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    FAQ/Walkthrough by kylohk

    Version: 3.5 | Updated: 05/11/05 | Printable Version | Search This Guide

    --------------------------------------------------
    Tales of Symphonia Strategy Guide by Alasdair Lo
    System: Nintendo Gamecube
    E-mail: kylohk@netvigator.com
    Date: 3 May, 2005
    Version 3.5
    --------------------------------------------------
    Contents: [Search Key]
    1. Introduction [TOS1]
    
    2. Updates [TOS2]
    
    3. Getting Started [TOS3]
    ---a. Story [TOS3A]
    ---b. Characters [TOS3B]
    ---c. Basics [TOS3C]
    ---d. Status Ailments [TOS3D]
    ---e. EX Skills [TOS3E]
    ---f. Battle Strategies [TOS3F]
    
    4. Strategy Guide Part 1: A Slow Start [TOS4]
    ---a. Awoken by the Professor [TOS4A]
    ---b. Into the Iselia Human Ranch [TOS4B]
    ---c. Banished from the Village [TOS4C]
    
    5. Strategy Guide Part 2: Crashing into the Party [TOS5]
    ---a. Crossing the Sea [TOS5A]
    ---b. Exploring the New Continent [TOS5B]
    ---c. On the Other Side of the Peak [TOS5C]
    ---d. 8 Important Tasks [TOS5D]
    
    6. Strategy Guide Part 3: Lloyd in Alternateland [TOS6]
    ---a. A Crash Landing [TOS6A]
    ---b. Crossing the Sea ECily [TOS6B]
    ---c. Can anyone save Presea [TOS6C]
    ---d. Forming Pacts [TOS6D]
    
    7. Strategy Guide Part 4: Free Travelling Between Two Worlds [TOS7]
    ---a. Safe Arrival Outside Palmacosta [TOS7A]
    ---b. Back to Forming Pacts [TOS7B]
    ---c. Switching to Disc 2 [TOS7C]
    ---d. Up to Heaven and Down Again [TOS7D]
    ---e. Over 10 Diversions [TOS7E] (Optional)
    
    8. Strategy Guide Part 5: The Final Crackdown [TOS8]
    ---a. Reentering the Tower of Salvation [TOS8A]
    ---b. The Union of the Two Swords [TOS8B]
    
    9. Interesting Stuff [TOS9]
    ---a. After Beating the Game [TOS9A]
    ---b. Minigames and Diversions [TOS9B]
    ---c. Recipes [TOS9C]
    ---d. Techniques at a Glance [TOS9D]
    ---e. Submitter's Tips [TOS9E]
    ---f. How to Socialize and Make Friends [TOS9F]
    
    10. Conclusion [TOS10]
    
    Appendix I. Feedback Information [A1]
    Appendix II. Game Synopsis [A2]
    Appendix III. Monster List [A3]
    
    -----------------------
    1. Introduction [TOS1]
    -----------------------
    For some strange reason, the Nintendo Gamecube is supported more by 
    Japanese developers than American developers, and good exclusives are 
    given out from time to time. Tales of Symphonia is one of the exclusives. 
    This game is made by Namco, and will be exclusive to all areas except Japan.
    
    When it first came out, I hesitated to buy this game, in spite of it selling 
    considerably well everywhere. Maybe it is because it is an RPG, and I really 
    stereotype all RPGs to be boring, slow and turn-based games, without much 
    realistic battle mechanics. (Adding an Active Time system won't make it 
    much better, as you will still have plenty of time to make your move.) 
    I also hesitated because of its high price tag. The game costs HK$450 
    (HK$7.8 = US$1) in Hong Kong. That's daylight robbery, so I did not buy 
    it on sight. But in the summer, I went to Singapore, and happened to come 
    upon this game again, and it sold for only S$86.90. Having multiplied the 
    price by 4.6, which was the exchange rate of the Singapore Dollar, I found 
    that it was cheaper, so I bought it with some of my holiday money.
    
    I must say that I did not regret my purchase. For one thing, Tales of 
    Symphonia, like Legend of Zelda: The Wind Waker and Final Fantasy: Crystal 
    Chronicles is an Action RPG. Note the word Action. This means that you 
    can have Full Control over your characters in battle and just about 
    everywhere. SSBM fans should not find this game difficult, and you will 
    see why when you play the game. The game really is long, there are 2 discs, 
    and it took me about 53 hours of playing to beat it the first time, and 
    certain optional tasks were missed. 
    
    This game really has impressed me, as it is just so fun. I am not surprised 
    that it sold well in the areas that it has been released, and I think that 
    with another nice RPG for the Gamecube, it would not be very fair to say, 
    "Nintendo Gamecube sucks in the Role Playing Department!" As it is an 
    exclusive, people interested in this game might be buying a Gamecube for 
    it. Now, let's stop chatting and begin the guide already. Note that this 
    guide also acts as a GAME SCRIPT. Most of the dialogues of the scenes with 
    voice acting will be included. They are marked by *****IMPORTANT SCENE***** 
    and if you don't want to have the game spoiled as you read it, keep scrolling 
    until you see *****END OF SCENE*****.
    
    ALASDAIR LO'S HEALTH WARNING:
    Medium to High Spoiler Content
    This guide does not take more than 1.4 MB for nothing. As the events I 
    witness throughout the game are typed in so much detail, a very large 
    proportion of the content can spoil this game for you! So, if you do not 
    want the events to be spoiled, I suggest you stop reader after Chapter 
    3, then stop and skip to Chapter 9. Remember, the search keys are there 
    to help you to jump. Ctrl + F is your friend!
    
    ------------------
    2. Updates [TOS2]
    ------------------
    Version 3.5:
    Continued through the replay. Inserted information on Unison Attacks and 
    all as I go.
    
    Version 3.4:
    I decided to go through the game another time. I decided to change the 
    strategy at the beginning so as to avoid overlevelling Lloyd, to maintain 
    a team balance. It worked fine, really. (I never get bored with this game. 
    I also won't buy any more video games, regardless of platform until the 
    Xbox 360 comes out. Here's hoping that a single company can dominate the 
    industry, because having 3 console makers competing to be the best is NOT 
    good. Instead, video games should compete with other forms of entertainment 
    like movies.)
    
    Version 3.3:
    Completed chapter 9f.
    
    Version 3.2:
    Started a new section called "How to Socialize and Make Friends".
    
    Version 3.1:
    Fixed some spelling errors and formatting problems.
    
    Version 3.0:
    Completed the entire Monster List.
    
    Version 2.9:
    Added enemies in the Monster List up to enemy 240.
    
    Version 2.8:
    Added enemies 201-220 to the Monster List.
    
    Version 2.7:
    Added enemies 181-200 to the Monster List.
    
    Version 2.6:
    Added enemies 161-180 to the Monster List.
    
    Version 2.5:
    Added enemies 141-160 to the Monster List.
    
    Version 2.4:
    Added enemies 121-140 to the Monster List.
    
    Version 2.3:
    Added enemies 101-120 to the Monster List.
    
    Version 2.2:
    Added enemies 88-100 to the Monster List.
    
    Version 2.1:
    Added enemies 81-87 and 236 (Zelos Wilder) into the Monster List. The reason 
    for this short update is due to the need for me to verify some data of 
    some monsters with Raine. Also added Submitter's Tips in Chapter 9.
    
    Version 2.0:
    Added enemies 61-80 to the Monster List.
    
    Version 1.9:
    Added enemies 41-60 to the Monster List.
    
    Version 1.8:
    Added enemies 21-40 to the Monster List.
    
    Version 1.7:
    Started adding a Monster List as an Appendix.
    
    Version 1.6:
    Added the Locations of most of the monsters in the Monster Strategies 
    Section.
    
    Version 1.5:
    Started tracking the levels of the whole group during the entire game.
    
    Version 1.4:
    Completed the Synopsis, fixed some minor errors.
    
    Version 1.3:
    Added the techniques lists of Presea and Regal. Added my preferences in 
    the battle strategies section.
    
    Version 1.2a:
    Added the technique lists of Sheena and Zelos.
    
    Version 1.2:
    Added the technique lists of Genis and Raine.
    
    Version 1.1:
    Add Chapter 7d, Techniques at a Glance. Started to spell check the guide.
    
    --------------------------
    3. Getting Started [TOS3]
    --------------------------
    This is basically the basics section of the guide. If you want some general 
    tips in playing this game, you can read it here.
    
    -----------------
    a. Story [TOS3A]
    -----------------
    In the world of Tales of Symphonia, mana is the source of all life. In 
    the past, there used to exist a tree that was the source of all mana in 
    that world. However, the tree was destroyed in a great war, and a hero 
    was sacrificed to take its place.
    
    A certain goddess was really sorry that the sacrifice must be made, and 
    disappeared into the sky. She told the angels that she must be awaken 
    because if she sleeps, the whole world will be destroyed. So, the Chosen 
    One was born, and he/she has to head to the tower of Salvation to awaken 
    this particular Goddess, and this marked the beginning of the regeneration 
    of the world. At least this is what the instruction manual has to say.
    
    But hey! Don't be so rest assured that the story line would be that simple 
    in structure. During the course of the game, many unpredictable events 
    will happen. People will betray you, people will first become enemies with 
    you and then befriend you, betraying you again and then befriending you 
    again! Some people will be captured and then be rescued in the most amazing 
    ways, and you will discover that the whole world is not what you think 
    it is. Therefore, please have a mental preparation for many turning points 
    in the game. This is to all those people who have a "take it for granted" 
    attitude while playing the game, cause I was shocked by all the sudden 
    events the first time I have beaten the game! I will not spoil the plot 
    in this section, but if you don't want the plot to be spoiled, please do 
    not read the Strategy Guide part of the guide! You are now warned!
    
    ----------------------
    b. Characters [TOS3B]
    ----------------------
    Tales of Symphonia is a rather balanced game when it comes to sex ratios. 
    Out of the 9 playable characters in the game, 5 are male, and 4 are female.
    
    Lloyd Irving:
    Lloyd Irving is the main character of Tales of Symphonia. His mother has 
    died and he lives with his father outside Iselia, beyond a forest. Lloyd's 
    father is a dwarf craftsman, and always reminds him of the Dwarven Vows, 
    which are the principles of life. He is a good fighter, with brawn but 
    no brains, and he often does not understand complicated words like 
    "Gravity". Not a very smart student, I must say.
    
    Colette Brunel:
    Colette Brunel is the newest Chosen in Tales of Symphonia. She is to set 
    out to regenerate the world. She is one of Lloyd Irving's friends, and 
    the two are in the same class together. I must admit, for a Chosen one, 
    Colette is a bit clumsy of a girl, and she topples backward for no reason 
    at all. But this clumsiness can sometimes save her life! Colette is also 
    an apologist. She likes to apologize for things that are not even her fault. 
    She tries to act like Jesus, but does a very poor job of it, this is why 
    I dislike this female character the most.
    
    Genis Sage:
    Genis is quite a shorty in this game. He is Lloyd's best friend. He is 
    much smarter when compared with Lloyd, and such contrasting intelligence 
    would mean a lot of entertainment for the gamer as he/she watches them 
    interact with each other. As he is so smart, Genis is an excellent magician, 
    and a wonderful cook. He lives in Iselia as well. Genis looks like a human, 
    but is Genis' Genus really of the Homo Sapiens (Human)?
    
    Kratos Aurion:
    Not long after the beginning of the game, this purple suited mercenary 
    swordsman will come over to join the party. You will also find that he 
    is the person who tells the story at the beginning. He offers to protect 
    the Chosen one for a price, and the group humbly accepts. Kratos is a skilled 
    swordsman, and he really has a shady character. He tries to help Lloyd 
    as much as he could at times. But you will find that he is not what you 
    think he will be later in the game. I wonder who he really is... Be prepared!
    
    Raine Sage:
    Raine is Lloyd's teacher, and she is also the elder sister of Genis. She 
    is much taller when compared to Genis. Raine is a friendly teacher, but 
    she still believes in corporal punishment, and will give misbehaving 
    students a spanking. Raine is also a big fan of ancient monuments, whenever 
    there is something interesting to study, she will fall on it with all the 
    enthusiasm she has in her heart that everyone else is sick of it. However, 
    for a woman, she is just a rotten cook! Oh, the irony of it all...
    
    Sheena Fujibayashi:
    With such a surname, we would be sure that she would obviously be a Japanese 
    woman in this world. At first, Sheena will ambush the group and will attempt 
    to kill the Chosen One, but later, she will decide to befriend the group 
    and fight with them. I wonder where she comes from, and why would she want 
    to assassinate Colette in the first place. Oh, she does not like over 
    aggressive men, and they are men who behaves like Zelos. Sheena really 
    has a hot temper and can crack up with the slightest provocation, that 
    is, when Zelos starts talking smart. This is why I like this female 
    character the most.
    
    Zelos Wilder:
    Zelos is the Chosen One of the alternate world that Sheena comes from. 
    Now this proves that not just women can be sent out to regenerate the world. 
    Zelos' surname is just a bit too suited to his personality. He is so wild 
    with women, and he seems to love EVERY single woman he comes across. He 
    does have a lot of sense of humor, and he does not take his job as the 
    Chosen with any seriousness at all! I am just so sorry for all the female 
    characters in this group. Luckily, a certain assertive woman with the name 
    Shenna is there to hold him at bay and rein him in. Zelos doesn't take 
    things seriously and likes to forget about the miserable things in the 
    past and move on. This is why he is my favorite male character.
    
    Presea Combatir:
    Presea Combatir is the fourth and final female character of Tales of 
    Symphonia. Unlike most girls, Persea is not an emotional person. In fact, 
    she does not have any emotions at all! All she has is this blank expression, 
    and she does not even have intonation when she speaks. Presea's the number 
    one sad girl in the game. I think she needs a good tickle. Why is she like 
    this? Is she unhappy with something in life? Oh, by the way, Presea's 
    ambition is to become a lumberjack, that's why she always wields an ax. 
    
    Regal Bryant:
    Hmm... This name reminds me of Royal Terrabaum, a certain character in a 
    movie with the same name. But anyway, Regal Bryant has been court-martialed 
    and sentenced to death for killing 23 people. Wait a sec, that's the crime 
    of Billy Coen of Resident Evil 0. But anyway, Regal has killed a certain 
    person, and that makes him so guilty that upon release from his sentence, 
    he decides to wear handcuffs as a sign of punishment. As much as a criminal 
    he looks, he is more important than you think he is.
    
    ------------------
    c. Basics [TOS3C]
    ------------------
    The Main Menu:
    While you are walking around the field, pressing the Y button will put 
    up the Main Menu. These are its controls.
    
    Control Stick/Control Pad: Move Cursor
    A Button: Confirm Selection
    B Button: Cancel, Return to previous menu
    C Stick: Scroll Page
    L Button: Change to previous character
    R Button: Change to next character
    Start/Pause Button: Toggle Item Screen and Main Menu
    
    Field Map:
    Control Stick: Move Player Controlled Character
    Control Pad: Open World Map
    A Button: Enter Towns, Levels and other areas
    B Button: Get on EC/Get off EC, take of in Rheaird/land Rheaird
    C Button: Rotate Camera
    X Button: Mount/Dismount Noishe (Long Range Mode)
    Y Button: Open Main Menu
    Z Button: Start Skit
    L Button/R Button: Rotate Camera
    Start/Pause Button: Toggle miniature version of World Map
    
    Whenever your character is not inside a town or level, you will be in the 
    field map. Your character will appear much larger than compared to the 
    trees, and will appear almost as tall as certain hills. The enemies on 
    the field map are denoted by moving black shadows of bipedal creatures 
    and slugs. To fight them, walk into them, or just let them touch you.
    
    To enter towns and areas, walk over to it and press A. In the Field Map, 
    there are certain hidden posts around that can be used to activate Long 
    Range Mode. Once it is activated, you can press the X-Button to get on 
    your dog Noishe, and then ride on him. You can see further than when you 
    are traveling on foot. On the Field Map, there are some places with light 
    gleaming. If you walk into them, you can trigger certain scenes.
    
    Throughout the game, your party will be able to access certain vehicles. 
    This includes the EC, which is a boat. You can travel on the waters of 
    the world map. To embark, you must be near a pier. The same goes if you 
    want to disembark. Then, you can be able to get the Rheairds, which are 
    some special flying machines. They are very fast, and with these, there 
    is basically no area of the field map that you cannot access. However, 
    the land you want to land on MUST be flat enough, to avoid a plane crash 
    perhaps. To take off or land, press B. You can land directly on areas too.
    
    Moving around in Towns and Levels
    Control Stick: Move player-controlled character
    Control Pad: Rotate player-controlled character for 45 degrees
    A Button: The Action Button
    X Button: Use the Sorcerer's Ring
    Y Button: Open Main Menu
    Z Button: Start Skit
    
    To move around in towns and levels, just use the control stick. You can 
    talk to other people and open treasure chests by pressing the A button. 
    Suspicious things can also be examined by pressing the A button. Press 
    X to use the Sorcerer's Ring. The Sorcerer's Ring does different things 
    depending on the level. When the Sorceror's Ring is having its default 
    function, you can always use it to shoot at enemies, and then they will 
    turn blue, and will be unable to fight for a while. So, it is also a good 
    self defense item when navigating levels. To fight, just walk into enemies.
    
    Saving:
    Tales of Symphonia is a rather long game, and therefore I suggest you save 
    often. You will never know when a big boss battle is coming up, and so 
    on. To save, run onto a save circle and press A. Then the save menu will 
    appear and you can save. You can also save by going to the system option 
    in the main menu, but you must be in the field map. In levels, certain 
    save circles are not activated yet. So, you must find a Memory Gem from 
    an enemy to activate the circle. Then you can save as you like.
    
    Status Screen:
    On the Status Screen, you can see a picture of your current character, 
    his/her name, the title and his/her statistics. A character's title is 
    important as it may affect how he/she levels up in the game. There are 
    many ways to gain titles. But I must say that I do not care less about 
    this feature. The statistics of each character are as follows:
    
    Lv: This is your character's current level, you level up by gaining enough 
    Experience Points, or simply known as EXP.
    
    HP: This is the number of hit points the current has, over the total number 
    of hit points. If you lose all of your HP, you are knocked out.
    
    TP: This shows the number of technical points your character has, over 
    the total number of technical points. TP is needed to use magic and/or 
    techniques. You won't be KO'ed if you run out, don't worry.
    
    EXP: This shows your character's Experience Points. Experience Points can 
    be gained by defeating enemies, and if you have enough EXP, then you can 
    gain a level, and all stats will increase.
    
    Next: This shows the number of EXP required to reach the next level.
    
    Str: This variable determines your basic attack strength. The more you 
    have, the more powerful the physical blows you can strike on the enemy.
    
    Sla: This variable determines Lloyd's attack strength for slashing attacks. 
    Maybe it is because Lloyd uses Twin Blades.
    
    Thr: This variable is also available to Lloyd only. It determines his attack 
    strength for his Thrust attacks. Again, it must be for his Twin Blades.
    
    Atk: This determines your character's attack power. It is dependent of 
    the weapon your character is equipped with. The stronger the weapon, the 
    higher the value, and the more damage will be dealt to the enemy.
    
    Int: This determines the character's intelligence. The higher the value, 
    the better he/she is at using magic, and at defending him/her against the 
    magic.
    
    Def: This variable determines your character's defensive strength, like 
    how much he/she can take damage. It is dependent on your character's armor.
    
    Acc: This is just your character's accuracy. No need for any expanations.
    
    Eva: This is your character's evasion. It determines how well your 
    character can avoid getting hit in battle.
    
    Lck: This is your character's luck. It changes each time you stay at an 
    inn, and affects many game features, including battle.
    
    If you press C down at this point, you will get more information about 
    the status of your attack, defense and other special status. 
    
    If an elemental icon appears next to "Attack", it means that any basic 
    attacks your character uses will bear that element.
    
    As for "Defense", any element shown indicates which of those you are 
    resistant to. If Reduce appear next to an icon, your damage to that element 
    is reduced. If "Invalid" appears, then congratulations, you are immune 
    to that element. If "Absorb" appears, then any damage taken of that element 
    can be absorbed and heal you.
    
    To induce resistance have special armor or accessories equipped. You need 
    3 resisting equipment to have the "Absorb" status appear. 2 are needed 
    for "Invalid" status.
    
    For example, if Gold Armor and Golden Helm (Resistant to fire) were equipped 
    on Zelos, any Fire damage will be invalided. If he equips an extra Garnet, 
    then he will obtain the "Absorb" status for Fire.
    
    Relationships:
    In this game, there are many events, in which you get to choose how to 
    reply to your character. You may lower or increase your character's 
    affection to you, and it will affect many events in the game, and even 
    the ending. This guide assumes you will choose the ones that will increase 
    your friends' affections.
    
    ---------------------------
    d. Status Ailments [TOS3D]
    ---------------------------
    Tales of Symphonia is a Role Playing Game, and what could Role Playing 
    Games be without Status Ailments to hinder your character? However, note 
    that not all ailments are bad for your character. The Ailments are divided 
    into two types: Physical Aliments and Magical Ailments. All Physical 
    Ailments but KO can be healed by the Panacea Bottle. All Magic Ailments 
    are to be cured after battle or with the aid of an Anti-Magic Bottle.
    
    ------------------
    Physical Ailments
    ------------------
    Poison: Your character will gradually lose HP as the battle goes on. His/her 
    character icon will appear green in colour, and the HP will drop. To prevent 
    poisoning, equip your character with a Poison Charm.
    
    Deadly Poison: Your character will lose HP even faster than Poison. Again, 
    you can protect yourself by equipping a Poison Charm.
    
    Paralysis: Your character is paralyzed, and won't be able to attack as 
    easily as before. Two yellow thunderbolts will appear above the affected 
    character's head, when that happens. I think you will need a Paralysis 
    Charm for protection here.
    
    Petrify: Oh dear, your character is turned into stone! He/she cannot move 
    and cannot do anything. So heal him/her quick! Stone Charm offers 
    protection though.
    
    Curse: If you are cursed, then you cannot use any of your special techniques. 
    You will find an icon with a crossed out sword by your character's image. 
    It's not that bad really, unless you happen to be of someone that is 
    proficient in magic. Use a Drain Charm to protect yourself.
    
    KO: When you lose all HP, you will be knocked out, so use a Life Bottle 
    to revive your fallen character.
    
    -----------------
    Magical Ailments
    -----------------
    Attack Change: Your attack power will increase or decrease. This is denoted 
    by the symbol of a fist with an arrow pointing up or down.
    
    Defense Change: Your attack power will increase or decrease. This is 
    denoted by the symbol of a shield with an arrow pointing up or down.
    
    Accuracy Change: Your accuracy will increase or decrease. This is denoted 
    by the symbol of a lens with an arrow pointing up or down.
    
    Magic Attack Change: Your magic attack will increase or decrease. This 
    is denoted by the symbol of a purple jewel with an arrow pointing up or 
    down.
    
    Holy Song Effect: Your attack power and defense strength are increased. 
    This is denoted by a flower with 4 pink petals.
    
    Physical Ailment Immunity: Your character cannot be affected by any 
    physical ailments. This is denoted by a heart between 2 brackets.
    
    Magical Ailment Immunity: You cannot be affected by any magical ailments. 
    This is denoted by a man between 2 brackets.
    
    Weak: Your character cannot regain HP more than half of his/her total. 
    This is denoted by the character's icon turning red. Use an Anti-Magic 
    Bottle quick!
    
    ---------------------
    e. EX Skills [TOS3E]
    ---------------------
    Throughout the game, you can find EX Gems. They give your character 
    different abilities in the game. EX Gems are to be set in your character's 
    4 slots, and cannot be removed once equipped, but they can be overwritten 
    by the use of a new EX Gem. EX Gems can be of T-Type or S-Type, and they 
    will affect what type your character will have. Each character has his 
    own set of EX Gems. 2 or 3 EX Skills can be combined to form a Compound 
    EX Skill that is even more powerful than a single EX Skill.
    
    EX Gems are to be picked up from treasure chests, from enemies, or they 
    can be purchased from Katz using your Grade. Note that not all compound 
    EX Skills have been listed.
    
    ---------------
    Lloyd
    ---------------
    Level 1:
    Strong (Strike): Lloyd's Strength will be increased, so will his physical 
    attacks.
    
    Tough (Strike): Lloyd's Defense will increase, so he can take less damage 
    from the enemies' physical attacks.
    
    Taunt (Technical): You can now taunt opponents by pressing Z, and this 
    increases the Unison Attack gauge faster.
    
    Sharp-eyed (Technical): This increases Lloyd's accuracy and physical 
    attack damage on enemies with low evasion.
    
    Level 2:
    Dodge (Technical): This gem increases Lloyd's evasion. He can take less 
    damage from inaccurate enemies.
    
    Dash (Technical): Lloyd will move faster in battle.
    
    Vitality (Strike): Lloyd's maximum HP will be increased by about 5%. This 
    skill can be combined with the Eternal Skill for a compound skill called 
    Life Up, which increases the maximum HP from time to time.
    
    Personal (Strike): This allows Lloyd to move faster in cities and levels.
    
    Level 3:
    Eternal (Strike): This skill is to be combined with other EX Skills for 
    different compound EX Skills.
    
    Spirit (Technical): This increases Lloyd's maximum TP. It can be combined 
    with Eternal for Spirit Up, which increases Lloyd's maximum TP from time 
    to time. So, it's great!
    
    Add Combo (Technical): This allows Lloyd to hit the enemies one more time 
    before stopping in a combo. So, he can hit the enemies 4 times in a row.
    
    Guard Plus (Strike): With this EX Skill, Lloyd can take less damage which 
    he is guarding against enemy attacks.
    
    Level 4:
    Immunity (Strike): There is a chance that Lloyd will be protected against 
    status ailments with this skill in force.
    
    Sky Combo (Technical): Lloyd can now hit things from the air with one more 
    hit. Not really worth it, this one.
    
    Ability Plus (Strike): Lloyd can perform 2 special attacks in a row without 
    stopping! This is just great, I tell you! A certain must have.
    
    Follow-up (Technical): The enemy will stagger for a longer time when hit, 
    this is useful as it can prevent the enemy from fighting back while you 
    bash him continuously with your sword.
    
    Compound Skills:
    Sharp-eyed + Dash = B. Guard: When Lloyd is backstepping, he may sometimes 
    not stagger if hit.
    
    Taunt + Dash = Run Away!: Now, Lloyd can escape from battle faster.
    
    Taunt + Dodge = T. Cancel: Lloyd can cancel his taunt by guarding.
    
    Strong + Tough = EX Attack: Lloyd will deal more damage against enemies 
    that are guarding. Now you can have brute force!
    
    Dodge + Vitality = EX Defend: This time, Lloyd can avoid staggering when 
    hit by enemies, but not always. Good for people who like brute force.
    
    Dodge + Spirit = Relax: Lloyd will recover TP during battle if no action 
    is taken for a while.
    
    Eternal + Vitality = Life Up: Lloyd's HP will sometimes increase without 
    having to level up! Nice one, for those HP fiends out there.
    
    Eternal + Spirit = Spirit Up: Lloyd's TP will sometimes increase without 
    having to level up! Nice one, for those TP fiends out there.
    
    Vitality + Guard Plus = Healing: This compound skill will allow Lloyd to 
    heal himself slowly and steadily while she is standing still in battle.
    
    Eternal + Immunity = Physical Status: Now Lloyd can sometimes avoid 
    suffering from status ailments.
    
    Guard Plus + Follow Up = Counter: If you press A as soon as Lloyd blocks 
    an attack, he can now retaliate instantly!
    
    Sky Combo + Ability Plus = Sky Attack: Lloyd can now perform certain special 
    attacks in the air!
    
    Spirit + Add Combo + Follow-up = Technical: Lloyd will now consume 10% 
    less TP when using his techniques. Things really are getting quite 
    Technical here now!
    
    Guard Plus + Immunity + Sky Combo = Aerial Guard: Lloyd can now guard in 
    mid air!
    
    ---------------
    Colette
    ---------------
    Level 1:
    Strong (Strike): Colette's Strength will be increased, so will her physical 
    attacks.
    
    Tough (Strike): Colette's Defense will increase, so she can take less 
    damage from the enemies' physical attacks.
    
    Taunt (Technical): You can now taunt opponents by pressing Z, and this 
    increases the Unison Attack gauge faster.
    
    Sharp-eyed (Technical): This increases Colette's accuracy and physical 
    attack damage on enemies with low evasion.
    
    Level 2:
    Dodge (Technical): This gem increases Colette's evasion. She can take less 
    damage from inaccurate enemies.
    
    Magical (Technical): Colette will become more intelligent, and can deal 
    more damage with her magical attacks.
    
    Vitality (Strike): Colette's maximum HP will be increased by about 5%. 
    This skill can be combined with the Eternal Skill for a compound skill 
    called Life Up, which increases the maximum HP from time to time.
    
    Personal (Strike): This prolongs the effect of the Holy Bottle on Colette.
    
    Level 3:
    Eternal (Strike): This skill is to be combined with other EX Skills for 
    different compound EX Skills.
    
    Spirit (Technical): This increases Colette's maximum TP. It can be combined 
    with Eternal for Spirit Up, which increases Colette's maximum TP from time 
    to time. So, it's great!
    
    Lucky (Technical): Colette becomes luckier.
    
    Resurrection (Strike): With this skill in place. Colette may sometimes 
    automatically resurrect and continue to fight when she is knocked out.
    
    Level 4:
    Immunity (Strike): There is a chance that Colette will be protected against 
    status ailments with this skill in force.
    
    Stat Boost (Technical): Now, whenever there are any spells that boost 
    Colette's abilities, she will be affected more.
    
    Angel Song (Strike): Colette's Angel attacks will take a shorter time to 
    charge. So, this is another must have for Colette, as she is angelic.
    
    Sky Combo (Technical): Colette can now hit things from the air with one 
    more hit. Not really worth it, this one.
    
    Compound Skills:
    Strong + Tough = Critical Up: Colette will have a higher chance of getting 
    critical hits on her enemies.
    
    Dodge + Vitality = EX Defend: This time, Colette can avoid staggering when 
    hit by enemies, but not always. Good for people who like brute force.
    
    Taunt + Personal = L. Unison: Sometimes, the Unison Attack Gauge will stay 
    full after a Unison Attack.
    
    Sharp-eyed + Lucky = Pow Hammer: Colette will occasionally counter with 
    a Pow Hammer when attacked.
    
    Personal + Eternal = Over Limit: Colette will be over limit for a longer 
    period of time.
    
    Eternal + Vitality = Life Up: Colette's HP will sometimes increase without 
    having to level up! Nice one, for those HP fiends out there.
    
    Eternal + Spirit = Spirit Up: Colette's TP will sometimes increase without 
    having to level up! Nice one, for those TP fiends out there.
    
    Vitality + Stat Boost = Life Thief: Colette can recover HP which is directly 
    proportional to the number of hits she lands in a combo.
    
    Taunt + Personal + Eternal = EXP Plus: Colette will gain 5% more Exp after 
    a battle.
    
    Sharp-eyed + Magical + Lucky + Stat Boost = Item Getter: Colette will now 
    ALWAYS steal items using Item Thief or Item Rover!
    
    Taunt + Personal + Eternal + Angel Song = EXP Plus A: Colette AND the entire 
    group will gain even more Exp than when affected by EXP Plus!
    
    ---------------
    Genis
    ---------------
    Level 1:
    Magical (Technical): Genis will become more intelligent, and can deal more 
    damage with his magical attacks.
    
    Tough (Strike): Genis' Defense will increase, so he can take less damage 
    from the enemies' physical attacks.
    
    Dodge (Technical): This gem increases Genis' evasion. He can take less 
    damage from inaccurate enemies.
    
    Taunt (Technical): You can now taunt opponents by pressing Z, and this 
    increases the Unison Attack gauge faster.
    
    Level 2:
    Spirit (Technical): This increases Genis' maximum TP. It can be combined 
    with Eternal for Spirit Up, which increases Genis' maximum TP from time 
    to time. So, it's great! Good for magic users.
    
    Dash (Technical): Genis will move faster in battle.
    
    Personal (Strike): This allows Genis' cooking to have a better effect on 
    the party.
    
    Guard Plus (Strike): With this EX Skill, Genis can take less damage which 
    he is guarding against enemy attacks.
    
    Level 3:
    Eternal (Strike): This skill is to be combined with other EX Skills for 
    different compound EX Skills.
    
    Add Combo (Technical): This allows Genis to hit the enemies one more time 
    before stopping in a combo. So, he can hit the enemies 3 times in a row. 
    This is not very useful, as Genis himself is not a good melee fighter.
    
    Rhythm (Technical): This skill is useful only if you play as Genis. When 
    casting spells, tap A rapidly to cast spells faster
    
    E. Guard (Strike): Genis will be more immune to elemental attacks with 
    this skill in place.
    
    Level 4:
    Immunity (Strike): There is a chance that Genis will be protected against 
    status ailments with this skill in force.
    
    Spell Cast (Technical): Genis will cast spells faster with this skill, 
    and hence he can easily line up combos with melee characters.
    
    Spell Save (Strike): If Genis is hit by an enemy while is preparing a spell, 
    he does not need to start from square one when he has to charge again. 
    This is because he will charge faster when he restarts the charging to 
    make up for the lost time.
    
    Spell Charge (Technical): This is only useful if you are playing as Genis. 
    While delaying a spell, tap the A Button, then as soon as the last attack 
    on the targeted enemy is executed, the spell will be cast. Again, good 
    for lining up a long combo, so this is another must have for Genis players 
    out there.
    
    Compound Skills:
    Taunt + Personal = L. Unison: There is a chance that the Unison Attack 
    gauge stays full after an attack.
    
    Magical + Spirit = Technical: Genis will consume less TP when using his 
    magic tricks. Neat!
    
    Dodge + Spirit = Relax: Genis will recover TP during battle if no action 
    is taken for a while.
    
    Personal + Eternal = Over Limit: The time Genis is in Over Limit Mode will 
    increase.
    
    Eternal + Spirit = Spirit Up: Genis' TP will sometimes increase without 
    having to level up! Nice one, for those TP fiends out there.
    
    Taunt + Personal + Eternal = EXP Plus: Genis will gain 5% more Exp than 
    the other teammates.
    
    Rhythm + Speed Cast = Reducer: This skill will reduce Genis' TP consumption 
    if the same spell is used twice in a row.
    
    Rhythm + Spell Cast + Spell Save + Spell Charge = Concentrate: Genis will 
    never ever stagger while he is casting a spell! He is now unstoppable! 
    
    ---------------
    Raine
    ---------------
    Level 1:
    Magical (Technical): Raine will become more intelligent, and can deal more 
    damage with her magical attacks.
    
    Tough (Strike): Raine's Defense will increase, so she can take less damage 
    from the enemies' physical attacks.
    
    Taunt (Technical): You can now taunt opponents by pressing Z, and this 
    increases the Unison Attack gauge faster.
    
    Dodge (Technical): This gem increases Raine's evasion. She can take less 
    damage from inaccurate enemies.
    
    Level 2:
    Spirit (Technical): This increases Raine's maximum TP. It can be combined 
    with Eternal for Spirit Up, which increases Raine's maximum TP from time 
    to time. So, it's great! Good for magic users.
    
    Neutralizer (Technical): This skill will help Raine take no damage from 
    physical attacks, but only occasionally.
    
    E. Guard (Strike): Raine will be more immune to elemental attacks with 
    this skill in place.
    
    Personal (Strike): When Raine stands on a Save Point, any techniques used 
    outside of battle, like First Aid will take only 1 TP!
    
    Level 3:
    Eternal (Strike): This skill is to be combined with other EX Skills for 
    different compound EX Skills.
    
    Add Combo (Technical): This allows Raine to hit the enemies one more time 
    before stopping in a combo. So, she can hit the enemies more times in a 
    row. This is not very useful, as Raine herself is not a good melee fighter.
    
    Spell Cast (Technical): Raine will cast spells faster with this skill, 
    and hence she can easily line up combos with melee characters. This skill 
    can be combined with the Add Combo skill for a compound EX skill called 
    Hard Hit, which increases the enemies' staggering when hit.
    
    Guard Plus (Strike): With this EX Skill, Raine can take less damage which 
    she is guarding against enemy attacks.
    
    Level 4:
    Immunity (Strike): There is a chance that Raine will be protected against 
    status ailments with this skill in force.
    
    Item Pro (Technical): This skill allows Raine to use items faster, hence 
    she can get back to the action sooner than before.
    
    Spell Save (Strike): If Raines is hit by an enemy while she is preparing 
    a spell, she does not need to start from square one when she has to charge 
    again. This is because she will charge faster when she restarts the charging 
    to make up for the lost time.
    
    Happiness (Technical): With this skill, Raine will be so happy that she 
    all occasionally receive more money and EXP after a battle.
    
    Compound Skills:
    Dodge + Spirit = Relax: Raine can recover TP when she relaxes. That is, 
    when she does nothing for a while during battle.
    
    Personal + Speed Cast = Nimble Mage: Raine can move IMMEDIATELY after she 
    has finished casting a spell!
    
    Eternal + Spirit = Spirit Up: Raine's TP will sometimes increase without 
    having to level up! Nice one, for those TP fiends out there.
    
    Neutralizer + Happiness = Lucky Magic: Raine can sometimes cast spells 
    without consuming a single TP!
    
    Add Combo + Spell Cast = Hard Hit: The enemy will stagger for a longer 
    time when hit by a physical attack. This really helps preventing them from 
    fighting back and causing trouble.
    
    Neutralizer + Spell Save + Happiness = Quick Spell: Raine sometimes can 
    ast spells WITHOUT any charging time! Ha ha! Instant damage!
    
    ---------------
    Kratos/Zelos
    ---------------
    Level 1:
    Strong (Strike): Zelos' Strength will be increased, so will his physical 
    attacks.
    
    Magical (Technical): Zelos will become more intelligent, and can deal more 
    damage with his magical attacks.
    
    Taunt (Technical): You can now taunt opponents by pressing Z, and this 
    increases the Unison Attack gauge faster.
    
    Dodge (Technical): This gem increases Zelos' evasion. He can take less 
    damage from inaccurate enemies.
    
    Level 2:
    Spirit (Technical): This increases Zelos' maximum TP. It can be combined 
    with Eternal for Spirit Up, which increases Zelos' maximum TP from time 
    to time. So, it's great! Good for magic users.
    
    Dash (Technical): Zelos will move faster in battle.
    
    Vitality (Strike): Zelos' maximum HP will be increased by about 5%. This 
    skill can be combined with the Eternal Skill for a compound skill called 
    Life Up, which increases the maximum HP from time to time.
    
    Personal (Strike): Ohh, you are such a handsome man, Zelos. With this EX 
    Skill in use, Zelos can become a real flirt, and talking to ladies as him 
    may result in him receiving a free item!
    
    Level 3:
    Eternal (Strike): This skill is to be combined with other EX Skills for 
    different compound EX Skills.
    
    Slasher (Technical): This skill increases Zelos' basic attack combo by 
    3! This means that Zelos can slash enemies 6 times in a row! However, please 
    note that you cannot link your basic attack to a special attack after the 
    3rd slash. So count your slashes, and be prepared.
    
    Super Chain (Technical): This is another good skill for combo lovers. It 
    allows Zelos to link level 1, 2 and 3 special attacks in any order!
    
    Guard Plus (Strike): With this EX Skill, Zelos can take less damage which 
    he is guarding against enemy attacks. Wait, there's more, when you combine 
    this EX skill with the Vitality, skill, Zelos can learn a compound skill 
    called Healing! This heals Zelos gradually as he stands still in battle.
    
    Level 4:
    Immunity (Strike): There is a chance that Zelos will be protected against 
    status ailments with this skill in force.
    
    Spell Cast (Technical): Zelos will cast spells faster with this skill, 
    and hence he can easily line up combos with melee characters.
    
    Sky Combo (Technical): Zelos can now hit things from the air with one more 
    hit. Not really worth it, this one.
    
    Spell Charge (Technical): This is only useful if you are playing as Zelos. 
    (You are controlling him manually, that is) While delaying a spell, tap 
    the A Button, then as soon as the last attack on the targeted enemy is 
    executed, the spell will be cast. Again, good for lining up a long combo, 
    so this is another must have for Genis players out there.
    
    Compound Skills:
    Strong + Peronal = Critical Up: Zelos will have a higher chance of getting 
    critical hits on his enemies.
    
    Magical + Spirit = Skill Boost: Zelos will consume TP much more efficiently 
    when using his special techniques.
    
    Magical + Personal = Reprise: Now, if Zelos casts the same spell twice 
    in a row, the casting time of the second spell will be shorter.
    
    Dash + Personal = EX Attack: Zelos will deal more damage against enemies 
    that are guarding. Now you can have brute force!
    
    Dodge + Vitality = EX Defend: This time, Zelos can avoid staggering when 
    hit by enemies, but not always. Good for people who like brute force.
    
    Eternal + Vitality = Life Up: Zelos' HP will sometimes increase without 
    having to level up! Nice one, for those HP fiends out there.
    
    Eternal + Spirit = Spirit Up: Zelos' TP will sometimes increase without 
    having to level up! Nice one, for those TP fiends out there.
    
    Eternal + Immunity = Phys. Status: This completely prevents Zelos from 
    suffering from any Physical Ailments. Again, not a bad choice.
    
    Vitality + Guard Plus = Healing: This compound skill will allow Zelos to 
    heal himself slowly and steadily while he is standing still in battle.
    
    Super Chain + Sky Combo = Landing: Now, Zelos can move faster after ladning 
    from an air attack or jump.
    
    Eternal + Slasher + Super Chain = Super Blast: Zelos can link his sixth 
    hit of Slasher with any special attack!
    
    ---------------
    Sheena
    ---------------
    Level 1:
    Strong (Strike): Sheena's Strength will be increased, so will her physical 
    attacks.
    
    Tough (Strike): Sheena's Defense will increase, so she can take less damage 
    from the enemies' physical attacks.
    
    Taunt (Technical): You can now taunt opponents by pressing Z, and this 
    increases the Unison Attack gauge faster.
    
    Sharp-eyed (Technical): This increases Sheena's accuracy and physical 
    attack damage on enemies with low evasion.
    
    Level 2:
    Dodge (Technical): This gem increases Sheena's evasion. She can take less 
    damage from inaccurate enemies.
    
    Dash (Technical): Sheena will move faster in battle.
    
    Vitality (Strike): Sheena's maximum HP will be increased by about 5%. This 
    skill can be combined with the Eternal Skill for a compound skill called 
    Life Up, which increases the maximum HP from time to time.
    
    Personal (Strike): This slows down the reaction time of enemies in levels.
    
    Level 3:
    Eternal (Strike): This skill is to be combined with other EX Skills for 
    different compound EX Skills.
    
    Spirit (Technical): This increases Sheena's maximum TP. It can be combined 
    with Eternal for Spirit Up, which increases Sheena's maximum TP from time 
    to time. So, it's great! Good for magic users.
    
    E. Guard (Strike): Sheena will be more immune to elemental attacks with 
    this skill in place.
    
    Prolong (Strike): Sheena's card type spells, for example, he tempest seals 
    will have a longer effect in battle.
    
    Level 4:
    Guard Plus (Strike): With this EX Skill, Sheena can take less damage which 
    she is guarding against enemy attacks. Wait, there's more, when you combine 
    this EX skill with the Vitality, skill, Sheena can learn a compound skill 
    called Healing! This heals Sheena gradually as she stands still in battle.
    
    Add Combo (Technical): This allows Sheena to hit the enemies one more time 
    before stopping in a combo. So, she can hit the enemies more times in a 
    row. This IS quite useful, as Sheena herself is quite a good melee fighter, 
    although not as good as Zelos.
    
    Immunity (Strike): There is a chance that Sheena will be protected against 
    status ailments with this skill in force.
    
    Spell Cast (Technical): Sheena will cast spells faster with this skill, 
    and hence he can easily line up combos with melee characters.
    
    Compound Skills:
    Strong + Tough = EX Attack: Shenna will deal more damage against enemies 
    that are guarding. Now you can have brute force!
    
    Dodge + Vitality = EX Defend: This time, Sheena can avoid staggering when 
    hit by enemies, but not always. Good for people who like brute force.
    
    Dash + Prolong = Hard Hit: The enemy will stagger for a bit longer when 
    hit with Sheena's basic attacks.
    
    Dash + Add Combo = Combo Force: Sheena can deal more damage with her combo 
    hits! So, go and hit them hard!
    
    Dash + Speed Cast = Quick Turn: Now, Sheena can become more versatile, 
    as she can now turn around while dashing!
    
    Eternal + Vitality = Life Up: Sheena's HP will sometimes increase without 
    having to level up! Nice one, for those HP fiends out there.
    
    Eternal + Spirit = Spirit Up: Sheena's TP will sometimes increase without 
    having to level up! Nice one, for those TP fiends out there.
    
    Eternal + Immunity = Phys. Status: This completely prevents Shenna from 
    suffering from any Physical Ailments. Again, not a bad choice.
    
    Vitality + Guard Plus = Healing: This compound skill will allow Sheena 
    to heal herself slowly and steadily while she is standing still in battle.
    
    Spirit + Guard Plus = Spirit Healer: Sheena will gain more TP after a battle.
    
    E. Guard + Guard Plus = M. Guardian: Sheena will take less damage when 
    using the Guardian Seal move.
    
    Eternal + E. Guard + Speed Cast = E. Plus: Sheena will deal more damage 
    with her elemental attacks. This applies to Demon Seal and all the Summon  
    Spirit moves with elements!
    
    Prolong + Guard Plus + Speed Cast = Blood Spirit: Now, you can actually 
    recover something from taking damage! It's TP!
    
    ---------------
    Presea
    ---------------
    Level 1:
    Strong (Strike): Presea's Strength will be increased, so will her physical 
    attacks.
    
    Tough (Strike): Presea's Defense will increase, so she can take less damage 
    from the enemies' physical attacks.
    
    Taunt (Technical): You can now taunt opponents by pressing Z, and this 
    increases the Unison Attack gauge faster.
    
    Sharp-eyed (Technical): This increases Presea's accuracy and physical 
    attack damage on enemies with low evasion.
    
    Level 2:
    Rear Guard (Technical): You guessed it. Now, when Presea guards, she can 
    prevent even rear attacks cannot hurt her too badly with this skill in 
    place. Good if you tend to be surrounded.
    
    Dash (Technical): Presea will move faster in battle.
    
    Vitality (Strike): Presea's maximum HP will be increased by about 5%. This 
    skill can be combined with the Eternal Skill for a compound skill called 
    Life Up, which increases the maximum HP from time to time.
    
    Personal (Strike): Presea, will have a chance of finding food items in 
    levels. God knows what that means.
    
    Level 3:
    Eternal (Strike): This skill is to be combined with other EX Skills for 
    different compound EX Skills.
    
    Endure (Technical): Now, Presea will become a little more pain resistant 
    with this EX Skill in place. She will stagger less when hit by the enemy.
    
    P. Charge (Technical): This skill requires manual control, and hence it 
    is only useful if you are playing as Presea. If you hold A, you can increase 
    your attack power in battle.
    
    Guard Plus (Strike): With this EX Skill, Presea can take less damage which 
    she is guarding against enemy attacks. Wait, there's more, when you combine 
    this EX skill with the Vitality, skill, Presea can learn a compound skill 
    called Healing! This heals Persea gradually as she stands still in battle.
    
    Level 4:
    Immunity (Strike): There is a chance that Presea will be protected against 
    status ailments with this skill in force.
    
    Heavy Hit (Technical): This move increases Presea's chance of stunning 
    enemies when she hits them.
    
    Savior (Strike): If Presea happens to be alone in the fighting 4, then 
    her stats will increase. But still, it is not much of a help. After all, 
    who would allow their fighting party members remain knocked out!?
    
    Revive (Technical): This is quite a lifesaver. If Presea is almost knocked 
    out, then she will recover a small amount of HP.
    
    Compound Skills:
    Strong + Tough = EX Attack: Presea will deal more damage against enemies 
    that are guarding. Now you can have brute force!
    
    Strong + Heavy Hit = Variable: The attack of Presea can be increased, and 
    the amount increased is directly proportional to her current HP.
    
    Sharp Eyed + Rear Guard = Aerial Guard: Presea can now guard in midair.
    
    Eternal + Vitality = Life Up: Presea's HP will sometimes increase without 
    having to level up! Nice one, for those HP fiends out there.
    
    Eternal + Spirit = Spirit Up: Presea's TP will sometimes increase without 
    having to level up! Nice one, for those TP fiends out there.
    
    Eternal + Immunity = Phys. Status: This completely prevents Presea from 
    suffering from any Physical Ailments. Again, not a bad choice.
    
    Vitality + Guard Plus = Healing: This compound skill will allow Presea 
    to heal herself slowly and steadily while she is standing still in battle.
    
    Vitality + Guard Plus + Heavy Hit = Suppress: Presea's damage taken will 
    be nullified, and the amount is proportional to her current HP, but I have 
    no idea whether they mean direct or inverse proportion.
    
    ---------------
    Regal
    ---------------
    Level 1:
    Strong (Strike): Regal's Strength will be increased, so will his physical 
    attacks.
    
    Tough (Strike): Regal's Defense will increase, so he can take less damage 
    from the enemies' physical attacks.
    
    Taunt (Technical): You can now taunt opponents by pressing Z, and this 
    increases the Unison Attack gauge faster.
    
    Sharp-eyed (Technical): This increases Regal's accuracy and physical 
    attack damage on enemies with low evasion.
    
    Level 2:
    Dodge (Technical): This gem increases Regal's evasion. He can take less 
    damage from inaccurate enemies.
    
    Dash (Technical): Regal will move faster in battle.
    
    Vitality (Strike): Regal's maximum HP will be increased by about 5%. This 
    skill can be combined with the Eternal Skill for a compound skill called 
    Life Up, which increases the maximum HP from time to time.
    
    Personal (Strike): This is just a matter of business sense. Regal will 
    get a 10% off buying things in shops, and will get 10% more when selling 
    items. What a good business acumen.
    
    Level 3:
    Eternal (Strike): This skill is to be combined with other EX Skills for 
    different compound EX Skills.
    
    Spirit (Technical): This increases Regal's maximum TP. It can be combined 
    with Eternal for Spirit Up, which increases Regal's maximum TP from time 
    to time. So, it's great! Good for people who use skills.
    
    Add Combo (Technical): This allows Regal to hit the enemies one more time 
    before stopping in a combo. So, he can hit the enemies more times in a 
    row. You should consider trying this, as Regal is a melee fighter.
    
    Guard Plus (Strike): With this EX Skill, Regal can take less damage which 
    he is guarding against enemy attacks.
    
    Level 4:
    Immunity (Strike): There is a chance that Regal will be protected against 
    status ailments with this skill in force.
    
    Sky Combo (Technical): Regal can now hit things from the air with one more 
    hit. Not really worth it, this one. What do you expect from a person who 
    kicks his enemies!
    
    Guilt (Strike): Regal seems to feel guilty about Persea, so when Persea 
    is in the battlefield, Regal will try to make up for his wrongdoing by 
    fighting harder. Hence his stats will increase.
    
    Flash (Technical): When Regal is in the middle of a combo, he cannot be 
    staggered. It's always good to preserver.
    
    Compound Skills:
    Taunt + Personal = L. Unison: There is a chance that the Unison Attack 
    gauge stays full after an attack.
    
    Strong + Tough = EX Attack: Regal will deal more damage against enemies 
    that are guarding. Now you can have brute force!
    
    Dodge + Vitality = EX Defend: This time, Regal can avoid staggering when 
    hit by enemies, but not always. Good for people who like brute force.
    
    Vitality + Flash = Counter: If you press A right after blocking an attack 
    from an enemy, you can immediately fight back! 
    
    Eternal + Vitality = Life Up: Regal's HP will sometimes increase without 
    having to level up! Nice one, for those HP fiends out there.
    
    Eternal + Spirit = Spirit Up: Regal's TP will sometimes increase without 
    having to level up! Nice one, for those TP fiends out there.
    
    Eternal + Immunity = Phys. Status: This completely prevents Regal from 
    suffering from any Physical Ailments. Again, not a bad choice.
    
    Add Combo + Flash = Aerial Jump: Regal can become more Bruce Lee like by 
    jumping in midair!
    
    Sky Combo + Flash = Combo Force: Regal's combo hits will deal more damage.
    
    Vitality + Guard Plus = Healing: This compound skill will allow Regal to 
    heal herself slowly and steadily while he is standing still in battle.
    
    Vitality + Guilt + Flash = C. Combo: Now, right in the middle of a combo, 
    you can guard, attack and continue with your combo!
    
    Vitality + Guard Plus + Guilt + Flash = Glory: Regal is completely 
    unstoppable while he is being on a combo!
    
    --------------------------------
    Preferred EX Skill Combinations
    --------------------------------
    These are the combinations of EX Skills that I prefer using. Of course, 
    these are MY preferences, but I think you can try considering them 
    yourselves. Of course, the resultant type will also be known, and this 
    pretty much determines what type that character should be.
    
    Lloyd Irving:
    Lv 3T	Spirit
    Lv 3S	Guard Plus
    Lv 3T	Add Combo
    Lv 4T	Follow-up
    Compound Skills: Counter, Technical
    Resultant Type: Technical
    
    The reason why I prefer this combination is that I like Lloyd to be able 
    to hit the enemies more times and more frequently. Therefore, I would lower 
    the TP consumption of Lloyd and increase the number of hits he can make 
    at once. The counter allows Lloyd to attack right after a block, making 
    him a more realistic melee combatant.
    
    Colette Brunel:
    Lv 1T	Taunt
    Lv 2S	Personal
    Lv 3S	Eternal
    Lv 4S	Angel Song
    Compound Skills: L. Unison, Over Limit, EXP Plus, EXP Plus A
    Resultant Type: Strike
    
    Although I don't like to play as Colette that much, I would like her to 
    cast her angel spells faster. That is why Angel Song is chosen. Colette 
    tends to be a generous Exp donor as far as her EX Skills are concerned. 
    After all, she CAN help the entire group to speed up their Exp gains wth 
    the EXP Plus A skill. (I know that there is another Compound EX Skill called 
    Item Getter, but I don't really need to steal that many things from enemies 
    Also, I prefer Para Ball.)
    
    Genis Sage:
    Lv 3T	Rhythm
    Lv 4T	Speed Cast
    Lv 4S	Spell Save
    Lv 4T	Spell Charge
    Compound Skills: Reducer, Concentrate
    Resultant Type: Technical
    
    Since Genis is a spell casting character, his EX Skills should help him 
    in this aspect. Rhythm and Speed Cast can both help to decrease Genis' 
    casting time. As for the compound skill Reducer, it helps to decrease Genis' 
    TP consumption if he uses the same spell repeatedly. As for the Concentrate 
    skill, it makes Genis unstoppable when he casts spells, this makes him 
    more suited to the tasks at hand.
    
    Raine Sage:
    Lv 2T	Neutralizer
    Lv 2S	Personal
    Lv 4S	Spell Save
    Lv 4T	Happiness
    Compound Skills: Lucky Magic, Quick Spell
    Resultant Type: None
    
    Raine's optimal combination really relies on her luck. The Lucky Magic 
    allows Raine to cast spells occasionally without consuming TP, and the 
    Quick Spell skill allows Raine to sometimes cast spells without having 
    to charge! The Personal EX Skill is there so that Raine can be an effective 
    out of battle healer, able to consume only 1 TP while standing on a memory 
    circle. Since Type-equillibrium has been reached, you should make use of 
    a Technical Ring or Strike Ring to lean Raine towards the direction you 
    desire her to be.
    
    Sheena Fujibayashi:
    Lv 2T	Dash
    Lv 3S	Prolong
    Lv 4S	Guard Plus
    Lv 4T	Speed Cast
    Compound Skills: Hard Hit, Quick Turn, Blood Spirit
    Resultant Type: As you wish
    Sheena's cards often do not stun the enemy enough and they often can hit 
    back at her a lot. To prevent her from becoming a pain magnet, I decided 
    to combine Dash with Prolong for the Hard Hit Compound EX Skill. The 
    combination of Dash and Speed Cast makes Sheena more versatile as she can 
    turn around while she is running! As for Blood Spirit, it allows Sheena 
    to regain TP while taking damage, so she can recover TP faster just by 
    jumping into the fray!
    
    Presea Combatir:
    Lv 1S	Strong
    Lv 2S	Vitality
    Lv 3S	Guard Plus
    Lv 4T	Heavy Hit
    Compound Skills: Variable, Suppress
    Resultant Type: Strike
    
    Presea's combat abilities are really of the brute force type. Therefore, 
    it is only natural that she has EX Skills that help her in this respect, 
    and Strong and Heavy Hit are the 2 that suit her, and can be combined to 
    form the Variable Skill. This increases Presea's attacks, in an extent 
    directly proportional to her current HP, so keep Presea's HP high. As for 
    the Suppress, it is to help Presea suppress damage, and the amount 
    suppressed is dependent on her current HP, so keep her HP up, again!
    
    Zelos Wilder:
    Lv 2S	Personal
    Lv 3S	Eternal
    Lv 3T	Slasher
    Lv 3T	Super Chain
    Compound Skill: Super Blast
    Resultant Type: As you wish
    
    When it comes to Zelos, you will have to consider 2 cases. One is when 
    you have just begun to train him, and when you are considering using him 
    on an all out offensive. To tell you the truth, you should always have 
    Eternal, Slasher and Super Chain occupy the first 3 slots. This is because 
    the resultant Compound EX Skill, Super Blast, makes combos for Zelos way 
    easier, as he can slash the enemy 6 times AND deliver a skill combo.
    
    Oh, since Zelos is an aggressive flirt, I'd suggest you use the Personal 
    Skill. Whenever you are in a town, switch it to his Personal Skill, then 
    you can talk to all the ladies you find, and receive items from them! This 
    can be done on the same woman more than once! Even girls are picked on! 
    If you managed to talk to every single female person you find, you get 
    the Gigolo title!
    
    Regal Bryant:
    Lv 2S	Vitality
    Lv 3S	Guard Plus
    Lv 4S	Guilt
    Lv 4T	Flash
    Compound Skills: Counter, C. Combo, Glory
    Resultant Type: Strike
    
    This set of EX Skills greatly favors Regal's ability to fight with combos. 
    After all, he can continue with his combo after a counter, as well as cannot 
    be stopped while he is in the middle of a combo! There is a catch to this 
    though. Since there is a Level 2 slot being used, always switch to Personal 
    when you want to buy stuff. Then you can enjoy a 10% discount when buying 
    goods.
    
    -----------------------------
    f. Battle Strategies [TOS3F]
    -----------------------------
    So, when you touch an enemy indicator, you will begin a battle. You will 
    fight against a group of enemies, and here are the controls:
    
    Control Stick: Move Left and Right, Jump
    Control Pad: Issue Orders
    A Button: Basic Attack
    B Button: Special Attacks, Delay Spells charging
    C Stick: Shortcut to Special Attacks
    X Button: Guarding Stance
    Y Button: Battle Menu
    L Button: Delay Spells set by player
    R Button: Change Target
    
    So, the controls are basically like those of Super Smash Bros. Melee. 4 
    Special Attacks can be assigned to different combinations of the B Button. 
    They include neutral B, Up B, Down B and Horizontal B, just like in Super 
    Smash Bros. Melee. The Shortcuts are assigned to C-Up, and C-Down, and 
    you can make yourself or other characters perform their move at your command. 
    If you have someone charging a spell, hold L for him/her to delay it so 
    that you can align it with another move for a combo.
    
    Delaying Spells:
    On the other hand, if you are the magic user, holding B while you are 
    charging will delay the spell, allowing your spell to be aligned with your 
    melee fighters' moves for a long combo.
    
    Importance of Combos:
    What's so good about Combos? Well, for one thing, certain strong enemies 
    will attack you brutally, dealing a heavy amount of damage. However, if 
    you hit the enemy repeatedly, there is always the chance that he/she will 
    stagger and flinch as you hit them hard. Therefore, they cannot retaliate. 
    Therefore, don't even let them have the chance to fight! A carefully 
    executed combo can end up with 50 consecutive hits or more, and the enemy 
    would have taken massive damage before he/she can move again. Note that 
    you will have to watch out for the Over Limit mode once they have taken 
    too much damage.
    
    Over Limit:
    When a character has taken sufficient damage, he/she will enter Over Limit 
    Mode. In this mode, the character will take less damage than before, and 
    he/she may not flinch when hit. Besides, Shenna has an advantage in Over 
    Limit Mode. Only in Over Limit Mode can Shenna summon spirits to help her 
    in battle. However, if it's the enemy that is in Over Limit Mode, you MUST 
    use extra caution as they will take less damage then.
    
    Battle Menu:
    Pressing Y will open the Battle Menu. You can get to assign techniques 
    to your characters, assign unison attack parameters, use items, change 
    equipment, set strategies and you can also attempt to escape.
    
    Technique Menu:
    Here, you can reassign different combinations to your moves, and you can 
    also set which moves will not be used by the characters in auto mode using 
    the Auto On/Off feature. Oh, you really want to play as a character, set 
    him/her to manual mode. If a character is not played as, set it to Auto 
    Mode and let the computer control him/her. You can also command your 
    characters to use a particular technique against a particular enemy.
    
    Item Menu:
    You can use items to help your characters. For instance, if a character 
    is badly wounded, you can have another character use a healing item on 
    him/her. However, the user of the item cannot move for a little more than 
    a second after the item is used, so make sure the character using the item 
    is far away from the action to avoid any vulnerability which may arise.
    
    Using the Magic Lens:
    Magic Lenses are a very effective tool in Tales of Symphonia. Always have 
    Magic Lenses in your inventory. This is because they can scan the enemy 
    for its weak spots and its total HP and TP. If you use Raine to scan an 
    enemy, you can even find its location. This is there to fill up your Monster 
    List. There are 251 enemies to be scanned. Can you scan them all? Besides, 
    the Magic Lens is a very useful tool to track the enemies' HP. Once an 
    enemy has been scanned, you can go to the item screen, select a lens, and 
    move the cursor over the scanned enemy for his current HP!
    
    Unison Attack:
    When the Unison Attack Gauge is full, you can use a Unison Attack by pressing 
    the Z Button. At that instant, press the A, B, X, Y buttons as well as 
    its control stick combination to initiate the attacks of each of the 4 
    fighting characters at once. (One button per character) By combining 
    different attacks, different unison attacks can be made.
    
    After the Battle:
    After you have won the battle, you will enter the victory screen, where 
    the character who delivered the last blow will give a comment. You will 
    be shown the number of EXP your party gets including its bonus. The bonus 
    is dependent on the technical smashes you have made, like beating the enemy 
    with no damage, beating them with an aerial attack, beating the last enemy 
    with a long combo and so on. You will also be rewarded Gald, which is the 
    money of the game. The Grade you receive may be positive or negative in 
    value, depending on how well your strategies are.
    
    Learning Moves:
    As your character levels up, he will learn newer and more powerful moves. 
    To be able to learn a move, the character must reach the appropriate level, 
    use all the inferior versions of the new move for over 50 times. He also 
    will have to be of the appropriate combat type. (Technical or Strike) There 
    are just some moves that are learned mutually exclusive from each other. 
    Stalagmite and Grave are examples. If Genis has already learned Stalagmite, 
    and wants to learn Grave, he must forget Stalagmite and change his type 
    to Strike. Only then he can acquire Grave.
    
    ----------------------------
    Different Types of Fighters
    ----------------------------
    The 9 characters in the game have their own fighting styles. So, pick the 
    one you would want to play as according to your style in playing this game. 
    A character can have 2 different Combat Types. He can have the Technical 
    Type and the Strike Type. Your character's type is denoted by a gauge with 
    an arrow pointing to either T or S. The 2 types determine what type of 
    moves your character can learn as he/she levels up.
    
    Technical type moves often revolve around dealing insanely long combos, 
    but deals less damage. As for Strike Type moves, they all involve performing 
    a couple of hits on the enemy, but will deal a greater amount of damage 
    on the enemies. The 2 types can be set depending on what type of EX Gems 
    your character currently uses. Besides, equipping your character with a 
    Strike Ring can also help make him of the Strike Type. The same principles 
    go for the Technical Ring.
    
    Basically, there are 3 types of fighters in their skills involved. There 
    are the fighters who specialize in using weapons in close combat. They 
    include Lloyd, Persea and Regal. There are also characters who specialize 
    in using magic most of the time. They include Colette, Genis and Raine. 
    Finally, there are those characters stuck in the middle, with both magic 
    and good close combat skills. They include Kratos, Sheena and Zelos. They 
    are most suitable for people who want the best of both worlds. I will now 
    state the strategies for individual characters below. I will also 
    distribute the use of the T-Type and S-Type so half of the characters will 
    be of Technical Type while the rest are of Strike Type.
    
    Lloyd Irving:
    Lloyd is the main character of the game, and he uses a pair of twin blades 
    in battle. Of course, he uses 2 swords. He is particularly agile and slashes 
    enemies in a whiz with his sword. All of his skills are sword skills, and 
    most of them are of the close combat type. As he can hit the enemies so 
    quickly, I would suggest you allow him to be of the Technical Type, to 
    take advantage of all the moves that can guarantee a high combo. A good 
    combo will be Tiger Blade --> A Sword Rain move, or Tiger Blade --> A Tempest 
    Move. It really depends on the size and speed of your target.
    
    Colette Brunel:
    Colette is the chosen one of Lloyd's World. She uses a chakram in combat, 
    but does not make a good close combo making fighter. Her real decent moves 
    are those which are taught to her by the angels. The other moves are often 
    ballistic attacks or spinning attacks. You should consider keeping Colette 
    a considerable distance from the enemies, while the others distract the 
    enemies, you can cast your angelic powers on them. 
    
    I would recommend the Strike Type for her. After all, the Para Balls are 
    often faster than her Pow Hammers. If you must get close, consider pressing 
    B while holding a horizontal direction on the control stick. Then, one 
    chakram will be thrown, and the other will hit. Some of Colette's close 
    combat moves are powerful, but they are spread out in an area, so the actual 
    damage received by the enemy will be lowered. (For example, Stardust Cross)
    
    The most reliable combo would be, Ray Thrust --> Para Ball --> Whirlwind 
    Rush. (Torrential Para Ball sacrifices damage for twice the amount of 
    hits.)
    
    Genis Sage:
    Genis is the number one magical user in the game. If you coordinate Lloyd's 
    sword slashes with his spells accordingly, you can easily land a very long 
    combo. You have two choices to make. Most of Genis' Technical Type moves 
    can hit the enemy with a larger area and often can hit them more times 
    than the Strike Magic. It will be of the highest priority to use these 
    to keep strong enemies still while you pummel them. So, the verdict is 
    obvious. You should allow Genis to be of the Technical Type.
    
    Raine Sage:
    Raine Sage is Genis' older sister. She also can use magic, and as before, 
    is not a good close combat fighter. Raine can learn 2 Light Element moves, 
    and the more powerful one is dependent on her combat type. At the same 
    time, Raine is the best healer in the game, she also has skills which 
    temporarily enhance other party members' abilities. Her Technical 
    abilities work on multiple characters and sometimes has an area effect. 
    However, her Strike abilities work only on one character at a time. However, 
    her most powerful Light spell is only effective if you pick the Strike 
    Type move. So, it's up to you to pick the one you like. I would prefer 
    her multi target healing moves, so I will stick to Technical.
    
    Sheena Fujibayashi:
    Sheena fights with a pair of magical cards! As silly as it seems, it's 
    true. Her cards have different elements, and can help her resist attacks 
    of certain elements. I think MasterCard has found themselves a new 
    saleslady! Shenna also has the ability to summon Summon Spirits to help 
    her, but they are only available when she is in the Over Limit Mode. The 
    rest of her techniques are close up combat types with the word "Seal" at 
    the end. They are powerful, but are not good at causing combos, as her 
    card has limited range. Since she only has 3 moves that are type dependent, 
    it's up to you to choose which type Sheena will be. The Absolute series 
    can guarantee a status down on the enemy, unfortunately, they deal half 
    the damage of Pinion moves. 
    
    I personally prefer Pinion moves, as they hit twice, instead of once. A 
    stat down won't affect the enemy by a lot.
    
    Kratos Aurion/Zelos Wilder:
    Kratos Aurion and Zelos Wilder both have the same type of skills. You get 
    to choose to play as one of them in the end, depending on how you respond 
    in a certain important event. I myself prefer Zelos, he's better looking, 
    and his sword swings are more comfortable than when compared to Kratos. 
    Zelos' moves are not very type dependent. Only 3 are. He is a swordsman, 
    and yet he has his good share of healing moves and magic skills. His magic 
    skills often are in a mixed bag of Technical Spells and Strike Spells. 
    They are learned unconditionally, so you get the best of both worlds. Like 
    Sheena, Zelos only has 3 moves which are type dependent. Fierce Demon Fang 
    may be more powerful than Double Demon Fang, but I found that if you begin 
    with a normal Demon Fang, there will be a lag before the second move is 
    used, so I prefer Double Demon Fang, and hence Technical.
    
    Either way, Kratos or Zelos both have a variety of elemental sword attacks. 
    You can link either Lightning Blade or Hurricane Thrust to Hell Pyre for 
    a dual elemental attack. Make sure that you either have Zelos and Sheena 
    be Technical or Strike, as this allows them to perform certain Unison 
    Attacks.
    
    Presea Combatir:
    Presea always wanted to be a lumberjack, right? That is why she always 
    gets to wield an axe. The axe deals great damage, but as Persea is just 
    as short as Genis, she finds it hard to use it, and will swing the ax in 
    a rather inaccurate fashion and much slower when compared to the other 
    talented swordsmen in the game. Your best bet is to allow an upward diagonal 
    chop to continue with a horizontal chop. Presea gets up a bit too slowly 
    when knocked down. Her HP and TP is high. Talk about a suitable surname.It 
    is better for Presea to use Strike moves because they cause a larger area 
    effect, and can help overcome the shortcomings of Lloyd's combos. There 
    is another catch with Presea. Since there is almost always a delay before 
    the execution of the move, she is likely to be stopped by the enemy before 
    the blow is struck. Therefore, I suggest you give her adequate cover.
    
    Regal Bryant:
    Regal feels so guilty about murdering someone related to Presea, that he 
    decided to wear handcuffs around his arms for punishment. Never again will 
    he use his arms in combat in order to atone for his crime. So, what does 
    he fight with? His legs! His legs are equipped with special greaves that 
    deal damage when he kicks his enemies. Can you expect a kicker to be agile? 
    Yes. He in fact has a variety of techniques that can be linked to one another. 
    He can link, for instance, Crescent Moon --> Eagle Fall --> Triple Kick --> 
    Dragon Dance!
    
    ----------------------------------------------------
    Team Management: Who will be sent out to the pitch?
    ----------------------------------------------------
    When I play Tales of Symphonia, I like to use division of labour. Each 
    of the charcters in my team have a different responsibility, and here is 
    how I group the 4 characters. I use them in decreasing frequencies as below. 
    I add a typical usage percentage of one of my games next to each character 
    as well. As you can see, whenever you save, a percentage appears next to 
    each character. This indicates the percentage of battles where they 
    participated in. The higher the percentage, the more is the character used.
    
    It seems that I can divide the 8 characters in the game (Kratos is excluded. 
    Boycott Kratos! Anyway he's the shadow of Zelos, and the game sort of 
    encourages you to stick with this second Chosen in a CERTAIN scene.) into 
    3 differnet categories. Here are the assigned groups.
    
    Group 1: The Front Line Fighters
    Characters: Lloyd Irving, Presea Combatir, Regal Bryant
    The 3 characters in this group are all armed with direct assault weapons, 
    and are designed for close combat. Any techniques learnt by these people 
    will be involving the direct use of their weapons. Lloyd's got several 
    series of moves like Demon Fang, Sword Rain, Sonic Thrust, Tempest, Tiger 
    Blade and Beast. Presea's got the Destruction, Devastation, Punishment 
    and Infliction series, and Regals's got the different kicks. The 3 
    characters' stats are inclined for this, so their HP, Strength and Defense 
    tend to be the highest
    
    The strength and defense of the 3 decreases in the order:
    Presea > Lloyd > Regal
    
    However, Presea is the least accurate of the 3, while Regal is the most 
    accurate. Regal also has an EX Skill that enables him to have unstoppable 
    combos, and he can also heal.
    
    Group 2: Magic Casters
    Characters: Genis Sage, Raine Sage
    Genis and Raine are two siblings that can cast magic, due to their elven 
    blood. Genis can cast spells of 6 to 7 different elements, depending on 
    which type he chooses to be. Raine can cast strictly Light spells, however, 
    she does have a set of healing, purifying and stat enhancing techniques. 
    I know that any character in the game is entitled to his weapon, but the 
    weapons of the Sages are really pathetic. Genis has the Kendama, which 
    is a big joke since it works like a ping pong ball tied to its racket! 
    The rods used by Raine aren't too bad either, but it's just too slow.
    
    The 2 magic casters have many things in common. Firstly, their TP values 
    are relatively high, so are their Intelligence. These are what makes magic 
    casters who they are. The big problem is that they move VERY slowly and 
    have poor HP and defense. So keep them at the back at all times!
    
    It is tempting to include both casters in the top 4 because of their Unison 
    Attacks. But I personally recommend doing that only for bosses. Prism Stars 
    is a very tempting feature.
    
    Group 3: Jack of all Trades
    Characters: Colette Brunel, Sheena Fujibayashi, Zelos Wilder
    The reason why I call them Jack of all Trades is that they tend to be 
    intermediaries between the 2 groups of specialists I mentioned before. 
    These 3 can use magic like techniques and do quite a good job at defending 
    themselves at close quarters. There are quite a number of unique techniques 
    used by the characters.
    
    Colette has a set of Angel Techniques, some Thunder elemental direct attack. 
    Sheena can summon, and has a whole lot of Seals she uses with her guardian 
    cards. As for Zelos, he can use 3 different type of elemental sword combos, 
    as well as his own healing move, which is considerably effective.
    
    For the 3 characters, their attack damage tends to be inversely 
    proportional to their speed. Colette's attacks deal more damage, but are 
    much slower than Sheena's. Zelos' tend to the middle. So, Colette's attacks 
    are much more stoppable than Sheena's.
    
    In general, the direct offensive stats of the 3 characters are weaker than 
    the group 1 characters, and the magic related stats are weaker than the 
    group 2 characters. However, they do have the potential to top the others. 
    For example, it's possible for Sheena to have the highest TP, while Zelos 
    gets the strongest defense. So, the similarity of these 3 tends to be like 
    this:
    
    Group 1 - Zelos Wilder - Sheena Fujibayashi - Colette Brunel - Group 2
    
    Zelos tends to be more front line than Colette.
    
    -------------------
    Who gets to fight?
    -------------------
    In most cases I believe that you only need 1 front line assault and 1 magic 
    caster. The other will be Zelos and Sheena for their value added services. 
    Since healing is never a priority, as I rarely get badly injured.
    
    If you were to fight a boss, either use 2 group 1 or group 2 characters, 
    depending on the enemies' weaknesses and whether you need to use any Unison 
    Attacks.
    
    ---------------------------------------------
    4. Strategy Guide Part 1: A Slow Start [TOS4]
    ---------------------------------------------
    Now, it is time for the meat of the guide. I will now write the entire 
    strategy guide for Tales of Symphonia, from beginning to end. I will use 
    a very detailed approach in all the scenes. In fact, it is my style to 
    reveal almost every single important dialogue in the game. 
    
    IMPORTANT NOTE:
    This guide assumes that you will be treating Zelos particularly well, 
    Colette will not be so well treated and that all the characters will be 
    raised according to my recommended combat types. Genis will be the soul 
    mate in the game. However, recently, I have found a way to make Zelos the 
    soul mate as well, and the deciding factor is just ONE scene in the game! 
    You will know later as you read through this game.
    
    It seems that the affection system is more complicated than I expected. 
    It is known that the game measures affection in terms of some arbitary 
    unit. The effects of each affection affecting scene, noted by "Time to 
    Socialize!" will show the changes to each characters' love for Lloyd as 
    he makes the decision. The person who benefits mostly from each choice 
    where there are multiple people affected is denoted by an asterisk (*).
    
    Now, let's begin, and select "New Game". You will be offered to change 
    the game settings. Select yes to change the settings, and no to let them 
    be. You will first be told the story. Then, the screen will be dark, until 
    some female voice wakes your character up!
    
    -----------------------------------
    a. Awoken by the Professor [TOS4A]
    -----------------------------------
    ---------------
    Iselia
    ---------------
    *****IMPORTANT SCENE*****
    "Lloyd Irving! Wake up!", says the female voice. "Lloyd!" You will find 
    our hero of the game, Lloyd Irving asleep, and the professor, fed up, throws 
    a chalk duster at him to wake him up! "Gahh!" cries Lloyd. The Professor 
    walks over, annoyed, and asked him, "...how do you manage to sleep standing?" 
    Lloyd is now fully awake, and it seems he is sleeping with 2 bucketfuls 
    of water in his hands! "Oh, Professor Raine, Eh...is lass over?" Professor 
    Raine Sage walks away, she sighs. "Never mind. Let's have someone else 
    answer the question. Genis, how about you?" Genis Sage, who is the younger 
    brother of Raine answers, "Yes, Raine," he says. "Mithos the hero, brought 
    about the end of the Ancient War in the holy ground of Kharlan." Raine 
    says, "Correct. Afterwards, Mithos the hero, formed a pact with the Goddess 
    Martel to seal away the Desians who caused the war." So, it's a History 
    Lesson! "But the Desians came back and are now causing everyone to suffer!" 
    Lloyd talks back. Raine "We covered that in class last time, don't you 
    remember?" Oh, what a forgetful student is Lloyd, "I...I knew that, I...I just 
    forgot..." 
    
    Raine continues with the lesson. "Today is the Day of Prophecy. It is a 
    very important day, which the Chosen of Mana will receive an oracle from 
    the Goddess Martel." Now Chosen One...Colette." Colette Brunel, the Chosen 
    One stands up. "Yes, ma'am." Raine now asks the question to Colette. "Tell 
    us about the journey of world regeneration." "It is a journey to seal the 
    Desians." Of course, being the Chosen, Colette is correct. "Correct. I 
    suppose we should expect the Chosen herself to know the answer to that 
    one." Mana depletion is the use of the current food shortages and droughts. 
    It is said that this occurs because the Desians consume vast amounts of 
    mana in their human ranches." Lloyd wakes up, and Colette looks back at 
    him. Raine continues, "The Chosen's journey has two purposes-to revive 
    mana as well as defeat the Desians. Now, for the next question--" Before 
    Raine could continue, a beam of light shines in the class room. "What's 
    that?" "That..." Raine calms Colette and Lloyd down, "Settle down. It would 
    seem that the time for the oracle has come. I will go and check on the 
    chapel. Everyone, stay here and study on your own. Understood? Colette 
    cries, "Professor! I'll go with you!" "No, Colette. If it is the oracle, 
    the priests will come here for you. Wait here with everyone else." "Yes, 
    ma'am." You can now play as Lloyd. You are starting at Level 3. You will 
    take 249 EXP to get to level 4.
    *****END OF SCENE*****
    
    Walk around and talk to everyone. Genis and Colette will not be mobilized 
    yet, so to trigger the next scene. Attempt to walk out of the class room. 
    Genis, Lloyd's best friend, will attempt to stop him. 
    
    *****IMPORTANT SCENE*****
    "Lloyd! Where are you going? Don't tell me you're sneaking out! Raine will 
    get mad!" Lloyd replies, "I'm really curios to find out what really happens 
    to Colette when she receives the oracle." They always talk about the Chosen 
    of Regeneration and the Day of Prophecy, but no one tells us what really 
    happens." "But my sister said to stay and study by ourselves."
    
    Time to socialize 1!
    a. "It's Research."	Pleases: Genis (+2)
    b. "Okay, fine."	No effect
    
    At this point, you can get to answer, "It's Research." Or, "Okay, fine." 
    If you make the first choice, your relationship with Genis will increase. 
    The good thing is, the other choice will not change increase your relation.
    
    "Okay, fine. Sheesh..." "Honestly, Lloyd. It's not pretty when Raine gets 
    mad." Lloyd is annoyed by this. "Man... I was really looking forward to seeing 
    what happens with the oracle." A pastor enters. "Chosen One!" Colette sees 
    him fall down. She cries, "Pastor?!" Lloyd asks, "Hey! Are you all right?!" 
    The Pastor says, "The Desisans attacked the temple..." Genis says, "Wait, 
    Iselia has a non-aggression treaty with the Desians. You mean that 
    agreement where they don't attack the village as long as we leave the human 
    ranch alone?" Colette agrees, "yes...Grandmother said it was to protect 
    me...." 
    
    The Pastor says, "I don't know why, but they have broken the treaty...." 
    Chosen One... hurry... receive the oracle...." Colette promises, "I will." The 
    last words of the priest were. "Please... be careful.... I regret that I was 
    unable to...pro...tect...the...Cho..."
    
    Colette cries, "Pastor, hang on!" Lloyd mutters, "It's no good. He's 
    gone...." So, the pastor is dead. "No!" Colette decides to leave, "...I'm 
    going." Genis says, "Colette, there are Desians outside!" "Yes...but I have 
    to go. I am the Chosen. My job is to accept the oracle on the Day of Prophecy. 
    Everyone, wait here, all right?" Genis asks, "Lloyd, are you going to let 
    Colette go by herself?!" There is another split decision at this point.
    
    Time to socialize 2!
    a. "I'm going too."		Pleases: Colette (+2), Genis (+1)
    b. "I'll wait for you."	Pleases: Raine (+1)	Displeases: Genis (-1)
    
    You can choose to reply, "I'm going, too." Or "I'll wait for you." To improve 
    your relation with Colette, offer to come as well. Colette asks, "Are you 
    sure? It's dangerous." Lloyd replies with a Dwarven Vow. "Dwarven Vow #1: 
    let's all work together for a peaceful world." Let's go." Genis replies, 
    "Wait, I'm going, too. I'm worried about Raine." Colette is happy, "Thanks, 
    both of you." Now, Colette and Genis will join your Party. Colette is at 
    Level 1, and Genis at Level 2. You will be told how to activate skits.
    *****END OF SCENE*****
    
    Before going anywhere, walk over to that boarded up hole in the wall. The 
    3 will examine it. "When did this hole get here? Lloyd asks. Genis replies, 
    "Have you forgotten, Lloyd? This happened when Colette..." Colette goes 
    nervous and confesses, "It was during last year's spring cleaning. I was 
    mopping and then accidentally..." Lloyd remarks, "You're such a klutz, 
    Colette." Ha ha! Now, Colette has earned the title of "Klutz!" With this 
    title, Colette's HP, Strength and Accuracy will increase quicker.
    
    *****IMPORTANT SCENE*****
    Now, get out of the school. Colette looks around. "There's no one here." 
    Genis comments, "They're scared and are hiding from the Desians!" A man 
    named Frank calls to Colette. "Colette!"  So, Frank is Colette's father. 
    "Father!" Genis cries, "Frank!" Frank! Is it true that the Desians 
    attacked?!" Franks says, "Yes, it's true. Thankfully, no one was hurt. 
    They passed through the village and headed for the temple. Father, where 
    is Grandmother?" "Phaidra is in the temple preparing for the ritual," Frank 
    says. Lloyd asks, "Phaidra's in the temple? But that's where the Desians..." 
    "The priests are there with her. There's no need to worry." Now, Colette..."  
    "I know. I promise to fulfill my duty as the Chosen." "Good luck, Colette." 
    Lloyd, Genis. You two should go on home." Lloyd says, "I'm worried about 
    letting Colette go by herself. I'll go with her to the temple." Genis wants 
    to come. "Me, too." Frank thanks them, "But...all right. Thank you." I'll 
    wait at the house. Come back immediately if anything happens." Now, you 
    can finally get to play.
    *****END OF SCENE*****
    
    The first skit will soon be available. It is called "It'll be fine..." In  
    this skit, Genis is worried that Raine will get mad at them for ditching 
    class. Save at the Memory Circle. Then explore the Village of Oracles: 
    Iselia before heading out the exit to the northwest of the save point.
    
    It's time to move in an anti-clockwise manner. You will pass by a locked 
    house, and then you will come to Genis' house. A scene will be triggered 
    as you approach the house.
    
    Genis asks, "Lloyd, do you need something from my house?" Lloyd will reply, 
    "Ah, no, not really." "We're supposed to go to the temple! Come on!" In 
    case you've forgotten, you get to the temple by going out the north exit. 
    From there, it's straight up the path."
    
    Enter his house, and you can examine his bookcase for another scene.
    
    Lloyd, the no-brainer exclaims, "Man, these books look really tough. Does 
    the Professor read stuff like this?" Genis simply responds, "These are 
    mine, Lloyd." Now, Lloyd is impressed! "They're all Raine's old books, 
    but they're so interesting, I had to read all of them." Now, Lloyd is even 
    more frustrated! Hee hee. This reminds me of how my classmates think of 
    me in school, when I read some material that is out of syllabus!
    
    Now, ignore the looked chest of drawers, and get out. To the south is the 
    village gate. Don't go out there yet. There is a potion shop called Halo 
    to the right. It sells some basic supplies for your team.
    
    *****HALO*****
    Apple Gel (Cost: 100 Gald     Item Type: Tool)
    This is one first basic healing item of the game. It must be apple flavored 
    jelly! This restores 30% of your character's total HP.
    
    Orange Gel (Cost: 200 Gald     Item Type: Tool)
    This is the TP restoring item of the game. It should taste quite nice, 
    due to the orange in it, and can restore 30% of your character's TP.
    
    Life Bottle (Cost: 300 Gald     Item Type: Tool)
    This potion can revive a knocked out character and restore a little amount 
    of HP to help him or her.
    
    Magic Lens (Cost: 10 Gald     Item Type: Tool)
    This is one of the most important tools of the game. Make sure you have 
    plenty of them in hand, so you can scan all the enemies you find.
    
    Wooden Blade (Cost: 700 Gald     Item Type: Weapon)
    This is Lloyd's first weapon.
    
    Chakram (Cost: 200 Gald     Item Type: Weapon)
    This is Colette's first weapon.
    
    Nova (Cost: 600 Gald     Item Type: Weapon)
    This is Genis' first weapon. It means "no go" in Spanish!
    
    Soft Leather (Cost: 480 Gald    Item Type: Body Armor)
    This is Colette's first suit of armor.
    
    Boots (Cost: 100 Gald)
    These boots are not useful to anyone in particular.
    
    These ingredients are available:
    Chicken (120), Lettuce (80), Tomato (60), Bread (70), Egg (50).
    
    I suggest you purchase 20 Magic Lenses before leaving. Then go to the right 
    and continue your anti-clockwise path. There should be a well decorated 
    house here. It's Colette's house. You can always stop by and talk to Frank 
    for him to heal you. This is important as you will have to level up your 
    characters for a while after they leave Iselia. Now, get out, and you can 
    get back to the save circle and then go out to the field.
    
    But as you are about to leave, a monster blocks the exit. Lloyd cries, 
    "Whoa, it's a monster!" Genis was surprised about this breach, "I thought 
    the northern region where the temple is located was a sanctuary! Why are 
    there..." Colette responds knowingly, "It must be part of the trial. Martel's 
    trial involves battling monsters." Lloyd is now in a hurry, "We don't have 
    time to talk. Let's get this thing!" Genis cries, "Roger!" Now, let's fight!
    
    Event Battle! ???
    HP: 800     TP: 0        Atk: 130
    Exp: 8      Gald: 12     Def: 0
    Location: Near Iselia
    AA: Darkness     Weak Against: Fire, Light     Strong Against: Darkness
    Attack:
    Double Punch
    Item Dropped: Apple Gel, Black Quartz
    
    You are up against some zombie like creature. It really is not a hard battle. 
    A quick scan of the monster reveals that he has 800 HP, and he is weak 
    against Fire and Light, but strong against Darkness. Genis knows only one 
    spell at the present moment, and it's Fire Ball, so he can easily exploit 
    is weakness. If you are playing as Lloyd, distract this monster with your 
    sword swipe and combine it with magic. Then, the battle should be over 
    in a flash, and each character will have 8 EXP and 12 Gald. What a good 
    start! Nah, not really that good.
    
    Lloyd remarks, "That was easy!" Colette acknowledges Lloyd, "Lloyd, you're 
    amazing!" "Ah, well...I owe it to this thing, though." Genis agrees, "Ah, 
    that's right, the Exsphere." "Yeah, it's designed for combat and brings 
    out my maximum strength. Without this thing, I'd be nothing...." "But you're 
    still strong, Lloyd!", says his admirer. "Yeah, at least his sword skills 
    are good." "What do you mean, "at least"?!" At this point, another monster 
    appears. "There's another one! Let's go!, you two!"  Colette cries, "Wait, 
    Lloyd! The Professor said magic is more effective than physical attacks 
    against non-physical and spiritual monsters." Lloyd, the underachiever 
    asks, "Really?" Genis cries, "Yes!"  Okay, them. I'll leave the Ghost to 
    Genis." I'll go for the Zombie!" "Okay! Here we go!"
    
    Event Battle! Ghost and Zombie
    HP: 320     TP: 0        Atk: 128
    Exp: 10     Gald: 9     Def: 1
    Location: Near Iselia
    Weak Against: Light
    Strong Against: Physical Attacks
    Attacks: 
    Hammer Swing, Hammer Boomerang Throw
    Items Dropped: Apple Gel, Panacea Bottle
    
    You are up against a Ghost and Zombie this time. Close examination of the 
    Ghost reveals that it is weak against Light attacks, and strong against 
    physical attacks, so do not attack by swinging your twin blades at the 
    Ghost. The Ghost himself will attack by swinging his hammer, or he will 
    just throw it out and let it come back to him, much like a boomerang. In 
    this battle, I suggest you should let Lloyd take care of the Zombie while 
    the other 2 fight the Ghost. This is another easy battle. If you are hurt, 
    ask Frank to heal you. You will be awarded 17 EXP for this fight.
    
    Lloyd comments, "It's important to choose the target wisely when there's 
    a lot of monsters, or if we're up against a dangerous one." Colette adds, 
    "It's especially important when saving an ally that's in trouble." Genis 
    says, "We have to be careful." "Let's go to the temple!" Lloyd says. Have 
    Frank heal your team and then get out to the field.
    
    -----------------------------
    From Iselia to Martel Temple
    -----------------------------
    All you have to do is to walk along the path to the Martel Temple. I 
    previously suggested levelling up your characters to Level 5, but now, 
    I have changed my mind. You can simply avoid all the enemies you find here, 
    because this action can help avoid an imbalance in strength in your group 
    some time later in the game.
    
    -----------------
    Enemy Strategies
    -----------------
    Wolf
    HP: 410     TP: 0     Atk: 130
    Exp: 8     Gald: 13     Def: 8
    Location: Near Iselia
    Attack: Lunging Bite 
    Item Dropped: Beef Strips
    Item to Steal: Beast Fang
    So, I guess that the wildlife around these parts are giving your team 
    problems. Wolves in Tales of Symphonia are all grey in colour, and they 
    look just like what wolves should. They have only got one type of attack. 
    That is the lunging bite. He will jump at you and attempt to land a bite. 
    You can always avoid these attacks by jumping up or simply guarding, by 
    pressing X. Wolves are no serious threat to your party, although they may 
    cause problems in groups when your levels are low. Wolves sometimes drop 
    Beef Strips when they are defeated.
    
    Rabbit
    HP: 380     TP: 38       Atk: 139
    Exp: 6      Gald: 11     Def: 8
    Location: Near Iselia
    Attack: Jumping Kick
    Items dropped: Carrot, Beast Hide
    Oh, look at that cute little white wabbit! The Rabbits of Tales of Symphonia 
    are quite annoying, although they are not as annoying as Bugs Bunny. Like 
    the Wolf, they only have one attack, and that is the jumping kick. This 
    deals moderate damage to Lloyd, and is capable of a 3 hit combo. Be ready 
    to block at all costs, or you will find yourself vulnerable while you 
    stagger. Let's eat the rabbit stew! But Lloyd is not called Lloyd Fudd. 
    Anyway, Rabbits carry carrots, obviously, and Beast Hide. Now you know 
    that you can perform taxidermy on rabbits! Ugh.
    
    Hawk:
    HP: 480     TP: 0        Atk: 115
    Exp: 9      Gald: 18     Def: 6
    Location: Near Iselia
    Weak Against: Wind
    Attack: Sky Diving Swoop
    Items dropped: Chicken, Egg
    More of the hazardous wildlife, I guess. Hawks in this game do not look 
    very big. Their size is comparable to that of a sparrow. Anyway, the Hawks 
    of Tales of Symphonia specializes in air attacks. They just like to dive 
    bomb you, and that's the only attack they have at their disposal. Hawks 
    have quite a high HP for wildlife, but they do have a weakness in magic. 
    A Hawk is weak against Wind element attacks, maybe that because Wind causes 
    turbulence, and this makes the Hawk vulnerable. There is a way to fight 
    a Hawk without fear of retaliation. It is simply to slash it down to the 
    ground, and follow up with Down A attacks, and preventing it from taking 
    to the air. As long as the Hawk is grounded, it cannot attack! By the way, 
    Hawks tend to carry chickens and eggs! The chickens must be their prey.
    
    Giant Bee
    HP: 320     TP: 0       Atk: 130
    Exp: 5      Gald: 9     Def: 0
    Location: Near Iselia
    Weak Against: Ice
    Attack: Diving Sting, Stinger Launch
    Item dropped: Panacea Bottle, Acuity Bottle
    Giant Bees are bees that are well, oversized. They have fewer HP than the 
    Hawks, but they can still pack quite a punch. They also attack by diving 
    down from the sky and attempting to sting you. They can also sting by 
    launching their stingers at you. Giant Bees are vulnerable to Ice, maybe 
    it is because they are poikiotherms, and such animals' body temperatures 
    vary with the surroundings. To make a quick end to the fight, use a jumping 
    slash to floor the bee, and then slash it while it is helpless on the floor. 
    As simple as that. They drop Panacea Bottles when beaten.
    
    -------------------
    Techniques Learned
    -------------------
    Stone Blast (Genis)
    Element: Earth     TP required: 7     Learned at: Level 3
    This is the novice Earth Element move for Genis. This spell will cause 
    rocks to rise up quickly from the ground below the target, hitting him 
    a couple of times. Now you know. Another good start for Genis.
    
    Sonic Thrust (Lloyd)
    TP Required: 5     Learned at: Level 4
    This is one of the Thrust moves for Lloyd. In this attack, Lloyd will quickly 
    jab his sword forward at his enemy, and this is probably why the move is 
    called Sonic Thrust. Although it is not very impressive, use it 50 times, 
    at least, so that even more powerful moves can be learnt.
    
    Wind Blade (Genis)
    Element: Wind     TP Required: 8     Learned at: Level 5
    Genis' first Wind Element attack features him setting up several fast air 
    currents around the enemy, so fast that they will feel as if they are being 
    cut by sharp knives. It's turbulence, I tell you.
    
    When your characters are ready, reenter Iselia, heal, and save for one 
    last time before you head onwards to the Martel Temple. Enter it, of course.
    
    ---------------
    Martel Temple
    ---------------
    Level of Weakest Character: 2
    
    *****IMPORTANT SCENE*****
    You get to see a far away view of the Martel Temple from below. Lloyd is 
    astounded, "Whoa, that light really is coming from the temple!" Genis says, 
    "Then an oracle is going to be conveyed. Colette's going to be the Chosen 
    of Regeneration." Colette covers her eyes a bit. "It's really, really 
    bright," she says. Genis and Lloyd are both annoyed. Lloyd asks, "Say, 
    Colette...when the oracle is conveyed, you'll become the Chosen who will 
    save the world, right? You are going to be like the hero, Mithos!" So maybe 
    you should act a little more...you know, Chosen-like...." Colette agrees 
    enthusiastically, "Yeah! No problem. No problem." Genis looks up, "hey, 
    there's a lot of commotion at the temple." Lloyd agrees, he hears sounds 
    of people fighting, "...You're right!"  Lloyd starts to go up the sitars. 
    "Okay! Let's go, you two!" Colette and Genis respond with their usual, 
    "Okay" and "Yeah" and up they go!
    
    But Colette trips herself, "Oww!" She cries. Lloyd runs down, he asks, 
    "Are you all right?" "I'm fine. Sorry about that." So, now, you can play. 
    Run up the steps and see what the commotion is all about.
    
    Some Desian commander with a traditional English accent asks, "Where is 
    the Chosen?" Phaidra sees the 3 run up the stairs. Phaidra cries, "Run, 
    Colette!" One of the commander's 4 Desian henchmen says, "Lord Botta! There 
    she is!" Botta says, "Chosen One, your life is mine!" Lloyd draws his sword, 
    "I won't let you Desians get away with anything!" That particular henchman 
    laughs, "Desians?...Hahaha!" Genis asks, "what's so funny?!" "Well then, 
    die at the hands of the Desians you so hate. Get them!" says another Desian.
    *****END OF SCENE*****
    
    Now it's time to fight!
    
    Event Battle! 2 Desian Henchmen
    Foot Soldier
    HP: 600     TP: 38
    Attacks:
    Sword Stab, Sword Slash, Jumping Sword Slash
    You will be up against 2 of Lord Botta's henchmen. They are really a piece 
    of kick anyway. The 2 Desians you are going to face are both Foot Soldiers. 
    They attack with their weapons, which are their swords. They can either 
    stab your character directly, or they can slash you from above. The Foot 
    Soldiers can also slash you and then continue with a jump. That's the way 
    they attack. Just block their attacks and get ready to counter them with 
    a slash and you will be fine.
    
    From this battle, your team can gain another 31 EXP. The 2 Desians you 
    just fought will run back, and some larger Desian warrior with a mace wil 
    come forward. "Do not get in our way," he says. You now have to fight this 
    warrior. He is called Vidarr.
    
    Vidarr
    HP: 4000     TP: 300      Atk: 210
    Exp: 115     Gald: 25     Def: 21
    Location: Near Iselia
    Attacks:
    Mace Swing, Axe Slam
    Item Dropped: Life Bottle
    Vidarr is a very tall Desian warrior with a green uniform. He has two weapons, 
    a Mace which he likes to swing around and around, and an axe which he can 
    chop down at you with. So, just move Lloyd forward, and have him slashing 
    at him, while Genis supports from the rear. Continue the blocking and 
    slashing, and suddenly, the battle will stop.
    
    *****IMPORTANT SCENE*****
    "Wow, this guy's strong!" Comments Genis. The 3 are rather beat at this 
    stage, even though you may not have lost that much HP! "Man, this guy is 
    really tough!" As Vidarr moves in to swing his mace at the 3, some warrior 
    dressed in purple jumps forward and blocks the blow. Lloyd asks, "Who are 
    you?" The warrior says, "Get out of the way." Now, you will continue to 
    fight Vidarr, and that warrior is here to help you, so go on! Don't be 
    scared, my little duckies. You would not have lost too much HP anyway. 
    Vidarr will be shocked that he has lost to a bunch of kids! You will find 
    a Life Bottle on this warrior.
    
    Botta is surprised as well, "I never thought you'd show up. Damn....Retreat 
    for now!" The Desians now flee. Colette says "Amazing!..." Genis jumps 
    up in joy. "This guy's incredibly strong," he says. But Lloyd is a bit 
    doubtful of things. He just says "...Y...yeah, I...I suppose so...." 
    
    This warrior says, "...Is everyone all right? Hmm... no one seems to be hurt."  
    To everyone's surprise, something shines on his arm. Lloyd asks, "Is that 
    an Exsphere?" Phaidra walks up. She asks,' How can I every thank you for 
    saving the Chosen?" This warrior says, "I see, so this girl is the next 
    Chosen." Colette must be excited that someone knows her. "That's right! 
    I have to go accept the oracle!" She exclaims.
    
    "Grandmother, I'm going to undergo the trial now." Colette walks forward 
    into the temple. Lloyd asks, "What trial?" The warrior thinks it's the 
    monsters, and that an evil presence lurks in the temple. Phaidra says that 
    the priests were to accompany Colette, but they were killed by the Desians. 
    
    Lloyd volunteers to protect Colette. "Then I'll take on the job of 
    protecting Colette." Phaidra is unsure of this, "Lloyd?...I would be uneasy 
    with just you." This warrior asks, "Your name is Lloyd?" Lloyd cuts back, 
    "Who do you thin you are to ask for my name?" What an egoist. This warrior 
    introduces himself, "My name is Kratos, a mercenary. As long as you can 
    pay me, I can accept the job of protecting the Chosen." Phaidra decides 
    to hire Kratos, so he now has a job to do. She says, "Under the circumstances, 
    I have little choice. Please be of service." Kratos says, "It's a deal, 
    then." Lloyd runs forward, "W...wait! I'm going, too!" Kratos just says, 
    "Lloyd, you'll only get in the way. Be a good boy and wait here." You are 
    underestimating Lloyd! Kratos! 
    
    Time to socialize 3!
    a. "...What did you say?"	Displeases: Kratos (-1)
    b. "Gotcha."			Pleases: Kratos (+1)
    
    At this point, you get to choose between, "...What did you say?" or "Gotcha". 
    Let's be a bit mean to Kratos, shall we? So, ask "What did you say?" and 
    your relationship with him will drop.
    
    Kratos is a bit agitated now. "Did I not make myself clear? You're a burden. 
    Go home." Now, he really is insulting you.  Colette has to beg on Lloyd's 
    behalf. "Um...Mr. Kratos, would it be okay to take Lloyd along, too?" Kratos 
    tries to refuse, "But..." Colette begs him even more. She continues, 
    "Please. I get nervous when Lloyd's not around." Kratos finally agrees, 
    "...Do as you wish." Lloyd says, "Let's go Genis." Now, Genis is a bit hesitant 
    at this point, but he agrees. Kratos just sighs and says it's not a field 
    trip. So the 4 will enter the temple.
    
    "So this is what the inside of the temple is like," Lloyd says. Genis asks, 
    "Colette, you've been in here many times, right?" "Yeah, but it sees 
    different than usual." Kratos says, "I sense the presence of monsters. 
    Don't let your guard down."  "We can handle a few measly monsters. Let's 
    go," says a confident Lloyd. Kratos then asks, "Wait, Lloyd,...are your sword 
    techniques self-taught?" "Yeah, that's right." Kratos steps forward and 
    gives him something. Lloyd asks, "What is this thing?" Krartos just says, 
    "If you are going to use a sword, then at least learn the basics." You 
    want to protect the Chosen, don't you?" Lloyd must be jealous of Kratos! 
    "Humph! You think you now so much!" So, you have acquired a Training Manual. 
    Now you can play.
    *****END OF SCENE*****
    
    --------------------
    Monster Strategies
    --------------------
    Zombie
    HP: 800     TP: 0        Atk: 130
    Exp: 8      Gald: 12     Def: 0
    Location: Near Iselia
    AA: Darkness     Weak Against: Fire, Light     Strong Against: Darkness
    Attack:
    Double Punch
    Item Dropped: Apple Gel, Black Quartz
    You are up against some zombie like creature. It really is not a hard battle. 
    A quick scan of the monster reveals that he has 800 HP, and he is weak 
    against Fire and Light, but strong against Darkness. So, you can always 
    ask Genis and Kratos to use their fire element moves and you can have the 
    taste of lovely roast meat. The Zombies are rather slow, and they only 
    attack by punching you twice. So it's just simple to block every single 
    move they throw at you. The black quartzes that zombies may drop allows 
    your weapon to be temporarily of the Darkness element. Use it wisely.
    
    Spider
    HP: 460     TP: 0         Atk: 120
    Exp: 10     Gald: 13     Def: 7
    Location: Near Iselia
    Weak Against: Ice
    Attacks:
    Spider Web Attack, Lunge Bite
    Item Dropped: Magic Lens, Apple Gel
    Item to Steal: Panacea bottle
    The Spiders of Tales of Symphonia are very large yellow streaky creatures. 
    However, they are not poisonous. They attack by throwing a Spider Web at 
    your characters, and by lunging forward and biting you. Spiders are also 
    weak against the Ice Element. These enemies are not of much threat to your 
    team. When Spiders are killed, they may drop a blob of Apple Gel or maybe 
    a Magic Lens.
    
    Slime
    HP: 490     TP: 10        Atk: 132
    Exp: 10     Gald: 10     Def: 8
    Location: Near Iselia
    Weak Against: Fire
    Attack:
    Blue Ball Launch, Blob Tackle
    Item Dropped: Apple Gel
    Slimes look like moving fruit cocktail jellies on the move. They are all 
    blue-green in color, and have a blue ball inside them as the fruit. The 
    Slime has only one attack, the Blue Ball Launch. The blue ball of course 
    will be launched at its target, dealing damage. At the same time, the Slimes 
    will just tackle you by stretching their flexible bodies. You know they 
    say, jelly can easily be molten by heat. So, you should use more Fire element 
    attacks against them to melt them down. When Slimes are killed, they may 
    drop Apple Gel. This really fits their gelatinous nature, doesn't it?
    
    Ghost
    HP: 320     TP: 0        Atk: 128
    Exp: 10     Gald: 9     Def: 1
    Location: Near Iselia
    Weak Against: Light
    Strong Against: Physical Attacks
    Attacks: 
    Hammer Swing, Hammer Boomerang Throw
    Items Dropped: Apple Gel, Panacea Bottle
    Close examination of the Ghost reveals that it is weak against Light attacks, 
    and strong against physical attacks, so do not attack by swinging your 
    twin blades at the Ghost. The Ghost himself will attack by swinging his 
    hammer, or he will just throw it out and let it come back to him, much 
    like a boomerang. As Ghosts are evil entities, good things are very 
    effective against them. As light represents justice, this element is 
    particularly effective against Ghosts.
    *****END OF ENEMY STRATEGIES*****
    
    Level of Strongest Character: 4
    Level of Weakest Character: 3
    
    Walk around the temple. You have 3 paths from the entrance. The one to 
    the left is a dead end, and the middle path is blocked off, so you might 
    as well turn right, follow the hallway, and defeat any enemies you find 
    for the sake of EXP. Then go down the stairs. 
    
    You come down to a very large room here. There is some ring on a shrine. 
    Genis says, "Look, look! There's something glowing." Colette walks away, 
    but Genis and Lloyd have not noiticed yet. Lloyd exclaims, "Wow! Let's 
    go see it!" Colette calls to the 3, "Look, there's something here."  Kratos 
    sees it, and calls them over to fight.
    
    Event Battle! Golem
    HP: 1210    TP: 10
    Weak against: Water
    Strong against: Earth
    Attacks:
    Dual Arm Spin, Dual Fist Ground Pound
    Items Dropped: Apple Gel, Yellow Quartz
    Item to Steal: Yellow Quartz
    
    This event battle can prove to be a toughy if you do not know what to do. 
    For one thing, the Golem has very long arms, and hence he has a long reach. 
    He can stretch them both out and spin around, causing damage to anyone 
    close by. If you are a bit too annoying in the front, he can bring both 
    of his fists down onto the ground at where you are standing. However, Golem 
    also has his own weaknesses. He is vulnerable to water, as it can wear 
    down all the mud that he is made of. Don't even try using Stone Blast on 
    him, as it is not so effective. Just block and counter as usual. When the 
    Golem is destroyed, it will drop an Apple Gel and a Yellow Quartz (It 
    temporarily gives the element of Earth to a weapon.)
    
    After the Golem is dead, it will turn into a stone block. You can move 
    it around freely.  Colette says, "Wow! It turned into a rock!" Lloyd just 
    says, "Well, it was kind of a rock to begin with." Colette, the clumsy 
    oaf, trips over, and knocks the rock into the hole to the left, and it 
    drops down to the level below, covering a gap in the path. "oh, no!" she 
    cries. Genis and Kratos have an idea at the same time. Lloyd stil does 
    not get it. "what? What are you two talking about?" Genis says, "In just 
    a moment, it'll probably... See, there it is." Another Gole, appears. Lloyd 
    cries, "Whoa, there's another one!" Genis says, "Now, let's take care of 
    it and drop it down below!"  Lloyd still does not know what it's all about. 
    What a slow learner. You now have a puzzle in your hands.
    
    Puzzle Time! Rock Alignment
    As you can see, the path to the ring below is riddled with holes, and you 
    will need rocks to fill them up. A rock is available every time you beat 
    a Golem. So beat Golems and push the rocks formed down these holes: The 
    upper central hole twice, the middle right hole and the middle left hole 
    one more time. Walk down to the path. You can now push the left rock into 
    the leftmost hole, and you can move over the gap to find a Treasure Chest. 
    Inside is a Life Bottle. You can fight the monster there if you wish. Then, 
    go back up and defeat another Golem. This time, push the rock into the 
    middle right hole once more. Go down, and push this rock into the rightmost 
    gap. Then go over the gap, and open the chest. There is a Panacea Bottle 
    inside. This potion can remove any Physical Ailments from a character. 
    With this done, go down, and push the final rock into the northernmost 
    hole. This should clear the way.
    
    While you are fighting, Kratos will learn Sonic Thrust at Level 5.
    
    New Technique for Kratos! Sonic Thrust
    TP Required: 5     Learned at: Level 5
    This is one of the Thrust moves for Kratos. In this attack, Kratos will 
    quickly jab his sword forward at his enemy, and this is probably why the 
    move is called Sonic Thrust. Although it is not very impressive, use it 
    50 times, at least, so that even more powerful moves can be learnt.
    
    Run up to the shrine, and you can watch another scene. Genis looks at the 
    ring, "Is this the Sorcerer's Ring?" he asks, "I've heard about it before. 
    It's a holy artifact of the Church of Martel!"  Kratos says, "With this, 
    we should be able to deal with most traps and obstacles." Lloyd really 
    enthuses, "Wow! Let me try it!" "Okay, Lloyd!" Genis is not amused, "You're 
    like a little kid." So, you can now use the Sorcerer's Ring by pressing 
    X. Now, get back to the entrance and find the force field. 
    
    At the force field, Kratos will say, "It's sealed." Colette says, "The 
    Sorcerer's Ring can probably open it." Lloyd will say, "Okay! Leave it 
    tome!" So, use the Sorcerer's Ring on the Force Field, and it will open 
    up. There will be a warp portal. Step into it and press A. You will be 
    transported into a higher level of the temple.
    
    *****IMPORTANT SCENE*****
    Kratos looks up, "This must be the top floor." Colette agrees, "yes, and 
    that is the altar." The camera now focuses on something red and shiny on 
    the altar. "Then that shining thing there must be the Cruxis Crystal." 
    Colette confirms it. "That's right, they say I was born with that in my 
    hand." Meanwhile, Genis saw something up above. "Look at that light." A 
    strong beam of light shines from the roof, and an angel appears. Lloyd 
    is surprised. "Wh...what is that?" he asked in awe.
    
    "An angel, I would assume," says Kratos. "So is that Colette's real father?" 
    The angel is called Remiel. "I am Remiel, I am an angel of judgment. I 
    am here to guide Colette daughter of the Mana lineage, on her journey to 
    heaven as the seventh Chosen." The Cruxis Crystal rises up. "The time has 
    come to awaken the goddess Martel, who sleeps at the center of the world." 
    "Awaken the Goddess Martel... It's just like the legend Raine told us about." 
    I guess Genis does read his textbooks thoroughly. The Crystal moves forward 
    and is absorbed into Colette. 
    
    Remiel says, "From this moment, Colette becomes the Chosen of Regeneration. 
    We of Cruxis bless this event, and hereby bestow the Tower of Salvation 
    upon Sylverant." Now, you get to see the Tower of Salvation across the 
    deep blue sea, stretching high up into the sky. Lloyd says, "So that's 
    the Tower of Salvation!" Genis is full of excitement at this point, "Now 
    the world will be saved!" "Colette, the Chosen of Regenration. Unlock the 
    seals that guard the Tower of Salvation and climb its stairs to heaven 
    in distant lands." "I humbly accept this task." 
    
    "Very good. We of Cruxis shall grant you the power of the angels with each 
    seal you unlock." Once you are reborn as an angel, this eroded world shall 
    be regenerated." "Thank you, I swear on my life I will regenerate the 
    world." "First head south, to the Seal of Fire. Offer your prayers in that 
    distant land." "Yes, Lord Remiel." Then, Remiel rises, but Colette has 
    one last question to ask him."Oh wait! Please wait! I have a question I 
    wish to ask of you. Are you really my fa-" "First head to the Seal of Fire. 
    Understood? My beloved daughter, Colette."  "F...father!...So you really 
    are my true father." "We shall meet again at the next seal, my daughter." 
    Then Remiel disappears in a flash of light, and you can finally play!
    *****END OF SCENE*****
    
    Time to socialize 4!
    a. Talk to characters	 Pleases: Any character talked to (+1)
    
    If you talk to anyone at this point, they will like you more.
    
    Get into the Warp Portal and get back down to the ground level. By the 
    way, there will be a skit called Lloyd's Thoughts on Angels. Read it if 
    you like.  Lloyd will talk about how hard will it be for angels to change 
    their clothes due to their wings! Walk a bit forward down there, and you 
    will find Raine in the temple. She is studying the schematics with 
    fascination. 
    
    *****IMPORTANT SCENE*****
    "MARVELOUS!" she exclaims. Lloyd asks, "Professor?" Now, Raine sees them. 
    She is now mad at Lloyd and Genis for skipping class. "What? What are you 
    two doing here?! You're supposed to be studying in class!"  "Uh! Uh-oh!" 
    Oh dear. She Raine moves forward to Genis, "Raine! I...I'm sorry!" But it's 
    too late, Raine is now spanking Genis! This is just corporal punishment 
    at its best! "You're next, Lloyd. Are you ready?"  
    
    Lloyd begs for mercy! "Whoa, no, hey, stop!" But what Lloyd gets is a kick! 
    I knew that in the good old days, the teachers will cane students for being 
    naughty, but they won't go as far as to kicking them, right? How farfetched 
    is Raine. "Now, you two, if you've learned you lesson, go back home. There 
    will be no class for the rest of the day." Genis asks Raine, "What about 
    you?" Raine answers, "I've received permission from Phaidra to study this 
    temple a little while longer. It's not often that ordinary citizens have 
    the opportunity to enter this place."
    *****END OF SCENE*****
    
    Now, let's get out of here. It's not a good place to stay, with all the 
    monsters about, but Raine doesn't seem to be concerned to the least. Return 
    to the village, and you are free to fight any enemies that get in your 
    way. There is another skit called "Do I have to?", where Lloyd wants to 
    borrow the Sorcerer's Ring. As you leave, there will be another skit called 
    the Oracle, and you will also hear Raine's hysterical laughter as she 
    studies the place. Genis just understands his older sister well.
    
    ---------------
    Iselia
    ---------------
    I guess the game's programmers really like to think that the player will 
    be a curious person. I bet you will be nosey to find out what will Colette 
    be up to when she is back with Kratos. So, go back to Colette's house and 
    you will find Kratos and the Mayor in a discussion over Colette.
    
    *****IMPORTANT SCENE*****
    The Mayor says, "Then, we shall entrust the protection of the Chosen to 
    Kratos and Raine." Kratos agrees. "I have no objections." Colette is 
    grateful now. "Thank you so much for your help earlier!" Phaidra spots 
    Lloyd, "Ohh, you're back! Thank you for your assistance earlier! Please 
    accept this small thanks."  You will receive a Collector's Book, which 
    records all the items you have collected in the game. 
    
    Genis thanks Phaidra. "Thanks." "Thanks Phaidra," Lloyd then says, "Say, 
    were you talking about the world regeneration journey just now?" "Yes." 
    "Wow! I want to go, too! I wanna see Colette regenerate the world!" Genis 
    adds, "If Raine is going, I want to go too." I bet Kratos thinks that the 
    two are sometimes simple, sometimes naive. This is what the former Chinese 
    President Jiang Zemin said to the reporters when they angered him by a 
    pointless question. "No. You'll get in the way." 
    
    Lloyd is annoyed, "Wh...what?!" Kratos explains, "The battles at the chapel 
    were nothing compared to the journey that waits us. Children need to stay 
    home." The Mayor agrees, "Kratos is absolutely right. Now then, we still 
    have things to discuss. You two should go on home." 
    
    So the two get out, but Colette stops them as they are ready to get away. 
    "Please wait!" she cries. In her rush, she stumbles and falls, she 
    apologizes. "I'm sorry." Lloyd simply says, "It's not like it's your 
    fault." "Oh yeah...I'm sorry." "Listen! Ah, never mind." 
    
    Genis just remembers that it's Colette's birthday. "Oh yeah! Happy birthday, 
    Colette!" Lloyd must have been shocked that he forgot. Genis goes on. "I 
    baked you some cookies, if I knew you'd be leaving tomorrow, I would've 
    made something a little more special, but..." Colette interrupts, "no no, 
    I love your cookies! Thank you very much!" "So what about, Lloyd? You 
    promised to make her a necklace, right?" 
    
    "...Uhhhh...heh..." "Don't tell me you forgot." "Uh, it's... It's almost done. 
    Uh, I'll give it to you...tomorrow, before you leave. I swear!" What a liar. 
    "Really? I'm so happy! As soon as I find out when we're leaving, I'll go 
    to your house to let you know." Lloyd is still doubtful of Colette's safety, 
    "Isn't it going to be dangerous?" "I'm the Chosen, remember? I'll be fine. 
    See you later, then." Colette reenters her house. Genis calls Lloyd a liar. 
    Lloyd tries in vain to defend his honesty, and fails miserably.
    
    "If I start on it now, I'll finish it in time," Lloyd quickly replies. 
    "Oh really? Well, whatever. By the way, you're going home now, right? Can 
    I go part of the way with you?" "Sure, but where are you going to go? Genis 
    replies, "I'm going to see a friend." "Huh? I didn't know you had friends 
    outside the village besides me." "Does it matter? Anyway, can we swing 
    by my house so I can get my stuff?"
    *****END OF SCENE*****
    
    As said, go over to Genis' house, but not before you stock up on Magic 
    Lenses. There will be a skit called Sole Redeeming Feature. Lloyd is still 
    mad at Kratos for not letting him participate in the world regeneration 
    journey!  In his house, Genis will pick up some ingredients for sandwiches.  
    Genis explains that they will need food to keep up their strength, as gels 
    aren't cheap. Now, you can leave the village. Just turn left to enter Iselia 
    Forest, and ignore the monsters on the map for now.
    
    You will be told by the sentries of your village to get rid of your dog 
    Noishe, and that there is a human ranch near Iselia Forest. You are not 
    to go near the ranch. Then you can leave.
    
    ---------------
    Iselia Forest
    ---------------
    Current Level: 5
    
    *****IMPORTANT SCENE*****
    Noishe whines in fear. Genis says, "Ah, that's not right. Noishe doesn't 
    like this place." "He'll never go near places like this that have lots 
    of monsters." Even though you hardly sever see monsters bigger than him." 
    Noishe whines again.  He runs off. Lloyd is annoyed at his dog now. And 
    I thought the dog is the man's most loyal friend! 'Ah, he ran off again! 
    Fine, do whatever you want, Noishe." "I keep thinking, ifg he's going to 
    run away, he should at least take use with him."  The two then walk into 
    the forest. You will be able to play now.
    *****END OF SCENE*****
    -------------------
    Monster Strategies
    -------------------
    Rabbit
    HP: 380     TP: 38       Atk: 139
    Exp: 6      Gald: 11     Def: 8
    Location: Near Iselia
    Attack: Jumping Kick
    Items dropped: Carrot, Beast Hide
    Oh, look at that cute little white wabbit! The Rabbits of Tales of Symphonia 
    are quite annoying, although they are not as annoying as Bugs Bunny. Like 
    the Wolf, they only have one attack, and that is the jumping kick. This 
    deals moderate damage to Lloyd, and is capable of a 3 hit combo. Be ready 
    to block at all costs, or you will find yourself vulnerable while you 
    stagger. Let's eat the rabbit stew! But Lloyd is not called Lloyd Fudd. 
    Anyway, Rabbits carry carrots, obviously, and Beast Hide. Now you know 
    that you can perform taxidermy on rabbits! Ugh.
    
    Giant Bee
    HP: 320     TP: 0       Atk: 130
    Exp: 5      Gald: 9     Def: 0
    Location: Near Iselia
    Weak Against: Ice
    Attack: Diving Sting, Stinger Launch
    Item dropped: Panacea Bottle, Acuity Bottle
    Giant Bees are bees that are well, oversized. They have fewer HP than the 
    Hawks, but they can still pack quite a punch. They also attack by diving 
    down from the sky and attempting to sting you. They can also sting by 
    launching their stingers at you. Giant Bees are vulnerable to Ice, maybe 
    it is because they are poikiotherms, and such animals' body temperatures 
    vary with the surroundings. To make a quick end to the fight, use a jumping 
    slash to floor the bee, and then slash it while it is helpless on the floor. 
    As simple as that. They drop Panacea Bottles when beaten.
    
    Minicold *****NEW!*****
    HP:  470
    Weak Against: Ice
    Strong Against: Thunder, Earth
    Attacks:
    Pink Spore, Short Range Green Beam, Diving Tackle
    Item Dropped: Mushroom
    Minicolds are some moving mushroom creatures with pink caps. At close range, 
    Minicolds can release Pink Spore all around them, and can fire a small 
    green beam with a short range. If you give these guys the chance, they 
    can jump very far at you and attempt to tackle you. The trick when facing 
    these moving toadstools is to hit them rapidly and recklessly. As they 
    are mushrooms, they are earthed, so Thunder and Earth moves don't deal 
    too much damage. However, Ice is effective. Minicolds may drop mushrooms 
    after they die. Tasty.
    
    Spider
    HP: 460     TP: 0         Atk: 120
    Exp: 10     Gald: 13     Def: 7
    Location: Near Iselia
    Weak Against: Ice
    Attacks:
    Spider Web Attack, Lunge Bite
    Item Dropped: Magic Lens, Apple Gel
    Item to Steal: Panacea Bottle
    The Spiders of Tales of Symphonia are very large yellow streaky creatures. 
    However, they are not poisonous. They attack by throwing a Spider Web at 
    your characters, and by lunging forward and biting you. Spiders are also 
    weak against the Ice Element. These enemies are not of much threat to your 
    team. When Spiders are killed, they may drop a blob of Apple Gel or maybe 
    a Magic Lens.
    
    Slime
    HP: 490     TP: 10        Atk: 132
    Exp: 10     Gald: 10     Def: 8
    Location: Near Iselia
    Weak Against: Fire
    Attacks:
    Blue Ball Launch, Blob Tackle
    Item Dropped: Apple Gel
    Slimes look like moving fruit cocktail jellies on the move. They are all 
    blue-green in color, and have a blue ball inside them as the fruit. The 
    Slime has only one attack, the Blue Ball Launch. The blue ball of course 
    will be launched at its target, dealing damage. At the same time, the Slimes 
    will just tackle you by stretching their flexible bodies. You know they 
    say, jelly can easily be molten by heat. So, you should use more Fire element 
    attacks against them to melt them down. When Slimes are killed, they may 
    drop Apple Gel. This really fits their gelatinous nature, doesn't it?
    *****END OF ENEMY STRATEGIES*****
    
    Now, just move to the right, along the path, while you fight the enemies 
    in the way. The moving cats usually have crawlers and mammals, while the 
    moving flowers often hide plant enemies like Minicolds. At the first 
    junction, turn left, and you will find a Treasure Chest. Inside will be 
    an Apple Gel, another healing item. Meanwhile, you may read a skit called 
    "Genis' friend", this is where Lloyd is curious about Genis' friend. Lloyd 
    thinks that friend that friend is a dog!
    
    Now, turn right. There will be another treasure chest. This time, there 
    is a Life Bottle inside. Continue along the path, there are absolutely 
    no tricks here in this forest. At the next junction, there will be a scene.
    
    *****IMPORTANT SCENE*****
    Genis runs to the path leading to the left. "There's my stop," he says. 
    Lloyd is shocked that he is going to the Desian human ranch. "At the Desian 
    human ranch? Doesn't going there violate the non-aggression treaty?" "The 
    Desians already attacked the temple!" Lloyd is annoyed. "Hmm., well, yeah, 
    I guess that's true, but..." "I know, I'm, not supposed to..." But there's 
    someone I just have to tell about the oracle." "All right. But I'm worried 
    about you going alone, so I'm going with you." Lloyd walks over to Genis.
    *****END OF SCENE*****
    
    Then you can enter the ranch. Note that you cannot detour anyway. If you 
    try to take the northbound path, Genis will just stop you and tell you 
    that you have to go to the ranch. If you read the sign, it says, 
    "Unauthorized Personnel Prohibited", but still due to the rebellious 
    personalities of teenagers today, when someone asks you not to do something, 
    you just cannot resist the urge to! Let's go.
    
    ---------------------------------------
    b. Into the Iselia Human Ranch [TOS4B]
    ---------------------------------------
    We now can have a look at the conditions inside the human ranch. There 
    are people pushing large black blocks inside, and one of them moved just 
    a little bit too slowly and then he's whipped by a Desian Guard. "Hey! 
    Stop slacking off! Swine!" Ugh, this reminds me of the Nazi Concentration 
    Camps in World War II! Horrible. You now get to play. Move closer and have 
    a look yourselves. 
    
    *****IMPORTANT SCENE*****
    You see the Desians walking around, and the camera zooms in on an old lady 
    hiding from the Desian guards, I guess she wants to avoid the torture of 
    pushing those large blocks. She comes to greet the two. Genis meets her 
    from behind the fence. The two run forward to greet her. "Marble!" Genis 
    cries. "Genis!" Marble replies. "Is that your friend?" Lloyd now introduces 
    himself, "Yeah, I'm Lloyd." 
    
    Marble smiles, "I'm pleased to meet you." Genis tells Marble about the 
    Oracle. "Marble, did you see it? There was an oracle!" "Yes I did. I saw 
    the Tower of Salvation. Now the Chosen's journey of regeneration can 
    finally begin. I hope it is successful this time...." Lloyd knowingly asks, 
    "The last Chosen failed, right?" Marble replies, "Yes. I heard the Chosen 
    was killed by Desians during the journey." "I wonder if Colette will be 
    all right?..." Genis says. "Let us pray to Martel. May she guide the Chosen 
    on a safe journey." Marble closes her eyes. Lloyd interrupts, "...Hey, 
    grams--" Before he could go on, Genis is annoyed, "Her name's Marble!" 
    
    Lloyd looks at that glowy thing on Marble's hand. "...Marble. Isn't that 
    an Exsphere?" "Oh, is that what this is called? They placed it on me shortly 
    after I came here." "Yeah, that's definitely an Exsphere. But there's no 
    Key Crest on it. An Exsphere without a Key Crest is dangerous." Genis does 
    not seem to know about Exspheres. "What's a Key Crest? And how is it 
    dangerous?" "Attaching an Exsphere directly to your skin supposedly makes 
    you sick. But ironically, it's useless unless you attach it directly onto 
    the skin. So in order to prevent it from making you sick, you carve a spell 
    into a special ore and use that as a mount for the Exsphere. That's the 
    Key Crest." Marble acknowledges Lloyd, "You're very knowledgeable," she 
    says. Genis looks at the Exphere. 
    
    "But it looks like Marble's Exsphere doesn't have a mount at all." "Nope, 
    doesn't look like it. If the charm was the only thing needed, I could carve 
    one myself, but there's nothing I can do without the inhibitor ore that 
    acts as the mount." "There has to be something you can do, Lloyd!" "It's 
    not as easy as you think. Key Crests are dwarven technology." "Your dad's 
    a dwarf! Please ask him for help, Lloyd!"
    
    Time to socialize 5!
    a. "Fine."	Pleases: Genis (+1)
    b. "But..."	Displeases: Genis (-1)
    
    You will get to have two choices. "Fine." and "But...". Let's make Genis 
    like you more by selecting Fine. Shall we?
    
    Genis is happy. "All right! That's why I like you, Lloyd." Marble tries 
    to refuse their help. "Please don't trouble yourself."  However, a Desian 
    guard calls to Marble in an angry tone, "Hey, old hag! What the hell you 
    doin' over there?" Marble looks back, "Oh, no! The Desians!" You get to 
    hear the theme of the Desians, and it sounds as if someone is having 
    bronchitis in the background, with those coughing like sounds! You will 
    be hearing this theme a lot in the game. 'Run away, you two! Hurry!" Marble 
    cries. 
    
    Time to socialize 6!
    a. "Alright!"	Displeases: Genis (-1)
    b. "But..."		Pleases: Genis (+1)
    
    Your reluctance to leave will please Genis.
    
    Marble cries, "Don't worry...just go!" Genis runs back, he says, "I'm sorry 
    Marble!" 
    
    The two now run off. 3 Desian guards with whips come over to Marble. The 
    one in the middle asks, "What are you doing over here?!" If you look closely 
    at their whips, you will find that they seem to be swinging their whips 
    in rhythm to the music! "Who said you could slack off?! Get back to work!" 
    Marble just says, "...I'm sorry." Another guard asks in a menacing tone, 
    "What's with that look, huh?" The one on the right says, "Looks like 
    someone's got an attitude problem!" Marble tries to deny it, "No, of course 
    not, I..." The one in the middle just snaps, "Shaddup! You two, take her 
    to the back! We're gonna give her a little lesson on respect!" The two 
    agrees. Marble now is taken to the back.
    
    Meanwhile, Lloyd and Genis are watching everything from behind some bushes. 
    Lloyd says, "Oh, this doesn't look good. They're taking her to the back." 
    Genis asks, "But what can we do?" "There's gotta be something we can do. 
    Let's find higher ground where we can see what's going on in there." You 
    can now play again.
    *****END OF SCENE*****
    
    So, move to the right and to the hills. There should be a ledge. You will 
    be introduced the action button. So, just move ocver to the ledge and press 
    A to jump. Jump up the ledges one by one.  You will then be able to reach 
    2 ledges. The one to the right has a treasure chest, and inside is an Orange 
    Gel. Now, jump to the ledge on the right.
    
    *****IMPORTANT SCENE*****
    You see the Desians whipping Marble. Genis says, "She's..." You can wait 
    before pressing the A button, and Marble will continue to be whipped! Wait 
    if you are mean! Lloyd cries, "...We've gotta save her!" "But how?!" "You 
    attack the Desians from here with magic." "What?! Aren't we gonna get in 
    trouble?!" "We don't have a choice! Afterwards, hide among the bushes and 
    make your way back to the village. I'll act as the decoy." "But that'll 
    put you in danger!" "Don't worry. I'll head down the cliff so they don't 
    see my face, then I'll run in the opposite direction from the village." 
    Genis seems hesitant, but he agrees to help. "You should replenish your 
    energy before we do this. I've got some left cookies from the ones I gave 
    to Colette. Here, take have some." Now, you will be fully healed.
    
    Genis launches fireballs at the Desians whipping Marble. One of the guards 
    cries, "What the?!" Lloyd then jumps down to the entrance. Another guard 
    shouts, "There he is! Stop him!" "Open the main gate!" One of the prisoners 
    asks Marble, "Are you all right, Marble?" Meanwhile, 2 of the guards have 
    run out of the ranch. Another prisoner cries, "Quickly, come this way!" 
    Marble says, "Genis, Lloyd...thank you." Lloyd runs past the gate, while 
    Genis trips on something. He cries, "Owww..." This stupid fool drew attention 
    to the two guards! One of the guards asks, "What was that?" Lloyd looks 
    back at Genis he mutters, "Uh-oh!" Lloyd runs back to Genis, meanwhile, 
    the Desians have had their whips ready. "You...little brat! He cries.
    
    Event Battle! 2 Whip Masters
    Whip Master *****NEW!*****
    HP: 570     TP: 10
    Attacks:
    Whiplash, Stomp Kick
    Item Dropped: Apple Gel
    The Whip Master is the mainstay of all the Desian security forces. You 
    can find them in many installations owned by the Desians. I bet that the 
    whips are used to deal if uncooperative humans in their concentration, 
    I mean human ranches. They attack by lashing at you with their whips, and 
    this attack does have some range. Besides, at close quarters, they can 
    attempt to kick you, followed by a stomp. Both of the mentioned moves can 
    be blocked without trouble. Normal slashing attacks will do for these 
    people. These Desian riff raff may drop Apple Gels when they die, and they 
    may mutter "Inferior beings" before they fall.
    
    This is yet another simple battle. Even though you are outnumbered 2 to 
    1, they are just too slow to be of any threat to Lloyd. Block any incoming 
    attacks, and then follow up with 3 slashes and then a Sword Rain. After 
    all, you should use more Sword Rain to make it easier for Lloyd to learn 
    more moves in the future. Another easy battle.
    
    *****IMPORTANT SCENE*****
    After you have defeated the Desians, more guards will come running out. 
    Lloyd jumps off the cliff. Genis coruns down the slope. He is joined Genis 
    shortly thereafter. Genis apologizes. "Lloyd, they saw your face! I'm sorry! 
    It's all my fault...." "Don't worry about it." "But..." "I took the ones that 
    saw my face, and the rest of them are still back up on the cliff. As long 
    as we hurry up and get out of here, they'll never know." What Lloyd does 
    not know is that Marble mentioned them by name. "O...okay." "Just do my 
    homework for me, okay?" "...Okay." I guess smart people always get bullied. 
    
    "All right then, I'm gonna head on home. You should head back to the 
    village." "Lloyd, thanks for helping Marble." "Hey, that's what friends 
    are for, right?" Genis and Lloyd run off in two directions.
    
    Meanwhile, back at the ranch, some mysterious leader looks down the cliff 
    with 2 Desians. "Analyze the data from the gate surveillance system!" he 
    says. "Yes sir!" One of the Desians reply. This human, who has a mechanical 
    arm wonders, "How did a mere human make that kind of jump?" Oh dear Lloyd, 
    you naive boy, you don't realize that there are CCTVs in the main gates, 
    as akll evil bases do!
    *****END OF SCENE*****
    
    ---------------
    Iselia Forest
    ---------------
    Character Level: 5
    
    You can play again, and this time, you are alone as Lloyd. You have received 
    Genis' equipment. Now, head north. You will find yourself in another area. 
    There will soon be a junction. First, take the path leading to the right. 
    There will be a circular path with a treasure chest. Inside is an Apple 
    Gel. There is a bridge too, but do not cross it yet.
    
    Instead, head back to the first path heading north and go on. There should 
    be a T-junction guarded by some Minicolds and Rabbits. Kill any enemies 
    you find and go left and right for 2 Treasure Chests. The left chest has 
    an Apple Gel inside. The one on the right has a Leather Glove. It is an 
    armor for the arm, and equipping it will raise Lloyd's Defense by 3.
    
    With these 2 items, cross the bridge to the right. Just across the bridge 
    is another Treasure Chest. Inside is 500 Gald. Nice money indeed. Then 
    move north until you see a bag on a tree trunk. Run up the slope to the 
    left to reach the trunk. Then you can open the bag for an Orange Gel. Beat 
    up the last enemies, probably a Spider with a Giant Bee, then head north 
    to get out of the Iselia Forest to the field.
    
    ------------------------------------
    From Iselia Forest to Dirk's House
    ------------------------------------
    Character Level: 5
    There will be a skit called "Restless Noishe" where Lloyd tries to talk 
    to his dog!! But things don't seem to be good. Anyway, you can fight some 
    monsters here and there to reach a higher level if you like.
    
    -------------------
    Enemy Strategies
    -------------------
    Wolf
    HP: 410     TP: 0     Atk: 130
    Exp: 8     Gald: 13     Def: 8
    Location: Near Iselia
    Attack: Lunging Bite 
    Item Dropped: Beef Strips
    Item to Steal: Beast Fang 
    So, I guess that the wildlife around these parts are giving your team 
    problems. Wolves in Tales of Symphonia are all grey in colour, and they 
    look just like what wolves should. They have only got one type of attack. 
    That is the lunging bite. He will jump at you and attempt to land a bite. 
    You can always avoid these attacks by jumping up or simply guarding, by 
    pressing X. Wolves are no serious threat to your party, although they may 
    cause problems in groups when your levels are low. Wolves sometimes drop 
    Beef Strips when they are defeated.
    
    Rabbit
    HP: 380     TP: 38       Atk: 139
    Exp: 6      Gald: 11     Def: 8
    Location: Near Iselia
    Attack: Jumping Kick
    Items dropped: Carrot, Beast Hide
    Oh, look at that cute little white wabbit! The Rabbits of Tales of Symphonia 
    are quite annoying, although they are not as annoying as Bugs Bunny. Like 
    the Wolf, they only have one attack, and that is the jumping kick. This 
    deals moderate damage to Lloyd, and is capable of a 3 hit combo. Be ready 
    to block at all costs, or you will find yourself vulnerable while you 
    stagger. Let's eat the rabbit stew! But Lloyd is not called Lloyd Fudd. 
    Anyway, Rabbits carry carrots, obviously, and Beast Hide. Now you know 
    that you can perform taxidermy on rabbits! Ugh.
    
    Minicold
    HP:  470
    Weak Against: Ice     Strong Against: Water, Earth
    Attacks:
    Pink Spore, Short Range Green Beam, Diving Tackle
    Item Dropped: Mushroom
    Minicolds are some moving mushroom creatures with pink caps. At close range, 
    Minicolds can release Pink Spore all around them, and can fire a small 
    green beam with a short range. If you give these guys the chance, they 
    can jump very far at you and attempt to tackle you. The trick when facing 
    these moving toadstools is to hit them rapidly and recklessly. As they 
    are mushrooms, they are earthed, so Water and Earth moves don't deal too 
    much damage. However, Ice is effective. Minicolds may drop mushrooms after 
    they die. Tasty.
    
    Tentacle Plant *****NEW!*****
    HP: 500     TP: 0         Atk: 150
    Exp: 18     Gald: 25     Def: 12
    Location: Near Izzold
    Weak against: Fire     Strong Against: Water, Earth
    Attacks:
    Tentacle Whip, Triple Green Spore Attack
    Tentacle Plants look like some tiny moving trees with 3 tentacles sticking 
    out of the top. Tentacle Plants usually attack by whipping you with their 
    tentacles. But occasionally, Tentacle Plants may also spray green spores 
    at you, three at once. I am not sure whether it is poisonous. Tentacle 
    Plants are also weak against fire, but as they are plants, Water and Earth 
    attacks are not effective. Just uproot these with your sword and don't 
    let them fight back. Another harmless plant.
    
    Spider
    HP: 460     TP: 0         Atk: 120
    Exp: 10     Gald: 13     Def: 7
    Location: Near Iselia
    Weak Against: Ice
    Attacks:
    Spider Web Attack, Lunge Bite
    Item Dropped: Magic Lens, Apple Gel
    Item to Steal: Panacea Bottle
    The Spiders of Tales of Symphonia are very large yellow streaky creatures. 
    However, they are not poisonous. They attack by throwing a Spider Web at 
    your characters, and by lunging forward and biting you. Spiders are also 
    weak against the Ice Element. These enemies are not of much threat to your 
    team. When Spiders are killed, they may drop a blob of Apple Gel or maybe 
    a Magic Lens.
    
    Slime
    HP: 490     TP: 10        Atk: 132
    Exp: 10     Gald: 10     Def: 8
    Location: Near Iselia
    Weak Against: Fire
    Attack:
    Blue Ball Launch, Blob Tackle
    Item Dropped: Apple Gel
    Slimes look like moving fruit cocktail jellies on the move. They are all 
    blue-green in color, and have a blue ball inside them as the fruit. The 
    Slime has only one attack, the Blue Ball Launch. The blue ball of course 
    will be launched at its target, dealing damage. At the same time, the Slimes 
    will just tackle you by stretching their flexible bodies. You know they 
    say, jelly can easily be molten by heat. So, you should use more Fire element 
    attacks against them to melt them down. When Slimes are killed, they may 
    drop Apple Gel. This really fits their gelatinous nature, doesn't it?
    *****END OF ENEMY STRATEGIES*****
    
    Once you have beaten enough monsters, enter your house. 
    
    ---------------
    Dirk's House
    ---------------
    When you enter your house, Lloyd will tell his dead mom that he's home. 
    "I'm home, Mom..." he says to her grave. You can then play. Enter the house 
    itself.
    
    *****IMPORTANT SCENE*****
    Get ready for a traditional father-son conversation.
    
    Dirk, Lloyd's dad says, "Welcome back." Lloyd moves forward to greet his 
    dad. "Hi, dad. Say, is there any chance you could make me a Key Crest?" 
    Dirk asks, "Why do you need a Key Crest all of a sudden?" "I met someone 
    today who has an Exsphere without a Key Crest." An Exsphere without a Key 
    Crest is bad for you, right? Or wait, don't tell me that it's too late 
    once you've attached an Exsphere without a Key Crest to your body." 
    
    "Nah, not at all. But even removing an Exspehere that lacks a Key Crest 
    is dangerous. So, the only thing to do is make an accessory out of inhibitor 
    ore and carve the charm into that, making it into the Key Crest instead." 
    "Hmmm. And then it'll be okay, huh? Then, could you make me a bracelet 
    as soon as possible?" "Just a minute. The Exsphere with no Key Crest that 
    you're talking about, who has it?" "huh? Ah...uhh...a traveler. A traveling 
    mercenary." "Baloney. Exspheres are basically only used by Desians. If 
    he took one from a Desian, it should already have a Key Crest on it." 
    
    "Uh, well..." Dirk moves to the right and lectures to his son about another 
    Dwarven Vows. "Dwarven Vow #11: Lying is the first step to the path of 
    thievery!" Tell me the truth. Why do you need a Key Crest?" "..I met someone 
    at the ranch today who had an Exsphere equipped without a Key Crest." "You 
    went to the ranch?!", I guess Dirk in surprised. "I...I'm sorry. A bunch 
    of stuff happened, and..." "You didn't let the Desians see your Exsphere, 
    did you?" 
    
    "No, don't worry, I made sure. But why is it so important to hide this 
    thing? The mercenary that came to the village today wore his right out 
    in the open." Dirk explains, "...Your Exsphere is special." "Special? Is 
    it different from the ones thae Desians have equipped?" Dirk reveals the 
    painful truth, "...That Exsphere is your mother's keepsake. The Desians 
    killed your mother in order to take it from her."
    
    Lloyd was shocked, "They did?" "I told you about how I found you at the 
    cliff near the ranch, right? Your mother was still conscious at that time, 
    so she explained everything. There's no doubt about it." 
    
    Lloyd breaks down at this point. He shouts, "Why didn't you ever tell me?!" 
    I guess the truth really hurts! "If I had, you'd have run out and tried 
    to take revenge on the Desians. The Tower of Salvation appeared today. 
    Just leave the rest to Colette. That'll take care of the Desians too." 
    "But still..." Dirk walks over to Lloyd, he says, "Don't get involved with 
    the Desians. Your mother protected you and that Exsphere with her life. 
    Don't go throwing either away." 
    
    "So will you make me the Key Crest?" "Lloyd! Have you been listening at 
    all?" "Yeah, I heard you! But you can't expect me not to do anything now 
    that I know!" Dirk punches Lloyd. "Ugh! You don't have to hit me!" Lloyd 
    runs out of his house, to be met by Raine, Colette, Kratos and Genis.
    
    Lloyd says, "Oh...let me guess... you heard that just now?" Genis apologizes, 
    "I'm sorry, because of me, you..." "Lloyd says, "It's okay, it's not your 
    fault." Raine says, "...Lloyd, you should go speak to Colette." We'll wait 
    here." Lloyd says, "...Okay."
    
    Time to socialize 7!
    a. "Sure."				Pleases: Colette (+2)
    b. "Just a minute."	    No effect
    
    Talk to other 3 characters
    Pleases: characters spoken to (+1 for Genis and Raine, +3 for Kratos)
    
    Colette says, "Lloyd, let's go up to the terrace." You get to choose between 
    saying "Sure" or "Just a minute". To avoid being nice to Colette, choose 
    the latter choice, and you get to talk to everyone before going up with 
    Colette. They will like you more. The two get up to the terrace. Lloyd 
    apologizes for not making the necklace. "I'm sorry for not finishing your 
    birthday present in time."
    
    Colette says, "It's okay, don't worry about that.": "But this sort of thing 
    is special because you get it on your birthday, you know?" "...Well then, 
    will you just wish me a happy birthday?" "Of course. Happy birthday." 
    "Hehe...thanks. I'm glad I was able to live to this day." Lloyd was amazed 
    by that sentence. "What are you talking about? You're going to keep on 
    living and regenerate the world." "...Yeah," says Colette nervously. "So 
    about tomorrow...I can't come along with you, can I?"
    
    Colette replies, "Well, it's just that the Desians will be after us and 
    it's going to be a dangerous journey." "Desians, up till now, I always 
    thought my mom died in an accident. But she was murdered by Desians!" The 
    camera zooms to his mother's grave. "Now that I know the truth, there's 
    no way that I could keep living in a village that has a treaty with them." 
    "I understand." Colette hesitates, then she says, "We're leaving tomorrow 
    at noon. So would you come to the village around then?" "Okay! You got 
    it. Now I'll be able to see you become an angel with my own eyes." 
    
    Colette looks up to the sky. Colette agrees nervously. "So Lord Remiel 
    really is my father. I'm the child of an angel." "Does it matter?" Lloyd 
    asks, "Regardless of who your real father is, you're still you. Nothing's 
    changed." You just have two fathers. Just think of yourself as being lucky 
    for having more than most people do." Heh heh... That's really naive! Colette 
    agrees humbly. Lloyd then says, "World regeneration, huh. It's kind of 
    exciting." Colette looks out, "Yeah...releasing the seals, becoming an angel, 
    then finally..." "Finally?" 
    
    Colette then tries to act as if there will not be any problems, "Um, 
    nothing," he says, "Anyway, if we go to the Seal of Fire, I'll get to see 
    my father again. I'm going to do my best." Lloyd agrees, "Yeah, me too." 
    Genis and Raine get on the terrace as well. Raine asks Colette, "Are you 
    ready to go?" Colette now says goodbye to Lloyd. Now Lloyd says, "All right, 
    time to make that present!" Meanwhile, Raine, Genis and Colette wave 
    goodbye to him and leave.
    *****END OF SCENE*****
    
    The next morning, the necklace will be finished. So, go downstairs. You 
    will find Dirk standing in front of the grave.
    
    *****IMPORTANT SCENE*****
    Lloyd apologizes to his dad. "Dad...about yesterday, I just..." Dirk gives 
    him the Key Crest. "Here...that's the Key Crest you wanted." You can use 
    it however you like. Just remember, I did try to stop you." "Dad! Thanks!" 
    "Dwarven Vow #2: Never abandon someone in need. I'm just going along with 
    the teachings." "Dad, I'm going on a journey. I'm going to help Colette 
    regenerate the world so that I can avenge my mom." 
    
    "Yeah. I figured you were going to say that," Dirk says. This is just an 
    example of a good father, always understanding what his son needs. "Take 
    this with you. I'vbe put together some things you'll need for your trip." 
    You will receive 2 Apple Gels, a Life Bottle and 500 Gald. You will get 
    the Sylverant Map as well. Lloyd asks, "So you're forgiving me?" "Yeah. 
    But remember, this is your home." You're still my son, regardless of blood." 
    Come back here any time you're tired." "I will. Wish me luck!" "Lloyd! 
    Don't ever forget Dwarven Vow #7!" "'Goodness and love will always 
    win'...right?" Man, that's such a cheesy line gor anyone to be saying these 
    days. Don't worry, I won't forget it." Let's go, Noishe! It's time to 
    regenerate the world!"
    
    Meanwhile, Noishe and Genis will come over. Lloyd asks, "Huh? What are 
    you doing here?" Lloyd! You're still here?!" Genis exclaims. "Genis! Good 
    timing. I got my dad to make Marble's Key Crest!" Genis mutters, "Th...that's 
    great and all, but what about seeing Colette off?!" "Oh, yeah, about that, 
    I've decided to join her." "Are you stupid or something?! Colette and the 
    others left a long time ago!" "Wha?..." Lloyd is a bit surprised now. "I 
    came looking for you because you never showed up!" "You've got to be kidding 
    me!" Dirk just asks Lloyd to go to the village. Genis agrees. 
    
    Back at the village, you will be told that Phaidra was looking for you. 
    You can finally get to play after another long scene.
    
    ---------------
    Iselia
    ---------------
    There will be a skit called "Dirk, the craftsman". Genis will ask how Dirk 
    sustains his livelihood, and Lloyd does not even know what "livelihood" 
    is! Now, let us walk all the way back to Colette's house. There will be 
    another skit called "What is Colette Hiding" The two seems to be suspicious 
    of Colette's behavior just before she left.
    
    Now, enter Colette's house. Inside, you will be given a letter from Colette. 
    It says:
    Dear Lloyd,
    By the time you read this, I will have already left on my journey. I'm 
    sorry for lying to you. The world regeneration journey is full of peril-many 
    Chosens have failed. I care about you too deeply to let you get involved. 
    I'm going to do my best to stop the monsters and the Desians, so I want 
    you to live a happy and peaceful life in the regenerated world. Thank you 
    so much for your friendship and kindness all these years. I'm really to 
    have met you.
    
    Farewell,
    Colette
    
    Lloyd is stunned by this letter, as it sounds just like a will! Frank agrees 
    and confesses that there is something they hid from you and everyone in 
    the village. It is that Colette is already.... But just as he is about to 
    talk, the sound of explosions echo through the house. You now get to play.
    
    Get out of the house. Outside, you will find Desians setting fire to houses! 
    Now, that commander of the Iselia Ranch will enter the village as well! 
    Before you get to the village entrance, go left to the school.  You will 
    find 2 Desians closing up on a village policeman. Let's go over there and 
    save him! This will trigger another event battle.
    
    Event Battle! 2 Whip Masters
    Whip Master
    HP: 570     TP: 10
    Attacks:
    Whiplash, Stomp Kick
    Item Dropped: Apple Gel
    The Whip Master is the mainstay of all the Desian security forces. You 
    can find them in many installations owned by the Desians. I bet that the 
    whips are used to deal if uncooperative humans in their concentration, 
    I mean human ranches. They attack by lashing at you with their whips, and 
    this attack does have some range. Besides, at close quarters, they can 
    attempt to kick you, followed by a stomp. Both of the mentioned moves can 
    be blocked without trouble. Normal slashing attacks will do for these 
    people. These Desian riff raff may drop Apple Gels when they die, and they 
    may mutter "Inferior beings" before they fall.
    
    This is even easier than the incident at the ranch. It's a two vs two battle. 
    Block any incoming attacks, and then follow up with 3 slashes and then 
    a Sword Rain as before. After all, you should use more Sword Rain to make 
    it easier for Lloyd to learn more moves in the future. As for Genis, command 
    him to use more Wind Blades and Aqua Edges by disabling the auto usage 
    of Fire Ball and Stone Blast. This should be over in a flash.
    
    After the battle, the police officer will thank you and give you an Apple 
    Gel and an Orange Gel. Then, there will be a skit called "Desians Attack" 
    where the two are mad at the attack. So now, go to the entrance of the 
    village in the south. If you pass Genis' house, he will be sad that it's 
    destroyed, just as they have found a place where they can call home. I 
    wonder what's wrong with that sentence.
    
    *****IMPORTANT SCENE*****
    A senior Desian calls for Lloyd, "Lloyd Irving! Come forth!" Lloyd runs 
    forward in a rage. "You've come to attack the village again?! I've had 
    enough of this!" A Desian gunner asks, "What are you talking about?" This 
    commander you saw before comes forward and says, "This boy speaks nonsense, 
    ignore him. Listen up, inferior beings! I am Forcystus, one of the Five 
    Desian Grand Cardinals. I am a superior half-elf who rules the farm where 
    we cultivate you pathetic beings." 
    
    Genis speaks in awe, "Half-elf..." Forcystus now accuses Lloyd, "Lloyd! You, 
    a human, have been found guilty for the crime of violating the 
    non-aggression treaty. Therefore, I bring judgment upon you and this 
    village!" Genis argues with Forcystus, "You violated the treaty too! You 
    tried to murder the Chosen!" 
    
    The senior Desian, denies everything, "Us, kill the Chosen? Hahaha! I see 
    now. They must be after the Chosen." Lloyd was shocked at this thought 
    to be denial, or is it not a denial? "They? Are you saying you aren't the 
    ones that attacked Colette? "Forcystus just ignores Lloyd, "I have no need 
    to explain myself to the likes of you. The only thing that matters is that 
    you, Lloyd Irving have been in contact with host body F192 and attacked 
    our guards." The Mayor is mad now, "What have you done?! How many times 
    have we told you to stay away from the ranch?!" Lloyd apologizes.
    
    Forcystus now announces, "We've prepared an appropriate opponent for your 
    crime!" Some monster walks over. Lloyd is shocked, "What is that thing?!" 
    "Now, receive your punishment!"  The monster knocks down the Mayor. Lloyd 
    mutters, "Damn!" Genis offers to help Lloyd. The monster now gets ready 
    to fight!
    
    Event Battle! ???
    HP: 5000     TP: 38
    Attacks:
    Forward Slash, Uppercut Slash, Insane Cell*, Ground Pound*, Impact Hammer*
    * = Executed if HP <2500
    
    This unknown monster does have a very high HP for a first boss. 5000 in 
    fact! For the first half of the battle, this monster will just attacking 
    by slashing forwards, and slashing upwards, and the latter attack can 
    easily send Lloyd flying way back. This monster often does those 2 attacks 
    in a row, one after the other, so you will have to be particularly careful. 
    Have Genis support with Aqua Edge and Wind Blade from the rear, while Lloyd 
    attacks with Sword Rain combos in the front. When the monster's HP drops 
    below 2500, you must be very careful. It can found the ground with its 
    claws, and perform the Impact Hammer move. If Lloyd is close up, it can 
    perform the Insane Cell move, which causes the ground around the monster 
    to darken and shake, and this can deal a lot of damage in a combo too. 
    So, be very careful and know when to heal and restore TP when necessary. 
    This is definitely the first battle with a challenge. If you win, you should 
    get at least 280 EXP for your troubles.
    
    After the battle, the monster will fall. The senior Desian notices Lloyd's 
    Exsphere. "Lord Forcystus! Just as you thought, that boy has an Exsphere!" 
    he says. Forcystus says, "It must be the one from the Angelus Project that 
    we've been searching for! Give it to me!" Lloyd quickly refuses. "No! This 
    is a memento of my mom's who you Desians murdered!" "What are you talking 
    about? Your mother was..." The monster hugs Forcystus, it can speak with 
    a human voice! "Run...away...Genis, Lloyd..." Genis was shocked by the monster, 
    "Wh...what was that voice? It...sounded like...Marble?..." 
    
    "It can't be" The monster IS Marble! It mutters, "Uh...ugh...guh... Get away, 
    hurry!...Genis...you were like a grandson to me. Thank you. Goodbye..." This 
    is when Marble explodes! Some red thing falls to the floor. Forcystus is 
    hurt. He cries in pain. The Senior Desian cries, "No! Protect Lord 
    Forcystus!" All Desians surround Forcystus. Forcystus mutters, "Lloyd. 
    We will always come after you as long as you possess that Exsphere. Always!" 
    Genis cries to the sky, "Marble! Marble! No!" This is just typical for 
    the producers to zoom out while Genis screams! Later the Desians leave.
    
    Now, the Mayor is really mad at Lloyd. "What have you done?! Look!@ Look 
    what happened to our village! It's all your fault!" The houses are burning, 
    all right. Lloyd just says, "I'm sorry..." Mayor is still mad, "You think 
    you can fix this by apologizing?! The Desians marked you as their enemy! 
    As long as you are here, this village will never be at peace. Do you 
    understand?" Genis tries to defend Lloyd, "Wait a minute! You're going 
    to exile him? The Mayor says, "Yes." Genis cries, "That's not fair! Lloyd 
    didn't do anything wrong! He just saved Marble." 
    
    "Any involvement with the ranch is forbidden. There are no exceptions." 
    "So it's okay to let people die at the human ranch as long as the village 
    is safe?" Genis exclaims. One of the female villagers argues back, "The 
    people at the ranch are just going to rot there, anyway." The Mayor agrees, 
    "Yes. Had you not done something so stupid, they'd have been the only ones 
    that died." Genis mutters, "You humans are all the same...." Lloyds admits 
    he's wrong. "That's enough, Genis. This was my fault. "I'll... leave." 
    Another woman tries to beg for mercy on behalf of Lloyd. "Mayor, surely 
    you don't have to be so strict on a child..." 
    
    A man to the left interrupts, "What are you saying? Do you realize how 
    many people died here because of him?!" Genis moves forward, "It's not 
    Lloyd's fault! I'm the one that took him to the ranch. So it's my fault!" 
    The Mayor says, "But it's Lloyd the Desians are after. And besides, Lloyd 
    isn't from this village to begin with. He's an outsider, raised by a dwarf." 
    Genis continues, "Then I'm leaving, too. I'm just as guilty as he is!" 
    Lloyd cries, "Genis..." The Mayor then makes his final decision. "Fine then. 
    By the rights vested in me as mayor, I hereby announce the banishment of 
    Lloyd and Genis from the village of Iselia. Get out!" "I'm sorry for causing 
    you trouble."
    
    Phaidra then says, "If you feel that way, please catch up to the Chosen 
    and protect her. If in doing so, the world is saved, surely everyone will 
    change their minds about you." Frank agrees. "For I'm sure Colette would 
    want that as well." "Yes. I will atone for what I've done." I swear to 
    protect Colette for the sake of those who have died because of me." Genis 
    says, 'I'll follow you, Lloyd." It's my fault that you were banished. So 
    I promise to stick by you, always." "Say, Genis. Why don't you use that 
    Exsphere? That's Marble's memento." Genis agrees. "I'll explain to you 
    on how to use the Key Crest later. After all, it lookds like it's going 
    to be a long journey." Genis agrees.
    *****END OF SCENE*****
    
    So, now, get out of the village to the field.
    
    -------------------------------------
    c. Banished from the Village [TOS4C]
    -------------------------------------
    Things don't look good, eh, now you MUST follow Colette. As you leave the 
    village, Lloyd will earn the title of "Drifting Swordsman". With this title, 
    his HP, Strength and Defense will rise especially fast. 
    
    ---------------------------
    From Iselia to the Desert
    ----------------------------
    Level of Strongest Character: 6
    Level of Weakest Character: 5
    
    Before you go anywhere, you ought to do some training by fighting those 
    enemies that you find outside the village. There really are no enemies 
    here, except that rabbits are rare. The Spiders, Minicolds, Tentacle Plants 
    and Slimes are found in the bushes, while the others are found in the open. 
    If you get hurt, you can enter Nova's Caravan to the south to rest for 
    free, and save! While you are walking around, you will find a letter from 
    Lloyd's Dad, and it is about the traveler's guide, and the EX Gems.
    
    -----------------
    Enemy Strategies
    -----------------
    Wolf
    HP: 410     TP: 0        Atk: 130
    Exp: 8      Gald: 13     Def: 8
    Location: Near Iselia
    Attack: Lunging Bite 
    Item Dropped: Beef Strips
    Item to Steal: Beast Fang
    So, I guess that the wildlife around these parts are giving your team 
    problems. Wolves in Tales of Symphonia are all grey in colour, and they 
    look just like what wolves should. They have only got one type of attack. 
    That is the lunging bite. He will jump at you and attempt to land a bite. 
    You can always avoid these attacks by jumping up or simply guarding, by 
    pressing X. Wolves are no serious threat to your party, although they may 
    cause problems in groups when your levels are low. Wolves sometimes drop 
    Beef Strips when they are defeated.
    
    Rabbit
    HP: 380     TP: 38       Atk: 139
    Exp: 6      Gald: 11     Def: 8
    Location: Near Iselia
    Attack: Jumping Kick
    Items dropped: Carrot, Beast Hide
    Oh, look at that cute little white wabbit! The Rabbits of Tales of Symphonia 
    are quite annoying, although they are not as annoying as Bugs Bunny. Like 
    the Wolf, they only have one attack, and that is the jumping kick. This 
    deals moderate damage to Lloyd, and is capable of a 3 hit combo. Be ready 
    to block at all costs, or you will find yourself vulnerable while you 
    stagger. Let's eat the rabbit stew! But Lloyd is not called Lloyd Fudd. 
    Anyway, Rabbits carry carrots, obviously, and Beast Hide. Now you know 
    that you can perform taxidermy on rabbits! Ugh.
    
    Hawk:
    HP: 480     TP: 0        Atk: 115
    Exp: 9      Gald: 18     Def: 6
    Location: Near Iselia
    Weak Against: Wind
    Attack: Sky Diving Swoop
    Items dropped: Chicken, Egg
    More of the hazardous wildlife, I guess. Hawks in this game do not look 
    very big. Their size is comparable to that of a sparrow. Anyway, the Hawks 
    of Tales of Symphonia specializes in air attacks. They just like to dive 
    bomb you, and that's the only attack they have at their disposal. Hawks 
    have quite a high HP for wildlife, but they do have a weakness in magic. 
    A Hawk is weak against Wind element attacks, maybe that because Wind causes 
    turbulence, and this makes the Hawk vulnerable. There is a way to fight 
    a Hawk without fear of retaliation. It is simply to slash it down to the 
    ground, and follow up with Down A attacks, and preventing it from taking 
    to the air. As long as the Hawk is grounded, it cannot attack! By the way, 
    Hawks tend to carry chickens and eggs! The chickens must be their prey.
    
    Giant Bee
    HP: 320     TP: 0       Atk: 130
    Exp: 5      Gald: 9     Def: 0
    Location: Near Iselia
    Weak Against: Ice
    Attack: Diving Sting, Stinger Launch
    Item dropped: Panacea Bottle, Acuity Bottle
    Giant Bees are bees that are well, oversized. They have fewer HP than the 
    Hawks, but they can still pack quite a punch. They also attack by diving 
    down from the sky and attempting to sting you. They can also sting by 
    launching their stingers at you. Giant Bees are vulnerable to Ice, maybe 
    it is because they are poikiotherms, and such animals' body temperatures 
    vary with the surroundings. To make a quick end to the fight, use a jumping 
    slash to floor the bee, and then slash it while it is helpless on the floor. 
    As simple as that. They drop Panacea Bottles when beaten.
    
    Minicold
    HP:  470
    Weak Against: Ice     Strong Against: Water, Earth
    Attacks:
    Pink Spore, Short Range Green Beam, Diving Tackle
    Item Dropped: Mushroom
    Minicolds are some moving mushroom creatures with pink caps. At close range, 
    Minicolds can release Pink Spore all around them, and can fire a small 
    green beam with a short range. If you give these guys the chance, they 
    can jump very far at you and attempt to tackle you. The trick when facing 
    these moving toadstools is to hit them rapidly and recklessly. As they 
    are mushrooms, they are earthed, so Water and Earth moves don't deal too 
    much damage. However, Ice is effective. Minicolds may drop mushrooms after 
    they die. Tasty.
    
    Tentacle Plant
    HP: 500     TP: 0         Atk: 150
    Exp: 18     Gald: 25     Def: 12
    Location: Near Izzold
    Weak against: Fire     Strong Against: Water, Earth
    Attacks:
    Tentacle Whip, Triple Green Spore Attack
    Tentacle Plants look like some tiny moving trees with 3 tentacles sticking 
    out of the top. Tentacle Plants usually attack by whipping you with their 
    tentacles. But occasionally, Tentacle Plants may also spray green spores 
    at you, three at once. I am not sure whether it is poisonous. Tentacle 
    Plants are also weak against fire, but as they are plants, Water and Earth 
    attacks are not effective. Just uproot these with your sword and don't 
    let them fight back. Another harmless plant.
    
    Zombie
    HP: 800     TP: 0        Atk: 130
    Exp: 8      Gald: 12     Def: 0
    Location: Near Iselia
    AA: Darkness     Weak Against: Fire, Light     Strong Against: Darkness
    Attack:
    Double Punch
    Item Dropped: Apple Gel, Black Quartz
    You are up against some zombie like creature. It really is not a hard battle. 
    A quick scan of the monster reveals that he has 800 HP, and he is weak 
    against Fire and Light, but strong against Darkness. So, you can always 
    ask Genis and Kratos to use their fire element moves and you can have the 
    taste of lovely roast meat. The Zombies are rather slow, and they only 
    attack by punching you twice. So it's just simple to block every single 
    move they throw at you. The black quartzes that zombies may drop allows 
    your weapon to be temporarily of the Darkness element. Use it wisely.
    
    Ghost
    HP: 320     TP: 0        Atk: 128
    Exp: 10     Gald: 9     Def: 1
    Location: Near Iselia
    Weak Against: Light
    Strong Against: Physical Attacks
    Attacks: 
    Hammer Swing, Hammer Boomerang Throw
    Items Dropped: Apple Gel, Panacea Bottle
    Close examination of the Ghost reveals that it is weak against Light attacks, 
    and strong against physical attacks, so do not attack by swinging your 
    twin blades at the Ghost. The Ghost himself will attack by swinging his 
    hammer, or he will just throw it out and let it come back to him, much 
    like a boomerang. As Ghosts are evil entities, good things are very 
    effective against them. As light represents justice, this element is 
    particularly effective against Ghosts.
    *****END OF ENEMY STRATEGIES*****
    
    As you walk south, you will notice a grey spot on the map. Walk along the 
    path to the north of that place. As you go there, you will find a ring 
    of light on the ground to the north. Walk on it to trigger a conversation.
    
    Genis: Hey, do you remember when we first met?
    Lloyd: Of course! I was having problems doing the homework the teacher 
    before Professor Raine gave me. And you came by and solved it for me.
    Genis: I remember thinking how pathetic the school system is in Iselia. 
    Of courser, it turned out to be just you.
    Lloyd: You can be a real brat, you know that? 
    Genis: Hehe. But you became friends with me.
    Lloyd: Well, you were always alone during lunch.
    Genis: Yeah, so I was very happy. Because you and Colette came and talked 
    to me. I was able to like humans for the first time. 
    
    You get to choose "You did?" and "Oh." To make Genis like you, choose "You 
    Did?" and the following would occur.
    
    Genis: Hehe. That's why you're special to me.
    Lloyd: Thanks.
    
    Now, go back to the main path. Go south, and you can go and take a break 
    in the House of Salvation. In there, Genis would suggest asking another 
    traveler on the whereabouts of Colette. Genis says, "Excuse me." The 
    traveler asks, "Hmm? What is it? "Did Colette...Did the Chosen's travel group 
    pass by here?" "Beats me. I haven't seen them." "I see...." "Are you two 
    on a pilgrimage?" "Well, something like that." "You don't look like you're 
    very used to traveling.... You have a Sylverant Map, I see. Lend it to me 
    for just a moment." You will be told about Guidepost Monuments and Long 
    Range Mode. Then enter the house of Salvation, and get to the top. You 
    can rest there for 100 Gald a night. There will be a skit called "Why did 
    Desians Exist?" This title really is self-explanatory.
    
    By the way, if you go northwest from the Tower of Salvation, you should 
    be able to see a chest hidden in some bushes beneath a hill. Inside is 
    a EX Gem Level 1. Equip it either to Lloyd or Genis. For Lloyd, use Taunt. 
    For Genis, use Sharp Eyed and Taunt, this is because they are Technical 
    type skills, and you want the two to be of T-Type. 
    
    Tip! Catching up the Exp
    Try to deliberately make Lloyd knocked out while fighting, then when the 
    battle is won, Genis can get all the Exp, and so his Exp can be closer 
    to that of Lloyd, and the two can level up evenly.
    
    Oh by the way, it seems that Ghosts and Zombies will start appearing once 
    you left the House of Salvation. Be prepared. Now, when you are ready, 
    go south into the desert.
    
    ---------------
    Desert
    ---------------
    Level of Strongest Character: 6
    Level of Weakerst Character: 5
    
    You will know you are in the desert when the ground looks so sandy. There 
    are new enemies to be found here, and I must say that it's just about time.
    
    -----------------
    Enemy Strategies
    -----------------
    Sidewinder *****NEW!*****
    HP: 600     TP: 38        Atk: 219
    Exp: 13     Gald: 12     Def: 3
    Location: Near Triet
    Weak Against: Ice     Strong Against: Fire
    Attacks:
    Lunge Bite, Green Ball Attack (Poisons)
    Item dropped: Egg
    Sidewinders are not some homing missile fired from US fighter planes. 
    Instead, they are just the typical green snake. Sidewinders attack the 
    same way do normal snakes. They will spring forward and attempt to bite 
    your character in the leg. These snakes can spit too. They spit green balls 
    of poison which sometimes poisons. As they are poikiotherms, Sidewinders 
    are vulnerable to Ice, but are adapted to the heat of the deserts, so do 
    not even try to use Fire Element on them. When they die, you get a snake 
    egg. I wonder what it tastes like...
    
    Scorpion *****NEW!*****
    HP: 630     TP: 0         Atk: 172
    Exp: 14     Gald: 21     Def: 11
    Location: Near Triet
    Weak Against: Ice     Strong Against: Fire
    Attacks:
    Tail Sting, Triple Barb Launch
    Item Dropped: Panacea Bottle
    Item to Steal: Panacea Bottle
    When there are deserts, there will always be, you guessed it, scorpions. 
    These scorpions are all red in colour, and are equipped with the usual 
    stingers which they use to sting you. Scorpions sometimes can sting you 
    multiple times with one sting. Occasionally, a Scorpion can launch three 
    barbs at you as well. They are also weak against Ice and strong against 
    Fire, due to the desert climate. When a Scorpion dies, he will drop a Panacea 
    Bottle. How generous.
    
    Thief *****NEW!*****
    HP: 980     TP: 0        Atk: 204
    Exp: 19     Gald: 35     Def: 13
    Location: Near Izoold
    Attacks:
    Knife Stab, Knife Slash
    Items Dropped: Magical Cloth, Rice
    Thieves are well, thieves. They wear a white turban on top of their heads 
    and use a scarf to cover their faces. Thieves attack with a knife. They 
    can either stab you with it, or slash you with it, saying "You ain't going 
    nowhere!" while they are at it. Sometimes, thieves will slash you twice 
    in a row, and that is the attack that causes most damage. Just use any 
    melee combat strategies on these guys while the Magicians hit them from 
    the rear. Their dying screams are very funny. They cry "Yay!" as if they 
    are too happy with their deaths! You may steal their loot (Magical Cloth) 
    and food (Rice) afterwards.
    
    Rabbit
    HP: 380     TP: 38       Atk: 139
    Exp: 6      Gald: 11     Def: 8
    Location: Near Iselia
    Attack: Jumping Kick
    Items dropped: Carrot, Beast Hide
    Oh, look at that cute little white wabbit! The Rabbits of Tales of Symphonia 
    are quite annoying, although they are not as annoying as Bugs Bunny. Like 
    the Wolf, they only have one attack, and that is the jumping kick. This 
    deals moderate damage to Lloyd, and is capable of a 3 hit combo. Be ready 
    to block at all costs, or you will find yourself vulnerable while you 
    stagger. Let's eat the rabbit stew! But Lloyd is not called Lloyd Fudd. 
    Anyway, Rabbits carry carrots, obviously, and Beast Hide. Now you know 
    that you can perform taxidermy on rabbits! Ugh.
    
    Hawk:
    HP: 480     TP: 0        Atk: 115
    Exp: 9      Gald: 18     Def: 6
    Location: Near Iselia
    Weak Against: Wind
    Attack: Sky Diving Swoop
    Items dropped: Chicken, Egg
    More of the hazardous wildlife, I guess. Hawks in this game do not look 
    very big. Their size is comparable to that of a sparrow. Anyway, the Hawks 
    of Tales of Symphonia specializes in air attacks. They just like to dive 
    bomb you, and that's the only attack they have at their disposal. Hawks 
    have quite a high HP for wildlife, but they do have a weakness in magic. 
    A Hawk is weak against Wind element attacks, maybe that because Wind causes 
    turbulence, and this makes the Hawk vulnerable. There is a way to fight 
    a Hawk without fear of retaliation. It is simply to slash it down to the 
    ground, and follow up with Down A attacks, and preventing it from taking 
    to the air. As long as the Hawk is grounded, it cannot attack! By the way, 
    Hawks tend to carry chickens and eggs! The chickens must be their prey.
    *****END OF ENEMY STRATEGIES*****
    
    There are only 3 types of enemies in the desert. If you go south enough, 
    there will be a mandatory skit called "I don't sleep in class." It begins 
    with the 2 feeling hot, and that Genis says that Efreet, the Spirit of 
    Fire is nearby, so Colette must be close. Lloyd compliments Genis, and 
    Genis just explains that he does not sleep in class, unlike Lloyd!
    
    On the other hand, you will find a peninsula to the southwest that is rather 
    grassy. You should be able to find Rabbits and Hawks there as well. When 
    you think you are ready, enter the town in the middle of the desert. It 
    is Triet, the Desert Oasis.
    
    ---------------
    Triet
    ---------------
    Level of Strongest Character: 6
    Level of Weakest Character: 5
    
    *****IMPORTANT SCENE*****
    As you enter the town, Lloyd and Genis will notice something in front, 
    and then back off hastily, hiding behind a puzzled Noishe. The 3 then walk 
    forward ever so slowly. Why would they do that?
    
    The answer is simple. There are 4 Desians in the town. One of them says, 
    "This is an order from Lord Forcystus! A human named Lloyd is on the run 
    with an Exsphere. His identification code is unknown. Form a cordon in 
    all areas immediately." Another asks, "What does this Lloyd look like?" 
    
    The first one says, "His likeness and description are on the wanted posters. 
    We're counting on you." "Yes, sir!" 3 of the Desians now spread out, while 
    the first one posts a poster on the notice board. He then goes over to 
    the Katz counter and asks the Katz there.
    
    Meanwhile, Lloyd and Genis are hiding in a small shack. Lloyd says, 
    "Man...wanted posters and search parties. They're really serious." Genis 
    says behind Noishe, "We need to hurry and find Colette." "Hey, I thought 
    we were looking for Colette top protect her....This is more like we're looking 
    for her to get help." "Does it really matter why we're looking for her? 
    You think too much when you don't have to!" You can now play.
    *****END OF SCENE*****
    
    Now, it is time to have a look around town. You can go over to look at 
    that poster with a rather ugly look of Lloyd! The door to the right of 
    the poster leads to an inn called the Mirage. You can rest for 100 Gald 
    a night. Go up to the balcony above and examine the dead end to the right.
    
    New Recipe! Cabbage Rolls
    Surprise! That weird sculpture turns into the Wonder Chef! The Wonder Chef 
    will teach you the recipe of Cabbage Rolls. You need two ingredients: 
    Cabbage and Pork. Hmm... now you can get a taste of Korean barbecue dishes! 
    After all, they like to wrap meat around leaves in Korean barbecues, at 
    least I think so. This recipe restores a small amount of TP. So characters 
    that specialize in skills will benefit.
    
    Now, get back out, and go to the left. There is a Katz Exploration Team 
    counter. You can ask them to explore the area around for any missing 
    treasure chests, areas and unlisted monsters for a price. Their success 
    rate is directly proportional to the amount you pay them. There is also 
    a Gem-Katz who sells EX Gems for your Grade. The cost of a Gem is 50x Gald, 
    where x is the level of the gem. Then go to the left. There will be a traveler 
    with a green beret, running a kiosk called the Traveler's Mate.
    
    *****TRAVELER'S MATE*****
    Apple Gel (Cost: 100 Gald     Item Type: Tool)
    Orange Gel (Cost: 200 Gald     Item Type: Tool)
    
    Panacea Bottle (Cost: 150     Item Type: Tool)
    A Panacea Bottle can cure all physical ailments except KO.
    
    Life Bottle (Cost: 300 Gald     Item Type: Tool)
    
    Holy Bottle (Cost: 200 Gald     Item Type: Tool)
    Let's say this is just the "insect repellent" of Tales of Symphonia. When 
    used, it temporarily reduces the enemy encounter rate.
    
    Magic Lens (Cost: 10 Gald     Item Type: Tool)
    
    To the left of the Traveler's Mate is you will find a man who will stop 
    you as you goes past him. He will ask you if you could give him a minute 
    of your time. Say yes. He will ask you to bring him some Beast Hide. As 
    you already have some Beast Hide having fought rabbits, show him one. You 
    will be given soft leather. He will tell you that he is a customizer, and 
    he can make new armor out of the Soft Leather and Beast hide you brought.
    
    *****VERMILLION BLADES*****
    Flying Disk (Weapon Colette)
    Chakram x1, Magical Cloth x1
    
    Duel Ring (Weapon for Colette)
    Chakram x1, Beast Fang x1
    
    Hard Leather (Armor for Lloyd)
    Soft Leather x1, Beast Hide x1
    
    These are the things you can get at that man's customization shop. Equip 
    the Hard Leather you received on Lloyd. Lloyd's defense will increase by 
    3 points. As there are customizers all around the world, DO NOT THROW AWAY 
    YOUR OLD WEAPONS. You will never know when they will be handy.
    
    Continue to go north, and you will find a boy running a weapon's shop called 
    Heat Storm.
    
    *****HEAT STORM*****
    All Weapons:
    Knight's Saber (Cost: 800 Gald     For: Lloyd)
    Flying Disk (Cost: 880 Gald     For: Colette)
    Fine Star (Cost: 800  Gald     For: Genis)
    Rod (Cost: 800 Gald     For: Raine)
    Long Sword (Cost: 790    For: Kratos)
    
    Buy the Knight's Saber and Fine Star for now. Equip them to their respective 
    characters. The Knight's Saber will increase Lloyd's Slash and his Thrust 
    by 30. The Fine Star will increase Genis' Attack by 20, his Intelligence 
    by 1. Now, go to the dead end. There is an armor shop called the Sand Shield.
    
    *****SAND SHIELD*****
    Armor (Body):
    Soft Leather (Cost: 480 Gald     Downgrade)
    Leather Guard (Cost: 280 Gald     For: Colette)
    White Cloak (Cost: 800 Gald     For: Genis)
    Robe (Cost: 600 Gald     For: Raine)
    
    Armor (Head):
    Ribbon (Cost: 240 Gald     For: Females)
    Beret (Cost: 200 Gald     For: Males)
    
    Armor (Arm):
    Wooden Shield (Cost: 600 Gald     For: Kratos)
    Leather Glove (Cost: 200 Gald     For: Lloyd)
    Gloves (Cost: 100 Gald     For: Females)
    Cape (Cost: 100 Gald     For: Kratos)
    
    Buy Berets for the two. They can increase their defense by 3. Also buy 
    a White Cloak for Genis. It increases his defense by 3 over the Cloak.
    
    To the left of the armor shop will be a house with a hole on the wall. 
    Say, the shape of the hole is of the Chosen of Regenration! Colette you 
    klutz!!!! Now they want it to be the town's tourist spot! Now, return to 
    the junction by the inn and go north.
    
    You will come to a northern area of the town. There is a kiosk that sells 
    food called the Desert Rose. It sells the following food:
    
    *****DESERT ROSE*****
    Pork (120), Onion (60), Cabbage (60), Mushroom (60), Barley Rice (60), 
    Bread (70), Red Satay (200)
    
    Buy one of each if you have the money. Then go to the northwest, for a 
    tent. Inside, you can be told where the Chosen is for a price of 100 Gald. 
    She is heading towards the Tiret Ruins to the southwest. Afterwards, you 
    can ask her how your 3 friends are thinking of you. So, I asked, and Colette 
    likes me a lot, Genis likes me a bit, and Kratos hates me! I guess I will 
    have to do something to lower Colette's love and increase Genis' likeness. 
    Now, let's leave the town. First, examine the poster, wow, you look really 
    handsome, Lloyd! I bet they will never find you!
    
    *****IMPORTANT SCENE*****
    As you two are about to leave, someone calls, "Wait!" It's the Desians! 
    The leader bowman asks, "Doesn't he look like the guy in the wanted poster?" 
    By the way, the two other Whip Masters are moving their whips out of sync! 
    Tone of the Whip Masters looks behind him, "Let's see...." "Yeah, he looks 
    just like it!" Genis compliments Lloyd in the tight spot they are in now. 
    Like there's time to do so! 
    
    "Good for you, Lloyd. They say you're good looking," he says. Lloyd doubts 
    it. "Do I really look that bad?" The bowman says, "You must be Lloyd!" 
    Lloyd admits it. Genis asks casually, "Hey, what about your usual 'Who 
    are you to ask for my name' thing?" "I'm not gonna even bother," says Lloyd. 
    The Whip Master to the left laughs, "I guess you can't run away with a 
    poster of your face everywhere!" Lloyd is really mad now. "You're really 
    starting to piss me off!" The Bowman cries, "Get him!" It's time to fight!
    
    Event Battle! 2 Whip Masters and a Bowman
    In this battle, the 2 Whip Masters are stronger than before, so you will 
    have to be more careful. But still, with stronger weapons, the battle will 
    be just as easy. It's the Bowman that's particularly annoying as he is 
    the artillery support of the two Whip Masters. You should have Lloyd take 
    him out fast. Then the battle will be just as easy as before.
    
    Whip Master
    HP: 700     TP: 30
    Attacks:
    Whiplash, Stomp Kick
    Item Dropped: Apple Gel
    The Whip Master is the mainstay of all the Desian security forces. You 
    can find them in many installations owned by the Desians. I bet that the 
    whips are used to deal if uncooperative humans in their concentration, 
    I mean human ranches. They attack by lashing at you with their whips, and 
    this attack does have some range. Besides, at close quarters, they can 
    attempt to kick you, followed by a stomp. Both of the mentioned moves can 
    be blocked without trouble. Normal slashing attacks will do for these 
    people. These Desian riff raff may drop Apple Gels when they die, and they 
    may mutter "Inferior beings" before they fall.
    
    Bowman
    HP: 830     TP: 20
    Attacks:
    Bow Attack, Bow Bash, Punch
    Bowmen are the archers of the Desian forces. They attack most of the time 
    by shooting you full of arrows. So, you should run up close to get him 
    fast. At close quarters, a Bowman can bash you with his bow before giving 
    you an uppercut. But still, they are helpless at close range anyway. Keep 
    close and they can't really fight back anyway.
    
    Lloyd taunts, "All talk." Genis just advises Lloyd, "Lloyd, don't let your 
    guard down, ot you'll regret it." "I'm not letting my guard down. It's 
    just that they were so pitiful...." Meanwhile, a bolt of electricity zaps 
    Lloyd from behind. Talk about ironic! Lloyd falls to the ground.
    
    "Lloyd!" Genis cries. So, more Desians come to Genis. Genis cries, "I'm 
    scared! Please don't hurt me....I'll be good!" Another Desian comes over 
    and leads the two away, with Lloyd unconscious. Noishe indiscreetly follows 
    the pack.
    
    Now, you find the Desians at an entrance to a base. One of the Desians 
    says, "I've brought Lloyd." One of the guards just asks, "Who is that 
    child?" "His friend, apparently. What should we do with him?" The second 
    guard says, "The leader only wants Lloyd. I don't see any need to bring 
    this one along." "Understood." So, Genis is set free, and Lloyd is taken 
    in. Genis asks, "What's going to happen to me?" Lloyd forced me to come 
    here. I don't want to." Genis pretends to cry. One of the Desians says, 
    "All right, all right! As a fellow kinsman, we'll let you go." Now get 
    out of here!" The 2 Desians obviously are underestimating Genis!
    
    Meanwhile, Genis meets Noishe somewhere near the base. "Noishe! You 
    followed us!" Okay, let's save Lloyd together!"
    
    Meanwhile, Lloyd wakes up in a cell inside the base. "Where am I?" he asks. 
    Lloyd overhears two guards talking. "If so, I feel sorry for that Lloyd 
    kid." "Yeah. He can't possibly escape execution!" Oh dear, Lloyd's going 
    to be put to death! Lloyd exclaims, "Execution?! What the hell?!" Another 
    guard comes to the two. "Hey, Lord Botta's calling you." "Gotcha." Lloyd 
    says to himself, "Damn it! They took my equipment, and I can't open the 
    door with the guard there. The only thing I have on me is the Sorcerer's 
    Ring.... If I can hit the guard with this..."
    *****END OF SCENE*****
    
    ---------------
    Sylverant Base
    ---------------
    Character Level: 6
    
    Now, the music really has become rather techno-like. Now, time yourself, 
    and hit the guard with the Sorcerer's Ring. When you hit the guard, he 
    will run away in pain, and the cell will open up! Go to the left.  Examine 
    the switches to open the cells. There is a treasure chest with Beast hide, 
    and a memory circle. Then, go to the right, open the chest and recover 
    all equipment. Then you can go to the far right to escape from this jail. 
    However, 2 Foot Soldiers sees you! "Prison break!"
    
    Event Battle! 2 Foot Soldiers
    Foot Soldier
    HP: 600     TP: 38
    I see, the Foot Soldiers have not gone stronger. They still attack with 
    their weapons, which are their swords. They can either stab your character 
    directly, or they can slash you from above. The Foot Soldiers can also 
    slash you and then continue with a jump. That's the way they attack. Just 
    block their attacks and get ready to counter them with a slash and you 
    will be fine. What an easy battle.
    
    With the 2 Foot Soldiers defeated, the alarm will be disabled. Go through 
    the door now. In the next room, Lloyd will find a strange white devivce, 
    but he hears Desians coming. So he hides beneath a machine. The two will 
    move two robotic devices onto 2 blue pads, then they will pass electricity 
    through them to open the door. Then they'll leave.
    
    Now, go and examine that device. Now, your Sorcerer's Ring will shoot bolts 
    of electricity. You can always fight those robots. Oh, let me list the 
    enemy strategies for this base first. 
    
    Tip!
    I managed to keep Lloyd's level at 6 up till now. I will try to keep it 
    down until help, that is Genis and company arrives. You will understand 
    why.
    
    -----------------
    Enemy Strategies
    -----------------
    Foot Soldier
    HP: 600     TP: 38
    I see, the Foot Soldiers have not gone stronger. They still attack with 
    their weapons, which are their swords. They can either stab your character 
    directly, or they can slash you from above. The Foot Soldiers can also 
    slash you and then continue with a jump. That's the way they attack. Just 
    block their attacks and get ready to counter them with a slash and you 
    will be fine.
    
    Raybit *****NEW!*****
    HP: 655     TP: 10
    Weak Against: Thunder
    Attack:
    Beam Shot
    Item dropped: White Silver
    Raybits are those little sentry drones of the Desian base. They have only 
    one attack, they shoot red energy balls at Lloyd, and they do very little 
    damage. Besides, Raybits can only attack when they are completely airborne, 
    so if you attack them using downward slashes, the Raybits can never get 
    up and retaliate. You can also short circuit them with Thunder. When they 
    are destroyed, you can salvage a bit of the material the Raybits are made 
    of, and that's White Silver.
    *****END OF ENEMY STRATEGIES*****
    
    There are two skits, "Feels Different", where Lloyd comments that these 
    Desians are different from the ones that attacked Iselia, and "Unknown 
    Technology", where Lloyd is amazed by all the weird machines in the base. 
    Now, lure the two robots onto the 2 blue pads and shoot them with the 
    electricity to electrify the pads. Then the door to the left will be 
    unlocked. Go through the door.
    
    In the next room, There are a couple of Raybits and Foot Soldiers. The 
    Foot Soldiers will drop a Memory Gem with them, so you can go activate 
    a memory circle. Go downstairs and through the door there.
    
    You will then find yourself in a room with a cover on a wall. There is 
    a treasure chest. Inside is a Beast Fang. There is also a Vending Machine.
    
    *****VENDING MACHINE*****
    Tools:
    Apple Gel (100 Gald)
    Orange Gel (200 Gald)
    Panacea Bottle (150 Gald)
    Life Bottle (300 Gald)
    Magic Lens (10 Gald)
    
    Then you can get back out, and go up the stairs in the previous room. You 
    will find yourself in another room with locked doors. There is a sealed 
    memory circle. Use the Memory Gem to unlock it. Then save if you like. 
    Hey, there's a Gamecube model in the middle of the room! The doors are 
    locked, and there are 3 rotators in the room. So it's time for another 
    puzzle!
    
    Puzzle Time! Rotation Puzzle
    The three circles around the Gamecube model determine which doors will 
    be unlocked, as long as a light is directly facing a door, the door will 
    be unlocked. Your objective will be to let the red and blue lights align 
    at the north south line. To do that, zap the 180 degree pole, and then 
    the 90 degree pole. The two doors to the north and south will be unlocked, 
    while the one to the east is locked. The northern door leads to a dead 
    end with a Raybit! So, go through the southern door.
    
    There is nothing in this room but a treasure chest. Inside is a Magical 
    Cloth. The other door is locked, so go back to the room with the Gamecube. 
    Now, rotate the green circle so that it faces the door leading east. The 
    door will be unlocked, and you can go through the following hallway to 
    find a chest with 1500 Gald. Now, rotate the green circle so that it is 
    pointing north. Then you will be notified that the door to the control 
    room is unlocked. Go through that door.
    
    Run up the stairs, and you will be discovered by a Desian. Lloyd will then 
    run into a room to the left, starting a scene.
    
    *****IMPORTANT SCENE*****
    Lloyd mutters, "Whew! That was close!" Unfortunately, another Desian 
    commander is in the room with him! He asks, "And just who the hell are 
    you?" This guy readies his electric ball. Lloyd snaps back, "Give me your 
    name and I shall give you mine!" This guy says, "Hahaha! You certainly 
    have guts." But I'm afraid I don't see the need to introduce myself to 
    a miserable creature like you." "What a coincidence, cause I don't see 
    a need to introduce myself either to a moron who doesn't realize how 
    pathetic he is." 
    
    Obviously, neither Lloyd and this man have the same sporting character 
    as the villains in the early James Bond movies. In fact in those days, 
    Goldfinger WOULD sit with Bond at a table, drinking iced mint tea and 
    discuss his plans!
    
    This commander is annoyed now, "Why you little!..." Lloyd shows his 
    Exsphere! The guy was surprised, "An Exsphere! You're...Lloyd??!" "And if 
    I am?" "Hmm, I see the resemblance." Lloyd draws his sword, but Botta and 
    2 guards enter. "Sir! We've received reports that the Chosen's group has 
    infiltrated the facility!" Lloyd recognizes Botta, "You...you're the Desian 
    that attacked Iselia!" Boota says, "So you're Lloyd! Now this is amusing!" 
    This commander says, "Botta! I'm leaving for now. Our palans will be ruined 
    if he sees me." Botta asks, "What of the Chosen?" "I'll leave that to you." 
    "Understood." This guy just says "Lloyd. The next time we meet, you're 
    mine. Just you wait." Then he leaves. 
    
    Botta closes in on Lloyd, but Genis and company are in the room now. Genis 
    cries, "Lloyd! Are you okay?" Colette asks, "Are you all right? Are you 
    hurt?" Kratos says, "He looks fine." Lloyd is harelieved, "You guys call 
    came for me?" Botta taunts, "Perfect timing. I'll take care of everyone 
    at once!" Kratos says, "Get ready."
    
    By the way, if Lloyd has reached Level 7, he should be able to learn a 
    new technique called Sword Rain! Cool! At Level 7, Genis can also learn 
    Aqua Edge!
    
    New Technique for Lloyd! Sword Rain
    TP Required: 7     Learned at: Level 7
    This is the first of one of the coolest moves that only Lloyd can learn. 
    With this Sword Rain, Lloyd will stab at his foes very very rapidly. A 
    total of 5 hits will be dealt. Always try to use this technique to end 
    a combo. You won't regret it, no, not at all.
    
    New Technique for Genis! Aqua Edge
    Element: Water     TP Required: 8     Learned at: Level 7
    Aqua Edge is the novice Water Element magic attack of Genis. It is harder 
    to get this spell than you think. Not only does Genis have to be in Level 
    7, he has to use Wind Blade 40 times to get this skill. Well, for this 
    attack, Genis will launch 3 jets of water at his foes. Not bad, but this 
    does not have a good area effect, just a line effect. Just wait until you 
    get the next series of moves, just wait and see.
    Event Battle! Botta and 2 Foot Soldiers
    You will fight Lord Botta, and there are 2 Foot Soldiers to help him. It's 
    a fairer battle, as it's 4 against 3!
    
    Foot Soldier
    HP: 600     TP: 38
    I see, the Foot Soldiers still attack with their weapons, which are their 
    swords. They can either stab your character directly, or they can slash 
    you from above. The Foot Soldiers can also slash you and then continue 
    with a jump. That's the way they attack. Just block their attacks and get 
    ready to counter them with a slash and you will be fine.
    
    Botta
    HP: 4200     TP: 224
    Attacks:
    Stone Blast, Spin Attack, Sword Slash, Rock Breaker
    Item Dropped: Poison Charm
    You are now up against the commander's deputy commander, Lord Botta. Now, 
    Lord Botta is an excellent swordsman, he has a couple of powerful Earth 
    attacks, and there are 2 Foot Soldiers to help him. However, you yourself 
    should focus on Botta, while the rest of the party will attack the Foot 
    Soldiers at will. I find Lloyd's Sword Rain particularly helpful, when 
    it is used to end the 3 hit slash he has. Kratos can also come up to help, 
    or he can heal everyone continuously. Botta will slash you twice with his 
    sword and then spin around with the sword as well. At other times, he can 
    attack with a Stone Blast, or he will slam his sword down onto the ground, 
    and let rocks fly up and hit you. That's his Rock Breaker attack. 
    Fortunately, that can be blocked. I don't think you will have any trouble 
    against this person if you are at level 10. After you beat him, Botta will 
    drop a Poison Charm before he mutters how he underestimated you.
    
    New Accessory! Poison Charm
    The Poison Charm prevents the character equipping it from getting poisoned. 
    This even protects against Deadly Poison.
    
    Botta then drops his sword and runs. Raine enters. She looks at the sword. 
    "Isn't this a..." Lloyd sees her, "Professor!" He cries. "Ah, Lloyd. Genis 
    told me what happened. I apologize for the trouble he's caused you." "No, 
    I'm the one that dragged Genis into it. I'm sorry." Kratos is getting 
    impatient. "Save the chitchat for later. We shouldn't stay here long." 
    Raine says, "You're right. I opened the escape route just now. Let's go." 
    Everyone now leaves. Outside, Lloyd meets Noishe. Raine asks, "I have a 
    question. This crystalline object attached to this weapon..." Is this one 
    of the Exspheres that Genis spoke of?" Kratos looks at it, he says, "It 
    would seem so." Lloyd says, "Oh yeah, you use an Exsphere too." Kratos 
    agrees, "So you noticed." "Well, duh." Raine asks, "What are they, 
    exactly?" Kratos simply says, "It will take a while to explain. We can 
    talk about it when we reach Triet." Now, everyone will leave. Go back to 
    the field now.
    
    Tip!
    With my new strategy of keeping Lloyd's level low, I found out that by 
    the time the group has left the Sylvarant Base, all 4 characters' levels 
    are at 7. But this does not mean that it's weapons free yet. A 5th character 
    will join the action, so it's best now to avoid any unnecessary battles.
    
    As you walk around, there will be a mandatory skit called Know Your Enemy, 
    where Kratos teaches Lloyd some combat techniques and how to avoid dangers. 
    The entries "Combos" and "Status Effects" will be added to the Training 
    Manual. Now go on. Note that there are up to 4 scenes in which Kratos will 
    offer you training, and will improve his affections to you, since this 
    guide wants him to hate you, skip those optional events later on.
    
    Before going to Tiret, battle enemies to level up, and also make sure all 
    skills have been used more than 50 times for all characters. You can play 
    as each individual character in turn to make sure that this is the case. 
    By the way, there will be a skit called "Good job! Noishe" where Lloyd 
    praises Noishe for finding Colette. Besides, if you have Colette examine 
    the dog at the House of Salvation, she will name it "Kitty".
    
    ---------------
    Triet
    ---------------
    Group Level: 7
    
    *****IMPORTANT SCENE*****
    When you return, Genis will say that he is so beat, and that he wants to 
    rest. So, Lloyd decides to talk in the inn. Now, Raine will share with 
    the whole group the theory of the Exspheres, "In other words, these 
    Exspheres are amplifiers that awaken our dormant capabilities." Raine now 
    goes a little too enthusiastic about it, "I wonder if I could use one, 
    too?!" Kratos just says, "That would be difficult. Exsheres are harmful 
    to the body without a Key Crest." 
    
    Colette asks, "Um...Can't we make a Key Crest?" "As I told you before, a 
    Key Crest is made by processing inhibitor ore, then engraving it with a 
    crest to control the Exsphere attached to its surface. It is said to be 
    a secret art knon onlyto the dwarves." 
    
    Lloyd says, "Yeah, I can engrave that charm...er, crest, but only my dad 
    can process the ore." Raine says, "Well, is there any inhibitor ore among 
    these materials?" Now, Raine bends down to look at all the objects on the 
    floor. Genis asks, "Raine! Did you bring these from our house?!" "Of course. 
    They're valuable research materials. This is a holy vase from the Balacruf 
    Mausoleum." This is a jeweled sword from the Martel Temple. This iks a 
    priest's crown from the Asgard Ruins. This is yellow ore from the Hima 
    mines..." Lloyd just cynically asks, "What the?...It's all junk!" 
    
    Now, that put Raine off, "What did you just say?!" Kratos looks down on 
    the floor, and sees a red glowy thing. He says, "Hmm? This is..." Raine says, 
    "Ah, I picked that up in front of the human ranch. Ot was engraved with 
    angelic language, so I took it home." Lloyd knowingly adds, "Professor! 
    This is a Key Crest!" Kratos says, "The crest is worn off. It's unusable 
    like this." Lloyd looks at it, "I can fix that. Don't worry, Professor, 
    you'll be able to equip that Exsphere tomorrow." Now Raine is happy, she 
    says, "Really?! Thank you, Lloyd! I'm sorry to make you go through the 
    trouble, but I appreciate it."  Now, time flies.
    
    In Lloyd's room, Lloyd has finished fixing the Key Crest. "Okay, it's done," 
    he says, "I'll go give it to the Professor." Now you can play.
    
    Time to Socialize 8! "This is Colette's Room."
    a. "Go in."		Pleases: Colette (+1)
    b. "Let's not."	No effect
    
    Go out of your room and enter Raine and Genis' room.  Lloyd says, "Professor, 
    you're still awake." "Yes, I've been organizing the data we've collected 
    about monsters. And what are you doing up at this hour?" "I was fixing 
    your Key Crest." "Thank you, but you mustn't overexert yourself. It's going 
    to be a long journey, after all. I don't mind if it takes a while to fix." 
    "So are you saying that it's okay for Genis and me to come along on this 
    journey?" "Wasn't that your intent from the beginning? Stop pretending." 
    "Hehehe... Oh yeah, I fixed the Key Crest, so here, take it." Raine receives 
    the Key Crest. She asks, "You fixed it already?" Thank you, Lloyd! So this 
    is an Exsphere!" "Ask Genis to how you how to use it."
    *****END OF SCENE*****
    
    Time to socialize 9!
    a. "Pinch his nose!"							Pleases: Genis (+1)
    b. "Let's not wake him."						Pleases: Genis (+1)
    c. Talk to Raine after giving her the Exsphere	Pleases: Raine (+1)
    
    Now, talk to Genis in bed. You get to pinch his nose or not wake him up. 
    So, let's be nice and leave him alone. Choose the latter selection. Genis 
    says, "Lloyd..." Hmm? Is he talking in his sleep? Best friends...forever..." 
    My, the relation between Lloyd and Genis really has risen here. Raine 
    comments, "He is really attached to you."
    
    Now, attempt to leave. When you leave, you will find Raine fascinated by 
    the Exsphere. 
    
    Time to socialize 10!
    a. "Let's follow him!"			Pleases: Kratos (+2)
    b."Let's leave him alone."		No effect
    
    Meanwhile, you will find Kratos going out, so follow him. Lloyd finds him 
    talking to his dog. When he goes near, Kratos draws his sword. "Whoa!" 
    Lloyd cries. Kratos says, "Lloyd... I'm sorry to have startled you." Lloyd 
    says nervously, "Startled isn't the word for it!" "You'd best not stand 
    behind me." "I won't Lloyd asks Kratos, "Do you like animals?" "No, not 
    particularly...." "...Well, Noishe seems to be quite ccomfortable with you. 
    He usually doesn't like strangers." "I once had a pet, long ago." "Really?" 
    "Lloyd..." Now, Lloyd is even more nervous than before, "Wh...what? What are 
    you staring at me like that for?" 
    
    "Your swordsmanship is unrefined. You should focus a little more on 
    eliminating your vulnerabilities. I you care about your life." Now, Kratos 
    leaves. Now, Lloyd really is annoyed, he says, "Grrrr! Just because he's 
    a little better than me, he has to act like he knows everything! Well... 
    a lot better than me. Damn!" Then, morning will come.
    
    Get out of your room, and back to the lobby. Everyone is mad about Lloyd 
    being later. Raine will tell you that the first seal is to the southwest. 
    Then she gives you the Monster List, which is a compilation of all the 
    stats of all monsters you will find in the game. It's much like a Pokedex. 
    Now, all the upcoming monster strategies will include more stats on them. 
    Before you leave, switch to Colette. Get to the north of the town, and 
    examine the dog. Colette will name it Cammy. There will be a skit called 
    "Journey to save the world", where Kratos is concerned about the abilities 
    of the group.
    
    Before leaving, let's purchase some better weapons and customize some as 
    well. Buy the Flying Disk to Colette, equip it. Then customize a Duel Ring. 
    This gives Colette 30 more attack over the Flying Disk. Then, go and buy 
    all the armor. Buy ribbons and gloves to the 2 ladies. Their defense will 
    increase by a total of 5 each. Then get out to the field.
    
    ---------------
    Desert
    ---------------
    Group Level: 7
    
    By the way, now that you have all the 5 characters, and that they are all 
    at Level 7, it's weapons free. Raine is weak. So, we should raise her by 
    3 levels until she is at least level 10. However, make sure that she does 
    not participate in a battle just yet. Otherwise, she can easily be knocked 
    out. Anyway, you can level her up in the ruins anyway, so enter the Triet 
    Ruins to the southwest.
    
    When Lloyd is at Level 9, he should be able to learn a new and useful move 
    called Tiger Blade. Besides, at Level 9, Genis can learn Lightning.
    
    New Technique for Lloyd! Tiger Blade
    TP required: 8     Learned at: Level 9
    This is a very useful move for Lloyd. Lloyd will first jump up, slashing 
    the enemy upwards, and then he will slash downwards, dunking the enemy 
    into the ground. What's so effective about this move is that it can be 
    linked up with Sword Rain easily and can make up a rather long combo. Use 
    this often, try to rely on it.
    
    New Technique for Genis! Lightning
    Element: Thunder     TP Required: 9     Learned at: Level 9
    This is the first thunder move for Genis, and it is not bad. A single 
    thunderbolt will strike down from the heavens, giving the enemy a weak 
    electrical shock. There's more to come.
    
    By the way, if Lloyd is at Level 11, he will learn Tempest really soon. 
    Kratos may be in Level 8, and he will learn Wind Blade. Many other techniques 
    can be learnt as you level up.
    
    ----------------
    New Techniques
    ----------------
    Wind Blade (Kratos)
    Element: Wind     TP Required: 8     Learned at: Level 5
    Kratos can also learn Wind Blade. His first Wind Element attack features 
    him setting up several fast air currents around the enemy, so fast that 
    they will feel as if they are being cut by sharp knives. It's turbulence, 
    I tell you.
    
    Tempest (Lloyd)
    TP Required: 8     Learned at: Level 11
    With this move, Lloyd will perform a series of cartwheels, with his sword. 
    This move is particularly effective against larger enemies, and their 
    greater surface area allows for longer combos. Don't try using this on 
    smaller enemies as it will miss a lot.
    
    Pow Hammer (Colette)
    TP Required: 8     Learned at Level 8
    Colette will throw a single toy hammer at the enemy. I know it's weak, 
    but please at least use it 50 times to get the stronger versions of the 
    move later in the game. How childish.
    
    Icicle (Genis)
    TP Required: 10     Learned at: Level 11
    This is Genis' first Ice attack. He will simply blow some icicles from 
    the ground onto the enemy, giving them the cold shoulder. How unimpressive. 
    No one worries about them, yet. They will find out soon enough.
    
    Charge (Raine)
    TP Required: 24     Learned at: Level 8
    This move restores a portion of a target's TP. So there.
    
    Barrier (Raine)
    TP Required: 8     Learned at: Level 10
    This temporarily increases a party member's defense. That's about it.
    
    Stone Blast (Kratos)
    Element: Earth     TP required: 7     Learned at: Level 10
    This is the novice Earth Element move no longer exclusive to Genis. This 
    spell will cause rocks to rise up quickly from the ground below the target, 
    hitting him a couple of times. Now you know.
    
    Item Thief (Colette)
    TP Required: 10     Learned at: Level 10
    This is a rather immoral move by Colette. Being the chosen, she can steal 
    things from other enemies! Note that this is not always successful, as 
    many burglaries have failed over the years!
    
    ---------------
    Triet Ruins
    ---------------
    Group Level: 11
    
    *****IMPORTANT SCENE*****
    The group walks into the Triet Ruins. Lloyd can't stand the heat anymore. 
    He puts his head down. "Ah, so hot...man, I'm so beat." Genis says, 'See? 
    You're already worn out." "I'm sick of this desert." Meanwhile, Noishe 
    is scared "What's wrong, Noishe?" Kratos then says, "Be on your guard, 
    there are enemies about!" It's time for another Event Battle!
    
    Event Battle! 2 Fire Elements
    You will fight 2 Fire Elements. However, they are unexpectedly weak here. 
    No tactics are need. Just slash them and kill them and you will be fine.
    
    After the battle, Kratos will say that you will need to learn how to protect 
    yourself, and hence all characters will learn protective moves, like 
    Guardian, Damage Guard and Force Field. Meanwhile, Noishe has run off again! 
    There will be a skit called "Combo! Lloyd and Colette", now, those 2 are 
    really enthusiastic about things.
    
    Walk forward and another scene will begin.
    
    *****IMPORTANT SCENE*****
    Colette looks at the seal, she says, "Say, is this the seal? It has my 
    family's crest on it...." Meanwhile, Raine is getting more fascinated every 
    minute. She cries, "Fantastic!! Look at this slab covering the entrance!! 
    It's clearly of a different composition than the surrounding stone!" Hahaha! 
    It's just as I thought!" She bends down to examine it, "This is 
    polycarbonate, developed during the Ancient War to defend aginst magic! 
    Oh, feel the smooth surface! It's wondrous!" 
    
    Kratos mutters, "Is she always like this?" Lloyd mutters, "Is she?" Genis 
    shrugs, "I've been trying so hard to hide it, too." Now, Raine will obtain 
    the title of Archeological Mania. It really suits her! Raine continues, 
    "Hmm? This depression... it reads, "Oracle stone."
    
    Colette, place your hand here. That should reveal the entrance." Lloyd 
    asks, "Really?" "This stone is enchanted with magic designed to identify 
    the Chosen. There's no question about it." Colette puts her hand on the 
    seal. The doors opens. Colette is really excited now. 'IT opened! Wow! 
    I gues I'm really the Chosen after all!" Genis speaks the obvious, "Yes, 
    I think we all know that already." Lloyd is even more enthusiastic now, 
    "Okay! Now it's getting exciting! Let's hurry up and go inside!" Kratos 
    is annoyed by that enthusiasm. He mutters, "I hope you'll be able to 
    maintain that enthusiasm."
    *****END OF SCENE****
    
    Now, you get to play, and enter the level. The first level in the game, 
    Triet Ruins. There are some new monsters here, if you use Raine to scan 
    them, then their location will also be revealed.
    
    -------------------
    Monster Strategies
    -------------------
    Fire Element *****NEW!*****
    HP: 380     TP: 120     Atk: 75
    EXP: 17     Gald: 22    Def: 30
    AA: Fire    Weak Against: Water, Ice     Strong Against: Fire
    Location: Triet Ruins
    Item dropped: Red Quartz
    Attack:
    Fire Ball
    The Fire Elements look like some weird red ball with some orbits around 
    them. They are of pure fire, and they are quite feeble around here. They 
    simply attack by using the Fireball attack, and that can simply be stopped 
    by hitting them while they are charging. Fire Elements can be hosed down 
    by water, or cooled down by ice, but do not expect them to be damaged a 
    lot if you do use fire. When a Fire Element is destroyed, a Red Quartz 
    may be dropped, this temporarily awards the element of fire to your weapon.
    
    Fire Bird *****NEW!*****
    HP: 910     TP: 0       Atk: 150
    EXP: 15     Gald: 22    Def: 8
    Weak Against: Water, Ice     Strong Against: Fire
    Location: Triet Ruins
    Items Dropped: Red Quartz, Life Bottle
    Attacks: 
    Straight Dive, Spinning Dive
    Boy, now, they have some birds that are completely made of fire. However, 
    they have zero TP, which means that they cannot perform any special tricks 
    against your characters. All they do is to sky dive at your characters, 
    in a straight line, or in a spinning fashion. That's all. You don't need 
    a dry powder fire extinguisher to defeat these enemies, all you need will 
    be water elements or ice elements. Again, Fire has almost no effect on 
    these birds. These birds tend to hold Red Quartz and Life Bottles.
    
    Scorpion 
    HP: 630     TP: 0         Atk: 172
    Exp: 14     Gald: 21     Def: 11
    Location: Near Triet
    Weak Against: Ice     Strong Against: Fire
    Attacks:
    Tail Sting, Triple Barb Launch
    Item Dropped: Panacea Bottle
    Item to Steal: Panacea Bottle
    When there are deserts, there will always be, you guessed it, scorpions. 
    These scorpions are all red in colour, and are equipped with the usual 
    stingers which they use to sting you. Scorpions sometimes can sting you 
    multiple times with one sting. Occasionally, a Scorpion can launch three 
    barbs at you as well. They are also weak against Ice and strong against 
    Fire, due to the desert climate. When a Scorpion dies, he will drop a Panacea 
    Bottle. How generous.
    
    Brown Pot *****NEW!*****
    HP:  810     TP: 0        Atk: 190
    Exp: 14     Gald: 21     Def: 10
    Weak against: Water, Ice     Strong against: Fire
    Location: Triet Ruins
    Attacks:
    Lunge Bite, Fire Emission, Brown Ball Toss
    Items Dropped: Apple Gel, Panacea Bottle
    So, even the pots have gone evil. Brown pots are some evil moving pot. 
    They attack by lunging their stem out and biting you with their jagged 
    teeth, or some tube will stick out of the stem that emits fire. Sometimes, 
    4 brown balls will be tossed in different directions from the stem. Again, 
    they have no TP, so no skills can be done against you. Brown Pots are also 
    weak against Water and Ice, and are strong against Fire, like many of the 
    enemies in Triet Ruins. Note that these pots are not empty. They sometimes 
    leave behind Apple Gel and Panacea Bottles.
    
    Fake *****NEW!*****
    HP: 400     TP: 50       Atk: 280
    Exp: 30     Gald: 25     Def: 250
    Strong Against: Anything
    Location: ???
    Attacks:
    Lunge Bite, Debris Toss
    Item Dropped: All-Divide
    Oh dear, it seems that some fake chests are there to trap you. Fakes, 
    although they only have 400 HP, are very tough. One hit with a weapon will 
    only take 1 HP off him. He attacks by biting enemies, and can launch a 
    long change of debris at you, causing heavy damage. Fortunately, magic 
    deals much more damage against this pest, so it's up to the swordsmen to 
    block the Fake while the magicians take action. When a Fake is destroyed, 
    it will drop an All-Divide, which halves all damage dealt in a battle, 
    regardless of friend or enemy.
    
    Fire Warrior *****NEW!*****
    HP: 1100    TP: 0       Atk: 215
    Exp: 24     Gald: 25    Def: 13
    AA: Fire    Weak Against: Water, Ice     Strong Against: Fire
    Location: Triet Ruins
    Attacks:
    Sword Slash, Fiery Sword Slam, Flamethrower
    Items Dropped: Red Quartz, Magic Lens
    Item to Steal: Red Quartz
    Fire Warriors are red warriors with a yellowish edge. As they are warriors, 
    all they care about is melee combat. Don't be intimidated by their high 
    attack rating. Their two moves, the normal sword slash and the fiery sword 
    slam are easily blocked. The fiery sword slam involves slamming the sword 
    down, creating a little bit of fire. Besides, the Fire Warriors have 
    flamethrowers mounted on their arms. Like many enemies, Fire Warriors are 
    cooled down by water and ice, and fire does not work very well against 
    them. Now you know. Fire Warriors rarely drop items. If they do, they will 
    drop a Magic Lens and/or a Red Quartz. You can also steal Red Quartz from 
    Fire Warriors.
    *****END OF ENEMY STRATEGIES*****
    
    Move forward, and fight the monster. There should be some Fire Elements 
    and Fire Birds in that bird itself. In the junction, there should be a 
    bug icon. Let's fight them. You should be up against 2 Scorpions, a Brown 
    Pot and a Fire Element. Then move north, along the corridor. Kill the 2 
    Fire Birds and the Fire Element. 
    
    First go clockwise to the far end, beating the 3 Scorpions. There is a 
    chest blocked by rocks. Use the ring to blast open the rocks. Then you 
    can go all anticlockwise all the way to the door on that end.
    
    There is a treasure chest over there at the corner by the door, examine 
    it, and it turns out to be a Fake! Get it! Hurry! Don't use brute force! 
    Use magic! When the fake is destroyed, a Spirit Bottle will be found. With 
    it, go through the door to the left.
    
    In this room, you should first fight 3 Scorpions, then you go left and 
    fight 2 Fire Warriors and 1 Fire Element. Then you will see a large block 
    to the left. Move it down to the southern leg of the T junction there. 
    Then, you will see a torch that is not lit. Raine advises Lloyd to light 
    it up. Before doing so, push the block down to the ledge beneath the unlit 
    torch, and then you can reach the treasure chest. This one is real. There 
    is a Stiletto. Equip it on Kratos. His Attack will be increased by 45 points 
    and his Accuracy will increase by 10 points over the Long Sword. There 
    should also be a skit called "I'm fine", where Lloyd complains about the 
    heat. Now, light up the torch.
    
    A platform above will lower, allowing you to get onto it. So get over there. 
    There are enemies over there too. You will have to fight 2 Fire Warriors, 
    a Fire Bird and a Fire Element. Note that Colette won't be learning any 
    new moves lately, so it would be OK to let Raine take her place, and gain 
    practical experience with First Aid! Light the torch around the corner. 
    Another unlit torch would be made available. Now, get back to the lobby, 
    and go anticlockwise until you reach the next door. Go through.
    
    In this room, there is a chest to the south with Apple Gel. Kill the enemies 
    guarding it if you please. Notice that there is a gap 2 blocks wide to 
    the north. Move the 2 blocks and push them down the gap to fill it up. 
    Before crossing the "bridge", go north and around the corner to find 2 
    more Treasure Chests. You will find a Bracelet and a Life Bottle. Equip 
    Genis with the Bracelet to increase his Defense by 2. That worm probably 
    represents 3 Scorpions. Kill them, and then cross the bridge to reach the 
    unlit torch. Light it up.
    
    The platforms above will lower, and the warp portal would be available. 
    You can fight the boss now, however, there are some chests that have not 
    been collected, so return to the lobby, and go through the door in the 
    clockwise direction. The blocked chest can be cleared with the ring, and 
    inside is a Lemon Gel, which restores 60% of the user's total HP.
    
    In the room that follows, fight all the enemies. One of them will drop 
    a memory gel. There will be another unlit torch. Light it up. One single 
    platform will be lowered, making one of the chests to the right accessible. 
    There is another unlit torch to the left and below the platform. Light 
    it up as well. Get back to the lobby and through the central door. You 
    can open the 4 chests and get the goodies inside them. They include a Circlet, 
    a Mumei, 1000 Gald and Savory. Equip Lloyd with the Mumei to increase his 
    Slash by 15, and his Thrust by 10 over the Knight's Saber. Equip The circlet 
    will just downgrade your defenses, so don't use it now. As for the Savory, 
    it can increase the maximum TP by 5%. Do not use it now, as the increments 
    will not be significant.
    
    Now, go over to the memory circle and unlock it. Then warp away.
    
    You will be inside an altar. Raine looks around, she is still fascinated. 
    She says, "This place is also built with magitechnology! Absolutely 
    fantastic!" She walks forward to the 5. Something red rises out of the 
    altar. Genis cries, "Ahh! What the?!" You will be told to reorganize your 
    party so that it includes Colette. You should allow Raine to be temporarily 
    out of action, as she is the most vulnerable. Then let's fight!
    
    Boss Battle! Ktugach and 2 Ktugachling
    Ktugach
    HP: 5000     TP: 50     Atk: 300
    Exp: 628     Gald: 85   Def: 28
    Weak Against: Water, Ice     Strong Against: Fire
    Attacks:
    Lunge, Multi Spike, Eruption
    Item dropped: Red Quartz
    
    Ktugachling
    HP: 1500     TP: 160     Atk: 130
    Exp: 60      Gald: 15   Def: 40
    Weak Against: Water, Ice     Strong Against: Fire
    Attack:
    Fireball
    
    Although you are up against 3 large fiery felines, don't lose heart, no 
    not at all, they are not that strong. The 2 Ktugachlings, the smaller ones 
    only attack by firing Fireballs at you. They are quite vulnerable really. 
    So, always interrupt their charges and they will be destroyed soon enough. 
    The Ktugach is another story. It has much more HP, 5000 I think, and can 
    either lunge at you and shoot 4 spikes at you, so be prepared to dodge. 
    While Lloyd and Kratos perform Sword Rain and other combos, Genis should 
    consistently use Aqua Edge. Later, the Ktugach will start using a spell 
    called Eruption. It has quite a long radius, so avoid getting caught in 
    the flames at all costs or you will feel a lot of pain. Eventually, you 
    will prevail, it's not that tough of a battle, actually. You will get a 
    Red Quartz as a reward for your troubles.
    
    *****IMPORTANT SCENE*****
    After the battle, Colette will be asked to offer her prayers at the altar. 
    Colette says, "Yes, my lord. Oh Goddess Martel, great protector and 
    nurturer of the earth, grant me thy strength!" Some red shiny light emerges 
    and light shines from the heavens. A single spot of light spreads out, 
    and Remiel appears. He says, "Colette, my dear daughter, you have done 
    well." "Thank you..Fa...ther." What's wrong, Colette?
    
    "The guardian of the seal has fallen, and the first seal has been released. 
    Efreet will surely awaken soon. In the name of Cruxis, I shall grant you 
    the power of the angels." "Thank you, my lord." Some light enters Colette's 
    body, and she sprouts wings! He levitates. Remiel continues, "The angel 
    transformation will not be without pain. Yet, it is but for one night. 
    Be strong and endure." "I humbly accept this trial." "The next seal lies 
    far to the east across the sea. Offer your prayers at that altar." "Yes, 
    Lord Remiel." Now, Remiel disappears.
    
    Colette returns to the ground. Lloyd cries, "Colette has wings!" Colette 
    now shows them off, "Uh-huh, and look, I can put them away, too." Genis 
    jumps in amazement. "Oh, wow! That's so cool!" "Here, look, look!" cries 
    Colette. She shows her wings again. Genis continues to jump. Lloyd is 
    getting excited about their next destination as well. "He said the next 
    place is across the sea! That means we get to sail on a ship! Haha! I can't 
    wait!" Raine says, "A ship...hmm. I wonder if there are any ships sailing 
    with the way things are right now." Kratos suggest, "We should head to 
    the coast to see what we can find." Lloyd calls to the other two like a 
    mother calling her naughty kids! "Okay you two, we get it already. That's 
    enough. Genis and Colette smile and agree. Colette will learn Angel 
    Feathers, an angel move. At the same time, all characters should be able 
    to learn more moves at this time. They are shown below.
    
    ---------------
    New Techniques
    ---------------
    Angel Feathers (Colette)
    Element: Light     TP Required: 20 
    This is the first of Colette's angelic moves. It bears the element of light. 
    When the move is initiated, a lot of pink rings of light will be launched 
    at the enemy, causing tremendous damage. A long recharging time is the 
    main weakness of this move.
    
    Ring Whirlwind (Colette)
    TP Required: 11     Learned at: Level 12     Type: Strike
    Colette will take out her two rings, spread out her arms, and then do a 
    crazy rapid spin around, and this can hurt anyone who comes too close to 
    Colette. This is particularly effective if Colette is surrounded.
    
    Beast (Lloyd)
    TP Required: 12     Learned at: Level 14
    This is quite a wild move, literally. Lloyd will first slash the sword 
    down, then he will go up, and thus releasing a white image of a beast out!
    
    Stalagmite (Technical)/Grave (Strike) (Genis)
    Element: Earth     TP Required: 20/22     Learned at: Level 14     
    This is the stronger earth type move of Genis. With this move, a stalagmite 
    will slowly rise up from the ground, spiking the poor enemy from below, 
    hitting him about 4 times. To initiate this move, have Genis perform Stone 
    Blast for at least 50 times and make him do another Stone Blast. The move 
    should then be realized. As for Grave, a very tall pillar of rock will 
    rise up from the ground and jab the enemies' bums from below, before rocks 
    close in from 4 different directions!
    
    Lightning (Kratos)
    Element: Thunder     TP Required: 9     Learned at: Level 12
    This is the also first thunder move for Kratos, and it is not bad. A single 
    thunderbolt will strike down from the heavens, giving the enemy a weak 
    electrical shock. There's more to come.
    
    When you are ready, leave the ruins. Another scene will be triggered.
    
    *****IMPORTANT SCENE*****
    While walking out of the ruins, Colette collapses. Lloyd cries, "Colette! 
    Are you okay?" Colette mutters, "I'm...fine..." Genis says, "You don't look 
    fine at all! Your face is completely white! It's all my fault. I got carried 
    away and kept making her pull her wings in and out." Lloyd says, "I don't 
    think that has anything to do with it." Raine looks at Colette, "Now's 
    not the time for that! Her lips are turning purple. We must get her to 
    a doctor in the city immediately." 
    
    Kratos says, "Wait. It's best not to move her." He walks over. Lloyd asks, 
    "Why?" Because Colette has broken a bone? No! "Remember the angel's words. 
    The angel transformation process requires her to overcome a trial. Rather 
    than taking her to a doctor, it would be best to let her rest here." Colette 
    says, "I'm okay. I'll be fine after a little rest. I'm sorry to cause so 
    much trouble..." There you go apologizing again! Colette! "Stop apologizing 
    all the time, you dork!" It's not as if you can help it. You were suddenly 
    turned into an angel." "You are right...I'm sorry." Apologizing again? 'Well, 
    anyway, let's set up camp before it gets dark." So, night falls.
    *****END OF SCENE*****
    
    Time to socialize 11!
    To Genis:
    a. "It's missing something."	Pleases: Genis (+1)
    b. "It tasted pretty good."		Displeases: Genis (-1)
    
    To Raine:
    c. "Colette is Colette."						Pleases: Raine (+1)
    d. "She's just turning into an angel, right?"	No effect
    
    To Kratos:
    e. "The village was my fault."	Pleases: Kratos (+1)
    f. "I guess you're right."		Pleases: Kratos (+2)
    
    You can walk around and talk to all the people here. If you talk to Kratos, 
    he will talk to you about Lloyd's past, it does not matter how you respond, 
    Kratos will like you more. If you talk to Genis, he will ask you about 
    the tofu curry. You can say that it was missing something or it tasted 
    pretty good. It's a trick question, say it was missing something to make 
    Genis happy. He will be amazed by Lloyd's tastebuds! Lloyd thinks Raine 
    made the curry. Genis advises against trying Raine's cooking, and that 
    puts Raine off! If you talk to Raine, she will discuss how Colette turned 
    into an angel. You get to answer: "Colette is Colette" or "She is just 
    turning into an angel, right?" Choose the former one to please her with 
    your "intelligence". 
    
    Finally, talk to Colette. Lloyd will give Colette her present. Colette 
    find it broken. Lloyd apologizes. Lloyd noties that Colette does not have 
    much of an appetite, and that's true. Colette will then go for a little 
    walk when you talk to her the next time. Colette will go by herself even 
    if Lloyd insists. Genis laughs at Lloyd, "Ha-ha, you got re-ject-ed." Lloyd 
    is made now, "Hey! Shut up, Genis!" Meanwhile, Colette is coughing harder 
    now. Colette asks, "What's happening to me?"
    
    Then, morning will break, and you can leave now. First, save somewhere 
    before moving on, preferably in Triet. There should be a skit named "To 
    Palmacosta".  You will know that you have to go thorugh the Ossa Trail 
    and across the sea to get to the biggest city in the world. Apart from 
    that, go to the southwestern peninsula for a ring of light. A conversation 
    will begin.
    
    Raine: Hmm....
    You get to choose "I'll leave her alone." And "What's wrong, Professor?" 
    I suggest you choose the latter to make her happy.
    Raine: I'm questioning why a lot of researchers mix pure science and 
    magitechnology.
    Lloyd: Huh?
    Raine: The power of magic that is at the root of magitechnology has never 
    been proved by science. But still they...
    Lloyd: Professor...
    Raine: Yes?
    Lloyd: aren't you going to question why you're talking to someone who has 
    no clue as to what you're talking about?
    Raine: Lloyd!
    Lloyd: Wh...what?
    Raine: That's a very good question. I'm basically straightening out my 
    thoughts regarding the question by talking to someone. 
    Lloyd: So you're just gonna keep on talking, aren't you?
    
    Besides, play as each character one by one, and make them use each of their 
    new technologies at least 50 times in battle. Back at Triet, there will 
    be a scene which Genis trips over. Raine tells Genis to be more careful 
    asnd less excited in the future. Raine will be said to take care of her 
    brother a bit too much. She will earn the title Sisterly Love. This title 
    increase her strength and accuracy. When you spend a night in the inn, 
    there will be a mandatory skit called "Prayer", this is when Colette prays 
    for the people of Sylverant.
    
    New Technique for Raine! Recover
    TP Required: 12    Learned at: Level 12
    This handy move removes any physical ailments from the target character. 
    Now who needs Panacea Bottles!?
    
    ---------------------------------------------------------
    5. Strategy Guide Part 2: Crashing into the Party [TOS5]
    ---------------------------------------------------------
    Group Level: 14
    
    Now that the first seal has been released, Colette has started to act rather 
    abnormally. I wonder if she will get even weirder after the next Seal is 
    released? There is only one way to find out.
    
    ----------------------------
    a. Crossing the Sea [TOS5A]
    ----------------------------
    Now, let's cross to the eastern part of the desert. You will find the Ossa 
    Trail on the far east side. But before you enter there, train all characters 
    in a way so that they use each move at least 50 times. Besides, there is 
    a peninsula to the southeast with another ring of light. Step into it to 
    trigger a conversation.
    
    Colette: Hehe!
    You get to answer "You seem happy." Or "Weirdo." So, let's upset Colette 
    by answering "Weirdo."
    Colette is mad now!
    Colette: You're so mean!
    
    Now, the relationship with Colette will be stepped down! Now, enter the 
    Ossa Tail, which is marked by some rocks on the mountain wall. You may 
    consider training until the entire group is at level 15 before entering.
    
    ---------------
    Ossa Trail
    ---------------
    Group Level: 15
    
    Walk forward and to the right to trigger a scene.
    
    *****IMPORTANT SCENE*****
    A female voice says, "Stop!" Accompanied by Japanese music. The woman jumps 
    down to see you. Lloyd asks, "What?" Colette asks naively, "Is she a friend 
    of yours, Lloyd?" "Not that I'm aware of," answers Lloyd. The woman asks, 
    "Is the Chosen of Mana among you?" Colette says, "Oh, that's me." The woman 
    says, "Prepare to die!" She charges over, but as she is just over the 
    trapdoor, Colette stumbles back, flipping a lever, opening the trapdoor. 
    The woman is dropped down the hole! "Uh-oh!" Colette is worried, "Oh, no! 
    What should I do? I did it again..." Raine says, "You don't need to worry 
    about it. If she had not fallen in, you might have been killed." I guess 
    clumsiness saves lives! Colette mutters, "But..."
    
    Time to socialize 12!
    a. "Leave her alone. She's our enemy."
    Pleases: Raine* (+1), Kratos (+2)
    Displeases: Colette (-1), Genis (-1)
    b. "Well... I do feel a bit sorry for her."
    Pleases: Colette (+1), Genis (+1), Sheena* (+3)
    Displeases: Raine (-1), Kratos (-1)
    
    You can get to respond "Leave her alone. She's our enemy." Or "Well...I do 
    feel a bit sorry for her." Pick the latter choice. Colette says worriedly, 
    "I hope she's okay." Genis now becomes scientific! "Even assuming her 
    weight to be 45kg, and this hole to be 10m deep, and calculating the gravity 
    constant at 9.8, the impact shouldn't have been fatal." Now, it's useless 
    to explain Physics to Lloyd, for he mutters, "Gravity...constant?" I don't 
    understand what you just said, but she's alive, right?" (I don't know why 
    the assassin Sheena will be pleased, even though she cannot hear you right 
    now.)
    
    Oh, just to be a little informative, the force acting on Sheena is 45 x 
    9.8 = 441 N. I am not sure whether that would be fatal. But still, when 
    someone throws even a battery down from the top of a 20 storey apartment 
    block, hitting a person below, it WILL be fatal!
    
    Genis says, "Probably." Lloyd looks down the hole, and says, "Still, man 
    she's got some bad luck. Standing right on top of a trapdoor and all." 
    Raine walks over, she says, "It's not a trap. It's a hidden maintenance 
    passage for the mountain path." Kratos says, "We should get moving." Lloyd 
    asks, "Hey! Shouldn't we try to find out who that woman was?" "She'll come 
    after us again on her own. This area is too confined and the footing is 
    poor. It would be wise not to linger."
    
    I guess you should please the two kids and upset the 2 adults with your 
    naivety. Now, you can play.
    
    *****END OF SCENE*****
    So, what are you waiting for? Walk along the path. This area is rather 
    straight forward. But let me list the enemies here first.
    
    ------------------
    Enemy Strategies
    ------------------
    Thief
    HP: 980     TP: 0        Atk: 204
    Exp: 19     Gald: 35    Def: 15
    Location: Near Izoold
    Attacks:
    Knife Stab, Knife Slash
    Items Dropped: Magical Cloth, Rice
    Thieves are well, thieves. They wear a white turban on top of their heads 
    and use a scarf to cover their faces. Thieves attack with a knife. They 
    can either stab you with it, or slash you with it, saying "You ain't going 
    nowhere!" while they are at it. Sometimes, thieves will slash you twice 
    in a row, and that is the attack that causes most damage. Just use any 
    melee combat strategies on these guys while the Magicians hit them from 
    the rear. Their dying screams are very funny. They cry "Yay!" as if they 
    are too happy with their deaths! You may steal their loot (Magical Cloth) 
    and food (Rice) afterwards.
    
    Witch *****NEW!*****
    HP: 980    TP: 250      Atk: 100
    Exp: 28    Gald: 32    Def: 1
    Location: Near Izoold
    Attacks:
    Thunder, Staff Bash
    Item Dropped: Orange Gel, Bread
    Item to Steal: Orange Gel
    Say, Namco has made the witches of Tales of Symphonia a little too beautiful. 
    How ridiculous. Of course, witches cast spells. These witches have a very 
    limited variety of spells, as they can only cast Lightning. Watch out for 
    the purple indicator beneath the witch! At a close range, a witch can defend 
    herself by bashing you with her magic staff. However that attack is 
    pitifully weak! So, just keep close and she will be helpless. At least 
    her voice sounds coarse enough to be that of a witch's.
    
    Archer *****NEW!*****
    HP: 1050    TP: 0      Atk: 232
    Exp: 24     Gald: 25   Def: 19
    Location: Near Izoold
    Attacks:
    Firing Arrows, Kick
    Item Dropped: Roll
    Item to Steal: Magic Lens
    I wonder why archers like to fight alongside Thieves all the time. Maybe 
    it is because they are part of Robin Hood and his Merry Men! Nah! Anyway, 
    Archers always attack by firing arrows at you. At close range, they can 
    only kick you, and that does little damage. So, you should deal with them 
    the same way you would deal with the witches. Dun up close and start hitting 
    him hard. When an Archer dies, he may drop a single Roll for you.
    
    Mandragora *****NEW!*****
    HP: 870     TP: 0      Atk: 247
    Exp: 31     Gald: 36   Def: 19
    Location: Near Izoold
    Weak Against: Fire     Strong Against: Water, Earth
    Attacks:
    Winding Punch, Triple Headbutt, Pollen Spray, Tentacle Root
    Item Dropped: Cabbage
    Mandragoras are some female plant human hybrids with a flower on top of 
    their heads. They all speak with a female voice. They are just so immature 
    with their thumb sucking action. They can attack by winding up and punching, 
    saying, "Time to Fly!" while at it. They can headbutt you, hitting you 
    thrice, or spray pollen at you. Occasionally, they can uproot a tentacle 
    from the ground to hurt you. As naughty as they be, Mandragoras are easily 
    taken out by Fire element moves. Just don't bother watering them or 
    providing them with soil. You know what I mean. When they are goners, they 
    may drop cabbage. I guess that must have been their "hair". Heh heh.
    
    Bear *****NEW!*****
    HP: 1200    TP: 0      Atk: 261
    Exp: 28     Gald: 29   Def: 21
    Location: Ossa Trail
    Attacks:
    Slashing Punch, Bear Hug
    Items Dropped: Beast Fang, Beast Hide
    Item to Steal: Beast Hide
    Bears are just bears, but the bears of Tales of Symphonia are just so large 
    in size. They can attack by punching you with their claws, or bear hugging 
    you. The latter attack can deal continuous damage until he lets go. Just 
    block these guys, okay? I found that Tempest works particularly well, 
    because each slash can hit the Bear due to his tall height. So, make sure 
    that you use this more often. Otherwise, keep your distance. When you kill 
    a bear, you may keep his fang and his hide as souvenirs!
    
    Axe Beak *****NEW!****
    HP: 780     TP: 38     Atk: 218
    Exp: 21     Gald: 23   Def: 15
    Location: Near Izoold
    Attacks:
    Jumping Kick, Spin Kick, Axe Peck
    Axe Beaks are birds with an axe as a beak. They are yellow in color. They 
    can attack by jump kicking, or doing a spin kicking on the ground. They 
    can also use their beak to chop into you. Again, the Axe Beaks have no 
    special attacks, so blocking will be all you need to avoid their moves. 
    Note that these birds are ground birds, so they cannot fly.
    
    Hawk:
    HP: 480     TP: 0      Atk: 115
    Exp: 9      Gald: 18   Def: 6
    Location: Near Iselia
    Weak Against: Wind
    Attack: Sky Diving Swoop
    Items dropped: Chicken, Egg
    More of the hazardous wildlife, I guess. Hawks in this game do not look 
    very big. Their size is comparable to that of a sparrow. Anyway, the Hawks 
    of Tales of Symphonia specializes in air attacks. They just like to dive 
    bomb you, and that's the only attack they have at their disposal. Hawks 
    have quite a high HP for wildlife, but they do have a weakness in magic. 
    A Hawk is weak against Wind element attacks, maybe that because Wind causes 
    turbulence, and this makes the Hawk vulnerable. There is a way to fight 
    a Hawk without fear of retaliation. It is simply to slash it down to the 
    ground, and follow up with Down A attacks, and preventing it from taking 
    to the air. As long as the Hawk is grounded, it cannot attack! By the way, 
    Hawks tend to carry chickens and eggs! The chickens must be their prey.
    *****END OF ENEMY STRATEGIES*****
    
    As you walk up the path. There will be a man walking randomly around. That's 
    not your buddy, it's an enemy. There should be some Thieves, Archers and 
    Witches coming at you at once. Then, there will be a moving flower. Fight 
    the enemies that it represents. There should be Mandragoras and a Bear. 
    Then go on, fighting monsters as you go. Kitty cats also may represent 
    bears, so don't underestimate the innocence of the kitties. Heh heh.
    
    Around the next corner. There will be a treasure chest. Inside is a Battle 
    Staff, and this is for Raine. Equip it and her Attack will increase by 
    35 and her Intelligence will increase by 1 compared with just the Rod. 
    Now, go right and continue along the path. That bird may hide an Axe Beak, 
    a Hawk and a Bear. Then go on your way along the path. There will be an 
    innocent little cat in your way. There are bears there! Then get past it 
    and engage the man. If Lloyd has hit Level 16 now, he should have learnt 
    Double Demon Fang. Kratos should learn it one level earlier, if you are 
    playing as Kratos, feel free to choose between Double Demon Fang (Technical) 
    or Fierce Demon Fang (Strike).
    
    New Technique for Lloyd and Kratos! Double Demon Fang (Technical)/Fierce 
    Demon Fang (Strike)
    TP Required: 12     Learned at: Level 16 (Lloyd), Level 15 (Kratos)
    This is the even stronger Demon Fang for Lloyd and Kratos, now, with one 
    swipe of his sword, Lloyd can send two pulses of energy along the ground 
    at his enemies. I suggest you use this with moderation for now, as your 
    TP is rather low for you to be comfortable with. Note that the Fierce Demon 
    Fang has less range than Double Demon Fang, but packs more of a punch.
    
    New Technique for Colette! Ray Satellite
    TP Required: 14     Learned at: Level 15
    Colette will throw one of her Chakrams in place for a while, dealing damage 
    to any enemies close enough to it.
    
    At Level 14, Raine will learn Sharpness.
    
    New Technique for Raine! Sharpness
    TP Required: 12     Learned at: Level 14
    This move temporarily increase the target's Attack. Simple.
    
    At Level 16, Raine will learn Dispel.
    
    New Technique for Raine! Dispel
    TP Required: 16     Learned at: Level 16
    This move is a bit cool, a square bipyrimidal flash of light will come 
    out, and the target's Magical Ailments will be removed.
    
    You will eventually reach a Memory Circle. There are 2 chests by it. They 
    contain an Apple Gel and a Melange Gel. The Melange Gel restores 30% HP 
    AND TP at the same time. It's rare now, but can be bought later. I suggest 
    you save, as a critical battle is coming up.
    
    Now, use your Apple Gel reserves to restore enough HP, and recover some 
    TP. Then go downhill. Now, make sure that Lloyd, Genis, Kratos and Raine 
    and in the top 4 positions of the party. Then continue downhill.
    
    While you are descending, there should be a treasure chest. Open it for 
    an Orange Gel. Then go on. At the bottom of the hill. The woman will burst 
    out. "Wait!" she shouts. Lloyd was amazed, "Wow, she caught up with us." 
    Colette walks forward, she was relieved, "Oh, thank goodness!" The woman 
    is sweating, but she shouts, "Don't move!" Raine says, "A wise decision." 
    The woman says, "I won't be caught off guard this time! Prepare to die!" 
    It's time for a fight to save Colette!
    
    Event Battle! Guardian-Wind, Clumsy Assasin
    Guardian-Wind
    HP: 2000     TP: 400     Atk: 280
    Exp: 250     Gald: 250     Def: 3878
    Location: Near Izoold
    Attacks:
    Arm Swat, Tail Whip, Fire Blast
    Item Dropped: Magic Lens
    
    Clumsy Assasin
    HP: 1800     TP: 131     Atk: 247
    Exp: 200     Gald: 128     Def: 48
    Location: Near Triet
    Attacks:
    Pyre Seal, Card Punch Combo
    Item Dropped: Holy Bottle
    
    It's the fight to defend Colette against a rather Clumsy Assasin who fell 
    through a trap door. Now she's back, and she has a Wind Guardian to help 
    her. I suggest the character you play as should be the swordsman and should 
    focus on the assasin. This assasin's attacks are simple, yet effective. 
    She will use her two cards to punch you, then she will follow up with a 
    move called Pyre Seal, which does great damage. So, get ready to block! 
    So, try to catch her between blocks and then stab her multiple times with 
    moves like Double Demon Fang or Sword Rain.
    
    With her down, it's time to focus your attention on that giant Guardian-Wind. 
    This guardian should already be fighting your friends. It can whip you 
    with its tail, swat your with its arms, or spit out fire at you. The first 
    2 can be effectively blocked. You should surround this thing, and perform 
    multiple Tempests from behind. Then, it should be down in no time with 
    4 people hitting it hard at once.
    
    After the battle, the woman will shout, "Just you wait! I swear I will 
    kill you all next time! Then she disappears. Lloyd cries, "Wait!" But she's 
    gone. Lloyd asks, "Why are people trying to kill us?" Kratos comments, 
    "There are always those that reject salvation." Genis guess, "Maybe she's 
    a Desian." Kratos says, "Who knows? At any rate, we are in constant danger. 
    That's all we have to know." Raine thinks, "Those clothes..." Lloyd asks, 
    "Professor, something wrong?" Raine says, "No. It's nothing, let's go." 
    "Yeah. Anyway, let's go look for a place where we can get a ship."
    
    Before leaving the trail, enter the cave the woman went out of. Inside 
    the cave, there will be a skit called "The Ossa Trail". Raine will discuss 
    the mines down here. It's a maze down here. First, turn left, and then 
    go northeast. You will end up in a corner with a chest. Inside is a Fine 
    Guard inside. Equip it on Colette. It will increase her Defense by 4 over 
    the Iron Guard. Then go southeast back to the main path.
    
    Go northeast, and you will come to a dead end. There will be a black skull. 
    Now, that's not common. Talk to it. He will say, "I...FIGHT...STRONG ONES 
    YOU...FACE...ME..." I DO NOT SUGGEST FIGHTING YET. This Sword Dancer is very 
    tough. Instead, open the two chests in this room. They contain a Beast 
    Fang and an EX Gem Level 1. Do as you wish on the equipping. Just use the 
    skills with the current type of the equipped character.
    
    There is also a corridor to the far southeast. There is a chest with Black 
    Silver there. With that, you can get out. Then leave the trail.
    
    Remember!
    Remember to come back to fight the Sword Dancer when you are stronger.
    
    As you leave the forest, there will be a skit called Team Coordination. 
    Now, Unison Atacks will now be available. I will start by giving out the 
    list of Unison Attacks that are available to the characters right now.
    
    ---------------
    Unison Attacks
    ---------------
    Lightning Tiger Blade (For Lloyd and Genis):
    Element: Thunder
    This move requires the usage of any of Lloyd's PURE Tiger Blade moves and 
    one of Genis' thunder element attacks. A number of thunderbolts will 
    continuously zap the target from above before Loyd delivers the final chop.
    
    Cross Thrust (For Lloyd and Kratos):
    This Unison Attack requires Lloyd and Kratos to perform the same move in 
    the Sonic Thrust series of moves. (Sonic Thrust, Hurricane Thrust, Super 
    Sonic Thrust). Lloyd and Kratos will perform 2 sonic thrusts simultaneously 
    on the enemy. Their movements imitate a cross!
    
    --------------------------
    From Ossa Trail to Izoold
    --------------------------
    Group Level: 17
    
    There will be a skit called "An Assassin". This is where Lloyd wonders 
    who that woman was. Colette still wants to befriend her! Before you enter 
    Izoold, you can always fight some enemies to train yourselves. You can 
    go as north as you like, but do not cross the bridge for now. The enemy 
    selection is one of the most diverse in this area. So, the enemy list is 
    very long here.
    
    Important Note! Continental Path
    You may want to go north across the bridge to the other continent without 
    having to cross the sea. To do that, enter the nearest city you find there, 
    which is Hima. Then, you will visit the towns in reverse order, arriving 
    at Palmacosta last. This guide assumes you will explore the continent in 
    an anti-clockwise manner.
    
    -----------------
    Enemy Strategies
    -----------------
    Wolf
    HP: 410    TP: 0      Atk: 130
    Exp: 8     Gald: 13   Def: 8
    Attack: Lunging Bite
    Item Dropped: Beef Strips
    So, I guess that the wildlife around these parts are giving your team 
    problems. Wolves in Tales of Symphonia are all grey in colour, and they 
    look just like what wolves should. They have only got one type of attack. 
    That is the lunging bite. He will jump at you and attempt to land a bite. 
    You can always avoid these attacks by jumping up or simply guarding, by 
    pressing X. Wolves are no serious threat to your party, although they may 
    cause problems in groups when your levels are low. Wolves sometimes drop 
    Beef Strips when they are defeated.
    
    Sidewinder
    HP: 600     TP: 38      Atk: 219
    Exp: 13     Gald: 12   Def: 3
    Location: Near Triet
    Weak Against: Ice     Strong Against: Fire
    Attacks:
    Lunge Bite, Green Ball Attack (Poisons)
    Item dropped: Egg
    Sidewinders are not some homing missile fired from US fighter planes. 
    Instead, they are just the typical green snake. Sidewinders attack the 
    same way do normal snakes. They will spring forward and attempt to bite 
    your character in the leg. These snakes can spit too. They spit green balls 
    of poison which sometimes poisons. As they are poikiotherms, Sidewinders 
    are vulnerable to Ice, but are adapted to the heat of the deserts, so do 
    not even try to use Fire Element on them. When they die, you get a snake 
    egg. I wonder what it tastes like...
    
    Axe Beak
    HP: 780     TP: 38     Atk: 218
    Exp: 21     Gald: 23   Def: 15
    Location: Near Izoold
    Attacks:
    Jumping Kick, Spin Kick, Axe Peck
    Axe Beaks are birds with an axe as a beak. They are yellow in color. They 
    can attack by jump kicking, or doing a spin kicking on the ground. They 
    can also use their beak to chop into you. Again, the Axe Beaks have no 
    special attacks, so blocking will be all you need to avoid their moves. 
    Note that these birds are ground birds, so they cannot fly.
    
    Mandragora
    HP: 870     TP: 0      Atk: 247
    Exp: 31     Gald: 36   Def: 19
    Location: Near Izoold
    Weak Against: Fire     Strong Against: Water, Earth
    Attacks:
    Winding Punch, Triple Headbutt, Pollen Spray, Tentacle Root
    Item Dropped: Cabbage
    Mandragoras are some female plant human hybrids with a flower on top of 
    their heads. They all speak with a female voice. They are just so immature 
    with their thumb sucking action. They can attack by winding up and punching, 
    saying, "Time to Fly!" while at it. They can headbutt you, hitting you 
    thrice, or spray pollen at you. Occasionally, they can uproot a tentacle 
    from the ground to hurt you. As naughty as they be, Mandragoras are easily 
    taken out by Fire element moves. Just don't bother watering them or 
    providing them with soil. You know what I mean. When they are goners, they 
    may drop cabbage. I guess that must have been their "hair". Heh heh.
    
    Woods Worm *****NEW!*****
    HP: 1790     TP: 0     Atk: 285
    Exp: 34     Gald: 48     Def: 13
    Location: Near Palmacosta
    Weak Against: Ice
    Attacks:
    Barrel Roll, Bear Hug
    Item Dropped: Melon
    Woods Worms are some overgrown caterpillars. They attack by brute force, 
    and nothing else. Firstly, they will roll into a ball and hurl themselves 
    at you, or they can use their forelegs and grab you and perform several 
    bear hugs. Simple blocking can work against those two. As they are bugs, 
    Ice element moves deal the most damage on them. When they die, Woods Worms 
    drops Melons. I wonder where they came from.
    
    Fish
    HP: 920     TP: 0      Atk: 200
    Exp: 16     Gald: 25   Def: 10
    Location: Near Izoold
    AA: Water     Weak against: Thunder     Strong Against: Water
    Attack:
    Drill Charge
    Item Dropped: Seaweed
    Fishes looks horrible in Tales of Symphonia, and for some strange reason, 
    they can live without water. The Fishes attack by drilling into you, and 
    that can hit you up to three times. Just block them. As they have no TP, 
    normal melee strategies work the best against them and the fight should 
    be over in a mo. For even faster battles, use Thunder moves against them. 
    When they are dead, you may be able to cut them open, and salvage the Seaweed 
    hidden inside. At least that's where I think you may find them.
    
    Sea Jelly
    HP:  1290   TP: 0        Atk: 270
    Exp: 30     Gald: 48    Def: 20
    Location: Near Izoold
    AA: Water     Weak: Thunder, Ice     Strong against: Water
    Attacks:
    Upper Tentacle Bash, Lower Tentacle Kick
    Item Dropped: Squid
    Sea Jellies are jellyfish of Tales of Symphonia. However, they are equipped 
    from above as well as below. They can open their heads up to bash you with 
    the tentacles hidden beneath, or they can just kick you with their lower 
    tentacles. Sea Jellies are also pure melee creatures. They are particularly 
    vulnerable to Thunder and Ice. When they die, they can leave Squid behind. 
    I don't know where that came from either.
    
    Thief
    HP: 980     TP: 0        Atk: 204
    Exp: 19     Gald: 35    Def: 15
    Location: Near Izoold
    Attacks:
    Knife Stab, Knife Slash
    Items Dropped: Magical Cloth, Rice
    Thieves are well, thieves. They wear a white turban on top of their heads 
    and use a scarf to cover their faces. Thieves attack with a knife. They 
    can either stab you with it, or slash you with it, saying "You ain't going 
    nowhere!" while they are at it. Sometimes, thieves will slash you twice 
    in a row, and that is the attack that causes most damage. Just use any 
    melee combat strategies on these guys while the Magicians hit them from 
    the rear. Their dying screams are very funny. They cry "Yay!" as if they 
    are too happy with their deaths! You may steal their loot (Magical Cloth) 
    and food (Rice) afterwards.
    
    Witch
    HP: 980    TP: 250      Atk: 100
    Exp: 28    Gald: 32    Def: 15
    Location: Near Izoold
    Attacks:
    Thunder, Staff Bash
    Item Dropped: Orange Gel, Bread
    Item to Steal: Orange Gel
    Say, Namco has made the witches of Tales of Symphonia a little too beautiful. 
    How ridiculous. Of course, witches cast spells. These witches have a very 
    limited variety of spells, as they can only cast Lightning. Watch out for 
    the purple indicator beneath the witch! At a close range, a witch can defend 
    herself by bashing you with her magic staff. However that attack is 
    pitifully weak! So, just keep close and she will be helpless. At least 
    her voice sounds coarse enough to be that of a witch's.
    
    Archer
    HP: 1050    TP: 0      Atk: 232
    Exp: 24     Gald: 25   Def: 19
    Location: Near Izoold
    Attacks:
    Firing Arrows, Kick
    Item Dropped: Roll
    Item to Steal: Magic Lens
    I wonder why archers like to fight alongside Thieves all the time. Maybe 
    it is because they are part of Robin Hood and his Merry Men! Nah! Anyway, 
    Archers always attack by firing arrows at you. At close range, they can 
    only kick you, and that does little damage. So, you should deal with them 
    the same way you would deal with the witches. Dun up close and start hitting 
    him hard. When an Archer dies, he may drop a single Roll for you.
    
    Giant Bee
    HP: 320     TP: 0       Atk: 130
    Exp: 5      Gald: 9     Def: 0
    Location: Near Iselia
    Weak Against: Ice
    Attack: Diving Sting, Stinger Launch
    Item dropped: Panacea Bottle, Acuity Bottle
    Giant Bees are bees that are well, oversized. They have fewer HP than the 
    Hawks, but they can still pack quite a punch. They also attack by diving 
    down from the sky and attempting to sting you. They can also sting by 
    launching their stingers at you. Giant Bees are vulnerable to Ice, maybe 
    it is because they are poikiotherms, and such animals' body temperatures 
    vary with the surroundings. To make a quick end to the fight, use a jumping 
    slash to floor the bee, and then slash it while it is helpless on the floor. 
    As simple as that. They drop Panacea Bottles when beaten.
    
    Tentacle Plant
    HP: 500     TP: 0         Atk: 150
    Exp: 18     Gald: 25     Def: 12
    Location: Near Izzold
    Weak against: Fire     Strong Against: Water, Earth
    Attacks:
    Tentacle Whip, Triple Green Spore Attack
    Tentacle Plants look like some tiny moving trees with 3 tentacles sticking 
    out of the top. Tentacle Plants usually attack by whipping you with their 
    tentacles. But occasionally, Tentacle Plants may also spray green spores 
    at you, three at once. I am not sure whether it is poisonous. Tentacle 
    Plants are also weak against fire, but as they are plants, Water and Earth 
    attacks are not effective. Just uproot these with your sword and don't 
    let them fight back. Another harmless plant.
    
    Slime
    HP: 490     TP: 10        Atk: 132
    Exp: 10     Gald: 10     Def: 8
    Location: Near Iselia
    Weak Against: Fire
    Attack:
    Blue Ball Launch, Blob Tackle
    Item Dropped: Apple Gel
    Slimes look like moving fruit cocktail jellies on the move. They are all 
    blue-green in color, and have a blue ball inside them as the fruit. The 
    Slime has only one attack, the Blue Ball Launch. The blue ball of course 
    will be launched at its target, dealing damage. At the same time, the Slimes 
    will just tackle you by stretching their flexible bodies. You know they 
    say, jelly can easily be molten by heat. So, you should use more Fire element 
    attacks against them to melt them down. When Slimes are killed, they may 
    drop Apple Gel. This really fits their gelatinous nature, doesn't it?
    
    Ghost
    HP: 320     TP: 0        Atk: 128
    Exp: 10     Gald: 9     Def: 1
    Location: Near Iselia
    Weak Against: Light
    Strong Against: Physical Attacks
    Attacks: 
    Hammer Swing, Hammer Boomerang Throw
    Items Dropped: Apple Gel, Panacea Bottle
    Close examination of the Ghost reveals that it is weak against Light attacks, 
    and strong against physical attacks, so do not attack by swinging your 
    twin blades at the Ghost. The Ghost himself will attack by swinging his 
    hammer, or he will just throw it out and let it come back to him, much 
    like a boomerang. As Ghosts are evil entities, good things are very 
    effective against them. As light represents justice, this element is 
    particularly effective against Ghosts.
    *****END OF ENEMY STRATEGIES*****
    
    If Genis is at Level 17, he can learn Spread if he is of the T-Type. If 
    he is of Strike Type, he will learn Aqua Laser.
    
    New Technique for Genis! Spread (Technical) / Aqua Laser (Technical)
    Element: Water     TP Required: 22/20     Learned at: Level 17
    This is the medium water element move of Genis. Once it is executed, a 
    pool of water will appear beneath the target, and then it will start gushing 
    out in a high column, causing decent area damage. A nice T-Type move. Don't 
    worry, the enemies will look a bit flushed after the move is used! As for 
    Aqua Laser, a beam of water will shoot across the battlefield, dealing 
    damage to all the enemies that are lined up properly.
    
    Then, go all the way to the southeastern peninsula, and there will be a 
    light ring. Step into it to trigger yet another conversation.
    
    Kratos: Regenerating the world...such foolish nonsense.
    
    You get to answer "Yeah" or "What's foolish about it?!" Let's choose "What's 
    foolish about it?!"
    
    Kratos: Let's say...this regeneration is successful. But eventually the 
    world will start to decline again like before. Then, another Chosen will 
    go on a dangerous journey. It does not end.
    Lloyd: That's...
    Kratos: What we are doing does not solve the basic problem. It only buys 
    some time.
    Lloyd: I wonder why the world was created in the first place.
    Kratos: Hm.
    Lloyd: Wh...what?!
    Kratos: You're asking that question now?
    Lloyd:...
    Kratos: It doesn't matter. You now have doubts. If you do not stop your 
    thought process, then maybe something will change.
    Lloyd: Kratos...you're pretty weird.
    Kratos: Maybe I am.
    
    When you are ready, enter Izoold.
    
    ---------------
    Izoold
    ---------------
    Group Level: 17
    
    There is a dog at the entrance. Have Colette name it Pookie. The next house 
    is the Seagull Inn. Ask for a room, and then there will be a mandatory 
    skit called "Even if I become an Angel". This is where different characters 
    imagine what would Colette be like when she becomes and angel. Genis upsets 
    Colette with his, while Lloyd cheers her back up. Then save and get out.
    
    Go into the next house you see, and talk to the woman there. She is called 
    Lyla. She wants Aifread. Genis says that he went back to his hometown. 
    Lyla will say, "This is my chance!" and get out. Now to the right of the 
    house is a Katz Exploration Team booth. Then go to the right.
    
    The next house is rather dull, but go to the upper right corner and examine 
    the sculpture. It's Wonder Chef. He will teach you a new recipe!
    
    New Recipe! Rice Ball
    I guess this is a traditional Japanese dish where they wrap Rice around 
    a piece of seaweed and serve cold. This is why Rice Balls only require 
    Rice. There is no harm in adding extra stuff, though.
    
    Get out and continue to the right. You will come to a ship, but don't board 
    it yet. Instead, go over to the guy with a chef's hat. He runs a shop called 
    Deep Blue. He sells mostly seafood.
    
    *****DEEP BLUE*****
    Tools:
    Apple Gel (100 Gald)
    Orange Gel (200 Gald)
    Panacea Bottle (150 Gald)
    Life Bottle (300 Gald)
    
    Food:
    Cod (110), Squid (110), Octopus (70), Barley Rice (60), Seaweed (20)
    
    Then get down to the pier and talk to the Katz there. He offers to play 
    a minigame called EB with you. Let's play!
    
    Minigame Time! EB
    EB stands for Emotional Balloon. Genis will be playing. You are to copy 
    the Katz's emotional balloon by pressing the corresponding direction on 
    the D-Pad. Pressing the L button will make Genis jump in joy, and pressing 
    the R button will make Genis hold his hand in front of his eye, as if he 
    were crying. The harder the difficulty, the more times you will have to 
    copy Emo-Katz. It's not that hard. Just memorize the button configurations 
    well enough and you should win. If you beat it on Easy, you get an Apple 
    Gel. If you beat it on Normal, you get 5 Life Bottles. If you beat it on 
    Hard, you get 5 Lemon Gels!
    
    Now, get onto the pier and you will find Lyla arguing with Max. You now 
    know that Aifread has returned to Luin. Max refuses to take Lyla out because 
    there are monsters at sea. Lyla now wants you to deliver her letter for 
    her. She has arranged for Max to send you across the sea. So, talk to Max 
    to ride the ship to Palmacosta.
    
    On the boat, Lloyd is excited, but Raine doesn't seem to like going on 
    a boat! She says, "I was afraid this journey would force me on a boat sooner 
    or later..." The ship then sets sail. Genis is dead excited, but Lloyd asks 
    him to settle down. Eventually, the ship reaches Palmacosta.
    
    ---------------
    Palmacosta
    ---------------
    Group Level: 17
    
    You are now in the biggest city of Sylverant. It seems that the people 
    of this town are resisting Magnius from a human ranch nearby, but they 
    all seem to believe in their Governor-General Dorr. There is a dog near 
    the pier. Have Colette name it Teddy.There will also be a skit called "To 
    Fight the Strong". This is where Lloyd is told that he is becoming stronger 
    by Kratos. Battle Tips will be added to the Training Manual.
    
    Then, there will be an old woman running a shop called Seven Seas, which 
    sells mostly seafood.
    
    *****SEVEN SEAS*****
    Pork (120), Beef (140), Chicken (120), Snapper (120), Tuna (100), Cod (110), 
    Squid (110)Shrimp (60), Octopus (70), Onion (60), Rice (80), Barley Rice 
    (60), Pasta (80), Panyan (70), Bread (70), Roll (70), White Satay (200), 
    Red Satay(200), Egg (50), Cheese (60), Milk (50).
    
    The lighthouse is to the left, but it's off limits. So, explore the shops 
    at the Harborfront. There should be a shop called Anchors Aweigh.
    
    *****ANCHORS AWEIGH*****
    Panacea Bottle (150 Gald)
    Life Bottle (300 Gald)
    Holy Bottle (200 Gald)
    Dark Bottle (200 Gald)
    This bottle will attract enemies to come to you, increasing the encounter 
    rate for a while.
    Mnagic Lens (10 Gald)
    
    To the right is a customization shop called Ultramarine. It also sells 
    materials for Grade.
    
    *****ULTRAMARINE CUSTOMIZATION*****
    Masamune (Weapon for Lloyd)
    Rapier x1, White Silver
    
    Slicer Ring (Weapon for Colette)
    Flying Disk x1, Black Silver x1
    
    Gem Rod (Weapon for Raine)
    Battle Staff x1, Beast Hide x1
    
    Steel Sword (Weapon for Kratos)
    Long Sword x1, Beast Fang x1
    
    Mage Cloak (Weapon for Genis)
    Cloak x1, White Silver x1
    
    *****ULTRAMARINE GRADE SHOP*****
    Beast Fang (5.0), Magical Cloth (10.0), Black Silver (10.0), White Silver 
    (10.0), Grab Bag (30.0)
    
    To the right is the armor shop, High Tide.
    
    *****HIGH TIDE*****
    Body Armor:
    Chain Mail (Cost: 960 Gald     For: Lloyd, Kratos)
    Fine Guard (Cost: 900     Already Equippped)
    White Cloak (800 Gald     Already Equipped)
    Feather Robe (Cost: 920 Gald     For: Raine)
    
    Head Armor:
    Leather Helm (Cost: 500 Gald     For: Lloyd, already equipped by Kratos)
    Circlet (Cost: 160 Gald     Downgrade)
    
    Arm Armor:
    Bracelet (400 Gald     For: Raine, Colette)
    
    Others:
    Leather Boots (600 Gald)
    
    Buy 2 Chain Mail for Lloyd and Kratos, and then buy a Feather Robe for 
    Raine. Also buy a second Leather Helm for either Lloyd or Kratos. Then, 
    buy 2 Bracelets for the 2 ladies. The Chain Mail increases the defense 
    by 2 over Hard Leather. The Feather Robe increases the defense of Raine 
    by 4 over the Robe. The Leather Helm increases defense by 1 over the Beret. 
    The Bracelets increases the defense by 1 over the Gloves.
    
    To the left is the weapon shop, called Tsunami! What a nice name.
    
    *****TSUNAMI*****
    Rapier (Cost: 1300 Gald     For: Lloyd)
    Duel Ring (1140 Gald     Already Equipped)
    Duel Star (Cost: 1180     For: Genis)
    Battle Staff (Cost: 1150     Already Equipped)
    Steel Sword (Cost: 1380     For: Kratos)
    
    As you can see, it's not a bargain to buy the Steel Sword for Kratos if 
    you can customize. Just buy the Rapier for Lloyd, and the Duel Star for 
    Genis. The Duel Star will increase Genis' attack by 40 over the Fine Star. 
    Customize a Masamune, Slicer Ring, Gem Rod, Steel Sword and a Mage Cloak.
    
    The Masamune increases Lloyd's slash by 75 over the Mumei, his thrust by 
    65. The Gem Rod increases Raine's attack by 40 compared to the Battle Staff. 
    The Steel Sword increases Krato's Attack by 270, but lowers his Accuracy 
    by 10 over the Stiletto. The slier Ring increases Colette's Attack by 230 
    compared to the Duel Ring. The Mage Cloak increases Genis' Defense by 6, 
    his Intelligence by 3 over the White Cloak.
    
    Now that the entire group has been optimized, get away from the docks. 
    As you turn around a corner, Colette bumps into a woman in a group of 4, 
    and breaks a bottle she is holding. Well, Colette has broken her Palma 
    Potion! So, Colette promises to buy Palma Potion to replace for the one 
    she broke. Go left and cross the bridge now.
    
    Enter the building to the right before the next bridge. A scene starts 
    between Chocolat and some Desian customers!
    
    *****IMPORTANT SCENE*****
    Chocolat says, "Oh, please! There's no way anyone would sell those to you 
    at a price that low!" The Desian in the front says, "You should be thankful 
    that we're even willing to spend money for goos from a rundown shack like 
    this." Chocolat just cuts back, "I don't need to hear that from a bunch 
    of filthy Desians!" I'm not going to sell one single gel to the likes of 
    you!" Her mother coincidentally named Cacao, says, "Chocolat, stop!" 
    
    "But mom, these are the same monsters that took Grandma away!" The Desian 
    is mad now! "You've got some nerve talking to us like that, little girl! 
    You keep that up, and we can't guarantee what'll happen to you or this 
    city." "Just try it! As long as Governor-General Dorr is around, we'll 
    never submit to the likes of you!" The Desian shouts, "You little-"The 
    other Desian says, "Stop! We'll exceed our quota for this year. We need 
    permission from Lord Magnius to go any further." "Humph." "Depending on 
    Lord Magnius' mood, you might or might not get to keep that pretty little 
    head of yours!" 
    
    The Desians turn around and see you, and then leave. Chocolat then says, 
    "Well then, I'm off to work now, mom." She leaves. Cacao says, "Take care." 
    Cacao then says to you, "I apologize for what happened. I'm sure you were 
    startled. Please relax and take a look around." 
    *****END OF SCENE*****
    
    Then, there will be a skit called "Dorr of Palmacosta", where Lloyd, Genis, 
    Colette and Raine chat about this Governor-General Dorr. Talk to Cacao 
    to shop. She sells stuff too.
    
    *****MARBLE'S*****
    Tools:
    Palma Potion (1000 Gald)
    This potion is a specialty of Palmacosta. It protects against Physical 
    Ailments, but your attack will be reduced by 20%. But hey, it looks just 
    like a bottle of red wine! Don't tell me ALCOHOL is potion!
    
    Apple Gel (100 Gald)
    Orange Gel (200 Gald)
    Panacea Bottle (150 Gald)
    Life Bottle (300 Gald)
    Holy Bottle (200 Gald)
    Magic Lens (10 Gald)
    
    Guard Bottle (1000 Gald)
    This bottle temporarily increases your Defense by 10%.
    
    Accessories:
    Poison Charm (4000 Gald)
    
    Buy a bottle of Palma Potion now, as you will have to give it to that group 
    of people who you confronted a little while ago. With the Palma Potion, 
    get out and get back to the group of 4 that you bumped into. You find that 
    they have obtained some family treasure from Dorr. Then, get back to the 
    right, go across the bridge to the town square, and you will find Dorr.
    
    A boy is talking to Dorr, saying that his father was taken to the human 
    ranch. Dorr promises to get him back.  So, that girl in purple next to 
    Dorr is his daughter Kilia. Then, 2 more civilians will brag about Dorr 
    and so on. Now, enter his government building. By the way, if you talk 
    to the guard to the right, there will be an event where Kratos offers to 
    train Lloyd. You can say please to please him, or just refuse.
    
    Inside the building, go left and you will find Dorr with his assistant 
    Neil. His daughter Kilia is also there. Lloyd tells them that they are 
    of the Chosen's group, but Dorr says that the Chosen has been here moments 
    ago! Dorr wants to arrest them, and 8 guards show up! Meanwhile, Colette 
    tumbles backwards and displays her wings. Now, Neil is sure that she is 
    the Chosen. This also mean s that the Chosen Dorr gave the Book of 
    Regeneration moments ago was an imposter!!! Genis is mad and starts to 
    rebuke Neil and Dorr, only to be smacked by Raine. Colette suggests asking 
    at the church. You will go outside now. Enter the church to the right.
    
    There will be a skit called "Colette's Imposter". Colette is actually 
    pleased that someone pretended to be her. This is because this means she 
    is famous! There should be a dog around here. Have Colette examine it. 
    She will name it Pepe. Now enter the church.
    
    Inside, go and talk to Pastor Marche. He explains that the Book of 
    Regeneration was given to the royal family and it contains a record of 
    the location of every seal. Unfortunately, the Book of Regenration was 
    not compiled by the church, so there will be no records here, as Raine 
    asked. Oh well. Tough luck! Notice that Chocolat's also in here. Talk to 
    her, and she will tell you that this area is controlled by Magnius from 
    the eastern ranch. However, the Desians have exceeded their death count 
    limits so she need not worry about being killed until next year. She is 
    a pilgrim tour guide that will offer you lowered rates!! Get out now.
    
    Outside, Colette will wonder what to do next. Raine suggest getting the 
    Book of Regeneration.  Genis just says that Raine is only interested in 
    the book, but not the seals. Lloyd thinks that they must go after those 
    imposters. Lloyd knows that the imposters are planning to sell it at 
    Hakonesia Peak, so that's where they will be going.
    
    At this point, there should be a skit called "Imposters", where Lloyd rants 
    about the imposters. Before you leave, go through the door next to the 
    church to enter Palmacosta Academy. There will be a scene.
    
    *****IMPORTANT SCENE*****
    Lloyd says, "Say, Genis, you were supposed to go to this school. Weren't 
    you?" Genis says, "Ah...yeah....I was given a recommendation...." Student A 
    interrupts Genis, he starts mocking him, "You? A child this small was 
    recommended for the elite Palmacosta Academy?" Student B joins in, "Ahaha. 
    He's bluffing. It took me six tries to pass the entrance examination." 
    
    Lloyd starts to defend Genis, in a stupid way. "What?! Don't make fun of 
    him. Genis can even say his multiplication table." Even a kindergartener 
    knows that! "Wh...what kind of a low example is that?!" Genis cries. Raine 
    explains, "Well, it's high level for Lloyd..." Student B makes a stereotype 
    of Genis, "They say birds of a feather flock together. I'm sure this runt 
    is the same level." Lloyd cries, "Wh...what?! You're nothing compared to 
    Genis!" Student A suggests, "Interesting. Will you challenge me, then?" 
    Lloyd asks Genis, "You'll do it, right?" Genis says, "That's easy for you 
    to say!"
    
    You get to choose between "Accepting the Challenge" and "Forget about it". 
    To please Genis, pick the former choice. Student A says, "You sould know 
    that I'm the highest ranked student at this academy. You're gonna regret 
    it later." Student B says, "I'll prepare the questions. When you're ready, 
    come to the classroom in the back on the second floor." The 2 students 
    then walk up the stairs. Genis is worried, "I haven't been studying lately, 
    so..." Raine says, "Yes, let's do a little intensive training." Kratos 
    says, "We should borrow an empty classroom."
    
    *****END OF SCENE*****
    Before you do anything, examine that pillar with balls on top. The Wonder 
    Chef will appear! He teaches you the recipe for Omelets.
    
    New recipe! Omelet
    Aha, now, you get a very nice egg dish that can cure poison for the party. 
    I wonder how it works. It requires two ingredients, Rice and Egg. I guess 
    they want Omelets with rice. There is no harm in adding cheese either, 
    and that will be omelette du fromage!
    
    Time to socialize 13! Genis' test
    a. Get no questions or 1 correct	Displeases: Genis (-3, -1)
    b. Get 2 or 3 questions correct		Pleases: Genis (+1, +3)
    
    Now, go upstairs yourself. Enter the first classroom you see. Then, you 
    will be given a chance to study.  Lloyd grumbles. There will be questions. 
    
    What did Lloyd learn from Kratos in the Triet Ruins?
    There are 2 choices: Sword Rain and Guardian. The answer is Guardian.
    
    On the Ossa Trail, what did the value of 9.8 that Genis substituted refer 
    to?
    There are 2 choices: Acceleration due to gravity or Universal Gravitation. 
    The answer is of course, acceleration!
    
    Where was Lloyd born?
    There are 2 choices, Iselia, Dirk's House. Actually, Genis does not know.
    
    If Genis can answer 2 out of the 3 questions, his relationship with Lloyd 
    will rise up. Actually, the better you do, the more you please Genis, so 
    it's best to get all 3 correct. Nice. Then get out of the room. Enter the 
    room to the right, and the test will begin. The Dean prepared the questions.  
    The result of the test is that, Lloyd scored 25, Colette Brunel scored 
    210, Kratos Aurion scored 380, Raine Sage scored 400 out of 400! If all 
    3 questions are correct, Genis will score full marks while Mighty 
    Washington scores only 398! So Genis and Mighty now befriend each other. 
    Just as well Mighty is not called George or Denzel. Genis is offered to 
    study, but he says he will study after the world has been regenerated.  
    Genis will obtain the title of Honor Roll, having received the acceptance 
    certificate. Now, get out and go downstairs.
    
    Go right, and through the door with the sign next to it. It's the lunchroom. 
    Switch to Colette and talk to the cook, volunteer to be the waitress, and 
    we can play a rather frustrating minigame.
    
    Minigame time! Colette the Waitress
    Several students will come in and make orders, and you are to tell the 
    kitchen what to make, and you will decide who gets what. You must memorize 
    every facial feature of the students and professors as well as their orders! 
    There are different types of food to be memorized too. Up to 4 students 
    will order at once, so it can be as hard as hell. Good luck.
    
    --------------------------------------
    b. Exploring the New Continent [TOS5B]
    --------------------------------------
    Group Level: 17
    
    Now that you have left the port town, it is time to go east, and then north 
    to Hakonesia Peak. But before hand, while not spend sometime training your 
    group members? (I don't like using the word party.) If you have been 
    following my instructions as to the affection scenes, you should have had 
    the "Combo! Lloyd and Genis!" This just proves that Lloyd and Genis are 
    now soul mates!
    
    ------------------
    Enemy Strategies
    ------------------
    Soldier *****NEW!*****
    HP: 1630    TP: 0      Atk: 280
    Exp: 31     Gald: 80   Def: 30
    Location: Near Palmacosta
    Attack:
    Sword Slash
    Items Dropped: Lid Shield, Rice
    I wonder why soldiers will attack your party. I guess it is because he 
    thinks your group is going out somewhere to smuggle drugs or something, 
    so he is there to stop you. Soldiers are of the "back-to-basics" type. 
    They are armed with a sword and a shield, and they just attack by slashing 
    you with a sword, so melee strategies will apply when fighting them. They 
    can drop their Lid Shield which can be equipped on Lloyd and Kratos, as 
    well as some rice. Must be their army rations.
    
    Thief
    HP: 980     TP: 0        Atk: 204
    Exp: 19     Gald: 35    Def: 15
    Location: Near Izoold
    Attacks:
    Knife Stab, Knife Slash
    Items Dropped: Magical Cloth, Rice
    Thieves are well, thieves. They wear a white turban on top of their heads 
    and use a scarf to cover their faces. Thieves attack with a knife. They 
    can either stab you with it, or slash you with it, saying "You ain't going 
    nowhere!" while they are at it. Sometimes, thieves will slash you twice 
    in a row, and that is the attack that causes most damage. Just use any 
    melee combat strategies on these guys while the Magicians hit them from 
    the rear. Their dying screams are very funny. They cry "Yay!" as if they 
    are too happy with their deaths! You may steal their loot (Magical Cloth) 
    and food (Rice) afterwards.
    
    Witch
    HP: 980    TP: 250      Atk: 100
    Exp: 28    Gald: 32    Def: 15
    Location: Near Izoold
    Attacks:
    Thunder, Staff Bash
    Item Dropped: Orange Gel, Bread
    Item to Steal: Orange Gel
    Say, Namco has made the witches of Tales of Symphonia a little too beautiful. 
    How ridiculous. Of course, witches cast spells. These witches have a very 
    limited variety of spells, as they can only cast Lightning. Watch out for 
    the purple indicator beneath the witch! At a close range, a witch can defend 
    herself by bashing you with her magic staff. However that attack is 
    pitifully weak! So, just keep close and she will be helpless. At least 
    her voice sounds coarse enough to be that of a witch's.
    
    Archer
    HP: 1050    TP: 0      Atk: 232
    Exp: 24     Gald: 25   Def: 19
    Location: Near Izoold
    Attacks:
    Firing Arrows, Kick
    Item Dropped: Roll
    Item to Steal: Magic Lens
    I wonder why archers like to fight alongside Thieves all the time. Maybe 
    it is because they are part of Robin Hood and his Merry Men! Nah! Anyway, 
    Archers always attack by firing arrows at you. At close range, they can 
    only kick you, and that does little damage. So, you should deal with them 
    the same way you would deal with the witches. Dun up close and start hitting 
    him hard. When an Archer dies, he may drop a single Roll for you.
    
    Giant Beetle *****NEW!*****
    HP: 1110    TP: 0       Atk: 272
    Exp: 31     Gald: 58    Def: 20
    Location: Near Palmacosta
    Weak against: Ice
    Attacks:
    Flying Tackle, High Speed Air Swoop Tackle
    Items Dropped: Kirima, Cabbage
    Aha, so even giant ladybirds are going to attack you now. Giant Beetles 
    are always airborne, and they usually tackle you from the air. They almost 
    always attack in groups of 4. Sometimes, they will swoop down quickly and 
    dive onto you. This move is more powerful, however, if the Giant Beetle 
    misses, he will be stunned. Then that is your chance to counter attack. 
    You can always floor them by slashing them constantly while they are on 
    the ground, and they cannot fight back. When they die, you may salvage 
    their Kirima (a fruit), and cabbage from them.
    
    Fish
    HP: 920     TP: 0      Atk: 200
    Exp: 16     Gald: 25   Def: 10
    Location: Near Izoold
    AA: Water     Weak against: Thunder     Strong Against: Water
    Attack:
    Drill Charge
    Item Dropped: Seaweed
    Fishes looks horrible in Tales of Symphonia, and for some strange reason, 
    they can live without water. They can be found on the beaches! The Fishes 
    attack by drilling into you, and that can hit you up to three times. Just 
    block them. As they have no TP, normal melee strategies work the best 
    against them and the fight should be over in a mo. For even faster battles, 
    use Thunder moves against them. When they are dead, you may be able to 
    cut them open, and salvage the Seaweed hidden inside. At least that's where 
    I think you may find them.
    
    Sea Jelly
    HP:  1290   TP: 0        Atk: 270
    Exp: 30     Gald: 48    Def: 20
    Location: Near Izoold
    AA: Water     Weak: Thunder, Ice     Strong against: Water
    Attacks:
    Upper Tentacle Bash, Lower Tentacle Kick
    Item Dropped: Squid
    Sea Jellies are jellyfish of Tales of Symphonia. You can find them in the 
    beaches as well. However, they are equipped from above as well as below. 
    They can open their heads up to bash you with the tentacles hidden beneath, 
    or they can just kick you with their lower tentacles. Sea Jellies are also 
    pure melee creatures. They are particularly vulnerable to Thunder and Ice. 
    When they die, they can leave Squid behind. I don't know where that came 
    from either.
    
    Grasshopper
    HP: 1480    TP: 0       Atk: 247
    Exp: 28     Gald: 63    Def: 21
    Location: Near Palmacosta
    Weak against: Fire, Thunder, Ice
    Strong against: Water
    Attack:
    Claw Pinch
    Item Dropped: Apple Gel
    The grasshoppers have really grown real big. They are big and green, but 
    they have no wings! They only have one attack, the claw pinch, and it is 
    always capable of hitting you three times in a row. However, Grasshoppers 
    themselves are full of vulnerabilities. They are weak against a grand total 
    of 3 elements, Fire, Thunder and Ice. Besides, their attacks are fully 
    blockable. Once they are dead, they may drop Apple Gel.
    
    Woods Worm
    HP: 1790    TP: 0         Atk: 285
    Exp: 34     Gald: 48     Def: 13
    Location: Near Palmacosta
    Weak Against: Ice
    Attacks:
    Barrel Roll, Bear Hug
    Item Dropped: Melon
    Woods Worms are some overgrown caterpillars. They attack by brute force, 
    and nothing else. Firstly, they will roll into a ball and hurl themselves 
    at you, or they can use their forelegs and grab you and perform several 
    bear hugs. Simple blocking can work against those two. As they are bugs, 
    Ice element moves deal the most damage on them. When they die, Woods Worms 
    drops Melons. I wonder where they came from.
    *****END OF ENEMY STRATEGIES*****
    
    If you go along the southern shore, you will find a treasure chest against 
    a mountain. Inside is an EX Gem Level 2. There is also a Nova's Caravan 
    to the west. If you enter, Nova will tell you that they are traveling while 
    studying the animals of the world. So, Nova is a zoologist.  Lloyd says 
    it's a weird thing to do, to be smacked by Raine. Nova's daughter May will 
    say tht they have saw a giant glowing bird. Raine says it may be Aska, 
    the Summon Spirit of Light. Talk to everyone here.
    
    Ask May, she says that she was picking nuts from a tree, and the nut makes 
    a pretty sound. She shows you the Linkite Nut. You will get the Linkite 
    Nut. Keep it, it's an important item.  
    
    There is a woman named Sarah to the right, hidden by a bush. She says that 
    Aska can only be found amond steep impregnable mountains.  If you talk 
    to the man by May, he will say that they were camping on the Ossa Trail, 
    and Aska appeared. The wind was strong, and a tree nearby played a 
    mysterious melody as its nuts shook in the wind.  You cannot meet Aska 
    there anymore, as the tree was gone. 
    
    Raine concludes that Aska only appears in high places, and is attracted 
    to the sounds of a Linkite Nut. Ask Nova for the memo about the bird and 
    you can leave, and get back to the field. There may be a skit called "Light 
    Eater", where Lloyd notices Colette to have a light appetite. There will 
    be a skit called "Kratos' Intention". This is where Kratos says that he 
    is just doing a job to protect Colette.
    
    There are only two ways to go northeast. One is by going across the bridge 
    to the north. The other is by following the path to the south along the 
    coast. It does not matter which way you choose. At level 18, Lloyd can 
    learn Hurricane Thrust.
    
    New Technique for Lloyd! Hurricane Thrust
    Element: Wind     TP Required: 12     Learned at: Level 18
    Type: Technical
    This is a stronger version of Sonic Thrust, and it comes with a Wind Element. 
    Lloyd will thrust his sword into his enemy, and then a tiny hurricane wave 
    will be released.
    
    When Raine is at level 18, she can learn a move called Photon.
    
    New Technique for Raine! Photon
    Element: Light     TP Required: 16     Learned at: Level 18
    This is the first special attack of Raine that really can deal a lot of 
    damage. With this move, Raine will release streaks of light that circle 
    around the target, giving him a couple of hits. Raine finally can defend 
    herself well enough.
    
    If Colette has reached level 18, she should learn Para Ball, which is a 
    Strike Type Move.
    
    New Technique for Colette! Para Ball
    Element: Thunder     TP Required: 13     Learned at: Level 18
    Type: Strike
    Another of Colette's toys, I presume. Colette will throw an electric balls 
    that gives the enemy a shock when it hits them! You must perform Pow Hammer 
    at least 50 times and should be of Strike Type before using this move.
    
    With Photon learnt, a new pair of Unison Attacks await the group.
    
    New Unison Attack for Lloyd and Raine! Photon Tempest
    Element: Light
    This is the combination of Tempest and Photon. Lloyd must use a PURE Tempest 
    move while Raine casts Photon. The result? A very energetic Lloyd leaping 
    towards the enemy protected by the light of Photon!
    
    New Unison Attack for Colette and Raine! Photon Blast
    Element: Light
    Boy, Photon really is the starting ingredient of many awesome Unison moves. 
    This time, it is combined with the "Whirlwind" series of moves of Colette. 
    Colette will charge forward with a Whirlwind Rush, while protected by the 
    Photon light of Raine.
    
    If you choose the southern route, you can find a long range post. This 
    can enable long range mode in this area. To the northeast, you will find 
    the Palmacosta Ranch. Do not enter it yet. Instead, continue north. There 
    is a House of Salvation here you can enter and rest anytime you want. So, 
    have some fun training. 
    
    Inside, the woman you met on the Ossa Trail will be praying. You can speak 
    to her, or leave her alone. If you speak to her, she will tell you that 
    she is praying to save everyone. Then, she notices that it's you! The woman 
    mutters that she is trying to kill Colette. Colette tries to befried this 
    woman, only to fail miserably. The assassin introduces herself as Shenna 
    Fujibayashi. She then says she's praying that she'd be able to kill her! 
    What a nice thought! Then she teleports away. Now, go up and rest. Then 
    get back out to the field. When you are ready, go far southeast, past the 
    ranch, to Thoda Dock.
    
    ---------------
    Thoda Dock
    ---------------
    Group Level: 19
    
    There is a dog wandering around here. Have Colette name it Binky. Then 
    enter the blue tower. Inside, talk to the woman named Candy, and pay her 
    200 Gald to use the boats to get to Thoda Island. A scene will start, 
    everyone is skeptical, and Raine is feeling frustrated.
    
    *****IMPORTANT SCENE*****
    Lloyd looks at the "boats" and asks, "Is it a washtub?" Genis agrees, "Yep, 
    it's a washtub...." Kratos says, "Washtubs, hmm..." Colette seems to be the 
    only one who's excited about it. She says, "Wow! This looks like it'll 
    be fun!" Raine now wants to wimp out, she says, "I...I'm going to wait here. 
    Go on ahead without me." Lloyd asks, "What's wrong, Professor Sage?" Raine 
    mutters, "N...nothing. I'm not getting into that thing." Colette says, "It 
    looks fun! Come on, let's get in!" Genis pulls Raine, "Yeah, Raine." Raine 
    screams. Everyone looks back and shocked. Lloyd asks, "Professor Sage...are 
    you... afraid of water or something?" Raine now tries to cover it up! "I...I 
    was just starting to say, 'Ahh, this should be fun'"
    
    She walks forward, into the tub, and closes her eyes! My guess is that 
    Raine and water DO NOT MIX! "Lloyd looks at her and says, "Um...sure." Kratos 
    sneers. Everyone then crosses the sea to Thoda Island.
    
    ---------------
    Thoda Island
    ---------------
    Group Level: 19
    
    Raine is relieved that she has finally arrived. It seems that Genis' tub 
    was leaky! Lloyd offers to lift Raine up.  Now you can play.
    
    Walk forward and Genis will explain what a geyser is to Lloyd. Colette 
    notices a sign on the lookout platform. It kind looks familiar. There is 
    a dog, so have Colette name it Bob.  There is a man with a rucksack. He 
    sells items.
    
    *****THODA SHOP*****
    Apple Gel (100 Gald)
    Orange Gel (200 Gald)
    Melange Gel (500 Gald)
    Panacea Bottle (150 Gald)
    Life Bottle (300 Gald)
    Magic Lens (10 Gald)
    
    Then, go over to the sign.  There is a box next to the sign. Kratos says 
    it's an oracle stone. So, it's the seal of water. Lloyd cynically says 
    they don't need the Book of Regeneration, buy Raine inisits that it's needed. 
    Colette places her hand on the stone, and the entrance opens. Meanwhile, 
    Shenna has spotted them. She tries to get close, but Noishe fends them 
    off. The group then enters. Shenna cannot do anything, so she summons 
    Corrine. However, Noishe was not scared. So, she cannot get them! Corrine 
    asks why does Noishe block the way. Now, Sheena is really mad! She growls! 
    Wow, I always thought women were emotional beings, but this takes the cake!
    
    Meanwhile, the group has entered. Kratos is worried that Shenna's on their 
    tail.  He warns Lloyd not to have his guar down. So, walk forward, and 
    it's time to fight some monsters.
    
    -----------------
    Enemy Strategies
    -----------------
    Starfish *****NEW!*****
    HP: 1820    TP: 38      Atk: 230
    Exp: 28     Gald: 56    Def: 25
    Location: Thoda Geyser
    AA: Water     Weak Against: Thunder     Strong Against: Water, Ice
    Attacks:
    Punch, Kick
    Items Dropped: Kelp, Magic Lens
    So even Starfish have started fighting now. They are all blue in colour. 
    They are simply melee fighters. They just attack by punching and kicking. 
    Starfish often appear in swarms, but that won't be a problem. Just strke 
    them with some Thunder based moves, and they should be down in no time. 
    They may drop kelp, a type of seaweed good for the eyes, or a Magic Lens.
    
    Green Roper *****NEW!*****
    HP: 2310     TP: 0     Atk: 312
    Exp: 39     Gald: 79   Def: 38
    Location: Thoda Geyser
    Attack:
    Multi Tope Whip, Rope Spin
    Item dropped: Shrimp
    Item to Steal: Beast Fang
    Oh, so the Green Roper is made of something called immaterial. I wonder 
    what that is. The Green Ropers has a lot of green topes sticking out of 
    its body, and it can lash them all out at you. They can also stretch out 
    their ropes and spin around, whipping you a couple of times. So, be ready 
    to block. They must not be sea creatures, as they have no weaknesses. When 
    they die, Green Ropers drop shrimps.
    
    Octoslime *****NEW!*****
    HP: 2310     TP: 0     Atk: 295
    Exp: 45     Gald: 72     Def: 20
    Location: Thoda Geyser
    AA: Water     Weak against: Thunder, Ice     Strong against: Water
    Attacks:
    Headbutt, Ink Shot, Helmet Slam
    Item Dropped: Octopus
    Item to Steal: Mermaid's Tear
    Finally, Namco has come up with a more original name for a giant red octopus 
    with a helmet on it. They can attack by headbutting you, shooting out ink, 
    like most octopuses, or simply taking their helmet off and slamming it 
    down on you. The Octoslime has 2 weaknesses. It is weak against both thunder 
    and ice. Just don't try using any water element moves.
    
    Float Dragon *****NEW!*****
    HP: 1630    TP: 0         Atk: 293
    Exp: 31     Gald: 56     Def: 25
    Location: Thoda Geyser
    AA: Water     Weak against: Fire, Thunder     Strong against: Water
    Attacks:
    Snout Peck, Tail Whip, Poison Needles
    Items Dropped: Aqua Quartz, Snapper
    Fancy that, purple seahorses. Float Dragons are also melee fighters. They 
    either attack by pecking you with their snouts, or kicking their tails 
    up. So, guard, guard and guard against them. You should watch out for the 
    occasional Poison Needles, they can poison you. Float Dragons do have some 
    funny vulnerabilities, like they are vulnerable to Fire, even though they 
    are water creatures! Thunder also works well against them. When they are 
    defeated, Float Dragons may drop Aqua Quartzes or Snappers.
    
    Water Element *****NEW!*****
    HP: 1190     TP: 120     Atk: 300
    Exp: 32     Gald: 68     Def: 20
    Location: Thoda Geyser
    AA: Water     Weak against: Thunder     Strong against: Water, Fire, Ice
    Attack:
    Aqua Laser
    Items Dropped: Aqua Laser, Pellets
    Water Elements are blue spheres of pure element water. They may seem slow 
    at first, but their only attack packs a punch. Water Elements attack with 
    Aqua Lasers. This is the S-Type equivalent of Spread. A beam of water will 
    rage through the arena, hurting anyone who happens to be in the way. So, 
    use melee attacks and keep them from using the magic and you will be fine. 
    Water Elements may drop Aqua Quartzes, which temporarily add water element 
    to a weapon, or pellets, which can be sent back to Dirk to make a Level 
    1 figurine, whatever that is.
    
    *****END OF ENEMY STRATEGIES*****
    
    From the entrance, follow the path, and go down the stairs, fighting the 
    enemies. Say, the fish can swim around in air! You will get to a treasure 
    chest. Inside is a Mermaid's Tear. At the foot of the stairs, there may 
    be a congregation of Starfish and some Octoslimes and Green Ropers. There 
    are also Water Elements. You will see 2 Treasure Chests. Inside are a Life 
    Bottle and a Circlet. Now, examine the altar to change the function of 
    the Sorcerer's Ring.  Now, it sprays water.
    
    Go through the gap to the right. You will be in another room with a couple 
    of treasure chests. The left one has a Stun Bracelet. EWhen equipped, the 
    character cannot be stunned. The one to the right has yet another useless 
    Circlet. If Kratos has reached Level 18 at this point, he would have 
    acquired the move Air Thrust.
    
    New Technique for Kratos and Genis! Air Thrust (Technical)/Air Blade 
    (Strike)
    Element: Wind     TP Required: 22     Learned at: Level 18 (Kratos), Level 
    20 (Genis)
    This is the stronger Wind attack for Kratos. Kratos will unleash a ball 
    of rapid air currents, and any victim unfortunate enough to get caught 
    inside will be cut apart by the fast moving winds! This can deal a little 
    fewer than 10 hits. Now you're talking! Genis can learn this move later, 
    at Level 20. However, he must be of T-Type, or he will learn Air Blade 
    instead. When Genis casts Air Blade, he will shoot out a beam of air that 
    slices into the enemy, similar to Aqua Laser
    
    Get down the steps, fight your way through the enemies, and get through 
    the alcove to the next room. Note that the enemies by the treasure chest 
    to the right holds a memory gem. 
    
    You should find a cuboid block. Push it right to the square, and it will 
    click into place. Go back to the altar and return the function of the 
    Sorcerer's Ring back to normal, and then go through the alcove to the left.
    
    There is a locked Memory Circle in this room. Use a Memory Gem to unlock 
    it. Then, go between the pillars to the right. You will find yourself on 
    a balcony, with 2 chests. One of them has an Orange Gel, and the other 
    one has White Silver. Go back to the previous room. Use your sorcerer's 
    ring to light up the 2 torches.  The scales will be activated. Go aback 
    to the room with the altar and change the sorcerer's ring's function again. 
    Return and spray water onto the brown vase on the scales.  You will notice 
    that a wall below attempts to come down, but the cuboid you placed stopped 
    it from doing so. So, go back down there, and spray water at that vase 
    as well.  You hear the confirmation sound, a platform rises up above. Get 
    back up there.
    
    The way to the boss is clear. Save at the memory circle, have Kratos use 
    First Aid on everyone, and then rearrange the group so that Lloyd, Genis, 
    Raine and Colette are in the first 4 positions. Then warp.
    
    You arrive at the shrine again. This place is dark and humid. The five 
    walk forward. Genis feels mana welling up.  The bossds atrrives!
    
    Boss battle! Adulocia and 2 Amphitras
    Amphitra
    HP: 2300     TP: 120        Atk: 475
    Exp: 150     Gald: 200     Def: 20
    Location: Thoda Geyser
    AA: Water     Weak against: Fire, Thunder     Strong against: Water, Ice
    Attacks:
    Bubble Blast, Music Note Blast, Tail Whip
    
    Adulocia
    HP: 10000     TP: 248     Atk: 600
    Exp: 825     Gald: 765     Def: 55
    Item Dropped: Mermaid's Tear
    Location: Thoda Geyser
    Weak Against: Thunder     Strong Against: Water, Ice
    Attacks:
    Spread, Bubble Blast, Dual Claw Swipe, Tail Whip
    You are now up against Adulocia and her two side kicks. Let's deal with 
    the side kicks before we get to Adulocia herself. The 2 Amphitra can blast 
    out bubbles at your characters. They also can use their lyres to fire music 
    notes, or to be precise, semiquavers. At close quarters, they can also 
    lash their tails around to hit you. So, slash them hard with some careful 
    blocking, and consider commanding Genis to use some Lightning and Fireballs 
    against them to exploit their weaknesses. As they only have 2300 HP, they 
    should be down in no time, and you should not encounter too many 
    difficulties, like being knocked out.
    
    Now, the main character of this event is Adulocia. She is also a mermaid, 
    and has more than 4 times the HP than the Amphitras. She does not play 
    the lyre, but can also blast bubbles and whip you with her tail. Her tail 
    whip is particularly damaging, so be prepared to block. When she is 
    desperate, she can swipe around her with both of her claws at once. That's 
    not all, when you see a blue ring beneath her, be ready to interfere. She 
    is about to use Spread against you all! As she is particularly persistent 
    in using this move, you must hit her very hard, with multiple Sword Rain 
    combos. If she does manage to use it, try to avoid the area with water, 
    as a large gush is imminent. Have Genis repeatedly use lightning, while 
    the rest of you fight up close to distract Adulocia. Be prepared with Life 
    Bottles and gels with someone is accidentally knocked out. Eventually, 
    your team should win, after some Life Bottles are used.
    
    After the battle, Colette will be asked to offer her prayers at the altar. 
    Her wings are displayed. Light shines from above, and Remiel appears again. 
    He announces that the second seal is now released. Remiel gives her more 
    angelic powers. He tells her the next seal lies far north. Remiel seems 
    to be rushed, so I guess he cares a lot in Colette in becoming her angel. 
    He now disappears. Genis asks, "What's up with him?", and Raine forces 
    Genis to apologize to Colette. He gets smacked again. Now, Kratos tells 
    the lot to hurry up. Now you can leave. You can always fight some more 
    monsters for EXP if you like.
    
    *****IMPORTANT SCENE*****
    Once you get outside, Colette will collapse once again. Lloyd bends down 
    to her and cries, "Professor Sage! Colette's sick again!" Raine says, "Oh 
    no! We must let her rest immediately." Kratos says, "Time to set up camp, 
    then." Raine says, "Yes...but if this is going to happen every time she 
    releases a seal, Colette is going to have a difficult journey ahead of 
    her. For the time being, I'm going to call the phenomenon Angel Toxicosis." 
    Colette bends upwards, Genis asks, "Colette, are you okay? Does it hurt?" 
    Colette says, "I'm fine. It'll go away soon....I'm sorry for worrying 
    everyone." Apologizing again, eh?  Lloyd is fed up, "Okay, that's enough. 
    You're not allowed to apologize any more, okay?" Colette then says, "I'm 
    sorry." Oh not again! 
    
    Meanwhile, camp is set up. Lloyd sees Colette standing up and looking at 
    the moon. He asks, "Colette, you're still up?" Colette says, "Hehe...I 
    couldn't sleep." Lloyd says, "You may feel better now, but you still need 
    to rest." Colette promises, "I know. I'll go to sleep in a little bit. 
    Don't worry." Lloyd says, "But still..." Colette looks at Kratos, who is 
    with Noishe, she says, "Kratos is still awake too. See" "That's because 
    he volunteered to be the night watch. You need to rest." Colette says, 
    "Okay." Lloyd says, "Okay. Good night." "Good night." Colette says, then 
    he leaves. "Please, dream some good dreams for me, Lloyd." 
    
    Oh dear, it seems that Colette has insomnia! What should we do? Give her 
    an overdose of Palma Potion so she gets drunk and blacks out, or how about 
    sealing her eyes with duct tape?
    *****END OF SCENE*****
    
    Now, you will find yourself back at the pier again. You can save, and then 
    ride the washtubs back to Thoda Dock. Then get back to the field and go 
    north. Keep on going and avoid the Palmacosta Ranch for now. There will 
    be a skit called "Getting Boring", where Lloyd is starting to get bored 
    of the seal breaking. Get to Hakonesia Peak. 
    
    When you rest at the House of Salvation on the way, Kratos will notice 
    Colette is still suffering from Insomnia in the skit "Sleepless Night". 
    You will notice a little peninsula to the northeast. There is a long range 
    post at its end. Now you can ride on Noishe and see further. Ride to the 
    east of Hakonesia Peak. Dismount. There should be a chest here. There is 
    Magic Mist inside. It's an accessory that increases getaway speed. Then 
    you can enter the peak.
    
    ---------------
    Hakonesia Peak
    ---------------
    Group Level: 21
    
    At level 21, Lloyd will learn a move that you will use for a lot from now 
    on. It's called Sword Rain: Alpha.
    
    New Technique for Lloyd! Sword Rain: Alpha
    TP Required: 16     Learned at: Level 21
    This is the second step in Lloyd's series of rapid thrusting moves. Sword 
    Rain: Alpha will cause Lloyd to thrust his enemies 10 times, leading to 
    an awesome 10 hit combo! That's not all, you can slash an enemy 3 times, 
    use Tiger Blade, followed by Sword Rain Alpha, and then you can have a 
    15 hit combo!
    
    If Kratos is at level 21, he can learn Thunder Blade!
    
    New Technique for Kratos! Thunder Blade
    Element: Thunder     TP Required: 28     Learned at: Level 21
    Kratos can be even more of a magician with this in hand. He will drop a 
    large electrical "sword" down from the heavens, giving the enemies the 
    initial shock, and then there will be several concussive shocks that will 
    spread out in 8 directions and shock the enemies a couple more times in 
    the affected area. Genis can also learn this move later. Just you wait!
    
    There is a gate house here. Enter it.  Talk to the old man inside. He will 
    charge you 100,000,000 Gald for a Road Pass! So, this guy is trying to 
    force you to patronize the pilgrim travel agency in Palmacosta! Colette 
    spots a rare scripture. It, in fact is bought from those imposters you 
    met earlier! Lloyd wants to take a look at it. The old man asks why. Genis 
    was about to say that Colette is the chosen, before he was smacked by Raine! 
    Raine then lies, saying Colette is the Chosen of Mana's devout follower! 
    This man, named Koton will allow you to read it if you can give him the 
    Spiritua statue from the House of Salvation to the south. What a stingy 
    old man, but go back anyway.
    
    Outside the house, you find a lot of people there. Something bad has 
    happened in Palmacosta. Desians are headed for Palmacosta! This is bad. 
    The leader of the human ranch, Magnius is with the Desians too. It is serious. 
    You can read the skit "Lloyd Admonished" before you start going back to 
    Palmacosta. He is determined to make the Desians pay!  At the field, there 
    is this skit called "Lloyd Praised" where Lloyd is praised for knowing 
    the meaning of avaricious!
    
    ---------------
    Palmacosta
    ---------------
    Group Level: 22
    
    Go over to the town square. Something bad is going to happen!
    
    *****IMPORTANT SCENE*****
    You see Cacao about to be hung. One of the senior Desians, now dressed 
    in purple says, "Out of the way! Lord Magnius approaches!" One of the 
    civilian cries, "It's Magnius from the eastern ranch!" Lord Magnius comes 
    and lifts that man up by his neck. "That's LORD Magnius, you vermin!" he 
    shouts. This man is strangled! The senior Desian announces, "This woman 
    defied the wishes of the great Lord Magnius and refused to provide use 
    with supplies." So, they CAN exceed their death quota! The other senior 
    Desian says, "Therefore, while the designated death count has been exceeded, 
    we have been granted orders to carry out this woman's execution!" I guess 
    if a Desian Grand Cardinal wears clothes of a certain color, his minions 
    will also wear uniforms of the same color.
    
    Lloyd says, "Dammit! What isn't the city militia doing anything to stop 
    this?" The citizen next to Lloyd says, "Most of them are out on training 
    exercises right now." Genis guess, "The Desians must have waited for this 
    opportunity. Slimy jerks!" Chocolat runs over to the square. She cries, 
    "Mom!!" A whip master says, "Stop right there, woman!" A senior desian 
    continues, "If you interfere, we'll make you suffer in ways that will leave 
    you beggin for death!" Chocolat is still not scared, "You think 
    Governor-General Dorr will let you get away with this?" Magnius laughs, 
    "Dorr? Hahahaha! Don't get your hopes up, woman!" The Desians seem to think 
    Dorr as one dumb doorknob! "Oh no!" 
    
    Some kid throws a pebble at Magnius, now he's mad! "You disgusting little 
    vermin!" he shouts. He jumps down to get that boy. Lloyd cries, "Stop right 
    there!" Then a Demon Fang hits Magnius. Magnius flinches in pain. The boy 
    runs off. A bunch of Desians surrounds Magnius. Raine comes over in an 
    attempt to stop Lloyd, she says, "Lloyd. Stop! Do you want to turn this 
    city into the next Iselia?" "It's not the same! This city doesn't have 
    a non-aggression treaty with the Desians! How can we go on a quest to 
    regenerate the world if we can't even save the people standing in front 
    of us?!" Colette agrees, "Lloyd's right! I won't just stand here and let 
    this happen!"
    
    A whip master then shouts, "You! You're wanted criminal #0074...Lloyd 
    Irving!" Magnius now gets it, "Well now! So you're that boy with the 
    Exsphere!" Hahahaha! This is perfect!" After I take that Exsphere from 
    you, they'll make me the leader of the Five Grand Cardinals!" Get them!" 
    A Desian tries to shoot a Fireball at them, but Genis blocks it with a 
    Force Field. He says proudly, "Amateurs." 
    
    Magnius is not pleased now, he says, "Dammit! You worthless idiots!" Enough 
    of this! I'll take care of this woman first!" He then orders one of his 
    men to release the trapdoor beneath Cacao. Colette cries "No!" Just as 
    Cacao dropped down, Colette throws a ring at the rope and severs it. Cacao 
    is safe! Magnius cries, "What the?" Kratos runs forwards and stabs Magnius. 
    Kratos says, "Let us respect the wishes of the Chosen." The civilians are 
    amazed that it's "The Chosen?" Raine asks, "Do you all realize what you're 
    doing? If you deft the Desians, this city may be attacked just like Iselia." 
    "That's right! And I know full well what I', going! I won't repeat the 
    same mistake again. I'll destroy them all, the entire ranch!" Now, he's 
    getting high spirited!
    
    Raine still does to get it, "Lloyd, that's insanity." "They're only after 
    Colette and me anyway." And besides, we have the Chosen on our side! THE 
    savior who will regenerate the world! Right, Colette?" Colette steps 
    forward. She's going to fight! "Yup! I'm going to fight for everyone's 
    sake. The Priest says, "Oh! Lady Colette! The great Chosen of Mana!" Raine 
    gives up. "I give up. You're all hopeless.... But I'll help, since I'd be 
    worried about you otherwise." "Professor Sage! Thanks!" 
    
    Magnius has seen enough. Even I have! I just can't stand far too many of 
    these "It's my job to save the world" speeches. He cries, "Damned 
    little...enough of this crap! I'm leaving them to you. Get rid of them!" 
    Magnius disappears. Now it's you fight the remaining Desians. One of the 
    Whip Master taunts, "How dare you lay a hand on Lord Magius! You're all 
    dead!" It's time to fight!
    
    Event Battle! 2 Whip Masters and an Evil Sorcerer
    Whip Master
    HP: 700     TP: 30
    Attacks:
    Whiplash, Stomp Kick
    Item Dropped: Apple Gel
    The Whip Master is the mainstay of all the Desian security forces. You 
    can find them in many installations owned by the Desians. I bet that the 
    whips are used to deal if uncooperative humans in their concentration, 
    I mean human ranches. They attack by lashing at you with their whips, and 
    this attack does have some range. Besides, at close quarters, they can 
    attempt to kick you, followed by a stomp. Both of the mentioned moves can 
    be blocked without trouble. Normal slashing attacks will do for these 
    people. These Desian riff raff may drop Apple Gels when they die, and they 
    may mutter "Inferior beings" before they fall.
    
    Evil Sorcerer
    HP: 1250     TP: 38
    Attacks:
    Fireball, Staff Bash
    Evil Sorcerers are just the magicians of the Desian forces. They are quite 
    feeble at this stage. They know only one type of magic, and that's Fireball, 
    and they can hardly connect with the move if you keep pestering them. 
    Otherwise, they will just hit you with their staff, and that does little 
    damage.
    
    This battle is too easy. Just do what you like! The Whip Masters have not 
    grown stronger compared to the last encounter.
    
    After the battle, you will be in Cacao's house. She thanks you. "Thank 
    you." Chocolat continues, "Thank you so much for saving my mom! I don't 
    know what I would have done if they'd murdered my mom as well...." Genis 
    says, "As well?" Cacao explains, "My husband volunteered in 
    Governor-General Dorr's army...and was killed in a battle against the Desians. 
    And my mother...was taken to the ranch." Chocolat says, "It was Grandma that 
    originally founded our shop. We have to protect it, not just for ourselves, 
    but also for Grandma's sake, for when she returns. That's also the reason 
    why I work at the Church of Martel Travel Agency. To help support our item 
    shop. But it's not like I believe in Martel or anything." 
    
    Cacao asks, "Chocolat! How can you say such a thing?" "I know., I know. 
    I'm grateful for the Chosen. But Martel didn't protect Dad or Grandma. 
    Even this time, it wasn't Martel, but the Chosen and her companions that 
    saved Mom. How can anyone believe in a goddess that sleeps while we suffer?" 
    Colette disagrees, "I understand. But I still think Martel exists." "You 
    think?" "I'm sure of it. She exists inside you and me." "Well, if the Chosen 
    says so...then I'll at least try to believe. Anyway, I'd better get going 
    soon. It's almost time for the next Asgard pilgrimage." Lloyd asks, "Are 
    there really people that want to go on a trip right after what just happened 
    here?" Kratos says, "It's after events like this that both those with and 
    without faith feel the need to go on a journey in search of salvation." 
    Chocolat says, "That pretty much sums it up. Well then, thank you all very 
    much!"
    *****END OF SCENE*****
    
    There is a book that can be read of the shelf. It's called Desian Motives. 
    Someone theorized that Desians oppress humans to seek revenge on the 
    prejudice half-elves faced in the past. The rest is uncertain.
    
    Whew, what a scene, let's return to the House of Salvation in the field. 
    Before that, spend a night at the inn. In the middle of the night, Colette 
    screams, "Ahhhh!" Lloyd runs in, he asks, "What happened?! Are you okay?" 
    "OH, Lloyd! Just now, there was this weird person..." "What?! Did he hurt 
    you?" Lloyd looks out. "I'm fine. I think he ran away when I hit him." 
    "Hehe...I see." There will also be a skit called "The Mystery of the 
    Imposters" This is where the group guesses which imposter corresponds to 
    whom. Genis thinks the one who looks like the ape is copying Kratos!
    
    Now, get back to the house of salvation.
    
    -------------------
    House of Salvation
    -------------------
    Group Level: 22
    
    At the house of Salvation, a guard will give you a message from Dorr, telling 
    you to temporarily cease the journey of regeneration. It seems that a 
    certain Church of Martel pilgrimage tour guide has been kidnapped by the 
    Desians. So, he wants you to come with their forces to rescue this tour 
    guide. Her name is Chocolat! He asks if you want to come.
    
    Time to socialize 14!
    a. "Yeah, okay."
    Pleases: Colette, Genis, Raine, Kratos (+1 to all)
    b. "Releasing the seals comes first."
    Pleases: Raine* (+2) / Displeases: Colette, Genis (-2 to both)
    
    So, let's agree to help. You will have to meet Neil at the entrance of 
    Palmacosta Ranch. Go there.
    
    -----------------
    Palmacosta Ranch
    -----------------
    You will then get a shot of the insides of the ranch, with the purple suited 
    Desians about. There will also be a skit called "The Second Ranch", this 
    is where Lloyd is surprised that Iselia Ranch is not the only ranch in 
    this world. Walk forward a bit, and Neil will appear. He comes over. 
    
    He asks you to follow him. He advises you to leave the Palmacosta region. 
    However, the group simply disagrees. Kratos says that it's a trap. Kratos 
    says that there must be a reason why the Desians would simply leave a city 
    with an army alone. So, Raine implies that Palmacosta is not a threat. 
    Neil says that Dorr is working with the Desians to lead Colette into a 
    trap. Neil does not now why Dorr would be like that, but anyway, entering 
    the ranch will put Colette in danger. 
    
    Time to socialize 15!
    a. "Let's go attack!"
    Pleases: Colette, Genis	(+2 to both)
    Displeases: Raine, Kratos (-2 to both)
    b. "Let's return to Palmacosta."
    Pleases: Colette (+1), Raine (+2), Kratos (+2)
    
    There will be a bitter argument between the 2 grown ups and the 2 kids, 
    with the kids wanting to rescue Chocolat. Raine has a plan B in her hands. 
    She suggests that you return and talk to Dorr for a bit. You now get to 
    choose between attacking and returning to Palamcosta. Let's chose the 
    former choice. Then, Colette and Genis will be pleased at the same time.
    
    Neil will ask you to take him along. As you will be barging in through 
    the front door, there will be a lot of Desians hanging around, minding 
    their own business, so get them all!
    
    ---------------
    Enemies
    ---------------
    Raybit *****STRENGTHENED!*****
    HP: 1750     TP: 40
    Weak Against: Thunder
    Attack:
    Beam Shot
    Item dropped: White Silver
    Raybits are those little sentry drones of the Desian base. They have only 
    one attack, they shoot red energy balls at Lloyd, and they do very little 
    damage. Besides, Raybits can only attack when they are completely airborne, 
    so if you attack them using downward slashes, the Raybits can never get 
    up and retaliate. You can also short circuit them with Thunder. When they 
    are destroyed, you can salvage a bit of the material the Raybits are made 
    of, and that's White Silver.
    
    Whip Master *****STRENGTHENED!*****
    HP: 1380     TP: 50
    Attacks:
    Whiplash, Stomp Kick
    Item Dropped: Apple Gel
    The Whip Master is the mainstay of all the Desian security forces. You 
    can find them in many installations owned by the Desians. I bet that the 
    whips are used to deal if uncooperative humans in their concentration, 
    I mean human ranches. They attack by lashing at you with their whips, and 
    this attack does have some range. Besides, at close quarters, they can 
    attempt to kick you, followed by a stomp. Both of the mentioned moves can 
    be blocked without trouble. Normal slashing attacks will do for these 
    people. These Desian riff raff may drop Apple Gels when they die, and they 
    may mutter "Inferior beings" before they fall.
    
    Bowman *****STRENGTHENED*****
    HP: 1480     TP: 30
    Attacks:
    Bow Attack, Bow Bash, Punch
    Item Dropped: Orange Gel
    Bowmen are the archers of the Desian forces. They attack most of the time 
    by shooting you full of arrows. So, you should run up close to get him 
    fast. At close quarters, a Bowman can bash you with his bow before giving 
    you an uppercut. But still, they are helpless at close range anyway. Keep 
    close and they can't really fight back anyway. They drop Orange Gel when 
    they are knocked out.
    
    Evil Sorcerer *****STRENGTHENED!*****
    HP: 1400     TP: 120
    Attacks:
    Fireball, Stone Blast, Staff Bash
    Evil Sorcerers are just the magicians of the Desian forces. They are quite 
    feeble at this stage. They know two types of magic, and that's Fireball 
    and Stone Blast, and they can hardly connect with the move if you keep 
    pestering them. Otherwise, they will just hit you with their staff, and 
    that does little damage.
    *****END OF ENEMY STRATEGIES*****
    
    You will reach a set of stairs. Go down there into the ranch itself.
    
    There is an altar that alters the function of the Sorcerer's Ring. This 
    one activates radar scan. Now, you can see certain invisible items. 
    Including some warp portals. You can reveal that portal with your ring, 
    but do not warp yet, instead, enter the room to the right. Kill the Desians 
    on the ledge you are on. Then use the ring. Notice that sparkle by that 
    device next to the door you just entered? It's White Silver. Go over to 
    the column in the right hand corner, examine it and a bridge will be revealed. 
    Cross it. Before hand, use the ring, and get the shiny thing in the lower 
    right hand corner. It's an Omega Shield. It's for Kratos only. It increases 
    his defense by 7 over the Wooden Shield.
    
    On the other side, you will find a refresher. Now, you can use it to restore 
    HP and TP as many times as you want! There is Orange Gel in the upper right 
    hand corner of this ledge. Use the ring to reveal it. You can also fight 
    the Evil Sorcerers if you wish. You will find a Purple Card on the Desians.  
    Then, activate the bridge heading north and cross it. There should be 
    another invisible item on the other side. It's a Life Bottle. Then, get 
    back to the previous room. Before warping, go to the left, and kill the 
    Desians in that room. One of them will drop a Memory Gem. Then go back 
    and warp.
    
    You will be in a junction. Save if you wish, then go through the door to 
    your right. You should be in another part of the room with the Refresher. 
    Use the ring, and you will find some invisible blocks. Push them to cover 
    the holes in that makeshift bridge running south. There is an invisible 
    EX Gem Lv 2 on the bridge. There is also an invisible item hidden beneath 
    a crate. This one is It's a Mage Cloak, it may be useless, but wait until 
    you get to customize. Activate the bridge leading right and cross it.
    
    There is an invisible item out of reach, but Colette can get it. It's a 
    Red Card. Now, get back to the previous junction and go through the door 
    to the right. So, you are in the prison block. Lloyd suggests splitting 
    into 2 groups at this point. However, Neil will come in, and tell you to 
    leave the rescue to him, as the army will be coming in soon. One of the 
    kid prisoners will give Lloyd something he picked up. It's a Blue Card! 
    Now, get back to the junction and warp. As you have all 3 cards, it should 
    not be a problem.
    
    You will come to another junction. You can fight the Desians if you like, 
    but just warp at the other yellow portal. You will come to a portal maze. 
    Using the central portal will get you back to square one, so use that! 
    There is an invisible Melange Gel by the portal, anyway. In the next 
    junction, take the red portal to the far left. Do not examine the shiny 
    thing there, it'll trigger the alarm, forcing you to fight. Then, warp 
    at the yellow portal. DO NOT EXAMINE THE INVISIBLE SHINE. In the following 
    room, examine the yellow portal to the left. There is an Orange Gel nearby. 
    Use the ring to detect it. Then in the following room, use the yellow portal 
    to the north, avoiding the shiny thing there. Then, use the Red Portal 
    to the right, the shiny thing there will trigger an alarm!
    
    *****IMPORTANT SCENE*****
    This does not look good. Chocolat looks surrounded. "Lloyd! Look!" Genis 
    cries. Lloyd shouts, "Stop! Let her go!"
    
    Event Battle! 2 Whip Masters, 1 Bowman, 1 Evil Sorcerer
    
    You know what to do, right? After the battle, Chocolat is rather grateful, 
    she asks, "You came to rescue me?" Colette says, "Yup! Did they hurt you? 
    Are you okay?" "Yes, I'm fine. Chosen One, everybody, thank you all so 
    much." Lloyd just says, "Ah, don't mention it." Kratos is getting serious, 
    he says, "There is no time to be celebrating. WE still need to take care 
    of Magnius." Lloyd is annoyed. Raine announces, "Assistant 
    Governor-General Neil is taking the people imprisoned here to safety. Our 
    job is to secure the control room and ensure safe escape." Chocolat asks, 
    "Dorr finally mobilize his plans, didn't he?" "Um...uh, yeah." "I'm not 
    if it's in the control room or not, but in the back is a platform that 
    leads to a room filled with sparkling lights and other magical looking 
    things. I'll show you the way." Raine says, "Hmm, it may be a bit dangerous, 
    but we'd appreciate your help." "Of course. Follow me!" 
    
    So, follow Chocolat. Then warp. You will end up in the control room all 
    right. Lloyd looks around, he says, "So this is the control room...." Magnius 
    says, "So the forsaken Chosen and her entourage of vermin have finally 
    arrived." Kratos mutters, "For...saken?" 
    
    Then the Desian music starts again! Magnius is lowered into the room. "You 
    got it mixed up Magnius, you're the one that's forsaken. Your time is up. 
    Some Desian Whip Masters enter the control room through the portals! 
    Colette cries, "We're surrounded!" Magnius laughs, "Hahaha! Just like a 
    bunch of stupid vermin! I know your every move. And I know about those 
    inferior beings trying to escape, too." On a camera screen, you see the 
    exit closes in front of Neil and the freed prisoners. Colette asks, "How 
    did Neil get in there?" Kratos explains, "That's a projector. A product 
    of magitechnology." Raine explains, "It's a device that displays images 
    of people and things that are far away. We were displayed on here as well." 
    So, there are CCTVs in service! The prisoners are trapped! 
    
    "Oh no! They're trapped!" cries Genis. Magnius laughs, "Hahaha! A wasted 
    effort! Everything you've done is meaningless!" "How so?! WE can rescue 
    everyone after we take care of you!" "Big words from someone whose futile 
    actions caused the disaster at Iselia!" Lloyd puts his head down. "That 
    was..." "I know, how about I recreate that incident using the vermin on the 
    projector? Watch, I'll unleash their Exspheres and turn them into 
    monsters!" Lloyd cries, "No! Stop!" "Come on now, I'll be more than happy 
    to turn them into monsters, just like that old lady you killed...Just like 
    Marble! Hahahaha!" 
    
    This turned Chocolat off, "Marble? You don't mean..." "Oh, but I do, my little 
    Chocolat. Dear old granny Marble was sent to the ISelia ranch, where she 
    was killed by Lloyd." I heard she met a pitiful end!" Genis tries to defend 
    Lloyd, "Wait, it wasn't like that! Lloyd tried to save her!" But the Desians 
    turned her into a monster and-" Magnius ends the sentence, "Lloyd killed 
    her." The truth really hurts, Chocolat cries, "No..." Chocolat backs off 
    into the 2 Whip Masters behind her. Colette cries, "Chocolat!" 
    
    Lloyd shouts, "Dammit! Let her go!" Chocolat is mad now, she shouts back, 
    "Leave me alone! I refuse to be saved by Grandma's murderer! I'd rather 
    die!" I don't know what's wrong with Lloyd's actions, since in such cases, 
    Euthanasia would just be better than being a mindless freak unable to 
    control oneself.
    
    Colette shakes her head, she says, "You mustn't say things like that! Don't 
    throw your life away!" Chocolat is still stubborn, "Dorr will save me. 
    Leave me alone!" Magnius laughs, "Hahahaha! Right, Dorr, huh. Well, 
    whatever. Take her away!" The 2 Whip Masters take Chocolat away in a warp 
    portal. Lloyd runs forwards and shouts, "Stop!"
    
    Event Battle! 1 Whip Master, 2 Bowmen, 1 Evil Sorcerer
    These guys are hopeless. Show them what professionals can do. After the 
    battle, Lloyd will find the Pass that Chocolat, the ex-tour guide dropped. 
    Magnius is angry now! "Dammit, how could you idiots allow these inferior 
    beings to defeat you!" Magnius lowers himself to come after you personally! 
    "Fine, I'll take care of you myself! I'll put an end to the Chosen, right 
    along with you fools who can't let go of your elven blood!" It's time to 
    fight! He will have 2 minions with him too!
    
    Boss Battle! Magnius
    Magnius
    HP: 8500     TP: 120          Atk: 450
    Exp: 675     Gald: 2124      Def: 65
    Location: Near Palmacosta
    Strong Against: Fire
    Attacks:
    Eruption, Beast, Battle Axe Chop, Flame Lance, Hell Axe, Hell Hound
    Items Dropped: Warrior Symbol, Ex Gem Lv 1
    This is one hell of a battle, literally. Magnius is supported by a Whip 
    Master and a Bowman. He is strong against fire, and has a bunch of lethal 
    fire element moves. He gets to use Eruption, where the ground beneath the 
    target will erupt in flames, burning anything trapped within its radius. 
    There's also Beast, and the Strike Type Equivalent of Eruption, which is 
    the Flame Lance. In this attack. A beam of fire will shoot from above, 
    and land, exploding after that! So, stay clear of all the blast zones and 
    jump away. Jumping upwards helps to lower the damage dealt. If you see 
    a red ring beneath Magnius, then you must act quickly to prevent him from 
    using those attacks.
    
    Later on, he can burn people with his axe with his Hell Axe attack. This 
    move cannot be blocked, so be careful, however, his Hell Hound move, where 
    he slams his axe down, then scoops upwards CAN. As for Genis, have him 
    use any moves but Fire Ball. Raine will play the healer in this battle, 
    so do not let the other 2 Desian minions get in her way.
    
    After the battle, he will mutter how he lost to a bunch of kids, and will 
    drop a Warrior Symbol, and an EX Gem Lv 1.  Magnius drops down to the ground. 
    He cries, "Ugh...How?! How could a superior half-elf like me..." KRatos 
    explains, "It's because you are a fool, Magnius. Cruxis has accepted 
    Colette as the Chosen." "What?!" Lloyd agrees, "That's right! Colette is 
    going to regenerate the world! We're not going to lose to someone like 
    you!" "S...you're...Then...I was deceived...." 
    
    He drops down to the ground and passes out. What? Deceived? Meanwhile, 
    Raine is doing something with the control panel. A beam of light shines 
    on a column. "Lloyd" Genis cries, Lloyd turns around and looks at the 
    projector, so Chocolat is led out of the ranch. "Dammit!" Chocolat is 
    whipped by the Desians and forced to go with them. Raine presses a few 
    buttons, she says, "This should allow the people imprisoned in the ranch 
    to escape." 
    
    Kratos asks, "What about the Exspheres implanted in them? Without Key 
    Crests, it's only a matter of time before they go out of control." Genis 
    asks, "Can't we just take the Exspheres off of them?" "It's dangerous to 
    attempt to remove an Exsphere lacking a Key Crest. I would imagine only 
    a dwarf could handle it." Colette suggests, "Then we can ask Dirk to do 
    it." "Yeah, Let's contact my dad." "We can work out the details later. 
    Right now, I'm going to program this place to self-destruct. Ready?"
    
    This sounds a lot like the endings of Resident Evils. Lloyd is shocked, 
    he asks, "Are you serious?!" Genis says, "Raine, if you do that--" "At 
    the very least, we'll deal a major blow to the Desian stranglehold over 
    this region." If we're going to strike them, it should be thorough and 
    decisive." "Raine..." "Remember, Genis. We're not like them. We're 
    different." Now, the alarm sounds. Now, Raine has set us up the bomb, "I've 
    set the self-destruct timer for ten minutes. Let's hurry and evacuate."
    
    Everyone runs out. Oh, Magnius is not quite dead. He mutters on the ground, 
    "I must inform Forcystus...while I can...." A projection of another senior 
    Desian appears, he says, "I have a slight problem with you contacting Lord 
    Forcystus. He'd realize what I'm trying to do." Magnius cries, "Rodyle! 
    You...you deceived me! There was no order to eliminate the Chosen, was 
    there?!" This man laughs, "Hehehehe. Collecting Gald for me, attempting 
    to eliminate the Chosen for me...you've been quite useful, Magnius." Farewell! 
    I hope you enjoy the afterlife!" The transmission is lost. Magnius makes 
    his last cry, "Dammit...Lord Yggdrasil, glory to the coming Age of 
    Half-elves!..." All this internal struggle, sounds like Umbrella...
    *****END OF SCENE*****
    
    Outside the facility, Lloyd meets Neil. Neil has moved all captives back 
    to Palmacosta. Genis asks Neil to get out of there with them. Colette 
    explains that it's going to explode. BOOM! The ranch blows up sky high! 
    Or I should say, not very sky high.
    
    Neil asks about the whereabouts of Chocolat. Raine says she thinks she's 
    taken to another location. Neil asks you to inform him if they have any 
    clues. Genis also says that the captives have Exspheres on them. Lloyd 
    suggests Neil sends a letter to Dirk in his name. Neil will then leave 
    you. Now, you can leave too. Note that the Warrior Symbol can increase 
    the user's strength by 10%. In the field, there will be a skit called "Makes 
    Sense?", where Lloyd and the others discuss the last words of Magnius.
    
    Now you can leave and return to Palmacosta. It's time to investigate Dorr. 
    
    ---------------
    Palmacosta
    ---------------
    Group Level: 22
    
    Enter the town hall. You find that there's no one there. Colette hears 
    voices from the prison below. Lloyd asks if it is true. Kratos suggests 
    heading down the basement.  Down there, and important scene.
    
    *****IMPORTANT SCENE*****
    You find Dorr and Kilia talking to an Evil Sorcerer. "When will my wife...when 
    will Clara return to her original form?" The Desian says, "Not yet. You 
    still haven't paid us enough Gald." You've been paying us less and less." 
    "This is the best I can do! The tolls, the municipal taxes, the offerings 
    to the Church of Martel...there's nowhere left to squeeze more money from!" 
    So, Dorr is misusing state funds! "Well, I suppose this will do...for today." 
    I'm sure Lord Magnius will remove the demon seed depending on your next 
    contribution." The Desian leaves. Dorr and Kilia were surprised to find 
    Lloyd there. 
    
    Lloyd asks, "What's the matter? You look like you just saw a ghost." Genis 
    adds, "Um, Lloyd, that's a really cliched line." "Shut up, Genis!" Dorr 
    asks, "What are you doing here?! Neil! Where's Neil?!" Neil steps forward. 
    He is shocked too. "Governor-General...I can't believe you've been working 
    together with the Desians." Dorr cries, "So that's it! You betrayed me!" 
    "Governor General! The Chosen destroyed the ranch for us. Please, stop 
    this foolishness..." 
    
    "What...what have you done?! You destroyed Clara's hopes of living!" Lloyd 
    says, "I don't know who that is, but we saved everyone at the ranch. Except 
    for Chocolat." "Saved? That's funny! All right, then! Just try saving 
    Clara!" Dorr opens a cover, to a cell. He announces, "Save my wife!" Clara 
    is a monster! Genis asks in terror, "Ahh! Wh...what's that monster?" Colette 
    says, "She's crying...she's crying about in pain. You mustn't call her a 
    monster." Lloyd guess, "You don't mean..." "That's right. This is what's 
    become of my wife, Clara!" Raine now concludes, "So that's why you told 
    everyone she passed away." 
    
    "My father, the previous Governor-General, was a fool. Because of his 
    defiant stance against the Desians, they killed him, then planted the demon 
    seed in my wife as a warning. If I cooperate with them, they will give 
    me the medicine to save her." Genis disagrees, "But...that means you're 
    betraying the people of this city!" "What do I care? It was the only way 
    to save Clara! But it's all been for nothing... I've lost the only chance 
    I had to save her, all because of you!" 
    
    Now you are a fraud too, Dorr! Lloyd interrupts, "Stop talking like you 
    are the only victim! I'm sorry about your wife. But think of all those 
    people who believed in you, only to be sent off to the ranch! Any of them 
    may have wound up just like your wife!" 
    
    Dorr still is stubborn, he says, "Silence boy! Stop acting like your justice 
    is absolute!" "Where do you get off? Don't even start spewing the word, 
    'justice'! I hate that word! If you wanted to save your wife, you should 
    have resigned your position as Governor-General and searched for a cure, 
    or what ever! You're a worthless jerk who couldn't give up his social status 
    even for his own wife!" 
    
    Colette disagrees, "Lloyd, please stop! Not everyone's strong enough to 
    stand up against the Desians. Please, stop this!" "Colette..." "I'll find 
    it for you! If there's a medicine that can save your wife, I promise to 
    find it! So please..." But Kilia interrupts.
     
    "There's no use. There is no way to remove a demon seed once it has 
    sprouted." she says, she stabs Dorr in the back! Dorr cries, "Kilia! What 
    are you--" Lloyd is shocked, he asks, "What are you doing?!" Genis is 
    shocked too, "How can you do that to your own father?!" Kilia says, "That's 
    a laugh." She transforms into some purple monster! "I am a servant of 
    Pronyma, leader of the Five Grand Cardinals who rule over the Desians. 
    I was merely assigned to observe the new human cultivation technique, 
    developed by Magnius. There's no way that a superior half-elf such as I, 
    could have a fool of a father like this!" 
    
    Colette mutters, "A fool of a father?" "Just look at him! He didn't even 
    notice that his own daughter was dead...because he was to busy chasing after 
    medicine that doesn't exist...in order to save his monster wife! Hahahaha!" 
    "You!" "How could you!" It's time to fight this spy!
    
    Event Battle! Kilia
    HP: 10000    TP: 400      Atk: 490
    Exp: 500     Gald: 500    Def: 65
    Location: Near Palmacosta
    Weak Against: Light     Strong Against: Darkness
    Attacks:
    Acid Rain, Spark Volt, Claw Swipe, Tail Whip*, Multi Tentacle Whips*
    *=If HP less than 4000
    Item Dropped: Heal Bracelet
    
    This is the first real battle to avenge a dead person! Having scanned Kilia 
    using a Magic Lens, you will find that she is weak against Light, as she 
    is evil and of the darkness. You are in luck with Raine over level 18. 
    She can use Photon, which is quite an effective attack. So, let's couple 
    those attacks with Colette's Angel Feathers. You can either disable their 
    auto functionalities with the exception of First Aid. Always try to keep 
    Genis away from Kilia, as her Spark Volt and Claw Swipe can kill him easily 
    in no time. Kilia is an avid air polluter. She can bring down Acid Rain, 
    and that can lower everyone's defense. So, you should try and distract 
    her with Sword Rain combos to keep her attention away from the Artillery.
    
    Once her HP drops lower than 4000, then she will go desperate and grow 
    a tail and about 5 to 6 tentacles. She can hit you about 5 times or more 
    with those tentacles, or simply hit your tail. So be prepared to block 
    with all your heart's content. If Lloyd is knocked out, quickly revive 
    him! Eventually you will prevail, but if you get knocked out too many times, 
    you may receive negative grade!
    
    After the battle, Kilia falls down and cries, "This can't be...Fine then, 
    I'll set this monster free and let it kill you!" Kilia sets Clara free. 
    Lloyd looks at Clara, "No, not again! Do I have to kill another innocent 
    victim?" However, Colette can actually stop this thing by shouting "Stop!" 
    Clara then leaves the place. Genis cries, "Wait!" But Clara is gone.
    
    Dorr asks, "Is Kilia really dead?" Genis says, "Kilia is..." Lloyd lies, 
    "Don't worry. It seems your real daughter is fine." Genis says, "Lloyd." 
    Dorr now knows Lloyd's name. "I see. You...your name's Lloyd?" "Yeah." 
    Colette begs Professor Sage to help him. However, Raine fails, miserably. 
    Dorr's last dying words are, "Please...please safe Chocolat. And if you 
    somehow find a way to save my wife, please her return to her human form. 
    When my daughter comes back, I don't want her to be all alone..." 
    
    Time to socialize 16!
    a. "Okay."				Pleases: Colette, Genis (+1 to both)
    b. "That I cannot do."	Pleases: Raine, Kratos (+1 to both)
    
    Just agree. "Thank you." Then Dorr is dead, you get the pass to go on to 
    Hakonesia Peak. Neil cries, "Governor-General Dorr!" 
    
    Back up in the office, Neil apologizes, "I am sorry of everything that 
    has happened. Thank you for all your help." "what are you going to do now?" 
    "I think the first step is to get together with those who hold power in 
    the city and reorganize the government." "Good luck. As for us, we're going 
    to find Chocolat, no matter what." "That's right, because we promised." 
    "Indeed." "Thank you." Colette says, "I guess it's time to go then." "Yeah." 
    Neil says, "Please be careful. And please come visit the city again! We'll 
    ber waiting for you." Raine is ashamed of herself. "My healing arts cannot 
    even save a single life?" Now, I guess this once authoritative teacher's 
    reputation is heavily damaged! "Professor Sage? Did you say something?" 
    "No, it's nothing."
    *****END OF SCENE*****
    
    Now, let's go back to Marble's to buy some supplies, then rest at the inn, 
    and then leave. Oh, and the Heal Bracelet you receives can restore 10% 
    of the user's HP upon the defeat of an enemy. There is a skit called "He's 
    a father", where Lloyd explains why he lied to Dorr. Then leave the city 
    and return to the House of Salvation.
    
    -------------------
    House of Salvation
    -------------------
    Group Level: 23
    
    Now, let's talk to the high priest in the House of Salvation. He will gladly 
    give the Spiritua Statue to you. However, his assistant apologizes, as 
    he has lost the real Spiritua Statue a year back, so has replaced it with 
    a fake!!!! What? A fraud! According to the priest, he has dropped it in 
    a geyser on Thoda Island! Besides, he had Dirk make it! So all of this 
    has been going under Lloyd's noses! Dirk is another fraud, I think he should 
    be arrested! 
    
    Time to socialize 17!
    a. "I'll go get it."     
    Pleases: Colette* (+2), Genis (+1)
    Displeases: Raine (-2), Kratos (-1)
    b. "The problem is the geyser."
    Pleases: Colette (+1), Raine* (+2), Kratos (+1)
    
    You then get to choose between getting it, or worrying about the geyser. 
    Choosing the latter choice will annoy Raine, and that would make her HATE 
    you! Genis will also be mad too! As this guide aims to help you befriend 
    Genis, I suggest the former choice. Raine will be pleased to know that 
    Lloyd has been studying! Colette will also be pleased. So, this really 
    is a dilemma here. So, take your pick. Anyway, your next destination would 
    be Thoda Island, so GET THERE NOW!
    
    When Genis hits level 23, he can learn a stronger T-Type Fire Move, Eruption! 
    So, Fireball is officially obsolete now. If he's of Strike Type, he will 
    learn Flame Lance instead.
    
    New Technique for Genis! Eruption (Technical) / Flame Lance (Strike)
    Element: Fire     TP Required: 24     Learned at: Level 23     
    Consider Genis bringing Krakatoa with him in his adventures. With this 
    move, Genis will unleash a volcanic equption right under the enemies' feet. 
    This eruption will affect a considerable area, and can hit the enemies 
    at least 5 times. To make sure you will be able to learn this move, use 
    Fireball 50 times. Then get ready to burn. If Genis is of S-Type, he would 
    have learned Flame Lance instead. If that is so, a blaze of fire will fly 
    diagonally downwards, hitting the ground with an explosion. This does not 
    cover a radius as large as the Eruption Move.
    
    A new Unison attack will also be available for Lloyd and Genis. It's Fiery 
    Beast.
    
    New Unison Attack for Lloyd and Genis! Fiery Beast
    Element: Fire
    The requirements for this move are very specific. Lloyd must either couple 
    Beast with Genis' Intermediate Fire spell (Eruption or Flame Lance), or 
    couple his Level 3 Beast Attack (Raging Beast or Hunting Beast) with Genis' 
    Explosion.
    
    By the way, at Level 23, Kratos can learn Light Spear.
    
    New Technique for Kratos! Light Spear
    TP Required: 18     Learned at: Level 23
    I never knew swordsmen could do ballet along with their fighting. The Light 
    Spear will cause Kratos to jump and spin around, forming some smooth spiral 
    curves that hit the enemy multiple times. This is good for tall enemies. 
    Oh, by the way, Light Spear can be used instantly after Sonic Thrust for 
    a combo. Be aware of that.
    
    ---------------
    Thoda Island
    ---------------
    Group Level: 23
    
    Time to socialize 18! Navigating the geyser
    a. Succeed	Pleases: Everyone (+3 each)
    
    Go over to the "bridge" leading into the Thoda Geyser. Then Genis will 
    attempt to freeze the geyser for a short while. However, the ice will last 
    only 30 seconds. Icicle is cast. You will be asked to move in the direction 
    Genis indicates, if you make 3 mistakes, Lloyd will fall in and be boiled 
    alive! You will then get the statue. 
    
    Note:
    Oh, and if you do mess up, Lloyd will be stranded on a boulder, and the 
    hot water will begin to surround him. Your soul mate will rush over to 
    Lloyd and block the steam. When he's saved you, he will fall down. Raine 
    will heal him. Lloyd thanks the soul mate. (Pleasing him) Kratos will have 
    another shot. This time he won't mess up. Lloyd and Genis are surprised. 
    Must be his face.
    
    Before you leave, read the skit called "Justice and Strength". This is 
    there Kratos lectures Lloyd and Genis on Colette. Then get back, and return 
    to Hakonesia Peak.
    
    ---------------
    Hakonesia Peak
    ---------------
    Group Level: 24
    
    Go over to the old man and show him the statue. Koton will tell you to 
    give the statue to him. Lloyd gives it to him, and Koton lets them ONLY 
    take a look at it! Koton now allows you to look at the Book of Regeneration 
    as much as you like. It's written in very old style. The book mentions 
    the Triet Ruins, which has been covered. It also mentioned the Thoda Geyser. 
    There is also this place with a lot of wind, and also a certain tower. 
    The rest is too damaged to be read. The Seal of Wind maybe the Asgard Ruins. 
    The tower is probably the Tower of Mana. Now, get out and show the 2 guards 
    the pass. Then you can cross over the other side of Hakonesia Peak.
    
    -----------------------------------------
    c. On the Other Side of the Peak [TOS5C]
    -----------------------------------------
    So, now that you have crossed the mountains, you will be on the way to 
    Asgard. It is a city to the west.
    
    ------------------------------
    From Hakonesia Peak to Asgard
    ------------------------------
    Group Level: 24
    
    You will also be pleased to find a House of Salvation in the middle of 
    the route. So, stop there if you like, and consider fighting the monsters 
    nearby. 
    
    -----------------
    Enemy Strategies
    -----------------
    Giant Beetle
    HP: 1110    TP: 0       Atk: 272
    Exp: 31     Gald: 58    Def: 20
    Location: Near Palmacosta
    Weak against: Ice
    Attacks:
    Flying Tackle, High Speed Air Swoop Tackle
    Items Dropped: Kirima, Cabbage
    Aha, so even giant ladybirds are going to attack you now. Giant Beetles 
    are always airborne, and they usually tackle you from the air. They almost 
    always attack in groups of 4. Sometimes, they will swoop down quickly and 
    dive onto you. This move is more powerful, however, if the Giant Beetle 
    misses, he will be stunned. Then that is your chance to counter attack. 
    You can always floor them by slashing them constantly while they are on 
    the ground, and they cannot fight back. When they die, you may salvage 
    their Kirima (a fruit), and cabbage from them.
    
    Grasshopper
    HP: 1480    TP: 0       Atk: 247
    Exp: 28     Gald: 63    Def: 21
    Location: Near Palmacosta
    Weak against: Fire, Thunder, Ice
    Strong against: Water
    Attack:
    Claw Pinch
    Item Dropped: Apple Gel
    The grasshoppers have really grown real big. They are big and green, but 
    they have no wings! They only have one attack, the claw pinch, and it is 
    always capable of hitting you three times in a row. However, Grasshoppers 
    themselves are full of vulnerabilities. They are weak against a grand total 
    of 3 elements, Fire, Thunder and Ice. Besides, their attacks are fully 
    blockable. Once they are dead, they may drop Apple Gel.
    
    Harpy *****NEW!*****
    HP: 1950     TP: 100      Atk: 358
    Exp: 51      Gald: 99     Def: 21
    Location: Balacruf Mausoleum
    Weak Against: Earth     Strong Against: Wind, Thunder
    Swoop Kick, Triple Barb Attack
    Items Dropped: Chicken, Green Quartz
    Item to Steal: Magic Lens
    Talk about humanoid birds. Harpies are birds with human faces! And I thought 
    they look different in Greek Mythologies! Anyway, they will try to swoop 
    down and kick you from above. Sometimes, they can shoot spiky barbs at 
    you from the air. For some strange reason, Harpies are only weak against 
    Earth, but not Wind or Thunder. When they are killed, you may find chicken 
    on them. Yummy. You can also find Green Quartz on them. Remember to floor 
    them to keep them down.
    
    Velocidragon *****NEW!*****
    HP: 2300    TP: 0         Atk: 406
    Exp: 68     Gald: 84     Def: 30
    Location: Near Luin and Hima
    Weak against: Ice     Strong Against: Physical Attacks, Fire
    Attacks:
    Lunge Bite, Kick
    Items dropped: Pellets, Apple Gel
    We now have real life dragons coming against us. Velodragons are large 
    grey dragons who are ridden on by a Dragon Rider. They attack by biting 
    and kicking, and both of these attacks can be simply blocked. The trick 
    is not to rely on physical attacks on these things, as they are resistant. 
    So, using moves like Hurricane Thrust will be more effective. Also ask 
    Genis to use the Icicle move against the Velodragon, but avoid using fire 
    element moves for now. Remember, don't be intimidated by the large size! 
    Velodragons drop Pellets, which can be given to Dirk to make figurines 
    and Apple Gel.
    
    Dragon Rider *****NEW!*****
    HP: 2680     TP: 0        Atk: 425
    Exp: 68      Gald: 91     Def: 37
    Location: Near Luin and Hima
    Attacks:
    Sword Slash, Jumping Slash
    Items Dropped: Barley Rice, Pasta
    Dragon Riders are the knights that ride on the Velodragons. When you hit 
    a Velodragon once, he will dismount in the hope of taking care of you 
    personally. His attacks are quite ominous. He can only slash and nothing 
    else. So, you know what to do. And I thought the number one knightly rule 
    is to never be separated from your horse! Dragon Riders may drop Barley 
    Rice and Pasta! I guess such riders need to eat a lot of grains.
    
    Woods Worm
    HP: 1790    TP: 0         Atk: 285
    Exp: 34     Gald: 48     Def: 13
    Location: Near Palmacosta
    Weak Against: Ice
    Attacks:
    Barrel Roll, Bear Hug
    Item Dropped: Melon
    Woods Worms are some overgrown caterpillars. They attack by brute force, 
    and nothing else. Firstly, they will roll into a ball and hurl themselves 
    at you, or they can use their forelegs and grab you and perform several 
    bear hugs. Simple blocking can work against those two. As they are bugs, 
    Ice element moves deal the most damage on them. When they die, Woods Worms 
    drops Melons. I wonder where they came from.
    
    Insect Plant *****NEW!*****
    HP: 2990    TP: 0          Atk: 448
    Exp: 72     Gald: 260     Def: 21
    Location: Near Luin and Hima
    Attacks:
    Release Bees
    This is a giant insect eating plant. Although it has only one attack, it 
    is very devastating. The insect plant will release a swarm of bees now 
    and then, and it is capable of performing such a long combo that can kill 
    you in several times. Your best hope is to block more, all go up front, 
    and thrash them to your heart's content.
    
    Fish
    HP: 920     TP: 0      Atk: 200
    Exp: 16     Gald: 25   Def: 10
    Location: Near Izoold
    AA: Water     Weak against: Thunder     Strong Against: Water
    Attack:
    Drill Charge
    Item Dropped: Seaweed
    Fishes looks horrible in Tales of Symphonia, and for some strange reason, 
    they can live without water. They can be found on the beaches! The Fishes 
    attack by drilling into you, and that can hit you up to three times. Just 
    block them. As they have no TP, normal melee strategies work the best 
    against them and the fight should be over in a mo. For even faster battles, 
    use Thunder moves against them. When they are dead, you may be able to 
    cut them open, and salvage the Seaweed hidden inside. At least that's where 
    I think you may find them.
    
    Sea Jelly
    HP:  1290   TP: 0        Atk: 270
    Exp: 30     Gald: 48    Def: 20
    Location: Near Izoold
    AA: Water     Weak: Thunder, Ice     Strong against: Water
    Attacks:
    Upper Tentacle Bash, Lower Tentacle Kick
    Item Dropped: Squid
    Sea Jellies are jellyfish of Tales of Symphonia. You can find them in the 
    beaches as well. However, they are equipped from above as well as below. 
    They can open their heads up to bash you with the tentacles hidden beneath, 
    or they can just kick you with their lower tentacles. Sea Jellies are also 
    pure melee creatures. They are particularly vulnerable to Thunder and Ice. 
    When they die, they can leave Squid behind. I don't know where that came 
    from either.
    
    Starfish
    HP: 1820    TP: 38      Atk: 230
    Exp: 28     Gald: 56    Def: 25
    Location: Thoda Geyser
    AA: Water     Weak Against: Thunder     Strong Against: Water, Ice
    Attacks:
    Punch, Kick
    Items Dropped: Kelp, Magic Lens
    So even Starfish have started fighting now. They are all blue in colour. 
    They are simply melee fighters. They just attack by punching and kicking. 
    Starfish often appear in swarms, but that won't be a problem. Just strke 
    them with some Thunder based moves, and they should be down in no time. 
    They may drop kelp, a type of seaweed good for the eyes, or a Magic Lens.
    
    -------------------
    House of Salvation
    -------------------
    There is a dog walking around outside the house. Have Colette examine it. 
    She will name it Monmon! Then go in and rest before entering Asgard. It 
    is the grey dot to the west on the World Map. By the way, if you talk to 
    the woman by the beds, she will attempt to play word games with you, but 
    your character makes all words end with L, so she will loser! There will 
    be a skit called "Human Ranch", where Genis asks what human ranches are 
    used for. Then enter Asgard, it's to the west.
    
    ---------------
    Asgard
    ---------------
    Group Level: 24
    
    So, you are in the City of Ruins. The house to the left is an inn. The 
    rates are 200 Gald a night. Go up the stairs. There will be an Item Shop 
    to the let. It's called Gale.
    
    At Level 24, Lloyd can learn Omega Tempest.
    
    New Technique for Lloyd! Omega Tempest
    TP Required: 17     Learned at: Level 24
    This is just a more powerful version of Tempest, and Lloyd will do the 
    usual cartwheeling with his sword. It's just that they add Omega to the 
    end to make it SOUND more powerful. It hits 8 times, by the way.
    
    *****GALE*****
    Food:
    Pork (120), Beef (140)Chicken (120), Juicy Meat (200), Beef Strips (80), 
    Cabbage (60), Lettuce (80)  Mushroom (60), Potato (50), Radish (60), 
    Carrot (60), Barley Rice (60) , Panyan (70), Roll (70), White Satay (200), 
    Red Satay (200) , Black Satay (200), Egg (50), Cheese (60), Kelp (40) 
    
    You can ignore the cave in the middle, and enter the weapon shop to the 
    right. The one to the right called Cyclone. The one to the left is called 
    Typhoon. So, they are having a joint venture with storms as their names!
    
    *****CYCLONE*****
    Body Armor:
    Ring Mail (Cost: 1800     For: Lloyd, Kratos)
    Fine Guard (Cost: 900    Already Equipped)
    Mage Cloak (Cost: 1500 Gald     Already Equipped)
    Feather Robe (Cost: 920 Gald     Already Equipped)
    
    Head Armor:
    Iron Helm (Cost: 1200 Gald     For: Lloyd, Kratos)
    
    Arm Armor:
    Iron Gauntlet (Cost: 1200 Gald    Downgrade)
    Kitchen Mittens (Cost: 1000 Gald    For: Colette, Raine)
    
    Accessories:
    Paralysis Charm (Cost: 4000 Gald)
    This helps protect the user from Paralysis during battle.
    
    *****TYPHOON*****
    Masamune (Cost: 1500     Already Equipped)
    Slicer Ring (Cost: 1380 Gald     Already Equipped)
    Duel Star (Cost: 1180 Gald     Already Equippped)
    Gem Rod (Cost: 1550 Gald     Already Equipped)
    Steel Sword (Cost: 1380     Already Equipped)
    Hydra Dagger (Cost: 2200 Gald     For: Kratos)
    
    If you talk to the man in the middle, you can customize stuff, AND exchange 
    Grade for materials. As you have a surplus of grade, customize EVERYTHING!
    
    *****HURRICANE*****
    Weapons:
    Osafune (Lloyd)
    Mumei x1, Black Silver x1
    
    Sinclaire (Lloyd)
    Masamune x1, Black Silver x1, White Silver x1
    
    Mystic Ring (Colette)
    Slicer Ring x1, Beast Fang x1
    
    Falling Star (Genis)
    Duel Star x1, Beast hide x1
    
    Earth Rod (Raine)
    Battle Staff x1, White Silver x1
    
    Earth Dagger (Kratos)
    Hydra Dagger x1, White Silver x1, Mewrmaid's Tear x1
    
    Silver Sword (Kratos)
    Steel Sword x1, Beast Fang x1, Black Siver x1
    
    Iron Guard (Colette)
    Leather Guard x1, Black Silver x1
    
    Mage Cloak (Already Equipped)
    
    White Robe (Raine)
    Feather Robe x1, Magical Cloth x1
    
    Yayoi 
    Feather Robe x1, Magical Cloth x1
    
    Gold Circlet (Colette, Raine)
    Circlet x1, Magical Cloth x1
    
    Iron Gauntlet (Downgrade)
    
    The Ring Mail increases Lloyd and Kratos' defense by 5. The Iron Helm 
    increases defense by 2 over the Leather Helm. The Kitchen Mittens increase 
    the Defense of Colette and Raine by 1 over the Bracelet.  There are just 
    so many upgrades that I cannot get ahold of at once. Sigh...
    
    Outside, cross the bridge to the right for another Katz Expedition Team 
    stand. Then get back down to the level of the first inn you see. There 
    is a booth called the Whirlwind.
    
    *****WHIRLWIND*****
    Apple Gel (100 Gald)
    Orange Gel (200 Gald)
    Panacea Bottle (150 Gald)
    Life Bottle (300 Gald)
    Holy Bottle (200 Gald)
    Dark Bottle (200 Gald)
    Magic Lens (10 Gald)
    Stone Charm (4000 Gald)
    This accessory protects your character equipping it against being 
    petrified. 
    
    Up the slope, there is another inn called the Cool Breeze. It charges 400 
    Gald a night. Not a good value for money. Eh? To the right is a third inn 
    It is called the Fresco it's 300 Gald a night. Then, goto the far right, 
    there will be a dog. Have Colette name it Murry. The 2 houses on this level 
    are not worth entering. Instead, go up the stairs, and enter the one to 
    the far right. Inside, before you talk to the woman, get upstairs, and 
    examine the record player by the bed. It's the Wonder Chef!
    
    New Recipe! Meat Stew
    The Wonder Chef will teach you the recipe that stirs people of hunting 
    cultures. All you need is meat and Kelp. You can add Radishes, Tofu and 
    Carrots to enhance the flavor. For some strange reasons, Lloyd is best 
    at preparing this dish! This food restores a small amount of HP, and 
    temporarily increases Attack.
    
    Now, get back down and talk to the woman. She is called Aisha. She hopes 
    Linar will not do anything stupid. Hmm... Let's investigate the altar on 
    the top of the town. Go up the stairs to the left of the Fresco, and you 
    will watch another scene. Raine will exclaim that it is the Asgard Ruin. 
    She will ask Lloyd to state the historical background of the ruin. Genis 
    says it first. Raine is mad and asks Lloyd what has he learnt. Lloyd says 
    PE and Art, which is the typical answer for many drop outs! Raine continues 
    her lecture, while Kratos steps aside. You can take control of Lloyd while 
    she continues. See the two heads sticking out of the back? Let's go and 
    check. It seems that Harley and Linar wants to blow up the altar! Linar 
    is still reluctant to blow this thing up. Meanwhile, Lloyd cuts in. When 
    Linar mentions destroying the ruin, Raine hears it and comes running over. 
    Raine jumps down, and she rebukes them. She kicks Harley. And Linar aside. 
    Harley tries to defend himself by saying that he's a half elf, but Raine 
    does not buy it. Meanwhile, Raine accidentally set off the breaker! Now, 
    its timer is ticking!  Oops. Lloyd tries to warn Raine, but she refuses 
    to listen. But she discovered it later, anyway. Raine is absolutely mad 
    that there is no disarm switch! Better call in the bomb squad!!
    
    Oh well, Lloyd has to disarm it himself now. Otehrwise, the four will be 
    blown sky high! Meanwhile, the ruin is unharmed. The Mayor notices this 
    commotion and runs up. HE finds all of the group there. Lloyd asks Raine 
    to run. I guess Harley and Linar would have run over to Aisha's house. 
    So,' let's get there. Inside, aisha thanks you for stopping them from 
    destroying the ruin. Harley explains that he is just wanting to prevent 
    Aisha from being sacrificed. Oh well, it's a ritual in honor of the Summon 
    Spirit of Wind. For some strange reason, this Wind Spirit started request 
    sacrifices, but Lloyd is convinced that it is a fake. Later Harvey kicks 
    your group out! Let's get back up onto the altar.
    
    The Mayor tries to stop you from entering the altar. He refuses because 
    of another idiot like raine, the tourism industry of Asgard is oin the 
    verge of collapse. What a legitimate reason! So, no onwe but the spirit 
    dancer is allowed to get onto the stage now. So, Raine volunteers in order 
    to release the seal. Lloyd says she's just going to study it beforehand 
    and gets smacked! Now, you get back to Aisha's house.
    
    So, Raine changes clothes at Aisha's house, and gets up the stage to dance. 
    She taps her staff on the stage for several times.  Then places it on to 
    the spirit is revealed. He has come for the girl! Oh dear, so this guardian 
    is an evil creature! What a fake! Let's fight! 
    
    Event Battle! Windmaster
    HP: 10000     TP: 200     Atk: 580
    Exp: 1325     Gald: 800   Def: 85
    Location: Near Asgard
    Strong against: Wind
    Attacks:
    Wind Blade, Punch, Rollout, Axe Kick
    Items Dropped: Balacruf Map, Talisman
    
    This fake is another of those enemies with 10000 HP. It is a Wind Element 
    monster, so he can use Wind Blade against you. This move is not so persistent 
    and can be easily stopped. At close quarters, the Windmaster will attempt 
    to punch you. Sometimes, he can roll into a disc and roll towards you. 
    This is capable of dealing many hits at you at once, with great damage. 
    So, get ready to guard against this move! Besides, this enemy has an axe 
    for a leg, and he can use it to kick you hard. For this battle, melee tactics 
    will work best. If your characters are at about level 21, things should 
    be a cinch. Just don't use Air Thrust against him as it's a waste of TP. 
    When he is defeated, he will drop the Balacruf Map, as well as an accessory 
    called the Talisman. A Talisman increases the Defense of the character 
    equipping it by 5%.
    
    After the battle, Raine gets commended by Linar. You will receive the Map 
    of Balacruf. Linar will then lead you to his house to decipher the map. 
    After the 2 leave, Genis says that Raine and Linar will investigate what 
    that fake is. Harley says that Raine is a half-elf as well. At this point, 
    Genis is shocked, he believes he's an elf. Gosd knows who they can tell. 
    Using blood tests, I presume? Genis puts his head down. Harley tries to 
    convince Genis that he's wrong. Now, they return and rest. Later at the 
    inn, Genis suggest go finding Raine at Linar's house. Go back to Aisha's 
    house to get Raine.
    
    Raine has just finished deciphering the map. Genis says that Raine has 
    gained another fan, and gets smacked again! So, the monster was the source 
    of the calamity that afflicted the ancient Balacruf ESo, Sylph is the Summon 
    Spirit of Wind. So, this map leads to the REAL Summon Spirit of Wind. Raine 
    revealsthe seal is inside the balacruf Mausoleum! What! Inside a place 
    where they preserve the dead? So, Raine will join the party.
    
    Get back to the inn and save. There should be a skit called "Leave it to 
    me". Colette is a bit scared about the next seal. But Lloyd promises to 
    protect her. So, it's a "leave it to me" scenario. After this, get back 
    out to the field, and head to the peninsula in the far eastern side. You 
    should search the hills on the northern shore, as there is a chest with 
    a Strike Ring inside. It makes the person equipping it an S-Type.
    
    -------------------
    Balacruf Mausoleum
    -------------------
    Group Level: 25
    
    Raine instructs Colette to climb the central stairway and offer the map 
    at the altar. There is a dog here, which has already been named Pepe. There 
    is a chest with 1800 Gald by a traveler. Be sure to open it. Then climb 
    the stairs and offer your map to the altar as instructed. The Oracle Stone 
    is activated. Colette places her hand on it. The door to the Mausoleum 
    then opens. Now, go in.
    
    -----------------
    Enemy Strategies
    -----------------
    Arachnid *****NEW!*****
    HP: 1870     TP: 0     Atk: 320
    Exp: 38      Gald: 77     Def: 31
    Location: Balacruf Mausoleum
    Weak Against: Ice
    Attacks:
    Lunge Bite, Spider Web, Stone Poison
    Item Dropped: Onion
    Item to Steal: Shell Bottle
    Arachnids are spiders, and all spiders are arachnids. However, in Tales 
    of Symphonia, Arachnids are spiders that are red in colour. They are just 
    stronger than Spiders, that's all. All they can do is to lunge bite, and 
    sometimes, they will attempt to hurt you with their puny little Spider 
    Webs, just like the Spiders. Ocasssionally, they can use stone poison, 
    which is a more powerful poisonous move, I guess. I guess such insects 
    are typical of old crypts like the Baracruf Mausoleum. They tend to drop 
    onions when they are killed.
    
    Skeleton *****NEW!*****
    HP: 2190     TP: 0       Atk: 370
    Exp: 53     Gald: 68     Def: 12
    Location: Balacruf Mausoleum
    AA: Darkness     Weak against: Light     Strong Against: Darkness
    Attacks:
    Blade Slash, Blade Slam
    Item to Steal: Ring Mail
    Skeletons are just your typical horror movie enemies. The skeletons of 
    Tales of Symphonia are armed with some sickle like blades, which they use 
    to slash and slam. So, all you have to do is to block carefully and they 
    should not be a big problem. As they are evil creatures, they are all weak 
    against light. So, justice can be served. Just don't try to beat them at 
    their own game with darkness moves. But hey, what do you know? You can 
    actually steal a relatively strong armor (at least for now) for Lloyd called 
    the Ring Mail!
    
    Harpy
    HP: 1950     TP: 100      Atk: 358
    Exp: 51      Gald: 99     Def: 21
    Location: Balacruf Mausoleum
    Weak Against: Earth     Strong Against: Wind, Thunder
    Attacks: 
    Swoop Kick, Triple Barb Attack
    Items Dropped: Chicken, Green Quartz
    Item to Steal: Magic Lens
    Talk about humanoid birds. Harpies are birds with human faces! And I thought 
    they look different in Greek Mythologies! Anyway, they will try to swoop 
    down and kick you from above. Sometimes, they can shoot spiky barbs at 
    you from the air. For some strange reason, Harpies are only weak against 
    Earth, but not Wind or Thunder. When they are killed, you may find chicken 
    on them. Yummy. You can also find Green Quartz on them. Remember to floor 
    them to keep them down.
    
    Gargoyle *****NEW!*****
    HP: 1200     TP: 0     Atk: 348
    Exp: 52     Gald: 92     Def: 52
    Location: Balacruf Mausoleum
    Strong Against: Physical Attacks, Earth
    Attack:
    Spear Stab
    Item to Steal: Black Silver
    So, Namco, like Square-Enix has been to Paris and stole and cloned a lot 
    of those stone statues from Notre Dame! Gargoyles are the usual flying 
    statues. They are all armed with spears which they use to stab. So, block 
    and counter. But this time, you will have to be aware not to use too many 
    physical attacks against them. As they are made of stone, physical attacks 
    won't have much of an impact to Gargoyles. As they are flying, however, 
    you can keep slashing them down to floor them, as usual.
    
    Wind Element *****NEW!*****
    HP: 1680     HP: 120      Atk: 300
    Exp: 58      Gald: 84     Def: 30
    Location: Balacruf Mausoleum
    AA: Wind     Weak Against: Earth, Thunder 
    Strong Against: Wind, Fire, Ice
    Attacks:
    Rolling Swoop, Wind Blade
    Item Dropped: Green Quartz
    Talk about consistency. Wind Elements look a lot like the Fire Elements 
    and Water Elements. These are green in colour with the usual Saturn like 
    rings around them. Wind Elements are the toughest of the 3 elements. They 
    can spin around and tear into you in a straight swoop, which may hit you 
    5 times in a row. They can only do the Wind Blade, so you can rest assured 
    of little magical damage. They are weak against earth and thunder moves, 
    so Stalgmites and Thunder Blades will come in handy. Just don't let them 
    get off the ground, and they can't attack. Simple. As they are wind elements, 
    dropping Green Quartzes after battle is normal.
    
    Melting Pot *****NEW!*****
    HP: 1480     TP: 0     Atk: 273
    Exp: 47     Gald: 71     Def: 10
    Location: Balacruf Mausoleum
    Strong against: Earth
    Attacks:
    Lunge Bite, Red Tentacle Attack
    Item Dropped: Panacea Bottle
    Talk about an almost direct carbon copy of the Burning Pot. The Melting 
    Pot has exactly the same attacks as the Melting Pot. Only that they are 
    a bit more powerful. The elements have been changed too. Melting Pots are 
    strong against Earth Element moves, so don't try using them. Anyway, when 
    they are shattered, Melting Pots drop Panacea Bottles.
    
    *****END OF ENEMY STRATEGIES*****
    
    The Majority of enemies here are weak against earth, so equipping the Earth 
    Dagger should be a good idea.
    
    From the entrance, go all the way right and as soon as the spikes drop 
    down, run past. Otherwise, you will be impaled, and all party members will 
    be hurt. At the other side. Fight the first set of monsters you see, and 
    they will drop a Memory Gem. Return to the entrance and go to the right. 
    You should see a sealed memory circle. Now you can unlock it. There is 
    a chest that resembles a coffin. Open it, there is a Beast Fang inside.
    
    Then, move go through the corridor with the spikes coming in from both 
    sides. Make sure you run past just as they start to retract, or you will 
    risk being impaled! See the torches. If you try to light them, they will 
    just come off because of the wind. However, lighting them up only allows 
    you to read some scripts about the Balacrufs, so there is no need for you 
    to bother blocking the wind anyway. So, let's just move on to the left 
    and go up the stairs. 
    
    There will be a monster blocking the narrow path. SO it is not possible 
    to avoid combat, but it doesn't matter that you have a strong party, anyway. 
    
    Continue along the pathway, avoiding all the spikes. There is a door with 
    2 unlit torches to either side of it. Light them both up, and the door 
    will open. Before going up the revealed stairs, go to the right, and go 
    down the steps. There should be a smlall shrine. Examine it to change the 
    Sorcerer's Ring to blow air out. Then go to the right, to that windy corridor 
    and open all treasure chests. They contain an Iron Guard, a Blue Ribbon 
    and Beast Hide. The Iron Guard increases Colette's Defense by 7 compared 
    to the Fine Guard. The Blue Ribbon increases Defense by 6 over the Ribbon.
    
    Meanwhile, Shenna is hot on Colette's trail. She is held off by Noishe 
    again. She summons Corrine, which scares Noishe, so she can finally enter. 
    Now, the group is in a room with 5 windmills. Blowing air into the windmills 
    in different orders unlocks different things. First, blow air in the order 
    blue --> red --> yellow --> white --> green for the wall on the left to open. 
    There will be a chest with a Blue Ribbon inside. Now, both females can 
    have the Ribbon. Then, blow air in the order red --> green --> yellow --> white 
    --> blue to open the wall on the right. There should be an EX Gem Lv 2. 
    Finally, blow air in the order red --> yellow --> green --> white --> blue and 
    the metallic door will come loose. Run over to it and it shall open upon 
    close examination.
    
    Now, you can climb upstairs to face the seal boss. This time, things are 
    looking misty. The same light shines from the altar. Include Lloyd, Raine, 
    Kratos and Colette in the top 4, and then a beam of green light emerges! 
    It's time to fight! 
    
    Boss Battle! Lapyx
    HP: 14000     TP: 88           Atk: 690
    Exp: 1324     Gald: 2000      Def: 100
    Location: Balacruf Mausoleum
    Strong against: Wind, Thunder
    Attacks:
    Feather Shot, Multi Kick, Air Thrust*, React Feather*
    *= if HP is less than 7000
    Items Dropped:
    Paralysis Charm, Spirit Bangle
    This is another challenging boss, and I can guarantee that people may be 
    knocked out easily if they are not careful. The Lapyx is some dominantly 
    blue bird with rainbow like feathers. At first, the Lapyx will just shoot 
    you with 5 of its feathers with Feather Shot. This can be easily blocked. 
    On the ground, the Lapyx will first perform a forward kick and then a 
    spinning kick. Again, block these moves. Lloyd and Kratos will be the 
    frontline fighters for this battle. Meanwhile, ask Colette and Raine to 
    perform their respective Light Element moves, in particular Photon and 
    Angel Feathers from behind. This can help hold Lapyx at bay while you follow 
    up with a Sword Rain combo. If Kratos' timing is sufficient, you may be 
    able to get a 30 hit combo or more in this battle.
    
    When the Lapyx has lost 7000 HP, it will become more desperate. It will 
    start to cast Air Thrust spells, so hurry up and stop it. If it does manage 
    to use the move, get out of the proximity before the spell starts churning 
    the air. The Lapyx will also resort to a more powerful feather attack, 
    the react feather. It can bring the victim's HP down fast, so be ready 
    to guard in place. If you are desperate, then you can consider using either 
    a Photon Tempest Unison Attack or a Photon Blast.
    
    I know, some life bottles would be used in this battle, but I think you 
    should eventually win anyway. The Lapyx will drop a Paralysis Charm, which 
    protects against Paralysis, and the Spirit Bangle, which restores 5% of 
    the user's total TP for every enemy defeated.
    
    After the battle, steam gushes out from the altar. Then, you see Sylph 
    awaken. Colette will be asked to offer her prayers, as usual. Colette 
    sprouts angel wings again, and levitates. Green light shines from the 
    heavens, as usual. Remiel appears again. Colette receives more powers, 
    and is told that the next seal lies far northwest. He will e waiting for 
    Colette. Then he disappears. He tells Colette thae end of her journey is 
    close. Colette drops down, and mutters, "A true angel." I guess she's 
    worried. Colette will learn Holy Song. Then you can leave.
    
    New Technique for Colette! Angel Song
    Element: Light     TP Required: 35
    This angelic move increases defense and offense of the entirte party at 
    a time, but is it worth 35 TP? It's up to you to decide.
    
    As you are about to exit, Shenna stops you. Colette is STILL pleased to 
    see her!!! Colette thinks Shenna is her friend! Shenna denies it and charges. 
    Let's right! She is now a Resolute Assasin.
    
    Event Battle! Guardian-Lightning and Resolute Assasin
    Guardian-Lightning
    HP: 5500     TP: 400       Atk: 471
    Exp: 250     Gald: 250     Def: 46
    Location: Near Luin and Hima
    Attacks:
    Punch, Drill Charge
    Items Dropped:
    Fine Pellets, Magic Lens
    
    Resolute Assasin
    HP: 4500    TP: 164        Atk: 500
    Exp: 300    Gald: 450     Def: 62
    Location: Near Luin and Hima
    Attacks:
    Power Seal, Punch Combo, Pyre Seal
    Item Dropped: Dark Bottle
    
    The strategies for this battle are very similar to the last battle with 
    Shenna. But this time, Shenna is stronger, blocks more frequently and uses 
    a more powerful trick called the Power Seal. I wonder when will MasterCard 
    hire her to be their marketing manager?
    
    After the battle, Shenna asks why the group has won. Genis says that 
    goodness and love will always win. Shenna says, if they are good, then 
    so is she! Shenna says that when Colette regenerates the world, her country 
    will be destroyed! Shenna also says that this world will be saved, and 
    then she runs. I wonder what's the meaning of that last sentence. She said 
    THIS WORLD. Now, get out of here.
    
    ---------------
    New Techniques
    ---------------
    Thunder Blade (Technical)/Spark Wave (Strike) (Genis)
    Element: Thunder     TP Required: 28     Learned at: Level 26
    Genis can be even more of a magician with this in hand, although he will 
    learn it 5 levels later than Kratos. He will drop a large electrical "sword" 
    down from the heavens, giving the enemies the initial shock, and then there 
    will be several concussive shocks that will spread out in 8 directions 
    and shock the enemies a couple more times in the affected area. As for 
    Spark Wave, Genis will shock his enemies with a rather "localized" ball 
    of electricity. This affects both enemies on the ground and in the air, 
    but affects a smaller area.
    
    Healing Wind (Kratos)
    TP Required: 35     Learned at: Level 26
    This is an enhanced version of First Aid. Kratos will now generate a healing 
    zone that's green and windy, and anyone who is inside that zone will be 
    healed. But this move drains TP for people at this level. So use it in 
    moderation.
    
    New Technique for Raine! Nurse (Technical)/Heal (Strike)
    TP Required: 26/20     Learned at: Level 26
    When Raine uses Nurse, a large group of Nurses will run around the 
    battlefield, restoring about 45% of their total HP to everyone at the same 
    time! Heal heals one and only one team member at once, but the HP recovered 
    is more than that of First Aid. A small blue ring of light will swirl around 
    the healed character.
    
    *****IMPORTANT SCENE*****
    As the group gets out, Colette collapses completely. "Colette!" Lloyd cries. 
    Raine explains, "It's the Angel Toxicosis again. Let's hurry and lether 
    rest." "Are you okay?" asks Lloyd. Colette, the apologist, apologizes yet 
    again, as if everything in the world is HER fault! "I'm sorry to trouble 
    everyone again," she sighs. "Don't worry about that, but-" Colette falls 
    to the ground as Lloyd tries to let her up. The two fall in a heap on the 
    flkoor. Genis asks, "What are you doing, Lloyd? Are you okay, Colette?" 
    Colette tries to speak, but she's lost for words, literally! 
    
    Genis bends down and asks, "Colette? Wh...what's wrong? Did it hurt? Did 
    you hurt yourself? 'Colette then tries to act as if nothing bad's happened. 
    "N...no. I'm fine. Hehe... I just blanked out for a moment." Lloyd is lost 
    for words too. Now, they set up camp again.
    
    "Colette. Let me see your hand." Colette asks, "Why?" "Just show me!" NOW, 
    that's an assertive young man, Lloyd is! Lloyd cries, "You're hurt! It 
    must have happened when you fell. Look how much you're bleeding!" Colette 
    walks away, she says, "But it doesn't hurt." "What?" "Uh, I mean, it doesn't 
    hurt that much." I wonder if Colette's begun to be like Nicholas Cage in 
    the movie "City of the Angels", in that movie, Nicholas Cage cut himself, 
    was bleeding, yet he did not feel any pain! Lloyd says, "Colette, can I 
    talk to you for a sec?" 
    
    Colette sits down. Lloyd brings her some coffee. Colette asks, "What is 
    it, Lloyd?" "I thought it'd be nice for us to talk just by ourselves." 
    "Sure." "Here, it's hot coffee. Colette takes the cup, she says, "Thanks." 
    "Hot, isn't it?" "Yeah. Really hot." Lloyd then reveals the truth, "It's 
    actually iced coffee." "What?" "I had Genis make it cold." So, this whole 
    thing is just an irritability test! "Oh, heheh, yeah, of course it's cold." 
    "I lied. It's actually hot." Colette drops the cup in surprise. "I knew 
    it, "Lloyd says. "How long have you been like this?! You can't feel anything 
    at all, can you?!" "Th...that's not true." Still denying it, eh? "You're 
    lying! When you fell earlier, you already couldn't feel anything, could 
    you?!" "W...well, uh...but...uh..." 
    
    "You were bleeding like crazy, but you didn't even flinch when I squeezed 
    your hand! "I guess the secret's out." "You haven't been eating lately 
    either." "I eat! Hehe..." Your innocent laughing is not going to save you 
    now! "Barely. You even started eating things you don't like." And that's 
    not all. Have you been sleeping?" "Of course. My eyes aren't red or 
    anything." "Stop lying to me! You always do that fake giggle when you lie." 
    Colette backs of and turns her back against Lloyd, "Th...that's not true." 
    "Is it that hard for you to trust, me?" "No! It's not like that! I just... 
    I just didn't want anyone to worry." 
    
    "What's happening to you?" She losing her human characteristics, one by 
    one, fool! "I don't know." I don't know, but things first got strange when 
    I released the Fire Seal. I suddenly didn't want to eat anything anymore. 
    Even when I did, it didn't have any taste." "No taste?" "I can't hold 
    anything down when I force myself... so, I haven't been eating. I never get 
    hungry." "That's...that's..." "Then when I released the next seal, I 
    stopped getting sleepy." I close my eyes, but I just can't sleep. I haven't 
    slept at all since then. Then with this seal, I stopped feeling anything." 
    Lloyd asks, "Why...why didn't you say anything?" "Well, I figured, tjhsi 
    is just what it means to become an angel. So I shouldn't let it get to 
    me." "This is what it means to become an angel?! Not eating anymore, not 
    sleeping anymore, not feeling anything anymore?!" 
    
    "But eyes have actually gotten better. I can see really far away now. And 
    my hearing too. I can hear even the faintest sounds really well. I can 
    hear them so well...it's kind of painful sometimes." Yeah, it's just like 
    my hearing, that I can hear the faintest sounds of the TV in the lving 
    room while I sleep, and I can't sleep either! 
    
    Also, is this what they mean by "you gain some, you lose some?" After all, 
    Colette lost some senses, and gained some.
    
    Lloyd walks over and hugs Colette, "I'm sorry." He says, "I didn't realize 
    what was going on at all. I'm sorry." "Please don't tell the others." 
    "Why?!" "Well, I mean, we're all on this trip together and I want it to 
    be fun." So, I don't want you to worry about it either, okay?" "You're 
    so stupid!" "I'm sorry, Lloyd. Even though you're crying for me, and I' 
    happy, so happy I want to cry...but I can't anymore. I'm sorry!" The camera 
    then moves upwards, and day breaks.
    *****END OF SCENE*****
    
    Oh the horror, so angels will suffer from insomnia, lack of appetite, lack 
    of emotions and lack of irratibility! The horror! Now, let's leave, return 
    to the House of Salvation and save. 
    
    Afterwards, go northwest, past Lake Umacy, to Luin. Enter the town.
    
    ---------------
    Luin
    ---------------
    Group Level: 27
    
    Oh god, the entire city is in ruins. It's a City of Devastation. (Note: 
    If you decide to enter this place earlier, say before you destroy the ranch 
    or open the wind seal, this place may still be intact.) Go to the other 
    side of town, and you will find Shenna.
    
    When Lloyd is in Level 27, he can learn Tiger Rage.
    
    New Technique for Lloyd! Tiger Rage
    TP Required: 19     Learned at: Level 27
    This is basically the upgrade of Tiger Blade. Lloyd will slash his sword, 
    then jump up, spinning like a screw before making one final slash upwards. 
    This move cannot be linked to Sword Rain: Alpha. But use it 50 times.
    
    *****IMPORTANT SCENE*****
    Genis cries, "You! Now you're even over here?!" Lloyd asks Shenna, "What 
    happened? You're badly wounded." "Oh, it's you guys. If you want to finish 
    me off, now's your chance." This is just like the Emperor's Code of the 
    Japanese army. You'd rather die than face the humiliation of capture! 
    
    "I don't have any strength left to fight." Colette moves forward and looks 
    at Shenna, she begs, "You're hurt badly. Professor! Please...heal her." "I 
    will, but first, I want you to tell me what happened here. It seems she 
    has companions, and this may just be a trap to catch us off guard." 
    "Professor!" "Hah! You're as devious as youlook," Shenna says. Raine 
    responds, "Call me what you like." "Take a look at this city. Everything's 
    in ruin. The Desians...invaded." "What?!" Shenna says, "Do you know about 
    the human ranch northweast of here?" The people of this city had been hiding 
    some folks who escaped from the ranch. The Desians found out about it, 
    and not only was the entire population forced to go to the ranch, but the 
    city was destroyed."
    
    Hmm, this sounds like the aftermath of the Warsaw Ghetto Uprising in 1943. 
    The Jews there knew about the liquidation date, so that fought back against 
    the SS, but the SS destroyed the Ghetto, and forced all the surviving 
    inhabitants to go to the extermination camp at Treblinka! Now you see the 
    similiarities! 
    
    Colette asks, "So, how were you injured?" "It's nothing. I was just a little 
    clumsy." Some one suddenly cries, "Ahh! Help me, please!" Oh, a priest 
    is chased by Clara! "Th...that's!" Lloyd cries. "It's Clara! She managed 
    to get all the way here!" Shenna runs up to Clara, "Stay back, you monster!" 
    She shouts. She gets knocked down. "Dammit!" Colette floats over to Clara, 
    "Clara, please calm down!" However, Clara just knocks her down as well!
    
    Genis asks, "Colette, are you okay?" Colette mutters, "Y...yes." The lack 
    of irritability does help! Kratos notes, "She's lost a lot of blood." Lloyd 
    says, "You're right. Professor, please heal her." "Professor, please!" 
    "Fine. But I swear, you're way too softhearted for your own good." She 
    steps over to heal Shenna. Shenna recovers, she is surprised. "Why...why 
    did you save me?" she asks. 
    
    "Probably for the same reason you saved that man." "Thanks." Shenna says. 
    (AT THIS POINT, THE FOLLOWING SCENE WILL BE DIFFERENT. SEE THE IMPORTANT 
    NOTE BELOW FOR DETAILS.)
    "I know it's a selfish, unreasonable thing to say at this point, but um... 
    I have a favor to ask of you. "A favor?" " I owe the people of this city 
    for food and lodiging. Please. Help me save these people. If you agree, 
    I'll declare a truce with you and help in any way I can." 
    
    Time to socialize 19!
    a. "Okay."	Pleases: Colette, Sheena (+1 to both)
    b. "No."	Pleases: Raine* (+2) / Displeases: Colette, Sheena (-1 to 
    both)
    
    You can choose between "Okay" and "No." It seems that if you choose either 
    one, Sheena will join you. It's just that if you choose the latter choice, 
    Colette and Sheena will be upset, while Raine is pleased! Since this guide 
    aims to have Genis to be your soul mate, choosing no will be the best option. 
    Now, Sheena is officially in your party!
    
    Important Note!
    Sometimes, Sheena will say that she's leaving after Raine heals her. She 
    says that you are not supposed to care about your enemy. Don't worry, she 
    will join you later at the Asgard Ranch.
    *****END OF SCENE*****
    
    There will be a skit called "Tragedy in Luin", as well as "Corrine's Happy 
    Too". The latter skit is a conversation between Corrine and Sheena, and 
    apparently, Corrine is her only friend! Now, check the techniques of Sheena. 
    She has a lot of seals, and I think it would be wise for you to train her 
    to use each move 50 times. Also make her of the Strike Type, and equip 
    her with the Strike Ring. You are now going to the human ranch to the north 
    west. So, leave via the western exit of the ruined Luin (catchy, eh?) and 
    go northeast, across the bridge to the north, while stopping to look at 
    that long range post.
    
    --------------------------
    From Luin to Asgard Ranch
    --------------------------
    Group Level: 27
    
    Note that you are on the same stretch of land found after Hakonesia Peak, 
    but still, new enemies are to be found around here. While I am training 
    Sheena, I just happened to notice that Power Seal, Life Seal and Pyre Seal 
    can be used right after each other, 3 in a row! At the same time, Warriors 
    and Sorcerers will start appearing in the regions near the House of 
    Salvation.
    
    ------------------
    Enemy Strategies
    ------------------
    Cockatrice *****NEW!*****
    HP: 2420     TP: 0         Atk: 420
    Exp: 68      Gald: 98     Def: 35
    Location: Near Luin and Hima
    Weak against: Wind     Strong Against: Eaerth
    Attacks:
    Stone (Petrifies), Windy Kick, Peck
    Items Dropped: Apple Gel, Chicken
    Cockatrices must be some very famous mythological creature that even 
    Microsoft Word would not consider it a typo when I keyed it in. Of course, 
    cockatrices are giant chickens. They are quite stony, and can turn YOU 
    into a stone with their pecks. They can also kick up some wind with their 
    claws, but that won't trap your character in. Whenever you are about to 
    be pecked, always guard first, you will never know if it is an ordinary 
    peck or a Stone move. Besides, using Hurricane Thrust and Air Thurst can 
    deal a bit more damage than usual. Just don't use any earth moves.
    
    Giant Beetle
    HP: 1110    TP: 0       Atk: 272
    Exp: 31     Gald: 58    Def: 20
    Location: Near Palmacosta
    Weak against: Ice
    Attacks:
    Flying Tackle, High Speed Air Swoop Tackle
    Items Dropped: Kirima, Cabbage
    Aha, so even giant ladybirds are going to attack you now. Giant Beetles 
    are always airborne, and they usually tackle you from the air. They almost 
    always attack in groups of 4. Sometimes, they will swoop down quickly and 
    dive onto you. This move is more powerful, however, if the Giant Beetle 
    misses, he will be stunned. Then that is your chance to counter attack. 
    You can always floor them by slashing them constantly while they are on 
    the ground, and they cannot fight back. When they die, you may salvage 
    their Kirima (a fruit), and cabbage from them.
    
    Grasshopper
    HP: 1480    TP: 0       Atk: 247
    Exp: 28     Gald: 63    Def: 21
    Location: Near Palmacosta
    Weak against: Fire, Thunder, Ice
    Strong against: Water
    Attack:
    Claw Pinch
    Item Dropped: Apple Gel
    The grasshoppers have really grown real big. They are big and green, but 
    they have no wings! They only have one attack, the claw pinch, and it is 
    always capable of hitting you three times in a row. However, Grasshoppers 
    themselves are full of vulnerabilities. They are weak against a grand total 
    of 3 elements, Fire, Thunder and Ice. Besides, their attacks are fully 
    blockable. Once they are dead, they may drop Apple Gel.
    
    Harpy *****NEW!*****
    HP: 1950     TP: 100      Atk: 358
    Exp: 51      Gald: 99     Def: 21
    Location: Balacruf Mausoleum
    Weak Against: Earth     Strong Against: Wind, Thunder
    Swoop Kick, Triple Barb Attack
    Items Dropped: Chicken, Green Quartz
    Item to Steal: Magic Lens
    Talk about humanoid birds. Harpies are birds with human faces! And I thought 
    they look different in Greek Mythologies! Anyway, they will try to swoop 
    down and kick you from above. Sometimes, they can shoot spiky barbs at 
    you from the air. For some strange reason, Harpies are only weak against 
    Earth, but not Wind or Thunder. When they are killed, you may find chicken 
    on them. Yummy. You can also find Green Quartz on them. Remember to floor 
    them to keep them down.
    
    Velocidragon *****NEW!*****
    HP: 2300    TP: 0         Atk: 406
    Exp: 68     Gald: 84     Def: 30
    Location: Near Luin and Hima
    Weak against: Ice     Strong Against: Physical Attacks, Fire
    Attacks:
    Lunge Bite, Kick
    Items dropped: Pellets, Apple Gel
    We now have real life dragons coming against us. Velodragons are large 
    grey dragons who are ridden on by a Dragon Rider. They attack by biting 
    and kicking, and both of these attacks can be simply blocked. The trick 
    is not to rely on physical attacks on these things, as they are resistant. 
    So, using moves like Hurricane Thrust will be more effective. Also ask 
    Genis to use the Icicle move against the Velodragon, but avoid using fire 
    element moves for now. Remember, don't be intimidated by the large size! 
    Velodragons drop Pellets, which can be given to Dirk to make figurines 
    and Apple Gel.
    
    Dragon Rider *****NEW!*****
    HP: 2680     TP: 0        Atk: 425
    Exp: 68      Gald: 91     Def: 37
    Location: Near Luin and Hima
    Attacks:
    Sword Slash, Jumping Slash
    Items Dropped: Barley Rice, Pasta
    Dragon Riders are the knights that ride on the Velodragons. When you hit 
    a Velodragon once, he will dismount in the hope of taking care of you 
    personally. His attacks are quite ominous. He can only slash and nothing 
    else. So, you know what to do. And I thought the number one knightly rule 
    is to never be separated from your horse! Dragon Riders may drop Barley 
    Rice and Pasta! I guess such riders need to eat a lot of grains.
    
    Woods Worm
    HP: 1790    TP: 0         Atk: 285
    Exp: 34     Gald: 48     Def: 13
    Location: Near Palmacosta
    Weak Against: Ice
    Attacks:
    Barrel Roll, Bear Hug
    Item Dropped: Melon
    Woods Worms are some overgrown caterpillars. They attack by brute force, 
    and nothing else. Firstly, they will roll into a ball and hurl themselves 
    at you, or they can use their forelegs and grab you and perform several 
    bear hugs. Simple blocking can work against those two. As they are bugs, 
    Ice element moves deal the most damage on them. When they die, Woods Worms 
    drops Melons. I wonder where they came from.
    
    Insect Plant *****NEW!*****
    HP: 2990    TP: 0          Atk: 448
    Exp: 72     Gald: 260     Def: 21
    Location: Near Luin and Hima
    Attacks:
    Release Bees
    This is a giant insect eating plant. Although it has only one attack, it 
    is very devastating. The insect plant will release a swarm of bees now 
    and then, and it is capable of performing such a long combo that can kill 
    you in several times. Your best hope is to block more, all go up front, 
    and thrash them to your heart's content.
    
    Fish
    HP: 920     TP: 0      Atk: 200
    Exp: 16     Gald: 25   Def: 10
    Location: Near Izoold
    AA: Water     Weak against: Thunder     Strong Against: Water
    Attack:
    Drill Charge
    Item Dropped: Seaweed
    Fishes looks horrible in Tales of Symphonia, and for some strange reason, 
    they can live without water. They can be found on the beaches! The Fishes 
    attack by drilling into you, and that can hit you up to three times. Just 
    block them. As they have no TP, normal melee strategies work the best 
    against them and the fight should be over in a mo. For even faster battles, 
    use Thunder moves against them. When they are dead, you may be able to 
    cut them open, and salvage the Seaweed hidden inside. At least that's where 
    I think you may find them.
    
    Sea Jelly
    HP:  1290   TP: 0        Atk: 270
    Exp: 30     Gald: 48    Def: 20
    Location: Near Izoold
    AA: Water     Weak: Thunder, Ice     Strong against: Water
    Attacks:
    Upper Tentacle Bash, Lower Tentacle Kick
    Item Dropped: Squid
    Sea Jellies are jellyfish of Tales of Symphonia. You can find them in the 
    beaches as well. However, they are equipped from above as well as below. 
    They can open their heads up to bash you with the tentacles hidden beneath, 
    or they can just kick you with their lower tentacles. Sea Jellies are also 
    pure melee creatures. They are particularly vulnerable to Thunder and Ice. 
    When they die, they can leave Squid behind. I don't know where that came 
    from either.
    
    Starfish
    HP: 1820    TP: 38      Atk: 230
    Exp: 28     Gald: 56    Def: 25
    Location: Thoda Geyser
    AA: Water     Weak Against: Thunder     Strong Against: Water, Ice
    Attacks:
    Punch, Kick
    Items Dropped: Kelp, Magic Lens
    So even Starfish have started fighting now. They are all blue in colour. 
    They are simply melee fighters. They just attack by punching and kicking. 
    Starfish often appear in swarms, but that won't be a problem. Just strke 
    them with some Thunder based moves, and they should be down in no time. 
    They may drop kelp, a type of seaweed good for the eyes, or a Magic Lens.
    
    Tortoise *****NEW!*****
    HP: 2800     TP: 0        Atk: 381
    Exp: 56      Gald: 82     Def: 20
    Location: Near Luin and Hima
    AA: Water     Weak against: Thunder     Strong Against; Water, Ice
    Attaacks:
    Ground Stomp, Bite, Shell Jump
    We finally have a new water creatures, and these tortoises are just huge! 
    Don't maintain a sense of security around these things, as they are not 
    as slow as you think! Tortoises either stomp the ground around you, bite 
    you, and sometimes will withdraw into their shell and jump at you! These 
    guys like to withdraw into their shells for protection all the time, and 
    it may be hard to catch them off guard. So, the usage of special attacks 
    like Thunder Blade will surely help.
    
    Warrior *****NEW!*****
    HP: 2800     TP: 0         Atk: 410
    Exp: 53     Gald: 83     Def: 42
    Location: Near Luin and Hima
    Attacks:
    Spear Slam, Spear Thrust
    Items Dropped: Panyan, Barley Rice
    So, they are even sending masked warriors against you. Warriors don't tend 
    to be appearing frequency, but are just the average melee opponent. They 
    will use their spear to attack. So, just treat them like the Soldiers and 
    you will be fine. Warriors may drop Panyan and Barley Rice, but why would 
    warriors eat noodles?
    
    Sorcerer *****NEW!*****
    HP: 2200     TP: 300      Atk: 300
    Exp: 58      Gald: 43     Def: 35
    Location: Near Luin and Hima
    Attacks:
    Staff Bash, Level 1 Magic
    Items Dropped: Shell Bottle, Magic Lens
    Consider this to be the male version of the witch, but the Sorcerers are 
    more powerful. They wear a green costume, with their usual pointed hats. 
    They attack with many level 1 magic attacks like Fireball and Stone Blast. 
    In close quarters, they bash you with their staff. Just like the witches, 
    keep pestering them and they cannot shine. When they die, they may drop 
    a shell bottle with a magic lens.
    *****END OF ENEMY STRATEGIES*****
    
    While you are activating the long range mode, you should notice that is 
    a ring of light on the beach to the northwest. Why don't we have a look? 
    Before you get onto the beach, you will find a chest. Inside, is a Technical 
    Ring, now you can force people to become T-Type just by equipping it and 
    combining it with at least 2 T-Type EX Skills. To make things easier for 
    Shenna, equip her with the Strike Ring and the Spirit Bangle. Then there 
    will be plenty of TP for her to use. This is the conversation that you 
    will find:
    
    Lloyd: Professor. Where did you study? Was it at some really big school 
    somewhere?
    Raine: I've never been to school. I took several tests, but I never attended 
    a formal school due to various circumstances. 
    Lloyd: Wow. I never realized that people can get smart like you without 
    going to school. 
    Raine: As long as you have the will, you can study anywhere.
    Lloyd: I get it. Since I don't have the will, I don't understand what you 
    teach in class.
    Raine: Don't sound so pround about it! I know that you can do it if you 
    just try harder. I mean, you're avble to learn intricate crafting 
    techniques. 
    Lloyd: Oh, heh, well, I have the will to do that.
    Raine: I guess it's fine. Even I sometimes can't achieve the desired end 
    results. 
    Lloyd: Like cooking?
    Raine: I hate to admit it, but yes. If there's a cooking school, I'd love 
    to attend it. 
    
    You get to answer "It's probably useless", or "You'll get better 
    eventually." Of course, picking the latter choice will please Raine.
    
    Raine: Thank you, Lloyd. Even if it is only to console me.
    
    Now, let's go east, there is a ranch to liberate! There will also be a 
    skit called "Let's make them pay!" I think you know what it's all about. 
    It's about making those Desians pay! In case you don't know where the ranch 
    is, it's to the northwestern part of this continent. Look at the world 
    map for its corresponding dot!
    
    There is a light ring hidden in the bushes to the far east. It's another 
    conversation with Raine. She talks about how taller Lloyd is and all the 
    what not. I don't care how you respond. After all, this guide focuses on 
    having good relationships with Genis and Zelos, while Colette will not 
    be you best friend.  Nova's Caravan is to the east too, the people there 
    are excited about a unicorn. I know, it's in Lake Umacy. Don't go there 
    yet. Your target is the Asgard Ranch.
    
    ---------------
    Asgard Ranch
    ---------------
    Group Level: 27
    
    This ranch is guarded by Desians dressed in blue. Raine thinks there is 
    a way through anyway. Lloyd suggests disguising themselves as Desians and 
    slip in. Raine asks if there's any other choice. So, they now plan to hide 
    behind trees to ambush the Desians. They ambush 2 Spearmen and an Evil 
    Sorcerer!
    
    New Enemy! Spearman
    HP: 800     TP: 10
    Attacks:
    Spin Attack, Lance Thrust, Weak Kiss
    So, they are finally recruiting females to join their forces. The Spearmen 
    are not men at all, they are women! Spearmen attack by swinging their spears 
    round and round in a circular path. Sometimes, they will just thrust their 
    spear into you. Just use ordinary melee tactics to deal with these evil 
    women. They do have a deep voice! They do! They get stronger as you progress 
    through the game, so watch out! Besides, they can perform weak kisses, 
    where a heart bounces out and hits you! Charming indeed!
    
    After the battle, the group will decide to hide in Luin before the Desians 
    know what's going on. Now, they are discussing who will be the Desian. 
    There is only one Desian uniform stolen that can be used. Anyone else has 
    to follow as prisoners. Lloyd volunteers, but it's not a game. Besides, 
    the uniforms are for WOMEN! 
    
    Shenna (If she is with you already) is also in uniform as she was planning 
    to infiltrate the base by herself anyway! I must say, I can't imagine what 
    they did to those 2 Spearmen. They stripped those two women completely 
    bare or something like that. I can't think about it, I just can't. To those 
    "curious" people out there, imagine it by yourselves! 
    
    Now, they are sneaking into the ranch, while Lloyd and others pose as 
    prisoners. It has taken in the 2 Evil Sorcerers that guard the place! Now 
    you are in. Feel free to talk to the Desians around here. They are led 
    by Lord Kvar.There is a chest to the right behind some containers with 
    Beast Hide in it. You can watch another guard tell of the prisoners, or 
    just do down the staris. It's the only way in, for now.
    
    Talk to the guard inside, and he will say that Kvar will replace Pronyma 
    as the leader of the 5 Grand Cardinals. He can't wait to see her rage! 
    So, there IS internal competition! This is like Umbrella Corp. So, go to 
    the control room, that's the only accessible door here and go through it.
    
    *****IMPORTANT SCENE*****
    Now that you are inside, the group looks around. Raine says, "It looks 
    like that this is an Exsphere manufacturing plant." Kratos says, "So it 
    would seem." Lloyd looks in through the window. He says, "These are all 
    Exspheres? Incredible..." You see the exspheres on the belts. Meanwhile, 
    Kratos and Raine step aside. Colette says, "Shh. I hear voices coming from 
    the next room. Genis says, "I don't hear anything." "Be careful anyway," 
    Lloyd says. Colette runs over to Kratos, so, they find Botta here! 
    
    He says, "Hmm?! You!" Lloyd says, "Uh-oh, these are the Desians we ran 
    into in the Triet Desert!" One of Botta's men says, "They still think we're 
    Desians." The other says, "Sir, this is the perfect chance!" Kratos asks, 
    "Are you looking for a fight?" 
    
    Botta relents, "Wait, Kratos is with them. We'll retreat for now." "You 
    know each other?" "I suppose, if you mean the fact that we ran into them 
    at Iselia and Triet." Botta says, "I think it would be in both our interests 
    for us not to fight here." Kratos says, "Do what you will." Botta and his 
    two men then leave. Suddenly, they stop in their tracks. So, there are 
    3 Evil Sorcerers, they fire Fireballs at him, but Kratos and Colette block 
    the shots perfectly. Meanwhile, Botta and his two men run away. Colette 
    says, "I'm okay." "No time for that, look behind you!" 
    
    A commander walks in. He must be Kvar. The same Desian music is played. 
    "Huh?" "Well, this is a surprise. When I heard we had some rats, I aussumed 
    it was the Renegade, Botta, but instead I find the wanted inferior beings.... 
    But I must say that I'm quite impressed that you're still alive after that 
    attack." Lloyd asks, "Who are you?!" Is his name George W. Bush?
    
    This man says, "You barge into my ranch and then demand my name?" Genis 
    says, "Wow, Lloyd, isn't this usually the other way around?" Lloyd gets 
    serious, he says, "Genis! This is not the time!" Kratos says, "He's Kvar, 
    one of the Five Desian Grand Cardinals." Kvar laughs, "Hahaha...ah, I see 
    that some of you know me. It's just as Forcystus said. That Exsphere is 
    without a doubt of my Angelus Project!" The 3 Evil Sorcerers run forward, 
    Colette tries to hit Kvar with her rings, but misses. Kvar runs off. Lloyd 
    says, "Good job, Colette! Let's go, everyone!" They now run deep into the 
    plant.
    *****END OF SCENE*****
    
    There is a chest to your character's right. Open it for a White Robe. Let 
    Shenna equip it. This increases her defense by 10 over the Robe. Run along 
    the path, fighting any Desians that you find.
    
    -----------------
    Enemy Strategies
    -----------------
    Whip Master *****WEAKENED!*****
    HP: 500     TP: 20
    Attacks:
    Whiplash, Stomp Kick
    Item Dropped: Apple Gel
    The Whip Master is the mainstay of all the Desian security forces. You 
    can find them in many installations owned by the Desians. I bet that the 
    whips are used to deal if uncooperative humans in their concentration, 
    I mean human ranches. They attack by lashing at you with their whips, and 
    this attack does have some range. Besides, at close quarters, they can 
    attempt to kick you, followed by a stomp. Both of the mentioned moves can 
    be blocked without trouble. Normal slashing attacks will do for these 
    people. These Desian riff raff may drop Apple Gels when they die, and they 
    may mutter "Inferior beings" before they fall. It seems that the Blue 
    Desians are weaker than before! How pathetic!
    
    Evil Sorcerer *****STRENGTHENED!*****
    HP: 1710     TP: 195
    Attacks:
    Fireball, Staff Bash
    Evil Sorcerers are just the magicians of the Desian forces. They are quite 
    feeble at this stage. They know only one type of magic, and that's Fireball, 
    and they can hardly connect with the move if you keep pestering them. 
    Otherwise, they will just hit you with their staff, and that does little 
    damage. Blue Desians are stronger, instead of weaker. But that does not 
    make it harder for you to deal with them, right?
    
    Spearman
    HP: 800     TP: 10
    Attacks:
    Spin Attack, Lance Thrust, Weak Kiss
    So, they are finally recruiting females to join their forces. The Spearmen 
    are not men at all, they are women! Spearmen attack by swinging their spears 
    round and round in a circular path. Sometimes, they will just thrust their 
    spear into you. Just use ordinary melee tactics to deal with these evil 
    women. They do have a deep voice! They do! They get stronger as you progress 
    through the game, so watch out! Besides, they can perform weak kisses, 
    where a heart bounces out and hits you! Charming indeed!
    *****END OF ENEMY STRATEGIES*****
    
    Go to the left, and continue fighting you way through. There is another 
    chest to the left of the main path. Inside is an Iron Bracelet, which offers 
    2 extra defense over the Bracelet. Equip it to any weak souls. Then continue 
    on your way. The Desians near the chest wil hold a Memory Gem. Walk to 
    the other end, and you see prinsoers on the conveyor belt, fed into a machine! 
    It's another important scene.
    
    *****IMPORTANT SCENE*****
    Lloyd looks at the prisoners, "Wh...what is it?" He stutters. The Prisoners 
    are fed into the machine, and are stuffed into capsules! Kvar explains, 
    "This is where the Exspheres are removed from the host bodies." So, Kvar 
    and his men have come! Everyone turns around. Raine asks, "Do you mean 
    that Exspheres are made from...human bodies?" Kvar says, "Not exactly. 
    Exspheres are dormant at first. They extract nourishment from humans to 
    grow and awaken. Human ranches are Exsphere manufacturing plants. Why else 
    would we spend our time raising and taking care of these inferior beings?" 
    This guy really sounds like a capitalist bastard at this point.
    
    No wonder they are called ranches! The things reared in there are 
    slaughtered! Genis cries, "That's terrible!" Kvar argues back, "Terrible? 
    Terrible is what you've done. Stealing and using Exspherers that we've 
    invested so much time and care in creating. You deserve to be punished. 
    The Desians close in on the group. Lloyd cries, "Damn! We're surrounded...."
    
    Kvar explains, "Lloyd, your Exsphere was to be an offering to Lord 
    Yggdrasill. It's itme you gave it back." Raine comments, "Yggrasill...I 
    suppose that's the name of your leader." "Yes. Now, for the sake of our 
    great leader, Lord Yggdrasill, and for the sake of my own success, I need 
    that Exsphere!" Lloyd seems to be used to this, "Again?! What's so special 
    about my Exsphere?" "That is the result of years of time-consuming research. 
    I can finally reclaim what was stolen by that filthy female host body."
    
    "What are you talking about? The female host body. You're not talking 
    about..." "Hmm, you don't know anything, do you? That Exsphere was cultured 
    on host body A012, human name, Anna-your mother. She took it and escaped 
    from the facility. Of course, she paid for her crime with her life."
    
    Lloyd is shocked, he cries, "You killed my..." Kvar denies it, he says, "Now, 
    now, don't blame me. I'm not the one that killed Anna. Your father did." 
    "Liar!" Kvar says, "Please. When her Key Crest-less Exsphere was removed, 
    Anna turned into a monster... and your father killed her. Pathetic, don't 
    you think?" Kratos holds his fist. "Do not speak ill of the dead," he says. 
    Say, you sound pretty enraged for a person with no relations with Lloyd.
    
    Kvar laughs, "Hahaha! Who cares? They were both just a couple of filthy 
    humans-worthless maggots." Lloyd is mad now, he shouts, "Don't you ever 
    talk about my parents like that!" 
    
    The Desians move on in. (If she has not joined you, Sheena now will jump 
    down from above to help you.) Shenna steps forward, "I'll handle this," 
    she says. She says, "I'm gonna use the lasrt one, Grandpa." She throws 
    out the card, revealing a Guardian. Then, "They disappeared!" One of the 
    Desians says. "Your orders, sir?" Kvar shakes his head, "Let them go. We 
    can find them any time by following the Chosen's signature trail. Right 
    now, the more pertinent task is retrieving the Exspheres. Find the 
    Renegades." Now, the group find themselves outside the gates again. (By 
    the way, if I don't press A when Kvar orders the Desians to track down 
    Colette, I wonder if they will run out of prisoners on the conveyor belt. 
    Hee hee.)
    *****END OF SCENE*****
    
    "Thank you, Shenna," Colette says. "Don't mention it. But what are you 
    going to do now?" "Let's return to Luin first." "I concur." "Okay." So, 
    the you get to play, now, get out and back to Luin! Anyway, any idiot would 
    know that blocked shaft is an alternate entrance!
    
    Note: If Sheena has just helped you, she won't be available to fight yet. 
    To minimize the imbalance in your party when she joins have your group 
    wander around the area battling until the character with least EXP (In 
    my case, it's Raine) has JUST reached the next level.
    
    On my way back, I found a new enemy!
    
    New Enemy! Wyvern
    HP: 4800     TP: 0          Atk: 457
    Exp: 121     Gald: 250     Def: 37
    Location: Near Palmacosta
    Weak against: Ice     Strong Against: Fire, Wind
    Attacks:
    Fire Blast
    The Wyvern plays the role of the fire breathing dragon of the game. They 
    only can attack by blowing fire at you from above. It's very powerful, 
    it can hit you 5 or even more times in a row! To safely attack a Wyvern, 
    stand beneath it, and attack. When it breathes fire, don't do anything, 
    otherwise, you may be pull in front of the Wyvern by the hot air, and be 
    burnt a few times. Genis should offer his support by casting Icicle and 
    other Ice Elements. If you manage to ground a Wyvern, then try to keep 
    it down and you will be in for a treat.
    
    ---------------
    Luin
    ---------------
    Group Level: 28
    
    *****IMPORTANT SCENE*****
    It's night time, and the group has set up camp. It seems that we have an 
    Exsphere Victim Memorial Ceremony here.
    
    Shenna looks at the Exsphere in her hand, she says, "I can't believe 
    Exspheres are made from human lives." Genis looks at his, she says, "This 
    is Marble's Life...." Lloyd hold his Exsphere, he cries, "Arrgh! This...thing!" 
    It seems he wants to throw it away! Colette steps forward and stops him, 
    he asks, "Lloyd, wait. What will you accomplish by taking that off? It's 
    not just an Exsphere, it's also your mother's life, remember?" 
    
    "But these things make a mockery of human life." Kratos says, "But we would 
    have lost long ago had we not had them." "Don't you think I know that?!" 
    "Do you really? If you throw away that Exsphere now, do you think you can 
    finish this journey?" Lloyd relents, "Yreah, I know. Without these things, 
    we're just a bunch of weak humans.We can fight because we have these. I 
    know that." But Exspheres exist as a result of taking someone's life!"
    
    "And? Those people didn't become victims because they wanted to," Kratos 
    says, "but I doubt they would want to be thrown away after being turned 
    into Exspheres." A debate is starting! Colette says, "My opinion may not 
    matter much because I don't use an Exsphere, but I believe the Desians 
    will defeat us if we throw away our Exspheres now. And if that happens, 
    more people will lose their lives to these stones.I don't want them to 
    happen. I don't want this journey to be meaningless." "Colette's right. 
    We can throw away the Exspheres at any time. But right now, we must carry 
    the weight of the hopes and dreams of those victims. And fight for their 
    sake, as well as ours. Didn't you say you weren't going to hesitate 
    anymore?" 
    
    Time to socialize 20!
    a. "All right!"	
    Pleases: Colette* (+3), Genis* (+3), Raine (+2), Kratos (+1), Sheena* (+3)
    b. "No!"			
    Pleases: Kratos* (+3)
    
    You get to choose "All Right!" and "No!" Choose the latter option, and 
    only Kratos will be pleases, while Colette is not! Lloyd will think for 
    himself for a while. He looks at his Exsphere, "Mom...did you suffer...when 
    this thing took your life?" Lloyd asks his Exsphere. "Will you forgive 
    me... for using this?" Kratos comes up from behind him, he asks, "How would 
    you feel?" "What?" "If you lost your life to an Exsphere, what would you 
    want done to yourself?" "I..." 
    
    "If it were me, I'd want to be useful to someone with the will to break 
    this tragic cycle. Then...perhaps I could atone for some of my sins." "Your 
    sins? Like what?" It's a dilemma here, Lloyd, either way, you risk being 
    a hypocrite! 'That's not important. What is important is your decision 
    about the Exspheres." Kratos walks off. Lloyd muters, "Exspheres..." Then, 
    dawn breaks.
    
    Kratos asks, "Well, what now?" "There is one thing I realized. I'm certain 
    that my mother must have wanted to live longer than she did. Therefore, 
    I'm going to live...for myself, and for my mom too." "In other words, you're 
    going to fight." "Yeah. And I'm going to break this cycle. For the sake 
    of preventing anymore victims like Marble and my mom." I'm going to hekpo 
    Colette on her journey to regernate the world.""Genis agrees, he says, 
    "Yeah. Me too. I'm going to fight on Marble's behalf as well." 
    
    Colette agrees too, "Me too. I'm going to regenerate the world as quickly 
    as I can." Raine also commends Lloyd, "I think you've made thae right 
    decision, Lloyd. People are sinful beings. That's why we must continue 
    to bear the burden of our sins afor as long as we continue to live." Sheena 
    is a bit doubtful, she asks, "Life survives at the cost of another?" I 
    don't really know how to say this, but I don't think there's a way to justify 
    the lives sacrificed to make Exspheres. They have to be stopped at all 
    cost!"
    *****END OF SCENE*****
    
    Now, there may be a skit called "Tragedy in Luin", where Genis comments 
    that Luin is like another Iselia. Exit the city from the west. You will 
    be told of a man called Pietro who escaped from the ranch, and he's in 
    Hima, so you will have to go there.
    
    ------------------
    From Luin to Hima
    -----------------
    Group Level: 28
    
    At level 28, Colette can learn Item Rover.
    
    New Technicque for Colette! Item Rover
    TP Required: 22     Learned at: Level 28
    Now, Colette has a chance to steal an item AND money from an enemy. Talk 
    about being a meaner pickpocket!
    
    At level 28, Kratos can learn Hurricane Thrust if he is of the Technical 
    Type, otherwise, he learns Super Sonic Thurst.
    
    New Technique for Kratos! Hurricane Thrust (Techincal)/Super Sonic Thrust 
    (Strike)
    Element: Wind/None     TP Required: 12     Learned at: Level 28
    These are stronger versions of Sonic Thrust, and the former comes with 
    a Wind Element. Kratos will thrust his sword into his enemy, and then a 
    tiny hurricane wave will be released. The Super Sonic Thrust deals a little 
    more damage than Hurricane Thurst, but knocks the enemy a bit too far away 
    for the next linking move, besides it is non elemental.
    
    You will have to go west, around the mountains, south, then east to get 
    to Hima. There is a light ring in the bushes along the northern side of 
    the hills. You can trigger a conversation between Lloyd and Kratos.
    
    Lloyd: Why did you come to Iselia?
    Kratos: I was hired by a rich individual to escort a pilgrimage. I was 
    near Iselia, so I decided to stop by there to look for a new job.
    Lloyd: And there you saw the oracle.
    Kratos: You should thank me. If I had not come, you would have died.
    Lloyd: You're so condescending. But what makes it wrose is that it's true.
    Kratos: ...Hm
    Lloyd: And I hate it when you do that. It's patronizing.
    Kratos: I guess your dislike for me runs quite deep.
    
    You can get to choose "Whatever." Or "I don't dislike you." Let's be mean 
    and pick the first choice.
    
    The conversation ends shortly after.
    
    -----------------
    Enemy Strategies
    -----------------
    Giant Beetle
    HP: 1110    TP: 0       Atk: 272
    Exp: 31     Gald: 58    Def: 20
    Location: Near Palmacosta
    Weak against: Ice
    Attacks:
    Flying Tackle, High Speed Air Swoop Tackle
    Items Dropped: Kirima, Cabbage
    Aha, so even giant ladybirds are going to attack you now. Giant Beetles 
    are always airborne, and they usually tackle you from the air. They almost 
    always attack in groups of 4. Sometimes, they will swoop down quickly and 
    dive onto you. This move is more powerful, however, if the Giant Beetle 
    misses, he will be stunned. Then that is your chance to counter attack. 
    You can always floor them by slashing them constantly while they are on 
    the ground, and they cannot fight back. When they die, you may salvage 
    their Kirima (a fruit), and cabbage from them.
    
    Grasshopper
    HP: 1480    TP: 0       Atk: 247
    Exp: 28     Gald: 63    Def: 21
    Location: Near Palmacosta
    Weak against: Fire, Thunder, Ice
    Strong against: Water
    Attack:
    Claw Pinch
    Item Dropped: Apple Gel
    The grasshoppers have really grown real big. They are big and green, but 
    they have no wings! They only have one attack, the claw pinch, and it is 
    always capable of hitting you three times in a row. However, Grasshoppers 
    themselves are full of vulnerabilities. They are weak against a grand total 
    of 3 elements, Fire, Thunder and Ice. Besides, their attacks are fully 
    blockable. Once they are dead, they may drop Apple Gel.
    
    Harpy
    HP: 1950     TP: 100      Atk: 358
    Exp: 51      Gald: 99     Def: 21
    Location: Balacruf Mausoleum
    Weak Against: Earth     Strong Against: Wind, Thunder
    Swoop Kick, Triple Barb Attack
    Items Dropped: Chicken, Green Quartz
    Item to Steal: Magic Lens
    Talk about humanoid birds. Harpies are birds with human faces! And I thought 
    they look different in Greek Mythologies! Anyway, they will try to swoop 
    down and kick you from above. Sometimes, they can shoot spiky barbs at 
    you from the air. For some strange reason, Harpies are only weak against 
    Earth, but not Wind or Thunder. When they are killed, you may find chicken 
    on them. Yummy. You can also find Green Quartz on them. Remember to floor 
    them to keep them down.
    
    Velocidragon 
    HP: 2300    TP: 0         Atk: 406
    Exp: 68     Gald: 84     Def: 30
    Location: Near Luin and Hima
    Weak against: Ice     Strong Against: Physical Attacks, Fire
    Attacks:
    Lunge Bite, Kick
    Items dropped: Pellets, Apple Gel
    We now have real life dragons coming against us. Velodragons are large 
    grey dragons who are ridden on by a Dragon Rider. They attack by biting 
    and kicking, and both of these attacks can be simply blocked. The trick 
    is not to rely on physical attacks on these things, as they are resistant. 
    So, using moves like Hurricane Thrust will be more effective. Also ask 
    Genis to use the Icicle move against the Velodragon, but avoid using fire 
    element moves for now. Remember, don't be intimidated by the large size! 
    Velodragons drop Pellets, which can be given to Dirk to make figurines 
    and Apple Gel.
    
    Dragon Rider
    HP: 2680     TP: 0        Atk: 425
    Exp: 68      Gald: 91     Def: 37
    Location: Near Luin and Hima
    Attacks:
    Sword Slash, Jumping Slash
    Dragon Riders are the knights that ride on the Velodragons. When you hit 
    a Velodragon once, he will dismount in the hope of taking care of you 
    personally. His attacks are quite ominous. He can only slash and nothing 
    else. So, you know what to do. And I thought the number one knightly rule 
    is to never be separated from your horse!
    
    Woods Worm
    HP: 1790    TP: 0         Atk: 285
    Exp: 34     Gald: 48     Def: 13
    Location: Near Palmacosta
    Weak Against: Ice
    Attacks:
    Barrel Roll, Bear Hug
    Item Dropped: Melon
    Woods Worms are some overgrown caterpillars. They attack by brute force, 
    and nothing else. Firstly, they will roll into a ball and hurl themselves 
    at you, or they can use their forelegs and grab you and perform several 
    bear hugs. Simple blocking can work against those two. As they are bugs, 
    Ice element moves deal the most damage on them. When they die, Woods Worms 
    drops Melons. I wonder where they came from.
    
    Insect Plant *****NEW!*****
    HP: 2990    TP: 0          Atk: 448
    Exp: 72     Gald: 260     Def: 21
    Location: Near Luin and Hima
    Attacks:
    Release Bees
    This is a giant insect eating plant. Although it has only one attack, it 
    is very devastating. The insect plant will release a swarm of bees now 
    and then, and it is capable of performing such a long combo that can kill 
    you in several times. Your best hope is to block more, all go up front, 
    and thrash them to your heart's content.
    
    Fish
    HP: 920     TP: 0      Atk: 200
    Exp: 16     Gald: 25   Def: 10
    Location: Near Izoold
    AA: Water     Weak against: Thunder     Strong Against: Water
    Attack:
    Drill Charge
    Item Dropped: Seaweed
    Fishes looks horrible in Tales of Symphonia, and for some strange reason, 
    they can live without water. They can be found on the beaches! The Fishes 
    attack by drilling into you, and that can hit you up to three times. Just 
    block them. As they have no TP, normal melee strategies work the best 
    against them and the fight should be over in a mo. For even faster battles, 
    use Thunder moves against them. When they are dead, you may be able to 
    cut them open, and salvage the Seaweed hidden inside. At least that's where 
    I think you may find them.
    
    Sea Jelly
    HP:  1290   TP: 0        Atk: 270
    Exp: 30     Gald: 48    Def: 20
    Location: Near Izoold
    AA: Water     Weak: Thunder, Ice     Strong against: Water
    Attacks:
    Upper Tentacle Bash, Lower Tentacle Kick
    Item Dropped: Squid
    Sea Jellies are jellyfish of Tales of Symphonia. You can find them in the 
    beaches as well. However, they are equipped from above as well as below. 
    They can open their heads up to bash you with the tentacles hidden beneath, 
    or they can just kick you with their lower tentacles. Sea Jellies are also 
    pure melee creatures. They are particularly vulnerable to Thunder and Ice. 
    When they die, they can leave Squid behind. I don't know where that came 
    from either.
    
    Starfish
    HP: 1820    TP: 38      Atk: 230
    Exp: 28     Gald: 56    Def: 25
    Location: Thoda Geyser
    AA: Water     Weak Against: Thunder     Strong Against: Water, Ice
    Attacks:
    Punch, Kick
    Items Dropped: Kelp, Magic Lens
    So even Starfish have started fighting now. They are all blue in colour. 
    They are simply melee fighters. They just attack by punching and kicking. 
    Starfish often appear in swarms, but that won't be a problem. Just strke 
    them with some Thunder based moves, and they should be down in no time. 
    They may drop kelp, a type of seaweed good for the eyes, or a Magic Lens.
    
    Wyvern
    HP: 4800     TP: 0          Atk: 457
    Exp: 121     Gald: 250     Def: 37
    Location: Near Palmacosta
    Weak against: Ice     Strong Against: Fire, Wind
    Attacks:
    Fire Blast
    The Wyvern plays the role of the fire breathing dragon of the game. They 
    only can attack by blowing fire at you from above. It's very powerful, 
    it can hit you 5 or even more times in a row! To safely attack a Wyvern, 
    stand beneath it, and attack. When it breathes fire, don't do anything, 
    otherwise, you may be pull in front of the Wyvern by the hot air, and be 
    burnt a few times. Genis should offer his support by casting Icicle and 
    other Ice Elements. If you manage to ground a Wyvern, then try to keep 
    it down and you will be in for a treat.
    
    Ogre *****NEW!***** 
    HP: 3120    TP: 0        Atk: 453
    Exp: 83     Gald: 99     Def: 30
    Location: Near Luin and Hima
    Attacks:
    Mace Bash, Kick
    Items Dropped: Beef, Pork
    Talk about an enemy that only cares about brute force. The Ogre is a giant 
    yellow bald headed monster with a mace, which he uses to bash you in the 
    head. Sometimes, they will just kick you. Just block, and attack between 
    blocks and the ogres will fall like toys. When they are defeated, you can 
    salvage the Beef and Pork that they are about to eat. It's amazing that 
    these big guys are still considered human enemies!
    
    Warrior
    HP: 2800     TP: 0         Atk: 410
    Exp: 53     Gald: 83     Def: 42
    Location: Near Luin and Hima
    Attacks:
    Spear Slam, Spear Thrust
    Items Dropped: Panyan, Barley Rice
    So, they are even sending masked warriors against you. Warriors don't tend 
    to be appearing frequency, but are just the average melee opponent. They 
    will use their spear to attack. So, just treat them like the Soldiers and 
    you will be fine. Warriors may drop Panyan and Barley Rice, but why would 
    warriors eat noodles?
    
    Sorcerer
    HP: 2200     TP: 300      Atk: 300
    Exp: 58      Gald: 43     Def: 35
    Location: Near Luin and Hima
    Attacks:
    Staff Bash, Level 1 Magic
    Items Dropped: Shell Bottle, Magic Lens
    Consider this to be the male version of the witch, but the Sorcerers are 
    more powerful. They wear a green costume, with their usual pointed hats. 
    They attack with many level 1 magic attacks like Fireball and Stone Blast. 
    In close quarters, they bash you with their staff. Just like the witches, 
    keep pestering them and they cannot shine. When they die, they may drop 
    a shell bottle with a magic lens.
    *****END OF ENEMY STRATEGIES*****
    
    Go over to Hima, which is leaning against the mountain side. You may also 
    want to check the area to the southeast, by the mountain. There should 
    be a long range post and a light ring, where you talk to Colette.
    
    Colette: You're so lucky that you have Noishe.
    
    You get to answer: "Hehe, I know." Or "You think?" Answer the latter choice. 
    Colette: Yeah...
    
    Thus ends the conservation, I don't know the effects of the 2 choices. 
    Then enter Hima for sure.
    
    ---------------
    Hima
    ---------------
    Group Level: 28
    
    You are now inside the City of Adventure: Hima. Go to the right. There 
    is an inn there.See the dog? Let Colette exaine it and she will name it 
    Boo!  There is is a traveling merchant to the right running a shop called 
    the Crimson Canyon. You get to customize your weapons, and buty various 
    goods.
    
    *****CRIMSON CANYON CUSTOMIZATION SHOP*****
    Weapons:
    Nimble Rapier (Lloyd)
    Rapier x1, Brass x1, White Silver x1
    
    Stinger Ring (Colette)
    Slicer Ring x1, White Silver x1, Mermaids Tear x1
    Ruby Wand x1, Mermaid's Tear x1
    
    Ruby Wand (Raine)
    Gem Rod x1, Mermaid's Tear x1
    
    Head Armor:
    Armet Helm (Lloyd, Kratos)
    Iron Helm x1, Beast Hide x1
    
    Arm Armor:
    Red Shield (Kratos)
    Omega Shield x1, Black Silver x1
    
    You should more or less be able to get all, but the Rapier, as you don't 
    have any brass. Make sure you unequip the Slicer Ring, Gem Rod, Iron Helms 
    and Omega Shield from the characters before you start customizing. I can't 
    really compare the increments at this point.
    
    *****CRIMSON CANYON ITEM SHOP*****
    Tools:
    Apple Gel (100 Gald)
    Orange Gel (200 Gald)
    Panacea Bottle (150 Gald)
    Life Bottle (300 Gald)
    Holy Bottle (200 Gald)
    Magic Lens (10 Gald)
    
    Weapons:
    Osafune (Cost: 1950 Gald     Downgrade)
    
    Body Armor 
    Amber Cloak (Cost: 1800 Gald     For: Genis)
    
    Head Armor
    Cleric's Hat (Cost: 900 Gald     For: Genis)
    Tartan Ribbon (Cost: 1600 Gald   For: Colette, Raine, Sheena)
    
    Arm Armor:
    Pretty Mittens (Cost: 800 Gald    For: Colette, Raine, Sheena)
    
    Accessories:
    Leather Cape (Cost: 400 Gald)
    
    Buy the Osafune, Amber Cloak, Cleric's Hat, 3 Tartan Ribbons and 3 Pretty 
    Mittens. The Osafune increases Lloyd's Slash by 30, his Thrust by 35 over 
    his Masamune. The Tartan Ribbon increases the ladies' defense by 7 over 
    the Blue Ribbon. The Pretty Mittens increases the ladies' Defense by 2 
    ocompared to the Kichen Mittens. The Amber Cloak increases Genis' defense 
    by 4 over the Mage Cloak, but lowers his intelligence by 3 as well. The 
    Cleric's Hat increases Genis' Defense by 5, his Intelligence by 1 over 
    the Beret.
    
    The house to the left is an inn called Echoes. It's 240 Gald a night. Rest 
    now. Examine the room on the lower floor. There is a pot giving out yellow 
    smoke. Examine it and the Wonder Chef appears!
    
    New Recipe! Risotto
    Risotto requires some type of rice, and Cheese. You can add milk, onions 
    and mushroom to enhance its flavor. However, fish is NOT included. Why? 
    I thought Fish Risotto is a tasty dish! Genis, Kratos and Sheena are equally 
    good at preparing this recipe at this moment.
    
    Get back to the lobby and talk to the woman there. She's called Sophia. 
    She knows Shenna. Sheena asks how is Pietro. Sophia says he's passed away. 
    Oh dear. Genis asks if he has said anything about the human ranch. Raine 
    asks where his grave is. Sophia says it is at the back of the adventurers' 
    graveyard. So, let's go out there. The grave is up the slope, past the 
    Katz Expedition Team counter. The group examines his grave. Colette 
    suggests praying. Don't you even try to dig up his grave! Suddenly, a man 
    appears behind the group. He's Pietro.
    
    He mutters some gibberish about Chosen mana die. Sophia comes out, and 
    finds Pietro! So, Sophia is lying! Pietro continues to mutter, 
    "Chosen...die...angel...die...Human...ranch...underground..." 
    
    Sophia asks Pietro to come back to the inn. Lloyd asks how Pietro gets 
    away. Pietro continues to gibber! 
    "Boulder...big...underground...jewel...boulder...move...Chosen" 
    
    Sophia explains that Pietro is cursed! Sophia asks Raine to lift PIetro's 
    curse in order for him to help the group. The healing technique is left 
    behind by Boltzman in the Towe of Mana. So, the exit was blocked tby the 
    boulder you saw earlier. His belongings were buried in his grave! You would 
    have then acquired the Desian Orb. There is a dog near the graves. He is 
    probably sitting on that of his masters! Have Colette name him Rockie!
    
    It's just amazing that it would take them that long to discover that boulder 
    in plain sight! Poor unobservant fools! Get back to the Asgard Ranch now! 
    There is a skit called "Kratos...angry?". Oh, it's due to that scary look 
    on Kratos' face. Yet Kratos denies it!
    
    ---------------
    Asgard Ranch
    ---------------
    Group Level: 28
    
    Examine the boulder. Then, Lloyd tries to move it with his bare hands. 
    But it won't budge. Raine uses the Desian orb on the boulder, and it moves 
    aside. So, enter the door there.
    
    Oops, the Desians inside have found you! They ask, "Who the hell are you?" 
    Let's introduce yourselves politely to those Desian gentlemen, shall we? 
    My name is Lloyd, and she is the Chosen, and we are going to wipe you out!
    
    Oh, this is just the usual assortment of Spearmen, Whip Masters and Evil 
    Sorerers. Lay waste to these guys and move on. For heaven's sake! Now, 
    Raine decides to bring up the ranch-wide map. So, you get to see where 
    they are, and where Kvar should be. Raine says that to get to the floor 
    that Kvar is on, they would have to deactivate the guard system. You see 
    the two switches at the ends of a red passageway. Those are the deactivation 
    switches. So, the conveyor belt prevents passage, so they will have to 
    sotp the conveyor belt mechanism. Raine thinks. Oops, the alarm sounds! 
    Think quickly, Raine! 
    
    Time to Socialize 21! Team Selection
    Pleases: Anyone chosen to go with Lloyd, and Sheena regardless (+1 to any)
    Displeases: Anyone chosen to deactivate the switches (-1 for any one except 
    Kratos and Sheena, -3 for Kratos!), except Sheena (+1)
    
    You now have to split into 2 groups. Kratos would like to be in the group 
    that goes after Kvar. However, other people want to be too! So, Colette 
    is asked to choose. She decides to leave it to Lloyd. For your information, 
    Lloyd will be in the group that goes after Kvar.
    
    I suggest you choose the 2 people with the most EXP to go with Lloyd. At 
    this point in the game, Lloyd is in level 25, so is Genis. Kratos is in 
    level 24 with 504 EXP left to go. The ladies are all behind Kratos. So, 
    choose Genis and Kratos. Sheena and the other 2 will be then given a chance 
    to catch up as they are played as later.
    
    Lloyd is leading the infiltration team. I think that the people coming 
    with Lloyd will like Lloyd more! So, Genis and Kratos' affections will 
    increase, while the rest drop, or something like that.
    
    Now that you have confirnmed, choose "We'll go with this." to confirm the 
    selection. My, this is just like Rainbow Six with the team arrangements 
    and all. Except there's no John Clark to help you!
    
    -----------------
    Enemy Strategies
    -----------------
    Whip Master
    HP: 500     TP: 20
    Attacks:
    Whiplash, Stomp Kick
    Item Dropped: Apple Gel
    The Whip Master is the mainstay of all the Desian security forces. You 
    can find them in many installations owned by the Desians. I bet that the 
    whips are used to deal if uncooperative humans in their concentration, 
    I mean human ranches. They attack by lashing at you with their whips, and 
    this attack does have some range. Besides, at close quarters, they can 
    attempt to kick you, followed by a stomp. Both of the mentioned moves can 
    be blocked without trouble. Normal slashing attacks will do for these 
    people. These Desian riff raff may drop Apple Gels when they die, and they 
    may mutter "Inferior beings" before they fall. It seems that the Blue 
    Desians are weaker than before! How pathetic!
    
    Evil Sorcerer
    HP: 1710     TP: 195
    Attacks:
    Fireball, Staff Bash
    Evil Sorcerers are just the magicians of the Desian forces. They are quite 
    feeble at this stage. They know only one type of magic, and that's Fireball, 
    and they can hardly connect with the move if you keep pestering them. 
    Otherwise, they will just hit you with their staff, and that does little 
    damage. Blue Desians are stronger, instead of weaker. But that does not 
    make it harder for you to deal with them, right?
    
    Spearman
    HP: 800     TP: 10
    Attacks:
    Spin Attack, Lance Thrust, Weak Kiss
    So, they are finally recruiting females to join their forces. The Spearmen 
    are not men at all, they are women! Spearmen attack by swinging their spears 
    round and round in a circular path. Sometimes, they will just thrust their 
    spear into you. Just use ordinary melee tactics to deal with these evil 
    women. They do have a deep voice! They do! They get stronger as you progress 
    through the game, so watch out! Besides, they can perform weak kisses, 
    where a heart bounces out and hits you! Charming indeed!
    
    Raybit *****STRENGTHENED!*****
    HP: 2500     TP: 50
    Weak Against: Thunder
    Attack:
    Beam Shot
    Item dropped: White Silver
    Raybits are those little sentry drones of the Desian base. They have only 
    one attack, they shoot red energy balls at Lloyd, and they do very little 
    damage. Besides, Raybits can only attack when they are completely airborne, 
    so if you attack them using downward slashes, the Raybits can never get 
    up and retaliate. You can also short circuit them with Thunder. When they 
    are destroyed, you can salvage a bit of the material the Raybits are made 
    of, and that's White Silver.
    *****END OF ENEMY STRATEGIES*****
    
    The 2 teams decide to meet in Kvar's control room. Now, save, refresh, 
    and go through the door to the left of the memory circle. You are in another 
    area with a conveyor belt. There is an altar. Examine it to increase the 
    range of the fire of the Sorcerer's Ring. You cannot get onto the conveyor 
    belt yet. It's moving. Go along the path, and fight your way through the 
    guards. Then, go to the other end of the path. There is a green terminal 
    there that tells you how to shut down the conveyor belt. You must first 
    shut of the switch in the container room. So, go back to the assembly point, 
    and go through the other door to the left.
    
    This is the container room. See the chest? There is a Cleric's Hat inside. 
    I don't think you will need it now. Then, go left, and open the 2 chests 
    there on the other end. They contain Pellets nad Lamellar Leather.This 
    leather can be equipped. It increases Lloyd's defense by 2 over the Ring 
    Mail. See that thing that looks like an er... urinal? Examine it, and Lloyd 
    can press it to stop the prisoners from being stuffed into those containers!
    
    Now, return to the conveyor room. No more capsules are being transported. 
    Get onto the Conveyor Belt, and shoot fire at all those 6 white switches. 
    The conveyor belt should shut down. Don't worry about being dragged into 
    the holes there! Hee hee. Now, get up the stairs to the left, run up the 
    stopped conveyor belt, and then up the stairs following it. There should 
    be a chest. Inside is an EX Gem Lv 2. Go through the door.
    
    There are a couple of Desians here. Let's fight them all! See the memory 
    circle? Unlock it, and save. Record the level and the EXP of your strongest 
    character, and then warp using the portal.Oops, the warp fails to work! 
    So, you will be playing as the other team now. I prefer to play as Shenna 
    most of the time, as her cards are more melee friendly. She also can summon 
    Corrine, even if she is not Over Limit.
    
    In this team, I suggest you play as Raine or Sheena, not Colette as her 
    weapons are very slow, and indirect. Go through the only door leading to 
    the right. Oh, an Evil Sorcerer spots you! "Woman! What are you doing here?" 
    He asks. Err... I am a school teacher and I am er... taking these students 
    for a visit to this human ranch. Nonsense, woman! We will get you for this!
    
    He and his friend are after you now! Beat the life out of them. Then, go 
    through the exit to the south. The door to the right is locked. You will 
    be in the courtyard.
    
    Fight the Desians, and then go over to that narrow opening in the containers. 
    You will find it blocked by a crate. Push it in. Then, when the crate is  
    in the column between those of the other crates, stop. Go over to the crate 
    in the upper left corner and pull it all out, until you are against the 
    wall. Then, push the crate to the right into the corner. Now, push the 
    crate to the left, all the way to the left. You may be blocked in, but 
    the 2 crates blocking the door can be moved left, then down to unblock 
    the path. Then you can go through the door.
    
    Inside, go to the left, and fight the Desians. Then go north, to the left 
    gap. Then get onto the green switch. Examine it, and the sliding door will 
    move to the left, blocking the gap you went through and opening the way 
    to the other gap leading to the deactivation switch there. 
    
    Open the Chest for the Card of Earth. It's a new weapon for Sheena. 
    
    It increases her Attack by 65 over the Card of Water. Go through the door 
    to the left.
    
    So, you are in the cell block! The 2 Evil Sorcerers see you! Take them 
    down fast! With them taken out, the prisoners are all free! "Is everyone 
    all right?" Raine asks. A prisoner asks, "Who are you?" "Guardians of the 
    Chosen One. The Chosen has come to rescue you. Now pull yourselves together. 
    By the way, is there anyone here from Palmacosta?" A bearded prisoner says, 
    "I am." "Do you know a girl named Chocolat?" "Ah, yes, she underwent host 
    body testing here." The test decides which ranch she will be taken to." 
    I believe they said she was being taken to Iselia." 
    
    Raine says, "Iselia...I see. Thank you. Now then, let's get out of here. 
    Everyone, follow me. Understood?" "Excuse me! You're Sheena, right? You 
    came to help us, too?" The man to the left asks. Sheena admits it. A woman 
    thanks her. Shenna says, "Heh, uh...don't mention it. It was nothing." Now, 
    the cell block is empty. Go through the door to the south.
    
    There are Raybits down here. Kill them if you like. Then go south. Go all 
    the way back to the right. Now, you can reach the switch, and it's guarded 
    by Raybits! Smash them to the scrap yard. Then you can trigger the switch. 
    Now, go to the far left of the room here. By the way, there is a shortcut 
    back to the control room with the refresher. See that stairs leading up 
    and south? Get up and examine the door. It will be unlocked, and you will 
    end up in the second room you visited after splitting up.
    
    To the far left, you will find the other switch inaccessible for the mean 
    time. So, go through the gap to the right and trigger the switch. The sliding 
    door moves to the right, revealing the switch, and trapping you in. Open 
    the chest for a Stun Charm, and then go through the door to the right. 
    Go through the door to the south of the cell block, and then return to 
    the area to the far left. Fight that Raybit to activate that switch as 
    well. Now, the switch is activated, and control will come back to Lloyd. 
    Enter the warp and let's go and meet our friend Kvar!
    
    *****IMPORTANT SCENE*****
    The 3 warp into the main control room. Kvar is speaking to some woman on 
    the projector. "I've found you, Kvar!" Lloyd says. The woman on screen 
    says, "So, this is Lloyd. I see, he does bear a resemblance." Lloyd is 
    puzzled. Kvar turns around, he says, "So, you've come. I'd appreciate it 
    if you wouldn't change the subject, Pronyma! It's clear you've been 
    stealing research data from ym Angelus Project." 
    
    Pronyma says, "I grow tired of your acusations, Kvar. As I have told you, 
    I know noting of it." Kvar says, "Stubborn woman. I suppose I should expect 
    no less from one who usurped the leadership of the Five Grand Cardinals. 
    Take heed, Pronyma. Once I retrieve the Exspehere from this inferior being, 
    I will become the leader of the Five Grand Cardinals. When that happens, 
    you'll be begging for my forgiveness." "You speak nonsense, Kvar. I've 
    also heard that Rodyle has talked you into joining him in one of his 
    schemes." Meanwhile, Raine and the other 2 have arrived. 
    
    "But it would be best not to believe that you can deceive Lord Yggdrasill 
    for long." Is Kvar planning to pursue his own interests? Pronyma disappears 
    and goes off the line. Kvar says, "So the Mana Cannon is no longer a secret. 
    Well, it doesn't matter. Once I succeed in retrieving that Exsphere, any 
    suspicions I might have been under will be but a distant memory." Kratos 
    says, "Get ready!" Lloyd shouts, "You're not gonna take this from me!" 
    It's time to fight George W. Bush, er, I mean Lord Kvar!
    
    Boss Battle! Kvar and 3 Energy Stones
    Energy Stone
    HP: 5500     TP: 100        Atk: 350
    Exp: 300     Gald: 765     Def: 20
    Location: Near Asgard
    Strong Against: All Elemental Attacks
    Attacks:
    Electric Spin, Lightning
    
    Kvar
    HP: 10000     TP: 340         Atk: 410
    Exp: 1680     Gald: 1500     Def: 65
    Location: Near Asgard
    Strong Against: Thunder
    Attacks:
    Lightning, Spark Wave, Lightning Strike, Guardian Shield
    Items Dropped: Holy Ring, EX Gem Lv 1
    
    This really is a shocking battle, literally. Kvar is assisted by 3 Energy 
    Stones, and they are all highly electrical. They can spin around like a 
    dynamo, generating electricity that will stick to you and shock you maybe 
    5 times in a row! Energy Stones can also strike Lightning at you. They 
    are strong against all elemental attacks, so while you and Kratos are 
    fighting them, have Genis attack Kvar with all spells but lightning.
    
    Once the 3 Energy Stones are destroyed, you can turn your attention to 
    Kvar. He is a long range attacker. He can attack using Lightning and Spark 
    Wave. The latter attack is the S-Type equivalent of Thunder Blade. When 
    the spell is cast, a large ball of electric charges will appear, gibing 
    you the shock of your lives, so run out of that sphere quickly before you 
    are fried! Always be prepared when you see a purple ring beneath Kvar. 
    At close quarters, Kvar can release a series of thunderbolts with his 
    Lightning Strike. This can happen without warning, but cannot be used 
    against anyone behind him. So try to jump behind him and catch him off 
    guard. Kvar can defend himself with a Guardian Shield, but who cares? Just 
    let Lloyd and Kratos slash him, while Genis snipes from behind. I know, 
    it's easy to be killed by the Energy Stones, but Kvar himself is not a 
    problem. After the battle, you can get a Holy Bottle and an EX Gem Lv 1.
    
    Kvar falls. Anna is avenged. Lloiyd says to his Exsphere, "I did it, Mom. 
    You've been avenged!" The 3 ladies step forward. Raine says, "We've learned 
    of Chocolat's location." Lloyd asks, "Really?!" Colette sees Kvar doing 
    something. She cries, "Look out!" Kvar wants to strike him wihth his staff. 
    Colette blocks the hit. "Colette?!" Colette falls into Lloyd's arms, she 
    asks, "Lloyd...are you okay?" The camera zooms closer.... "Yeah. But you're..." 
    "I'm fine, really." 
    
    Kvar tries to back off, but Sheena teleports in front of him. Lloyd draws 
    his sword, "You bastard!" he cries. He stabs Kvar, so does Kratos. Kvar 
    cries, "Kratos...you pathetic, inferior being!" Kratos says, "Feel the 
    pain" he stabs once, "of those inferior beings" he stabs him twice, "as 
    you burn in hell!" He continues. Now, Kvar is really dead. No blood is 
    spilled, so it's okay for teens to play this game!
    
    Raine looks at Colette, who is clutching her wound. She cries, "Colette! 
    That wound..." Genis says, "Colette, hang on!" "Colette! Your wound~..." 
    Colette says, "Thanks for worrying about me, but I'm really okay. For some 
    reason, it doesn't hurt. Hehe, strange, huh?" Sheena says, "You certainly 
    aren't okay! Raine, you can use healing arts, right?!" "Yes, but!" 
    
    Lloyd says, "Colette. I can't keep it a secret any longer! Everyone, listen 
    to what I have to say! Colette can no longer feel anything." Genis asks, 
    "What?  What do you mean?" "Colette is growing closer to becoming an angel. 
    Now, she can't sleep or feel hot or cold or pain or anything. She can't 
    even cry! Becoming an angel means losing her humanity!" "Lloyd, it's okay. 
    I'm okay, so..."  Right now, we need to do something about this ranch. 
    Right, Lloyd?" "Professor, can you destroy it like last time?" "I'll give 
    it a try." "But that's kind of extreme, but I suppose it is the best idea." 
    Kratos and others warp away.
    
    But it's not over yet, the strange mystery man says to Kvar's body from 
    the projector. "Lord Kvar, thanks to you, the Mana cannon will soon be 
    complete. Do not worry, for I shall carry on the Angelus Project. Oh, I 
    suppose you can't hear me anymore. Hahaha! Well then, I take it that you 
    won't mind me taking the research data from the Angelus Project." Hey's 
    that pretty mean, stealing things from a dead person! But still, Kvar is 
    unlikely to have written a will now.
    
    Meanwhile, outside, Genis says, "Let's go back to town first. We can talk 
    about what to do next after that." Sheena doubts, "Luin is in shambles 
    right now. Are you sure Colette will be able to rest there?" Kratos says, 
    "Perhaps Asgard would be a better choice." "Yes. I think that's a good 
    idea. Lloyd, I trust that's fine with you?" "Yeah." "I'm sorry, everyone," 
    says Colette, apologizing agin, eh? After that, the Asgard ranch is blown 
    up! Sky High! Stick and stone!
    *****END OF SCENE*****
    
    Now, you are back in Asgard. Sheena tries to get the problem straight. 
    As Colette gets closer to becoming an angel, she loses a part of her human 
    characteristics. Genis thinks it's terrible. Now, Genis and Lloyd starts 
    predicting what will happen to her when he becomes an angel. Colette 
    overhears the discussion in bed. She is sorry to worry everyone. Not again! 
    She thinks it will be easier to become an angel!! Sheena objects, after 
    all, most people like to sleep and be able to taste food that they like! 
    Besides, you will not be able to feel the warmth of someone holding your 
    hand! Sheena advises Colette to stop. Lloyd wanysts to find another way 
    to save the world, but Colette insists on becoming an angel. She is 
    satisfied with the system, but Lloyd is not! Now you can play. 
    
    Go and get a Yayoi for Sheena if you want. Then, go back to the altar. 
    The Fake Lloyd will introduce the fake Colette to the crowd. The Fake Genis 
    asks the crowd to donate money to them! The Fake Raine pleads for support. 
    Lloyd runs forward and exposes the fakes! Raine asks a trick question, 
    would the Chosen take money from people if she is that compassionate? 
    Meanwhile, Linar comes over. He backs the real Raine. The fake group runs! 
    The Fake Genis cannot escape in time, and is about to be lynched!
    
    But Colette stops the crowd. She asks the fake Genis to give back the money 
    to the people. She asks Lloyd if it's okay to let him go back to his brother. 
    
    Time to socialize 22!
    "Well, all right."
    Pleases: Colette* (+3), Sheena (+2)
    Displeases: Genis (-1), Raine (-2), Kratos (-2)
    "No."
    Pleases: Genis (+2), Raine* (+3), Kratos (+2)
    Displeases: Colette (-1), Sheena (-1)
    
    You get to answer "Well, all right." Or "No." I suggest you choose the 
    latter selection, since that will UPSET Colette and PLEASE Genis. But the 
    Fake Genis is set free anyway. One of the civilians will offer you a night 
    at the Cool Breeze. 
    
    Leave town. Head to the Tower of Mana, it's to the west of the Asgard Ranch. 
    There should also be a skit called "Avenge", where Lloyd says he's avenged 
    his mom, but Kratos disagrees as his father killed his mother. Oh well...
    
    Note:
    Oh, by the way, if you go all the way back to the Balacruf Mausoleum, you 
    will find the fake Chosen again! She swears not to let those "imposters" 
    get in her way!  The fake Lloyd spots you and acuses YOU to be the imposters! 
    The Fake Raine just asks their group to go on to the next city, now they 
    have got what they can.  So, the Fake Lloyd leaves. The Fake Genis says, 
    "I'm sorry!" Oh yeah? Colette! You are too optimistic! 
    
    ---------------
    Tower of Mana
    ---------------
    Group Level: 29
    
    Raine is getting a bit too enthusiastic at times. She runs up to the entrance, 
    with hearts over her head. The Tower of Mana is built to gaze upon the 
    Tower of Salvation! It's a tower that was used as a temple by the Churhc 
    of Martel to offer prayers to the Tower of Salvation. However, monsters 
    are inside now. Raine is determined to get inside. This place HAS a seal, 
    but there is no oracle stone or Colette to put her hands on. It's a 
    magitechnology lock. As you cannot enter, let's leave. Let's go for a tour 
    of Hima now.
    
    At level 29, Genis can learn Ice Tornado. The Summon Spirits are tough, 
    so make sure your team is at least at level 30 before fighting them!
    
    New Technique for Genis! Ice Tornado (Technical)/Freeze Lancer (Strike)
    Element: Ice     Learned at: Level 29     TP Required: 30/29
    This is the second and most powerful Ice technique for Genis if you decide 
    to stick to the ice type. A large swirl of ice will surround the enemy, 
    trapping him in, freezing him many times, and he won't be able to retailiate 
    at all! No wonder it's a tornado! As for Freeze Lancer, a lot of small 
    shards of ice will fly out and rip the enemy! Please note that Genis must 
    be facing the enemy for this move to hit easily.
    
    At level 29, Raine can learn Permaguard if she is of Strike Type, and she 
    can learn Field Barrier if she is of Technical Type.
    
    New Technique for Raine! Field Barrier (Technical)/Permaguard (Strike)
    TP Required: 48/40     Learned at: Level 29
    Premaguard increases the defense of a single group member's defense a 
    little more than that of the Barrier. Field Barrier increases the defense 
    of all team members within its area of effect.
    
    ---------------
    Hima
    ---------------
    Group Level: 30
    
    There is some commotion going on outside the inn. It's Clara, she's 
    surrounded by some Adventurers, and ththey are about to finish her off! 
    Lloyd stops them. Raine says that they want to save her. However, Clara 
    dashes towards Raine and knocks Colette down! She then runs off! The 
    Adventurers run after the Clara monster. Luckily, Raine and Colette were 
    not hurt. Clara, dropped the key to the Tower of Mana, so you can enter 
    now! So, they are going to the Tower of Mana, for Boltzmann's healing 
    technique, so they can heal Clara and Pietro. Spend a night in the inn 
    there will be a skit called "Sheena's nightmare"! You know what's going 
    to happen, don't you? Now go to the Tower of Mana.
    
    ---------------
    Tower of Mana
    ---------------
    Group Level: 30
    
    Run up to the door and press A. The door magically slides open, and the 
    group walks right in. There are so many books on the shelves. Raine is 
    enthusiastic about all the knowledge contained within the books! Lloyd 
    sees the oracle stone in the center of this library. So, there IS a seal.
    
    Colette then places her hand on the stone, and some magic circle is 
    activated in front of them. Raine examines it, and asks Lloyd to stand 
    on a blue circle. Genis is asked to stand on another one. Raine stands 
    on the final one, and a door opens, much to Lloyd, Genis and Colette's 
    amazement. 
    
    Time to socialize 23!
    Pleases: Person chosen to come with Lloyd and Colette (+1)
    Displeases: People staying behind (-1 each)
    
    However, it would seem that the characters must stay on the circle to keep 
    the door open! This means that 3 people must stay in the lobby. Now, talk 
    to the people you want to take along. I would suggest Genis be the third 
    member of your team.
    
    Now, Lloyd, Genis and Colette proceed into the tower. You are inside a 
    stairway now. Make your way up, fighting enemies.
    
    -----------------
    Enemy Strategies
    -----------------
    Grim Reaper *****NEW!*****
    HP: 1980     TP: 100       Atk: 293
    Exp: 68      Gald: 100     Def: 18
    Location: Tower of Mana
    AA: Darkness     Weak against: Light
    Attack:
    Sickle Slash
    Items Dropped: Apple Gel, Kirima
    Item to Steal: Black Quartz
    So, even the representative of death has made his appearance. I think you 
    all know what Grim Reapers are like. They have this sickle, which they 
    will use to attack. So, you can easily block all those moves. As they are 
    evil, Grim Reapers are particularly weak against light element attacks, 
    so a good dose of Angel Feathers from Colette would be effective in cooling 
    these guys off. For some strange reason, they are not strong against 
    physical attacks even though they are undead.
    
    Scepter *****NEW!*****
    HP: 2000     TP: 0        Atk: 372
    Exp: 63      Gald: 95     Def: 20
    Location: Tower of Mana
    Weak against: Fire, Light     Strong against: Darkness
    Attack:
    Ghastly Breath, Punch
    Item Dropped: Black Quartz
    More ghostly characters appear in the Tower of Mana. Scepters are 
    transparent slim ghosts who would give out their bad breath for you to 
    enjoy. They also can punch you with their transparent arms. Fire AND Light 
    are effective against them, so I think you can tell Colette and Genis use 
    their moves accordingly. There is nothing wrong with slashing them with 
    your sword, as unlike ghosts, scepters are not resistant to physical 
    attacks. How ridiculous. A Scepter may drop a Black Quartz, which gives 
    Darkness Element to the weapon of the user for a while.
    
    Living Sword *****NEW!*****
    HP: 1000     TP: 38       Atk: 340
    Exp: 60      Gald: 96     Def: 35
    Location: Tower of Mana
    Strong against: Physical Attacks
    Attacks:
    Slash, Flying Slash
    Item Dropped: White Silver
    Item to Steal: White Silver
    Talk about a crazy haunted house. Now, even antique swords come to life 
    and slash you in many different ways! So, fighting these enemies is like 
    fighting invisible swordsmen. They are so good that they are strong against 
    any physical attacks. Therefore, you may want to solicit the help of some 
    physical attacks to help bring these things down faster. Oh, as they are 
    flying enemies, flooring with swords is very effective! You may get what 
    they are made of when they are dismantled.
    
    Living Doll *****NEW!*****
    HP: 1790     TP: 100      Atk: 232
    Exp: 38      Gald: 64     Def: 20
    Location: Tower of Mana
    Attacks:
    Head Pop Headbutt, Lightning
    Item Dropped: Milk
    Some wicked magician has also brought dolls to live. These teddy bears 
    can stick their heads out, and headbutt you without even getting up! So, 
    get ready to block this nonsense! Slash all their fuzz out to show your 
    anger! These toys are just for boys! They are also shocking with their 
    lightning, but you will disturb them, right? Living Dolls may drop Milk. 
    How cute. Probably the kid who played with it forgot to drink her milk 
    while having her "tea party".
    *****END OF ENEMY STRATEGIES*****
    
    One of the enemies in this flight of stairs holds a Memory Gel. There is 
    a chest at the top with an Armet Helm too. Now, go through the door.You 
    will be inside a room with a reflective glass block. Urn over to the curtain 
    and use the ring to burn it up. Then, a beam of light will shine brightly. 
    Move the block so that it reflects light to the sphere to the right, as 
    well as to the door. The door to the left will open. Go through.
    
    You will be in a room that is temporarily blocked off. Unlock the memory 
    circle. Then save. Examine the switch to the south, and you will find that 
    it is a projector. Raine appears. She tells you that another door opened 
    in the lobby, so they can go in too. So, switch to Raine's party now.
    
    There should be a skit called "Sheena afraid of failure", and it's another 
    Sheena-Corrine conversation. Examine the bookshelf to the left for 
    Boltzmann's Book. Then, go up stairs in front of you. I suggest you play 
    as Sheena or Kratos. You will be in another room with a reflective block. 
    Burn the curtain to the left to reveal a light source. Then move the block, 
    so it reflects light onto the door to the north. It should shatter. Go 
    through it now.This is basically the lower portion of the room Lloyd is 
    in. Burn the curtain to the left to reveal another light source. There 
    are just so many blocks here. One north-south to east-west reflecting one, 
    which I will name block A, a east to south reflecting one called Block 
    B, a north to west reflecting one called block C, and a east to north 
    reflecting one called block D. The whole objective of this puzzle is to 
    reflect light so that it shines onto all the crystals in the room.
    
    Puzzle Time! Reflective Box Puzzle
    To solve this puzzle, move block D so it reflects light one column to the 
    northernmost crystal. Then position blocks B and C so that C is to the 
    north of that crystal, and B is to the west. Then position block A so that 
    it is in the path of the beam as well as between the 2 crystals in the 
    same horizontal line. I know it's very hard to explain without a diagram, 
    but when you are done, a bridge would appear above. I guess that is for 
    Lloyd's team to cross.
    
    Now, go north, and you will find 3 Chests. They contain a Moon Robe, a 
    Lunar Guard, and an EX Gem Lv 2. The Moon Robe increases Raine's defense 
    by 7 over the Feather Robe. Go through the gap to the north. You will be 
    in another room. Open the chest for a Stinger Ring. Then, go through the 
    alcove to the right. Afterwards, go through the door to the south and go 
    up the stairs. Fight the monsters in the way!  
    
    In the next room, go to the left, and you will find yourself to the left 
    of the bridge you revealed earlier. There are stairs leading down, but 
    they lead nowhere for the time being due to the rift. Kill the monsters, 
    and open the chests. They contain an Ex Gem Lv 2 and Iron Mail. Cross the 
    bridge now. Raine find magitechnology machines. She tries stepping onto 
    that round pedestal. Now, Lloyd appears as a translucent body. So, control 
    shifts to Lloyd's team so you can regroup. Cross the bridge on your side 
    now. Follow the next set of bridges and you will eventually get to Raine.
    
    Raine tells you to stand on the other pedestal. So, Lloyd steps on the 
    circle next to Raine. The warp portal is activated, you are now regrouped. 
    Before warping, have Lloyd, Colette, Raine and Genis in the top 4 positions.
    
    You find yourselves on the top, with another altar. Oh, some mana is coming 
    out! The sky goes dark. It's time to fight this boss!
    
    Boss Battle! Lubaris
    HP: 16800     TP: 500        Atk: 860
    Exp: 2650     Gald: 2500    Def: 80
    Location: Tower of Mana
    Weak against: Darkness     Strong Against: Fire, Light, Thunder
    Attacks:
    Stomp, Tail Whip, Dual Kick, Jump Kick, Dark Attack, Photon, Force Ray
    Item Dropped: Brass
    This has got to be the toughest boss battle so far. This Lubaris has a 
    very large variety of moves, and is strong against fire, light and thunder. 
    So, before you start doing anything, turn off Angel Feathers and Para Ball 
    of Colette, Eruption and Thunder Blade of Genis, and Photon of Raine.
    
    Firstly, the Lubaris will attack by kicking you with his two forelegs. 
    This can be blocked, so can his stomp attack. He can also swing his tail 
    from behind him without warning, and those spikes are on it for a reason! 
    Have Raine ready with Nurse when things go bad, and make sure you have 
    enough Orange Gels to make up for the shortage of TP. Meanwhile, have Genis 
    cast Air Thrust and Stalagmite while Colette uses the Holy Song. It's not 
    an offensive move, but do not use it more than once as it consume HP. Lloyd 
    can try to coordinate Genis' moves with his Sword Rain: Alpha.
    
    In this battle, don't bother with any Unison Attacks, since the enemy is 
    resistant to Fire, Light and Thunder. Instead, use Black Quartz to 
    temporarily give Lloyd the element of Darkness in his attacks.
    
    When Lubaris has taken about 50% damage, he will do desparate, and can 
    jump HUGE distances to kick you. It can send you flying even if you are 
    guarding. I don't know what his dark attack is like, but I think those 
    black clouds are the attack. Lubaris can cast Photon, so stop him if you 
    can if you see a white ring beneath him. When Lubaris is hovering, you 
    can tell that he is about to charge up his Force Ray. So, make sure you 
    are behind him while you hit him, otherwise, you may be dragged in front 
    and zapped! It's a tough battle, so it's okay if you use a couple of Life 
    Bottles here and there.
    
    After the battle, the altar steams up. Now, Colette offers her prayers 
    at the altar as well. You see the same sequence going under way. Luna appears, 
    she asks where is Aska. Luna says that without Aska, she cannot form a 
    pact or vow. So, there are 2 summon spirits of light! So, you must find 
    Aska later on. Remiel appears in the same fashion. He gives some more 
    angelic powers to Colette. It's almost time to end the journey. The path 
    to the Tower of Salvation is open! Now, Remiel looks aggressive. So, you 
    are to head to the Tower of Salvation! Now, he disappears.Colette will 
    learn Sacrifice!
    
    New Technicque for Colette! Sacrifice
    Element: Light     TP Required: 150
    Talk about a kamikaze move. Colette will attack enemies, giving them huge 
    amounts of damage, while knocking herself out! Don't do it! I am serious! 
    Turn this function off, or else you risk losing a team member in the middle 
    of a crucial battle!
    
    At level 30, Lloyd can learn Raging Beast
    New Technique for Lloyd! Raging Beast
    TP Required: 25     Learned at: Level 30
    Consider this the upgrade of Beast. Now, Lloyd will spin around like a 
    screw with his sword before letting out the image of a lion. Since this 
    is a level 3 attack. You can now consider the following combo: Tiger Blade 
    --> Sword Rain: Alpha --> Raging Beast.
    
    At level 30, Sheena can learn Spirit Seal.
    
    New Technique for Sheena! Spirit Seal
    TP Required: 15     Learned at: Level 30
    This move can steal TP from the enemy. That's all.
    
    Now, let's get out of the tower. What human features will Colette lose 
    this time? Let's watch the scene.
    
    *****IMPORTANT SCENE*****
    As predicted, Colette falls to the ground upon exit. Lloyd cries, 
    "Professor Sage! It's Colette's Angel Toxicosis...." "I see. Let's rest here 
    for today." Oh dear, Colette wants to speak, but she is completely lost 
    for words! "What's s wrong, Colette?" Kratos says, "I would assume she's 
    lost her voice." Genis asks, "What?!" They set up camp.
    
    Sheena stands up, she announces, "Everyone, I have something to say." 
    "Huh?" "I want to explain to everyone why I was trying to assassinate the 
    Chosen." Raine says, "All right. We're listening. Tell us about your 
    homeland. A land that doesn't exist in this world." "You knew?!" "No. But 
    you said it yourself that Sylverant will be saved. That must mean you aren't 
    from Sylverant." "Yeah...you know, it's really a shame that your interllect's 
    being wasted here." You're right. My homeland is not here, not in 
    Sylverant." "What does that mean?" Genis asks. "My world is called 
    Tethe'alla." "Tethe'alla? You mean the moon?" 
    
    "Haha, of course not. My world isn't on the moon." Of course, if she does 
    live on the moon, she'd better have her spacesuit! "Even I really don't 
    understand the specifics, but there is another world that lies entwined 
    with Sylverant, as shadow is to light. That's Tethe'alla...my world." "Two 
    entwined worlds?" "The two worlds lie directly adjacent to each other. 
    They just can't see one another. Our scholars say they exist on shifted 
    dimensions." Anyway, the two worlds can't see or touch each other, but 
    they do in fact exist next to and affect each other." 
    
    "What do you mean, 'affect each other'?" Asks Lloyd. "They vie for the 
    supply of mana. When one world weakens, the mana from that world flows 
    to the other. As a result, one world is always flourishing, and the other 
    waning. Sort of like an hourglass." "Wait, so right now Sylverant is..." 
    
    "Yeah. Sylverant's mana is flowing to Tethe'alla. Therefore, Sylverant 
    is in decline. Without mana, crops won't grow and magic becomes unsuable. 
    If there is no mana, the Summon Spirits that protect the world alongside 
    the Goddess Martel can't survive in Sylverant either. AS a result, the 
    world slips even further down the path of destruction." "Then the Chosen's 
    world regeneration is actually the process of reversing the mana flow?"
    
    "Exactly. When the Chosen breaks a seal, the mana flow reverses, and the 
    Summon Spirit that governs the seal awakens. I was sent to prevent the 
    world regeneration from happening. I broke through the supposedly 
    impassable dimensional fissure for the sake of protecting Tethe'alla."
    
    Hey, if you know so much, why don't you tell everyone earlier, then perhaps 
    they can simply find a better alternative before Colette does dumb!
    
    "In other words, to assure the decline and destruction of Sylverant?" Lloyd 
    stands up and asks. "You can say that, but your journey of regeneration 
    is also an attempt to destroy Tethe'alla. We're both doing the same thing." 
    "It's hard for me to believe all of this." "I'm the proof. I possess 
    summoning arts that have been lost from this world." 
    
    Colette wants to say something, but she's dumb! "Please don't look at me 
    like that, Colette. I know that wasn't your intention. I don't know what 
    I should do either. I came here to protect Tethe'alla, but this world is 
    impoverished and everyone is suffering. But I allow the world regeneration 
    to occur, then Tethe'alla will be come just like this." So, it's a bitter 
    dilemma for Sheena. Genis asks, "But right now, you're helping us, right?" 
    "Yes, but that doesn't mean I can just abandon Tethe'alla! I...I don't know 
    what to do. Isn't there any other way? A way for Sylverant, Tethe'alla, 
    and Colette to all be happy?!" Lloyd says, "I want to know, too!"
    
    Raine asks, "Have you considered that perhaps nothing that convenient 
    exists in the real world?" Kratos says, 'The best thing we can do right 
    now is to save Sylverant from its current criseis." "What if we don't 
    regenerate the world and just defeat the Desians?" "Although we succeeded 
    in destroying a ranch, we cannot possibly eliminate all the Desians," 
    Kratos replies. The mana will eventually be exhausted." "Is mana really 
    that important?" Lloyd asks, and so will a lot of RPG fans out there! 
    
    "I suppose only magic users and scholars worry about it." But mana is even 
    more important to life than water," Genis explains, "Wihtout it, the land 
    will die. Mana is the source material which composes everything. At least 
    that's what I've been taught." Raine continues, "Unfortunately, the Giant 
    Tree of ever-flowing mana in fairy tales doesn't exist in the real world." 
    We live by chipping away at the limited amount of available mana. Why do 
    you think the ancient magitechnology was lost?" "Because mana disappeared 
    from the world." "Correct. Magitechnology consumes large amounts of mana. 
    If things continue the way they are now, Sylverant will eventually lose 
    its mana just as it lost its magitechology, and br destroyed." 
    
    Colette goes over to Lloyd and scribbles letters in his hand, "Colette? 
    R e m i, Ah! You're trying to spell something, right?" I'll try asking 
    Remiel if there's a way to save the two worlds." "If it doesn't work out, 
    I may have to kill you after all," Sheena concludes. "Sheena!" "When that 
    time comes I may fight back because I love Sylverant too." "I understand. 
    You intend to become an angel, no matter what, don't you?" Now, dawn will 
    break. Finally!
    *****END OF SCENE*****
    
    -------------------------------
    d. 8 Important Tasks [TOS5D]
    -------------------------------
    There may be a skit called "Pursuit of Strength" here. This is where Lloyd 
    asks Kratos if he's stronger. This skit will cause a new entry called 
    "Mastering" to appear in the Training Manual. Now, get out. There are 
    several things in your agenda right now. They are:
     
    Task 1: Form a pact with Sylph
    Task 2: Form a pact with Undine
    Task 3: Retreive the Unicorn in the bottom of Lake Umacy
    Task 4: Heal Pietro
    Task 5: Return to Ossa Trail to fight a missed monster
    Task 6: Form a pact with Efreet
    Task 7: Help Pietro Rebuild Luin
    Task 8: Enter the Tower of Salvation
    
    Note that you CAN proceed to the tower of Salvation without performing 
    those tasks, but for the sake of convenience. I suggest you perform all 
    of them while you still can. 
    
    While I was training, I found a new enemy called Macroid.
    
    New Enemy! Macroid
    HP: 1850     TP: 200     Atk: 280
    Exp: 63     Gald: 83     Def: 32
    Location: Near Luin and Hima
    Weak against: Ice     Strong against: Water, Earth
    Attacks:
    Spore Attack, Spawn Minicolds, Self Destruct
    This is the mother of all minicolds. The Macroid has 4 minicolds latching 
    on to it. When you slash it once, the 4 minicolds will come loose, and 
    you must defeat all 4 of them before you fight the large mama Macroid. 
    So, always order your teammates from fighting the Macroids until the 4 
    Minicolds are destroyed. Once it is left alone, Macroids are vulnerable 
    to Ice, but a resistant to water. Sometimes, they will start a timer and 
    will self destruct in 5 seconds!
    
    To make sure you can perform the tasks, go to Lake Umacy, and you will 
    find a unicorn at the bottom of the lake. Sheena reveals that she can summon. 
    Then, you can begin the summoning. 
    
    --------------------------------
    Task 1: Form a pact with Sylph
    --------------------------------
    Group Level: 31
    
    *****IMPORTANT SCENE****
    In Balacruf Mausoleum, get up to the altar, and green light will appear. 
    Lloyd says, "Sheena, we're counting on you with Sylph!" Sheena says, 
    "Undine comes first!" Kratos says, "We've come this far already. Think 
    of it as practice for Undine and give it a try." "It's easy for you to 
    say, I...I might fail, you know," says the unconfident Sheena. "You'll do 
    fine! I mean, I don't really know how it works, but..." "What do you know?!" 
    Fine, I'll do it. But don't blame me if something goes wrong and everyone 
    gets hurt!" The summon spirit Sylph appears, and they are in a team of 
    3! Now I know why Sheena is unconfident! What a practice!
    
    Sephie, the green member says, "You who possess the right of the pact." 
    Yutis says, that's the one with the ribbon on her head, "We are ones bound 
    to Mithos." Lloyd asks, "Mithos? The hero of the Kharlan War?" "Not only 
    was Mithos a swordsman, he had the ability to summon as well?" Genis asks 
    in awe too. Raine explains, "Mithos is a common boy's name." It's not 
    necessarily Mithos the hero." Fairess, the one with pink hair and yellow 
    hat asks, "Why did you come here?" Sheena says, "I am Sheena. I seek a 
    pact with Sylph!" Sephie says, "That is not possible." "Wh...why?!" Yutis 
    says, "We told you. We've already got a pact with Mithos." Fairess continues, 
    in her high pitch voice, "And we can't form two pacts at the same time." 
    "What am I supposed to do now?! They never said anything about this at 
    the research institute!" 
    
    Lloyd then asks, "Uh...huh. Can't you just get her to cancel the old pact?" 
    Sheena turns around asks, "How?! We don't even have any idea where this 
    Mithos person is!" "A Summon Spirit pact requires a vow. As long as the 
    pact-maker upholds that vow, the pat remains valid." Sephie says, "That 
    is correct." "I know about that. The Summon Spirit approves the 
    pact-maker's vow and agrees to the pact." "Exactly. Therefore, all you 
    need to do is follow Lloyd's advice and request the annulment of the 
    previous pact and form a new one. It's possible the previous pact-maker 
    has broken his vow. Or he may have...already passed away." 
    
    So, possibility number 2 is possible! Genis asks, "Is it really that 
    simple?" "Suppose you could call it simple, but if the previous pact-maker 
    is still alive and hasn't broken his vow, then there is nothing we can 
    do about it." "Okay, I'll give it a shot," Sheena says.
    
    Sheena then requests, "Sylph, I am Sheena. I ask that thou annulst thy 
    pact with Mithos, and establish a new pact with me." That sounds holy! 
    Sephie says, "We shall grant what you seek.," Is it really that easy? No! 
    Fairess says, "But first, we have to test your worth, okay?" The 3 members 
    of Sylph scramble and take to the air! Yutis says, "Here we go!" It's time 
    to fight! Use Lloyd, Genis, Raine and Sheena.
    
    Event Battle! Yutis, Sephie and Fairess
    Sephie
    HP: 7320     TP: 220       Atk: 713
    Exp: 880     Gald: 320     Def: 81
    Location: Balacruf Mausoleum
    Strong against: Wind
    Attacks:
    Sword Slash, Rising Wind
    Item dropped: Savory
    
    Yutis
    HP: 6480     TP: 80         Atk: 699
    Exp: 770     Gald: 290     Def: 76
    Location: Balacruf Mausoleum
    Strong against: Wind
    Attacks:
    Arrow Blast, Wind Arrow
    Item dropped: Sage
    
    Fairess
    HP: 6190     TP: 250       Atk: 738
    Exp: 690     Gald: 285     Def: 84
    Location: Balacruf Mausoleum
    Strong against: Wind
    Attacks:
    Shield Bash, Air Thrust, Wind Blade, Lunge Tackle
    Item dropped: Saffron
    
    The first summon spirit battle and it's already as hard as hell! It's 
    because it's a 4 vs 3 battle, and the 3 are really tough! Sephie is the 
    swordswoman, Yutis is the archer, and Fairess is the artillery, and the 
    heavy artillery too! She is the spell caster of the 3, and therefore you 
    should take her out as quickly as possible! To tell you the truth, I was 
    playing as Lloyd, and he was killed just trying to reach her! Then, I had 
    someone else use a Life Bottle and revive me. And I started fighting her, 
    while the other 3 in my team fight against the other 2. Use Attack Same 
    strategy to focus on Fairess first.
    
    Fairess has a rather big shield there, and she is basically on a permanaent 
    guard mode unless you cast a spell on her, and hence you should ask Genis 
    to cast any spell but Air Thrust on her, and while she is flinching, carry 
    on with the Tiger Blade-Sword Rain Alpha combo. To make things easier, 
    have him adapt the Attack Same strategy.
    
    Then, this will do a lot of damage, provided that Genis does not get shot 
    by Yutis in the first place of course. It's going to be a tough battle 
    when 3 of them are around. In fact, I have had so many casualties in spite 
    of them all past level 30. 
    
    If you find that 2 of your team members are knocked out, it's time to take 
    drastic action, have the character you are not playing as use the Life 
    Bottle to revive them one by one, and use Apple Gel and Orange Gel if you 
    have the time. This is because if they have more targets to focus on, they 
    won't have such a great chance to kill your team members in one hit. In 
    fact, I had to use the "relay" role to keep the 4 characters alive, while 
    I slowly chipped away at Fairess! Eventually she fell, and I breathed a 
    sigh of relief, really!
    
    Now, the next one to be taken care of is Yutis. She is the archer, she 
    can fire normal arrows, as well as Wind Arrows. The latter deal more damage. 
    She sometimes teleports away, so keep an eye on her. Her arrows may be 
    blocked, and if you keep hacking her away, she should be less able to fire 
    arrows, and would be down in not so long. However, when she has flown so 
    high that she is out of reach, run away! She's going to fire a barrage 
    of arrows that can kill you if you have 1000 HP left! I think this 4 to 
    2 situation will be A LOT easier than the 4 to 3 situation.
    
    When Yutis is down, it's a 4 to 1 battle against Sephie. She is the 
    swordswoman, so you would know what to expect from her. She can also cast 
    a spell called Rising Wind, but there's no stopping you from disturbing 
    her, right? Apart from this, if your other 3 team members have been busy 
    hurting her while you are dealing with Fairess and Yutis, Sephie may have 
    as little as 1500 HP left, and that should prove easy for Lloyd to finish 
    off. Just keep the Orange Gels coming in case he runs out. Finally, you 
    should be able to win, AFTER USING AT LEAST 10 LIFE BOTTLES! You will get 
    3 herbs, Savory, Sage and Saffron.
    
    After you win, Sephie now concedes defeat, she says, "We have observed 
    your power. Now, please make your vow. Upon what vow do you form our pact?" 
    Sheena says, "Right now, at this very moment, there are people who are 
    suffering. I vow to save those people." Oh, so even welfare workers can 
    form pacts now, eh? "Understood. We hereby grant out power to the pact-maker, 
    Sheena!" The 3 now fuse into a green ball, which is absorbed by Sheena's 
    hand. Genis congratulates Sheena, "Sheena, you did it! Sheena is still 
    modest about it, "Hehehe, whatever...I mean, the Summon Spirit we really 
    need is Undine." "Lloyd says, "But still, that was really sweet! Oh, man, 
    I can't wait till I get to see you summon Sylph!" Raine says, "You have 
    a surprising breadth of knowledge, Kratos." "I once had an acquaintance 
    who was somewhat knowledgeable about Summon Spirits." "I see." You would 
    now have acquired Opal. Sheena will learn S. Seal: Wind, and Summon: Wind.
    *****END OF SCENE*****
    
    New Technique for Sheena! S. Seal: Wind
    Element: Wind     TP Required: 14
    This is like using a Green Quartz. Sheena will add the Wind element to 
    her target's physical attacks for a time.
    
    New Technique for Sheena! Summon: Wind
    Element: Wind     TP required: 100
    Now that the pact is formed with Sylph, Sheena can summon Sylph to help 
    her with her cause. Sylph will release enormous gusts of wind, and it seems 
    that Fairess will do the dive tackle, while Yutis flings upwards. However, 
    as it's so powerful, Sheena can only summon when she's in Over Limit. It 
    seems that the move will make the entire team as fast as the wind, and 
    their speed will temporarily increase.
    
    At level 31, Kratos can learn Eruption.
    New Technique for Kratos! Equption
    Element: Fire     TP Required: 24     Learned at: Level 31
    Kratos can also learn Eruption. With this move, Kratos will unleash a 
    volcanic equption right under the enemies' feet. This eruption will affect 
    a considerable area, and can hit the enemies at least 5 times. To make 
    sure you will be able to learn this move, use Fireball 50 times. Then get 
    ready to burn. 
    
    At Level 32, Lloyd can learn Demonic Thrust.
    
    New technique for Lloyd! Demonic Thrust
    TP Required: 30     Learned at: Level 32
    This is the combination of Sonic Thrust and Demon Fang. Lloyd will first 
    perform a Demon Fang, and then thrust his sword into the enemy! Of course, 
    to get this move, you must have used Hurricane Thrust AND Double Demon 
    Fang for 50 times each before you can use it.
    
    Genis, on the other hand, can learn Dreaded Wave, a stronger Earth attack.
    
    New Technique for Genis! Dreaded Wave
    Element: Earth     TP Required: 34     Learned at: Level 32
    This is a real earthquake, measuring up to 8 in the Richter Scale. Genis 
    will cause a minature earthquake, and any enemies there will be forced 
    still on the ground and hit maybe 10 times in a row! This is good for holding 
    enemies down, and even better for combos!
    
    At Level 32, Colette can learn Grand Chariot, another thunderous move.
    
    New Technique for Colette! Grand Chariot
    Element: Thunder     TP Required: 24     Learned at: Level 32
    Colette's Chakrams can be used as dynamos in this move. Colette throws 
    out her two chakrams in a cross, and electricity is generated. This induced 
    e.m.f. will give the enemy a stronger shock than before. I guess her 
    Chakrams must be magnetic. Make sure you use this move at least 50 times. 
    This is a level 3 attack, so make sure that you perform this combo: Ray 
    Thrust --> Ray Satellite --> Grand Chariot.
    
    The Opal you receive is an accessory. Equip it if you like. There should 
    be a skit called "Summoner Sheena", where Lloyd congratulates Sheena again. 
    Get out of the Mausoleum, go to Thoda Island, stock up on Apple Gels, Orange 
    Gels and Life Bottles and enter the geyser to find Undine!
    
    At level 32, Raine can learn Restore if she is of Strike Type, or Purify 
    if she is of Technical Type.
    
    New Technique for Raine! Purify (Technical)/Restore (Strike)
    TP Required: 24     Learned at: Level 32
    Purify can remove the physical ailments from anyone within its area of 
    effect. Raine will act the vaccinator with Restore. Not only does she heals 
    the target of his/her physical ailments, she makes them immune to them 
    for a while! This results in Physical Ailment Immunity!
    
    --------------------------------
    Task 2: Form a pact with Undine
    --------------------------------
    Group Level: 32
    
    Before crossing the sea, rest at the tower at Thoda Dock. There will be 
    a skit called "The First Pact", where Sheena tells Corrine that she can 
    finally utilize what she has learnt in the Elemental Research Academy. 
    Then you can go over to Thoda Island, and buy the stuff from the merchant 
    there. Then enter and get to the altar. A blue ball of light appears.
    
    *****IMPORTANT SCENE*****
    After some rumbling, the blue light flashes a couple of times and Undine, 
    the spirit Undine appears. She says, "You who possess the right of the 
    pact. I am the one who is bound to Mithos. What is your name?" Lloyd says, 
    "Mithos again. Maybe it really is the hero Mithos." Sheena requests, 
    "Undine! I am Sheena! I ask that thou annulst thy pact with Mithos, and 
    establish a new pact...with me."  "Before I can allow the formation of a 
    pact, I must test your worthiness as a pact-maker. Draw your weapons." 
    It's time to fight, again! Use the same 4 people as before.
    
    Event Battle! Undine
    Undine
    HP: 13000     TP: 320        Atk: 580
    Exp: 1477     Gald: 765      Def: 88
    Location: Thoda Geyser
    Strong against: Water, Ice
    Attacks:
    Spread, Aqua Edge, Sword Slash
    Item dropped: Guardian Symbol
    This is the second Summon Spirit battle, and I could have sworn that it 
    is much easier than the first. After all, it's a 4 against 1 battle, so 
    there is no way Undine can deal with all of you at once. She mainly attacks 
    by her sword, and by casting Spread and Aqua Edge. So, if she has a blue 
    ring beneath her, get ready and start to intervene. If you hear her say, 
    "Ready?" She will use Spread, so run away as soon as you hear it! Aqua 
    Edge is not much of a threat, I must say. You will suffer casualties, but 
    I can swear that the casualty figures of the battle between Sylph will 
    not be repeated anymore. Just make sure Genis does not cast Spread or Ice 
    Tornado and you will be fine.
    
    After the battle, Undine will be impressed. She will drop the Guardian 
    Symbol. "Splendid. Now, swear your vow. Upon what vow do you form our pact?" 
    "Right now, at this very moment, there are people who are suffering. I 
    vow to save those people." So, acting the welfare worker again, eh? 
    "Understood. I pledge my power to you, Sheena!" She turns into a blue ball, 
    and is absorbed into Sheena. Colette walks over to Sheena, and writes, 
    "Wow. Congratulations." With her index finger. Now, Lloyd says that we 
    can meet the unicorn, so leave nad get to Lake Umacy. You will acquire 
    Aquamarine, which decreases the probability of accidents at sea, I wonder 
    what's that all about. Sheena will learn S. Seal: Water and Summon: Water.
    
    New Technique for Sheena! S. Seal Water
    Element: Water     TP Required: 15
    This spell fuses the water element temporarily to the target's physical 
    attacks, talk about a free Aqua Quartz!
    
    New Technique for Sheena! Summon: Water
    Element: Water     TP Required: 100
    Sheena, with the pact with Undine can call for the help for Undine, who 
    will let lot loads of water that can just flood the pitch. You must be 
    so desparate as to be in Over Limit Mode before you can summon her. It 
    seems that this is alos a healing move, and will restore most if not all 
    of the 4 team members' HP.
    
    The Guardian Symbol, by the way, increases the wearer's defense by 10%. 
    Now, get to Lake Umacy. 
    
    ---------------------------------------------------------
    Task 3: Retreive the Unicorn in the bottom of Lake Umacy
    ---------------------------------------------------------
    Group Level: 33
    
    Lloyd asks Sheena to call out Undine. Kratos says that it's not going to 
    work. So, a pure maiden only can approach the unicorn! So, Lloyd, Genis 
    and Kratos cannot go and fetch it. Raine refuses, as she is hydrophobic! 
    Colette can't go either. Sheena is annoyed, as it may mean that she is 
    NOT a pure maiden! So, Kratos decides to send Colette and Sheena down. 
    Sheena goes forward and summons. Undine raises the logs, and the Unicron 
    is free. The Unicorn asks if it's Martel. The Unicorn actually knows Sheena 
    and Colette's names! 
    
    The Unicorn is SURE that Colette IS Martel due to her sickness! The Unicorn 
    says he exists to save Colette, so Sheena begs him fto save Colette. The 
    Unicorn decides to give his horn to Colette. So, the Unicorn is reduced 
    to a horse! The Unicorn starts to disappear. This is because the Unicorns 
    must have their horns to live! Now, the Unicorn disappears. The 2 head 
    back onto the shore. Sheena is crying because the unicorn is dead after 
    giving her the horn. Genis says that they can finally get Colette back 
    to normal. But Colette shakes her head in disagreement. Why? It's because 
    she has not finished regenerating the world. So, the horn is to be used 
    for Pietro and Clara.
    
    Lloyd gives the professor the horn. So, Raine now leanrs Resurrection! 
    She will also obtain the title of Grand Healer. Raine says that she has 
    to learn some more healing arts to be able to save Clara and Pietro, so 
    get to the Tower of Mana.
    
    New Technique for Raine! Resurrection
    TP Required: 48
    Now, when a team member is knocked out, you can ask Raine to bring him/her 
    back to life. There is a delay in this move, so protect Raine at all costs 
    until she can revive the fallen character.
    
    --------------------
    Task 4: Heal Pietro
    --------------------
    Group Level: 33
    
    There is a traveller who wants to transport goods to Hima. Offer to help 
    him and you can get to Hima the fast way. Enter the inn. Enter the upstairs 
    room. Raine will try out the healing technique as illustrated in Boltzman's 
    Book. She uses Resurrection, and PIetro is awake! Horray! Pietro is a bit 
    surprised that he ended up in Hima. So, after leaving Luin, Pietro was 
    attacked by Desians, that's why he was taken to the ranch! PIetro will 
    thank Raine and say something to the Chosen, that's why he broke out of 
    the ranch, after all. Pietro warns you about the Angelus Project of the 
    Desians. They are also developing a weapon called the Mana Cannon. They 
    are using Exspheres in their experiments. Fortunately, Kvar's ranch was 
    blown up. But the Mana Cannon is still a concern. Now, if you talk to him 
    again, Pietro will say that he is determined to rebuild Luin. Now leave. 
    Return to Ossa Trail, via the bridge to the southwest. Don't go up the 
    hill just yet.
    
    By the way, on the beach there is a light ring. This will trigger a 
    conversation between Lloyd and Genis.
    
    Genis: Don't you sometimes think that what we're doing is meaningless? 
    You get to answer, "Yeah" or "No."
    
    If you say "Yeah", you are considered to have NO fun! So, choose No!
    
    Genis: A very simple minded answer.
    Lloyd: Hey.
    Genis: I doubt that there'll ever be an ending that'll satisfy everyone.
    Lloyd: W...well, there...might be... Maybe...
    Genis: See? You agree with me too. But I guess since I'm like this, that's 
    why you and I make a good team. I like how you always force yourself to 
    be optimistic.
    Lloyd: Why do I feel like that's not a compliment?
    
    Now, your relationship with Genis will be stepped up even further!
    
    -------------------------------------------------------
    Task 5: Return to Ossa Trail to fight a missed monster
    -------------------------------------------------------
    Group Level: 33
    
    Remember the black skull I told you to ignore earlier? Now, you can fight 
    him. He is a Sword Dancer, the 1st of 3. I suggest you use Lloyd, Colette, 
    Raine and Kratos in your party.
    
    Event Battle! Sword Dancer
    HP: 8888     TP: 38          Atk: 600
    Exp: 150     Gald: 2000     Def: 75
    Location: ???
    Weak against: Light
    Attacks:
    Tetra Slash, Cross Slice
    This is a tough customer. The Sword Dancer is way larger than Lloyd and 
    the rest of the team, and has 4 sharp weapons equipped on his 4 arms! The 
    Sword Dancer mainly attacks by using all 4 weapons at once with his Tetra 
    Slash, while he may perform a Cross Slice with 2 weapons at once. The latter 
    does more damage than the former. As the Sword Dancer here has 8888 HP, 
    a lucky number, it is vital that you drain his HP as quickly as possible 
    by exploiting his weakness. 
    
    As soon as the battle begins, have Raine and Colette use their corresponding 
    Light Element Moves. Raine can use Photon, while Colette uses Angel 
    Feathers. Kratos can help by slash and using some spells to keep the Sword 
    Dancer at bay while Lloyd strikes with his sword techniques. If you are 
    at about level 32, then the battle should be easily won. After the battle, 
    the Sword Dancer will tell you that he awaits the next encounter. Then 
    he disappears. If you like, use the Photon Tempest Unison Attack.
    
    The Yata Mirror is found. It is a charm that helps defeat evil spirits 
    in battle. I wonder what it really does. It may help its user slowly regain 
    HP and TP. Now, head back to the Triet Ruins. There is another pact to 
    be made.
    
    --------------------------------
    Task 6: Form a pact with Efreet
    --------------------------------
    Group Level: 33
    
    Before you enter the ruins, consider stopping in Triet and check your 
    friendship fortunes. Genis really wants to be your best friend, as he is 
    attracted to "the honest way you live your life". Save and move out. Go 
    to the altar in the ruins and red light will appear.
    
    *****IMPORTANT SCENE*****
    Sheena says, "Okay...I'll give it a shot." She steps forward. Some rumbling 
    occurs, and the red light spirals a bit and Efreet, the Summon Spirit of 
    Fire appears. What a devil! "You who possess the right of the pact. I am 
    one who is bound to Mithos." "Mithos..." mutters Lloyd. "I am Sheena. I seek 
    a pact with Efreet. I ask that thou annulst thy pact with MIthos, and 
    establish a new pact with me." "I shall test whether you are worthy of 
    forming a pact." It's time to fight!
    
    Event Battle! Efreet
    HP: 18000     TP: 850       Atk: 500
    Exp: 2187     Gald: 945     Def: 35
    Location: Tiret Ruins
    Strong against: Fire
    Attacks:
    Eruption, Explosion, Flames of Destruction, Raging Mist
    Item Dropped: Attack Symbol
    You are now up against a fire devil, except he is supposed to be spirit 
    like. In this battle, consider having Lloyd, Genis, Taine and Sheena in 
    your party. Efreet is even tougher than Undine in many respects, HP and 
    TP wise. He specializes in fiery attacks. He can cast Eruption, Explosion, 
    where a meteor like thingy comes down and explodes. He can also grab you 
    up and burn you multiple times with Flames of Destruction! Finally, Etreet 
    can allow you to simmer slowly with Raging Mist. Whenever the 3 spells 
    are cast, jump clear of the proximity! There should be slight delay in 
    the action. As Lloyd, slash him multiple times, and then perform an Omega 
    Tempest at Efreet, as he is just so big. As Genis, use the Skills/Magic 
    strategy to ensure he will cast magic. 
    
    Just refrain from casting Eruption. Since Efreet is so large, a Photon 
    Tempest Unison Attack works fine. As for Sheena, I think the A.I. is always 
    smart enough for her to use the Power-Life-Pyre Seal combo on Efreet, 
    stunning him, allowing for breakthroughs. In this battle, you should not 
    have too many casualties. Efreet should be in the bag. He will drop an 
    attack symbol.
    
    "Your power is admirable. Very well," Efreet says. "Speak your vow." "Right 
    now, at this very moment, there are people who are suffering. I vow to 
    save thse people," again the social worker talk. "I ask thou to grant me 
    thy power." "I bestow upon you my raging inferno." Efreet now fuses into 
    a ball and is absorbed by Sheena. She now learns S. Seal: Fire, and Summon: 
    Fire! "That was so cool, Sheena! Man, I wish I could conjure Summon Spirits, 
    too! And say cool things like, 'burn to oblivion!'" Lloyd's getting a bit 
    too jumpy at this point. Genis shrugs, "Knowing Lloyd, he's more likeluy 
    to end up setting one of us on fire." "What's that supposed to mean?" You 
    would have acquired a Garnet.
    *****END OF SCENE*****
    
    New Technique for Sheena! S. Seal: Fire
    Element: Fire     TP Required: 14
    This seal fuses fire element into the target's physical attacks for a while.
    
    New Technique for Sheena! Summon: Fire
    Element: Fire     TP Required: 100
    This will summon Efreet, the Summon Spirit of Fire to help you fry the 
    enemies with a large explosion literally. As it is so powerful, Sheena 
    can only summon in Over Limit Mode. This move also increases the team's 
    physical attack capabilities.
    
    The Garnet prevents disease and gives some fire element to her attack and 
    reduces damage caused by fire. At least that's what the status screen says. 
    The Attack Symbol on the other hand, raises accuracy. Now, get out. You 
    can go back to Dirk's House if you like for the time being. 
    
    At level 34, Kratos can learn Grave.
    New Technique for Kratos! Grave
    Element: Earth     TP Required: 22     Learned at: Level 34
    This is actually a S-Type move, if Genis has to learn it. Kratos will cause 
    a giant spiky gravestone to appear beneath the enemies' feet, and stabbing 
    them from their puny bums! Haha, how painful!
    
    At level 34, Sheena can learn Serpent Seal
    New Technique for Sheena! Serpent Seal
    TP Required: 5     Learned at: Level 34
    This handy dandy seal has a chance of lowering the enemies' evasion.
    
    ---------------
    Dirk's House
    ---------------
    Talk to old daddy and he will give you an EX Gem Lv 3, a Metal Sphere, 
    an Onion and an Exsphere Shard. Lloyd says that's it's all junk, and Dirk 
    rebukes him. Now, get out, and go ALL the way back to Luin to complete 
    Task 7, to help Pietro rebuild Luin. Talk to Pietro in the inn in Hima 
    first if you have not done so.
    
    ---------------------------------
    Task 7: Help Pietro Rebuild Luin
    ---------------------------------
    Group Level: 34
    
    Pietro will be standing near the eastern exit of Luin. Talk to him and 
    offer to donate money to help him. You should donate in 7 stages as follows. 
    Between stages, exit Luin and reenter. You will need a total of 133500 
    Gald for the first 7 stages, and hence fight monsters to gain money, while 
    leveling your characters up! Besides, you can sell materials like White 
    Silver you get from the monsters in the Tower of Mana to get even more 
    money! So, in other words, you MUST fight enemies!
    
    1. Donate 5000 Gald and Pietro will thank you.
    
    2. Donate 12000 Gald and you will notice a new woman appear in Luin the 
    next time you return.
    
    3. Donate 21500 Gald and the name of the city will be changed to "City 
    of Rebirth" upon reentry. The fountain is no longer leaky, and a transport 
    ship with logs is docked to the west end. The Weapon Shop ruins are being 
    cleared, and a house opposite the Weapon Shop is just starting to be built.
    
    4. Donate 15000 Gald and more workers will start appearing in the city. 
    I guess Pietro has hired them to rebuild the town from scratch. 
    
    5. Donate 20000 Gald and even more workers will be hired to fix things.
    
    6. Donate 25000 Gald to Pietro and you will find even more people in Luin, 
    and that preliminary reconstruction work is just starting. 
    
    At level 35, Lloyd can learn Demonic Tiger Blade, and Genis can learn Raging 
    Mist, an even more powerful Fire Element move.
    
    7. Pay another 35000 Gald to Pietro and come back. You will find the music 
    has changed to a peaceful tone, and the bridge leading into the city is 
    all patched up! The Inn and the Item shop will be open! The Phoenix Inn 
    charges 300 Gald a night.
    
    The item shop is across the bridge to the south west of the inn. At the 
    moment, that building's ground floor is completed. Go on, and examine the 
    bag in the corner to the left to find the Wonder Chef!
    
    New Recipe! Seafood Stew
    Seafood Stew requires some type of fish and Kelp. You can add Radish and 
    Onion to increase its effectiveness. This recipe restores a small amount 
    of TP and temporarily increases Defense. Sheena is best at making the stuff.
    
    *****CROSSROADS*****
    Apple Gel (100 Gald)
    Orange Gel (200 Gald)
    Panacea Bottle (150 Gald)
    Life Bottle (300 Gald)
    Holy Bottle (200 Gald)
    Magic Lens (10 Gald)
    
    Now, well down all concerned. There are still 8 stages to be completed 
    later. Now, go all the way to Hima.
    
    -------------------------------------
    Task 8: Enter the Tower of Salvation
    -------------------------------------
    As you can see, you can see the Tower of Salvation from the mountain top 
    of Hima, so that's where you are going now.
    
    ---------------
    Hima
    ---------------
    Group Level: 34
    
    Get up to the top of the hill. The group looks at the Tower of Salvation. 
    A man approaches them from behind and asks if they ever want to get a closer 
    view of the Tower of Salvation. So, this guy runs Dragon Tours. In fact, 
    Lloyd and company are the first customers of the Dragon Tour! So, it would 
    cost 6000 Gald for 3 dragons! It's expensive, but it's for the world 
    regeneration. Now, that man is surprised! Now, as they are of the Chosen's 
    group, he decides to let them go for free!
    
    So, the dragons will be ready in tomorrow morning. Now, the man leaves, 
    and you are to pass the time.
    
    *****IMPORTANT SCENE*****
    At the foot of the mountain, Lloyd says, "We are finally down, to the last 
    seal." Raine says, "Let's split up for tonight. But don't go outside the 
    village. Understood?" "Yup." "Got it." "We'll be leaving in the morning." 
    "Goodnight, everyone. Sleep well." Now, everyone splits up. Raine says 
    to the dumb Colette, "You want to thank me? Don't worry about it." Despite 
    knowing what your future holds this is all I can do for you."
    *****END OF SCENE*****
    
    You can talk to anyone you like, then go to sleep in the inn. Note that 
    you MUST talk to Colette here. So, oh well. Let's hope doing so won't affect 
    any affections between her and Lloyd. "The world regeneration, it's almost 
    time," Lloyd says, Colette writes something on Lloyd, "I'm sorry? Why are 
    you apologizing?" Yeah, why? "This is the end, and yet I can't even speak. 
    I know that's weird?" Lloyd says, "You dork, that doesn't matter. No matter 
    what happens to you, you're still you. Even if you become an angel. Even 
    if you become like Marble. I won't ever think you're weird. Ever. Anyway, 
    I'm the one that has to apologize." 
    
    Colette wonders why. "Even though I promised I'd make you that gift before 
    our journey ended, I kept thinking we still had a ways to go. I never even 
    got close to finishing it." Colette shakes her head, she swrites, "I'll 
    wait forever. Even after I become an angel, I'll keep on waiting. You can 
    give it to be any time." "Okay. This time, I'm really going to make it. 
    No matter how long it takes." I wonder if that's a subliminal statement 
    with the "make it". "Can I ask you one last thing? Are you sure you own't 
    regret this? Are you sure you want to become an angel?" 
    
    Colette writes, "The truth is, I'm a little scared." "Yeah...I would be, 
    too." But if giving up as a human means that Sylverant will be reborn, 
    then it's almost like my life is spreading out to fill the entire world. 
    When I think about it like that, I'm okay." "You're strong, Colette," Lloyd 
    says. "The wind's pretty cold. Let's go back to the inn. Ah...sorry. That's 
    right, you can't feel it." Colette holds her hands together and nods. She 
    leaves. Lloyd mutters, "Dammit! Isn't there anything we can do?!" Lloyd 
    runs back, and the camera focuses on the Tower of Salvation. A day passes. 
    Kratos walks out of the room.
    
    Lloyd says, "That was Kratos, wasn't it? Where's he going?"  He goes out. 
    Kratos is talking to Noishe, Kratos says, "You'll have to continue watching 
    over Lloyd for me." Noishe whines. "I have things I must do. In my place, 
    I need you to--" Suddenly, some mystery man appears to Kratos' left and 
    charges up a ball of energy. "Kratos! Look out!" Lloyd cries. Kratos slashes 
    that attacker and he drops something shiny. Kratos shouts, "Stop!" Then, 
    the man disappears. Hey, this guy's ponytail and blue hair looks kind of 
    familiar, doesn't it? "Kratos! Are you okay?" "Lloyd, thank you." "Ah, 
    it was nothing. But who was that?" "I would imagine it's that assassin. 
    He manged to get away, but I gave him an injury he'll not soon forget."
    
    "I have a feeling I've seen him somewhere before." "Yes, perhaps . Let's 
    get back to the inn. Everyone's probably up." "Yeah." "Lloyd." "Hmm? What 
    is it?" "Don't die," Kratos says. "Wha? Yeah, okay. What's up all of a 
    sudden?" "Don't worry about it." Kratos walks off. "How can he tell me 
    not to worry after saying something like that?!" wonders Lloyd. He notices 
    the Assassin's Ring on the ground and takes it. "What's this? There's some 
    strange letters carved into it." 
    *****END OF SCENE*****
    
    So, it's about time to go up the hill to get to the tower. Make sure that 
    Kratos is equipping nothing but the weakest weapon he can handle. You will 
    thank me for it later. The dragons are ready. Kratos offers to ride on 
    the same dragon as the Chosen's. Genis asks who Lloyd is going to ride 
    with.
    
    Time to socialize 24! Who to ride the dragon with?
    Genis		Pleases: Genis, Colette (+1 each)
    Professor	Pleases: Raine (+1)/ Displeases: Colette (-1)
    Sheena		Pleases: Sheena* (+2)/ Displeases: Colette (-2)
    
    Now, riding with any choice is going to make him/her like you more. However, 
    in order to avoid pleasing Colette, skip Genis. To displease Colette the 
    most, ride with Sheena!
    
    -------------------
    Tower of Salvation
    -------------------
    Group Level: 34
    
    Notice the music with the rather menacing tones? This doesn't look very 
    good for the group, or does it?
    
    So, the two take off and move on. They reach the Tower of Salvation and 
    get up the stairs to find Sheena and Raine. So, Kratos and Colette have 
    gone in already. Let's hurry. There are only 4 people in the party, so 
    there are really no possible arrangements. Just move along the passageway. 
    You will find a lot of coffins with mummified bodies in them. They are 
    the corpses of all the failed Chosens! I guess you don't want Colette to 
    be in one of those things! So, hurry up and go! Warp to the next chamber.
    
    *****IMPORTANT SCENE*****
    The 4 enter a chamber to find Colette standing in the middle of the room. 
    "What?" Lloyd asks. Colette is praying. It's Remiel again. "Now, my 
    daughter. Release the final seal!" Hey, is it just me, or has Remiel's 
    tone of voice gone a bit more aggressive than before? "In doing so, you 
    will complete the final sacrifice of your human existence-your heart and 
    your memory. By doing so of your own free will, you will become a true 
    angel!" 
    
    Sheena is shocked, she cries, "What?!" Lloyd asks, "Sacrifice her heart 
    and memory?" Genis asks, "Colette's going to forget about us?!" "Colette's 
    human life will now end, and she will be reborn as an angel," Raine explains.
    
    "Professor Sage, what is he talking about?" "Lloyd, I'm sorry. I promised 
    Colette I wouldn't say anything. Colette will give up her life in order 
    to regenerate the world. Becoming an angel means dying." Yeah, that's true 
    in many of those cartoons out there... "That's not quite correct. The Chosen's 
    heart will die, and her body will be offered to the Goddess Martel," Remiel 
    says in a menacing voice, "By offering her body, Colette will revive the 
    Goddess. This is the true nature of the world regeneration! The revival 
    of the Goddess Martel...is the revival of the world itself!" This sounds 
    a bit fraudulent with this Martel=World equality!
    
    "That...that's" Lloyd gibbers, Raine says, "Lord Remiel, we have heard 
    that a world known as Tethe'alla lies parallel to Sylverant," Raine says. 
    Remiel says, "That is not for you to know." "You kept it a secret because 
    it is true, correct?" "From whom did you learn of it?" Sheena asks, "Can't 
    Cruxis make both worlds peaceful?" "If that is what the Chosen desires, 
    she can lend her power to Cruxis by becoming an angel. Once the Goddess 
    Martel is revived by the Chosen, the two worlds will surely achieve peace, 
    just as the Chosen wishes." 
    
    Colette tries to speak, but no sounds come out. "Is that true, you ask? 
    You know why you have come here." Colette tries to say something else, 
    but fails. 
    
    Sheena tries to stop Colette, "You can't...are you really preparing to die?!" 
    "Colette, stop! If you sacrifice yourself, your friends who love you...and 
    your family and m...we'll all be sad. It will be the same as sacrificing 
    all of us!" Lloyd shouts. Colette tries to say something, and again cannot 
    
    Lloyd runs forward, but Genis tries to hold him back, "Genis! Let me go!" 
    Genis says, "I don't want anything to happen to her either! But what else 
    are we supposed to do?! The people of Sylverant are suffering, too!" "But..." 
    Remiel says, "The sacrifice of one single person, the Chosen will save 
    the world. Are you saying that you would choose the Chosen's soul over 
    the entire world?" Remiel asks. What a tricky question.  "Now, Colette. 
    Come join your father." Colette turns around; a green circle appears 
    underneath her. Lloyd breaks free and runs forward he cries, "Wait! Remiel! 
    Is there really no other way? Colette's your daughter. Surely you don't 
    want her to die, either!" 
    
    Remiel replies, "My daughter? Don't make me laugh. When I came down to 
    play the role of guardian angel, you inferior beings just started calling 
    me her father on your own." "Wh...what?" "I merely placed the Cruxis Crystal 
    upon this sacrifice, who was selected to become Martel's vessel." Aha! 
    He mentioned "inferior beings"! Is he related to the Desians in any way?
    
    Lloyd jumps up, and cries, "Colette!" Colette uses her heart to speak, 
    she says, "Lloyd, it's okay. I realized what was going on. Every time I 
    met Remiel, I felt...that he was not my real father. But still, for some 
    reason, I still feel like I want to cry." "Colette! If you realized what 
    was going on, then why?" "You can hear my voice? I'm so happy! I'll be 
    able to say goodbye to you in the end." "Colette...I'm sorry! I couldn't 
    save you...I'm so sorry! I promised I wouldn't make another mistake, but 
    it looks like I have again." 
    
    "No. Thank you, Lloyd. Because of you, I was able to find the courage to 
    protect the world. Because of you, I was able to find the strength to live 
    these sixteen years to the fullest. So please..." "Colette!" "It ooks like 
    it's time..." Colette rises up. She spreads out her wings. She opens her 
    eyes, and look at her red pupils! They are so, "Albert Wesker" like! She 
    now learns Judgment. 
    
    Remiel laughs an evil laughter, "I've done it! It's finally complete! 
    Martel's vessel is finally complete! With this, I shall become one of the 
    Four Seraphim!" 
    
    "Wait just a minute! What are you gonna do with Colette?!" "He's going 
    to take her to heaven." Lloyd says, "You bastard! You'll pay gor this Cruxis, 
    the angels, the Goddess Martel...it's all a big lie, isn't it?! Let her go, 
    now!" Remiel says, "That, I cannot do, for she is Martel's vessel. This 
    is Martel's new body which took years to complete." To be precise, 16 years. 
    "I have no more use for any of you! Be gone! Oh dear, it's time to fight 
    this angel!
    
    Event Battle! Remiel
    HP: 16000     TP: 258         Atk: 510
    Exp: 1397     Gald: 1840     Def: 112
    Location: The Final Seal
    Strong against: Light
    Attacks:
    Arrow Shot, Holy Lance, Photon, Judgment Ray, Rapid Spin
    Items Dropped: EX Gem Lv1, Rune Bottle
    
    This is one of the meanest Holy Men we have out there. Now, that the big 
    fraud has been unmasked let's beat him up for Colette! Remiel can attack 
    with his arrows, which have the ability to hit you 3 times in a row. 3 
    of his attacks are of the Light Element. The Holy Lance will cause an area 
    of land to be bright and anyone on it will be zapped a couple of times. 
    As for the Judgment Ray, well, a lot of rays will zap randomly about. There 
    is absolutely no defense against those 3 spells, so I suggest that you 
    quickly hit him hard to stop him from casting. After all, Remiel can still 
    cast even with an Ice Tornado in the way!
    
    It is possible for many people to be knocked out, so have some Life Bottles 
    handy. Raine should always be on standby, and be ready to use the Nurse 
    move to keep your HP up. Genis should cast the strongest spells he has 
    in his disposal. Lloyd and Sheena will advance on him, and perform combos 
    that are as long as possible. The longer the combo, the harder it is for 
    Remiel to move. Don't try Photon Tempest, instead try Lightning Tiger Blade. 
    This battle is moderately hard, but it's only a preview of things to come. 
    After battle, make sure you cook some Omelets!
    
    Remiel drops down, he cries, "Impossible...how can an angel, the ultimate 
    being, lose to a group of humans?" Lloyd looks up, he cries, "Colette, 
    come back to us! I'm ogoin to restore you back to your normal self! I 
    promise!" Colette does not respond, and just stares at him with her blank 
    red expression. "Colette...have you really forgottenm me?" Kratos appears, 
    he says, "You're wasting your time. Not only did she lose her memory, but 
    she has lost the soul to listen to your words. Now Colette is merely a 
    puppet standing before death's door."
    
    Genis cries, "Kratos!" Lloyd asks, "Where have you been?! What are you 
    saying?!" "The Chosen desired the regeneration of the world and chose this 
    path herself. By the summoning of the Chosen to Derris-Kharlan, the seal 
    will be broken and the regeneration will be complete." "Kratos? What are 
    you talking about?" "It is what you wanted as well. We will take the Chosen 
    as the new body for Martel." We? I smell a traitor... 
    
    "What are you talking about?! Kratos...answer me!" Remiel cries, "Lord Kratos, 
    have pity on me. Please...lend me your aid." "Have you forgotten, Remiel? 
    I was once of the inferior race...a human. Does the ultimate being seek help 
    from that which he despises the most?" Remiel is certainly dead. 
    
    Lloyd runs forward in rage. Kratos asks him to move out of the way. Lloyd 
    asks, "Kratos...who are you?" "I am of Cruxis, the organization that guides 
    this world." I am one of the Four Seraphim, sent forth to keep close watch 
    over the Chosen." "Kratos is an angel, too?!" Genis asks. "You deceived 
    us!" "Deceived? If the Chosen merges with Martel, she will awaken, and 
    the world will be saved. Is that not what you wanted?" "Once her body is 
    taken by the Goddess Martel, Colette will truly die." No, she will be reborn 
    as Martel." "Dammit! You think I'm going to let you do that?! Colette is 
    our friend!" It's time to fight again!
    
    Event Battle! Kratos Aurion
    HP: 22500     TP: 1500        Atk: 750
    Exp: 1968     Gald: 2900     Def: 150
    Location: The Final Seal
    Attacks:
    Lightning Blade, Thunder Blade, Grave, Light Spear, Fierce Demon Fang, 
    Sword Slash
    Strong against: Light
    Items Dropped: EX Gem Lv3, Life Bottle
    
    So, it's not just one holy man you are fighting against, it's two! However, 
    you are not required to beat Kratos. However, that large amount of EXP 
    does come in handy! So, Kratos can perform all the moves he can learn, 
    and he can also use a new move called Lightning Blade, where Thunder strikes 
    after he stabs you. Fortunately, that can be blocked. His spell, Grave 
    is devastating. You have used it, the best thing to do is to jump quickly 
    to dodge it, and maybe it will not hit you. The Fierce Demon Fang can also 
    be blocked, by the way. 
    
    Raine is a good asset because she can use Nurse to heal everybody at once. 
    Genis can use any spell you want him to, but keep your mind that Kratos 
    can easily resist staggering even when an Ice Tornado is in. So, it's vital 
    that you bridge it with Sword Rain: Alpha and some Power-Life-Pyre Seal 
    combo. The recommended Unison Attacks are Fiery Beast or Lightning Tiger 
    Blade.
    
    People are going to be knocked out in this battle, and the Life Bottles 
    are in your inventory for a reason. If anyone is short of TP, make sure 
    you use an Orange Gel or a Melange Gel as soon as possible! My team was 
    at Level 36, and I managed to beat him after some life bottles.
    
    Kratos falls. He groans. Lloyd takes his sword out, "Time to finish this!" 
    Suddenly, some other angel appears. It's the angel boss! He says, "I guess 
    not even you could bring yourself to fight against such an opponent...."
    
    Kratos says, "Lord Yggdrasill." Genis asks, "Who's that?" "Another 
    angel?!" Yggdrasill asks, "Are you Lloyd?" Haha! He's beaten you at asking 
    your name! "Give me your name, and I'll give you mine!' Hey, I thought 
    Yggdrasill already has been introduced! "Haha...people need not introduce 
    themselves to a dog." "What did you say?!" "Fine, I shall tell you my name, 
    wretched human. I am Yggdrasill. Leader of Cruxis, and the Desians!" It's 
    time to fight, again!
    
    Event Battle! Yggdrasill
    HP: 40000     TP: 3000     Atk: 1800
    Exp: 3000     Gald: 0      Def: 350
    Location: The Final Seal
    Weak against: Darkness     Strong against: Light
    
    This is a hopeless battle. Just let Yggdrasill knock you all out, OK? Even 
    if you can fight him, the battle will be cut short. "How sad."
    
    Yggdrasill arms himself with some sword. He knocks Lloyd flying into a 
    pillar, which falls apart! The 4 team members are sprawling on the floor. 
    "Kratos, I trust you have no objections?" Kratos cannot say anything, he's 
    lost for words. "Farewell." Is it the end? But well, Botta and his men 
    storm in! Botta cries, "Damn! The Chosen has already become an angel! We 
    have no choice. We're taking her back with us alive!" So, Botta and his 
    men take Colette away. 
    
    Yggdrasill comments, "Renegades, as irritating as ever. Still, it is of 
    little consequence. Kratos, let us leave." "As you wish." The 2 angels 
    disappear. Before leaving, Kratos says, "Saved by the Renegades. Don't 
    die, Lloyd."
    
    Later, Lloyd awakens somewhere with a familiar techno music. It's the 
    Sylverant Base! Genis is besides him, "Lloyd," Genis says, "You're finally 
    awake!" "Ugh...where are we?" Where's Colette?!" Lloyd sees Colette with 
    her red eyes. Sheena says, "She doesn't respond to anyting we say." 
    "Dammit!" "Lloyd, do you remember this place? We're in Triet Desert. 
    Remember? This is the base where you were captured before." "The Desian 
    Base?!" Sheena says, "These guys aren't Desians." 
    
    "What? What do you mean?" Genis says, "So many things happened at once...I'm 
    confused too." Raine says, "Then why don't we go over everything we know 
    about the situation as it stands now. First, our current situation. When 
    hwe were about to be killed in the Tower of Salvation, we were rescued 
    by the organziation on this base that resembles the Desians. They call 
    themselves the Renegades." 
    
    "Uh, so what you're saying is that the people here are called Renegades 
    and not Desians? Okay, I really don't get it, but go on." "It seems that 
    the Renegades oppose the Desians. They probably have a reason for 
    intentionally trying to look like Desians." "All right, I think I get it 
    now. We were saved by an organization called the Renegades that looks a 
    lot like the Desians. So then who was that angel guy...Yggdrasill, or whatever? 
    And what about Kratos?" 
    
    "Do you remember Yggdrasill's words? This is just pure conjecture, but 
    Cruxis, holy beings worshipped by the Church of Martel, and the Desians 
    may in fact be the same organization." "Whoa, wait...what?! How could that 
    be possible?" "Lloyd, hear me out. If we think of the Desians as a part 
    of Cruxis, or perhaps their pawns, everything makes sense." 
    
    Genis says, "I remember one of the Desians Five Grand Cardinals said that 
    their boss was Yggdrasill." "And Yggdrasill said that he was the leader 
    of Cruxis and the Desians when he appeared before us." "If the Desians 
    and Cruxis are the same, well then what about Kratos? He obeyed Yggdrasill's 
    orders. That means..." 
    
    Sheena shrugs, "That's right, he's our enemy! He deceived us! He admitted 
    it himself. He's one of Cruxis' Four Seraphim!" Raine says, "Kratos is 
    likely a subordinate of Yggdrasill. He probably joined us to make sure 
    Colette didn't stray from the journey to regenerate the world." "So we 
    were deceived from the very beginning. By Remiel, the Cruxis, even Kratos!" 
    Suddenly, a Renegade enters the room. He says, "Ah, you're awake. Then 
    please, come with me to the next room. Our leader awaits you.
    
    The group enters the boss's room. The man with blue hair and the ponytail 
    says, "You're finally awake." Lloyd asks, "Are you...the Renegades?" 
    "Correct. We're an underground resistance dedicated to fighting the 
    Desians...or rather, the Cruxis." "So Cruxis and the Desians really are the 
    same organization!" Bottas says, "Correct. Cruxis controls the Church of 
    Martel in the open, and operates the Desians from behind the scenes. The 
    Desians are a subordinate organization within Cruxis." 
    
    The man says, "The Chruch of Martel is nothing more than an instrument 
    created by Cruxis to rule the world. Those who call themselves angels are 
    half-elves, who've evolved by using a special type of Exsphere called 
    Cruxis Crystals. They aren't gods or anything of the sort. Of course, the 
    Church of Martel and the Chosen know nothing about that." If someone 
    intepretes the Bible like that in the real world, I bet they will be burnt 
    for blasphemy! Oh, wait, that was during the middle ages, when the Church 
    reigned supreme.
    
    Sheena asks, "They're half-elves, too?!" Botta nods, "Yes. Some of the 
    Desians, as well as Cruxis and ourselves, are half-elves." Lloyd asks, 
    "What is Cruxis trying to do? Are they doing all of this just to rule the 
    world?" "Do you intend to have us explain everything? How about using your 
    own head a little." 
    
    Raine asks, "Do they wish to revive the Goddess Martel? They send oracles 
    to those of the mana lineage and control their marriages to create Chosens 
    who become the vessel. It seems meaninglessly drawn out and complicated." 
    Botta says, "Well, well. I am impressed." 
    
    "There is another world beyond Sylverant that competes for mana." 
    "Tethe'alla." "Yes. And the one who created this twisted world was Cruxis 
    leader, Yggdrasill." Everyone is shocked. Genis says, "Create a world? 
    That's ridiculous! No one can do that!" "If that's what you believe, then 
    our conversation ends here." This man walks away. 
    
    Lloyd says, "Wait. If Yggdrasill was the one that created the two worlds 
    himself, what can you poissibly hope to do against someone like that and 
    that's not all. You tried to kill Colette and me. You're certainly not 
    on our side. Yet for some reason, you saved us. Why?" This man says, "You're 
    not as stupid as you seem." "Excuse me?!" Botta says, "Our goal is to stop 
    Martel's revival. Therefore, the Chosen, who would become thher vessel, 
    was an obstacle."
    
    This man says, "Unfortunately, the Chosen completed the angel 
    transformation. The Chosen is now a lethal weapon whose only goal is 
    self-preservation. We wouldn't dare lay a hand on her. But now we have 
    the key to stop Martel's resurrection. We no longer need the Chosen!" 
    
    Then, Renegades surround the group. Lloyd asks, "What?!" "What we need 
    is you, Lloyd Irving!" "Me?! What's so special about me?" "That's none 
    of your concern! Get him! The Desians close in on Lloyd, and this man falls 
    down. One of the Renegades cry, "Lord Yuan!" Botta cries, "No! It's his 
    wound from Hima!" So, Yuan has been trying to attack Kratos back there! 
    
    Yuan cries, "Kratos...How many times must you get in my way?" Lloyd was 
    shocked too. "Wound from Hima? Are you telling me the one who attacked 
    Kratos was?" The other guys run. Sheena gets ready to go, she asks, "Lloyd! 
    What are you going?!" Lloyd and Sheena then run and Sheena uses Corrine 
    to hold them off. The Renegades surround Corrine. I wonder if they are 
    thinking, "Oh, what a cute little cuddly doggie!"
    
    You are outside the hallway. You can finally play now.
    *****END OF SCENE*****
    
    ---------------
    Sylverant Base
    ---------------
    Group Level: 35
    
    New Technique for Lloyd! Demonic Tiger Blade
    TP Required: 35     Learned at: Level 35
    This is another integrated Tiger Blade move. This time, Lloyd will let 
    out a couple of Demon Fangs, and then perform the Tiger Blade move. However, 
    it cannot be linked to Sword Rain: Alpha nor Omega Tempest.
    
    New Technique for Genis! Raging Mist (Technical)/Spiral Flare (Strike)
    Element: Water     TP Required: 38     Learned at: Level 35
    Raging Mist the move Efreet used against your team earlier. With this, 
    Genis will cause a large area of the ground to burn, and anything caught 
    inside it will be subject to a slow simmering. However, flying enemies 
    will not be affected, so knock them down into the fire and get ready. Enjoy! 
    Always preheat to 375! As for Spiral Flare, it is another beam type move, 
    and this time it is of Fire Element, although they call it a Fire/Wind 
    Attack, it only bears the Fire Element.
    
    At level 35, Raine can learn Keenness if she is of Strike Type, and Acuteness 
    if she is of Techincal Type.
    
    New Technique for Raine! Acuteness (Technical)/Keenness (Strike)
    TP Required: 32     Learned at: Level 35
    These moves are upgrades of sharpness. Acuteness increases the attack 
    capabilities of all team members for a time. As for Keenness, the offense 
    of one single player will be increased more than with sharpness. However, 
    I show no keenness in this move anyway.
    
    As you may notice, Colette HAS NOT gained a single Exp point from the 2 
    battles earlier! This creates a super imbalance in the group! No good! 
    I suggest you use the EXP Plus Compound EX Skill so as to let her catch 
    up. She IS the weakest character now.
    
    Now, go to the right. There should be a skit called "Lloyd Humiliated", 
    where Lloyd says that Kratos was holding out on him. There is another one 
    called "Betrayer Kratos". You know what's it about. Raine had thought that 
    there was something strange about him, but was too late. There is only 
    one way to go, and it is to go north. Fight the Renegades if you wish.
    
    -----------------
    Enemy Strategies
    -----------------
    Raybit *****STRENGTHENED!*****
    HP: 3000     TP: 60
    Weak Against: Thunder
    Attack:
    Beam Shot
    Item dropped: White Silver
    Raybits are those little sentry drones of the Sylverant base. They have 
    only one attack, they shoot red energy balls at Lloyd, and they do very 
    little damage. Besides, Raybits can only attack when they are completely 
    airborne, so if you attack them using downward slashes, the Raybits can 
    never get up and retaliate. You can also short circuit them with Thunder. 
    When they are destroyed, you can salvage a bit of the material the Raybits 
    are made of, and that's White Silver.
    
    Foot Soldier *****STRENGTHENED!*****
    HP: 2150     TP: 124
    This time, the Foot Soldiers are stronger. They still attack with their 
    weapons, which are their swords. They can either stab your character 
    directly, or they can slash you from above. The Foot Soldiers can also 
    slash you and then continue with a jump. That's the way they attack. Just 
    block their attacks and get ready to counter them with a slash and you 
    will be fine. What an easy battle.
    
    Evil Warrior *****NEW!*****
    HP: 3000
    Attacks:
    Mallet Smash, Diving Tackle
    Item Dropped: Lemon Gel
    Yes, so now, not only there are evil sorcerers, there are evil warriors, 
    which are hulky people with a large sledge hammer! They attack by smashing 
    you with their mallets, and can be easily be taken care of by blocking. 
    These slim sumo wrestlers also like to dive on top of you. Block them quickly. 
    Otherwise, Evil Warriors are just another enemy that can be defeated like 
    flies. Take that, you fatso! They may drop Lemon Gel when they are defeated.
    *****END OF ENEMY STRATEGIES*****
    
    At the foot of the stairs, go through the door. There will be a refresher 
    to the left. Buy the Apple Gels and other things you need. Then go to the 
    right. You will be in a room with an altar. Change the function of the 
    Sorccerer's Ring. It can now shoot electricity. Now, go to the southern 
    part of the room, and move that wooden crate so that it is on the square 
    elevator platform marked by the pink lines. 
    
    There should now be 2 blocks there. Move them to create a bridge leading 
    to the platform in the middle with the metallic crate. Then, cross it and 
    push the crate down onto the ground and then push it to the gap near the 
    two chests to the righthand side of the room. Then move the 2 wooden crates 
    to the gap to the south west of the metallic block. This should create 
    a bridge between the ledge to the south and the chests. 
    
    Cross this bridge and open the chests. They contain an EX Gem Lv2 and a 
    Straw Hat. Equip the straw hat on Genis. It increases his defense by 2 
    and his intelligence by 1 over the Cleric's Hat! Beware not to lose it 
    in windy days, Genis! Hee hee...
    
    Now, with the 2 chests opened, move the metallic block over to the blue 
    square, and it will be inserted. A set of stairs are revealed to the north. 
    Go down the stairs. There should be a metallic block to the right. Push 
    it into the water. Get back up, push the 2 wooden crates so they lie on 
    the left side of the elevator platform. 
    
    Then go back down, energize the device to the upper left, and go over to 
    the machine to the lower left. Press the button and the elevator platform 
    should lower and a bridge across the water will be made. Cross the bridge. 
    Notice another pillar that needs to be energized. Zap it with the ring, 
    then go up the ledge above.There is a device that drains the water. Press 
    the switch to do so. Now that the water is drained, climb down the stairs 
    to the right into the drained pool. Push the block onto the blue square, 
    and the barrier to the left will lower. Go over there and energize the 
    pillar there. The door to the south will unlock. Get back up, get the Protect 
    Ring in the chest beneath the water draining device, and go through the 
    door.
    
    The protect ring reduces physical damage, but raises elemental damage. 
    There is a scene here, too. It seems that the Renegades need to hurry up 
    and make up their minds about whether they are their enemies or now. Genis 
    asks what are they going to do. They now have to save Colette before she 
    is turned into Martel's vessel. Raine asks Sheena where she got the 
    rexsphere. Sheena says she got it from the Imperial Research Academy.
    
    So, the Exspheres were brought over to Tethe'alla by the Renegades. 
    Exspheres are mainly attached to machines. Lloyd asks if the Renegades 
    and Tethe'alla are on the same side. So, the Renegades gave them the 
    information about the 2 worlds, and that the assassination of Colette was 
    their idea! The King and the Pope are into it! So, they now have to go 
    to Tethe'alla themselves to ask the King to change his mind! They are going 
    to use their Exsphere expertise to help cure Colette. 
    
    Raine concludes that the corpses in the Tower of Salvation were, but she 
    stopped talking about it. (Perhaps they are Chosens who failed the 
    compatibility test for Martel?) The conclusion, go to Tethe'alla! And here 
    comes in Task 9: Go to Tethe'alla!
    
    -------------------------
    Task 9: Go to Tethe'alla
    -------------------------
    To get to Tethe'alla, pass through a distortion in space! They have to 
    use some craft called Rheairds! There should be Rheairds in the base. Go 
    through the door to the left. There is a Renegade patrol around here. Take 
    them all out. There are Raybits as well. Let's allow Colette to test her 
    Judgment move!
    
    New Technique for Colette! Judgment
    Element: Light     TP Required: 40
    This is Colette's strongest angelic move as of now. She will pass judgment 
    on her foes with random bursts of light beams from the heavens! There is 
    no certain target here, it's just randomness, so basically, no enemies 
    can really escape once it is used. The more enemies, the easier it is to 
    hit the targets.
    
    The GameCube shrine is to the left. But the doors there are locked, and 
    cannot be opened, so just go down the stairs to the north instead. YOushould 
    be in the hangar. Raine presses a few buttons, and a Rheaird rises up. 
    The Rheaird music is played. "So these are the Rheairds," Lloyd says. Sheena 
    cries, "Hurry! They'll catch up to us!" 
    
    They board the Rheaird. "All right, then! Tethe'alla, here we come!" The 
    group then flies off into the distortion, and they arrive in Tethe'alla! 
    They make a crash landing into the Fooji Mountains. The reason? Fuel gauge 
    empty due to lack of mana in Tethe'alla. Oh well... this concludes the first 
    part of the Strategy Guide, and onto the next part!
    
    --------------------------------------------------------
    6. Strategy Guide Part 2: Lloyd in Alternateland [TOS6]
    --------------------------------------------------------
    Level of Strongest Character: 35
    Level of Weakest Character: 34
    
    "I think we managed to avoid destroying them completely." Genis says, "But 
    they're useless unless we get some fuel." "What's the fuel? Coal?" Lloyd 
    asks. What's wrong with you, Lloyd, this is no steam engine! Sheena exclaims, 
    "Coal?! Oh, geez...how do you guys manage to actually live in Sylverant?" 
    "Then magic, I assume. Perhaps the lightning that Volt produces?" 
    
    Genis says, "Then all we have to do is have Sheena summon Volt, right?" 
    Sheena embarrassingly responds, "I...haven't made a pact with Volt." "Oh, 
    Then I guess we'll just have to leave these here." "And here I thought 
    magitechnology was infallible." Lloyd asks, "Hey...What's that?" They see 
    the Tower of Salvation. Genis asks, "That's the Tower of Salvation! Why 
    is that here? This is Tethe'alla, right?" 
    
    Sheena says, "Of course. The Tower of Salvation appears in the flourishing 
    world. The Tower also appeared on your side after Colette received the 
    oracle, right?" Raine mutters, "Two worlds. Two towers..." What about the 
    Holy Ground? The Church of Martel is also over here, correct? Is the Holy 
    Ground called Kharlan?" "Yes. The place where the Tower of Salvation lies 
    is the Holy Ground of Kharlan. The same as in your world." 
    
    "The Holy Ground of Kharlan is where the peace treaty was signed to end 
    the Ancient War! There can't be two of them!" Genis says. Sheena asks, 
    "Are you sure yours isn't a fake? We have records in our museums that depict 
    how the Hero Mithos called the two ancient kings to the Holy Ground of 
    Kharlan to forge a peace treaty." "And such records exist on our side as 
    well. Instruments used to sign the trey can be found in the Palamacosta 
    Academy." 
    
    Lloyd deduces, "So either one side is fake or maybe they're actually both 
    real." "Lloyd, that's not possible!" Genis disagrees. "Don't get mad, I 
    was just kinda saying stuff. Anyway, let's get going." Sheena says, "It's 
    true we aren't gonna get anywhere by pondering about it here." "Wow, it's 
    our first adventure in Tethe'alla!" Genis is excited! "Genis, this isn't 
    a field trip." Now you get to play.
    
    ---------------------------
    a. A Crash Landing [TOS6A]
    ---------------------------
    Now, you will be on the Fooji Mountains. Save on the memory circle if you 
    like. There will be a skit called "Don't Give Up".
    
    ----------------
    Fooji Mountains
    ----------------
    Group Level: 35
    
    Go down the mountain, fighting any enemies you come across. The battle 
    music is different here! Enjoy!
    
    -----------------
    Enemy Strategies
    -----------------
    Black Bat *****NEW!*****
    HP: 2200     TP: 100        Atk: 450
    Exp: 39      Gald: 121      Def: 29
    Location: Near Meltokio
    Attacks:
    Bloodsuck, Paralysis Waves
    Items Dropped: Fine Pellets, Chicken
    The programmers of Tales of Symphonia must have failed in Biology. They 
    actually consider Black Bats as birds even though they are just mammals! 
    Black Bats won't give you rabies, but they do drive you batty! They always 
    suck your blood, and attempt to paralyze you with their waves, so floor 
    them quick and kill them without much fight. When they die, they can drop 
    Fine Pellets and Chicken, the latter must be their food.
    
    Night Raid *****NEW!*****
    HP: 1980    TP: 0          Atk: 396
    Exp: 62     Gald: 100     Def: 31
    Location: Near Meltokio
    Attacks:
    Lunge Bite
    Items Dropped: Beast Hide, Pork
    How creative is Namco. These are the Tethe'alla wolves. They are black 
    in colour, and attack in the same way as the wolves of Sylverant. Just 
    block these guys and give them the usual slashing treatment.
    
    Egg Bear *****NEW!*****
    HP: 2820     TP: 0          Atk: 450
    Exp: 76      Gald: 121     Def: 37
    Location: Near Meltokio
    Attacks:
    Bear Hug, Claw Punch
    Items Dropped: Beef Strips, Juicy Meat
    Item to Steal: Beast Fang
    Another creative idea of Namco is to take an ordinary bear, and dye its 
    fur completely purple, and add the word Egg before it. The Egg Bear attacks 
    the same way as a bear, only that the damage dealt is stronger. Use the 
    same blocking and Omega Tempests to take care of these copy cats. When 
    they are killed, they can drop their beef strips and juicy meat for you 
    to cook. Tasty scavenging food, eh?
    
    Hare *****NEW!*****
    HP: 1860     TP: 0        Atk: 362
    Exp: 58      Gald: 72     Def: 23
    Location: Near Meltokio
    Attack:
    Jumping Kick
    Item Dropped: Pork
    Item to Steal: Beast Hide
    This time, the relentless copying of the rabbit is justified. After all, 
    most wild hares are brown in colour. They also attack by jump kicking you, 
    so get ready to block. Slash them to death as usual for the Rabbits. However, 
    remember, be vewy vewy qwiet! When they are dead, you may find Pork on 
    a Hare, well I guess these hares are carnivorous!
    *****END OF ENEMY STRATEGIES*****
    
    On your way down, the first treasure chest you will find has an EX Gem 
    Lv2.  The next chest contains a Cool Orbit. The Cool Orbit increases Genis' 
    Attack by 130 over the Duel Star. It also increases his intelligence by 
    2. At the botoom, the chest contains Card of Fire. It increase Sheena's 
    Attack by 30 over the Card of Earth. Before leaving, there is a side path 
    heading west. It leads to a Misty Robe. It increases Raine's defense by 
    2 over the Moon Robe, but her iEvasion increases by 20. Now, with this 
    robe, get out to the world map.
    
    ---------------------------------
    From Fooji Mountains to Meltokio
    ---------------------------------
    When you get out, you will find Noishe angry in the skit "Angry Noishe". 
    Now, get northwest to the imperial city of Meltokio.
    
    -----------------
    Enemy Strategies
    -----------------
    Black Bat
    HP: 2200     TP: 100        Atk: 450
    Exp: 39      Gald: 121      Def: 29
    Location: Near Meltokio
    Attacks:
    Bloodsuck, Paralysis Waves
    Items Dropped: Fine Pellets, Chicken
    The programmers of Tales of Symphonia must have failed in Biology. They 
    actually consider Black Bats as birds even though they are just mammals! 
    Black Bats won't give you rabies, but they do drive you batty! They always 
    suck your blood, and attempt to paralyze you with their waves, so floor 
    them quick and kill them without much fight. When they die, they can drop 
    Fine Pellets and Chicken, the latter must be their food.
    
    Night Raid
    HP: 1980    TP: 0          Atk: 396
    Exp: 62     Gald: 100     Def: 31
    Location: Near Meltokio
    Attacks:
    Lunge Bite
    Items Dropped: Beast Hide, Pork
    Item to Steal: Beast Fang
    How creative is Namco. These are the Tethe'alla wolves. They are black 
    in colour, and attack in the same way as the wolves of Sylverant. Just 
    block these guys and give them the usual slashing treatment.
    
    Egg Bear
    HP: 2820     TP: 0          Atk: 450
    Exp: 76      Gald: 121     Def: 37
    Location: Near Meltokio
    Attacks:
    Bear Hug, Claw Punch
    Items Dropped: Beef Strips, Juicy Meat
    Item to Steal: Beast Fang
    Another creative idea of Namco is to take an ordinary bear, and dye its 
    fur completely purple, and add the word Egg before it. The Egg Bear attacks 
    the same way as a bear, only that the damage dealt is stronger. Use the 
    same blocking and Omega Tempests to take care of these copy cats. When 
    they are killed, they can drop their beef strips and juicy meat for you 
    to cook. Tasty scavenging food, eh?
    
    Hare
    HP: 1860     TP: 0        Atk: 362
    Exp: 58      Gald: 72     Def: 23
    Location: Near Meltokio
    Attack:
    Jumping Kick
    Item Dropped: Pork
    Item to Steal: Beast Hide
    This time, the relentless copying of the rabbit is justified. After all, 
    most wild hares are brown in colour. They also attack by jump kicking you, 
    so get ready to block. Slash them to death as usual for the Rabbits. However, 
    remember, be vewy vewy qwiet! When they are dead, you may find Pork on 
    a Hare, well I guess these hares are carnivorous!
    
    Rogue *****NEW!*****
    HP: 2000     TP: 38        Atk: 400
    Exp: 85      Gald: 102     Def: 30
    Location: Near Meltokio
    Attack:
    Dual Axe Smash
    Items Dropped: Magical Cloth, Miso
    Consider this to be an updated version of the Thief. They look better 
    armored. Besides, they have the same catch phrases of the thieves like 
    "you ain't going nowhere" and the other stuff. Rogues are faster than 
    thieves, can run, and carry 2 axes, which they use to chop into you. Just 
    block their attacks and deal with them as always. Magic users should be 
    more careful in the respect that he can get to you in no time and hurt 
    you. So, melee combat works the best. Rogues carry Miso, instead of Rice, 
    they also carry Magical Cloths.
    
    *****END OF ENEMY STRATEGIES*****
    There is a dead end that can be found by following the yellow path to the 
    west. It leads to a treasure chest with an Anti-Magic Bottle inside. An 
    Anti-Magic Bottle cancels the effects of magical ailments. There are some 
    bushes to the left of the path. Go over to the northwestern corner to find 
    a Reverse Doll. It is a voodoo doll that automatically resurrects a knocked 
    out team member. The closest city to the north is Meltokio. Enter it now. 
    Before entering, make sure Colette has JUST reached level 35.
    
    ---------------
    Meltokio
    ---------------
    Group Level: 36
    
    When you enter the city, Sheena will leave the group for the time being. 
    Sheena has to report her failure to kill Colette to the Chief of her village. 
    Her village is called Mizuho, they are living in hiding. Sheena asks you 
    to deliver a letter to the King in Castle Tethe'alla. In the letter, there 
    will be a request for the king to help heal Colette.This is because the 
    Imperial Research academy is under control of the royal family. Now, Sheena 
    leaves.
    
    There should also be a skit called "Tethe'alla, the Flourishing World." 
    Genis is absolutely amazed by the facilities they have here.Inside, you 
    will meet a dog, buyt as Colette is dumb, don't bother naming them yet. 
    The dog sniffs Colette, and she kicks it away! Some mystery man, who you 
    may have seen on a projector in a Desian base appears. He's impressed with 
    Colette. Go to the right for the inn. One night is 300 Gald. Now, get out. 
    To the right, is the entrance of the Elemental Research Laboratory, and 
    even further to the right are the slums. Now, go back to the left. There 
    is an item shop to the left.
    
    *****BELTEON*****
    Apple Gel (100 Gald)
    Lemon Gel (1000 Gald)
    Orange Gel (200 Gald)
    Pineapple Gel (1200 Gald)
    Pineapple Gel restores 60% of the user's maximum TP!
    
    Melange Gel (500 Gald) 
    Panacea Bottle (150 Gald)
    Life Bottle (300 Gald) 
    Anti Magic Bottle (1000 Gald)
    Flare Bottle (1000 Gald)
    A Flare Bottle temporarily increases attack by 20%.
    
    Guard Bottle (1000 Gald)
    A Guard Bottle temporarily increases defense by 10%.
    
    Acuity Bottle (1000 Gald)
    An Guard Bottle temporarily increases accuracy by 20%.
    
    Syrup Bottle (1000 Gald)
    A Syrup Bottle protects against Physical Ailments, but reduces Attack by 
    20%. It's a tricky balance here.
    
    Holy Bottle (200 Gald)
    Dark Bottle (200 Gald)
    Magic Lens (10 Gald)
    
    The Katz Exploration Team counter is also in the item shop. There are no 
    attractions in particular to the left of the Item Shop. Now, go up the 
    stairs, and go to the left. There is a Coliseum and a weapon shop. No 
    tournaments are open yet. But you will have to fight later. So, enter the 
    Weapon Shop to look for some new goodies.
    
    By the way, as you go up there, there will be a scene.
    
    *****IMPORTANT SCENE*****
    As you go up the stairs, you see a handsome man in pink leading some women. 
    The group stops to look around, Colette continues to move forward and bumps 
    into the man still with her wings. One of the women says, "Hey! Watch it!" 
    Another says, "Watch where you're going!" Boy, those women know how to 
    bitch! 
    
    The man says, "Now, now, settle down, my darling hunnies! Hi there, my 
    little cool beauty, are you hurt?" He turns around, and sees Colette, she 
    is lost for words. 
    
    The woman next to that man says, "Well! Master Zelos himself has deigned 
    to speak to this girl, and yet look how she acts!" One behind Zelos says, 
    "Just look at her! It's not even festival time and yet she's dressed up 
    in an angel costume. How stupid are you?" "Can you believe the nerve of 
    this hag?" One of the women says. Genis is mad, he asks, "What did you 
    say?"
    
    Lloyd says, "Genis, let it go. She's obviously never looked in a mirror." 
    Ha, indirect teasing! The woman asks angrily, "WHAT DID YOU SAY?" Raine 
    comments, "You're all behaving like childrewn." Zelos says, "Now, now, 
    settle down. Are you upset, my little angel? You know, I bet you're as 
    cute as a button when you smile." Except that Colette is a bit like a zombie 
    now! Zelos walks forward to take Colette's hand, and he is hurled away! 
    All you pickup artists beware! One of the women cries, "Ahhhhh! Master 
    Zelos!!!" 
    
    Zelos still can land on his feet, though! "Whoa! Wow, that was a surprise. 
    You sure are strong, my little angel. You certainly startled me!" Lloyd 
    asks, "Wh...who are you?" This man walks forward, this Zelos says, "NO offense, 
    but I'm not interested in talking to guys." Genis comments, "I hate this 
    guy already." Zelos asks Raine, "Ohhh! What's your name, beautiful?" Raine 
    says one of the most cliched lines of this game, "Give me your name, and 
    I'll give you mine." 
    
    Genis says, "Hey, you copied Lloyd!" Lloyd says, "Now that I've heard 
    someone else say it, it sounds kind of arrogant." Zelos says, "Oh, my, 
    you don't know me? Welll, well, I guess I still have a ways to go." The 
    women group behind Zelos, one says, "Master Zelos! Let's go." "OH, yes, 
    yes, of course. Well then, I'll see you again my lovely lady, my cute little 
    angel, and...uh...you other people." Zelos' contempt for members of the same 
    sex is just too horrible! 
    
    "What was that all about?" Lloyd asks. Genis says, "What an ass. He was 
    grinning like an idiot the entire time. What's wrong with that guy?" Raine 
    says, "He had an Exsphere on him." Hmmm... this may mean that he's a VIP. 
    "What?! No way!" "So that's how he reacted so fast...Just who is that guy?" 
    He's Zelos, you idiot! Lloyd must be stone deaf or something like that.
    *****END OF SCENE*****
    
    Now, go left and enter the weapon shop. There is a cat statue, you know 
    those fortune cats in those shops? It's in the upper left hand corner. 
    Examihe it, and the Wonder Chef appears!
    
    New Recipe! Steak
    Aha! One of my favorite foods is now learnt! All you need is some meat 
    and onion. I guess steak is not restricted to beef, after all. You can 
    add carrots, cheese and rice to enhance the effects. It cures Paralysis 
    for the party, and Lloyd is best at frying steak!
    
    *****AXIOS*****
    Nimble Rapier (Cost: 2800 Gald     For: Lloyd)
    Ogre Sword (Cost: 3000 Gald     For: Lloyd)
    Ray Thrust (Cost: 3000 Gald    For: Colette)
    Cool Orbit (Cost: 2250 Gald    Already Equipped)
    Silver Sword (Cost: 2600 Gald     For: Zelos)
    Card of Fire (Cost: 2700 Gald     Already owned by Sheena)
    Card of Earth (Cost: 2400 Gald     Already Equipped by Sheena)
    Francesca (Cost: 3200 Gald     Already Equipped by Persea)
    I think I will go bankrupt after buying all the weapons that I need! Let's 
    see if the customization shop has what I need.
    
    *****PRUCIUS CUSTUMIZATION SHOP*****
    Weapons:
    Ogre Sword Path 1: (Lloyd)
    Osafune x1, Brass x1, White Silver x1
    
    Ogre Sword Path 2: (Lloyd)
    Masamune x1, Brass x1, Black Silver x1
    
    Ray Thrust (Colette)
    Stinger Ring x1, Black Silver x1, Metal Sphere x1
    
    Gale Staff (Raine)
    Ruby Wand x1, Metal Sphere x1, Black Silver x1
    
    Arm Armor:
    Red Shield (Already Owned)
    
    Lapis Bracelet (Raine, Genis, Colette)
    Iron Bracelet x1, Black Silver x1
    
    Head Armor:
    Armet Helm (Already Equipped)
    
    Body Armor:
    Druid Cloak (Genis)
    Mage Cloak x1, Magical Cloth x1
    
    As I only have 1 metal sphere, I decided to customize Ogre Sword using 
    path 1, a Gale Staff, a Druid Cloak. I also bought the Ray Thrust for Colette, 
    and a Nimble Rapier in case I need it later. The Ogre Sword increases Lloyd's 
    Slash and Thrust by 100 each over the Osafune. The Gale Staff increases 
    Raine's attack by 56 over the Ruby Wand. The Ray Thrust increases Colette's 
    attack by 40 over the Stinger Ring.The Druid Cloak increases Genis' defense 
    by 7 over the Amber Cloak. I am really saved by the customization shop, 
    as I still have about 4000 Gald left after all those customizations!
    
    To the right of the staircase is the armor shop, Trupelos.
    
    *****TRUPELOS*****
    Body Armor:
    Splint Mail (Cost: 3000 Gald     For: Lloyd)
    Elven Protector (Cost: 3000 Gald     For: Colette)
    Druid Cloak (Cost: 2700     Already Equipped)
    Misty Robe (Cost: 2200     Already Equipped)
    
    Head Armor:
    Straw Hat (Cost: 1000 Gald     Already Equipped)
    Striped Ribbon (Cost: 1400 Gald     Downgrade)
    Gold Circlet (Cost: 10000 Gald     Downgrade)
    
    Arm Armor:
    Omega Shield (Cost: 1600 Gald     Downgrade)
    Claw Gauntlet (Cost: 1000 Gald     For: Lloyd)
    Lapis Bracelet (Cost: 1400 Gald     For: Raine, Genis and Colette)
    
    Accessory:
    Heavy Boots (Cost: 3000 Gald)
    
    The Splint Mail increases, Lloyd's defense by 8 over the Lamallar Leather. 
    The Elven Protector increases Colette's defense by 10 over the Iron Guard. 
    Her Evasion will also increase by 20.  The Claw Gauntlet increases Lloyd's 
    defense by 4, and increases his Slash and Thrust by 50 each.
    
    Now, get up another flight of stairs to reach the level of the king, The 
    houses to the right are the rich people's houses. Attempt to enter the 
    palace. The guards stop you. Lloyd says he wants to meet the king. However, 
    the king is ill, so he won't grant you his audience. Lloyd says he wants 
    to see him anyway. The guard suggests trying out the Church of Martel to 
    the left. Go through the door to the left for the church.
    
    In the church, talk to the priest in the center of the room. He calls out 
    to a girl called Persea. It seems that prayers are to take place in the 
    royal chambers. She is to carry the sacred wood to the castle. You see 
    a girl pulling a rather large piece of wood. Genis says she's cute. What 
    do you expect, you both are of the same height! That Presea also has an 
    Exsphere. Genis says she's cute again, obviously he's not listening. So, 
    the prayers will be carried out by the Chosen. Lloyd has an idea. He is 
    going to pretend to carry the sacred wood and sneak in! So, they will follow 
    Persea. Genis thinks it's a good plan. How cheeky. Get out of the church.
    
    *****IMPORTANT SCENE*****
    The group goes outside to see a mna named Vharley talk to Presea. "Well 
    then, I'll let you get to wor. The scared wood goes to Altamira. You can 
    do it after our current job is done." Persea says, "Understood." "The plan 
    is right on schedule. I must report to Lord Rodyle." Vharley walks off. 
    Persea continues to drag the wood in. 
    
    Genis calls out to her, "Hey! Hand on for a sec! Um... Persea!" Presea stops, 
    Raine asks, "Could we have a moment of your time?" "I'm Lloyd, this is 
    Colette, and Raine, and..." Genis introduces himself personally.  "Hey, 
    Genis, why are you all flushed?" "Would you let us help you carry the sacred 
    wood?" asks Genis.
    
    Presea did not say anything. She continues to drag the wood. Genis cries, 
    "W...wait!" Raine says, "I'm sorry. I know this is a bit strange, but please 
    hear us out. The truth is, we have a letter we wish to give to the King." 
    "Our friend's life depends on it. But we have a problem because the King 
    is sick, and refuses to see anyone." Presea still does not speak. "It would 
    really help us out if we could carry it for you." 
    
    Persea still does not say anything. "Are you listening? Lloyd asks. Presea 
    has another onwe word answer, "Understood." She drops the wood, and walks 
    off. Genis asks, "Um, Presea?" "Please carry that." "Oh! Okay! Leave it 
    to us!" Lloyd says. The two try to carry the wood. But it's too heavy. 
    "Oh my wait a minute! Arrgh...this thing is heavy." Presea comes and pulls 
    it for them. Lloyd mutters, "I"ve lost all confidence as a man." "Me too..." 
    "Anyway, let's follow her." Run up to Presea now.
    *****END OF SCENE*****
    
    Now, they are pretending to be Presea's helpers. Presea seems to be speaking 
    rather strangely. Now, you can sneak in with Presea.  Oh well, I guess 
    even the guards are surprised about those women and children being 
    lumberjacks! Now, they leave the Sacred Wood in the lobby, and Presea will 
    join your group. I suggest you check your inventory and equip Presea with 
    the best armor you can find for now. 
    
    In my game, Colette was leading Presea by 1 Exp only! So, this is why you 
    should make sure Colette has just reached level 37 before entering the 
    city. Any new characters joining your group will get the level of the 
    currently weakest one, and will take the most Exp to get to the next one! 
    Now you know!
    
    Then go to the right. Go up the stairs and save if you like. Then go up 
    another set of stairs and through the door to the left. The double red 
    doors lead to the king's room. The guard outside stops them from entering.  
    Raine lies, and the guard says he will ask. As he turns around, Lloyd kocks 
    him out from behind and enters. 
    
    So, Zelos is inside already. Zelos finds the group. So, Zelos is the Chosen 
    of Tethe'alla. So, the Pope and Princess Hilda also know about the 
    declinging world Sylverant. Zelos asks for Lloyd's name, and why he came 
    here. Lloyd says it's to deliver a letter from Sheena to the king. The 
    King accepts the letter. He asks you to wait in another room. The Pope 
    asks the Pastor to show them to the Crimson Chamber. 
    
    Now, the group is waiting. Raine does not trust the Pope. Lloyd decides 
    to help Presea escape. Look at Presea's blank expression! Genis apologizes, 
    but Presea does not respond. The Pope comes in with Zelos. Zelos tries 
    to get things straight. The Pope says, as long as the Chosen lives, 
    Tethe'alla may be destroyed. Oh dear, the guards close in on Colette. 
    However, Colette singlehandedly beat back the two guards.
    
    Zelos says it's because the entire group has Exspheres. Som Zelos is not 
    that dumb. He sneers at Genis. Raine tries to make a deal, and Zelos agrees 
    to it.  At the same time, you will be abandoning Sylverant. 
    
    Time to socialize 25!
    "All right. That's fine."
    Pleases: Colette (+2), Raine (+2), Zelos* (+3)
    Displeases: Genis (-2), Presea (-1)
    "No, we can't do that."
    Pleases: Colette (+1), Genis (+1), Presea* (+2)
    Displeases: Raine, Zelos (-2 each)
    
    You get to choose between anwsering "All right. That's fine." Or "No, we 
    can't do that." Since Genis is already your soul mate and has a surplus 
    of affection, it would not hurt a lot to compromise some of it in order 
    to please Zelos. So, choose the former choice.
    
    Genis is angry that Lloyd could come to a conclusion so easily. Lloyd 
    reinsists that the first priority is to save Colette. Since it's Raine's 
    idea, she will be pleased. The Pope asks if there is any internal discord. 
    Zelos says that it does not matter if the people from Sylvarant do not 
    get back. So, he decides to keep tabs on the group. The Pope gives the 
    group permission to travel around Tethe-alla! What? This is not the middle 
    ages? Only at that time, the Pope had more power than the king! So, Zelos 
    decides to metet in the Martel Cathedral. So, Zelos goes off to report 
    to the king. So, get out and get to the cathedral.
    
    Talk to Zelos in the cathedral.
    
    *****IMPORTANT SCENE*****
    "Yo, Lloyd! You're finally here." Lloyd mutters, "Ah...Zelos, right?" "Yep 
    yep. The great Zelos Wilder. But you can just call me Zelos." Everyone 
    is a bit stunned. "We're going to be traveling together for a while, so, 
    um... let's be friends, mmmkay?" Shall we shake, Lloyd? 
    
    Genis comments, "He sounds like he doesn't take anything seriously. Zelos 
    surveys the group, "Let's see, putting aside the two guys....this gorgeous 
    beauty is Raine, right? And this cool cutie here would be Colette. And 
    then who's this little one?" Genis says, "Presea. She helped us sneak into 
    the castle." Zelos asks, "The little one isn't from Sylvarant?" Presea 
    says, another one word sentence, "Ozette." 
    
    Zelos is surprised, "Ozette! That village out in the boondoc--...ah, I mean, 
    out in the forest?! Oh, that's so sad. You're being used by these 
    uncivilized barbarians." Huh? What's he talking about? Lloyd asks, "Who 
    are you calling uncivilized barbarians?!" "Hey, hey, hey, don't get mad. 
    Especially after all the trouble I went through to contact the Imperial 
    Research Academy for you." "Not bad, Zelos." "I know. Using the Research 
    Academy requires permission from the King, but when the great Zelos speaks, 
    His Majesty listens." 
    
    Genis says, "Since you're going to be keeping tabs on us, I'd certainly 
    expect that much." Zelos insults Genis yet once again, "You're an obnoxious 
    brat, you now that?" Raine asks, "Going to the Imperial Research Academy 
    is fine, but can we have you free Presea? Surely you don't need to keep 
    tabs on her as well." "No. The Imperial Research Academy and Ozette are 
    both on the continent across the sea. So we can just drop her off when 
    we go." Genis actually agrees! "I agree! That's a great idea!!" 
    
    Lloyd asks, "Is that okay with you, Presea?" Presea says, "Yes." "Okay 
    then, where should be go?" "To Sybak. It's on the other side of the Grand 
    Tethe'alla Bridge. It's northeast of here." "The Imperial Research Academy. 
    I'm getting excited just thinking about it! Let's go, everybody!" So, Zelos 
    is in your party too!
    *****END OF SCENE*****
    
    Go to the right of the castle, and you will find a large mansion with a 
    blue roof. That is Zelos' house. Go up stairs, all the way to the left 
    and examine that red box with a chef's hat on it. It's the Wonder Chef!
    
    New Recipe! Fruit Cocktail
    To make a fruit cocktail, you only need 2 diferent foods.  You can add 
    up to 2 more fruits to enhance the flavor. This restores a small amount 
    of TP. Genis is best at preparing this cocktail, and he can add up to 3 
    fruits.
    
    Save at the inn, then leave.
    
    ---------------------------------------------
    From Meltokio to the Grand Tethe'alla Bridge
    ---------------------------------------------
    Group Level: 36
    
    I used to think that this is the best time to train Zelos and Presea, so 
    as to allow them to learn all their blue moves. However, I now found that 
    any Exp gained in this period of time would NOT be gained by Sheena, so 
    she will be lagging behind if you gain any now. So, avoid all enemies, 
    and just go over to the bridge.
    
    -----------------
    Enemy Strategies
    -----------------
    Black Bat
    HP: 2200     TP: 100        Atk: 450
    Exp: 39      Gald: 121      Def: 29
    Location: Near Meltokio
    Attacks:
    Bloodsuck, Paralysis Waves
    Items Dropped: Fine Pellets, Chicken
    The programmers of Tales of Symphonia must have failed in Biology. They 
    actually consider Black Bats as birds even though they are just mammals! 
    Black Bats won't give you rabies, but they do drive you batty! They always 
    suck your blood, and attempt to paralyze you with their waves, so floor 
    them quick and kill them without much fight. When they die, they can drop 
    Fine Pellets and Chicken, the latter must be their food.
    
    Night Raid
    HP: 1980    TP: 0          Atk: 396
    Exp: 62     Gald: 100     Def: 31
    Location: Near Meltokio
    Attacks:
    Lunge Bite
    Items Dropped: Beast Hide, Pork
    Item to Steal: Beast Fang
    How creative is Namco. These are the Tethe'alla wolves. They are black 
    in colour, and attack in the same way as the wolves of Sylverant. Just 
    block these guys and give them the usual slashing treatment.
    
    Egg Bear
    HP: 2820     TP: 0          Atk: 450
    Exp: 76      Gald: 121     Def: 37
    Location: Near Meltokio
    Attacks:
    Bear Hug, Claw Punch
    Items Dropped: Beef Strips, Juicy Meat
    Item to Steal: Beast Fang
    Another creative idea of Namco is to take an ordinary bear, and dye its 
    fur completely purple, and add the word Egg before it. The Egg Bear attacks 
    the same way as a bear, only that the damage dealt is stronger. Use the 
    same blocking and Omega Tempests to take care of these copy cats. When 
    they are killed, they can drop their beef strips and juicy meat for you 
    to cook. Tasty scavenging food, eh?
    
    Hare
    HP: 1860     TP: 0        Atk: 362
    Exp: 58      Gald: 72     Def: 23
    Location: Near Meltokio
    Attack:
    Jumping Kick
    Item Dropped: Pork
    Item to Steal: Beast Hide
    This time, the relentless copying of the rabbit is justified. After all, 
    most wild hares are brown in colour. They also attack by jump kicking you, 
    so get ready to block. Slash them to death as usual for the Rabbits. However, 
    remember, be vewy vewy qwiet! When they are dead, you may find Pork on 
    a Hare, well I guess these hares are carnivorous!
    
    Rogue *****NEW!*****
    HP: 2000     TP: 38        Atk: 400
    Exp: 85      Gald: 102     Def: 30
    Location: Near Meltokio
    Attack:
    Dual Axe Smash
    Consider this to be an updated version of the Thief. They look better 
    armored. Besides, they have the same catch phrases of the thieves like 
    "you ain't going nowhere" and the other stuff. Rogues are faster than 
    thieves, can run, and carry 2 axes, which they use to chop into you. Just 
    block their attacks and deal with them as always. Magic users should be 
    more careful in the respect that he can get to you in no time and hurt 
    you. So, melee combat works the best.
    
    Super Star *****NEW!*****
    HP: 2100     TP: 0          Atk: 440
    Exp: 69      Gald: 110     Def: 35
    Location: Near Meltoiko
    AA: Water     Weak against: Thunder     Strong Against: Water, Ice
    Attacks:
    Punch, Kick
    Items dropped: Flare Bottle, Shrimp
    
    Oh, now the starfish in Tethe'alla have all risen to glory, and become 
    super stars. They are now golden, like they must be rich or something! 
    As always, two of the tips are their arms, which they use to punch, and 
    two of the tups are legs, which they use to kick. Just have Genis drop 
    a Thunder Blade on them and make quick work of them, OK? When they are 
    destroyed, Starfish may leave behind Flare Bottles and Shrimp. Huh? And 
    I thought starfish all feed on plankton.
    
    Seaspin *****NEW!*****
    HP: 2480     TP: 0          Atk: 450
    Exp: 76      Gald: 125     Def: 31
    Location: Near Meltokio
    AA: Water     Weak against: Thunder     Strong against: Water
    Attack:
    Drill Peck
    Items Dropped: Kelp, Seaweed
    Ooh, what's up with the fish? Now, the fish of Tethe'alla will turn a lovely 
    green colour! They attack the same way as the fish, with their drill pecking, 
    and one would expect to find them on beach areas, without any help of water 
    at all. Come on, just use some thunder and take care of them, and perhaps 
    we can make sushi! When they are killed, you may be able to dissect them 
    to find some kelp and seaweed in their stomachs.
    
    *****END OF ENEMY STRATEGIES*****
    
    The New Technique List here is just for your reference. Realize them later. 
    OK? Good.
    
    ---------------
    New Techniques
    ---------------
    Tempest Thrust (Lloyd)
    TP Required: 35     Learned at: Level 38
    Now, Lloyd will perform a single Tempest and then a sonic thurst at the 
    enemy. Another integrated, move, I suppose. You will be pleased to know 
    that Sword Rain: Alpha can link to this move, so now you can have an even 
    longer combo for Lloyd!
    
    Triple Ray Satellite (Colette)
    TP Required: 26     Learned at: Level 36
    OK, this time, Colette will spin around with even more chakrams, and can 
    deal up to 7 hits. It's more powerful than the Ray Satellite, but I cannot 
    see any differences in the two besides that.
    
    Tidal Wave (Genis)
    Element: Water     TP Required: 60     Learned at: Level 38
    Now, Genis can cause a tidal wave, and water to sweep out in all directions, 
    drowning enemies in its path. There is a drawback though. It is that it 
    cannot work if the enemies are flying.
    
    Nullify (Techincal)/Anti-Magic (Strike) [Raine]
    TP Required: 28     Learned at: Level 38
    Nullify nullifies all team members' magical ailments at once! For 
    Anti-Magic, not only the target is rid of his or her Magical Ailments, 
    Magical Ailment Immunity will be granted to him/her at the same time!
    
    Power Seal Pinion (Technical)/Power Seal Absulute (Strike)
    TP Required: 18/22     Learned at: Level 37
    This is a stronger version of Power Seal. It also has a chance of reducing 
    the enemy's defense for a time. The former hits twice in a row. I wonder 
    what Pinion means. Anyway, there is a new combo you can try. You can use 
    moves in the combo Serpent Seal --> Power Seal Pinion --> Pyre Seal! The 
    Absolute version of the move hits only once, and cannot be linked, but 
    always lowers the defense of the target. Take your pick.
    
    Lightning Blade (Zelos)
    Element: Thunder     TP Required: 22     Learned at: Level 37
    This is another thrust move that Zelos can learn aside from Hurricane Thrust. 
    This is is rather electrical. Once it hits, a bolt of lightning will strike 
    the enemy. There is an upgrade for this move, so make sure you use it at 
    least 50 times.
    
    Rising Falcon (Lloyd)
    TP Required: 32     Learned at: Level 40
    Oh, it's an air attack, how devious you are Lloyd. Lloyd will rise up into 
    the air and swoop down into the enemy with his sword sticking out! Raise 
    the air alarm, Lloyd is incoming!
    
    If you rest at the Meltokio Inn, there will be a skit called "Intellectual 
    Hunnies", where Zelos gives a brief introduction to the academy at Sybak, 
    and that it's packed full of smart and beautiful women! By the way, if 
    you follow the northern coastline and travel east, you will reach a House 
    of Guidance and a Long Range Post. The House of Guidance is like the House 
    of Salvation of Sylverant. Explore the continent if you like.  There will 
    be a light ring to the east of the House of Guidance. It will trigger a 
    conversation between Lloyd and Raine.
    
    Raine: Sigh.
    You get to answer "What's wrong, Professor?" or "Don't know, don't wanna 
    know." As she thinks a bit too highly of you, let's shake her off with 
    the latter answer.
    Raine: You're a coldhearted student.
    
    There is a chest in the southwest corner of the continent. It has Super 
    Pellets inside. When you are rady with the training, go back to Meltokio, 
    and buy the best armor and weapons for Presea and Zelos. Presea uses the 
    same type of ammo as Colette's. Zelos uses the same type of equipment as 
    Kratos, so the Silver Sword is his. Go over to the Grand Tethe'alla Bridge.
    
    ------------------------
    Grand Tethe'alla Bridge
    ------------------------
    Group Level: 36
    
    What a long bridge! Zelos acts as the tour guide. He says that this bridge 
    connects the continents of Altamira and Fooji. It uses 3000 Exspheres to 
    power its control system! Genis is shocked, that's 3000 human lives! Zelos 
    asks what's wrong. Raine twlls Zelos how Exspheres are made from humans. 
    Zelos still tries to be optimistic. Raine is just confused about Zelos. 
    
    Lloyd asks if everyone in Tethe'alla have Exspheres. Zelos got his from 
    the Renegades, some of them went to Sheena and the Papal Knights. Presea 
    has one too, she does not speak. Now, cross the bridge. There should be 
    a skit called "Nicknames", where Lloyd is called Hey you and Genis is called 
    Brat. However, Colette is called Miss Angel, and Presea is called Little 
    One! That's Zelos for you! Another skit is "Ozette and Colette", Raine 
    says she's heard that name before. Lloyd asks if it's because it sounds 
    like Colette!
    
    There should be a Katz in the middle of the bridge. Talk to him, he's called 
    Sea-Katz to start a minigame called "Red Light, Green Light". Genis is 
    going to play!
    
    Minigame Time! Red Light, Green Light
    The whole object of this game is to march slowly and creep up to Sea-Katz 
    while his back his turned. Once he has finished saying "Red Light!", he 
    will turn around, and any contestants who are still moving will be forced 
    to go back to the start. Genis will be up against some children in the 
    game, and if 2 contestants collide, the one who is further away from 
    Sea-Katz will be forced to step back a few paces. For some strange reason, 
    the kid who cuts in at Genis diagonally always has a higher priority, so 
    to avoid time wastage, ALWAYS avoid contact and try to stick to the edges.
    
    Pressing A repeatedly will cause Genis to march forward. Pressing A while 
    holding L and R will make Genis turn left and right respectively. There 
    are a total of 3 levels, and the last two are as hard as hell.
    
    Level 1: 3 Children
    Level 2: 4 Children
    Level 3: 5 Children
    
    You had better hope that the kids will be running into each other instead 
    of Genis in order to win the last 2 levels! Sometimes, collision is 
    unavoidable. Another trick is to press the Start Button the instant 
    Sea-Katz turns around. That way, Genis can move forward one more pace 
    without being forced to retreat. If you win (It took me 14 tries), Genis 
    will achieve the title, Strategist! And I thought it should be Lucky Guy!
    
    With the minigame taken care of, cross the bridge. I know you WILL be annoyed 
    by the walking, but you should be on the other side in no time at all.
    
    ------------------------------------------
    From the Grand Tethe'alla Bridge to Sybak
    ------------------------------------------
    Group Level: 36
    
    Well, the university town of Sybak is directly to the north of your position. 
    Avoid all enemies for now, and enter Sybak.
    
    -----------------
    Enemy Strategies
    -----------------
    Black Bat
    HP: 2200     TP: 100        Atk: 450
    Exp: 39      Gald: 121      Def: 29
    Location: Near Meltokio
    Attacks:
    Bloodsuck, Paralysis Waves
    Items Dropped: Fine Pellets, Chicken
    The programmers of Tales of Symphonia must have failed in Biology. They 
    actually consider Black Bats as birds even though they are just mammals! 
    Black Bats won't give you rabies, but they do drive you batty! They always 
    suck your blood, and attempt to paralyze you with their waves, so floor 
    them quick and kill them without much fight. When they die, they can drop 
    Fine Pellets and Chicken, the latter must be their food.
    
    Night Raid
    HP: 1980    TP: 0          Atk: 396
    Exp: 62     Gald: 100     Def: 31
    Location: Near Meltokio
    Attacks:
    Lunge Bite
    Items Dropped: Beast Hide, Pork
    Item to Steal: Beast Fang
    How creative is Namco. These are the Tethe'alla wolves. They are black 
    in colour, and attack in the same way as the wolves of Sylverant. Just 
    block these guys and give them the usual slashing treatment.
    
    Egg Bear
    HP: 2820     TP: 0          Atk: 450
    Exp: 76      Gald: 121     Def: 37
    Location: Near Meltokio
    Attacks:
    Bear Hug, Claw Punch
    Items Dropped: Beef Strips, Juicy Meat
    Item to Steal: Beast Fang
    Another creative idea of Namco is to take an ordinary bear, and dye its 
    fur completely purple, and add the word Egg before it. The Egg Bear attacks 
    the same way as a bear, only that the damage dealt is stronger. Use the 
    same blocking and Omega Tempests to take care of these copy cats. When 
    they are killed, they can drop their beef strips and juicy meat for you 
    to cook. Tasty scavenging food, eh?
    
    Hare
    HP: 1860     TP: 0        Atk: 362
    Exp: 58      Gald: 72     Def: 23
    Location: Near Meltokio
    Attack:
    Jumping Kick
    Item Dropped: Pork
    Item to Steal: Beast Hide
    This time, the relentless copying of the rabbit is justified. After all, 
    most wild hares are brown in colour. They also attack by jump kicking you, 
    so get ready to block. Slash them to death as usual for the Rabbits. However, 
    remember, be vewy vewy qwiet! When they are dead, you may find Pork on 
    a Hare, well I guess these hares are carnivorous!
    
    Rogue
    HP: 2000     TP: 38        Atk: 400
    Exp: 85      Gald: 102     Def: 30
    Location: Near Meltokio
    Attack:
    Dual Axe Smash
    Consider this to be an updated version of the Thief. They look better 
    armored. Besides, they have the same catch phrases of the thieves like 
    "you ain't going nowhere" and the other stuff. Rogues are faster than 
    thieves, can run, and carry 2 axes, which they use to chop into you. Just 
    block their attacks and deal with them as always. Magic users should be 
    more careful in the respect that he can get to you in no time and hurt 
    you. So, melee combat works the best.
    
    Super Star 
    HP: 2100     TP: 0          Atk: 440
    Exp: 69      Gald: 110     Def: 35
    Location: Near Meltoiko
    AA: Water     Weak against: Thunder     Strong Against: Water, Ice
    Attacks:
    Punch, Kick
    Items dropped: Flare Bottle, Shrimp
    Oh, now the starfish in Tethe'alla have all risen to glory, and become 
    super stars. They are now golden, like they must be rich or something! 
    As always, two of the tips are their arms, which they use to punch, and 
    two of the tups are legs, which they use to kick. Just have Genis drop 
    a Thunder Blade on them and make quick work of them, OK? When they are 
    destroyed, Starfish may leave behind Flare Bottles and Shrimp. Huh? And 
    I thought starfish all feed on plankton.
    
    Seaspin 
    HP: 2480     TP: 0          Atk: 450
    Exp: 76      Gald: 125     Def: 31
    Location: Near Meltokio
    AA: Water     Weak against: Thunder     Strong against: Water
    Attack:
    Drill Peck
    Items Dropped: Kelp, Seaweed
    Ooh, what's up with the fish? Now, the fish of Tethe'alla will turn a lovely 
    green colour! They attack the same way as the fish, with their drill pecking, 
    and one would expect to find them on beach areas, without any help of water 
    at all. Come on, just use some thunder and take care of them, and perhaps 
    we can make sushi! When they are killed, you may be able to dissect them 
    to find some kelp and seaweed in their stomachs.
    *****END OF ENEMY STRATEGIES*****
    
    So, there is nothing new here yet. At level 39, Presea can learn Deadly 
    Destruction.
    
    ---------------
    Sybak
    ---------------
    Group Level: 36
    
    Wow, so many students, and people in lab coats too. Presea hates this city. 
    She wants to go to Ozette. Zelos asks her to wait, as it will be done in 
    a jiffy. Now, let's explore this University Town. The first building you 
    come across is the inn.  It is 300 Gald a night.  The next building is 
    the Academic Resources Building, it's a library. Inside, there is a 
    magazine rack with a magazine with a woman in a red bikini on the cover. 
    Examine it, and the Wonder Chef appears!
    
    New Recipe! Fried Rice
    Yes, the average Chinese fried rice, I presume. You will need rice and 
    egg. Its flavor can be improved by beef, bell pepper and carrots. At the 
    moment, Genis is the best cook. He can add Black Satay instead of carrots.
    
    To the left of the Academic Resources Building are some shops.
    
    *****STUDENT MART*****
    Apple Gel (100)
    Lemon Gel (1000)
    Orange Gel (200)
    Pineapple Gel (1200)
    Melange Gel (500)
    Panacea Bottle (150)
    Life Bottle (300)
    Syrup Bottle (1000)
    Holy Bottle (200)
    Dark Bottle (200)
    Magic Lens (10)
    
    *****STUDENT SUPPLIES*****
    Weapons:
    Ogre Sword (Cost: 3000     Already Equipped)
    Kotetsu (Cost: 3300 Gald     For: Lloyd)
    Ray Thrust (Cost: 3000 Gald     Already Equipped)
    Mythril Ring (Cost: 3400 Gald     For: Colette)
    Aqua Brand (Cost: 3600 Gald     For: Zelos)
    Battle Ax (Cost: 3600     For: Presea)
    
    Head Armor:
    Pointed Hat (Cost: 1300 Gald     For: Lloyd, Genis and Zelos)
    
    Arm Armor:
    Bridal Gloves (Cost: 1200 Gald     For: Raine, Colette and Presea)
    
    Boy, another expensive shop. Let's see what weapons can be customized.
    
    *****STUDENT SUPPLIES CUSTOMIZATION*****
    Kotetsu (Lloyd)
    Osafune x1, Brass x1, Metal Sphere x1
    
    Mythril Ring (Colette)
    Stinger Ring x1, Brass x1, Mythril x1
    
    Gale Staff (Raine)
    Already Equipped
    
    Aqua Brand Path 1 (Zelos)
    Hydra Dagger x1, Brass x1, White Silver x1
    
    Aqua Brand Path 2:
    Steel Sword x1, Black Silver x1, Metal Sphere x1
    
    Pointed Hat (Lloyd, Zelos, Genis)
    Beret x1, Magical Cloth x1
    
    Due to the shortage of some materials, I could not customize, all I could 
    do is to get 3 Pointed Hats and buy the rest of them! The Kotetsu increases 
    Lloyd's Slash by 30 and Thrust by 20 over his Ogre Sword. The Pointed Hat 
    increases his defense by 3 and Intelligence by 4 over the Armet Helm.  The 
    Mythril Ring increases Colette's Attack by 30 over the Ray Thrust.  The 
    Battle Ax increases Presea's attack by 30 over the Francesca. The Aqua 
    Brand increases Zelos' attack by 85 over the Silver Sword.
    
    Now, go to the left, along the path until you reach the door. This is the 
    Imperial Research Academy. Some scientist has already been waiting for 
    you. Som the academy has started researching Colette's Cruxis Crystal. 
    Cruxis Crystals are thought to be evolved forms of Exspheres. They do not 
    live. These crystals fuse with other life forms. This causes an imbalance 
    in mana inside the body and without a Key Crest, the body may go out of 
    control. The conclusion is that Colette is suffering from a parasitical 
    infection by the Cruxis Crystal.  Oh, after all this, Colette would have 
    obtained the title of "Ill-fated Girl"!! The poor thing.
    
    So, if Colette had a Key Crest, she should be able to return to normal. 
    Now, you can move freely. Return to the lobby. Go through the door to your 
    character's left. It's the cafeteria. You can buy ingredients here.
    
    *****SUNRISE CAFETERIA*****
    Pork (120), Beef (140), Chicken (120), Tomato (60), Bell Pepper (80), 
    Cucumber (70), Cabbage (60),  Lettuce (80), Mushroom (60), Potato (50), 
    Onion (60), Radish (60), Carrot (60), Egg (50), Cheese (60),  Milk (50), 
    Seaweed (20), Kelp (40), Tofu (60), Konjac (60), Miso (60).
    
    Lots of new ingredients, now you can buy even more enhancers for your steak 
    dinner! Same goes for Omelets. With the food stocked up, I suggest you 
    get out of this building and talk to the man to the left of all the counters. 
    He is selling a lot of junk, but Raine insists on lecturing. They spot 
    a glowy red thing, and it's a Key Crest. He tries to charge you 10000 Gald 
    for it, but Zelos threatens to shut him down if he persists. He reveals 
    his identity as the Chosen, and the man caves in and gives in the piece.
    
    Now, go back to the Research Academy and fix the Key Crest. Talk to the 
    man by the door to borrow a lab. So, you are admitted, because Zelos spoke 
    on your behalf. Just enter the room the 2nd closest to the ground floor 
    lobby. Then Lloyd will ask you all to wait while he repairs the Key Crest. 
    
    Now, get back to thew lobby to meet up with everyone else. Lloyd does not 
    believe that he will be giving a birthday present to Colette like this. 
    The red eyed Colette is still emotionaless. Oh well, the group then begs 
    Zelos to help them return to Sylverant. However, the Papal Knights have 
    heard him and want to place him under arrest!
    
    Now, they are accused of conspiring against the King himself!  Oh dear, 
    one of the Papal Knights jabs Lloyd. It's a process of the biological 
    testing to determine what kind of person you are! Oh dear, Raine and Genis 
    are discovered to be half-elves by this test! Uh-oh! Raine admits it too. 
    Now, one of the Papal Knights talks about how bad they are. Zelos says 
    that in Tethe'alla, half-elves are at the bottom of the caste system. This 
    reminds me of something of the 1930s-40s Europe! 
    
    According to the Papal Knights, Genis and Raine will be executed! The 2 
    are taken away, probably to be hung.  Oh dear, the Papal Knights will return 
    to the bridge and call for Reinforcements. As for the Chosen and the others, 
    they are to be locked in the basement. So, that's where they are now.
    
    One of the scientists, called Kate is to hold them. Lloyd insists that 
    they have been framed. Presea turns her back to Kate and asks her to get 
    away.  Kate recognizes Presea.  Zelos is surprised by this relevation. 
    He asks Kate how she knew Presea. Oh, so Presea's a test subject of Kate's 
    team! It's part of a program to manufacture Cruxis Crystals inside the 
    human body! So, they make Cruxis Crystals by implanting them in a body, 
    allowing the human to be drained! That's the same way Desians make 
    Exspheres!
    
    Lloyd asks how Kate could treat people that way. Kate counters with the 
    same question.  Lloyd claims to be non-discriminating, and some voice says 
    that he is not from Tethe'alla. It's Corrine! Sheena also appears. So, 
    he's a person who was raised in Sylverant with half-elves and a dwarf. 
    Sheena says that Genis and Raine and being taken to Meltokio.
    
    They want to go and save Genis and Raine. However, Kate does not trust 
    them, as no human has ever saved a half-elf. Lloyd promises to return to 
    Kate after the job is done, and she will free Presea from her experiment. 
    So, go out there to the bridge now! 
    
    There should be a skit called "Curiosity Towards the Unknown". Sheena 
    accuses Zelos of doing something funny to Colette while she's away, as 
    Zelos has once tried peeking at Sheena when she's in the shower before! 
    Zelos says that it's because he is curious towards the unknown. However, 
    he doesn't like the idea of Angel Transformation!
    
    ------------------------
    Grand Tethe'alla Bridge
    ------------------------
    Group Level: 36
    
    There should be a skit called "Hurry along the Tethe'alla Bridge". Lloyd 
    and Sheena talks, and Presea interrupts with some computerized tones! She 
    does have a point, so run quickly across before the bridge is raised! On 
    the other side, you will see the Papal Knights leading Genis and Raine 
    away, and the bridge is being raised! The group has to jump the bridge 
    now! Zelos tries to object. But Lloyd and company decides to go on, anyway. 
    Colette is the only one who could jump over the bridge. The others fall 
    into the sea, but Sheena calls for Undine, and she saves them with an upward 
    jet of water.
    
    Presea uses a computerized voice to show that they are okay. Lloyd and 
    the others run forward, the Papal Knights have intercepted them! It's time 
    to fight! For Genis and Raine!
    
    Event Battle! 3 Cardinal Knights
    Cardinal Knight
    HP: 4900     TP: 150        Atk: 530
    Exp: 290     Gald: 200     Def: 30
    Location: Near Meltokio
    Weak against: Thunder     Strong against: Physical Attacks
    Attacks:
    Spear Thrust, Spear Slash
    Talk about a bunch of green armored goons. I have never known any church 
    that could be THAT evil! Anyway, Cardinal Knights uses a spear in combat, 
    and can stab and thrust you. Of course, it's so simple that you can just 
    block them all up. However, brute force may not measure up here, as they 
    have so thick armor that they are strong against physical attacks. If Zelos 
    has learned Lightning Blade, use it. If he has not, I suggest you allow 
    him to be an impromptu spell caster and use Lightning at the back while 
    your team mates take care of the rest.
    
    After the battle, Genis and Raine will come and greet you. They are happy 
    that they have saved them. Of course, being friends is better than their 
    race. Raine asks if the Tethe'alla group members mind if they, the 
    half-elves join them. Sheena, form Mizuho is not mainstream. Zelos is 
    treated differently, as people say that he has descended from angels, so 
    they are all alike. Presea just wants to go back to Ozette, that's all. 
    Genis asks why Sheena joined them. Sheena says she's ordered to observe 
    their activities, so they now have 2 people taking tabs on the group!  Lloyd 
    says that all Sheena has to do is to form a pact with Volt. Sheena becomes 
    nervous all of a sudden. Zelos says that they should go and get the Rheairds.  
    Zelos promises a secret weapon just in caser something like that happens! 
    So, let's go to the Fooji Mountains! But before hand, let's train Zelos 
    and Presea AND Raise money for the cause. When all group members are at 
    Level 39, you can go.
    
    A Unison Attack exits for Lloyd and Zelos. It's Thunder Tiger Blade.
    
    New Unison Attack for Lloyd and Zelos! Thunder Tiger Blade
    Element: Thunder
    This move requires the combination of Tiger Rage with any of Zelos' 
    Lightning Blade moves. Do not mistake this move with Lightning Tiger Blade, 
    since this only involves a Tiger Blade followed by a concentrated blast 
    of lightning.
    
    At Level 39, Presea can learn either Deadly Destruction or Fiery 
    Destrcution, if she is either of Technical or Strike Type respectively.
    
    Deadly Destruction (Technical)/Fiery Destruction (Strike)
    Element: Earth     TP Required: 12     Learned at: Level 39
    This is a more powerful Destruction move. Presea will jump up and land 
    with her ax down as usual, releasing maybe 10 rocks at the enemy! This 
    move can be linked from Devastation. Consider using this combo the same 
    way as Lloyd uses his Tiger Blade-Sword Rain: Alpha Combo. As for Fiery 
    Destruction, Presea will slam her ax down and then scoop it up harder than 
    before. Thuis creates an uppercut for sorts. Use this if you don't want 
    Presea to become a slower clone of Lloyd.
    
    ----------------
    Fooji Mountains
    ----------------
    Group Level: 39
    
    Climb the mountain and get to the peak. New monsters would have appeared.
    
    -----------------
    Enemy Strategies
    -----------------
    Chimaera *****NEW!*****
    HP: 2680     TP: 180       Atk: 418
    Exp 67       Gald: 111     Def: 37
    Location: Near Meltokio
    Attacks:
    Lunge Tackle, Stomp, Fire Ball
    Items Dropped: Beef
    Item to Steal: Rune Bottle
    The Chimaeras of Tales of Symphonia look like some goat's head on a 
    leopard's body with a pair of white wings. This looks very complicated. 
    Chimaeras attack by lunging into you. They can also rear up and stomp on 
    you. Both attacks can be easily blocked by guarding. So, use any 
    conventional slashing techniques coupled with some magic to defeat these 
    evil goats. Just watch out for the fireballs, but they are rarely used. 
    And I swore Chimaeras are insects! Since you can steal Rune Bottles from 
    Chimaeras, the use of the Item Getter Compound EX Skill will enable Colette 
    to steal an endless number of this important tool!
    
    Demon *****NEW!*****
    HP: 3330     TP: 130       Atk: 462
    Exp: 99      Gald: 158     Def: 40
    Location: Near Meltokio
    AA: Darkness
    Attacks:
    Stomp, Axe Slash
    Items Dropped: Brass
    So, Demons are some evil bull with a blue and pink body. They carry such 
    large axes with they can use them to chop you several times. So, be ready 
    to block! They can also stomp you. But who cares? They are such big enemies 
    that using Tempest moves won't be a big problem. So, use them to your heart's 
    content to kill these evil enemies. Demons rarely drop items, if they do, 
    they may dropp brass as well as something else.
    
    Zombie
    HP: 800     TP: 0        Atk: 130
    Exp: 8      Gald: 12     Def: 0
    Location: Near Iselia
    AA: Darkness     Weak Against: Fire, Light     Strong Against: Darkness
    Attack:
    Double Punch
    Item Dropped: Apple Gel, Black Quartz
    You are up against some zombie like creature. It really is not a hard battle. 
    A quick scan of the monster reveals that he has 800 HP, and he is weak 
    against Fire and Light, but strong against Darkness. So, you can always 
    ask Genis and Kratos to use their fire element moves and you can have the 
    taste of lovely roast meat. The Zombies are rather slow, and they only 
    attack by punching you twice. So it's just simple to block every single 
    move they throw at you. The black quartzes that zombies may drop allows 
    your weapon to be temporarily of the Darkness element. Use it wisely.
    
    Ghost
    HP: 320     TP: 0        Atk: 128
    Exp: 10     Gald: 9     Def: 1
    Location: Near Iselia
    Weak Against: Light
    Strong Against: Physical Attacks
    Attacks: 
    Hammer Swing, Hammer Boomerang Throw
    Items Dropped: Apple Gel, Panacea Bottle
    Close examination of the Ghost reveals that it is weak against Light attacks, 
    and strong against physical attacks, so do not attack by swinging your 
    twin blades at the Ghost. The Ghost himself will attack by swinging his 
    hammer, or he will just throw it out and let it come back to him, much 
    like a boomerang. As Ghosts are evil entities, good things are very 
    effective against them. As light represents justice, this element is 
    particularly effective against Ghosts.
    
    Slime
    HP: 490     TP: 10        Atk: 132
    Exp: 10     Gald: 10     Def: 8
    Location: Near Iselia
    Weak Against: Fire
    Attack:
    Blue Ball Launch, Blob Tackle
    Item Dropped: Apple Gel
    Slimes look like moving fruit cocktail jellies on the move. They are all 
    blue-green in color, and have a blue ball inside them as the fruit. The 
    Slime has only one attack, the Blue Ball Launch. The blue ball of course 
    will be launched at its target, dealing damage. At the same time, the Slimes 
    will just tackle you by stretching their flexible bodies. You know they 
    say, jelly can easily be molten by heat. So, you should use more Fire element 
    attacks against them to melt them down. When Slimes are killed, they may 
    drop Apple Gel. This really fits their gelatinous nature, doesn't it?
    
    The zombies have not changed much here. By the way, when Zelos hits level 
    40, he can learn Hell Pyre, another sword move. When Presea reaches Level 
    40, she can learn Endless Infliction, only if she is of Technical Type.
    
    New Technique for Presea! Endless Infliction (Technical)
    TP Required: 28     Learned at: Level 40
    This is the 3rd infliction move for Presea. She first swings her ax in 
    two half moons in the air, then she slams it down. Finally, she flings 
    the ax up in one more half moon! This move can be linked from Deadly 
    Destruction. You know what to do now, don't you? Consider performing the 
    following combo: Devastation --> Deadly Destruction --> Endless Infliction.
    
    Another technique that can be learned is for Sheena, and is called Force 
    Seal.
    
    New Technique for Sheena! Force Seal
    TP Required: 25     Learned At: Level 40
    This is yet another powerful seal move for Sheena. The Force Seal is so 
    forceful that the enemy's stagger duration will be increased when hit. 
    This move can be linked from Power Seal Pinion.
    
    If Gneis is of Strike Type, he can learn Thunder Arrow at level 40.
    
    New Technique for Genis! Thunder Arrow (Strike)
    Element: Thunder     TP Required: 42     Learned at: Level 40
    This is the newest and focused thunder element attack for Genis if he is 
    of the strike type. 3 balls of lightning will create a shocky triangle, 
    and anyone within that triangle will be subject to a painful electric shock, 
    courtesy of a bolt of lightning from above. It covers little area, and 
    is a Fire/Thunder focused attack, therefore, you would need to learn Flame 
    Lance and Spark Wave before this move can be initiated.
    
    At Level 41, Lloyd can learn Tempest Beast.
    
    New Technique for Lloyd! Tempest Beast
    TP Required: 35     Learned at: Level 41
    This is a Tempest, followed by a Beast!
    
    On the top, approach the Rheairds. Suddenly, something happens.
    
    It seems that Zelos is able to make many different Unison Attacks with 
    his female friends. Here are some available now.
    
    -------------------
    New Unison Attacks
    -------------------
    Plasma Blade (Raine and Zelos)
    Element: Light
    This requires Raine's Photon move coupled with any of Zelos' Lightning 
    Blades. Zelos can then charge forward with his Lightning Blade, while 
    protected by the light of Raine's photons.
    
    Power Thrust (Sheena and Zelos)
    Element: Thunder
    You need to put Sheena and Zelos together for this one. Sheena should use 
    Power Seal Pinion, while Zelos uses his Hurricane Thrust. If both are of 
    Strike Type. Sheena should use Power Seal Absolute while Zelos uses the 
    Super Sonic Thrust. It looks like another Sonic Thrust charge to me. Since 
    Zelos cries "Don't run!" I have a reason to believe that it is of Thunder 
    element. I stand corrected though.
    
    *****IMPORTANT SCENE*****
    "Hey, Zelos. How are we going to carry these?" Zelos says, "Oh, I'll show 
    ya. Come over here for a sec." They find themselves trapped behind a force 
    field! It's Yuan! "Yo've walked right into my trap, fools!" You will find 
    some red Renegades and some Purple Renegades! Lloyd says, "He just called 
    you a fool." Presea remarks, "Zelos...is clumsy." "Gah...I am so sad now..." 
    Yuan says, "You, retrieve the Rheaiards." "Yes, sir!" Yuan continues, "This 
    time, you're mine, Lloyd." "Damn!" Some woman warps over. She's Pronyma, 
    "Oh? Lord Yuan. What brings you to this place?" She asks. The Desian music 
    is heard again! Genis says, "I think I've seen that lady somewhere before...."
    
    Yuan says, "I should ask you the same, Pronyma! The role of you Desians 
    is to wreak havoc upon the declining world!" Pronyma says, "I have come 
    here on Lord Yggdrasill's order to retreieve Colette. Please turn her over 
    to me." Yuan says, "Fine. But in exchange or handing over the Chosen. I 
    am taking custody of Lloyd. I trust you have no objections?" "I have 
    received no orders in regards to him, so, please do as you wish, my lord."
    
    Pronyma heads over to Colette. Lloyd cries, "Colette! Don't go!" Pronyma 
    laughs, "A futile effort. Your words cannot reach a Chosen who has lost 
    her soul. What is this? Why is there such a crude Key Crest upon the Cruxis 
    Crystal? How pathetic. I shall remove this ugly thing at once." 
    
    At this point, Colette comes to her senses, she cries, "No!! This is a 
    birthday present that Lloyd gave me!" Her eyes are back to normal now. 
    Genis cries, "Colette spoke!" Lloyd asks, "Colette! Are you back to 
    normal?!" Colette has no idea what's going on. She turns around and looks, 
    she asks, "What? Why is everyone inside that thing?" 
    
    Yuan is shocked too, he cries, "Impossible! There's no way that pitiful 
    Key Crest could restrain the Cruxis Crystal!" Zelos comments, "Wow...not 
    bad, Lloyd." Actually, it may go along the lines of how lucky, Lloyd!
    
    Pronyma asks, "How could this happen? Still, in the end, it is but a 
    worthless bauble. It shan't last long! Now, come with me!" Colette fights 
    back, "Let me go!" She shouts. She topples over, breaking the force field 
    mechanism, and turns it off. "Whoops." Her clumsiness surely came the right 
    time!
    
    "Oh no! I broke it!!" There is no need to pay the compensation, after all. 
    Zelos is pleased. "All right! God job, my little Colette! I think I'm 
    falling in love!" Genis laughs, "Now that's our Colette!" "Some things 
    never change," remarks Raine. Sheena says, "That brought ack some painful 
    memories. Hey, why is everyone talking? Colette is not just born, you know. 
    "Colette!" Colette says, "Lloyd! Lloyd, thank you for the present! I was 
    so happy I was really happy, but there wasn't anything I could do at the 
    time." Lloyd says, "It's okay, don't worry about it." 
    
    Colette smiles. Raine cries, "Behind you!" So, Pronyma is going to attack! 
    "You impudent! Prepare to die!" She cries. It's time to fight! I suggest 
    you use Zelos, Genis, Sheena and Raine.
    
    Event Battle! Pronyma
    HP: 18000     TP: 750         Atk: 1150
    Exp: 1500     Gald: 1500     Def: 150
    Location: Fooji Mountains
    Weak against: Light     Strong Against: Darkness
    Attacks:
    Dark Sphere, Staff Bash, Leonazium, Bloody Lance, Aqua Laser
    Items Dropped: Rosemary, EX Gem Lv2
    
    You are up against this old hag in some tight swimsuit type of dress. Pronyma 
    is of the dark type, so she will start charging her Dark Sphere attack 
    as soon as the battle starts, so move up quickly to intercept. She can 
    also bash you if you are close, but I think you should be able to block 
    rather well in this battle. I suggest that you order Raine to continuously 
    use Photon on her, if no one is badly injured, as Pronyma is vulnerable 
    to Light. A Level 40 Raine can easily deal over 1000 damage to Pronyma.
    
    At the start of the battle, start with a Unison Attack (assuming that you 
    have kept it full). Use Zelos' Lightning Blade, Raine's Photon, Genis' 
    Tidal Wave and Sheena's Power Seal Pinion to wreak the most havoc. Lightning 
    Blade and Photon will combine to form Plasma Blade! If you like, combine 
    Hurricane Thrust with Power Seal Pinion to form Power Thurst! If Pronyma 
    uses Acid Rain, have Raine Nullify the defense down condition for everyone.
    
    Genis should use whatever strong moves he has, while you try to coordinate 
    Zelos' Hurricane Thrust-Hell Pyre combo. If things work out well, you may 
    be able to perform a 40 hit combo on Pronyma. Later on, she will start 
    using even stronger moves on you like Leonazium. I think she will push 
    you back hard in this move. So, watch out. She can perform Bloody Lance, 
    which is another Dark Element Spell. 
    
    It is like Holy Lance, but the glowing tiles are now replaced with very 
    dark and grim tiles. Finally, if you see her charging up a water spell, 
    it has got to be Aqua Laser, so be prepared to jump if it's coming your 
    way. You should not have any casualties in this battle. After her defeat, 
    you should receive Rosemary and an EX Gem Level 2.
    
    After the battle, Lloyd will say, "This is the perfect opportunity! Yuan! 
    I'm going to settle our score right now!" However, Kratos stops him. 
    "Kratos!" Yuan asks, "What are you doing here?" Ah, Yuan is an angel too. 
    Kratos says, "Leave, Yuan. Lord Yggdrasill has summoned you." "Are you 
    taking the Chosen?" Yuan growls. KRatos says, "No...we shall leave her for 
    now. It's the toxicosis." 
    
    "I see. Lloyd, our battle will have to wait." He flies away. Sheena asks, 
    "He's an angel, too?!" Lloyd runs forward, he cries, "Dammit, Yuan! Wait!" 
    Kratos asks, "What are you doing?" "What?" "Why have you come all the way 
    here to Tethe'alla?" "I'm here to save Colette." "What good will saving 
    the Chosen do? The relation of the two worlds vying for each other's mana 
    will not change. Their positions have merely been reversed by the 
    regeneration ritual." 
    
    Sheena asks, "Has Tethe'alla begun to decline?" Kratos says, "The Tower 
    of Salvation can still be seen form this world as well. As long as that 
    exists here, it means that this world is still flourishing. Although, in 
    the event tha the Chosen becomes Martel's vessel, Tethe'alla will surely 
    bid farewell to its era of prosperity." 
    
    Lloyd asks, "Dammit, isn't there anything that can be done?! Yggdrasill's 
    the one that built this twisted world!" Kratos explaions, "Lord Yggdrasill 
    does not consider it twisted. If you want to do something about it, use 
    your own head. I thought you weren't going to make any more mistakes?" 
    
    "Yeah, I'll do it! This stupid system of two worlds stealing mana from 
    each other. I swear I'll change it!" Kratos sneers, "Well, do your best." 
    He flies away too, along with Pronyma.
    
    After they leave, Genis says, "I remember! That Pronyma was the one on 
    the projector at the Asgard ranch!" "That means she's a Desian!" "Now that 
    Kratos came to interfere and all-it looks like the Desians and Cruxis are 
    really the same organization...." Raine says, "It would appear that Yuan 
    is connected to Cruxis as well." Lloyd mumbles, "This is all so confusing! 
    In other words, they're all our enemies, right?" Raine says, "Yes. That 
    means we must be careful of everyone, including the Renegades." 
    
    Genis asks, "Colette, is everything else back to normal? Besides your voice, 
    can you feel things and such?" Colette says, "Yup, I think I'm okay. Thanks, 
    everyone. And I'm sorry I made all of you worry so much." It's not your 
    fault! "Hey you know what? I think I'm hungry for the first time in a long 
    while." Lloyd says, "That's great!" Colette spreads her wings, "It looks 
    like I still have wings, thought." "Oh..." Zelos says, "Hmm. Just like I 
    thought. Colette is definitely cuter when she smiles." Still trying to 
    woo her, eh Zelos? 
    
    Colette asks, "Let's see, you're Zelos?" "Ohh! You remembered my name! 
    We Chosen have to stick together, you know what I mean?" "Okay!" Raine 
    asks, "Now what shall we do? Since Colette has regained her soul, there's 
    no need for us to head immediately back to Sylverant, but..." Lloyd says, 
    "We know what we have to do. We're going to search for a way to save both 
    worlds in order to prevent any more Chosen like Colette!"
    
    "I agree with Lloyd. I promised Sheena, too." Sheena says, "Colette..." Genis 
    asks, "What about Presea? It's not fair to keep draggin her around like 
    this!" Presea still says in a robotic voice, "I want to go home." Zelos 
    says, "Oh yeah, that's right. We need to bring Presea to that Kate chick." 
    Raine says, "Unfortunately, I doubt we can use the Grand Tethe'alla Bridge 
    anymore." Sheena says, "Hmm...I have contacts in Meltokio. Let's ask them 
    for help." Genis says, "But we're wanted traitors. Can we even get into 
    Meltokio?" Zelos says, "Leave that to me. I know Meltokio like the back 
    of my hand." "All right. We're counting on you, Zelos." "You got it! You 
    can always count on me!" Now my hunnies, we're off to Meltokio!" "Colette..." 
    "What's wrong, Lloyd?" "Welcome back." "I'm glad to be back," giggles 
    Colette.
    *****END OF SCENE*****
    
    Finally, this scene has ended. So, get down the mountain and enter Meltokio. 
    On your way down, you should have a skit called "A Girl Who Has Lost Her 
    Heart". So, Colette tries to communicate with Presea, but she does not 
    say anything. Colette is talking to what she was a moment ago. 
    
    New Technique for Zelos! Hell Pyre
    Element: Fire     TP Required: 22     Learned at: Level 40
    This is another magic tipped sword move for Zelos. Not only it is of the 
    Fire Element, it is a level 3 attack. Nice! Zelos will scoop his enemy 
    up into the air and then rain fireballs down on him! That's nice, and hot 
    blade for the hot blood of the enemies! You'd be pleased to find that it 
    can be done right after a Hurricane Thrust, and hence enters the bielemental 
    combo of HTHP! (Add a Demon Fang before the combo if you wish.)
    
    Now that Hell Pyre is learnt, a new Unison Attack awaits Presea and Zelos.
    
    New Unison Attack for Presea and Zelos! Arch Wind
    Element: Fire
    This is one fiery move that requires the combination of any Punishment 
    move with Hell Pyre. A tall flame pillar will rise up from the ground, 
    engulfing the enemy, and burning him 12 times. This is really a must have.
    
    You may want to check out the bushes to the west of Meltokio, in the far 
    left corner, there is a chest, with a Reverse Doll inside. Any character 
    equipping it will be automatically resurrected when knocked out. I think 
    Sheena is the best candidate for this. I just can't bear to hear her scream!
    
    ---------------
    Meltokio
    ---------------
    Group Level: 40
    
    As Zelos is a wanted man, he cannot enter the city through the main gates. 
    Zelos convinces Lloyd not to worry. He will show you a "special entrance". 
    Follow him. He leads you to a large hole with some bars, and there is a 
    gap for humans to walk in! Where does it lead to? It leads to the sewers! 
    This is where waste water from the city flows out! Zelos found it, because 
    he is alays late when he comes back, and the gates are locked, so he has 
    to sneak in throgh the sewers! Yes, Zelos annoys Sheena once again, but 
    he insists that it's a joke. Let me guess, you are Sheena always go out 
    and have fun every night, right? Presea says that there are enemies in 
    the sewers! So, let's enter and fight them!
    
    -----------------
    Enemy Strategies
    -----------------
    Sewer Rat *****NEW!*****
    HP:  2760     TP: 0         Atk: 335
    Exp: 78       Gald: 99     Def: 35
    Location: Near Meltokio
    Attack:
    Poison Fang
    Item Dropped: Cheese
    These are the trademarks of sewers. The sewer rats are just tiny grey rats 
    who like to sink their teeth into you. In doing so, they may poison you, 
    so do not underestimate these guys and be on your guard. Always get ready 
    to block in case they start jumping at you. Now, I ask you what to rats 
    like to eat? That's right, cheese. When you kill a Sewer Rat, he may drop 
    some lovely cheedar cheese for you. If your group likes to eat out of sewers 
    and other piles of junk, that is.
    
    Violent Viper *****NEW!*****
    HP: 2840     TP: 0          Atk: 390
    Exp: 73      Gald: 131     Def: 45
    Location: Near Meltokio
    Weak against: Wind     Strong against: Fire
    Attack:
    Lunge Bite, Poison Ball Attack
    Items Dropped: Egg, Chicken
    The sidewinders of Sylverant have all been dyed purple, and their names 
    have changed to Violent Vipers! Yes, they are really violent. They attack 
    by lunging and you and biting. Yeah, I bet that's really violent! Be ready 
    to block! For a quick victory, consider ordering Genis to start an Ice 
    Tornado and swirl them away. Just don't try to burn them. Violent Vipers 
    may drop eggs and chicken. But where did they get the chicken? Probably 
    from rubbish bins. My, your group does like eating out of garbage cans!
    
    Giant Leech *****NEW!*****
    HP: 2250     TP: 0         Atk: 400
    Exp: 63      Gald: 98     Def: 30
    Location: Near Meltokio
    Weak against: Fire
    Attacks:
    Tackle
    Items Dropped: Apple Gel, Melange Gel
    Item to Steal: Apple Gel
    Now, even the leeches are giantic. Giant Leeches are red in colour, and 
    have up to 4 antennas. I always thought they were slugs. Anyway, they attack 
    by tackling you, so be on your guard. According to many medical books, 
    one of the ways to remove leeches that latch onto you is by poking it with 
    the glowing end of a cigarette. The same principle works for Tales of 
    Symphonia. In other words, use fire element moves! Giant leeches are so 
    gelatinous that they can drop Apple Gel and Melange after defeat.
    
    Jellyfish *****NEW!*****
    HP: 2860     TP: 0          Atk: 482
    Exp: 79      Gald: 154     Def: 39
    Location: Near Meltokio
    AA: Water     Weak: Thunder, Ice     Strong against: Water
    Attacks:
    Upper Tentacle Bash, Lower Tentacle Kick
    Items Dropped: Pellets, Fine Pellets
    Item to Steal: Pellets
    This is not the first time they have chagned the colour of an aquatic 
    creature from blue to green in the transition from Sylverant to Tethe'alla. 
    This also happened with the Fish and Seaspins. The Jellyfish attack in 
    the same way as the Sea Jelly, although they are a bit more powerful. So, 
    just use the usual Lightning Blade or Ice Tornado to bring a quick end 
    to the battle. By the way, I just don't understand. Why would jellyfish 
    be appearing in such dirty water?
    
    Giant Sewer Rat *****NEW!*****
    HP: 4800     TP: 0          Atk: 470
    Exp: 93      Gald: 100     Def: 39
    Location: Near Meltokio
    Attacks:
    Headbutt, Jump Kick
    Item Dropped: Cheese
    Item to Steal: Cheese
    If you bump into a sewer rat while you are small, you will come across 
    a much larger and meaner Sewer Rat! These guys cannot poison you, which 
    is a plus, but that is the only good thing about it. They now can headbutt 
    you several times, or perform a jump kick combo on you. So, be ready to 
    guard. As they are much larger than before, it won't be a big problem as 
    to use Tempest moves and Hell Pyre moves on them.
    
    *****END OF ENEMY STRATEGIES*****
    
    At level 41, Colette can learn Whirlwind Rush.
    
    New Technique for Colette! Whirlwind Rush
    TP Required: 22     Learned at: Level 41
    This is a further step up of the Ring Whirlwind. Colette will shake her 
    chakrams at her enemy as if they are tambourines and then she will spin 
    around! Let's dance, Colette!
    
    Now, move along the path, and get to the altar to have the function of 
    the Sorcerer's Ring changed. It now can shrink the group into very tiny 
    people. When they are small, they can walk over narrower pathways and on 
    spider webs. To get back to normal, step on a blue tile.
    
    Zelos is very enthuisastic about this shrinking, as he can do something 
    to the women without them knowing it's him! I wonder, would he be creeping 
    into women's panties?! Now, go over to the spider web, and Lloyd will shrink 
    them and walk across. Walk across the Spider Web bridge while small and 
    return to the original size. Then climb up the stairs. The next sewer rat 
    you fight will drop a memory gem. Continue along the path while large. 
    You will notice a flight of stairs leading down to 2 narrow paths. You 
    cannot cross either one when you are small because there are gaps in the 
    paths. Be sure to come back later when the hole is filled. You will 
    eventually reach a door. It's locked, so there must be some way to open 
    it. Open the chest for an EX Gem Lv3, and then go up the stairs.
    
    You will reach a trash compactor. Pressing the button will result in a 
    block of compressed garbage to come out. You can push it around all you 
    want. Push the block off the middle gap to the left. You will find the 
    block landing in the water below, but the bridge is not completed. Then, 
    push another 2 more blocks down the 2 gaps on the southern edge. One of 
    the paths would be accessible. Before returning there, shrink yourselves 
    and enter the mousehole by the compactor. Inside, there will be a big bag, 
    and a Great Ax will be inside. Let Presea have it. It increases her Attack 
    by 30 over the battle Ax. Go down the stairs to reach the narrow path. 
    Walk along while small.  You will come to a blue wheel. Turn it and the 
    door above will open. Go through.
    
    There will be a locked Memory Circle in this room. Unlock it and save, 
    if necessary. There will be a flight of stairs leading down to the right 
    of the path. There is a narrow path, but there are gaps, so ignore it for 
    now. Instead, go left, go down the stairs there, and shrink yourself. Jump 
    into the box and you will drift away. Fun, eh?
    
    You will find yourself in the previous area with the red wheel. Turn it 
    and the red door will open. Go through the red door. You will find yourself 
    with another trahs compactor. Release blocks of trash, and push them along 
    the narrow path. To help you turn around, shrink and walk on the spider 
    webs. With the help of the webs, push the block off the right of the 2nd 
    corner in that catwalk. A gap below will be bridged, go back to the lower 
    area through the blue door now. Walk along that bridged path, and you will 
    reach a set of stairs. Grow back to normal size, go up the stairs, shrink 
    yourself again and enter the cage. Return to normal, and you will find 
    that stepping on the square hole inside will reveal a bridge, but a heavy 
    object must stay and weigh it down for the bridge to stay that way. Go 
    out the cage through the door to the right, and return to the red area.
    
    You will notice that an extra spider web has appeared. Now you can push 
    the blocks beyond the second corner. This time, push the block off the 
    right of the 4th corner. The block should fall onto the platform below. 
    Return to the blue area and push the block onto the indentation. The bridge 
    should stay extended. Get back to the red area. Another spider web would 
    have appeared. Now, you can access the entire catwalk. Push the block down 
    the southern edge of the final corner. It should land on the ledge below, 
    but not break. Go back down to that ledge in the blue area and push it 
    off the edge from that gap there. The path below should be bridged. Cross 
    the extended bridge, go down the stairs, shrink yourselves, and make your 
    way along the path. You should reach a yellow wheel. Turn it and the yellow 
    door will open. Before going through that door, enter the mousehole to 
    the east of the door. Inside will be a bag with an EX Gem Lv1. Take it, 
    and go through the door.
    
    The area you are now in is a bit crazy. I once encountered 6 Sewer Rats 
    at once! Anyway, the first chest you see has 2500 Gald in it. 
    
    Down the stairs, you should be able to find another mousehole. Inside is 
    a big bag with a Thunderbolt in it. Equip Genis with it. This increases 
    his attack by 54 and Intelligence by 1 over the Cool Orbit. Go on along 
    the path.  To get under that waterfall of sewage, shrinkyourselves. On 
    the other side, return to normal. But before doing so, go intothe mousehole. 
    Inside is a bag with the Card of Lightning. It increases Sheena's attack 
    by 80 over the Card of Fire. Then get out, and go up the stairs.
    
    *****IMPORTANT SCENE*****
    However, as you return to normal size, a bunch of convicts ambush the group! 
    Zelos asks, "What's going on?" Presea says, "I sense danger." A convict 
    says, "We've been waiting for you, travelers from Sylverant." "The Pope 
    promised to lighten our sentences if we got rid of you. We've got nothing 
    personal against you, but we need you to die!" It's time to fight!
    
    Event Battle! 3 Convicts
    Convict
    HP: 6300     TP: 300        Atk: 645
    Exp: 150     Gald: 150     Def: 33
    Location: Near Meltokio
    Attacks:
    Club Bash
    This fight is as easy as pie. The 3 convicts only attack by bashing you 
    with their clubs, which can easily be blocked. You can always wait for 
    them to bunch up, and have Genis finish them all off with a Gravity Well. 
    Otherwise, just practice making combos on these pathetic men.
    
    The 3 convicts are scared, as Zelos advances on them, but another guy jumps 
    down from above and hits Zelos. This man says, accompanied by some jazz 
    music. Notice that his arms are still handcuffed, "Don't move...If you move, 
    the Chosen dies. Understand?" Zelos cuts back, "Whoa whoa whoa! You think 
    you can get away with doing something like this to the Chosen?" This man 
    says, "One who plots the destruction of the world can no longer be the 
    Chosen." The now stepped on Zzelos says, "Oh...hey, Loyd! If you abandon 
    me here, I swear, I'll come back to haunt you!" Lloyd mutters, "I just 
    had a sudden violent urge to abandon you." Presea runs forward and swings 
    her ax at the man and he jumps back, and Zelos runs behind Lloyd and hugs 
    him! "Whew!" He gasps. The man looks at Presea, with her eyes that have 
    large pupils but small irises. He gasps, "You're..." Genis runs forward and 
    launches several fireballs at this man. However, this man dodges them too. 
    He says, "Ugh...retreat for now." A convict says, "Damn, these guys are too 
    strong..." The 4 run away now.
    
    Lloyd comments, "Looks like it's over for now." Colette says, "Thank 
    goodness everyone's okay!"
    *****END OF SCENE*****
    
    Now, run up the stairs, return the function of the Sorcerer's Ring back 
    to normal. Open the chest for a fake! Oh dear!
    
    Event Battle! Fake
    HP: 2800     TP: 250
    Exp: 161     Gald: 1300
    Strong against: Everything
    Item Dropped: All-Divide
    Not another fake, and it's even stronger than before! Zelos and Genis should 
    cast spells, while Lloyd and Sheena distract them. In case Lloyd and Sheena 
    are wounded, Zelos should also keep them going with Healing Stream. Gravity 
    Well and Healing Stream are two good choices to use. You will get an All 
    Divide when you beat this nasty monster.
    
    Now, go up stairs for the exit. You will be going up another man-hole into 
    downtown Meltokio! Remember to change to Colette. After all, you have dogs 
    to name. The dog in the slums will be named Chibi.The dog in the richer 
    area will be named Pudding. Now, go to the Elemental Research Laboratory. 
    It's where Corrine is made. There will also be a skit called "Corrine in 
    Danger", where Corrine states she opposes such research, but Raine is 
    detemined to do it, so Corrine has to run!
    
    A man in a red ninja suit greets Sheena. It's Kuchinawa. He's on a top 
    secret mission. Sheena tells him that she and her friends have to get across 
    the bridge. Kuchinawa and Sheena grew up together, they are both from Mizuho. 
    Sheena will go to talk to bthe people in the labs. Lloyd and others will 
    go down and listen to them. So, the scientists want the group to cross 
    the sea in an Elemental Cargo! Presea explains that the Elemental Cargo, 
    or EC is a transport vehicle controlledf by Exspheres. She reveals other 
    specs like the maximum load weight being 1400kg and so on. So, it's like 
    a hovercraft, but it's mana powered. So, they can use Undine. So, theyre 
    are no lateratives, as they are wanted and they do not have identities 
    to use ocean liners, and Genis and Raine and half elves.
    
    OK, so the EC will be made in a day. So, Zelos suggests resting in his 
    mansion. Go to Zelos' house, you have been there before. Inside, Sebestian 
    the butler will welcome Zelos. So, the butler is instructed by the Pope 
    to report as soon as the Chosen returneed. Zelos asks him to ignore that 
    order. Zelos introduces Lloyd as Bud, and the butler falls for it! You 
    can walk around and talk to the people if you like. Talk to Genis and a 
    funy scene will happen, wher Genis tries to tell her that she is pretty, 
    and Presea does not know what he's talking about! Presea says that he's 
    preety too.  If you want to go to bed, talk to Sebastian.
    
    On the next day, Lloyd will tell the others to get to the Elemental Research 
    Labortatory with him, and Colette's having neck problems! But forget about 
    it and go get to the lab. The EC is ready, and Kuchinawa has carried it 
    away. So, they should go to the artificial beach to the east of the bridge 
    to find him. The scientist gives Lloyd a wing pack, which can compress 
    an entire boat into a small block! Before leaving, Sheena sends Corrine 
    out. She is leaving Corrine at the lab! Corrine hates the place, though. 
    She says goodbye and teleports away. I guess she still hates the lab 
    personnel.
    
    Now, get out via the man hole, there should be a quick jump option, so 
    you do not have to go through that maze in the sewers anymore. Head to 
    the east of the bridge as instructed. There should be a skit called "EC", 
    where Lloyd is enthusiastic about the EC, while Raine hates it! Zelos is 
    amazed that the people of Sylvwerant are still that backward! 
    
    -----------------------
    Grand Tethe-alla Bridge
    -----------------------
    Group Level: 42
    
    Here are some new techniques learnt by my group members as they reached 
    level 42.
    
    ---------------
    New Techniques
    ---------------
    Gravity Well (Technical)
    For: Genis     TP Required: 42     Learned at: Level 42
    Now, Genis can focus gravity on one spot, and there will be a dark force 
    field surrounding the target, and inside, the gravity pulls the enemy down 
    and slams him multiple times! For some strange reason, it is a MIXED Spell, 
    it's jointly an Earth and Thunder element spell, and yet I do not see any 
    electric jolts in the attack. However, it is entirely NON-ELEMENTAL. When 
    I used this against an enemy that is weak against thunder, Genis did not 
    say, "Found your weakness".
    
    Healing Circle (Technical)/Cure (Strike)
    For: Raine     TP Required: 56/64     Learned at: Level 42
    If Raine uses Healing Circle, a large blue cone will appear in the 
    battlefield, and anyone inside the base circle will be healed onsistently. 
    For Cure, Raine can fully heal her target! That's about it. It is best 
    to use this while she is standing on a memory Circle, otherwise, leave 
    the healing to Zelos.
    
    Finite Devastation (Technical)/Mass Devastation (Strike)
    For: Presea 
    Element: None/Earth     TP Required: 12     Learned at: Level 42
    This is a slight upgrade for Devastation. For Finite Devastation, Presea 
    will slam the ax down, then scoop it up. This force can send the enemy 
    flying far back. Don't expect this attack to be linkable with any other 
    moves unless the enemy is cornered, though. I like the Mass Devastation 
    more. Presea creates a small shockwave with her ax, injuring more enemies 
    at once, and it has an Earth Element embedded to it! So, you can exploit 
    an enemy's elemental weaknesses much more easily.
    
    Kuchinawa should be waiting for you at the bottom of the right staircase. 
    So, go down there now. The gate is locked, but Lloyd picks it and goes 
    through. You can see the base of the bridge now.  You see all the Exspheres 
    that operate the bridge. Colette thinks it's gross, what do you expect 
    from things that look like cells? Go down the stairs, and talk to Kuchinawa.  
    Zelos asks Lloyd to test the Wing Pack. Now, the entire boat is sucked 
    nto the small pack! Colette is fascinated by the pack. So is Genis. Lloyd 
    then brings the EC back out, much to the amazement of Colette and Genis. 
    Kucinawa is fed up and asks you to go. Raine is not very pleased with this 
    trip, though. Kuchinawa gives her a protective charm. It's Kuchinawa's 
    Charm. Now, Sheena summons Undine to propel the boat. Now, you're off!
    
    ---------------------------------
    b. Crossing the Sea ECily [TOS6B]
    ---------------------------------
    It is very EC to use the EC. Just press and hold the A button to propel 
    it forwards, or use the C-stick to move around freely. You tilt left or 
    right on the Control Stick to turn. L and R is used to rotate the camera. 
    When you are at a pier, press B to disembark. Remember that you promised 
    Kate that you will return? When you have disembarked on the other side, 
    head to Sybak.
    
    ---------------
    Sybak
    ---------------
    Group Level: 42
    
    *****IMPORTANT SCENE*****
    What do you know? Kratos is here! "Kratos!" Lloyd cries, "Are you trying 
    to take Colette away?!" He draws his sword. Kratos just says, "I have no 
    intention of fighting you inside the city." He slashes Lloyd down. "You 
    still lack the skills to defeat me." Lloyd gets up, he cries, "Don't insult 
    me!" Kratos says, "I merely speak the truth." So, the truth hurts, eh Lloyd? 
    Kratos walks over to Colette, he says, "Chosen One. If you wish to live, 
    you must remove that worthless Key Crest." Colette says, "No. I'm never 
    taking it off. Lloyd gave this to me." "Foolish sentiments," remarks 
    Kratos.
    
    He walks off. Genis asks, "He wasn't after Colette?" Zelos comments, "Man, 
    what an arrogant SOB. Talking as if he knows everything..." Ah, saying naughty 
    words, eh Zelos? Sheena is not amused, she asks, "While we're on the subject 
    of ways of talking, why don'tcha do something about the vulgar language?" 
    Zelos laughs. Raine says, "Anyway, Lloyd, we must go see this Kate person." 
    "Yeah. Let's get going."
    *****END OF SCENE*****
    
    Now, buy any items you are short of, then have Colette name the dogs.  There 
    should be a skit called "Cute Ribbon", where Colette says that Presea's 
    ribbon looks good. Presea says it's meaningless. What taste! The dog 
    outside the inn will be named Chappy, and the one outside the academy will 
    be named Turbie. Now, reenter the academy via the manhole. The front door 
    cannot be gone through. You're wanted, remember?
    
    In the lab, talk to Kate. Lloyd has come back with Presea. Raine asks if 
    PResea's creating a Cruxis Crystal inside her body. Kate agrees. It's 
    called the Angelus Project. Huh? The Desians are doing it too! That's the 
    project that Lloyd's mom was involved in. Upon hearing the project, Presea 
    swats her arm in Kate's direction and runs off to a corner. Kate says that 
    the Exsphere is nothing special. It's just that it has a special Key Crest 
    placed on it. It delays the Exsphere's parasitic process. This process 
    can take place over a few days or several decades. This can cause Exspheres 
    to mutate into Cruxis Crystals. Raine asks as if that is the reason why 
    Presea has very little emotions. 
    
    In other words, Presea's just like Colette. When the parasitic process 
    is complete, Presea will die. Genis begs kate to save her. Kate explains 
    that Presea has matched in the compatibility test, so she is now a test 
    subject. Lloyd asks if Kate would save her. Kate says that he does not 
    discriminate against half-elves. So, she keeps her promise. Kate says to 
    save Presea, they have to speak to a dwarf named Altessa who lives deep 
    in Gaoracchia Forest. In fact, this Altessa participated in the experiment 
    with Kate by the order of the Pope.  Lloyd starts to wonder whether the 
    Pope had any connectiosn with the Desians. Now, leave. Go northeast to 
    Gaoracchia Forest.
    
    ------------------
    Gaoracchia Forest
    ------------------
    Group Level: 42
    
    So, Lloyd finds things creepy. Move forward, and you will find some Papal 
    Knights in the way! Zelos and company are in the way of the Pope! It's 
    time to fight!
    
    Event Battle! 3 Cardinal Knights
    Sigh, just like what we did last time. Give them some electric shocks that 
    they will never forget! Thunder Blade and Lightning Blade are particularly 
    cool, or I should say shocking to them!
    
    After the battle, Lloyd will state that their objectives will be to take 
    refuge at Altessa's house. So, let's go north.
    
    -----------------
    Enemy Strategies
    -----------------
    Pumpkin Tree *****NEW!*****
    HP: 2860     TP: 0         Atk: 490
    Exp: 83      Gald: 137     Def: 40
    Location: Gaoracchia Forest
    Weak against: Fire     Strong against: Water, Earth
    Attacks:
    Pumpkin Launch, Pumpkin Swing, Seed Attack
    Items Dropped: Lemon Gel, Onion
    Item to Steal: Lemon Gel
    It's not Halloween, but it seems that there are already trees that grow 
    Jack-O Lanterns. That's what Pumpkin Trees look like. They can throw 2 
    pumpkins at you at once, swing their pumpkins at you like a punch, or spit 
    seeds out. Use normal melee tactics. Oh, as they are weak against Fire, 
    performing a Hurrican Thrust-Hell Pyre combo on them surely will rock. 
    Genis can also assist in preparing pumpkin soup with his Raging Mist. When 
    they are killed, Pumpkin Trees may drop Lemon Gel and Onions, but what 
    would pumpkins do with onions?
    
    Boxer Iris *****NEW!*****
    HP: 3380     TP: 150        Atk: 545
    Exp: 98      Gald: 183     Def: 42
    Location: Gaoracchia Forest
    Weak against: Fire     Strong against: Water
    Location: Gaoracchia Forest
    Attacks:
    Punch, Fire Blast
    Items Dropped: Bellebane, Cucumber
    Plants these days, sigh... They now all know how to be violent. They can 
    just punch, hook and uppercut you with their arms, and they are pretty 
    mobile too. So, be prepared to jump up and block. They sometimes may fire 
    some fire out of their eye. Like most plants, they are susceptible to damage 
    by burning, so you can add some fire into their life and we can see how 
    eager they will be. Just don't let them drink water, as it is used by all 
    boxers to regain stamina! Most of the time, Boxer Irises drop Cucumber, 
    but they may occasionally drop an herb called Bellebane, which increases 
    the user's defense by 1.
    
    Phantom ****NEW!*****
    HP: 2300     TP: 400       Atk: 456
    Exp: 92      Gald: 168     Def: 35
    Location: Gaoracchia Forest
    Weak against: Light     Strong against: Physical Attacks
    Attacks:
    Hammer Swing
    Hammer Boomerang Throw
    Items Dropped: Black Silver, Panacea Bottle
    Phantoms, are just yellow Ghosts. They attack in the same way as the Ghosts, 
    only that they are stronger. They are still weak against light, so you 
    can always use some light to blind them. Try to use more elemental sword 
    techniques when you are up against them, as they are still considerably 
    strong against physical attacks. When they are destroyed, Phantoms may 
    drop Black Silver or Panacea Bottles.
    
    Ghoul *****NEW!*****
    HP: 2860     TP: 0          Atk: 499
    Exp: 79      Gald: 128     Def: 34
    Location: Gaoracchia Forest
    Weak against: Fire, Light     Strong against: Darkness
    Attacks:
    Double Punch
    Item Dropped: Super Pellets
    Item to Steal: Super Pellets
    Yay, the zombies are back in Tethe'alla, only that they now have turned 
    a ghastly grey, and hence are Ghouls. Ghouls also attack by punching you. 
    They are still weak against Fire and Light. You can always use Zelos to 
    turn them into kebabs using Hell Pyre, if you like. Otherwise, theses guys 
    are not a serious threat to the group. 
    
    Tropical Worm *****NEW!*****
    HP: 2970     TP: 0          Atk: 148
    Exp: 78      Gald: 148     Def: 42
    Location: Gaoracchia Forest
    Weak against: Ice
    Attacks:
    Barrel Roll, Bear Hug
    Items Dropped: Apple Gel, Mystic Herb
    Now, the woods worms have become the tropical worms, with they new 
    appearance that looks a bit more reddish than before, must be the sunburn. 
    Anyway, they still attack by barrel rolling and bear hugging, and hence 
    you should be familiar to these attacks. Just give them the freeze treatment 
    for a faster end to the battle. Tropical Worms may carry Apple Gels and 
    Mystic Herbs. Talk about tropical remedies.
    
    Undertaker *****NEW!*****
    HP: 2440     TP: 0          Atk: 480
    Exp: 95      Gald: 168     Def: 43
    Location: Gaoracchia Forest
    AA: Darkness     Weak against: Light
    Attacks:
    Coffin Tentacles, Coffin Arms
    Items Dropped: Pineapple Gel, Rune Bottle
    Item to Steal: Rune Bottle
    So, even the people who go out to bury the dead have come to haunt you 
    in the forest. Undertakers attack using their coffins. They either hold 
    the coffin in front of them, letting out an arm, or just let the coffin 
    stay behind them and a tentacle come out! How evil. If Raine or Colette 
    is present, let's give them some bright treatment. It's nice that the 2 
    attacks can be blocked.
    *****END OF ENEMY STRATEGIES*****
    
    Move forwards, and you should reach an altar. Change the function of the 
    Sorcerer's Ring. This time, it can shoot out light, and this can cause 
    certain plants that are sensitive to light to react. Note that there is 
    an energy bar for the ring. When the bar is empty, energy must be replenished 
    by stepping into a bright area.
    
    If you go north at that junction, you will reach the northern part of the 
    continent. There is nothing but muddy ground and a ring of light. Step 
    into it to trigger a converstion with Genis.
    
    Genis: Sigh.
    You get to reply with "What's wrong?" and "Stop daydreaming." Of course, 
    answer the former to please Genis. 
    Genis: Huh?
    Lloyd: Why are you sighing?
    Genis: Oh...uh...I was just thinking that I've changed.
    Lloyd: You have?
    Genis: I think I've become more stubborn because of you.
    Lloyd: That's good.
    Genis: No, it's not! We only need one person who's stubborn.
    Lloyd: Hey. Like the Professor says, you shouldn't give up on things so 
    easily.
    Genis: That's true, but you do get bored with things pretty easily.
    Lloyd: No I don't. I don't give up on anything.
    Genis: Liar. Then why did you stop trying to memorize the Summon Spirit 
    relational chart?
    Lloyd: Th...that's another matter. Anyway, let's go. I'm getting bored of 
    this place.
    Genis: Lloyd...you don't follow what you say.
    
    There should be a skit called "Labyrinth Forest. It used to be a normal 
    forest, but one day, some thief hid a jewel in the forest, and he killed 
    anyone who would go near. The place filled with blood, and the forest is 
    getting angry. Yeah right, but Lloyd and Genis fell for this story! Go 
    to the right. There should be a bright spot. Recharge the ring to the fullest. 
    Go north, and there should be a chest covered by a bush. Shine light on 
    it until it reveals the chest. Inside is a Phoenix Rod. It increases Raine's 
    attack by 48, and Intelligence by 1 over the Gale Staff. 
    
    To the southwest, hidden by the leaves, is a treasure chest. Open it for 
    a Drain Charm, now the person equipping it cannot be cursed. Go east, and 
    clear the bushes. You should come across 2 bushes. One of them is hiding 
    a chest with a Witch's Robe. You can equip it on Raine. The other leads 
    to another area. Go through that bush. At level 43, Zelos can learn Victory 
    Light Spear if he is of Technical Type, otherwise, he learns Light Spear 
    Cannon.
    
    New Technique for Zelos! Victory Light Spear (Technical)/Light Spear 
    Cannon (Strike)
    TP Required: 24     Learned at: Level 43
    This is the third and final Light Spear for Zelos. He will spin around, 
    skiming the enemy upwards, and then hits them with a final spin before 
    letting them back back onto the ground. This move can be used after 
    Hurricane Thrust. In fact, when the Super Blast Compound EX Skill is enabled, 
    you can do the following: Slash the enemy 6 times, use Hurricane Thrust, 
    and then use Victory Light Spear (more than 5 hits). Then, Zelos can hit 
    the enemy almost as many times as Lloyd can do so in his Tiger Blade --> 
    Sword Rain: Beta combo! The Light Spear Cannon deals more damage, and it 
    involves the same spinning moves for the first 3 hits. The last 3 hits 
    involve Zelos sticking his sword upwards into the air and jabbing him like 
    a kebab thrice! Anyway, I recommend using this move for larger enemies, 
    since it's quite inaccurate if you use it as the last move of a combo.
    
    In the next area, there is another chest covered by a bush.  This time, 
    you can find an Angel Bracelet. Go east, and through the first path you 
    can find. You can recharge your batteries here. The first skull that you 
    find should drop a memory gem when all of the enemies there are killed. 
    Go south. Keep going west until you find a chest covered by a bush. Remove 
    the bush to find a pretty ribbon. Get back to where you are. Then go 
    southeast, and at the next junction, go southwest. It's a black skull! 
    It's the Sword Dancer! You'd better heal the entire party before talking 
    to him! I suggest you have Colette and Raine in the first 4 positions of 
    your party. This time, he's speaking in alternate capital letters! Face 
    it, this guy has 33333 HP, and he is so deadly that I suggest you leave 
    him alone for now, remember to come back when our level is high enough. 
    By the way, there should be a bush nearby. Open it up to find a chest that 
    is black and has spikes on it. You cannot open this chest yet, so don't 
    even try. You would need a special key.
    
    Instead, go southeast and clear the bushes. Continue your way. There should 
    be a memory seal. Unlock it and save if you like. Then go to the next area. 
    
    *****IMPORTANT SCENE*****
    Colette hears footsteps. Colette's angel senses also detect the sound of 
    clinking armor. It's coming from the northeast. Sheena sends Corrine out 
    to scout. Oh, it's that guy from the Meltokio sewer! This man is here to 
    speak with Presea. 
    
    Genis is angry, "You've got to be kidding! Or did you forget that you tried 
    to kill us?" The man says, "I cannot speak for any others, however, I, 
    at least, never intended totake your lives. My orders were to retrieve 
    a girl named Colette." "Me?" "I will do you no harm. Presea is her name, 
    correct? Please let me speak wth her. He looks at Presea, "An Exsphere?! 
    You are yet another victim?" Presea beats the man. Genis cries, "Presea's 
    in danger!" Lloyd draws his sword, "I don't know what the heck is going 
    on, but we have to stop his guy!" It's you against this convict! Event 
    Battle Time!
     
    Event Battle! Convict
    Convict
    HP: 12000     TP: 320         Atk: 800
    Exp: 1125     Gald: 1500     Def: 120
    Location: Gaoracchia Forest
    Attacks:
    Kick, Spin Kick
    Item Dropped: Elixir
    
    This guy may be tough, even though he has handcuffs on him, he has a kick 
    of the mule. He kicks most of the time, with his Spin Kick. I know he can 
    do some combo, but he does it so fast that I cannot even know what moves 
    is he using. Always be ready to block. Yes, those combos can easily deal 
    lots of damage and probably knock you out too if you are not careful. I 
    suggest Zelos use his Hurricane Thrust-Hell Pyre Combo, Lloyd uses his 
    Sword Rain combo, Genis cast Tidal Wave or Gravity Well, as the two can 
    easily stop this man in his tracks. As for the other guy, I don't care 
    what he/she does, but having Raine as a constant healer is nice. Use a 
    Unison Attack with Lightning Blade and Photon for a Plasma Blade if you 
    like to make a compound move.
    
    This man falls. Raine says, "He sounds like he has reasons for his actions. 
    Perhaps we should take him prisoner? I'm sure he has much to tell us." 
    Corrine is back. She says, "Sheena! There were a lot of soldiers and they're 
    all coming this way! Run away, quickly!" Sheena says, "Looks like Colette 
    was right." Colette says, "The footsteps...keep getting louder." 
    
    Zelos asks the obvious question, "Uhh...shouldn't we get out of here?" "But 
    the Papal Knights are waiting for us if we go back." "It looks like we 
    have no choice. I'll take you to the village of Mizuho." "Whoa there, Sheena. 
    Isn't Mizuho a hidden village, kept secret from outsiders?" Zelos asks. 
    "But we'll be trapped from both sides if we don't do something. There's 
    nothing we can do but take shelter in the village." "Okay. Please show 
    us the way, Sheena." "Hey Zelos, carry the big guy for us." Zelos tries 
    to carry the man, he grumbles, "Me?! You want me to carry this ogre by 
    myself? Are you kidding me?" 
    
    Colette says, "Here, I'll help. Zelos will have a hard time himself." "Awww, 
    you're so nice, Colette! We Chosens have to look out for each other, right?" 
    "Yeah!" She lifts the man up with only one arm! "Oh, he's lighter than 
    I thought. I can carry him myself." "I see." "Men are so useless these 
    days," mutters Raine. I am sure that the members of the Chinese gold-medal 
    winning weight-lifting team will also be discouraged after they see Colette 
    pick this man up! The 3 males are shocked. Sheena says, "Come on, we need 
    to go!"
    *****END OF SCENE*****
    
    So, get out of the woods now by going south. There should be a skit called 
    "Pretty Boys Die Young". Obviously it's something to do with Zelos! Walk 
    a short distance for Mizuho. I will introduce the enemies later. But, before 
    you enter, make sure that everyone's the same level, and the weakest 
    character has JUST leveled up.
    
    Some other new techniques for the party include Raining Blade for Lloyd 
    and Torrential Para Ball for Colette.
    
    New Technique for Lloyd! Raining Blade
    TP Required: 36     Learned at: Level 44
    This is the combination of Sword Rain and Tiger Blade. Lloyd will first 
    jab the enemy with Sword Rain and then he will end the move with a Tiger 
    Blade. You will be pleased to know that you can use Tiger Blade before 
    executing this move. Combo guaranteed. It CAN be linked from Sword Rain: 
    Alpha. Imagine yourself doing 2 Sword Rains in a row!
    
    New Technique for Colette! Torrential Para Ball
    Element: Thunder     TP Required: 30     Learned at: Level 44
    Colette will be even more excited with her toys with this move. She will 
    rapidly throw about 4 Para Balls at the enemies, giving them even more 
    shocks with their lives! I think the best combo will be Ray Thrust --> Ring 
    Whirlwind --> Torrential Para Ball.
    
    If Genis is of Strike Type, he can learn Absolute an even more powerful 
    Ice Element move.
    
    New Technique for Genis! Absolute (Strike)
    Element: Ice     TP Required: 46     Learned at: Level 44
    Things are just getting weirder and weirder all the time. This move is 
    called an Earth/Ice focused spell! This means that you will have to learn 
    both Grave and Freeze Lancer to learn this spell. Anyway, this is the most 
    powerful ice element move in the game. Genis will release a gigantic icicle, 
    and this localized freezing well render any enemy caught inside frozen 
    at the absolute zero temperature! The only drawback is that the affected 
    area is actually smaller than you think.
    
    At Level 44, Presea can learn Rising Punishment if and only if she is a 
    Technical Type.
    
    New Technique for Presea! Rising Punishment (Technical)
    TP Required: 28     Learned at: Level 44
    It seems that if you follow Presea's Technical Path, the power of her 
    Punishment moves will increase exponentially. She will now swing her ax 
    around 4 times, twice more than before. Consider using this as a follow 
    up to Deadly Punishment.
    
    At Level 44, Sheena can learn Mirage Seal Absolute or Mirage Seal Pinion, 
    depending on her type.
    
    New Technique for Sheena! Mirage Seal Pinion (Technical)/Mirage Seal 
    Absolute (Strike)
    TP Required: 12/20     Learned at: Level 44
    With Mirage Seal Pinion, Sheena can possibly decrease the enemy's accuracy 
    for a time. It hits twice. The Absolute version hits only once, but can 
    guarantee an accuracy drop. But it cannot be linked.
    
    A new Unison Attack, by the name of Mirage Thrust is available for Sheena 
    and Zelos' use!
    
    New Unison Attack for Sheena and Zelos! Mirage Thrust
    This move requires the combination of Mirage Seal Pinion and Hurricane 
    Thrust. It attacks in a similar way to Power Thrust, but I guess the attack 
    is non-elemental.
    
    ---------------
    Mizuho
    ---------------
    Group Level: 44
    
    You will meet Orochi, and he asks Sheena why she is bringing outsiders 
    to the village. "I'm prepared to accept my punishment. Inform the 
    Vice-Chief. I've brought the travelers from Sylverant." "From Sylvarant? 
    You are from the dying world of Sylvarant?" Zelos says, "Well, except for 
    me." "I see. Sheena. Come with me. The rest of you, wait in front of the 
    Chief's house." Orochi walks off with Sheena. Meanwhile, the man wakes 
    up. Colete ays, "Oh, he's awake."The man comes to his senses, "Where am 
    I?" Lloyd says, "You're our prisoner. Don't try anything funny." "I like 
    that I'm smart enough not to start trouble when I don't understand the 
    situation."
    
    Now, you can play. Talk to Orochi to speak to the Vice Chief. The Vice 
    Chief is called Tiga. "Travellers from Sylvarant, you may enter." "Thank 
    you." "Our leader, Chief Igaguri, is ill. I, the Vice Chief, Tiga, shall 
    speak on his behalf. Because Sheena failed to kill you, we, the people 
    of Mizuho, now face persecution from the Tethe'alla Royal Family and the 
    Church of Martel." Lloyd asks," Is that true?" Tiga says, "Yes. At least 
    from what I heard. Now I have a question. People of Sylvarant, what do 
    you plan to do in Tethe'alla, the land of your enemies?" 
    
    I've been thinking about that for a long time. Someone asked me why I came 
    all the way to Tethe'alla what it is that I want to do. I want a world 
    where everyone can have a normal life. I'm tired of people having become 
    sacrifices. I'm tired of discrimination. I'm tired of people becoming 
    victims. I'm tired of it all." "You are an idealist." Tiga has hit the 
    nail on the head. "The worlds of Tethe'alla and Sylvarant flourish only 
    by victimizing the other. So long as that structure remains the same, 
    anything you say is mere sophistry." 
    
    Lloyd stands up and says, "Then we need to change that structure! This 
    world was made by that Yggdrasill guy, right?! If a human or elf built 
    this, then we should be able to change it as well!" "You speak like the 
    hero, Mithos. He was a sublime idealist. He ended the Ancient War by 
    insisting there was a waty for the two warring countries to coexist in 
    peace. Are you saying you can become the next Mithos?" 
    
    "I'm not Mithos. I want to save the world my way, with the help of my 
    friends." "I see. In other words, you aren't worried about following past 
    methods. Well then, we shall search for a new path as well." Sheena is 
    well enthused. "Vice Chief! Do you mean..." "Yes, We will use our information 
    network to aid you. In return, when the path of prosperity for both worlds 
    has been found, we wish to move our people to Sylvarant." "But I don't 
    have any right to decide something like that." 
    
    "All you need is for you to aid us in our move." Lloyd turns around, "Is 
    everyone okay wth us joining forces with the people of Mizuho?" Colette 
    says, "If it will change the relationship of the two worlds." Raine says, 
    "Well, it doesn't sound like a bad ideal." Genis says, "Let's hurry up 
    and decide, so we can go rescue Presea." Zelos says, "As long as Tethe'alla 
    is safe, I don't care what you guys do." Lloyd says, "Okay then, it's settled. 
    We're going to look or a way to change both worlds. Let's work together." 
    Tiga says, "Agreed. Then I hereby order Sheena to continue to accompany 
    you. This time, however, not just as an observer, but as a representative. 
    Make us proud." "Yes sir!" Zelos asks, "But Tiga, you sure you wanna turns 
    the royals and the church against you like that?" 
    
    "How about if I ask you? Given a choice between the forces which wish to 
    sacrifice one of the worlds, and the force that wishes to preserve both 
    worlds, which would you side with?" "I'd like to say, 'the one that's likely 
    to win,' but I suppose I'd want to help the side that wants to preserve 
    both worlds." "Exactly. Now, the first thing we shall do is devote all 
    our resources to locating the Rheairds. Fortunately, it appears that Sheena 
    attached a guardian to the Rheairds, so we should be able to locate them 
    shortly." "Understood. Thanks you for your help." As the group leaves, 
    Zelos mutters, "Is he for real?" Lloyd wil obtain the title of Gentle 
    Idealist.
    
    Outside, the group is questioning the man. "What's your name?" Lloyd asks. 
    "Regal." "Regal, huh? I'm sorry, but we're gonna have to keep you prisoner 
    for a bit longer." Zelos asks, "Lloyd, how about lettin' pops here fight, 
    too?" Genis asks, "Even though he might betray us?" "He has business with 
    Presea, right Then, he's not going to try anything before he gets a chance 
    to speak with her, you know?" Raine says, "Actually, that's not a bad idea." 
    
    "Raine!" Sheena says, "I dunno about this, but I won't make a fuss. I also 
    started as your enemy." "Well? Will you fight alongside us for now?" Regal 
    agrees, and the jazz tune is played again, "All right. I swearupon my good 
    name, and these shackles that bind me, I shall not betray you." Genis says, 
    "If you do anything even the slightest bit suspicious, I'll burn you to 
    a crisp, got it?" Colette says, "Well then, welcome to our group, Regal!" 
    At this point, Regal will join the group.
    *****END OF SCENE*****
    
    It's time to go some shopping before you get out there and train Regal. 
    There is a singly counter run by Puninja. They also offer customization.
    
    *****TOYAMA*****
    Tools:
    Apple Gel (90 Gald)
    Lemopn Gel (900 Gald)
    Orange Gel (180 Gald)
    Pineapple Gel (1080 Gald)
    Melange Gel (450 Gald)
    Panacea Bottle (135 Gald)
    Life Bottle (270 Gald)
    Mizuho Potion (900 Gald)
    This potion protects against Magical Ailments, but reduces Attack by 20%.
    
    Magic Lens (9 Gald)
    
    Weapons:
    Shiden (Cost: 3600     For: Lloyd)
    Shruiken (Cost: 3600     For: Colette)
    Spell Card (Cost: 1215     Downgrade)
    Card of Water (Cost: 1440     Downgrade)
    Card of Earth (Cost: 2160 Gald     Downgrade)
    Card of Fire (Cost: 2430 gald     Downgrade)
    Card of Lightning (Cost: 3150 Gald      Already Equipped)
    Card of Wind (Cost: 3420 Gald     For: Sheena)
    
    Accessories:
    Manji Seal (900 Gald)
    This Accessory increases the wearer's accuracy.
    
    Water Spider (4500 Gald)
    This is a pair of water proof boots. It reduces Water elemental damage.
    
    Drain Charm (3600 Gald)
    
    *****TOYAMA CUSTOMIZATION*****
    Kotetsu (Already Equipped)
    Shiden (Lloyd)
    Ogre Sword x1, Black Silver x1, Metal Sphere x1
    Mythril Ring (Already Equipped)
    
    Shuriken (Colette)
    Stinger Ring x1, Black Silver x1, Metal Sphere x1
    Gale Staff (Downgrade)
    Aqua Brand (Already Equipped)
    Assault Dagger (Zelos)
    Earth Dagger x1, Black Silver x1, Brass x1
    Pointed Hat (Already Equipped)
    
    The most annoying thing about Tethe'alla is that there is not a shop that 
    allows you to exchange grade for materials. So, you just have to buy the 
    Shiden for Lloyd, the Shuriken for Colette and the Card of Wind for Sheena. 
    Fortunately Regal's personal ability will lower the prices of goods by 
    10%, and hence things which used to cost 10 gald will cost 9 and so on. 
    The Shiden increases Lloyd's slash by 60 and his Thrust by 60 over the 
    Kotetsu. The Shruiken increases Colette's attack by 60 over the Mythril 
    Ring and the Card of Wind increases Sheena's attack by 30 over the Card 
    of Lightning. If you do have an Earth Dagger, you can customize the Assault 
    Dagger for Zelos, which adds wind element to his attacks.
    
    There should be a skit called "Mizuho's Information Network", where Sheena 
    brags about the intelligende network. Zelos annoys her by saying if they 
    can find the measurements of all the girls in Tethe'alla! Go back to the 
    Vice Chief's house, and examine that ramen delivery container for the 
    Wonder Chef!
    
    New Recipe! Ramen
    So, the best recipe in Mizuho's 4000 year old history is Ramen, hmmm, and 
    I always thought this is a delicacy of Japan. Anyway, you will need Panyan, 
    Black Satay and Seaweed to make Ramen. Genis is the best at making Ramen, 
    and he can enhance the flavor with meat, cabbage and bell pepper. This 
    dish restores a moderate amount of HP.
    
    Now, get out and train Regal. Before doing so, have Colette name the dog 
    in the village Tiggy. Since you have all the 8 characters, it is important 
    that you can master Team Management. Here are my deductions. Read it if 
    you haven't done so in the beginning.
    
    ----------------------------------------------------
    Team Management: Who will be sent out to the pitch?
    ----------------------------------------------------
    When I play Tales of Symphonia, I like to use division of labour. Each 
    of the charcters in my team have a different responsibility, and here is 
    how I group the 4 characters. I use them in decreasing frequencies as below. 
    I add a typical usage percentage of one of my games next to each character 
    as well. As you can see, whenever you save, a percentage appears next to 
    each character. This indicates the percentage of battles where they 
    participated in. The higher the percentage, the more is the character used.
    
    It seems that I can divide the 8 characters in the game (Kratos is excluded. 
    Boycott Kratos! Anyway he's the shadow of Zelos, and the game sort of 
    encourages you to stick with this second Chosen in a CERTAIN scene.) into 
    3 differnet categories. Here are the assigned groups.
    
    Group 1: The Front Line Fighters
    Characters: Lloyd Irving, Presea Combatir, Regal Bryant
    The 3 characters in this group are all armed with direct assault weapons, 
    and are designed for close combat. Any techniques learnt by these people 
    will be involving the direct use of their weapons. Lloyd's got several 
    series of moves like Demon Fang, Sword Rain, Sonic Thrust, Tempest, Tiger 
    Blade and Beast. Presea's got the Destruction, Devastation, Punishment 
    and Infliction series, and Regals's got the different kicks. The 3 
    characters' stats are inclined for this, so their HP, Strength and Defense 
    tend to be the highest
    
    The strength and defense of the 3 decreases in the order:
    Presea > Lloyd > Regal
    
    However, Presea is the least accurate of the 3, while Regal is the most 
    accurate. Regal also has an EX Skill that enables him to have unstoppable 
    combos, and he can also heal.
    
    Group 2: Magic Casters
    Characters: Genis Sage, Raine Sage
    Genis and Raine are two siblings that can cast magic, due to their elven 
    blood. Genis can cast spells of 6 to 7 different elements, depending on 
    which type he chooses to be. Raine can cast strictly Light spells, however, 
    she does have a set of healing, purifying and stat enhancing techniques. 
    I know that any character in the game is entitled to his own weapon, but 
    the weapons of the Sages are really pathetic. Genis has the Kendama, which 
    is a big joke since it works like a ping pong ball tied to its racket! 
    The rods used by Raine aren't too bad either, but it's just too slow.
    
    The 2 magic casters have many things in common. Firstly, their TP values 
    are relatively high, so are their Intelligence. These are what makes magic 
    casters who they are. The big problem is that they move VERY slowly and 
    have poor HP and defense. So keep them at the back at all times!
    
    It is tempting to include both casters in the top 4 because of their Unison 
    Attacks. But I personally recommend doing that only for bosses. Prism Stars 
    is a very tempting feature.
    
    Group 3: Jack of all Trades
    Characters: Colette Brunel, Sheena Fujibayashi, Zelos Wilder
    The reason why I call them Jack of all Trades is that they tend to be 
    intermediaries between the 2 groups of specialists I mentioned before. 
    These 3 can use magic like techniques and do quite a good job at defending 
    themselves at close quarters. There are quite a number of unique techniques 
    used by the characters.
    
    Colette has a set of Angel Techniques, some Thunder elemental direct attack. 
    Sheena can summon, and has a whole lot of Seals she uses with her guardian 
    cards. As for Zelos, he can use 3 different type of elemental sword combos, 
    as well as his own healing move, which is considerably effective.
    
    In general, the direct offensive stats of the 3 characters are weaker than 
    the group 1 characters, and the magic related stats are weaker than the 
    group 2 characters. However, they do have the potential to top the others. 
    For example, it's possible for Sheena to have the highest TP, while Zelos 
    gets the strongest defense. So, the similarity of these 3 tends to be like 
    this:
    
    Group 1 - Zelos Wilder - Sheena Fujibayashi - Colette Brunel - Group 2
    
    Zelos tends to be more front line than Colette.
    
    -------------------
    Who gets to fight?
    -------------------
    In most cases I believe that you only need 1 front line assault and 1 magic 
    caster. The other will be Zelos and Sheena for their value added services. 
    Since healing is never a priority, as I rarely get badly injured.
    
    If you were to fight a boss, either use 2 group 1 or group 2 characters, 
    depending on the enemies' weaknesses and whether you need to use any Unison 
    Attacks.
    
    ---------------------------------
    From Mizuho to Gaoracchia Forest
    ---------------------------------
    Group Level: 44
    
    As I said, include Regal in the top 4 places, you are recommended to make 
    all 4 of them Tethe'alla characters, as many of them, including Sheena 
    lack training for a while in her absence.
    
    -----------------
    Enemy Strategies
    -----------------
    Rogue
    HP: 2000     TP: 38        Atk: 400
    Exp: 85      Gald: 102     Def: 30
    Location: Near Meltokio
    Attack:
    Dual Axe Smash
    Items Dropped: Magical Cloth, Miso
    Consider this to be an updated version of the Thief. They look better 
    armored. Besides, they have the same catch phrases of the thieves like 
    "you ain't going nowhere" and the other stuff. Rogues are faster than 
    thieves, can run, and carry 2 axes, which they use to chop into you. Just 
    block their attacks and deal with them as always. Magic users should be 
    more careful in the respect that he can get to you in no time and hurt 
    you. So, melee combat works the best. Rogues carry Miso, instead of Rice, 
    they also carry Magical Cloths.
    
    Ranger *****NEW!*****
    HP: 2120     TP: 0         Atk: 482
    Exp: 89      Gald: 168     Def: 43
    Location: Near Gaorrachia Forest
    Attacks:
    Stabilized Arrow Blast, Kick
    Item Dropped: Rice
    Yogi Bear, you'd better watch out, as Ranger Smith's here to get you, but 
    the Rangers of Tethe'alla are basically the archers. They look more like 
    goons with their covered up faces and the stabilized bow. That's right, 
    now, the bow is stabilized by the 2 blades sticking out, making the bow 
    less likely to recoil when an arrow is fired. Still, there is really no 
    stopping you from blocking them, and then you can really mess them up by 
    running in and giving them a little melee battle. They drop rice, too.
    
    Sorceress *****NEW!*****
    HP: 1980     TP: 243       Atk: 312
    Exp: 89      Gald: 100     Def: 37
    Location: Near Meltokio
    Attacks:
    Level 1 Spells, Staff Bash
    Items Dropped: Orange Gel, Bread
    Item to Steal: Orange Gel
    The evil magic casting women of Tethe'alla look really more like evil magic 
    casting women than the witches of Sylverant. They all have this red hair, 
    and eyes with red eye shadow. They also attack by using many Level 1 spells 
    like Fireball, Lightning and the rest of them. So, if you run in and disrupt 
    them, their attacks would be severely weakened as they can only defend 
    themselves by hitting you with their staffs. Regardless of how uglier they 
    look, Sorceresses eat the same things as the witches, and that is why you 
    may find some Orange Gel and Bread on them.
    
    Tropical Worm
    HP: 2970     TP: 0          Atk: 148
    Exp: 78      Gald: 148     Def: 42
    Location: Gaoracchia Forest
    Weak against: Ice
    Attacks:
    Barrel Roll, Bear Hug
    Items Dropped: Apple Gel, Mystic Herb
    Now, the woods worms have become the tropical worms, with they new 
    appearance that looks a bit more reddish than before, must be the sunburn. 
    Anyway, they still attack by barrel rolling and bear hugging, and hence 
    you should be familiar to these attacks. Just give them the freeze treatment 
    for a faster end to the battle. Tropical Worms may carry Apple Gels and 
    Mystic Herbs. Talk about tropical remedies.
    
    Gold Beetle *****NEW!*****
    HP: 2380     TP: 0          Atk: 479
    Exp: 70      Gald: 150     Def: 40
    Location: Near Meltokio
    Weak against: Ice
    Attacks:
    Flying Tackle, High Speed Air Swoop Tackle
    Items Dropped: Lemon Gel, Onion
    Item to Steal: Onion
    Yay, the Giant Beetles of Sylvarant have gone so popular that they are 
    now first in the charts in Tethe'alla, achieving their gold status. Such 
    a packaging renders them more HP and a higher defense, but their attacks 
    have not changed much from the Transition. They all still stick to tackling 
    you in two ways, and their gold plating or paint cannot really withstand 
    the ice that you use against them! Gold Beetles may drop Lemon Gels and 
    onions. Interesting...
    
    Mantis *****NEW!*****
    HP: 3800     TP: 0          Atk: 650
    Exp: 138     Gald: 159     Def: 58
    Location: Near Meltokio
    Weak against: Fire, Thunder, Ice     Strong against: Water
    Attacks:
    Claw Pinch, Poison Ball Attack
    Item Dropped: Lemon Gel
    I must say that I will never forget my first science lesson in English 
    when I was in primary 3. The first lesson was about the Mantis and the 
    Grasshopper. The characteristics of the two insects were roughly compared, 
    and I must say that if Namco took the test back then, they would have failed 
    miserably! Mantises in this game are just Grasshopper with a coat of blue 
    paint on them. So, two different creatures are represented by the same 
    model but with 2 colours! The Mantis retains the attacks of the Grasshopper, 
    and retains the same weaknesses as well. I think you know what to do. 
    Mantises rarely drop Lemon Gels, though.
    
    Boxer Iris 
    HP: 3380     TP: 150        Atk: 545
    Exp: 98      Gald: 183      Def: 42
    Location: Gaoracchia Forest
    Weak against: Fire     Strong against: Water
    Attacks:
    Punch, Fire Blast
    Plants these days, sigh... They now all know how to be violent. They can 
    just punch, hook and uppercut you with their arms, and they are pretty 
    mobile too. So, be prepared to jump up and block. They sometimes blow out 
    fire from their eyes. Like most plants, they are susceptible to damage 
    by burning, so you can add some fire into their life and we can see how 
    eager they will be. Just don't let them drink water, as it is used by all 
    boxers to regain stamina! Most of the time, Boxer Irises drop Cucumber, 
    but they may occasionally drop a herb called Bellebane, which increases 
    the user's defense by 1.
    
    Beast Ogre *****NEW!*****
    HP: 3420     TP: 0        Atk: 578
    Exp: 83      Gald: 99     Def: 43
    Location: Near Gaoracchia Forest
    Attacks:
    Axe Chop, Kick
    Items Dropped: Beef, Pork
    Oh, the ogres now have turned grey. They also have an axe instead of a 
    mace. Beast Ogres now chop you with their axes and kick you. You can simply 
    block these attacks all you want. Just use melee techniques against them 
    and they will be down in no time. Oh, when they die, you may be able to 
    get their food, that is, beef and pork.
    
    Pumpkin Tree
    HP: 2860     TP: 0         Atk: 490
    Exp: 83      Gald: 137     Def: 40
    Location: Gaoracchia Forest
    Weak against: Fire     Strong against: Water, Earth
    Attacks:
    Pumpkin Launch, Pumpkin Swing, Seed Attack
    Items Dropped: Lemon Gel, Onion
    Item to Steal: Lemon Gel
    It's not Halloween, but it seems that there are already trees that grow 
    Jack-O Lanterns. That's what Pumpkin Trees look like. They can throw 2 
    pumpkins at you at once, swing their pumpkins at you like a punch, or spit 
    seeds out. Use normal melee tactics. Oh, as they are weak against Fire, 
    performing a Hurrican Thrust-Hell Pyre combo on them surely will rock. 
    Genis can also assist in preparing pumpkin soup with his Raging Mist. When 
    they are killed, Pumpkin Trees may drop Lemon Gel and Onions, but what 
    would pumpkins do with onions?
    *****END OF ENEMY STRATEGIES*****
    
    There should be a ring of light outside. Step into it to trigger a 
    conversation between Lloyd and Sheena.
    
    Lloyd: What's your fighting style called?
    Sheena: Oh, I'm a guardian user. I fight with special cards infused with 
    powers.
    Lloyd: Guardian user, huh? When I first met you, I was surprised how you 
    could fight with a piece of paper.
    Sheena: When dwarves create accessories they carve charms into them, right? 
    It's similar to that.
    Lloyd: I see. So if I buy some paper and draw some charms on it...
    Sheena: It won't work. It's a secret art.
    Lloyd: Darn
    Sheena: If you really want to learn it, you could become one of us.
    Lloyd: How do I do that?
    Sheena" UM...like...marrying...
    You can get to choose between "Okay." Or "What, to you?" TO please Sheena, 
    answer Okay.
    Sheena: What?!
    Lloyd: I just need to marry, right?
    Sheena: Um...I... Um...no...I mean...if ...you want to... then...
    Lloyd: I just need to marry someone in your village, right?>
    Sheena: You're so insensitive.
    
    Now, let's go on with the training. If you go back to the village anytime, 
    there should be a skit called "Small Knight", where Regal tries to talk 
    to Presea and Genis tries to defend her, acting as her small knight. Another 
    one is "Reason for the Shackles", where Regal explains that they are the 
    symbol of his crime. Lloyd then asks if he was a handcuff thief or a person 
    who made trouble by putting handcuffs on people! 
    
    Now, enter Gaoracchia Forest and go out through the eastern exit. The path 
    is safe now, after all.
    
    ---------------------------------
    From Gaoracchia Forest to Ozette
    ---------------------------------
    Group Level: 45
    
    Ozette is across the bridge to the south, there is no harm in fighting 
    the enemies you find around this joint for even more experience.
    
    -----------------
    Enemy Strategies
    -----------------
    Gold Beetle
    HP: 2380     TP: 0          Atk: 479
    Exp: 70      Gald: 150     Def: 40
    Location: Near Meltokio
    Weak against: Ice
    Attacks:
    Flying Tackle, High Speed Air Swoop Tackle
    Items Dropped: Lemon Gel, Onion
    Item to Steal: Onion
    Yay, the Giant Beetles of Sylvarant have gone so popular that they are 
    now first in the charts in Tethe'alla, achieving their gold status. Such 
    a packaging renders them more HP and a higher defense, but their attacks 
    have not changed much from the Transition. They all still stick to tackling 
    you in two ways, and their gold plating or paint cannot really withstand 
    the ice that you use against them! Gold Beetles may drop Lemon Gels and 
    onions. Interesting...
    
    Mantis
    HP: 3800     TP: 0          Atk: 650
    Exp: 138     Gald: 159     Def: 58
    Location: Near Meltokio
    Weak against: Fire, Thunder, Ice     Strong against: Water
    Attacks:
    Claw Pinch, Poison Ball Attack
    Item Dropped: Lemon Gel
    I must say that I will never forget my first science lesson in English 
    when I was in primary 3. The first lesson was about the Mantis and the 
    Grasshopper. The characteristics of the two insects were roughly compared, 
    and I must say that if Namco took the test back then, they would have failed 
    miserably! Mantises in this game are just Grasshopper with a coat of blue 
    paint on them. So, two different creatures are represented by the same 
    model but with 2 colours! The Mantis retains the attacks of the Grasshopper, 
    and retains the same weaknesses as well. I think you know what to do. 
    Mantises rarely drop Lemon Gels, though.
    
    Boxer Iris 
    HP: 3380     TP: 150        Atk: 545
    Exp: 98      Gald: 183      Def: 42
    Location: Gaoracchia Forest
    Weak against: Fire     Strong against: Water
    Attacks:
    Punch, Fire Blast
    Plants these days, sigh... They now all know how to be violent. They can 
    just punch, hook and uppercut you with their arms, and they are pretty 
    mobile too. So, be prepared to jump up and block. They sometimes blow out 
    fire from their eyes. Like most plants, they are susceptible to damage 
    by burning, so you can add some fire into their life and we can see how 
    eager they will be. Just don't let them drink water, as it is used by all 
    boxers to regain stamina! Most of the time, Boxer Irises drop Cucumber, 
    but they may occasionally drop a herb called Bellebane, which increases 
    the user's defense by 1.
    
    Rogue
    HP: 2000     TP: 38        Atk: 400
    Exp: 85      Gald: 102     Def: 30
    Location: Near Meltokio
    Attack:
    Dual Axe Smash
    Items Dropped: Magical Cloth, Miso
    Consider this to be an updated version of the Thief. They look better 
    armored. Besides, they have the same catch phrases of the thieves like 
    "you ain't going nowhere" and the other stuff. Rogues are faster than 
    thieves, can run, and carry 2 axes, which they use to chop into you. Just 
    block their attacks and deal with them as always. Magic users should be 
    more careful in the respect that he can get to you in no time and hurt 
    you. So, melee combat works the best. Rogues carry Miso, instead of Rice, 
    they also carry Magical Cloths.
    
    Ranger
    HP: 2120     TP: 0         Atk: 482
    Exp: 89      Gald: 168     Def: 43
    Location: Near Gaorrachia Forest
    Attacks:
    Stabilized Arrow Blast, Kick
    Item Dropped: Rice
    Yogi Bear, you'd better watch out, as Ranger Smith's here to get you, but 
    the Rangers of Tethe'alla are basically the archers. They look more like 
    goons with their covered up faces and the stabilized bow. That's right, 
    now, the bow is stabilized by the 2 blades sticking out, making the bow 
    less likely to recoil when an arrow is fired. Still, there is really no 
    stopping you from blocking them, and then you can really mess them up by 
    running in and giving them a little melee battle. They drop rice, too.
    
    Sorceress
    HP: 1980     TP: 243       Atk: 312
    Exp: 89      Gald: 100     Def: 37
    Location: Near Meltokio
    Attacks:
    Level 1 Spells, Staff Bash
    Items Dropped: Orange Gel, Bread
    Item to Steal: Orange Gel
    The evil magic casting women of Tethe'alla look really more like evil magic 
    casting women than the witches of Sylverant. They all have this red hair, 
    and eyes with red eye shadow. They also attack by using many Level 1 spells 
    like Fireball, Lightning and the rest of them. So, if you run in and disrupt 
    them, their attacks would be severely weakened as they can only defend 
    themselves by hitting you with their staffs. Regardless of how uglier they 
    look, Sorceresses eat the same things as the witches, and that is why you 
    may find some Orange Gel and Bread on them.
    *****END OF ENEMY STRATEGIES*****
    
    When you are ready, go south and you should reach Ozette.
    
    ---------------
    Ozette
    ---------------
    Group Level: 45
    
    As soon as the group enters Ozette, Presea runs off. "Lloyd, we have to 
    follow her!" Genis says. "Huh? Yeah." So, enter deep into the Quiescent 
    Village, Ozette. The first house to the left is the inn. It charges 300 
    Gald a night. Examine the parrot for the Wonder Chef!
    
    New Recipe! Tenderloin
    So, they really have hit the jackpot with the steaks. Tenderloin requires 
    meat, tomato and onion aas sides. Genis is best at cooking Tenderloin. 
    He can add Bell Pepper and Mushrooms to improve its flavor. This dish 
    restores a moderate amount of TP.
    
    Now, get out of the inn. Go down the slope. There will be a dog. Have Colette 
    name it Kalcy. The building to the right of the dog is the armor shop. 
    It is called Tranquility, they also offer customization services.
    
    *****TRANQUILITY*****
    Body Armor:
    Breastplate (Cost: 3060 Gald     For: Lloyd, Zelos)
    Elven Protector (Cost: 2700 Gald     Already Equipped)
    Silk Cloak (Cost: 2880     For: Genis, Regal)
    Witch's Robe (Cost: 2520 Gald     For: Sheena, Raine)
    
    Head Armor:
    Cross Helm (Cost: 1600 Gald     For: Lloyd, Zelos)
    Pretty Ribbon (Cost: 1800 Gald     For: Females)
    
    Arm Armor:
    Angel Bracelet (Cost: 1440 Gald     For: Genis, Colette, Raine, Sheena, 
    Regal)
    Silk Gloves (Cost: 1440 Gald    For: Females)
    
    Accessory:
    Drain Charm (3600 Gald)
    
    *****TRANQUILITY CUSTOMIZATION*****
    Weapons:
    Shiden (Already Equipped)
    Shuriken (Already Equipped)
    Gale Staff (Downgrade)
    Aqua Brand (Already Equipped)
    Assault Dagger (Zelos)
    Earth Dagger x1, Black Silver x1, Brass x1
    
    Head Armor:
    Pointed Hat (Already Equipped)
    
    Arm Armor:
    Silk Gloves (Femles)
    Pretty Mittens x1, Magial Cloth x1
    
    As the things in this shop are so expensive, and they do not increase your 
    defense significantly, I suggest you defer your purchases to a later time. 
    Unless if you want to fill up your Collector's Book, that is.
    
    Go upthe steep slope to the far left, and you should reach an item shop. 
    Outside, is a dog. Have Colette name it Sammy. The shop sells some food 
    too, as it is the Nature's Kitchen.
    
    *****NATURE'S KITCHEN*****
    Tools:
    Apple Gel (90 Gald)
    Lemon Gel (900 Gald)
    Orange gel (180 Gald)
    Pineapple Gel (1080 Gald)
    Life Bottle (270 Gald)
    
    Food:
    Pork (108), Chicken (108), Tomato (54), Bell Pepper (72), Cabbage (54), 
    Lettuce (72), Mushroom (54), Potato (45), Onion (54), Carrot (54), 
    Strawberry (63), Lemon (54), Rice (72), Pasta (72), Bread (63)
    
    Now, stock up on supplies and get down the slope. Go to the far right, 
    and then south, down the slope there.  
    
    *****IMPORTANT SCENE*****
    Down there, you see the man you saw in the projector in a Desian human 
    ranch speaking to Presea. The man says, "Thank you. Hmm? Are these guests 
    as well?" Presea says, "Porters." "Oh, I see." Genis calls, "Presea! We 
    have to make a Key Crest for you!" Presea says, "My job awaits...goodbye." 
    Shen enters her house. The man then says, "Only Presea can retrieve the 
    sacred wood used in the ritual at the church. I'm quite pleased that she 
    has finally returned. Hehehehe." The man walks off. 
    
    Raine says, "That man...he's a half-elf." Lloyd asks, "He is? Now that you 
    mention it, didn't we see him in Meltokio too?" Colette says, "He's creepy." 
    Zelos says, "I agree. But I gotta say that I feel sorry for the guy," says 
    Zelos, "I mean he has to deal with the fact that there are magnificent 
    specimens of males around like me. Hehe." Genis cuts back, "I'd say you 
    two are on the same level." "I heard that, Yyou little twerp!" Regal says, 
    "At any rate, we should have a talk with Presea." "Yeah."
    
    Meanwhile, Presea is doing something inside her house. She walks around. 
    Lloyd and the others enter, Lloyd mutters, "That smell..." Presea runs around 
    the place. She stops next to a bed. Colette cries, "Look!" Raine examines 
    the bed, she mutters, "Oh my...how horrible." Zelos comments, "What the...this 
    is not cool." Sheena asks, "How could this happen?" 
    
    The camera zooms into Presea, with her big pupils and all. Regal and Raine 
    walk over to Presea. Raine guesses, "Most likely the effedcct of Exspheres' 
    parasitism. Presea has no idea what's become of the person in that bed." 
    Genis says, "How could that..." Regal asks, "Presea. Are you not coming with 
    us?" Presea says, "I must....do my job..." "Let's leave Presea here for now." 
    "Here?" "If we try to move her, she will just fight back. Let's go see 
    Altessa by ourselves to ask him about reparinig the Key Crest." "Yeah."
    *****END OF SCENE*****
    
    There should be a skit called "Weird Guest". Genis asks about that man 
    from Meltokio. It seems that Lloyd and Sheena are suspicious of him. So, 
    get out. Get out of the village through the western exit, and walk a few 
    steps to Altessa's House. As you leave, Colette trips over. 
    
    ----------------
    Altessa's House
    ----------------
    Group Level: 45
    
    Enter the house now. You will bwe greeted a green eyed, green haired girl 
    named Tabatha. "WHO IS IT?" she asks. Lloyd says, "Ah, excuse us. We've 
    heard that there is a dwarf living here. Is there any chance we could see 
    him?" "YOU DESIRE A MEETING WITH MASTER ALTESSA. PLEASE COME INSIDE." Lloyd 
    and the others follow her to Altessa. Altessa asks, "Who are you people?" 
    "My name is Lloyd. We've come in regards to PResea. WE heard about you 
    from Kate in Sybak." Altessa cries, "Leave!" "What?" Altessa turns to the 
    left, ignoring Lloyd, "I don't want anything more to do with that girl! 
    Get out of here!"
    
    Lloyd is certainly annoyed. He asks Tabatha "What was that all about?" 
    Tabatha says in all capital letters, "I APOLOGIZE. THE MASTER DOES NOT 
    WANT TO GET INVOLVED WITH PRESEA." Hey, this girl is starting to sound 
    like those "Narrator" voices in windows! Genis cries, "Whty? He doesn't 
    care if she dies?!" "IT IS NOT THAT. IT IS BECAUSE THE MASTER REGRETS WHAT 
    HE HAS DONE." Colette begs, "Then plase, save Presea! All she needs is 
    for her Key Crest to be fixed." 
    
    "I DO NOT KNOW IF THAT WOULD TRULY BE IN HER BEST INTEREST," Tabatha says 
    without intonation at all. "Why? How could anything be worse than living 
    in that cruel condition while waiting to ie?!" "IF YOU ARE THAT COMMITTED, 
    THEN YOU SHOULD SEARCH FOR INHIBITOR ORE." Lloyd asks, "PResea's Key Crest 
    isn't made out of inhibitor ore?" "CORRECT. HER CREST IS--" Altessa shouts, 
    "Tabatha! What are you doing? Get rid of them!" "I APOLOGIZE, I MUST RETURN. 
    PLEASE COME BACK AGAIN. I WILL ATTEMPT TO PERSUADE HIM."
    
    The group then walks out. Colette asks, "Where can we find the inhibitor 
    ore?" "I've heard it's mined in the mountain range that extends between 
    Altamira and the Ymir Forest. I would like to help if you're going to create 
    a Key Crest for Presea. I can lead you to the mine." 
    
    "Just what is your relation to Presea, anyway?" "There is none." Raine 
    says, "Yet you seem concerned about her." "Well, either way, you haven't 
    done anything suspicious so far. You're welcome to come along with us." 
    "Inhibitor ore is found relatively near the surface of the Exsphere mine. 
    The mine I know of is across the sea from here, on the southern continent." 
    Zelos says, "You said Altamira, right? That place is awesome! Let's stop 
    by there on the way!" Sheena says, "We don't have time to hang out at tha 
    gaudy resort!" Raine mutters, "The sea? We're going tou to sea again?" 
    Yes, she is still hydrophobic. "Okay then. Let's go!" "Yeah! Let's hurry!". 
    
    When the people have left, Zelos asks Regal, "By the way, this has been 
    bugging me for a while now. Haven't we met somewhere before?" Regal ignores 
    him and moves away. "Fine, ignore me. Not very friendly, are ya?"
    *****END OF SCENE*****
    
    Now, get out of the house and return to the land between Outside Ozette, 
    there will be a skit called "Use your head", in this chat between Zelos 
    and Sheena, we know that the mines are run by the Lezareno Company. Then, 
    go east and then north to find the pier. Get onto the Elemental Cargo now. 
    Sail to the southern side of the southern continent and follow the coast 
    until you see a pier. Ignore the island with the SE Abbey for now. Disembark 
    at the pier.
    
    -------------------
    Southern Continent
    -------------------
    Group Level: 45
    
    This is the continent where the Toize Valley Mine is. 
    
    -----------------
    Enemy Strategies
    -----------------
    Red Mantis *****NEW!*****
    HP: 2780     TP: 0          Atk: 520
    Exp: 92      Gald: 180     Def: 43
    Location: Near Heimdall
    Weak against: Fire, Thunder, Ice     Strong against: Water
    Attacks:
    Claw Pinch, Poison Ball Attack
    Let's just say these are the even stronger versions of the Mantis. Red 
    Mantises are of course, red in colour. They attack the same way as the 
    Mantis but pack a larger punch. That is all you need to know.
    
    Scarlet Needle *****NEW!*****
    HP: 2480     TP: 0          Atk: 505
    Exp: 900     Gald: 193     Def: 46
    Location: Near Heimdall
    Attacks:
    Triple Barb Launch, Diseased Needle
    Weak against: Ice     Strong against: Fire
    Item Dropped: Anti Magic Bottle
    Item to Steal: Anti Magic Bottle
    Now, the Scorpions are coloured by an even more deeper shade of red. Scarlet 
    Needles attack by stinging you as usual, but for some strange reason, this 
    attack is now named Diseased Needle. This does not infect you, so don't 
    worry. But it does weaken you, that is, half your total HP. Just deal with 
    them the same way as you would have done with Scorpions. That is, use some 
    ice to freeze them out. When they are killed, Scarlet Needles may drop 
    Anti Magic Bottles.
    
    Ballisk *****NEW!*****
    HP: 3100     TP: 0          Atk: 504
    Exp: 100     Gald: 180     Def: 43
    Location: Toize Valley Mine
    AA: Earth     Strong against: Earth
    Attacks:
    Jumping Bite, Sonic Pulse
    Items Dropped: Beef, Pellets
    Ballisks are a new enemy of Tethe'alla. They are basically brown coloured 
    lizards. They attack by jumping at you and biting. This is not all, 
    sometimes, if you are unlucky, the bite may petrify you, rendering you 
    immobile. There is another attack which involoves them blasting sonic waves 
    out. So, always have Raine's Recover or a Panacea Bottle ready. Ballisks 
    are the enemies of the earth, so don't expect Earth element attacks to 
    do too well against them.
    
    Super Star
    HP: 2100     TP: 0          Atk: 440
    Exp: 69      Gald: 110     Def: 35
    Location: Near Meltoiko
    AA: Water     Weak against: Thunder     Strong Against: Water, Ice
    Attacks:
    Punch, Kick
    Items dropped: Flare Bottle, Shrimp
    Oh, now the starfish in Tethe'alla have all risen to glory, and become 
    super stars. They are now golden, like they must be rich or something! 
    As always, two of the tips are their arms, which they use to punch, and 
    two of the tups are legs, which they use to kick. Just have Genis drop 
    a Thunder Blade on them and make quick work of them, OK? When they are 
    destroyed, Starfish may leave behind Flare Bottles and Shrimp. Huh? And 
    I thought starfish all feed on plankton.
    
    Seahorse *****NEW!*****
    HP: 1890     TP: 0        Atk: 230
    Exp: 52      Gald: 83     Def: 32
    Location: Near Altamira
    AA: Water     Weak against: Fire, Thunder     Strong against: Water
    Attacks:
    Snout Peck, Tail Whip, Poison Needles
    Items Dropped: Aqua Quartz, Cod
    This time, the purple Float Dragons have been dyed green again by some 
    magic paint. Seahorses attack the same way as the Float Dragon, so all 
    I could say is that they are just a bit stronger than the Float Dragons. 
    So, use the same strategies against them. Seahorses drop Aqua Quartzes 
    and some Cod with them as well.
    
    Storm Claw *****NEW!*****
    HP: 4440     TP: 0          Atk: 748
    Exp: 199     Gald: 301     Def: 73
    Location: Ymir Forest
    Weak against: Wind
    Attack: Sky Diving Swoop
    Item Dropped: Lemon Gel
    Another cloned enemy from Sylvarant. I think this is getting annoying. 
    Storm Claws are just Hawks with their feathers dyed black and their eyes 
    turned red. They attack the same way as Hawks do, and are weak against 
    Wind as hawks do, so deal with them with Hurricane Thrust and Air Thrust.
    
    *****END OF ENEMY STRATEGIES*****
    
    To the right of the pier is a light ring. Step into it to trigger a 
    conversation between Lloyd and Regal.
    
    Lloyd: Your cooking is really good!
    Regal: Oh...thank you. Praises like that make it worthwhile to cook.
    Lloyd: You know, Genis is a good cook too.... I guess guys are better at 
    cooking, huh?
    Regal: Hmm. Now tha you mention it, most chefs are males.
    Lloyd: Maybe it has to do with strength? Cooking is pretty labor intensive.
    Regal: But if that's the case, then women are said to be more suited for 
    fighting.
    Lloyd: What?! They are?
    Regal: It's something I've read. The reasoning is because women are not 
    afraid of blood.
    Lloyd: I didn't know that. Man, women are scary. But I guess I get a little 
    scared when there's blood.
    Regal: Yes. Also, we mustn't forget that some women in our group are 
    stronger than us. We must work harder, so that we are not a burden.
    
    You get to choose "Such a hassle." And "Yeah, you're right." Select the 
    latter one to please Regal.
    
    Regal: Let's work hard, together.
    
    Now, before you enter the mine, just walk around, killing enemies and 
    leveling up as you go. If you look around the beach to the east, you should 
    find a treasure chest. Inside is a Rune Cape, an accessory. It increases 
    the user's defense, intelligence and evasion. When you are ready, enter 
    the Toize Valley Mine. It's that dark cave there, all right?
    
    ------------------
    Toize Valley Mine
    ------------------
    Group Level: 45
    
    Walk a bit forward, and you will find a security system sealing the entrance. 
    Zelos tries to say something by the mine, but he was shut up by Sheena. 
    Regal says that the door's guard system is out of control. So, Lloyd 
    suggests busting the whole thing up even more to get in. Zelos agrees 
    wholeheartedly. So, let's break down the gate! For this battle, I had Lloyd, 
    Zelos, Sheena and Genis in the first 4 places of the group.
    
    Event Battle! 2 Orbits, Auto Repair Unit, 4 Guard Arms, Defense System
    Orbit
    HP: 3000     TP: 500       Atk: 650
    Exp: 180     Gald: 800     Def: 100
    Location: Toize Valley Mine
    Attack:
    Beam Blast
    
    Auto Repair Unit
    HP: 5500      TP: 0        Atk: 0
    Exp: 1000     Gald: 0     Def: 100
    Location: Toize Valley Mine
    
    Guard Arm
    HP: 8000     TP: 0        Atk: 900
    Exp: 150     Gald: 0     Def: 20
    Location: Toize Valley Mine
    Attack:
    Pillar Poke
    Item Dropped: Mythril
    
    Defense System
    HP: 12000     TP: 100     Atk: 800
    Exp: 2350     Gald: 0     Def: 240
    Location: Toize Valley Mine
    Item Dropped: Metal Sphere
    
    This event battle is pretty straight forward at the beginning. There will 
    first be 2 Orbits coming after you, they are just like Raybits, but a bit 
    stronger. Use Zelos' Lightning Blade and Genis' Thunder Blade to help knock 
    them down onto the ground, and try to keep them floored to stop them from 
    shooting you. The Auto Repair Unit is just there for ornamental purposes. 
    Just keep slashing at it and it will not fight back. The same goes for 
    the Defense System, but eventually, it will sound the alarm, and 4 Guard 
    Arms will stick out to fight you. Those pillars occasionally stick out 
    their pillars to poke you from above. But really, your target is the Defense 
    System, so chip away at it, ignoring and healing if necessary until the 
    thing is finally knocked down.
    
    With the gates dismantled, salvage them and then you can go in in search 
    of inhibitor ore. Move forward to the first area.
    
    -----------------
    Enemy Strategies
    -----------------
    Red Bat *****NEW!*****
    HP: 2300     TP: 120       Atk: 450
    Exp: 93      Gald: 168     Def: 39
    Location: Toize Valley Mine
    Attacks: 
    Bloodsuck, Paralysis Waves, Mystery Waves
    Item Dropped: Beast Fang
    Item to Steal: Energy Tablets
    Red Bats are not just a mere color upgrade of the bats. Instead, these 
    creatures now have 3 eyes! Besides that, they have a new move called Mystery 
    Waves. That attack is really a mystery, as I don't really know what it 
    does to you, it may paralyze or reduce the effect of items on your character. 
    The Paralysis Waves still paralyzes you. So, I suggest you floor these 
    guys at before and don't even let them go airborne again. These mammals 
    can drop Beast Fangs when they are killed.
    
    Rock Golem *****NEW!*****
    HP: 5520     TP: 0          Atk: 596 
    Exp: 103     Gald: 189     Def: 49
    Location: Toize Valley Mine
    Weak against: Water     Strong against: Earth
    Attacks:
    Dual Arm Spin, Dual Fist Ground Pound
    Items Dropped: Melange Gel, Guard Bottle
    Item to Steal: Guard Bottle
    Rock Golems are simply Golems that have turned grey in colour. They have 
    much more HP than the initial Golems and they pack more of a punch, literally 
    with their fists. However, they have retained their weaknesses, and some 
    water will be all you need to flush them away. When they are smashed, Rock 
    Golems may drop Melange Gel and Guard Bottles.
    
    Ballisk
    HP: 3100     TP: 0          Atk: 504
    Exp: 100     Gald: 180     Def: 43
    Location: Toize Valley Mine
    AA: Earth     Strong against: Earth
    Attacks:
    Jumping Bite, Sonic Pulse
    Items Dropped: Beef, Pellets
    Ballisks are a new enemy of Tethe'alla. They are basically brown coloured 
    lizards. They attack by jumping at you and biting. This is not all, 
    sometimes, if you are unlucky, the bite may petrify you, rendering you 
    immobile. There is another attack which involoves them blasting sonic waves 
    out. So, always have Raine's Recover or a Panacea Bottle ready. Ballisks 
    are the enemies of the earth, so don't expect Earth element attacks to 
    do too well against them.
    
    Red Roper *****NEW!*****
    HP: 3440     TP: 0          Atk: 517
    Exp: 96      Gald: 175     Def: 46
    Location: Toize Valley Mine
    Attacks:
    Multi Tope Whip, Rope Spin
    Items Dropped: Lemon Gel, Rosemary
    Oh, these are just Green Ropers with their ropes replaced by red ones. 
    They attack the same way as the Green Ropers, although they are a bit 
    stronger. Of course, they are still no match for the leveled up you. Just 
    beat them mercilessly as before, blocking the ropes if needed.
    
    Roller Snail *****NEW!*****
    HP: 3200     TP: 0          Atk: 550
    Exp: 123     Gald: 163     Def: 41
    Location: Temple of Earth
    Weak against: Thunder
    Attack:
    Rollout
    Items Dropped: Fine Pellets, Potato
    Item to Steal: Fine Pellets
    Roller Snails harly resemble snails at all. They have an open shell with 
    a large body and an eye sticking out. They always like to roll into a ball 
    inside their shells to ram you. So, block readily. For some strange reasons, 
    these Roller Snails are weak against Thunder, so some Lightning Blade 
    should do just fine against them. Want some electrified escargots anyone? 
    Of course, escargots do well with mash potatoes, and for some strange rasons, 
    the snails will drop them from time to time.
    
    Bacura *****NEW!*****
    HP: 250     TP: 1           Atk: 1
    Exp: 50     Gald: 1000     Def: 1
    Location: Toize Valley Mine
    The Bacura is a cuboid block of pure mana, and this makes it very immune 
    to any attack. It does not matter what attack you use against it, one hit 
    will deal 1 HP of damage to the Bacura. Fortunately, unlike the Fake, the 
    Bacura can never fight back. However, they CAN escape in the middle of 
    the battle, so I suggest you hit them fast if you want to get the money 
    they have in their block.
    *****END OF ENEMY STRATEGIES*****
    
    Diversion Time!
    You know, I was running short of Magic Lenses, so I went all the way back 
    to Mizuho to repurchase some, and as I passed by Ozette, I met this man 
    who said Presea is a monster, as she has not aged a single day for a LONG 
    time. Besides that, she has not made a grave for her father even though 
    he has been dead for a long time. He asks if you take note of the monster 
    andget out of Ozette. You can reply with "I understand." Or "How can you 
    say that?!" I suggest you select the former choice.  The man will go on 
    about how freaky is Presea, and run off.
    
    Back in Mizuho, Puninja told Sheena that he dropped something important 
    down the well. So, I went to retrieve it. It's an Account Book. Puninja 
    said that the Account Book is disguised to hide its real purpose to the 
    public. It's a notebook of secrets. Puninja then makes some funny word 
    plays with "secretary" and "note". Regal hopes it would be novel. Puninja 
    offers the book to you. Now, leave and return to the mine.
    
    There is a mechanism for a cable car system. Examine it to call a cable 
    car in. In the middle of the track is a switch lever. Hit the switch with 
    your sorcerer's ring and the cable car will change directions and move 
    north. You will find a door, but the switch does not react at all. The 
    enemies to its left hold a Memory Gel. There should also be a skit called 
    "Mine from Ancient Times". Raine is still enthusiastic about the technology! 
    There is also a lift, take it down.
    
    When Genis is at Level 46, he should be able to learn Ground Dasher.
    	
    New Technique for Genis! Ground Dasher
    Element: Earth     TP Required: 46     Learned at: Level 46
    This is the newest Earth move for Genis. For this move, Genis will raise 
    a lot of rocks rapidly from the ground to bash the enemies' behinds from 
    below. The requirement is to perform Stalagmite 50 times, but not Gravity 
    Well, so you should perform Stalagmite a few times to trigger the move.
    
    Another skit is "Machines That Are Still Alive". Regal explains that the 
    mine is automated. Down in the pit, go to the far right for an altar. This 
    time, the ring will be changed so that it can drop bombs. At level 47, 
    Lloyd can learn Beast Sword Rain.
    
    New Technique for Lloyd! Beast Sword Rain
    TP Required: 38     Learned at: Level 47
    This is a combination of Beast and Sword Rain. Beast comes first and Sword 
    Rain comes after that, got that?
    
    At level 46, Zelos can learn Healing Stream.
    
    New Technique for Zelos! Healing Stream
    TP Required: 45     Learned at: Level 46
    This is the most extensive healing move Zelos can get his hands on. He 
    will give out a large blue circle, and anyone inside the circle is healed 
    even quicker than when standing in the green circle of healing wind.
    
    At level 46, Raine can learn Ray if she is of Technical Type, and Holy 
    Lance if she is of Strike Type.
    
    New Technique for Raine! Ray (Technical)/Holy Lance (Strike)
    Element: Light     TP Required: 35/40     Learned at: Level 46
    For Ray, you will see a small mat of light on the ground, and beams will 
    shoot out from above the mat, damaging anything it hits. Anything on the 
    mat will be hurt as well. You will see a large "light" mat appear on the 
    floor, and light will zap out of the pad, damaging anyone who is on it! 
    This is a really focused light attack.
    
    Now, the most powerful Unison Attack of the game is at hand, and what is 
    it called? It's called Prism Stars.
    
    New Unison Attack for Genis and Raine! Prism Stars
    Element: Light
    This move requires the combination of any of Genis' technical advanced 
    magic spells with Raine's Ray. Now, the siblings will bombard the enemy 
    with stars, 30 of them, in fact. I personally recommend combining Cyclone 
    or Tidal Wave, as these will bring out the most hits.
    
    At Level 46, Regal can learn Dragon Rage.
    
    New Technique for Regal! Dragon Rage
    TP Required: 24     Learned at: Level 46
    This is Regal's direct upgrade to the Rising Dragon. Regal will perform 
    another mid air kick following his low kick.
    
    Then, go up the ramp to the left. There should be a chest with a Saint 
    Rapier inside. It increases Lloyd's Thrust by 60 over the Shiden. There 
    is also an enemy standing still there blocking the way. It seems that you 
    must fight them.  Go past him and you can find a Sand Saber. The Sand Saber 
    increases Zelos' attack by 90 over the Aqua Brand. There should also be 
    a skit called "Bomber Ring". Genis wishes he had a bomb spell. GO back 
    up, blast the rock, and then go back down and revert the function of the 
    Sorcerer's Ring. Jump over the gap you just revealed and change the 
    direction of the cable car, and then get back to the altar and change the 
    ring to bomb mode again. Afterwards, ride the cable car all the way to 
    the right and go through the door.
    
    You will find a giant rock in the way. So, blow it up! Go through the gap 
    and then go left for a chest with Iron Greaves in it. Iron Greaves increase 
    Regal's attack by 40 and his Defense by 3 over the Leather Greaves. Blow 
    uip the rock to the north and go down the pit to activate the machine there. 
    Then go northeast.  There is a ramp there as well.  There should be a 
    Gnomelette down there. Talk to him, and he will call you losers. The 
    Gnomelette is looking for Potion, so give him some, be it Mizuho Potion 
    or Palma Potion. This Gnomelette drank the potion, and ate the bottle! 
    The Gnomelette complains and then leaves. Now, back to business. There 
    is a chest with a Silk Robe as well. The Silk Robe increases Sheena's (or 
    Raine's) Defense by 16 and her Luck by 5 ocver the White Robe. Get back 
    up, and blow up the boulder to the right. Go through the gap, and unlock 
    the memory circle. Save if you like.  Go to the far south of the room. 
    There is another pit with another machine there. To the right is a chest 
    with a Battlesuit. It increases Lloyd's defense by 8 over the Splint Mail.
    
    Now, go to the right hand side of the room. There is a lift. Take it down.  
    You will find a chest with a Thunder Cape. Another chest contains Super 
    Pellets to the far right. Now, take the lift back up. Once up there, take 
    the narrow path to the right.  As you step on the weird uneven plate on 
    the floor, a boulder rolls at Lloyd from behind him! He just manages to 
    dodge the rock. Regal explains that it is a trap to stop intruders. There 
    is a switch around the corner if you want to deactivate it. But as you 
    turn around the corner, you find a Bacura in the way. It's concentrated 
    mana in physical form.  
    
    To get past, it seems that we will have to lure the Bacura into the path 
    of the boulder!  This is a tough one. You will have to lure the Bacura 
    into the position of the save spot in the path, and then run to the trigger. 
    Then, a boulder will roll and hit the Bacura just as it is about to turn 
    around the corner. Don't let the Bacura hit you, by the way. Once you are 
    done, deactivate the trap with the switch. With the Bacura destroyed, go 
    down to the pit below and examine its pieces. Raine is picking up some 
    fragments of the Bacura. Raine finds a Chakram in the rubble as swell. 
    It's the Evil Eye. Don't bother equipping it, as it is a downgrade for 
    Colette.
    
    Now, go around the corner and down the stairs. Then, cross the bridge. 
    You will reach the inhibitor ore mining area. So, let's blow up the wooden 
    boxes as Regal suggests. You should find Inhibitor Ore in a chest. Now, 
    Lloyd will make a Key Crest out of the ore. With it fixed, the next thing 
    to do is to find Altessa. So, before leaving, go down the southbound stairs.  
    There should be an EX Gem Lv3 in a chest. I suggest you allow Zelos to 
    have the Super Chain skill, so he can link his sword skills in any other 
    he likes. Now, get out.
    
    As you leave, you find Vharley talking to 2 soldiers. Vharley now knows 
    that Regal has destroyed the guard system outside. Vharley is an Exsphere 
    broker. Regal asks why has the Pope let him stay free. Vharley said that 
    Regal betrayed them for not brining them Colette, instead siding with them. 
    Before Regal and attack them, Vharley flees. Regal explains that he IS 
    a murderer. So he deserves to be despised. Regal refuses to explain. Lloyd 
    said that he is not much different from Regal. Regal promises to tell his 
    story later. 
    
    Now, go back to Altessa's House to see if he can do anything.
    
    ----------------------------------
    c. Can anyone save Presea? [TOS6C]
    ----------------------------------
    Group Level: 46
    
    You can rest at the inn in Ozette if you like, but as you get on to Altessa's 
    house, you will find another scene.
    
    *****IMPORTANT SCENE*****
    There are 3 Cardinal Knights in Ozette, a man points to the group and says, 
    "That's them, the wanted criminals!" This man then runs away. Zelos mutters, 
    "Ah crap, not the Papal Knights again!" Sheena asks, "Why do they always 
    show up there we're going?!" A Cardinal Knight says, "Well, well, if it 
    isn't Master Zelos. I trust you are well." Now, they are surrounded by 
    Cardinal Knights! Lloyd cries, "Dammit!" The one in yellow armor says, 
    "Remember, capture Colette alive!" It's time to fight!
    
    Event Battle! 2 Cardinal Knights and a Commander Knight
    Commander Knight
    HP: 6900     TP: 1000        Atk: 710
    Exp: 490     Gald: 3500     Def: 50
    Location: Near Meltokio
    Weak against: Thunder     Strong against: Physical Attacks
    Attacks:
    Spear Slash, Spear Thrust
    Item Dropped: Energy Tablets
    
    Cardinal Knight
    HP: 4900     TP: 150        Atk: 530
    Exp: 290     Gald: 200     Def: 30
    Location: Near Meltokio
    Weak against: Thunder     Strong against: Physical Attacks
    Attacks:
    Spear Thrust, Spear Slash
    
    Commander Knights are basically Cardinal nights clad in yellow armor. They 
    have better armor and attack capabilities, that's all. Don't worry, it 
    will be a shocking defeat, literally for them! Of course, it is always 
    fun for Lloyd and Zelos to get together, as the Unison Attack Thunder Tiger 
    Blade is guaranteed to have some shocking effects, as fun as thunder.
    
    After the battle, Lloyd gasps, "We've managed to win." Colette, the 
    apologist says, "It's my fault again. I'm so sorry, everyone." Everyone 
    looks at her. Zelos says, "Don't be silly. They're after my life, too. 
    The Professor and Genis are wanted because they're half-elves. Sheena is 
    from Mizuho, now considered a village of traitors. And Regal is considered 
    a traitor as well." Ugh, so the whole world is againxt you now! Colette 
    says, "Thanks." Lloyd continues, "Stop thinking everything's your fault." 
    "I'm sorry, Lloyd." "You don't need to apologize for it." 
    
    Colette stumbles. She cries in pain. Lloyd cries, "Colette?! Professor! 
    Colette's!" Raine says, "She's running a fever. But what could be causing 
    this much pain?" Presea says, "Move...please leave this...to me..." She comes 
    over. Raine says, "Presea? All right." She walks aside. Suddenly, Presea 
    slashes everyone back with her axe, and hits Colette in the neck! I never 
    know that hitting someone in the neck with an ax is the best way to cure 
    a fever. Suddenly the man you found earlier came over and says, "Good work, 
    Presea." The Desian music is played again. You know what this means. 
    Sudddenly, two evil flying dragons fly down and land. Sheena cries, "Damn! 
    Corrine!"
    
    Corrine appears. She knocks Presea down, but the man is already on a dragon. 
    He says, "I am Rodyle! The most cunning of the Desian Grand Cardinals! 
    I hope you don't mind me taking the Chosen One! Hehehehehe!" Lloyd asks, 
    "Desian?! Why are the Desians in Tethe'alla?" Rodyle flies off, with 
    Colette! Lloyd cries, "Colette!!" The 2 dragons have already flown far 
    way by now.
    
    As Lloyd looks up, Regal moves over to him. He asks, "Lloyd. Will you help 
    Presea?" Lloyd turns around and says, "Yeah." He walks over to Presea. 
    He says, "I've carved the charm. With this, she should return to her real 
    self." Presea then awakes. Genis asks, "Presea? Are you okay?" Presea looks 
    around her. She is really shocked! "What? What am I doing?" She suddenly 
    remembers. "Where's my daddy?" The group reenter Presea's house. Presea 
    looks at her father's death bed, "I...what have I been doing?" She screams. 
    
    Now, she buries her daddy. "Thank you for assisting me with my dady's 
    burial." Raine asks, "Have you carved own a little?" Presea nods. 
    "I've...been a great burden on you all." Lloyd asks, "You remember?" 
    "Yes...mostly..." Genis asks, "Why did you have an Exsphere like that on you?" 
    "I received it from a person named Vharley." So, it's that dealer! Regal 
    comments, "I knew it...Vharley!" "I wanted to save my sick daddy. I wanted 
    to learn how to wield an ax, so that I could work in my daddy's place. 
    So Vharley introduced me to Rodyle, and I was taken to rthe research academy 
    in Sybak." Zelos asks,"The experiments on you were carried out by order 
    of the Pope, right?" "Which means that Desian is in league with the Pope!" 
    "Presea. Do you have an older sister?" Presea shakes her head. "No." "Do 
    you have any other family?" "I have a younger sister. She left to go into 
    service for a noble and that was the last I heard of her and my mommy died 
    when I was a child." 
    
    Zelos says, "When you were a child? Heh, you are still a child now." "Oh 
    yes of course. That's right." "At any rate, we can't just leave you here 
    in this village by yourself if you have no one to turn to." "Yes, the people 
    of this village seem to avoid her." "I...uh...I'd like to go with all of you 
    if that would be all right." "Huh? Why?" "It's my fault that Colette was 
    taken away. So please, let me help in her rescue." Regal says, "Please 
    allow me to come along as well. It seems that my fate is linked to your 
    enemy."
    
    Time to socialize 26!
    "Of course."
    Pleases: Genis (+1), Raine (+1), Sheena (+1), Zelos (+1), Presea* (+3), 
    Regal* (+3)
    "What do you think, guys?"	
    Pleases: Genis (+2), Raine* (+3), Zelos* (+3), Regal (+1), Presea (+1)
    
    You get to choose between "Of course" and "What do you think, guys?" 5 
    of your group members will be pleased regardless of your response, but 
    their changes will differ. Since this guide is to tell you how to make 
    Genis or Zelos your soul mate, pick the latter.
    
    Meanwhile, Kratos has come behind them. He says, "So you've lost the 
    Chosen." Lloyd runs forward, he is very angry now. "You again! What have 
    you done with Colette?!" "Rodyle is ignoring our orders and acting on his 
    own. I know nothing of it." Raine says, "Internal strife? How pathetic." 
    "Say what you will. Either way, he will have no choice but to abandon the 
    Chosen." "What do you mean?" "The Chosen is useless as she is now. You 
    can let her be." "You've got to be kidding me! We're going to rescue Colette 
    no atter what! And if you get in our way..." Temper, temper! Kratos turns 
    his back on Lloyd, he says, "Then, I suggest you seek the Rheairds and 
    head for the eastern skies. I'm sure the people of Mizuho have located 
    the Rheairds by now." Kratos walks off. "What's that guy trying to do?"
    
    Zelos just says, "Ah, well, who care's? If he's useful, make use of him." 
    "I agree. Anyway, let's head back to Mizuho for now." Genis then tries 
    to be friendly and says, "Okay, then, just to make it official, welcome 
    to the group, Presea!" "Thank you." Zelos says, "My cute little Presea, 
    I'll protect you, okay?" "Thank you, Zelos." Genis is lost for words now! 
    Hee hee, "Oh! Oh! I'll...I'll..." "Come on, let's go!" The rest of the group 
    leaves. Genis is left alone. He mutters, "I'll protect you too... GRRR! Stupid, 
    stupid Lloyd!!" He's mad now that Lloyd took away his chance to talk to 
    his dream girl!
    *****END OF SCENE*****
    
    Now, we have a change of plans. Let's go to Mizuho, via the Quick Jump.
    
    Time to socialize 27!
    "I'm concerned about this."
    Pleases: Colette (+1), Raine (+2), Regal (+1), Kratos* (+3)
    Displeases: Genis (-1), Sheena (-1), Zelos (-3), Presea (-1)
    "It won't do any good to worry about it."
    Pleases: Colette (+1), Genis (+1), Sheena (+1), Zelos* (+3), Presea (+1)
    Displeases: Raine (-1), Kratos (-3)
    
    If you go back to the Ozette inn, and talk to a woman in a corner, she 
    will talk about Kratos in the village. It seems that this "handsome 
    swordsman" is looking for some special firewood that can melt Aionis, the 
    material used to make equipment for gods. Lloyd thinks that it's weird.
    
    You get to answer "I'm concerned about this." Or "It won't do any good 
    to worry about it." It seems that Zelos is the most affected by the decisions 
    you make, as his affection will either go up or down by 3 units regardless 
    of which decision you make. The positive response is always best, so pick 
    the latter one!
    
    ---------------
    Mizuho
    ---------------
    Level of Strongest Character: 47
    Level of Weakness Character: 45
    
    It seems that while Presea is "doing her job" not a SINGLE Exp was gained 
    while you were away! So, she is stuck at the level I left her! The main 
    problem is that Presea does NOT have any EXP Plus compound skill. So, you 
    cannot let her catch up.
    
    There should be a skit called "Colette's Secret". Raine is wondering why 
    Colette is considered useless.  Now, enter the Vice Chief's house.  
    Another skit is "I'm Not a Kid". In here, Presea tries to help Genis with 
    his stuck out shirt. Genis insists that he is not a kid! You are not going 
    to make up with her at this rate!  Tiga will tell you that his men have 
    located the Rheairds. Lloyd is wondering why Kratos is trying to help them, 
    even if he is their enemy. Tiga says that before he gives them the Rheairds, 
    he must give Sheena a test. The test is, to form a pact with Volt! Sheena 
    is feeling a bit unconfident, and she runs out of the room. Tiga explains 
    that Sheena's previous failure with Volt resulted in the Chief being in 
    a coma. Get out and find that Sheena now!
    
    So, talk to Zelos. It seems that due to her failure, a quarter of Mizuho 
    died! Sheena is found in the northwestern corner of the village with Corrine. 
    Corrine promises to save Sheena if anything goes wrong, just like how Sheena 
    saved her a long time ago. Sheena still refuses. She is afraid that she 
    will fail again and kill a lot more Mizuho villagers. Lloyd promises not 
    to die. He assures her of her success. 
    
    In fact, he is going to cut him down if he goes berserk! Now, that's all 
    settled, and Tiga will send Orochi to the temple upon Sheena's success. 
    The Temple is the north of Mizuho. Before you leave, read this skit called 
    Sheena's Real Name.  Sheena says that many Miuho inhaviatants fake names. 
    Zelos guesses that Sheena's real name is Violent Demonic Banshee! Now, 
    get out of here, and ride the EC north to the tall tower on the island 
    to the north of Ozette. That is the Temple of Lightning. Enter it now.
    
    --------------------
    Temple of Lightning
    --------------------
    Level of Strongest Character: 47
    Level of Weakness Character: 45
    
    There are no Oracle Stones here. There should be a skit called "Do Your 
    Best". It's of course, a moltivating skit for Sheena. Move forward, and 
    I don't think you want to be shocked by those 2 electric bolts. They are 
    intermittent, so time it right before running past them. Play as Team B 
    if you like for now.
    
    When Lloyd is at Level 47, he can learn Beast Sword Rain.
    
    New Technique for Lloyd! Beast Sword Rain
    TP Required: 38     Learned at: Level 47
    This is a combination of Beast and Sword Rain. Beast comes first and Sword 
    Rain comes after that, got that?
    
    -----------------
    Enemy Strategies
    -----------------
    Lightning Bird *****NEW!*****
    HP: 2530     TP: 100       Atk: 444
    Exp: 92      Gald: 182     Def: 41
    Weak against: Water, Ice     Strong against: Thunder
    Location: Temple of Lightning
    Attacks: 
    Straight Dive, Spinning Dive
    Item Dropped: Purple Quartz
    Besides Fire Birds, we now have birds which have been infused with pure 
    lightning. Instead of being red, Lightning Birds are now blue in colour. 
    They still attack by diving down at you either in a straight line or in 
    a spinning fashion. So, this really is not hard to block. Just ground them 
    and keep them grounded to ensure an easy victory. Lightning Birds can be 
    short circuited by water or ice. These birds may drop Purple Quartzes.
    
    Thunder Sword *****NEW!*****
    HP: 2180     TP: 0          Atk: 625
    Exp: 118     Gald: 210     Def: 51
    Location: Temple of Lightning
    AA: Thunder
    Strong against: Physical Attacks
    Attacks:
    Slash, Flying Slash
    Item Dropped: Brass
    Item to Steal: Brass
    Not only is this sword living, it has been completely electrified to give 
    the Thunder Sword. They attack the same way as the Living Swords, however, 
    I guess their attacks are all of the thunder element. As they are also 
    flying enemies, I would recommend you to slash them down to the ground, 
    and keep them down. Then they certainly cannot fight back. Although 
    Physical Attacks don't do much damage to the Thunder Sword, it isn't that 
    bad either. Happy slashing.
    
    Gold Skeleton *****NEW!*****
    HP: 3950     TP: 0          Atk: 615
    Exp: 108     Gald: 213     Def: 55
    Location: Temple of Lightning
    AA: Darkness     Weak against: Light     Strong against: Darkness
    Attacks:
    Blade Slash, Blade Slam, Spinning Slash
    Items Dropped: Melange Gel, Yellow Quartz
    Item to Steal: Melange Gel
    The Skeletons have now become pure gold! With such a gold plating over 
    their calcium insides, the skeletons are definitely more heavily armored 
    than before. They attack with the usual sword tricks, and now, they have 
    gone acrobatic and started spinning around in the air with their blades. 
    Watch out for this one, as it can make a rather long combo if you are not 
    careful. As they are so evil, some Light can easily take care of them.
    
    Lamia *****NEW!*****
    HP: 3630     TP: 290       Atk: 557
    Exp: 99      Gald: 201     Def: 53
    Location: Temple of Lightning
    AA: Thunder     Weak against: Water, Ice, Light     Weak against: Thunder, 
    Darkness
    Attacks:
    Spark Wave, Tail Whip, Charming Kiss
    Items Dropped: Apple Gel, Orange Gel
    Item to Steal: Orange Gel
    Lamias are some snakes with human, or I should say female upper bodies. 
    The Lamias in Tales of Symphonia attack mostly by her single spell. This 
    spell is not to be underestimated, as it is a Spark Wave! So, when you 
    see her purple ring beneath her, make sure you go and intervene! At close 
    quarters, Lamias may just whip their tails at you, but that does not do 
    much damage. So, in conclusion, melee strategies work the best against 
    Lamias. Watch out for their Apple Gel and Melange Gel as well.
    
    Golden Slime *****NEW!*****
    HP: 3220     TP: 0          Atk: 531
    Exp: 103     Gald: 189     Def: 47
    Location: Temple of Lightning
    Weak against: Fire
    Attack:
    Blue Ball Launch, Blob Tackle
    Items Dropped: Miso, Fine Pellets
    Item to Steal: Fine Pellets
    Now, the Slimes have turned golden as well. They attack the same way as 
    slimes, but are more powerful than before. I think Zelos can use his Pyre 
    Blade to shishkabob these lemon flavored gelatinous creatures! Or, set 
    them to a slow simmering with Genis' Raging Mist!
    *****END OF ENEMY STRATEGIES*****
    
    You will find 3 lightning rods. Go over to the highest one and extend it 
    out. Then, go over to the middle one. As you step on the switch on the 
    ground, lightning strikes the highest rod, and that prevents you from 
    getting fried by a lovely 20000Vs of electricity. So, go and withdraw the 
    middle lightning rod. Then with draw the highest lightning rod and leave 
    the lowest one extended. Trigger a lightning strike and the lightning will 
    strike the lowest rod. The bolt continues to the left and pushes a block 
    out of the way. Now you can reach the altar. Change the function of the 
    sorcerer's ring. You now can blast out blue bolts of electricity.
    
    There are some blue blocks in this room. With the ring, you can destroy 
    those. You should find a chest with a Silver Guard. This armor increases 
    Presea's Defense by 10 but lowers her evasion by 20 over the Elven Protector. 
    Now, ignore the other blocks for the moment, and take the middle path and 
    go up the stairs.
    
    Go up the stairs to the top. You will find an altar. That's where you will 
    have to go later. Blow up the blue block on the bottom first, then get 
    down again. Blow away the blue block and go through the door. You will 
    be in another room. There is a locked memory circle here. Remember that. 
    To the right is an apparatus, but it is not on yet. So, go left. Do not 
    blast open that rock there, or monsters will come out. Don't even think 
    about getting into the water either, as the water is electrified by the 
    lightning. Something must be done about that lightning rod there. So, go 
    up the stairs and through the door.
    
    It's pitch black in this room. Use the lightning light to guide you. If 
    you are about to fall, tap A repeatedly. Go through the other door. Go 
    through the door to the south. You will reach a catwalk. First, blow up 
    the block that is below the chest. The chest will drop down.  Then activate 
    the lightning rod. The lightning will strike the platform and you will 
    fall down to the next catwalk. Open the chest now. It contains an EX Gem 
    Lv3 Another chest is suspended by a blue bloc. Blow up the bloc. Then 
    activate the lightning rod on the blue platform to have lightning strike 
    it, causing it to fall down another level. This time, there is a duel helm 
    inside. It is fit for Zelos and Lloyd. Drop the chest to the left, and 
    go to the right. Drop the chest there as well. Then activate the lightning 
    rod to drop down another level. Activate the Lightning Rod there. Now, 
    the lightning will no longer hit the water below.
    
    The chest to the right has a thunder scepter. It is for Raine. It increases 
    her attack by 20 over the Phoenix Rod, and her intelligence increases by 
    1 as well. Then go through the door to another dark room. Follow the path, 
    taking note of the chest with the Spirit Bottle inside. You will then find 
    yourself in the right side of the room you were a couple of moments ago. 
    Get back to the left, and get back to the water pool room. The chest that 
    has dropped from below should have an EX Gem Lv2. Get into the water, and 
    go up to the altar. Now, your ring can fire yellow bolts of electricity.  
    
    Go back to the first room and remove the yellow blocks for a Shining Star. 
    It increases Genis' attack by 52 and his Inteliigence by 1 over the 
    Thunderbolt. Now, get to the second room, climb up the steps to the altar 
    and remove the yellow block. Then go left and remove the yellow block 
    blocking the door there. Don't go through yet. Instead, navigate the dark 
    room to the right. You will find You will find a device held up by a yellow 
    bloc. Destroy the block to drop the device. Then return to the room with 
    a pool of water.
    
    Extend the lightning rod on that device, but no lightning is falling on 
    it, so return to the higher lightning rod and retract it. Then the lightning 
    can power the apparatus below.   Get back to the room with the other device.  
    If you go up, you will see many branches in the electiric bars held up 
    by yellow blocks. If you try turning on the device, you wil find that the 
    current will try to pass through all the bars they find. So, to prevent 
    thisfrom happening, blow away the blocks supporting the bars to make them 
    fall. If you made the current pass up to the 2nd slot to the left, a chest 
    will be dropped down. If you make the current pass up to the middle, a 
    boulder will be released and it will fall onto the bridge and destroy it! 
    Now, you can explore the lower section of the room. The other slots cause 
    monsters to appear. So don't even try getting to them. If you kill the 
    enemies that are on the tower, they will drop a Memory Gem. 
    
    If Genis reaches level 48 while of Strike Type, he will learn Atlas. A 
    more powerful Wind element move.
    
    New Technique for Genis! Atlas (Strike)
    Element: Wind     TP Required: 42     Learned at: Level 48
    Genis will not attack with a world map with this spell. Instead, he will 
    simply surround the target area with lots of air currents, ripping them 
    apart from all directions. This is actually a Water/Wind focused attack. 
    Therefore, Genis must learn Aqua Laser and Air Blade to realize this move.
    
    At Level 48, Sheena can learn Purgatory Seal.
    
    New Technique for Sheena! Purgatory Seal
    TP Required: 40     Learned at: Level 48
    This is Sheena's own version of resurrection, however, she can only use 
    it in battle. So, now it is not mandatory to use Raine in reviving the 
    knocked out.
    
    Get down to the bottom of the room.  The Chest has a Battle Coak. It 
    increases Regal's Defense by 18, his Accuracy by 10, his Evasion by 10 
    over the Amber Cloak. Go through the dor to the south to get to the final 
    altar. Change the sorcerer's ring so that it can fire red thunderbolts. 
    Now, return to the first room and clear the red blocks. Another EX Gem 
    Lv 3 will be found. Then navigate the dark room to the left of the second 
    room, and remove the blocks in the next room. The chest there has a pair 
    of Power Greaves. This increases Regal's Attack by 20 over the Iron Greaves, 
    but his defense will be lowered by 3.
    
    Now, get back to the second room and remove the last block on the altar 
    to activate it. Now, Volt will come out.
    
    *****IMPORTANT SCENE*****
    When you activate the lightning rod, Volt, which is really like an electric 
    orb will come down. Lloyd wsays, "It's finally time." "Here I go!" Sheena 
    steps forward. Volt talks some incomprehensible language. "It's just like 
    before! What the hell is he saying?!" 
    
    Raine says, "Sheena, calm down. I'll translate. 'I am one who is bound 
    to Mithos. Who are you?'" Lloyd asks, "Mithos again? How could he make 
    pacts with Summon Spirits in both Tethe'alla and Sylvarant?" Genis says, 
    "Hmm, yeah. Maybe Mithos went back and forth between the worlds with a 
    Rheaird as well." "I am Sheena! I ask that thou annoust thy pact with Mithos 
    and establish a new pact with me." Raine says, "He says that his pact with 
    Mithos is broken. But he no longer desires a pact." Sheena is surprised, 
    "Why?!" "I will have no more dealings with people, therefore I desire no 
    pact." Sheena readies her cards, "No, we need your help!" Lloyd cries, 
    "Sheena! Be careful!" 
    
    Volt gives a lightning strike. Sheena cries, "Everyone, watch out! This 
    is just like before!" Volt hovers behind her. He charges up a blast. Corrine 
    dives in front of Sheena and takes it for her. I bet that's High Voltage, 
    and it's of 0.1 Amperes, as this current can make one's heart fillibrate. 
    "Corrine! Corrine!! Why?" Volt hovers behind her and tries to zap her again. 
    But Lloyd bocks the second blast. "Sheena! Get ahold of yourself!" "But!!" 
    Corrine mutters, "Volt's just lost his faith in people. Make your vow and 
    try forming time. You can do it, Sheena!" "Corrine!" "I'm sorry that I 
    couldn't be of more help." Now, Corrine disappears. 
    
    "No Corrine, don't die!!" Volt charges another bolt, which is blocked agin 
    by Lloyd. "Sheena! Subdue Volt by force! Don't let Corrine's effort go 
    to waste! Otherwsie, you'll spend the rest of your life haunted by Volt's 
    shadow!" Sheena stands up, she shouts, "For the sake of everyone that risked 
    their lives to protect me, Volt! I demand your power!" It's time now, be 
    ready to fight! I suggest you organize your team so it includes Zelos, 
    Lloyd, Genis and Sheena in the first 4 places. So, it's time to use Team 
    A.
    
    Event battle! Volt
    HP: 24000     TP: 240         Atk: 950
    Exp: 1790     Gald: 2800     Def: 180
    Location: Temple of Lightning
    AA: Thunder     Strong Against: Thunder
    Attacks:
    Spark Wave, Strike, Master Field*, Thunder Blade
    *=If HP <12000
    Item Dropped: Emerald Ring
    
    Now, it's time to avenge Corrine and take down Volt! First off, this giant 
    electric ball with two eyes cannot attack with any physical attacks, so 
    he must attack with his thundering moves. However, they are JUST full of 
    potential, 100000 Volts, in fact. He can charge up Spark Wave and Thunder 
    Blade. At the same time, he can instantly create multiple lightning stirkes 
    using the Strike attack. Fortunately, that attack can be blocked. However, 
    once Volt has lower than 12000 HP, he will fight back with full force, 
    with his Master Field. If you see a large blue ring on the ground, be 
    prepared to run away, as a large series of lightning strikes will take 
    place inside the circle! 
    
    The recommended Unison Attack for this is, Lloyd's Raining Blade coupled 
    with Genis' Ground Dasher, Sheena's Power Seal Pinion/Absolute and Zelos' 
    Hurricane/Super Sonic Thrust. This will result in a Unison Compound Attack 
    called Power Thurst! Have Zelos heal the party whenever he is ready. In 
    absolute emergencies, I would suggest you to use Lemon Gels and Melange 
    Gels to quickly recharge your HP and TP. Whenever is Over Limit, order 
    her to summon a spirit if she has the TP.
    
    Tip! Seal and Thrust Compound Attacks
    Sheena's more powerful Power, Mirage and Serpent Seals can compound with 
    Zelos' more powerful Thrust moves for Power Thurst, Mirage Thrust and 
    Serpent Thrust respectively. Make sure that it's either Absolute with Super 
    Sonic or Pinion with Hurricane. Get it?
    
    After the battle, Volt says, "Make your vow." "Just like I said, for the 
    sake of everyone that risked their lives to protect me, and for Corrine's 
    sake as well, I want to save both worlds...." "The vow has been made. I entrust 
    my power to the pact-mker, Sheena!" Now, Volt fuses into a ball and is 
    absorbed by Sheena. "It's over." There is a sudden flash, Lloyd asks, 
    "What's happening?" It's Undine. She says, "A link between the two worlds 
    has been severed." Volt appears, he says, "the two opposing forces of mana 
    were severed just now." 
    
    Regal asks, "What does it mean for the mana flow to be severed?" Undine 
    says, "Mana flows from the world in which the Summon Spirits sleep to the 
    world in which the Summon Spirits are awake. This is the first time the 
    Summon Spirits have been awakened in both worlds at the same time. Because 
    of this, the mana connecting the two worlds has been eliminated." Lloyd 
    asks, "Does that mean that Sylarant and Tethe'alla have stopped competing 
    for each other's mana?" Volt says, "I do not know. The only thing certain 
    is that the flow of mana between the worlds has been severed." Undine says, 
    "Yes. Eventually the worlds shall separate." 
    
    Genis asks, "You mean the two worlds will split apart?" Zelos says, "That's 
    perfect! Then they'll stop competing for each other's mana!" "There are 
    five seals in Sylvarant. And since there wasn't a Summon Spirit at the 
    fifth seal, we should be able to sever all of the mana if we awaken the 
    Summon Spirits that correspond to the other four seals. Maybe." "So if 
    we awaken Tethe'alla's Sumon Spirits, we'll save Sylvarant without having 
    Tethe'alla going into decline, right?" "At the least, the mana connecting 
    the worlds will disappear and the two worlds will separate." 
    
    Now, they disappear. "I see. So the seals serve as a link between the two 
    worlds." "We owe it all to you, Sheena and Corrine as well." "Huh?" "Because 
    the two of you risked your lives to form a pact with Volt, we now know 
    what the seals do." "That's right. It's thanks to both of you." Sheena 
    says, "Corrine, thank you." Now you would have acquired Corrine's Bell. 
    You would also have acquired Sardonyx. Sheena will learn T: Seal: Lightning 
    and Summon: Lightning. She will obtain the title of Summoner.
    *****END OF SCENE*****
    
    New Technique for Sheena! T Seal: Lightning
    Element: Thunder     TP Required: 14
    This seal will add lightning attribute to a member's physical attacks for 
    a time.
    
    New Technique for Sheena! Summon: Lightning
    Element: Thunder     TP Required: 100
    This will summon Volt, the summon spirit of light to give the enemies the 
    shock of their lives. It only can be used in Over Limit mode. Besides using 
    a stronger Indignation on the enemy, Volt will also grant the people within 
    the light a Physical Ailment Immunity. 
    
    The Emerald Ring reduces TP consumption by 1/3, so it would be wise to 
    equip this on Genis. The Sardonyx adds thunder attribute to your attacks 
    and reduces damge from thunder attacks. Now you can leave.
    
    Outside, Orochi will congratulate Sheena and they will tell you that the 
    Rheairds is in the middle of the sea, in an icy area. It's inside the 
    Renegade base!  When you leave, there will be a skit called "Thank you 
    Corrine". Ugh, so Corrine is male, not female! My mistake. Take the boat 
    to the fjords now, there should be a pier leading to the Renegade base.There 
    is another called "For Depressed People", where Zelos is acused of not 
    being sorry for Sheena. But Zelos says that is everyone just walks like 
    her on an eggshell, she will get more depressed. Another is "Presea's Wish 
    Tag", where Sheena tries to cheer Presea up over Corrine, and she suggests 
    her to write a Wish Tag. If you like, you can rest at Mizuho first.
    
    When you are ready, sail over to that large group of snowy islands. Make 
    your way through the south west side and you should find a pier. Climb 
    down the portal for the Tethe'alla Base.
    
    ----------------
    Tethe'alla Base
    ----------------
    Level of Strongest Character: 48
    Level of Weakest Character: 46
    
    So, you hear the same techno Renegade music. Orochi and a Renegade are 
    at the entrance. Orochi says that the Renegade with him is a Mizuho person 
    in disguise. The spy opens the door for you. You are inside, and you find 
    that Zelos is gone. Zelos eventually walks up, he was just having a quick 
    look around the area. Orochi asks you to follow him to another room for 
    the infiltration procedures. The Rheaird hangar is in the deepest part 
    of the facility. There is only one passage to the hangar. Is to a piece 
    of cake? No! The hangar is locked. To open it, you must enter a pass code. 
    You will have to find 3 different Desians to get them to tell them the 
    pass codes. There may also be difficulties in getting back to Sylvarant 
    even if you have the Rheairds. It's because the Rheaird dimensional 
    transfer system functions by procuring energy from the Renegade bases in 
    the two worlds. So, we must now hurry.
    
    In the room you are in, you can buy some stuff from the Refreshing, including 
    some of the new Miracle Gel, which can restore 60% of your total HP and 
    TP. Now, go to the altar and change the function of your Sorcerer's Ring. 
    This time, it also zaps out a ball of electricity. Get out of the room 
    and let's get down to business.
    
    -----------------
    Enemy Strategies
    -----------------
    Foot Soldier *****STRENGTHENED!*****
    HP: 2900     TP: 163
    This time, the Foot Soldiers are stronger. They wear green uniforms in 
    the Tethe'alla Base. They still attack with their weapons, which are their 
    swords. They can either stab your character directly, or they can slash 
    you from above. The Foot Soldiers can also slash you and then continue 
    with a jump. That's the way they attack. Just block their attacks and get 
    ready to counter them with a slash and you will be fine. What an easy battle.
    
    Evil Warrior *****STRENGTHENED!*****
    HP: 3800     TP: 150
    Attacks:
    Mallet Smash, Diving Tackle
    Item Dropped: Lemon Gel
    Yes, so now, not only there are evil sorcerers, there are evil warriors, 
    which are hulky people with a large sledge hammer! They attack by smashing 
    you with their mallets, and can be easily be taken care of by blocking. 
    These slim sumo wrestlers also like to dive on top of you. Block them quickly. 
    Otherwise, Evil Warriors are just another enemy that can be defeated like 
    flies. Take that, you fatso! They may drop Lemon Gel when they are defeated.
    
    Raybit *****STRENGTHENED!*****
    HP: 5000     TP: 38
    Weak Against: Thunder
    Attack:
    Beam Shot
    Item dropped: White Silver
    Raybits are those little sentry drones of the Desian base. They have only 
    one attack, they shoot red energy balls at Lloyd, and they do very little 
    damage. Besides, Raybits can only attack when they are completely airborne, 
    so if you attack them using downward slashes, the Raybits can never get 
    up and retaliate. You can also short circuit them with Thunder. When they 
    are destroyed, you can salvage a bit of the material the Raybits are made 
    of, and that's White Silver.
    
    Commander *****NEW!*****
    HP: 4800     TP: 150       Atk: 598
    Exp: 123     Gald: 183     Def: 63
    Attacks:
    Thunder Blade, Staff Bash, Other Level 2 Spells
    It seems that the commanders are simply Renegades with even more feathery 
    hats on their heads. They like to stay behind the enemy lines and charging 
    up spells like Thunder Blade, so get to him and stop him at all costs. 
    When it comes to close quarters battle, these guys are just as helpless 
    as their junior officers. Just slash to your heart's content while blocking 
    his puny but longer staff.
    *****ENEMY STRATEGIES*****
    
    There will be 4 doors in this room. Go through the door to the west. You 
    will find a beam blocking your way. Move the blue block so that it blocks 
    the beam zapping south. Go through to the corridor and enter the two rooms. 
    The one to the right will have a chest with an EX Gem Lv2. The other one 
    will have a chest with a card of Ice in it. The Card of Ice increases Sheena's 
    attack power by 50 over the Card of Wind. Get out and push the blue block 
    to the right so that it blocks the beam, then move to the other side and 
    pull the block to the right. Then push it to the north to block that beam 
    there and go through the door that used to be behind the beam.
    
    This hall is patrolled by even stronger Raybits. Turn these things into 
    scrap metal and enter the room to the left. You will find a blue Desian. 
    Hey, it's one of them! Let's knock him out! He's a Commander! Kill him 
    and his bodyguards for the first pass code "THE LIFE OF". Open the chest, 
    there will be an EX Gem Lv3. Get out, and go through the northern door.
    
    There is a single Raybit here. Destroy it and you can find a Memory Gem. 
    Now, get back to Orochi and heal. Then go through the door leading to the 
    east. There is another of those beam points. Move the blue block to obstruct 
    the beam shooting south. Then go through the gap and into the room. There 
    is a Red Desian inside. Let's take out the Commander. You will obtain the 
    Pass Code "MANA IS". Now, get out, and move the blue block so that it blocks 
    the beam shooting in the east-west direction. You will find yourself in 
    a very large room, with many beams. Explore the room, using the block to 
    block the beams where necessary. The chest has a Silver Circlet in it. 
    Then go through the other door to the northwest.
    
    In this hall, block the beam shooting in the north south direction and 
    go through the door there. You will find yourself in a room with a Purple 
    Desian. Kill the commander there. You will obtain the password THE 
    FOUNDATION OF THE WORLD". Now you have the passcodes. Go up the steps and 
    zap the green coil there to energize it. Then examine the blue control 
    panel. The lift will go up. Then, the controls will be burnt. You will 
    have to go all the way back to the balcony that you found the Memory Gem 
    in to retrieve the block. Then push it down onto the beam device. It will 
    be destroyed, and you can get the goodies. There is a Lightning Sword and 
    a Dragon Tooth. The lightning Sword increases Zelos' attack by 30 over 
    the Sand Saber. The Dragon Tooth increases Lloyd's Slash and Thrust by 
    30 over the Saint Rapier.
    
    There should be a skit called "Tingles". Well, Presea wants to try the 
    sorcerer's ring, but she ended up electrocuting herself and Lloyd! Another 
    skit is "Renegade's Technology". Genis wonders if the Renegades make 
    Exspheres too. Talk to Orochi and he will tell you the hangar door is open. 
    Now, go over to the east side, and climb up the stairs in that hall there.
    
    Man, this room really is complicated with all the coils placed in such 
    inaccessible positions. There is also a locked memory seal. Unlock it now. 
    Climb up the steps to the right and open the chest for Silver Mail.  It's 
    for Lloyd and Zelos. Another chest to the left can be reached by briding 
    the two gaps with the 2 blocks youfind here. It contains Lavander, which 
    increases the user's strength by 1 permanently. When you have collected 
    the item, zap the green coil behind the chest to activate the lift controls 
    to the right. Then move those 2 blocks near the lift. Move one of the blocks, 
    you will have to ride the lift with a block, push it onto the ledge above, 
    ride it down, and go all the way round through the staircase to pull the 
    block. Move the block to the right, and push it down the edge to the far 
    right corner. Then, you can stand on the block and energize the green coil 
    to the south, activating another lift.
    
    Go back down, and move the other block onto the lift. Then ride the lift 
    up. Wow, it's a long way up! Move the block to the north to bridge the 
    gap to the chest. Inside is a Tomahawk Lance. It increases Presea's attack 
    by 100 over the Great Ax. Go to the left, up the steps.  Before doing 
    anything with the lift there, go to the far corner for a Beam Shield. It 
    increases Zelos' defense by 4 over the Red Shield.  Then, take the lift 
    down with the block. You can use the block to bridge the gap to the chest 
    to the right. Inside is an EX Gem Lv3. 
    
    Get back up. You have run out of blocks! Trapped? Not exactly, get out 
    of the room and reenter. The blocks will be reset to their original 
    positions while the lifts are still on. Take the lift to the right up with 
    a block, and bridge the gap with the northern ledge. You will yet another 
    lift. Take it all the way to the top.  You will find the hangar door. Enter 
    the 3 passcodes to form the phrase "THE LIFE OF MANA IS THE FOUNDATION 
    OF THE WORLD". The lock will be disengaged. Before you do anything, I 
    suggest you include Lloyd, Zelos, Sheena and Genis in the top 4 places 
    of your team. Then go in. However, someone is already expecting them.
    
    *****IMPORTANT SCENE*****
    Yuan says, "So you've come, like moths to the flame!" Botta is there too. 
    Lloyd asks, "Do you ever say anything original?" Zelos comments, "You gotta 
    admit...that line is seriously cliched." "I see your attitudes haven't 
    changed! But your impudence ends here! Prepare to die!" It's time to fight, 
    Yuan is going to show you the difference of their strengths!
    
    Event Battle! Yuan and Botta
    Yuan
    HP: 16000     TP: 65          Atk: 900
    Exp: 4890     Gald: 3150     Def: 215
    Location: Tethe'alla Base
    Strong against: Thunder
    Attacks:
    Dual Edged Sword Slash, Thunder Blade, Thunder Explosion, Indignation
    
    Botta
    HP: 12000     TP: 580        Atk: 780
    Exp: 1680     Gald: 2800    Def: 205
    Location: Tethe'alla Base
    Strong against: Earth
    Attacks:
    Stone Blast, Stalgamite, Blade Slash, Ground Dasher, Rock Breaker
    
    This is a 4 to 2 battle, but even though you are outnumbering them 2 to 
    1, do not even think about being any comfortable. Now, Yuan has a double 
    edged sword. He can spin it around, hitting more than one target at once. 
    Botta will resort to the classic slashing with his blades. However, it's 
    the spells that you should be aware of. The Thunder Explosion will cause 
    a lot of bolts to appear at once, and it can be blocked. As for the 
    Indignation, Yuan will create a large blue ring in the target area, just 
    like the Master Field. You have 2 seconds to run away from the ring, or 
    otherwise, you will be subject to a large sudden electric burst! 
    
    Botta can also use Ground Dasher, so be prepared to run when you see the 
    cracks on the ground. The Rock Breaker is just like Presea's Destruction 
    move. You may think that you can heal steadily in this battle, but you 
    are wrong. The 2 will attack anyone they find, and often the AI controlled 
    characters are dealt a lot of damage because they keep trying to heal but 
    are disturbed. So when the two of them are both active, disable their 
    healing techniques and resort to Lemon Gels. 
    
    I suggest you use the Unison attack by coupling Lloyd's Sword Rain Alpha 
    with Genis' Tidal Wave, Sheena's Power Seal Pinion and Zelos' Hurricane 
    Thrust for Power Thrust. After Botta is taken down, you can allow them 
    to heal again. Then, gang up on Yuan, it should be a kickwalk, provided 
    that you scatter. You can get an EX Gem Lv4 as well.
    
    Yuan falls to his knees. "Impossible! How could I lose Lloyd, your 
    Exsphere...to think that it's really evolving..." "My Exsphere?" Sudenly, the 
    ground shakes. Yuan asks, "What's this shaking?!" Regal says, "Lloyd! Now's 
    our chance! Let's take the Rheairds, now!" "All right." The group flies 
    away. After they have left, Botta asks, "Sir! This earthquake! Could a 
    mana link have been broken?" "Possibly. Investigate the cause of this 
    earthquake immediately!" A Renegade asks, "What shall we do about the 
    Rheairds?" "It doesn't matter. Let them go. Our little friend can tell 
    us where they are at any time."
    *****END OF SCENE*****
    
    You are now flying high in the sky. To take off or land, press B. Press 
    and hold A to activate the boosters. Use the control stick to control 
    altitude. Use the C stick to move around in a straight line. Fly around 
    the world if you like. You will notice that there is a city in the sky. 
    It's Exire, but do not enter yet.
    
    There is a long range post to the southern edge of the northern continenet. 
    Examine it to activate Long Range Mode in Ymir and Altimira. At level 50, 
    Genis can learn Cyclone.
    
    New Technique for Genis! Cyclone
    Element: Wind     TP Required: 33     Learned at: Level 50
    Genis can now cause a Cyclone. A very large gust of wind will spin around, 
    causing massive damage to anything trapped inside, and it has a large radius. 
    All you have to do is to use Air Thrust 50 times to unlock it. The long 
    chant time is a problem though.
    
    On one of the beaches in the middle of the northern shore of the southern 
    continent is a ring of light. Step into it to trigger a converstion with 
    Genis.
    
    Genis: I'm in charge of cooking today, so look forward to it. So, what 
    do you wanna eat?
    
    You get to pick "I don't care" or Anything's fine. To please Genis, choose 
    the latter.
    
    Genis: Come on, that's not fun.
    Lloyd: But I like everything you make.
    Genis: Really? Hehehe.
    Lloyd: You're really a good cook.
    Genis: Well yeah, I do most of the chores around rthe house.
    Lloyd: Then when do you study?
    Genis: At school.
    Lloyd: No way. Then your grades should be the same as mine.
    Genis: Hey. You don't study even at school. You're only awake during lunch 
    and PE.
    Lloyd: I'm also awake during art.
    Genis: Is that some thing to be proud of? You'd do a lot better just by 
    paying attention in class.
    Lloyd: Bah, studying is for chumps.
    Genis: Huh?
    Lloyd: What's the point of school anyway? I mean, do I really need to know 
    math?
    Genis: Of course! You use it every day!
    
    Another long range post can be found to the southwest of the temple of 
    lightning. 
    
    At level 49, Zelos can learn Demon Spear.
    
    New Technique for Zelos! Demon Spear
    TP Required: 30     Learned at: Level 49
    This is a combination of Demon Fang and Light Spear. That's all. However, 
    after testing it several times, I found it much easier to land the spinning 
    portion of the move compared to Victory Light Spear. This is why I would 
    prefer to use this even though it is slightly weaker than the former move.
    
    There is another ring of light to the north shore of the Temple of Lightning. 
    Step into it to trigger a conversation with Sheena.
    
    Lloyd: You went to school, right?
    Sheena: School? I guess you could call that a school.
    Lloyd: Huh? You didn't go?
    Sheena: I studied a bit at the Elemental Research Academy, where they 
    research Summon Spirits.
    You get to answer "I see" or "Oh there". Answer the latter one. Otherwise 
    Sheena will consider you to be ignorant.
    
    Another ring of light is found on the island of Altamira. This time, Lloyd 
    will talk to Regal.
    
    Lloyd: Say, isn't it difficult to balance when your hands are bounf 
    together?
    Regal: It was difficult at first. I fell on numerous occasions.
    
    You get to answer "That's hard to imagine." Or  "hahahaha!" Answer the 
    latter one, unless you want to laugh at someone's misery.
    
    Regal: Really? But it all come down to getting used to it and traiing your 
    lower body. Even if you have a sense of balance, it is useless if your 
    muscles are unable to react.
    Lloyd: So that's why you're so buff. I wonder if I'll get more muscles 
    if I train a lot.
    Regal: Hmm. Then would you like to do some early morning training with 
    me?
    Lloyd: Yeah! So what time should I wake up?
    Regal: Usually a little after four.
    Lloyd: Uh, forget it.
    
    On the southernmost peninsula on the northern continent is another ring 
    of light. Lloyd will talk to Zelos.
    
    Lloyd: Zelos, you're rich, right?
    Zelos: Yeah. In Tethe'alla, the lineage of the Chosen is powerful, second 
    only to the royal family.
    Lloyd: In Sylvarant, peoples' quality of life didn't vary too much. But 
    here, there'a huge gap between the rich and the poor. I was really 
    surprised.
    Zelos: Your side will change once it starts to flourish. Ther'll be a gap 
    between the rich and the poor. Colette's family will probably get really 
    rich.
    Lloyd: But...if Colette succeeds in regenerating the world, she's not going 
    to be around anymore. So who's going to get rich?
    Zelos: Colette's cousin's family will become the main lineage of the Chosen. 
    The Chosen lineage has lots of relatives to make sure that the bloodline 
    continues.
    Lloyd: But she didn't have any relatives in the village.
    Zelos: Of course not. If a natural disaster struck, they'd all die if they 
    lived in the same place. Tha's why none of my relatives are in Meltokio.
    
    You get to answer "Being the Chosen is tough, huh?" or "I see." To show 
    your concern and please Zelos, answer the former.
    
    Zelos: Yup. No good comes from being the Chosen.
    
    Fly to the eastern edge of the same continent. Search around the bushes 
    near the mountains. There should be a chest with one important accessory 
    in the game. It is the Sephira. It increases monetary earnings by 50%! 
    Always have a character equip this!
    
    At Level 49, Regal can learn Heaven's Charge.
    
    New Technique for Regal! Heaven's Charge
    TP Required: 14     Learned at: Level 49
    Regal will charge into the enemy and then give him a kick. Hey, that does 
    not look very heavenly to me.
    
    Now, take off. The nest of Dragons is located in the skies of the central 
    eastern portion of the map. Just fly into it.
    
    --------------------
    Nest of the Dragons
    --------------------
    Level of Strongest Character: 50
    Level of Weakest Character: 48
    
    At level 50, Lloyd can learn Demonic Chaos.
    
    New Technique for Lloyd! Demonic Chaos
    TP Required: 34     Learned at: Level 50
    This is the 3rd version of the Demon Fang. Lloyd will go a little bit crazy 
    with this sword and let out maybe 4 Demon Fangs in a row! This is a pure 
    Demon Fang move. All you need to do is to perform Double Demon Fang 50 
    times and the move will be initiated.
    
    *****IMPORTANT SCENE*****
    Lloyd and the others approaches the nest. "I've found you!" he says. Lloyd 
    jumps off his Rheaird. He cries, "Colette!" Lloyd approaches the force 
    field holding Colette. Colette cries, "no, Lloyd, watay away! It's a 
    trtap!" "What?" Rodyle comes over. Presea shouts, "You will pay for using 
    me! Let Colette go!" She comes over, and chops at Rodyle, who promptly 
    disappears. Raine asks, "An illusion?" The real Rodyle appears. He laughs, 
    "You have that worthless Chosen. Now I understand why Lord Yggdrasill left 
    her alone." "Worthless?!" 
    
    "Absolutely. A sinful Chosen like that is completely useless for my Mana 
    Cannon. She can't save the world. She can't merge with Martel. She even 
    puts her friends in danger. What a pathetic Chosen." Presea says, "Stop 
    blaming Colette for things she did not do!" Regal walks up. "Indeed. It 
    is enough that I alone bear the weight of sin. Youand I are the epitome 
    of sin! I'll drag you dwon to hell with me!" "Take me to hell? You inferior 
    beings wand your silly jokes." Colette cries, "Everyone, please run!" "Now 
    my darling pets! Feed on the flesh of these wretched beings!" 
    
    Rodyle disappears. Not good. 2 dragons are incoming! Colette cries, "Don't 
    try to fight them! Run!" Presea says, "Winged dragon, a subspecies of dragon. 
    Carnivorous. Excels at the pursuit and capture of prey. The probability 
    of successful evasion on this small platform is one percent." In other 
    words, it's almost impossible to run! Zelos says, "Give me a break! I'll 
    pass on dying, thanks!" Lloyd draws his sword, "All we have to do is to 
    defeat them before they can kill us!" Regal agrees, "Indeed. I have no 
    intention of becoming a part of the food chain without a fight." Aha, 
    everyone's gone scientific. Let's fight!
    
    Event Battle! 2 Baby Dragons and 1 Winged Dragon
    Baby Dragon
    HP: 12000     TP: 800     Atk: 1030
    Exp: 1250     Gald: 500   Def: 68
    Location: Dragon's Nest
    Attacks:
    Gust of Wind, Wing Attack
    Items Dropped: Venom, Flare Cape
    
    Winged Dragon
    HP: 18000     TP: 400        Atk: 1400
    Exp: 2450     Gald: 1200    Def: 86
    Location: Dragon's Nest
    Attacks:
    Nest Crack, Lunge Bite, Fire Ball
    This is yet another of those battles in the game where you will encounter 
    may painful deaths. There will be 2 Winged Dragons and one giant Winged 
    Dragon whose neck is shown only. The 2 Baby Dragons are to be dealt with 
    first. They attack with their wings, or they may kick up gusts of wind. 
    This may sound harmless, but watch as the Winged Dragon always use the 
    Next Crack move when you will least expect it. It works like ground dasher. 
    When you see the ground start to crack, run away! The Lunge Bite and Fire 
    Ball are just as unpredictable. 
    
    I suggest you use the Unison Attack with Lloyd's Sword Rain: Alpha, Genis' 
    Air Thrust or Cyclone, Sheena's Pyre Seal and Zelos' Demon Spear. You will 
    have a hard time trying to heal people, because the Dragons will have their 
    eyes focused on the entire arena. Gels will be a greater asset.
    
    But once you have endured the 2 Baby Dragons, you can focuse on the Winged 
    Dragon, and casualties will be reduced. Good luck. You now know why you 
    should have 20 Life Bottles in your inventory at all time. Otherwise, it 
    will be pure murder. In fact, once only Zelos survived in the end! (Not 
    because I ran out, but the battle ended before I could use the Life Bottles.) 
    They will drop some Venom and a Flare Cape when they are defeated.
    
    After the battle, the force field trapping Colette looks as if it's about 
    to explode. "No, it's too late!" Colette cries. Regal asks, "What is this 
    ominous light that threatens to engulf us?" Sheena cries, "Arrg...I can't 
    move!" Genis cries, "It's Colette! The man from Colette's body is flowing 
    out towards us!" "It's caused by that magic circle beneath her!" "Colette! 
    Get out of there!" "I can't I'm changed to it. I can't move. I'm sorry. 
    I'm just a Chosen who couldn't evne save her friends, much less the world." 
    Apologizing, eh? "Maybe I'm just like Rodyle said, 'a pathetic Chosen'..." 
    Actually, I really believe her behavior so far HAS BEEN pathetic!
    
    Presea disagrees, "No, Colette, don't delude yourself. You haven't done 
    anything wrong. What's wrong is this system that demands the sacrifice 
    of the Chosen!" She moves forward and chops the force field, only to be 
    repelled fiercely. "Augh!" But the force field is down! Colette is saved! 
    "Presea! Thank you!" The ground rumbles. Zelos cries, "Whoa, what's up 
    with the ground?!" "We have to get out of here!" Colette says, "Lloyd, 
    I..." "Colette! You have to live!" "I know." Everyone runs, and it seems 
    that Presea is still outcold. The dragon's next falls into the sea. A 
    blinding explosion results!
    
    They land in the forest. "Is everybody okay?" Zelos says, "I'm still alive!" 
    "It looks like everyone's all right." "But for what purpose fif that Rodyle 
    charcter kidnap Colette?" Colette says, "He said he needed a Cruxis Crystal 
    in order to control the Mana Cannon. But apparently, mine didn't work." 
    Lloyd asks, "Mana Cannon?" Raine says, "Pietro, the man we saved in Hima, 
    also spoke of the Mana Cannon." Genis says, "PResea's waking up!" PResea 
    is alive! "Colette, are you okay?" Colette smiles, "Yes, thanks to you." 
    Presea is happy now. It's a breakthrough. 
    
    "Presea smiled!" Regal says, "She resembles her, just as I thought." Zelos 
    says, "Okay then, now that my cute little Presea smiled, it's a good time 
    to start thinking about the next step." Genis says, "Yeah. We got Colette 
    back, so what now?" Lloyd says, "What else? We're going to separte the 
    two worlds!" "So we're gonna form pacts with the Sumon Spirits of both 
    worlds." Sheena says, "This is where I come in, right? How about we start 
    with the Summon Spirit, Gnome? He should be near here." Loyd says, "All 
    right, that sounds rgood. Professor? Is hat okay with you?" Raine says, 
    "What? Um, y...yes, sure. Tha's fine." "Professor? Is something wrong?" "It's 
    nothing. Anyway, let's get doing."
    *****END OF SCENE*****
    
    You will find yourself outside the Earth Temple, but don't enter it yet. 
    We have other business to attend to. Let's go to Gaoracchia Forest.
    
    ------------------
    Gaoracchia Forest
    ------------------
    Level of Strongest Character: 50
    Level of Weakest Character: 48
    
    Remember that Sword Dancer? If at least 2 of Lloyd, Genis, Raine and Zelos 
    are at level 50, go back and talk to the Sword Dancer. So, fighting is 
    everything, so let's fight!
    
    Event Battle! Sword Dancer
    HP: 33333     TP: 4444
    Exp: 6800     Gald: 22500
    Weak against: Light
    Attacks:
    Cross Slice, Death Spiral, Grave, Spark Wave, Flame Lance
    The Sword Dancer really has outdone himself this time. He now has an extra 
    tail. His HP value is 33333, while his TP value is 4444. I bet the latter 
    means "Die, die, die, die!" At least, that's what it is like in Chinese. 
    Anyway, the Sword Dancer has a series of meaner moves now. He can cast 
    Grave, Spark Wave and Flame Lance. I wonder why so many enemies love to 
    use S-type moves. That's not all, the Sword Dancer now can extend his four 
    arms, and spin around with his weapons in a Death Spiral. This really is 
    guaranteed death in a wide radius unless you are very lucky. What to do 
    against him? I suggest you continuously order Raine to cast Photon. It 
    is capable in taking about 1000 HP away from the Sword Dancer with each 
    strike. The reason why I preferred Photon to Ray is because Photon has 
    the ability to stop the Sword Dancer's advance by holding him in place. 
    A Unison Attack involving genis' Cyclone and Raine's Ray will be nice as 
    you can take advantage of the Prism Stars. Meanwhile, Zelos and Lloyd should 
    try to distract him by their sword combos. Let's hope you can all survive. 
    I know, you ARE going to need Life Bottles, a lot of them. That 6800 or 
    more Exp is far too many to lose. So make sure all characters are alive 
    in the end. You will also be rewarded with 22500 Gald. Whew.
    
    The Sword Dancer will promise to wait until next time, and you will find 
    the Yakasangi Jewel. This accessory drives off evil spirits. There is a 
    skit called Elite from the Underworld Returns.  Raine suggests that you 
    will have it to allow the Sword Dancer to regain its true power and then 
    deplete it. Only then it will return to the underworld.
    	
    -------------------------
    d. Forming Pacts [TOS6D]
    -------------------------
    Level of Strongest Character: 51
    Level of Weakest Character: 49
    
    After that battle with the 2nd Sword Dancer, your group is going to learn 
    a lot of new moves if they are at around Level 50.
    
    ---------------
    New Techniques
    ---------------
    Stardust Cross (Colette)
    TP Required: 34     Learned at: Level 50
    This is the last move that Colette can learn in the game. A lot of stars 
    will fall from the sky, squishing the enemies. This is just like popcorn!  
    You may have to perform torrential para ball and whirlwind rush 50 times 
    each to get this move.
    
    Revitalize (Technical)/Revive (Strike) [Raine]
    TP Required: 96     Learned at: Level 50
    Revitalize really can revitalize the entire group! A large blue circle 
    will cover the ENTIRE battlefield, and everyone will be healed up to maybe 
    70% of their total HP! Revive has got to be the strongest protection move 
    Raine has in her hands. She will surround the target in a protective barrier 
    that automatically revives them when they are knocked out.
    
    Fiery Infliction (Presea)
    Element: Earth     TP Required: 18     Learned at: Level 48
    This is another hybrid move for Presea. She will first slam her ax down, 
    releasing some rocks, and then she will scoop the ax up in a crescent moon 
    path. So, it's a hybrid. Both Endless Infliction and Deadly Destruction 
    must be used 50 times before it's activated.
    
    Super Lightning Blade (Zelos)
    Element: Lightning     TP Required: 34     Learned at: Level 52
    This is the last move learned by Zelos in the entire game. It is of course 
    an upgrade to the Lightning Blade. Zelos will stab his sword so swiftly 
    at the enemy so that a gust of wind is given out before the lightning bolt 
    shocks the enemy! This move can be done right after a Hurricane Thrust. 
    Cool, eh? (Again, add a Demon Fang or Light Spear before the combo if you 
    want to, although it may only mean one extra hit.)
    
    Grand Healer (Regal)
    TP Required: 30     Learned at: Level 52
    This is the upgrade to the healer move if Regal is of the Strike Type. 
    Regal will now heal his target continuously, and the amount healed is 
    directly proportional to how far he is away from Regal.
    
    Before going to the Temple of Earth, get to Altessa's House.
    
    ---------------
    Altessa's House
    ---------------
    Level of Strongest Character: 52
    Level of Weakest Character: 50
    
    Talk to Tabatha. It seems she's humming in capital letters. She is making 
    dinner. She is making curry. She will teach you the recipe for Curry!
    
    New Recipe! Curry
    You would need 3 ingredients to make curry. Rice, Onion and Red Satay. 
    I guess the latter must be the curry powder. Sheena is best at making Curry. 
    She can add meat, potatoes, carrots and pineapples to improve its flavor. 
    This dish restores a moderate amount of HP and TP. 
    
    ---------------
    Temple of Earth
    ---------------
    Level of Strongest Character: 52
    Level of Weakest Character: 50
    
    There is an altar here. Change the function of the sorcerer's ring. It 
    now can create earthquakes. Interesting. Go forward and test the ring on 
    the pillars blocking the path. They will crumble. Then, you will find a 
    Gnomelette in front of you blocking the path. It's the Gnomelette 5. This 
    rude guy challenges you to a fight. The Gnomelette agrees, as his big 
    brother is back. So, let's cross the bridge. Zelos begs someone to say 
    that he is not like the Gnomelette. Presea agrees, but Regal says that 
    it's fine to ignore Zelos. Zelos is annoyed now!
    
    -----------------
    Enemy Strategies
    -----------------
    Cave Worm *****NEW!*****
    HP: 6380     TP: 0         Atk: 635
    Exp: 64      Gald: 241    Def: 55
    Location: Temple of Earth
    Weak against: Ice
    Attacks:
    Barrel Roll, Bear Hug
    Item to Steal: Mizuho Potion
    Cave Worms are the cousins of the Woods Worms that are indigenous to caves. 
    Cave Worms look a bit more suited for their habitat with their darker 
    colours. However, they really attack by the same way as the Woods Worms, 
    and they are still vulnerable to ice. Cave Worms are probably the most 
    abundant enemies in the Temple of Earth, as all you have to do is to use 
    the Sorcerer's Ring incorrectly and then the worms will be shaken off and 
    fall onto you. Then you can get to fight them.
    
    Giant Snail *****NEW!*****
    HP: 3770     TP: 0          Atk: 618
    Exp: 123     Gald: 163     Def: 49
    Location: Temple of Earth
    Weak against: Thunder
    Attack:
    Rollout
    Items Dropped: Lemon Gel, Fine Pellets
    It is just normal for a place full of mud like the Temple of Earth. Giant 
    Snails are just upgrades of Roller Snails. They have better armor and attack, 
    and that's it. They are still weak against Thunder, so have Zelos poke 
    them with a stick with the Super Lightning Blade! The Giant Snails may 
    drop Lemon Gel or Fine Pellets when they are defeated.
    
    Earth Element *****NEW!*****
    HP: 3680     TP: 120       Atk: 590
    Exp: 120     Gald: 182     Def: 58
    Location: Temple of Earth
    AA: Earth     Weak against: Wind     Strong against: Fire, Earth, Ice
    Attacks:
    Earth Spells, Spinning Tackle
    Item Dropped: Yellow Quartz
    Item to Steal: Yellow Quartz
    In the Temple of Earth, we can find some pure forms of earth known as the 
    Earth Elements. These balls look a lot like Saturn. They look like mini 
    planets with their craters and all. They attack most of the time by using 
    some Earth Spells. Just disturb them and they will not be able to harm 
    you. Besides spells, Earth Elements can perform a powerful spinning charge 
    tackle at you in the air, just like the Wind Element. Earth Elements are 
    only weak against Wind, so have some Hurricane Thrusts or Cyclones ready. 
    As they are pure earth elements, they will drop Yellow Quartzes upon their 
    defeat, or I should say, dismantling.
    
    Clay Golem *****NEW!*****
    HP: 4730     TP: 150       Atk: 758
    Exp: 112     Gald: 270     Def: 51
    Location: Temple of Earth
    Weak against: Water, Fire     Strong against: Earth
    Attacks: 
    Hostage, Catch, Bend Down
    Items Dropped: Yellow Quartz, Super Pellets
    Oh, so we now have another form of the Golem. Don't be mistaken though, 
    these Golems are not the fat types. In fact, they are the slim types of 
    Golems. They may perform a move called Hostage, which they bend down and 
    hit you. They can also drop a limb off at you in the Catch move. Finally, 
    they will just bend down and hit you. Clay Golems are basically as clear 
    as mud. Water will dissolve them, and Fire is going to melt them down. 
    Well, any potters out there should know the weaknesses of clay. Clay Golems 
    may drop Yellow Quartzes or Super Pellets.
    
    Dragon *****NEW!*****
    HP: 10000     TP: 2000        Atk: 1350
    Exp: 728      Gald: 10000     Def: 230
    Location: Temple of Earth
    Strong against: Physical Attacks, Fire
    Attacks:
    Tail Whip, Fire Blast
    What would an RPG be without a Dragon? This Dragon is really big! He is 
    like a T-Rex. He can either whip you with his tail, or burn you with his 
    fire blast. Their hides are so tough that physical attacks don't work well 
    against them. So, your best strategy is to slash him 3 times, ending the 
    move with an elemental sword slash, while the magic users pump out the 
    best spells they can. Presea can help with their Fiery Destruction and 
    the other Earth element moves as well. Just do not use any Fire element 
    moves like Hell Pyre. The reward for defeating a Dragon is enormous. 10000 
    Gald, in fact! Nice! Now, whenever you are short of money, you would know 
    what monster to turn to!
    
    Neviros *****NEW!*****
    HP: 2970     TP: 150       Atk: 621
    Exp: 123     Gald: 217     Def: 65
    Location: Temple of Earth
    AA: Thunder     Strong against: Physical Attacks, Earth
    Attacks:
    Spear Stab, Earth Spell
    Items Dropped: Apple Gel, Saffron
    It's a long wait, but the Gargoyles finally have an updated version. The 
    Neviros. The Neviros also attack by stabbing you with their spears, and 
    they now can perform some earth magic on you. I don't know what magic they 
    use, it's because I am so fast that they do not have the opportunity to 
    cast the spell! So, be quick when you see a brown ring beneath them. Yes, 
    they may be strong against Physical Attacks, but just keep them grounded 
    and they will be just as hopeless as all the flying enemies out there.
    *****END OF ENEMY STRATEGIES*****
    
    There should be a skit called "Time Does Not Go back", where Presea says 
    she wants to go back in time.  Another is "Thank You for Saving Me", Presea 
    gives Genis a gift for saving her. It's a carved wooden bear, a wealth 
    charm. Genis has to pretend that it is good!  Another is "Zelos' Lecture", 
    Zelos lectures Genis on how to give presents to Presea. At the junction, 
    go northeast first. Go through the hole there.
    
    You will find yourself on top of a very large room. There will be a skit 
    called "Smile and Forgive". Colette forgives Presea for trapping her. On 
    the other side of the bridge, go up the ramp before talking to the Gnomelette. 
    There is a chest there. It contains a Bellebane. Now, go and talk to the 
    Gnomelette. This is Gnomeltte 4. He is just as rude as the others. He asks 
    if you losers lke to fight. Zelos says that they must have poor upbringing. 
    Sheena says, just like you. This upsets Zelos again! The Gnomelette wants 
    to charge you with...curry! Now, you can feed him some curry. You should 
    have the recipe now. 
    
    Time to socialize 28! Who makes the curry?
    Pleases: The person who is asked to make the curry (+2)
    
    You get to choose who makes the curry. The person chosen will be pleased 
    with Lloyd. So, ask Zelos, since Genis is already your soul mate. The 
    Gnomelette eats the curry with loud crunches! Lloyd says that the 
    Gnomelette probably does not know what is spicy. Regal compliments Zelos 
    on his seriousness. Even Lloyd is impressed. The two then get fraternal! 
    
    Your problems may only be beginning. There is another Gnomelette in the 
    way. This is Gnomelette 3. This Gnomelette is actually helpful for once. 
    He will be waiting for you in the secret passage ahead. He then jumps down! 
    How are you going to get to him? To get down, you can step on the wooden 
    ledges and then use the ring to shake the wood, breaking it so you fall 
    through. First, drop through the far end of the first bridge. Drop down 
    again and you will fall down onto a ledge with a chest. It contains an 
    EX Gem Lv2. Continue dropping down and you will find another chest with 
    an EX Gem Lv1. That's all you can find in this route. Note that if you 
    start on the middle slat on the top, you can get another treasure, but 
    you cannot get the 2 pieces of treasure mentioned above. It's your choice. 
    
    At level 51, Presea can learn Eternal Damnation.
    
    New Technique for Presea! Eternal Damnation
    Element: Earth     TP Required: 20     Learned at: Level 51
    This is another combination move for Presea. It's a combination of 
    Destruction and Devastation. Presea will perform destruction, then she 
    will scoop her ax up towards the enemy, and then she will jump up and perform 
    yet another Destruction.
    
    If Genis is of Strike Type, he will learn Earth Bite at Level 53.
    
    New Technique for Genis! Earth Bite (Strike)
    Element: Earth     TP Required: 44     Learned at: Level 53
    This is yet another focused spell. In fact, it's an Earth/Thunder attack. 
    A ball of spark will surround the enemy shocking it with Thunder, shocking 
    it just before the earth around him closes in on him, biting his bum, that's 
    the Earth!
    
    At the bottom, there is a Dragon! Let's fight him! When he's defeated, 
    go to the left. Don't go right. Gnomelette 5 will not allow you to go any 
    further. You can come back later. So remember.  It's Gnomelette 1. Now, 
    giving him the potion does pay off. He allows you to use his secret passage.  
    You find yourself in the first room. Before doing anything, go back to 
    the room with the wooden ledges.  This time, stand on the middle of the 
    ledge and shake the goround. Fall through the ledge and you will reack 
    a chest you missed.  It has a Ghost Shell.  It increases Regal's attack 
    by 40, his defense by 5 over the Power Greaves. His luck will be lowered 
    by 10.  Drop down the ledge to the right, and you will fall through TWO 
    levels. I bet that's painful, but another chest will be accessible. It 
    contains an Ancient Rod. It increases Raine's attack by 28 and her 
    Intelligence by 1 over the Thunder Scepter. Then, drop through the left 
    part of the wooden ledge to fall into another chest. It has a Bardiche 
    inside.  It increases Presea's attack by 30 over the Tomahawk Lance. That 
    will do for this route.  The final route is reached by dropping down the 
    rightmost part of the top ledge. The final chest has another EX Gem Lv3 
    inside. Now, get back to the first room.
    
    At level 52, Sheena can learn Serpent Seal Pinion or Serpent Seal Absolute.
    
    New Technique for Sheena! Serpent Seal Pinion (Technical)/Serpent Seal 
    Absolute (Strike)
    TP Required: 12/24     Learned at: Level 52
    The former move will probably decrease the enemy's evasion. Like the Power 
    Seal Pinion, it hits twice and can be linked to other moves. The latter 
    cannot be linked, but can always lower the enemy's evasion in only 1 hit.
    
    Now, another Unison Attack, Dark Serpent is available for Sheena and Zelos.
    
    New Unison Attack for Sheena and Zelos! Dark Serpent
    Element: Darkness
    Ladies and gentlemen, the one thing you have all been waiting for, the 
    skill that can be used to deal Darkness type damage. Always combine Serpent 
    Seal: Pinion with Hurricane Thrust, and a cloud of darkness will surround 
    the enemy before Zelos charges forward and thrusts.
    
    Diversion!
    This temple is easy because it's so easy to back out due to its floor plans. 
    If you like, you can fly to Sybak to rest. If you stroll around the counters 
    outside the inn, you will find a student standing there. Talk to him. He's 
    called Joshua. He will offer a ring to the sexy girl with the black hair, 
    Sheena! It's a Pink Pearl Ring, costing only 100 Gald! The ring used to 
    be for Rosa, his ex-girlfriend. She chose a rich noble over Joshua!  You 
    will receive the Pink Pearl Ring. This is a start to a side event. I suggest 
    you don't waste your time with it, as it is not rewarding. In fact, you 
    only get to see a typical soap opera scene!
    
    Talk to the Gnomelette by the junction. He will lead you to another path 
    to the south east. You will have to protect him from the monsters along 
    the way. Don't let him touch the monsters, so lead the way along the path, 
    fighting the enemies that are in the way. The music now changes to a minigame 
    music! Have fun kids! Note that the enemies will reappear very quickly, 
    so guard the areas you just removed the enemies from so that the Gnomelette 
    will not bump into them. If he does bump into them, you will have to pay 
    him in order for him to cooperate!
    
    He will eventually go through the door. You will come to a wooden ledge 
    with the Gnomelette on it. You now have to cause an earthquake with the 
    Gnomelette at the same time!  The Gnomelette will countto 3, so match your 
    timing and press the X button so that the wave from the ring will hit the 
    ground just as the Gnomelette does. When the screen says once more, you 
    have done it right. Repeat and eventually the ledge will break. 
    
    You fall down a level, and the wooden ledge forms a bridge over the chasm 
    below. That was close! Now, the Gnomelette will be off. What a nice chap. 
    Go south and run up the hill for a chest with a Mythril Bracelet. Go through 
    the hole at the top, and you will find yourself in an isolated path in 
    the first room. Run along, and you will come to a chest on a pillar above. 
    Shake the ground, and the chest will fall down. You will find the Mythril 
    Guard. The Mythril Guard increases Presea's Defense by 6 over the Silver 
    Guard. There is another dead end to the north. It is stuck with the main 
    path. Shake the ground and the ledge will crumble, revealing a ramp. Good. 
    Now you can back up in emergencies. Now, get back to the previous room 
    and cross the bridge. 
    
    I suggest you save, as you are approaching the altar of Gnome. Move over 
    and let's talk business. Consider using Team B2 for this hectic battle. 
    
    *****IMPORTANT SCENE*****
    The ground rumbles, Stalagmites rise up, and some cute creature with a 
    ribbon onhis head appears. "So this is Gnome!" Genis says, "Since Volt 
    was Undine's opposite, Gnome is--"  "Efreet! If we wake up Efreet, that'll 
    sever their mana flow, right?" Raine corrwects Lloyd, "No, it's Sylph! 
    Honestly, how many times do I have to tell you before you actually remember 
    it?" Regal implies, "I see that the level of education in Sylvarant matches 
    the status of the world." Lloyd scra ches his head, "Yeah, I guess you 
    could say that!" Presea says, "Lloyd, that was not a compliment." Now, 
    Genis, Colette and Zelos are all ROTFLTHO! (Rolling on the floor laughing 
    their heads off)
    
    Sheena steps forward, "All right, here we go!" Gnome sounds a bit like 
    an entertainer, right? "Hmm...so, you're a summoner, huh? Well, look, sorry, 
    but I've already got a pact with Mithos, 'k?" Colette says, "There's Mitho's 
    name again. He must have been amazing!" Sheena says, "I am Sheena! I seek 
    a pact with Gnome. I ask that hou annulst thy pact with Mithos, and establish 
    a new pact with me." "Man, you sure use some stuffy language. Bleh." This 
    casual attitude really proves the Gnome is Sylph's opposite! "Uh, well...I 
    mean, this is how I was taught to do it." "Really? Oh yeah well, whatever. 
    All right, show me whatcha got. Bring it on! Come on! Heh!" yes, let's 
    bring it on!
    
    Event Battle! Gnome
    HP: 28000     TP: 682         Atk: 1100
    Exp: 2945     Gald: 4280     Def: 255
    Location: Temple of Earth
    Strong against: Earth
    Attacks:
    Stone Blast, Spade Bash, Belly Flop, Headbutt Dive, Ground Dasher
    Item Dropped: Holy Symbol
    
    Oh, Gnome looks so cuddly with such a dolly look. I wanna take him home! 
    I bet that's what Sheena is thinking. Like the other Summon Spirits, the 
    strength of Gnome's attacks is inversely proportional to his HP. At first, 
    Gnome will only bash you with his spade and cast Stone Blast now and then. 
    Then, he will start getting serious by performing bellyflops at you. He 
    can also cast Ground Dasher, and he can dive onto the ground, sliding 
    forward, kicking up rocks and headbutting you! 
    
    In this battle, you should begin with a Unison Attack consisting of Presea's 
    Finality Punishment, Regal's Triple Kick, Sheena's Pyre Seal and Zelos' 
    Hell Pyre. Hell Pyre and Finality Punishment will be combined to form the 
    Compound Attack, Arch Wind! Then, Zelos can use anything he likes, in 
    particular the Demon Fang --> Hurricane Thrust --> Super Lightning Blade 
    combo, Sheena can use the Mirage Seal --> Power Seal Absolute --> Pyre Seal 
    combo. 
    
    Genis should use Cyclone, and avoid using those Earth element moves. If 
    you are lucky enough, Sheena can be in over limit mode, and she can then 
    summon a spirit to help her in bringing this cute little summon spirit 
    down! Try to repeat the above pattern as much as possible. Have either 
    Zelos or Regal heal if necessary. It should not be too hard if you are 
    over level 50. (I was able to use Arch Wind twice)
    
    After the battle, Gnome will act the sore loser. "You guys fight dirty, 
    you know that? I mean, what's up with that four-on-one garbage?! 
    Mithos...well, he did it by himself!" The whole really is amazed. "Oh yeah? 
    Well, whatever. Make your vow already!" Sheena mutters, "Augh! This guy 
    is hard to deal with...For the sake of creating a place in which the two 
    worlds no longer must sacrifice one another, gimme your power!" That's 
    more like it! "Hmm...well, all right. I'll go ahead and lend my power to 
    you guys." The usual fuse in to a ball routine begins, but hey, Sylph, 
    Gnome's best female friends, appear! 
    
    "Whoa, Sylph!  Hehe, it's been, like, what, uh, four thousand years? How's 
    it goin'? Lookin' good!" Sephie says, "It has been a long time, hasn't 
    it? It seems that the mana flow between us has been severed." "Yep, there's 
    gonna be an earthquake here in a bit. After all, we just basically ripped 
    out the mana link. Hello." Yutis says, "Yeah, that pretty much sums it 
    up." Fairess says, "Take care, everyone! See ya all later!"
    
    "Okay, later!" Now, he fuses into a brown ball. "All right! Just like we 
    planned!" Zelos says, "But you know, I've been thinking...if the worlds are 
    separated from each other, we're not gonna be able to see each other again, 
    are we?" "Why not? We can just go back and forth with the Rheairds." Raine 
    says, "Right now, we can move in between the worlds because they're connectd 
    by the flow of mana. But if the worlds are split apart, we don't know what 
    will happen." "So the instant the flow of mana is severed, the two worlds 
    may part ways forever." 
    
    "Will that mean that when we form the pact with the final Summon Spirit, 
    we'll all have to say goodbye?" "We don't know if that's really the case, 
    so there's no point in worrying about it right now." "True." "Where shall 
    we go next?" "I've head that the Summon Spirit Celsius, resides near 
    Flanoir." "Okay then, let's go have a look."
    
    You would have acquired a Ruby. Sheena will learn T. Seal: Earth and Summon: 
    Earth. The Ruby adds Earth Element to the user's physical attacks. The 
    Holy Symbol restores 3% of the user's HP at a fixed rate. Now, get out 
    of the temple. Go and rest in Mizuho, then fly to the large snowy island 
    to the northeast. That is the island where Flanoir is found.
    
    There should be a skit called Ribbon on the way out. Colette says Gnome's 
    ribbon is cute. Genis tries the same compliment on PResea. But she is sad 
    that hers does not spin! She runs away! Blasted insecure girls!
    
    New Technique for Sheena! T. Seal: Earth
    Element: Earth     TP Required: 14
    Sheena will temporarily fuse earth element into her target's physical 
    attacks. Just like the others.
    
    New Technique for Sheena! Summon: Earth
    Element: Earth     TP Required: 100
    This time, Sheena can solicit the help of Gnome to help bring down, or 
    should I say, squash her enemies. Note that she has to be in Over Limit 
    mode. Gnome will also create a brown circle or light, and anyone inside 
    the circle will have their defense raised. 
    
    ----------------
    Outside Flanoir
    ----------------
    Level of Strongest Character: 53
    Level of Weakest Character: 51
    
    Before you enter the city of Flanoir. You would be interested in all those 
    native creatures of this icy island.
    
    -----------------
    Enemy Strategies
    -----------------
    Rogue
    HP: 2000     TP: 38        Atk: 400
    Exp: 85      Gald: 102     Def: 30
    Location: Near Meltokio
    Attack:
    Dual Axe Smash
    Items Dropped: Magical Cloth, Miso
    Consider this to be an updated version of the Thief. They look better 
    armored. Besides, they have the same catch phrases of the thieves like 
    "you ain't going nowhere" and the other stuff. Rogues are faster than 
    thieves, can run, and carry 2 axes, which they use to chop into you. Just 
    block their attacks and deal with them as always. Magic users should be 
    more careful in the respect that he can get to you in no time and hurt 
    you. So, melee combat works the best. Rogues carry Miso, instead of Rice, 
    they also carry Magical Cloths.
    
    Ranger
    HP: 2120     TP: 0         Atk: 482
    Exp: 89      Gald: 168     Def: 43
    Location: Near Gaorrachia Forest
    Attacks:
    Stabilized Arrow Blast, Kick
    Item Dropped: Rice
    Yogi Bear, you'd better watch out, as Ranger Smith's here to get you, but 
    the Rangers of Tethe'alla are basically the archers. They look more like 
    goons with their covered up faces and the stabilized bow. That's right, 
    now, the bow is stabilized by the 2 blades sticking out, making the bow 
    less likely to recoil when an arrow is fired. Still, there is really no 
    stopping you from blocking them, and then you can really mess them up by 
    running in and giving them a little melee battle. They drop rice, too.
    
    Ice Spider *****NEW!*****
    HP: 3780     TP: 0          Atk: 617
    Exp: 119     Gald: 250     Def: 62
    Location: Near Flanoir
    Weak aginast: Ice
    Attacks:
    Spider Web Attack, Lunge Bite
    Items Dropped: Magic Lens, Blue Quartz
    So, this really is a prime examples of species adapting to cold conditions. 
    Ice Spiders have a layer of ice on their backs, to protect themselves 
    against the cold. They still attack using their spider webs and bites. 
    But for some strange reason, Ice Spiders are still vulnerable to Ice. I 
    guess this must be some flaw. If so much ice is on you, how come you would 
    still be that weak? Well, that's weird. They can drop Magic Lenses and 
    Blue Quartzes. The latter can temporarily add ice to a character's physical 
    attacks.
    
    Sorceress
    HP: 1980     TP: 243       Atk: 312
    Exp: 89      Gald: 100     Def: 37
    Location: Near Meltokio
    Attacks:
    Level 1 Spells, Staff Bash
    Items Dropped: Orange Gel, Bread
    Item to Steal: Orange Gel
    The evil magic casting women of Tethe'alla look really more like evil magic 
    casting women than the witches of Sylverant. They all have this red hair, 
    and eyes with red eye shadow. They also attack by using many Level 1 spells 
    like Fireball, Lightning and the rest of them. So, if you run in and disrupt 
    them, their attacks would be severely weakened as they can only defend 
    themselves by hitting you with their staffs. Regardless of how uglier they 
    look, Sorceresses eat the same things as the witches, and that is why you 
    may find some Orange Gel and Bread on them. 
    
    Penguinist *****NEW!*****
    HP: 3680     TP: 145        Atk: 525
    Exp: 119     Gald: 210     Def: 42
    Location: Near Flanoir
    AA: Ice     Weak against: Fire     Strong against: Water, Ice
    Attacks:
    Snowball Throw, Snowball Roll, Diving Tackle
    Item Dropped: Penguinist Quill
    Item to Steal: Penguinist Quill
    You may wonder why these large blue penguins are not called penguins, but 
    are called Penguinists. Well, upon close examination of the bird in the 
    monster list, I found that it is a man in a penguin suit! I guess there 
    are avid supporters of the "pro-penguin" movement here outside Flanoir! 
    Anyway, Penguinists are really naughty. They can attack by throwing 
    multiple snowballs at you, so be prepared to block and erect your own fort! 
    They also love making snowmen, but while they are doing it, they will roll 
    their large snowball into you! Use fire to burn these hippies up! You can 
    also pluck these hippies for a Penguinist Quill.
    *****END OF SCENE*****
    
    There is a path on the southeast of the island that will eventually lead 
    to a dead end with a ring of light. Step into it to trigger a conversation 
    with Zelos.
    
    Zelos: ...
    You get to choose between "Very unlike you to be brooding" or "Whatever". 
    Answer the latter choice to boost Zelos' affection.
    Zelos: Hey, what are you trying to say?
    Lloyd: Well, you act like there's nothing wrong even when there is.
    Zelos: !!
    Lloyd: What?
    Zelos: You really seem to...I mean...um, forget it.
    Lloyd: What? Come on, Zelos, you can tell me.
    Zelos: No, no, no. It's not like me. Anyway, you just totally impressed 
    me with what you just yaid.
    Lloyd: Oh.
    Zelos: "Oh"? That's all you have to say?
    
    I wonder what's wrong with Zelos. A skit that can be read will be "Mystery 
    about Zelos, the Valedictorian". Colette asks Zelos a chemistry question, 
    but Zelos says that he is only good at maths. But how could he graduate 
    from the top of his class? When you are done walking around, it's time 
    to enter Flanoir. Wow, those buildings really remind me of the Kremlin.
    
    ---------------
    Flanoir
    ---------------
    Level of Stronest Character: 53
    Level of Weakest Character: 51
    
    You are now in The Snowy City of Flanoir. The music definitely sounds like 
    an elegant court dance. The first building to the left is the inn of Olive 
    Village. One night is 500 Gald. There will be a homeless man to the right, 
    but the stairs. Talk to him. This man says that he has been struck by evil 
    energy. He asks you if you have poseessed any Devil's Arms. It seems that 
    the Evil Eye you found in the Toize Valley Mine is one of them. 
    
    This man introduces himself as Abyssion. He is the last surviving member 
    of a family of demon hunters. Abyssion says there was once a man named 
    Nebilim who tried to conquer Tethe'alla. He was defeated by a single 
    swordsman, but his hatred fused into the swordsman's nine pieces of arms 
    and cursed the swordsman's descendants. All 9 descendants were killed 
    because of the Devil's Arms. So, the way to stop the curse is to collect 
    all nine weapons and seal them up. 
    
    After the chat, you would have acquired the Nebilim, the Devil's Arm for 
    Lloyd and Nebilim's Key, now you can open the evil looking chests. So, 
    fly back to Gaoracchia Forest and open the chest. Nebilim's key is vibrating. 
    There will be a Fafnir inside. It is Zelos' Devil's Arm. You will find 
    Presea ill because of the Devil's Arms. 
    
    Time to socialize 29!
    "Just bear it for now, okay?" Pleases: Colette (+1)
    "Should we stop collecting them?" Pleases: Presea* (+2)/ Displeases: 
    Colette (-1)
    
    You get to choose "Just bear it for now, okay?" or "Should we stop collecting 
    them?". I'd suggest choosing the latter choice. Colette said that Lloyd 
    has already promised that he'd collect them all, so I think that her 
    affection will be further stepped down, which is what this guide desires, 
    right?
    
    Fly back to Flanoir. There will be a dog wandering outside the inn. Have 
    Colette name it Poochi. Go right, down the stairs. Talk to the man, and 
    he will ask you if you have any Celsius' Tear.So, if you find any, he will 
    pay you. You will have to handle the Celsius Tear with a pair of Penguinist 
    Gloves. Now, go up the stairs to the north.
    
    You will find a lot of people queuing for the clinic. So, this is the famous 
    Flanoir clinic. Colds are endemic here. To the left, is a food cart called 
    Winter Harvest.
    
    *****WINTER HARVEST*****
    Tool:
    Flanoir Potion (900 Gald)
    This is the specialty of Flanoir. This potion temporarily increases Attack 
    by 10%.
    
    Food:
    Juicy Meat (180), Beef Strips (72), Mushroom (54), Potato (45), Onion (54), 
    Carrot (54), Rice (72), Pasta (72), Bread (63), White Satay (180), Red 
    Satay (180), Black Satay (180)
    
    There is a dog to the left of the Winter Harvest Food Cart. Have Colette 
    name it Penny. Go left. Then go up the stairs, and then to the left. You 
    will get to a church. Enter. Examine the pink cushion in the left hand 
    corner. Examine it and Wonder Chef appears!
    
    New Recipe! Quiche
    This is the meaty egg pie that many love. You will of course need egg and 
    some types of meat. Genis is best at making Quiche. He can add mushrooms, 
    shrimps and cheese to improve its flavor. Oh, Quiche must be holy, as it 
    cures Curse for the party!
    
    Get out, go down the stairs, and enter the accessory shop. It's the Snow 
    White Accessory Shop. Talk to the old man and if you have 3 Penguinist 
    Quills, he will make you a pair of Penguinist Gloves to handle the Celsius' 
    Tear. If you don't have the quills, go out, and fight Penguinists until 
    you have 3 of them. Note that it's not equipping to anyone as it is a 
    downgrade to any arm armor the ladies might have. But still, the person 
    equipping it will be resistant to ice. You can buy other accessories from 
    the man to the right.
    
    *****SNOW WHITE*****
    Poison Charm (3600 Gald)
    Drain Charm (3600 Gald)
    Stone Charm (3600 Gald)
    Paralysis Charm, (3600)
    Talisman (7200 Gald)
    Stun Bracelet (3600 Gald)
    Heal Bracelet (3600 Gald)
    Spirit Bangle (3600 Gald)
    
    Black Onyx (22500 Gald)
    This accessory increases the maximum HP of the person equipping it by 30%! 
    I think Either Lloyd or Zelos will want this.
    
    Moon Stone (22500 Gald)
    This accessory increases the maximum TP of the wearer by 30%! This is good 
    for Genis, Raine or Sheena.
    
    I am sure that you will have plenty of money to spend, so but a Black Onyx 
    and a Moon Stone. Equip them to the characters I recommend. Get out, and 
    down the stairs to the main path again.
    
    The next shop you will find to the left is a weapon shop. The Katz Expedition 
    Team is also there. You can customize weapons and exchange grade for 
    materials as well.
    
    *****HAILSTORM*****
    Weapons:
    Dragon Tooth (Cost: 4320 Gald     Already Equipped)
    Shining Star (Cost: 3240 Gald     Already Equipped)
    Thunder Scepter (Cost: 2880 Gald     Downgrade)
    Card of Ice (Cost: 3870 Gald     Already Equippped)
    Lightning Sword (Cost: 4140 Gald     Already Equipped)
    Tomahawk Lance (Cost: 4500 Gald     Already Equipped)
    Power Greaves (Cost: 4140 Gald     Downgrade)
    
    Body Armor:
    Silver Mail (Cost: 3780 Gald     Already Equipped)
    Silver Guard (Cost: 3600 Gald     Downgrade)
    Elder Cloak (Cost: 3330 Gald     For: Genis)
    Battle Cloak (Cosrt: 3510 Gald     Already Equipped)
    Ancient Robe (Cost: 3600 Gald     For: Raine)
    
    Head Armor:
    Duel Helm (Cost: 3060 Gald     Already Equipped)
    Silver Circlet (Cost: 1800 Gald     Downgrade)
    
    Arm Armor:
    Beam Shield (Cost: 2250 Gald     Already Equipped)
    
    If you have searched the levels you were in thoroughly, you basically should 
    have found most of the things sold in this shop, or better items. The 
    customization section is not available yet, so just buy the Elder Cloak 
    for Genis and the Ancient Robe for Raine. The Elder Cloak increases Genis' 
    Defense by 11 over the Druid Cloak. The Ancient Robe increases Raine's 
    Defense by 11 over the Witch's Robe. 
    
    *****HAILSTORM GRADE SHOP*****
    Mythril (12.0), Metal Sphere (12.0), Black Silver (10.0), Brass (10.0), 
    Mermaid's Tears (15.0), Mystic Herb (15.0), Magical Cloth (10.0), White 
    Silver (10.0), Beast Fang (5.0), Beast Hide (8.0).
    
    Now, get out and continue left, and you will find ice statues of Pacman, 
    Bigfoot and Wonder Chef. Go south, down the stairs for the inn again. Now, 
    let's get out to the field for the Temple of Ice. It's to the far south.
    
    ---------------
    Temple of Ice
    ---------------
    Level of Strongest Character: 54
    Level of Weakest Character: 52
    
    As soon as you enter, get ready to fight the lone bird that is flying around.
    
    -----------------
    Enemy Strategies
    -----------------
    Ice Spider
    HP: 3780     TP: 0          Atk: 617
    Exp: 119     Gald: 250     Def: 62
    Location: Near Flanoir
    Weak aginast: Ice
    Attacks:
    Spider Web Attack, Lunge Bite
    Items Dropped: Magic Lens, Blue Quartz
    So, this really is a prime example of species adapting to cold conditions. 
    Ice Spiders have a layer of ice on their backs, to protect themselves 
    against the cold. They still attack using their spider webs and bites. 
    But for some strange reason, Ice Spiders are still vulnerable to Ice. I 
    guess this must be some flaw. If so much ice is on you, how come you would 
    still be that weak? Well, that's weird. They can drop Magic Lenses and 
    Blue Quartzes. The latter can temporarily add ice to a character's physical 
    attacks.
    
    Penguinist
    HP: 3680     TP: 145        Atk: 525
    Exp: 119     Gald: 210     Def: 42
    Location: Near Flanoir
    AA: Ice     Weak against: Fire     Strong against: Water, Ice
    Attacks:
    Snowball Throw, Snowball Roll, Diving Tackle
    Item Dropped: Penguinist Quill
    Item to Steal: Penguinist Quill
    You may wonder why these large blue penguins are not called penguins, but 
    are called Penguinists. Well, upon close examination of the bird in the 
    monster list, I found that it is a man in a penguin suit! I guess there 
    are avid supporters of the "pro-penguin" movement here outside Flanoir! 
    Anyway, Penguinists are really naughty. They can attack by throwing 
    multiple snowballs at you, so be prepared to block and erect your own fort! 
    They also love making snowmen, but while they are doing it, they will roll 
    their large snowball into you! Use fire to burn these hippies up! You can 
    also pluck these hippies for a Penguinist Quill.
    
    Ice Warrior *****NEW!*****
    HP: 4320     TP: 0          Atk: 668
    Exp: 138     Gald: 231     Def: 59
    Location: Temple of Ice
    AA: Ice     Weak against: Fire, Thunder     Strong against: Water, Ice
    Attacks:
    Sword Slash, Icy Sword Slam, Ice Ball Blast
    Items Dropped: Blue Quartz, Beef
    Item to Steal: Blue Quartz
    The elemental warriors have returned in the Temple of Ice. This time, they 
    are of the ice element, so all of their attacks are of the ice element. 
    Now, instead of using their arm mounted flamethrowers, Ice Warriors will 
    fire ice balls out. They are weak against fire and thunder, so there is 
    no stopping Genis from giving them a slow simmering with Raging Mist!
    
    Feather Magic *****NEW!*****
    HP: 3580     TP: 58         Atk: 603
    Exp: 138     Gald: 225     Def: 58
    Location: Temple of Ice
    Weak against: Earth     Strong against: Wind, Thunder
    Attacks:
    Swooping Kick, Feather Launch, Air Blade
    Items Dropped: Orange Gel, Egg
    This is definitely the upgrade of the harpy. Now, the woman's face is much 
    more obvious than before. Feather Magics have a new move, the air blade 
    spell. So, always stop them when you see rings underneath them. As for 
    all flying enemies, it would be a good idea to keep them grounded to prevent 
    them from getting up and fighting back. Presea's earth element moves 
    certainly will be effective against them. When they are knocked down, 
    Feather Magics may drop Orange Gel or Eggs.
    
    Bigfoot *****NEW!*****
    HP: 6120     TP: 38         Atk: 712
    Exp: 137     Gald: 238     Def: 62
    Location: Temple of Ice
    AA: Ice     Weak against: Fire     Strong against: Ice
    Attacks:
    Slap, Giant Snowball Drop'n'roll, Butt Stomp
    Items Dropped: Life Bottle, Tofu
    Wow, the bigfoots in this game surely are cute and fuzzy. They drop 
    snowballs down from the ceiling, and then they will roll them towards you. 
    Watch out, as the snowballs are much bigger than the Penguinists'. So, 
    your best rule of engagement will be to skewer him with Zelos' Hell Pyre 
    while Genis simmers him in his own body fat using Raging Mist! Just don't 
    stay too close to him for too long, for he will butt stomp you all when 
    surrounded.
    
    Lobo *****NEW!*****
    HP: 4800     TP: 260        Atk: 709
    Exp: 137     Gald: 238     Def: 73
    Location: Temple of Ice
    AA: Ice     Weak against: Fire, Thunder     Strong against: Water, Ice
    Attacks:
    Lunge Bite, Icy Wind
    Items Dropped: Beast Hide, Super Pellets
    Item to Steal: Super Pellets
    We now have these giant wolves with a spiky back living in the Temple of 
    Ice. As scary as they may look, they only attack by lunging at you and 
    biting. Sometimes, they can kick up gusts of icy wind. Like most Ice enemies, 
    Lobos are vulnerable to fire and thunder, so Super Lightning Blade and 
    Hell Pyre will be useful. So does Raging Mist and Thunder Balde. It's your 
    choice. When they are killed, you can sometimes perform taxidermy on them 
    by salvaging their Beast Hide or Super Pellets.
    *****END OF ENEMY STRATEGIES*****
    
    There is a Mythril Shield to the left.  It increases Zelos' defense by 
    3 over the Beam Shield. Beware of the Penguinists. If you run into them, 
    you sometimes may have to face 4 of them at once! Enter the temple. Right 
    beside you is an altar. Change the function of the Sorcerer's Ring so that 
    it can shoot ice out! The next chest you find contains an Ice Coffin! Spooky.
    
    Surprisingly though, it's for Zelos! It increases his attack by 30 over 
    the Lightning Sword. The next one has a Mythril Gauntlet inside. So, there 
    are bigfoots in this cave!  A chest to the left, up the slope has Mythril 
    Armor in it. Go over to the giant lake. Attempt to freeze it but fail. 
    This will trigger a conversation with Genis. You get to answer 3 questions 
    about the Celsius Tear. Answering correctly will allow Genis to have 
    increased affection to Lloyd. (Although some guides say this quiz has no 
    effect on Genis, it does, this is because his affection for Lloyd sharply 
    fell when I answered the questions wrongly.)
    
    NOTE: If you want Zelos to be your soul mate, deliberately answer the 
    questions wrongly.
    
    Time to socialize 30! Celsius' Tear Quiz
    "I heard that there was someone in Flanoir that said that the Celsius' 
    Tear can freeze anything."
    
    You get to answer 
    "Oh, yeah. He did" (+1) or
    "Someone said that?" (-1) Pick the former.
    
    "You remember he said it's in the ice caves, right?"
    
    You get to pick 
    "I remember" (+1) or 
    "I don't remember." (-1) Pick the former.
    
    "Did you know that if you touch the Celsius' Tear, you'll be poisoned?"
    
    You get to pick 
    "I know," (-1) or 
    "I didn't know that." (+1) Genis is only joking pick the latter. This should 
    please Genis.
    
    Go through the door there now. You will be above the entrance area of the 
    temple. Don't walk into the ice, or you will slide down to the level below. 
    Instead, walk over to the gap where water is dripping down. Use the ring 
    to freeze the water to create a block that bridges the gap. Cross the gap, 
    and get past the enemies and enter the cave there. You will be on a balcony 
    with the Celsius' Tear and an EX Gem Lv2 in a chest. With the Penguinist 
    Gloves, you can pick it up. Now, get back to the room you were in, and 
    cross the ice bridge. Remember to give some to the man in Flanoir when 
    you return, and he will give you 5000 Gald!
    
    You will walk through a narrow gap. See the water dripping up the slope 
    to the north? Freeze it, and push the ice block to bridge the gap. You 
    will be able to get onto a vantage point with 4 pillars. Note that the 
    directions each pillar is facing and its corresponding position. Now, get 
    south, and use another ice block to bridge the gap there. You will get 
    to some water flowing into the pit below. Use the Celsius' Tear to freeze 
    it. A frozen lake will be made, and you can slide around on the surface. 
    You cannot stop until you hit a pillar. So here is how you should go to 
    get to the other side:
    
    Left, Up, Left, Up, Right, Down, Left.
    
    You should reach a chest with Rosemary inside. There should be a skit called 
    "When you get older". Zelos says that you will be afraid of the cold when 
    you get older. Sheena reveals her age. She is only 19! Another is Cold 
    Waether, Sheena is still complaining about the cold weather again. Now, 
    go through the southern gap and go this way:
    
    Right, Up, Left, Down, Right, Up, Right, Up.
    
    Congratulations, you have completed this frustrating sliding puzzle! The 
    reward for your troubles is in the chest. It's another EX Gem Lv3. Go through 
    the gap. See the 4 ice sculptures? Rotate them so they face the exact 
    directions as the ones you saw from your vantage point a moment ago. Then, 
    the door in front of you will open. Go through.
    
    You are approaching the altar. It's time to meet Celsius! I wonder if she 
    has any relatives called Fahrenheit or Kelvin! Make sure you use Team B, 
    with Presea.
    
    *****IMPORTANT SCENE*****
    The place freezes up. You hear Celsius' voice. "You who possess the right 
    of the pact. I am Celsius, one who is bound to Mithos, the hero." Sheena 
    says, "I seek a pact with Celsius. I ask that thou annulst thy pact with 
    Mithos, and establish a new pact with me." "You seek a pact with me? How 
    amusing. Let's see if you can handle me." Well, a Celsius thermometer would 
    prove easy to handle, but a Celsius spirit? Hmm... There is only one way 
    to find out. Of course, it would mean a battle with Celsius! She's got 
    her dog with her! In this battle, I used the Tethe'alla all stars, Zelos, 
    Sheena, Presea and Regal.
    
    Event Battle! Fenrir and Celsius
    Fenrir
    HP: 12000     TP: 300         Atk: 860
    Exp: 2600     Gald: 1380     Def: 185
    Location: Temple of Ice
    Weak against: Fire, Thunder     Strong against: Water, Ice
    Attacks:
    Rolling Kick
    Item Dropped: Blue Quartz
    
    Celsius
    HP: 18000     TP: 600         Atk: 1020
    Exp: 5120     Gald: 5800     Def: 205
    Weak against: Fire     Strong against: Water, Ice
    Location: Temple of Ice
    Attacks:
    Beast, Swallow Dance, Freeze Lancer, Ice Spear, Ice Tornado
    Item Dropped: Spirit Symbol
    
    Wow, Celsius wears super devilish make up! She is with the Summon Spirit's 
    Best Friend, Fenrir. The Fenrir only attacks by rolling itself up and 
    hurling itself towards you. It is vulnerable to two elements, fire and 
    thunder, so maybe he should try to see what's it like to be roasted on 
    a stick, literally, with Hell Pyre! Super Lightning Blade can work wonders 
    too! He's not much of a threat in spite of his high HP, so deal with him.
    
    When he's down, it's time to turn our attention to be lovely icy lady, 
    Celsius. She has 3 different attacks which are guaranteed to be as cold 
    as -273 degrees Celsius. (In other words, absolute zero temperature.) She 
    has Freeze Lancer and Ice Tornado. The Ice Spear is like Stalagmite, only 
    that a large number of icy spikes will rise up from no where and jab your 
    bums. Celsius is a bit persistent here, so you would be better off trying 
    to run out of the proximity before the spell strikes. Celsius is also a 
    formidable melee opponent. She can hit you with Beast, and with Swallow 
    Kick, so be ready to block if necessary, don't let go of X until the lion's 
    image has appeared or you will be hit. 
    
    Celsius is the first Summon Spirit with an elemental weakness, so you can 
    skew her with Hell Pyre as well. If you are lucky enough to get Sheena 
    into overlimit, ask her to Summon another Summon Spirit to take care this 
    Summon Spirit! Of, course, summon Efreet! The Unison Attack of the battles 
    is to combine Presea's Finality Punishment with Zelos' Pyre Seal, Raine's 
    Ray and Sheena's Pyre Seal. The first two forms the compound skill Arch 
    Wind, with a nice flame pillar! Nice roasting, pals!
    
    After the battle, Celsius is impressed. "Excellent. It would appear that 
    my freezing chill is but a summer's breeze to you. Now, speak your vow. 
    A vow worthy of my power!" "For the sake of creating a place in which the 
    two worlds mno longer must sacrifice one another, I ask that thou grnat 
    me thy power!" "Understood. Use my power well." Suddenly, Efreet the 
    irresponsible separated husband of Celsius appears! 
    
    "Celsius...it has been a long time." "I never thought I'd have to see your 
    face again." "While we may be opposing forces, must you avoid me so 
    earnestly?" Not more soap opera conversations!! "What choice do we have? 
    We are harmful to one another." "Then perhaps we should be joyous that 
    our mana has been severed." Aha, talking about divorce, eh? "Who knows. 
    What is clear though, is that theis situation will affect the entire world." 
    "Indeed." "All we can do now is trust in the pact maker." "Yes. We leave 
    everything in your hands." Efreet disappears. 
    
    Celsius fuses into another ball, which is absorbed by Sheena. "Just one 
    more to go..." "Do you really think Sylvarant and Tethe'alla will be cut 
    off dfrom each other forever?" "We're gonna do this regardless, right?" 
    "Yeah." "But if the Rheairds stop working after we form the last pact, 
    we're going to be stuck in one world or the other." "The people of Mizuho 
    wish to move to Sylvarant. There whas to be something we can do..." "Hmm. 
    I suggest we do some investigation on the effects of separating the worlds 
    before we form the pact with the final Summon Spirit." 
    
    The ground shakes. "It seems as though the shaking has increased in 
    magnitude." "The time between the severing of the mana flow and the 
    resulting earthquake has decreased as well." "I guess the worlds are 
    struggling to split apart." You would have acquirded a Sapphire, Sheena 
    will learn T. Seal: Ice and Summon: Ice. Sheena will earn the title of 
    Elemental Summoner.
    *****END OF SCENE*****
    
    New Technique for Sheena! T. Seal: Ice
    Element: Ice     TP Required: 14
    This move will temporarily add the ice element to the target's physical 
    attacks for a short time.
    
    New Technique for Sheena! Summon: Ice
    Element: Ice     TP Required: 100
    This time, Sheena will solicit the help of Celsius, to create a lovely 
    winter. Of course, Sheena must be over her limits to do so. Celsius will 
    perform an enhanced version of Absolute, with a much wider radius and 
    anything that touches the ice will be hurt! Anyone standing in the ice 
    will temporarily experience an increase in accuracy! That's sharp!
    
    The Spirit Symbol restores 3% of the wearer's maximum TP at a fixed rate. 
    The Sapphire has the power to extinguish flames and add ice element to 
    the user's physical attacks. Now you can get out of there.There will be 
    a skit called "Zelos' True Nature", well it is understood that Zelos is 
    attracted to anything with a female body! Outside the temple, open the 
    two chests to the right, for an Ancient Robe and a Defenser. It's for Lloyd. 
    It increases his Slash by 60, his Thrust by 30 and his Defense by 15 over 
    the Dragon Tooth.  As you leave, something in the sky rumbles, it's a 
    thunderbolt! Damn, there is a lightning strike on Ozette! Oh dear, we will 
    have to go to Ozette!
    
    *****IMPORTANT SCENE*****
    The group arrives at Ozette, to find it all burnt down. "No!" The place 
    is burning, and someone is unconscious on the ground. Presea says, "This 
    is horrible." Lloyd asks, "What happened here?!" "Look!" "Lloyd! Look!" 
    "Look out!!" Some burning logs fall near the man. 
    
    Lloyd ruins over to that man, "What's wrong, are you okay?" Colette, Genis 
    and Presea run over. "We have to get out of here!" They went back to the 
    area outside Presea's house and asks the man, "What the hell happened here?" 
    The man says, "I don't really know. Suddenly, lightning fell form the sky 
    and angels attacked the village." "Angels?" "They had wings. Those with 
    wings are angels...right?" "Dammit, it must have been the Cruxis!" 
    "Cruxis...so angels destroyed the village..." Now, even holy things are 
    bad! "Presea, are yuou okay?" asks Regal. "I'm fine." She continues, "But 
    this unsettling irritation...is this anger?" 
    
    Zelos says, "I'm impressed you survived. Are you the only survivor? What's 
    your name?" The man says, "My name is Mithos. I lived by myself on the 
    outskirts of the village, so..." Lloyd cries, "You have the same name as 
    Mithos the hero!" Genis asks, "Wait, are you a half-elf?" Mithos shakes 
    his head. "I...I...no." Trying to hide something? He backs off. Raine says, 
    "Relax. You can tell, can't you? We have the same blood flowing through 
    our veins as you do." Mithos is surprised, "You're half elves too? But 
    you're with humans!" Colette says, "It's okay, we're all friends." Mithos 
    asks, "Humans and half-elves as friends? You're lying!" Genis runs up to 
    him. He says, "No, it's true. My ister and I are part of this group." 
    "Relax." Mithos mutters, "Y...yeah, but..." 
    
    Regal says, "Your reaction is understandable. I've heard that the village 
    of Ozette is particularly known for its contempt for half-elves. If you've 
    lived an isolated life in this village, you must have suffered." Altessa 
    and Tabatha run over to the group. Altessa asks, "What happened here?" 
    Lloyd asks, "You're Altessa, right? What are you doing here?" "I saw the 
    lightning of judgement falls towards this village. But what in the 
    world..." 
    
    Presea says, "It was the work of Cruxis angels." Altessa cries, "Presea! 
    You've regained your true self?! How could they do this? Is this their 
    punishment for failing the experiment?" Sheena asks, "What do you mean, 
    punishment?" "Nothing. It's nothing!" Altessa runs off. 
    
    "Wait!" Lloyd cries. Tabatha blocks Lloyd. "THE MASTER BELIEVES THAT IT 
    IS HIS FAULT THAT OZETTE WAS DESTROYED." Colette asks, "Altessa is 
    connected to Ozette?" "YES. EXCUSE ME. I AM WORRIED ABOUT THE MASTER." 
    She walks off. Presea says, "I'm going to follow him." "Yeah. Mithos, you 
    should come with us." But I'm a half-elf and..." "That doesn't matter. 
    Besides what are you going to do if you stay here and the angels come back?" 
    Genis says, "Lloyd's right! Let's all go together!" He gives out his hand, 
    and holds hands with Lloyd.
    *****END OF SCENE*****
    
    There is a skit called "Two Who Can't Return". Presea says she's homeless 
    now. Genis says he is banished from ISelia. So, he understands how she 
    feels. Now, go to Altessa's house.
    
    ----------------
    Altessa's House
    ----------------
    Talk to Tabatha. He says he was a craftsman who worked for Cruxis. Altessa 
    notices a Cruxis Crystal on Colette. He blames himself for Ozette. So, 
    Altessa hated his work for Cruxis, and so he hid in Ozette. However, he 
    was found by Rodyle. So, he was ordered to create a Cruxis Crystal in 
    exchange for his life. It seems that Rodyle wants to rebel against Cruxis. 
    Yggdrasill found out, and was mad, so he destroyed Ozette! 
    
    Presea just cannot forgive Altessa. Altessa returns into the house. Tabatha 
    apologizes on behalf of Altessa and returns too. Raine suggest asking 
    Altessa all he knows about Cruxis.  There should be a skit called "Kendama 
    and Mithos". It seems that Mithos is is very good at the Kendama! 
    
    Talk to Altessa in his house. There should also be Gnomelette 2 in the 
    house, in a corner. Talk to him and he will return to the Temple of Earth.  
    Now, Altessa says that Cruxis is an organization made up of half-elves. 
    There are some dwarves in it as well. Their objectives are to begin the 
    age of half-elves and the revival of Martel. So, they try to use the Chosen 
    as Martel's vessel, through manipulation of the Church of Martel. The 
    Desians attack the chosen so as to stimulate her Cruxis Crystal. 
    
    Rodyle, at the same time, is planning to build a Mana Cannon, and is building 
    it in Sylvarant. He also is the master of his own ranch. He wants to build 
    his own empire with the cannon! It seems that the 4 mana links are the 
    only link between the two worlds, and the Great Seed is placed in the middle.  
    Mithos is known in both worlds, he can travel between the two worlds through 
    their poles. Raine postulates that the Ancient War is a war between the 
    two worlds. Mithos arranged the truce and that ended the war. So, if she 
    assumes that one of the poles is the holy ground of Kharlan, then she can 
    understand the existence of the 2 Holy Grounds. 
    
    Regal says thaere are also legends of an Otherworldly Gate. It may be a 
    pole. After this long talk, you get to rest in his house for the night. 
    Altessa reveals that Tabatha is an automated doll! That's why she talks 
    in such a strange way. Genis is pleased to meet his first half-elf friend 
    in his life!
    
    On the next day, Colette will wake you up, telling you the Professor's 
    gone. Lloyd goes out and finds his party there. Genis says that Raine left 
    a note saying that she had something she wanted to investigate and then 
    she left. Raine flew in the direction of Altamira. Mithos wants to come 
    along too.
    
    Time to socialize 31!
    "All right, come on."
    Pleases: Colette (+1), Genis* (+3), Raine* (+3), Regal (+2)
    Displeses: Sheena (-1), Zelos (-2), Presea (-3)
    "It's too dangerous."
    Pleases: Colette (+2), Sheena (+2), Zelos* (+3), Presea (+3)
    Displeases: Genis (-3), Raine (-2), Regal (-1)
    
    You get to answer "All right, come on." Or "It's too dangerous." It seems 
    that agreeing will please Colette, the 2 half-elves and the president Regal, 
    while Sheena, Zelos and Presea all seem to have something against it. 
    However, Colette will actually be pleased MORE if you pick the latter, 
    same goes for Zelos and Presea. Since we are talking 2 or 3 units of 
    affection here, please pick the former if you want Genis, or the latter 
    if you want Zelos.
    
    Lloyd allows Genis to ride with Mithos. Genis is pleased now! Altessa gives 
    you a key crest for Presea before the group leaves. Presea accepts it. 
    Now you can go. On your way to Altamira, stop on the island with the Temple 
    of Lightning, and walk around for another light ring. You get to talk to 
    Colette.
    
    Colette: I thought Tethe'alla would be a lot more different.
    Lloyd: Like how?
    Colette: Hmm...like no one would be hungry, and they'd all wear really nice 
    clothes and always be smiling...
    Lloyd: They're wearing nice clothes.
    Colette: But there are people who look dirtier than us. I guess Tethe'alla 
    isn't a perfect world after all.
    You get to answer "Yeah. You're right." Or "Well, duh" I suggest you choose 
    the latter to displease Colette.
    Colette: Hehe...you're right.
    
    Besides, fly to the Temple of Earth and enter the room with the dragon. 
    Defeat him, and go over to the Gnomelettes, all 5 will be back, and they 
    will now leave you losers alone. So, go along the path that was previously 
    blocked. You will find another evil spiky chest. It's the Gates of Hell! 
    This is the Devil's Arm for Sheena. Go on to Altamira.
    
    -----------------
    Outside Altamira
    -----------------
    Level of Strongest Character: 55
    Level of Weakest Character: 53
    
    Before entering Altamira, let's fight some enemies and see if they are 
    any new ones for the Monster List.
    
    -----------------
    Enemy Strategies
    -----------------
    Gold Beetle
    HP: 2380     TP: 0          Atk: 479
    Exp: 70      Gald: 150     Def: 40
    Location: Near Meltokio
    Weak against: Ice
    Attacks:
    Flying Tackle, High Speed Air Swoop Tackle
    Items Dropped: Lemon Gel, Onion
    Item to Steal: Onion
    Yay, the Giant Beetles of Sylvarant have gone so popular that they are 
    now first in the charts in Tethe'alla, achieving their gold status. Such 
    a packaging renders them more HP and a higher defense, but their attacks 
    have not changed much from the Transition. They all still stick to tackling 
    you in two ways, and their gold plating or paint cannot really withstand 
    the ice that you use against them! Gold Beetles may drop Lemon Gels and 
    onions. Interesting...
    
    Mantis
    HP: 3800     TP: 0          Atk: 650
    Exp: 138     Gald: 159     Def: 58
    Location: Near Meltokio
    Weak against: Fire, Thunder, Ice     Strong against: Water
    Attacks:
    Claw Pinch, Poison Ball Attack
    Item Dropped: Lemon Gel
    I must say that I will never forget my first science lesson in English 
    when I was in primary 3. The first lesson was about the Mantis and the 
    Grasshopper. The characteristics of the two insects were roughly compared, 
    and I must say that if Namco took the test back then, they would have failed 
    miserably! Mantises in this game are just Grasshopper with a coat of blue 
    paint on them. So, two different creatures are represented by the same 
    model but with 2 colours! The Mantis retains the attacks of the Grasshopper, 
    and retains the same weaknesses as well. I think you know what to do. 
    Mantises rarely drop Lemon Gels, though.
    
    Super Star
    HP: 2100     TP: 0          Atk: 440
    Exp: 69      Gald: 110     Def: 35
    Location: Near Meltoiko
    AA: Water     Weak against: Thunder     Strong Against: Water, Ice
    Attacks:
    Punch, Kick
    Items dropped: Flare Bottle, Shrimp
    Oh, now the starfish in Tethe'alla have all risen to glory, and become 
    super stars. They are now golden, like they must be rich or something! 
    As always, two of the tips are their arms, which they use to punch, and 
    two of the tups are legs, which they use to kick. Just have Genis drop 
    a Thunder Blade on them and make quick work of them, OK? When they are 
    destroyed, Starfish may leave behind Flare Bottles and Shrimp. Huh? And 
    I thought starfish all feed on plankton.
    
    Seahorse
    HP: 1890     TP: 0        Atk: 230
    Exp: 52      Gald: 83     Def: 32
    Location: Near Altamira
    AA: Water     Weak against: Fire, Thunder     Strong against: Water
    Attacks:
    Snout Peck, Tail Whip, Poison Needles
    Items Dropped: Aqua Quartz, Cod
    This time, the purple Float Dragons have been dyed green again by some 
    magic paint. Seahorses attack the same way as the Float Dragon, so all 
    I could say is that they are just a bit stronger than the Float Dragons. 
    So, use the same strategies against them. Seahorses drop Aqua Quartzes 
    and some Cod with them as well.
    
    Seaspin
    HP: 2480     TP: 0          Atk: 450
    Exp: 76      Gald: 125     Def: 31
    Location: Near Meltokio
    AA: Water     Weak against: Thunder     Strong against: Water
    Attack:
    Drill Peck
    Items Dropped: Kelp, Seaweed
    Ooh, what's up with the fish? Now, the fish of Tethe'alla will turn a lovely 
    green colour! They attack the same way as the fish, with their drill pecking, 
    and one would expect to find them on beach areas, without any help of water 
    at all. Come on, just use some thunder and take care of them, and perhaps 
    we can make sushi! When they are killed, you may be able to dissect them 
    to find some kelp and seaweed in their stomachs.
    
    Boxer Iris 
    HP: 3380     TP: 150        Atk: 545
    Exp: 98      Gald: 183      Def: 42
    Location: Gaoracchia Forest
    Weak against: Fire     Strong against: Water
    Attacks:
    Punch, Fire Blast
    Items Dropped: Bellebane, Cucumber
    Plants these days, sigh... They now all know how to be violent. They can 
    just punch, hook and uppercut you with their arms, and they are pretty 
    mobile too. So, be prepared to jump up and block. They sometimes may fire 
    some fire out of their eye. Like most plants, they are susceptible to damage 
    by burning, so you can add some fire into their life and we can see how 
    eager they will be. Just don't let them drink water, as it is used by all 
    boxers to regain stamina! Most of the time, Boxer Irises drop Cucumber, 
    but they may occasionally drop a herb called Bellebane, which increases 
    the user's defense by 1.
    
    Rogue
    HP: 2000     TP: 38        Atk: 400
    Exp: 85      Gald: 102     Def: 30
    Location: Near Meltokio
    Attack:
    Dual Axe Smash
    Items Dropped: Magical Cloth, Miso
    Consider this to be an updated version of the Thief. They look better 
    armored. Besides, they have the same catch phrases of the thieves like 
    "you ain't going nowhere" and the other stuff. Rogues are faster than 
    thieves, can run, and carry 2 axes, which they use to chop into you. Just 
    block their attacks and deal with them as always. Magic users should be 
    more careful in the respect that he can get to you in no time and hurt 
    you. So, melee combat works the best. Rogues carry Miso, instead of Rice, 
    they also carry Magical Cloths.
    
    Ranger
    HP: 2120     TP: 0         Atk: 482
    Exp: 89      Gald: 168     Def: 43
    Location: Near Gaorrachia Forest
    Attacks:
    Stabilized Arrow Blast, Kick
    Item Dropped: Rice
    Yogi Bear, you'd better watch out, as Ranger Smith's here to get you, but 
    the Rangers of Tethe'alla are basically the archers. They look more like 
    goons with their covered up faces and the stabilized bow. That's right, 
    now, the bow is stabilized by the 2 blades sticking out, making the bow 
    less likely to recoil when an arrow is fired. Still, there is really no 
    stopping you from blocking them, and then you can really mess them up by 
    running in and giving them a little melee battle. They drop rice, too.
    
    Sorceress
    HP: 1980     TP: 243       Atk: 312
    Exp: 89      Gald: 100     Def: 37
    Location: Near Meltokio
    Attacks:
    Level 1 Spells, Staff Bash
    Items Dropped: Orange Gel, Bread
    Item to Steal: Orange Gel
    The evil magic casting women of Tethe'alla look really more like evil magic 
    casting women than the witches of Sylverant. They all have this red hair, 
    and eyes with red eye shadow. They also attack by using many Level 1 spells 
    like Fireball, Lightning and the rest of them. So, if you run in and disrupt 
    them, their attacks would be severely weakened as they can only defend 
    themselves by hitting you with their staffs. Regardless of how uglier they 
    look, Sorceresses eat the same things as the witches, and that is why you 
    may find some Orange Gel and Bread on them.
    *****END OF ENEMY STRATEGIES*****
    
    No new enemies. Enter Altamira now.
    
    ---------------
    Altamira
    ---------------
    Level of Strongest Character: 55
    Level of Weakest Character: 53
    
    Regal will wait at the gates of this city. It's for some confidential reason. 
    You are now free to explore the Seaside Paradise of Altamira. Talk to the 
    playboy girl you see, and you will tepromiste to tell you when she has 
    news of Raine. Go down the stairs for the beach. Apparently, some people 
    have seen Raine. There is a dog by the hotel. Colette will name her Lulu. 
    There is a tombstone to the north. Go over there and you will trigger a 
    cutscene with the man there, named George.
    
    *****IMPORTANT SCENE*****
    George says, "Alicia! Is it really you?" Presea is surprised, "You know 
    Alicia?!" "What? Wait, then who?" Presea says, "Alicia is my sister." "Oh, 
    I see. Ah, of course. Alicia passed away quite some time ago. She couldn't 
    possibly be standing here, now." "Passed away?!" Lloyd asks, "What 
    happened?" "Alicia came to work in the service of the noble Bryant family, 
    but she was caught up in an unfortunate incident that resulted in her 
    death." "She died? How?!" 
    
    George shakes his head, "I dare not speak tof the details. Please forgive 
    me. Alicia's grave lies in the Sky Terrace of the Lezareno Company 
    headquarters. Please stop by there if you have the time. Alicia would surely 
    pleased to receive a visit from her younger sister. If you show this to 
    the receptionists, they should let you through." George walks off. Genis 
    asks, "Younger sister? I thought Presea was the odler one." Zelos says, 
    "That's strange. Presea said she had a younger sister." "Oh, I know! Maybe 
    there are three sisters in all!" "Oh, come on."You would have acquired 
    the Employee ID.
    *****END OF SCENE*****
    
    Before heading for the Lezareno company, enter the inn. You can talk to 
    the receptionist to spend a night in the hotel. You can go up the lift 
    too. Currently, the 2nd and 3rd floors are available. The second floor has 
    a Katz Exploration Team counter, and an Armor Shop called Aces High.
    
    *****ACES HIGH*****
    Body Armor:
    Mythril Armor (4600 Gald     Already Equipped)
    Mythril Guard (10000 Gald     Already Equipped)
    Mythril Mesh (4200 Gald     For: Genis)
    
    Head Armor:
    Mythril Circlet (Cost: 2200 Gald     Downgrade)
    Mythril Shield (Cost: 2800 Gald     Already Equipped)
    
    Arm Armor:
    Mythril Gauntlet (Cost: 1200 Gald     Already Equipped)
    Mythril Bracelet (Cost: 2000 Gald     Already Equipped)
    Cute Mittens (Cost: 1800 Gald     Downgrade)
    
    Accessories:
    Poison Charm (4000 Gald)
    Drain Charm (4000 Gald)
    Stone Charm (4000 Gald)
    Paralysis Charm (4000 Gald)
    Stun Charm (4000 Gald)
    
    Thief's Cape (3000 Gald)
    This cape increases the wearer's evasion
    
    Heavy Boots (3000 Gald)
    This boots make the wearer heavy, but also increases the resistance to 
    damage.
    
    Magic Mist (6000 Gald)
    
    I know, you may have only 1 of the armor that are already equipped, and 
    there are more than 1 characters that are able to equip it. But still, 
    you should only equip that armor to the character you play as most often, 
    and ignore the others. If you like, you can always buy those pieces of 
    armor for them.
    
    To the right is the Weapon Shop Wild Card.
    
    *****WILD CARD*****
    Elemental Brand (Cost: 5200 Gald     For: Lloyd)
    Defenser (Cost: 5000 Gald     Already Equipped)
    Lunar Ring (Cost: 5000 Gald     For: Colette)
    Shuriken (Cost: 4000 Gald     Already Equipped)
    Shining Star (Cost: 3600 Gald     Already Equipped)
    Ancient Rod (Cost: 4200 Gald     Already Equipped)
    Thunder Scepter (Cost: 3200 Gald     Downgrade)
    Flame Dagger (Cost: 5400 Gald     For: Zelos)
    Ice Coffin (Cost: 5000 Gald     For: Zelos)
    Halberd (Cost: 5600 Gald    For: Presea)
    Pardiche (Cost: 5200 Gald     Already Equipped)
    Bear Claw (Cost: 5200 Gald     For: Regal)
    Ghost Shell (Cost: 5000 Gald     For: Regal)
    
    I wonder if there are any customization shops on this floor. You are lucky. 
    The one to the right is an Item Store called Full House, and it provides 
    customization services.
    
    *****FULL HOUSE ITEM SHOP*****
    Apple Gel (100 Gald)
    Lemon Gel (1000 Gald)
    Orange Gel (200 Gald)
    Pineapple Gel (1200 Gald)
    Melange Gel (500 Gald)
    Miracle Gel (3000 Glad)
    Panacea Bottle (150 Gald)
    Life Bottle (300 Gald)
    
    Miracle Bottle (3000 Gald)
    This bottle cures all status effects exept KO.
    
    Anti Magic Bottle (1000 Gald)
    Flare Bottle (1000 Gald)
    Guard Bottle (1000 Gald)
    Acuity Botle (1000 Gald)
    Syrup Bottle (1000 Gald)
    Shell Bottle (1000 Gald)
    Holy Bottle (200 Gald)
    Dark Bottle (200 Gald)
    
    *****FULL HOUSE CUSTOMIZATION*****
    Elemental Brand (Lloyd)
    Kotetsu x1, Beast Fang x1, Black Silver x1, Mystic Herb x1
    
    Lunar Ring Path 1 (Colette)
    Shuriken x1, Brass x1, Blakc Silver x1, Mythril x1
    
    Lunar Ring Path 2 (Colette)
    Mythril Ring x1, Brass x1, Metal Sphere x1, Mythril x1
    
    Flame Dagger (Zelos)
    Assault Dagger x1, Black Silver x1, White Silver x1, Metal Sphere x1
    
    Halberd (Preea)
    Crescent Ax x1, Brass x1, Metal Sphere x1
    
    Bear Claw (Regal)
    Iron Greaves x1, Brass x1, Black Silver x1
    
    You should be able to customize an Elemental Brand, a Lunar Ring via Path 
    2 and a Bear Claw. The rest of the armor and weapons should be bought. 
    The Elemental Brand increases Slash by 30, his Thrust by 15 but lowers 
    his defense by 15 over the Defenser. The Flame Dagger increases Zelos' 
    attack by 30 and accuracy by 15 over the Ice Coffin. The Halberd increase 
    Presea's attack by 40 over the Bardiche. The Mythril Mesh increases Genis' 
    defense by 3 over the Elder Cloak. Now, go up to the third floor.
    
    There is nothing on the third floor, so go back to the lobby. You can ask 
    to spend a night at the reception desk. It's 400 Gald a night. There will 
    be a skit called "Older Sister", it seems tha Mithos and Genis are both 
    brought up by their older sisters. Go over to the left of the hotel, and 
    go across the walkway. Take the lift down, and board the elemental railway. 
    Head to the Lezareno Company. You will arrive at the ground floor of the 
    Lezareno offices. Take the lift all the way up to the top. With the ID, 
    you should be able to take the lift.On the top floor, examine Alicia's 
    grave for another scene.
    
    *****IMPORTANT SCENE*****
    Presea asks, "Alicia, what happened to you?" Notice the glowy thing on 
    the gravestone. Mithos asks, "What's this?" Lloyd exclaims, "Hey, there's 
    an Exsphere embedded here!" Presea walks closer to examine it, "Whty is 
    there an Exsphere?" Suddenly, the transparent form of Alicia appears! She 
    is happy to meet Alicia. "Presea...sis! It's you, isn't it?" "Alicia?!" 
    "Look!" The hologram of Alicia says, "I'm so happy I can see you again 
    before I disappear..." "What'ws going on? Are you still alive?" 
    
    "I...I exist only in the Exsphere. Soon, even my consciousness will be gone. 
    The Exsphere killed my body and absorbed my consciousness." "I can't 
    believe you've become a victim of the Exsphere as well." "Presea, please 
    grant me my request. Before I disappear...please find my master. Plese find 
    Master Bryant!" "Bryant? The noble you went to serve?" Notice that Regal's 
    full name is Regal Bryant. Could it be? "Yes. By killing me, he..." then, 
    the image of Alicia disappears! "Alicia! He killed you?! Please, tell me 
    what happened!" The voice in the Exsphere says, "Please...Presea..." 
    
    "Lloyd, please, help me find Alicia's killer." You should also notice that 
    Regal Bryant did not enter the city with you. I wonder. "Of course. We'll 
    beat this Bryant guy to a pulp and drag him back here!" Genis agrees, "Yeah! 
    I won't let him get away with killing your sister!" "Thank you." The group 
    walks off, but Mithos does not budge. "What's wrong?" Mithos says, 
    "Exspheres are terrible things, aren't they?" "Yeah." "Hey, time to go." 
    "Okay."
    *****END OF SCENE*****
    
    Feel free to explore the building. You can enter the President's Office. 
    George is there, remember to talk to him later. The archives are on the 
    2nd floor. When you get back down to the ground floor, you will overhear 
    two employees chatting about the Otherworldly Gate that will open tonight. 
    Lloyd then walks forward and asks where is the Otherworldly Gate. So, it's 
    to the east. Now, get out of the building, and out of the city. A skit 
    will be "The Otherworldly Gate", Mithos and Genis are wandering what's 
    going on over there, so get there, quick!
    
    At level 55, Regal can learn Triple Rage Kick.
    
    New Technique for Regal! Triple Rage Kick
    TP Required: 26     Learned at: Level 55
    Hello, Bruce Bryant. Here is your chance to learn more Bruce Lee style 
    kicking with this move! You can now kick three times in the air in an even 
    cooler fashion, and then continue with a Triple Kick. Heeyaaah!
    
    ------------------
    Otherworldly Gate
    ------------------
    Level of Strongest Character: 55
    Level of Weakest Character: 53
    
    The gate is signified by the Stonehenge like structure. Get in. 
    
    *****IMPORTANT SCENE*****
    You will find Raine standing among the stone pillars. "Professor!" The 
    group runs over to Raine. Raine asks, "Everyone! Why are you all here?" 
    Genis says, "Why do you think we're here? We were worried about you!" Mithos 
    says, "It's dangerous to come here alone. As a fellow half-elf, I can't 
    just leave you here by yourself." "Why did you come to this place?" Raine 
    explains, "This is where Genis and I were abandoned." Lloyd asks, "what 
    are you talking about? You two are from Sylvarant." "No. I happened to 
    catch sight of this place when we rescued Colette and it's been on my mind 
    ever since. Then, when I heard the story about the pooles which connect 
    the two worlds, I became certain. The images in my memory...the ruin I've 
    been searching for all tos time is this place." Sheena asks, "So what are 
    you saying? The two of you were born in Tethe'alla?" Genis is in denial, 
    "It can't be! All my memories are of Iselia! I don't know this place at 
    all.""We were born and raised in the village of the elves, from which we 
    were eventually ostracized. We were abandoned here because this place was 
    said to tbe the path to the legendary Sylvarant." 
    
    Mithos asks, "The village of the elves? The secret village said to be 
    off-limits to anyone except elvenkind?" Raine says, "Yes. I don't know 
    the details of what happened, but I'm positive that I was left here along 
    with Genis when he was just a newborn. And we eventually ended up in 
    Sylvarant." You hear the voice of Kuchinawa, "Then this time, let me send 
    you to hell instead!"
    
    Lloyd asks, "Who's there?!" Sheena exclaims, "Kuchinawa! What are you 
    talking agobout?" Some Cardinal Knights are with him! The traitor! "My 
    chance to avenge my parents' deaths has finally arrived." Hey, Kuchinawa, 
    you don't have to bear your grudge on Sheena so much by siding with her 
    enemies? Sheena looks around, they are surrounded, "Avenge your parents?" 
    "Correct. You will die for killing my parents along with countless others 
    of our village when you failed to control Volt." Flogging a dead horse, 
    eh, Kuchinawa? Volt is controlled now! 
    
    "What?!" Lloyd cries, "That was an accident! Why are you doing this now?" 
    "Accident?! I could have accepted things if she just failed to make a pact 
    with a Summon Spirit. But then, she failed to assassinate the Chosen of 
    Sylvarant, thereby placing Mizuho in danger. Yet look at her now. She's 
    made pacts with Summon Spirits just like that." Colette cries, "You have 
    it all wrong!" "Do I?! I think she wasn't really trying during the first 
    pact-making! Because of that, she killed my parents and our people." Sheena 
    shakes her head, "I did the best I could! I..." "Enoguh excuses!" The knights 
    advance on them!
    
    Event Battle! 2 Cardinal Knights and 1 Commander Knight
    Commander Knight
    HP: 6900     TP: 1000        Atk: 710
    Exp: 490     Gald: 3500     Def: 50
    Location: Near Meltokio
    Weak against: Thunder     Strong against: Physical Attacks
    Attacks:
    Spear Slash, Spear Thrust
    Item Dropped: Energy Tablets
    
    Cardinal Knight
    HP: 4900     TP: 150        Atk: 530
    Exp: 290     Gald: 200     Def: 30
    Location: Near Meltokio
    Weak against: Thunder     Strong against: Physical Attacks
    Attacks:
    Spear Thrust, Spear Slash
    
    An easy battle. After this, you get Energy Tablets this time. More knights 
    come. "Damn, there's too many of them!" Sheena cries, "Kuchinawa! Please! 
    Don't drag them into this! I'm the one you despise right? Then I'm the 
    only one you need to kill!" Lloyd shouts, "Sheena, stop talking like that!" 
    Sheena says,"It's okay. Kuchinawa...please!" Kuchinawa nods. "Fine." Sheena 
    steps forth, but suddenly a ray of moonlight shiens on the 3 rock pillars. 
    A portal is made. Zelos is fed up too, "You've got to be kidding me! Enough 
    of this, Sheena!" He drags her away. Sheena screams. "Lloyd! Come on!" 
    Zleos takes Sheena into the gate. Lloyd cries, "Everybody, into the gate!" 
    The rest of the group runs into the gate. Then it closes. They are safe! 
    Kuchinawa is annoyed. "Damn! The guardian signature trail disappereared! 
    They've escaped into Sylvarant."
    
    -------------------------------------------------------------------
    7. Strategy Guide Part 3: Free Travelling Between Two Worlds [TOS7]
    --------------------------------------------------------------------
    The group lands on the grass outside Palmacosta. Regal asks, "Where are 
    we?" Raine looks around, "Probably on the outskirts of Palmacosta." "We're 
    back in Sylvarant?" "The mana level seems to have risen, but it's definitely 
    Sylvarant." Zelos says, "Phew, man, I never thought I'd wind up coming 
    over to this side like that." Sheena is very angry at Zelos, "Zelos, why 
    did you butt in?" Hey, this is just like in Shanghai Noon, when Owen Wilson 
    told Jackie Chan off for interrupting their duel with Marshal Van Cleef!
    
    Zelos crosses his arms, "Excuse me? Don't tell me you actually wanted to 
    die back there." "Well..." "Besides, those guys would have come after us 
    regardless of whether or not you died. Pope's orders and all." "Are ou 
    saying Kuchinawa is working for the Pope?" Raine says, "It's likey. Those 
    assassins he had with him were the Pope's men, weren't they?" "I'm certain 
    of it." "Sheena, please don't do something like that again. Don't make 
    the same mistakes I did. Nothing good will come of you sacrificing your 
    life." "Colette's absolutely right. You should thank Zelos, Sheena."
    
    Sheena is reluctant, but she thanks Zelos anyway. "Come on now, would it 
    hurt you to give me a kiss or two?" Aha! The bold approach is best! Presea 
    comments, "Zelos, you're horrible." Zelos is annoyed now! Mithos asks, 
    "But what are we gonna do now?" "Well, since we're back in Sylvarant, why 
    don't we find out what the Desians are up to?" Genis says, "What about 
    Mithos? We can't drag him into this." "Maybe we could ask the Palmacosta 
    government to take care of him fgor a while." "Neil, huh? Hmm...I guess that's 
    a good idea." Mithos says, "I wanna fight, too!" Genis disagrees, "What 
    are you saying? This journey is dangerous even if you had an Exsphere." 
    "He's right, Mithos. We do appreciate your sentiment though." "I suppose 
    you're right. I understand."
    *****END OF SCENE*****
    
    ------------------------------------------
    a. Safe Arrival Outside Palmacosta [TOS7A]
    ------------------------------------------
    Level of Strongest Character: 55
    Level of Weakest Character: 53
    
    Enter Palmacosta. (There is an island to the west in the shape of a heart. 
    There is a light ring there. Step into it to trigger a conversation with 
    Presea. Answer "Sure" to please her.)
    
    ---------------
    Palmacosta
    ---------------
    Level of Strongest Character: 55
    Level of Weakest Character: 53
    
    The attitudes of the people have certainly changed. Now, they are willing 
    to help Neil, but not just depend on him. Go to the government building. 
    But first, enter Marble's, and Cacao will ask how is Chocolat. Lloyd reveals 
    that in a different ranch, and Marble is dead. Lloyd promises to save 
    Chocolat. Talk to all the women as Zelos for some freebies.
    
    In the government house, Neil will gladly receive Mithos. He tells you 
    that certain Desians are wandering around the ruins of the Palmacosta Ranch, 
    and some are attacking the sea route between Izoold and Palmacosta. They 
    seem to be constructing some infrastructure on the ocean floor. Raine says 
    that is where the Remote Island Human Ranch is. Lloyd decides to check 
    out the Palmacosta Ranch. Mithos will give Genis a panpipe. Outside the 
    cirty, there is a skit called "Aska...Fascinating..." Raine is fascinated about 
    Aska! That's just curiosity!
    
    Before you do anything, let's head back to Triet.
    
    ---------------
    Triet
    ---------------
    I went to have my friendship fortunes told. It seems that Genis is my soul 
    mate! There is something for you to find in your house, so go there now!
    
    ---------------
    Dirk's House
    ---------------
    Enter your room, and examine that weird sculpture by your bed. Wonder Chef 
    will appear! Let us see...
    
    New Recipe! Miso Stew
    I have no idea what this is. But it required Miso, Kelp and Egg. I think 
    they meant Miso Soup. Sheena, the Japanese woman is best at making this. 
    She can improve its flavor with radish, knojac, meat ahdn red satay. This 
    one restores a large amount of HP and TP! Nice!
    
    Now, let's get back to business, to the Palmacosta Ranch!
    
    -----------------
    Palmacosta Ranch
    -----------------
    Level of Strongest Character: 55
    Level of Weakest Character: 53
    
    A skit called "She's a walking Bomb!" This time, Regal thinks Raine is 
    a human bomb as she can blow things up all the time! Lloyd suggest she'd 
    be called Half-Elven bomb, or HE bomb! 
    
    *****IMPORTANT SCENE*****
    So, Botta is there. "Renegades!" "So that's it. Neil and the others couldn't 
    tell the difference between the Desians and the Renegades." Botta says, 
    "We've been waiting for you." "Are you saying you were expecting us to 
    come here?" "Does it really matter? We have more important things to discuss, 
    such as joining forces," Botta says. Cool! 
    
    "Unbelievable. You actually expect us to trust you after all you've done 
    to Lloyd and Colette?" Yuan says, "The circumstances have changed." "Yuan!" 
    "Do you know of the Giant Kharlan Tree?" Zelos asks, "The legendary Giant 
    Tree said to have existed in the holy ground of Kharlan, right? It's the 
    tree of life wchich produces infinte mana." "Isn't that just a fairy tale?" 
    Yuan says, "The Giant Kharlan Tree indeed existed. But the Kharlan war 
    exhausted its mana supply and the tree wilted away and now all that remains 
    is its seed left in the Holy Ground of Kharlan." "The seed of the Giant 
    Tree is in the final seal?" "It is known as the Great Seed." "Are you talking 
    about the Soul of Mithos?" Bottas says, "Now that is a fairy tale. The 
    Great Seed, the source of the world's mana, is the seed of the giant tree." 
    Yuan says, "The Great Seed is absolutely vital in reuniting the two worlds."
    
    "Reunite the two worlds?!" "I believe I told you before. Yggdrasill is 
    the creator of the two worlds. Originally the world was one, but Yggdrasill 
    ripped it asunder." "How is it even possible for someone to split the world 
    apart?" Yuan says, "It was possible for Yggdrasill. The two worlds have 
    managed to survive by vying for the small amount of mana seeping from the 
    Great Seed." "So that's why the cycle of flourishing and declining 
    continues, and the Chosen goes on the journey of regereation..." 
    
    "But if the Great Seed gerinates, the Giant Tree will be restored and the 
    cycle will come to an end." Is that good or bad? "How do we resurrect the 
    Giant Tree?" "The Great Seed is nearly dead. We must expose it to a large 
    amount of mana in order to save it." "There is no supply of mana like that 
    to be found anywhere in the world." 
    
    "Cruxis' base, Derris-Kharlan, is a comet made from a giant mass of mana. 
    It lies suspended in the sky high about this land. All hawe have to do 
    is use that." "If that's true, why doesn't Yggdrasill revive the Giant 
    Tree?" "All of Derris-Kharlan's mana is being given to Martel for the sake 
    of resurrecting her." "What?" "By using the power of the Cruxis Crystal, 
    Martel's soul lives on, existing as a part of the Great Seed." Botta says, 
    "If Martel awakens, the Great Seed will be absorbed into her and disappear. 
    The reverse also holds true. In order to prevent that happening, Yggdrasill 
    protects the Great Seed with the seals of the Sumo Spirits." 
    
    "So that's why the Renegades are trying to stop Martel's revival." "Yes. 
    We will make the Great Seed germinate."
    
    So, they are not that bad after all! "As a result, Martel will be absorbed 
    by the seed, and then..." "The Giant Kharlan Tree will be reborn." "If that 
    happens, will the two worlds become one again?" "That I don't know. The 
    only certainty is that the world will end of the eseed is lost." Zelos 
    implies, "So, you're gonna have Miss Martel be a good little girl and 
    disappear."  "Martel is already dead. If it weren't for Derris Kharlan's 
    mana, her soul would have disappeared a long time ago." 
    
    "Why is Yggdrasill so obsessed with Martel?" "That doesn't matter. What's 
    important is that we see to it that the Great Seed germinates." Botta says, 
    "Up till now, the Great Seed has been protecrted by the Sumon Spirits of 
    the Declining world." "The man links." "Correct. Now that the links have 
    begun to unravel, the Great Seed's protection has been weakaened." "Because 
    we have been forming pacts with the Summon Spirits of both worlds." "Now 
    I understand why you want us to join you It's because we have Sheena, a 
    summoner."
    
    "Yuan, are you with Cruxis? Or are you with the Renegades?" "I am with 
    Cruxis, and I am also the leader of the Renegades." Huh? Is he good or 
    bad? "A double-agent?" Regals asks. "In other words, a traitor," says Zelos. 
    "So, what's your decision?" Lloyd says, "Okay." "Lloyd, you're going to 
    trust him?" "Yeah. He's revealed the fact that he is a traitor." Yes, the 
    traitor of the bad guys, which makes him a good guy. "He's putting himself 
    on the line. That has to mean something." "I'll trust him too." "You were 
    headed towards Rodyle's ranch, correct?" Zelos says, "You sure know a lot 
    about what we're doing. Do you have a spy watching us or something?" 
    
    Lloyd says, "No kidding. Bt either way, we have to stop that Mana Cannon 
    thing before it's completed." "We also have a debt to pay back to Rodyle." 
    'The ranch and Mana Cannon systems should be interlinked. Disabling the 
    control room should be our first priority." "You seem to know quite a lot 
    about them." Botta says, "We have a reason to infiltrate Rodyle's ranch 
    as well. We can guide you to the entrance, if we like." "We're teaming 
    up, right? Of course, please take us there." Sheena asks, "Why are you 
    going to the ranch?" "We need to make preparations to fire man at the Great 
    Seed. Oh, by the way, the Rheaird dimensional transfer system will be 
    offline while we make our preparations. You'll have to wait until after 
    we infiltrate the ranch if you want to get back to Tethe'alla. "Got it." 
    "Talk to Botta when you're ready." I'll leave the rest to you, Botta." 
    Botta nods. "Understood."
    *****END OF SCENE*****
    
    Diversion!
    Before you talk to Botta, there are several things to take care of. Go 
    to Asgard, and find Harley. He found something. It's a Figurine Book. So, 
    with pellets, you can make figurines. Now, you can go to Dirk and ask him 
    to make Figurines for you. Try making Figurines with 1 Pellet, 1 Super 
    Pellet, 2 Pellets, 2 Super Pellets, 1 Pellet and 1 Fine Pellet, and so 
    on. Differernt figurines can be made. 
    
    You can stop by to make more figurines out of different combinations of 
    pellets. Now, go to Luin. Talk to Pietro to continue the restoration of 
    Luin. 
    
    8. Donate 40000 Gald. More people will come to live, and the school would 
    be open again. 
    
    9. Then, donate 45000 Gald. The Katz Exploration Team would have returned 
    to serve the city. The wooden planks are all patched up too. Now, the bridges 
    look complete. 
    
    10. Now, Donate 50000 Gald. You will find that some bridges now have 
    railings, and many houses have been rebuilt. The most important thing is 
    that the weapons shop is reopened. The customization and weapon deparments 
    sell nothing but downgrades, so don't buy anything yet. 
    
    11. Now, Donate 75000 Gald to Pietro to have the city improved. Come back 
    in. Now, the city is completely paved, and covers are begun to be erected 
    for the entrance and exit bridges. Most importantly, check out the weapon 
    shop.
    
    *****FIGHTING SPIRIT*****
    Paper Fan (Cost: 36000 Gald     For: Lloyd)
    Tambourine (Cost: 36000 Gald     For: Colette)
    Phantasmagoria (Cost: 36000 Gald     For: Genis)
    Deck Brush (Cost: 36000 Gald     For: Riane)
    Money Bag (Cost: 36000 Gald     For: Sheena)
    Toy Dagger (Cost: 36000 Gald     For: Zelos)
    Baseball Bat (Cost: 36000 Gald     For: Zelos)
    Pow Hammer DX (Cost: 36000 Gald     For: Presea)
    Glory Arts (Cost: 36000 Gald     For: Regal)
    
    So many weapons, so expensive. To buy them all, you would need to have 
    324000 Gald! Better start saving! If you go down to the Item Shop, you 
    may be able to find the Fake Chosen's group there? A person finds out that 
    they are imposters! Now, the fake Lloyd is nervous! The fake Colette sees 
    the Real Colette! They are trapped this time! The Fake Genis stays while 
    the others run! This fake Genis, called Christopher is sorry, but he wants 
    to be useful to his big brother. Colette says a fine way of doing so is 
    to stop his brother form being a con man! He promises to do so and runs 
    after his big brother. 
    
    Remember the dragon in the Earth Temple? It would be a good idea to pay 
    him a visit when you return. Go back later. Don't buy anything yet! The 
    customization shop is still hopelessly useless! I suggest you sell some 
    redundant items like Beast Fangs until you have 100000 Gald. 
    
    12. Donate this amount to Pietro. Now, the city will be very beautiful, 
    and the pavements now have edges. The fountain is complete, so are all 
    the houses. The bridges now have support frames with spikes on top as 
    decoration. The name of the city would have changed to the City of Water. 
    I guess that's Venice for you! There are still 3 stages remaining. So, 
    leave for now and report to Botta.
    
    --------------------------
    Remote Island Human Ranch
    --------------------------
    Level of Strongest Character: 55
    Level of Weakest Character: 53
    
    Botta tells you that you are not to destroy this ranch, is it would have 
    to be used to fire mana at the seed. You are to look for the control room. 
    Run along the hallway. The Desians here are green in colour. I suggest 
    you have this team configuration: Lloyd, Zelos, Genis, Sheena. You can 
    play as either one of them if you like.
    
    -----------------
    Enemy Strategies
    -----------------
    Whip Master *****STRENGTHENED!*****
    HP: 3980     TP: 80
    Attacks:
    Whiplash, Stomp Kick
    Item Dropped: Apple Gel
    The Whip Master is the mainstay of all the Desian security forces. You 
    can find them in many installations owned by the Desians. I bet that the 
    whips are used to deal if uncooperative humans in their concentration, 
    I mean human ranches. They attack by lashing at you with their whips, and 
    this attack does have some range. Besides, at close quarters, they can 
    attempt to kick you, followed by a stomp. Both of the mentioned moves can 
    be blocked without trouble. Normal slashing attacks will do for these 
    people. These Desian riff raff may drop Apple Gels when they die, and they 
    may mutter "Inferior beings" before they fall. It seems that the Blue 
    Desians are weaker than before! How pathetic!
    
    Bowman *****STRENGTHENED*****
    HP: 3700     TP: 50
    Attacks:
    Bow Attack, Bow Bash, Punch
    Item Dropped: Orange Gel
    Bowmen are the archers of the Desian forces. They attack most of the time 
    by shooting you full of arrows. So, you should run up close to get him 
    fast. At close quarters, a Bowman can bash you with his bow before giving 
    you an uppercut. But still, they are helpless at close range anyway. Keep 
    close and they can't really fight back anyway. They drop Orange Gel when 
    they are knocked out.
    
    Evil Sorcerer *****STRENGTHENED!*****
    HP: 4350     TP: 215
    Attacks:
    Fireball, Staff Bash, Other Spells
    Evil Sorcerers are just the magicians of the Desian forces. They are quite 
    feeble at this stage. They know only one type of magic, and that's Fireball, 
    and they can hardly connect with the move if you keep pestering them. 
    Otherwise, they will just hit you with their staff, and that does little 
    damage. Blue Desians are stronger, instead of weaker. But that does not 
    make it harder for you to deal with them, right?
    
    Spearman *****STRENGTHENED!*****
    HP: 4200     TP: 30
    Attacks:
    Spin Attack, Lance Thrust, Weak Kiss
    So, they are finally recruiting females to join their forces. The Spearmen 
    are not men at all, they are women! Spearmen attack by swinging their spears 
    round and round in a circular path. Sometimes, they will just thrust their 
    spear into you. Just use ordinary melee tactics to deal with these evil 
    women. They do have a deep voice! They do! They get stronger as you progress 
    through the game, so watch out! Besides, they can perform weak kisses, 
    where a heart bounces out and hits you! Charming indeed!
    
    Giant Slug *****NEW!*****
    HP: 3600     TP: 0          Atk: 731
    Exp: 158     Gald: 131     Def: 65
    Location: Island Human Ranch
    Weak against: Fire
    Attacks:
    Tackle
    Item Dropped: Lemon Gel
    Instead of calling these slimy things leeches, Namco decided to call them 
    slugs over here in Sylvarant. They attack the same way as the Giant Leeches 
    with their tackling, and they are just as vulnerable to fire as the Giant 
    Leeches. And I thought they are sensitive to vinegar. Oh well. These 
    gelatinous creatures may drop Lemon Gel.
    
    Evil Jelly *****NEW!*****
    HP: 3680      TP: 0           Atk: 718
    Ecxp: 141     Gald: 133      Def: 60
    Location: Island Human Ranch
    AA: Water     Weak against: Thunder, Ice     Strong against: Water
    Attacks:
    Upper Tentacle Bash, Lower Tentacle Kick
    Item Dropped: Lemon Gel
    Item to Steal: Lemon Gel
    The jellyfish have gone pure evil in this place. They are yellow and have 
    very angry looking eyes. Their kicking has gone much fiercer than before, 
    so be prepared to block. Fortunately, they are still vulnerable towards 
    thunder and ice, so you can just jab them with a Super Lightning Blade 
    all you want.
    
    Sea Horror *****NEW!*****
    HP: 3800     TP: 600       Atk: 600
    Exp: 142     Gald: 183     Def: 85
    Location: Island Human Ranch
    AA: Water     Weak against: Fire, Thunder     Strong against: Water, Ice
    Attacks: Aqua Laser, Spread, Tail Whip
    The Remote Island Human Ranch is also the home of some evil mermaids called 
    Sea Horrors. They attack primarily by using mid Water attacks like Spread 
    and Aqua Laser. Since they are so resistant to stagger, you must hit them 
    with everything you have got in order to bring them down. Fortunately, 
    Spread and Aqua Laser are ust peanuts compared to what you will see later 
    in the game!
    *****END OF ENEMY STRATEGIES*****
    
    In this junction, go north and through the door. You will come to some 
    tiles that light up when you step on them. Lit tiles dim when you step 
    on them again. You are to light up all the tiles in this figure of eight. 
    Start at the center line and then move anticlockwise and all the lights 
    will be lit. A bridge to the right will be lowered. Cross it. 
    
    The next light puzzle is even more frustrating. You should try lighting 
    up 3 of the squares on the edge, and reduce the remaiing lights into a 
    figure of eight puzzle, then after some trial and error, you should be 
    able to light all tiles up. Another bridge will be lower to the right. 
    Go across and through the door.
    
    At level 57, Regal will learn Crescent Dark Moon.
    
    New Technique for Regal! Crescent Dark Moon	
    TP Required: 30     Learned at: Level 57 
    Regal will now kick multiple times, creating multiple moons. This attack 
    is linkable with other techniques, in particular Crescent Moon. But who 
    would want to link it with a weaker version of the same attack?
    
    You will be in an elevator. Change the function of the sorcerer's ring, 
    and it can now make sound, which can activate certain machines. Take the 
    lift up, only that it does not go all the way up. You will have to cause 
    a disturbance to force the Desians to move it. Get out of the lift. You 
    will find a lot of cells. There are chests around. One holds a Vajra. It 
    increases Sheena's Attack by 90 oer the Card of Ice.  Another holds the 
    Holy Staff. It increases Raine's Attack by 72 and Intelligence by 1 over 
    the Holy Staff. There is also a Stone Charm. 
    
    Now, press the switches around the cells to release the captives. Aha! 
    Presea stands in front of the door while Lloyd and Genis hide. The 2 Desians 
    run in, and see only Zelos, but Lloyd and Genis have caught them off guard 
    alreadty. They jump down and knock them out. (The person who ambushes with 
    Lloyd is his soul mate, and the person who is acting as bait is the person 
    who likes Lloyd the least!)
    
    Now, take the lift all the way up. You will then come to another set of 
    rail lifts. The lift is automated, and you cannot control it. You can only 
    determine which direction it turns in a junction by changing the alignment 
    of the track using the ring. To get to the top, take the elevators. Remember 
    to use the left elevator on the 3rd level and the right elevator on the 
    4th level. After a lot of electric shocks, you should make it to the next 
    area. Have Raine rid the entire group of paralysis and then use Healing 
    Circle. Go to the next room.
    
    See the warp portals? They are sound sensitive. Step near the first one, 
    and turn it red. Then step in to warp to the room above. There is a Chest 
    with an EX Gem Lv2 inside. Then, get back to the previous room and turn 
    the portal green. Warp to the right. The chest holds Saffron. Get back 
    to the previous room, and turn the portal blue. Step on it. You will be 
    in a room with another white portal turn it red to warp to the room to 
    the right. There is a switch that can disengage lock 2. 
    
    Return to the previous room, and turn the portal blue. You will arrive 
    at another portal. A skit called "Remote Island Human Ranch" will be 
    available. Lloyd comments on the complicity of the ranch. Go to the other 
    portal and turn it red. You can warp to another room to the left with a 
    chest holding an EX Gem Lv1. There are Giant Slugs and Evil Jellies in 
    this room. Warp back to the previous room and turn the portal green. Then 
    you will arrive at a room with a long flight of stairs.
    
    The chest to your left has a Holy Coak inside. It increases Genis' defense 
    by 3 over the Mytthril Mesh. You will come to another white portal. First, 
    turn it green and warp to the left. There is a chest with an EX Gem Lv3, 
    as well as a unlocking switch. Lock 1 will be disengaged.  Then turn it 
    blue and warp to the lower level. 
    
    The chest there holds an EX Gem Lv2. Gety back to the previous room and 
    use the red portal. You will warp up.  There are two chests here. One 
    contains a Minazuki.  It increases Sheena's Defense by 4 over the Silk 
    Robe. However, it lowers her luck by 5. The other holds an EX Gem Lv4.  
    there is only one way to warp above, and that is through the blue portal. 
    You will go up by I level. The chest to the left holds a Mythril Ax.  It 
    increases Presea's attack by 30 over the Halberd. For the next portal. 
    Change it red if you warp to a room below.  There is an EX Gem Lv3.  Then, 
    turn it blue to warp to the right. Thre are two chests. The lower one has 
    a pari of Mythril Greves inside.  It increases Regal's attack by 70 and 
    his luck by 10 over the Ghost Shell..  The upper one holds a Revive Ring.  
    It resurrects you from KO during battle if you are lucky. The portal at 
    the top leads to the exit when it is red, and leads back to the green one 
    you just passed if it is green, so go all the way back to the previous 
    room. There, climb up the stairs to the top. You can disable the last lock, 
    and the exit will be opened. Go back to the white portal and trun it green 
    to warp to the top. Save and go through the door.
    
    *****IMPORTANT SCENE*****
    You hear the Desian theme again. Rodyle is expecting you. "Well, I see 
    the failed Chosen and her traveling band of fools are still alive. You're 
    as stubborn as cockroaches." Presea shouts, "You and Vharley...deceived me." 
    "Presea...I'd have treated you so much better had you made me a Cruxis Crystal 
    in that little body of yours." "Die!" Rodyle laughs, "Now, now, settle 
    down. Have a look at the projector. I've got a special underwater show 
    for you." 
    
    Really? That's nice! Waits a minute, the prisoners are going to be drowned 
    by the rising water! "How could you do that?" "They'll all be killed!" 
    "Damn you!" Lloyd and the others run over to Rodyle, "You bastard! Stop 
    the water now!" "It's too late." 
    
    Lloyd draws his sword. "I know why you've come here. I'm sure you intend 
    to s shut down my Mana Cannon. But you won't succeed. I've filled the 
    corridor leading to the Mana Cannon with sea water!" "You're going to kill 
    all those people at the ranch just to stop us?" "Who cares about the lives 
    of pathetic, inferior beings?! The Mana Cannon will be completed once I 
    get the Cruxis Crystal. With Thor's Hammer in my possession, Yggdrassill 
    and Cruxis will beg or my mercy! Even that eye-sore of a tower will fall 
    before my cannon." 
    
    "What do you hope to acomlish by destroying the Tower of Salvation?!" Rodyle 
    laughs, "That's nothing you lower life forms need to concern yourseves 
    with. The Cruxis Crystal is finally mine! Now, let's see. I think I'll 
    test its power first by equipped it on myself." Oh dear, Rodyle is a huge 
    monster! Let's fight! I suggest you use Lloyd, Genis, Zelos and Regal for 
    this battle, the fab four! Ha ha! I think you will need a yellow submarine 
    to reach the Mana Cannon when the corridors are flooded!
    
    Event Battle! Rodyle
    HP: 35000     TP: 500         Atk: 1350
    Exp: 6240     Gald: 5800     Def: 210
    Location: Island Human Ranch
    Strong against: Earth
    Attacks:
    Grave, Uppercut Punch, Gravity Well, Left Arm Slash, Insanity Force
    This is one hell of a battle. Rodyle is a tough adversary that specializes 
    in attacks from the earth. He can castr Grave and Gravity Well. The former 
    is easy to avoid, but the latter attack is much harder, as he can cast 
    it without much warning. Rodyle is a tough melee fighting, being able to 
    punch you with his right hand and slash you with his left. Finally, when 
    he's desparate, he can let out a lot of energy in his Insanity Force move! 
    Genis should cast any powerful spells he has except Gravity Well. Lloyd 
    should perform Tempest combos at this large enemy. Zelos should perform 
    the usual HTHP or HTSTB combos. I think you know what the abbreviations 
    stand for. Regal should just act like Bruce Lee with the kicks. The longer 
    the combos, the easier it is to stop him from retaliating. Be ready with 
    the Pineapple Gels and Melange Gels as things go tougher.
    
    After the battle, the mutated Rodyle clutches his chest. He speaks in a 
    weirder voice. "Ugh...what's happening? My...my body is disintegrating! 
    Pronyma, you tricked me!" He jumps down and falls onto a green pillar. 
    "But I won't die alone! I'm taking you all with me!" He presses he switch 
    before dying. The alarm sounds. Raine cries, "No! He's activatied the 
    sellf-destruct system!" "Botta warned us not to destroy this place!" 
    "Dammit! We have to stop it!"
    
    The group examines the controls. Presea says, "Impossible. The only one 
    among us who can handle this machinery is Raine." "Most Tethe'allans don't 
    really study the details of magitechnology very much." Riane thinks. 
    "Professor!" "I know! But I can't do this by myself!" Botta and his men 
    storm in. Botta says, "We'll take over from here. The rest of you, gho 
    and escape through the hatch over there." "Botta! You're okay!" 
    
    "There'll be plenty of time for chit-chat later. Leave now. You'll only 
    get in our way!" "Okay." Now, Botta and his men tamper with the machine. 
    As Lloyd leaves, the hatch is sealed up, and the room is flooded! The water 
    is rising, and Botta and his men are trapped! "Oh no! We've got to open 
    that door!" However, the door won't budge. "It's no use! It won't budge!" 
    
    Regal says, "Move!" Regal kicks at the glass. Raine says, "Botta did this 
    on purpose. Threy knew the water was coming and locked it from the inside." 
    "Why would they do that?" "If the door opens, this area will be flooded 
    as well. And as you can see, the ceiling is covered by a dome. There's 
    nowhere for the water to escape." "They did it to save us?" No! We have 
    to do something!" "Dammit! Isn't there anything we can do?!" Botta says 
    via the intercom. "We've stopped the self-destruct system." "Botta! Open 
    the door! If we destroy the dome overhead..."
    
    Botta walks up to the glass. "Our goal was to modify each ranch's mana 
    reactor in order to fire mana at the Great Seed." "Now that we've finished 
    reprogramming this control room, our mission is complete. We need you to 
    get the message to Yuan that wae have succeeded." Lloyd cries, "Tell him 
    yourself! Open the door, now!" Lloyd tries to hack the glass open. "We 
    pray for your success in regenerating thse world."Please see to it that 
    Martel is finally allowed her eternal sleep, for Yuan's sake as well." 
    Then, the window is blocked off by a shutter! "No!" Botta dies in martyrdom. 
    How sad.
    
    Now, as the game is of Teen Rating, the designers won't want you to see 
    people being drowned alive. So, you cannot see their deaths. Zelos mutters, 
    "Man." Presea cries, "Everyone, behind you!" The bars open, and more 
    dragons fly in! "What are those things?!" "They look like transport dragons. 
    Their cages probably opened when the self-destruct system was activated." 
    Regal cries, "Look out! Here they come!" "Dammit!"
    
    Event Battle! 3 Baby Dragons
    HP: 12000     TP: 800     Atk: 1030
    Exp: 250      Gald: 500   Def: 68
    Location: Dragon's Nest
    Attacks:
    Gust of Wind, Wing Attack
    Well, it seems that this battle is easier than the last, now you have leveled 
    up. After the battle, you will find that, "There's too many of them!"  "Damn! 
    They're tough!" "If we lose, we'll never be able to pass on Botta's 
    message." "Mithos!" Genis plays the panpipe to call Mithos. Sudenly, some 
    beam comes down from the sky and destroys one Baby Dragon! "Wh...what was 
    that?!" Is that Aska? The dragons are all destroyed. 'was that a Summon 
    Spirit?" Mithos cries, "Genis! Raine! Everybody!" The group looks up. 
    "that's Mithos' voice!" "What's Mithos doing here?" "Please, get on these 
    Rheairds!" "Let's worry about the how and why later." "All right." The 
    group flies away.
    
    Genis asks, "Mithos! It's really you! But what was that attack just now? 
    And how did you get a Rheaird?" Mithos says, "I'm sorry. I was worried 
    about all of you, and I just couldn't stay behind. So I asked the Renegades 
    to let me borrow a Rheaird." Colette asks, "But what was that powerful 
    attack?" "That was actually, I don't know either. When I heard the flute, 
    I tried my best to get inside, so I just started blasting the dome with 
    fireballs. Then all of a sudden, a golden sparkling bird appeared and helped 
    me." Sheena asks, "Golden sparkling bird? Could it be...Aska?" "It can't 
    be! Why would a Summon Spirit?" "What do you mean?" "Do you think Genis 
    called Aska when he played the flute?" "Mithos' flute?" 
    
    "I wonder...We'll investigate the flute itself to find out the truth." "But 
    shouldn't you all rest first? Let's head back to Palmacosta. I msut 
    apologize to Neil. I left without telling him." "All right...it's not like 
    we'll figure anything out bydwwelling about it here. Let's head back." 
    "Yeah." "Thank you, Mithos! We oew you our lives. I didn't realize how 
    amazing you are!" "N...not...not at all." Genis is still enthusiastic, "I'm 
    so happy we're friends!" "Yes, me too." The group returns to the government 
    offices at Palmacosta.
    *****END OF SCENE*****
    
    Neil is pleased with your return. Mithos apologizes. Raine tells Neil that 
    the Palmacosta Ranch is not operational. Genis wishes to give Mithos back 
    his flute. However, it's broken. Raine asks if there are any special powers 
    with the flte. Mithos does not know. However, it was made by a Linkite 
    Nut. Now, you are to pay a visit to the Renegades. There should be a skit 
    called "My Exsphere", Presea is sad with her Exsphere, since it's made 
    with a human life. She feels weird, as she does not feel sorry for those 
    people. You need a child psychologist! Presea! A new skit is "You're Not 
    Alone". Mithos is just like Presea. He's alone too. Genis disagrees. He 
    likes er... Presea.  A 3rd is "What is Best". Colette is trying to cheer Lloyd 
    up again. Get out of this city, and head to the Sylvarant Base now.
    
    At level 56, Genis can learn Explosion.
    
    New Technique for Genis! Explosion
    Element: Fire     TP Required: 55     Learned at: Level 56
    You've seen Efreet do it, now Genis can do it as well! Genis will send 
    a large ball of fire from above, falling onto the poor foes, and creating 
    a massive explosion that sends them flying!
    
    At Level 56, Sheena can learn Cyclone Seal.
    
    New Technique for Sheena! Cyclone Seal
    TP Required: 35     Learned at: Level 56
    Sheena now can seal the enemy up, and then surround him with wind. However, 
    this move does not work well on heavy enemies or flying enemies.
    
    At level 54, Presea can learn Eternal Devastation if she is of Strike Type.
    
    New techniques for Presea! Eternal Devastation (Strike)
    Element: Earth     TP Required: 26     Learned at: Level 54
    This is the ultimate Devastation move for Presea if she is of the Strike 
    Type. She will create an even larger shockwave than that of Mass Devastation. 
    Now, the enemies cannot run!
    
    ---------------
    Sylvarant Base
    ---------------
    Level of Strongest Character: 56
    Level of Weakest Character: 54
    
    Now, Mithos will wait outside, while the group goes in and talk to Yuan. 
    Yuan knows about Botta's sacrifice already. Now, the dimensional transfer 
    system will be activated. Raine says Mithos has borrowed one of their 
    Rheairds, so they have come to return it. However, Yuan has not heard of 
    the borrowing. Even Yuan is puzzled at this point. Yuan asks, what is going 
    on again. You will be told that if you want to warp from one world to another, 
    fly above the air spaces of the Renegade Bases. Now, your group will be 
    outside. Lloyd will take Mithos to Altessa's place.
    
    ---------------
    Altessa's House
    ---------------
    Level of Strongest Character: 56
    Level of Weakest Character: 54
    
    Now, Lloyd says it's time to tell Regal about the death of Presea's sister. 
    Zelos for some strange reason said it's not time to talk about it now. 
    Regal was surprised! Note that he is another Bryant. When told Presea's 
    sister's name, Regal is shocked. Regal may know who that murderer is. Regal 
    asks you to take him to Altamira, so that is where you are going.
    
    Oh, and if you take too long, there will be a skit called "To Altamira". 
    It seems that Regal and Presea are talking to the PLAYER of this game to 
    take them to Altamira.
    
    ---------------
    Altamira
    ---------------
    Level of Strongest Character: 57
    Level of Weakest Character: 55
    
    Regal asks where Lloyd heard about Alicia. Lloyd says at Alicia's Grave 
    on the top of the Lezareno Company. So, go to the Lezareno Company. The 
    place is deserted. The guard said that the Exsphere Broker, Vharley went 
    inside.
    
    *****IMPORTANT SCENE*****
    On the Sky Terrace, Vharley is threatening George. "Tell me the password 
    to the inner area of the Toize Valley Mine! Now!" "I don't know anything 
    about it." "Wrong answer!" Regal asks from behind Vharley. "How about I 
    tell you instead." "Master Regal! What are you doing here?" "So the 
    president himself decided to pay a visit. Perfect." "President?" Lloyd 
    asks. "The route to the Toize Valley Mine opens by my voice print and cornea 
    scan." Wow! So high tech! "Forcing it open would undoubtedly cause the 
    Exsphere mine area to collapse." 
    
    "Is that so? In that case, Regal, you're just going to have to come open 
    it for us!I'm gonna be out of business if I don't get my hands on some 
    more Exspheres." "I think not. Besides, Rodyle is dead. You don't have 
    anyone to unload huge numbers of Exspheres on." "Are you stupid? I don't 
    need Rodyle. I've got the Pope himself on my side! And there's plenty of 
    people around who'd love to get their hands on some Exspheres!"
    
    Presea is angry now. "That's enough. I cannot forgive you for killing an 
    innocent person." Suddenly, Kuchinawa appears! Sheena grasps, "Kuchinawa! 
    You're working with this guy?"Vharley says, "Soon, the King will die and 
    the Pope will take over. And when that happens. I'm going to grind your 
    pathetic Lezareno Company into the ground!" Kuchinawa warps Vharley and 
    himself away. "Are you all right, George?" "Yes, master Regal. Thank you." 
    
    Regal now turns around and explains himself, and jazz music is placed. 
    "My name is Regal Bryant. I was granted the title of Duke by his Highness, 
    and also the president of Lezareno Company. Although it would seem that 
    the Chosen already knows me." "I saw you at one of the Princess' birthday 
    parties." Sheena says, "Oh, yeah...I'd forgotten that this guy's actually 
    a member of high society too." But why the handcuffs? Zelos giggles. Raine 
    implies, "Then, Alicia's killer, Bryant, is..." "Wait, it can't be Regal." 
    Regal speaks to the grave. "Alicia!"
    
    Alicia appears. "Master. I'm so happy to see you again before I disappear." 
    "I'm sorry. Even after death you still suffer." "It's all right. It's not 
    your fault." Presea asks, "Alicia...what do you mean?" "Alicia and I were 
    in love." Goerge says, "Then I, his servant, interfered. And forced them 
    apart." "Alicia was handed over to Vharley. He wanted to use her in an 
    Exsphere experiment." Colette asks, "Was he...trying to create Cruxis 
    Crystals?" "It seems so. But the experiment failed." There is a flashback.
    
    Regal says, "I've fulfilled my promise. Thie mine is yours. Now, please, 
    return Alicia to me!" Vharley sneers, "Sure thing, bub. You can have her. 
    I don't have any use for a failed piece of work like that, anyway." Alicia's 
    turned into an Exbelua! Regal stammers, "Wh...what?" "This is Alicia! She 
    wasn't compatible with the Exsphere experiment. It worked just fine on 
    another from her family." That must be Presea. Alicia says, "Master 
    Regal...please...killed me!" She slashes at Regal. Regal cries, "I...I can't. 
    I could never kill you with my own hands!" "It's because I love you that 
    I want you to do it!" Regal decides to kill Alicia, before she killed him. 
    He was very sorry for what he has done. This ends the flashback.
    
    "Master Regal killed me in order to save me. It was the only way." Gnenis 
    says, "Just like Marble." History just repeates itself! "I'm so glad I 
    got to see you again in the end. I have no regrets now. So please, Regal, 
    stop punishing yourself." "Alicia...but with my own hands, I..." "I will 
    disappear very soon. So please, don't leave me anything to worry about. 
    You don't need those shackles. You've suffered enough." "I took the life 
    of the one I love. These are the symbol of my crime, as well as my 
    punishment." "You don't need that punishment anymore. Please, Regal."
    
    Regal is speechless. Lloyd says, "Genis and I once experienced the same 
    thing you did. And I also imagined what it must have been like...for my dad. 
    When my mom turned into a monster and he struck her down, he must have 
    suffered as well." Regal asks, "Your father did the same thing?" "That's 
    what I heard. I don't know if the decisions you or my dad made were correct, 
    but I don't think my mom would have wanted my dad to punish himself and 
    live the way you have." 
    
    "Is that true?" "Yes. It's just as he says. At least, I don't want you 
    to live like that." "All right. But I will never use these hands ans tools 
    of death. I swear that to you. To you and to Lloyd. And once we have defeated 
    those who use Exspheres to toy with people's lives, I shall remove these 
    bonds." 
    
    "Thank you, Master. Presea...I think I can finally rest in peace. Please 
    destroy the crystal before I am totally absorbed into the Exsphere." "Why? 
    Can't you stay like you are now?" "If I stay like this, I will lvie on 
    forever. An isolated consciousness, unable to even speak, existing for 
    eternity. It would be true hell." "Presea, Regal, what do we do?" "Please, 
    set her free." "Yes. Goodbye, Alicia." "Thank you. Please, please forgive 
    Master Regal. Please." Presea disappears, and the Exsphere turns blue. 
    I guess it must be in the "usable" state.
    
    Lloyd smashes it. Regal says, "I'm sorry I never said anything about this 
    until now. I'm a criminal." George says, "Master Regal confessed to killing 
    Alicia and went to prison on his own will." "While I was in prison, the 
    Pope promised to arrest Vharley in exchange for kidnapping Colette. I 
    believed him and agreed to do it." "So that's why you were after us." So, 
    Alicia's death is only a recent matter! "Yes... Please, I ask you to postpone 
    my final judgment until we defeat Cruxis. And stop them from using Exspheres 
    to toy with people's lives."
    
    Time to socialize 32!
    "All right."				
    Pleases: Colette (+2), Sheena (+2), Zelos (+2), Regal* (+3)
    "If it's okay with Presea."	
    Pleases: Genis (+2), Zelos (+2), Presea* (+3)
    
    You get to answer "All right" or "If it is okay with Presea". If you choose 
    the former, you may please Colette as well as Regal, so pick the latter 
    choice if you intend to retain Genis' soul mate status. "Vharley was 
    responsible for Alicia's death as well. Okay. I'll try not to think of 
    you as my enemy. I'm not sure I can change right away, but..." "I'm sorry." 
    "It was Alicia's last request, so I won't say a word about it anymore." 
    Regal would obtain the title of "El Presidente". Now, get out of town. 
    A skit is "President's Job". Lloyd asks what's a President. No one knows 
    what a president does. You can now enjoy the Altamira night life. Enter 
    the hotel and talk to the woman at the reservation desk. Go up to the 4th 
    floor, and examine the pumpkin. It's Wonder Chef!
    
    New Recipe! Spaghetti
    This Italian dish required some types of noodle, onion and tomato. Genis 
    is the best chef. He can add pork, bell pepper, mushroom and cheese to 
    improves its flavor. And I thought the meat sauce is beef.  This dish 
    restores a large amount of HP. 
    
    Take the Elemental Railway to the Casino and Theater area.  Outside the 
    theater, there is a dog that can be named Kenny. There is a Lezareno Company 
    employee who lost all of his fortune at the casino. He will sell a Devil's 
    Arm Kendanma to Genis! It's called Disaster. That guy will walk into the 
    casino. Sigh. Abyssion will come and tells you that the Devil's Arms 
    sometimes choose a particular person, transforms them into a magic 
    swordsman and enslaves them for life. So, this job is dangerous! The theater 
    is showing a play called "Katz" by Andrew Lloyd Webber!
    
    You cannot gamble in the casino. The legal age is 21, Raine and Regal may 
    be the only ones who can, so don't count on it. Go to bed in the VIP Room, 
    and you can leave the place.
    
    Now, go to Ozette.
    
    ---------------
    Ozette
    ---------------
    Level of Strongest Character: 57
    Level of Weakest Character: 55
    
    Only the land around Presea's house is left, so enter her house. Examine 
    the stuffed bear and the Wonder Chef appears!
    
    New Recipe! Gratin
    You will need Cheese, Pasta and Milk to make Gratin. Regal and Genis are 
    the best cooks. Regal can add Shrimp and Squid, whie Genis can add meat, 
    Egg abnd Potato. This dish restores a small amout of HP and TP. It temporaily 
    increases Accuracy.
    
    Diversion and Time to Socialize 33!
    Take a Trip to the Toize Valley Mine     Pleases: Presea (+2)
    
    While you are here, let's go over to Altessa's House, shall we?
    
    ---------------
    Altessa's House
    ---------------
    Mithos, Tabatha and Altessa are inside the house, so is an Exsphere on 
    the table. Examine it. Presea notices the Exsphere. Tabatha says that the 
    child, which is the Exsphere, is sick. Tabatha explains that Exspheres 
    are usually attached to machines, and when sometimes when bnormalty occurs, 
    everone throws it away. Presea feels sorry for the victims who died because 
    of the Exspheres. Tabatha asks Presea to come with her to the Toize Valley 
    Mine. But there are not enough Rheairds. Sheena (Or the person who hates 
    you the most) offers to stay behind. 
    
    ------------------
    Toize Valley Mine
    ------------------
    The group arrives at the Toize Valley Mine. Tabatha will then take Presea 
    to a place where they can hear the voices of the Exspheres. Move in now. 
    Go all the way to the waterfall in the deepest part of the mine.  This 
    is where you can hear the whispers from the Exspheres. 
    
    Nothing seems to happen. Suddenly, you see a lot of glowing. Tabatha 
    explains that Exspheres like her are the same, they are both lifeless. 
    So, Exspheres have feelings, and they can get lonely very easily. So, they 
    are always trying to be together with someone. Their loneliness absorbs 
    people's lives. Presea concludes that Exspherees are lonely, just like 
    her. Tabatha says they also seek companions, just like Presea. Presea 
    deduces that they are the ones making use of their traits and making them 
    even more lonely as well. Tabatha begs Presea not to hate Exspheres. It 
    is important to understand each other. It seems that the Exspheres are 
    happy as well, that she has come to understand them.
    
    That concludes this diversion, and Presea's affection should go up. 
    
    Now, let's get out. Fly back to Sylvarant.
    
    ---------------
    Triet
    ---------------
    Level of Strongest Character: 57
    Level of Weakest Character: 55
    
    There is a middle aged man standing by the inn. Talk to him to play a minigame, 
    the Uncle Game!
    
    Minigame Time! Uncle Game
    This is a memory game. A line of men will walk from one end of the street 
    to the other. You have to remember the order they cross the finish line. 
    Then you will be given an identity parade of men, and you are to talk to 
    them in the order they cross the finish line. You will start with 2 men, 
    and eventually you will come up to 6! You only have 30 seconds to talk 
    to all the men. Seems like hell? Eh? I tell you what, before the start 
    of the walk, take a piece of paper, and write down all the details of the 
    men walking, like their facial hair, whether they are wearing hats or 
    glasses, and the colour of their trousers. Then, as they cross the finish 
    line, number them by their order. Then you can just read from your paper 
    to know whom to talk to! Having beaten the minigame, the middle aged man 
    will award you with 1980 Gald.
    
    Go and talk to the man standing to the left of the Katz Exploration Team 
    stand.  You will be told of some wormlike creature in the desert. Then, 
    go near the oasis, and talk to the man standing by his dog. Some priest 
    tried to take an evil sword away from the ruins, and was eaten by a monster! 
    Examine the land to the north of the ruins to find a light ring. Surprise!
    
    Event Battle! Sandworm
    HP: 13500     TP: 0           Atk: 2500
    Exp: 790      Gald: 5800     Def: 250
    Location: Near Triet
    Weak against: Water     Strong against: Physical Attacks, All other 
    Elements
    Attacks:
    Air Blow, Dig Bite
    Item Dropped: All Divide
    Item to Steal: All Divide
    This is just like the Gulp Worm of Resident Evil. It drills into the ground 
    and then comes up to surprise you. The worm can blow air out of its large 
    mouth too. It's only weak against Water, so have Genis use Tidal Wave on 
    the Sandworm, while you have one of the physical attacks have the Aquamarine 
    equipped. When you beat him, you will get the Devil's Arm called the Soul 
    Eater.  It is for Zelos too.
    
    Go back to Triet and rest. There will be a skit called "What Zelos Wants". 
    He wants a beautiful woman! Now, it's time to get back to Tethe'alla. 
    Remember that we have to form a pact with the Spirit of Darkness.
    
    --------------------------------
    b. Back to Forming Pacts [TOS7B]
    --------------------------------
    Level of Strongest Character: 57
    Level of Weakest Character: 55
    
    Fly to the southwest of the continent of Fooji, and enter the Temple of 
    Darkness. You will find that it is really pitch black. Lloyd trips over 
    Zelos foot by accident. Sheena suggests getting back to Meltokio and 
    consulting the advice of the Elemental Research Laboratory. Now, you leave. 
    On to Meltokio.
    
    ---------------
    Meltokio
    ---------------
    Level of Strongest Character: 57
    Level of Weakest Character: 55
    
    Go through the smelly old sewers and head on to the Elemental Research 
    Laboratory.  However, you find Kratos again! Kratos asks Presea if the 
    sacred wood only grows in the area near Ozette. Presea says yes. Lloyd 
    is really mad! Presea says the wood she cut is stored in the church. Kratos 
    walks off. Lloyd asks im why he is so worried. Kratos says it's necessary, 
    but does not reveal the details. Kratos advises Lloyd to stop forming pacts. 
    The reason? It is dangerous to engage in activities in which you cannot 
    predict the outcome. Kratos advises Lloyd to be patient before going off.
    
    Enter the lab. Sheena tells them about Shadow's dungeon. They will give 
    you the blue candle so you can see. At the same time, you will be told 
    that Kate was arrested and to be executed as she helped you escape! Regal 
    suggests participating in maches in the Coliseum. There is a passage inside 
    which connects to the prison. So, you are to go and rescue Kate!
    
    Time to Socialize 34!
    Pleases: Character chosen to fight in the Coliseum (+2)
    
    In the Coliseum, Talk to the receptionist, and choose the participant. 
    The participant will like you more if you choose him or her. The person 
    chosen will like you more. (If you read the noticeboard to the right of 
    the reception room, you can add "Other Tips" into your Training Manual.)
    
    You will need a good melee fighter, so Regal, Sheena, Presea or Zelos are 
    recommended. However, Zelos is the only person who could enter without 
    paying any entry fees. However, he will be masked as he is wanted. Zelos 
    looks so funny with a top hat and that bird mask of his! He will be registered 
    as the Handsome Swordsman! Go and when you are ready, talk to the guard 
    by the door to the arena! Let's fight!
    
    Event Battle! 2 Duelists and 1 Sorcress
    This is a 3 to 1 battle, so beware! You would be safer if you were to use 
    First Aid to heal yourself, as it charges faster. Through careful healing 
    and timing, you should be able to outsmart all those careful blockers. 
    Now, ARE YOU ENTERTAINED? OR ARE YOU NOT ENTERTAINED?
    
    After the battle, enter the dungeon. Open the door to release Kate. So, 
    Kate is saved! Kate asks you to take her to Ozette. She was born in Ozette! 
    In Ozette, Kate thanks you. The real identity of Kate is revealed. Her 
    father is a human, and is the Pope! Genis is shocked by the brutal actions 
    of her father. Zelos says that it's also the Pope who passed rthe half-elf 
    execution law! Genis swears to make him pay. Kate was actually happy when 
    she was ordered to do experiments. Because she felt her father needed her. 
    Colette understands what she is talking about. Because the same thing 
    happened to her with Remiel. She apologizes to PResea before walking off. 
    Regal explains that there will always be two forces that fight each other. 
    The people caught in the middle will be sacrificed. Lloyd is determined 
    to go against this system. 
    
    The next thing to do will be to get the Blue Candle. Get to the Temple 
    of Darkness now! 
    
    -------------------
    Temple of Darkness
    -------------------
    Level of Strongest Character: 57
    Level of Weakest Character: 56
    
    At Level 56, Presea can learn Infinite Destruction! (If and only if she 
    is of Technical Type)
    
    New Technicque for Presea! Infinite Destruction (Technical)
    Element: Earth     TP Required: 38     Learned at: Level 56
    This is the ultimate destruction move for Presea. She will slam her ax 
    down, releasing a few rocks, then lift the ax up, slam down again and release 
    even more rocks! Consider linking Finite Devastation to this baby.
    
    Lloyd uses the Blue Candle. Now you can see! The place seems unstable. 
    Hmm... For this dungeon, use Lloyd, Genis, Zelos and Sheena. There will be 
    a chest hidden before the bridge. It has an EX Gem Lv2. Then cross the 
    bridge and enter the temple itself. The path to the left is blocked off, 
    so go left. You will find some dark entity there.  It is a piece of Shadow! 
    There are 4 others. You will have to take them to the altar with you in 
    order to challenge Shadow! The main problem is the lights. You must turn 
    them all somehow so Shadow can pass through.
    
    -----------------
    Enemy Strategies
    -----------------
    Pharaoh Knight *****NEW!*****
    HP: 5620     TP: 0          Atk: 814
    Exp: 161     Gald: 294     Def: 76
    Location: Temple of Darkness
    AA: Darkness     Weak against: Light     Strong against: Darkness
    Attacks:
    Sword Slash
    Items Dropped: Anti-Magic Bottle, Miracle Bottle
    Item to Steal: Miracle Bottle
    Oh no, it's the mummy's curse! Anyway, the Pharaoh Knights look like 
    upgraded versions of the Skeletons too. Only that they are wearing the 
    Pharaoh headdress. They still attack with their swords, which can be 
    blocked easily. Just slash them down, and consider it to be a bonus if 
    you have a light element attack like Photon or Angel Feathers with you. 
    When they are destroyed, Pharaoh Knights may drop Anti-Magic Bottles or 
    Miracle Bottles. If it's a miracle, that is.
    
    Manticore *****NEW!*****
    HP: 4540     TP: 320      Atk: 764
    Exp: 168     Gald: 13     Def: 70
    Location: Temple of Darkness
    Weak against: Ice     Strong against: Fire, Thunder
    Attacks:
    Kick, Fireball, Explosion
    Item Dropped: Lemon Gel
    Item to Steal: Lemon Gel
    Another mythological creature is in the Temple of Darkness. The Manticores 
    here look like lions with some devilish wings on their backs. They attack 
    by kicking you with their forelegs, or blasting you with a fireball or 
    two. Maybe this is why Manticores are strong against Fire and Thunder. 
    However, Ice would suit them well, though. One thing you should watch out 
    for is their Explosion attack. They rarely use it, but be sure to stop 
    them if they do.
    
    Coffinmaster *****NEW!*****
    HP: 3750     TP: 200        Atk: 738
    Exp: 158     Gald: 226     Def: 68
    Location: Temple of Darkness
    AA: Darkness     Weak against: Light
    Attacks:
    Coffin Tentacles, Coffin Arms
    Items Dropped: Pineapple Gel, Sage
    Now, the Undertakers have been promoted, as they are rather good at their 
    jobs. They are now, Coffinmasters! They basically attack the same way, 
    and are just as vulnerable to light as the Undertakers. So, don't worry. 
    Coffinmasters may drop Sage, a herb which permanently increases the user's 
    maximum HP by 5%. If you are looking for infinite boosters, this temple 
    is really for you! I wish you luck in finding those things!
    
    Druid *****NEW!*****
    HP: 3810     TP: 420       Atk: 758
    Exp: 168     Gald: 231     Def: 70
    Location: Temple of Darkness
    Attacks:
    Level 2 Spells, Staff Bash
    Items Dropped: Savory, Fine Pellets
    Is that you, Getafix? The Sorcerers have gone even eviler with their new 
    outfit, the skull mask and all, they attack by casting Level 2 spells. 
    You can tell he's about to when you hear him chant some long phrase. (Mana, 
    the root of creation, gather before me!) Stop him at all costs! He is going 
    to cast spells like Spark Wave at you! They also resort to bashing you 
    with their staff if you are close, but that attack is rather helpless. 
    Druids may drop Savory, the herb which permanently increases the user's 
    Maximum TP by 5%! This gives yet another reason to go item picking here!
    *****END OF ENEMY STRATEGIES*****
    
    Go thorugh the door to the right, and down the stairs. Go down the stairs 
    and examine the hole on the way. Lloyd will go alone, and I guess that 
    the his soul mate will act concerned. In this case, it's still Colette! 
    Inside, you will find an altar. Chagne the function of the Sorcerer's Ring. 
    Now it blows out darkness, which is enough to turn off the lights!  You 
    can also use it to make those coloured pillars grabbable. So, grab the 
    red pillar in front of you and another that used to block your way will 
    be unblocked. Go back there and lead this piece of Shadow with you, turning 
    the lights off that block your way. As you come to the red horizontal pillar 
    that just went out of the way, your character will look curious. So, push 
    the pillar all the way in. Now, go left.
    
    You will find another piece of Shadow in front of a green pillar and a 
    grey pillar. First, push the grey pillar in, and another grey pillar will 
    come out and push another piece of Shadow down below. Also note that the 
    Red Pillars will reset their positions. Now you know, that only one pair 
    of pillars can be manipulated at a time. So, pull the Green Pillar out, 
    and another Green Pillar to the northeast will retract, allowing you to 
    go down. Go down the slope, taking care not to trap the pieces of Shadow 
    in the pillars. If you mess up, you will have to reset the whole puzzle 
    by going through the door on the bottom of this room, walking up the stairs, 
    going through the hole to the red pillar and do everything again. There 
    is a Headband in the middle of the stairs.  There is an EX Gem Lv3 in the 
    right hand corner. See the blue pillar above? You should make it stick 
    out so you can use it as a bridge. A skit will be "Another Side of Lloyd",m 
    where Lloyd complains about the darkness, and is complimented by Raine 
    for being observant.
    
    Go down the slope, turning the lights off. Ignore the blue pillar to the 
    right first. If you defeat the skull's enemies by the light, you will find 
    a Memory Gem. Walk across the top of the blue pillar. And you will find 
    another piece of Shadow on a block. Push the block to the corner to the 
    northeast, and then you can go and pick him up. Take them down to that 
    open area by the Memory Circle. Leave them there. This is their assembly 
    point. Go down the slope and go through the "reset" doorway, and the 3 
    pieces will still be there. Get back in, and go up and push the blue pillar 
    in. Go through the "reset" doorway, and climb the stairs to the top. You 
    can now reach the 4th piece of Shadow, and a chest. Inside is a Shadow 
    Dancer.  It increases Genis' Attack by 60 over the Shining Star. His 
    Intelligence will also be increased by 1.
    
    Lead the Shadow across the bridge and a scene will indicate that it will 
    stay there for the time being. Go down the "reset" stairway and into the 
    hole so as to pull the red pillar out. Now, get back to the Shadow piece 
    and lead him past the red pillar that is now withdrawn. Lead this down 
    to the Assembly Point as well. Go back to the red pillar beneath the final 
    piece of Shadow and pull it out. Then go back to the top of the room and 
    push the red pillar there all the way in. Go back down the "reset" stairs 
    and then go back to the bottom of the room and make your way up. Cross 
    the protruding blue pillar, and walk along the narrow pathway to the final 
    piece of Shadow! Take him to the assembly point.
    
    Now, all aboard, kids! Let's take them down the path to the north of the 
    assembly point. Don't lose any of the pieces! You will reach your first 
    4 way junction. The southbound path leads to an EX Gem Lv2.  The eastbound 
    path leads to an EX Gem Lv4. The final one goes down.
    
    You will get to a locked Memory Circle. Unlock it and save. The path to 
    the northwest leads to the altar. 
    
    *****IMPORTANT SCENE*****
    THhe 5 pieces combine. "Since Shadow's the Summon Spirit of Darkness, the 
    opposite of that would be the Summon Spirit of Light, right?" Lloyd asks. 
    "Yeah,. But why do you ask?" "Well, Luna was saying she wanted us to bring 
    Aska, s..." "Yes...considering the time we'll need to spend to find Aska, we 
    should save the Summon Spirit of Light for last." Genis sasks, "I wonder 
    why aska left the Guardian Tower of Mana?" Zelos jokes, "He probably just 
    ran away to find some chicks." Sheena is annoyed, "You're confusing him 
    with yourself, Zelos. Anyway, here we go."
    
    After some shaking the 5 pieces officially combine and Shadow appears. 
    He is much beigger than you think he is! This guy speaks like a ghotic 
    man. "Mithos and I...pact..." Lloyd says, "Mithos...We're doing the same thing 
    that the legendary hero once did..." Sheena says, "I am Sheena! I ask that 
    thou annulst thy pact with Mithos, and establish a new pact with me." 
    "Fight." "He's coming." You heard the man, fight...
    
    Event Battle! Shadow
    HP: 30000     TP: 800         Atk: 1520
    Exp: 3650     Gald: 4500     Def: 232
    Strong against: Darkness
    Attacks:
    Arm and Tentacle Slash, Dark Sphere, Dark Shower, Dark Lance
    Item Dropped: Dark Seal
    This is the toughest Summon Spirit Battle you have so far. Not only that 
    he has no weaknesses, no even the element of light for you to exploit, 
    like Celsius, he is a very lethal melee opponent. He can slash you with 
    his arms and tentacles. Besides that, he can give you a Dark Shower without 
    any warning! That can deal a large combo on you, so look out. I think you 
    know how the Dark Sphere and the Dark Lance works. The Dark Sphere is harder 
    to avoid than the Dark Lance. They are basically Darkness versions of Photon 
    and Holy Lance respectively. If you think that a character is about to 
    be hit by a Holy Lance, have Zelos perform healing stream so as to try 
    and cancel out the lance's effect. 
    
    The recommended Unison attack is to join Lloyd's Tiger Rage with Genis' 
    Thunder Blade, Sheena's Power Seal and Zelos' Sonic Thrust. This can result 
    in one of 2 compound Unison Attacks, Lightning Tiger Blade or Power Thurst! 
    (Depending on which person's moves come out first). Genis' best bet is 
    to use Tidal Wave, as it has a large range, and Shadow cannot dodge it, 
    unless he teleports around. Lloyd should rely on Tempest Combos, while 
    Zelos just fight and heal while necessary. I think you can get the point.
    
    After the battle, Shadow will just say, "Vow." "You don't waste any words, 
    do you? Umm...for the sake of creating a place in which the two worlds must 
    no longer sacrifice one another, I ask that you lend me your power." 
    "Agreed." He fuses into a dark ball, and is absorbed by Sheena. "Now all 
    we need to do is form the pact with the Summon Spirit of Light, and we 
    can sever another mana link. All right, we're counting on you for the next 
    one too, Sheena!" "You got it!" You would have acquired Amethyst, a jewel 
    that will add Dark Element to the wearer's physical attacks.
    
    Sheena will learn T. Seal: Darkneesss and Summon: Darkness.
    
    New Technique for Sheena! T. Seal: Darkness
    Element: Darkness     TP Required: 14
    This spell temporarily adds Darkness element to the target's attacks.
    
    New Technique for Sheena! Summon: Darkness
    Element: Darkness     TP Required: 100
    This is definitely the only Darkness move in the game that directly deals 
    damage. Sheena will summon Shadow, to rumble... A dark wave will appear, 
    crushing anyone who is in it! Anyone standing in the black circle will 
    have temporary Magical Ailment Immunity.
    
    Get out of here now. The Dark Seal allows the wearer to gain 50% more 
    experience in a battle than the others. This is particularly great if you 
    want all members to catch up so they level up almost in phase with the 
    original strongest character. I suggest have Zelos use it, then Genis and 
    Sheena. As for whether you allow the rest to catch up with Lloyd, it's 
    up to you. 
    
    There will also be a skit called "Darkness Beam". Zelos is enjoying is 
    Darkness Beam, as it can allow him to do funny things with girls! Sheena 
    is mad, as she has been touched by Zelos in the dark! Outside, there will 
    be a skit called "Shameful Knowledge". Regal thinks it is shameful to know 
    that the coliseum is connected to the dungeon. 
    
    Now, as you don't have to go to the next destination in a hurry, let's 
    go to the Temple of Earth and fight some dragons. This can help you raise 
    money to buy weapons, and allow Zelos and the others to catch up. However, 
    be careful as Zelos cannot perform any moves while he is equipping it. 
    I suggest you equip Zelos with something like an Amythst so as to add some 
    element to his physical attacks.
    
    It will be tough battle, as Zelos will be deprived of the moves which make 
    him powerful. So, beware. At Level 58, Lloyd will learn his last move, 
    Sword Rain: Beta.
    
    New Technique for Lloyd: Sword Rain Beta
    TP Reqruied: 33     Learned at: Level 58
    This is just a more powerful of Sword Rain. Now, it's up to its Beta version! 
    Sorry, but ther will be no gamma, delta or epsilon versions!
    
    If Genis is at Level 58 and is of Strike Type. He will learn the last move 
    of the pathway, Prism Sword.
    
    New Technique for Genis! Prism Sword (Strike)
    Element: Light     TP Required: 58     Learned at: Level 58
    This is Genis' one and only Light element spell, and that can only be learnt 
    if he is of Stirke Type, and has learnt Absolute and Atlas. Genis will 
    release a mat of light with many different colours of the visible spectrum, 
    and anything on it will be subject to multiple bursts of light from above.
    
    If you get to rest at Sybak, then there will be skits like "What Raine 
    Wants" and "What Colette Wants". Genis wants to give a present to Presea, 
    so he asks for suggestions from the females. Colette wants world peace!
    
    When you have about 500000 Gald, fly back to Sylvarant. There is a tree 
    for you to find. It's the Linkite Tree, northeast of the base. Equip the 
    Dark Seal on the character(s) that you would want to catch up, and then 
    have them in one of the top 4 spots at all times, then he/she can slowly 
    catch up as he gets 50% more Exp than the rest of them.
    
    ---------------
    Linkite Tree
    ---------------
    Level of Strongest Character: 59
    Level of Weakest Character: 57
    
    Examine the tree. It seems that it has wilted. So, it's time to find Nova. 
    He is near the Hakonesia Peak, to the southeast of it. There will be skits 
    called "Where Shall We Live? Sylvarant Team". Lloyd, Colette, Genis and 
    Raine are having doubts about their future home whe the worlds split.
    
    By the way, there is this small island slightly offshore to the northeast 
    of Palmacosta. On it is a chest with an All-Divide and a ring of light. 
    Step into it to trigger a conversation with Zelos!
    
    Zelos: Gah! There's no casino, no bars, and not even girls! I didn't realize 
    how tough journeys were.
    Lloyd: What? The village I grew up in didn't have casinos or bars, but 
    I still had a lot of fun.
    Zelos: You back country hick. Do you really think that kind of a healthy 
    lifestyle suits me?
    Lloyd: But you don't fool around as much as you claim you do.
    Zelos: Excuse me?
    Lloyd: Well, if you really hated being on a journey and wanted to quit, 
    you'd have done so already.
    Zelos: ...
    Lloyd: Why did you get all quiet?
    Zelos: You're pretty sharp sometimes. I guess I should head back.
    
    You get to answer "What?! Are you serious?" or "Sure, go ahead." Any normal 
    person won't let their friend go! Answer the former one! Zelos is only 
    joking around!
    
    Zelos: No, of course not. I've got reasons of my own to stay with you guys.
    Lloyd: Oh, I see. But it'd be lonely if someone left, even if it was you.
    Zelos: Ok, now I'm really reconsidering my decision.
    
    ---------------
    Nova's Caravan
    ---------------
    Level of Strongest Character: 59
    Level of Weakest Character: 57
    
    Talk to Nova. Lloyd says they need to revive the Linkite Tree and carry 
    the sound on the wind. Sheena says she can summon Sylph for the wind. To 
    revie the tree, they can use the Linkite Nut. Gnome is needed too. Lloyd 
    will make a flute. Now, let's leave and return to the tree.
    
    ---------------
    Linkite Tree
    ---------------
    Level of Strongest Character: 59
    Level of Weakest Character: 57
    
    Examine the tree again. Lloyd plants the nut at the base of the tree. Sheena 
    calls Gnome out. She orders Gnome to make the ground healthy again. The 
    ground is made fertile. Raine then uses the Unicorn Horn to resurrect the 
    tree. Now, the tree is back to its former glory! Now, it's up to Lloyd 
    to make the flute. Presea hands the flute to Genis. Genis plays the flute. 
    Aska, a 2 headed bird arrives! Sheena asks Aska to form a pact with her. 
    However, Luna must be there as well! He will goto the Tower of Mana.You 
    will acquire the Linkite Ocarina. Go to the Tower of Mana.
    
    A skit called "Where shall We Live? Tethe'alla Team" will be available. 
    Again, Sheena, Zelos, Presea and Regal are decideing where to live when 
    the worlds split. 
    
    Diversion! The Restoration of Luin Part 3
    13. Go back to Luin, and pay 5000 Gald to Pietro. Then Sheena's statue 
    will be erected, and a dog will appear outside the weapon shop. Have Colette 
    name it Lucky. 
    
    14. Pay another 5000 Gald. A statue of Lloyd will appear in the fountain. 
    
    15. Then, donate one last 5000 Gald. A statue of Raine will appear outside 
    the item shop. That concludes the restoration of Luin. Help yourself to 
    the weapons in the Weapons Shop. There are all hippie weapons! It's time 
    to batter up, Zelos! Make the deck shine! Raine! Remember to come back 
    later, as Aifread's hometown is Luin!
    
    ---------------
    Tower of Mana
    ---------------
    Level of Strongest Character: 59
    Level of Weakest Character: 57
    
    Approach the altar. Another scene begins.
    
    *****IMPORTANT SCENE*****
    As you are about to get into the portal, Kratos stops you! "Stop!" Lloyd 
    shouts, "Kratos! Don't get in our way!" "Hear me out! The Derris-Kharlan 
    core-system ust finished calculating its answer. If you form the pact with 
    the Summon Spirit, the protection around the Great Seed will be completely 
    lost!" Yuan says, "And that's exactly what we desire!" 
    
    Yuan tries to blast Kratos, but Kratos manages to dodge the thunderball. 
    "Don't you understand?! What you're hpoping for witll not happen!" Yuan 
    snaps, "Silence! Do you think we'll pass up this opportunity?!" He charges 
    up his thunderball. "Lloyd! Lweave him to me! Go now! Form the pact with 
    the Summon Spirit of Light!" Lloyd rushes past Yuan and warps to the altar.
    
    The group arrives at the altar. You should use Lloyd, Zelos, Genis and 
    Sheena in combat. "This is it. The protection around the Great Seed will 
    finally fall after this pact." Colette says, "We're counting on you, 
    Sheena." "You got it!" Sheena steps forward. After some rumbling, Luna 
    appears again. "I am Sheena! I request that thou annulst thy pact with 
    Mithos and establish a new pact with me." 
    
    Luna asks yet again. "Where is Aska?" "He'll come. He promised." "I see... 
    Then all is well. I shall test thy worthiness to wieldst my power." Aska 
    has arrived. Fight! I suggest you usae Team A for this battle.
    
    Event Battle! Aska and Luna
    Aska
    HP: 19650     TP: 600         Atk: 1120
    Exp: 3480     Gald: 2800     Def: 245
    Location: Tower of Mana
    AA: Light     Strong against: All Elements
    Attacks:
    Multi Kick, Wing Attack
    Item Dropped: Rare Pellets
    
    Luna
    HP: 18000     TP: 720         Atk: 1120
    Exp: 3250     Gald: 4800     Def: 292
    Location: Tower of Mana
    Weak against: Light
    Attacks:
    Photon, Limited Ray, Ray
    Item Dropped: Moonstone
    
    This is the second time you will have to face more than one opponent in 
    a Summon Spirit battle. In this battle, Aska is the forward fighter with 
    his kicking and wing attacks. Luna is the artillery. She can cast Photon 
    and Ray on you. The Limited Ray zaps one opponent at a time. However, it 
    may curse him or her. Aska is strong against all elements, so you MUST 
    use Physical Attacks on him. Make sure no jewels like Sapphire are equipped. 
    Now, let's act the gangsters and bash Luna! Then get Luna. I found her 
    Ray to be easily dodged. Just jump between the beams to the other side.
    
    After the battle, you will get another Moonstone. Luna comments, "Thou 
    art powerful. Now state thhy vow upon which thou wilt base our pact." "I 
    vow to germinate the Great Seed in order to realize the true regeneration 
    of both worlds." "We accept thy vow. Our power is thine." They fuse into 
    a ball as usual, and are absorbed by Sheena. You would have acquired the 
    Topaz, which adds the element of light to the wearer's physical attacks. 
    Sheena will also learn S. Seal: Light and Summon: Light.
    
    New Technique for Sheena! S. Seal: Light
    Element: Light     TP Required: 14
    Sheena can now temporarily fuse the element of light on her target's 
    physical attacks.
    
    New Technique for Sheena! Summon: Light
    Element: Light     TP Required: 100
    Now, Sheena can solicit the help of the dynamic dual of light, Aska and 
    Sheena to zap the enemies. Aska will use her Limited Ray to zap the enemy. 
    A ring of light will also appear on the ground. Anyone inside will 
    experience an increase in Magic Attack.
    
    Yuan and Kratos will run up to you. Yuan cries, "You did it!" Kratos cries, 
    "No!" The ground shakes. Oh dear, the tower of mana is crumbling in this 
    anime scene! Some light in the altar zaps out into the sky. A tremendous 
    earthquale starts to occur, as the roots of some giant plant spread out. 
    The port town of Palmacosta is hit hard! The roots lash at the buildings 
    and engulfs the entire town! You see the body of Martel in the middle of 
    the seed. The branches spread out and cover the landscape! Lloyd cries, 
    "What's happening?!" Zelos mutters, "Oh my g..." 
    
    "Is that...the Giant Kharlan Tree?" "That person...I feel like I've met her 
    somewhere before." Yuan cries, "Martel!" Raine asks, "Martel? That woman 
    about to be consumed by the tree is Martel?" "She reminds me of someone. 
    She reminds me of..." Yuan asks, "Why would Martel reappear with that giant 
    grotesque tree?" Kratos says, "I was afraid this would happen." "What do 
    you mean?" "Having lost the stability afforded by the protected of the 
    Summon Spirits, the Great Seed has gone out of control." Yuan cries, "No! 
    The purpose of the Summon Spirits was to isolate the Great Seed from the 
    outside world and prevent it from growing!" 
    
    "That was only half of it. The two worlds were forced out of phase by 
    Yggdrasill. They should have drifted apart from each other and have been 
    consumed by the void. But this was prevented from happening because the 
    Great Seed was placed in the center between the two worlds." Yuan snaps, 
    "I don't need a lecture from you to know that!" "The Great Seed is constantly 
    being pulled upon from both worlds as they try to separate from one another. 
    It's a miracle that this delicate balance held up for even this long." 
    "Wait! So the mana links served as a cage to contain the Great Seed in 
    the space between the two wrodls? Is that what you're saying?" 
    
    "Exactly. And because you provided the unstable Great Seed with mana, it 
    germinated in a twisted form and has gone out of control. It's even engulfed 
    Martel." Lloyd cries, "Who cares why this happened! I want know what's 
    gonna happen if we can't stop this thing!" "If what Kratos says is true, 
    then Sylvarant will be consumed and destroyed by the Great Seed. And if 
    Sylvarant is destroyed, Tethe'alla will be destroyed as well, as it is 
    linked by the Holy Ground of Kharlan and the Otherworldly Gate." 
    
    "Then...everyone will die." "Everyone except that twisted tree and the angels 
    that live on Derris-Kharlan." "We have to do something!" "But what can 
    we do?!" "Yuan. How do you plan to rectify this situation?" "We can cut 
    off the mana flow and stop the seed from receiving any more mana." "But 
    that won't subdue the Giant Tree. The process has already begun." 
    
    "Is the Giant Tree going crazy like that in Tethe'alla too?" "Highly 
    unlikely. Although I imagine they are feeling some effects, such as 
    earthquakes." "That makes sense. Because Colette activated the process 
    of world regeneration, the Summon Spirits of Sylvarant are now active. 
    Therefore, the Giant Tree was drawn over here by Sylvarant's Summon 
    Spirits." 
    
    "Correct. The Summon Spirits exchange their respectie roles of yin and 
    yang each time a Chosen's quest for world regeneration succeeds. Currently, 
    the Summon Spirits of Sylvarant are carrying out the role of yang by 
    providing the mana. But because the Giant Tree has over-absorbed 
    Sylvarant's mana, it has gone out of control." "If that's the case, couldn't 
    we neutralize it? By blasting it with the power of the opposing Summon 
    Spirits?" "Whoa, Lloyd!! You actually understood what we were taling 
    about?" "Shut it, Genis! Professor once said that the negative and positive 
    of a magnet neutralize each other. This is kind of the same thing, right?"
    
    "That's not quite right, Lloyd, but nonetheless it's a clever idea coming 
    from you." "Even if we did decide to try and get the Summon Spirits of 
    Tehte'ala against it, how are we gonna go about doing that? We can't get 
    close to that crazy thing the way it is now." Yuan says, "The Mana Cannon." 
    "Mana Cannon? The machine Rodyle was building?" "We are actually 
    manipulating Rodyle into building that. Before the mana links started to 
    disappear, we planned to have Rodyle destroy the Tower of Salvation." 
    
    "So you're suggesting we feed the mana of Tethe'alla's Summon Spirits into 
    the Mana Cannon and fire it ant the Giant Tree. Hmm...I suppose ther's no 
    better option right now." "First, we need to shut off the current flow 
    of mana to the tree. It'll be too late if the tree grows any larger." "Then 
    here's the plan. Yuan, I'm going to pretend I don't know hwo you've been 
    working with or what you've been doing. In exchange, you're going to 
    Renegades to stop firing mana at the tree immediately. Meanwhile, Lloyd's 
    group will head for the Mana Cannon." "All right." 
    
    The ground continues to shake. "It's not possible, sir!" A Renegade comes 
    and says, "Forcystus has executed our ISelia ranch infiltration team!" 
    "What does that mean?" "The Iselia ranch is still operational. We had people 
    working undercover switch over the mana flow." "In other words, we have 
    to infiltrate the place right now and stop the flow." Kratos sys, "Then 
    I shall go."Regal is doubtful. "You? Are you suggesting we shuld send you, 
    our enemy to do this by yourself?" "I'll send some of my men," Yuan says.
    
    "Preparations for the Mana Cannon, the shutdown of the mana reactors 
    throughout the world-there are too many things we need the Renegades to 
    do. You don't have enough troops to do everything." Lloyd says, "I'll go." 
    Sheena asks, "What are you saying?! We have to head for the Mana Cannon!" 
    "You and the Renegades can take care of the Mana Cannon. Kratos and trhe 
    rest of us will infiltrate the Iselia ranch. Fire the Mana Cannon when 
    we give you the word. You wouldn't be able to trust the signal if it came 
    from Kratos alone, right?" "Well, that's true, but..." Kratos asks, "Is it 
    about Chocolat?" "That's right, Chocolat is held at the Iselia ranch," 
    Colette says. "Lloyd, you remembered your promise." Yuan says, "All right. 
    We'll leave it to you then. Don't let us down." "Let's go guys!"
    *****END OF SCENE*****
    
    Kratos will join the party. Kratos will obtain the title of Traitor. 
    Meanwhile, cities over Tethe'alla are experiencing earthquakes! And yet 
    people are walking around in panic, not running! Meanwhile, in Altessa's 
    house, Tabatha asks Mithos is something is wrong. Mithos says he thought 
    he heard Genis' voice. Suddenly, the ground shakes. A piece of rock falls 
    down and Mithos knocks Tabatha out of the way. He is trapped between two 
    rocks. Mithos is knocked out. Now, your group is at the gates of the ranch.
    
    ---------------
    Iselia Ranch
    ---------------
    Level of Strongest Character: 60
    Level of Weakest Character: 58
    
    At level 60, Genis can learn Indignation, if he's of Technical Type.
    
    New Technique for Genis! Indignation (Technical)
    Element: Thunder     TP Required: 60     Learned at: Level 60
    This is the last move that Genis can learn in the game. Genis will release 
    a cone of sorts that spreads out in an area. Anyone trapped inside will 
    be subject to the shocking indignation of the gods! The only drawback is 
    that there is a delay before the lightning is struck.
    
    At Level 60, Regal will learn Wolverine.
    
    New Technique for Regal! Wolverine
    TP Required: 33     Learned at: Level 60
    This is a very complicated move. Regal first kicks the enemy thrice, then 
    he kicks from below then from above. I guess. It can be linked to Triple 
    Kick. Regal really is combo crazy!
    
    Kratos flies over the gate to open it from the inside. Now, you get to 
    play. There is a skit called "Enemies". Lloyd is amazed that he would fight 
    with enemies like Kratos. To enter the ranch, go down the stairs. As this 
    is the last time you will get a chance of playing with Kratos, have him, 
    Lloyd, Genis and Zelos in the first 4 places of the group.
    
    -----------------
    Enemy Strategies
    -----------------
    Whip Master *****STRENGTHENED!*****
    HP: 4850     TP: 90
    Attacks:
    Whiplash, Stomp Kick
    Item Dropped: Apple Gel
    The Whip Master is the mainstay of all the Desian security forces. You 
    can find them in many installations owned by the Desians. I bet that the 
    whips are used to deal if uncooperative humans in their concentration, 
    I mean human ranches. They attack by lashing at you with their whips, and 
    this attack does have some range. Besides, at close quarters, they can 
    attempt to kick you, followed by a stomp. Both of the mentioned moves can 
    be blocked without trouble. Normal slashing attacks will do for these 
    people. These Desian riff raff may drop Apple Gels when they die, and they 
    may mutter "Inferior beings" before they fall. It seems that the Blue 
    Desians are weaker than before! How pathetic!
    
    Bowman *****STRENGTHENED*****
    HP: 4000     TP: 60
    Attacks:
    Bow Attack, Bow Bash, Punch
    Item Dropped: Orange Gel
    Bowmen are the archers of the Desian forces. They attack most of the time 
    by shooting you full of arrows. So, you should run up close to get him 
    fast. At close quarters, a Bowman can bash you with his bow before giving 
    you an uppercut. But still, they are helpless at close range anyway. Keep 
    close and they can't really fight back anyway. They drop Orange Gel when 
    they are knocked out.
    
    Evil Sorcerer
    HP: 4350     TP: 215
    Attacks:
    Fireball, Staff Bash, Other Spells
    Evil Sorcerers are just the magicians of the Desian forces. They are quite 
    feeble at this stage. They know only one type of magic, and that's Fireball, 
    and they can hardly connect with the move if you keep pestering them. 
    Otherwise, they will just hit you with their staff, and that does little 
    damage. Blue Desians are stronger, instead of weaker. But that does not 
    make it harder for you to deal with them, right?
    
    Spearman *****STRENGTHENED!*****
    HP: 4800     TP: 40
    Attacks:
    Spin Attack, Lance Thrust, Weak Kiss
    So, they are finally recruiting females to join their forces. The Spearmen 
    are not men at all, they are women! Spearmen attack by swinging their spears 
    round and round in a circular path. Sometimes, they will just thrust their 
    spear into you. Just use ordinary melee tactics to deal with these evil 
    women. They do have a deep voice! They do! They get stronger as you progress 
    through the game, so watch out! Besides, they can perform weak kisses, 
    where a heart bounces out and hits you! Charming indeed!
    
    Raybit *****STRENGTHENED!*****
    HP: 7000     TP: 38
    Weak Against: Thunder
    Attack:
    Beam Shot
    Item dropped: White Silver
    Raybits are those little sentry drones of the Desian base. They have only 
    one attack, they shoot red energy balls at Lloyd, and they do very little 
    damage. Besides, Raybits can only attack when they are completely airborne, 
    so if you attack them using downward slashes, the Raybits can never get 
    up and retaliate. You can also short circuit them with Thunder. When they 
    are destroyed, you can salvage a bit of the material the Raybits are made 
    of, and that's White Silver.
    *****ENEMY STRATEGIES*****
    
    There is an altar. Change the function of the Sorcerer's Ring. It can shoot 
    mana. But it will also take away TP from you. So use ir in moderation. 
    Run past that red light. It is very hot! If you get shone, you will get 
    hurt! On the other side, you will get to the mana reactor. As there is 
    not enough time, you will have to send some people to rescue the prisoners 
    and Chocolat while the others stop the mana reactor. 
    
    Time to Socialize 35! Team Selection
    Pleases: Characters chosen to be in the reactor team (+1 to anyone chosen 
    except Kratos who gets +2)
    
    Lloyd will go to the mana reactor. Then you can pick the 3 others to 
    accompany you. I will pick Genis, Zelos and Kratos, as the former two is 
    in need of an affection boost. Regal and the 3 lovely ladies will go and 
    save the prisoners!
    
    There is a machine behind you. Examine it to immediately regenerate your 
    HP and TP!  There is also a chest with a pair of Lovely Mittens by the 
    computer terminal. Shoot mana at the 2 pillars to the left to unlock the 
    door. Then go through, avoiding the red lights. You will come to the cell 
    block, as usual. Chocolat's there, and she's being beaten by Desians!
    
    *****IMPORTANT SCENE*****
    Chocolat cries, "Chosen one!" Lloyd cries, "Chocolat!" A Desians shouts, 
    "Don't move! So you're the intruders!" Another Desian shouts, "The host 
    bodies made a break for it when they heard you were here! You'll pay for 
    this!" He whips Lloyd and Colette down. They start beating up the two. 
    The other prisoner charges forward and knocks a Desian down. Then he backs 
    off. "Y...you!" He advances on the prisoner. However, Lloyd and Colette 
    have stood up. "So you like kicking people around, huh? Well now, it's 
    payback time!"
    
    Event battle! Evil Sorcerer, Spearman and 2 Whip Masters
    Kill these guys. It's a cinch. The prisoner will thank you. Chocolat thanks 
    you as well. "Are there any others here?" "I think the people in the other 
    rooms managed to get away already." Raine says, "Well them, we'll take 
    the captives just as planned." "Right. Good luck." "Come everyone, this 
    way." Chocolat tries to object. "If you don't want to be saved by me, just 
    consider yourself rescued by the Chosen. Now hurry and go!"
    *****END OF SCENE*****
    
    Return to the room with the regenerator, and then go north, avoiding the 
    lights there. You will arrive at a junction. Go left and up the stairs 
    for 2 Chests guarded by a Raybit.  There is a Solar Spinner, a Cor Leonis 
    and a Muramasa. All of them are inferior compared to the ones you are 
    equipping! Now, go to the right. There is an Ether Sword and a Rune Staff. 
    The stairs there lead to a dead end. So, don't bother going up yet. Get 
    back to the Cell Block, and go through the door at the bottom level. Oh 
    dear, a series of 4 red lights! Run through them quick! You will come to 
    a chest with a Rune Robe. Save that for Raine. Go up the stairs. Unlock 
    the mana door to the left and enter. There will be 3 chests. There is a 
    pair of Aqua Greaves in thrte. It's for Regal. There will also be a Rune 
    Shield. It increases Zelos' Defense by 2 and his Intelligence by 10 over 
    the Mythril Sheild. Rune Mail will also be found.
    
    There is another mana door to the right and north. Inside that room, there 
    are 3 chests. The first holds Rune Guard, the second a Hairpin, the third 
    holds a Rune Gauntlet. Now, go south and then east. See the red lights 
    moving in weird patterns? Avoid them all and open the mana door to the 
    south. There are 2 chests here. There is a Rune Cloak and a Rune Circlet.  
    The Rune Cloak increases Genis' defense by 3 and intelligence by 10 over 
    the Holy Cloak. Go north and down the stairs now.
    
    There is another mana door to the north. Ignore it for now. Go south and 
    through the door there. You will find yourself in a room with an elevator. 
    Shoot mana at the pillar to activate it. Then you can get back to the first 
    area. The chest there holds a War Hammer. Now, go through the mana door. 
    Be extrememly careful of the red light here, as they move VERY fast! There 
    is a warp portal on the other end. Warp now.
    
    *****IMPORTANT SCENE*****
    You find Forcystus. He is expecting you. "That's as far as you go." "You're 
    Forcystus!" "Well, well. So you remember me. It looks like it was a mistake 
    to have let you live. I guess I'll take care of you personally." Genis 
    shouts, "Let us through!" "You're one of us...so surely you understand. We 
    have no use for a world inhabited by those who despise us." "I don't like 
    humans either, but we still need this world!" 
    
    "We have Derris-Kharlan! It is a world of mana, the very source of life! 
    The destruction of this tainted world is of no concern to us." Kratos says, 
    "The Great Seed is invaluable to Yggdrasill. If you stand in our way, the 
    Great Seed will die, and you will be held responsible." "Hahaha! You have 
    no idea what you're talking about. I am under direct orders from Lord 
    Yggdrasill himself." 
    
    "Because Martel is fused with the Great Seed Are you saing that dool would 
    go this far just to protect her?""You speak as if you know him. Who are 
    you?" Zelos grumbles, "Your babbling is driving me nuts! Let's just ignore 
    this idot. We don't have the time to be dealing with the Desian's victim 
    complex." "I know!" "You will not get past me!" It's time to fight!
    
    Boss Battle! Forcystus and 2 Exbones
    Exbone
    HP: 6000     TP: 320     Atk: 1000
    Exp: 0       Gald: 0     Def: 250
    Locsation: Near Iselia
    Strong against: Wind
    Attacks:
    Wind Blade 
    
    Forcystus
    HP: 20000     TP: 400         Atk: 1200
    Exp: 7100     Gald: 5800     Def: 300
    Location: Near Iselia
    Strong against: Wind
    Attacks:
    Air Blade, Air Thrust, Mechanical Arm Bash, Arm Cannon, Cyclone, Down Burst
    Item Dropped: Faerie Ring
    
    This battle is a wind based battle. Forcystus is the master of wind, and 
    he has 2 Wind Blade using Exbones to help him. The Exbones are like the 
    Raybits. If you can keep them grounded, there is no way they can fight 
    back. So that is what you will have to do. After that, you can get Forcystus. 
    Forcystus himself can bash you with his mechanical arm, and he can act 
    like Samus and Mega Man by blasting you with the arm cannon. He casts Air 
    Blade, Air Thrust and Cyclone. The more you hurt him, the stronger he will 
    hurt you. You should hence consider having Kratos to use the Heaing Stream 
    beneath your character in order to reduce the damage dealt. You should 
    also watch out for Forcystus' Down Burst. He will slam his arm down onto 
    the ground, and then release a large gust of wind! The recommended Unison 
    Attack is to coordinate Sword Rain: Beta with 2 Super Lightning Blades 
    and an Explosion. 
    
    After the battle, Forcystus clutches his chest. "Ugh...im...possible..." He 
    falls into the bottomless pit below! Lloyd says, "Now we can stop the mana 
    reactor!" Lloyd looks at the screen. "I don't have a clue what any of this 
    stuff does." Kratos says, "I'll handle this." Kratos presses a few buttons. 
    The reactor shuts down. "You sure are handy with everything-swordsmanship, 
    magic, even operating machines." "I've lived a little loner than most 
    humans." "Lived longer? So you're a half-elf too? But then again, he called 
    you human, earlier." "Focus on wha'ts important. We must stop the Giant 
    Tree." "Yeah."
    *****END OF SCENE*****
    
    Now, get out of here. Don't worry. All red lights are offline. But the 
    Desians still remain. Just beat them up on your way out. 
    
    *****IMPORTANT SCENE*****
    Once you get out, Colette will say, "Lloyd! I'm so glad you're safe!" "Yeah! 
    All we need to do now is contact Sheena and..." It's Forcystus! He readies 
    his cannon. "You will do no such thing." He shoots Lloyd. "No!" "I am one 
    of the Five Grand Cardinals...I won't die so easily! I'm taking all of you 
    inferior beings with me!" "So this is how the great Desian hero Forcystus, 
    meets his end. I'm disappointed." Kratos says. "I see...I get it now. I 
    wondered how a mere human could exude the smell of mana. You're Kratos." 
    "What of it?" "Lord Yggdrasill truseted you. Yet in the end, you betray 
    us! This is why umans can never be trusted!" He fires at Chocolat, but 
    Colette blocks the shot for her and is down. Lloyd draws his sowrd, "No! 
    You bastard!" He stabs Forcystus! "Lord Yggdrasill! Glory to the new Age 
    of Half-elves!!!" Those were Lord Forcystus' last words.
    
    He does not die in a pool of blood. He just disappears. Lloyd runs to Colette. 
    "Colette, are you okay?" You find scales on Colette's skin "What's th-" "No 
    don't look! Don't look at me!" "Lloyd! Send the message, quickly!" "But 
    Colette." "The Chosen won't die yet, but if you don't hurry, this world 
    will! Now do it." "All right!"
    
    The sea drains, and a tower rises in the middle of the sea. In the tower, 
    Sheena sees the signal. "Htat's the signal! Disciple of everlasting ice!" 
    Celsius appears. "Hammer of godly thunder!" Volt appears. "Servant of 
    Mother Earth!" Gnome appears. "Envoy from the dark abyss!" Shadow appears. 
    "I command thee! Gatherest before me and unleash thine power! Okay guys, 
    I'm counting on you." The 4 enter the cannon. "Fire Mana Cannon!"
    
    The cannon charges up in a blinding light, and a beam of light shoots through 
    mountains, the sky and hits the twisted tree. You hear the fiant scream 
    of Martel, and everything is back to normal. At least for now. Yuan is 
    lost for words. Meanwhile, Mithjos has just awoken in Altessa's house. 
    Altessa says, "You mustn't get up!" Meanwhile, back outside the ranch, 
    Genis looks up. "What was that cry?" "Martel I would asuume. The 
    out-of-control great seed is Martel herself." "I wonder..."
    
    Yuan speaks to the group through the radio. "The Great Seed is once again 
    bound in the Holy Ground of Kharlan. For that, I oewe you my gratitude. 
    Thank you. It seems that you have managed to save the Great Seed as well 
    as this world." Kratos says, "If the Great Seed is intact, then I presume 
    Martel, who's fused with it, is safe as well?" "I'm sure that's good news 
    for you. I wish I could say the same for me."
    
    Back at the ranch, Lloyd tries to comfort Colette. "Colette, it looks like 
    things have settled down." "It gross, isn't it? It's disgusting, isn't 
    it? It's..." "It's not at all." Colette covers the scales on her skin. "Stay 
    away! Don't look at me!"Colette faints! "Colette!" raine says, "It's okay. 
    She just fainted. Let's take her back to the village." Genis asks, "To 
    Iselia? But Lloyd and I were banished!" "Colette's home is in Iselia. 
    Besides, we can't just leave behind the people who were held at the ranch." 
    "All right. Let's go to Iselia." Yuan says, "Then I'll notify Sheena to 
    meet you at Iselia. Farewell for now." Transmission ends.
    
    It's time to change discs. Take Disc 1 out, and place Disc 2 in. Then close 
    the Disc Cover. Don't break the disc as you remove it! He he!
    
    ------------------------------
    c. Switching to Disc 2 [TOS7C]
    ------------------------------
    Level of Strongsest Character: 61
    Level of Weakest Character: 59
    
    You are finally back in the village, in Colette's house. Phaidra 
    understands the situation. "I see. So the angels of Cruxis were really 
    half-elves..." Lloyd says, "Please don't tell anyone about this. We don't 
    want to start a panic." "Indeed. Especiallyt now that the Tower of Salvation 
    is gone. I wouldn't dare tell people the truth." Genis asks, "Tower of 
    Salvation...is gone?" "After that frightening earthquake, the tower 
    disappeared from the eastern sky, along with that monstrosity." 
    
    "How could it disappear?!" Kratos says, "I don't know. The Chosen never 
    completed the ritual of regeneration. The Cruxis core system, which 
    controls the appearance of the tower, may have malfunctioned. It is of 
    little consequence." Raine says, "No, it's not. It's a tremendous shock 
    to the people of Sylvarant. Fter a giant earthquake sunders the land, the 
    symbol of salvation vanishes. The Chosen will be held responsible." Zelkos 
    asks, "Why? Lots of other Chosen have failed up till now, too."
    
    Phaidra explains, "The others have paid for their failure with their lives. 
    But Colette is still alive." Regal says, "When people are suffering, they 
    feel the need to place the blame on someone." Presea says, "It is not fair 
    to Colette." Lloyd says, "I'm gonna go see what's going on in the village." 
    Genis says, "I'll go too." Zelos says, "Let's all go together then. It 
    sounds like a bit sketchy for you to be walking around by yourself." Kratos 
    says, "I'll stay here. Go on."
    *****END OF SCENE*****
    
    Go out to the school. There is a commotion outside. The Mayor is mad that 
    Lloyd and Genis have returned without permission. He also said that it's 
    the end of the world due to the failure of the Chosen. Genis says the Mayor 
    certainly has not changed. He is also mad because Genis is a half-elf! 
    He thinks he's the one who led the Desians to attack. A woman defends Genis, 
    saying that he is a child. The Mayor says, as long as he is an half-elf, 
    it does not matter. Lloyd has had enough of this scapegoat seeking guy.
    
    Lloyd says that there are good half-elves like there are bad humans. The 
    Mayor continues to blame him for his dwarf father and the other dirty people 
    he brought to the village. It is no good for the "good people" of the village. 
    What? Good people? Aha, this guy really resembles the most notorious racist, 
    Adolf Hitler! He even has his moustache! Heil, Mayor Hitler!
    
    Choocolat is mad now. She asks if any part of the people besides the mouths 
    work. Presea accuses the Mayor of criticizinfg and attacking people for 
    their birth and upbringing, which cannot be changed. It is the Mayor who 
    is not a human! The Mayor says he has had an agreement with the Desians. 
    He has to protect the village.
    
    The villagers all decided to attack the mayor. A boy says Genis is the 
    smartest. A girl says that Raine is actually kind. Lloyd is the strongest 
    even thogh he is not smart. He saved him when he was attacked by monsters. 
    The girl says Colette never cries even though she always falls down. 
    Meanwhle, Raine has run away.
    
    Mayor cannot speak smoothly now. But he asks the kids to go away. Chocolat 
    says that those children understand the truth much better than him. It 
    seems that everyone in the village shoved all the responsibility on the 
    Chosen and Lloyd and his group! The Matyor has done nothing!
    
    The Mayor says they are powerless. A woman to the left says that even if 
    they are powerless, they can still aid the Chosen and her companions when 
    they return exhausted to the village. A man says that the Mayor's words 
    are so shallow that even a child can see through them. The guard says that 
    when the Mayor's attacked, he blames the Chosen! That's too much. Chocolat 
    says that Forcystus is dead. No more restrictions are placed on the village. 
    The woman to the left says she will take in the Chosen, her friends and 
    the people from the ranch. The people are not going to let the Mayor say 
    a word about it. The Mayor is speechless and walks off. Chocolat apologizes 
    to Lloyd as she cannot accept Lloyd's rescue. Lloyd promises to remember 
    Marble as long as he lives.
    
    Now, go back to Genis' house and find Raine. Their house is still ruined. 
    Raine says she ran away because she will not waste time lecturing pigs. 
    Now, she will rejoin you. Go to the village gates, and Colette and Kratos 
    will join you to send Colette to Dirk's House.
    
    You will jump over there automatically.
    
    ---------------
    Dirk's House
    ---------------
    There is a skit called "The Desian Hero". Lloyd and Kratos will discuss 
    whether Forcystus is a hero or not.  Meet up with Dirk.
    
    *****IMPORTANT SCENE*****
    Dirk says, "Lloyd!" "Dad! How've you been? Have you been affected by the 
    earthquake?" "This area is on top of hard bedrock. Everything is fine." 
    Kratos says, "Dirk, we are here by the request of Colette's family. They 
    wish for you to help her." Inside, Dirk says, "I'm afraid, even if Cruxis 
    Crystals are an evolved form of Exsphere, I still don't know the first 
    thing about them. It'd be a better idea to ask a dwarf over in that 
    Tethe'alla poace." "Oh...so even you don't know anything about these." "I'm 
    sorry I couldn't be of help. At least stay here for the night and get some 
    rest." Kratos says, "I must politely decline." Kratos walks off. "Ah, all 
    right."
    
    Lloyd runs after Kratos. He asks, "Wait! Are you really going back to 
    Cruxis?" "I am an angel of Cruxis." Then why didn't you follow Yggdrasill's 
    orders to leave the Great Seed alone?" "I have my reasons. That's all But 
    as a result,, Martel was not lost. That goes along with Yggdrasill's 
    wishes." "It's true then. You really are our enemy." "Lloyd." "What?" "If 
    you want to save the Chosen, you should research the records from the 
    Ancient Kharlan War. Remember the words of the unicorn at Lake Umacy." 
    "Wait! Why are you with Cruxis when you are a human!?" Kratos ignores him 
    and leaves. "What is he trying to do?" Lloyd asks.
    
    Meanwhile, Sheena is back. She asks Lloyd. "Hey, wasn't that KRatos just 
    now?" "Sheena! Yeah, he returned to Cruxis." "I see, so he really is our 
    enemy." "Yeah, but anyway, welcome back." "Thanks! Thank goodness we 
    stopped the Giant Tree." "Yeah."
    *****END OF SCENE*****
    
    You can talk to your group members that hang around your house. However, 
    Genis, your soul mate, is standing on the balcony, and you MUST talk to 
    him to proceed.
    
    *****IMPORTANT SCENE*****
    "Lloyd, I feel like I'm starting to hate humans more and more." Lloyd says, 
    "I'm sorry Genis." "You don't have to apologize Lloyd. I like you, as well 
    as the people of Iselia. It's just that when I think about how there are 
    lots of people who think just like the Mayor..." "I remember a lesson where 
    the Professor said that words exist in order for people to understand one 
    another." Genis asks, "What do you do about people who don't wanna 
    understand?" "Genis." "I'm sorry. I don't mean to take it out on you. Don't 
    worry about it."
    
    Lloyd says, "It's okay to take it out on me." "What?" "I don't know about 
    everyone else, but the two of us, at least, are best friends." "Yeah." 
    "So, feel free to take it out on me as much as you like. Of course, if 
    you make me mad, I might start yelling back." "That's crazy Lloyd. It'll 
    just turn into a fight." "Works for me! We can fight about it, mull it 
    over, and work things out together." "You now, Lloyd. I used to think you 
    say some clever things now and then. But now I'm realizing that even your 
    brain is made of muscle."
    
    "Hey!" "But, you're probably the only one that would fight serious with 
    me." "You think?" "You're the only one, Lloyd, the only person who doesn't 
    see me just as a half-elf or a child. And always takes me seriously." "You're 
    you. That's all that matters." "Maybe if everyone was like you, Lloyd, 
    the half-elves might not have become Desians and angels." "Heh, but if 
    everyone became like me, no one would go to school anymore!" "They'd show 
    up, but only for recess, PE, and crafts." "Hey! Humph!" Genis laughe, "Lloyd, 
    I hope I never have to say goodbye to you." "You wo't have to. You're the 
    one that said you would stick by me forever, right?" "Yeah, forever, for 
    as long as you're alive."
    *****END OF SCENE*****
    
    Diversion!
    Fly to Hima. You find Yuan there. He is looking for something.  He tries 
    to ignore you. I wonder. It must be the Assassin's Ring you have found 
    earlier. Remember this.
    
    Time to Socialize 36! Contact with Nova
    "Yeah"                       Pleases: Raine (+1)
    "I dunno about that..."     Displeases: Raine (-1)
    
    I went to the Triet Desert, and found Nova's Caravan. Talk to him and he 
    will tell you that he is investigating the sandworm. Raine is excited about 
    it, and you get to say "Yeah", or "I dunno about that...". If you want Raine 
    to like you more, pick the former choice. Raine will show him the Monster 
    List. It seems that if you have completed the list, come back and you may 
    be rewarded. 
    
    Go to Altessa's House.
    
    If you fly back to the large island where Flanoir is, you should find a 
    new ring of light to the southwest. Step into it to trigger a conversation 
    with... Kratos!
    
    Kratos:...
    Lloyd: It's Kratos.
    
    You get to answer "What are you doing here?" or "I'll leave him alone." 
    Pick the former, of course!
    
    Kratos: It's you. I was just looking at the sky.
    Lloyd: Don't lie!
    Kratos: Hm, hten how about I was scheming how to get rid of those that 
    are in Lord Yggdrasill's way. Now are you satisfied?
    Lloyd: ...
    Kratos: You seem well.
    Lloyd: Wh...what?
    Kratos: Lloyd, don't be so trusting. There may be those close to you who 
    are malicious.
    Lloydz: You're talking about yourself.
    Kratos: Hm. We'll see. Be ever judicious.
    Lloyd: ...
    Kratos: Now, I shall excuse myself.
    Lloyd: I forgot to ask what "judicious" means.
    
    I wonder who that "traitor" is...
    
    ---------------
    Altessa's House
    ---------------
    Level of Strongsest Character: 61
    Level of Weakest Character: 59
    
    Altessa is pleased to see you. Lloyd tells his story. Now, Altessa knows 
    what caused the massive earthquake. The regions in Tehte'alla are not 
    greatly affected, but there were landslides and falling rocks aroung the 
    house. Mithos was hurt trying to save Tabatha. Tabatha says that the 
    boulders fell towards her, and Mithos saved her. Lloyd concludes Mithos 
    must really be a nice guy. Genis continues to praise Mithos. Zelos is still 
    thoughtful.
    
    Altessa says that Colette is most likely suffering from Chronic Angelus 
    Crystallus Inofficium. He says that rejection of the crystal is said to 
    occur in one out of every million people. The knowledge of the cure was 
    lost. But if you could find records from the Ancient War, then perhaps, 
    Colette can be saved.You are going to search the archives in Sybak. Genis 
    is pleased that Mithos can come with them. Go there now.
    
    ---------------
    Sybak
    ---------------
    Level of Strongsest Character: 61
    Level of Weakest Character: 59
    
    Enter the archives and the group will start reading a book. Sheena has 
    found something. One of Mithos' companions was afflicted with a disease 
    that crystallizes the body. That is just like the illness of Colette. That 
    person was cured. So there must be a cure. The cure is for a unicorn to 
    shave the maiden! Presea wonders if the unicorn itself is necessary. 
    
    Time to socialize 37!
    "I trust Kratos."
    Pleases:
    +1 to Sheena, Zelos, Presea and Regal; +2 to Colette, Genis and Raine; 
    +3 to Kratos*
    "There is a possibility."
    Pleases:
    +1 to Colette, Genis, Raine and Kratos; +2 to Sheena, Presea and Regal; 
    +3 to Zelos*
    
    Kratos is not trusted by Zelos however, and you get to answer "I trust 
    Kratos" or "there is a possibility." To please Zelos more, answer the latter 
    one.
    
    Mithos is surprised by Lloyd's optimism. Lloyd says it's due to his friends. 
    Genis is pleased that Mithos is their friend! Mithos says that you have 
    to study the royal archives in Meltokio as well. Now, head for Meltokio. 
    Zelos is still annoyed that everyone still trusts Kratos.
    
    Diversion! 
    Before you do anything, look for the flying city in the sky, Exire and 
    enter.
    
    ---------------
    Exire
    ---------------
    Level of Strongsest Character: 61
    Level of Weakest Character: 59
    
    Welcome to the city in the sky. Such gloomy music. There will be a skit 
    called Chosen's Sickness. Regal has never heard of Colette's sickness, 
    not even Raine. There is a dog. Have Colette name him Simon! Enter the 
    first house you find and talk to the man. He thinks Raine is Virginia. 
    Raine now knows that mother is in the city. Raine begs you to find Virginia. 
    Go northwest. There is a tower. Climb up the stairs for its door. The Katz 
    Exploration Team stand is here. Go down one floor for a model of a Rheaird. 
    Examine it for the Wonder Chef!
    
    New Recipe! Shortcake
    I always thought it was shortbread. Oh well. You will need some fruit, 
    egg and milk for this afternoon snack. Colette and Genis are the best at 
    making this dish. Genis can add 2 fruits and White Satay to improve its 
    flavor. Colette can add the same thing. This snack restores a large amount 
    of TP to the party.
    
    Go down to the bottom floor and through the door. You will be in another 
    open area. There is a dog up the ledge. Colette will name it Chuchu! Go 
    up the stairs to the right and you will reach a house. A woman will say 
    "You'd best avoid that place." Ignore her and go in. There is an elf woman 
    in there. Raine is surprised to find her mother in that house. 
    
    *****IMPORTANT SCENE*****
    As you enter the room, Virginia is clutching a doll. She asks, "Who's 
    there?" Raine says, "Excuse us. I have comething I would like to ask you." 
    Virginia says, "Oh, half-elves. My child is a half elf too." Lloyd says, 
    "It's a doll." No wonder the people think she's strange. She's gone 
    completely bonkers! Virginia brags about her "daughter" in her hand. "See? 
    She has such an intelligent looking face, doesn't she her name is Raine. 
    She's my pride and joy." 
    
    What? Genis is surprised, "Huh? He has the same name as, it can't be..." 
    "Right now. I have another child on the way. I've already decided on a 
    name. If it's a girl, it's Jean. If it's a boy, it's Genis." Oh dear. "What 
    do you think? Aren't they lovely names?" 
    
    Genis says, "What? Then..." Lloyd asks, "Are you Virginia?" "Yes, that's 
    right. How did you know?" Genis is lost for words. Raine cries, "Stop this!" 
    Lloyd says, "Professor Sage." "Stop this! What were you thinking? Do you 
    know what happened to the two of us since you abandoned us?" Virginia is 
    frightened, "Wh...what? Why are you raising your voice like that? You'll 
    wake Raine." "I'm Raine! I'm the daughter you shunned and abandoned! Not 
    that doll! Genis is here too!"
    
    Virginia says, "What are you talking about? There must be something wrong 
    with you." I think there is something wrong with YOU, Virginia! Raine cries, 
    "You're the one that's wrong! How could you...how could you..." "Oh, now you've 
    gone and made Raine cry. Please leave. There, there...it's okay, Raine. The 
    scary people have gone now. Don't cry." She's as mad as George III! Raine 
    cries. She runs off. Genis calls, "Raine!" But she's gone.
    
    Outside, Raine sobs, "How could she? First she abandons her children, and 
    then she abandons the memory of doing so! She doesn't even remember us." 
    Genis says, "Raine, don't cry." A man walks over to them. The man says, 
    "So you met Virginia." Lloyd asks, "Why is she here?" "Several years ago, 
    I found a husband and wife collapsed of exhaustion in the Ymir Forest. 
    It was Virginia and her husband Kloitz." 
    
    Raine says, "Father." "It seems Kloitz was dispatched from Meltokio to 
    investigate the elf village. He fell in love with Viriginia and remained 
    in Heimdall but..." "But a half elf that lived in the village tried to sell 
    out our father to the soldiers. It became a huge incident. Fighting broke 
    out between the elves and half elves." "The cause of the incident, 
    Virignia's family, was banished from the village. They traveled from land 
    to land, but the world was not kind to half-elves." Genis says, "And we 
    were abandoned." 
    
    "So it would seem. And Kloitz must have been ill, for he died soon after 
    they arrived in this village. Virginia began to lose her mind from that 
    day." Raine cries, "She's unbelievably selfish! She tosses us aside on 
    a whim, and then forgets us. And just goes off into her own little world 
    of dreams!" "Even so, Virginia was worried about you two. 'In the legendary 
    land of Sylvarant, surely half-elves will be free from discrimination. 
    I want them to be happy'. That's what she said." So, Virginia sent Raine 
    and Genis away because she loved them! 
    
    Raine shouts, "I've heard enough!" "I've been keeping Virginia's diary 
    safe here. You can come get it at any time, if you ever decide you want 
    it."  Go back to the first house you see, and talk to the man inside to 
    read the diary.
    
    "The Otherworld Gate has opened. Raine, Genis, please forgive your 
    powerless mother. Surely even the Imperial Research Academy will not follow 
    you to Sylvarant. This must be a better choice than to spend your life 
    in that damp filthy dungeon like a slave. Please, make your way to freedom..." 
    Genis asks, "What did she mean?" The man says, "Raine, you jmsut have been 
    incredibly talented. It seems that the Imperial Research Academy was dying 
    to get its hands on you." 
    
    "That's why we couldn't settle down anywhere and had to keep traveling." 
    "Eventually you were chased all the way to the Otherworldly Gate. It seems 
    he managed to send you through it." "Mother...." Genis says, "Then, she didn't 
    abandon us because we wer in the way or that she hate us or anything!" 
    "Yes, that's right." "Raine, this is great news!" "This diary." "Take it 
    with you. It is your mother's after all." "Thank you." You now have 
    Virginia's Diary.
    *****END OF SCENE*****
    
    Now, let's find a "Helipad" and take off and leave. There should be a skit 
    called "Mother" outside. It's a sister to brother talk here. It's about 
    Virgina of course. Fly back to Meltokio.
    
    Diversion and time to socialize 38!
    Fly back to Altessa's House, and enter. Raine will collapse. She will be 
    diagnosed as having a disease called Ozette flu. So, she is to be taken 
    to the doctor at Flanoir for treatment. Meanwhile, Genis stays and plays 
    with Mithos.
    
    "Let them do that they want."        No effect.
    "I'd better keep tabs on them."     Pleases: Genis (+2)
    
    You get to follow them, or not. To please Genis, choose to follow them. 
    You will find them at the Fooji Mountains. Lloyd will save Genis from a 
    monster from behind the scenes. Lloyd will spy on the two as they play 
    around the peak. As they return, Genis will tell Lloyd that he knows he's 
    been followed by him all along!
    
    ---------------
    Meltokio
    ---------------
    Level of Strongsest Character: 61
    Level of Weakest Character: 59
    
    As you try to quick jump through the sewers, you find you are only near 
    the exit, but not in the streets. Walk one more step and you will find 
    Vharley taking money from some masked person. The man there asks how long 
    before the king is dead. Vharley says that he will probably die in another 
    month with his poison! So! Zelos already knew that there is something wrong 
    when the normally healthy king got sick. So, they should save the king!
    
    Vharley found you! Presea shouts she won't forgive him. Regal has 
    recognized Vharley as well. She and Regal close in on Vharley, and he's 
    killed! Lloyd now knows that he was the link between the Pope and Rodyle. 
    The Pope is also linked to Kuchinawa. The Pope probably asked Vharley and 
    company to assassinate the king in exchange for his cooperation. It's now 
    time to find the pope. Hence the crackdown of the conspirators begins!
    
    Head to the castle! Thre should be a skit called "End of the Revenge". 
    Regal is pleased that he has avenged Alicia. Enter the church and enter 
    the Pope's office to the left. Zelos meets the nincompope! He backs off. 
    Lloyd and Zelos interrogate him. The Pope tries to deny the poisoning. 
    Regal asks for the antidote. Presea holds him wth her ax. Raine offers 
    to feed him the poison. The Pope finally cooperates. He says it's in the 
    drawer in the desk. Colette gets it. Genis asks why he would have his 
    daughter Kate executed. The Pope confesses. When he was young, he also 
    thought the oppression of half-elves was wrong. He cannot really bear the 
    fact that his child does not share his blood. 
    
    He is terrified by his half-elven daughter. Now, he has just called the 
    guards. If the Chosen dies, the Church will be his! He reveals that he 
    has Seles, Zelos' sister! The Pope attacks Zelos, saying he's a worthless 
    and irresponsible man! If it had not been for him, no one would have 
    interfered with his half-elf banishment project. The Pope's reason? "Those 
    who are different must be eliminated." Meanwhile, the Pope has escaped 
    through a trapdoor, while the Cardinal Knights arrive. They take care of 
    the knights, but the Pope is gone. The knights follow them, and they are 
    about to attack, but hey, Colette sprout wings! This scares the knights.
    
    The knights say it's the second coming of Spiritua! Zelos has an idea. 
    He lies, saying that their heretical deeds have brought down a nemissary 
    of Cruxis! Zelos says Colette is the angel of death and destruction, 
    Spiritua! The knights beg for mercy. Zelos asks Colette, and Lloyd asks 
    Colettee to say she's going to kill them. Zelos pretends to beg Colette 
    to spare their lives. Zelos uses Spiritua's name to command the Papal 
    Knights to lift the persecution order of the Chosen. The knights flee. 
    Good. Zelos tells the history of Spiritua. Zelos says that the church is 
    neutralized. Great! Colette will obtain the title of Spiritua Reborn!
    
    You will find yourselves in the king's room. Zelos tells Princess Hilda 
    that her father was poisoned by the Pope. The pope has fled! Raine moves 
    and applies the antidote. The king is back to normal now. Zelos tells the 
    king that they were set up by the Pope. Lloyd tells the King that they 
    want to see the documents concerning the hero mithos and the Kharlan war. 
    Now, you can go to the archives on the second floor.
    
    In there, they will start looking through the books. They are about to 
    give up, but Colette trips over a book, knocking a lot of books down. Raine 
    finally finds the book, thanks to some lucky break! Sheena teases Colette. 
    She shakes her fists at Sheena. So, they will need a Mana Fragment and 
    Zircon to create a Rune Crest. So, that's what you need., and a Mana Leaf 
    Herb. Colette's illness causes the enteire body to beomce a Cruxis Crystal. 
    They have a few months time to act. The information of the location of 
    Zircon is found in Altamira, and the Mana Leaf Herb is probably in Heimdall. 
    However, the village prohibits anyone who is not an elf from entering. 
    So they will need a permit from the king.
    
    So now you are going to either Heimdall or the Lezareno Company in Altamira. 
    I suggest you go to Heimdall. It is on the southern continent. Talk to 
    Princess Hilda first. Hilda will ask the king and she will come back with 
    The King's Letter. Fly to Ymir Forest. It is at the northwest of the 
    southeren continent.
    
    Note: From now, on I will only give the levels of Team A members. Sheena 
    should have fallen behind since she did not gain any Exp while she's at 
    the Mana Cannon, so it's time for Operation Catch up for her.
    
    Note 2: If you have talked to Kratos near Flanoir, he will be seen leaving 
    the castle. Zelos says, "Who knows? It's not the first time we have seen 
    im doing anything weird."
    
    Time to Socialize 39!
    "Yeah, you're right."
    Pleases:
    +2 to Genis, Raine and Presea; +3 to Colette*, Sheena*, Zelos* and Regal*
    Displeases: Kratos (-3)
    "We can't just ignore it."
    Pleases: Colette (+1), Raine (+1), Regal (+1), Kratos* (+3)
    Displeases: Genis (-2), Sheena (-1), Zelos (-3), Presea (-1)
    
    My guess is that if you say something in agreement to Zelos, you will please 
    him. That's all. This open minded Colette is ALWAYS pleased. This is one 
    of the flaws in the programming of this game. It is just far too EASY to 
    raise Colette's affection.
    
    At level 60, Sheena can learn her last and most powerful move, Demon Seal.
    
    New Technique for Sheena! Demon Seal
    Element: Light     TP Required: 35     Learned at: Level 60
    You thought you were never learning any upgrades for Pyre Seal, right? 
    You're wrong! This is not just an upgrade for the Pyre Seal, this is also 
    equipped with the Light Element! Now, who needs Colette?
    
    There should be a new enemy called the Kraaken on the beaches.
    
    New Enemy! Kraaken
    HP: 7320     TP: 0          Atk 834
    Exp: 240     Gald: 319     Def: 79
    Location: Near Heimdall
    AA: Water     Weak against: Thunder, Ice     Strong against: Water
    Attacks:
    Headbutt, Ink Shot, Helmet Slam
    Items Dropped: Squid, Octopus
    Kraakens are just blue versions of the Octopus. I would have expected only 
    one a in the word. Oh well.
    
    ---------------
    Ymir Forest
    ---------------
    Team Level: 60-61
    
    There should be a skit called "Heimdall".  The altar is just ahead. Change 
    the function of the Sorcerer's Ring. Now, you can summon animals to do 
    the job. You will have to stand on tree trunks and branches with flowers 
    on them to summon. Red ones summon baors to ram something, blue ones summon 
    fish, and white ones summon birds to carry you away.  Test it on the red 
    flower, and a boar rams the tree! Calling animals is fun. Speaking of 
    animals, here are the enemies you are going to find in this forest!
    
    -----------------
    Enemy Strategies
    -----------------
    Armaboar *****NEW!*****
    HP: 8300     TP: 0          Atk: 949
    Exp: 252     Gald: 334     Def: 120
    Location: Ymir Forest
    Attacks:
    Charge, Ram
    Item Dropped: Beef Strips
    There are quite formidable enemies. They are wild boars with armored hides! 
    They can either charge at you, or ram you with their tusks! Beware! These 
    guys cause tons of damage if you underestimate them! Always block if you 
    believe you cannot stop their charge! Any type of elemental attacks can 
    help in holding them back for sure.
    
    Storm Claw
    HP: 4440     TP: 0          Atk: 748
    Exp: 199     Gald: 301     Def: 73
    Location: Ymir Forest
    Weak against: Wind
    Attack: Sky Diving Swoop
    Item Dropped: Lemon Gel
    Item to Steal: Rune Bottle
    Another cloned enemy from Sylvarant. I think this is getting annoying. 
    Strom Claws are just Hawks with their feathers dyed black and their eyes 
    turned red. They attack the same way as Hawks do, and are weak against 
    Wind as hawks do, so deal with them with Hurricane Thrust and Air Thrust.
    
    Dodo *****NEW!*****
    HP: 4980     TP: 0          Atk: 845
    Exp: 181     Gald: 280     Def: 78
    Location: Ymir Forest
    Attacks:
    Jumping Kick, Spin Kick, Axe Peck
    Items Dropped: Chicken, Egg
    Item to Steal: Egg
    I never knew that Dodos could be that ugly. They are just Axe Beaks which 
    have been painted all over with pink paint! They attack the exact same 
    way as the Axe Beaks, only tougher, that's all. They also drop chickens 
    and eggs.
    
    Orocot *****NEW!*****
    HP: 6390     TP: 0          Atk: 856
    Exp: 183     Gald: 382     Def: 79
    Weak against: Fire     Strong against: Water
    Location: Ymir Forest
    Attacks:
    Seed Attack, Headbutt, Petal Blast
    Item Dropped: Red Bellebane
    I don't know what this weird thing is, but it's amazing that Monster No. 
    2 can only be found that far into the game! Orocots look like some weird 
    pink tree. They attack by spewing seeds at you. They may also headbutt 
    you. Sometimes, they can release petals above their heads to scratch you. 
    Orocots are weak against fire, so burn them!
    
    Boar *****NEW!*****
    HP: 6840     TP: 0          Atk: 891
    Exp: 205     Gald: 333     Def: 82
    Location: Ymir Forest
    Attacks:
    Charge, Ram, Air Blow
    Items Dropped: Pork, Milk
    These are the normal boars of Ymir Forest. They also attack by charging 
    and ramming. They are also capable of blowing air out of their snouts. 
    Beware. However, they are less dangerous than the Armaboars. Don't even 
    let them attack, and immediately fight back after blocking a charge. Boars 
    may drop Pork and Milk when they are defeated. Now you can have roast boar. 
    But I doubt the taste of pig's milk.
    
    Baby Boar *****NEW!*****
    HP: 3760     TP: 0          Atk: 799
    Exp: 168     Gald: 158     Def: 37
    Location: Ymir Forest
    Attacks:
    Charge, Ram
    Item Dropped: Pork
    These are the piglets of the boars, but they still can pack a punch. They 
    often appear with Boars, and sometimes 2 Boars will attack you with their 
    3 Baby Boars! Fun for the whole family, I guess. They also can drop pork 
    when they are defeated, and now, you can have some delicious baby back 
    ribs to enjoy!
    
    Killer Bee *****NEW!*****
    HP: 4780     TP: 0          Atk: 881
    Exp: 192     Gald: 280     Def: 76
    Location: Ymir Forest
    Weak against: Ice
    Attacks:
    Diving Sting, Stinger Launch
    Items Dropped: Life Bottle, Red Saffron
    The Giant Bees have finally received their upgrades in the Ymir Forest. 
    They are now red with fury. They still attack the same way, although they 
    seem to be stronger. Just floor them and defeat them as always. They may 
    drop Life Bottles and Red Saffrons after they are dead.
    
    *****END OF ENEMY STRATEGIES*****
    
    Go to the right, don't climb up the tree. You will find a chest that's 
    jammed. Climb onto the trunk to the left and summon a boar. The chest will 
    open.  There is a Solar Guard inside. Go north, and then west. You will 
    come to another trunk with a red flower to a side path. A boar will ram 
    the rock to the left from the rgight.  Then, go right. You will see a round 
    blue thing in a tree. There is a red flower below. So, summon a boar! He 
    will ram down a blue seed. You can now plant blue flowers, which can summon 
    fish. Go back to the altar and plant the blue seed. The blue seed will 
    germinate. Now, the blue flowers will be available on the lily leaves. 
    Use them to call fish.
    
    Go over to the water lily near the exit, and summon a fish. The fish will 
    push will push a chest closer to the shore, allowing you to get it. Go 
    back there and open that chest.  There is a White Seed inside. Tha'ts just 
    what you mnneed to summon birds! Plant the seed! The chest to the right 
    has a Maid's Hairband. Plant the seed, and go around looking for branches 
    with white flowers. 
    
    Go up the branch to the right, and summon a bird to carry you away. You 
    will come to a wooden box. Drop it down and you can reach the red flower 
    below. But before you go there, get back, and find the white flower to 
    the left of the altar. Summon the hawk and you will arrive in a remote 
    island with a boar, nothing else. Find other white flowers. There is another 
    white flower to the north of the forest. Use it to fly to the left side 
    of the giant rock blocking the river.  Have another boar ram it and it 
    will break. Now fly back. Now, get to the red flower in the northeast corner 
    that you now can access. Summon a boar to ram the tree, and a fruit falls 
    down into the water. Now, you will have to retrieve it. 
    
    See the fish? If you don't do something, the fish is going to eat the fruit 
    if you let it drift there, so go to the red flower to the southwest to 
    ram a worm down from the tree to lure the fish away. Then go east and summon 
    a fish to push the fruit to the west. The fish should not eat the fruit.  
    The next thing you will have to do is to observe the area to the west. 
    There is a fish with its mouth open, as if it is expecting something. So, 
    you will have to somehow prevent the fruit from drifintg into the mouth 
    of that fish!  Go to the next red flower to the northwest, and summon a 
    boar. Some bugs will fall near the fruit, creating ripples which cause 
    the fruit to drift a little to the south. Now, get onto the blue flower 
    on the lily leaf to the southwest. Summon a fish. The fish will push the 
    fruit so that it just evades the fish with its mouth open to the north. 
    Continue to the west for the next blue flower. See the fish guarding its 
    territory, you will have to wait until the fish is out of the way before 
    summoning the fish to push the fruit.
    
    The fish should push the fruit south, through the gap where there was once 
    a rock. Go allthe way back to the altar, and get onto the lily leaf to 
    the west of it. Summon the fish. The fruit will be pushed intothe lily 
    leave to the north of the altar. That took forever! Get the fruit. Then 
    get to the exit. There should be a skit called "Zelos and Animals". Zelos 
    says animals are attracted to beautiful things like him! The boy standing 
    at the exit will not let you in unless you give him your Ymir Fruit. So 
    do so, and you can enter Heimdall.
    
    ---------------
    Heimdall
    ---------------
    Team Level: 61-62
    
    Another skit is called "More than Words". Regal is admiring nature. The 
    boy will aso give you a Metal phere for helping to save his mom.  You hear 
    the same gloomy music found in Exire. But this timte, it sounds a little 
    more serious. You also find Kratos. Lloyd is puzzled why Kratos keeps trying 
    to help him. The sentries say that no half-elves may pass, so Raine and 
    Genis cannot enter the village. For some strange reason, talking of 
    celebrating Mithos is illegal.
    
    Walk around the village. The first shop you will find is the Weapons Shop. 
    The counter to the left runs a shop called Twilight arms, he also provides 
    customization services.
    
    *****TWILIGHT ARMS*****
    Wasier Rapier (Cost: 5760 Gald     Downgrade)
    Solar Spinner (Cost: 5382 Gald    Downrade)
    Northern Lights (Cost: 4860 Gald    Downgrade)
    Rune Staff (Cost: 4500 Gald    Downgrade)
    Yaksa (Cost: 5310 Gald     Downgrade)
    Gladius (Cost: 5760 Gald     Downgrade)
    Ether Sword (Cost: 5400 Gald    Downgrade)
    War Hammer (Cost: 5670 Gald    Downgrade)
    Crystal Shell (Cost: 5580 Gald    Downgrade)
    Nothing is worth buying now that you have the best weapons. Let's check 
    out their customization shop.
    
    *****TWILIGHT ARMS CUSTOMIZATION*****
    Weapons:
    Wasier Rapier (Downgrade)
    Solar Spinner (Downgrade)
    Gladius (Downgrade)
    Battle Pick (Downgrade)
    Crystal Shell (Downgrade)
    
    Body Armor:
    Reflect {Lloyd and Zelos}
    Breastplate x1, Mythril x1, White Silver x1
    
    Solar Guard (Already Equipped)
    
    Draupnir (Regal, Sheena, Colette)
    Lapis Bracelet x1, Metal Sphere x1, Beast Fang x1, Beast Hide x1
    
    There is nothing that can be customized either. Let's check out the counter 
    to the right.
    
    *****TWILIGHT ARMORY*****
    Body Armor:
    Rune Mail (Cost: 4500 Gald     Already Equipped)
    Rune Guard (Cost: 4320 gald     Downgrade)
    Rune Cloak (Cost: 4320 Gald     For: Regal)
    Rune Robe (Cost: 3960 Gald    For: Sheena)
    
    Head Armor:
    Rune Helm (Cost: 3600 Gald     For: Zelos and Lloyd)
    Rune Hat (Cost: 2700 Gald     Downgrade)
    Rune Circlet (Cost: 4140 Gakd    Downgrade)
    
    Arm Armor:
    Rune Shield (Cost: 4500 Gald     Already Equipped)
    Rune Gauntlet (Cost: 2700 Gald     Downgrade)
    Accessiries:
    Rune cape (5040 Gald)
    Rune Boots (5400 Gald)
    
    Buy any armor as needed. The Rune Helm increases Zelos and Lloyd's defense 
    by 3 and Intelligence by 10 over the Duel Helm. The Rune Cloak increases 
    Regal's defense by 9 and his Intelligence by 10 over the Battle Cloak. 
    The Rune Robs increases Sheena's defense by 4 and Intelligence by 10 over 
    the Minazuki. Now, get out.
    
    The next shop you will find is the Item Shop. The Katz Exploration Team 
    are there too. The shop is called Sunset Supplies.
    
    *****SUNSET SUPPLIES*****
    Apple Gel (90 gald)
    Lemon Gel (900 Gald)
    Orange Gel (180 Gald)
    Pineapple Gel (1080 Gald)
    Melange Gel (450 Gald)
    Miracle Gel (2700 Gald)
    Panacea Bottle (135 Gald)
    Lie Bottle (270 Gald)
    Miracle Bottle (2700 Gald)
    Anti-Magic Bottle (900 Gald)
    Flare Bottle (900 Gald)
    Guard Bottle (900 Gald)
    Acuity Bottle (900 Gald)
    Syrup Botle (900 Gald)
    Shell Bottle (900 Gald)
    Holy Botle (180 Gald)
    Dark Bottle (180 Gald)
    
    Stock up on items, and move on. Cross the bridge to the north. You will 
    come to an inn. Go to the right for the path to a park. Go left for the 
    windmill there is a path to the Torent Forest is to the right of the mill, 
    but you cannot go there yet. Go north and you will be in the elder's house. 
    Enter. There is a painting of the Wonder Chef on canvas in the back room. 
    Examine it, and Wonder Chef appears!
    
    New Recipe! Cream Stew
    This is like cream soup, only that there is more food in it. It requires 
    milk, onion and carrot. Colette is the best at making this stew. She can 
    add meat, potato, mushroom and black stay to enhance the flavor. This dish 
    cures all status effects for the group.
    
    Talk to the Elf Elder now. The elder says that they cannot tell them where 
    it grows, as it is used for magic. Regal begs him to save his friend. Presea 
    says she has Chronic Angelus Crystallus Inofficium. The Elf Elder tells 
    you that Mana Leaf Herb grows in a region outheast of hthe village known 
    as the Latheon Gorge. He will give you a staff to show to the watchman 
    there. That's where you are going next. Rest at the inn if needed.
    
    --------------
    Latheon Gorge
    --------------
    Team Level: 61-62
    
    Show the staff and you can pass. There are flowers blowing wind in this 
    place. Feeding a wilted one with a certain fruit, it will come to life 
    and start blowing air. If you feed it with anoher, it will wilt. The chest 
    to the north holds an EX Gem Lv4. There is an altar. Use it to change the 
    function of the Sorcere's Ring. Now, you will be encased in a bubble, which 
    can be blown away by the wind. 
    
    -----------------
    Enemy Strategies
    -----------------
    Sheldra *****NEW!*****
    HP: 7250     TP: 0          Atk: 916
    Exp: 210     Gald: 399     Def: 95
    Location: Lantheon Gorge
    Attacks:
    Bear hug, Bite, Claw Swipe
    I don't know what these are, but they look like some standing crustaceans 
    with blue teeth and blue claws, and those claws and teeth are sharp. 
    Sheldras and bite and swipe! Their most dangerous attacks are probably 
    the bear hugs. If you see one spreading its arms out at you, it's about 
    time to block. There are no weaknesses for you to exploit for this monster. 
    So, it's a matter of catching them off guard.
    
    Sea Dragon *****NEW!***** 
    HP: 6800     TP: 0          Atk: 879
    Exp: 189     Gald: 382     Def: 86
    AA: Water     Weak against: Thunder     Strong against: Water
    Location: Lantheon Gorge
    Attacks:
    Snout Peck, Tail Whip, Paralysis Needles
    Item Dropped: Mermaid's Tear
    Item to Steal: Mermaid's Tear
    The Sea Horses now have another upgrade, the Sea Dragon. Now, they have 
    a golden rim to show how regal they are. They have a new attack called 
    Paralysis Needles that may paralyze. So, be ready to block! Sea Dragons 
    are weak against thunder, like their weaker counterparts, so I think you 
    know what to do against them.
    
    Poison Lily *****NEW!*****
    HP: 6350     TP: 0          Atk: 836
    Exp: 183     Gald: 286     Def: 82
    Location: Lantheon Gorge
    Weak against: Fire     Strong against: Water, Earth
    Attacks:
    Leaf Punch, Deadly Gas, Acorn Throw
    Item Dropped: Red Lavander
    Even Lilies have gone evil in Latheon Gorge. These female entities punch 
    you with their leaves all the time. Sometimes, they may let out some deadly 
    gas that can poison the people around the lily. Finally, the lily can throw 
    acrorns at you! I wonder where she got the acorns. Poison Lilies, being 
    plants are weak against fire, so burn them with Hell Pyre!
    
    Deathseeker *****NEW!*****
    HP: 5880     TP: 0          Atk: 881
    Exp: 186     Gald: 318     Def: 93
    Location: Lantheon Gorge
    Weak against: Ice     Strong against: Fire
    Attacks:
    Sting, Triple Barb Launch, Deadly Needles
    Items Dropped: Panacea Bottle, Amango
    Item to Steal: Panacea Bottle
    More Scorpions are here! This is definitely the third upgrade. Deathseekers 
    are purple scorpions. They share the same type of attacks as their lower 
    level counterparts, but I have not seen them using diseased needles. So, 
    I think you know what to do with them already. Occasionally, the Deathseeker 
    will use their Deadly Needles on you. They poison. Deathseekers drop 
    Panacea Bottle and Amangoes.
    
    Spiked Snail *****NEW!*****
    HP: 6230     TP: 0          Atk: 999
    Exp: 198     Gald: 245     Def: 83
    Location: Lantheon Gorge
    Weak against: Thunder
    Attack:
    Rollout
    Item Dropped: Super Pellets
    Item to Steal: Super Pellets
    This is the second upgrade to the giant snails. They now have spikes on 
    their shells, as well as a blue inner body. I guess the spikes are to 
    increase the pain dished out by their rollouts. They are still weak aginst 
    thunder, so electrocute them with Lightning Blade, OK?
    
    Crush Tortoise *****NEW!*****
    HP: 9400     TP: 0          Atk: 904
    Exp: 203     Gald: 389     Def: 121
    Location: Lantheon Gorge
    AA: Water     Weak against: Thunder     Strong Against; Water, Ice
    Attacks:
    Ground Stomp, Bite, Shell Jump
    Item Dropped: Acuity Bottle
    Crush Tortoises are there to crush you with their shells. This is the first 
    major upgrade to the tortoises for a LONG time! They still attack the same 
    way as the tortoises though, so electrocute them. When they are dead, you 
    can take an Acuity Bottle from them. Too bad you cannot make turtle soup.
    
    *****END OF ENEMY STRATEGIES*****
    
    Rare pellets will be found in the other chest on the same level. Go up 
    the slope. Float across the chasm with help of the wind and ring. Go up 
    the slope and get some Kirima. This is the fruit that can revitalize those 
    fallen flowers. (It also means that you can have an endless supply of Fruit 
    Cocktails here!) So, feed the flower, and drift across to the southeast. 
    You will be on another island with another tree. Ignore it and go east, 
    across the bridge to the 2nd area.
    
    Before going up the slope, go east for a chest. There is an EX Gem Lv3 
    inside. There is a shark up the slope! It hides a Crush Tortoise, most 
    likely. There is a hidden evil chest to the left. Open it, and the Diablos 
    will be found. It's Presea's Devil's Arm! Now, go left for the chest there. 
    There is an EX Gem Lv3 inside. There is a wilted plant to the north. Feed 
    it a Kirima and then get back to the southern most flower and have it blow 
    you to the opposite ledge. You will find some Amangoes on a tree to the 
    right. These can kill the plants. Go up the slope to the right for the 
    3rd area. 
    
    Walk along the bottom level until you come to a chest. There is an EX Gem 
    Lv4 inside. There are 2 dead plants. Feed them kirimas to revive them. 
    Drift over to the upper ledge with the southern part to the right. Then 
    drift north to upper ledge to the north.  There is a chest with Flare Greaves 
    inside. Another chest holds a Toroid.  Revive the dead flower on the upper 
    ledge. It will blow up, so it's useless for now. Use the flower blowing 
    south to get back to the previous ledge.
    
    See the blue flower? Use it to blow you to the 4th area.  Don't do anyting 
    in that area tyet. Instead, use the Blue Flower there to blow you back. 
    However, you will undershoot your mark and land on an island at the base 
    of the waterfall. Revive the dead plant there. Have it blow you into the 
    waterfall. There is a chest with a Star cap inside. Blow yourself back 
    to the island and blow yourself to the east using the other flower. Open 
    the chest with a Rare Shield. It will increase Zelos' defense by 3 over 
    the Rune Shield, but the increase in intelligence will be removed. Use 
    the blue flower to blow yourself back to the 2nd area. Go to the 4th area.
    
    Thre should be a skit called "Rhythm", Lloyd is complaining about the rhyhm 
    of the flowers as they blow iar. Now, revive the flower facing south, and 
    ride the air current south, off the cliff. Another skit is "On Purpose". 
    Lloyd is complaining that the Sorcerer's Ring is kind of useless when there 
    is no wind. Genis lends the ring to Zelos. Genis is trying to make Zelos 
    fly away! You will drop down to the first area again. This time, you will 
    find an EX Gem Lv4! Now, get back to the 4th area.
    
    Now, ride the air current of the flower to the left to the ledge to the 
    northwest. Kill the flower to the left, and use the other flower to get 
    back. Revive the flower facing northeast and ride its air current, having 
    killed the flower to the right. You can now go up the slope. See the dead 
    flower? Revive it, and it will blow upwards. Get to the top flower and 
    ride its air current. You will be blown upwards to the next area.
    
    Have the flower blow up to the left. Ride the air currents of the blue 
    flower to get across the waterfall. Then, continue to go right, Revive 
    the dead flower so it blows up at the next ledge. Then drift left. Revive 
    the dead flower outside the cave, and go in. There is a chest. But beware! 
    It's a fake! I suggest you have Lloyd and Sheena distract the fake while 
    Zelos and Genis cast their strongest spells available. The reward is an 
    All-Divide and an Elixer. Follow the path now.  Get out of the cave. Then, 
    revive the flower and ride the air to the right. You will reach a steep 
    slope, before climbing it, revive the dead flower to the left and ride 
    the air current to the left. Enter the cave. You will be in the upper part 
    of the cave. Follow the path. The first group of enemies you find will 
    drop a Memory Gem. Then go up the slope. There is a chest with a Draupnir. 
    When you have that, get out of the cave through the right most exit and 
    drift all the way to the right. Then go up the slope.
    
    You will come to a bridge. Revive the 2 flowers on either side and ride 
    the current. You will drift up to a very high ledge, which quickly 
    disintegrates, and falls down to the waterfall, disrupting the water flow. 
    Then, you on the other hand, will land on the bridge again! Scared you? 
    Didn't it? Walk past the house and go down the slope for a chest with a 
    Battle Pick. Then enter the house. Talk to the elf for the story.
    
    Lloyd asks the Storyteller to give him Mana Leaf Herb. However, the Mana 
    Leaf Herb is in a difficult place. Zelos says they'll just send Lloyd. 
    The Storyteller will open the gates you saw down the slope. The herb can 
    be found in the cave down there. So, go down the slope and into the cave.
    
    The waterfall has already been split into two, thanks to your actions a 
    little earlier. Ride the air current to the cave. Enter. I suggest you 
    have Zelos, Sheena, Genis and Presea for this one.
    
    You find the Mana Leaf Herb. But suddenly, the ground shakes! A giant plant 
    comes out of the ground! Let's fight!
    
    Event Battle! Plantix
    HP: 36000     TP: 250         Atk: 1300
    Exp: 7500     Gald: 1250     Def: 310
    Location: Lantheon Gorge
    Weak against: Fire     Strong against: Earth
    Attacks:
    Tentacles, Thorn Drop, Bite, Beetle Rush, Tentacle Whip
    Item Dropped: Blue Sephira
    So, the Plantix is guarding the Mana Leaf Herb. So, it's time to uproot 
    this plant to make way. This plant has a lot of roots in the ground. It 
    can send up tentacles up to the surface anytime it likes to hit you. It 
    can also rain thorns down on you, and bite you. Sometimes, it will perform 
    a Beetle Rush, where lots of beetles fly out and hurt you. As a last resort, 
    the Plantix will whip you with its tail tentacles. Now, Plantix is weak 
    against fire, so you should perform a Unison Attack with Zelos' Hell Pyre, 
    Presea's Finality Punishment, Genis' Explosion and Sheena's Demon Seal, 
    Then, there will be a nice compound Arch Wind! Genis should cast as many 
    Explosions as possible, while Zelos resorts to the HTHP combo. Then we 
    will have some lovely cooked vegetables in no time.
    
    Now, raine knows why the plant is located in a difficult place. You now 
    have the Mana Leaf Herb. There will be a skit called "There She Goes!" 
    Raine is excited to find a plant that has not been found for 130 years! 
    Lloyd wants Regal to stop, but he is interested in Raine's "talk". The 
    Blue Sephira doubles the amount of money earned in battle! Have one of 
    the characters in the 4 spots equip it! Get back into the Storyteller's 
    house and examine that rabbit cushion. The Wonder Chef appears!
    
    New Recipe! Pescatore
    What? This dish requires Pasta, some fish and Tomato. Must be some fishy 
    pasta. Genis and Regal are the best at cooking this dish. They both can 
    add Shrimp, Squip, Octopus and Cheese to improve its flavor. Eww... This 
    restores a small amount of HP and TP and temporarily increases magic attack 
    for the group.
    
    Talk to the Storyteller. He did not tell you about the Plantix as even 
    if he told you, there is no stopping you from fighting it. The Storyteller 
    is the one who passes on the lore of the elven village to the next generation. 
    He receives many stories, legends of elves descending from the sky, and 
    the birth of humans, the rise and fall of the Balacruf Dynasty, the arrival 
    of angels, the Great Kharlan Tree, the Kharlan War and the story of Mithos. 
    
    Zelos interrupts, as he thinks that Mithos was taboo in Heimbdall. The 
    Storyteller says it does not apply here as it is not Heimdall. Lloyd asks 
    who is this legendary Mithos. The Storyteller says that Mithos was born 
    in Heimdall. He was an outsider who was cast out of the village when the 
    Kharlan War began. He ended the Kharlan War with his three companions so 
    tha he could return to the village. Mithos was a half-elf. Only one of 
    his companions was human, and the others were half-elves. They were treated 
    as outcasts, but they overcame that and put an end to the war. 
    
    Regal then asks why is his name taboo in Heimdall. Genis says it's because 
    he is a half-elf. But no, it is because the hero Mithos is also a fallen 
    hero. They are the ones who betrayed Origin and used the power of the magic 
    sword given by Origin to split the world in two. Mithos is Mithos Yggdrasill, 
    his older sister Martel and their companions Yuan and Kratos. 
    
    Now, Lloyd and the others are shocked as Mithos is really Yggdrasill! Yes, 
    it would be amazing that Kratos is the friend of a hero from 4000 years 
    ago. The Storyteller says that Angels can use special combat abilities 
    developed during the Kharlan War. One uses the body's mana to alter its 
    metabolism and stop the body's internal clock. This allows them to stop 
    aging. Now, Lloyd is totally confused. 
    
    Zelos says at least they know that the power of Origin is involved in the 
    splitting of the world. The Magic Sword is the key. Lloyd thinks there 
    has got to be a way to save both worlds. But for some strange reason, Zelos 
    and Genis say at the same time that "It is a waste of time to think when 
    you have no ideas." Presea just asks them to go to their next destination.
    
    The next stop is, Altamira. Passengers may change there for the Elemental 
    Railway towards the Lezareno Company. 
    
    Diversion and time to socialize 40! Saving Princess Hilda
    Save Princess Hilda		Pleases: Zelos (+2)
    
    Fly back to Meltokio, and enter the house to the right of Zelos'. There 
    should be a grand piano and a harp inside. Talk to the woman by the harp, 
    and she will say that she wants to show her skills to her older brother 
    in Sybak. Get out. 
    
    Time to socialize 41!
    "What's wrong?"     Pleases: Presea (+2)
    "Let's go."          Displeases: Presea (-2)
    
    Lloyd will start to say, "Presea..." you get to ask "What's wrong" or just 
    say "Let's go." For a subevent that does not reward you with anything, 
    pick the first choice. To ignore this pointless subevent and hurt Presea's 
    feelings, select "Let's go". Pick the latter of course!
    
    Now, go and talk to Zelos' butler in his house. Sebastian will tell you 
    that an emissary of the King wants to see him. The emissary will come in. 
    He asks you to come to the castle. Princess Hilda's life is in danger! 
    Go to the castle and figure out the details.
    
    The King has a job for you. He tells you that Princess Hilda has been 
    kidnapped. You as the chosen Zelos, are to save her! The King says that 
    his daughter was taken away by the Papal Knights. The Papal Knights want 
    to exchange Princess Hilda for you. Your mission: Pretend to go along with 
    the exchange and round the Pope's thugs up for good! Now, let's go and 
    settle the score with the Pope! Go to the Grand Tethe'alla Bridge for the 
    little exchange.
    
    Now, on the bridge, you will see the exchange. There are 2 Papal Knights 
    behind Zelos and Hilda. They are to walk forward at the same time. When 
    the exchange is over, they will raise the drawbridge. However, when you 
    see the princess, you find that she is an imposter! Zelos says that the 
    Princess is more slender! So, it's Kate! Kate asks you to run. The Pope, 
    her father, intends to kill both you and the Princess! Lloyd and the others 
    advance on the knights, and wipe them out. Zelos finds Kate to be poisoned! 
    Kate will tell you that her father, the Pope is in Gaoracchia Forest.
    
    Kate will be treated in Zelos' house back in Meltokio. Regal Zelos and 
    Lloyd will discuss plans to deal with the Pope.Zelos tells Sebestians that 
    he will try to stop hating half-elves. Hey! Does Kate always have to hold 
    her glasses up, even when she is in bed?! Now, enter Gaoracchia Forest 
    through the Mizuho entrance.
    
    Aha, you hae found the Pope! The Pope accuses Kate of betraying him. Lloyd 
    says he will never forgive him for using her love for himself! Zelos asks 
    the pope to give up. The Pope says that the kingdom is his! Zelos says 
    that confirms the rumor that the Pope was a child born from the previous 
    king and a commoner. That was why he was able to leap to the position of 
    Pope. So, the Pope is also the Prince, and if he had died, the country 
    would be his! Pope has no use for Hilda. He just used this girl in order 
    to obtain the Chosen's jewel and the throne! He orders his soldiers to 
    defeat you so he can double their pay! Fight!
    
    Event Battle! 2 Duelists and 1 Heavy Armor
    Duelist
    HP: 5230     TP: 0          Atk: 820
    Exp: 191     Gald: 343     Def: 81
    Location: Near Heimdall
    Attacks:
    Sword Slash, Sword Thrust
    Items Dropped: Barley Rice, Lid Shield
    
    Heavy Armor
    HP: 5500     TP: 0          Atk: 816
    Exp: 194     Gald: 280     Def: 91
    Location: Near Heimdall
    Attacks:
    Axe Chop, Axe Thrust
    Item Dropped: Panyan
    
    This is just another easy melee battle, now that you have 4 people to deal 
    with the Duelists, not only 1, as in the Coliseum! Hilda is saved! Hilda 
    is actually complimenting Zelos, not Lloyd! Zelos will obtain the title 
    of Princess Guard! Some soldiers will come to pick Hilda up. Zelos promises 
    to vist him later. Sheena says the princess gets on her nerves! Now, you 
    will go back to the capital. The Minister tells you that the Pope has been 
    dismissed, and will be questioned. The King says that to prevent himself 
    to be tricked again, he would like to carry out his rule with the aid of 
    the Chosen AND the Church. Zelos promises to help the King after the end 
    of his journey. He suggests the King to find a way to repeal the half-elf 
    laws enacted by the Pope. Hilda is surprised that the Chosen will say 
    somehrthing like that. The King is optimistic about this. Princess Hilda 
    says to celebrate her return, a party will be held. The King has ordered 
    the royal designer to make you outfits. When they are finished, they will 
    be sent to the Chosen's house.
    
    Now, let's go back to Altamira.
    
    ---------------
    Altamira
    ---------------
    Team Level: 62-63
    
    There is someone standing in front of the monument in the main area of 
    Altamira. Talk to him. That guy is called Wells. He recognizes Presea. 
    Wells says that Presea has been cured, and finally realized the passage 
    of time. Presea admits that she has lost her adult body and her childhood. 
    Wells apologizes for chasing her out of Ozette. Wells explains that Presea 
    no longer has any relatives. All of them are gone. He asks you to support 
    her. He will now leave.Presea says that Wells used to be small. Now, Presea 
    will obtain the title of "Mature Kid". Now, head on to the company.
    
    As you cross the bridge, you drop something, which is spotted by a lady 
    on the bridge. The woman asks where you got the ring. Sheena says that 
    a student in Sybak sold it to her. The woman recognizes him as Joshua. 
    She asks you to give some money to the student who sold you that ring. 
    The woman admits that she did something cruel and unforgivable to him. 
    It's an apology. Colette asks you to help her.
    
    You get to answer "I'm sorry, but we can't." or "All right." I know, this 
    is one of those many subevents in the game which are NON-REWARDING. So, 
    there is no point in wasting your time. Pick the former choice, and 
    hopefully, Colette's affection for Lloyd will be stepped down. 
    
    Go to the President's Office of the Lezareno Company. Talk to George. George 
    tells you that the sealed Exsphere mine was raided by someone. They believe 
    that it has been the work of Vharley, but the sealed area is not breached. 
    Regal says that it would be safe to assume there will be no more trouble 
    in that matter as Vharley is dead. Zelos says that Alicia was avenged. 
    Regal tells George that he wants to take a look at the records concerning 
    past mining operations. George tells you to look in the Second Floor 
    Archives. Go there. Lloyd is reading some papers when Kuchinawa swooped 
    in and stole it. Yes, in spite of the Pope's death, Kuchinawa still WANTS 
    to avenge his parents. Sheena suggests having a one on one duel. She tells 
    him that they will fight on the Isle of Decision. Kuchinawa will wait for 
    the, on the Isle of Decision. Sheena asks Kuchinawa to give her the document. 
    Sheena says she will give Kucinawa Corrine's bell. Kuchinawa takes it and 
    leaves.
    
    Regal says the last shipment was sent to the Imperial Research Academy 
    in Sybak.  So, that's where you will have to go. Zelos comments on Sheena's 
    words as they leave. Go to Sybak. 
    
    New Costume! Klonoa Costume for Presea
    Get back to the President's Office first. George will talk to an employee 
    about the city's mascot. It seems that the EC with the costume has not 
    arrived. It is a Klonoa costume and is about the height of a child. The 
    costume has big long droopy ears and looks somewhat like a cat and much 
    like Presea! Aha! Presea will be asked to come over.
    
    Later, one of those women in bunny hats will stand outside the hotel and 
    announce the new mascot. The keyword is "Wahoo", and it's Klonoa! Presea 
    is dressed as Klonoa! However, Presea fails to shout the word out! Ha ha! 
    For some strange reason, Presea cannot talk properly! Regal explains that 
    she must not speak anything other than Klonoan! Presea will obtain the 
    title of Dream Traveler! She gets to keep the costume too!
    
    -----------------------------------------
    d. Up to Heaven and Down Again [TOS7D]
    -----------------------------------------
    Hear that? It's time to go to the university town, although you can fight 
    Kuchinawa anytime you wish.
    
    ---------------
    Sybak
    ---------------
    Team Level: 62-63
    
    Time to Socialize 42!
    "Do you really want to leave it like that?"     Pleases: Presea (+2)
    "Okay, let's get going."                            Displeases: Presea (-2)
    
    Talk to the man standing with his dog outside the Imperial Research Academy. 
    He will tell you about his sister who is a music student in Meltokio. Presea 
    recognizes the man. So, the two both lived in Ozette years ago! This man 
    introduces himself as Horace. Presea implies that girl in Meltokio must 
    be Janet. Go back to the right. You will get to tell Presea "Do you really 
    want to leave it like that?" or "Okay, let's get going." I'm fed up with 
    this side event. Just select the latter choice. Then enter the Academy.
    
    Inside, the Chancellor will ask Zelos to forgive him. He heard that a ten 
    foot angel had descended from heaven and devoured those who opposed the 
    Chosen! Oh, not some rumors again! Zelos asks the Chancellor if they still 
    have zircon left. He tells you that it's in the next room to the left. 
    Go there. There is a chest with the Zircon. Finally, you will need the 
    Mana Fragment. Lloyd says it's time to go to Cruxis' Main base in Derris 
    Kharlan! Zelos says the entrance is the Tower of Salvation.
    
    Zelos says they will need his Cruxis Crystal. Right now, his sister Seles 
    is holding it. She is in the SE abbey.
    
    ---------------
    SE Abbey
    ---------------
    Team Level: 62-63
    
    Go up to the top of the tower and talk to that girl in the orange hat there. 
    It's Zelos' sister Seles! Before doing so, read the skit "Klonoa". Genis 
    is complimenting Presea, and Regal thanks her. However, Presea cannot speak 
    properly! 
    
    *****IMPORTANT SCENE*****
    Seles begins to say "Big bro-" but she stops, she continues, "I mean...I 
    see that the Chosen is his usual self, wandering around aimlessly." "Yo 
    Seles! I need that Cruxis Crystal I left with you. Give it back to me." 
    "As you wish! After all, it rightfully belongs to the Chosen." "Yep." "Now, 
    if your business here is done, I humbly request that you leave. 
    Immediately." "All right, all right...Guess I'm as unpopular as ever. Poor 
    me..." He turns and leaves. Seles cries, "W...wait...big bro..." 
    
    "Hmm? What is it, my darling little sister?" "Nothing!" "Oh all right 
    then."He leaves. Seles says, "Please take care." Lloyd says, "He couldn't 
    hear that, you know." "I didn't say anything! So it doesn't matter if my 
    big brother couldn't hear it." "Aha! You called him big brother!" "No, 
    I didn't! There's no way I'd have a brother like that! Now, please leave!"
    
    Ugh, Seles sounds a lot like Lu from the cartoon Mike, Lu and Og! Back 
    down there, Zelos says, "Well, what do you think? I'm well-loved, aren't 
    I?" Lloyd says, "She's certainly not very friendly." "Don't be too hard 
    on her. She was sickly ever since she was a kid. But despite that, her 
    mother..." Ah never mind." Colette says, "As you left, she said, 'Please 
    take care.'" "Oh. Well, anyway. We're ready now, right? On to the tower 
    of Salvation." "Yeah."
    *****END OF SCENE*****
    
    New Costume!
    Get back outside Zelos' house in Meltokio, and a group of girls will come 
    up to Zelos. They are mad that Colette is with Zelos. Another is mad that 
    Sheena is with Zelos. Zelos asks them to calm down. He promises to drop 
    by later. They leave. Regal says he knows Zelos' reputation. PResea 
    suggests covering his face. He will now wear the same outfit in the Coliseum! 
    Zelos asks you to call him the masked warriors Zelos. Now, the ladies ignore 
    Zelos! Zelos will obtain the title of Marked Swordsman!  
    
    Diversion and Time to Socialize 43! Dueling with Kuchinawa
    Remember that you promised to duel with Kuchinawa? Now, go back to Mizuho, 
    and Orochi will inform you of the duel. At the same time, Kuchinawa is 
    to be banished from Mizuho. Sheena will go with Orochi to the Vice-Chief's 
    office.
    
    Sheena tells Tiga that Kuchinawa wants to avenge his parents. Orochi says 
    Sheena is stupid to challenge Kuchinawa as other villagers may challenge 
    her too! Tiga says that Kucinawa will leave the village after the duel 
    anyways. Orochi does not know what crime has down. Tiga asks Lloyd. 
    
    "Kuchinawa was working with the Pope."     Displeases: Sheena (-2)
    "I don't know anything about it."           Pleases: Sheena (+2)
    
    You get to tell the truth that "Kuchinawa was working with the Pope." Or 
    "I don't know anything about it." Answer the former choice. It's time to 
    tell the trugth! Even Orochi thinks he's a disgrace to the Azumi family. 
    Tiga will permit the duel. Lloyd will be the observer. Orochi will prepare 
    the boat. Now, when you are ready, tell Orochi.
    
    On the Isle of Decision, Kuchinawa awaits you. He sees you come. Lloyd 
    will be the witness. He asks Sheena to begin. So, do it!
    
    Event Battle! Kuchinawa
    HP: 10000     TP: 60          Atk: 800
    Exp: 2400     Gald: 2860     Def: 125
    Location: Mizuho Village
    Attacks: 
    Raiden, Shruiken Throw, Fireball, Slash, Fiery Slam
    Item Dropped: Asura
    This is one tough battle. You cannot use a single item, which means you 
    cannot scan him with a magic lens to keep track of his HP. Kuchinawa can 
    attack by throwing shruikens followed by a strike of lightning with Raiden. 
    He can also throw shruikens and slash you. On top of that, he launches 
    fireballs and can sometimes slam down, creating an explosion. As Sheena, 
    you should do more jumping and try to hit him from behind. I know. It is 
    very hard to catch him off guard. If you do, perform a Life Seal-Demon 
    Seal combo to help recover your HP while stunning him for a short time. 
    When he gets up, avoid him until he stops flashing before attacking again. 
    Cross your fingers for luck. When I defeated him, Sheena was at Level 61. 
    After the battle, you will get an Asura.
    
    Kuchinawa falls. Sheena asks him to admit defeat. Kuchinawa is amazed that 
    she does not want to kill himm. He hands over Corrine's Bell. He says he 
    lost because of his insufficient skill. He wants to cut his own throat 
    and commit suicide! (Actually, it must be the Seppuku.)
    
    Time to socialize 44!
    Stop him            Pleases: Sheena (+1)
    Don't stop him     Displeases: Sheena (-1)
    
    You get to stop him or not stop him! Feel free to do what you want. If 
    you stop him, you will increase Sheena's affection for you. If you stop 
    him, Sheena will stop his hand, and Lloyd will declare him the loser. Sheena 
    begs Kuchinawa not to sacrifice his life.
    
    Kuchinawa thinks he is so low as his parents' killer pitied him! Now, you 
    will have those usual conselling sessions, and Lloyd is the representative 
    of the Samaritans! Kuchinawa then relents and leaves.
    
    Now, enter the Tower of Salvation.
    
    -------------------
    Tower of Salvation
    -------------------
    Team Level: 64
    
    Run up to the big gap and Zelos will make the stairs appear. Go up. There 
    will be a scene.
    
    *****IMPORTANT SCENE*****
    Colette says, "Coming here reminds me of my journey to regenerate the 
    world." Lloyd says, "But this time, we're here to cure your illness." Raine 
    says, "I'm curious to see what the desifn of Tethte'alla's Tower of 
    Salvation is like. Now, Zelos! Open the door! Quickly!" Zelos says, "You 
    know, you can get really scary sometimes." He opens the door. "Oooh yeah! 
    Check me out! It's my time to shine! Do I look like a Chosen or what?" 
    "Yeah, yeah, yeah. Let's get going." Zelos laughs, "Roger!" Regal says, 
    "That's a very disturbing laugh." "Zelos, is something wrong?" "What?" 
    "You're even more, um," Sheena continues, "Evemn more obnoxious than usual? 
    Nah, he's always like this. Just ignore him." Zelos laughs at Sheena, "She's 
    pretty sharp."
    *****END OF SCENE*****
    
    Enter, of course. Make sure these 4 people are in the first 4 places in 
    the group: Lloyd, Presea, Genis, Zelos.
    
    Go up the slope. Hey, more coffins! Warp to the next path. Now, the entire 
    group is freaked out at the coffins! Zelos grunts. Regal comments, 
    "Ghastly." Presea says, "Such a sad place." Sheena thinks, and says, "Wait 
    a minute, is this really Tethe'alla?" Genis says, "Yeah! It looks identical 
    to Sylvarant's Tower of Salvation!" Colette says, "My body...I can't stop 
    shaking, this is the same place!" So, does Colette have a Sylvarant Tower 
    of Salvation detector inside her? Interesting.
    
    "It can't be!" Raine stands by a pillar. "Lloyd, remember this?" Lloys 
    runs up to examine the crack. "That's...wait, I broke that!" he remembers 
    that scene. Kratos appears behind Loyd by the magic sword. He says, "The 
    two worlds are connected here. Of course it's the same place." "Kratos, 
    it's you again. Who are you really? Are you really one of Mithos' companions 
    from 4000 years ago?" 
    
    "Good. Since you figured that out, it saves me the time to explain. We 
    will take the Chosen as the new body for Martel." "You're still trying 
    to do that? Are you so intent on resurrecting Martel that you're willing 
    to distort the entire world in the process?!" Kratos draws his sword, "I 
    have no need to explain." "So in the end, you really are our enemy! I kept 
    thinking, hoping that you might be good, but you're not!" "I should think 
    that would be obvious at this point." Lloyd draws his sword, "Don't hold 
    back this time!" It's time to fight again!
    
    Event Battle! Kratos Aurion
    HP: 25000     TP: 980         Atk: 1200
    Exp: 7600     Gald: 4800     Def: 400
    Location: The Final Seal
    Strong against: Thunder, Light
    Attacks:
    Judgment, Fierce Demon Fang, Double Demon Fang, Lightning Blade, Thunder 
    Blade, Super Lightning Blade, Demon Spear
    Items Dropped: EX Gem Lv4, Energy Tablets
    This is one tough fight. Kratos will not hold back this time. He knows 
    all the skills Zelos would know, and knows the Judgment move! However, 
    I find it to be extremely inaccurate. As it is possible not to be hit when 
    standing still! For this battle, Genis should cast the strongest spells 
    he has, except Indignation. Lloyd should do what is does best, making combos 
    with Sword Rain. Zelos should use the Hurricane Thrust-Hell Pyre Combo. 
    Note that Kratos can use a Lightning Blade-Super Lightning Blade Combo, 
    but I would not bother at all, because Kratos himself is strong against 
    Thunder. Zelos should also heal, of course. It's a tough battle, but 
    fortunately Kratos can easily be staggered while casting spells. Since 
    Prism Stars is of light element, it will not be of much use. Therefore, 
    the Unison attack of this battle should be: Sword Rain: Beta, Cyclone, 
    Finality Punishment and Hell Pyre. This time, we can start cooking him 
    with Arch Wind!
    
    After the battle, some angels appear and surround them! Kratos says, "I 
    would advise against resisting, for there will be no mercy this time." 
    Lloyd and Colette are taken away and the group is stuck in two cells! Lloyd 
    asks, "Are we still alive?" Zelos says, "Well, it looks like we'll have 
    out lives at least until they finish preparing Colette's treatment. 
    Apparently, she's useless the way she is now." Genis says, "Maybe we were 
    tricked. He had us gather the materials to treat Colette and then had us 
    bring her here. That sure saved them a lot of time and effort."  
    
    "Kratos used us? Did he betray us again?" Zelos says,