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    FAQ/Walkthrough by Dragon

    Version: 0.1 | Updated: 01/14/04 | Search Guide | Bookmark Guide

    Tony Hawk's Underrground - Playstation 2 Version
    FAQ/Walkthrough
    Written by Shark463/Dragon
    Version 0.1
    
    
    Spoiler Warning: This guide may contain spoilers. I am not responsible if 
    this guide spoils the game for you. Read the walkthrough at your own risk. You 
    have been warned.
    
    
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                                   Table of Contents
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    1. Version History
    2. Copyright
    3. New Stuff
    4. Career Mode
    5. Secret Levels
    6. Secret Tapes
    7. Credits
    
    
    
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                                   1. Version History
    -----------------------------------------------------------------------------
    
    0.1 - January 14th, 2004
    
    DONE! I hope this gets posted, it would be a nice birthday present for me (on 
    January 16th). Fixed formatting also.
    
    pre-version - January 13th, 2004
    
    Almost done.
    
    pre-version - January 12th, 2004
    
    Continues work...stopped at chapter 15
    
    pre-version - January 5th, 2004
    
    Started work on this FAQ...stopped at Chapter 5.
    
    
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                                      2. Copyright
    -----------------------------------------------------------------------------
    
    This FAQ/Walkthrough is copyright Shark463/Dragon from the year 2004, all the 
    way through the next 800 years. The only sites that are allowed to have my 
    FAQ are GameFAQs and faqs.ign.com, because I already lost track on how many 
    websites I put one of my FAQs on, some 10 or 15. I learned from that and now 
    I'm not allowing any more sites to have my FAQs except faqs.ign.com. Thanks.
    
    
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                                      3. New Stuff
    -----------------------------------------------------------------------------
    
    Ever since the last game released, they added a few new moves to help liven 
    up the experience.
    
    1. The Caveman
    
    You remember in the last games when the only way you could link moves was 
    through a manual? Well, not any more! With the caveman, it combines the 
    option of walking and being able to link more tricks together. How you ask? 
    Well, 
    first you have to do a regular grind. Next when you go off the rail, press R1 
    + L1, and you will get off your skateboard. There will be a timer that looks 
    like an alarm clock. That's how much more time you have until you have to grind 
    again. The timer will NOT reset if you decide to do it a second time in the 
    same combo, so you have to be fast. But this is still a very useful way of 
    linking tricks if you are getting sick of the manuals.
    
    2. Wall Plant
    
    This one can be done by jumping at a wall (or an obstacle, depending on what 
    you are aiming for), then holding down Down + X to push off of it. You can 
    also do some other moves going into a wall plant, such as a spin (using the R1 
    button), or a Boneless (Up + Up + X), and other things too. Use your 
    imagination with this one!
    
    3. Wall Push
    
    Somewhat similar to the Wall Plant, this one is a little easier to perform 
    then the Wall Plant. Its simple, just go up to a wall or obstacle, just like 
    you 
    would a Wall Plant, then you hold Triangle to sorta push away from the wall. 
    This is especially helpful when you are doing a manual.
    
    
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                                     4. Career Mode
    -----------------------------------------------------------------------------
    
    Well, now that we got all of that out of the way, and stats should be pretty 
    good by now (if you did decide to raise your stats first. If not, it's fine, 
    doesn't make much of a difference). Note, you can do the missions by either 
    skating around and talking to random people with the red stars over their 
    heads, or you can pause, go to View Goals, and choose a goal from there. I 
    will give them to you in order of what they are in the View Goals menu.
    
    
    =============================================================================
                                Chapter 1: Hometown Hijinx
    =============================================================================
    
    Help Eric
    
    From the start, jump over the wooden fence. Jump and then press R1 to hang 
    onto the roof, then press Up to climb onto it. Walk forward to get piece 1. 
    Do the same thing to the next house. If you accidentally fall short, jump onto 
    the brick wall, then climb onto the roof, and you should be fine. Walk forward 
    and get piece number 2. Next face to the left (press R2 to make the camera face 
    that way if you have to.) Make a running jump onto the roof and collect piece 
    number 3. Keep walking forward on the roof and the fourth piece will be on a 
    halfpipe like area. Now Eric will give you a few challenges that you have to 
    complete:
    
    1. Jump off the board by pressing R1 + L1 and run to the flashing hurdles. 
    Jumpover both of them to complete this challenge.
    
    2. Now there is a rail in the middle of the road. Do a Caveman, by pressing 
    R1 + L1, and then pressing triangle to grind the rail. Drop off the end to 
    finish this challenge.
    
    3. (SICK DIFFICULTY ONLY) Run towards the rail and press triangle to grind 
    over it. Do a caveman and then jump over the lone hurdle, and then grinding 
    again 
    on the last rail to finish this challenge.
    
    Walk Charles
    
    Get behind the dog, and then do a skitch onto the dog by pressing Up. Keep 
    balanced on him for 10 seconds to complete this challenge.
    
    Eric's Challenge
    
    Yes, Eric is doing another challenge. This time its in the sewage ditch area.
    
    1. Do a melon on the pipe by pressing Left + Circle.
    
    2. Do a melon, except after each one, you have to do a Revert, by pressing R2 
    right when you land. Do this four times to beat this challenge.
    
    3. (SICK DIFFICULTY ONLY) Do another melon, except this time, you have to 
    also do a Revert, and right after the Revert, press Up + Down or Down + Up to 
    do a manual.
    
    4. Eric is confident that his score can not be beat. It is up to you to beat 
    his score. You and Eric will be both skating in a one minute area. You can 
    not leave the sewage area. Do a few of the tricks you have learned, like the 
    Melon, or grinds, and this should be pretty easy.
    
    Get in Tight with the Street Warriors
    
    Hey, cool, you get to drive a car in this mission. The main controls are X to 
    accelerate, Square to Brake/Reverse, R1 for Handbrake, and Triangle to Ditch, 
    though you don't want to leave the car here.
    
    At the start, go straight, and turn very slightly left onto the other road 
    and hit the first cone. Take a right at the end of the road to hit the second 
    cone. Take another right at the other road and hit the third cone. Go 
    straight and hit the fourth cone. Go into the small alley next to the high 
    school to get the fifth, sixth, and seventh cone. Turn right and turn right 
    again into the right hand side of the divided to get the eigth cone. Take a 
    right at the end for the ninth cone, then take a left into the alleyway for 
    the tenth cone. Hit the eleventh cone at the top of the ramp, then take a 
    left to hit the twelth cone. Go straight for the thirteenth cone, then make a 
    U-turn. Take a right to hit the fourteenth cone. Go to the left side of the 
    road and hit the fifteenth cone. Slow down and make a right into the grassy 
    alleyway for the sixteenth cone. Go straight to hit the seventeenth cone. 
    Take a left and hit the eighteenth cone. Then go straight and on the right 
    side of the divider to hit the last cone.
    
    Flyer for Muska's Demo
    
    From the start, grind the divider to put up the first flyer. Grind the porch 
    on the house on the right to put up number two. Now do an ollie into the 
    green fists to put up the third flyer on the left side of the road. Do the 
    same for the fourth one. Grind on the stone wall at the end of the road on 
    the right side to put up the fifth one. Go back to the right side of the road 
    and put up a sixth one. Go straight and just to the right of the sewage ditch 
    is a rail with a flyer icon on it. Grind the rail to the seventh., then keep 
    grinding it to the other side and get the eighth.
    
    Impress Muska
    
    After talking to Joey, follow the white van, presumedly a Cadillac Escelade. 
    He will stop next to the pool in the playground. You have two minutes to get 
    10,000 points. Try to do as much as you can in the pool. After 25 seconds, he 
    will move to the Hoods Halfpipe. Then with one minute left, he will move down 
    to the sewer area, and stay there until the end.
    
    Special Goal
    
    A special goal is a goal that does not appear on the menu, and is only seen 
    by a skater with an orange coin like thing above his head. Usually its a pro 
    skater, but it can be anyone. There is one Special Goal per city.
    
    Talk to Mike Vallely who is skating around, usually near the high school. 
    After talking to him, he will show you a new move called the Flamingo. Get 
    your special bar all the way to the end so it is flashing different colors. 
    Then do the Flamingo, by pressing Left + Right + Circle. You will earn a 
    different trick slot. Every time you complete one of these Special Goals, you 
    will earn a new trick slot.
    
    
    =============================================================================
                            Chapter 2: Impressing the Locals
    =============================================================================
    
    Impress Shawn
    
    Shawn and his hoods want to see if you have cajones by doing some risky 
    moves.
    
    1. Ride up the quarter pipe, and press R1 + L1 while in the air and land on 
    the roof.
    
    2. Transfer between the houses. That means get yourself at an angle so you 
    can land on a different halfpipe. No special buttons needed, just a good 
    angle.
    
    3. Do a spine transfer down to the ground again. Get some air off the quarter 
    pipe, then press R2 to do a spine transfer to complete the challenge. This is 
    a good time to do a sweet trick, since you will get lots of air.
    
    Demo the Playground Setup
    
    You have to get the required amount of points in the required amount of time. 
    This is pretty easy, just get down into the bowl and get your special meter 
    up to do some good tricks. Watch out for the power lines though, they can 
    totally mess up vert tricks.
    
    Impress Joey
    
    He has three tests for you before he can put in a good word to Mr. Peralta.
    
    1. Go up the quarterpipe in front of you and do a Spine Transfer (R2, 
    remember?) onto the other side.
    
    2. Do another Spine Transfer, except do a Kickflip (Left + Square) in the 
    air.
    
    3. Do all the tricks that he yells out on the right side of the screen.
    
    Do Chris' Best Lines
    
    1. Do a grind on the rail in the middle of the road, then make a jump onto 
    the fence. Jump left again and hit the other rail. Jump again and grind on 
    the fence. At the end jump and grind the divider. Drop off to finish this 
    one.
    
    2. Grind the rail in front of you, then drop off. Ride to the next rail and 
    grind it. Stay straight and grind the rail next to the sewage ditch. Keep 
    this grind going to the end and then jump onto the next rail. Then jump to 
    the riht and grind the next rail. Then make a jump and grind the porch to 
    finish the challenge.
    
    Get the Stolen Items Back from the Dealers
    
    Run straight until you reach the pillar. Turn right and jump onto the roof. 
    Follow the roof until you reach the awnings. Jump onto the awnings. Run 
    straight until you reach a gap. Jump over the gap, then run to the end. Jump 
    down toward the house in front of you. They will spot you. Run fast! Run 
    straight until you reach the porch and get the items back.
    
    
    =============================================================================
                            Chapter 3: Getting outta Dodge
    =============================================================================
    
    Get the Scrapmetal for the Tombstone Maker
    
    Skate back to where you first started the game (remember? you had to climb 
    the roofs.) If not, Go straight down the road in front of you until you see a 
    wooden fence. Turn right and you should see some glowing stuff in front of 
    you. That's the scrapmetal. Climb onto the roof and get the first piece. Jump 
    across to the second roof and get the second piece. Turn to the left and make 
    a running jump to the other rooftop and get the third piece. Run forward and 
    go into the halfpipe part of the roof to get the fourth piece. Turn to the 
    left and you will see the next piece. Make a running jump onto the roff and 
    grab the fifth piece. The sixth piece is across the street. Jump down onto 
    the street and climb onto the roof and get the sixth piece. Now the fun 
    starts!
    
    Skitch the car in front of you, and keep it balanced. Hold down the X so you 
    can get a better jump. When you reach the divider, let go, and try to aim 
    yourself onto the other side of the bridge. It may take a few tries before 
    you can make it successfully. If you make it, you will have unlocked the 
    other part of the city!
    
    Get Access to the Train Station
    
    He won't let you in the train station! We can't have that. Turn to the left 
    and grind around the circle the required amount of times before the guard 
    gets dizzy and falls down.
    
    Impress the Bratty Kid
    
    You have to get the required amount of points without touching the ground 
    once. The ground on the median doesn't count, so use that to your advantage.
    
    Catch Ollie's House
    
    Do your part to help out a bum! Get his house back for him! Grind on the left 
    side of the railtrack and keep grinding and you will get both pieces back for 
    him.
    
    Rescue Eric!
    
    Uh oh! The dealers took Eric! We have to rescue him. Follow behind him on 
    your skateboard. If you find yourself falling behind, try doing grind tricks 
    to catch up. Follow them over the bridge, and on the right side of the 
    divider. Take a right at the end, followed by a left. At the end of the road 
    two of the Green cars will set up a roadblock to stop the dealers. They take 
    a 180, and the guys will let you take their ride to get him back. He will 
    take five rights in a row, going around the area once, before taking a left 
    to go back to the other side of town. Get on the right side of the divider 
    and go across the bridge. Go to the left of the roundabout and keep going 
    straight, and now Eric is back with you!
    
    Now you and Eric take the train to...wait for it...MANHATTAN! Yup, now you 
    get to skate around the Big Apple. There are tons more cars here, so watch 
    your back.
    
    
    =============================================================================
                              Chapter 4: Skate the Big Apple
    =============================================================================
    
    High Score
    
    You have to get the required amount of points in two minutes.
    
    Hold-Grind Combos
    
    All you need to do is grind the two benches. Just hold the Triangle button 
    and you will skip the gap.
    
    Help the Student
    
    1. Grind the rail on the right and jump off the slope onto the higher rail to 
    get the first purse item.
    
    2. (SICK DIFFICULTY ONLY) Ride along the left side of the road until you see 
    a pillar. Use the quarterpipe to launch yourself high enough to do a lip 
    trick to collect the item.
    
    3. Once you get that item, go in the direction you were originally going. You 
    should see the item in the air above a quarterpipe. Drop down into it and 
    launch yourself high enough to grab it.
    
    4. Stay down in this area and go straight to the Ticket office area. There is 
    a small area of Yellowish and Red quarterpipes, with the fourth purse item in 
    the air. Launch yourself high enough to grab it.
    
    5. (SICK DIFFICULTY ONLY) Get back onto the road and head to the right. Keep 
    going until you see a line of trash bins on the left side. Grind along the 
    bins, and then use the slope to jump up to the fifth purse item.
    
    6. (NORMAL AND SICK DIFFICULTY ONLY) After dropping down, take a left to see 
    the next item on a grassy slope. Ride up the quarterpipe and press R1 + L1 to 
    land on the slope, then run to the item
    
    7. (NORMAL AND SICK DIFFICULTY ONLY) Standing on the slope, look at the 
    street and you will see a quiarter pipe on the left side of a smaller street. 
    Launch yourself off it and then grind the rail above you for the last item.
    
    Kill 5 Famous Skatespots
    
    These are the ways I got enough points to pass.
    
    1. Pyramid Ledges
    
    Skate forward and do a grind on the construction bin. Jump, do a trick of 
    some sort, like a flip, and continue grinding. Jump off the end of the next 
    one and do a manual. If you have enough points, then skip the manual.
    
    2. 78 Water
    
    Take a left at the start and do a grind on the edge of the pool. Keep doing 
    variations of grinds and jump off when you get enough points.
    
    3. The Waterfront
    
    Skate to the right and grind the rope on the right side. Jump the gap and 
    grind the second area. Jump slightly to the left and grind on the banners 
    also. Jump off and do a manual, and grind some other places also. If you have 
    enough points, forget the manual.
    
    4. The Veterans Mermorial
    
    Grind either side of the marble, switch over while doing a flip trick, and at 
    the end, do a manual, and then do a liptrick at the end of the bowl.
    
    5. The Brooklyn Banks
    
    Skate a little to the right and then grind the benches. Jump and grind the 
    second set of benches. Then do a manual until you reach the quarterpipe. You 
    should be going fast enough to do a trick, if not, just do a lip trick until 
    you get enough points.
    
    Nut Vendors Unite!
    
    Drive straight down the road, and stay around the left side of it. At the 
    ticket box area, go onto the left sidewalk and run over the first vendor. 
    Take a right and go up that road. Go down the ramp on the left side of the 
    road and into the vendor. Make a U-turn and go back up the ramp. Take a left 
    and go up the brick ramp area. Follow it to hit the next vendor. Keep going 
    through there until you reach the road. Take a right and run into the vendor 
    at the other side of the road (If you have it on Too Easy or Beginner level, 
    it ends here.) Make a U-Turn and go down the road and run over the fifth 
    vendor on the left side of the road. Take a left when you reach the next 
    road. Near the end, take a right into the alleyway, which has the sixth 
    vendor. Take a left once you exit the alley, and then run over the next 
    vendor located on the other side of the road. (If you have it on Normal 
    Difficulty, it ends here.) Make another U-Turn, and drive down the road until 
    you see the next vendor. Run into it, then keep going straight and the ninth 
    should be on the corner on the left. Follow the corner and stay around the 
    left sideway to reach the last vendor.
    
    Special Goal
    
    The host of your special goal in Manhattan is...Chad Muska! He will tell you 
    to do a Moonwalk 5-0 grind across the waterfront by pressing Down + Left + 
    Triangle. Get your special bar to full, and then air yourself for the corner 
    facing the grind area, hold up, and then press the required buttons to land 
    it. You have to stay on the wire the whole time though, which is about 10 
    seconds I would estimate.
    
    
    =============================================================================
                            Chapter 5: Skating with the Locals
    =============================================================================
    
    Film the Local
    
    Just stay behind the skater while he does his tricks. If you fall don't 
    worry, just use some stuff like grind tricks to catch up with him if needed. 
    But chances are that won't be needed.
    
    Hit the Killer Banks Line
    
    Go slightly to the right and grind the two sets of cars. Just hold triangle 
    so it will skip the gap and take you to the second set. Land in a manual and 
    jump up to the curved ledge and grind it. Jump the gap if you can, if not, 
    just do a manual, then jump and grind the second curved ledge. Land in a 
    manual and grind the two benches. Then keep manualing until you reach the 
    quarterpipe and it should be completed.
    
    Crash and Burn the Car
    
    You have to make the car catch fire, and then ditch it in the river before it 
    explodes. Try to stay around the area of the ramp and hitting things and just 
    sliding around holding the gas. When it catches fire, go up the glowing ramp 
    and into the water. It doesn't matter if you go in the water, you will be 
    spawned back onto land with a pass.
    
    Help the Local Skater
    
    Head straight, and then take a left toward the first nut vendor. Pick up the 
    nuts by running right next to the stand, and then turn around, and deliver 
    them to the guard standing not that far away from you. Keep going in that 
    direction, then take your first right. Go straight until you notice the green 
    symbol showing the nut vendor on the left side of the road. Get the nuts, and 
    then turn back around. Get on the left side of the road until you see the 
    guard standing by the building. Turn around again, and take a right at the 
    next road you see, followed by a left at the construction area. The nut 
    vendor is at the end of the road at the opposite side of the street. Get the 
    nuts, and then turn around, and retrace your steps. Follow the building 
    around, staying next to the street, until you see the third guard on the 
    left.
    
    Now you will be inside the building. Another local skater challenges you to 
    make a new move called the Nut Buster (Left + Down + Circle). Depending on 
    difficulty, you will either have to do the trick out of the window (Sick 
    difficulty only) or just somewhere inside the building (Other difficulties)
    
    Gap the Burning Taxi
    
    Do the tricks shown on the right side of the screen over the burning taxi 
    within 90 seconds. I recommend doing it on the right side of the road jumping 
    to the left, since the tricks are pretty hard to do, and that way, you have 
    some more air time to do the trick.
    
    
    =============================================================================
                             Chapter 6: Favors for a Ride
    =============================================================================
    
    Help Stacy's Relative
    
    All you have to do here is score the required amount of points within two 
    minutes.
    
    Old School Skating Techniques
    
    1. Do a No Comply (Up + X) five times.
    
    2. Skate forward, then do a No Comply over the glowing barrier.
    
    3. (NORMAL AND SICK DIFFICULTY ONLY) Do a No Comply into a manual on the 
    bench, then do any flip trick (any direction + square) at the end of it
    
    4. Do a Boneless (Up + Up + X) five times.
    
    5. Skate forward and do a Boneless over the glowing barrier.
    
    6. Skate to the quarterpipe and do a Boneless to get more air.
    
    Find the Stolen Skateshop Goods
    
    There are a certain amount of skaters that have stolen skateshop goods. You 
    have to find them all in five minutes! They will be shown as having skulls 
    above their heads. There is no certain place that they will be, but I have 
    noticed that some usually appear in front of the level next to the water.
    
    Ok, thats done. Now, we are off to the next city....TAMPA, FLORIDA! Now you 
    will get a chance to enter the tournament to show your stuff...or will you...
    
    =============================================================================
                             Chapter 7: With Syrup or Jelly
    =============================================================================
    
    Remove all of the Stickers
    
    1. From the start, jump up the ramp in front of you and land on the rail. 
    Jump toward the right at the end of the building and wallride (Triangle when 
    you reach a wall at an angle) to get the first sticker (on Easy and Normal 
    difficulties, you only have to wallride when you go up the ramp.
    
    2. After you land, go toward the left and go to the other side of the street. 
    Launch off the ramp next to the building, and wall ride it. Then jump up 
    again and grind the sign. Jump left off the end of the sign and wallride to 
    get the second sticker (on Easy and Normal, all you have to do is launch off 
    the ramp and wallride the sticker)
    
    3. Follow the road through two 90 degree left turns, then take a left into 
    the alleyway. Look on the dry cleaners building to see the sticker. Do a 
    wallride to get it off.
    
    4. Get back onto the road the way you were going, and when you reach the T-
    intersection, go left into the park. In the alleyway on the other side, you 
    should see the fourth sticker on the wall.
    
    5. Go through the alleyway and take a left. When you reach the purple 
    building at the corner, go back behind it to see some trash bins that look 
    like quarterpipes. Go up the right quarterpipe, and grind toward the left. 
    Jump the gap, then right at the end, wallride to get the last sticker. (on 
    Easy and Normal, the stickers are just on the wall to the left of the purple 
    building.)
    
    Get the Best Donuts
    
    These vary depending on your difficulty level, so I will seperate them.
    
    Easy and Beginner: Go straight and grind the dumpsters to get three donuts. 
    Keep going straight and grind the planter to get the next donut. Jump the gap 
    and hold your grind to the end to get six more donuts. Jump again and make 
    another grind to get the last two donuts.
    
    Normal: Go up the quarterpipe on the left to get the first donut, and grind 
    toward the right on the rail above you. Jump off the rail and do a grind on 
    the sloped board to get the second donut. Go up the halfpipe beside you and 
    get the next donut. Grind on top of the halfpipe to recieve the fourth donut. 
    Go outside the park for your next donut. Go to the other side of the road and 
    you will find the next donut which is on the left side of the building. Grind 
    the road barrier to get the seventh donut. Keep going forward to see a 
    quarterpipe next to the small building. Go up the ramp and grind toward the 
    left for the next donut. At the end of the building, jump off, and then grind 
    the bench for the ninth donut. Go forward and grind the next bench for the 
    tenth donut. Go down the grass slope, and do a Spine Transfer (R2) over the 
    building roof for the next donut. Now ride up the quarterpipe at the other 
    side of the shop for the last donut.
    
    Sick: Go up the quarterpipe on the left to get the first donut, and grind 
    toward the right on the rail above you. Jump off the rail and do a grind on 
    the sloped board to get the second donut. Go up the halfpipe beside you and 
    get the next donut. Go off the halfpipe on the right side of it, and go up 
    the quarterpipe to get the fourth donut, then quickly do a Spine Transfer for 
    the fifth one. Do a hip transfer off the right side of the quarterpipe and 
    get the sixth donut. Do another Spine Transfer outside the park for another 
    donut. Turn to the right and jump over the wall for the next donut. Go to the 
    other side of the road, and jump onto the rail and get the ninth donut. Go up 
    the slope, and then grind it onto the planter thing for the tenth donut. Use 
    the quarterpipe toget yourself in the air for the next donut. After landing 
    take a left and do a wallride for the last donut.
    
    The Skateboarding Bandit
    
    Like the last one, it varies, so I will seperate them once again.
    
    Easy: Jump and grind the right rail to get the first two bills. Drop off and 
    hold the grind button, and you will grind again and get the next two. Again, 
    you will drop down and grind and get the last two bills.
    
    Normal: Jump and grind the right rail to get the first two bills. Drop off 
    and hold the grind button, and you will grind again and get the next two. 
    Again, you will drop down and grind and get the next two bills. Jump off the 
    bench and get the seventh bill in front of the purple building.
    
    Sick: Jump and grind the right rail to get the first two bills. Jump off and 
    then grind the wire to get the third, fourth and fifth bills. Drop off at the 
    end, then go to the other side of the road and grind the fence to get the 
    next bill. Jump off at the end of the fence, and then grind the two rails for 
    the next four bills. Drop off the end and then grind the stands for two more 
    bills.   Go to the quarterpipe and get the next bill. Finally, jump up from 
    the quarterpipe and grind the roof to get the final bill.
    
    Help the Private Eye
    
    1. Go straight, and keep following the road, until after two 90 degree turns 
    and you see the purple building on the right. Take a left into the grassy 
    area, and you will see the old car in the grassy area. Grind the car five 
    times to finish the goal.
    
    2. Do the required trick on the two ramps at the purple building to distract 
    the cheater of taxes.
    
    3. Follow the road until you see the yellow thing. Grind that area to the 
    right and get the ties. Pull out of there and head toward the bridge. Grind 
    up the rail and go to the woman in front of the door. Go back down the road 
    and take a right. Go to the guy at the front door of the Kumon Inn. Go to the 
    left and stay straight, and give it to the guy at the purple building on the 
    right side of the road. Take a left and keep going straight, past the road, 
    and past the skaters to the last person near the fence.
    
    Revenge!!!
    
    At the start, go to the right and go up the quarterpipe toward the left, and 
    grind the wire to destroy the first sign. Get off the grind and take a left. 
    Go up the gray ramp like thing on the right side of the road, and do a grind 
    on top of the sign to destroy it. Land back on the ground, and go to the left 
    back where you caught the cheater. Grind the third sign to destroy it. Take a 
    left and go up the road. At the 90 degree turn, take a left and grind the 
    sign on the right side of the road. Keep going straight, and at the next 
    turn, grind the last sign there.
    
    Uh oh, the cops are after you now! It doesn't help that Eric borrowed a 
    police car either. Get away from the cops! Just follow the green arrows on 
    the road and you should be fine. After making two laps around the city, go 
    down and pull up into the Wakeboard shop to finish.
    
    Special Goal
    
    So, who is hosting the Special Goal for Tampa? None other then...Eric Koston! 
    WOOO! Anyway, there are two parts to this one, both specializing in doing the 
    Yeah Right Manual (Down + Left + Triangle). First, get a special bar (I do 
    this by doing down to the wakeboard shop and doing tricks there) then head 
    back and starting from where Eric K. is, do the Yeah Right Manual all the way 
    down to the bowl. Next, you have to skitch the white Ford in front of you. 
    Wait until you get a full special before you let go of it, then do the Yeah 
    Right Manual through the cones.
    
    
    =============================================================================
                              Chapter 8: Grease the Pros
    =============================================================================
    
    Party Boat Skate-Tricks
    
    Do the tricks posted on the right side of the screen within one minute.
    
    Wallplant Combo
    
    When you start, do a wallplant on the drawbridge, and then land in a manual. 
    Go through the three sets of cones (on easy, it ends after the first set, on 
    normal, it ends after three). Keep going down and then take a left at the end 
    of the road and go through the next three sets of cones to finish the level.
    
    Beat Andrew's Best Combos
    
    You have three places where you have to beat Andrews best combo. Beat them to 
    pass the challenge.
    
    Bowl Grind
    
    Easy and Normal: Grind the right side to get the two sets of bottles to 
    complete the goal.
    
    Sick: Grind the right side to get the first set of bottles. Go a little more, 
    then jump over to the ledge and get the next three sets of bottles. Jump back 
    onto the bowl and grind up to the last set of bottles to complete.
    
    Prove Yourself
    
    1. Do a 360 in the air.
    
    2. Do a 360 (540 on normal, 720 on sick) in the air, then do a Revert (R2). I 
    suggest doing it at a ramp outside, as they are bigger.
    
    3. (SICK DIFFICULTY ONLY) Do a 720 spin in the air, then revert to a manual.
    
    Impress Tony Hawk
    
    Do all the tricks that Eric yells out (as seen on the right side of the 
    screen) before the time runs out. Tony will be impressed, but before you can 
    hang with him, you have to beat his score. Try some of the new moves you have 
    learned, or stick with the old reliable ones if you wish.
    
    
    =============================================================================
                             Chapter 9: Kill the Comp
    =============================================================================
    
    Looks like Tony Hawk pulled through for you! He got you in the Tampa Am!
    
    Place in Street Contest
    
    You have three rounds to get the best score you can on the street course. 
    Best two scores count. You do not have to finish first to pass this, so just 
    worry about staying consistent.
    
    Place in Vert Contest
    
    You have three rounds to get the best score you can on the vert course. Best 
    two scores count. You do not have to finish first to pass this, so just worry 
    about staying consistent.
    
    Get onto the Roof of Spot
    
    Jump up onto the roof in front of you, then jump over onto the roof over the 
    Tampa Am sign. Climb the ladder and Afro Jim gives you a challenge. You have 
    to get a certain amount of points without leaving the roof. It is ok to grind 
    the wire to the other roof though, so take advantage of that!
    
    Win Best Trick Contest
    
    You have two minutes to get the best score that you can. Every 30 seconds, 
    the person with the lowest score gets eliminated. When there are two left 
    (almost always you and Eric) you have to get the higher score to win the 
    competition.
    
    
    =============================================================================
                                Chapter 10: Join a Team
    =============================================================================
    
    You are now an AM Skater! WOOHOO! But now all the teams are after you. 
    Namely, Birdhouse, Element, Flip, Girl, and Zero. Watch their videos, and 
    make your decision as to which you want to join. You will unlock their stuff 
    in the Skateshop. When you get done, its off to the next city, SAN DIEGO!
    
    =============================================================================
                             Chapter 11: Prove Yourself Worthy
    =============================================================================
    
    Ride the Big Stairs
    
    You will have to do tricks over a staircase to your left. First you have to 
    do a Heelflip (Right + Square). Next a Double Kickflip (Left + Square + 
    Square). Next a Double Impossible (Up + Square + Square). Finally a 360 Flip 
    (Left and Down + Square + Square)
    
    Daredevil High Line
    
    Easy: Go straight, and then grind the rail to your left. Keep grinding it to 
    get all seven boxes.
    
    Normal: Grind the rail on your left to get the first three boxes. Jump down 
    to the path at the end of the ledge and go around both of the corners to get 
    to the other side. Grind the next ledge to get the rest of the seven boxes. 
    
    Sick: Grind the rail on your left to get the first three boxes. Jump down to 
    the path at the end of the ledge and go around both of the corners to get to 
    the other side. Grind the next ledge to get the next seven boxes. Go around 
    both of the corners again on the path and grind the ledge to get the final 
    two boxes.
    
    Air Out the Atrium
    
    You have to do certain trick going over the gap every time. First I suggest 
    getting a full special bar though so some of these trick sare possible. First 
    do a Melon (Left + Circle). Next a Stiffy (Right + Circle + Cirle). Next a 
    Rocket Air (Up + Circle + Circle). Finally a One Foot Tailgrab (Down + Circle 
    + Circle).
    
    Rooftop Technician
    
    All you need to do is do a manual, starting before the first set of cones,  
    then do the fliptrick shown at the upper-right part of the screen, and go 
    back into a manual through the second arch.
    
    See a Man about a Horse
    
    Do the tricks specified on the right side of the screen, while Spine 
    Transfering (R2) over the horse statue.
    
    Special Goal
    
    The host of your special goal in San Diego isss.....Paul Rodriguez! He will 
    get you to get a special bar to full, then do a 540 flip (Left + Down + 
    Circle) and then doing an Acid Drop (R2) over the horse and onto the 
    quarterpipe.
    
    
    =============================================================================
                            Chapter 12: Party! Party! Party!
    =============================================================================
    
    Let's Get this Party Started
    
    1. From the start, go a little bit to the left and do a Wallplant (Down + X) 
    to put up the first flyer.
    
    2. Keep going straight and to the left back to the pole where you first 
    started when you first entered San Diego. Toward the right is another green 
    square. Do a Wallplant on it.
    
    3. Turn around and go back down the steps, and go inside the arches on the 
    left side of the road. Near the end is another green square. Wallplant!
    
    4. Go the direction you was previously going on the road, and in the tunnel 
    next to the rail on the right side of the fourth green square. You know what 
    to do about it.
    
    5. Go the way you was going before and turn left. Keep following the road and 
    take a right. Keep going and the last square will be on the right side of the 
    walls.
    
    No Band...No Party. Bummer!
    
    Easy: Go straight at the start, and grind the rail on the right to get the 
    first instrument. Keep going along the road you were following, and when you 
    get to the 180 turn, grind on the right ledge, and you will get the second 
    instrument. Keep following the road, and then take a left when you get a 
    chance. On the left side of the road should be the third instrument near some 
    benches. Take a right into the area with the fountain. Go up the quarterpipe 
    to get the last instrument.
    
    Normal: Go straight at the start and grind the rail on the right to get the 
    first instrument. Keep going along the road you were following and then take 
    a left. At the arch, go up the quarterpipe at the right side to get the 
    second instrument. Go back the way you came and go up back the area with the 
    two sets of stairs. Jump over both of them. Take a right and grind the rail 
    to get the third instrument. The fourth instrument is on a high ledge near 
    the area.
    
    Sick: Go straight at the start and grind the rail on the right ot get the 
    first instrument. Keep going along the road you were following, and take a 
    right. enter the building on the left. Launch yourself up either of the two 
    quarterpipes, and grind the rail on top to get the second instrument. Drop 
    off at the end to make it to the roof. Use it to jump across the street and 
    onto the red awning. Go to the top of the red roof to get the third 
    instrument. After getting it, take a left and ride forward to the fountain. 
    Jump the gap between the quarterpipes to get the last instrument.
    
    No One Likes a Dude Festival
    
    Go up the street and take a left. Take the corner to meet with the first 
    girl. You have to get the required amount of points in the combo before she 
    comes with you. After getting her, make a U-turn and take a left. Follow the 
    road until you reach the next girl. Do the freestyle tricks she says so she 
    will go with you. After getting her, make a U-Turn and take a left before you 
    reach the arch. Follow the path to reach the last girl. Get the amount of 
    points needed in two minutes to get her to go with you. Now go back to where 
    the party is and you pass.
    
    Acid Drop the Two Towers
    
    Climb up the ladder, and hold the R2 button as you walk off the ledge, doing 
    an Acid Drop. Now get back onto the towers somehow, like trying onto the 
    ledges, or doign a boneless back onto it. Any way you do it, climb up the 
    ladder again and then jump to the other tower, then do another Acid Drop.
    
    All we Need is a System and some Rims
    
    Go straight off the start and through the first gate. Keep following this 
    road as you go through five more gates. After passing through the sixth gate, 
    take a left, and keep going straight through there. After two more gates, 
    take a left and go up the ramp. After a few more gates, go around the 
    fountain, then go back toward the road. Then keep going straight through the 
    gates to the finish.
    
    
    =============================================================================
                                Chapter 13: Demo Time
    =============================================================================
    
    Get your Gear Back from the Fuzz
    
    Hold the Up button the skitch the security cart that has your stuff. Stay on 
    for the required amount of time, all the whole pressing R1 and L1 to switch 
    sides so you won't run into a security guard.
    
    Round Up the Posse for the Demo
    
    At the start, take a left and you will see the first skater up on the roof. 
    Go up the quarterpipe, press R1+L1 to get off the board while in the air, and 
    quickly press R1 to grab onto the roof. Climb up and get him.
    
    Acid Drop back down and go on the left side of the road, then take a left, 
    followed by a right into the area with the fountain. Go to the right and jump 
    up the stairs to get the second guy.
    
    Leave the fountain area and turn right. Go up both sets of stairs then turn 
    right. Go to the wall then look left. The skater is up top at the tunnel. Get 
    off your board and climb up to the top to get him.
    
    Turn back around and take a left at the second road you see. Keep going until 
    you are almsot into the skate park. Go up the ramp, and on the other side, 
    back to where you Acid Dropped off the two towers, do a Boneless onto the 
    area. Climb up the ladder, then jump over the gap and get the fourth guy.
    
    Do an Acid Drop back onto the ground and skate forward, past the road, toward 
    the curve at the outside wall area. Watch the right side for the last guy 
    hiding in the bushes.
    
    3 is No Crowd, Find More Kids
    
    Impress the kid with a combo of the required amount of points needed.
    
    The Kids Love Those Free Stickers!
    
    Go straight from the start to get the first sticker. Grind the rail to get 
    the second. Jump off and go to the right under the arches to get more 
    stickers. Angle to the left and go a grind up the left wall at the stair case 
    to get more stickers. Grind the benches to get three more stickers. Grind 
    around the fountain for three more. Go straight after hitting the third and 
    get the other two on the ground, then launch yourself off the halfpipe to get 
    the last one.
    
    Tear It Up at the Demo
    
    1. Do the grind tricks shown at the right side of the screen. If you run out 
    of time before all the grinds show up, use a manual to continue, but don't 
    end the combo.
    
    2. Get the required amount of points for the reporter.
    
    3. (NORMAL AND SICK DIFFICULTY ONLY) Get a full special bar then ride to the 
    quarterpipe under the lights. Next do the Russian Boneless (Left + right + 
    Triangle) on the lights to finish the goal.
    
    You totally impressed Todd! Now it is time to move to the next area. Which 
    is...HAWAII!
    
    
    =============================================================================
                                 Chapter 14: Get Lei'd
    =============================================================================
    
    Wedding Guest
    
    Go straight from the start to the first wedding couple. Do a kickflip in 
    front of them to get the photo.
    
    Take a left and go inside the pool area. Go through the door while jumping 
    over the stairs. Do an Impossible in front of them and get the second wedding 
    photo.
    
    Keep going straight until you reach the local mall called the International 
    Trinket Place. You can go through the mall and then do a Boneless over the 
    wall and onto the street or you can simply go around the building. Either 
    way, the next wedding couple is behind it. Do a Heelflip to get the photo.
    
    Turn around and go back to the beach where you started and take a right. Go 
    through the pool area to see the last couple near the pool. Do a Pop-Shove It 
    to finish the goal.
    
    Get Lei'd
    
    Go straight from the start, and go up the quarterpipe to get the first Lei. 
    After landing, take a right and grind up the tree to get the second one. Go 
    back the way you came and turn left into the Trinket Place. Do a Spine 
    Transfer  to get the third Lei. Continue forward and launch up along the wire 
    and do a grind to get the fourth Lei (in easy and normal mode, it is on the 
    ledge in the skatepark near the building with thw wavy roof) Jump down and go 
    to the area with the Skatepark around the chainlink fence and the quarterpipe 
    with the 50-50 logo on it. Launch up from it to get the last lei.
    
    Pineapple Killer
    
    Go straight from the start and on the left side of the road is the first 
    pineapple stand. Then move to the right side of the road and smash the second 
    stand. Turn around and go to the beach area. Smash the third pineapple stand 
    on the left side. Turn back around and go straight along the road to the left 
    of the Trinket Place. At the end is the fourht pineapple stand. Take a right 
    and after the 90 degree corner, hit the pineapple stand near the chain link 
    fence.
    
    Speak Hawaiian
    
    Easy: (Spell HIKIWALE) Go straight from the start and jump into the H. Grind 
    the rail to get I and K. Jump the gap and get I, W and A. Land and get the L, 
    then grind the rail going into the red building to get the E.
    
    Normal: (Spell MAWAENA) Go straight from the start and grind the ledge to get 
    the M. Get off at the end and grind the benches to get the first A and the W. 
    Drop off the end of the bench in order to get the second A. Head toward the 
    right and go down the board and get the E. Grind the next board and get the 
    N. Jump over the fence at the end and get the final A.
    
    Sick: (Spell HANA NUI) Go straight from the start and grind the ledge to get 
    the H. Grind the benches to get the A. Head toward the left after dropping 
    off the bench. Use the quarterpipe to jump over the fence and get the N. Go 
    back to the other side of the road and grind the edge to get the second A. Go 
    up the slope and grind the roof for the second N. Continue the grind to get 
    the U, and  grind along the ledge of the building to get the I.
    
    Drain the Pool
    
    Wallplant the vending maching in front of you three times by jumping toward 
    it and then press Down + X. Next climb up the ladder to the ledge. Face to 
    the rigt once you make it up. Jump over the gap, and press R1 if needed. 
    Climb up the next ladder. Step under the green symbol. Jump out over the pool 
    and press R2 to Acid Drop.
    
    Special Goal
    
    Time to say whasup to Rodney Mullen! Afterwhich, he will make you get your 
    special meter to full and then do a Crooked Darkslide (Right + Down + 
    Triangle) on the chain link fence for a few seconds.
    
    
    =============================================================================
                          Chapter 15: Find the Ultimate Spot
    =============================================================================
    
    Impress the Girls
    
    Get into the bowl and do enough tricks in one combo to impress the three 
    girls.  Next go to the beach and do some flatland combos around them to 
    impress them. Skate toward the right and go into the other pool area and jump 
    in the bowl and do the same things as before.
    
    Luau Competition
    
    The key to beating this competition: FLATLAND TRICKS. They are needed for 
    getting big points here. Here is what I do. I go up the ramp in front of me 
    and do a big tree, and then I go to the other quarterpipe and do a grind. I 
    break out the grind into a manual and then going around a big circle. Also, 
    be doing variations of manuals. Make up two button combinations of Square, 
    Triangle, and Circle to make some good manuals. You can keep it up as long as 
    you want to also.
    
    Wallows Combo Bowls
    
    Go up the quarterpipe in front and jump ove rthe first gap. Revert to a 
    manual and jump over the second gap. Revert to a manual again and jump over 
    the third gap.
    
    High Lines
    
    Jump onto the wire. Next press Circle + Circle to switch to a Crooked Grind. 
    When the text "That's Far Enough!" pops up, jump off and you will pass it.
    
    Off the Walls
    
    Jump over the launch ramp and land in a manual. Do a Hand Stand Manual 
    (Circle + Circle while manualing) and when you reach the boards, jump up and 
    grind them, and land again in a manual, completing the Off the Walls Manual 
    gap (at Easy and Normal, the goal ends here) Do a Wallplant for more speed 
    and land again in a manual, grind the boards again, and manual all the way to 
    the end to finish up.
    
    Kill Wallows
    
    (route from THayes' FAQ)
    
    When you start, turn around and grind the rail to the right toward the 
    houses, then jump to the left and grind the balcony of the first house. Drop 
    off at the end and grind the wall below. Grind the edge of the small roof at 
    the end of the wall. Jump to land on the balcony of the small house. (on easy 
    mode the goal ends here). Jump up and grind the next two houses. Jump left at 
    the end and land in the halfpipe. Go back into the Wallows Bowl until you see 
    a bridge with two quarterpipes under the side of it. Go up the right 
    quarterpipe and grind to the left which goes to the fences of the other 
    houses (on normal mode the goal ends here). Jump off the rail and ride back 
    up the Wallows bowl. Grind the left rail toward the houses. Jump right from 
    the fence and grind the balcony of the house. Jump off the balcony to land on 
    the platform. Go up the launch ramp at the end of the platform and hold 
    Triangle to grind over three awnings. Jump off the end and go up to a grind 
    at the end of the roof. Jump off at the end of the roof and turn to the right 
    to see that bridge with the two quarterpipes at the side of it again. Launch 
    up the right quarterpipe and grind to the right along the rail, which goes to 
    the fence at the sides of the houses. About half way through, drop down to 
    the right and grind on the new fence, then jump down to the right to complete 
    the challenge. Whew, long one!
    
    Island Liptrick Tour
    
    Go straight from the start and launch off the rock in front of you and lip on 
    the wire to do the first lip location.
    
    Leave the Trinket Place afterwards and take a right. Skate into the grassy 
    area. When you get to the fence, turn left and you should see a quarterpipe. 
    Go up it and do a liptrick to get your second one.
    
    Get back onto the road and head left. Go straight and at the end of the road, 
    you should see the third liptrick area. Launch yourself onto the wooden thing 
    and do a lip on it for the third.
    
    Head left and keep following the road until you get at the building with the 
    wavy roof. Go up the wuarterpipe under it and do a lip to finish up this 
    mission.
    
    Climb the Hotel
    
    Jump onto the yellow bus, climb onto it, and then jump and climb onto the 
    ledge in front of you. Turn to the left and jump over the gap, pressing R1 
    just in case you land short. Climb up the ladder. Face to the right, and then 
    jump onto your skateboard and grind the wire up to the roof.
    
    
    =============================================================================
                                Chapter 16: Get the Shot
    =============================================================================
    
    Hotel Hopper
    
    Get a full special bar and then launch yourself to the building with the wavy 
    hotel. Use a Boneless if needed, and grind one of the flagpoles up there if 
    needed also.
    
    Craziest Footage Ever
    
    1. Score the required amount of points within two minutes without leaving the 
    rooftop.
    
    2. Do a Spine Transfer (R2) over the quarterpipe with a BIG spin. 720 degrees 
    on easy, 900 on other modes.
    
    3. Get a full special bar, then launch yourself off the flatter ramp and do a 
    McTwist (Right + Down + Circle) over the helicopter. You don't have to land 
    on the roof, but it would be a nice touch! Try the Boneless if you want the 
    nice touch.
    
    Now that we have the tape, were off to the next city. Vancouver, BC, Canada! 
    First location outside the states thusfar.
    
    =============================================================================
                             Chapter 17: Last Minute Tasks
    =============================================================================
    
    Skate Tom's Part
    
    Tom is still drunk, so you have to fill in his part in the video. First do 
    Nollies (L2 + L2 + X). Next do some Pressure Flips (L2 + X). Finally, you 
    have to score the required amount of points in two minutes. The catch? The 
    trick won't count unless you start the trick with a Nollie or Pressure flip.
    
    Filming a Line
    
    Just follow the skater while he does his line.
    
    Bust Some Flatland
    
    First the cameraman needs to replace his batteries, so do some practice by 
    doing the tricks shown onthe right side of the screen. Next, get the required 
    amount of points needed doing only flatland tricks.
    
    Race the Blowcart
    
    Go straight to hit the first pile, then take a left around the slope to hit 
    the second and third pile, and then take another left around the slope again 
    for the fourth pile. Go across the street to hit the fifth pile. Go up the 
    stair ramp and follow the path to hit the sixth, seventh, and eighth. After 
    landing back on the road, take a right followed by a quick left to get the 
    ninth. Get the tenth in the bushes. Take a left into the skating area to get 
    number eleven. Take a right to get number twelve. Go straight through the 
    bushes and the park to get number thirteen. Go across the street and get 
    number fourteen. Go up another stair ramp and get number fifteen at the top. 
    Go to the right and follow the path to get sixteen. Turn right and go down 
    the stairs and across the street to get number seventeen. Head toward the 
    left and get number eighteen near the building. Go up the stairramp to get 
    number nineteen. Take a right and then a left to get number twenty. Go 
    straight and around the bowls to get number twenty-one. Take a right onto the 
    pedestrian bridge. Go toward the halfpipe bowl to get twenty-two. Turn around 
    and get number twenty-three at the beginning of the other pedestrian bridge. 
    Go straight and to the left, then make a 180 degree turn down the stair ramp 
    to get the last pile.
    
    Party Dregs
    
    You have to find the skater(s) that have the stolen items in two minutes. 
    There are no set areas for where they are, so just skate around the areas 
    skaters are usually at, and eventually, you will find that white skull.
    
    Slam City Fan
    
    Easy: Go straight from the start and get the first shirt. Go to the right and 
    run into the second shirt. Turn left down the stairramp and get the third 
    shirt. Go forward for shirt number four. Go straight and across the street to 
    get the fifth shirt. Go up the ramp for shirt six. Take a left and follow the 
    path to get the last three shirts.
    
    Normal: Go forward from the start and do a flatland trick to get the first 
    shirt. Grind on the edge of the nearby bowl to get shirts two, three, and 
    four.  After the corner, jump to the right and then do a grind onto the ledge 
    and get shirts five and six. Do a flaland trick down the slope in front of 
    you to get shirts seven, eight, and nine, and skate across the ice rink right 
    in front of you to get the final shirt
    
    Sick: Go straight from the start and get the first shirt by grinding the 
    bowl. Jump to the right and get the second shirt by grinding the planter. 
    Jump off at the end of the planter for the third shirt. Roll up the 
    quarterpipe on the right. Start grinding to the left and jump off to grind 
    the planter to get the fourth shirt. Jump off the planter and land in a 
    flatland trick. Go up the quarterpipe in front of you for shirt number five. 
    Jump up and make a grind to the right to get shirts six and seven. Jump at 
    the end and start grinding the wire for shirt eight. Jump to the right and 
    grind the rail for shirt number nine. Jump off the rail and flatland trick to 
    the final shirt.
    
    Ralphie got Busted
    
    Uh Oh. The cops got Ralphie because he lost his passport! You gotta find it 
    for him! Go straigh through the hotel and then go across the street to take 
    to the leafblower guy. He hasn't seen it, but you can get his cart and check 
    all the leafpiles for him.
    
    Easy and Normal: Go straight from the start, then take a left and get 
    leafpiles one and two. Go up the stair ramp and tak ea lef tot get leafpile 
    three. Make a U-turn and go down the left ramp. Take a right and get pile 
    four. Make another right and get pile number five. Go down the two stair 
    ramps in front of you, then turn around and get the sixth pile.
    
    Sick: Go straight from the start, then take a right into the building to get 
    the first leafpile in the middle of the room. Make a U-turn and then get the 
    second pile on top of the glass dome. After getting off it, make a U-Turn 
    after landing. Go down to the ice rink and go to the other side of it and 
    drive up the left slope and then U-turn at the top and you'll see the third 
    pile on a ledge. Make a U-turn, being careful to not fall off, and you should 
    see the fourth pile on another ledge above you. Go past the bowl and go up 
    the ramp, and hit pile four. Turn around and then drive down the left side of 
    the bowl, like you did going to the fourth one. Go down the stairs after 
    passing the bowl. You will now see a bridge with pile number five on it. 
    Drive up the slope between the bridge and the ledge and get pile five. Get 
    onto the curved ledge and drive SLOWLY. After a couple of corners there will 
    be a tree in the way. You have no choice but to let the wheels drop off the 
    edge as you pass through, just do not fall off. Keep going on this ledge, and 
    the last pile will be at the end.
    
    After getting the piles, get onto the higher edge next to the hotel. Make a 
    running jump to the lower roof to the left, and climb up to the top of it. Go 
    to the right and climb up the towel ladder. You will pass once you make it to 
    the top.
    
    Impress the Reporter
    
    Get the required amount of points needed.
    
    Return the Guest Passes
    
    Skate forward from the start and grind the rail on the right to get the first 
    two passes. Grind the rail in front of you to get the third guest pass. Jump 
    up the quarterpipe in front of you and grind the rial up top to get the 
    fourth and fifth one. Jump after gettin gthe fifth one landing in the bowl. 
    To the left is the fifth one, grind the rail and get that one. Go out of the 
    bowl and go straight to get the next one. Jump onto the road to get the 
    eighth one, and go up the quarterpipe and grind the rail to the right for the 
    ninth one. Jump off and go straight. Grind the rail to get the tenth one. Go 
    to the left to get the eleventh one. Grind the rail to the left and get the 
    twelth one. Jump up to the higher rail to the left of you for the thirteenth 
    one. Jump off and jump onto the flat area and skate to the end to get the 
    last one.
    
    Pick Up Everyone In The Limo
    
    Go straight to get the first skater, then stay on the right side of the road 
    and get the second skater near the bridge. Make a U-turn follow by a quick 
    right  and go through the area to get the third. Make a quick left and go 
    down to the ice rink and pick up number four. Go up the stairs on the left 
    side and pick up number five. Go up the stairs, and take a right and pick up 
    the sixth skater. Go straight and around the fountain to get skater seven. 
    Take a right and go across the level on the right side of the road to get 
    number eight. Make a U-turn and get on the othert side of the road and then 
    turn right into the parking lot to finish the level.
    
    Special Goal
    
    Alright! Another pro! None other then...Bob Burnquist! He is over by the 
    water fountain area. He has been working on this new manual, called the 
    Casper Handstand Manual (Down + Right + Triangle). What you need to do is get 
    a full special bar, and then do that manual through the green checkpoint to 
    pass.
    
    Oh no! Eric took credit for your Hawaii trick! This isn't looking good. Now 
    you are in the Slam City Jam arena, ready to compete in street and vert, and 
    a few other tasks.
    
    
    =============================================================================
                         Chapter 18: Destroy the Slam City Jam
    =============================================================================
    
    Blimp
    
    The fans must love Slam City Jam. They actually climbed onto the lights, and 
    now you have to drive a blimp to rescue them before anything can start. Go to 
    the left and pick up the first two fans, then take a right and get the third 
    fan. Make another right and go around the middle for the fourth fan. Then go 
    toward the right and get the last fan.
    
    Learn the Hip Transfers
    
    Do a Hip Transfer by angleing yourself toward the ramp you want to land on, 
    then press R2 to do it. Do it the requires amount of times to beat the 
    mission.
    
    Destroy the Vert Contest
    
    Alright, now the fun really begins. You have three rounds to get the best 
    combined score you can. Only the highest two rounds will count against your 
    score, so if you get a 99 in the first two rounds, you can just put an End 
    Current Run on the third round since it won't hurt you at all.
    
    Destroy the Street Contest
    
    Alright, now the fun really begins. You have three rounds to get the best 
    combined score you can. Only the highest two rounds will count against your 
    score, so if you get a 99 in the first two rounds, you can just put an End 
    Current Run on the third round since it won't hurt you at all.
    
    Best of Show
    
    Follow Eric's line (the glowing bars tell you which ones to grind on). Grind 
    the bar behind the judges desk, follow it to the end, jump off and manual to 
    the bar to the right, grind it, jump off in a manual, and grind the next bar 
    in front of you. Jump and grind the next rail, and then grind the two benches 
    in front of you. Manual to the left and grind the next rail. Now do a trick 
    on the glowing quarterpipe. If you have enough points to beat him, let the 
    timer run to 0. If not, do tricks on the quarterpipe before time runs out.
    
    Special Goal
    
    Alright, Bucky Lasek! So what you want me to do? AHH! What's that sound? 
    Stupid speakers. How can they get fixed? Oh...you want me to get a full 
    special bar, and then do a 1990 Invert (Right + Left + Triangle) on each of 
    the speakers so they will stop making that noise.
    
    GUESS WHAT? After winning that pro tournament, they decided to take you in as 
    a  PRO! Wow! you have come a long way from just being a local skate punk from 
    Jersey. You can design your own custom skateboard now if you want. Ok, now 
    you are back in Vancouver. You need a shoe deal now. There are sponsors all 
    around town. You know what to do.
    
    
    =============================================================================
                         Chapter 19: It's Gotta be the Shoes
    =============================================================================
    
    Adio - Show Off your Skills
    
    Go into the bowl at the start and do a Spine Transfer into the next bowl. 
    Afterwhich do another Spine Transfer into the next bowl and Spine Transfer 
    yet again into the third goal to get this shoe deal.
    
    Vans - Whoop it Up For the Crowds
    
    From the start, skate to the left and go to the other side of the park to 
    reach the Shoe Collectors. Perform a combo of the required amount of points 
    to impress them. Go the way you was going before and turn right onto the 
    road. Stay on the road for a bit, and then take a right into the other side 
    of the park. You will find the old school punks. Do another combo in front of 
    them and you will impress them. Skate to the left down to the ice rink where 
    the Local Kids are. Do another combo in front of them (I always did flatland 
    tricks) to pass the mission.
    
    Circa - Pass the Test
    
    Easy and Normal: Skate to the left and grind the edge of the hockey area to 
    get the first C. Drop off at the end, jump up to get the I. Grind the next on 
    in front of you to get the R. Keep up the grind and jump the gap to get the 
    next C. Go across the area again and grind the rail to get the A.
    
    Sick: Go straight from the start and grind the area to the far right to get 
    the C. Grind the top of the goal, and then grind the next ledge to get the I. 
    Jump and grind the next edge to get the R. Grind the goal again and grind the 
    next ledge for the C and just at the end to get the A.
    
    ES - Kill the Score Spots
    
    Get the required amount of points needed in the three ES spots in one combo.
    
    Get the Moscow Trip
    
    Go to the right at the start onto the road. Stay on the right and and run 
    into the icon. Keep going straight, and you should see the icon on top of the 
    area. Go up the stair ramp at the other side and make a U-turn and into the 
    icon. Uh oh, the bus is leaving, better hurry it up! Go back the way you 
    came, and stay on the right side. Go up the stair ramp and turn to the left 
    and get your trophy. Jump out of the area and get back onto the road. Go to 
    the green symbol to pass.
    
    Well, the last mission pretty much told you where you are going...but just in 
    case you missed it, you are going to Moscow, Russia!
    
    
    =============================================================================
                              Chapter 20: Welcome to Russia
    =============================================================================
    
    Serve the People
    
    First, do the liptricks the man specifies on the right side of the screen. 
    Next, do the liptricks shown on the right all in one combo. Apparently this 
    man learned English from music videos. We are doomed.
    
    Blind Big Brother
    
    Use the halfpipe to start a grind on the ledge to hit the first two cameras. 
    Jump the small gap and hit the third while continuing the grind. There is a 
    small hump during the grind. Use it to jump to the higher ledge to get the 
    fourth camera (on easy mode, the mission ends here). Jump to the ledge of the 
    next building to get the fifth camera. Jump at the end and grind the curved 
    rail to get camera six. Jump off and ride the road all the way to the end to 
    get the final camera.
    
    Ready for Battle
    
    You have to do a caveman grind on the tank and get  combo is the required 
    amount of points. I suggest caveman grinding the left side of the tank in 
    frnt of you, then manual and grind the rail all the way around, and then 
    grind the other tank, and then do some manual tricks to get enough points.
    
    Over the Wall
    
    1. Get your special bar to full, and then do a spine transfer over the Red 
    Wall.
    
    2. Grind the right side to distract the first guard, jump to the left side to 
    get number two. Stay on the left side to distract number three. Jump to the 
    right to distract guard four. Stay on the right to distract two more guards. 
    Jump to the left and get number seven, eight and nine. Jump to the right to 
    distract the last one.
    
    3. Go straight from the start and run up onto the ladder. Turn right and and 
    jump onto your skateboard. Grind the black wire to the bells to have them 
    open the gates.
    
    Special Goal
    
    Its the master himself, Tony Hawk! He is gonna tell you to get your special 
    meter to full, and then do a 360 Varial Heelflip Lien (Left + Down + Square).
    
    
    =============================================================================
                            Chapter 21: Time to Skate Comrade
    =============================================================================
    
    Hmm. Eric apologizes to you for acting like a jerk, and you accept. Things 
    are looking up for you!
    
    Manuals for Muskdvites
    
    Do the manual tricks that Rodney Mullen tells you to do.
    
    Ratings Stunts
    
    1. Lenin's Statue - Head right from the start and go through the arch. Next  
    Go to the right and you will be at Lenin's Statue. Jump down into the area to 
    the right of it and get as many points as you can befoer they move to the 
    next area.
    
    2. St. Basil's - Get off your board and climb the stairs. Go out the way you 
    came and go back into the original area you first started in. Go right and at 
    the far end you will be on camera. Do some flatland tricks around here.
    
    3. The Armory - Yet again, go back the way you came, same direction as 
    Lenin's Statue. Except when you go through the arch, jump to the left. Do 
    more flatland tricks and hopefully you will get enough points.
    
    Circus Act
    
    Get the required amount of points needed by doing only flatland tricks.
    
    Gap Hunting
    
    Find the required amount of gaps anywhere in the level.
    
    Warm Up
    
    Get the required amount of points needed.
    
    Double Dome
    
    This one is pretty cool. Double's skating. Eric will be doing lip tricks, and 
    you will have to do some air tricks over him. Score the required amount of 
    points to pass the mission.
    
    
    =============================================================================
                            Chapter 22: Goodbye Sweet Moscow
    =============================================================================
    
    Holy ****! You are in major trouble now after THAT happened. It also looks 
    like Eric put all the blame on you. You are off the skate team too. That 
    sucks. You are stuck in Moscow. That is even worse. You have to find a way 
    out of Moscow!
    
    Anonymous Caller
    
    Jump off your skateboard and run up the stairs to meet your first contact. 
    Continue forward to deal with the second contact. Go around the glass dome to 
    meet the third contact. Go back around the glass dome to meet contact number 
    four. Meet the fifth one in front of the tree at the edge. Turn around and go 
    to the other side and go to the sixth contact. (on easy mode, the first part 
    of this challege ends here, scroll down to the second paragraph). Turn around 
    and go to the curved ledge at the other side to meet number seven. Turn 
    around and again go to the other side to meet contact eight. Head toward the 
    left and go back to the glass dome and meet contact nine. Go around the glass 
    dome to meet number ten. Ride down the steps you went up when you first 
    started to meet the last contact.
    
    After meeting all your contacts, you will have to do a Spine Transfer and a 
    360 spin over the tower the required amount of times. Don't worry, you have 
    plenty of time to do it.
    
    Party Favors
    
    1. Drive through the arch and then turn to the right after the halfpipes. She 
    will be in the corner. Drive back to the start point.
    
    2. Drive through the arch and turn right before the first halfpipe. She will 
    be behind the statue, just run into the people and she will be picked up. 
    Drive back to the start point.
    
    3. Drive through the arch and turn right after the halfpipes. She is near the 
    homemade ramp in the middle of the road. Drive back to the start point.
    
    4. Drive through the arch and turn left. She will be near the red arch. Make 
    a U-turn and near the middle of the level is the next girl. Go back to the 
    statue where #2 was. She will be in fron fof the statue. Go back the way you 
    came and she is standing near the homemade ramp also. Drive back to the start 
    point.
    
    Hangover Cure
    
    Skate forward and get the first item. Jump onto the halfpipe and grind to the 
    second item. Grind the tank and then grind the rail for the third item. Jump 
    off and follow the path to get the next three items. Grind the two tanks for 
    two items, and jump onto the third tank to get item number nine. Go to the 
    left and go up the quarterpipe to get item ten. Go to the right and go up the 
    other quarterpipe to get item eleven. Go back and go up the quarterpipe to 
    the right and land a grind on the side of the building to get number twelve. 
    Grind the halfpipe for item thirteen. Go to St. Basil's statue to get item 
    fourteen. Grind the rail to get item fifteen and sixteen. Go back to the tank 
    and get item seventeen. Grind the rail in front of you to get item eighteen 
    and use the slope to jump to the roof and get item nineteen (on easy mode the 
    challenge ends here). Drop off and then head to the right. Grind the 
    quarterpipe for item twenty. Launch up from the slope of the quarterpipe to 
    get item twenty-one. Jump off at the end and grind the building for item 
    twenty-two. Jump off at the end and grind the rail at St. Basil's to get item 
    twenty-three. Jump off at the end and grind the other ledge of the building 
    to get item twenty-four. Jump at the end and land on the path between the 
    building for item twenty-five. Grind the right ledge of the path for item 
    twenty-six. (on normal mode the challenge ends here.) Jump off the slope on 
    the rail and jump off the board and grab the edge of the building. Climb up 
    and grind to the left to get item twenty-seven. At the end of the rail, do a 
    pressure flip (L2) and grind the wire to get item twenty-eight. Keep the 
    grind around the tower and continue on the next wire to get item twenty-nine. 
    Jump off the end of the wire and land on the building for item thirty. Start 
    grinding to the left along the building. Jump off the "kink" at the end, and 
    grind the rail on the next building for item thirty-one.  Jump at the end of 
    the rail, and get on the curved rail to get item thirty-two. Jump off at the 
    end of the first item and onto the next curved rail to get item thirty-three. 
    Again, jump off the end of the rail, and get on the rail of the next building 
    for the thirty-fourth, and final, item. WHEW!
    
    Straight Outta Moscow
    
    Climb up the ladder in front of you, and go to the right and climb up that 
    ladder as well. Run to the right of the glass dome, go around it and get back 
    on the path to the left. Climb up the ladder on the left side of the 
    building. Go along the ledge and jump off to land in the bowl below. Jump to 
    the left over the wall and land in the St. Basils area. Run to Aleksander to 
    finish the mission.
    
    Alternate way I used in Beginnner mode:
    
    Climb up the ladder in front of you, and go to the right and climb up that 
    ladder as well. Run to the right of the glass dome, go around it and get back 
    on the path to the left. Run forward until you reach the corner. Jump off, 
    and run to St. Basils where Aleksander is.
    
    Well, you did it, you are heading back to New Jersey!
    
    
    =============================================================================
                             Chapter 23: Keepin' it Real
    =============================================================================
    
    Well, once you make it back, Eric is living it big. A limo, a big bodyguard, 
    he even stole your award of Best New Pro back in Russia. He is acting like a 
    jerk again.
    
    Create - A - Trick
    
    Get a full special bar, and do the special trick to open the Create-A-Trick 
    screen. You can either make a trick, or just go back to the game to pass it.
    
    Combo the Entire City
    
    Jump up and grind the first symbol, then land into a manual and get the 
    second one. go up the launch ramp and grind the wire. Manual down to the 
    sewer area and jump onto the fence to grind the ledge to get the next three 
    symbols. (on easy the goal ends here). Jump off the ledge and grind the ledge 
    around the next building for three more symbols. Jump off at the end, and 
    manual to the pipe for the next two symbols (on normal the goal ends here). 
    Jump to the left at the small slope on the pipe to grind the roof to ge two 
    more. Jump the gap and grind the next house for symbol fourteen. Continue 
    grinding the ledge for another symbol. Jump the gap and grind the next ledge 
    for another symbol. Jump at the end of the ledge to get two more symbols. 
    Jump to the left and grind the edge of the bridge for two more. Jump toward 
    the left at the end and grind the rail for another symbol. Jump the gap to 
    grind the other rail for another  symbol, which goes toward a ledge for 
    another symbol. Jump the gap and get the symbol to complete the goal.
    
    
    =============================================================================
                             Chapter 24: Spreadin' the News
    =============================================================================
    
    Do All the Tricks
    
    Well, sort of self explanitory. Do all the tricks that the guy tells you to 
    within the time limit.
    
    Score Big
    
    Yet again, self explanitory. Score the required amount of points needed to 
    complete the challenge.
    
    
    =============================================================================
                            Chapter 25: Pick your Team Mates
    =============================================================================
    
    Looks like word got out. All of the pros want to join your team! You will 
    have to choose five pros choosing from Bob Burnquist, Tony Hawk, Eric Koston, 
    Bucky Lasek, Bam Margera, Rodney Mullen, Chad Muska, Andrew Reynolds, Paul 
    Rodriguez, Geoff Rowley, Arto Saari, Jamie Thomas, and Mike Vallely. Next, 
    you have to choose your team name.
    
    
    =============================================================================
                           Chapter 26: The Video to End All
    =============================================================================
    
    Jersey Spine Trickspot Challenge
    
    Go over the ramps beside that big ramp thing in the middle, do a Spine 
    Transfer while doing the tricks listed on the right side of the screen.
    
    Big Apple Spot Challenge
    
    Do the tricks in the required amount of places within the time limit.
    
    Florida THPS Challenge
    
    1. Go up the big halfpipe and do a big trick. Revert to manual as you land 
    and then do various flatland tricks and grinds to get the required amount of 
    points.
    
    2. Go up the quarterpipe and do a trick. Revert to manual and then do a grind 
    on the rail. Do some more flatland tricks and grinds to get the rest of the 
    points.
    
    3. Go straight from the start and do a grind on the first rail. Jump the gap 
    and do the second rail the same way. Jump off and land in a manual and do 
    flatland tricks until you get enough points.
    
    4. Grind the divider on the middle of the road, and keep doing some grind 
    variations until you get enough points.
    
    San Diego Transfer Challenge
    
    1. From the start, head to the right and you will see a quarterpipe on the 
    wall. Use that and launch yourself to the left to land on the higher halfpipe 
    to get the "Channel Planter R2R Low" gap.
    
    2. Turn around and go toward the road. You will see the next gap to jump 
    over. On one side of the quarterpipe, use it to launch over the thing 
    sticking out and onto the other quarterpipe on the other side of it to get 
    the "East Exit R2R" gap.
    
    3. (NORMAL AND SICK DIFFICULTIES ONLY) Go to the right on the road, and then 
    enter the building with the arches on the right. Go to the left and use the 
    quarterpipe to jump up onto the higher quarterpipe to get the "Founders R2R 
    West Big" gap.
    
    4. (NORMAL AND SICK DIFFICULTIES ONLY) Go forward and launch off the 
    quarterpipe to the left and land on the lower one ot get the "Founders R2R 
    East Lil" gap.
    
    5. (SICK DIFFICULTY ONLY) Leave the building and turn right and you will see 
    quarterpipes on both sides of the building. Use either to put yourself up on 
    the roof, by pressing R1 + L1 to jump off the board and R1 to let yourself 
    climb up it. Go along the ledge and do an Acid Drop onto it in the middle of 
    the building, then use the quarterpipe to launch yourself over the arch at 
    the left side of the building to get the "North Side Bell R2R" gap.
    
    6. (SICK DIFFICULTY ONLY) Go to the other side of the roof, and again, jump 
    over the arch to get the "South Side Bell R2R"
    
    7. Head to the right and then drop off the roof. Take a left and follow the 
    road and then take a right when you get a chance to. Jump the gap between the 
    quarterpipes to get the "West Exit R2R Tight" gap.
    
    8. (SICK DIFFICULTY ONLY) Go straight until the two roads meet. If you make a 
    turn around, you should see the slope on the right that is leading upwards. 
    Launch yourself up from toward the left from the first quarterpipe that you 
    see. Go over the road and then land on the last quarterpipe you see for the 
    "West Exit R2R Loose" gap.
    
    9. Go back to the crossroads and head to the right. You should see some 
    stairs with quarterpipes on boths ides of it. Use one quarterpipe to go over 
    the stairs and land on the other quarterpipe to get the the "Theater Stairs 
    West R2R" gap.
    
    10. Do the same thing on the other set of stairs to get the "Theater Stairs 
    East R2R" gap.
    
    11. (NORMAL AND SICK DIFFICULTY ONLY) Take a left and then go up the stairs 
    that you see on the left. Ride down the slope toward the right. At the bottom 
    you should see a quarterpipe behind you. Go up toward the left and land on 
    the quarterpipe above to get the "Theater Arm West R2R Low" gap.
    
    12. (SICK DIFFICULTY ONLY) Continue going and launch yourself to the left 
    from the quarterpipe that is in front of the windowed area and land on the 
    quarterpipe below to get the "Big Organ Side Stage R2R High" gap and to 
    complete the mission.
    
    Hawaii Huge Spine Challenge
    
    Remember the hotel hop challenge from Hawaii? Well, this is how you start 
    out. Do an Acid Drop from the hotel roof to the quarterpipe below. Next, use 
    the speed you pick up to go up and do a Spine Transfer onto the second roof. 
    Then do another Acid Drop onto the quarterpipe below it, and then finally do 
    a Spine Transfer on the last quarterpipe.
    
    Vancouver Spine Transfer Challenge
    
    Do an Acid Drop off of the first roof when you start, then do a Spine 
    Transfer onto the quarterpipe on the other side of the bridge. Keep going and 
    do another Spine Transfer on the other side. Then go around the tree and do 
    another Spine Transfer. Now you have to score the required amount of points 
    in two minutes.
    
    Slamma Jamma
    
    Hit the needed amount of markers in the needed amount of combos. But you have 
    to be doing a trick for you to hit it.
    
    Moscow's Lost Tapes
    
    Go straight from the start and grind the ledge on the right side. Jump up to 
    the right and get the second tape and third tape. Jump to the other side of 
    the wall for the fourth and fifth tapes. Jump onto the gray wire you see to 
    get the nextthree tapes. After you land get the ninth tape on the ground, 
    then launch up the quarterpipe to get the tenth tape.
    
    
    
    =============================================================================
                           Chapter 27: Showdown in New Jersey
    =============================================================================
    
    Tear Up Eric's Best Line
    
    Grind the barrier on the left from the start and then jump onto the bridge. 
    Jump to the left side of the bridge to get the next symbol. Jump up at the 
    end so the flames won't get you. Jump onto the rail to get another. Jump off 
    and onto the rail on the right to get two more. Jump off near the end and 
    grind the quarterpipe on the left. Jump off and grind the other part of it 
    too. Go to the right toward the barrier at the middle of the road. Get the 
    two laying in the road, and then launch yourself up onto the wires. If you 
    start to slow down, jump up and grind again. Soon you will be on top of the 
    bridge. Jump the first gap, and then jump another gap to grind the high 
    wires. Jump off the wires at the end and get the two in the middle of the 
    road. Go down to the sewer area to launch yourself from the quarterpipe on 
    the right to the one on the left. Take a left after that jump and grind the 
    ledge on the side of the road. Jump the gap to grind the next ledge and then 
    grind the brown pipe all the way for three more symbols. Get off the pipe 
    near the end and ride up the one near the building. Go down the middle of the 
    road after landing to get two more symbols. Go into the small building at the 
    end and turn around. Grind the ledge seen on the right side of the road. Jump 
    off the end of the ledge and use the ramp to grind the wires again. Grind the 
    red rail near the fence after getting the symbol. Then grind the fence on the 
    right. Next grind on the curved rail like thing. Jump off and again do a 
    grind on the fence. Use the small slope at the end of the fence to launch up 
    and grind the wires. Jump off the wires and get the symbol on the ground 
    below, jump into the garbage bin, and then finally, go forward to the other 
    side of the road to complete the challenge.
    
    
    Well, if you have made it here, congrats! You have beaten Story Mode of THUG! 
    Now you can start over, try a different difficuly, go for the gaps (might I 
    suggest THaye's FAQ or GValko's?) or anything else you wish.
    
    
    -----------------------------------------------------------------------------
                                  5. Secret Levels
    -----------------------------------------------------------------------------
    
    School II
    
    Go to the level New Jersey. Go down to the train station and into the area 
    with the train tracks. There is a ledge above one of the quarterpipe that has 
    the icon on it. If you can't reach it, I suggest using a Boneless to get 
    yourself more air.
    
    Venice
    
    Go to the level Hawaii. Go away from the beach and toward the back of the 
    level. If you remember where the 50-50 ramp is, great! Go there! If not, ok, 
    well, go to the right, and then at the end of the road take a left, and right 
    before the next turn it should be there. There is a Tiki next to the ramp. 
    Jump into it and press the Triangle to go a secret area. At the end of the 
    ramp jump up to collect the icon.
    
    Hangar
    
    Go to the level Moscow. When you start turn around, go through the arch and 
    jump up to the large platform. Go to the red building. The fifth window from 
    the left is breakable. Go through it. Go up both the ramps, careful not to 
    fall out and you will find the icon at the very top.
    
    
    -----------------------------------------------------------------------------
                                    6. Secret Tapes
    -----------------------------------------------------------------------------
    
    New Jersey
    
    Go to the green bridge in the middle of the level. Go to the side that has 
    the train station on it. Jump off your skateboard (R1 + L1). Climb down the 
    steep slope and go under the walkway of the bridge and you will get the tape
    
    Manhattan
    
    Go straight from the start, and at the fist 90 degree turn, there should be a 
    billboard with the secret tape on top of it. Jump off your skateboard and 
    climb up the ladder. Keep climbing and you will reach the tape.
    
    Tampa
    
    Go toward the left at the start and go into the ditch area. Use the  planks 
    that you see to take yourself to the roof. At the left corner of the roof 
    there is a wire leading to a higher roof. Climb the wire and then jump onto 
    that roof. There is a gap between the buildings. Fall into that to get the 
    secret tape.
    
    San Diego
    
    Once it starts, go to the road and then take a left, go up into the theater 
    area in front of you. Go on the slope on the left side and drop down on the 
    path near the fence on the other side. Use the quarterpipe to get to the 
    higher quarterpipe on the right. When you land turn around and go up the 
    quarterpipe to get the secret tape.
    
    Hawaii
    
    Go into the hotel pool area. You should see a blue vending machine with a 
    door beside it. Go in the door to reach the roof. Grind the wire to get the 
    tape.
    
    Vancouver
    
    Since its a pretty big level, just choose the mission "Skate Tom's Part" in 
    chapter 17, and then end the goal (THaye's info). To the right is a glass 
    dome with the secret tape above it. At the right side of that is a pagoda. Do 
    a spine transfer onto it. Do a Spine Transfer over the middle part of the 
    roof, and then jump to the secret tape.
    
    Slam City Jam
    
    Use the halfpipe to start a grind on the light thing above you. Keep the 
    grind on there until you reach it.
    
    Moscow
    
    Go straight until you reach the St. Basil's statue. Climb onto it, until you 
    get on the ledge of it. Jump to the next building and hang onto the ledge of 
    that. Climb up it, and jump to the next ledge. Jump onto the pillar with the 
    slope in the middle. Jump again to grab the rail on the ledge above. Go onto 
    the ledge and walk to the right to get the tape.
    
    Hotter than Hell
    
    Go towards the stage to see doors that leads to the walkway above. Go into 
    the one on the right, and turn around. Use the slope of the rail to launch up 
    into the last tape.
    
    
    -----------------------------------------------------------------------------
                                       7. Credits
    -----------------------------------------------------------------------------
    
    
    Well, thats all from me folks. If you need any more help, check out THaye's 
    FAQ, or just ask the forums what you need.
    
    Thanks to you for using this FAQ
    
    Thanks to me for writing it
    
    Thanks to Thayes for writing an awesome FAQ, about 10 times better then mine! 
    I recommend his over mine by the way.
    
    Thats all! Copyright Shark463/Dragon 2004-2804
     
    
    
    

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