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                      3 :   U P   Y O U R   A R S E N A L


FAQ: Ratchet and Clank 3: Up Your Arsenal for Playstation 2
Version: 1.24
By: Quolnok
Last Update: 1st of February 2006


Contents:

 01       - Introduction and Copyright.
 02       - Version History.
 03       - Game Basics.
 03.1     - Weapons, Gadgets and Items.
 03.1.1   - Weapons.
 03.1.1.1 - Weapon mods.
 03.1.2   - Gadgets.
 03.1.3   - Items.
 03.1.4   - Multiplayer Weapons and Gadgets.
 03.2     - Options (PAL).
 03.3     - Default Controls.
 03.4     - Game Display.
 04       - Single Player.
 04.1     - Characters/back-story.
 04.2     - Walkthrough.
 04.2.01  - Kyzil Plateau, Planet Veldin.
 04.2.02  - Nabala Forest, Planet Florana.
 04.2.03  - Starship Phoenix, Outer Space.
 04.2.04  - Capital City, Planet Marcadia.
 04.2.05  - Starship Phoenix, Outer Space - vid-comic 1.
 04.2.06  - Annihilation Nation, Station Q9.
 04.2.07  - Starship Phoenix, Outer Space - First Q-Force meeting.
 04.2.08  - Deep Sea Hideout, Planet Aquatos.
 04.2.09  - Starship Phoenix, Outer Space - Tyhrranosis plan.
 04.2.10  - Korgon Base, Planet Tyhrranosis.
 04.2.11  - Starship Phoenix, Outer Space - Gadget training.
 04.2.12  - Research Facility, Planet Daxx.
 04.2.13  - Obani Gemini, The Zygan System.
 04.2.14  - Blackwater City, Planet Rilgar.
 04.2.15  - Annihilation Nation, Station Q9 - Meet Courtney Gears.
 04.2.16  - Starship Phoenix, Outer Space - vid-comic 3.
 04.2.17  - Lot 42, Holostar Studios.
 04.2.18  - Obani Draco, The Zygan System.
 04.2.19  - Joreal Nebula, Zeldrin Starport.
 04.2.20  - Starship Phoenix, Outer Space - Mission debriefing.
 04.2.21  - Metropolis, Planet Kerwan.
 04.2.22  - Deep Sea Hideout, Planet Aquatos - Crystals and Bolts.
 04.2.23  - Starship Phoenix, Outer Space - Looking for something.
 04.2.24  - Crash Site, Planet Zeldrin.
 04.2.25  - Outpost X12, Planet Aridia.
 04.2.26  - Starship Phoenix, Outer Space - vid-comic 5.
 04.2.27  - Qwark's Hideout, Thran Asteroid Belt.
 04.2.28  - Starship Phoenix, Outer Space - Under attack.
 04.2.29  - Nefarious BFG, Planet Koros.
 04.2.30  - Command Centre, Planet Mylon.
 04.2.31  - Challenge Mode.
 04.3     - Skill Points.
 04.4     - Titanium Bolts.
 04.5     - Trophies.
 04.6     - Specials Menu.
 04.6.1   - Cheats.
 04.6.2   - Single Player Skins.
 04.7     - Starship Phoenix/Insomniac Museum.
 05       - Multiplayer (very brief).
 05.1     - Multiplayer Skins.
 06       - Complete player entered code list.
 07       - Contact.
 08       - Other Questions.
 09       - Credits.
  Use [Ctrl]+F (most browsers) with section number for quick access.
  In Firefox [Ctrl]+F with section number and if necessary [Ctrl]+G to view
  next.


01 - Introduction and Copyright:

 Ratchet and Clank 3: Up Your Arsenal (from this point on 'UYA') was developed
 by Insomniac Games and published by Sony Computer Entertainment. It was
 released as the third in a series (not necessarily a trilogy) in 2004, the
 third year in a row for a Ratchet and Clank game release (RC1 and RC2 indicate
 the previous games).

 This FAQ is for private and personal use and is to be displayed only on
 GameFAQs and its affiliates. The FAQ author is "Quolnok", other contributors
 are listed in section 09. The PAL version was used to write this FAQ.


02 - Version History:

 0      23rd of November 2004
 Basic FAQ layout, and details created.

 0.4    12th of December 2004
 Early part of walkthrough, character details, basic weapons, and main details.

 0.45   13th of December 2004
 More of walkthrough, weapons, gadgets added.

 0.7    15th of December 2004
 Even more of walkthrough, weapons, gadgets added.

 0.9    16th of December 2004
 Walkthrough, weapons, gadgets complete.

 1.0    20th of December 2004
 Completed, spellchecked.

 1.01   21st of December 2004
 Fixed formatting damaged by spellchecker, added flag to multiplayer weapons.

 1.02   21st of December 2004
 Minor additions.

 1.03   30th of December 2004
 Noticed Charge Boots were missing from gadget listing, added them and listed
 place found for all items/gadgets.

 1.04   1st of January 2005
 Generic minor update.

 1.05   10th of January 2005
 Questions answered, section 04.2.28 improved.

 1.06   15th of January 2005
 Generic minor update.

 1.07   26th of January 2005
 Pointing to Museum Map, various elaborations.

 1.08   1st of February 2005
 More on unlockable multiplayer skins.

 1.08.1 3rd of February 2005
 My PS2 and one controller were broken today by a falling cupboard, computer,
 mouse and desk damaged, no discs were in the drive and the memory card is
 okay. There can be no updates until the PS2 is replaced/repaired.

 1.09   8th of April 2005
 PS2 repaired, sort of, well it works mostly anyway.
 Minor updates.

 1.1    31st of May 2005
 A few changes throughout the FAQ, weapon mod section added.

 1.2    17th of July 2005
 Tweaked the walkthrough.

 1.21   23rd of July 2005
 Trophy data adjusted.

 1.22   7th of August 2005
 Slight improvement to multiplayer.

 1.22.1 25th of September 2005
 Very minor changes, including switching sections 1 & 2, didn't upload.

 1.23   19th of November 2005
 Final(?) upload.

 1.24   1st of February 2006
 Removed some duplication and made some minor changes.


03 - Game Basics:

 In general, UYA requires you to get from point A to point B, achieve an
 objective and then return to A. To do this you will have to make use of the
 following: Weapons, Gadgets and Items (03.1), Controls (03.3), Game Display
 (03.4). There are also several kinds of crates that you find in the game that
 come in handy, these are single player only unless otherwise stated. Bolts are
 your money.

 Wooden Crate: Smash to get bolts.

 Exploding Crate (red): Touch and run or use projectile on to break for bolts.
                        Simply smashing it with the wrench works, but the
                        explosion injures your character.

 Nanotech (health) Crate (transparent): Smash to restore partial or full
                                        health, in Single and multiplayer.

 Gadgetron (G) Crate: Smash to get ammo.

 Jackpot Crate (green): Smash to multiply bolt and experience gain by 2 for a
                        short time. If a multiplier is already active, that
                        will be doubled for a short time.

 Inferno Crate (orange): Smash to activate Inferno Mode, this gives two
                         wrenches, max armour and invincibility for a short
                         time.

 Hard Crate (dark blue): Use explosive crate or non-wrench weapon to break.

 Weapons/gadget Crate: Smash to gain pictured weapon/gadget (multiplayer only)


03.1 - Weapons, Gadgets and Items:

 Most of the weapons and gadgets in UYA will have some familiar characteristics
 to the players of previous games in the series, some of them are identical. If
 you're having trouble with the Suck Cannon or just can't find Gravity Boots;
 these subsections are where to look: Weapons (03.1.1), Gadgets (03.1.2), Items
 (03.1.3), Multiplayer Weapons and Gadgets (03.1.4).


03.1.1 - Weapons:

 There are advantages, cost-wise, to having played the previous games in the
 series, with an RC1 save that has the Hologuise gadget you can unlock the 10%
 Gadgetron Employee Discount (GED). Or if you have the Bouncer, Miniturret
 Glove, Shield Charger, Plasma Coil and/or the Lava Gun or their upgrades, from
 RC2 you can get them for free thanks to your Megacorp Warranty (MW). Any
 controls indicated in this section refer to third-person gameplay. A listing
 of which weapon each mod can be found on is in section 03.1.1.1.

 Omniwrench
  Despite being replaced in the Bogon galaxy, the Omniwrench still feels like
  the same weapon you've always had. The Omniwrench is coded to the Square
  button of your controller, it has three basic attacks:
   Multi-strike: Simply swing the wrench, press Square.
   Hyper-strike: More powerful downwards attack, jump (X) then press Square.
   Comet-strike: Projectile attack, press Square while holding R1.

 Shock Blaster
  Level: 1, Ammo: 30, Power: 40, Next: 150, Cost: Free, Available: Veldin
   Fires a wide spread of hard hitting shots that knocks the enemy back with
   awesome force.

 Shock Blaster V2
  Level: 2, Ammo: 35, Power: 50, Next: 250
   V2 comes with a new charge-up attack feature hold down the fire button
   (Circle) to generate a powerful charge, then release the button to unleash
   a mega blast.

 Shock Blaster V3
  Level: 3, Ammo: 40, Power: 60, Next: 300
   V3 can lock onto targeted enemies.
   Lock-on mod enabled

 Shock Blaster V4
  Level: 4, Ammo: 40, Power: 80, Next: 300
   V4 electrocutes enemies with each hit, nearby enemies are also struck with
   crackling arcs of electricity.
   Lock-on and shock mods enabled.

 Shock Cannon
  Level: 5, Ammo: 50, Power: 100, Next: Full
   The Shock Cannon can be charged up (by holding Circle) to release a
   spectacular beam of death.
   Lock-on and shock mods enabled.

 Mega Shock Cannon
  Level: 6, Ammo: 50, Power: 1,100, Next: 10,000, Cost: 420,000 (GED 378,000),
  Available: Challenge Mode
   Lock-on and shock mods enabled.

 Giga Shock Cannon
  Level: 7, Ammo: 55, Power: 1,400, Next: 15,000
   Lock-on and shock mods enabled.

 Omega Shock Cannon
  Level: 8, Ammo: 60, Power: 2,100, Next: Full
   Lock-on and shock mods enabled.

 Nitro Launcher
  Level: 1, Ammo: 8, Power: 40, Next: 150, Cost: Free, Available: Veldin
   Lobs highly explosive charges. The Nitro Launcher has a short range but a
   wide blast radius. The destructive power of the charges make this weapon an
   excellent choice against vehicles.

 Nitro Launcher V2
  Level: 2, Ammo: 8, Power: 240, Next: 300
   V2 combines corrosive acid with each explosive charge increasing damage done
   to anything it hits.
   Acid mod enabled.

 Nitro Launcher V3
  Level: 3, Ammo: 10, Power: 300, Next: 600
   Lock-on and acid mods enabled.

 Nitro Launcher V4
  Level: 4, Ammo: 10, Power: 400, Next: 1,500
   V4 features an increased blast radius and destructive power.
   Lock-on and acid mods enabled.

 Nitro Eruptor
  Level: 5, Ammo: 12, Power: 800, Next: Full
   Has a wider blast radius and simultaneously launches a spread of energy
   missiles with each shot.
   Lock-on and acid mods enabled.

 Mega Nitro Eruptor
  Level: 6, Ammo: 12, Power: 4,200, Next: 7,500, Cost: 380,000 (GED 342,000),
  Available: Challenge Mode
   Lock-on and acid mods enabled.

 Giga Nitro Eruptor
  Level: 7, Ammo: 14, Power: 5,000, Next: 12,500
   Lock-on and acid mods enabled.

 Omega Nitro Eruptor
  Level: 8, Ammo: 16, Power: 6,000, Next: Full
   Lock-on and acid mods enabled.

 Plasma Whip
  Level: 1, Ammo: 25, Power: 40, Next: 200, Cost: 7,500 (GED 6,750),
  Available: Florana
   A devastating melee weapon with a long reach. The whip can be used to strike
   multiple enemies simultaneously. Has the same attacks as the Omniwrench.

 Plasma Whip V2
  Level: 2, Ammo: 30, Power: 50, Next: 600
   V2 generates more plasma energy and causes even more damage to everything it
   lashes.

 Plasma Whip V3
  Level: 3, Ammo: 35, Power: 70, Next: 1,000
   V3 plasma is so hot it turns blue. Anything lashed by the V3 whip takes
   massive damage.

 Plasma Whip V4
  Level: 4, Ammo: 40, Power: 100, Next: 1,500
   When used with a jump attack the V4 whip generates a shock wave that spreads
   out and slams every thing in its path.

 Quantum Whip
  Level: 5, Ammo: 50, Power: 140, Next: Full
   Emits razor sharp sonic waves that slice through enemies. The waves are
   emitted in combo attacks.

 Mega Quantum Whip
  Level: 6, Ammo: 50, Power: 1,400, Next: 10,000, Cost: 180,000 (GED 162,000),
  Available: Challenge Mode

 Giga Quantum Whip
  Level: 7, Ammo: 55, Power: 1,800, Next: 15,000

 Omega Quantum Whip
  Level: 8, Ammo: 60, Power: 2,400, Next: Full

 N60 Storm
  Level: 1, Ammo: 150, Power: 150, Next: 200, Cost: 15,000 (GED 13,500),
  Available: Florana
   An excellent all-purpose weapon for a variety of situations.

 N60 Storm V2
  Level: 2, Ammo: 175, Power: 175, Next: 300
   V2 can hit targets at increased range, shots that hit walls will ricochet
   with deadly force.

 N60 Storm V3
  Level: 3, Ammo: 200, Power: 200, Next: 1,000
   Lock-on mod enabled

 N60 Storm V4
  Level: 4, Ammo: 225, Power: 250, Next: 1,800
   V4 electrocutes enemies with each hit, nearby enemies are also struck with
   crackling arcs of electricity.
   Lock-on and shock mods enabled.

 N90 Hurricane
  Level: 5, Ammo: 300, Power: 350, Next: Full
   Fires a stream of powerful shots that reflect off of anything they hit.
   Lock-on and shock mods enabled.

 Mega N90 Hurricane
  Level: 6, Ammo: 300, Power: 3,500, Next: 15,000, Cost: 460,000 (GED 414,000),
  Available: Challenge Mode
   Lock-on and shock mods enabled.

 Giga N90 Hurricane
  Level: 7, Ammo: 350, Power: 5,000, Next: 22,500
   Lock-on and shock mods enabled.

 Omega N90 Hurricane
  Level: 8, Ammo: 400, Power: 6,000, Next: Full
   Lock-on and shock mods enabled.

 Infector
  Level: 1, Ammo: 15, Power: 180, Next: 400, Cost: 18,000 (GED 16,200),
  Available: Starship Phoenix
   Infect your enemies with a brainwashing serum that causes them to turn
   against each other.

 Infector V2
  Level: 2, Ammo: 15, Power: 240, Next: 400
   V2 infects not only the target enemy, but also nearby enemies that are badly
   damaged.

 Infector V3
  Level: 3, Ammo: 18, Power: 320, Next: 1,200
   V3 can now infect enemies with splash damage.

 Infector V4
  Level: 4, Ammo: 18, Power: 400, Next: 1800
   V4 features an increased rate of infection.

 Infecto-bomb
  Level: 5, Ammo: 20, Power: 600, Next: Full
   The infecto-bomb launches a charge that explodes and infects all enemies
   within the blast radius.

 Mega Infecto-bomb
  Level: 6, Ammo: 20, Power: 4,000, Next: 10,000, Cost: 220,000 (GED 198,000),
  Available: Challenge Mode

 Giga Infecto-bomb
  Level: 7, Ammo: 25, Power: 5,000, Next: 15,000

 Omega Infecto-bomb
  Level: 8, Ammo: 30, Power: 6,000, Next: Full

 Suck Cannon
  Level: 1, Capacity: 10, Power: 200, Next: 200, Cost: 8,000 (GED 7,200),
  Available: Starship Phoenix
   This weapon sucks enemies up like a vacuum. Smaller enemies that have been
   sucked up can then be shot out again like bullets. Can also suck up crates.
   This weapon and its upgrades have two modes:
    Suck mode - active when empty at selection, used to get Ammo.
    Cannon mode - Firing of Ammo, activates at release of Circle button if you
     have Ammo in the weapon.
   If in Cannon mode you can reactivate Suck mode by pressing Square to
   activate the Wrench then holding Circle to Suck.

 Suck Cannon V2
  Level: 2, Capacity: 12, Power: 260, Next: 400
   V2 spits out sucked up enemies much harder, range is doubled and shots will
   ricochet from one target to another.

 Suck Cannon V3
  Level: 3, Capacity: 15, Power: 320, Next: 600
   V3 has an increased capacity and sets enemies on fire when it shoots them
   out.

 Suck Cannon V4
  Level: 4, Capacity: 20, Power: 440, Next: 800
   V4 fires out projectiles with increased force resulting in increased damage
   to the target.

 Vortex Cannon
  Level: 5, Capacity: 20, Power: 600, Next: Full
   The Vortex Cannon fires flaming comets that set fire to anything they hit.
   Sucked crates will no longer release their content (except nanotech crates).

 Mega Vortex Cannon
  Level: 6, Capacity: 20, Power: 4,200, Next: 5,000, Cost: 100,000 (GED 90,000)
  Available: Challenge Mode

 Giga Vortex Cannon
  Level: 7, Capacity: 20, Power: 5,000, Next: 7,500

 Omega Vortex Cannon
  Level: 8, Capacity: 20, Power: 6,000, Next: Full

 Spitting Hydra
  Level: 1, Ammo: 15, Power: 200, Next: 300, Cost: 40,000 (GED 36,000),
  Available: Marcadia
   Electrocutes multiple enemies with one shot! hold the fire button, select a
   group of targets, then release the button to unleash a storm of lightning.

 Spitting Hydra V2
  Level: 2, Ammo: 15, Power: 240, Next: 600
   V2 can target 4 enemies at once.

 Spitting Hydra V3
  Level: 3, Ammo: 15, Power: 280, Next: 900
   V3 can target up to 5 enemies.

 Spitting Hydra V4
  Level: 4, Ammo: 15, Power: 320, Next: 1200
   V3 can target up to 6 enemies.

 Tempest
  Level: 5, Ammo: 15, Power: 400, Next: Full
   The deadly Tempest can target up to 7 enemies simultaneously.

 Mega Tempest
  Level: 6, Ammo: 15, Power: 2,100, Next: 3,200, Cost: 540,000 (GED 486,000),
  Available: Challenge Mode

 Giga Tempest
  Level: 7, Ammo: 18, Power: 5,400, Next: 22,500

 Omega Tempest
  Level: 8, Ammo: 20, Power: 6,000, Next: Full

 Agents of Doom
  Level: 1, Ammo: 6, Power: 240, Next: 400, Cost: 60,000 (GED 54,000),
  Available: Annihilation Nation
   Deploy these lethal robot bodyguards and watch them take apart anyone who
   gets near you.

 Agents of Doom V2
  Level: 2, Ammo: 6, Power: 400, Next: 600
   V2 deploys a squad of four Agents with a portable laser cannon. Once the
   cannon is out of ammo, the agents will seek out and attack enemies kamikaze
   style.

 Agents of Doom V3
  Level: 3, Ammo: 8, Power: 660, Next: 2,000
   V3 agents now carry rapid-fire lasers.

 Agents of Doom V4
  Level: 4, Ammo: 8, Power: 2,000, Next: 3,000
   V4 agents can fly using built in jet packs. Rapid-fire capability enhanced.

 Agents of Dread
  Level: 5, Ammo: 8, Power: 6,000, Next: Full
   Armed with heat seeking rockets. When they run out of ammo they self
   destruct causing a nuclear explosion.

 Mega Agents of Dread
  Level: 6, Ammo: 8, Power: 8,000, Next: 7,500, Cost: 660,000 (GED 594,000),
  Available: Challenge Mode

 Giga Agents of Dread
  Level: 7, Ammo: 10, Power: 10,000, Next: 12,500

 Omega Agents of Dread
  Level: 8, Ammo: 12, Power: 12,000, Next: Full

 Flux Riffle
  Level: 1, Ammo: 10, Power: 300, Next: 200, Cost: 75,000 (GED 67,500),
  Available: Aquatos
   Provides deadly pinpoint accuracy at long range. The scope on this weapon
   allows you to zoom by holding L1 and pressing R1/R2 to zoom in/out.

 Flux Riffle V2
  Level: 2, Ammo: 12, Power: 400, Next: 400
   V2 can penetrate straight through the target to multiple enemies in a row.

 Flux Riffle V3
  Level: 3, Ammo: 12, Power: 500, Next: 900
   V3 features enhanced damage capabilities and can fire through multiple
   enemies.

 Flux Riffle V4
  Level: 4, Ammo: 12, Power: 1,600, Next: 1,400
   The V4 fires explosive shots that will damage any enemy standing near the
   point of impact. Fires through multiple enemies.

 Splitter Rifle
  Level: 5, Ammo: 15, Power: 2,800, Next: Full
   The Splitter Riffle inflicts more awesome damage with each shot. Fires
   through multiple enemies.

 Mega Splitter Rifle
  Level: 6, Ammo: 15, Power: 5,200, Next: 7,500, Cost: 340,000 (GED 306,000),
  Available: Challenge Mode

 Giga Splitter Rifle
  Level: 7, Ammo: 18, Power: 7,000, Next: 12,500

 Omega Splitter Rifle
  Level: 8, Ammo: 20, Power: 8,400, Next: Full

 Miniturret Glove
  Level: 1, Ammo: 10, Power: 600, Next: 400, Cost: 25,000 (MW 0),
  Available: from Slim on Aquatos, after reaching Aquatos
   Deploys automated machine gun turrets folded into compact capsules, once
   deployed these turrets will fire on any enemy in range until they run out of
   ammo or targets.

 Miniturret Glove V2
  Level: 2, Ammo: 10, Power: 800, Next: 600
   V2 turrets have increased explosive damage.

 Miniturret Glove V3
  Level: 3, Ammo: 12, Power: 1,000, Next: 1,000
   V3 turrets will fire a blast of ice explosives with higher impact damage.

 Miniturret Glove V4
  Level: 4, Ammo: 12, Power: 1,200, Next: 1,500
   V4 turrets seek targets faster and fire ice explosives with destructive
   force.

 Megaturret Glove
  Level: 5, Ammo: 12, Power: 2,080, Next: Full
   Fires guided missiles that chase enemies down and strike them with deadly
   force, turrets will teleport to strategic positions if necessary.

 Mega Megaturret Glove
  Level: 6, Ammo: 12, Power: 10,400, Next: 10,000, Cost: 620,000 (GED 558,000),
  Available: Challenge Mode

 Giga Megaturret Glove
  Level: 7, Ammo: 14, Power: 13,000, Next: 15,000

 Omega Megaturret Glove
  Level: 8, Ammo: 16, Power: 15,600, Next: Full

 Lava Gun
  Level: 1, Ammo: 150, Power: 160, Next: 600, Cost: 40,000 (MW 0),
  Available: from Slim on Aquatos, after reaching Aquatos
   Squirts a stream of steaming hot magma that will set your enemies ablaze.
   The Lava Gun is an excellent weapon for clearing out crowds of densely
   packed enemies.

 Lava Gun V2
  Level: 2, Ammo: 150, Power: 240, Next: 900
   V2 now sprays the target with corrosive acid that causes additional damage
   over time.
   Acid mod enabled.

 Lava Gun V3
  Level: 3, Ammo: 175, Power: 360, Next: 1,200
   V3 can lock onto enemies. Circle them while spraying with hot lava.
   Lock-on and acid mods enabled.

 Lava Gun V4
  Level: 4, Ammo: 175, Power: 500, Next: 1,300
   Lock-on and acid mods enabled.

 Liquid Nitrogen Gun
  Level: 5, Ammo: 200, Power: 700, Next: Full
   The Liquid Nitrogen Gun fires a stream of subzero liquid that freezes
   enemies and shatters them in a flurry of ice crystals.
   Lock-on and acid mods enabled.

 Mega Liquid Nitrogen Gun
  Level: 6, Ammo: 200, Power: 2,600, Next: 10,000, Cost: 260,000 (GED 234,000),
  Available: Challenge Mode
   Lock-on and acid mods enabled.

 Giga Liquid Nitrogen Gun
  Level: 7, Ammo: 250, Power: 3,000, Next: 15,000
   Lock-on and acid mods enabled.

 Omega Liquid Nitrogen Gun
  Level: 8, Ammo: 300, Power: 3,600, Next: Full
   Lock-on and acid mods enabled.

 Annihilator
  Level: 1, Ammo: 20, Power: 500, Next: 800, Cost: 150,000 (GED 135,000),
  Available: Tyhrranosis
   Obliterate your most dangerous enemies with a hail of guided mini-missiles.

 Annihilator V2
  Level: 2, Ammo: 20, Power: 600, Next: 1,600
   V2 scatters explosive mines when they impact a target.

 Annihilator V3
  Level: 3, Ammo: 22, Power: 800, Next: 4,000
   V3 rockets send explosive mines that can roll and home in on enemies.

 Annihilator V4
  Level: 4, Ammo: 22, Power: 1,100, Next: 6,000
   The V4 features an improved tracking on missiles and mines.
   Lock-on mod enabled.

 Decimator
  Level: 5, Ammo: 25, Power: 1,400, Next: Full
   Releases a vicious swarm of heat seeking missiles. Each of the dozen
   missiles tracks independently.
   Lock-on mod enabled.

 Mega Decimator
  Level: 6, Ammo: 25, Power: 3,000, Next: 10,000, Cost: 580,000 (GED 522,000),
  Available: Challenge Mode
   Lock-on mod enabled.

 Giga Decimator
  Level: 7, Ammo: 28, Power: 4,000, Next: 15,000
   Lock-on mod enabled.

 Omega Decimator
  Level: 8, Ammo: 30, Power: 5,000, Next: Full
   Lock-on mod enabled.

 Holo Shield Glove
  Level: 1, Ammo: 8, Power: 200, Next: 150, Cost: 30,000 (GED 27,000),
  Available: Tyhrranosis dropship mission
   Ejects portable shields that can be used to cover or block enemies. The
   Holoshields can only absorb a certain amount of damage before they
   disintegrate.

 Holo Shield Glove V2
  Level: 2, Ammo: 8, Power: 300, Next: 300
   V2 Holoshields suck HP out of enemies and transfer it to Ratchet. This
   vampiric attack has a limited range and only works if Ratchet has been
   hurt.

 Holo Shield Glove V3
  Level: 3, Ammo: 10, Power: 400, Next: 900
   Shield absorbs enemy projectiles. After absorbing some of the shots, the
   shield will discharge an energy shot to any nearby enemies.

 Holo Shield Glove V4
  Level: 4, Ammo: 10, Power: 500, Next: 1350
   Enhanced durability and size. HP drain enhanced.

 Ultrashield Launcher
  Level: 5, Ammo: 12, Power: 600, Next: Full
   In addition to  damage absorption and HP drain. Ultrashields fire a trio of
   destructive energy pulses at nearby enemies each time they take a hit.

 Mega Ultrashield Launcher
  Level: 6, Ammo: 12, Power: 1,000, Next: 5,000, Cost: 140,000 (GED 126,000),
  Available: Challenge Mode

 Giga Ultrashield Launcher
  Level: 7, Ammo: 12, Power: 1,500, Next: 7,500

 Omega Ultrashield Launcher
  Level: 8, Ammo: 14, Power: 2,000, Next: Full

 Disc Blade Gun
  Level: 1, Ammo: 25, Power: 500, Next: 700, Cost: 175,000 (GED 157,500),
  Available: Obani Gemini
   Fires a razor sharp disc that homes in on enemies. The disc will ricochet if
   it hits a wall.

 Disc Blade Gun V2
  Level: 2, Ammo: 25, Power: 600, Next: 1400
   V2 discs home in on a new target each time it ricochets off of a wall.

 Disc Blade Gun V3
  Level: 3, Ammo: 25, Power: 1,400, Next: 4,000
   V3 Disc can ricochet off of enemies as well as walls. Each time the disc
   ricochets, it will home in on a new target.

 Disc Blade Gun V4
  Level: 4, Ammo: 25, Power: 2,400, Next: 6,000
   The V4 Disc Blade Gun has a larger range and better homing than previous
   versions. V4 discs also cause more damage when they explode.

 Multi Disc Gun
  Level: 5, Ammo: 25, Power: 3,600, Next: Full
   Rapid fires homing discs that ricochet with each hit, discs split on impact
   to a maximum of 16 discs.

 Mega Multi Disc Gun
  Level: 6, Ammo: 25, Power: 4,400, Next: 10,000, Cost: 500,000 (GED 450,000),
  Available: Challenge Mode

 Giga Multi Disc Gun
  Level: 7, Ammo: 28, Power: 5,600, Next: 15,000

 Omega Multi Disc Gun
  Level: 8, Ammo: 30, Power: 8,400, Next: Full

 Rift Inducer
  Level: 1, Ammo: 8, Power: 600, Next: 1400, Cost: 180,000 (GED 162,000),
  Available: Holostar Studios
   The rift inducer creates small black holes that suck enemies into another
   dimension.

 Rift Inducer V2
  Level: 2, Ammo: 8, Power: 1300, Next: 1600
   Black holes created by V2 will automatically combine together in close
   proximity. The new larger black hole generates stronger suction and works
   on larger enemies.

 Rift Inducer V3
  Level: 3, Ammo: 10, Power: 1500, Next: 4000
   V3 can lock onto enemies. Combine black holes to suck in larger enemies.
   Lock-on mod enabled.

 Rift Inducer V4
  Level: 4, Ammo: 10, Power: 1700, Next: 6000
   V4 generates rifts with enhanced suction allowing them to swallow enemies
   from further away. Combine multiple black holes to suck in larger enemies.
   Lock-on mod enabled.

 Rift Ripper
  Level: 5, Ammo: 12, Power: 2000, Next: Full
   The Rift Ripper electrocutes enemies with each shot, enemies standing near
   the target are also struck with crackling arcs of electricity.
   Lock-on and shock mods enabled.

 Mega Rift Ripper
  Level: 6, Ammo: 12, Power: 4,000, Next: 10,000, Cost: 780,000 (GED 702,000),
  Available: Challenge Mode
   Lock-on and shock mods enabled.

 Giga Rift Ripper
  Level: 7, Ammo: 14, Power: 5,000, Next: 22,500
   Lock-on and shock mods enabled.

 Omega Rift Ripper
  Level: 8, Ammo: 16, Power: 6,000, Next: Full
   Lock-on and shock mods enabled.

 Quack-o-ray
  Level: 1, Ammo: NA, Power: 1,000, Next: 1,000, Cost: 200,000 (GED 180,000),
  Available: Aridia
   This devastating secret weapon transforms your enemies into ducks.

 Quack-o-ray V2
  Level: 2, Power: 1,500, Next: 2,000
   Ducks created by V2 will lay explosive eggs.

 Quack-o-ray V3
  Level: 3, Power: 2,000, Next: 5,000
   The eggs laid by V3 ducks seek enemies.

 Quack-o-ray V4
  Level: 4, Power: 2,500, Next: 8,000
   V4 ducks seek out and destroy nearby targets. Ducks also act as decoys and
   will draw enemy fire. Explosive egg seeking action.

 Quack-o-blitzer
  Level: 5, Power: 3,000, Next: Full
   Transforms enemies info flaming ducks that fly at your side and blitz nearby
   enemies. The ducks will also explode in a huge fireball.

 Mega Quack-o-blitzer
  Level: 6, Power: 4,000, Next: 10,000, Cost: 300,000 (GED 270,000),
  Available: Challenge Mode

 Giga Quack-o-blitzer
  Level: 7, Power: 5,000, Next: 15,000

 Omega Quack-o-blitzer
  Level: 8, Power: 6,000, Next: Full

 Bouncer
  Level: 1, Ammo: 10, Power: 1,200, Next: 2,500, Cost: 150,000 (MW 0),
  Available: from Slim on Aquatos, after reaching Qwark's Hideout
   The Bouncer fires a large canister that bursts open and showers the area
   with small bombs, useful in crowded areas.

 Bouncer V2
  Level: 2, Ammo: 10, Power: 1,400, Next: 6,000
   Acid mod enabled.

 Bouncer V3
  Level: 3, Ammo: 12, Power: 1,600, Next: 10,000
   Lock-on and acid mods enabled.

 Bouncer V4
  Level: 4, Ammo: 12, Power: 1,800, Next: 12,000
   Lock-on and acid mods enabled.

 Heavy Bouncer
  Level: 5, Ammo: 12, Power: 2,000, Next: Full
   Fires a gigantic bomb that bursts and showers the target with explosives.
   Each explosive has greatly enhanced power.
   Lock-on and acid mods enabled.

 Mega Heavy Bouncer
  Level: 6, Ammo: 12, Power: 3,000, Next: 10,000, Cost: 740,000 (GED 666,000),
  Available: Challenge Mode
   Lock-on and acid mods enabled.

 Giga Heavy Bouncer
  Level: 7, Ammo: 14, Power: 3,600, Next: 15,000
   Lock-on and acid mods enabled.

 Omega Heavy Bouncer
  Level: 8, Ammo: 16, Power: 4,400, Next: Full
   Lock-on and acid mods enabled.

 Plasma Coil
  Level: 1, Ammo: 15, Power: 2,400, Next: 8,000, Cost: 250,000 (MW 0),
  Available: from Slim on Aquatos, after reaching Koros
   The Plasma Coil fires searing balls of plasma with limited tracking. When
   the plasma ball strikes an enemy it explodes, zapping all nearby enemies
   with crackling arcs of lightning.

 Plasma Coil V2
  Level: 2, Ammo: 15, Power: 3,000, Next: 10,000
   Acid mod enabled.

 Plasma Coil V3
  Level: 3, Ammo: 18, Power: 3,600, Next: 12,000
   Lock-on and acid mods enabled.

 Plasma Coil V4
  Level: 4, Ammo: 18, Power: 4,200, Next: 14,000
   Lock-on and acid mods enabled.

 Plasma Storm
  Level: 5, Ammo: 20, Power: 6,000, Next: Full
   Fires a seething mass of radioactive plasma that crackles with lightning.
   Lock-on and acid mods enabled.

 Mega Plasma Storm
  Level: 6, Ammo: 20, Power: 6,800, Next: 15,000, Cost: 820,000 (GED 738,000),
  Available: Challenge Mode
   Lock-on and acid mods enabled.

 Giga Plasma Storm
  Level: 7, Ammo: 20, Power: 7,600, Next: 22,500
   Lock-on and acid mods enabled.

 Omega Plasma Storm
  Level: 8, Ammo: 25, Power: 8,400, Next: Full
   Lock-on and acid mods enabled.

 Shield Charger
  Level: 1, Ammo: 3, Power: 60, Next: 2,200, Cost: 250,000 (MW 0),
  Available: from Slim on Aquatos, after reaching Mylon
   Generates a defensive forcefield around the user. This can absorb a finite
   amount of damage before shorting out. Any enemy that comes in contact will
   receive a painful shock.

 Shield Charger V2
  Level: 2, Ammo: 3, Power: 100, Next: 2,800
   Can now withstand more damage before shorting out.

 Shield Charger V3
  Level: 3, Ammo: 3, Power: 140, Next: 4,600
   V3 generates a stronger defensive forcefield around the user, can withstand
   more damage.

 Shield Charger V4
  Level: 4, Ammo: 4, Power: 180, Next: 7,200
   V4 generates a stronger defensive forcefield around the user, can withstand
   more damage.

 Tesla Barrier
  Level: 5, Ammo: 4, Power: 240, Next: Full
   Offers state-of-the-art protection and automatically zaps any enemy that
   comes close with bolts of high voltage lightning.

 Mega Tesla Barrier
  Level: 6, Ammo: 4, Power: 300, Next: 12,000, Cost: 700,000 (GED 630,000),
  Available: Challenge Mode

 Giga Tesla Barrier
  Level: 7, Ammo: 5, Power: 400, Next: 18,000

 Omega Tesla Barrier
  Level: 8, Ammo: 5, Power: 500, Next: Full

 RY3NO
  Level: 1, Ammo: 25, Power: 6,000, Next: 20,000, Cost: 3,000,000
  (GED 2,700,000), Available: Challenge Mode
   The new and improved RYNO launches a salvo of eight mini-missiles that can
   each lock onto a different enemy.

 RY3NO V2
  Level: 2, Ammo: 30, Power: 7,000, Next: 30,000
   V2 launches 12 powerful energy blasts that seek enemies and disintegrate
   them.

 RY3NO V3
  Level: 3, Ammo: 35, Power: 8,000, Next: 40,000
   V3 launches 14 powerful energy blasts that seek enemies and disintegrate
   them.

 RY3NO V4
  Level: 4, Ammo: 40, Power: 9,000, Next: 50,000
   V4 launches 16 powerful energy blasts that seek enemies and disintegrate
   them.

 RYNOCIRATOR
  Level: 5, Ammo: 50, Power: 10,000, Next: Full
   The RYNOCIRATOR generates a spectacular blast of destructive energy that
   obliterates anything foolish or unlucky enough to be caught in its path. If
   the helpdesk audio and text are on when you get this upgrade you'll receive
   a special message.


03.1.1.1 - Weapon mods:

 There are three different weapon mod[ification]s available to you, each is
 added to weapons automatically after some upgrades. This section briefly
 explains each mod then lists the weapons they are found on.

 The Lock-on mod is used by holding L2 and R2. It enables you to strafe away
 from enemy shots while keeping the target locked. This is the only mod that
 changes the weapons' controllable behaviour.
  Found on       | First version with it
  ---------------|-----------------------
  Shock Blaster  | V3
  Nitro Launcher | V3
  N60 Storm      | V3
  Lava Gun       | V3
  Annihilator    | V4
  Rift Inducer   | V3
  Bouncer        | V3
  Plasma Coil    | V3

 The Acid mod leaves an acidic residue on the injured enemy, this will further
 injure them until the acid wears off.
  Found on       | First version with it
  ---------------|-----------------------
  Nitro Launcher | V2
  Lava Gun       | V2
  Bouncer        | V2
  Plasma Coil    | V2

 The Shock mod causes any enemy hit to be charged with electricity, which
 discharges into the other nearby enemies injuring them.
  Found on       | First version with it
  ---------------|-----------------------
  Shock Blaster  | V4
  N60 Storm      | V4
  Rift Inducer   | V5 (Rift Ripper)


03.1.2 - Gadgets:

 Omniwrench: The Omniwrench is also a gadget, it can be used on:
  Zip lines, by jumping up to them.
  Bolt cranks, by pressing Square to attach then circling it.

 Hydro-pack: Though not listed in the gadgets or items, the Hydro-pack will
  auto-equip when Ratchet is in water, simply press R1 to go faster when below
  the surface.

 Heli-pack: The Heli-pack allows you to perform a Boost Jump by jumping from a
  crouch position. To perform a Stretch Jump, run and crouch then jump
  immediately. To glide, simply press and hold the jump button while in the
  air.

 Thruster-pack: The Thruster-pack upgrade has the same features as the
  Heli-pack.

 Refractor: The Refractor is a gadget that can be used for both combat and
  traversal challenges. When equipped, the refractor generates a reflective
  field around Ratchet. This field will redirect all laser beams including
  enemy attacks. Continuos beams can e directed towards reflectors causing them
  to "ionise" and stay bent.
   Received on Marcadia.

 Tyhrra-guise
  This gadget disguises Ratchet as a Tyhrranoid and allows him to speak
  Tyhrranese, the art of Tyhrranoid conversation is a dangerous game requiring
  precisely timed button presses. One mistake can be interpreted as a major
  insult and result in a violent response. While this gadget is active all of
  the one-eyed 'noids will ignore you unless you are waving at each other or
  talking.
   Received on Annihilation Nation (visit one).

 Hypershot
  The Hypershot fires out an energy cable that can be used to swing and grapple
  onto special swing targets. The Hypershot can also be used to temporarily
  activate holographic platforms. I find it better to manually equip it rather
  than rely on auto equipping. It's a combination of RC2's Dynamo and RC1/RC2's
  Swingshot.
   Received on Starship Phoenix (after Tyhrranosis).

 Charge Boots
  The Charge Boots contain rocket boosters that can be fired by double tapping
  the crouch button.
   Found on Daxx.

 Gravity Boots
  The Gravity Boots magnetically lock to special magnetic surfaces, allowing
  Ratchet to run up walls and across the ceiling.
   Received in Blackwater City (after final challenge).

 Warp Pad
  The Warp Pad can be used wherever you find a warp point! Stand on a warp
  point and press Triangle to attach the pad. To zap there anytime use Circle.
   Received on Aridia (after final challenge).

 Gadgetron PDA
  The Gadgetron PDA allows access to remote ammo anywhere in the galaxy! Equip
  then activate it for all your impulse buys. A shipping and handling fee will
  apply to all purchases, causing prices to be ten times as high. Only
  Gadgetron products available.
   Bought at Qwark's Hideout for 250,000 bolts.


03.1.3 - Items:

 Alpha Combat Suit
  A standard issue combat suit that Ratchet picked up in the Bogon galaxy, the
  Alpha Suit is comfortable and durable, but it won't stop a laser blast.
  Ratchet is going to need something stronger.

 Issue 1: Booty is in the Eye of the Beholder!
  Qwark's first mission aboard a haunted space pirate ship.
   Received on Marcadia.

 Magnaplate Armour
  A full body personal armour system reinforced with an energy-absorbing alloy
  called magnaplate. Gadgetron guarantees their new magnaplate armour system
  will reduce damage from enemy fire by a full 33%.
   Bought on Starship Phoenix (20,000 bolts).

 Issue 2: Arriba Amoeba!
  Qwark battles to save Blackwater City from rampaging Amoeboids.
   Received on Annihilation Nation (visit one).

 Star Map
  Nefarious' secret plan downloaded from his Aquatos office. Needs to be
  decoded. Al should look at it.
   Received on Aquatos, given to Al on the Phoenix.

 Adamantine Armour
  Adamantine is one of the hardest substances in the galaxy. Gadgetron
  scientists claim that their brand new and nearly indestructible Adamantine
  armour suit will absorb at least 50% of the energy of any incoming projectile
  or energy blast.
   Bought on Starship Phoenix (60,000 bolts).

 Hacker
  Like the Trespasser and the Infiltrator, the Hacker is an infiltration
  device that hacks into computer security systems, unlike the Trespasser and
  Infiltrator. Quick reflexes and timing are required to retrieve important
  data, unlock doors and activate devices. Use Square to retrieve yellow items
  and X to destroy red items. The blue items are shields and can't be
  destroyed. You need the specified number of yellows but the priority should
  be preventing reds from reaching the screen. L1 or R1 can be used to quickly
  rotate 180 degrees. To re-play a completed Hacker puzzle: Stand in front of
  it, hold R1, then press Triangle.
   Received on Starship Phoenix (after Tyhrranosis).

 Issue 3: Shadow of the robot
  Qwark confronts Dr. Nefarious at the villain's secret lair.
   Received on Annihilation Nation (visit two).

 Bolt Grabber V2 (V1 was in RC1)
  The all-new Gadgetron Bolt Grabber V2! In addition to increased bolt pickup
  range, the Bolt Grabber V2 allows you to use your over head attack and break
  nearby boxes with a special air blast.
   Found on Zeldrin Starport.

 Issue 4: Deja Q all over again
  Qwark fights to save Metropolis from Nefarious' robot horde.
   Received on Starship Phoenix (funeral)

 Aegis Mark V Armour
  Represents a major breakthrough in armour technology. The suit combines
  Adamantine plates with a web of force fields and sophisticated on board
  computer system. The suit's built in AI responds automatically to any attack,
  redistributing power and angling armour plates to absorb up to 66% of damage.
   Bought on Starship Phoenix (250,000 bolts).

 Map-o-matic
  This illegal expansion to your map technology allows you to see hidden areas
  not generally open to the public.
   Received on Metropolis (after final ranger mission).

 Nano-pak
  Absorbs unused nanotech and will replenish your hit points when you reach a
  critical low.
   Found at Crash Site.

 Master Plan
  Nefarious' plan for galactic domination, needs to be decoded Al should take a
  look at it.
   Found at Crash Site, given to Al on the Phoenix.

 Issue 5: The shaming of the Q
  Qwark attempts a desperate escape from Nefarious' dungeon.
   Received on Starship Phoenix (after Crash Site)

 Infernox Armour
  The prototype infernox armour suit represents the ultimate achievement in
  personal protection systems. The Infernox suit combines Carbonox alloys
  imported from the Bogon galaxy, a nanotech control system and an onboard
  Quantum Hellfire generator to create a blazing barrier of total protection.
  Test results indicate that the infernox system reduces damage by an
  unbelievable 80%.
   Bought on Starship Phoenix (1,000,000 bolts).


03.1.4 - Multiplayer Weapons, Gadgets and Items:

 Flux Riffle V1, V2
  Ammo 8
   As seen in single player, good for sniping. Use in safe areas only because
   your opponents in multiplayer are human and will notice you at greater
   distance. Upgrades to a more powerful V2 after three kills.
    (1st quickselect ring, left)

 N60 Storm V1, V2
  Ammo 500
   As seen in single player, good for shooting at short to long range. Upgrades
   to a rapid fire V2 after three kills.
    (1st quickselect ring, top)

 Morph-o-ray V1, V2
  Transforms enemies into ducks or sheep temporarily, name comes from RC1 but
  it doesn't make chickens and it looks like RC2's Sheepinator. After three
  transformations it upgrades to the faster V2.
    (1st quickselect ring, top left)

 Gravity Bomb V1, V2
  Ammo 8
   As seen in RC2, works like the Nitro Launcher from single player, great for
   the turrets. After three kills upgrades to the more powerful V2.
    (1st quickselect ring, top right)

 Mini Rocket Tube V1, V2
  Ammo 15
   As seen in RC2, works like the Annihilator from single player, just a rocket
   launcher, upgrades to the more powerful V2 after three kills.
    (1st quickselect ring, right)

 Lava Gun V1, V2
  Ammo 250
   As seen in single player and RC2. Upgrades after three kills.
    (1st quickselect ring, bottom right)

 Blitz Gun V1, V2
  Ammo 40
   From RC2, like the Shock Blaster from single player, best at close range.
   Upgrades after three kills.
    (1st quickselect ring, bottom)

 Mine Glove V1, V2
  Ammo 6
   From RC1, good for setting traps, becomes more powerful after three kills.
    (1st quickselect ring, bottom left)

 Omniwrench
  Multi-strike: Simply swing the wrench, press Square.
  Hyper-strike: More powerful downwards attack, jump (X) then press Square.
  Comet-strike: Projectile attack, press Square while holding R1.
  Turn bolt cranks to capture nodes/extend bridges, by pressing Square to
  attach then circling it.

 Holoshield Glove
  Ammo 8
   Doesn't upgrade, found in the second ring of quick select after receiving,
   seen in single player.
    (2nd quickselect ring, top right)

 Hypershot
  Seen in single player, only swing targets available, like Swingshots from
  RC1/RC2.
    (2nd quickselect ring, top)

 Gravity Boots
  Allows you to walk on certain walls/ceilings.

 Charge Boots
  When found double tap R1 to go faster.

 Flag
  In capture the flag games your flag must be at your base to capture the flag.
  When holding the flag you can only use it as a weapon in the following ways:
   Multi-strike: Simply swing the flag, press Square.
   Hyper-strike: More powerful downwards attack, jump then press Square.
  Press Square while holding R1 to drop the flag if you need to use a better
  weapon, otherwise take it back to your base. Only the Hypershot and boots can
  be used while holding the flag.


03.2 - Options (PAL):

 Main menu
  16:9 (widescreen):     on/off
  Subtitles:             on/off
  Sound:                 stereo/mono
  Language:              English/Francais/Deusch/Espanol/Italiano
  Hold R1 to adjust screen position.

 Multiplayer
  Controls/camera
   Camera mode:          lock-strafe/3rd person/1st person
   Up/down movement:     Inverted/Normal
   Left/right movement:  Inverted/Normal
   Rotation speed:       Slider
   Controller vibration: on/off
  audio/visual
   Sound:                stereo/mono
   Music volume:         Slider
   Effects volume:       Slider
   Helpdesk text:        on/off

 Single Player
  Save
  Load
  Controls/camera
   Camera mode:          lock-strafe/3rd person/1st person
   Up/down movement:     Inverted/Normal
   Left/right movement:  Inverted/Normal
   Rotation speed:       Slider
   Controller vibration: on/off
   Quick select pause:   on/off
  Audio/visual
   Sound:                stereo/mono
   Subtitles:            on/off
   Music volume:         Slider
   Effects volume:       Slider
   16:9 widescreen:      on/off
   Helpdesk text:        on/off
   Helpdesk voice:       on/off
  Quit game


03.3 - Default Controls:

 Ratchet (3rd person):
    D-pad/Left Analog - Walk/run/skydive motion.
    Right Analog - Camera motions.
    L3 - Display health/bolts.
    R3/SELECT - Show map.
    Hold R2/L2 - Enable strafe.
    START - Pause menu.
    L1 - Centre camera.
    Hold L1 - Stationary first person view.
    R1 - Crouch.
    Hold R2+L2 - Lock-on for weapons with the mod (03.1.1.1).
    R1 (in first person) - Fire secondary weapon/use gadget.
    Triangle - Cycle previous three weapons.
    Hold Triangle - Quick select.
    Hold Triangle + R1 - Secondary quick select.
    X - Jump.
    X, X - Double jump.
    X, Hold X - Glide (requires Clank).
    Hold R1 + X - Boost jump (requires Clank).
    Walk + (R1, X) - Stretch jump (requires Clank).
    X + Square - Hyper strike.
    Square, Square, Square - Multi strike.
    R1 + Square - Comet strike.
    Circle - Use weapon/gadget.
    Square, Left Analog - Use bolt crank.
    X - Use zipline (while underneath).
    X, X (any number of Xs between walls) - wall kick off facing wall.

 Ratchet (swimming):
    D-pad/Left Analog - swim.
    Right Analog - Camera motions.
    L3 - Display health/bolts.
    R3/SELECT - Show map.
    R1/R2 - Use Hydro-pack to go faster.
    Hold Square - Dive (faster if held harder).
    Hold X - Rise (faster if held harder).

 Clank: 
    D-pad/Left Analog - Walk/run.
    Right Analog - Camera motions.
    L3 - Display health/bolts.
    R3/SELECT - Show map.
    START - Pause menu.
    Hold Triangle - Gadgebot commands.
    X - Jump.
    X, Hold X - Glide.
    Square - Punch.
    Circle - Fire BGAMD.

 Giant Clank:
    D-pad/Left Analog - Walk/run.
    Right Analog - Camera motions.
    Hold R2/L2 - Strafe.
    L3 - Display health/bolts.
    R3/SELECT - Show map.
    START - Pause menu.
    Hold Triangle - Throw bomb.
    X - Jump.
    Square - Punch.
    Circle - Fire missiles.
 
 Captain Qwark:
    D-pad/Left Analog (left/right) - Walk/run.
    D-pad/Left Analog (up/down) - Climb ladder.
    START - Pause menu.
    X - Jump.
    X - Use zipline (while underneath).
    X, X (any number of Xs between walls) - wall kick off facing wall.
    Square - Punch.
    Circle - Fire weapon, if available.
    R1 - Crouch.
    Hold (R1 + direction) Circle - Aim/fire weapon.

 Turret:
    Triangle - Enter/exit turret.
    Analog - Aim.
    Circle/R1 - Fire.
  
 Hovership:
    Triangle - Enter/exit vehicle.
    D-pad/Left Analog - Horizontal movement.
    Right Analog - Steer/aim.
    X/L1 - Rise.
    Square/L2 - Drop.
    R2 - Switch seats.
    Circle/R1 - Fire gun.
    SELECT/R3 - Show map.
    L3 - Show health/bolts.

 Hovership(bomber):
    Triangle - Enter/exit vehicle.
    Right Analog - Camera.
    Left Analog - Aim.
    Circle/R1 - Drop bomb.
    SELECT/R3 - Show map.
    R2 - Switch seats.
  
 Turboslider:
    Triangle - Enter/exit vehicle.
    Left analog - Steer.
    X - Accelerate.
    Square - Reverse.
    Circle/R1 - Fire.
    SELECT/R3 - Show map.
    R2 - Switch seats.

 Turboslider(gunner):
    Triangle - Enter/exit vehicle.
    Analog - Aim.
    Circle/R1 - Fire.
    SELECT/R3 - Show map.
    R2 - Switch seats.


03.4 - Game Display:

 Ratchet:
    Top left: Ammo/previous weapons/gadgets.
    Top centre: Health.
    Top right: Bolts.
    Bottom right: Boss health.

 Clank:
    Top centre: Health.
    Top right: Bolts.

 Qwark:
    Bottom left: ammo.
    Top left: Health.
    Top right: Tokens.
    Bottom right: Boss health.

 Vehicle/turret:
    Top centre: health.
    Top right: bolts.
    Bottom right: Boss health.

 
04 - Single Player:

 This section explains the main features of the single player game. If you
 haven't played a Ratchet & Clank game before now it may be useful to read up
 on the basics (03).

04.1 - Characters/back-story:

 Here is a brief summary of the main characters', and some lesser characters',
 back-stories from Ratchet and Clank 1 & 2. Characters new to UYA are not
 listed here but can be read about in the walkthrough. You may choose instead
 to read the more detailed game scripts from previous games which are now
 available on GameFAQs.

 Ratchet: A Lombax from planet Veldin, originally employed as a mechanic he
   always wanted to leave his planet and travel through space, he even built a
   ship to do so. His ship was only able to function thanks to Clank's help and
   the pair set off to save the Solana Galaxy from the Blargian Chairman Drek.
   After this several months passed and they were again called to action, this
   time in the Bogon Galaxy.

 Clank: A sentary bot with serial number B5429671 was built on Quartu, however
   his mother built him far differently to the standard so that he would save
   the galaxy. After helping save two galaxies he went on to become a TV star.
   He has been upgraded four times so far with a Heli-pack, Thruster-pack,
   Hydro-pack and Levitator. The Levitator was installed by Ratchet while in
   the Bogon galaxy, but no longer seems to work.

 Captain Qwark: This superhero was out of work and had very little money, he
   was spokesman for many businesses in the Solana galaxy. When Chairman Drek
   hired him as the spokesman for his new world he was forced to battle Ratchet
   and Clank. Qwark was defeated and began selling products under the Gadgetron
   name as "Steve McQwark" he was soon found out and charged, but escaped. He
   then disguised himself as Abecrombe Fizzwidget - founder of the Bogon
   galaxy's Megacorp and set out to doom that galaxy, save them and blame
   Ratchet and Clank, but again he failed. After a brief career as a Megacorp
   tester he returned to Solana and his location is unknown.

 The Waterworker/Plumber: He left his home planet Novalis with Ratchet's help
   after Drek started to remove a piece for use in his new planet, which would
   destroy Novalis. He was then seen again on Batalia where he provided Ratchet
   with a gadget and mentioned a future meeting. In the Bogon galaxy he was
   seen fixing some plumbing in the Thugs For Less prison and sold Ratchet a
   Qwark action figure, again he mentioned a future meeting.

 Skidd McMarxx: The professional hoverboarder crashed his ship on Aridia on his
   way to the races, he had Ratchet clear a path to his ship and in exchange
   gave him a hoverboard. 

 Helga: We saw Qwark's fitness trainer on Kerwan where after Ratchet finished
   a challenge course she sold him a Swingshot. When Qwark went missing in
   Bogon she was seen in the Thugs For Less prison brochure as a fitness
   trainer there.

 Big Al: His Roboshack on Kerwan had Qwark as a spokesman, he also installed
   Clank's Heli-pack. His brother Bob and sister Ed own Roboshacks on Pokitaru
   and Hoven respectively, they installed Clank's other upgrades.

 Slim Cognito: His career is dealings in things "legally ambiguous". In the
   Bogon galaxy he upgraded Ratchet's ship for him, however these upgrades are
   irrelevant in UYA.

 Darla Gratch: Though just a news field-reporter, and a minor character that
   has not actually met the heroes to our knowledge, Darla is in all three
   games, this is something achieved by only six characters. In case you are
   interested, she originally worked for Channel 2, but moved to Channel 64
   after Drek's defeat.


04.2 - Walkthrough:

 If any of the following sections of the walkthrough are too vague contact me
 (07) and tell me the section number to elaborate on.

    Clank's Apartment, Megapolis, Planet Endako, Bogon galaxy.

 After changing the channel from one of Clank's "Secret Agent Clank" movies,
 Ratchet finds a news report on the TV: Veldin, Ratchet's homeworld, is under
 attack by Tyhrranoids, led by a robot named Dr Nefarious. The pair return to
 Veldin in the Solana galaxy in an attempt to save it.


04.2.01 - Kyzil Plateau, Planet Veldin, Solana galaxy:

 Mission: Save Veldin
  The Tyhrranoids have invaded your home planet you must save it!

 Current Equipment:
  Omniwrench, 10 nanotech (health), Alpha Combat Suit, Heli-pack, Thruster-pack
  (not equipped), Hydro-pack.

 Up ahead are some basic enemies, go fight them, then follow the Galactic
 Rangers up a ledge to receive a Shock Blaster from them, and become the new
 sergeant. Use this new weapon on the next few enemies.

 The rangers are having trouble with an enemy vehicle, they'll give you a Nitro
 Launcher to take it out. After doing so, you can enter a hole below the
 enemy's former position and continue, soon you'll reach Ratchet's home and
 it's in ruins, behind it is a dropship, you have to go to and defend F-sector.

 Mission: Eliminate the Enemy Forces
  Veldin will never be safe while the enemy force still occupies territory.
  Surprise them in their camp and end this once and for all.

 Skydive into battle, dodging the missiles. You may want to use first person
 view (L1) to take out the laser vehicle. The on screen help and ranger's
 comments should help you out, but remember to switch weapons if necessary.

 Finally, after wiping out another air unit, Veldin is safe. Head to the
 dropship. The Galactic President wants you to track down the only man ever to
 have defeated Dr Nefarious. He seems like the wrong guy for the job, but if
 the President wants him, you've got to get him.


04.2.02 - Nabala Forest, Planet Florana:

 Mission: Find The Mysterious Man

 New weapons at Gadgetron vendor: N60 Storm, Plasma Whip.
 If you can hold off buying them for now you can get a 10% discount activated
 on the next level, provided you have a RC1 save with the Hologuise, I bought
 the Whip despite knowing this.

 During progression along the main path, be sure to use weapons as evenly as
 possible so that they will upgrade, this level has a boss fight. I should
 probably also note that some enemies in this level, as well as some later
 levels, are hidden until you approach them. For this level both tribesmen and
 swamp creatures can be hidden. The swamp creatures do however have an
 indicator that they are nearby; the water in which they hide has circular
 ripples.

 After climbing the first ladder you will see a vendor, some enemies and a
 brown protruding ledge. You are to jump down from here and glide to the
 platform below, however if you move the camera you'll see a ledge below you.
 Drop down to this ledge where there is a Titanium Bolt waiting.

 Back on the main path, only a few steps away, is a building. One of the crates
 at the door is an Inferno Crate, this temporarily gives you invincibility but
 limits you to dual wrenches as weapons. The doorway you entered will close and
 you'll have to fight some tribesmen. After this during the first use of wall
 kicks you'll come to, and climb, a partial ladder, if you go to the clearing
 on the opposite side of the wall kick area and follow the ledge around to the
 left you can get the Ratchet Trophy, backtrack  to the main path and continue
 on. You will need to use a vine as a zipline to slide down to the next area,
 simply jump up to it.

 Reaching the end of the path Ratchet is confronted by "the Florana tree
 beast", and his monkey, and told to walk the "path of death".

 Mission: Walk the PATH OF DEATH!
 The path contains: falling platforms, tribesmen and bugs, flame tiles,
 crushers and rolling boulders. In all cases keep your eyes one step ahead, and
 move quickly but safely. Watch for patterns on the fire tiles, move towards
 the crushers when they are closed and strafe between boulders. Just before the
 first set of flame tiles, look right to see a hidden area, jump and glide
 across for the Titanium bolt then resume the path. When you reach the vendor
 at the end of the path, max out your ammo.

 Mission: Defeat Captain Qwark
  It turns out that the mystery man was, in fact, Captain Qwark! Defeat him in
  combat and bring him to the Galactic President.

 This boss should be fairly easy, you can use your lowest level weapons, for me
 this was the Plasma Whip V1 and Nitro Launcher V1, the experience gained here
 will help upgrade them.

 Qwark has two moves throw boomerang and strike with boomerang at close range,
 these can be avoided by strafing and jumping.

 Qwark, who thinks he's a monkey, and his monkey get in your ship. The
 commander of the Starship Phoenix, Sasha, has been assigned to help you, so
 that's where you fly automatically.


04.2.03 - Starship Phoenix, Outer Space:

 Mission: Take Qwark to his cage
  Sasha wants you to take care of Qwark before meeting her on the bridge. Take
  him to his habitat near the lounge room right away.

 More information about the Phoenix can be found in section 04.7 of this FAQ.

 New weapons at Gadgetron vendor: Infector, Suck Cannon.

 If you qualify for the Gadgetron discount it can now be activated at this
 vendor, it's also a good idea to buy some weapons. Armour is also important,
 it too can be bought on the Phoenix.

 New armour available: Magnaplate Armour

 If you complete some challenges on the VR deck now you may be able to afford
 some new weapons or armour, or a weapon may upgrade. VR challenges are all
 fairly easy, they are listed in section 04.7, the last one earns you a
 Titanium bolt.

 Your current mission is very simple, head to the part of the map (SELECT or
 R3) that is labelled "play vid-comic". Next you are required to go to the
 bridge, again it's fairly easy to follow the map.

 On the bridge we find out that the President is Sasha's father, and Marcadia
 is under attack. You've got to fly there and save him, for the first time
 this means actually going to your ship on your own, indicated by a star on the
 map.


04.2.04 - Capital City, Planet Marcadia:

 Mission: Get to the palace
  The President's compound is under attack. Make your way to the transport ship
  so you can get to the palace and save him.

 New weapons at Gadgetron vendor: Spitting Hydra.

 The rangers will help you get around the corner then leave. With the right
 weaponry you'll be fine (at this point I had Shock Blaster, Nitro Launcher,
 N60 Storm, Plasma Whip V2s and Suck Cannon V1). Don't forget that breaking
 crates, and certain pieces of the environment, will get you more health, bolts
 or ammo (the environment only provides bolts).

 Ahead is a large quantity of enemies, the whip or a gun is probably your best
 bet, note that the laser vehicles now have a larger range. After beating the
 first of these, follow the wall that was on your right to reach a wall jump
 area, this leads to the only Titanium bolt currently reachable on Marcadia.
 Return to the main path, clear your path with any ranged weapon and soon
 you'll reach the dropship. Before boarding, fill your Suck Cannon if possible.

 Mission: Secure the area
  The compound must be secured before the president will be safe. Fight off
  waves of enemies on foot along with the rangers.

 Battle Missions (The whip is surprisingly useful)
  Operation: Iron Shield
  Part 1: Secure the area (Reward 3,000 bolts)
   Drive the Tyhrranoids out of the compound then defend the area against a
   series of brutal attacks.

  Part 2: Air assault (Reward 4,500 bolts)
   At least one ranger must survive this mission, watch the radar in the corner
   of the screen for enemies (red) approaching the rangers (blue).

  Part 3: Turret command (Reward 6,000 bolts)
   Get to the plasma turret and blast those 'noid dropships out of the sky. If
   you miss a dropship, quickly take out the dropped enemy. Saucers are the
   rangers' targets, attack them if they attack you or there are no other
   targets.

  Part 4: Under the gun (Reward 7,500 bolts)
   Defend the turret repair crew. Again only one of those Rangers need to
   survive.

  Part 5: Hit n' run (Reward 9,000 bolts)
   Use the bolt cranks to activate the automated turrets in sequence. Take out
   most nearby enemies first, letting go of the crank means starting over. At
   any time the next node is indicated by a green spot on the radar.

 The President congratulates the duo, and requests that Ratchet go and fix the
 city's defence shield. Apparently the guy they sent to fix it disappeared,
 head to the laser defence facility.

 Mission: Repair the laser defence shield
  Without the city's laser shield, Marcadia is defenceless. Use your Refractor
  to repair the shield and locate the repairman they sent to fix it.

 The Refractor is right in front of you, take the gadget, stand in the beam
 (with the refractor equipped) and aim it at the receiver with the first person
 view (L1). You'll need to use it several times, and will also have to turn
 some more bolt cranks, and fight a few Tyhrranoids.

 One part of this which may prove confusing involves a spiderbot. After
 creating a bridge by hitting a refractor target then beating another laser
 vehicle, jump up onto the raised area, which a laser is currently hitting, and
 equip the refractor. Next aim the beam to the right of the spiderbot and lead
 it to the ramp on the wall. while leading the spiderbot up the ramp aim closer
 to the spider, now just lead it to the picture of a spider and let the beam
 hit it, the door should open.

 It seems Al has been playing a Qwark vid-comic rather than repairing the
 shields, but now it's fixed and you've got the comic.

 Mission: Play the Qwark vid-comic
  Try out your old school skills with a classic Qwark vid-comic. You'll need to
  use the VG-9000 located in your quarters on the Phoenix to play it.
  Completing the comic may bring Qwark back to his senses.

 Return to your ship and fly back to the Phoenix.


04.2.05 - Starship Phoenix, Outer Space - vid-comic 1:

 Head to the VG-9000, its near where we left Qwark.

 Time to fight the robotic pirate ghosts. There's not much to say about this
 vid-comic, it's a 2D platformer so head right, collecting all 100 Qwark tokens
 will earn you a Titanium bolt. When you first see the giant-robotic-space-eel
 you can ignore it, as it can't be hurt at this point anyway. At the boss (the
 eel, this time with a boss health bar) shoot from a distance, or if you're
 going for a record time, try punching instead.

 Qwark gets his memory back and Sasha sends Ratchet and Clank out on another
 Mission: Win the Tyhrraguise
  Annihilation Nation is giving away a Tyhrraguise for defeating their
  deathcourse. This gadget could come in handy in the fight against the 
  Tyhrranoids.


04.2.06 - Annihilation Nation, Station Q9:

 New weapons at Gadgetron vendor: Agents of Doom

 It's a fairly simple obstacle course. You'll want to strafe around the laser
 turrets. At the first set of stairs climb to the top then jump up to the ledge
 next to them for a Titanium bolt. At the end of the course you'll get Qwark
 vid-comic 2. The other Titanium bolt on this planet is only reachable on a
 single obstacle course, it's visible, but ignore it for now.

 After the obstacle course there's still a 10 round arena battle, the opponents
 are fairly simple if you've been upgrading the weapons. After this battle you
 get the Tyhrraguise. Sasha calls you to the Phoenix, the President put Qwark
 in charge and he's having a team meeting.

 Missions:
  Win all challenges (optional)
   Annihilation Nation has more battles in store for you. Go back periodically
   to compete in new challenges and win bolt prizes. Do as many as possible now
   to get bolts for new weapons.
  Return to the Phoenix
   The President has put Captain Qwark in charge of the galaxy's defences.
   You'd better get back to the Phoenix as soon as possible for the first team
   meeting.
  Play vid-comic episode two
   Arriba Amoeba! A mad scientist has loosed his single-celled creations upon
   Blackwater City. Qwark must battle through hordes of these monsters and save
   the city! Play well and you'll be paid cold hard bolts.

 Completeable challenges:
  Heat street (1st time reward vid-comic 2, second time 1,650 bolts)
   Navigate a lethal obstacle course featuring fire traps, break away floors,
   push blocks and killer robots. This is the generic description used in all
   Annihilation obstacle courses, all future ones in the FAQ will just say
   "Obstacle".
  Practice challenge (1st time reward Tyhrra-guise, second time 650b)
   Face off against gladiators and win some bolts.
  Crispy critter (2,000b)
   Obstacle.
  Pyro playground (3,000b)
   Obstacle.
  Suicide run (4,000b)
   Obstacle.
  Robot Rampage (6,000b)
   Floor traps, flame jets, and flying turrets oh my.
  Whip it good (3,000b)
   Use only the plasma whip in this match. Friendly fire can be used to your
   advantage.
  Hydra'n go seek (3,000b)
   Destroy all enemies using only the Spitting Hydra.
  90 seconds of carnage (3,000b)
   Beat all the gladiators before the clock winds down.
  Onslaught (4,000b)
   Beat even more gladiators before running out of time.
  The terrible two (4,000b)
   Fight two gladiators for a big cash prize. Watch closely, when targets
   appear on the ground get as far away as possible, stick to ranged weapons.
  Two minute warning (5,000b)
   Beat Gary and Helen before time runs out.
  Championship bout (15,000b)
   Cleave your way through the gladiators to a show down with Gary and Helen.
   Challenge mode changes in each of 24 rounds so watch the icon in the lower
   left corner.

 The modes of battle in the Annihilation Nation arena are:
  Sleeping Gas - Ratchet is slowly drained of health during battle, any health
   removed by the gas is returned after the gas rounds.
  Single Weapon - You are restricted to one specified weapon.
  Cycling Weapons - One of your weapons (excluding Wrench and Suck Cannon) is
   chosen randomly and you must use only it until the indicator in the ammo
   area hits zero and a new weapon is selected. Or until the mode ends.
  Don't take a hit - Can't be injured, not even a little. 
  Boss Battle - The Gary & Helen and Scorpio rounds.

 Having completed most of the available challenges head back to the Phoenix.


04.2.07 - Starship Phoenix, Outer Space - First Q-Force meeting:

 Captain Qwark has formed a team of experts, the Q-Force, the other members
 were met earlier in this game or in RC1. In case you missed it, they are:
 Captain Qwark, Skidd McMarxx, Big Al, Helga, Skrunch (the monkey), Sasha,
 Ratchet and Clank. The first meeting details Qwark's brilliant plan: which
 simplifies to Ratchet and Clank infiltrate the base and steal information.

 Missions (priority order):
  Play vid-comic episode two
  Infiltrate the underwater base
   Captain Qwark's brilliant plan calls for you and Clank to infiltrate
   Nefarious' hideout. Follow the abandoned water circulation system to get in
   through a secret entrance.
  Win all challenges (optional) - not yet possible

 Head to the loungeroom to play the vid-comic. Comic 2 reveals Nefarious to
 have been a humanoid, possibly Qwark's species. The events in this comic lead
 to Nefarious' hatred of Qwark. Next head to Aquatos for your next mission.


04.2.08 - Deep Sea Hideout, Planet Aquatos:

 Before arriving on the planet, the director of "Secret Agent Clank" requests
 you head to the set. The heroes are busy, so they ignore him.

 New weapons at Gadgetron vendor: Flux Riffle

 On the way to the lift you'll see a Q-Force shuttle, ride the lift to meet up
 with Skidd. He's brought his Hacker along so he'll be helping with the
 mission by using the Hacker, and nothing else. If you have them, the Agents of
 Doom and Infector are near useless on many parts of this planet, they don't
 mix well with water/sewage. When there are bridges to extend, Skidd will
 require you to kill nearby enemies. When swimming avoid the mines (second
 water traversal). After each water traversal you'll meet a King Amoeboids,
 watch out for their spit. They also contain sewer crystals, which are valuable
 later. To best beat them stick to high powered projectiles, just about every
 weapon works though.

 At the second Hacker bridge drop down to find a Titanium Bolt. Another one is
 in the second water traversal, enter the water and swim towards Skidd to find
 it.

 At the top of the lift Skidd freaks out and jumps on a teleporter. You come
 across Slim, he'll sell you illegal Megacorp weapons, if you had them in RC2
 they're free, currently available are the Lava Gun and Miniturret Glove.

 Tip: turn on subtitles to see what Ratchet is saying in Tyhrranese in the next
 cutscenes.

 Mission: Find Nefarious' Office
  You've infiltrated the hideout now its time to split up and search for
  Nefarious' office Clank will infiltrate the upper level while Ratchet tries
  to talk his way through with the Tyhrraguise.

 If Clank takes a single hit from a laser he'll die so be very careful, buttons
 far away can usually be reached by Skrunch, just shoot a banana there, he'll
 also distract guards for you. When exploring as Ratchet don't use any weapons,
 as this turns off the Tyhrraguise and guarantees your death. Gadgebots are
 controlled by Triangle, if one dies, wait for it to respawn, Skrunch will be
 left behind at the end of the level.

 It seems Nefarious is a big fan of "Secret Agent Clank", more importantly you
 found a star map. Jump down that pipe nearby into the sewers, there you'll
 meet your old pal the plumber, he's looking for sewer crystals, and will pay
 you 2,000 bolts for each one you find (they are worth 20,000 in challenge mode
 but the crystals reset, so get them each playthrough). You've got 2 now so
 hand them over, it's easier to get the crystals with the map-o-matic as they
 are all shown and more than 40 are unreachable with out Gravity Boots, but by
 all means grab the other 40 or so. If you get lost, head to a bridge and jump
 off, you'll get back to where the plumber is. I find that the Rift Inducer
 (available later) is the most useful weapon for wiping out the amoeboids in
 the sewer.

 Missions:
  Return to the Phoenix
   Head to the Phoenix so Al can decode the Star Map.
  Gather all Sewer Crystals (optional)
   The Waterworker is willing to pay for them. - Not currently possible
  Win all challenges (optional)


04.2.09 - Starship Phoenix, Outer Space - Tyhrranosis plan:

 Nefarious learns of the Q-Force. Qwark reveals his new plan, again putting
 Ratchet at risk.

 Mission: Rendezvous on Tyhrranosis
  The galactic rangers are expecting you at the Tyhrranoid base. Meet them on
  Planet Tyhrranosis.

 New armour available: Adamantine Armour

04.2.10 - Korgon Base, Planet Tyhrranosis:

 We see Ratchet and Clank jump for the ship and a new mission is listed:
  Take out the power generators.
   If reinforcements are going to land you're going to have to take out the
   power generators for the mortar launchers

 Obviously first we have to reach the ground, there are more missiles than last
 time, but follow the same basic method as last time to avoid them. The red
 ones are heat seekers

 New weapons at Gadgetron vendor: Annihilator

 To complete this mission you have to make your way through the corridors,
 destroy a few red, roundish, lumpy things on the ground and head outside.

 Mission:
  Destroy the plasma cannon turrets
   In order to get inside the Tyhrranoid base, you'll need to destroy the four
   plasma cannon turrets so the dropship can blast open the entrance.

 The dropship left you a turboslider with Skrunch as a gunner, head to the
 right most green spot on the radar, it (another of those lumpy things) can be
 destroyed by crashing into it. Head outside the building, around to the left
 is a Titanium Bolt.

 Follow the edge of the map (with it on your right) to the next path. At top of
 the wall jump area turn around to see the Al Trophy, double jump and glide
 over. Continue on to the target, then follow the cliffs to a Vendor, pass
 through the caves behind it to reach a wall jump to the next target. The
 final target is on some islands.

 After the final target a door opens, enter it and fight the Tyhrrranoid boss.
 Long range weapons (preferably the Annihilator if you can afford it or Lava
 Gun V3 using the lock on) are best again, don't stop moving, when in Boss-eye
 view throw some Miniturrets to do some damage for you.

 After the boss is killed, Qwark takes the credit and you get two new missions:
  Destroy the encampment (optional).
   This will earn you several bolts, and help you earn one of the large
   trophies.
  Return to the Phoenix.

 Battle missions:
  Island Strike
   Part 1: Assault on Kavu Island (8,000b)
    The Ranger Base on Kavu Island is under attack by Tyhrranoids. Repulse the
    enemy attack then lead a raid to capture a Hovership launch pad at the
    centre of the island. It's another skydive and then a standard kill-or-die
    mission.
   Part 2: Dogfight over Kavu Island (12,000b)
    The Tyhrranoids have launched a massive air assault against the island. Use
    the captured Hovership to drive back the enemy air fleet. Main targets are
    dropships.
   Part 3: Operation Thunderbolt (16,000b)
    The Tyhrranoid base on Kavu island is protected by a force field. While the
    rangers deactivate it use the hovership to wipe out nearby forces. Take out
    the Anti-Vehicle turrets first.
   Part 4: The final battle (20,000b)
    The rangers have deactivated the forcefield around the enemy base. Destroy
    the Tyhrranoids completely.


04.2.11 - Starship Phoenix, Outer Space - Gadget training:

 Ratchet tells Sasha, Skidd and Clank about the latest battle but Laurence and
 Dr. Nefarious interrupt and threaten them. Al traces the transmission to
 planet Daxx.

 Mission: Complete VR gadget training.
  Helga is waiting by the VR room to train you in the use of your new gadgets.
  Better meet her there ASAP.
 VR gadget training (Reward Hacker, Hypershot, Titanium Bolt)

 Previously unreachable titanium bolts:
  Tyhrranosis - needed Hypershot
   Follow the road to the left and enter the caves you'll come to a sharp turn
   to the right, instead swing over to the titanium bolt.


04.2.12 - Research Facility, Planet Daxx:

 Missions:
  Infiltrate the weapons facility
   Daxx appears to be the planet where Dr Nefarious develops his diabolical
   weapons. Infiltrate the main building using the Hacker and see what secrets
   you can uncover.
  Explore the docks
   Nefarious' base is sure to be bristling with secrets. Check out the dock
   area behind the main building to male sure you don't miss any.

 The third, unlisted, mission is getting the charge boots. Follow the path on
 the current island. The large robots are easier with the Annihilator, I didn't
 have it so I used the Flux Riffle V3, after getting the boots jump over to the
 ledge around to the right of this building to get the Plumber Trophy, now take
 the Hypershot path and turn left.

 Along this path are many powerful enemies, it may be useful to use some of
 those blocks as shields against the robots. At the second Hacker puzzle turn
 back to the nearby ledge on top is a button, press it and charge boot back to
 the circular part of the building, follow the newly opened pathway to a
 Titanium Bolt then return to the Hacker puzzle. Behind that door is very well
 guarded (due to numbers) consider using the inferno crate one the left of the
 centre path. Nefarious' super weapon, the biobliterator, is in the Obani Moon
 system, however there's still more to do here, head to the docks, luckily
 there's a teleporter in this room, go back along the Hypershot path but this
 time turn right.

 A large ship will shoot at you, it can't be hurt yet so just dodge the
 missiles. At the end of the path buy the Annihilator if you haven't already,
 you are about to have a boss battle with the warship. The best weapons for
 this are the Annihilator, Nitro Launcher and anything with a lock-on mod
 (see 03.1.1.1), don't shoot when the warship is warping, its a waste of ammo.

 After defeating the ship swing over to the next building and watch Courtney
 Gear's latest music video. It seems she's working with Dr Nefarious. She's
 giving out prizes on Annihilation Nation, so that may provide an opportunity
 to talk to her.

 Missions (in priority order):
  Repair the satellite laser links
   The satellites around the Obani Moons used to be connected by a series of
   lasers. Reconnecting them may help in finding a way to the second moon.
  Meet with Courtney Gears
  Win all challenges (optional)
  Gather sewer crystals (optional)

 For now, exit the other door of the building and look to the right follow this
 path to a Titanium bolt then use the taxi to return to your ship. In the ship
 you attempt to tell the Q-Force where you'll be, Skidd tags along.


04.2.13 - Obani Gemini, The Zygan System:

 New weapons at Gadgetron vendor: Disc Blade Gun

 The refractor will be aimed at satellites on this moon (except in the first
 case) also look for a dynamo activator in the valley, use it then follow the
 non-rock path over lava, then a rock one to a cave with a titanium bolt. The
 jump points (circles with flashing arrows) will get you to the floating
 islands. The aiming of projectile weaponry on these moons is poor, use beams
 and melee weapons where possible. Another oddity of the moons is that the map
 (R3/SELECT) is now 3D.

 Mission: Explore the second moon
  There's got to be a way to get to the third moon somewhere on this one.
  Battle your way through enemy forces to find a way.

 On the second moon use the first jump point to go to the top of the cliff to
 your right and get a titanium bolt.

 The third moon can't be reached, Skidd's going to try to break a lock with a
 crowbar. Head to Blackwater city for the next mission:
  Save Blackwater City
   Teleport over to your ship then head to Blackwater city to wipe out the
   Tyhrranoids and earn some Gravity Boots.


04.2.14 - Blackwater City, Planet Rilgar:

 Sky dive in and defend the base, use ledges as defence.
  Operation Black tide.
   Part 1: The battle of Blackwater city (15,000b)
    Defend the ranger base.
   Part 2: The bridge (20,000b)
    The Tyhrranoid attack has been stopped in its tracks. Now it's time to go
    on the offensive. Lead a ranger squad to capture a bridge leading to the
    Tyhrranoid base.
   Part 3: Counterattack (25,000b, Gravity Boots)
    Capture the Tyhrranoid base and destroy all enemy forces in the area. This
    challenge is the perfect opportunity to upgrade the Holo Shield Glove (V1
    to V4) to V5, after blowing up the laser vehicles sit behind a ledge and
    throw shields in the path of the turrets (one at a time per turret).

 Missions:
  Meet with Courtney Gears.
  Gather sewer crystals (optional) - all reachable.
  Win all challenges (optional) - some weapons unavailable.

 Previously unreachable titanium bolts:
  Marcadia - needed Gravity Boots
   Go to the laser defence facility. In the 2nd room where a beam splits into
   two, climb a gravity ramp near the unsplit portion of the beam and refract
   the beam that's up there, then go back two rooms and climb another ramp,
   refract, then climb down and enter the new doorway to get a titanium bolt.
   Another is on a gravity ramp after the second laser splitting room, simply
   climb the ramp.

 Head to Annihilation Nation.


04.2.15 - Annihilation Nation, Station Q9 - Meet Courtney Gears:

 Challenges:
  Meet Courtney - gauntlet/BBQ boulevard (6,000b)
   Battle through the gauntlet and you'll gain access to the main event.
  Meet Courtney - arena/Scorpio (9,000b, vid-comic 3)
   If you can defeat Scorpio, you get to meet pop sensation Courtney Gears.
   Courtney wants a part in Clank's next film. He'll give it to her in exchange
   for information on Dr. Nefarious.
  Ninja challenge (7,000b)
   Defeat all the gladiators, now with ninjas!
  Counting ducks (9,000b)
   The arena is filled with Gadgetron's Lombax Snooze Mist. Eliminate all
   opponents before Ratchet is knocked out.
  Cycling weapons (8,000b)
   Ratchet's current weapon will change on its own! Fight through waves of
   enemies using every weapon in your possession.
  One hit wonder (15,000b)
   Destroy all opponents without taking a hit!
  Time to suck (8,000b)
   Defeat all enemies using only the suck cannon.
  Naptime (10,000b)
   Beat Scorpio before the Lombax Snooze Mist puts Ratchet to sleep!
  More cycling weapons (10,000)
   Defeat Scorpio while Ratchet's weapon changes on it's own!
  Dodge the twins (20,000b)
   Beat the twins without taking a hit.
  Chop chop (8,000b)
   Eliminate all the gladiators using the Disc Blade Gun!
  Sleep inducer (8,000b)
   Use the Rift Inducer to destroy all enemies while under the influence of the
   Lombax Snooze Mist.
  The Other White Meat (8,000b)
   Use the Quack-o-ray to turn the enemies to ducks before time is up.
  Maze of blaze (8,000b)
   Obstacle. This the first/only opportunity to reach a Titanium bolt, when
   crossing a bridge with laser bots either side, jump up to the left one and
   double jump and glide across to the Titanium Bolt.
  Cremation Station (10,000b)
   Obstacle.
  The Annihilator (12,000b)
   Obstacle.
  Championship Bout II (25,000b)
   Fight through waves of gladiators in changing conditions to a match with
   Scorpio.
  Qwarktastic Battle (200,000b)
   Test your mettle in the ultimate match only ever beaten by one man. Round 50
   is Gary and Helen. Round 100 is Scorpio.

 Missions:
  Play vid-comic Episode 3.
   Shadow of the robot: Our hero chases Dr. Nefarious back to his robot factory
   on planet magmos. Little does he know, however, that he is walking into a
   trap! Play well and you'll be payed cold hard bolts.
  Meet Courtney Gears at Holostar Studios.
   Clank has promised Courtney Gears a role in his next movie in exchange for
   some information on Dr Nefarious. Meet her at Holostar Studios to begin
   filming.
  Gather sewer crystals (optional) - possible.
  Win all challenges (optional) - new weapons needed.


04.2.16 - Starship Phoenix, Outer Space - vid-comic 3:

 vid-comic three: Shadow of the robot.
 Qwark infiltrates the robot factory in an attempt to defeat the organic
 Nefarious. I tend to ignore most robots and only shoot at the tire launchers
 and copters. You may, however, want to shoot the robots on the lift. Nefarious
 apparently was in Qwark's biology class, where Qwark bullied him, for old
 time sake Qwark attempts a wedgie but Nefarious falls into the robot making
 machines.


04.2.17 - Lot 42, Holostar Studios:

 Ratchet screws up a scene of Secret Agent Clank, gets fired and is replaced by
 Skrunch. Clank continues filming, its a standard Clank mission, followed by a
 Giant Clank mission. Reserve bombs for the boss on occasions when you
 definitely will hit it.

 Courtney paralyses Clank and takes him to Dr Nefarious, who requests Clank
 switches sides. Meanwhile Tyhrranoids begin attacking Ratchet.

 New weapons at Gadgetron vendor: Rift Inducer

 The new 4-eyed Tyhrranoids aren't too much harder, just a few extra shots, and
 a few more health lost if you get hit. The other change is that for now you'll
 have to go without the use of the Thruster- and Heli- Packs.

 Above and left of the lift activated by the Hacker is a ledge, jump up to get
 the Clank Trophy. Straight after the lift, is a casino set, climb the seating
 to the right to get a titanium bolt.

 At the ship Clank fills Ratchet in on what he's been doing. Near the ship is
 a gravity ramp, follow this to a series of other gravity ramps. On a
 spiralling ramp drop to the ramp below, follow it to a titanium bolt, then
 continue on the path to a Tyhrranoid drop tower. On top of it is a titanium
 bolt, to reach the top; circle it on the way up. Then use the teleporter to
 return to your ship.

 Skidd gets kidnapped by Courtney Gears.


04.2.18 - Obani Draco, The Zygan System:

 Avoid the flames and electricity in gravity ramp areas, sections with
 horizontal rising liquid go down when it does (strafe).

 We see Courtney turn Skidd into a robot, Clank seems uncharacteristically
 indifferent, his eyes even turn red. Courtney wants to do the same to Ratchet,
 instead they battle.

 Courtney boss battle, take down her dancers, Courtney can be hit while in
 cages so do it then rather than struggle while she's trying to kick you. Use
 Disc Blade Gun, N60 Storm and Lava Gun.

 Mission:
  Go to the Zeldrin Starport
   Nefarious' Starship is currently docked at a starport in the Joreal Nebula.
   He may still be on board, if you hurry there.


04.2.19 - Joreal Nebula, Zeldrin Starport:

 Missions:
  Rendezvous with Qwark
   Captain Qwark should be at the shuttle to the Starship waiting for you, meet
   him there and the two of you can storm the ship together.
 
 The first mission is an unlisted one, Qwark is left, we're going straight
 ahead to get a bolt grabber V2. On the way a titanium bolt can be found in
 the first building, destroy the second ship on the right and the wall to its
 right to find it. Another is on a ledge in a similar position after Hypershot
 target number 2, double jump from the ledge under the cogs to reach it.

 After getting the bolt grabber V2 use the teleporter underneath it to return
 to your ship, then meet up with Qwark and Skrunch. After they have an
 argument the four of you can head to the ship. On board it's suspiciously
 quiet and Clank says something about a message.

 Mission:
  Find Nefarious.
   Intelligence indicates that Nefarious is aboard this ship, find him!

 Simple enough, head in a near straight line breaking all boxes and killing
 enemies. After being found, Nefarious activates the selfdestruct, he and
 Lawrence teleport, Qwark goes for something important, while Ratchet and Clank
 run to safety (there's one minute) don't stop moving or break any crates and
 you'll make it.

 Ratchet and Skrunch want to wait for Qwark, but Clank launches the shuttle.
 Qwark dies in the explosion.


04.2.20 - Starship Phoenix, Outer Space - Mission debriefing:

 The remaining Q-Force has a funeral service, the president sends condolences,
 Al gives Ratchet Qwark's vid-comic #4.

 Missions:
  Play all Qwark vid-comics
   You might be able to get some clues on Nefarious' plans from the Captain
   Qwark vid-comics. Head over to your quarters on the phoenix and play as many
   as you can.
  Play vid-comic episode four
   Deja Q all over again: Dr Nefarious launches an attack against the city of
   Metropolis in an attempt to extract vengeance.

 These two missions should be equivalents to each other because you should have
 played comics 1, 2 and 3 already. Go ahead and play comic 4.

 While Qwark is on the fitness course, Nefarious releases robotic insects
 through the city. When fighting Nefarious, use the wall kick move to dodge him
 and his clouds.

 It seems likely that Nefarious will be attacking Metropolis, so that's where
 we're headed.

 New armour available: Aegis Mark V Armour

 Mission:
  Fly to Metropolis
   In the vid-comic you saw Nefarious swear revenge against Metropolis. Now
   that Qwark's out of the picture, there won't be anyone to stop him, except
   you!


04.2.21 - Metropolis, Planet Kerwan:

 It seems that Nefarious has been holding Clank captive since Holostar Studios,
 Ratchet and Klunk must find Nefarious.

 In the first building go through the left window, head straight to get a
 titanium bolt or exit the second buildings left window to get to a teleporter
 pad. This activates between 3 and 4am and goes to the Insomniac Museum
 (section 04.7).

 Outside the window behind the second vendor is a Skrunch trophy. When exiting
 this building, Nefarious, after technical difficulties, activates the
 biobliterator. Note that the tank that comes around the corner's missiles are
 not stopped by the miniature gardens. Another titanium bolt is along the ledge
 to the right of where two four-eyed 'noids and a dropship begin attacking.

 At the end of the path Ratchet realises that Klunk isn't Clank after seeing
 Clank in a cage. Nefarious and Lawrence teleport away. Ratchet must defeat
 Giant Klunk and save Clank. Tactics: use Lava Gun if Klunk is at the back of
 the train, otherwise use Annihilator + Disc Blade Gun.

 Missions in order to complete:
  Destroy the robotic Tyhrranoid forces (optional)
   The robotic Tyhrranoids have reinforcements throughout Metropolis. Take them
   out and get paid in bolts, and earn a Map-o-matic.
  Gather sewer crystals (optional)
   All are reachable and with the Map-o-matic they are shown on the map.
  Return to the Phoenix
   Now that you know more about Nefarious' plot, you should head back to the
   Phoenix. The Q-Force might have some advice for you.
  Win all challenges (optional)
   One required weapon is still unavailable.

 Battle Missions:
  Urban storm
   Part 1: Countdown (10,000b)
    Use the hovership to destroy the bombs before the clock hits 0. There's a
    titanium bolt on the gravity ramp leading to the building to the east, to
    get it fly up and down around it.
   Part 2: Urban combat (35,000b)
    Skydive in and blast any Tyhrranoid attackers.
   Part 3: Tower Attack (20,000b)
    The Tyhrranoids are now in 4 towers only, wipe them out with the Hovership.
    Watch out for anti-vehicle turrets in the square topped towers.
   Part 4: Air Superiority (15,000b)
    Wipe out the dropships using the Hovership.
   Part 5: Turret Command (20,000b, Map-o-matic)
    Use a turret to wipe out the last of the Tyhrranoid ships.


04.2.22 - Deep Sea Hideout, Planet Aquatos - Crystals and Bolts:

 Instead of going straight to the sewers, take the path you followed the first
 time you were here, in the room after the first bridge the left wall has a
 Hacker puzzle Skidd missed, complete it and use the lift to get a titanium
 bolt. Head to the sewers using the sub near your ship. The Crystals are all
 shown on the map, some are so close to vendors that the G covers them. There
 are two titanium bolts in the sewers, one is in the northern most pipe, the
 other is reachable by using the teleporter on the western bridge and then
 using the Hypershot targets behind you to swing to it.

 After handing over the last crystal, the plumber once again mentions the
 possibility of a future meeting.


04.2.23 - Starship Phoenix, Outer Space - Looking for something:

 The last hope is a long shot, Ratchet will head to the crash site to try to
 find whatever Qwark was looking for.

 Mission:
  Fly to planet Zeldrin
   Nefarious' Starship went down over planet Zeldrin, Before the ship blew up,
   Qwark said he saw something important. Maybe you can find it in the
   wreckage.


04.2.24 - Crash Site, Planet Zeldrin:

 The weapons you have with lock on mods (see 03.1.1.1), especially the
 Annihilator, are good for the larger robots, rifts can handle everything else.
 Follow the gravity ramp down from your ship to get a titanium bolt. Climb the
 first raised area on the right to get the Dr Nefarious Trophy.

 When you reach the lift don't ride it, instead, look for another hole in the
 base of the ship, use your Hypershot and follow the path to a Nano-pak. Then
 head back to the lift.

 Ratchet, Clank and, apparently, Skrunch reach the escape pod Qwark used. Qwark
 is alive and missing but the item he retrieved is still here.

 Mission:
  Take data disk to Big Al
   You need to take the data disk you found to Al and have him decrypt it. He's
   in your quarters running tests on Skidd.

 Take the nearby Hypershot platforms then climb to the zip line to the ship.
 Back at the ship the Galactic Rangers request your help on Aridia.


04.2.25 - Outpost X12, Planet Aridia:

 New weapons at Gadgetron vendor: Quack-o-ray

 Battle Missions:
  Operation Death Valley
   Part 1: The tunnels of Outpost X12 (10,000b)
    Tyhrranoids are attacking the ranger base at Outpost X12, defend the base
    and clear the tunnels of enemy troops.
   Part 2: Ambush in red rock valley (15,000b)
    The rangers are pinned down in Red Rock valley. Help them escape the trap
    using the Hovership. The enemy point of approach shifts anti-clockwise.
   Part 3: Assassination (20,000b)
    The Tyhrranoids are led by 4-eyed commanders, eliminate them (turboslider
    available). Use the gravity ramp underneath the large bridge to get a
    titanium bolt.
   Part 4: Reclaim the valley (25,000b)
    Activate the four turrets using the bolt cranks to secure the area
    (Turboslider available).  Destroy the missile launchers first (Flux Riffle
    recommended).
   Part 5: X12 endgame (30,000b, Warp Pad)
    Push through the tunnels and wipe out all ground forces and turrets. During
    this mission use the gravity ramp to the right and head around to the back
    of the base for a titanium bolt. If you followed this FAQ fully, you'll now
    receive the Friend of the Rangers Trophy, if not you must have missed a
    ranger mission.

 You are now able to return to Annihilation Nation and complete the rest of the
 challenges with the newly available weapons, go finish them and you'll receive
 the Annihilation Nation Champion Trophy.


04.2.26 - Starship Phoenix, Outer Space - vid-comic 5:

 Al says that the biobliteration of Skidd is reversible, he takes the data disc
 and gives you vid-comic 5.

 Mission:
  Play vid-comic episode five
   Everyone knows only four episodes were made in the Dr Nefarious series of
   Captain Qwark comics. However you have episode five in your possession, who
   knows what secrets it might reveal.

 Qwark has a hideout on the Thran asteroid belt, Ratchet, Clank and Skrunch are
 going to explore it.

 Mission:
  Find Captain Qwark
   Hunt through the remains of Qwark's icy fortress and see if you can find
   him.


04.2.27  - Qwark's Hideout, Thran Asteroid Belt:

 New at Slim's: Bouncer

 The Bouncer is now available from Slim. If you can afford it go to Aquatos
 and teleport over, its great against Qwarkbots. Also in this level are laser
 turrets, the only thing good against them is the refractor.

 There's a staircase nearby, you should follow it. At the corner before the
 first Lawn Ninjas drop down to a titanium bolt. Head back along the path, at
 the end of which you can buy the Gadgetron PDA for 250,000 bolts. The
 Crotchitizers and Hygienator on display are not for sale, not that they'd be
 useful.

 The first warp pad is on a lift, stay on the button until it reaches the top,
 then warp. After a pair of swing targets, a green area on your map indicates
 "Snow Dan"'s location to get there jump to the wall (no gliding) and wall jump
 up. Break it for a skill point.

 Near a swarm of Qwark bots where a door drops down head to the left path
 before the doorway to get a Qwark Trophy. When fighting Lawn Ninjas as Clank
 be sure to use gadgebots for help and Skrunch to distract them.

 You find Qwark, it turns out he's a coward, head to your ship. The Phoenix is
 under attack, your mission is to get to the bridge and destroy the invaders.


04.2.28 - Starship Phoenix, Outer Space - Under attack:

 During this attack the vid-comics, VR Deck and Trophy Room unavailable. The
 transport you usually take is broken so you have to take an alternate route,
 climb down some stairs to the clearing and use the Hypershot to cross the path
 to the right. A refractor target is behind some crates. The giant robot can be
 taken out by one shot of the Bouncer, other weapons work, but not as fast.

 Al has decrypted the data disc, the biobliterator is re-charging on Koros,
 its next target is Veldin, go destroy it.


04.2.29 - Nefarious BFG, Planet Koros:

 Mission:
  Get inside command centre
   Clank has said he could take control of the big gun if you can get him
   inside the command centre. Fight through the city and make it to the
   entrance.

 New at Slim's: Plasma Coil
 If you've got the bolts go get it, he's still on Aquatos.

 As always the best weapons to use are the ones that just became available,
 those giant robots still need the Bouncer. After the second giant robot climb
 up the blocks and do a Hyper strike to break the glass of the building next to
 you, enter the room to get a Courtney Gears Trophy, then jump down to the
 right of the fence to get a titanium bolt. Back up the stairs the building to
 the left of the giant robot has a ladder on the far left side, climb in to
 another titanium bolt.

 Inside the building is a large quantity of enemies, including dropships, so
 max out your ammo at the nearby vendor.

 Clank destroys the biobliterator with the BFG, Sasha calls to say there's a
 second biobliterator on Mylon and its more powerful.

 Mission:
  Battle your way to the launch site
   Dr Nefarious must be here somewhere. Battle your way through his defences
   and confront him.

 New armour available on Phoenix: Infernox Armour


04.2.30 - Command Centre, Planet Mylon:

 New at Slim's: Shield Charger

 On this level it's recommended that you use the Flux Riffle where ever
 possible. After convincing a Tyhrranoid to raise a lift, drop over the force
 field to your left to get a titanium bolt. After a Hypershot platform go to
 the top of a small hill, to the left of a small breakable barrier is a ladder,
 climb it to the Lawrence Trophy.

 You ride the drop ship to the launch site and then skydive into battle with
 Nefarious, again the newer weapons are best. About a third of the way through
 Nefarious' health he fakes defeat and escapes. Chase him and defeat several
 robots, including some giant robots, on the way (You may also notice some
 Klunk prototypes on the ground, they make good shields). During battle use the
 plasma coil and anything with a lock-on mod (see 03.1.1.1) to allow you to
 circle him and evade most attacks.

 Defeated, Nefarious calls in Lawrence, they teleport into the biobliterator
 and it transforms into a gigantic robot. Qwark flies in to "help". Fly the
 nearby hovership dodging the missiles, while shooting the biobliterator. If
 the Hovership hits 0 health push Triangle to get out, you'll land near the
 Turboslider. Drive around the track to find a new Hovership.

 After the biobliterator is defeated, Nefarious fails to specify a destination
 for the teleporter, so he and Lawrence are inside when the biobliterator
 explodes.

 The Q-Force, including a non-robotic Skidd, and other stars of the Ratchet and
 Clank games attend a screening of the new Secret Agent Clank movie. Credits
 roll.

 Lawrence and Nefarious are stuck on an asteroid, probably for the next
 5-10,000 years.


04.2.31 - Challenge Mode:

 You now have access to challenge mode. To get 100% completion you must enter
 this mode, a few new features are available and bolt prizes are far larger.
 There are 2 or 3 floor trophies (section 04.5) that you won't have if you
 followed this guide. The first is for getting all skill points (section 04.3),
 another is for reaching the challenge mode maximum nanotech (200). The last is
 for getting all weapons to Omega, which is only possible in challenge mode,
 this means spending bolts on the newly available Mega weapons then getting
 them to level 8, the RY3NO is also available but is not counted towards the
 Omega Arsenal Trophy*, so buy it last, upgrading the RY3NO to level 5 will
 play a special help message if they are turned on, so there's still reason to
 get it.

 *Buying it before getting the trophy means that it will have to reach level 5
 to receive the trophy.

 One new feature is the bolt multiplier, which increases bolt pickup. It maxes
 out at 20, but the number is doubled while under the influence of a jackpot
 crate making the maximum 40 temporarily.

 In challenge mode any ship/armour upgrades remain, you'll also keep the
 following: PDA, weapons, Map-o-matic, Nano-pak, Bolt Grabber V2, Charge Boots,
 bolts, titanium bolts, skins, skill points, trophies, Gadgetron discount.

 New weapons at Gadgetron vendors: Mega weapons, RY3NO


04.3 - Skill Points:

 Florana
  Stay Squeaky Clean
   Complete the path of death without a hit. Requires you not to use the Holo
   Shield Glove or Shield Charger

 Starship Phoenix
  Strive for Arcade Perfection
   Get 100% in all Qwark vid-comics. i.e. all 100 tokens and the health
   upgrade. You may have trouble finding one or two, if so check the Qwark Vid
   Comic Guide by odino on GameFAQs.
  Beat Helga's Best Time
   Complete the VR Hypershot training in under 50 seconds. Best to try this
   after completing the Hacker puzzles.
  Turn up the heat
   Purchase the Infernox Armour.
  Monkey Around
   Hit Skrunch with the wrench onboard the Phoenix. On the bridge throw it at
   him when he's running towards you.

 Marcadia
  Reflect on How to score
   Kill 25 enemies with the Refractor.

 Annihilation Nation
  Bash the bug
   Beat Scorpio with only the wrench. Hitting from behind is best.
  Be an eight time champ
   Beat all gauntlet challenges.
  Flee flawlessly
   Complete the gauntlet without taking a hit. Don't use shields, probably
   easiest on the first gauntlet.
  Lights, camera, action!
   Destroy 5 floating cameras in the gauntlet.

 Aquatos
  Search for sunken treasure
   Blow up 40 underwater crates. Simply touch all the explosive crates in the
   two water traversals.
  Hit the motherload
   Collect all the sewer crystals. With the map-o-matic they are all shown,
   some may be hidden behind vendors.

 Tyhrranosis
  Be a sharp shooter
   Snipe 10 tyhrranoids in the towers. Use the Flux Riffle, leave Skrunch and
   the turboslider near the ship.

 Daxx
  Bugs to birds
   Turn 15 Floranian Blood Flies into ducks. Take the path to the Charge Boots
   and use the Quack-o-ray.

 Obani Gemini
  Get to the belt
   Get onto the floating asteroid ring. Use the jump point on the island
   nearest to the ring to get on to one of the asteroids with a flat top, near
   the white asteroid. Its trial and error.

 Blackwater City
  Bash the party
   Kill 20 enemies using only the wrench.

 Holostar Studios
  Feeling lucky?
   Win the jackpot on the slot machines.

 Metropolis
  2002 was a good year in the city
   Destroy the blimp in Metropolis.

 Crash Site
  Suck it up
   Kill 40 enemies using only the Suck Cannon. Takes a long time and can be
   frustrating, suck the small robots and shoot the large ones.
  Aim high
   Kill 10 Skreeducks (the Pterodactyls flying around).

 Aridia
  Zap back at ya'
   Kill 10 enemies with the Refractor. Use the enemies' beam attacks against
   their allies.
  Go for hang time
   Get 2 seconds of air with the turboslider. Use the jump.

 Qwark's Hideout
  Break the Dan
   After a pair of swing targets a green area on your map indicates "Snow
   Dan"'s location, to get there jump to the wall (no gliding) and wall jump
   up. Break it for the skill point.

 Koros
  You break it, you win it
   Smash up (most of) the robot base. Destroy most of the objects, inside and
   outside, on the planet. Bolt Grabber V2 helps.

 Command Centre
  Spread your germs
   Infect 30 enemies. Easy but time consuming.

 Booty is in the Eye of the Beholder
  Set a new record for Qwark
   Beat 2:40 in vid-comic 1. Don't go for tokens, avoid enemies, shoot rather
   than punch. If you have enough health, punch the boss.

 Ariba Amoeba
  Set a new record for Qwark
   Beat 2:10 in vid-comic 2. Don't go for tokens, avoid enemies, shoot rather
   than punch.

 Shadow of the Robot
  Set a new record for Qwark
   Beat 1:50 in vid-comic 3. Don't go for tokens, avoid enemies, shoot rather
   than punch, wall kick where doing so is helpful to get you to higher parts
   faster.

 Deja Q all over again
  Set a new record for Qwark
   Beat 4:45 in vid-comic 4. Don't go for tokens, avoid enemies, shoot rather
   than punch. 

 The Shaming of the Q
  Set a new record for Qwark
   Beat 2:00 in vid-comic 5. Don't go for tokens, avoid enemies, shoot rather
   than punch, wall kick where doing so is helpful to get you to higher parts
   faster, shoot the ice. Take the path with the health upgrade, it's faster.


04.4 - Titanium Bolts:
 Numbers used are not official, merely used to differentiate between them.

 Florana (2)
  1. After climbing the first ladder you will see a vendor and a brown
   protruding ledge. You are to jump from here and glide to the platform below,
   however if you move the camera you'll see a ledge below you, drop down,
   there is a Titanium Bolt waiting.
  2. On the path of death, just before the first set of flame tiles, look right
   to see a hidden area, jump and glide across for the Titanium bolt.

 Starship Phoenix (7)
  3. Complete "Nerves of Titanium" VR challenge.
  4. Get 100 tokens in vid-comic #1.
  5. Get 100 tokens in vid-comic #2.
  6. Get 100 tokens in vid-comic #3.
  7. Get 100 tokens in vid-comic #4.
  8. Get 100 tokens in vid-comic #5.
  9. Complete "VR gadget training" challenge.

 Marcadia (3)
  10. After beating the first of laser vehicles, follow the wall that was on
   your right to reach a wall jump area, this leads to the Titanium bolt.
  11. (Need Gravity Boots) Go to the laser defence facility. In the 2nd room
   where a beam splits in two, climb a gravity ramp and refract the beam, go
   back two rooms climb another ramp, refract the climb down and enter the new
   doorway to get a titanium bolt.
  12. (Need Gravity Boots) Another is on a gravity ramp after the second laser
   splitting room, simply climb the ramp.

 Annihilation Nation (2)
  13. On the "Heat street" course at the first set of stairs climb to the top
   then jump up to the ledge next to them for a Titanium bolt.
  14. On the "Maze of blaze" course when crossing a bridge with laser bots
   either side, jump up to the left one and double jump across to it.

 Aquatos (5)
  15. At the second Hacker bridge drop down to find a Titanium Bolt.
  16. Another one is in the second water traversal, enter the water and swim
   towards Skidd to find it.
  17. (Need Hacker) In the room after the first bridge the left wall has a
   Hacker puzzle Skidd missed, complete it and use the lift to get a titanium
   bolt.
  18. (Need Gravity Boots) In the sewers, one is in the northern most pipe.
  19. (Need Gravity Boots, Hypershot) the other is reachable by using the
   teleporter on the western bridge and then using the Hyper shot targets
   behind you to swing to it.

 Tyhrranosis (2)
  20. Head on the path to the right, to the right of the building at the end of
   the path is a Titanium Bolt.
  21. (Need Hypershot) Follow the road to the left and enter the caves you'll
   come to a sharp turn to the right, instead swing over to the titanium bolt.

 Daxx (2)
  22. At the second Hacker puzzle turn back to the nearby ledge on top is a
   button, press it and charge boot back to the circular part of the building,
   follow the newly opened pathway to a Titanium Bolt.
  23. After watching Courtney's music video exit the second door of the
   building and look to the right follow this path to a Titanium bolt. 

 Obani Gemini (2)
  24. On the first moon look for a dynamo activator in the valley use it then
   follow the non-rock path over lava, then a rock one to a cave with a
   titanium bolt.
  25. On the second moon use the first jump point to go to the top of the cliff
   to your right to get a titanium bolt.

 Holostar Studios (3)
  26. Straight after the lift, is a casino set, climb the seating to the right
   to get a titanium bolt.
  27. Near the ship is a gravity ramp, follow this to a series of other gravity
   ramps. On a spiralling ramp drop to the ramp below follow it to a titanium
   bolt.
  28. Continue on the above path to a Tyhrranoid drop tower, on top of it is a
   titanium bolt, to reach the top circle it on the way up.

 Zeldrin Starport (2)
  29. On the way to the bolt grabber V2 a titanium bolt can be found in the
   first building, destroy the second ship on the right and the wall to its
   right to find it.
  30. Another is on a ledge on the right after Hypershot target number 2,
   double jump from the ledge under the cogs to reach it.

 Metropolis (3)
  31. In the first building go through the left window, head straight to get a
   titanium bolt.
  32. A titanium bolt is along the ledge to the right of where two four-eyed
   'noids and a dropship begin attacking.
  33. While in the hovership there's a titanium bolt on the gravity ramp
   leading to the building to the east, to get it fly up and down around it.

 Crash Site (1)
  34. Follow the gravity ramp down from your ship to get a titanium bolt.

 Aridia (2)
  35. In part 3 or 4 use the gravity ramp underneath the large bridge to get a
   titanium bolt.
  36. In part 5 use the gravity ramp to the right and head around to the back
   of the base for a titanium bolt.

 Qwark's Hideout (1)
  37. On the way to get the PDA at the corner before the first Lawn Ninjas drop
   down to a titanium bolt.

 Koros (2)
  38. After the second giant robot climb up the blocks and do a Hyper strike to
   break the glass of the building next to you, enter the room, then jump down
   to the right of the fence to get a titanium bolt.
  39. Back up the stairs the building to the left of the giant robot has a
   ladder on the far left side, climb in to a titanium bolt.

 Command Centre (1)
  40. After convincing a Tyhrranoid to raise a lift, drop over the force field
   to your left to get a titanium bolt.


04.5 - Trophies:

 Ratchet Trophy - Florana
  During the first use of wall kicks you'll come to a partial ladder, if you go
  to the clearing on the other side of the wall kick area and follow the ledge
  around to the left you can get the Ratchet Trophy.

 Al Trophy - Tyhrranosis
  Follow the second path from the right at top of the wall jump area turn
  around to see the Al Trophy, double jump and glide over. 

 Plumber Trophy - Daxx
  After getting the Charge Boots jump over to the ledge around to the right of
  this building to get the Plumber Trophy.

 Clank Trophy - Holostar Studios
  Above the lift activated by the Hacker is a ledge, jump up to get the Clank
  Trophy. 

 Skrunch Trophy - Metropolis
  Outside the window behind the second vendor is a Skrunch Trophy.

 Dr Nefarious Trophy - Crash Site
  Climb the first raised area to get the Dr Nefarious Trophy.

 Qwark Trophy - Qwark's Hideout
  Near a swarm of Qwark bots where a door drops down head to the left path
  before the doorway to get a Qwark Trophy.

 Courtney Gears Trophy - Koros
  After the second giant robot climb up the blocks and do a Hyper strike to
  break the glass of the building next to you, enter the room to get a Courtney
  Gears Trophy

 Lawrence Trophy - Command Centre
  After a Hypershot platform go to the top of a small hill, to the left of a
  small breakable barrier is a ladder, climb it to the Lawrence Trophy.

 Titanium Collector Trophy
  Collect all titanium bolts (04.4).

 Skill Master Trophy
  Get all skill points (04.3).

 Nano Finder Trophy - Challenge mode
  Max out your nanotech (health) to 200.

 Annihilation Nation Champion Trophy
  Win all challenges on Annihilation Nation (04.2.06  04.2.15).

 Friend of the Rangers Trophy
  Win all Ranger challenges (04.2.04  04.2.10  04.2.14  04.2.21  04.2.25).

 Omega Arsenal Trophy - Challenge mode
  Upgrade all weapons to level 8 (Omega). The RY3NO is not a necessary purchase
  for this. You can either get all other weapons to level 8, then receive the
  trophy and possibly buy the RY3NO later, or buy the RY3NO before getting the
  trophy and upgrade all weapons to their maximum level, 8, and RY3NO to level
  5 (RYNOCIRATOR) then receive your trophy.


04.6 - Specials Menu:

 The Specials menu contains four submenus These are Cheats (04.6.1) Skins
 (04.6.2) Skill Points (04.3) and Cinematics (Between world movies, Credits and
 Sketchbook)


04.6.1 - Cheats:

  "Cheat"                     How to unlock
 Big Head Heroes            5 skill points
  Ratchet and Clank have bigger heads.
 Time Freeze               10 skill points
  When quick select pause is on, hold triangle to rotate the camera.
 Secret Agent Clank        15 skill points
  Clank in his "Secret Agent Clank" costume.
 Big Head Enemies          20 skill points
  Enemies have bigger heads.
 Ships to ducks            25 skill points
  Ships in the background are replaced by ducks.
 Mirror Universe           30 skill points
  Reverse the map.
 Wrench Replacement        Pause: Circle, Square, Circle, Square, Up, Down,
                           Left, Left
  Wrench is replaced by a double-bladed-laser-sword (same power, 1.5 times as
  long causing higher chance of hitting)


04.6.2 - Single Player Skins:

    Skin                             How to unlock
 Current Armour                   Default
 Old School Ratchet               Have any RC1 save when attempting to get GED
  Ratchet and Clank 1 skin.
 Snowman                          Cost 6 Titanium bolts
 Tuxedo Ratchet                   Cost 6 Titanium bolts
 Buginoid                         Cost 6 Titanium bolts
 Brainus                          Cost 6 Titanium bolts
 Constructobot                    Get all trophies, look at skins list while on
                                   Phoenix
 Robo Rooster                     Cost 6 Titanium bolts
 Trooper                          Cost 5 Titanium bolts
 Robo                             Cost 5 Titanium bolts


04.7 - Starship Phoenix/Insomniac Museum:

 Armour availabilities:
  Alpha Combat Suit   - Equipped         (b=bolts)
  Magnaplate Armour   - First visit      (20,000b)
  Adamantine Armour   - Tyhrranosis plan (60,000b)
  Aegis Mark V Armour - Funeral         (250,000b)
  Infernox Armour     - After Koros   (1,000,000b)

 Ship upgrades:
  Previously equipped features are free. 
   Feature                 Price (bolts), Skill points to unlock (s)
   Standard Wings        - Equipped
   Hi-lift Wings         - 2,000b
   Heavy Ordinance Wings - 2,000b
   Standard Nose         - Equipped
   Split Nose            - 4,000b
   Scoop Nose            - 4,000b
   Blargian Red          - Equipped
   Amoeboid Green        -   500b
   Pulsing Purple        -   500b
   Obani Orange          -   500b,  1s
   Low Rider             -   500b,  2s
   Black Hole            -   500b,  3s
   Sun Storm             -   500b,  4s
   Bogon Blue            - 1,000b,  5s
   Orxon Green           - 1,000b,  6s
   Lombax Orange         - 1,000b,  7s
   Hooked on Onyx        - 1,000b,  8s
   Qwark Green           - 1,000b,  9s
   Agent Orange          - 1,000b, 10s
   Helga Hues            - 1,000b, 11s
   Space Storm           - 1,000b, 12s
   Tyhrranoid Void       - 1,000b, 13s
   Zeldrin Sunset        - 1,000b, 14s
   Pirate Purple         - 1,000b, 15s
   -----No paint jobs unlocked-----16s
   Sasha Scarlet         - 1,000b, 17s
   Florana Breeze        - 1,000b, 18s
   Ozzy Kamikaze         - 1,000b, 19s
   Silent Strike         - 5,000b, 20s
   Supernova             - 5,000b, 21s
   Drek's Black Heart    - 5,000b, 22s
   Neutron Star          - 5,000b, 23s
   Lunar Eclipse         - 5,000b, 24s
   Solar Wind            - 5,000b, 25s
   Dark Nebula           - 5,000b, 26s
   Star Traveller        - 5,000b, 27s
   Clowner               - 5,000b, 28s
   Plaidtastic           - 5,000b, 29s
   Insomniac Special     - 9,000b, 30s

 VR deck challenges:
  Warm up - Prize: 300b
   Fight against Gadgetron test dummies in a simulated battle arena.
  Don't look down - Prize: 500b
   Watchout for disappearing floor panels while fighting the test dummies.
  Speed Round - Prize: 400b
   Destroy all the test dummies before time runs out.
  Hot stepper - Prize: 700b
   floor panels will leave and return as you fight the test dummies.
  90 second slayer - Prize: 1,000b
   Destroy even more dummies before time runs out.
  The shocker - Prize: 500b
   Destroy all the test dummies using only the Shock Blaster!
  Wrench Beatdown - Prize: 600b
   Destroy all the test dummies using only the Omniwrench.
  Nerves of Titanium - Prize 2,000b, 1 Titanium bolt
   Fight through the final VR battle and win a Titanium Bolt.
  VR gadget training - Prize 0b, Hacker, Hypershot, 1 Titanium Bolt
   Obstacle course using the Hacker and Hypershot.

 Vendor tip: instead of maxing out your ammo select an individual weapon
  needing ammo (excluding Holo Shield Glove and Shield Charger) and press
  square to test them, then quit the challenge. Will not refill Shield Charger.

 If you visit the bridge while the Q-Force is there you can hear them talking.
 After Qwark leaves the Phoenix, go to his photo and press triangle to read an
 inscription.

 Collecting all of the trophies (04.5) will unlock the door behind the trophy
 room, inside is a teleporter to the Insomniac Museum. There's another on
 Metropolis, in the first building go through the left window, then exit the
 second buildings left window to get to the teleporter pad, this activates
 between 3 and 4am by the PS2 internal clock, you can easily adjust this
 temporarily. You'll want the Hacker with you when you get there.

 Museum Highlights:
  Florana Turboslider Raceway - take path behind ship to turboslider prototype
   and press Triangle.
  Hacker puzzles - win bolts, design your own - near turbo slider.
  Vid-comic room - play uncut and prototype comics - force fielded room near
   ship - use Hacker on second door.
  Tank room - teleporter in cubicle opposite vid-comic room.
  Plasma Whip Chain Blade - next cubicle across from above.
  Cancelled enemies - two cubicles away from Chain Blade.
  "Bombs away" set - teleporter in cubicle opposite door.
  Edit effects - cubicle opposite other door.
  "Pirate vs. Ninja" set - follow ledge around to the right outside of the
   building to a teleporter. Looking out from the set you'll see an "R" cube,
   the "R" itself is used for texturing, while the cube itself was used by Tony
   Garcia, one of the developers, as a place to put Ratchet while testing
   "Pirate vs. Ninja".
 Also in the museum are character animations for cancelled/altered enemies and
 vehicles and pictures of Hank and Dan.

 There are also two codes revealed on two of the computer screens on the desks
 in the museum, these can be used by pressing Square at the vid-comic selection
 screen on the Phoenix, they are ("_" indicates blank):
 "_MEGHAN_" cursor on last blank.
  Activates "Pirate vs. Ninja" a two player game in which a pirate and ninja
  fight to the death.
 "YING_TZU" cursor on blank - NTSC only.
  Activates "Bombs away" a four player game using Ratchet, Jungle Qwark, a Thug
  and a robot as the main characters, attempting to blow each other up with
  bombs.

 I have made a map of the Museum and placed it on GameFAQs to provide better
 understanding of these, and other exhibits' positions.


05 - Multiplayer (very brief):

 The Multiplayer feature of UYA can have 2 - 4 players offline or 2 - 8 online.
 Online will require a network adaptor and offline with 3 or 4 players requires
 a multitap. Which ever method you choose, a selection of weapons and gadgets
 (03.1.4) are available. There are three gameplay modes:

 Capture the flag: requires you to retrieve a number of enemy flags from their
 base and return them to your own, while preventing them from doing the same.

 Deathmatch: Kill a set number of enemy players.

 Siege: Destroy the enemy base defences, then teleport inside to destroy the
 power core.

 On the map are nodes, captured with bolt cranks, which provide new weapons,
 vehicles and spawn points.


05.1 - Multiplayer Skins:

 There are several skins to choose from and if you visit
 http://www.insomniacgames.com/community.php you can gain access to two extra
 ones. The new skins are Dan (Insomniac staff) and Dr Nefarious. The codes are
 entered into the user profile in game, while holding L2. The community user
 name must match the one on the profile. To use these skins in local play you
 must first go to the "Edit Profiles" option to load the profiles with new
 skins from the memory card. If you can't get a name that matches, temporarily
 change your profile name while entering the codes.

 List of skins, starting from Ratchet, scrolling to the right:
  Ratchet        (Default)
  Robo
  Thug
  Tyhrranoid
  Blarg
  Ninja
  Snow Man
  Bruiser
  Gray
  Hotbot
  Gladiola
  Evil Clown
  Beach Bunny
  Robo Rooster
  Buginoid
  Brainius
  Skrunch
  Bones
  Nefarious      (See above paragraph)
  Trooper
  Constructobot
  Dan            (See above paragraph)


06 - Complete player entered code list:

 Despite most of these appearing in other locations I decided to clump all the
 player entered codes here.

 Wrench Replacement        Pause: Circle, Square, Circle, Square, Up, Down,
                           Left, Left
  Wrench is replaced by a double-bladed-laser-sword (same power 1.5 times as
  long causing higher chance of hitting) turn on/off on cheats menu.

 Qwark Comic Costume       Up, Up, Down, Down, Left, Right, Circle, Square,
 Change                    Square
  To change back, enter the code again.

 Play "Bombs Away"         At comic select screen press square, then enter: 
 (4 player, NTSC only)     "YING_TZU"

 Play "Pirate vs. Ninja"   At comic select screen press square, then enter: 
 (2 player)                "_MEGHAN_"

 View Squat Stats          At the main online menu highlight "Stats": Up, Down,
                           Left, Right, Square
  This counts the number of times you squat/crouch on a fallen player.

 Multiplayer Dan and       http://www.insomniacgames.com/community.php register
 Nefarious Skins           there with your profile name to receive the user
                           specific codes and instructions on how to use them.

 Play Sly 2 Demo           At the title screen hold R1, R2, L1 & L2

 Re-play completed         Stand in front of a completed Hacker puzzle,
 Hacker puzzles            hold R1, then press Triangle.


07 - Contact:

 If you have questions, see something missing that should be added or incorrect
 spelling/grammar you can e-mail Quolnok[at]hotmail[dot]com with "RC3:UYA PS2
 FAQ" in the subject line. (Spelling is checked using Australian English with
 Microsoft Word). Be sure also to check the In-Depth FAQs on GameFAQs for
 information.


08 - Other Questions:

 Here is where other questions by e-mail will get answered, e-mail replies will
 also be sent.

 Q: What do I get if I have completed the previous games?

 A: If you have certain things on the save files, which you have kept, the
    following benefits apply:

    Need               |Where to get it                     |What you get     
    -------------------|------------------------------------|-----------------
    RC1 - Hologuise    |Phoenix Vendor (select discount and |(GED) Gadgetron
                       |press X)                            |Employee Discount
                       |                                    |
    Any RC1 Save       |Phoenix Vendor (try to get discount)|Old School
                       |                                    |Ratchet Skin
                       |                                    |
    RC2 - Miniturret   |Slim on Aquatos, reach Aquatos      |Free Miniturret
    Glove series weapon|                                    |Glove
                       |                                    |
    RC2 - Lava Gun     |Slim on Aquatos, reach Aquatos      |Free Lava Gun
    series weapon      |                                    |
                       |                                    |
    RC2 - Bouncer      |Slim on Aquatos, reach Qwark's      |Free Bouncer
    series weapon      |Hideout                             |
                       |                                    |
    RC2 - Plasma Coil  |Slim on Aquatos, reach Koros        |Free Plasma Coil
    series weapon      |                                    |                 
                       |                                    |
    RC2 - Shield       |Slim on Aquatos, reach Mylon        |Free Shield
    Charger series     |                                    |Charger
    weapon             |                                    |

    The Hologuise is the requirement for the GED as the CEO of Gadgetron says
    the following prior to giving you the Hologuise "...you have to be with the
    company for two years before the employee discount kicks in. However, I can
    let you have this." Note that RC1 was released two years before UYA. For
    the free weapons, if you can't get them free, you may also need to upgrade
    the weapon in RC2 further.

 Q: What would I get in future games if I have completed this game?

 A: Ratchet: Deadlocked gives you nothing, check any other future games' FAQs
    for details, assuming more of the series is made.

 Q: How do I get to the alternate route to the bridge on the Starship Phoenix?

 A: The alternate route is only available during your mission on the Phoenix
    (04.2.28) after visiting Qwark's Hideout near the end of the game, at this
    time the regular transport is broken and you have to fight enemies. You'll
    pass through where the transport usually is and climb down some stairs to a
    clearing, to the right is a small path - this is the alternate route.


09 - Credits:

 ASCII "Ratchet & Clank":
        IDEO ASCII TYPESETTER V1.0 http://www.ideo.com/typesetter.html
 Most Mission/Weapon/Gadget/Item Descriptions:
        In game display.
 Gadgetron CEO quote in section 08, chose to use the correct wording but
 checked a FAQ rather than writing it down from the game:
        "Ratchet & Clank [1] Game Script" FAQ by Beverley Wooff (Rexy).
 Pointing out duplication of Mega Quack-o-blitzer in section 03.1.1:
        Tom Dixon.