3D Environment ArtistDeanna Lorenz
3D Environment ArtistLisa Mulvaney
Additional ProgrammingJonathan Spane
AnimationEric Ciccone
Art DirectorGeorge Davis
Art DirectorCraig Rundels
Artificial IntelligenceSmith Surasmith
Assistant ProducerJohn Stookey
Associate ProducerDarion Lowenstein
Associate ProducerDevin Shatsky
AudioShane Kneip
AudioDavid Norris
AudioDale Stump
Audio & InterfaceJeremy Jessup
Chief Technical DirectorPaul Lefevre
Concept Art (Environment)Jae Kim
Concept Art (Environment)Tom Olson
Concept Art (Environment)Francis Tsai
Concept Art (Vehicles/Weapons)Harald Baker
Concept Art (Vehicles/Weapons)Scott Robertson
Concept Art (Vehicles/Weapons)Ed Watts
Executive ProducerMichael Gottlieb
Lead ArtistRick Gonzales
Lead Audio DesignerSteven Von Kampen
Lead Game DesignerPan Oakley
Lead Level Design/3D ArtistMike Gonzales
Lead Level DesignerTroy Bowman
Lead ProgrammerCharles Eubanks
Lead Vehicle Artist/Concept ArtistGarret Flynn
Level DesignerChris Kagel
Level Layout DesignerGilbert Sandejas
Level Layout DesignerDavid Stinchcomb
ProducerGlen Hernandez
ProducerZach Wood
Script/DialogueDavid Bergantino
Sound DesignerMark Loperfido
Technical Artist/3D ArtistSpencer Lindsay
Technical DirectorMike Haynes
Technical DirectorChe-Yuan Wang
Tools ProgrammingRobert Suh
Water MicrocodeAlexander Ehrath


Data and credits for this game contributed by Hayato, Mookiethebold, and LordAndrew.

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