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    FAQ/Walkthrough by GTA3 Addict

    Version: 2.2 | Updated: 07/13/05 | Printable Version | Search Guide | Bookmark Guide

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    ******************************************************************************
    Metal Gear Solid 3: Snake Eater Walkthrough and Strategy Guide
    Version 2.2 (7/13/05)
    Written by Charles Bayley (ohioguy67[at]yahoo[dot]com)
    ******************************************************************************
    
    
    ******************************************************************************
    TABLE OF CONTENTS
       1. Version History
       2. Introduction
       3. Copyright Notice
       4. General Information
          4.1 On-Screen Display
          4.2 Controls
          4.3 Camouflage
          4.4 Food
             4.4.1 Items
          4.5 Medical Treatment
             4.5.1 Medical Items
             4.5.2 Specific Treatments for Injuries
          4.6 Backpack
             4.6.1 Weapons
             4.6.2 Items
          4.7 Close Quarters Combat (CQC)
          4.8 Enemy Status
          4.9 Alert Modes
          4.10 Radio
          4.11 Kerotan Frogs
          4.12 General Tips and Strategies
       5. Missions Walkthrough
          5.1 Virtuous Mission
             5.1.1 Dremuchji South
             5.1.2 Dremuchji Swampland
             5.1.3 Dremuchji North
             5.1.4 Dolinovodno
             5.1.5 Rassvet
             5.1.6 Dolinovodno Riverbank
          5.2 Operation Snake Eater (Part 1)
             5.2.1 Dremuchji East
             5.2.2 Dremuchji North
             5.2.3 Dolinovodno
             5.2.4 Rassvet (Part 1)
             5.2.5 Rassvet (Part 2 - Ocelot unit battle)
          5.3 Operation Snake Eater (Part 2)
             5.3.1 Chyornyj Pond
             5.3.2 Bolshaya Past South
             5.3.3 Bolshaya Past Base
             5.3.4 Bolshaya Past Crevice (Ocelot boss battle)
          5.4 Operation Snake Eater (Part 3)
             5.4.1 Chyornaya Pescheva Cave Branch
             5.4.2 Chyornaya Pescheva Cave
             5.4.3 Chyornaya Pescheva Cave (The Pain boss battle)
          5.5 Operation Snake Eater (Part 4)
             5.5.1 Chyornaya Pescheva Entrance
             5.5.2 Ponizovje South
             5.5.3 Ponizovje West
             5.5.4 Ponizovje South
             5.5.5 Ponizovje Warehouse: Exterior
             5.5.6 Ponizovje Warehouse
             5.5.7 Graniny Gorki South
             5.5.8 Graniny Gorki Lab Exterior: Outside Walls
             5.5.9 Graniny Gorki Lab Exterior: Inside Walls
             5.5.10 Graniny Gorki Lab 1F
             5.5.11 Graniny Gorki Lab B1 West
             5.5.12 Graniny Gorki Lab 1F
             5.5.13 Graniny Gorki Lab B1 East
             5.5.14 Graniny Gorki Lab 2F
             5.5.15 Graniny Gorki Lab Exterior: Inside Walls
             5.5.16 Graniny Gorki Lab Exterior: Outside Walls
             5.5.17 Graniny Gorki South (The Fear boss battle)
          5.6 Operation Snake Eater (Part 5)
             5.6.1 Ponizovje Warehouse
             5.6.2 Ponizovje Warehouse: Exterior
             5.6.3 Ponizovje South
             5.6.4 Ponizovje Warehouse: Exterior
             5.6.5 Ponizovje Warehouse
             5.6.6 Svyatogornyj South
             5.6.7 Svyatogornyj West
             5.6.8 Svyatogornyj East
             5.6.9 Svyatogornyj West
             5.6.10 Sokrovenno South/North/West (The End boss battle)
          5.7 Operation Snake Eater (Part 6)
             5.7.1 Krasnogorje Tunnel
             5.7.2 Krasnogorje Mountain Base
             5.7.3 Krasnogorje Mountainside
             5.7.4 Krasnogorje Mountaintop
             5.7.5 Krasnogorje Mountaintop: Behind Ruins
             5.7.6 Krasnogorje Mountaintop Ruins
             5.7.7 Krasnogorje Mountaintop
             5.7.8 Groznyj Grad Underground Tunnel (The Fury boss battle)
          5.8 Operation Snake Eater (Part 7)
             5.8.1 Groznyj Grad Southwest
             5.8.2 Groznyj Grad Northeast
             5.8.3 Groznyj Grad Weapons Lab: East Wing
             5.8.4 Groznyj Grad Weapons Lab: Main Wing
             5.8.5 Groznyj Grad Weapons Lab: West Wing Corridor
             5.8.6 Groznyj Grad Torture Room
             5.8.7 Groznyj Grad Southeast
             5.8.8 Groznyj Grad Southeast
             5.8.9 Groznyj Grad Northeast
             5.8.10 Groznyj Grad Northwest
             5.8.11 Groznyj Grad Sewers
             5.8.12 ? (The Sorrow boss battle)
          5.9 Operation Snake Eater (Part 8)
             5.9.1 Tikhogornyj
             5.9.2 Tikhogornyj: Behind Waterfall
             5.9.3 Tikhogornyj
             5.9.4 Tikhogornyj: Behind Waterfall
             5.9.5 Groznyj Grad Northwest
             5.9.6 Groznyj Grad Weapons Lab: East Wing
             5.9.7 Groznyj Grad Weapons Lab: Main Wing
             5.9.8 Groznyj Grad Weapons Lab: Main Wing (Volgin boss battle)
          5.10 Operation Snake Eater (Part 9)
             5.10.1 Groznyj Grad 
             5.10.2 Groznyj Grad Runway South
             5.10.3 Groznyj Grad Runway
             5.10.4 Groznyj Grad Rail Bridge (Shagohod battle)
             5.10.5 Groznyj Grad Rail Bridge (Volgin boss battle)
          5.11 Operation Snake Eater (Part 10)
             5.11.1 Groznyj Grad Rail Bridge North
             5.11.2 Lazorevo South
             5.11.3 Lazorevo North
             5.11.4 Zaozyorje West
             5.11.5 Zaozyorje East
             5.11.6 Rokovog Berej (The Boss boss battle)
             5.11.7 WIG: Interior
       6. Contact Information
       7. Credits
    
    ******************************************************************************
    1. Version History
    ******************************************************************************
    
    Version 1.0 (4/13/05) 
       - Initial version
    
    Version 2.0 (5/6/05) 
       - Included soldier locations and strategies for Hard difficulty setting
       - Corrected the description and strategy for various areas
       - Added water face paint description to Camouflage section
       - Added walkthrough for areas to obtain the water face paint
       - Added additional treatment required for puncture wound injury
       - Added general tip about changing camouflage and items before entering an
         area
    
    Version 2.1 (5/20/05) 
       - Changed formatting in various areas to improve readability
       - Included changes in soldier locations and strategies for Easy and Very
         Easy difficulty settings
       - Corrected description/strategy for Dolinovodno (Virtuous Mission) area
       - Corrected description/strategy for Rassvet (Part 2 - Ocelot unit battle)
         area
       - Updated description/strategy for Chyornaya Pescheva Cave Branch area
       - Corrected description for Groznyj Grad Weapons Lab: East Wing area
       - Added note to WIG: Interior area description indicating the infinity face
         paint cannot be obtained on the Very Easy difficulty setting based on
         the game statistics
    
    Version 2.2 (7/13/05) 
       - Included changes in soldier locations and strategies for Extreme
         difficulty setting
       - Added Kerotan Frog locations in each area
       - Updated description/strategy for Dremuchji North (Virtuous Mission) area
       - Updated description/strategy for Bolshaya Past Base area
       - Updated description/strategy for Svyatogornyj West area
       - Updated description/strategy for Groznyj Grad Underground Tunnel area
       - Updated description/strategy for Groznyj Grad Southwest area
       - Updated description/strategy for Groznyj Grad Southeast area
       - Updated description/strategy for Groznyj Grad Weapons Lab: Main Wing 
         (Volgin boss battle)
       - Updated description/strategy for Groznyj Grad Rail Bridge North
    
    ******************************************************************************
    2. Introduction
    ******************************************************************************
    
    This a walkthrough and strategy guide for the Metal Gear Solid 3: Snake Eater 
    game.  It is the fifth game in the Metal Gear series and follows the very 
    successful Metal Gear Solid 2: Sons of Liberty.  You (as Snake) must work to 
    infiltrate enemy territories using stealth in order to complete various 
    missions.  
    
    With any action-based game, there are difficult parts as well as some easy 
    parts.  The goal of this guide is to help you accomplish each mission and not 
    to tell the "story" (that will come as you play the game).  The strategy 
    provided for each mission or objective is only ONE way it can be done, there 
    can be many.  It is recommended that a mission be attempted before reading the 
    strategy for it.  You may find that the way you completed the mission is the 
    same or is completely different.  Bear in mind that there is no right or wrong 
    way to complete a mission.  The guide is only meant as an aid.  
    
    Finally, you have to be prepared to improvise while doing the missions.  
    This strategy guide is only meant as an aid and is not 100% foolproof.  
    Enemies can appear in different locations if a different route is taken, you 
    have been detected or the mission objectives are done in a different order.  
    Decisions must be made based on the current situation, remaining undetected, 
    and being able to complete the objectives.
    
    ******************************************************************************
    3. Copyright Notice
    ******************************************************************************
    
    This document is copyrighted  2005 by Charles Bayley (author) and the game is 
    copyrighted  2004 by Konami Computer Entertainment Japan.  This guide is for 
    personal use only and may not be altered, printed or distributed for any 
    commercial purposes.  This guide may be printed for personal use providing it 
    is not further distributed or sold.  No part of this guide may be used without 
    written consent of the author and the requester agrees to provide proper 
    recognition.  Violators of this copyright will be prosecuted to the fullest 
    extent of the law.  The only Internet sites that have permission to use this 
    guide are www.gamefaqs.com.  If this guide is found on any other sites, please 
    contact the author (see Contact Information section).
    
    ******************************************************************************
    4. General Information
    ******************************************************************************
    
    Whenever specific traveling directions are given, they are given based on your 
    view into the game, not the character's view.  For example, the direction 
    "left" refers to the left side of the screen and not the character's left 
    side.  In addition, compass directions will occasionally be used (e.g., north, 
    southwest, etc.).  These are based on an overhead view of the area (as seen on 
    the Map in the Survival Viewer menu), even when using the first person view.
    
    ******************************************************************************
    4.1 On-Screen Display
    ******************************************************************************
    
    During the missions, there are several special displays shown on the screen.  
    The most important is the life gauge displayed in the upper left corner.  It 
    shows the amount of life remaining and is the most vital to watch during the 
    game.  If the indicator reaches zero (empty), the game is over.  The gauge 
    will decrease as injuries are sustained by enemy attacks, falling, becoming 
    sick or poisoned, etc.  The life gauge will restore itself over time based 
    on the current stamina level.  The life gauge can also be restored by saving 
    the game or taking a Life Medicine.  If a serious injury (i.e., stab wound, 
    broken bone) is sustained, a portion of the indicator will turn red.  If 
    this occurs, you must select the proper treatment for the type of injury 
    from the Cure option on the Survival Viewer menu (refer to the Medical 
    Treatment section for additional information).  The life gauge regenerates 
    very slowly (or not at all) as long as there is an injury.
    
    Located below the life gauge is the stamina gauge that displays the amount 
    of energy.  If the stamina gets too low, the ability to do various things 
    (e.g., running, aiming a gun, etc.) will become impaired.  The amount of 
    stamina will also affect how quickly the life gauge will be naturally 
    restored and the size of the grip and O2 gauges when they appear.  In order 
    to replenish the stamina gauge, you must find food and then eat it from the 
    Food option on the Survival Viewer menu (refer to the Food section for 
    additional information).
    
    When hanging onto a ledge or railing, the stamina gauge will be replaced 
    with the grip gauge showing the amount of grip.  The initial amount and the 
    rate it decreases are based on the current amount of stamina.  When the 
    indicator reaches zero, you will fall.
    
    When swimming underwater, the stamina gauge will be replaced with the O2 
    gauge showing the amount of air remaining.  The initial amount and the rate 
    it decreases are based on the current amount of stamina.  When the indicator 
    reaches zero, the life gauge will begin to decrease.
    
    If you are engaged in a "boss" battle or are operating with a partner, the 
    other person's life and stamina gauge will also be displayed in the upper left 
    corner.
    
    If a special item has been equipped, it will be displayed in the lower left 
    corner of the display.  If the item uses a battery (e.g., motion detector), a 
    gauge will be displayed above the item indicating the battery's life.  If the 
    gauge reaches zero, all items using a battery will no longer function until 
    the batteries are recharged.  The battery will automatically recharge over 
    time when not being used and the rate of recharging is based upon the stamina 
    gauge.  If there is more than one of the items being carried (e.g., Life 
    Medicine), the number remaining and the maximum number that can be carried 
    will be displayed.
    
    If a weapon has been equipped, it will be displayed in the lower right corner 
    of the display.  This display will show various information about the 
    currently selected weapon.  If the weapon uses ammunition, the number of 
    bullets remaining and the maximum number that can be carried will be 
    displayed.  If the weapon has multiple firing modes, the current firing mode 
    will also be displayed (1 bullet = single shot, 3 bullets = burst, 5 bullets = 
    full automatic).  If the weapon has a suppressor attached, a gauge will 
    displayed above the weapon indicator the suppressor's strength.  If the gauge 
    reaches zero, the suppressor will no longer silence the gun.  Finally, if the 
    weapon can be used in Close Quarters Combat (CQC), the display will show a red 
    "CQC" for the weapon (refer to the Close Quarters Combat section for 
    additional information).
    
    The upper right corner of the display will show the camouflage and face paint 
    being worn.  Refer to the Camouflage section for additional information.
    
    ******************************************************************************
    4.2 Controls
    ******************************************************************************
    
    The L1 and R1 buttons refer to the top buttons in the front of the controller.  
    The L2 and R2 buttons refer to the bottom buttons in the front of the 
    controller.  The L3 and R3 buttons refer to pressing the corresponding analog 
    stick down (as if pushing it into the controller itself).  A '+' signifies the 
    indicated buttons are to be pressed simultaneously.
    
    Left analog stick: 
       Walk/run (if in normal view)
       Crawl (if in intrusion view or in prone position) 
       Look around (if in first person view)
       Change frequency (if in radio mode)
    
    Right analog stick: 
       Change camera view
    
    Directional pad: 
       Stalk (if in normal view)
    
    X: 
       Skip cutscene (if cutscene being viewed)
       Change body position to crouching (if standing/prone and button is pressed
                                          quickly)
       Change body position to prone (if standing/crouching and button is pressed 
                                      and held)
       Change body position to standing (if crouching and pressed quickly or if
                                         prone and button is pressed and held)
       Roll (if running)
       Let go (if hanging)
       Submerge (if in water)
    
    Square: 
       Aim weapon (if selected weapon is a gun)
       Ready grenade (if selected weapon is a gun)
       Un-aim weapon (if selected weapon is a gun and is being aimed and button 
                      is released slowly)
       Fire weapon (if selected weapon is a gun and is being aimed)
       Throw grenade (if selected weapon is a grenade and is ready)
          Note: Thrown distance based on how hard button is pressed
       Swing knife (if selected weapon is a knife and button is tapped)
       Thrust knife (if selected weapon is a knife and button is pressed and held)
       Zoom out (if applicable for selected weapon/item)
       Use enemy being held as human shield
       Set mousetrap 
    
    Triangle: 
       Skip radio communication (if in radio mode and button held)
       Climb (over obstacles, onto ledges, up/down ladders and trees, onto
              dry land)
       Open door
       Surface (if swimming underwater)
       Zoom in (if applicable for selected weapon/item)
       Change weapon fire mode (if Weapons menu open and applicable for
                                selected weapon)
       Adjust glasses (if wearing Scientist disguise)
       Salute soldiers (if wearing Officer uniform)
       Signal Eva to move to your location (if Eva is currently following)
    
    Circle: 
       Confirm selection
       Use item (if Items menu open and applicable for selected item)
       Punch
       Punch-punch-kick combination attack (if button pressed repeatedly)
       Knock (if pressed against object)
       Grab enemy
       Cut throat of enemy being held (if button pressed and held)
       Break neck of enemy being held (if button pressed repeatedly)
       Begin radio transmission (if in radio mode)
       Attach suppressor to weapon (if Weapons menu open and applicable for
                                    selected weapon)
    
    Circle+L3: 
       Throw enemy
    
    L1: 
       Lock aim on target
       Shoulder aim (if applicable for selected weapon)
       Look through scope (if applicable for selected weapon)
    
    L2: 
       Unselect current item (if item already selected)
       Reselect last selected item (if no item currently selected)
       Move left one step (if hanging, pressed against object or in first person
                           view)
       Strafe left one step (if firing a weapon)
       Open Medicinal Treatment menu (if in Cure option on the Survival Viewer 
                                      menu)
    
    L2 (press and hold): 
       Open Items menu
       Peek around corner (if pressed against object and at corner)
    
    L3: 
       Interrogate enemy being held
       Use active sonar (if active sonar is selected Item)
    
    R1: 
       Change to first person view
       Look around (if in intrusion view)
       Enter Viewer mode (if applicable for current option on the Survival
                          Viewer menu)
    
    R2: 
       Unselect current weapon (if weapon already selected)
       Reselect last selected weapon (if no weapon currently selected)
       Quick reload of ammunition (if applicable for selected weapon and button
                                   pressed twice)
       Move right one step (if hanging, pressed against object or in first
                            person view)
       Strafe right one step (if firing a weapon)
       Open Surgical Treatment menu (if in Cure option on the Survival Viewer 
                                     menu)
    
    R2 (press and hold): 
       Open Weapons menu
       Peek around corner (if pressed against object and at corner)
    
    R3: 
       Lock/unlock camera angle
    
    L2+R2: 
       Stand on tiptoes (if in first person view)
       Perform a pull-up (if hanging)
    
    SELECT: 
       Enter/exit radio mode
    
    START: 
       Display Survival Viewer menu (pause)
    
    ******************************************************************************
    4.3 Camouflage
    ******************************************************************************
    
    In order to avoid detection by the enemy, camouflage is worn to help blend in 
    with the surroundings.  It is divided into two parts: uniform and face paint.  
    The current uniform and face paint being worn is displayed in the upper right 
    corner of the display.  Located below the current camouflage is the number 
    representing how well you are blending into the surroundings (known as the 
    camouflage percent).  The higher the number, the harder it is to be detected 
    by the enemies.  This number is also affected by whether you are moving and 
    your current body position (standing, crouching, prone).
    
    The current uniform and face paint being worn can be changed by selecting the 
    Camouflage option from the Survival Viewer menu and then selecting the Face or 
    Uniform option.  After the option is selected, a list of available patterns or 
    uniforms is displayed.  Each selection will have a number that indicates its 
    effectiveness for the current area.  The number shows how much the camouflage 
    percent will change if selected.  The higher the number, the greater the 
    camouflage effect.
    
    The following are the face paints that can be obtained, their abbreviation 
    when picked up (if applicable), a brief description and best location for 
    their use (if applicable).
    
       Woodland (N/A) - Stripes of brown and green useful in forest areas
       Black (N/A) - Entire face black useful in dark areas
       Water (FACE/WATER) - Stripes of dark blue useful underwater
       Desert (FACE/DESERT) - Stripes of brown and tan useful in mountainous areas
       Splitter (N/A) - Thin stripes of black useful in indoor areas
       Snow (FACE/SNOW) - White and green patches useful in white background areas
       Kabuki (FACE/KUBUKI) - Red and white pattern mimicking a Kabuki character
       Zombie (FACE/ZOMBIE) - Black and white pattern mimicking a zombie 
       Oyama (FACE/OYAMA) - Red and white pattern mimicking a female Kabuki 
                            character
       Mask (FACE/MASK) - Mask resembling the face of Major Raikov
       Infinity (N/A) - Stripes of oriental letters that when worn gives all 
                        weapons infinite ammunition
    
    The following are the camouflage uniforms that can be obtained, their 
    abbreviation when picked up, a brief description and best location for their 
    use (if applicable).
    
       Olive Drab (N/A) - Pale green useful in forest areas
       Tiger Stripe (N/A) - Horizontal brown stripes useful in wooded/grassy 
                            Areas or against soil
       Leaf (N/A) - Various shades of green similar to leaves useful in underbrush
       Tree Bark (N/A) - Vertical green and brown stripes useful in wooded areas
       Choco Chip (UNIFORM/CHOCO CHIP) - Tan with brown spots useful in desert and 
                                         mountainous areas
       Splitter (UNIFORM/SPLITTER) - Blue with black stripes useful in indoor
                                     areas
       Raindrop (UNIFORM/RAINDROP) - Light blue with some red spots useful when 
                                     raining
       Squares (N/A) - Red and black squares useful in brown background areas
       Water (UNIFORM/WATER) - Light blue useful when underwater
       Black (N/A) - Completely black useful in dark areas
       Snow (UNIFORM/SNOW) - White with green stripes useful in white background 
                             areas
       Sneaking Suit (UNIFORM/SNEAKING) - Black combat suit that when worn cuts
                                          the amount of injuries sustained by half
       Scientist (N/A) - Scientist disguise used while inside Groznyj Grad Weapons 
                         Lab and Graniny Gorki
       Officer (UNIFORM/OFFICER) - Officer disguise used while inside Groznyj Grad 
                                   Weapons Lab
       Maintenance (UNIFORM/MAINTENANCE) - Shagohod maintenance worker disguise 
                                           used while inside Groznyj Grad Weapons
                                           Lab: Main Wing
       Tuxedo (N/A) - Formal tuxedo obtained after completing the game
       Hornet's Stripe (UNIFORM/HORNET STRIPE) - Orange with black stripes that 
                                                 when worn will ward off bees and
                                                 hornets
       Spider (UNIFORM/SPIDER) - Tan with white spider web pattern that when worn 
                                 rapidly depletes stamina but increases camouflage 
                                 percent
       Moss (UNIFORM/MOSS) - Dark green that when worn will increase stamina while 
                             standing in sunlight
       Fire (UNIFORM/FIRE) - Red and black pattern that when worn decreases amount 
                             of damage sustained by fire by half
       Spirit (UNIFORM/SPIRIT) - Dark gray pattern than when worn makes your 
                                 footsteps silent
       Cold War (UNIFORM/COLD WAR) - Soviet flag on front and US flag on back that 
                                     when worn enemy soldiers will not fire when 
                                     you are facing them
       Snake (UNIFORM/SNAKE) - Blue and gray snake pattern
       GA-KO (UNIFORM/GA-KO) - Yellow smiley faces that when worn allows you to 
                               hear Kerotan frogs in the area
       Animals (UNIFORM/ANIMALS) - Multiple animal skins that when worn will 
                                   stabilize your aim
       Fly (UNIFORM/FLY) - Orange, white and yellow pattern that when worn will 
                           make you smell bad and prevent soldiers from getting
                           close
       Banana (N/A) - Banana pattern than when worn will make all food taste good
          (Note: This camouflage is obtained by getting first place on each level 
           of the Snake vs. Monkey game.)
    
    ******************************************************************************
    4.4 Food
    ******************************************************************************
    
    As you progress through the missions, energy is expended causing the Stamina 
    gauge to decrease.  In order to replenish it, food must be eaten.  The amount 
    it is restored is based on the food's taste (better tasting foods replenishes 
    stamina more).  Various vegetables, fruits and animals can be turned into food 
    items by attacking them with your hands or a weapon.  Dead animals, vegetables 
    and fruit will spoil after a certain amount of time (based on the difference 
    between the console's date and the date of the save file).  If an animal is 
    captured alive, it will not spoil.  However, only three live animals may be 
    kept at a time.
    
    Selecting Food from the Survival Viewer menu will display a list of the food 
    that has been collected.  Each item will display a picture of the food and its 
    current state: cage (live capture), no flies (ready to eat), one fly (starting 
    to spoil - may become ill if eaten), two flies (spoiled - will become ill if 
    eaten).  If the spoiled food is eaten, you will become sick and need to 
    administer medical treatment (refer to the Medical Treatment section for 
    additional information).
    
    Food can also be used as a weapon.  A live animal can be thrown at an enemy to 
    frighten them.  Spoiled food can be thrown in front of enemies and when eaten, 
    they will become sick and leave their post.
    
    ******************************************************************************
    4.4.1 Items
    ******************************************************************************
    
    The following are the items that can be obtained as food, their abbreviation 
    when turned into rations and picked up and an indication of the amount of 
    stamina recovery that occurs.
    
    Animals
       European Rabbit (R.RABBIT) - Moderate
       Indian Gavial (R.GAVIAL) - Moderate
       Japanese Flying Squirrel (R.SQUIRREL) - Moderate
       Kenyan Mangrove Crab (R.CRAB) - Good
       Markhor (R.MARKHOR) - Good
       Rat (R.RAT) - Good
       Vampire Bat (R.BAT) - Low
    
    Birds
       Magpie (R.BIRD D) - Low
       Parrot (R.BIRD A) - Poor
       Red Avadavat (R.BIRD C) - Poor
       Sunda Whistling Thrush (R.BIRD E) - Good
       White-Rumped Vulture (R.BIRD B) - Very good
    
    Fish
       Arrowana (R.FISH C) - Good
       Bigeye Trevally (R.FISH A) - Low (poisonous)
       Maroon Shark (R.FISH B) - Good
    
    Frogs
       Otton Frog (R.FROG A) - Moderate
       Poison Dart Frog (R.FROG C) - Low (poisonous)
       Tree Frog (R.FROG B) - Poor
    
    Fruit
       Golova (R.FRUIT C) - Excellent
       Russian False Mango (R.FRUIT B) - Good
       Yabloko Moloko (R.FRUIT A) - Low
    
    Insect
       Cobalt Blue Tarantula (R.SPIDER) - Poor
       Emperor Scorpion (R.SCORPION) - Poor (poisonous)
    
    Packaged
       Calorie Mate (R.C MATE) - Very good
       Instant Noodles (R.NOODLES) - Excellent
       Russian Ration (RATION) - Good
    
    Miscellaneous
       Hornet's Nest (R.NEST) - Excellent
    
    Snakes
       Coral Snake (R.SNAKE D) - Good
       Giant Anaconda (R.SNAKE G) - Very good
       Green Tree Python (R.SNAKE F) - Moderate
       King Cobra (R.SNAKE A) - Good
       Milk Snake (R.SNAKE E) - Poor
       Reticulated Python (R.SNAKE H) - Very good
       Snake Liquid (R.SNAKE I) - Full recovery
       Snake Solid (R.SNAKE J) - Full recovery
       Snake Solidus (R.SNAKE K) - Full recovery
       Taiwanese Cobra (R.SNAKE B) - Moderate
       Thai Cobra (R.SNAKE C) - Moderate
       Tsuchinoko (R.SNAKE L) - Excellent
    
    Vegetables
       Baikal Scaly Tool (R.MUSHROOM G) - Antidote
       Fly Agaric (R.MUSHROOM D) - Low (poisonous)
       Russian Glow Cap (R.MUSHROOM E) - Poor, recharges battery
       Russian Oyster (R.MUSHROOM A) - Low
       Siberian Ink Cap (R.MUSHROOM C) - Poor
       Spatsa (R.MUSHROOM F) - Low, become sleepy
       Ural Luminescent (R.MUSHROOM B) - Low (poisonous)
       Vine Melon (R.VEGETABLE) - Good
    
    ******************************************************************************
    4.5 Medical Treatment
    ******************************************************************************
    
    Whenever a serious injury is sustained, a portion of the life gauge will turn 
    red.  This requires medical treatment to be administered by selecting Cure 
    from the Survival Viewer menu.  There are two types of treatments: medicinal 
    (use of medicine) and surgical (treatment of wounds, etc.).  In order to treat 
    an injury, use the left analog stick to select the affected area, press the R2 
    or L2 button to select the desired treatment and then press the circle button 
    to administer the treatment.  
    
    ******************************************************************************
    4.5.1 Medical Items
    ******************************************************************************
    
    The following are the items that can be used for medical treatments, their 
    abbreviation when picked up and a brief description.
    
    Medicinal Treatments
       Antidote (ANTIDOTE) - Used to neutralized poison that was eaten
       Cold Medicine (C MED) - Used to cure colds
       Serum (SERUM) - Used to neutralize snakebite poison
       Stomach Medicine (S MED) - Used to cure stomachache from eating rotted food
    
    Surgical Treatments
       Bandage (BANDAGE) - Used to treat cuts, burns, wounds and broken bones
       Cigar (CIGAR) - Used to burn off leeches
       Disinfectant (DISINFECT) - Used to treat cuts and gunshot wounds
       Ointment (OINTMENT) - Used to treat burns
       Splint (SPLINT) - Fastener to treat broken bones
       Styptic (STYPTIC) - Used to stop bleeding
       Survival Knife (KNIFE) - Used to treat gunshot wounds
       Suture Kit (SUTURE KIT) - Used to stitch cuts
    
    ******************************************************************************
    4.5.2 Specific Treatments for Injuries
    ******************************************************************************
    
    The treatment required for each type of injury varies.  The following is a 
    list of injuries and their required treatment(s).  If multiple treatments are 
    required, they can be performed in any order.
    
    Broken bone
       Splint
       Bandage
    
    Burn
       Ointment
       Bandage
    
    Cut
       Disinfect
       Styptic
       Suture Kit
       Bandage
    
    Gunshot wound
       Survival knife
       Disinfect
       Styptic
       Bandage
    
    Leeches
       Cigar
    
    Puncture wound
       Survival knife
       Styptic
       Bandage
    
    ******************************************************************************
    4.6 Backpack
    ******************************************************************************
    
    Whenever a weapon or item is obtained, it is stored in the backpack.  
    Selecting Backpack from the Survival Viewer menu will display a list of the 
    items and weapons currently being carried.  A maximum of eight items and eight 
    weapons can be carried at a time.  The entire list items or weapons can be 
    viewed by selecting the appropriate list and pressing the circle button.  Each 
    item or weapon currently being carried will be unhighlighted (black 
    background).  Selecting an unhighlighted item or weapon will place it back in 
    the backpack.  Selecting a highlighted (gray background) item or weapon will 
    remove it from the backpack to be carried.
    
    Each weapon and item being carried has a certain weight.  The greater weight 
    being carried, the faster the Stamina gauge will decrease.  This only applies 
    to weapons and items currently being carried and does not apply to weapons and 
    items in the backpack.
    
    ******************************************************************************
    4.6.1 Weapons
    ******************************************************************************
    
    The following are the weapons that can be obtained, their abbreviation when 
    picked up and a brief description.
    
    Close range
       Fork (FORK) - A fork
       Survival knife (KNIFE) - A knife
    
    Pistols
       Easygun (EZGUN) - Novice tranquilizer gun available only on "Very Easy"
       M1911A1 (M1911A1) - .45 handgun
       M1911A1 Suppressor (SP/M1911A1) - Suppressor for M1911A1
       Mk22 (Mk22) - Tranquilizer gun
       Mk22 Suppressor (SP/Mk22) - Suppressor for Mk22
       Patriot (PATRIOT) - Automatic handgun available after completing the game
       Single Action Army (SSA) - Revolver
    
    Assault Rifles
       AK-47 (AK-47) - Assault rifle
       XM16E1 (XM16E1) - M-16 assault rifle
       XM16E1 Suppressor (SP/XM16E1) - Suppressor for XM16E1
    
    Machine guns
       M63 (M63) - Machine gun
       Scorpion (SCORPION) - Small submachine gun
    
    Sniper Rifles
       Mosin Nagant (MOSIN N) - Tranquilizer sniper rifle
       SVD (SVD) - Sniper rifle
    
    Shotguns
       M37 (M37) - Shotgun
    
    Thrown
       Chaff Grenade (CHAFF G) - Disables electronic devices
       Grenade (GRENADE) - Fragmentation grenade
       RPG-7 (RPG-7) - Rocket launcher
       Smoke Grenade (SMOKE G) - Creates a smoke screen
       Stun Grenade (STUN G) - Flash-bang that renders nearby enemies unconscious
       White Phosphorus Grenade (WP G) - When explodes, bursts into flames and
                                         burns nearby enemies
    
    Explosives
       Claymore Mine (CLAYMORE) - Directional anti-personnel mine
       TNT (TNT) - Bomb operated by a switch
    
    Miscellaneous
       Book (BOOK) - Book containing sexy photographs
       Cigarette Shaped Narcosis Gun (CIG SPRAY) - Sleep gas disguised as a cigar
       Directional Microphone (MIC) - Microphone for listening in single direction
       Knockout Handkerchief (HANDKER) - Handkerchief containing sleeping agent
       Magazine (MAGAZINE) - Empty ammunition magazine
       Mousetrap (MOUSETRAP) - Fixed trap for catching animals
       Torch (TORCH) - Stick with fire
    
    ******************************************************************************
    4.6.2 Items
    ******************************************************************************
    
    The following are the items that can be obtained, their abbreviation when 
    picked up and a brief description.
    
       Active Sonar (SONAR) - Uses sound waves to detect nearby enemies or
                              animals, even if not moving
       Anti-Personnel Sensor (AP SENSOR) - Used to detect nearby enemies
       Binoculars (SCOPE) - Binoculars with adjustable zoom
       Bug Juice (BUG JUICE) - Insect repellent 
       Camera (CAMERA) - Camera for taking photographs
       Cardboard box A (C BOX A) - Cardboard box with "To the Weapons Lab: East
                                   Wing" written on the side used to hide from
                                   enemies
       Cardboard box B (C BOX B) - Cardboard box with "To the Weapons Lab: Hangar" 
                                   written on the side used to hide from enemies
       Cardboard box C (C BOX C) - Plain cardboard box used to hide from enemies
       Cigar (CIGAR) - A cigar
       Crocodile Cap (CROC CAP) - Cap that when equipped, will not be seen by
                                  enemies when below the surface of the water
       Fake Death Pill (F.DEATH.P) - Drug used to produce temporary state of fake
                                     death
       Key A (KEY A) - Keycard given by Granin to open locked door in Ponizovje
                       warehouse
       Key B (KEY B) - Key given by Eva to open locked door in Krasnogorje
                       Mountaintop
       Key C (KEY C) - Key given by Eva to open locked door in Groznyj Grad
                       Weapons Lab: Main Wing
       Life Medicine (LF MED) - Medicine used to restore life gauge
       Mine Detector (MINE D) - Used to detect claymore mines
       Motion Detector (MOTION D) - Used to detect moving enemies or animals
       Night Vision Goggles (NVG) - Used to amplify light in dark environments
       Pentazemin (PENTAZEMIN) - Drug that temporarily reduces hand shaking when
                                 pointing a gun
       Revival Pill (REVIVAL.P) - Antidote for fake death pill (Note: Always
                                  being carried and cannot be placed in backpack.)
       Thermal Goggles (THERM G) - Used to see variances in temperatures
    
    ******************************************************************************
    4.7 Close Quarters Combat (CQC)
    ******************************************************************************
    
    Close Quarters Combat (CQC) is used to engage one or more enemies in close 
    proximity using a series of movements to disarm the enemy or provide defense.  
    It is extremely useful in battle.  CQC can only be used with weapons that 
    allow one hand to be free to pull an enemy.  The CQC weapons are indicated by 
    a red "CQC" in the weapon display and are the following: Survival knife, MK-
    22, M1911A1, EZ-Gun, and Knockout Handkerchief.
    
    In order to perform CQC, you must get behind an enemy undetected.  The best 
    way to do this is by stalking.  Once you are behind an enemy, you have two 
    options.  The first is to simultaneously pressing the circle button and moving 
    the left analog stick.  This will throw the enemy hard enough that they will 
    be rendered unconscious.  The second option is to press the circle button 
    without moving the left analog stick.  This will grab the enemy in a 
    chokehold.  Once an enemy has been grabbed, any of the following can be 
    performed:
    
    * Interrogate: Press and hold the L3 button to extract information from the 
    enemy.  Releasing and re-pressing the L3 button will extract additional 
    information.  Be careful since enemies will sometimes lie in order to get 
    away.
    
    * Human shield: Press and hold the square button to use the enemy as a human 
    shield.  Other enemies in the area will not fire their weapons for fear of 
    hitting the hostage.  Use the First Person View to aim and shoot at other 
    enemies while holding a human shield.
    
    * Throw: Press the circle button and move left analog stick to throw the enemy 
    down in front of you.
    
    * Drag: While lightly holding the circle button, use the left analog stick to 
    drag the enemy's body.
    
    * Cut throat: Press and hold the circle button to slit the enemy's throat with 
    the knife.
    
    * Break neck: Press the circle button repeatedly to first render the enemy 
    unconscious and continue to break his neck.
    
    ******************************************************************************
    4.8 Enemy Status
    ******************************************************************************
    
    An icon appears over each enemy's head to indicate their status and whether 
    they are aware of your presence.  The following are the enemy status 
    indicators:
    
    ? : Suspicious of something seen out of corner of eye and will stare for a 
    moment.  If nothing else is seen, he will return to normal patrol route.
    
    ! (blue) : Noticed a strange sight or heard a strange noise and will move to 
    investigate.
    
    ! (red) : Spotted you, alert stage will be entered and will call for 
    reinforcements on the radio.
    
    * * * : Unconscious
    
    Z Z Z : Asleep
    
    ******************************************************************************
    4.9 Alert Modes
    ******************************************************************************
    
    If you have not been detected by the enemies, the enemies will travel their 
    normal patrol routes.  However, if you are detected, the enemy actions will 
    change and the following alert modes will occur:
    
    Alert (red): You have been spotted by an enemy.  He will call for 
    reinforcements on the radio and additional enemies will enter the area.  If 
    the enemy who spotted you is quickly killed or neutralized, the alert mode 
    will be cancelled immediately.  Otherwise, it will continue for 99.99 seconds.
    
    Evasion (orange): Begins once the alert mode timer expires.  During this mode, 
    the enemies have lost sight of you but are still actively searching (i.e., 
    looking in trees, under tables, etc.).  If you are spotted during this stage, 
    the alert mode will be restarted.  The mode will also last for 99.99 seconds.  
    
    Caution (yellow): Begins once the evasion mode timer expires or if an enemy 
    hears gunfire or explosion in the area but does not see it.  During this mode, 
    the enemies are more alert and additional soldiers may be brought into the 
    area.  This mode also lasts for 99.99 seconds.  If an enemy spots a dead body, 
    footprints, etc., the timer will reset to 99.99.  
    
    ******************************************************************************
    4.10 Radio
    ******************************************************************************
    
    The radio is used to allow you to communicate with various other individuals 
    in the game.  These individuals provide you with valuable information 
    throughout the game.  The radio is started by pressing the SELECT button.  
    Once in radio mode, the frequency can be manually adjusted by pressing the 
    left analog stick right or left or by pressing down to select a frequency from 
    memory.  Once the desired frequency is obtained, press the circle button to 
    begin the transmission.
    
    Occasionally "CALL" will be displayed on the screen indicating you are 
    receiving a call from another person.  If the sign is displayed in red, the 
    call is urgent and the radio mode will automatically be entered.  If the sign 
    is displayed in white, press the SELECT button to enter radio mode to answer 
    the call.
    
    The following list is the various frequencies used during the game:
    
    140.85 - Major Tom
    141.80 - The Boss (available only during Virtuous Mission)
    141.96 - Save
    142.52 - Eva (available only during Operation Snake Eater)
    145.73 - Para-Medic
    148.41 - Sigint (available only during Operation Snake Eater)
    
    ******************************************************************************
    4.11 Kerotan Frogs
    ******************************************************************************
    
    Located in each area is a green Kerotan Frog (64 total).  When a frog is shot 
    with a gun or punched, it will "rib-bit".  If all of the frogs are shot, you 
    will receive the stealth camouflage [UNIFORM/STEALTH] when the ending credits 
    are over.  All frogs do not have be shot in a single playthrough (i.e., shot 
    frogs carry over when starting a new game from a save file).  However, if you 
    die in an area after shooting a frog, you must re-shoot it after continuing 
    the game.
    
    The Kerotan Frog locations are listed in each area in the mission walkthrough.
    
    ******************************************************************************
    4.12 General Tips and Strategies
    ******************************************************************************
    
    Here are some additional general tips and strategies to use while playing the 
    game:
    
    - When a weapon is quickly unselected and reselected, the weapon will be 
    reloaded (known as a tactical reload).  This is extremely useful with slow 
    reloading weapons or during boss battles since it decreases the amount of time 
    needed to perform a reload.  This should be used during boss battles when the 
    half of the magazine is used to prevent having to manually reload.
    
    - Headshots will kill or tranquilize an enemy immediately.  It will take 
    several shots to the body (depending on the area hit and the difficulty 
    setting) to accomplish the same thing.
    
    - Answer all radio calls since they provide a valuable source of information.
    
    - Always pick up packaged food items since they will not spoil.  
    
    - Be sure to always watch the Stamina gauge and eat food if it becomes too 
    low.  Only eat packaged items if you are in area when no animals or fruit can 
    be found.  Otherwise, gather food and eat it immediately to prevent it from 
    spoiling.
    
    - Use stealth as much as possible since gun battles are difficult in some 
    sections, especially if you have not acquired weapons.
    
    - Be sure to pick up any items or weapons discovered, but only carry weapons 
    or items that are needed for the particular area.
    
    - If a dead, unconscious or sleeping enemy is picked up and dropped, he will 
    drop various items.  Be sure to do this for any enemies that are 
    incapacitated.
    
    - Swimming through water is much quicker than wading or walking through it.
    
    - When shooting an enemy (other than during boss battles), aim for the head 
    since this will put him to sleep (if using a tranquilizer gun) or kill him 
    with one shot.  It takes more shots when the enemy is hit on other parts of 
    the body (the number depending on the game difficulty setting).
    
    - Only tranquilize or kill the necessary enemies.  That is, sneak past them 
    without neutralizing them whenever possible.  This is important since if a 
    dead or asleep enemy is spotted, the sleeping soldier will be awoken or a 
    caution mode will occur.
    
    - Always pick up weapon suppressors since their use is vital to remaining 
    undetected.
    
    - Roll down a flight of stairs to reach the bottom quickly.
    
    - Changing the camouflage or items being carried before entering an area where 
    the game will be saved will eliminate having to changes these things when 
    reloading the game (since the game is saved with the items when entering an 
    area and not when actually selecting to save).
    
    ******************************************************************************
    5. Missions Walkthrough
    ******************************************************************************
    
    Although the soldiers encountered during the missions can be eliminated by any 
    means, this walkthrough will focus on subduing them using non-lethal means 
    (i.e., tranquilizing or rendering unconsciousness).
    
    During each mission, there will be various weapons and items located in the 
    area that can be picked up and added to your backpack.  The walkthrough will 
    indicate the items to be picked up that are along your path (although not all 
    of the weapons and items may be used.)  The path will only include specific 
    weapons or items that are needed or are helpful later in the mission.  A list 
    is also included that gives the location of any additional weapons and items 
    that can be found in the area.  Note that the indicated ammunition item will 
    only appear if that weapon has been picked up (e.g., AK-47 ammunition will 
    only be seen if the AK-47 is being carried or is in the backpack).  If the 
    weapon has not been picked up, the ammunition will be for a different weapon.
    
    This walkthrough was originally written on the Normal difficulty setting.  
    There may be more or less enemy soldiers on the other difficulty settings and 
    their patrol routes may be different.  Soldier locations and strategies for a 
    specific difficulty setting will be enclosed in parentheses where applicable.
    
    ******************************************************************************
    5.1 Virtuous Mission
    ******************************************************************************
    
    ******************************************************************************
    5.1.1 Dremuchji South
    ******************************************************************************
    
    Travel north along the path until receiving a call from the Major.  After the 
    call, follow the path west and then north.  Crawl under the fallen tree and 
    continue north until reaching the tree with ivy with your backpack hanging off 
    a branch on the right.  Climb the tree and walk onto the branch to retrieve 
    the backpack.  After the backpack has been retrieved, you will receive another 
    call from the Major.  After the call, follow the path north.
    
    Additional weapons/items in area: 
       LF MED - From starting location, follow path east and north to top of hill
       Kerotan Frog - After retrieving backpack, re-climb the tree and face south.  
                      The frog is located next to the top of the hill to the 
                      southeast near a tree.
    
    ******************************************************************************
    5.1.2 Dremuchji Swampland
    ******************************************************************************
    
    Travel north along the path until reaching the swamp.  The swamp contains 
    quicksand that if entered, will cause you to slowly sink.  Once it reaches 
    your chest level, you will die.  Move west around the edge of the swamp and 
    slowly past the alligators (use the Mk22 to tranquilize the alligators if 
    necessary).  Pick up the Mk22 suppressor [SP/Mk22] in the northwest corner of 
    the swamp and continue moving around the edge of the swamp until reaching the 
    path on the north side.  When reaching the path, follow it north.
    
    Additional weapons/items in area: 
       Mk22 BULLET - Next to tree on island in center of swamp
       GRENADE - In tall grass near tree on east side of swamp (near alligators)
       Kerotan Frog - After moving around the quicksand, follow the path north
                      until reaching a group of trees on the right.  The frog is
                      located on the hill to the southeast of the trees.
    
    ******************************************************************************
    5.1.3 Dremuchji North
    ******************************************************************************
    
    When entering the area, a cutscene will be seen and you will receive a call 
    from the Major.  Once the call is over, change the camouflage uniform to Leaf 
    and the face paint to Woodland.  Crawl into the hollow log to the left 
    (northwest) and pick up the bug juice [BUG JUICE] inside.  A soldier will 
    approach from the north.  Shoot the soldier with the Mk22 when he approaches.  
    After the soldier is asleep, proceed north until reaching the grass where the 
    path continues straight (north) and right (east).  There is a soldier 
    patrolling in the section to the north.  When he is out of view, go down the 
    path on the right (east) until reaching the fallen trees on the right (south).  
    Pick up the stun grenade [STUN G] behind the tree.  
    
    There is a soldier patrolling in the section to the northeast.  Move east 
    until reaching the start of the grass.  Use the Mk22 to shoot the soldier.  
    Move around the fallen tree and then northeast until reaching the hollow tree 
    trunk.  Move inside of the tree trunk to pick up the Mk22 ammunition [Mk22 
    BULLET].  
    
    Move north along the cliff until reaching the downed, hollow tree trunk.  
    Crawl through the trunk, picking up the thermal goggles [THERM G].  Another 
    soldier will be patrolling in the section at the top of the hill to the north.  
    Use the thermal goggles to locate him and use the Mk22 to tranquilize him.  
    Once he is asleep, follow the cliff north until reaching the path on the 
    right.  There is another soldier patrolling to the west.  When he moves to the 
    west, follow the path.  Be cautious since the patrolling soldier may see you 
    or the body.
    
    Additional weapons/items in area: 
       SVD - Next to cliff at end of path to the right (east) of starting location 
       GRENADE - In hollow tree on left side of path when path continues straight
                 and turns right
       Kerotan Frog - On top of the north side of the hollow tree trunk containing 
                      the Mk22 ammunition in the far eastern section
    
    ******************************************************************************
    5.1.4 Dolinovodno
    ******************************************************************************
    
    After the opening cutscene, there is a soldier patrolling near the rope bridge 
    and two on the bridge.  Shoot the hornet's nest (white ball) located in the 
    trees to the right of the bridge when the soldier is near it.  The hornets 
    will attack the patrolling soldier who will then run across the bridge and 
    cause the hornets to attack the soldiers on the opposite side.  Once the 
    soldiers are eliminated, quickly move across the center of the bridge.  If you 
    are too close to the edge, you will fall off and hang from the edge.
    
    After crossing the bridge, there is a soldier either moving along the path to 
    the west or walking south toward the bridge from the tree where the path turns 
    left.  If the soldier is moving along the path to the west, Crouch and shoot 
    him with the Mk22 when he is in view; otherwise shoot him with the Mk22 
    immediately after crossing the bridge before being spotted.  Once he is 
    asleep, follow the path to the north.
    
    Additional weapons/items in area: 
       Mk22 BULLET - Under north side of rope bridge
          (Accessed by going down path on west and then moving east along ledge)
       XM16E1 - Under north side of rope bridge
          (Accessed by going down path on west and then moving east along ledge)
       PENTAZEMIN - Under north side of rope bridge
          (Accessed by going down path on west and then moving east along ledge)
       Kerotan Frog - On top of the left (west) bridge support post on the 
                      south side of the bridge
    
    ******************************************************************************
    5.1.5 Rassvet
    ******************************************************************************
    
    When entering the area, a cutscene will be seen and you will receive a call 
    from the Major.  Once the call is over, there is a soldier standing on the 
    path to the north of the wall and another soldier patrolling in the far north 
    area.  Quietly move north along the path and shoot the soldier with the Mk22.  
    Once he is asleep, follow the fence to the east and then north.  
    
    (EXTREME: There is a soldier standing at the top of the stairs on the west 
    side of the building.)  (HARD/EXTREME: There is a soldier patrolling from the 
    south side of the building to the east side of the building near the southeast 
    corner.  Shoot the soldier with the Mk22.)  (NORMAL/HARD/EXTREME: There is a 
    soldier walking along the east side of the building.  Shoot the soldier with 
    the Mk22.)  Move to the ladder on the north end of the east side of the 
    building.  Climb up the ladder onto the roof.  Walk south along the roof until 
    it ends, jump down into the room and move toward the door on the north wall.  
    When the door is approached, a series of cutscenes with Sokolov and the Ocelot 
    unit will be seen.  Once the cutscenes are over, move south out of the 
    building and then follow the path west and then south.
    
    Additional weapons/items in area: 
       LF MED - Northeast corner of northwest room of building
       M37 - Left side of crates in southwest room of building
       XM16E1 BULLET - Top of stairs in west area of building
       SP/XM16E1 - Top of stairs in west area of building
       Kerotan Frog - At the base of the stairs on the west side of the building,
                      there is a hole in the wall to the north.  The frog is
                      located on the hill to the north.  (Tip: Shoot the frog
                      after the cutscenes with the Ocelot unit.)
    
    ******************************************************************************
    5.1.6 Dolinovodno Riverbank
    ******************************************************************************
    
    After the opening cutscene with Sokolov, Volgin and The Boss, you will receive 
    a call from Para-Medic and be on the riverbank with broken bones and deep cut 
    injuries that you need to treat.  Medical treatment is administered by 
    selecting Cure from the Survival Viewer menu.  You must treat the broken bones 
    with a splint and bandage and the cuts with suture kit, styptic, disinfectant 
    and bandage.  Refer to the Medical Treatment section for additional 
    information.  Once all of your injuries have been treated, a final cutscene 
    will be seen and you will be asked if you want to save the game.
    
    Additional weapons/items in area: 
       None
    
    ******************************************************************************
    5.2 Operation Snake Eater (Part 1)
    ******************************************************************************
    
    ******************************************************************************
    5.2.1 Dremuchji East
    ******************************************************************************
    
    Travel north along the path.
    
    Additional weapons/items in area: 
       Kerotan Frog - When the path turns northwest before leaving the area, there
                      are fallen trees on top of the hill on the left.  The 
                      frog is located under the trees.
    
    ******************************************************************************
    5.2.2 Dremuchji North
    ******************************************************************************
    
    Move northwest along the path and when reaching the ledge, jump off.  Continue 
    west on the path and a cutscene will be seen where you will lose your M1911A1.  
    Shortly after the cutscene, two soldiers will patrol from the north and 
    discover the crashed drone.  When they do, a caution mode will occur.  
    Immediately after the cutscene, move south along the path into Dremuchji 
    Swampland to prevent or cancel the caution mode.  (Note: You can also proceed 
    south through Dremuchji Swampland into Dremuchji South to find a stun grenade 
    [STUN G] and grenade [GRENADE] behind a tree in the southeast section.  In 
    addition, there is a Kerotan Frog located in Dremuchji Swampland behind the 
    tree along the northwest section of the swamp.  There is also a Kerotan Frog 
    located in Dremuchji South on the hill in the far southwest corner of the 
    area.)  
    
    Return to Dremuchji North and travel north along the path until reaching the 
    area where a path forks to the right for the second time (immediately after 
    passing the crashed drone on the left).  Use the survival knife to kill the 
    snake in the grass before being bitten.  There is a soldier patrolling in the 
    section to the north.  Get into the prone position in the grass and change the 
    camouflage uniform to Leaf and the face paint to Woodland.  Use the binoculars 
    to locate and watch the soldier's movements.  (HARD/EXTREME: There is also a 
    soldier walking west toward the fork along the path to the right.  Wait until 
    the soldier turns around and starts walking to the east before proceeding.)  
    When he turns away (north), begin to stalk behind him.  He will walk north, 
    briefly pause, begin walking northeast, briefly pause again and then turn 
    around.  Once behind him, use a CQC throw to knock him unconscious before he 
    turns around.  
    
    There is another soldier patrolling in the section to the east and moves up 
    the hill leading to the north path.  Use the binoculars to see if the soldier 
    is near the top of the hill.  Once he is not in view (or walking away), move 
    northeast until reaching the path between the rocks and follow the path north.
    
    Additional weapons/items in area: 
       Kerotan Frog - When reaching the area when a path forks to the right for
                      a second time, proceed east along the path until reaching
                      the climbable tree and face west.  The frog is on top of
                      the hill.  (Note: This frog cannot be shot until a weapon
                      is obtained in Rassvet.)  (Tip: Return to the area after
                      receiving the Mk22 and the Ocelot unit battle in Rassvet
                      since the weapon can be used to tranquilize the soldiers.)
    
    ******************************************************************************
    5.2.3 Dolinovodno
    ******************************************************************************
    
    Follow the path north until reaching the tree at the top of the hill and get 
    into the prone position.  There is a soldier patrolling near the entrance to 
    the rope bridge.  (VERY EASY/EASY/NORMAL/HARD: When the soldier turns north 
    and begins walking toward the bridge, move down the hill, stalk behind him and 
    use a CQC throw to knock him unconscious.  Once the soldier is unconscious, 
    move across the bridge.)  (EXTREME: There is also a soldier walking 
    north/south next to the ledge on the left (west).  Move or make noise to cause 
    the soldier near the bridge entrance to become suspicious.  He will move up 
    the path on the hill on the west side.  When he begins moving west, quickly go 
    down the hill and move east next to the cliff.  Follow the cliff north to the 
    edge and then quickly cross the bridge.)  If you are too close to the edge, 
    you will fall off and hang from the edge.
    
    After crossing the bridge, continue until reaching the tree where the path 
    turns left.  (EXTREME: There is a soldier standing next to the edge of the 
    cliff on the far right (east) side.)  (NORMAL/HARD/EXTREME: There is a soldier 
    moving along the path to the west that leads to the edge of the cliff.  Crouch 
    and wait for the soldier to begin moving south along the path.  When he does, 
    stalk behind him and use a CQC throw to knock him unconscious.)  (VERY 
    EASY/EASY/NORMAL/HARD: Move to the end of the path at edge of the cliff.  
    Press against the rocks on the right and quickly walk along the narrow ledge 
    to the alcove under the rope bridge.  Pick up the life medicine [LF MED], 
    raindrop camouflage [UNIFORM/RAINDROP] and smoke grenade [SMOKE G].  Once the 
    items are collected, move west along the ledge to the path and follow it 
    north.)  (EXTREME: There is a soldier moving along the path to the west that 
    leads to the edge of the cliff.  Crouch and wait for the soldier to begin 
    moving south along the path.  When he does, follow the path north.)
    
    Additional weapons/items in area: 
       Kerotan Frog - On top of the right (east) bridge support post on the 
                      north side of the bridge.  (Note: This frog cannot be shot
                      until a weapon is obtained in Rassvet.)  (Tip: Return to the
                      area after receiving the Mk22 and the Ocelot unit battle in
                      Rassvet since the weapon can be used to tranquilize the 
                      soldiers.)
    
    ******************************************************************************
    5.2.4 Rassvet (Part 1)
    ******************************************************************************
    
    Follow the path north until reaching the building.  Proceed to the east side 
    and pick up the bug juice [BUG JUICE] near the gate in the northeast corner.  
    Move to the north side of the building and pick up the zombie face paint 
    [FACE/ZOMBIE] in the southwest corner by the fence.  Proceed to the ladder on 
    the east side of the building and climb it to the roof.  Jump off the west 
    side of the roof into the room.  Pick up the cardboard box [C BOX A] on top of 
    the crates.  Move through the door in the southeast corner into the room and 
    pick up the mine detector [MINE D] in the southeast corner.  Move through the 
    door on the north wall into the room and pick up the thermal goggles [THERM G] 
    in the locker in the southwest corner.  Exit the room and a cutscene with Eva 
    will be seen.  She will give you an Mk22, M1911A1 and a scientist disguise and 
    you will be asked if you want to save the game.
    
    Additional weapons/items in area: 
       AK-47 - Top of stairs in west area of building
       Kerotan Frog - Under the stairs in west section of the building
    
    ******************************************************************************
    5.2.5 Rassvet (Part 2 - Ocelot unit battle)
    ******************************************************************************
    
    After the opening cutscene with Eva, an evasion mode will occur.  Members of 
    the Ocelot unit will begin searching and four of them will breach the room and 
    move into it.  Quickly crawl under the bed and equip a stun grenade.  Once the 
    soldiers have moved into the room, throw a stun grenade so that it lands near 
    the feet of the soldiers standing to the right of the door near the locker.  
    This will knock one or more of the soldiers unconscious.  Shoot the remaining 
    soldiers with the Mk22.  
    
    Once all of the soldiers are asleep, crawl out from under the bed, move to the 
    trap door in the northwest corner and open it.  Crawl south to the grated 
    openings on the left.  (VERY EASY/EASY/NORMAL/HARD: Shoot the soldier 
    patrolling on the east side of the building with the Mk22.)  (EXTREME: Two 
    soldiers will move from the south side of the building to the east side.  
    Shoot both soldiers with the Mk22.)  
    
    Continue crawling south until reaching the opening in the south wall.  (VERY 
    EASY/EASY/NORMAL/HARD: A soldier will walk back and forth and momentarily stop 
    on the right and left sides.  Move to the left side of the opening and shoot 
    the soldier with the Mk22 when he stops on the right side.)  (EXTREME: There 
    is a soldier standing along the fence to the far south.  Shoot the soldier 
    with the Mk22.)
    
    (HARD: There is also a soldier moving along the south side of the building.  
    Crawl northwest into the west section and then south until reaching the 
    opening in the south wall.  Shoot the soldier with the Mk22 when he passes 
    between the gap in the wall to the south.)
    
    After shooting the soldier, crawl northwest to the opening in the north 
    exterior wall of the building and crawl outside.  A sniper is on the roof and 
    he will stop at each corner.  While staying close to the building, move to the 
    northeast corner and wait for the sniper to move to the corner.  When he moves 
    away, quickly climb the ladder on the east side of the building and shoot the 
    sniper with the Mk22 before he turns around.  The shot must be to the head or 
    he will turn around and spot you!  (Note: If the sniper falls off the roof, he 
    will be killed and this will be counted as a kill.)
    
    (NORMAL/HARD: Once the sniper is asleep, jump off the west side of the roof 
    into the room.  Move south into the next room and then west into the room 
    containing a set of stairs.  To the west of the bottom of the stairs is an 
    opening in the wall near the ground.  There is a soldier standing outside of 
    the wall.  Get into the prone position and shoot the soldier with the Mk22 
    through the opening.)  
    
    (EXTREME: Once the sniper is asleep, jump off the east side of the roof and 
    move south along the fence until even with the south wall of the building 
    (approximately 1/2 of the way before the fence turns west).  There is a 
    soldier standing on the far west side of the building and will begin walking 
    east.  Shoot the soldier with the Mk22.  (Tip: Equip the thermal goggles since 
    the soldier is difficult to see.)  Move south along the fence until it turns 
    west.  Proceed west until reaching the tree before the barrels on the right.  
    Crawl west until the soldier standing along the west fence can be seen.  Shoot 
    the soldier with the Mk22.)
    
    Once all of the soldiers are eliminated, move toward the gate in the northeast 
    corner to trigger a cutscene with Ocelot and Eva.  Once the cutscene is over, 
    move through the gate.
    
    Note: Once a soldier is asleep or unconscious, he will not wake up.
    
    Additional weapons/items in area: 
       SMOKE G - Northwest corner of northwest room of building
       M1911A1 BULLET - Top of stairs in west area of building
       Kerotan Frog - Under the stairs in west section of the building
    
    ******************************************************************************
    5.3 Operation Snake Eater (Part 2)
    ******************************************************************************
    
    ******************************************************************************
    5.3.1 Chyornyj Pond
    ******************************************************************************
    
    IMPORTANT NOTE: While in the water, leeches will attach to your body.  Once 
    attached, you will hear a brief sucking sound and they will begin draining the 
    stamina gauge.  You need to periodically use the Cure option from the Survival 
    Viewer menu to check for leeches and if they are present, use the Cigar to 
    remove them.  Refer to the Medical Treatment section for additional 
    information.
    
    Equip the M1911A1 and remove the suppressor.  There are numerous Indian Gavial 
    alligators in the lake.  Use the thermal goggles when swimming to locate the 
    alligator positions.  Either swim around them or shoot them with the M1911A1.
    
    Move along the shore to the southwest section of the lake.  Go into the water 
    and pick up the white phosphorous grenade [WP G], smoke grenade [SMOKE G] and 
    AK-47 ammunition [AK-47 BULLET].  Swim north to the west section of the lake 
    and swim under the green logs until reaching the shallow water.  Pick up the 
    Mk22 ammunition [Mk22 BULLET] and grenade [GRENADE].  Proceed north on the 
    shore until receiving a call from Eva.  After the call is completed, continue 
    until reaching the tree with ivy on the right.  Beware of the trap located to 
    the north of the tree (dark area on the ground - use the thermal goggles to 
    see).  Climb the tree and hang onto the rope.  Move east across the rope until 
    directly above another rope.  Let go of the rope and immediately press the 
    triangle button to grab the second rope.  Move north across the rope until 
    reaching the small island.  Drop off the rope and pick up the crocodile cap 
    [CROC CAP] on the south tip of the island.
    
    Jump off the south tip island into the water and pick up the stun grenade 
    [STUN G] and M1911A1 ammunition [M1911A1 BULLET].  Proceed to the northeast 
    corner of the lake to pick up the GA-KO camouflage [UNIFORM/GA-KO] and chaff 
    grenade [CHAFF G].  Proceed west along the path.  When the path turns north 
    after passing the trees, there will be a trip wire across the path that when 
    broken, will cause a large log with spikes to swing into the path.  Move to 
    the left side of the trip wire and shoot it.  Move around the large log with 
    spikes and follow the path north.
    
    Tip: There is limited food available in the next several areas.  Shoot the 
    Indian Gavial alligators or Arrowana fish in the lake to be sure you have an 
    ample supply of food.
    
    Additional weapons/items in area: 
       Kerotan Frog - Underwater inside of alcove along cliff to the north of the 
                      stun grenade and M1911A1 ammunition in the north section
    
    ******************************************************************************
    5.3.2 Bolshaya Past South
    ******************************************************************************
    
    Follow the path north until reaching the electrical fence.  Crawl under the 
    right side of the fence along the path.  Equip the thermal goggles to see the 
    location of the five claymore mines in the near vicinity.  (HARD/EXTREME: 
    There is also a trip wire connected to a noisemaker between the two trees.)  
    Crawl northwest to the hole in the next fence on the hill (use the thermal 
    goggles to see the hole's location).  (Note: Crawling over a claymore mine 
    [CLAYMORE] will pick it up).
    
    (VERY EASY/EASY/NORMAL/HARD: After crawling through the hole in the fence, 
    there is a guard dog sitting near the tree to the west.)  (EXTREME: After 
    crawling through the hole in the fence, there is a guard dog walking west 
    along the cliff to the north.)  (HARD/EXTREME: There is another guard dog 
    walking to the left (west).)  Crawl east, staying as close to the electrical 
    fence as possible, until reaching the quicksand.  Change the camouflage 
    uniform to Tree Bark.  A soldier will approach along the west side of the 
    quicksand and walk across the strip of land between the quicksands.  Shoot the 
    soldier with the Mk22 when he appears.  (NORMAL/HARD/EXTREME: Move along the 
    west side of the quicksand until reaching the body.  Drag the body south along 
    the west side of the quicksand and drop it when it is out of view of the north 
    end of the quicksand.)  
    
    Move along the west side of the quicksand until reaching the strip of land 
    between the quicksands.  Climb onto the ledge on the east side and move along 
    the ledge to pick up the splitter camouflage [UNIFORM/SPLITTER].  
    
    There is a soldier to the west standing on the left side of the opening in the 
    electrical fence.  (NORMAL/HARD/EXTREME: There is also a soldier standing on 
    the right side of the opening in the electrical fence.)  There is another 
    soldier patrolling in the section north of the fence.  (HARD/EXTREME: There is 
    another soldier patrolling along the cliff on the far west side and a guard 
    dog walking in the section northwest of the fence.)  There is also a trip wire 
    connected to a noisemaker between two trees to the south.  
    (NORMAL/HARD/EXTREME: Move or make noise to make the soldier standing on the 
    right side of the opening to become suspicious.  As soon as he begins moving 
    toward the ledge, jump off and quickly run west and then south along the 
    quicksand until small area, approximately 1/2 of the way to the strip of land 
    between the quicksands.  Crouch and shoot the soldier when he reaches the 
    north end of the quicksand and stops to investigate.  Once the soldier is 
    asleep, move north along the quicksand and then east to the ledge.  Slowly 
    move north until the soldier standing to the left of the opening can be seen.)  
    Shoot the soldier standing to the left of the opening with the Mk22.  
    (HARD/EXTREME: Shoot the soldier patrolling along the cliff on the far west 
    side when he sees the body and moves to investigate).  Crawl toward the fence 
    opening and tranquilize the north soldier when he comes into view.  Be careful 
    since he may see a body and move toward the opening.  (HARD/EXTREME: Shoot the 
    guard dog walking in the northwest section when it becomes visible.)
    
    Move through the opening in the electrical fence.  Go left (west) along the 
    fence until reaching the hollow tree stump.  There is a trip wire connected to 
    a noisemaker between two trees to the east of the stump.  Pick up the 
    chocolate chip camouflage [UNIFORM/CHOCO CHIP] inside of the stump and travel 
    north until reaching the path at the cliff.  Travel right (east) along the 
    path.
    
    Additional weapons/items in area: 
       Kerotan Frog - North side of the second to last tree on the east end of
                      the last electrical fence (must be on north side of fence in
                      order to see or shoot the frog).
    
    ******************************************************************************
    5.3.3 Bolshaya Past Base
    ******************************************************************************
    
    After entering the area, change the camouflage uniform to Choco Chip and 
    immediately get into the prone position.  (VERY EASY/EASY: There is a soldier 
    standing at the machine gun facing south.)  (NORMAL/HARD/EXTREME: There is a 
    soldier patrolling east along the fence and will stop at the machine gun).  
    Shoot him with the Mk22.  (VERY EASY/EASY/NORMAL: There is another soldier 
    patrolling counterclockwise around the helicopter in the east section.)  
    (HARD: There is another soldier standing near the door on the east side of the 
    building.)
    
    Move southwest to the cliff and then west until the door on the south side of 
    the building can be seen.  (VERY EASY/EASY/NORMAL/HARD: There is a soldier 
    standing by the door.)  (EXTREME: There is a soldier standing by the southwest 
    corner of the fence who will turn and begin walking north along the fence.)  
    Use the Mk22 to shoot the soldier.  Move north toward the building over the 
    wood board over the trench.  Turn left (west) and crawl to the machine gun in 
    the corner.  (VERY EASY/EASY/NORMAL/HARD: There is a soldier standing to the 
    northwest outside of the fence.)  Climb into the west trench and pick up the 
    snow face paint [FACE/SNOW] under the wooden board.  
    
    Move to the south side of the building and climb up the ladder to the right 
    leading to the roof.  Climb onto the west section and get into the prone 
    position.  Crawl toward the northwest corner of the roof.  (HARD/EXTREME: 
    There is a soldier patrolling around the wall to the north of the building.  
    Be careful to not be seen by the soldier until he begins moving northwest.)  
    (EXTREME: There is also a soldier standing outside of the fence to the far 
    north.)  Pick up the water camouflage [UNIFORM/WATER] in the northwest corner 
    of the roof.  Proceed back to the ladder and jump off the roof.  
    
    (EXTREME: Stalk east along the south side of the building until reaching the 
    left (west) side of the window.  There is a soldier patrolling inside of the 
    room.  When the soldier turns away (faces north), stalk east and shoot him 
    with the Mk22.)  Crawl east along the south side of the building until 
    reaching the southeast corner.  (VERY EASY/EASY/NORMAL/EXTREME: When the 
    soldier patrolling around the helicopter is walking east on the south side, 
    shoot him with the Mk22.)  (HARD: When the soldier standing by the building's 
    door is not looking south, stalk east until he is visible and shoot him with 
    the Mk22.)  Enter the building through the door on the east side.  Pick up the 
    Mk22 ammunition [Mk22 BULLET] under the center cot, the mousetrap [MOUSETRAP] 
    under the south cot and the M1911A1 suppressor [SP/M1911A1] in the northeast 
    corner of the room.  Once all of the items have been collected, exit the 
    building through the east door.
    
    (HARD/EXTREME: Crawl north until reaching the building's corner.  A soldier 
    will walk east along the wall to the north and then walk around to the north 
    side of the wall.  Shoot the soldier with the Mk22.  There is a soldier 
    standing next to the west side of the building to the right of the machine gun 
    to the north.  Shoot the soldier with the Mk22.)  Move to the north side of 
    the building and enter the small building through the door on the east side.  
    Pick up the ration [RATION], calorie mate [R.C MATE] and mousetrap [MOUSETRAP] 
    in the room.   (NORMAL: After exiting the building, begin moving east.  There 
    is a soldier facing north standing next to the machine gun to the north.  
    Shoot the soldier with the Mk22.)  
    
    (EXTREME: Move northeast toward the machine gun.  There is a soldier standing 
    by the trees near the northwest corner of the electrical fence.  Continue 
    moving north and shoot the soldier with the Mk22 when he is visible.)  Move 
    north to the trench to the west of the machine gun.  Pick up the Mk22 
    ammunition [Mk22 BULLET] under the wooden board.  Move through the opening in 
    the electrical fence to the right of the machine gun and enter the building 
    (medical supplies) through the door on the west side.  Pick up the antidote 
    [ANTIDOTE], life medicine [LF MED], digestive medicine [D MED] and bandage 
    [BANDAGE] in the room.
    
    Exit the building, move to the south side and then to the southeast corner.  
    (NORMAL/HARD: There is a soldier standing in front of the building (armory) to 
    the northeast.  Shoot the soldier with the Mk22.)  (EXTREME: There is a 
    soldier standing by the machine gun in the northeast corner of the area to the 
    south of the building.)  Move east toward the building enter it through the 
    door on the south side.  Pick up the M1911A1 ammunition [M1911A1 BULLET], stun 
    grenade [STUN G] and TNT [TNT] in the room.
    
    After collecting the ammunition, exit the building and travel west until 
    reaching the path (past the electrical fence).  Follow the path north.
    
    Tip: Be sure the stamina gauge is full before leaving the area.
    
    Additional weapons/items in area: 
       WP G - Inside of building in northeast corner of the base
       AK-47 BULLET - Inside of the building in the northeast corner of the base
       Kerotan Frog - Under desk chair in southeast corner of room with cots in
                      building in southwest corner of the base
    
    ******************************************************************************
    5.3.4 Bolshaya Past Crevice (Ocelot boss battle)
    ******************************************************************************
    
    After the opening cutscene with Ocelot, his life and stamina gauge will be 
    displayed, as well as an indicator of the number of shots he has left in each 
    of his guns.  Crouch behind the middle of rock to the left, remove the 
    suppressor from the Mk22 and use the first person view.  Ocelot will use the 
    trees and rock for cover.  He will peek out from around the rocks and 
    occasionally stop in between them.  When he stops or peeks out from cover, 
    shoot him quickly; otherwise, he will have a clear shot.  If he hits you, you 
    will lose the aim and first person view.  Once he has been hit, you need to 
    move to avoid his counterattack (e.g., press the L2 button to move one step to 
    the left).  If you run low on ammunition, wait until Ocelot is reloading 
    before attempting to retrieve it.  As the battle progresses, Ocelot will be 
    able to start ricocheting his shots.  When you see or hear a ricocheting shot, 
    begin moving to make it harder for him to aim.  Occasionally the Ocelot unit 
    soldiers to the south will fire at you, but Ocelot will tell them to stop.  
    Once his life or stamina gauge is empty, the battle is over and a final 
    cutscene will be seen where you will fall into the cave.
    
    Tip: When the Ocelot unit soldiers begin firing, Ocelot will stop shooting.  
    This provides an opportunity to shoot him.
    
    Tip: When Ocelot is reloading his gun, he will sometimes stand in the open.  
    This provides an opportunity to shoot him.
    
    Tip: If the cap is shot off Ocelot's head, he will stop to pick it up later in 
    the battle.  This provides an opportunity to shoot him.
    
    Tip: There are three hornet nests in the trees above Ocelot that can be shot 
    to momentarily distract him.  
    
    Additional weapons/items in area: 
       Mk22 BULLET - Behind rock in northeast corner
       GRENADE - Behind rock in northeast corner
       M1911A1 BULLET - Behind rock in southeast corner
       AK-47 BULLET - Behind rock in southeast corner
       WP G - In tree in northeast corner
       Kerotan Frog - On the hill south across the crevice in the southeast corner 
                      (Tip: Move to the corner and shoot the frog while Ocelot is
                      reloading.)
    
    ******************************************************************************
    5.4 Operation Snake Eater (Part 3)
    ******************************************************************************
    
    ******************************************************************************
    5.4.1 Chyornaya Pescheva Cave Branch
    ******************************************************************************
    
    If Ocelot was defeated using non-lethal means, pick up the animals camouflage 
    [UNIFORM/ANIMALS] on the rock ahead to the right.  When worn, this camouflage 
    will prevent your hand from shaking when aiming a weapon.  Follow the tunnel 
    on the right (northeast) until reaching the open section with three tunnels.  
    Go through the tunnel on the left (north) and follow it until reaching the 
    section with two waterfalls.  There is an alcove between the two waterfalls.  
    Pick up the torch [TORCH] and white phosphorous grenade [WP G] in the alcove.  
    
    Go into the tunnel on the left side.  Follow the tunnel until reaching the 
    end.  At the end, there is a small tunnel on the north side.  Crawl through 
    the tunnel until reaching the end in an open section.  Pick up the cold 
    medicine [C MED] and serum [SERUM] in the southeast corner.  
    
    Crawl through the small tunnel in the east wall until reaching the end.  
    Follow the tunnel south until reaching the large hole in the ground.  Move 
    around the hole to pick up the night vision goggles [NVG] on the south side.  
    Jump into the hole and pick up the ration [RATION].  
    
    Swim through the tunnel on the west side until reaching the end.  Swim east 
    until reaching the ledge at the end of the water.  Follow the tunnel and pick 
    up the battery [BATTERY] and AK-47 ammunition [AK-47 BULLET] at the end of the 
    tunnel.  Proceed back through the tunnel to the water.  Swim west until 
    reaching the end of the water and follow the tunnel to the open area (initial 
    starting location).  
    
    Follow the tunnel on the right (northeast) until reaching the open section 
    with three tunnels.  Crawl through the center tunnel (north) to the end at the 
    top of the waterfalls.  Pick up the serum [SERUM] to the left (south) of the 
    tunnel exit and proceed through the tunnel to the north.  When reaching the 
    open section, pick up the Mk22 ammunition [Mk22 BULLET] on the right side next 
    to the skeleton.  Pick up the bug juice [BUG JUICE] on the left side at the 
    start of the next tunnel.  Follow the tunnel north.
    
    Additional weapons/items in area: 
       AK-47 BULLET - Northwest side of the hole in the ground where the NVG was
                      picked up
       AK-47 BULLET - Next to the skeleton in the tunnel leading to the exit
       M1911A1 BULLET - From starting location, follow the tunnel on the right
                        (northeast) until reaching the open section with three
                        tunnels.  End of right (northeast) tunnel.
       GRENADE - From starting location, follow the tunnel on the right
                 (northeast) until reaching the open section with three tunnels.  
                 End of right (northeast) tunnel.
       Kerotan Frog - When reaching the large hole in the ground (with the night
                      vision goggles on the south side), stand on the north side
                      of the hole and look south.  The frog is located on the
                      ledge of the wall.  (Tip: Use the night vision goggles since
                      the frog is difficult to see.)
    
    ******************************************************************************
    5.4.2 Chyornaya Pescheva Cave
    ******************************************************************************
    
    Follow the narrow tunnel on the right (northeast) and when reaching the open 
    section, pick up the M37 [M37] and Mk22 ammunition [Mk22 BULLET] in the 
    center.  Crawl through the tunnel in the north wall.  When reaching the end, 
    pick up the Snow camouflage [UNIFORM/SNOW].  
    
    Continue traveling north and crawl through the small tunnel.  When reaching 
    the end, proceed left (south) and pick up the smoke grenade [SMOKE G], M1911A1 
    ammunition [M1911A1 BULLET] and AK-47 ammunition [AK-47 BULLET] where the 
    tunnel begins to widen.  
    
    Before proceeding, be sure that the stamina gauge is full.  Turn around and go 
    north through the tunnel.  When reaching the large, open section, a cutscene 
    with The Pain will be seen.
    
    Tip: Be sure the stamina gauge is full before leaving the area.
    
    Additional weapons/items in area: 
       None
    
    ******************************************************************************
    5.4.3 Chyornaya Pescheva Cave (The Pain boss battle)
    ******************************************************************************
    
    After the opening cutscene with The Pain, his life and stamina gauge will be 
    displayed.  Change the camouflage uniform Water, equip the Mk22, remove the 
    suppressor (if attached) and quickly shoot The Pain several times with the 
    Mk22 until he covers himself with bees.  When he is covered, he is impervious 
    to bullets.  The Pain will then begin to attack using several different 
    methods: 
    
    1. Bee scent - He will throw jars that when broken will release a yellow gas 
    that will attract the bees.
    2. Bee grenades - He will form a ball of bees that will slowly move toward you 
    and drop a grenade.
    3. He will occasionally throw grenades at you.
    4. Tommy gun - The bees form a gun and he will begin firing at you.
    5. Bullet bees - When his stamina or life gauge reaches 50%, he will begin 
    shooting bullet bees (with red trails).  If hit, a cut injury will be 
    sustained and you must treat it by selecting Cure from the Survival Viewer 
    menu and cure it with the suture kit, styptic, disinfectant and bandage.  
    Refer to the Medical Treatment section for additional information.  
    
    He will always yell before using one of these attacks.  When he performs an 
    attack, quickly dive into the water and swim away to avoid the attack.  The 
    bees will also sometimes swarm attack you and if The Pain cannot find you, the 
    bees will locate you and warn him.  
    
    After initially shooting him, swim to the rocks to the northeast of The Pain's 
    platform (containing the two boxes of ammunition).  Throw a grenade at him to 
    cause him to temporarily lose the protection of the bees and then shoot him 
    with the Mk22 while he is uncovered.  Be sure to only fire when you are sure 
    of a hit since you need to conserve your ammunition.  Keep shooting him and 
    throwing grenades (if he covers himself with bees) until he uses one of his 
    attacks.  When he does, dive into the water and begin swimming to avoid it.  
    Once his attack is complete, climb back onto the rocks and continue the 
    grenade/Mk22 attack pattern.
    
    He will also occasionally create a mirror image of himself on the platform.  
    If this occurs, equip the thermal goggles to determine which is the real one 
    and begin shooting at him.  
    
    Be sure to keep the stamina gauge at 75% or higher since this will allow for 
    staying underwater for a longer amount of time.  There are numerous Maroon 
    Sharks and Arrowana in the water that can be killed and used for food.  Use 
    the M1911A1 with suppressor to shoot the fish since this gun will not use the 
    ammunition needed to defeat The Pain and the suppressor will not reveal your 
    position.
    
    Once his life or stamina gauge is empty, the battle is over and a final 
    cutscene with The Pain will be seen.  After the final cutscene is complete, 
    move toward the tunnel to the northeast.  If The Pain was killed using non-
    lethal means, move into the tunnel; otherwise climb onto the ledge to the 
    right (east) before entering the tunnel.  Follow the ledge and roll onto the 
    platform where The Pain had been.  Pick up the hornet stripe camouflage 
    [UNIFORM/HORNET STRIPE] and then move into the tunnel to the northeast.  When 
    worn, this camouflage allow bees to stick to you after shooting a hive and 
    attack enemies.  
    
    Additional weapons/items in area: 
       Mk22 BULLET - On rock in northeast corner of area
       M37 BULLET - On rock in northeast corner of area
       AK-47 BULLET - On rock in southeast corner of area
       M1911A1 BULLET - Under water in southeast corner of area
       GRENADE - Underwater in center of area, south of The Pain's platform
       Kerotan Frog - After the battle, swim to the south platform (where the
                      battle started).  The frog is located on a ledge near the
                      top of the north side of the large opening in the ceiling.
    
    ******************************************************************************
    5.5 Operation Snake Eater (Part 4)
    ******************************************************************************
    
    ******************************************************************************
    5.5.1 Chyornaya Pescheva Entrance
    ******************************************************************************
    
    Follow the tunnel until reaching the open section where you will see a 
    cutscene of soldiers flying overhead in hovercrafts.  Continue following the 
    tunnel until reaching the next open section.  There is a bat cave alcove in 
    the northwest corner of the area.  Crawl into the alcove to pick up two 
    claymore mines [CLAYMORE], M1911A1 ammunition [M1911A1 BULLET] and Mk22 
    ammunition [Mk22 BULLET] and AK-47 ammunition [AK-47 BULLET].  After 
    retrieving the items, return to the open area and continue following the 
    tunnel north to the cave entrance.
    
    Additional weapons/items in area: 
       Kerotan Frog - On the ledge above the entrance to the bat cave alcove (only
                      visible when standing at the back of the alcove).
    
    ******************************************************************************
    5.5.2 Ponizovje South
    ******************************************************************************
    
    After entering the area, there is a soldier to the northeast in a hovercraft 
    with a searchlight over the east shore of the river, will move north and south 
    and shine the spotlight on the river.  (VERY EASY/EASY: There is another 
    soldier in a hovercraft to the north of the first soldier along the east shore 
    and will also shine the spotlight on the river.)  (HARD/EXTREME: There is 
    another soldier in a hovercraft along the west shore and will also shine the 
    spotlight on the river.)  Swim as quickly as possible through the area being 
    searched.  A soldier may catch a glimpse of you and become suspicious, but as 
    long as you swim past his search area, you will not be seen.  
    
    Continue swimming north along the river until reaching the section where it 
    widens.  (NORMAL/HARD/EXTREME: There is another soldier in a hovercraft above 
    the widened section.)  Quickly swim north until reaching the split in the 
    river.  Proceed down the left (west) path.
    
    Tip: Wearing the crocodile cap will allow you to swim through the river 
    without being detected, even when passing directly under the searchlights.
    
    Additional weapons/items in area: 
       CHAFF G - West bank of river in area patrolled by second hovercraft soldier
       Kerotan Frog - Behind rock on left (west) side of the river just north of 
                      the south end (Note: Only a small portion of the
                      frog's head is visible.)
    
    ******************************************************************************
    5.5.3 Ponizovje West
    ******************************************************************************
    
    Move west toward the docks until reaching the tree in the water on the left.  
    There is a soldier standing on the right (north) side of the dock who will 
    begin walking to the left (south) side of the dock.  Shoot him with the Mk22.  
    There is another guard standing on the far right (north) side of the dock near 
    the door to the armory.  Continue moving west until the soldier can be seen 
    and shoot him with the Mk22.  (HARD/EXTREME: There is another soldier standing 
    near the crates in the northwest corner of the dock.  He will hear the first 
    shot, radio in and a caution mode will occur.  However, no additional soldiers 
    will arrive.  Shoot the soldier with the Mk22 when he sees the body of the 
    first soldier and moves to investigate.)
    
    Once all soldiers are asleep, swim to the far south end and pick up the 
    M1911A1 suppressor [SP/M1911A1] at the bottom of the dock.  Swim north until 
    reaching the wooden dock and climb onto it.  Pick up the Mk22 ammunition [Mk22 
    BULLET] and M1911A1 ammunition [M1911A1 BULLET] in the first boat on the right 
    (east).  Pick up the white phosphorous grenade [WP G] in the boat on the left 
    (west).  Pick up the stun grenade [STUN G] in the second boat on the right.  
    Continue north along the dock until reaching the end and pick up the Mk22 
    suppressor [SP/Mk22] in the northwest corner behind the crates.  
    
    Proceed to the armory door in the northeast corner.  Enter the building and 
    pick up the sniper rifle [SVD], Mk22 ammunition [Mk22 BULLET], TNT [TNT], AK-
    47 ammunition [AK-47 BULLET] and grenade [GRENADE].  After collecting the 
    items, exit the armory and proceed south into the water.  Follow the cliff 
    south and then right (east) to exit the area.
    
    Additional weapons/items in area: 
       Kerotan Frog - Underwater in drainage tunnel on the left (west) side of the
                      concrete dock
    
    ******************************************************************************
    5.5.4 Ponizovje South
    ******************************************************************************
    
    Follow the path until reaching the split in the river.  Turn left (west) and 
    follow the path.  (NORMAL/HARD/EXTREME: Be cautious of the soldier in the 
    hovercraft to the right (east) at the river split.)
    
    Additional weapons/items in area: 
       CHAFF G - West bank of river in area patrolled by hovercraft soldier
       Kerotan Frog - Behind rock on left (west) side of the river just north of 
                      the south end (Note: Only a small portion of the
                      frog's head is visible.)
    
    ******************************************************************************
    5.5.5 Ponizovje Warehouse: Exterior
    ******************************************************************************
    
    After entering the area, a cutscene with Sokolov, Volgin, Ocelot, The Boss, 
    The Fear and The End will be seen.  Once the cutscene is over, a solider will 
    wheel The End into the warehouse through the large, orange door to the 
    northwest.  There is a soldier standing on the wooden dock in the center of 
    the area and will walk to the east side of the dock.  (VERY 
    EASY/EASY/NORMAL/HARD: There is also a soldier walking behind the crates on 
    the west side of the dock.)  (EXTREME: There is also a soldier standing to the 
    north of the crates on the west side of the dock.)  (NORMAL/HARD/EXTREME: 
    There is a soldier patrolling near the warehouse entrance to the northeast.)  
    Shoot the soldier standing on the wooden dock with the Mk22.  
    (NORMAL/HARD/EXTREME: Move west until the warehouse entrance can be seen and 
    shoot the soldier when he stops at the top of the stairs near the entrance.)  
    (VERY EASY/EASY/NORMAL/HARD: The final soldier will see the body of the first 
    soldier and move along the dock to investigate.  Shoot him before he reaches 
    the body and is able to wake the soldier.)  (EXTREME: Move west until the 
    soldier standing to the north of the crates on the west side of the dock can 
    be seen.  Shoot him with the Mk22.)  Each soldier must be shot in the head or 
    a caution mode will occur and the soldier will radio in.  Once the soldier 
    radios in, a support team will arrive and wake any sleeping soldiers.  
    
    Once all of the soldiers are asleep, swim to the southwest corner and pick up 
    the SVD ammunition [SVD BULLET] on the bottom.  Swim under the boat on the 
    right (east) side of the wooden dock and pick up the M1911A1 ammunition 
    [M1911A1 BULLET].  Climb onto the dock and pick up the Mk22 ammunition [Mk22 
    BULLET] and stun grenade [STUN G] in the left (west) boat.  Pick up the AK-47 
    ammunition [AK-47 BULLET] in the right (east) boat.  Go north to the end of 
    the dock and pick up the smoke grenade [SMOKE G] located behind the barrels to 
    the left.  Proceed east until reaching the wooden dock along the wall.  Dive 
    into the water and pick up the M1911A1 suppressor [SP/M1911A1] and M1911A1 
    ammunition [M1911A1 BULLET] under the eastern section of the wooden dock.  
    Climb onto the dock and go through the warehouse entrance in the northeast 
    corner.
    
    Tip: You can skip the upcoming boss battle in Sokrovenno by using the SVD to 
    kill The End.
    
    Additional weapons/items in area: 
       M37 BULLET - On bottom by canal gate on east side
       Kerotan Frog - On top of right (north) post of canal gate in southwest
                      corner
    
    ******************************************************************************
    5.5.6 Ponizovje Warehouse
    ******************************************************************************
    
    After entering the warehouse, change the camouflage uniform to Splitter and 
    the face paint to Splitter.  Proceed up the stairs to the door leading into 
    the warehouse.  (NORMAL/HARD/EXTREME: There is a soldier patrolling 
    counterclockwise in the south section.)  There is a soldier patrolling 
    counterclockwise in the north section and another soldier patrolling on the 
    floor at the top of the north stairs.  (EXTREME: There is also a soldier 
    patrolling on the second floor of the north stairs.)  Crawl through the door, 
    turn south and crawl to the corner.  Pick up the antidote [ANTIDOTE] and serum 
    [SERUM] in the corner.  (VERY EASY/EASY: Look northwest through the railing 
    into the warehouse and shoot the soldier in the north section when he stops 
    near the crates on the west side.)  (NORMAL/HARD/EXTREME: Look west through 
    the railing into the warehouse and shoot the soldier with the Mk22 when he 
    stops in the southwest corner.)  
    
    (EXTREME: The soldier patrolling in the north section will be between the 
    north and south sections and will either take a defensive position or move to 
    investigate.  If he moves to investigate, shoot him with the Mk22 before he is 
    able to wake up the soldier.  The soldier on the second floor to the north 
    will see the body of the first soldier and move down the stairs to 
    investigate.  Wait until he moves between the north and south sections and 
    shoot him with the Mk22 before he is able to wake up the soldier.  If the 
    soldier patrolling in the north section was not shot before, he will see one 
    of the bodies and move to investigate.  Shoot him with the Mk22 before he is 
    able to wake up either of the sleeping soldiers.)
    
    Climb over the railing and drop down onto the floor.  (NORMAL/HARD: Quickly 
    move to the body and drag it out of view to the south side of the crates.)  
    Pick up the bandage [BANDAGE] in the southwest corner and then pick up the 
    Desert face paint [FACE/DESERT] in the southeast corner of the alcove with the 
    large, orange door.  (NORMAL/HARD: Move back to the south side of the crates 
    and press your body against the crates to determine the location of the 
    soldier patrolling in the north section.  When the soldier is out of view 
    (walking on either the north or east side of the crates), move north along the 
    east side of the crates until reaching the south side of the crates against 
    the east wall.  When the soldier begins walking north, stalk around the crates 
    behind him and shoot him with the Mk22 when he stops in the northeast corner.)
    
    Move up the stairs to the second floor and locate the soldier on the top 
    floor.  If he is stopped at the south end of the floor, wait until he moves 
    north past the stairs.  If he is moving toward the north hall or the south end 
    of the floor, stalk up the third flight of stairs and shoot him with the Mk22 
    when he stops and before he turns around.
    
    Once the final soldier is asleep, go back down the stairs and go back down the 
    stairs to the second floor.  Go through the door to the north and pick up the 
    mousetrap [MOUSETRAP], Russian noodles [R.NOODLES] and calorie mate [R.C MATE] 
    inside of the room.  Exit the room and retrieve the styptic [STYPTIC] and 
    disinfectant [DISINFECT] on the south end of the floor.  Climb over the west 
    railing and drop onto the top of the crates.  Pick up the Mk22 suppressor 
    [SP/Mk22].  Proceed up the stairs to the top floor and follow the north 
    hallway to the exit.
    
    Additional weapons/items in area: 
       Kerotan Frog - On top of the center support beam near the ceiling on the 
                      right (east) side (climb onto the top of the crates in the
                      south section to see it)
    
    ******************************************************************************
    5.5.7 Graniny Gorki South
    ******************************************************************************
    
    Follow the path north until reaching the fork and then proceed along the right 
    path.  Continue traveling along the path until reaching the large rock in the 
    center of the area.  There is a trip wire on the right side connected to a 
    tree on the right side of the rock that when broken, will cause a large log 
    with spikes to swing into the path.  Crawl under the trip wire and continue 
    following the path north.
    
    Tip: It is a good idea to hunt and pick up the poison dart frogs (R.FROG C) in 
    the area since they will be needed during the next boss battle and it is 
    easier to acquire them now instead of during the battle.  The poison dart 
    frogs have a red body and blue legs and there are six in the area: two in the 
    south section near the area's entrance, two to the south of the large rock in 
    the center of the area and two to the north of the large rock.
    
    Tip: Using the thermal goggles will make the trip wires and traps in the area 
    easier to see.
    
    Additional weapons/items in area: 
       LF MED - South side of a trap on a ledge on the east side (ledge can be
                accessed from the north end of it)
       BOOK - Southwest section near trip wire
       R.NOODLES - Northwest corner next to trip wire
       Kerotan Frog - On branch of the tree to the left (west) of path leading
                      north out of the area.
    
    ******************************************************************************
    5.5.8 Graniny Gorki Lab Exterior: Outside Walls
    ******************************************************************************
    
    After entering the area, change the camouflage uniform to Black and the face 
    paint to Black.  There is a soldier standing to the right on the south side of 
    the southeast corner of the wall.  (HARD/EXTREME: There is another soldier 
    walking on the east side of the southeast corner of the wall.)  There is 
    another soldier patrolling to the left near the southwest corner of the wall.  
    There is also a guard dog walking along the center of the south wall.  Shoot 
    the soldier standing on the south side of the southeast corner of the wall 
    with the Mk22.  (HARD/EXTREME: Shoot the soldier on the east side of the 
    southeast corner of the wall when he sees the body of the first soldier and 
    moves to investigate.)
    
    Once the soldier is asleep, move east along the electrical fence to pick up 
    the Mk22 suppressor [SP/Mk22] (beware of the snake in the grass near the 
    item).  Move west along the cliff until reaching the path leading south into 
    the previous area.  Crawl west and after passing the first tree, change the 
    camouflage uniform to Tiger Stripe and shoot the guard dog with the Mk22.  If 
    the soldier patrolling near the southwest corner of the wall comes to 
    investigate, shoot him when he does.  Otherwise, continue crawling west and 
    shoot him (beware of the snake in the grass near the second tree).
    
    Once the soldiers and dog are asleep, move to the west end of the electrical 
    fence.  Crawl under the gap in the fence and travel north to the west wall.  
    Pick up the M1911A1 suppressor [SP/M1911A1] next to the wall and crawl through 
    the opening on the west side of the southwest corner.
    
    Additional weapons/items in area: 
       Kerotan Frog - On hill between two trees to the left (west) of the
                      southwest corner of the wall.
    
    ******************************************************************************
    5.5.9 Graniny Gorki Lab Exterior: Inside Walls
    ******************************************************************************
    
    After entering the area, change the camouflage uniform to Black.  There is a 
    soldier patrolling nearby to the north and another patrolling further north on 
    the west side of the building.  (HARD: There is a soldier patrolling east and 
    west between the trucks and will walk in front of the building.)  (EXTREME: 
    There is a soldier patrolling east and west to the south of the trucks.)  
    There is another soldier patrolling in front of the building by the right 
    (southeast) corner.  Crawl left to the edge of the grass, use the Mk22 to 
    shoot the closest soldier and then shoot the soldier patrolling further north.  
    
    Once both soldiers are asleep, change the camouflage uniform to Tiger Stripe.  
    Crawl east under the truck on the right (south) and pick up the M1911A1 
    ammunition [M1911A1 BULLET] and Mk22 ammunition [Mk22 BULLET].  (HARD: Shoot 
    the soldier patrolling east/west between the trucks with the Mk22 when he is 
    walking away.)  (EXTREME: Shoot the soldier patrolling east/west to the south 
    of the trucks with the Mk22 when he is walking west before he reaches the 
    trucks.)  Shoot the soldier patrolling by the southeast corner with the Mk22.  
    
    Once the soldier is asleep, crawl out from under the truck and move to the 
    east side of the building.  There is a building (armory) with a silver door to 
    the right of the main building.  Go through the silver door into the armory 
    and pick up the AK-47 ammunition [AK-47 BULLET], M37 ammunition [M37 BULLET], 
    TNT [TNT], XM16E1 [XM16E1] and SVD ammunition [SVD BULLET].  Exit the armory 
    and go to the front (south side) of the main building.  Enter the building 
    through the door on the right.
    
    Additional weapons/items in area: 
       CLAYMORE - Behind northwest corner of main building
       SMOKE G - Behind northwest corner of main building
       Kerotan Frog - Inside of west window of small building along east wall
    
    ******************************************************************************
    5.5.10 Graniny Gorki Lab 1F
    ******************************************************************************
    
    After entering the building, change the camouflage uniform to Scientist and 
    face paint to none.  Only if the scientist uniform is being worn, the soldiers 
    will not notice you.  However, if you bump into a soldier, he will look at you 
    but as long as you do not move until he says to get back to work, he will 
    ignore you.  If another scientist spots you, he will move closer to look at 
    you.  When he does, turn your back towards him until he walks away.  If your 
    face is seen, he will cry out, an alert mode will occur and the alarm will be 
    sounded.  In addition, the normal weapons cannot be selected while wearing the 
    scientist uniform.
    
    Proceed west through the lobby to the west hallway.  There is a soldier 
    patrolling in the hallway who also goes through the door in the corner at the 
    far end of the hall.  Proceed north past the soldier and go through the door 
    at the end into the foyer.  There is a soldier patrolling counterclockwise 
    through the foyer and another soldier patrolling on the second floor.  Go east 
    across the foyer until reaching the stairs and travel down the stairs.
    
    Additional weapons/items in area: 
       Kerotan Frog - On top of lockers in east hallway (Note: You will need to
                      change the camouflage uniform, shoot the frog and then 
                      change the camouflage uniform back to Scientist.)
    
    ******************************************************************************
    5.5.11 Graniny Gorki Lab B1 West
    ******************************************************************************
    
    When reaching the bottom of the stairs, follow the hallway until reaching the 
    west hallway.  (VERY EASY/EASY/NORMAL: There is a soldier patrolling in the 
    west hallway and he will go into the room on the right side of the hall.  When 
    the soldier is in the hallway, move through the door on the right into the 
    room and pick up the cig gas spray [CIG SPRAY].)  (HARD/EXTREME: There is a 
    soldier patrolling in the south and west hallways and he will go into the room 
    on the right side of the hall.  Move through the door on the right into the 
    room and pick up the cig gas spray [CIG SPRAY].)  Equip the cig gas spray, 
    return to the hallway and go through the wooden door on the left side of the 
    hall.
    
    When entering the room, there is a scientist pacing at the north end of the 
    room.  (HARD/EXTREME: There is a soldier walking counterclockwise around the 
    room.  Stand near the door and when the soldier passes by, move behind him and 
    use the cig gas spray.)  Crawl under the table to the north end.  When the 
    scientist stops on the left or right side, crawl out from underneath the 
    table, move behind him and use the cig gas spray before he turns around.  Once 
    the scientist is asleep, open the left locker in the corner and pick up the 
    knockout handkerchief [HANDKER].  Go through the door in the northeast corner 
    into the computer room.  
    
    After entering the room, there is a scientist who will move between two 
    cubicles on the left (west) side.  There is another scientist in the middle 
    cubicle on the right who will occasionally walk to the north end of the room 
    and then back to the cubicle.  (EXTREME: There is a soldier standing near the 
    northwest corner of the room.)  Move to the southeast corner of the room and 
    pick up the battery [BATTERY].  Move north until both scientists can be seen 
    by moving slightly north and then immediately turning south.  Once both 
    scientists are in a cubicle, run north, pick up the XM16E1 suppressor 
    [SP/XM16E1] in the last cubicle on the right and run through the door in the 
    northwest corner.  Continue traveling west and when approaching the office 
    door, a cutscene with Granin will be seen where he will give you a key card 
    [KEY A].
    
    After the cutscene is over, slowly open the east door back into the computer 
    room.  After the door is open, IMMEDIATELY and quickly enter and run east and 
    then south through the corridor leading between the cubicles to the door in 
    the southwest corner before being spotted by the scientists.  Do not hesitate 
    or one of the scientists will turn and spot you.
    
    Slowly open the door.  There is a scientist walking in the north section of 
    the room.  (HARD/EXTREME: There is a soldier walking counterclockwise around 
    the room.)  Quickly run to the door in the southeast corner and go through it 
    into the hall before being spotted by the scientist.  (VERY EASY/EASY/NORMAL: 
    There is a soldier patrolling in the west hallway and he will go into the room 
    on the right side of the hall.)  (HARD/EXTREME: There is a soldier patrolling 
    in the south and west hallways and he will go into the room on the right side 
    of the hall.)  Move past the soldier, follow the hallway until reaching the 
    stairs and go up the stairs.
    
    Additional weapons/items in area: 
       Kerotan Frog - On top of table near locker containing knockout handkerchief
                      in room with first scientist
    
    ******************************************************************************
    5.5.12 Graniny Gorki Lab 1F
    ******************************************************************************
    
    When reaching the top of the stairs, turn left and follow the hallway to the 
    foyer.  There is a soldier patrolling counterclockwise through the foyer and 
    another soldier patrolling on the second floor.  Proceed west across the foyer 
    until reaching the wooden doorway.  There is a soldier patrolling in the 
    hallway who will also enter the foyer through the door.  Slowly open the door 
    and follow the hallway south until reaching the hallway on the right.  
    
    (NORMAL/HARD/EXTREME: There is a soldier patrolling in the hallway.)  Follow 
    the hallway until it turns north.  (NORMAL/HARD/EXTREME: A soldier patrols the 
    hallway and through the red, metal door on the left into the courtyard.)  On 
    the right side of the hallway, there are several lockers.  Pick up the cig gas 
    spray ammunition [CIG SPRAY BULLET] in the second locker from the right 
    (south).  
    
    Proceed through the wooden door on the left side of the hall into the library.  
    There is a scientist in the northwest section walking between the bookcases.  
    Press your body against the first bookcase to determine the scientist's 
    location.  When he is walking away, move behind him and use the cig gas spray.  
    Once the scientist is asleep, pick up the bandage [BANDAGE], ointment 
    [OINTMENT], suture kit [SUTURE KIT] and serum [SERUM] in the room.  Once all 
    of the items have been collected, return to the hallway, proceed north to the 
    stairs and go down the stairs.
    
    Additional weapons/items in area: 
       Kerotan Frog - On top of lockers in east hallway (Note: You will need to
                      change the camouflage uniform, shoot the frog and then 
                      change the camouflage uniform back to Scientist.)
    
    ******************************************************************************
    5.5.13 Graniny Gorki Lab B1 East
    ******************************************************************************
    
    When reaching the bottom of the stairs, follow the hallway south until 
    reaching the door to the room on the right.  (NORMAL/HARD/EXTREME: A soldier 
    patrols in the hallway and the room.  Wait until the soldier is not in the 
    room.)  Proceed inside and pick up the Mk22 ammunition [Mk22 BULLET], antidote 
    [ANTIDOTE], SVD ammunition [SVD BULLET] and M37 ammunition [M37 BULLET] under 
    the south desk.  
    
    Once the items have been collected, return to the hallway and follow it to the 
    south hallway.  (VERY EASY/EASY/NORMAL/HARD: There is a soldier patrolling in 
    the south hallway.)  (EXTREME: There is a soldier patrolling on the west end 
    of the south hallway and a soldier patrolling on the east end of the south 
    hallway.)  Be careful of the poisonous tarantula on the floor at the east end 
    of the hall.  Proceed west through the hallway until reaching the second 
    prison cell (with an open door).  Pick up the life medicine [LF MED] under the 
    bed.  Move to the third cell and pick up the mousetrap [MOUSETRAP] in the 
    northwest corner near the toilet.  
    
    After collecting the item, return to the hallway and follow it east and then 
    north until reaching the stairs.  Proceed up the stairs until reaching the top 
    floor.
    
    Additional weapons/items in area: 
       Kerotan Frog - On top of table in third cell (be sure the soldier walking
                      in the west end of the hall is out of view before punching
                      the frog)
    
    ******************************************************************************
    5.5.14 Graniny Gorki Lab 2F
    ******************************************************************************
    
    When reaching the top of the stairs, turn left and follow the hallway into the 
    foyer area.  (NORMAL/HARD/EXTREME: There is a soldier patrolling in the south 
    and east hallways.)  There is a soldier to the north in the east hallway who 
    will enter the second door on the right.  Proceed past the soldier and move 
    west around the foyer to the hallway on the west side.  Follow the hallway 
    until reaching the end.  Go through the red door and pick up the book [BOOK] 
    on the roof.  Proceed through the wooden door and pick up a calorie mate [R.C 
    MATE] and two instant noodles [R.NOODLES] in the room.  
    
    Once the items have been collected, return to the hallway and follow it to the 
    east side of the foyer.  Proceed through the first door (wooden) on the right 
    into the library.  Pick up the Mk22 suppressor [SP/Mk22] next to the desk in 
    the southeast corner of the room.  
    
    Move back to the hallway and go through the second door on the right into the 
    bathroom.  When the soldier is not in the room, go to the last stall (that is 
    locked) and punch/kick the door until it falls off.  Pick up the Fly 
    camouflage [UNIFORM/FLY] inside of the stall.  
    
    After collecting the camouflage, return to the hallway and follow it west into 
    the locker room.  Exit the room through the red door on the west wall.
    
    Additional weapons/items in area: 
       XM16E1 BULLET - Inside of first locker from left (west) in locker room
       AK-47 BULLET - Inside of second locker from left (west) in locker room
    
    ******************************************************************************
    5.5.15 Graniny Gorki Lab Exterior: Inside Walls
    ******************************************************************************
    
    Climb over the railing and drop to the ground.  Pick up the claymore mine 
    [CLAYMORE] and smoke grenade [SMOKE G] next to the building.  Change the 
    camouflage uniform to Leaf, face paint to Woodland and move to the west side 
    of the building.  There is an opening in the wall in the grass.  Crawl through 
    the opening into the air vent.  Continue crawling and when reaching the 
    intersection, turn left and pick up the Oyama face paint [FACE/OYAMA].  Crawl 
    back out of the vent.  
    
    There is a soldier patrolling near the southwest corner of the building and 
    another soldier patrolling further south near the southwest corner of the 
    exterior wall.  (HARD: There is a soldier patrolling east and west between the 
    trucks and will walk in front of the building.)  (EXTREME: There is a soldier 
    patrolling east and west to the south of the trucks.)  There is another 
    soldier patrolling in front of the building by the southeast corner.  Crawl 
    south to the edge of the grass and shoot both soldiers with the Mk22.  Be sure 
    to shoot the second soldier before he sees the other soldier's body and is 
    able to wake him.  (HARD: If the soldier patrolling between the trucks is 
    visible and is walking east, quickly begin moving southwest.  Otherwise, shoot 
    him with the Mk22 before moving.)  Move southwest until reaching the southwest 
    corner of the exterior wall and crawl through the opening in the wall.
    
    Additional weapons/items in area: 
       M1911A1 BULLET - Under south truck
       Mk22 BULLET - Under south truck
       AK-47 BULLET - Inside of armory next to east side of main building
       M37 BULLET - Inside of armory next to east side of main building
       TNT - Inside of armory next to east side of main building
       XM16E1 BULLET - Inside of armory next to east side of main building
       SVD BULLET - Inside of armory next to east side of main building
       Kerotan Frog - Inside of west window of small building along east wall
    
    ******************************************************************************
    5.5.16 Graniny Gorki Lab Exterior: Outside Walls
    ******************************************************************************
    
    Move north and pick up the M1911A1 suppressor [SP/M1911A1] next to the wall.  
    Move south until reaching the corner of the wall.  There is a soldier 
    patrolling along the south side of the wall near the corner.  There is also a 
    guard dog walking near the center of the wall and another soldier patrolling 
    west along the south side of the wall.  (HARD/EXTREME: There is a soldier 
    walking along the east side of the southeast corner of the wall.)  Press your 
    body against the wall at the corner to determine the soldier's location.  When 
    the soldier turns east and begins walking away, stalk around the corner and 
    tranquilize him with the Mk22.
    
    Once the soldier is asleep, move southwest to the gap in the electrical fence 
    and crawl under (beware of the snake in the grass near the tree after crawling 
    under the fence).  Change the camouflage uniform to Tiger Stripe.  Crawl east 
    and shoot the guard dog with the Mk22.  If the soldier patrolling near the 
    southeast corner of the wall comes to investigate, shoot him when he does.  
    Otherwise, continue crawling east and shoot him.  (HARD/EXTREME: Move east 
    until reaching the path leading south.  Crawl east and shoot the soldier 
    walking along the east side of the southeast corner of the wall when he is in 
    view.)
    
    Once the soldiers and dog are asleep, travel east along the electrical fence 
    and pick up the Mk22 suppressor [SP/Mk22] in the grass near the east corner.  
    Turn around and go west until reaching the path leading south.  Follow the 
    path south.
    
    Additional weapons/items in area: 
       Kerotan Frog - On hill between two trees to the left (west) of the
                      southwest corner of the wall.
    
    ******************************************************************************
    5.5.17 Graniny Gorki South (The Fear boss battle)
    ******************************************************************************
    
    After the opening cutscene with The Fear, his life and stamina gauge will be 
    displayed.  You will have a poisoned crossbow arrow injury that you need to 
    treat.  Select Cure from the Survival Viewer menu, heal the poison with serum 
    and the crossbow arrow with the survival knife, styptic, and bandage.  Refer 
    to the Medical Treatment section for additional information.  
    
    The Fear is wearing camouflage that makes him appear invisible and he will 
    jump from tree to tree.  This jumping will drain his stamina gauge.  Use the 
    thermal goggles to see him, but watch the battery life indicator.  
    Occasionally he will stop on a branch and shoot crossbow arrows at you.  He 
    will either shoot multiple arrows or shoot a single "special" arrow (flaming 
    or with a grenade attached).  Before attacking, he will always say something 
    to you.  When his stamina reaches 50%, he will say that he is hungry, move to 
    the ground, find food and eat it.  This will restore his stamina to full 
    strength.
    
    Once the injuries are cured, hunt and pick up the poison dart frogs (R.FROG C) 
    in the area if you did not do so when in the area previously.  The poison dart 
    frogs have a red body and blue legs and there are five in the area: two 
    northwest of the large rock in the center, one southwest of the large rock and 
    two in the south section near the area's south entrance.  Once you have the 
    frogs, remove all of them from the backpack and throw each of them into a 
    single area.  If The Fear says something indicating he is about to attack, 
    begin running and once the attack is completed, continue throwing the frogs.
    
    Once all of the frogs have been thrown, equip the Mk22 and remove the 
    suppressor (if attached).  Equip the thermal goggles and locate The Fear.  If 
    he makes a comment indicating he is about to attack, begin running and once 
    the attack is completed, continue looking for him.  Once he is located, follow 
    his movements until he stops on a branch (indicating he is getting ready to 
    shoot).  Once he stops, shoot him with the Mk22.  He will not attack and will 
    begin jumping again.  Continue this pattern of locating him and shooting him 
    when he stops until his stamina gauge reaches 50% and he says he is hungry.
    
    Once The Fear says that he is hungry, he will move to the ground to find food.  
    He will go for prepared food first (i.e., food that has already been turned 
    into rations and can be picked up).  Aim for the area where the poison dart 
    frogs were thrown.  When The Fear stops and begins eating, shoot him with the 
    Mk22.  When he eats the frogs, he will become sick (since they are poisonous), 
    lose additional stamina and will move back into the trees.  He will 
    immediately come back down and try to find food again.  Shoot him again when 
    he comes to the poison dart frogs. 
    
    Once his life or stamina gauge is empty, the battle is over and a final 
    cutscene with The Fear will be seen.  After the final cutscene is complete, if 
    The Fear was defeated using non-lethal means, pick up the spider camouflage 
    [UNIFORM/SPIDER] to the southwest.  When worn, this camouflage will steadily 
    decrease your stamina.  Proceed south along the path.
    
    Additional weapons/items in area: 
       AK-47 BULLET - Northwest corner next to trip wire
       M37 BULLET - Northeast corner next to cliff
       GRENADE - Southwest corner to the right of quicksand
       XM16E1 BULLET - East side in the center of trees
       Mk22 BULLET - Southeast corner on ledge near trip wire (ledge can be
                     accessed from the north end of it)
       M1911A1 BULLET - Top of rock in center (rock can be accessed by climbing
                        the tree on the south side, walking along the branch and
                        dropping down onto the rock)
       Kerotan Frog - On branch of tree to left (west) of path leading north out 
                      of the area.
    
    ******************************************************************************
    5.6 Operation Snake Eater (Part 5)
    ******************************************************************************
    
    ******************************************************************************
    5.6.1 Ponizovje Warehouse
    ******************************************************************************
    
    After entering the warehouse, change the camouflage uniform to Splitter and 
    the face to Splitter.  While staying as close to the east and north walls as 
    possible, SLOWLY move along the hallway until reaching the top of the stairs.  
    (NORMAL/HARD/EXTREME: A soldier patrols along the east side of the second 
    floor.)  There are two soldiers patrolling on the ground floor: one around the 
    crate in the north section and the other around the crate in the south 
    section.  (EXTREME: There is a soldier patrolling along the ledge in the 
    southeast corner.)  Crawl 1/2 way down the stairs.  (NORMAL/HARD/EXTREME: 
    Shoot the soldier on the second floor when he stops near the south railing.)  
    Shoot the soldier in the north section of the ground floor with the Mk22 and 
    then shoot the soldier in the south section.  (EXTREME: The soldier patrolling 
    on the ledge will see the soldier in the south section being shot.  Shoot him 
    with the Mk22 before he is able to wake him.)
    
    Once all of the soldiers are asleep, proceed down the stairs to the second 
    floor.  Go through the door to the north and pick up the mousetrap 
    [MOUSETRAP], Russian noodles [R.NOODLES] and calorie mate [R.C MATE] inside of 
    the room.  Exit the room and retrieve the styptic [STYPTIC] and disinfectant 
    [DISINFECT] on the south end of the floor.  Climb over the west railing and 
    drop onto the top of the crates.  Pick up the Mk22 suppressor [SP/Mk22].  Jump 
    off the crate, travel to the southwest corner and pick up the bandage 
    [BANDAGE] in the corner.  Move to the stairs in the southeast corner.  Go up 
    the stairs and pick up the antidote [ANTIDOTE] and serum [SERUM] at the south 
    end of the floor.  Move through the open door on the right at the south end of 
    the floor.  Go down the stairs and follow the hallway.  (Note: The following 
    four sections are only needed in order to obtain the water face paint.  If the 
    water face paint is not wanted, go through the red door on the right instead 
    of the open door and follow the hallway to Svyatogornyj South.)
    
    Additional weapons/items in area: 
       Kerotan Frog - On top of the center support beam near the ceiling on the 
                      right (east) side (climb onto the top of the crates in the
                      south section to see it)
    
    ******************************************************************************
    5.6.2 Ponizovje Warehouse: Exterior
    ******************************************************************************
    
    After entering the area, DO NOT MOVE!  A soldier is standing on the dock to 
    the south and he will walk south along the east dock.  There is a soldier 
    standing by the crates in the northwest corner.  (VERY EASY/EASY/NORMAL/HARD: 
    The soldier will walk south along the west dock.)  (NORMAL/HARD/EXTREME: There 
    is another soldier in the northwest corner that will walk up the stairs, stop 
    and face south at the end of the hallway you are standing (you will not be 
    spotted you unless you move south along the hallway).  Wait for the soldier to 
    stop at the end of the hallway and when he does, shoot him with the Mk22.)
    
    (VERY EASY/EASY/NORMAL/HARD: When the soldier standing on the dock to the 
    south turns and begins walking, slowly turn right and go down the stairs.  
    Proceed south and jump into the water.  Change the camouflage uniform to 
    Water.  Quickly swim to the bottom and swim south (under the wooden dock 
    structure) until reaching the cliff.  Do not surface before reaching the cliff 
    or you will be spotted by one of the soldiers on the docks.  Once the cliff 
    has been reached, swim to the left (east).)  (EXTREME: Move south until the 
    soldier standing by the crates in the northwest corner can be seen.  When the 
    soldier on the dock to the south begins walking south along the dock, shoot 
    him with the Mk22 and then quickly shoot the soldier in the northwest corner.  
    Turn right and go down the stairs.  Proceed south and jump into the water.  
    Change the camouflage uniform to Water.  Swim southeast until reaching the 
    exit.)
    
    Additional weapons/items in area: 
       M1911A1 BULLET - Under the boat on the east side of the wooden dock
       Mk22 BULLET - Inside of west boat
       STUN G - Inside of west boat
       AK-47 BULLET - Inside of west boat
       SMOKE G - Behind barrels in northwest corner of dock
       SP/M1911A1 - Under the eastern section of the wooden dock
       M1911A1 BULLET - Under the eastern section of the wooden dock
       SVD BULLET - On bottom by canal gate in southwest corner
       M37 BULLET - On bottom by canal gate on east side
       Kerotan Frog - On top of right (north) post of canal gate in southwest
                      corner
    
    ******************************************************************************
    5.6.3 Ponizovje South
    ******************************************************************************
    
    Swim south and when reaching the end of the river, pick up the water face 
    paint [FACE/WATER].  Swim north until reaching the split in the river and 
    continue north.  
    
    Additional weapons/items in area: 
       CHAFF G - West bank of river in wide area south of split
       M37 BULLET - Right (east) bank of the river just north of the south end
       Kerotan Frog - Behind rock on left (west) bank of the river just north of 
                      the south end (Note: Only a small portion of the
                      frog's head is visible.)
    
    ******************************************************************************
    5.6.4 Ponizovje Warehouse: Exterior
    ******************************************************************************
    
    There is a soldier standing on the wooden dock in the center of the area and 
    will walk to the east side of the dock.  (VERY EASY/EASY/NORMAL/HARD: There is 
    also a soldier walking behind the crates on the west side of the dock.)   
    (EXTREME: There is also a soldier standing to the north of the crates on the 
    west side of the dock.)  (NORMAL/HARD/EXTREME: There is a soldier patrolling 
    near the warehouse entrance to the northeast.)  Shoot the soldier standing on 
    the wooden dock with the Mk22.  (NORMAL/HARD: Move west until the warehouse 
    entrance can be seen and shoot the soldier when he stops at the top of the 
    stairs near the entrance.)  (EXTREME: The soldier near the warehouse entrance 
    will see the body and move to investigate.  Shoot him before he reaches the 
    body and is able to wake the soldier.)  The final soldier will see the body of 
    the first soldier and move along the dock to investigate.  Shoot him before he 
    reaches the body and is able to wake the soldier.  Each soldier must be shot 
    in the head or a caution mode will occur and the soldier will radio in.  Once 
    the soldier radios in, a support team will arrive and wake any sleeping 
    soldiers.
    
    Once all of the soldiers are asleep, swim to east dock.  Climb onto the dock 
    and pick up the Mk22 ammunition [Mk22 BULLET] and stun grenade [STUN G] in the 
    left (west) boat.  Pick up the AK-47 ammunition [AK-47 BULLET] in the right 
    (east) boat.  Go north to the end of the dock and pick up the smoke grenade 
    [SMOKE G] located behind the barrels to the left.  Proceed through the 
    warehouse entrance in the northeast corner.
    
    Additional weapons/items in area: 
       M1911A1 BULLET - Under the boat on the east side of the wooden dock
       SP/M1911A1 - Under the eastern section of the wooden dock
       M1911A1 BULLET - Under the eastern section of the wooden dock
       SVD BULLET - On bottom by canal gate in southwest corner
       M37 BULLET - On bottom by canal gate on east side
       Kerotan Frog - On top of right (north) post of canal gate in southwest
                      corner
    
    ******************************************************************************
    5.6.5 Ponizovje Warehouse
    ******************************************************************************
    
    Proceed up the stairs to the door leading into the warehouse.  (EXTREME: There 
    is a soldier patrolling just inside of the warehouse door.   Shoot him with 
    the Mk22 as he walks by.)  (NORMAL/HARD/EXTREME: There is a soldier patrolling 
    counterclockwise in the south section.)  There is a soldier patrolling 
    counterclockwise in the north section and another soldier patrolling on the 
    floor at the top of the north stairs.  Move north, go through the red door on 
    the right, and follow the hallway.
    
    Additional weapons/items in area: 
       ANTIDOTE - In corner to the south of the southeast entrance
       SERUM - In corner to the south of the southeast entrance
       BANDAGE - Southwest corner of warehouse
       SP/Mk22 - On top of crates in north section of warehouse
       STYPTIC - South end of second floor of warehouse
       DISINFECT - South end of second floor of warehouse
       MOUSETRAP - Inside of room at north end of second floor of warehouse
       R.NOODLES - Inside of room at north end of second floor of warehouse
       R.C MATE - Inside of room at north end of second floor of warehouse
       Kerotan Frog - On top of the center support beam near the ceiling on the 
                      right (east) side (climb onto the top of the crates in the
                      south section to see it)
    
    ******************************************************************************
    5.6.6 Svyatogornyj South
    ******************************************************************************
    
    Follow the path northeast until receiving a call from Eva.  Once the call is 
    complete, follow the path up the hill.  Pick up the book [BOOK] in the tall 
    grass in the center of the three trees to the left.  Continue following the 
    path north.
    
    Additional weapons/items in area: 
       Various medical supplies - Plants contain various medical supplies
       Kerotan Frog - South side of concrete above warehouse door
    
    ******************************************************************************
    5.6.7 Svyatogornyj West
    ******************************************************************************
    
    After entering the area, change the camouflage uniform to Tiger Stripe and the 
    face to Woodland.  Follow the path north until reaching the fork (after 
    passing between the green tree on the left and red rock on the right shortly 
    after entering the area).  Take the path on the left and follow it until 
    reaching a group of four trees.  There is a hollow log to the northwest of the 
    trees (beware of the trap between the trees and hollow log).  Move around the 
    trap and crawl into the hollow log.  There is a soldier approaching along the 
    path from the north (soldier is very hard to see).  Shoot the soldier with the 
    Mk22 as he approaches along the path.  Proceed north along the path down the 
    hill and follow the path until it turns east up a hill.  Proceed up the hill 
    until reaching the tall grass near a tree.  There is a soldier patrolling in a 
    counterclockwise circle to the southeast.  Use the thermal goggles and when 
    the soldier is out of view, proceed northeast along the cliff until reaching 
    the path.
    
    When reaching the path, follow it north.  (EXTREME: When the path turns east, 
    there is a soldier patrolling along the path to the east.  When the soldier is 
    walking east, stalk around the corner and shoot the soldier with the Mk22.)  
    Follow the path east and when it turns north again, follow it until reaching 
    the fallen trees.  There is a soldier walking around the top of the hill to 
    the northeast.  (NORMAL/HARD/EXTREME: There is a soldier that will walk down 
    the hill to the northwest.)  Change the camouflage uniform to Leaf and crawl 
    in the grass northeast up the hill until reaching the tree (beware of the trip 
    wire between the two eastern trees that is connected to a large log with 
    spikes).  When the soldier on top of the hill moves to the east side, shoot 
    him with the Mk22.  (NORMAL/HARD/EXTREME: The remaining soldier should be out 
    of view at the bottom of the hill to the northwest.)  Quickly crawl east until 
    reaching the path and follow it east (beware of the snare trap connected to 
    the tree on the right side of the path).
    
    Additional weapons/items in area: 
       XM16E1 BULLET - South side of trap in northwest corner of northern section 
       Kerotan Frog - On ledge to the left (west) of the north end of the hollow
                      log along the west path in southern section
    
    ******************************************************************************
    5.6.8 Svyatogornyj East
    ******************************************************************************
    
    After entering the area, change the camouflage uniform to Tiger Stripe.  
    Directly ahead to the north there is a fork in the path.  (VERY EASY/EASY: 
    Proceed along the left (west) path.)  (NORMAL/HARD: Two soldiers walking 
    together will approach on the left (west) path.  Quickly follow the right 
    (east) path until reaching the climbable tree on the left next to the cliff.  
    Climb the tree, walk onto the branch and jump onto the cliff.  The two 
    soldiers should be south of your position.  Slowly move behind them, shoot the 
    soldier in the rear with the Mk22 and then shoot the soldier in the front.)  
    (EXTREME: Three soldiers walking together will approach on the left (west) 
    path.  Quickly follow the right (east) path until reaching the climbable tree 
    on the left next to the cliff.  Climb the tree, walk onto the branch and jump 
    onto the cliff.  The three soldiers should be south of your position.)
    
    Follow the path north until reaching the fork at the large rock.  Proceed 
    along the left (west) path until it ends at the roof of a building.  Get into 
    the prone position.  (HARD/EXTREME: There is a soldier inside of the 
    building's west room and will be visible through the windows.  Use the thermal 
    goggles to locate the soldier and shoot him when he is visible in the window 
    on the left.  The soldier must be shot in the head or a caution mode will 
    occur and additional soldiers will arrive.)  There is a soldier walking along 
    the west deck of the cabin to the east.  When the soldier reaches the north 
    end of the deck, shoot him with Mk22.  Jump onto the roof of the building, 
    jump off the south side and enter the building through the door on the south 
    side.  Pick up the ration [RATION] and two calorie mates [R.C MATE] inside of 
    the room.
    
    After picking up the items, exit the building.  Move east along the north 
    cliff until reaching the climbable tree on the north side of the cabin (be 
    cautious of the soldier patrolling near the front corner (southwest) of the 
    cabin).  Climb the tree, walk onto the branch and jump onto the roof.  Change 
    the camouflage uniform to Tree Bark.  Move to the east side of the roof where 
    there is a missing roof slat.  A soldier will patrol in and out of the room 
    below.  Aim at the door and shoot the soldier with the Mk22 when he appears.  
    Once he is asleep, crawl toward the southwest corner of the roof.  After 
    passing the peak of the roof, look south to see if the soldier is patrolling 
    to the south of the cabin.  Shoot him with the Mk22 if he is.  Otherwise, 
    continue crawling to the southwest corner.  Shoot the soldier with the Mk22 
    when he is walking along the deck or when moving south into the grass.  Once 
    the soldier is asleep, jump off the south side of the roof and enter the cabin 
    through the door on the west side.  (Alternate strategy: If the soldier is 
    leaving the room when looking through the hole in the roof, jump off the east 
    side of the roof and SLOWLY enter the cabin through the east door.  SLOWLY 
    open the door on the south wall and shoot the soldier with the Mk22 as he is 
    walking on the south side of the room.  Exit the cabin through the east door 
    and crawl underneath it.  Wait until the remaining soldier is walking in front 
    of the cabin.  Shoot him in the leg with the Mk22 and once he is asleep, crawl 
    out from underneath the cabin and enter through the door on the west side.)
    
    Once inside of the cabin, pick up the M37 ammunition [M37 BULLET] by the 
    window on the south wall, the SVD ammunition [SVD BULLET] in the southeast 
    corner and the Mk22 ammunition [Mk22 BULLET] in the northwest corner.  Proceed 
    through the west door into the barracks.  (HARD/EXTREME: If the sleeping 
    soldier has less that one Z over his head, shoot him with the Mk22.)  Pick up 
    the Mk22 suppressor [SP/Mk22] and M1911A1 suppressor [SP/M1911A1] along the 
    south wall, the TNT [TNT] under the north bunk and the XM16E1 suppressor 
    [SP/XM16E1] under the north bunk.  Proceed back out the door into the room, 
    pick up the XM16E1 ammunition [XM16E1 BULLET] in the northeast corner and go 
    through the north door.  Climb over the crates in the southwest corner and 
    pick up the M63 [M63] in the corner.  Climb back over the crates and exit the 
    cabin through the door on the east side.
    
    After exiting the cabin, change the camouflage uniform to Tiger Stripe.  Move 
    to the south side of the cabin.  (EXTREME: Look southwest and if the first 
    three soldiers are approaching along the rocks, wait until they proceed 
    between the rocks and begin traveling south along the path.)   Proceed west 
    along the path between the rocks until reaching the path leading south.  
    Follow the path south until it turns west.  (NORMAL/HARD: When approaching the 
    area where the first two soldiers were tranquilized, look to see if they are 
    still asleep.  If either of them has less that one Z over their head, shoot 
    them with the Mk22.  Otherwise, they make awaken before you are out of view.)  
    (EXTREME: Be cautious of the three soldier's position to avoid being 
    detected.)  Continue following the path south and as it turns west.
    
    Additional weapons/items in area: 
       Kerotan Frog - On third shelf at south end of west room (barracks) inside
                      of cabin
    
    ******************************************************************************
    5.6.9 Svyatogornyj West
    ******************************************************************************
    
    Tip: It is a good idea to save the game when entering this area.  If the game 
    is saved at the beginning of the next area when starting the boss battle, the 
    battle will immediately be lost if the game is reloaded on a later day.
    
    Follow the path until reaching the tall grass by the tree on the right next to 
    the cliff.  Move to the east side of the tree and change the camouflage 
    uniform to Leaf.  There is a soldier on top of the hill to the south.  
    (NORMAL/HARD/EXTREME: There is a soldier walking in the northwest section.  
    Aim west between the trees and shoot the soldier with the Mk22 when he 
    appears.)  QUICKLY run west until reaching the path and follow it north before 
    being spotted by the soldier on the hill to the south.
    
    Additional weapons/items in area: 
       XM16E1 BULLET - South side of trap in northwest corner of area 
       Kerotan Frog - On ledge to the left (west) of the north end of the hollow
                      log along the west path in southern section
    
    ******************************************************************************
    5.6.10 Sokrovenno South/North/West (The End boss battle)
    ******************************************************************************
    
    After entering the area, an opening cutscene will be seen and a call will be 
    received from Eva.  After the call is over, select the Map option from the 
    Survival Viewer menu to display a map of the area.  The battle takes place in 
    Sokrovenno South (current area), Sokrovenno North and Sokrovenno West.  The 
    map will contain white circles that represent the locations where The End may 
    be.  If The End shoots, the location will appear as a red circle on the map.  
    The End fires powerful anesthetic needles that when will rapidly drain your 
    stamina.  If hit, select Cure from the Survival Viewer menu and use the 
    survival knife to remove the needle.  Refer to the Medical Treatment section 
    for additional information.  If your stamina gauge is empty, the battle will 
    be over and you will wake up in the jail cell in Graniny Gorki Lab B1 West.
    
    The End's location must first be determined.  The first is to run through the 
    area to cause him to shoot his rifle (he will make a comment just before 
    firing).  Once he shoots, his location will appear on the Survival Viewer map.  
    The second method is to check each possible location to see if he is there.  
    Quietly move to each location, making sure to use the grass, trees and rocks 
    to stay as hidden as possible.  When near the location, equip the thermal 
    goggles to see if he is there or use the directional microphone to listen for 
    him making noises (breathing, talking, snoring, etc.).  You can also use the 
    binoculars to look at each location.  Be careful since the lens will reflect 
    in the sunlight and may reveal your location.  However, the scope on his 
    sniper rifle will also cause a reflection that will reveal his location.  When 
    the battle starts, the end is USUALLY in one of the sniping locations on the 
    cliff in the northwest or northeast part of Sokrovenno South.  Several methods 
    can be used to determine The End's location.  
    
    Once The End's position has been established, you need to approach him from 
    behind.  Unless he hears you approaching, he will always be facing toward the 
    center of the area.  BE SURE TO STAY OUT OF HIS LINE OF SIGHT!  The following 
    is a list of the possible locations in each area and the best route(s) to 
    travel to reach the location undetected.  Note that some of the locations 
    require approaching from a different area.
    
    Sokrovenno South
    ----------------
       Northwest, top of cliff (4)
          1. From Sokrovenno North, south on furthest left (west) path
          2. From Sokrovenno West, east on center path in southeast section
    
       Northeast, top of cliff (2)
          1. From Sokrovenno North, south on furthest right (east) path
    
       South, flat area
          1. South along the cliff on the west or east side
    
       South central, flat area
          1. East on path on west side
    
       Southwest, flat area
          1. Follow cliff on each side south and then west
    
    
    Sokrovenno North
    ----------------
       Southwest, top of cliff (4)
          1. South on western most path
          2. From Sokrovenno West, east on top (north) path in southeast section
          3. From Sokrovenno West, east on center path in southeast section and 
             follow path through Sokrovenno South
    
       Southeast, top of cliff (3)
          1. South along east cliff until reaching path leading west between two
             rocks
    
       North, top of cliff (4)
          1. North on furthest right (east) path near cliff and then west
          2. From Sokrovenno West, east on northern most path
    
       East, top of cliff (4)
          1. From Sokrovenno West, east on northern most path, continue east until
             reaching cliff on east side and then south
    
    
    Sokrovenno West
    ---------------
       Southeast, top of cliff (3)
    1.	From Sokrovenno North, west on furthest south path
    
       South, east side of river
          1. From Sokrovenno South, west on furthest south path
    
       South, west side of river
          1. From Sokrovenno South, west on furthest south path
    
       West, flat area 
    1.	South on furthest left (west) path
    
       Northwest, east side of river 
          1. West on furthest north path
    
       Northwest, west side of river
          1. North on furthest left (west) path
    
       North, top of cliff (4)
    1.	From Sokrovenno North, west on furthest north path
    
       East, flat area next to cliff 
          1. From Sokrovenno North, west on furthest south path in northwest 
             section and south along edge of cliff
    
    
    Begin stalking when nearing a location.  If The End is at the location, be 
    sure to stay out of his line of sight and remain silent.  Otherwise, he will 
    see or hear you and shoot at you.  Use the thermal goggles to help determine 
    if he is at the location.  If it begins to rain, The End will fall asleep.  If 
    this occurs, you can look for the Zs above his head at the location.
    
    Once you are behind him, point the Mk22 at his head.  The End will raise his 
    hands, lay down his gun and lie down on the ground.  Once he is lying on the 
    ground, point the gun at his head three times.  The first two times, he will 
    shake and say, "I don't think so.".  However, the last time he will shake and 
    drop the moss camouflage [UNIFORM/MOSS].  When worn, this camouflage will 
    increase your stamina while standing in the sunlight.  Once he does, quickly 
    shoot him in the head three times, pick up the camouflage and change the 
    camouflage uniform to moss.  After he has been shot, he will throw a stun 
    grenade and begin running to a new location.  Once he throws the stun grenade, 
    return to normal view (if in first person view), turn away from the stun 
    grenade's location to avoid being blinded and begin running after him.
    
    The End will be able to outrun you so once you lose sight of him, follow the 
    footprints that he leaves (using the thermal goggles will make them easier to 
    see).  Occasionally he will stop running to catch his breath.  If he does, run 
    behind him and shoot him with the Mk22 until he resumes running.  Use the 
    Survival Viewer map to determine which location he is heading.  Since he makes 
    sharp turns when running, this may need to be an educated guess.  DO NOT 
    FOLLOW HIS FOOTPRINTS TO THE LOCATION!  This is because once he reaches the 
    location, you will be shot if he sees or hears you.  If his footprints 
    disappear before determining his location, you will need to find him using the 
    methods previously described.  Once his new location is ascertained, approach 
    him from behind, hold him up and shoot him three times with the Mk22.  He will 
    throw a stun grenade and run to a new location.  Continue using this pattern 
    of locating his position, moving to his location and shooting him until he is 
    defeated.  If The End's stamina is significantly low (down to approximately 
    25%), if he is not found quickly, he will begin speaking to the forest.  A 
    large beam of light will appear at his location and his stamina will be 
    completely replenished.  If the beam of light appears and you are close to its 
    location, quickly run to the location and shoot The End with the Mk22 before 
    the stamina is recharged.
    
    Once his life or stamina gauge is empty, the battle is over and a final 
    cutscene with The End will be seen.  After the final cutscene is complete, you 
    will automatically be in Sokrovenno North.  If The End was defeated using non-
    lethal means, pick up the Mosin Nagant [MOSIN N] in the center of the trees 
    west of your position following the final cutscene.  Proceed to the northeast 
    corner and enter the tunnel.
    
    Note: If you killed The End in Ponizovje Warehouse: Exterior, the areas will 
    be filled with soldiers.
    
    Tip: If you save during the battle, set the console's clock head by one week, 
    when reloading the game you will receive a call saying The End is dead.  
    However, you will not be able to acquire the Mosin Nagant.
    
    Additional weapons/items in area: 
       TNT - Inside of building in west section of Sokrovenno South
       SVD BULLET - Inside of building in west section of Sokrovenno South
       Mk22 BULLET - Inside of building in west section of Sokrovenno South
       XM16E1 BULLET - Inside of building in west section of Sokrovenno South
       M37 BULLET - Inside of building in west section of Sokrovenno South
       Kerotan Frog - On hill behind (north side) of building in west section
                      of Sokrovenno South
       Kerotan Frog - In opening at south end of stream in Sokrovenno West
       Kerotan Frog - From the second path from the west in the south section of
                      Sokrovenno West, proceed north until the path widens.  There 
                      is a tree on the right side of the path next to the cliff.
                      The frog is located between the north side of the tree and
                      the cliff.
    
    ******************************************************************************
    5.7 Operation Snake Eater (Part 6)
    ******************************************************************************
    
    ******************************************************************************
    5.7.1 Krasnogorje Tunnel
    ******************************************************************************
    
    Follow the tunnel until reaching the ladder.  Climb up the very long ladder 
    and when reaching the top, follow the tunnel to the exit.
    
    Additional weapons/items in area: 
       Kerotan Frog - Left side of tunnel on the north side of the second archway
    
    ******************************************************************************
    5.7.2 Krasnogorje Mountain Base
    ******************************************************************************
    
    After entering the area, change the camouflage uniform to Animals and the face 
    paint to Desert.  Pick up the serum [SERUM] and smoke grenade [SMOKE G] in the 
    corner to the northeast.  Travel west until reaching the edge of the cliff.  
    There is a solder with an RPG standing on the ledge of the cliff to the north 
    facing south.  (HARD/EXTREME: There is a soldier patrolling right and left in 
    the trench past the second small hill.  Crawl north until reaching the top of 
    the second small hill and shoot the soldier with the Mk22 when he stops on the 
    left side of the trench.)  Crawl north until reaching the top of the small 
    hill after passing the rock on the left.  There is a soldier patrolling right 
    and left in the trench ahead to the north and another soldier walking in the 
    trench to the right (east) near the cliff.  Shoot the soldier to the north 
    with the Mk22 when he stops on the left (west) side of the trench.  
    
    Continue traveling north until reaching the rock formation that forms a 
    triangle tunnel.  Pick up the serum [SERUM], Mk22 ammunition [Mk22 BULLET] and 
    SVD ammunition [SVD BULLET] under the rocks.  Crawl north to the base of the 
    hill for the next trench.  There is a soldier patrolling right and left in the 
    trench.  When he begins walking to the right (east), crawl to the top of the 
    hill and shoot him with the Mk22.  (HARD/EXTREME: There is also a soldier 
    walking in the trench to the right (east) near the cliff.)  Continue north 
    until reaching the path between the rocks.
    
    Additional weapons/items in area: 
       CHAFF G - Top of ledge where soldier with RPG stands
          (Accessed by crawling through the tunnel with the entrance south of 
           the ledge)
       GRENADE - Top of ledge where soldier with RPG stands
          (Accessed by crawling through the tunnel with the entrance south of 
           the ledge)
       Kerotan Frog - Far left (west) side on top of rock over path at exit
    
    ******************************************************************************
    5.7.3 Krasnogorje Mountainside
    ******************************************************************************
    
    (VERY EASY/EASY/NORMAL/HARD: There is a soldier standing at the top of the 
    slope to the northwest and he will walk down the slope.)  (EXTREME: There is a 
    soldier standing on the top level of the hill to the north.  Move so that the 
    soldier spots you and begins walking down the slope to investigate.)  QUICKLY 
    run up the slope until reaching the small alcove, ignoring the various items 
    and weapons.  Pick up the stun grenade [STUN G] in the alcove.  Wait until the 
    soldier passes from the right to left as he walks down the slope.  When he 
    does, slowly move out of the alcove and shoot him with the Mk22.  After the 
    soldier is shot, pick up the M37 ammunition [M37 BULLET], M1911A1 ammunition 
    [M1911A1 BULLET], AK-47 ammunition [AK-47 BULLET] and antidote [ANTIDOTE] 
    inside of the large alcove (beware of the scorpion inside) and pick up the SVD 
    ammunition [SVD BULLET] along the cliff to the south.
    
    (HARD/EXTREME: Drag the soldier's body north up the slope to that his head is 
    visible from inside of the alcove.  Move north up the slope until the soldier 
    standing by the entrance to the small cave on the ledge above can be seen.  
    Press your body against the cliff and knock.  The soldier will hear the knock 
    and begin moving to the slope to investigate.  Quickly run back down the slope 
    until reaching the small alcove.  When the soldier reaches the slope, he will 
    see the body of the soldier and walk down the slope to investigate.  When the 
    soldier stops at the body, shoot him with the Mk22 before he is able to wake 
    up the sleeping soldier.)
    
    Move north to the top of the slope.  Pick up the styptic [STYPTIC], white 
    phosphorous grenade [WP G], XM16E1 ammunition [XM16E1 BULLET] and SVD 
    ammunition [SVD BULLET] inside of the small cave to the right (be careful of 
    the snake inside).  After picking up the items, exit the cave and continue 
    traveling northeast up the slope until reaching the ledge where it turns left.  
    Climb onto the ledge and get into the prone position.  A solder will patrol 
    along the ledge to the north near the anti-aircraft gun.  When he stops near 
    the gun, shoot him with the Mk22.  Continue north and pick up the XM16E1 
    ammunition [XM16E1 BULLET] in the alcove on the right across from the machine 
    gun.  Continue moving up the slope until reaching the next ledge.
    
    After reaching the ledge, quietly travel east until reaching the edge of the 
    large rock before the path leading to the next ledge.  There is a soldier 
    patrolling on the path.  When the soldier is moving up the path, stalk behind 
    him and either perform a CQC throw or hold him up and then shoot him with the 
    Mk22.  Once the soldier has been neutralized, move back down the path to the 
    previous ledge and pick up the bandage [BANDAGE] in the alcove on the east end 
    of the path.  Proceed back to the path and follow it to the next ledge.  Go to 
    the east side of the ledge and climb onto the narrow path.  Follow the narrow 
    path until it turns north.  When it turns north, crawl to the end of the path 
    and pick up the mosin nagant ammunition [MOSIN N BULLET].  Turn around and 
    move back to the bottom of the path to the ledge.  
    
    Travel west on the ledge along the cliff and stop when it turns north.  
    (NORMAL/HARD/EXTREME: There is a soldier patrolling in the next area that 
    walks between lower area and the building on the northeast corner of the hill.  
    When the soldier moves to the lower area and stops, crawl around the ledge's 
    corner and shoot him with the Mk22.)  Move north until reaching the lower 
    area.  There is a soldier standing near the entrance to the building in the 
    northeast corner.  Crawl northwest until the soldier can be seen and shoot him 
    with the Mk22.  Move up the hill until reaching the first building (on the 
    right).  Go inside the building through the door on the west side and pick up 
    the TNT [TNT] and RPG [RPG-7].  Exit the building and continue up the hill to 
    the second building (on the left).  Enter the building through the door on the 
    south side and pick up the serum [SERUM], splint [SPLINT] and disinfectant 
    [DISINFECT].  Exit the building and enter the third building (on the right) 
    through the door on the east side.  Pick up the calorie mate [R.C MATE] and 
    three rations [RATION] inside.  Once the items have been picked up, exit the 
    building and move to the east side of the building (between the two 
    buildings).  There is a soldier standing to the left (west) behind the third 
    building.  Slowly crawl north until the soldier can be seen.  When the soldier 
    is visible, shoot him with the Mk22 and proceed north to the path between the 
    rocks.
    
    Additional weapons/items in area: 
       Kerotan Frog - On top of the southwest corner of the building in the
                      northeast corner (need to stand by the anti-aircraft gun to 
                      the south of the building in order to see the frog)
    
    ******************************************************************************
    5.7.4 Krasnogorje Mountaintop
    ******************************************************************************
    
    Get into the prone position immediately after entering the area.  There is a 
    soldier walking to the east directly to the north.  Shoot him with the Mk22 
    while he is walking.  Move northeast to the south side of the trench and 
    proceed along the south side of the trench until reaching the area near the 
    anti-aircraft gun.  Proceed into the building next to the gun through the door 
    on the south side and pick up the grenade [GRENADE], smoke grenade [SMOKE G] 
    and M37 ammunition [M37 BULLET].  
    
    After picking up the items, crawl into the opening in the northeast corner and 
    crawl through the tunnel.  (HARD/EXTREME: There is a soldier patrolling south 
    in the trench at the tunnel's exit.  Wait approximately 5 seconds before 
    crawling out of the tunnel to be sure the soldier is in the trench to the left 
    of the exit or is moving to investigate the body of the first soldier.)  When 
    exiting the tunnel in the trench, turn right and crawl into the opening into 
    the tunnel.  Continue crawling through the tunnel until reaching the end near 
    the building (armory).  (HARD: There is a soldier patrolling east and west in 
    the trench to the south and will walk along the trench to the armory.  Be sure 
    the soldier is not walking near the armory before crawling out of the tunnel.)  
    Enter the building through the door on the north side and pick up the TNT 
    [TNT], SVD ammunition [SVD BULLET], RPG-7 rockets [RPG-7 BULLET] and M63 
    ammunition [M63 BULLET].
    
    Once the items have been collected, exit the building and crawl into the 
    opening to the left (west) into the tunnel.  When reaching the end of the 
    tunnel, stop after crawling into the trench.  A soldier patrols between the 
    anti-aircraft gun to the west and the anti-aircraft gun to the northwest.  
    There is a soldier patrolling in the trench where it turns east.  When the 
    soldier walking by the anti-aircraft gun is not facing the trench, crawl north 
    in the trench (be sure to stay in the prone position to avoid being spotted).  
    Continue crawling in the trench until it turns right (east).  
    (NORMAL/HARD/EXTREME: A soldier that patrols in the trench to the east and 
    will walk up to the anti-aircraft gun to the northeast.  Wait until the 
    soldier is either moving east in the trench or standing by the anti-aircraft 
    gun and is NOT walking toward the trench.)  Follow the trench east and south.  
    After moving approximately 1/2 of the way through the trench after it turns 
    southeast (NORMAL/HARD/EXTREME: out of the previous soldier's view when he 
    enters the trench), get into the prone position.  There is a soldier 
    patrolling on the south side of the trench near the anti-aircraft gun where 
    the trench turns north.  Crawl south and shoot the soldier with the Mk22 when 
    he can be seen.  Once the soldier has been tranquilized, follow the trench 
    until reaching the red door.
    
    Additional weapons/items in area: 
       BANDAGE - Inside of building in northwest section
       SUTURE KIT - Inside of building in northwest section
       OINTMENT - Inside of building in northwest section
       Kerotan Frog - On the cliff to the southeast of the southeast building
    
    ******************************************************************************
    5.7.5 Krasnogorje Mountaintop: Behind Ruins
    ******************************************************************************
    
    After entering the area, a cutscene will be seen with Eva where she will give 
    you a key [KEY B].  Once the cutscene is over, another cutscene will be seen 
    with Volgin, Ocelot and The Boss.  Once the cutscene is over, move south 
    through the door into the building.
    
    Additional weapons/items in area: 
       Kerotan Frog - On middle section just above the lights of the radio tower
                      in the southeast corner of the base (Note: You will need to
                      use the SVD or Mosin Nagant in order to shoot this frog.)
    
    ******************************************************************************
    5.7.6 Krasnogorje Mountaintop Ruins
    ******************************************************************************
    
    Pick up the two noodles [R.NOODLES] and proceed down the stairs.  When 
    reaching the bottom of the stairs, pick up the XM16E1 ammunition [XM16E1 
    BULLET] and claymore mine [CLAYMORE] mine on the east side of the room and the 
    SVD ammunition [SVD BULLET], AK-47 ammunition [AK-47 BULLET] and mosin nagant 
    ammunition [MOSIN N BULLET] under the cot on the west side.  Exit through the 
    door on the south wall.
    
    Additional weapons/items in area: 
       Kerotan Frog - In the southwest corner on a shelf above the bed
    
    ******************************************************************************
    5.7.7 Krasnogorje Mountaintop 
    ******************************************************************************
    
    Proceed south through the trench until it turns southwest.  A soldier with a 
    flamethrower will approach from the north and will climb out of the trench at 
    the point where it turns.  Shoot him before he climbs out of the trench.  
    After the soldier is asleep, climb out of the trench and move to the east side 
    of the anti-aircraft gun.  Slide down the south cliff to the next ledge.  A 
    soldier patrols to the west on the ledge below the anti-aircraft gun.  He will 
    see your movement and go to investigate.  Quickly slide down the cliff to the 
    next ledge and go through the red door before being spotted by the soldier.  
    Tip: Be sure the stamina gauge is full before leaving the area.
    
    Additional weapons/items in area: 
       GRENADE - Inside of building in southeast section
       SMOKE G - Inside of building in southeast section
       M37 BULLET - Inside of building in southeast section
       TNT - Inside of building in north section
       SVD BULLET - Inside of building in north section
       RPG-7 BULLET - Inside of building in north section
       M63 BULLET - Inside of building in north section
       BANDAGE - Inside of building in northwest section
       SUTURE KIT - Inside of building in northwest section
       OINTMENT - Inside of building in northwest section
       Kerotan Frog - On the cliff to the southeast of the southeast building
    
    ******************************************************************************
    5.7.8 Groznyj Grad Underground Tunnel (The Fury boss battle)
    ******************************************************************************
    
    Proceed down the stairs and when reaching the bottom, pick up the XM16E1 
    ammunition [XM16E1 BULLET], M37 ammunition [M37 BULLET] and M1911A1 ammunition 
    [M1911A1 BULLET] in the corner at the south end of the hall.  Travel north 
    through the hall and pick up the bandage [BANDAGE] and ointment [OINTMENT] on 
    the right side when nearing the exit.  When reaching the exit, turn right and 
    pick up the Mk22 ammunition [Mk22 BULLET] and AK-47 ammunition [AK-47 BULLET] 
    at the east end of the catwalk near the barrels.  Follow the catwalk to the 
    west and then north.  When reaching the north end of the catwalk, change the 
    camouflage uniform to Olive Drab and face paint to Black.  Jump to the lower 
    level and a cutscene with The Fury will be seen.
    
    After the opening cutscene with The Fury, his life and stamina gauge will be 
    displayed and he will fly overhead to the south end of the area.  The area is 
    comprised of six aisles.  Once reaching the south end, The Fury will begin 
    slowly walking north up an aisle looking for you.  If you are spotted, The 
    Fury will fire his flamethrower at you.  His flamethrower can shoot fire down 
    the entire length of an aisle and some fire will remain on the aisle's walls 
    and floor after he stops.  He will also use his jetpack to fly around and 
    shoot fire and will sometimes run down an aisle while shooting.  Finally, he 
    will sometimes begin counting down.  When he reaches zero, he will use his 
    jetpack to fly through the aisle, filling it with fire.  He will stop his 
    countdown if he is shot before he says "Ignition! Fire!".  Numerous barrels 
    are located throughout the area and will explode if hit with fire.  There are 
    also pipes overhead that are filled with water that if shot, will extinguish 
    the flames.  However, only certain pipes have water and the total amount of 
    water is limited (i.e., second pipe shot will have less water than the first).
    
    If the flames hit you or you stop moving too close to the flames on the floor 
    or wall, you will catch on fire and may be burned.  If you catch on fire, 
    begin running and rolling to extinguish the flames before being burned.  If 
    you are burned, you will need to treat it with ointment and bandage by 
    selecting Cure from the Survival Viewer menu.  Refer to the Medical Treatment 
    section for additional information.
    
    Once the opening cutscene is over, run to the north end of the current aisle.  
    Equip the thermal goggles and look down each aisle to determine The Fury's 
    location.  Once he has been found, shoot him in the CENTER of his helmet with 
    the mosin nagant.  After shooting him, unselect the mosin nagant (since you 
    cannot move with the weapon selected) and VERY QUICKLY move west or east to 
    another aisle since The Fury will shoot his flamethrower.  Climb onto the 
    ledge at the north end of the area, move into the north hallway with the red 
    door and get into the prone position.  Equip the Mk22 and remove the 
    suppressor (if attached).  Wait until The Fury appears at the north end of an 
    aisle or lands on the ledge.  Watching for flames shooting out of an aisle and 
    the glow from his jetpack can help determine which aisle The Fury is in.  When 
    he appears, shoot him three times with the Mk22 (he will be knocked down on 
    the third shot) and then he will use his jetpack to fly away.  He may spot you 
    if he is walking on the ledge.  If you are spotted, quickly shoot him once, 
    stand up and try to shoot him two more times.  If he is not shot three times 
    before he shoots his flamethrower, he will shoot flames into the hallway that 
    will hit you.  Quickly run south into the farthest west or east aisle, 
    whichever is further away from him.  Once he begins moving, watch for his 
    location and once the flames in the hallway by the door are out, move back 
    into the hallway and continue repeating this pattern.  Whenever you are moving 
    in the aisles, make use of the right analog stick to change the camera view to 
    see around corners and be sure to peek around a corner before moving around 
    it.
    
    Once his life or stamina gauge is empty, the battle is over and a final 
    cutscene with The Fury will be seen.  After the final cutscene is complete, if 
    The Fury was defeated using non-lethal means, pick up the fire camouflage 
    [UNIFORM/FIRE] to your left.  When worn, this camouflage will prevent you from 
    being injured by fire.  Proceed down the hall and pick up the disinfectant 
    [DISINFECTANT] on the right side and the Mk22 ammunition [Mk22 BULLET] on the 
    left side.  When reaching the end of the hallway, pick up the Mk22 suppressor 
    [SP/Mk22] on the right side of the bridge.  Go across the bridge and pick up 
    the ointment [OINTMENT] and bandage [BANDAGE] on the left and right side of 
    the catwalk, respectively.  Climb up the ladder.
    
    Additional weapons/items in area: 
       SVD BULLET - In left (west) corner of ledge at north end of area
       AK-47 BULLET - In right (east) corner of ledge at north end of area
       M1911A1 BULLET - On left (west) side of south end of area
       Mk22 BULLET - On right (east) side of south end of area
       XM16E1 BULLET - On ledge on west side of second aisle from east
       GRENADE - On ledge on east side of second aisle from west
       Kerotan Frog - While standing in the hallway with the red door at the north
                      end of the area, face south.  The frog is located on the
                      west side of the red pipe across the center column.
    
       (Note: These items are only available during the boss battle.)
    
    ******************************************************************************
    5.8 Operation Snake Eater (Part 7)
    ******************************************************************************
    
    ******************************************************************************
    5.8.1 Groznyj Grad Southwest
    ******************************************************************************
    
    After entering the area, change the camouflage uniform to Splitter.  There is 
    a soldier walking south between the shipping crates to the north and will turn 
    east after passing them.  (EXTREME: There is also a soldier patrolling along 
    the north side of the shipping crates, will walk south between two crates and 
    then walk east.)  Immediately go west around the crates, proceed up the red 
    ramp and quickly go northwest between the south two crates before being 
    spotted by the soldier.  Stop when reaching the edge of the crates.  (VERY 
    EASY/EASY/NORMAL/HARD: There is a soldier patrolling to the west near the 
    truck on the south side of the building.)  (EXTREME: There are two soldiers 
    patrolling to the west near the truck on the south side of the building.)  
    After passing the truck, the soldier will turn north and walk to the north 
    wall.  There is another soldier patrolling around the northeast corner of the 
    northern building.  Crawl west until the soldier by the northeast corner of 
    the building can be seen (he should be walking north) and shoot him with the 
    Mk22.  After tranquilizing the soldier, move north along the east side of the 
    buildings.  When reaching the north wall, travel west until reaching the 
    orange door and proceed through the door.
    
    (Note: There is also a soldier patrolling in the front (east side) of the 
    hangar in the southwest corner of the area.  (HARD/EXTREME: There is also a 
    soldier patrolling north in the road between the buildings.))
    
    Additional weapons/items in area: 
       GRENADE - Under platform at top of red ramp, west of entry point
       M1911A1 BULLET - Under platform at top of red ramp, west of entry point
       SMOKE G - Under platform at top of red ramp, west of entry point
       XM16E1 BULLET - Under platform at top of red ramp, west of entry point
       SVD BULLET - Under east shipping crate
       Mk22 BULLET - Under northeast shipping crate
       STYPTIC - Under center shipping crate
       CHAFF G - Under southwest shipping crate
       XM16E1 BULLET - Under west shipping crate
       BANDAGE - Under northwest shipping crate
       DISINFECT - Under northwest shipping crate
       SP/M1911A1 - Inside of rear of truck in northwest section
       Kerotan Frog - Inside of partially open door of middle hangar on west side
    
    ******************************************************************************
    5.8.2 Groznyj Grad Northeast
    ******************************************************************************
    
    After moving through the door, there is a soldier patrolling around the 
    northwest corner of the building to the right.  Quickly move along the south 
    side of the building until reaching the southeast corner.  There is a soldier 
    walking along the east side of the building, will walk west when reaching the 
    end and then return.  Move around the corner and shoot the soldier before he 
    reaches the corner.  Move north until reaching the corner of the building.  
    (NORMAL: There is a soldier to the northwest walking in front of the truck on 
    the right.)  (EXTREME: There is a soldier standing on the left (west) side of 
    the of the truck on the right who will begin walking west.  There is also a 
    soldier patrolling to the northwest in front of the truck on the left.)  
    (NORMAL/EXTREME: Another soldier patrols on the north side of the crates and 
    shipping containers to the northeast.  When the soldier near the containers 
    can be seen, shoot him with the Mk22.)  (EXTREME: Shoot the soldier walking 
    west near the truck on the right and the quickly shoot the soldier walking in 
    front of the truck on the left before he see the sleeping soldier.)  Crawl 
    north until reaching the rear of the eastern truck.  Climb into the truck and 
    pick up the Mk22 ammunition [Mk22 BULLET], smoke grenade [SMOKE G] and white 
    phosphorous grenade [WP G].  Get out of the truck and move to the east side.  
    Move north to the building and then proceed west until reaching the orange 
    door.  Change the camouflage uniform to Scientist, face paint to none and 
    proceed through the door.
    
    (Note: (NORMAL/HARD: There is also a soldier patrolling on the north and east 
    side of the building in the southeast corner.)  There is a soldier patrolling 
    east/west in the northeast section and searchlights in the east, northeast and 
    northwest sections of the area.)
    
    Additional weapons/items in area: 
       GRENADE - Rear of western truck
       CHAFF G - Rear of western truck
       SMOKE G - Rear of western truck
       R.C MATE (2) - Inside of building in northeast corner of area
       RATION - Inside of building in northeast corner of area
       Kerotan Frog - In the northwest corner of the area, there is a trench near
                      the large, red door.  Climb into the trench and follow it
                      west and then south until reaching a tunnel on the right.
                      The frog is behind the metal gate at the end of the tunnel.
    
    ******************************************************************************
    5.8.3 Groznyj Grad Weapons Lab: East Wing
    ******************************************************************************
    
    After entering the building, a soldier will walk into the lobby from the east 
    hallway and then return.  (VERY EASY/EASY/NORMAL/HARD: Another soldier will 
    move down the stairs in the east hall and enter the far north room (with the 
    locked door) along the east wall.)  (EXTREME: Another soldier will move down 
    the stairs in the east hall and enter the far south room along the east wall, 
    exit the room and then enter the far north room (with the locked door) along 
    the east wall.)   Shortly afterwards, Major Raikov (distinguished by his long, 
    blonde hair) will walk down the stairs in the east hallway, briefly enter the 
    first room along the west wall (library) and then proceed up the north stairs 
    into the second floor rooms.  Finally, a soldier will appear at the end of the 
    far northeast hall and enter the last room along the east wall with the locked 
    door.
    
    Go north down the hallway and wait for the soldier to walk into the room with 
    the locked door.  After the soldier enters the room, follow behind him before 
    the door closes.  Pick up the Mk22 suppressor [SP/Mk22] in the southwest 
    corner, XM16E1 ammunition [XM16E1 BULLET] on top of the crate along the north 
    wall, Mk22 ammunition [Mk22 BULLET] on top of the crate in the southeast 
    corner, M63 ammunition [M63 BULLET] and M37 ammunition [M37 BULLET] on top of 
    the crate in the center and the Scorpion [SCORPION] in the northeast corner.  
    After picking up the items, exit the room through the west door and go south 
    to the next room.  Move inside of the room and pick up the antidote [ANTIDOTE] 
    on top of the crate in the southeast corner and the suture kit [SUTURE KIT] 
    and ointment [OINTMENT] on top of the crates along the north wall.
    
    Once the items have been collected, exit the room.  Proceed north to the 
    stairs and follow the stairs to the top.  At the top of the stairs, move into 
    the room with the desks and wait until Major Raikov arrives.  When he does, 
    move behind him and use the cig gas spray.  Once he is asleep, drag him 
    through the door in the southwest corner and continue south until reaching the 
    locker room.  When the locker room is reached, a cutscene will be seen of him 
    being put into a locker.  After the cutscene is over, you will have his 
    uniform.  Change the camouflage uniform to officer and face paint to mask.  
    Exit through the door in the southwest corner.
    
    Additional weapons/items in area: 
       MOUSETRAP - Top of crate inside of southern most room in east hallway of
                   first floor
       BOOK - Northwest corner of room (library) along west wall of first floor
              (be careful since there is a scientist along the west wall of 
              the room)
       CIG SPRAY BULLET - Under second table from south in southeast room of
                          second floor (be cautious since there are numerous
                          scientists in the north section of this room)
       HANDKER - Under west table in northwest room on second floor
       RATION - Inside of third locker from the north on the east side of the 
                center set in locker room on second floor
       SP/M1911A1 - Inside of second locker from the north on the far west set
                    in locker room on second floor (need to punch/kick door until 
                    it falls off since it is locked)
       RATION - Inside of fourth locker from the north on the far west set in 
                in locker room on second floor
       SP/XM16E1 - Inside of fifth locker from the north on the far west set in 
                   in locker room on second floor
       Kerotan Frog - Top of the bookshelf in northwest room on second floor
    
    ******************************************************************************
    5.8.4 Groznyj Grad Weapons Lab: Main Wing
    ******************************************************************************
    
    Follow the hallway west and then north and move through the door at the end of 
    the hall.
    
    Additional weapons/items in area: 
       None
    
    ******************************************************************************
    5.8.5 Groznyj Grad Weapons Lab: West Wing Corridor
    ******************************************************************************
    
    Follow the hallway west and proceed through the door at the end, past the 
    sentries.  After entering the room, a cutscene with Eva, Sokolov, Volgin and 
    The Boss will be seen.  Once the cutscene is over, you will be asked if you 
    want to save the game.
    
    Additional weapons/items in area: 
       Kerotan Frog - On top of the pole with the siren speakers in the distance
                      outside of the south window (Tip: After entering the hall,
                      quickly shoot the sentries with the Mk22.  Otherwise, they
                      will see you, move towards you and trigger an alert mode.)
    
    ******************************************************************************
    5.8.6 Groznyj Grad Torture Room
    ******************************************************************************
    
    The screen will be black, but you will hear Volgin torturing someone.  Once he 
    is complete, he will begin torturing you.  When he says "Well then, let's get 
    started...", press and hold the L2 button to avoid having your life gauge 
    decrease during the torture.  Once the torture is completed, a cutscene with 
    Volgin, Ocelot and The Boss will be seen.  During the cutscene, The Boss will 
    shoot you with a bullet containing a fake death pill, Ocelot will implant a 
    transmitter in your back and give you a Single Action Army gun [SAA].  Once 
    the cutscene is over, you will be locked in a cell and will have lost all your 
    weapons, camouflage and food.
    
    Pick up the fork [FORK] in the southwest corner of the cell and use it to 
    remove the fake death pill and transmitter by selecting Cure from the Survival 
    Viewer menu.  Once this is complete, pick up the fake death pill [F.DEATH.P].  
    Use the fork to kill the rat in the cell to restore your stamina (currently at 
    approximately 1/2).  After eating the rat, move to the foot of the cot near 
    the door in the northwest corner.  There is a soldier walking near the cells 
    and will walk into the room in the northwest corner through the door on the 
    south side.  He will occasionally throw a food items into the cell.  
    (HARD/EXTREME: Pick up one of the food items thrown into the cell, but DO NOT 
    EAT OR DISPOSE IT!)  Watch the soldier and when he enters the room, enter the 
    frequency of 144.75 into the radio to unlock the door.  Crawl out of the cell 
    and once out, you will receive a radio call from the major.  Following the 
    radio call, quickly crawl west across the hall and under the windows of the 
    room.  Continue crawling south until reaching the first hallway on the left.  
    When reaching the hallway, quickly run west to exit the area.  (Note: An alert 
    will occur if the soldier sees the cell is empty before you have exited the 
    area.)
    
    Additional weapons/items in area: 
       CAMERA - Northwest corner of northwest room
       STYPTIC - Northwest corner of southwest room
       DISINFECT - Southeast corner of southwest room
       OINTMENT - Southeast corner of southwest room
       SUTURE KIT - Under cot in southwest room
       BANDAGE - Under cot in southwest room
       Kerotan Frog - Under desk on right (east) side of northwest room (Tip: 
                      Shoot the frog before being tortured.)
    
    ******************************************************************************
    5.8.7 Groznyj Grad Southeast
    ******************************************************************************
    
    After exiting the building, press your body against the building's wall.  
    There is a soldier patrolling in the northwest section of the area.  
    (HARD/EXTREME: There is a soldier standing near the crates along the far west 
    wall.)  (HARD: There is a soldier patrolling northwest of the building in the 
    center of the area.)  (EXTREME: There are two soldiers patrolling northwest of 
    the building in the center of the area.)  While staying pressed against the 
    wall, move south along the wall until reaching the corner.  (VERY 
    EASY/EASY/HARD/EXTREME: There is a soldier standing on the south side of the 
    building and he will begin walking east.  When he starts moving east, stalk 
    behind him until reaching the corner of the south wall (near the front of the 
    truck).  Stalk south until the soldier has moved further east and is out of 
    view.)  (NORMAL: Move west until reaching the corner of the south wall (near 
    the front of the truck.)  Run south until reaching the pole in the southwest 
    corner.  Crawl through the opening in the wall near the ground.
    
    (Note: There is also a soldier walking along the east side of the building, a 
    soldier in the north section and a soldier on the roof of the building.)
    
    Additional weapons/items in area: 
       C BOX C - Next to east side of building
       Kerotan Frog - Climb the stairs on the west side of the building or the
                      ladder on the south side of the building.  The frog is
                      located on the southeast corner of the roof.  (Tip: Shoot
                      the frog before being tortured.)
    
    ******************************************************************************
    5.8.8 Groznyj Grad Southwest
    ******************************************************************************
    
    After entering the area, crawl north to the northeast shipping crate.  Crawl 
    west under the crate until reaching the west side (DO NOT CRAWL OUT FROM 
    UNDERNEATH THE CRATE).  A soldier will walk south between the shipping crates.  
    When the soldier reaches the second row of shipping crates, continue crawling 
    west under the next crate until reaching the west side (DO NOT CRAWL OUT FROM 
    UNDERNEATH THE CRATE).  (EXTREME: A soldier will walk south between the 
    shipping crates, briefly stop and then begin walking east between the shipping 
    crates.  Wait until the soldier is walking east.)  Crawl west under the next 
    crate and pick up the disinfectant [DISINFECT] and bandage [BANDAGE].  When 
    reaching the west side of the crate, move north until reaching the wall.  
    There is another soldier patrolling around the northeast corner of the 
    building.  When the soldier moves to the north side of the building, move west 
    to the area between the buildings.  Press your body against the north 
    building's south wall.  When the soldier in the northeast corner is in view 
    and begins walking south, quickly run west until reaching the truck and then 
    run north until reaching the orange door.  Proceed through the door.
    
    (Note: There is also a soldier patrolling in the front (east side) of the 
    hangar in the southwest corner of the area.  (HARD/EXTREME: There is also a 
    soldier patrolling north in the road between the buildings.)  (VERY 
    EASY/EASY/NORMAL/HARD: There is a soldier patrolling in the south section of 
    the area.)  (EXTREME: There are two soldiers patrolling in the south section 
    of the area.))
    
    Additional weapons/items in area: 
       STYPTIC - Under center shipping crate
       SMOKE G - Under platform at top of red ramp in southeast corner of area
       GRENADE - Under platform at top of red ramp in southeast corner of area
       Kerotan Frog - Inside of partially open door of middle hangar on west side
    
    ******************************************************************************
    5.8.9 Groznyj Grad Northeast
    ******************************************************************************
    
    After entering the area, there is a soldier patrolling north on the east side 
    of the building, a soldier patrolling near the northwest corner of the 
    building and another soldier patrolling further north near the front of the 
    west truck.  Quickly move west until reaching the west wall.  Move north and 
    exit through the orange door on the left.
    
    (Note: (NORMAL/EXTREME: There is also a soldier patrolling on the north side 
    of the shipping crates and containers to the northeast near the large 
    building.)  (NORMAL/HARD/EXTREME: There is a soldier patrolling on the north 
    and east side of the building in the southeast corner.)  There is a soldier 
    patrolling east/west in the northeast section and searchlights in the east, 
    northeast and northwest sections of the area.)
    
    Additional weapons/items in area: 
       Mk22 BULLET - Rear of eastern truck
       SMOKE G - Rear of eastern truck
       WP G - Rear of eastern truck
       GRENADE - Rear of western truck
       CHAFF G - Rear of western truck
       SMOKE G - Rear of western truck
       R.C MATE (2) - Inside of building in northeast corner of area
       RATION - Inside of building in northeast corner of area
       Kerotan Frog - In the northwest corner of the area, there is a trench near
                      the large, red door.  Climb into the trench and follow it
                      west and then south until reaching a tunnel on the right.
                      The frog is behind the metal gate at the end of the tunnel.
    
    ******************************************************************************
    5.8.10 Groznyj Grad Northwest
    ******************************************************************************
    
    After entering the area, there are two soldiers patrolling between the two 
    columns of tanks in the west section and one of them will begin walking north.  
    (HARD/EXTREME: There is a soldier walking north along the east wall near the 
    red, metal ramp.)  (EXTREME: There is a soldier walking south near the 
    bridge.)  There is also a searchlight in the northwest section and a sleeping 
    dog in the northwest corner near the searchlight.  There is also a sleeping 
    dog along the east wall near the shipping crates.  (NORMAL/EXTREME: There is a 
    soldier patrolling in the area near the building in the northwest corner.)  
    
    (VERY EASY/EASY/NORMAL/HARD:  Move north along the wall until reaching the 
    corner (before it turns right near the red, metal ramp).  (HARD: There is a 
    soldier walking north along the east wall near the red, metal ramp.  Stalk 
    behind him and perform punch-punch-kick combinations until he is unconscious.  
    Be sure to not let him get up or you will be spotted.  Continue moving along 
    the wall, slowly past the sleeping dog.  After passing the dog, move around 
    the barrels and go through the open gate.)  
    
    (EXTREME: QUICKLY run south to the wall and then west (be sure to run on the 
    south side of the small fence by the shipping crates.)  When reaching the 
    section between the columns of tanks, briefly stop and then continue running 
    west.  When reaching the front of the truck, begin running northwest toward 
    the rear of the tanks.  Both of the soldiers should have noticed something and 
    be moving to investigate (it is important that BOTH soldiers are moving 
    south).  Move to the rear (west) side of the tanks and run north until passing 
    the third tank.  Run east between the two tanks and when reaching the front, 
    run northwest toward the truck.  When reaching the truck, move to the shipping 
    crates on its north side.  Throw the food item picked up while in the cell in 
    Groznyj Grad Torture Room west so that it lands near the red, metal ramp.  The 
    soldier patrolling nearby will hear the food item drop and will turn west and 
    then south.  After throwing the item, quickly move to the west side of the 
    shipping crates to avoid being spotted when the soldier turns west.  When the 
    soldier turns south, quickly run northwest across the area, pass the sleeping 
    dog, until reaching the open gate.)
    
    Crawl under the pipes and continue north until reaching the sewer entrance.
    
    Additional weapons/items in area: 
       RATION - Under first tank from south on west side
       BANDAGE - Under first tank from south on east side
       STYPTIC - Under second tank from south on west side
       DISINFECT - Under second tank from south on east side
       SAA BULLET - Under third tank from south on east side
       GRENADE - Inside of building in northwest corner
       SMOKE G - Inside of building in northwest corner
       SAA BULLET - Inside of building in northwest corner
       TNT - Inside of building in northwest corner
       Kerotan Frog - Top of the staircase in southwest corner of the building
                      near the west searchlight.
    
    ******************************************************************************
    5.8.11 Groznyj Grad Sewers
    ******************************************************************************
    
    After entering the area, you will receive a call from Eva.  Once the call is 
    over, pick up the SAA ammunition [SAA BULLET] on the south end of the catwalk.  
    Travel west and pick up the life medicine [LF MED] at the top of the stairs.  
    Proceed down the stairs and when reaching the bottom, pick up the ration 
    [RATION] under the north end of the stairs.  There are guard dogs in the 
    sewers who will chase you once they have seen you.  Listen for their barking 
    to determine where they are and their closeness.  (Note: Shooting a dog is not 
    counted as a kill.)  Travel north through the sewer until reaching the metal 
    gate.  Climb onto the west ledge and crawl through the opening in the wall 
    (under the light).  Travel north until reaching the next metal gate and crawl 
    through the opening in the wall to the right.  Continue traveling north until 
    reaching the deep water.  Swim to the bottom of the water in the main tunnel 
    and pick up the styptic [STYPTIC].  Swim into the alcove on the left and pick 
    up the SAA ammunition [SAA BULLET] on the bottom in the center, the instant 
    noodles [R.NOODLES] in the northwest corner and the ration [RATION] in the 
    southwest corner.  Return to the main sewer tunnel and continue traveling 
    north.  Climb the stairs on the right side and crawl through the opening in 
    the wall on the right.  Continue north until reaching the metal gate and crawl 
    through the opening in the wall on the left.  Jump into the sewer and continue 
    north until a cutscene with Ocelot is seen.
    
    Additional weapons/items in area: 
       SAA BULLET - At opening in metal gate in east tunnel
          (Accessed by going up the stairs on the right side of the main sewer 
           after passing the first metal gate, crawling through the opening in
           the east wall and traveling south)
       LF MED - On right (east) ledge near start of sewers
          (Accessed by going up the stairs on the right side of the main sewer 
           after passing the first metal gate, crawling through the opening in
           the east wall, traveling south until reaching the metal gate, crawling
           through the opening on the left and proceeding south along the ledge)
    
    ******************************************************************************
    5.8.12 ? (The Sorrow boss battle)
    ******************************************************************************
    
    After the cutscene with Ocelot is over, a cutscene with The Sorrow will be 
    seen.  Once the cutscene is over, his life and stamina gauge will be 
    displayed, but will be empty (since he is actually dead).  You will be in the 
    river and The Sorrow will be floating above it to the north.  Begin moving 
    north through the river.  The ghost of all soldiers that have been killed and 
    the ghost of the previous bosses will begin to appear.  Walk around the 
    enemies and avoid being touched because if you are, your life gauge will 
    decrease.  The ghosts cannot be killed with a weapon, but shooting them will 
    stun them momentarily, allowing you time to get past.  In addition, The Sorrow 
    will occasionally shoot an energy beam.  While this causes no damage, it will 
    knock you over and possible allow a ghost to touch you.
    
    When reaching The Sorrow's skeleton in the river, touch it and the "Snake is 
    Dead" screen will appear.  When this occurs, open the Items menu and use the 
    revival pill.  DO NOT SELECT CONTINUE OR EXIT!  After being revived, a final 
    cutscene with The Sorrow will be seen and you will receive a call from the 
    Major and a call from Eva.
    
    Additional weapons/items in area: 
       None
    
    ******************************************************************************
    5.9 Operation Snake Eater (Part 8)
    ******************************************************************************
    
    ******************************************************************************
    5.9.1 Tikhogornyj
    ******************************************************************************
    
    Proceed right (east) across the river until reaching the cliff.  Travel north 
    and west along the cliff until reaching the log over the river.  Climb onto 
    the log and proceed across it.  When reaching the end, jump north onto the 
    small ledge.  Once the ledge ends, jump into the river and follow it north 
    until reaching the bank on the right (after passing the cliff when the river 
    turns east).  Move east until reaching the cliff and then follow the cliff 
    north until reaching the river.  Follow the river north until the water begins 
    to get deeper (near the waterfall).  Move onto the bank on the right (east) 
    and follow the ledge to the waterfall.  
    
    (Note: If you did not remove the transmitter while in the Groznyj Grad Torture 
    Room, there will be Ocelot unit soldiers throughout the area.)
    
    Additional weapons/items in area: 
       Kerotan Frog - East side of the south end of the stream under the fallen
                      tree
    
    ******************************************************************************
    5.9.2 Tikhogornyj: Behind Waterfall
    ******************************************************************************
    
    After entering the area, you will be asked if you want to save the game and a 
    cutscene with Eva will be seen.  During the cutscene, Eva will return all of 
    your equipment (including the Spirit camouflage [UNIFORM/SPIRIT] which when 
    worn, will prevent guards from hearing your footsteps) and give you a key [KEY 
    C] and C3 [C3].  Once the cutscene is over, move south to the waterfall.
    
    Additional weapons/items in area: 
       Kerotan Frog - On top of the pipe coming out of the wall in the room at the
                      north end of the tunnel
    
    ******************************************************************************
    5.9.3 Tikhogornyj
    ******************************************************************************
    
    Dive into the water and pick up the Kabuki face paint [FACE/KABUKI] at the 
    bottom of the left (west) side of the waterfall.  Swim to the right (east) 
    side, climb onto the ledge and follow it to the waterfall.
    
    Additional weapons/items in area: 
       Kerotan Frog - East side of the south end of the stream under the fallen
                      tree
    
    ******************************************************************************
    5.9.4 Tikhogornyj: Behind Waterfall
    ******************************************************************************
    
    Move north through the cave and pick up the Mk22 suppressor [SP/Mk22] and 
    disinfectant [DISINFECT] on the left (west) and right (west) sides of the 
    tunnel entrance, respectively.  Move north into the tunnel and pick up the 
    M1911A1 suppressor [SP/M1911A1] in the first alcove on the right.  Continue 
    traveling north in the tunnel and pick up the styptic [STYPTIC] in the second 
    alcove on the right.  Continue north through the tunnel and pick up the 
    bandage [BANDAGE] on the right side after the tunnel angles right.  Continue 
    traveling north and pick up the Mk22 ammunition [Mk22 BULLET] in the first 
    alcove on the left.  Continue north through the tunnel and pick up the AK-47 
    ammunition [AK-47 BULLET] on the left side after the tunnel angles left.  
    Continue traveling north until reaching the end of the tunnel and pick up the 
    M1911A1 ammunition [M1911A1 BULLET] and cardboard box [C BOX B].  Go through 
    the red door on the left (west) side of the tunnel to the south of the end.  
    Pick up the ration [RATION] in the southwest corner of the room and the Mk22 
    ammunition [Mk22 BULLET] in the northeast corner.  Climb up the ladder on the 
    north wall.
    
    Additional weapons/items in area: 
       Kerotan Frog - On top of the pipe coming out of the wall in the room at the
                      north end of the tunnel
    
    ******************************************************************************
    5.9.5 Groznyj Grad Northwest
    ******************************************************************************
    
    After entering the area, change the camouflage uniform to Splitter and face 
    paint to Splitter.  There are several soldiers standing between the two 
    columns of tanks (VERY EASY/EASY: three, NORMAL/HARD/EXTREME: four).  One of 
    the soldiers will begin walking north and another will move east between the 
    tanks.  There is also a sleeping guard dog to the northwest of the tanks near 
    the searchlight.  (EXTREME: There is also a soldier near the crates in the 
    southeast corner.  Move south until reaching the south side of the truck.  
    Shoot the soldier by the crates with the Mk22.)  Quickly move south until 
    reaching the fence.  Move east until reaching the metal railing enclosing the 
    area in the southeast corner containing barrels and shipping crates.  Move 
    north and east along the railing until reaching the truck parked near the east 
    wall.  (HARD: There is a soldier walking south in the area to the north.  Move 
    to the front of the truck and shoot the soldier with the Mk22.)  Proceed north 
    along the east wall until reaching the red, metal ramp.  There is a guard dog 
    sleeping to the north.  Move northwest, slowly past the sleeping dog, until 
    reaching the delivery truck.  Climb into the rear of the truck and equip 
    cardboard box A.  A cutscene will be seen of a soldier approaching the truck, 
    noticing the writing on the box and driving the truck away.
    
    Additional weapons/items in area: 
       STYPTIC - Under second tank from south on west side
       DISINFECT - Under third tank from south on east side
       Mk22 BULLET - Under first tank from north on west side
       AK-47 BULLET - Rear of truck parked north of tanks
       Mk22 BULLET - Rear of truck parked north of tanks
       XM16E1 BULLET - Inside of building in northwest corner
       SCORPION BULLET - Inside of building in northwest corner
       M37 BULLET - Inside of building in northwest corner
       TNT - Inside of building in northwest corner
       Kerotan Frog - Top of the staircase in southwest corner of the building
                      near the west searchlight
    
    ******************************************************************************
    5.9.6 Groznyj Grad Weapons Lab: East Wing
    ******************************************************************************
    
    After the cutscene from the previous area, you will be in the storeroom in the 
    weapons lab.  Unequip the cardboard box A, change the camouflage uniform to 
    Scientist and face paint to none.  Pick up the bandage [BANDAGE] on top of the 
    crate in the southwest corner, the antidote [ANTIDOTE] on top of the crate in 
    the southeast corner and the suture kit [SUTURE KIT] and ointment [OINTMENT] 
    on top of the crate along the north wall.  
    
    Once the items have been collected, exit the room.  Proceed north to the 
    stairs and follow the stairs to the top.  At the top of the stairs, move into 
    the room with the desks and exit through the door in the southwest corner into 
    the locker room.  Go to the second locker from the north on the east side of 
    the center set and pick up the maintenance uniform [UNIFORM/MAINTENANCE] 
    inside.  Move to the fifth locker from the north on the east side of the 
    center set (with a horizontal red stripe) and pick up the sneaking suit 
    [UNIFORM/SNEAKING] inside.  When worn, this camouflage will decrease the 
    amount of injury received by half.  Exit through the door in the southwest 
    corner.
    
    Additional weapons/items in area: 
       MOUSETRAP - Top of crate inside of southern most room in east hallway of
                   first floor
       BOOK - Northwest corner of room (library) along west wall of first floor
              (be careful since there is a scientist along the west wall of 
              the room)
       CIG SPRAY BULLET - Under second table from south in southeast room of
                          second floor (be cautious since there are numerous
                          scientists in the north section of this room)
       SP/Mk22 - Southwest corner of northern most room in west hallway of
                 first floor
       XM16E1 BULLET - Top of crate along north wall in northern most room in 
                       west hallway of first floor
       Mk22 BULLET - Top of crate in southeast corner of northern most room in 
                     west hallway of first floor
       M63 BULLET - Top of crate in center of northern most room in west hallway
                    of first floor
       M37 BULLET - Top of crate in center of northern most room in west hallway
                    of first floor
       SCORPION BULLET - Northeast corner of northern most room in west hallway 
                         of first floor
       HANDKER - Under west table in northwest room on second floor
       RATION - Inside of third locker from the north on the east side of the 
                center set in locker room on second floor
       SP/M1911A1 - Inside of second locker from the north on the far west set
                    in locker room on second floor (need to punch/kick door until 
                    it falls off since it is locked)
       RATION - Inside of fourth locker from the north on the far west set in 
                in locker room on second floor
       SP/XM16E1 - Inside of fifth locker from the north on the far west set in 
                   in locker room on second floor
       Kerotan Frog - Top of bookshelf in northwest room on second floor
    
    ******************************************************************************
    5.9.7 Groznyj Grad Weapons Lab: Main Wing
    ******************************************************************************
    
    After entering the area, you will automatically move west to the hangar door 
    and receive a call from the Major and SIGINT.  Once the call is complete, 
    change the camouflage uniform to Maintenance.  Only if the maintenance uniform 
    is being worn, the soldiers will not notice you.  However, if you bump into a 
    soldier, he will look at you but as long as you do not move until he says to 
    get back to work, he will ignore you.  If another maintenance technician spots 
    you, he will move closer to look at you.  When he does, turn your back towards 
    him until he walks away.  If your face is seen, he will cry out, an alert mode 
    will occur and the alarm will be sounded.  In addition, the normal weapons 
    cannot be selected while wearing the maintenance uniform.
    
    You need to plant a C3 explosive by each of the four liquid fuel tanks in the 
    hangar.  There is a tank on the ground floor on the right (east) side of the 
    Shagohod, in the northeast corner of the hangar, in the northwest corner of 
    the hangar and on the platform on the left (west) side of the Shagohod.  If a 
    soldier or maintenance technician sees you planting an explosive, the mission 
    is a failure.
    
    After entering the hangar, there is a maintenance technician facing north at 
    the control panel at the top of the stairs.  Travel down the stairs and when 
    reaching the bottom, pick up the mosin nagant ammunition [MOSIN N BULLETS] 
    under the stairs by the crates.  There is a maintenance technician on the 
    ground level walking east and west and another technician walking on the 
    catwalk in front of the Shagohod to the northwest.  While staying close to the 
    east wall, quickly begin traveling north.  There is a soldier patrolling south 
    down the incline and when reaching the bottom, he will turn around and move up 
    the incline.  Continue moving north until reaching the shipping crates at the 
    top of the incline.  When reaching the crates, move northwest to the south end 
    of the first liquid fuel tank.  A maintenance technician will approach the 
    tank from the north and will walk to the control panel on the south side.  
    When the technician reaches the top of the incline, quickly equip the C3 and 
    place it by the fuel tank.  Do not plant the C3 before the technician reaches 
    the top of the incline or you will be spotted by the technician on the catwalk 
    in front of the Shagohod.
    
    After the C3 charge is placed, quickly unequip it and move to the southeast 
    corner of the crate to the right of the tank.  The approaching technician may 
    notice you but will not move toward you since he has lost sight of you.  When 
    the technician is walking along the left (west) side of the crate, move north 
    along the right (east) side of the crate and proceed down the incline.  
    (NORMAL/HARD/EXTREME: There is a soldier patrolling in the area at the bottom 
    of the incline.)  Continue north until reaching the hangar door and then turn 
    right (east) to the second liquid fuel tank.  Equip the C3 and place it by the 
    control panel on the north side.  After planting the C3, you will receive a 
    call from Eva.
    
    Once the call from Eva is done, travel west until reaching the parked trucks.  
    Crawl under the front of the truck on the right (east) and pick up the instant 
    noodles [R.NOODLES].  Crawl under the front of the left (west) truck and pick 
    up the life medicine [LF MED].  After picking up the items, move to the west 
    side of the left truck.  There is a soldier patrolling north and south in the 
    area and a maintenance technician on the platform on the west side of the 
    Shagohod that will walk between and stop at the control panels at the north 
    and south ends.  Move southwest to the north side of the third liquid fuel 
    tank.  Watch the soldier and when he is looking or walking away, equip the C3, 
    place it by the control panel and unequip it.  
    
    After the C3 charge has been planted, move to the west wall, go south through 
    the narrow passage and continue traveling south until reaching the stairs.  Go 
    up the stairs and when reaching the top, move to the center of the west side 
    of the final liquid fuel tank.  A soldier is walking in the area to the far 
    south.  When the soldier is not facing north or is out of view, plant the 
    final C3 explosive.  Once the final C3 charge has been placed, a cutscene will 
    occur and a call will be received from the Major.  Once the call is completed, 
    a cutscene with Volgin, Ocelot and The Boss will be seen.  When the cutscene 
    is over, you will be asked if you want to save the game.
    
    (Note: If the hallway is followed to the Groznyj Grad Weapons Lab: West Wing 
    Corridor, a life medicine [LF MED], M1911A1 suppressor [SP/M1911A1] and XM16E1 
    suppressor [SP/XM16E1] can be found at the west end of the hallway.)
    
    Tip: Be sure the stamina gauge is full before planting the last C3 charge.
    
    Additional weapons/items in area: 
       RATION - West end of south catwalk
       MOSIN N BULLETS - South end of platform on west side of hangar
       Kerotan Frog - Behind railing in area between equipment on the northwest
                      side of the Shagohod near the liquid fuel tank
    
    ******************************************************************************
    5.9.8 Groznyj Grad Weapons Lab: Main Wing (Volgin boss battle)
    ******************************************************************************
    
    After the opening cutscene with Volgin, Ocelot, The Boss and Eva (during which 
    the platform will be lowered), Volgin's life and stamina gauge will be 
    displayed.  A 5-minute timer will also be displayed, indicating the time until 
    the C3 charges explode.  If the timer reaches 0:00, you will be killed.  
    Whenever there is an electrical charge around Volgin, he is invulnerable to 
    bullets (he has an electric shield around him) and you will be injured if he 
    is touched.  He will begin to attack using several different methods:
    
    1. Bolt of electricity - He will throw a bolt of electricity (one during the 
    first half, multiple during the second half) in your direction.  If a gun is 
    currently equipped, the bolt will be attracted to it, regardless of where you 
    are at, and if hit, you will lose ammunition.  This attack can be avoided by 
    running perpendicular to the bolt (during the first half only) or getting into 
    the prone position.
    2. Rapid fire - He will raise his left arm overhead and when he lowers it, he 
    will rapidly fire bullets at you.  When he raises his arm, quickly run to the 
    one side of the platform (preferably the right (east) side) and once he lowers 
    his arm, run to the opposite side.  You should be able to stay ahead of his 
    shots.
    3. Bullet spread - He will raise both arms overhead and when he lowers them, 
    bullets will be fired in all directions.  This attack can be avoided by 
    getting into the prone position.  After he shoots the bullets, he will be 
    momentarily vulnerable and can be shot.
    4. Multiple shots - He will make a quick thrust with an arm, firing several 
    bullets in one direction.  Quickly run to one of his sides to avoid these 
    shots.
    5. Rolling electricity - Volgin will bend down and cause electricity to move 
    back and forth across the platform.  Roll over the electricity to avoid it and 
    shoot Volgin to stop the attack.
    6. Punch/kick - Volgin will punch and kick you if you are too close and some 
    will cause significant health loss.
    
    IMPORTANT NOTE: Do not deplete all of the ammunition for a weapon or it will 
    be unavailable in the upcoming areas where there is infinite ammunition.
    
    Once the opening cutscene is over, change the camouflage uniform to sneaking, 
    quickly equip stun grenades and begin throwing them at Volgin.  You need to 
    throw them quickly so that once the first one explodes, the next one explodes 
    before he is able to react and move.  Continue throwing stun grenades until 
    either you have one left or his stamina (or life gauge) reaches 1/2 (when 
    another cutscene will be seen).  
    
    Avoid his various attacks and keep moving until you are able to get behind him 
    after one of his attacks.  Once he has completed his attack, there should not 
    be an electrical charge around him so quickly do a CQC grab.  Once he has been 
    grabbed, quickly perform a throw to knock him to the platform.  Do not hold 
    him too long or he will break free and will perform a punch/kick 
    counterattack.  Once he has been thrown, quickly shoot him once with the mosin 
    nagant before he gets up, unequip the gun and then roll into him (which causes 
    him to lose additional stamina).  Quickly move away to avoid a counterattack.  
    Whenever he needs to recharge his electrical energy, he will move to the 
    electrical panel in the northwest corner of the platform.  When he begins 
    powering up, quickly shoot him.  
    
    Continue repeating this pattern of CQC grabbing, shooting with the mosin 
    nagant and rolling into him.  Once his life or stamina gauge is empty, the 
    battle is over.  If Volgin was defeated using non-lethal means, he will drop 
    the cold war camouflage [UNIFORM/COLD WAR].  When worn, this camouflage will 
    prevent guards from shooting you when you are facing them.  Quickly pick up 
    the camouflage during the brief pause before the final cutscene is seen.  A 
    final cutscene of the C3 charges exploding will be seen.
    
    Additional weapons/items in area: 
       Mk22 BULLET - Northwest corner of platform
       XM16E1 BULLET - North side of platform
       SCORPION BULLET - Northeast corner of platform
       M1911A1 BULLET - Southwest corner of platform
       AK-47 BULLET - Southeast corner of platform
       (EXTREME: GRENADE, WP G - Ocelot will periodically throw them onto the
                                 platform)
       Kerotan Frog - On the ledge above the southwest corner of the platform and
                      is visible when standing in the northwest corner (Tip: Shoot
                      the frog between Volgin's attacks.)
    
    ******************************************************************************
    5.10 Operation Snake Eater (Part 9)
    ******************************************************************************
    
    ******************************************************************************
    5.10.1 Groznyj Grad 
    ******************************************************************************
    
    This area is automatically entered while riding on the motorcycle with Eva 
    during the final cutscene in Groznyj Grad Weapons Lab: Main Wing.  Eva's life 
    and stamina gauge will be displayed, along with the damage gauge for the 
    Shagohod.  While in this area, all weapons will have infinite ammunition and 
    only one shot is necessary to tranquilize an enemy, regardless of where the 
    shot lands on the body.
    
    As soon as the area is entered, change the camouflage uniform to Cold War and 
    equip the mosin nagant.  A cinematic will be seen of the Shagohod breaking 
    through a wall and beginning to chase you and Eva on the motorcycle.  After 
    the cinematic, Eva will begin driving.  When she says "Snake, up ahead!", 
    there are two soldiers directly ahead between the crates, soldier(s) between 
    the crates to the right (NORMAL: one, HARD/EXTREME: two) and a soldier with an 
    RPG in the tower to the far north.  Shoot the soldier in the tower with the 
    mosin nagant.  Throw a stun grenade at the soldiers directly ahead between the 
    crates and between the crates to the right before the next cinematic.  (Note: 
    The soldiers will not fire at you as long as you are wearing the Cold War 
    camouflage uniform and are facing them.).
    
    Once Eva begins moving, use the first person view to face the front of the 
    motorcycle.  After passing through a hole in the wall, Eva will say "Up 
    ahead".  When she does, a soldier will move into the path from the crates on 
    the right and another from the crates on the left.  Eva will drive down the 
    path and turn right after passing the crates.  Throw a stun grenade at the 
    soldier on the right as you approach and then throw a stun grenade and face 
    the soldier on the left while turning the corner.
    
    Immediately after making the turn, quickly face the front of the motorcycle.  
    Eva will say "Look up ahead" and three soldiers will move to the front of the 
    building ahead.  Another soldier will move toward you from between the second 
    and third buildings.  Throw a stun grenade at the soldiers standing in front 
    of the building before reaching them and Eva turns rights.  While Eva is 
    turning right, use the first person view to turn left so that you remain 
    facing the soldiers.  After Eva turns right, face the front of the motorcycle 
    and throw a stun grenade at the soldier moving between the buildings.  While 
    passing the soldier, use the first person view to turn so that you are facing 
    the soldier.
    
    After passing through a gate, Eva will stop near the tanks.  There is a 
    walkway bridge to the right with two soldiers on the ground below it and three 
    soldiers on the walkway.  Use the Mk22 or mosin nagant to shoot as many of the 
    soldiers as possible.  When Eva says "Snake, behind you!", she will start 
    driving and a cinematic of the Shagohod chasing you and Eva will be seen.  
    After passing under the walkway bridge during the cinematic, a cutscene of the 
    Shagohod destroying the bridge and Ocelot chasing you will be seen. 
    
    Additional weapons/items in area: 
       Kerotan Frog - On top of the searchlight in the tower to the north when
                      Eva stops the first time
    
    ******************************************************************************
    5.10.2 Groznyj Grad Runway South
    ******************************************************************************
    
    This area is automatically entered while riding on the motorcycle with Eva in 
    the cutscene.  While in this area, all weapons will have infinite ammunition 
    and only one shot is necessary to tranquilize an enemy, regardless of where 
    the shot lands on the body.  The RPG [RPG-7] will be automatically added to 
    your backpack if you did not acquire it earlier.
    
    After passing the three soldiers at the entrance to the area, face the front 
    of the motorcycle.  (HARD/EXTREME: There is a soldier standing by the wall 
    directly ahead.  Throw a stun grenade at the soldier before Eva turns left.)  
    After Eva turns left, there is a canopy ahead with a soldier standing near the 
    crates behind it.  When reaching the canopy, throw a stun grenade at the 
    crates.  After passing under the canopy, Eva will turn left and proceed down 
    the aisle in front of the buildings.  Two soldiers will move into the aisle 
    from between the two buildings on the right and another two soldiers will move 
    into the aisle from the side of the last building on the right.  When reaching 
    the end of the aisle, Eva will turn around, drive back to the canopy and stop.  
    A fifth soldier, carrying an RPG, will appear on the roof of the last building 
    on the right.  Use the Mk22 or mosin nagant to shoot the soldier on the roof 
    first and then shoot the remaining soldiers.  (Tip: While Eva is driving in 
    the aisle, you can also throw stun grenades at the enemies.)  
    
    After shooting each of the soldiers, equip the stun grenades.  Eva will drive 
    down the aisle, go around the last building on the right and into the next 
    aisle.  There is a soldier on the left near the center of the aisle, another 
    soldier on the left at the end of the aisle, a third soldier on the right at 
    the end of the aisle and a fourth soldier on the right behind you.  After 
    driving around the building, throw a stun grenade toward the enemy on the left 
    and throw a stun grenade at the left and one at the right side of the end of 
    the aisle.  When Eva reaches the end of the aisle, three more soldiers will 
    appear from the left and she will drive back up the aisle and between the 
    buildings on the left.  Continue to throw stun grenades toward the end of the 
    aisle until passing between the buildings.  After passing between the 
    buildings, Eva will stop.  Several soldiers will proceed toward your location 
    between the buildings.  Use the Mk22 to shoot each of the soldiers.
    
    Once the soldiers have been tranquilized, Eva will drive down the aisle, go 
    around the last building on the right and into the next aisle.  Three soldiers 
    will appear at the end of the aisle and another soldier with an RPG will 
    appear on the roof of the last building on the left.  While Eva drives down 
    the aisle, throw stun grenades at the soldiers at the end and toward the 
    soldier on the roof.  
    
    When reaching the end of the aisle, Eva will turn around and drive back to the 
    start of the aisle.  (HARD/EXTREME: Two soldiers will move into the start of 
    the aisle.  Ignore these soldiers and continue throwing stun grenades at the 
    soldiers at the end of the aisle.)  When reaching the start, Eva will drive 
    down the aisle, turn left and drive under the canopy into the third aisle.  
    There is a soldier on the second floor of the first tower on the right and a 
    soldier standing on the ground on the right before the awning of building on 
    the right.  There is also a soldier standing on the right after the building 
    awning.  (HARD/EXTREME: There is a soldier standing on the left after the 
    building awning.)  There is a soldier with an RPG on the second floor of the 
    last tower on the right.  (EXTREME: There is also a soldier on the first floor 
    of the last tower on the right.)  Face the front of the motorcycle and 
    continually throw stun grenades at the soldiers as Eva drives down the aisle.  
    After passing under the building awning, use the first person view to turn so 
    that you are facing the soldier in the tower with the RPG as Eva drives 
    through the gate and turns right.
    
    Additional weapons/items in area: 
       Kerotan Frog - On seat of forklift on left side of first aisle
    
    ******************************************************************************
    5.10.3 Groznyj Grad Runway
    ******************************************************************************
    
    This area is automatically entered while riding on the motorcycle with Eva.  
    While in this area, all weapons will have infinite ammunition.  After entering 
    the area, a cutscene with the Shagohod and a helicopter will be seen.  Once 
    the cutscene is over, ten motorcycles will begin pursuing (four immediately 
    after the cutscene, six later).  Shoot the driver of each motorcycle with the 
    Mk22 to force the motorcycle to crash.  (Note: Even though the motorcycle will 
    crash, the passenger's death will not be counted as a kill.)  When reaching 
    the plane sitting on the runway, another cutscene with the Shagohod will be 
    seen.
    
    After the cutscene is over, the Shagohod and three motorcycles will begin 
    pursuing.  Ignore the motorcycles since they will be run over by the Shagohod 
    and equip the RPG-7.  Once the motorcycles have been destroyed by the 
    Shagohod, begin continually shooting the treads of the Shagohod with the RPG-7 
    to slow its pursuit.  (Tip: After firing an RPG-7 shot, use the tactical 
    reload since it provides a quicker reload than the manual reload.)  The 
    Shagohod will ram your motorcycle if it gets too close.  Occasionally the 
    Shagohod may fire missiles at you.  If this happens, VERY QUICKLY throw a 
    chaff grenade to confuse the missile's guidance system.  Continue shooting the 
    Shagohod tread until another cutscene with the Shagohod is seen.
    
    Additional weapons/items in area: 
       Kerotan Frog - After Eva turns left, on top of the fifth runway marker
                      on the left (first marker after crossing second taxiway)
       Kerotan Frog - After the Shagohod cutscene, on top of the fourth runway
                      marker on the right
    
    ******************************************************************************
    5.10.4 Groznyj Grad Rail Bridge (Shagohod battle)
    ******************************************************************************
    
    While in this area, all weapons will have infinite ammunition.  Following the 
    Shagohod cutscene, you will be facing the bridge with the SVD automatically 
    equipped.  Eva has planted C3 charges (indicated by a blinking red light) on 
    the support structures of the bridge.  You need to shoot each of the charges 
    before the Shagohod crosses the bridge or the mission is a failure.  There is 
    a charge on the right side of the support structures in the center of the 
    bridge.  (NORMAL/HARD/EXTREME: There is also a charge on the left side of the 
    support structure in the center of the bridge.)  (HARD/EXTREME: There is also 
    a charge on the left support structure further south behind a metal grate.  
    This charge cannot be shot until the metal grate is destroyed after the first 
    two charges are detonated.  Once the metal grate is destroyed, a piece of 
    metal will swing in front of the charge, temporarily blocking it from view.)  
    (EXTREME: There is also a charge on the piece of swinging metal on the left 
    side of the bridge after the first two charges are detonated.)  Change the 
    camouflage uniform to Animals.  Aim for a charge by placing the targeting 
    center (^) on the blinking red light and listening to Eva's aiming directions.  
    When lined up, shoot to explode the C3.  Repeat for all but one of the 
    charges.  The last C3 charge must be detonated while the Shagohod is on the 
    bridge.  Aim for the last charge and shoot when Eva says, "It's here".  Once 
    the final charge is set off, a cutscene with the Shagohod will be seen.
    
    After the cutscene with the Shagohod, you will again be on the motorcycle with 
    Eva.  Change the camouflage uniform to Sneaking.  Start continually shooting 
    the treads of the Shagohod with the RPG-7 to force it to stop.  When you are 
    behind it, there is an area near the top that is damaged and may have smoke 
    coming from it.  Continually shoot this area with the RPG-7 until it can no 
    longer be seen (either from Eva driving around or the Shagohod beginning to 
    move).  Once this happens, begin shooting the treads again.  Continue this 
    pattern of shooting the treads and damaged area until the Shagohod's damage 
    gauge is empty.  When this occurs, a cutscene with Volgin and the Shagohod 
    will be seen.
    
    Additional weapons/items in area: 
       Kerotan Frog - On the left (east) side of the metal arch between the second
                      and third vertical support beams from the north (must stand
                      in order to see and shoot the frog)
    
    ******************************************************************************
    5.10.5 Groznyj Grad Rail Bridge (Volgin boss battle)
    ******************************************************************************
    
    Once the cutscene with Volgin and the Shagohod is over, Volgin's life and 
    stamina gauge will be displayed.  You will on the ground and Volgin will begin 
    chasing Eva in the Shagohod.  Volgin attacks with the Shagohod using several 
    different methods:
    
    1. Crushing - When you get too close to the Shagohod, Volgin will say "I'll 
    grind you into dust!" and attempt to run over you.  This attack can be avoid 
    by avoiding the treads or can be stopped by shooting one of the treads with 
    the RPG-7.
    2. Machine gun - Red shots will be fired from the Shagohod's heavy machine gun 
    in the front.  This attack can be avoided by running to one side or can be 
    stopped by shooting one of the treads with the RPG-7.
    3. Dual mounted guns - When at a certain distance from the Shagohod, Volgin 
    will fire the guns mounted on the right and left side.  This attack can be 
    avoided by running to one side or can be stopped by shooting one of the treads 
    with the RPG-7.
    4. Missiles - Volgin will fire 2-3 missiles at your location.  This attack can 
    be avoided by running to one side or throwing a chaff grenade to confuse the 
    missile's guidance system.
    
    While in this area, you do not have infinite ammunition for your weapons!  
    
    Wait until the Shagohod is approaching from the left and when it does, shoot 
    one of its treads with the RPG-7 to stop its movement.  VERY QUICKLY shoot 
    Volgin with the Mk22 or mosin nagant before the Shagohod begins moving.  When 
    the Shagohod begins moving, run TOWARDS it and then under it, slightly to the 
    left or right of the center (be careful of the treads in case it begins 
    moving).  After passing under the Shagohod, turn around and shoot one of its 
    treads with the RPG-7 to stop it.  Shoot Volgin with the Mk22 and repeat the 
    same pattern of shooting a tread and then Volgin.  If the weapons are quickly 
    equipped and fired, it is possible to complete the battle without the Shagohod 
    moving again.  
    
    When the Shagohod's damage gauge is empty, the battle is over and a final 
    cutscene with Volgin and the Shagohod will be seen.  The final cutscene will 
    also include you and Eva getting back onto the motorcycle and beginning to be 
    chased by soldiers in hovercrafts and on motorcycles.
    
    Additional weapons/items in area: 
       Kerotan Frog - At the base of the northeast support of the radio tower in
                      the southwest corner
    
    ******************************************************************************
    5.11 Operation Snake Eater (Part 10)
    ******************************************************************************
    
    ******************************************************************************
    5.11.1 Groznyj Grad Rail Bridge North
    ******************************************************************************
    
    This area is automatically entered while riding on the motorcycle with Eva.  
    While in this area, all weapons will have infinite ammunition.  After entering 
    the area, change the camouflage uniform to Cold War.  Three motorcycles will 
    begin pursuing.  Throw a stun grenade at the motorcycles to force them to 
    crash.  (Note: Even though the motorcycle will crash, the riders' death will 
    not be counted as a kill.)  Additional motorcycles will begin pursuing as you 
    pass each of the two buildings on the left side along the path.  (Tip: Since 
    the area is dark, equip the thermal goggles if necessary in order to see the 
    pursuing motorcycles.)
    
    The path being traveled will take you through a tunnel.  After exiting the 
    tunnel, face the front of the motorcycle and a tall tower will be seen.  At 
    the base of this tower is an ambush site with several soldiers and trucks.  
    When reaching the ambush site, continually turn to face toward the soldiers.  
    When Eva begins traveling along the path, face the front of the motorcycle.  
    Shortly afterwards, you will come to a roadblock in the path with a truck and 
    several soldiers.  Continue facing the soldiers as Eva turns right into the 
    forest. 
    
    Additional weapons/items in area: 
       Kerotan Frog - On the ground between the center and left barricades at the
                      roadblock
    
    ******************************************************************************
    5.11.2 Lazorevo South
    ******************************************************************************
    
    When entering the area, three soldiers on hovercrafts will begin pursuing you.  
    While in this area, all weapons will have infinite ammunition.  One hovercraft 
    will be directly behind you, one will be to the right and one will be to the 
    left.  Use the Mk22 to shoot the soldier in the hovercraft.  Concentrate on 
    shooting the soldier in the center hovercraft.  Do not worry about the 
    hovercrafts on the right and left since turning toward one of them to shoot 
    will cause the soldier in the other hovercraft to begin firing at you.  When a 
    hovercraft crashes, another will begin pursuing so that there are always three 
    in pursuit.  
    
    During the pursuit, Eva will say, "Snake, up ahead!  Log!!"  When she does, 
    equip the RPG-7 and use it to shoot the log blocking the path.  If the log is 
    not destroyed, both you and Eva will lose a portion of the life gauge.  Once 
    the log has been destroyed, equip the Mk22 and resume shooting the soldiers in 
    the hovercrafts.  After passing between two cliffs, all of the pursuing 
    hovercrafts will crash.
    
    Additional weapons/items in area: 
       Kerotan Frog - On the ground in front of the rock on the right immediately
                      after passing the second log on the right
    
    ******************************************************************************
    5.11.3 Lazorevo North
    ******************************************************************************
    
    When entering the area, numerous motorcycles will begin pursuing you.  While 
    in this area, all weapons will have infinite ammunition.  Shoot the driver of 
    each motorcycle with the Mk22 to force the motorcycle to crash.  (Note: Even 
    though the motorcycle will crash, the passenger's death will not be counted as 
    a kill.)  When Eva says "Here comes a jump.  Hold on tight.", a cinematic of 
    the motorcycle jumping over a ravine will be seen and the pursuing motorcycles 
    will crash.  Once the cinematic is over, a motorcycle crash cutscene will be 
    seen.  
    
    Additional weapons/items in area: 
       Kerotan Frog - On the top of the rock to the left of the path just after
                      entering the area
    
    ******************************************************************************
    5.11.4 Zaozyorje West
    ******************************************************************************
    
    This area is automatically entered during the final cutscene from the previous 
    area.  After the cutscene, you will have a deep cut and broken bone and Eva 
    will have two deep cut injuries that you need to treat and will receive a call 
    from Para-medic.  Select Cure from the Survival Viewer menu, heal the broken 
    bone with a splint and bandage and the cuts with suture kit, styptic, 
    disinfectant and bandage.  Refer to the Medical Treatment section for 
    additional information.  Once all of yours and Eva's injuries have been 
    treated, a cutscene with Eva will be seen.  Once the cutscene is over, you 
    will receive a call the Major and Para-medic.
    
    Once the call is completed, pick up the mosin nagant ammunition [MOSIN N 
    BULLET], SVD ammunition [SVD BULLET], AK-47 ammunition [AK-47 BULLET], grenade 
    [GRENADE], smoke grenade [SMOKE G], stun grenades [STUN G], Mk22 ammunition 
    [Mk22 BULLET], XM16E1 ammunition [XM16E1 BULLET], claymore mine [CLAYMORE] and 
    two rations [RATION] near the tree immediately to the north.
    
    After collecting the items, change the camouflage uniform to Leaf and face 
    paint to Woodland.  Due to Eva's injuries, her stamina will continually drain 
    quickly.  When her stamina is completely gone, she will stop moving and sit 
    down.  Hunt and collect the Reticulated Python (R.SNAKE H) to the southeast of 
    the starting location.  
    
    After collecting the food, begin moving south along the path.  After every few 
    steps, push the triangle button to signal Eva to move to your location.  Eva 
    will not follow if she is unable to see your location.  Continue following the 
    path south and then west.  When the path turns south, there is a Tree Frog 
    (R.FROG B) near the pool of water and a Reticulated Python (R.SNAKE H) in the 
    grass to the northeast of the water.  Wait for Eva to reach your position and 
    when she does, select Food from the Survival Viewer menu and feed her the 
    collected items to replenish her stamina.  (Note: You must be close to her in 
    order to be able to feed her.)  Be sure Eva's stamina gauge is full before 
    proceeding down the path.  Travel south along the path until a cutscene of 
    soldiers finding the crashed motorcycle is seen.
    
    After the cutscene, a caution mode will automatically occur and a group of 
    four soldiers will be moving along the path in the region where it turned 
    south.  Turn north and throw a stun grenade near the tree where the path turns 
    south to delay the soldiers.  After throwing the stun grenade, immediately 
    begin moving south.  Continue traveling south along the path until reaching 
    the fork.  Proceed along the left (west) path and follow it until down 
    reaching the log across the ravine, collecting the two Russian False Mangos 
    (R.FRUIT B) along the path.  Cross the log and follow the path south and then 
    east until reaching the area with several fallen tree trunks.  Go east across 
    the area until reaching the ledge and a call from the Major will be received.  
    Once Eva reaches the ledge, a cutscene of you helping Eva onto the ledge will 
    be seen.
    
    Additional weapons/items in area: 
       Kerotan Frog - On the ledge on the south side of the ravine to the right
                      (west) of the log crossing it
    
    ******************************************************************************
    5.11.5 Zaozyorje East
    ******************************************************************************
    
    After entering the area, change the camouflage uniform to Tree Bark.  Quickly, 
    but quietly, move east until reaching the path leading north.  Do NOT signal 
    Eva to follow (i.e., leave her at the base on the ledge).  
    (NORMAL/HARD/EXTREME: Shoot the soldier walking north along the path with the 
    Mk22.)  Move north along the path, approximately half way to the two trees at 
    the end.  There are two soldiers walking east on the north side of the area 
    and they will continue traveling along the northeast path into the next 
    section.  Quickly shoot the soldier in the front with the Mk22 and then the 
    soldier in the rear.  If the first shot misses, it will stop both of them from 
    walking, allowing a head shot to be taken on both.  Be careful since one or 
    both soldiers may move toward the path you are on if they hear or see you on 
    the path.  
    
    Once both soldiers are tranquilized, continue north on the path until reaching 
    the two trees at the end.  There are two soldiers patrolling counterclockwise 
    in the northwest corner of the area.  One of the soldiers will be walking on 
    top of the ledge; the other one will be below it and behind the first 
    soldier's position.  When the soldier below the ledge is walking east, shoot 
    him with the Mk22.  Shoot the soldier on the ledge with the Mk22 or mosin 
    nagant.
    
    Once all of the soldiers are asleep, move back to Eva's position.  Feed her 
    and signal her to follow.  Move north along the ledge on the west side, 
    collecting the Reticulated Python (R.SNAKE H) in the grass.  Continue 
    following the ledge as it turns east until reaching the fork of the path in 
    the northeast corner of the area.  Proceed along the path on the left that 
    goes north.
    
    When reaching the grass at the end of the path (at a ledge), change the 
    camouflage uniform to Leaf.  There are several stationary soldiers in the 
    region.  There are two soldiers in clear view, one on a ledge to the east 
    facing north and the other behind a tree trunk to the north, facing south.  
    The remaining two soldiers are well camouflaged and can only be seen with the 
    thermal goggles.  There is a soldier is lying prone facing south in the grass 
    by a tree on the west side of the area, west of the first soldier's location.  
    There is a soldier is lying prone facing east behind a log in the south 
    section of the area (unable to be seen from the current location).  
    (HARD/EXTREME: There is a soldier lying prone facing east just below the 
    ledge.  Shoot the soldier with the Mk22.)  Shoot the soldier on the ledge to 
    the east with the mosin nagant.  This will cause the soldier lying prone 
    nearby to investigate the body.  When he moves to investigate, shoot him with 
    the mosin nagant.  Shoot the soldier to the north with the mosin nagant.  
    
    Move back to Eva's location (if necessary), feed her and signal her to follow.  
    Jump down the ledge and follow the cliff north and then east until reaching 
    the ledge in the northeast corner.  When reaching the ledge, a call from the 
    Major will be received.  Once Eva reaches the ledge, a cutscene of you helping 
    Eva onto the ledge will be seen.
    
    Additional weapons/items in area: 
       Various medical supplies - Plants contain various medical supplies
       Kerotan Frog - Between the very large tree and the cliff at the path fork
                      in the northeast corner of the first area
    
    ******************************************************************************
    5.11.6 Rokovog Berej (The Boss boss battle)
    ******************************************************************************
    
    After entering the area, a cutscene with Eva will be seen.  Once the cutscene 
    is over, a cutscene with The Boss will be seen.  After the cutscene, her life 
    and stamina gauge will be displayed.  You have ten minutes to defeat The Boss 
    or the mission is a failure.  There is no on-screen indicator of the time 
    remaining, but The Boss will say when there are five minutes, three minutes 
    and sixty seconds remaining.
    
    Immediately after the opening cutscene, The Boss will rush toward you and try 
    to CQC grab you.  If she does, she will CQC throw you.  You must counter her 
    attack by continually pressing the circle button as soon as she starts to grab 
    you.  If you are able to break free, perform a CQC throw or punch-punch-kick 
    combination on her to knock her to the ground and then shot her twice in the 
    head with the Mk22.
    
    After shooting her in the head, change the camouflage uniform to Snow and face 
    paint to Snow.  Quickly begin running clockwise.  When The Boss gets up, she 
    will begin firing her patriot gun at you.  Continue running until reaching the 
    north end of the log in the north section and crouch.  Once she stops 
    shooting, she will start looking for you.  She will hide behind a tree, peek 
    out from one side and then move to the next tree.  If she sees you, she will 
    rush toward you and attempt a CQC grab if you are standing or a cartwheel 
    stomp if you are lying prone.  Equip the mosin nagant or Mk22 (with 
    suppressor).  While staying crouched, aim the weapon and stand on your tiptoes 
    (by pressing L2+R2 while aiming).  Search the area for The Boss' location.  
    (Tip: Watch for the ? and ! that will occasionally appear over The Boss' head 
    and if necessary, use the thermal goggles to help locate her.)  Once she has 
    been found, shoot her with the gun.  The mosin nagant is better if she is in 
    the center or the far south end of the area since it can be zoomed to aid in 
    aiming.  The Mk22 is better if she is closer since it is silenced and will not 
    reveal your position.  After shooting her, immediately crouch behind the log 
    while she fires her patriot.  Use the right analog stick to change the camera 
    view to watch where she runs to after she stops shooting.  Continue using this 
    pattern of locating her position, shooting and crouching until she is 
    defeated.  If she is moving toward you behind the trees on your right (east), 
    move to the left (west) side of the log since she will see you once she 
    reaches the last tree.  Once she moves south, move back to the north end of 
    the log.
    
    Once her life or stamina gauge is empty, the battle is over.  If The Boss was 
    defeated using non-lethal means, she will drop the snake camouflage 
    [UNIFORM/SNAKE].  When worn, this camouflage will provide the best cover for 
    the current surroundings.  Quickly pick up the camouflage during the brief 
    pause before the final cutscene with The Boss is seen.
    
    Additional weapons/items in area: 
       Kerotan Frog - At the top of the tree in the center
    
    ******************************************************************************
    5.11.7 WIG: Interior
    ******************************************************************************
    
    An initial cutscene will be seen on the WIG with Ocelot.  Once the cutscene is 
    over, you will be facing Ocelot and there will be two Single Action Army guns 
    [SAA] on the ground in front of you.  The gun on the left is loaded and the 
    gun on the right is empty.  Pick up the gun on the right and begin shooting it 
    until the cutscene with Ocelot is seen.  Since you selected the unloaded gun, 
    Ocelot will tell you to keep the gun during the cutscene.  Once the cutscene 
    with Ocelot is over, the final cutscene with the WIG will be seen.  Once the 
    cutscene is complete, you will be asked if you want to save the game and the 
    final cutscenes and credits will be displayed.  When the credits are over, you 
    will automatically receive the patriot [PATRIOT], tuxedo camouflage 
    [UNIFORM/TUXEDO], stealth camouflage [UNIFORM/STEALTH] if you had no alerts 
    and no kills or shot all of the Kerotan Frogs and the infinity face paint 
    [FACE/INFINITY] if you completed the game in under five hours, with 25 or less 
    saves, no continues, no alerts, no kills, 20 or less serious injuries (those 
    treated using the Cure option on the Survival Viewer menu) and no special 
    items or life medicines used.
    
    Note: The infinity face paint cannot be obtained on the Very Easy difficulty 
    setting based on the game statistics.
    
    Additional weapons/items in area: 
       None
    
    ******************************************************************************
    6. Contact Information
    ******************************************************************************
    
    If you find a mistake in this guide, have an idea or strategy for doing 
    something better or easier, or have suggestion on how to make the guide 
    better, you can email me at ohioguy67[at]yahoo[dot]com.  If your suggestion is 
    used in the next version, you will receive credit for it.  Questions will be 
    answered PROVIDING the information is not already contained in the guide or 
    the in-game map.  If it is a valid question, it will be answered.  Any email 
    that is sent MUST have a subject line containing one of the following:  "Metal 
    Gear Solid 3: Snake Eater", "MSG3" or "Snake Eater".  If it does not include 
    one of these, it will be filtered out.  All emails received that meet these 
    criteria will be answered.
    
    The following types of emails will be deleted and NOT answered:
       - Emails not containing the required subject line text (since the spam 
    filter will automatically delete these)
       - Emails that are derogatory toward this guide
       - Unless specifically requested, any emails including any type of 
    attachment (to reduce virus possibility)
       - Emails including any codes or cheats (since these are readily available 
    on sites such as www.gamespot.com or www.gameshark.com)
    
    ******************************************************************************
    7. Credits
    ******************************************************************************
    
    Special thanks to Jeff Veasey (CJayC) at GameFAQs.com for posting this guide, 
    to everyone on the MSG3 message board at GameFAQs.com who helped me when I was 
    stuck, to Hideo Kojima for making a great game and most of all to my daughter 
    for putting up with me always wanting to play the game (especially while 
    writing this guide).