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    Limit Guide by ChickenBot

    Version: 8.0 | Updated: 01/22/09 | Printable Version | Search This Guide

    ====================
    Kingdom Hearts II
    ====================
    
    Limit FAQ by ChickenBot
    Started on: 16/6/2006.
    Kingdom Hearts II (English)
    Created by Square-Enix and BVG
    
    Note: This guide is made for limits, which are co-op
    moves Sora can learn and use unleashing powerful
    joint attacks with Donald, Goofy, a world guest 
    member, a summon, or even with himself, where 
    Sora unleashes the damaging "Trinity Limit."
    
    Format:
    
    Character: (Who it's used with)
    AP Cost: (How much AP is needed)
    Auto Auto-Limit: (Whether Auto-Limit is readily
    equipped or not)
    MP Cost: (How much MP is required)
    Ability: (Ability name)
    Limit: (Limit name)
    Combo: (Combo name)
    Finisher: (Finishing combo name)
    Command triggers: (Changes in the command menu)
    Learned: (When learned)
    Notes: (Info on Limit)
    
    Key:
    ~~~~~~~~ means category
    ======== means subcategory
    
    Contents:
    
    Using limits                         USLM (Complete)
    
    Regular Party                        RGPR (Complete)
     -Sora                               SR01 (Complete)
     -Donald                             DN02 (Complete)
     -Goofy                              GF03 (Complete)
     -Party Special                      PS04 (Complete)
    
    World Members                        WRMB (Complete)
     -Mulan                              ML01 (Complete)
     -Beast                              BS02 (Complete)
     -Auron                              AR03 (Complete)
     -Jack Sparrow                       JP04 (Complete)
     -Alladin                            AL05 (Complete)
     -Jack Skellington                   JK06 (Complete)
     -Simba                              SM07 (Complete)
     -Tron                               TR08 (Complete)
     -Riku                               RK09 (Complete)
    
    Summons                              SMNS (Complete)
     -Chicken Little                     CL01 (Complete)
     -Stitch                             ST02 (Complete)
     -Genie                              GN03 (Complete)
     -Peter Pan                          PP04 (Complete)
    
    Party Info                           PRIF (Complete)
     -New Members                        NM01 (Complete)
     -Learning Summons                   LS02 (Complete)
     -Leave and Join                     LJ03 (Complete)
    
    Legal Stuff and Extras               LSXT (Complete)
     -Frequently asked Questions         FQ01 (Complete)
     -Version History                    VH02 (Complete)
     -Credits                            CR03 (Complete)
     
    FAQ Progress- 100%
    
    ~~~~~~~~
    USLM
    ~~~~~~~~
    
      Using a limit is very simple. First, you must be in
    the second command menu, the one which holds the summon
    and party command. At the bottom is the limit command.
    Press X on it and select your limit. There can be a list
    of these limits depending on the situation. There is also
    an ability called Auto-Limit. This ability automatically 
    sets the Reaction command (Triangle) to the limit of the
    closest party member holding an equipped Auto-Limit ability.
      Auto-Limit ONLY APPEARS WHEN THERE IS NO REACTION COMMAND
    AVAILABLE TO USE ON AN OPPONENT. (Even though finishers appear
    as Reaction commands, pressing X will also trigger them). 
    
    ~~~~~~~~
    RGPR
    ~~~~~~~~
    
    The regular party: Sora, Donald and Goofy. Their limits
    don't have sequences, considering you'll be using them in
    almost every world. They do not have auto-limit equipped
    from the start. 
    
    ========
    SR01
    ========
    
    Character: Sora 
    AP Cost: 5AP
    Auto Auto-Limit: Cannot be used 
    MP Cost: All 
    Ability: Trinity Limit
    Limit: Trinity
    Combo: Break
    Finisher: Finish
    Command triggers: Reaction command "Break" appears  
    Learned: Defeat Pete in the Underworld
    Notes: A solo limit using Sora, where he kind of floats
    around with wild slashes when the Attack or Reaction
    command is used. Equip with Berserk for major damage.
    
    -Break: Wild and power packed slashes.
    
    -Finish: The combo ends; no extra damage.
    
    ========
    DN02
    ========
    
    Character: Donald 
    AP Cost: 3AP
    Auto Auto-Limit: No, but is available 
    MP Cost: All
    Ability: Fantasia
    Limit: Comet
    Combo: None
    Finisher: Comet Rain
    Command triggers: Reaction command Comet, then
    Comet Rain
    Learned: Defeat Pete (Steamboat) in Timeless
    River 
    Notes: Donald launches many sparks which damage
    nearby enemies.
    
    -Comet: The first few comets spark nearby enemies.
    During this, Donald flies around.
     
    -Comet Rain: Donald creates a massive explosion of
    colourful damaging sparks.
    
    ********************
    Character: Donald
    AP Cost: 3AP
    Auto Auto-Limit: No, but is available  
    MP Cost: All
    Ability: Flare Force
    Limit: Duck Flare
    Combo: Rocket Flare
    Finisher: Megaduck Flare
    Command Triggers: Reactions "Duck Flare", "Rocket Flare"
    and "Megaduck Flare" appear. 
    Learned: Defeat Grim Reaper 2 at Port Royal
    Notes: A bunch of flame rockets blast around and fall
    like meteors. Donald, at sometime, will go onto Sora's
    shoulders and ride on them, and in the end, leaps off 
    with the powerful Megaduck Flare.
    
    -Flare Force: Donald unleashes fiery rockets.
    
    -Duck Flare: Probably the point when Donald 
    rides on Sora's shoulders. 
    
    -Megaduck Flare: A sizzling platter of explosions,
    where you are served some Heartless/ Nobody BBQ.
    That's right, non-existent BBQ.
    
    ========
    GF03
    ========
    
    Character: Goofy 
    AP Cost: 3AP
    Auto Auto-Limit: No, but is available 
    MP Cost: All
    Ability: Teamwork  
    Limit: Knocksmash
    Combo: Duo Raid
    Finisher: Cosmo Boost
    Command triggers: Reactions appear: Knocksmash,
    then Duo Raid, then Cosmo Boost
    Learned: Defeat Barbossa in Port Royal
    Notes: A series of far range attacks that damage
    far away enemies.
    
    -Knocksmash: Goofy throws his shield, which Sora 
    hits to give it an extra boost. 
    
    -Duo Raid: Sora and Goofy simultaneously throw
    their weapons like razors in a Strike Raid
    style
    
    -Cosmo Boost: Sora holds Goofy like a gun and the
    latter blasts off, damaging anything in his path. 
    
    ********************
    Character: Goofy
    AP Cost: 3AP
    Auto Auto-Limit: No, but is available  
    MP Cost: All
    Ability: Tornado Fusion 
    Limit: Whirli Goof
    Combo: Whirli Goofra
    Finisher: Whirli Goofga
    Command Triggers: Reactions appear: Whirli Goof,
    then Whirli Goofra and Whirli Goofga
    Learned: Defeat Storm Rider in Land of Dragons
    Notes: Some short range wicked melee moves. 
    
    -Whirli Goof: Sora and Goofy spin around, damaging
    any foes who come in contact.
    
    -Whirli Goofra: Same as Whirli Goof, except the duo 
    can jump while performing the limit.
    
    -Whirli Goofga: My personal favorite of Goofy's limits.
    Goofy and Sora do a barrel roll that you can roll around 
    with while controlling and damage enemies continuously if
    executed correctly. 
    
    ========
    PS04
    ========
    
    Character: Sora, Donald and Goofy
    AP Cost: 5AP
    Auto Auto-Limit: Cannot be used
    MP Cost: All
    Ability: Trinity Limit
    Limit: Trinity
    Combo: Break/ Major Drive/ Ultima
    Finisher: Finish
    Command Triggers: Command menu changes to:
    Triangle- Major Drive
    Square- Ultima
    X- Break
    Learned: Defeat Pete in Olympus Coliseum
    Notes: Remember Sora's solo limit? This is the
    devastating result when you have Donald and Goofy 
    in the party and use Trinity Limit. The entire 
    command menu changes, allowing three attacks 
    to be used, followed by the finisher, Finish. 
    My first theory was that you can only use one of 
    the three moves. But I got an e-mail writing  
    that all three combo moves can be used, if one
    button is pressed after the other combo has
    been done. (Thanks, Michael/ Wandering Nobody!)
    
    -Trinity: Command menu changes.
    
    -Major Drive: Press the Triangle button to use this
    command. Sora, Donald and Goofy float in the air for
    a while and shoot clusters of Drive balls which damage
    enemies.
    
    -Ultima: Press the Square button to use this command.
    A burst of sparks surround the party, who are in mid
    air.
    
    -Break: Executed by pressing X. The entire party goes
    in mid air, where they slash all around themselves, 
    hitting enemies hard.
    
    -Finish: Once the limit is over, Sora will back flip
    into the center of Donald and Goofy. The trio link
    their weaponsand create a huge sphere of energy and
    power, sucking in enemies and making the party fall
    into a downpour of items.  
    
    ~~~~~~~~
    WRMB
    ~~~~~~~~
    
    The world members have sequences to go with their
    Limits. They have a following special and finally a
    damaging finish. Many of them hold Auto-Limit from 
    the moment they join you; others don't.
    
    ========
    ML01
    ========  
    
    Character: Mulan
    AP Cost: 3AP
    Auto Auto-Limit: Yes
    MP Cost: All
    Ability: Dragonblaze
    Limit: Red Rocket
    Combo: Flametongue/ Heat Lance
    Finisher: Red Meteor
    Command Triggers: Command menu changes to:
    Red Rocket, then Flametongue (Reaction) and
    Heat Lance, then finally Red Meteor.
    Learned: Beat the survive against Rapid Thrusters
    and Bolt Towers battle
    Notes: Probably the first limit you'll use,
    unless you go to Beast's Castle first instead.
    Sora and Mulan can fly during this limit. You
    can control them in flight using the right 
    analog stick. 
    
    -Red Rocket: Mushu sends blasts of fire all 
    around.
    
    -Flametongue: Reaction command for combo. Flames
    attack forward and damage enemies. Sora and Mulan 
    can fly when this appears as a Reaction. 
    
    -Heat Lance: It replaces "Attack" in the Command
    menu. When X is pressed here, Sora is surrounded 
    by flames which hurt enemies who get too close.
    A short-range attack.
    
    -Red Meteor: The finishing move to Mulan and Sora's
    limit. Here, the duo trust up Mushu with a heave, 
    and Mushu fires flaming bomblets which come crashing
    down to blow up the enemies.
    
    ========
    BS02
    ========
    
    Character: Beast
    AP Cost: 3AP
    Auto Auto-Limit: Yes
    MP Cost: All 
    Ability: Howling Moon
    Limit: Twin Howl
    Combo: Stalwart Fang/ Outcry
    Finisher: Last Howl
    Command Triggers: Menu switches Attack to Outcry, and
    Stalwart Fang appears as a Reaction command. In the end, 
    Reaction command "Last Howl" appears.
    Learned: When Beast joins the party
    Notes: Sora and Beast's limit is one that packs shockwaves.
    Not wielding very long range, this attack still damages
    enemies well head-on.
    
    -Twin Howl: Beast howls loudly with Sora standing by
    his side. 
    
    -Stalwart Fang: Appears as a Reaction command. When used,
    Beast roars and damages enemies near him with shockwaves.
    
    -Outcry: Replaces Attack in the Command Menu. When used, Sora
    powers up purple energy waves aroud himself, damaging any foes 
    who come in contact. He also rushes towards the nearest enemy,
    so you don't have to manually run near your foes!
    
    -Last Howl: Sora and Beast stand side by side as Sora bares
    his teeth and Beast roars in anger. Purple energy waves blast
    off and damage opponents.
    
    ========
    AR03
    ========
    
    Character: Auron
    AP Cost: 3AP
    Auto Auto-Limit: Yes
    MP Cost: All
    Ability: Overdrive
    Limit: Bushido
    Combo: Shooting Star/ Banishing Blade
    Finisher: Spiral
    Command Triggers: "Attack" is replaced with Shooting Star
    and the Reactions "Banishing Blade" and "Spiral" appear
    in that order.
    Learned: When Auron joins the party
    Notes: Auron, the coolest FFX Party member can cook up
    quite a limit. There'll be lots of spinning, so put your
    pants on. This limit's a bumpy (and deadly) ride.
    
    -Bushido: A round circular spread of shockwaves spread 
    outwards and damage enemies who come too close.
    
    -Banishing Blade: Auron leaps up towards enemies and gives
    them a beatdown of flurry sword swings. Banishing Blade
    appears as a Reaction command once the limit is unleashed.
    Sometimes Auron leaps up and plunges his sword into the 
    ground to create a fierce flame that damages enemies.
    
    -Shooting Star: Replaces Attack in the Command Menu. Sora
    remains still as he crouches down. When you get the chance,
    use Shooting Star to make Sora leap up for a powerful spin
    and attack enemies!
    
    -Spiral: Sora and Auron unleash their finisher: where the 
    duo clash their weapons and spin them around to create a
    tornado similar to Auron's Tornado Overdrive from FFX.
    
    ========
    JP04
    ========
    
    Character: Jack Sparrow
    AP Cost: 3AP
    Auto Auto-Limit: No, but is available
    MP Cost: All
    Ability: Treasure Isle
    Limit: Bluff
    Combo: Slasher/ Jacknife
    Finisher: Final Trap
    Command Triggers: Reactions appear: "Jacknife" and "Final
    Trap" in that order. "Slasher" replaces "Attack" in the 
    Command menu.
    Learned: When Jack joins your party
    Notes: Jack fools the enemies and traps them in a beam of
    blue energy. Enemies recieve pretty good damage here, so
    try it out.
    
    -Bluff: Jack points to a treasure chest (fake) which Sora
    opens up. The enemies interested in the chest are sucked
    in and trapped in a light of energy.
    
    -Jacknife: Jack leaps up and hacks away at enemies
    trapped in the vortex with his weapon and damages
    them.
    
    -Slasher: Replaces Attack in the Command Menu. When used,
    Sora hurts the trapped enemies by slashing them with his
    Keyblade.
    
    -Final Trap: Jack drops a bomb into the treasure chest as 
    Sora shuts it. The duo look at each other in a signal to
    skedaddle; and the bomb goes off.
    
    ========
    AL05
    ========
    
    Character: Alladin
    AP Cost: 3AP
    Auto Auto-Limit: No, but is available
    MP Cost: All 
    Ability: Trick Fantasy
    Limit: Speedster
    Combo: Quickplay/ Quickplay
    Finisher: Trickster
    Command Triggers: Reactions appear "Quickplay" and "Trickster"
    in that order once the limit is unleashed. Attack is replaced
    by Quickplay.
    Learned: When Alladin joins your party
    Notes: My least-favorite Limit. Basically, Sora and Alladin
    begin by attacking the enemies, then bounce of each other's 
    feet for a series of swipes.
    
    -Speedster: Sora and Alladin make a pretty boring sequence
    with a few slashes.
    
    -Quickplay: Sora can move freely during this Reaction's 
    appearance. When this Reaction, is used, Alladin leaps 
    around the battlefield hacking away at all of his foes 
    with his trusty scimitar.
    
    -Quickplay: Sora can move freely during this Command's 
    appearance. It replaces the "Attack" command and when
    used, Sora hacks away at enemies with his weapon.
    
    -Trickster: Sora and Alladin bounce off each other's 
    feet and pull of a string of quick blows.
    
    ========
    JK06
    ========  
    
    Character: Jack Skellington
    AP Cost: 3AP
    Auto Auto-Limit: No, but is available
    MP Cost: All
    Ability: Applause, Applause
    Limit: Dance Call
    Combo: Downbeat/ Synchronization
    Finisher: Finale
    Command Triggers: "Downbeat" replaces "Attack" in the
    Command menu and "Synchronization" and "Finale" appear
    as Reaction Commands in that order.
    Learned: When Jack joins your party 
    Notes: If your enemies look happy and you know it, clap
    your hands, and then use your fingers on your hands to 
    use this limit. The enemies won't be happy very long.
    Trick or treat!
    
    -Dance Call: Jack holds Sora in a dancing position and 
    spins him into a rapid spin that damages enemies who 
    come in contact. 
    
    -Synchronization/ Downbeat: Both of them form two 
    jack-o-lanterns to appear and damage nearby enemies.
    
    -Finale: Sora and Jack land on the ground and are 
    surrounded by beams bursting out of the ground. A short
    range finisher. 
    
    ========
    SM07
    ========
    
    Character: Simba
    AP Cost: 3AP
    Auto Auto-Limit: Yes
    MP Cost: All
    Ability: King's Pride
    Limit: Wildcat
    Combo: X-Claw/ High Fang
    Finisher: Proud Roar
    Command Triggers: "Attack" is replaced with "High
    Fang" and the Reactions appear as "X-Claw" and
    Proud Roar in that order.
    Learned: When Simba joins the party
    Notes: Sora and Simba's joint attack is an awesome
    one where the two put aside their differences into
    two very different physical attacks and end the combo
    with a roar that puts enemies in their place. Sora can
    move freely during this limit, so make it count!  
    
    -Wildcat: Sora and Simba leap up, but very low and 
    unleash a shockwave accompanied by a horde of rocks
    that pop out of the ground to damage enemies.
    
    -X-Claw: Appears as a Reaction command during Limit
    Combo. Press the Triangle button to make Simba hit
    the enemies with a 360 degree slash.
    
    -High Fang: Sora slashes through the enemy while running
    past, kind of like Sonic from the first KH. 
    
    -Proud Roar: Simba and Sora end their limit with a powerful
    roar.
    
    ========
    TR08
    ========
    
    Character: Tron
    AP Cost: 3AP
    Auto Auto-Limit: Yes
    MP Cost: All
    Ability: Complete Compilement
    Limit: Setup
    Combo: Cluster Code/ Burst Pulse 
    Finisher: Reprogram
    Command Triggers: "Attack" is replaced with "Burst Pulse."
    "Cluster Code" is the Reaction command and is followed by
    the finisher "Reprogram."
    Learned: Access the DTD Dataspace
    Notes: Sora and Tron's joint attack sends data down enemies'
    batteries.
    
    -Setup: Sora and Tron go into some virtual computing process
    in which Sora puts his Keyblade into the air to damage foes.
    
    -Cluster Code: A far range attack. It sends data-type electronic
    crystals at enemies. A Reaction that appears during the Limit.
    
    -Burst Pulse: Replaces "Attack" in the Command menu. Select it
    from the command menu to execute it. A short-range attack that
    deals damage to nearby enemies. 
    
    -Reprogram: The Finishing move makes Tron manipulate something
    on his virtual computer and finally launch a blast of electronic
    crystals. Sora can move around the battlefield freely during this
    Limit.
    
    *Note: Using Cluster Code/ Reprogram while Burst Pulse is in 
    effect increases damage.
    
    ========
    RK09
    ========
    
    Character: Riku
    AP Cost: 3AP
    Auto Auto-Limit: No, but is available
    MP Cost: All
    Ability: Eternal Session
    Limit: Session
    Combo: Dark Cannon/ Last Saber/ Master Hearts/ XIII Blades
    Finisher: All's End
    Command Triggers: "Attack" is replaced with "Dark Cannon" and
    later "XIII Blades." Reaction commands "Last Saber" and "Master
    Hearts" appear.
    Learned: When Riku joins the party
    Notes: Sora and Riku. Two best friends knocking about on Nobody
    and Heartless butt. Put Session to use, follow up with shots of
    darkness and put your two Keyblades in the awesome "Master Hearts"
    or "XIII Blades." Then, get "All's End" to give the enemies a 
    taste of their own empty medicine. 
    
    -Session: A series of powerful blows.
    
    -Dark Cannon: Sora and Riku shoot balls of darkness at the enemy.
    Works well both long range and short range. Appears as Reaction 
    command.
    
    -Last Saber: Sora and Riku unleash a series of powerful slashes
    if you mash the X button. Last Saber replace "Attack" in the 
    command menu.
    
    -Master Hearts: Appears as a Reaction command after "Dark Cannon"
    is over. Sora and Riku's weapons turn into awesome looking light
    saber stuff with extended range than their average weapons.
    
    -XIII Blades: It replaces "Attack" in the Command menu after "Last
    Saber" is gone. Sora and Riku spin around their weapons in hand and
    damage surrounding enemies. A medium range limit. 
    
    -All's End: Sora and Riku toss their weapons into the air, and the
    two Keyblades emit a powerful vortex that sucks in enemies and 
    drains their HP.
    
    ~~~~~~~~
    SMNS
    ~~~~~~~~
    
    Summons are creatures that Sora can call forth to attack enemies
    and replace Donald and Goofy to aid him in battles. Summoning will
    cost you three Drive bars, and the "Summon" command is found in the 
    second Command menu. (The one holding the "Limit" command.) Summons
    do not fight as well as Donald and Goofy, but your arsenal of summmons
    have some pretty useful limits, and putting them to use can create a 
    whole new experience in the battlefield.
    
    ========
    CL01
    ========
    
    Character: Chicken Little
    AP Cost: None
    Auto Auto-Limit: Cannot be used
    MP Cost: None, but consumes two Drive Bars
    Ability: None
    Limit: FPS Mode
    Combo: Balls, Firecrackers
    Finisher: None
    Command Triggers: The menu changes: X uses the "Balls" move and Square
    uses "Firecrackers."
    Learned: When you learn the summon spell Chicken Little 
    Notes: "FPS Mode" replaces the original command menu with a menu bearing
    a chicken's head. Sora and Chicken Little stand in one place and shoot 
    enemies with balls. 
    
    -Balls: Chicken Little shoots enemies using ordinary balls while in a First
    person position.
    
    -Firecrackers: The duo shoot enemies with designed balls which use a fire 
    element.
    
    ========
    ST02
    ========
    
    Character: Stitch
    AP Cost: None
    Auto Auto-Limit: Cannot be used
    MP Cost: None, but consumes two Drive Bars
    Ability: None
    Limit: Ohana!
    Combo: Shoot, Eukeleke
    Finisher: Blast
    Command Triggers: Command menu changes to when Square triggers "Eukeleke"
    and X is "Shoot."
    Learned: When you learn the summon spell Stitch
    Notes: The entire Command menu changes, and Sora cannot move freely during this 
    limit. Sora'll be playing his Keyblade like a guitar as does Stitch. The Limit's
    main theme is camera control, so gather your enemies into a single spot and keep
    them in your camera range. Remember, Stitch's limit only damages enemies on the 
    screen, so make use the right analog stick! 
    
    -Ohana!: Sora leaps out of the screen, Keyblade in hand as Stitch readies his
    guitar.
    
    -Shoot: Shoot damages a single enemy on the screen. It is used by pressing the X
    button.
    
    -Eukeleke: Eukeleke deals no damage, but knocks HP orbs, MP orbs and Drive orbs
    out of enemies on screen.
    
    -Blast: Blast deals damage to all enemies on screen.
    
    ========
    GN03
    ========
    
    Character: Genie (Valor Form)
    AP Cost: None
    Auto Auto-Limit: Cannot be used
    MP Cost: None, but consumes two Drive Bars
    Ability: None
    Limit: Sonic
    Combo: Rave
    Finisher: None
    Command Triggers: Reaction Commands "Sonic" and "Rave" appear in
    that order.
    Learned: Learn summon spell Genie
    Notes: To use this limit, you have to make Genie go into Valor 
    Form by using the "Drive" Command which will automatically replace
    the "Party" command in the Command menu. (These Commands can also
    be used with X as they also replace "Attack" in the Command menu)
    
    -Sonic: Sora grabs Genie and swings him around melee to physically
    attack enemies. It covers medium range.
    
    -Rave: Genie does a back flip as Sora hangs on. Enemies that come in 
    contact are damaged.
    
    ********************
    Character: Genie (Wisdom Form)
    AP Cost: None
    Auto Auto-Limit: Cannot be used
    MP Cost: None, but consumes two Drive Bars
    Ability: None
    Limit: Strike
    Combo: Judgement
    Finisher: None
    Command Triggers: Reactions "strike" and "Judgement" appear in that
    order. (These Commands can also be used with X as they also replace
    "Attack" in the Command menu)
    Learned: Learn summon spell Genie
    Notes: To use this limit, you have to make Genie go into Wisdom 
    Form by using the "Drive" Command which will automatically replace
    the "Party" command in the second Command menu.
    
    -Strike: Genie shoots magic bullets. A longe range attack, "Strike"
    can come in useful in tight spots.
    
    -Judgement: Sora uses Genie as a weapon while Genie shoots his magic
    bullets all around.
    
    ********************
    Character: Genie (Master Form)
    AP Cost: None
    Auto Auto-Limit: Cannot be used
    MP Cost: None, but consumes two Drive Bars
    Ability: None
    Limit: Arcana
    Combo: Bash
    Finisher: None
    Command Triggers: Reaction commands "Arcana" and "Bash" appear in
    that order.(These Commands can also be used with X as they also
    replace "Attack" in the Command menu)
    Learned: Learn summon spell Genie
    Notes: To use this limit, you have to make Genie go into Master 
    Form by using the "Drive" Command which will automatically replace
    the "Party" command in the second Command menu.
    
    -Arcana: Genie grabs Sora and uses him as a weapon to attack enemies.
    
    -Bash: Sora takes Genie's duplicate Keyblade and jumps into the 
    latter's mouth. Genie glows yellow and spins around while Sora
    shoots enemies with Genie's duplicate Keyblade. Has a long range.
    
    ********************
    Character: Genie (Final Form)
    AP Cost: None
    Auto Auto-Limit: Cannot be used
    MP Cost: None, but consumes two Drive Bars
    Ability: None
    Limit: Infinity
    Combo: Impact
    Finisher: None
    Command Triggers: Reactions "Infinity" and "Impact" appear in
    that order respectively. (These Commands can also be used with
    X as they also replace "Attack" in the Command menu)
    Learned: Learn summon spell Genie
    Notes: To use this limit, you have to make Genie go into Final 
    Form by using the "Drive" Command which will automatically replace
    the "Party" command in the second Command menu.
    
    -Infinity: Genie and Sora do a series of rapid physical attacks.
    
    -Impact: The enemies are frozen in the air as Genie flicks his
    finger. Your foes will be hit by the blasts and get a very high
    amount of HP depleted.
    
    ========
    PP04
    ========
    
    Character: Peter Pan
    AP Cost: None
    Auto Auto-Limit: No
    MP Cost: None, but consumes two Drive Bars
    Ability: None
    Limit: Never Land
    Combo: The Flying Boy/ Tiny Fairy
    Finisher: Journey's End
    Command Triggers: "Attack" is replaced by "Tiny Fairy" and
    the Reaction commands "Never Land" and "The Flying Boy" 
    appear in that order.
    Learned: Learn summon spell Peter Pan
    Notes: Sora and Peter Pan aren't a duo in this Limit, this
    time it's a trio. Tinkerbell, Peter's fairy friend is also
    there, and uses yellow sparks to attack enemies. Her pixie
    dust allows Sora and Peter Pan to fly, and descending and
    ascending is controlled by the right angle. This is similar
    to Sora and Mulan's Limit.  
    
    -Never Land: Sora and Peter Pan's Limit is unleashed, and
    Sora is enabled to fly.
    
    -The Flying Boy: Sora and Peter do a back flip that damages
    enemies who get too close.
    
    -Tiny Fairy: Sora and Peter do a back flip, and Tinkerbell
    sends sparks to attack foes.
    
    -Journey's End: Some screenshots (or memories) of Neverland
    from KH1 pop out as sparks fly for the enemies. They're 
    definitely enjoying this slide show....
    
    ~~~~~~~~
    PRIF
    ~~~~~~~~
    
    In this section, I'll cover when and where each party 
    member joins you and how to get each summon. 
    
    ========
    NM01
    ========
    
    Mulan- Land of Dragons
    1st Visit: Land in the Land of Dragons
    2nd Visit: Land in the Land of Dragons
    
    Beast- Beast's castle
    1st Visit: Defeat Beast when he is blinded by darkness
    2nd Visit: Approach Beast in the Great Hall
    
    Auron- Olympus Coliseum
    1st Visit: Get to Hades' Lair
    2nd Visit: Get the Auron doll and go to the Underdrome
    
    Jack Sparrow- Port Royal
    1st Visit: Defeat the Heartless in the town and go to 
    the harbor.
    2nd Visit: Land in Port Royal
    
    Alladin- Agrabah
    1st Visit: Go to the town after talking to Jasmine.
    2nd Visit: Land in Agrabah
    
    Jack Skellington- Halloween Town
    1st Visit: Go to the Town Square
    2nd Visit: Land in Halloween Town
    
    Simba- Pride Lands
    1st Visit: Get to the Oasis
    2nd Visit: Talk to him in the King's Den
    
    Tron- Space Paranoids
    1st Visit: Get into Space Paranoids
    2nd Visit: Beat the Light Cycles minigame
    3rd Visit: Rescue Tron in the Game Grid
    
    Riku- The World that Never Was
    1st Visit: Meet up with the King and DiZ*
    
    *(Spoilers) Ansem the Wise
    
    ========
    LS02
    ========
    
    Chicken Little (Baseball Charm)
    Visit the Hundred Acre Wood. (First time)
    
    Stitch (Ukeleke Charm)
    Treasure chest in Ansem's Study in Hollow Bastion.
    
    Genie (Lamp Charm)
    Defeat Volcanic Lord and Blizzard Lord in
    Agrabah.
    
    Peter Pan (Feather Charm)
    Treasure chest in the shipwrecked Interceptor in
    Port Royal.
    
    ~~~~~~~~
    LSXT
    ~~~~~~~~
    
    Your questions and suggestions all come here, each with
    my response. If you can correct my mistakes or add extra
    information, I'll put you in the credits.
    
    ========
    FQ01
    ========
    
    Q: Can I use your guide on my site?
    A: E-mail me for permission. Only these sites can use
    the guide without permission (so far):
    
    1. www.gamefaqs.com
    2. www.gamespot.com
    3. www.neoseeker.com
    4. www.1up.com
    5. www.supercheats.com
    6. www.honestgamers.com
    7. www.kh13.com
    
    The following sites may NEVER host this guide:
    
    1. www.cheatcc.com
    
      Be warned. I will only update for GameFAQs.
    I will not notify you about having an update.
    You'll have to pick up the updated versions
    off GameFAQs.
    
    ========
    VH02
    ========
    
    Version 1.0: Started FAQ, completed Regular Party
                 section.
    
    Version 2.0: Added Credits and Frequently asked
                 questions section. Finished Limits
                 for Mulan to Alladin.
    
    Version 3.0: Completed other World member limits
                 and finished Summons section from Chicken
                 Little to Stitch, started Version history
                 submitted FAQ.
    
    Version 4.0: Completed two of Genie's Limits, confirmed
                 new section for FAQ, added Neoseeker.com 
                 in "allowed to host guide" list.
    
    Version 5.0: Completed Summon Limits, "Other" section
                 cancelled because the co-op moves there 
                 are "officialy" Reaction commands and not
                 Limits, added 1up.com in "allowed to host
                 guide" list, completed FAQ.
    
    Version 6.0: Corrected some mistakes.
    
    Version 7.0: Corrected some mistakes, added 
                 supercheats.com in "allowed to host
                 guide" list, added Louis Tan to credits
                 for pointing out a mistake. Added Michael,
                 Josh Nielsen and blitz_rock to the credits.
    
    Version 8.0: Added honestgamers.com to "allowed" list.
    
    ========
    CR03
    ========
    
    Credits go to:
    
    ChickenBot: Writer of the guide
    CJayC: Owner of GameFAQS, the best gaming site ever!
    Square-Enix and BVG: Game makers
    Tetsuya Nomura: Main developer and plot manager
    My Parents: For buying me my PS2 on my birthday
    My cousin: For getting me into Kingdom Hearts
    Sony: Without them, where would the PS2 be?
    Louis Tan: For pointing out a mistake about Genie
    Michael/ Wandering Nobody: For pointing out a mistake
    with Trinity Limit
    blitz_rock: For pointing out a mistake with Peter Pan.
    Josh Nielsen: For giving an extra point about Tron.
    
    Wanna get into the credits? E-Mail me at 
    Naughty_Lombax@hotmail.com with any extra info or 
    to point out my mistakes.
    ---
    My Nobody is "Raxaaf."
    Okay, I know that was weird.