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    FAQ/Walkthrough by A I e x

    Version: Final | Updated: 07/15/07 | Search Guide | Bookmark Guide

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    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    | E P I S O D E   2   -   J E N S E I T S   V O N   G U T   U N D   B O S E  |
    |____________________________________________________________________________|
    |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    |                   Author: A I e x                                          |
    |                   Began: February 15th, 2005                               |
    |                   Completed: February 24th, 2005                           |
    |____________________________________________________________________________|
     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    O============================================================================O
    |                              Table of Contents                             |
    O============================================================================O
    
    ** In order to navigate this guide I have implemented a Ctrl+f system, which 
    means you press ctrl+f in your browser or word processer to bring up the 
    search menu, then enter the letters in brackets on the right of the section 
    that you're looking for.
    
    1. Full Walkthrough....................................................(00000)
         i - Old Miltia....................................................(00001)
         ii - Second Miltia A..............................................(00002)
         iii - Second Miltia B.............................................(00003)
         iv - Subconscious Domain..........................................(00004)
         v - Dammerung.....................................................(00005)
         vi - Elsa.........................................................(00006)
         vii - Ormus Stronghold............................................(00007)
         viii - Durandal...................................................(00008)
         ix - Submered City................................................(00009)
         x - Labyrinthos...................................................(0000A)
         xi - Omega System.................................................(0000B)
         xii - Space-Time Anomaly..........................................(0000C)
         xiii - Post-Game..................................................(00000)
    2. Robot Academy.......................................................(01000)
         i - Desert........................................................(01001)
         ii - Factory......................................................(01002)
         iii - Heaven's Ruins..............................................(01003)
         iv - Space Coliseum...............................................(01004)
    3. Episode I Plot Summary..............................................(00200)
         i - Characters....................................................(00201)
         ii - Chapter 1....................................................(00202)
         iii - Chapter 2...................................................(00203)
         iv - Chapter 3....................................................(00204)
         v - The Ending....................................................(00205)
    4. Episode II Plot Summary.............................................(00100)
         i - Old Miltia....................................................(00101)
         ii - Second Miltia A..............................................(00102)
         iii - Second Miltia B.............................................(00103)
         iv - Subconscious Domain..........................................(00104)
         v - Dammerung.....................................................(00105)
         vi - Elsa.........................................................(00106)
         vii - Ormus Stronghold............................................(00107)
         viii - Durandal...................................................(00108)
         ix - Submered City................................................(00109)
         x - Labyrinthos...................................................(0010A)
         xi - Omega System.................................................(0010B)
         xii - Space-Time Anomaly..........................................(0010C)
         xiii - Post-Game..................................................(00100)
    5. Global Samaritan Campaign...........................................(00010)
         i - GS Quest No.1.................................................(00011)
         ii - GS Quest No.2................................................(00012)
         iii - GS Quest No.3...............................................(00013)
         iv - GS Quest No.4................................................(00014)
         v - GS Quest No.5.................................................(00015)
         vi - GS Quest 6...................................................(00016)
         vii - GS Quest No.7...............................................(00017)
         viii - GS Quest No.8..............................................(00018)
         ix - GS Quest No.9................................................(00019)
         x - GS Quest No.10................................................(0001A)
         xi - GS Quest No.11...............................................(0001B)
         xii - GS Quest No.12..............................................(0001C)
         xiii - GS Quest No.13.............................................(0001D)
         xiv - GS Quest No.14..............................................(0001E)
         xv - GS Quest No.15...............................................(0001F)
         xvi - GS Quest No.16..............................................(0001G)
         xvii - GS Quest No.17.............................................(0001H)
         xviii - GS Quest No.18............................................(0001I)
         xix - GS Quest No.19..............................................(0001J)
         xx - GS Quest No.20...............................................(0001K)
         xxi - GS Quest No.21..............................................(0001L)
         xxii - GS Quest No.22.............................................(0001M)
         xxiii - GS Quest No.23............................................(0001N)
         xxiv - GS Quest No.24.............................................(0001O)
         xxv - GS Quest No.25..............................................(0001P)
         xxvi - GS Quest No.26.............................................(0001Q)
         xxvii - GS Quest No.27............................................(0001R)
         xviii - GS Quest No.28............................................(0001S)
         xvix - GS Quest No.29.............................................(0001T)
         xxx - GS Quest No.30..............................................(0001U)
         xxxi - GS Quest No.31.............................................(0001V)
         xxxii - GS Quest No.32............................................(0001W)
         xxxiii - GS Quest No.33...........................................(0001X)
         xxxiv - GS Quest No.34............................................(0001Y)
         xxxv - GS Quest No.35.............................................(0001Z)
         xxxvi - GS Quest No.36............................................(0001?)
    6. Item List...........................................................(02000)
         i - Usable Items..................................................(02001)
         ii - Key Items....................................................(02002)
         iii - A.M.W.S. Accessories........................................(02003)
         iv - Key Item Locations...........................................(02004)
    7. Skill List..........................................................(03000)
         i - Level 1.......................................................(03001)
         ii - Level 2......................................................(03002)
         iii - Level 3.....................................................(03003)
         iv - Level 4......................................................(03004)
         v - Double........................................................(03005)
         vi - E.S. Asher...................................................(03006)
         vii - E.S. Dinah..................................................(03007)
         viii - E.S. Zebulun...............................................(03008)
    8. Double Attacks......................................................(04000)
         i - Shion.........................................................(04001)
         ii - KOS-MOS......................................................(04002)
         iii - MOMO........................................................(04003)
         iv - Ziggy........................................................(04004)
         v - chaos.........................................................(04005)
         vi - Jr...........................................................(04006)
         vii - Jin.........................................................(04007)
    9. Segmetn Addresses...................................................(05000)
    10. Enemy Info.........................................................(06000)
    11. Version History....................................................(90000)
    12. Legal..............................................................(90001)
    13. Credits............................................................(90002)
    
    
    O============================================================================O
    |                              Full Walkthrough                      (00000) |
    O============================================================================O
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                     Old Miltia                      |
    / |      (00001)        \----------------------------------------------------o
    
    o------- Item Checklist -------o  Right when you begin the game you have the 
    |                              |  option of loading your clear game data from 
    | Power Shield..........._____ |  Xenosaga: Episode 1.  Doing so will net you 
    | Nano Sphere............_____ |  the swimsuits for Ziggy and KOS-MOS, but 
    | Nano Repair A.........._____ |  they are certainly not a requirement for the 
    | Nano Repair A.........._____ |  game, just a nice bonus.  After the opening 
    | Revive S..............._____ |  you take control of an A.M.W.S.  Directly 
    | Skill Upgrade D........_____ |  down you'll reach a save point, access it 
    | Bio Sphere............._____ |  and save your game.  Further down you'll 
    |                              |  come to a truck blocking your path, this 
    o------------------------------o  truck can be destroyed using the square 
                                      button to attack.  Continue along past the 
    two side by side objects and you'll pass a large armoured tank.  Destroy this 
    tank and it will open up a path to two cylinders, the second of which contains 
    a 'Power Shield.'  Proceed Southwest to trigger a scene.
    
    In front of you is an enemy, approach the enemy to begin combat.  The combat 
    system is explained here, there are three types of enemies, Mechanical, 
    Biological and Gnosis.  Square and triangle are your basic attacks, to defeat 
    these enemies.  Start by attacking the first two and you'll be interrupted by 
    a little tutorial on how to boost.  Boost is performed by holding the R1 
    button and press the corresponding button, either square, triangle or circle 
    depending on which party member is going to boost.  You can open the A.M.W.S. 
    menu and charge your energy with stock, then you can execute special attacks 
    depending on how much energy you have stored.  There are also different types 
    of event slots that change every turn, you'll be familiar with this if you 
    played the first game.  The CTC slot increases critical hits by 50%, the BST 
    slot increases the rate at which boost increases, and the SKL increases the 
    number of skill points you get from enemies.  Three more types of slots exist 
    which can come up randomly, ETR which increases Ether damage and healing by 
    50%.  T-C where any damaged target loses their turn and RV where a target's 
    boost gauge increases when attacked.  Fight the rest of the battle using the 
    square and triangle buttons to come out with an easy victory.
    
    Down the path you'll find a couple of traps, shoot these traps as if they were 
    destroyable objects and any enemies within the blast radius will be affected 
    by some special negative effects.  Just above the yellow trap is a barrier you 
    can shoot which opens a ramp leading up to a number of cars, the last of which 
    hides a 'Nano Sphere.'  Back down the ramp, but not quite as far as the main 
    road is a short path leading to a 'Nano Repair A.'  Before going up the curved 
    road defeat the enemy on the corner and break all the objects behind it to 
    reveal a capsule containing 'Nano Repair A.'  Now follow the road North.
    
    After the scene you are no longer in control of your A.M.W.S but instead are 
    not limited to moving around on foot.  Save your game and then head up to find 
    a soldier, which will be your first battle as characters.  There are two types 
    of attacks, basic ones with square and triangle, then a single one with 
    circle.  There are different attack zones based on height.  Many enemies have 
    weaknesses to specific types of these attacks and you can break the defenses 
    and allow yourself to attack their weak points.  For the rest of the battle 
    use double square attacks and circle to exploit the weaknesses of these 
    enemies.  Just below where you fought the soldier, on the right is a pile of 
    junk that you can destroy to reveal a chest containing 'Revive S.'  Now head 
    North.  Destroy the white car, as well as the door frame just above it.  
    Examine this red door to discover Segment Address No.14.  Later you'll be able 
    to return and open up this door, they work similar to the way they did in 
    Episode 1.  Continue up to trigger your second battle.  Here you will learn 
    about using the stock option with characters as well which allows you to add 
    extra attacks on to your normal ones.  Team up attacks are also possible with 
    specific characters as well, you need to boost the character you want to 
    perform the attack with.  The other condition is that you have a certain 
    amount of stock with both characters.  In this case you are given full stock 
    so use the double attack on the mechanical enemy, then finish off the soldier 
    with a square -> square.  Just a little bit further is a ladder which leads up 
    to an object you can blow up containing three 'Skill Upgrade D.'  Climb back 
    down the ladder to the main road and head East to the next area.
    
    On your way down you'll notice a number of pillars with moving green rings, 
    you can target and destory these rings.  Doing so will make a capsule appear 
    at the bottom of the slanted road with a 'Bio Sphere' inside.  A bit below 
    that the camera angle will change, at this point you can cross over a broken 
    pillar to a place called "Toys Universe" but you can't get in at the moment.  
    Return to the main road and keep going East for another scene.  Save your game 
    then make your way North and blast the enormous objects in your way.  Continue 
    North until you reach a tunnel, get ready for your first boss fight.
    
    O=========================o==================o===============o===============O
    | Boss: Margulis          | Type: Biological | HP: 1000      | EXP: 2500     |
    O================o========o=======o==========o=o=============o===============O
    | S.Pts: 150     | C.Pts: 400     | Break: C-B | Revive DX, Skill Upgrade E  |
    O================o================o============o=============================O
    |                                                                            |
    | The majority of this fight will probably constitute getting used to the    |
    | more advanced features of the battle system.  At the beginning of the      |
    | fight the first thing you should do is select the move command, this will  |
    | allow you to move one character behind Margulis and the rest of the battle |
    | will be spent going from turn to turn and allowing yourself to hit him     |
    | from behind increasing your critical chances.  When he uses his shield,    |
    | or you don't have a chance to attack from behind it would probably be a    |
    | good idea to stock up on those turns.  Your double attack will inflict     |
    | some serious damage so these stocks should build up nicely.  When you're   |
    | ready to make the finishing blow on the boss, you need to make note that   |
    | he will finish the battle with an automatic final attack that knocks the   |
    | event slot ahead by one, meaning that if you want the bonus skill points   |
    | for this fight, you need to defeat Margulis on the extra boost slot.       |
    |                                                                            |
    o----------------------------------------------------------------------------o
    
    After the battle watch the scene and save your game.  More events follow.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                  Second Miltia A                    |
    / |      (00002)        \----------------------------------------------------o
    
    o------- Item Checklist -------o  Now you're in control of Ziggy, use the save 
    |                              |  point right below you to save your game 
    | 5 Skill Upgrade A......_____ |  after all those cutscenes.  For those who 
    | Antidote L............._____ |  have not played the first game and don't 
    | Ether Pack S..........._____ |  feel like reading the enormous plot summary 
    | Revive S..............._____ |  for it at the bottom of this guide, you can 
    | Revive S..............._____ |  check out the monitors on the right for some 
    | Revive S..............._____ |  back into as well as some combat data.  When 
    | Revive S..............._____ |  you're ready to continue exit to the South 
    | 5 Skill Upgrade A......_____ |  and watch the scene.  Afterwards you can set 
    | Bio Sphere............._____ |  up a party of three based on the four 
    | Bio Sphere............._____ |  characters you have.  Save your game and 
    | Revive S..............._____ |  walk up to be thrown into a battle 
    | Revive S..............._____ |  immediately.  Head up the ramp and destroy 
    |                              |  all the objects, then go through the door 
    o------------------------------o  marked exit.  Take the stairs on the left 
                                      and blow up the crate to find five 'Skill 
    Upgrade A.'  Descend the East stairs to reach the next area.  Follow the water 
    North and destroy the wall, this hill will send you down to the bottom.  When 
    you land climb up the ladder and break the three crates above you for an 
    'Antidote L.'  Smash open the door and ascend the ladder on the left side.  
    
    Break the door and go up the stairs where you'll find an 'Ether Pack S' inside 
    the box.  Follow the walkway around to another box with two 'Revive S' in it.  
    When you reach the next screen be sure to prepare your party adequately 
    because there's a boss fight coming up right here.  
    
    O=========================o==================o===============o===============O
    | Boss: Executus Sagitta  | Type: Mechanical | HP: 1760      | EXP: 1800     |
    O================o========o=======o==========o=o=============o===============O
    | S.Pts: 60      | C.Pts: N/A     | Break: N/A | Scrap Iron, Junked Circuit  |
    O================o================o============o=============================O
    |                                                                            |
    | This boss shouldn't be too hard at all if you've gotten used to the battle |
    | system by now, since you're attacked from behind it's a good idea to       |
    | send a character behind the boss so you can get back attacks as often      |
    | as possible, normal attacks will suffice just fine.  I recommend using     |
    | chaos, Ziggy and Jr. here, but perhaps I'm just biased against MOMO.       |
    |                                                                            |
    o----------------------------------------------------------------------------o
    
    Run South, and then West up the stairs.  A helicopter appears and drops down 
    some beams meant to enclose you, and then forces you into a battle with some 
    enemy soldiers.  It's certainly no cakewalk, their grenade attack can do some 
    serious damage.  Use square then triangle to a perform a break.  Now run up 
    the hill and take shelter in one of those overhanging rest areas.  The first 
    has a crate you can destroy containing two 'Revive S.'  Time your exit so that 
    you leave just after a barrier passes, but don't run up to the next rest area, 
    instead run across the road to the other side and break open the box to reveal 
    five 'Skill Upgrade A.'  Head to the top and break through the gate to reach a 
    save point.  Save your game and then ride the elevator up.  At the top you'll 
    find two 'Bio Sphere' in one of the large crates.  Continue along until...
    
    O=========================o==================o===============o===============O
    | Boss: O-88 Libra        | Type: Mechanical | HP: 3360      | EXP: 5800     |
    O================o========o=======o==========o=o=============o===============O
    | S.Pts: 450     | C.Pts: 600     | Break: A-A | Auxiliary Ar B, G ST Double |
    O================o================o============o=============================O
    |                                                                            |
    | This battle is a bit difficult, but not too difficult if you know what     |
    | you're doing.  Stock all your characters as high as they can and then      |
    | have Jr. use his circle attacks which hit for type A to break the defense  |
    | and then boost with your other two characters as follow ups.  The most     |
    | dangerous attack is a counterattack that can deal up to 300 damage to      |
    | your entire party, if this happens hopefully you have Medica All.          |
    |                                                                            |
    o----------------------------------------------------------------------------o
    
    Head North and shoot the crane to create a makeshift bridge.  Run across it  
    then follow the linear path up until you come to a blockade.  Destroying it 
    sends you into a fight automatically.  Exploit the machines' weakness to C-C.  
    Above this you'll find four boxes, the upper right one conceals an enemy, the 
    at the lower right has two 'Revive S' in it.  Continue up the path to reach 
    another save point.  Take the West door and start running, don't stop running 
    until you get to the top.  Prepare yourself before going through the door.
    
    O=========================o==================o===============o===============O
    | Boss: Scutum            | Type: Mechanical | HP: 4800      | EXP: 6800     |
    O================o========o=======o==========o=o=============o===============O
    | S.Pts: 500     | C.Pts: 150     | Break: N/A | Auxiliary B, Charge Boost   |
    O================o========o=======o==========o=o=============o===============O
    | Boss: Pilum             | Type: Mechanical | HP: 3360      | EXP: 6200     |
    O================o========o=======o==========o=o=============o===============O
    | S.Pts: 400     | C.Pts: 450     | Break: N/A | EF Circuit B, Tuned Circuit |
    O================o================o============o=============================O
    |                                                                            |
    | Surprisingly your primary source of damage in this battle will probably    |
    | be MOMO, so substitute her in for chaos unless you're using her already.   |
    | Have everyone just stock up attacks like mad and then let loose large      |
    | combos on the critical up turn slot.  MOMO's four bow attacks in a row     |
    | during a critical slot can deal between 1500-2000 so you can easily see    |
    | how quickly the boss' HP will deplete.  You need to get one of them out of |
    | the way so that the battle becomes easier to manage, target Pilum on the   |
    | right first since it has less HP.  Use stock combos and basically any      |
    | means you have to deal damage.  Hopefully Ziggy will be the main target    |
    | of attacks, but either way having some of the level 2 Medica spells        |
    | certainly couldn't hurt.  Each boss becomes more powerful the lower thier  |
    | HP gets so a good tactic is to stock up and attack slowly until they get   |
    | angry, that's your cue to let loose everything you have on them.           |
    |                                                                            |
    o----------------------------------------------------------------------------o
    
    Another lengthy bunch of cutscenes follow this battles.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                  Second Miltia B                    |
    / |      (00003)        \----------------------------------------------------o
    
    o------- Item Checklist -------o  Now you'll have control of Shion in this 
    |                              |  area, run up to the centre and enter the 
    | Bio Sphere............._____ |  city area.  You can save your game and 
    | Med Kit S.............._____ |  access the U.M.N. Network.  There's some new 
    | Med Kit S.............._____ |  items available in Old Miltia if you go 
    | GS Path................_____ |  there now.  On the screen to your left along 
    | Boost Max.............._____ |  there wall there are a couple of objects you 
    | Segment File..........._____ |  can destroy to get access to that area in 
    | Decoder 06............._____ |  front of the building.  When you get back 
    | Love Letter............_____ |  there head left and go up the stairs.  This 
    | Bio Sphere............._____ |  will take you all the way along to a ladder.  
    | 5 Skill Upgrade A......_____ |  Press the button beside the ladder and climb 
    | Med Kit S.............._____ |  down.  At the far end of the walkway is a 
    | Sidney's Letter........_____ |  chest containing 'Bio Sphere.'  Return to 
    | Boost Max.............._____ |  the previous area and this time head to the 
    | Spade Letter..........._____ |  right in front of the building.  Break the 
    | Heart Letter..........._____ |  yellow object and get the two 'Med Kit S.'  
    | Club Letter............_____ |  That's really all there is to do here at the 
    | Diamond Letter........._____ |  moment, you can exit the network by 
    | Decoder 11............._____ |  selecting the U.M.N. option in your menu.
    | Secret Box............._____ |  
    | Secret Key 6..........._____ |  Now back in Second Miltia again, run in the 
    | Skill Upgrade D........_____ |  direction away from the camera and make a 
    | Skill Upgrade D........_____ |  right when a path comes up.  A Bunnie thing 
    | Skill Upgrade D........_____ |  will approach you and introduce you to the 
    | Facility Key..........._____ |  GS campaign.  Agree to everything the Bunnie 
    | Class Upgrade C........_____ |  says and you'll receive the 'GS Path.'  This 
    | Class Upgrade C........_____ |  makes it possible to partake in 36 little 
    | Bio Sphere............._____ |  mini-quests scattered throughout the game.  
    | 5 Skill Upgrade A......_____ |  Continue East to the next area of town.  
    | Rejuvenator M.........._____ |  Continue forward from the ramps and go into 
    | Teddy Bear............._____ |  the door on your right labelled "Publishing 
    | Secret Key 11.........._____ |  Agency."  There's a door at the top of the 
    | Decoder 01............._____ |  shop leading to a storage room with a number 
    | 10 Skill Upgrade D....._____ |  of crates you can destroy.  The only item 
    | 10 Class Upgrade C....._____ |  you'll find in all the crates is 'Boost 
    | Bio Sphere............._____ |  Max' but destroying the wall panel at 
    |                              |  the top of the room reveals Segment Address 
    o------------------------------o  No. 3.  Leave the agency and follow the path 
                                      North and a girl will begin talking to you.  
    She just happens to be the younger sister of the man who introduced you to 
    Segment Addresses in Episode 1.  She'll give you the 'Segment File' and 
    'Decoder 06.'  Examine the door behind her which is Segment Address No. 6.  
    You can use that decoder she just gave you to open the door and get the 
    'Secret Key 3' inside.  Continue up the nearby ramp and enter "Moby Dick's 
    Cafe" for a number of scenes.  There are a number of mini-quests now 
    available, if you don't wish to partake in them now scroll down to the first 
    paragraph without "===" in front, there's seven in a row below here.
    
    === The first GS quest is now available.  Leave Moby Dick's Cafe and return to 
    the first area of the city section in Second MIltia (the first section of the 
    place you're currently in) and go to the fork just before the path that led to 
    the Bunnie that gave you the GS Path.  Instead of going right, go laft and 
    talk to the girl beside the door there.  If she doesn't say anything special 
    it's because you're using a male as your avatar character, choose your party 
    leader to be Shion and talk to the girl.  Select "Leave it to me!" to begin 
    the quest.  You'll receive the 'Love Letter.'  Leave the city section and head 
    to the spaceport to the Southwest.  Head through the gate to the left of the 
    desk and fly up to the Durandal.  When you get off the elevator ascend the 
    ramp on your right and tell the person you want to go to the Kukai Foundation.  
    Leave the docking port and head to the Urban Area.  Smash the nearby cars to 
    get 'Bio Sphere' and five 'Skill Upgrade A.'  Also blast the truck on the left 
    for a 'Med Kit S.'  Speak to the man beside the counter and he'll give you 
    'Sydney's Letter.'  Examine the gate on the upper left side of the bar.  
    Ignore the red button, just smash all the large crates until a 'Boost Max' 
    pops out.  Now leave the Foundation entirely and return to the city section of 
    Second Miltia.  Speak to Jacqueline.  This completes the quest successfully.  
    Your reward is the 'Secret Key 1' which makes the "Psycho Pocket" skill 
    avaiable (that's what secret keys to, they unlock skills) and Psycho Pocket is 
    one of the best, many bosses carry ultra rare items and Psycho Pocket allows 
    you to steal them, doing this quest early in the game is recommended.
    
    === The second GS quest is now available once you've completed the first one.  
    Enter the hospital beside Jacqueline from the first quest and run all the way 
    to the East end.  Speak to the man named Sikes laying down on the bed.  Agree 
    to deliver his letters for him.  You'll receive 'Spade Letter,' 'Heart 
    Letter,' 'Club Letter,' and 'Diamond Letter.'  The first person you need to 
    give one of these letters to is in the Publishing Agency in the second sector 
    of the city.  Speak to the man wandering around at the top, Enrico, and give 
    him the give him the Spade Letter.  Unfortunately this isn't exactly the 
    nicest quest in the world, you can't just use trial and error to eventually 
    complete it, just as it is possible to succeed it is equally possible to fail 
    and this becomes evident in just a moment.  Leave the city section and go 
    Southwest to the spaceport.  Here's where it becomes possible to fail, there 
    is a young child who asks if the Club Letter is from her auntie, this is NOT 
    the person you want to give it to.  The person you want to give the Club 
    Letter to is named Ulrica, who asks is it's from her niece.  Now go through 
    the terminal and up onto the Durandal.  Get on the train car to your left and 
    ride it to the park.  Speak to the blue haired person beside the fountain and 
    respond "Do such things really exist?" followed by "Okay, we'll take it."  
    This nets you the 'Decoder 11.'  Speak to the man at the Northwest corner 
    doing the crazy hand gestures named Eugene and give him a card as well.  
    Finally you need to return to where you boarded the Durandal (Dock Area) and 
    ride the shuttle down to the Kukai Foundation.  Head to the Urban Area and 
    make your way West to the next section.  Climb the stairs to the North when 
    you enter and speak to the person at the lower left hand corner of the 
    fountain named Patricia, give her the final letter.  Head all the way back to 
    the hospital in the sector one of the Second Miltian City section and speak 
    with Sikes in the hospital.  Now you've completed the second quest.  Assuming 
    you did it correctly you'll get the 'Secret Key 2' for your efforts.
    
    === The third GS quest is now available.  Return back to the Kukai Foundation 
    and head to the Urban Area.  In the West section up the stairs on the West 
    side there is a place called Lavare Dry Cleaning.  Go inside and speak to the 
    woman beside the dryers named Sheila.  Once you've learned of your task head 
    to the upper part of this area and climb the ladder into the attic.  Speak to 
    the old woman to begin the minigame.  You need to eliminate ten mice within 
    one minute and thirty seconds.  To do so you just have to run up to them and 
    press the square button as if they were destroyable objects.  Don't waste time 
    with the actual crates, just go for the mice.  For the last couple of mice at 
    the lower left side climb up the stairs and shoot down those paintings to 
    block off those little holes they keep escaping through.  This should make 
    your job fairly easy.  The old lady gives you the 'Secret Box' once you 
    complete your job.  Back downstairs, speak to Sheila for the 'Secret Key 6.'
    
    === The seventh GS quest is now available.  Return to the Publishing Agency in 
    the second sector of the Second Miltia City.  Speak to Miguel in the storage 
    room and he'll give you a quest to go around the city putting up posters.  
    Leave the Publishing Agency and go down a few steps, then East down the ramps.  
    Below you is a steeper ramp leading down to a man beside and electricity sign.  
    Examine the wall to the right of him and put up a poster.  Head back up to 
    where Angelina is standing, the Segment Door tutorial girl and examine the 
    wall on her left to put up the second poster.  Put one on the right side of 
    the door itself too.  Head up to Moby Dick's Cafe and put a poster under the 
    words "Second Miltia" on the lower side of the cafe (outside, not inside.)  Go 
    down below this walkway and along the wall that runs East/West below Moby 
    Dick's Cafe you can put up a total of four posters.  This should be eight put 
    up so far.  Head to the first sector of the city.  Start at the save point and 
    U.M.N. terminal, you can put one poster above them.  Climb the nearby stairs 
    and put the 10th poster between the two doors and then enter the Ballet 
    Academy (the first door.)  Put up a poster on the East wall at the base of the 
    stairs.  Ascend the stairs and put up a poster on the North wall.  Leave the 
    Ballet Academy and go next door.  Place the first poster on the wall behind 
    the floating yellow object and the second one down the stairs on the East 
    wall.  You should be up to 14 now.  Go outside again and place a poster on the 
    wall between the left-most table and the large blue screen.  Enter the 
    hospital and put one up on the far East wall, and another to the left of the 
    main desk.  Now only three remain.  All three of them can be placed in the 
    area that connects city sectors one and two, near the Bunnie.  Return to the 
    Publishing Agency in sector two and speak to Miguel.  For doing this little 
    task you get three 'Skill Upgrade D' as well as MOMO and Jr's Swimsuits, two 
    special skills that make this menial task well worth doing.
    
    === The eighth GS quest is now available.  Go to the South end of the second 
    city sector and head down the ramp to find a man named Lizzy.  Speak to him 
    and agree to his proposal.  He'll give you the 'Facility Key.'  Enter through 
    the door on the left and climb down the ladder.  Go through the gate and head 
    West along the conveyer belt, climb the ladder at the end.  At the top there's 
    some current flowing between the two sides of the path, wait for it to 
    disappear before running North.  Watch out for the large bursts of electricity 
    when running across the conveyer belt.  When you find yourself moving East, 
    you have to be especially careful of these bursts because they will knock you 
    onto a moving belt.  Follow the path around, down along the moving belt and 
    down the ladder.  At the bottom are a large number of crates that you can 
    destroy, destroy all the crates in a striaght line to the North to find two 
    'Class Upgrade C.'  Destroy a couple of crates on your left then run North and 
    press the button to return power back to acceptable levels.  Now backtrack a 
    bit and destroy every single crate now that the time limit is gone.  You'll 
    find a 'Bio Sphere' and five 'Skill Upgrade A.'  Down the West path there's a 
    chest containing 'Rejuvenator M.'  Make your way back to the entrance and 
    leave this area.  Speak to Lizzie again to end this quest.  Finishing it 
    allows you to use the "Burst Veil" Double Attack for Shion and MOMO.
    
    === The ninth GS quest is now available.  Return to the path that connects 
    city sector one and two and you'll find a little kid standing there named 
    Maple.  Speak to the child and agree to help.  Return to sector two and go up 
    the ramp and turn right.  A quick scene occurs.  Keep running East, and then 
    down the ramp to the East.  At the bottom after the thief speaks examine the 
    gold sparkle on your left to receive 'Teddy Bear.'  Head back and speak to the 
    child to end the quest.  This unlocks the Double Attack "Elemental Nocturne."
    
    === The eleventh GS quest is now available.  In the second city sector go all 
    the way East and down the ramp (where you got the Teddy Bear in the other 
    quest.)  Speak to the man in orange named Ciaran.  Agree to help him to begin 
    the quest.  Descend into the hole on the left.  Speak to the man at the bottom 
    to start it off.  Now make a right at the fork and examine the terminal, 
    select "Area D."  You must destroy only the red objects.  Return to the 
    beginning and make a left.  Examine the terminal and select "Area F."  This 
    will show you the red objects on your left and the ones above you.  Head West 
    then North and use that terminal to check out "Area H."  Destroy the objects 
    above you and memorize the red ones from the four on your right.  Head North 
    then make a right and go down the stairs.  Head South and destroy the red 
    objects that you memorized.  Return North and go up the stairs again.  At the 
    very top examine the terminal and select "Area A."  Descend the stairs again 
    and make a right, there's a terminal on the East wall, check out "Area C."  
    Run South from this terminal and check out "Area G." Go around the right side 
    but not up the ladder, and check out "Area E."  Now take the ladder on the 
    left and follow the linear path all the way around, down into the water and 
    back up again.  Examine the terminal and look at "Area B."  Also while you're 
    at it check out "Area C" and you'll notice that the one single object along 
    the way was indeed one you should destroy.  That takes care of all of them.  
    Climb back up the ladder and speak to Ciaran to end the quest.  Your reward 
    for completing it is the 'Secret Key 11.'  That's finally it for now.
    
    Leave the city and make your way Northwest to the Uzuki Residence for a scene.
    Now that you have control of chaos, head North and go to the U.M.N. control 
    Center.  Save your game on the left and then run to the right.  Enter the two 
    large double doors and run to the North end of the room.  There's three doors 
    here, examine the door on the right and watch the scene.  Return to the first 
    area of the building and check the door on the right for another scene.  Now 
    you need to go to the analysis room, it is located through through the left 
    door at the junction of three doors.  Speak to the man standing at the door 
    and tell him that you are ready.  Leave Second Division and return to the 
    world map.  One new GS quest has now become avaialble.
    
    === The fifth GS quest is now available.  Enter the Uzuki Residence and speak 
    to Jun on the West side.  All you have to do is complete a 3x3 sliding puzzle, 
    not only do you need to match up the Japanese characters at the top of the 
    shelf but you also need to match up the coloured patterns on the sides, so in 
    short there's only one position that each piece can fit into.  It's randomly 
    generated every time so it's just a matter of you being a logical thinker 
    here.  For completing this quest you receive the 'Decoder 01' as well as the 
    ability to use "Archangel's Requiem," a Double Attack for Jr. and Shion.  Also 
    note there are four levels of this game you can play, and beating the last one 
    (while challenging) rewards you with ten 'Skill Upgrade D' and 10 'Class 
    Upgrade C' which is a farily nice reward for all your hard work.
    
    Regardless of whether or not you did GS quest number five, you should still 
    visit the Uzuki Residence again and go into the backyard.  At the upper right 
    corner are a number of plants you can destroy to uncover a 'Bio Sphere.'  Also 
    shoot the little area in between the pond and the side gate that you came 
    through to reveal Segment Address No. 9.  Also it might be a good idea to 
    return to Moby Dick's Cafe and speak to the chef there, he'll unlock the back 
    door to the kitchen for you, you never know when this may come in handy.  
    Proceed to the main U.M.N. Center and watch the scene.  Speak to Allen once, 
    and then again.  Tell him you are ready.  
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                Subconscious Domain                  |
    / |      (00004)        \----------------------------------------------------o
    
    o------- Item Checklist -------o  The first thing you should do is create a 
    |                              |  party from all the people you have.  I'll be 
    | Skill Upgrade C........_____ |  using MOMO, Jr. and KOS-MOS, however it's by 
    | Skill Upgrade C........_____ |  no means the best.  Try experimenting around 
    | Revive S..............._____ |  while you fight different battles.  Enter 
    | Revive S..............._____ |  the house and shoot the telephone beside the 
    | Med Kit M.............._____ |  stairs and then examine the jewelry box.  
    | Med Kit M.............._____ |  Blast the gray wall at the bottom of the 
    | Skill Upgrade B........_____ |  stairs and go through to find another at the 
    | Skill Upgrade B........_____ |  South end.  Behind it are two 'Skill Upgrade 
    | Skill Upgrade B........_____ |  C.'  Ascend the stairs and attempt to go 
    | Skill Upgrade B........_____ |  into the room to trigger a scene.  Now leave 
    | Decoder 04............._____ |  the house and follow the figures onto the 
    | Antidote H............._____ |  glowing circle.  You can save your game to 
    | Antidote H............._____ |  the left of the porch first if you wish.  
    | Boost Max.............._____ |  After the scene run South and leave the 
    | Med Kit S.............._____ |  room.  Save your game and make your way 
    | Antidote L............._____ |  East.  Leave the building through the East 
    | Antidote L............._____ |  door and follow the path all the way down 
    | Ether Pack S..........._____ |  and around to the West.  Continue to run 
    | Ether Pack S..........._____ |  West as far as you possibly can and watch 
    | Bio Sphere............._____ |  the scene.  Follow the boys back a couple of 
    | Bio Sphere............._____ |  screens for another scene.  Follow them into 
    | Bio Sphere............._____ |  the facility.  Make a right at the fork and 
    | Skill Upgrade B........_____ |  enter the first door you come to.  Leave the 
    | Skill Upgrade B........_____ |  room and enter the door just above the fork.
    | Skill Upgrade B........_____ |  
    | Skill Upgrade B........_____ |  You'll find yourself beside a gas station.  
    | Rejuvenator M.........._____ |  Save your game and destroy all the crates on 
    | Ether Pack M..........._____ |  your left to find two 'Revive S.'  On your 
    | Ether Pack M..........._____ |  left destroy the door to the batroom stall 
    | Ether Pack M..........._____ |  and then hit the poster to rip it up.  
    | 10 Skill Upgrade A....._____ |  That's it for now.  Make your way North 
    |                              |  until you reach a truck.  Climb onto the 
    o------------------------------o  back and open the chest to find two 'Med Kit 
                                      M.'  Run all the way back to the South and 
    then take the East path that leads into the forest.  You'll pass by a number 
    of rocks, the second has an enemy inside of it.  You can blast the house on 
    the upper left side, but there's nothing you can do with the device at the 
    moment.  Continue East to the next screen.  Follow the path around to the West 
    and take the lower branch to reach a rock concealing a chest containing four 
    'Skill Upgrade B.'  Run to the East end and go down the broken log laying on 
    its side.  FOllow the Northwest path and knock over the tree at the end.  Head 
    East around the path and knock over the next tree you come to.  From there 
    take the North and and follow it until you reach the next screen.
    
    The little puzzle here is quite simple, basically there are a number of rocks 
    in the stream you can destroy and a tree you can knock down.  The tree will go 
    downstream until it hits one of those rocks and stops it, so by detroying the 
    rocks you can make the tree float further downstream.  Go to the upper left 
    corner beside the tree and destroy the rock, then the one on the right so that 
    the tree floats down to the third rock when you knock it over.  Cross the log 
    and break the crate to get a 'Decoder 04.'  Now to respawn the rocks you have 
    to leave this section and then come back in again.  Knock down the three 
    without destroying any rocks and then cross it and save your game.  Take a few 
    steps up and head left to find a chest with two 'Antidote H.'  Knock over the 
    large tree on your right then exit this area North.  In this area there are 
    two tree trunks, cross the one on the right and if you stay on the right side 
    you can shoot one of the trees.  Run under the brush and jump down to find a 
    'Boost Max' in the chest.  Jump down again and run South to the next screen.  
    Here you will find another 'Boost Max' inside the rock.  Go back and run up 
    the hill on the left to reach the two logs again.  Cross the one on the right 
    and make your way North.  There's a scene and then you'll have to fight a few 
    normal enemies.  Just use two triangle attacks to break them.  Save your game 
    at the save point and then keep running North until a scene occurs.
    
    O=========================o==================o===============o===============O
    | Boss: Level 4           | Type: Biological | HP: 5760      | EXP: 15,000   |
    O================o========o=======o==========o=o=============o===============O
    | S.Pts: 900     | C.Pts: 600     | Break:CCBB | Ether Pack DX, Skill Upgd E |
    O================o================o============o=============================O
    |                                                                            |
    | This boss can be beaten extremely effectively as long as you time all your |
    | turns correctly.  In one battle I frustratingly tried and failed to keep   |
    | up with his powerful attacks along with those of the little enemies he     |
    | summons, then in the next battle I ended up killing him in about three     |
    | turns.  What was the trick?  First of all I used Jr., MOMO and KOS-MOS but |
    | the only person out of all of those who is really important is KOS-MOS.    |
    | At the beginning of the battle have everyone stock up to full, and then    |
    | accumulate as much boost as possible.  Now get ready to time your attacks. |
    | I'll use my party for the sake of an example.  Have Jr. get into a         |
    | circumstance where his turn comes after that of KOS-MOS, or any way so     |
    | that on Jr.'s turn it is possible to boost KOS-MOS.  In this circumstance  |
    | have KOS-MOS boost and then use Jr.'s triangle-triangle attack for C C.    |
    | Now on KOS-MOS' turn, complete the break using square-square (B B) and     |
    | then have her use three circle attacks as well, assuming it wasn't just a  |
    | fluke in my case these three attacks will probably deal over 1500 damage.  |
    | Boost MOMO while doing this and have her do four circle attacks, then      |
    | boost Jr. and have him do four circle attacks.  At this point you're       |
    | pretty much looking at a corpse, and even if not, a big time offensive for |
    | the next couple of turns will absolutely wipe the boss up.                 |
    |                                                                            |
    o----------------------------------------------------------------------------o
    
    Leave the room and save your game.  Make your way East and go outside.  Follow 
    the path around and watch the scene.  Continue down and enter the area with 
    the broken wall.  Go West and follow the boys back into the facility.  Save 
    and enter the room just above the fork again.  Watch the scene here.
    
    This is the same area you were at before, in a slightly more sub-zero 
    environment.  Break the crates and pick up the 'Med Kit S.'  Run all the way 
    North, you can't get onto the truck but you can destroy the crate on the right 
    and get the two 'Antidote L.'  Make your way South and enter the forest again.
    The first of the four rocks this time has an enemy in it, but the second has 
    two 'Ether Pack S.'  Leave this area via the East path.  Follow the path and 
    head down the log leaning against the hill.  Take the Northwest branch at the 
    bottom.  Knock down the tree on the West side and go around the path.  Break 
    the rock and open the chest on the other side to receive two 'Bio Sphere.'  
    Knock down the tree on the right and then exit this area to the North.  
    
    Same idea applies here a last time.  Destroy two of the rocks on the left side 
    to make a bridge to reach the create containing 'Bio Sphere.'  It is however 
    different this time, leave the area and come back.  Now destroy three of the 
    rocks, so that the bridge hits the final one.  Cross over and destroy the rock 
    to reveal a chest containing four 'Skill Upgrade B.'  Leave and come back once 
    again.  Just knock down the tree without destroying any rocks and save your 
    game.  Make a left down the path just above you and open the chest at the end 
    to receive 'Rejuvenator M.'  Exit to the North.  Destroy the rock on the left 
    side to reveal an 'Ether Pack M.'  Cross the log on the right and destroy the 
    tree like you did before.  Drop down to find Segment Address No. 15.  Head all 
    the way South and break the rock on the next screen to get a 'Revive S.'  
    Return to the previous screen and cross over the double log on the right and 
    proceed North out of this area.  Save your game on the left side.
    
    Take the centre path up and cross the bridge to the other side.  Go around the 
    top and cross another bridge leading Southwest.  Go up to the fork and make a 
    left, then head South.  Open the chest to get two 'Ether Pack M.'  Now run 
    directly North of here to the top and go around to the right a little bit, 
    inside the rock you will find ten 'Skill Upgrade A.'  Now head around to the 
    other equivalent side, the Northeast corner of this map.  There you will find 
    two 'Skill Upgrade C' in a treasure chest.  Now it's probably a good idea to 
    go back to the bottom of this map and save your game after picking all that 
    up, a boss is coming very soon and you won't have another chance.  Once your 
    game is saved exit this area to the North and watch the scene.
    
    O=========================o==================o===============o===============O
    | Boss: Albedo            | Type: Biological | HP: 7680      | EXP: 21,000   |
    O================o========o=======o==========o=o=============o===============O
    | S.Pts: 1200    | C.Pts: 750     | Break:BCCB | Skill Upgrde E, Awakening I |
    O================o================o============o=============================O
    |                                                                            |
    | I imagine a number of people who haven't read a single other word in this  |
    | guide have just tuned in now because they were so frustrated at this boss  |
    | that they just had to turn to an FAQ.  Well that's ok, that's what I'm     |
    | here for.  Suffice to say you should be able to beat this boss without any |
    | trouble at all, but that's only if you know what you're doing.  Here's how |
    | it works, you cannot damage Albedo at all at the beginning of the fight,   |
    | this is completely normal.  Notice that every once in awhile it will say   |
    | his arms have gone numb?  Well keep attacking so that you get this message |
    | about three or four times and eventually his arms will literally be        |
    | destroyed.  Before this actually happens however there are a couple things |
    | you want to do.  Lets start with the party, the only real important person |
    | is KOS-MOS.  Use who you like.  Now before his arms are destroyed you're   |
    | going to want to stock up everyone to full.  This means that you should    |
    | only be damaging him with single attacks that don't drain your stock so    |
    | that it's still full when his arms are destroyed.  Secondly this is the    |
    | first boss battle where stealing is important, you're going to want that   |
    | Awakening I.  To get it you should have done that GS quest earlier in the  |
    | game and unlocked the Psycho Pocket skill, if not, your loss.  Have two    |
    | people with this skill and get one of them to boost while it's the other   |
    | person's turn.  Press triangle on the Psycho Pocket skill at this time to  |
    | use a special steal spell that will specifically steal his rare item the   |
    | Awakening I.  Now back to the fight.  Once his arms are destroyed you're   |
    | going to do this.  You need to break him.  Make sure you have one person   |
    | ready to do the B C part (square-triangle) and boost during his/her turn   |
    | so that the next person can finish the break with C B (triangle-square.)   |
    | Now start boosting like crazy and use all your circle attacks.  Start      |
    | with KOS-MOS so that she knocks him in the air and severly weakens his     |
    | defenses.  Doing this and using up all your stock should easily mean a     |
    | combo of damage in the thousands.  Repeat this one more time for a dead    |
    | boss.  His arms do regenerate however so you'll also have to destroy them  |
    | again before you try.  For some extra damage try casting a spell that      |
    | adds the element of fire to your weapon, it'll make a big difference.      |
    |                                                                            |
    o----------------------------------------------------------------------------o
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                     Dammerung                       |
    / |      (00005)        \----------------------------------------------------o
    
    o------- Item Checklist -------o  Leave the room and use the save point on 
    |                              |  your left.  Follow the hallway to the East 
    | Med Kit S.............._____ |  and enter the door on the left in the next 
    | Med Kit S.............._____ |  room to find Allen.  Speak to him and then 
    | Ether Pack S..........._____ |  return to your room.  Walk up to the bed and 
    | Med Kit M.............._____ |  select to rest for a scene.  Leave your room 
    | Decoder 18............._____ |  in the morning too and go back to the room 
    | Rejuvenator DX........._____ |  with Allen.  Now leave the room and go back 
    | Secret Key 7..........._____ |  to Shion's room but continue West from 
    | Med Kit L.............._____ |  there.  Go through the door on the upper 
    | Ether Pack M..........._____ |  left side and ride the elevator down.  Now 
    | Bio Sphere............._____ |  you'll have to start facing some enemies 
    | Bio Sphere............._____ |  here, fortunately Shion's weapon is 
    | Secret Key 8..........._____ |  extremely effective against them.  Follow 
    | Skill Upgrade E........_____ |  the path North past the first two sentry 
    | Skill Upgrade E........_____ |  guards.  When you find yourself in a large 
    | Rejuvenator DX........._____ |  open room, check the crates in the lower 
    | Skill Upgrade C........_____ |  left corner to find two 'Med Kit S.'  Keep 
    | Skill Upgrade C........_____ |  running East until you find another 
    | Decoder 15............._____ |  collection of crates hiding two 'Ether Pack 
    |                              |  S.'  Follow the path South from here.  Go 
    o------------------------------o  down the left branch and get the 'Med Kit 
                                      M,' There's a large door on your left you 
    can destroy and get a 'Decoder 18' from.  Go back and blast the two crates on 
    the right to reveal a ladder.  Climb up the ladder and press the button on the 
    left side, this will destroy an object and reveal a door.  Now before going 
    back down press the button on the right side and time it so that you press it 
    when the box is just about in the middle of the conveyer belt.  Keep doing 
    this over and over until something pops out.  Now climb back down the ladder.
    
    Destroy the crates below the ladder and get the 'Rejuvenator DX' then run East 
    to find the object you knocked down on the floor beside the East wall, it's a 
    'Secret Key 7.'  Blast the crates above this key and get the 'Med Kit L.'  
    Save your game using the save point on the left.  Now to the left of the save 
    point there's two doors with the small red lights overhead.  Enter the left-
    most one of those, the one you uncovered with the gun.  Break all the boxes at 
    the top of the room and get the 'Ether Pack M.'  Destroy the support holding 
    the walkway above you and run up the ramp.  To the South you'll find two 'Bio 
    Sphere.'  Head North into the room to the North.  There's quite a few crates 
    in this room.  Climb down the ladder and destroy enough boxes to reach the 
    back wall and discover Segment Address No. 1.  Go through the door and open 
    the chest to receive 'Secret Key 8.'  Go back out, blast your way to the 
    ladder, climb up and leave the room.  Now go back in to respawn all the boxes.  
     _ _ _     _ _ _
    |_|_|_|  _|_|_|_|  Descend the ladder and stand in front of all the boxes.  
    |_| |_|_|_|_| |_|  What you need to do is destroy the correct blocks in order 
    |_| |_|_|_|   |_|  to make a path you can walk across from the right side of 
    |_|           |_|  the room to the left side.  It's virtually impossible to 
    |_|           |_|  explain in words so I'll draw a diagram of the exact path 
    |_|           |_|  you should be trying to create, and from there you will 
                       know which blocks to destroy and which ones not to.
    
    The diagram above, again like I said, shows the exact shape of the path you're 
    going to take, it's a 1 - 1 model so each square represents a block.  No 
    matter what you do, as long as you don't destroy any blocks in those positions 
    so that they drop lower that two blocks high, you'll be fine.  For the upper 
    right ones you actually have to climb the ladder and blast them from the top.  
    Follow the makeshift walkway around to the left catwalk and exit the room to 
    the South.  Run over to the right side and watch the scene.  Press the button 
    on the terminal below you to activate the elevator and then open the door and 
    you'll find yourself in a room with tons and tons of conveyer belts.  What you 
    want to do is get onto the main belt but immeidately turn around and run in 
    the opposite direction so that you're moving either very slowly or not moving 
    at all.  You'll notice that there are a couple of crates moving along here as 
    well.  Slowly make your way down to the first one on the left and use the 
    square button to knock it off into the room below.  To get the other one you 
    need to go down a little further and then turn right onto the final belt.  
    While standing on this one knock the second box down.  You'll end up falling 
    on top of an enemy but no matter.  Break the crates in this room uncluding the 
    one you knocked down to get two 'Skill Upgrade E.'  Leave this small room and 
    go into the lower left one marked F.You'll find a 'Rejuvenator DX' inside.  
    Also check the lower right room A to discover Segment Address No. 7.
    
    Return to the main large room and save your game, then ride the elevator up.  
    In the conveyer belt room you need to ride the middle belt until you reach the 
    final branch going left, thi branch has three possible drops, but you want the 
    one that's just straight left, number 03.  Descend the stairs and make your 
    way along the linear path.  Destroy the crate in your way at the top of the 
    stairs to find two 'Skill Upgrade C,' you don't really have a choice anyway.  
    Enter the room up the next set of stairs.  Keep going until you come to a 
    large open area.  This is another puzzle.  Here's what you need to do.  There 
    are four boxes you can destroy underneath this large glass panel.  You want to 
    destroy three of them, all but the one on the far right.  Now step onto the 
    large piece of glass.  Stand at the Northwest corner of it where there is no 
    longer any support and it will tilt under your weight.  Now you can run to the 
    Southeast corner, and while you have the ability to run up onto the platform, 
    don't do it, instead run to the far Southeast corner and weight for the panel 
    to go back down, when it does the weight will break the box on that corner and 
    send a treasure box back over to the upper left side.  Go and open it to 
    receive 'Decoder 15.'  Get back onto the glass panel and do the exact same 
    thing, but this time step onto the catwalk at the Southeast side and go into 
    the door.  Save your game and get ready to take on the giant fan!
    
    What you need to do here is run up toward the fan in the exact centre of the 
    path, the platform ahead of your will serve to block some of the wind.  Once 
    you get right up to it run quickly to the upper right and use that clear glass 
    panel as cover to reach the terminal beside it and deactivate the fan.  Climb 
    the ladder at the upper left side and ride the elevator up for a scene.  
    Defeat the two normal enemies and then exit North to trigger another scene.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                        Elsa                         |
    / |      (00006)        \----------------------------------------------------o
    
    o------- Item Checklist -------o  Around the right side of the area you start 
    |                              |  is a save point and a U.M.N. terminal.  
    | Decoder 14............._____ |  Using this terminal you can go back and open 
    | Robot Part Right Arm..._____ |  some of the Segment Addresses you now have 
    | Decoder 07............._____ |  keys for.  You can also do a couple new GS 
    | Secret Key 5..........._____ |  quests.  Do the GS quests before going to   
    | Robot Part Left Arm...._____ |  unlock the segment doors, as GS quest 27   
    |                              |  rewards you with the decoder needed to 
    o------------------------------o  unlock the door in Old Miltia.
                                      
    === The twenty-seventh GS quest is now available.  Head two doors to the West 
    to reach the Elsa Diner.  Speak to the robot working the bar.  Agree to help 
    the droid with his problem.  The robot wants to create a drink to cure the 
    captain's hangover, and he needs three digits to do it.  The three digits 
    represent the portions of the three drinks to mix, orange juice, tomato juice 
    and coffee.  In order to find out what the mix is you need to collect clues 
    from the other four droids in this room.  You get a total of five tries before 
    you fail.  The clues given to you by the four robots are as follows:  The 
    captain likes fruity drinks like orange juice, he likes tomato juice and 
    coffee about the same, he never drinks orange juice by itself and he's always 
    saying how balance is important.  These clues are make it nearly impossible to 
    get wrong, but regardless the mix is indeed a balance with a preference toward 
    orange juice.  Speak to ADONIS and tell him you want to make a mix.  You need 
    to make it so it totals seven, select a ratio of 3-2-2.  Give it to the 
    Matthews robot on the left side of the room and then speak to ADONIS again.  
    For completing this mission you get the 'Decoder 14.'
    
    Note: Your success in this determines what kind of Erde Kaiser robot you're 
    going to get at the end of the game.  Get it on the first or second try and 
    you'll get a slash type robot.  Get it one the third or fourth try for a 
    pierce type robot.  Get it on the final try for a Thunder type robot.  Slash 
    type should be the most useful, so don't bother failing on purpose.
    
    === The thirty-second GS quest is now available.  I can tell you now that you 
    won't be completing this anytime soon, possibly ever.  You may have already 
    been introduced to this quest unofficially but to begin it officially, ride 
    the elevator down and speak to the robot in front of the weaponry sign.  Tell 
    him that you promise to help pay off Captain Matthews' debt.  The debt is 
    10,000,000 and you pay it off by giving up items.  You'll long since have the 
    game beat before it's paid off, but at least you can initiate it now.
    
    Go to the U.M.N. terminal and head to Old Miltia from fourteen years ago.  
    Using the Decoder 14 you just got from the hangover quest, open the Segment 
    Address here and open both chests inside to find 'Robot Part Right Arm' and 
    'Decoder 07.'  Leave Old Miltia and head to the Subconscious Domain Winter 
    area.  If you remember, you found a Segment Address near the North end of the 
    forest, it's a bit of a walk but if you think that a 'Secret Key 5' is worth 
    it.  Leave the U.M.N. network.  Finally you can head to the Dammerung and use 
    your Decoder 07 on the Segment Address in the hall with all those small room 
    going off it, room A had the door.  Inside you'll find the 'Robot Part Left 
    Arm.'  Leave the U.M.N. network one final time.  Back on the Elsa again ride 
    the elevator down to the lower floor.  Assuming you have the Robot Part Left 
    Arm and Robot Part Right Arm you can put them to good use by going into the 
    academt down the stairs to the West and meet up once again with the Professor.  
    Just speaking to him nets you the Erde Storm spell.  Now you're ready to 
    proceed with the game once again, but perhaps you should save first.
    
    Quickly go into the room above and to the left of Ziggy and MOMO.  At the 
    upper left corner you can destroy a wall panel and discover Segment Address 
    No. 2.  Return to the area with the save point and enter the room on the 
    right.  Speak to Matthews when you're ready to proceed to Old Miltia.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                  Ormus Stronghold                   |
    / |      (00007)        \----------------------------------------------------o
    
    o------- Item Checklist -------o  Leave the bridge and go to the lower left to 
    |                              |  get off the Elsa.  Go into the status menu 
    | Charge Recover........._____ |  and equip your E.S. machines with whatever 
    | G Slow Guard..........._____ |  accessories you have.  Head South and enter 
    | Nano Repair A.........._____ |  the structure.  When you come to a fork go 
    | Nano Repair A.........._____ |  right to find another Encephalon Dive device 
    | Nano Sphere............_____ |  with no purpose at the moment.  Head back 
    | Nano Sphere............_____ |  and continue South.  At the next fork take 
    | Nano Repair Z.........._____ |  the upper path and you'll come to a number 
    | Nano Repair Z.........._____ |  of little glowing pedestal things.  What you 
    | Nano Repair A.........._____ |  need to do is use these to rotate the four 
    | Nano Repair A.........._____ |  objects in the next section so that the open 
    | Nano Repair A.........._____ |  part is facing down.  You'll see what I mean 
    | Nano Repair A.........._____ |  just by experimenting yourself, each of the 
    | Secret Key 14.........._____ |  sphere has an open section on one side, and 
    | 6 Class Upgrade B......_____ |  this has to be rotated around so it faces 
    | Decoder 02............._____ |  the front and all the green lights beside it 
    | Secret Key 9..........._____ |  go off.  Do this for all of them and the 
    |                              |  hatch will open.  Get onto the elevator and 
    o------------------------------o  ride it to the bottom.  Head through the 
                                      door on your left.  Get off your E.S.
                                      machines and save your game.
    
    In the next room there's a big red button, press the button.  That's all there 
    is to do here, you need to go back out and get on your machines again.  Ride 
    the ladder up and run back to the most recent fork in the path.  Take the 
    lower branch this time and blow open the panel in the wall.  In this next area 
    make a right at the fork and follow the path up.  Take the North branch at the 
    next fork, then go right, and right again, then up.  This should lead you to a 
    chest containing 'Charge Recover.'  From here go down and make a left, then 
    down, down, left, left, down, down, right and open the chest to receive 'G 
    Slow Guard.'  Now head up, right, up, up, left to exit out of this area.
    
    Break all the objects in this room to find a treasure trove containing two 
    'Nano Repair A,' two 'Nano Sphere,' two 'Nano Repair Z,' and four 'Nano Repair 
    A.'  Save your game and ride the elevator up, make sure to break the objects 
    while the elevator is moving.  Go through the door for a scene.
    
    O=========================o==================o===============o===============O
    | Boss: Scutum            | Type: Mechanical | HP: 19,200    | EXP: 4000     |
    O================o========o=======o==========o=o=============o===============O
    | S.Pts: N/A     | C.Pts: N/A     | Break: N/A | Anti-Thunder Ar, Charge Bst |
    O================o========o=======o==========o=o=============o===============O
    | Boss: Pilum             | Type: Mechanical | HP: 3360      | EXP: 5000     |
    O================o========o=======o==========o=o=============o===============O
    | S.Pts: N/A     | C.Pts: N/A     | Break: N/A | Anti-Fire Ar, Tuned Circuit |
    O================o================o============o=============================O
    |                                                                            |
    | Get ready for another battle against these two.  First of all if you're    |
    | trying to collect everything, and even if not, you're still going to want  |
    | to steal those rare accessories if possible.  MOMO is the only character   |
    | who can use Ether spells in an E.S. so make sure she knows Psycho Pocket   |
    | and begin the battle by stealing the Charge Boost and Tuned Circuit.  As   |
    | for the battle, it goes pretty much as you might expect.  Make sure one    |
    | person has the Charge Recover on, and hopefully you don't waste too much   |
    | EP stealing because the Medica 2 spell will be a lifesaver.  If EP becomes |
    | too much of an issue, it's difficult to time because of its randomness but |
    | try to cast it on a double Ether effect turn.  Pilum has a super powerful  |
    | attack capable of dealing 5000-6000 damage to a party member, this is why  |
    | I would say to take out Pilum first, but Scutum is extremely dangerous as  |
    | well.  Whatever you do just focus on one of them, that's what really       |
    | matters.  Don't forget you can swap your third E.S. machine late in the    |
    | battle in case you health gets a little low.  Use triangle attacks against |
    | Scutum and square attacks against Pilum.  Try switching around the pilots  |
    | before battle to see which special stock attacks you like best.            |
    |                                                                            |
    o----------------------------------------------------------------------------o
    
    There's a button on the wall at the top of the room, press it to form a path.  
    Now leave the room and save your game.  Once again you have to do a bit of 
    backtracking.  Since you destroyed those nasty crates on your way up the 
    elevator, you have to make your way back to that E.S. dock and disembark from 
    your machines.  As you cross that area that was previously blocked, open the 
    chest to find 'Secret Key 14.'  Exit through the West door.  Climb the ladder 
    and follow the path West.  Head up the ramp and turn right, destroy the upper 
    wall to find six 'Class Upgrade B.'  Follow this revealed path to the end to 
    find a chest with  'Decoder 02' inside.  Continue to follow the main path East 
    and then climb up the ladder and save your game.  Head through the door.
    
    Run across the long bridge out into another area with a single path going 
    down.  Follow it all the way down to the bottom and go through the door.  This 
    is another relatively simple puzzle.  Basically when you stand on the right 
    side of those blocks and shoot them, they fall on the elevator.  When you 
    stand below them and shoot, they are destroyed.  To complete this puzzle all 
    you have to do is knock all the green blocks over the edge, and destroy all 
    the blue blocks.  After doing that, climb down the ladder and get onto the 
    elevator.  Destroy one set of green blocks and it will take you up to the 
    correct position.  Go through the door on your left.
    
     _ _ _ _ _ _ _ _ _ _
    |_|_|_|_|_|_|_|_|_|_|  What you have here in this room is an old fashioned 
    |_|_|_|A|_|_|_|_|_|_|  slide puzzle, then knocked the crates will slide until 
    |_|B|_|_|_|_|E|_|F|_|  they hit something.  Now listen carefully and you won't 
    |_|_|_|_|_|_|_|_|_|_|  have any problems.  The blocks are set up on an 8x10 
    |_|_|_|C|_|_|_|_|_|_|  grid at positions as shown on the diagram.  Now since 
    |_|_|_|_|_|_|_|_|_|_|  the diagram won't move with you, you're going to have 
    |_|_|_|D|_|_|_|_|_|_|  to partially keep track of each box, but I'll be sure 
    |_|_|_|_|_|_|_|_|_|_|  to keep track of the coordinates so even if you forget 
                           which letter box is which, you'll still be fine.
    
    The first step is to push block A up.  Second step is to push block E up, and 
    then left.  The third step is to push block F up and then left.  Now push 
    block C up.  Now you should have kind of a sideways L shape going on at the 
    top.  What you want to do is use the block on the right side of this L as a 
    makeshift wall so that you can get each block into position and make the 
    bridge.  Lets call the upper left floor panel position 1-1, which is row-
    column.  With this in mind you now want to push the block at position 1-5, 
    which is the one in the middle, up so that it drops down and makes the first 
    section of the bridge.  Now push the block at 1-4 to the right so that it's 
    now in the same position the other one was, and push that one up to make the 
    second part of the bridge.  You're probably getting the idea by now.  Push the 
    block at position 2-4 up, then right, then up to make the third part.  Now it 
    doesn't even matter for the other two.  Since the bridge only needs five 
    blocks you won't have to worry about getting that last one out of there, so 
    you see the two blocks that you haven't even touched yet?  Blocks B and D on 
    the diagram?  Push both of them up, right, up and you'll have your bridge.
    
    Cross over to the other side and there's another optional puzzle here, it 
    involves making a path to the segment door.  These blocks however don't slide 
    all the way to the wall, they only go one space at a time.  As long as you're 
    thinking logically it's pretty hard to screw this up, it's not make to trick 
    you or anything, but here's how it works.  Lets name the blocks from left to 
    right A B C D E.  Push D down twice and it will fall.  Push E left once and 
    then down three times to make it fall.  Push C down once, right once, down 
    twice and right once so that it lands one square to the right of the last one.  
    Push block B down once, right twice, down twice and right twice.  Only one 
    more needed.  Push block A right three times, down three times and right three 
    times to connect the path to Segment Address No. 13 which even after all that 
    work you still can't open.  Exit through the East door and save your game.
    
    You'll come to a fork in the path and two coloured panels in the floor.  
    There's two ways to go, one takes you to a segment door and the other takes 
    you to the end.  To get to the segment door you need to take the yellow one, 
    then the blue one, then the second yellow one at the end.  Head East and 
    discover Segment Address No. 4.  Decode it and go inside to find 'Secret Key 
    9.'  That key allows you to learn a skill that increases your maximum skill 
    equip by one, very helpful, don't miss it.  In fact after that since there's a 
    boss coming up, you'll want to go back and save your game.  To do so take the 
    blue one in the middle going up, then the only choice you have, then the 
    yellow one on the far left side, then the blue one going up.  Head back to the 
    West and save your game, make sure you're fully prepared before you continue.
    
    To get to the end to the end from the top, take the bottom yellow one, then 
    the far right blue one down, then the middle yellow one down, then the only 
    choice you have, then then furthest left yellow one down, then the furthest 
    right yellow one down, then the furthest left blue one up and finally the 
    middle yellow one down.  Make your way to the centre of this area and step 
    onto the large green transporter.  Save your game and you're faced with a fork 
    in the path.  Take the right branch and ride up to the top, head down the path 
    and enter the little opening at the base of the structure for a scene.
    
    O=========================o==================o===============o===============O
    | Boss: Orgulla           | Type: Biological | HP: 18,000    | EXP: 27,000   |
    O================o========o=======o==========o=o=============o===============O
    | S.Pts: 1800    | C.Pts: 1800    | Break:BCBB | Skill Upgrade E             |
    O================o========o=======o==========o=o=============o===============O
    | Boss: Orgulla (Manes)   | Type: Biological | HP: 18,000    | EXP: 27,000   |
    O================o========o=======o==========o=o=============o===============O
    | S.Pts: 1800    | C.Pts: 3600    | Break: CBB | Skill Upgrd E, Awakening II |
    O================o================o============o=============================O
    |                                                                            |
    | Get ready for an extremely difficult boss fight.  Your most important      |
    | party member here is going to be Ziggy, he is capable of dishing out some  |
    | pretty serious damage.  The boss' attacks are powerful, much more powerful |
    | than anything you've faced so far, this means that characters with low     |
    | HP totals are going to have to be watch very carefully.  She has two forms |
    | but we'll get to that in a second.  Her break point is BCBB so start       |
    | stocking and getting your boost meter up right at the beginning of battle. |
    | Another thing to do at the start of the fight is have two people boost     |
    | together and use the rare item stealing Ether to get the Awakening II,     |
    | you won't get another chance at this.  Once you've fully stocked and       |
    | boosted start your break attack and do it so that you do a ground attack   |
    | rather than an air attack.  She takes more damage on the ground than in    |
    | air.  Ziggy can do such an attack with circle when she is broken.  Now her |
    | defense is quite good, and with 18,000 HP it seems like it will take       |
    | nearly forever to kill her, and in fact this is partially true.  Do        |
    | whatever it takes to find better ways of damaging her.  One easy way I     |
    | find is the Attacker spell which sacrifices defense to raise your attack.  |
    | After you've put a severe dent in her, she'll start to change into her     |
    | other form which most notably has a blue sword instead of a green one.     |
    | This form of course is much more powerful, and also you can't steal the    |
    | rare item from it.  Use the same strategy here as you did for the first    |
    | form.  She'll raise her attack power to the point where normal attacks     |
    | from her are dealing upwards of 900 damage, fortunately this wears off     |
    | after awhile.  Play it defensively and stay in control, always heal to max |
    | HP and cast supportive magic like Quick if you have it.  Defeating her in  |
    | her alternate form nets you double the Class Points, not too shabby.       |
    |                                                                            |
    o----------------------------------------------------------------------------o
    
    Destroy any one of the four electro-pillars to set off a chain reaction.  Now 
    exit this area to the South and save your game.  Save it.  Run North of the 
    save point and go into the pyramid thing.  Another puzzle.  There are six red 
    objects that you can shoot to change their direction here.  Only three of them 
    actually matter though, those are the three middle ones in a straight line 
    from left to right.  Go to the furthest left one and shoot it once so that it 
    changes direction.  The one to the right, and a couple steps down should be 
    shot once in the downward direction so that it points Southeast.  The one 
    directly to the right of this one should be shot once so that it moves right 
    and faces Northeast.  Press the button at the bottom and suddenly you're faced 
    with a 30 minute timer.  Now if I can write this guide while racing the timer, 
    I'm sure you can beat it just playing the game, so be a man (or woman) and get 
    your ass moving.  Exit this place through the South door.
    
    The save point is gone of course, to prevent you from completely screwing up 
    your game and saving when you don't have enough time left.  Start running like 
    crazy, the transporter puzzle is a breeze going the other way, just take blue 
    ones whenever you see them, although you need to take one yellow one near the 
    top.  Run West and backtrack as fast as you possibly can.  Fights are bad, 
    remember you can run away using either Shion or MOMO.  On the thin path 
    leading up all the winding stairs it's virtually impossible to squeeze past 
    the enemies so just fight as fast as you possibly can.  Finally when you reach 
    your E.S. machines and leave, there's another scene that occurs.
    
    O=========================o==================o===============o===============O
    | Boss: E.S. Issachar     | Type: Mechanical | HP: 30,400    | EXP: 10,000   |
    O================o========o=======o==========o=o=============o===============O
    | S.Pts: N/A     | C.Pts: N/A     | Break: N/A | EMAX300                     |
    O================o================o============o=============================O
    |                                                                            |
    | At first I thought this fight was easy, then before I knew it I got a game |
    | over, then I thought this fight was really hard, by the time I got back    |
    | I realized how painfully easy it is.  All you have to do is put Jin in the |
    | E.S. Asher machine, this will allow it to do a special attack when stocked |
    | called "Wings of Light" that deals nearly 5000 damage.  This will be your  |
    | main offensive for the battle.  Have your other machine be Zebulun and use |
    | it for nothing but healing, casting Quick on Asher, and casting defensive  |
    | magic on itself.  Use Wings of Light each time you have stocked up and     |
    | heal with the other.  The boss has a super powerfu attack called Genesis   |
    | that deals 6000 damage to your party, this is where your healer comes into |
    | play of course.  A simple strategy like this will almost guarantee you a   |
    | win, slamming the triangle button seems like it works great, right until   |
    | the boss gets below 10,000 HP and suddenly kicks your ass... okay my ass.  |
    |                                                                            |
    o----------------------------------------------------------------------------o
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                      Durandal                       |
    / |      (00008)        \----------------------------------------------------o
    
    o------- Item Checklist -------o  I'll admit now that this whole Durandal 
    |                              |  section is indeed just a cover up for all 
    | ZAZA's Clue 1.........._____ |  the GS quests that are now available, so 
    | ZAZA's Clue 2.........._____ |  that people who are trying to get everything 
    | ZAZA's Clue 3.........._____ |  just by following the walkthrough won't be 
    | ZAZA's Clue 4.........._____ |  let down.  Head to the bridge of the Elsa 
    | ZAZA's Clue 5.........._____ |  and ask Captain Matthews to take you to Old 
    | ZAZA's Clue 6.........._____ |  Miltia, then watch the scene.  When you have 
    | ZAZA's Clue 7.........._____ |  control again, assuming you want to do the 
    | 20 Skill Upgrade D....._____ |  GS quests, speak to Captain Matthews and 
    | Rejuvenator E.........._____ |  tell him to head back to the Foundation.  
    | Decoder 17............._____ |  If you don't want to do any of these special 
    | Curry Recipe..........._____ |  quests then forget about heading back to the 
    | Hyper Fertilizer......._____ |  Foundation, just stay here.
    | Spring Seed............_____ |  
    | Secret Key 15.........._____ |  === The fourth GS quest is now available.  
    | Water Tank A Key......._____ |  Head down the elevator on the Elsa and speak 
    | Stella's Hairpin......._____ |  to the robot on the right named SPUMONI.  
    | Stella's Shoes........._____ |  This quest I imagine would be incredibly 
    | Stella's Corset........_____ |  difficult if you had to find everyone 
    | Class Upgrade C........_____ |  yourself, but I'm going to give you a hand 
    | Class Upgrade C........_____ |  with this one.  Go to the bridge of the Elsa 
    | Memory Locket.........._____ |  and ask Captain Matthews to take you to 
    | Secret Key 21.........._____ |  Second Miltia.  Head to Vector's Second 
    | Wedding Ring..........._____ |  Division and speak to the man in orange at 
    | Secret Key 17.........._____ |  the Southest end of the hall named Woody.  
    | Power Battery.........._____ |  He'll give you 'ZAZA's Clue 1.'  Now return 
    | Pink Maid Uniform......_____ |  to the Elsa.  Have Captain Matthews return 
    | Rules of High Society.._____ |  you to the Foundation, then board the 
    | Statue Blueprint......._____ |  Durandal and take the transport ship down to 
    | Unlock Code............_____ |  the Kukai Foundation.  Enter the Fishing Lab 
    | Secret Key 23.........._____ |  located on the West side of the city.  Speak 
    | King's Key............._____ |  to the little kid on the right to get the 
    | Ether Pack M..........._____ |  second item 'ZAZA's Clue 2.'  Once again 
    | Med Kit M.............._____ |  board the Elsa and have Matthews bring you 
    | 5 Skill Upgrade D......_____ |  back to Second Miltia.  Make your way to the 
    | Decoder 16............._____ |  second sector of the City section and enter 
    | Red Eye Fish Print....._____ |  the Publishing Agency.  Speak to the woman 
    | Revive DX.............._____ |  named Larraine beside the desk to receive 
    | Revive DX.............._____ |  'ZAZA's Clue 3.'  Time to dock once again 
    | Vault Key.............._____ |  with the Durandal.  Ride the Durandal's 
    | Med Kit DX............._____ |  train car to the Park Area and speak to the 
    | Med Kit DX............._____ |  blond haired guy on the left named Sean to 
    | Med Kit DX............._____ |  get 'ZAZA's Clue 4.'  You guessed it, back 
    | Med Kit DX............._____ |  to Second Miltia and back to the City 
    | Secret Key 18.........._____ |  section, sector two, go down the stairs 
    |                              |  South of Moby Dick's Cafe and head East to 
    o------------------------------o  find a woman named Yolanda who gives you 
                                      'ZAZA's Clue 5.'  Continuing the streak of 
    mind-numbing, crippling, repetition and monotony let's return to the Kukai 
    Foundation. Select the Urban Area and run to the West section.  Climb the 
    stairs and speak to the person at the lower right hand side of the fountain 
    area to get 'ZAZA's Clue 6.'  Fortunately there's only one more clue, but it's 
    back on Second Miltia again.  Enter the U.M.N. Control Center and go into the 
    room where Ziggy was being maintained.  There is a girl named Sylvia here, she 
    has 'ZAZA's Clue 7.'  Now this quest wouldn't be complete without another trip 
    to the Kukai Foundation.  Head to the area where the shuttle lands, right when 
    you go down there.  You'll see a broken robot laying near the building.  
    You'll have the chance to input the password, one digit is written on each of 
    your clues, for the reference the password is: 2 5 8 7 6 4 3.  Take the 
    transport ship back and return to the Elsa.  Speak to SPUMONI once again to 
    finally end the quest.  You get twenty 'Skill Upgrade D' and 'Rejuvenator E.'
    
    === The sixth GS quest is now available.  Have Captain Matthews take you to 
    Second Miltia.  Enter the Moby Dick's Cafe and speak to the cook in the 
    kitchen.  Your main avatar character must be a female for this mission.  This 
    is one of the easier quests.  All you need to do is push the button he calls 
    out, whether or not you have trouble with this really isn't going to be 
    affected by the guide, practice makes perfect and you can try as many times as 
    you like.  All I can say is don't rush, you're given adequate time.  For 
    completing this you get the 'Decoder 17' and 'Curry Recipe' which you can 
    bring to Punch who is in the Kukai Foundation's Ironman bar.
    
    === The tenth GS quest is now available.  Head to the hospital in the first 
    section of the Second Miltia City.  Speak to Luty, the little girl near the 
    entrance who you just might recognize.  After agreeing to help her return to 
    the Elsa.  Go to the crew qurters area and speak to the robot named KINGSTON 
    in the room on the right four times to get four 'Hyper Fertilizer.'  Now go 
    into the crew quarters on the left and talk to DUBONNET to get the 'Spring 
    Seed.'  Return to the hospital in the city and examine the little area above 
    Luty.  Plant the Spring Seed.  Use the Hyper Fertilizer on the seed a total of 
    four times and then talk to Luty.  For doing this you get 'Secret Key 15.'
    
    === The twelth GS quest is now available.  Head to the second sector of the 
    Second Miltia City.  You've talked to this guy before but he's got another 
    quest for you, go down the Southeast ramp and speak to the man named Ray to 
    the left of the open hole.  He'll give you the 'Water Tank A Key.'  Climb down 
    into the sewer and run to the North end, use the Water Tank A Key on the 
    elevator and ride it down.  Now what you need to do here is open six valves in 
    a specific order.  The order is as follows.  Run West to find the first one.  
    To open it just start turning the right analog stick in a clockwise direction 
    until you hear fifteen squeaks.  Proceed all the way to the East and and then 
    go down the stairs.  Take a few steps down and head left underneath the odd 
    looking overpass.  Walk down under another one and then left and up the 
    stairs.  Head left at the top then North at the fork, then West at the next 
    fork to find the second valve.  Turn it the same way.  Now at the fork right 
    beside you go South and turn water valve number three.  Run back up and go 
    right at the fork, then keep heading South at the next one.  You'll eventually 
    come to a red button on your left, press the button and ride the platform 
    until it stops moving.  Press the button on the other terminal when you get 
    off and then go East past the stairs and then down to find valve number four.  
    Run back up and go down the nearest stairs just a couple steps to the left.  
    Make your way South and up another set of stairs.  Take the West branch at the 
    fork and it will eventually lead you to valve number five.  Head down then 
    East, when you come to a fork go South and turn the sixth and final valve.  
    Return back up to the top once again, talk to Ray when you get there.
    
    === The twenty-fifth GS quest is now available.  Head to Second Miltia City's 
    sector one and go into the ballet academy to find a woman laying on a bed.  
    All you have to do is find three special items.  There's a guy walking around 
    outside the Publishing Agency is sector two named Anila who will give you 
    'Stells'a Hairpin.'  Speak to the old lady beside the red bench at the 
    Southeast section to get 'Stella's Shoes.'  Now go up near the kitchen 
    entrance to Moby Dick's Cafe and talk to the kid to get 'Stella's Corset.'  
    Now go back and talk to Stella.  You'll get two 'Class Upgrade C,' as well as 
    the swimsuits for both Shion and chaos.
    
    === The fourteenth GS quest is now available.  Head upstairs from your 
    previous client in the Second Miltia City ballet academy and talk to Kate this 
    time.  Leave the academy and use the U.M.N. terminal to access Miltia from 
    fourteen years ago.  Choose the character as opposed to E.S. option.  If you 
    know where the segment door is in this place, then you know your destination.  
    Just to the South is a monster that won't even run toward you, you have to 
    approach it yourself.  Part of this quest entails fighting a boss.
    
    O=========================o==================o===============o===============O
    | Boss: Rod Blondel       | Type: Gnosis     | HP: 17,600    | EXP: 24,000   |
    O================o========o=======o==========o=o=============o===============O
    | S.Pts: 1200    | C.Pts: 1200    | Break: BBC | Skill Upgrade D, Skill Up E |
    O================o================o============o=============================O
    |                                                                            |
    | Don't overestimate this enemy, especially near the end of the battle.  His |
    | attacks are predictable but powerful.  He starts off by usually using a    |
    | 400 damage attack that hits a single character, eventually moving into     |
    | a 200-400 damage party attack and finally to an 800 damage single attack.  |
    | Near the end of the fight he also boosts like made so once he gets near    |
    | or below 5000 HP get ready to try and eliminate him in a single combo      |
    | string otherwise you risk serious injury if he gets controls again.  Also  |
    | you may as well try to steal the Skill Upgrade E while you're at it.       |
    | Update: Here's a tip. I'm told you can constantly steal Skill Upgrade E    |
    | and just run away, again and again.  Good trick to max out your skills.    |
    |                                                                            |
    o----------------------------------------------------------------------------o
    
    === (GS No. 14 continued) For defeating the boss you get the 'Memory Locket.'  
    Leave the Encephalon and return to the ballet academy where Kate awaits.  Your 
    reward for completing this task is the 'Secret Key 21.'
    
    === The fifteenth GS quest is now available.  Have Captain Matthews fly you to 
    the Durandal, and take the transport ship down to the Kukai Foundation.  Enter 
    the Urban Area and go to the "Our Treasure" Inn.  On the second floor you will 
    find a woman named Mallory.  The ring she lost has a specific vibration 
    pattern which you can test by asking her to demonstrate, now you can go all 
    around the city trying to match different patterns.  For a quick and easy 
    answer, just run to the dry cleaners and check the ground on the right side in 
    front of the cabinet, this is the ring you want.  Pick up up to obtain 
    'Wedding Ring.'  Now return and hand it over to Mallory.  For doing this 
    little task Mallory rewards you with the 'Secret Key 17.'
    
    === The twenty-third GS quest is now available.  This one takes place on the 
    Elsa so board it and go down to B1.  Talk to PANACHE, the robot standing 
    beside the coloured screen.  Now head down to Second Miltia's Vector 
    Industries.  Speak to the blond haired guy in the first room named Narcissus 
    and have him give you the 'Power Battery.'  Now return to the Elsa and use it 
    on the terminal below the coloured screen.  Now this becomes a very monotonous 
    task as well.  It will go along and pick a random colour from the side, this 
    colour that it lands on will make all blocks in the middle of the same colour 
    disappear, but you must uncover the whole image, and you'll need more than 
    five tries to do it so each time you need to run all the way back to Vector to 
    do it.  Oh well.  Deal with it.  Once the image is uncovered the quest is 
    automatically over.  You reward is the "Fiery Ritornelle" Double Attack.
    
    === The seventeenth GS quest is now available.  You need to return to the 
    Kukai Foundation and go to the Urban Area.  In the West section beside the 
    fountain there is a person named Bonny, it's the thief that stole the 
    Captain's Log.  For the actual quest itself the first thing to need to do is 
    go to the dry cleaners.  Speak to the person beside the clothes rack and 
    she'll ask what kind of uniform you want, select the 'Pink Maid Uniform.'  Now 
    head to the East section and go into the Ironman Bar.  Ride the elevator to 
    the second floor and talk to the little girl nearby to get the 'Rules of High 
    Society.'  Ride back down and then talk to the bartender to end the quest.  
    Your reward is the Dual Spell Ray Double Attack for Shion and chaos.
    
    === The eighteenth GS quest is now available.  Head to Second Miltia's City 
    sector one, and go into the lab beside the ballet academy.  Speak to the woman 
    in the middle named Janet.  Now it's back to the Kukai Foundation.  Enter the 
    Urban Area and go to the West section.  Below the dry cleaners is a garage 
    with "Parking Area" written on it and a car inside.  Destroy the car and run 
    to the back then speak to the man there to get the 'Statue Blueprint.'  Leave 
    and go all the way back to Second Miltia.  Give them to the girl in the lab to 
    end the quest.  You'll get an 'Unlock Code' as a reward.  In order to actually 
    make this unlock code useful you need to return once again to the Kukai 
    Foundation and go up to the statue in the West section of the Urban Area.  
    Approach the statue and enter 3 8 5 9 to reveal Segment Adress No. 11.  Decode 
    it and go inside to get 'Secret Key 23' from the chest.
    
    === The twentieth GS quest is now available.  Make your way to the East 
    section of the Kukai Foundation Urban Area and go to the second floor of the 
    "Our Treasure" Inn.  Speak to the man to the lower left of the stairs named 
    Kramer.  Talk to him again to begin the little game.  All your have to do is 
    examine the window and then slowly rotate the right analog stick clockwise 
    four times, similar to what you did with the valves.  You are given lots of 
    time to do it, and all you have to do is just run right to find the windows, 
    the only possible way to fail is that if you're in too much of a hurry and 
    spin it too fast or awkwardly to actually have it register.  You'll 
    automatically end the quest when your finish.  Your reward for doing this is 
    the 'King's Key.'  Now head to the West section and go up the stairs toward 
    the fountain but stop mid way and enter the door marked "East 6."  Smash all 
    the crates to find 'Ether Pack M' and 'Med Kit M' then climb the stairs and 
    examine the red button.  Use the password found on the King's Key which
    is 1 8 5 7.  Have the man tell you about a secret passage and then run down to 
    the West end to get five 'Skill Upgrade D,' your real reward.
    
    === The twenty-second GS quest is now available.  Head down in front of the 
    bakery in the West section of the Kukai Foundation Urban Area, and talk to the 
    man named Johnny.  You need to find twelve people and play rock-paper-scissors 
    with them, so lets get started.  The first person is on your right, named Lee.  
    The second is Shawna, below that person.  The third is Jaime, on your right, a 
    little kid skipping.  Climb the stairs up tot he fountain and speak to Ed, the 
    fourth person, and then the fifth person Jessica right beside him.  Further 
    left still is the sixth person, Patricia.  Above her is the seventh person, 
    Harold.  Left fo him is the eighth person, Roy.  Go down ths stairs and talk 
    to the little girl Claudia, the ninth person.  Run down the next stairs and 
    talk to the man somewhat near the bakery named Buzz, the tenth.  Then to 
    Reina, on the left.  That's eleven.  The twelth and final person is Chris, up 
    the stairs near the fountain, in front of the "East 6" door.  Return to the 
    bakery and speak to the man out front, I won two out of twelve games but he 
    still seemed happy, I don't think it really matters.  Just play normally and 
    you'll be perfectly fine.  "Cross Fist" Double Attack is your reward.
    
    === The twenty-ninth GS quest is now available.  Head to the Kukai 
    Foundation's Fishing Lab for this one.  Set your avatar character to a male 
    and then speak with Butch.  This is a very simple game, all you have to do is 
    run between different sections of the dock and pressing circle to cast your 
    line.  Once it's cast slowly turn the right analog stick clockwise and you'll 
    reel something (or nothing) in.  Keep doing this and playing over and over 
    until that "something" is the Red Eye, there's no indication whether it is or 
    not until you catch it.  Your reward for this little game is the 'Decoder 16' 
    and the 'Red Eye Fish Print.'
    
    === The nineteenth GS quest is now available.  Enter the door in the Kukai 
    Foundation Urban Area West section marked "East 6."  Speak to the man on the 
    left just as you enter named King.  Now you have to go find a doctor, the 
    hospital in the Second Miltian City would be a good place to get one.  Talk to 
    the doctor sitting in the chair named Hirad, Force him to go and then return 
    to see King.  He'll give you two 'Revive DX.'
    
    === The thirtieth GS quest is now available.  In the Kukai Foundation's Urban 
    Area West section "East 6" again, upstairs from King is a man named Clive.  If 
    he won't give you the quest it's because you haven't left the room and come 
    back in since completing GS quest 19.  Examine the five cats in this room and 
    choose to find an owner for all of them before leaving.  First place to go is 
    the dry cleaners.  Speak to the man named Kagari on the right side to drop off 
    the cat Rebour.  Now it's off to the East section of the Urban area.  On the 
    left side of the Ironman Bar there's a person named Nastya who will take 
    Walker in.  That's two of five.  The other prospective owners are all on 
    Second Miltia, so head there now.  Head to the Publishing Agency in the City 
    and give Newt to Agnese, the kid near the desk.  The next person is in Moby 
    Dick's Cafe, speak to Valentino and give him Loop.  Now head back to the Elsa, 
    on the way there as you pass through the Space Port, talk to Marcela, a person 
    wearing a purple-ish shirt on the mid-left side.  Now that Ollie is unloaded 
    you can return to the East 6 in the Urban Area and talk to Clive.  He'll give 
    you your reward, the "Cross Hilbert" Double Attack for KOS-MOS and MOMO.
    
    === The thirty-first GS quest is now available.  Head to the Kukai Foundation 
    Urban Area's East section.  The person you need to speak to is in the "Our 
    Treasure" Inn, behind the main desk, named Layla.  Agree to help her and then 
    head to Second Miltia.  Go to the Publishing Agency in the City area and talk 
    to the person near the entrance named Augusta.  Now it's back to the Kukai 
    Foundation to speak with Layla.  Your reward is the 'Vault Key.'  It has a 
    code on it to open the vault on the other side of the inn, use the following 
    password: 0 8 1 3 to open the door and get the four 'Med Kit DX.'
    
    === The thirty-third GS quest is now available.  Speak to the man at the 
    bottom of the stairs named Hugo on the Kukai Foundation Launch Area.  If it 
    wasn't obvious enough already, you need to dive into the Subconscious Domain 
    Summer area.  Check the bathroom on the left and break the door, then the 
    poster to find a clue.  You must read this clue.  Now run to the North end of 
    the road and examine the crate behind the billboard to unlock Protection 01.  
    Now head East t o the first forest path.  Along the way you'll pass a patch of 
    red flowers above you, examine them to unlock Protection 02.  Take the East 
    exit, and then the East exit again.  Go down the slanted log on the right side 
    and examine the white flowers at the bottom to unlock Protection 03.  Now head 
    North to the next map.  In this area knock over the tree without destroying 
    any rocks.  Run down the upper right path that leads near the cave that the 
    stream is coming out of.  Just examine the wall in this area to unlock 
    Protection 04.  Now exit this map to the North.  Head down the East hill and 
    examine the tree above you at the bottom to unlock Protection 05.  
    Unfortunately the next one is right near the entrance to the forest.  Head 
    Northwest and exit to the West through the broken wall to arrive at the first 
    fork.  The Northwest path will either lead to a shed or a ground panel 
    depending on whether you destroyed the shed earlier in the game, but 
    regardless there's some red flowers on a rock to the upper right of that area.  
    They unlock Protection 06.  Now leave this area down the East path, and then 
    exit the next area North.  To unlock Protection 07 examine the odd looking 
    hole in the bush as you run along the path.  Now leave this map North as well.  
    In this area with the two logs side by side, cross the one on the right and 
    examine the mushrooms that are growing out of the log on the left to unlock 
    Protection 08.  Head South to the previous area of the forest you came from.  
    Destroy the left most three rocks in the river and then knock the trunk into 
    it.  Cross over and examine the rock that can't be destroyed to unlock 
    Protection 09.  The final one is one the map South of here.  Destroy the rock 
    on the left blocking the path to the enormous tree and examine the tree itself 
    to unlock the final protection.  For doing this you get the 'Secret Key 18.'  
    Don't forget to go and talk to the outer world Hugo to finish the quest.
    
    === The thirty-fourth GS quest is now available.  Go to the Second Miltian 
    City sector two and speak to the man below the Publishing Agency named Carlos.  
    This is painfully simple.  You can go around and speak to all the people if 
    you want to, or you can just talk to him again immediately and tell him that 
    Second Miltia is the best spot.  Return to city sector one, and then back 
    again to speak with Carlos.  You get the "Lion Heart" Double Attack.
    
    Is it possible that could be all?  Indeed it is.  Head to the bridge of the 
    Elsa (which you are probably REALLY familiar with after that) and speak to 
    Captain Matthews, this time telling him to bring you to Old Miltia.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                   Submerged City                    |
    / |      (00009)        \----------------------------------------------------o
    
    o------- Item Checklist -------o  Leave the bridge and choose to launch your 
    |                              |  E.S. machines.  Svae your game first off, 
    | G Blind Guard.........._____ |  and then head Northwest.  Shoot the section 
    | G Weak Guard..........._____ |  of road in the next area to knock it down to 
    | Quick Charge..........._____ |  your level.  When you come to a fork in the 
    | Nano Repair Z.........._____ |  path go West and get off your E.S. machine 
    | Nano Repair A.........._____ |  to discover Segment Address No. 10.  Destroy 
    | Nano Repair A.........._____ |  all the objects just above the fork to find 
    | Nano Repair Z.........._____ |  'G Blind Guard.'  Keep going to the next 
    | Decoder 09............._____ |  screen.  Blast the crates at the next fork 
    | Nano Sphere............_____ |  and pick up the 'G Weak Guard.'  Follow the 
    | Nano Sphere............_____ |  left branch and shoot down the path.  The 
    | G Poison Guard........._____ |  chest contains 'Quick Charge.'  Head back 
    | Nano Repair A.........._____ |  down and continue North.  When you come to 
    | G ST Double............_____ |  a fork in the next area, take the upper path 
    |                              |  and get off your E.S. machines.  Destroy the 
    o------------------------------o  two objects and examine Segment Address No. 
                                      18.  When you shoot the truck on the lower 
    path it will spit out all sorts of crates, smash all of them to get 'Nano 
    Repair Z' and 'Nano Repair A.'  Continue along the path, when you see a red 
    looking enemy you haven't fought before don't underestimate him.  Beam attacks 
    and such will heal him, you need to be physical and he has one attack that can 
    deal over 3000 to both your characters.  I recommend putting Jin as the co-
    pilot for Asher again like I mentioned for the last boss fight, when I used 
    Wings of Light it did 12,000 damage to this enemy with a critical hit.
    
    Climb up onto the road again then go left and save your game.  Down the road 
    to the right, on the corner are a number of crates, one contains a 'Nano 
    Repair A.'  You need to run up onto the stone platform and shoot the thing 
    down that's blocking your path.  Run across it and then begin moving West.  
    When you come to a dead end take a few steps back and go down.  The fourth 
    object you destroy hides an enemy inside.  The object to the left of that one 
    has a 'Nano Repair Z' inside.  Head up the ramp to the left of the two boxes.  
    Another of those difficult enemies is at the top, he's guarding a create which 
    contains the 'Decoder 09.'  Down the ramp and above here are two 'Nano 
    Sphere' items in the crate.  Now continue down the West path.  Destroy all the 
    objects at the fork to find 'G Poison Guard' then go left.  Knock both those 
    giant spheres down into the water.  Now blast one of them on your way back 
    down, then go North at the previous fork and save your game.  Head North.
    
    O=========================o==================o===============o===============O
    | Boss: Naglfar Cannons   | Type: Mechanical | HP: 35,200    | EXP: 15,000   |
    O================o========o=======o==========o=o=============o===============O
    | S.Pts: N/A     | C.Pts: N/A     | Break: N/A | Charge Clean, EMAX300       |
    O================o================o============o=============================O
    |                                                                            |
    | This boss will seem more confusing than overwhelming at first, and in fact |
    | it's true this boss isn't very hard.  What it does it bring up a shield    |
    | at the beginning of the battle and declare an event slot, attacking the    |
    | boss on this event slot from now on will reduce the shield power and       |
    | eventually get rid of it.  This boss has absolutely pitiful defense and    |
    | huge weaknesses to elemental attacks.  Anything with Ice, or Tornado in    |
    | the name (Tornado Fist = 8000 damage easy) work great here.  Don't even    |
    | attack the other enemies at all, they just respawn and as long as you have |
    | your healer machine with you, you'll be fine.  Remember that you can       |
    | your reserve machine into battle if you want, just to spice things up      |
    |                                                                            |
    o----------------------------------------------------------------------------o
    
    Follow the road Northeast and destroy the truck for a 'Nano Repair A.'  Head 
    further North and blast the six boxes to reveal a chest containing 'G ST 
    Double.'  Beside that is a yellow barrier and the entrance to Labyrinthos.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                    Labyrinthos                      |
    / |      (0000A)        \----------------------------------------------------o
    
    o------- Item Checklist -------o  Start by saving your game obviously, then go 
    |                              |  West and make a left at the fork.  Head 
    | Med Kit S.............._____ |  South rather than going down the stairs and 
    | Med Kit S.............._____ |  destroy all the crates at the end to find 
    | Secret Key 13.........._____ |  two 'Med Kit S.'  Descend the stairs beside 
    | 5 Skill Upgrade A......_____ |  you and battle that rather large enemy at 
    | Antidote H............._____ |  the bottom.  North of here is a ladder to 
    | Antidote H............._____ |  climb up on the left.  Break open the door 
    | Med Kit S.............._____ |  and fight past the enemy to get to the 
    | Decoder 05............._____ |  treasure box containing 'Secret Key 13.'  
    | Secret Key 20.........._____ |  Run West and examine the blue computer 
    | Boost Max.............._____ |  terminal.  Press the button to lift the gate 
    | Rejuvenator E.........._____ |  beside it.  Now climb back down the ladder 
    | Bio Sphere............._____ |  and up the South stairs.  This time make a 
    | 5 Skill Upgrade D......_____ |  left at the fork, down the stairs and 
    | Antidote L............._____ |  through the door you just opened.
    | Med Kit M.............._____ |  
    | Rejuvenator DX........._____ |  As you enter this room you'll see some 
    | Boost Max.............._____ |  terminals and two red indicators on either 
    | 6 Class Upgrade B......_____ |  side that show the current water level.  The 
    | Antidote H............._____ |  water levels must be zero on both sides in 
    |                              |  order to progress anywhere, so here's what 
    o------------------------------o  you need to do.  Operate the terminals in 
                                      this order, number 6, number 5, number 6, 
    and then number 2 twice.  At this point they should both be at zero and you 
    should have no problem going down the left side over to the right side of the 
    room.  Descend the large set of stairs outside and the climb up the ladder.
    
    In this next room go through the upper door and turn right.  At the next fork 
    after it curves around West, break all the boxes to find five 'Skill Upgrade 
    A.'  Head North and you'll find yourself at a 4-way split.  Take the North 
    path again and follow it around to reach two 'Antidote H' and Segment Address 
    No. 5.  Return to the 4-way split and go West.  Enter the next room and save 
    your game on the left, then go down the stairs and get into the train car that 
    takes you to the Labyrinthos Core.  Get off the train car and climb the 
    stairs.  Around the left side you'll find 'Med Kit S' in one of the crates.  
    Exit through the North door.  In this room run around one side to the North 
    end and defeat the mechanoid there to get access to the treasure chest which 
    has 'Decoder 05' inside.  In case you've already forgotten that was Segment 
    Address No. 5 you found a couple rooms back, so take the time now to go unlock 
    it and get the 'Secret Key 20' then return to this room again.
    
    Take the Southwest path leading out of this large room.  Walk a couple steps 
    down at the top of the stairs and break all the boxes to find 'Boost Max.'  
    Ascend the stairs above you and then get ready for another puzzle.  Press the 
    button on the terminal at the top of the stairs then run down and go under the 
    now open gates.  There's a chest at the upper left corner containing 
    'Rejuvenator E.'  On your way back to the entrance of this room press the 
    button on the terminal below the second gate to lower it down.  Now climb the 
    stairs again and press the button on the first terminal.  Run down and across 
    the second gate which is now lowered.  When your cross the third one press the 
    button to bring it up, then go left and rpess the button to lower the fourth 
    one.  Break the two objects above you to find 'Bio Sphere.'  Descend the 
    stairs to South and go under the upper right gate to reach a door.
    
    Now it's time to solve the block puzzle.  Climb down one of the two ladders to 
    reach the floor.  Now when you shoot the blocks, they slide and fall in the 
    direction you shot, and you goal is to make a bridge.  Here's how to do it.  
    Head to the centre point so that you're surrounded by block pillars.  Notice 
    there are six pillars, three upper ones and three lower ones.  Lets call the 
    three upper ones from left to right A, B, C, and the lower ones from left to 
    right D, E, and F.  Stand by the lower left block D, and shoot it facing 
    South.  Now stand below the upper left block A and shoot it facing North.  
    Stand below the upper right block C and shoot it facing North.  Stand above 
    the upper middleblock B and shoot it facing South.  Stand above the lower 
    middle block E and shoot it facing South.  Stand below the lower right block F 
    and shoot it facing North.  Now the bridge should be complete.  Climb up the 
    ladder on the right and start running across the blocks.  Get the chest at the 
    Northwest corner containing five 'Skill Upgrade D' then go out the Northeast 
    door.  Back in the main area again run to the South end and press the button 
    on the terminal.  Head back up and ride the elevator down.
    
    Now that you're back here again, save your game and take the Southeast exit 
    this time.  Ascend up the first ladder you come to in this room.  When you 
    reach the top go left and break the two crates to find an 'Antidote L.'  Run 
    North past the large crates, the second of which hides an enemy, through the 
    glass.  Now destroy the two large crates here to find a 'Med Kit M.'  Get onto 
    the ladder and climb all the way down to the bottom.  Break the two crates and 
    run North, keep destroying crates until you reach the top one which hides a 
    chest.  Inside the chest you'll find 'Rejuvenator DX.'  Climb this aldder to 
    the very top and head North to reach the exit.  Now in the next room there are 
    five little turnable objects.  Start by turning the lower right once, lower 
    left three times, upper right three times and the middle once.  Go down the 
    stairs and follow the path to a 'Boost Max.'  Leave the room to reset the 
    puzzle.  Once it's reset, turn the lower left once, the upper right once, the 
    upper left three times, the lower right once and the middle twice.  Go down 
    and follow the path to six 'Class Upgrade B.'  Wihtout leaving the room this 
    time run to the top again.  Turn the upper left twice, the middle once, the 
    lower left twice and the middle one more time.  Now head for the door at the 
    Northwest corner.  In the main room run to the South and press the button on 
    the terminal, the ride the elevator down and save your game once again.
    
    Ride the large elevator down and go into the room above you.  Take the left 
    branch and ride the elevator up to the next level.  Press the button below you 
    on the terminal and then go back down.  Head to the centre where there is a 4-
    way split and take the South path to find Lock A.  Now ride the elevator that 
    you just took back up again.  Cross over the top and press the button on the 
    other side.  Go down the stairs and follow the walkway South through a door.  
    After the scene press the button on the wall above Canaan and then go back 
    down to the first floor.  Head through the North door and ride the elevator 
    down to the Zohar Isolation Area.  Destroy all the object on the left side for 
    an 'Antidote H,' then on the right for a 'Bio Sphere.'  Save and go North 
    through the door.  You need to fight a total of three normal battles before 
    you can actually proceed further.  Be sure to go back and save after winning 
    them all.  When you're fully prepared and saved, go through the North door.
    
    O=========================o==================o===============o===============O
    | Boss: Margulus          | Type: Biological | HP: 20,800    | EXP: 36,000   |
    O================o========o=======o==========o=o=============o===============O
    | S.Pts: 2400    | C.Pts: 2400    | Break:CBCB | Skill Up E, Awakening III   |
    O================o================o============o=============================O
    |                                                                            |
    | Another difficult fight awaits you, one where you're forced to use Jin but |
    | it's not all bad, since your other characters level up with you even if    |
    | you haven't been using him he should be pretty strong.  Personally I chose |
    | to drop KOS-MOS out of my KOS-MOS, Jr. and MOMO party.  Now when the fight |
    | starts go the usual way of stocking as much as possible, and building up   |
    | your boost.  Before you let loose a combo make absolutely sure Margulis    |
    | is facing Jin, not Jr. and MOMO, because they extra damage they'll get     |
    | comboing from behind is substantial.  Start attacking and boosting until   |
    | you have absolutely nothing left.  This should deal about 8000 damage to   |
    | Margulus assuming you do it well.  After this take the time to heal and    |
    | use supportive magic on your party before starting the process again.      |
    | You may notice he summons a shadow of himself from time to time, ignore    |
    | shadow completely.  Often he wastes a turn summoning it, then wastes       |
    | another turn dismissing it.  Reminds me of the fight with Jette if you've  |
    | played that game.  Anyway another thing to note is that this is where you  |
    | can steal the third Awakening.  Not only can you steal it from Margulus,   |
    | but you can also steal one from each of his shadows.  They sell for        |
    | 500,000 towards Captain Matthews' debt so if you can pick up extras, then  |
    | that's great.  Now here's where it gets somewhat ugly.  Once his life gets |
    | around 5000 or below he will announce the coming of "H-Stop" which means   |
    | instant game over.  He says it comes in three turns, but these three turns |
    | actually mean like fifteen turns for each of your characters a piece.      |
    | Margulus' attacks don't count as a turn toward its coming, only when you   |
    | get a big message saying "two turns remaining" is it actually still        |
    | going.  During this time you must start stocking a huge combo and you must |
    | eliminate him before it's too late.  There's one more condition however,   |
    | Jin must strike the final blow.  Fortunately if any other characters do    |
    | it Margulus just comes back with 1 HP, so don't worry about timing it      |
    | perfectly, just make sure that the battle ends with Jin.  One more little  |
    | thing I just noticed.  Every single shadow drops a Skill Upgrade E, so the |
    | longer you can delay the battle without H-Stop, the better.                |
    |                                                                            |
    o----------------------------------------------------------------------------o
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                    Omega System                     |
    / |      (0000B)        \----------------------------------------------------o
    
    o------- Item Checklist -------o  There are three more GS quests available 
    |                              |  before the end of the game.  As always if 
    | Music Box.............._____ |  you aren't interested then just skip ahead 
    | Iron 4 Sheet Music....._____ |  past the "===" paragraphs.
    | Robot Part Right Leg..._____ |  
    | Decoder 03............._____ |  === The sixteenth GS quest is now available.  
    | Toy Store Key.........._____ |  Have Captain Matthews take you to the Kukai 
    | Secret Key 10.........._____ |  Foundation if you aren't there already.  The 
    | Decoder 13............._____ |  person you need to speak to is in the "Our 
    | Secret Key 28.........._____ |  Treasure" hotel, in the room to the left on 
    | Nano Sphere............_____ |  the second floor.  His name is Margoyles.  
    | Nano Repair Z.........._____ |  Head to the West section and go into the 
    | Med Kit M.............._____ |  door marked "East 6."  Blast the car and 
    | Secret Key 24.........._____ |  talk to the man underneath it to get the 
    | Charge Boost..........._____ |  'Music Box.'  Bring it back to the man.  He 
    | G Ether PD Guard......._____ |  gives you the 'Iron 4 Sheet Music' as a 
    | Nano Sphere............_____ |  reward.  As a follow-up to the quest go next 
    | Skill Upgrade B........_____ |  door into the Ironman bar and examine the 
    | Skill Upgrade B........_____ |  piano, choose to play the song and Segment 
    | Skill Upgrade B........_____ |  Address No.16 will be revealed.  Get the 
    | Skill Upgrade B........_____ |  'Robot Part Right Leg' and 'Decoder 03.'
    | Med Kit DX............._____ |  
    | Boost Max.............._____ |  === The twenty-sixth GS quest is now 
    | Ether Pack DX.........._____ |  available.  Head to the Kukai Foundation 
    | Ether Pack M..........._____ |  Launch Area and speak to Pitt, The guy under 
    | Skill Upgrade C........_____ |  the glowing Durandal Gate sign.  He gives 
    |                              |  you the 'Toy Store Key.'  Return to the 
    o------------------------------o  Urban Area and use the U.M.N. terminal in 
                                      front of the Ironman bar.  Select Old 
    Miltia, and choose to use your characters.  To get to your destination head to 
    the segment door and go North from there.  Follow the road toward the end, 
    along the way there's a broken concrete pillar leading to the Toys Universe 
    store that you can't miss.  Examine the door and enter the password 4 9 4 9 on 
    the side panel.  Inside head down the stairs and approach the large Gnosis.
    
    O=========================o==================o===============o===============O
    | Boss: Grips Sister      | Type: Gnosis     | HP: 22,400    | EXP: 30,000   |
    O================o========o=======o==========o=o=============o===============O
    | S.Pts: 1800    | C.Pts: 1800    | Break: BBB | Skill Up D, Skill Upgrade E |
    O================o================o============o=============================O
    |                                                                            |
    | While not a particularly difficult boss on its own, it always helps to     |
    | come prepared.  In this case the boss has a tendency to be a bit           |
    | "elemental" meaning it has a clear weakness, and a clear attack type.      |
    | Taking advantage of these is easy.  It's worth the skill slot just for     |
    | this battle to equip the Flame Coat, it will severely reduce the damage    |
    | you take from his attacks.  Secondly he has is ridiculously weak to        |
    | Thunder attacks, to using Thunder Sword on your weapon will increase you   |
    | damage from double to triple to quadruple the more thunder based attacks   |
    | you use.  I casted Thunder Sword on the entire party and started a combo   |
    | that chained 15 thunder attacks in a row, and MOMO's normal attack without |
    | a critical hit did 1500 damage, increasing each turn.  When the boss gets  |
    | low on life, like most it breaks out the powerful attacks and the boosts   |
    | so make sure you don't wait until it's on death's door to let loose.       |
    |                                                                            |
    o----------------------------------------------------------------------------o
    
    === (GS No. 26 continued) Blast all the crates and talk to the kid.  Now go to 
    your menu and leave the Encephalon.  Return to the Launch Area and talk to 
    Pitt.  For returning the kid, he rewards you with the 'Secret Key 10.'
    
    === The thirty-fifth GS quest is now avaiable.  Head to the "Our Treasure" Inn 
    in the Urban Area of the Kukai Foundation.  Climb the stairs to the second 
    floor then up the ladder to the third.  Head out the South door to reach the 
    roof and speak to the person there named Camille with a male character as your 
    leader.  This is like the easiest thing in the universe.  Just run along this 
    little area and examine those dirty looking broken patches in the roof, keep 
    tapping circle to swing the frying pan and hit all ten of those areas within 
    one minute.  You won't need the whole minute.  Once you finish it 
    automatically ends.  For your efforts you're rewarded with the 'Decoder 13.'
    
    All right, well if you're ready for the final dungeon it's time to board the 
    Elsa and speak to Captain Matthews.  Note that after you beat the game, you 
    can still go aorund and do things, so in essence there is no "point of no 
    return" in this game.  In fact numerous things remain inaccessible until after 
    you beat the game, so you might as well go do it.  Off we go.
    
    In your E.S. machine, head South to the elevator and ride it down.  When you 
    stop the first time it asks where you would like to go, select stop and fight 
    your way past the enemy on the right.  Get off your machine and examine the 
    door to find Segment Address No. 17.  Decode it and get the 'Secret Key 28.'  
    Board the E.S. and ride the elevator down to the next level.  Beat up the 
    enemy and grab the 'Nano Sphere' from the crate on the left.  Now ride the 
    elevator down once more.  Go right and destroy the crate to get the 'Nano 
    Repair Z.'  Save your game at the save point on the other side then ride down 
    one final time.  Run toward the West wall and get off your E.S. machines.
    
    Through the door is a room full of odd looking crates.  Break the one at the 
    top and pick up the 'Med Kit M.'  Also smash the spheres at the upper left to 
    reveal a path.  Follwo this path up the stairs and into the East door at the 
    top, then press the button.  Head back to the left and go into the door 
    leading North at the top of the stairs.  When you reach the North wall turn 
    right and defeat the enemy to reach the chest containing 'Secret Key 24.'  Now 
    run all the way West and press the button on the terminal.  Now return to your 
    E.S. machine and go through the large door to the North.  Smash through all 
    the objects in your way in the next room and go through the door on the left.  
    Continue to follow the path around until you reach an area where you have no 
    choice but to get off your E.S.  Take the elevator down to the lower level.
    
    Start descending all the stairs in this area.  Run all the way down to the 
    bottom and save your game.  Take the elevator down and press the power switch 
    at the bottom.  Backtrack all the way to the top again and hit the switch.  
    The elevator starts coming down, but there are two points on the way down at 
    which it can get blocked.  What you need to do is run ahead of the eleavtor 
    and press the red buttons you find on the way down to open the gates, but you 
    must time it correctly because the gates close again.  Don't do it too early 
    or else it will close before the elevator reaches it, also don't wait until 
    the last second or you won't have enough time to get to the next one.  
    Somehwere around the middle works fine.  Once it's past both of them run down 
    to the bottom, save your game, and get into your machines then walk North.
    
    O=========================o==================o===============o===============O
    | Boss: Inversion         | Type: Mechanical | HP: 49,600    | EXP: 52,000   |
    O================o========o=======o==========o=o=============o===============O
    | S.Pts: N/A     | C.Pts: N/A     | Break: N/A | Auto Recover                |
    O================o================o============o=============================O
    |                                                                            |
    | This is a pretty relaxed battle, just make sure you bring your healing     |
    | E.S. with you, or at least be ready to switch it in.  This boss has a      |
    | weakness to fire, so what I do is cast Fire Sword on my main attacking     |
    | E.S. and just have it use a square button attack every turn for about      |
    | 2000 consistant damage.  Not exactly that great, but if you cast Quick on  |
    | it and dedicate your other mech to healing, as long as the character       |
    | piloting it has learned that skill that recharges your EP each time you    |
    | stock it should be able to keep you going at a good pace the entire battle |
    | without ever really risking death.  Wings of Light works quite well too.   |
    |                                                                            |
    o----------------------------------------------------------------------------o
    
    You can go back and save if you want, but there's still another save point in 
    between here and the next boss, so just use a Nano Sphere or something.  Head 
    through the North door.  Looks like a beast at first, but you'll get the hang 
    of it.  In fact it painfully simple.  All you have to do is destroy all the 
    blocks, a step by step guide on how to do it would be next to useless as it 
    would contain dozens of steps that are all obvious anyway.  You can shoot over 
    the walls just fine, they're only there to block your movement so while it 
    goes slowly, it's not possible to find yourself in a position where you're 
    stuck.  Open up the path the the lower left and get the 'Charge Boost,' get 
    the 'G Ether PD Guard' on the right side, and finally the 'Nano Sphere' at the 
    upper left.  Exit through the door at the upper left corner.
    
    Save your game on the right.  Get off your E.S. on one of the docks on the 
    right, and run down the walkway to the Southeast.  Destroy the green thing to 
    get four 'Skill Upgrade B.'  Break the purple door and go inside to find a 
    'Med Kit DX.'  Open the yellow door beside it and break the crate at the upper 
    left corner to receive 'Boost Max.'  Now you have two options here, you can 
    either take the West door and fight with your E.S. all the way to the final 
    save point, or you can do this little puzzle and take a different path with 
    your characters.  Normally I would jump at the chance the skip a puzzle and do 
    some more giant mech battles, considering how long random character battles 
    take, but in this case it means missing out on items (the E.S. path is dry) so 
    I guess we'll proceed with the puzzle.  Approach the giant wall of blocks, now 
    you can cycle between any column with the L1 and R1 buttons.  This isn't 
    exactly easy to figure out so listen close.  Destroy one of the three blue 
    blocks on the furthest left column.  Now on the sixth column from the left 
    destroy any of the red blocks.  Destroy the blue block on the bottom in the 
    third column, destroy either red block in column three, destroy any of the 
    yellow blocks in column two, destroy the only yellow block in column one, 
    destroy the blue block in column two, destroy either of the blue blocks in 
    column six, destroy the third block on column 8 which is the red one, destroy 
    any of those four yellow blocks in column seven, destroy one of the top three 
    yellow block in the far right column, then finally the one remaining red block 
    on column nine.  Now you can dock your machine and run over to the left door.
    
    Through the door after the corner you'll come to a fork.  Head South and open 
    the chest to find the 'Secret Key 27.'  Continue East and press the red button 
    near the door to unlock it.  If you're looking for items then listen 
    carefully, if you're looking for enemies then completely ignore me.  Destroy 
    the second glowing pillar on your left for 'Ether Pack DX.'  Also destroy the 
    first one along the upper wall after you go around the curve (not in the 
    middle of the curve) for an 'Ether Pack M.'  Head through the door and shoot 
    the second on on the right for a 'Skill Upgrade C.'  Continue through the door 
    and when you come to an enormous object you can target, do so to reveal a save 
    point.  Make absolutely sure you save, then ride the platform for a scene.
    
    O=========================o==================o===============o===============O
    | Boss: Cathedral         | Type: Mechanic   | HP: 32,000    | EXP: 42,000   |
    O================o========o=======o==========o=o=============o===============O
    | S.Pts: 3000    | C.Pts: 4800    |Break:Varies| Skill Upgrade E             |
    O================o================o============o=============================O
    |                                                                            |
    | Settle yourself in for a long battle, there are quite a few things to      |
    | keep in mind during this fight.  First of all the boss has three forms,    |
    | White Robe (break point CCCC), Call to Arms (break point BCCB) and         |
    | Cry of the Rapture (break point BBC).  They are the basic, physical and    |
    | Ether forms respectively.  The boss will always tell you which of the      |
    | forms it is changing to when it does.  Now here's the other thing, the     |
    | game basically forces you to switch between party members for this fight,  |
    | the first of two reasons being that the boss is actually gender            |
    | discriminant.  You must fight the Call to Arms form with a male party      |
    | otherwise it will Counter Boost, the opposite applies with Cry of the      |
    | Rapture which must be fought with a female party.  Damage shouldn't be     |
    | too much of an issue, the specific gender parties work well for dealing    |
    | damage against their respective bosses.  What helps in this fight is good  |
    | immunities against status effects, especially stun, and some elemental     |
    | resistances against Thunder and Fire.  Now the other reason the game       |
    | forces you to switch characters is the Mirror of Truth attack which will   |
    | choose a party member and automatically kill them in a few turns.  You     |
    | can render this attack 100% ineffective though just by switching that      |
    | person out of battle.  Stock up and combo, rinse and repeat.               |
    |                                                                            |
    o----------------------------------------------------------------------------o
    
    You're definitely going to want to return and save your game, unless you're 
    some kind of crazy person who LIKES multiple boss fights in a row with the 
    chance of having to repeat them.  Return across again and examine the panel.
    
    O=========================o==================o===============o===============O
    | Boss: Patriarch         | Type: Biological | HP: 21,600    | EXP: N/A      |
    O================o========o=======o==========o=o=============o===============O
    | S.Pts: N/A     | C.Pts: N/A     | Break:BCBB | Skill Up E, Awakening IV    |
    O================o================o============o=============================O
    | Boss: Patriarch (2nd)   | Type: Biological | HP: 32,000    | EXP: 72,000   |
    O================o========o=======o==========o=o=============o===============O
    | S.Pts: 6000    | C.Pts: 5400    | Break:BCC  | Skill Up E, Awakening IV    |
    O================o================o============o=============================O
    |                                                                            |
    | In the most technical sense, this is the true boss of the game, the last   |
    | boss that poses a serious threat to you (besides the super powerful        |
    | optional bosses of course) so give it everything you have.  If you're      |
    | curious what skills I have on my characters, I have the one that increases |
    | slots to four, Aura Coat, Damage-10, Swimsuit and Last Revenge.  That      |
    | gives me Aura defense, extra agility, 10% less damage and any characters   |
    | who die automatically come back to life once with 1 HP, boosted with three |
    | stock.  My party was also level 37 and consisted of Jr, MOMO and KOS-MOS.  |
    | Now on to the boss.  His first form is really nothing to write home about, |
    | is is very weak to pretty much all attacks (or at least to the attacks of  |
    | the characters I was using.)  Charge up and stock some huge ass combos,    |
    | his attacks will hit single party members and inflict some basic negative  |
    | status ailments.  He has one group attack that will be reduced if you      |
    | equipped the Aura Shield skill.  In fact there's no reason to even give a  |
    | strategy for this form, because you'll need to be able to conquer it       |
    | easily in order to beat his next form.  There are a couple things I        |
    | suggest however.  The first is stealing the Awakening IV of course, the    |
    | second is stocking up full with all your characters and then casting Quick |
    | on all of them.  With all that kill the boss without combos or boost so    |
    | that all of it remains in effect and leaves you in the best possible       |
    | position for the start of the next fight.  At the beginning of the next    |
    | battle it seems almost identical to the last one, most of his attacks      |
    | remain the same except for his new ability to cast Quick on himself.  In   |
    | fact most of this battle is indeed the same as the first one, it's just    |
    | that like many other bosses, if you let him linger lower than 10,000 HP    |
    | he is going to absolutely destroy you.  Completely.  Once he hits that     |
    | mark he will boost like crazy, attack constantly without stopping.  That's |
    | not the dangerous part either.  He'll use the power of Proto Omega too.    |
    | Proto Omega has two different attacks, I can't even tell the difference,   |
    | both of them nailed my party for 1500 damage each time.  In fact is it     |
    | wasn;t for the Last Revenge skill I would probably be out levelling up     |
    | right now rather than writing this, but in fact it allowed me to Counter   |
    | Boost and knock the guy's block off.  In fact I ended up using a           |
    | Rejuvenator E which I had been hoping to save for the optional bosses just |
    | so I could kill him on a skill boost slot, and when I did it said          |
    | "Skill Points x10" so it was the best risk I ever took.  Good luck.        |
    |                                                                            |
    o----------------------------------------------------------------------------o
    
    After the fight and after the scene you'll have control of Jr.  Explore the 
    area if you wish, you'll notice you can't board the Elsa, you can't go to the 
    Kukai Foundation, you can't really do anything.  In situations like this it's 
    always nice to take a relaxing walk in the park, so head there now.  Watch the 
    scene when you arrive.  Eventually you'll find yourself in...
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                 Space-Time Anomaly                  |
    / |      (0000C)        \----------------------------------------------------o
    
    o------- Item Checklist -------o  Save your game and run North.  Keep 
    |                              |  following the linear path from scene to 
    | None......................./ |  scene, until you finally arrive at the end 
    |                              |  of the path and the final fight.
    o------------------------------o  
    
    O=========================o==================o===============o===============O
    | Boss: Final Boss        | Type: Biological | HP: 5300      | EXP: N/A      |
    O================o========o=======o==========o=o=============o===============O
    | S.Pts: N/A     | C.Pts: N/A     |Break:Varies| N/A                         |
    O================o================o============o=============================O
    |                                                                            |
    | Are you prepared for a battle that you cannot lose?  I assume you are.     |
    |                                                                            |
    o----------------------------------------------------------------------------o
    
    You beat the game.  Good job!  
    
    Now sit back and enjoy the ending.
    
                                 
                                     d--(o_O)--b
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                      Post-Game                      |
    / |      (0000D)        \----------------------------------------------------o
    
    o------- Item Checklist -------o  When you load your clear data you'll 
    |                              |  automatically be placed on the Elsa.  Try 
    | Water Tank B Key......._____ |  to head up but you'll be stopped by the 
    | Decoder 08............._____ |  professor.  Now begins the primary 
    | Secret Key 16.........._____ |  side quest after the game is complete, 
    | Robot Part Head........_____ |  taking down the Dark Erde Kaiser.  The 
    | Secret Key 22.........._____ |  Dark Erda Kaiser quest will be covered in 
    | Robot Part Left Leg...._____ |  the Robot Academy Erde Kaiser section of the 
    | Decoder 10............._____ |  guide, what you'll find below is a guide 
    | Bio Sphere............._____ |  that will help you finish off most of the 
    | 20 Skill Upgrade D....._____ |  remaining GS quests you have left, and go 
    | 10 Class Upgrade C....._____ |  and get those remaining segment treasures.
    | Secret Key 25.........._____ |  
    | Secret Key 26.........._____ |  === The thirteenth GS quest is now 
    |                              |  available.  Head to City sector two of 
    o------------------------------o  Second Miltia.  Head to the waterworks 
                                      entrance for a third time.  Go down and 
    speak to Glenn who is standing near the elevator at the top end.  He gives you 
    the 'Water Conditioning Tank B Key.'  Get into the elevator and ride it down 
    to B2.  Run to the Southeast corner and follow the path to another door.  When 
    you reach it, use the Water Tank B key and prepare yourself for a fight.
    
    O=========================o==================o===============o===============O
    | Boss: Wraith Virus      | Type: Gnosis     | HP: 25,600    | EXP: 30,000   |
    O================o========o=======o==========o=o=============o===============O
    | S.Pts: 2700    | C.Pts: 3000    | Break: N/A | Skill Up D, Skill Upgrade E |
    O================o================o============o=============================O
    |                                                                            |
    | Being able to beat the boss of the game is a perfect indicator of whether  |
    | you can take on this boss or not, assuming you play your cards right you   |
    | will be fine.  Since the boss has no break point what you have to do is    |
    | exploit its weakness.  First of all start by stocking up everyone to full. |
    | There is absolutely no reason to ever attack those little pods with the    |
    | boss so just ignore them.  What you want to do when everyone is fully      |
    | stocked is cast Fire Sword on all of them, now that's not JUST your most   |
    | powerful attackers, it has to be everyone.  The reason for this is whether |
    | you were aware or not, the little counter that appears the more elemental  |
    | attacks you do will keep increasing their damage, so each attack will just |
    | get strong and stronger as it goes.  Using this the boss' HP will drop     |
    | like a rock.  The feeler's aren't anything to worry about, and the boss    |
    | has a couple attacks worthy of Medica All, don't underestimate it but      |
    | also don't be too afraid, it can't "annihilate" you.  Once the boss itself |
    | is gone all you have to do is beat up the feelers to win the fight.        |
    |                                                                            |
    o----------------------------------------------------------------------------o
    
    === (GS No. 13 continued) Return back up to floor B1 and speak with Glenn to 
    end the quest.  Your reward for beating the water monster is the 'Decoder 08.'
    
    === The twenty-first GS quest is now available.  Head to the Kukai Foundation 
    and talk to the man at the top of the stairs beside the dry cleaners in the 
    West section of the Urban Area named Roy.  Agree to help him with his problem.  
    Now in order to get this time capsule you must work through the Dark Erde 
    Kaiser sidequest, so return here when you've done so.
    
    === The twenty-fourth GS quest is now available.  Head to the Kukai Foundation 
    Launch Area and talk to the boy in red named Simon.  He gives you the 'Free 
    Play Token' for accepting.  Head to the "Our Treasure" Inn and examine the 
    game machine on the left.  Choose the following answers.  Question 1: 4, 
    Question 2: 2000, Question 3: 8, Question 4: 4, Question 5: 40, Question 6: 
    229, Question 7: 3, Question 8: 6, Question 9: 10, Question 10: 5, Question 
    11: 12, Question 12: 82, Question 13: 4, Question 14: 10, Question 15: 25612, 
    Question 16: 34, Question 17: 1, Question 18: 9, Question 19: 7, Question 20: 
    28080.  Now go back to the Launch Area and speak to Simon.
    
    At this point you should have thirty-two quests completed, two started but 
    unfinished (unless you've colelcted all Matthews' money somehow) and two you 
    haven't started yet.  This is all for now.  On to Segment Addresses.  This 
    will assume you've been following the walkthrough and will help you go back 
    and get most of the ones you either missed, or haven't seen yet.
    
    Make your way to a U.M.N. terminal.  First of all I will start with one you 
    may already have, I forgot to open Segment Address No. 18 when I was in the 
    submerged city despite having the decoder.  Regardless you can check your 
    segment file and if you don't have that treasure, select the submerged city 
    and run all the way to the door to find 'Secret Key 16.'  Now it's time to 
    launch to the Ormus Stronghold.  Run all the way down to that block puzzle you 
    did and go across to segment door 13 to get the 'Robot Part Head.'  Now return 
    to the Elsa if you aren't already there.  Head the the crew room on the left 
    side and open the segment door to get 'Secret Key 22.'  Now have Captain 
    Matthews take you to Second Miltia.  Head to the City sector two and open the 
    segment door in the back of the Publishing Agency to find 'Robot Part Left 
    Leg.'  Also go and open the door in the backyard of the Uzuki Residence and 
    get the 'Secret Key 4' from the chest.'  That's it for doors for now.
    
    Before you go any further and start the Dark Erde Kaiser sidequest, head back 
    to the Omega System.  Notice that now there is an option to use your 
    characters rather than E.S.  Choose this option.  Ride the elevator down to 
    the bottom and go left into that huge door.  When you head up you'll see three 
    green crates on the right, break them all and get the 'Decoder 10.'  Head back 
    and ride the elevator up one level.  Use the save point on your left then 
    cross the bridge to the West.  Get the 'Bio Sphere' on the way across and take 
    the platform down.  Defeat the enemy and go through the door, puzzle time.
    
    There's an elevator at the top you can use to ride between levels here.  It's 
    similar to the previous one except you aren't just trying to destroy 
    everything in site, you have to do it correctly.  The green panel will reset 
    the blocks if you want.  Start by destroying the two blocks that are on this 
    level facing you, and then go down the elevator.  Blast the pillar so you can 
    get by.  At the first column of blocks, destroy a single block so that you can 
    see it makes a bridge for the path above you.  Ride the elevator back up and 
    run across it.  Smash the two blacks that are facing you on the North column 
    and go back down again.  Run to the North column and break two blocks so that 
    it is level with the path above you.  Go back up and run across it to find 
    twenty 'Skill Upgrade D.'  Return to the lower floor again.  At the South 
    column, the first one you come to, you can smash every single block in it.  
    This will open up the path to the East column.  Break the one block and go up 
    to the upper level.  Walk across the East column and smash the box to get ten 
    'Class Upgrade C.'  Back on the lower floor destroy all three blocks on the 
    North column and then go past it to reach a point where you can destroy one of 
    the blocks in the East column.  Head around to the other side and blast the 
    final block in the East column to get the chest containing 'Secret Key 25.'
    
    Of course that's not "quite" everything.  Gate out of here and gate into the 
    Submerged City.  When you reach the first fork go left and dock you E.S. 
    machine.  You can use the Decoder 10 you just got in the Omega System to open 
    the door and find the 'Secret Key 26' inside.  All right, that's finally it.  
    Your next destination is the Robot Academy in Second Miltia City sector one.
    
    
    O============================================================================O
    |                               Robot Academy                        (01000) |
    O============================================================================O
    
    o------- Item Checklist -------o  Once you've beaten the game and loaded your 
    |                              |  clear data, head to the Second Miltian City 
    | Sequencer B............_____ |  sector one and go into the lab next door to 
    |                              |  the ballet academy.  Speak to the other 
    o------------------------------o  professor.  Here you'll receive 'Sequencer 
                                      B.'  The first dungeon is located in Ormus 
    Stronghold, if you remember those gate devices it's now time to use use them.  
    Head to Ormus Stronghold and make a right at the first fork.  Examine the 
    device and choose to initiate the Encephalon dive.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       Desert                        |
    / |      (01001)        \----------------------------------------------------o
    
    o------- Item Checklist -------o  Save your game on the left and then shoot 
    |                              |  the little whirlsand to reveal a chest 
    | G Ether PD Guard......._____ |  containing 'G Ether PD Guard.'  A few steps 
    | Nano Repair A.........._____ |  up and to the left you can go underneath a 
    | G Poison Guard........._____ |  rock bridge and destroy the pillar to get 
    | Nano Repair A.........._____ |  'Nano Repair A.'  Climb up to the top and 
    | G Lost Guard..........._____ |  defeat the monster, then open the chest and 
    | Robot Part Body........_____ |  get the 'G Poison Guard.'  Walk up and slide 
    | Nano Repair A.........._____ |  down the little waterfall of sand.  Head 
    | G Stun Guard..........._____ |  Southeast and destroy the pillar to reveal a 
    | Nano Repair Z.........._____ |  'Nano Repair A.'  Northeast of this is 
    | Nano Repair A.........._____ |  another whirlsand that hides a chest with 'G 
    | Nano Sphere............_____ |  Lost Guard' inside.  Move directly South of 
    | Nano Sphere............_____ |  the chest and defeat the monster.  At the 
    | G Poison EP Guard......_____ |  top you can disembark from your E.S. and 
    | Nano Sphere............_____ |  locate Segment Address No. 8.  Decode it and 
    | Power Shield..........._____ |  get the chest containing 'Robot Part Body.'  
    | Nano Repair Z.........._____ |  Head to the North end of the desert map and 
    | G Bind Guard..........._____ |  aim your gun at the wall, shoot it a few 
    | Nano Repair Z.........._____ |  times and proceed through.
    | Sequencer C............_____ |  
    |                              |  Soon enough in this next room you'll come to 
    o------------------------------o  a fork.  Make a right and destroy the first 
                                      object on your left to get 'Nano Repair A.'  
    In the next room open the treasure chest to find the 'G Stun Guard.'  Return 
    to the fork and go left this time, but stop at the terminal with the flashing 
    red button.  Press the button to turn the middle panel.  Now destroy the 
    object on the right past the button to get 'Nano Repair Z' and then head North 
    through the opening.  In this next area blast the second object you come to 
    and pick up the 'Nano Repair A.'  Go under the bridge and you'll come to a 
    fork at the top.  Break the thing in the middle to get a 'Nano Sphere' and 
    then follows the Southwest path back into the other room from a different 
    direction.  As you go down break the first object on your right for a 'Nano 
    Sphere' and then make a right at the fork to find 'G Poison EP Guard.'  Back 
    at the fork again choose the left path this time.  Break the second thing on 
    your left and get the 'Nano Sphere' then go out and get the 'Power Shield.'  
    
    Return to the main fork in the room above you and go back North.  In the room 
    above take the Northwest branch this time.  Break the second object on your 
    left for a 'Nano Repair Z' and go into the opening on the right.  Get the 'G 
    Bind Guard' from the chest.  Return to the previous fork one final time and 
    head Northeast this time.  Break the object at the corner above you to get a 
    'Nano Repair Z' then continue further into the cave.  Make sure you use the 
    save point here, I'm sure you won't be asking why.  Head North when ready.
    
    O=========================o==================o===============o===============O
    | Boss: Scarabeille       | Type: Gnosis     | HP: 96,000    | EXP: 68,000   |
    O================o========o=======o==========o=o=============o===============O
    | S.Pts: N/A     | C.Pts: N/A     | Break: N/A | Skill Upgrade E             |
    O================o================o============o=============================O
    |                                                                            |
    | Perhaps I was underleveled but for me this was one of the hardest bosses   |
    | I had faced up to this point.  Fortunately after weathering a game over    |
    | I managed to come up with a few tricks.  In fact it's not even the boss    |
    | that is hard, it's the errors made by the player that gets them killed.    |
    | First of all the boss has a really annoying poison attack, and in your     |
    | machine poison is extremely painful so you'll not just want to cure it     |
    | right away, but also equip accessories beforehand that prevent it, along   |
    | with stun.  Now for the boss itself, here's what you want to do.  Put      |
    | Shion into Asher!  With that and an EMAX300 equipped you can use the Odin  |
    | Buster.  Move one of your machines at the beginning of the fight and use   |
    | Odin Buster while behind the boss for a critical hit dealing 20,000 points |
    | of damage.  Speaking of the beginning of the battle the boss will give you |
    | like five turns to prepare, so stock up, casting Boost 1, perhaps Quick    |
    | as well.  Keep using Odin Buster until the boss' health drops.  Now here's |
    | where the game over comes.  When he gets below 30,000 HP he starts to      |
    | up, during this time he is going to intercept virtually every attack       |
    | and send it back at you.  What this means is that using Odin Buster won't  |
    | hurt him and deal 15,000 to your whole party.  That's where the game over  |
    | came from.  Here's how to avoid it.  You will notice the boss attacks      |
    | now and then, but also every once in awhile he skips his turn.  NEVER      |
    | use a special attack on him after he skips a turn, ALWAYS do it after he   |
    | he uses one of his normal attacks.  Also before you actually use it,       |
    | boost your other E.S. just to be on the safe side so that he doesn't       |
    | interrupt you at the last second.  Repeat this until victory is yours.     |
    |                                                                            |
    o----------------------------------------------------------------------------o
    
    Save your game and head North.  Grab the chest on the right to receive a 
    'Sequencer C.'  If you're ready to return use the yellow panel on the left 
    side to go back to Ormus Stronghold, and out of the Encephalon completely.
    
    Now you should have all the robot parts, so take them back to the Professor.  
    He'll eventually build you the ultimate robot, just select what type of body 
    you want.  There are actually a total of eighty-one different possible 
    animations for this, they are all determined by how many tries it took you on 
    some of the GS quests where you won the decoders for the robot part doors.  
    You can't switch to a different one or anything, but it's neat to think that 
    few people will get the same one twice.  Select whatever body type you want, 
    it really doesn't make any difference in power.  Only Shion can summon it.
    
    Your next destination is the Subconscious Domain Summer in the Encephalon.  
    Head into the forest and go Northwest at the first fork, destroy the shed if 
    you haven't already and use the dive device to reach the Factory.
    
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       Factory                       |
    / |      (01002)        \----------------------------------------------------o
    
    o------- Item Checklist -------o  Save your game and then head up the walkway 
    |                              |  into the door.  Break the two green crates 
    | Antidote L............._____ |  at the top of the stairs to find two 
    | Antidote L............._____ |  'Antidote L.'  Now head through the door on 
    | Med Kit S.............._____ |  the right, then take a few steps up and head 
    | Med Kit S.............._____ |  back to the left.  Run to the third crate on 
    | Boost Max.............._____ |  the left and break your way down to two 'Med 
    | Bio Sphere............._____ |  Kit S.'  Crash through the middle ones and 
    | Med Kit L.............._____ |  go South, on your right you'll find a 'Boost 
    | Secret Key 29.........._____ |  Max.'  Follow the walkway to the blue button 
    | Antidote H............._____ |  and press it to lower the ladder, then cross 
    | Antidote H............._____ |  over to the other side and out the door 
    | Bio Sphere............._____ |  still on the second floor.  Press the button 
    | Skill Upgrade D........_____ |  on the terminal then return and climb down 
    | Ether Pack DX.........._____ |  the ladder, exit out the East side and ride 
    | Bio Sphere............._____ |  the lift across to the other side. 
    | Secret Key 30.........._____ |  
    | Class Upgrade C........_____ |  Enter the room and go down, break the crates 
    | Pink Book.............._____ |  to find a 'Bio Sphere.'  Head down the 
    | Sequencer A............_____ |  stairs on the right and save your game at 
    | 6 Skill upgrade E......_____ |  the bottom.  Run down and turn left, smash 
    |                              |  the crate to get a 'Med Kit L.'  Exit this 
    o------------------------------o  room, move South, and enter the next room on 
                                      your right.  Head down at the first fork and 
    then down again, you'll find a treasure chest containing 'Secret Key 29' 
    hidden inside this block.  Ride the elevator just above you to the lower 
    floor.  Navigate around past the red guy and go left at the top, in the crate 
    you'll find two 'Antidote H.'  Press the blue button when your reach the upper 
    walkway to lower the ladder, then press the other blue button on the terminal 
    through the West door.  Return and climb down, then save your game.
    
    Make a left and the fork below you and go out the East door.  Now that the 
    elevator is active you can take it down to the lower level.  Head up and make 
    a right then a left to find 'Bio Sphere' in the crate.  Go right at the top 
    and get the 'Skill Upgrade D.'  Exit through the West door and climb down the 
    ladder.  Operate the crane, then go back and climb down the other ladder you 
    passed in the previous room.  Cross the coveyer belt and exit to the West.  
    Continue across the walkway into the door.  Break the crates on the left and 
    get the 'Ether Pack DX.'  Ascend the stairs then go up and left to find 'Bio 
    Sphere.'  The path is pretty linear right to the end.  When you come to a 
    junction with some crates, go South and defeat the enemy.  Behind him is a 
    chest with the 'Secret Key 30' inside.  Destroy the crate on the right and run 
    over the the button that lowers the ladder.  Make sure to climb down the 
    ladder and save your game before going across those belts, prepare for a boss.
    
    O=========================o==================o===============o===============O
    | Boss: Duller Soul       | Type: Gnosis     | HP: 57,600    | EXP: 72,000   |
    O================o========o=======o==========o=o=============o===============O
    | S.Pts: 3600    | C.Pts: 5400    | Break:BCCC | Skill Upgrade E             |
    O================o================o============o=============================O
    |                                                                            |
    | Fortunately this is one of the easiest bosses ever, at least I think so,   |
    | I went and completely overkilled it.  Jr. is a must have for this fight,   |
    | the boss takes some serious damage from pierce attacks, for that reason    |
    | MOMO also works well.  Now as for the battle.  At the beginning you cannot |
    | break the boss so don't even try, stock up and combo if you want but you   |
    | can't break.  Just attack normally and try and save all your stock,        |
    | somewhere in the mid 30,000 level it will say his beak guard is gone.  Now |
    | get ready for this.  Here's what I did that worked absolutely incredibly   |
    | well.  First of all the boss has a weakness to ice, have everyone cast     |
    | Ice sword on themselves before the big combo.  I also had them all cast    |
    | attacker on themselves and to top it all off, I had Jr. cast a spell       |
    | on the boss that lowers physical defense.  Now as the Ice attacks started  |
    | to add up, each character was doing over 1000 damage per hit, and by the   |
    | end each of Jr's normal attack were between 3000-4000 damage.  When this   |
    | boss gets low on HP it starts spitting out weird numbers and stuff, but    |
    | it isn't even attacking you.  After about four of these random numbers     |
    | he'll unleash a powerful attack, but you have by far enough time to set    |
    | up one more uber combo and wipe him off the face of the planet first.      |
    |                                                                            |
    o----------------------------------------------------------------------------o
    
    Head East and go left at the fork for a 'Class Upgrade C.'  Exit through the 
    door on the right and press the button on the terminal.  Head back around and 
    ride that elevator down after saving your game.  Enter the East room now.
    
    It's puzzle time again.  It's quite easy, each block has a specific numerical 
    value which were actually the values being spouted out by the previous boss.  
    No matter.  Some are positive, some are negative, all that matters is that 
    after five shots they add up to a total of nine.  Here's how I did it:  
    Yellow, Blue, gray, brown, red.  Now you can go through the door and open the 
    two chests to get 'Pink Book' and 'Sequencer A.'  Exit the Factory by heading 
    right just below the terminal for this puzzle.  Use the red dive device.
    
    Assuming you already started GS quest number 21, or even if you didn't, head 
    back and talk to the guy up the stairs beside the dry cleaners in the Kukai 
    Foundation's Urban Area West section.  The man gives you six 'Skill Upgrade 
    E' for your trouble.  Not a bad reward since you would have got it anyway.
    
    Now head for the Second Miltia City sector one.  Return to the lab with the 
    other professor and go downstairs, there is a green dive device there.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                   Heaven's Ruins                    |
    / |      (01003)        \----------------------------------------------------o
    
    o------- Item Checklist -------o  Start by going down the second path on the 
    |                              |  right for a 'Bio Sphere,' and the second 
    | Bio Sphere............._____ |  last path on the left for a 'Med Kit M.'  
    | Med Kit M.............._____ |  Head up into the ruins.  When you come to 
    | Secret Key 31.........._____ |  two blocks on the left and right, destroy 
    | 6 Skill Upgrade E......_____ |  the one on the right and follow the path all 
    | Decoder 12............._____ |  the way South and up to reach the 'Secret 
    | Sequencer D............_____ |  Key 31.'  Now take the West branch at the 
    |                              |  fork, and then South at the end.  Prepare 
    o------------------------------o  for a miniboss here.  It may seem like a 
                                      normal enemy however it has one attack 
    capable of 1500 damage to your entire party.  Deal with it by casting Ice 
    Sword on your entire party and letting loose a huge combo to kill it in a 
    single turn if possible.  Once it's dead you'll see that a red sphere appears 
    on the upper level.  Run back to the main path and go to the top to save.
    
    Return to where you fought the miniboss and go North.  Turn right at the fork 
    with the enemy and the trap on the ground and destroy the block at the end.  
    Return to the main path and go left this time.  Turn right at the fork then go 
    South and smash the red sphere.  Continue East past the enemy and break the 
    crate above you to find six 'Skill Upgrade E.'  Exit through the East door and 
    go up.  This miniboss is weak to Aura, so cast that on your weapon before 
    letting loose your combo.  You may also want to equip protection against 
    Thunder, as that is the element of his most powerful attack.  Head down to the 
    bottom and go around to the right to reach the new yellow sphere that 
    appeared, smash it.  There's tow doors leading back West to the previous room, 
    take the upper of the two.  Break the block at the end and go back to save.
    
    Take the right branch at the fork below the save point and follow it around to 
    where you fought the first miniboss.  Head up and out the West door.  Head 
    back to the previous room, go up to the top level and out the West door.  
    Break the blue sphere here to finally unlock the door.  Save your game and 
    rpoceed through the arch beside the save point.  Now start making your way up 
    the spiral ramp.  Go out and run right across the path to a large Gnosis 
    enemy, you may recognize them from the original Zenosaga final dungeon.  These 
    enemies are extremely powerful.  The only way I was able to defeat them was 
    with the Erda Kaiser, since they are weak to Aura Attacks cast Aura Sword on 
    Shion and Erde Kaiser will deal about 10,000 damage.  If you got the Thunder 
    based robot then well... good luck, you must defeat it in order to continue.  
    Keep climbing and when you enter the second enclosed section break the part of 
    the wall to reveal Segment Address No. 12.  There's no possible way to open it 
    at the moment.  Head up to the top and go down the other path to defeat one 
    more set of those powerful enemies, then climb to the top and save your game 
    before going through the door.  Approach the little thing in the centre to 
    trigger a battle.  Just cast Flame Sword on Shion and use Erde Kaiser.
    
    O=========================o==================o===============o===============O
    | Boss: Nepos Rigas       | Type: Gnosis     | HP: 59,000    | EXP: 84,000   |
    O================o========o=======o==========o=o=============o===============O
    | S.Pts: 4800    | C.Pts: 5400    | Break:CBCC | Skill Upgrade E             |
    O================o================o============o=============================O
    |                                                                            |
    | Defeating this boss won't be easy, like many Gnosis enemies you'll have    |
    | to rely on exploiting its weakness to Aura attacks.  Start the battle by   |
    | stocking up and casting Aura Sword on everyone, also I like to use         |
    | Attacker as well to really boost the damage.  Let loose you most powerful  |
    | combo, then repeat again.  His attacks are surprisingly painlessfor the    |
    | most part.  He does however have one extremely powerful Fire based attack, |
    | if he's going to kill you this is almost certainly how he will do it so    |
    | equipping the Fire Coat skill before battle is a good idea.  Now after     |
    | a couple of combos he will bring up a shield that cannot be broken.  What  |
    | you need to do is just stick with normal Aura Sword enhanced attacks and   |
    | keep attacking without trying to break until his shield is gone, at that   |
    | point let loose your biggest combo before he brings it back up.  Fianlly   |
    | when he gets REALLY low on HP, less than 10,000, he'll call for a battle   |
    | between single attacks.  Every time you hit him, he will attack back with  |
    | a powerful hit, so what you need to do is find ways of dealing a lot of    |
    | damage in a single hit.  This of course means bring out Shion and the Erde |
    | Kaiser!  Cast Aura Sword on her and let the robot do the talking with his  |
    | sword.  Since the boss isn't attacking it's easy to set it up so that      |
    | you summon it on a bonus skill points slot, a nice reward for you.         |
    |                                                                            |
    o----------------------------------------------------------------------------o
    
    Get the 'Decoder 12' from the chest after the battle and go back down to that 
    segment door you passed recently.  Inside you'll find the 'Sequencer D.'  With 
    that in hand climb once again back up to the top and exit the Heaven's Ruins.  
    Now you need to return to the Ormus Stronhold again.  Head to the Desert and 
    run to the end where the yellow dive device is, instead of using the device 
    dock you E.S. machine on the rock legde between the device and the chest on 
    the right.  Run all the way up to the top of the stairs and onto the platform.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                   Space Coliseum                    |
    / |      (01004)        \----------------------------------------------------o
    
    O=========================o==================o===============o===============O
    | Boss: Dark Erde Kaiser  | Type: Mechanical | HP: 192,000   | EXP: 96,000   |
    O================o========o=======o==========o=o=============o===============O
    | S.Pts: 9000    | C.Pts: 5400    | Break:AAAA | Skill Upgrade E             |
    O================o================o============o=============================O
    |                                                                            |
    | Well a fairly tough battle awaits you, but certainly not a battle that     |
    | can't be won.  I was able to wi nthe battle fairly easily at level 50.     |
    | It did however require a party switch up, my normal team of KOS-MOS, Jr.   |
    | and MOMO had to swap KOS-MOS for Ziggy since this boss cannot be knocked   |
    | into the air, only down.  I hadn't used Ziggy at all through the entire    |
    | game, but his high HP total made it so he could stand along with the rest  |
    | of my team quite well.  Now for the boss.  He has a basic knuckle attack   |
    | you'll be seeing a LOT of (this fight takes almost an hour) and another    |
    | more powerful slash that hits your party, but he uses much less often.     |
    | Stock up and use Flame Sword on your characters, except for Ziggy since    |
    | his attack is Fire based already.  Once you have three stocks Jr. should   |
    | break him by using four circle attacks, then boost to Ziggy and knock him  |
    | don't.  Once he's down the majority of the damage will come from MOMO with |
    | her Flamed Sworded bow.  Keep doing this over and over and over.  After    |
    | you've dealth about 50,000 damage he brings up the Kaiser Shield!  The     |
    | Kaiser Shield protects him from just about everything and makes the fight  |
    | almost impossible, however it can be permanently broken!  Simply summon    |
    | the Erde Kaiser and the shield is gone forever.  With the shield gone he   |
    | loses absolutely all his defense.  For me the combo that ended with MOMO   |
    | deadling about 800-900 damage per hit now deals 5000-6000 damage per hit   |
    | with Flame Sword.  90% of the battle time takes place before he actually   |
    | raises the shield.  There's one more thing to note however, sometimes      |
    | he casts Veil magic to increase his defense against a particular element,  |
    | in this case what you need to do is just switch to the opposite element.   |
    | Fire and Ice are opposite, Thunder and Aura are opposite.  Good luck.      |
    |                                                                            |
    o----------------------------------------------------------------------------o
    
    Once the Dark Erde Kaiser is defeated, the battle is still not over.  There 
    are still three other optional bosses remaining and one more GS quest to do.
    
    === The twenty-eighth GS quest is now available.  This GS quest is activated 
    by going to the Ironman Bar in the Urban Area of the Kukai Foundation.  Talk 
    to Caito at the bar and he'll give you this final quest.  The man who tells 
    you to find is up on top of the Heaven's Ruins, go back there by taking the 
    dive device in the Second Miltian City lab.  Once the enemy has been defeated 
    return and speak to Caito to get the Double Attack "Grand Ronde."
    
    There are three more optional bosses in this game, a coupe of them are even 
    harder than the Erde Kaiser!  One is on the Dammerung, the other in the Desert 
    and the last in Old Miltia.  Personally I haven't fought them myself yet, and 
    I'm in need of a serious break from this game right now, but if you're itching 
    for more boss fights, check out some these special exclusive enemies.
    
    
    O============================================================================O
    |                           Episode I Plot Summary                   (00200) |
    O============================================================================O
    
    Note: This entire section is being written based on the full Xenosaga Episode 1 
    cutscene disk included with the preorder of Xenosaga episode 2.  The cutscenes 
    have been edited a little, removing the less important scenes to get the point 
    across but is still extremely expansive (five hours long).  The characters 
    profiles are the same ones you will find in the instruction manual, this is not 
    meant to be an analysis, it is meant to be a reference for people wanting to 
    either find something they missed, or read the whole thing at their own pace.
    
    
      | /
      |/ enosaga Episode 1 /-----------------------------------------------------o
     /| --------o----------\                     Characters                      |
    / |      (00201)        \----------------------------------------------------o
    
    Shion Uzuki - Chief engineer of KOS-MOS Project General Operation Research 
    Center, Vector Industries First R&D Division.  When the story opens, she is 
    assigned on a twofold mission: to assist in the investigation of a planetary 
    disappearance which is somehow related to the "Zohar Project" a plan developed 
    jointly between the government and private industry - and to test KOS-MOS.
    
    KOS-MOS - A female, armored battle android developed by the interstellar 
    conglomerate, Vestor Industries.  She is comprised entirely of mechanical 
    parts, a rarity in an age of advanced Realian technology.  "KOS-MOS" is not her 
    personal name but rather the name of the complete battle system designed to 
    combat Gnosis.
    
    Ziggy - A combat cyborg assigned the task of recovering and protecting MOMO, 
    the prototype 100-Series Observational Realian.  Instead of embracing the fact 
    that he was once human, Ziggy is constantly tuning his body, eliminating his 
    organic parts in order to erase his own existence and reduce himself fro ma 
    "person" to a mere "object."
    
    MOMO - A prototype 100-Series Observational Realian (synthetic human) developed 
    to observe and contact Gnosis, an alien life form that can only be detected by 
    a "special sense."  MOMO is short for Multiple Observable Mimetic Organicus.  
    She was created by Jaochim Mizrahi, a scientist renowned throughout the galazy, 
    and his wife, Juli Mizrahi.
    
    chaos - A slender, young boy who appears 16 years old but whose true age is 
    unknown.  His perpetually melancholic expression, as well as the depth and 
    scope of his  conversation, give the impression that he hails from a higher 
    plane of existence  His translucent blue eyes and silver hair are his 
    particularly distinguishing features.  As he volunteers no information 
    whatsoever about his past other than his name, everything about him, including 
    whether he even has any memory about his past, is unknown.
    
    Jr. - One of the directors of the Kukai Fondation, a special organization based 
    on Second Miltia (an autonomous state in the Galaxy Federation.)  Despite his 
    seemingly carefree attitude, Jr. is actually quite wise and will occasionally 
    make statements cutting right to the heart of things.
    
    
      | /
      |/ enosaga Episode 1 /-----------------------------------------------------o
     /| --------o----------\                     Chapter 1                       |
    / |      (00202)        \----------------------------------------------------o
    
    In the year 20XX, the game opens up with an island mining site.  Many people 
    dig across miles of open dirt hills.  We see two men speaking about the dig 
    when they are interrupted by a man yelling who identifies one of them as a Dr. 
    Masuda.  The man exclaims that they've come across something that matches the 
    location described in a research paper.  They head over to see what it is, the 
    thing they speak of is a small rectacgular shaped indentation in the ground, 
    with a couple of bumps on the side about the size of someone's palm.  Dr. 
    Masuda examines it and places an object in his position into the indentation 
    which fits perfectly.  As he does the objects starts to eminiate bright lights 
    and the ground begins to shake.  From underwater huge pillars burst out from 
    the ocean floor, chaos insues at the dig site as more and more of these giant 
    pillars erupt from the ground.  A path has formed that leads far out into the 
    water to a huge object in the exact same shape as the indentation which is 
    forming out of thin air.  It launches a huge beam of light into the sky...
    
    Now we find ourselves in outer space, the subtext says "4000 years later."  We 
    can see the object that appeared over the water floating out in space.  Scenes 
    are spliced in of some kind of laboratory, menus are displayed with "Connection 
    target: KOS-MOS" and "System administrator: Shion Uzuki."  Many people sit in 
    this lab accessing the computers.  A young woman sits down in a very mechanized 
    chair while the computers seem to monitor her anatomy.  A large ship floats by 
    the mysterious object in space.  The woman instructs one of the other men to 
    initialize the interconnection protocol, and a countdown begins.  Two small 
    pods grab hold of the object out in space and another man touches it.  As he 
    does a light shines and he disappears without a trace.  The countdown ends and 
    the partition opens, KOS-MOS body formation is initialized.  We see an outdoor 
    area briefly in between static noise.  The enormous rectangular object is 
    loaded onto the ship via protective circular light beams.  The sequence boots 
    up and a large fleet of ships appear from a rift in space including a large one 
    which is displaying the tag "Vector" on its side.
    
    We move to what looks like the bridge of the ship, and the crew speaking of 
    various technical specifications.  One of the men says they are almost home, 
    another woman mentions that the asteriods should serve to protect them from the 
    "columns" however what they're referring to at this point is unclear.  The 
    captain asks that chief Uzuki be brought to the bridge and the young woman who 
    sat in the mechanized chair earlier responds to the request.  Her name is Shion 
    Uzuki and is the main character of the game.  The captain wants her to bring 
    the data for KOS-MOS to him on the bridge.  The workers are constantly 
    badgering one man to make his move on the chief, but he denies any such 
    intentions of course.  One important thing to note at this point that the DVD 
    does not make too clear early on is that KOS-MOS is a prototype android weapon 
    designed to look like a human woman, their first trip into the Encephalon 
    simulator was to try and gather field data about KOS-MOS who is not yet awake 
    in reality.  Shion Uziki is the head fo the project, and Allen is the second.
    
    Shion sits at her terminal working late into the night.  A man approaches who 
    she acknowledges as Kevin, and both are wondering why the other is up so late.  
    Kevin says he hasn't been able to sleep lately, something has been on his mind.
    He says "Tomorrow she's finally going to wake up" but has no idea what to say 
    to her when she wakes up.  Shion suggests "Good morning KOS-MOS" indicating 
    that they are indeed talking about the prototype.  Kevin leaves for the night.
    
    Shion is back again walking down the hall and Allen runs up to her handing her 
    a data disc that she forgot, this brings her back into the present when it 
    becomes apparent that the whole Kevin incident was a daydream/flashback.  We 
    see a mysterious little girl with orange hair but it does not last long.
    
    On the bridge Shion is giving her report.  The man asks where the actual field 
    data is but Shion says it's not quite ready.  The man is very testy saying that 
    the fleet was assembled quickly and while they have A.G.W.S. units they don't 
    have the 100-Series Observational Units to go with them.  A.G.W.S. units by the 
    way are the large mech robots you see as a central point in this game, and 100-
    Seies Observational units include the prototype KOS-MOS which he is speaking 
    about.  He explains that the purpose of KOS-MOS was to protect them in the case 
    of attacks and that there;s no excuse for not having it ready yet.  He keeps 
    yelling but the captain tells him it's not their fault, they're under serious 
    time constraints.  Suddenly the man gets a call saying something urgent has 
    come up and needs to be excused.  He dismisses Shion for today.
    
    Now we see the angry man standing in front of a screen in a dark room speaking 
    to someone over video communications.  The man on the screen tells the angry 
    man from the bridge that he made a grave mistake, and calls him Cherenkov.  He 
    says he already warned Cherenkov about the dangers of the "Zohar" and he should 
    have been more careful when retrieving it.  It is quite clear at this point 
    that the Zohar refers to the rectangular object in space, and the fatalities 
    refer to the incident if not more of the man in the space suit touching it and 
    suddenly disappearing.  The man on the screen says they have to move the plan 
    up two phases and can't have the Zohar falling into government hands.  He says 
    they picked up local U.M.N. activity and says the fleet is "column jumping" 
    toward their convoy and will be there in five hours.  Cherenkov seems very 
    worried that maybe reinforcements might not arrive before "they" do.  The man 
    tells Cherenkov that it doesn't matter is the prototype is unstable and 
    untested, they must wake it up.
    
    We see Shion standing in a cemetery where the little girl from before appears.  
    She wears a short dress and a necklace with a cross on it... next she is 
    standing in Shion's room while she sleeps and that is all.
    
    On the bridge again they get ready to gate jump, but then all of a sudden there 
    is a warning signal.  One man says he doesn't think an external source is the 
    cause of the warning signal, it's inside the ship in sector 3, the KOS-MOS 
    unit.  Not only this, an enormous force is coming from ahead of them and none 
    of the readings make sense.  Mass panic erupts and the captains exclaims 
    "Gnosis!"  Huge monsters appear out of a rift in space and move toward the ship 
    firing numerous projectiles as they go.  The ship and its A.G.W.S. units fight 
    back but have little effect.  Military units assemble on the ship to start 
    holding off the Gnosis monsters.  Weapons are useless as they Gnosis don't seem 
    to even exist in normal space, everything phases through them and they phase 
    through everything, murdering everyone they come across, even sucking the life 
    out of their bodies as they do.  
    
    The bridge is still in a panic, they're too close to fire on the mother ship, 
    there's a breach in the reactor room and they've lost more than 70% of their 
    A.G.W.S. units.  One man tries to call for reinforcements to help their ship, 
    the Woglinde.  The captain exclaims there's no question, they're after that 
    thing, most likely what he's referring to is the Zohar of course.  Nobody can 
    find their first officer Cherenkov, he's not at his position.  The bridge takes 
    a direct hit from a kamikaze Gnosis.  Down in the area of the Zohar Cherenkov 
    wants to jump into hyperspace but another man objects saying that he must know 
    what happens when humans enter hyperspace!  Cherenkov explains how they can 
    survive and approaches the Zohar intending to sacrifice himself.  
    
    Back in the lab we still see the other problem, KOS-MOS is starting up in auto 
    mode but Allen says they disabled that mode after the "incident" and only the 
    chief's terminal can reactivate it.  Power goes out and a light shines from 
    KOS-MOS' chamber bed.  She sits up and does an internal search for Shion and 
    the Zohar.  Everyone in the lab cowers in fear as she walks away.  
    
    One man in an A.G.W.S. unit steals a handheld unit from Shion, saying that he 
    knows their control code.  He's referring to the Realian soldiers and 
    sacrificing them in an explosion to hold off the enemies.  The Gnosis knock him 
    down and grab Shion, beginning to suck the life out of her... as she flashes 
    back to recent events she notices the little girl who she seems to recognize.  
    A beam of light fires through the wall knocking Shion of of the Gnosis grasp 
    and KOS-MOS breaks through the wall and begins fighting the Gnosis off.  Allen 
    appears and says that KOS-MOS helped everyone escape.  She lowers her mask and 
    initiates something called the "Hilbert Effect" which is used to bring the 
    Gnosis into real space.  Using her duel-triple gatling guns (yes, six total) 
    she dispatches the enemies and explains they must get to the hangar where the 
    object is, this is most likely the Gnosis target.
    
    Cherenkov is there already, Shion, KOS-MOS, Allen and Virgil the angry who 
    wanted to kill the Realians appear trying to keep the enemies at bay.  Two 
    enemies come up behind Shion and KOS-MOS turns around firing straight through 
    Virgil into the enemies, killing him instantly.  KOS-MOS tells Shion to hurry 
    and escape, she says that her job is to protect Vector employees and not 
    military personnel, also adding there is only room for two in the escape pod, 
    Allen and Shion.  They escape from the ship while KOS-MOS and commander 
    Cherenkov are left out on the hull.  The largest Gnosis absorbs the object and 
    leaves.  KOS-MOS explains that the Zohar was not the original but in fact, an 
    emulator.  She now plans to head to Second Miltia, but not before planting a 
    tracking device on the Gnosis mother ship.
    
    Now the mood changes as we see someone at a desk called Master Wilhelm, and 
    that there is a new report from KOS-MOS.  An unidentified ship is approaching 
    the battlefield but if need be KOS-MOS will protect Shion.  Wilhelm says the 
    data for the "Rhine Maiden" is now complete, and all phenomena are moving 
    forward as specified by this Compass of Order.  
    
    
      | /
      |/ enosaga Episode 1 /-----------------------------------------------------o
     /| --------o----------\                     Chapter 2                       |
    / |      (00203)        \----------------------------------------------------o
    
    Soon after an entire planet is blown up in front of our eyes.  "What's one and 
    a half billion people to us?" asks the same man who appeared earlier speaking 
    over video with Cherenkov.  The girl he is talking to says they were innocents, 
    the man says he will do whatever it takes to get the Emulator, or he will use 
    the original if he has to.  He asks the girl Pellegri if maybe it's too much 
    for her consciences to bear.  He says that they are the ones who determine life 
    and death.  Finally a common soldier speaks to him and we learn the name of 
    this mysterious enemy.  His name is Commander Margulis and the soldier says 
    there's a message from Lieutenant Commander Vanderkam, sole survivor of the 
    vanguard force.  Vanderkam was the man from the ship down near the Zohar, 
    arguing with Cherenkov, with the big purple cross painted on his face.  He says 
    the unit was decimated and the Emulator was not secured.
    
    A new character is introduced at this point.  A council of people sit in large 
    chairs around a circle when a man walks in.  No ordinary man, his legs are 
    mechanical.  The man is named Ziggurat 8 and the coucil explains that upon his 
    death in 4667 he donated his body to Ziggurat Industries.  The council has a 
    mission, recently they received information that as armed group has shown signs 
    of resurgence and the same group was responsible for the events fourteen years 
    ago, the U-TIC Organization.  They've located the U-TIC Organization's hideout, 
    it was originally a shrine from a long lost religion but was abandoned.  The 
    mission is to rescue someone and return her to her rightful place.  A child, 
    but a Realian.  A 100-Series Realian, with the same specifications as KOS-MOS.
    Ziggurat says that being a cyborg he has no rights and thus cannot refuse their 
    request but wants to make one request first, after his returning he wants all 
    memories from his previous life erased.  The council agrees and says he can get 
    the specifics from Dr. Yuri Mizrahi later.  Ziggurat 8 rides the elevator down 
    in silence.  One woman on the coucil says that Ziggurat didn't die in duty but 
    instead had committed suicide by shooting himself in the head.  Thus he has 
    been equipped with a safety mechanism which prevents him from hurting himself.  
    She says he was brought back to life against his will and will become only a 
    machine once the brain erasure procedure is complete.
    
    Inside a prison cell the young girl sits, the 100-Series Realian Ziggurat was 
    meant to rescue.  Margulis enters her cell and asks some simple question to 
    which she does not answer, saying she doesn't like the name "100-Series 
    Realian" but instead wants to know where she's going.  Margulis says that she's 
    just a machine and machines are meant to be used.
    
    Ziggurat arrives at the hideout in a stealth camouflage suit and quickly finds 
    it to be a little malfunctive.  Flashback to the council room again one person 
    explains to Ziggurat 8 that the 100-Series Realian is encoded with extensive 
    amounts of research data left behind by the founder of U-TIC.  The council 
    member explains that the founder of U-TIC also advocated the creation of the 
    child, his name was Joachim Mizrahi, a madman who lost his humanity by 
    immersing himself in science.  He was indeed her ex-husband.  She tells him 
    time is very important and before leaving he asks why he's taking the Realian 
    to the Miltian star system despite beind registered as her daughter.  They are 
    carrying out a mission vital to the survival of the human race and it will be 
    safer to send her there.  Back in the hideout again Ziggurat beats up the 
    guards and explains that he is here to rescue her.  She explains that the name 
    she prefersis MOMO.  Ziggurat explains that he is a cyborg ex-human who was 
    resurrected against his will.  MOMO suggests the name Ziggy instead since it 
    sounds more human but the mention of this suddenly triggers a flashback of a 
    young boy and his dog, thanking his father for the pet who explains that he 
    would have got a real one if possible, but he couldn't.  The boy suggests the 
    name Nex as oppsoed to Nexus 6, the model number, for his dog.
    
    Some flunky explains to Margulis that the intruder is after the 100-Series 
    Realian.  As they're escaping Margulis confronts them and they barely escape by 
    using the explosives that Ziggy set earlier.  They climb into one of the nearby 
    ships and fly off away from the hideout.  Numerous pursuit ships make chase.  
    Margulis turns around to see a white haired young man and a white haired even 
    younger girl who looks like MOMO approach, saying only "You're late."
    
    Shion and everyone are settling in on the Elsa, the ship that picked up their 
    escape pod.  Allen asks what they're going to do now and Shion responds saying 
    one thing she knows is that KOS-MOS is now functioning independently and can 
    survive on her own.  Allen says he's a bit weary about staying on this ship 
    much longer, he looked into them as said they're with something called the 
    Kukai Foundtation, a place he heard is crawling with mutants.
    
    Back on Ziggy and MOMO's escape pod, MOMO gets heady to jump back to 
    headquarters but Ziggy says they aren't going, that his mission is to escort 
    her to Second Miltia.  They fly into a jump gate and set off on their way.
    
    On the Elsa again we see Cherenkov looking down at KOS-MOS who is currently in 
    stasis.  A flashback occurs to a rainy day showing Shion and a number of other 
    workes in a lab.  Soldiers break in and take command in the name of the U-TIC 
    organization.  A man in a suit who sounds exactly like Cherenkov presses a 
    button and begins to activate KOS-MOS who at this time is clad in golden armour 
    rather than silver.  She wakes up in a mechanical daze, twitching wildly and 
    attacks all sorts of soldiers and people indiscriminantly including Cherenkov.  
    A ship appears and tries to blast her but she is unphased and responds by 
    blowing up the ship itself.  Back on the Elsa again Cherenkov asks himself if 
    what he sees is really the same archetype from before.  He pulls out a handgun 
    and aims it at her face but slowly sets it down.  Shion appears and suprises 
    him, he makes no move to try and hide the gun however.  When Shion asks what he 
    was doing he says he was looking at her, he explains the gun as a "bad habit" 
    and Shion accepts it saying he is a soldier after all.  Cherenkov asks if this 
    really is the android who can take on the Gnosis, she sure doesn't look like 
    it.  Cherenkov speaks of Virgil who was killed by KOS-MOS' battle algorithm.  
    Shion says she always thought of her as a daughter, or maybe a friend.  Shion 
    asks Cherenkov what he was doing on the Woglinde, he somehow seemed different 
    from the other crew members.  He says he's a soldier and he'll go to where he's 
    assigned.  He walks off without another word...
    
    Ziggy and MOMO are flying through hyperspace being chased by a number of ships 
    from the hideout.  Next we see Shion talking to the director over video 
    communication.  He says it seems like there are no major problems with KOS-MOS, 
    Shion says she's now moving around on her own accord and she can't possibly to 
    turn her over to second division without determining why.  The director gives 
    in saying that he'll smooth things over with the people upstairs, but says not 
    to do anything foolish, he doesn't ever want a repeat of the events two years 
    ago.  Ziggy and MOMO are in big trouble evading all the fire from enemy ships, 
    MOMO sends out a distress signal and says there's a civilian ship in 
    hyperspace.  Ziggy communicates to the ship, which just happens to be the Elsa 
    that a battle has broken out and they must gate out as soon as possible.  
    Matthews calls Shion to the bridge where they look back at the battle occuring 
    behind them.  No one can identify the ships, but once they realize that they're 
    in the line of fire and start taking hits he tells Tony to start fighting.  
    They start firing and blowing the enemy ships out of the sky.  Ziggy's ship 
    rides along the walls of the hyperspace column sending a trail of fire back and 
    destroying the follower ships.  Suddenly reinforcements for the enemies arrive 
    and take out one of Ziggy's ship's engines.  Their descent is halted when 
    something grabs hold of them, it's a giant arm thing from the Elsa.
    
    Everyone is sitting down in the dining area.  Tony compliments Ziggy on his 
    moves out in hyperspace, but MOMO interrupts saying that she was the one 
    handling the controls.  Shion asks if MOMO is from the Mizrahi lab, MOMO 
    accidentally admits she's a 100-Series but Shion says it's okay and doesn't 
    have to keep it a secret, KOS-MOS is one too.  Shion asks if MOMO is a Hilbert 
    Effect equipped model, she says she is.  chaos says that they would be willing 
    to take them wherever they're going.  MOMO asks to be taken to the Second 
    Miltian star system and Shion says that's coincedentally where they're going as 
    well.  Captain Matthews says they'll have to stop at a neaby Dock Colony for 
    repairs and tells Shion to give Ziggy and MOMO a tour.
    
    In a completely different area we see a young boy piloting an A.G.W.S. through 
    a head of space debris.  A blonde haired woman named Mary on a ship bridge 
    identifies the young boy as "Little Master."  They're trying to observe and 
    examine whatever debris it is outside.  The young master says there was some 
    kind of planet here just a little while ago...
    
    In the next scene Cherenkov is talking to Margulis again saying the Zohar was 
    taken by the Gnosis but he has secured the 100-Series Realian and they're 
    headed for the Miltian star system.  Cherenkov believes it is the one Margulis 
    secured on Preloma.  Margulis says not to do anything beyond the scope as his 
    mission, and tells Cherenkov to return to headquarters at once.  The white 
    haired man man from before mocks Margulis saying he shouldn't just bark out 
    orders or someday maybe his dogs might bite back one day.  He says the 
    prototype belongs to him, he thinks he is more likely to succeed than 
    Margulis' dogs.  He takes an enormous A.G.W.S. and pilots it away, saying "Ah 
    MOMO my adorable little peche."  Margulis says the man has his uses and leaves.
    
    MOMO is examining Ziggy and suggests that perhaps it would be better if Shion 
    were to look after him, but he admits being uncomfortable at the thought of a 
    young woman looking him over, he's embarrassed about the mechanical body.  He 
    says that he is comfortable with MOMO because of her pure heart, not because he 
    sees her as an object.  Cherenkov is seen wandering abround the edge of his 
    room obviously in some serious mental anguish seeing flashbacks of the Gnosis 
    attack.  He gives himself an injection but that night still has restless 
    dreams.  Unable to sleep Cherenkov gets himself a drink but suddenly buckles in 
    pain, his arm is phasing into a translucent state and he can see his own breath 
    in front of him.  The pain persists all through the night.
    
    Shion too is hearing things as she sleeps, back in the image of the cemetery 
    again.  A little girl stands in front of her saying it may already be too late, 
    and the choice is ultimately up to "him."  But Shion may be able to understand 
    him in his final moments and that will bring him comfort.  The image stops and 
    Shion wakes up and the ship is shaking, a powerful force is trying to access 
    the ship from hyperspace.  Shion's hands start to glow as does the entire ship 
    as they break out of hyperspace.  They are surrounded by hundreds of Gnosis 
    including an enormous mothership.  Shion orders KOS-MOS to initiate an ultra 
    wide range Hilbert Effect.  The ship is being affected by a gravitational field 
    and start getting pulled toward the largest Gnosis.
    
    They appear in what looks like the inside of some kind of biological organism.  
    Shion asks chaos where they are, but MOMO interrupts saying they're inside of a 
    Gnosis.  KOS-MOS identifies at as the centre of a giant Gnosis approximately 
    16,000 kilometers long known as the "Cathedral Ship."  KOS-MOS picks up a 
    signal on her sensors, it's the Elsa as well as a signal similar to the Zohar 
    that was taken from the Woglinde.  They decide to start searching for the ship.
    Elsewhere in the Cathedral Ship we see Cherenkov wandering around.  He says 
    that "it" isn't possible, that Ariadne vanished when the Zohar went out of 
    control.  There's a flashback to a large populated city, Cherenkov is there 
    moving toward an illuminated door.  He opens it up to find a scene of death and 
    destruction inside.  A younger version of him stands alone there.
    
    Back on the ship from earlier that was examining the remains of the missing 
    planet, some kind of alarm is going off.  The Little Master comes up to the 
    bridge asking if it's the Zohar causing it.  He  decides that whatever is 
    causing the signal that is reactign with the Zohar, they're going to alert the 
    federation that they're gate jumping to follow it.
    
    Back to the party again everyone is trying to discern exactly what it is 
    they're inside.  They see a sign written in English partially fused with the 
    wall that reads "Ariadne Central Shopping Mall."  It seems like the sign itself 
    is part of the Gnosis, numerous man made things are in here fused with the 
    Gnosis.  Suddenly an image of the young girl appears saying "Hurry, they'll be 
    gone soon."  Shion wonders to herself what the girl has to do with this place.  
    Cherenkov too is still wandering around, we see a scene of some kind of space-
    court.  Cherenkov stands in a tube while the court officials judge him, saying 
    that his origins are unknown but circumstances might actually qualify him as a 
    victim of the "Life Recycling Law."  She asks if it is right for him to be the 
    first victim of an abandoned capital punishment system, with all their advanced 
    technology surely they're can be some other means by which he can repay 
    society.  The judge speaks, "This court hereby sentences the defendant, Andrew 
    Cherenkov, to undergo Level 7 Personality Reconditioning."  The woman says the 
    current "you" will cease to exist but it makes the bright of a brand new world 
    for him.  We see the same woman and Cherenkov talking.  He asks what the 
    meaning of this is, "why can't we have a child of our own."  She asks what he 
    could want to leave behind, that abnormal DNA of his.  She calls him pathetic, 
    saying he hasn't changed one bit.  She only married him for a cloning permit, 
    she asks if he actually thought they were in love.  He looks over at her and 
    then approaches her.  The scene cuts to a shot of her body on the ground, then 
    to Cherenkov in prison.  It's obvious that he murdered her.  The judge speaks 
    again, saying he will now undergo Level 8 Personality Reconditioning, his human 
    rights shall be revoked and he will be a life form which belongs tot he 
    federation with the same rights and privaleges as a Realian. Outside among many 
    people a young girl approaches him, calling him garbage... so he kills her.  
    They decide to use him as the test subject for the Level 9 procedure.  Bodies 
    litter the ground outside as a space ship approaches.  Cherenkov sits alone on 
    the ground surrounded by the dead.  A man approaches him saying "You're the man 
    who murdered every worker in this facility and annihilated three squads of 
    Federation Special Forces."  This man is Margulis.  Cherenkov tries to attack 
    but Margulis is much faster.  Margulis says they'll take Cherenkov with them...
    
    The party arrives at the centre of the Gnosis where they find some kind of 
    building or device.  A Zohar shapes object sits there but looks like it's being 
    drained or just a different colour as the other Zohar they saw before.  KOS-MOS 
    says she lost the Elsa's signal, the last known coordinates place it 300 metres 
    below their current position.  Another vision from Cherenkov occurs, Margulis 
    and Cherenkov are talking.  Cherenkov says that the preparations for the Zohar 
    Link Experiment are complete, but asks why he was assigned to the mission.  
    Margulis says he wanted to test his loyalty, but nothing more.  We see a scene 
    of Cherenkov as he takes of in a plane, seeing his wife and a little girl 
    together.  The little girl looks identical to the one he murdered after his 
    wife.  In the Cathedral Ship the group finds the real Zohar down below, KOS-MOS 
    identifies it as the Zohar emulator that was stores on board the Woglinde.  
    Shion asks if she means a real one exists somewhere else, KOS-MOS says it's 
    ture.  Cherenkov appears saying "You're the creator of that thing yet you 
    didn't even know about that?"  Cherenkov is in obvious pain and seems to be 
    phasing in and out of reality.  Cherenkov admits being the one behind the 
    disappearance of the Planet Ariadne.  All that mattered was the recovery of the 
    Emulator, that was why Vector and the Military were deployed.  Cherenkov starts 
    swinging at the air as spirits come from above, invading his body.  KOS-MOS 
    can't read anything about what's going on but Cherenkov is being transformed 
    into a large monster.  Ziggy says "It's the same... just like that day."  And 
    the monster jumps down to attack the group.  Once the monster is defeated a 
    flashback scene occus.  Margulis and Cherenkov are staring at a light on the 
    horizon.  Margulis says that this is the light cast by the stagnant eyes of the 
    people who have lost the will to create.  Shion can actually see this vision 
    but doesn't recognize Margulis, the man with Cherenkov.  Shion finds out that 
    the commander underwent personality reconditioning.  Margulis says he wishes to 
    rekindle the torch, the rekindle the human consciousness.
    
    Commander Cherenkov and Shion appear in a vision on a beach.  Cherenkov says 
    that he never really existed at all, that 36 years ago.  The year  after the 
    Zoar Incident which led up to the Mitian Conflict, he was brought into the 
    world as a weapon of warfare.  It happened often.  It was their way of life, 
    but he wasn't able to adapt, and wasn't given a chance to die.  The war ended 
    and he was left behind, he tried to adapt but wasn't able to.  He felt rejected 
    by everyone except for the Commander, but he still had to rely on drugs to 
    communicate with the rest of the world, he hadn't truly changed.  He finally 
    understands that the world didn't reject him, he rejected the world.  He enjoys 
    the place he is now, where he is the only living thing.  He says that this is 
    exactly what he's been searching for, and soon Shion will find herself here as 
    well.  Back in reality once again the Gargoyle cries out and disappears.  Shion 
    is trying to find out what really happened to Commander Cherenkov, if he really 
    was that monster they faced.  But he was.  She wonders if maybe all of them are 
    going to end up like him, but chaos says they're still here and none of them 
    turned into a Gnosis.  Perhaps they can take solace in that.  They begin 
    floating upward and see the Elsa flying around.  Captain Matthews calls to them 
    and picks them up before escaping from the Gnosis.
    
    Out in space again they're still being chased by hundreds of Gnosis but 
    suddenly something appears and blasts the Gnosis out of the sky.  Captain 
    Matthews identifies it as the Durandal, piloted by the Little Master from 
    before.  He orders them to target the Gnosis and cut open as escape path.  The 
    Durandal is annihilating all the enemies from all directions but it's still not 
    enough.  KOS-MOS starts riding up an elevator, the bridge crew is confused as 
    to why someone is opening a hatch.  KOS-MOS jumps to the back of the ship.  
    There's a problem on the Durandal as well, some kind of external sources are 
    sending requests to the Zohars in the quarantine hangar.  KOS-MOS lets loose an 
    enormous beam of energy which disintegrates all the Gnosis that are following 
    behind.  Allen says that it appears she absorbed the Gnosis, but Shion wonders 
    he she had weaponry they didn't know about.  "No" she says "That wasn't a 
    weapon... that was..." but Captain Matthews says who cares how she did it, the 
    Gnosis are gone.  Shion says that it's not the KOS-MOS that she built, that 
    perhaps it was Kevin'shand at work.
    
    Back on the U-TIC headquarters they inform Margulis that Commander Cherenkov's 
    tracking signal has disappeared.  They lost him at a space-time anomaly and 
    believe the Gnosis may have been there.  The party boards the Durandal.  
    Matthews explains that the kid is their boss, the head honcho.  Little Master 
    tells Matthews to get the Elsa fixed at the foundation, Shion asks if it's the 
    same foundation from the top 10 fastest growing corporations list.  Allen warns 
    Shion saying that they shouldn't be associating with these people.  Shion 
    introduces herself to the Little Master who in turn introduces himself as Jr., 
    Gainan Jr.  He says he has a real name but it doesn't matter now.  He says 
    they're returning to the foundation and need to tell Gainan that they've 
    secured the final Emulator.  At this point I'd like to note that if I remember 
    correctly, the subtitles in the DVD and the game spell Gainan differently, in 
    the game Guinan has a "g" in it somewhere.  Anyway... don't get confused, 
    they're the same person.  They gate jump toward the foundation... as they do we 
    see the white haired man's A.G.W.S. floating in space nearby...
    
    
      | /
      |/ enosaga Episode 1 /-----------------------------------------------------o
     /| --------o----------\                     Chapter 3                       |
    / |      (00204)        \----------------------------------------------------o
    
    When the third and final chapter begins we see Jr. running in the middle of a 
    wrecked city, a creepy song is heard in the background.  He called out Gainan's 
    name.  He sees a dead cat with the name "Gainan" on its collar and cradles it 
    in his arms.  Back on the Durandal he holds the body of a young boy.  Suddenly 
    a light erupts and he exclaims "Albedo!"  Jr. wakes up and realizes he was just 
    having a dream.  He looks down at his hand at the number "666" which is 
    tattooed on his palm.  Saying "Dammit" he decides to get out of bed.
    
    Now we see a huge open hangar in the Durandal.  Inside there are a total of 13 
    Zohars being stored.  They each carry an inscription, the names Peter, Andrew, 
    Boanerges, Thomas, John, Philip, Matthew, Bartholomew, James, Thaddaeus, Simon, 
    Judas and finally Marienkind on the central one.  Shion says it sounds 
    familiar, the woman explains that it means the child of Mary.  Jr. says that 
    this is where they store all the really dangerous stuff and he presses a button 
    to uncover all the Zohars.  He explains that they're all actually just 
    emulators, and their purpose is to help deal with the Gnosis threat.
    
    The Durandal arrives at the Foundation and Shion's group is welcomed by a man 
    who carries a tattoo on his palm of the number "669."  He is master Gainan.  
    Shion feels awkward when meeting him and wonders why she seems to be acting so 
    rudely to someone she's just met.  Gainan walks off but turns back to look at 
    Shion saying only "No, it can't be."  We see Gainan and Jr. together conversing 
    in an office.  Jr. is talking about KOS-MOS and her power, and how she 
    resonated with the Emulators.  Gainan is concerned that Shion might be "On to 
    them" and their powers.  Jr. says it's not possible, she's just an ordinary 
    human but acknowledges that maybe it could be possible, considering she's 
    involved in such a big project, the same one  as Helmer.  The Zohar Project.  
    
    Margulis is talking to a man over video communication who has not appeared 
    before.  He wears dark glasses and has bright purple hair.  The man says the 
    output is not enough, and Margulis asks if what he's saying is that they can't 
    open the door to Lost Jerusalem.  Not only can they not open the door the man 
    says, but it's doubtful they can even find it.  The Emulators were only 
    supplements and it was Margulis' fault.  Margulis says that they can't keep the 
    commander waiting and will begin plan 401.  The man responds saying that it is 
    dangerous, the 100-Series that Helmer's protege is babysitting not only 
    contains the entire record of Mizrahi's research, but the access codes for the 
    U.M.N. transfer column to the old Miltia.  Margulis contacts the white haired 
    man in the A.G.W.S. and tells him to hold off for a bit.  He says that is the 
    situation warrants, they may have to use the "Song of Nephilim."  
    
    They plan on arriving at second Miltia soon.  Jr. approaches MOMO and asks her 
    if she would accept a good luck charm.  After he gives it to her there is a 
    sudden attack from a huge fleet of ships.  According to the news report, the 
    Kukai Foundation has engaged in an act of aggression against the 117th Marine 
    Division.  They have come to the conclusion that it was an act of rebellion 
    from the Second Miltian government.  They move for an emergency suspension of 
    all vested rights of Second Miltia's autonomous government.  Dr. Mizrahi comes 
    on screen (MOMO's mother and the person who gave Ziggy the mission) saying that 
    they are moving the 100-Series to Second Miltia as planned and following the 
    protocols.  A man asks her if she is too deeply involved in the situation 
    regarding her latehusband.  On the Durandal again they are being boarded by a 
    party lead by a woman who is identified as Captain Lapis Roman of the Galaxy 
    Federation's Special Ops Command Headquarters.  She hereby places the Durandal 
    under custody of the Galaxy Federation.  They officially arrest Gainan Kukai 
    under suspicion of treason against the Galaxy Federation.
    
    Captain Lapis enters the room where the group is being held saying the 
    preliminary inquiry is about to begin.  She explains that she is an agent 
    working for representative Helmer of the Second Miltian Parliament.  She 
    explains that they are currently in Federation custody and within a few hours 
    MOMO will be turned over to the U-TIC Organization and soon after the Second 
    Miltian government will be stripped of all its authority.  They must find 
    concrete proof of Shion and the group's innocence.  Shion suggests that KOS-MOS 
    could be used because she has a recording of the battle against the Gnosis on 
    the Woglinde.  Allen says that they'll need the Federation keys in order to 
    access the record, but Shion explains that by diving into the Encephalon 
    themselves they can make a copy through the Connection Gear.  Lapis gives them 
    a remote to open any locked doors they find.  In order to make it legitimate 
    she says they'll have to knock her out and make it look like an escape so Ziggy 
    totally punches her.  They make their way to KOS-MOS now.
    
    They all prepare and get ready to dive into the Encephalon.  Shion finds 
    herself in a park area with a little red haired girl on a swing, it's a younger 
    version of her.  The girls calls to her father who says that they can't visit 
    her mother today, they'll do it tomorrow.  The other little red haired girl 
    from the visions earlier appears and tells Shion she is seeing the last day she 
    ever spent with her father.  She says she has been waiting a long time for 
    Shion, and that they have much to talk about.  Jr. finds himself in a place 
    very similar to where he was in the dream, a broken city.  They see soldiers 
    marching, soldiers that look just like Jr. with different hair colour.  He says 
    that they must be U.R.T.V.  Ziggy says that this place is more than just an 
    illusion.  He asks Jr. if he recognizes this place, Jr. does and explains that 
    it is Miltia from fourteen years ago.  Back to Shion and the young girl again.  
    chaos and Allen are there with her as well.  Shion asks who the little girl is, 
    she says her name is "Nephilim," what she has been called ever since she 
    existed in this form.  Back to Jr. again the little child soldiers who looks 
    identical to Jr. are murdering people left and right.  Jr. exclaims "Damn it, 
    every single one of them's infected..."  One black haired one calls out for 
    someone named Rubedo.  Jr. realizes that this person is actually Gainan.  He 
    sees Gainan somewhere else now, staggering forward barely able to stand up and 
    a white haired child glows with power in front of him.  This is the same place 
    from the dream where he called out the name "Albedo."
    
    Shion and the little girl are sitting talking on the swings.  Shion is told 
    that this place really is Miltia, a world of unbroken memories.  It was sensed 
    and recreated by KOS-MOS.  It is her memory as well.  But the original KOS-MOS 
    was destroyed during that incident two years ago... by Shion herself.  There 
    she lost someone very dear to her.  It was Kevin, the man from earlier scenes.  
    Nephilim tells Shion that they all must accept their memories, bad and good, 
    and return to Miltia once again.  Only KOS-MOS knows the answer to why they 
    must go to Miltia, she is waiting for them there.  We next see Jr, MOMO and 
    Ziggy approach a large tower which he identifies as the U-TIC central tower.
    A man stands on the edge preaching down to everyone.  MOMO realizes that this 
    man is indeed Joachim Mizrahi, her father.  He is engulfed by flame and falls 
    from the building.  MOMO tries to catch him but he disappears as he hits the 
    ground.  The ground disappears from below their feet and they are absorbed by a 
    bright light that brings them into a forest.  Shion and chaos are there as 
    well.  They're trying to find out how they all got pulled into the Encephalon 
    dive when none of them besides Shion were connected, there would have to be 
    some other external force.  Most likely Nephilim.  Basically they explain that 
    the Encephalon world is changed based on the experiences people share in time 
    and space.  They move and enter a nearby church.
    
    Inside the church they find some woman, actually a Realian.  He introduces 
    herself as Febronia, she came to this church to find a place where Realians 
    could find peace.  Shion recognizes this person but doesn't want to remember.  
    She keeps getting flashing visions of Febronia being murdered by monsters.  
    Febronia shows them to a door, saying once they pass through they will come 
    face to face with themselves, an experience full or pain and sorrow but a very 
    important one.  When they go through they find they are inside the Shion's 
    soul, at the Accute Neurosis Treatment Facility.  The room where her mother was 
    hospitalized.  Inside the room they find bodies stricken on the floor, 
    bloodied.  Shadows of monster zombies roam around growing into a larger form.  
    Suddenly in another room, the same one for a third time, Jr. sees the young 
    white haired boy who he calls Albedo.  The boy is talking about "the song" and 
    then gets up, his body warping.  Shion and Jr. are envoloped by a light and 
    then all of a sudden they find themselves in front of a tree on a hill.  
    Febronia says that she knows how hard it was, but there are two of her.  One is 
    an image of her, and this world is created solely for two little girls called 
    Cecily and Cathe.  Allen says they seem so happy, but Febronia asks if he would 
    say the same thing in this situation, showing the girls gleefully running 
    around a dead tree and Febronia's lifeless body.  She says that this is an 
    illusion, a binding spell created by mankind to control the Zohar.  Febronia 
    asks Shion to release her sisters, for as far as they know this world is 
    reality.  Not just for the Relians, but for all forms of consciousness.  
    Nephilim says that she and Febronia cannot exist in the real world long, and 
    that is why she called for all of them... to change the future.
    
    They are shown an image of a planet in space, the planet Miltia.  KOS-MOS 
    appears and fires a huge wave of energy on the planet, wiping it out 
    completely.  Nephilim says that this stream of energy is the consciousness 
    known as U-DO.  U-DO was the source of the space-time anomaly that engulfed 
    Miltia fourteen years ago.  What they just witnessed was a vision of the 
    future.  Where U-DO encounters KOS-MOS.  U-DO will awaken soon and feed on 
    consciousness.  But the future they just saw is one of infinite possibilities.  
    Shion's group is a wave that can change the future.  Nephilim wanted them to 
    face their pasts, but sees that they are not yet ready.  Shion asks why them, 
    Nephilim explains that Shion was once touched by a Gnosis but remains as she 
    is.  That is why... one day she can explain why if she goes back to Miltia.  A 
    door appears and opens up into a room with KOS-MOS tied to a cross.  As Shion 
    touches her face KOS-MOS shines and Shion says "Ye shall be as gods..."  This 
    tells KOS-MOS to disarm subconscious domain protection, and they are all 
    brought back into the real world where Shion gate jumped and it all began.
    
    Shion goes to the bridge of the Durandal and gives KOS-MOS' data to the 
    commander.  Jr. asks Shion if the name of that little girl really was Nephilim, 
    and if she's connected to what he's thinking of, things are going to get real 
    busy real soon.  Down in the park area chaos is sitting with Allen.  Allen says 
    that this is only the second time he's ever seen her cry, and thinks back to 
    the day that Kevin died.  He says that she never shares her pain with anyone, 
    and times like these he's reminded that he's nothing but a subordinate to her.  
    Perhaps someday he can take her tears away, chaos agrees.
    
    In the office again, Gainan is talking to a man over video communication.  The 
    man tells him that the charges have been dropped against the Kukai Foundation.  
    This man by the way, is Helmer whom they often speak of.  In the next scene the 
    white haired man Albedo is sitting and cradling one of his little MOMO-like 
    Realians.  Margulis' voice says that they have eluded the trap, and for him to 
    be careful.  "So we'll finally hear it, the song, I can't wait" he says.  
    
    chaos is sitting and working at his terminal when all of a sudden an eerie song 
    starts playing in the background.  Jr. says to Gainan that that's... and Gainan 
    responds "The Song of Nephilim."  chaos gets up and yells, saying they musn't 
    allow that song to play.  Suddenly an enormous wave of energy blast through one
    of the fleet's ships, destroying it instantly.  Another follows, and then 
    another.  The Gnosis are appearing all around the Kukai Foundation.  THey call 
    for the evacuation of all the civilians and they may have to abandon the 
    foundation.  Shion calls for KOS-MOS to activate the Hilbert Effect.  Shion has 
    a vision of KOS-MOS destroying Miltia and tells KOS-MOS that they're all 
    counting on her.  Then out of nowhere Albedo's A.G.W.S. appears and begins 
    smashing federation soldiers and the Gnosis indiscriminatley.  MOMO goes down 
    to the Kukai Foundation to help as does the party to help with the evacuation 
    and fight the Gnosis.  Once the main threat is eliminated and they're back on 
    the ship, everyone is looking for MOMO who has not returned yet.  Jr. says 
    they'll get his 100-Series to start looking.  
    
    We see MOMO lying on the floor it some walkway in a very large, rather dark 
    area.  The song is playing in the background.  She's wondering what happened 
    and thinks back to the Kukai Foundation where she thought she say her father 
    and followed him into an alleyway.  Albedo comes up from behind and all is 
    blank.  She walks over to find another of the MOMO lookalikes laying on the 
    ground.  There's a scene of the Federation fleet again, one of the commander's 
    is blaming Helmer and demands that they turn their guns on the Kukai 
    Foundation, to destroy the source.  Back to MOMO again she realizes that the 
    Realian is her sister, and that this must be "Daddy's place."  The Realian 
    cannot talk but is still alive, MOMO asks who did this to her and the Realian 
    touches her face and gives her a vision of the little girl Realian in some kind 
    of tube, and Mizrahi talking to her.  Saying that soon she will be born, and if 
    she does good deeds she can become human.  He says she can become his 
    "Sakura."  Then Albedo appears in the vision and smacks the girl's face.
    
    The Federation fleet appears, they're probably there because the pattern of 
    Gnosis gate outs are in the centre of the Foundation.  But they rule out the 
    possibility of them being called by the Zohars in the Durandal so Jr. suggests 
    it must be that song.  Gainan says that no one else can hear the song, but 
    Shion is starting to hear it.  Jr. wonders how it is possible that she hears 
    it.  Both Gainan and Jr. are seeing images of darkness, Jr. says "It can't be!"
    
    MOMO has begun wandering around in the place that she woke up.  She comes 
    across more and more bodies of her Realian sisters.  Albedo is here as well, 
    MOMO is crying but Albedo says that the act of mourning the dead belongs to the 
    realm of humans.  Albedo is holding her sister, saying "Ah, my beautiful little 
    Kirschwasser."  He drops the girl and reaches out for MOMO.  He says that 
    Realians like her have everything, they are free from human shackles but what 
    they lack is reality and that is what he will provide her with.  He cuts off 
    his own arm and scares MOMO as is grows back again immediately.  He then cuts 
    off his own head as well.  This doesn't seem to phase him as his severed head 
    continues talking on the ground.  He says he senses a man in her heart, who 
    could it be.  "Rubedo... Ah, it's Rubedo!"  His head rematerializes and he 
    touches MOMO's face, asking her what she thinks, then laughes maniacally.
    
    The Commander's ships have arrived and are just about to target the Kukai 
    Foundation when all of a sudden all the Gnosis are wiped out at once.  
    Something huge emerges from a rift and the fleet commander says "Impossible!  
    That's not supposed to be here...!"  Shion looks up and says "The 
    Dammerung...?!"  A younger white haired well dressed man sits at a terminal in 
    this enormous ship, reports are coming in saying that all the Federation ships 
    are ready to attack.  The huge ship opens up and fires upon all the Gnosis with 
    an enormous weapon.  Shion calls it the "Rhine Maiden" and assumes after seeing 
    that, that it must be operational at this point.  Miyuki appears on screen and 
    sends over some kind object is a suitcase.  She says they need to hook up the 
    Dammerung with KOS-MOS' sensors to locate the origin of the force field that 
    the enemy is using, but it's under a cloaking device.  Shion asks Miyuki if she 
    actually knows what the object is that she sent over, but she doesn't.  It's an 
    explosive device capable of collapsing an entire star if used properly.  KOS-
    MOS ways that by limiting the phase transfer mass she can activate it without 
    affecting the fleet or the Foundation.  Jr. tells Shion that it's the Song of 
    Nephilim and there's no question about it.  He says that it's the worst 
    creation that ever resulted from Joachim Mizrahi's research.  It was the song 
    that destroyed Miltia and summoned the Gnosis.  
    
    Shion decides there's nothing they can do and sends KOS-MOS off saying to keep 
    the phase transfer mass as low as possible, all they need is to get rid of the 
    force field.  A huge weapon materializes in KOS-MOS' hand and she locates the 
    source of the distortion.  Shion gives the order to fire and a large upside-
    down pyramind structure appears.  Inside Albedo and MOMO are there, Albedo says 
    they're earlier than he expected.  He sets MOMO down and says he's going to 
    have a look around go the key that lives inside her.  He uses his hands to 
    create some kind of energy link with her brain.  On the Durandal Jr. looks up 
    at it, saying nothing has changed, it's the Song of Nephilim.  Jr. realizes 
    suddenly that MOMO is indeed inside of that thing, he says "It's him... 
    Albedo!"  Gainan says Albedo's presance explains the feelings he was having.  
    He also explains that MOMO is a repository for the late Joachim Mizrahi's 
    records.  Albedo and the U-TIC organization want that information.  Jr. says 
    that Albedo is his dark half, the part he tried to hide away.
    
    They decide that the only the Elsa can manoeuvre close enough to it so they 
    board the Elsa and take off toward the Song of Nephilim.  As they approach 
    Shion asks to see the top of it, she has a vision of herself as a little girl 
    with her mother in the hospital.  Outside the hospital window the same design 
    is on the ground as is on top of the Song of Nephilim.  They board the Song of 
    Nephilim from the side and find MOMO on the ground when they enter.  She sees 
    disoriented and unable to speak, Jr. says that bastard has taken her 
    consciousness.  Albedo went and reversed the spiritual link, the opposite what 
    he and Gainan do when they communicate telepathically, it enables you to dive 
    into someone's mind and take what you want.  Jr. wants to go off by himself but 
    everyone won't let him, Shion says she has to go too, the song is responsible 
    for the destruction of Miltia and brining the Gnosis into this world.  
    
    They find themselves standing in from of Albedo.  He asks Jr. if he told MOMO 
    that they are both monsters, both Jr. and Albedo.  MOMO grabs Jr. by the neck 
    and lifts him off the ground, but it's not MOMO, it's one of her sisters and 
    the real MOMO lies in Albedo's lap.  Jr. forms a huge burst of energy to launch 
    the girl off him, Albedo tells MOMO to watch for this is Jr.'s true nature, 
    Rubedo's true nature (Jr.'s real name.)  Albedo starts sucking MOMO's 
    consciousness out with his hand again, Jr. is angry and blows Albedo's arm off 
    but it just grows back.  Albedo tells him to remember what he has to do, or 
    perhaps it's been so long that he's forgotten.  Jr. says he doesn't need 
    someone contaminated by U-DO to tell him what to do, but Albedo says it's more 
    like evolved than contaminated, and that was the day he began experiencing true 
    power.  He has reached a higher stage of existence.  Jr. shoots his head off 
    but it just regenerates, everyone is mystified, it can't be nanotechnology, 
    nothing has evolved enough to regenerate a head.  chaos says her is a U.R.T.V., 
    just like Jr.  They are created for the express purpose of eradicating U-DO.  
    Albedo says there is only one more layer, soon he will have everything from 
    inside of MOMO.  Jr. screams and in a burst of energy everything goes white.
    
    There is a man in the vision saying that this is the extent of his power, that 
    no one can stop the events that are about to unfold.  It is Joachim Mizrahi.  
    Albedo is watching, these are MOMO's deepest memories.  Suddenly Albedo is 
    blown back by Jr.'s energy burst and begins laughing.  His A.G.W.S. descends 
    down and he boards it, ready for battle they fight.  After their victory Jr. 
    and Albedo begin to square off their powers building huge energy fields around 
    themselves, everyone is calling to him to stop.  Suddenly as everything is 
    building up something, the energy fields start dying down.  MOMO is standing 
    there controlling them, saying to Albedo that she also received a part of him, 
    she asks how he could have done what he did to all of her sisters.  Albedo says 
    that she is the flower that blooms from all their corpses, everything is how 
    her father wanted it to be.  Jr. tells him to stop, and not say any more.  
    Shion starts yelling at Albedo saying that all of the Realians had wills of 
    their own and he had no right to do what he did, but they are interrupted by 
    another voice.  A masked man in blue descends from the air.  As Albedo walks 
    off he tells the masked man to give "him" the message "It belongs to me."
    
    We see Albedo moving off in his A.G.W.S. searching through MOMO's memories.  He 
    says "So this is the Y Data" then we hear KOS-MOS' voice saying "I do not exist 
    for your pleasure."  He gives the impression that he is somehow trying to 
    access KOS-MOS, but an image of Shion appears and he says "Hmph, he really 
    didn't want anyone going in there."  The man in blue challenges the group, he 
    tells Jr. to attack him, it shouldn't be a problem for a U.R.T.V.  They battle 
    and end in what seems like a stalemate.  As he walks away Shion asks him what 
    he really wants, but he tells her that if she wants to know, to come to that 
    time... to that place.  That he'll be waiting there for Shion.  KOS-MOS 
    announces that the Song of Nephilim has ceased all function, it's time to go.
    
    Everyone is abord the Durandal again, they're planning to fire on the Song of 
    Nephilim.  MOMO says it must be done for their sake.  Jr. asks chaos if he 
    thinks this will put the Kirschwassers to rest.  Since their toughts and 
    feelings now exist within MOMO then everything is okay.  Jr. seems really 
    depressed, like he somehow failed.  He gives the order to fire on the Song of 
    Nephilim but when they do all the energy bursts are deflected.  Something is 
    wrong, the Gnosis are being absorbed into the Song of Nephilim.  Albedo is 
    there in the centre of all this.  He sets off a huge explosion that shakes the 
    Kukai Foundation and reveals an enormous structure below the Song of Nephilim 
    that dwarfs it in size.  Everyone is watching from the viewscreens, Helmer and 
    the council as well.  Dr. Mizrahi says it's impossible, that it was supposed to 
    be destroyed.  MOMO calls it Proto Merkabah.  The place where she was born.  
    The man in blue just says Albedo is summoning needless toys.  It is now that we 
    are shown the man in blue's true identity, he is Virgil from way back at the 
    beginning, the angry soldier who was murdered by KOS-MOS on the Woglinde.
    
    As the Song of Nephilim descends into Proto Merkabah, MOMO explains that her 
    father sent the data needed to create her from Miltia to Proto Merkabah.  Dr. 
    Mizrahi says that Proto Merkabah was originally created to discover the true 
    form of the universe that they were meant to have.  But then he took it... if 
    that thing, the Song and the Zohars all link together... but he is interrupted 
    by a man saying that's why they dropped it into the Abyss after recovering the 
    100-Series Realian.  Dr. Mizrahi says the original is still on Miltia, with 
    only Proto Merkabah he can't... but then Proto Merkabah starts forming an 
    energy wave which completely decimates the Federation fleet.  Albedo calls it 
    just a mere fraction of what it is capable of.  He uses it to absorb more 
    Gnosis.  Shion recognizes this as a similar phenomenon to when KOS-MOS stood 
    atop the Elsa and absorbed all the Gnosis.  Originally Proto Merkabah, the Song 
    of Nephilim and the Zohar were a single apparatus.  Proto Merkabah uses the 
    Gnosis as a means to collect waves from the Zohars and store the energy it 
    needs to operate.  Albedo explains that he knows all this, and learned how to 
    use it all by linking with MOMO.  He decides that his next target will be the 
    capital of Second Miltia.  Albedo challenges tham to stop him if they can.
    
    Dr. Mizrahi explains that the target is a giant facility that was abandoned 
    before being completed, with a reactor at the central meeting point of a number 
    of paths.  All they have to do is take out the reactor to shut Proto Merkabah 
    down completely.  She asks them to destroy the machine once and for all.
    
    In the next scene they have infiltrated Proto Merkabah and are making their way 
    toward the centre.  Along the way MOMO and the rest come across the room where 
    she was created.  She says that her mother never told her what this facility 
    was actually used for during the Miltian conflict.  When she was born her 
    father died, and the Gnosis came.  A lot of people died just because of her 
    birth.  Shion says that MOMO is not at fault, no parent would allow that.
    
    They finally reach the reactor core of Proto Merkabah and find Albedo there.  
    Albedo jumps down and creates a large wavy image of a face, explaining that 
    this is the power of will which exists within everyone.  He fights Jr. and the 
    rest of the group, then Jr. asks why he's doing what he is doing.  He says he's 
    doing it all for Jr.'s sake.  He asks Jr. if perhaps he has forgotten what he 
    did to them, he closed himself off from them breaking their mental link and 
    causing them to succumb to the Song one by one.  He tells Jr. to repent for his 
    sin, and Jr. admits it, that he couldn't control his fear.  But Albedo is 
    grateful because thanks to him he was able to find the way to a whole new 
    world.  He says at first he didn't believe it, but now he has experienced 
    something that confirms it.  He tells them to entertain him as some kind of 
    giant monster is born from fusing a Gnosis with the reactor, saying they must 
    destroy that if they have any hope of destroying Proto Merkabah.  Albedo 
    escapes and leaves them to battle the Gnosis, which they of course defeat.
    
    
      | /
      |/ enosaga Episode 1 /-----------------------------------------------------o
     /| --------o----------\                     The Ending                      |
    / |      (00205)        \----------------------------------------------------o
    
    After destroying the reactor an explosion is imminent.  As they run there's 
    more rumbling but it's not the explosion, chaos says they are changing 
    directions.  Proto Merkabah has activated its propulsion units and is descend 
    toward Second Miltia.  The entire thing itself is going to crash into the 
    planet.  KOS-MOS suggests that based on the angle of descent they could have 
    96% of it burn up in the atmosphere is they broke it into 28,000 pieces.  Shion 
    suggests letting off each subcompartment.  MOMO directs them to the control 
    room where they can detach everything.  MOMO explains there's a problem ,that 
    the entire process takes too long and they won't have time to return to the 
    Elsa.  Ziggy asks if they can do it remotely, but they can't.  The only way to 
    stop the thing is to go down with it.  KOS-MOS tells everyone to return to the 
    Elsa, she will stay behind to initiate the sequence.  She says that she has no 
    intention of remaining on the facility until the end, that at her speed she can 
    reach the Elsa in under one minute.  They start to run back to the ship.
    
    KOS-MOS initiates the detachment sequence and starts Proto Merkabah breaking 
    apart into pieces.  Jr. explains the situation to Captain Matthews back on the 
    bridge of the Elsa saying that they can't lift off until KOS-MOS is back.  
    Pieces of Proto Merkabah start falling on the Elsa, smashing the engines 
    considerably and Tony says there's no way they can stay much longer.  Despite 
    not being back yet Jr. gives the order to lift off, the facility explodes with 
    KOS-MOS still inside.  Shion pleads with Captain Matthews to go back, she has a 
    vision of KOS-MOS running and tells them where to go to.  KOS-MOS bursts out of 
    the wall and Shion grabs her hand, but is about to drop her when Ziggy's hand 
    grabs hold and pulls her in.  TOny navigates the ship through tons of falling 
    debris but something is wrong, when they get to the bridge they realize their 
    angle of approach is too steep, they're going to be vaoprized unless they can 
    find a way to stop it.  As they approach the planet we see chaos in the 
    hangar.. KOS-MOS comes down the elevator and goes out the aft hatch.
    
    Shion then realizes that KOS-MOS is trying to shield the Elsa with her energy 
    field, KOS-MOS says to level off the Elsa during this period but Shion yells 
    back to her that if she continues then she will be incinerated.  The last thing 
    she says is "I am happy to be of service" and the signal goes out.  Elsewhere 
    chaos sees a light eminating from his hands, the young girl Nephilim watches 
    from the cemetery and a there is a brief image of a small boy (who totally 
    looks like Fei) building a tower of blocks.  KOS-MOS' eyes shine blue as she 
    envelops the ship in a large wing barrier and everything goes white...
    
    The Elsa is safe, flying over the Ocean calmly and there is no sign of KOS-MOS.
    But then Matthews gets an eye on something out front, he orders them to 
    activate the secondary bow camera where they see KOS-MOS standing on the hull 
    of the ship.  The Elsa flies off into the distance and credits roll.
    
    During the credits there are scenes playing on the side, a man clad in black 
    robes and long black hair prays at a tombstone below the Elsa as it flies by.  
    We see Gainan at his desk, he is speaking to someone saying that judging from 
    the circumstances, it's clear that the U-TIC Organization's target is Miltia.  
    He is speaking to Helmer.  Gainan explains there's a vortex of obsession that 
    still draws them in, including Albedo.  Helmer is surprised by this, he wasn't 
    aware that Albedo was still alive.  Gainan says that he will not die, at least 
    not until that time.
    
    Albedo is floating in his A.G.W.S. in space, saying that all he needs now is 
    for MOMO to link up with the U.M.N. network and his objective will be complete.
    The young white haired man from before is speaking to another man in a a red 
    cloak.  The cloaked man says they've confirmed a gate jump from Albedo, but the 
    man says that it's fine.  The door to "Abel's ark" can only be opened by him.  
    The man explains that Albedo is only a key, and doesn't have enough power to 
    link with U-DO again.  He says that it's a shame Albedo has such a minor role.
    
    KOS-MOS arrives on the Elsa, saying only "Mission complete"...
    
                                       ~ fin ~
    
    
    O============================================================================O
    |                           Episode II Plot Summary                  (00100) |
    O============================================================================O
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                     Old Miltia                      |
    / |      (00101)        \----------------------------------------------------o
    
    The game opens with a news story depicting Realian attacks against the 
    Federation.  It says that only Realian models created or adjusted in the 
    Miltian star system have been implicated.  A man appears on a video screen, we 
    can see his familiar face as Helmer from Episode 1.  He's speaking to another 
    man who is suiting up for some kind of mission.  This man is identified as a 
    Realian named Canaan, who was created by Vector.  Another person walks in the 
    door, it is chaos, another familiar face, who will be the navigator for this 
    mission.  Their objective is to retrive the U.R.T.V. forces.  Following this 
    they will infiltrate the U-TIC motherframe and acquire the Y Data.  They 
    deploy in an A.M.W.S. toward the ground below.  On the way down they are 
    attacked by a number of unmanned units, but promptly lay waste to them.  After 
    the attacks in the air they are forced to approach on ground.  Canaan says he 
    understands that the U.R.T.V.'s are bioweapons sent to destroy the link 
    between the U-TIC's mobile weapons fleet and their course of power, the Zohar.  
    chaos says that the military has full confidence in the power of the U.R.T.V's 
    but are also blind to their potential dangers.
    
    chaos explains that the system currently used to control the Zohar was 
    originally designed to be used as a U.M.N. transport system.  They were unable 
    to transport living beings, every one of them died except for a select few who 
    simply were not able to recover their own consciousness, Helmer said that the 
    system lead to the destruction of the human mind.  If the U.R.T.V.'s were to 
    experience this, the Zohar would spiral out of control.  As they continue they 
    hear a song, it's the Song of Nephilim.  Some A.M.W.S. machines appear but 
    they do not accept the signal for ceasefire, the machine piloted by chaos and 
    Canaan has its arm blown offand they are approached by some more mechs who are 
    engulfed in a beam of light, and just explode.  One craft signals them, saying 
    that the other pilots were tainted but he is receiving the IFF signal.  One 
    sword wielding soldier exits his craft and identifies himself as captain Jin 
    Uzuki.  chaos asks Jin if he knows where the U.R.T.V.'s are, they must protect 
    them.  Jin responds saying that he will take them there.
    
    Canaan speaks to Jin, saying that everything was a setup.  A scheme to make 
    the U-TIC organization (or Miltia) into a scapegoat.  Jin says that he learned 
    from a disc that he acquired, that the is a special place only contained in 
    the Y Data.  They continue further and Jin informs them that they have reached 
    the location of the U.R.T.V.'s.  He says that in order to complete his work on 
    his data, he has to access the mainframe here.  Before he can say anything 
    further a mysterious man appears.  The man tells Jin that he has nothing, but 
    Jin says that he still must stay.  Of course this is the beginning of a battle 
    between them.  After the fight Margulis and Jin battle one on one on top of 
    the building.  Margulis says that the planet is finished, they both charge 
    bursts of energy and blast each other.  Margulis bleeds but Jin falls to the 
    ground, while Margulis tries to tell him off the ground cracks at his feet and 
    sends him down into the void below.  Jin gives Canaan the data, but says he 
    must go his own way.  He tells Canaan to bng the truth of the conflict, the 
    truth hidden in the data, to light.  Something appears and the screen cuts.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                  Second Miltia A                    |
    / |      (00102)        \----------------------------------------------------o
    
    The next scene in the game takes place fourteen years later on Second Miltia.  
    Canaan lays in a Realian maintenance bed.  A man speaks to him, talking about 
    a shadow.  "It has to be that shadow, its influence severs your data link 
    every time" he says to Canaan.  If they only knew what it was then they could 
    access the data he gave him, most likely referring to the data from Jin.  
    Canaan goes to report to Helmer.  Helmer says the man who gave him the data 
    was a subordinate on an independent mission, Jin Uzuki.  Canaan asks what 
    happened to him, Helmer says he left the military and he's doing fine.  
    There's a new job for Canaan, it's the 100-Series Realian MOMO.  They're going 
    to execute a dive into her subconscious and they want his assitence.  
    
    A mysterious woman walks into a church temple and says she has news concerning 
    the Y-Data.  Margulis wishes to address the old man in the church directly.  
    He asks Margulis how the Y-Data could have gotten into the hands of the Kukai 
    Foundation, inside the 100-Series Relian.  Margulis says that according to 
    Albedo the Y-Data is well encoded and can only be accessed at the U.M.N. 
    control center on Second Miltia.  Before leaving the man tells Margulis one 
    more thing, he doesn't like "that U.R.T.V." it reminds him of someone vulgar.  
    That is all that is said, and the image of Margulis fades away.
    
    Margulis steps into the bridge of a ship and speaks to his female subordinate.  
    She says they are pursuing someone at the moment, or at least her subordinates 
    are.  Margulis grants her permission to use the E.S. Issachar.  She calls them 
    thousand year old relics, but Margulis says it is equipped with the Vessel of 
    Anima, something discovered at the same time as the Zohar and possesses great 
    power.  He tells her to be very careful with it.
    
    Finally we see the Elsa flying above the water, and a voice in the background.  
    Fans of Episode 1 will remember this scene clearly.  The voice recalls the 
    details of the first game, about how KOS-MOS woke up unintentionally and 
    everything began.  They are currently on their way to hand KOS-MOS over to 
    Vector's second R&D division.  They also took the 100-Series Realian MOMO with 
    them which caused the U-TIC organization and a man named Albedo to chase after 
    them and bring about the appearance of the Song of Nephilim and Proto 
    Merkabah.  Many of KOS-MOS' functions that they were previously unaware of 
    have become apparent and were likely left over black box functions put into 
    place by the late Kevin.  The voice identifies herself as Shion Uzuki, of 
    Vector Industries' first R&D Division.  They arrive down in the Vector 
    facility on the planet, Ziggy says he has to go report to the subcommittee.  
    
    Speaking to Dr. Mizrahi over the video communication, she calls Ziggy by his 
    real name but he corrects her, and gives her the message that MOMO is looking 
    forward to seeing her, Dr. Mizrahi is MOMO's mother in a matter of speaking, 
    she seems hesitant.  Jr. says she seemed almost afraid to meet her, and then 
    changes the subject suggestion that perhaps Ziggy would like to upgrade his 
    old mechanical body to a new Realian model, but he says he has no interest in 
    prolonging his life.  He decides to go and rejoin the others.
    
    As they're driving in a car down a long highway suddenly a number of huge 
    A.M.W.S.'s appear to ambush the group.  MOMO jumps into the driver's seat and 
    Jr. tries to hold the enemies off with his twin pistols.  Using a combination 
    of a fire extinguisher and a handgun shot Jr. blinds both the enemies and 
    themselves and they crash down a staircase and into a wall.  They make their 
    way back to the surface and Jr. contacts Gaignan, telling him to send backup.  
    Gaignan was distracted somehow but couldn't understand why.  The group runs to 
    the top of a tower only to fight some A.M.W.S. units waiting for them.  After 
    they fight another A.M.W.S. appears piloted by the girl working with Margulis.  
    Just as she seems to have them under control a craft piloted by Canaan appears 
    and does battle with the enemy mech.  They lock arms and suddenly go into some 
    kind of stasis, the controls on her ship won't respond and she gives the order 
    to withdraw.  MOMO asks Jr. if he knows the man, he says it's an acquaintance.
    
    Following this is a scene with Jr. holding a person in his arms who he calls 
    Nigredo, who won't stop bleeding.  Canaan and chaos locate them and it becomes 
    evident that this is what happened when they went to Miltia.  It is said that 
    he and Albedo, though artificially created were still conjoined twins.  
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                  Second Miltia B                    |
    / |      (00103)        \----------------------------------------------------o
    
    Back at Vector Industries Second R&D Division Shion, KOS-MOS and Allen are 
    meeting with a man.  The man says the Gnosis phenomenon is spreading, and 
    humanity may only have a few years left before it is wiped out.  He explains 
    that the Zohar project's ultimate goal is to eradicate the Gnosis completely, 
    and to do this they must get the original Zohar from Miltia.  There is a force 
    known as U-DO that created Miltian space, and is responsible for the Gnosis 
    themselves.  He has developed a tertiary weapon system for KOS-MOS, a sort of 
    wing-weapon device.  He even goes on to say that the system was designed by 
    Kevin, one of the leads on the KOS-MOS project.  Shion accepts the plan.
    
    Next we see Shion speaking with someone, looking at a device made specifically 
    for KOS-MOS that allows her to access hyperspace without a U.M.N. column.  The 
    man is Kevin, and this is a flashback.  Kevin says that he hopes KOS-MOS can 
    be more than just a weapon, that perhaps she can help lead them into a future 
    free of prejudice.  Back in Vector Industries again Allen catches up with 
    Shion.  She tells Allen to keep watch on KOS-MOS and heads to the city.
    
    Shion enters a place called Moby Dick's Cafe and talks to the bartender 
    referring to him as "boss."  She seems quite familiar with the man, he said 
    the last time he say her was when she was in high school.  The man says 
    Shion's brother comes in quite often and talked about her a couple of times.  
    chaos and Jr. walk into the cafe, and seem a little puzzled at Shion.
    
    Gaignun comes in with Shelley and Mary to meet with Helmer.  Helmer says 
    there's some bad news, some disturbing activity is going on.  Some factions in 
    the Federation have begun to show signs of rebellion as a result of strain on 
    the peace treaty from 14 years ago.  MOMO enters the room and introduces 
    herself, she also speaks to Canaan calling him an enhanced memory model.  
    Helmer says she looks more like Dr. Mizrahi's late daughter than the other 
    ones.  Her tells MOMO that she will soon undergo analysis at the U.M.N. 
    center.  He asks Nigredo (Gaignun) for some reconnaissance.  Gaignun leaves 
    the room and uses some of his psychic powers to communicate and search for 
    Albedo.  He tells Albedo it's not too late to make up.  Albedo says that 
    McCartney tried the same thing, but he knows Gaignun's true form, an 
    executioner.  Gaignun says that was over a long time ago.  Albedo accuses 
    Gaignun of hanging around Rubedo just so he can execute his mission, but soon 
    he plans to "borrow" Rubedo and won't have a need for Gaignun.  Guignan yells 
    at his and attacks him telepathically, but Albedo laughs it off.
    
    Jr., chaos and Shion are eating at Moby Dick's.  After some talk Jin enters 
    the cafe.  He looks over to Jr. and chaos' table but Shion has disappeared.  
    She's hiding behind the wall trying to gesture Jr. to shut up, but she lets 
    her voice out and Jin hears her.  He walks over and and sees her.  He 
    introduces himself, and sits down.  He jokes a bit, asking what kind of 
    trouble Shion has been causing them.  She tries to convince Jin that she's 
    busy for the night, but Allen calls up and tells her it's going to take two or 
    three days to deal with some extra issues with KOS-MOS.  He convinces Shion to 
    come home and invites Jr. and chaos to come along.
    
    They arrive at Shion's house and find a bookstore opened.  Shion tells Jin 
    that she was under the impression he had opened a doctor's office.  He 
    explains that in this day and age everything is curable with modern medicine, 
    there's no need for another doctor.  Jr. is very interested in the books.
    
    The scene changes to that of a car sitting in a chair who we haven't seen 
    before, in either game.  He is speaking about some kind of fortress or ship, 
    and the man he's talking to is Margulis.  Margulis refers to the man as 
    "Sellers."  Margulis tells Pellegi (his assistant) that Albedo will soon break 
    the seal on Old Miltia and the Immigrant Force will begin its invasion.  All 
    of this in order to secure the original Zohar.  
    
    Jin tells Shion that it may not be a good idea to help the people she's with, 
    they're skilled professionals and she's only an amateur.  Jin tells Shion that 
    tomorrow they will go pay respects to their mother and father's graves, but 
    Shion absolutely refuses.  She says that their mother and father aren't even 
    in those graves, that Jin knows just as well as she does where they are.  She 
    says that they were the only ones there "that day" and if Jin had only been 
    there sooner...  she still won't go visit their graves.  Jr., chaos and Jin 
    leave the room.  chaos asks if it would be alright to stay the night there.  
    He and Jin sit outside that night to talk about some past issues.  chaos asks 
    him about U-TIC... Jin explains that the human race began as a flock of 
    hunters and gatherers, they learned to control fire, and from that the power 
    of the blade.  He says that humans will inevitably move toward a guiding 
    light, sometimes without thinking about the source.  He words remain very 
    cryptic but he tells chaos to take care of Shion, he can't allow himself to 
    get close to her again.  He's afraid that if he does, she might cut him out of 
    her life.  He tells chaos that it seems like they can talk about everything, 
    it's as if chaos has been around for hundreds of years.
    
    Jr., Ziggy and MOMO meet at the U.M.N. Center along with Gaignun, and Dr. 
    Mizrahi appears.  She thanks them for all their help during the Proto Merkabah 
    incident, MOMO is excited but Dr. Mizrahi remains distant.  Before leaving 
    however she turns around and tells MOMO it would be nice if they could live 
    together after the whole incident is over, then she walks away.
    
    Jr. asks Dr. Mizrahi why she acted nice to MOMO all of a sudden, the Dr. 
    explains that MOMO was designed to react positively to familial warmth so it 
    was just part of her job to ensure the proceedings move forward smooothly.  
    Jr. tells her that pretending to be cold and emotionless is only going to hurt 
    her in the end, she says that MOMO was created by Joachim and that scares her.  
    Jr. says that regardless, he made a promise to Sakura and as such, he's going 
    to treat MOMO like a real girl.  He says she made him promise to look after 
    her mother and sister.  Mizrahi leaves and choas comes in.  Mizrahi does some 
    work on Ziggy, she says that MOMO told her that being a famous scientist she 
    probably knew a thing or two about cybernetic engineering.  Ziggy asks why she 
    acts so cold toward MOMO and Dr. Mizrahi explains that it is difficult to love 
    someone that looks like your daughter, but isn't.  She asks Ziggy if he has 
    any children, he said he did but his son was lost in an accident.  That very 
    event was the reason he committed suicide.  Ziggy suggests that rather than 
    trying to think of MOMO as just a replacement of Sakura, why not think of her 
    as another daughter that she never had.
    
    The analysis on MOMO is beginning.  They explain that during the process they 
    will temporarily be shutting down MOMO's artificial emotions and artificial 
    personality.  Before shutting down MOMO seems a bit saddened at the idea that 
    she just works off of an artificial set of emotions, but within seconds those 
    functions are shut down.  During these proceedings Jr. leaves the room, saying 
    he can't watch, he's too afraid.  Something starts to go terribly wrong, and 
    the only thing MOMO manages to say are the words "It's a trap!"  After this 
    Ackbarism all the 100-Series Realians start to drop, Mizrahi says someone is 
    openeing up a U.M.N. terminal but they can't locate it.  Dr. Mizrahi explains 
    that it's no wonder they found nothing, they were trying to analyze every 
    system separately when in fact each one is only a fragment of a larger whole.  
    There's some kind of "self-expanding" trap apart from Joachim's designs, it's 
    something much more recent, most likely Albedo's work from the intrusion.  Dr. 
    Mizrahi says the only thing to do is initiate the emergency control code to 
    the destruction of the Y-Data, despite Ziggy objections about the danger to 
    MOMO she cannot allow it to fall into enemy hands.  Suddenly as Dr. Mizrahi 
    hovers her finger over the activation button, she holds off just long enough 
    for another man to tell her the network has begun to disrupt.  It's MOMO who 
    is destroying her own mind in order to protect the data.  While Dr. Mizrahi 
    tries to restore MOMO, it triggers bloody flashbacks in Ziggy's mind.  Jr. 
    relays the information to Shion and Allen, along with Helmer on another 
    monitor who explains that they're going to need Vector's help if they have any 
    chance of recovering the Y-Data.  He officially requests their help.
    
    We hear a man's voice yelling, asking what possible reason there could be to 
    dispatch the Immigrant Fleet to Second Miltia.  The old man who we saw 
    previously talking to Margulis in the church begins to address a large 
    collective of people on video screens.  He says that once there existed a 
    world known as Miltia, but fourteen years ago that land and mankind's greatest 
    treaure was sealed away.  Someone interrupts him saying that all Zohar 
    activity currently falls under the jurisdiction of the Federation.  The old 
    man says that it is the Miltian government that have been using the events of 
    fourteen years ago to justify their mobilization and reignite conflict.  They 
    attempt to use the chaos of war to use the Relic to their own interests.  He 
    says that the Miltian government however was cleared of all charges, even 
    Vector provided data to prove it, but one man says that there are rumours that 
    Vector is working with the Miltian government and such data cannot be trusted.  
    People are wondering exactly where Helmer is when the scene comes to an end.
    
    We see Helmer enter the Uzuki Residence to speak to Jin.  He tells Jin that he 
    is once again looking to enlist his services, Helmer wants to find out the 
    truth in the data that Jin entrusted to Canaan, just enough so that he can 
    find out who their real enemy is.  Jin says that in order to unravel the data 
    he gave to Canaan, they have to "go back there."  He knows what that means.
    
    They begin the Encephalon dive into MOMO.  Allen explains that MOMO is based 
    off of Sakura's memories and people who were in close contact with her may 
    appear at times.  Jr. admits that would  be him.  He said that Sakura suffered 
    fron some kind of central nervous system disorder which they believe was 
    somehow connected to wave pulses in the U.M.N.  Ziggy changes the subject a 
    little asking Jr. what U-DO is exactly, Jr. responds sayng U-DO is the Unus-
    Mundus Drive Operation System.  It may sound like something created by U.M.N. 
    but nothing like that could have been man made.  People said it was an 
    artificial consciousness carrying dangerous waves throughout the U.M.N., but 
    this was a lie.  Jr.'s father Dmitri Yuriev knew about this from the start.  
    Suddenly we see all the U.R.T.V.'s  gathered around some large energy source, 
    seemily absorbing waves from. it.  Jr. is holding Albedo's hand who is scared 
    and crying like a little baby.  It brings forward the vision of a planet being 
    destroyed and Jr. then calls for an emergency cutoff of the spiritual link.  
    He says that all the thermal energy is going to converge, that his father knew 
    all along.  Albedo is consumed by the energy force and the screen fades.  Back 
    in the lab again Jr. finally speaks.  U-DO is an energy from a higher 
    dimension that humans couldn't possibly control, U.R.T.V.'s are designed to be 
    its anti-existence but were never told what it truly was.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                Subconscious Domain                  |
    / |      (00104)        \----------------------------------------------------o
    
    After the dive they find themselves inside MOMO's subconscious, which is 
    Sakura's inner world.  KOS-MOS' data has been transferred to be therw ith them 
    as well.  MOMO is there but cannot speak, her neural network is still 
    completely fried.  Jr. tells her to hang on just a little bit longer.
    
    Shion and the party enter the house.  Upstairs they find Sakura sleeping in 
    bed and a rather loud noise coming from the closet.  Albedo, Nigredo and 
    Rubedo fall out, and Rubedo says they must have messed up the transport 
    coordinates, this is an image from fourteen years ago.  The coordinates 
    however were correct and the girl was actually their contact target.  She is 
    surprised they can her her, and she's so happy they came.  Shion's party 
    follows the images outside into a glowing teleport circle.  Here we see a 
    scene with a girl and a man she calls Dimitri.  She asks him if he really 
    believes the boys will be able to help with Sakura's treatment.  The woman is 
    Dr. Mizrahi.  Some pods open up and the U.R.T.V.s come out.  Jr. says he has a 
    message for Dr. Mizrahi from the girl "Please tell my mother that I love 
    her."  Mizrahi asks Rubedo to keep telling her what her daughter says.
    
    Rubedo sees Sakura through a window playing the piano, Mizrahi explains that 
    her neural paths do not allow her to communicate in this world.  We see Rubedo 
    talking to Sakura in the dive world, she is saying that her father is planning 
    to make a Realian, and he can hook her senses up to it.  She asks Rubedo is he 
    has a mother, he says that somewhere there was a person with the perfect set 
    of chromosomes, but that's all she was.  Sakura asks him a favour, to look 
    after her mother and her sister.  Nigredo and Albedo are making fun of Rubedo 
    for his interest in the girl.  Albedo says that soon they'll be going for the 
    U-DO training session, but Rubedo says he's ready.  They enter the facility 
    and meet up with a girl who identifies herself as U.R.T.V. number 668 named 
    Citrine.  She is one of the few reamining X type U.R.T.V.'s.  
    
    In the next room the U.R.T.V.'s are seen inside some dive tubes.  Albedo says 
    he can't stand all the others, all of them up to 665 are born without any 
    individual consciousness, they just function as a collective.  Their task is 
    to initiate a dive into the subconscious of the patient and repair her sensory 
    impairment.  The collective ones are angry with Rubedo, they don't believe he 
    is capable of being a leader, he's just a variant.  
    
    In the forest now, the U.R.T.V.'s find a large source of energy they refer to 
    as Sakura's fear.  The waves of of energy are infecting some of the U.R.T.V.'s 
    and even manifest themselves to attack in the normal world.  Albedo begins 
    attacking one of the normal U.R.T.V.'s saying that variants aren't weak, he's 
    very angry and screams out loud.  Back at the facility again Rubedo is angry 
    at Albedo, saying that the one U.R.T.V. is now badly injured.  Albedo says 
    it's not a big deal, he can just regenerate himself and proceeds to 
    demonstrate by using a burst of energy to blow off his own head which promptly 
    reappears.  Rubedo is angry and Albedo is confused, he asks if it's true that 
    they can't regenerate, and Nigredo tells him that it's a skill only he 
    posseses.  Albedo starts crying, asking if they're both going to die and just 
    leave him behind.  He says that if they're going to die then he wants to too.
    
    Jr. explains that ever since that day when Albedo learned he couldn't die, he 
    started to change.  Ziggy explains that death is rest for the soul, and if the 
    body couldn't die, fear would continue to build up and life would become an 
    eternal prison.  Jr. and Albedo were born sharing the same internal organs and 
    they had the same powers, but those powers split when they were separated.  
    They go back into Sakura's mind and venture through the forest.  At the end 
    they're all together but Rubedo's shadow is beginning to change shape.  Albedo 
    laughs at him, saying that he too is a monster.  The image of Sakura fades, 
    she says that it's a trap.  Rebedo starts getting very angry, and Jr.'s normal 
    form is getting angry as well.  Back in the real world Allen says that the 
    Encephalon structure is starting to collapse.  There is a rip in the space 
    beside Jr. and the older Albedo steps through.  Albedo grabs Jr., Shion yells 
    to Jr. to try and make peace with his brother, but that becomes a little hard 
    when Albedo shoves his hand through Jr. back.  They begin to do battle.  After 
    the fight Albedo and Jr. are charging their energy power but MOMO interrupts 
    and suddenly a pattern appears in the sky and fires a beam down seemingly 
    absorbing something out of MOMO.  Albedo says that she fell for it, and how it 
    would have been so much smarter for Joachim Mizrahi to have made her without 
    emotions.  Back in the real world MOMO is awake, but Dr. Mizrahi says the Y-
    Data is gone, what they have feared most the past fourteen years is happening.  
    
    We see Albedo in his A.M.W.S. out in space.  He says he has finally found the 
    gospel that will awaken Miltia.  He is absorbed entirely into a void in space 
    and Jr. suddenly feels an intense pain, Albedo's heartbeat is fading...
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                     Dammerung                       |
    / |      (00105)        \----------------------------------------------------o
    
    "When Albedo released the seal the lost path to Miltia was reopened once 
    again."  Both the Immigrant Force and the Federation launched an offensive 
    into Miltian space with the intent of gaining control of the original Zohar.  
    The Federation however was slow and unorganized and they were unable to stop 
    the Immigrant Fleet's advance.  In response to this Helmer sent a number of 
    ships to assist the Federation.  He also planned a covert operation with the 
    intent of securing the Zohar, with the help of Vector.  In the newly restored 
    Elsa, the group made plans to descend into Old Miltia.  Several new members 
    also joined including Jin and Canaan to ensure their success.
    
    Dr. Mizrahi is speaking to MOMO about the coming operation, she says that 
    utilizing MOMO's special skills they would likely be able to get into Old 
    Miltia undetected.  She tells MOMO to make sure she comes back alive.  
    Elsewhere on the Vector ship Dammerung Shion is talking to Miyuki when she 
    suddenly sees an image of the red haired girl Nephilim.  She asks herself why 
    the girl had such a sad face... Shion goes to take a nap.
    
    During her nap she has a dream about the Zohar and the young Realian Febronia.  
    Febronia says that this is the cave where her sisters are held captive, a 
    prison constructed for the Zohar.  She tells Shion to set them free from the 
    cage.  Shion says that she doesn't even know where she is, how can she help?  
    Febronia responds with "Soon you will visit this place."  Shion wakes up and 
    sees another vision of Nephilim in the communications room.  She says "Feb is 
    waiting for you, there's no time left."  She tells Shion that when she gets 
    there she will have to make an important choice for her sake as well as 
    theirs.  Shion finally realizes that Febronia's sisters are on Miltia, but 
    then Allen interrupts and the vision ends.  He asks her if she's busy at the 
    moment but she says she has to go somewhere... to Old Miltia.  Allen says it's 
    impossible for her to get transport, and even if so there's a war about to 
    start, it's dangerous.  Shion says that she has a plan though, there's a 
    transport that Kevin was developing concurrently with KOS-MOS here on the 
    ship.  It can travel through hyperspace without going near the U.M.N.
    
    Just they're starting to initiate, some Realian soldiers pour into the room.  
    Allen uses the big guns on the ship to scare them off however.  Off they go.  
    The white haired man whom we say previously in the first game watches them 
    from a window.  He is approach by another man in a red cloak who says that 
    Albedo's ascension has been detected.  The man is Wilhelm, but the identity of 
    the clocked man is still a mystery.  Wilhelm says that the rest is up to 
    "her," she'll be able to accomplish the task.
    
    Allen and Shion approach Miltia when they are suddenly attacked by a fleet of 
    ships including a super maneuverable ship with agility like none they'd ever 
    seen.  They're hit with a blast and lose shields, the super ship opens up to 
    reveal some kind of uber A.M.W.S. inside the shell and the last thing we see 
    are Shion and Allen flying toward it.  The scene cuts to another alert going 
    off.  KOS-MOS is once again waking up by herself.  As the scientists watch in 
    awe, she turns her cryo-sleep bed into a space motorcycle.  Before going 
    anywhere she announces that Shion is calling her and then creates a magic bike 
    ramp out of energy and blasts off into outer space.  Back in Allen and Shion's 
    situation they are spiraling out of control.  That's when KOS-MOS appears and 
    starts blasting enemies out of the sky.  She once again changes the shape of 
    her space motorcycle and uses it to dock onto Shion craft creating a more 
    powerful transformer death machine.  After obliterating virtually the entire 
    enemy force, that one super-mech manages to disappear before being blown away.
    
    After all is said and done they are floating out in space when a transmission 
    comes in.  It's Captain Matthews of the Elsa, congratulating her.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                        Elsa                         |
    / |      (00106)        \----------------------------------------------------o
    
    Shion meets up with everyone else from the party, including Jin and Canaan as 
    they are on a mission to Old Miltia and it just seems they met up with Allen 
    and Shion by coincedence.  They decide to proceed forward together.
    
    They realize it's too dangerous to just go head on so MOMO finds a possible 
    detour between two black holes, it's dangerous but Tony is up for it of 
    course.  Just then something appears directly in front of them between the 
    black holes.  They decide to go on an offensive and see if they can take it 
    out from the inside.  After being hit by a rather nasty attack they land on 
    top of the thing and make their way inside.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                  Ormus Stronghold                   |
    / |      (00107)        \----------------------------------------------------o
    
    The group enters the structure and sets off the self-destruct sequence.  When 
    leaving they are attacked my Margulus' subordinate.  They get back to the ship 
    but it's too damaged, right when all hope is lost and they're being sucked 
    into the black hole, the Durandal appears and saves them.  Shelley explains 
    that Gaignun instructed them to come, but he himself took off for the 
    Federation capital of Fifth Jerusalem.  
    
    Gaignun is having some painful memories.  He sees himself talking to one of 
    the female U.R.T.V.s a long time ago.  She asks him if he thinks it's strange, 
    the way he doesn't react to the U-DO simulator the way the others do.  She 
    keeps mentioning the "Red Dragon" too.  In the next scene he sees himself in 
    front of his father, yelling at him he says "I won't follow you orders 
    anymore" and then pulls out a gun and shoots him.  Back in the real world he 
    collapses onto the floor in pain, his head glowing rather oddly.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                      Durandal                       |
    / |      (00108)        \----------------------------------------------------o
    
    Shelley tells Jr. that the Immigrant Fleet is already descending into Miltia, 
    there isn't much time left.  Then a transmission from Helmer comes in.  He 
    says that he's happy they are safe, but needs them to get the Zohar, the 
    Federation fleet may be too late.
    
    We see Gaignun once again, but his hair has been bleached white.  He's 
    speaking to a man over video communications.  He asks the man about U-DO but 
    the man says that while one U.R.T.V. made contact with it fourteen years ago, 
    it's been covered by two black holes ever since.  Gaignun tells the man to 
    ready his forces, and he'll contact him again soon.  The man asks Gaignun how 
    he's doing, he heard that Gaignun's old body had to be disposed of.  Gaignun 
    responds saying that he's fine, there's only so much life extension one can 
    achieve, but he is indeed fine thanks to his son... the son who killed him.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                   Submerged City                    |
    / |      (00109)        \----------------------------------------------------o
    
    They navigate through the submerged city, defeat a large gun with a very 
    outspoken military officer inside, and make way to Labyrinthos.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                    Labyrinthos                      |
    / |      (0000A)        \----------------------------------------------------o
    
    In the centre of the structure Jin tells Canaan that they can finally free him 
    of his curse.  Shion asks just what exactly is the data inside of Canaan, and 
    Jin tells her is contains the identity of the one responsible for the Miltian 
    Conflict.  Shion says that Joachim Mizrahi was behind it, but Jin says that's 
    what everyone thinks, but just because people believe something doesn't 
    necessarily mean that it's true.  He presses a button on the terminal.
    
    Jin asks Shion if she knows of the U-TIC Organization.  She says that she 
    does, it was established by Joachim to study the Zohar.  Jin says the U-TIC 
    Organization was originally part of the Federation.  Supposedly Mizrahi was 
    using the data he obtained studying the Zohar to turn U-TIC into a military 
    organization.  Something is strange though, it takes an enormous amount of 
    money to fund research and weaponry but there is no evidence the Federation 
    ever provided it, someone else was funding them.  All except one of U-TIC's 
    enterprises were nothing more than dummy corporations.  The data contains 
    information regarding a business known as Hyams.  This company probably did 
    all the funding, it is headed by a man named Heinlein, who now happens to be 
    one of the Immigrant Fleet's cardinals.  As for the company, something 
    happened that they could not have predicted.  U-DO awoke, and the Gnosis 
    appeared.  Jin tells MOMO that the truth is, her father wasn't a madman at 
    all.  In all the chaos, he knew he had to somehow isolate the Zohar, U-DO and 
    Miltia where no one could touch them.  When doing this many people were 
    sacrificed for his sake, which is why he then brought judgment upon himself.  
    He was trying to save the world MOMO would be brought into, and he entrusted 
    all of his data to her.  The Immigrant Fleet cannot get ahold of the Zohar.
    
    The group meets up with Margulus in the Zohar chamber.  Jin appears as well 
    and starts having a few words with Margulus.  He tells him it was a mistake 
    for Margulus not to erase those records fourteen years ago, now he'll never be 
    able to return to the Federation.  Of course Margulus won't way anything 
    without a fight.  There's a pretty badass sword fight scene that only reminds 
    you why you should be playing the game rather than reading this, but whatever.
    
    After defeating Marulus they find the original Zohar in the chamber.  Shion 
    says this is the place from her dream, the cage that Febronia's sisters were 
    trapped in.  KOS-MOS mentions she detects life signs up ahead, and the two 
    sisters of Febronia can be seen in life pods with their limbs severed, hooked 
    up to a number of pipes and a respirator.  Shion goes into a fit and freaks 
    out when she sees this, KOS-MOS determines it is impossible to remove them 
    from the contraptions without shutting them down.  Suddenly a man appears 
    speaking in a loud voice.  It is the old man from the church Margulus was 
    talking to earlier.  He says that they had to isolate their consciousness from 
    the outside world.  Jin identifies this man as the leader of the Immigrant 
    Fleet.  The man says the Zohar originally belonged to them, to Ormus.  He says 
    that all life in the entire universe must be guided forward by Ormus and the 
    Zohar.  Shion says she refuses to accept that as a reason for doing what they 
    did to Feb's sisters, but the man says he'll make them accept it.  A noise can 
    be heard and Jr. calls it the voice of U-DO, and if it doesn't stop, then it's 
    going to wake up again.  KOS-MOS pulls out her gun and says she will sever the 
    link to the Zohar.  Shion won't let her but an image of Febronia appears 
    saying that it's alright, so in her crying and weeping Shion moves aside to 
    ley KOS-MOS machine gun the hell out of the pods.  The man however says it 
    doesn't matter, they can't actually accomplish anything.  With that an 
    enormous machine takes the Zohar inside of it and rises up.  Jin calls it 
    Proto Omega and the man says that using its power, they will wipe the Gnosis 
    from the cosmos.  Proto Omega descends into the ground and the party escapes.
    
    Back on the Elsa the ship flies off just as a huge structure rises out of 
    Miltia.  Every ship in the system is immediately annihilated, and the entire 
    planet of Miltia is destroyed.  Elsewhere a man is talking to Pellegri over 
    video communications, he tells her now that Proto Omega has been deployed the 
    plan can be brought to the next level, however merely seconds after that the 
    man is shot.  Another man walks in, gun in hand, but we cannot see his face.  
    Pellegri looks at him and says *gaps* "You!"  He says that he's taken control 
    of the parliament, and he won't allow her to continue.  She says that it's 
    impossible, he died fourteen years ago.  The man is the white haired version 
    of Gaignun who is assumedly the U.R.T.V. creator now, their father.
    
    The old man in control of Proto Omega orders Margulus to go and destroy the 
    Federation fleet, but this time Margulus does not listen.  Margulus says that 
    they the Inquisitors serve but one master.  He says that everything has gone 
    so far as planned, and all that remains is for the old man to die as a martyr.  
    "You can't mean Heinlein" the old man says, but Margulus has disappeared.
    
    Shion is sitting at one of the tables in the Elsa when Jin comes in.  She says 
    that it's just like it was fourteen years ago, Febronia was killed right in 
    front of her face and all she could do was run away.  Jin tells her that 
    Febronia had wanted the help another person along with her sisters, someone 
    who she considered to be another sister herself.  Shion starts to understand 
    this and leaves the room, as she does Jin thanks Febronia out loud saying that 
    she did for Shion what he should have done as her brother a long time ago.
    
    On the Durandal again a message comes in, specially encoded for Jr.  They put 
    it on the screen and it is the white haired Gaignun.  Jr. says "You!" and the 
    man says "It's been a long time my dear son."  It is indeed Dr. Dimitri 
    Yuriev.  He says he heard what happened fourteen years ago, Albedo made 
    contact with U-DO and formed a space-time anomaly.  Jr. asks why he allowed 
    them to make contact with U-DO if he knew it could destroy the planet, the man 
    says that if they could save the entire star cluster one planet would be a 
    small price to pay.  Albedo is trying to re-contact U-DO, he has become 
    infected himself.  He tells Rubedo to stop Albedo however he can.  After the 
    transmission is over, Dimitri has a wave of pain again and transforms back 
    into the black haired Gaignun saying Jr... don't trust... my words."
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                    Omega System                     |
    / |      (0010B)        \----------------------------------------------------o
    
    They meet up with the old man, the Patriarch in the centre of the Omega 
    System.  Albedo appears and tells him it's about time he stopped playing this 
    ridiculous game, the power truly belongs to him!  Albedo offers his assistance 
    in bringing an end to the old fool.  Albedo attacks the man but Proto Omega 
    quickly blasts him out of the sky.  He fades from existence, laughing as he 
    dies, telling Rubedo to "inhale his particles" as he goes.  Jr. looks at the 
    man, saying the only one who should have taken out Albedo was him, and then 
    the battle begins.  After defeating him, he still seems unphased.  Despite 
    their battle he says Proto Omega can still be used, with its U.M.N. transfer 
    cannon it can strike any target from anywhere in space.  He tells them they'll 
    be seeing they're friends soon and commands Omega to power up.
    
    Suddenly it just stops, the Patriarch yells for it to go on and work, but then 
    a new man's voice can be heard.  "The Zohar does not exist for your sake" it 
    says.  Two cloaked men come down from above, one is the red cloaked man whom 
    we have not seen the identity of, the other is the blue cloaked man from 
    episode one who turned out to be Vanderkaum.  The large red mech also 
    descends, the one that almost killed Shion and Allen.  The Patriarch calls it 
    Testament.  Using their power they completely annihilate the Patriarch and 
    Proto Omega, leaving only the Zohar behind.  One of the men in a dark cloak 
    looks down at Ziggy, who sees his face and recognizes the man.  The man from 
    his flashbacks standing with the child's shoe in a pool of blood.  He screams 
    "Voyager!" as he fires his missle pod at the man, only to find himself being 
    the one who is hit.  They ignore Ziggy's attack and use their power to 
    recreate Albedo, who summons the power of U-DO and invites Jr. to come and see 
    "his world."  That's when KOS-MOS breaks out the new weapon they were 
    designing for her, creating what appears to be a shield she holds while 
    instructing everyone to escape.  Ziggy says that he'll take care of the 
    escape, pulling back a mighty punch and smashing the wall, and his entire arm 
    clean off.  The wall crumbles revealing the Elsa outside waiting for them.
    
    The Omega System explodes, and Albedo can be heard saying "Behold my new 
    power" and other such things.  Currently it is stable but it's just a matter 
    of time before it begins expanding and consuming the system.  Jin says the 
    only way to stop it would be to go in and destroy the source, but that would 
    be taking an enormous risk.  Jr. tells Shelley to take over, and proceeds to 
    ride the elevator down off the main bridge of the Durandal.  He heads to the 
    park area, where he talks with Shion.  Jr. says Albedo is still calling to 
    him, he wants to settle the score.  He decides to go check on Ziggy.
    
    We see MOMO and Ziggy in the repair area, talking to Dr. Mizrahi over video 
    communication.  She tells them to just call her Juli now, and she addresses 
    Ziggy by his real name, Jan Sauer.  She says there's something she would like 
    to discuss with him.  She says she understands he has been refusing lifespan 
    extension procedures, she asks him to live just awhile longer, even if just 
    for MOMO's sake.  He asks for some time to think about it and Jr. walks in.  
    Jr. says it was nice to see him express anger, that he really is human after 
    all.  Ziggy tells him to go show Albedo a thing or two, and Jr. agrees.
    
    He meets up with MOMO before leaving.  She tells him not to go, but if he does 
    she wants to go with him.  He tells her that Albedo is calling him, and it has 
    to be him only.  After all, he is the brother.  She tells him to promise that 
    he'll come back, but he ditches her and runs off to his E.S.  He launches the 
    thing and flies off into the space time anomoly.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                 Space-Time Anomaly                  |
    / |      (0010C)        \----------------------------------------------------o
    
    As Jr. runs through the anomaly, he sees a number of visions, the first being 
    of Albedo as a child who accuses him of abandoning his friends like he did 
    before, perhaps letting them all die.  In the next scene he sees a young 
    Albedo digging graves for Rubedo and Nigredo, he says that he's practicing so 
    that when they die, he won't cry.  Perhaps if he links with U-DO again... 
    maybe they'll kill him.  He hopes so.  Further down he sees Albedo attacking 
    Sakura, saying to her that he hates the way she flirts with Rubedo.  He looks 
    at Jr. and says he always hated that girl, the way she flirted with him, he's 
    glad she's dead.  Obviosuly this pisses Jr. off and he punches the young 
    Albedo in the face.  He asks Jr. why he clings to such a useless imitation rag 
    doll like MOMO, she's already damaged, and Albedo damaged her.  He disappears 
    before Jr. can strike at him again.
    
    For the next one, Jr.'s own mirror images are taunting him, sending him into a 
    state of madness.  He falls to the floor saying "not now, Red Dragon mode, the 
    anti-U-DO shift."  The young Sakura appears and tells him not to be afraid, he 
    says that he will not give in to it.  The next one is the last... he finds 
    Albedo sitting on a throne among numerous odd looking tubes cross crossing 
    about.  Jr. tells him to stop the anomaly, but he says that as an immortal it 
    is his duty to bring a brand new world to mankind.  Albedo tells Jr. that he 
    is a weapon, and for once Jr. agrees.  He says that he is a weapon, every cell 
    in his body wants to fight and probably has since the moment he was born.  
    Finally they face off against each other.  After fighting with Albedo he sits 
    down, saying that perhaps this is a release.  He won't have to fear losing 
    anyone anymore.  He tells Jr. to beware of Nigredo's shadow, to think why it 
    is that he doesn't react to U-DO.  With that his little winged 100-Series 
    "Kirschwassers" come down and carry him off.  Jr. cries up for him not to 
    leave, not to leave him alone, but says only "I'm free" as he is carried off.
    
    Jr. sits in darkness, when Sakura's image appears and asks him what is wrong.  
    He says that he can no longer hear his other heartbeat anymore.  She tells him 
    to remember the promise he made, to her, to protect her sister, and to MOMO, 
    the promise to come back.  He thanks her and goes to hug her, but her image 
    turns into an image of chaos... so he hugs him.  chaos tells Jr. that he did 
    well, and Nephilim too is there, saying that he'll finally be able to find 
    peace.  But it's not over, for now he wants Jr. to rest even for a short time
    
    Back on the Durandal bridge, Jr. arrives with chaos, thanking him for saving 
    him and then meets up with everyone.  They've confirmed the location of the 
    original Zohar, however when they move in on it something happens.  Some large 
    mass is gating out.  Wilhelm looks up at it, saying that "Abel's Arl" is 
    coming.  It gate's out and is absolutely gigantonormous, swallowing the Zohar, 
    it makes the Zohar look like a speck of dust in comparison.  We can see chaos 
    snating on the outer hull of the Durandal, watching as this enormous structure 
    disappears once again, then it cuts to Wilhelm who says "It's been a long 
    time... Yeshua, I'm pleased you've come but, didn't you say you weren't going 
    to intervene" the screen being focused on chaos the whole time.  chaos says 
    "I've made up my mind, I'm not going to hold back anymore."
    
    In the end Jr. gets himself a new dog, names it Alby of course, it's an 
    Albino.  Elsewhere Dr. Mizrahi has decided to live with MOMO for awhile, Ziggy 
    has been assigned to the Kukai Foundation but can be sent to MOMO on priority 
    whenever, for that reason he will also be undergoing life extension.  Jin is 
    off again, he's rather curous about this Ormus.  Shion sees him off, telling 
    him not to change jobs again another six months later.  Shion, Allen and KOS-
    MOS see off the Elsa.  Shion announces that it's time to go home.
    
    In the final scene Wilhelm is talking to all the cloaked men.  He says that 
    the Y-Data has been uncovered but there is a good portion missing.  THey have 
    only checked as far as the subconscious, much of it likely still remains in 
    the lowest unconscious level, the Unus Mundus.  He says that once the answer 
    is found, and the path to Lost Jerusalem is opened, that is when KOS-MOS will 
    awaken.  One man asks when he will do with "him" as a light is shined on a 
    large white machine and a new man clad in the same cloaks as the others 
    appears, only in white this time.  They call him Zarathrusta, the weaver of 
    the eternal circle.  And with that, there is only "To be continued..."
    
                                       ~ fin ~
    
    
    O============================================================================O
    |                          Global Samaritan Campaign                 (00010) |
    O============================================================================O
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 1                         |
    / |      (00011)        \----------------------------------------------------o
    
    Client - Jacqueline
    
    Location - At the Northwest corner of the first area in the city second of 
    Second Miltia, you must have a female as your lead character.
    
    Reward - Secret Key 1
    
    Requirements - Speak to the girl and agree to take her love letter.  Leave the 
    city section and head to the spaceport to the Southwest.  Head through the 
    gate to the left of the desk and fly up to the Durandal.  When you get off the 
    elevator ascend the ramp on your right and tell the person you want to go to 
    the Kukai Foundation.  Leave the docking port and head to the Urban Area.  
    Smash the nearby cars to get 'Bio Sphere' and five 'Skill Upgrade A.'  Also 
    blast the truck on the left for a 'Med Kit S.'  Speak to the man beside the 
    counter and he'll give you 'Sydney's Letter.'  Examine the gate on the upper 
    left side of the bar.  Ignore the red button, just smash all the large crates 
    until a 'Boost Max' pops out.  Now leave the Foundation entirely and return to 
    the city section of Second Miltia.  Speak to Jacqueline.  This completes the 
    quest successfully.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 2                         |
    / |      (00012)        \----------------------------------------------------o
    
    Client - Sikes
    
    Location - Second Miltia City Sector One, hospital
    
    Reward - Secret Key 2
    
    Requirements - Enter the hospital beside Jacqueline from the first quest and 
    run all the way to the East end.  Speak to the man named Sikes laying down on 
    the bed.  Agree to deliver his letters for him.  You'll receive 'Spade 
    Letter,' 'Heart Letter,' 'Club Letter,' and 'Diamond Letter.'  The first 
    person you need to give one of these letters to is in the Publishing Agency in 
    the second sector of the city.  Speak to the man wandering around at the top, 
    Enrico, and give him the give him the Spade Letter.  Unfortunately this isn't 
    exactly the nicest quest in the world, you can't just use trial and error to 
    eventually complete it, just as it is possible to succeed it is equally 
    possible to fail and this becomes evident in just a moment.  Leave the city 
    section and go Southwest to the spaceport.  Here's where it becomes possible 
    to fail, there is a young child who asks if the Club Letter is from her 
    auntie, this is NOT the person you want to give it to.  The person you want to 
    give the Club Letter to is named Ulrica, who asks is it's from her niece.  Now 
    go through the terminal and up onto the Durandal.  Get on the train car to 
    your left and ride it to the park.  Speak to the blue haired person beside the 
    fountain and respond "Do such things really exist?" followed by "Okay, we'll 
    take it."  This nets you the 'Decoder 11.'  Speak to the man at the Northwest 
    corner doing the crazy hand gestures named Eugene and give him a card as well.  
    Finally you need to return to where you boarded the Durandal (Dock Area) and 
    ride the shuttle down to the Kukai Foundation.  Head to the Urban Area and 
    make your way West to the next section.  Climb the stairs to the North when 
    you enter and speak to the person at the lower left hand corner of the 
    fountain named Patricia, give her the final letter.  Head all the way back to 
    the hospital in the sector one of the Second Miltian City section and speak 
    with Sikes in the hospital.  Now you've completed the second quest.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 3                         |
    / |      (00013)        \----------------------------------------------------o
    
    
    Client - Sheila
    
    Location - Kukai Foundation Urban Area, West Section dry cleaners
    
    Requirements - Return back to the Kukai Foundation and head to the Urban Area.  
    In the West section up the stairs on the West side there is a place called 
    Lavare Dry Cleaning.  Go inside and speak to the woman beside the dryers named 
    Sheila.  Once you've learned of your task head to the upper part of this area 
    and climb the ladder into the attic.  Speak to the old woman to begin the 
    minigame.  You need to eliminate ten mice within one minute and thirty 
    seconds.  To do so you just have to run up to them and press the square button 
    as if they were destroyable objects.  Don't waste time with the actual crates, 
    just go for the mice.  For the last couple of mice at the lower left side 
    climb up the stairs and shoot down those paintings to block off those little 
    holes they keep escaping through.  This should make your job fairly easy.  The 
    old lady gives you the 'Secret Box' once you complete your job.  Go back 
    downstairs and speak to Sheila to complete the quest.
    
    Reward - Secret Key 6
    
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 4                         |
    / |      (00014)        \----------------------------------------------------o
    
    Client - SPUMONI
    
    Location - Elsa, B1 robot on the right side
    
    Reward - Skill Upgrade D x20, Rejuvenator E
    
    Requirements - Head down the elevator on the Elsa and speak to the robot on 
    the right named SPUMONI.  This quest I imagine would be incredibly difficult 
    if you had to find everyone yourself, but I'm going to give you a hand with 
    this one.  Go to the bridge of the Elsa and ask Captain Matthews to take you 
    to Second Miltia.  Head to Vector's Second Division and speak to the man in 
    orange at the Southest end of the hall named Woody.  He'll give you 'ZAZA's 
    Clue 1.'  Now return to the Elsa.  Have Captain Matthews return you to the 
    Foundation, then board the Durandal and take the transport ship down to the 
    Kukai Foundation.  Enter the Fishing Lab located on the West side of the city.  
    Speak to the little kid on the right to get the second item 'ZAZA's Clue 2.'  
    Once again board the Elsa and have Matthews bring you back to Second Miltia.  
    Make your way to the second sector of the City section and enter the 
    Publishing Agency.  Speak to the woman named Larraine beside the desk to 
    receive 'ZAZA's Clue 3.'  Time to dock once again with the Durandal.  Ride the 
    Durandal's train car to the Park Area and speak to the blond haired guy on the 
    left named Sean to get 'ZAZA's Clue 4.'  You guessed it, back to Second Miltia 
    and back to the City section, sector two, go down the stairs South of Moby 
    Dick's Cafe and head East to find a woman named Yolanda who gives you 'ZAZA's 
    Clue 5.'  Continuing the streak of mind-numbing, crippling, repetition and 
    monotony let's return to the Kukai Foundation. Select the Urban Area and run 
    to the West section.  Climb the stairs and speak to the person at the lower 
    right hand side of the fountain area to get 'ZAZA's Clue 6.'  Fortunately 
    there's only one more clue, but it's back on Second Miltia again.  Enter the 
    U.M.N. Control Center and go into the room where Ziggy was being maintained.  
    There is a girl named Sylvia here, she has 'ZAZA's Clue 7.'  Now this quest 
    wouldn't be complete without another trip to the Kukai Foundation.  Head to 
    the area where the shuttle lands, right when you go down there.  You'll see a 
    broken robot laying near the building.  You'll have the chance to input the 
    password, one digit is written on each of your clues, for the reference the 
    password is: 2 5 8 7 6 4 3.  Take the transport ship back and return to the 
    Elsa.  Speak to SPUMONI once again to finally end the quest.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 5                         |
    / |      (00015)        \----------------------------------------------------o
    
    Client - Jun
    
    Location - Second Miltia, Uzuki Residence
    
    Reward - Decoder 01, Archangel's Requiem Double Attack
    
    Requirements - Enter the Uzuki Residence and speak to Jun on the West side.  
    All you have to do is complete a 3x3 sliding puzzle, not only do you need to 
    match up the Japanese characters at the top of the shelf but you also need to 
    match up the coloured patterns on the sides, so in short there's only one 
    position that each piece can fit into.  It's randomly generated every time so 
    it's just a matter of you being a logical thinker here.  
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 6                         |
    / |      (00016)        \----------------------------------------------------o
    
    Client - Chop
    
    Location - Second Miltia City, Moby Dick's Cafe kitchen
    
    Reward - Decoder 17, Curry Recipe
    
    Requirements - Have Captain Matthews take you to Second Miltia.  Enter the 
    Moby Dick's Cafe and speak to the cook in the kitchen.  Your main avatar 
    character must be a female for this mission.  This is one of the easier 
    quests.  All you need to do is push the button he calls out, whether or not 
    you have trouble with this really isn't going to be affected by the guide, 
    practice makes perfect and you can try as many times as you like.  All I can 
    say is don't rush, you're given adequate time.
    
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 7                         |
    / |      (00017)        \----------------------------------------------------o
    
    Client - Miguel
    
    Location - Second Miltia City, Publishing Agency storage room
    
    Reward - Skill Upgrade D x3
    
    Requirements - Speak to Miguel and he'll give you a quest to go around the 
    city putting up posters.  Leave the Publishing Agency and go down a few steps, 
    then East down the ramps.  Below you is a steeper ramp leading down to a man 
    beside and electricity sign.  Examine the wall to the right of him and put up 
    a poster.  Head back up to where Angelina is standing, the Segment Door 
    tutorial girl and examine the wall on her left to put up the second poster.  
    Put one on the right side of the door itself too.  Head up to Moby Dick's Cafe 
    and put a poster under the words "Second Miltia" on the lower side of the cafe 
    (outside, not inside.)  Go down below this walkway and along the wall that 
    runs East/West below Moby Dick's Cafe you can put up a total of four posters.  
    This should be eight put up so far.  Head to the first sector of the city.  
    Start at the save point and U.M.N. terminal, you can put one poster above 
    them.  Climb the nearby stairs and put the 10th poster between the two doors 
    and then enter the Ballet Academy (the first door.)  Put up a poster on the 
    East wall at the base of the stairs.  Ascend the stairs and put up a poster on 
    the North wall.  Leave the Ballet Academy and go next door.  Place the first 
    poster on the wall behind the floating yellow object and the second one down 
    the stairs on the East wall.  You should be up to 14 now.  Go outside again 
    and place a poster on the wall between the left-most table and the large blue 
    screen.  Enter the hospital and put one up on the far East wall, and another 
    to the left of the main desk.  Now only three remain.  All three of them can 
    be placed in the area that connects city sectors one and two, near the Bunnie.  
    Return to the Publishing Agency in sector two and speak to Miguel.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 8                         |
    / |      (00018)        \----------------------------------------------------o
    
    Client - Lizzy
    
    Location - Second Miltia City, sector two South end down the ramp
    
    Reward - Burst Veil Double Attack for Shion and MOMO
    
    Requirements -  At the south end of the second city sector go down the ramp 
    and meet Lizzy.  Speak to him and agree to his proposal.  He'll give you the 
    'Facility Key.'  Enter through the door on the left and climb down the ladder.  
    Go through the gate and head West along the conveyer belt, climb the ladder at 
    the end.  At the top there's some current flowing between the two sides of the 
    path, wait for it to disappear before running North.  Watch out for the large 
    bursts of electricity when running across the conveyer belt.  When you find 
    yourself moving East, you have to be especially careful of these bursts 
    because they will knock you onto a moving belt.  Follow the path around, down 
    along the moving belt and down the ladder.  At the bottom are a large number 
    of crates that you can destroy, destroy all the crates in a striaght line to 
    the North to find two 'Class Upgrade C.'  Destroy a couple of crates on your 
    left then run North and press the button to return power back to acceptable 
    levels.  Now backtrack a bit and destroy every single crate now that the time 
    limit is gone.  You'll find a 'Bio Sphere' and five 'Skill Upgrade A.'  Down 
    the West path there's a chest containing 'Rejuvenator M.'  Make your way back 
    to the entrance and leave this area.  Speak to Lizzie again to end this quest.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 9                         |
    / |      (00019)        \----------------------------------------------------o
    
    Client - Maple
    
    Location - Second Miltia City, path connecting sector one and two
    
    Reward - Elemental Nocturne Double Attack for Jr. and chaos
    
    Requirements - Return to the path that connects city sector one and two and 
    you'll find a little kid standing there named Maple.  Speak to the child and 
    agree to help.  Return to sector two and go up the ramp and turn right.  A 
    quick scene occurs.  Keep running East, and then down the ramp to the East.  
    At the bottom after the thief speaks examine the gold sparkle on your left to 
    receive 'Teddy Bear.'  Head back and speak to the child to end the quest.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 10                        |
    / |      (0001A)        \----------------------------------------------------o
    
    Client - Luty
    
    Location - Second Miltia City, sector one hospital
    
    Reward - Secret Key 15
    
    Requirements - Head to the hospital in the first section of the Second Miltia 
    City.  Speak to Luty, the little girl near the entrance who you just might 
    recognize.  After agreeing to help her return to the Elsa.  Go to the crew 
    qurters area and speak to the robot named KINGSTON in the room on the right 
    four times to get four 'Hyper Fertilizer.'  Now go into the crew quarters on 
    the left and talk to DUBONNET to get the 'Spring Seed.'  Return to the 
    hospital in the city and examine the little area above Luty.  Plant the Spring 
    Seed.  Use the Hyper Fertilizer a total of four times and then talk to Luty.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 11                        |
    / |      (0001B)        \----------------------------------------------------o
    
    Client - Ciaran
    
    Location - Second Miltia City, sector two down East ramp
    
    Reward - Secret Key 11
    
    Requirements - In the second city sector go all the way East and down the ramp 
    (where you got the Teddy Bear in the other quest.)  Speak to the man in orange 
    named Ciaran.  Agree to help him to begin the quest.  Descend into the hole on 
    the left.  Speak to the man at the bottom to start it off.  Now make a right 
    at the fork and examine the terminal, select "Area D."  You must destroy only 
    the red objects.  Return to the beginning and make a left.  Examine the 
    terminal and select "Area F."  This will show you the red objects on your left 
    and the ones above you.  Head West then North and use that terminal to check 
    out "Area H."  Destroy the objects above you and memorize the red ones from 
    the four on your right.  Head North then make a right and go down the stairs.  
    Head South and destroy the red objects that you memorized.  Return North and 
    go up the stairs again.  At the very top examine the terminal and select "Area 
    A."  Descend the stairs again and make a right, there's a terminal on the East 
    wall, check out "Area C."  Run South from this terminal and check out "Area 
    G." Go around the right side but not up the ladder, and check out "Area E."  
    Now take the ladder on the left and follow the linear path all the way around, 
    down into the water and back up again.  Examine the terminal and look at "Area 
    B."  Also while you're at it check out "Area C" and you'll notice that the one 
    single object along the way was indeed one you should destroy.  That takes 
    care of all of them.  Climb back up the ladder and speak to Ciaran to end it.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 12                        |
    / |      (0001C)        \----------------------------------------------------o
    
    Client - Ray
    
    Location - Second Miltia City sector two, down Southeast ramp
    
    Reward - Secret Key 12
    
    Requirements - Head to the second sector of the Second Miltia City.  You've 
    talked to this guy before but he's got another quest for you, go down the 
    Southeast ramp and speak to the man named Ray to the left of the open hole.  
    He'll give you the 'Water Tank A Key.'  Climb down into the sewer and run to 
    the North end, use the Water Tank A Key on the elevator and ride it down.  Now 
    what you need to do here is open six valves in a specific order.  The order is 
    as follows.  Run West to find the first one.  To open it just start turning 
    the right analog stick in a clockwise direction until you hear fifteen 
    squeaks.  Proceed all the way to the East and and then go down the stairs.  
    Take a few steps down and head left underneath the odd looking overpass.  Walk 
    down under another one and then left and up the stairs.  Head left at the top 
    then North at the fork, then West at the next fork to find the second valve.  
    Turn it the same way.  Now at the fork right beside you go South and turn 
    water valve number three.  Run back up and go right at the fork, then keep 
    heading South at the next one.  You'll eventually come to a red button on your 
    left, press the button and ride the platform until it stops moving.  Press the 
    button on the other terminal when you get off and then go East past the stairs 
    and then down to find valve number four.  Run back up and go down the nearest 
    stairs just a couple steps to the left.  Make your way South and up another 
    set of stairs.  Take the West branch at the fork and it will eventually lead 
    you to valve number five.  Head down then East, when you come to a fork go 
    South and turn the sixth and final valve.  Return back up to the top once 
    again, talk to Ray when you get there to bring an end to the quest.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 13                        |
    / |      (0001D)        \----------------------------------------------------o
    
    Client - Glenn
    
    Location - Second Miltia City sector two, waterworks B1
    
    Reward - Decoder 08
    
    Requirements - Head to City sector two of Second Miltia.  Head to the 
    waterworks entrance for a third time.  Go down and speak to Glenn who is 
    standing near the elevator at the top end.  He gives you the 'Water 
    Conditioning Tank B Key.'  Get into the elevator and ride it down to B2.  Run 
    to the Southeast corner and follow the path to another door.  When you reach 
    it, use the Water Tank B key and prepare yourself for a fight.
    
    O=========================o==================o===============o===============O
    | Boss: Wraith Virus      | Type: Gnosis     | HP: 25,600    | EXP: 30,000   |
    O================o========o=======o==========o=o=============o===============O
    | S.Pts: 2700    | C.Pts: 3000    | Break: N/A | Skill Up D, Skill Upgrade E |
    O================o================o============o=============================O
    |                                                                            |
    | Being able to beat the boss of the game is a perfect indicator of whether  |
    | you can take on this boss or not, assuming you play your cards right you   |
    | will be fine.  Since the boss has no break point what you have to do is    |
    | exploit its weakness.  First of all start by stocking up everyone to full. |
    | There is absolutely no reason to ever attack those little pods with the    |
    | boss so just ignore them.  What you want to do when everyone is fully      |
    | stocked is cast Fire Sword on all of them, now that's not JUST your most   |
    | powerful attackers, it has to be everyone.  The reason for this is whether |
    | you were aware or not, the little counter that appears the more elemental  |
    | attacks you do will keep increasing their damage, so each attack will just |
    | get strong and stronger as it goes.  Using this the boss' HP will drop     |
    | like a rock.  The feeler's aren't anything to worry about, and the boss    |
    | has a couple attacks worthy of Medica All, don't underestimate it but      |
    | also don't be too afraid, it can't "annihilate" you.  Once the boss itself |
    | is gone all you have to do is beat up the feelers to win the fight.        |
    |                                                                            |
    o----------------------------------------------------------------------------o
    
    Return back up to floor B1 and speak with Glenn to end the quest.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 14                        |
    / |      (0001E)        \----------------------------------------------------o
    
    Client - Kate
    
    Location - Second Miltia City, upstairs ballet academy
    
    Reward - Secret Key 21
    
    Requirements - Head upstairs from your previous client in the Second Miltia 
    City ballet academy and talk to Kate this time.  Leave the academy and use the 
    U.M.N. terminal to access Miltia from fourteen years ago.  Choose the 
    character as opposed to E.S. option.  If you know where the segment door is in 
    this place, then you know your destination.  Just to the South is a monster 
    that won't even run toward you, you have to approach it yourself.  Part of 
    this quest entails fighting a boss.
    
    O=========================o==================o===============o===============O
    | Boss: Rod Blondel       | Type: Gnosis     | HP: 17,600    | EXP: 24,000   |
    O================o========o=======o==========o=o=============o===============O
    | S.Pts: 1200    | C.Pts: 1200    | Break: BBC | Skill Upgrade D, Skill Up E |
    O================o================o============o=============================O
    |                                                                            |
    | Don't overestimate this enemy, especially near the end of the battle.  His |
    | attacks are predictable but powerful.  He starts off by usually using a    |
    | 400 damage attack that hits a single character, eventually moving into     |
    | a 200-400 damage party attack and finally to an 800 damage single attack.  |
    | Near the end of the fight he also boosts like made so once he gets near    |
    | or below 5000 HP get ready to try and eliminate him in a single combo      |
    | string otherwise you risk serious injury if he gets controls again.  Also  |
    | you may as well try to steal the Skill Upgrade E while you're at it.       |
    | Update: Here's a tip. I'm told you can constantly steal Skill Upgrade E    |
    | and just run away, again and again.  Good trick to max out your skills.    |
    |                                                                            |
    o----------------------------------------------------------------------------o
    
    For defeating the boss you get the 'Memory Locket.'  Leave the Encephalon and 
    return to the ballet academy where Kate awaits.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 15                        |
    / |      (0001F)        \----------------------------------------------------o
    
    Client - Mallory
    
    Location - Kukai Foundation Urban Area, Our Treasure Inn second floor
    
    Reward - Secret Key 17
    
    Requirements - Have Captain Matthews fly you to the Durandal, and take the 
    transport ship down to the Kukai Foundation.  Enter the Urban Area and go to 
    the "Our Treasure" Inn.  On the second floor you will find a woman named 
    Mallory.  The ring she lost has a specific vibration pattern which you can 
    test by asking her to demonstrate, now you can go all around the city trying 
    to match different patterns.  For a quick and easy answer, just run to the dry 
    cleaners and check the ground on the right side in front of the cabinet, this 
    is the ring you want.  Pick up up to obtain 'Wedding Ring.'  Now return and 
    hand it over to Mallory.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 16                        |
    / |      (0001G)        \----------------------------------------------------o
    
    Client - Margoyles
    
    Location - Kukai Foundation Our Treasure Inn, second floor
    
    Reward - Iron 4 Sheet Music
    
    Requirements - Have Captain Matthews take you to the Kukai Foundation if you 
    aren't there already.  The person you need to speak to is in the "Our 
    Treasure" hotel, in the room to the left on the second floor.  His name is 
    Margoyles.  Head to the West section and go into the door marked "East 6."  
    Blast the car and talk to the man underneath it to get the 'Music Box.'  Bring 
    it back to the man.  As a follow-up to the quest go next door into the Ironman 
    bar and examine the piano, Segment Address No.16 will be revealed.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 17                        |
    / |      (0001H)        \----------------------------------------------------o
    
    Client - Bonny
    
    Location - Kukai Foundation Urban Area, West section near fountain
    
    Reward - Dual Spell Ray Double Attack
    
    Requirements - You need to return to the Kukai Foundation and go to the Urban 
    Area.  In the West section beside the fountain there is a person named Bonny, 
    it's the thief that stole the Captain's Log.  For the actual quest itself the 
    first thing to need to do is go to the dry cleaners.  Speak to the person 
    beside the clothes rack and she'll ask what kind of uniform you want, select 
    the 'Pink Maid Uniform.'  Now head to the East section and go into the Ironman 
    Bar.  Ride the elevator to the second floor and talk to the little girl nearby 
    to get the 'Rules of High Society.'  Ride back down and then talk to the 
    bartender to end the quest.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 18                        |
    / |      (0001I)        \----------------------------------------------------o
    
    Client - Janet
    
    Location - Second Miltia City, sector one lab beside ballet academy
    
    Reward - Unlock Code
    
    Requirements - Head to Second Miltia's City sector one, and go into the lab 
    beside the ballet academy.  Speak to the woman in the middle named Janet.  Now 
    it's back to the Kukai Foundation.  Enter the Urban Area and go to the West 
    section.  Below the dry cleaners is a garage with "Parking Area" written on it 
    and a car inside.  Destroy the car and run to the back then speak to the man 
    there to get the 'Statue Blueprint.'  Leave and go all the way back to Second 
    Miltia.  Give them to the girl in the lab to end the quest.  Now you can check 
    the statue in the Urban Area and use the code to reveal a segment door.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 19                        |
    / |      (0001J)        \----------------------------------------------------o
    
    Client - King
    
    Location - Kukai Foundation Urban Area, West section "East 6" building
    
    Reward - Revive DX x2
    
    Requirements - The nineteenth GS quest is now available.  Enter the door in 
    the Kukai Foundation Urban Area West section marked "East 6."  Speak to the 
    man on the left just as you enter named King.  Now you have to go find a 
    doctor, the hospital in the Second Miltian City would be a good place to get 
    one.  Talk to the doctor sitting in the chair named Hirad, Force him to go and 
    then return to see King.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 20                        |
    / |      (0001K)        \----------------------------------------------------o
    
    Client - Kramer
    
    Location - Kukai Foundation Urban Area, Our Treasure Inn second floor
    
    Reward - King's Key
    
    Requirements - Make your way to the East section of the Kukai Foundation Urban 
    Area and go to the second floor of the "Our Treasure" Inn.  Speak to the man 
    to the lower left of the stairs named Kramer.  Talk to him again to begin the 
    little game.  All your have to do is examine the window and then slowly rotate 
    the right analog stick clockwise four times, similar to what you did with the 
    valves.  You are given lots of time to do it, and all you have to do is just 
    run right to find the windows, the only possible way to fail is that if you're 
    in too much of a hurry and spin it too fast or awkwardly to actually have it 
    register.  You'll automatically end the quest when your finish.  Use the 
    King's Key on the red panel upstairs to open the door.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 21                        |
    / |      (0001L)        \----------------------------------------------------o
    
    Client - Roy
    
    Location - Kukai Foundation Urban Area West, upstairs beside dry cleaners
    
    Reward - Skill Upgrade E x6
    
    Requirements - Head to the Kukai Foundation and talk to the man at the top of 
    the stairs beside the dry cleaners in the West section of the Urban Area named 
    Roy.  Agree to help him with his problem.  Now in order to get this time 
    capsule you must work through the Dark Erde Kaiser sidequest, so return here 
    when you've done so.  Once you have the Pink Book from the Factory, return 
    here and speak to the man to claim your reward.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 22                        |
    / |      (0001M)        \----------------------------------------------------o
    
    Client - Johnny
    
    Location - Kukai Foundation Urban Area, West section in front of bakery
    
    Reward - Cross Fist Double Attack
    
    Requirements - Head down in front of the bakery in the West section of the 
    Kukai Foundation Urban Area, and talk to the man named Johnny.  You need to 
    find twelve people and play rock-paper-scissors with them, so lets get 
    started.  The first person is on your right, named Lee.  The second is Shawna, 
    below that person.  The third is Jaime, on your right, a little kid skipping.  
    Climb the stairs up tot he fountain and speak to Ed, the fourth person, and 
    then the fifth person Jessica right beside him.  Further left still is the 
    sixth person, Patricia.  Above her is the seventh person, Harold.  Left fo him 
    is the eighth person, Roy.  Go down ths stairs and talk to the little girl 
    Claudia, the ninth person.  Run down the next stairs and talk to the man 
    somewhat near the bakery named Buzz, the tenth.  Then to Reina, on the left.  
    That's eleven.  The twelth and final person is Chris, up the stairs near the 
    fountain, in front of the "East 6" door.  Return to the bakery and speak to 
    the man out front, I won two out of twelve games but he still seemed happy, I 
    don't think it really matters.  Just play normally and you'll be fine.  
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 23                        |
    / |      (0001N)        \----------------------------------------------------o
    
    Client - PANACHE
    
    Location - Elsa, B1 right side
    
    Reward - Fiery Ritornelle Double Attack
    
    Requirements - This one takes place on the Elsa so board it and go down to B1.  
    Talk to PANACHE, the robot standing beside the coloured screen.  Now head down 
    to Second Miltia's Vector Industries.  Speak to the blond haired guy in the 
    first room named Narcissus and have him give you the 'Power Battery.'  Now 
    return to the Elsa and use it on the terminal below the coloured screen.  Now 
    this becomes a very monotonous task as well.  It will go along and pick a 
    random colour from the side, this colour that it lands on will make all blocks 
    in the middle of the same colour disappear, but you must uncover the whole 
    image, and you'll need more than five tries to do it so each time you need to 
    run all the way back to Vector to do it.  Oh well.  Deal with it.  Once the 
    image is uncovered the quest is automatically over.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 24                        |
    / |      (0001O)        \----------------------------------------------------o
    
    Client - Simon
    
    Location - Kukai Foundation Launch Area
    
    Reward - EMAX300
    
    Requirements - Head to the Kukai Foundation Launch Area and talk to the boy in 
    red named Simon.  He gives you the 'Free Play Token' for accepting.  Head to 
    the "Our Treasure" Inn and examine the game machine on the left.  Choose the 
    following answers.  Question 1: 4, Question 2: 2000, Question 3: 8, Question 
    4: 4, Question 5: 40, Question 6: 229, Question 7: 3, Question 8: 6, Question 
    9: 10, Question 10: 5, Question 11: 12, Question 12: 82, Question 13: 4, 
    Question 14: 10, Question 15: 25612, Question 16: 34, Question 17: 1, Question 
    18: 9, Question 19: 7, Question 20: 28080.  Head back and speak to Simon.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 25                        |
    / |      (0001P)        \----------------------------------------------------o
    
    Client - Kate
    
    Location - Second Miltia City, sector one 
    
    Reward - Class Upgrade C x2, Shion's Swimsuit, chaos' Swimsuit
    
    Requirements - Head to Second Miltia City's sector one and go into the ballet 
    academy to find a woman laying on a bed.  All you have to do is find three 
    special items.  There's a guy walking around outside the Publishing Agency is 
    sector two named Anila who will give you 'Stells'a Hairpin.'  Speak to the old 
    ladt beside the red bench at the Southeast section to get 'Stella's Shoes.'  
    Now go up near the kitchen entrance to Moby Dick's Cafe and talk to the kid to 
    get 'Stella's Corset.'  Now go back and talk to Stella.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 26                        |
    / |      (0001Q)        \----------------------------------------------------o
    
    Client - Pitt
    
    Location - Kukai Foundation Launch Area
    
    Reward - Secret Key 10
    
    Requirements - Head to the Kukai Foundation Launch Area and speak to Pitt, The 
    guy under the glowing Durandal Gate sign.  He gives you the 'Toy Store Key.'  
    Return to the Urban Area and use the U.M.N. terminal in front of the Ironman 
    bar.  Select Old Miltia, and choose to use your characters.  To get to your 
    destination head to the segment door and go North from there.  Follow the road 
    toward the end, along the way there's a broken concrete pillar leading to the 
    Toys Universe store that you can't miss.  Examine the door and enter the 
    password 4 9 4 9 on the side panel.  Inside head down the stairs and break the 
    debris on the floor to reach the boss.
    
    O=========================o==================o===============o===============O
    | Boss: Grips Sister      | Type: Gnosis     | HP: 22,400    | EXP: 30,000   |
    O================o========o=======o==========o=o=============o===============O
    | S.Pts: 1800    | C.Pts: 1800    | Break: BBB | Skill Up D, Skill Upgrade E |
    O================o================o============o=============================O
    |                                                                            |
    | While not a particularly difficult boss on its own, it always helps to     |
    | come prepared.  In this case the boss has a tendency to be a bit           |
    | "elemental" meaning it has a clear weakness, and a clear attack type.      |
    | Taking advantage of these is easy.  It's worth the skill slot just for     |
    | this battle to equip the Flame Coat, it will severely reduce the damage    |
    | you take from his attacks.  Secondly he has is ridiculously weak to        |
    | Thunder attacks, to using Thunder Sword on your weapon will increase you   |
    | damage from double to triple to quadruple the more thunder based attacks   |
    | you use.  I casted Thunder Sword on the entire party and started a combo   |
    | that chained 15 thunder attacks in a row, and MOMO's normal attack without |
    | a critical hit did 1500 damage, increasing each turn.  When the boss gets  |
    | low on life, like most it breaks out the powerful attacks and the boosts   |
    | so make sure you don't wait until it's on death's door to let loose.       |
    |                                                                            |
    o----------------------------------------------------------------------------o
    
    Blast all the crates and talk to the kid.  Now go to your menu and leave the 
    Encephalon.  Return to the Launch Area and talk to Pitt.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 27                        |
    / |      (0001R)        \----------------------------------------------------o
    
    Client - ADONIS
    
    Location - Elsa, bartender in the Elsa Diner
    
    Reward - Decoder 14
    
    Requirements - Make your way to the Elsa Diner.  Speak to the robot working 
    the bar.  Agree to help the droid with his problem.  The robot wants to create 
    a drink to cure the captain's hangover, and he needs three digits to do it.  
    The three digits represent the portions of the three drinks to mix, orange 
    juice, tomato juice and coffee.  In order to find out what the mix is you need 
    to collect clues from the other four droids in this room.  You get a total of 
    five tries before you fail.  The clues given to you by the four robots are as 
    follows:  The captain likes fruity drinks like orange juice, he likes tomato 
    juice and coffee about the same, he never drinks orange juice by itself and 
    he's always saying how balance is important.  These clues are make it nearly 
    impossible to get wrong, but regardless the mix is indeed a balance with a 
    preference toward orange juice.  Speak to ADONIS and tell him you want to make 
    a mix.  You need to make it so it totals seven, select a ratio of 3-2-2.  Give 
    it to the Matthews robot on the left side of the room and speak to ADONIS.
    
    Note: Your success in this determines what kind of Erde Kaiser robot you're 
    going to get at the end of the game.  Get it on the first or second try and 
    you'll get a slash type robot.  Get it one the third or fourth try for a 
    pierce type robot.  Get it on the final try for a Thunder type robot.  Slash 
    type should be the most useful, so don't bother failing on purpose.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 28                        |
    / |      (0001S)        \----------------------------------------------------o
    
    Client - Caito
    
    Location - Kukai FOundation Urban Area Ironman Bar
    
    Reward - Grand Ronde Double Attacl
    
    Requirements - You cannot do this quest until you have completed the Darl Erde 
    Kaiser sidequest.  This GS quest is activated by going to the Ironman Bar in 
    the Urban Area of the Kukai Foundation.  Talk to Caito at the bar and he'll 
    give you this final quest.  The man who tells you to find is up on top of the 
    Heaven's Ruins, go back there by taking the dive device in the Second Miltian 
    City lab.  Once the enemy has been defeated return and speak to Caito.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 29                        |
    / |      (0001T)        \----------------------------------------------------o
    
    Client - Butch
    
    Location - Kukai Foundation Fishing Lab
    
    Reward - Decoder 16, Red Eye Fish Print
    
    Requirements - Head to the Kukai Foundation's Fishing Lab for this one.  Set 
    your avatar character to a male and then speak with Butch.  This is a very 
    simple game, all you have to do is run between different sections of the dock 
    and pressing circle to cast your line.  Once it's cast slowly turn the right 
    analog stick clockwise and you'll reel something (or nothing) in.  Keep doing 
    this and playing over and over until that "something" is the Red Eye, there's 
    no indication whether it is or not until you catch it.
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 30                        |
    / |      (0001U)        \----------------------------------------------------o
    
    Client - Clive
    
    Location - Kukai Foundation Urban Area, West section "East 6" building
    
    Reward - Cross Hilbert Double Attack
    
    Requirements - In the Kukai Foundation's Urban Area West section "East 6" 
    again, upstairs from King is a man named Clive.  If he won't give you the 
    quest it's because you haven't left the room and come back in since completing 
    GS quest 19.  Examine the five cats in this room and choose to find an owner 
    for all of them before leaving.  First place to go is the dry cleaners.  Speak 
    to the man named Kagari on the right side to drop off the cat Rebour.  Now 
    it's off to the East section of the Urban area.  On the left side of the 
    Ironman Bar there's a person named Nastya who will take Walker in.  That's two 
    of five.  The other prospective owners are all on Second Miltia, so head there 
    now.  Head to the Publishing Agency in the City and give Newt to Agnese, the 
    kid near the desk.  The next person is in Moby Dick's Cafe, speak to Valentino 
    and give him Loop.  Now head back to the Elsa, on the way there as you pass 
    through the Space Port, talk to Marcela, a person wearing a purple-ish shirt 
    on the mid-left side.  Now that Ollie is unloaded you can return to the East 6 
    in the Urban Area and talk to Clive.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 31                        |
    / |      (0001V)        \----------------------------------------------------o
    
    Client - Layla
    
    Location - Kukai Foundation Urban Area East section "Our Treasure" inn
    
    Reward - Vault Key
    
    Requirements - Head to the Kukai Foundation Urban Area's East section.  The 
    person you need to speak to is in the "Our Treasure" Inn, behind the main 
    desk, named Layla.  Agree to help her and then head to Second Miltia.  Go to 
    the Publishing Agency in the City area and talk to the person near the 
    entrance named Augusta.  Now it's back to the Foundation and speak to Layla.  
    Use the Vault Key on the vault, it's on the left side of the inn.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 32                        |
    / |      (0001W)        \----------------------------------------------------o
    
    Client - KAMIKAZE
    
    Location - Elsa, B1 robot in front of weaponry sign
    
    Reward - Secrety Key 19, Skill Upgrade E x40, Swimsuit for Jin, X-Buster for
             KOS MOS, Power Strike Double Attack
    
    Requirements - You must find a way to pay off Captain Matthews' 10,000,000 
    debt by selling whatever you have in your inventory.  This will be carried out 
    through the entire game and even after.  Good luck.  It's pretty much known 
    all around that the fastest way to do this is fight the boss of the game over 
    and over again, stealing the Awakening IV each time with sells for 500,000.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 33                        |
    / |      (0001X)        \----------------------------------------------------o
    
    Client - Hugo
    
    Location - Kukai Foundation Launch Area
    
    Reward - Secret Key 18
    
    Requirements - Speak to the man at the bottom of the stairs named Hugo on the 
    Kukai Foundation Launch Area.  If it wasn't obvious enough already, you need 
    to dive into the Subconscious Domain Summer area.  Check the bathroom on the 
    left and break the door, then the poster to find a clue.  You must read this 
    clue.  Now run to the North end of the road and examine the crate behind the 
    billboard to unlock Protection 01.  Now head East t o the first forest path.  
    Along the way you'll pass a patch of red flowers above you, examine them to 
    unlock Protection 02.  Take the East exit, and then the East exit again.  Go 
    down the slanted log on the right side and examine the white flowers at the 
    bottom to unlock Protection 03.  Now head North to the next map.  In this area 
    knock over the tree without destroying any rocks.  Run down the upper right 
    path that leads near the cave that the stream is coming out of.  Just examine 
    the wall in this area to unlock Protection 04.  Now exit this map to the 
    North.  Head down the East hill and examine the tree above you at the bottom 
    to unlock Protection 05.  Unfortunately the next one is right near the 
    entrance to the forest.  Head Northwest and exit to the West through the 
    broken wall to arrive at the first fork.  The Northwest path will either lead 
    to a shed or a ground panel depending on whether you destroyed the shed 
    earlier in the game, but regardless there's some red flowers on a rock to the 
    upper right of that area.  They unlock Protection 06.  Now leave this area 
    down the East path, and then exit the next area North.  To unlock Protection 
    07 examine the odd looking hole in the bush as you run along the path.  Now 
    leave this map North as well.  In this area with the two logs side by side, 
    cross the one on the right and examine the mushrooms that are growing out of 
    the log on the left to unlock Protection 08.  Head South to the previous area 
    of the forest you came from.  Destroy the left most three rocks in the river 
    and then knock the trunk into it.  Cross over and examine the rock that can't 
    be destroyed to unlock Protection 09.  The final one is one the map South of 
    here.  Destroy the rock on the left blocking the path to the enormous tree and 
    examine the tree itself to unlock the final protection.  You still need to 
    talk to Hugo at the Kukai Foundation Launch Area to end the quest.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 34                        |
    / |      (0001Y)        \----------------------------------------------------o
    
    Client - Carlos
    
    Location - Second Miltia City sector two, below Publishing Agency
    
    Reward - Lion Hart Double Attack
    
    Requirements - Go to the Second Miltian City sector two and speak to the man 
    below the Publishing Agency named Carlos.  This is painfully simple.  You can 
    go around and speak to all the people if you want to, or you can just talk to 
    him again immediately and tell him that Second Miltia is the best spot.  
    Return to city sector one, and then back again to speak with Carlos.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 35                        |
    / |      (0001Z)        \----------------------------------------------------o
    
    Client - Camille
    
    Location - Kukai Foundation Urban Area, Our Treasure Inn roof
    
    Reward - Decoder 13
    
    Requirements - Head to the "Our Treasure" Inn in the Urban Area of the Kukai 
    Foundation.  Climb the stairs to the second floor then up the ladder to the 
    third.  Head out the South door to reach the roof and speak to the person 
    there named Camille with a male character as your leader.  This is like the 
    easiest thing in the universe.  Just run along this little area and examine 
    those dirty looking broken patches in the roof, keep tapping circle to swing 
    the frying pan and hit all ten of those areas within one minute.  You won't 
    need the whole minute.  Once you finish it automatically ends.
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       No. 36                        |
    / |      (0001?)        \----------------------------------------------------o
    
    Client - Winona
    
    Location - Second Miltia City sector two
    
    Reward - Twin Buster Double Attack
    
    Requirements - Speak to Winona, a woman walking around in the Second Miltian 
    City sector two and she'll challenge you to see who can complete the most GS 
    quests.  Don't talk to her again until every single other GS quest besides 
    this one is done.  Once they are, speak to her and that ends it all.
    
    
    O============================================================================O
    |                                 Item List                          (02000) |
    O============================================================================O
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                     Usable Items                    |
    / |      (02001)        \----------------------------------------------------o
    
    O========================o===================================================O
    | Name                   | Description                                       |
    O========================o===================================================O
    | Med Kit S              | Recover 25% of MAX HP                             |
    |------------------------+---------------------------------------------------|
    | Med Kit M              | Recover 50% of MAX HP                             |
    |------------------------+---------------------------------------------------|
    | Med Kit L              | Recover 75% of MAX HP                             |
    |------------------------+---------------------------------------------------|
    | Med Kit DX             | Recover all HP                                    |
    |------------------------+---------------------------------------------------|
    | Ether Pack S           | Recover 25% of MAX EP                             |
    |------------------------+---------------------------------------------------|
    | Ether Pack M           | Recover 50% of MAX EP                             |
    |------------------------+---------------------------------------------------|
    | Ether Pack DX          | Recover all EP                                    |
    |------------------------+---------------------------------------------------|
    | Rejuvenator M          | Recover 50% of MAX HP and EP                      |
    |------------------------+---------------------------------------------------|
    | Rejuvenator DX         | Recover all HP and EP                             |
    |------------------------+---------------------------------------------------|
    | Rejuvenator E          | Recover all HP and EP for all allies              |
    |------------------------+---------------------------------------------------|
    | Antidote L             | Heal L-type statues effects                       |
    |------------------------+---------------------------------------------------|
    | Antidote H             | Heal H-type statues effects                       |
    |------------------------+---------------------------------------------------|
    | Revive S               | Revive & recover 25% of MAX HP                    |
    |------------------------+---------------------------------------------------|
    | Revive DX              | Revive & recover all HP                           |
    |------------------------+---------------------------------------------------|
    | Boost Max              | Boost Gauge maximum +1 (up to 5)                  |
    |------------------------+---------------------------------------------------|
    | Bio Sphere             | Recover all HP and EP (entire party)              |
    |------------------------+---------------------------------------------------|
    | Skill Upgrade A        | Skill Points +10                                  |
    |------------------------+---------------------------------------------------|
    | Skill Upgrade B        | Skill Points +30                                  |
    |------------------------+---------------------------------------------------|
    | Skill Upgrade C        | Skill Points +50                                  |
    |------------------------+---------------------------------------------------|
    | Skill Upgrade D        | Skill Points +100                                 |
    |------------------------+---------------------------------------------------|
    | Skill Upgrade E        | Skill Points +500                                 |
    |------------------------+---------------------------------------------------|
    | Class Upgrade A        | Class Points +10                                  |
    |------------------------+---------------------------------------------------|
    | Class Upgrade B        | Class Points +50                                  |
    |------------------------+---------------------------------------------------|
    | Class Upgrade C        | Class Points +100                                 |
    |------------------------+---------------------------------------------------|
    | Nano Repair A          | Recover 25% of MAX HP and EP (E.S. only)          |
    |------------------------+---------------------------------------------------|
    | Nano Repair Z          | Recover 50% of MAX HP and EP (E.S. only)          |
    |------------------------+---------------------------------------------------|
    | Nano Sphere            | Recover all HP and EP of all crafts (E.S. only)   |
    o------------------------o---------------------------------------------------o
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       Key Items                     |
    / |      (02002)        \----------------------------------------------------o
    
    O========================o===================================================O
    | Name                   | Description                                       |
    O========================o===================================================O
    | Decoder 01             | Decoder to unlock Segment Address No. 01          |
    |------------------------+---------------------------------------------------|
    | Decoder 02             | Decoder to unlock Segment Address No. 02          |
    |------------------------+---------------------------------------------------|
    | Decoder 03             | Decoder to unlock Segment Address No. 03          |
    |------------------------+---------------------------------------------------|
    | Decoder 04             | Decoder to unlock Segment Address No. 04          |
    |------------------------+---------------------------------------------------|
    | Decoder 05             | Decoder to unlock Segment Address No. 05          |
    |------------------------+---------------------------------------------------|
    | Decoder 06             | Decoder to unlock Segment Address No. 06          |
    |------------------------+---------------------------------------------------|
    | Decoder 07             | Decoder to unlock Segment Address No. 07          |
    |------------------------+---------------------------------------------------|
    | Decoder 08             | Decoder to unlock Segment Address No. 08          |
    |------------------------+---------------------------------------------------|
    | Decoder 09             | Decoder to unlock Segment Address No. 09          |
    |------------------------+---------------------------------------------------|
    | Decoder 10             | Decoder to unlock Segment Address No. 10          |
    |------------------------+---------------------------------------------------|
    | Decoder 11             | Decoder to unlock Segment Address No. 11          |
    |------------------------+---------------------------------------------------|
    | Decoder 12             | Decoder to unlock Segment Address No. 12          |
    |------------------------+---------------------------------------------------|
    | Decoder 13             | Decoder to unlock Segment Address No. 13          |
    |------------------------+---------------------------------------------------|
    | Decoder 14             | Decoder to unlock Segment Address No. 14          |
    |------------------------+---------------------------------------------------|
    | Decoder 15             | Decoder to unlock Segment Address No. 15          |
    |------------------------+---------------------------------------------------|
    | Decoder 16             | Decoder to unlock Segment Address No. 16          |
    |------------------------+---------------------------------------------------|
    | Decoder 17             | Decoder to unlock Segment Address No. 17          |
    |------------------------+---------------------------------------------------|
    | Decoder 18             | Decoder to unlock Segment Address No. 18          |
    |------------------------+---------------------------------------------------|
    | Love Letter            | Love letter from Jacqueline to Sidney             |
    |------------------------+---------------------------------------------------|
    | ZAZA's Clue 1          | A memo left by Elsa's robot ZAZA, #2 written      |
    |------------------------+---------------------------------------------------|
    | ZAZA's Clue 2          | A memo left by Elsa's robot ZAZA, #5 written      |
    |------------------------+---------------------------------------------------|
    | ZAZA's Clue 3          | A memo left by Elsa's robot ZAZA, #8 written      |
    |------------------------+---------------------------------------------------|
    | ZAZA's Clue 4          | A memo left by Elsa's robot ZAZA, #7 written      |
    |------------------------+---------------------------------------------------|
    | ZAZA's Clue 5          | A memo left by Elsa's robot ZAZA, #6 written      |
    |------------------------+---------------------------------------------------|
    | ZAZA's Clue 6          | A memo left by Elsa's robot ZAZA, #4 written      |
    |------------------------+---------------------------------------------------|
    | ZAZA's Clue 7          | A memo left by Elsa's robot ZAZA, #3 written      |
    |------------------------+---------------------------------------------------|
    | Spade Letter           | A letter shaped like a Spade, mail-order          |
    |------------------------+---------------------------------------------------|
    | Heart Letter           | A letter shaped like a Heart, work-related        |
    |------------------------+---------------------------------------------------|
    | Club Letter            | A letter shaped like a Club, niece to aunt        |
    |------------------------+---------------------------------------------------|
    | Diamond Letter         | A  letter shaped like a Diamong, days and nights  |
    |------------------------+---------------------------------------------------|
    | Facility Key           | Key to the power distribution facility            |
    |------------------------+---------------------------------------------------|
    | Stella's Shoes         | Stella's ballet shoes                             |
    |------------------------+---------------------------------------------------|
    | Stella's Hairpin       | Stella's hairpin from her last performance        |
    |------------------------+---------------------------------------------------|
    | Stella's Corset        | Stella's favorite stage costume                   |
    |------------------------+---------------------------------------------------|
    | Water Tank A Key       | Key to waterworks water tank A                    |
    |------------------------+---------------------------------------------------|
    | Water Tank B Key       | Key to waterworks water tank B                    |
    |------------------------+---------------------------------------------------|
    | Spring Seed            | A radiant blue flower seed                        |
    |------------------------+---------------------------------------------------|
    | Summer Seed            | A radiant blue flower seed                        |
    |------------------------+---------------------------------------------------|
    | Autumn Seed            | A radiant blue flower seed                        |
    |------------------------+---------------------------------------------------|
    | Winter Seed            | A radiant blue flower seed                        |
    |------------------------+---------------------------------------------------|
    | Power Battery          | A rechargeable battery made by Vector Industries  |
    |------------------------+---------------------------------------------------|
    | Sequencer A            | Key to unlock the green Forbidden Device          |
    |------------------------+---------------------------------------------------|
    | Sequencer B            | Key to unlock the yellow Forbidden Device         |
    |------------------------+---------------------------------------------------|
    | Sequencer C            | Key to unlock the red Forbidden Device            |
    |------------------------+---------------------------------------------------|
    | Sequencer D            | Key to unlock the blue Forbidden Device           |
    |------------------------+---------------------------------------------------|
    | Wedding Ring           | A ring filled with love from Mickey to Mallory    |
    |------------------------+---------------------------------------------------|
    | Engagement Ring        | A ring filled with love                           |
    |------------------------+---------------------------------------------------|
    | Hyper Fertilizer       | Natural fertilizer that accelerates plant growth  |
    |------------------------+---------------------------------------------------|
    | Vault Key              | Key to Our Treasure's vault 0813 written on it    |
    |------------------------+---------------------------------------------------|
    | Secret Box             | A box with receipts for mice inside               |
    |------------------------+---------------------------------------------------|
    | Curry Recipe           | Chop's ultimate curry recipe                      |
    |------------------------+---------------------------------------------------|
    | Teddy Bear             | Teddy bear Maple received from her father         |
    |------------------------+---------------------------------------------------|
    | Memory Locket          | Locket with a picture of Kate and Rod             |
    |------------------------+---------------------------------------------------|
    | Music Box              | An old-fashioned music box with nostalgic melody  |
    |------------------------+---------------------------------------------------|
    | Entertainment Guide    | Filled with entertainment                         |
    |------------------------+---------------------------------------------------|
    | Rules of High Society  | Filled with the rules for high society living     |
    |------------------------+---------------------------------------------------|
    | Blue Maid Uniform      | A scandalous blue waitress uniform                |
    |------------------------+---------------------------------------------------|
    | Pink Maid Uniform      | A scandalous pink waitress uniform                |
    |------------------------+---------------------------------------------------|
    | Black Maid Uniform     | A scandalous black waitress uniform               |
    |------------------------+---------------------------------------------------|
    | Aqua Maid Uniform      | A scandalous aqua waitress uniform                |
    |------------------------+---------------------------------------------------|
    | Statue Blueprint       | Blueprint for the stone statue on Foundation      |
    |------------------------+---------------------------------------------------|
    | Pink Book              | Book filled with memories of Roy's adolescense    |
    |------------------------+---------------------------------------------------|
    | Free Play Token        | Play the quiz game on the Foundation              |
    |------------------------+---------------------------------------------------|
    | Toy Store Key          | Key to Toy's Universe, pass code is 4949          |
    |------------------------+---------------------------------------------------|
    | Red Eye Fish Print     | Fish print of the giant fish                      |
    |------------------------+---------------------------------------------------|
    | Iron 4 Sheet Music     | Sheet music of the Iron 4 theme by Margoyles      |
    |------------------------+---------------------------------------------------|
    | Unlock Code            | Code that reveals trick in statue, 3859           |
    |------------------------+---------------------------------------------------|
    | King's Key             | Key to King's secret storage, 1857 written        |
    |------------------------+---------------------------------------------------|
    | Geriatric Swimsuit     | Swimsuit made from bio fibers, nice robot print!  |
    |------------------------+---------------------------------------------------|
    | Sidney's Letter        | A very embarrassing letter to Jacqueline          |
    |------------------------+---------------------------------------------------|
    | Robot Part Right Arm   | The right arm of a giant robot                    |
    |------------------------+---------------------------------------------------|
    | Robot Part Left Arm    | The left arm of a giant robot                     |
    |------------------------+---------------------------------------------------|
    | Robot Part Right Leg   | The right leg of a giant robot                    |
    |------------------------+---------------------------------------------------|
    | Robot Part Left Leg    | The left leg of a giant robot                     |
    |------------------------+---------------------------------------------------|
    | Robot Part Head        | The head of a giant robot                         |
    |------------------------+---------------------------------------------------|
    | Robot Part Body        | The body of a giant robot                         |
    |------------------------+---------------------------------------------------|
    | Secret Key 1           | Level 1 Class H skill, Psycho Pocket              |
    |------------------------+---------------------------------------------------|
    | Secret Key 2           | Level 1 Class H skill, Break B10                  |
    |------------------------+---------------------------------------------------|
    | Secret Key 3           | Level 1 Class H skill, Focus 1                    |
    |------------------------+---------------------------------------------------|
    | Secret Key 4           | Level 1 Class H skill, EP Regen                   |
    |------------------------+---------------------------------------------------|
    | Secret Key 5           | Level 2 Class D skill, Stock 1                    |
    |------------------------+---------------------------------------------------|
    | Secret Key 6           | Level 2 Class D skill, Rare+10                    |
    |------------------------+---------------------------------------------------|
    | Secret Key 7           | Level 2 Class F skill, Junk Beam                  |
    |------------------------+---------------------------------------------------|
    | Secret Key 8           | Level 2 Class H skill, Boost 1                    |
    |------------------------+---------------------------------------------------|
    | Secret Key 9           | Level 2 Class H skill, Expansion Pack             |
    |------------------------+---------------------------------------------------|
    | Secret Key 10          | Level 2 Class H skill, Inner Peace                |
    |------------------------+---------------------------------------------------|
    | Secret Key 11          | Level 2 Class H skill, ST Resist 20               |
    |------------------------+---------------------------------------------------|
    | Secret Key 12          | Level 3 Class A skill, Safety Level               |
    |------------------------+---------------------------------------------------|
    | Secret Key 13          | Level 3 Class A skill, Limiter Up                 |
    |------------------------+---------------------------------------------------|
    | Secret Key 14          | Level 3 Class C skill, Rapid Refresh              |
    |------------------------+---------------------------------------------------|
    | Secret Key 15          | Level 3 Class C skill, Last Revenge               |
    |------------------------+---------------------------------------------------|
    | Secret Key 16          | Level 3 Class E skill, First Combo                |
    |------------------------+---------------------------------------------------|
    | Secret Key 17          | Level 3 Class F skill, Break B15                  |
    |------------------------+---------------------------------------------------|
    | Secret Key 18          | Level 3 Class F skill, Rare+30                    |
    |------------------------+---------------------------------------------------|
    | Secret Key 19          | Level 3 Class G skill, Ether Burst                |
    |------------------------+---------------------------------------------------|
    | Secret Key 20          | Level 3 Class H skill, Skill Up 10                |
    |------------------------+---------------------------------------------------|
    | Secret Key 21          | Level 3 Class H skill, Experience Up 10           |
    |------------------------+---------------------------------------------------|
    | Secret Key 22          | Level 3 Class H skill, Combo Boost                |
    |------------------------+---------------------------------------------------|
    | Secret Key 23          | Level 3 Class H skill, EP Half                    |
    |------------------------+---------------------------------------------------|
    | Secret Key 24          | Level 4 Class A skill, Curse                      |
    |------------------------+---------------------------------------------------|
    | Secret Key 25          | Level 4 Class B skill, Focus 2                    |
    |------------------------+---------------------------------------------------|
    | Secret Key 26          | Level 4 Class C skill, Overload                   |
    |------------------------+---------------------------------------------------|
    | Secret Key 27          | Level 4 Class C skill, ST Double                  |
    |------------------------+---------------------------------------------------|
    | Secret Key 28          | Level 4 Class D skill, Best Ally                  |
    |------------------------+---------------------------------------------------|
    | Secret Key 29          | Level 4 Class D skill, Skill Up 15                |
    |------------------------+---------------------------------------------------|
    | Secret Key 30          | Level 4 Class D skill, Experience Up 15           |
    |------------------------+---------------------------------------------------|
    | Secret Key 31          | Level 4 Class D skill, Rebound                    |
    o------------------------o---------------------------------------------------o
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                 A.M.W.S. Accessories                |
    / |      (02003)        \----------------------------------------------------o
    
    O========================o===================================================O
    | Name                   | Description                                       |
    O========================o===================================================O
    | Anti-Beam Armor        | Lower beam damage 25%                             |
    |                        |                                                   |
    |------------------------+---------------------------------------------------|
    | Anti-Fire Armor        | Lower fire damage 25%                             |
    |                        |                                                   |
    |------------------------+---------------------------------------------------|
    | Anti-Ice Armor         | Lower ice damage 25%                              |
    |                        |                                                   |
    |------------------------+---------------------------------------------------|
    | Anti-Thunder Armor     | Lower thunder damage 25%                          |
    |                        |                                                   |
    |------------------------+---------------------------------------------------|
    | Auto Recover           | Recover 50% HP when incapacitated (once)          |
    |                        |                                                   |
    |------------------------+---------------------------------------------------|
    | Auxiliary Armor A      | Arm +30                                           |
    |                        | Increase Physical Defense                         |
    |------------------------+---------------------------------------------------|
    | Auxiliary Armor B      | Arm +40                                           |
    |                        | Increase Physical Defense                         |
    |------------------------+---------------------------------------------------|
    | Charge Boost           | Increase charge 25% by using the STOCK command    |
    |                        |                                                   |
    |------------------------+---------------------------------------------------|
    | Charge Clean           | Clear all status effects by                       |
    |                        | using the STOCK command                           |
    |------------------------+---------------------------------------------------|
    | Charge Recover         | Recover 5% of maximum HP by                       |
    |                        | using the STOCK command                           |
    |------------------------+---------------------------------------------------|
    | EF Circuit A           | Edef +20                                          |
    |                        | Increase Ether Defense                            |
    |------------------------+---------------------------------------------------|
    | EF Circuit B           | Edef +30                                          |
    |                        | Increase Ether Defense                            |
    |------------------------+---------------------------------------------------|
    | EMAX300                | Make maximum charge 300                           |
    |                        |                                                   |
    |------------------------+---------------------------------------------------|
    | G Bind Guard           | Bind resistance +25%                              |
    |                        |                                                   |
    |------------------------+---------------------------------------------------|
    | G Blind Guard          | Blind resistance +25%                             |
    |                        |                                                   |
    |------------------------+---------------------------------------------------|
    | G Boost Guard          | Boost Lock resistance +25%                        |
    |                        |                                                   |
    |------------------------+---------------------------------------------------|
    | G Energy Guard         | Charge Down resistance +25%                       |
    |                        |                                                   |
    |------------------------+---------------------------------------------------|
    | G Ether DD Guard       | Ether DD resistance +25%                          |
    |                        |                                                   |
    |------------------------+---------------------------------------------------|
    | G Ether PD Guard       | Ether PD resistance +25%                          |
    |                        |                                                   |
    |------------------------+---------------------------------------------------|
    | G Heavy Guard          | Heavy resistance +25%                             |
    |                        |                                                   |
    |------------------------+---------------------------------------------------|
    | G Lost Guard           | Lost resistance +25%                              |
    |                        |                                                   |
    |------------------------+---------------------------------------------------|
    | G Poison Guard         | Poison resistance +25%                            |
    |                        |                                                   |
    |------------------------+---------------------------------------------------|
    | G Poison EP Guard      | Poison EP resistance +25%                         |
    |                        |                                                   |
    |------------------------+---------------------------------------------------|
    | G Power Charge         | Resistance to all status effects +25%             |
    |                        |                                                   |
    |------------------------+---------------------------------------------------|
    | G Slow Guard           | Slow resistance +25%                              |
    |                        |                                                   |
    |------------------------+---------------------------------------------------|
    | G Stun Guard           | Stun resistance +25%                              |
    |                        |                                                   |
    |------------------------+---------------------------------------------------|
    | G ST Double            | Double duration of status effects                 |
    |                        |                                                   |
    |------------------------+---------------------------------------------------|
    | G Weak Guard           | Weak resistance +25%                              |
    |                        |                                                   |
    |------------------------+---------------------------------------------------|
    | Power Shield           | Damage reduction +25% when defending              |
    |                        |                                                   |
    |------------------------+---------------------------------------------------|
    | Quick Charge           | EC is charged to 100 at the start of battle       |
    |                        |                                                   |
    |------------------------+---------------------------------------------------|
    | Tuned Circuit          | Agility +1                                        |
    |                        |                                                   |
    o------------------------o---------------------------------------------------o
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                  Key Item Locations                 |
    / |      (02004)        \----------------------------------------------------o
    
    O========================o===================================================O
    | Name                   | Location                                          |
    O========================o===================================================O
    | Decoder 01             | Global Samaritan Campaign No. 5                   |
    |------------------------+---------------------------------------------------|
    | Decoder 02             | Ormus Stronghold                                  |
    |------------------------+---------------------------------------------------|
    | Decoder 03             | Segment Address No. 16                            |
    |------------------------+---------------------------------------------------|
    | Decoder 04             | Subconscious Domain (Summer)                      |
    |------------------------+---------------------------------------------------|
    | Decoder 05             | Labyrinthos                                       |
    |------------------------+---------------------------------------------------|
    | Decoder 06             | Second Miltia City (Sector Two)                   |
    |------------------------+---------------------------------------------------|
    | Decoder 07             | Segment Address No. 14                            |
    |------------------------+---------------------------------------------------|
    | Decoder 08             | Global Samaritan Campaign No. 13                  |
    |------------------------+---------------------------------------------------|
    | Decoder 09             | Submerged City                                    |
    |------------------------+---------------------------------------------------|
    | Decoder 10             | Omega System                                      |
    |------------------------+---------------------------------------------------|
    | Decoder 11             | Durandal                                          |
    |------------------------+---------------------------------------------------|
    | Decoder 12             | Heaven's Ruins                                    |
    |------------------------+---------------------------------------------------|
    | Decoder 13             | Global Samaritan Campaign No. 35                  |
    |------------------------+---------------------------------------------------|
    | Decoder 14             | Global Samaritan Campaign No. 27                  |
    |------------------------+---------------------------------------------------|
    | Decoder 15             | Dammerung                                         |
    |------------------------+---------------------------------------------------|
    | Decoder 16             | Global Samaritan Campaign No. 29                  |
    |------------------------+---------------------------------------------------|
    | Decoder 17             | Global Samaritan Campaign No. 6                   |
    |------------------------+---------------------------------------------------|
    | Decoder 18             | Dammerung                                         |
    |------------------------+---------------------------------------------------|
    | Love Letter            | Global Samaritan Campaign No. 1                   |
    |------------------------+---------------------------------------------------|
    | ZAZA's Clue 1          | Global Samaritan Campaign No. 4                   |
    |------------------------+---------------------------------------------------|
    | ZAZA's Clue 2          | Global Samaritan Campaign No. 4                   |
    |------------------------+---------------------------------------------------|
    | ZAZA's Clue 3          | Global Samaritan Campaign No. 4                   |
    |------------------------+---------------------------------------------------|
    | ZAZA's Clue 4          | Global Samaritan Campaign No. 4                   |
    |------------------------+---------------------------------------------------|
    | ZAZA's Clue 5          | Global Samaritan Campaign No. 4                   |
    |------------------------+---------------------------------------------------|
    | ZAZA's Clue 6          | Global Samaritan Campaign No. 4                   |
    |------------------------+---------------------------------------------------|
    | ZAZA's Clue 7          | Global Samaritan Campaign No. 4                   |
    |------------------------+---------------------------------------------------|
    | Spade Letter           | Global Samaritan Campaign No. 2                   |
    |------------------------+---------------------------------------------------|
    | Heart Letter           | Global Samaritan Campaign No. 2                   |
    |------------------------+---------------------------------------------------|
    | Club Letter            | Global Samaritan Campaign No. 2                   |
    |------------------------+---------------------------------------------------|
    | Diamond Letter         | Global Samaritan Campaign No. 2                   |
    |------------------------+---------------------------------------------------|
    | Facility Key           | Global Samaritan Campaign No. 8                   |
    |------------------------+---------------------------------------------------|
    | Stella's Shoes         | Global Samaritan Campaign No. 25                  |
    |------------------------+---------------------------------------------------|
    | Stella's Hairpin       | Global Samaritan Campaign No. 25                  |
    |------------------------+---------------------------------------------------|
    | Stella's Corset        | Global Samaritan Campaign No. 25                  |
    |------------------------+---------------------------------------------------|
    | Water Tank A Key       | Global Samaritan Campaign No. 12                  |
    |------------------------+---------------------------------------------------|
    | Water Tank B Key       | Global Samaritan Campaign No. 13                  |
    |------------------------+---------------------------------------------------|
    | Spring Seed            | Global Samaritan Campaign No. 10                  |
    |------------------------+---------------------------------------------------|
    | Summer Seed            | Global Samaritan Campaign No. 10                  |
    |------------------------+---------------------------------------------------|
    | Autumn Seed            | Global Samaritan Campaign No. 10                  |
    |------------------------+---------------------------------------------------|
    | Winter Seed            | Global Samaritan Campaign No. 10                  |
    |------------------------+---------------------------------------------------|
    | Power Battery          | Global Samaritan Campaign No. 23                  |
    |------------------------+---------------------------------------------------|
    | Sequencer A            | Factory                                           |
    |------------------------+---------------------------------------------------|
    | Sequencer B            | Second Miltia City (Sector One)                   |
    |------------------------+---------------------------------------------------|
    | Sequencer C            | Desert                                            |
    |------------------------+---------------------------------------------------|
    | Sequencer D            | Segment Address No. 12                            |
    |------------------------+---------------------------------------------------|
    | Wedding Ring           | Global Samaritan Campaign No. 15                  |
    |------------------------+---------------------------------------------------|
    | Engagement Ring        | Global Samaritan Campaign No. 15                  |
    |------------------------+---------------------------------------------------|
    | Hyper Fertilizer       | Global Samaritan Campaign No. 10                  |
    |------------------------+---------------------------------------------------|
    | Vault Key              | Global Samaritan Campaign No. 31                  |
    |------------------------+---------------------------------------------------|
    | Secret Box             | Global Samaritan Campaign No. 3                   |
    |------------------------+---------------------------------------------------|
    | Curry Recipe           | Global Samaritan Campaign No. 6                   |
    |------------------------+---------------------------------------------------|
    | Teddy Bear             | Global Samaritan Campaign No. 9                   |
    |------------------------+---------------------------------------------------|
    | Memory Locket          | Global Samaritan Campaign No. 14                  |
    |------------------------+---------------------------------------------------|
    | Music Box              | Global Samaritan Campaign No. 16                  |
    |------------------------+---------------------------------------------------|
    | Entertainment Guide    | Global Samaritan Campaign No. 17                  |
    |------------------------+---------------------------------------------------|
    | Rules of High Society  | Global Samaritan Campaign No. 17                  |
    |------------------------+---------------------------------------------------|
    | Blue Maid Uniform      | Global Samaritan Campaign No. 17                  |
    |------------------------+---------------------------------------------------|
    | Pink Maid Uniform      | Global Samaritan Campaign No. 17                  |
    |------------------------+---------------------------------------------------|
    | Black Maid Uniform     | Global Samaritan Campaign No. 17                  |
    |------------------------+---------------------------------------------------|
    | Aqua Maid Uniform      | Global Samaritan Campaign No. 17                  |
    |------------------------+---------------------------------------------------|
    | Statue Blueprint       | Global Samaritan Campaign No. 18                  |
    |------------------------+---------------------------------------------------|
    | Pink Book              | Global Samaritan Campaign No. 21                  |
    |------------------------+---------------------------------------------------|
    | Free Play Token        | Global Samaritan Campaign No. 24                  |
    |------------------------+---------------------------------------------------|
    | Toy Store Key          | Global Samaritan Campaign No. 26                  |
    |------------------------+---------------------------------------------------|
    | Red Eye Fish Print     | Global Samaritan Campaign No. 29                  |
    |------------------------+---------------------------------------------------|
    | Iron 4 Sheet Music     | Global Samaritan Campaign No. 16                  |
    |------------------------+---------------------------------------------------|
    | Unlock Code            | Global Samaritan Campaign No. 18                  |
    |------------------------+---------------------------------------------------|
    | King's Key             | Global Samaritan Campaign No. 20                  |
    |------------------------+---------------------------------------------------|
    | Geriatric Swimsuit     | Begin game with Xenosaga 1 clear data             |
    |------------------------+---------------------------------------------------|
    | Sidney's Letter        | Global Samaritan Campaign No. 1                   |
    |------------------------+---------------------------------------------------|
    | Robot Part Right Arm   | Segment Address No. 14                            |
    |------------------------+---------------------------------------------------|
    | Robot Part Left Arm    | Segment Address No. 7                             |
    |------------------------+---------------------------------------------------|
    | Robot Part Right Leg   | Segment Address No. 16                            |
    |------------------------+---------------------------------------------------|
    | Robot Part Left Leg    | Segment Address No. 3                             |
    |------------------------+---------------------------------------------------|
    | Robot Part Head        | Segment Address No. 13                            |
    |------------------------+---------------------------------------------------|
    | Robot Part Body        | Segment Address No. 8                             |
    |------------------------+---------------------------------------------------|
    | Secret Key 1           | Global Samaritan Campaign No. 1                   |
    |------------------------+---------------------------------------------------|
    | Secret Key 2           | Global Samaritan Campaign No. 2                   |
    |------------------------+---------------------------------------------------|
    | Secret Key 3           | Segment Address No. 6                             |
    |------------------------+---------------------------------------------------|
    | Secret Key 4           | Segment Address No. 9                             |
    |------------------------+---------------------------------------------------|
    | Secret Key 5           | Segment Address No. 15                            |
    |------------------------+---------------------------------------------------|
    | Secret Key 6           | Global Samaritan Campaign No. 3                   |
    |------------------------+---------------------------------------------------|
    | Secret Key 7           | Dammerung                                         |
    |------------------------+---------------------------------------------------|
    | Secret Key 8           | Segment Address No. 1                             |
    |------------------------+---------------------------------------------------|
    | Secret Key 9           | Segment Address No. 4                             |
    |------------------------+---------------------------------------------------|
    | Secret Key 10          | Global Samaritan Campaign No. 26                  |
    |------------------------+---------------------------------------------------|
    | Secret Key 11          | Global Samaritan Campaign No. 11                  |
    |------------------------+---------------------------------------------------|
    | Secret Key 12          | Global Samaritan Campaign No. 12                  |
    |------------------------+---------------------------------------------------|
    | Secret Key 13          | Labyrinthos                                       |
    |------------------------+---------------------------------------------------|
    | Secret Key 14          | Ormus Stronghold                                  |
    |------------------------+---------------------------------------------------|
    | Secret Key 15          | Global Samaritan Campaign No.                     |
    |------------------------+---------------------------------------------------|
    | Secret Key 16          | Segment Address No. 18                            |
    |------------------------+---------------------------------------------------|
    | Secret Key 17          | Global Samaritan Campaign No. 15                  |
    |------------------------+---------------------------------------------------|
    | Secret Key 18          | Global Samaritan Campaign No. 33                  |
    |------------------------+---------------------------------------------------|
    | Secret Key 19          | Global Samaritan Campaign No. 32                  |
    |------------------------+---------------------------------------------------|
    | Secret Key 20          | Segment Address No. 5                             |
    |------------------------+---------------------------------------------------|
    | Secret Key 21          | Global Samaritan Campaign No. 14                  |
    |------------------------+---------------------------------------------------|
    | Secret Key 22          | Segment Address No. 2                             |
    |------------------------+---------------------------------------------------|
    | Secret Key 23          | Segment Address No. 11                            |
    |------------------------+---------------------------------------------------|
    | Secret Key 24          | Omega System                                      |
    |------------------------+---------------------------------------------------|
    | Secret Key 25          | Omega System                                      |
    |------------------------+---------------------------------------------------|
    | Secret Key 26          | Segment Address No. 10                            |
    |------------------------+---------------------------------------------------|
    | Secret Key 27          | Omega System                                      |
    |------------------------+---------------------------------------------------|
    | Secret Key 28          | Segment Address No. 17                            |
    |------------------------+---------------------------------------------------|
    | Secret Key 29          | Factory                                           |
    |------------------------+---------------------------------------------------|
    | Secret Key 30          | Factory                                           |
    |------------------------+---------------------------------------------------|
    | Secret Key 31          | Heaven's Ruins                                    |
    o------------------------o---------------------------------------------------o
    
    
    O============================================================================O
    |                                 Skill List                         (03000) |
    O============================================================================O
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       Level 1                       |
    / |      (03001)        \----------------------------------------------------o
    
    O========================o===================================================O
    | Name                   | Effect                                            |
    O========================o===================================================O
    |                        | One ally (EP 2)                                   |
    | Medica                 | Low HP recovery relative to Ether Attack          |
    |                        o----------o------------o---------------------------|
    |                        | Class: A | S.Pt: 200  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | One ally (EP 4)                                   |
    | Refresh L              | Clear L-type status effect based on caster's Eatk |
    |                        o----------o------------o---------------------------|
    |                        | Class: A | S.Pt: 150  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | Poison resistance +25%                            |
    | Poison Guard           |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: A | S.Pt: 100  | Type: Auto                |
    |------------------------o----------o------------o---------------------------|
    |                        | Blind resistance +25%                             |
    | Blind Guard            |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: A | S.Pt: 100  | Type: Auto                |
    |------------------------o----------o------------o---------------------------|
    |                        | Self (EP 4)                                       |
    | Attacker               | Raise Physical Attack and lower Physical Defense  |
    |                        o----------o------------o---------------------------|
    |                        | Class: B | S.Pt: 200  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | Self (EP 4)                                       |
    | Defender               | Lower Physical Attack and raise Physical Defense  |
    |                        o----------o------------o---------------------------|
    |                        | Class: B | S.Pt: 200  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | Str +2                                            |
    | STR+2                  | Increase Physical Attack                          |
    |                        o----------o------------o---------------------------|
    |                        | Class: B | S.Pt: 100  | Type: Equip               |
    |------------------------o----------o------------o---------------------------|
    |                        | Vit +2                                            |
    | VIT+2                  | Increase Physical Defense                         |
    |                        o----------o------------o---------------------------|
    |                        | Class: B | S.Pt: 150  | Type: Equip               |
    |------------------------o----------o------------o---------------------------|
    |                        | One enemy (EP 4)                                  |
    | Analyze                | Analyze enemy                                     |
    |                        o----------o------------o---------------------------|
    |                        | Class: C | S.Pt: 150  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | Recall enemy zones once learned                   |
    | Memory                 |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: C | S.Pt: 100  | Type: Auto                |
    |------------------------o----------o------------o---------------------------|
    |                        | Eatk +2                                           |
    | EATK+2                 | Increase Ether Attack                             |
    |                        o----------o------------o---------------------------|
    |                        | Class: C | S.Pt: 150  | Type: Equip               |
    |------------------------o----------o------------o---------------------------|
    |                        | Edef +2                                           |
    | EDEF+2                 | Increase Ether Defense                            |
    |                        o----------o------------o---------------------------|
    |                        | Class: C | S.Pt: 150  | Type: Equip               |
    |------------------------o----------o------------o---------------------------|
    |                        | One enemy (EP 4)                                  |
    | Down Dex               | Lower Dexterity and Evasion of B or G enemy       |
    |                        o----------o------------o---------------------------|
    |                        | Class: D | S.Pt: 150  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | One enemy (EP 4)                                  |
    | Break Sensors          | Lower Dexterity and Evasion of M enemy            |
    |                        o----------o------------o---------------------------|
    |                        | Class: D | S.Pt: 150  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | Dex +2                                            |
    | DEX+2                  | Increase Dexterity                                |
    |                        o----------o------------o---------------------------|
    |                        | Class: D | S.Pt: 150  | Type: Equip               |
    |------------------------o----------o------------o---------------------------|
    |                        | Eva +2                                            |
    | EVA+2                  | Increase Evasion                                  |
    |                        o----------o------------o---------------------------|
    |                        | Class: D | S.Pt: 150  | Type: Equip               |
    |------------------------o----------o------------o---------------------------|
    |                        | One enemy/E/Ice (EP 6)                            |
    | Ice Blast              | Ice Ether attack                                  |
    |                        o----------o------------o---------------------------|
    |                        | Class: E | S.Pt: 200  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | One enemy/E/Fire (EP 6)                           |
    | Flame Blast            | Fire Ether attack                                 |
    |                        o----------o------------o---------------------------|
    |                        | Class: E | S.Pt: 200  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | One enemy/E/Thunder (EP 6)                        |
    | Thunder Blast          | Thunder Ether attack                              |
    |                        o----------o------------o---------------------------|
    |                        | Class: E | S.Pt: 200  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | One enemy/E/Aura (EP 6)                           |
    | Aura Blast             | Aura Ether attack                                 |
    |                        o----------o------------o---------------------------|
    |                        | Class: E | S.Pt: 200  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | One enemy (EP 4)                                  |
    | Down Force             | Lower Physical Attack of B or G enemy             |
    |                        o----------o------------o---------------------------|
    |                        | Class: F | S.Pt: 150  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | One enemy (EP 4)                                  |
    | Down P Def             | Lower Physical Defense of B or G enemy            |
    |                        o----------o------------o---------------------------|
    |                        | Class: F | S.Pt: 150  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | One enemy (EP 4)                                  |
    | Down Ether             | Lower Ether Attack of B or G enemy                |
    |                        o----------o------------o---------------------------|
    |                        | Class: F | S.Pt: 150  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | One enemy (EP 4)                                  |
    | Down E Def             | Lower Ether Defense of B or G enemy               |
    |                        o----------o------------o---------------------------|
    |                        | Class: F | S.Pt: 150  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | One enemy (EP 4)                                  |
    | Break Arms             | Lower Physical Attack of M enemy                  |
    |                        o----------o------------o---------------------------|
    |                        | Class: G | S.Pt: 150  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | One enemy (EP 4)                                  |
    | Break Armor            | Lower Physical Defense of M enemy                 |
    |                        o----------o------------o---------------------------|
    |                        | Class: G | S.Pt: 150  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | One enemy (EP 4)                                  |
    | Break Beam             | Lower Ether Attack of M enemy                     |
    |                        o----------o------------o---------------------------|
    |                        | Class: G | S.Pt: 150  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | One enemy (EP 4)                                  |
    | Break Shield           | Lower Ether Defense of M enemy                    |
    |                        o----------o------------o---------------------------|
    |                        | Class: G | S.Pt: 150  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | One enemy (EP 4)                                  |
    | Psycho Pocket          | Steal an item                                     |
    |                        o----------o------------o---------------------------|
    |                        | Class: H | S.Pt: 300  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | Break bonus chance +10%                           |
    | Break B10              |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: H | S.Pt: 400  | Type: Auto                |
    |------------------------o----------o------------o---------------------------|
    |                        | Recover 10% EP with the Stock command             |
    | Focus 1                |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: H | S.Pt: 600  | Type: Auto                |
    |------------------------o----------o------------o---------------------------|
    |                        | EP +2 every turn                                  |
    | EP Regen               |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: H | S.Pt: 600  | Type: Equip               |
    o------------------------o----------o------------o---------------------------o
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       Level 2                       |
    / |      (03002)        \----------------------------------------------------o
    
    O========================o===================================================O
    | Name                   | Effect                                            |
    O========================o===================================================O
    |                        | One ally (EP 4)                                   |
    | Ice Veil               | Reduce ice damage 25%                             |
    |                        o----------o------------o---------------------------|
    |                        | Class: A | S.Pt: 300  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | One ally (EP 4)                                   |
    | Flame Veil             | Reduce fire damage 25%                            |
    |                        o----------o------------o---------------------------|
    |                        | Class: A | S.Pt: 300  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | One ally (EP 4)                                   |
    | Thunder Veil           | Reduce thunder damage 25%                         |
    |                        o----------o------------o---------------------------|
    |                        | Class: A | S.Pt: 300  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | One ally (EP 4)                                   |
    | Aura Veil              | Reduce Aura damage 25%                            |
    |                        o----------o------------o---------------------------|
    |                        | Class: A | S.Pt: 300  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | One ally (EP 4)                                   |
    | Ice Sword              | Add ice to -non-elemental attack                  |
    |                        o----------o------------o---------------------------|
    |                        | Class: B | S.Pt: 300  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | One ally (EP 4)                                   |
    | Flame Sword            | Add fire to non-elemental attack                  |
    |                        o----------o------------o---------------------------|
    |                        | Class: B | S.Pt: 300  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | One ally (EP 4)                                   |
    | Thunder Sword          | Add thunder to non-elemental attack               |
    |                        o----------o------------o---------------------------|
    |                        | Class: B | S.Pt: 300  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | One ally (EP 4)                                   |
    | Aura Sword             | Add aura to non-elemental attack                  |
    |                        o----------o------------o---------------------------|
    |                        | Class: B | S.Pt: 300  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | One ally (EP 20)                                  |
    | Revert                 | Revive character with 25% HP                      |
    |                        o----------o------------o---------------------------|
    |                        | Class: C | S.Pt: 600  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | One ally (EP 4)                                   |
    | Medica 2               | Mid HP recovery relative to Ether Attack          |
    |                        o----------o------------o---------------------------|
    |                        | Class: C | S.Pt: 600  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | All allies (EP 10)                                |
    | Medica All             | Low HP recovery relative to Ether Attack          |
    |                        o----------o------------o---------------------------|
    |                        | Class: C | S.Pt: 600  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | One ally (EP 6)                                   |
    | Vaccine                | Raise status effect resistance 10%                |
    |                        o----------o------------o---------------------------|
    |                        | Class: C | S.Pt: 400  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | One ally (EP 4)                                   |
    | Stock 1                | Increase Stock count by one                       |
    |                        o----------o------------o---------------------------|
    |                        | Class: D | S.Pt: 500  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | HP Recovery +10%                                  |
    | HP Mind 10             |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: D | S.Pt: 500  | Type: Auto                |
    |------------------------o----------o------------o---------------------------|
    |                        | Status effect recovery +10%                       |
    | ST Mind 10             |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: D | S.Pt: 400  | Type: Auto                |
    |------------------------o----------o------------o---------------------------|
    |                        | Rare item acquisition +10%                        |
    | Rare+10                |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: D | S.Pt: 600  | Type: Equip               |
    |------------------------o----------o------------o---------------------------|
    |                        | Heavy resistance +25%                             |
    | Heavy Guard            |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: E | S.Pt: 200  | Type: Auto                |
    |------------------------o----------o------------o---------------------------|
    |                        | Weak resistance +25%                              |
    | Weak Guard             |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: E | S.Pt: 200  | Type: Auto                |
    |------------------------o----------o------------o---------------------------|
    |                        | Ether PD resistance +25%                          |
    | Ether PD Guard         |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: E | S.Pt: 200  | Type: Auto                |
    |------------------------o----------o------------o---------------------------|
    |                        | Ether DD resistance +25%                          |
    | Ether DD Guard         |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: E | S.Pt: 200  | Type: Auto                |
    |------------------------o----------o------------o---------------------------|
    |                        | Self (EP 4)                                       |
    | Ether Spear            | Raise Ether Attack and lower Ether Defense        |
    |                        o----------o------------o---------------------------|
    |                        | Class: F | S.Pt: 400  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | Self (EP 4)                                       |
    | Ether Shield           | Lower Ether Attack and raise Ether Defense        |
    |                        o----------o------------o---------------------------|
    |                        | Class: F | S.Pt: 400  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | One enemy (EP 4)                                  |
    | Junk Beam              | 20% chance to cancel M enemy's action             |
    |                        o----------o------------o---------------------------|
    |                        | Class: F | S.Pt: 500  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | One enemy/E/None (EP 8)                           |
    | Miracle Star           | Non-elemental Ether attack                        |
    |                        o----------o------------o---------------------------|
    |                        | Class: F | S.Pt: 400  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | Reduce ice damage 25%                             |
    | Ice Coat               |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: G | S.Pt: 400  | Type: Equip               |
    |------------------------o----------o------------o---------------------------|
    |                        | Reduce fire damage 25%                            |
    | Flame Coat             |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: G | S.Pt: 400  | Type: Equip               |
    |------------------------o----------o------------o---------------------------|
    |                        | Reduce thunder damage 25%                         |
    | Thunder Coat           |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: G | S.Pt: 400  | Type: Equip               |
    |------------------------o----------o------------o---------------------------|
    |                        | Reduce Aura damage 25%                            |
    | Aura Coat              |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: G | S.Pt: 400  | Type: Equip               |
    |------------------------o----------o------------o---------------------------|
    |                        | Self (EP 8)                                       |
    | Boost 1                | Increase Boost count by one                       |
    |                        o----------o------------o---------------------------|
    |                        | Class: H | S.Pt: 1200 | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | Increase skill slots by one                       |
    | Expansion Pack         |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: H | S.Pt: 1000 | Type: Auto                |
    |------------------------o----------o------------o---------------------------|
    |                        | Raise Evasion after using the Stock command       |
    | Inner Peace            |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: H | S.Pt: 1500 | Type: Auto                |
    |------------------------o----------o------------o---------------------------|
    |                        | Status effect resistance +20%                     |
    | ST Resist 20           |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: H | S.Pt: 1200 | Type: Equip               |
    o------------------------o----------o------------o---------------------------o
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       Level 3                       |
    / |      (03003)        \----------------------------------------------------o
    
    O========================o===================================================O
    | Name                   | Effect                                            |
    O========================o===================================================O
    |                        | One ally (EP 6)                                   |
    | Refresh H              | Clear H-type status effect based on caster's Eatk |
    |                        o----------o------------o---------------------------|
    |                        | Class: A | S.Pt: 800  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | One ally (EP 20)                                  |
    | Safety Level           | Survive with one HP (1 time)                      |
    |                        o----------o------------o---------------------------|
    |                        | Class: A | S.Pt: 1200 | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | Status effect recovery +15%                       |
    | ST Mind 15             |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: A | S.Pt: 600  | Type: Auto                |
    |------------------------o----------o------------o---------------------------|
    |                        | Increase max HP & EP 10%                          |
    | Limiter Up             |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: A | S.Pt: 1500 | Type: Equip               |
    |------------------------o----------o------------o---------------------------|
    |                        | Reduce slashing damage 25%                        |
    | Blade Coat             |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: B | S.Pt: 500  | Type: Equip               |
    |------------------------o----------o------------o---------------------------|
    |                        | Reduce piercing damage 25%                        |
    | Spear Coat             |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: B | S.Pt: 500  | Type: Equip               |
    |------------------------o----------o------------o---------------------------|
    |                        | Reduce strike damage 25%                          |
    | Hammer Coat            |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: B | S.Pt: 500  | Type: Equip               |
    |------------------------o----------o------------o---------------------------|
    |                        | Reduce beam damage 25%                            |
    | Beam Coat              |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: B | S.Pt: 500  | Type: Equip               |
    |------------------------o----------o------------o---------------------------|
    |                        | Self (EP 8)                                       |
    | Cleanse                | Clear status effects using half of current HP     |
    |                        o----------o------------o---------------------------|
    |                        | Class: C | S.Pt: 800  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | Regeneration x2 during reserve                    |
    | Rapid Refreash         |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: C | S.Pt: 1000 | Type: Auto                |
    |------------------------o----------o------------o---------------------------|
    |                        | Double parameter effects of equipped skills       |
    | Double Power           |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: C | S.Pt: 1000 | Type: Equip               |
    |------------------------o----------o------------o---------------------------|
    |                        | When knocked out, Counterboost with               |
    | Last Revenge           | 1 HP and full stock (1 time only)                 |
    |                        o----------o------------o---------------------------|
    |                        | Class: C | S.Pt: 1200 | Type: Equip               |
    |------------------------o----------o------------o---------------------------|
    |                        | Stun resistance +25%                              |
    | Stun Guard             |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: D | S.Pt: 400  | Type: Auto                |
    |------------------------o----------o------------o---------------------------|
    |                        | Lost resistance +25%                              |
    | Lost Guard             |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: D | S.Pt: 400  | Type: Auto                |
    |------------------------o----------o------------o---------------------------|
    |                        | Poison EP resistance +25%                         |
    | Poison EP Guard        |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: D | S.Pt: 400  | Type: Auto                |
    |------------------------o----------o------------o---------------------------|
    |                        | Slow resistance +25%                              |
    | Slow Guard             |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: D | S.Pt: 400  | Type: Auto                |
    |------------------------o----------o------------o---------------------------|
    |                        | One ally (EP 10)                                  |
    | Quick                  | Increase turns 25%                                |
    |                        o----------o------------o---------------------------|
    |                        | Class: E | S.Pt: 1200 | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | Self (EP 4)                                       |
    | Charge Time            | Double HP regeneration (1 time)                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: E | S.Pt: 800  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | Critical +5%                                      |
    | CRTC+5                 | Increases critical hit rate 5%                    |
    |                        o----------o------------o---------------------------|
    |                        | Class: E | S.Pt: 800  | Type: Auto                |
    |------------------------o----------o------------o---------------------------|
    |                        | Stock +1 when battle starts                       |
    | First Combo            |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: E | S.Pt: 1000 | Type: Auto                |
    |------------------------o----------o------------o---------------------------|
    |                        | Self (EP 16)                                      |
    | Prayer                 | Receive a heavenly gift                           |
    |                        o----------o------------o---------------------------|
    |                        | Class: F | S.Pt: 1200 | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | Break bonus chance +15%                           |
    | Break B15              |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: F | S.Pt: 1500 | Type: Auto                |
    |------------------------o----------o------------o---------------------------|
    |                        | 25% chance Counterboost after being critically hit|
    | Revenge Power          | (only after enemy individual attack)              |
    |                        o----------o------------o---------------------------|
    |                        | Class: F | S.Pt: 1500 | Type: Equip               |
    |------------------------o----------o------------o---------------------------|
    |                        | Rare item acquisition +30%                        |
    | Rare+30                |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: F | S.Pt: 1800 | Type: Equip               |
    |------------------------o----------o------------o---------------------------|
    |                        | One enemy (EP 6)                                  |
    | Misty                  | Block B or G enemy's Ether skills                 |
    |                        o----------o------------o---------------------------|
    |                        | Class: G | S.Pt: 1000 | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | One enemy (EP 4)                                  |
    | Infection              | Lower status resistance of B or G enemy           |
    |                        o----------o------------o---------------------------|
    |                        | Class: G | S.Pt: 800  | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | Damage reduction +20% when guarding               |
    | Guard                  |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: G | S.Pt: 800  | Type: Auto                |
    |------------------------o----------o------------o---------------------------|
    |                        | Doubles Ether Attack damage                       |
    | Ether Burst            | but also doubles EP consumption                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: G | S.Pt: 1800 | Type: Equip               |
    |------------------------o----------o------------o---------------------------|
    |                        | Skill Points +10%                                 |
    | Skill Up 10            |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: H | S.Pt: 3600 | Type: Auto                |
    |------------------------o----------o------------o---------------------------|
    |                        | Experience Points +10%                            |
    | Experience Up 10       |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: H | S.Pt: 3600 | Type: Auto                |
    |------------------------o----------o------------o---------------------------|
    |                        | Boost possible even when                          |
    | Combo Boost            | character icon is showing                         |
    |                        o----------o------------o---------------------------|
    |                        | Class: H | S.Pt: 3600 | Type: Equip               |
    |------------------------o----------o------------o---------------------------|
    |                        | One ally (EP 4)                                   |
    | EP Half                |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: H | S.Pt: 3600 | Type: Equip               |
    o------------------------o----------o------------o---------------------------o
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       Level 4                       |
    / |      (03004)        \----------------------------------------------------o
    
    O========================o===================================================O
    | Name                   | Effect                                            |
    O========================o===================================================O
    |                        | All enemies/E/Aura (EP 18)                        |
    | Heaven's Rain          | Aura Ether attack                                 |
    |                        o----------o------------o---------------------------|
    |                        | Class: A | S.Pt: 2400 | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | One enemy (EP 18)                                 |
    | Curse                  | Enemy takes as much damage as it causes           |
    |                        o----------o------------o---------------------------|
    |                        | Class: A | S.Pt: 4000 | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | Lower all damage received by 10%                  |
    | Damage-10              |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: A | S.Pt: 4000 | Type: Equip               |
    |------------------------o----------o------------o---------------------------|
    |                        | Increase attack when party member is knocked out  |
    | Samurai Soul           |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: A | S.Pt: 3200 | Type: Equip               |
    |------------------------o----------o------------o---------------------------|
    |                        | One enemy/E/None (EP 18)                          |
    | Annihilation           | Non-elemental Ether attack & clear status effects |
    |                        o----------o------------o---------------------------|
    |                        | Class: B | S.Pt: 2800 | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | Recover 15% EP with Stock command                 |
    | Focus 2                |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: B | S.Pt: 4800 | Type: Auto                |
    |------------------------o----------o------------o---------------------------|
    |                        | Retain full Agility after casting Ether           |
    | Lost AGL               |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: B | S.Pt: 2400 | Type: Auto                |
    |------------------------o----------o------------o---------------------------|
    |                        | Increase defense when party member is knocked out |
    | Knight Soul            |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: B | S.Pt: 3200 | Type: Equip               |
    |------------------------o----------o------------o---------------------------|
    |                        | 50% chance of stock +2                            |
    | Overload               | when using the Stock command                      |
    |                        o----------o------------o---------------------------|
    |                        | Class: C | S.Pt: 3600 | Type: Equip               |
    |------------------------o----------o------------o---------------------------|
    |                        | Status effect resistance +30%                     |
    | ST Resist 30           |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: C | S.Pt: 3200 | Type: Equip               |
    |------------------------o----------o------------o---------------------------|
    |                        | Duration of status effects x2                     |
    | ST Double              |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: C | S.Pt: 2800 | Type: Equip               |
    |------------------------o----------o------------o---------------------------|
    |                        | HP Recovery +15%                                  |
    | HP Mind 15             |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: C | S.Pt: 2400 | Type: Auto                |
    |------------------------o----------o------------o---------------------------|
    |                        | One ally (EP 60)                                  |
    | Best Ally              | Auto revive and recover all HP (1 time)           |
    |                        o----------o------------o---------------------------|
    |                        | Class: D | S.Pt: 9600 | Type: Ether               |
    |------------------------o----------o------------o---------------------------|
    |                        | Skill Points +15%                                 |
    | Skill Up 15            |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: D | S.Pt: 7200 | Type: Auto                |
    |------------------------o----------o------------o---------------------------|
    |                        | Experience Points +15%                            |
    | Experience Up 15       |                                                   |
    |                        o----------o------------o---------------------------|
    |                        | Class: D | S.Pt: 7200 | Type: Auto                |
    |------------------------o----------o------------o---------------------------|
    |                        | 50% chance to Counterboost after guard or evasion |
    | Rebound                | when using the Stock command                      |
    |                        o----------o------------o---------------------------|
    |                        | Class: D | S.Pt: 8000 | Type: Equip               |
    o------------------------o----------o------------o---------------------------o
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       Double                        |
    / |      (03005)        \----------------------------------------------------o
    
    O========================o===================================================O
    | Result                 | Combination                                       |
    O========================o===================================================O
    | Aura Storm             | Aura Blast                                        |
    |                        |---------------------------------------------------|
    |                        | Aura Blast                                        |
    |------------------------+---------------------------------------------------|
    | Aura Wall              | Aura Veil                                         |
    |                        |---------------------------------------------------|
    |                        | Aura Veil                                         |
    |------------------------+---------------------------------------------------|
    | Double Medica          | Medica                                            |
    |                        |---------------------------------------------------|
    |                        | Medica                                            |
    |------------------------+---------------------------------------------------|
    | Double Medica 2        | Medica 2                                          |
    |                        |---------------------------------------------------|
    |                        | Medica                                            |
    |------------------------+---------------------------------------------------|
    | Double Refresh L       | Refresh L                                         |
    |                        |---------------------------------------------------|
    |                        | Refresh L                                         |
    |------------------------+---------------------------------------------------|
    | Double Refresh H       | Refresh H                                         |
    |                        |---------------------------------------------------|
    |                        | Refresh H                                         |
    |------------------------+---------------------------------------------------|
    | Flame Burst            | Flame Blast                                       |
    |                        |---------------------------------------------------|
    |                        | Aura Blast                                        |
    |------------------------+---------------------------------------------------|
    | Flame Storm            | Flame Blast                                       |
    |                        |---------------------------------------------------|
    |                        | Flame Blast                                       |
    |------------------------+---------------------------------------------------|
    | Flame Wall             | Flame Veil                                        |
    |                        |---------------------------------------------------|
    |                        | Flame Veil                                        |
    |------------------------+---------------------------------------------------|
    | Ice Burst              | Ice Blast                                         |
    |                        |---------------------------------------------------|
    |                        | Aura Blast                                        |
    |------------------------+---------------------------------------------------|
    | Ice Storm              | Ice Blast                                         |
    |                        |---------------------------------------------------|
    |                        | Ice Blast                                         |
    |------------------------+---------------------------------------------------|
    | Ice Wall               | Ice Veil                                          |
    |                        |---------------------------------------------------|
    |                        | Ice Veil                                          |
    |------------------------+---------------------------------------------------|
    | Junk Blast             | Junk Beam                                         |
    |                        |---------------------------------------------------|
    |                        | Junk Beam                                         |
    |------------------------+---------------------------------------------------|
    | Lost Mist              | Misty                                             |
    |                        |---------------------------------------------------|
    |                        | Misty                                             |
    |------------------------+---------------------------------------------------|
    | Miracle Stars          | Miracle Star                                      |
    |                        |---------------------------------------------------|
    |                        | Miracle Star                                      |
    |------------------------+---------------------------------------------------|
    | Pocket Rare            | Analyze                                           |
    |                        |---------------------------------------------------|
    |                        | Psycho Pocket                                     |
    |------------------------+---------------------------------------------------|
    | Thunder Burst          | Thunder Blast                                     |
    |                        |---------------------------------------------------|
    |                        | Aura Blast                                        |
    |------------------------+---------------------------------------------------|
    | Thunder Storm          | Thunder Blast                                     |
    |                        |---------------------------------------------------|
    |                        | Thunder Blast                                     |
    |------------------------+---------------------------------------------------|
    | Thunder Wall           | Thunder Veil                                      |
    |                        |---------------------------------------------------|
    |                        | Thunder Veil                                      |
    |------------------------+---------------------------------------------------|
    | XBK Armor              | Break Armor                                       |
    |                        |---------------------------------------------------|
    |                        | Break Armor                                       |
    |------------------------+---------------------------------------------------|
    | XBK Arms               | Break Arms                                        |
    |                        |---------------------------------------------------|
    |                        | Break Arms                                        |
    |------------------------+---------------------------------------------------|
    | XBK Beam               | Break Beam                                        |
    |                        |---------------------------------------------------|
    |                        | Break Beam                                        |
    |------------------------+---------------------------------------------------|
    | XBK Sensors            | Break Sensors                                     |
    |                        |---------------------------------------------------|
    |                        | Break Sensors                                     |
    |------------------------+---------------------------------------------------|
    | XBK Shield             | Break Shield                                      |
    |                        |---------------------------------------------------|
    |                        | Break Shield                                      |
    |------------------------+---------------------------------------------------|
    | XSB Dex                | Down Dex                                          |
    |                        |---------------------------------------------------|
    |                        | Down Dex                                          |
    |------------------------+---------------------------------------------------|
    | XSB E Def              | Down E Def                                        |
    |                        |---------------------------------------------------|
    |                        | DownE Def                                         |
    |------------------------+---------------------------------------------------|
    | XSB Ether              | Down Ether                                        |
    |                        |---------------------------------------------------|
    |                        | Down Ether                                        |
    |------------------------+---------------------------------------------------|
    | XSB Force              | Down Force                                        |
    |                        |---------------------------------------------------|
    |                        | Down Force                                        |
    |------------------------+---------------------------------------------------|
    | XSB P Def              | Down P Def                                        |
    |                        |---------------------------------------------------|
    |                        | Down P Def                                        |
    o------------------------o---------------------------------------------------o
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                      E.S. Asher                     |
    / |      (03006)        \----------------------------------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Shot Buster           | CoPilot: N/A     | Target: Single | Type: Ether    |
    O=======================O==================o------o---------o----------------|
    | Effect:               | Attribute: Beam         | Condition: Stock 100     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Gatling Blast         | CoPilot: Shion   | Target: Single | Type: Physical |
    O=======================O==================o------o---------o----------------|
    | Effect:               | Attribute: Pierce       | Condition: Stock 200     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Odin Buster           | CoPilot: Shion   | Target: Single | Type: Ether    |
    O=======================O==================o------o---------o----------------|
    | Effect:               | Attribute: Beam         | Condition: Stock 300     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Corona Buster         | CoPilot: Ziggy   | Target: Single | Type: Ether    |
    O=======================O==================o------o---------o----------------|
    | Effect:               | Attribute: Fire         | Condition: Stock 200     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Ice Storm             | CoPilot: chaos   | Target: Single | Type: Ether    |
    O=======================O==================o------o---------o----------------|
    | Effect:               | Attribute: Ice          | Condition: Stock 200     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Odin Buster           | CoPilot: chaos   | Target: Single | Type: Ether    |
    O=======================O==================o------o---------o----------------|
    | Effect:               | Attribute: Beam         | Condition: Stock 300     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Wings of Light        | CoPilot: Jin     | Target: Single | Type: Physical |
    O=======================O==================o------o---------o----------------|
    | Effect:               | Attribute: Slash/Aura   | Condition: Stock 200     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Moonlight Blade       | CoPilot: Jin     | Target: All    | Type: Ether    |
    O=======================O==================o------o---------o----------------|
    | Effect:               | Attribute: Aura         | Condition: Stock 300     |
    o-----------------------o-------------------------o--------------------------o
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                      E.S. Dinah                     |
    / |      (03007)        \----------------------------------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Spiral Fist           | CoPilot: N/A     | Target: Single | Type: Physical |
    O=======================O==================o------o---------o----------------|
    | Effect:               | Attribute: Strike       | Condition: Stock 100     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Tornado Fist          | CoPilot: Shion   | Target: Single | Type: Physical |
    O=======================O==================o------o---------o----------------|
    | Effect:               | Attribute: Strike/Thndr | Condition: Stock 200     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | X-Buster              | CoPilot: Shion   | Target: All    | Type: Ether    |
    O=======================O==================o------o---------o----------------|
    | Effect:               | Attribute: Beam         | Condition: Stock 300     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Meteor Storm          | CoPilot: Ziggy   | Target: Single | Type: Ether    |
    O=======================O==================o------o---------o----------------|
    | Effect:               | Attribute: Fire         | Condition: Stock 200     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Chained Blast         | CoPilot: chaos   | Target: Single | Type: Physical |
    O=======================O==================o------o---------o----------------|
    | Effect:               | Attribute: Strike/Aura  | Condition: Stock 200     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Twin Dragons          | CoPilot: Jin     | Target: Single | Type: Physical |
    O=======================O==================o------o---------o----------------|
    | Effect:               | Attribute: Slash        | Condition: Stock 200     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Iron Blade            | CoPilot: Jin     | Target: Single | Type: Physical |
    O=======================O==================o------o---------o----------------|
    | Effect:               | Attribute: Slash/Aura   | Condition: Stock 300     |
    o-----------------------o-------------------------o--------------------------o
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                     E.S. Zebulun                    |
    / |      (03008)        \----------------------------------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Rain Arrow            | CoPilot: N/A     | Target: All    | Type: Ether    |
    O=======================O==================o------o---------o----------------|
    | Effect:               | Attribute: Pierce       | Condition: Stock 200     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Starlight Arrow       | CoPilot: Shion   | Target: Single | Type: Ether    |
    O=======================O==================o------o---------o----------------|
    | Effect:               | Attribute: Pierce       | Condition: Stock 200     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Aird                  | CoPilot: Shion   | Target: All    | Type: Ether    |
    O=======================O==================o------o---------o----------------|
    | Effect:               | Attribute: Beam         | Condition: Stock 300     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Power Kick            | CoPilot: Ziggy   | Target: Single | Type: Physical |
    O=======================O==================o------o---------o----------------|
    | Effect:               | Attribute: Strike/Fire  | Condition: Stock 200     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Meteor Blast          | CoPilot: Ziggy   | Target: Single | Type: Ether    |
    O=======================O==================o------o---------o----------------|
    | Effect:               | Attribute: Fire         | Condition: Stock 300     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Aird                  | CoPilot: Ziggy   | Target: All    | Type: Ether    |
    O=======================O==================o------o---------o----------------|
    | Effect:               | Attribute: Beam         | Condition: Stock 300     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Ice Rondo             | CoPilot: chaos   | Target: Single | Type: Physical |
    O=======================O==================o------o---------o----------------|
    | Effect:               | Attribute: Slash/Ice    | Condition: Stock 200     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Aird                  | CoPilot: chaos   | Target: All    | Type: Ether    |
    O=======================O==================o------o---------o----------------|
    | Effect:               | Attribute: Beam         | Condition: Stock 300     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Golden Bow            | CoPilot: Jin     | Target: Single | Type: Ether    |
    O=======================O==================o------o---------o----------------|
    | Effect: Clear status  | Attribute: Pierce/Aura  | Condition: Stock 200     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Aird                  | CoPilot: Jin     | Target: All    | Type: Ether    |
    O=======================O==================o------o---------o----------------|
    | Effect:               | Attribute: Beam         | Condition: Stock 300     |
    o-----------------------o-------------------------o--------------------------o
    
    
    O============================================================================O
    |                               Double Attacks                       (04000) |
    O============================================================================O
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                        Shion                        |
    / |      (04001)        \----------------------------------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Archangel's Requiem   | Partner: Jr.     | Target: All    | Type: Physical |
    O=======================O------------------o------o---------o----------------|
    | Effect:               | Attribute: Pierce       | Condition: Stock x 2     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Burst Veil            | Partner: MOMO    | Target: All    | Type: Support  |
    O=======================O------------------o------o---------o----------------|
    | Effect: Burst Veil    | Attribute:              | Condition: Stock x 1     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Dual Spell Ray        | Partner: chaos   | Target: Single | Type: Ether    |
    O=======================O------------------o------o---------o----------------|
    | Effect:               | Attribute: Beam         | Condition: Stock x 2     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Gravity Bomb          | Partner: KOS-MOS | Target: Single | Type: Physical |
    O=======================O------------------o------o---------o----------------|
    | Effect: L Slow        | Attribute: Strike       | Condition: Stock x 2     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Lion Heart            | Partner: Jin     | Target: Single | Type: Physical |
    O=======================O------------------o------o---------o----------------|
    | Effect:               | Attribute: Slash        | Condition: Stock x 2     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Phoenix Blade         | Partner: Jin     | Target: Single | Type:  Ether   |
    O=======================O------------------o------o---------o----------------|
    | Effect:               | Attribute: Aura         | Condition: Stock x 3     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Twin Buster           | Partner: KOS-MOS | Target: Single | Type: Ether    |
    O=======================O------------------o------o---------o----------------|
    | Effect:               | Attribute: Beam         | Condition: Stock x 3     |
    o-----------------------o-------------------------o--------------------------o
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                       KOS-MOS                       |
    / |      (04002)        \----------------------------------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Cross Fist            | Partner: Ziggy   | Target: Single | Type: Physical |
    O=======================O------------------o------o---------o----------------|
    | Effect:               | Attribute: Strike       | Condition: Stock x 2     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Cross Hilbert         | Partner: MOMO    | Target: All    | Type: S. Atk   |
    O=======================O------------------o------o---------o----------------|
    | Effect: H Lost        | Attribute:              | Condition: Stock x 2     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Grande Ronde          | Partner: chaos   | Target: Single | Type: Physical |
    O=======================O------------------o------o---------o----------------|
    | Effect:               | Attribute: Strike       | Condition: Stock x 3     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Gravity Bomb          | Partner: Shion   | Target: Single | Type: Physical |
    O=======================O------------------o------o---------o----------------|
    | Effect: L Slow        | Attribute: Strike       | Condition: Stock x 2     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Twin Buster           | Partner: Shion   | Target: Single | Type: Ether    |
    O=======================O------------------o------o---------o----------------|
    | Effect:               | Attribute: Beam         | Condition: Stock x 3     |
    o-----------------------o-------------------------o--------------------------o
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                        MOMO                         |
    / |      (04003)        \----------------------------------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Burst Veil            | Partner: Shion   | Target: All    | Type: Support  |
    O=======================O------------------o------o---------o----------------|
    | Effect: Burst Veil    | Attribute:              | Condition: Stock x 1     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Blessed Miracle       | Partner: chaos   | Target: All    | Type: Support  |
    O=======================O------------------o------o---------o----------------|
    | Effect: Best Ally     | Attribute:              | Condition: Stock x 3     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Cross Hilbert         | Partner: KOS-MOS | Target: All    | Type: S. Atk   |
    O=======================O------------------o------o---------o----------------|
    | Effect: H Lost        | Attribute:              | Condition: Stock x 2     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Power Strike          | Partner: Ziggy   | Target: Single | Type: Physical |
    O=======================O------------------o------o---------o----------------|
    | Effect:               | Attribute: Strike/Fire  | Condition: Stock x 3     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Silver Duet           | Partner: Jr.     | Target: Single | Type: Ether    |
    O=======================O------------------o------o---------o----------------|
    | Effect:               | Attribute: None         | Condition: Stock x 2     |
    o-----------------------o-------------------------o--------------------------o
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                        Ziggy                        |
    / |      (04004)        \----------------------------------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Cross Fist            | Partner: KOS-MOS | Target: Single | Type: Physical |
    O=======================O------------------o------o---------o----------------|
    | Effect:               | Attribute: Strike       | Condition: Stock x 2     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Fiery Ritornelle      | Partner: Jr.     | Target: All    | Type: Physical |
    O=======================O------------------o------o---------o----------------|
    | Effect:               | Attribute: Pierce/Fire  | Condition: Stock x 2     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Power Strike          | Partner: MOMO    | Target: Single | Type: Physical |
    O=======================O------------------o------o---------o----------------|
    | Effect:               | Attribute: Strike/Fire  | Condition: Stock x 3     |
    o-----------------------o-------------------------o--------------------------o
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                        chaos                        |
    / |      (04005)        \----------------------------------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Blessed Miracle       | Partner: MOMO    | Target: All    | Type: Support  |
    O=======================O------------------o------o---------o----------------|
    | Effect: Best Ally     | Attribute:              | Condition: Stock x 3     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Dual Spell Ray        | Partner: Shion   | Target: Single | Type: Ether    |
    O=======================O------------------o------o---------o----------------|
    | Effect:               | Attribute: Beam         | Condition: Stock x 2     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Elemental Nocturne    | Partner: Jr.     | Target: All    | Type: Ether    |
    O=======================O------------------o------o---------o----------------|
    | Effect:               | Attribute: Aura         | Condition: Stock x 2     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Grande Ronde          | Partner: KOS-MOS | Target: Single | Type: Physical |
    O=======================O------------------o------o---------o----------------|
    | Effect:               | Attribute: Strike       | Condition: Stock x 3     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Ice Brand             | Partner: Jin     | Target: Single | Type: Physical |
    O=======================O------------------o------o---------o----------------|
    | Effect:               | Attribute: Slash/Ice    | Condition: Stock x 2     |
    o-----------------------o-------------------------o--------------------------o
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                         Jr.                         |
    / |      (04006)        \----------------------------------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Archangel's Requiem   | Partner: Shion   | Target: All    | Type: Physical |
    O=======================O------------------o------o---------o----------------|
    | Effect:               | Attribute: Pierce       | Condition: Stock x 2     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Elemental Nocturne    | Partner: chaos   | Target: All    | Type: Ether    |
    O=======================O------------------o------o---------o----------------|
    | Effect:               | Attribute: Aura         | Condition: Stock x 2     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Fiery Ritornelle      | Partner: Ziggy   | Target: All    | Type: Physical |
    O=======================O------------------o------o---------o----------------|
    | Effect:               | Attribute: Pierce/Fire  | Condition: Stock x 2     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Silver Duet           | Partner: MOMO    | Target: Single | Type: Ether    |
    O=======================O------------------o------o---------o----------------|
    | Effect:               | Attribute: None         | Condition: Stock x 2     |
    o-----------------------o-------------------------o--------------------------o
    
    
      | /
      |/ enosaga Episode 2 /-----------------------------------------------------o
     /| --------o----------\                         Jin                         |
    / |      (04007)        \----------------------------------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Ice Brand             | Partner: chaos   | Target: Single | Type: Physical |
    O=======================O------------------o------o---------o----------------|
    | Effect:               | Attribute: Slash/Ice    | Condition: Stock x 2     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Lion Heart            | Partner: Shion   | Target: Single | Type: Physical |
    O=======================O------------------o------o---------o----------------|
    | Effect:               | Attribute: Slash        | Condition: Stock x 2     |
    o-----------------------o-------------------------o--------------------------o
    
    O=======================O------------------o----------------o----------------o
    | Phoenix Blade         | Partner: Shion   | Target: Single | Type:  Ether   |
    O=======================O------------------o------o---------o----------------|
    | Effect:               | Attribute: Aura         | Condition: Stock x 3     |
    o-----------------------o-------------------------o--------------------------o
    
    
    O============================================================================O
    |                              Segment Addresses                     (05000) |
    O============================================================================O
    
    O==========o=================================================================O
    | Door     | Location                                                        |
    O==========o=================================================================O
    | No. 01   | Dammerung box puzzle area                                       |
    |----------+-----------------------------------------------------------------|
    | No. 02   | Elsa crew quarters on the left                                  |
    |----------+-----------------------------------------------------------------|
    | No. 03   | Second Miltia City secor two Publishing Agency                  |
    |----------+-----------------------------------------------------------------|
    | No. 04   | Ormus Stronghold, coloured transporter puzzle                   |
    |----------+-----------------------------------------------------------------|
    | No. 05   | Labyrinthos, North at the 4-way split                           |
    |----------+-----------------------------------------------------------------|
    | No. 06   | Second Miltia City sector two, North of the Publishing Agency   |
    |----------+-----------------------------------------------------------------|
    | No. 07   | Dammerung below the conveyer belt room, the one labelled "A"    |
    |----------+-----------------------------------------------------------------|
    | No. 08   | Desert, up the cliff on the East side                           |
    |----------+-----------------------------------------------------------------|
    | No. 09   | Second Miltia Uzuki Residence backyard                          |
    |----------+-----------------------------------------------------------------|
    | No. 10   | Submerged City, go left at the first fork                       |
    |----------+-----------------------------------------------------------------|
    | No. 11   | Kukai Foundation Urban Area statue, complete GS quest No. 18    |
    |----------+-----------------------------------------------------------------|
    | No. 12   | Heaven's Ruins, destroy the wall on the way up the tower        |
    |----------+-----------------------------------------------------------------|
    | No. 13   | Ormus Stronghold block bridge puzzle room                       |
    |----------+-----------------------------------------------------------------|
    | No. 14   | Old Miltia beside the white car on the road                     |
    |----------+-----------------------------------------------------------------|
    | No. 15   | Subconscious Domain Winter, destory tree acress parallel logs   |
    |----------+-----------------------------------------------------------------|
    | No. 16   | Kukai Foundation Urban Area Ironman Bar, GS quest No. 16        |
    |----------+-----------------------------------------------------------------|
    | No. 17   | Omega System, make a right down the first elevator              |
    |----------+-----------------------------------------------------------------|
    | No. 18   | Submerged City, go up at the fork mid-way through               |
    o----------o-----------------------------------------------------------------o
    
    
    O============================================================================O
    |                                 Enemy Info                         (06000) |
    O============================================================================O
    
    O=========================================o==============o===================O
    | Name                                    | Break        | Hit Points        |
    O=========================================o==============o===================O
    | Ai Apaec                                | BB           | 8160              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Med Kit M, Med Kit L                           |
    |--------------------o--------------------o--------------o-------------------|
    | Aiakos                                  | CC           | 5440              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Antidote L, Skill Upgrade B                    |
    |--------------------o--------------------o--------------o-------------------|
    | Albedo                                  | BCCB         | 7680              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Skill Upgrade E, Awakening I                   |
    |--------------------o--------------------o--------------o-------------------|
    | Anathema                                | N/A          | 9600              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Junked Circuit, G Ether DD Guard               |
    |--------------------o--------------------o--------------o-------------------|
    | Anathema Officer                        | N/A          | 9600              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: G Heavy Guard, G Boost Guard                   |
    |--------------------o--------------------o--------------o-------------------|
    | Armaros                                 | BC           | 10,400            |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Revive S, Skill Upgrade C                      |
    |--------------------o--------------------o--------------o-------------------|
    | Arvakv                                  | N/A          | 22,000            |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Nano Repair A, Skill Upgrade C                 |
    |--------------------o--------------------o--------------o-------------------|
    | Ashmed Bapuz                            | N/A          | 16,000            |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Nano Repair A, Class Upgrade B                 |
    |--------------------o--------------------o--------------o-------------------|
    | Auto Intercept Pod                      | N/A          | 1440              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Scrap Iron, Junked Circuit                     |
    |--------------------o--------------------o--------------o-------------------|
    | Azazel                                  | AA           | 12,800            |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Med Kit M, Ether Kit M                         |
    |--------------------o--------------------o--------------o-------------------|
    | Calx II Prototype                       | CB           | 3360              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Med Kit S, Antidote H                          |
    |--------------------o--------------------o--------------o-------------------|
    | Calx II Revised                         | CB           | 4960              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Med Kit S, Antidote H                          |
    |--------------------o--------------------o--------------o-------------------|
    | Carnicos I                              | CC           | 700               |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Scrap Iron, Junked CIrcuit                     |
    |--------------------o--------------------o--------------o-------------------|
    | Carnicos II                             | CC           | 5120              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Scrap Iron, Junked Circuit                     |
    |--------------------o--------------------o--------------o-------------------|
    | Catharsis                               | CB           | 1470              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Med Kit S                                      |
    |--------------------o--------------------o--------------o-------------------|
    | Cathedral (Call to Arms)                | BCCB         | 32,000            |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Skill Upgrade E                                |
    |--------------------o--------------------o--------------o-------------------|
    | Cathedral (Cry of the Rapture)          | BBC          | 32,000            |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Skill Upgrade E                                |
    |--------------------o--------------------o--------------o-------------------|
    | Cathedral (White Robe)                  | CCCC         | 32,000            |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Skill Upgrade E                                |
    |--------------------o--------------------o--------------o-------------------|
    | Cera 6 F                                | N/A          | 3040              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Scrap Iron, G Stun Guard                       |
    |--------------------o--------------------o--------------o-------------------|
    | Cera 6 S                                | N/A          | 4160              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Scrap Iron, Auxiliary Armor B                  |
    |--------------------o--------------------o--------------o-------------------|
    | Cera 7 F                                | N/A          | 3520              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Scrap Iron, Anti-Beam Armor                    |
    |--------------------o--------------------o--------------o-------------------|
    | Cera 7 S                                | N/A          | 4640              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Scrap Iron, Anti-Beam Armor                    |
    |--------------------o--------------------o--------------o-------------------|
    | Creation Type                           | BB           | 860               |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Enter Pack S, Antidote L                       |
    |--------------------o--------------------o--------------o-------------------|
    | Crescens                                | N/A          | 10,400            |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Ether Core, G Energy Guard                     |
    |--------------------o--------------------o--------------o-------------------|
    | Dark Erde Kaiser                        | AAAA         | 192,000           |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Skill Upgrade E                                |
    |--------------------o--------------------o--------------o-------------------|
    | Deion                                   | CB           | 6560              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Ether Pack S, Ether Pack M                     |
    |--------------------o--------------------o--------------o-------------------|
    | Dullea Soul                             | BCCC         | 57,600            |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Skill Upgrade E                                |
    |--------------------o--------------------o--------------o-------------------|
    | E.S. Issachar                           | N/A          | 30,400            |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: EMAX300                                        |
    |--------------------o--------------------o--------------o-------------------|
    | E2 Hauser                               | CC           | 320               |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Scrap Iron                                     |
    |--------------------o--------------------o--------------o-------------------|
    | Executus Arma                           | N/A          | 4160              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Nano Repair A, EF Circuit A                    |
    |--------------------o--------------------o--------------o-------------------|
    | Executus Saggitta                       | N/A          | 1760              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Scrap Iron, Junked Circuit                     |
    |--------------------o--------------------o--------------o-------------------|
    | Expression                              | BB           | 700               |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Antidote L                                     |
    |--------------------o--------------------o--------------o-------------------|
    | Glare                                   | BC           | 860               |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Antidote L, Antidote H                         |
    |--------------------o--------------------o--------------o-------------------|
    | Grips Sister                            | BBB          | 22,400            |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Skill Upgrade D, Skill Upgrade E               |
    |--------------------o--------------------o--------------o-------------------|
    | Infected U.R.T.V.                       | CC           | 600               |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Skill Upgrade A                                |
    |--------------------o--------------------o--------------o-------------------|
    | Information Type                        | BB           | 740               |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Ether Pack S, Antidote L                       |
    |--------------------o--------------------o--------------o-------------------|
    | Inversion                               | N/A          | 49,600            |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Auto Recover                                   |
    |--------------------o--------------------o--------------o-------------------|
    | Kazfa Jina                              | CBB          | 7200              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Med Kit M, Class Upgrade B                     |
    |--------------------o--------------------o--------------o-------------------|
    | Kfuga Lily                              | N/A          | 600               |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Nano Repair A                                  |
    |--------------------o--------------------o--------------o-------------------|
    | Kfuga Valy                              | N/A          | 2240              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Scrap Iron, Junked Circuit                     |
    |--------------------o--------------------o--------------o-------------------|
    | Level 4                                 | CCBB         | 5760              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Ether Pack DX, Skill Upgrade E                 |
    |--------------------o--------------------o--------------o-------------------|
    | Leviat                                  | N/A          | 4800              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Scrap Iron, G Weak Guard                       |
    |--------------------o--------------------o--------------o-------------------|
    | Leviat Officer                          | N/A          | 4800              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Scrap Iron, EF Circuit B                       |
    |--------------------o--------------------o--------------o-------------------|
    | Mad Skelter                             | CBCB         | 46,000            |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Skill Upgrade E                                |
    |--------------------o--------------------o--------------o-------------------|
    | Maranatha                               | N/A          | 8160              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Junked Circuit, G Blind Guard                  |
    |--------------------o--------------------o--------------o-------------------|
    | Margulus (Old Miltia)                   | CB           | 1000              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Revive DX, Skill Upgrade E                     |
    |--------------------o--------------------o--------------o-------------------|
    | Margulus (Labyrinthos)                  | CBCB         | 20,800            |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Skill Upgrade E, Awakening III                 |
    |--------------------o--------------------o--------------o-------------------|
    | Naglfar Cannons                         | N/A          | 35,200            |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Charge Clean, EMAX300                          |
    |--------------------o--------------------o--------------o-------------------|
    | Necessity                               | BC           | 1280              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Med Kit S                                      |
    |--------------------o--------------------o--------------o-------------------|
    | Nepos Rigas                             | CBCC         | 59,000            |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Skill Upgrade E                                |
    |--------------------o--------------------o--------------o-------------------|
    | Nova                                    | N/A          | 14,400            |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Ether Core, Anti-Ice Armor                     |
    |--------------------o--------------------o--------------o-------------------|
    | O-78 Grisly                             | CB           | 480               |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Scrap Iron                                     |
    |--------------------o--------------------o--------------o-------------------|
    | O-78 Grisley 2                          | CB           | 4400              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Scrap Iron, Junked Circuit                     |
    |--------------------o--------------------o--------------o-------------------|
    | O-88 Delphinus                          | N/A          | 17,600            |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Junked Circuit, G Power Charge                 |
    |--------------------o--------------------o--------------o-------------------|
    | O-88 Libra                              | AA           | 3360              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Auxiliary Armor B, G ST Double                 |
    |--------------------o--------------------o--------------o-------------------|
    | Okypete                                 | BB           | 4720              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Bio Sphere, Antidote H                         |
    |--------------------o--------------------o--------------o-------------------|
    | Orgulla                                 | BCBB         | 18,000            |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Skill Upgrade E, Awakening II                  |
    |--------------------o--------------------o--------------o-------------------|
    | Orgulla (Manes)                         | CBB          | 18,000            |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Skill Upgrade E                                |
    |--------------------o--------------------o--------------o-------------------|
    | Ormus Knight A                          | BB           | 3600              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Med Kit S, Bio Sphere                          |
    |--------------------o--------------------o--------------o-------------------|
    | Ormus Knight B                          | BC           | 3840              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Ether Pack S, Revive S                         |
    |--------------------o--------------------o--------------o-------------------|
    | Ortu Ria Hins                           | AAA          | 14,400            |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Ether Core                                     |
    |--------------------o--------------------o--------------o-------------------|
    | Ortu Ria Kufli                          | CBAA         | 12,000            |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Ether Core                                     |
    |--------------------o--------------------o--------------o-------------------|
    | Ortu Ria Lukia                          | BCBC         | 9600              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Ether Core                                     |
    |--------------------o--------------------o--------------o-------------------|
    | P.S.S. - A                              | N/A          | 2880              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Bio Sphere, Skill Upgrade A                    |
    |--------------------o--------------------o--------------o-------------------|
    | P.S.S. - B                              | BC           | 320               |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Ether Pack S                                   |
    |--------------------o--------------------o--------------o-------------------|
    | P.S.S. - B2                             | BC           | 2720              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Ether Pack S                                   |
    |--------------------o--------------------o--------------o-------------------|
    | P.S.S. - C                              | CB           | 3120              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Med Kit S, Revive S                            |
    |--------------------o--------------------o--------------o-------------------|
    | P.S.S. - F                              | BC           | 2400              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Ether Pack S, Class Upgrade A                  |
    |--------------------o--------------------o--------------o-------------------|
    | P.S.S. - P                              | BB           | 260               |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Med Kit S                                      |
    |--------------------o--------------------o--------------o-------------------|
    | P.S.S. - P2                             | BB           | 2080              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Med Kit S                                      |
    |--------------------o--------------------o--------------o-------------------|
    | P.S.S. - S                              | CC           | 2400              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Med Kit S, Bio Sphere                          |
    |--------------------o--------------------o--------------o-------------------|
    | Patriarch                               | BCBB         | 21,600            |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Skill Upgrade E, Awakening IV                  |
    |--------------------o--------------------o--------------o-------------------|
    | Patriarch (2nd Form)                    | BCC          | 32,400            |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Skill Upgrade E, Awakening IV                  |
    |--------------------o--------------------o--------------o-------------------|
    | Perun                                   | CBB          | 22,400            |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Rejuvenator M, Skill Upgrade D                 |
    |--------------------o--------------------o--------------o-------------------|
    | Piercing Scream                         | ABB          | 1130              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Med Kit S, Revive S                            |
    |--------------------o--------------------o--------------o-------------------|
    | Pilum (Second Miltia)                   | N/A          | 3360              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: EF Circuit B, Tuned Circuit                    |
    |--------------------o--------------------o--------------o-------------------|
    | Pilum (Ormus Stronghold)                | N/A          | 17,700            |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Anti-Thunder Armor, Tuned Circuit              |
    |--------------------o--------------------o--------------o-------------------|
    | Revised Carnicos I                      | CC           | 3840              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Scrap Iron, Junked Circuit                     |
    |--------------------o--------------------o--------------o-------------------|
    | Revised E2 Hauser                       | CC           | 440               |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Scrap Iron                                     |
    |--------------------o--------------------o--------------o-------------------|
    | Revised Testud                          | CC           | 2640              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Scrap Iron, Junked Circuit                     |
    |--------------------o--------------------o--------------o-------------------|
    | Rod Blondel                             | BCC          | 17,600            |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Skill Upgrade D, Skill Upgrade E               |
    |--------------------o--------------------o--------------o-------------------|
    | Rotus T1 MK II                          | N/A          | 880               |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Bio Sphere, Class Upgrade A                    |
    |--------------------o--------------------o--------------o-------------------|
    | Scarabeille                             | N/A          | 96,000            |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Skill Upgrade E                                |
    |--------------------o--------------------o--------------o-------------------|
    | Scutum (Second Miltia)                  | N/A          | 4800              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Auxiliary Armor B, Charge Boost                |
    |--------------------o--------------------o--------------o-------------------|
    | Scutum (Ormus Stronghold)               | N/A          | 19,200            |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Anti-Fire Armor, Charge Boost                  |
    |--------------------o--------------------o--------------o-------------------|
    | Stole Marine                            | N/A          | 1500              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Nano Repair A, Auxiliary Armor A               |
    |--------------------o--------------------o--------------o-------------------|
    | Stribog                                 | CCB          | 22,400            |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Rejuvenator M, Skill Upgrade D                 |
    |--------------------o--------------------o--------------o-------------------|
    | Svarozic                                | BCB          | 22,400            |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Rejuvenator M, Skill Upgrade D                 |
    |--------------------o--------------------o--------------o-------------------|
    | Testud                                  | CC           | 450               |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Scrap Iron, Junked Circuit                     |
    |--------------------o--------------------o--------------o-------------------|
    | U-TIC Soldier A                         | BB           | 170               |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Med Kit S                                      |
    |--------------------o--------------------o--------------o-------------------|
    | U-TIC Soldier B                         | CB           | 200               |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Ether Pack S                                   |
    |--------------------o--------------------o--------------o-------------------|
    | Vacillation                             | ABB          | 960               |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Med Kit S, Revive S                            |
    |--------------------o--------------------o--------------o-------------------|
    | Vive II Prototype                       | BB           | 2560              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Ether Pack S, Antidote L                       |
    |--------------------o--------------------o--------------o-------------------|
    | Vive II Revised                         | BB           | 4160              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Ether Pack S, Antidote L                       |
    |--------------------o--------------------o--------------o-------------------|
    | VSS Emissive                            | CB           | 1840              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Scrap Iron, Junked Circuit                     |
    |--------------------o--------------------o--------------o-------------------|
    | VSS Fresnel                             | BB           | 2720              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Scrap Iron, Junked Circuit                     |
    |--------------------o--------------------o--------------o-------------------|
    | VSS Rayleigh                            | N/A          | 960               |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Scrap Iron, Junked Circuit                     |
    |--------------------o--------------------o--------------o-------------------|
    | Wraith Feeler                           | N/A          | 2400              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: N/A                                            |
    |--------------------o--------------------o--------------o-------------------|
    | Wraith Virus                            | N/A          | 25,600            |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Skill Upgrade D, Skill Upgrade E               |
    |--------------------o--------------------o--------------o-------------------|
    | Yacud Cannon                            | N/A          | 2000              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Scrap Iron, Junked Circuit                     |
    |--------------------o--------------------o--------------o-------------------|
    | Zwerg Kape                              | CC           | 4160              |
    |                    o--------------------o--------------o-------------------|
    |                    | Drops: Ether Pack M, Skill Upgrade C                  |
    o--------------------o--------------------o--------------o-------------------o
    
    
    O============================================================================O
    |                                Version History                     (90000) |
    O============================================================================O
    
    Version 0.00 - (February 15th, 2005) - Began the walkthrough
    Version 1.00 - (February 24th, 2005) - Completed the walkthrough
    
    O============================================================================O
    |                                    Legal                           (90001) |
    O============================================================================O
    
    This document is copyright (c) 2007 by A I e x.
    
    I am no longer active writing guides for video games, and thus I will no
    longer any questions or update with any corrections sent through email.  It
    is likely that after this point this guide will never be updated again.  I am
    aware that there are errors occasionally and I apologize for those.  Please
    do not email me any corrections, or ask me for any help with this particular
    game, as I will not respond.
    
    It is also not necessary to send any email to thank me for the work, I will
    say right now that you are very welcome.  
    
    Furthermore, please do not contact me about hosting this guide on your website,
    I will not grant permisson.  I am still willing to take action if I find this
    guide being hosted anywhere other than GameFAQs.com, IGN.com, or a very small
    number of other select sites.
    
    Finally, if you need to contact me for some reason that is not covered above, 
    then you can reach me at StarOceanDC(a.t)gmail(d.o.t)com.  
    
    
    O============================================================================O
    |                                   Credits                          (90002) |
    O============================================================================O
    
    Split, Kouli and anyone else writing a guide for this great game
    
    David Cassady for a great guide as well, despite all the pages falling out
    
    Thanks to CJayC for continuing to keep GameFAQs running smoothly, and the same 
    to Sailor Bacon.  Thanks to Sean, Mark and Jeremy here at the University of 
    Guelph, thanks to everyone in the GameFAQs FAQ contributor community for being 
    great people, and thanks to everyone who takes the time to send feedback.
    
    Thank you very much finally, to anyone and everyone reading this walkthrough.
    
    O============================================================================O

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