hide results

    NFL Challenge User Team List by Frowdo

    Version: Final | Updated: 10/27/04 | Printable Version | Search This Guide

    |		NFL Street FAQ Final              |
    |	NFL Challenge Create A Team Info        |
    |		   By Frow                        |
    \---------------------------------------------/
    
    
    
    I.   Introduction
    	A. Copyright Info
    	B. About Me & The Faq
    	C. Version Info
    	D. How to Read It.
    	
    II.  Teams & Players
    	A. Balanced
    	B. Rush Offense
    	C. Rush Defense
    	D. Pass Offense
    	E. Pass Defense
    	F. Custom
    
    III. Summary
    	A. FAQ
    	B. Special Thanks
    
    
    
    
    
    I. Introduction
    Part A - Copyright
    This FAQ is copywritten(c) 2004 by Jason Renfrow.
    NFL Street is copywrite of Electronic Arts, I am in no way connected to EA in 
    any way, shape, or form.  You may use this FAQ for private purposes and may 
    not alter it in anyway.  If any site other than:
    
    Gamefaqs.com
    Supercheats.com
    Neoseeker.com
    Honestgamers.com
    
    Wishes to use this faq they may as long as I am given credit for my work and 
    that they inform me of it's use.  Altering this faq without my permission is a 
    violation of International Copywrite Laws.
    
    ============================================================================
    Part B
    Hey, my name is Frow, and this is my first FAQ so I hope you like it.  The 
    purpose of this faq is to be able to see the statistical difference from the 
    type of team you chose in the game NFL Street.  When you create a NFL 
    Challenge game you must choose from one of 6 types of teams.  This faq will 
    allow you to see who you will get from each team you pick at the start and 
    their default statistics.  All the stats should be 100% correct, but accidents 
    do happen.
    
    ===========================================================================
    Part C
    Version Info
    
    Version 1.2 - Removed E-mail Addy - Either the questions had been answered or 
    the e-mail    1/30/2004                         - addy doesn't exsist when 
    replied to.
                - Updated FAQ again
    Version 1.1 - Added Version Info
    1/25/2004   - Updated FAQ Section
                - Fixed An Error With A Balanced Team Player
                - Added Special Thanks
    Version 1.0 - FAQ Created and Posted 
    1/22/2004
    
    
    ============================================================================
    Part D
    The FAQ is pretty straight forward.  For each type of team I will list what 
    kind of team it is.  Then I will have each player's name, position, and what 
    each of their stats are in a colum.  Also next to the type of team you are 
    picking is how many extra develpment points you get.
    
    II.  Teams & Players.
    Balanced - 200 Development Points
    
    Dylan Armstrong - QB
    13 - Passing
    5  - Speed 
    0  - Blocking 
    2  - Agility 
    0  - Catch
    2  - Running Power
    5  - Carry
    0  - Tackle
    0  - Cover
    0  - D-Moves
    
    Rusty Baggs - DL
    0 - Passing
    5  - Speed 
    7  - Blocking 
    3  - Agility 
    0  - Catch
    0  - Running Power
    0  - Carry
    9  - Tackle
    0  - Cover
    13 - D-Moves
    
    Artis Bald - LB
    0  - Passing
    13 - Speed 
    2  - Blocking 
    6  - Agility 
    0  - Catch
    0  - Running Power
    0  - Carry
    14 - Tackle
    3  - Cover
    3  - D-Moves
    
    Carl Cover - DB
    0  - Passing
    16 - Speed 
    0  - Blocking 
    10 - Agility 
    5  - Catch
    0  - Running Power
    4  - Carry
    6  - Tackle
    11 - Cover
    0  - D-Moves
    
    Bill Dozer - RB
    0  - Passing
    14 - Speed 
    2  - Blocking 
    4  - Agility 
    3  - Catch
    11 - Running Power
    10 - Carry
    5  - Tackle
    2  - Cover
    0  - D-Moves
    
    Wally Stone - OL
    0  - Passing
    3  - Speed 
    13 - Blocking 
    1  - Agility 
    0  - Catch
    0  - Running Power
    0  - Carry
    5  - Tackle
    0  - Cover
    6  - D-Moves
    
    Rush Offense - 200 Development Points
    
    Billy Backsplat - OL
    0  - Passing
    4  - Speed 
    14 - Blocking 
    2  - Agility 
    0  - Catch
    0  - Running Power
    0  - Carry
    5  - Tackle
    0  - Cover
    5  - D-Moves
    
    Max Bruiser - LB
    0  - Passing
    11 - Speed 
    3  - Blocking 
    4  - Agility 
    0  - Catch
    0  - Running Power
    0  - Carry
    13 - Tackle
    3  - Cover
    3  - D-Moves
    
    Brick Cannon - QB
    12 - Passing
    6  - Speed 
    0  - Blocking 
    3  - Agility 
    0  - Catch
    4  - Running Power
    5  - Carry
    0  - Tackle
    0  - Cover
    10 - D-Moves
    
    Biff McBifferton - DB
    0  - Passing
    15 - Speed 
    0  - Blocking 
    11 - Agility 
    4  - Catch
    0  - Running Power
    4  - Carry
    9  - Tackle
    9  - Cover
    0  - D-Moves
    
    Romo Swift - RB
    0  - Passing
    14 - Speed 
    2  - Blocking 
    8  - Agility 
    5  - Catch
    16 - Running Power
    8  - Carry
    3  - Tackle
    3  - Cover
    0  - D-Moves
    
    Gio vicious - DB
    0  - Passing
    16 - Speed 
    0  - Blocking 
    7 - Agility 
    4  - Catch
    0  - Running Power
    4  - Carry
    7  - Tackle
    12 - Cover
    0  - D-Moves
    
    Rush Defense - 200 Development Points
    
    Alex Clover - DL
    0  - Passing
    9  - Speed 
    8  - Blocking 
    3  - Agility 
    0  - Catch
    0  - Running Power
    0  - Carry
    9  - Tackle
    0  - Cover
    9  - D-Moves
    
    Rod Hugo - LB
    0  - Passing
    13 - Speed 
    4  - Blocking 
    4  - Agility 
    0  - Catch
    0  - Running Power
    0  - Carry
    14 - Tackle
    4  - Cover
    0  - D-Moves
    
    Louis Kentucky - DL
    0  - Passing
    4  - Speed 
    10 - Blocking 
    0  - Agility 
    0  - Catch
    0  - Running Power
    0  - Carry
    8  - Tackle
    0  - Cover
    14 - D-Moves
    
    Flip Crazy - WR
    0  - Passing
    15 - Speed 
    0  - Blocking 
    6  - Agility 
    12 - Catch
    2  - Running Power
    7  - Carry
    1  - Tackle
    3  - Cover
    0  - D-Moves
    
    Dev Tannen - QB
    13 - Passing
    6  - Speed 
    0  - Blocking 
    3  - Agility 
    0  - Catch
    3  - Running Power
    7  - Carry
    1  - Tackle
    0  - Cover
    0  - D-Moves
    
    Royal Tee - RB
    0  - Passing
    15 - Speed 
    1  - Blocking 
    4  - Agility 
    4  - Catch
    8  - Running Power
    10 - Carry
    2  - Tackle
    4  - Cover
    0  - D-Moves
    
    Kid Wonderful - DB
    0  - Passing
    16 - Speed 
    0  - Blocking 
    10 - Agility 
    4  - Catch
    0  - Running Power
    4  - Carry
    7  - Tackle
    12 - Cover
    0  - D-Moves
    
    Pass Offense - 200 Development points
    
    Bam Booom - LB
    0  - Passing
    12 - Speed 
    3  - Blocking 
    3  - Agility 
    0  - Catch
    0  - Running Power
    0  - Carry
    12 - Tackle
    3  - Cover
    3  - D-Moves
    
    Calvin Catch - WR
    0  - Passing
    16 - Speed 
    0  - Blocking 
    7  - Agility 
    14 - Catch
    0  - Running Power
    7  - Carry
    3  - Tackle
    3  - Cover
    0  - D-Moves
    
    Harold Hops - WR
    0  - Passing
    15 - Speed 
    0  - Blocking 
    5  - Agility 
    13 - Catch
    0  - Running Power
    6  - Carry
    5  - Tackle
    4  - Cover
    0  - D-Moves
    
    Lenny Longbomb - QB
    15  - Passing
    6  - Speed 
    0  - Blocking 
    2  - Agility 
    0  - Catch
    0  - Running Power
    6  - Carry
    0  - Tackle
    0  - Cover
    0  - D-Moves
    
    Peter Pancake - OL
    0  - Passing
    2  - Speed 
    15 - Blocking 
    0  - Agility 
    0  - Catch
    0  - Running Power
    0  - Carry
    4  - Tackle
    0  - Cover
    8  - D-Moves
    
    Paul Pick - DB
    0  - Passing
    14 - Speed 
    0  - Blocking 
    11 - Agility 
    3  - Catch
    4  - Running Power
    4  - Carry
    7  - Tackle
    10 - Cover
    0  - D-Moves
    
    Steven Stiffneck - OL
    0  - Passing
    4  - Speed 
    13 - Blocking 
    0  - Agility 
    0  - Catch
    0  - Running Power
    0  - Carry
    7  - Tackle
    0  - Cover
    7  - D-Moves
    
    Pass Defense - 200 Development Points
    
    Cory Aristephanes - QB
    13 - Passing
    7  - Speed 
    0  - Blocking 
    0  - Agility 
    0  - Catch
    2  - Running Power
    6  - Carry
    0  - Tackle
    0  - Cover
    0  - D-Moves
    
    Billy Cerebus - LB
    0  - Passing
    10 - Speed 
    8  - Blocking 
    3  - Agility 
    0  - Catch
    0  - Running Power
    0  - Carry
    12 - Tackle
    2  - Cover
    9  - D-Moves
    
    James Hades - OL
    0  - Passing
    4  - Speed 
    14 - Blocking 
    0  - Agility 
    0  - Catch
    0  - Running Power
    0  - Carry
    7  - Tackle
    0  - Cover
    11 - D-Moves
    
    Scott Hercules - RB
    0  - Passing
    13 - Speed 
    0  - Blocking 
    5  - Agility 
    7  - Catch
    12 - Running Power
    9  - Carry
    0  - Tackle
    0  - Cover
    0  - D-Moves
    
    Jason Hermes - DB
    0  - Passing
    15 - Speed 
    0  - Blocking 
    9  - Agility 
    7  - Catch
    0  - Running Power
    5  - Carry
    8  - Tackle
    11 - Cover
    0  - D-Moves
    
    Josh Polyphemes - DB
    0  - Passing
    15 - Speed 
    0  - Blocking 
    9  - Agility 
    7  - Catch
    0  - Running Power
    5  - Carry
    8  - Tackle
    11 - Cover
    0  - D-Moves
    
    Joe Ulysses - DB
    0  - Passing
    15 - Speed 
    0  - Blocking 
    6  - Agility 
    2  - Catch
    0  - Running Power
    1  - Carry
    11 - Tackle
    12 - Cover
    0  - D-Moves
    
    Custom - 8,000 Development Points
    You start with 7 players with no name and no skills.
    ============================================================================
    III. Summary
    
    Part A - FAQS
    
    Q. What do the different stat categories mean?
    
    A.  Passing - How far and how accuarte you can throw.  Speed - How fast you 
    run.  Blocking  - How well you block defenders.  Agility - How nimble you 
    are.  Catch - How well you catch a pass on offense or defense.  Running Power -
     How well you break tackles.  Carry - The higher it is, the lest likely you'll 
    fumble.  Tackle - How good you hit.  Cover - How well your defender cover 
    recievers.  D-Moves - how well defensive lineman are against the Offensive 
    line man.
    
    Q. What did you pick for your team?
    
    A. I chose Pass Defense.  Most of them have really high speed and decent catch 
    so all I really needed to work on was tackling.
    
    Q. How do I get more players?
    
    A. You can only use 7 at a time, but you can get several more.  First you need 
    tokens, you get these by winning ladder matches against the different 
    conferences.  Go to a conference that has a team you want a player from.  (ie. 
    Micheal Vick of the Falcons) .  Pick that you want to do Challenges, and then 
    scroll all the way over to the right.  You will see a faces, if you put your 
    cursor over them it will tell you what team you will play and your reward will 
    be an NFL player.  You must win against that team.  You only need to score 24 
    points so it isn't too bad.  After you win you can pick a player from that 
    team to put on yours.  There is one problem though.  If you use tokens to get 
    one player, then you can't use those tokens to do other challenges to improve 
    your players.  Also you can't use development points on NFL players, but you 
    can use Impact items on them.
    
    Q. What's the best NFL player for [Position]?
    
    A. Most NFL position players are pretty much the same.  Blockers usually all 
    have pretty high blocking and some tackleling, reciever high catch and speed.  
    Basically it's probably up to you who your favorite team/player is.  Your best 
    bet is using your created players since you can make them the most balanced.
    
    Q. How do you earn more tokens?
    
    A. You have to win a ladder match.  Go to a conference, pick ladder match, 
    then beat the teams and the All-stars for that conference.  You'll get about 
    800 tokens to use as you see fit.
    
    Q. I beat the NFL Legends, is there anyway to earn more tokens?
    
    A. As far as I know you can't.
    
    Q. How do I save after winning a ladder game, when I leave it's like I never 
    played it.
    
    A. Just don't go back to Challenges, once you start a ladder match you have to 
    keep on it, but you can turn off your Xbox or do something else.
    ============================================================================
    
    Part B - Special Thanks
    
    I like to give a special thanks to my girlfriend who puts up/supports my 
    habit/addiction of video games.
    
    Thanx to  BraiNfreeZe for noticing an error I made.
    
    |----- |----| |----| \          /
    |      |    | |    |  \        /
    |--    |----| |    |   \  /\  /
    |      |  \   |____|    \/  \/