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    Ship Upgrade Guide by Squeaky745

    Version: 1.00 | Updated: 04/17/04 | Search Guide | Bookmark Guide

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    Ship Upgrade Guide
     
    This guide is to help people understand what to spend their precious
    Raritanium on at Slim Cognitos Ship Shack.  The Ship Shack becomes available
    after you see the commercial for Slim Cognitos at Canal City, Notak.  All of
    the upgrades available for your ship come from the vender at the ship shack.
    This guide will describe each upgrade available for your ship in detail.
    
    This is how the guide will work...
    
    -----------------------
    | Name of the upgrade |
    -----------------------
    Cost: Cost of the upgrade. (In Raritanium)
    Usefulness: How useful I believe the upgrade is ranked out of ten.
    Description: How I describe the upgrade, what it does, and how it affects your
    ship.
    Max Ammo: The maximum amount of ammo this weapon has. (Will not be included in
    all upgrades)
    Hint: Any hints I may have while using this upgrade. (Will not be included in
    all upgrades)
    Unlocked: How this item is unlocked. (Will not be included in all upgrades)
    
    ------------------------------------
    | Triple Boost Acceleration Engine |
    ------------------------------------
    Cost: 15 Raritanium
    Usefulness: 8/10
    Description: The Triple Boost Acceleration Engine triples the amount of
    boost/turbo you have in your ship.  This does not increase the normal speed of
    your ship, but only gives you more turbo when you press the square button.
    
    ------------------------
    | Fusion Laser Cannons |
    ------------------------
    Cost: 30 Raritanium
    Usefulness: 10/10
    Description: The Fusion Laser Cannons are an extremely useful upgrade.  They
    replace your standard red lasers with much more powerful blue lasers.  This
    can take out enemy ships much faster then your normal red lasers.
    
    -------------------------
    | Electro-Mine Launcher |
    -------------------------
    Cost: 10 Raritanium
    Usefulness: 7/10
    Description: The Electro-Mine Launcher launches a Mine that goes forward for a
    few seconds, and then stops.  It then releases dozens of rays of electricity
    which will harm and destroy enemy ships that get close enough to them.
    Max Ammo: 15 Mines
    Hint: Launch a mine into a big group of enemies for the greatest effect.
    
    ----------------------
    | Mega-Mine Launcher |
    ----------------------
    Cost: 20 Raritanium
    Usefulness: 9/10
    Description: The Mega-Mine Launcher does the same thing as the Electro- Mine
    Launcher, but the rays of electricity that are released from the mine are
    longer, thus hitting and destroying more enemies.
    Max Ammo: 15 Mines
    Hint: Launch a mine into a big group of enemies for the greatest effect.
    Unlocked: After buying the Electro-Mine Launcher.
    
    -----------------------------
    | Fast-Lock Missile Launcher|
    -----------------------------
    Cost: 20 Raritanium
    Usefulness: 8/10
    Description: The Fast-Lock Missile Launcher is everything you loved about the
    standard missile launcher and more.  It takes less then half the time required
    to lock onto an enemy, and also increases the missiles speed.
    Max Ammo: 12 Missiles 
    
    --------------------
    | Torpedo Launcher |
    --------------------
    Cost: 10 Raritanium
    Usefulness: 7/10
    Description: The Torpedo Launcher does not have a targeting system, but the
    torpedoes do much more damage and create a larger explosion then the normal
    missiles do.
    Max Ammo: 10 Torpedoes
    Hint: Since the Torpedo Launcher does not have a targeting system it is very
    inaccurate at long range, so just use the Torpedo Launcher when enemy ships
    get right in front of your ship and then fire.
    
    --------------------------
    | Multi-Torpedo Launcher |
    --------------------------
    Cost: 20 Raritanium
    Usefulness: 9/10
    Description:  The Multi-Torpedo Launcher is just like the Torpedo Launcher,
    but instead of launching a single torpedo it launches three torpedoes side by
    side that create a larger explosion, and does more damage then the normal
    Torpedo Launcher.   
    Max Ammo: 10 Torpedoes 
    Hint: Since the Multi-Torpedo Launcher does not have a targeting system it is
    very inaccurate at long range, so just use the Multi-Torpedo Launcher when
    enemy ships get right in front of your ship and then fire.
    Unlocked: After buying the Torpedo Launcher. 
    
    -----------------------------
    | Advanced Shielding System |
    -----------------------------
    Cost: 20 Raritanium
    Usefulness: 9/10
    Description: The Advanced Shielding System upgrades your shields from one bar
    to two bars.  Thus increasing the number of hits you can take before dying.
    
    ---------------------------------
    | Ultra-Charge Shielding System |
    ---------------------------------
    Cost: 40 Raritanium
    Usefulness: 9/10
    Description: The Ultra-Charge Shielding System upgrades your shields from two
    bars to three bars.  Thus increasing the number of hits you can take before
    dying.
    Unlocked: After buying the Advanced Shielding System.
    
    -----------------------------
    | Nuclear Detonation Device |
    -----------------------------
    Cost: 60 Raritanium
    Usefulness: 9/10
    Description: The Nuclear Detonation Device creates a gigantic explosion wiping
    out any enemies in its path.  This weapon can destroy an entire wave of enemy
    ships in one blow.
    Max Ammo: 1 Nuke
    
    --------------------------
    | Hyperspace Warp System |
    --------------------------
    Cost: 45 Raritanium
    Usefulness: 4/10
    Description: The Hyperspace Warp System transports your ship to a seemingly
    random point in the level when you press either L1 and R1, or L2 and R2 at the
    same time.  
    Hint: The only time I ever found this upgrade useful is when there are a lot
    of enemy ships surrounding you, or you are about to hit an asteroid or
    something like that.  Also I like hitting L2 and R2 at the same time because
    if you hit L1 and R1 then sometimes your ship does a barrel roll after you
    transport.  Also sometimes it transports your ship into the middle of an
    asteroid and then doing a barrel roll inside an asteroid will make you hit
    the side and die.
    
    ---------------------------------------------------------------------------
    |NOTE: All wings/noses/paintjobs have no affect on your ships performance.|
    |NOTE: All wings/noses/paintjobs cost 5 Raritanium each.                  |
    ---------------------------------------------------------------------------
    
    ---------
    | Wings |
    ---------
    Standard Wings: The standard wings for your ship.
    Hi-Lift Wings: Wings with a rounded shape.
    Heavy Ordinance Wings: Looks like the Standard Wings, but with narrower ends.
    
    ---------
    | Noses |
    ---------
    Standard Nose: The standard nose for your ship.
    Scoop Nose*: A nose that is more boxed shaped then round.
    Split Nose**: A nose that splits into two near the tip.
    
    *Unlocked after getting 18 Skill Points.
    **Unlocked after getting 26 Skill Points.
    
    --------------
    | Paint Jobs |
    --------------
    
    -----------------------------------
    | Require 3 Skill Points to Unlock|
    -----------------------------------
    Blargian Red: Red color, the standard color for your ship.
    Borgon Blue: Dark blue color.
    Orxon Green: Green color.
    Drek's Black Heart: Black with some red stripes. 
    Lombax Orange: Golden yellow with black tiger stripes.
    
    ------------------------------------
    | Require 10 Skill Points to Unlock|
    ------------------------------------
    Supernova:  Brown color.
    Space Storm: Green camouflage.
    
    ------------------------------------
    | Require 15 Skill Points to Unlock|
    ------------------------------------
    Silent Streak: Grey with some rusty looking spots.
    Dark Nebula: Black/Blue color.
    Solar Wind: Blue/Purple color with flames.
    
    ------------------------------------
    | Require 19 Skill Points to Unlock|
    ------------------------------------
    Star Traveler: Yellow with checkered stripes, looks like a taxi cab.
    Neutron Star: Grey with a red stripe on each wing.
    
    ------------------------------------
    | Require 25 Skill Points to Unlock|
    ------------------------------------
    Lunar Eclipse: Tan with dark brown spots.
    Clowner: Red with pink dots.
    
    ------------------------------------
    | Require 29 Skill Points to Unlock|
    ------------------------------------
    Prepster: Purple with green stripes and a green ying-yang symbol on each wing.
    Plaidtastic: Dark pink with flowers and a smiley face.
    Insomniac Special: Black with the Insomniac logo (a moon) on the wings and
    nose.
    
    ------------------------------
    | Frequently Asked Questions |
    ------------------------------
    
    1) Question: What order should I buy the upgrades in?
    
    Answer: This is the order that I suggest, however, feel free to buy them in
    any order you see fit.  I am also including the cost of each upgrade.
    
    Electro-Mine Launcher-10
    Fusion Laser Cannons-30
    Advanced Shielding System-20
    Fast-Lock Missile Launcher-20
    Torpedo Launcher-10
    Mega-Mine Launcher-20
    Triple Boost Acceleration Engine-15
    Multi-Torpedo Launcher-20
    Ultra-Charge Shielding System-40
    Nuclear Detonation Device-60
    Hyperspace Warp System-45
    
    2) Question: What is the nuke trick and what is it for?
    
    Answer: The nuke trick is a trick that gets you tons of bolts very quickly and
    easily.  It is most commonly done on at the Thugs-4-Less Fleet, on Planet
    Gorn, but it can also be done in some other levels.  It involves shooting the
    nuke and killing all of the enemies in the level in one shot, thus getting you
    all of the bolts for beating that mission in about five seconds. Here is a
    step by step guide to doing the nuke trick.  First you have to have the nuke. 
    Then start the challenge Fight the Bandits at the Thugs-4-Less Fleet, on
    Planet Gorn, you should notice a floating tower moving up and down on the
    right side of the screen.  Fire the nuke at the middle of this tower, and if
    you hit it, then hopefully all of the enemy ships are destroyed.  If all the
    enemy ships are destroyed, then you get the 2,750 bolts for completing the
    mission. (27,500 in Challenge Mode)  If some of the ships werenít destroyed
    then go around and collect all of the Raritanium floating around, normally I
    get around 6-8 Raritanium each time.  Then go and destroy the remaining one or
    two ships to get the bolts.
    
    Copyright 2004 Steven Koch AKA Squeaky745
    Squeaky745@hotmail.com
    This may be not be reproduced under any circumstances except for personal or
    private use.  It may not be placed on any web site or otherwise distributed
    publicly without advanced permission from me via e-mail.  Use of this guide on
    any other web site or as a part of any public display without my permission is
    strictly prohibited, and a violation of copyright.
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.
    
    Credits: 
    Me (Steven Koch)
    Insomniac for making this terrific game
    CJayC for creating GameFAQs

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