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    Cell by Sykic

    Version: 1.05 | Updated: 01/17/04 | Search Guide | Bookmark Guide

    =============================================================================
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                                 DragonBall Z: Budokai 2
                                         Cell FAQ
                                       Version 1.05
                             Author: Martyn "Sykic" Radcliffe
    -----------------------------------------------------------------------------
    =============================================================================
    
                                   ===================
    ================================Table of Contents============================
                                   ===================
    
    0.      Version History
    1.	Legal Stuff
    1.1.	Copyright Info
    1.2.	FAQ Links
    2.	Controls
    3.	Capsule List/Info
    3.1.	Ability
    3.2.	Physical
    3.3.	Support
    4.	Contact Info
    5.	Possible Future Updates
    6.      Questions
    7.	Acknowledgments & Thanks
    
    
                                  ====================
    ===============================0. Version History============================
                                  ====================
    
    1.05  17/01/04
    
    Added Neoseeker.com to sites that have permission
    
    
    1.04  08/01/04
    
    Corrected Capsules in the Support section
    
    
    1.03 - 06/01/04
    
    Added how to unlock Cell
    Corrected prices for un-buyable Specials (Un-buyables have a price of N/A)
    
    
    1.00 - 05/01/04
    
    Added Legal Stuff
    Added Controls
    Added Capsule List
    Added Capsule Info
    Added Contact Info, Possible Future Updates, Acknowledgments & Thanks
    Finished FAQ
    
    
                                    ================
    =================================1. Legal Stuff==============================
                                    ================
    
                                  =====================
    ===============================1.1. Copyright Info===========================
                                  =====================
    
    This FAQ may not be reproduced under any circumstances except for personal, 
    private use. It may not be displayed on any web site or otherwise distributed 
    publicly without advance written permission. Use of this guide on any other 
    web site or as a part of any public display is strictly prohibited, and a 
    violation of copyright.
    
    
                                    ================
    =================================1.2. FAQ Links==============================
                                    ================
    
    The following sites have permission to use this FAQ:
    
    www.GameFAQs.com
    www.Hadoken.net
    www.Neoseeker.com
    
    If you would like to use this FAQ on your site, please E-Mail me for 
    permission beforehand.
    
    
                                     =============
    ==================================2. Controls================================
                                     =============
    
    This is the default controller setup:
    
    Square: Punch (P)
    Triangle: Kick (K)
    Circle: Ki Blast (E)
    X: Guard (G)
    R1: Chargeable Attack
    R2: Throw Technique/Punch (No Throw Capsule is equipped)
    Analog Sticks: Charge attacks/Movement
    
    However, controls can be customised to your liking (i.e. L1 can be set up to 
    be P+K+E+G to Taunt and L2 can be set up to P+K+G to Transform).
    
    
                                ======================
    =============================3. Capsule List/Info============================
                                ======================
    
    Note: To use Cell, you will need the Cell Capsule. This is acquired by 
    defeating Cell with Goku on Stage 4 of Dragon World.
    
    
    The following layout will be used to display Capsule information:
    
    Name: The Capsule's name
    Cost: How much it costs to buy from Bulma's Skill Shop
    Rarity: Whether it is Common, Uncommon, Rare, or Special
    Damage: The amount of damage the attack can inflict (At 110% attack/100% 
    defence)*
    Ki: Number of Ki gauges it requires to use
    Slots: The number of Skill Slots the Capsule takes
    Description: The In-Game description of the Capsule
    Moves: How to perform the attack
    Other Info: Other information about the Capsule such as effects
    
    * Cell is in a constant transformed state and thus has an Attack Power of 
    110% by default.
    
    
                                   ==============
    ================================3.1. Ability=================================
                                   ==============
    
    Note: Only Capsules that Cell can equip are listed here.
    
    
    Name: Kamehameha
    Cost: 1,500
    Rarity: Common
    Damage: 275
    Ki: 1
    Slots: 1
    Description: Can Launch Death-move Kamehameha
    Moves: P+P+P+P+E - >K+P+P+P+E - >E
    Other Info: Can be paired to increase damage by 50%
    
    Name: Energy Field
    Cost: 3,000
    Rarity: Uncommon
    Damage: 330
    Ki: 1
    Slots: 1
    Description: Can Launch Death-move Energy Field
    Moves: P+P+>P+P+P+E - >P+>P+P+P+E
    Other Info: Short ranged. Can be paired to increase damage by 50%
    
    Name: Spirit Bomb
    Cost: 6,000
    Rarity: Rare
    Damage: 550 (Blocked)/880 (Success)
    Ki: 3
    Slots: 1
    Description: Can Launch Ultimate-move Spirit Bomb
    Moves: >P+>P+P+K+E
    Other Info: Opponent can try to defend. Can be paired to increase damage by
    50%
    
    
                                    ===============
    =================================3.2. Physical===============================
                                    ===============
    
    Name: Ultimate Attack
    Cost: 1,500
    Rarity: Common
    Damage: 180/361 (with extra hit)
    Ki: 1
    Slots: 1
    Description: Can attack while chasing opponent
    Moves: P+P+K+E
    Other Info: Choose a different button than your opponent to deal extra damage. 
    Can be paired to increase damage by 50%
    
    Name: Negative Power Rain
    Cost: 1,500
    Rarity: Common
    Damage: 325/506 (Fully charged)
    Ki: 2
    Slots: 1
    Description: Can attack with Ki volley
    Moves: K+K+K+>K+E
    Other Info: Charge it to max to increase damage. Can be paired to increase 
    damage by 50%
    
    Name: Cybernetic Radar
    Cost: 1,500
    Rarity: Common
    Damage: 460
    Ki: 2
    Slots: 1
    Description: Can attack opponent with enhanced force
    Moves: >K+K+K+E
    Other Info: Can be paired to increase damage by 50%
    
    Name: Lasso
    Cost: 1,500
    Rarity: Common
    Damage: 217
    Ki: N/A
    Slots: 1
    Description: Can grab and throw opponent
    Moves: P+G
    Other Info: Can be paired to increase damage by 50%
    
    
                                     ==============
    ==================================3.3. Support===============================
                                     ==============
    
    
    Name: Breakthrough
    Cost: N/A
    Rarity: Special
    Damage: N/A
    Ki: N/A
    Slots: 7
    Description: Can use all of Cell's moves and abilities
    Moves: N/A
    Other Info: All moves deal 50% extra damage (just like when 2 of the same 
    Capsule are equipped)
    
    Name: Life Extract for 10
    Cost: 1,500
    Rarity: Common
    Damage: N/A
    Ki: N/A
    Slots: 1
    Description: Defensive Power Up!
    Moves: N/A
    Other Info: Increases defence by 10%.
    
    Name: Life Extract for 100
    Cost: 3,000
    Rarity: Uncommon
    Damage: N/A
    Ki: N/A
    Slots: 2
    Description: Defensive Power Up!
    Moves: N/A
    Other Info: Increases defence by 20%.
    
    Name: Life Extract for 1000
    Cost: 6,000
    Rarity: Rare
    Damage: N/A
    Ki: N/A
    Slots: 3
    Description: Defensive Power Up!
    Moves: N/A
    Other Info: Increases defence by 30%.
    
    Name: Life Extract for 10000
    Cost: N/A
    Rarity: Special
    Damage: N/A
    Ki: N/A
    Slots: 4
    Description: Defensive Power Up!
    Moves: N/A
    Other Info: Increases defence by 40%.
    
    Name: 1/3 Senzu Bean
    Cost: N/A
    Rarity: Rare
    Damage: N/A
    Ki: N/A
    Slots: 1
    Description: Recover Health by 1/3 and 1 Ki Gauge
    Moves: N/A
    Other Info: Activated when you loss all of your Health. Adds 1000 Health and 
    1 Ki Gauge.
    
    Name: Senzu Bean
    Cost: N/A
    Rarity: Special
    Damage: N/A
    Ki: N/A
    Slots: 3
    Description: Health & Gauge fully recovered
    Moves: N/A
    Other Info: Activated when you loss all of your Health. Adds 3000 Health and 
    fills Ki Gauge to MAX.
    
    Name: Saiyan Heritage
    Cost: 10,000
    Rarity: Special
    Damage: N/A
    Ki: N/A
    Slots: 1
    Description: Attack & Defense Power increase when Senzu Bean used
    Moves: N/A
    Other Info: Useless without Senzu Bean
    
    Name: Viral Heart Disease
    Cost: 3,000
    Rarity: Uncommon
    Damage: Unknown
    Ki: N/A
    Slots: 2
    Description: Slowly drains the Health of both characters
    Moves: N/A
    Other Info: Use with Vaccine to make battles easier.
    
    Name: Vaccine
    Cost: 3,000
    Rarity: Uncommon
    Damage: N/A
    Ki: N/A
    Slots: 1
    Description: Nullify the effect of Viral Heart Disease
    Moves: N/A
    Other Info: Use with Viral Heart Disease to make battles easier.
    
    Name: Super Holy Water
    Cost: 6,000
    Rarity: Rare
    Damage: N/A
    Ki: N/A
    Slots: 1
    Description: Damage Percentage is reduced
    Moves: N/A
    Other Info: Percentage is unknown. Please E-Mail if you know.
    
    Name: Cell's Regeneration
    Cost: 3,000
    Rarity: Uncommon
    Damage: N/A
    Ki: N/A
    Slots: 1
    Description: Damage Percentage is reduced by using a set amount of Ki
    Moves: N/A
    Other Info: N/A
    
    Name: Rage!
    Cost: 3,000
    Rarity: Uncommon
    Damage: N/A
    Ki: N/A
    Slots: 1
    Description: Attack Power increases in the first 10 seconds of battle
    Moves: N/A
    Other Info: Increases Attack Power by 10%.
    
    Name: Rage!!
    Cost: 6,000
    Rarity: Rare
    Damage: N/A
    Ki: N/A
    Slots: 2
    Description: Attack Power increases in the first 15 seconds of battle
    Moves: N/A
    Other Info: Increases Attack Power by 20%.
    
    Name: Rage!!!
    Cost: 10,000
    Rarity: Special
    Damage: N/A
    Ki: N/A
    Slots: 3
    Description: Attack Power increases in the first 20 seconds of battle
    Moves: N/A
    Other Info: Increases Attack Power by 30%.
    
    Name: Serious!
    Cost: 3,000
    Rarity: Uncommon
    Damage: N/A
    Ki: N/A
    Slots: 1
    Description: When Health drops below 1/3, Attack Power increases
    Moves: N/A
    Other Info: Activates when you are at 1/3 Health. Increases Attack Power by 
    10%.
    
    Name: Serious!!
    Cost: 6,000
    Rarity: Rare
    Damage: N/A
    Ki: N/A
    Slots: 2
    Description: When Health drops below 1/2, Attack Power increases
    Moves: N/A
    Other Info: Activates when you are at 1/2 Health. Increases attack power by 
    20%.
    
    Name: Serious!!!
    Cost: 10,000
    Rarity: Special
    Damage: N/A
    Ki: N/A
    Slots: 3
    Description: When Health drop below 2/3, Attack Power increases
    Moves: N/A
    Other Info: Activates when you are at 2/3 Health. Increases attack power by 
    30%.
    
    Name: Pride of the Strongest
    Cost: N/A
    Rarity: Special
    Damage: N/A
    Ki: N/A
    Slots: 2
    Description: When Health drops below 1/6, Attack Power is greatly increased!
    Moves: N/A
    Other Info: N/A
    
    Name: Potential
    Cost: 6,000
    Rarity: Rare
    Damage: N/A
    Ki: N/A
    Slots: 2
    Description: Attack Power increases for fixed time period
    Moves: N/A
    Other Info: N/A
    
    Name: Nature of Evil
    Cost: N/A
    Rarity: Special
    Damage: N/A
    Ki: N/A
    Slots: 3
    Description: Attack Power & Defensive Power increase at regular intervals
    Moves: N/A
    Other Info: N/A
    
    Name: Super Kami Water
    Cost: 3,000
    Rarity: Uncommon
    Damage: N/A
    Ki: N/A
    Slots: 1
    Description: Attack Power increases and Health slowly decreases
    Moves: N/A
    Other Info: Vaccine doesn't negate the Health loss.
    
    Name: Gero's Perpetual Energy R&D
    Cost: 10,000
    Rarity: Special
    Damage: N/A
    Ki: N/A
    Slots: 3
    Description: Ki remains at MAX, but Transformation impossible
    Moves: N/A
    Other Info: Cell's Attack Power remains at 110%
    
    Name: Cell's Barrier
    Cost: 3,000
    Rarity: Uncommon
    Damage: N/A
    Ki: N/A
    Slots: 1
    Description: Nullify all opponents' Ki Blast Wave
    Moves: N/A
    Other Info: Only nullifies the small ones, not larger attacks like the 
    Kamehameha
    
    Name: Gero's Deflection R&D
    Cost: 3,000
    Rarity: Uncommon
    Damage: N/A
    Ki: N/A
    Slots: 1
    Description: Auto Deflect Ki Blast Wave
    Moves: N/A
    Other Info: Holding X will deflect all Ki Blasts.
    
    Name: Gero's Deflect-Back R&D
    Cost: 6,000
    Rarity: Rare
    Damage: N/A
    Ki: N/A
    Slots: 2
    Description: Auto Deflect-Back Ki Blast Wave
    Moves: N/A
    Other Info: Holding X will deflect all Ki Blasts back at the opponent.
    
    Name: Gero's Energy R&D
    Cost: 6,000
    Rarity: Rare
    Damage: N/A
    Ki: N/A
    Slots: 1
    Description: If Deflect or Deflect-Back is successful, Ki increases by fixed 
    amount
    Moves: N/A
    Other Info: Increases your Ki gauge by 1/14 (Half of one bar) when you 
    deflect a Ki Blast.
    
    Name: Yakon
    Cost: N/A
    Rarity: Rare
    Damage: N/A
    Ki: N/A
    Slots: 1
    Description: Comrade or Enemy, Ki consumption accelerates in a transformed 
    state
    Moves: N/A
    Other Info: N/A
    
    Name: Essence of the Mighty
    Cost: N/A
    Rarity: Special
    Damage: N/A
    Ki: N/A
    Slots: 2
    Description: Combat spirit keeps improving
    Moves: N/A
    Other Info: Ki will slowly charge up on it's own. Manual charging is 
    accelerated.
    
    
                                    =================
    =================================4. Contact Info=============================
                                    =================
    
    If you need to get in touch with me (whether it's about the FAQ 
    (Errors/Information on Capsules) or just to talk), I can be contacted at the 
    following:
    
    E-Mail: DarkSykic@Yahoo.co.uk
    MSN Messenger: gamekid0@hotmail.com
    AOL Instant Messenger: Dark Sykic
    IRC: irc.zirc.org - #hadoken
    
    
                               ============================
    ============================5. Possible Future Updates=======================
                               ============================
    
    Damage when Attack Capsules are paired (1.5x damage)
    
    
                                     ==============
    ==================================6. Questions===============================
                                     ==============
    
    Coming Soon... E-Mail me and they'll probably go here.
    
    
                              =============================
    ===========================7. Acknowledgments & Thanks=======================
                              =============================
    
    Myself - For actually finishing a FAQ for once
    grr1d - For making Hadoken.net and thus providing somewhere to lurk
    GameFAQs.com - For being my inspiration in making this FAQ
    Dimps - For making this game
    You - For taking the time to read this
    
    
    =============================================================================
    =========================Copyright 2004 Martyn Radcliffe=====================
    =============================================================================
    

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