The Sims - Bustin' Out

Bust Out Mode Guide

(Sorry, I don't know how to do ASCII art.)

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CONTENTS

     A.  Introduction
     B.  Version History
     C.  The Missions
            I.    Mom's House
            IIa.  Dudley's Trailer
            IIb.  Mimi's Place
            IIIa. Goth Manor
            IIIb. Studio 8
            IIIc. Toane's Gym
            IV.   Marriage
            IVa.  Casa Caliente
            IVb.  Club Rubb
            IVc.  Shiny Things Labs
            V.    Children           * under construction *
            Va.   The Octagon
            Vb.   Pixel Acres
            Vc.   Tinsel Bluffs
            VI.   Malcolm's Mansion
     D.  The Career Paths
            I.    Counter Culture
            II.   Fashion Victim
            III.  Gangster
            IV.   Jock
            V.    Mad Scientist
            VI.   Movie Star
            VII.  Paramilitary
     E.  The Unlockables             * under construction *
     F.  Social Interactions Guide   * under construction *
     G.  Credits
     H.  Copyright Stuff

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A.  INTRODUCTION

Hey, welcome to my first ever FAQ.  Wheeeee.  Okay, enough of that.  This
guide is going to eventually cover the whole game, including Free Play, but
for now it is simply to cover the Bust Out career mode.  Also, in order
to save paper and bandwidth, I will not be including stuff that doesn't need
to be here.  No control summary, no descriptions of what the various skills
and motives are...  read your manual for that.  This is just to cover stuff
that's NOT in the manual.  Also, I have no intention of being fascist about
this - if you have a better (or easier, or different, or whatever) method
for any challenge, let me know.  I will add it and credit you as requested.
Just send it to uusmoo@yahoo.com.  That's me.

Good stuff, now let's get on with it.

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B.  VERSION HISTORY

   12/23/2003 -- First release, version 0.50
   12/29/2003 -- Added Octagon, Pixel Acres, Tinsel Bluffs and
                 Malcolm's Mansion, version 0.75

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C.  THE MISSIONS

This section contains the requirements and suggested completion strategies for
all of the EVENT-based missions.  Those are the missions the require you to do
certain things and pass certain tasks independent of your career.  The rewards
for advancing through your career will be summarized at the end of each house,
while the details for what's needed in your career advancement will be covered
in the 'The Career Paths' section of this guide.  Also, the three 'Family
Missions' will be briefly talked about prior to the level in which they are
unlocked.

Each house write-up will list:
   Theme -- just the theme which the designers used to set up the lot
   Resident(s) -- the names of residents, plus the Social Interaction which
                  you will learn when you befriend them for the first time
   Promotions -- the career paths and levels to which you can be promoted
                 while living in this house
   Malcolm Steals -- this will list the two items which Malcolm Landgrabb
                     will show up to zap when you first move on to this lot
   Suggestions -- things to take into account when you first move to a lot
                  in order to make your stay easier and more comfortable
   ** MISSION TITLE -- what the mission is called
   Method -- the requirements for completing the mission, and my suggestion
             on how to prepare and execute the goal
   Reward -- what you will unlock for completing the goal.  This could be an
             item, a social interaction, or a vehicle.
   Alternately -- when and if I receive user-submitted add-ons, they will go
                  here
 

--------------
I. MOM's HOUSE
--------------

Theme:  Suburban House
Resident:  Mom  (Nag About House)
Promotions:  All Careers, Level 1
Malcolm Steals:  Scooter


** ACTIVATE DOUBLE SPEED

Method:  Hold down R1 to increase speed.
Reward:  $50


** EAT ENOUGH FOOD TO FILL YOUR STOMACH

Method:  Wait until Mom cooks a meal, then grab a plate.  At some point before
         your meal is finished, this goal will complete.
Reward:  $50


** USE A TOILET TO EMPTY YOUR BLADDER

Method:  Self-explanatory.
Reward:  Maid Service is now available on the phone.


** DO FUN STUFF TO RAISE YOUR FUN LEVEL

Method:  There area few ways to do this, but the easiest is to sit down and
         watch TV for a while.  After the bar goes up a bit, you'll pass.
Reward:  $50


** Career Rewards

USE THE NEWSPAPER TO FIND A JOB

Reward:  Cancilla 75 Super Scooter  (Vehicle)
Unlock:  Dudley's Trailer - Move or Visit
         Mimi's Place - Move or Visit


---------------------
IIa. DUDLEY'S TRAILER
---------------------

Theme:  Country Trailer
Resident:  Dudley Landgrabb  (Burp In Face)
Promotions:  Gangster/Jock/Mad Scientist/Paramilitary, Levels 2 & 3
Malcolm Steals:  Air Hockey Table, Video Game Console


** INTERACT WITH OTHER SIMS TO SATISFY YOUR SOCIAL NEEDS

Method:  Talk to Dudley for a bit.  Not for long, a few 'Talks' will do.
Reward:  $50


** GET TO KNOW DUDLEY BETTER

Method:  Raise your relationship with Dudley to 35 or more.
Reward:  'Pull My Finger' social interaction


** HAVE ONE SKILL POINT IN COOKING

Method:  'Study Cooking' at a bookcase.  This can be done here or at Mom's
         house.
Reward:  $200


** INVITE MOM OVER TO YOUR NEW PLACE

Method:  Use the phone to call Mom.  Make sure you Invite her over and not
         just talk.  Once she accepts the invitation, you're done, you don't
         even need to greet her.
Reward:  'Nag About House' social interaction


** CLEAN UP THE MESS

Method:  Interact with all the junk piles to clean them up, or just hire a
         maid and wait for her to do it.  This objective is done once all the
         garbage piles are gone.
Reward:  DOT-55C Disposal Drum  (Miscellaneous - Garbage Can)


** VISIT MIMI'S PLACE AND GET HER TO PULL YOUR FINGER

Method:  First you have to complete 'get to know Dudley better' to obtain
         the required social interaction.  Once you have it, click on your
         vehicle and choose 'Visit'.  Go to Mimi's house.  Click on Mimi and
         find your new 'Pull My Finger' interaction.  Once done, you can go
         home or stay, it's up to you.
Reward:  Big Mouth Chair  (Seating)


** Career Rewards

GANGSTER - SHOPLIFTER

Reward:  NevaGess Secret Door  (Build Mood - Doors Tool)
         Dude Buggy  (Vehicle)
Unlock:  Club Rubb - Visit

GANGSTER - BURGLAR

Reward:  'Serenade' social interaction
Unlock:  Toane's Gym - Move or Visit

JOCK - BALL COLLECTOR

Reward:  What The Puck! Air Hockey Table  (Miscellaneous - Fun)
         Dude Buggy  (Vehicle)

JOCK - ROOKIE

Reward:  Neon Flamingo Sign  (Lighting)
Unlock:  Toane's Gym - Move or Visit

MAD SCIENTIST - POTION TESTER

Reward:  Torchemada Wall Torch  (Lighting)
         Dude Buggy  (Vehicle)
Unlock:  Shiny Things Labs - Visit

MAD SCIENTIST - PYRO

Reward:  Experimental Lamp  (Lighting)
Unlock:  Goth Manor - Move or Visit

PARAMILITARY - BOOT POLISHER

Reward:  HellaGraphix 1024 "Diamond Edition"  (Electronics)
         Dude Buggy  (Vehicle)
Unlock:  The Octagon - Visit

PARAMILITARY - DRILL INSTRUCTOR

Reward:  Portable Up-Light  (Lighting)
Unlock:  Toane's Gym - Move or Visit


-----------------
IIb. Mimi's Place
-----------------

Theme:  Party House
Resident:  Mimi Landgrabb  (Brag About Money)
Promotions:  Counter Culture/Fashion Victim/Movie Star, Levels 2 & 3
Malcolm Steals:  Beverage Bar, Gourmet Stove


** INTERACT WITH OTHER SIMS TO SATISFY YOUR SOCIAL NEEDS

Method:  Talk to Mimi for a bit.  Not for long, a few 'Talks' will do.
Reward:  $50


** GET TO KNOW MIMI BETTER

Method:  Raise your relationship with Mimi to 35 or more.
Reward:  'Use "Sign Language"' social interaction


** HAVE ONE SKILL POINT IN COOKING

Method:  'Study Cooking' at a bookcase.  This can be done here or at Mom's
         house.
Reward:  $200


** INVITE MOM OVER TO YOUR NEW PLACE

Method:  Use the phone to call Mom.  Make sure you Invite her over and not
         just talk.  Once she accepts the invitation, you're done, you don't
         even need to greet her.
Reward:  'Give Money' social interaction


** VISIT DUDLEY AND USE "SIGN LANGUAGE" ON HIM

Method:  First you have to complete 'get to know Mimi better' to obtain
         the required social interaction.  Once you have it, click on your
         vehicle and choose 'Visit'.  Go to Dudley's house.  Click on Dudley
         and find your new 'Use Sign Language' interaction.  Once done, you
         can go home or stay, it's up to you.
Reward:  Topiary Skull  (Build Mode - Plants Tool)


** FIX ALL THE BROKEN THINGS

Method:  You just need to 'Repair' the Espresso Machine (unless other things
         break before you get that done).  I suggest getting a few points of
         Mechanical skill before trying.  2 or 3 should be fine.
Reward:  Repairman Service is now available on the phone.


** Career Rewards

COUNTER CULTURE - LEAFLET DISTRIBUTOR

Reward:  Epicurious Gourmet Stove  (Skill Building)
         Matsuura Imposter Type-S  (Vehicle)
Unlock:  Pixel Acres - Visit

COUNTER CULTURE - BASKET WEAVER

Reward:  Confucius Wall Lamp  (Lighting)
Unlock:  Studio 8 - Move or Visit

FASHION VICTIM - LINGERIE MODEL

Reward:  SlushRush Bar Counter  (Skill Building)
         Matsuura Imposter Type-S  (Vehicle)

FASHION VICTIM - BODY WAXER

Reward:  "VenuSpice" Dresser by Polly Vinyl  (Miscellaneous - Dresser)
Unlock:  Studio 8 - Move or Visit

MOVIE STAR - KIDDIE SHOW SIDEKICK

Reward:  'Gossip' social interaction
         Matsuura Imposter Type-S  (Vehicle)
Unlock:  Tinsel Bluffs - Visit

MOVIE STAR - STUNT DOUBLE

Reward:  Exoticalistism Floor Lamp  (Lighting)
Unlock:  Goth Manor - Move or Visit


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IIIa. GOTH MANOR
----------------

Theme:  Haunted House
Residents:  Mortimer Goth  (Kiss Hand)
            Bella Goth  (Nag About Friends)
Promotions:  Mad Scientist/Movie Star, Levels 4 & 5
Malcolm Steals:  Seance Table, Skeleton Display
Suggestions:  The worst problem with Goth Manor is the kitchen.  First of
              all, there's no fridge.  I don't remember what else is missing,
              but that's a pretty glaring omission, so go get yourself a
              refrigerator right away.  Most of your other needs are met, but
              you may need some skill-building items, depending on your career
              path.


** MAKE FRIENDS WITH BELLA OR MORTIMER

Method:  Get your relationship with either resident to 50 or more.  Of course,
         you planned on doing this anyway, for their signature social, right?
Reward:  Signature Social of resident.


** CONTROL ANOTHER SIM BY PRESSING THE L2 OR R2 BUTTONS

Method:  Press the change Sim button.  At this level, you will only be able to
         control your own Sim and the resident of the same gender.
Reward:  'Tell Story' social interaction


** BUY $1000 WORTH OF IMPROVEMENTS FOR THE GOTHS

Method:  You need to buy something to improve the kitchen, so this should take
         care of itself.
Reward:  Spectre Detector Seance Table  (Miscellaneous - Fun)


** EXORCISE THE GHOSTS BY HOLDING A SEANCE

Method:  First, buy the $1000 worth of improvements to unlock the Seance
         table.  Now, buy the Seance table and put it where it was.  Choose
         it and pick 'Contact Spirits'.  This has to be done at night.  You
         can do it with any resident.  You'll have to complete this action
         several times to get every ghost.
         *** WARNING ***  Exorcising all ghosts MAY cause problems later
                          in Pixel Acres.  I will confirm and update later.
Reward:  Anatomical Skeleton Display  (Decorative)


** FIND THE FERN THAT WAS STOLEN FROM THE GOTHS

Method:  Visit Dudley's Trailer at any time.  At the back of his lot, near
         an abandoned car, is a big plant (the fern).  Choose it and select
         the 'Steal Fern' action.
Reward:  RGB Flashback  (Vehicle)


** Career Rewards

MAD SCIENTIST - VIRUS BREEDER

Reward:  Gene Genie Incubator  (Skill Building)

MAD SCIENTIST - CHEMIST

Reward:  Boggs' Memorial Commode  (Plumbing)
Unlock:  Shiny Things Lab - Move or Visit

MOVIE STAR - HORROR MOVIE EXTRA

Reward:  TumulTech "Sim-Phony" Synthesizer  (Skill Building)

MOVIE STAR - SOAP OPERA STAR

Reward:  'Do Magic Trick' social interaction
Unlock:  Club Rubb - Move or Visit


--------------
IIIb. STUDIO 8
--------------

Theme:  Art Gallery
Residents:  Artie Fischl  (Fake Out)
            Charity Grant  (Tell Lies)
Promotions:  Counter Culture/Fashion Victim, Levels 4 & 5
Malcolms Steals:  Artist's Block, Pottery Wheel
Suggestions:  There's almost nothing to do here for fun, or for comfort.
              You'll want to immediately invest in some things to remedy
              that.  Bedrooms and kitchen are functional.  There's only
              one shower, but I worked around that.  You may want a second
              one.  Not too much fixing up required.


** MAKE FRIENDS WITH ARTIE OR CHARITY

Method:  Get your relationship with either resident to 50 or more.  Of course,
         you planned on doing this anyway, for their signature social, right?
Reward:  Signature Social of resident.


** CONTROL ANOTHER SIM BY PRESSING THE L2 OR R2 BUTTONS

Method:  Press the change Sim button.  At this level, you will only be able to
         control your own Sim and the resident of the same gender.
Reward:  'Sissy Fight' social interaction


** BUY $1000 WORTH OF IMPROVEMENTS FOR THE STUDIO

Method:  There's not too much obvious to buy here, so if you buy some fun
         or comfort items, spend well to get the total over this target.
Reward:  Beejaphone Guitar  (Skill Building)


** HAVE A GREAT ART OPENING BY REARRANGING THE ART

Method:  Your actual objective here is to get 5 people in the same room
         and have that room rating be 90 or higher.  Now, there's a lot of
         art here that pulls up room ratings, so you have two basic ways:
         bring the people to the art, or bring the art to the people.  So,
         either get a group fun activity in one of the front rooms (the
         left one is best, as it is already over 90), or move all of the art
         into the kitchen and serve a meal.  Managing your guests movements
         is tricky, which is why I prefer just moving everything to the
         kitchen.  Make sure the kitchen is clean, though.
Reward:  KraftKing Potter's Wheel  (Skill Building)


** VISIT MIMI'S PLACE AND MAKE SURE MIMI IS OK

Method:  This is harder than it sounds.  Your objective is just to visit Mimi
         and clean up her garbage...  but she spawns a lot of garbage on your
         first trip.  And here's the thing, if you fail, and don't get all the
         garbage on your first visit, it will still be there when you go back,
         PLUS it will spawn more.  So do this right the first time.  First,
         make sure she has Maid service (move back in if you have to and hire
         one).  Second, be in a good mood in the morning.  Third, get to
         Mimi's BEFORE 10:00am, so that the maid will arrive.  If you do all
         those things, then it should be a snap.  I only stress this because,
         trust me, this is one you definitely want to finish on the first
         attempt.
Reward:  Cruisette Leviathan  (Vehicle)


** Career Rewards

COUNTER CULTURE - FLOWER CHILD

Reward:  Artist's Block  (Skill Building)

COUNTER CULTURE - MASSAGE THERAPIST

Reward:  8-Step "Love Yourself" Wall Lamp  (Lighting)
Unlock:  Casa Caliente - Move or Visit

FASHION VICTIM - FINGERNAIL PAINTER

Reward:  Floyd Co. Laser Light Show

FASHION VICTIM - WIG DESIGNER

Reward:  'Air Kiss' social interaction
Unlock:  Club Rubb - Move or Visit


-----------------
IIIc. TOANE'S GYM
-----------------

Theme:  Athletic Club
Residents:  Max Toane  (Bear Hug)
            Goldie Toane  (Nuggie)
Promotions:  Gangster/Jock/Paramilitary, Levels 4 & 5
Malcolm Steals:  Treadmill, Climbing Wall
Suggestions:  There's no bedroom here yet.  There's a back room off of the
              kitchen which is sitting empty, though, so use that.  Also,
              there's nothing here to improve Creative or Logic which you'll
              need for two of the career paths, so you may want to get
              something for that, too.


** MAKE FRIENDS WITH GOLDIE OR MAX

Method:  Get your relationship with either resident to 50 or more.  Of course,
         you planned on doing this anyway, for their signature social, right?
Reward:  Signature Social of resident.


** CONTROL ANOTHER SIM BY PRESSING THE L2 OR R2 BUTTONS

Method:  Press the change Sim button.  At this level, you will only be able to
         control your own Sim and the resident of the same gender.
Reward:  'Snap Towel' social interaction


** BUY $1000 WORTH OF IMPROVEMENTS FOR THE GYM

Method:  Just creating a bedroom should take care of this.
Reward:  Flush Force 5 XLT  (Plumbing)


** GET FOUR SIMS TO JOIN TOANE'S GYM AS MEMBERS

Method:  Three conditions need to take place in order for a Sim to join the
         gym: a party must be underway, they need to be in a good mood, and
         they need to be in a good relationship with you.  Now that's all
         very tricky, so the good news is, you don't need to do them all in
         one day.  You can work on people one at a time if you like.  When
         you're ready to invite somebody, call them over, start a party, and
         then try asking them as soon as they get there.  If they decline,
         feed them and let them have some fun and ask again.  Once you get
         four people total, no matter how long it takes, you're done.
Reward:  Turntablitz DJ Booth  (Skill Building)


** GO TO DUDLEY'S TRAILER AND PARTY

Method:  The requirement for passing this mission is to have a relationship
         score of 5 or more with EVERY person at the party.  So, go to your
         car and 'visit' Dudley, he will start the party as soon as you get
         there.  Start off with some social eating to get a few points and
         then just use the 'Talk' option with every guest.  Don't queue them
         up, though, because you want the guests to go about having fun until
         you're ready for them, but if you queue them, they'll stop and wait
         for you.  One 'Talk' interaction is good for anywhere from 3 to 9
         social points, usually, so just once with each guest should be
         enough.  You will get your reward the instant you succeed, so until
         that happens, keep mingling!
Reward:  Maximoto Tsunami X-TEQ  (Vehicle)


** Career Rewards

GANGSTER - CAR THIEF

Reward:  High Dive  (Build Mood - Pools Tool)

GANGSTER - MUGGER

Reward:  Sonic Shower  (Plumbing)
Unlock:  Casa Caliente - Move or Visit

JOCK - STARTER

Reward:  Life Rocks! Climbing Wall

JOCK - ALL-STAR

Reward:  Aeromaster Whifferpuff "Gold"  (Electronics)
Unlock:  Club Rubb - Move or Visit

PARAMILITARY - PARATROOPER

Reward:  'Show Off Muscles' social interaction

PARAMILITARY - CHOPPER PILOT

Reward:  Miss Memo Sleeper  (Seating)
Unlock:  Shiny Things Labs - Move or Visit


------------
IV. Marriage
------------

When you move in to one of the Level 4 houses, a new goal becomes available
called "Get Married".  This can be accomplished on any level 4, 5 or 6 lot
and once completed will be marked as done for each of those 7 houses.

You cannot marry any of the storyline NPCs.  You can only marry a resident
of one of the three lots on 'Free Street',  If you have not entered Free
Play mode yet, then there will be two houses available to Visit and Phone:
   1 Free Street: Candy Frutti, Debbie Frutti, Ginger Frutti, Pamela Frutti
   2 Free Street: Peter Tutti, Rod Tutti, Woody Tutti, Ziggy Tutti
If you have played with Free Play mode, then those lots will be transferred
as is to Bust Out mode.

Marriage is just a matter of getting romantically involved (relationship 70+
with a heart symbol), inviting your target over, getting them in a good mood,
and then using the 'Propose' interaction.  If you're seducing a Sim of the
same gender then the 'Propose' interaction will change to a 'Move In' option,
but they both accomplish the same thing.

Once you are married, you can switch control to your spouse using the 'Change
Sim' buttons (L2 and R2 for PS2), and you also share family friends with your
spouse (for the purposes of career advancement), so if your spouse makes a
friend, that's your friend, too.

Reward:  SpritzenFunken Q3  (Vehicle)


------------------
IVa. Casa Caliente
------------------

Theme:  Love Shack
Residents:  Randy Hart  (French Kiss)
            Paisley Rainbow  (Booty Spank)
Promotions:  Counter Culture/Gangster, Levels 6 & 7
Malcolm Steals:  Love Bed, Love Tub
Suggestions:  With the stealing of the Love Bed, that brings the grand total
              of places to sleep at the Casa to a whopping zero.  So go bed
              shopping right away.  You'll need places for yourself, Randy
              and Paisley.  Losing the hot tub is bad, too, as you now don't
              have any source of fun that won't also tire you out, so you
              might want to fix that up as well.  Since space is also at a
              premium, I like to build an expansion wing (second bedroom and
              bathroom) right across the hall from the existing bedroom and
              bathroom.  You'll notice the cut-out size is exactly equal to
              the size of the existing bedroom/bathroom, so you can just
              match it all up.


** BUY $1500 WORTH OF IMPROVEMENTS FOR CASA CALIENTE

Method:  This should look after itself once you get the bedrooms set up.
Reward:  Sham-Shag Polar Bear Rug  (Decorative)


** FALL IN LOVE / INVITE YOUR LOVER OVER

Method:  If you're already in love, then just call to invite that person over.
         If you're not already in love, then work on a relationship.  Once
         it's at 70+ with a heart, you'll get your prize.
Reward:  Hawaiian Fantasy Tiki Torch  (Lighting)


** SCORE WITH TWO SIMS AT THE SAME PARTY

Method:  When you're at Casa Caliente, you'll see a new social option become
         available called 'Try To Score'.  First of all, this only works at
         parties, so don't bother unless there's one going.  Second, this
         interaction is basically a French Kiss social, so only try it on
         somebody that you could get away with kissing (heart relationship,
         good mood).  Third, because it's a romantic relationship, it will
         cause jealousy if other lovers are in the room.  With all that said,
         You just need to start a party, get your lovers in a good mood, and
         then draw them off individually to try the interaction.  Guests
         usually spend their time out by the pool, so it's safest to try it
         in the living room, using the 'Call Over' interaction to get them
         there.
Reward:  'Romantic Kiss' social interaction


** GO TO STUDIO 8 AND HELP WITH THE "OUTSIDER ART"

Method:  You need at least three hours for this, but it's not terribly
         difficult.  Just make sure you have a decent Creativity rating and
         head over to the Studio.  When you get there, start painting on the
         easel in their kitchen.  When you finish the art, if it's good
         enough, Artie will tell you and you'll get your reward.  If it's not
         good enough, you can try again, or work your Creativity some more
         and come back and try again.
Reward:  That 70s Window  (Build Mode - Windows Tool)
Unlock:  Goth Manor - Visit


** FIND A NEIGHBOR WHO KNOWS ABOUT CANDELABRAS

Method:  First, you have to accomplish the 'Score With Two Sims' mission in
         order to unlock the Romantic Kiss social, and you also need to have
         Goth Manor unlocked, so if you haven't already unlocked it from a
         previous career path, then do the 'Outsider Art' mission.  Now all
         you need to do is develop a romantic relationship with either Bella
         or Mortimer.  Once that's done, simply go over to Goth Manor and try
         the Romantic Kiss interaction.  If all goes well, you'll get the
         reward.
Reward:  Torchemada Candelabra  (Lighting)


** Career Rewards

COUNTER CULTURE - YOGA INSTRUCTOR

Reward:  Vibromatic Heart Bed  (Seating)

COUNTER CULTURE - TRANSCENDENTALIST

Reward:  Sili-Camp Tent  (Seating)
Unlock:  Pixel Acres - Move or Visit

GANGSTER - BODY GUARD

Reward:  'Force To Slap Self' social interaction

GANGSTER - ARSONIST

Reward:  Niagara Love Tub  (Plumbing)
Unlock:  Pixel Acres - Move or Visit


--------------
IVb. Club Rubb
--------------

Theme:  Dance Club
Residents:  Bing Bling  (Break Dance)
            Mona Lott  (Dance Dirty)
Promotions:  Fashion Victim/Jock/Movie Star, Levels 6 & 7
Malcolm Steals:  Dance Floor, Beverage Bar
Suggestions:  This place needs some serious fixing up.  There are no bedrooms,
              there are no showers or tubs, and the only source of cooked
              food is a toaster oven.  And worse yet, there's no room to put
              any new stuff.  So you'll definitely need to haul out the
              construction gear here.  The yard is big so you should have lots
              of room to build your living quarters.  You'll basically need
              to build and buy everything for two full bedrooms, two full
              bathrooms and a full kitchen and dining area, minus the fridge
              which you already have.  Fortunately, after that, the club has
              all you need for your enjoyment pleasure.


** BUY $1500 WORTH OF IMPROVEMENTS FOR THE CLUB

Method:  Piece of cake.  Building the expansions will cost you at least ten
         times that amount.
Reward:  Bounce My Booty Dance Floor  (Electronics)


** FALL IN LOVE / INVITE YOUR LOVER OVER

Method:  If you're already in love, then just call to invite that person over.
         If you're not already in love, then work on a relationship.  Once
         it's at 70+ with a heart, you'll get your prize.
Reward:  KlassiKlean "More-saic" Tub  (Plumbing)


** THROW THE ULTIMATE DJ DANCE PARTY

Method:  Re-install that dance floor as soon as you get it.  Make sure one of
         the Sims at the club has a 7 (or preferably higher) in Creativity.
         The objective here is to get 5 people on the dance floor while your
         master DJ spins those wheels of steel.  Throw a party, get your
         Creative person to 'Spin' at the DJ Booth.  Once you got the music
         going, get the other Sims at the house to go 'Dance' on the dance
         floor, and then start clicking on the guests to join you.  This one
         should be a snap.
Reward:  Q3 Recliner  (Seating)


** FIND OUT WHAT'S GOING ON AT TOANE'S GYM

Method:  Hopefully you have Toane's Gym unlocked already.  Head over for a
         visit, but make sure you have a decent Body rating or you'll likely
         fail.  All that is required of you is to do three Triple Jumps in a
         row off the High Dive.  If your body is high enough, this one is a
         yawner.
Reward:  Wicked Breeze Outdoor Shower  (Plumbing)
Unlock:  Studio 8 - Visit


** SHOW OFF SOME CLUB RUBB MOVES AT STUDIO 8

Method:  If you haven't unlocked Studio 8 yet (from a previous career, or from
         the last mission) then you'll need to do so.  Then, make sure you've
         befriended Bing Bling to learn his 'Break Dance' interaction.  Now
         all you have to do is go to Studio 8 and break dance for either Artie
         or Charity.  Yes, it's that simple.
Reward:  The Apoplectic Photoelectric  (Lighting)
Unlock:  Toane's Gym - Visit


** Career Rewards

FASHION VICTIM - HAIR STYLIST

Reward:  'Admire Body' social interaction

FASHION VICTIM - MAKEUP ARTIST

Reward:  'Slow Dance' social interaction
Unlock:  Tinsel Bluffs - Move or Visit

JOCK - MVP

Reward:  'Tell Dirty Joke' social interaction

JOCK - SUPER STAR

Reward:  'Wolf Whistle' social interaction
Unlock:  Tinsel Bluffs - Move or Visit

MOVIE STAR - GAME SHOW HOST

Reward:  'Booty Tease' social interaction

MOVIE STAR - SITCOM STAR

Reward:  'Moon Walk' social interaction
Unlock:  Tinsel Bluffs - Move or Visit


----------------------
IVc. SHINY THINGS LABS
----------------------

Theme:  Science Lab
Residents:  Vaughn Braun  (Coo Coo!)
            Mikino Nada  (Whine And Complain)
Promotions:  Mad Scientist/Paramilitary, Levels 6 & 7
Malcom Steals:  Tesla Coil, Telescope
Suggestions:  The Lab is already in pretty good shape.  If you're married,
              then you're short a bed.  Also, the best the kitchen has to
              offer is a microwave for cooking.  Other than that, you have
              pretty much everything you need.


** BUY $1500 WORTH OF LAB EQUIPMENT

Method:  Okay, this doesn't have to be "Lab Equipment", it can be anything.
         Personally, I like to upgrade the kitchen to finish this one, but
         do what you like.
Reward:  KraftKing Inventor's Workshop  (Skill Building)


** FALL IN LOVE / INVITE YOUR LOVER OVER

Method:  If you're already in love, then just call to invite that person over.
         If you're not already in love, then work on a relationship.  Once
         it's at 70+ with a heart, you'll get your prize.
Reward:  Bird Of Paradise  (Build Mode - Plants Tool)


** SHOW OFF ROCKET GNOMES AT "LAUNCH PARTY"

Method:  First thing you need is Rocket Gnomes.  Rocket Gnomes are built on
         the Inventor's Workshop bench (there's already one in the Lab), but
         only if you have a Mechanical Skill of 8 or higher, otherwise you'll
         just build regular gnomes.  Choose any way you like to build your
         Mechanical up, but if you've got a ways to go you might want to go
         with the Tesla Coil (which Malcolm steals at the beginning and is
         unlocked by the first Mad Scientist promotion in the Lab), which
         imparts Mechanical knowledge much faster than the books or the bench.
         Once you have that Mechanical up, start working on the bench.  If
         your gnome is blue/green then you're not there yet.  When you build a
         red/yellow gnome with sunglasses and scuba gear, that's your toy.
         Build five of those.  Now, when you're ready, start a party.  Once
         the party gets going, go into Buy or Build mode and move your gnomes
         outside, in a row.  Go back into the game, and pick them to 'Launch'
         one after the other.  As long as there is a party on, you'll pass,
         you don't actually need to call anybody over to watch.
Reward:  'Hypnotize' social interaction


** FIND OUT WHERE THE CONTAMINATING SPORES ARE COMING FROM

Method:  Hopefully, you've unlocked Goth Manor already.  Head over there.  They
         have several giant ferns in their yard, like the one you stole from
         Dudley's.  Steal one from them.  Done.
Reward:  Giant Fern  (Build Mode - Plants Tool)
Unlock:  Studio 8 - Visit


** GO TO STUDIO 8 AND CHANGE THEIR MINDS ABOUT SCIENTISTS

Method:  If you haven't already unlocked Studio 8 from a previous career, then
         go get the contaminating spores (above mission).  If you can't do
         that either, then you'll have to come back later.  Once Studio 8 is
         unlocked, you now need to do the Launch Party mission to get the
         necessary social interaction.  Once that's all out of the way, you
         just need to head over to the Studio and use the 'Hypnotize' social
         on either Artie or Charity.
Reward:  Pathmatic Sliding Door  (Build Mode - Doors Tool)


** Career Rewards

MAD SCIENTIST - VIVISECTIONIST

Reward:  Tesla Coil 3.0  (Skill Building)

MAD SCIENTIST - GENE SPLICER

Reward:  SLP Lamp  (Lighting)
Unlock:  The Octagon - Move or Visit

PARAMILITARY - COVERT OPS

Reward:  Horrorwitz "Star-Track" Telescope  (Skill Building)

PARAMILITARY - SECRET AGENT

Reward:  WarKraft Radar Dish  (Decorative)
Unlock:  The Octagon - Move or Visit


-----------
V. Children
-----------

** Coming Soon **

---------------
Va. The Octagon
---------------

Theme:  Military Base
Residents:  General Payne  (Snap Out Of It!)
            Maxine Powers  (Karate Chop)
Promotions:  Mad Scientist/Paramilitary, Levels 8 & 9
Malcolm Steals:  Miss Gyrotic, Sentry System
Suggestions:  The Octagon isn't in bad shape.  The furnishing are extremely
              spartan, nothing luxurious, but that fits the theme.  You can
              upgrade the beds if you like, but I'd focus on the kitchen.
              They only give you a microwave, so getting a stove in there
              is a fine idea.  Otherwise, things are pretty good.


** BUY $2000 WORTH OF EQUIPMENT FOR THE OCTAGON

Method:  Since there's not much you need to buy, you'll have to get creative.
         Buy some nice kitchen upgrades if you need to get it right away,
         but better yet just wait until you unlock Miss Gyrotic, which you'll
         want to re-install immediately.
Reward:  Atlantean Column  (Decorative)


** MISSION: ELIMINATE SENATOR LANDGRABB

Method:  The actual requirement for passing this mission involves reducing
         one of Malcolm's motives to zero.  This is tough, as most Sims
         (including Malcolm) will just go home before that happens.  So, you
         need to do one of two things.  One, you can artificially prevent him
         from leaving, by walling him in somewhere, building a fence around
         him, whatever.  And then waiting.  Or, you can find an activity that
         will instantly reduce him to zero.  An efficient way to do this is
         to beat him up, but if you haven't been working on making him an
         enemy then this could take a while.  The best way to do this is to
         unlock Miss Gyrotic (through the Mad Scientist career path).  Then,
         when you invite Malcolm over, program the robot for 'Defense'.  The
         robot will immediately seek out Malcolm and attack him, satisfying
         this mission.
Reward:  $5000


** MISSION: FIND AND SHUT DOWN THE HACKERS

Method:  This is far too easy for such a high level building.  Just head back
         to Shiny Things Labs, find any computer there (there are three - two
         in the lab and one at the front desk), and choose to 'Steal
         Computer'.  That's it.
Reward:  Spartan Special Desk Lamp  (Lighting)
Unlock:  Club Rubb - Visit


** MISSION: FIND AND SUPPRESS ANTIWAR PROTESTORS

Method:  This is a travelling mission to Club Rubb, so if you haven't already
         unlocked it, you'll need to complete the "Shut Down The Hackers"
         mission to get Club access.  You also need to have a decent Body
         rating, of at least 6, preferably higher.  Fortunately, the Octagon
         has a perfectly good AbDominator to help you with that.  Once that's
         done, head over to the club.  All you have to do is 'Attack' either
         Bing or Mona.  Don't worry, the option will appear in the social
         list no matter what your relationship with them is for this mission.
         Provided you win the fight (this is why you need the high Body), you
         will get your reward.
Reward:  Toy Parrot by FauxFriend  (Decorative)


** MISSION: SEEK AND DESTROY BIO WEAPONS

Method:  Another easy mission, assuming you can get to Goth Manor.  Head over
         to the Manor and locate the Incubator that's in the little shed
         behind the house.  Choosing it reveals a 'Destroy Bio-Weapon' option.
         This will consist of kicking it to the point where it needs to get
         repaired.  Collect your reward.
Reward:  GyroSport AbDominator  (Skill Building)


** Career Missions

MAD SCIENTIST - ROBOTICIAN

Reward:  Miss Gyrotic  (Skill Building)

MAD SCIENTIST - SPACE-TIME TINKERER

Reward:  RiteLite Spotlight  (Lighting)
Unlock:  Malcolm's Mansion - Move or Visit

PARAMILITARY - CODE BREAKER

Reward:  'Flip' social interaction

PARAMILITARY - INTELLIGENCE DIRECTOR

Reward:  SimSentry CDXLVIII Motion Detector  (Electronics)
Unlock:  Malcolm's Mansion - Move or Visit


---------------
Vb. Pixel Acres
---------------

Theme:  Nudist Colony
Residents:  Chase Skurtz  (Tell Secret)
            Ying Yangst  (Feather Tickle)
Promotions:  Counter Culture/Gangster, Levels 8 & 9
Malcom Steals:  Ping Pong Table, Tetherball, Hot Springs
Suggestions:  This is a tough place to live without fixing it up.  The only
              food source they give you is a barbecue, and hors d'oeuvres.
              Also, Malcolm steals your only sources of fun.  Another thing
              to consider is that since you're living outdoors, all your
              garbage is now going to affect your outdoor room score, which
              will kill your mood going to work (and all the time, really).
              A full kitchen upgrade, contained within a "dining tent" (just
              a separate building) is probably a pretty good idea.  And get
              a fun activity quick until you unlock the stuff Malcolm stole.


** BUY $2000 WORTH OF IMPROVEMENTS FOR PIXEL ACRES

Method:  Just making this place reasonably easy to live in will cost at
         least that much.  Shouldn't be hard.
Reward:  Hot Spring Conversion Kit  (Plumbing)


** FRAME MALCOLM AND GET HIM BUSTED FOR INDECENT EXPOSURE

Method:  There are two basic methods to this that I know of.  One is to use
         the built in, and unique to Pixel Acres, 'Get Free' social inter-
         action.  You need to have a decent relationship with a Sim to have
         them accept your 'Get Free' offer...  but if you can get five other
         Sims to accept while Malcolm is around (must be a party) then he'll
         join the fun.  Much easier is just to acquire the Pixel Booty song
         from the Goth Ghost mission (described below), buy a synthesizer for
         Pixel Acres, and play it while he's there.
Reward:  $5000


** SEDUCE SOMEONE AT CASA CALIENTE

Method:  Hopefully you made friends with one of the residents of Casa before
         you moved here.  All you have to do for this mission is get a
         romantic relationship going with either Paisley or Randy (this may
         take a few days if you haven't done it already), then head over to
         Casa for a visit.  Once there, find the bearskin rug and choose to
         'Relax'.  Once you're lying down, find your target and get them to
         'Join'.  After a little chit chat, eventually some more physical
         fun will take place.  Once they've done some kissing, just cancel
         your 'Relax' action and you'll get your prize.
Reward:  Varmenkozze Euro Fireplace  (Build Mode - Fireplace Tool)
Unlock:  Shiny Things Labs - Visit


** FIND SOMEONE INTERESTED IN CHASE'S SECRET FORMULA

Method:  This is a multi-step process.  First of all, you must befriend Chase
         in order to learn his 'Tell Secret' social interaction.  Second,
         you must be able to get to Shiny Things Labs, so if you haven't
         unlocked it from a previous career path, then do the "Seduce Someone
         At Casa Caliente" mission.  Once you have that done, then the rest
         is easy - just head over to Shiny Things Labs and use the 'Tell
         Secret' interaction on either Vaughn or Makino and you're done.
Reward:  Boomtown Redwood Table  (Surfaces)
Unlock:  Goth Manor - Visit


** FIND OUT WHAT "GHOST" OF A PROBLEM THE GOTHS ARE HAVING

Method:  The only requirements for this mission are to have a Creativity of 9
         or higher, and to have unlocked Goth Manor for visiting.  If your
         Creativity is too low, work on it.  If you haven't unlocked Goth
         Manor yet then doing the last two missions will unlock it for you.
         Once you get both of those goals, head over to the Manor where the
         Goths while start complaining about their haunted synthesizer.
         Take that hint and head over to the synthesizer...  as long as your
         Creativity is at the required level, you will get a message saying
         that you have acquired the ability to play the "Pixel Booty" song,
         and you'll get your reward.  The Pixel Booty song is a song that is
         only played on the synthesizer, and it will cause anybody in the same
         room where it's played to immediately remove their clothing.  While
         this is more of a gag than anything else, you will find it extremely
         useful in the 'Framing Malcolm' mission in this section.
Reward:  RustyRedneck Stump Chair  (Seating)


** Career Rewards

COUNTER CULTURE - LOVE GURU

Reward:  Tetherball  (Miscellaneous)

COUNTER CULTURE - PSYCHIC ACTIVIST

Reward:  'Barnyard Taunt' social interaction
Unlock:  Malcolm's Mansion - Move or Visit

GANGSTER - EXTORTIONIST

Reward:  Table Tennis from Slammo  (Miscellaneous)

GANGSTER - HIT MAN

Reward:  BroilBastard Stone Grill  (Miscellaneous)
Unlock:  Malcolm's Mansion - Move or Visit


-----------------
Vc. Tinsel Bluffs
-----------------

Theme:  Luxury Home
Residents:  Humphrey Hawks  (Imitate)
            Fannie Adore  (Smooth Talk)
Promotions:  Fashion Victim/Jock/Movie Star, Levels 8 & 9
Malcolm Steals:  Microphone, Information Overlord
Suggestions:  This house is sweet even after Malcolm is done with it.  You
              won't need to touch the kitchen.  Temporarily replace the
              huge TV with a plasma screen or something.  And you'll need to
              get a second bed for the spare bedroom between the small
              bathroom and the music studio.  Otherwise, this is a cushy pad.


** BUY $2000 WORTH OF IMPROVEMENTS FOR THE HOUSE

Method:  A second bed and a new TV should easily do it, unless you're really
         cheap.  Don't be.
Reward:  Constructed Table  (Surfaces)


** GET MALCOLM TO PUT YOU IN HIS BIG MOVIE

Method:  There are a few ways to do this, but all of them have to take place
         at the 'Celebrity party', which you must throw.  The first way is
         just to muscle it out of him.  Lower your relationship with him,
         get in a cranky mood, and choose the 'Attack' interaction when it
         appears.  Provided your Body is higher than his (he starts at 3, so
         that's not tough) then you win and he'll give you the part.  The
         second is to get your roomies to help.  If you can get one Sim with
         a Creative rating of 9+ to play an instrument, and another with
         Charisma 9+ to work the microphone in the same room, and get Malcolm
         in the room listening to them, and you've established a friendship
         with him (50+ relationship) and his mood is positive, then you can
         just 'Ask For Movie Role' and he should accept.  But that's a lot of
         work.  My preferred method is to just to raise your personal
         relationship level with him to 90+ and ask him.  Your relationship
         needs to be at that level before the party starts, though, for
         that to work.  And, of course, he has to be in a good mood.  But if
         you're feeling adventurous, go ahead and try one of the first two.
Reward:  $5000


** FIND OUT WHERE YOU CAN SCORE A RED POOL TABLE

Method:  You'll need a Body skill of 7+ in order to win this, the higher the
         better.  Once you get there, head back to your old home, Club Rubb,
         and zero in on the red pool table.  Start playing then find Bing
         and get him to 'Join'.  Let them play for a while, it won't take
         long, and you'll get the message saying that you beat Bing.  You're
         done here, back to the house.
Reward:  Overlord Pool Table  (Miscellaneous)
Unlock:  Shiny Things Labs - Visit


** FIND A GOOD SCI-FI MOVIE SCRIPT

Method:  If you haven't unlocked Shiny Things Labs yet, then go ahead and
         beat Bing at pool (the previous mission) to get it open.  Now, head
         over to the Lab, but make sure you're in a good mood or you won't be
         able to do this mission.  Once you get to the Lab, find the main 
         laboratory (with the VR glasses, Tesla Coil and Inventor's Bench).
         In one corner of the lab will be this weird looking device that's
         supposed to be a brain in a jar or something.  You'll know you found
         the right object when the 'Steal Script' interaction is available.
         So, do that.  Steal Script.  Mission accomplished.
Reward:  Cypress Tree  (Build Mode - Plants Tool)


** MUSCLE THE MUSCLE AT THE GYM

Method:  First, you need Toane's Gym unlocked, hopefully it is already.
         Now, all you need to do is head down there.  Once you get there,
         find either Max or Goldie and select 'Attack'.  You don't need to
         have a negative relationship with them already, the option will
         appear no matter what.  And don't worry about your Body rating, you
         don't even need to win.  All you have to do is start a fight.  Sure,
         losing hurts your mood, but you have to be pretty tough to beat the
         gym dudes, so just take your lumps and go home with your new prize.
Reward:  Frigidarium Colossicus  (Build Mode - Pools Tool)


** Career Missions

FASHION VICTIM - RUNWAY MODEL

Reward:  CYMK Floodlight  (Lighting)

FASHION VICTIM - CENTERFOLD

Reward:  Fontis Publicus  (Plumbing)
Unlock:  Malcolm's Mansion - Move or Visit

JOCK - HEAD COACH

Reward:  Information Overlord by Bu Butubu  (Electronics)

JOCK - HALL OF FAMER

Reward:  Autocrat by Emporium Imperium  (Seating)
Unlock:  Malcolm's Mansion - Move or Visit

MOVIE STAR - SEX SYMBOL

Reward:  NostalgiCo Microphone  (Skill Building)

MOVIE STAR - DIRECTOR

Reward:  Manila 1000 Marine Aquarium  (Decorative)
Unlock:  Malcolm's Mansion - Move or Visit


---------------------
VI. Malcolm's Mansion
---------------------

Theme:  Swank Estate
Residents:  Malcolm Landgrabb  (no social interaction)
Promotions:  All Careers, Level 10
Malcolm Steals:  Himself (sort of)
Suggestions:  When you first arrive here, you'll get a little cut scene
              with your mom chasing Malcolm away.  This can be good and bad.
              First, you get the house to yourself.  Yay!  But Malcolm does
              not ever move back, so even if you move out later, you can't
              come back to visit him here, all there will be is an empty
              house.  Second, there's no additional income, and the three-day
              bills for this pad are over $6000.  So really, do what you
              need to do and get out.  Fortunately, the house "as is" doesn't
              really need any work, it's got it all, so have fun.
  ** NOTE **  There's a really annoying side-effect of the path-finding
              algorithm that manifests in the mansion.  It seems that any Sim
              that is already outside will choose to stay outside to get to
              their bus rather than calculate the absolute shortest route.
              What that means is that somebody who is standing by the pool,
              near the kitchen door, in the back yard, will choose to walk 
              all the way back around one wing of the mansion and then all the
              way to the front of the building again rather than just go
              through the two doors in the front foyer.  This may not bother
              you, but it bugged me enough that I just took that whole entry
              way out so that there were just two separate houses with a path
              between them.


** SHOW OFF YOUR FORTUNE AND UPGRADE THE MANSION

Method:  Just spend $20,000 on various things.  This can be spread over
         several stays, doesn't have to all be done at once.  There's not
         much that needs to be purchased, so just upgrade things here and
         there.
Reward:  Limo Ultimo  (Vehicle)


** SEND YOUR CHILD TO PREP SCHOOL WITH STRAIGHT A's

Method:  First thing you have to do is have a kid.  Let's assume you've done
         that already.  Now, your kid's letter grade will fluctuate
         depending on how seriously they seem to be taking school.  Every
         time your kid goes to school in a good mood, they'll go up one grade
         (not a full letter grade, just one notch, like from a C to a C+).
         Every time they miss scholl they drop one full letter grade (three
         notches).  So make sure your kid goes to school.  Also, any computer
         or bookshelf will have a 'Study' option, which can also increase
         letter grades, good for speeding up advancement or for making up
         for a missed day, or even complete home schooling.  If you drop to a
         'D', you'll get a warning about military school.  Hit 'F' and you'll
         lose your kid.  The flip side is that if you can maintain 'A' or
         better for three straight days, you'll get a pretty sleek new ride.
Reward:  Sataniti "Diavolo" GT 1000  (Vehicle)


** Career Rewards

COUNTER CULTURE - FULL TIME FREAK
FASHION VICTIM - SUPER MODEL
GANGSTER - MOB BOSS
JOCK - LIVING LEGEND
MAD SCIENTIST - DEATH RAY INVENTOR
MOVIE STAR - MOVIE MOGUL
PARAMILITARY - WAR MINISTER

Rewards:  Career Gnomes.  Each career you finish, you will be awarded with a
          'career gnome'.  These are visible by going to the Temple of the
          Simoleon (that weird structure outside of Malcolm's front door)
          and choosing 'Activate'.  You will also get a fun little video
          of people celebrating the greatness that is you, and you getting to
          humiliate Malcolm in a way related to your current career path.

FINISH ALL SEVEN CAREERS TO SEE YOUR DREAMS COME TRUE

Reward:  Temple of the Simoleon  (Decorative)


---------------------------------------------------------------------------

D.  THE CAREER PATHS

There are seven different career paths in Bust Out mode, each with 10 levels,
through 13 different houses.  I'll try to cover everything you need to know
about the career paths here in the most efficient way.

I'll be using abbreviations in several places here, so here's your guide:

CK -- Cooking skill
MC -- Mechanical skill
CT -- Creativity skill
BD -- Body skill
LG -- Logic Skill
CH -- Charisma skill
FR -- Number of friends

MH -- Mom's House
DT -- Dudley's Trailer
MP -- Mimi's Place
GM -- Goth Manor
TG -- Toane's Gym
S8 -- Studio 8
CC -- Casa Caliente
CR -- Club Rubb
SL -- Shiny Things Labs
TO -- The Octagon
PA -- Pixel Acres
TB -- Tinsel Bluffs
MM -- Malcolm's Mansion

Hours will be listed in military time...  numbers from 0 to 11 are AM, while
everything from 12 to 23 is PM.

The skill ratings will shows what is required to get promoted to that level.


------------------
I. Counter Culture
------------------

LV  JOB TITLE            HOUSE  HOURS   PAY   FR  CK  MC  CT  BD  LG  CH
------------------------------------------------------------------------
1.  Panhandler            MH    10-14  $ 110   0   0   0   0   0   0   0
2.  Leaflet Distributor   MP    10-14  $ 120   0   0   0   0   0   0   0
3.  Basket Weaver         MP    10-15  $ 180   0   1   0   1   0   0   0
4.  Flower Child          S8    12-17  $ 200   2   3   0   1   1   0   0
5.  Massage Therapist     S8    11-16  $ 220   3   5   0   1   1   0   1
6.  Yoga Instructor       CC    10-17  $ 300   4   6   1   2   1   0   2
7.  Transcendentalist     CC    12-17  $ 350   6   7   2   2   2   0   2
8.  Love Guru             PA    12-17  $ 450   6   8   2   2   3   0   4
9.  Psychic Activist      PA    14-19  $ 550   7   9   3   3   4   0   6
10. Full Time Freak       MM    10-14  $1000   8  10   3   4   5   0   8


------------------
II. Fashion Victim
------------------

LV  JOB TITLE            HOUSE  HOURS   PAY   FR  CK  MC  CT  BD  LG  CH
------------------------------------------------------------------------
1.  Hand Model            MH    10-14  $ 200   0   0   0   0   0   0   0
2.  Lingerie Model        MP    10-14  $ 225   0   0   0   0   0   0   0
3.  Body Waxer            MP    10-15  $ 275   0   0   0   2   0   0   0
4.  Fingernail Painter    S8    10-15  $ 315   1   0   0   4   1   0   0
5.  Wig Designer          S8    11-17  $ 400   2   0   0   5   1   0   1
6.  Hair Stylist          CR    11-18  $ 550   3   0   0   6   1   0   2
7.  Make Up Artist        CR    12-18  $ 650   4   1   0   7   3   0   3
8.  Runway Model          TB    18-01  $ 900   5   2   0   8   4   0   4
9.  Centerfold            TB    14-21  $1100   7   3   0   9   5   0   4
10. Super Model           MM    10-16  $1200   9   4   0  10   8   0   5


-------------
III. Gangster
-------------

LV  JOB TITLE            HOUSE  HOURS   PAY   FR  CK  MC  CT  BD  LG  CH
------------------------------------------------------------------------
1.  Vandal                MH    10-14  $ 140   0   0   0   0   0   0   0
2.  Shoplifter            DT    09-13  $ 200   0   0   0   0   0   0   0
3.  Burglar               DT    23-05  $ 275   0   0   0   2   0   0   0
4.  Car Thief             TG    09-15  $ 350   2   0   1   4   0   0   0
5.  Mugger                TG    17-01  $ 425   3   0   2   5   0   0   0
6.  Body Guard            CC    15-23  $ 530   4   0   3   6   1   0   1
7.  Arsonist              CC    09-15  $ 640   6   0   3   7   3   0   1
8.  Extortionist          PA    09-15  $ 760   8   0   5   8   3   0   2
9.  Hit Man               PA    09-15  $ 900   8   0   5   9   5   0   3
10. Mob Boss              MM    18-00  $1100   8   0   5  10   7   0   4


--------
IV. Jock
--------

LV  JOB TITLE            HOUSE  HOURS   PAY   FR  CK  MC  CT  BD  LG  CH
------------------------------------------------------------------------
1.  Mascot                MH    10-14  $ 130   0   0   0   0   0   0   0
2.  Ball Collector        DT    09-14  $ 170   0   0   0   0   0   0   0
3.  Rookie                DT    10-15  $ 230   0   0   0   0   2   0   0
4.  Starter               TG    10-15  $ 300   0   0   0   0   4   0   0
5.  All-Star              TG    09-15  $ 385   0   0   0   0   6   0   1
6.  MVP                   CR    09-15  $ 510   1   0   2   0   7   0   1
7.  Superstar             CR    09-16  $ 680   2   1   2   0   8   0   2
8.  Head Coach            TB    08-14  $ 850   3   2   2   0   9   0   3
9.  Hall of Famer         TB    09-15  $1000   4   3   2   0  10   0   5
10. Living Legend         MM    09-15  $1200   6   4   2   0  10   0   5


----------------
V. Mad Scientist
----------------

LV  JOB TITLE            HOUSE  HOURS   PAY   FR  CK  MC  CT  BD  LG  CH
------------------------------------------------------------------------
1.  Lab Cleaner           MH    10-14  $ 155   0   0   0   0   0   0   0
2.  Potion Tester         DT    11-15  $ 230   0   0   0   0   0   0   0
3.  Pyro                  DT    14-22  $ 320   0   0   2   0   0   0   0
4.  Virus Breeder         GM    11-16  $ 375   1   1   2   0   0   1   0
5.  Chemist               GM    10-17  $ 450   2   1   2   1   0   2   1
6.  Vivisectionist        SL    10-19  $ 540   2   1   2   2   0   4   1
7.  Gene Splicer          SL    11-15  $ 640   3   1   4   2   0   4   2
8.  Robotician            TO    12-20  $ 740   4   1   6   2   0   5   3
9.  Space-Time Tinkerer   TO    10-16  $ 870   5   1   8   4   0   7   4
10. Death Ray Inventor    MM    10-14  $1000   6   2  10   5   0   8   5


--------------
VI. Movie Star
--------------

LV  JOB TITLE            HOUSE  HOURS   PAY   FR  CK  MC  CT  BD  LG  CH
------------------------------------------------------------------------
1.  Mall Clown            MH    10-14  $ 100   0   0   0   0   0   0   0
2.  Kiddie Show Sidekick  MP    09-13  $ 150   0   0   0   0   0   0   0
3.  Stunt Double          MP    09-15  $ 200   0   0   0   0   0   0   2
4.  Horror Movie Extra    GM    07-15  $ 275   2   0   0   0   1   0   2
5.  Soap Opera Star       GM    07-16  $ 375   3   0   0   1   2   0   3
6.  Game Show Host        CR    10-18  $ 500   4   0   0   2   2   0   4
7.  Sit Com Star          CR    10-18  $ 650   6   0   0   2   3   0   6
8.  Sex Symbol            TB    17-01  $ 900   6   0   0   2   3   0   7
9.  Director              TB    10-17  $1100   8   0   0   5   4   0   8
10. Movie Mogul           MM    10-15  $1400  10   0   0   8   4   0  10


-----------------
VII. Paramilitary
-----------------

LV  JOB TITLE            HOUSE  HOURS   PAY   FR  CK  MC  CT  BD  LG  CH
------------------------------------------------------------------------
1.  Latrine Cleaner       MH    10-14  $ 250   0   0   0   0   0   0   0
2.  Boot Polisher         DT    08-12  $ 325   0   0   0   0   0   0   0
3.  Drill Instructor      DT    09-14  $ 400   0   0   0   0   0   2   0
4.  Paratrooper           TG    06-12  $ 450   0   0   0   0   2   4   0
5.  Chopper Pilot         TG    06-12  $ 500   0   0   0   0   4   5   0
6.  Covert Ops            SL    09-15  $ 550   1   0   1   0   4   6   2
7.  Secret Agent          SL    09-15  $ 580   2   0   1   0   5   7   2
8.  Code Breaker          TO    09-15  $ 600   5   0   4   0   5   8   2
9.  Intelligence Director TO    09-15  $ 700   6   0   7   0   8   9   2
10. War Minister          MM    09-15  $1000   6   0   8   0  10  10   4

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E.  THE UNLOCKABLES

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F.  SOCIAL INTERACTIONS GUIDE

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G.  CREDITS

Facts and figures contained within obtained primarily from the Official
Sims Bustin' Out Strategy Guide by Greg Kramer / Prima Games.  Corrections
made where necessary.

** Future user submissions will be fully credited here.
** Any strategies pulled off of the Sims Bustin' Out message board
   at GameFAQs will also be credited here.

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H. COPYRIGHT STUFF

Copyright 2003 Christopher Scatliff

May not be reproduced in whole or in part without author's consent.  However,
I'm not going to be a pain about consent, just ask me first, that's all.

Currently authorized to host this guide:

GameFAQS - www.gamefaqs.com
SimStation2 - www.tymaxx.net

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