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    Gohan by gar02

    Version: 2.50 | Updated: 01/14/04 | Printable Version | Search Guide | Bookmark Guide

    
    Dragonball Z: Budokai 2
    Gohan Guide
    
    ~~~~~~~~~~~~~~~~~~~~~~~~
    Table of Contents
    ~~~~~~~~~~~~~~~~~~~~~~~~
    
     1.About Gohan
        a.Sajin Saga
        b.Namek Saga
        c.Android Saga
        d.Cell Saga
        e.Tournement/Babity/Buu Sagas
    2.Misc. Gohan game info
       a.Transformations
       b.Costumes
    3.Playing as Gohan
       a.Stratigy
       b.Complete Movelist
       c.Speed
       d.Capsule List
       e.Capsule Set Suggestions
    4.Version Info
    5.Legal Info
       a.Hall of Fame
       b.Wall of Shame
    6.Contact Info
    7.Thank Yous and Good-Byes
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    1.About Gohan: Gohans life story:
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    This is Gohans life story! If want to know more
    about Gohan this is the section for you! Let the
    story begin!
    
    ==================
     a.Sayjin Saga:
    ==================
    
    Gohan is a 5 year old boy. The son of Goku and Chi-Chi he holds
    extraordinary powers that not even he knows about. The first one
    to see these powers is Raditz who takes one in the stomach after
    seriously injuring Goku. After the defeat of Raditz (who Goku and
    Piccolo could not have defeated without Gohans help) Piccolo
    takes Gohan to train. Gohan trains in many ways for over a year,
    but saddly much of his training is left uncovered. Upon the
    arrival of Vegeta and Nappa, Gohan is one of the fighters who
    fights Nappa. However Gohan becomes scared and cannot fight
    him. Nappa sees this and tries to kill Gohan. Piccolo blocks the
    attack and sacrifices himself to save Gohan. In the fight with
    Vegeta, Gohan deflects Krillin's Spirit Bomb back to Vegeta
    thus saving Earth.
    
    ==================
     b.Namek Saga:
    ==================
    
    Gohan, Krillin, and Bulma decide to go to Namek to get the
    Dragonballs to wish back Piccolo and the others. On Namek Gohan
    saves Dende from Freeza's goons, collects several Dragonballs, and
    hides one from a recoporated Vegeta. Gohan also sees Guru to get
    his power level raised. In the fight with Recome Gohan saves
    Vegeta's life. Gohan is present in the the fight with Freeza and
    tears him up in his second form. Gohan is the reason Freeza goes
    to his third form. After Goku goes super sayjin and is fighting
    Freeza, Goku is knocked out. Gohan fights Freeza and buys Goku
    the time he needs to recover, saving Goku's life.
    
    ===================
     c.Android Saga:
    ===================
    
    It has been a few years now and Gohan is 11. When the androids
    attack Gohan is right there ready to give his life for Earth,
    and in Trunk's timeline thats just what happens. Gohan doesn't
    fight much in this saga, instead, he takes care of Bulma,
    Chibi Trunks, and Goku. Chi-Chi has Gohan study, but he trains
    to fight the androids instead. Gohan also helps with the
    descovery of Cell.
    
    =================
     d.Cell Saga:
    =================
    
    Gohan celebrates his 12th birthday in this saga. Gohan also
    becomes a super sayjin in this saga and fights Cell. Gohan
    in a fight with Cell becomes enraged at Cell for hurting the
    people Gohan cares for and turns SSJ 2! Making Gohan the
    strongest fighter! Gohan easily bests Cell and punches him
    so hard that Cell reverts back to his previous form.
    Cell knowing he can't win self-destructs,but Goku transported
    him to King Kai's planet. Because of Cell's regeneratory
    powers, he comes back stronger than ever. Gohan and Cell fight
    and Cell fires a beam at Gohan. He doges the blast but it hits
    and nearly kills Trunks. Vegeta goes into a rage to kill Cell,
    but gets owned by Cell. Before he can deliver the final blast,
    Gohan jumps in the way and takes it in the arm, saving Vegeta's
    life once agin. Gohan with the help of the others defeats Cell
    and saves the world.
    
    =================================
     e.Tournement/Babity/Buu Sagas:
    =================================
    
    Seven years have passed and Gohan is now 19. Gohan goes on to
    high school at Orange Star City as a senior. On the way to school
    he encounters some bank robbers. He transforms and defeats them,
    but when he gets to school he realizes that everyone knows about
    the "Golden Fighter" and decides that it would be best if his
    friends didn't know about his powers. On the way home he comes
    up with a brilliant idea about how to fight crime and be
    "normal" at school. He decides to become a superhero! He
    goes to Bulma's to have the costume made and announces that he
    will become the Great Saiaman! Gohan fights crime with a girl
    named Videl. They slowly fall in love and then Videl finds out
    that Gohan was the Great Saiman. She agrees to keep his secret
    if he will train her and teach her how to fly and if he will
    enter in the World Martial Arts Tournament. Gohan agrees
    and enters the Tournament. During the Tournament Gohan is
    assulted by two odd men with an energy stealing device.
    Kabito revives Gohan and explains that he is a deciple
    of Shin, ruler of all the Kais (also known as Supreme Kai)
    and that the two men worked for Babity, a wizard trying to
    restore the ultimate evil Majin Buu. When Majin Buu is revived
    he knocks out Gohan. Shin finds him and takes him to train to defeat
    Buu. The Z sword breaks and elder kai comes out and increases Gohan's
    power. Gohan becomes the strongest unfused character in the story!
    Sadly Buu realizes this and absorbs Gohan. Gohan dies when Kid Buu
    destroys the world.
    
    ~~~~~~~~~~~~~~~~~~~~~~~~
    2.Misc. Gohan game info
    ~~~~~~~~~~~~~~~~~~~~~~~~
    
    In this section I will cover info about Gohan
    that is new to DBZ: B2
    
    ====================
     a.Transformations
    ====================
    
      Adult Gohan has three transformations they are
       1. Super Saiyan
       2. Super Saiyan 2
       3. Elder Kai Unlock Ability (Mystic)
    
      When fully transformed Gohan attack power goes
      up to 125% without any support capsules!
    
    =============
     b.Costumes
    =============
    
      Gohan has three costumes now they are Gt. Sayaman w/o
      helment, Piccolo's purple outfit, and Goku's orange
      and blue
    
    ~~~~~~~~~~~~~~~~~~~~
    3.Playing as Gohan
    ~~~~~~~~~~~~~~~~~~~~
    
      This is for playing as Gohan in the game. All of Gohans moves
    Are listed in this section as well as stratigy and Capsules.
    
    =============
     a.Stratigy
    =============
    
      It is my belief that this game requires more knowledge about your
    character of choice than the last one. I believe that a knowledge of,
    and use of the characters non-energy combos will lead to a more
    effective victory than random Super Kamehamehas.
    I do not mean to say to not use energy attacks, by all means use
    them, but only when they can't be guarded aginst, like after a juggle
    or a guard break. I will now list some stratigies to help you more effectivly
    kill your opponent.
    
    Transform Wisely: Transforming may give an attack bonus it eats your energy
    and there is noy way to revert back without taking damage also sometimes
    transforming can interrupt your opponents combo. Wouldn't be ashame if you
    lost because you squandred your transformations?
    
    Flash Kamehameha: As you all know when you transform near your opponent
    you preform a guard break where he or she cant do anythig and is overwhelmed
    by your power. Take advantage of this time and blast em' (they can't doge it).
    
    Kamehameha Tactics: If your opponent is dashing towards you use a Kamehameha
    they can't doge it it (if they are close) be careful with this one.
    
    Energy Knockback: When your opponent is dashing and about to preform an attack
    and you want to conserve your ki, use a ki blast when they get at point blank. The
    force will litterally launch them across the room, giving you a chance to take the
    offence.
    
    Dash Weary: Don't overuse your dash attacks. Odds are if you can interrupt
    there dash attacks they can figgure out how to do it to you.
    
    Chrage Cancel: You can cancel charge attacks by tappin "G". With practice you'll
    be able to Cancel and doge with one tap of "G" (and up or down of course).
    
    Linking Combos: The mother of all energy conservers stratigy. You can "link"
    multiple comboes by canceling charges and doging and starting new combos
    it is possible to "link" right into an unblokable Super Kamehameha with practice.
    
    ================
     b.Full Combos
    ================
    
    These are all of Gohan's combos (no "linked" combos). If I missed any send it
    to me with damage and I'll put it up and give you credit.
    
    Guide:
                   P = Punch
                   K = Kick
                   G = Guard (Block)
                   E = Energy (Ki Blast, O on default setting)
                   F = Forward (D-pad button towards opponent)
                   B = Back (D-pad button away from opponent)
                   (air) = Will enable flight
    
    
    
    Attack                              Damage 
    -------------------------------------------------
    P                                    70
    -------------------------------------------------
    K                                    80
    -------------------------------------------------
    E                                    80
    -------------------------------------------------
    F+E                                 250
    -------------------------------------------------
    P+G (throw)                         180
    -------------------------------------------------
    K+G  (2-hit)                        174
    -------------------------------------------------
    B+P+K                                85*
    -------------------------------------------------
    F+P+K                                95*
    -------------------------------------------------
    P+K (air)                           100*
    -------------------------------------------------
    
    
    
    Full Combos                  Damage              Comment
    -----------------------------------------------------------------------------------------------
    P, F+P, P                      215               Use alone or with Zanku Fist
    -----------------------------------------------------------------------------------------------
    P, F+P, P, E                   515***            Zanku Fist, A very nice physical attack
    -----------------------------------------------------------------------------------------------
    P, P, P, P                     262               Don't use unless planning on using Kamehameha
    -----------------------------------------------------------------------------------------------
    P, P, P, P, E                  774               Kamehameha! Gohan's signature move*
    -----------------------------------------------------------------------------------------------
    P, P, P, F+P                   313               Hold last punch to charge**
    -----------------------------------------------------------------------------------------------
    F+P, P, P, P, P                363               Great punch combo
    -----------------------------------------------------------------------------------------------
    F+P, P, P, P, E (air)         1005               Continuous Kamehameha Best physical attack
    -----------------------------------------------------------------------------------------------
    F+P, P, P, K, K                390               Nice combo good force
    -----------------------------------------------------------------------------------------------
    F+P, P, P, K, E               1320               Super Kamehameha Gohan's sig. move
    -----------------------------------------------------------------------------------------------
    B+P, P                         155               Short punch combo, good for set up
    -----------------------------------------------------------------------------------------------
    B+P, B+P                       160               Don't use for set up, very fast though
    -----------------------------------------------------------------------------------------------
    B+P, F+P                       160               Short, quick and great force
    -----------------------------------------------------------------------------------------------
    B+P, K                         175               Very fast, and decent dammage
    -----------------------------------------------------------------------------------------------
    B+P, B+K                       165               Good knock down, dont use it in air
    -----------------------------------------------------------------------------------------------
    B+P, F+K                       170               Great attack, good knockdown and charge**
    -----------------------------------------------------------------------------------------------
    F+F, P                          80  (85 in air)  Dash attack
    -----------------------------------------------------------------------------------------------
    P, K                           154               Good force
    -----------------------------------------------------------------------------------------------
    F+P, K, K                      292               Great knock down
    -----------------------------------------------------------------------------------------------
    P, P, K, K, K                  386               Yes this is it! Great attack, good speed too
    -----------------------------------------------------------------------------------------------
    K, B+K                         165               Good and charge in air**, sucks on ground
    -----------------------------------------------------------------------------------------------
    K, F+K                         164               Ok force but still not good
    -----------------------------------------------------------------------------------------------
    K, K, K, K                     358               Last hit charges**
    -----------------------------------------------------------------------------------------------
    K, K, B+K (air)                285               Perfect for World Tournament
    -----------------------------------------------------------------------------------------------
    K, K, F+K, K                   321               Do not use 
    -----------------------------------------------------------------------------------------------
    K, K, F+K, F+K                 408               Decent damage looks awesome
    -----------------------------------------------------------------------------------------------
    F+K, K, K, K, K                380               Nice kick combo
    -----------------------------------------------------------------------------------------------
    F+K, K, K, E                   556               Super Dragon Fist, looks very very cool
    -----------------------------------------------------------------------------------------------
    B+K, K                         175               An ok kick combo
    -----------------------------------------------------------------------------------------------
    B+K, B+K                       175               Knocks down, charge**
    -----------------------------------------------------------------------------------------------
    B+K, F+K (air)                 174               Nice launcher
    -----------------------------------------------------------------------------------------------
    B+K, P, P (air)                226               Ok launcher
    -----------------------------------------------------------------------------------------------
    F+K, P, P, P                   399               Don't use without Kamehameha**
    -----------------------------------------------------------------------------------------------
    F+K, P, P, P, E                649               Kamehameha!*,**
    -----------------------------------------------------------------------------------------------
     
    *Different combos with the Kamehameha result in different affects such as 
       added or reduced dammage
    **Charging does not add dammage, but rather force to send your opponent
         further away from you or to do dammage while he/she is blocking.
    
    Note: All damages total and do not appear in practice mode the way I have
    them. For some reason the practice mode computer resets the damage
    indicator in the middle of a combo.
    
    Note2: All combos single powered and done in lowest trnsformation 
    possible. To find "doubble powered" damage multiply by 1.5.
    
    ============================
     c.Special Abilities
    ============================
    
    In this section I will describe and rate Gohan's abilities baised on how
    well I believe they are. Keep in mind that this is MY oppinion and will not
    tolerate flames from people who disagree.
    
    Kamehameha - 1 Ki guage - rating: 5/5 - Gohan fires a cool (as in temp.) blue
     beam from his hands - I love this attack. Cheap at 1k (Ki) and very usefull.
     Perfect for counter attacking or increasing dammage after other attacks. My
     fav thing to is to doge behind a dash attack and pop one on them (especially
     Suber Buu).
    
    Super Kamehameha - 3k - rating: 2/5 - Gohan pours almost all of his power into
     one supercharged Kamehameha that engulfs the opponent and deals massive
     dammage to your opponent - My least favorite move. I can never seem to
     nail this one and always lose the ki so I figure that its not worth it.
     I don't believe I have ever been able to use this on my friend.
    
    Zanku Fist - 1k - rating: 4/5 - Gohan unleahes a series of punches and kicks
     in true DBZ style - Another favorite of mine. I love the way the movie looks
     and the cost is easy to meet. I almost always land the attack it looks cool.
    
    Continuous Kamehameha - 2k - rating: 4/5 - Gohan launches a barrage of ki
     blasts - Very powerful. Probably the second strongest attack Gohan has.
     It can charge to go through blocks on the last hit of the punches too.
     The only reason this attack is a 4 is because it is not true to the show.
     Gohan (as an adult) never used it. As a matter of fact Vegeta made
     the attack and Gotenks used it once. They were the only two.
    
    Super Dragon Fist - 2k - rating: 3/5 (ground) 5/5 (air) - Gohan
     unleashes a firce barrage of punches and kicks endind with a
     barrage of punches to the chest - On the ground this move is
     sub-par, but this one rocks in the air. In the air this move
     is very versitile. After watching Gohan beat the snot outta
     someone and then knocking them back down to Earth you can
     a.Fire an undogeable Kamehameha b.Dash forward and time an
     undogeable dash attack or c.Dash and stop to unleash a Zanku
     Fist or Continuous Kamehameha for maximum dammage.
    
    
    ==============
     d.Speed
    ==============
    
    A very important factor both in the show and the game is the factor of
    speed. It was speed that gained Cell a victory over Trunks and it is
    speed that may gain your victories. There are two kinds of speed in this
    game: Punch and Kick speed (PKS), and Dash speed (DS). You cannot change
    DS (at least on Gohan). But PKS can be slightly increased. Every time
    you transform, Gohan's PKS will increase slightly. The incraments are
    probably less than five percent, so it is very easy to miss.
    
    =================
     e.Capsule List
    =================
    
    These are all the capsules the Gohan can use (that I have).If I missed any send it
    to me and I'll give you credit.
    
    Transformation:
    
    Super Saiyan (110%)
    Super Saiyan 2 (115%)
    Elder Kai Unlock Ability (125%)
    
    Ability:
    
    Kamehameha (Projectile/Death Move)
    Super Kamehameha (Ultimate)
    
    Physical:
    
    Zanku Fist
    Continuous Kamehameha
    Super Dragon Fist
    Jackhammer Smash
    
    Support:
    
    Breakthrough (all moves)
    Kami's Outfit (+10% Def.)
    King Kai's "" (+20% Def.)
    Grand Kai's "" (+30% Def.)
    Z-Sword (+10 Att.)
    Saiyan Heritage (Att. and Def. up after Sensu)
    1/3 Sensu (last life bar refilled)
    Sensu Bean (life refilled)
    Viral Heart Disease (Both players lose life)
    Vaccine (Negates Viral Heart Disease)
    Super Holy Water (take reduced damage)
    Kibito's Revival Power (reduce damage by using ki)
    Mixed Blood Power (Att and Def up +8)
    Rage! (+12 Att for 10 sec.)
    Rage!! (+20 Att for 20 sec.)
    Rage!!! (+28 Att for 30 sec.)
    Serious! (Att up on 1/3 life)
    Serious!! (Att up on 1/2 life)
    Serious!!! (Att up on 2/3 life)
    Power Near the Limit (Att up greatly on 1/6 life)
    Potential (Att increases on fixed intervals)
    Super Kami Water (Att up but health constantly drains)
    Gero's Perpetual Energy R and D (Ki is Max, can't transform)
    Gero's Deflection (Deflect by holding "G")
    Gero's Deflect-Back (Deflect-Back by holding "G")
    Gero's Energy (Ki increases when you deflect a blast)
    Meditation (Suppresses energy consumption)
    Yakon (when transformed, energy drains faster)
    Chi-Chi's Wish (Ki constantly goes up)
    
    =====================
     f. Cap. Suggestions
    =====================
    
    Here I will go over the different stiles of Gohan's you can have.
    If you have a Gohan you would like to submit other than what
    I already have and breakthroughs I will gladly accept them. Just
    be sure to have a description.
    
    My Gohan:
    
    Super Saiyan
    Super Saiyan 2
    Elder Kai Unlock ability
    Super Kamehameha x 2
    Kamehameha
    Z-Sword
    
    My Gohan revolves aroud the principle that a characters
    strongest moves don't consume ki. Super Kamehameha
    doubble powered to be linked into and Kamehameha to get
    out of some sticky situations. The Z-Sword is nice to give
    those punches and kicks another ten percent and is cheap
    at only one slot.
    
    Variation: Kami's Outfit or Mixed Blood Power in place of
    Z-Sword to help defence instead of attack.
    
    Defence Gohan:
    
    Super Saiyan
    Super Saiyan 2
    Elder Kai Unlock ability
    Kamehameha
    Kami's Outfit
    Mixed Blood Power
    Kibito's Revival Power
    
    This Gohan works on having a good defence. With Kami's
    Outfit and MBP defence is shooting throught he roof at 118%
    and attack is at a 133% max. Add that to the fact that you will
    be taking reduced damage and you are set for life.
    
    ~~~~~~~~~~~~~~~
    4.Version Info
    ~~~~~~~~~~~~~~~
    
    11/17/03-ver. 0.80
      Wrote first draft
    12/13/03-ver. 1.30
      Started Movelist
    12/14/03-ver. 2.50
      Finished Movelist; created Cap. list,
      Cap. suggestions, and stratigy
    12/24/03-ver. 2.6
      Added Speed section, fixed some format
      problems, updated contact info
    1/14/04-ver. 3.0
      Added move descriptions, fixed some
      errors
    
    ~~~~~~~~~~~~~
    5.Legal Info
    ~~~~~~~~~~~~~
    
    This document is copyright by me it can only
    be seen on Gamefaqs. If you find it elsewhere
    whether it be whole or mangled e-mail me where
    it was posted and your name goes in the hall
    of fame, the poster goes on the wall of shame.
    Note I do not own or share in ownership of Gohan
    
    ===============
    a.Hall of Fame
    ===============
    
    (empty)
    
    ================
    b.Wall of Shame
    ================
    
    (empty)
    
    ~~~~~~~~~~~~~~~
    6.Contact Info
    ~~~~~~~~~~~~~~~
    
    My e-mail is gar02@go.com if you have comments or suggestions
    feel free to e-mail me. My aim is shadowoflight02. I am open
    to suggestions and comments, not flames. I will give credit
    where it is due, if you e-mail me something I do not have
    I will post it and give you credit in Thank Yous and Good-Byes.
    
    **Update** Please do not e-mail me Go.com changed their formatting
    and I can no longer reach my e-mail through my computer due to
    outdated software. Please contact me via AIM. Thank you
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
    7.Thank Yous and Good-Byes
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Thank you to all who made my first guide
    possible.
    
    Gamefaqs: for posting this faq
    Me: for writing it
    Atari: For making the game
    My parents: For making me
    You: For reading this section
    
    Thanks for reading
    
    (\/)ystic I-Iaze signing off.