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                              PAR CODE GUIDE
                            Megaman 7 PAR SNES 
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VERSION 1 BY IVAN FERREL
07/02/2003
ivanferrel@hotmail.com

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Contents
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1 Disclaimer
2 PAR Codes
3 Legal stuff
4 Thanks

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1 Disclaimer
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I'm not responsible for what happens if any use the codes 
and cause damage to your game of course if used the way describe
here nothing bad happens  

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2 PAR Codes
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Notes:
*For the have weapon code you need to activate both the Inf Energy code
and the have weapon code,also if you activate the weapons the game
think you already defeat those robots.
*For the invincibility code you need to deactivate the code in the
end of the stage or else the game will crash, also deactivate
the code to make Rush Coil work. 


Megaman
7e0b81 09=Inf Lives
7e0c2e 1c=Inf energy
7e0c5f ef=Full Charge
7e0c2f 29=Invincible (blinking)

Versus Mode
7e19ee 1c=Inf Energy P2
7e0c2e 1c=Inf energy P1


                      Have Weapon   Inf Weapon
Freeze Cracker        7e0b84 ff     7e0b85 9c
Thunder Bolt          7e0b86 ff     7e0b87 9c
Junk Shield           7e0b88 ff     7e0b89 9c
Scorch Wheel          7e0b8a ff     7e0b8b 9c
Slash Claw            7e0b8c ff     7e0b8d 9c
Noise Crush           7e0b8e ff     7e0b8f 9c
Danger Wrap           7e0b90 ff     7e0b91 9c
Wild Coil             7e0b92 ff     7e0b93 9c
Proto Shield          7e0b94 ff     7e0b95 9c
Rush Search           7e0b96 ff     7e0b97 9c
Rush Jet              7e0b98 ff     7e0b99 9c
Rush Coil                           7e0b9b 9c
Beat (Removed)        7e0b9c ff     7e0b9d 9c
Super Adapter         7e0b9e ff     7e0b9f 9c
Energy Tank           7e0ba0 04
Weapon Tank           7e0ba1 04
Super Tank            7e0ba2 01
Beat (Inf,Have)       7e0ba3 84
Full Package*         7e0b9c ff


Full Package*
RUSH
Exit Adaptor
Mega Bolt  
Energy Balancer
Rocket Punch Adaptor



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3 LEGAL STUFF
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Megaman 7 is property of capcom
This PAR Code guide is (c) IVAN FERREL
 
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4 Thanks
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Gamefaqs the best site for game information
Myself for making the PAR codes IVAN FERREL