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    Bust Out Guide by Smoo

    Version: 0.75 | Updated: 12/30/03 | Search Guide | Bookmark Guide

    
    The Sims - Bustin' Out
    
    Bust Out Mode Guide
    
    (Sorry, I don't know how to do ASCII art.)
    
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    CONTENTS
    
         A.  Introduction
         B.  Version History
         C.  The Missions
                I.    Mom's House
                IIa.  Dudley's Trailer
                IIb.  Mimi's Place
                IIIa. Goth Manor
                IIIb. Studio 8
                IIIc. Toane's Gym
                IV.   Marriage
                IVa.  Casa Caliente
                IVb.  Club Rubb
                IVc.  Shiny Things Labs
                V.    Children           * under construction *
                Va.   The Octagon
                Vb.   Pixel Acres
                Vc.   Tinsel Bluffs
                VI.   Malcolm's Mansion
         D.  The Career Paths
                I.    Counter Culture
                II.   Fashion Victim
                III.  Gangster
                IV.   Jock
                V.    Mad Scientist
                VI.   Movie Star
                VII.  Paramilitary
         E.  The Unlockables             * under construction *
         F.  Social Interactions Guide   * under construction *
         G.  Credits
         H.  Copyright Stuff
    
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    A.  INTRODUCTION
    
    Hey, welcome to my first ever FAQ.  Wheeeee.  Okay, enough of that.  This
    guide is going to eventually cover the whole game, including Free Play, but
    for now it is simply to cover the Bust Out career mode.  Also, in order
    to save paper and bandwidth, I will not be including stuff that doesn't need
    to be here.  No control summary, no descriptions of what the various skills
    and motives are...  read your manual for that.  This is just to cover stuff
    that's NOT in the manual.  Also, I have no intention of being fascist about
    this - if you have a better (or easier, or different, or whatever) method
    for any challenge, let me know.  I will add it and credit you as requested.
    Just send it to uusmoo@yahoo.com.  That's me.
    
    Good stuff, now let's get on with it.
    
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    B.  VERSION HISTORY
    
       12/23/2003 -- First release, version 0.50
       12/29/2003 -- Added Octagon, Pixel Acres, Tinsel Bluffs and
                     Malcolm's Mansion, version 0.75
    
    ---------------------------------------------------------------------------
    
    C.  THE MISSIONS
    
    This section contains the requirements and suggested completion strategies for
    all of the EVENT-based missions.  Those are the missions the require you to do
    certain things and pass certain tasks independent of your career.  The rewards
    for advancing through your career will be summarized at the end of each house,
    while the details for what's needed in your career advancement will be covered
    in the 'The Career Paths' section of this guide.  Also, the three 'Family
    Missions' will be briefly talked about prior to the level in which they are
    unlocked.
    
    Each house write-up will list:
       Theme -- just the theme which the designers used to set up the lot
       Resident(s) -- the names of residents, plus the Social Interaction which
                      you will learn when you befriend them for the first time
       Promotions -- the career paths and levels to which you can be promoted
                     while living in this house
       Malcolm Steals -- this will list the two items which Malcolm Landgrabb
                         will show up to zap when you first move on to this lot
       Suggestions -- things to take into account when you first move to a lot
                      in order to make your stay easier and more comfortable
       ** MISSION TITLE -- what the mission is called
       Method -- the requirements for completing the mission, and my suggestion
                 on how to prepare and execute the goal
       Reward -- what you will unlock for completing the goal.  This could be an
                 item, a social interaction, or a vehicle.
       Alternately -- when and if I receive user-submitted add-ons, they will go
                      here
     
    
    --------------
    I. MOM's HOUSE
    --------------
    
    Theme:  Suburban House
    Resident:  Mom  (Nag About House)
    Promotions:  All Careers, Level 1
    Malcolm Steals:  Scooter
    
    
    ** ACTIVATE DOUBLE SPEED
    
    Method:  Hold down R1 to increase speed.
    Reward:  $50
    
    
    ** EAT ENOUGH FOOD TO FILL YOUR STOMACH
    
    Method:  Wait until Mom cooks a meal, then grab a plate.  At some point before
             your meal is finished, this goal will complete.
    Reward:  $50
    
    
    ** USE A TOILET TO EMPTY YOUR BLADDER
    
    Method:  Self-explanatory.
    Reward:  Maid Service is now available on the phone.
    
    
    ** DO FUN STUFF TO RAISE YOUR FUN LEVEL
    
    Method:  There area few ways to do this, but the easiest is to sit down and
             watch TV for a while.  After the bar goes up a bit, you'll pass.
    Reward:  $50
    
    
    ** Career Rewards
    
    USE THE NEWSPAPER TO FIND A JOB
    
    Reward:  Cancilla 75 Super Scooter  (Vehicle)
    Unlock:  Dudley's Trailer - Move or Visit
             Mimi's Place - Move or Visit
    
    
    ---------------------
    IIa. DUDLEY'S TRAILER
    ---------------------
    
    Theme:  Country Trailer
    Resident:  Dudley Landgrabb  (Burp In Face)
    Promotions:  Gangster/Jock/Mad Scientist/Paramilitary, Levels 2 & 3
    Malcolm Steals:  Air Hockey Table, Video Game Console
    
    
    ** INTERACT WITH OTHER SIMS TO SATISFY YOUR SOCIAL NEEDS
    
    Method:  Talk to Dudley for a bit.  Not for long, a few 'Talks' will do.
    Reward:  $50
    
    
    ** GET TO KNOW DUDLEY BETTER
    
    Method:  Raise your relationship with Dudley to 35 or more.
    Reward:  'Pull My Finger' social interaction
    
    
    ** HAVE ONE SKILL POINT IN COOKING
    
    Method:  'Study Cooking' at a bookcase.  This can be done here or at Mom's
             house.
    Reward:  $200
    
    
    ** INVITE MOM OVER TO YOUR NEW PLACE
    
    Method:  Use the phone to call Mom.  Make sure you Invite her over and not
             just talk.  Once she accepts the invitation, you're done, you don't
             even need to greet her.
    Reward:  'Nag About House' social interaction
    
    
    ** CLEAN UP THE MESS
    
    Method:  Interact with all the junk piles to clean them up, or just hire a
             maid and wait for her to do it.  This objective is done once all the
             garbage piles are gone.
    Reward:  DOT-55C Disposal Drum  (Miscellaneous - Garbage Can)
    
    
    ** VISIT MIMI'S PLACE AND GET HER TO PULL YOUR FINGER
    
    Method:  First you have to complete 'get to know Dudley better' to obtain
             the required social interaction.  Once you have it, click on your
             vehicle and choose 'Visit'.  Go to Mimi's house.  Click on Mimi and
             find your new 'Pull My Finger' interaction.  Once done, you can go
             home or stay, it's up to you.
    Reward:  Big Mouth Chair  (Seating)
    
    
    ** Career Rewards
    
    GANGSTER - SHOPLIFTER
    
    Reward:  NevaGess Secret Door  (Build Mood - Doors Tool)
             Dude Buggy  (Vehicle)
    Unlock:  Club Rubb - Visit
    
    GANGSTER - BURGLAR
    
    Reward:  'Serenade' social interaction
    Unlock:  Toane's Gym - Move or Visit
    
    JOCK - BALL COLLECTOR
    
    Reward:  What The Puck! Air Hockey Table  (Miscellaneous - Fun)
             Dude Buggy  (Vehicle)
    
    JOCK - ROOKIE
    
    Reward:  Neon Flamingo Sign  (Lighting)
    Unlock:  Toane's Gym - Move or Visit
    
    MAD SCIENTIST - POTION TESTER
    
    Reward:  Torchemada Wall Torch  (Lighting)
             Dude Buggy  (Vehicle)
    Unlock:  Shiny Things Labs - Visit
    
    MAD SCIENTIST - PYRO
    
    Reward:  Experimental Lamp  (Lighting)
    Unlock:  Goth Manor - Move or Visit
    
    PARAMILITARY - BOOT POLISHER
    
    Reward:  HellaGraphix 1024 "Diamond Edition"  (Electronics)
             Dude Buggy  (Vehicle)
    Unlock:  The Octagon - Visit
    
    PARAMILITARY - DRILL INSTRUCTOR
    
    Reward:  Portable Up-Light  (Lighting)
    Unlock:  Toane's Gym - Move or Visit
    
    
    -----------------
    IIb. Mimi's Place
    -----------------
    
    Theme:  Party House
    Resident:  Mimi Landgrabb  (Brag About Money)
    Promotions:  Counter Culture/Fashion Victim/Movie Star, Levels 2 & 3
    Malcolm Steals:  Beverage Bar, Gourmet Stove
    
    
    ** INTERACT WITH OTHER SIMS TO SATISFY YOUR SOCIAL NEEDS
    
    Method:  Talk to Mimi for a bit.  Not for long, a few 'Talks' will do.
    Reward:  $50
    
    
    ** GET TO KNOW MIMI BETTER
    
    Method:  Raise your relationship with Mimi to 35 or more.
    Reward:  'Use "Sign Language"' social interaction
    
    
    ** HAVE ONE SKILL POINT IN COOKING
    
    Method:  'Study Cooking' at a bookcase.  This can be done here or at Mom's
             house.
    Reward:  $200
    
    
    ** INVITE MOM OVER TO YOUR NEW PLACE
    
    Method:  Use the phone to call Mom.  Make sure you Invite her over and not
             just talk.  Once she accepts the invitation, you're done, you don't
             even need to greet her.
    Reward:  'Give Money' social interaction
    
    
    ** VISIT DUDLEY AND USE "SIGN LANGUAGE" ON HIM
    
    Method:  First you have to complete 'get to know Mimi better' to obtain
             the required social interaction.  Once you have it, click on your
             vehicle and choose 'Visit'.  Go to Dudley's house.  Click on Dudley
             and find your new 'Use Sign Language' interaction.  Once done, you
             can go home or stay, it's up to you.
    Reward:  Topiary Skull  (Build Mode - Plants Tool)
    
    
    ** FIX ALL THE BROKEN THINGS
    
    Method:  You just need to 'Repair' the Espresso Machine (unless other things
             break before you get that done).  I suggest getting a few points of
             Mechanical skill before trying.  2 or 3 should be fine.
    Reward:  Repairman Service is now available on the phone.
    
    
    ** Career Rewards
    
    COUNTER CULTURE - LEAFLET DISTRIBUTOR
    
    Reward:  Epicurious Gourmet Stove  (Skill Building)
             Matsuura Imposter Type-S  (Vehicle)
    Unlock:  Pixel Acres - Visit
    
    COUNTER CULTURE - BASKET WEAVER
    
    Reward:  Confucius Wall Lamp  (Lighting)
    Unlock:  Studio 8 - Move or Visit
    
    FASHION VICTIM - LINGERIE MODEL
    
    Reward:  SlushRush Bar Counter  (Skill Building)
             Matsuura Imposter Type-S  (Vehicle)
    
    FASHION VICTIM - BODY WAXER
    
    Reward:  "VenuSpice" Dresser by Polly Vinyl  (Miscellaneous - Dresser)
    Unlock:  Studio 8 - Move or Visit
    
    MOVIE STAR - KIDDIE SHOW SIDEKICK
    
    Reward:  'Gossip' social interaction
             Matsuura Imposter Type-S  (Vehicle)
    Unlock:  Tinsel Bluffs - Visit
    
    MOVIE STAR - STUNT DOUBLE
    
    Reward:  Exoticalistism Floor Lamp  (Lighting)
    Unlock:  Goth Manor - Move or Visit
    
    
    ----------------
    IIIa. GOTH MANOR
    ----------------
    
    Theme:  Haunted House
    Residents:  Mortimer Goth  (Kiss Hand)
                Bella Goth  (Nag About Friends)
    Promotions:  Mad Scientist/Movie Star, Levels 4 & 5
    Malcolm Steals:  Seance Table, Skeleton Display
    Suggestions:  The worst problem with Goth Manor is the kitchen.  First of
                  all, there's no fridge.  I don't remember what else is missing,
                  but that's a pretty glaring omission, so go get yourself a
                  refrigerator right away.  Most of your other needs are met, but
                  you may need some skill-building items, depending on your career
                  path.
    
    
    ** MAKE FRIENDS WITH BELLA OR MORTIMER
    
    Method:  Get your relationship with either resident to 50 or more.  Of course,
             you planned on doing this anyway, for their signature social, right?
    Reward:  Signature Social of resident.
    
    
    ** CONTROL ANOTHER SIM BY PRESSING THE L2 OR R2 BUTTONS
    
    Method:  Press the change Sim button.  At this level, you will only be able to
             control your own Sim and the resident of the same gender.
    Reward:  'Tell Story' social interaction
    
    
    ** BUY $1000 WORTH OF IMPROVEMENTS FOR THE GOTHS
    
    Method:  You need to buy something to improve the kitchen, so this should take
             care of itself.
    Reward:  Spectre Detector Seance Table  (Miscellaneous - Fun)
    
    
    ** EXORCISE THE GHOSTS BY HOLDING A SEANCE
    
    Method:  First, buy the $1000 worth of improvements to unlock the Seance
             table.  Now, buy the Seance table and put it where it was.  Choose
             it and pick 'Contact Spirits'.  This has to be done at night.  You
             can do it with any resident.  You'll have to complete this action
             several times to get every ghost.
             *** WARNING ***  Exorcising all ghosts MAY cause problems later
                              in Pixel Acres.  I will confirm and update later.
    Reward:  Anatomical Skeleton Display  (Decorative)
    
    
    ** FIND THE FERN THAT WAS STOLEN FROM THE GOTHS
    
    Method:  Visit Dudley's Trailer at any time.  At the back of his lot, near
             an abandoned car, is a big plant (the fern).  Choose it and select
             the 'Steal Fern' action.
    Reward:  RGB Flashback  (Vehicle)
    
    
    ** Career Rewards
    
    MAD SCIENTIST - VIRUS BREEDER
    
    Reward:  Gene Genie Incubator  (Skill Building)
    
    MAD SCIENTIST - CHEMIST
    
    Reward:  Boggs' Memorial Commode  (Plumbing)
    Unlock:  Shiny Things Lab - Move or Visit
    
    MOVIE STAR - HORROR MOVIE EXTRA
    
    Reward:  TumulTech "Sim-Phony" Synthesizer  (Skill Building)
    
    MOVIE STAR - SOAP OPERA STAR
    
    Reward:  'Do Magic Trick' social interaction
    Unlock:  Club Rubb - Move or Visit
    
    
    --------------
    IIIb. STUDIO 8
    --------------
    
    Theme:  Art Gallery
    Residents:  Artie Fischl  (Fake Out)
                Charity Grant  (Tell Lies)
    Promotions:  Counter Culture/Fashion Victim, Levels 4 & 5
    Malcolms Steals:  Artist's Block, Pottery Wheel
    Suggestions:  There's almost nothing to do here for fun, or for comfort.
                  You'll want to immediately invest in some things to remedy
                  that.  Bedrooms and kitchen are functional.  There's only
                  one shower, but I worked around that.  You may want a second
                  one.  Not too much fixing up required.
    
    
    ** MAKE FRIENDS WITH ARTIE OR CHARITY
    
    Method:  Get your relationship with either resident to 50 or more.  Of course,
             you planned on doing this anyway, for their signature social, right?
    Reward:  Signature Social of resident.
    
    
    ** CONTROL ANOTHER SIM BY PRESSING THE L2 OR R2 BUTTONS
    
    Method:  Press the change Sim button.  At this level, you will only be able to
             control your own Sim and the resident of the same gender.
    Reward:  'Sissy Fight' social interaction
    
    
    ** BUY $1000 WORTH OF IMPROVEMENTS FOR THE STUDIO
    
    Method:  There's not too much obvious to buy here, so if you buy some fun
             or comfort items, spend well to get the total over this target.
    Reward:  Beejaphone Guitar  (Skill Building)
    
    
    ** HAVE A GREAT ART OPENING BY REARRANGING THE ART
    
    Method:  Your actual objective here is to get 5 people in the same room
             and have that room rating be 90 or higher.  Now, there's a lot of
             art here that pulls up room ratings, so you have two basic ways:
             bring the people to the art, or bring the art to the people.  So,
             either get a group fun activity in one of the front rooms (the
             left one is best, as it is already over 90), or move all of the art
             into the kitchen and serve a meal.  Managing your guests movements
             is tricky, which is why I prefer just moving everything to the
             kitchen.  Make sure the kitchen is clean, though.
    Reward:  KraftKing Potter's Wheel  (Skill Building)
    
    
    ** VISIT MIMI'S PLACE AND MAKE SURE MIMI IS OK
    
    Method:  This is harder than it sounds.  Your objective is just to visit Mimi
             and clean up her garbage...  but she spawns a lot of garbage on your
             first trip.  And here's the thing, if you fail, and don't get all the
             garbage on your first visit, it will still be there when you go back,
             PLUS it will spawn more.  So do this right the first time.  First,
             make sure she has Maid service (move back in if you have to and hire
             one).  Second, be in a good mood in the morning.  Third, get to
             Mimi's BEFORE 10:00am, so that the maid will arrive.  If you do all
             those things, then it should be a snap.  I only stress this because,
             trust me, this is one you definitely want to finish on the first
             attempt.
    Reward:  Cruisette Leviathan  (Vehicle)
    
    
    ** Career Rewards
    
    COUNTER CULTURE - FLOWER CHILD
    
    Reward:  Artist's Block  (Skill Building)
    
    COUNTER CULTURE - MASSAGE THERAPIST
    
    Reward:  8-Step "Love Yourself" Wall Lamp  (Lighting)
    Unlock:  Casa Caliente - Move or Visit
    
    FASHION VICTIM - FINGERNAIL PAINTER
    
    Reward:  Floyd Co. Laser Light Show
    
    FASHION VICTIM - WIG DESIGNER
    
    Reward:  'Air Kiss' social interaction
    Unlock:  Club Rubb - Move or Visit
    
    
    -----------------
    IIIc. TOANE'S GYM
    -----------------
    
    Theme:  Athletic Club
    Residents:  Max Toane  (Bear Hug)
                Goldie Toane  (Nuggie)
    Promotions:  Gangster/Jock/Paramilitary, Levels 4 & 5
    Malcolm Steals:  Treadmill, Climbing Wall
    Suggestions:  There's no bedroom here yet.  There's a back room off of the
                  kitchen which is sitting empty, though, so use that.  Also,
                  there's nothing here to improve Creative or Logic which you'll
                  need for two of the career paths, so you may want to get
                  something for that, too.
    
    
    ** MAKE FRIENDS WITH GOLDIE OR MAX
    
    Method:  Get your relationship with either resident to 50 or more.  Of course,
             you planned on doing this anyway, for their signature social, right?
    Reward:  Signature Social of resident.
    
    
    ** CONTROL ANOTHER SIM BY PRESSING THE L2 OR R2 BUTTONS
    
    Method:  Press the change Sim button.  At this level, you will only be able to
             control your own Sim and the resident of the same gender.
    Reward:  'Snap Towel' social interaction
    
    
    ** BUY $1000 WORTH OF IMPROVEMENTS FOR THE GYM
    
    Method:  Just creating a bedroom should take care of this.
    Reward:  Flush Force 5 XLT  (Plumbing)
    
    
    ** GET FOUR SIMS TO JOIN TOANE'S GYM AS MEMBERS
    
    Method:  Three conditions need to take place in order for a Sim to join the
             gym: a party must be underway, they need to be in a good mood, and
             they need to be in a good relationship with you.  Now that's all
             very tricky, so the good news is, you don't need to do them all in
             one day.  You can work on people one at a time if you like.  When
             you're ready to invite somebody, call them over, start a party, and
             then try asking them as soon as they get there.  If they decline,
             feed them and let them have some fun and ask again.  Once you get
             four people total, no matter how long it takes, you're done.
    Reward:  Turntablitz DJ Booth  (Skill Building)
    
    
    ** GO TO DUDLEY'S TRAILER AND PARTY
    
    Method:  The requirement for passing this mission is to have a relationship
             score of 5 or more with EVERY person at the party.  So, go to your
             car and 'visit' Dudley, he will start the party as soon as you get
             there.  Start off with some social eating to get a few points and
             then just use the 'Talk' option with every guest.  Don't queue them
             up, though, because you want the guests to go about having fun until
             you're ready for them, but if you queue them, they'll stop and wait
             for you.  One 'Talk' interaction is good for anywhere from 3 to 9
             social points, usually, so just once with each guest should be
             enough.  You will get your reward the instant you succeed, so until
             that happens, keep mingling!
    Reward:  Maximoto Tsunami X-TEQ  (Vehicle)
    
    
    ** Career Rewards
    
    GANGSTER - CAR THIEF
    
    Reward:  High Dive  (Build Mood - Pools Tool)
    
    GANGSTER - MUGGER
    
    Reward:  Sonic Shower  (Plumbing)
    Unlock:  Casa Caliente - Move or Visit
    
    JOCK - STARTER
    
    Reward:  Life Rocks! Climbing Wall
    
    JOCK - ALL-STAR
    
    Reward:  Aeromaster Whifferpuff "Gold"  (Electronics)
    Unlock:  Club Rubb - Move or Visit
    
    PARAMILITARY - PARATROOPER
    
    Reward:  'Show Off Muscles' social interaction
    
    PARAMILITARY - CHOPPER PILOT
    
    Reward:  Miss Memo Sleeper  (Seating)
    Unlock:  Shiny Things Labs - Move or Visit
    
    
    ------------
    IV. Marriage
    ------------
    
    When you move in to one of the Level 4 houses, a new goal becomes available
    called "Get Married".  This can be accomplished on any level 4, 5 or 6 lot
    and once completed will be marked as done for each of those 7 houses.
    
    You cannot marry any of the storyline NPCs.  You can only marry a resident
    of one of the three lots on 'Free Street',  If you have not entered Free
    Play mode yet, then there will be two houses available to Visit and Phone:
       1 Free Street: Candy Frutti, Debbie Frutti, Ginger Frutti, Pamela Frutti
       2 Free Street: Peter Tutti, Rod Tutti, Woody Tutti, Ziggy Tutti
    If you have played with Free Play mode, then those lots will be transferred
    as is to Bust Out mode.
    
    Marriage is just a matter of getting romantically involved (relationship 70+
    with a heart symbol), inviting your target over, getting them in a good mood,
    and then using the 'Propose' interaction.  If you're seducing a Sim of the
    same gender then the 'Propose' interaction will change to a 'Move In' option,
    but they both accomplish the same thing.
    
    Once you are married, you can switch control to your spouse using the 'Change
    Sim' buttons (L2 and R2 for PS2), and you also share family friends with your
    spouse (for the purposes of career advancement), so if your spouse makes a
    friend, that's your friend, too.
    
    Reward:  SpritzenFunken Q3  (Vehicle)
    
    
    ------------------
    IVa. Casa Caliente
    ------------------
    
    Theme:  Love Shack
    Residents:  Randy Hart  (French Kiss)
                Paisley Rainbow  (Booty Spank)
    Promotions:  Counter Culture/Gangster, Levels 6 & 7
    Malcolm Steals:  Love Bed, Love Tub
    Suggestions:  With the stealing of the Love Bed, that brings the grand total
                  of places to sleep at the Casa to a whopping zero.  So go bed
                  shopping right away.  You'll need places for yourself, Randy
                  and Paisley.  Losing the hot tub is bad, too, as you now don't
                  have any source of fun that won't also tire you out, so you
                  might want to fix that up as well.  Since space is also at a
                  premium, I like to build an expansion wing (second bedroom and
                  bathroom) right across the hall from the existing bedroom and
                  bathroom.  You'll notice the cut-out size is exactly equal to
                  the size of the existing bedroom/bathroom, so you can just
                  match it all up.
    
    
    ** BUY $1500 WORTH OF IMPROVEMENTS FOR CASA CALIENTE
    
    Method:  This should look after itself once you get the bedrooms set up.
    Reward:  Sham-Shag Polar Bear Rug  (Decorative)
    
    
    ** FALL IN LOVE / INVITE YOUR LOVER OVER
    
    Method:  If you're already in love, then just call to invite that person over.
             If you're not already in love, then work on a relationship.  Once
             it's at 70+ with a heart, you'll get your prize.
    Reward:  Hawaiian Fantasy Tiki Torch  (Lighting)
    
    
    ** SCORE WITH TWO SIMS AT THE SAME PARTY
    
    Method:  When you're at Casa Caliente, you'll see a new social option become
             available called 'Try To Score'.  First of all, this only works at
             parties, so don't bother unless there's one going.  Second, this
             interaction is basically a French Kiss social, so only try it on
             somebody that you could get away with kissing (heart relationship,
             good mood).  Third, because it's a romantic relationship, it will
             cause jealousy if other lovers are in the room.  With all that said,
             You just need to start a party, get your lovers in a good mood, and
             then draw them off individually to try the interaction.  Guests
             usually spend their time out by the pool, so it's safest to try it
             in the living room, using the 'Call Over' interaction to get them
             there.
    Reward:  'Romantic Kiss' social interaction
    
    
    ** GO TO STUDIO 8 AND HELP WITH THE "OUTSIDER ART"
    
    Method:  You need at least three hours for this, but it's not terribly
             difficult.  Just make sure you have a decent Creativity rating and
             head over to the Studio.  When you get there, start painting on the
             easel in their kitchen.  When you finish the art, if it's good
             enough, Artie will tell you and you'll get your reward.  If it's not
             good enough, you can try again, or work your Creativity some more
             and come back and try again.
    Reward:  That 70s Window  (Build Mode - Windows Tool)
    Unlock:  Goth Manor - Visit
    
    
    ** FIND A NEIGHBOR WHO KNOWS ABOUT CANDELABRAS
    
    Method:  First, you have to accomplish the 'Score With Two Sims' mission in
             order to unlock the Romantic Kiss social, and you also need to have
             Goth Manor unlocked, so if you haven't already unlocked it from a
             previous career path, then do the 'Outsider Art' mission.  Now all
             you need to do is develop a romantic relationship with either Bella
             or Mortimer.  Once that's done, simply go over to Goth Manor and try
             the Romantic Kiss interaction.  If all goes well, you'll get the
             reward.
    Reward:  Torchemada Candelabra  (Lighting)
    
    
    ** Career Rewards
    
    COUNTER CULTURE - YOGA INSTRUCTOR
    
    Reward:  Vibromatic Heart Bed  (Seating)
    
    COUNTER CULTURE - TRANSCENDENTALIST
    
    Reward:  Sili-Camp Tent  (Seating)
    Unlock:  Pixel Acres - Move or Visit
    
    GANGSTER - BODY GUARD
    
    Reward:  'Force To Slap Self' social interaction
    
    GANGSTER - ARSONIST
    
    Reward:  Niagara Love Tub  (Plumbing)
    Unlock:  Pixel Acres - Move or Visit
    
    
    --------------
    IVb. Club Rubb
    --------------
    
    Theme:  Dance Club
    Residents:  Bing Bling  (Break Dance)
                Mona Lott  (Dance Dirty)
    Promotions:  Fashion Victim/Jock/Movie Star, Levels 6 & 7
    Malcolm Steals:  Dance Floor, Beverage Bar
    Suggestions:  This place needs some serious fixing up.  There are no bedrooms,
                  there are no showers or tubs, and the only source of cooked
                  food is a toaster oven.  And worse yet, there's no room to put
                  any new stuff.  So you'll definitely need to haul out the
                  construction gear here.  The yard is big so you should have lots
                  of room to build your living quarters.  You'll basically need
                  to build and buy everything for two full bedrooms, two full
                  bathrooms and a full kitchen and dining area, minus the fridge
                  which you already have.  Fortunately, after that, the club has
                  all you need for your enjoyment pleasure.
    
    
    ** BUY $1500 WORTH OF IMPROVEMENTS FOR THE CLUB
    
    Method:  Piece of cake.  Building the expansions will cost you at least ten
             times that amount.
    Reward:  Bounce My Booty Dance Floor  (Electronics)
    
    
    ** FALL IN LOVE / INVITE YOUR LOVER OVER
    
    Method:  If you're already in love, then just call to invite that person over.
             If you're not already in love, then work on a relationship.  Once
             it's at 70+ with a heart, you'll get your prize.
    Reward:  KlassiKlean "More-saic" Tub  (Plumbing)
    
    
    ** THROW THE ULTIMATE DJ DANCE PARTY
    
    Method:  Re-install that dance floor as soon as you get it.  Make sure one of
             the Sims at the club has a 7 (or preferably higher) in Creativity.
             The objective here is to get 5 people on the dance floor while your
             master DJ spins those wheels of steel.  Throw a party, get your
             Creative person to 'Spin' at the DJ Booth.  Once you got the music
             going, get the other Sims at the house to go 'Dance' on the dance
             floor, and then start clicking on the guests to join you.  This one
             should be a snap.
    Reward:  Q3 Recliner  (Seating)
    
    
    ** FIND OUT WHAT'S GOING ON AT TOANE'S GYM
    
    Method:  Hopefully you have Toane's Gym unlocked already.  Head over for a
             visit, but make sure you have a decent Body rating or you'll likely
             fail.  All that is required of you is to do three Triple Jumps in a
             row off the High Dive.  If your body is high enough, this one is a
             yawner.
    Reward:  Wicked Breeze Outdoor Shower  (Plumbing)
    Unlock:  Studio 8 - Visit
    
    
    ** SHOW OFF SOME CLUB RUBB MOVES AT STUDIO 8
    
    Method:  If you haven't unlocked Studio 8 yet (from a previous career, or from
             the last mission) then you'll need to do so.  Then, make sure you've
             befriended Bing Bling to learn his 'Break Dance' interaction.  Now
             all you have to do is go to Studio 8 and break dance for either Artie
             or Charity.  Yes, it's that simple.
    Reward:  The Apoplectic Photoelectric  (Lighting)
    Unlock:  Toane's Gym - Visit
    
    
    ** Career Rewards
    
    FASHION VICTIM - HAIR STYLIST
    
    Reward:  'Admire Body' social interaction
    
    FASHION VICTIM - MAKEUP ARTIST
    
    Reward:  'Slow Dance' social interaction
    Unlock:  Tinsel Bluffs - Move or Visit
    
    JOCK - MVP
    
    Reward:  'Tell Dirty Joke' social interaction
    
    JOCK - SUPER STAR
    
    Reward:  'Wolf Whistle' social interaction
    Unlock:  Tinsel Bluffs - Move or Visit
    
    MOVIE STAR - GAME SHOW HOST
    
    Reward:  'Booty Tease' social interaction
    
    MOVIE STAR - SITCOM STAR
    
    Reward:  'Moon Walk' social interaction
    Unlock:  Tinsel Bluffs - Move or Visit
    
    
    ----------------------
    IVc. SHINY THINGS LABS
    ----------------------
    
    Theme:  Science Lab
    Residents:  Vaughn Braun  (Coo Coo!)
                Mikino Nada  (Whine And Complain)
    Promotions:  Mad Scientist/Paramilitary, Levels 6 & 7
    Malcom Steals:  Tesla Coil, Telescope
    Suggestions:  The Lab is already in pretty good shape.  If you're married,
                  then you're short a bed.  Also, the best the kitchen has to
                  offer is a microwave for cooking.  Other than that, you have
                  pretty much everything you need.
    
    
    ** BUY $1500 WORTH OF LAB EQUIPMENT
    
    Method:  Okay, this doesn't have to be "Lab Equipment", it can be anything.
             Personally, I like to upgrade the kitchen to finish this one, but
             do what you like.
    Reward:  KraftKing Inventor's Workshop  (Skill Building)
    
    
    ** FALL IN LOVE / INVITE YOUR LOVER OVER
    
    Method:  If you're already in love, then just call to invite that person over.
             If you're not already in love, then work on a relationship.  Once
             it's at 70+ with a heart, you'll get your prize.
    Reward:  Bird Of Paradise  (Build Mode - Plants Tool)
    
    
    ** SHOW OFF ROCKET GNOMES AT "LAUNCH PARTY"
    
    Method:  First thing you need is Rocket Gnomes.  Rocket Gnomes are built on
             the Inventor's Workshop bench (there's already one in the Lab), but
             only if you have a Mechanical Skill of 8 or higher, otherwise you'll
             just build regular gnomes.  Choose any way you like to build your
             Mechanical up, but if you've got a ways to go you might want to go
             with the Tesla Coil (which Malcolm steals at the beginning and is
             unlocked by the first Mad Scientist promotion in the Lab), which
             imparts Mechanical knowledge much faster than the books or the bench.
             Once you have that Mechanical up, start working on the bench.  If
             your gnome is blue/green then you're not there yet.  When you build a
             red/yellow gnome with sunglasses and scuba gear, that's your toy.
             Build five of those.  Now, when you're ready, start a party.  Once
             the party gets going, go into Buy or Build mode and move your gnomes
             outside, in a row.  Go back into the game, and pick them to 'Launch'
             one after the other.  As long as there is a party on, you'll pass,
             you don't actually need to call anybody over to watch.
    Reward:  'Hypnotize' social interaction
    
    
    ** FIND OUT WHERE THE CONTAMINATING SPORES ARE COMING FROM
    
    Method:  Hopefully, you've unlocked Goth Manor already.  Head over there.  They
             have several giant ferns in their yard, like the one you stole from
             Dudley's.  Steal one from them.  Done.
    Reward:  Giant Fern  (Build Mode - Plants Tool)
    Unlock:  Studio 8 - Visit
    
    
    ** GO TO STUDIO 8 AND CHANGE THEIR MINDS ABOUT SCIENTISTS
    
    Method:  If you haven't already unlocked Studio 8 from a previous career, then
             go get the contaminating spores (above mission).  If you can't do
             that either, then you'll have to come back later.  Once Studio 8 is
             unlocked, you now need to do the Launch Party mission to get the
             necessary social interaction.  Once that's all out of the way, you
             just need to head over to the Studio and use the 'Hypnotize' social
             on either Artie or Charity.
    Reward:  Pathmatic Sliding Door  (Build Mode - Doors Tool)
    
    
    ** Career Rewards
    
    MAD SCIENTIST - VIVISECTIONIST
    
    Reward:  Tesla Coil 3.0  (Skill Building)
    
    MAD SCIENTIST - GENE SPLICER
    
    Reward:  SLP Lamp  (Lighting)
    Unlock:  The Octagon - Move or Visit
    
    PARAMILITARY - COVERT OPS
    
    Reward:  Horrorwitz "Star-Track" Telescope  (Skill Building)
    
    PARAMILITARY - SECRET AGENT
    
    Reward:  WarKraft Radar Dish  (Decorative)
    Unlock:  The Octagon - Move or Visit
    
    
    -----------
    V. Children
    -----------
    
    ** Coming Soon **
    
    ---------------
    Va. The Octagon
    ---------------
    
    Theme:  Military Base
    Residents:  General Payne  (Snap Out Of It!)
                Maxine Powers  (Karate Chop)
    Promotions:  Mad Scientist/Paramilitary, Levels 8 & 9
    Malcolm Steals:  Miss Gyrotic, Sentry System
    Suggestions:  The Octagon isn't in bad shape.  The furnishing are extremely
                  spartan, nothing luxurious, but that fits the theme.  You can
                  upgrade the beds if you like, but I'd focus on the kitchen.
                  They only give you a microwave, so getting a stove in there
                  is a fine idea.  Otherwise, things are pretty good.
    
    
    ** BUY $2000 WORTH OF EQUIPMENT FOR THE OCTAGON
    
    Method:  Since there's not much you need to buy, you'll have to get creative.
             Buy some nice kitchen upgrades if you need to get it right away,
             but better yet just wait until you unlock Miss Gyrotic, which you'll
             want to re-install immediately.
    Reward:  Atlantean Column  (Decorative)
    
    
    ** MISSION: ELIMINATE SENATOR LANDGRABB
    
    Method:  The actual requirement for passing this mission involves reducing
             one of Malcolm's motives to zero.  This is tough, as most Sims
             (including Malcolm) will just go home before that happens.  So, you
             need to do one of two things.  One, you can artificially prevent him
             from leaving, by walling him in somewhere, building a fence around
             him, whatever.  And then waiting.  Or, you can find an activity that
             will instantly reduce him to zero.  An efficient way to do this is
             to beat him up, but if you haven't been working on making him an
             enemy then this could take a while.  The best way to do this is to
             unlock Miss Gyrotic (through the Mad Scientist career path).  Then,
             when you invite Malcolm over, program the robot for 'Defense'.  The
             robot will immediately seek out Malcolm and attack him, satisfying
             this mission.
    Reward:  $5000
    
    
    ** MISSION: FIND AND SHUT DOWN THE HACKERS
    
    Method:  This is far too easy for such a high level building.  Just head back
             to Shiny Things Labs, find any computer there (there are three - two
             in the lab and one at the front desk), and choose to 'Steal
             Computer'.  That's it.
    Reward:  Spartan Special Desk Lamp  (Lighting)
    Unlock:  Club Rubb - Visit
    
    
    ** MISSION: FIND AND SUPPRESS ANTIWAR PROTESTORS
    
    Method:  This is a travelling mission to Club Rubb, so if you haven't already
             unlocked it, you'll need to complete the "Shut Down The Hackers"
             mission to get Club access.  You also need to have a decent Body
             rating, of at least 6, preferably higher.  Fortunately, the Octagon
             has a perfectly good AbDominator to help you with that.  Once that's
             done, head over to the club.  All you have to do is 'Attack' either
             Bing or Mona.  Don't worry, the option will appear in the social
             list no matter what your relationship with them is for this mission.
             Provided you win the fight (this is why you need the high Body), you
             will get your reward.
    Reward:  Toy Parrot by FauxFriend  (Decorative)
    
    
    ** MISSION: SEEK AND DESTROY BIO WEAPONS
    
    Method:  Another easy mission, assuming you can get to Goth Manor.  Head over
             to the Manor and locate the Incubator that's in the little shed
             behind the house.  Choosing it reveals a 'Destroy Bio-Weapon' option.
             This will consist of kicking it to the point where it needs to get
             repaired.  Collect your reward.
    Reward:  GyroSport AbDominator  (Skill Building)
    
    
    ** Career Missions
    
    MAD SCIENTIST - ROBOTICIAN
    
    Reward:  Miss Gyrotic  (Skill Building)
    
    MAD SCIENTIST - SPACE-TIME TINKERER
    
    Reward:  RiteLite Spotlight  (Lighting)
    Unlock:  Malcolm's Mansion - Move or Visit
    
    PARAMILITARY - CODE BREAKER
    
    Reward:  'Flip' social interaction
    
    PARAMILITARY - INTELLIGENCE DIRECTOR
    
    Reward:  SimSentry CDXLVIII Motion Detector  (Electronics)
    Unlock:  Malcolm's Mansion - Move or Visit
    
    
    ---------------
    Vb. Pixel Acres
    ---------------
    
    Theme:  Nudist Colony
    Residents:  Chase Skurtz  (Tell Secret)
                Ying Yangst  (Feather Tickle)
    Promotions:  Counter Culture/Gangster, Levels 8 & 9
    Malcom Steals:  Ping Pong Table, Tetherball, Hot Springs
    Suggestions:  This is a tough place to live without fixing it up.  The only
                  food source they give you is a barbecue, and hors d'oeuvres.
                  Also, Malcolm steals your only sources of fun.  Another thing
                  to consider is that since you're living outdoors, all your
                  garbage is now going to affect your outdoor room score, which
                  will kill your mood going to work (and all the time, really).
                  A full kitchen upgrade, contained within a "dining tent" (just
                  a separate building) is probably a pretty good idea.  And get
                  a fun activity quick until you unlock the stuff Malcolm stole.
    
    
    ** BUY $2000 WORTH OF IMPROVEMENTS FOR PIXEL ACRES
    
    Method:  Just making this place reasonably easy to live in will cost at
             least that much.  Shouldn't be hard.
    Reward:  Hot Spring Conversion Kit  (Plumbing)
    
    
    ** FRAME MALCOLM AND GET HIM BUSTED FOR INDECENT EXPOSURE
    
    Method:  There are two basic methods to this that I know of.  One is to use
             the built in, and unique to Pixel Acres, 'Get Free' social inter-
             action.  You need to have a decent relationship with a Sim to have
             them accept your 'Get Free' offer...  but if you can get five other
             Sims to accept while Malcolm is around (must be a party) then he'll
             join the fun.  Much easier is just to acquire the Pixel Booty song
             from the Goth Ghost mission (described below), buy a synthesizer for
             Pixel Acres, and play it while he's there.
    Reward:  $5000
    
    
    ** SEDUCE SOMEONE AT CASA CALIENTE
    
    Method:  Hopefully you made friends with one of the residents of Casa before
             you moved here.  All you have to do for this mission is get a
             romantic relationship going with either Paisley or Randy (this may
             take a few days if you haven't done it already), then head over to
             Casa for a visit.  Once there, find the bearskin rug and choose to
             'Relax'.  Once you're lying down, find your target and get them to
             'Join'.  After a little chit chat, eventually some more physical
             fun will take place.  Once they've done some kissing, just cancel
             your 'Relax' action and you'll get your prize.
    Reward:  Varmenkozze Euro Fireplace  (Build Mode - Fireplace Tool)
    Unlock:  Shiny Things Labs - Visit
    
    
    ** FIND SOMEONE INTERESTED IN CHASE'S SECRET FORMULA
    
    Method:  This is a multi-step process.  First of all, you must befriend Chase
             in order to learn his 'Tell Secret' social interaction.  Second,
             you must be able to get to Shiny Things Labs, so if you haven't
             unlocked it from a previous career path, then do the "Seduce Someone
             At Casa Caliente" mission.  Once you have that done, then the rest
             is easy - just head over to Shiny Things Labs and use the 'Tell
             Secret' interaction on either Vaughn or Makino and you're done.
    Reward:  Boomtown Redwood Table  (Surfaces)
    Unlock:  Goth Manor - Visit
    
    
    ** FIND OUT WHAT "GHOST" OF A PROBLEM THE GOTHS ARE HAVING
    
    Method:  The only requirements for this mission are to have a Creativity of 9
             or higher, and to have unlocked Goth Manor for visiting.  If your
             Creativity is too low, work on it.  If you haven't unlocked Goth
             Manor yet then doing the last two missions will unlock it for you.
             Once you get both of those goals, head over to the Manor where the
             Goths while start complaining about their haunted synthesizer.
             Take that hint and head over to the synthesizer...  as long as your
             Creativity is at the required level, you will get a message saying
             that you have acquired the ability to play the "Pixel Booty" song,
             and you'll get your reward.  The Pixel Booty song is a song that is
             only played on the synthesizer, and it will cause anybody in the same
             room where it's played to immediately remove their clothing.  While
             this is more of a gag than anything else, you will find it extremely
             useful in the 'Framing Malcolm' mission in this section.
    Reward:  RustyRedneck Stump Chair  (Seating)
    
    
    ** Career Rewards
    
    COUNTER CULTURE - LOVE GURU
    
    Reward:  Tetherball  (Miscellaneous)
    
    COUNTER CULTURE - PSYCHIC ACTIVIST
    
    Reward:  'Barnyard Taunt' social interaction
    Unlock:  Malcolm's Mansion - Move or Visit
    
    GANGSTER - EXTORTIONIST
    
    Reward:  Table Tennis from Slammo  (Miscellaneous)
    
    GANGSTER - HIT MAN
    
    Reward:  BroilBastard Stone Grill  (Miscellaneous)
    Unlock:  Malcolm's Mansion - Move or Visit
    
    
    -----------------
    Vc. Tinsel Bluffs
    -----------------
    
    Theme:  Luxury Home
    Residents:  Humphrey Hawks  (Imitate)
                Fannie Adore  (Smooth Talk)
    Promotions:  Fashion Victim/Jock/Movie Star, Levels 8 & 9
    Malcolm Steals:  Microphone, Information Overlord
    Suggestions:  This house is sweet even after Malcolm is done with it.  You
                  won't need to touch the kitchen.  Temporarily replace the
                  huge TV with a plasma screen or something.  And you'll need to
                  get a second bed for the spare bedroom between the small
                  bathroom and the music studio.  Otherwise, this is a cushy pad.
    
    
    ** BUY $2000 WORTH OF IMPROVEMENTS FOR THE HOUSE
    
    Method:  A second bed and a new TV should easily do it, unless you're really
             cheap.  Don't be.
    Reward:  Constructed Table  (Surfaces)
    
    
    ** GET MALCOLM TO PUT YOU IN HIS BIG MOVIE
    
    Method:  There are a few ways to do this, but all of them have to take place
             at the 'Celebrity party', which you must throw.  The first way is
             just to muscle it out of him.  Lower your relationship with him,
             get in a cranky mood, and choose the 'Attack' interaction when it
             appears.  Provided your Body is higher than his (he starts at 3, so
             that's not tough) then you win and he'll give you the part.  The
             second is to get your roomies to help.  If you can get one Sim with
             a Creative rating of 9+ to play an instrument, and another with
             Charisma 9+ to work the microphone in the same room, and get Malcolm
             in the room listening to them, and you've established a friendship
             with him (50+ relationship) and his mood is positive, then you can
             just 'Ask For Movie Role' and he should accept.  But that's a lot of
             work.  My preferred method is to just to raise your personal
             relationship level with him to 90+ and ask him.  Your relationship
             needs to be at that level before the party starts, though, for
             that to work.  And, of course, he has to be in a good mood.  But if
             you're feeling adventurous, go ahead and try one of the first two.
    Reward:  $5000
    
    
    ** FIND OUT WHERE YOU CAN SCORE A RED POOL TABLE
    
    Method:  You'll need a Body skill of 7+ in order to win this, the higher the
             better.  Once you get there, head back to your old home, Club Rubb,
             and zero in on the red pool table.  Start playing then find Bing
             and get him to 'Join'.  Let them play for a while, it won't take
             long, and you'll get the message saying that you beat Bing.  You're
             done here, back to the house.
    Reward:  Overlord Pool Table  (Miscellaneous)
    Unlock:  Shiny Things Labs - Visit
    
    
    ** FIND A GOOD SCI-FI MOVIE SCRIPT
    
    Method:  If you haven't unlocked Shiny Things Labs yet, then go ahead and
             beat Bing at pool (the previous mission) to get it open.  Now, head
             over to the Lab, but make sure you're in a good mood or you won't be
             able to do this mission.  Once you get to the Lab, find the main 
             laboratory (with the VR glasses, Tesla Coil and Inventor's Bench).
             In one corner of the lab will be this weird looking device that's
             supposed to be a brain in a jar or something.  You'll know you found
             the right object when the 'Steal Script' interaction is available.
             So, do that.  Steal Script.  Mission accomplished.
    Reward:  Cypress Tree  (Build Mode - Plants Tool)
    
    
    ** MUSCLE THE MUSCLE AT THE GYM
    
    Method:  First, you need Toane's Gym unlocked, hopefully it is already.
             Now, all you need to do is head down there.  Once you get there,
             find either Max or Goldie and select 'Attack'.  You don't need to
             have a negative relationship with them already, the option will
             appear no matter what.  And don't worry about your Body rating, you
             don't even need to win.  All you have to do is start a fight.  Sure,
             losing hurts your mood, but you have to be pretty tough to beat the
             gym dudes, so just take your lumps and go home with your new prize.
    Reward:  Frigidarium Colossicus  (Build Mode - Pools Tool)
    
    
    ** Career Missions
    
    FASHION VICTIM - RUNWAY MODEL
    
    Reward:  CYMK Floodlight  (Lighting)
    
    FASHION VICTIM - CENTERFOLD
    
    Reward:  Fontis Publicus  (Plumbing)
    Unlock:  Malcolm's Mansion - Move or Visit
    
    JOCK - HEAD COACH
    
    Reward:  Information Overlord by Bu Butubu  (Electronics)
    
    JOCK - HALL OF FAMER
    
    Reward:  Autocrat by Emporium Imperium  (Seating)
    Unlock:  Malcolm's Mansion - Move or Visit
    
    MOVIE STAR - SEX SYMBOL
    
    Reward:  NostalgiCo Microphone  (Skill Building)
    
    MOVIE STAR - DIRECTOR
    
    Reward:  Manila 1000 Marine Aquarium  (Decorative)
    Unlock:  Malcolm's Mansion - Move or Visit
    
    
    ---------------------
    VI. Malcolm's Mansion
    ---------------------
    
    Theme:  Swank Estate
    Residents:  Malcolm Landgrabb  (no social interaction)
    Promotions:  All Careers, Level 10
    Malcolm Steals:  Himself (sort of)
    Suggestions:  When you first arrive here, you'll get a little cut scene
                  with your mom chasing Malcolm away.  This can be good and bad.
                  First, you get the house to yourself.  Yay!  But Malcolm does
                  not ever move back, so even if you move out later, you can't
                  come back to visit him here, all there will be is an empty
                  house.  Second, there's no additional income, and the three-day
                  bills for this pad are over $6000.  So really, do what you
                  need to do and get out.  Fortunately, the house "as is" doesn't
                  really need any work, it's got it all, so have fun.
      ** NOTE **  There's a really annoying side-effect of the path-finding
                  algorithm that manifests in the mansion.  It seems that any Sim
                  that is already outside will choose to stay outside to get to
                  their bus rather than calculate the absolute shortest route.
                  What that means is that somebody who is standing by the pool,
                  near the kitchen door, in the back yard, will choose to walk 
                  all the way back around one wing of the mansion and then all the
                  way to the front of the building again rather than just go
                  through the two doors in the front foyer.  This may not bother
                  you, but it bugged me enough that I just took that whole entry
                  way out so that there were just two separate houses with a path
                  between them.
    
    
    ** SHOW OFF YOUR FORTUNE AND UPGRADE THE MANSION
    
    Method:  Just spend $20,000 on various things.  This can be spread over
             several stays, doesn't have to all be done at once.  There's not
             much that needs to be purchased, so just upgrade things here and
             there.
    Reward:  Limo Ultimo  (Vehicle)
    
    
    ** SEND YOUR CHILD TO PREP SCHOOL WITH STRAIGHT A's
    
    Method:  First thing you have to do is have a kid.  Let's assume you've done
             that already.  Now, your kid's letter grade will fluctuate
             depending on how seriously they seem to be taking school.  Every
             time your kid goes to school in a good mood, they'll go up one grade
             (not a full letter grade, just one notch, like from a C to a C+).
             Every time they miss scholl they drop one full letter grade (three
             notches).  So make sure your kid goes to school.  Also, any computer
             or bookshelf will have a 'Study' option, which can also increase
             letter grades, good for speeding up advancement or for making up
             for a missed day, or even complete home schooling.  If you drop to a
             'D', you'll get a warning about military school.  Hit 'F' and you'll
             lose your kid.  The flip side is that if you can maintain 'A' or
             better for three straight days, you'll get a pretty sleek new ride.
    Reward:  Sataniti "Diavolo" GT 1000  (Vehicle)
    
    
    ** Career Rewards
    
    COUNTER CULTURE - FULL TIME FREAK
    FASHION VICTIM - SUPER MODEL
    GANGSTER - MOB BOSS
    JOCK - LIVING LEGEND
    MAD SCIENTIST - DEATH RAY INVENTOR
    MOVIE STAR - MOVIE MOGUL
    PARAMILITARY - WAR MINISTER
    
    Rewards:  Career Gnomes.  Each career you finish, you will be awarded with a
              'career gnome'.  These are visible by going to the Temple of the
              Simoleon (that weird structure outside of Malcolm's front door)
              and choosing 'Activate'.  You will also get a fun little video
              of people celebrating the greatness that is you, and you getting to
              humiliate Malcolm in a way related to your current career path.
    
    FINISH ALL SEVEN CAREERS TO SEE YOUR DREAMS COME TRUE
    
    Reward:  Temple of the Simoleon  (Decorative)
    
    
    ---------------------------------------------------------------------------
    
    D.  THE CAREER PATHS
    
    There are seven different career paths in Bust Out mode, each with 10 levels,
    through 13 different houses.  I'll try to cover everything you need to know
    about the career paths here in the most efficient way.
    
    I'll be using abbreviations in several places here, so here's your guide:
    
    CK -- Cooking skill
    MC -- Mechanical skill
    CT -- Creativity skill
    BD -- Body skill
    LG -- Logic Skill
    CH -- Charisma skill
    FR -- Number of friends
    
    MH -- Mom's House
    DT -- Dudley's Trailer
    MP -- Mimi's Place
    GM -- Goth Manor
    TG -- Toane's Gym
    S8 -- Studio 8
    CC -- Casa Caliente
    CR -- Club Rubb
    SL -- Shiny Things Labs
    TO -- The Octagon
    PA -- Pixel Acres
    TB -- Tinsel Bluffs
    MM -- Malcolm's Mansion
    
    Hours will be listed in military time...  numbers from 0 to 11 are AM, while
    everything from 12 to 23 is PM.
    
    The skill ratings will shows what is required to get promoted to that level.
    
    
    ------------------
    I. Counter Culture
    ------------------
    
    LV  JOB TITLE            HOUSE  HOURS   PAY   FR  CK  MC  CT  BD  LG  CH
    ------------------------------------------------------------------------
    1.  Panhandler            MH    10-14  $ 110   0   0   0   0   0   0   0
    2.  Leaflet Distributor   MP    10-14  $ 120   0   0   0   0   0   0   0
    3.  Basket Weaver         MP    10-15  $ 180   0   1   0   1   0   0   0
    4.  Flower Child          S8    12-17  $ 200   2   3   0   1   1   0   0
    5.  Massage Therapist     S8    11-16  $ 220   3   5   0   1   1   0   1
    6.  Yoga Instructor       CC    10-17  $ 300   4   6   1   2   1   0   2
    7.  Transcendentalist     CC    12-17  $ 350   6   7   2   2   2   0   2
    8.  Love Guru             PA    12-17  $ 450   6   8   2   2   3   0   4
    9.  Psychic Activist      PA    14-19  $ 550   7   9   3   3   4   0   6
    10. Full Time Freak       MM    10-14  $1000   8  10   3   4   5   0   8
    
    
    ------------------
    II. Fashion Victim
    ------------------
    
    LV  JOB TITLE            HOUSE  HOURS   PAY   FR  CK  MC  CT  BD  LG  CH
    ------------------------------------------------------------------------
    1.  Hand Model            MH    10-14  $ 200   0   0   0   0   0   0   0
    2.  Lingerie Model        MP    10-14  $ 225   0   0   0   0   0   0   0
    3.  Body Waxer            MP    10-15  $ 275   0   0   0   2   0   0   0
    4.  Fingernail Painter    S8    10-15  $ 315   1   0   0   4   1   0   0
    5.  Wig Designer          S8    11-17  $ 400   2   0   0   5   1   0   1
    6.  Hair Stylist          CR    11-18  $ 550   3   0   0   6   1   0   2
    7.  Make Up Artist        CR    12-18  $ 650   4   1   0   7   3   0   3
    8.  Runway Model          TB    18-01  $ 900   5   2   0   8   4   0   4
    9.  Centerfold            TB    14-21  $1100   7   3   0   9   5   0   4
    10. Super Model           MM    10-16  $1200   9   4   0  10   8   0   5
    
    
    -------------
    III. Gangster
    -------------
    
    LV  JOB TITLE            HOUSE  HOURS   PAY   FR  CK  MC  CT  BD  LG  CH
    ------------------------------------------------------------------------
    1.  Vandal                MH    10-14  $ 140   0   0   0   0   0   0   0
    2.  Shoplifter            DT    09-13  $ 200   0   0   0   0   0   0   0
    3.  Burglar               DT    23-05  $ 275   0   0   0   2   0   0   0
    4.  Car Thief             TG    09-15  $ 350   2   0   1   4   0   0   0
    5.  Mugger                TG    17-01  $ 425   3   0   2   5   0   0   0
    6.  Body Guard            CC    15-23  $ 530   4   0   3   6   1   0   1
    7.  Arsonist              CC    09-15  $ 640   6   0   3   7   3   0   1
    8.  Extortionist          PA    09-15  $ 760   8   0   5   8   3   0   2
    9.  Hit Man               PA    09-15  $ 900   8   0   5   9   5   0   3
    10. Mob Boss              MM    18-00  $1100   8   0   5  10   7   0   4
    
    
    --------
    IV. Jock
    --------
    
    LV  JOB TITLE            HOUSE  HOURS   PAY   FR  CK  MC  CT  BD  LG  CH
    ------------------------------------------------------------------------
    1.  Mascot                MH    10-14  $ 130   0   0   0   0   0   0   0
    2.  Ball Collector        DT    09-14  $ 170   0   0   0   0   0   0   0
    3.  Rookie                DT    10-15  $ 230   0   0   0   0   2   0   0
    4.  Starter               TG    10-15  $ 300   0   0   0   0   4   0   0
    5.  All-Star              TG    09-15  $ 385   0   0   0   0   6   0   1
    6.  MVP                   CR    09-15  $ 510   1   0   2   0   7   0   1
    7.  Superstar             CR    09-16  $ 680   2   1   2   0   8   0   2
    8.  Head Coach            TB    08-14  $ 850   3   2   2   0   9   0   3
    9.  Hall of Famer         TB    09-15  $1000   4   3   2   0  10   0   5
    10. Living Legend         MM    09-15  $1200   6   4   2   0  10   0   5
    
    
    ----------------
    V. Mad Scientist
    ----------------
    
    LV  JOB TITLE            HOUSE  HOURS   PAY   FR  CK  MC  CT  BD  LG  CH
    ------------------------------------------------------------------------
    1.  Lab Cleaner           MH    10-14  $ 155   0   0   0   0   0   0   0
    2.  Potion Tester         DT    11-15  $ 230   0   0   0   0   0   0   0
    3.  Pyro                  DT    14-22  $ 320   0   0   2   0   0   0   0
    4.  Virus Breeder         GM    11-16  $ 375   1   1   2   0   0   1   0
    5.  Chemist               GM    10-17  $ 450   2   1   2   1   0   2   1
    6.  Vivisectionist        SL    10-19  $ 540   2   1   2   2   0   4   1
    7.  Gene Splicer          SL    11-15  $ 640   3   1   4   2   0   4   2
    8.  Robotician            TO    12-20  $ 740   4   1   6   2   0   5   3
    9.  Space-Time Tinkerer   TO    10-16  $ 870   5   1   8   4   0   7   4
    10. Death Ray Inventor    MM    10-14  $1000   6   2  10   5   0   8   5
    
    
    --------------
    VI. Movie Star
    --------------
    
    LV  JOB TITLE            HOUSE  HOURS   PAY   FR  CK  MC  CT  BD  LG  CH
    ------------------------------------------------------------------------
    1.  Mall Clown            MH    10-14  $ 100   0   0   0   0   0   0   0
    2.  Kiddie Show Sidekick  MP    09-13  $ 150   0   0   0   0   0   0   0
    3.  Stunt Double          MP    09-15  $ 200   0   0   0   0   0   0   2
    4.  Horror Movie Extra    GM    07-15  $ 275   2   0   0   0   1   0   2
    5.  Soap Opera Star       GM    07-16  $ 375   3   0   0   1   2   0   3
    6.  Game Show Host        CR    10-18  $ 500   4   0   0   2   2   0   4
    7.  Sit Com Star          CR    10-18  $ 650   6   0   0   2   3   0   6
    8.  Sex Symbol            TB    17-01  $ 900   6   0   0   2   3   0   7
    9.  Director              TB    10-17  $1100   8   0   0   5   4   0   8
    10. Movie Mogul           MM    10-15  $1400  10   0   0   8   4   0  10
    
    
    -----------------
    VII. Paramilitary
    -----------------
    
    LV  JOB TITLE            HOUSE  HOURS   PAY   FR  CK  MC  CT  BD  LG  CH
    ------------------------------------------------------------------------
    1.  Latrine Cleaner       MH    10-14  $ 250   0   0   0   0   0   0   0
    2.  Boot Polisher         DT    08-12  $ 325   0   0   0   0   0   0   0
    3.  Drill Instructor      DT    09-14  $ 400   0   0   0   0   0   2   0
    4.  Paratrooper           TG    06-12  $ 450   0   0   0   0   2   4   0
    5.  Chopper Pilot         TG    06-12  $ 500   0   0   0   0   4   5   0
    6.  Covert Ops            SL    09-15  $ 550   1   0   1   0   4   6   2
    7.  Secret Agent          SL    09-15  $ 580   2   0   1   0   5   7   2
    8.  Code Breaker          TO    09-15  $ 600   5   0   4   0   5   8   2
    9.  Intelligence Director TO    09-15  $ 700   6   0   7   0   8   9   2
    10. War Minister          MM    09-15  $1000   6   0   8   0  10  10   4
    
    ---------------------------------------------------------------------------
    
    E.  THE UNLOCKABLES
    
    ---------------------------------------------------------------------------
    
    F.  SOCIAL INTERACTIONS GUIDE
    
    ---------------------------------------------------------------------------
    
    G.  CREDITS
    
    Facts and figures contained within obtained primarily from the Official
    Sims Bustin' Out Strategy Guide by Greg Kramer / Prima Games.  Corrections
    made where necessary.
    
    ** Future user submissions will be fully credited here.
    ** Any strategies pulled off of the Sims Bustin' Out message board
       at GameFAQs will also be credited here.
    
    ---------------------------------------------------------------------------
    
    H. COPYRIGHT STUFF
    
    Copyright 2003 Christopher Scatliff
    
    May not be reproduced in whole or in part without author's consent.  However,
    I'm not going to be a pain about consent, just ask me first, that's all.
    
    Currently authorized to host this guide:
    
    GameFAQS - www.gamefaqs.com
    SimStation2 - www.tymaxx.net
    
    ---------------------------------------------------------------------------

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