/---------------------------------------------------------------------\
|     K   I   N   G   D   O   M      H   E   A   R   T   S            |
|                                                                     |
|                              I    I                                 |
\---------------------------------------------------------------------/

Thinking of you, wherever you are.
We pray for our sorrows to end,
And hope that our hearts will blend.
Now I will step forward to realize this wish.
And who knows:
Starting a new journey may not be so hard
Or maybe it has already begun.
There are many worlds,
But they share the same sky-
One sky, one destiny.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-Table of Contents-

1.0 – Stuff About the Guide
 1.1 – Legal Info
 1.2 – Introduction
 1.3 - Progress
2.0 – The Basics
 2.1 – Controls
 2.2 – Commands
3.0 – Walkthrough
 3.1 – Twilight Town (Roxas)
  3.1.A – Day 1
   3.1.A.a – Duel – Seifer
   3.1.A.b – Boss – Mysterious Enemy/Dusk
  3.1.B – Day 2
  3.1.C – Day 3
   3.1.C.a – Boss – Twilight Thorn
  3.1.D – Day 4
   3.1.D.a – Struggle – Hayner
   3.1.D.b – Struggle – Vivi
   3.1.D.c – Duel – Axel
   3.1.D.d – Struggle – Setzer
  3.1.E – Day 5
  3.1.F – Day 6
   3.1.F.a – Boss – Axel
 3.2 – Twilight Town (Sora)
 3.3 – Hollow Bastion
 3.4 – The Land of Dragons
  3.4.A – Boss – Shan-Yu and Hayabusa
 3.5 – Beast’s Castle
  3.5.A – Boss – Thresholder and Possessor
  3.5.B – Boss – The Beast
  3.5.C – Boss – Shadow Stalker/Dark Thorn
 3.6 – Hollow Bastion/100 Acre Wood
 3.7 – Olympus Coliseum
  3.7.A – Boss – Cerberus
  3.7.B – Challenge – Demyx
  3.7.C – Boss – Pete
  3.7.D – Boss - Hydra
 3.8 – Disney Castle
 3.9 – Timeless River
  3.9.A – Boss – Pete
 3.10 – Port Royal
  3.10.A – Boss – Barbossa
 3.11 – Agrabah
  3.11.A – Boss – Volcanic Lord and Blizzard Lord
 3.12 – Halloween Town
  3.12.A – Boss - Prison Keeper
  3.12.B – Boss – Oogie Boogie
 3.13 – The Pride Lands
  3.13.A – Boss – Banzai, Shenzi, and Ed
  3.13.B – Boss – Scar
 3.14 – Twilight Town
 3.15 – Hollow Bastion
 3.16 – Space Paranoids
 3.17 – Hollow Bastion (Side-Trip)
 3.18 – Space Paranoids (Continued)
  3.18.A – Boss – Hostile Program
 3.19 – Hollow Bastion (Again)
  3.19.A – Boss – Demyx
 3.20 – The Land of Dragons (Revisited)
  3.20.A – Boss – Mysterious Enemy
  3.20.B – Boss – Storm Rider
 3.21 – Beast’s Castle (Revisited)
  3.21.A – Boss – Xaldin
 3.22 – Port Royal (Revisited)
  3.22.A – Boss – Grim Reaper
 3.23 – Olympus Coliseum (Revisited)
  3.23.A – Boss – Hades
 3.24 – Agrabah (Revisited)
  3.24.A – Boss – Jafar
 3.25 – Halloween Town (Revisited)
  3.25.A – Boss – Lock, Shock, and Barrel
  3.25.B – Boss – The Experiment
 3.26 – The Pride Lands (Revisited)
  3.26.A – Boss – Banzai, Shenzi, and Ed
  3.26.B – Boss – Groundshaker
 3.27 – Hollow Bastion/Space Paranoids (Revisited)
  3.27.A – Boss – Sark and the MCP
 3.28 – Twilight Town (Once More)
 3.29 – The World That Never Was
  3.29.A – Boss – Xigbar
  3.29.B – Boss – Luxord
  3.29.C – Boss – Saix
  3.29.D – Boss – Xemnas
 3.30 – Xemnas: Final Battle
  3.30.A – Boss – Xemnas Part 1
  3.30.B – Boss – Xemnas Part 2
  3.30.C – Boss – Xemnas Part 3
  3.30.D – Boss – Xemnas Part 4
4.0 – Optional Worlds
 4.1 – 100 Acre Wood
 4.2 – Atlantica
5.0 – Olympus Coliseum Cups
 5.1 – Pain and Panic Cup
 5.2 – Cerberus Cup
 5.3 – Titan Cup
 5.4 – Goddess of Fate Cup
 5.5 – Pain and Panic Paradox Cup
 5.6 – Cerberus Paradox Cup
 5.7 – Titan Paradox Cup
 5.8 – Hades Paradox Cup
6.0 – Jiminy’s Journal
 6.1 – Ansem Reports
 6.2 – Character Files
 6.3 – The Heartless
 6.4 – The Nobodies
 6.5 – Treasures
 6.6 – Maps
 6.7 – Missions
  6.7.A - Sephiroth
 6.8 – Minigames
 6.9 – Combo Attacks
 6.10 – Synthesis Notes
  6.10.A – Moogle Level
  6.10.B – Types of Materials Obtained
  6.10.C – Compete Collection Lists
  6.10.D – Synthesized Recipes
  6.10.E – Extra Tips on Synthesis
 6.11 – Character Links
7.0 – Other Stuff Not Mentioned
 7.1 – Weapons
 7.2 – Magic
 7.3 – Armor
 7.4 – Accessories
 7.5 – Items
 7.6 – Abilities
 7.7 – Drives
 7.8 – Summons
 7.9 – Bulky Vendor Information
8.0 – The End
 8.1 – FAQs (Frequently Asked Questions)
 8.2 - Credits
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
1.0 – Stuff About the Guide
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
1.1 – Legal Info

This guide is not to be used for one’s own personal profit or the
profits of others. If you’d like permission to post this guide on a
site, you can e-mail me at emcain94@comcast.net. This guide is
copyrighted.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
1.2 – Introduction

I wasn’t originally going to write a guide for this game, but I figured
that I wanted something to do while I waited for Final Fantasy IV on
the Nintendo DS came out. Sure, I had Final Fantasy III for the DS to
beat, but what would I do after I finished that? So, I started this
guide. Anyways, this will be my fourth complete walkthrough for
gamefaqs.com. As I am human, I am sure that there will be mistakes in
this guide. If you see any, e-mail me and tell me about them. You will
be credited. Also, e-mail me if you have any questions, suggestions,
and/or constructive criticism. Please, no Spam or anything like that.
You can reach me at emcain94@comcast.net.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
1.3 – Progress

5/31/09
-Wow, it’s almost been a year since this guide’s last update, but it’s 
just a small one. Fixed a few mistakes I noticed in the Minigames and 
Synthesis Notes sections.

6/29/08
-Added extra information on getting points for the Underdrome Cups. All
the credit for this info goes, again, to Carly –x-x-. Thanks again!
Also, I decided to add a FAQ section.

6/26/08
-Realized that I forgot to mention one of the locations of the
Orichalcum+’s, so I added it.

6/23/08
-Added some information on Bulky Vendors. All the credit for it goes to
Carly –x-x-. Thanks Carly!

5/20/08
-Finished the guide at last! This includes the rest of the Xemnas
battles and the ending section of the guide! Enjoy!

5/19/08
-Finished the Hades Paradox Cup and Xemnas: Part 1.

5/16/08
-Finished up the info on Sephiroth.

5/15/08
-Worked on the Hades Paradox Cup and Sephiroth.

5/12/08
-Finished all of 7.0.

5/11/08
-Happy Mother’s Day! Anyways, I managed to finish the Weapons Section
and the Magic Section.

5/10/08
-I finally was able to complete all the Synthesized Recipes so that I
could post them in this guide. After this, there is just the Hades
Paradox Cup, Sephiroth, the final boss, and sections 7.0 and 8.0 left.
(Woo!)

5/4/08
-Worked on section 6.0.

5/3/08
-Finished Twilight Town (Once More) and The World That Never Was.
Worked on sections 5.0 and 6.0.

5/1/08
-Finished up Halloween Town, Atlantica, the Pride Lands, Hollow
Bastion/Space Paranoids (Revisited), and started on Twilight Town (Once
More).

4/29/08
-Finished up Agrabah and the 100 Acre Wood section. Began the second
trip to Halloween Town.

4/28/08
-Got a lot done today. Finished everything up to the second trip to
Agrabah, including the stops available to Atlantica and the 100 Acre
Wood.

4/27/08
-Finished Hollow Bastion (Again) and updated Atlantica and 100 Acre
Wood.

4/26/08
-After a short break, finished Hollow Bastion (3.15) and Space
Paranoids. Started Hollow Bastion (Again).

4/22/08
-Finished up the Pride Lands and updated the 100 Acre Wood and the
Olympus Coliseum Cups sections. Finished Twilight Town and began Hollow
Bastion (3.15).

4/21/08
-Finished the rest of Agrabah and all of Halloween Town. Updated
Atlantica and began The Pride Lands.

4/20/08
-Finished up Port Royal and finished about half of Agrabah.

4/18/08
-Finished everything up to Port Royal and started sections 4.0 and 5.0.

4/15/08
-Finished the Olympus Coliseum!

4/14/08
-I made up for my slacking this weekend and finished the Land of
Dragons. Finished Beast’s Castle, Hollow Bastion/100 Acre Wood, and the
Olympus Coliseum up to after the fight with Cerberus.

4/13/08
-Finally got a chance to work on the guide this weekend. Yay! Almost
finished the Land of Dragons.

4/10/08
-Finished Twilight Town (Sora) and Hollow Bastion.

4/9/08
-Finished up Twilight Town (Roxas) and started Twilight Town (Sora).

4/8/08
-If I only had more time to work on this... finished Day 4 and started
on Day 5.

4/7/08
-Finished up the rest of the controls and completed everything up to
the fight with Twilight Thorn.

4/6/08
-Didn’t get much done, seeing as I started at 10:30 PM and had school
in the morning... however, I managed to get through the Stuff About the
Guide and finish half of the controls.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
2.0 – The Basics
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
2.1 - Controls

For any of those out there that for some reason needs a reminder:

Left Analog Stick --- Moves your character. Tilt it slightly to walk or
tilt it completely to run. Menu: Moves the cursor to different choices

Right Analog Stick --- Rotates the camera. If you press it along with
the L2 button, it can be used to change command selections. Menu: N/A

X Button –-- Attacks. Press L1 with X to perform a shortcut command.
Menu: Confirm selection

Square Button --- Trigger an equipped ability. Press L1 with Square to
perform a shortcut command. Menu: N/A

Circle Button --- Jump, trigger an equipped ability, and drop from
hanging ledge. L1 + Circle: Shortcut command. Menu: Cancel

Triangle Button --- Used to activate a Reaction Command whenever one is
available. L1 + Triangle: Perform a shortcut command. Menu: N/A

Directional Pad –-- Change command selections. Menu: Move cursor

Start: Regular --- Open and close the main menu. Battle: Pause the
game. Mission Battles: See mission objectives. Cutscenes: Pauses and
provides option to skip the scene. Menu: N/A

Select --- Look through or return from first-person view. Menu: N/A

L1 --- Activates the shortcut menu. From here, you can use assigned
shortcuts. Menu: N/A

L2 --- Hold this down and move around the right analog stick to move
through the Command Menu. Menu: N/A

R1 --- Activates Lock On. Hold down the R2 button while Lock On is on
and move the right analog stick to switch targets. Menu: N/A

R2 --- Use this to switch the camera mode. Menu: N/A

R3 (Activated by pressing the right analog stick) --- Centers the
camera behind the player or centers it on a target (while Lock On is
engaged) Menu: N/A
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
2.2 – Commands

To play the game, you need to know what action each of the different
commands performs. While you are in control of a character during the
game, there is a list in the bottom left corner of the screen. This is
the Command Menu. There are two different menus, and you can cycle
through the two by pressing the left directional button.

/--------\     /--------\     Attack – Use your weapon
|Attack  |     |Attack  |     Summon – Call a friend to help you fight
|--------|     |--------|     Party  - Change the members in your party
|Summon  |     |Magic   |     Limit  - Choose a special attack with a
|--------|     |--------|              member in your party
|Party   |     |Items   |     Magic  - Use magic
|--------|     |--------|     Items  - Use an item
|Limit   |     |Drive   |     Drive  - Transform to a Drive Form
\--------/     \--------/

Reaction Commands – These will pop up when you can talk to someone,
open a chest, investigate something, etc. However, it will also pop up
during battle, allowing you to perform a special move that will aid you
while fighting.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.0 – Walkthrough

After everything I’ve put you through before reaching the actual
purpose of this guide, you’re finally here, at the walkthrough. I hope
this helps you if you ever get stuck in the game. Even if you’re just
reading it to read it, I hope you enjoy it!

Okay, so first you’re going to want to set up your settings. Choose
from three different modes: Beginner, Standard, and Proud. You must
also choose to have the vibrations on or off and also what type of
sound you would like to use. Afterwards, start the game and watch the
great opening scene, featuring past events in Kingdom Hearts and
Kingdom Hearts Chain of Memories. You will also be introduced to Roxas
towards the end of the scene. Finish up by watching the scene between
the two cloaked characters and the scene involving Sora, Riku, and
Kairi. Don’t worry, the static is supposed to be there.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.1 – Twilight Town (Roxas)

/---------------------------------------------------------------------\
|Treasures Found: Twilight Town Map       __  Potion               __ |
|                 Munny Pouch             __  Hi-Potion            __ |
|                 Potion                  __  Potion               __ |
|                 Potion                  __  Potion               __ |
|                 *Champion Belt or Medal __  Potion               __ |
|                 “The Struggle” Trophy   __  Hi-Potion            __ |
|                 Crystal Orb             __  Elven Bandanna       __ |
|                 Ability Ring            __  Potion               __ |
|                 Hi-Potion               __                          |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bonuses Acquired: **Magic +1                          Aerial Recovery|
|                  **Defense +1                        HP +5          |
|                  **Attack +1                         Guard          |
|                  ***AP +1                            HP +5          |
|                  ***AP +2                                           |
\---------------------------------------------------------------------/

*If you win against Setzer, you’ll get the Champion Belt. If you lose,
you’ll get the Medal.

**Your choice of weapon before you fight Seifer will determine which
boost you will get.

***Your reward depends on how much munny you earn. If you earn 650-1040
munny, you will get AP +1. If you get 1050-2000 munny, you will get AP
+2.

/---------------------------------------------------------------------\
|Enemies Fought: Seifer (Duel)            Vivi (Struggle)             |
|                Dusk (Boss)              Axel (Duel)                 |
|                Dusk (Regular Enemy)     Setzer (Struggle)           |
|                Twilight Thorn (Boss)    Vivi (Wonders Investigation)|
|                Creeper                  Shadow Roxas (Wonders       |
|                                          Investigation)             |
|                Seifer (Optional)        Assassin                    |
|                Hayner (Struggle)        Axel (Boss)                 |
\---------------------------------------------------------------------/

Note: A duel is different from a regular fight because you won’t die if
you run out of HP.
-----------------------------------------------------------------------
3.1.A – Day 1

Watch the opening scene here. You’ll be introduced to Twilight Town and
Hayner, Pence, and Olette. Listen to learn about their current
situation. You will now have to read and do whatever the characters
say. Listen to the instructions. Walk or run forward to the armor shop
directly in front of you. Listen to the people. When you are at the
accessory shop, approach the woman behind the counter and press the
triangle button to talk to her whenever the option is available. Speak
to the old lady at the candy shop. She will ask you to find her cat.
Press R1 to lock onto the cat. The group will move to the sandlot.
Watch the scene with Seifer, Fuu, Rai, and Vivi. The first three are
from FFVIII, while Vivi is from FFIX. After the scene, you will have a
chance to choose a weapon to fight with. Depending on which weapon
you’ll pick, you’ll get a bonus.

The one with the star will give you +1 Magic.
The one in the middle will give you +1 Defense.
The one on the right will give you +1 Attack.

It’s up to you which one to choose.

/---------------------------------------------------------------------\
|DUEL – SEIFER (3.1.A.a)                                              |
|                                                                     |
|The tutorial continues with a duel with Seifer. You can lock onto him|
|so that you won’t lose sight of him. Run up to him and press X to    |
|attack. Keep attacking until the tutorial continues. Note that if you|
|and an enemy attack at the same time, you will both be stunned for a |
|short amount of time. This is sometimes dangerous as some enemies can|
|recover faster that the character you are playing. Watch the scene   |
|and then continue the fight. Simply dodge Seifer’s attacks and       |
|unleash your own attacks. Keep attacking until Seifer is defeated.   |
|Always keep an eye on your health gauge.                             |
\---------------------------------------------------------------------/

Watch the scene after the duel. You will end up in a forest. Make your
way to the other side of the forest until you come to an opening titled
???. Enter here. Approach the silvery figure (called a Dusk). Press
Triangle to trigger a cutscene.

/---------------------------------------------------------------------\
|BOSS – MYSTERIOUS ENEMY/DUSK (3.1.A.b)                        HP: N/A|
|                                                                     |
|For the first part of this fight, you have to use the weapon you     |
|chose to fight Seifer with. It will not do anything, so you can      |
|practice using the Reaction Command Reversal on the Dusk. I suggest  |
|practicing your dodging ability as well. If you want, Lock On to the |
|target. Attack until a short scene plays and you receive the         |
|Keyblade. I suggest staying close to the Dusk. Attack a bit and then |
|use Reversal to avoid any of its attacks. Repeat the process until   |
|the battle is over. Collect the orbs that drop.                      |
\---------------------------------------------------------------------/

Another scene will start. Following the rather lengthy scene, Day 2
will start.
-----------------------------------------------------------------------
3.1.B – Day 2

The scene from the end of Day 1 will run into Day 2. Finish watching
it. To continue, you have to save your game. Step into the spinning
circle and press Triangle to enter the Save Menu. Save your game. Keep
in mind that when you step on a Save Point, you will regain all of you
HP and MP. Listen to what the group has to say. You will get the
Twilight Town Map. You can use the skateboard nearby to get around
quicker or to just mess around. Head up the stairs into the area called
???. Watch the scene to learn about the Struggle Tournament. You will
also learn what your current objective is. You must earn munny to
continue with the game. You are told to earn 800 munny. You really only
have to earn 50 munny to continue, but I suggest getting at least 1050
munny to get the +2 AP bonus. If you earn 650 to 1040 munny, you will
get a +1 AP bonus. Anything less will not get you anything. After you
are aware of your mission, you will be standing in front of a Help
Wanted bulletin board. These mini-games will give you munny, depending
on how well you do. My personal favorite is the Grandstander game. If
you want, read the short descriptions below to find out how much munny
you can earn and what to do in the game.

/---------------------------------------------------------------------\
|Mail Delivery                                         My Score: 8”23 |
|                                                                     |
|You control the skateboard with the left analog stick and press the  |
|Triangle Button, when available, to deliver a letter. You must       |
|deliver a total of five letters to complete this job. First, go down |
|the hill and deliver a letter to the boy walking. Continue and       |
|deliver a letter to the bird flying around. Head down the ramps and  |
|deliver a letter to the man walking around here. Press Triangle while|
|next to the railing to grind down it. You will jump up into the air, |
|so press Triangle to deliver a letter to the bird flying here. While |
|in the air, make a 180 degree turn and head backwards to find a girl |
|walking around here. Give her the final letter to end the game.      |
|                                                                     |
|Munny Earned: Under 20 Seconds – 50 Munny                            |
|              Under 60 Seconds – 30 Munny                            |
|              Over 60 Seconds  - 10 Munny                            |
|Jiminy’s Objective: Under 14 Seconds                                 |
\---------------------------------------------------------------------/

/---------------------------------------------------------------------\
|Cargo Climb  My Score: (Roxas) 22”43 (Go ahead, laugh.) (Sora) ?’??” |
|                                                                     |
|To tell you the truth, this is my worst game. I can never quite      |
|figure out the best way to beat this game. However, I can tell you   |
|how to play it. You must hit the cargo up the hill. Make sure to hit |
|it when it flies up in the air to send it flying. If you miss, jump  |
|to avoid the wave. Try to keep the cart away from the walls. This job|
|becomes easier once you can revisit Twilight Town before the World   |
|That Never Was. Equip any weapon that will decrease Sora’s combo and |
|be sure to equip the Negative Combo ability. This will allow you to  |
|hit the cargo while it is up in the air.                             |
|                                                                     |
|Munny Earned: Under 30 Seconds – 50 Munny                            |
|              30-60 Seconds    - 30 Munny                            |
|              Over 60 Seconds  - 10 Munny                            |
|Jiminy’s Objective: Under 15 Seconds                                 |
\---------------------------------------------------------------------/

/---------------------------------------------------------------------\
|Grandstander                         My Score: (Roxas) 129 (Sora) 211|
|                                                                     |
|Now this is more like it. This is my favorite game out of all the    |
|mini-games in Twilight Town. Lock On to the ball and keep hitting it |
|to keep it up in the air. You have five chances. If you come back to |
|play as Sora, it will be easier to earn a higher score because of all|
|the abilities you can equip to perform a combo. It’s also easier if  |
|you can keep the ball in between two walls so as not to let it fly   |
|all over the place.                                                  |
|                                                                     |
|Munny Earned: 20 or More Hits – 50 Munny                             |
|              5-19 Hits       - 30 Munny                             |
|              4 or Less Hits  - 10 Munny                             |
|Jiminy’s Objective: 100 or More Hits                                 |
\---------------------------------------------------------------------/

Well, that’s the three mini-games available in Market Street: Station
Heights. From the job board, go down the ramp and walk through the big
archway right in front of you to enter Market Street: Tram Common.
There is another job board in this area. Walk straight ahead and you
should be able to find it.

/---------------------------------------------------------------------\
|Poster Duty                  My Score: (Roxas) 0’55”83 (Sora) ?’??”??|
|                                                                     |
|If you want to earn munny fast, play this game. You have to run      |
|around Tram Common and press Triangle next to any rectangles you see |
|with yellow diamonds in the middle of them. Choose any path you want.|
|If you see a spot with three rectangles in a row, repeatedly press   |
|Triangle so all three spots are filled. Choose whichever path makes  |
|it easier for you. I hope this isn’t that hard for you.              |
|                                                                     |
|Munny Earned: 1 Minute and 30 Seconds or Less – 100 Munny            |
|              Less Than 2 Minutes             - 30 Munny             |
|              More Than 2 Minutes             - 10 Munny             |
|Jiminy’s Objective: Less Than 30 Seconds                             |
\---------------------------------------------------------------------/

/---------------------------------------------------------------------\
|Bumble-Buster                     My Score: (Roxas) 22”26 (Sora) 6”16|
|                                                                     |
|Here, you have to get rid of swarms of bees. I suggest coming back   |
|Sora when he has a powerful Magnet spell. This will draw the bees    |
|close to you so you can attack them easily. Be careful though, they  |
|will attack you.                                                     |
|                                                                     |
|Munny Earned: Less Than 20 Seconds – 50 Munny                        |
|              Less Than 60 Seconds – 30 Munny                        |
|              More Than 60 Seconds – 10 Munny                        |
|Jiminy’s Objective: Less Than 10 Seconds                             |
\---------------------------------------------------------------------/

/---------------------------------------------------------------------\
|Junk Sweep                My Score: (Roxas) 12 Swings (Sora) ? Swings|
|                                                                     |
|In this game, push all of the piles of junk into a corner or set them|
|up so that when one goes flying, it will explode another pile when it|
|lands on it. It is easier when you can play as Sora with the Negative|
|Combo ability equipped.                                              |
|                                                                     |
|Munny Earned: Less Then 10 Swings – 50 Munny                         |
|              Less Than 15 Swings – 30 Munny                         |
|              More Than 15 Swings – 10 Munny                         |
|Jiminy’s Objective: Less Than 6 Swings                               |
\---------------------------------------------------------------------/

After you feel that you have earned all that you want, climb up the
hill that you have to push the cargo up in Cargo Climb. Enter the area
and you will find yourself by the train station. Talk to Hayner and
tell him that you are finished earning munny. If you earn over 2000
munny, you will automatically go to the train station. If you’ve
collected enough munny, collect your +1 AP or +2 AP. Listen to the
conversation at the station. You will get the Munny Pouch. Watch the
rest of the scene.
-----------------------------------------------------------------------
3.1.C – Day 3

Save your game and walk outside. Walk out of the Back Alley and go to
Market Street: Station Heights. Watch the scene. When you go to fight
the Dusk in front of you, you’ll find that you can’t hurt it again.
Keep attacking and dodging until another scene occurs. Heh. Does this
place look familiar to anyone? This is called the Station of Serenity.
Here, you can pick out of three weapons. Your choice here, unlike the
first weapon choice you had, will determine what abilities you will
learn before others. See the Abilities section (7.6) for more details
on these three choices’ effects. The staff will advance you in magic,
the sword in strength, and the shield in defense. Watch the scene and
after, you will have to fight three Dusks. This really shouldn’t be
that difficult. Remember to use Reversal to make this fight easier! You
can’t die in this fight. Afterwards, Roxas will gain the bonus: Aerial
Recovery.

Press Start and read about abilities. Go into the abilities screen,
press X, and then choose to equip (you can also just press Triangle to
immediately equip the ability). The ability should have taken up 2 AP.
Now, when you are hit into the air from an attack, instead of waiting
to fall you can press Circle to quickly regain your balance.

Now, exit the menu and walk forward. Press Triangle to open the chest
and receive a Potion. Watch the scene and save your game afterwards.
Walk through the door and head up the path, defeating any Dusks that
get in your way. If you fight all the Dusks you meet, you should gain a
level. On the second platform, open the chest to find another Potion.
On the last platform, go through the door and watch the scene. Your
first real boss!

/---------------------------------------------------------------------\
|BOSS – TWILIGHT THORN (3.1.C.a)                               HP: 300|
|                                                                     |
|He’s rather... large. This guy won’t stand a chance against you! When|
|you start out, wait until the screen turns white and Roxas is        |
|unable to do anything. When Twilight Thorn comes close, wait until   |
|the Key Counter reaction command pops up. Use this immediately to    |
|counter the attack. The Twilight Thorn should then grab and throw    |
|you. Press Triangle when prompted to perform the Lunarsault reaction |
|command. Wait until Roxas falls over and dangles precariously. Press |
|the Triangle button again whenever the action is available to use    |
|Break Raid. The both of you should fall. When Roxas gets up, lock on |
|to Twilight Thorn’s head and hack away. When it gets up, I suggest   |
|alternating between pressing Triangle and X to dodge the thorns (?)  |
|he sends at you. When you’re close enough while you’re pressing X,   |
|you should be able to attack Twilight Thorn. Repeat the same process |
|with the thorns as before, but do not worry about the Creepers that  |
|come out. Keep using Reversal whenever possible and when you’re close|
|enough, attack Twilight Thorn’s head. Eventually, the whole process  |
|in the beginning with all the reaction commands should repeat. Be    |
|careful, as it also swings its arms around. Jump to avoid this       |
|attack. Be aware that you can use the Potions you found and that the |
|Nobodies summoned by Twilight Thorn will give you HP when defeated.  |
|These Nobodies will also give you more experience when defeated.     |
|After awhile, the beast will fly up and make a halo type shape. More |
|of the little thorns will be flung at you, so keep dodging them with |
|Reversal. After more fighting, the Twilight Thorn will fall. Good    |
|job!  For winning this fight, you will get +5 HP and the Guard       |
|ability.                                                             |
\---------------------------------------------------------------------/

Watch the scene after the fight. (I swear, if Rai says “y’know?” one
more time...) When it is over, Day 4 will start.
-----------------------------------------------------------------------
3.1.D – Day 4

When the day starts, you will be told to go to the sandlot. Watch the
scene introducing the Struggle. You can save your game in this area.
Setzer (FFVI Japan, FFIII U.S.) is the champion for this game. If you
go back to the Back Alley, you can fight Seifer for more experience
points. You will gain 13 experience points each time you defeat him, so
you can level up a bit if you want to. If you want to fight Seifer
again, exit, reenter, and talk to Seifer. You can even complete any of
the jobs you played before to earn more money. In Market Street:
Station Heights, you can buy Potions for 40 munny each or Tents for 100
munny each. Enjoy. When you are ready, talk to the man in front of the
chalkboard to hear the rules for the Struggle event. After he finishes,
talk to the man in the arena and tell him that you’re ready to fight.
Guard will help you out some in these next fights, so if you want, you
can equip it. The first Struggle round is against Hayner, so watch the
scene and begin.

/---------------------------------------------------------------------\
|STRUGGLE – HAYNER (3.1.D.a)                                          |
|                                                                     |
|The aim of a Struggle match is to attack your opponent and steal the |
|orbs that they drop. Once the time runs out, whoever has the most    |
|orbs wins. Hayner has three types of attacks. He has a normal attack,|
|an aerial attack, and a lunge attack. The normal and aerial attacks  |
|are easier to dodge because he doesn’t move much while using them,   |
|however, he uses one right after the other, so don’t go in after his |
|normal attack. Be careful of the lunge attack so he doesn’t hit you  |
|while he’s moving. I suggest going in and completing a combo,        |
|collecting the orbs, and then dodging him until he is done attacking.|
|This fight should be pretty easy for you.                            |
\---------------------------------------------------------------------/

Watch the scene after the battle. When it’s over, you can do the same
things that were available to you before, including save. When you’re
done, talk to the guy in the arena again and watch the scene.

/---------------------------------------------------------------------\
|STRUGGLE – VIVI (3.1.D.b)                                            |
|                                                                     |
|Vivi is harder than Hayner, so be prepared. His attacks are not very |
|powerful, however, he moves faster and more than your previous       |
|opponent. His attacks also include him moving towards you more than  |
|Hayner’s did. If he hits you or you hit him, he can collect the orbs |
|very quickly, so be prepared. If you want, you can just make sure you|
|have more orbs than him and then just run around, avoiding his       |
|attacks until the time runs out.                                     |
\---------------------------------------------------------------------/

Watch the scene. Some Dusks will come out of nowhere and you’ll get the
Keyblade back. Finish them easily and watch the scene to meet Axel! He
will fight you, however, you can’t die.

/---------------------------------------------------------------------\
|DUEL – AXEL (3.1.D.c)                                         HP: 105|
|                                                                     |
|Axel moves around very fast and very often. Keep jumping to dodge his|
|attacks and if you land close enough, attack him a few times. When he|
|kneels down on the ground, watch closely. Jump to the side as soon as|
|he moves so that you will be able to dodge his Fire attack. Try not  |
|to be directly in front of him, as that’s where his attacks are      |
|aimed. He will also throw his weapon at you, so be ready to jump out |
|of the way if you’re in front of him. When his upper half is         |
|surrounded by fire, make sure to stay away from Axel. He will throw  |
|his fiery weapons at you and they have a long range. Keep it up until|
|the battle ends.                                                     |
\---------------------------------------------------------------------/

Watch the following scene. You can do whatever you want before the
championship match. Tell the man next to Setzer that you’re ready to
fight. Watch the scene and begin the fight.

/---------------------------------------------------------------------\
|STRUGGLE – SETZER (3.1.D.d)                                          |
|                                                                     |
|This fight isn’t all that hard. Setzer will run after you and attack,|
|so dodge this by running or jumping away. Don’t attack while he is   |
|crouched down, or else he’ll counter with a powerful counterattack.  |
|When he jumps, get out of his way as to avoid his spinning attack.   |
|You don’t have to win this fight to continue with the story, so no   |
|pressure.                                                            |
\---------------------------------------------------------------------/

Watch the scene afterwards. If you won against Setzer, you’ll receive
the Champion Belt. If you lost, you’ll still get a Medal. You will also
receive “The Struggle” Trophy. Watch the next scene, get the Crystal
Orb, lose the trophy you just earned, and end Day 4.
-----------------------------------------------------------------------
3.1.E – Day 5

The group will decide to work on their school assignment. Save your
game if you want. Walk outside and head to the Station Plaza (train
station). Enter the Central Station and watch the scene. Well, that
takes care of one rumor. Save your game at the save point if you want
to. If you talk to Pence, he will show you a map of the wonders. There
are five shown, and one has already been foiled. Continue down the
steps to Sunset Terrace. Let’s get some treasures before we find the
wonders.

TREASURE-
Hop onto the tram using Reaction Commands. When you are near the little
tower with a chest, hop onto it and open the chest for an Ability Ring.
Drop down to the tree right next to the tower. Open the chest here for
a Potion. Follow the tram’s tracks all the way to the western end (west
according to your map in the upper right hand corner). Climb up the
stairs and turn right. You should see a chest next to a tree. Open it
for a Hi-Potion. Now, from the first set of stairs, go left up the next
set. Turn left yet again and you should find a chest with a Potion
inside.

Now that all that’s done, we’ll start with the first wonder. From
Pence’s location in the Sunset Terrace, go up the stairs not leading to
Sunset Station. Turn right and go up these stairs. You should be able
to find an alley. Go all the way to the back wall and press Triangle to
Investigate. You must make it back to the back wall while avoiding the
balls flying at you. Note the lights that shine on the wall before a
set of balls comes out. Use this to know where to be when the set comes
at you. When you reach the back wall, press Triangle and watch the
scene.

Walk out of the alley. Facing the opposite direction Pence is facing,
go right. Follow the path and take the next right. Walk up to the
tunnel and press Triangle. Vivis will attack! Even though there are
more, this fight is easier than the Struggle battle. One hit will
defeat a Vivi. If you need to, use a Potion. Keep fighting them until a
scene starts.

Leave the tunnel. From your location, go straight and then follow the
tram tracks all the way to the west side of the map in the upper right
hand corner. Go down the stairs behind you and investigate the fountain
here. You will fight Shadow Roxas. This isn’t that difficult. It has a
lunging attack, a normal attack, and a swing attack. The last two have
a low range, so they’re easily avoidable. With the lunge, simply jump
out of the way to avoid it. Attack with a combo, and then back off
while it tries to attack you. There’s a scene after the fight.

Go up the stairs to your right and go up the next set after that. Turn
left and head up these stairs. Walk through the archway to enter Sunset
Hill. Go all the way up to the top of the hill and Investigate the bag
sitting there. Watch the quick scene. What you have to do here is jump
on the bag and then ride around on it until its stamina goes down. When
it appears, press Triangle to jump and avoid the trashcans. If you fall
off, get back on quickly as the stamina will slowly begin to fill back
up. Watch the scene after it wears out.

Another scene will play. Go back to Sunset Hill and watch the cutscene.
Now that you’re back at the station, go to Market Street: Station
Heights and then to Market Street: Tram Common. Follow the tram tracks
and you should find a hole in the wall. Go inside to find yourself in
the woods from before. Make your way to the Old Mansion and watch the
scene. Night will come and Day 6 will start.
-----------------------------------------------------------------------
3.1.F – Day 6

The scene will carry over to the next day. Save your game in the
hangout if you want. When ready, go out to the Back Alley for a scene.
Some Nobodies, including a new one, the Assassin, will attack you. Be
sure to hit him while he is on the ground and his wings will come up.
This will stop a powerful attack from happening. When you leave the
area, Axel will talk to himself. Head on over to the Old Mansion. Watch
the scene.

From the entrance, climb up the set of stairs on the left side. Open
the chest for a Potion. Continue up the stairs to your left and then
turn right. Open the chest up here for a Potion. Turn around and jump
down to the ground below you. You should see a chest in the corner.
Open it up for a Hi-Potion. That’s it for the treasures in here.

Turn around and face the entrance. Go to the right and enter the doors
to find yourself in the Dining Room. Open the two chests in here for an
Elven Bandanna and a Potion. Exit the Dining Room. Go up to the upper
level and go to into the room on the left hand side and watch a scene.
You will get Namine’s Sketches and a Mansion Map. Save your game at the
Save Point.

Exit to the Mansion: Foyer. Go forward, turn right, and turn right
again at the wall. Enter the door here and watch a scene. Walk down the
stairs and open the chest nearby for a Hi-Potion. Go through the
opening in the wall here where it says ???. Watch yet another scene.
Use the Save Point if you want. Go through the door that just opened.
Fight off all the Nobodies that appear here. Watch the next scene. Get
ready for the next boss fight!

/---------------------------------------------------------------------\
|BOSS – AXEL (3.1.F.a)                                         HP: 345|
|                                                                     |
|You get two Keyblades! Yay! The Oathkeeper and the Oblivion will make|
|this battle much easier for you. Don’t run into the fiery walls, as  |
|they WILL hurt you. Axel likes to cover the floor in magma, so keep  |
|an eye on your HP. Perform a combo and press Triangle to perform the |
|Reaction Command Overtaker. Press it again when prompted to perform  |
|Clear Light. Now, Axel should be kneeling on the ground. Attack him  |
|and dodge if he tries to attack you. If Axel jumps out through the   |
|flames, Lock On him and be ready for him to come out and attack you. |
|When he does, look for the Reaction Command Burst Edge to pop up for |
|you to use. You should note that Axel is quicker this time around. He|
|swings around his weapons a lot, and they have a wide range. He will |
|have them swing around him and in front of him. Also, be aware that  |
|when he finishes a combo, he will shoot a wall of fire at you. Jump  |
|out of the way quickly. If Axel covers the floor with magma and then |
|jumps through the flame wall, be sure to use Burst Edge and then back|
|it up with Overtaker and finally, Clear Light. That’s about          |
|everything for this fight. You’ll get +5 HP for winning. Good luck!  |
\---------------------------------------------------------------------/

Watch the scene after the battle. Go back to the previous room and save
if you want. You can’t go through the warp hole, so go through the door
that you didn’t use before. Watch the scene and see Donald and Goofy.
Open the treasure chest nearby for a Hi-Potion. Enter the door next to
you and watch the last scene before Sora awakens. You have now
officially started the game!
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.2 – Twilight Town (Sora)

/---------------------------------------------------------------------\
|Treasures Found: Potion                 __ Secret Ansem’s Report 2 __|
|                 Mythril Shard          __ Hi-Potion               __|
|                 Potion                 __ Tent                    __|
|                 Potion                 __ Mythril Shard           __|
|                 Hi-Potion              __ Potion                  __|
|                 Mythril Shard          __ Hi-Potion               __|
|                 Mythril Shard          __ Ether                   __|
|                 Tent                   __ Mythril Shard           __|
|                 AP Boost               __ Ether                   __|
|                 Potion                 __ Tower Map               __|
|                 Hi-Potion              __ Mythril Stone           __|
|                 Mythril Shard          __ Star Seeker             __|
|                 Munny Pouch            __ Valor Form              __|
|                 Crystal Orb            __                           |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bonuses Acquired:                     None                           |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Enemies Fought: Dusk                                          Shadow |
|                Creeper                                       Soldier|
\---------------------------------------------------------------------/
/---------------------------------------------\
|Biggs’ Armor Shop: Elven Bandanna – 100 Munny|
|(Tram Common)      Shadow Anklet – 150 Munny |
\---------------------------------------------/
/------------------------------------------------\
|Jessie’s Accessory Shop: Ability Ring – 80 Munny|
|(Tram Common)                                   |
\------------------------------------------------/
/-------------------------------------------------\
|Wallace’s Weapon Shop: Hammer Staff – 100 Munny  |
|(Station Heights)      Adamant Shield – 100 Munny|
\-------------------------------------------------/
/------------------------------------\
|Wantz’s Item Shop: Potion – 40 Munny|
|(Station Heights)  Tent – 100 Munny |
\------------------------------------/

Organize your party however you want and read whatever the game tells
you. Enter the walled area in front of the mansion and turn left. You
should see a chest in the corner. Open it to get a Potion. Now go
towards the entrance to the mansion and turn right. You should find
another chest in the corner here. Open it to get a Mythril Shard. Head
towards the forest and leave the area. Watch the scene. Save the game
here if you want.

Before we go anywhere, let’s collect some treasures first. Go to Market
Street: Tram Common. Run on the right side of the shop in front of you.
You should see a chest here. Open it up for a Potion. Follow the tram
track until you see a chest nearby the hole in the wall to the forest.
Open it for another Potion. Rotate the camera until you see a little
shack with a green roof. Jump down here to find a chest with a Hi-
Potion inside. Jump on the green roof and jump over the railing nearby.
Go straight and go left at the wall. Cross the tram tracks and jump up
onto the wall by the colorful awning. Jump onto the awning and run to
the end. Jump around the corner of the building onto a lower roof with
another colorful awning. Jump over to the rooftop across from the
awning. Turn left to see a chest. Open it for a Mythril Shard. Turn
around, pass up the first bridge, and walk across the brick bridge
connecting two buildings. Grab the Mythril Shard from the chest here.
Jump down onto the ground below. You should be able to find two boxes
that are next to a building with another green roof. Use this to jump
up to the upper level and find a chest with a Tent inside. Hop up onto
the first green roof and jump across the gap to the next one. Use the
little box to hop across to the building with a blue roof. Open the
chest here for an AP Boost. Jump to the ground below and enter the hole
in the wall.

In The Woods, you will find Vivi along with three chests containing a
Potion, a Hi-Potion, and a Mythril Shard. They are all along the outer
edge of The Woods. If you check your journal, you should only have to
get three more treasures for Twilight Town.

Go back to Market Street: Tram Common and then to Market Street:
Station Heights. I suggest either buying some Potions here or the
weapons available for Goofy and Donald. Hey, it’s your munny, so do
whatever you want with it. When you are finished shopping, or if you
just don’t want to buy anything, you can go to the sandlot and watch a
scene. Head to the train station and watch a scene here. You have to
fight the enemies here. Don’t worry about dying, as the game will
continue if your health drops below 30%. If it doesn’t drop, the battle
will end after one and a half minutes of fighting. Watch the scene that
follows and you will obtain the Munny Pouch, Crystal Orb, and Secret
Ansem’s Report 2. Continue the scene. Before you board the purple train
to leave, find the three treasure chests scattered throughout the
station. There’s one next to the big door with a 0 on it. It contains a
Hi-Potion. There’s another one on the other side of the door that
contains a Tent. There is one more chest. It is by the door marked with
a 1; however, it is on the opposite side of the station than the last
two chests. Open it for a Mythril Shard. Save your game and talk to
Donald. Tell him that you want to get on the train. Watch the scene.

This is another area of Twilight Town, so more chests have been added
to the total, as you can see if you check the journal. Open the chest
nearest you for a Potion. Turn around to find another two chests. One
contains a Hi-Potion and the other has an Ether. Now, approach the door
to the tower and watch the scene where Pete is introduced. You now have
to fight some Shadows here. This shouldn’t be difficult at all. The
group will head inside the tower.

Save your game here if you want. There is a chest behind the stairs
containing a Mythril Shard. A chest by the door as an Ether inside.
Climb up the stairs and enter the glowing light. Climb the stairs in
this room and enter the door with a star on it. Fight the enemies that
pop up here to continue the game. It’s just another group of Shadows.
Go through the door with the arrow pointing up. Climb up the steps and
enter the door at the top. Another fight will occur, but Soldiers have
been added to the bunch. The Reaction Command Cyclone will be available
to use on Soldiers. After the scene, go through the door with the arrow
pointing up. Go through the door at the top of the stairs to find Yen
Sid.

Turn around and open the big chest for the Tower Map. Save your game
nearby. You don’t have to necessarily read the book if you don’t want
to. Read it if you do, and when you finish talk to Yen Sid. If you
don’t want to read it, just talk to Yen Sid. Watch the rather long
cutscene that follows. Listen to Yen Sid and go through the large,
green door. Meet Flora, Fauna, and Merryweather. Open the chest by the
green door for a Mythril Stone. Talk to the red fairy and watch the
scene. Hmm... Does this scene look familiar at all? You will obtain the
Star Seeker Keyblade and Valor Form.

You will also find that the Drive Gauge has been added. This is used to
transform into different forms. Valor Form requires that you have 3
full gauges, so you have enough right now. When you change to Valor
Form, Goofy will be absorbed. However, you will become more powerful
and be able to wield two Keyblades. The Valor Form abilities cannot be
changed. However, the growth ability High Jump will be able to be used
outside of Valor Form after you have leveled your form up. Attacking an
enemy levels Valor Form up. One swing of the Keyblade is one experience
point towards Valor Form. Note that you can’t equip the Star Seeker
Keyblade as your weapon for now. First, you must gain another Keyblade.
I will explain how to switch Keyblades when you find a third Keyblade.

Whenever you’re ready, go back out to Yen Sid’s room and watch the
scene. You will be taken to the Gummi Ship. Just fly it over to Hollow
Bastion and press Triangle to land.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.3 – Hollow Bastion

/---------------------------------------------------------------------\
|Treasures Found: Elixir                 __ Tent                    __|
|                 Marketplace Map        __ Hi-Potion               __|
|                 AP Boost               __ Membership Card         __|
|                 Drive Recovery         __ Blizzard Element        __|
|                 Mythril Shard          __ Secret Ansem’s Report 7 __|
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bonuses Acquired: Fire Element (Sora)                                |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Enemies Fought: Dusk                                          Soldier|
|                Samurai                                       Creeper|
|                Shadow                                               |
\---------------------------------------------------------------------/
/----------------------------------------------------------------\
|Huey, Dewey, and Louie’s Accessory Shop: Ability Ring – 80 Munny|
|(Marketplace)                                                   |
\----------------------------------------------------------------/
/----------------------------------------------\
|Wedge’s Armor Shop: Elven Bandanna – 100 Munny|
|(Marketplace)       Shadow Anklet – 150 Munny |
\----------------------------------------------/
/----------------------------------------------------------------\
|Huey, Dewey, and Louie’s Weapon Shop: Hammer Staff – 100 Munny  |
|(Marketplace)                         Adamant Shield – 100 Munny|
\----------------------------------------------------------------/
/-----------------------------------------------------\
|Huey, Dewey, and Louie’s Item Shop: Potion – 40 Munny|
|(Marketplace)                       Ether – 120 Munny|
|                                    Tent – 100 Munny |
\-----------------------------------------------------/

Watch the scene upon your arrival. Walk down the stairs to find all of
the shops here. If you talk to the Moogle by Huey, Dewey, and Louie’s
Item Shop, you should receive an Elixir if you found one type of
synthesis material. Talk to the duck by the freezer to read some
dialogue. Go down the stairs in front of you and watch another scene.

Yuffie’s here! However, enemies will surround you. Use the Valor Form
here if you want. Watch the scene afterwards. You will get the
Marketplace Map. Before you listen to Yuffie, let’s find some treasure
around here.

From the entrance of this area leading to the Marketplace, follow the
path until you see a pipe you can jump on. Jump up to the highest
platform and open the chest for an AP Boost. From here, walk forward
and you should be able to see another chest. It contains a Drive
Recovery. Find the tunnel at the end of this raised level. You can’t
enter it yet, so open the chest nearby for a Mythril Shard. Fall down
to the lowest level. Find the chest by the house. It’s right ahead, so
it shouldn’t be that hard. Open it for a Tent. Climb up the small set
of stairs. There is a chest right beside the door to Merlin’s House, so
open it for a Hi-Potion. These five items are the only treasures that
will be marked on your Treasures section in the journal for this trip.
That’s it for now, so enter the door to the house.

Watch the reunion inside. You will receive a Membership Card and a
Blizzard Element. Notice the Save Point here is different from the ones
you’ve seen so far. This type of Save Point can be used to get back to
the Gummi Ship. Exit the house to the Borough. You can use the stairs
or the method I stated above to get the AP Boost to get to the top
level here. You can now enter the tunnel here that was previously
inaccessible. Watch the scene.

Donald and Goofy will leave the party, so you have to fight with Leon.
Here, you must fight Nobodies while protecting the gates. I would
suggest standing by the gates so that Nobodies won’t get past you and
attack them. Dusks, Creepers, and Samurais will all attack. Use
Reversal on the Dusks to keep them busy. The Samurais will have a
Reaction Command called Duel Stance. When the “The End” option pops up
in the menu, use it immediately to cause damage. Don’t be afraid to use
some healing items here. This is somewhat difficult. Good luck! For
winning, you’ll get the Fire Element.

Watch the scene with the Organization XIII members. One will tell say
goodbye to you. Next, the Membership Card will be revealed as the key
to the next worlds. You will then receive Secret Ansem’s Report 7.
Lastly, you will automatically be taken to the World Map. The Land of
Dragons is listed next because it is the easier area out of the two
available worlds. Go through the Asteroid Sweep course to unlock The
Land of Dragons. Land there.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.4 – The Land of Dragons

/---------------------------------------------------------------------\
|Treasures Found: Ether               __        Ether               __|
|                 Mythril Shard       __        Recovery Recipe     __|
|                 Hi-Potion           __        Hi-Potion           __|
|                 Encampment Area Map __        Hi-Potion           __|
|                 Mythril Shard       __        AP Boost            __|
|                 Hi-Potion           __        Hi-Potion           __|
|                 AP Boost            __        AP Boost            __|
|                 Village Area Map    __        Hidden Dragon       __|
|                 Mythril Shard       __                              |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bonuses Acquired: Slide Dash (Sora)           Aerial Sweep (Sora)    |
|                  Hyper Healing (Ping)        HP +4 (Donald)         |
|                  HP +15 (Ping)               Goofy Turbo (Goofy)    |
|                  HP +5 (Sora)                HP +20 (Mulan)         |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Enemies Fought: Shadow                           Rapid Thruster      |
|                Nightwalker                      Bolt Tower          |
|                Soldier                          Shan-Yu (Boss)      |
|                Assault Rider                    Hayabusa (See 3.4.A)|
\---------------------------------------------------------------------/
/-----------------------------------------------\
|Kupo’s Moogle Shop: Elven Bandanna – 100 Munny |
|(Bamboo Grove)      Fire Bangle – 150 Munny    |
|(Village)           Blizzard Armlet – 150 Munny|
|                    Thunder Trinket – 150 Munny|
|                    Abas Chain – 250 Munny     |
|                    Potion – 40 Munny          |
|                    Ether – 120 Munny          |
|                    Tent – 100 Munny           |
\-----------------------------------------------/

There is a scene as soon as your arrive. Ping (Mulan) will join your
party. Switch Donald and Goofy if you want. There are three chests in
this area containing an Ether, a Mythril Shard, and a Hi-Potion. There
is also a Save Point here, so save if you want. Last but not least,
there is a Moogle Shop here. You can buy some items and synthesize if
you want. Enjoy. Find the path leading to an area marked ???.

Walk forward towards the line of people and watch another scene.
Afterwards, some Heartless invade the camp. Learn about the Party’s
morale. If it runs out, then it’s game over. All of the orbs that drop
will increase the morale. Remember what these look like. After the
Shadows attack, a new Heartless called the Nightwalker will appear.
They will fly around and attack. Defeat them. Read the dialogue after
the battle. You will get the Encampment Area Map.

Before you go on the missions, you can grab some treasure. Go through
the exit that you didn’t come from. This leads to the Checkpoint.
Follow the path and turn right. There is a chest next to the carriage.
Open it for a Mythril Shard. At the end of the creek with the fence,
there is another chest. Open it for a Hi-Potion. Before we can go
anywhere else, we have to return back to camp and talk to the captain.
Pick a mission to complete.

/---------------------------------------------------------------------\
|The Surprise Attack                                                  |
|                                                                     |
|All you have to do here is fight a bunch of Shadows and Nightwalkers |
|while keeping your morale up. Easy enough, right?                    |
\---------------------------------------------------------------------/

/---------------------------------------------------------------------\
|The Ambush                                                           |
|                                                                     |
|Along with the usual Shadows and Nightwalkers, a new enemy is added  |
|to the bunch. Assault Riders are extremely annoying. These beasts use|
|a long weapon to attack. Your attacks don’t do much until you reach  |
|the end of a combo. The Assault Riders will also spin their weapons  |
|around very fast, not letting you have a chance to attack. Make sure |
|to keep your morale up here.                                         |
\---------------------------------------------------------------------/

/---------------------------------------------------------------------\
|The Search                                                           |
|                                                                     |
|There are 8 Heartless to defeat in all. There are Shadows and        |
|Nightwalkers scattered around the camp. Walk around while            |
|continuously pressing R1 to find an enemy and Lock On to it. Do this |
|quickly as your morale bar will drop over time.                      |
\---------------------------------------------------------------------/

You will receive an AP Boost after completing all three missions above.
Another dialogue follows. Now, head back to the Checkpoint and take the
path up to the next area. It’s across the river. A scene starts and
your next mission begins.

Keep a close eye on your morale gauge as it will drop over time. Fight
the enemies to make them drop orbs to fill up the gauge. In front of
you is a rock wall. Use the Reaction Command Rockshatter on it. Press
it again when prompted to clear the wall. Use it again on the wall in
front of you. Take the right path. Don’t worry about the chests as we
will come back to get them. When you reach the end, you will have to
deal with two Assault Riders. Of course, you can always try to destroy
the rock wall without defeating them, but it’s tough. After the path is
cleared, go up the trail and a conversation will take place.

You will automatically be taken to the Village. After Mushu tells
everyone what he saw, you will get the Village Area Map. Before you go
to find Shan-Yu, go back to the Mountain Trail. Walk forward and jump
up on the platform to your left. Open the chest ahead for a Mythril
Shard. Go back to where the fork is. This time, take the right path and
jump on this platform here. Open the chests here for an Ether and a
Recovery Recipe. Go all the way back to the beginning of the Mountain
Trail, by the entrance to the Checkpoint. Turn around and walk straight
forward to find a chest with a Hi-Potion inside. That’s all for this
area, so return to the Village.

Walk to the other side to find a Save Point. Save here and take the
path leading east, according to the mini map up in the corner. Enter
the cave. Follow the path collecting the two chests. One contains a Hi-
Potion and an AP Boost. Continue along the path until a conversation
starts. Donald and Goofy will walk away, leaving Sora and Ping to fight
with the unexpected horde of Heartless.

A bunch of Shadows and a single Assault Rider will attack the two.
Concentrate on taking out the big beast first. Attack it and dodge when
it attacks. You could use your magic, but it will be difficult with all
the little Shadows. Finish off the Assault Rider and take out the rest
of the Shadows. Two more Assault Riders will pop up. Take them out with
your Keyblade or with your magic at a distance. It’s all up to you. For
completing this battle, you will earn the Slide Dash ability for Sora.
Ping gets +15 HP and the Hyper Healing ability.

Read the following dialogue. Return to the village and watch the scene
that takes place. Now, go up the other path next to the one leading to
the cave where you just came from. You will find a new Heartless. The
Rapid Thruster is easily defeated, so they’re not too much trouble.
Open the two chests on your way to the top. One has a Hi-Potion and the
other has an AP Boost inside. Have some fun and ride the wind if you
want. Follow the path up to the next area.

Shan-Yu will meet you here with yet another swarm of Heartless. You
will notice that there is a timer. No, you don’t have to defeat all the
enemies; don’t worry. Just defeat as many as you can before the time
runs out. The enemies are mostly Rapid Thrusters, which are easy to
beat. You can use the Speed Trap and Aero Blade Reaction Commands to
destroy them quickly. Bolt Towers will also appear here. The only spot
where you can damage them is their little head. They will send out
shockwaves at you, so jump to avoid them. They will also shoot a laser
at you. Continually press Triangle to perform the Bolt Reversal
command. This damages the Bolt Tower and other enemies around it.

After the fight, a scene will play. Mulan will learn Mushu Fire,
Flametongue, Dragonblaze, Fire Boost, and Auto Limit abilities. Get out
of the menu and learn about the Limit Command. Now, go back down to the
Ridge and watch the scene where we learn about Shan-Yu’s whereabouts.
Go back to the Village and save your game.

Leave the Village and go all the way back to the Checkpoint. Go through
the open gate ahead. A scene will show. Some Heartless will challenge
you. There are only Nightwalkers and Bolt Towers, so they are rather
easy. You should try to defeat the Nightwalkers first, as they are
faster and can attack more than the Bolt Towers. I defeated them all
very easily with Sora and Mulan’s Limit Command.

A conversation will take place afterwards. Walk forward towards the
palace. Head up the stairs and watch the scene.

/---------------------------------------------------------------------\
|BOSS: SHAN-YU AND HAYABUSA (3.4.A)                          (HP: 442)|
|                                                                     |
|While fighting Shan-Yu, you must guard the palace gates. Shan-Yu will|
|come at you, so whenever possible, use the Reaction Command Push     |
|repeatedly until the command Takedown appears. Use this to cause     |
|damage to Shan-Yu. Valor Form will cause a lot of damage to the guy. |
|Also, if you want to take out the Heartless and Shan-Yu at once, use |
|Red Rocket. This will help clear the field. The orbs that the        |
|Heartless drop will fill up the Gates’ bar on the upper left hand    |
|corner. If it drops to a dangerous level, be sure to collect some of |
|these. Be careful when Shan-Yu gets a dark aura around him. He will  |
|become harder to hit and harder to dodge. Be sure to fight off the   |
|Heartless if they get too close to the gate. Some will come back when|
|Shan-Yu calls them. Finally, don’t worry too much about Hayabusa, the|
|falcon. He doesn’t do too much and he will come back if you defeat   |
|him. Good luck! You will get five bonuses: +5 HP and the Aerial Sweep|
|ability for Sora, +4 HP for Donald, the Goofy Turbo ability for      |
|Goofy, and +20 HP for Mulan.                                         |
\---------------------------------------------------------------------/

Watch the scene that follows this battle. Shan-Yu’s sword will flash,
signaling that we are done in this world for now. You will receive the
Hidden Dragon Keyblade. You will automatically be taken to the World
Map. If needed, restock at Hollow Bastion. Now, the Beast’s Castle
world’s Battle Level is lower than that of the Olympus Coliseum’s, so
we’ll stop there first. Clear the Stardust Sweep Gummi route, and land
in the Beast’s Castle.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.5 – Beast’s Castle

/---------------------------------------------------------------------\
|Treasures Found: Hi-Potion      __                  Mythril Shard  __|
|                 Mythril Shard  __                  Basement Map   __|
|                 AP Boost       __                  AP Boost       __|
|                 Mythril Shard  __                  Mega-Potion    __|
|                 Castle Map     __                  Hi-Potion      __|
|                 Tent           __                  Mythril Shard  __|
|                 Hi-Potion      __                  AP Boost       __|
|                 Mythril Shard  __                  Tent           __|
|                 Hi-Potion      __                  Mythril Shard  __|
|                 Drive Recovery __                  Mega-Recipe    __|
|                 Tent           __                  Cure Element   __|
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bonuses Acquired: Upper Slash (Sora)         HP +5 (Sora)            |
|                  Donald Fire (Donald)       Retaliating Slash (Sora)|
|                  HP +5 (Goofy)              HP +4 (Donald)          |
|                  Armor Slot (Sora)          Item Slot (Goofy)       |
|                  HP +4 (Donald)             HP +35 (Beast)          |
|                  Defender (Goofy)                                   |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Enemies Fought: Shadow                          Possessor (Boss)     |
|                Hook Bat                        Beast (Boss)         |
|                Large Body                      Soldier              |
|                Gargoyle Knight                 Lance Soldier        |
|                Gargoyle Warrior                Shadow Stalker (Boss)|
|                Thresholder (Boss)              Dark Thorn (Boss)    |
\---------------------------------------------------------------------/
/----------------------------------------------\
|Monty’s Moogle Shop: Ability Ring – 80 Munny  |
|(Parlor)             Sardonyx Ring – 160 Munny|
|                     Silver Ring – 160 Munny  |
|                     Potion – 40 Munny        |
|                     Ether – 120 Munny        |
|                     Tent – 100 Munny         |
\----------------------------------------------/

Watch the scene upon your arrival. A swarm of Shadows will come out and
attack you. I used Valor Form to level it up, but you can also use your
Fire Spell or whatever method you would prefer. Just keep fighting
until another scene shows. Now that’s not very nice of the Beast...
Anyways, there’s a Save Point here that you can use and a Moogle Shop.
Buy whatever you would like. If you are in Valor Form after the fight,
quickly use the Save Point to go back to the World Map before the bar
runs out. Go back to the Save Point where you just left, and notice
that your Drive Bar has filled up again.

Now, before you continue, I will tell you how to switch Keyblades.
Press Start to open up the menu. Go into the Items screen. Choose Sora.
There should be a Weapons Keyblade and a Valor Keyblade. Select one and
change the Keyblade if you want. They Hidden Dragon Keyblade you got
earlier has a lower Strength Stat than the Kingdom Key and the Star
Seeker, however it has a higher Magic Stat and has the ability MP Rage.
Whichever weapons you want Sora to use is entirely up to you.

Leave the room and enter the Entrance Hall. A conversation between the
three takes place. You can fight some Heartless here if you want. There
is a new kind called the Hook Bat. You can use the Reaction Command Bat
Cry on it when it swoops down towards the ground.

Before you go off to find Belle, go out the door that’s on the opposite
side of the stairs. This will take you out to the Courtyard. Walk down
the stairs and turn left. You should see a chest over in a corner by a
tree. Open it for a Hi-Potion. There is another chest by a large door
that won’t open yet. There is a Mythril Shard inside. Turn right and
there is another chest over in the corner here. Inside is an AP Boost.
Go back inside the castle.

Climb up the stairs and then climb the stairs to the right. Enter the
next area. A scene will play where the party meets up with Belle. She
will explain what’s been going on. There is another Save Point in here,
so feel free to use it. There are two chests in this room containing a
Mythril Shard and a Castle Map. Exit the room to the East Wing.

Along your way, you will come across a new enemy. The Large Body
doesn’t look any different from the first Kingdom Hearts. If you attack
from the front, no damage is done. Attack from behind and, at the end
of your combo, perform the Full Swing Reaction Command. Run over and
attack it again. If it charges at you while on its stomach, use the
Guard Reaction Command as it’s about to hit you. Then, pull off the
Kickback Reaction Command. Now that that’s said and done, open the two
chests here to receive a Tent and a Hi-Potion.

From the top of the stairs in the Entrance Hall, go down the ones in
front of you and climb the set you didn’t take before. This leads to
the West Wing. There is a short conversation. Turn around and walk into
the area with a bunch of knights lined up. There are two chests here
containing a Mythril Shard and a Hi-Potion. Go out to the main hallway
and turn right when you reach the tiled area. There is another chest
containing a Drive Recovery. Pass up the stairs and open the chest here
for a Tent. There is one more chest to the left of the stairs. A
Mythril Shard is inside. Turn around and use the Reaction Command Move
on the wardrobe. It wakes up and moves back in front of the door. Now
you must repeatedly press Triangle to move the wardrobe. Stop as soon
as she moves or else she will wake up and she will hit you. Make sure
she falls back asleep before you start moving here again. She will ask
you what you want.

Enter the green door to watch a scene, introducing your next boss.

/---------------------------------------------------------------------\
|BOSS: THRESHOLDER AND POSSESSOR (3.5.A)                     (HP: 137)|
|                                                                     |
|Defeat the Gargoyle Knight and Gargoyle Warrior before you do        |
|anything else. When you approach the boss again, dodge the arms and  |
|another group of Heartless will appear only this time, it’s a group  |
|of Hook Bats. I suggest luring these guys away from the Thresholder. |
|The back of the room is the safest place. After this wave, walk to   |
|the boss for one final wave of Heartless before you can attack it.   |
|This wave is a bunch of Hook Bats also. Finally, you can attack the  |
|Thresholder. Transform into Valor Form if you want and attack until  |
|the boss falls. If the Thresholder blows you away, just run back to  |
|fight. Use the Release Reaction Command when prompted to release the |
|Possessor. It has no attacks and it has a low HP. Finish it and then |
|return to fight the Thresholder. Now this guy can shoot dark energy  |
|at you. Stay to the side of it while attacking to avoid this new     |
|attack. Deplete its HP once more and use Release to bring out the    |
|Possessor. Defeat this guy one more time to end the battle. You will |
|get the Upper Slash ability for Sora, the Donald Fire ability for    |
|Donald, and +5 HP for Goofy.                                         |
\---------------------------------------------------------------------/

In the next scene, the Thresholder will become lifeless and the
Possessor will disappear. Read the conversation and enter the door in
front of you. Watch the scene and meet Mrs. Potts, Chip, Cogsworth, and
Lumiere. They will finish the story that the wardrobe started. Save at
the Save Point and open the chests in here for the Basement Map and an
AP Boost. Go through the door to leave the room.

Climb up to the top ledge and talk to Cogsworth. Enter the newly
unblocked door. Watch the demonstration of how to relight the lanterns.
Remember to keep a close eye on Cogsworth’s grip bar. Return to him if
it gets to low and use Recover. Relight the lantern right next to Goofy
and Donald. Follow the path and break the boxes in the way. You can
jump over them; however, Mrs. Potts and Lumiere can’t. Light the
lantern up ahead with the Sprinkle Reaction Command. Return to him if
it gets too low. Continue, ignoring the chests for now. Relight the
next lantern behind the boxes. Another dialogue takes place.

Walk forward and open the chest next to the door leading to The West
Hall. You’ll get a Mega-Potion. Turn around and go up the steps
straight ahead to find two chests. Open them for a Hi-Potion and a
Mythril Shard. Return to the doorway and enter The West Hall.

Walk forward and open the chest in between the two statues for an AP
Boost. Notice that the statues here will now come to life. The Gargoyle
Knights and Warriors can get annoying after awhile... Anyways, if you
happen to meet a Gargoyle Knight, use Guard or parry the attack and the
Reaction Command Release will come up, allowing you to destroy it
immediately. As for the Gargoyle Warrior, you must parry their spinning
attack for Release to become available. Continue along the path and
enter the room here.

Open the chest in front of you for a Tent. Open the chest to the right
for a Mythril Shard. Go all the way down the hallway and into the
Beast’s Room. Watch the scene here and you will have to fight the
Beast.

/---------------------------------------------------------------------\
|BOSS – THE BEAST (3.5.B)                                    (HP: 156)|
|                                                                     |
|Along with Cogsworth’s help, use the Reaction Command Wake Up! to    |
|temporarily stun the Beast. This is a great opportunity to unleash a |
|horde of attacks. Keep using the Wake Up! Reaction Command whenever  |
|possible. After the Beast’s HP is gone, you must press Triangle to   |
|activate the Charge Reaction Command. Repeatedly press Triangle so   |
|that your attack will be strong enough to defeat the Beast. If you   |
|don’t power it up enough, some of the Beast’s HP will replenish and  |
|you must knock it back down again. For your rewards, Sora will gain a|
|new Armor Slot, Donald will get +4 HP, and Goofy will get the        |
|Defender ability.                                                    |
\---------------------------------------------------------------------/

Watch the scene after the fight. We learn the Organization XIII
member’s name: Xaldin. Beast will join your party. Save your game and
open the chest in this room for a Mega-Recipe. That’s all the treasures
here. Make your way to the West Hall. You will not have to use the
secret passage that you were shown before. Continue to the Entrance
Hall. On your way to Belle’s Room, a new enemy will attack you. The
Lance Soldier will lunge at you or perform a spinning attack. If it
lunges at you, use the Lance Tug Reaction Command to avoid it. Go up to
Belle’s Room. Talk to the wardrobe to learn where Belle went. Leave the
room and go back to the Entrance Hall. There will be a short scene.
Enter the Ballroom and watch the scene. You will have to fight another
boss.

/---------------------------------------------------------------------\
|BOSS – SHADOW STALKER/DARK THORN (3.5.C)                (HP: 176/390)|
|                                                                     |
|The Shadow Stalker will first cover the all of the windows in the    |
|room. Either get behind a column or run to the middle of the room.   |
|The columns provide complete protection from the shockwave attack. If|
|you can’t get to one in time, go to the middle of the room and look  |
|carefully to find an opening between the shockwaves. Next, the Shadow|
|Stalker will possess the chandelier, causing it to fall. Jump over   |
|the shockwave and avoid the beams of electricity, or whatever that is|
|and when they stop, run to the chandelier and attack it until the HP |
|is gone. Use the Release Reaction Command to send the Shadow Stalker |
|flying. It will float around for a bit, so attack it now. Now, a     |
|light will be under Sora. If you do not jump on time, a plant will   |
|come up and eat him. It spits him back out and causes damage. Lastly,|
|the Shadow Stalker will find itself a column. Dodge the columns      |
|scraping attack and attack the darkest column to enable the Release  |
|command. The process will repeat until you can defeat the Shadow     |
|Stalker. A quick scene will play and the next part of the fight will |
|begin.                                                               |
|                                                                     |
|This is the Dark Thorn. He will start off invisible. You must attack |
|him while avoiding his little dark projectiles. When it pops up, use |
|the Step Vault Reaction Command. Then, use Catch and Pendulum Round  |
|to damage the Dark Thorn and make it visible. You can use your Valor |
|Form if you have it and you can use the Twin Howl Limit Command. If  |
|Dark Thorn decides to grab you, spin you, and throw you, be ready to |
|use the Slingshot Reaction Command immediately. This is a very fast  |
|opportunity, so be ready. The Dark Thorn will also lunge quickly and |
|repeatedly at you, so watch out for this also. When you beat him, you|
|will receive +5 HP and the Retaliating Slash ability for Sora, +4 HP |
|for Donald, and Item Slot for Goofy, and +35 HP for Beast.           |
\---------------------------------------------------------------------/

Watch the scene after the battle. You will unlock a new world and
receive the Cure Element. When you leave, you will automatically end up
in Hollow Bastion.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.6 – Hollow Bastion/100 Acre Wood

/---------------------------------------------------------------------\
|Treasures Found: 100 Acre Wood Map __            Mythril Stone     __|
|                 AP Boost          __            Baseball Charm    __|
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bonuses Acquired:                     None                           |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Enemies Fought: Shadow                                        Soldier|
\---------------------------------------------------------------------/

Note: If you want to know what the shops sell in Hollow Bastion, please
see section 3.3. I am not including them here to save space.

Watch the scene when you arrive. Go over to Donald and Examine the
Book. Enter the only area in the book that’s popped up. Before you talk
to Pooh, open the chest ahead for the 100 Acre Wood Map. Turn left to
find two chests on a hill. These contain an AP Boost and a Mythril
Stone. Now go back and Greet Pooh. Watch the scene that takes place.

Sora will be shot out of the book. You must now go outside and fight
the Heartless here. Watch the events unfold. Sora will be taken back to
the 100 Acre Wood. Go back to Pooh Bear’s House and watch a short
scene. Greet Pooh again to watch the scene. Like the first game, you
will have to find the Torn Pages scattered throughout the different
worlds. Merlin will give you the Baseball Charm. You will now learn
about the Summon Command. Afterwards, the group will automatically be
transported to the World Map. Clear the Phantom Storm Gummi route and
land at the Olympus Coliseum.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.7 – Olympus Coliseum

/---------------------------------------------------------------------\
|Treasures Found: Mythril Shard          __ AP Boost                __|
|                 Ether                  __ Hi-Potion               __|
|                 AP Boost               __ Mythril Stone           __|
|                 Hi-Potion              __ Mythril Shard           __|
|                 Mythril Stone          __ Tent                    __|
|                 Mythril Shard          __ AP Boost                __|
|                 Underworld Map         __ Olympus Stone           __|
|                 Coliseum Map           __ Secret Ansem’s Report 5 __|
|                 Power Boost            __ AP Boost                __|
|                 Mythril Shard          __ Caverns Map             __|
|                 Ether                  __ Mythril Shard           __|
|                 Hi-Potion              __ Hero’s Crest            __|
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bonuses Acquired: Dodge Slash (Sora)           HP +4 (Donald)        |
|                  HP +40 (Auron)               Hyper Healing (Goofy) |
|                  Aerial Spiral (Sora)         HP +5 (Sora)          |
|                  HP +5 (Sora)                 Thunder Element (Sora)|
|                  MP Rage (Donald)             Armor Slot (Donald)   |
|                  HP +5 (Goofy)                HP +5 (Goofy)         |
|                  Trinity Limit (Sora)                               |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Enemies Fought: Rabid Dog                           Cerberus (Boss)  |
|                Shadow                              Trick Ghost      |
|                Lance Soldier                       Soldier          |
|                Large Body                          Demyx (Challenge)|
|                Hook Bat                            Pete (Boss)      |
|                Creeper Plant                       Hydra (Boss)     |
|                *Hades                                               |
|*The first time you fight Hades you will not be able to damage him.  |
\---------------------------------------------------------------------/
/------------------------------------------------\
|Mosh’s Moogle Shop:   Hammer Staff – 100 Munny  |
|(Underworld Entrance) Comet Staff – 200 Munny   |
|                      Adamant Shield – 100 Munny|
|                      Falling Star – 200 Munny  |
|                      Potion – 40 Munny         |
|                      Ether – 120 Munny         |
|                      Tent – 100 Munny          |
\------------------------------------------------/

Watch the opening scene. Walk over to Meg and help her up. The four
will meet each other. Save your game and go through the large door with
a zigzag running across it. In the next room, just fight off the new
enemies and continue to the next room for a short scene. Be sure to
avoid any falling rocks. When you reach a fork, climb up to the left.
Open the chest here for a Mythril Shard. Continue along to find a chest
with an Ether inside. There’s one more chest along the path and it
contains an AP Boost. At the end of the path is another fork. Go right
to find a chest holding a Hi-Potion. If you continue, you will find
yourself back at the first fork, so turn around and go down the path
you didn’t take before. There is one last chest in this area and it has
a Mythril Stone inside. Continue to the next area.

You will meet an Organization XIII member who will tell you to run
away. There are two chests in this room. One holds a Mythril Shard and
the other the Underworld Map. Heal and save at the Save Point and shop
if you want. Carry on through the archway that has a greenish tinge to
the next area and another scene.

Go all the way up the ramp, fighting any Heartless who dare to get in
your way. You’ll notice that the Hook Bats are back along with the new
Creeper Plants. They will not really move. Instead, they shoot at you
from afar. Attack them and use the Root Ravager Reaction Command
whenever possible. Whenever you’re finished, enter the open door and
watch as Hades summons Auron (Final Fantasy X).

Now, you will have to fight Hades. He will really only stand there for
a bit, occasionally using a short ranged attack. Well, you only really
have to attack him until the next scene starts. Hades will tell you
about the effects of the Underworld. It saps your strength, explaining
why you can’t use your Drives.

Sora, Donald, Goofy, and Auron will run out of Hades’ Chamber, with the
Lord of the Underworld right on their tails. The next battle can be
difficult at times. The battles on each of the platforms get
progressively harder as you go. Hades doesn’t help matters, as he joins
in the Heartless in trying to attack you. Ignore him for now and just
focus on taking out the Heartless. After clearing out the two waves on
the third platform, continue to the next area. Sora meets Auron. Go to
the Cave of the Dead: Passage. Yet another scene will play. Hades will
order Cerberus to find you. Make your way back to the Cave of the Dead:
Entrance. A scene will take place and you will have to fight Cerberus.

/---------------------------------------------------------------------\
|BOSS – CERBERUS (3.7.A)                                     (HP: 440)|
|                                                                     |
|Jump immediately after Cerberus does to avoid the shockwave. You     |
|should notice that Donald and Goofy will not be here to help. Also,  |
|be aware that Cerberus uses his jump attack often. He uses his tail  |
|to whip around the arena and cause damage. Cerberus will eventually  |
|begin to start shooting balls of energy at you. Simply run away from |
|them to dodge them. If Cerberus separates his two side heads from the|
|middle one, you can jump in between them and use Evade when it pops  |
|up. Use Jump afterwards and then Dog Paddle. This will momentarily   |
|stun Cerberus, allowing you to pull off more combos. Use Auron’s     |
|Limit if you want, and defeat Cerberus! For winning, Sora gets the   |
|Dodge Slash ability and Auron gets +40 HP.                           |
\---------------------------------------------------------------------/

Watch the scene and save your game at the Save Point in the entrance.
Continue to the Coliseum (the path with the glowing yellow light at the
end). Another scene will play. Walk to the door on the other side and
reunite with Hercules. Afterwards, you will receive the Coliseum Map.
Hercules will leave to find the Olympus Stone. Enter the next area to
meet Phil.

Phil will offer you two training challenges when you talk to him. You
have to finish the first one to unlock the second one.

/---------------------------------------------------------------------\
|Practice                                                             |
|                                                                     |
|All you have to do here is break some pots and grab 20 orbs. You have|
|a minute and thirty seconds, so I hope that you have no problems with|
|this. The pots will break after a combo finisher.                    |
\---------------------------------------------------------------------/

Talk to Phil again and complete the next course.

/---------------------------------------------------------------------\
|Maniac                                                               |
|                                                                     |
|This course is slightly harder than the first. You must collect 100  |
|orbs in a minute and a half now. I suggest going after the pots that |
|appear in groups. When you finish a combo, you should hit more than  |
|one of these, allowing more orbs to be collected. If a big pot       |
|appears, break it for large orbs which are worth more than the       |
|smaller ones. For finishing, you will get the Aerial Spiral ability. |
\---------------------------------------------------------------------/

Talk to Hercules after you finish training. He will state that the
Olympus Stone was stolen. Hades will now come and state that Hercules
must stay and fight the Hydra. Go back to the Underworld Entrance.

You will meet up with Phil who was attacked by the same Organization
XIII member that stole the Olympus Stone. Open the green chest ahead
for a Power Boost. Continue through the large door up ahead. If you
walk forward. The group will fall into the fog. A new Heartless called
the Trick Ghost, will fight you. You can use Guard to send back the
balls of energy they send at you. Try to get away from them when they
get bigger, because they will explode, causing damage.

Turn around and climb up the platform on the left to find a chest with
a Mythril Shard. Go on to the next area and the three will talk. Go to
the right side of the platform in the middle here to find a chest with
an Ether inside.

Turn left, go straight, bear to the left, and go straight. Open the
chest for a Hi-Potion. Go straight to find yourself in another section
of the Underworld Caverns: Entrance. Go forward to find two chests with
an AP Boost and a Hi-Potion. Go back to the Lost Road.

Take the left path and turn the camera to the left. Find the chest with
a Mythril Stone inside. Go around the platform in the middle of this
area and go straight. There is a chest with a Mythril Shard. Turn
around and go right when you see the two torches guarding the next
area.

Grab the Tent in the chest up ahead. Continue up the ramp and go
straight. Jump across the gap to reach the platform with a chest. This
one contains an AP Boost. Jump back across the foggy gap and climb the
stairs to your right. Walk forward to meet Demyx.

/---------------------------------------------------------------------\
|CHALLENGE – DEMYX (3.7.B)                                   (HP: N/A)|
|                                                                     |
|You will not have to fight Demyx in this battle. Instead, you have   |
|one minute and twenty seconds to defeat 100 of his water forms. You  |
|should use the Wild Dance Reaction Command to make this battle a     |
|whole lot easier. Use it as many times as possible. You can even     |
|repeatedly tap the Triangle button if you want. Even though it may   |
|sound it, this feat really isn’t difficult. When you win, you’ll     |
|receive +5 HP for Sora, the MP Rage ability for Donald, and +5 HP for|
|Goofy.                                                               |
\---------------------------------------------------------------------/

The group will get the Olympus Stone, Secret Ansem’s Report 5, and the
ability to use the Drive Bar again. Walk through the door ahead to
enter The Lock. Use the Save Point here and open the three chests
around the outside of the room to get an AP Boost, the Caverns Map, and
a Mythril Shard. This should complete the maps and treasures section
for the Olympus Coliseum in the journal.

Examine the large rock in the middle of the room with a picture of Meg
on it. Step into the middle of the crater in the ground to start the
next scene and a battle.

/--------------------------------------------------------------------\
|BOSS – PETE (3.7.C)                                        (HP: 264)|
|                                                                    |
|For the first part of this battle, you must protect Meg from the    |
|Hook Bats and Pete. Take out the Hook Bats first and then go after  |
|Pete. Lure him away from Meg and take him out. If he has a red ball |
|around him, he is temporarily invincible, so continue when it       |
|disappears. He will throw little bombs at you and he also has a     |
|shockwave attack. Both are easily avoidable. After you take him out,|
|the next scene will start.                                          |
|                                                                    |
|When Sora comes back, the next part of the battle will start. Ignore|
|the Heartless as you now have a two minute time limit. Pete has the |
|same attacks as before, however now when he uses his shield, you can|
|Pinball Reaction Command to get rid of it and have a chance to      |
|attack Pete. If a huge rock comes above your head, run to Hercules  |
|and use the Aura Guard Reaction Command. Use everything you’ve got  |
|against this guy. For winning, you’ll receive Sora’s Trinity Limit  |
|ability, +4 HP for Donald, and Goofy’s Hyper Healing ability.       |
\--------------------------------------------------------------------/

A scene will play and Pete will leave this world. Hades will tell
Hercules to see the Hydra. Go back to the Coliseum Gates to find
everything destroyed and the Hydra, waiting for a fight.

/---------------------------------------------------------------------\
|BOSS – HYDRA (3.7.D)                                        (HP: 462)|
|                                                                     |
|Jump over the Hydra’s tail when it swings it across the field. Also, |
|try to keep moving to dodge bolts of electricity. Attack the head    |
|when the Hydra brings it down. When it shoots back up, run to the    |
|Hydra’s body and use Vanquish. When Phil calls you, jump up on the   |
|Hydra’s back and use the Phil One-Two command. Press Triangle again  |
|to use the Urninator Reaction Command. Attack the heads that are     |
|sticking out of the ground. When you finish one’s HP bar, use        |
|Vanquish to release orbs to help you. Destroy all three heads and the|
|Hydra will come back out of the ground. After it comes up, attack any|
|head that gets low enough to the ground. Use the Pegasus Run Reaction|
|Command when it pops up. Continually press Triangle to use the Attack|
|Reaction Command. You can also run to one of the sides of the field  |
|to find Meg. She will throw a bunch of orbs at you when you get near |
|her. Get away from the Hydra when he decides to use his head slamming|
|attack. After depleting its HP bar, the heads will bend back. Run to |
|its body again and use Vanquish to finish the battle. For winning,   |
|you will receive +5 HP and the Thunder Element for Sora, an Armor    |
|Slot for Donald, and +5 HP for Goofy.                                |
\---------------------------------------------------------------------/

Watch the scene and Sora will be called to leave the Olympus Coliseum.
He will receive the Hero’s Crest Keyblade.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.8 – Disney Castle

/---------------------------------------------------------------------\
|Treasures Found: Ether             __            Hi-Potion         __|
|                 AP Boost          __            Star Recipe       __|
|                 Mythril Shard     __            Torn Pages        __|
|                 Mythril Stone     __            Disney Castle Map __|
|                 Mythril Shard     __                                |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bonuses Acquired: Accessory Slot (Sora)            Auto Summon (Sora)|
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Enemies Fought: Minute Bomb                                Soldier   |
|                Shadow                                     Bolt Tower|
\---------------------------------------------------------------------/
/--------------------------------------------------\
|Mogjiro’s Moogle Shop: Elven Bandanna – 100 Munny |
|(Library)              Divine Bandanna – 200 Munny|
|                       Dark Anklet – 300 Munny    |
|                       Potion – 40 Munny          |
|                       Ether – 120 Munny          |
|                       Tent – 100 Munny           |
\--------------------------------------------------/

Go to the World Map and land in the Disney Castle. You do not have to
go through a Gummi Route this time. A scene will play upon your
arrival. There is a Save Point right next to you if you want to use it.
Go up both sets of stairs and leave the Gummi Hangar.

In the next area, you’ll be introduced to this area. First, we’ll
collect all the treasures in this area. There is also a new enemy in
this area called the Minute Bomb. This Heartless will begin a countdown
when attacked. Try to defeat it before it runs out. If you don’t, you
can use the Dodge Roll Reaction Command to avoid the explosion.
Including the Minute Bombs, there are Shadows and Soldiers in this
area.

-Go straight ahead and hop up onto the platform to your left to find a
chest with an Ether.

-From on top of this platform, turn the camera until you see a chest on
top of a platform in a corner. Head over there to find an AP Boost
inside.

-Go along the wall here and find the hedge of a dog playing the
trombone (I think that’s what it is... I don’t remember my
instruments!). Open the chest up on the platform here to find a Mythril
Shard.

-Find the hedge of the pig playing a trumpet (?) and open the chest on
the platform behind it for a Mythril Stone.

-Turn the camera while you’re up here until you see another chest. Make
your way over here and open it up for a Mythril Shard.

-Find the chest next to the structure in the middle of the Courtyard.
Open it for a Hi-Potion.

-Climb up the structure to find a chest with the Star Recipe inside.

That’s all the treasures in the Courtyard, so find the hedge with a pig
playing the tuba. Go to the left side of it and use the door nearby to
enter the Colonnade.

Shadows will immediately attack. They will eventually stop appearing so
you can continue up the stairs in front of you. Keep fighting each
group until you make it to the end of the hallway. This is great
experience! I even leveled up my Valor Form while fighting all these
groups.

Enter the door at the end of the hallway to find a Save Point. In a
corner of the room is a chest with Torn Pages. These belong in Pooh’s
book back at Hollow Bastion. That also completes the treasure list for
Disney Castle. In yet another corner of the room is a Moogle Shop. Stop
here to Synthesize and buy any items you may want to have. After you’ve
finished, Approach Queen Minnie and watch the scene. You will receive
the Disney Castle Map.

Donald and Goofy will leave your party to help everyone inside the
castle. Your goal is to escort Queen Minnie to the Audience Chamber.
Exit to the Colonnade. Keep a close eye on Minnie’s damage meter as you
fight you way to the Audience Chamber. Have the Heartless attack you
away from Minnie and after they are cleared, call her over. Minnie will
attack for herself, but I wouldn’t rely on her being able to fight an
entire swarm of Heartless alone. You can also use the Reaction Command
Faith to cause damage to the Heartless attacking. Repeat this process
until you reach the sealed door. Use the Finish Reaction Command to
finish up the Colonnade section.

A scene will play where Minnie unseals the Audience Chamber. Go inside
to find that the Heartless have infiltrated this room as well. I would
suggest staying near the beginning of the room. Stand next to Minnie
and use the Faith Reaction Command every time a Bolt Tower comes near
the two. Move around to collect your prize for defeating a Bolt Tower,
but be sure to keep Minnie close by. Clear out the room if you want to
get as much experience as possible. Go to the very end of the Audience
Chamber while calling the queen over. Use Finish to end this mission.
You will receive an Accessory Slot and the Auto Summon ability for
Sora.

Watch the scene after everything has been cleared. More Bolt Towers
come, but you don’t have to fight them as Minnie opens the way to the
Cornerstone of Light. Jeez... Maleficent’s laugh is SCARY. Donald and
Goofy will rejoin your party. Use the Save Point here to save and leave
Disney Castle for a short trip to Hollow Bastion.

Land at Merlin’s House and watch the scene. The scene continues into
the Disney Castle. Press Triangle to Open the Door.

*Note: This is a great time to train your Valor Form and Chicken Little
Summon. If you want to, make sure to start out in the Hall of the
Cornerstone. Go out to the Audience Chamber and transform or summon
when the Heartless appear. Attack until the Drive Gauge goes down. When
it reaches one bar (before the bar with the zero), go back to the Hall
of the Cornerstone and run to the Save Point. Exit to the World Map and
land again in the Hall of the Cornerstone. Your drive gauge will be
full and you will still have the experience from before! For the Valor
Form, you gain experience based on how many attacks you perform. As for
the Summon, you really only have to summon it and then stand by the
Save Point until the Drive Gauge goes down before you refill it. Be
aware that the Valor and Summon forms can only reach Level 3 for now.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.9 – Timeless River

/---------------------------------------------------------------------\
|Treasures Found: Cornerstone Hill Map __      Hi-Potion            __|
|                 Drive Recovery       __      Mythril Stone        __|
|                 Hi-Potion            __      AP Boost             __|
|                 Mythril Shard        __      Monochrome Keyblade  __|
|                 Window of Time Map   __      Wisdom Form          __|
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bonuses Acquired: Slapshot (Sora)              HP +5 (Sora)          |
|                  Fantasia (Donald)            Reflect Element (Sora)|
|                  Auto Limit (Donald)          HP +4 (Donald)        |
|                  HP +5 (Goofy)                Goofy Tornado (Goofy) |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Enemies Fought: Pete (Good)                          Hot Rod         |
|                Hammer Frame                         Soldier         |
|                Minute Bomb                          Rapid Thruster  |
|                Aeroplane                            Pete (Steamboat)|
|                Shadow                               Pete (Boss)     |
\---------------------------------------------------------------------/
/--------------------------------------------------\
|Mogtaro’s Moogle Shop: Ability Ring – 80 Munny    |
|(Cornerstone Hill)     Engineer’s Ring – 160 Munny|
|                       Tourmaline Ring – 320 Munny|
|                       Gold Ring – 320 Munny      |
|                       Potion – 40 Munny          |
|                       Ether – 120 Munny          |
|                       Tent – 100 Munny           |
\--------------------------------------------------/

The first thing you notice when you enter this world is that everything
is black and white and everyone looks different. Anyways, in this area,
there is a Moogle Shop. There are some pretty good items here, so buy
whatever you want to. Grab the chest up on the hill for the Cornerstone
Hill Map. There is another chest over in a corner by the hill with the
last chest. Open this one for a Drive Recovery. Go to the pier whenever
you’re done in this area.

Open the chest under the tree up ahead for a Hi-Potion. Find the other
tree in this area and open up the chest underneath this one for a
Mythril Shard. Find Pete and press Triangle. You will have to fight
Pete.

Attack him with combos and be sure to jump when he falls on the ground.
He will cause a shockwave each time he is knocked down. If he starts to
run around, use the About Face Reaction Command to turn him around. He
doesn’t have very much HP, so just let loose.

The team will realize that they made a big mistake. Pete will tell them
to find his steamboat. After a conversation, a scene will show where
the Heartless enter four different door and Sora, Donald, and Goofy
enter the Timeless River. Notice the four doors that appear. It doesn’t
matter what order you start in, but I’ll go from left to right.

Enter the door on the far left (the one with the construction site on
it). You have to fight the Heartless before the scaffolding falls
(before the Mayhem Gauge fills up). There is a new Heartless here
called the Hammer Frame. They will send out shockwaves that you can
jump to dodge. Along with these, Minute Bombs will also attack. If the
scaffolding begins to bounce, use the Air Slash Reaction Command to
fight the enemies in the air. Another curtain will appear and a clue
will be revealed.

Next, enter the door with an airplane above it (the second door from
the left). You will be in a small town called Lilliput. Heartless will
come and attack. A new one will also come. The Aeroplane enemies fly in
the air, but they are rather easy to beat. Some Hammer Frames will join
in the fun. Use the tower in the middle of the town to attack enemies
everywhere. Defeat them quickly, as you can’t let the Mayhem Gauge fill
up. After they’re gone, yet another curtain will appear, showing yet
another scene.

Enter the door with the burning building at the top of it. Here, a
building is on fire. A group of Shadows will attack first. Destroy them
quickly, and get ready for a challenge. The Hot Rods are very annoying.
They will begin driving around very quickly, trying to hit you. You
can’t hit them while they’re doing this, but you should be focusing on
trying to dodge them. Use Valor or Chicken Little if you would like.
Finally, there are also little groups of flames that will attack the
building. You can attack them to get rid of them, but be sure to finish
of the Heartless before the Mayhem Gauge fills up. Another curtain will
appear from nowhere.

Lastly, enter the final door with the house on top. Here, all you have
to do is fight the Shadows and Rapid Thrusters before the Mayhem Gauge
fills up. There aren’t that many and they are easily defeated, so this
door should be no problem for you. The last curtain will appear and you
will find out why you’re here. You will receive the Window of Time Map.

Go to the Waterway. Future Pete will start to escape with the
cornerstone. When he throws things at you, use the Juggle Parry and the
Overhand Reaction Commands to send them flying back at him. When his
boat rushes over to the shore, grab on to the hook and slash away at
the cage. In a short time, a Reaction Command will appear to hang on to
the hook. Use it to keep attacking. If you miss the opportunity, simply
fight the Heartless and jump on the hook again. The group will receive
bonuses for completing this fight. Sora will gain the Slapshot ability,
Donald will get the Fantasia and Auto Limit abilities, and Goofy will
get +5 HP.

Before you follow Pete, collect the treasure in this area. There is a
chest behind you by the windmill with a Hi-Potion. Turn around and grab
the two chests up ahead. One contains a Mythril Stone and the other an
AP Boost. That’s all the treasures for the Timeless River. Follow
Future Pete to the Wharf.

Walk towards the battling Petes for a scene. You now have to fight
Future Pete.

/---------------------------------------------------------------------\
|BOSS – PETE (3.9.A)                                         (HP: 784)|
|                                                                     |
|Avoid Pete’s attacks and dodge the balls he throws at you. To avoid  |
|the shockwave, simply jump over it. I suggest dodging his attacks and|
|jumping towards him to attack. Past Pete is also there to help you in|
|this battle.                                                         |
|                                                                     |
|Eventually, Pete will send you to one of the four scenarios that you |
|just completed. The first area is the Scene of the Fire. All you     |
|really have to look out for is the little flames around here. Pete   |
|will then run to Mickey’s House. The only trouble here is the suction|
|coming from the warp thingy in the house. Next up is Lilliput. The   |
|towers here will shoot you, but they are not a big deal. Focus on    |
|Pete. Finally, Pete will run off to the construction site. Use the   |
|bouncing to your advantage. When you are launched into the air, use  |
|the Air Slash Reaction Command to damage Pete for a lot of his HP.   |
|Keep fighting until it is completely depleted. For winning, Sora gets|
|+5 HP and the Reflect Element, Donald gets +4 HP, and Goofy gets the |
|Goofy Tornado ability.                                               |
\---------------------------------------------------------------------/

After the scene, Sora will receive the Monochrome Keyblade. Sora,
Donald, and Goofy will leave for Disney Castle. When you come back, the
thorns will disappear and everyone will talk. After you finish here,
there are several things that you can do. First, you can go through the
Floating Island Gummi route to gain access to Port Royal. You can also
make your way through the Splash Island Gummi route to gain access to
Atlantica. You could even go back to the 100 Acre Wood with the Torn
Pages you recently found. Finally, you can stop at the Olympus Coliseum
to enter the Pain and Panic Cup. For the walkthrough, Port Royal is the
next section. If you would like information on the 100 Acre Wood and/or
Atlantica, see sections 4.1 and 4.2 respectively. Lastly, if you would
like information on the Pain and Panic Cup, see section 5.1. If you
want to continue, complete the Floating Island Gummi route and land in
Port Royal.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.10 – Port Royal

/---------------------------------------------------------------------\
|Treasures Found: Naval Map          __          Mythril Shard      __|
|                 Ether              __          Isla de Muerta Map __|
|                 Mythril Stone      __          AP Boost           __|
|                 Mythril Gem        __          AP Boost           __|
|                 Ether              __          Mythril Shard      __|
|                 AP Boost           __          Mega-Potion        __|
|                 Mythril Shard      __          Ether              __|
|                 Ether              __          Follow the Wind    __|
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bonuses Acquired: HP +5 (Sora)                  Drive Gauge +1 (Sora)|
|                  Draw (Donald)                 Aerial Finish (Sora) |
|                  HP +5 (Goofy)                 HP +4 (Donald)       |
|                  Item Slot (Sora)              Teamwork (Goofy)     |
|                  HP +4 (Donald)                Auto Limit (Goofy)   |
|                  Second Chance (Goofy)         HP +15 (Jack)        |
|                  HP +10 (Jack)                                      |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Enemies Fought: Undead Pirate                Air Pirate              |
|                Tornado Step                 Hammer Frame            |
|                Shadow                       Barbossa (Boss)         |
|                Soldier                      Illuminator (See 3.10.A)|
|                Cannon Gun                                           |
\---------------------------------------------------------------------/
/---------------------------------------------------------\
|Morlock’s Moogle Shop:         Hammer Staff – 100 Munny  |
|(The Interceptor: Ship’s Hold) Victory Bell – 400 Munny  |
|                               Adamant Shield – 100 Munny|
|                               Chain Gear – 400 Munny    |
|                               Potion – 40 Munny         |
|                               Ether – 120 Munny         |
|                               Tent – 100 Munny          |
\---------------------------------------------------------/

When you land, watch the scene and you’ll be introduced to Port Royal.
Open the chest right by the Save Point for the Naval Map. Find the
chest with an Ether on the right hand side of your mini map. Turn
around to find a chest with a Mythril Stone. Go down the stairs by the
Save Point. Pete will be conversing with Barbossa and his crew.

After you attack the pirates, you’ll realize that you can’t hit them.
When the moonlight shines, you can thrash the pirates. Take note that
they are weak to magic. Follow the pirates and watch a scene. You’re
introduced to Will Turner and Elizabeth Swann. However, you must fight
a group of Shadows. Another wave will come, consisting of Soldiers and
the new Cannon Gun. They shoot cannonballs at Sora, but you can easily
dodge them by watching where the target is on the ground.

Will will congratulate the group and ask them to help save Elizabeth.
Before you go, there’s some treasure to be gathered. Walk north
according to your mini map until you find a pile of junk blocking your
way. Turn right and immediately face to your left. Attack this wall to
destroy it. Go forward and destroy the next wall to find a chest with a
Mythril Gem inside. Turn around and go to your left. Open the chest for
an Ether. Go back to where you smashed the first wall. Smash the wall
in front of you and enter the dark alcove to find a chest with an AP
Boost inside. Finally, turn around and go right. Open the chest for a
Mythril Shard.

Make your way back to the Harbor. Will says that they are too late to
reach Elizabeth. Jack Sparrow will introduce himself. Talk to Will when
you’re ready to leave. A scene will play with Barbossa and Elizabeth.
You’ll board the Interceptor. You can go down to the Ship’s Hold to
find a Save Point and a Moogle Shop with new weapons for Donald and
Goofy. When you’re done, go back up to the main part of the Interceptor
and talk to Jack and choose to go to the Black Pearl.

On the way there, some Heartless and Undead Pirates will ambush you. A
new Heartless will be added to the mix: the Air Pirate. These are
pretty simple to beat, so just fight off everything and continue. Jack
will talk about his compass and everyone will arrive Isla de Muerta.
Sora, Donald, and Goofy decide to go after Jack and Will. A quick scene
will play and you will be back in control next to a Save Point. Use it
and continue forward to the Isla de Muerta: Cave Mouth.

There are two chests straight ahead. One as an Ether and the other a
Mythril Shard. Head to the next area to find Will and Elizabeth. You do
not have to defeat all the Undead Pirates. Simply survive for one
minute. To fight them, lead them over to an area of moonlight and let
loose. Also, make good use of the Reaction Commands such as Backshuffle
and Return Fire. Sora, Donald, and Goofy will return to the ship and a
scene will play showing what happened. You will receive the Isla de
Muerta Map.

Once back on the Interceptor, set sail for Port Royal. After a scene,
pirates will ambush the ship. In this fight, Undead Pirates will attack
you. If one attacks you and you lose the medallion, you will have a
minute to go after it and defeat it. The Undead Pirate with the bubble
over its head is the one who stole the medallion. You can use the
cannons on board, but they don’t do much. If you see a blue circle on
the ground below Sora, jump out of it quickly to avoid the incoming
cannon fire. After the fight, Sora gets +5 HP, Donald gets the Draw
ability, and Goofy gets +5 HP.

Pirates surround the group and a scene plays. A conversation follows
and the group escapes. Save your game at the Save Point behind you and
go upstairs. In this next battle, get rid of the burning barrels before
they explode. Ignore the Heartless and go after the three directly in
front of you. Press Triangle to launch them off the ship. Heartless
will try to blow up barrels, but you should just concentrate on getting
them all off the ship. When all five are gone, Sora gains an Item Slot,
Donald gets +4 HP, Goofy gets the Second Chance ability, and Jack gets
+10 HP.

Elizabeth will stay with the ship and Sora, Donald, Goofy, and Jack
will be back on Isla de Muerta. Walk forward to the Cave Mouth.
Continue to the next area. When you walk forward, the boxes will
explode and you have to fight an Undead Pirate. Afterwards, open the
chest for an AP Boost. Break the final stack of boxes before the
entrance to the next area to find another AP Boost. Go on to the next
area. There are three chests in this area. They contain a Mythril
Shard, a Mega-Potion, and an Ether. That’s all the treasures for now,
so go forward to the last area.

Sora, Donald, Goofy, and Jack will run in on the scene and interrupt
the ceremony. You will have to fight Barbossa in a boss battle.

/---------------------------------------------------------------------\
|BOSS – BARBOSSA (3.10.A)                                    (HP: 612)|
|                                                                     |
|When the battle begins, search the walls for the yellow eyes of the  |
|Illuminator. Take it out quickly and find Barbossa. Use Valor to     |
|cause more damage or Wisdom to attack from a distance. Your choice.  |
|Barbossa usually attacks with his sword, but he will shoot his gun a |
|bit and throw some bombs your way. When his HP gets low, Barbossa    |
|will get stronger, however, you can use some Reaction Commands to    |
|cause some damage. There is one available if you stand next to Jack  |
|and another one if Barbossa quickly swings his sword around. If the  |
|Illuminator comes back before you can finish off Barbossa, destroy it|
|again and defeat Barbossa. If Jack dies, you will have to start the  |
|battle over again, so be careful! Be sure to use your Reaction       |
|Commands! For winning, Sora gets a Drive Gauge power up and the      |
|Aerial Finish ability, Donald gets +4 HP, Goofy gets the Teamwork and|
|Auto Limit abilities, and Jack gets +15 HP.                          |
\---------------------------------------------------------------------/

A scene follows the battle. The next set of gates is opened and Sora
receives the Follow the Wind Keyblade. You will be taken to the World
Map. Clear the Ancient Highway Gummi route to gain access to Agrabah.
Land there now.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.11 – Agrabah

/---------------------------------------------------------------------\
|Treasures Found: Agrabah Map         __        Mythril Stone       __|
|                 Hi-Potion           __        Skill Ring          __|
|                 Mythril Shard       __        Drive Recovery      __|
|                 Drive Recovery      __        Mythril Shard       __|
|                 Mythril Shard       __        Hi-Potion           __|
|                 Mythril Stone       __        Mythril Shard       __|
|                 AP Boost            __        Mythril Stone       __|
|                 Mega-Ether          __        AP Boost            __|
|                 Hi-Potion           __        Cave of Wonders Map __|
|                 Hi-Potion           __        AP Boost            __|
|                 AP Boost            __        Serenity Shard      __|
|                 Mythril Shard       __        Lamp Charm          __|
|                 Mythril Gem         __                              |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bonuses Acquired: HP +5 (Sora)                   Auto Healing (Goofy)|
|                  Donald Blizzard (Donald)       HP +15 (Aladdin)    |
|                  HP +5 (Goofy)                  Explosion (Sora)    |
|                  HP +15 (Aladdin)               HP +4 (Donald)      |
|                  HP +5 (Sora)                   Armor Slot (Goofy)  |
|                  HP +4 (Donald)                 HP +15 (Aladdin)    |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Enemies Fought: Luna Bandit                             Fortuneteller|
|                Shadow                                  Fiery Globe  |
|                Silver Rock                             Icy Cube     |
|                Soldier                                 Volcanic Lord|
|                Fat Bandit                              Blizzard Lord|
\---------------------------------------------------------------------/
/--------------------------------------------------\
|Mojito’s Moogle Shop: Divine Bandanna – 200 Munny |
|(The Peddler’s Shop)  Fira Bangle – 300 Munny     |
|                      Blizzara Armlet – 300 Munny |
|                      Thundara Trinket – 300 Munny|
|                      Aegis Chain – 500 Munny     |
|                      Potion – 40 Munny           |
|                      Ether – 120 Munny           |
|                      Tent – 100 Munny            |
\--------------------------------------------------/

Iago will come and beg for your forgiveness. Then, the welcoming party
arrives. These new Heartless are the Luna Bandits. Dodge their swords
and just unleash a horde of attacks on them. There are also some
Shadows mixed in the bunch, but they shouldn’t be hard for you. Keep up
your fighting until Iago comes back and his clumsiness will save you.
You will receive the Agrabah Map.

There is a Save Point and a Moogle Shop inside the Peddler’s Shop. Use
them if you want. Leave the shop and enter Agrabah. Let’s get some
treasure:

-Go up the steps by Donald and Goofy to find a chest with a Hi-Potion.

-Turn the camera to find a chest with a Mythril Shard.

-Find the side of this roof with a little wooden ramp leading to the
next roof. There is a chest with a Drive Recovery up ahead.

-Turn to your left and jump onto the raised roof up here. Walk forward
for a chest with a Mythril Shard inside.

-Turn around and find the chest in the corner on the same rooftop.
There is a Mythril Stone inside.

-Go back where you found the chest with the second Mythril Shard. To
your left is a lowered area with a chest containing an AP Boost.

-Jump back out of the little area. Go forward and fall down to the
ground. Up ahead is a brick wall with a chest on top of it. It contains
a Mega-Ether.

That’s all the treasures in this particular area, so look at your mini
map to find the northern exit. Take it to reach the palace and the
group will find Jasmine. Iago will jump out and Jasmine will leave.
Next, Abu and Aladdin are seen running from the peddler. Iago
recognizes the lamp and the group decides to go back and talk to the
peddler. If you can’t remember where the shop is, start from the Palace
entrance. Head all the way south and then walk along the wall until you
reach the doorway with a curtain covering it. On your way, you will
surely run into some Heartless. The Silver Rock is added to the growing
variety of Heartless. These ones can disappear and explode when they
reappear. If they disappear, use the Shift Shot Reaction Command to
attack them and avoid the explosion.

When you get to the shop, the peddler tells you he wants treasure fit
for a sultan. Use any exits that are on the southeastern side of your
mini map (besides the one going to the peddler’s shop) to reach the
Bazaar. Jump down into the main area and walk all over to fight the
Heartless. This also destroys the carts, making treasures easier to
find. Note that the Fat Bandit is back from the first game. Dodge their
fire breath and fireballs. You can hit the fireballs to deflect them.
These enemies are like the Large Bodies. You can only attack from
behind, but you can use the Full Swing Reaction Command at the end of a
combo.

After you’ve cleared out the Heartless in the Bazaar, you can easily
find four chests on the ground. The treasures are two Hi-Potions, an AP
Boost, and a Mythril Shard. There is one more treasure in the Bazaar.
Go up the stairs and make a U-turn. Turn left to find a chest with a
Mythril Gem inside. Go back down to the lower area and go through the
large wooden doors.

In the next area (the Palace Walls), there are two chests. The small
one on the platform by the Save Point has a Mythril Stone while the
larger one contains a Skill Ring. Go to the next area, labeled with
???. Pete will be shown entering the Cave of Wonders right before the
group arrives. Fight any Heartless that get in your way and open the
two chests on either side of the entrance to the cave. One has a Drive
Recovery and the other a Mythril Shard. Enter the cave.

Walk down the red path and you will meet yet another new Heartless. The
Fortuneteller flies around and enjoys shooting you from afar. However,
they aren’t that difficult to defeat. If you walk forward a bit more,
you will meet the Fiery Globe Heartless. These are very small and
easily defeated, along with the Icy Cube Heartless. There are four
chests in this room, all up on platforms. They contain a Hi-Potion, a
Mythril Shard, a Mythril Stone, and an AP Boost. Walk to the end of
this area and enter the next room.

In this next room, examine the floating jewel. Here, you have to use
Reaction Commands to guide Abu to the other side of the room. Tell him
to go, and use the Reaction Command to have him jump over the waves
sent at you. Keep moving to dodge anything else that might cause
damage. Use the Reaction Command near the statue to end the challenge.
For completing this challenge, Sora gets +5 HP, Donald gets the Donald
Blizzard ability, Goofy gets +5 HP, and Aladdin gets +15 HP. A short
scene will play and the next area is now open. As an added bonus, a
Save Point is accessible behind you. Use it, and go on ahead.

Press Triangle to Translate the sign. Activate it to start another
challenge. In this, you have to fight all the Heartless to continue.
You have two minutes to make your way to the bottom level. The hardest
enemies here are the Fat Bandits. Remember to attack them from behind!
Other enemies include the Icy Cubes, Fiery Globes, and Fortunetellers.
Each platform is harder than the last and each drop is longer than the
last. This just means that you will have to be quick when fighting the
Heartless. A short scene plays, which shows some stairs appearing.

Up at the top of the stairs are two chests. The big one has the Cave of
Wonders Map and the small one has an AP Boost. Also, there is a glowing
warp that will take you back to the top and a Save Point. Use it, and
read the sign to open the door to the next room. Go inside and the
group will meet up with Pete. Next, you will have to fight a total of
fifty Heartless before continuing. The first forty-seven are easy are
just Silver Rocks, Fiery Globes, and Icy Cubes. However, the last three
enemies are all Fat Bandits. Limits and the Wisdom Form work wonders
here, so don’t hesitate to use them (Heh. I couldn’t use Wisdom because
I just HAD to use Valor with all the little pipsqueak Heartless first.
Oh well.). For winning this fight, Sora gets +5 HP, Donald gets +4 HP,
Goofy gets the Auto Healing ability, and Aladdin gets +15 HP.

A scene plays and the group is automatically taken back to Agrabah. Run
little peddler, run! Umm... right. Anyways, before you go after Pete
and the peddler, go all the way back to the Treasure Room of the Cave
of Wonders (where you fought the fifty Heartless). You can skip the
challenge by using the glowing warp on the ground in The Cave of
Wonders: Chasm of Challenges. Enter the Treasure Room and search the
walls on the left and right to find an AP Boost and a Serenity Shard.
That’s all the treasures in Agrabah for now, so leave the Treasure Room
and use the Save Point to go back to the Gummi Ship. Land in Agrabah
again, but choose to land in The Peddler’s Shop.

If you want, you can buy the Fira Bangle and/or the Blizzara Armlet for
the upcoming battle with the Volcanic Lord and Blizzard Lord. Even
though an Aegis Chain is more munny, it will provide more protection,
so if you have the munny, I strongly suggest buying this. Personally, I
was able to buy three Aegis Chains with the munny I had earned fighting
the Heartless. Buy any other items you might want, such as Potions and
Ethers. When you are finished, head to the Palace.

A scene will play where everyone fights for the lamp. Genie randomly
comes by and Pete will summon two Heartless you have to fight as your
next bosses.

/---------------------------------------------------------------------\
|BOSS – VOLCANIC LORD AND BLIZZARD LORD (3.11.A)        (HP: 351 each)|
|                                                                     |
|First, let’s take out the Volcanic Lord. If it starts bouncing       |
|around, look for the Reaction Command Firagun. Use it to smack him   |
|into the Blizzard Lord. Also, watch out for when the Blizzard Lord   |
|goes low and breathes ice at you. Use the Blizzagun Reaction Command |
|to send it flying into the Volcanic Lord. To make sure these attacks |
|work, be sure to press Triangle once, and then again when prompted.  |
|                                                                     |
|Now you know the Reaction Commands, fight the Volcanic Lord. He will |
|send a bunch of fireballs your way. Run around to avoid them. Some   |
|time, he will disappear and send Fiery Globes out. Defeat these and  |
|go after him again when he reappears. At some point, he will fly up  |
|too high for you to reach. This is your time to go after the Blizzard|
|Lord. It has similar attacks to the Volcanic Lord, only it will not  |
|bounce. Instead, as stated above, it breathes ice at you. Fight it   |
|until it breaks into Icy Cubes, or just use the Blizzagun command    |
|right before it blows the ice out. If you defeat one, go after the   |
|other. Use the Reaction Command for the one left, even if it will not|
|harm the already defeated Heartless. Luckily, even though these      |
|Heartless look it, they are vulnerable in their fronts, unlike the   |
|Fat Bandits and Large Bodies. For winning the boss battle, Sora gets |
|the Explosion ability (VERY helpful!), Donald gets +4 HP, Goofy gets |
|an Armor Slot, and Aladdin gets +15 HP.                              |
\---------------------------------------------------------------------/

Pete leaves Agrabah and then Jafar’s lamp is sealed away. A jewel is
used as the key to unlock another gate. You will receive the Lamp
Charm, which is used to summon Genie. Note that with this new summon
spell, you can continue leveling up your summons. Once the group is
back on the Gummi Ship, Twilight Town reappears. As much as you may
want to, I strongly advise you not to go there quite yet. The battle
level is 28, so unless you’ve leveled up more than usual, the enemies
here will be harder than those of Agrabah. This guide will walk you
through Halloween Town next. Complete the Broken Highway Gummi route
and land in Halloween Town.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.12 – Halloween Town

/---------------------------------------------------------------------\
|Treasures Found: Hi-Potion          __          Mythril Gem        __|
|                 Mythril Shard      __          Mythril Stone      __|
|                 Halloween Town Map __          Hi-Potion          __|
|                 Mega-Potion        __          Ether              __|
|                 Mythril Stone      __          AP Boost           __|
|                 Hi-Potion          __          Christmas Town Map __|
|                 Mythril Stone      __          Magnet Element     __|
|                 AP Boost           __                               |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bonuses Acquired: HP +5 (Sora)                      Item Slot (Sora) |
|                  Hyper Healing (Donald)            HP +4 (Donald)   |
|                  HP +5 (Goofy)                     Once More (Goofy)|
|                  HP +15 (Jack)                     HP +15 (Jack)    |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Enemies Fought: Wight Knight                            Toy Soldier  |
|                Shadow                                  Prison Keeper|
|                Soldier                                 Emerald Blues|
|                Driller Mole                            Oogie Boogie |
\---------------------------------------------------------------------/
/-------------------------------------------------\
|Gumo’s Moogle Shop: Ability Ring – 80 Munny      |
|(Yuletide Hill)     Engineer’s Ring – 160 Munny  |
|                    Technician’s Ring – 240 Munny|
|                    Aquamarine Ring – 480 Munny  |
|                    Platinum Ring – 480 Munny    |
|                    Potion – 40 Munny            |
|                    Ether – 120 Munny            |
|                    Tent – 100 Munny             |
\-------------------------------------------------/

Enjoy the opening scene. Before you go, there are two chests in this
area. One is in the area with the large tombstones. It has a Hi-Potion.
Walk a bit farther away from the entrance to town and find the path
leading to a gate. Go to the gate and open the chest by it for a
Mythril Shard. Walk into town and take in the new look of Halloween
Town. The scene continues to the laboratory. Jack joins your party.
There is a Save Point in the lab and a large chest with the Halloween
Town Map inside. Go outside to the Halloween Town Square.

The Heartless battle here consists of Wight Knights, Shadows, and
Soldiers. The Wight Knights like to attack a lot and they have a longer
range than usual. Watch out for the other traps that are around the
town square. Fight until all the enemies are gone and read the
conversation that follows the battle. Lock, Shock, and Barrel will meet
with Maleficent. When back in control, open the chest by the guillotine
for a Mega-Potion. From the stairs leading to the laboratory, search
the left side of town to find a chest with a Mythril Stone inside. It’s
by the gates that open automatically. If you’re too close when they do
open, you’ll be hit. Go out to the Graveyard.

Out here, you will meet another new Heartless. The Driller Mole tends
to bury itself in the ground and pop out to cause damage. If you see
smoke around you, keep moving and jumping until the Driller Mole jumps
up. Look at your mini map and walk to the southern exit. Walk forward
and turn right when you reach Donald. There’s a chest here with a Hi-
Potion. There is a chest on the right hand side of the forest (Sora’s
point of view after you turn around after opening the first chest
here). It has a Mythril Stone inside. On the opposite side of the
forest is a chest next to a tree. Open it for an AP Boost. Run to the
door with a Christmas tree on it. Press Triangle and watch the scene.

Use the Save Point and shop and synthesis at the Moogle Shop. When you
are finished, go to the next screen to find some more Heartless. A new
enemy is added to the bunch. The Toy Soldier jumps around a lot. It
also can attack with knives or will shoot you from a distance. Avoid
these attacks and go in to attack. The carousel in the middle of town
can be used to damage the Heartless nearby. Use this to your advantage.
After the fight, watch another scene.

Before you rush inside to see Santa, there is some treasure to be
collected. Go to the entrance of the town and open the chest on top of
a roof for a Mythril Gem. Jump on the bunch of roofs on the right side
of the town. At the end of them is a chest with a Hi-Potion inside.
Open the chest next to Santa Claus’s workshop for a Mythril Stone. Go
to the other side of town and open the chest next to the large, green
wooden gates with candy canes on them. This chest has an Ether inside.
Now, enter Santa’s place.

A rather funny scene will play. Use the Save Point and then open the
two chests. The smaller one has an AP Boost inside and the big one has
the Christmas Town Map. That’s all the treasures for Halloween Town.
Follow Santa into the next room. Back outside, follow the footprints to
Yuletide Hill and go to the Hinterlands. Continue on to the Graveyard.
There is a scene. Before you go to the area where Lock, Shock, and
Barrel are, equip some aerial abilities for the next boss fight. If you
have it, also equip the High Jump ability, earned after leveling up
Valor form to level three. Finish following the footprints and watch
the next scene.

/---------------------------------------------------------------------\
|BOSS – PRISON KEEPER (3.12.A)                              (HP: 1140)|
|                                                                     |
|See why your aerial abilities will come in handy? Jump to the Prison |
|Keeper’s side to avoid his attacks and let loose with a barrage of   |
|your own attacks. If you go to attack the Prison Keeper and he’s     |
|invincible, be ready to press Triangle for the Inside Combo Reaction |
|Command. This will momentarily stun him, allowing you to go in and   |
|attack some more. However, if he is up in the air and he is          |
|invincible, you will not be able to use this Reaction Command.       |
|The Prison Keeper will eat one of the children. After attacking it a |
|bit, it will spit the child back out. If it eats Lock, be careful of |
|the fireballs it shoots. It will even devour all three of the kids.  |
|Dodge the fireballs and move in close to attack. Just keep attacking |
|until all of its HP is gone. For winning, Sora gets +5 HP, Donald    |
|gets the Hyper Healing ability, Goofy gets +5 HP, and Jack gets +15  |
|HP.                                                                  |
\---------------------------------------------------------------------/

Lock, Shock, and Barrel leave. Sally will tell you that Santa Claus has
been kidnapped! Go back to Christmas Town. On your way, you’ll run into
another new Heartless, called the Emerald Blues. These Heartless move
like the Silver Rocks, but they do not teleport. If you get their HP
low enough, it could start a tornado, so watch out for that. When you
enter the tree, there is a scene with Oogie Boogie, Maleficent, and
Santa Claus.

Go down to Candy Cane Lane and fight your way to Santa’s House. Save
your game and proceed into the Toy Factory. Oogie will meet you and you
will have to fight him in another boss battle.

/---------------------------------------------------------------------\
|BOSS – OOGIE BOOGIE (3.12.B)                                (HP: 371)|
|                                                                     |
|This boss can’t be taken down just by attacking. You have to use the |
|Fore! Reaction Command to break the glass Oogie Boogie is standing   |
|on. Watch out for the fist that comes down to attack and the bombs   |
|that Oogie throws down at you. When Oogie becomes invincible, don’t  |
|bother attacking him. Once he gets off the conveyer belt, get ready  |
|to continually jump until the belt slows down again. If you want, you|
|can jump into the squares up ahead, as long as the one in front of   |
|Sora is blue. Whichever other one is blue is the square you will pop |
|out of. I suggest just staying wherever Oogie is at. The bags with   |
|pictures of what looks like Jack Skellington’s head contain          |
|Heartless. Fight them off and continue sending presents at Oogie.    |
|Sooner or later, Oogie will send bolts of electricity at you. They’re|
|rather easy to dodge, but just be aware of them. Keep breaking the   |
|glass and launching your attacks at the bag of bugs until his HP is  |
|diminished. For winning, Sora gets an Item Slot, Donald gets +4 HP,  |
|Goofy gets the Once More ability, and Jack gets +15 HP. Good job!    |
\---------------------------------------------------------------------/

Oogie will lose all of his bugs... again. Sora Jack’s Santa suit to
unlock another gate. Sora gets the Magnet Element and everyone boards
the Gummi Ship. If you want to check out the new episode in Atlantica,
see section 4.2 for details. If not, continue with this guide to the
Pride Lands. Clear the Sunlight Storm Gummi route and land in them now.
Of course, you could always go back to Twilight Town, but I suggest
finishing up this world first.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.13 – The Pride Lands

/---------------------------------------------------------------------\
|Treasures Found: Savannah Map        __        Mythril Gem         __|
|                 Ether               __        Tent                __|
|                 Mythril Stone       __        Mythril Shard       __|
|                 Hi-Potion           __        Hi-Potion           __|
|                 Mythril Stone       __        Mythril Stone       __|
|                 Mythril Shard       __        Hi-Potion           __|
|                 AP Boost            __        Serenity Stone      __|
|                 Ether               __        Mythril Stone       __|
|                 Pride Rock Map      __        Oasis Map           __|
|                 Mega-Ether          __        Torn Pages          __|
|                 Mythril Stone       __        AP Boost            __|
|                 Hi-Potion           __        Circle of Life      __|
|                 Mythril Stone       __        Fire Element (Fira) __|
|                 AP Boost            __                              |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bonuses Acquired: HP +5 (Sora)                    Fire Boost (Donald)|
|                  HP +4 (Donald)                  HP +5 (Goofy)      |
|                  Lucky Lucky (Goofy)             HP +30 (Simba)     |
|                  MP +10 (Sora)                                      |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Enemies Fought: Living Bone                             Shaman       |
|                Aerial Knocker                          Banzai (Boss)|
|                Shadow                                  Shenzi (Boss)|
|                Soldier                                 Ed (Boss)    |
|                Silver Rock                             Scar (Boss)  |
\---------------------------------------------------------------------/
/-----------------------------------------------\
|Kumop’s Moogle Shop: Hammer Staff – 100 Munny  |
|(Oasis)              Lord’s Broom – 600 Munny  |
|                     Adamant Shield – 100 Munny|
|                     Dreamcloud – 600 Munny    |
|                     Potion – 40 Munny         |
|                     Ether – 120 Munny         |
|                     Tent – 100 Munny          |
\-----------------------------------------------/

Watch the scene and I really hope you notice that Sora, Donald, and
Goofy have been changed into animals native to the Savannah Desert. Of
course, you can’t use the same abilities as before, so you’ll have to
adjust whenever you have a battle. Save your game at the Save Point
nearby. On the right side of this area, there are two chests. This is
the new look for the chests in this world. Open them both up for the
Savannah Map and an Ether. Turn around and open the chest on the other
side of the room for a Mythril Stone. Leave this place.

Sora, Donald, and Goofy will have to save Nala from the Heartless. This
is a great opportunity for you to test out Sora’s new abilities. These
new Heartless, called the Living Bones, move around quickly and like to
swing themselves around a lot. Watch carefully for the Rodeo Reaction
Command. After Sora is on top of one, watch out again for the Grand
Cross Reaction Command. This combo causes damage to the Living Bone and
enemies around it. Sora will offer his help to take down Scar and Nala
will happily accept.

Before we go to Pride Rock, let’s get the treasure around here. From
where you start, walk forward to find a small chest with a Hi-Potion.
If you turn your camera, you can see that there are three different
paths you can take. Take the one in the middle to find a chest with a
Mythril Stone. Go to the left of the chest and fall down to the ground
to find another one. Open it for a Mythril Shard. Walk forward under
all the bones (?) sticking out of the rock walls. There is a chest
ahead with an AP Boost inside. Turn around and go back to the chest
where you just found the Mythril Shard. Turn the camera if you have to,
but you should be able to see another chest not too far from where
you’re at. Go to it and open it for another Ether. Walk into the next
area, right by the chest.

There are no treasures in this next area, so look at your mini map and
head towards the lone entrance on the upper part of the map. Enter the
next area. A scene will play. Rafiki will inspect the group. Even
though Nala tells you to go, there’s work to be done. From your
starting point, turn around to find a big chest by two lionesses. Open
it for the Pride Rock Map. Go to the right of the chest and then up the
ramp to find a chest tucked away in a corner. Open it for a Mega-Ether.
Continue up the ramp and go to the right to find a chest hidden under
the large rock. It contains a Mythril Stone.

Try to go back to the Savannah. The hyenas will stop you. Nala will
stop Scar and lead you to safety. Take the exit on the bottom right of
your mini map and watch the scene. Sora will learn the Dash ability. To
use it, move while holding down the Square button. Since I didn’t tell
you about the new Aerial Knockers, I will now. They punch you with
their big red... boxing gloves? Right, anyways, they are pretty easy to
beat, and you can use the Reaction Command Rapid Blow when it is
available.

Before you continue, let’s grab the treasures in this area as well. Run
forward to find a chest with a Hi-Potion. Run to the right of the rock
to find another chest with a Mythril Stone inside. Turn around and run
between the larger rock and the smaller one. Go to the right of the
rock ahead and find the chest with an AP Boost inside. Turn the camera
again until you find a chest. Go to it to find a Mythril Gem inside.
Towards the end of this area is a chest. It’s to the left of the
entrance to the next area. Open it for a Tent. Now go ahead through the
entrance to watch a scene.

Follow the path along to the next area, opening any chests you find
along the way. The treasures are a Mythril Shard, a Hi-Potion, and a
Mythril Stone. Enter the next area.

You will find yourself in the Jungle. Walk forward and open the chest
with a Hi-Potion. Go up the incline on the right and turn the camera to
find a chest with a Serenity Stone inside. Walk forward and to your
right is a chest with a Mythril Stone inside. Turn left and run up the
ramp to the next area.

Simba is surrounded by Heartless! A simple roar sends them all away.
Before you follow Simba, turn around and open the big chest for the
Oasis Map. In front of the Save Point is another big chest with the
next set of Torn Pages. Turn the camera to the left to spot a chest by
the waterfall. Open it for an AP Boost. That’s all the treasures for
the Pride Lands! Save, shop, and synthesize. Donald and Goofy have new
weapons for sale, so you can buy them if you would like to. When you
are finished, head back into the Jungle.

There is a happy little reunion. Head over to Simba and press Triangle
for another scene. Sora will receive the Circle of Life Keyblade. Simba
joins the party and now our objective is to go back to Pride Rock. On
your way back, you will run into a new Heartless. The Shaman is
resistant to magic and usually attacks from a distance. If you’re
fighting it and a flame begins to chase you, use the Reaction Command
when it is available. When you reach the Savannah, Simba shows that his
mind is made up. After some events unfold, you have to follow Timon and
Pumbaa into the cave right in front of you. Boss battle time!

/---------------------------------------------------------------------\
|BOSS – BANZAI, SHENZI, AND ED (3.13.A)                 (HP: 305 each)|
|                                                                     |
|The damage bar works the same way as the fight back in the Olympus   |
|Coliseum where you had to protect Meg. If it fills up too far, game  |
|over. Basically, all you have to do here is Lock On to whichever     |
|hyena is closest and keep attacking it. If it gets too far away,     |
|focus on another hyena that’s close by. Press Triangle when the Call |
|Over Reaction Command pops up to save Timon and Pumbaa from damage.  |
|This also causes the hyenas to run into each other. For beating all  |
|three, Sora gets +5 HP, Donald gets +4 HP, and Goofy gets the Lucky  |
|Lucky ability.                                                       |
\---------------------------------------------------------------------/

If you want to save, go back out to Pride Rock and search the wall by
the entrance of the Savannah to find the Stone Hollow. There is a Save
Point inside here. Head back out to The King’s Den. Find the exit to
the next area and watch the scene. You’ll have to fight Scar in the
next boss battle. Simba will rejoin your party, and the fight begins.

/---------------------------------------------------------------------\
|BOSS – SCAR (3.13.B)                                        (HP: 915)|
|                                                                     |
|Scar moves around quickly and his attacks have a wide range. Keep    |
|dodging until you feel it is safe enough to go in and unleash a combo|
|of attacks. To dodge his fast and powerful attacks, use the Dash     |
|ability to move out of the way quickly. Simba’s Limit Attack will be |
|very useful for taking out a lot of Scar’s HP at one time. If Scar   |
|glows, be ready to use Dash to avoid his fast movement. If he hits   |
|you, be prepared to take some damage and heal if necessary. If there |
|is fire around Scar, he will bounce around leaving fiery spots in his|
|behind him. Watch out for him, again, by using the Dash ability. If  |
|Scar has two little bubbles floating around him, he will shock you   |
|with bolts of electricity if you get too close to him. If he rolls   |
|into you, be ready to use the Counter Reaction Command to fight him  |
|off. If he is far away and he only has a little tiny bit of HP left, |
|shoot him from afar with Blizzard or Thunder. For winning this tough |
|battle, Sora will get +10 MP, Donald will get the Fire Boost ability,|
|Goofy will get +5 HP, and Simba will get +30 HP.                     |
\---------------------------------------------------------------------/

Watch the ending scene and Sora uses Mufasa to open the next gate. Sora
gets the Fire Element, upgrading his fire spell to Fira. If you want to
use the Torn Pages to go to the 100 Acre Wood, see section 4.1 for
details. If you want to go to the Olympus Coliseum to fight in the
Cerberus Cup, see section 5.2. If you’ve completed these or just don’t
want to do them now, continue following the guide to Twilight Town.
Land there now.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.14 – Twilight Town

/---------------------------------------------------------------------\
|Treasures Found: Seifer’s Trophy __                Oathkeeper      __|
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bonuses Acquired:                     None                           |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Enemies Fought: Dusk                                        Berserker|
\---------------------------------------------------------------------/

When you arrive, Vivi will give you a rather interesting greeting.
Listen to him and make your way to the Sandlot. A scene will play
showing the current situation. Next, you will have to fight a group of
Dusks, followed by a new enemy. The Berserkers use large weapons to
inflict a lot of damage. If the weapon starts moving but you can’t see
the Berserker, get away from it as it will start attacking you and you
can’t attack it. If you see the weapon stationary, run to it and grab
it with Triangle. Approach an enemy and press Triangle when the option
is available to perform the Eclipse Reaction Command. Keep pressing it
and finish up with Triangle to launch the Magna Storm.

Saix will come and talk to you about the Organization and hearts.
Seifer will give you Seifer’s Trophy and leave. Listen to Pence and
make your way to Station Plaza (where the train station is located).
Hayner and Olette will run up to see you and then tell you their tale.
Sora uses an orb from the trophy to unlock another gate and you will
earn the Oathkeeper Keyblade. Listen to Chip and Dale and land in
Hollow Bastion.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.15 – Hollow Bastion

/---------------------------------------------------------------------\
|Treasures Found: Mythril Gem          __      Mythril Stone        __|
|                 Castle Perimeter Map __      Mythril Crystal      __|
|                 AP Boost             __      AP Boost             __|
|                 Hi-Potion            __      Skill Recipe         __|
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bonuses Acquired:                      None                          |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Enemies Fought: Bookmaster                         Rising Sun        |
|                Soldier                            Surveillance Robot|
|                Armored Knight                     Shadow            |
\---------------------------------------------------------------------/

The shops have been stocked with items that have been in different
stores at different worlds, so buy anything you want to. On your way to
Merlin’s House, Cloud will stop and have a word with you. Afterwards,
continue to Merlin’s House. Along the way, you’ll encounter
Bookmasters. These things cast spells at you and are resistant to
magic.

When you arrive at Merlin’s House, Yuffie and Cid will tell you to find
Leon. Leave the house and go to the Bailey for a scene. Rikku, Yuna,
and Paine from FFX-2 will randomly come by for a strange conversation.
Walk forward and make your way down the stairs. You should meet up with
another new Heartless. The Armored Knights have a Reaction Command
called Rising Sun. Use it to clear out large numbers quickly. Another
new Heartless, the Rising Sun, will also make an appearance. These big
things have a lot of HP. When it drops down, it will use an attack
where you can counterattack with Bump and Meteor Strike when prompted.
Enter the next area.

In here, simply fight off the Heartless and continue to the next part
of Hollow Bastion. Read the conversation. Before you leave, save and
pick up the treasures in this area. There is a red chest perched on a
pipe. Open it for a Mythril Gem. Jump down and go around the large pipe
to find a big chest. Open it for the Castle Perimeter Map. Walk down
the stairs nearby Aerith and follow the path to find a chest with an AP
Boost inside. Walk through the doorway to the next area.

A quick scene shows and you are left in an area with a series of
different paths leading to different treasures. By the time you reach
the first fork, you should encounter a new Heartless. The Surveillance
Robot is pretty easy to beat and the Reaction Commands Snag and Sparkle
Ray are available while fighting them. Use these to damage surrounding
Heartless.

At the first fork, go straight to find a chest with a Hi-Potion inside.
Turn right at the corner and at the next fork, make a left (your left,
not the mini map’s). Follow the path to find a chest with a Mythril
Stone inside. Make another right at the corner and you should come to
another fork. Go straight and follow the path to a Mythril Crystal.
There’s one treasure left. Turn right at the corner and turn left at
the next fork. Continue straight at the following fork and make a left
at the corner. Continue along the path until you reach an AP Boost in a
corner. Finish up this area by following the path until you reach a
large room. Take the bottom exit (according to the mini map and make
your way to the next room.

When you arrive, Tifa (FFVII) comes in, looking for someone. Leon comes
in afterwards. Before you talk to him, open the chest next to him for
the Skill Recipe. That’s all the treasures in this section, so talk to
Leon. Walk down the corridor Leon showed you until your reach Ansem’s
computer. Before anyone can find anything out, Sora, Donald, and Goofy
get zapped into Space Paranoids.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.16 – Space Paranoids

/---------------------------------------------------------------------\
|Treasures Found: Pit Cell Area Map __            Mythril Stone     __|
|                 Mythril Crystal   __            Mega-Potion       __|
|                 Drive Recovery    __            Mythril Gem       __|
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bonuses Acquired:                     None                           |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Enemies Fought:                       None                           |
\---------------------------------------------------------------------/
/-----------------------------------------------------\
|Artemicion’s Moogle Shop: Aegis Chain – 500 Munny    |
|(Pit Cell)                Aquamarine Ring – 480 Munny|
|                          Platinum Ring – 480 Munny  |
|                          Potion – 40 Munny          |
|                          Hi-Potion – 100 Munny      |
|                          Ether – 100 Munny          |
|                          Tent – 100 Munny           |
\-----------------------------------------------------/

Watch the intro scene. Before you escape, you can access the Save Point
and shop at the Moogle Shop here in the Pit Cell. Whenever you’re
ready, attack the glowing door until your Cluster gauge fills up. Use
the Freeze Reaction Command to unlock the door. Watch the next scene
between Sark and the MCP (big, scary face) and Tron will join your
party. Open the two chests up ahead for the Pit Cell Area Map and a
Mythril Crystal. Turn right and ride the platform.

Walk forward and open the chest up ahead for a Drive Recovery. Before
you go through the entrance right next to the chest, go up the stairs
and get the Mythril Stone. Go left up another ramp and get the Mega-
Potion. Go left yet again and open the chest for a Mythril Gem. Drop
down into the area right next to you. Circle around the thing in the
middle and press Triangle to access the computer.

A short scene plays, followed by a short mini-game like event. Keep
your eye on the red box and follow it around as it circles the room.
When it stops, attack it. If you don’t remember which one it is, attack
the other boxes for clusters so you can freeze the boxes. After you’ve
finished, watch the scene.

Make your way back to the Pit Cell. If you can’t remember where it is,
leave the middle room and turn right. Ride the glowing platform back
and you will be there. Follow the corridor and find the yellow
computer. Press Triangle to access it. Choose to go back to the
Research Lab at Hollow Bastion and another scene will show.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.17 – Hollow Bastion (Side-Trip)

/---------------------------------------------------------------------\
|Treasures Found: Master Form   __                    Ukulele Charm __|
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bonuses Acquired:                     None                           |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Enemies Fought:                       None                           |
\---------------------------------------------------------------------/

The scene from Space Paranoids will continue over to your arrival at
Hollow Bastion. Tifa continues to search and she will move a portrait
of Ansem. Press Triangle to examine the wall. King Mickey will show up
and promise to share his information after you return from Space
Paranoids. He will also give you the Master Form. On your way back to
the computer, open the big chest for the Ukulele Charm, which allows
you to summon Stitch. Now, your forms and summons can be leveled up to
Level 5. Anyways, go back to the computer and enter Space Paranoids.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.18 – Space Paranoids (Continued)

/---------------------------------------------------------------------\
|Treasures Found: AP Boost        __                I/O Tower Map   __|
|                 Tent            __                Photon Debugger __|
|                 Gaia Belt       __                                  |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bonuses Acquired: HP +5 (Sora)                Horizontal Slash (Sora)|
|                  Thunder Boost (Donald)      HP +4 (Donald)         |
|                  HP +5 (Goofy)               Jackpot (Goofy)        |
|                  HP +10 (Tron)               HP +15 (Tron)          |
|                  Drive Gauge +1 (Sora)                              |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Enemies Fought: Soldier                        Magnum Loader         |
|                Strafer                        Devastator            |
|                Emerald Blues                  Hostile Program (Boss)|
\---------------------------------------------------------------------/

Upon their arrival, Sora, Donald, and Goofy are transported to the game
grid. You will have to play a mini-game called Light Cycle. Here, there
are two different rounds. In the first one, you have to defeat five
enemies. To do this, use the Square button or the X button. The Square
will break through an enemies guard and the X button is a normal
attack. You can also press the Circle button to guard, but I never
found it to be useful. When you approach a wall, look out for the
little arrows that pop up on the sides of you screen. If it is pointing
to the left, press L1, the right, press R1. If both arrows appear, it’s
your choice.

In the next round, you have to make it to the finish. Just defeat any
enemies that are posing as a threat. To avoid crashing into columns,
watch out of the white light that appears before they themselves
appear. This signals where the columns will be located. Be very careful
here, as you cannot heal. Make it to the end and watch the scene.

Use the platform to leave the Pit Cell and reach the Canyon. Go forward
and up the ramp. Turn left and head up this ramp as well. At the top of
the ramp, make a right and enter the doorway at the end of the red
walls. On your way, you should encounter a new Heartless. The Strafer
is rather easy to beat and it doesn’t have any special techniques to
really watch out for.

Walk forward to the large computer and press Triangle to access it. To
get past the security system on the computer, you must Freeze the
different red cones around the room. Attack the Strafers to obtain
Cluster orbs. Once the gauge is full, go to one that hasn’t been frozen
yet and press Triangle. The Strafers will not stop appearing until you
have finished this challenge, so don’t worry about a limited number of
orbs. You have two minutes to complete this challenge, so just focus on
Freezing the cones and not attacking the Strafers (unless of course you
have to fill the Cluster gauge). For completing this challenge, Sora
and Goofy get +5 HP, Donald gets the Thunder Boost ability, and Tron
gets +10 HP.

After a scene, leave to the Canyon. Go forward until you reach a new
glowing platform. Take it to the I/O Tower: Hallway. Grab the two
chests here for an AP Boost and a Tent. Instead of going through the
red door, go right and towards the entrance to the next area. Here, you
will meet the Devastator. This large thing has lots of HP and
transforms between aerial to ground. It can cause damage while
transforming, so watch out for that. Head to the next area.

Walk forward for a scene. Open the two chests in here for a Gaia Belt
and the I/O Tower Map. Head back outside to start a boss battle.

/---------------------------------------------------------------------\
|BOSS – HOSTILE PROGRAM (3.18.A)                             (HP: 640)|
|                                                                     |
|The Hostile Program will shot little orbs of light at you. Keep      |
|moving to dodge these. Try to follow the Hostile Program so you can  |
|attack it, releasing Cluster orbs. If it jumps to another side, be   |
|ready to dodge it’s many bullets that it will shoot at you. After you|
|have collected enough orbs, press Triangle to freeze your foe. Hurry |
|over to it to attack. After it loses enough HP, this big guy will    |
|begin to shoot lasers at you. Jump over them or just move to dodge   |
|them, all the while making your way towards the boss. It will get    |
|annoying as it will start to move around more when you deplete more  |
|of its HP. When you have a good chance, jump and attack. Finish off  |
|its HP and then jump in for a combo to end the fight. During the     |
|fight, note that you can use Tron’s Limit while the thing is frozen  |
|or while it is not moving much to cause lots of damage and release   |
|many Cluster orbs. For winning this battle, Sora gets a Drive Gauge  |
|power up and the Horizontal Slash ability, Donald gets +4 HP, Goofy  |
|gets the Jackpot ability, and Tron gets +15 HP.                      |
\---------------------------------------------------------------------/

Watch the scene and leave for the Research Lab. Yet another scene will
play and you will receive the Photon Debugger Keyblade. If you want,
you can leave Hollow Bastion before finishing the next section and go
to Atlantica. See section 4.2 for details.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.19 – Hollow Bastion (Again)

/---------------------------------------------------------------------\
|Treasures Found: AP Boost               __ Torn Pages              __|
|                 Moon Recipe            __ Secret Ansem’s Report 1 __|
|                 Cure Element (Cura)    __ Ice Cream               __|
|                 AP Boost               __ Picture                 __|
|                 The Great Maw Map      __ Gull Wing               __|
|                 Elixir                 __                           |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bonuses Acquired: Armor Slot (Sora)                HP +5 (Goofy)     |
|                  Blizzard Element (Blizzara)      Guard Break (Sora)|
|                  (Sora)                                             |
|                 Blizzard Boost (Donald)                             |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Enemies Fought: Dusk                               Bookmaster        |
|                Armored Knight                     Demyx (Boss)      |
|                Dancer                             Shadow            |
|                Crimson Jazz                       Soldier           |
|                Creeper                            Surveillance Robot|
|                Morning Star                                         |
\--------------------------------------------------------------------/

Watch the scene upon your arrival. Stand by the computer and press
Triangle for another scene. King Mickey will explain the whole Ansem
situation. Leave the study and watch the scene. As you can see, it is
basically complete chaos between the Heartless and Nobodies attacking
Hollow Bastion.

A planned battle will take place with Heartless and Nobodies at the
same time. The Dancers like to grab Sora and throw him around a bit,
but other than that, they don’t do much. The Crimson Jazzes like to
leave little bombs behind, so try to defeat them with combos. After the
battle, watch the scene. If you want, save the game at the Save Point
nearby. Make your way to the Restoration Site.

Another scripted battle will take place. This one involves Dancers and
some Creepers. When you make your way to the Bailey, the group will see
a mass mob of Heartless making its way through Hollow Bastion. Watch
the great scene where everyone works together to fight Heartless. When
you gain control, don’t go forward yet. Look up at your mini map and
turn around. Follow the pathway to the bottom exit to the Restoration
Site. Follow the path while looking at your mini map. When you see a
fork, find the little ledge to jump up to the path on the right. There
are two chests back here. One has an AP Boost and the other the Moon
Recipe.

Now that that’s taken care of, make your way back to the Bailey and to
the exit marked with ???. If you’re coming from the Restoration Site,
just walk forward until you reach it. Go through here and Sora, Donald,
and Goofy will find King Mickey. Demyx will meet up with you and the
next boss battle will start.

/---------------------------------------------------------------------\
|BOSS – DEMYX (3.19.A)                                      (HP: 1005)|
|                                                                     |
|I hope you’re ready for a long, frustrating battle! When the fight   |
|starts, you have to defeat 50 water forms in 40 seconds. Donald’s    |
|Limit ability helps out a lot, as does the Wild Dance Reaction       |
|Command. Mashing Triangle and X will clear a lot of forms, so use    |
|the limit and the mashing methods to defeat all the forms. Now, Demyx|
|will fight.                                                          |
|                                                                     |
|Run and attack him and then get away quickly as he will shoot bubbles|
|at you. Keep your distance as he will also jump around and shoot up  |
|water jets. Also, if you get close enough, he will bring down a      |
|shower of bubbles to attack you. Get out of there quickly! After you |
|take down a lot of his HP, he will call more water forms to attack.  |
|In this challenge, you have to defeat 10 forms in 10 seconds. Don’t  |
|use a limit here, use the Triangle-X mashing method mentioned above. |
|If you fail to defeat the 10 forms, then you will have to start the  |
|entire battle over again.                                            |
|                                                                     |
|After this challenge, things become harder. Demyx uses way more      |
|attacks than he did before. Find what you think is your best moment  |
|to strike and let loose with a barrage of attacks. Quickly get out of|
|Demyx’s range and heal if necessary. If he shouts “Ain’t it a blast”,|
|use the Show Stealer Reaction command to avoid damage. After getting |
|his HP down to the last bar, I suggest using Valor Form to pull off a|
|powerful combo to take out the rest of Demyx’s HP. Good luck! For    |
|winning, Sora gains an Armor Slot and the Blizzard Element           |
|(upgrading Blizzard to Blizzara), Donald gets the Blizzard Boost     |
|ability, and Goofy gets +5 HP.                                       |
\---------------------------------------------------------------------/

Watch the next scene. Goofy will leave the party. In the next series of
battles, Sora has to fight alone. However, people from Final Fantasy
games will come to his aid. First is Yuffie (FFVII). She uses her
shuriken to clear out the enemies rather quickly. In the next area,
Leon (FFVIII) will help you with his powerful gunblade. Next in line is
Tifa (FFVII). Even if she doesn’t have a weapon, her fists are powerful
enough. In the final area, Cloud (FFVII) comes to help. Head through
the crack in the wall to finish up the series of battles.

A scene shows and Goofy will come back. Afterwards, Sora receives the
Cure Element, upgrading Cure to Cura. When the menu pops up, remember
to equip all of Goofy’s abilities, armor, accessories, items, and
whatever else again. When you are in control of Sora again, use the
Save Point and open the four chests in this area. You should get an AP
Boost, The Great Maw Map, an Elixir, and the next set of Torn Pages.
That’s all the treasures for now. Go forward to the next area.

Watch the scene. In the next battle, Sora must fight 1000 Heartless by
himself. Sound hard? It’s really not. There are only two types: Armored
Knights and Surveillance Robots. This battle is really so easy, you can
keep using Reaction Commands to defeat all the Heartless, without even
pressing X to attack. Sparkle Ray and Rising Sun decimate a bunch of
Heartless in one go. For winning, Sora gets the Guard Break ability.

After the fight, a rather lengthy scene shows where some events unfold.
You will receive the Secret Ansem’s Report 1, Ice Cream, and a Picture.
Next, you will find yourself back on the Gummi Ship. Before you go
anywhere, stop back at Hollow Bastion and make your way to the Postern.
Across from the Save Point are the Gullwings. Approach Yuna and watch
the scene. Open the chest that appears in front of you to get the Gull
Wing Keyblade. Before you go, you can stop at the 100 Acre Wood to put
in the next Torn Pages. See section 4.1 for more info. Whenever you’re
ready, land in The Land of Dragons.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.20 – The Land of Dragons (Revisited)

/---------------------------------------------------------------------\
|Treasures Found: Ogre Shield     __                Mythril Crystal __|
|                 AP Boost        __                Torn Pages      __|
|                 Palace Map      __                AP Boost        __|
|                 Orichalcum      __                Queen Recipe    __|
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bonuses Acquired: Thunder Element (Thundara)   Tornado Fusion (Goofy)|
|                   (Sora)                                            |
|                  HP +4 (Donald)               HP +25 (Mulan)        |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Enemies Fought: Dusk                              Neoshadow          |
|                Mysterious Enemy (Boss)           Air Pirate         |
|                Rapid Thruster                    Bulky Vendor (Rare)|
|                Nightwalker                       Bolt Tower         |
|                Emerald Blues                     Sniper             |
|                Assault Rider                     Storm Rider (Boss) |
\---------------------------------------------------------------------/

When you arrive, Sora, Donald, and Goofy come across a mysterious man
in Organization XIII clothing. Mulan agrees to help you. Follow the man
up to the Ridge and watch another scene. Follow the man up to the
Summit and a boss battle will start.

/---------------------------------------------------------------------\
|BOSS – MYSTERIOUS ENEMY (3.20.A)                            (HP: 760)|
|                                                                     |
|Recognize that weapon at all? Anyways, the mysterious enemy doesn’t  |
|have a wide variety of attacks. He just simply will lunge forward or |
|shoot some dark energy at you. It really isn’t that hard to beat him.|
|The hardest part is probably keeping up with him. If you want, defeat|
|the Rapid Thrusters if they get too close. They will give you more   |
|experience points than they did when they were first in The Land of  |
|Dragons, so don’t be afraid to just slash away at them. When ready,  |
|just unleash attacks on the hooded figure to end the battle. You     |
|don’t even have to diminish all of his HP! Unfortunately, there is no|
|bonus for this battle.                                               |
\---------------------------------------------------------------------/

Watch the scene following the battle. Make your way to the Mountain
Trail, to the Checkpoint, and then the Imperial Square. On your way,
you should encounter a new Heartless. The Neoshadow is just like a
regular Shadow, only bigger with more HP. Use the Reaction Commands
when they are available to make fighting easier.

When you arrive in the Imperial Square, walk forward and read the
conversation. Before the group can go anywhere, some Bolt Towers and
Assault Riders attack. Clear them out quickly. Climb up the stairs and
head towards the Palace for a scene. Run towards the hooded figure to
meet Xigbar. He will leave and you are left to fight Snipers and Dusks.
The new Snipers will move around and try to shoot you with lasers. When
the Warp Snipe Reaction Command is available, use it to deflect the
laser back at them. After the battle, the group talks.

Before you run outside, take the time to grab the eight chests in this
room. Face the emperor’s chair and turn left. Head down the stairs
straight ahead and grab the Ogre Shield for Goofy. Turn the camera and
open the chest to the left of the stairs you just went down. It
contains an AP Boost. Jump up to the tall platform to your left. Open
the big chest for the Palace Map. Go to your right and open the two
chests behind the wall. One has an Orichalcum and the other a Mythril
Crystal. Walk forward and open the next large chest for the next set of
Torn Pages. Drop down to the ground and open the chest beside the steps
for another AP Boost. Open the chest in front of the door for the Queen
Recipe. That’s all the treasures for The Land of Dragons, so save your
game and head outside to the Palace Gate and watch the scene. The next
boss attacks!

/---------------------------------------------------------------------\
|BOSS – STORM RIDER (3.20.B)                                (HP: 1216)|
|                                                                     |
|You start out on the thing’s back. Run up and attack one of its      |
|horns. Press Triangle when the Hang On Reaction Command pops up. If  |
|you fall, you must make your way back up. If you manage to stay, keep|
|attacking. Eventually, however, the beast will knock you off. Keep   |
|moving to avoid its electricity attacks. When you see a whirlwind,   |
|use it to fly up back onto the beast’s back and attack the horn.     |
|Also, watch out for when the Storm Rider twists in the air and flies |
|back down. It will begin to shoot a bunch of bombs at you, so clear  |
|out of its way. When it flies low to the ground, use the Slide and   |
|Vertigo Toss Reaction Commands to momentarily paralyze the Storm     |
|Rider. Unleash a bunch of attacks before it flies around again. If it|
|flies to the bridge, two electric walls will appear on either side of|
|it. Make sure to run close to the thing’s foot. Keep attacking its   |
|horn, but stay to the side. The Storm Rider will launch a beam of    |
|electricity directly in front of it. Staying to the side will let you|
|avoid it. If it flies in the air and shoots lasers at you, move back |
|and forth to avoid them. Keep flying to its back and attacking its   |
|horns until the Storm Rider is defeated. If you’re having trouble    |
|ending a combo to finish it off, get on it’s back and use Blizzara to|
|finish the battle. For winning, Sora gets the Thunder Element,       |
|upgrading Thunder to Thundara, Donald gets +4 HP, Goofy gets the     |
|Tornado Fusion ability, and Mulan gets +25 HP.                       |
\---------------------------------------------------------------------/

Watch the closing scene and The Land of Dragons is finished. If you
want, stop by the 100 Acre Wood to use the Torn Pages. See section 4.1
for details. Whenever you’re ready, land in Beast’s Castle.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.21 – Beast’s Castle (Revisited)

/---------------------------------------------------------------------\
|Treasures Found: Rumbling Rose          __ Secret Ansem’s Report 4 __|
|                 Castle Walls Map       __                           |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bonuses Acquired: HP +5 (Sora)                         HP +5 (Goofy) |
|                  Reflect Element (Reflera) (Sora)     HP +25 (Beast)|
|                  Auto Healing (Donald)                              |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Enemies Fought: Dusk                              Bulky Vendor (Rare)|
|                Dragoon                           Hammer Frame       |
|                Neoshadow                         Large Body         |
|                Morning Star                      Crimson Jazz       |
|                Gargoyle Knight                   Armored Knight     |
|                Gargoyle Warrior                  Xaldin (Boss)      |
\---------------------------------------------------------------------/

A scene will play when you arrive. Approach the Beast to find out and
watch another scene. Xaldin will crash the party. Defeat the Dusks and
Dragoons. The Dragoons move around a lot. However, you can use the
Learn Reaction Command to attack them. Clear out the Nobodies and watch
and read the conversation. Beast will run out of the room.

Leave the Ballroom and head up to Beast’s Room (West Wing). Watch the
scene when you arrive. Head back to the Beast’s Room and press Triangle
to Persuade the Beast. After another scene, you will receive the
Rumbling Rose Keyblade and the Castle Walls Map.

Make your way back to the Entrance Hall. Watch some events unfold.
Xaldin will send out some Nobodies to attack you. Defeat the Dragoons
and Dusks. When you are ready, go outside to the Courtyard and watch
the scene. Beast will get the doors open and you will be on a bridge.
The next boss battle will take place.

/---------------------------------------------------------------------\
|BOSS – XALDIN (3.21.A)                                     (HP: 1155)|
|                                                                     |
|Lances aplenty here... Anyways, be sure to use the Learn command when|
|possible. Stack up the Jumps in the menu to use them all against     |
|Xaldin. Keep jumping around to avoid his lance attacks. Beast’s Limit|
|Command does a lot of damage, so don’t be afraid to use it. If Xaldin|
|starts to glow, get out of the way! Xaldin will begin riding his     |
|lances and float on a side of the bridge. He will shoot a beam at    |
|you, and it’s very hard to dodge. This battle can get really         |
|annoying, but you have to be patient. Use Cura when needed or use Hi-|
|Potion if you don’t have MP left. An Elixir would work the best in   |
|that situation. If you die, King Mickey will be available in this    |
|fight. Use him to restore Sora’s HP and keep the battle going. For   |
|winning, Sora gets +5 HP and the Reflect Element, upgrading Reflect  |
|to Reflera, the Auto Healing ability for Donald, +5 HP for Goofy, and|
|+25 HP for Beast.                                                    |
\---------------------------------------------------------------------/

After the scene, you will receive the Secret Ansem’s Report 4. With
that, Beast’s Castle is finished! Our next stop is Port Royal.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.22 – Port Royal (Revisited)

/---------------------------------------------------------------------\
|Treasures Found: Feather Charm          __ Ship Graveyard Map      __|
|                 High Drive Recovery    __ Meteor Staff            __|
|                 King Recipe            __ Orichalcum              __|
|                 Mythril Crystal        __ AP Boost                __|
|                 Cursed Medallion       __ Secret Ansem’s Report 6 __|
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bonuses Acquired: Summon Boost (Sora)        Magnet Element (Magnera)|
|                                              (Sora)                 |
|                  HP +4 (Donald)             Flare Force (Donald)    |
|                  Draw (Goofy)               HP +5 (Goofy)           |
|                  HP +10 (Jack)              HP +15 (Jack)           |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Enemies Fought: Undead Pirate                          Gambler       |
|                Lance Soldier                          Rapid Thruster|
|                Grim Reaper (Boss)                     Rabid Dog     |
\---------------------------------------------------------------------/

When you arrive, make your way down to the Harbor to see Jack needs
some help. Fight off the Undead Pirates to start a conversation.
Whenever you’re ready, board the Black Pearl. Talk to Jack and choose
to go to Isla de Muerta. After an ambush, watch the scene.

Go up to the dock of the Black Pearl and watch the scene. The Grim
Reaper will attack. He has only one main attack. He will spin around,
creating a whirlwind and then teleport to another part of the boat.
Keep fighting until it falls. For winning this battle, Sora gets the
Summon Boost ability, Donald gets +4 HP, Goofy gets the Draw ability,
and Jack gets +10 HP.

After you beat the Grim Reaper, a scene plays. Open the chest near the
Save Point for the Feather Charm, which allows you to summon Peter Pan.
Leave for the next area. Walk along the path and open the chest ahead
for a High Drive Recovery. Keep walking to find a chest with the King
Recipe and another with a Mythril Crystal. Head to the next area.

Yet another scene shows. Easily defeat the Gambler by means of normal
attacking or the gambling method. After defeating it, you will receive
a Cursed Medallion and the Ship Graveyard Map. The six characters have
a conversation. Talk to Jack and choose to go the Ship Graveyard.
Defeat the Gambler here in 30 seconds to receive another medallion. Go
back up to the entrance of this area. If you walk forward, you should
find a chest with the Meteor Staff in it. If you head down the path,
there is another chest with an Orichalcum inside. Continue down and
onto the rocky area to find another chest with an AP Boost inside.
That’s all the treasures for Port Royal, so go to the different areas
to fight Gamblers and gain back the remaining two medallions.

After gaining back the last medallion, Sora will explain that
Organization XIII has probably gone back to Port Royal. Talk to Jack
and choose to go back to Port Royal. Another fight with the Grim Reaper
begins, only this one will be harder than before.

/---------------------------------------------------------------------\
|BOSS – GRIM REAPER (3.22.A)                                 (HP: 790)|
|                                                                     |
|To start off, use magic to hit the Grim Reaper. There are three      |
|counters at the top of the screen. One shows how many medallions Sora|
|has, one shows how many are in the chest, and the last shows how many|
|the Grim Reaper has. Before you can actually attack the Grim Reaper, |
|you have to return all the coins to the chest. Like I said before,   |
|use magic to make the boss drop medallions. If the thing starts to   |
|steal from the chest, use the Reaction Commands Hinder and Loot      |
|Launch to stop him and fling him into the air, dropping a bunch of   |
|medallions. The Grim Reaper still has his little wind and teleport   |
|ability, which I found EXTREMELY annoying. Just keep Locked On to him|
|so you can keep up with your attacks. It will eventually transform   |
|into three claw like things that will stomp around the chest. Stay at|
|a distance or stand on the chest to avoid the attack. After much of  |
|the same stuff as above, the Grim Reaper will fall. For winning, Sora|
|gets the Magnet Element, upgrading Magnet to Magnera, Donald gets the|
|Flare Force ability, Goofy gets +5 HP, and Jack gets +15 HP.         |
\---------------------------------------------------------------------/

The boss battle ends and the closing scene for Port Royal plays. You
will get the Secret Ansem’s Report 6. If you want, you can use the
Magnera Spell and return to Atlantica. See section 4.2 for details. Our
next stop is the Olympus Coliseum.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.23 – Olympus Coliseum (Revisited)

/---------------------------------------------------------------------\
|Treasures Found: Auron’s Statue __                  Guardian Soul  __|
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bonuses Acquired: MP +10 (Sora)                        HP +5 (Goofy) |
|                  Counterguard (Sora)                  HP +15 (Auron)|
|                  Accessory Slot (Donald)                            |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Enemies Fought: Bulky Vendor (Rare)                      Crescendo   |
|                Driller Mole                             Morning Star|
|                Minute Bomb                              Crimson Jazz|
|                Tornado Step                             Dusk        |
|                Neoshadow                                            |
\---------------------------------------------------------------------/

When you arrive, Meg and Hercules greet you. Hades arrives as well,
telling everyone about the Hades Cup. Of course he threatens Hercules
with Meg... again. Right... anyways, talk to Pain (the pinkish one)
when you are ready to enter the tournament. In this tournament, you can
get experience, munny, and items. Fight through the first round of
Heartless, which can easily be defeated. Enter the cup again to face
off against another round of Heartless. After this round, Auron shows
up and acts weird.

Head to the Cave of the Dead: Entrance. A scene will play. Follow
Auron. He’s right by Pain and Panic. Press Triangle to try and stop
him. A scene will play. Enter the Cave of the Dead again. Make your way
to the back of the cave to Hades’ Chamber.

Sora will grab the statue. Lines from FFX will play. Dusks will come
and attack you. Finish them off quickly and the group is returned to
the Underworld Entrance and you will receive Auron’s Statue. Talk to
Pain and enter the tournament again.

Watch the scene that plays. The next boss battle starts.

/---------------------------------------------------------------------\
|BOSS – HADES (3.23.A)                                      (HP: 1230)|
|                                                                     |
|Attack Hades even though he’s invulnerable. Another scene will play  |
|and now you can really fight Hades.                                  |
|                                                                     |
|Use the orbs Hercules has to turn Hades into his blue self, allowing |
|you to damage him. Hades’ normal attacks are easy to dodge, so just  |
|keep attacking. When he burns a circle around himself, get out of the|
|way. A wall of flames will shoot up and Hades will turn red again.   |
|Use Aura Sphere again to change him back. At some point, he will fire|
|a fire ball up into the air. Keep moving to dodge the flames shot    |
|down at you. Just keep up the same methods as before. For winning,   |
|Sora gets +10 MP and the Counterguard ability, Donald gets an        |
|Accessory Slot, Goofy gets +5 HP, and Auron gets +15 HP.             |
\---------------------------------------------------------------------/

Watch the closing scene and Sora is finally deemed a true hero. He will
even get the Guardian Soul Keyblade. That’s it for the main story of
the Olympus Coliseum. Our next stop is Agrabah, but the Titan Cup
becomes available. See section 5.3 for details.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.24 – Agrabah (Revisited)

/---------------------------------------------------------------------\
|Treasures Found: Torn Pages   __                      Wishing Lamp __|
|                 Ruins Map    __                                     |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bonuses Acquired:         Fire Element (Firaga) (Sora)               |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Enemies Fought: Neoshadow                              Fiery Globe   |
|                Fat Bandit                             Rapid Thruster|
|                Crimson Jazz                           Hook Bat      |
|                Emerald Blues                          Fortuneteller |
|                Bulky Vendor (Rare)                    Jafar (Boss)  |
\---------------------------------------------------------------------/

Upon your arrival, you can see that Jafar is loose. After a kind of
funny scene where Jafar laughs a lot, Iago tells you where Jafar is.
Save your game at the Save Point and head outside. Make your way to the
Bazaar and then to the Palace Walls to meet up with Genie.

After the scene, make your way to the area that Genie just cleared. You
will find yourself near a bunch of ruins. In the next little mini-game,
you have to attack the shadow Jafar. Use the left analog stick to move
front, back, right, or left. The right analog stick will move you up
and down. Head towards Jafar’s shadow and he will summon some Heartless
to get in your way. You will have to fight them alone, but it should be
easy. You don’t have to move Carpet while you are fighting, it will
automatically move so you can easily attack.

When you clear out the Heartless, chase the shadow around the ruins.
Attack it when it stops to cast a spell. After you do that a few times,
continue to chase it to the top of the tower, ignoring the Heartless.
When you reach it, fight off the Heartless that it summons. Defeat them
and watch the next scene. Fly forward to and examine the monument. It
will show pictures of three elemental switches. You can always go back
to the monument to check the pictures if you need help. The one on top
of the tower requires you to wait until all the orbs are in a straight
line and then cast Thundara. The one under a broken archway requires
you to cast Blizzara after they’ve formed a straight line. The fire one
is actually under the bridge near the monument (took me long enough to
figure that out...). Wait until the orbs are in a circle and cast Fira
to trigger this switch. I suggest doing the Fira switch last because a
door will open above you and you must get in it before it closes. If
you don’t make it, you can always try again.

When you make it inside, you will find yourself in a room with a Save
Point and two chests. The chests have the next set of Torn Pages and
the Ruins Map. Save and start walking through the tower for a scene. A
pretty fun mini-game will take place next. Carpet will automatically
fly you out of the ruins, so concentrate on taking out the Heartless
that come to get you. The smaller Rapid Thrusters and Hook Bats take
only one hit to kill, while Fortunetellers and Crimson Jazzes take two.
However, you do earn the same amount of experience points, so have fun
with that. Just make sure to avoid falling towers and sand geysers.
There aren’t that many and they aren’t too hard to avoid.

Head through the Bazaar and make your way towards the Palace (the
northern exit in Agrabah). Before you go, press Triangle and
Interrogate the peddler. Prepare yourself for a boss battle and head to
the Palace.

/---------------------------------------------------------------------\
|BOSS – JAFAR (3.24.A)                                       (HP: 840)|
|                                                                     |
|This fight takes place using Carpet and Sora has to fight alone. Try |
|to avoid the buildings he throws at you and fly to his stomach.      |
|Attack it until the HP is gone. Fly to his tail and press Triangle to|
|use the Roll Up and Spin Burst Reaction Commands. After you do this, |
|attack his head for a bit until Jafar stuns you. Repeat this process |
|until Jafar starts flexing with dark energy around his hands. Try to |
|attack his hands, even though they do move around constantly and the |
|flying buildings don’t help your cause. Attack his stomach and use   |
|the Reaction Commands to allow yourself a chance at his head. If     |
|Jafar transports you to some weird dimension, try your best to again |
|dodge the buildings until Jafar teleports you back. Don’t try to make|
|it to Jafar in this dimension thingy as there are barriers that      |
|prevent you from doing so. When you can, use the strategy above until|
|Jafar’s HP is gone. After this fight, we know one thing for sure.    |
|Jafar makes some of the weirdest noises I have ever heard. For       |
|winning, Sora gets the Fire Element, upgrading Fira to Firaga.       |
\---------------------------------------------------------------------/

Sora receives the Wishing Lamp Keyblade and the group is taken back to
the Gummi Ship. If you want, use the last set of Torn Pages to finish
up the 100 Acre Wood. See section 4.1 for details. Whenever you’re
ready, the next stop is Halloween Town.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.25 – Halloween Town (Revisited)

/---------------------------------------------------------------------\
|Treasures Found: Present          __              Decisive Pumpkin __|
|                 Decoy Presents   __                                 |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bonuses Acquired: Item Slot (Sora)              Finishing Leap (Sora)|
|                  HP +4 (Donald)                Jackpot (Donald)     |
|                  Auto Change (Goofy)           HP +5 (Goofy)        |
|                  HP +5 (Jack)                  HP +10 (Jack)        |
|                  HP +5 (Sora)                                       |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Enemies Fought: Lock (Boss)                     Wight Knight         |
|                Shock (Boss)                    Creeper Plant        |
|                Barrel (Boss)                   Trick Ghost          |
|                Armored Knight                  Graveyard            |
|                Neoshadow                       Bulky Vendor (Rare)  |
|                Toy Soldier                     The Experiment (Boss)|
\---------------------------------------------------------------------/

Dr. Finkelstein is busy in his lab and Jack is still in his Santa suit.
When you are in control, head on over to the Toy Factory: Shipping and
Receiving. Go up the ramps and into the next room to find Lock, Shock,
and Barrel. Next comes a boss fight.

/---------------------------------------------------------------------\
|BOSS – LOCK, SHOCK, AND BARREL (3.25.A)                (HP: 172 each)|
|                                                                     |
|The three really only have small, easily avoidable attacks. Your main|
|goal here is to diminish their HP and press Triangle by a blue       |
|present box to capture them. I suggest using Lock On to keep an eye  |
|on the one you’re after. Keep locked on even if you’re going to go   |
|and use a box to capture them. Don’t try to catch them if they’re HP |
|is not low, as they will escape easily. For winning this little boss |
|battle challenge, Sora gets an Item Slot, Donald gets +4 HP, Goofy   |
|gets the Auto Change ability, and Jack gets +5 HP.                   |
\---------------------------------------------------------------------/

The three troublemakers will explain their reason for being at the
factory. Save your game and make your way back to Halloween Town. When
you reach the Graveyard, you should come across a new Heartless. The
Graveyard attacks like the Toy Soldier. It has a little more HP,
however. Watch out for its ghosts whenever they come out and circle the
Graveyard. When you reach Halloween Town Square, a scene plays. Fight
the Heartless. Keep track of the Heartless with the present above its
head. Whenever you defeat it, it will drop some presents. If you get
hit, the Heartless will steal your presents. Defeat them and get all
four presents. If you can’t grab them all while the Wight Knights are
around, some Graveyards will appear and they’re much harder to kill.

After that’s over with, watch the scene and receive the present.
Thankfully, you don’t have to walk all the way back to Santa’s house.
Head back to the second floor of the factory (where you fought Lock,
Shock, and Barrel). Talk to the elf standing by a machine.

/---------------------------------------------------------------------\
|Gift Wrapping                                                        |
|                                                                     |
|Simply aim for the boxes and press X to fire toys into them. You have|
|a 30 toys to shoot, and you can reload by pressing Triangle. Shoot   |
|around the room. The smallest boxes only hold one gift and the medium|
|boxes hold 3. Just keep shooting at the largest boxes until they flip|
|over. If Lock, Shock, and Barrel come to bother you, shoot toys at   |
|them. You need to secure 100 presents to continue.                   |
\---------------------------------------------------------------------/

The group receives the Decoy Presents. Watch the following scene.
Prepare yourself for a boss battle and talk to Santa when you’re ready.
Another scene shows and the boss battle begins.

/---------------------------------------------------------------------\
|BOSS – THE EXPERIMENT (3.25.B)                             (HP: 1290)|
|                                                                     |
|The Experiment fights with different extensions that will disconnect |
|as you attack it. It has lasers, whirlwinds, shockwaves, and some    |
|physical attacks. If you stay close to the Experiment and keep       |
|attacking, you shouldn’t have much problem with its other attacks.   |
|However, the torso will eventually disconnect and start spinning     |
|around the battlefield. Use the Reaction Command Kickspring to stop  |
|it. If you are hit by it, recover in the air (hope you have Aerial   |
|Recovery equipped!) and try to land away from the spinning thing.    |
|Keep using Kickspring to send the Experiment into its other limbs to |
|damage it. You can tell when it is about to start spinning because it|
|will become invulnerable. You can only use your Keyblade on it after |
|it has finished spinning. Keep on attacking until all of its HP is   |
|gone. For winning, Sora gets +5 HP and the Finishing Leap ability,   |
|Donald gets the Jackpot ability, Goofy gets +5 HP, and Jack gets a   |
|+10 HP boost.                                                        |
\---------------------------------------------------------------------/

Watch the scene that follows the battle. Sora gets the Decisive Pumpkin
Keyblade, which is the strongest one so far (strength wise, magic
wise... not so much). Before you go to Twilight Town or the World That
Never Was, go to the Pride Lands.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.26 – The Pride Lands

/---------------------------------------------------------------------\
|Treasures Found:                      None                           |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bonuses Acquired: Accessory Slot (Sora)            HP +5 (Sora)      |
|                  HP +4 (Donald)                   Thunder Element   |
|                                                    (Thundaga) (Sora)|
|                  MP Rage (Goofy)                  HP +5 (Simba)     |
|                  HP +5 (Simba)                                      |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Enemies Fought: Rapid Thruster                         Shenzi (Boss) |
|                Ghost of Scar                          Ed (Boss)     |
|                Neoshadow                              Shaman        |
|                Living Bone                            Armored Knight|
|                Bolt Tower                             Aerial Knocker|
|                Banzai (Boss)                                        |
\---------------------------------------------------------------------/

Watch the scene when you arrive. Climb to the top of Pride Rock to
start a conversation. Enter the King’s Den right behind you and watch
the scene. Sora learns the Running Tackle ability.

Leave the den and go to the Stone Hollow. Talk to Rafiki. Make your way
to the Savannah. Take the southwestern exit to the Elephant Graveyard
and watch the scene.

/---------------------------------------------------------------------\
|BOSS – BANZAI, SHENZI, AND ED (3.26.A)                 (HP: 445 each)|
|                                                                     |
|The only way you can run while keeping up with the hyenas is to use  |
|the Dash ability. With your new Running Tackle ability, you can get  |
|close and attack whichever hyena you’re after. Magnet is a useful    |
|trick here as it will catch a hyena if it’s close enough. It will    |
|stay until you attack the hyena, so unleash Simba’s Limit Command to |
|deal a lot of damage. Keep chasing and attacking them until they’re  |
|all defeated. For winning this battle, Sora gets an Accessory Slot,  |
|Donald gets +4 HP, Goofy gets the MP Rage ability, and Simba gets +5 |
|HP.                                                                  |
\---------------------------------------------------------------------/

Go back to the Savannah only this time, take the southeast exit to
Wildebeest Valley. Go through the Wastelands to the Jungle. Watch
another scene. Head out to the Savannah and prepare for yet another
boss battle.

/---------------------------------------------------------------------\
|BOSS – GROUNDSHAKER (3.26.B)                               (HP: 1424)|
|                                                                     |
|This battle is fought with just Sora and Simba. To start off, you    |
|have to press Triangle when prompted to dodge some attacks. When the |
|Fend Reaction Command pops up, repeatedly press Triangle. The        |
|Groundshaker will fall down and you have a chance to attack its eye. |
|Now, things start to get annoying. While you’re running to reach one |
|of the creature’s legs, it will shoot bolts of electricity, which are|
|hard to dodge. Use Reaction Commands by the beast’s legs to climb up |
|on its back. Attack the floating head (made difficult by the         |
|seemingly never ending bolts of electricity). It will eventually     |
|shake you off its back.                                              |
|                                                                     |
|In the next part, the creature is low enough for you to attack its   |
|eye. However, it will now shoot fire at you. The fire moves on the   |
|ground. It’s easier to dodge, but is irritating when you are trying  |
|to attack. If the creature gets away from you and you run after it,  |
|be careful of the shockwaves its feet can cause, especially when it  |
|jumps. After more attacking, the Groundshaker will jump where you    |
|can’t reach it. Run towards it and be ready to press Triangle to     |
|Fend. The successful activation of this command will result in the   |
|same series of Reaction Commands used at the beginning of the battle.|
|The creature will start to run towards you. When it does, it will    |
|fall and you can run up to Leap onto the creature’s back. Start      |
|fighting the mask-type thing again. It will launch an attack where it|
|turns clear. This is really hard to dodge, so just grin and bear it. |
|When it’s done, stick close to the mask and unleash more attacks. If |
|you stay close, the bolts of electricity should not be much of a     |
|problem. Just keep attacking until the Groundshaker’s HP is gone. For|
|winning, Sora gets +5 HP and the Thunder Element, upgrading Thundara |
|to Thundaga, whereas Simba gets +5 HP.                               |
\---------------------------------------------------------------------/

That’s it for the Pride Lands! Note that if you’ve seen all of the
Heartless, including the Bulky Vendor, the Groundshaker is the last one
to be added. If you want, you can now finish up Atlantica with the
newly acquired Thundaga spell. See section 4.2 for details. When ready,
head to Hollow Bastion to complete the Space Paranoids.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.27 – Hollow Bastion/Space Paranoids (Revisited)

/---------------------------------------------------------------------\
|Treasures Found: Sleeping Lion        __ AP Boost                  __|
|                 Cosmic Chain         __ Cosmic Arts               __|
|                 Orichalcum+          __ Central Computer Core Map __|
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bonuses Acquired: HP +5 (Sora)              HP +5 (Sora)             |
|                  MP Hastera (Donald)       Reflect Element (Reflega)|
|                                             (Sora)                  |
|                  HP +5 (Goofy)             Accessory Slot (Goofy)   |
|                  HP +5 (Tron)              HP +5 (Tron)             |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Enemies Fought: Strafer                            Crimson Jazz      |
|                Devastator                         Armored Knight    |
|                Bookmaster                         Surveillance Robot|
|                Morning Star                       Sark (Boss)       |
|                Magnum Loader                      The MCP (Boss)    |
\---------------------------------------------------------------------/

Head on over to Merlin’s House. As you can see, there are Space
Paranoids Heartless in this world. Defeat them quickly, but watch out!
The security system now damages you instead of the Heartless. Yuffie
will rush you inside and the group explains some things. Things don’t
look good.

Make your way to Ansem’s Study and to the computer, defeating any
Heartless that get in your way. Be careful of the last set of Heartless
in the Corridors. Two Crimson Jazzes and a Devastator do not make a
pleasant fight. After Leon leaves, you’ll get the Sleeping Lion
Keyblade. Head through the newly opened door and grab the Cosmic Chain
in the big chest at the bottom of the stairs in the next room. Use the
computer to transport to the Pit Cell.

When you arrive, use the computer again and choose the Light Cycle
option. A funny scene occurs with Merlin, Leon, Cid, and Yuffie. Now,
you have to defeat the Heartless that are attacking Tron. He thanks you
and the four fill each other in on what’s been going on. Make your way
all the way over to the I/O Tower: Hallway. Another scene will play.
Defeat the Strafers and Devastators. This might be a bit of a
challenge, so use anything in your arsenal. Then, continue to the I/O
Tower: Communications Room. After some events unfold, Tron learns the
Thunder Boost and MP Haste abilities.

Go back to the Hallway, go straight, and walk through the door in the
red wall. Continue along the path and board the Solar Sailer. Walk up
the stairs to the computers and Depart. Of course, Heartless will
attack. The next battle can be tough at times, especially when the
Devastators come to fight. You have to fight off the enemies before the
Weight Gauge for the Solar Sailer fills up. Tron’s Limit works wonders
here, seeing as it’s a small space and the enemies are close together.
For winning this battle, Sora gets +5 HP, Donald gets the MP Hastera
ability, Goofy gets +5 HP, and Tron gets +5 HP.

The battle to take back Hollow Bastion against Sark and the MCP is
coming up! Prepare yourself for the battle and save your game. Open the
two small chests to get an Orichalcum+ and an AP Boost. Open the big
chests to get a Cosmic Arts and the Central Computer Core Map. As soon
as you’re prepared, head to the next area to face the bosses.

/---------------------------------------------------------------------\
|BOSS – SARK AND THE MCP (3.27.A)            (HP: Sark: 230, MCP: 920)|
|                                                                     |
|Sark doesn’t attack much, but he launches a projectile at you. Use   |
|the Reaction Commands Zone Guard and Disc Strike to send it back at  |
|him. After you take out the rest of his HP, the real fight begins.   |
|                                                                     |
|The bigger Sark doesn’t give you much to worry about, much like his  |
|littler self. Attack both of his legs to make him fall. Then, attack |
|his head. Keep this up until his HP is gone. When it is, attack the  |
|wall around the MCP and use the Delete Reaction Command, followed by |
|continuously pressing Triangle to Charge. This causes damage to the  |
|MCP. If the wall is spinning very quickly, step back as it can cause |
|damage. If you hear Sark say, “Going somewhere?”, look around for a  |
|wall blocking your path. Use the Reaction Commands High Climb and    |
|Needle Dive to immediately KO Sark. Ouch. When the walls fall after  |
|attack the MCP, try to jump to avoid getting hit by the laser. If the|
|walls are spinning, jump over the lasers here, too. Keep taking out  |
|sections of the wall to make it easier to find a spot to attack the  |
|MCP from. Keep going until all of its HP is gone. For winning, Sora  |
|gets +5 HP and the Reflect Element, upgrading Reflera to Reflega,    |
|Donald gets +4 HP, Goofy gets an Accessory Slot, and Tron gets +5 HP.|
\---------------------------------------------------------------------/

A scene plays and Hollow Bastion is renamed Radiant Garden. Whew! That
does it for all the Disney worlds! Our next stop is Twilight Town.
Before you go, you must complete a Gummi Route: Assault of the
Dreadnaught. Once cleared, go to Twilight Town.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.28 – Twilight Town (Once More)

/---------------------------------------------------------------------\
|Treasures Found: Mythril Crystal       __ Mythril Crystal          __|
|                 AP Boost              __ Mythril Stone            __|
|                 Orichalcum            __ Mythril Crystal          __|
|                 Orichalcum            __ Mythril Stone            __|
|                 Mythril Crystal       __ Elixir                   __|
|                 AP Boost              __ Orichalcum               __|
|                 Orichalcum+           __ Ultimate Recipe          __|
|                 Mythril Crystal       __ Secret Ansem’s Report 10 __|
|                 Mythril Shard         __ Bond of Flame            __|
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bonuses Acquired: HP +5 (Sora)                          HP +5 (Goofy)|
|                  Lucky Lucky (Donald)                  MP +10 (Sora)|
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Enemies Fought: Creeper                                       Dancer |
|                Dragoon                                       Sniper |
|                Dusk                                          Samurai|
|                Gambler                                              |
\---------------------------------------------------------------------/

Goofy will state the reason for being here. Before we listen to him,
let’s go grab some treasures! In the Station Plaza, you should see an
entryway with a number 5 above it. Remember when you couldn’t enter
here? Well, now you can. Head down the ramp and make a left. Follow the
path until you reach a chest with a Mythril Crystal inside. Go back to
where you entered and walk down the ramp again. This time, go straight.
There is a chest in the corner of this room with an AP Boost inside.
Look at the mini map. You should see yourself in a little square room.
Take the pathway on the left side of this square. Make a left and go
down the stairs. There is a chest with a Mythril Gem here. Go through
the door behind you and find the chest with an Orichalcum.

Search the perimeter of the Concourse to find the door with a 2 above
it. Go through it. There is a chest in the corner of this area with an
Orichalcum inside. Head down the tunnel to find a chest with a Mythril
Crystal inside. Exit to Sunset Terrace.

From where you’re standing, walk forward and take a left up the stairs.
Follow the path until you come across the alleyway where you had to
solve one of the seven wonders. In the back is a chest with an AP
Boost. Walk out towards the tram. When it comes to the right side
(according to your mini map), jump on it and immediately jump off to
the platform with the chest on it. Open it for an Orichalcum+. Drop
down to the little area with a tree in the corner. Open the chest here
for another Mythril Crystal. Go to the opposite side of the tram tracks
(left side) and search for a chest with a Mythril Shard inside. I
haven’t seen one of those in a while. Now that that’s taken care of,
you don’t have to worry about coming back to Twilight Town to search
for these treasures! Yay!

Make your way back through the tunnel and into the Concourse. Search
the perimeter again and take the exit marked with a 4. Now, head over
to the Mansion (remember the hole in the wall?). When you arrive at the
mansion, Sora will find Hayner, Pence, and Olette. After a confusing
explanation, some Nobodies will attack. Who else but the king will come
and help you? For winning this battle, Sora gets +5 HP, Donald gets the
Lucky Lucky ability, and Goofy gets +5 HP.

Head inside the mansion after the scene. Starting from the room on the
left hand side of the first floor, you can start exploring the mansion
for treasure. The chests in here have a Mythril Crystal and a Mythril
Stone. Exit and head towards the glass doors between the two
staircases. Get the Mythril Crystal here. Grab the Mythril Stone on the
right staircase. There is a chest on the second floor with an Elixir.
The room on the left on the second floor has a Save Point that you can
use. The next door up here leads to the Mansion: Library. Open the
chest in the corner of the main library before you go down the blue
stairs to get an Orichalcum. Go down the stairs and enter the door for
a scene.

Save your game and talk to Pence. Choose sea-salt ice cream. He will
enter the password and you can progress to alternate Twilight Town.
Before you go, take the door that is to the right of the computer
screen with Sora’s picture on it. Go through the door in this area to
find the Mansion: Basement Corridor. There is one chest in here. Open
it up for the Ultimate Recipe. Now you can synthesize the Ultima
Weapon! On top of that, that’s all the treasures for Twilight Town. Go
back to where Hayner, Pence and Olette are. Press Triangle by the beam
that Pence activated. You find yourself in the alternate Twilight Town.
After a scene, you receive the Secret Ansem’s Report 10.

Take the door to the Mansion: Basement Hall to see a scene. You will
finally be able to enter the portal. Prepare to fight and head inside.
Defeat all the Dusks that pop up. Axel will tell you about Kairi.
Donald and Goofy leave the party and you’re left with the Organization
XIII member to fight off more Nobodies. For defeating the next round of
Nobodies, Sora gets +10 MP. After a rather depressing scene, you
receive the Bond of Flame Keyblade. Sora, Donald, Goofy, and Mickey
arrive in The World That Never Was.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.29 – The World That Never Was

/---------------------------------------------------------------------\
|Treasures Found: Mythril Stone         __ Secret Ansem’s Report 3  __|
|                 Mythril Crystal       __ Orichalcum               __|
|                 AP Boost              __ Mythril Crystal          __|
|                 Orichalcum            __ Oblivion                 __|
|                 Secret Ansem’s           Castle That Never          |
|                  Report 8             __  Was Map                 __|
|                 Mythril Crystal       __ Secret Ansem’s Report 9  __|
|                 Mythril Stone         __ Secret Ansem’s             |
|                                           Report 12               __|
|                 AP Boost              __ Secret Ansem’s             |
|                                           Report 11               __|
|                 Dark City Map         __ Mythril Stone            __|
|                 Orichalcum+           __ Mythril Crystal          __|
|                 Orichalcum            __ AP Boost                 __|
|                 Mythril Gem           __ Orichalcum               __|
|                 Cosmic Belt           __                            |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bonuses Acquired: Magnet Element                Drive Gauge +1 (Sora)|
|                   (Magnega) (Sora)                                  |
|                  Item Slot (Donald)            HP + 4 (Donald)      |
|                  HP +5 (Goofy)                 Item Slot (Goofy)    |
|                  HP +5 (Sora)                                       |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Enemies Fought: Shadow                                  Berserker    |
|                Neoshadow                               Assassin     |
|                Sorcerer                                Luxord (Boss)|
|                Sniper                                  Saix (Boss)  |
|                Xigbar (Boss)                           Dancer       |
|                Creeper                                 Xemnas (Boss)|
|                Samurai                                              |
\---------------------------------------------------------------------/
/-----------------------------------------------------\
|Stiltzkin’s Moogle Shop: Wisdom Wand – 2000 Munny    |
|(The Brink of Despair)   Knight Defender – 2000 Munny|
|(Twilight’s View)        Potion – 40 Munny           |
|                         Hi-Potion – 100 Munny       |
|                         Ether – 120 Munny           |
|                         Tent – 100 Munny            |
\-----------------------------------------------------/

This is it! The final world! The World That Never Was has the highest
battle level, coming in at Level 50. I hope you’re ready! You can use
the Save Point whenever you arrive. Take note that this a great place
to hunt for items from Nobodies, seeing as all the Disney Worlds don’t
have many of them. Walk ahead to the next area.

The Shadows will just keep attacking and spawning after you destroy
them, so fight them if they get in your way. When you reach the first
rectangular area, search the two corners for a chest in each one. The
chests have a faint blue glow to them, but they can be a bit hard to
spot. The two chests here have a Mythril Stone and a Mythril Crystal.
Continue to the next section to see that it’s brighter here. Open the
two chests for an AP Boost and an Orichalcum. Make your way to the next
area and watch the scene. You will receive the Secret Ansem’s Report 8.

There are three chests in this area. Two are to the left of the tower.
One contains a Mythril Crystal and the other a Mythril Stone. The last
one is to the right of the tower. It contains an AP Boost. Go to the
next area, which is to the left of the tower, and you will be able to
see how Kairi’s doing.

Open the big chest for the Dark City Map. Check the little ledge nearby
this chest to find an Orichalcum+. Check out the Moogle Shop and buy
anything you want. Go up the blue ramp and watch the scene. The new and
last Nobody is the Sorcerer. This type is EXTREMELY ANNOYING! They call
forth cubes that cause damage upon impact. As if that isn’t bad enough,
they surround themselves with these cubes and keep pushing them at you.
As you progress through the room, open the two chests for an Orichalcum
and a Mythril Gem. Head into the next area.

While you fight, you will be taken to another new area. Go inside and
you will find that there are no enemies here. Climb up the stairs and
open the big chest for a Cosmic Belt. There is another Moogle Shop
here, so use it if you want. Enter the next room. Before you walk
forward, prepare yourself for a boss fight. Move into the center of the
room and watch the scene. After this scene, Final Form will become
available to be activated, but you have to acquire it randomly, kind of
like whenever the Anti Sora form appears. You just have to be lucky.

/---------------------------------------------------------------------\
|BOSS – XIGBAR (3.29.A)                                     (HP: 1300)|
|                                                                     |
|First, Xigbar will look at Sora through a scope. Keep moving to dodge|
|his shots. Use the Break Reaction Command. The Warp Snipe ability    |
|pops up immediately afterward, so just keep pressing Triangle. Keep  |
|doing this until static overtakes the scope view. Xigbar will come   |
|down and begin shooting at you. Keep moving and jumping to dodge his |
|hits. The Aerial Dodge ability (gained from leveling up Master Form) |
|comes in handy in this fight. Look for your chance to attack and let |
|him have it. I suggest going in while he’s reloading (“Arms,         |
|reload!”) Xigbar likes to change the battlefield around, but you just|
|have to keep dodging his shots. When he shoots a blue shot at you,   |
|jump towards it and use Warp Snipe. The hardest part of the battle is|
|when Xigbar transforms the battlefield into a teeny tiny square. He  |
|will launch a bunch of shots at you. Reflega works here. Constantly  |
|moving can help too, but you have to be lucky. Xigbar will then shoot|
|a barrage of shots at you. If you’re lucky, you can dodge these. If  |
|not, it’s pretty hard to survive. This last mass of shots counts as  |
|one combo however, so if you have the Once More ability equipped, you|
|will be able to survive the attack. Towards the end, Xigbar gets     |
|faster. Just keep attacking him and using Warp Snipe to defeat him.  |
|Good luck! For winning, Sora gets the Magnet Element, upgrading      |
|Magnera to Magnega, Donald gets an Item Slot, and Goofy gets +5 HP.  |
\---------------------------------------------------------------------/

Watch the scene after the battle. You’ll receive the Secret Ansem’s
Report 3. Go on ahead to the next area. There is a chest up ahead with
a Mythril Gem inside. Make your way up the series of ramps. There is a
platform with a chest on it after the first to ramps. Open it for an
Orichalcum. Go up the next ramp to find a Mythril Crystal sitting in a
corner. Follow the path to then next area. Watch the scene. You will
receive the Oblivion Keyblade (my personal favorite) and the Castle
That Never Was Map. Head into the next area for... you guessed it!
Another scene!

The next room contains nine red squares and three blue ones. The red
ones represent Organization XIII members’ descriptions that have
already been defeated. The blue ones are the remaining ones. Xemnas’s
space is the big sphere that is locked at the top of the room. In case
you’re wondering which Organization member is described on the squares,
here you go:

The Freeshooter – Xigbar
The Whirlwind Lancer – Xaldin
The Chilly Academic – Vexen
The Silent Hero – Lexaeus
The Cloaked Schemer – Zexion
The Luna Diviner – Saix
The Flurry of Dancing Flames – Axel
The Melodious Nocturne – Demyx
The Gambler of Fate – Luxord
The Graceful Assassin – Marluxia
The Savage Nymph – Larxene
The Key of Destiny – Roxas

Enter the big blue entryway to find Luxord.

/---------------------------------------------------------------------\
|BOSS – LUXORD (3.29.B)                                      (HP: N/A)|
|                                                                     |
|This boss battle is different from the other ones you’ve fought. Sora|
|and Luxord have a time gauge. When the battle begins, get away from  |
|Luxord by pressing circle. Don’t try to attack him while you’re a    |
|die because it’s very difficult to move and avoid his attacks. If he |
|has cards around him, they will attack you. Flip them to destroy them|
|or attack them for MP orbs. When Luxord tells you to watch closely,  |
|he will go onto one of his cards. The cards will mix up and you they |
|will circle you. Watch the backs of them to find him. Press Triangle |
|to flip the card. Attack Luxord to make his time gauge deplete       |
|faster. You can play a game where you have to press X when the circle|
|appears in the top command on the command menu if you press Triangle |
|when he calls out a challenge. It’s exactly like the game the Gambler|
|Nobodies play. Towards the end, Luxord will put a bunch of cards on  |
|the ground and start to attack you ruthlessly. Try to attack him and |
|maybe even use a form. There’s a time during the battle where Sora   |
|will run for Luxord. Here, you must press X when the circle appears  |
|in the top choice for the command menu. After that’s done, repeat the|
|process until all the slots are filled with circles. Keep attacking  |
|Luxord until his time runs out and Sora will get a bonus of +5 HP.   |
\---------------------------------------------------------------------/

After the fight, you’ll receive Secret Ansem’s Report 9. Go inside the
glowing door back to the Proof of Existence. Go inside the newly added
portal to reach Saix.

/---------------------------------------------------------------------\
|BOSS – SAIX (3.29.C)                                       (HP: 1500)|
|                                                                     |
|When the battle starts, Saix is in his Berserk mode. Either keep     |
|dodging his attacks until the Berserk Gauge runs out or try to grab  |
|one of his weapons on the ground and use it to hit him out of the    |
|mode. While he is out of this stage, keep attacking him either with  |
|the Keyblade or the weapons scattered around the battlefield. His    |
|gauge fills up faster if you attack him, so be prepared for another  |
|round of his Berserk mode. Although you can move around faster on    |
|these weapons than on the Nobody Berserkers’ weapons, it is harder to|
|stay in control of them. The fact that Saix moves around so much     |
|doesn’t help matters. Just do your best to be next to him whenever   |
|your chance to use Eclipse pops up. Towards the end of the battle,   |
|Saix’s Berserk mode attacks become more powerful and harder to dodge.|
|I couldn’t even attack him with Eclipse! His gauge will deplete over |
|time, however. Whenever it’s safe, jump in and unleash attacks until |
|his HP is gone. For winning, Sora gets +1 Drive Gauge, Donald gets +4|
|HP, and Goofy gets an Item Slot.                                     |
\---------------------------------------------------------------------/

Watch the scene and you’ll get Secret Ansem’s Report 12. Go back to the
Proof of Existence. The last Organization member’s door is open, so
head up the ramp and go inside to see another scene. You will receive
the Secret Ansem’s Report 11. Also, after the scene, your Character
Links section in Jiminy’s Journal is complete.

This area is pretty straight forward, so proceed through the doorway at
the end of it. Heh. This room is pretty weird looking... Um... anyways,
if you try to walk off a platform, a pathway will appear, allowing you
to do so. As you make your way to the top, open the chests. In all,
you’ll receive a Mythril Stone, an AP Boost, a Mythril Crystal, and an
Orichalcum. Proceed to the next area to see a scene. Head up to the top
of the stairs to find Xemnas.

/---------------------------------------------------------------------\
|BOSS – XEMNAS (3.29.D)                                     (HP: 1500)|
|                                                                     |
|This isn’t the final battle, but you do have to fight Xemnas alone.  |
|At the start of the battle, Xemnas will cast this thing of dark      |
|energy around you. It will deplete your HP, so you obviously need to |
|get rid of it. Run up to the tower and use the Facedown Reaction     |
|Command. Don’t press Triangle when the Clash Reaction Command appears|
|because it doesn’t do anything. The next two Reaction Commands pop up|
|quickly, so be ready. You can either use Break Down (appears first)  |
|or Finish. Finish is the stronger choice, so try to get this. It is  |
|hard though, since the commands appear quickly and disappear after   |
|you skip Clash. The boss will teleport around the battlefield and    |
|swing around his... swords that look like light sabers. If you hear  |
|him say “Guard”, don’t approach the wall as it will damage you. You  |
|can use your Trinity Limit ability here to cause damage as well as   |
|your normal attacks. To avoid his attacks, keep moving and jumping   |
|around. Keep hitting him until his HP is gone. For winning, Sora gets|
|+10 MP.                                                              |
\---------------------------------------------------------------------/

After the scene, Sora receives the Secret Ansem’s Report 13, finishing
off the reports. You are now at an area right before the point where
you can’t go back to do anything. So, if you want to fill out the rest
of Jiminy’s Journal or you have already, continue to the next and final
section of the walkthrough. If you would like to see information on
filling out Jiminy’s Journal, see section 6.0. Notice that once you
defeat Xemnas for the first time, the Goddess of Fate Cup becomes
available. See section 5.4 for details.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.30 – Xemnas: Final Battle

When you are ready, go back to the World That Never Was and land The
Altar of Naught. Save your game, head up the transparent ramp, and open
the door. Watch the scene.

/---------------------------------------------------------------------\
|BOSS – XEMNAS PART 1 (3.30.A)                              (HP: 1000)|
|                                                                     |
|Start walking forward. When the building start heading towards you,  |
|get ready to use the Slicer Reaction Command. Continue forward to the|
|next area. Walk forward and immediately press Triangle when a        |
|building springs up to use the Sky Scraper Reaction Command. Keep    |
|pressing Triangle as you will have to slice through more buildings.  |
|                                                                     |
|In the next part, you have to keep hitting enemies into the          |
|cylinders. One hit will send them flying, so just keep attacking!    |
|When the Charge Bar at the top of the screen fills, be ready to use  |
|Stunt Dodge to avoid the oncoming blast. Repeat the same process with|
|the next cylinder. Keep it up until you manage to demolish one of the|
|cylinder’s bars. Use Stunt Dodge to avoid the explosion and finish   |
|off the remaining cylinder.                                          |
|                                                                     |
|For the next section of the battle, you have to keep attacking the   |
|energy core (the big thing with the Nobody insignia on it). After    |
|attacking it for a while, a barrier will come up and you have to     |
|defeat a group of Nobodies for it to go back down. During the second |
|wave, a big beam will come down from the sky to attack you. Keep     |
|moving to avoid taking damage. Repeat the process until the core’s HP|
|is gone. Press Triangle to Proceed.                                  |
|                                                                     |
|In the next area, you’ll find Xemnas on his throne. This is the real |
|fight for the first part. You have to get in near Xemnas and keep    |
|attacking until his HP is gone. He will have several attacks going on|
|behind you, but you don’t really have to worry about them too much if|
|you are attacking him. He will knock you backwards. Just go in again |
|and keep it up. Use the Final Form if you’ve managed to obtain it and|
|let him have it!                                                     |
\---------------------------------------------------------------------/

That battle was only the beginning of a longer one. Watch the scene and
another battle will start.

/---------------------------------------------------------------------\
|BOSS – XEMNAS PART 2 (3.30.B)                               (HP: N/A)|
|                                                                     |
|The next battle takes place on a small ship. Press the circle button |
|when enemies shoot at you to protect yourself and absorb power. When |
|the gauge at the top left is filled, press Triangle to use Megalaser.|
|If this attack doesn’t destroy the tail, charge to use it again or   |
|press Square to use your smaller Laser attack. The small Laser attack|
|will also destroy enemies that are coming to attack you. Keep moving |
|when the giant ship launches its missiles to avoid them.             |
|                                                                     |
|After you destroy the tail, you will go on to the next part of the   |
|ship. It gains a new attack. It will send out glyph-like things to   |
|shoot lasers at you. Simply keep moving to dodge them. Keep up the   |
|same method with shooting small lasers and charging you Megalaser.   |
|Use it when you are able to destroy the remaining parts of the great |
|ship. Try not to take too much damage as you won’t be able to heal at|
|all during this part of the fight! In total, you will have to destroy|
|five parts of the ship to continue to part 3 of the battle.          |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|BOSS – XEMNAS PART 3 (3.30.C)                              (HP: 1000)|
|                                                                     |
|This battle is a bit like the first one, only it’s harder. This time |
|around, you can press Circle in the air more than once to stay up and|
you can use Square to glide around. Attack him until he flings you off|
the platform. Here, glide around dodging buildings and lasers. Find a |
|nonmoving building and go to it. Press Triangle to use Riding Shot.  |
|Follow it up with the Meteor Rain Reaction Command. Glide all the way|
|back to the little area where Xemnas is waiting and keep attacking   |
|him. Repeat the process until he flings you off the area again. This |
|time, lasers will come and try to zap you. Keep moving to dodge them |
|and make your way to a stationary building. Continue attacking Xemnas|
|until his HP is down and finish off with a combo finisher.           |
\---------------------------------------------------------------------/

Watch the scene and begin the final part of the battle.

/---------------------------------------------------------------------\
|BOSS – XEMNAS PART 4 (3.30.D)                              (HP: 1500)|
|                                                                     |
|For the beginning of the battle, don’t worry about hitting Xemnas.   |
|Just concentrate on using Reversal to stay alive. When he stops, use |
|the Block Reaction Command and go in to attack the boss. His main    |
|attack is the vine that you’ve seen a bunch of times before. Use     |
|Reversal or move out of the way to dodge it. Xemnas also calls out   |
|orbs of energy to attack. They’re stationary, so just stay away from |
|them. He will split into two forms. The fake Xemnas isn’t as clear as|
|the real one and it tends to disappear a lot. Find the real one and  |
|attack.                                                              |
|                                                                     |
|Next, Xemnas will start using a pair of what looks like lightsabers. |
|He will shoot a series of lasers at you. It’s extremely hard to dodge|
|them, so concentrate on healing yourself whenever necessary. Try     |
|using Reflect to lessen damage. When the lasers surround you, jump up|
|just as they are about to hit to avoid most damage.                  |
|                                                                     |
|Xemnas will eventually capture Sora and you will have to play as     |
|Riku. I found this part to be the hardest of this entire battle. You |
|have to slowly make your way over to Sora while fighting off the     |
|Xemnas’s clone. Use Dark Aura over and over again while moving       |
|forward to hold back the clone. When you are under Xemnas and Sora,  |
|jump and press Triangle to Rescue Sora. Be quick, as Sora will       |
|steadily lose HP until you free him. Xemnas will now jump and spin   |
|around his weapons to cause damage. He also tends to teleport a lot  |
|more often and clone himself more. Just keep up with him and keep up |
|your attacking.                                                      |
|                                                                     |
|This guy’s most devastating attack will come when he has less than   |
|HP bar left. He will launch a barrage of lasers at you. So... many...|
|lasers... umm... Anyways, what you want to do here is continuously   |
|press Triangle and X alternatively. Yes, both of them. This will stop|
|any lasers from hitting you. If they do, then you either have to be  |
|really lucky or you will lose. Hold the controller and press both the|
|buttons quickly. This was actually my favorite part of this battle.  |
|                                                                     |
|Watch the battle sequence that follows. You’re not quite done yet,   |
|however. Run in and take Xemnas out with a combo finisher to end the |
|battle and the game!                                                 |
\---------------------------------------------------------------------/

Congratulations! You’ve beaten Kingdom Hearts 2! Sit back and watch the
end of the game. If you played through Proud Mode, you have the
pleasure of watching a secret ending. If you were playing on Normal
Mode and filled out Jiminy’s Journal, you will get to see the secret
ending. Sorry if you were playing on the easiest difficulty, but you
won’t be able to see the ending. Thanks for using this guide to help
you and I hope you’ve enjoyed it!
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
4.0 – Optional Worlds
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
4.1 – 100 Acre Wood

/---------------------------------------------------------------------\
|Treasures Found: Mythril Gem           __    Mythril Crystal       __|
|                 AP Boost              __    Guard Recipe          __|
|                 Defense Boost         __    Orichalcum            __|
|                 Draw Ring             __    AP Boost              __|
|                 Mythril Crystal       __    Sweet Memories        __|
|                 AP Boost              __    Spooky Cave Map       __|
|                 Magic Boost           __    Cosmic Ring           __|
|                 Orichalcum            __    Style Recipe          __|
|                 AP Boost              __    Cure Element (Curaga) __|
|                 Mythril Gem           __    Orichalcum+           __|
|                 AP Boost              __                            |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bonuses Acquired:                      None                          |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Enemies Fought:                        None                          |
\---------------------------------------------------------------------/

NOTE: This section does not begin with your VERY first trip to the 100
Acre Wood. It starts from the point where you enter with your first
Torn Pages from the Disney Castle.
-----------------------------------------------------------------------
Disney Castle Torn Pages:

Enter the flat area on the book’s page. Watch the scene. There are
three chests in this area. One’s by a tree stump. It contains a Mythril
Gem. Open the chest by the tree where Piglet is stuck in and get an AP
Boost. Go around the tree to find a chest on a tree stump. It contains
a Defense Boost.

Stand under Piglet and Rescue him. Read the conversation and a mini-
game will start.

/---------------------------------------------------------------------\
|A Blustery Rescue                                    My Score: 19,940|
|                                                                     |
|In this game, you have to fly around and press X to hit any debris   |
|that gets in your way. To get a high score, go after everything. The |
|honey pots can take multiple hits, so keep hitting them to get as    |
|many points as possible. Attack the big tree trunks repeatedly to    |
|destroy them. Use the tornadoes to you advantage. They will destroy  |
|everything close by. If Pooh falls off, use the Reaction Command to  |
|pull him back up. Note that you won’t get any points if Pooh falls.  |
|Don’t forget to Rescue Piglet at the end! After you complete this for|
|the first time, you can come back any time to get a high score and   |
|get the Jiminy Objective.                                            |
|                                                                     |
|Jiminy’s Objective: 18,000 or more points                            |
\---------------------------------------------------------------------/

After you finish the mini-game, another scene will play. You will then
leave the 100 Acre Wood. The next section is available after you find
the Torn Pages from the Oasis in the Pride Lands.
-----------------------------------------------------------------------
The Pride Lands Torn Pages:

Enter the 100 Acre Wood and enter the newly added area. There is a
scene upon your arrival. Open the big chest by the tree house to get
the Draw Ring. Walk towards the garden and look for the chest between
some bushes and the fence around the garden. It has a Mythril Crystal
inside. Search the pumpkin part of the garden to find a chest with an
AP Boost inside. Approach the other side of the house to see another
scene. Rabbit will catch Pooh and the Hunny Slider mini-game will
start.

/---------------------------------------------------------------------\
|Hunny Slider                                          My Score: 9,328|
|                                                                     |
|Here, you have to reach the finish line while avoiding obstacles in  |
|your way. If Pooh falls off, press Triangle to pull him back up      |
|before he loses all of his health. If he does lose all of it, the    |
|the game will end. Hold square to move left or right quickly. Collect|
|as many honey balls (or whatever they are) as you can. If you hear   |
|Gopher, be ready to press Triangle. He will help you out one time if |
|you hit an obstacle. Have fun!                                       |
|                                                                     |
|Jiminy’s Objective: 8,000 or more points                             |
\---------------------------------------------------------------------/

Another scene will play and Pooh gets stuck in the hole to Rabbit’s
house. After everyone helps him, Pooh will remember Rabbit and Eeyore.
Come back any time to play this game. The next section is available
after you find the Torn Pages from the Crystal Fissure in Hollow
Bastion.
-----------------------------------------------------------------------
Hollow Bastion Torn Pages:

When you arrive in the 100 Acre Wood, enter the flat area that just
appeared and watch the scene. Open the big chest next to the tree for a
Magic Boost. Go to the other side of the tree and open the chest for an
Orichalcum. Turn around to find a chest with an AP Boost inside.
Whenever you’re ready, find Tigger and press Triangle. After everyone
talks, the next mini-game will start.

/---------------------------------------------------------------------\
|Balloon Bounce                                        My Score: 4,964|
|                                                                     |
|Here, you have to pop a set number of balloons in a given amount of  |
|time. The first time you play, you only have to pop 10 balloons in a |
|minute. To get the best out of a jump, wait until Sora has gone as   |
|low before you press Triangle to get a high jump. Don’t worry about  |
|how high you can go. Just concentrate on popping 10 balloons.        |
|                                                                     |
|To play again and get Jiminy’s Objective, come back to Kanga’s House |
|at any time and talk to Tigger. You have three tries to pop as many  |
|balloons as you can. If you fall all the way back to the trampoline, |
|you will lose a try. If you make it all the way to the top, there is |
|a large orange balloon that will give you a lot of points if you pop |
|it.                                                                  |
|                                                                     |
|Jiminy’s Objective: 2,000 or more points                             |
\---------------------------------------------------------------------/

Watch the following scene. The next section of the story will become
available after you find the Torn Pages in the Throne Room in The Land
of Dragons.
-----------------------------------------------------------------------
The Land of Dragons Torn Pages:

When you arrive, enter the newly added area and read the conversation.
Talk to Kanga when you are ready to find Pooh.

/---------------------------------------------------------------------\
|The Expotition                                      My Score: 1’21”91|
|                                                                     |
|In this game, there is a Courage Gauge. It will deplete while you are|
|walking. It will drop even faster if you come across an obstacle. If |
|it drops all the way, press Triangle to calm everyone down. If you   |
|see some dust fall from the ceiling, make sure everyone stops so that|
|the falling ice will harm no one. If bees attack you, kill them      |
|quickly to stop the Courage Gauge from going down. When you find     |
|Pooh, press Triangle to end the game. If you want to come back and   |
|get the chests and clear Jiminy’s Objective, read the next paragraph.|
|                                                                     |
|Now that you have the Spooky Cave Map, it will be easier to find all |
|the treasures if you haven’t done so already. If you want to play    |
|again, return and talk to Kanga. The first chest to find is on a     |
|sheet of ice. It has Mythril Gem inside. When you reach the area with|
|a bunch of paths stretching off of it, take the path farthest on the |
|right to find an AP Boost. The middle path has a Mythril Crystal and |
|the Guard Recipe. The path on the farthest left has an Orichalcum.   |
|Continue to Pooh to find a chest with another AP Boost. That’s       |
|everything!                                                          |
|                                                                     |
|Jiminy’s Objective: Within 90 seconds                                |
\---------------------------------------------------------------------/

A scene will show and Sora will get the Sweet Memories Keyblade and the
Spooky Cave Map. To continue, you must find the Torn Pages from
Agrabah.
-----------------------------------------------------------------------
Agrabah Torn Pages

This is the final part of the 100 Acre Wood, so enter the book and go
to the newly added area. Read the conversation. Before you go to help
Pooh, go to the left of the area and grab the Cosmic Ring inside the
large chest. Search the back of the area to find a chest with the Style
Recipe inside. That’s all the chests for the 100 Acre Wood, so approach
Pooh and choose to help him.

/---------------------------------------------------------------------\
|The Hunny Pot                                         My Score: 9,309|
|                                                                     |
|In this simple game, try to press Triangle whenever the power gauge  |
|is near the top. Press Triangle again to fling the pot off of Pooh’s |
|head. That’s it! If you come back for a high score, make sure to time|
|the your press of the Triangle button just right so it reaches the   |
|top of the gauge. Then, try and wait until Pooh is coming around the |
|front to throw the pot, getting maximum distance. Warning! The power |
|gauge decreases as Sora spins Pooh!                                  |
|                                                                     |
|Jiminy’s Objective: 8,000 or more points                             |
\---------------------------------------------------------------------/

The 100 Acre Wood crew will say good-bye. That finishes off the 100
Acre Wood, but you can always come back to play the different games.
You will earn the Cure Element, upgrading Cura to Curaga, and an
Orichalcum+.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
4.2 – Atlantica

/---------------------------------------------------------------------\
|Treasures Found: Undersea Kingdom Map __             Blizzard Element|
|                                                      (Blizzaga)   __|
|                 Mysterious Abyss     __             Orichalcum+   __|
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bonuses Acquired:                     None                           |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Enemies Fought:                       None                           |
\---------------------------------------------------------------------/

-----------------------------------------------------------------------
After battling through Splash Island, you can land in Atlantica. A
scene will play when you arrive. After a tutorial on how to swim,
Sebastian will explain to you about a concert. Try to press X in the
yellow section at the top of the circle for an EXCELLENT. Goods are
also fine, just don’t get too many bads. If you press Start, you will
quit the song. If you didn’t mean to, you’ll have to play the song all
over.

Sebastian will give you a tutorial on how to play this mini-game. You
will receive the Undersea Kingdom Map. Talk to Sebastian and agree to
be in the musical.

/---------------------------------------------------------------------\
|Swim This Way                                                        |
|                                                                     |
|In this challenge, you have to have one or more notes by the end of  |
|the song. An EXCELLENT will earn you a note, a GOOD will have no     |
|effect, and a BAD will cause you to lose a note. There is a total of |
|five notes. This song isn’t really hard, just for a few unexpected   |
|notes that pop up right after another one.                           |
\---------------------------------------------------------------------/

Watch the scene. If you have the Magnet Spell, continue on. But if you
don’t, go back to the walkthrough and continue the game.
-----------------------------------------------------------------------
After earning the Magnet Spell in Halloween Town, you can move the
statue that was found earlier. Talk to Flounder and tell him you’re
ready to move the statue. Watch the scene that plays. A musical will
start.

/---------------------------------------------------------------------\
|Part of Your World                                                   |
|                                                                     |
|In this challenge, you have to get five or more EXCELLENT scores in a|
|row. Note that this time, you will have to press the Triangle button |
|when it is shown instead of the X button. If you get a GOOD or a BAD,|
|your combo will end. If you get an EXCELLENT when two notes are up,  |
|press the button once and you will score two points instead of just  |
|one. To warn you, it’s a bit hard to keep up with the gauge if it    |
|moves along with the character shown.                                |
\---------------------------------------------------------------------/

Before you can continue, you will need the Drive Gauge to be at least
up to five. If you have it up there, continue to the next section. How
having the Drive Gauge up to five will help Sora understand the music
is beyond me.
-----------------------------------------------------------------------
After gaining a fifth Drive Gauge in Space Paranoids, you can return to
Atlantica to read Sebastian’s music. Talk to the crab and begin the
rehearsal.

/---------------------------------------------------------------------\
|Under the Sea                                                        |
|                                                                     |
|In this challenge, you have to press the button shown only whenever  |
|Ariel’s face is shown in the gauge. Be sure NOT to press Square when |
|Sebastian is shown. Sometimes, the gauges will switch the picture on |
|you right before you press the button, so be careful. The objective  |
|of this song is to raise Ariel’s mood. The better you do, the higher |
|Ariel’s mood will be. The bar on the screen shows her mood, so make  |
|sure that it is at the very top (in the brightest color) to pass the |
|musical.                                                             |
\---------------------------------------------------------------------/

To continue with Atlantica, Sora needs to learn the Magnera spell. If
you have it, continue to the next section.
-----------------------------------------------------------------------
After gaining the Magnera spell from the second visit to Port Royal,
return to Atlantica. Talk to Ariel and agree to help her get the
pendant. Watch the long scene. Talk to Sebastian and choose to check on
Ariel. Another scene will take place. Ursula will attack! You have to
fight her in a musical challenge.

/---------------------------------------------------------------------\
|Ursula’s Revenge                                                     |
|                                                                     |
|The same gauges are used here, but there is a new one added to the   |
|bunch. It is purple and has an X in the middle. You have to          |
|repeatedly press X to deal damage to Ursula. This is pretty easy,    |
|just be sure to clear her gauge before the song ends.                |
\---------------------------------------------------------------------/

Watch the scene. You will receive the Mysterious Abyss Keyblade. To
finish Atlantica, you must get the Thundaga spell. If you have it,
continue to the next section.
-----------------------------------------------------------------------
The last song in Atlantica can be accessed after you gain the Thunder
Element, upgrading Thundara to Thundaga at the Pride Lands (revisited).
Talk to Sebastian and tell him you’re ready.

/---------------------------------------------------------------------\
|A New Day is Dawning                                                 |
|                                                                     |
|All types of gauges will be used here. The simple X gauge, Triangle  |
|gauge, Sebastian’s gauge (don’t press the button!), and the gauge    |
|where you have to repeatedly tap X. The goal here is to have 30,000  |
|points or more by the end of the song. The gauges come quickly after |
|each other, so be ready. The Sebastian gauges will also quickly      |
|change to Ariel’s picture right before you should press the button,  |
|so be prepared for this as well. It isn’t hard to reach 30,000 points|
|before the end. I had reached nearly quadruple the amount required by|
|the time the song was over. Have fun!                                |
\---------------------------------------------------------------------/

After the final song, Sora locks the world and, along with Donald and
Goofy, sings a song to Ariel. He will receive the Blizzard Element,
upgrading Blizzara to Blizzaga, and an Orichalcum+. That’s all for
Atlantica!
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
5.0 – Olympus Coliseum Cups
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
This section explains the different cups that are available at the
Olympus Coliseum.

When you first arrive after unlocking the Pain and Panic Cup, the group
will see that the Underdrome has been unlocked. Talk to Panic if you
want to enter a Tournament.

-----------------------------------------------------------------------
PAIN AND PANIC CUP (Unlocked after completing Disney Castle) (5.1)

-Donald and Goofy fight with Sora
-Drive Gauge is not available
-Limits use up less MP
-Level 20
To get a high score, you have to collect the orbs that the enemies
drop.

-Match 1-
5 Shadows, 5 Hook Bats
-Match 2-
6 Minute Bombs, 1 Large Body
-Match 3-
5 Rabid Dogs, 2 Soldiers
-Match 4-
4 Shadows, 2 Hot Rods (Use a Limit!)
-Match 5-
5 Rapid Thrusters, 4 Hook Bats, 2 Bolt Towers
-Match 6-
4 Lance Soldiers, 4 Minute Bombs, 3 Gargoyle Warriors
-Match 7-
6 Aeroplanes, 2 Assault Riders, 2 Soldiers, 1 Rabid Dog
-Match 8-
??? Rapid Thrusters (Survive for a minute)
-Semifinal Match-
4 Creeper Plants, 2 Gargoyle Knights
-Final Match-
Leon and Yuffie
Focus on Leon first as he is the easier one to hit. Take him out by
attacking repeatedly. Do not let him have a chance to hit you! Yuffie
teleports around quickly. You can use a Limit to fight her, but lock on
to her every time she teleports. Step away from her when her weapon
glows. If your HP gets low, run around until you can cast Cure. When
you see a chance, attack her with a quick combo and end the match.

For beating this cup, you will get a Lucky Ring and a Serenity Stone.

Jiminy’s Objective: 2,000 or more points
-----------------------------------------------------------------------
CERBERUS CUP (Unlocked after completing the Pride Lands) (5.2)

If you’re coming here right after you finished the Pride Lands, I
suggest coming back to partake in this tournament when you reach a
higher level.

-Sora fights solo
-Drive Gauge fills faster than normal
-Sora can use drives alone
-Level 28
You have a total of three minutes to fight through the whole
tournament, however, time is gained after fighting through a match.
Fight as fast as you can. Get a high score by collecting orbs that
enemies drop.

-Match 1-
2 Air Pirates, 2 Trick Ghosts
-Match 2-
3 Driller Moles, 3 Hammer Frames
-Match 3-
3 Tornado Steps, 3 Wight Knights
-Match 4-
4 Silver Rocks, 1 Living Bone (easy if you use Shift Shot)
-Match 5-
5 Icy Cubes, 5 Fiery Cubes, 1 Shaman
-Match 6-
2 Aerial Knockers, 2 Fortunetellers
-Match 7-
3 Cannon Guns, 1 Toy Soldier
-Match 8-
5 Luna Bandits (fought in the dark, us a form to make it easy)
-Semifinal Match-
4 Emerald Blues, 1 Fat Bandit (if Valor doesn’t work, try for Wisdom...
got annoying after I lost often just because I turned into Shadow Sora
and I couldn’t heal!)
-Final Match-
Cerberus
Same Reaction Commands as the boss fight before. This is fought in the
dark and you can use your drives, so it should be pretty easy, if you
took my advice and leveled up.

For winning this cup, you will get the Rising Dragon staff and a
Protect Belt.

Jiminy’s Objective: 1,000 or more points
-----------------------------------------------------------------------
TITAN CUP (Unlocked after completing the Olympus Coliseum 2nd time)
(5.3)

-Sora fights solo
-Sora can use Summons alone
-Level 41
In this cup, Sora has damage points. These start out at 500. If you
heal your health, these points aren’t affected. Good luck! Note: I
found Peter Pan’s Limit to work great where there are a bunch of
Heartless gathered together. Plus, it gives a lot of orbs towards your
score.

Info from Carly –x-x-:
The Stitch summon is also a great way to get lots of points. A good
combo for points would be: Square, Square, Square, Square, Triangle.
(or Ukulele, Ukulele, Ukulele, Ukulele, Blast)

-Match 1-
2 Magnum Loaders, 3 Dusks
-Match 2-
1 Morning Star, 4 Assassins
-Match 3-
2 Berserkers, 4 Strafers (Berserk works well here, as does summons that
can attack repeatedly)
-Match 4-
2 Snipers, 3 Trick Ghosts
-Match 5-
3 Dancers, 3 Neoshadows (The Trinity Limit Command works great here)
-Match 6-
1 Bookmaster, 2 Air Pirates, 2 Dragoons
-Match 7-
2 Crimson Jazzes, 2 Samurais
-Match 8-
2 Assassins, 2 Snipers, 3 Minute Bombs
-Semifinal Match-
1 Devastator, 2 Berserkers, 2 Dancers (Go Peter Pan! Defeated all
without letting him disappear once!)
-Final-
Hercules
Hercules isn’t tough. Watch out for his jump shockwave and it’s really
easy to dodge his lunging attacks. If he becomes invincible, back off
for a bit and you will have your chance to attack again. Attack him
from behind if he begins to run around the arena.

For winning this cup, you get the Genji Shield for Goofy and a Skillful
Ring.

Jiminy’s Objective: 5,000 or more points
-----------------------------------------------------------------------
GODDESS OF FATE CUP (Unlocked after beating Xemnas the first time in
the World That Never Was) (5.4)

-Sora fights with Donald and Goofy
-No other special rules
-Level 53
In this cup, there is a certain condition for certain rounds.

-Match 1-
2 Emerald Blues, 2 Snipers, 5 Morning Stars
Condition: None
-Match 2-
1 Living Bone, 3 Hammer Frames
Condition: 1 minute to defeat the enemies
-Match 3-
1 Toy Soldier, 3 Creeper Plants
Condition: You have 50 damage points and they work the same way as the
Titan Cup. If you need to, shoot at the Toy Soldier with Blizzard.
-Match 4-
2 Crimson Jazzes, 2 Nightwalkers
Condition: None (The Crimson Jazzes are enough...)
-Match 5-
2 Assassins, 3 Devastators, 4 Shamans
Condition: None
-Match 6-
1 Fat Bandit, 1 Large Body
Condition: Defeat the enemies in 30 seconds (BLIZZARD!)
-Match 7-
2 Assault Riders, 2 Lance Soldiers
Condition: You have 50 damage points (which these enemies can take out
in seconds)
-Match 8-
??? Rapid Thrusters
Condition: Survive for 30 seconds
-Semifinal Match-
2 Bolt Towers, 2 Hot Rods
Condition: Fight in the dark
-Final Match-
??? Hammer Frames, Hades
Condition: None
Don’t worry about the Hammer Frames as Hades will keep calling them up,
however, they WILL stop after awhile. Hades is really easy this time
around. He really only shoots fireballs at you. The only annoying thing
is the fact that he teleports.

For winning, Sora gets the Fatal Crest Keyblade and an Orichalcum+.

Jiminy’s Objective: Win with a score of 3,000 or more
-----------------------------------------------------------------------
PAIN AND PANIC PARADOX CUP (Unlocked after completing all previous
cups) (5.5)

-Donald and Goofy fight with Sora
-Drive Gauge is not available
-Limits use up less MP
-Level 60

The Paradox Cups have the same enemies as their counterparts, however,
they are harder to defeat.

There are no prizes for the Paradox Cups.

Jiminy’s Objective: Win with a score of 2,500 or more
-----------------------------------------------------------------------
CERBERUS PARADOX CUP (Unlocked after reaching level 5 in Valor, Wisdom,
and Master Forms) (5.6)

-Sora fights solo
-Drive Gauge fills faster than normal
-Sora can use drives alone
-Level 70

Same routine.

Jiminy’s Objective: Win with a score of 1,300 or more
-----------------------------------------------------------------------
TITAN PARADOX CUP (Unlocked after reaching level 5 in Summons)(5.7)

-Sora fights alone
-Sora can use Summons alone
-Level 80

Same routine.

Info from Carly –x-x-:
The Stitch summon is also a great way to get lots of points. A good
combo for points would be: Square, Square, Square, Square, Triangle.
(or Ukulele, Ukulele, Ukulele, Ukulele, Blast)

Jiminy’s Objective: Win with a score of 10,000 or more
-----------------------------------------------------------------------
HADES PARADOX CUP (Unlocked after reaching level 7 in Valor, Wisdom,
Master and Final Forms as well as in Summons) (5.8)

-Sora fights with Donald and Goofy
-No other special rules
-Level 99
In this cup, the rules change every ten rounds. Also, if you lose
during this cup, you can choose to start from every ten rounds. For
example, if you made it to Round 12 and lost, you can start from Round
11.

Since there are so many rounds (like the Hades Cup in KH1), I will
include the rounds that I think are necessary to mention.

First 10 Rounds: Normal
-Match 5: The Volcanic Lord comes to fight. Don’t be afraid to get
under him when he’s bouncing and use Firagun.
-Match 10: Yuffie is back to fight along with Tifa. Her attacks are
powerful, but it’s kind of easy to tell when she’s going to attack. Be
sure to get out of her way when she charges up, as she will unleash a
devastating attack. Again, it might be hard to finish a combo on
Yuffie, so use Blizzaga to perform a quick combo finisher.

Rounds 11-20: Titan Cup rules (You have 500 Damage Points. If these are
depleted, you lose. Sora fights alone, but he can use Summons)
Again, for these Summon rounds, I find Peter Pan’s limit to be
extremely useful for killing enemies and scoring points.

Info from Carly –x-x-:
The Stitch summon is also a great way to get lots of points. A good
combo for points would be: Square, Square, Square, Square, Triangle.
(or Ukulele, Ukulele, Ukulele, Ukulele, Blast)

-Match 15: Next comes the Blizzard Lord. Maybe a bit harder than the
Volcanic Lord only because you’re fighting by yourself. Use Blizzagun
and Summons to finish him off quickly all the while avoiding taking too
much damage.
-Match 20: In this round, you have to face Pete. He fights the same way
as he did in the Timeless River, only you don’t have anyone to help you
but your Summons here. The only really big thing to get past is his
really high HP and the fact that you just went through 10 tough round
with only 500 Damage Points. Jeez. Took me long enough to finish these
rounds. I was seriously about to have a fit if I lost my last points to
Pete one more time.

Rounds 21-30: Pain and Panic Cup rules (Sora fights with Donald and
Goofy. He can’t use his Drive Bar but he can use Limits) I found the
Whirli-Goof Limit to be great at taking down enemies’ HP quickly.
-Match 24: For the Bulky Vendors here, they’re not too hard. All you
have to do is use the Reaction Command given to destroy them easily.
Unfortunately, you don’t get any prizes this time except for points
towards your score.
-Match 25: In this boss round, you have to face Tifa and Cloud
together. Tifa is basically the same as before. As for Cloud, he will
dash around the arena using his sword to lunge. Get out of the way
fast. I strongly suggest taking out Tifa first as you will then be able
to fight Cloud without her getting in your way. The Berserk ability
will help you out during this fight as long as you use up all your MP.
-Match 30: Hades is the last boss in this set of matches. He is really
easy to beat, as he doesn’t switch to his red self. If you use the
Whirli-Goof Limit attack, you can wipe out at least one of his HP bars
every time you use it. This attack can also be used as a combo
finisher, so you can take him out pretty easily.

Rounds 31-40: Cerberus Cup rules (You have ten minutes to complete all
of the rounds in this set and you can use Drive Forms) In these rounds,
I suggest using the Final Form for these rounds. Accompanied with the
Berserk ability and no MP, you will give the enemies hardly any chance
to attack.
-Match 35: Yes, you have to defeat ALL the Rapid Thrusters here. I
suggest using Final Form, using Curaga, and then keep attacking with
Berserk. Magic also works well.
-Match 40: You have to fight Cloud and Leon here. Use your Final Form
and maybe Trinity Limit to kill these two off quickly. The Final Form
will come in handy in dealing massive damage.

Rounds 41-50: Almost there! In these rounds, you don’t have Donald and
Goofy, you don’t have Summons, and you don’t have Drives to help you
out. So basically, all you have is Trinity Limit and, of course, your
handy magic.
-Match 45: This is set up like the 1,000 Heartless Battle, but you only
have to survive for a small amount of time.
-Match 48: In this round, you have to face Cerberus. Luckily, you are
not timed in this fight unlike your last two bouts with him.
-Match 49: The gang’s all here (except Aeris)! In the second to last
battle, you must fight Tifa, Yuffie, Leon, and Cloud. All four of them.
Oh dear. They use the same strategies as all of the previous fights
you’ve had with them, only they tend to stay in a group while chasing
you. Of course you are free to use your own strategy, but take out the
smallest attacker first: Tifa. Compared to Cloud’s random lunges,
Yuffie’s powerful shuriken attacks, and Leon’s gunblade, I think you
would go after Tifa. Take her out while staying a safe distance away
from everyone else (easier said than done). Go after whomever you want
next, Yuffie’s the most annoying, and the other two aren’t far behind
in that category. Take your time, as you have a lot of it.
-Match 50: The last battle. This is it! The end of the Hades Paradox
Cup! Who’s your challenger? None other than... Hades. That’s right, you
have to fight him yet again. This battle requires the same technique
used when you fought him during the second visit to the Olympus
Coliseum, only he has more HP. Hercules is here with his Aura Sphere
Reaction Command to end Hades’ invulnerability, so just keep attacking
him with everything you’ve got. Congratulations!

Jiminy’s Objective: Win with a score of 15,000 or more
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
6.0 – Jiminy’s Journal

This section will give you hints about finishing up Jiminy’s Journal.
The different sections go in the order listed in the Collection part of
the journal. I hope this helps you out! Please, if you see something
missing, want to suggest something, or anything along those lines, feel
free to do so! E-mail me at emcain94@comcast.net.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
6.1 – Ansem Reports

These are found during the course of the game. Here is a list of the
ones to receive:

Secret Ansem Report 1 – Hollow Bastion, at the end of the trip where
you fight 1000 Heartless

Secret Ansem Report 2 – First time you see King Mickey as Sora in
Twilight Town

Secret Ansem Report 3 – The World That Never Was, after you defeat
Xigbar

Secret Ansem Report 4 – Beast’s Castle, after defeating Xaldin

Secret Ansem Report 5 – Olympus Coliseum, after defeating Demyx

Secret Ansem Report 6 – Port Royal, after defeating the Grim Reaper for
the second time

Secret Ansem Report 7 – Hollow Bastion, at the end of your very first
visit before unlocking The Land of Dragons and Beast’s Castle

Secret Ansem Report 8 – The World That Never Was, after the scene where
Kairi escapes from the dungeon

Secret Ansem Report 9 – The World That Never Was, after defeating
Luxord

Secret Ansem Report 10 – Twilight Town, after you arrive in the
alternate town

Secret Ansem Report 11 – The World That Never Was, after defeating Saix
and Ansem the Wise tries to collect data

Secret Ansem Report 12 – The World That Never Was, after defeating Saix

Secret Ansem Report 13 – The World That Never Was, after defeating
Xemnas for the first time

That takes care of all the reports, so let’s continue.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
6.2 – Character Files

If you look at your journal, look at Twilight Town’s section. You will
see that there is a character missing. If you already have Setzer, you
should have everyone. To get info on Setzer, you have to compete in the
Struggle Tournament in Twilight Town. See the Minigames section for
details.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
6.3 – The Heartless

There is a total of 57 Heartless that can be added to this section.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
6.4 – The Nobodies

Basically the same applies for the Nobodies as the Heartless. There are
only 11 different Nobodies.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
6.5 – Treasures

If you check your journal after you defeat Xemnas for the first time,
you will see that there is a total of 277 treasures throughout the
different worlds. To find them, check the section for the corresponding
world to see where and what item(s) you may have missed.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
6.6 – Maps

There are 37 maps to find throughout the course of the game. If you are
missing one because you may have forgotten to find open a chest, see
what world it is in and check out the corresponding world to see where
and what map you missed.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
6.7 – Missions

This section includes a list of all the missions that are available
throughout the game, along with the Jiminy’s Objective.

-----------------------------------------------------------------------
Twilight Town Missions

/---------------------------------------------------------------------\
|Mail Delivery – See section 3.1.B for details                        |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Cargo Climb – See section 3.1.B for details                          |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Grandstander – See section 3.1.B for details                         |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Poster Duty – See section 3.1.B for details                          |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bumble-Buster – See section 3.1.B for details                        |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Junk Sweep – See section 3.1.B for details                           |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|The Struggle: Hayner – The same rules apply for the Struggles. Read  |
|the board next to the man in the Sandlot and choose to battle Hayner.|
|The battle is really simple. Just keep attacking him and be sure to  |
|have at least 100 more orbs than him by the end of the fight. If you |
|take out all of his HP, he will stand there and do nothing for a few |
|seconds. He will then gain it all back and continue fighting as      |
|normal.                                                              |
|Jiminy’s Objective: Win with 100 or more orbs than Hayner            |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|The Struggle: Setzer – Setzer can be fought after you’ve defeated    |
|Hayner 10 times. Enter the same way you did when you fought Hayner.  |
|In this battle, you have to win with 150 or more points instead of   |
|having a margin. Setzer has less HP than Hayner, but he does move    |
|around more than your previous opponent. The easiest way to do this  |
|is to just keep attacking until all of his HP is gone and then going |
|to collect all the fallen orbs.                                      |
|Jiminy’s Objective: Win with 150 or more points                      |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|The Struggle: Seifer – Seifer can be fought after you’ve defeated    |
|Setzer 10 times. Enter the same way you did the last two struggles.  |
|He fights in the same style he did way back in the beginning of the  |
|game. He has surprisingly low HP, so knock him out and gather all the|
|orbs.                                                                |
|Jiminy’s Objective: Win with 200 points                              |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|SB Street Rave – To play this game, talk to the woman standing by    |
|Wantz’s Item Shop in Market Street: Station Heights. When you start, |
|grind up the railing in front of you. Keep skating until your        |
|skateboard jumps up. While in the air, move the analog stick to avoid|
|walls and keep pressing X. This will keep you in the air longer and  |
|gives you a bunch of points each jump. You have five tries to get as |
|high a score as you can. Don’t press square in the air as it counts  |
|as a try. Also, try not to press X while you’re on the ground because|
|it also counts as a try.                                             |
|Jiminy’s Objective: Finish with 1,000 or more points                 |
\---------------------------------------------------------------------/
-----------------------------------------------------------------------
Radiant Garden/Hollow Bastion

/---------------------------------------------------------------------\
|Meet the Three Girls Again – At anytime after you’ve defeated the    |
|1,000 Heartless, go back to the Postern and talk to Yuna to receive  |
|the Gull Wing Keyblade.                                              |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Meet Sephiroth Again – When going to Hollow Bastion, go to the       |
|Postern from the Gummi map. Before you head off to fight Sephiroth,  |
|make sure you have items slots filled with Elixirs or Megalixirs.    |
|Also, you will not want to attempt this at a low level. Be at least  |
|level 85. Higher than that is even better. Go through the Restoration|
|Site, the Bailey, the Castle Gate, and the Ravine Trail until you    |
|make it to Crystal Fissure. I suggest having Berserk, Once More,     |
|Second Chance, and combo increasing abilities. Save your game and    |
|continue to the Great Maw all the way to The Dark Depths. Approach   |
|Sephiroth. Here comes the battle!                                    |
|                                                                     |
|                                                                     |
|BOSS – SEPHIROTH (6.7.A)                                   (HP: 3000)|
|As soon as the battle starts, press Triangle to use Block or else    |
|face a barrage of strong attacks. Notice how the screen gets dark    |
|right before he does this. Take note that this will always be the    |
|signal of this attack. In the beginning of the fight, all Sephiroth  |
|does is teleport around, swing his sword, and attack (where you have |
|to use the Block Command). Try not to let him hit you up in the air  |
|as he will unleash a powerful combo that’s hard to get out of. Try to|
|get close to him to attack and then quickly glide away to avoid his  |
|powerful sword strokes. He teleports all over the place, so keep     |
|using Lock-On to keep a track of him. While attacking, either keep   |
|using combos and jump away to avoid damage, or if your MP is gone,   |
|keep attacking with the Berserk attack. I suggest starting a barrage |
|of attacks and then, while attacking, use the Trinity Limit.         |
|                                                                     |
|After a lot of dangerous fighting, Sephiroth will call a bunch of    |
|orbs out to attack you. Jump away and use Reflega when the time is   |
|right. Sephiroth will call a wall of fire around himself. This sucks |
|Sora in to cause damage, so use Quick Run or Glide to get away from  |
|it. His most damaging attack will leave you with 1 HP, so be ready to|
|attack him before he will use it. You can tell because he will rise  |
|in the air and say some words. I suggest using High Jump and Aerial  |
|Dodge to be able to reach him and then attack before he has a chance |
|to wipe out your HP. When Sephiroth glows, keep moving around the    |
|battlefield to avoid the orbs and his attacks.                       |
|                                                                     |
|When you approach the end of Sephiroth’s HP bar, he will, at some    |
|point, unleash a horde of meteors. Keep gliding around the fighting  |
|area to avoid this dangerous onslaught. Simply keep up your methods  |
|that have gotten you this far in the battle and wipe out the rest of |
|his HP. For winning this tough battle, Sora gets another Drive Gauge,|
|for a grand total of 7. Watch the scene afterwards.                  |
|                                                                     |
|Listen to Sephiroth and make your way to the Marketplace. Cloud’s in |
|the lower level. Talk to him and tell him you’ve seen Sephiroth. Go  |
|all the way back to the Dark Depths and approach Sephiroth. Watch the|
|great scene. Tifa will give you the mighty Fenrir Keyblade.          |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|SB Freestyle – All you have to do in this challenge is jump and mash |
|buttons to perform tricks. Start by grinding on one of the stone     |
|walls by your starting point. When you pop off, stay up by pressing  |
|circle and X to get a lot of points.                                 |
|Jiminy’s Objective: Finish with 200 or more points                   |
\---------------------------------------------------------------------/
-----------------------------------------------------------------------
Olympus Coliseum

/---------------------------------------------------------------------\
|Try Practice Mode – Go up to the Coliseum Gates and talk to Phil.    |
|Choose the Practice mode. Afterwards, simply quit.                   |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Try Maniac Mode – Same thing as above, only you choose the Manic     |
|mode. In this mode, you are timed and you have to collect as many    |
|orbs as you can. I suggest putting Magnega into your shortcut menu so|
|you can draw the pots to you to smash.                               |
|Jiminy’s Objective: Complete with a score of 1,000 or more           |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|The Underdrome: Pain and Panic – See section 5.1 for details         |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|The Underdrome: Cerberus – See section 5.2 for details               |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|The Underdrome: Titan – See section 5.3 for details                  |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|The Underdrome: Goddess of Fate – See section 5.4 for details        |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|The Paradox Battles: Pain and Panic – See section 5.5 for details    |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|The Paradox Battles: Cerberus – See section 5.6 for details          |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|The Paradox Battles: Titan – See section 5.7 for details             |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|The Paradox Battles: Hades – See section 5.8 for details             |
\---------------------------------------------------------------------/
-----------------------------------------------------------------------
Agrabah

/---------------------------------------------------------------------\
|Redo the Cave of Wonders: Chasm of Challenges – Go all the way to the|
|Cave of Wonders. When you reach the Chasm of Challenges, Translate   |
|the slab and activate it. Simply defeat all the Heartless as you go  |
|down the platforms. You have two minutes, like before.               |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Magic Carpet – Go to the Ruined Chamber from the World Map. Make your|
|way to the end of the path and touch the switch. You have to repeat  |
|the same thing you did when you were escaping the ruins. Keep        |
|attacking the Heartless that appear to defeat them. Your goal here is|
|to defeat as many Heartless as you can.                              |
|Jiminy’s Objective: Finish with a score of 65 of more                |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|SB Sand Slider – Talk to the peddler in his shop to play this game.  |
|You ride the skateboard around and you must try and grab the little  |
|crystals floating around. If you get one, the next one will appear.  |
|Pretty simple game.                                                  |
|Jiminy’s Objective: Finish with a score of 10 or more points         |
\---------------------------------------------------------------------/
-----------------------------------------------------------------------
100 Acre Wood

All of these games are in the 100 Acre Wood section (4.1) along with
how to play them.

/---------------------------------------------------------------------\
|A Blustery Rescue – See section 4.1 for details                      |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Hunny Slider – See section 4.1 for details                           |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Balloon Bounce – See section 4.1 for details                         |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|The Expotition – See section 4.1 for details                         |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|The Hunny Pot – See section 4.1 for details                          |
\---------------------------------------------------------------------/
-----------------------------------------------------------------------
Atlantica

These little music challenges are all listed in the Atlantica section
(4.2), but all you have to do for these in the journal is try them
again.

/---------------------------------------------------------------------\
|Swim This Way – See section 4.2 for details                          |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Part of Your World - See section 4.2 for details                     |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Under the Sea – See section 4.2 for details                          |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Ursula’s Revenge – See section 4.2 for details                       |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|A New Day is Dawning – See section 4.2 for details                   |
\---------------------------------------------------------------------/
-----------------------------------------------------------------------
Halloween Town

/---------------------------------------------------------------------\
|Gift Wrapping – Talk to the elf in the Wrapping Room to play this    |
|game. It’s the same game as before. All you have to do is shoot the  |
|boxes to fill them with toys. You have a minute to get as many toys  |
|in the boxes as you can. Keep shooting repeatedly all over the room  |
|unless a big box falls. If that happens, keep shooting until it’s    |
|filled up.                                                           |
|Jiminy’s Objective: Finish with a score of 150 or more               |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|SB Workshop Rave – To play this game, talk to Lock on Yuletide Hill. |
|In this skateboarding game, you only have to perform tricks to get a |
|high score. All you really should do here is jump and mash all the   |
|buttons while in the air to build up your score. You can even do this|
|while grinding on one of the available areas.                        |
|Jiminy’s Objective: Finish with 1,000 or more points                 |
\---------------------------------------------------------------------/
-----------------------------------------------------------------------
Port Royal

/---------------------------------------------------------------------\
|SB Time Attack – To play this game, talk to Will, located on the     |
|Rampart. You don’t have to worry about performing any tricks. Just   |
|ride through the checkpoints that appear. The only trouble you should|
|have is jumping to get the checkpoints in the air.                   |
|Jiminy’s Objective: Finish within 40 seconds                         |
\---------------------------------------------------------------------/
-----------------------------------------------------------------------
Space Paranoids

/---------------------------------------------------------------------\
|Light Cycle – All you have to do is keep attacking the enemies here. |
|I’ve found that the Charge attack works best (press square to use    |
|it).                                                                 |
|Jiminy’s Objective: Finish with 30 points or more                    |
\---------------------------------------------------------------------/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
6.8 – Minigames

The Minigames section in your journal just contains all of your scores
on the different minigames throughout the game. To fill it out, you
have to play all the minigames.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
6.9 – Combo Attacks

The Combo Attacks are the different Limits that you can perform
throughout the game. Here’s a list of them if you are missing any and
don’t know where to get them.

Donald/Fantasia
Donald/Flare Force
Goofy/Twister Fusion
Goofy/Teamwork
Beast/Howling Moon
Auron/Overdrive
Mulan/Dragonblaze
Aladdin/Trick Fantasy
Jack/Applause, Applause
Jack Sparrow/Treasure Isle
Simba/King’s Pride
Tron/Complete Compliment
Riku/Eternal Session
Sora/Trinity Limit
Peter Pan/Never Land
Chicken Little/FPS Mode
Stitch/Ohana!
*“Valor” Genie/Sonic Rave
*“Wisdom” Genie/Strike Raid
*“Master” Genie/Final Arcana
*“Final” Genie/Infinity

*To gain access to these Limit Commands, you have to obtain the
corresponding Drive Form, Summon Genie, and then choose to use it.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
6.10 – Synthesis Notes

Warning! This section of the guide is long and extensive!

Anyways... the Synthesis Notes section of Jiminy’s Journal has only
four different tasks to be completed. Easy? Haha, no. Item Synthesis is
optional, but it is a really good way to get the best stuff, including
the Ultima Weapon. Interested? Read on.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
6.10.A – Moogle Level

The first task in Jiminy’s Journal is the Moogle Level. There are a
total of nine levels. You gain one each time you earn enough experience
to level up. With each level gain, you can perform different actions in
the Synthesis area. Once you reach Level 9, this task will be
completed.

Note: This is how the levels are set up:

Level: Rank (Exp. needed to level up) – Skill received

Level 1: Amateur Moogle (40 Exp.) – Decipher recipes and synthesize
items!
Level 2: Novice Moogle (60 Exp.) – Use Brightness and Energy Materials!
Level 3: Junior Moogle (80 Exp.) – Use Serenity Materials!
Level 4: Skilled Moogle (100 Exp.) – Use up to two extra Materials!
Level 5: Senior Moogle (200 Exp.) – Rank C recipe Materials cut by
half!
Level 6: Artisan Moogle (350 Exp.) – Rank B recipe Materials cut by
half!
Level 7: Master Moogle (500 Exp.) – Rank A recipe Materials cut by
half!
Level 8: Superior Moogle (650 Exp.) – Make new items in Free
Development!
Level 9: Primo Moogle (N/A) – Rank S recipe Materials cut by half!
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
6.10.B - Types of Materials Obtained

The next task in Jiminy’s Journal is to find all 50 different types of
Synthesis Materials. You will find a bunch while you progress through
the story, but some you might not be able to find because they are
rare.

Note: This is how this section is set up:

/---------------------------------------------------------------------\
|Name of Material                                                 Rank|
|                                                                     |
|-How to obtain: Method 1                                             |
|-How to obtain: Method 2                                             |
|-How to obtain: Method 3                                             |
\---------------------------------------------------------------------/

/---------------------------------------------------------------------\
|Blazing Shard                                                  Rank C|
|                                                                     |
|-Hammer Frame (10% Drop Rate)                                        |
|-Minute Bomb (6% Drop Rate)                                          |
|-Buy for 100 Munny after turning in 30 of these to the Synthesis     |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Blazing Stone                                                  Rank B|
|                                                                     |
|Cannon Gun (6% Drop Rate)                                            |
|-Tornado Step (8% Drop Rate)                                         |
|-Buy for 200 Munny after turning in 25 of these to the Synthesis     |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Blazing Gem                                                    Rank A|
|                                                                     |
|-Fat Bandit (12% Drop Rate)                                          |
|-Fiery Globe (4% Drop Rate)                                          |
|-Buy for 400 Munny after turning in 20 of these to the Synthesis     |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Blazing Crystal                                                Rank S|
|                                                                     |
|-Crescendo (6% Drop Rate)                                            |
|-Crimson Jazz (12% Drop Rate)                                        |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Frost Shard                                                    Rank C|
|                                                                     |
|-Hook Bat (6% Drop Rate)                                             |
|-Lance Soldier (10% Drop Rate)                                       |
|-Buy for 100 Munny after turning in 30 of these to the Synthesis     |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Frost Stone                                                    Rank B|
|                                                                     |
|-Aeroplane (8% Drop Rate)                                            |
|-Hot Rod (12% Drop Rate)                                             |
|-Buy for 200 Munny after turning in 25 of these to the Synthesis     |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Frost Gem                                                      Rank A|
|                                                                     |
|-Fortuneteller (8% Drop Rate)                                        |
|-Icy Cube (4% Drop Rate)                                             |
|-Buy for 400 Munny after turning in 20 of these to the Synthesis     |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Frost Crystal                                                  Rank S|
|                                                                     |
|-Living Bone (12% Drop Rate)                                         |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Lightning Shard                                                Rank C|
|                                                                     |
|-Bolt Tower (10% Drop Rate)                                          |
|-Rapid Thruster (4% Drop Rate)                                       |
|-Buy for 100 Munny after turning in 30 of these to the Synthesis     |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Lightning Stone                                                Rank B|
|                                                                     |
|-Driller Mole (6% Drop Rate)                                         |
|-Emerald Blues (10% Drop Rate)                                       |
|-Buy for 200 Munny after turning in 25 of these to the Synthesis     |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Lightning Gem                                                  Rank A|
|                                                                     |
|-Armored Knight (12% Drop Rate)                                      |
|-Surveillance Robot (8% Drop Rate)                                   |
|-Buy for 400 Munny after turning in 20 of these to the Synthesis     |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Lightning Crystal                                              Rank S|
|                                                                     |
|-Devastator (4% Drop Rate)                                           |
|-Strafer (6% Drop Rate)                                              |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Lucid Shard                                                    Rank C|
|                                                                     |
|-Rabid Dog (6% Drop Rate)                                            |
|-Trick Ghost (10% Drop Rate)                                         |
|-Buy for 100 Munny after turning in 30 of these to the Synthesis     |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Lucid Stone                                                    Rank B|
|                                                                     |
|-Graveyard (12% Drop Rate)                                           |
|-Toy Soldier (12% Drop Rate)                                         |
|-Wight Knight (8% Drop Rate)                                         |
|-Buy for 200 Munny after turning in 25 of these to the Synthesis     |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Lucid Gem                                                      Rank A|
|                                                                     |
|-Bookmaster (10% Drop Rate)                                          |
|-Magnum Loader (8% Drop Rate)                                        |
|-Buy for 400 Munny after turning in 20 of these to the Synthesis     |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Lucid Crystal                                                  Rank S|
|                                                                     |
|-Neoshadow (8% Drop Rate)                                            |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Power Shard                                                    Rank C|
|                                                                     |
|-Creeper Plant (8% Drop Rate)                                        |
|-Large Body (12% Drop Rate)                                          |
|-Buy for 100 Munny after turning in 30 of these to the Synthesis     |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Power Stone                                                    Rank B|
|                                                                     |
|-Luna Bandit (8% Drop Rate)                                          |
|-Silver Rock (6% Drop Rate)                                          |
|-Buy for 200 Munny after turning in 25 of these to the Synthesis     |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Power Gem                                                      Rank A|
|                                                                     |
|-Aerial Knocker (8% Drop Rate)                                       |
|-Shaman (12% Drop Rate)                                              |
|-Buy for 400 Munny after turning in 20 of these to the Synthesis     |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Power Crystal                                                  Rank S|
|                                                                     |
|-Morning Star (12% Drop Rate)                                        |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Dark Shard                                                     Rank C|
|                                                                     |
|-Shadow (4% Drop Rate)                                               |
|-Soldier (8% Drop Rate)                                              |
|-Buy for 100 Munny after turning in 30 of these to the Synthesis     |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Dark Stone                                                     Rank B|
|                                                                     |
|-Assault Rider (12% Drop Rate)                                       |
|-Nightwalker (10% Drop Rate)                                         |
|-Buy for 200 Munny after turning in 25 of these to the Synthesis     |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Dark Gem                                                       Rank A|
|                                                                     |
|-Gargoyle Knight (10% Drop Rate)                                     |
|-Gargoyle Warrior (10% Drop Rate)                                    |
|-Buy for 400 Munny after turning in 20 of these to the Synthesis     |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Dark Crystal                                                   Rank S|
|                                                                     |
|-Air Pirate (8% Drop Rate)                                           |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Dense Shard                                                    Rank C|
|                                                                     |
|-Creeper (8% Drop Rate)                                              |
|-Dragoon (12% Drop Rate)                                             |
|-Buy for 200 Munny after turning in 30 of these to the Synthesis     |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Dense Stone                                                    Rank B|
|                                                                     |
|-Sniper (12% Drop Rate)                                              |
|-Buy for 400 Munny after turning in 25 of these to the Synthesis     |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Dense Gem                                                      Rank A|
|                                                                     |
|-Samurai (12% Drop Rate)                                             |
|-Buy for 800 Munny after turning in 20 of these to the Synthesis     |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Dense Crystal                                                  Rank S|
|                                                                     |
|-Berserker (12% Drop Rate)                                           |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Twilight Shard                                                 Rank C|
|                                                                     |
|-Dusk (10% Drop Rate)                                                |
|-Gambler (12% Drop Rate)                                             |
|-Buy for 200 Munny after turning in 30 of these to the Synthesis     |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Twilight Stone                                                 Rank B|
|                                                                     |
|-Dancer (12% Drop Rate)                                              |
|-Buy for 400 Munny after turning in 25 of these to the Synthesis     |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Twilight Gem                                                   Rank A|
|                                                                     |
|-Assassin (12% Drop Rate)                                            |
|-Buy for 800 Munny after turning in 20 of these to the Synthesis     |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Twilight Crystal                                               Rank S|
|                                                                     |
|-Sorcerer (12% Drop Rate)                                            |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Mythril Shard                                                  Rank C|
|                                                                     |
|-Twilight Town: The Old Mansion, The Woods, Tram Common (2!), Central|
|Station, Tower Entryway, Sunset Terrace                              |
|-Hollow Bastion: Borough                                             |
|-The Land of Dragons: Bamboo Grove, Checkpoint, Mountain Trail       |
|-Beast’s Castle: Belle’s Room, West Hall (2!), Secret Passage, West  |
|Wing, Courtyard                                                      |
|Olympus Coliseum: Cave of the Dead: Passage, Cave of the Dead: Inner |
|Chamber, Underworld Caverns: Entrance, Underworld: Caverns Lost Road |
|(2!), The Lock                                                       |
|-Disney Castle: Courtyard (2!)                                       |
|-Timeless River: Pier                                                |
|-Port Royal: Town, Isla de Muerta: Cave Mouth, Isla de Muerta:       |
|Moonlight Nook                                                       |
|-Agrabah: Agrabah (2!), Bazaar, Cave of Wonders: Entrance, Cave of   |
|Wonders: Valley of Stone                                             |
|-Halloween Town: Graveyard                                           |
|-The Pride Lands: Elephant Graveyard, Wastelands                     |
|-Synthesize: 1 Dense Stone, 3 Dense Shards, 1 Twilight Stone, 3      |
|Twilight Shards                                                      |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Mythril Stone                                                  Rank B|
|                                                                     |
|-Twilight Town: Tower: Wardrobe, Mansion: Foyer, Mansion: Dining Room|
|-Hollow Bastion: Corridors                                           |
|-100 Acre Wood: Pooh Bear’s House                                    |
|-Olympus Coliseum: Cave of the Dead: Passageway, Underworld Caverns: |
|Lost Road                                                            |
|-Disney Castle: Courtyard                                            |
|-Timeless River: Waterway                                            |
|-Port Royal: Rampart                                                 |
|-Agrabah: Agrabah, Palace Walls, Cave of Wonders: Valley of Stone    |
|-Halloween Town: Halloween Town Square, Hinterlands, Candy Cane Lane |
|-The Pride Lands: Gorge, Elephant Graveyard, Pride Rock, Wildebeest  |
|Valley, Wastelands, Jungle                                           |
|-Space Paranoids: Canyon                                             |
|-The World That Never Was: Fragment Crossing, Memory’s Skyscraper,   |
|Ruin and Creation’s Passage                                          |
|-Synthesize: 1 Dense Stone, 3 Dense Shards, 1 Twilight Stone, 3      |
|Twilight Shards, 1 Serenity Shard                                    |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Mythril Gem                                                    Rank A|
|                                                                     |
|-Hollow Bastion: Postern, Corridors                                  |
|-100 Acre Wood: Piglet’s House, The Spooky Cave                      |
|-Port Royal: Town                                                    |
|-Agrabah: Bazaar                                                     |
|-Halloween Town: Candy Cane Lane                                     |
|-The Pride Lands: Wildebeest Valley                                  |
|-Space Paranoids: Canyon                                             |
|-Twilight Town: Underground Concourse                                |
|-The World That Never Was: Nothing’s Cell, Naught’s Skyway           |
|-Synthesize: 1 Dense Crystal, 3 Dense Gems, 1 Twilight Crystal, 3    |
|Twilight Gems                                                        |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Mythril Crystal                                                Rank S|
|                                                                     |
|-100 Acre Wood: Rabbit’s House, Spooky Cave                          |
|-Space Paranoids: Pit Cell                                           |
|-The Land of Dragons: Throne Room                                    |
|-Port Royal: Ship Graveyard: Seadrift Row                            |
|-Twilight Town: Underground Concourse, Tunnelway (Sora), Sunset      |
|Terrace (Sora), Mansion: Foyer (Sora), Mansion: Dining Room (Sora)   |
|-The World That Never Was: Fragment Crossing, Memory’s Skyscraper,   |
|Naught’s Skyway, Ruin and Creation’s Passage                         |
|Synthesize: 1 Dense Crystal, 3 Dense Gems, 1 Twilight Crystal, 3     |
|Twilight Gems, 1 Serenity Stone                                      |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bright Shard                                                   Rank C|
|                                                                     |
|(Bright Materials give double experience from synthesis)             |
|-Bulky Vendor (100% when Capsule Prize Reaction Command is used)     |
|-Creeper Plant (4% Drop Rate)                                        |
|-Hook Bat (3% Drop Rate)                                             |
|-Minute Bomb (3% Drop Rate)                                          |
|-Rabid Dog (3% Drop Rate)                                            |
|-Soldier (4% Drop Rate)                                              |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bright Stone                                                   Rank B|
|                                                                     |
|(Bright Materials give double experience from synthesis)             |
|-Bulky Vendor (100% when Capsule Prize Reaction Command is used)     |
|-Aeroplane (4% Drop Rate)                                            |
|-Cannon Gun (3% Drop Rate)                                           |
|-Driller Mole (4% Drop Rate)                                         |
|-Luna Bandit (4% Drop Rate)                                          |
|-Silver Rock (3% Drop Rate)                                          |
|-Tornado Step (4% Drop Rate)                                         |
|-Wight Knight (4% Drop Rate)                                         |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bright Gem                                                     Rank A|
|                                                                     |
|(Bright Materials give double experience from synthesis)             |
|-Bulky Vendor (100% when Capsule Prize Reaction Command is used)     |
|-Aerial Knocker (4% Drop Rate)                                       |
|-Magnum Loader (4% Drop Rate)                                        |
|-Surveillance Robot (3% Drop Rate)                                   |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Bright Crystal                                                 Rank S|
|                                                                     |
|(Bright Materials give double experience from synthesis)             |
|-Bulky Vendor (100% when Capsule Prize Reaction Command is used)     |
|-Air Pirate (4% Drop Rate)                                           |
|-Crescendo (3% Drop Rate)                                            |
|-Neoshadow (4% Drop Rate)                                            |
|-Strafer (4% Drop Rate)                                              |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Energy Shard                                                   Rank C|
|                                                                     |
|(Energy Materials half the amount of Materials needed for Synthesis) |
|-Bolt Tower (4% Drop Rate)                                           |
|-Gargoyle Knight (4% Drop Rate)                                      |
|-Gargoyle Warrior (4% Drop Rate)                                     |
|-Nightwalker (4% Drop Rate)                                          |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Energy Stone                                                   Rank B|
|                                                                     |
|(Energy Materials half the amount of Materials needed for Synthesis) |
|-Hammer Frame (4% Drop Rate)                                         |
|-Lance Soldier (4% Drop Rate)                                        |
|-Trick Ghost (4% Drop Rate)                                          |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Energy Gem                                                     Rank A|
|                                                                     |
|(Energy Materials half the amount of Materials needed for Synthesis) |
|-Emerald Blues (4% Drop Rate)                                        |
|-Fortuneteller (4% Drop Rate)                                        |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Energy Crystal                                                 Rank S|
|                                                                     |
|(Energy Materials half the amount of Materials needed for Synthesis) |
|-Bookmaster (4% Drop Rate)                                           |
|-Shaman (4% Drop Rate)                                               |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Serenity Shard                                                 Rank C|
|                                                                     |
|(Serenity Materials upgrade an item in Synthesis)                    |
|-Assault Rider (4% Drop Rate)                                        |
|-Creeper (2% Drop Rate)                                              |
|-Fat Bandit (4% Drop Rate)                                           |
|-Graveyard (4% Drop Rate)                                            |
|-Hot Rod (4% Drop Rate)                                              |
|-Large Body (4% Drop Rate)                                           |
|-Toy Soldier (4% Drop Rate)                                          |
|-Obtain all Rank C Materials and turn them into Synthesis Shop       |
|-Obtain a total of 50 Materials and turn them into Synthesis Shop    |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Serenity Stone                                                 Rank B|
|                                                                     |
|(Serenity Materials upgrade an item in Synthesis                     |
|-Crimson Jazz (4% Drop Rate)                                         |
|-Devastator (4% Drop Rate)                                           |
|-Dusk (2% Drop Rate)                                                 |
|-Living bone (4% Drop Rate)                                          |
|-Morning Star (4% Drop Rate)                                         |
|-Obtain a total of 100 Materials and turn them into Synthesis Shop   |
|-Obtain all Rank B Materials and turn them into Synthesis Shop       |
|-Complete the Pain and Panic Cup                                     |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Serenity Gem                                                   Rank A|
|                                                                     |
|(Serenity Materials upgrade an item in Synthesis)                    |
|-Dancer (4% Drop Rate)                                               |
|-Dragoon (4% Drop Rate)                                              |
|-Gambler (4% Drop Rate)                                              |
|-Sniper (4% Drop Rate)                                               |
|-Obtain a total of 250 Materials and turn them into Synthesis Shop   |
|-Obtain all Dense type Materials and turn them into Synthesis Shop   |
|-Obtain all Rank A Materials and turn them into Synthesis Shop       |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Serenity Crystal                                               Rank S|
|                                                                     |
|(Serenity Materials upgrade an item in Synthesis)                    |
|-Assassin (4% Drop Rate)                                             |
|-Berserker (4% Drop Rate)                                            |
|-Samurai (4% Drop Rate)                                              |
|-Sorcerer (4% Drop Rate)                                             |
|-Obtain a total of 500 Materials and turn them into Synthesis Shop   |
|-Obtain all Twilight Materials and turn them into Synthesis Shop     |
|-Obtain all Rank S Materials and turn them into Synthesis Shop       |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Orichalcum                                                     Rank A|
|                                                                     |
|- Bulky Vendor (10% when Capsule Prize is used, 12% when Rare Capsule|
|is used, 16% when Limited Capsule is used, and 18% when Prime Capsule|
|is used)                                                             |
|-100 Acre Wood: Kanga’s House, Spooky Cave                           |
|-The Land of Dragons: Throne Room                                    |
|-Port Royal: Ship Graveyard: Seadrift Row                            |
|-Twilight Town: Underground Concourse, Tunnelway, Mansion: Library   |
|-The World That Never Was: Fragment Crossing, Nothing’s Call,        |
|Naught’s Skyway, Ruin and Creation’s Passage                         |
|-Obtain 45 different Material types and turn them into Synthesis Shop|
|-Obtain a total of 1000 Materials and turn them into Synthesis Shop  |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Orichalcum+                                                    Rank S|
|                                                                     |
|-Space Paranoids: Central Computer Mesa                              |
|-Twilight Town: Sunset Terrace (Sora)                                |
|-The World That Never Was: The Brink of Despair                      |
|-Complete the 100 Acre Wood                                          |
|-Complete Atlantica                                                  |
|-Complete the Goddess of Fate Cup                                    |
|-Get at least one type of all Synthesis Materials and turn them into |
| any Moogle Shop                                                     |
\---------------------------------------------------------------------/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
6.10.C – Complete Collection Lists

The next task is to complete the collection lists. To do this, you have
to obtain different Materials. Here is a list of all the things to
accomplish on the collection lists:

Get 1 type of Material: Elixir
Get 5 types of Materials: Free Development
Get 10 types of Materials: High Drive Recovery
Get 15 types of Materials: Megalixir
Get 20 types of Materials: Free Development 2
Get 25 types of Materials: AP Boost
Get 30 types of Materials: Defense Boost
Get 35 types of Materials: Power Boost
Get 40 types of Materials: Magic Boost
Get 45 types of Materials: Orichalcum
Get all Materials: Orichalcum+

Obtain total amount of 50 or more: Serenity Shard
Obtain total amount of 100 or more: Serenity Stone
Obtain total amount of 250 or more: Serenity Gem
Obtain total amount of 500 or more: Serenity Crystal
Obtain total amount of 1000 or more: Orichalcum

Obtain all dense Materials: Serenity Gem
Obtain all twilight Materials: Serenity Crystal
Obtain all mythril Materials: AP Boost
Obtain all bright Materials: Defense Boost
Obtain all energy Materials: Power Boost
Obtain all serenity Materials: Magic Boost

Obtain all rank C Materials: Serenity Shard
Obtain all rank B Materials: Serenity Stone
Obtain all rank A Materials: Serenity Gem
Obtain all rank S Materials: Serenity Crystal

Obtain 30 or more Blazing Shards: Sell at Shop
Obtain 25 or more Blazing Stones: Sell at Shop
Obtain 20 or more Blazing Gems: Sell at Shop
Obtain 30 or more Frost Shards: Sell at Shop
Obtain 25 or more Frost Stones: Sell at Shop
Obtain 20 or more Frost Gems: Sell at Shop
Obtain 30 or more Lightning Shards: Sell at Shop
Obtain 25 or more Lightning Stones: Sell at Shop
Obtain 20 or more Lightning Gems: Sell at Shop
Obtain 30 or more Lucid Shards: Sell at Shop
Obtain 25 or more Lucid Stones: Sell at Shop
Obtain 20 or more Lucid Gems: Sell at Shop
Obtain 30 or more Power Shards: Sell at Shop
Obtain 25 or more Power Stones: Sell at Shop
Obtain 20 or more Power Gems: Sell at Shop
Obtain 30 or more Dark Shards: Sell at Shop
Obtain 25 or more Dark Stones: Sell at Shop
Obtain 20 or more Dark Gems: Sell at Shop
Obtain 30 or more Dense Shards: Sell at Shop
Obtain 25 or more Dense Stones: Sell at Shop
Obtain 20 or more Dense Gems: Sell at Shop
Obtain 30 or more Twilight Shards: Sell at Shop
Obtain 25 or more Twilight Stones: Sell at Shop
Obtain 20 or more Twilight Gems: Sell at Shop
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
6.10.D – Synthesized Recipes

These are all the different items that you can synthesize at the
Synthesis Shop. You need to create them all to get credit in Jiminy’s
Journal.

/---------------------------------------------------------------------\
|Elixir (Exp: 15)                                               Rank A|
|                                                                     |
|Mythril Stone       3                                                |
|Power Stone         1                                                |
|Dark Stone          1                                                |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Megalixir (Exp: 15)                                            Rank A|
|                                                                     |
|Mythril Stone       3                                                |
|Power Stone         1                                                |
|Dark Stone          1                                                |
|Serenity Gem        1 (When you synthesize an Elixir, select the     |
|                       Serenity Gem to upgrade it to the Megalixir)  |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Mega-Potion (Exp: 12)                                          Rank B|
|                                                                     |
|Mythril Shard       3                                                |
|Power Shard         1                                                |
|Blazing Shard       1                                                |
|Lucid Shard         1                                                |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Mega-Ether (Exp: 12)                                           Rank B|
|                                                                     |
|Mythril Shard       3                                                |
|Power Shard         1                                                |
|Blazing Shard       1                                                |
|Lucid Shard         1                                                |
|Serenity Stone      1 (When you synthesize a Mega-Potion, select the |
|                       Serenity Stone to upgrade it to the Mega-     |
|                       Ether)                                        |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Drive Recovery (Exp: 16)                                       Rank C|
|                                                                     |
|Mythril Shard       3                                                |
|Dark Shard          3                                                |
|Frost Shard         1                                                |
|Lightning Shard     1                                                |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|High Drive Recovery (Exp: 16)                                  Rank C|
|                                                                     |
|Mythril Shard       3                                                |
|Dark Shard          3                                                |
|Frost Shard         1                                                |
|Lightning Shard     1                                                |
|Serenity Shard      1 (When you synthesize a Drive Recovery, select  |
|                       the Serenity Shard to upgrade to the High     |
|                       Drive Recovery                                |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|AP Boost (Exp: 49)                                             Rank S|
|                                                                     |
|Mythril Gem         1                                                |
|Power Crystal       3                                                |
|Dark Crystal        3                                                |
|Frost Crystal       3                                                |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Magic Boost (Exp: 49)                                          Rank S|
|                                                                     |
|Mythril Gem         1                                                |
|Power Crystal       3                                                |
|Dark Crystal        3                                                |
|Frost Crystal       3                                                |
|Serenity Crystal    1 (When you synthesize an AP Boost, select the   |
|                       Serenity Crystal to upgrade to the Magic      |
|                       Boost)                                        |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Defense Boost (Exp: 50)                                        Rank S|
|                                                                     |
|Mythril Crystal     1                                                |
|Blazing Crystal     3                                                |
|Lightning Crystal   3                                                |
|Lucid Crystal       3                                                |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Power Boost (Exp: 50)                                          Rank S|
|                                                                     |
|Mythril Crystal     1                                                |
|Blazing Crystal     3                                                |
|Lightning Crystal   3                                                |
|Lucid Crystal       3                                                |
|Serenity Crystal    1 (When you synthesize a Defense Boost, select   |
|                       the Serenity Crystal to upgrade to the Power  |
|                       Boost)                                        |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Firaga Bangle (Exp: 15)                                        Rank C|
|                                                                     |
|Mythril Shard       5                                                |
|Blazing Stone       1                                                |
|Blazing Shard       1                                                |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Firagun Bangle (Exp: 15)                                       Rank C|
|                                                                     |
|Mythril Shard       5                                                |
|Blazing Stone       1                                                |
|Blazing Shard       1                                                |
|Serenity Shard      1 (When you synthesize a Firaga Bangle, select   |
|                       the Serenity Shard to upgrade to the Firagun  |
|                       Bangle)                                       |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Blizzaga Armlet (Exp: 15)                                      Rank C|
|                                                                     |
|Mythril Shard       5                                                |
|Frost Stone         1                                                |
|Frost Shard         1                                                |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Blizzagun Armlet (Exp: 15)                                     Rank C|
|                                                                     |
|Mythril Shard       5                                                |
|Frost Stone         1                                                |
|Frost Shard         1                                                |
|Serenity Shard      1 (When you synthesize a Blizzaga Armlet, select |
|                       the Serenity Shard to upgrade to the Blizzagun|
|                       Armlet)                                       |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Thundaga Trinket (Exp: 15)                                     Rank C|
|                                                                     |
|Mythril Shard       5                                                |
|Lightning Stone     1                                                |
|Lightning Shard     1                                                |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Thundagun Trinket (Exp: 15)                                    Rank C|
|                                                                     |
|Mythril Shard       5                                                |
|Lightning Stone     1                                                |
|Lightning Shard     1                                                |
|Serenity Shard      1 (When you synthesize a Thundaga Trinket, select|
|                       the Serenity Shard to upgrade to the Thundagun|
|                       Trinket)                                      |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Midnight Anklet (Exp: 15)                                      Rank C|
|                                                                     |
|Mythril Shard       5                                                |
|Lucid Stone         1                                                |
|Lucid Shard         1                                                |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Chaos Anklet (Exp: 15)                                         Rank C|
|                                                                     |
|Mythril Shard       5                                                |
|Lucid Stone         1                                                |
|Lucid Shard         1                                                |
|Serenity Shard      1 (When you synthesize a Midnight Anklet, select |
|                       the Serenity Shard to upgrade to the Chaos    |
|                       Anklet)                                       |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Acrisius (Exp: 24)                                             Rank B|
|                                                                     |
|Mythril Stone       5                                                |
|Blazing Stone       1                                                |
|Frost Stone         1                                                |
|Lightning Stone     1                                                |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Acrisius+ (Exp: 24)                                            Rank B|
|                                                                     |
|Mythril Stone       5                                                |
|Blazing Stone       1                                                |
|Frost Stone         1                                                |
|Lightning Stone     1                                                |
|Serenity Stone      1 (When you synthesize an Acrisius, select the   |
|                       Serenity Stone to upgrade to the Acrisius+)   |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Power Band (Exp: 24)                                           Rank B|
|                                                                     |
|Mythril Stone       5                                                |
|Power Stone         1                                                |
|Dark Stone          1                                                |
|Lucid Stone         1                                                |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Buster Band (Exp: 24)                                          Rank B|
|                                                                     |
|Mythril Stone       5                                                |
|Power Stone         1                                                |
|Dark Stone          1                                                |
|Lucid Stone         1                                                |
|Serenity Stone      1 (When you synthesize a Power Band, select the  |
|                       Serenity Stone to upgrade to the Buster Band) |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Garnet Ring (Exp: 16)                                          Rank C|
|                                                                     |
|Mythril Stone       3                                                |
|Power Stone         1                                                |
|Power Shard         1                                                |
|Dark Shard          1                                                |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Diamond Ring (Exp: 16)                                         Rank C|
|                                                                     |
|Mythril Stone       3                                                |
|Power Stone         1                                                |
|Power Shard         1                                                |
|Dark Shard          1                                                |
|Serenity Shard      1 (When you synthesize a Garnet Ring, select the |
|                       Serenity Shard to upgrade to the Diamond Ring)|
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Mythril Ring (Exp: 17)                                         Rank C|
|                                                                     |
|Mythril Stone       3                                                |
|Power Stone         1                                                |
|Dark Stone          1                                                |
|Dark Shard          1                                                |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Orichalcum Ring (Exp: 17)                                      Rank C|
|                                                                     |
|Mythril Stone       3                                                |
|Power Stone         1                                                |
|Dark Stone          1                                                |
|Dark Shard          1                                                |
|Serenity Shard      1 (When you synthesize a Mythril Ring, select the|
|                       Serenity Shard to upgrade to the Orichalcum   |
|                       Ring)                                         |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Soldier Earring (Exp: 24)                                      Rank B|
|                                                                     |
|Mythril Gem         3                                                |
|Dark Gem            1                                                |
|Frost Gem           1                                                |
|Lucid Gem           1                                                |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Fencer Earring (Exp: 24)                                       Rank B|
|                                                                     |
|Mythril Gem         3                                                |
|Dark Gem            1                                                |
|Frost Gem           1                                                |
|Lucid Gem           1                                                |
|Serenity Stone      1 (When you synthesize a Soldier Earring, select |
|                       the Serenity Stone to upgrade to the Fencer   |
|                       Earring)                                      |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Mage Earring (Exp: 24)                                         Rank B|
|                                                                     |
|Mythril Gem         3                                                |
|Power Gem           1                                                |
|Blazing Gem         1                                                |
|Lightning Gem       1                                                |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Slayer Earring (Exp: 24)                                       Rank B|
|                                                                     |
|Mythril Gem         3                                                |
|Power Gem           1                                                |
|Blazing Gem         1                                                |
|Lightning Gem       1                                                |
|Serenity Stone      1 (When you synthesize a Mage Earring, select the|
|                       Serenity Stone to upgrade to the Slayer       |
|                       Earring)                                      |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Expert’s Ring (Exp: 29)                                        Rank A|
|                                                                     |
|Mythril Crystal     3                                                |
|Dark Crystal        1                                                |
|Dark Gem            1                                                |
|Dark Stone          1                                                |
|Dark Shard          1                                                |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Master’s Ring (Exp: 29)                                        Rank A|
|                                                                     |
|Mythril Crystal     3                                                |
|Dark Crystal        1                                                |
|Dark Gem            1                                                |
|Dark Stone          1                                                |
|Dark Shard          1                                                |
|Serenity Gem        1 (When you synthesize an Expert’s Ring, select  |
|                       the Serenity Gem to upgrade to the Master’s   |
|                       Ring)                                         |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Mythril Shard (Exp: 18)                                        Rank C|
|                                                                     |
|Dense Stone         1                                                |
|Dense Shard         3                                                |
|Twilight Stone      1                                                |
|Twilight Shard      3                                                |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Mythril Stone (Exp: 18)                                        Rank C|
|                                                                     |
|Dense Stone         1                                                |
|Dense Shard         3                                                |
|Twilight Stone      1                                                |
|Twilight Shard      3                                                |
|Serenity Shard      1 (When you synthesize a Mythril Shard, select   |
|                       the Serenity Shard to upgrade to the Mythril  |
|                       Stone)                                        |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Mythril Gem (Exp: 34)                                          Rank B|
|                                                                     |
|Dense Crystal       1                                                |
|Dense Gem           3                                                |
|Twilight Crystal    1                                                |
|Twilight Gem        3                                                |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Mythril Crystal (Exp: 34)                                      Rank B|
|                                                                     |
|Dense Crystal       1                                                |
|Dense Gem           3                                                |
|Twilight Crystal    1                                                |
|Twilight Gem        3                                                |
|Serenity Stone      1 (When you synthesize a Mythril Gem, select the |
|                       Serenity Stone to upgrade to the Mythril      |
|                       Crystal)                                      |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Petit Ribbon (Exp: 24)                                         Rank A|
|                                                                     |
|Mythril Crystal     3                                                |
|Orichalcum          1                                                |
|Dense Stone         1                                                |
|Dense Shard         1                                                |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Ribbon (Exp: 24)                                               Rank A|
|                                                                     |
|Mythril Crystal     3                                                |
|Orichalcum          1                                                |
|Dense Stone         1                                                |
|Dense Shard         1                                                |
|Serenity Gem        1 (When you synthesize a Petit Ribbon, select the|
|                       Serenity Gem to upgrade to the Ribbon)        |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Moon Amulet (Exp: 22)                                          Rank A|
|                                                                     |
|Orichalcum          3                                                |
|Mythril Crystal     1                                                |
|Twilight Stone      1                                                |
|Twilight Shard      1                                                |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Star Charm (Exp: 22)                                           Rank A|
|                                                                     |
|Orichalcum          3                                                |
|Mythril Crystal     1                                                |
|Twilight Stone      1                                                |
|Twilight Shard      1                                                |
|Serenity Gem        1 (When you synthesize a Moon Amulet, select the |
|                       Serenity Gem to upgrade to the Star Charm)    |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Save the Queen (Exp: 78)                                       Rank S|
|                                                                     |
|Orichalcum          1                                                |
|Dense Crystal       3                                                |
|Dense Gem           5                                                |
|Dense Stone         7                                                |
|Dense Shard         9                                                |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Save the Queen+ (Exp: 78)                                      Rank S|
|                                                                     |
|Orichalcum          1                                                |
|Dense Crystal       3                                                |
|Dense Gem           5                                                |
|Dense Stone         7                                                |
|Dense Shard         9                                                |
|Serenity Crystal    1 (When you synthesize a Save the Queen, select  |
|                       the Serenity Crystal to upgrade to the Save   |
|                       The Queen+)                                   |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Save the King (Exp: 78)                                        Rank S|
|                                                                     |
|Orichalcum          1                                                |
|Twilight Crystal    3                                                |
|Twilight Gem        5                                                |
|Twilight Stone      7                                                |
|Twilight Shard      9                                                |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Save the King+ (Exp: 78)                                       Rank S|
|                                                                     |
|Orichalcum          1                                                |
|Twilight Crystal    3                                                |
|Twilight Gem        5                                                |
|Twilight Stone      7                                                |
|Twilight Shard      9                                                |
|Serenity Crystal    1 (When you synthesize a Save the King, select   |
|                       the Serenity Crystal to upgrade to the Save   |
|                       The King+)                                    |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Ultima Weapon (Exp: 119)                                       Rank S|
|                                                                     |
|Orichalcum+         13                                               |
|Orichalcum          1                                                |
|Mythril Crystal     1                                                |
|Twilight Crystal    1                                                |
|Serenity Crystal    7                                                |
|Energy Crystal      1 (Note: When you synthesize this item, you will |
|                       need to use the Energy Crystal. There are only|
|                       7 Orichalcum+ in the game, so the crystal will|
|                       cut down the needed amount. As an added bonus,|
|                       the crystal lowers the amount of Serenity     |
|                       Crystals needed to 4.)                        |
\---------------------------------------------------------------------/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
6.10.E – Extra Tips on Synthesis

Have you found yourself getting frustrated because you can’t find the
items you need to synthesize an item? Don’t worry, there are ways to
increase the Drop Rate of the items needed.

There is an ability available in KH2 called Lucky Lucky. This skill
boosts the Drop Rate of Synthesis Materials. If you have more than one
Lucky Lucky ability equipped, you can further increase the Drop Rate.
Here is a list of the different times when Lucky Lucky becomes
available to equip:

Goofy’s Lucky Lucky Ability:
-Becomes available after defeating Shenzi, Banzai, and Ed on the second
trip to the Pride Lands
-Ability for Goofy’s Genji Shield. It can be obtained by winning the
Titan Cup

Donald’s Lucky Lucky Ability:
-Becomes available after defeating the Nobodies in front of the Mansion
in Twilight Town before accessing the World That Never Was
-Ability for Donald’s Meteor Staff. It can be found in a chest on
Seadrift Row in Port Royal

Sora’s Lucky Lucky Ability:
-If you picked the Sword, it becomes available at level 41
-If you picked the Shield, it becomes available at level 53
-If you picked the Staff, it becomes available at level 99 (!)
-Ability for Sora’s Sweet Memories Keyblade. It can be obtained by
completing the Spooky Cave section of the 100 Acre Wood

Other:
-Ability for the Lucky Ring. It can be obtained by winning the Pain and
Panic Cup
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
6.11 – Character Links

This section shows you the different links between all the main
characters that are met throughout the game. It will be completed after
you defeat Xemnas for the first time in the World That Never Was.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
7.0 – Other Stuff Not Mentioned

This section is devoted to different parts of the game that were not
mentioned before in this walkthrough.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
7.1 – Weapons

There are a bunch of different weapons that you can find throughout the
game. However, you can only change Sora’s, Donald’s, and Goofy’s
weapon. This section tells you about the different types of weapons
available.

/---------------------------------------------------------------------\
|Sora’s Keyblades:                                                    |
|                                                                     |
|     Type       |Str|Mgc|     Ability    |           Found           |
|---------------------------------------------------------------------|
|Kingdom Key     | 3 | 1 |Defender        |Default                    |
|---------------------------------------------------------------------|
|Star Seeker     | 3 | 1 |Air Combo Plus  |Get Valor Form at the Tower|
|                |   |   |                |in Twilight Town           |
|---------------------------------------------------------------------|
|Hidden Dragon   | 2 | 2 |MP Rage         |Beat Shan-Yu in Land of    |
|                |   |   |                |Dragons                    |
|---------------------------------------------------------------------|
|Hero’s Crest    | 4 | 0 |Air Combo Boost |Beat the Hydra at the      |
|                |   |   |                |Olympus Coliseum           |
|---------------------------------------------------------------------|
|Monochrome      | 3 | 2 |Item Boost      |Beat Pete at Timeless River|
|---------------------------------------------------------------------|
|Follow the Wind | 3 | 1 |Draw            |Beat Barbossa at Port Royal|
|---------------------------------------------------------------------|
|Circle of Life  | 4 | 1 |MP Haste        |Simba joins the Party at in|
|                |   |   |                |the Pride Lands            |
|---------------------------------------------------------------------|
|Oathkeeper      | 3 | 3 |Form Boost      |Given by Hayner and the    |
|                |   |   |                |gang after helping Seifer  |
|---------------------------------------------------------------------|
|Photon Debugger | 3 | 2 |Thunder Boost   |Beat the Hostile Program in|
|                |   |   |                |Space Paranoids            |
|---------------------------------------------------------------------|
|Gull Wing       | 3 | 0 |Experience Boost|Complete the Hollow Bastion|
|                |   |   |                |to meet the Gullwings      |
|---------------------------------------------------------------------|
|Rumbling Rose   | 5 | 0 |Finishing Plus  |Received after Beast joins |
|                |   |   |                |your party on the second   |
|                |   |   |                |trip to Hollow Bastion     |
|---------------------------------------------------------------------|
|Guardian Soul   | 5 | 1 |Reaction Boost  |Beat Hades in the Olympus  |
|                |   |   |                |Coliseum                   |
|---------------------------------------------------------------------|
|Wishing Lamp    | 4 | 3 |Jackpot         |Beat Jafar in Agrabah      |
|---------------------------------------------------------------------|
|Decisive Pumpkin| 6 | 1 |Combo Boost     |Beat the Experiment in     |
|                |   |   |                |Halloween Town             |
|---------------------------------------------------------------------|
|Sweet Memories  | 0 | 0 |Lucky Lucky     |Finish the Spooky Cave     |
|                |   |   |                |event in the 100 Acre Wood |
|---------------------------------------------------------------------|
|Mysterious Abyss| 3 | 3 |Blizzard Boost  |Complete Ursula’s Revenge  |
|                |   |   |                |in Atlantica               |
|---------------------------------------------------------------------|
|Sleeping Lion   | 5 | 3 |Combo Plus      |Talk to Leon in Ansem’s    |
|                |   |   |                |Study after finishing all  |
|                |   |   |                |the worlds twice           |
|---------------------------------------------------------------------|
|Bond of Flame   | 4 | 4 |Fire Boost      |Finish the fight alongside |
|                |   |   |                |Axel                       |
|---------------------------------------------------------------------|
|Oblivion        | 6 | 2 |Drive Boost     |Beat Xigbar in the World   |
|                |   |   |                |That Never Was             |
|---------------------------------------------------------------------|
|Fatal Crest     | 3 | 5 |Berserk Charge  |Win the Goddess of Fate Cup|
|---------------------------------------------------------------------|
|Ultima Weapon   | 6 | 4 |MP Hastega      |Synthesize (Section 6.10.D)|
|---------------------------------------------------------------------|
|Fenrir          | 7 | 1 |Negative Combo  |Beat Sephiroth             |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Donald’s Staves                                                      |
|                                                                     |
|     Type      |Str|Mgc|   Ability   |             Found             |
|---------------------------------------------------------------------|
|Mage’s Staff   | 1 | 1 |     ---     |Default                        |
|---------------------------------------------------------------------|
|Hammer Staff   | 2 | 1 |     ---     |Wallace’s Weapon Shop in       |
|               |   |   |             |Twilight Town (100 Munny)      |
|---------------------------------------------------------------------|
|Comet Staff    | 2 | 2 |     ---     |Mosh’s Moogle Shop in the      |
|               |   |   |             |Olympus Coliseum (200 Munny)   |
|---------------------------------------------------------------------|
|Victory Bell   | 3 | 2 |     ---     |Morlock’s Moogle Shop in Port  |
|               |   |   |             |Royal (400 Munny)              |
|---------------------------------------------------------------------|
|Lord’s Broom   | 3 | 3 |     ---     |Kumop’s Moogle Shop in The     |
|               |   |   |             |Pride Lands (600 Munny)        |
|---------------------------------------------------------------------|
|Meteor Staff   | 4 | 3 |Lucky Lucky  |Chest on Seadrift Row in Port  |
|               |   |   |             |Royal                          |
|---------------------------------------------------------------------|
|Rising Dragon  | 4 | 4 |Item Boost   |Win the Cerberus Cup           |
|---------------------------------------------------------------------|
|Wisdom Wand    | 4 | 5 |     ---     |Stiltzkin’s Moogle Shop in The |
|               |   |   |             |World That Never Was (2000     |
|               |   |   |             |Munny)                         |
|---------------------------------------------------------------------|
|Shaman’s Relic | 4 | 5 |MP Rage      |Dropped by Shamans (1% Chance) |
|---------------------------------------------------------------------|
|Nobody Lance   | 5 | 5 |Defender     |Dropped by Dragoons (1% Chance)|
|---------------------------------------------------------------------|
|Save the Queen | 5 | 6 |Hyper Healing|Synthesize (Section 6.10.D)    |
|---------------------------------------------------------------------|
|Save the Queen+| 5 | 6 |MP Hastega   |Synthesize (Section 6.10.D)    |
\---------------------------------------------------------------------/
/---------------------------------------------------------------------\
|Goofy’s Shields                                                      |
|                                                                     |
|      Type     |Str|Mgc|   Ability   |             Found             |
|---------------------------------------------------------------------|
|Knight’s Shield| 1 | 0 |     ---     |Default                        |
|---------------------------------------------------------------------|
|Adamant Shield | 2 | 0 |     ---     |Wallace’s Weapon Shop in       |
|               |   |   |             |Twilight Town (100 Munny)      |
|---------------------------------------------------------------------|
|Falling Star   | 3 | 0 |     ---     |Mosh’s Moogle Shop in the      |
|               |   |   |             |Olympus Coliseum (200 Munny)   |
|---------------------------------------------------------------------|
|Chain Gear     | 3 | 0 |     ---     |Morlock’s Moogle Shop in Port  |
|               |   |   |             |Royal (400 Munny)              |
|---------------------------------------------------------------------|
|Dreamcloud     | 4 | 0 |     ---     |Kumop’s Moogle Shop in The     |
|               |   |   |             |Pride Lands (800 Munny)        |
|---------------------------------------------------------------------|
|Ogre Shield    | 5 | 0 |Defender     |Chest in the Throne Room in The|
|               |   |   |             |Land of Dragons                |
|---------------------------------------------------------------------|
|Genji Shield   | 6 | 0 |Lucky Lucky  |Win the Titan Cup              |
|---------------------------------------------------------------------|
|Knight Defender| 7 | 0 |     ---     |Stiltzkin’s Moogle Shop in The |
|               |   |   |             |World That Never Was (2000     |
|               |   |   |             |Munny)                         |
|---------------------------------------------------------------------|
|Akashic Record | 7 | 0 |MP Haste     |Dropped by Bookmasters (1%     |
|               |   |   |             |Chance)                        |
|---------------------------------------------------------------------|
|Nobody Guard   | 8 | 0 |Hyper Healing|Dropped by Gamblers (1% Chance)|
|---------------------------------------------------------------------|
|Save the King  | 9 | 0 |Item Boost   |Synthesize (Section 6.10.D)    |
|---------------------------------------------------------------------|
|Save the King+ | 9 | 0 |MP Rage      |Synthesize (Section 6.10.D)    |
\---------------------------------------------------------------------/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
7.2 – Magic

I found some spells listed below to not be too useful, but others here
can help out a bunch, such as the Cure Spell.

Fire Magic- When cast, Fire Magic will create a ring of fire around
Sora to damage enemies that are surrounding him. It can be used as a
combo finisher.
Cost: 10 MP
-Fire: Obtained after you defend the gate in your first visit to Hollow
       Bastion
-Fira: Obtained after beating Scar in The Pride Lands
-Firaga: Obtained after beating Jafar in Agrabah


Blizzard Magic- Blizzard Magic acts as a projectile to shoot at enemies
and cause some major damage to their HP. It can be used as a combo
finisher.
Cost: 12 MP
-Blizzard: Obtained at Merlin’s House during your first visit to Hollow
           Bastion
-Blizzara: Defeat Demyx on the trip to Hollow Bastion after completing
           all the worlds once
-Blizzaga: Finish all the songs in Atlantica


Thunder Magic- When cast, a bolt of lightning will shoot from the sky
and blast any enemies near where it hits. It can be used as a combo
finisher.
Cost: 15 MP
-Thunder: Obtained after defeating the Hydra in the Olympus Coliseum
-Thundara: Defeat the Storm Rider in The Land of Dragons on your second
           visit
-Thundaga: Obtained after beating the Groundshaker in The Pride Lands
           during the second visit


Cure Magic- This is the most useful spell in the game. It can heal most
of Sora’s HP as well as nearby allies’ HP.
Cost: All MP
-Cure: Obtained after beating the Dark Thorn in Beast’s Castle
-Cura: Obtained after Goofy rejoins the party in Hollow Bastion on the
       trip after completing all the worlds
-Curaga: Finish the Hunny Pot game in the 100 Acre Wood


Magnet Magic- This spell can draw enemies together into a floating orb.
This provides a great opportunity to attack the prone Heartless and the
spell itself causes some slight damage. It can be used as a combo
finisher.
Cost: 30 MP
-Magnet: Obtained after defeating Oogie Boogie in Halloween Town
-Magnera: Obtained after defeating the Grim Reaper for the first time
          on the second trip to Port Royal
-Magnega: Obtained after defeating Xigbar in The World That Never Was


Reflect Magic- Used for defense, the Reflect Spell can send projectile
attacks back at the attacker as well as block some other types of
attacks. Timing is required to use this attack as it will only appear
for a brief second. It can be used as a combo finisher.
Cost: 10 MP
-Reflect: Obtained after beating Pete in the Timeless River
-Reflera: Obtained after defeating Xaldin during the second trip to
          Beast’s Castle
-Reflega: Obtained after defeating the MCP in the Space Paranoids
          during the second trip
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
7.3 – Armor

Armor can increase the defensive stat of the characters in the game as
well as their elemental resistances. The Fire, Blizzard, Thunder, and
Dark resistances have been shortened. Fire is F, Blizzard is B, Thunder
is T, and Dark is D. The armor below is listed in alphabetical order,
except for the elemental armor (ex. Blizzard Armlet). If any of the
armor listed below says Synthesize, see section 6.10.D for details.

/---------------------------------------------------------------------\
|       Type      |Defense| Elemental |Found                          |
|---------------------------------------------------------------------|
|Abas Chain       |   +1  |20% F, B, T|Kupo’s Moogle Shop in The Land |
|                 |       |           |of Dragons (250 Munny)         |
|---------------------------------------------------------------------|
|Acrisius         |   +3  |20% F, B, T|Synthesize                     |
|---------------------------------------------------------------------|
|Acrisius+        |   +3  |25% F, B, T|Synthesize                     |
|---------------------------------------------------------------------|
|Aegis Chain      |   +2  |20% F, B, T|Mojito’s Moogle Shop in Agrabah|
|                 |       |           |(500 Munny)                    |
|---------------------------------------------------------------------|
|Blizzard Armlet  |   +1  |   20% B   |Kupo’s Moogle Shop in The Land |
|                 |       |           |Dragons (150 Munny)            |
|---------------------------------------------------------------------|
|Blizzara Armlet  |   +2  |   20% B   |Mojito’s Moogle Shop in Agrabah|
|                 |       |           |(300 Munny)                    |
|---------------------------------------------------------------------|
|Blizzaga Armlet  |   +3  |   20% B   |Synthesize                     |
|---------------------------------------------------------------------|
|Blizzagun Armlet |   +3  |   25% B   |Synthesize                     |
|---------------------------------------------------------------------|
|Buster Band      |   +5  |   None    |Synthesize                     |
|---------------------------------------------------------------------|
|Champion Belt    |   +0  |20% F, B, T|Beat Setzer in the Struggle    |
|                 |       |           |Competition in Twilight Town   |
|---------------------------------------------------------------------|
|Chaos Anklet     |   +3  |   25% D   |Synthesize                     |
|---------------------------------------------------------------------|
|Cosmic Belt      |   +6  |   None    |Chest in The World That Never  |
|                 |       |           |Was: Twilight’s View           |
|---------------------------------------------------------------------|
|Cosmic Chain     |   +3  |30% F, B, T|Chest in Hollow Bastion:       |
|                 |       |           |Heartless Manufactory          |
|---------------------------------------------------------------------|
|Dark Anklet      |   +2  |   20% D   |Mogjiro’s Moogle Shop in Disney|
|                 |       |           |Castle (300 Munny)             |
|---------------------------------------------------------------------|
|Divine Bandanna  |   +2  |   None    |Mogjiro’s Moogle Shop in Disney|
|                 |       |           |Castle (200 Munny)             |
|---------------------------------------------------------------------|
|Eleven Bandanna  |   +1  |   None    |Chest in Twilight Town Mansion:|
|                 |       |           |Dining Room                    |
|---------------------------------------------------------------------|
|Fire Bangle      |   +1  |   20% F   |Kupo’s Moogle Shop in The Land |
|                 |       |           |of Dragons (150 Munny)         |
|---------------------------------------------------------------------|
|Fira Bangle      |   +2  |   20% F   |Mojito’s Moogle Shop in Agrabah|
|                 |       |           |(300 Munny)                    |
|---------------------------------------------------------------------|
|Firaga Bangle    |   +3  |   20% F   |Synthesize                     |
|---------------------------------------------------------------------|
|Firagun Bangle   |   +3  |   25% F   |Synthesize                     |
|---------------------------------------------------------------------|
|Gaia Belt        |   +3  | 20% T, D  |Chest in Space Paranoids: I/O  |
|                 |       |           |Tower: Communications Room     |
|---------------------------------------------------------------------|
|Midnight Anklet  |   +3  |   20% D   |Synthesize                     |
|---------------------------------------------------------------------|
|Petit Ribbon     |   +4  |  10% ALL  |Synthesize                     |
|---------------------------------------------------------------------|
|Power Band       |   +4  |   None    |Synthesize                     |
|---------------------------------------------------------------------|
|Protect Belt     |   +3  |   None    |Win the Cerberus Cup           |
|---------------------------------------------------------------------|
|Ribbon           |   +4  |  20% ALL  |Synthesize                     |
|---------------------------------------------------------------------|
|Shadow Anklet    |   +1  |   20% D   |Biggs’ Armor Shop in Twilight  |
|                 |       |           |Town (150 Munny)               |
|---------------------------------------------------------------------|
|Thunder Trinket  |   +1  |   20% T   |Kupo’s Moogle Shop in The Land |
|                 |       |           |of Dragons (150 Munny)         |
|---------------------------------------------------------------------|
|Thundara Trinket |   +2  |   20% T   |Mojito’s Moogle Shop in Agrabah|
|                 |       |           |(300 Munny)                    |
|---------------------------------------------------------------------|
|Thundaga Trinket |   +3  |   20% T   |Synthesize                     |
|---------------------------------------------------------------------|
|Thundagun Trinket|   +3  |   25% T   |Synthesize                     |
\---------------------------------------------------------------------/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
7.4 – Accessories

Accessories are like armor, only they boost Strength, Magic, and AP.
The ones below are listed in order according to how many AP each one
gives.

/---------------------------------------------------------------------\
|       Type      |Str|Mgc|AP|                  Found                 |
|---------------------------------------------------------------------|
|Draw Ring*       | +0| +0|+0|Chest in 100 Acre Wood: Rabbit’s House  |
|---------------------------------------------------------------------|
|Lucky Ring**     | +0| +0|+0|Win the Pain and Panic Cup              |
|---------------------------------------------------------------------|
|Medal            | +1| +0|+0|Lose to Setzer in the Struggle          |
|                 |   |   |  |Competition in Twilight Town            |
|---------------------------------------------------------------------|
|Ability Ring     | +0| +0|+1|Chest in Twilight Town: Sunset Terrace, |
|                 |   |   |  |Jessie’s Accessory Shop in Twilight Town|
|                 |   |   |  |(80 Munny)                              |
|---------------------------------------------------------------------|
|Sardonyx Ring    | +1| +0|+1|Monty’s Moogle Shop in Beast’s Castle   |
|                 |   |   |  |(160 Munny)                             |
|---------------------------------------------------------------------|
|Silver Ring      | +0| +1|+1|Monty’s Moogle Shop in Beast’s Castle   |
|                 |   |   |  |(160 Munny)                             |
|---------------------------------------------------------------------|
|Engineer’s Ring  | +0| +0|+2|Mogtaro’s Moogle Shop in Timeless River |
|                 |   |   |  |(160 Munny)                             |
|---------------------------------------------------------------------|
|Gold Ring        | +1| +0|+2|Mogtaro’s Moogle Shop in Timeless River |
|                 |   |   |  |(320 Munny)                             |
|---------------------------------------------------------------------|
|Tourmaline Ring  | +0| +1|+2|Mogtaro’s Moogle Shop in Timeless River |
|                 |   |   |  |(320 Munny)                             |
|---------------------------------------------------------------------|
|Aquamarine Ring  | +1| +0|+3|Gumo’s Moogle Shop in Halloween Town    |
|                 |   |   |  |(480 Munny)                             |
|---------------------------------------------------------------------|
|Moon Amulet      | +2| +2|+3|Synthesize                              |
|---------------------------------------------------------------------|
|Platinum Ring    | +0| +1|+3|Gumo’s Moogle Shop in Halloween Town    |
|                 |   |   |  |(480 Munny)                             |
|---------------------------------------------------------------------|
|Technician’s Ring| +0| +0|+3|Gumo’s Moogle Shop in Halloween Town    |
|                 |   |   |  |(240 Munny)                             |
|---------------------------------------------------------------------|
|Garnet Ring      | +1| +0|+4|Synthesize                              |
|---------------------------------------------------------------------|
|Mage Earring     | +0| +2|+4|Synthesize                              |
|---------------------------------------------------------------------|
|Mythril Ring     | +0| +1|+4|Synthesize                              |
|---------------------------------------------------------------------|
|Skill Ring       | +0| +0|+4|Chest in Agrabah: Palace Gates          |
|---------------------------------------------------------------------|
|Soldier Earring  | +2| +0|+4|Synthesize                              |
|---------------------------------------------------------------------|
|Diamond Ring     | +1| +0|+5|Synthesize                              |
|---------------------------------------------------------------------|
|Fencer Earring   | +2| +1|+5|Synthesize                              |
|---------------------------------------------------------------------|
|Orichalcum Ring  | +0| +1|+5|Synthesize                              |
|---------------------------------------------------------------------|
|Skillful Ring    | +0| +0|+5|Win the Titan Cup                       |
|---------------------------------------------------------------------|
|Slayer Earring   | +1| +2|+5|Synthesize                              |
|---------------------------------------------------------------------|
|Star Charm       | +2| +2|+5|Synthesize                              |
|---------------------------------------------------------------------|
|Expert’s Ring    | +0| +0|+6|Synthesize                              |
|---------------------------------------------------------------------|
|Cosmic Arts      | +2| +2|+7|Chest in Space Paranoids: Central       |
|                 |   |   |  |Computer Mesa                           |
|---------------------------------------------------------------------|
|Master’s Ring    | +0| +0|+7|Synthesize                              |
|---------------------------------------------------------------------|
|Cosmic Ring      | +0| +0|+8|Chest in 100 Acre Wood: Starry Hill     |
\---------------------------------------------------------------------/

*The Draw Ring attracts nearby orbs, Munny, and items
**The Lucky Ring has the ability Lucky Lucky that increases the drop
rate of items
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
7.5 – Items

Items can be very useful throughout the game. Use them to your
advantage in battle. Some can even be used from the menu. All items
with a * by them cannot be used during battle.

/---------------------------------------------------------------------\
|        Type        |              Effect             |Price in Shops|
|---------------------------------------------------------------------|
|Potion              |Restore 40% of max HP            |40 Munny      |
|---------------------------------------------------------------------|
|Hi-Potion           |Restore 60% of max HP            |100 Munny     |
|---------------------------------------------------------------------|
|Mega-Potion         |Restore 40% of max HP to party   |Synthesize    |
|---------------------------------------------------------------------|
|Ether               |Restore some MP or ends MP Charge|120 Munny     |
|---------------------------------------------------------------------|
|Mega-Ether          |Same as above but with the party |Synthesize    |
|---------------------------------------------------------------------|
|Elixir              |Restore all HP and MP            |Synthesize    |
|---------------------------------------------------------------------|
|Megalixir           |Restore party’s HP and MP        |Synthesize    |
|---------------------------------------------------------------------|
|*Tent               |Restore party’s HP and MP        |100 Munny     |
|---------------------------------------------------------------------|
|*Drive Recovery     |Restore 1 Drive Gauge bar        |Synthesize    |
|---------------------------------------------------------------------|
|*High Drive Recovery|Restore 3 Drive Gauge bars       |Synthesize    |
|---------------------------------------------------------------------|
|*Power Boost        |+1 Strength (permanent)          |Synthesize    |
|---------------------------------------------------------------------|
|*Defense Boost      |+1 Defense (permanent)           |Synthesize    |
|---------------------------------------------------------------------|
|*Magic Boost        |+1 Magic (permanent)             |Synthesize    |
|---------------------------------------------------------------------|
|*AP Boost           |+1 AP (permanent)                |Synthesize    |
\---------------------------------------------------------------------/
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
7.6 – Abilities

There are many different abilities available in KH2. Most of them can
be earned through the Get Bonuses that are received after a scripted
battle. However, some cannot be obtained in this way. This section
lists the abilities that are not gained simply by playing through the
story. This section also includes the list of abilities that are earned
by leveling up Sora and at what levels he will gain them. Hope you
enjoy!


Abilities Gained by Leveling Up Forms

|      Name      |      Obtained     |AP|
|---------------------------------------|
|Auto Valor      |Valor Form Level 2 | 1|
|High Jump LV1   |Valor Form Level 3 | 2|
|High Jump LV2   |Valor Form Level 5 | 2|
|High Jump LV3   |Valor Form Level 7 | 2|
|Combo Plus      |Valor Form Level 4 | 1|
|Combo Plus      |Valor Form Level 6 | 1|
|Auto Wisdom     |Wisdom Form Level 2| 1|
|Quick Run LV1   |Wisdom Form Level 3| 2|
|Quick Run LV2   |Wisdom Form Level 5| 2|
|Quick Run LV3   |Wisdom Form Level 7| 2|
|MP Rage         |Wisdom Form Level 4| 3|
|MP Haste        |Wisdom Form Level 6| 3|
|Auto Master     |Master Form Level 2| 1|
|Aerial Dodge LV1|Master Form Level 3| 2|
|Aerial Dodge LV2|Master Form Level 5| 3|
|Aerial Dodge LV3|Master Form Level 7| 3|
|Air Combo Plus  |Master Form Level 4| 1|
|Air Combo Plus  |Master Form Level 6| 1|
|Auto Final      |Final Form Level 2 | 1|
|Glide LV1       |Final Form Level 3 | 3|
|Glide LV2       |Final Form Level 5 | 3|
|Glide LV3       |Final Form Level 7 | 3|
|Form Boost      |Final Form Level 4 | 5|
|Form Boost      |Final Form Level 6 | 5|

Abilities Gained by Leveling Up Sora (based on weapon choice in the
beginning of KH2)

|Level|      Sword      |      Shield     |      Staff      |
|-----------------------------------------------------------|
|  4  |Scan             |Scan             |Scan             |
|  7  |Combo Boost      |Item Boost       |Experience Boost |
|  9  |Experience Boost |Combo Boost      |Item Boost       |
| 12  |Magic Lock-On    |Magic Lock-On    |Magic Lock-On    |
| 15  |Reaction Boost   |Damage Drive     |Fire Boost       |
| 17  |Item Boost       |Experience Boost |Combo Boost      |
| 20  |Leaf Bracer      |Leaf Bracer      |Leaf Bracer      |
| 23  |Fire Boost       |Reaction Boost   |Damage Boost     |
| 25  |Drive Boost      |Drive Boost      |Draw             |
| 28  |Draw             |Drive Boost      |Drive Boost      |
| 31  |Combination Boost|Defender         |Blizzard Boost   |
| 33  |Damage Drive     |Fire Boost       |Reaction Boost   |
| 36  |Air Combo Boost  |Jackpot          |Negative Combo   |
| 39  |Blizzard Boost   |Combination Boost|Defender         |
| 41  |Lucky Lucky      |MP Rage          |Thunder Boost    |
| 44  |Negative Combo   |Air Combo Boost  |Jackpot          |
| 47  |Drive Boost      |Draw             |Drive Boost      |
| 49  |Finishing Plus   |Second Chance    |Berserk Charge   |
| 53  |Thunder Boost    |Lucky Lucky      |MP Rage          |
| 59  |Defender         |Blizzard Boost   |Combination Boost|
| 65  |Berserk Charge   |Finishing Plus   |Second Chance    |
| 73  |Jackpot          |Negative Combo   |Air Combo Boost  |
| 85  |Second Chance    |Berserk Charge   |Finishing Plus   |
| 99  |MP Rage          |Thunder Boost    |Lucky Lucky      |
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
7.7 – Drives

This section contains information on the five different Drive Forms
available in KH2.

Drive Gauges can be earned by completing different tasks. When you
start out, you will have a maximum of three gauges. However, if you
level up your forms, then your form gauge will increase. The form gauge
is different from Sora’s regular gauge. Say Sora’s Drive Gauge is at
three and the Valor Form gauge is at four. When Sora transforms into
Valor, he will have four drive gauges instead of three. The three drive
gauges show how many gauges will be left when Sora reverts. In this
case, since Sora has four to his Valor Form and three regularly, Sora
will get one normal drive gauge after he turns back.

-Valor Form-

Valor Form gives you the ability to wield two Keyblades. This form is
used for offensive attacks, Sora combines his strength with Goofy take
on this form. However, you can’t use magic.

Valor Form is obtained in Twilight Town when the three fairies give
Sora his new clothes. From then on out, you can use Valor Form. The
form gains experience according to the number of times Sora strikes an
enemy while in this form. Meaning, one hit=one experience point. See
the section previous to this one on the different abilities earned
while leveling up.

While increasing this form’s level, you may notice that it will stop
gaining experience once you reach a certain level. In this case, you
must continue along with the story line until you can start leveling up
your form again.

-Level 1
-Level 2
-Level 3
Complete Timeless River
-Level 4
Find the DTD Password
-Level 5
Receive Final Form
-Level 6
-Level 7

-Wisdom Form-

Wisdom Form gives you the ability to float around the battlefield and
shoot enemies with magic projectiles. Like Valor Form, a party member
is used to achieve this form. This time, it’s Donald.

Wisdom Form is obtained after completing the Timeless River. This form
gains experience depending on how many Heartless you defeat. Nobodies
do not count. See the section previous to this one to find out about
the different abilities earned while leveling up.

Same with Valor Form, Wisdom Form’s experience will stop rising after
awhile. Again, continue with the story until you can start leveling up
again.

-Level 1
-Level 2
-Level 3
-Level 4
Find the DTD Password
-Level 5
Receive Final Form
-Level 6
-Level 7

-Master Form-

Master Form, like Valor Form, gives you the ability to use two
Keyblades at once. This form requires both Donald and Goofy.

Master Form is obtained after finding the DTD Password in Hollow
Bastion. It gains experience depending on the number of drive orbs you
collect while in this form. The Land of Dragons is a great place to
level this one up since there are a lot of enemies and many carts and
fireworks that you can get orbs from. See the previous section to find
out about the abilities earned from leveling this form.

Again, there is one time during the game where the level will max out.
You have to continue with the story to allow this barrier to be
removed.

-Level 1
-Level 2
-Level 3
-Level 4
-Level 5
Receive Final Form
-Level 6
-Level 7

-Final Form-

This form allows you to wield two Keyblades like Valor and Master.
Again, it requires both party members to activate. This form, unlike
the others, is obtained randomly once you complete an event in the
World That Never Was.

Final Form gains experience depending on the amount of Nobodies you
defeat while in this form. Other enemies do not count. The World That
Never Was is great for leveling this form up. See the previous section
to find out about the abilities earned from leveling this form.

Since this is the last form you obtain in the game, there are no
restrictions on your levels. You can just keep leveling up straight to
level 7.

-Anti Form-

Anti Form is unlike all the other forms. When you go to transform into
one of the above forms, Sora will randomly change into this form
depending on the number of points you have stocked up.

These points are not counted, so you may not know how many you have.
Here is a list of the amount of points you can get:

Change to Valor, Wisdom, or Master Form: +1 point
Transform while on ally is unconscious: 0 points
Transform into Anti Form: -4 points
Change to Final Form: -10 points
Obtain a new form: Points drop to 0

The higher the points, the greater the chance will be of transforming
into this form.

Even though Sora will have more attacks, they do not cause as much
damage. Sora will move faster, but he takes more damage from enemy
hits.
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7.8 – Summons

Summons are a lot like forms Drive Gauge wise. The max level is level 7
and there are several times when you may notice that the level is
capped out. There are four different summons in KH2.

Chicken Little – His FPS Mode is great for keeping enemies away from
Sora. It also causes some slight damage, so you may be able to defeat
some of the enemies attacking.

Genie – Genie’s attacks are controlled by Sora. Choose the Drive?
option to change his different limit attacks.

Stitch – Stitch can be used to cause slight damage to enemies. However,
he is mainly used as a defense to Sora because he can restore Sora’s
MP.

Peter Pan – My personal favorite summon. Peter Pan will attack and
Tinker Bell can heal Sora. His limit attack is great for attacking a
bunch of enemies at once. It causes a bunch of damage altogether and
Sora can’t get hurt while it is taking place.

Like the Drive Forms, the levels cap out:

-Level 1
-Level 2
-Level 3
Get Genie
-Level 4
Get Stitch
-Level 5
Get Peter Pan
-Level 6
-Level 7
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7.9 – Bulky Vendor Information

All information in this section is credited to Carly –x-x-. Thanks
Carly!

There is a pattern in what worlds the Bulky Vendors appear.
It is:
Agrabah - Bazaar
Halloween Town - Hinterlands
Beast's Castle - West Hall
Land of The Dragons - Checkpoint
Olympus Coliseum - Entrance to Cave of The Dead

Just keep going in circles through all those levels in that exact
order. I think the more you hit the Heartless, the more rare the item
that it will drop will be.
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8.0 – The End

Hey everyone! This is it! It’s the end of this guide! I know it’s a
bit... who am I kidding? I know it’s VERY long, but hey, I wanted to
include everything I could. Thanks for using it and I hope I’ve helped
you out. Keep looking out for some of my other guides and don’t be
afraid to e-mail me for help! See ya!
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8.1 – FAQs (Frequently Asked Questions)

I’m including this section at the very end because questions are always
saved for last. Also, this section will grow as more and more questions
are e-mailed to me.

Q: Where are the Orichalcum+’s located?
A: -Space Paranoids: Central Computer Mesa
   -Twilight Town: Sunset Terrace (Sora)
   -The World That Never Was: The Brink of Despair
   -Complete the 100 Acre Wood
   -Complete Atlantica
   -Complete the Goddess of Fate Cup
   -Get at lease one type of all Synthesis Materials and turn them into
    any Moogle Shop
Note that the recipe for the Ultima Weapon requires 13 Orichalcum +’s.
However, there are only seven to be found. You must use an Energy
Crystal in the Synthesis. Not only will this cut down the required
amount of Orichalcum +’s to 7, but it will also lower the amount of
Serenity Crystals needed to 4.
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8.2 – Credits

Carly –x-x- - For information about the Bulky Vendors and easy points
using the Stitch summon

Gamefaqs.com – For letting people make guides

Square Enix – For making a terrific game

You – For reading this guide!

If you e-mail me and give me some contributions to this guide, you will
get credited here! Again, my e-mail address is emcain94@comcast.net.
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toby_lover copyright 2009