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    Car Setup FAQ by raffostar

    Version: Final | Updated: 09/03/04 | Printable Version | Search Guide | Bookmark Guide

    
    
                                +*+*+*+*+*+*+*+*+*+*+ 
                                !    Car SET UPS    !
                                +*+*+*+*+*+*+*+*+*+*+
                                    !    for    !
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                      !      F O R M U L A  O N E  2 0 0 4      !
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                  GAME:  FORMULA ONE 2004
              PLATFORM:  PLAYSTATION 2
                 GENRE:  Racing
               CREATOR:  SONY
    AUTHOR OF THIS FAQ:  Raffaele Busa
                E-MAIL:  raffostar(at)libero(dot)it
           FAQ VERSION:  FINAL
    
    
    
    ______________________________________________________________________________
    
         -TABLE OF CONTENTS-
    
    1.  LEGAL STUFF
    2.  VERSION INFORMATION
    3.  INTRODUCTION
    4.  THINGS YOU MUST KNOW
    5.  CAR SET UPS
    6.  TEAMS OVERVIEW
    7.  UNLOCKABLES
    8.  TIPS ON HOW TO MAKE A GOOD SET UP
    9.  THANKS
    10. CONCLUSION
    ______________________________________________________________________________
    
    
    
    +******************+
    ! 1.  LEGAL STUFF  !*********************************************************/
    +******************+
    
    This guide may not be reproduced under any circumstances except for personal
    private use.  It may not be placed on any web site or otherwise distributed
    publicly without advanced permission from the author.  Use of this guide on
    any other web sit or as part of any public display is strictly prohibited, 
    and a violation of copyright.  All content in this guide is Copyright 2004 
    by Raffaele Busa.  Only the sites listed below have permission to publish 
    this work or to display it:
    
    www.gamefaqs.com
    www.neoseeker.com
    www.supercheats.com
    faqs.ign.com
    
    If you wish to put this guide on your site, e-mail me and ask.  Save yourself
    the headache of putting up with lawsuits and whatnot because you failed to 
    ask a simple "Can I post your guide on <insert site>?".  If you wish to use 
    info in this guide, please acknowledge that you have done so.  If I don't 
    respond or I say no, accept it as fact.  In addition, do not modify this 
    guide in any way whatsoever to suit your purposes.
    The latest version can always be found at www.gamefaqs.com, 
    www.neoseeker.com and www.supercheats.com.
    
    If you see this guide on any other site then the one listed above, please
    e-mail me.  If you wish to ask questions or give input to this guide, please
    e-mail me.  Just have Formula One 2004 as the subject so I know it isn't 
    spamming or another advertisement of a porno site who wants to connect me to 
    Hawaii..
    I must apologize for all of the grammar mistakes you will find, but my English
    is only fair, so just, please, tolerate me.
    
    
    +**************************+
    ! 2.  VERSION INFORMATION  !*************************************************/
    +**************************+
    
    Version 1.00  08/16/04:  Born of this guide.
    
    Version 1.10  08/17/04:  Some minor fixes in Hungaroring, added team overview
                             section, unlockables and the "your posted set ups"
                             section (still empty), completed some parts of "tips
                             on how to make a good set ups".
    
    Version 1.20  08/18/04:  Changes in Nurburgring and Australia set up, gave the
                             permission to post this faq at the web site 
                             www.neoseeker.com, added the "things you must know"
                             section, completed the "tips on how to make a good 
                             set up" section.
    
    Version 1.30  08/21/04:  Added all missing transmissions of 6 gears cars,
                             started testing the default set ups (just for compare
                             their times with my set ups times; under request by
                             First Ascent), gave the permission to post this faq 
                             at the web site www.supercheats.com.
    
    Version 1.40  08/24/04:  Only minor fixes, working on the implementation of 
                             some suggestions and explanations.
    
    Version FINAL 09/01/04:  Removed the "Your posted set ups" section, completed 
                             the suggested set ups, with some surprises for Albert 
                             Park and Magny Course. As you can see this is the 
                             final version of this faq, i'm just going to leave F1 
                             04 for a while, cos I'm about to play at Energy 
                             Airforce Aimstrike, another simulation, another 
                             genre.. I hope you all can have fun with Formula 1 
                             2004 as much as i had when playing and, of course, 
                             winning..
    
    
    +***************+
    ! 3.  OVERVIEW  !************************************************************/
    +***************+
    
    Here it is, my first FAQ. It is born cos there isn't anyone already available 
    for this wonderful game, and cos there are always people asking about some 
    good set ups for improve thier lap times, while obviously driving a user-
    friendly car (with good speed, acceleration and handling, of course.
    The presented set-ups may or may not work for everyone, depending on chosen 
    car, driving style, level of concentration, positioning of the planets, etc,
    so don't bother me with mail saying "hey, u're damn set up sucks, it it 
    terrible, i can't manage to pass my grandmother while in the straightway 
    at full speed" an so on..
    By this time, not all the set ups are the best one i can suggest, but i'm 
    continuosly working for improve them all. I found that they doesn't work 
    well for ferrari, dunno why, but i will open a new section when i will have 
    finish to set them for all the tracks.
    
    
    +**************************+
    ! 4. THINGS YOU MUST KNOW  !*************************************************/
    +**************************+
    
    Here are some hints and things you must know about the game: they will help 
    you alot!!!
    
    .....     .....     .....     .....     .....     .....     .....     .....
    L1 = this is the launch control button. When a race is about to start, and the
         lights are turning on, hold the L1 button down and accelerate (hold down
         the X button or pull up the right analogue stick), and at the moment the
         lights turn off, release the L1 button while still accelerating, and you
         will have a great start without losing in acceleration and with no 
         penalties.
    
    .....     .....     .....     .....     .....     .....     .....     .....
    SELECT = it is assigned for pit stops: when you press it, the icon of the
         garage in the bottom left turns red, and the assistant will tell you to
         wait for his order to get in the pit lane; when the icon will turn green,
         and the assistant will tell you they're ready, you can go for the pit 
         stops, with no risk of a blank passage in the pit lane.
         If you're playing with the 50% of the total laps (while in simulation 
         mode), or more, of the track, you will be asked to choose the strategy 
         for the race, between 1, 2, 3 or 4 pit stops during the race. If you 
         choose 1 pit stop, you will drive a heavier car, with less acceleration 
         than other cars, but you will lose less time comparised to other pilots 
         who decided 2 or 3 pit stops; if you choose 4 pit stops, you will have a
         very accelerating car, but you will have to pit often than others, so you
         will lose time during the pit stops. 2 and 3 choises are a middle way 
         between the other two ones..
         During the race, the lap before the programmed pit stop, your garage icon
         will turn blue, and the assistant will remember you to stop the next lap,
         but NOT IN THAT LAP! You only have to do another lap, and when you come
         close to pit lane, the assistant will tell you to come in, and so you 
         will be able to do the pit stop, without having to push the SELECT 
         button.
    
    .....     .....     .....     .....     .....     .....     .....     .....
    RIGHT ANALOGUE STICK = it allows you to accelerate and brakes, as the X and []
         buttons, but it is more accurate than the other two, so it is preferrable
         to learn how to master it. It will allows you the possibility of easily 
         better your lap times, and it will give you a very big and happy smile!!
    
    .....     .....     .....     .....     .....     .....     .....     .....
    TEST DRIVER OR 1st/2nd DRIVER? = It appears that many of you can't choise if
         accept a place as a test driver in a good team, or stay in a bad team but 
         trying to win the championship: the answer is simple. If you choise the 
         test driver contract, you will miss at least 4 GPs, and in all of them M. 
         Schumacher will win or go on the podium (except for Catalunya: when the
         CPU simulates it, it always go to some poor team, like jordan or minardi 
         or sauber.. Why???), so if you're going to accept this one, you must be 
         sure to be able to win all of the remaining tracks, or at least to go 
         draw with the pilot championship number one.. And remember you must pass 
         2 tests before becoming the 2nd driver.
         If you remain to your old team, you can have more offer in the end of the 
         season, so you will be able to go for points in all of the remaining 
         tracks, maybe winning the championship, and then the next season you can 
         accept a better contract with another team, miss the first 5 GPs and, 
         after passing 2 tests, becoming the 2nd driver just in time for the 
         monaco GP..
    
    .....     .....     .....     .....     .....     .....     .....     .....
    TURNS = when you become close to a turn, if you have activated their icon in 
         the option menů, you will be advised of how much the turn is dangerous, 
         only by the color the turn it is represented: if it is bright green, you 
         can take it at the high speed you can have, but if it is bright red, you 
         must brake at all! The color, when braking, passes from red to dark red, 
         dark green and bright green, so you know how well you can take that turn   
         at your current speed.
    
    
    +******************+
    ! 5.  CAR SET UPS  !*********************************************************/
    +******************+
    
    Here they are, I hope you can find them useful!
    
    Generally:
    
    Tyres: always SOFT
    Brake Bias 1: always 35/65 (only used while testing default set ups, another 
                  good choice if u don't like 30/70 brake bias)
    Brake Bias 2: always 45/55 (2nd useful one)
    Brake Bias 3: always 30/70 (1st useful one, usually, THIS must be 
                  used, except when contrarily indicated in brakes setting)
    
    Default Traction control: always FULL
    Steering Angle: always 80°
    
    All the best laps were done without the use of any short cuts, they can easily
    be improved by skilled drivers, co I'm not so good if driving in games,
    however best AI times are the lowest i have ever found, but they manage to run
    as indicated only in qualyfing session, cos during the race they drive with at
    least 1 sec more slow (unfortunately, this isn't true in all the tracks).
    About the "Default Set Up Best Lap": I'm testing all the tracks' default 
    settings, just for be sure my set ups are useful, every time I let the 
    settings as they are, except for tyres (-->soft), brakes (-->thin), downforce 
    and ride height (as I suggest in my set ups: for example, in Australia I will 
    set front wing to 6° and rear wing to 13°, and ride height at 3.6), I always 
    use a BMW car (so, I only test them with a 7 gears car..).
    All my set ups are of the oversteering (and, often, VERY oversteering) kind,
    so if u don't like oversteering cars, these settings are not a good choise for
    you; the default settings are of the neutral kind, and often quite a bit 
    understeering too.
    I also added a symbol near all of the tracks, that will help you deciding if
    use one my set ups, or a default set up with some changes, or indifferently 
    one of the two choises. I placed them on the extreme right of the name of the
    track.
    Here it is the explanation of the three symbols:
    
    XXX = Not a porno, but u might prefer my suggested set up, instead of the 
          default one..
    
    OOO = Better the default set up (+ some changes, read notes on the selected 
          track) than my set up (d'oh!).
    
    [][][] = It is indifferent to choise one or another (very near best times).
    
    
    ______________1) Circuit: Australia (Albert Park)______________________--> OOO
    Brakes: medium
    Front Wing: 6°
    Rear Wing: 13°
    Camber Angle: +2.5°
    Ride Height: 3.6
    Front Bump: -7200
    Rear Bump: -6500
    Front Rebound: -9600
    Rear Rebound: -9400
    Front Anti-roll Bar: 60000
    Rear Anti-roll Bar: 190000
    Gearbox: speed
    1- 16.5    1- 19.6
    2- 14.2    2- 16.6
    3- 11.9    3- 14.0
    4- 9.9     4- 11.4
    5- 8.3     5- 9.6
    6- 7.0     6- 8.0
               7- 7.0
    Best Lap: 1:25.301
    AI Best Lap: 1:25.475
    Best Lap with Default Settings (Career Mode): 1:25.099
    Lap in Career Mode: 12
    Note: it is the first of 2 tracks where it is preferrable to use the default 
    settings, with (as minor changes), the use of my suggested downforce, ride 
    height, and of course the implementation of thin brakes and soft tyres.
    
    
    ______________2) Circuit: Malaysia (Sepang)_________________________--> [][][]
    Brakes: thin
    Front Wing: 6°
    Rear Wing: 13°
    Camber Angle: +6.0°
    Ride Height: 3.7
    Front Bump: -6500
    Rear Bump: -7200
    Front Rebound: -9300
    Rear Rebound: -9900
    Front Anti-roll Bar: 75000
    Rear Anti-roll Bar: 180000
    Gearbox: speed
    Best Lap: 1:29.361
    AI Best Lap: 1:29.619
    Best Lap with Default Settings (Career Mode): 1:29.440
    Lap in Career Mode: 12
    
    
    ______________3) Circuit: Bahrain (Sakhir)_____________________________--> XXX
    Brakes: medium
    Front Wing: 6°
    Rear Wing: 13°
    Camber Angle: -6.0°
    Ride Height: 4.8
    Front Bump: -7800
    Rear Bump: -7300
    Front Rebound: -10000
    Rear Rebound: -9700
    Front Anti-roll Bar: 30000
    Rear Anti-roll Bar: 150000
    Gearbox: speed
    Best Lap: 1:29.480
    AI Best Lap: 1:30.022
    Best Lap with Default Settings (Career Mode): 1:30.401
    Lap in Career Mode: 12
    
    
    ______________4) Circuit: San Marino (Imola)___________________________--> XXX
    Brakes: medium
    Front Wing: 7°
    Rear Wing: 14°
    Camber Angle: -6.0°
    Ride Height: 4.1
    Front Bump: -7400
    Rear Bump: -6800
    Front Rebound: -9600
    Rear Rebound: -9600
    Front Anti-roll Bar: 60000
    Rear Anti-roll Bar: 165000
    Gearbox: speed
    1- 20.0    1- 19.6
    2- 17.1    2- 16.6
    3- 13.5    3- 14.0
    4- 10.9    4- 11.4
    5- 8.1     5- 9.6
    6- 7.0     6- 8.0
               7- 7.0
    Best Lap: 1:15.720
    AI Best Lap: 1:17.634
    Best Lap with Default Settings (Career Mode): 1:17.879
    Lap in Career Mode: 13
    
    
    ______________5) Circuit: Spain (Catalunya)____________________________--> XXX
    Brakes: medium
    Front Wing: 6°
    Rear Wing: 13°
    Camber Angle: -4.0°
    Ride Height: 4.5
    Front Bump: -7000
    Rear Bump: -7000
    Front Rebound: -9300
    Rear Rebound: -9700
    Front Anti-roll Bar: 60000
    Rear Anti-roll Bar: 165000
    Gearbox: speed
    1- 16.5    1- 19.6
    2- 14.2    2- 16.1
    3- 11.9    3- 13.0
    4- 9.9     4- 10.4
    5- 8.3     5- 8.6
    6- 6.5     6- 7.0
               7- 6.0
    Best Lap: 1:12.661
    AI Best Lap: 1:13.204
    Best Lap with Default Settings (Career Mode): 1:13.580
    Lap in Career Mode: 14
    
    
    ______________6) Circuit: Monaco (Monaco)______________________________--> XXX
    Brakes: medium, 45/55
    Front Wing: 8°
    Rear Wing: 16°
    Camber Angle: -3.0°
    Ride Height: 6.2
    Front Bump: -7500
    Rear Bump: -7300
    Front Rebound: -9500
    Rear Rebound: -9300
    Front Anti-roll Bar: 70000
    Rear Anti-roll Bar: 220000
    Gearbox: acceleration
    1- 20
    2- 16.7 
    3- 13.9 
    4- 11.4 
    5- 9.3 
    6- 7.5
    Best Lap: 1:11.980
    AI Best Lap: 1:12.496
    Best Lap with Default Settings (Career Mode): 1:12.620
    Lap in Career Mode: 16
    Notes: for 7 gears cars, only ACCELERATION
    
    
    ______________7) Circuit: Europe (Nurburgring)_________________________--> XXX
    Brakes: heavy, 25/75
    Front Wing: 6°
    Rear Wing: 13°
    Camber Angle: +2.0°
    Ride Height: 5.7
    Front Bump: -6500
    Rear Bump: -7100
    Front Rebound: -9400
    Rear Rebound: -9600
    Front Anti-roll Bar: 55000
    Rear Anti-roll Bar: 175000
    Gearbox: speed
    1- 16.5   1- 19.1
    2- 14.2   2- 16.1
    3- 11.9   3- 13.0
    4- 9.9    4- 10.4
    5- 8.3    5- 9.1
    6- 7.0    6- 7.5
              7- 6.5
    Best Lap: 1:26.401
    AI Best Lap: 1:26.073
    Best Lap with Default Settings (Career Mode): 1:27.000
    Lap in Career Mode: 12
    
    
    ______________8) Circuit: Canada (Circuit Gilles-Villeneuve)___________--> XXX
    Brakes: thin
    Front Wing: 6°
    Rear Wing: 13°
    Camber Angle: -3.5°
    Ride Height: 4.6
    Front Bump: -7100
    Rear Bump: -6900
    Front Rebound: -9400
    Rear Rebound: -9100
    Front Anti-roll Bar: 75000
    Rear Anti-roll Bar: 200000
    Gearbox: speed
    Best Lap: 1:08.900
    AI Best Lap: 1:11.198
    Best Lap with Default Settings (Career Mode): 1:10.099
    Lap in Career Mode: 14
    
    
    ______________9) Circuit: United States (Indianapolis)______________--> [][][]
    Brakes: heavy
    Front Wing: 6°
    Rear Wing: 13°
    Camber Angle: +6.0°
    Ride Height: 3.8
    Front Bump: -6600
    Rear Bump: -6300
    Front Rebound: -9200
    Rear Rebound: -9400
    Front Anti-roll Bar: 50000
    Rear Anti-roll Bar: 165000
    Gearbox: speed
    1- 17.5    1- 19.6
    2- 14.2    2- 16.1
    3- 11.4    3- 13.0
    4- 9.4     4- 10.4
    5- 7.3     5- 8.6
    6- 6.0     6- 7.0
               7- 6.0
    Best Lap: 6 gears --> 1:08.279
              7 gears --> 1:07.600
    AI Best Lap: 1:08.258
    Best Lap with Default Settings (Career Mode): 1:07.880 (remember, 7 gears car)
    Lap in Career Mode: 15
    
    
    ______________10) Circuit: France (Nevers Magny-Cours)_________________--> OOO
    Brakes: heavy
    Front Wing: 6°
    Rear Wing: 13°
    Camber Angle: +2.5°
    Ride Height: 6.0
    Front Bump: -6500
    Rear Bump: -6900
    Front Rebound: -9200
    Rear Rebound: -9400
    Front Anti-roll Bar: 55000
    Rear Anti-roll Bar: 175000
    Gearbox: speed
    Best Lap: 1:12.079
    AI Best Lap: 1:12.302
    Best Lap with Default Settings (Career Mode): 1:12.081
    Lap in Career Mode: 14
    Note: here is the second track where it is preferrable to use the default 
    settings, with the same changes as in Australia; it could seems strange, cos 
    my time and the default ones are about the same, but when doing tests, i was 
    able to obtain the default time at the 3rd lap, while for the "my set up" time 
    it came only at the 10th or 11th lap.. So just make your own conclusion..
    
    
    ______________11) Circuit: Great Britain (Silverstone)_________________--> XXX
    Brakes: heavy, 45/55
    Front Wing: 7°
    Rear Wing: 14°
    Camber Angle: -6.0°
    Ride Height: 5.0
    Front Bump: -6700
    Rear Bump: -7200
    Front Rebound: -9100
    Rear Rebound: -9300
    Front Anti-roll Bar: 70000
    Rear Anti-roll Bar: 165000
    Gearbox: speed
    1- 17.0    1- 19.1
    2- 14.2    2- 16.1
    3- 11.9    3- 14.0
    4- 9.9     4- 11.9
    5- 8.3     5- 9.6
    6- 7.0     6- 8.0
               7- 7.0
    Best Lap: 1:16.739  --> I could have cutted the track, must test this 1 again
    AI Best Lap: 1:18.480
    Best Lap with Default Settings (Career Mode): 1:20.319
    Lap in Career Mode: 12
    Notes: watch out for the first "red" chicane, it is indicate too late!
    (For chicane I intend a fast sequence of 2 turns, one opposite the other. In 
    Silverstone, they're the turn 8 and turn 9, also named the "CLUB" turns; it is
    something like this:
    
    (_
      )
    
    It is the first very bright red turn)
    7th gears doesn't work well on best cars, for them it is better the default 
    SPEED setting.
    
    
    ______________12) Circuit: Germany (Hockenheim)_____________________--> [][][]
    Brakes: heavy
    Front Wing: 6°
    Rear Wing: 13°
    Camber Angle: +6.0°
    Ride Height: 5.0
    Front Bump: -6900
    Rear Bump: -7100
    Front Rebound: -9300
    Rear Rebound: -9800
    Front Anti-roll Bar: 70000
    Rear Anti-roll Bar: 195000
    Gearbox: speed
    Best Lap: 1:14.360
    AI Best Lap: 1:14.606
    Best Lap with Default Settings (Career Mode): 1:14.520
    Lap in Career Mode: 14
    
    
    ______________13) Circuit: Hungary (Hungaroring)_______________________--> XXX
    Brakes: heavy
    Front Wing: 8°
    Rear Wing: 16°
    Camber Angle: +6.0°
    Ride Height: 4.9
    Front Bump: -7300
    Rear Bump: -7500
    Front Rebound: -9600
    Rear Rebound: -9600
    Front Anti-roll Bar: 35000
    Rear Anti-roll Bar: 155000
    Gearbox: speed
    1- 17      1- 19.0
    2- 14.2    2- 16.5
    3- 11.9    3- 14.3
    4- 9.9     4- 11.5
    5- 8.3     5- 10.2
    6- 7.0     6- 8.3
               7- 7.1
    Best Lap: 1:13.720
    AI Best Lap: 1:13.718
    Best Lap with Default Settings (Career Mode): 1:14.919
    Lap in Career Mode: 14
    
    
    ______________14) Circuit: Belgium (Spa-Francorchamps)_________________--> XXX
    Brakes: medium
    Front Wing: 7°
    Rear Wing: 14°
    Camber Angle: -4.5°
    Ride Height: 5.2
    Front Bump: -6500
    Rear Bump: -6700
    Front Rebound: -9300
    Rear Rebound: -9600
    Front Anti-roll Bar: 70000
    Rear Anti-roll Bar: 200000
    Gearbox: speed
    Best Lap: 1:39.981
    AI Best Lap: 1:42.089
    Best Lap with Default Settings (Career Mode): 1:42.819
    Lap in Career Mode: 9
    
    
    ______________15) Circuit: Italy (Monza)_______________________________--> XXX
    Brakes: heavy, 45/55
    Front Wing: 6°
    Rear Wing: 13°
    Camber Angle: -6.0°
    Ride Height: 4.0
    Front Bump: -6000
    Rear Bump: -8000
    Front Rebound: -9000
    Rear Rebound: -10000
    Front Anti-roll Bar: 100000
    Rear Anti-roll Bar: 125000
    Gearbox: speed
    1- 16.0     1- 17.1
    2- 14.7     2- 14.6
    3- 11.9     3- 12.0
    4- 9.4      4- 9.9
    5- 7.3      5- 8.1
    6- 6.0      6- 7.0
                7- 6.0
    Best Lap: 1:18.761
    AI Best Lap: 1:19.979
    Best Lap with Default Settings (Career Mode): 1:22.239
    Lap in Career Mode: 11
    
    
    ______________16) Circuit: China (Shangai International Circuit)_______--> XXX
    Brakes: heavy
    Front Wing: 6°
    Rear Wing: 13°
    Camber Angle: +1.5°
    Ride Height: 4.1
    Front Bump: -6200
    Rear Bump: -7600
    Front Rebound: -9200
    Rear Rebound: -9600
    Front Anti-roll Bar: 90000
    Rear Anti-roll Bar: 150000
    Gearbox: speed
    1- 20.0     1- 19.1
    2- 16.7     2- 15.6
    3- 13.4     3- 13.5
    4- 10.9     4- 10.9
    5- 8.3      5- 9.1
    6- 6.5      6- 7.0
                7- 6.0
    Best Lap: 1:32.261
    AI Best Lap: 1:34.430
    Best Lap with Default Settings (Career Mode): 1:32.680
    Lap in Career Mode: 12
    
    
    ______________17) Circuit: Japan (Suzuka)___________________________--> [][][]
    Brakes: medium
    Front Wing: 7°
    Rear Wing: 14°
    Camber Angle: -2.5°
    Ride Height: 5.1
    Front Bump: -7800
    Rear Bump: -7800
    Front Rebound: -9200
    Rear Rebound: -9200
    Front Anti-roll Bar: 40000
    Rear Anti-roll Bar: 240000
    Gearbox: speed
    Best Lap: 1:33.161
    AI Best Lap: 1:36.168
    Best Lap with Default Settings (Career Mode): 1:33.360
    Lap in Career Mode: 11
    
    
    ______________18) Circuit: Brazil (Interlagos)______________________--> XXX(?)
    Brakes: thin
    Front Wing: 6°
    Rear Wing: 13°
    Camber Angle: -5.0°
    Ride Height: 7.0
    Front Bump: -7700
    Rear Bump: -6200
    Front Rebound: -9700
    Rear Rebound: -9300
    Front Anti-roll Bar: 95000
    Rear Anti-roll Bar: 130000
    Gearbox: speed
    1- 16.5    1- 21.5
    2- 14.2    2- 18.1
    3- 11.9    3- 15.0
    4- 9.9     4- 11.9
    5- 8.3     5- 9.6
    6- 6.5     6- 7.5
               7- 6.5
    Best Lap: 1:09.840
    AI Best Lap: 1:09.787
    Best Lap with Default Settings (Career Mode): 1:12.000
    Lap in Career Mode: 15
    
    
    +*********************+
    ! 6.  TEAMS OVERVIEW  !******************************************************/
    +*********************+
    
    Here is a quick overview for all the cars in the game, just for know pros and 
    cons while signing a contract with one team or another in career mode, or only
    when choosing your car in simulation mode.
    
    This is how all of the teams will be judged; obviously, the rate will also 
    depends from your driving skills, and if you use a correct set up for your car
    (an high downforce on a fast track will obviously penalize you).
    I want to make that clear, these votes depend on the feelings the cars gave to
    me, but because everyone has a different way of drive, these rates can't be 
    the definitive ones for all of you out there, so just try every car and then 
    choose your preferite ones.
    
    
    Speed: the max it is, the faster your car will go.
    
    Acceleration: quick acceleration allows you to reach your max speed faster 
    than the opponents, giving you an advantage in time.
    
    Handling: The better it is, the comfortable is driving your car while 
    cornering turns and passing the other cars.
    
    
          >>> Ferrari <<<
    Speed: very good
    Acceleration: wonderful
    Handling: good
    
    
          >>> Williams BMW <<<
    Speed: wonderful
    Acceleration: wonderful
    Handling: wonderful
    
    
          >>> McLaren Mercedes <<<
    Speed: very good
    Acceleration: very good
    Handling: wonderful
    
    
          >>> Renault <<<
    Speed: very good
    Acceleration: very good
    Handling: very good
    
    
          >>> Bar Honda <<<
    Speed: very good
    Acceleration: good
    Handling: good
    
    
          >>> Sauber Petronas <<<
    Speed: good
    Acceleration: good
    Handling: fair
    
    
          >>> Jaguar Racing <<<
    Speed: good
    Acceleration: good
    Handling: very good
    
    
          >>> Panasonic Toyota Racing <<<
    Speed: very good
    Acceleration: good
    Handling: good
    
    
          >>> Jordan Ford <<<
    Speed: good
    Acceleration: fair
    Handling: fair
    
    
          >>> Wilux Minardi Cosworth <<<
    Speed: good
    Acceleration: fair
    Handling: very good
    
    
    And now try to understand what is my preferite team.. Btw, I did all my best
    laps with it, only a few others with other teams.
    
    
    +******************+
    ! 7.  UNLOCKABLES  !*********************************************************/
    +******************+
    
    Here it is what I've Unlocked so far, and the way it was found (thanks to
    Ferza for refreshing my memory,  I wasn't able to remember what cars I've
    unlocked in all the modes):
    
    
    --> Williams FW14B: win a single arcade race.
    
    --> Lotus 72E:      win a simulation season at any difficult.
    
    --> Jordan 121:     win the arcade season.
    
    --> Renault RE20:   complete all 5 career years and, probably, by winning at
                        least one pilot and one team championship.
    
    --> An alternative intro:   by doing a first time in time attack
    
    
    By what I've read in the web and in the boards, it must be everything there
    were to unlock, but i wish there are some hidden tracks to find out, dunno
    how.
    
    
    +****************************************+
    ! 8.  TIPS ON HOW TO MAKE A GOOD SET UP  !***********************************/
    +****************************************+
    
    This section will allow you to understand some of the secrets of cars settings
    in order to make you able to improve my posted set ups, and of course to find
    your own ones.
    
    
        ++++ Gear/transmission ++++
    Transmission must be adapted correctly to all of the tracks. When you regulate
    6th7/th gear, you change the top speed of your car: the longer it is, the 
    highest is the speed but it also take more time to go to the max allowed; the 
    shorter it is, the highest is the acceleration, but you will have less max 
    speed allowed. You have to regulate 6th/7th gear by running the fastest 
    straightway of the track (or the fastest part of the track), if u reach the 
    max torque too fast, the gear is too short, if you never reach the max torque 
    the gear is too long.
    For the 1st gear it is also the same: just go to the slowest turn of the 
    track, then take it at full speed while in 1st gear: if u can't reach the max
    torque, the gear is too long, if u reach it too fast, the gear is too short. 
    By the way, I adjusted only fews 1st gears, but i always controlled the 
    6th/7th gear, and tried to obtain the best acceleration by calculating the 2/3
    of the difference between the 6th/7th gear and the 1st one, and then applying 
    that result to the 4th gear. An example to explain this:
    If I have
    
    1st = 18.0
    and
    6th (or) 7th = 6.0
    the difference will be
    18 - 6 = 12.0
    So the 4th gear will be
    4th = 12.0
    
    and then i divide the other gears from about the same quantity.
    
    
        ++++ Steering angle ++++
    Set the steering angle of the car high enough for allowing you to corner 
    correctly in the slowest turn of the track; the higher the angle, the fastest
    you can take the turn, but also you will consume faster your tyres.
    By default, I always put this angle at 80° (the max allowed by the game), but 
    if you want to do from about 50% to 100% of the toal laps of a track, you can 
    diminish it until you find the correct one, so your tyres will last longer.
    
    
        ++++ Downforce ++++
    This is what allows to your car to stay on the ground, while cornering a tight
    turn at the max speed you can take it. It is splitted between the front wing 
    and the rear wing; you can set their angle, so you can raise or low the 
    downforce they generate: the higher they are, the more stable will be your 
    car, but also will be slow; the lower they are, the faster will go your car, 
    but it is also less manoeuvrable. I suggest to regulate gears after you choose
    what angle the wings will have. This will also influence your brake time: less
    is the angle, faster the brakes must be.
    If the car is understeering, raise the front wing; if it is oversteering, 
    raise the rear wing. Even if there is too much difference between front and 
    rear wings, you can have an understeering car: the rule is: never use a rear 
    wing higher than the double plus 1° of the front wing (e. g.: if your front 
    wing is 7°, your rear wing can be 10°, 11°, 12°, 13°, 14° and 15°, but with 
    16° there could be some handling problems).
    
    
        ++++ Brakes ++++
    Brakes regulation consist in distributing braking force between front and rear
    brakes; if it isn't done correctly, wheels don't brake at their full 
    potential. Brakes regulation influence your turn entrance: if it is regulates
    back, rear brakes will block first, and your car will oversteer, but a car 
    that block front brakes first it is easier to driver.
    If you have problems in handling the car while braking (understeer), just 
    increase rear brakes (for example, from 35/65 to 30/70), but if your car is 
    unstable when braking and it oversteer, increase front brakes (from 60/40 to 
    65/35).
    Brakes are divided in thin, medium and thick ones: the difference between each
    other consist in the duration of them during a race, and in the way they
    contribute to the brake velocity while braking. Thin brakes will allow you to 
    reach higher car speed, but they consume fast and they need to be used some 
    meters more before the correct start of the braking point, while entering a 
    turn; otherwise, thick brakes will allow you to brakes correctly some meters 
    after the correct "starting brake point", but they limit your higher speed. 
    Medium ones are an halfway from the other two. So, while playing the career 
    mode, or any other mode with a number of laps less than 50%, you can always 
    use thin brakes, but when going for longer race i wish you to use the brake 
    setting i suggested. 
    
    
        ++++ Tyres ++++
    These are simple: without them you can't go anywhere. You choose them based on
    the weather (damn, I want an indication of what the weather is BEFORE entering
    the race!!), so you can have the slick (dry tracks), the wet ones (don't 
    remember their names) and the intermediate (that you use only if it is sunny 
    or cloudy but the track is still wet, or if it is raining a little). Of 
    course, you can choose between soft and hard ones, too: soft ones are the best
    in grip, but they will consume fast, hard ones will last for about all of the 
    track but they won't allow you to go faster in turns as the soft ones.
    
    
        ++++ Camber angle ++++
    It is positive when wheels at ground level "come back" in direction of the car
    (like \/), negative when they "go out" from the direction of the car (like 
    /\). It allows the tyres to be used at all while in turns.
    
    
        ++++ Ride height ++++
    It is the distance of the bottom of the car from the ground; it lowers the 
    center of gravity, allowing the car itself to roll and pitch less, and also 
    increase the downforce when the height is lowered, without changing the max 
    speed (no air turbolence). If u lower the ride height, you better the agility 
    of the car while entering turns, in direction changes and while braking; you 
    nedd to raise the height if the car rubs the ground (or you can only harden 
    bumps and rebounds).
    
    
        ++++ Bumps & Rebounds ++++
    They are parts of the suspension, and the anti-roll bar, too. Their work 
    consist in dissipate shock assorbers' oscillations, and they do this when the 
    car enter or exit a turn, brakes or accelerate, or when it passes over kerbs 
    or humps.
    What bumps and rebounds do, it is not the same if the wheel comes near the 
    body (compression) or if it goes away from the body itself (extension); while 
    in compression, they control the car movements over humps, while in extension,
    they control roll velocity and the grip in turns (when entering and exiting
    them).
    If the car seems to jump over kerbs or humps, when accelerating, soften rear 
    rebounds, if not the front one, too.
    If the car seems to jump over kerbs or humps, when braking, soften front 
    rebounds, if not the back one, too.
    If the car oscillate too much after a hump or a kerb, making tyres slide when 
    accelerating or braking, harden front and rear rebounds.
    If the car is slow while entering or exiting turns, harden front and rear 
    bumps.
    If the car is understeering, soften front bumps, and eventually harden the 
    rear ones.
    If the car is oversteering, soften rear bumps, and eventually harden the front
    ones.
    Remember that if you have soft suspensions, better they absorb humbs, so you 
    have better grip, but it will also diminish the power of your brakes. It will 
    also allow you to have more grip in turns, but  you will have more difficult 
    while entering and exiting turns.
    
    
        ++++ Anti-roll bar ++++
    Its work consist in set a limit to the roll the car can have while entering 
    and, of course, exiting a turn. It is the first setting you must change if 
    your car is understeering or oversteering.
    If the car is understeering, you must soften the front anti-roll bar.
    If the car is oversteering, you must soften the rear anti-roll bar.
    
    
    +************+
    ! 9. THANKS  !***************************************************************/
    +************+
    
    I must thanks all the people in the board, cos with all their topics I was 
    able to understand many aspects of the game, and to write this faq.
    Thanks to Sony, too, for producing every year a F1 game that is (for about the
    90%) the best simulation of real Formula One.
    Thanks to my friend Enrico, who transmitted me the passion of race genres, and
    at all of the web sites and books I read for learning something in cars set 
    ups.
    
    
    +*****************+
    ! 10. CONCLUSION  !**********************************************************/
    +*****************+
    
    Again, i hope to be of any help for everyone out there, I know that most of 
    you are able pilot who doesn't need a guide for find the right set up, and 
    win everything there is to win in this game, but for all who doesn't want to 
    spend their time trying to understand the mechanicals of formula one car 
    settings, here it is a beginner guide that can, probably, satisfy them.
    Have fun with this wonderful game!