_____________________________________________________________________________
                         
 
============================================================
[MY NOTES]
============================================================

This is my first FAQ, I hope you find it very useful and I hope it's easy to
follow. I shall continue to update this FAQ as I learn more things about 
Timesplitters: Future Perfect. If there are any questions or other 
comments, please e-mail them to me at XxACAxX@gmail.com. I shall try
to reply to all of your e-mails. If you're a good fan of the Timesplitters
series, feel free to visit my forum at http://tugunderground.proboards31.com.


============================================================
[VERSION HISTORY]
============================================================

- Version 0.05: Added My Notes, game Information, Contents.
(Date: April, 2005)

- Version 0.10: Updated My Notes, game Information, Contents. Added Controls
(General Gameplay and Menu Controls), Arcade Awards (Award Checklist and 
Obtaining Awards) and Copyright.
(Date: April, 2005)

- Version 0.20: Updated Contents, Controls, Arcade Awards (Award Checklist 
and Obtaining Awards). Added Story Mode, Multiplayer Modes, Arcade League
and Challenge Mode.
(Date: April, 2005)

- Version 0.30: Updated Multiplayer Modes (All Multiplayer Modes added and 
completed), Copyright. Updated Story Mode (Added two new levels).
(Date: April, 2005)

- Version 0.40: Reorderd Contents of the whole FAQ. Added Weapons. Updated, My
Notes, Copyright.
(Date: April, 2005)

- Version 0.50: Updated Arcade Awards (Award Checklist and Obtaining Awards.
Fists of Fury and Fist of Steel awards updated and one new award added).
Reorderd Contents twice. Added My Profile, Game References, Unlockables.
Completed Unlockables.
(Date: April, 2005)

- Version 0.60: Updated Arcade Awards (Award Checklist and Obtaining Awards.
No awards updated and ten new awards added with strategies), Updated My
Profile. Added Cheats and Secrets. Reordered Contents.
(Date: April, 2005)

- Version 0.70: Updated Game References, My Profile, Information. Renamed
Cheats and Secrets to 'Secrets and Glitches'. Updated Secrets and Glitches.
(Date: April, 2005)

- Version 0.80: Updated My Profile, Challenge Mode, Game References,
Copyright. Added Fan-made Awards. Updated Arcade Awards (Obtaining Awards.
Most Professional, Hypochondriac, Ledgehopper and Marksmanship updated).
(Date: August, 2005)


============================================================
[CONTENTS]
============================================================

- 1. Information

- 2. Controls
      General Gameplay
      Menu Controls

- 3. Story Mode
      2401: Time to Split
      1924: Scotland the Brave

- 4. Multiplayer Modes

- 5. Weapons

- 6. Arcade Awards
      Award Checklist
      Obtaining Awards
      Fan-made Awards

- 7. Arcade League

- 8. Challenge Mode

- 9. Unlockables

- 10. Game References

- 11. My Profile
        Statistics
        Arcade Awards
        Game Completion

- 12. Secrets and Glitches

- 13. Copyright


============================================================
[1. INFORMATION]
============================================================

1 or 2 Players | Memory Card (8MB) (for Playstation®2) : 209KB minimum | 
Multitap (for Playstation®2) adaptable: 1-4 Players | Analog Control 
Compatible: analog sticks only |  Vibration Function Compatible | Network 
Adaptor (Ethernet) (for Playstation®2) Compatible: 2-8 Players

Timesplitters: Future Perfect, developed by Free Radical. EA Games.
Available on Sony Playstation 2 (PS2), Microsoft Xbox (Xbox) and Nintendo 
Gamecube (GC).
Compatible with Net Play (PAL).

Timesplitters: Future Perfect offers the following playable modes:
Story Mode, Story Mode Co-operative, Arcade, Arcade League and Challenge Mode.
150 Playable Characters | 42 Weapons | 14 Arcade Modes | 27 Arcade League 
Levels | 21 Challenge Mode Levels


============================================================
[2. CONTROLS]
============================================================

- GENERAL GAMEPLAY

Move/Strafe | Left analog stick
Look/Turn | Right analog stick
Throw Grenade | L1
Aim | L2
Melee Attack | R1
Fire | R2
Crouch | Square
Manual Reload/Leave Fixed Weapon | Triangle
Activate (Enter Unlocked Door) | X
Change Weapon | Left/Right (Directional Button)
Toggle Weapon Subtype (Zoom In on Aim Mode) | Up (Directional Button)
Change Grenades (Zoom Out if in Aim Mode) | Down (Directional Button)
Pause/Access In-game Options | Start button
Access In-game Options (Does not Pause game) | Select button

- MENU CONTROLS

Note: Menus can be navigated using both the left analog stick and
directional button.

Select                               X
Back/Cancel                      Triangle
Player Progress                 Circle
Highlight Menu Item           Up/Down (Directional button)


============================================================
[3. STORY MODE]
============================================================

Immerse yourself in an epic adventure unfolding somewhere between the recent 
past and the distant future as time-tripping spacetime marine Cortez. Race 
against time to trace the origin of the vicious TimeSplitters and save the 
world from annihilation. You cannot fail - the fate of the world rests upon 
you.

Note: All levels were completed on the Easy difficulty, all difficulties are 
similar.



- 2401: TIME TO SPLIT

"Sergeant Cortez returns from a daring assault on a Timesplitter space
station - with him he carries the recovered Time Crystals which could which 
could bring the war to an end. On his final approach a laser hit causes his
ship to malfunction and Cortez is forced to crash land. It is essential that
he brings the crystals back to Spacetime Marine HQ."

After falling to the ground, a soldier will hand you a weapon. Follow the two 
soldiers, walk straight ahead. Right after the soldier infront of you stops, 
a hooded figure will appear on the left. Using your weapon, defeat him from 
behind the soldiers (to ensure you don't loose much health). A second hooded 
figure will soon come forward, and a third one will come from the right, from
behind the wreckage, kill them both. Walk forward and follow the soldiers to 
the edge of the cliff to find another hooded figure running up, shoot him 
down. A second hooded figure will emerge from behind the wreckage on the right
(on the land opposite to you from where the previous hooded figure walked to).
Follow the soldier down the slope of wreckage leading to the other part of the
land. Walk forward and you should notice another three hooded figures running 
up, kill them. One of the hooded figures may be hiding behind the rock on the
left, so be aware when you continue forward. Continue down the slope and you
should see a soldier behind the rock, don't shoot.. he's on your side. There's
a Health pickup there if you need to fill up on health. Watch out when you
turn this corner, there are three hooded figures heavily shooting, kill them.
If you now need health, you can always go back to that Health pickup behind
the rock (if you left it behind). As you further walk down the hill, another
two hooded figures will appear. After you've killed them, walk over behind the
rock, on your right. Pick up the Plasma Autorifle and the Plasma Grenades.
Continue walking forward (following the soldier infront) and you should notice
the bridge being blown up. Five hooded figures will appear, two of them will
stay further back (be aware, some of them carry Plasma Autorifles). Walk
forward to notice the Timesplitter Mothership exploding, on your right you
should find a Health pickup, if you're low on health. Follow the soldier, who
will lead you to another soldier. A short movie plays, as we see a soldier
named Miller die. You are now given a Scifi Rifle, use it to aim into the
window infront of you where two hooded figures are. Don't bother shooting
them, as more and more will appear. Just shoot the explosive can behind the
hooded figure on the left and then they're all killed. Continue forward,
following the soldier infront and a Timesplitter will soon jump out infront
of you. Take out your Plasma Autorifle and kill it (Scifi Rifles are best used
for sniping). As you continue forward another Timesplitter will jump out, kill
it with your Plasma Autorifle once again and then take a right and walk
straight ahead. 

*Checkpoint reached*

Be careful here, there are many Timesplitters attacking. Run to the small
defence area on the left where you will find a Chain Gun, two Health pickups,
one Plasma grenade pickup and a Plasma Autorifle. Take the supplies you need
and then start shooting the Timesplitters by using the Chain Gun.

*New Objective: Use the gun emplacement to defend against the Timesplitter
attack*

Simply complete the objective by killing all Timesplitters you see. There will
be Timesplitters coming from the entrances on the left and right and some may
run down the cliffs infront of you. (Hint: Press L2 and you can zoom in to
have better aim when shooting the Timesplitters, this can make them easier to
see).

*Objective Complete: Use the gun emplacement to defend against the
Timesplitter attack*

Exit the defence area and turn left, follow the soldier straight ahead to the
base. Once you enter the base, turn left and then right and then left. 

*New Objective: Help defend the rebel base*

Enter the defence area where it will be difficult for the Timesplitters to 
attack you. In the defence area you will find many supplies: Two Health pickups,
one Plasma grenade pickup and a Plasma Autorifle. Now you must defend the
base, stay in the defence area and throw grenades and shoot at the 
Timesplitters. (Spoiler: Look up at the cliffs on the top right, look where
the bullets are coming from. The man you can see there is yourself, Cortez. It
is him in the future, you'll understand this better when you play the levels
later on in the game).

*Objective Complete: Help defend the rebel base*

Now head to the base. Turn right around, enter the big door and the first
level is complete!

*Level Complete*



- 1924: SCOTLAND THE BRAVE

"Cortez has been sent back in time to Urnsay, a small island off the coast of
Scotland to investigate the time travel energy residues which Anya detected.
On arrival he finds himself in the midst of a battle raging between the
British Navy and foreign troops occupying the island. Fortunately the
eccentric Captain Ash has offered to lend a hand. What ho!"

You start the level with a Revolver at a bottom of a hill on the island. Run
up the hill, following Captain Ash. Once at the top of the hill, you should
notice on the left, a man gets blown up. There are two enemy troops infront
of you under a small shelter, kill them. Once they're dead, walk over to the
small shelter and pick up the Vintage Rifle there. On your right you should
notice a small ruin, walk to the right of it and you should see an entrance.
Go to the top floor and pick up the Grenades, these may be useful. Exit the
building and walk up the hill to find Captain Ash. You should see a man
infront of you using the gun like a maniac. Stay behind Captain Ash and use
your Vintage Rifle to sniper him. If you don't sniper him quickly, he'll be
bombed by a plane, so that's fine anyway. Walk forward and enter the ruin
infront of you, walk half way up the stairs and turn right. Shoot the man
infront of you, then exit the ruin and walk further up the hill. Follow the
pathway to the Castle door, open the door. You should find Captain Ash on your
right, inside the castle. Walk forward and the gates will then close, now you
must find a way to open the gates.

*New Objective: Escape the trap*

Turn right and walk forward, kill the man infront of you and then walk forward
more. Turn left and take the grenades if you need them, there are two men
quite far behind you, throw one or two grnades at them to kill them and then
walk to where they were and turn left. You should pick up a K-SMG gun, now
continue up the stairs. Once at the top of the stairs you should notice a man
infront of you, kill him and turn left and kill the other two. Now continue
forward, enter the room and walk straight ahead, activate the portcullis (You
will then find out that it is the wrong portcullis). Behind you, you should
see an Armor pickup, take it and leave the room. Now go straight ahead to the
bridge and take a left. Walk straight ahead and enter the room infront of you.
Kill the man on your left, then grab the Health pickup and activate the
correct portcullis.

*Objective Complete: Escape the trap*

The gate is now open. Exit the room and head to the bridge. Use the controls
on the bridge to pick up the gun turret and drop it into the water. Now head
down the stairs and open the door ahead and you're now outside.

*Checkpoint reached*

Walk down the hill until you notice a truck driving into the sea, now turn
left. Walk straight ahead and kill the two men infront of you, a third man
will soon emerge from the building, kill him too and then enter the building.
Take the Grenades and Vintage Rifle, now exit the building and walk up the
stairs. Take the Health pickup, I recommend jumping
into the gunner position, it's more fun and easier if you don't know where you
have to go. Jump into the gunner position, as you drive up the hill, a man
should appear infront of you. Kill him, if not.. Captain Ash should be able to
run him over. As you go further up the hill, Captain Ash will bash through the
gate. Two men will be standing there, you don't need to shoot them, as Captain
Ash will run them both over. Soon, another man will emerge from a small
shelter on the left, shoot him down. Captain Ash will soon stop the truck at
the bridge, jump out of the gunner position. Firstly, shoot the man on the
other side of the bridge who is behind the lever. Now, take out your Temporal
Uplink. Use it to pull the lever, now the bridge should come down. Captain Ash
will only go into the gunner position, so now you'll have to drive. Drive over
the bridge, go under the arch and run two men over infront of you. Now, turn
the corner infront of you and drive up the slope. Continue driving up the
slope and run over the two men infront of you. Now jump out of the truck, walk
over to where there's a knocked over truck. Grab the Health pickup and the 
TNT and walkover to the big door. Take out the TNT and plant it on the door
and step far back. Once the door blows up, walk in and up the small set of
stairs and shoot the man infront of you. Now walk up a further set of stairs
and kill a second man. Walk up to the doorway and kill the man infront of
you, now turn left twice. Walk straight ahead, under the arch, and pick up the
health, now go back and take a left. Walk up the set of stairs, turn right and
walk up to the door and a short screen will play. You appear infront of the
door, walk down the stairs and you should see a man lying on the floor. You
don't have to kill him, but you can if you want to. Move forward a little and
pick up the Flare Gun infront of the boxes. Walk right and then go into the
lift, you will gradually rise to the next floor. Walk through the doorway on
the left and turn left and kill the man infront of you. Walk ahead and wait
outside the doorway on the left, wait for two men to come out and kill them.
Now turn left into the doorway and walk left to the next doorway. Turn left,
then keep walking ahead and take another left. Walk up the small set of stairs
carefully, then quickly jump out and kill the two men infront of you (I think
it's best to throw one or two grenades at them). Walk straight ahead and kill
the man infront of you, now turn around and walk back. Keep walking down the
hallway and kill the man infront of you, now turn left into a doorway and keep
walking ahead. In this room you should find grenades, now exit the room, walk
out and take a left. Enter the doorway infront of you and look through all of
the scopes. Now exit the room and open the second door on the left. Turn left
and enter the bedroom, turn left and enter the small room and you should find
an Armor pickup. 

*New Objective: Gain entry to the meeting hall*

Now exit the small room and walk straight ahead, walk through
the doorway on the left. Continue walking ahead and open the door infront of
you, stay on the balcony and wait for the men to come up (I recommend crouching
here). 

*Objective Complete: Gain entry to the meeting hall*

Two men will run up after you, kill them both and go down the stairs.
There's one man hiding behind a pillar in the room, kill him and walk through
the door ahead. Once through the doorway, a short screen will play. Turn into
the left doorway and kill the guard infront of you. Walk straight ahead and
turn left, take the Health pickup and the gun and now exit the room. Walk down
the hallway and up the set of stairs, kill the guard infront of you. There's
nothing good in the room ahead of you, so take a left and walk up the small
set of stairs. Continue walking and turn left, turn left again into a small 
room. Pick up the K-SMG grenades and then exit the room, continue walking down
the hall and then turn left. Turn right and then enter the room on the first 
right. Once in the room, quickly turn left and kill the guard. Walk up the
stairs and pick up the Vintage Rifle, then walk back down the stairs, look
through the three scopes and exit the room. Turn left and continue walking
ahead, turn left into a small prison cell and you should find Captain Ash. 

*New Objective: Help Captain Ash rescue his assistant*

You need to help Captain Ash's assistant (Jungle Queen) escape, 
exit the room and continue down the hallway to the next room on the left. 
Shoot the barrel in the prison cell (be careful not to shoot Captain Ash's 
assistant (Jungle Queen). Now take our your Flare Gun and shoot at the 
barrel, Captain Ash will soon enter the room and the objective should be 
complete.

*Objective Complete: Help Captain Ash rescue his assistant*

*New Objective: Access the underground areas of the island*

Exit the room, turn left, walk down the stairs and take the armor. Now here's
a little fun part for you, an Organ. Walk up to it and activate it and it
plays for different tunes. One tune is from the Anaconda mini game in
Timesplitters 2, another is from Baseball matches, another is one I recognise,
but I've forgotten what it is and then there's one which I've never heard 
before. Anyway, back to the game... exit through the doorway on the left of
the Organ.

*Objective Complete: Protect Captain Ash*

*New Objective: Destroy the enemy tank*

As soon as you enter the grounds, search for K-SMG grenades and TNT. A huge
Tank will appear very soon, you have to blow it up with whatever explosives
you can. In one of the slopes there is a Health pickup, if you need it. Do
your best to defeat the Tank, it shouldn't be too difficult.
...And hopefully you have now defeated the Tank.

*Objective Complete: Destroy the enemy tank*

Now, head to the place that the Tank came out of. If you're walking past the
Tank to get there.. be careful, some parts of the Tank may randomly explode.
You will be taken down underground in the lift, now exit the lift.

*Objective Complete: Access the underground areas of the island*

Now walk over the bridge and into the door ahead and it should finish with a
short movie screen.

*Level Complete*



============================================================
[4. MULTIPLAYER MODES]
============================================================

Take part in a series of multiplayer games, a selection of 14 different 
multiplayer modes played on specially-created maps.


- DEATHMATCH
Survival of the fittest, you're on your own in the classic all against all 
match. You have options of choosing if you loose points for being killed, if 
you loose points for committing sucicide, or you can choose for there to be no
way of loosing points.

- TEAM DEATHMATCH
Team up with other players and fight for survival, help each other out and 
kill all other teams. There can be a minimum of two teams and a maximum of 
four teams (Red, Blue, Yellow and Green). With 'Friendly Fire' enabled, 
attacking anyone on your team will not give damage.

- CAPTURE THE BAG
There is a red bag and a blue bag, a red base and a blue base. The object of 
the game is to capture their bag (which is on top of their base) and return it
to your own base. If your bag has been stolen from your base you cannot score
and must return the bag by killing it's carrier. You can find a similar 
version of this on other First Person Shooter games like 'Warhammer 40,000: 
Firewarrior'.

- BAG TAG
You have an objective to kill whoever holds the bag and then take it for your
own keeping. Once you have the bag you instantly become a killing target and 
you must run while still holding on to the bag, be aware that while holding 
the Bag you shall remain unarmed. The player which holds the bag for the 
longest time is the winner, you can choose how long the game lasts and
in that time you must hold the bag for as long as possible.

- ELIMINATION
Each player has a set amount of lives and in the time you are given (If time 
is enabled), you must hunt down everyone you see, knocking off each of their 
lives each time you kill. The last player standing, or the player with the 
most lives when time runs out is the winner.

- SHRINK
Similar to Deathmatch, although Shrink adds a little twist to the match. The 
more you are killed, the more you shrink. This makes it easier for you and the
shorter you get, the more difficult it is for you to be hit. If you begin to 
catch up, you will gradually grow bigger until you reach your regular size. 
If you get higher and higher in the lead, you will gradually grow larger than 
your regular size, making it easier for you to be killed.

- VAMPIRE
You're a Vampire.. a monster, you're a creature which has only one method of 
survival.. which is to kill and feast. This mode is similar to a Deathmatch, 
you must hunt down the opposition (which is everyone). You have a bar at the 
top of your screen which gradually deteriorates throughout the match. The bar
will only increase if you keep killing the opposition, if the bar drops to 
zero.. it's game over.

- THIEF
Kills don't make a difference in this mode, all you need are Awards. Once you
kill someone they will leave behind an Award, you must collect these Awards to
win. Watch out for thiefs.. other players will attempt and may succeed at 
stealing the Awards you have earned by killing. You can also steal Awards 
earned by others, there are often Awards found on the ground. If you're going
to kill, you must kill close-up or someone else may steal your Award before 
you get to it.

- VIRUS
The game begins and one player has a virus, if this player walks into anyone,
the virus will spread and they will also get it. Once you have the virus, you
can pass it on to anyone who doesn't have it. When you have the virus, the
object of the game is to catch anyone who doesn't have it. There are ticking 
sounds you may hear, the faster the ticking is, the closer a virus is, you can
also check on the Radar to see if anyone (whether a virus or not) is near you.
The game finishes when there is only one player remaining who doesn't have a 
virus and that player is the winner.

- ZONES
The game begins with six neutral zones. There are two teams, a red and a blue 
team. Which ever team you're on, when you run over a zone it will change to 
your team color. If the opposing team has run over the zone, you can still 
run over it and change it to your color. There is a red bar at the top of the 
screen, after the fifteen seconds it reaches the colors of all zones will be 
added to each team's score. Once the set score is reached (by whatever team),
the game finishes.

- ASSAULT
Choose the weapons of your choice (preferably suitable for the mission) and
pick your team, whether red or blue and complete a set of objectives in a
given time (on a choice of many levels) while opposing team attempts to stop 
you.

- GLADIATOR
In this mode kills won't make a difference unless you are the Gladiator. To
become the Gladiator, you must first defeat the current Gladiator. The 
Gladiator stands out among everyone and has a white glow surrounding him/her.
Once you're the Gladiator you instantly become a killing target, although 
kills will now add to your score. Once you are defeated, the one who defeated
you becomes the Gladiator.

- MONKEY ASSISTANT
Not too good at Timesplitters: Future Perfect? Then this is the mode for you!
A team of monkeys (with powerful weapons) will occassionally appear out of
nowhere and give the player who is last a helping hand by defeating the
current player in 1st position. Apart from that feature, it's very similar
to a Deathmatch. If the sign showing a Monkey is normal, the monkeys will not
attack you. But if it's flashing red, they're coming for you!


============================================================
[5. WEAPONS]
============================================================

Fire -                       The outcome of this weapon when trigger is 
                               pulled.
Weapon Subtype -    Whether this weapon has a Subtype or not.
Aiming Mode -          Whether this weapon has an Aiming mode or not.
x2 available? -          Whether you're able to carry two of this weapon or 
                               not.
Max. Capacity -         Maximum amount of ammunition this weapon can hold.
Clip Capacity -          Maximum amount of ammunition this weapon can hold in 
                               one clip.
Description -             A full, detailed description of this weapon.


- UNARMED

Fire:                        Swings Fists
Weapon Subtype:     N/A
Aiming Mode:           No
x2 available?:           Yes
Max. Capacity:         N/A
Clip Capacity:           N/A
Description:             First thing, only resort to unarmed if you haven't
                              anything else. The whole point in unarmed being
                              there, is as a last resort. Fists aren't very
                              strong, they do damage.. but not much, you have
                              to do quite a few hits to kill someone and since
                              you're close-ranged, they have a much better
                              chance of killing you. I guess there are some
                              good points about the fists. You always have
                              two of them, there's no such thing as reloading
                              when you're using fists and you'll probably get
                              Arcade Awards like 'Fists of Fury' or 'Fists of
                              Steel'. Each character has different fists,
                              which I think is very interesting, the 
                              appearences of all of them look very good.


- BASEBALL BAT

Fire:                        Swings the Bat
Weapon Subtype:     N/A
Aiming Mode:           No
x2 available?:           No
Max. Capacity:          N/A
Clip Capacity:           N/A
Description:             The Baseball Bat has a fast swing, it's perfect for
                              knocking off zombie heads. But, as with any
                              close-ranged weapon, there is a much higher
                              chance of you getting hurt yourself, than if it
                              were a long-ranged weapon. I'd recommend using 
                              this only if you're on your last few bullets and
                              want to save them. However, the Baseball
                              Bat inflicts a fair amount of damage per hit and
                              it's good to have a weapon like this, there were
                              not close-ranged weapons like this in
                              Timesplitters 2. The Baseball Bat looks very
                              realistic, you can see the marks of the wood on
                              the Bat and the shape of it (although it looks
                              odd) seems correct.


- BRICK

Fire:                       Throws a Brick
Weapon Subtype:     N/A
Aiming Mode:           No
x2 available?:           No
Max. Capacity:         20
Clip Capacity:           N/A
Description:             The Brick is powerful, it is very difficult to aim
                              which overall doesn't make it such a good
                              weapon, though I believe it's better than using
                              unarmed. With the right practice, if you master
                              throwing the brick with the correct accuracy,
                              I believe you would be a very deadly player.
                              Throwing a brick while running would be very
                              difficult, and that is pretty much what you have
                              to do since people often run. You can carry a
                              maximum of 20 bricks, which is fair amount
                              (although I would prefer 40). With 20 bricks,
                              you can kill quite a few people and of course..
                              with a brick you don't have to reload, and
                              they're quite fast firing. The brick has a good
                              appearence, a little big, but I guess that can 
                              be an advantage when you're trying to kill.


- PISTOL 9MM

Fire:                        Fires a single bullet
Weapon Subtype:     Yes
Aiming Mode:           Yes
x2 available?:           Yes
Max. Capacity:          60
Clip Capacity:            8
Description:              The Pistol 9mm is quite a basic weapon. It fires a
                               single bullet each time you press the trigger,
                               it's quite fast firing. The Pistol 9mm is very
                               accurate although the bullets don't do much
                               damage, the more you shoot the more damage you
                               can do, I guess. It's aiming mode is nothing
                               special, but it's better than nothing. It's
                               weapon subtype is a scope and a silencer. The
                               scope is a great improvement from the original
                               mode, but still.. it's no Sniper Rifle. The
                               silencer simply makes your bullets a little
                               quieter, perfect if you're sneaking up on
                               someone. You can hold two of this weapon at the
                               same time (without the weapon subtype enabled
                               of course). With two of these in your hand..
                               you can really do some damage, they fire a lot
                               quicker, but I think it may be less accurate
                               using two weapons at the same time. The Pistol
                               9mm isn't so bad with reloads, you can fire
                               eight shots per reload, which should be enough
                               to kill a single player. It's maximum capacity
                               is fair, you wouldn't expect more than that
                               from a small Pistol, but still this is quite a
                               handy weapon overall. It's appearence is good,
                               it looks like an average Revolver you'd expect
                               a cop to carry, looks like some of those toy
                               guns you can get.


- KRUGER 9MM

Fire:                       Fires a single (silenced) bullet
Weapon Subtype:    No
Aiming Mode:          Yes
x2 available?:          Yes
Max. Capacity:         60
Clip Capacity:           8
Description:             I find this weapon to be very similar to the Pistol,
                              I believe they added this weapon.. just to have
                              more weapons in the game. It's the same size and
                              color as the pistol, it has the same maximum and
                              clip capacity, only the Kruger doesn't have a
                              weapon subtype. The Kruger 9mm has silenced
                              bullets, which is good for sneaking up on
                              people, the Pistol has a silencer in it's weapon
                              subtype. Although the Kruger may not have a
                              scope, it's aiming mode isn't too bad. You can
                              zoom in and out, it doesn't zoom in very far,
                              but it's good enough for head shots. As for its
                              appearence, it's very similar to the Pistol 9mm.


- LX-18

Fire:                        Fires a single bullet
Weapon Subtype:     N/A
Aiming Mode:          Yes
x2 available?:          Yes
Max. Capacity:         60
Clip Capacity:          18
Description:             The LX-18 is similar to the Pistol and the Kruger,
                              although it has a larger clip capacity, which is
                              a benefit since you can kill more before you
                              have to reload. You're allowed 10 more bullets
                              in your clip capacity which is a great
                              advantage, although the maximum capacity is the
                              same as the Kruger and Pistols'. As for the 
                              LX-18's weapon subtype, it adds a silencer,
                              which.. once again is perfect for sneaking up on
                              people. Another add-on in the weapon subtype is 
                              the scope, it zooms in much better than without 
                              the subtype and is very useful for head shots.
                              With two LX-18s in your hand you should
                              manage quite well, the accuracy isn't as good,
                              but they fire a lot faster. The appearence of
                              the weapon is similar to the Kruger and the
                              Pistol. Overall, this is quite a fair weapon,
                              far better than using close-ranged attacks.


- SCI-FI HANDGUN

Fire:                        Fires a single burst of energy
Weapon Subtype:     Yes
Aiming Mode:           Yes
x2 available?:           Yes
Max. Capacity:          200
Clip Capacity:            16
Description:              A very good weapon, far better than any of the
                               pistols. The Sci-fi Handgun is both fast firing
                               and very accurate. With two of this weapon in
                               your hands you should do very well, still very
                               accurate and fires a lot quicker. The Sci-fi
                               Handgun carries a large maximum capacity and a
                               fair clip capacity, you can kill around three
                               people before you have to reload. The aiming
                               mode is good, you can zoom in and out, so
                               getting a head shot in shouldn't be too
                               difficult. The weapon subtype allows bullets
                               to ricochet off walls (as well as changing the
                               color of the bullets from blue to green. With
                               the weapon subtype on, shooting becomes less
                               accurate since they're bouncing off walls, but
                               there's a good chance of hitting someone since
                               they're bouncing everywhere and causing mayhem.
                               As for appearence, I think this weapon looks
                               great.


Note: More Weapons coming soon!




============================================================
[6. ARCADE AWARDS]
============================================================

- AWARD CHECKLIST

Note: Currently 59 Awards I have found, there are many more, this Award 
Checklist will continue to be updated whenever I find more Arcade Awards.

*59 Awards*

Most Lethal
Most Losses
Lemming Award
Most Professional
Multi Kill
Longest Spree
Most Effective
Pathetic Shot
I Hit Dead People
Brain Surgeon
Fists of Fury
Glass Jaw
Decapitator
Fists of Steel
Traitor
Vandal
Hypochondriac
AC -10 Award
Where's the Health?
Where's the Armour?
Hoarder
Sloth
Most Frantic
Backpeddler
Sidestepper
Ledgehopper
Most Sneaky
Most Cowardly
Dodger
Most Outgunned
Best Equipped
Unlucky to Lose
Weapons Expert
Porter
Bag Man
Most Useless
Ricochet King
Underequipped
Victim
Bully
Most Peaceful
Most Dishonorable
Most Manic
Cartographer?
Shortest Innings
Longest Innings
Survivor
Marksmanship
Sniper
Most Flammable
Most Damaging
Persistance Award
Traveler Award
Trigger Happy Award
Insomniac Award
Beheader Award
Smasher Award
Brutality Award
Golden Oldie Award


- OBTAINING AWARDS

[Most Lethal]
Start a three minute game and kill as many bots as you can, try to go for at 
least fifteen kills if possible, although you may gain this award even with 
five kills if you're lucky. But fifteen kills or more will ensure a better 
chance of obtaining this award. Redo this a few times until you get the 
award, as the name says, be lethal!

[Most Losses]
This should be an easy and simple award to obtain. Just start a game and 
purpously die as much as possible. You must die more than anyone else in the 
game, try to go for around fifteen losses if possible, and don't do too many 
suicides.

[Lemming Award]
This award may take a few turns to get. Start a Deathmatch with no time limit
and ten kills and for the first weapon, have something like Rocket Launcher,
Heatseeker or anything else highly explosive. Just keep running into walls and
shooting them with these highly explosive weapons. In other words, commit
suicide a lot, well pretty much throughout the whole match.

[Most Professional]
This can be a difficult award to obtain. As the name says, you must be 
professional. Use aiming mode, zoom in and out, use weapon subtypes, fire 
bullets, melee attacks and use grenades. Also using weapons accordingly will
help you get this award. Example: Using Sniper Rifle for long-ranged attacks
and using Shotgun for short-ranged attacks.

[Multi Kill]
Start a Team Deathmatch, have two teams. Have all of the bots on one team and
go on your own team. I recommend using Remote Mines for this. Stand in a
corner somewhere and plant Remote Mines far out infront of you, make sure the
bots can't see you from afar, so they'll have to go up close. Once they get to
you, set off the mines and many of them will be dead, that's Multi-killing.
Now just repeat this a few more times and the award is yours.

[Longest Spree]
Kill many people in a row and without dying, get a longer killing spree than
anyone else in the match. Good weapons to use for this are Monkey Gun,
Rocket Launcher (On weapon subtype), Remote Mines and Timed Mines.

[Most Effective]
The meaning of this award is firing little amount of bullets and doing much 
damage. Use weapons which are very effective, which do a lot of damage from 
firing little amount of bullets. I'm not too sure on which weapons are best 
for this, but you could try Mag Charger, Harpoon Gun, Monkey Gun, Rocket 
Launcher and Heatseeker.

[Pathetic Shot]
This award should be fairly easy to get. Simply shoot at walls, buildings or
anything else as long as it's not able to die. At the end of the match you
should have very low accuracy, possibly the lowest.

[I Hit Dead People]
This should be a very easy award to obtain. See a dead person? Shoot him/her.
Try not to kill any alive bots, only go for the dead ones and you should get 
this award very easily.

[Brain Surgeon]
Start a game without any zombies, only bots which keep their heads on when you
shoot them. Now do many head shots and you should hear "Open Head Surgery" 
occassionally.

[Fists of Fury]
Don't use guns, take out your fists and punch non-stop. Punch as many people 
as possible to ensure obtaining this award. Do not use a robotic character 
when trying to get this award or you may end up getting 'Fists of Steel'. If 
you use Stone Golem or Gretel, you could get ''Fists of Fury' and 'Fists of 
Steel' at the same time. If you find using Melee Attacks (hitting people with
your weapon by pressing R1) kills people easier, use them and you'll still get
the award.

[Glass Jaw]
Start a Team Deathmatch and set all weapons to Unarmed. Have two teams, have
all of the bots on one team and have yourself on another team. Just keep
walking near the bots and they'll punch you a lot, just keep letting them
punch you. Try getting punched a lot and then pick up health or armor to help
you stay alive more and let them punch you more.

[Decapitator]
You will only get this award if there are zombies in the match, as only
zombies can be decapitated. Just have only zombies in the match, put
weapons like Shotgun, Scifi Rifle, Sniper Rifle, Vintage Rifle and Monkey Gun
and start popping some heads.

[Fists of Steel]
Pick a robotic character (R-110 will do fine). Don't use guns, take out your 
fists and punch non-stop. Punch as many people as possible to ensure 
obtaining this award. Do not use a non-robotic character when trying to get 
this award or you may end up getting 'Fists of Fury'. If you use Stone Golem,
or Gretel you could get ''Fists of Steel' and 'Fists of Fury' at the same 
time. If you find using Melee Attacks (hitting people with your weapon by 
pressing R1) kills people easier, use them and you'll still get the award.

[Traitor]
Start a Team Deathmatch game, have many bots or human players on your team and
do a lot of Friendly Fire. This counts as you being a traitor and you should 
get the award.

[Vandal]
Shoot many breakable objects. I recommend doing this in the Chinese level.
Smash all of the windows, plates and anything else that's breakable. Try to
break at least 20 objects.

[Hypochondriac]
Get full Health and keep loosing little bits of Health, not too much. Every
time you loose a little bit of Health, grab a Health pickup every time.
The definition of Hypochondriac is like thinking you have something wrong
with you, when most likely you don't.

[AC -10 Award]
Get full Armour and still keep on running over Armour pickups, whether you 
pick them up or not.. it doesn't matter, just keep running over them and you 
should get this award.

[Where's the Health?]
It's best to go on a level you know well for this. Find the spot where Health
usually is and make sure it isn't there (Don't pick it up). Keep running over 
the spot where the Health should be, but when it isn't there.

[Where's the Armour?]
It's best to go on a level you know well for this. Find the spot where Armour
usually is and make sure it isn't there (Don't pick it up). Keep running over 
the spot where the Armour should be, but when it isn't there.

[Hoarder]
Pick up all of the weapons in the game, grenades also count as weapons. I 
don't think you'll get this award if you only have one weapon in the game or 
something similar, my suggestion is to put six weapons in the game.

[Sloth]
Don't move, just stay in the same place throughout the whole game. This must 
be one of the easiest awards you have to get, you can just leave the match 
run by itself and you should get the award.

[Most Frantic]
Move around and turn a lot, don't shoot much and try to stay away from 
gunfights. This is a common award and usually comes up by itself when you're 
not trying to get it.

[Backpeddler]
As the name suggests, walk backwards a lot. Walk backwards while shooting is
the best way to get this award. Try a level like Siberia where there's much
room for you to walk backwards.

[Sidestepper]
It may take a few turns before you get this award. Side-step a lot, use strafe
often. Step to the left and right side a lot, as if you were dodging bullets.

[Ledgehopper]
Go to the Zeppelin level on a team deathmatch with all bots on my team.
Fire a few rounds into walls and shoot a couple of your team mates to avoid
getting a "No Awards", then go to the highest of the ramps at one end of the
blimp (inside) and jump off the side of the ramp onto the next highest, then
off that onto the next highest etc.until you reach the ground. Then run back
up and repeat.

[Most Sneaky]
Sneak up on people, hide behind walls and shoot people. This is a very common 
award and usually comes up by itself when you're not trying to get it.

[Most Cowardly]
Don't shoot at all, and don't go near any gunfights. Act like a coward and 
stay away from battles and you should get this award.

[Dodger]
This can be quite a difficult award to obtain, unless you're good at dodging.
Wait for a few people to come near you and when they start shooting dodge as 
many bullets as you can, hence the name 'Dodger'.

[Most Outgunned]
Don't pick up any weapons. If you start off with a weapon or accidentally 
pick one up, use up all the bullets. You have to have had less guns and 
ammunition than anyone else in the match to obtain this award.

[Best Equipped]
Get all the weapon pickups, grenades, Armour pickups, Health pickups, Ability
pickups (Speed, Cloak, Max Damage and Shrink) and whatever you can. Get as 
many pickups as you can, you need to be better equipped than anyone else in 
the match to obtain this award.

[Unlucky to Lose]
I'm not positive on how exactly you get this award. I have an idea though.
Start a Deathmatch on Mexican Mission with no time limit and a kill count of
15 kills, have many bots but not too many. Do really well in the match, as
well as you can if you like. Just don't win, be 2nd or =2nd or something like
that and you should get the award.

[Weapons Expert]
This award can be quite difficult to obtain, it is similar to obtaining the 
'Most Professional' award. Use melee attack, grenades and fire often, use all
of the functions to get this award.

[Porter]
Start a Capture the Bag match (I recommend doing this match in Mexican
Mission with weapons like Remote Mines, Grenades and Monkey Gun). Let the
other team take your bag, once they've taken it, kill them and return the bag,
repeat this a few more times and you should have the award.

[Bag Man]
Start a BagTag match and hold the bag longer than anyone else in the match,
it's that simple. It may take quite a few matches until you get this award
though.

[Most Useless]
This is one the most difficult awards to obtain, it will take quite a few
tries to get this award. I've figured out the most effective strategy on
getting this award though. Start a Capture the Bag match, have really good
weapons and five star bots in the match. When the game begins, switch your
weapon to Unarmed, crouch and face the wall for the whole of the match. So,
by having a match with good weapons and not picking up any, you're being
useless. Also you're not picking up any health or armor, you're not killing
anyone, you will probably be killed yourself, you won't be scoring any points
and you won't see anything since you're facing the wall, so those are all
points adding to the chances of you getting this award. The problem is, you
will probably be getting other awards a lot. You'll get awards like 'Most
Peaceful', 'Uunderequipped', 'Most Cowardly and a few others, which is why
it'll take quite a few matches before you'll get this award.

[Ricochet King]
Have Scifi Handgun and Scifi Handgun (x2) weapons in the match, switch to
their weapon subtypes and start shooting off walls. The bullets will
bounce/ricochet off the walls and hopefully hit your enemies. You should be
able to get this award even if the bullets don't hit the enemies, just make
sure they ricochet off the walls.

[Underequipped]
Don't pick up anything in the game and use up what you currently have very 
quickly. You don't have to be less equipped than anyone else in the match, 
but you still have to be very underequipped.

[Victim]
This award can be quite difficult to get. There's a cheating strategy to get
it though. What you have to do to get the award is be picked on by another
played very often, therefore making you a victim. As for my strategy, start
a Deathmatch and have many bots in the match and have two human players
(yourself and someone else). Make sure the other human player kills you a lot
more than anyone else and you should get this award.

[Bully]
Pick on one person for the whole of the match, keep shooting and killing 
them and no one else, bully them. It is best to use a second human player for
this, have the human player to follow you and keep killing him/her, easy.

[Most Peaceful]
Be peaceful, just stay in one spot if possible and also stay away from
gunfights. Or if you want, just leave the game run by itself and after a few
turns you should get this award, it worked for me.

[Most Dishonorable]
For some reason the game creators find shooting people in the back to be 
dishonorable, I don't see how.. but whatever. Just shoot people in the back or
when they're not looking and you should get this award.

[Most Manic]
Make awkward and crazy movements to get this award. Run around crazy, move 
around awkwardly and run into walls and bots if you want.

[Cartographer?]
First, create your own level in Mapmaker, make it quite a big level. Now start
a Deathmatch in your level without any other bots or human players. Don't
shoot, just walk around exploring the level.

[Shortest Innings]
Shortest Innings. An Inning (In the game) being the time when you start and 
until you die. So die often and well.. quickly, remember you must have shorter
innings than any other player in the match.

[Longest Innings]
Longest Innings. An Inning (In the game) being the time when you start and 
until you die. So die rarely (Or stay alive for a long time and die just once,
you must die at least once) and you should get this award.

[Survivor]
To get this award you must survive a long amount of time with very little 
health. So basically use the same strategy as you did for 'Longest Innings', 
just don't pick up any health.

[Marksmanship]
Create a large, open map ith two team spawns in opposite corners. Start 
Team Deathmatch being against all bots with a kill limit of 50.
Do large amount of long distance firing, either with 9mm x2 or machine
guns. Basically attempt to get over 50% Accuracy while doing alot of
long distance firing.

[Sniper]
This award should be very easy to obtain. Carry around a weapon which has a 
scope (Scifi Rifle, Sniper Rifle or Vintage Rifle), use the scope a lot and 
zoom in on people and kill them. By doing this you should get the award in no
time.

[Most Flammable]
When using the right strategy, this award should be very easy to obtain. Start
a Deathmatch and set all the weapon slots to Flamethrower. Walk near all of
the bots and they should put you on fire, keep walking into flames to keep
yourself on fire. Once the game ends, if you have been on fire longer than any
other players, the award should be yours. If not, repeat the strategy until
you do get it.

[Most Damaging]
I'm not positive on how you get this award, I've only had it two or three 
times. Going by the name of the award, you must do a lot of damage to 
players. Be more damaging than any other player in the match, damage players a
lot and try not to let them die.

[Persistance Award]
Play the game for 50 hours and you'll have this award. To see how much you've
played the game, check in your statistics. There's no real strategy to getting
this award, you could leave the game on overnight, but I think playing the
game is much better.

[Traveler Award]
To get this award you need to travel around a lot, it's best to just play the
game and naturally get it. You need 515.0 miles travelled to get this award.
So, for the strategy just travel around more often than you usually do. You
can see your current amount of miles you travelled in your statistics.

[Trigger Happy Award]
This award can be difficult to get unless you play the game often. You have to
fire a total of 500,000 bullets to get this award, and that's a lot of
bullets. I wouldn't go shooting around crazy to get this award, as this would
badly lower your Accuracy in your statistics. Just shoot normally and with
patience you will get it. You can see how many bullets you've fired in your
statistics.

[Insomniac Award]
To obtain this award you must play the game non-stop for a few hours, around 
ten to fifteen hours I think. Of course this would be very difficult, so just
leave the game running for a few hours and you should get the award. You can
see your current amount of insomnia in your statistics.

[Beheader Award]
To get this award you have knock off heads, obviously this only works with 
zombies, so get a lot of zombies in the match. I think you have to knock off 
around 300 heads. You can see how many heads you've knocked off in your
statistics.

[Smasher Award]
To get this award you have to smash glass, whether windows or not, as long as
it's glass, it's fine. You have to smash 500 glass objects to get this award.
You can see how much glass you've currently smashed in your statistics.

[Brutality Award]
(I'm unsure on the strategy of this award)

[Golden Oldie Award]
Play Timesplitters 2 music in the match and you should get the award. Being a 
Golden Oldie because you're listening to old TS2 music.


- FAN-MADE AWARDS

These are Arcade Awards created by fans. If you would like to send some of
your own which you've made up, e-mail them to me at XxACAxX@gmail.com. With
the e-mail, include the Award Name, How to Obtain and your desired Nickname.

[Melonator]
Burst 2000 or more melons to obtain this award. You can find melons on the
"Melon Heist" challenge.  Contributed by ACA

[Astrologist]
Stare at the sky throughout the whole match, keep looking up and nowhere else
and you should get this award.  Contributed by ACA

[Hit and Run Award]
Shoot bots two or three times and then run far away from them. Just repeat
this a few times.  Contributed by ACA

[Most Unstoppable]
Have a large killing spree in the match, use something like Machine Gun (x2)
or Grenades (if they're all close together). Also you must not die once, if
you do you will not get this award.  Contributed by ACA


============================================================
[7. ARCADE LEAGUE]
============================================================

Beat level targets to earn bronze, silver, gold or even platinum trophies in
this series of challenging single-player only games. Are you good enough to 
win through and compete in the Elite League? If you have any questions on
any of the levels whether they're listed here or not, please e-mail me at
XxACAxX@gmail.com. Thank you.


- AMATEUR LEAGUE


[ROCKETS 101]

Learn all about high explosives and what they do to peoples' face as Captain
Ash takes to the skies with a merry bunch of like minded fools and an arsenal
of rocket propelled armaments. Let's just hope they had the sense to fill the
ship with helium and not hydrogen (and people say videogames aren't
educational. Tsk tsk).

GAME TYPE: Deathmatch
CHARACTER: Captain Ash

GOLD: 1st and 18 Kills
SILVER: 1st and 16 Kills
BRONZE: 1st

Having a Rocket Launcher as a weapon may seem good, but it isn't really. The
Rocket Launcher is quite inaccurate and it may take a few shots to kill
someone, and they're not too quick on reloading either.. But since there isn't
another weapon available here, let's continue. If you don't really care about
accuracy and just want to smash someone in with rockets, press up on the
controller to use the Rocket Launcher's subtype. This will allow you to fire
all of the rockets currently in your clip a lot faster, practically one every
half a second. There are good places where you can find many people, sometimes
it can be a good idea to stay in the same place, but if no one seems to be
around it's best to find somewhere else. The top of the plane can be a good
place, bots appear on both sides of the plane. Another could place is on the 
stairs inside the plane, if you're on the top of the stairs you can shoot 
anyone up there with you. You can also shoot anyone you see below you or on 
the other side of the room in the plane. If you find Health or Rocket pickups,
pick them up. You may be low on health, or you may have run out of rockets 
some time in the game, and dying or having to look for rockets can waste your
time. But if you do run out of rockets and you can't find any, the best thing
to do is to use your Melee Attack.


[BIG GAME HUNT]

Things haven't been been the same around Oblask since Leonid pulled the wrong
lever and dropped a Tank of radioactive coolant into the frozen lake. The
wildlife has mutated and now locals are enjoying the best hunting season since
aliens landed in Tunguska in 1908.

GAME TYPE: Team Deathmatch
CHARACTER: Leonid

GOLD: 35 Kills
SILVER: 25 Kills
BRONZE: 15 Kills and 1st

This isn't such a difficult challenge in comparison to the more difficult ones
in Elite League. Once you start the game, keep walking forward and look to the
left a little. There is a small ice building there, many dears will come from
there. They will try to shoot, but many of their shots will miss anyway. They
shouldn't come too close to you, sometimes you do get the odd dear a few yards
away from you. Some dears will also appear on top of the dam, which is right
infront of you as soon as you begin the match, some may sniper from there.
With your Sniper Rifle, those are the two places you must maintain and simply
sniper all the dears you see. Do as many head shots as you can, they kill the
dears in just one shot. Don't go too close to the dears, stay quite back so
that you can keep your health for longer. If you die, don't worry about it,
just return to your position and continue firing. I died about three times
once and I still had a Gold award with 36 Kills and 1st. You may run out of
bullets sometime, when you start the game there are bullets quite far infront
of you, and quite a few bullets in the building behind you. I prefer to go for
the bullets infront, although the ones behind me are quicker. I'm going to
pass the ones infront of me, so it's best to pick those up. If you're a
regular Sniper, this challenge should be easy for you, it was for me and I do 
a lot of snipering.



============================================================
[8. CHALLENGE MODE]
============================================================

Challenge mode offers a series of unique and zany challenges set in sections 
of Story and Arcade mode levels. Gain the required score or time to beat the 
challenge and reap the rewards.

Note: Information on how to complete levels and unlockables coming soon!


============================================================
[9. UNLOCKABLES]
============================================================

There are a total of 86 things you can unlock in the game (75 Characters, 2
Weapons, 9 Cheats). Everything you can unlock in the game is listed below.

- Anya (Character)
Complete Story Mission '2401: Time to Split' on the Normal difficulty setting.

- Arthur Aching (Character)
Complete Story Mission, 'Mansion of Madness' on the Easy difficulty setting.

- Badass Cyborg (Character)
Complete the Cut-Out-Shoot-Out, 'Balls of Steel' level in Challenge mode with
a Bronze award or better.

- Berserker Splitter (Character)
Complete Story Mission, 'The Hooded Man' on the Easy difficulty setting.

- Big Hands (Cheat)
On the level 'Cortez can't Jump' in Challenge mode, get a Bronze award or
better.

- Big Heads (Cheat)
Complete 'Outbreak Hotel' with a Bronze award or better.

- Booty Guard (Character)
Complete 'Zany Zeppelin' with a Bronze award or better.

- Braces (Character)
Complete 'Old Blaggers' with a Bronze award or better.

- Brains (Character)
Complete Challenge mode level, 'Brain Drain' with a Bronze award or better.

- Brick (Weapon)
Complete the Challenge mode category, "Super Smashing Great". Complete all
levels with a Bronze award or better.

- Candi Skyler (Character)
Complete 'Screw Loose' with a Bronze award or better.

- Captain Ed Shivers (Character)
Complete 'Pirate Gold' in Arcade League with a Bronze award or better.

- Cardboard Characters (Cheat)
Complete the Cut-Out Shoot-Out level, 'Hart Attack' in Challenge mode with a
Bronze award or better.

- Carrion Carcass (Character)
Complete the Challenge mode level 'Well or Rare Done' with a Bronze award or
better.

- Cascade (Cheat)
Complete 'Zone Control' with a Bronze award or better.

- Changeling (Character)
Complete the Arcade League section, 'Honorary League'. Complete all levels
with a Gold award or better.

- Chinese Chef (Character)
Complete 'Ninja Garden' with a Bronze award or better.

- Comrade Papadov (Character)
Complete 'Lap it Up' with a Bronze award or better.

- Corporal Hart (Character)
Complete Story Mission, 'The Hooded Man' on the Normal difficulty setting.

- Daisy Dismal (Character)
Complete all Co-operative Story Missions on the Easy difficulty setting or 
higher.

- Deadwina (Character)
Complete the Arcade League level, 'I like Dead People' with a Bronze award or 
better.

- Deep Diver (Character)
Complete 'Oh Shoal-O-Mio' with a Bronze award or better.

- Dozer (Character)
Complete 'Lip Up Fatty' with a Bronze award or better.

- Dr. Lancet (Character)
Complete Story Mission, 'What Lies Below' on the Easy difficulty setting.

- Dr. Peabody (Character)
Complete all levels in the Arcade League section, Amateur League. You must
have all Gold awards or better on every level.

- Dr. Amy (Character)
Beat Story Mission, 'You Genius, U-Genix' on the Easy difficulty setting.

- Dr. Cortez (Character)
Beat Story Mission, 'You Genius, U-Genix' on the Normal difficulty setting.

- Elite Henchman (Character)
Beat the Challenge mode level, 'Melon Heist' with a Bronze award or better.

- Elite Henchwoman (Character)
Beat Story Mission, 'Khallos Express' on the Normal difficulty setting.

- Gaston Boucher (Character)
Beat Story Mission, 'Mansion of Madness' on the Normal difficulty setting.

- Generals (Characters)
Complete Story Mission '2401: Time to Split' on the Normal difficulty setting.

- Ghengis Kant (Character)
Beat Story Mission, 'Machine Wars' on the Normal difficulty setting.

- Gideon Gout (Character)
Complete the Arcade League section, Amateur League. Complete all levels with a
Silver award or better.

- Gilbert Gastric (Character)
Complete 'Cat's Pyjamas' with a Bronze award or better.

- Goddard (Character)
Complete the Challenge level in Cut-Out Shoot-Out, 'Come Hell or High Water'
with a Bronze award or better.

- Goliath SD/9 (Character)
Beat Story Mission, 'Something to Crow about' on the Easy difficulty setting.

- Hans (Character)
Complete 'Freak Unique' with a Bronze award or better.

- Henchman Cortez (Character)
Beat Story Mission, 'The Russian Connection' on the Normal difficulty setting.

- Human Gun Sounds (Cheat)
Complete the Challenge mode level, 'Cats out of the Bag' with a Bronze award
or better.

- Insetick SD/10 (Character)
Complete the Arcade League section, Elite League. Complete all levels with a
Gold award or better.

- Jacob Crow (Character)
Beat Story Mission, 'Future Perfect' on the Easy difficulty setting.

- Jacque de la Morte (Character)
Complete 'Vamping in Venice' with a Gold award or better.

- Jared Slim (Character)
Complete 'The Dead, The Bad And The Silly' with a Bronze award or better.

- Jed (Character)
Complete all Challenge mode levels with a Gold award or better.

- Jim Smith (Character)
Beat all Co-operative Story Missions on the Easy difficulty setting.

- Jo Barf Creepy (Character)
Beat Story Mission, 'Mansion of Madness' on the Normal difficulty setting.

- Jungle Queen (Character)
Beat Story Mission, 'Scotland the Brave' on the Easy difficulty setting.

- Karma Crow (Character)
Beat all Story Missions on the Hard difficulty setting.

- Kitten Celeste (Character)
Beat Story Mission, 'The Khallos Express' on the Easy difficulty setting.

- Koozer Mox (Character)
Complete 'A Pox of Mox' with a Bronze award or better.

- Leo Krupps (Character)
Complete 'Rumble in the Jungle' with a Bronze award or better.

- Leonid (Character)
Complete 'Big Game Hunt' with a Silver award or better.

- Mad Old Crow (Character)
Beat Story Mission, 'Future Perfect' on the Easy difficulty setting.

- Mischief the Clown (Character)
Beat the third Challenge mode level on the 'Monkeying Around' section, with a
Bronze award or better.

- Monkey Gun (Weapon)
Complete the Challenge mode level 'Electro Chimp Discomatic' with a Bronze
award or better.

- Mr. Fleshcage (Character)
Complete all Challenge mode levels with a Bronze award or better.

- Mr. Socky (Character)
Complete 'Sock it to Them' with a Bronze award or better.

- Mr. Underwood (Character)
Complete the Challenge mode level 'Glimpse of Stocking' with a Bronze award or
better.

- Neophyte Constance (Character)
Complete 'Freak Unique' with a Bronze award or better.

- Neophyte Lucian (Character)
Complete 'Zone Control' with a Bronze award or better.

- Nurse Sputum (Character)
Complete 'Missile Bunker' with a Bronze award or better.

- Oleg (Character)
Complete the Challenge mode level, 'TSUG: Timesplitters Underground' with a
Bronze award or better.

- Prison Officer (Character)
Complete 'Screw Loose' with a Bronze award or better.

- Private Jones (Character)
Beat Story Mission, 'Something to Crow about' on the Normal difficulty 
setting.

- Prometheus SK/8 (Character)
Complete 'Virtual Brutality' with a Bronze award or better.

- Pulov Yuran (Character)
Complete the Challenge mode level 'Plainly Off His Rocker' with a Bronze
award or better.

- Robot Louis Stevenson (Character)
Beat Story Mission, 'You take the High Road' on the Easy difficulty setting.

- Rotating Heads (Cheat)
Complete 'Dehead the Undead' with a Bronze award or better.

- Sewer Zombie (Character)
Complete all Challenge mode levels with a Silver award or better.

- Sister Faith (Character)
Complete Arcade League section, Elite League. Complete all levels with a
Silver award or better.

- Slow Motion Deaths (Cheat)
Complete 'Rockets 101' with a Bronze award or better.

- Small Heads (Cheat)
Complete 'A Pox of Mox' with a Bronze award or better.

- Snowman (Character)
Complete Arcade League with Gold awards or better.

- Spinning Heads (Cheat)
Complete 'Dehead the Undead' with a Bronze award or better.

- Stumpy (Character)
Complete 'Front Loaded' with a Bronze award or better.

- Swinging Tipper (Character)
Beat Story Mission, 'The Russian Connection' on the Normal difficulty setting.

- The Master (Character)
Complete 'Divine Immolation' with a Bronze award or better.

- Time Assassin (Character)
Beat Story Mission, 'The Hooded Man' on the Normal difficulty setting.

- Time Assassin Cortez (Character)
Beat Story Mission, 'You take the High Road' on the Normal difficulty setting.

- Tommy Jenkins (Character)
Complete 'Astro Jocks' with a Bronze or better.

- Victorian Crow (Character)
Beat Story Mission, 'Future Perfect' on the Normal difficulty setting.

- Viola (Character)
Complete Challenge mode level, 'Hart Attack' with a Bronze award or better.

- Vlad the Installer (Character)
Complete 'Big Game Hunt' with a Bronze award or better.

- Warrant Officer Cain (Character)
Beat Story Mission, 'Scotland the Brave' on the Normal difficulty setting.

- Warrant Officer Keely (Character)
Complete Arcade League section, Honorary League with all Silver awards or
better.


============================================================
[10. GAME REFERENCES]
============================================================

There are a number of References I've noticed in the game, purpously
put in the game, makes it a little more fun, huh?

- Reference from 'Aliens'
On the first Story Mission, '2401: Time to Split', while you man the Rail Gun,
one of the soldiers will shout "They're coming out of the walls! They're
coming out of the goddamn walls!". Also in the Story Mission '2052: You
Genius, U-Genix', one of the enemy troops says in a whiny voice "That's it.
Game over man!".

- Reference from 'Jurassic Park'
On the Story Mission, '2243: Something to Crow about'. When you go on to
Crow's computer, once you activate the self-destruct sequence, the following
message will be displayed: "You didn't say the magic word". Displayed on the
monitor will be a little man in white clothing shaking his finger. This is
seen in the movie, Jurassic Park.

- Reference from 'Perfect Dark'
On the Story Mission, 'Breaking and Entering'. The mission overall seems
similar to the level "Datadyne Central: Defection" in the game Perfect Dark.
In "Datadyne Central: Defection" on Perfect Dark you're on a rooftop, you
have to make your way past security and you must reach an office in the
building. Also the laboratories and testing areas at the bottom of the
building are similar. The Timesplitters: Future Perfect level, 'Breaking and
Entering' is very similar to this.

- Reference from 'Starship Troopers'
On the Story Missions, '2401: Time to Split' and '2401: The Hooded Man',
you hear one of the soldiers say "Come on! Do you want to live forever!". This
is a reference from the animation programme, Starship Troopers.

- Reference from 'Timesplitters'
When you select Candi Skyler, she says "I'm Candi, fly me". In the Spaceways 
level of the first Timesplitters game, there is a poster that says "I'm Anna,
fly me".

- References from 'Timesplitters 2'
On the Story Missions, "Machine Wars" and "Something to Crow About", they seem
quite similar to "Robot Factory" in TimeSplitters 2, in that you fight robots
similar in appearance to the ChassisBots and SentryBots in Timesplitters 2,
and you take out energy objects similar to the Nodes in 'Robot Factory'.
Another few references from Timesplitters 2, are the levels in Multiplayer.
Mexican Mission and Training Ground are the same as in Timesplitters 2, only
the graphics have been updated. Another reference in Multiplayer is Siberia,
it is much like Ice Station in Timesplitters 2, in that it's a wide area of
snow and has a few small buildings.

- References from 'Austin Powers'
The two Story Missions involving Harry Tipper seem much like Austin Powers.
Harry Tipper is a 60s guy who likes to fight his arch nemesis Khallos and he
is quite a 'groovy character'. This part with Harry Tipper and Khallos is much
like the Austin Powers movie with Austin Powers and Dr Evil. Khallos's
friend (sort of) is the Time Traveller, Jacob Crow. In Austin Powers, Dr
Evil's friend is Goldmember. These are a few references from the movie,
Austin Powers.

- Reference from 'The Mummy' and 'The Mummy Returns'
In the Story Mission, 'Mansion of Madness' there are bug-like creatures which
are similar to the egyptian insects called Scarabs which are seen in the
movie, The Mummy and The Mummy Returns.

- Reference from 'Terminator'
In the Story Mission, 'Machine Wars'. The level seems very similar to the
Terminator movie. Although the company name is UltraNet, while in Terminator
it is SkyNet which is still very similar.

- Reference from 'Treasure Island'
There is a character called Robot Louis Stevenson, the author of the book,
Treasure Island is called Robert Louis Stevenson, quite a similar match.

- Reference from iRobot
In the mission briefing of the challenge 'Balls Of Steel'. It states the
first rule of robotics, "A robot can never harm a human being", this is said
in the movie, iRobot. iRobot was originally a book written by Isaac Asimov.

- Reference from Futurama
The quote of Gingerbread Man is a reference to the comical television series
animation, Futurama. As a line of Benders' "Bite my shiny metal ass!".

- Reference from 'Battle Royale'
On the last Story Mission, 'Future Perfect'. R-110 gets shot by Crow and says
"I only wanted to be loved". This is also a quote from a gory Japanese movie,
Battle Royale directed by Mr Fukusaku.

- Reference from 'The Shining'
On the Arcade level, the Hotel. On the wall above the stairs, written all over
it in blood is "Rudrem" which is a reference from the movie, The Shining. In
The Shining it is said as "Redrum" which backwards is Murder. In the
Timesplitters version, the 'u' and the 'e' are simply switched around.

- Reference from 'Back to the Future'
In a few levels in Story Mode, Anya tells Cortez about a Time Paradox. Much
talk about a Time Paradox is said in the movie, Back to the Future where a
young man travels back in time.

- Reference from 'The Matrix'
There is a cheat named 'Cascade', when using this it is as if you're seeing
the world as seen in The Matrix by Neo. This is a reference from the movies,
'The Matrix', 'The Matrix Reloaded' and 'The Matrix Revolutions'.

- Reference from 'Caves of Steel'
The name Balls of Steel is similar to the name of one of the robot novels,
Caves of Steel.

- Reference from 'Shaun of the Dead'
One of the characters has the quote "I've got red on me!".

- Reference from 'Half Life 2'
In the Story Mode level "2052: You Genius, U-Genix", you're disguised as a
professor and you're name is changed from Cortez to Gordon for diguise
purposes. In 'Half Life 2', you're disguised as a professor and the name
Gordon is involved.

- Reference from 'Tony the Tiger'
The character Leo Krupps' quote is "Grrrrrrrrrreat choice!". This is a
reference from Tony the Tiger from the Kelloggs Frosties Cereal
television adverts. Also the Announcer in Arcade mode has a similar voice.

- Reference from 'Ghostbusters'
In the Story Mission '2052: Something to Crow about', once you kill the
second Goliath, Anya says "If you need a giant robot taken out, who you 
gonna call?", in a Ghostbusters fashion.

- Reference from 'Indiana Jones and the Last Crusade'
At the start of "The Khallos Express", Harry Tipper says "No ticket". That is 
a reference from from Indiana Jones and the Last Crusade.

- Reference from 'EA Games'
One of the messages that you get during the loading screen is "Have you 
challenged everything yet?". That is a reference to the EA Games' motto,
"Challenge Everything".

- Reference from 'The Chinese Connection'
The Story Mode level name, "The Russian Connection" is a reference to the
movie starring Bruce Lee, "The Chinese Connection".

- Reference from "Zelda: Ocarina of Time"
At the end of the "2243: Something to Crow about" Story Mode level.
Crow has a palace with a "Licht bridge", this is a reference
to Zelda: Ocarina of Time. Where Link creates a bridge of light to
Ganon's Castle, both bridges are exactly the same.

- Reference from "Goldeneye" on the N64
"The Khallos Express" Story Mode level is almost an exact copy of the train
level from Goldeneye on the Nintendo 64.

- Reference from "Citizen Kane"
When Crow dies in the final Story Mode level, 'Future Perfect' he says
"Rose Bud". This is taken from an old black and white movie called 'Citizen
Kane' (actually a decent movie). The main character dies right in the
opening of the movie, and his only words are 'Rose Bud'. Then, the whole movie
is about reporters going through the history of his life, because Kane was a
wealthy and well known man, to see what the meaning of Rose Bud is.
They never find out the meaning, but the audience does. Rose Bud was the 
name of the sled he had as a child (his cry for it was supposed to represent
how he never forgot his lost childhood, or something like that.)  Anyway,
for anyone who has seen this movie, they would understand the reference
in Future Perfect (I actually laughed hard when I heard this line).

- Reference from "Metroid"
The first creature from the Mansion and the Crow monster in Crow's Palace looks
alot like Kraid from Metroid.

- Reference from "Bomberman"
The Crow monster in Crow's Palace drops bombs in a very similar way to the
Bomberman games.

============================================================
[11. MY PROFILE]
============================================================

I decided to add this section so you could compare your statistics and arcade
awards with mine if you like.

- STATISTICS

Played for:
4 days, 11 hours, 19 mins and 25 secs. (Awarded with Persistance Award)

Insomnia:
1 day, 20 hours, 20 mins and 33 secs. (Awarded with Insomniac Award)

Distance Travelled:
16210105297010688.0 miles (Awarded with Traveler Award. Obviously, since you
only need 515.0 miles to get that. How I've got so much for Distance
Travelled.. I really don't know, but it's my current exact amount)

Average speed:
151039319736320.0 mph (Again I don't know how I've got so much, but it's my
current exact amount. I think we can be sure you don't get an award for speed)

Total games:
1595

Total kills:
15787

Total losses:
2608

Total bullets fired:
352175

Accuracy:
50 percent

Heads knocked off:
2326 (Awarded with Beheader Award)

Glass smashed:
1271 (Awarded with Smasher Award)

Melons burst:
205

Animal cruelty:
1286


ARCADE

Favourite Character:
Stone Golem

Played as monkey:
9 times

Most kills without dying:
36

Longest killing spree:
21


STORY

Timesplitters dispatched:
407

TIME TO SPLIT
Easy: 8 min, 20.8 secs.
Normal: 8 min, 6.0 secs.
Hard: 20 min, 1.8 secs.

SCOTLAND THE BRAVE
Easy: 41 min, 10.2 secs.
Normal: 17 min, 11.5 secs.
Hard: 2 hours, 11 min, 54.4 secs.

THE RUSSIAN CONNECTION
Easy: 1 hour, 32 min, 40.8 secs.
Normal: 31 min, 35.8 secs.
Hard: 24 min, 3.9 secs.

THE KHALLOS EXPRESS
Easy: 26 min, 14.4 secs.
Normal: 13 min, 34.1 secs.
Hard: 28 min, 5.5 secs.

MANSION OF MADNESS
Easy: 26 min, 8.5 secs.
Normal: 25 min, 22.9 secs.
Hard: 23 min, 29.1 secs.

WHAT LIES BELOW
Easy: 53 min, 10.4 secs.
Normal: 24 min, 5.1 secs.
Hard: 23 min, 34.8 secs.

BREAKING AND ENTERING
Easy: 48 min, 54.7 secs
Normal: 17 min, 50.9 secs.
Hard: 50 min, 56.0 secs.

YOU GENIUS, U-GENIX
Easy: 31 min, 8.2 secs.
Normal: 38 min, 38.3 secs.
Hard: 23 min, 28.0 secs.

MACHINE WARS
Easy: 24 min, 43.2 secs.
Normal: 27 min, 42.3 secs.
Hard: 37 min, 43.6 secs.

SOMETHING TO CROW ABOUT
Easy: 31 min, 1.1 secs.
Normal: 34 min, 32.4 secs.
Hard: 32 min, 40.7 secs.

YOU TAKE THE HIGH ROAD
Easy: 23 min, 5.0 secs.
Normal: 20 min, 5.2 secs.
Hard: 21 min, 5.3 secs.

THE HOODED MAN
Easy: 7 min, 28.0 secs.
Normal: 27 min, 12.9 secs.
Hard: --

FUTURE PERFECT
Easy: 7 min, 26.0 secs.
Normal: 18 min, 40.0 secs.
Hard: 13 min, 13.7 secs.


- ARCADE AWARDS (51)

Most Lethal
Most Losses
Lemming Award
Most Professional
Longest Spree
Most Effective
Pathetic Shot
I Hit Dead People
Brain Surgeon
Fists of Fury
Decapitator
Fists of Steel
Traitor
Vandal
Hypochondriac
AC -10 Award
Where's the Health?
Where's the Armour?
Hoarder
Sloth
Most Frantic
Backpeddler
Sidestepper
Most Sneaky
Most Cowardly
Dodger
Most Outgunned
Best Equipped
Unlucky to Lose
Weapons Expert
Porter
Ricochet King
Underequipped
Bully
Most Peaceful
Most Dishonorable
Most Manic
Cartographer?
Shortest Innings
Longest Innings
Survivor
Marksmanship
Sniper
Most Flammable
Most Damaging
Persistance Award
Traveler Award
Insomniac Award
Beheader Award
Smasher Award
Golden Oldie Award


Story:           Easy       Normal     Hard
1 Player          13            13         12     13/13
2 Player          13            13         13     13/13

Bronze awards: 3
Silver awards: 16
Gold awards: 21
Platinum awards: 8

Characters unlocked: 146/150
Challenges: 21/21
Leagues: 27/27
Complete: 91.0%


============================================================
[12. SECRETS AND GLITCHES]
============================================================

- SECRETS

ORGAN IN STORY MODE LEVEL
In the Story Mode level 'Scotland the Brave', after you help Harry Tipper's
assistant escape, walk down the corridor, turn left and walk down the stairs.
You should find an Organ there walk up to it and press X and it will play many
tunes. It plays Anaconda music (from the Timesplitters 2 mini game), Baseball
music (The music they play when a Home Run is reached), Horror music (I
believe it's a song by Mozart or someone similar) and another odd tune which 
I'm not sure I've heard before.

SLOT MACHINE
In the Story Mode level '1969: The Khallos Express', inside Khallos' private
car there is a Slot Machine on the right of the room when you walk in. Walk up
to it and press X and you can have a little gamble. You don't win anything 
though.

CONTROL KHALLOS' CAT
In the Story Mode level '1969: The Khallos Express', once you escape from the
room filled with green gas, look around for Khallos' white Cat in the room
you then enter. Walk up to it and press X and you can control it. You can
drive it to many parts of the train (perfect for spying on enemies) and as you
probably guessed, it's not real.

CREATE A CUSTOM ZOMBIE
In the Story Mode level '1994: What Lies Below' you can create your own
zombie, it can be customised in many ways. You will reach a corridor where
there are two rooms next to each other with a scientist in one and a zombie in
the other. Activate the Computer and you can choose different variations and
try out different combinations and make your own customised zombie. Just set
the properties and watch the changes the scientist or zombie goes through.

STORY MODE SLIDESHOW
On the Story Mode level "The Khallos Express", once you enter Khallos' private
cart, turn left and look at the wall on the left side of you. There is a
slideshow there showing screenshots of all of the levels in Story Mode.


- GLITCHES

BE INVINCIBLE WHILE FIGHTING THE DEAR CREATURE
In the Story Mode level '1994: Mansion of Madness', after facing many zombies
in a large Dining Room, you will then face a Dear-like Creature. Once he
appears, run to the spot (between the walls) where the Dear-like Creature
broke out. It will attempt to attack you, but as long as you stay as far in
as you can, you won't loose any health.

PERMANENT SCOPE ON WEAPONS
During a game, whether on Story Mode, Arcade, Arcade League.. it doesn't
matter, it will work on any mode. If you have a weapon which has a scope,
this will work. Using the weapon, enter scope mode and zoom in, now press
the Start button (pausing the game). Let go of the zoom button and press the
Start button again (unpausing the game). Scope mode will remain activated
until you are killed or until you zoom in on Scope mode.

SMALL ZOMBIE HEADS
When you shoot off a zombie's head, zoom in where its head once was and you
should find a smaller version of the zombie's head.

FRIENDLY ROBOTS WITH BASEBALL BATS
Start a match in Arcade and pick a few Robot characters, and of course have
the Baseball Bat weapon. Robots carrying the Baseball Bat will not attack you
or anyone else.

BLOWING UP THE HELICOPTER
In the Story Mode level "The Khallos Express", stand in the doorway when the
Helicopter comes out, constantly shoot heatseeking rockets at the Helicopter.
It may seem no health is being taken off, but keep doing it and soon the 
Helicopter will blow up, although it says all of its health is still there.


============================================================
[13. COPYRIGHT]
============================================================

The following websites are authorized to post this FAQ:
The Underground Evolution (http://tugunderground.proboards31.com)
GameFAQs (http://www.gamefaqs.com)
Neoseeker (http://www.neoseeker.com)
Gamespot (http://www.gamespot.com)
TheGenie (http://www.thegenie.net)

If you believe to have found this FAQ on any website(s) other than the above,
please contact me by e-mail (XxACAxX@gmail.com) with the website address(es).
Without permission from myself, you may not copy this FAQ, whether in whole 
or in parts. You may not modify or attempt to re-create this FAQ in any way. 
This FAQ is not allowed to be copied on to disks/discs of any kind.

Copyright 2005 Christopher Kumaran
Copyright 2003-2005 ACA
Copyright 2005 The Underground Evolution

All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.