STAR WARS STARFIGHTER MISSIONS 1 through 14 WALKTHROUGH Version 1.1.5 By Jedi STEAKMO Table of Contents I. Introduction II. Legal Warning III. Version Update IV. Missions 1. Naboo Proving Ground 2. The Royal Escort 3. Contract Infraction 4. Secrets on Eos 5. Piracy Above Lok 6. Valuable Goods 7. Eye of the Storm 8. Taking the Offensive 9. The Crippling Blow 10. The New Resistance 11. Midnight Munitions Run 12. Rescue on the Solleu 13. Last Stand on Naboo 14. The Final Assault V. Codes and Hidden Items VI. Ending Note I. Introduction This is a guide and a walkthrough for the Star Wars Starfighter PS2 game. It contains information that may enable a game player to achieve gold medals in the fourteen regular missions of the game. This guide does not include character descriptions, background information, and controller information that are already covered in the game's booklet. This guide is based on information playing the game at medium difficulty with the default ships for each mission. II. Legal Warning This document Copyright 2001 STEAKMO. This document is protected by international and U.S. Copyright Law. Any distribution and reproduction of this document is forbidden without the expressed written permission of the author. Please ask before using this guide for any purpose other than for personal game play. III. Version Updates A.Version 1.1.4 was revised as follows: 1) A new hidden item, a familiar Star Wars character has been added in section V.2.c. 2) The Final Assault Mission Information section (IV.14.C.)has been amended to include a new tip on defeating the mercenary leader. B. Version 1.1.3 was revised as follows: 1) Spelling and grammar corrections throughout the guide were made 2) Revised Mission 4 Walkthrough and added Map Section to Mission 4 C. Version 1.1.2 was revised as follows: 1) Altered Title to include missions 13 and 14 2) Added missions 13 and 14 to Table of Contents 3) Added Codes and Hidden Items section to Table of Contents 4) Added current version update to section III 5) Added Missions 13 and 14 to Section IV 6) Inserted Codes and Hidden Items Section V 7) Changed Ending Note Section Number to VI D. The Original version of this document, 1.1.1 was revised as follows: 1) Altered title to include missions 8-12 2) Added missions 8-12 in Table of Contents. 3) Added Version Update section III. 4) Previous sections III and IV are now IV and V. 5) Added missions 8 through 12 in Missions section IV. IV. Missions 1. Naboo Proving Grounds A. Goals 1) Destroy all first area mines 2) Destroy all mines in first canyon - 20 mines 3) Destroy training droid - a slow moving ship that can fire at you 4) Destroy all Holo Fighters - 7 flying ships 5) Defeat Essara - take out her shields in the final area B. Bonus Goals 1) Destroy all bonus mines - 8 mines 2) Win race vs. Essara - in the fourth canyon only 3) Complete mission in under 4 minutes - this is the hardest part of the mission as it requires you to fly as fast as you can and destroy/defeat all of the training ships quickly. Using the methods in the following walkthrough, you should be able to finish in less than 3:30. C. Information - In this mission you will play as Rhys and you will be piloting the N-1 Starfighter. Essara Till is your trainer and she will be instructing you as you go. You have no secondary weapons available. Completing the mission in less than 4 minutes is the hardest part of the mission as it requires you to fly as fast as you can and destroy/defeat all of the training ships quickly. Using the methods in the following walkthrough, you should be able to finish in less than 3:30. D. Walkthrough 1) You start the mission in a canyon with Essara in front of you. Turbo through this canyon until you see the upcoming open area. There are 9 mines in this first area that you must destroy for the first required goal. Slow down at the edge of the open area, hit your target button, use sniper-view and shoot all of the 9 mines. It only takes one hit to destroy them. 2) Turbo into the next canyon. There are 20 mines in this canyon that you have to destroy to complete the second required goal. Use your target button to target the mines ahead of you, but keep your eyes open because the targeting computer does not always pick the next mine in front of you. Use turbo whenever you can. 3) In the middle of the next open area, there is one Training Droid. This is a slow moving ship that can fire at you. Don't worry about dodging its fire. Slow down, target it quickly and fire away. You should be able to destroy it with about 15 hits and without having to turn around. 4) Head down the next (third) canyon. Your computer should automatically target a Holo Fighter flying down the canyon in front of you. You can destroy it with about 5 hits. Then another Holo Fighter will appear down the canyon in front of you. Make sure to shoot all of the bonus mines in this canyon. There are 8 bonus mines and the first one should appear shortly after you destroy the first Holo Fighter if you were quick in killing it. Hit the target button to target the mines instead of the second Holo Fighter. Do not miss the mines because you are more concerned about the second Holo Fighter. You will catch up to the second Holo Fighter easily later in the canyon. You can kill the second Holo Fighter after shooting the first bonus mine if you're quick. Use the turbo when you can, but keep your targets in front of you. You won't have time to turn around. 5) In the next open area, you will face 2 waves of Holo Fighters. The first wave is 2 Holo Fighters that appear straight ahead. Your computer will target one of them automatically. You can destroy these quickly with 5 hits apiece. The next wave appears from behind you (if you haven't turned yet) where you entered the open area. Turn around to face a wave of 3 Holo Fighters. Kill them quickly and turn around to head towards the next canyon. 6) Turbo down the next canyon ASAP because you are racing against Essara. You have to wait for Essara to say, "go", so try to time your entrance into the canyon to get a jump on her. You will see that the holographic wall will disappear when the race starts. If you try to get too much of a head start on Essara, she will somehow pass you and you can't get all of the medals. This canyon is relatively easy to navigate, but there are a couple of narrow parts. Use your turbo boost when you're in the straight-aways. Fly through the circular finish line. I don't believe that flying directly through the circle is required. 7) After winning the race, turn around and locate Essara's ship. Get into position to blast away at her as soon as you can. The match does not begin until you hear Essara say, "go". Try not to get too close to her because it is difficult to shoot her if she's flying loops around you. She flies in a vertical pattern (up and down). I like to get some distance from her and fire away while using the sniper-view button. This way I don't have to worry about turning around to target her. About 10 hits with the standard lasers will defeat Essara. 2. The Royal Escort A. Goal - Protect the Royal Starship B. Bonus Goals 1) Royal starship takes no damage 2) Destroy all Mercenary Daggers in less than 1 minute 3) Rhys destroys all Mercenary Dionagas C. Information - You play as Rhys piloting the N-1 Starfighter. Essara accompanies you in an N-1. You now have secondary weapons. You are equipped with 10 proton torpedoes. The hardest part of this mission is destroying the Mercenary Daggers in less than 1 minute. If you can't achieve gold on this mission because of the Mercenary Dagger requirement, you may want to move on and qualify for the Guardian Mantis ship by getting gold medals in all of Vana's missions; Contract Infraction, Secrets on Eos, and The New Resistance. Using the Guardian Mantis ship makes this mission easier because it can tag its targets and shoot them down without facing them and chasing them down. D. Walkthrough 1) First wave - 1 Dionaga, 1 Morningstar, and the middle ship is a Dagger. Shoot the Dagger down first from afar using sniper-view. Hit the Dionaga as it approaches from afar and try to can kill it before it passes by. Leave the Morningstar until you destroy the next 3 waves of Daggers. 2) Second wave - 3 Daggers. Each wave of Daggers will not appear until the previous wave is destroyed. You can use sniper-view to begin shooting the first wave of Daggers from afar as they approach. The Daggers attack the Royal Starship, so you know where they are heading. 3) Third wave - 3 Daggers. Hit your target button until you have a Dagger targeted. Snipe them early and kill them all. 4) Fourth wave - 3 Daggers. Snipe them early and kill them all. By hitting the start button you can pause the game and see how much time is remaining. If you are close to one minute, you should consider using your proton torpedoes to finish off the daggers in a hurry. One proton torpedo can destroy 1 Dagger or more, and the torpedoes have some tracking ability (like a heat-seeking missile). You can use the torpedoes from a great distance and they can take out more than one enemy if the enemies are close together. After the 10th Dagger is destroyed you will earn a medal if you've killed all 10 in less than 1 minute. Find and destroy the Dionaga and the Morningstar from the first wave if you haven't done so already. To earn the third bonus, you will need to kill all 5 of the Dionagas before Essara does. There is only 1 Dionaga until the ninth wave. Every time the Royal Starship is under attack, the red exclamation point will light up on the screen. The Royal Starship can take a few hits, but to insure you get the medal, make sure that she is well protected. Follow the Royal Starship into the asteroid belt. 5) Fifth wave - 4 Morningstars. 6) Sixth wave - 4 Morningstars appear from the asteroid belt. You'll hear, "Come on cadet, you're not afraid of me already?!" 7) Seventh wave - 4 Morningstars appear from around the sun. "Easy credits." 8) Eighth wave - 4 Morningstars appear from the asteroid belt. "I've got that hot shot cadet." 9) Ninth wave - 8 fighters including 4 Morningstars and 4 Dionagas in separate groups. You'll hear, "Hey cadet, I'll let you live if . . ." These fighters appear after you hear that the Royal Starship cannot jump into hyperspace due to ships in its path. Target and kill the Dionagas first. When you destroy the fifth Dionaga you should earn a medal. 10) Tenth wave - 4 Morningstars. You know what to do. You don't have to kill all of the enemies, but you should try. There can be some enemies alive when the mission is over, but be sure to kill off the Dionagas and protect the Queen first. 3. Contract Infraction A. Goal 1) Destroy all Scarab fighters 2) Destroy all Hunter-Seekers 3) Defeat Mercenary fighters B. Bonus Goals 1) Tag all Scarab Fighters 2) Destroy all Mercenary Fighters 3) Complete mission in less than 4 minutes. C. Information - You play as Vana Sage piloting the Guardian Mantis Ship. This is a solo mission in which you begin performing several tests for the Trade Federation and later you are defending yourself from attacking Fighters sent by your recently former employer. You are armed with Ion-Enabled Sensor Tags (drains enemy shields and allows nano missiles to track targeted opponents). Make sure to tag all Scarabs using this weapon. Do not shoot the Scarabs with the standard weapons until they are tagged with your secondary weapon. The 4 minute time constraint can be difficult, but after trying a few times you will find your time to get much quicker. D. Walkthrough 1) First wave - 2 Scarabs in front of you to the left as you start. You should be able to tag the first 2 Scarabs from afar with one shot. Then use your lasers to finish them off. 2) Second wave - 4 Scarabs. Hit your target button to locate one of these. They all approach together. Tag 'em and bag 'em. 3) Third wave - 5 Scarabs. Tag 'em and bag 'em. 4) Fourth wave - 5 Scarabs. Tag 'em and bag 'em. This wave of fighters will have "live laser fire". You should receive a medal at this point for tagging all of the Scarabs. 5) After you hear Vana has received a message, the Trade Federation Landing Platform captain decides to try to kill Vana due to a "Contract Infraction". Fifth wave - There are 16 Hunter-Seekers that appear and you have to destroy them all. Use your tag weapon to kill some while you use your lasers to kill others at the same time. Your tag weapon will regenerate, but make sure to have some left for the next and final wave. 6) Sixth wave - 7 Fighters including 4 Daggers, 2 Morningstar B's, and 1 Dionaga. Again, use your tag weapon as much as possible. Tag and fire on the fighters from afar as they approach. I like to use both weapons at the same time by pressing the 2 buttons at the same time. It makes killing enemies quicker. If you run out of tags, check them after a couple of seconds because they regenerate quickly. If you do not kill all 7 Fighters quick enough, the last one will fly off like a coward and leave you short a medal. 4. Secrets on Eos A. Goals 1) Destroy Shield Generator 1 2) Destroy Shield Generator 2 3) Destroy Shield Generator 3 4) Destroy Shield Generator 4 5) Destroy Shield Generator 5 6) Destroy Shield Generator 6 7) Destroy Shield Generator 7 B. Bonus Goals 1) Destroy Droid Dispensers (6) before they release droids (Hunter-Seekers). 2) Destroy all miner droids (8). 3) Complete the mission in less than 8 minutes. C. Information - You play as Vana piloting the Guardian Mantis. You are armed with Ion-Enabled Sensor Tags (drains enemy shields and allows nano missiles to track targeted opponents). The Guardian Mantis' brakes have been adjusted so that you can almost come to a complete stop. In this mission, Vana has discovered a droid factory on the surface of Eos and she decides to destroy the shields surrounding the droid factory. The most difficult part of getting a gold medal in this mission is destroying the Droid Dispensers in time. The Droid Dispensers will only release droids when you get close to them and you do not destroy them within a number of deconds. Using the following walkthrough you should be able to destroy the Droid Dispensers in time and finish the entire mission in less than 6 minutes. Ignore the Hunter-Seekers unless they get in your way. The Hunter-Seekers are only dangerous in groups and you are not required to destroy them. Hit the brakes as you fire on a fixed target to give you more time to get more hits in. D. Map - Visualize the playing area as the face of a clock. The Power Station is at the center of the clock. The Command Center is at 6 o'clock. You will start the mission facing the Power Station at a position of 8 o'clock. If you turn towards your right, you will see a UFO-like stucture, that is the Command Center. The Landing Pad is around 9 o'clock and the Manufacturing Building is close by at 10 o'clock. The Main Factory is at 3 or 4 o'clock. You will return to this same area in Mission 9 - The Crippling Blow. The names of these buildings are revealed to you in this mission, but the names are not important for now. It is important to know where the Droid Dispensers are for this mission. Draw yourself a map if it helps you to follow along with the following walkthrough. E. Walkthrough 1) Find and destroy the Droid Dispensers first. The Droid dispensers often are protected by a Droid Turret which can cause your ship some damage. If you take fire from a Droid Turret, turbo forward a little and then target it and destroy it. The Droid Turrets take some time to get a lock on you again after you move. Use your secondary weapon to destroy the turrets quicker. a) As you start there is one Droid Dispenser on the ground below the Command Center (6 o'clock). b) Next there is a Droid Dispenser right next to the Main Factory Building (4 o'clock) to its right. c) Halfway between the Main Factory and the Power Station (center) is another Droid Dispenser. d) The next Droid Dispenser is located up high on a mountain at 1 o'clock. e) The next Droid Dispenser is located up high on a mountain at 11 o'clock. f) The last Droid Dispenser is at 9 o'clock between the Landing Pad and the Manufacturing Building. This is the last Dispenser, and you should receive a medal if you've destroyed all 6 quickly enough. If you ever hear Vana say that droids are coming out of the dispensers, then you are too late. 2) You will want to destroy all of the 8 miner droids that can be found on and around the central pool of red lava. Miner Droids are small moving droids that your computer cannot lock on to, so you will need to aim at them without a computer lock. Miner Droids are capsule shaped and they have 2 legs. They are unarmed and they hover just above the surface. 3) Next, you will want to start destroying the Pylons to take out the shields and complete the mission. Each Pylon is located on the perimeter of the shielded area. They can also be located by tracing the lines of energy from the top of the dome to their source. Each is protected by a Droid Turret. Take out the nearby Droid Turrets before you begin shooting at a Pylon. There are 8 Pylons, but you only need to destroy 7. The eighth Pylon will self-destruct after you have destroyed 7 and the mission will end. 5. Piracy Above Lok A. Goals 1) Disable 1 Superfreighter 2) Destroy all Scarab Fighters 3) Destroy Trade Federation Repair Ships 4) Destroy all Droid Starfighters B. Bonus Goals 1) Destroy 4 Trade Federation Freighters. 2) Destroy Missile Frigate. 3) Complete mission in less than 7 minutes. C. Information - You play as Nym piloting the Havoc ship. The Havoc's secondary weapons are 10 energy bombs which regenerate quickly. Do not get too close to your targets when you use the energy bombs because they can damage your ship. For parts of this mission you'll want to destroy the big ships yourself while your wingmates fight with the Trade Federation fighters. Your wingmates are fairly ineffective as they will only destroy a few of the enemies. Using the following walkthrough, beating the 7 minute requirement is easily done. D. Walkthrough 1) First wave - 5 Scarabs appear directly in front of you. Hit your target button and snipe 1 or 2 of these from afar. Finish these 5 Scarabs before moving on. 2) Turbo towards the fleet and attack a Superfreighter. There are 5 Superfreighters to pick from. It's best to pick one in the rear of the fleet and approach it from an angle where the others cannot fire on you. Keep firing away until the Superfreighter's shields are gone. Use all 10 of your bombs and you can destroy it quickly. Remember that your energy bombs will regenerate. Do not hit the disabled Superfreighter any more. Destroying it will end the mission because your mission is to pirate the ship. 3) While you are attacking the Superfreighter a wave of 5 Scarabs will appear from the planet. Ignore the Scarabs and destroy the bigger ships first. You can take a little time to kill off some Scarabs, but do not take too much time because the Freighters will jump into hyperspace soon. 4) Next head towards the normal smaller freighters and Destroy 4 of them. They are unarmed and there is 6-8 to choose from. It will take about 5 energy bombs and some laser fire to destroy them quickly. After the 4th is destroyed, you will earn a medal. 5) A Missile Frigate will appear. Attack this ship next. Use all 10 energy bombs and lasers to destroy it quickly. You will earn another medal when it is destroyed. Another wave of 5 Scarabs are released at the same time the Missile Frigate appears. 6) Next you have 2 Repair Ships to destroy. They are heading towards the disabled Superfreighter. Use your target button to target one of them. Attack the one closest to the Superfreighter first. Again, use your energy bombs (about 5 each) and use laser fire to destroy these quickly. 7) Now its time to destroy the remaining Scarabs. Target them and destroy them one by one. I believe that there are 15 Scarabs total including the first wave. There should be less than 10 Scarabs remaining if your wingmates have accomplished anything. 8) After all of the Scarabs are destroyed, 10 Droid Starfighters escape the Superfreighter and attack you and your team. Destroy them all one by one. Droid Starfighters take fewer hits to destroy than Scarabs, so your wingmates should destroy 1 to 3 of them. 6. Valuable Goods A. Goals 1) Protect Pirate Freighter during loading 2) Escort Pirate Freighter B. Bonus Goals 1) Destroy Drop Ships (3) before tanks are launched 2) All Speeder Bikes must survive 3) Destroy Recovery Ship C. Information - You play as Nym in the Havoc ship again. The Havoc's secondary weapons are 10 energy bombs which regenerate quickly. Do not get too close to your targets when you use the energy bombs because they can damage your ship. This is a difficult mission because you need to juggle many different tasks in a quick manner. The survival of the Speeder Bikes goal is the most difficult. It is easy to mistake them for a tank from afar or accidentally hit them when they are near tanks. Your wingmates are fairly useless against enemies in this mission. Use your attack command (up button) when you get a chance to have your wingmates attack Scarabs. D. Walkthrough 1) Turbo straight ahead and target one of the 2 Drop Ships. Keep firing your lasers as you approach. There will be 3 Scarabs that appear above the Drop Ships as you approach, but you can ignore them. Use all of your bombs and lasers simultaneously to destroy both Drop Ships. 2) Head back to the Pirate Freighter and target a nearby tank (AAT). There will be several AAT's approaching the Freighter and the Speeder Bikes. Take out as many AAT's as you can in less than 20 seconds. Do not use bombs when the tanks reach the Speeder Bikes because you can kill them easily. The Speeder Bikes can handle a couple of the tanks, but get them all if you can. 3) You need to hurry and destroy the Recovery Ship found in the sky before it leaves. Use turbo to get there while using lasers at the same time. When you get close to it, use all of your bombs and keep firing lasers. If you destroy it in time, you will earn a medal. 4) Head back to the Pirate Freighter and defend it against any remaining AAT's. There will also be 3 AAT's across the yellow lake that you should destroy now. 5) Take a little time to destroy 1 or 2 Scarabs. 6) Next search and destroy any tanks along the first half of the river leading up to the cave. Another wave of 5 Scarabs will arrive, but ignore them until #9. 7) When you hear that Bombers are coming find them and destroy all 3 of them quickly. You can find them approaching the Pirate Freighter on a path above the river. The Speeder Bikes are accompanying the Pirate Ships along the right riverbank and they can be destroyed by Bombers. 8) Next, you need to attack the third and last Drop Ship. You can find it in the sky. It will land on the riverbank halfway up the river and drop off more AAT's if you do not destroy it quickly. You will earn another medal if done quickly. 9) Target and destroy Scarabs. They will be attacking the Pirate Freighter. Break off fighting the Scarabs when the Pirate Freighter gets about halfway down the river. 10) Destroy all AAT's on the last half of the river and around the cave entrance. There will be targetable AAT's that cannot hit the Pirate Freighter because they are out of range. Ignore these AAT's too far away from the river. 10) Lastly, you should destroy any remaining Scarabs. The mission should soon be over when the Pirate Freighter approaches the cave entrance. 7. Eye of the Storm A. Goals 1) Protect Evacuation Transports during loading 2) Protect Inferno Turret B. Bonus Goals 1) Destroy Drop Ships before tanks are launched. 2) All Decoy Freighters must survive. 3) Escort Jenkins to his Freefall. C. Information - You play as Nym in his Havoc Ship again. The Havoc's secondary weapons are 10 energy bombs which regenerate quickly. Do not get too close to your targets when you use the energy bombs because they can damage your ship. In this mission, Nym's Base is under attack by the Trade Federation and you must protect the evacuating ships. You will see 4 very large landing ships that contain enemy tanks, and they will land outside of the base. You cannot destroy these landing ships. Your wingmates are a little more useful in this mission. Use your attack commands frequently in this mission by pressing the up directional button when you want help on your targeted enemies. D. Walkthrough 1) As you start, leave the tunnel and turn left. A wave of 5 Scarabs approach and there are 2 Drop Ships approaching as well. Start out sniping the Scarabs from afar. Destroy 1 or 2, then turbo towards Drop ships as you instruct your wingmates to attack a Scarab. 2) Next, attack the Drop Ship on the right because it will land first. Use your secondary weapons along with the lasers to destroy both Drop Ships quickly. 2) Another wave of five Scarabs appears. Target and destroy these 5 Scarabs along with the previous wave of Scarabs. 3) Another wave of 5 Scarabs appear as you receive a message that Jenkins needs protection. Jenkins is in a vehicle heading back to the base and he is under attack by these 5 Scarabs. Your computer will automatically target one of these Scarabs. Be careful not to hit Jenkins' vehicle as you destroy these 5 Scarabs. He is on a speeder bike heading towards the crater entrance. The Scarabs will swoop in close to the ground to kill Jenkins. These Scarabs will not reach Jenkins until they get around the base entrance. When these 5 Scarabs are destroyed, Jenkins should be OK, but you will not hear that you've earned the medal until later. 4) A wave of 5 Bombers is coming, but first you need to take out some tanks (AAT's). Use your energy bombs to destroy the AAT's coming out of the 2 Landers that just landed outside the base. The tanks will be in tight groups of 9 that you can destroy with 1 or 2 bombs if you get to them just as they get off of the Lander. Do not take too long; you'll want to attack the first wave of Bombers coming. You don't have to destroy all of the AAT's right now. 5) Attack the Bombers and destroy all 5 if you can. You only have about 20 seconds. 6) Next, go after the last 2 Drop Ships. They should be in the sky far from the crater. The lowest (and left) Drop Ship will land first so target it and give it all your bombs while using lasers constantly. Destroy the other Drop Ship A.S.A.P. You will earn a medal if you've destroyed them in time. 6) Now head back to base and destroy all the AAT's and Bombers inside the base. As you pass the Landers, take out some more tanks on your way using energy bombs. 7) More bombers and more Scarabs will arrive. 8) The Transports should be leaving the base now and you need to defend them from bombers, Scarabs, and AAT's outside the base until they are gone. Attack the flying ships first and target the tanks only when no flying enemies are available. The Transports are usually too high for the AAT's to hit them. 9) Two more Landers will drop off some more tanks, but destroying these tanks is not necessary because the mission is almost over. When the transports are gone, another wave of 5 Scarabs will attack the base. Keep destroying enemies until the mission is over and most importantly, stay alive. 8. Taking the Offensive A. Goals 1) Destroy Orbital Satellites (3) 2) Destroy escaping Trade Federation Freighters (2) B. Bonus Goals 1) Destroy escaping SuperFreighter 2) Destroy all Trade Federation Fighters 3) Complete mission in less than 7 minutes C. Information - You are playing as Rhys in the N-1 Starfighter and your wingman is Reti. The N-1 now has advanced secondary weapons. The advanced proton torpedoes can swarm around a cluster of several enemies and destroy them all. The advanced proton torpedoes use up 2 units of your 10 units of secondary weapons. Your secondary weapons and advanced secondary weapons do not regenerate. Reti is somewhat useless as a wingman, but give him commands to attack when you want help attacking targets. In this mission, it is easy to make your way to the next satellite as your computer will automatically target the nearest one for you when you've destroyed all surrounding enemies. There are lots of mines that will damage your ship if you even come close to them and there is laser cannon fire coming from the planet. Completing the mission in less than 7 minutes can be challenging, but using the following walkthrough, you can complete the mission in less than 6minutes. Remember to use your secondary weapons to destroy the large ships and satellites to shorten your time. D. Walkthrough 1) As you start there may be 1 Scarab far away in front of you. Start off holding down the turbo button and hit the target button. Use sniper-view and destroy the first Scarab. Turbo forward towards the first satellite while firing at it. 2) A wave of 3 Scarabs appear from the planet as you approach the first satellite and they attack you. Destroy them quickly and head back on your path towards the first satellite and fire at it. 3) Next, you will want to destroy the 2 escaping Trade Federation Freighters. The computer will target one for you automatically. Turbo towards the first Freighter and pound on it with your lasers as you approach. Avoid more attacking Scarabs on your way there. These Freighters are moving very quickly and it is easy to run into them. The Freighters also leave a trail of mines, so do not get too close and attack from the sides. Use 1 proton torpedo while firing your lasers constantly to destroy both Freighters, one at a time. 4) There will be 6 attacking Scarabs in 2 groups of 3 released at the same time the Freighters are escaping. Destroy these 6 Scarabs after you have taken care of the escaping Freighters. 5) The first Satellite should be targeted when the 6 Scarabs are gone. Turbo towards it while firing lasers. 3 Scarabs and 4 Droid Starfighters attack as you approach the satellite. Destroy the fighters first and then the satellite. 6) After you destroy the first satellite, you will notice a Superfreighter escaping. Turbo after it and destroy it using 2 proton torpedoes and constant laser fire. You will earn a medal when it is destroyed. 7) A wave of 4 Droid Starfighters approach. You can snipe at them from afar and take out 2 or 3. Destroy the Droid Starfighters and then turbo towards satellite number 2. 8) 4 Scarabs and 4 Droid Starfighters attack as you approach the second satellite. Snipe 1 or 2 from afar and destroy all of the Fighters before destroying the second satellite. 9) 3 Droid Starfighters attack from the planet right after you destroy the second satellite. Take them out quickly. 10) Turbo towards the last satellite. You will hear Reti say, "Rhys, incoming!" 8 Scarabs attack. Now is a good time to try out your advanced secondary weapon by holding down the circle button for a second and release a shot when you have several Scarabs in front of you. Destroy all 8 Scarabs quickly. You should earn a medal when the last Scarab is gone. 11) Destroy the last satellite quickly. Check your time by pausing the game if you want. Use your remaining proton torpedoes to destroy it and the mission is over. Do not destroy the last satellite before you destroy all of the Fighters unless you don't care about the medal. 9. The Crippling Blow A. Goals 1) Destroy Landing Pad 2) Destroy Manufacturing Building 3) Destroy Power Station 4) Destroy Main Factory 5) Destroy Command Center B. Bonus Goals 1) Destroy Command Center in less than 1 minute 2) Destroy Planetary Gun 3) Complete mission in less than 8 minutes C. Information - You play as Nym flying in his Havoc ship. Vana is your wingman and she is almost totally worthless. The mission is set on the Eos surface and the terrain should look familiar because it is the same as the Secrets on Eos Mission. Your ship is now armed with the advanced secondary weapon, a plasma scourge. This weapon uses up 5 of your energy bombs (out of ten), but they regenerate quickly. You will want to use the plasma scourge on all of the 6 buildings. It only takes 2 hits of the plasma scourge to destroy a building. The keys to this mission are to know where you are going and to use the plasma scourge effectively. The map visualization below will help you know where to go. You can complete this mission much faster if you can prepare your plasma scourge weapon while firing your lasers at the same time. The buildings are all protected by Factory Turrets, so you will need to destroy the Turrets first. A good technique is to destroy the Turrets with laser fire while holding down the circle button to prepare a plasma scourge missile. When the Turret is destroyed, face the building and release the missile. The Factory Turrets are the deadliest enemies in this mission. However, the Factory Turrets cannot turn all the way around and determining where they can fire is easy. The Turrets have a blue light and a red light on opposite sides of them. If you can see the red light, you are facing the Turret's firing area. If you approach a Turret facing the side with the blue light, it cannot turn around to fire at you. Also, the Turrets do not have much range, so you can shoot them from afar before they can return fire. Ignore the Scarabs and Hunter-Seekers for the most part in this mission. They can only cause you minimal damage. You can finish this mission in around 6 minutes. D. Map - Visualize the playing area as the face of a clock. The Power Station is at the center of the clock. The Command Center is at 6 o'clock. You will start the mission facing the Command Center directly south of the face of the clock. The Landing Pad is around 9 o'clock and the Manufacturing Building is close by at 10 o'clock. The Planetary Gun is at 1 o'clock and the Main Factory is at 3 or 4 o'clock. Draw yourself a map if it helps you to follow along with the following walkthrough. E. Walkthrough 1) Command Center a) Start in sniper-view and destroy the Factory Turret in front of you. Your computer will then target 1 of 2 Turrets. Do not bother shooting the Turret at your left. b) Keep going straight and target the Turret on a ridge in front of the Command Center (a UFO looking structure). Destroy this Turret and then target another Turret on top of a peak to the left. Use your brakes. c) As you fire using your lasers, hold down the circle button to get a plasma scourge missile ready to fire at the Command Center. When the Turret is destroyed face the Command Center, aim high and release the plasma scourge missile. d) Next, stay low and sneak around to right of the Command Center behind the ridge and you can hit another Turret on the ground in front of the Command Center. You can shoot at this Turret from behind and it cannot hit your ship. Use your brakes and hold them on. As you fire at the ground Turret, prepare another plasma scourge. e) When the ground Turret is destroyed, face the Command Center, aim and release your plasma scourge. This should destroy the Command Center and you should earn a medal if you've destroyed it in less than 1 minute. Using this method, you should be able to destroy it in less than 45 seconds. 2) Landing Pad a) After you've destroyed the Command Center, keep on your brakes and target a Turret in front of you on the high mountain ridge. Take out this Turret and turn around back in the direction towards where you started. Turn right, stay low and head down a valley between the ridge where you shot your second Turret and where the Command Center was. b) Go forward, turn right, and you should be able to see the Landing Pad. Hit the brakes, fire lasers at the Turret on the Landing Pad from afar, and prepare a plasma scourge missile. When the Turret is destroyed, face the Landing Pad, aim and release your plasma scourge. c) Stay on the brakes and immediately prepare another plasma scourge missile. Stay low as you approach the Landing Pad and destroy the Landing Pad by releasing your second plasma scourge missile. There is still one more Turret on the other side of the Landing Pad. Just keep flying the same direction and ignore this Turret. 3) Power Station part 1 a) After you've destroyed the Landing Pad fly around and behind it to the right and you will see the Power Station in front of you. If there is a Droid Dispenser, destroy it to prevent Hunter-Seekers to pop out of it. There is a Turret in front of you. Fire lasers at the Turret and prepare another plasma Scourge. Release the secondary weapon when the Turret is destroyed. Turn around and look for the Manufacturing Building behind you. You will come back to destroy the Power Station from the other side later. 4) Manufacturing Building a) You should be able to see the corner of the Manufacturing Building and a Turret. Again, hit the brakes, fire lasers at the Turret and prepare another plasma Scourge. Release the secondary weapon when the Turret is destroyed. b) Turn around a full 360 degrees while loading up another plasma Scourge at the same time. Destroy the Manufacturing Building with your second plasma scourge. 5) Planetary Gun a) After the Manufacturing Building is destroyed, keep heading around in a clockwise direction. You should see the Planetary Gun which is protected by a Turret on its left and one up high on its right. You can take out the left Turret from afar or you can sneak around behind it. b) Start firing on the second Turret while preparing another plasma scourge missile. Release the secondary weapon at the Planetary gun when the second Turret is destroyed. c) Turn around a full 360 degrees while loading up another plasma Scourge at the same time. Destroy the Planetary Gun with your second plasma scourge. You should earn a medal when it is destroyed. 6) Power Station part 2 a) After destroying the Planetary Gun, keep heading in a clockwise direction by turning right. You will see the other side of the Power Station and the back of the other Turret protecting it. Start firing on the second Turret while preparing another plasma scourge missile. b) Release the secondary weapon at the Power Station when the Turret is destroyed. This should destroy the Power Station. One more building to go. 7) Main Factory a) Turn left and you should see the Main Factory. Hit the brakes, and start firing on the Turret while preparing another plasma scourge missile. Release the secondary weapon at the building when the Turret is destroyed. b) Stay low, fire up another plasma scourge missile and finish the mission by releasing your last missile on the Main Factory. 10. The New Resistance A. Goals 1) Disable one Armed Freighter 2) Protect Captured SuperFreighter 3) Destroy Armed Freighters (9) B. Bonus Goals 1) Destroy all Droid Escape Pods (3) 2) Complete mission in less than 8 minutes 3) Destroy all Missile Frigates (3) C. Information - You play as Vana flying in her Guardian Mantis ship. The Guardian Mantis is now equipped with an Ion Encumbrance System (completely disables enemy ships) as an advanced secondary weapon. This is an effective weapon to use on the Armed Freighters and Missile Frigates in this mission. The Ion Encumbrance System uses up all 10 of your secondary weapon units, and they do regenerate, but not quickly enough. Your wingmen are Reti, Nym and Rhys. Your wingmen in this mission are more effective than missions so far which is good because you will need to rely on them to destroy enemy fighters. Reti spends most of the mission pirating a Freighter and he takes his own sweet time about it. However, during the mission, Reti finds a unit of Scarabs that you can instruct to attack enemies. To avoid unnecessary enemy fire, when attacking the Armed Freighters, begin by targeting the Armed Freighters in the back of the fleet and approach them from an angle where other Armed Freighters cannot fire on you. There will be large swarms of enemy Fighters that can surround you quickly in this mission. Remember to use your secondary weapon to tag multiple enemy Fighters and use your wingmen to help protect you and assist you in destroying large ships. Completing this mission in less that 8 minutes is difficult especially if you try to destroy every enemy fighter. You do not need to destroy every enemy fighter at the end of the mission. You will want to destroy the larger ships to end the mission faster. Each time I have gotten a gold medal on this mission, my time was exactly 8 minutes or 7:59. D. Walkthrough 1) As you start you will be facing the 9 Armed Freighters. Turbo straight ahead. There will be a myriad of Droid Starfighters coming towards you. Let off of the gas and use sniper-view to pick off as many Droid Starfighters as you can from afar. When they are close enough, use your secondary weapon to tag as many as you can. You can tag multiple enemies with one shot if they are close together. Destroy as many of the Droid Starfighters as you can until you have 6 or 7 secondary weapon units back. You will want to have 10 by the time you get to the rear Armed Freighter. It is important to get the rear Freighter disabled as soon as you can because Reti takes over 6 minutes to pirate the Freighter and get off of it. 2) Now, turbo towards the last Armed Freighter and target it. Prepare your advanced secondary weapon by holding down the circle button as you fire lasers at the Freighter. You need to be close to the Freighter for your Ion missile to work, so don't release the Ion missile until the Freighter appears to take up most of the screen. One missile and a few laser hits should disable any Freighter. Reti will now board the disabled Freighter, so do not shoot at this Freighter until the very end of the mission. 3) Take care of any remaining Droid Starfighters. Your wingmen and your tag weapon should have already destroyed most of them. 4) Next, target the next freighter at the end of the convoy and attack it. Have your wingmen attack the Freighter as well. Prepare another Ion missile as you fire lasers at it. It may take a while to get another Ion missile ready, but keep holding down the circle button until one is ready. You should always keep moving, dodging and firing lasers. Release the Ion missile on the Freighter to disable it. Keep firing lasers until your target is destroyed. 5) When the first Armed Freighter is destroyed, 3 escape pods will be immediately taking off towards open space. Destroy these unarmed escape pods now. Use your secondary weapon to tag them if it looks like they might get away. 6) Repeat #4 until 3 to 5 Armed Freighters are destroyed. 7) After 3 to 5 Armed Freighters are destroyed, 3 Missile Frigates will appear. Go attack these Missile Frigates just like the Armed Freighters. Your computer will lock onto a Missile Frigate automatically. The Missile Frigates can fire tracking missiles that explode and leave a large plasma like blob that cause a lot of damage. You can shoot these missiles down before they get to you or you can outrun them, but they will track you, so a little dodging maneuver will not work. 8) Reti has now made a group of Scarabs available to you to use as wingmen. Have them attack the Missile Frigates just as you would your normal wingmen. Do not destroy these Scarabs, they will have a green indicator if you target them instead of the usual red indicator. 9) Many enemy Fighters will attack, but don't start wasting them until the last of the 3 Missile Frigates is gone. You will earn a medal when the 3 missile frigates are destroyed. 10) Fight off the enemy Scarabs and Droid Starfighters for a while to bring their numbers down. Use your secondary weapon to tag multiple enemies while firing lasers on others. Use your wingmen to protect you or to destroy individual Droid Fighters. 11) Head back to the Armed Freighters when you have enough secondary weapons units to use an Ion missile. Proceed with destroying them one by one using the same method as number 4 above. 12) When 8 Armed Freighters are destroyed, you may still be waiting for Reti to get off of the Disabled Freighter. Kill off enemy fighters until you hear that Reti has left the Freighter. As soon as he is off of the Freighter, target it and attack it along with your wingmen. The mission will be over when it is destroyed. 11. Midnight Munitions Run A. Goals 1) Escort Reti to Resistance Base 2) Rescue N-1 Resistance Escorts 3) Defend Resistance Base B. Bonus Goals 1) Destroy all AMT's (10) 2) Destroy all Dropships (3) 3) Complete mission in under 7 minutes C. Information - This is one of the two hardest missions in the game. You play as Rhys piloting his N-1 Starfighter. You have no wingmen in this mission as you escort Reti's ship to its destination. The mission is set in the canyons of Naboo just like the Naboo Proving Grounds Mission (Mission 1), except this time you fly at night and there are a lot more enemies. The key to this mission is to stay ahead of Reti and destroy enemies in his path. You will want to destroy all of the enemies in his path, but you can miss 1 or 2 and Reti will survive. Do not turn around to destroy just 1 tank that you have missed because you won't have time. D. Bug - There is a computer bug in this mission that can happen in the open areas. When fighting Scarabs in the open areas, the last Scarab can sometimes take off and the target indicator points straight up in the far distance. The last Scarab cannot be shot down with lasers and you cannot continue on with the mission until this Scarab is destroyed. Try to shoot a proton torpedo at the Scarab when you have a lock. If a proton torpedo does not destroy it or if you do not have any more torpedoes then you have to restart the mission. To avoid this from happening, make sure to destroy all of the Scarabs quickly. E. Walkthrough 1) Canyon 1 - As the mission starts, turbo down the canyon ahead of Reti. Do not worry if you hear Reti tell you to, "Stay close!" He will be fine as long as you destroy all of the enemies in his path. There will be 2 STAP's just before you reach the first open area. You can destroy them with one hit of your lasers each. 2) Open Area 1 - this area has 2 AAT's on your left, 2 STAP's in the middle left, 2 AAT's in the center, and 3 AAT's at the other end. There is also a Drop Ship high above you. a) As you enter the open area, turn to your left and hit the brakes. 2 AAT's should be in front of you. Destroy them with laser fire. c) Aim at the Drop Ship above and fire 2 quick torpedoes at it. Use laser fire until it is destroyed. d) Target the 2 STAP's and 2 AAT's in the middle of the open area and destroy them. e) Destroy the last 3 AAT's and turbo towards the next canyon. 3) Canyon 2 a) Your first enemy in this canyon will be a STAP. Do not slow down to destroy this guy with one shot. Hit your target button now, because the computer does not usually lock on to the next AAT. b) The remaining enemies in the canyon appear like so as you move down the canyon: 1 AAT, 1 STAP, 2 AAT's and 1 STAP, AAT, 2 AAT's, 2 AAT's and finally 2 more AAT's. c) Fire 2 torpedoes at the Drop Ship before you enter the next open area and fire lasers to finish it off. 4) Open area 2 - this area has 2 AAT's on your left, 4 AAT's in the far left, 2 MTT's moving to the end, and 2 AAT's at the other end. There is also a Drop Ship high above you (see 3c above). a) Turn to face the 2 AAT's on your left. Target them and destroy them both. Ignore the MTT's and the 4 AAT's in the far left. Destroy an MTT if it gets in your way of the 2 AAT's at the end of the open area. b) Target and destroy the 2 AAT's at the end of the open area and turbo towards the next canyon. 5) Canyon 3 - This canyon has many narrow areas and is more difficult to navigate. There are 5 Turret Mines up high and 5 AMT's on the ground. The Turret Mines can fire at you, but they can be destroyed with 3 to 4 hits. Each AMT is located on the ground just after each Turret Mine on the right or right underneath it. The AMT's are difficult to see and the computer does not target them for you. You will want to use your brakes a lot in this canyon to take out these AMT's. 6) Open Area 3 a) There is an AMT in the front middle of the area. You can destroy it before you enter the open area. b) There are 2 AMT's on the left and 2 AMT's on the right, all of them are right next to the walls. Destroy these four AMT's. You should earn a medal when you have destroyed the last AMT. c) Next, help destroy the 5 or 6 Scarabs flying about. Then turbo towards the next canyon. 7) Canyon 4 - this canyon does not have the narrow areas like canyon 3, but you will need to use the brakes a lot to destroy the enemies on the ground. a) The first enemy you will see is an MTT and there is an AAT right behind it. You don't have to destroy the MTT because it has no weapons, but you may want to destroy it to get at the AAT behind it. b) Next you will come across 3 AAT's spread out over the next area of the canyon. Destroy them all. c) Then you will find an AAT with 2 more AAT's just behind it. Destroy them all. d) The remaining enemies appear like so: 1 AAT, 1 AAT, 1 AAT. e) Aim at the Drop ship in the following open area while you are still in the canyon. Fire two torpedoes at it and destroy it with more laser fire. You should earn a medal if you have destroyed all 3 Drop Ships. 8) Open Area 4 - Destroy the tanks first. a) There are 3 AAT's in the front middle part of the canyon. Destroy them immediately. b) Turn right to destroy an MTT and 3 AAT's. c) Turn around to destroy an MTT and 3 more AAT's on the other (left) side. d) Next, fire at the Scarabs. e) There will be Battledroids walking on the ground in groups of five. Sometimes I have only seen 1 group of Battledroids and sometimes there are 2 groups. Battledroids are easy to destroy as it takes only 1 shot. f) Finish off all of the enemies in this last open area and the mission is over. 12. Rescue on the Solleu A. Goals 1) Protect Rescue Boats 2) Destroy Turret Droids on Prison Camp islands 3) Provide escape route for Rescue Boats 4) Protect Resistance Freighter B. Bonus Goals 1) Destroy all Turret Droids 2) Destroy Dropship before Tanks are launched 3) Destroy all Droid Starfighters C. Information - This is one of the easiest missions to achieve a gold medal on. You play as Rhys piloting the N-1 Starfighter. Your wingmen are Reti and 2 pilots from Bravo fight. You will be protecting a group of 3 rescue boats that pick up prisoners on Naboo and you will need to escort them to the Resistance Freighter. Droid Turrets are the deadliest enemies in this mission. They can destroy the rescue boats or your ship fairly quickly. Use your wingmen constantly to destroy enemies. D. Walkthrough 1) Lake Area a) In the first area, there are 9 Turrets. Destroy the Turrets nearest the ships first. Hit the first 2 Turrets on the islands and then hit the 2 on one side and then go to the other side. If your computer targets a Patrol Boat, use your wingmen to attack it. Destroy the Turret on the far island and then hit the last 2 Turrets on the platform at the end of the area. After clearing out the island turrets which clears the second required mission goal, a special hidden character appears. See Scetion V for more information. b) Next, go after the Patrol Boats. There will be 9 of them at first and later 3 will show up. Go after the Boats closest to the rescue boats first. c) There will be 2 waves of STAP's that descend from the hills on the left. d) Destroy all of the Patrol Boats and STAP's quickly. Do not use your secondary weapons unless it is necessary. 2) River Area a) Destroy one of the Pylons on the Platform to open a passage for the rescue boats to head down the river. b) Immediately, destroy the Droid Turrets along the river. There are 15 more of them including the Turrets at the mouth of the river. Use your wingmen to help attack them. c) If your exclamation (!) indicator goes off, find the rescue boats and see if they are in danger. More Patrol Boats can attack them from behind, but these Patrol Boats do not go beyond the first area. Do not waste time destroying Patrol Boats in the lake area once the rescue boats are far enough away. d) At the mouth of the river, there is an island with a Turret on it, and there is one across from it on the shore to its right. The Drop ship is going to land on this island. 3. Sea Area a) Fire away at the Drop Ship while staying around the mouth of the river. Destroy the Drop Ship before it lands. Get a lock on the Drop Ship and use your proton torpedoes to finish it off. b) A wave of Droid Starfighters attack. You can pick off a few of them from afar. Use your wingmen to attack these Droid Starfighters. c) Another wave of Droid Starfighters approach and again, you can pick a few off from afar. Destroy them all. d) 3 Patrol Boats will appear from left of the mouth of the river. Destroy them all. e) 3 Bombers will be flying in from the forward left. You will hear a wingman tell you this. Destroy them when the Patrol Boats are gone. f) 5 Bombers will approach and attack the pickup area way off to the right. 3 of these bombers will approach from the left side of the pickup area to attack the rescue boats and the other 2 sneak around the pickup area and attack the Resistance Freighter from the right. g) Destroy the 5 bombers from afar as you head towards the pickup area. h) 3 Patrol Boats will attack the rescue boats from the far right and behind the pickup area. Destroy these 3 Patrol Boats and the mission is over after the Resistance Freighter is loaded. 13. Last Stand on Naboo A. Goal - Protect Resistance Turrets B. Bonus Goals 1) All Resistance Turrets must survive 2) Destroy all Scarab Fighters 3) Complete mission in less than 12 minutes C. Information - In this mission, you play as Nym piloting the Havoc Ship. Your ship is armed with the advanced secondary weapon, a plasma scourge. This weapon uses up 5 of your energy bombs (out of ten). You begin the mission with Vana as your wingman and later in the mission, Reti and a few other wingmen arrive to assist you. This mission is difficult due to the number of enemies that you have to destroy, so you will want to assign targets to your wingmen often. The most difficult part of this mission is defending all 12 of the resistance turrets from the large number of approaching enemy tanks, Scarabs, Bombers, STAP's and Battledroids. The 12 Turrets surround the perimeter of the semi- sphere shielded base. There are no Turrets on the side of the Base where the mountain provides a natural barrier. There are also 3 Landers and 2 Drop Ships that launch enemy attacks. You should be able to finish the mission within 9 to 10 minutes using the following walkthrough. D. Walkthrough 1) Wave 1 a) As you begin, there will be 6 HAG's and 10 AAT's that you'll need to destroy. b) The first HAG will be automatically targeted and is located forward to your left. Fire lasers at it as you approach it and prepare a plasma scourge missile. When close enough, a plasma scourge missile will destroy it. c) Turn right and another HAG will be targeted. Destroy this HAG with a plasma scourge missile as well. This HAG has an AAT behind it, so destroy it with laser fire. Attack another HAG just to the right and destroy it as well. d) 5 Scarabs will approach, avoid there fire and put off destroying them for now. Attack and destroy the remaining HAG's and AAT's first. e) Begin destroying Scarabs using the help of your wingman. f) Another wave of 5 Scarabs approach. Attack and destroy them all. 2) Wave 2 a) A Trade Federation Lander Lands to the right of the mountains and begins to deploy 5 STAP's and 10 AAT's. Destroy them all using laser fire and energy bombs. Its best to hit them as they first leave the Lander when they are close together, so that you can take out several with the same bombs. b) Another group of 6 AAT's are deployed from the Lander. Destroy them all. c) Another group of 4 AAT's and 6 STAP's are deployed. Destroy them all. A 7th STAP will leave the Lander as it takes off. Destroy this STAP as well. 3) Wave 3 a) You will hear Vana say, "Bombers incoming!" 3 Bombers will approach from the distance. Destroy them with the assistance of your wingman. b) The first Drop Ship will begin to land and it will deploy 2 AMT's and 3 Battledroids if it is not destroyed before it lands. Destroying the Drop Ships in this mission is not critical in this mission because they only deploy a few enemies, but destroy them if you only have a few other targets or no other targets at all. I have also found that the 2 AMT's and 3 Battledroids will appear in the mountains even if you've destroyed the first Drop Ship. 4) Wave 4 a) A second Lander Lands on the opposite side of the base to the first Lander and begins to deploy 6 AAT's and 6 STAP's. Destroy them all. b) A group of 5 Scarabs attack. Destroy them all from a distance if possible. c) 3 more Bombers approach. Destroy them with the help of your wingman. d) 4 more AAT's and 4 STAP's are released from the Lander. Destroy them all. e) 5 More Scarabs approach. Destroy them all from a distance if possible 5) Wave 5 a) Around this time will hear that additional wingmen have arrived. 4 Bombers will approach from afar. Destroy them all from a distance if possible. b) 2 more Scarabs will appear. You will earn a medal when the last of the Scarabs are destroyed. c) 10 AAT's will be deployed from the second Lander. Destroy them all. 6) Wave 6 a) The second Drop Ship will land and release 6 Battledroids. b) A third Lander will land between the areas where the first 2 Landers landed and it will release 15 AAT's. Destroy them all. c) A group of 5 Bombers will attack. Destroy them all. d) When all tanks and bombers are destroyed the mission is over. Be sure to destroy all of the Scarabs before the mission ends to insure you get a gold medal. 14. The Final Assault A. Goals 1) Destroy all Receiver Stations (14) 2) Destroy all Droid Starfighters 3) Destroy Mercenary Leader 4) Destroy Shield Reactor 5) Escape Droid Command Station (DCS) B. Bonus Goals 1) Destroy all Receiver Stations in less than 2 minutes 2) Destroy all interior ceiling turrets (4) 3) Destroy all Lander Assembly Cranes (2) C. Information - This is one of the two hardest missions in the game. You play as Rhys piloting his N-1 Starfighter. You will have several wingmen including Vana. This mission involves disabling and destroying a Droid Command Station, but the most difficult objective in this mission is to destroy the Mercenary Leader's ship. He is armed with tracking bombs that are difficult to avoid and can cause great damage. The Mercenary Leader will also retreat and his shields will fully regenerate when your targeting system loses a lock on him. I believe that he can only be killed when he makes his last stand in one of the hangars. An effective method is to avoid him as much as possible until his last stand and retreat from him to regenerate your own shields when they get low. Do not use your secondary weapons until this final battle because you only get 10 proton torpedoes. To avoid the Mercenary Leader's weapons it is always best to be facing him so that you can shoot his missiles. When you shoot his missiles, they will explode and leave a damaging blob of plasma. Avoid these plasma blobs with a sharp turn and thrust. Another effective method is to keep on the brakes. The missiles are easy to shoot and they cause less damage when you go as slow as possible. D. Walkthrough 1) Disable Receivers. a) As you begin the mission, Turbo towards the DCS. A Droid Starfighter will automatically be targeted. Fire on it as you turbo right to it. After its destroyed fire on a Receiver Station right in front of you as you continue to turbo. The Receiver Stations are satellite dishes all located on top of the Station. In order to destroy all of the Receiver Stations in less than 2 minutes, you will need to ignore the Droid Starfighters for now and concentrate only on the receivers. b) Work your way around the top rim of the Station in a counter clockwise direction destroying the 8 Receivers on the outer ring. Use your turbo boost constantly. Then turn towards the middle area to find the remaining 6 Receivers. c) As soon as you turn left you will see 1 Receiver facing you on the central sphere. Destroy it. d) There are 2 more Receivers on the other side of this central sphere. Fire on the back of the one on the right. You won't be able to see the other one on the left yet. Destroy it last. e) There will be 3 more receivers on the rim straight across from you. You can destroy them from afar, so use your brakes and take them all out. Some of these Receivers may be hard to see due to the lack of light on them. f) Turn to face the last receiver on the central sphere and destroy it. If you've destroyed them all within 2 minutes, you will receive a medal. 2) Destroy the missile launchers. a) Instead of going after the Droid Starfighters now, let your wingmates fight with them. You should destroy the 6 missile launchers located below the antenna tower structures on the rim where there were 3 Receiver Dishes. These missile launchers appear as dark semi-spheres with cannon barrels sticking out of them. They can fire the damaging plasma blob missiles at you. You are not required to destroy these missile launchers, but destroying them will prevent taking damage from them later on when fighting the Mercenary Leader. b) When all 6 of these are destroyed, then attack and destroy any remaining Droid Starfighters. 3) Destroy Mercenary Leader a) When all of the Droid Starfighters are destroyed, the Mercenary Leader's ship will appear. This is the same guy that killed Essara and almost killed Rhys after the Royal Escort Mission. b) Assign your wingmen to attack him. To avoid the Mercenary Leader's weapons, it is always best to be facing him so that you can shoot his missiles. When you shoot his missiles, they will explode and leave a damaging blob of plasma. Avoid these plasma blobs with a sharp turn and a brief turbo thrust. c) Keep attacking him until he enters the DCS. If you take a lot of damage from him. Avoid him for a while to regenerate your shields. There is no time limit on killing this guy. Make sure to leave his range when your shields are low in order to save your player health. Your player health cannot be recovered. d) You will have to follow the Mercenary Leader into the DCS, but try to damage him from afar before you enter the DCS. After entering the DCS, the shield on this hangar will be raised trapping you inside the DCS and cutting you off from your wingmen. e) The Mercenary Leader will retreat further into the DCS once you've brought his shields to a low level. Let him go, and stay in this hangar until your shields are fully recovered. f) There will be a few walking Droid Starfighters on the floor of the hangar. Destroying them is not necessary, but it's a good idea if you are going to wait in this hangar to regenerate your shields. g) There are 2 ceiling turrets at the far end this hanger that you should destroy when the Mercenary Leader is gone. You can destroy the ceiling turrets by hitting any part of them, so you can hit their ceiling attachments while hiding behind the Lander in this hangar. h) Destroy the Lander Assembly Crane in this room before leaving. i) After entering the second hangar room, the door will close behind you. The Mercenary Leader should have already left this room and entered the next room. j) There will be more walking Droid Starfighters on the floor and 1 standing Droid Starfighter up high on a ledge. Destroy them all. You will be able to target other enemies on the floor such as MTT's and AAT's. Ignore them because they cannot fire at you. Only Droid Starfighters can fire at you. k) There are 2 ceiling turrets in this hanger that you should destroy now. You will earn a medal if you have destroyed all 4 ceiling turrets. l) Destroy the Lander Assembly Crane in this room before leaving. You will earn another medal when both of the Lander Assembly Cranes are destroyed. m) There are several ways of entering the next room. You can destroy some cargo on the floor to open a tunnel underneath the floor. There are tunnels on the sides at floor level. There are also 2 vents near the ceiling that will take you into the next room. I prefer to use the right vent because it is easy to navigate. n) Fly through the right vent taking it slow on the turns. There is a Droid Starfighter standing at the end of this vent ready to fire at you. Be prepared to destroy it as you turn the last corner. o) As you enter this last room target the Mercenary Leader's ship. Fight with him until he flees into the same vent that you just used. There is also a standing Droid Starfighter up high on a ledge and several walking on the floor. Destroy them and linger in this room until your shields have fully recovered. p) Enter the same vent shaft again and go back to the middle hangar room. This is where the final battle will take place. The Mercenary Leader no longer will flee when his shields get too low. q) Target the Mercenary Leader's ship and fire at him with all that you've got. If you take a lot of damage you can retreat back to the third hangar to recover shields, but each time I've defeated the Mercenary leader I have been on the brink of death myself. Use your secondary weapons whenever you hear a lock signal and your target indicator turns red. Your missiles will lock on to him and they will track him until they connect. The Mercenary Leader is dangerous even after his shields are gone and he's on the brink of destruction, so do not let up on him until you see him blow up. 4) Destroy the Shield Generator - return to the third hangar room and destroy the Shield Generator. Your computer will lock onto this target for you. 5) Escape the DCS - If you are facing the Shield Generator, your escape is to your left. When the Shield Generator is blown up, the shield preventing your escape is lowered and all you have to do is fly out and the mission is done. V. Codes and Hidden Items 1) CODES - These codes were found at the Lucasarts.com web-site. Enter these Codes in the CODES SETUP screen which is found under the OPTIONS menu (not player sign-in): a) OVERSEER - Unlocks all bonus missions and ships except 2 player games and the Experimental N-1 Starfighter. b) MINIME - Unlocks invincibility mode. c) BLUENSF - Adds the Experimental N-1 Fighter ship to your list, this ship is a blue N-1 Starfighter with Flak missiles that can be used in all missions provided that you use the OVERSEER code or get the required gold medals on all regular missions just like the Infiltrator. d) ANDREW - Unlocks 2 player games. e) NOHUD - No H.U.D. (head's up display), removes all of the cockpit displays. f) DIRECTOR - Unlocks Director mode that will change camera angles during gameplay. This mode is not good for gameplay, but can show you interesting alternate views including some hidden items. g) JARJAR - Unlocks JarJar mode (controller directions are reversed). h) SHIPS - View sketches of spaceships. i) HEROES - View sketches of game characters. j) PLANETS - View sketches of planet surfaces and scenery. k) WOZ - View hidden Christmas video. This is a video of Nym trying to open a door as seen in the Unlikely Alliance FMV, but this one ends with a disco dork popping out of the door and saying Merry X-Mas. l) LTDJGD - View a hidden message from a programmer to his two boys. m) SHOTS - View Default screen. n) SIZZLE - View an even cooler Default screen. o) HOTEL - View the coolest Default screen of all. p) SIMON - View picture of Lucas Entertainment Company staff featuring Simon Day. q) JAMEZ - View a slide show called "My Day at Work" presented by the game's concept artist. r) CREDITS - View end of game credits. s) TEAM - View pictures of the development team. 2) OTHER HIDDEN ITEMS a) ChrisCorrpedo - In the Charm's Way bonus mission, you will come across two torpedoes on your way to the second missile frigate. Both of the torpedoes will be named "ChrisCorrpedo" if you target them. Take a closer look at one ship and you will see a droid riding the pod like it was a bull, or more like Slim Pickens riding the nuclear bomb in the classic movie, Dr. Strangelove. b) Burger Flippin' Droid - Use the DIRECTOR code and enter the Fighter Training bonus mission. After a few moments after starting, the camera angle will change and show you a droid cooking some hamburgers. I'll take mine medium well with cheese, please. c) A special Star Wars character can be found in a brief cameo appearance near a waterfall on one of the missions. I heard this in an on-line chat with the development team. Thanks to Gustav Nilsson for finding this and informing me of this because I could never find it. This character can be found while playing the Rescue on the Solleu mission. After clearing the island turrets, which accomplishes the second mission goal, watch the large waterfall closely and wait a few seconds. Jar-Jar falls down the waterfall in a barrell and he floats on the water surface for a few seconds. It goes very quickly and it can be hard to see, but I have verified seeing this. VI. Ending Note If you wish to point out any mistakes that I have made, or if you would like to contribute anything to this guide, you can e-mail me at firstname.lastname@example.org. I would appreciate any input because I would like this guide to be as accurate and helpful as possible. Look for my Bonus Mission Guide for more Starfighter information. Good luck Starfighter!