Devil May Cry 3: Dante's Awakening
COOLER THAN HELL - Dante Must Die Boss Guide
Authored by VampireHorde





                                                                      
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Welcome back to the "Stylish-Hard" action series. After the biggest 
fluke in gaming history known as Devil May Cry 2, the only thing left 
for our Hero Dante was retribution. Never again will you doubt the 
power of the Devil. 


THIS IS GONNA BE ONE HELL OF A PARTY MACHINE!




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INTRODUCTION


***********************


Thanks for clicking on the FAQ. This guide will chronicle every boss in 
the game. I will list all the attacks they inflict and how to dodge 
them. All boss strategies and tactics I mention here all apply to Dante 
Must Die Mode only! Not Easy, Normal, Hard, or Heaven and Hell Modes, 
DMD MODE ONLY!

First of all, if you have not finished (or even started) Dante Must Die 
Mode, please DO NOT continue reading the FAQ from this point for fear 
of me spoiling the fun! 

Only the Hardest of Hardcore Devils may pass!




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/_____/___/_____/  /___/_/ |_/_/    \____/  
                                            


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If you're Hardcore and are up for the biggest and baddest Party this 
side of Hell, you're up for a treat! 

What is Dante Must Die Mode?
DMD Mode is the highest and most insane difficulty Mode before the 
insanely absurd Heaven Or Hell Mode. 
All enemies that aren't killed within 20-30 seconds will start glowing 
in a blue aura, making it more difficult to kill them.

All bosses are tuned to Super-Cheapness Mode and will inflict every 
attack they can (just because they can!) in rapid succession without 
hesitation or care for balance issues. These bosses don't give a two-
bit crap about timing their attacks and neither should you! IT'S DMD 
MODE, WHAT DO YOU EXPECT!?!

If you can't handle that aspect, DMD Mode is NOT for you. Stick with 
Easy Automatic until you've improved your skills.

How do I unlock DMD Mode?
To unlock DMD Mode, you must finish Hard Mode. To unlock Hard Mode, you 
need to complete the game on Normal or Easy difficulty.



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/_____/___/_____/    /_/ /___/_/    /____/  
                                            


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--Before encountering DMD Mode, let me make a few necessary 
suggestions: upgrade all your Weapons and Guns, max out all four 
Styles, and find every Blue Orb. 
You want to ensure that Dante is fully powered and ready to go as soon 
as you enter DMD Mode. 


--Nothing is half-assed in DMD Mode. You'll need a LOT of patience, 
quick fingers, and skill to ensure that nothing you do gets to the 
point of utter frustration. Bosses aren't the problem in DMD Mode, it's 
the enemies during the Missions that DT themselves that make it even 
more difficult. 


--I encourage you to use whatever Style you are comfortable with. 
But to get the most out of all the boss battles, I suggest using 
SwordMaster Style each time. With this Style, you'll inflict tons of 
damage with regular and special Combos.


--Use Devil Trigger whenever you want. I won't always mention when to 
use DT in the strategies but it's your choice if you want to use it. 


--The best firearms to equip in DMD Mode are Ebony & Ivory and Kalina 
Ann. I don't (and can't) recommend Spiral, Artemis, or the Shotgun for 
any boss battles.


--These strategies are semi-bulletproof for now. When followed 
properly, you'll minimize the amount of damage you take and won't have 
to use too many (or hopefully, no) Vital Stars.

If the strategies I mention here aren't as informative as you first 
thought, it's because I'm still trying to find the "perfect strategy" 
where Dante takes absolutely NO damage at all so bear with me (I'm 
playing DMD Mode for corn's sake, gimme a break! Let's see YOU try and 
get past that goddamn Chessboard in Mission 18!).


I'm ALSO under the assumption that you HAVEN'T unlocked Super Dante 
(via button cheat - hint, hint) so don't get ahead of yourself!
Now that you're fully prepared, are you ready for the Hardcore Party? 



THEN LET'S GET THE PARTY MACHINE ROLLING!




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                        ==  HELL VANGUARD  ==


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This boss (soon to be regular enemy) is super cheap if you didn't 
already know. Its teleport attacks can be dodged but it's difficult to 
tell from which direction most of the time.

BEST WEAPONS:
--REBELLION
--CERBERUS

--KALINA ANN
--EBONY & IVORY
--ARTEMIS


BOSS ATTACKS

MELEE ATTACKS:
--SCYTHE SWIPE
--TELEPORT UPPERCUT

MID-DISTANCE ATTACKS:
--TELEPORT ATTACK

FAR ATTACKS:
NONE


DMD BOSS TACTIC:
None that I've seen. This boss is essentially the same cheap piece of 
crap for all difficulties.


BEST TIME TO STRIKE:
--When up-close to the boss. At this distance, the HV will continue 
doing its swipe attack. Simply dodge once or twice and slam it with a 
Combo and Stinger attack. Repeat as necessary. 

Why stay up close? When Dante is in melee range, the HV will cease 
doing its Teleport attacks (at least 75% of the time anyway) and will 
just keep trying to swipe him with the scythe.



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                       ==  C E R B E R U S  ==

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You'll need to be on your toes with the evasion button to get a hit in 
with this boss. Also equip SwordMaster Style to inflict the most amount 
of damage towards it.

BEST WEAPONS:
--REBELLION
--AGNI & RUDRA
--KALINA ANN


BOSS ATTACKS

MELEE ATTACKS:
--PAW SWIPE

MID-DISTANCE ATTACKS:
--ICE COLD BREATH
--ICICLE HOWL
--ICICLE PAW SLAM

FAR ATTACKS:
--CERBERUS TACKLE
--ICEBERG HOWL


DMD BOSS TACTICS:
Cerberus tends to inflict all of its attacks faster. (God forbid, you 
stand in a corner and shoot E&I because you won't take damage, hint 
hint.)
Cerberus also regenerates the ice on its heads faster if you don't 
attack or shoot at it enough.
Also, after destroying both heads, Cerberus will continue doing its 
tackle more frequently.


EVASION TACTICS:
All of its Icicle attacks can be evaded using quick rolls or by running 
in the opposite direction. Also note that Dante can attack the Icicles 
to avoid damage.


BOSS AT FULL HEALTH:
At the beginning of the fight, target any of its legs and slash away. 
Dodge all attacks and slash away at its feet until it keels over. From 
there, run up to its head and slash away. Dante can only do this 2-3 
times total before the strategy changes.


BOSS AT 75-50 PERCENT HEALTH:
You need to start getting in close and slashing at its heads. Target 
whichever head is in the middle and slash it with an Aerial Rave combo. 
Dodge its Ice attacks and continue slashing away with the Aerial Rave 
until you destroy any of the heads.


BOSS AT 25-50 PERCENT HEALTH:
Its attacks become more frequent and come a lot faster so be evasive. 
Continue using the Aerial Rave until another head is destroyed. From 
there, the rest of the fight is spent dodging its Icicle Howls. Again, 
use Aerial Raves on the last head to finish it off.




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                       ==  G I G A P E D E  ==


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Equip SwordMaster Style here. You'll need as much combos as you can get 
for this fight. Apparently, Cerberus tends to inflict more damage than 
Rebellion, so stick with Cerberus for this battle.


BEST WEAPONS:
--CERBERUS
--REBELLION


BOSS ATTACKS

MELEE ATTACKS: 
--NONE

MID-DISTANCE ATTACKS:
--MULTIPLE PURPLE ENERGY ORBS
--MULTIPLE ELECTRICITY BOLTS

FAR ATTACKS:
--SAME AS ABOVE


DMD BOSS TACTICS:
Giga will begin casting off Orbs or Bolts from EVERY part of its body. 
In other difficulties, it would only cast from specific areas of its 
body. Need lots of rolling to avoid its crap.


BOSS AT FULL HEALTH:
The best vantage point for the entire fight is at the starting point 
from where Dante is standing (in front of the red entrance door). When 
the fight begins, jump on top of Giga and pound it with continuous 
Cerberus combos until it enters the hole at the other end. 
Repeat the strategy when it comes out of the hole. Dante can only do 
this 2-3 times before its pattern changes.


BOSS AT 75-25 PERCENT HEALTH:
The strategy from above still applies but the boss will begin twisting 
and turning its body causing Dante to fall to lower ground every time 
he gets on it. 
From the ground, attack it with a Revolver combo from under its body. 
Evade all its Energy attacks and continue jumping on it from above. Do 
this for the rest of the battle.




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                         ==  AGNI & RUDRA  ==


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Use any Style and Weapons you see fit for this battle. My favorite is 
Cerberus for its long range Revolver Combo.

BEST WEAPONS:
--CERBERUS
--REBELLION
--BEOWULF


BOSS ATTACKS

MELEE ATTACKS:
--SWORD SWIPE

MID-DISTANCE ATTACKS:
--RUNNING ATTACK

FAR ATTACKS:
--JUMPING ATTACK


DMD BOSS TACTICS (AGNI & RUDRA):
None that I've seen. These two inflict the same attacks and follow the 
same pattern from all difficulties.


EVASION TACTICS:
The only attack that Dante needs to be aware of is the jumping attack. 
Use the roll or jump back to avoid damage. Other than that, just run 
around (that's what these two bosses are doing).


BOSS AT FULL HEALTH:
The Revolver combo is the MAIN key in DMD Mode for this battle. The key 
to successfully getting lots of hits is to do a continuous Revolver. 
When the swords clang (you know, when they block), Dante can still do a 
Revolver counter in mid-air and shave off lots of HP. The more Dante 
does this, the faster they will fall.
This is all you really need to do for this battle.


AGNI (OR) RUDRA

MAIN ATTACKS:
--HURRICANE ATTACK
--INFERNO ATTACK
--A&R SONIC BOOM


DMD BOSS TACTIC (AGNI):
If you killed Rudra, Agni will begin doing Inferno attacks like crazy 
in an up and down pattern with Rudra's sword. 
Here's how to avoid damage: Agni throws Inferno from above then below 
in succession. Simply jump when he throws low and then roll when he 
throws high. From there you can pile on more Revolver and Flicker 
combos until it perishes. DMD Mode, RED BITCH!


DMD BOSS TACTIC (RUDRA):
If you killed Agni, Rudra will do TWO attacks like crazy with Agni's 
sword. To avoid the Hurricane, roll back once to avoid damage. To avoid 
its A&R sonic attacks, roll left and right. You know what to do here.
DMD Mode, BLUE BITCH!





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                         ==  VERGIL PART 1  ==


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Deciding the Style for this battle can be hard to choose. The best 
Style is SwordMaster Style but Vergil uses Trickster Style to his 
advantage. The choice is up to you.

BEST WEAPONS:
--REBELLION
--EBONY & IVORY
--KALINA ANN


BOSS ATTACKS

MELEE ATTACKS
--DIE!

MID-DISTANCE ATTACKS
--TELEPORT & SLICE

FAR ATTACKS:
--YAMATO ORB SLICER
--YAMATO CIRCLE


EVASION TACTICS:
Instead of telling you how to beat Vergil, I will tell you how to evade 
his attacks. It's up to you to attack him. It's DMD Mode! Let's see YOU 
make it this far!

To evade his "DIE!" and Teleport attacks, use the Stinger. Dante will 
go right through and can slash Vergil if successful. Sometimes the 
Stinger will stop Vergil in his tracks allowing for more hits. 
And at times, doing this will CLANG swords allowing for a clean 
evasion. Either way, the Stinger is the main key to not getting sliced 
cheaply by Vergil.

To evade his Orb attacks (where he throws black orbs around Dante), 
Roll or run away. When he starts throwing multiple Orbs, keep on 
rolling to avoid damage.

The Yamato circular attacks are hard to dodge because they home in on 
Dante 100% of the time. Your best bet is to get in close to Vergil and 
pound on him while the swords are rotating around Dante. Sometimes the 
swords dissipate and sometimes they don't. 
(If anyone knows how to counter this, please e-mail me and let me 
know.)

NOTE: After each attack Vergil does, he is ALWAYS vulnerable for a few 
seconds so take advantage of this opportunity. If Dante is near him, he 
can get free hits until Vergil recovers.




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                    ==  LEVIATHAN'S HEARTCORE  ==


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You'll need a weapon that can shave off enough HP while also hitting 
the enemies that flock you from every direction. Cerberus is that 
weapon.

BEST WEAPONS:
--CERBERUS
--BEOWULF
--KALINA ANN


BOSS ATTACKS

MELEE ATTACKS
--ENVY (RESPAWNING)

MID-RANGE ATTACKS:
--DEVIL TRIGGER ABSORB

FAR ATTACKS:
--RED BEAM


DMD BOSS TACTIC:
After depleting a side heart's HP, the main Heartcore will ALWAYS open 
up and shoot multiple red beams first before anything. In other 
difficulties, it would randomly shoot beams during specific moments.


BOSS FIGHT:
The best strategy is to attack the side Heart on the right with 
continuous Flicker & Revolver combos. The Revolver combo has a wide hit 
radius and is best against the Envy.

When the side Heart's HP depletes, the main Heartcore opens up and 
shoots Red Beams clearing the room for you. Jump to evade damage and 
then shoot Kalina Ann bullets at it before it closes.
When the main Heartcore opens again, run up to it and pound it with 
every Cerberus combo until it closes. Repeat the strategy for the 
entire battle.


++ALTERNATIVE STRATEGY:
A Level 3 Rising Dragon + Spinning Kick with Beowulf will shave off 
nearly 25-35% in one blow. I only consider this an alternative because 
this move takes WAAAY too much time to execute.




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                           ==  N E V A N  ==


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For this battle, you'll need to equip weapons that are long range. 
Cerberus and Rebellion are the only two choices so stick with those two 
for the fight. Use whatever Style you see fit for this battle.


BEST WEAPONS:
--REBELLION
--CERBERUS
--KALINA ANN


BOSS ATTACKS

MELEE ATTACKS:
--LIGHTNING STRIKE
--BAT WHIRLWIND

MID-DISTANCE ATTACKS:
--ELECTRIC BATS
--BAT SPIKES
--ELECTRIC BOLTS
--ELECTRIC SPHERE

FAR DISTANCE ATTACKS:
--ELECTRIFIED FLOOR


DMD BOSS TACTICS:
None that I've seen. Nevan still inflicts the same attacks and follows 
the same pattern from previous difficulties.


BOSS AT FULL HEALTH:
Nevan herself is not a strong opponent. Whenever she is open to attack, 
she CANNOT counter! Remember that when fighting her!

The main strategy is to bring Nevan down from the Bat perch she is 
standing on. Get in close and start hacking at the bats that surround 
her. Once she is exposed, have Dante bring the pain. After 2-3 full 
combos, she re-materializes and the tactic starts all over again.

(SECRET STRATEGY): To shorten the time it takes to hack at the bats 
surrounding Nevan, use 2-3 Kalina Ann bullets and she immediately 
becomes exposed (!) for counterattacks.


BOSS AT 75-50 PERCENT HEALTH:
Nevan will begin using her Bat Whirlwind attack whenever she re-
materializes. If Dante gets close, he WILL get hit so keep your 
distance. She will also begin using Electrical attacks instead of Bats 
in this point of the battle. Use simple evasion and continue the 
strategy above.


BOSS AT 50-25 PERCENT HEALTH:
As her health depletes even further, Nevan will start forming an 
Electrical sphere around herself. When she does this attack, she is 
unprotected and is completely vulnerable to attack.
Activate Devil Trigger and Dante will go right through the sphere and 
can slash at her without problems. Continue using Devil Trigger from 
this point to slash her last bits of health.




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                        ==  B E O W U L F  ==


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This boss fight uses the tactic of pure evasion. Since all of Beowulf's 
attacks are more up close and personal, equip whichever weapon and 
Style you like. For Style choice, you can try Trickster but I prefer 
Doppelganger for twice the melee damage.

BEST WEAPONS:
--ANYTHING


BOSS ATTACKS

MELEE ATTACKS:
--WOLF STRIKE
--WOLF STOMP
--WOLF QUAKE
--WOLF SPHERE

MID-DISTANCE ATTACKS:
--PILLAR DECOYS
--HOMING LASER WINGS

FAR DISTANCE ATTACKS:
--WOLF RUSH
--WOLF SLAM


DMD BOSS TACTICS:
Beowulf tends to do his Pillar Decoy attacks like crazy and run around 
like a pussycat on crack. If you're using Trickster, I suggest you 
abuse your evasive moves.


BOSS AT FULL HEALTH (THROUGHOUT):
Every attack Beowulf does should be evaded before countering. 
There is no special strategy to defeating Beowulf, all you really need 
to do is get up close and start hacking away at every chance you get.

Evade, counter, evade, counter. You get the strategy. 



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                          ==  G E R Y O N  ==


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It is essential that you use Rebellion and Ebony & Ivory and 
SwordMaster Style for this battle. Although it seems that the Trickster 
Style is necessary for avoiding Geryon's attacks, it isn't.

BEST WEAPONS:
--REBELLION
--CERBERUS
--EBONY & IVORY
--KALINA ANN


BOSS ATTACKS

MAIN ATTACK: QUICKSILVER

MELEE ATTACKS:
--CARRIAGE TRAMPLE
--GERYON STOMP

MID-DISTANCE ATTACKS:
--CARRIAGE MISSILES
--CARRIAGE 360 SPIN
--QUICKSILVER ORBS + SPEARS

FAR DISTANCE ATTACKS:
--CARRIAGE MISSILES


DMD BOSS TACTICS:
Geryon still inflicts the same attacks from previous difficulties.
But the one attack it does more frequently is its Quicksilver Orbs. It 
can throw anywhere from 5-6 Orbs at one time when Dante is running 
around trying to follow it. If you get caught, get ready to dodge like 
8-9 Spears.


BOSS AT FULL HEALTH:
When the battle begins, evade all the Missiles and get out of the way 
as it runs through the bridge. 
Pump as much lead into it while avoiding its missiles. When it stops to 
catch its breath, jump in and begin slashing at its head with the 
Aerial Rave combo. You DO NOT need to target its head, just jump in and 
start slashing away. 
When it keels over, keep slashing away at it. From there, it'll use 
Quicksilver to escape. When it re-emerges during Quicksilver, run (NOT 
ROLL) out of the way to avoid being trampled. Keep the strategy going 
until a cutscene occurs.


BOSS AT 75-50 PERCENT HEALTH:
Once you are inside the Arena, run around in circles with the Carriage 
while avoiding Missiles.

++NOTE: 
Dante will be unharmed by Missile fire if he is in Devil Trigger Mode 
but can still take damage if he's jumping away from them.

Like the strategy mentioned above, the best time to strike is when it 
stops for breath. Slash away at its head with the Aerial Rave for 
maximum damage. When it keels over, slash away and expect a Quicksilver 
for its counter. Simply run out of the way. Repeat.


BOSS AT 50-25 PERCENT HEALTH:
Once its health whittles down considerably, Geryon will start throwing 
Quicksilver Orbs, stomping the ground, and firing missiles at the same 
time. As I mentioned above, stick with using Aerial Raves and evasion 
to finish the fight.


++ALTERNATE STRATEGY:
If you are using Trickster Style, it is possible to intercept Geryon as 
it circles the Arena and jump onto the Carriage itself. When standing 
on the top of the Carriage, slash away at the Carriage itself to reduce 
Geryon's health. 
This tactic is probably the easiest and best way to defeat Geryon in 
DMD Mode if the Aerial Rave tactic is too hard to pull off.


++STRANGE DMD STRATEGY:
As I fought Geryon for the umpteenth time, I found a specific weak 
spot: Geryon's big blue ass. When it stopped to catch its breath, I 
accidentally jumped in between Geryon and the Carriage and started 
slashing away.
So what's the big deal? As you slash Geryon's ass, it CANNOT counter 
with its stomps or the Carriage and can only use Quicksilver to get 
away. And if you successfully do a Level 3 Rising Dragon + Spin Kick 
with Beowulf, all I got to say is WOW!




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                       ==  VERGIL PART 2  ==


MMM       MMM MMMMMMMMMM  MMMMMMMM      MMMMMMMM  MMMM   MMMM     
 MMM     MMM  MMM         MMM    MM   MMMM        MMMM   MMMM     
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    MMMMM     MMM         MMM    MM   MMMM   MMM  MMMM   MMMM     
     MMM      MMMMMMMMMM  MMM    MM    MMMMMMMM   MMMM   MMMMMMMMM




DMD BOSS TACTICS:
None that I've seen. He still does the same Yamato and Beowulf attacks 
and is a little easier to beat in DMD Mode. YES, I SAID EASIER!


BOSS AT FULL HEALTH:
Since Vergil uses Beowulf, his attacks resort to up-close combat. Use a 
double-jump backwards to avoid his Combos. After each missed Combo he 
does, Dante can butt in and slash away until Vergil blocks. (That's a 
lot of damage to Vergil, y'know!)


BOSS AT 75-50 PERCENT HEALTH:
During this point of the fight, Vergil will use the Homing Kick attack. 
Again, when you see him teleport, just jump back to avoid his kick and 
then slash away like a madman.
About halfway though the battle, Vergil will stop and activate Devil 
Trigger for the first time. During this time, avoid attacking him and 
evade his counters. When he turns off DT, resume the same strategy.


BOSS AT 50-25 PERCENT HEALTH:
As his health decreases, Vergil stops using Beowulf and resorts back to 
his old Yamato attacks. Again, like in the first battle, use the 
Stinger to avoid his Teleport attacks then slash away at him.




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                            ==  L A D Y  ==



MMMMM                MMMMMM         MMMMMMMMMMMMM     MMMMM      MMMMM 
MMMMM               MMMMMMMM        MMMMMMMMMMMMMM     MMMMMM  MMMMMM  
MMMMM              MMMMMMMMMM       MMMMMM    MMMMM      MMMMMMMMMMM   
MMMMM             MMMMM  MMMMM      MMMMMM     MMMM       MMMMMMMM     
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MMMMMMMMMMMMM MMMMM         MMMMMM  MMMMMMMMMMMMM          MMMMMM      



As much as you'd think that the Gunslinger Style would be useful here, 
it isn't. Guns don't seem to be of any use in this battle (not even 
using the Kalina Ann works in this fight).

BEST WEAPONS:
--REBELLION
--WHATEVER GUN YOU LIKE


BOSS ATTACKS

MELEE ATTACKS:
--NONE

MID-DISTANCE ATTACKS:
--MULTIPLE KNIFE THROW
--BOMBS AWAY

FAR DISTANCE ATTACKS:
--KALINA ANN



DMD BOSS TACTICS:
Lady throws lots more grenades. That's it. I got nothing else to say.


BOSS AT FULL HEALTH (THROUGHOUT):
Lady announces her big attacks each time ("Alright", "Are you ready?" 
etc.). All you need to do is catch up with her and then slam a Stinger 
in her face. Usually, Dante can do two Stingers (and maybe a Combo) 
before Lady counters with her ultra-cheap knife throws (which can be 
avoided by slashing at them).

When she busts out the Kalina Ann, you can either try and get in close 
and smack her with combos (to stop her) or hide behind a wall to avoid 
fire.

When she tosses her grenades, run (DON'T ROLL) out of the way and try 
and catch up with her. As her health decreases, Lady slows down her 
attacks and starts running away from Dante. Catch up to her and attack 
at every moment you get.




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                          ==  DOPPELGANGER  ==


  MMMMMM  MMM    MMM     MMM     MMMMMMM     MMMMMM   MMM   MM   MMM
 MM       MMM    MMM    MMMMM    MMM   MM  MMM    MMM  MMM MMMM MMM
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      MM  MMM    MMM  MMMMMMMMM  MMM   MM  MMM    MMM    MMM  MMM  
 MMMMMM   MMM    MMM MMM     MMM MMMMMMM     MMMMMM       M    M   



Use any Style and weapon you see fit for this battle. All that matters 
is that you bring the pain.

BEST WEAPON:
--ANY WEAPON


BOSS ATTACKS

MELEE ATTACKS:
--VARIES

MID-DISTANCE ATTACKS:
--VARIES

FAR ATTACKS:
--SHADOW BLAST


**The weapons that your Shadow uses depend on the weapons Dante 
equipped before the battle.


DMD BOSS TACTICS:
None that I've seen. It still does the same Shadow blasts and the same 
"sneak-up-behind-Dante" trick.


EVASION TACTICS:
As you strike each "eyelid" open, the Shadow will try to sneak in some 
Trickster and Combo attacks from behind. Each time you attack the 
"eyelids", wait for the Shadow to sneak up and simply jump up to avoid 
getting hit. When it misses, it backs away allowing Dante to strike the 
"eyelids" until they open.
Usually, the Shadow will try the same attack again but will end up 
being exposed to the brightness by the time it gets close. When the 
Shadow writhes back in pain, execute 1-2 Combos of your choice and 
immediately move on to the next "eyelid".

If the Shadow is not close by when the "eyelid" opens, ignore it and 
keep attacking the others. The whole point of the battle is to open 
EVERY lid and brighten the entire Arena. Do this for the entire battle.





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                          ==  A R K H A M  ==



    MMM     MMMMMMMM   MMM    MMM  MMM   MMM      MMM     MMMM   MMMM
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  MM   MM   MMMMMMMM   MMMMMM      MMMMMMMMM    MM   MM   MM MM MM MM
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I absolutely URGE that you equip Rebellion, Kalina Ann, and SwordMaster 
Style for this battle. You'll need lots of heavy Combos and firepower 
for this.

BEST WEAPONS:
--REBELLION
--KALINA ANN


BOSS ATTACKS

MELEE ATTACKS:
--LEFT AND RIGHT SWIPE

MID-DISTANCE ATTACKS:
--UNDERGROUND TENTACLES

FAR DISTANCE ATTACKS:
--DEMON FISH (?)


DMD BOSS TACTICS:
Arkham summons more Demon fish to help his sorry ass. Other than that, 
no specific DMD Mode changes were made to him.


BOSS AT FULL HEALTH (PART 1):
I strongly urge that you abuse the Aerial Rave combo on this boss 
throughout the first half of the fight. The advantage here is that 
Dante will not get countered from the ground if he's airborne dishing 
out damage.

For the fish (?), the best way to kill multiple hordes is to quickly 
jump back, then target and blast with the Kalina Ann. Repeat nonstop 
until Arkham materializes again. Whittle his health down to 50% to 
trigger the next scene.


BOSS AT 50 PERCENT HEALTH (PART 2):
From here, Vergil will join the fight. The team-up with Vergil is sort 
of like using Doppelganger Style only without Devil Trigger.
Slash away at Arkham from the ground (there's no other choice since you 
can't use special Combos or Devil Trigger).

When Arkham grabs Dante, you briefly control Vergil's actions until 
Dante is released. 
For the fish, use the Kalina Ann strategy but let Vergil do most of the 
damage. Trust me, he's better at it than you are.
Once that's done, keep slashing away at Arkham until it dies.


BROTHERLY LOVE:
For control of Vergil's actions, hook up a second controller to the PS2 
and press the START BUTTON for some hot Vergil, Dante, and Arkham 
sandwich action. The camera stays behind Dante only, so expect a little 
confusion (the Camera only moves behind Vergil if Dante is grabbed by 
Arkham).




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                     ==  VERGIL PART 3  ==


MMM       MMM MMMMMMMMMM  MMMMMMMM      MMMMMMMM  MMMM   MMMM     
 MMM     MMM  MMM         MMM    MM   MMMM        MMMM   MMMM     
  MMM   MMM   MMMMMMMMMM  MMM    MM  MMMM         MMMM   MMMM     
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    MMMMM     MMM         MMM    MM   MMMM   MMM  MMMM   MMMM     
     MMM      MMMMMMMMMM  MMM    MM    MMMMMMMM   MMMM   MMMMMMMMM



BEST WEAPONS:
--WHATEVER YOU WANT


BOSS ATTACKS

Vergil brings on a few new attacks since Mission 14. 
Unfortunately, the Stinger strategies from the last two battles seldom 
work anymore so try not to use it too much. If you do, you'll end up 
seeing why (in a painful way).


MELEE ATTACKS:
--STINGER
--DOWNWARD STRIKE
--BLAST/OFF
--HUNDRED BLACK ORB SLASH


DMD BOSS TACTICS:
Vergil maintains his usual Yamato attacks and abuses them to a great 
degree. He also uses the Force Edge to a ridiculous extent. (He can do 
3 combos in one for corn's sake!)
He can also do his Blast/Off attack 20x in a row without flinching. If 
he connects just once, Dante is basically finished. 
His Hundred Orb attack is ridiculous! How the hell are you supposed to 
dodge 30-40 Black Orbs? *COUGHquicksilverCOUGH*
And his Devil Trigger, what a complete piece of cheapness.


BEST TIME TO STRIKE BACK:
What I'll do is give the exact best moment when to counter Vergil 
without taking damage.

--After he casts his multiple Yamato Orb attack. When he starts 
throwing the Orbs immediately run up to him and start slamming away 
until he blocks.

--When he re-materializes after the Hundred Orb attacks (when he throws 
multiple Orbs at the same time). When he re-appears, you'll see him 
slowly sheathing his sword. Immediately run up to him and slash away. 
You can shave off about 10% before he blocks.

--Whenever he misses a Combo. This is a rare and hard to accomplish 
goal. Usually when Dante evades any of Vergil's combos, Dante is too 
far to counter. But if Dante happens to be nearby, Vergil is always 
open to attack.


These were the ONLY times I found to be most convenient to attack. 
And because of this, the battle may end up taking almost 20 minutes to 
finish.


++If anyone has alternate bulletproof strategies for this battle for 
DMD Mode, e-mail me and let me know. 





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************************


UNLOCKABLES


************************


After Dante Must Die Mode is finished, Super Dante and Heaven Or Hell 
difficulty is unlocked. All enemies in HOH Mode (including Dante) can 
all be killed in ONE hit.

Super Dante has one advantage: he has Infinite Devil Trigger. 
But what's the disadvantage to Super Dante? He isn't invincible as he'd 
like to be. Infinite Devil Trigger doesn't technically make Dante 
"super". Bummer.



************************


All I have to say is "THANK YOU!" that the bosses don't use DT in DMD 
Mode. Everything would be thrown to &$%# if that were the case.

Right now, I am still currently trying to find bulletproof ways to 
defeat EVERY boss without taking damage or using Devil Trigger (with no 
success so far). Once I find out, you'll be the first to know.

Oh, and before you decide to bash this FAQ in the message boards, e-
mail me first and tell me your beef! Don't be talking smack unless I 
hear it first!


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--Very big thanks to all the people who have e-mailed me on how to 
control Vergil for the Arkham battle. Too many names to place here but 
you have my sincerest thanks.


For any questions or inquiries regarding the FAQ, e-mail me at the 
address below.


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"You're just exhausted. You need to sleep."

"Sleep with me." 

- Nancy, excerpt from Frank Miller's Sin City "That Yellow Bastard"


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This has nothing to do with Devil May Cry 3 but I urge you to go see 
"Frank Miller's Sin City" in theaters now. It'll be one of the most 
visually stunning films you'll see this year.

And for the Jessica Alba fans out there, I've got some HOT and sexy 
screencaps of her directly from the movie just for you. I ain't telling 
you where I got them but they're HOT! 
Click on this link to find them: 

http://fox302.com/index.pl?s=vg&user=VampireHorde


and click on this link while your at it:


http://fox302.com/index.pl?s=vg&user=VampireHorde2


Enjoy!


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This FAQ is only for use on GameFAQS. You may not copy, link, or 
reproduce this FAQ on your publication or website without permission. 
If you want to use this FAQ, please e-mail me at kroqjock@charter.net. 
I have no problems with anyone who asks. March 2005.