hide results

    Offline S-Rank Guide by fftmaster

    Version: 0.98 | Updated: 09/07/07 | Printable Version | Search This Guide

    This is a guide to help you get S Ranks in offline mode and tell you what 
    you get for that S Rank.  Nothing to explain on that.  I didn't see any 
    guides out on this (here at gamefaqs or on PSO-world).
    
    If you want to put up the guide on a site, just send me an email (listed in 
    the contact info section) of where you want to put it.  I put a lot of time 
    into this, so I want credit for it :).  Thanks.
    
    12-29-06	
    (first posted)
    
    1-6-07
    Update 1: Made a few corrections and added/changed format of boss data 
    at the request of players.
    
    9-7-07
    Update 2: Fixed some spelling errors.  I must be getting old >> ...
    
    
    
    Use control and F together to bring up a search window.  Then just type 
    or copy and paste the part you want to see.
    
    1. Basic tips
    2. Guardians Colony
        a. Linear Line Platform
            --Evacuation
            --Eliminated
        b. Space Dock
            --HIVE
    3. Parum
        a. Linear Line Platform
            --Cargo Train Rescue
            --Endrum Underground
            --Two-Headed Sentinel
        b. Flyer Base
            --Creature Discomfort
            --Buring Plains
            --The Mad Beasts
            --Ruler of the Plains
            --What is in ther Ruins
    4. Neudaiz
        a. Flyer Base
            --Mizuraki Devastation
            --Frozen Woods
            --The Demons Above
            --Defend Islands
            --Woodland Flames
            --Grove of Fanatics
            --Temple of Ice
    5. Moatoob
        a. Flyer Base
            --The Pandemonium
            --Tunnel Infestation
            --Goliath in Desert
            --Abolute Zero
            --Terror in the Desert
    6. Contact stuff
    7. Thanks to people
    8. Legal stuff
    
    
    1. Basic tips
    
    Ok, first off, look at my weapon suggestion for the type(s) of weapons 
    you should bring.  This helps a lot when you get bonus damage.  When 
    you have a cutscene (you know, like a boss flying around), press start 
    (ps2 version) to skip.  This is very important as you will save that 
    precious time you would have lost.  Bring several photon charges.  Yes, 
    you will be using photon arts a lot.  They deal more damage than normal 
    attacks and you want the time you can get your hands on.  Skip breaking 
    open boxes.  They take away time.  If you want the boxes, make runs 
    after you have gotten your S Rank.  If you need to break open a box to 
    trigger a set of enemies, I will do my best to let you know on that.  When 
    you remove seed cores in some of the missions, don’t bother to break open 
    the roots.  Just destroy the core and move on.  Finally, I know this clear 
    to all, but you need to memorize where you are going to be going.  Hey, 
    even if I have a step-by-step guide of each turn and enemy killed, you 
    DON'T have time to be reading this and playing at the same time.  Don't 
    worry if you don't make it the first time.  Do you think I did?  (ok, ok, 
    maybe a few, but that was rare).
    
    Oh, and if you think you can skip some of the enemies and just beat it 
    even faster or vice versa, you can't.  S Ranks require you to not only beat 
    a time, but to kill everything as well.  Good luck!
    
    
    2. Guardians Colony
    
        a. Linear Line Platform
    
            --Evacuation  (minimum level: n/a)
    
    Time to beat: 8:00 minutes                    Recommend weapon: light
    Enemies to kill: 72
    
    This is a basic and a really easy mission.  At the T junction, go right and 
    clear the enemies out, the go back along the left path.  If you run into a 
    room and you don't have enemies show up, you will have to break open 
    the boxes.  Surprisingly, this a rare thing it later missions.
    
    Reward: Linear Line
    
    
            --Annilation  (minimum level: 30)
    
    Time to beat: 9:00 minutes                        Recommend weapon: light
    Enemies to kill: n/a
    
    Just move through the rooms killing as quick as you can.  You should 
    note that there is 2 rooms that you have to break the boxes to make the 
    enemies appear.
    
    Boss: Seed-Vance (x 3)         Boss element: dark
    
    Two of these will appear after you kill the first one.  They have a spinning 
    attack and can lower your attack power.  A weapon photon art that knocks 
    them down is a great choice (saber, twin saber, twin dagger (the 3 combo)).
    
    Suggestion by The SocialBunny: Cast shifta for an attack power increase 
    and use attacks like NosDiga and Rising Strike for knocking down.
    
    Reward: Walking Pannon
    
    
        b. Space Dock
    
            --HIVE (minimum level: 60)
    
    Time to beat: 14:00 minutes            Recommend weapon: light
    Enemies to kill: 67
    
    Remember that the weapon element choice is key here!
    
    Boss: Dulk Falkis             Boss element: dark
    
    Form 1:
    The first form is pretty simple.  The body is the attack point of choice.  If 
    you see a transparent shield go up, know that the body can’t be damaged 
    and you will have to attack the arms.  He will raise his arm up, and then 
    about 2 seconds later, smash it down and release a damaging energy wave.  
    Step down the slop a short ways to avoid the damage and then rush in to 
    attack the arm.  He will sometimes emit purple energy balls that will push 
    you back.  Hunters, get used to it and rush back once they fade.  Rangers 
    and forces, try to keep hitting him.  Finally, rarely he will release 3 large 
    yellow energy balls with a space in place of a fourth one.  Run past them 
    in that space to keep attacking.  As for weapon choice, the twin daggers, 
    twin sabers, or double saber photon arts (listed in my preference order of 
    greatest first) are good.  If at all possible, make sure your weapons are of 
    the light element.
    
    Form 2:
    Sometimes he will poison you, but mostly it is melee attacks.  If the screen 
    shifts to showing you and the boss a long ways away, make sure you are 
    healed to full because a huge meteorite will crash down dealing a TON of 
    damage.  Several small pieces will also fall, so, the damage will be giving 
    out in pieces.  Keeping healing yourself with mates of some level.  The 
    “end” of the tail and the tail is the only thing you can attack for the first 
    part (I recommend the  double saber photon art due to the launching attack.  
    Again, the twin dagger one works well too).  When you see the “head” 
    part of the “tail” appear at the edge of the platform, turn around to the see 
    the main body.  Unleash your most powerful attacks on the body.  Keep it 
    up until it falls.  Congratulations!
    
    (I want to make a comment that getting the sword is hard and it is quite 
    easy to beat the boss using the weapons I recommended.  I personally 
    don’t recommend a sword unless you have a high photon art level or the 
    Svaltus sword with light element.  If you have both, go for it :). )
    
    Suggestions by The SocialBunny:  Recommend weapon of choice for 
    Hunters is a 60% light Svaltus Sword; recommended weapon for Rangers 
    is a level 21+ Shotgun bullet with light elemental; recommended tech for 
    Forces is level 21+ NosDiga or DamBarta (Rafoie or GiDiga otherwise) as 
    ReGrant suck beyond most reasonable doubt for boss battles.
    
    Reward: HIVE
    
    
    
    3. Parum
    
        a. Linear Line Platform
    
            --Cargo Train Rescue (minimum level: 15)
    
    Time to beat: 6:30 minutes                      Recommend weapon: ice
    Enemies to kill: 32
    
    In front cars, just kill and move on as fast as possible.
    
    In middle cars, kill until you get a key.  Once you get the key, run back 
    to the closest locked door and kill the 3 guys inside there.  Skip all the 
    boxes, and run back to where you started the mission in front cars.  
    There should appear one enemy.  Kill it and skip the key as you rush to 
    the final area, rear cars.
    
    Reward: Military PPT Shuttle, Hegel buster
    
    
            --Endrum Underground (minimum level: 35)
    
    Time to beat: 12:00 minutes                    Recommend weapon: ground!
    Enemies to kill: 66
    
    In block 1, be sure to take both paths by the first laser gate (one north, 
    one west).
    
    In block 2, in the first room, there is a warp(s) that will take you to a 
    couple rooms to kill some enemies.  Also, a little later on, you need to 
    flip two switches (one in each room) to make more enemies appear.  
    This is right before you see a warp behind a laser gate (skip the warp).
    
    Boss: Grinna Bete S (x 3)   Boss element: lightning
    
    Attacks vary from sword charges and spins(from the sword one) to 
    machine guns and energy blasts from the gun ones. Kill the sword Grinna 
    Bete S first, then finish off the other two with ease.  I tend to use twin 
    daggers and the double saber photon arts for close range fights.  You want 
    to be careful that you don’t get surrounded, and yet, if you are using the 
    twin dagger photon art, a lot of damaged can be dished out against all 
    three at once.  Keep in mind though, the key to S ranking this fight is 
    taking out that sword bete (think.  Why is there only one sword bete and 
    two gun ones?).
    
    Reward: Grinna Bete S, Rafal Buster
    
    
            --Two-Headed Sentinel (minimum level: 55)
    
    Time to beat: 12:00 minutes           Recommend weapon: green and dark
    Enemies to kill: 66
    
    This only real thing is to just move as quick as possible
    
    Reward: Baying De Ragnus or Glaring De Ragnus
    
    
        b. Flyer Base
    
            --Creature Discomfort (minimum level: n/a)
    
    Time to beat: 1:50 minutes             Recommend weapon: green and dark
    Enemies to kill: 25
    
    When you enter the first door, go right and kill the two flying enemies.  
    Then head back and kill as fast as possible.
    
    Reward: PPT Shuttle
    
    
            --The Burning Plains (minimum level: 5)
    
    Time to beat: 9:00 minutes                          Recommend weapon: ice
    Enemies to kill: 43
    Seed cores: 5
    
    At the 4th seed core, remember to look behind the grass for the other 
    root thingys.  For the 5th core, two roots are near the core and two are up 
    on the upper ground near there.  As with all missions like this, kill 
    enemies before taking out the seed cores.
    
    Reward: Beetle
    
    
            --The Mad Beasts (minimum level: 10)
    
    Time to beat: 8:00 minutes                        Recommend weapon: ice
    Enemies to kill: 69
    
    At the start of the mission, turn left and go into the cave to find the 
    "hidden" enemies.  Then continue on.
    
    Boss: Gol Dova                   Boss element: fire
    
    This boss is fairly easy.  Just avoid the front and attack from the back or 
    sides.  The two main attacks are a shockwave of short range (it will rear 
    back on its hind legs, so step back when you see that) and it will also make 
    a running charge at you.  This is easily avoided if you just attack as 
    recommended.
    
    Reward: Koltova Transport
    
    
            --Ruler of the Plains (minimum level: 15)
    
    Time to beat: 7:00 minutes               Recommend weapon: ice and green
    Enemies to kill: 25
    
    In block 1, go left and the first junction and then continue on right.
    
    Boss: De Ragan                     Boss element: fire
    
    Go behind the boss and attack from behind.  The tail and back of 
    the legs are good targets and a pretty good position for you.  A twin 
    dagger, double saber, or twin saber photon art is recommended with all the 
    weak points.  The two main attacks are it will turn around (which the feet 
    will damage you) and then it will blow fire at times.  You will receive 
    damage when it turns if you attack from the sides.  If it is not killed 
    quickly, it will fly up and shoot fireballs down at you before coming down 
    which will cost you a lot of time.  Rangers can take advantage of the weak 
    spot on the neck near the head.
    
    Reward: De Ragan
    
    
            --What is in the Ruins (minimum level: 10)
    
    Time to beat: 10:00 minutes               Recommend weapon: ice and dark
    Enemies to kill: 82
    
    In block 1, go forward at the first junction and then continue on (can't 
    miss enemies right ;) ).
    
    In block 2, at the first junction, head right first and then left.
    
    Boss: Svaltus (x 3)               Boss element: light
    
    The fight starts with one Svaltus and then once that one is finished, two 
    more will appear.  The best time to attack it is after it just finished an 
    attack or when it has a shield up.  Hunters, you will take damage trying to 
    kill this quickly.  The most common attack is when it will pull its sword 
    back and up a tad and then spin attack (like in the Zelda games).  This 
    should be avoided even if you are in a photon art combo.  I have found 
    this can on very rare occasions paralyze you for a brief time.  If you back 
    out, the svaltus will get in position (like knights would when jousting) and 
    launch forward.  Simply start moving sideways and you will avoid that.  
    Finally, it can shoot fireballs which are the easiest of the attacks to avoid.
    
    Reward: Svaltus Edge and Bruce’s Cargo
    
    
    
    4. Neudaiz
    
        a. Flyer Base
    
            --Mizuraki Devastation (minimum level: 15)
    
    Time to beat: 9:30 minutes                    Recommend weapon: ice and fire
    Enemies to kill: 82
    
    There is a spot you have to break the boxes to make the enemies appear.
    
    Boss: Tengogh (x 3)              Boss element: fire
    
    These are hardly a boss, but here are the attacks.  They will spit fire and 
    sometimes get in the air and then use an airborne ramming attack.  Hit 
    them when they get into the air to make them fall and then lay into them.  
    Short range weapons make a bad choice for hitting them in the air and I 
    personally don’t recommend a sword.  Double sabers, twin sabers, and 
    possibly a saber make the close range weapons of choice.
    
    Reward: Stag Beetle
    
    
            --Frozen Woods (minimum level: 20)
    
    Time to beat: 13:00 minutes                          Recommend weapon: fire
    Enemies to kill: 58
    Seed cores: 5
    
    Block 2:  Don't miss the warp hidden near the 5th core!!
    
    
    Reward: Maiden's Ship
    
    
            --The Demons Above (minimum level: 20)
    
    Time to beat: 11:00 minutes                       Recommend weapon: fire
    Enemies to kill: 57
    
    Block 1:  After the first warp, kill the group in front of you and then turn 
    around.  Take the left warp and break the boxes to make some nice 
    hidden enemies appear (pesky things >_<, took me a while to figure out 
    how to get those)
    
    Block 2:  At the laser fence, go grab the key and then continue past the 
    gate ( don't use the key yet).  Enter the cave and break both sets of boxes.  
    Now head back and kill as you finish the mission.
    
    Boss: Onmagogh                 Boss element: fire
    
    Just rush him as fast as possible with a powerful photon art like 
    the dagger ones or the double saber one.  He will get up after a very short 
    time and fly around while throwing things at you.  Keep close to him and 
    hit him when he lands again.  As long as damage is dished out quickly, 
    there shouldn’t be any problems for a S rank time.
    
    Suggestion by “The SocialBunny”: Use a long ranged weapon like a rifle 
    or bow regardless of class to snipe the wings at the beginning of the battle.  
    Try to kill him before he gets up or snipe the wings again if he manages to 
    recover them.
    
    Reward: Onmagoug
    
    
            --Defend Island (minimum level: 20)
    
    Time to beat: 12:00 minutes                          Recommend weapon: fire
    Enemies to kill: 79
    
    Move fast!
    
    Reward: Tornados Throw
    
    
            --Woodland Flames (minimum level: 45)
    
    Time to beat: 15:00 minutes                        Recommend weapon: ice
    Enemies to kill: 57
    
    The main trick to this is to kill fast enough, which is not easy, even when 
    you level is several levels above the required.  This is what I recommend.  
    Buy a Assino-Zashi [Board] from the synth shop and use Ray-photons 
    (ice).  This makes a really good weapon for this mission.  If you need a 
    weapon with an element, this is a nice choice.
    
    Reward: BR Burning Poster ( sweet :D)
    
    
            --Grove of Fanatics (minimum level: 35)
    
    Time to beat: 10:00 minutes                       Recommend weapon: electric
    Enemies to kill: 57
    
    Block 2:  At the junction, go right and then left while skipping the 
    middle.
    
    Boss: Adahna Degahna      Boss element: light
    
    The most annoying part of this fight is the fact that the boss will warp 
    around a lot.  Rush with twin daggers or double saber photon arts if you 
    are a hunter (other classes should still rush him).  He will shoot stuff 
    sometimes, but that can easily be dodged by sidestepping.  Hit the front 
    and as soon as he stops, run around to the back of him and start hitting him 
    in safety.  He will turn to try to find you so keep pressing forward and 
    attacking.  For this reason, I highly recommend starting with your 
    weapon/techs of choice and putting photon charges on your quick menu 
    bar right next to the weapon.  When you run out of PP, use the photon 
    charge.  I have found that switching weapons can make you loose your 
    place behind him.  That could just be me though, haha.  Also avoid the 
    glowing pads on the floor (but don’t worry about it, concentrate on the 
    boss).
    
    Reward: COG Cargo Shuttle, Blitz Buster
    
    
            --Temple of Ice (minimum level: 40)
    
    Time to beat: 10:00 minutes                  Recommend weapon: fire-duh ;)
    Enemies to kill: 100
    
    Block 1:  In the room with a warp, start with the left.
    
    Block 2:  At the first junction, go right first and then the middle.  
    Towards the end of the block (right after a laser gate), you will have a 
    set of 3 chests on the left, head towards them to make 3 enemies appear.
    
    Reward: COG Limo Shuttle
    
    
    
    5. Moatoob
    
        a. Flyer Base
    
            --The Pandemonium (minimum level: 20)
    
    Time to beat: 12:00 minutes                  Recommend weapon: fire and ice
    Enemies to kill: 84
    
    At the "T" junction, be sure to go right first and then left.  Skip the card 
    5 and finish the mission.  It only gives you boxes.
    
    Reward: Lapucha Figure
    
    
            --Tunnel Infestation (minimum level: 35)
    
    Time to beat: 8:30 minutes               Recommend weapon: ice and green
    Enemies to kill: 76
    
    In the ice cave with the warp on the right, hold off on taking the warp 
    until you have cleared the way to the point you get the key for the laser 
    gate.  Then head back and take the warp.  The order here is crucial!!
    
    I highly recommend a double saber's photon art for the flying enemies 
    here. =)
    
    Reward: Zoona
    
    
            --Goliath in Desert (minimum level: 40)
    
    Time to beat: 14:00 minutes              Recommend weapon: ice and green
    Enemies to kill: 46
    
    IN the area right before the big cave, there is an area on the left that you 
    can go down and find the pesky hidden enemies.
    
    Boss: Magas Magahna       Boss element: lightning
    
    I highly recommend a double saber's photon art or the dagger photon art 
    for close range attackers.  Hit the lower section of the body until it breaks.  
    I should warn you that two blades will be in the remains, so if you touch 
    them, there is a chance of being damaged.  Be careful when attacking him 
    when you see a short of transparent shield go up.  He will be immune to 
    all damage, so stop your attacks until that lowers.  There is an arm slam 
    attack, a sword charge (start running to the other side he will be going to), 
    and a couple of gun attacks.  He can warp as well, so don’t lose your 
    barings.  The trick is to hit him once the lower body has been destroyed.  I 
    like a quick and longer length weapon like the double saber or saber 
    photon arts/normal attacks for the arms.  If you have the option, The 
    SocialBunny’s suggestion of using a rifle or crossbow and aiming for 
    upper body or arms is good.  If you are a hunter left between the choice of 
    a handgun or the double saber or saber, I would recommend the close 
    range weapons from my personal experience with this.
    
    Reward: Sturm Buster, Grom Buster, Endrum PPT Shuttle
    
    
            --Absolute Zero (minimum level: 60)
    
    Time to beat: 12:00 minutes                      Recommend weapon: FIRE!
    Enemies to kill: n/a (150, but only time is calculated in the score)
    
    Bring at least 8 photon changes and bring a good fire weapon.  This is 
    what I recommend.  Buy an Assino-Zashi [Board] from the synth shop 
    and use fire type photons found at the synth shop.  This makes a really 
    good weapon for this mission.  If you need a weapon with an element, 
    this is a nice choice.
    
    Reward: Svaltus Sword [Board] (YAY! =) ), Vanda
    
    
            --Terror in the desert (minimum level: 60)
    
    Time to beat: 12:00 minutes           Recommend weapon: fire and electric
    Enemies to kill: 75
    
    Block 2:  go right at the start, then go back to the middle and continue.  
    Right before door 4, go left and kill until you get the card 2 and then go 
    back to the laser gate you missed.  Kill that group behind the laser and 
    don't go get teh boxes, hurry to gate 4.
    
    Boss: Dimmagolus             Boss elemental: ground
    
    Use what you learned from “The Demons Above” boss strategies.  Bring 
    an electric weapon.
    
    Reward: Landeel A or Landeel B
    
    
    
    6. Contact stuff
    
    Ok, snewtype@gmail.com.  If I missed something or you have some 
    info I don’t, etc send me an email ok.
    
    
    
    7.  Thanks to people
    
    Thanks to Strippin Heat here at gamefaqs who pointed out to me that 
    you get the Hagel Buster from the Cargo Train Rescue mission.  Thanks 
    dude.  I missed putting that one in my notes.
    
    Thanks to The SocialBunny for pointing out some errors in the rewards 
    (that’s what I get for using a template over and over, lol) and also asking 
    for boss strategies.  Double thanks for the extra tips for boss strategy add-
    ons listed in the faq.
    
    8. This guide is not to be distributed without the consent of psofttmaster 
    here at gamefaqs.
    
    I hope you guys found this guide usefull =)!