-------------------------------------------------------------------------------
                        ドラゴンクエストX〜天空の花嫁
             Dragon Quest V ~ Tenkuu no Hanayome (Bride of Heaven)
                             PlayStation 2 Remake

                                Complete Guide

                           Version: 0.15 | 06/18/08
                    Author: Aeana (aeanagfaqs at gmail.com)

                                      ***

This document is (C)2008 by Aeana.  It may be distributed freely, as long as I 
am credited.  If you need to contact me about this guide, other Dragon Quest 
games, or anything else, you may do so at aeanawow at gmail.com.

Please note that this guide was written for the PlayStation 2 version of 
Dragon Quest 5, and is not necessarily applicable to other versions of the 
game.

This document is written in Shift-JIS.  In order to properly view it, please 
set your browser's encoding to Shift-JIS.  To do this in Mozilla Firefox, go 
to View->Character Encoding->More Encodings->East Asian->Japanese (Shift-
JIS) in the menu.

!!!!!!!!!!!!!!!!!!!!!!!!!! Walkthrough is incomplete !!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!! Walkthrough is incomplete !!!!!!!!!!!!!!!!!!!!!!!!!!

++===============================Version History=============================++
|| Version 0.15 / 06/18/08                                                   ||
||      Put the walkthrough aside for a bit to do some work on the appendix. ||
||      Did a few monsters and all of the offensive magic.                   ||
|| Version 0.1 / 06/14/08                                                    ||
||      First version.  Walkthrough up to the wedding.  Submitted to prepare ||
||      for the DS version, for which this guide should be relevant.         ||
++===========================================================================++

!!!!!!!!!!!!!!!!!!!!!!!!!! Walkthrough is incomplete !!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!! Walkthrough is incomplete !!!!!!!!!!!!!!!!!!!!!!!!!!

-------------------------------------------------------------------------------

+=============================================================================+
|                              Table of Contents                              |
+-----------------------------------------------------------------------------+
    I. Beginning your journey
      A. Adventure Logs
      B. Menus
      C. Battle
    II. Walkthrough
      A. Prologue
        1. サンタローズの村: Santa Rose Village
        2. サンタローズの洞くつ: Santa Rose Cave
      B. Castles and ghosts and killer panthers, oh my!
        1. アルカパの町: Alcapa Town
        2. Onward to Lenoire
        3. レヌール城: Lenoire Castle
      C. A magical world
        1. 妖精の村: Fairy Village
        2. ドワーフの洞くつ: Dwarf's Cave
        3. 氷の館: Mansion of Ice
      D. A bratty prince and a tragic loss
        1. ラインハット城: Reinhart Castle
        2. 古代の遺跡: Ancient Ruins
      E. The great escape
        1. 海辺の修道院: Seaside Convent
        2. オラクルベリ: Oracleberry
        3. Getting back on track
        4. サンタローズの洞くつ: Santa Rose Cave
        5. アルカパの町: Alcapa Town
      F. Return of the king
        1. ラインハット城: Reinhart Castle
        2. レインハットの洞くつ: Reinhart Dungeon
        3. 神の塔: Tower of God
      G. Old friends
        1. ポートセルミ: Port Selmi
        2. カボチ村: Kabochi Village
        3. 魔物のすみか: Monster's Den 
        4. ルラフェン: Ruraphen
      H. Two rings, and a decision
        1. うわさのほこら: Rumor Shrine 
        2. サラボナ: Salabona
        3. 死の火山: Death Volcano
        4. 山奥の村: Mountain Village
        5. 滝の洞くつ: Waterfall Cave
    III. Appendix
      A. Recruitable Monster List
      B. Spell and Ability List
        i. Offensive spells
+=============================================================================+



===============================================================================
 I. Beginning your journey
===============================================================================

+-----------------------------------------------------------------------------+
| I-A - Adventure Logs                                                        |
+-----------------------------------------------------------------------------+

After the title screen, you will be presented with the following three options:

ぼうけんをする - Continue an adventure
ぼうけんのしょをつくる - Create a new adventure log
ぼうけんのしょをけす - Erase an adventure log

Upon chosing to continue an adventure, you are prompted to select a memory card
slot (スロット) from which to load.  Select whichever slot your memory card is
inserted into, and then the adventure log you wish to load.
                                    ----------
Upon choosing to create a new adventure log, you are presented with a prompt
labeled なまえをいれてください: please input a name.
I won't go into the details of hiragana/katakana here, as you can find that
information elsewhere.

In the far right column of the window, near the bottom, you will see three
options: カナ: kana will change the characters to katakana, もどる: back acts as
backspace, and おわる: end which will allow you to finish naming your character.

Once you've chosen おわる to finish naming, you are presented with yet another
window: サウンドせってい: sound settings.  The choices are ステレオ: stereo and
モノラル: monaural.  Afterwards, you are prompted with a ボリューム: volume
window.  Here you can set the volume of the BGM and こうかおん: sound effects.
After that, yet another window will prompt you to set the
ひょうじそくど: display speed on a scale from はやい: fast to おそい: slow.

After all of that (whew), you are asked if you would like to save to a memory
card.  Select はい: yes, then select a slot, and then a free space on
your memory card.
                                    ----------
Upon choosing to erase an adventure log, you are prompted to select a memory
card slot, as if you were creating an adventure log, and then a file to erase.

+-----------------------------------------------------------------------------+
| I-B - Menus                                                                 |
+-----------------------------------------------------------------------------+

はなす: Talk     じゅもん: Magic
どうぐ: Item     しらべる: Search
つよさ: Status   さくせん: Strategy

-------------------------------- どうぐ: Item --------------------------------
On the left, you'll see a list of party members, and an extra option at the
bottom: ふくろ: Bag.  This was introduced to the Dragon Quest series
in Dragon Quest 6, and has been present ever since.  It holds infinite items,
and as a bonus, it can also hold up to 999 of each item.  That's a significant
upgrade from the 99 in previous bags.

When you select an item in the bag with the 〇 button, a submenu appears,
containing the following options:

つかう: Use - use the selected item
わたす: Give - give the selected item to another party member, or bag
そうび: Equip - equip the selected item
すてる: Drop - throw away the selected item
やめる: Cancel - close the menu system

------------------------------ つよさ: Status -------------------------------
After selecting this option, you are prompted to choose an individual
character, or the bottom option ぜんいん: all members.  If you place your cursor
on ぜんいん: All members, you'll see a window to the right that looks something
like this:

 +===========================================================================+
 | カジノのコイン: Casino Coins                                              |
 |---------------------------------------------------------------------------|
 |                                                                0まい: 0   |
 +===========================================================================+
 | メダル王にあずけたメダル: (Medals sent to the medal king)                 |
 |---------------------------------------------------------------------------|
 |                                                                0まい: 0   |
 +===========================================================================+
 | めいさんはくぶつかん: Regional Specialty Museum                           |
 |---------------------------------------------------------------------------+
 |   ひょうかポイント: Evaluation points:                                  0 |
 | はくぶつかんレベル: Museum level:                                       1 |
 +===========================================================================+
 | おかね: Money                                                             |
 |---------------------------------------------------------------------------|
 | しょじきん: Money in possession:                                    1277G |
 |   ぎんこう: Bank:                                                   1000G |
 +===========================================================================+
 | ぼうけんした時間: Time adventured                                         |
 |---------------------------------------------------------------------------|
 |                                            3時間47分: 3 hours, 47 minutes |
 +===========================================================================+

When you select an individual member, you'll see a window to the right that
looks something like this:

                             +==============+
                             | Current Gold |
    +========================+==============+=============================+
    |    Character name      | ちから: Strength                           |
    |------------------------| すばやさ: Agility                          |
    | Character title        | たいりょく: Vitality                       |
    | せいぶつ: behavior     | かしこさ: Intelligence                     |
    | レベル: Level          | うんのよさ: Luck                           |
    +========================+ こうげき力: Attack power                   |
    | Equipped weapon        | しゅび力: Defense power                    |
    | Equipped armor         | さいだいHP: Max HP                         |
    | Equipped shield        | さいだいMP: Max MP                         |
    | Equipped helmet        | Ex: (Current experience points)            |
    | Equipped accessory     |============================================+
    +========================+ 


----------------------------- さくせん: Strategy ---------------------------
After opening this menu, you get a new menu, with several options on it.
They are:

まんたん: Fill up - Heal all members to maximum HP automatically

そうび: Equip - equip weapons and armor

さくせんがえ: Strategy - set AI options for party members.  You can set an
              option for individual members, or all members by choosing
              ぜんいんへんこう: change all.
              The AI options are:
                  ガンガンいこうぜ: Show no mercy
                  バッチリがんばれ: Fight wisely
                  じゅもんつかうな: Don't use magic
                  いのちだいじに: Focus on healing
                  おれにまかせろ: Leave it to me
                  めいれいさせろ: Follow orders

ならびかえ: Rearrange party - reorder your party members

どうぐせいり: Sort items - sort a party member's inventory.  This will put all
              non-equipment items on the particular user into the bag.  You
              can choose ぜんいん: all to perform this operation on all party
              members.  After selecting an option here, you're asked to
              confirm whether you want to do it or not.

ふくろせいり: Sort bag - sort the bag.  You're presented with two options in a
              submenu: しゅべつ順: order by type and あいうえお順: order
              'alphabetically'. You're asked to confirm this after selecting
              either one.

せってい: Settings - here you can set the volume level for BGM and
          こうかおん: sound effects, as well as setting the sound
          mode to ステレオ: Stereo or モノラル: Monaural.

+-----------------------------------------------------------------------------+
| I-C - Battle                                                                |
+-----------------------------------------------------------------------------+

Upon entering a battle, you will be presented with this set of commands:

たたかう: Fight      いれかえ: Replace
さくせん: Strategy   にげる: Run

The さくせん: strategy menu is exactly the same as in the regular game menu.

いれかえ: replace allows you to reorder your party, or swap in members from
your wagon.  It doesn't take a turn, so don't worry about that.

You'll notice a small arrow in the corner of this window.  If you press right
on the dpad, you'll get two new options: ひょうじそくど: text speed, and 
へんこう: change.

After selecting たたかう: fight, you are presented with a new menu, which is
the same for each member of your party.  The commands are:

おうげき: Attack    どうぐ: Item
じゅもん: Magic     そうび: Equip
ぼうぎょ: Defend    にげる: Run

The options should all be self-explanatory.  It's important to note that for
some party members, じゅもん: Magic will be replaced with とくぎ: Skill.  It
works exactly the same, however.


===============================================================================
 II. Walkthrough
===============================================================================

 +---------------------------------------------------------------------------+
 | II-A - Prologue                                                           |
 +---------------------------------------------------------------------------+

As the game begins, you'll see a man pacing around a throne room.  His name
is パパス: Papas.  The prime minister suggests that he calm down, but he is so
restless that he only sits for a minute and begins pacing again! Soon,
サンチョ: Sancho comes down and informs Lord Papas that his wife has just given
birth!

After rushing upstairs, Papas rushes to his wife, マーサ: Martha's room.  He is
overjoyed  to see his wife and his new, beautiful baby boy. Martha asks him if
he has a name in mind.  Apparently, he does: トンヌラ: Tonnura.  She says that
it's a wonderful name for a little warrior, but she has something else in mind:
whatever name you chose at the start. After some deliberating, Papas decides to
use his wife's name instead of his stronger, more virile name.

Papas takes the boy in his arms and tells him his new name.  Unfortunately,
due to the complications of birth, his wife dies... and the baby begins crying.
The title sequence begins now.

                                    ----------

You wake up on a ship, and your father Papas is sitting at the table.  As
you wake up, your father asks about your dream (apparently, your dream and the
sequence just before this are one in the same).  He laughs and says that you
should get some fresh air.

Get out of bed and walk over to the dressers in the corner of the room.
Check the one on the right for a 薬草: やくそう (Medical Herb), and the one on
the left for a まもりのたね: Defense Seed.  Head out of the room, ignoring the
barrels to the south (they're all empty) and head up the stairs and through the
door and you'll be on the deck of the ship!

Head to the right and break the barrels you see for a 薬草: やくそう
(Medical Herb).  Continue north to the rear of the ship and break more barrels
for a すごろく券: すごろくけん (Sugoroku Ticket).  Head downstairs, and
downstairs once again once you're in the kitchen.  Down in the hold, break the 
top left barrel for another すごろく券: すごろくけん (Sugoroku Ticket), and the 
lower left barrel for a 薬草: やくそう (Medical Herb).  Ignore the chests, as 
they are all locked, and head back up to the deck.

Head south and around to the opposite end of the ship, past the soldier in
green, and head into the door marked by the red carpet.  Head upstairs and
check the right dresser for a 薬草: やくそう (Medical Herb).  Head back out.

Now, in order to progress, you'll need to talk to a few NPCs.  Most notably
the captain and the two guys in the hold.  Honestly, I'm not sure exactly which
NPCs trigger this, and I don't think you need to talk to everybody on the ship,
but if you're stuck, just talk to everybody and eventally, the man at the helm
will yell "Land ho!" and you'll arrive at ビスタの港: Port Vista.  After the
landing sequence, the captain will emerge and tell you to go tell your father
that you've landed, so do that.  Afterwards, Papas will head up to the deck, so
follow him.

On deck, talk to Papas.  The following scene was added to this version of the
game: the camera will pan, and you'll see ルドマン: Ludman, and his daughter
フロア: Flora.  They appear to be very important people, as the ship's captain
and crew are making special considerations for them. Papas is introduced to
Ludman and Flora, and Flora heads into the cabin. You regain control here, and
you can go meet Flora if you'd like.  She'll ask if you came with your father,
and say that she came with hers as well.  Go back and talk to Papas, and he'll
ask if you're ready to go, and if you remembered to check the drawers back in
your room.  Say はい: yes, and then he'll ask if you're really ready to go.
Say はい: yes again.

After getting off of the boat, Papas will be greeted by a man in green.
Apparently these two know each other!  Papas seems to want to catch up with
him, so he tells you to go play for a while, and not wander off too far, but
not before giving you the ふしぎな地図: ふしぎなちず (Mysterious Map). There's
not much more to do here, but head onto the wooden area and break the middle
barrel in the upper right for 10 gold.  This place is pretty boring for a kid
like you, so let's go play outside.  Head north and exit to the map.

Take a few steps, and you'll enter a battle with three slimes.  Just as
it seems like they might overwhelm you, Papas rushes in!  After spoiling all
of your fun, Papas asks if you're okay and casts ホイミ: Heal.  Now it's time to
continue on, so Papas will walk north from Port Vista to reach...


  .-------------------------------------------------------------------------.
  | II-A.1 - サンタローズの村: Santa Rose Village                     Lv. 2 |
  +=========================================================================+
  | Services                                                                |
  |   Church                                                                |
  |   Inn: 0G                                                               |
  | ----------------------------------------------------------------------- |
  | Weapon Shop                                                             |
  |   ひのきのぼう: Cypress Stick                                      10G  |
  |   たけのやり: Bamboo Spear                                         50G  |
  |   とがったホネ: Sharpened Bone                                     70G  |
  |   かしのつえ: Wooden Staff                                        130G  |
  |   どうのつるぎ: Copper Sword                                      270G  |
  | Herb Shop (after rescuing the man from the cave)                        |
  |   やくそう: Medical Herb                                            6G  |
  |   どくけしそう: Antidote Herb                                       8G  |
  +=========================================================================+

As you enter, the guard will recognize Papas, saying it's been 2 whole
years since they've seen him around.  He runs off to tell everybody that Papas
has returned, and as you are led through the village, your father is greeted
by the townspeople.  As you arrive at the house, you are greeted by サンチョ:
Sancho before entering the house.  Inside, a girl rushes downstairs to greet
you and your father.  Her name is ビアンカ: Bianca and she's there with her
mother.  Bianca says grown-ups talking is boring, and asks if you want to go
upstairs with her.  Say はい: yes.

Upstairs, she asks if you remember her.  No matter what you say, she'll
say that you haven't seen her since you were a baby.  She says she's 8 years
old, which makes her 2 whole years older than you!  She'll try to read a book
to show off how smart she is, but stumbles over the words: "in the sky, there
is..." before saying the book is too hard.  Her mother calls for her, so she
puts the book away and heads downstairs.

Now that you have control, finally, let's find some items.  The dresser
nearby has a 皮のぼうし: かわのぼうし (Leather Hat).  Equip it (open the menu,
go to どうぐ: Item, find the item and then select そうび: Equip on the
submenu that appears when you select it), and don't forget to put the
ふしぎなちず: (Mysterious Map) into your bag.  Head downstairs and a little
north under the stairs and break the pot to find a おなべのふた: Pot Lid. 
Rotate the camera a bit and head over to the dresser to find a 薬草: やくそう
(Medical Herb).  Now head downstairs via the stairs by Papas.  There's just one
item to find down here.  Open the pot in the upper left to find a ちからのたね:
Strength Seed.  Head back upstairs and go outside.

Enter the well in front of you and check the sparkling area to find a
サンタローズの石: サンタローズのいし (Santa Rose Stone).  Just throw it in the
bag for now.  Head south and enter the weapon shop.  Inside, open the drawers 
to find another 薬草: やくそう (Medical Herb).  You can't really afford much,
so ignore the weapon shop. Cross the bridge to the west and talk to the farmer 
in the field.  He'll notice your Santa Rose Stone and mention that it probably 
came from the cave in town.

Head back towards Sancho's house, and go further north through the door
in the rock face.  If you talk to the man here, he'll mention that the man
living here has gone into the cave to find some herbs.  Why's he doing that?
Well, if you go into the inn and go to the second floor, you'll find Bianca
and her mother.  She'll say that she had a man to go into the cave to get some
medicine for her husband, but he hasn't returned yet... someone should check
on him, right?  Let's go ask daddy!  If you do so, he'll say that he has
business to take care of and rushes off.  If you follow him, you can see
that he goes into the right side of the cave.  Hmm...

Well, you can't count on your father for this, so it's time to play hero.
Save at the church, and enter the cave.  Someone's gotta find that man!


 +---------------------------------------------------------------------------+
 | II-A.2 - サンタローズの洞くつ: Santa Rose Cave                            |
 +---------------------------------------------------------------------------+
  | My level: 2 |
  +-------------+

 Monsters in the area
 --------------------
 #001 スライム: Slime
 #002 とげぼうず: Thorny
 #003 せみもぐら: Locust Mole
 #004 ドラキー: Drakee
 #005 おおきづち: Large Hammer
 #006 いっかくウサギ: Horned Rabbit
 
 Be on guard if you encounter any おおきづち, as they can hit pretty hard if
 they don't miss.  They'll do about 13 damage with a successful attack.

1F-As you enter, you should see a chest off and up to the west a little bit.
   Open it for a 薬草: やくそう (Medical Herb).  Head to the stairs in the
   northwestern corner.  I recommend building up to at least level 3 before
   heading downstairs.  At level 4, you will learn ホイミ: Heal, which
   will make the rest of your spelunking much safer, if you're having trouble.
   You can rest back at your house for free any time you want.

B1-Head south and east a little bit to a chest that contains 50 gold.  Return
   to the stairs, and continue west past them.  When you hit an intersection,
   head north.  You can try to read the sign here, and it'll say ["Danger! Do
   not enter!" is written here, but <hero> doesn't know how to read.]  Cute!
   Further on, you'll come across a chest that contains a 皮のたて: かわのたて
   (Leather Shield).  Go ahead and equip it, then move south, and east, then
   further south, then west to the stairs.

B2-Follow the path until you reach an intersection, then go north.  Talk to the
   man you see here; he'll ask you to move the rock off of him, so go next to
   the rock and push it.  He'll get up and thank you, then rush back to give
   the medicine for ダンカン: Duncan, Bianca's father.  Examine the rock you
   just pushed to receive 聖なる原石: せいなるげんせき (Holy Ore).

   This is used to acquire another item, which is one of the 名産品: Regional
   Specialty Product) added to this version of the game.  You can't do anything
   with it just yet, so just throw it into your bag.  You won't receive it if
   you didn't talk to the farmer back in town.

   Head northwest to the chest, which contains 旅人の服: たびびとのふく 
   (Traveler's Clothes).  Go ahead and equip this.  We're done here, though you
   can head to the southeast and find a slime walking around.  He'll just tell 
   you that you can use the △ button to interact/talk/search instead of using
   the menu, in exchange for not bashing his cute, slimy brains in.  Head on
   out of the cave, now.

Back in town, head to the door in the rock face, through to where the guy
you saved is sitting.  Open the drawers here for the ておりのケープ: Handwoven
Cape.  Head back to Sancho's house, and talk to Sancho to rest.  When you wake
up, Papas, Bianca and her mother are in the kitchen. Papas says that Bianca and
her mother got the medicine they needed, so they're going back today, but he
doesn't want them to go alone.  He asks if you'd like to go with them to
アルカパ: Alcapa.  Say はい: yes, and you'll depart.


-------------------------------------------------------------------------------


 +---------------------------------------------------------------------------+
 | II-B - Castles and ghosts and killer panthers, oh my!                     |
 +---------------------------------------------------------------------------+
  | My level: 3 |
  +-------------+

After being seen off by the townspeople in Santa Rose, you'll trek west to
the town of アルカパ: Alcapa.


  .-------------------------------------------------------------------------.
  | II-B.1 - アルカパの町: Alcapa Town                                Lv. 3 |
  +=========================================================================+
  | Services                                                                |
  |   Church                                                                |
  |   Inn: 0G                                                               |
  | ----------------------------------------------------------------------- |
  | Weapon Shop                                                             |
  |   たかのやり: Bamboo Spear                                         50G  |
  |   かしのつえ: Wooden Staff                                        130G  |
  |   ブロンズナイフ: Bronze Knife                                    150G  |
  |   どうのつるぎ: Copper Sword                                      270G  |
  |   いばらのムチ: Thorn Whip                                        350G  |
  |   ブーメラン: Boomerang                                           420G  |
  | Armor Shop                                                              |
  |   たびびとのふく: Traveler's Clothes                               70G  |
  |   きめのエプロン: Silk Apron                                      110G  |
  |   かわのよろい: Leather Armor                                     180G  |
  |   かわのドレス: Leather Dress                                     380G  |
  |   うろこのたて: Scale Shield                                      180G  |
  |   きのぼうし: Wooden Hat                                          120G  |
  | Item Shop                                                               |
  |   やくそう: Medical Herb                                            8G  |
  |   どくけしそう: Antidote Herb                                      10G  |
  |   せいすい: Holy Water                                             20G  |
  |   キメラのつばさ: Chimera Wing                                     25G  |
  |   においぶくろ: Sachet                                             80G  |
  |   ヘアバンド: Hairband                                            150G  |
  +=========================================================================+

When you enter, you'll be greeted by the gate guard, and then you'll head
into the inn, which Bianca's family owns.  Bianca's mother goes to administer
the medicine, and you regain control.  If you talk to Papas, he'll tell you
to walk around town for a while if you're bored, so let's do that!  As you try
to exit, Bianca will ask if you're going for a walk, and she'll go along.

Exit through the door just south of you, and talk to the bard out here.  He'll
mention that a strong king and beautiful queen once lived in the
レヌールの城: Castle of Lenoire, but that they were unable to have children so
the castle became deserted.  However, it is said that late at night, weeping
sounds can be heard from the castle! Creepy.

Head back inside.  Head upstairs in the inn, then head up another flight of
stairs. Enter the room here to receive a まもりのたね: Defense Seed from the
right dresser, and a キメラのつばさ: Chimera Wing from the left.  If you walk
out of the door on the second floor, south of the stairs going down and talk to
the man outside, he'll say that he collects rare tableware, and that he heard
the king of Lenoire once enjoyed tea with a fabulous silver tea set.  This is a
clue for another one of the 名産品: Regional Specialty Product added to the 
PS2 version of DQ5.  Leave the inn.

On the eastern side of town, you'll find the shops.  You probably don't
have very much money at this point (I only have about 150G), but when I play,
I try to get a ブーメラン: Boomerang as soon as possible.  These cost 420G, and
you can't quite afford that yet, so just move on for now.

Head south past the church and over a small bridge to come across two boys
kicking a poor baby panther.  Bianca tells them to leave the poor kitty alone,
and they respond that they might consider it if you beat the ghosts of Lenoire
castle... but that place is haunted, right?  Oh dear.  Head back to the inn and
talk to Papas, and he'll say that Duncan only had a common cold, so it's time
to head back to Santa Rose.  However, Bianca's mother begs you to stay the
night.  During the night, Bianca wakes you up and says that you need to get a
move on if you're going to beat the ghosts of Lenoire and save the poor kitten!
So head out of the inn, and walk south past the sleeping guard.


-------------------------------------------------------------------------------


 +---------------------------------------------------------------------------+
 | II-B.2 - Onward to Lenoire                                                |
 +---------------------------------------------------------------------------+
  | My level: 3 |
  +-------------+

 Monsters in the area
 --------------------
 #011 おおねずみ: Large Rat
 #004 ドラキー: Drakee
 #009 くびながイタチ: Long-necked Weasel
 #015 ベビーパンサー: Baby Panther
 #005 おおきづち: Large Hammer
 #007 グリーンワーム: Green Worm
 #006 いっかくウサギ: Horned Rabbit
 #010 バブルスライム: Bubble Slime

Lenoire castle is located to the northwest of Alcapa.  You can view the map
by pressing □.  However, I like to fight around Alcapa so I can afford a
Boomerang, at the very least.  If you run low on health, return to the inn in
Alcapa, and you can rest.  When you wake up you'll find that Papas has caught
Duncan's cold, and you have to remain in Alcapa for a while.  To give Lenoire
another shot, just talk to Bianca on the first floor of the inn.

To start with, walk around close to Alcapa until Bianca gains a few levels,
or at least until the hero has learned ホイミ: Heal at level 4, and
Bianca learns メラ: Frizz at level 3.  After that, you can walk closer
to Lenoire and fight larger groups of the same enemies. If you're feeling
brave, you can move a little southeast from Alcapa and fight much harder
enemies (especially on the little desert patch).  Be careful, though; they're
very difficult.  Making the money necessary for a boomerang at this point in
the game is kind of a lengthy time investment, but it does make the next area
of the game a lot easier.  If you don't care about getting a boomerang, then
simply buy what you'd like and move on.

From Alcapa, head west past the mountains, then turn north through the
forest and cross the bridge.  Follow the rocky area to another bridge and then
head west into レヌール城: Lenoire Castle.


 +---------------------------------------------------------------------------+
 | II-B.3 - レヌール城: Lenoire Castle                                       |
 +---------------------------------------------------------------------------+
  | My level: 6 |
  +-------------+

 Monsters in the area
 --------------------
 #004 ドラキー: Drakee
 #009 くびながイタチ: Long-necked Weasel
 #010 バブルスライム: Bubble Slime
 #011 おおねずみ: Large Rat
 #012 スカルサーペント: Skull Serpent
 #025 ゴースト: Ghost
 #021 ナイトウイプス: Night Whips
 #026 おばけキャンドル: Demon Candle
 BOSS うごくせきぞう: Walking Statue
 BOSS おやぶんゴースト: Boss Ghost

Outside-If you walk up to the front door, you'll find it's locked, so head
        around to the eastern side instead.  On your way, you'll come across
        two pots.  The right one has a 薬草: やくそう (Medical Herb), and the
        left has a キメラのつばさ: Chimera Wing.  Continue north and rotate the
        camera to see some spiral stairs, so climb them. Skip the first landing
        and continue to the top and enter the castle.

7F-Walk south, past the coffins, and they will begin to shake.  Some skeletons
   emerge and walk towards you.  The lights go out and Bianca screams.  She's
   gone!  Continue downstairs.

6F-Walk north past the statues.  As you walk, one of the statues' eyes will
   gleam.  If you talk to it twice, you can fight an うごくせきぞう: Walking
   Statue.  However, I highly recommend NOT fighting it until you get Bianca
   back, as it's *very* difficult.  Head outside through the nearby door.

Outside-As you step out, you'll hear the left gravestone moan.  Walk over to it
        and check it.  It says "Here lies Bianca," but your hero can't read!
        The grave shakes again, and you're given the option of opening the
        grave.  Say はい: Yes.  The grave opens, and Bianca pops out!
        Now that you have Bianca back, you can return and fight the Walking
        Statue if you'd like.  It's very difficult, even with Bianca.  To give
        yourself a fighting chance, have Bianca cast マヌーサ: Dazzle and
        ルカナン: Kasap which she learns at level 7.  Rukanan is only half as
        powerful as ルカニ: Sap, so you'll have to cast it twice to get full
        defense reduction.  If you win, you'll receive a まもりのたね: Defense
        Seed.  Whether you fight it or not, enter the door to the west from the
        outside area with the graves.

6F-Head south past the bookcases and talk to the ghostly queen.  She will
   notice your party and open the passage for you.  Head to the newly available
   staircase.

5F-Head east and north through the double doors.  Speak with the queen on the
   sofa, and she will introduce her self as ソフィア: Sophia, the queen
   of Lenoire.
   She'll mention that more than ten years ago, the people of the castle were
   killed by demons.  She then asks you to get rid of the ghosts so that she
   and her husband, エリック: Eric, can rest in peace.  Walk west to 
   the corner and open the right wardrobe for a ておりのケープ: Handwoven Cape),
   and the left for a 薬草: yakusou (Medical Herb).  Head directly south and
   rotate the camera to find more wardrobes.  Open the right one for a
   銀のトレイ: ぎんのトレイ (Silver Tray).

   Leave the room the way you came and continue east, then north to the stairs.

4F-It's dark here.  Wait for the lightning, and make your way south to the
   stairs.

3F-As you enter, you'll see someone move to the southwest, so follow them.
   You'll be on a catwalk; continue west through the door.  You'll see the
   person walking north again, so continue following north and through the
   small blue door.

Outside-Talk to Eric.  He'll pretty much say what Sophia said:
        they can't rest until the ghosts are driven out.  He'll ask you to
        defeat their boss.  Say はい: Yes.  He'll mention that the boss
        ghost is on level 4, in the throne room, before asking if you passed
        through a dark floor on the way there and saying that you need to pass
        through the door there.  Go back inside.

3F-As you enter, the king will float by saying that you won't be able to see
   anything, so you should grab the torch from the kitchen first.  Walk towards
   him and down the stairs.

2F-Walk forward and enter the door that opens.  Walk across the catwalk through
   the door.  The man wandering here will mention the increase in monster
   activity in the world, and wonder if the demon king ミルドラース: Mildrath
   has returned.  Head downstairs.

1F-Head south and enter the door that opens to the west.  Now you are in the
   main hall of the castle.  Head south through the door, and open the door
   beyond it.  Now you can enter through the front door!  Return to the main
   hall and enter the door to the west.  The small door to the north has an
   inn.  You can stay for free, but watch out.  When you wake up, you'll be
   outside of the castle.  Aren't you glad you opened the front door?

   Enter the cave near where you wake up, and open the door.  Head through
   the corridor and up the stairs.  Open the chests here to find
   銀のティーカップ: ぎんのティーカップ (Silver Teacup), 30 gold, and a
   ちからのたね: Strength Seed.

   Return to the room with the inn and head down the stairs.

B1-Head around to the eastern side of the kitchen and break the pots to find
   a 薬草: やくそう (Medical Herb) and the たいまつ: Torch!  Head back upstairs.

1F-Head east through two sets of doors, then north up the stairs.

2F-Enter the door to the west, cross the catwalk, enter another door, then go
   up the stairs to the south.

3F-Go north and head up another set of stairs.

4F-Use the たいまつ: Torch here, and head south, east and north into
   the throne room.  Speak to the enemy here.  He'll thank you for coming, and
   ask if you'd like to come to dinner.  You have to say はい: Yes.
   He'll say that you'll be the main course, and drops you onto the plate in
   the kitchen!  You'll then be raised to the main hall and be forced to fight
   three おばけキャンドル: Demon Candle.  When the fight's over, head back up
   to the throne room.  You might want to rest at the inn first; there's a boss
   fight coming up.

   Back on 4F, head towards the throne room, and you'll see the enemy from
   before walk outside.  Heal up, give Bianca some Medical Herbs if you'd like
   to be safe and follow him outside.  Talk to him for a fight.


 --BOSS-----------------------------------------------------------------------
  おやぶんゴースト: Boss Ghost
  -HP: 200 / MP: 40
  -Casts メラ: Frizz, ギラ: Sizz, and ルカニ: Sap
  -My level: 7

  The boss will always attack on odd-numbered turns, and use one of his
  abilities (either Blaze, Fireball or Sap) on even numbered turns. 

  At the start, have Bianca cast ルカナン: Kasap, and then マヌーサ: Dazzle on
  the next turn.  After that, she can use her メラ: Frizz spell to do some
  damage, or use herbs to heal.  Just have the hero attack, and use ホイミ: Heal
  if necessary and you should come out on top.  If you can't seem to do enough
  damage, cast Defense again.  Remember, it's only half as powerful as Sap.

  You'll receive 300 experience points and 180 gold for winning.
 ----------------------------------------------------------------------/BOSS--


After the battle, the boss ghost will agree to leave, and mentions that
once he's gone, the rest of the ghosts are sure to clear out as well. Then he
will ask for forgiveness.  Once again, you have to say はい: Yes.
Afterwards, the king and queen will bring you up to the roof and thank you for
getting rid of the ghosts.  They'll say goodbye, and depart to their eternal
rest.  Bianca will notice a shining orb on the ground, and you'll receive the
ゴールドオーブ: Gold Orb.  That's almost all there is for this place; there's
just two more items to get.

Return to 4F and fall down the hole in the eastern hallway to find two more
chests.  The right one has a キメラのつばさ: Chimera Wing,
and the left has a 銀のポット: ぎんのポット (Silver Pot).  If you collected the
Silver Tray and the Silver Teacup, you'll receive a message saying that you've
completed the 銀のティーセット: ぎんのティーセット (Silver Teaset) and you'll
receive said item in place of the individual three.  This is your first
名産品: Regional Specialty Product; it's not useful at this point in the game,
so save it for later.  Go ahead and leave Lenoire and head back to Alcapa and
see if you can't free that baby panther!

Back in town, you'll learn that tales of your heroic deeds have spread
through the town like wildfire.  The next morning, you'll confront the two
bullies and they'll agree to leave the poor baby panther alone and he'll come
along with you.  If you'd like to keep what Bianca has equipped, you should
unequip it from her now before you head back towards the inn.  As you walk
away, Bianca will stop you and say that you should give a name to the panther.
She'll suggest ボロンゴ: Borongo, and you can accept that one, or say
いいえ: No to see more preset names.  You now get 10 name choices for the
panther in this version of the game, over the original 4.

The name choices are: ボロンゴ: Borongo, プックル: Puckle, アンドレ: Andre,
チロル: Chirol, リンクス: Lynx, ゲレゲレ: Gere-gere, モモ: Momo, ソロ: Soro,
ビビンバ: Bibinba, and ギコギコ: Giko-giko.  Choose whichever you like best
(I choose Borongo, and that's how I'll refer to him in this guide), and then
continue to the inn.  If you'd like, you can buy a きのぼうし: Wooden Hat for
Borongo before leaving town.

Speak with Papas out front, who is apparently all better now.  He'll say
that you should be returning back to Santa Rose, and ask if you're ready to
leave.  Say はい: Yes.  As you start off, Bianca calls your name and then
gives you ビアンカのリボン: Bianca's Ribbon to remember her by, and decides to
put it on Borongo.  As you walk out, Papas will stop and mention that he heard
about the ghosts, and that he's proud of you, but you're still a child and
shouldn't work so hard.  Say はい: Yes, and you'll head back to Santa Rose.


------------------------------------------------------------------------------


 +---------------------------------------------------------------------------+
 | II-C - A magical world                                                    |
 +---------------------------------------------------------------------------+
  | My level: 7 |
  +-------------+

After returning to town and having a nice rest, head downstairs.  If you
talk to Sancho, you'll learn that his cutting board is missing.  Head outside.
If you talk to more people, you'll learn that more than just Sancho's cutting
board is missing; people all over town are missing things!  Near the church, 
you will spot a man in purple.  Speak to him, and he'll ask if he can have a
look at your gold orb.  Go ahead and say はい: Yes, and he'll take a look
and give it right back.  He'll also tell you to take good care of your father,
whatever that means.  Now it's time to figure out where all of the missing
items have gone, so head into the tavern, which is in the basement of the inn.

If you look closely, you'll see a ghostly figure standing on the counter.
Talk to her, and she'll ask if you can really see her, and mentions that she
needs your help but that you shouldn't talk about it here.  She wants to meet
someplace quiet, somewhere with a basement.  Well, there's only one house in
town with a basement, so head back to Sancho's place.

Downstairs, the girl will say that she's an elf named ベラ: Bella.
She's come to this world seeking help because her world is in danger, but
nobody could see her until you came along.  Papas will come downstairs and
wonder what the voices were, and then says that you should play someplace
warmer.  He'll go back upstairs, and Bella will ask you for your help and then
makes a stairway of light appear.  I guess we're being forced into this, so
head on up the stairs!


  .-------------------------------------------------------------------------.
  | II-C.1 - 妖精の村: Fairy Village                                  Lv. 7 |
  +=========================================================================+
  | Services                                                                |
  |   Church                                                                |
  |   Inn: 4G per person                                                    |
  | ----------------------------------------------------------------------- |
  | Armor Shop                                                              |
  |   ただのめのきれ: Piece of Cloth                                   25G  |
  |   かわのよろい: Leather Armor                                     180G  |
  |   かわのこしまき: Leather Loincloth                               220G  |
  |   うろこのよろい: Scale Armor                                     350G  |
  |   せいどうのたて: Bronze Shield                                   370G  |
  |   かがわのフード: Fur Hood                                        400G  |
  | General Store                                                           |
  |   いしのキバ: Stone Fang                                          240G  |
  |   どうのつるぎ: Copper Sword                                      270G  |
  |   ブーメラン: Boomerang                                           420G  |
  |   やくそう: Medical Herb                                            8G  |
  |   どくけしそう: Antidote Herb                                      10G  |
  |   キメラのつばさ: Chimera Wing                                     25G  |
  +=========================================================================+

Bella will be happy you came, and take you to see ポワンさま: Lady Powan. 
You'll be introduced, and Lady Powan will remark at what a cute little warrior
Bella's brought.  You're welcomed to 妖精の村: Fairy Village, and Powan
formally asks if you could take care of their problem.  Say はい: Yes, and
you'll learn that someone has stolen the 春風のフルート: Springtide Flute, and
without the flute, she cannot bring spring back into the world.  She'll ask if
you'll retrieve the flute, so say はい: Yes and Bella will accompany you. Head
down the stairs and outside.

Around town, you'll hear that 氷の館: Mansion of Ice is where the suspect is
holed up, but that it's locked, but that the dwarves may be able to help with
that.  Unfortunately, rumors say that one dwarf who may be able to help was
kicked out of town.

Walk directly south from the queen's tree to the bit of land that's between
two little ponds, and search a little to the right of the northern part for an
命の木の実: いのちのきのみ (Life Nut).

Inside the inn, the dwarf in the back acts as a general store.  The only
thing I usually buy here is a いしのキバ: Stone Fang for Borongo.  Leave the
inn.

The armor shop is on the east side of town.  Inside, check the wardrobe
for a 聖水: せいすい (Holy Water).  Here, I usually buy
かわのこしまき: Leather Loincloth for Borongo, and if I can afford it,
うろこのよろい: Scale Armor for the hero.

When you're done shopping, or if you just want to get some money to make
some purchases, head out of town to the south.

 Monsters in the area
 --------------------
 #008 ガップリン: Gapplin
 #010 バブルスライム: Bubble Slime
 #013 つちわらし: Earth Child
 #016 マッドプラント: Mad Plant
 #018 まほうつかい: Magician
 #019 サボテンボール: Cactus Ball
 #030 ホイミスライム: Heal Slime

Your next destination, the home of the dwarves, is directly to the west.
I do recommend fighting around a little if you couldn't afford armor for the
hero, though, as the next part can be a little rough if you don't.  Bella is
automatically controlled in battle, much like Papas.  She'll usually just
attack, and cast heal when necessary, but she's also capable of casting 
ルカナン: Kasap.  Also, Borongo will not always obey your commands
in battle.  He is considered a monster ally, and they will not reliably obey
your commands until their intelligence is around 20.  When you're ready, head
west and enter the cave you see there.


 +---------------------------------------------------------------------------+
 | II-C.2 - ドワーフの洞くつ: Dwarf's Cave                                   |
 +---------------------------------------------------------------------------+
  | My level: 8 |
  +-------------+

 Monsters in the area
 --------------------
 #005 おおきづち: Large Hammer
 #008 ガップリン: Gapplin
 #013 つちわらし: Earth Child
 #014 メラリザード: Frizz Lizard
 #017 スピニー: Spiny
 #020 ラーバキング: Larva King
 #022 スカンカー: Skunker
 #021 ナイトウイプス: Night Whips

B1-Head south from the entrance until you see a sign, then head west.  You'll
   see two chests to the north, so open them for 100 gold and 25 gold.  Head
   out of the room, and continue south.  Enter the room you see and talk to the
   dwarf.  He'll mention that ザイル: zairu (Zaile) stole the flute, and the
   dwarves were kicked out of town for trying to retaliate.  He'll then say
   that he wants you to have the カギの技法: Technique of the Key, which may be
   able to help you in your pursuit of Zaile.  Head out of the room and    
   continue south to the stairs, ignoring the path to the east.

B2-Ignore the stairs going down, and walk north through a tiny opening.  Take
   the right path and continue east, when you're able, to some stairs.

B3-Head east and just a tiny bit south to find a chest with a すばやさのたね:
   Agility Seed.  Head back west a little, south, and then east to some stairs.

B4-Head north to a chest, which contains the カギの技法:  Technique of the Key!
   Head back south and open the blue door.  Open the chest you see for 120 
   gold, then move south to another chest which contains a
   命の木の実: いのちのきのみ (Life Nut).  You're done here, so head back up
   and out of the cave.

Now you have the key technique and can unlock the door to 氷の館: Mansion of
Ice, but you should probably head back to to Fairy Village and rest at the inn,
save, and maybe buy another piece of equipment for the hero.  Sometimes, I buy
a かがわのフード: Fur Hood for him now.  If you do stay at the inn, you'll wake
up in Sancho's house.  Simply go back to the basement and go up the stairs 
again to return to the fairy world.

When you're ready to continue, head northwest from Fairy Village and enter
氷の館: Mansion of Ice.


 +---------------------------------------------------------------------------+
 | II-C.3 - 氷の館: Mansion of Ice                                           |
 +---------------------------------------------------------------------------+
  | My level: 9 |
  +-------------+

 Monsters in the area
 --------------------
 #018 まほうつかい: Magician
 #024 ドラキーマ: Drakeema
 #028 アルミラージ: Almiraj
 #029 カパーラナーガ: Capala Naga
 BOSS ザイル: Zaile
 BOSS ゆきのじょおう: Snow Queen

Outside-Before entering the door, head off to the left to find a
        かしこさのたね: Intelligence Seed, then head back to the door.  You'll
        use the Technique of the Key, and the door will open.

1F-Walk forward, and you're forced to fall down the hole.  Make your way back
   to the stairs and head up.  The following directions assume you press the
   direction and wait until you stop moving to press another direction.  Go
   south, west, north, west, and then south to the stairs.

B1-Head north, west, and make your way to the chest in the corner to find 5
   gold.  Then go south, east, north to the chest in the other corner to find
   that it's empty.  Oh well.  Head west, south, west to the last chest to find
   a キメラのつばさ: Chimera Wing.  Go back to the stairs.

1F-Head north, east, south, east, south to fall down the hole (it's easier this
   way), then make your way back up to 1F again.  Go south, south, east, west,
   north, then east to the stairs.

2F-Go west, south, west, south, west, north, west, south, east, and north to
   the man.  Heal up, and talk to him.  You'll find that this is ザイル: Zaile,
   and he figures Powan sent you to recover the flute, but he's angry at her 
   for banishing his grandfather from the village; you'll have to go through 
   him first!


 --BOSS-----------------------------------------------------------------------
  ザイル: Zaile
  -HP: 140
  -Casts マホトラ: Drain magic and ホイミ: Heal
  -My level: 9

  Zaile is not very difficult.  Hopefully, Bella will cast ルカナン: Kasap
  which will make it even easier.

  You'll receive 105 experience points and 50 gold for winning.
  He'll also drop a まほうのせいすい: Magic Holy Water.
 ----------------------------------------------------------------------/BOSS--


After the battle, you will tell Zaile that Powan didn't exile his grandfather
from the village.  He'll claim that the 雪の女王: Snow Queen said she did, and
then the Snow Queen appears and is certainly not happy with Zaile's 
performance, so she will take care of you herself.


 --BOSS-----------------------------------------------------------------------
  ゆきのじょおう: Snow Queen
  -HP: 550
  -Casts こおりつく:Ice Breath, ヒャド: Crack, ホイミ: hoimi (Heal), and takes a
     deep breath (おおきく いきを すいこんだ) (2x attack on next turn)
  -My level: 9

  Unlike Zaile, the Snow Queen can put up quite a fight!
  Her こおりつく: Ice Breath will do 13~16 damage to the hero and
  Borongo (and about 5 to Bella), and after using taking a deep breath, if she
  attacks, she will do twice as much damage.

  She does have a pattern, sort of.  She will attack or use こおりつく: Ice
  Breath, then attack or cast ヒャド: Crack, and then cast ホイミ: Heal or take
  a deep breath, which doubles her attack power for the next round.
  It's wise to have any character with low HP defend after she does this.
  She has the ability to kill Bella outright if she hits her after using it.

  Hopefully, Bella will cast ルカナン: Kasap, as it's quite effective here. 
  Other than that, just have the hero and Borongo attack, and have the hero 
  heal when Bella isn't picking up the slack.

  You'll receive 650 experience points and 200 gold for winning.
  She can also drop a キメラのつばさ: Chimera Wing.
 ----------------------------------------------------------------------/BOSS--


After the battle, she'll explode and Zaile will exclaim that the Ice Queen
was evil after all.  He'll lament about being tricked and apologize, then run
off before he's scolded by his grandfather.  He'll also mention that the flute
is in the chest there.  Go ahead and open the chests to find a ブーメラン:
bu-meran (Boomerang) and the 春風のフルート: はるかぜのフルート (Springtide
Flute).  It's time to head back to Fairy Village!

Head on up to Lady Powan's throne and speak with her.  She'll thank you 
for retrieving the flute, saying that now she can bring spring back into the
world.  She then promises you that, if when you are all grown up and run into
trouble, she will do her best to help you.  Bella also says her goodbyes, and
gives you one 木の枝: きのえだ (Tree Branch), saying that the branch is
frozen now, but wait until spring!  Powan then plays the Springtide Flute and
brings spring into the world once again.  Then you leave the fairy world and
arrive back in Sancho's basement.  If you check your inventory, you'll see that
サクラのひとえだ: Cherry Tree Branch has been added to your inventory.  This is
yet another Regional Specialty item, so just throw it into your bag, and then
head up the stairs.

As you emerge from the basement, Sancho will wonder where you've been, as
Papas has been summoned to ラインハット: Reinhart, but you were not around!
If you hurry, you might catch up with him... so let's go!  On your way out,
Sancho will remark at the beautiful branch sticking out of your pocket, and 
asks if you want him to decorate your room with it.  If you say yes, you can 
get it back by checking the table in your room.  It's pretty to see it on the 
table, but you'll need it later, so make sure you get it back after you have 
him display it.

The first thing you should do before going after Papas is save, so head to
the church.  Inside, you'll find Papas.  He'll tell you to confess to the
priest, and meet him at the village gates when you're ready, so do that.  After
talking to Papas, you'll depart for Reinhart.


 +---------------------------------------------------------------------------+
 | II-D - A bratty prince and a tragic loss                                  |
 +---------------------------------------------------------------------------+
  | My level: 10 |
  +--------------+

After leaving Santa Rose, you'll come across a small shrine.  Papas will
speak to the guard, and inform him that he's received a summons from the king
of Reinhart.  The guard then recognizes Papas and lets him through immediately.
After passing through, Papas will mention that you've passed under the river,
and lets you on his shoulders to give you a look.  After talking to the old
man, Papas will turn around and lead you back... downstairs?  This scene is
actually funnier in the SFC version of the game, because the stairs are placed
just behind you, and Papas accidentally walks over them on the way out. :)


  .-------------------------------------------------------------------------.
  | II-D.1 - ラインハット城: Reinhart Castle                         Lv. 10 |
  +=========================================================================+
  | Services                                                                |
  |   Church                                                                |
  |   Inn: 6G per person                                                    |
  | ----------------------------------------------------------------------- |
  | Armor Shop (Walking merchant)                                           |
  |   けがわのマント: Fur Mantle                                      550G  | 
  |   せいどうのよろい: Bronze Armor                                  700G  |
  |   てつのよろい: Iron Armor                                       1200G  |
  |   てつのたて: Iron Shield                                         720G  |
  |   けがわのフード: Fur Hood                                        400G  |
  |   てつかぶと: Iron Helmet                                        1100G  |
  | Weapon Shop                                                             |
  |   どうのつるぎ: Copper Sword                                      270G  |
  |   ブーメラン: Boomerang                                           420G  |
  |   てつのつえ: Iron Staff                                          850G  |
  |   チェーンクロス: Chain Cross                                    1200G  |
  |   いしのキバ: Stone Fang                                          240G  |
  |   てつのツメ: Iron Claw                                           550G  |
  | Item Shop                                                               |
  |   やくそう: Medical Herb                                            8G  |
  |   どくけしそう: Antidote Herb                                      10G  |
  |   せいすい:Holy Water                                              20G  |
  |   キメラのつばさ: Chimera Wing                                     25G  |
  |   まんげつそう: Full Moon Herb                                     30G  |
  |   においぶくろ: Sachet                                             80G  |
  +=========================================================================+

Upon entering, Papas will enter the castle and tell the guards that he has
received a summons, and you are then led to the throne room.  The king will ask
to speak to Papas alone, so you're allowed to wander about the castle.

Around the castle, you'll hear about what a brat prince ヘンリ: Henry is, and
how worried people are about him inheriting the throne.  If you speak to the
green-haired boy, you'll learn that he's prince Henry.  He'll ask if you want
to be his follower.  You have to say はい: Yes.  He'll then laugh, and say that
he'd never allow someone like you the honor of being under him!  You'll also
find the queen and her son デール: Dale in one of the rooms.  It seems that she
has some plans for her own son, as far as the throne is concerned.  If you keep
talking to people, you'll also learn that she's been meeting with some rather
suspicious characters, too.  The left dresser in the room by the priest has 
some ふしぎな木の実: ふしぎなきのみ (Mysterious Nuts) in it.

Once you've spoken to the queen, Dale, Henry and the guards on the second
floor (accessed by the stairs near the priest), return to the throne room to
see that Papas is no longer there.  Speak with the king to learn that he's
asked the great Papas to babysit his son, prince Henry... so head back down
towards Henry's room, where you'll find Papas.  He's not very happy about his
new job, either, but he and the king are old friends, so he couldn't just say
no.  He asks you if you'll make friends with Henry and play with him, to make
his life easier.

Go speak to Henry, and he'll ask you the same question he asked before, so
say yes again.  This time, he'll agree and send you to the room to the south
to acquire the 子分のしるし: Follower's Seal.  When you go to open the chest,
it's empty... so go back to Henry, who is apparently gone! Run and tell Papas
about it, and he'll rush to check on Henry.  When you arrive in the room, Henry
is back again... what's going on?  Confront him, and he'll say that he was here
the whole time and then ask you if you still want to be his follower.  Repeat
the whole process, but this time check the floor where Henry was standing to
find a secret passage.  Go down.  Henry will be upset that you already found
him.  Before he can say anything more, two men barge in and kidnap him!  Follow
them, and you'll see them get on a raft and head out of town.
We must tell Papas!

Head back inside the castle and tell Papas what transpired, then he'll rush
out the same path you took, then straight out of town, leaving his poor child
and his baby panther all alone.  Some father!  Before leaving, it's advisable
to buy some new equipment and restock your items.

Usually, all I bother with is a てつのたて: Iron Shield for the hero.
てつかぶと: Iron Helmet is a good buy, as well, if you can afford it. 
I generally just don't bother, because the coming dungeon isn't that hard.  
When you're ready, leave town.

 Monsters in the area
 --------------------
 #018 まほうつかい: Magician
 #022 スカンカー: Skunker
 #023 おばけねずみ: Demon Rat
 #028 アルミラージ: Almiraj
 #030 ホイミスライム: Heal Slime
 #031 わらいぐさ: Laughing Seed
      summons #038 わらいぶくろ: Laughing Bag
 #032 ダンスニードル: Dancing Needle
 #033 ベビーニュート: Baby Newt
 #034 トンネラー: Tunneler)
      summons #035 どぐうせんし: Clay Soldier
 #037 スライムナイト: Slime Knight
 #039 ブラウニー: Brownie

Walk north/west around the mountains and continue east until you hit a
river, then go south and then east around the mountains.  Go north of the swamp
and enter the cave you see there.


 +---------------------------------------------------------------------------+
 | II-D.2 - 古代の遺跡: Ancient Ruins                                        |
 +---------------------------------------------------------------------------+
  | My level: 10 |
  +--------------+

 Monsters in the area
 --------------------
 #027 がいこつへい: Skeleton Soldier
 #029 カパーラナーガ: Capala Naga
 #030 ホイミスライム: Heal Slime
 #033 ベビーニュート: Baby Newt
 #035 どぐうせんし: Clay Soldier
 #036 ダークアイ:Dark Eye
 #038 わらいぶくろ:Laughing Bag
 #039 ブラウニー: Brownie
 BOSS

This dungeon takes place mostly on one floor, so using dividing points here
isn't very easy.  The baby newts here can cast ギラ: Sizz, which can be pretty
painful.  Make sure you have some herbs, as the hero's MP will not likely last
for the entire dungeon.

Head north, and enter the door.  You'll be able to see Papas fighting some
monsters in the northeast corner.  You can't get down there yet, so head east
and follow the path.  At the intersection, continue east, and then south.  Go
down the stairs here, and head north through the doorway to a chest which has
180 gold in it.  Head back to the stairs you just took, go up and then north
and east over the 'bridge'.

Open the chest nearby when you come down for a どくけし草: どくけしそう
(Antidote Herb), then continue north through the doorway.  You can enter the
wooden door here, if you'd like.  There are just some thieves lounging around.
Go north past the doorway, and follow the path around.  Eventually, you'll see
a chest, so open it for a ちからのたね: Strength Seed, then continue west, up
the stairs, and north through the door.  Then, go west down the stairs and 
south through the door.  Follow the path, and you'll end up where Papas is 
fighting the monsters.

You'll witness Papas dispatching the enemies with ease.  After the fight,
Papas will apologize for leaving you behind, he "thought you were right behind
him the whole time."  Some father!  He'll join, and urge you to go find the
prince.  Walk north and step on the plate to open the hidden door, and head
through it.

While Papas is in your group, battles are a breeze.  Let's take advantage
of it by clearing out the rest of the treasure.  Nearby, you'll see a raft,
so get on it and move southwest, and south through a little stretch of water
to the west.  Dock here and open the chest to find a まもののエサ: Monster Bait.
Get back on the raft and go back through the narrow strait continuing north,
while following the path.  To the north, you'll see another chest.  Open it for
エルフののみぐすり: Elfin Elixir.  Continue following the path until it opens up
to the north, then go north.

You'll be in the dungeon, and Papas will walk up to the cell that Henry's
in.  It's locked, so Papas uses his enormous strength to rip the door right
off its hinges!  Henry, being the brat he is, isn't thankful at all.  He throws
a fit because you took so long to rescue him.  Papas gives him a good slap and
tells him to think about his father's feelings.  He then tells him to hurry up
before the pursuers catch up.  Sure enough, they do, so Papas tells you to
hurry out of the ruins with Henry while he holds them off.

Get back ont he raft and go south.  Head back towards the chest where
you found the monster bait and get off of the raft and go through the door
nearby.  Head south towards the entrance... and you'll be cut off by someone
named ゲマ: Gema.

He'll say that he can't have two children getting away from him, and starts
to fight you.  You CANNOT win this fight, so don't even bother trying.  After
you lose, Papas will come rushing in and notice your bodies.  Gema will be
unhappy about Papas disposing of his subordinates, and Papas will say he knows
he's seen Gema somewhere before...
Gema will then call his cronies ジャミ: Jami and ゴンズ: Gonz, and a battle will
ensue. Afterwards, Gema will threaten to take the hero's life if Papas 
continues to fight back.
Jami and Gonz proceed to beat Papas to a pulp... Papas will shout out to the
hero "Your mother yet lives! Find her!" before Gema launches a fireball
towards Papas and ends his life... :(  Gema will remark at the touching scene,
and assure the fallen Papas that his son will live a life serving his master.
He will then order Gonz and Jami to pick up the children, and they ask about
Borongo.  Gema says to leave him, and that he'll get his killer instincts back
after living in the wild.  Gema then notices the gold orb that Ness has...
wondering if it's "that" orb... and then crushes it into dust.  The group will
teleport away, leaving poor Borongo to fend for himself. :(

"Thus, <hero>--having just lost his father, and prince Henry were carried
to a foreign place.  'Your mother yet lives!': these words are all that <hero>
could think about during his life as a slave.  10 years have passed..."

You're now asked whether you want to save (冒険の書に きろくする。) or
continue playing (物語のつづきを プレイする。)

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

 +--------------------------------------------------------------------------+
 | II-E - The great escape                                                  |
 +--------------------------------------------------------------------------+
  | My level: 11 |
  +--------------+

10 years have passed since that fateful encounter.  Your hero is now a young
man, forced to work to build a glorious temple.

When you gain control, you might notice that you only have 1 HP, and all of
your equipment is missing.  You'll be in front of a boulder, which you can
choose to push to the left, or not.  Head to the right, up the slope and into
the cave.  From there, take either set of stairs to reach the top.  Head around
to the south and speak with Henry (the only one with green hair).  He scolds
you for 'slacking off,' and then realizes that it's been a whole 10 years, then
apologizes about what happened to Papas.  He also doesn't seem too enthused
about getting out of here, since his brother デール: Dale now rules Reinhart.
Find some stairs to the west, and head down them.  Speak to the knight you see,
and he'll seem conflicted about his duties, since his sister マリア: Maria has
been forced into slavery herself.  Head back upstairs and it will be sunset.
Time to clock out.

You'll wake up in a dormatory (if you can call it that) to Henry wondering if
you had a bad dream.  Talk around to the prisoners.  The woman on the right is
Maria, who laments about being a former member of the 光の教団: Order of Light),
then being thrown into slavery after breaking an artifact belonging to the 
high priest.  Speak with everyone, and then head towards the door in the south.
Back to work!

Head back to where you began, to the area with the boulders.  The taskmasters
will be flogging Maria, so we'll just have to stop them!  Speak with Henry,
and then to the taskmaster on the right to intitiate a battle with two
ムチのおとこ: Whip Man).  You don't have any weapons or armor, but this fight
still isn't very difficult.  Remember, you still have access to your spells.
You may want to begin the fight by casting スカラ: Buff on the hero, and then
just go to town.

After the battle, you'll be thrown into the slammer.  Speak with Henry a few
times, and you'll see Maria and her brother approach your cell and open the
door.  Maria thanks you, and Maria's brother, ジョシュア: Joshua will help you
escape.  Hooray!  Walk over to the barrel to begin your journey.

Eventually, your barrel will makes its way to a convent by the sea.

  .-------------------------------------------------------------------------.
  | II-E.1 - 海辺の修道院: Seaside Convent                           Lv. 11 |
  +=========================================================================+
  | Services                                                                |
  |   Church                                                                |
  |   Inn: Free                                                             |
  | ----------------------------------------------------------------------- |
  | No shops                                                                |
  +=========================================================================+

When you wake up, a nun will greet you, saying you've been unconcious for 5
whole days.  Get up and leave the room, and you'll find Henry.  Apparently,
Maria's decided to become a nun and live here at the convent.  Boo!

When you regain control, head south but head left before going through the
exit door.  Speak with the nun at the table to receive the 木ぼりの女神像:
きぼりのめがみぞう (Wooden Goddess Statue). This is another regional specialty, 
but unlike the previous ones, you can equip this one to give yourself a boost
in your luck stat.  Since I don't have an accessory equipped at this point, I
usually equip it for the heck of it.  Head out of this room and to the room on
the right, rotate the camera and head up the stairs to speak with Maria.  
She'll give you the 1000 gold from her brother, since she won't need it any 
longer. Head outside.

Henry will be waiting at the exit, and he'll tell you to let him know when
you want to leave.  Speak with him again, and say はい: Yes and he'll go let
everyone know you're leaving.  After a farewell scene, Henry will join your
party, you'll be on your way.

 Monsters in the area
 --------------------
 #001 スライム: Slime
 #033 ベビーニュート: Baby Newt
 #042 ガスミンク: Gas Mink
 #038 わらいぶくろ: Laughing Bag
 #039 ブラウニー: Brownie

Head north a bit, and you'll reach a town.

  .-------------------------------------------------------------------------.
  | II-E.2 - オラクルベリ: Oracleberry                               Lv. 11 |
  +=========================================================================+
  | Services                                                                |
  |   Church                                                                |
  |   Inn: 5G per person                                                    |
  |   Monster Gramps                                                        |
  | ----------------------------------------------------------------------- |
  | Armor Shop 1                                                            |
  |   かわのこしまき: Leather Loincloth                               220G  |
  |   うろこのたて: Scale Shield                                      180G  |
  |   せいどうのたて: Bronze Shield                                   370G  |
  |   とんがりぼうし: Pointed Hat                                      70G  |
  |   きのぼうし: Wooden Hat                                          120G  |
  |   ただのめのきれ: Cloth                                            25G  |
  | Armor Shop 2                                                            | 
  |   くさりかたびら: Chain Mail                                      500G  |
  |   せいどうのよろい: Bronze Armor                                  700G  |
  |   てつのむねあて: Iron Breastplate                               1000G  |
  |   てつのよろい: Iron Armor                                       1200G  |
  |   てつかぶと: Iron Helm                                          1100G  |
  |   スアリムのふく: Slime Clothes                                   330G  |
  | Weapon Shop                                                             |
  |   いしのキバ: Stone Fang                                          240G  |
  |   ブーメラン: Boomerang                                           420G  |
  |   くさりがま: Chain Sickle                                        900G  |
  |   チェーンクロス: Chain Cross                                    1200G  |
  |   やいばのブーメラン: Blade Boomerang                            1500G  |
  | Item Shop                                                               |
  |   やくそう: Medical Herb                                            8G  |
  |   どくけしそう: Antidote Herb                                      10G  |
  |   せいすい: Holy Water                                             20G  |
  |   キメラのつばさ: Chimera Wing                                     25G  |
  |   まんげつそう: Full Moon Herb                                     30G  |
  |   においぶくろ: Sachet                                             80G  |
  +=========================================================================+

When you enter, you might notice the huge CASINO sign.  That seems to be this
town's main attraction, but that's not the only reason why we're here.  Let's
get some free stuff, first, though.

Head into the inn on your left, and go upstairs.  In the room below the one
with the man in it, the left dresser has a すごろく券: すごろくけん (Sugoroku
Ticket).  Head back outside, and head to the house in the far northeast of
of town, with a well next to it.  Open the dresser inside for a 薬草: やくそう
(Medical Herb).  Go ahead and enter the casino, now.

Head to the dressing room in the back and open the wardrobes for a
きめのローブ: Silk Robe and a 銀のかみかざり: ぎんのかみかざり
(Silver Barrette).

The woman at the left counter will allow you to exchange gold for coins, and
the woman at the right counter will let you exchange your coins for prizes.
The list of prizes is as follows:

  エルフののみぐすり: Elfin Elixir                                300 coins
  せかいじゅのは: Yggdrasil Leaf                                 1000 coins
  メガンテのうでわ: Megante Armlet                               5000 coins
  キラーピアス: Killer Pierce                                   10000 coins
  メタルキングのけん: Metal King Sword                          50000 coins
  グリンガムのムチ: Gringham Whip                              250000 coins

  -- TODO: Casino strategies ----------------------------------------------

If you take the stairs on the left, you'll enter a room not present in the
original version of the game.  This is the first sugoroku board.  You should
have a few sugoroku tickets by now.


 -----------------------------------------------------------------------------
 Sugoroku is a pretty simple game: you roll the dice, and move along the board
 similar to a game of chutes and ladders, with your ultimate goal being, well,
 the goal at the end, where you will claim some prizes.  There are also some
 items strewn about the board itself, hidden on pot/dresser/barrel squares.

 The items hidden on this board are: かしこさのたね: Intelligence Seed, 
 毛皮のマント: けがわのマント (Fur Mantle), すごろく券:
 すごろくけん (Sugoroku Ticket), and ブーメラン: Boomerang.

 There's also an item shop hidden on this board, which has the following wares:

  やくそう: Medical Herb                                            8G
  どくけしそう: Antidote Herb                                      10G
  ばくだんいし: Bomb Rock                                         450G
  ファイトいっぱつ:                                               600G

 If you reach the goal, you'll find 小さなメダル: Small Medal #001, and a
 やいばのブーメラン: Blade Boomerang.

 I strongly suggest at least trying to make it to the goal, as both of the
 items are must-haves at this point.

 When you begin the game, you'll receive a menu like this:

   +--------------------------------+
   |  あと 10かい  (Turns left: 10) |
   |--------------------------------|
   |  サイコロをふる (Roll Dice)    |
   |  マップをみる (View Map)       |
   |  つよさをみる (View Status)    |
   |  やめる (Stop)                 |
   +--------------------------------+

 Just choose the first option to begin rolling the dice, and then move once
 your roll has been completed.
 -----------------------------------------------------------------------------


Once you've finished with the casino (and hopefully gotten the medal and the
blade boomerang, which I equip to the hero), head over to the western side of
town.  You should see some stairs going down, so take them.  Break the pots
here for a まもののエサ: Monster Bait and an おなべのふた: Pot Lid, and then
speak with the old man.  He introduces himself as モンスターじいさん: Monster
Gramps and basically says that he thinks you have a strong heart, and could
tame any beast.  Before you can tame beasts, though, you need a wagon... so
let's get that taken care of.  Leave here, and head out of town.  Walk around
and fight things until nighttime, and then re-enter the town.

Head to the northwest, past Monster Gramps's place and the bank, following the
outside wall.  You'll come to a small isolated house, so enter.  The man here
says he'll sell you a wagon.  Normally, he sells it for 3000 gold, but... you
can have it for 300.  What a deal!  Get it. 

Now that we have the wagon, we can start recruiting monsters.  The way monster
recruitment works in DQ5 is very simple: certain kinds of monsters have a
chance to approach you after battle, asking to join.  You can either choose to
accept, or decline.  There's no real downside to letting every monster join,
because Monster Gramps can take care of any monster you don't want to have in
your wagon.  In this guide, I'll only mention the monsters that I like to
recruit, or that I think are good.  Feel free to recruit whomever you wish,
though!

Before leaving town, make sure Henry has some decent equipment.  You should
have a few things in your bag that he can use, if you didn't sell it.  If you
don't have much for him, you may want to buy a suit of chain mail for him now,
though there is some free armor coming up pretty soon.  I also go ahead and buy
a chain cross for him, here.

 Monsters in the area
 --------------------
 #001 スライム: Slime *
 #033 ベビーニュート: Baby Newt
 #042 ガスミンク: Gas Mink
 #038 わらいぶくろ: Laughing Bag
 #039 ブラウニー: Brownie *

If you feel that Henry is taking a beating, you may want to place him into the
wagon for a bit until he gets some levels.  If your wagon is with you, members
in it may gain experience.  In order to reorder your party/wagon, go to
さくせん: Strategy and select ならびかえ: Order.

The first monster I try to recruit is a slime.  They can be found around
Oracleberry.  After recruiting the slime (named スラりん: Slalin), give him your
old boomerang (or, if you got one, a metal king sword). Then head into town 
and buy him a set of スライムのふく: Slime Clothes.  Go ahead and buy a 
くさりがま: kusarigama (Chain Sickle) and a せいどうのよろい: Bronze Armor and
put them into the bag until you get your next monster.

Next is slime knight.  Leave town and head north across the bridge, and then
as far east as you can.  You're in the right place when there's a canal and
some brown mountains on the other side of the canal to your north.

 Monsters in the area
 --------------------
 #027 がいこつへい: Skeleton Soldier
 #037 スライムナイト: Slime Knight *
 #041 ばくだんベビー: Bomb Baby *
 #044 ピッキ: Picky
 #045 おばけきのこ: Demon Mushroom *
 #048 アウルベアー: Owl Bear
 #049 イエティ: Yeti *
 #053 ドラゴンキッズ: Dragon Kid *

Fight around here until you recruit a スライムナイト: Slime Knight
(named ピエール: Pierre).  The stuff around here is a bit difficult, but it's
not too bad, and it's a wonderful opportunity to catch Henry and Slalin up.
Once you finally recruit one, put the chain sickle and bronze armor on him.

I use these two monsters for the majority of the game.  Slimes have really
great stat growth, and no level cap.  Slime knights are very strong fighters,
and can cast healing spells as well, making them invaluable.

 +---------------------------------------------------------------------------+
 | II-E.3 - Getting back on track                                            |
 +---------------------------------------------------------------------------+
  | My level: 12 |
  +--------------+

Now that we have our party together, it's time to get back on track.  From
Oracleberry, head north across the bridge and continue northwest.  Eventually,
you'll come to Santa Rose.

When you enter, you'll see that the entire town is in ruins.  If you speak with
the nun in the inn, she'll tell you that the destruction was the queen of
Reinhart's doing.  She blamed Papas for Henry's disappearance, and torched
the town.  She'll then ask if you're really Papas's son, so say はい: yes.

Head to the house to the left of the inn, and break the pot for a
かしこさのたね: Intelligence Seed, then head through and speak with the old man.
He'll mention that Papas had something valuable, deep within the cave.  Get on
the raft, and head in.

 +---------------------------------------------------------------------------+
 | II-E.4 - サンタローズの洞くつ: Santa Rose Cave                            |
 +---------------------------------------------------------------------------+
  | My level: 12 |
  +--------------+

 Monsters in the area
 --------------------
 #001 スライム: Slime *
 #027 がいこつへい: Skeleton Soldier
 #028 アルミラージ: Almiraj
 #035 どぐうせんし: Clay Soldier
 #039 ブラウニー: Brownie *
 #048 アウルベアー: Owl Bear
 #043 メタルスライム: Metal Slime *
 #047 くさったしたい: Rotting Corpse *
 #046 ともしびこぞう 
 #051 ガメゴン: Gamegon

You may encounter metal slimes, here... but you'll be lucky if you manage to
kill one without many means to do so.  Watch out for the gamegons, too - they
have high physical defense.  Magic works well on them.

1F-Follow the water north to an island with stairs, and take the stairs.

B1-Take the stairs before you.

B2-Head north, and left at the T intersection.  You should see a chest to the
   northeast, so get the 850G from it, and then head west.  Head north at the
   next intersection and take the stairs going down.

B3-Follow the path until you come to an intersection.  You'll see two chests
   to the north.  Open them to get a すばやさのたね: Agility Seed and a 
   鉄のむねあて: てつのむねあて (Iron Breastplate).  This is the
   free armor I mentioned before.  Equip it on Henry, then head back to the
   stairs at the intersection.

B2-This floor contains a weird floor puzzle.  Wherever you step on this floor
   will become walkable on the floor below.  It's easiest to just walk over all
   of the floor, then take the stairs to the north.

B3-Head south and open the chest for the やみのランプ: Lamp of Darkness.  This
   will turn day into night!  Head down the stairs to the right.

B4-Follow the path, skipping the southern path with all of the columns, instead
   continuing to the left. then turning south, and taking the first right path.
   Then just walk south, taking either the left or right path to find some
   stairs.

B5-It looks like someone's spent quite a bit of time down here.  Open the
   wardrobe on the right side for a 皮のこしまき: かわのこしまき (Leather
   Loincloth) and break the pot for a ちからのたね: chikara no tane (Strength
   Seed).  Walk up to the sword and you'll receive the 天空のつるぎ: 
   てんくうのつるぎ (Celestial Sword).
   Unfortunately, the hero can't use this.  Oh well.  Open the chest to
   receive パパスの手紙: パパスのてがみ (Papas's Letter).

   In the letter, Papas says that your mother isn't dead, she's been taken to
   the demon world.  He asks you to find the rest of the Celestial equipment,
   and the legendary warrior who can wield it and then save her!  Head out of
   the cave, now.

If you speak with the nun at the church again, she'll ask if you're really
going to search for the legendary equipment.  Say yes, and she'll mention that
we may be able to find something in Alcapa, and that the hero must be wanting
to catch up with Bianca after all this time.  Looks like we have a new
destination!  Head out of town, and then west over to Alcapa.

  .-------------------------------------------------------------------------.
  | II-E.5 - アルカパの町: Alcapa Town                               Lv. 13 |
  +=========================================================================+
  | Services                                                                |
  |   Church                                                                |
  |   Inn: Yes - 3G per person                                              |
  | ----------------------------------------------------------------------- |
  | Weapon Shop                                                             |
  |   おおきづち: Big Hammer                                          220G  |
  |   てつのツメ: Iron Claw                                           550G  |
  |   くさりがま: Chain Sickle                                        900G  |
  |   チェーンクロス: Chain Cross                                    1200G  |
  |   やいばのブーメラン: Blade Boomerang                            1500G  |
  |   くだものナイフ: Fruit Knife                                      50G  |
  | Armor Shop                                                              |
  |   せいどうのよろい: Bronze Armor                                  700G  |
  |   てつのよろい: Iron Armor                                       1200G  |
  |   うろこのたて: Scale Shield                                      180G  |
  |   てつのたて: Iron Armor                                          720G  |
  |   きのぼうし: Wooden Hat                                          120G  |
  |   てつかぶと: Iron Helm                                          1100G  |
  | Item Shop                                                               |
  |   やくそう: Medical Herb                                            8G  |
  |   どくけしそう: Antidote Herb                                      10G  |
  |   せいすい: Holy Water                                             20G  |
  |   キメラのつばさ: Chimera Wing                                     25G  |
  |   あなべのふた: Pot Lid                                            40G  |
  |   めののふく: Plain Clothes                                        30G  |
  +=========================================================================+

The first thing to do here is to get some equipment.  There isn't very much
new stuff, but buy a てつのたて: Iron Shield for Pierre, and a 
やいばのブーメラン: Blade Boomerang for Slalin if you haven't already.

Now, use the やみのランプ: Lamp of Darkness and it will be nighttime.  Head to
the northwestern corner, into the bar.  Speak with the bunny girl here, and say
いいえ: iie (No) to her question, and she'll unlock the door.  Head through and
go down the stairs in the corner.  Break the pots here for Small Medal #002, 
and note the weird-looking door here for later.

Head to the inn, and rest.  During the night, Henry will wake you up and say
that he wants to return to Reinhart and see what's going on.  Excellent!  When
you wake up, stay another night and then speak with the woman in the room
behind the innkeeper.  First, she'll say that Duncan and his daughter moved
to a mountain village by the sea, and then she'll say you've won a prize for
staying at this inn two nights in a row!  She'll give you the 安眠まくら:
あんみんまくら (Soft Pillow), which is another specialty product.  Just throw
it into the bag, like the others.

Now that we have a new destination, leave town, head east past Santa Rose
and enter the small shrine.

 +--------------------------------------------------------------------------+
 | II-F - Return of the king                                                |
 +--------------------------------------------------------------------------+
  | My level: 13 |
  +--------------+

At first, the soldier here will not allow you to pass.  Henry smacks some sense
into him (literally), calling him トム: tomu (Tom).  After a brief recollection
of Henry's childish antics, the guard lets you through.  Head through the pass
and you'll see that the old man from before is still here... I wonder if he's
moved at all.  Exit and head north to Reinhart.

  .-------------------------------------------------------------------------.
  | II-F.1 - ラインハット城: Reinhart Castle                         Lv. 13 |
  +=========================================================================+
  | Services                                                                |
  |   Church                                                                |
  |   Inn: 8G per person                                                    |
  | ----------------------------------------------------------------------- |
  | Weapon Shop                                                             |
  |   いしのオノ: Stone Axe                                           700G  |
  |   てつのつえ: Iron Staff                                          850G  |
  |   チェーンクロス: Chain Cross                                    1200G  |
  |   はがねのつるぎ: Steel Sword                                    2000G  |
  |   はがねのキバ: Steel Fang                                       2000G  |
  |   どくばり: Poison Needle                                        2900G  |
  | Item Shop                                                               |
  |   やくそう: Medical Herb                                            8G  |
  |   どくけしそう: Antidote Herb                                      10G  |
  |   せいすい: Holy Water                                             20G  |
  |   キメラのつばさ: Chimera Wing                                     25G  |
  |   けいがらぼうし: Shell Hat                                       150G  |
  |   けがわのフード: Fur Hood                                        400G  |
  +=========================================================================+

Enter the castle.  If you walk to the left, Henry will say that he would prefer
to remain incognito.  The guard in front of the door won't let anyone through,
and there are some pretty unsavory characters hanging around upstairs.  There
isn't much else we can do here, so leave the castle, but head east before
crossing the drawbridge and get on the raft on the side.

If you entered Reinhart at night, while the drawbridge was up, you would see
that there's a pathway underneath the drawbridge.  Ride the raft underneath
and head inside.

 +--------------------------------------------------------------------------+
 | II-F.2 - レインハットの洞くつ: Reinhart Dungeon                          |
 +--------------------------------------------------------------------------+
  | My level: 13 |
  +--------------+

 Monsters in the area
 --------------------
 #049 イエティ: Yeti *
 #051 ガメゴン: Gamegon
 #037 スライムナイト: Slime Knight *
 #056 インスペクター: Inspector
 #047 くさったしたい: Rotting Corpse *
 #052 まどうし: Wizard
 #027 がいこつへい: Skeleton Soldier
 #055 クックルー: Kukkle *

1F-Walk up to the platform and step on the switch, and then head into the door
   that opens.  The way to your left is blocked for now, so head right and
   follow the path to some stairs.

B1-Follow the path to the left, skipping the first northern passage and taking
   the second one.  The chest on the left has a はがねのキバ: Steel Fang, and
   the right has a かいがらぼうし: Shell Hat.
   Equip the shell hat to Slalin, and put the steel fang into Slalin's
   inventory for later.

   Return the way you came and take the path you skipped and follow the path
   until you see a woman in a cell to your left.  She says she's the real queen
   and admits to having Henry kidnapped 10 years ago, so her son (Dale) could
   become king.  Let her stew for a while, and continue on, taking the right
   path to some stairs.

1F-Follow the path north, making sure to step on the switch here.  Then head
   up the stairs.

You'll be in the castle courtyard.  If you speak with any of the dogs, you'll
enter a fight with a ドラゴンキッズ: Dragon Kid.  It's a regular fight, nothing
special about it.  Enter the left door, and you'll find yourself in the 
kitchen.
Exit to the left and go up the stairs.

Head to the throne room, and speak with the king.  You'll see that it's Dale,
Henry's brother.  Henry whispers to Dale that followers should obey their
masters, revealing his identity in the process.  After learning that the real
queen is in the dungeon, Dale gives you the ラインハットのカギ: Reinhart Key.
Go to Henry's room and check the stool to uncover the hidden staircase from
before, then open the door to your north to enter the storage room.  Break the
pot in the far left for Small Medal #003, then check the bookcase on the right.
The book mentions a tower that holds a magic mirror.  Take the stairs here, and
then take the teleporter ahead of you.

Exit to the world map, and head south to the tower there.  Check the door to
find that it's sealed shut.  The book mentioned that a pure heart could open
the door.  We know someone like that!  You're actually just south of the
seaside convent, which is precisely where we need to go.  Head north, cross the
bridge, and you'll come to it eventually.

Head inside and walk north and speak with the nun by the organ. who will
mention that the tower can only be opened by a maiden of god.  Maria will
interject, saying that she'll go.  Eventually, the nun agrees and Maria joins
the party as a guest.  Head back to the tower, with Maria in tow.


 +--------------------------------------------------------------------------+
 | II-F.3 - 神の塔: Tower of God                                            |
 +--------------------------------------------------------------------------+
  | My level: 14 |
  +--------------+


 Monsters in the area
 --------------------
 #027 がいこつへい: Skeleton Soldier
 #030 ホイミスライム: Heal Slime *
 #037 スライムナイト: Slime Knight *
 #038 わらいぶくる: Laughing Bag
 #043 メタルスライム: Metal Slime *
 #051 ガメゴン: Gamegon
 #052 まどうし: Wizard
 #053 ドラゴンキッズ: Dragon Kid
 #056 インスペクター: Inspector
 #054 さんぞくウルフ: Bandit Wolf
 #057 エンプーサ: Enpusa
 #058 ビックアイ: Big Eye *
 #060 エビルプラント: Evil Plant
 #062 さまようよろい: Wandering Armor *

1F-Walk up to the door, and Maria will pray and the door will open.  Head 
   inside and turn east and north to the stairs.

2F-Head south first, to a chest with 650 gold in it.  Return north to the 
   stairs and turn west and then south across the thin catwalk to a door and 
   more stairs.  Take them.

3F-Turn east and follow the path to more stairs.

4F-Head south and break the pot on the left for a 魔法の聖水: まほうのせいすい
   (Magic Holywater). 
   Return to the stairs and go back down.
   
3F-Go south to the stairs, but don't take them.  Instead, head north from them 
   a bit and rotate the camera.  Notice a thin walkway around the hole.  Walk 
   around it carefully to the chests in the north to find an うろこのたて: 
   Scale Shield, and a ふしぎなきのみ: Mysterious Nuts.  From here, follow the
   narrow pathway around the hole to the west until you come to an opening.  
   Go through, and north to the stairs.

4F-Head south and east to more stairs.

5F-Head north to find a gap in the walkway.  This part is a bit tricky, so 
   I'll do my best to illustrate how to get across.
   
    __ __ __
   |__|__|__|
   |__|__|__| <-- walkway
    xx
    xxxxx     <-- open space - walk where the Xs are.
    __ xx __
   |__|__|__|
   |__|__|__| <-- walkway
   
   The gist of the drawing is to center yourself on the walkway, and walk 
   forward until you're halfway across, then walk west a little, and then 
   continue north until you've crossed.  It's really quite simple, but I hope 
   my crappy drawing has helped a bit.
   
   Once you're across, examine the mirror on the pedastal to acquire the 
   ラーの鏡: ラーのかがみ (Mirror of Ra).  We're done here, so drop down the 
   holes to get to the bottom, and exit the tower.

Head back to the teleporter to the north to be taken back to Reinhart.
There's a boss fight coming up, so it's a good idea to rest at the inn in town 
and save at the church inside the castle.  To do this, exit through the side 
door through which Henry was taken when he was kidnapped.  Once you're 
through, head through the side door again, and exit through the door south of 
the store room to come to the familiar courtyard.  Make your way back to the 
throne room and take the stairs behind the throne, then enter the bedroom here.

Dale will say that he doesn't know which one of these is the real queen.  Walk 
up to the one on the left, and use the ラーのかがみ: Mirror of Ra.  It will
reveal her for the impostor that she is, and a boss fight will start!


 --BOSS-----------------------------------------------------------------------
  ニセたいこう: Impostor Queen
  -HP: 650
  -Can call わらいぶくろ: Laughing Bag or がいこつへい: Skeleton Soldier to
     help, uses きあいため: Charge Up, かえんの息: Flame Breath
  -My level: 14

  This boss can be a bit difficult.  Her flame breath might do 40~60 damage, 
  which hurts a little.  Keep Pierre and the hero on standby to heal after she 
  does this.  マヌーサ: Dazzle is effective here, so have Henry use it 
  immediately, followed by ルカナン: Kasap.  It's also a good idea
  to equip the はがねのキバ on Slalin for this fight, since single-target 
  weapons can crit, and it's a pretty strong weapon anyway.
  
  She does have a pattern, of sorts.  She'll either attack or summon a 
  laughing bag, the charge up or use flame breath, and then attack or summon a 
  skeleton soldier.  Slalin will take a ton of damage from flame breath, so 
  it's very wise to have him defend on the second turn, and then every 2 turns 
  afterwards.
  
  Once you've used dazzle and kasap, just have everyone attack.  You shouldn't 
  have too much trouble, as long as you keep everyone's health up above 50 or 
  so.  If you do find yourself having trouble, have Slalin use
  スクルト: Kabuff at the beginning - it will help against her physical 
  attacks.  Also, make sure to kill the laughing bags as soon as they appear, 
  as they can cast マホトーン: Fizzle, preventing you from healing.

  You'll receive 790 experience points and 540 gold for winning.
 ----------------------------------------------------------------------/BOSS--

Once you win, the impostor queen will fade away and you'll be in the throne 
room.  Dale will want Henry to be king, but Henry won't hear of it.  He'll 
just... help him rule, instead.  Thus, Henry will leave the party, and all of 
his belongings will be magically sent to the bag.  Awesome.  Go ahead and give 
his old かわのぼうし: Leather Hat to Pierre, since he doesn't 
have a helmet (in my game, anyway).  If you speak to Henry, he'll say that 
ships are running once again from ビスタの港: Port Vista.  
He'll also give you a ふくびき券: ふくびきけん (Lottery Ticket). Looks like we 
have a new destination.

Since Henry left, we'll need a fourth party member.  For now, just throw a 
random monster in - we'll get someone else very soon.

Leave Reinhart, and head back through the small shrine.  On the other side,
head west towards Santa Rose, and start south bit once you've passed it.  
Eventually, you'll come upon Port Vista (you should remember it from the 
beginning of the game).

Board the ship here, and the captain will say that you almost missed the 
boat!  The boat departs, and a new leg of your journey begins.

 +--------------------------------------------------------------------------+
 | II-G - Old friends                                                       |
 +--------------------------------------------------------------------------+
  | My level: 15 |
  +--------------+
  
Once you arrive, head out of the door to the north.

  .-------------------------------------------------------------------------.
  | II-G.1 - ポートセルミ: Port Selmi                                Lv. 15 |
  +=========================================================================+
  | Services                                                                |
  |   Church                                                                |
  |   Inn: 8G per person                                                    |
  |   Monster Gramps                                                        |
  | ----------------------------------------------------------------------- |
  | Weapon Shop                                                             |
  |   こんぼう: Club                                                   60G  |
  |   いしのオノ: Stone Axe                                           700G  |
  |   やいばのブーメラン: Blade Boomerang                            1500G  |
  |   おおきなづち: Big Hammer                                       1800G  |
  |   はがねのつるぎ: Steel Sword                                    2000G  |
  |   モーニングスター: Morning Star                                 3000G  |
  | Armor Shop                                                              |
  |   てつのむねあて: Iron Breastplate                               1000G  |
  |   てつのよろい: Iron Armor                                       1200G  |
  |   はがねのよろい: Steel Armor                                    2300G  |
  |   スライムのふく: Slime Clothes                                   330G  |
  |   うろこのたて: Scale Shield                                      180G  |
  |   てつかぶと: Iron Helm                                          1100G  |
  | Item Shop                                                               |
  |   やくそう: Medical Herb                                            8G  |
  |   まんげつそう: Fullmoon Herb                                      30G  |
  |   キメラのつばさ: Chimera Wing                                     25G  |
  |   てんしのすず: Angel's Bell                                      500G  |
  |   カメのこうら: Turtle Shell                                     2500G  |
  |   マジックシールド: Magic Shield                                 3400G  |
  +=========================================================================+

You'll emerge at Port Selmi, which is a rather nice town.  First, head north 
on the docks and enter the lighthouse.  Inside, head upstairs, and up more 
stairs once you reach a landing.  In the room with the dwarf, open the drawers 
to receive Small Medal #004.  Head back down the stairs and out of the 
lighthouse.

If you go south of the pier where you first arrived, you'll come to some 
stairs, which lead to Monster Gramps.  Break the pots down here for a 
すごろく券: すごろくけん (Sugoroku Ticket), and then head back up.  Head west 
into the town proper.  At the item shop, you can buy a few new things.  The 
main thing to note, however, is that this store carries
マジックシールド: Magic Shields.  They're kind of expensive, but they reduce 
fire damage.  At this point, I just buy one for Slalin.

Head left to the church, but don't go inside.  Instead, head into the flower 
bed to the right of it.  Throw some of the flowers out of the way, and check 
the ground in front of the first window to receive Small Medal #005.  Head to 
the flowerbed on the opposite side, and check the ground near the second 
window (near the back) to receive 100 gold.  Inside the church, you can take 
the stairs behind the priest to find the bank.  A weird place for a bank, 
indeed.

Head west from the church to the weapon/armor shop.  Head upstairs and check 
the wardrobe for a pair of ステテコパンツ: Boxer Shorts.  
The shops here sell all manner of interesting things, but it's all very 
expensive and mostly unnecessary.  The only thing I buy here is a suit of 
はがねのよろい: Steel Armor for the hero.  If you're low on money, check your
bag for old equipment you'll never use again.  Make sure to hang onto the
はがねのキバ: Steel Fang, a てつのむねあて: Iron Breastplate, and a
チェーンクロス: Chain Cross for later.

Head north of the church and enter the inn, then head over to the east to find 
two bandits beating on a poor farmer.  They want his money, but he says the 
money belongs to the village.  The bandits ask you if you have a problem, so 
say はい: Yes and a fight with two さんぞくウルフ: Bandit Wolf will begin.
You've fought them before; they're very easy.  After the battle, the farmer 
will thank you and beg you to help him.  Say はい: Yes, and he will explain
that a monster has been rampaging in his village's fields, and they need 
someone strong to get rid of it.  It pays 3000 gold, and he'll give you half 
now and half when the job is completed.

After the conversation, head onto the stage and through the door behind it.  
Open the wardrobes in the dressing room for a きめのエプロン: Silk Apron.
Return to the main area and head up the stairs by the wall on the west side.
Break the pot in the first room for 50 gold, then open the wardrobe in the
second room for a すごろく券: すごろくけん (Sugoroku Ticket).  The old lady at
the counter with the innkeeper runs the lottery, where you can use those
ふくびき券: ふくびきけん (Lottery Tickets) you've found.

-- TODO: Fill in information about the lottery.

That's everything here, so it's time to help that poor farmer out.

Exit town, and head due south.  Eventually you'll come across カボチ村: 
kabochi mura (Kabochi Village).


  .-------------------------------------------------------------------------.
  | II-G.2 - カボチ村: Kabochi Village                               Lv. 15 |
  +=========================================================================+
  | Services                                                                |
  |   Church                                                                |
  |   Inn: 8G per person                                                    |
  | ----------------------------------------------------------------------- |
  | Item Shop                                                               |
  |   せいすい: Holy Water                                             20G  |
  |   キメラのつばさ: Chimera Wing                                     25G  |
  |   てつのツメ: Iron Claw                                           550G  |
  |   てつのむねあて: Iron Breastplate                               1000G  |
  |   てつかぶと: Iron Helm                                          1100G  |
  |   どくばり: Poison Needle                                        2900G  |
  +=========================================================================+
  
If it's nighttime when you enter, you'll see a shadowy figure of an animal in 
the field, but it will run away when it notices you.  Stay at the inn until 
daytime.

Head across the bridge to the east and turn south to find a stone slab.  
Examine it and choose はい: Yes to move it, revealing some stairs.  Head 
down to find a chest with a メガンテのうでわ: Megante Armband.  Return to the
surface, head north and enter the hut with the pot by it.  Break the pots in 
the corner of the room for a ちからのたね: Strength Seed) and Small Medal #006.
Exit the hut and enter the next one to the east.  Break the barrels in here for
a 皮のぼうし: かわのぼうし (Leather Hat).  Enter the item shop in the wall
behind this hut.  Check the water pail to the left to find Small Medal #007. 
Now enter the large house to the south.

Inside, there will be a village meeting underway.  The townspeople don't 
appear to be happy with what the farmer has done (giving their money to a 
stranger).  When you regain control, head up the stairs in front of you.  Open 
the bottom set of drawers for a すごろく券: すごろくけん (Sugoroku Ticket).  
Turn around and break the far left pot for Small Medal #008.  The center pot 
behind that one contains a 魔法の聖水: まほうのせいすい (Magic Holywater).  Go 
back downstairs and speak with the elder.  He doesn't seem to be unhappy 
himself, and says that the monster seems to be coming from the west.





Exit Kabochi and head west, following the water.

 +--------------------------------------------------------------------------+
 | II-G.3 - 魔物のすみか: Monster's Den                                     |
 +--------------------------------------------------------------------------+
  | My level: 15 |
  +--------------+

 Monsters in the area
 --------------------
 #015 ベビーパンサー: Baby Panther
 #018 まほうつかい: Magician *
 #043 メタルスライム: Metal Slime *
 #058 ビックアイ: Big Eye *
 #060 エビルプラント: Evil Plant
 #061 メタルライダー: Metal Rider
 #064 ドロヌーバ: Dronuba *
 #066 ミステリドール: Mystery Doll *
 #067 デスパロット: Death Parrot
 #068 ビッグスロース: Big Sloth
 #070 デススパーク: Death Spark
 #071 とつげきへい: Assault Trooper

1F-Head south slightly, and turn east (ignore the first path going south), and 
   take the next path south you see.  You'll come across a skeleton on the 
   ground.  Check the floor just above him to get Small Medal #009.  At this 
   "T" intersection, head west, and then west again at the next "T" to find a 
   chest containing an 石のオノ: いしのオノ (Stone Axe).  Return to the 
   second "T" and go east this time to some stairs going down.

B1-Head south-ish, being careful not to fall into the holes.  You should see a 
   chest to your west, but it's a ひとくいばこ: Cannibox.  Fight 
   it if you want (canniboxes in this game have a chance to drop small medals, 
   so I highly advise that you do so).  From here, head east, ignoring the 
   northern path you took to get here, loop around and make your way towards 
   the stairs going down that you can see to the north.

B2-Head into the cave you see here.  Inside, you'll see the monster sitting on 
   some hay.  DO NOT WALK UP TO IT YET.



********************************** IMPORTANT **********************************
Go into your bag and look for an item called ビアンカのリボン: Bianca's Ribbon.
Put this into your hero's inventory.  This is very important.
********************************** IMPORTANT **********************************



   Once you're sure you have Bianca's ribbon in your hero's inventory, walk up 
   to the monster and talk to it to initiate a battle.
   
   On the first turn of this battle, have your hero USE
   ビアンカのリボン: Bianca's Ribbon.  When you do so, the monster will 
   recognize the small and tackle/hug the hero.  It's really Borongo!  After
   the fight, Borongo will bring a sword to you.  This is
   パパスのつるぎ: Papas's Sword.  Borongo will then join your party!
   Give him the はがねのキバ: Steel Fang, ビアンカのリボン: 
   Bianca's Ribbon, and てつのむねあて: Iron Breastplate.
   
   Put Papas's sword into the hero's inventory to use on bosses or tough 
   enemies, then head back the way you came.  Head upstairs.

B1-On this floor, find any old hole and fall down.

B2-Head to the southern area of this level, from wherever you are, and open 
   the chest to find a てつのむねあて: Iron Breastplate.  If you sold the other
   one you had, give this one to Borongo instead.
   
   We're all done here, so have the hero cast リレミト: Evac.

Return to Kabochi.  Stay at the inn if you need to (or if it's nighttime).  If 
you talk around town, people will notice Borongo with you and think you 
planned this whole thing just to steal their money.  Head to the elder's 
house, and speak with him.  He's not happy about this, one bit... but he will 
give you your other 1500 gold, anyway, and then basically tells you to get out 
of his sight.

Exit the elder's house, and speak with the farmer inside the storehouse to the 
north, and then examine the scarecrow in the field to the east.  You'll be 
asked if you want to take it with you, so say はい: hai (Yes), and you'll 
receive the コワモテかかし: Fearsome Scarecrow which is yet another regional
specialty.  Exit town.

Go north to Port Selmi, then head due west.  After passing some mountains and 
forests, you'll come to a new town.


  .-------------------------------------------------------------------------.
  | II-G.4 - ルラフェン: Ruraphen                                    Lv. 15 |
  +=========================================================================+
  | Services                                                                |
  |   Church                                                                |
  |   Inn: 15G per person                                                   |
  | ----------------------------------------------------------------------- |
  | Weapon Shop (daytime only)                                              |
  |   のきぎりがたな: Saw Blade                                      1200G  |
  |   おおきなづち: Big Hammer                                       1800G  |
  |   はがねのつるぎ: Steel Sword                                    2000G  |
  |   はがねのキバ: Stone Fang                                       2000G  |
  |   スネークソード: Snake Sword                                    2900G  |
  | Armor Shop (nighttime only)                                             |
  |   はがねのよろい: Steel Armor                                    2300G  |
  |   カメのこうら: Turtle Shell                                     2500G  |
  |   てつかぶと: Iron Helm                                          1100G  |
  |   てっかめん: Iron Mask                                          3500G  |
  |   うろこのたて: Scale Shield                                      180G  |
  |   マジックシールド: Magic Shield                                 3400G  |
  | Item Shop                                                               |
  |   やくそう: Medical Herb                                            8G  |
  |   どくけしそう: Antidote Herb                                      10G  |
  |   せいすい: Holy Water                                             20G  |
  |   キメラのつばさ: Chimera Wing                                     35G  |
  |   まんげつそう: Fullmoon Herb                                      30G  |
  |   まもののエサ: Monster Bait                                      200G  |
  +=========================================================================+
  
Head into the inn and go upstairs.  Break the top-most pot near the stairs 
going further up for Small Medal #010.  Leave the inn and head north into the 
bar.  Break the barrel in the far right for a ふくびき券: ふくびきけん 
(Lottery Ticket).  Head upstairs, and into the room on the left.  Break the 
barrel in the corner for ふしぎな木の実: ふしぎなきのみ (Mysterious Nuts).  
Exit this room and enter the room with the man sitting at the table.  Open the 
drawers here for a すごろく券: すごろくけん (Sugoroku Ticket).  Exit the 
building through the church.

Slightly northeast of the church is a small 'pit' with a man and some pots.  
Break the bottom left pot for Small Medal #011.  Break the pot on the top 
right for a すばやさのたね: Agility Seed.  Now, walk all the way west past the
item shop, and go north.  Rotate the camera, and follow the path.  To the south
is the weapon/armor shop if you need it.  It sells weapons during the day, and
armor at night.  I don't personally buy anything from the weapon shop.

Whether you went south to the shop or not, head onto the grass and turn west.  
You'll see a note on the northern well.  Head directly south from here, 
through a hidden passage and you'll come to a house all by itself.  Before you 
enter, break the pot nearby for a キメラのつばさ: Chimera Wing.  Inside, ignore
the man for a second and break the top-most barrel for a
魔法の聖水: まほうのせいすい (Magic Holywater), then break the top-most pot 
in the upper corner for a 薬草: やくそう (Medical Herb).

Speak with the man, whose name is ベネット: Bennet.  He'll ask if 
you're here to complain about the smoke.  Say いいえ: No.  He'll then describe
what he's working on: a spell that can transport you to a place you've been in
no time flat.  Then, he'll ask if you want to assist in his research.  Say
はい: Yes.  Upstairs, he'll show you a map.  He needs you to go get the
ルラムーン草: Ruramoon Herb, which only grows at night.  He'll show you exactly
where it grows, so we only need to walk there.  Then he'll ask if you want him
to repeat it, so say no.  Now he'll take a nap, while we do the dirty work.
Exit his house, and use the やみのランプ: Lamp of Darkness).

Make your way over to where the weapon shop was and speak with the armor 
merchant.  At this point, I buy a てっかめん: Iron Mask for the hero, and a
てつかぶと: Iron Helm for Borongo.  I also strongly recommend buying another
マジックシールド: Magic Shield for the hero, as it will come in handy very soon.
If you're low on money, make sure you sell some of the equipment you have in
your bag.  It's safe to sell almost all of it.  Sell any leather shields, scale
shields, leather loincloths, and generally low-level armor that you might have
kicking around.  Also, sell that stone axe you got in the monster's den,
Borongo's old iron claw, the iron breastplate you found, and so forth.  Once
you're finished here, head out of town.



Turn northwest from Ruraphen, and you'll come across a pathway going up onto a 
'hill.'  Once you climb it, continue straight west across a bridge, and go 
down the hill on the other side.  View your map here (press □).  See the 
small bit of forest at the far southern coast?  That's our destination.  When 
you reach the forest, use the やみのランプ: Lamp of Darkness if it's not already
nighttime.  You should see a small herb between the water and the forest.
Examine it to claim the ルラムーン草: Ruramoon Herb.  Head back to Ruraphen!

Head to Bennet's house and give him the herb, then follow him downstairs and 
speak with him once more.  After a very... interesting scene,  After you wake 
up, he'll wonder if it worked.  Go to the hero's magic menu, and use your new 
spell ルーラ: Zoom, but warp right back to Ruraphen, since we have one more
thing to do here.

Back in town, go inside the church and speak with the old man at the table in 
the upper right room.  He'll ask if you wouldn't like to hear the legend about 
the ルラフェンの地酒: Ruraphen Local Sake.  Say no, and he'll tell the story.
After you hear it, head outside and use the やみのランプ: Lamp of Darkness
again... then head into the bar.  Go upstairs, and into the room where the man
was eating in the daytime.  He'll be looking at a pot.  Speak with him, and 
then
go see Bennet.  He'll ask if you want to learn another spell, which would be
nice... but say no.  He'll talk about the legend, and eventually give you some
ルラフェンの地酒: Ruraphen Local Sake) of your own, which is yet another
regional specialty.


 +--------------------------------------------------------------------------+
 | II-H - Two rings, and a decision                                         |
 +--------------------------------------------------------------------------+
  | My level: 16 |
  +--------------+

Our next destination is south of Ruraphen.  Start south, over some mountains 
and through a desert patch.  Once through the desert, continue south some more 
and you'll come across a small inn.

  .-------------------------------------------------------------------------.
  | II-H.1 - うわさのほこら: Rumor Shrine                            Lv. 16 |
  +=========================================================================+
  | Services                                                                |
  |   Church                                                                |
  |   Inn: 15G per person                                                   |
  +=========================================================================+

Break the top-most pot next to the inn for a ふくびき券: ふくびきけん (Lottery 
Ticket).  Enter the inn and go to the western room and go down the well.  
Search the sparkle for Small Medal #012.  Return to the surface, and go in the 
door next to the innkeeper.  Speak with him, and then go to the counter left 
of him and examine it.  If you're having trouble, stand directly left of him 
and face the counter, then open the menu and choose しらべる: Search.  You'll
receive the うわさのノート: Rumor Note, which is another regional specialty.
Leave the rumor shrine.

Continue south and enter the cave you see.  Walk east and south and speak with 
the soldier.  He bears a message from Henry, and asks you to return to 
Reinhart to visit him.  Exit the cave and cast ルーラ: Zoom and go to 
オラクルベリ: Oracleberry.  Return to where you bought the wagon at night, and
speak with the man again.  He'll be selling the モンスターボックス: Monster Box
for 1000G.  This is very much like the Monster Picture Book in Dragon Quest 7.
It shows stats and other information about the enemies you've encountered.  
It's nice to have, but it's necessary to buy it anyway since what we're really 
after is the item he sells after this one.  If you leave town and come back, 
he'll be selling something good for 5000G, the オラクルやののれん: Oracle Shop
Curtain.  The price is a bit hefty, but it's another regional specialty item.  
This one can be equipped, granting 30 defense power and 10 HP recovery every 
turn.  It's well worth the money, so I recommend buying it as soon as 
possible.  Come back later if you can't afford it just yet.

Teleport to ラインハット: Reinhart.

The shops in Reinhart don't have anything new, so head straight into the 
castle.  Head up the stairs to the left of the entrance and through the door 
to the north.  You'll find three chests which hold 鉄のよろい: てつのよろい
(Iron Armor), 1200 gold, and an 命の木の実: いのちのきのみ (Life Nut).  Give
the iron armor to Pierre if it's better than what he has on.  Head back down 
stairs and up to the throne room.

Speak with Dale, and he'll tell you that he's been studying the legendary hero 
as well.  He's heard that the hero's shield seems to have been found in 
サラボナ: Salabona.  Head upstairs.  Here, you'll find Henry and Maria sitting 
together.  Speak with Henry, and you'll find that they've been married!  He 
remarks that he always liked Maria, but thought that she liked you more, but 
Maria says that's silly, but she's sure you'll find someone special too!  
Henry then says that he regrets that you couldn't make it to his wedding, but 
he left you a souvenir in his old room.

From here, head down to Henry's room (east past the large stairs on the first 
floor) and check the chest that he had you check near the beginning of the 
game for his follower's seal.  You'll find a note.  

"<Hero>.  I've written this here, as I couldn't say it in person.
 I haven't forgotten about what happened to your father for even one day.
 I wanted to repay you someday if we managed to survive all of those years as
 slaves.  I thought I'd give it my best shot.  Even though my power wasn't 
 good enough to help you find the legendary hero, you've helped me look after 
 my country and its people. 

 You were never my follower... you're my friend.
 -- Henry"

Return to Henry, and he'll laugh, remarking about having tricked you once 
again.  He then presents you with a beautifully crafted music box, the 
記念オルゴール: memorial music box.  This is another specialty product, so 
throw it into the bag.  Henry says that you should try to find a wife like he 
did, even if your main goal is to rescue your mother.  If you don't first find 
happiness for yourself, it might be too late!

Leave the castle and teleport to Ruraphen.  From there, head south past the 
rumor shrine and into the cave from before.  Past where the guard was standing 
previously, first take the right path to find Small Medal #013, then return to 
the fork and take the left path.  Follow it out of the cave.  Follow the path 
west to find a new town, Salabona.

  .-------------------------------------------------------------------------.
  | II-H.2 - サラボナ: Salabona                                      Lv. 16 |
  +=========================================================================+
  | Services                                                                |
  |   Church                                                                |
  |   Inn: 30G                                                              |
  | ----------------------------------------------------------------------- |
  | Weapon Shop                                                             |
  |   チェーンクロス: Chain Cross                                    1200G  |
  |   はがねのつるぎ: Steel Sword                                    2000G  |
  |   モーニングスター: Morning Star                                 3000G  |
  |   はじゃのつるぎ: Sword of Malice                                4400G  |
  |   はがねのキバ: Steel Fang                                       2000G  |
  | Armor Shop                                                              |
  |   おどりこのふく: Dancer's Clothes                               1300G  |
  |   はがねのよろい: Steel Armor                                    2300G  |
  |   カメのこうら: Turtle Shell                                     2500G  |
  |   みかわしのふく: Cloak of Evasion                               3000G  |
  |   ぎんのかみかざり: Silver Barrette                               450G  |
  |   シルクハット: Silk Hat                                         2000G  |
  | Item Shop                                                               |
  |   やくそう: Medical Herb                                            8G  |
  |   どくけしそう: Antidote Herb                                      10G  |
  |   せいすい: Holy Water                                             20G  |
  |   キメラのつばさ: Chimera Wing                                     35G  |
  |   まんげつそう: Fullmoon Herb                                      30G  |
  |   かわのたて: Leather Shield                                       70G  |
  +=========================================================================+

When you first enter the town, you'll be greeted by a dog.  Following the dog 
is a young girl, calling out for someone to stop the dog from leaving the 
village.  After catching up, she thanks you for stopping her dog and leaves.

Once you have control, it's time to explore the town for some items.
Inside the inn, you'll find a 鉄のたて: てつのたて (Iron Shield).  Enter the 
house just south of the inn and check the drawers to find Small Medal #014.  
Head upstairs and check another set of drawers for a ふくびき券: ふくびきけん 
(Lottery Ticket).  The last item to find here for now is in the far west 
house.  Enter and check the drawers to find a かしこさのたね: Intelligence Seed.

Most of the shops aren't open just yet, so head into the large house in the 
northwestern corner of town.  Speak with the people inside to learn that the 
owner of the house, Ludman, is having a contest to decide who his daughter, 
Flora, is to marry.  アンディ: Andy, the man at the end, is a childhood friend 
of Flora's, and appears to be the only suitor who's actually interested in her 
and not her fortune.  Once you've spoken with everyone, you'll be called in to 
the main room.

Ludman is willing to give away his daughter and his heirloom (a shield!) to 
whomever can bring him the fire and water rings hidden somewhere in the 
world.  Flora will come downstairs and raise a fuss, insisting one more time 
that she be allowed to marry whomever she chooses.  Once the meeting is over, 
head upstairs and check the most northern wardrobe in Flora's room for a 
銀のかみかざり: ぎんおかみかざり (Silver Barrette), and then go to Ludman's
room  and look in the drawers to find a すごろく券: すごろくけん (Sugoroku
Ticket), and a きめのエプロン: Silk Apron.

The shops are open in town, now.  There's some new stuff, but most of it isn't 
really necessary.  I personally just buy a はじゃのつるぎ: Sword of Malice for 
Pierre, and that's it.  You might want to buy a カメのこうら: Turtle Shell for 
Slalin if you didn't get the Oracle Shop Curtain, but the shop curtain is a 
much better value.  If you weren't able to buy it before, I recommend going 
back to get it as soon as you get 5000G!

Exit town and begin heading southeast.  Around this area, you can recruit a 
キメラ: Chimera if you're so inclined.  I love to have these outside of my main 
battle party, as they can learn some good healing magic.  They're sometimes 
quite difficult to recruit, though, so if you can't get one, don't sweat it!

After heading southeast and north again around the mountains, you'll find your 
destination.

 +--------------------------------------------------------------------------+
 | II-H.3 - 死の火山: Death Volcano                                         |
 +--------------------------------------------------------------------------+
  | My level: 18 |
  +--------------+

 Monsters in the area
 --------------------
 #027 がいこつへい: Skeleton Soldier
 #038 わらいぶくろ: Laughing Bag
 #043 メタルスライム: Metal Slime *
 #074 ホースデビル: Horse Devil
 #077 メタルハンター: Metal Hunter
 #079 キメラ: Chimera *
 #080 へびこうもり: Snake Bat
 #082 ダークマンモス: Dark Mammoth
 #083 ばくだんいわ: Bomb Crag *
 #084 ランスアーミー: Lance Army
 #085 まものつかい: Beast Master
 #086 マドルーパ: Mud Looper
 #087 おどるほうせき: Dancing Jewel *
 #088 ベホマスライム: Behoma Slime *
 #093 ほのおのせんし: Flame Soldier *

This dungeon can be a little tough, but there are a few tricks to make it 
easier.  Whenever you come across a patch of damaging molten floor, remove 
everybody from your active party except for the hero.  This way, only the hero 
will take damage.  If you get into a battle, you can just bring your party 
members back in via the menu at the start of the battle.  

B1-Start heading west, and you'll run into Andy.  He doesn't appear to be doing
   very well. :\  Continue past him until you can't go west any further, and
   go south to find a chest with 450 gold.  From here, go north and follow the
   path around, avoiding any side paths and you'll find the stairs going down.

B2-There's a lot of lava here.  Head north and take the first path east, then
   head north at the fork to find a chest with a すごろく券: すごろくけん
   (Sugoroku Ticket) in it.  Just a bit east, you'll see a ramp going down into
   a lava pit, and a chest on an island in the middle.  Heed my advice above 
   and remove everybody except the hero from your group, and make a run for it!
   Inside the chest is a まふうじの杖: まふうじのつえ Antimagic Staff.

   Head back a bit, past the chest with the sugoroku ticket and go south and
   east.  After the path bends to the north, head off to the east and south to
   find the last chest on this floor, which contains a 鉄かぶと: Iron Helmet.
   I put this on Pierre, as it was better than what he had on.  From here, just
   head north to the stairs.

B3-Head a bit east and you'll see all kinds of pathways branching off.  Take 
   the left-most path going north to find a chest containing a
   まもりのたね: Defense Seed.  Return to the big fork and go all the way west, 
   following the bend all the way north.  You'll find another molten path 
   leading around to the south and a chest at the end containing 1500 gold.

   Return to the big group of forks once again, and take the second northbound
   path from the right.  Once you're over the molten pathway, you'll see two
   paths going east.  Take the southern one first to find some stairs.  Below,
   you'll find a healing point to recover your party's HP and MP.  After using
   it (use it!), head back upstairs and take the northern set of stairs.

B4-Just head north a ways until you see the fire ring stuck in a rock.  Heal up
   and prepare yourself, because once you examine the ring, you're forced to
   fight...

 --BOSS-----------------------------------------------------------------------
  ようがんげんじん: Lava Savage x3
  -HP: 420 each
  -Uses かえんの息: Flame Breath and regular attacks.
  -My level: 20

  These guys aren't too tough, especially if you have Slalin and he's equipped
  with the Oracle Shop Curtain.  The magic shields I recommended buying will
  also come in quite handy here.  I recommend bringing Borongo, Slalin and
  Pierre into this fight.

  Have Slalin cast ルカナン: Kasap twice, and then buff the party with スクルト:
  Kabuff at least once.  Attack with everybody else, trading healing duties
  between the hero and Pierre.  Once you get one of them killed, the battle
  becomes a whole bunch easier.  Keep at it, and you should win handily.

  You'll receive 1050 experience points and 750 gold for winning.
 ----------------------------------------------------------------------/BOSS--

Once you've won, take your prize, the 炎のリング: ほのおのリング (Fire Ring)
and exit the dungeon.  Return to Salabona and speak with Ludman, but make sure
your hero has the ring in his inventory!  Ludman will take the ring for
safe-keeping and send you on your way to find the water ring, allowing you to 
use his ship for your means.

Exit town and hop on the ship that's waiting for you outside.  Head north up 
the channel until you come across a gate blocking the way further.  Disembark 
from the ship here and head a little bit east to find a small village.


  .-------------------------------------------------------------------------.
  | II-H.4 - 山奥の村: Mountain Village                              Lv. 19 |
  +=========================================================================+
  | Services                                                                |
  |   Church                                                                |
  |   Inn: 8G per person                                                    |
  | ----------------------------------------------------------------------- |
  | Weapon Shop                                                             |
  |   どくがのナイフ: Poison Knife                                    900G  |
  |   おおかなづち: Sledge Hammer                                    1800G  |
  |   はがねのつるぎ: Steel Sword                                    2000G  |
  |   スネークソード: Snake Sword                                    3900G  |
  |   バトルアックス: Battle Axe                                     4000G  |
  |   はじゃのつるぎ: Sword of Malice                                4400G  |
  | Item Shop                                                               |
  |   やくそう: Medical Herb                                            8G  |
  |   どくけしそう: Antidote Herb                                      10G  |
  |   せいすい: Holy Water                                             20G  |
  |   キメラのつばさ: Chimera Wing                                     35G  |
  |   まんげつそう: Fullmoon Herb                                      30G  |
  |   かわのぼうし: Leather Hat                                        65G  |
  +=========================================================================+

First, head into the cave on the west side of town.  Inside, you'll find two 
pots.  The southern one contains a ちからのたね: Strength Seed, and the 
northern one is an あくまのツボ: Demon Pot.  Demon pots are similar to mimics, 
and are just as nasty.  They can cast ザキ: Thwack, which is quite annoying.  
They can drop small medals, though, so it might be worth it to fight it.  
Leave the item shop.

Head north and up the stairs to the building on the left, which is the 
inn/weapon shop.  Head down the stairs in the wsetern corner and break the 
barrel in the corner for Small Medal #015.  Head upstairs and up the stairs 
nearby again and open the drawers to your left, to receive a 薬草: やくそう 
(Medical Herb).  Exit the inn.

Head further north to find a woman standing in front of a grave.  Search the 
ground in front of the grave next to her to find Small Medal #016.  The woman 
doesn't have much to say, so head further north again, and walk underneath the 
house instead of going up the stairs.  Go down the well here to find a chest 
containing a すごろく券: すごろくけん (Sugoroku Ticket).  Now head into the 
most northern-most house in the village.

Inside, speak with the man laying in bed.  You'll find that his name is 
ダンカン: Duncan, the same man you helped save when you were a kid!  He says he 
hasn't been doing too well, and that his wife died.  He also says Bianca 
should have been out tending to her mother's grave.  That was Bianca!  After a 
bit more conversation, Bianca enters and is overjoyed to see you.  She says 
she'd love to go adventuring with you again, but isn't happy to hear that 
you're getting married.  Regardless, she asks you to say the night and so you 
do.  When you wake up, go speak with Duncan.  He tells you that Bianca isn't 
his real daughter, and that he doesn't have much longer to live.  He wants you 
to stay with her and take care of her once he passes.

As you sit down to breakfast, Bianca says that she wants to help you get the 
water ring.  She can open the flood gate, so she'll join the party.  At this 
point, the game will force Bianca into your party every time you enter a 
town.  She joins at a very low level (10), and is pretty awful in battle.  
Fortunately, the game does NOT force you to take her into the waterfall cave 
in this version, so if you don't want to use her in battles, you don't have to.

Exit the village and get back into your boat.  Approach the flood gate for a 
scene, and you are now free to pass.  Head northeast (check the map for a 
canal, and follow it north) and you'll come across a cave.  Enter!

 +--------------------------------------------------------------------------+
 | II-H.5 - 滝の洞くつ: Waterfall Cave                                      |
 +--------------------------------------------------------------------------+
  | My level: 20 |
  +--------------+

 Monsters in the area
 --------------------
 #027 がいこつへい: Skeleton Soldier
 #038 わらいぶくろ: Laughing Bag
 #043 メタルスライム: Metal Slime *
 #080 へびこうもり: Snake Bat
 #081 ベロゴン:  Lick Dragon
 #082 ダークマモス: Dark Mammoth
 #084 ランスアーミー: Lance Army
 #085 まものつかい: Beast Master
 #086 マドルーパー: Mud Looper
 #087 おどるほうせき: Dancing Jewel *
 #088 ベホマスライム: Behoma Slime *
 #089 ガスダンゴ: Gas Dumpling
 #090 オーク: Orc
 #183 オクトリーチ: Octoleech
 #184 マーマン: Merman
 #185 プチイール: Petit Eel

1F-After disembarking from the ship, head north.  On the next screen, just
   follow the spiraling path until you reach the stairs going down.

B1-Follow the path around to the next set of stairs.

B2-Follow the path again.

B3-Follow the path yet again until you reach the next screen.  Continue east
   across the thin path (beautiful waterfall!) to the next screen.

   Here, head north past the bully NPC until you reach the north wall, then
   walk west around the pool, then turn south.  You should see some stairs and
   a pit.  Ignore the stairs, and fall down the pit.

B4-Ignore the pit and head south to the next screen.  Head east to find a chest
   containing a やすらぎのローブ: Robe of Tranquility.  Head back and fall down
   the pit you ignored before.

B5-Head north past the stairs nearby, and around to the east to another set of
   stairs.

B6-Go south to the next screen.  You'll now be in a very large, open room.
   Follow the path west, south and east until you find a ramp going down into
   some water, and a fork in the road.  First, continue east up another ramp 
   and go down the stairs you find.  Once there, you'll find a chest 
   containing an エルフののみぐすり: Elfin Elixir.  Go back upstairs and take
   the northern path around.  Skip the door for a second and get the chest to 
   the east, which holds 1200 gold. Now enter the door and claim the 水のリング:
   Water Ring.

   We're all done here, so cast リレミト: Evac, and then teleport back to
   Salabona.


----------------------      Walkthrough incomplete      ----------------------
----------------------      Walkthrough incomplete      ----------------------


===============================================================================
 III. Appendix
===============================================================================


+-----------------------------------------------------------------------------+
| III-A - Recruitable Monster List                                            |
+-----------------------------------------------------------------------------+

Below is information about all of the recruitable monsters in the game.  I've
included all of the helpful information I could think of, but if there's
anything missing, please let me know.

** A note about the stats area: the numbers listed are the monster's starting
** stats, and the bars to the right are how I've rated the monster's stat
** growth in each area.

------------------------------------------------------------------------------+
 スライム: Slime                                                   Lv. 1 - 99 |
------------------------------------------------------------------------------+
 Recruit difficulty: ★               | Max HP          8   ■■■■■        |
 ------------------------------------ | Max MP          0   ■■              |
 Locations                            | Strength        8   ■■■■■        |
   Oracleberry area                   | Speed           3   ■■■■■        |
   Santa Rose caves                   | Intelligence    1   ■■              |
                                      | Luck            3   ■■              |
                                      | Defense         5   ■■■■■        |
 ---------------------------------------------------------------------------- |
 Abilities                            | Resistances                           |
    7: ニフラム: Expel                |   マホトラ: Drain Magic               |
   10: スクルト: Kabuff               |   マホトーン: Fizzle                  |
   15: ルカナン: Kasap                |                                       |
   18: リレミト: Evac                 | Vulnerabilities                       |
   20: メダパニ: Fuddle               |   メラ: Frizz family                  |
   25: トラマナ: Toramana             |   ギラ: Sizz family                   |
   30: ザオラル: Zing                 |   イオ: Bang family                   |
   45: ぶきみなひかり: Eerie Light    |   ヒャド: Crack family                |
   77: めいそう: Meditate             |   デイン: Zap family                  |
   99: しゃくねつほのお:              |   マヌーサ: Dazzle                    |
        Scorching Flame               |   ラリホー: Snooze family             |
                                      |   ザキ: Whack family                  |
                                      |   メダパニ: Fuddle family             |
                                      |   ルカニ: Sap family                  |
                                      |   メガンテ: Kamikaze                  |
                                      |   Poison                              |
------------------------------------------------------------------------------+

------------------------------------------------------------------------------+
 ドラキー: Dracky                                                  Lv. 1 - 99 |
------------------------------------------------------------------------------+
 Recruit difficulty: ★               | Max HP         10   ■■■■■        |
 ------------------------------------ | Max MP          0   ■■■            |
 Locations                            | Strength       11   ■■■■■        |
   Santa Rose caves                   | Speed           7   ■■■■■        |
                                      | Intelligence   15   ■■■            |
                                      | Luck           10   ■■■            |
                                      | Defense         9   ■■■■■        |
 ---------------------------------------------------------------------------- |
 Abilities                            | Resistances                           |
    5: マヌーサ: Dazzle               |   マホトラ: Drain Magic               |
   10: ラリホー: Snooze               |   マホトーン: Fizzle                  |
   15: ラナルータ: Ranaruta           |                                       |
   17: ふしぎなおどり1:              | Vulnerabilities                       |
        Mysterious Dance 1            |   メラ: Frizz family                  |
   20: マホトラ: Drain Magic          |   ギラ: Sizz family                   |
   22: まぶしいひかり: Dazzling Light |   イオ: Bang family                   |
   38: ドラゴラム: Puff               |   ヒャド: Crack family                |
                                      |   デイン: Zap family                  |
                                      |   マヌーサ: Dazzle                    |
                                      |   ラリホー: Snooze family             |
                                      |   ザキ: Whack family                  |
                                      |   メダパニ: Fuddle family             |
                                      |   ルカニ: Sap family                  |
                                      |   メガンテ: Kamikaze                  |
                                      |   Poison                              |
------------------------------------------------------------------------------+

------------------------------------------------------------------------------+
 ガップリン: Gapplin                                               Lv. 1 - 20 |
------------------------------------------------------------------------------+
 Recruit difficulty: ★               | Max HP        100   ■■■            |
 ------------------------------------ | Max MP         10   ■                |
 Locations                            | Strength       40   ■■■            |
   Fairy world area                   | Speed          40   ■■■■          |
   Dwarf's cave                       | Intelligence    2   ■■              |
                                      | Luck           15   ■■              |
                                      | Defense        30   ■                |
 ---------------------------------------------------------------------------- |
 Abilities                            | Resistances                           |
    1: たいあたり: Hurl               |   None                                |
    1: ねむりこうげき: Sleep Attack   |                                       |
    3: ラリホー: Snooze               | Vulnerabilities                       |
    5: まぶしいひかり: Dazzling Light |   メラ: Frizz family                  |
   10: スカラ: Buff                   |   ギラ: Sizz family                   |
   15: ラリホーマ: Kasnooze           |   イオ: Bang family                   |
                                      |   ヒャド: Crack family                |
                                      |   デイン: Zap family                  |
                                      |   マヌーサ: Dazzle                    |
                                      |   ラリホー: Snooze family             |
                                      |   ザキ: Whack family                  |
                                      |   メダパニ: Fuddle family             |
                                      |   ルカニ: Sap family                  |
                                      |   メガンテ: Kamikaze                  |
                                      |   マホトラ: Drain Magic               |
                                      |   マホトーン: Fizzle                  |
                                      |   Poison                              |
------------------------------------------------------------------------------+

+-----------------------------------------------------------------------------+
| III-B - Spell and Ability List                                              |
+-----------------------------------------------------------------------------+

   +----------------------------+
 --| III-B-i - Offensive spells |---------------------------------------------
   +----------------------------+

------------------------------------------------------------------------------+
 メラ: Frizz                              | Single enemy            | MP: 2   |
 ---------------------------------------------------------------------------- |
 Deals about 13 points of damage to one enemy.                                |
                                                                              |
 Learned by                                                                   |
   Bianca (3), Henry (1), Magician (4), Metal Slime (1), Ghost (3),           |
   Demon Candle (1), Koro Magi (5)                                            |
------------------------------------------------------------------------------+
 メラミ: Frizzle                          | Single enemy            | MP: 4   |
 ---------------------------------------------------------------------------- |
 Deals about 80 points of damage to one enemy.                                |
                                                                              |
 Learned by                                                                   |
   Bianca (20), Flora (20), Magician (19), King Slime (12), Minidemon (3),    |
   Messala (14), Metal Slime (7), Ghost (30), Demon Candle (12),              |
   Koro Magi (30)                                                             |
------------------------------------------------------------------------------+
 メラゾーマ: Kafrizz                      | Single enemy            | MP: 10  |
 ---------------------------------------------------------------------------- |
 Deals about 190 points of damage to one enemy.                               |
                                                                              |
 Learned by                                                                   |
   Bianca (33), Flora (33), Hell Battler (11), King Slime (27), Minidemon (25)|
   Messala (30), Petiturk (1), Ghost (65), Koro Magi (4)                      |
------------------------------------------------------------------------------+

                                      -*-

------------------------------------------------------------------------------+
 ギラ: Sizz                               | Enemy group             | MP: 4   |
 ---------------------------------------------------------------------------- |
 Deals about 20 points of damage to one group of enemies.                     |
                                                                              |
 Learned by                                                                   |
   Bianca (8), Magician (5), Liquid Metal Slime (1), Ghost (10),              |
   Petit Magi (5)                                                             |
------------------------------------------------------------------------------+
 ベギラマ: Sizzle                         | Enemy group             | MP: 6   |
 ---------------------------------------------------------------------------- |
 Deals about 35 points of damage to one group of enemies.                     |
                                                                              |
 Learned by                                                                   |
   Bianca (15), Flora (16), Son (13), Magician (12), Liquid Metal Slime (4),  |
   Anklehorn (4), Petit Magi (20)                                             |
------------------------------------------------------------------------------+
 ベギラゴン: Kasizzle                     | Enemy group             | MP: 10  |
 ---------------------------------------------------------------------------- |
 Deals about 100 points of damage to one group of enemies.                    |
                                                                              |
 Learned by                                                                   |
   Bianca (27), Flora (27), Magician (28), Hell Battler (5),                  |
   Liquid Metal Slime (6), Anklehorn (11), Petit Magi (40)                    |
------------------------------------------------------------------------------+

                                      -*-

------------------------------------------------------------------------------+
 イオ: Bang                               | All enemies             | MP: 5   |
 ---------------------------------------------------------------------------- |
 Deals about 25 points of damage to all enemies.                              |
                                                                              |
 Learned by                                                                   |
   Daughter (11), Henry (8), Slime Knight (12), Liquid Metal Slime (2),       |
   Petit Magi (10)                                                            |
------------------------------------------------------------------------------+
 イオラ: Boom                             | All enemies             | MP: 8   |
 ---------------------------------------------------------------------------- |
 Deals about 60 points of damage to all enemies.                              |
                                                                              |
 Learned by                                                                   |
   Daughter (24), Slime Knight (23), Minidemon (17), Liquid Metal Slime (5),  |
   Centauros (15), Petit Magi (30)                                            |
------------------------------------------------------------------------------+
 イオナズン: Kaboom                       | All enemies             | MP: 15  |
 ---------------------------------------------------------------------------- |
 Deals about 140 points of damage to all enemies.                             |
                                                                              |
 Learned by                                                                   |
   Daughter (36), Flora (37), Hell Battler (3), Minidemon (28),               |
   Liquid Metal Slime (8), Petiturk (45), Petit Magi (1), Koro Magi (1)       |
------------------------------------------------------------------------------+

                                      -*-

------------------------------------------------------------------------------+
 ヒャド: Crack                            | Single enemy            | MP: 3   |
 ---------------------------------------------------------------------------- |
 Deals about 30 points of damage to one enemy.                                |
                                                                              |
 Learned by                                                                   |
   Daughter (5), Koro Magi (8)                                                |
------------------------------------------------------------------------------+
 ヒャダルコ: Crackle                       | Enemy group            | MP: 5   |
 ---------------------------------------------------------------------------- |
 Deals about 50 points of damage to one enemy group.                          |
                                                                              |
 Learned by                                                                   |
   Daughter (14), Yeti (15), Nereus (3), Anklehorn (4), Man-o-war (30),       |
   Blizzardman (12)                                                           |
------------------------------------------------------------------------------+
 マヒャド: Kacrackle                       | All enemies            | MP: 12  |
 ---------------------------------------------------------------------------- |
 Deals about 90 points of damage to all enemies.                              |
                                                                              |
 Learned by                                                                   |
   Daughter (30), Yeti (30), Orc King (20), Nereus (20), Anklehorn (15),      |
   Man-o-war (50)                                                             |
------------------------------------------------------------------------------+

                                      -*-

------------------------------------------------------------------------------+
 バギ: Whoosh                             | Enemy group             | MP: 2   |
 ---------------------------------------------------------------------------- |
 Deals about 15 points of damage to one group of enemies.                     |
                                                                              |
 Learned by                                                                   |
   Hero (8), Evil Apple (5), Petit Hero (8)                                   |
------------------------------------------------------------------------------+
 バギマ: Swoosh                           | Enemy group             | MP: 4   |
 ---------------------------------------------------------------------------- |
 Deals about 40 points of damage to one group of enemies.                     |
                                                                              |
 Learned by                                                                   |
   Hero (16), Puppetman (25), Nareus (3), Anklehorn (4), Springer (7),        |
   Evil Apple (15), Hawkman (8), Petit Hero (20)                              |
------------------------------------------------------------------------------+
 バギクロス: Kaswoosh                     | Enemy group             | MP: 8   |
 ---------------------------------------------------------------------------- |
 Deals about 130 points of damage to one group of enemies.                    |
                                                                              |
 Learned by                                                                   |
   Hero (32), Puppetman (30), Dancing Bag (7), Nereus (23), Springer (15),    |
   Lionex (3), Hawkman (25), Petit Hero (50), Koro Priest (55)                |
------------------------------------------------------------------------------+

                                      -*-

------------------------------------------------------------------------------+
 ライデイン: Zap                          | Enemy group             | MP: 6   |
 ---------------------------------------------------------------------------- |
 Deals about 80 points of damage to all enemies.                              |
                                                                              |
 Learned by                                                                   |
   Son (25), Lionex (14), Petit Hero (1)                                      |
------------------------------------------------------------------------------+
 ギガデイン: Kazap                        | Enemy group             | MP: 15  |
 ---------------------------------------------------------------------------- |
 Deals about 200 points of damage to all enemies.                             |
                                                                              |
 Learned by                                                                   |
   Son (34), Linoex (20), Koro Hero (1)                                       |
------------------------------------------------------------------------------+
 ミナデイン: Minadein                     | Enemy group             | MP: 10x4|
 ---------------------------------------------------------------------------- |
 Deals about 320 points of damage to all enemies.  Requires 4 members in the  |
 group, and all must have 10 MP to spend.                                     |
                                                                              |
 Learned by                                                                   |
   Son (38), Petit Hero (60)                                                  |
------------------------------------------------------------------------------+

                                      -*-

------------------------------------------------------------------------------+
 ザキ: Whack                              | Single enemy            | MP: 4   |
 ---------------------------------------------------------------------------- |
 Instantly kills one enemy.                                                   |
                                                                              |
 Learned by                                                                   |
   Sancho (28), Dancing Bag (5), Messala (6), Orc King (6), Blizzardman (16)  |
------------------------------------------------------------------------------+
 ザラキ: Thwack                           | Enemy group             | MP: 7   |
 ---------------------------------------------------------------------------- |
 Instantly kills one group of enemies.                                        |
                                                                              |
 Learned by                                                                   |
   Bianca (23), Flora (23), Messala (20), Orc King (15), Hawk Blizzard (3)    |
------------------------------------------------------------------------------+