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    Paul by CGrey

    Version: 1.22 | Updated: 09/01/06 | Search Guide | Bookmark Guide

    --------------------
     TEKKEN 5 (PS2)
      Paul Phoenix Guide
       Version 1.22
        09/01/2006
    --------------------
    by Charles Grey (iceout5002@netzero.com)
    
    -- CONTENTS
     01. Updates
     02. Legend
     03. Movelist
     04. Juggle Combos
     05. Customizations
     06. Other Stuff
     07. Credits
    
    
    --------------
    -- 01. Updates
    --------------
    
    1.22(09/01/2006)
    Added recovery moves.
    
    1.20(01/10/2006)
    Throw escapes, run attacks, missing throw, extra commands.
    
    1.15(09/18/2005)
    Fixes/changes.
    
    1.12(07/31/2005)
    Right Punch Tackle Escape(from lingxiaoyu958@hotmail.com)
    Did some re-arranging as well.
    
    1.10(06/12/2005)
    Movelist update (added a few and fixed a few.)
    
    1.02(03/16/2005)
    Slight tweaks to the movelist, plus another combo.
    
    1.0 (03/02/2005)
    An (almost) complete movelist with notes, customization chart,
    some juggle combos, and other stuff.
    
    
    -------------
    -- 02. Legend
    -------------
    UB U UF  1 = Square  2 = Triangle
    B  * F   3 = X       4 = Circle
    DB D DF
    
    b/u/f/d - tap
    B/U/F/D - hold
    qcf - roll d to f
    qcb - roll d to b
    SS - sidestep
    FC - full crouch
    WS - while standing up from crouch
    CH - counter hit
    :  - specific timing needed
    :xx- hold for xx seconds
    BT - back turned
    
    
    ---------------
    -- 03. Movelist
    ---------------
    
    Name                    Command        Notes
    jumping jab             jump/ub/u/uf+1
    pounce punch            jump/ub/u/uf+2
    jumping spin kick       high jump, 3   - knockdown on CH
    jump high kick          high jump, 4   - knockdown on CH
    delayed hop kick        uf,*,3/4       - juggle starter, 25 damage
    off wall jumpkick       b,b,ub         - back must be to wall
    upper body blow         ws+1
    left jab punch          1 / f+1        - f+1 more damage
    low jab                 db/fc+1
    right jab punch         2
    low punch               fc+2
    right uppercut          df+2           - juggle starter
    mid kick                df+3
    roundhouse kick         3 / ws+3
    low spin kick           fc+3 / high jump, late 3
    low kick                fc+4
    high kick               4              - floats on CH
    face kick               ws+4 / high jump, late 4
    generic hop kick        ub/u/uf+4      - uf+4 juggle starter
    turning jab/midpunch    BT 1/2 / fc/d+1/2
    turning high/low kicks  BT 3/4 / fc/d+3/4
    jumping side kick       BT ub/u/uf+3/4 - uf+4 juggle starter
    trample attack          run(3 steps)   - grounded opponent
    running tackle          run(3 steps)   - Ultimate Tackle follow-ups
    body ram                run(4 steps)   - unblockable
    slide kick              full run, 4    - ends in grounded position
    recovery kick high      ground/facing,4
    ankle get-up kick       faceup/facing,d+3/4
    recovery kick low       ground/facing,3
    recovery sweep          ground/away, 3
    quick high kick         ground/away, 4
    
    --
    Left Right Combo        (f+)1,2      - f+1 does 6 damage
    Reverse PDK Combo       (*)1,4
    Jab Roundhouse          2,3
    Jab Sweep               2,d+3
    Quick PK Combo          f+2,3
    Quick PDK Combo         f+2,d+3
    Hammer Of The Gods      f+1+2
    Shoulder Tackle         f+1+4        - auto SS
    Body Blow To Sway       df+1,(b)     - can use qcb sway followups, new move
    The Boot                df+4
    Hammer Punch            d+1
    Hammer To Power Punch   d+1,2        - 2(:02) for delay and more damage
    Hang Over               d+1,4,2
    Bone Breaker            d+4,2        - auto juggling
    Demolition Man          d+4:2:1+2    - time presses with hits
    Shoulder Smash          d+1+2
    Sweep Kick              db+3
    Wrecking Ball           b+2          - new move, stuns on CH
    Lights Out              b+3          - new move, stuns on CH
    Burning Fist            b+1+2        - unblockable, 100 damage
    Shredder                ub/u/uf+3,4  - uf+3 juggle starter
    Neutron Bomb            f,f+4
    Flash Elbow             f,f+2
    Juggernaut              f,f+2,1
    Bulldozer               f,f+2,2(B)    - B to cancel
    Phoenix Bone Breaker    f,f+2:1       - extra damage, special timing needed
    Double Hop Kick High    run/f,f+3,4,4 - last hit high, f,f+3 juggle starter
    Triple Kick Combo       f,f+3,4,f+4   - last hit mid
    Double Hop Kick Low     f,f+3,4,d+4   - last hit low
    Burning Spear           b,f+1
    Phoenix Smasher         qcf+2
    Thruster                qcf+1         - stuns on CH, juggle starter non-CH
    Riptide                 (qcf/FC,df)+1+2(B) - new move, B to cancel
    Crouch Dash             qcf           - cancel into any button command
    Sway                    qcb (or df+1,b)
    God Hammer Punch        (sway)1       - juggle starter on CH
    Rubber Band Attack      (sway)2       - Knock away on CH
    Sway to Low Kick        (sway)3
    Rapid Fire              (sway)3,2
    R.F. to Phoenix Smasher (sway)3,2,1
    R.F. to Stone Breaker   (sway)3,2,2(B)- B to cancel
    Thunder Palm            ws+2          - juggle starter
    Jaw Breaker             FC,DF,2
    Gut Buster              FC,DF,2,1     - 1 does more damage if done quick
    Stone Breaker           FC,DF,2,2(B)  - B to cancel
    Taunt Move              FC,D(:02)     - fists glow (auto counter briefly)
    Incomplete Somersault   FC,D(:02),U+2+3+4
    Turn Thruster           SS, 1         - now knocks down
    Pump In Pedal           SS, 3
    Down Strike             d+2           - opponent must be down
    Power Charge            1+2+3+4       - fists glow (auto counter briefly)
    
    Throws [use to escape]
    Over The Shoulder       1+3 [1]
    Shoulder Pop            2+4 [2]       - ends in grounded position
    Chest Crusher           2+4,b [2]
    Twist and Shout         df+1+2 [1+2]
    Push Away               f,f+1+2 [1+2]
    Foot Launch             b+1+4 [1]
    Dragon Screw            any throw [1] - on left side
    Fall Away               any throw [2] - on right side
    Piggyback Throw         any throw     - from behind
    alternate back throw    1+3           - from behind
    Ultimate Tackle         FC/db+1+2
    Arm Breaker              - 1+2
    Punch to Arm Breaker     - (1,2,1)/(2,1,2)>1+2
    Ultimate Punch           - (1,2,1)/(2,1,2)>(1/2)/(2,1)
    Ultimate Punishment      - 2,D+1,1, *, 4,1,1+2
    Attack Reversal         B+1+3 / B+2+4 - time with opponents high/mid move
    right punch tackle esc. 1,1,2         - arm break on opp. tackle 2 punch
    
    10 Hit Combo            (f+)1,2,3,2,1,2,1,4,2,1
    10 Hit Combo            (f+)1,2,3,1,4,2,1,4,2,1
    5 Hit Combo             (f+)1,2,3,1,2
    
    
    --------------------
    -- 04. Juggle Combos
    --------------------
    
    Hits/Damage
    2 / 41 : CH qcb,1, qcf+2
    3 / 29 : df+2, 2, 4
    4 / 36 : df+2, 2, 2, 4
    4 / 42 : df+2, 2, 2, d+1+2
    2 / 41 : ws+2, 3
    3 / 36 : ws+2, 2, 4
    4 / 42 : ws+2, 2, 2, 4
    4 / 49 : ws+2, 2, 2, d+1+2
    4 / 42 : uf+3, 2, 2, b+2
    5 / 42 : uf+3, 1, b+3, 1, b+2
    5 / 46 : uf+3, 1, b+3, 1, d+1+2
    5 / 47 : uf+3, 1, b+3, 1, qcf+2
    6 / 44 : uf+3, 1, b+3, 1,2, d+1
    5 / ?? : anti-air 1,2, 1,2, d+1
    4 / 53 : (FC,df+2),2, d+4:2:1+2
    4 / 50 : qcf+1+2, d+4:2:1+2
    4 / 52 : (qcb 3,2),2, qcb 3,2,1
    
    
    ---------------------
    -- 05. Customizations
    ---------------------
    
    Punch Costume (select with 1/2)
    -HEAD----------------------
    Long Hair            50000
    Ponytail             200000
    Skyscraper           500000
    -FACE----------------------
    Goggles              60000
    Spiked Gloves        120000
    Dojo Sign            150000
    -UPPER BODY----------------
    Protection Amulet    40000
    Crossbow             60000
    Spiked Shoulder Pads 500000
    -LOWER BODY----------------
    Firewood             30000
    Key Ring             30000
    Spare Uniform        60000
    -COLOR 1-------------------
    Jacket(white)        18000
          (black)        18000
          (blue)         8000
          (yellow)       8000
          (green)        8000
          (orange)       8000
          (dark yellow)  8000
          (light blue)   8000
    -COLOR 2-------------------
    Pants (white)        18000
          (black)        18000
          (blue)         8000
          (yellow)       8000
          (green)        8000
          (orange)       8000
          (dark yellow)  8000
          (light blue)   8000
    -COLOR 1-------------------
    Gloves and Leg Guards
          (white)        18000
          (red)          8000
          (blue)         8000
          (yellow)       8000
          (green)        8000
          (orange)       8000
          (dark yellow)  8000
          (light blue)   8000
    
    
    Kick Costume (select with 3/4)
    -HEAD----------------------
    Long Hair            50000
    Helmet               200000
    Bandanna             300000
    -FACE----------------------
    Goggle Sunglasses    60000
    Eyepatch             80000
    Sunglasses           150000
    -UPPER BODY----------------
    Protection Amulet    40000
    Crossbow             60000
    Spiked Shoulder Pads 500000
    -LOWER BODY----------------
    Biker Buckle         30000
    Key Ring             30000
    Sawed-Off Shotgun    120000
    -COLOR 1-------------------
    Jacket(white)        18000
          (red)          8000
          (blue)         8000
          (yellow)       8000
          (green)        8000
          (orange)       8000
          (purple)       8000
          (dark yellow)  8000
    -COLOR 2-------------------
    Pants (white)        18000
          (red)          8000
          (blue)         8000
          (yellow)       8000
          (green)        8000
          (orange)       8000
          (purple)       8000
          (dark yellow)  8000
    -COLOR 3-------------------
    Boots (white)        18000
          (red)          8000
          (blue)         8000
          (yellow)       8000
          (green)        8000
          (orange)       8000
          (purple)       8000
          (dark yellow)  8000
    
    
    ------------------
    -- 06. Other Stuff
    ------------------
    
    SELECT WIN POSES
    * At end of match, hold the button until win pose appears.
    1: 'Gotcha!'
    2: 'Nothing like a good workout!'
    3: 'No pain, no gain!'
    4: 'Osu!'
    random: same as #4, without the punch
    
    
    --------------
    -- 07. Credits
    --------------
    lingxiaoyu958@hotmail.com
    THISisCAIN@hotmail.com - new combo
    Jordan Rowland - pointed out a typo
    Tekkenomics - Hidden Moves FAQ/Other Moves
    
    TEKKEN 5 (c) NAMCO

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