Naval Ops: Warship Gunner 
Second Missions Rewards - Japanese


By: StarfuryZeta


starfuryzeta@hotmail.com


Version 0.4


===============================================================================
Intro:
===============================================================================


Well, this is basically just a personal guide I am throwing together to 
remember where in the heck parts are that I need during the second pass through
the game.  
While the first pass through the game is fun and exciting, the best parts drops
come during the second time through the missions.  So, I thought I'd share what 
I have so far.


Enjoy!


Note:  This is for the Japanese Nation.  Drops are different for the four
different nations.  Once I make this FAQ solid enough, I'll go back and do the
other ones.


===============================================================================
FAQ Format:
===============================================================================


The missions are broke down by number.  I then add the games description.
Under that, I list what the Rank and General rewards are, based on what 
category they fall under.  Under those, in parenthesis, I add examples of what 
was dropped for that stage.  


Note:  Drops are "random", but they keep the general pattern, discussed below.
So for mission A-02, I have 30mm-CIWS.  You won't always get that.  It's just
an example of what I got, playing that mission.


<<<Example>>>


A-01:   Northern Gales                     <<<  Mission Info
 - Rendezvous at the Staging Point         <<<  Mission Description
        Rank S =                           <<<  Rank S Reward
        Rank A = Guns                      <<<  Rank A Reward
        (25.4cm 60-cal)                    <<<  Rank A Reward Example
        General Parts = Guns               <<<  Parts Collected by Category
        (various sizes and calibers)       <<<  Parts Collected Examples


===============================================================================
Parts Drop Categories:
===============================================================================


1> Armament:
        Guns
        High Elevation Guns
        Inwater Ordnance
        Machine Guns
        Special Machine Guns
        Rockets
        Missiles
        Optical Weapons
        Special Weapons
2> Equipment:
        Bridge (FWD)
        Bridge (AFT)
        Load Lift
        Aircraft Launcher
3> Aux Systems:
        Auxiliary Offense
        Auxiliary Defense
        Auxiliary Movement
4> Engine:
        Boiler
        Turbine
        Gas Turbine
5> Hull:
        Destroyer
        Cruiser
        Battleship
        Carrier
        BattleCarrier
6> Aircraft:
        Fighter
        Water Fighter
        Interceptor
        Water Interceptor
        Scout
        Water Scout
        Bomber


===============================================================================
Parts Drop Pattern:
===============================================================================


- Thanks to ZeroSigma on the Gamefaqs forum for finding this.


In the 2nd time through, all the levels with corresponding numbers (1, 2, etc)
drop the same type of parts. 


1-Cannons
2-Chain Guns/Machine Guns
3-Inwater Ordinance
4-Missiles/Rockets
5-Auxillary systems
6-Engines
7-Bridges and hulls
8-Aircraft
9-Laser stuff
10-Special weapons (railguns, waveguns, flamethrowers, etc)


Of course this pattern changes for Board D, where 8 is lasers and 9 is special
weapons. 10, of course, is nothin'.


===============================================================================
Missions:
===============================================================================


A-01:   Northern Gales
 - Rendezvous at the Staging Point
        Rank S =
        Rank A = Guns 
        (25.4cm 60-cal)
        General Parts = Guns
        (various sizes and calibers)


A-02:   Blind the Blockade
 - Destroy 3 radar installations
        Rank S =
        Rank A = Machine Guns 
        (35mm CIWS)
        General Parts = Machine Guns, Special Machine Guns
        (30mm CIWS, 205mm Chain Gun)


A-03:   Sea Wolves
 - Sink 3 enemy subs
        Rank S = 
        Rank A = Inwater Ordnance 
        (80cm Oxy Torps)
        General Parts = Inwater Ordnance
        (various Guided and Oxy torps)


A-04:   Duck Shoot
 - Sink 15 transports
        Rank S =
        Rank A = Rockets 
        (45cm Launcher)
        General Parts = Rockets, Missiles 
        (60cm Launcher, 30cm Launcer, Multi-Missile system, Multi-Missile VLS)


A-05:   Through Dover
 - Escort battleship to destination
        Rank S =
        Rank A = Auxiliary Offense 
        (Radar a)
        General Parts = Auxiliary Offense 
        (Radar a, Sonar 6, Radar 6)


A-06:   Fire of Feold
 - Sink 2 cruisers
        Rank S =
        Rank A = Boiler 
        (Boiler b)
        General Parts = Boiler, Turbine 
        (Boiler a, Turbine b, Boiler b)


A-07:   Winds of Freedom
 - Destroy 6 gun emplacements
        Rank S = Hull
        (2-hull Cruiser)
        Rank A =
        General Parts = Bridge (AFT), Hull
        (Aft a, Small Destroyer) 


A-08:   Attack at dawn
 - Do not let enemy carrier escape
        Rank S =
        Rank A = Bomber
        (B78-Konpaku)
        General Parts = Bomber, Interceptor
        (Osprey, I32-Arawashi)


A-09:   Enemy Typhoon
 - Sink 8 transports
        Rank S =
        Rank A = Optical Weapons
        (New Krypton Laser)
        General Parts = Optical Weapons
        (Charged Particle Burst Gun, Charged Particle Gun 2, 


A-10:   Typhoon Hunter
 - Sink the Supership
        Rank S = Special Weapons 
        (Guided Plasma Gun)
        Rank A =
        General Parts = Special Weapons 
        (Plasma Gun, Tower Rail Gun, Flamethrower Gun, New Flamethrower Gun, 
        New Plasma Gun)


===============================================================================


B-01:  Hammer and Anvil
 - Protect the airstrip for 300 seconds
        Rank S =
        Rank A = Guns
        (30.5cm 60-cal)
        General Parts = Guns
        (Various size and caliber)


B-02:  Fire on Icey Waters
 - Destroy 60% of harbor facilities
        Rank S = Special Machine Guns
        (305mm Chain Gun)
        Rank A =
        General Parts = Special Machine Guns
        (127mm, 254mm Chain Guns)


B-03:  Bandits on your six
 - Sink 1 enemy aircraft carrier
        Rank S =
        Rank A = Inwater Ordnance
        (68cm Guided Torps)
        General Parts = Inwater Ordnance
        (Various Oxy Torps, CML system)


B-04:  Fox and Hounds
 - Escort allied carrier to port
        Rank S =
        Rank A = Rockets
        (60cm Rocket Launcher)
        General Parts = Missiles, Rockets
        (Multi-Missile VLS, 80cm Rocket Launcher, 60cm Rocket Launcher)


B-05:  Assault at Rabaul
 - Sink 4 enemy cruisers
        Rank S = Auxiliary Offense
        (Electronic Targeting b)
        Rank A =
        General Parts = Auxiliary Defense, Auxiliary Offense
        (Electronic Blocking a, Fire Delay System a, Emergency Hull Purge a)


B-06:  The Killing Machine
 - Sink 1 enemy battleship
        Rank S =
        Rank A = Turbine
        (Turbine o)
        General Parts = Turbine, Boiler
        (Turbine b, Boiler y, Boiler b, Turbine y)


B-07:  Majesty
 - Sink 4 enemy cruisers
        Rank S =
        Rank A = Hull
        (2-hull Cruiser)
        General Parts = Bridge (AFT), Bridge (FWD), Hull
        (Aft a, Aft b, Fwd b, Mini Destroyer)


B-08:  The Terror Below
 - Sink the Supership
        Rank S = Bomber
        (Osprey)
        Rank A =
        General Parts = Interceptor, Bomber 
        (I32-Arawashi, B78-Konpaku)


B-09:  Behind Enemy Lines
 - Raid Kagoshima and escape
        Rank S = Optical Weapons
        (Guided Charged Par. Gun 3)
        Rank A =
        General Parts = Optical Weapons
        (New Pulse Laser, Guided Charged Par. Gun, Crois Laser)


B-10:   Shadow of Evil
 - Destroy the Supership
        Rank S = Special Weapons 
        (New Burst Plasma Gun)
        Rank A =
        General Parts = Special Weapons 
        (Railgun, New Flamethrower Gun, Guided Plasma Gun, Railgun Dris)


===============================================================================


C-01:   Caroline Islands
 - Guard the troop transports
        Rank S =
        Rank A = Guns
        (30.5cm 60-cal)
        General Parts = Guns
        (Various sizes and calibers)


C-02:   Defend the Islands
 - Sink 3 enemy carriers
        Rank S =
        Rank A = Special Machine Guns 
        (356mm Chain Gun)
        General Parts = Special Machine Guns
        (356mm, 381mm, 406mm Chain Guns)


C-03:   The Surigao Straight
 - Stop enemy for 300 seconds
        Rank S =
        Rank A = Inwater Ordnance
        (80cm Guided Torps)
        General Parts = Inwater Ordnance
        (New anti-sub guided torps, PML torps, PML system, CML system)


C-04:   Dogfight
 - Destroy 3 airstrips
        Rank S =
        Rank A = Missiles
        (Multi-Warhead Missile VLS)
        General Parts = Rockets, Missiles
        (60cm Rocket Launcher, Multi-SSM Launcher, 80cm Rocket Launcher)


C-05:   Breath of a Lion
 - Protect the 4 carriers
        Rank S =
        Rank A = Auxiliary Defense
        (Enigmatech System)
        General Parts = Auxiliary Defense, Auxiliary Movement
        (Enigmatech Orn, Electronic Blocking b, Auto Fire Extinguisher b)


C-06:   Battle off Hawaii
 - Sink 3 battleships
        Rank S = Boiler
        (Boiler e)
        Rank A = 
        General Parts = Gas Turbine, Turbine
        (Gas Turbine a, Turbine e)


C-07:   No Mercy!
 - Sink the supership
        Rank S = Hull
        (XBattleCarrier)
        Rank A =
        General Parts = Bridge (FWD), Bridge (AFT), Hull
        (Fwd a, Aft b, Aft a, Fwd b, Special Cruiser)


C-08:   Clean-up Operation
 - Sink 8 transports
        Rank S =
        Rank A = Bomber
        (B78-Konpaku)
        General Parts = Bomber
        (B78-Konpaku, Osprey)


C-09:   The Closed Trap
 - Guard the fleet for 300 seconds
        Rank S =
        Rank A = Optical Weapons 
        (Uranta Laser)
        General Parts = Optical Weapons 
        (Cith Laser, Nuel Laser)


C-10:   Smell of Cordite
 - Sink the Supership
        Rank S = Special Weapons 
        (Railgun Ealta)
        Rank A =
        General Parts = Special Weapons 
        (Railgun, Railgun Ealta, New Flamethrower Gun, Guided Plasma Gun, 
        Wave Gun, New Burst Plasma Gun)


===============================================================================


D-01:   Defend until Death!
 - Guard the straight for 300 seconds
        Rank S = 
        Rank A = Guns 
        (46cm 60-cal)
        General Parts = Guns
        (Various sizes and calibers)


D-02:   Top Brass Rescue
 - Rescue the FF Commanders
        Rank S = Special Machine Guns 
        (406mm chain gun)
        Rank A =
        General Parts = Special Machine Guns 
        (381mm, 356mm, 254mm chain guns)


D-03:   Ocean Destroyer
 - Destroy the Supership!
        Rank S =
        Rank A = Inwater Ordnance 
        (PML Torpedos)
        General Parts = Inwater Ordnance 
        (PML torps, 68cm guided torps, supersonic torps, new supersonic torps)


D-04:  On The Beach
 - Pick up agents from 2 locations
        Rank S =
        Rank A = Rockets
        (Multi-warhead launcher)
        General Parts = Missiles, Rockets
        (Cruise Missile Launcher, Multi-warhead VLS, Multi SSM Launcher, 
        80cm Rocket Launcher)


D-05:  Sea Hawk
- Defend the airfield for 300 seconds
        Rank S =
        Rank A = Auxiliary Defense
        (Electromagnetic Shield b)
        General Parts = Auxiliary Movement
        (Bow Thruster, Enigmatech Sturla)


D-06:  Here Be Dragons
 - Destroy 3 missile emplacements
        Rank S =
        Rank A = Boiler
        (Boiler e)
        General Parts = Gas Turbine, Turbine, Boiler
        (Gas Turbine y, Atomic Engine e, Atomic Engine y, Turbine e, Boiler e,
        Gas Turbine b)


D-07:  A Blood Red Sky
 - sink 2 enemy carriers
        Rank S = Bridge (FWD)
        (FWD type y)
        Rank A = 
        General Parts = Bridge (FWD), Hull
        (FWD type b, Special Cruiser)
D-08:  The Frozen Sea
 - Run the Blockade and head east
        Rank S =
        Rank A = Optical Weapons
        (Cat Beam)
        General Parts = Optical Weapons
        (Trom Laser, Dorn Laser, Crab Laser, Salach Laser)


D-09:  Into the Fire
 - Destroy the Supership
        Rank S = Special Weapons
        (Siorc Wave Gun)
        Rank A =
        General Parts = Special Weapons
        (New Guided Plasma Gun, Railgun, Railgun Dris, New Burst Plasma Gun,
        Railgun Astal, Siorc Wave Gun, Breac Wave Gun)


D-10:  Nemesis
 - Destroy the Supership
        Rank S = n/a
        Rank A = n/a
        General Parts = n/a
<<<There is rumor that the final Special Weapon is dropped in this stage>>>


===============================================================================
Version History:
===============================================================================


0.1 - First attempt to create and compile this FAQ.  
0.2 - Finished A Missions for General Parts
0.3 - Finished B Missions for General Parts
0.4 - Finished C and D Missions for General Parts.  Re-checked 79 char. length.


===============================================================================
Credits and Thanks:
===============================================================================


- Koei for a great game
- Everyone on the NavOps:WG board at Gamefaqs.com.  For inspiration to find 
  every little piece of equipment and corrections of bonehead mistakes
- Everyone on the NavOps:WG topic at cmgsccc.com.



===============================================================================
Copyright:
===============================================================================


Copyright 2003 


J. Mathews (starfuryzeta).
  
This may be not be reproduced under any circumstances except for personal, 
private use. It may not be placed on any web site or otherwise distributed 
publicly without advance written permission. Use of this guide on any web site
other than gamefaqs.com or as a part of any public display is strictly 
prohibited, and a violation of copyright.