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    FAQ/Walkthrough by choumaou

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                          -= Magna Carta Tears of Blood =-
                                  FAQ / Walkthrough
                                    U.S. Version
                                    Version 1.4
                         -= A Dark Shadow Club Production =-
                   Text file last updated On 12-07-2005 (00:00 pm)
    -----------------------[ Taking YOU to another dimension ]--------------------
    Title      : MAGNA CARTA TEARS OF BLOOD - FAQ / Walkthrough
    Created By: Anastasia Kibkalo/Choumaou/Choumaoupier (jjstorm@yandex.ru)
    Copyright: Do I really have to say this?  [Make your own!]
     Table of Contents
    The [###] is the search code.  Use it to search for specific sections in this
    FAQ/Walkthrough.  Many subsections have their own search codes to be used within
    a particular section.  They will be listed at the top of such sections.
    [001]    I. Introduction
    [002]   II. How To Use This Guide
    [003]  III. Game Information & Story
    [004]   IV. Updates
    [005]    V. Characters
               [001] Calintz
               [002] Azel
               [003] Eonis
               [004] Haren
               [005] Reith
               [006] Chris
               [007] Maya
               [008] Justina
               [009] Raul
               [010] Rianna
               [011] Others
    [012]  VI. Walkthrough
               [013] Introduction
                    [014] Tears of Blood HQ
               [015] The First Mission
                    [016] Mt.Aremori
                    [017] Caves
                    [018] Amrond Woods
                    [019] Valley of Lester
               [020] Reunion at Lester
                    [021] Lester
               [022] Saving the Clerics
                    [023] Lester Woods
               [024] Saving Reith
               [025] Recapturing the Yason
               [026] Tears of Blood HQ
               [027] Rescuing Reith
                    [028] Road to Amabat
                    [029] S.Mt.Rhyde
                    [030] Lightning Ruins
               [031] The Price for saving a Friend
                    [032] Amabat
               [033] Quest for Memories
                    [034] Mt.Selton
                    [035] Orbonne Woods
                    [036] Remie
               [037] A Letter from the Past
                    [038] Rance Woods
                    [039] Doren Ruins
                    [040] Erestine
    [***]   VII. Thanks
               [***] Thanks
               [***] Credits
    [***]  VIII. Contact
    [001] I. Introduction
        This FAQ was written by me to help all of you out there who may need it or
    for those of you who are just curious about this beautiful game.
        *Note: While I will make an attempt to avoid ruining the story, this is
               NOT a spoiler free Walkthrough!  I cannot guarantee the story
               will not be ruined for you by reading this FAQ.
    [002] II. How To Use This Guide
    The [###] is the search code.  Use it to search for specific sections in this
    Use the find feature in conjunction with the section search codes above
    listed on the "Table of Contents" to page through to specific sections of the
    FAQ. Basically, the FAQ is divided into several sections.  Section "VI." is
    the walkthrough portion of the FAQ and probably the most useful.  Everything
    else is just extra.  The Walkthrough Section is the full walkthrough.
    [003] III. Game Information & Story
    Title:		   Magna Carta: Tears of Blood
    Developer:	         SoftMax
    Publisher:	         Atlus Co.
    Genre/Category:	   Role-Playing
    System:		   PlayStation 2
    Number of Players:   1
    Release Date:	   11/16/2005
    Play Time:	         50-100+ Hours
    Replay:		   Depends on your definition of fun
        This information will tell some details of Magna Carta: Tears of Blood.  So
    if you’re not interested in any spoilers, don't read this.
        600 years ago, a strange disease spread across the land, turning its victims
    into stone. A war ensued, raging for several hundred years and continuing to
    this day. Tired of the fighting, one group set sail in hopes of finding a new
    place to live. After countless weeks at sea, the four boats landed on the
    continent of Efferia. The immigrants saw that the land had been blessed by
    nature, and so they decided to settle there and begin a new life-a fresh start
    for those who had lost faith in humanity.
        In Efferia, there was a race-the Yason-that closely resembled humans. Though
    not narrow-minded, they were not prepared to welcome these new settlers with
    open arms. The Yason and the humans maintained a respectable distance from each
    other, and went on with their daily lives. Though as time passed, they began to
    intermingle. However, the human population expanded rapidly, and marginalized
    the Yason. The Yason’s hatred for humans grew until war finally erupted.
        Decades have passed since The Eight Heroes sealed The Tree of Light. Unable
    to absorb Chi, the Yason race was ravaged by a disease called Rheuma which
    turned their bodies into trees. It seemed the war was close to an end until a
    genetic mutation appeared within the Yason race. Known as Blast Worms, these
    Yason could absorb Chi directly from nature. No longer needing The Tree of
    Light, the Blast Worms quickly turned the tide of the war. After 30 years of
    fighting, the possibility for a peaceful resolution had vanished.
        In a final effort to end the war, the humans mounted a massive attack on the
    Yason’s base. The Tears of Blood, an elite mercenary unit led by Captain Calintz
    joined the fight. Regardless of their efforts, the attack ended in failure,
    defeated by Queen Amila of the Yason. As the Tears of Blood fled, Calintz ran
    into Reith, who had lost her memory.
        Was it fate that brought them together?
        Could this chance encounter somehow change the future for all of Efferia?
    [004] IV. Updates
        Version 0.1 – the initial release, I hope it’ll only get better.
        Version 0.5 – added the results of different answers during “talks” with your
        party members.
        Version 1.0 – added shop lists, quests and item prices.
        Version 1.1 – changed the layout of the Faq. Added search system, character
    and story information.
        Version 1.2 – added some character info, and another portion of the
        Version 1.3 – added some monster and monster drops info + another part of the
        Version 1.4 – another portion of the walkthrough + a couple of changes in the
    previous material.
    [005] V. Characters
    [001] -- Calintz ---------------------------------------------------------------
               Name: Calintz
                Sex: Male (um, oookay.)
                Age: 23
         Occupation: Captain of the Tears of Blood
        He’s the main character of the game. When he was young, his village was
    destroyed in a Yason attack. Seeking revenge, he became a mercenary. He is
    currently the Captain of the Tears of Blood. He’ll do whatever’s necessary to
    complete missions assigned to him (reminds you of someone… like perhaps a
    certain gundam pilot…01………Yui……Heero……?), especially when it involves fighting
    the Yason. However, members of the Alliance Army often see his actions as
    excessive. Because he usually buries his emotions, he can come across as rather
    cold and calculated (yup, just like Heero all right). But, he cares for his
    comrades and is willing to put his life on the line for them, thus earning their
    [002] -- Azel ----------------------------------------------------------------
               Name: Azel
                Sex: Male (that was a surprise)
                Age: 18
         Occupation: Member of the Tears of Blood
        Calintz saved him from a Yason attack when he was younger, and he’s been with
    him ever since. He sees Calintz as his savior and looks up to him with the
    utmost respect and admiration. He’s proud to be a member of the Tears of Blood,
    and strives to repay his debt to Calintz. He’s friendly and polite, and always
    thinks of others. Though he’s often treated like a kid, he’s actually pretty
    responsible for his age.
    [003] -- Eonis ---------------------------------------------------------------
               Name: Eonis Milan
                Sex: Female
                Age: 22
         Occupation: Member of the Tears of Blood
        A highly educated mage who’s been well known for her talent since she was a
    young girl. She’s also very intelligent and full of useful information. Level-
    headed and rational, she thinks carefully before making decisions. Because she
    is like a caring older sister to the other members of the Tears of Blood, she
    gets along with just about everyone. She also has a strong sense of morality.
    Both of her parents were killed by the Yason, but rather than seeking revenge,
    she fights in hope of ending the war.
    [004] -- Haren ---------------------------------------------------------------
               Name: Haren
                Sex: Male (finally someone who you won’t have to guess about)
                Age: 28
         Occupation: Member of the Tears of Blood
        Simple-minded and quick to fight, he is confident and sometimes even
    reckless. His fists are his weapons of choice. Because his fianc? was killed by
    the Yason, his hatred of them is stronger than anyone’s. He feels guilty that he
    wasn’t able to save her, and so he became a mercenary to avenge her death. Rank
    is not important to him. He detests authority figures, and won’t try to hide it.
    He’s loyal to his comrades, although he’s not good at expressing his emotions,
    so often he’s mistaken as being rude.
    [005] -- Reith ---------------------------------------------------------------
               Name: Reith
                Sex: Female
                Age: 25
         Occupation: Healer (maybe)
        Even though she has amnesia, when she finds Calintz injured, she heals him.
    From then on, she travels with him and the other members of the Tears of Blood.
    During their travels, many people are surprised by her lack of common sense (a
    HUGE understatement), which is a result of the amnesia. She’s always cheerful
    and speaks her mind directly. She hates fighting and will help anyone in need
    (jeez, another Usagi Tsukino (Sailormoon)…), without discriminating between
    humans and Yason. Her primary goal is to get her memory back.
    [006] -- Chris ---------------------------------------------------------------
               Name: Chris Arcway
                Sex: Male
                Age: 23 (I thought he was older…)
         Occupation: Member of the Tears of Blood
        An archer as well as an inventor, he names his creations rather colorfully.
    However, his work tends to be for his own benefit, since many of his inventions
    are failures and the other members of the Tears of Blood see him as a nuisance.
    He’s carefree and a bit of a player, always trying to make conversation with the
    ladies. Unfortunately, his smooth talking doesn’t usually amount to much. In
    fact, others are often annoyed by his obnoxious chatter, but Chris prefers idle
    talk to silence. He cares for Maya like a father, although they are not related.
    He lost his mother because of the Yason, and his brother died in an accident. He
    looks up to his brother as an inventor.
    [007] -- Maya ---------------------------------------------------------------
               Name: Maya
                Sex: Female
                Age: 16 (I thought she was much younger…)
         Occupation: Member of the Tears of Blood
        At the age of 10, she witnessed the murder of her family members by the
    Yason. From the shock, she became aphasiac (unable to talk). Since she was born
    with the ability to use healing magic, she worked on the battlefield to survive.
    She doesn’t talk, so she rarely stands out in a crowd. She also doesn’t trust
    people easily, but after she joined the Tears of Blood, she started to open up
    her heart slowly. Thanks to Chris, who shares a special bond with her, she began
    to smile again.
    [008] -- Justina ---------------------------------------------------------------
               Name: Justina Born
                Sex: Female
                Age: 18
         Occupation: Priestess of Amabat
        A priestess of Amabat, she heals people and helps those who are weak. She has
    strong divine power and has earned the trust of the Great Priestess, Ladrinne,
    who she deeply respects and loves like a mother. Through her hard work, Justina
    became the youngest priestess in the history of Amabat. She’s strong-willed and
    rational, and is good at explaining things. For that reason, she often seems
    older than her age. However, she’s not very good at telling jokes or sharing her
    feelings. People often mistake her for being condescending, but actually she’s
    just trying to be responsible and caring. She helps Reith during her quest to
    recover her memory. She complements Reith and Rianna well, since the former is a
    bit na?ve and the latter is quite hot-headed.
    [009] -- Raul ----------------------------------------------------------------
               Name: Raul
                Sex: Male
                Age: Unknown
         Occupation: Swordsman
        A wandering swordsman who looks to be in his mid-30s. He’d rather avoid
    trouble, but he’ll do anything for a meal. He’s generally optimistic and doesn’t
    let trivial things bother him. He’s always joking around, so it’s difficult to
    know how he’s really feeling. He might look unreliable, but he’s actually pretty
    dependable in a pinch. He also seems easygoing, but it may be just a front.
    [010] -- Rianna --------------------------------------------------------------
               Name: Rianna
                Sex: Female
                Age: 25
         Occupation: Ex-Mercenary
        An ex-mercenary, she’s more than just a little rough around the edges. She’s
    impatient and temperamental, but rarely holds a grudge. She wears her heart on
    her sleeve and likes taking care of others, like a big sister. Recently, she’s
    been wandering the land alone looking for someone, but decides to continue her
    search while helping Reith. Because she and Justina have such different
    personalities, they often clash. However, since Rianna is bold and dependable,
    she makes a worthy ally.
    [011] -- Others ---------------------------------------------------------------
      Name: Lehas
       Sex: Female
        22 years old. The Director of Operations for the Tears of Blood, she makes
    sure everything runs smoothly at Headquarters. She’s responsible and hard
    working, and always considers the welfare of her comrades. She’s rather reserved
    and doesn’t talk often, so it may seem like she’s always in a bad mood, but in
    reality, she just lacks social skills and has a hard time expressing her
    emotions. She feels a great deal of guilt for not being able to join the others
    on the battlefield.
      Name: Agreian Jei Owen
       Sex: Male (ookay, if you say so…)
        26 years old. The General of the Alliance Army, he gives assignments to the
    Tears of Blood. He’s also the son of the Great Priestess of Amabat, Mistress
    Ladrinne. He’s an effective commander with a kind heart, having earned a great
    deal of respect from both civilians and soldiers. He and Calintz consider each
    other friends. He trusts Calintz and goes out of his way to assist him when he’s
    in trouble.
      Name: Ladrinne Milire Owen
       Sex: Female
        44 years old, Great Priestess. The spiritual leader of Amabat, she has
    tremendous love for all the people of Efferia. She’s gentle and elegant, yet
    courageous enough to risk her life for the sake of others. She cares for the
    injured and is respected by all. A strong advocate of peace, she is pained by
    the continuation of the war. She always prays for her son Agreian’s safety
    before he departs for battle.
        Coming soon…
    [012] VI. Walkthrough
    This is the walkthrough section of this FAQ.  I will attempt to avoid spoiling
    the game when I can.
    [013] Introduction
    [014] – Tears of Blood HQ ----------------------------------------------------
        After the dramatic opening sequence and some info about
    the political situation in the world you’ll be given control
    of the main character of this game – Calintz, the great
    leader of the mercenary group Tears of Blood. Learn to love
    him (yes it’s a him and not her), cause you’ll be using him
    a lot and believe me, character-vise he’s really good!
    You’ll start in his room at the Tears of Blood Headquarters,
    situated at Garute. Unlike many others RPGs you’ll start
    immediately at level 5, and 500 Sid (the game currency).
    Open the chest near the bed and get W: A small Thank You,
    exit the room and move north. Talk to the girl in red
    standing near the door on the right side of the screen and
    after some talk she’ll join you. Her name is Eonis, she’s a
    member of ToB and she also starts at level 5. Enter the room
    on the left side and get Magic Wear from the chest, the
    second room on the left side contains the ????? item that
    you’ll be able to appraise a little later. You can talk to
    the people walking around for some info and tips, when
    you’re finished exit south. Here the topmost left room
    contains  another ????? item, you can talk to Lehas in the
    middle room on the left. Go to the lower east part of the
    hall and talk to person standing near the door. You get
    another party member – Azel, who also is level 5. You’ll
    find Master Smidt’s Blacksmith Shop behind the door here,
    but since Smidt’s not around don’t bother going there and
    instead take the northern stairs that lead to the basement.
    Speak to the half-dressed guy here and you’ll get your
    fourth party member Haren lvl.5. Go back upstairs and touch
    the shining Communication Sphere near the stairs(it looks
    like a save point in some games). After your talk with
    general Agreian exit south. Azel will ask you for some tips
    and if you agree you’ll get a short battle tutorial. After
    your introduction into the game’s battle system examine the
    green glowing thing – it’s a save point. Here you can save
    (duh!) and also increase the relationship meters with your
    party members by talking or giving gifts.
        Eonis: choose first = Eonis+
               chose second = Eonis-
        Azel: 1chose first = Azel+
              1chose second = Azel+, Haren-
              2chose first = Azel+
              2chose second = Haren+
        Haren: chose first = Haren+
               chose second = Haren-, Azel+
        So after saving and appeasing your companions move
    southeast from the save point to the little round area, here
    you can get further info about battling from the guy in the
    middle. There’s also a chest here with 500 Sid. Talk to
    people or don’t and then leave the area through any of the
    [015] The First Mission
    [016] – Mt.Aremori -----------------------------------------------------------
        After some cutsceenes you’ll be at a small camp at
    Mt.Aremori in the Yason-Roven territory. Leave the tent and
    explore the area. Near your tent you can find a chest with
    an ????? item and the fortuneteller (she can appraise the
    ????? items for a price, combine your amulets and also read
    fortune for each character, appraise your ?????item, which
    appraisal costs 200 for a Rusty Necklace, other ????? are
    just gifts and considering that you’re low on finances right
    now you better appraise them later, also don’t do the
    fortune reading just yet cause it could backfire). There’s a
    Equipment Merchant (buy the Autumn Sword from him and equip
    it on Calintz, don’t buy two of them – you’ll find another
    one later)in the north and behind him there’s a chest with
    F: A Heart Reborn, there’s a chest with 300 Sid in the
    western part of the camp and an Item Merchant near the south
        Equipment Merchant (special 10% discount)
        Buy                                             Price/Sid
        Autumn Sword                                          720
        Leather Armor                                         630
        Magic Wear                                            540
        Rusty Necklace                                        900
        Silver Ring                                          1080
        Thunder Bracelet                                      900
        Earrings of the Sky                                  1440
        Item Merchant (special 10% discount)
        Buy                                             Price/Sid
        H: Break Free! (cures paralysis 1 ally)                90
        H: Broken Stone (cures petrification 1 ally)           90
        I: Poison Creeps In (poisons 1 enemy)                  90
        F: A Heart Reborn (revives 1 ally)                    270
        W: A Small Thank You (restores Hp a little 1 ally)     90
        W: Fading Poison (cures poison 1 ally)                 90
        M: Paralyzed by Fear (paralyses 1 enemy)               90
        E: Eye of the Beholder (petrifies 1 enemy)             90
        E: Flawless Execution (cures confusion 1 ally)         90
        “Geography of Efferia”                                450
        Gold Pendant                                          450
        Silver Triangle                                       450
        Watermelon                                            270
        When you’re done exit south and appease your party at the
    save point.
        Eonis: 1chose first = Eonis-, Haren+
               1chose second = Eonis+
               2chose first = Eonis-
               2chose second = Eonis+, Haren+
        Azel: 1chose first = Azel+
              1chose second = Haren+, Azel-
              2chose first = Azel+, Haren-
              2chose second = Azel-, Haren+
        Haren: 1chose first = Haren-, Eonis+
               1chose second = Haren+
               2chose first = Haren+, Azel+
               2chose second = Haren-, Eonis+
        Save, and if you want to get nearly twice exp from the
    fights to come return to the fortuneteller and read fortune
    for your party (do it like this – read fortune for Calintz
    and if you get “full sun” exit and save, then repeat the
    process for others until you get “full sun”, the best
    fortune, for everybody, if you get “sun rising from behind a
    cloud” it’s still ok, but if you get “rainy cloud” or “cloud
    with lighting” RELOAD! I know it’s kinda tiresome, that with
    the game’s loading time, but believe me it’s worth it).
        Move north and after talking to general Tazma continue
    moving upwards, you’ll be introduced to Detect Mode. At the
    top of the screen you’ll find a chest with Boiled Egg and a
    Lantern (you’ll get an explanation about it’s uses from your
    party), continue east, cross the bridge and you’ll see
    another Lantern and a chest with another ????? item. Move
    south, there’s a chest with W: Fading Poison, continue and
    there will be some scenes with the general Agreian. (If you
    want you can return to the fortuneteller at this point to
    have a good fortune again and to appraise your latest ?????
    that costs 200 it’s a Thunder Bracelet.)
        Move past the place where you talked to Agreian and into
    a new screen, continue along the path and then take the thin
    northern path, you’ll see a Lantern and at the end of the
    path a chest with Gold Pendant. Backtrack to the Lantern and
    continue east, where the path turns north there is another
    Lantern, there’s a save point up ahead. Remember the first
    rule of a gamer and save (you can make another trip to the
    fortuneteller). In the clearing east from the save point
    you’ll see a couple of soldiers standing there, be careful
    and not go near them yet, instead continue north along the
    path. The path will split and you’ll find a ????? item (they
    are E: Imprisoned Wind and F: Dry Ice) in the chest on both
        Now make the all last minute preparations, save and then
    talk to two guys standing east from the save point. I
    suggest removing the equipment suited for Magic users cause
    soon it will be only Calintz and a magician in your party
    soon. After some scenes you’ll be in a fight with two Blast
    Worms and Orha. After a couple of turns pass the battle will
    end and a movie and more scenes will follow. Save and make
    your way back to the camp, on the long bridge there’ll be
    more scenes and then you’ll be fighting Steelheart.
        After you’ll do about 50% damage to his hp the battle
    will end, but when his Hp is a little more than 50% and you
    use the 100% Charged Trinity Drive + Attack up talisman and
    Calintz’s combo you can kill it. And get lots of exp, a
    Shadow Sword, Gold Ring and ????? item + 1300 Sid!
    [017] -- Caves ---------------------------------------------------------------
        After some cutsceenes you’ll be in the Caves with only
    Calintz and Reith a new party member. Examine the chest here
    for a ????? item, then exit north. There’s a save point here
    – you know what to do right?
        Reith: 1chose first = Reith-
               1chose second = Reith+
               2chose first = Reith+
               2chose second = Reith+
        Move along the path and you’ll find an Ice Lantern (don’t
    change it), here the path splits but you’ll be forced to
    take the north-west root. On the way you’ll find a Water
    Lantern, when you enter the room at the end of the path and
    after some dialog, get H: Break Free! and a Silver Ring from
    the 2 chests here and then examine the document on the
    table, there’ll be some more dialogue and you get a Sei’un
    Scroll, use it on Reith to learn her second Style. Backtrack
    to the split and take the north-east path (although I
    suggest you save first). At the end of the path there’ll be
    some dialogue and then you’ll fight two Blast Worms
    (Mithril, Boiled Egg + 820 Sid). Exit the Caves and yay,
    you’re finally outside!
    [018] – Amrond Woods ---------------------------------------------------------
        Move ahead and save.
        Reith: 1chose first = Reith+
               1chose second = Nothing
               2chose first = Reith+
               2chose second = Reith+
        You can get H: Broken Stone from the chest at the north-
    east corner of the oval shaped area here. Move ahead and
    you’ll fight another pair of Blast Worms(Magic Wear + 820
    Sid). There’s a path here that leads south, but there’s
    nothing there so ignore it for now and continue north.
    There’s an Earth Lantern and you can get Leather Armor from
    a chest in the small nook. I suggest you save at this point
    before fighting another pair of Blast Warms, and also Raise
    Reith’s trust to the maximum with gifts.
        After fighting two Blast Worms (????? Item +820 Sid),
    continue along the path and get ????? item from the chest,
    there’s another Lantern up ahead, you can’t take the north-
    west path so explore the north-east one and get another
    ????? item. Backtrack to the path in the beginning that I
    told you to ignore earlier and…
        You have a choice here to flee by moving Reith to the
    north-west or by staying and killing them you get 10k for
    it! It’s possible and I’ll give you the strategy that
    AnonymousField posted on the boards:
        -At the beginning of the battle, have Reith immediately
    go to the back, at least behind Calintz. A blast worm and/or
    Orha should approach Calintz and attack. Should Orha be the
    one attacking Calintz, use Reith's Heal spells. Should a
    blast worm attack, eh, no biggie, you are on the Standard
    Mode for your style by default, giving you more defense. YAY
    Now, the main objective here is to keep at least one blast
    worm. Why? If a blast worm is closest to Calintz during the
    filled leadership meter, a Blast Worm will most likely
    attack. Orha has close to no range.
    When your meter fills, have Calintz run slightly around the
    bloody worm and open a can of Combo whoopass on this Albino-
    haired cracker, immediately returning to your normal state
    of pansy cowardice behind the blast worm.
    (I personally say kill one blast worm to make your meter
    fill up faster, opting for more opportunities to attack
    while still being able to have a "shield" to hide behind)
    When you can, make sure to unleash your Air Rush Combo
    combined with a Trinity Drive boost on Orha. However, MAKE
    SURE YOU CAN REVERT TO STANDARD MODE, as most often Calintz
    will take heavy damage and even DIE from ONE of Orha's
    attacks while in Combo Mode. That is...if you have the TIME
    to revert back to Standard Mode.
    Now after you attack Orha...Yeah, he'll be pretty pissed
    off. So much that he might even try to follow your pansy
    butt back around the Blast Worm in a fun game of Duck Duck
    Goose. However, don't be afraid. If he follows you long
    enough, that punk will give up and let the blast worm attack
    you. Unleash yet another Combo when you can, and/or regular
    attacks to boost up your Trinity Drive. Yes, your attacks
    will be miniscule against his life meter, but low and
    behold, you ARE doing damage, and that's what counts.
    Lather Rinse and Repeat they say, and you should do so.
    However, you should be able to Get in two attacks against
    his one; albeit it Calintz attacking and Reith used to heal
    if need be in case you were unlucky enough to not win the
    race around the Blast Worm.
    [019] – Valley of Lester -----------------------------------------------------
        Enemies: Undine, Chi attacks (I), (W)
                 Geckra, Chi attacks (A), (H)
        Drops: Broken Wing
        Rare drops: Iron Ore
        After the almost-rescue you’ll get Azel back and also a
    new party member Chris. There’s a Lantern here, get Magic
    Wear from the chest and move along the lengthy path, you’ll
    find a save point at the end.
        Azel: chose first = Azel+
              chose second = Azel-
        Chris: chose first = Chris+
               chose second = Chris-, Reith+
        The northern path leads to Lester so ignore it for now
    and move south, explore the circular area, kill everything
    that moves. Near the Water Lantern at the centre of the area
    you’ll find a chest with E: Flawless Execution. Further
    south you’ll get Fire Crystal from the chest, the south exit
    leads to Yason territory and you can’t go there so take the
    north-east path. You’ll find a chest with Earrings of the
    Sky and a chest with another Autumn Sword a little further.
    Now with a sense of accomplishment return to the save point,
    follow gamer’s first rule and finally enter Lester.
    [020] Reunion at Lester
    [021] -- Lester --------------------------------------------------------------
        There will be some cutsceenes and then you’ll be prompted
    to visit the inn to meet the rest of your party. Move north
    and to yellow dot on the map, here you’ll find a Blacksmith
    and get an explanation about them. You can upgrade here your
    Shadow Sword (by now you should have both money and
    ingredients), also take the quest for a Viarosa, you’ll get
    the necessary items in Lester Woods in a little while.
    There’s a Fortuneteller in the north-west, and you if you
    want you can appraise all your ????? items (they are: W: A
    Leaf in the Wind, H: Stagnation, Book of Proverbs, Binding
    Needle and Gold Coin), after you finish your business with
    the Blacksmith and Fortuneteller take the eastern path and
    exit to E.Lester. The nearest yellow dot is an Item Shop and
    the next is the Equipment Shop.
        Lester Blacksmith
        Shadow Sword 100
        Shadow Sword to Diamond Sword need: 1 Silver Pendant
                                            3 W: Fading Poison
                                            500 Sid
        Diamond Sword to Sonic Sword need:  1 Ice Crystal
                                         5 “Book of Spirituality”
                                            4000 Sid
        Viarosa                       need: 6 Broken Wing
                                            5 Amber Tail
                                            3 Rose Thorn
                                            3000 Sid
        Lester Item Shop
        Buy                                             Price/Sid
        H: Break Free! (cures paralysis 1 ally)               100
        H: Broken Stone (cures petrification 1 ally)          100
        I: Poison Creeps In (poisons 1 enemy)                 100
        F: A Heart Reborn (revives 1 ally)                    300
        W: A Small Thank You (restores Hp a little 1 ally)    100
        W: Fading Poison (cures poison 1 ally)                100
        M: Paralyzed by Fear (paralyses 1 enemy)              100
        E: Eye of the Beholder (petrifies 1 enemy)            100
        E: Flawless Execution (cures confusion 1 ally)        100
        “Book of Mysteries”                                   500
        Badge of Courage                                      500
        Frog Alarm                                            500
        Gold Pendant                                          500
        Old Watch                                             500
        Stripped Flowerpot                                    500
        Treasure Map                                         1000
        Wheat Bread                                           500
        Lester Equipment Shop   (special 20% discount)
        Buy                                             Price/Sid
                                                   20% off/normal
        Autumn Sword                                      640/800
        Leather Armor                                     560/700
        Magic Wear                                        480/600
        Old Necklace                                      400/500
        Bronze Ring                                       480/600
        Cloud Bracelet                                    400/500
        Earrings of Promise                              800/1000
         The north-west path leads to Mirna Road but you have no
    business there so take the eastern path and enter the
    building at the end, this is the local inn. After some funny
    scenes do what every gamer does VERY often.
        Haren: chose first = Haren+
               chose second = Haren-, Azel+
        Now to W.Lester and go near the building opposite the
    Blacksmith, you’ll see a familiar figure. Yay, another chat
    with general Agreian (he definitely has a soft spot for
    Calintz hehe). Return to E.Lester and speak to the robed guy
    standing near the inn.
    [022] Saving the Clerics
    [023] – Lester Woods ---------------------------------------------------------
        Enemies: Geckra, Chi attacks (A), (H)
        You’ll be given a task to save some clerics that
    apparently got attacked by monsters on their way to Lester,
    so prepare your party, visit the Fortuneteller for a “sunny”
    fortune, save and take the exit near the inn.
        Reith: chose first = Reith+
               chose second = Reith-, Chris+, Eonis+
        Chris: chose first = Chris+
               chose second = nothing
        Eonis: chose first = Eonis-
               chose second = nothing
        Haren: chose first = Haren-, Eonis+
               chose second = Haren+, Azel-
        Move forward and take the northern path, and get another
    Leather Armor fro the chest at the end. Now take the
    southern path, there’s a Wind Lantern near the southern exit
    that leads to the Valley of Lester. Take the north-east
    path, along the way you’ll get F: A Heart Reborn from the
    chest and make your way to the save point. There’s a path
    leading east but ignore it for now and move north to get an
    Old Watch from the chest to the left, now take the eastern
    path to the next area. There’s a Wind Lantern and another
    ????? item (L: Raging Waters) in the chest a little further
    along the path, move further but don’t go near the small
    nook to the north-east just yet instead head south and
    finish off the remaining monsters for extra exp and sid,
    when you’ve cleared the area I suggest you first return to
    Lester and get the quest reward from the Blacksmith (you
    should have more then enough items to get it by now), get
    “sunny” fortune and make all last minute shopping. Next make
    your way to the save point in the first part of Lester Woods
    – save, choose and raise trust with your party members
    (don’t forget to consider the area’s chi) and make your way
    into the next area and to the small nook that I told you to
    ignore earlier, there will be some scenes and…
        He might be big but only have two blocks… hehe I don’t
    think you’ll have trouble kicking his butt into next week!
    For your efforts you’ll get - E: Eye of the Beholder, Tenrai
    Gekisho Scroll, ????? item (F: Soul Divide) + 1632 Sid.
        Before heading back to Lester don’t forget to take Silver
    Ring from the chest here. When you’ll near Lester there’ll
    be some dialogue and you’ll get 1000 Sid for completing the
    mission. You’ll be told to return to the inn for rest, do so
    but first remove all valuable accessories from Reith for
    she’ll be leaving your party.
    [024] Saving Reith
        After some flashbacks it’ll be morning and you’ll be told
    the news – Reith got kidnapped by the Yason! So Calintz and
    party to the rescue! The areas around Lester were restocked!
    You can go straight to Reith, she’s being help hostage in
    the center of the circular field near the Lantern in the
    Valley of Lester, but I suggest first clearing the two parts
    of Lester Woods for extra exp and sid.
        Azel: 1chose first = Azel+
              1chose second = Azel-, Haren+
              2chose first = Azel+, Chris-
              2chose second = Azel+, Chis+
        Chris: 1chose first = Chris-, Haren+
               1chose second = Chris+
               2chose first = Chris+
               2chose second = Chris+, Haren-
        Eonis: 1chose first = Eonis+, Haren-
               1chose second = Eonis-, Azel+
               2chose first = Eonis+
               2chose second = Eonis-, Haren+
        Haren: 1chose first = Azel+
               1chose second = Haren-, Chris+
               2chose first = Haren+
               2chose second = Haren-, Chris+
        When you’re finished with the woods, enter the Valley of
    Lester, there’ll be some cutsceenes and you won’t be able to
    enter Lester until you save Reith. As in previous cases I
    suggest you clear the area of monsters first then save and
    raise trust among your troops and only then approach Reith
    and two Yason soldiers (if you already forgot, they can be
    found near the Lantern in the middle of the circular field
    south from the save point). There’ll be some dialogue and
    you’ll fight…
        Just kill them, for your efforts you’ll get –
        F: A Heart Reborn, ????? item (L: Wavering Heart) + 1708
        There’ll be some more scenes and Reith will rejoin your
    party. (don’t be hasty in equipping her with the best items
    immediately, she’ll be gone as soon as you’ll enter Lester)
        Return to Lester or finish off the remaining monsters, if
    you haven’t already. After some cutsceenes when we get to
    witness the depth of Reith’s stupidity, she’ll leave your
    party again. Save, restock, do some shopping, visit the
    fortuneteller and when you’re ready leave Lester.
    [025] Recapturing the Yason
         You’ll be automatically taken to Amrond Woods in the
    Yason-Roven territory. Head down the path, pass the Water
    Lantern and a little further ahead you’ll meet your old
    friends, hehe greet them accordingly.
        Show them the love of your sword and get –
        Ten’en Sho Scroll + 1952 Sid as a reward.
        You’ll be teleported to Lester and after some cutscenes
    Eonis will leave your party to watch after Azel while you’ll
    be prompted to go and speak to general Agreian. But, wait
    the area around Lester was restocked with nice and healthy
    EXP giving monsters! You know what to do! Go and show them
    who’s boss! (it’s a good opportunity to level Chris and
    Hagen and also to master their styles, if you haven’t
    already. Remember after your talk with the general and some
    cutsceenes involving Reith healing Azel and some Yason
    scenes the areas will be restocked again, so don’t lose the
    opportunity to level the 3 accessible party members!)
        After depopulating the Lester Woods return to town and
    talk to Agreian. After that return to the inn and after
    witnessing some events you’ll have all your party members
        (And guess what? The areas around Lester were restocked
    again! And that means…………KILL……SLAUGHTER……DEVOUR YOUR
    when you’re finished I suggest to remove all valuable
    equipment from Reith (getting tired of it by now?), cause
    she’ll be leaving you YET again… useless……)
        Return to the inn and after some talk Reith will leave
    your party and you’ll be prompted to return to the
    [026] Tears of Blood HQ
         Take the eastern exit out of Lester and you’ll be
    teleported to the Tears of Blood Headquarters. Follow the
    path and there’ll be some funny scenes where you’ll be
    introduced to Maya, continue onward and enter the HQ. Enter
    the War room (or whatever it is) and after some more scenes
    you’ll be prompted to go to Mirna. Enter the Master Smidt’s
    Blacksmith Shop and buy yourself a Fuget Sword if you like.
    Don’t take any of the quests for now, you should take them
    when you’ll have items for them.
        Master Smidt’s Blacksmith Shop
        Buy                                             Price/Sid
        Fuget Sword                                          1350
        Fuget Sword to True Fuget Sword             need:
                                              1 White Pot
                                              1 Opal Pendant
                                              20000 Sid
        True Fuget Sword to Ultimate Fuget Sword    need:
                                           1 White Gauntlet
                                           1 Earrings of Folklore
                                           20000 Sid
        Blast Armor to Blast Mail                   need:
                                              1 Wind Crystal
                                              1 Toy Jewel
                                              10000 Sid
        Thunderbolt Sword:                  Horse’s Tail 2
                                            Ancient Tree Leaf 10
                                            Green Leather 3
        Monster Info:                       Centaur
                                            Red Cactra
                                            Green Betta
        Wand of Despair:                    Feelers 4
                                            Magic String 8
                                            Giant Claw 10
        Monster Info:                       Lopphander
                                            Red Magi
                                            Feral Lynx
        Exit the HQ and after some scenes there’ll be a drastic
    change in plans, it seems Reith got kidnapped AGAIN… (I get
    tired of that girl getting everyone in trouble……………I really
    hate her by now…), you’ll be teleported to Road to Amabat
    and Maya will join your party (she starts at lvl.8 so it’s a
    good idea to start leveling her immediately).
    [027] Rescuing Reith
    [028] – Road to Amabat -------------------------------------------------------
    Enemies: Winged Lizard, Chi attacks (H), (A)
    Drops: King’s Shield
    Rare Drops: Leather Armor
         Pass the Wind Lantern and proceed to the save point.
        Maya: chose first: Maya+
              chose second: Maya-
        Azel: 1chose first: Azel+
              1chose second: Azel-, Eonis+
              2chose first: Azel+, Maya+
              2chose second: Azel-
        Chris: chose first: Chris-, Haren+
               chose second: Chris+, Haren-, Maya+
        Eonis: 1chose first: Eonis+, Maya+
               1chose second: Eonis+
               2chose first: Eonis-
               2chose second: Eonis+, Eonis+
        Haren: chose first: Haren-, Azel+, Eonis+
               chose second: Haren+, Chris+
         Do what you usually do and then head north-west up the
    short path to get Magic Necklace from the chest, after that
    head south gathering H: Broken Sword along the way and head
    into the new area. Move forward, get Bronze Pendant from the
    chest in the south-east path and move ahead, move down the
    stairs and it’s time to kick some Yason butt! You get a
    Silver Pill for winning. There’s a merchant at the end of
    the path, he’ll give you a discount of 20%. After restocking
    some supplies go into the next area.
        The Road to Amabat Merchant
        Buy      (special 20% discount)                 Price/Sid
        Autumn Sword                                          640
        Resist Rod                                            800
        Fancy Outfit                                          960
        Acolyte Robe                                         1120
        Magic Necklace                                       1600
        Jade Ring                                            1920
        Wind Bracelet                                        1600
        Millennium Earrings                                  2240
        Old Watch                                             400
        Rice Candy                                            400
        Silver Pill                                           800
        Crystal Goblet                                        400
        W: A Small Thank You (restores Hp a little 1 ally)     80
        F: A Heart Reborn (revives 1 ally)                    240
        H: High Spirits (raises ATK 1 ally)                    80
        E: Focus (raises MAG 1 ally)                           80
        L: Power to Defend (raises DEF 1 ally)                 80
        M: Utter Solitude (raises RES 1 ally)                  80
        W: Fading Poison (cures poison 1 ally)                 80
        H: Break Free! (cures paralysis 1 ally)                80
        H: Broken Sword (cures petrification 1 ally)           80
    [029] – S.Mt.Rhyde -----------------------------------------------------------
    Enemies: Vorpal Bunny, Chi attacks (E), (L)
    Drops: Glass Crystal
        After some scenes about the local weather go east if you
    want to use a Lighting Lantern to give power to some of the
    elements that are lacking in this area or head directly
    north into the next area. Move forward and explore the thin
    north path to get Jade Ring from the chest, backtrack and
    use the save point to raise some trust that’s by this time
    must be lacking, if you move south from the save point
    you’ll get a Telescope from the chest at the end, now take
    the only unexplored path left. Pass the Lighting Lantern,
    there’ll be a fight with Yason at the end of the path,
    you’ll get 2 ????? items + 1340 Sid for winning. Save and
    enter the Lighting Ruins.
    [030] – Lighting Ruins -------------------------------------------------------
    Enemies: Ratel, Chi attacks (E), (M)
             Betta, Chi attacks (L), (W)
    Drops: Mithril, Sky Fin
        Proceed ahead and into the new area, take ????? item from
    the chest in the northern path and move continue moving
    further, there’s a save point near the exit into the next
    area, use it wisely. Enter the new area and move forward,
    There’s an Earth Lantern here (I suggest to change it to
    Fire to maximize the usefulness of Haren’s second style),
    proceed to the next area. Follow the path and you’ll come to
    the crossroad, there’s a ????? item in the chest in the
    north-west nook and the north-east exit leads to another
    chest with a Wind Bracelet. The western path leads to a
    chest with Resist Rod in it. Now take the south path from
    the Lighting Lantern and stand in the center of a yellow
    magic circle – it will teleport you to the new area.
        There’ll be another Lighting Lantern ahead, kill da
    fishies and enter the next area.  Take another ????? item
    from the chest and there’s yet another Lighting Lantern up
    ahead. Enter the next area and fight another Blast Worm,
    you’ll get a Sapphire Pendant and ????? item for winning.
    Save and ready yourself for a double boss fight. There’ll be
    some scenes and you’ll be fighting…
        BOSS FIGHT
        Use Calintz’s second style combo + 100% Trinity Drive and
    finish him off with Haren’s second style’s forth move.
        You’ll get 2 ????? items, Bronze Pendant + 1840 Sid.
        After a scene where Reith will make you another
        BOSS FIGHT
        The same strategy as before but bring Maya along (I hope
    you leveled her and mastered her style along with equipping
    her with best items) to heal you. This battle could be hard
    without a healer.
        You’ll get Raiden Scroll, ????? item + 2040 Sid.
         You’ll acquire a Lighting Shard in the cutscene to
    follow. Save before heading ahead to Amabat. Good luck
    heading all the way out of the caves, by the way all
    monsters were restocked in all areas.  Somewhere after the
    second save point you’ll be attacked by some guys in masks
    their leader Turibo will give the command to kill you, kill
    them and get ????? item + 1640 Sid for your efforts. After
    some dialogue continue out of the caves. You’ll be
    teleported to The Great Temple. Justina will greet you and
    you’ll be escorted to the room in the temple.
    [031] The Price for saving a Friend
    [032] – Amabat ---------------------------------------------------------------
        After some scenes you’ll be free to explore. So use the
    save point and proceed to the yellow dot at the lower left
    corner of the map, it’s your most favorite person – the
    Fortuneteller! Appraise the numerous ????? items you’ve
    gotten along the way for – F: Burning Heart, A: As Good as
    New, A; Sorrowful Howl, Golden Orb, “History of War” and
    Rainbow Firecracker. The south exit leads to N.Mt.Rhyde. The
    next yellow dot, a little higher up is the The Great Temple
    Equipment Shop. Don’t buy Victory Gloves for you’ll find
    them soon enough.
         The Great Temple Equipment Shop
        Buy                                             Price/Sid
        Autumn Sword                                          800
        Old Sword                                            2100
        Victory Gloves                                       1000
        Fancy Outfit                                         1200
        Acolyte Robe                                         1400
        Cursed Necklace                                      1500
        Gold Ring                                            1800
        Snow Bracelet                                        1500
        Earrings of Favor                                    2200
        The opposite yellow dot on the right side of the map is
    The Great Temple Blacksmith.
        The Great Temple Blacksmith
        Buy                                             Price/Sid
        Resist Rod                                           1000
        Soul Breaker to Shining Sword need:       1 Great Sword
                                                  1 Bronze Orb
                                                  5000 Sid
        Survival Suit to Marvelous Vestment need:
                                              1 Celestial Crystal
                                              2 A: Free at Last!
                                              5000 Sid
        Master Sword:                         5 Thick Shell
                                              2 High-Speed Beak
                                              3 Green Leather
        Monster info:                         Stone Golem
                                              Great Lopphander
                                              Green Betta
        There’s a chest with Acolyte Robe at the beginning of an
    eastern corridor, the corridor leads to Mt.Selton. The last
    yellow dot on the north- west side of the temple is The
    Great Temple Item Shop.
        The Great Temple Item Shop
        Buy                                             Price/Sid
        H: Meandering Cloud (restores Celestial Chi)          100
        I: Kiss of the Mist (restores Ice Chi)                100
        F: A Heart Reborn (revives 1 ally)                    300
        F: Passion of Fire (restores Fire Chi)                100
        L: Roll of Thunder (restores Lightning Chi)           100
        A: Breath of Wind (restores Wind Chi)                 100
        W: A Small Thank You (restores hp a little 1 ally)    100
        W: Murmuring Stream (restores Water Chi)              100
        M: Mountain Echo (restores Mountain Chi)              100
        E: Tremor (restores Earth Chi)                        100
        “Book of Faith”                                       500
        Binding Needle                                        500
        Jade Pendant                                          500
        Lightning Crystal                                    1500
        Rice Candy                                            500
        Silver Triangle                                       500
        Treasure Map                                         1000
        There’s also a chest with Millennium Earrings up north in
    the small circular room, when you enter here Justina will
    inform you that Reith’s treatment is finished and you should
    visit her. But before doing so, there’s a couple of optional
    areas to explore first. First there’s Mt.Selton where you
    can get Giant Claws from a new monster – Feral Lynx. Then
    there’s N.Mt.Rhyde, although these two areas contain no
    treasure chests, the extra exp never hurt anyone right? Also
    try to charge your Trinity Drive to 100% and keep it at
    that, you’ll going to need it later in a story encounter.
        Go near the room where Reith was treated and talk to
    Ladrinne. Enter the room and after some dialogue Reith will
    rejoin your party (oh, thank god, finally our strongest and
    most useful character returned………………………yeah, right!) take
    Beef Jerky (hehe, I guess priestesses like to stuff
    themselves at night like piggies! Why else would they keep a
    whole chest, filled with juicy meat in their bedrooms?) from
    the treasure chest before exiting the room. You’ll be
    prompted to contact Lehas, so go to the communication
    sphere! I strongly suggest you save before prostrating
    yourself before the General. Also it’s a good idea to raise
    trust with Haren, Azel and Reith, you’ll see why soon
    enough. Make your way to the blue teleporter that could be
    found in the north-most part of the temple. Head down the
    corridor and enter the eastern room at the end. After
    watching Calintz being ripped into by an enraged Agreian,
    you’ll be thrown to prison… (ouch, I don’t know about you
    guys, but to that looked like a lover’s spat……………hehe)
        After some dialogue you’ll be fighting a mysterious
    assaulter with only Calintz (don’t use up your 100% Trinity
    Drive yet!). I don’t believe that you can win this fight,
    just hit him and stay alive long enough, your party will
    arrive and then you’ll fight the guy again only this time
    with Reith, Azel and Haren.
        BOSS FIGHT
        Use Haren’s second style, hit the guy with his first and
    then second moves, then use Attack Up talisman + your fully
    charged Trinity Drive and hit him with the third move. He
    should die after that and you’ll get a Soldier Armor and
    2040 Sid for your troubles!
        After some revealing scenes (I really question the
    relationship between the main hero and our favorite general…
    do my eyes deceive me or was he jealous of Reith? Hehe), go
    and talk to Ladrinne in the northern room on the second
    floor of the temple. Or you can clean up Mt.Selton and
    Mt.Rhyde again for some exp. (Yeah, what a great idea lady!
    Go ahead and make Reith the next Great Priestess! And a
    couple of days later there will be NO GREAT TEMPLE and the
    Apocalypse will be upon you!) You’ll get a new party member
    – Justina, she starts at level 13. Enter Agreian’s room and
    loot the chest here for M: Paralyzed by Fear. After
    returning to the first floor there’ll be some dialogue,
    afterwards go and contact Lehas and it’ll be more scenes.
    Now your destination is Remie in Maracatte. But first make
    your last minute shopping, save and pacify your party
    members. Since Justina should be the weak link in the strong
    chain of your party, I suggest to start leveling her
    immediately, the best way is to get a “full sun” fortune for
    her + use E: Fleeting Happiness on her every battle until
    she’ll raise to the level of your other party members
    (combine 2 E: Flawless Execution to get E: Fleeting
    Happiness – it gives +50% exp during battle). Then exit
    through the east corridor.
        Maya: chose first: Maya+, Chris+
              chose second: Maya-
        Azel: 1chose first: Azel+, Eonis+
              1chose second: Azel++, Eonis+
              2chose first: Azel-, Justina+
              2chose second: Azel+, Justina-, Reith+
        Chris: 1chose first: Chris--, Haren+
               1chose second: Maya+
               2chose first: Chris-, Justina+, Azel+
               2chose second: Chris+, Reith+, Justina+
        Haren: chose first: Azel+, Haren-
               chose second: Haren+
        Reith: 1chose first: Haren-, Reith+
               1chose second: Reith-, Chris-, Justina+
               2chose first: Reith+, Haren-
               2chose second: Reith-, Reith+
        Justina: chose first: Justina+, Chris+
                 chose second: Reith+, Chris+
    [033] Quest for Memories
    [034] – Mt.Selton ------------------------------------------------------------
    Enemies: Feral Lynx, Chi attacks (M), (E)
             Geckra, Chi attacks (A), (H)
    Drops: Broken Wing, Giant Claw
        There’s a save point here, you won’t be allowed to
    explore the eastern path right now to don’t bother and move
    south, there’s a Mountain Lantern along the way, use it or
    leave it and proceed to the next area.
    [035] – Orbonne Woods --------------------------------------------------------
    Enemies: Undine, Chi attacks (I), (W)
             Ungoliant, Chi attacks (M), (E)
    Drops: Poison Mushroom
        Move to the save point, there’s an Earth Lantern here,
    you can’t explore the south-east path yet so go south
    instead. There’s a chest with Victory Gloves in the chest at
    the corner before the path turns west. There’s a Water
    Lantern along the way, pass it and Enter Remie.
    [036] – Remie ----------------------------------------------------------------
        After some dialogue it’s time to explore the city! The
    northern yellow dot is Remie Item Shop.
        Remie Item Shop
        Buy                                             Price/Sid
        H: Break Free! (cures paralysis 1 ally)               100
        H: Broken Stone (cures petrification 1 ally)          100
        H: High Spirits (raises ATK 1 ally)                   100
        F: A Heart Reborn (revives 1 ally)                    300
        L: Power to Defend (raises DEF 1 ally)                100
        W: A Small Thank You (restores HP a little 1 ally)    100
        W: Fading Poison (cures poison 1 ally)                100
        M: Utter Solitude (raises RES 1 ally)                 100
        E: Flawless Execution (cures confusion 1 ally)        100
        E: Focus (raises MAG 1 ally)                          100
        “Book of Faith”                                       500
        Binding Needle                                        500
        Jade Pendant                                          500
        Lightning Crystal                                    1500
        Rice Candy                                            500
        Silver Triangle                                       500
        Treasure Map                                         1000
        The next yellow dot in the south-west is Remie Equipment
         Remie Equipment Shop
        Buy                                             Price/Sid
        Old Sword                                            2100
        Autumn Sword                                          800
        Victory Gloves                                       1000
        Fancy Outfit                                         1200
        Acolyte Robe                                         1400
        Cursed Necklace                                      1500
        Gold Ring                                            1800
        Snow Bracelet                                        1500
        Earrings of Favor                                    2200
        The dot in the western part of town is our favorite
    Fortuneteller and the dot to the south-east is Remie
    Blacksmith. The building in the west is the Jewelry Store
    but there’s no one at the counter there now.
        Remie Blacksmith
        Buy                                             Price/Sid
        Dark Blade                                           2300
        Dark Blade to Sword of Vigor need:  1 Rainbow Firecracker
                                            2 Frog Alarm
                                            800 Sid
        Sword of Vigor to Soul Breaker need: 1 Dark Blade
                                             1 Hero Belt
                                             5000 Sid
        Combat Clothes to Survival Suit need:
                                         1 “Book of Spirituality”
                                         1 Hero Belt
                                         3000 Sid
        Riot Sword:                              King’s Shield 12
                                                 Glass Crystal 5
                                                 Hero’s Armor 3
        Monster Info:                            Winged Lizard
                                                 Vorpal Bunny
                                                 Dark Angel
        Glorious Rod:                            Orb 2
                                                 Blue Eye 1
                                                 Garnet Horn 4
        Monster Info:                            High Fuzzball
        So visit the building in the south-east to meet Dr.Bronx.
    After some dialogue and scenes your party will decide to go
    to Notia. After some flashbacks Reith will leave your party
    (heh, no surprise there!), and you should look for her (god,
    how I tire of it…). She can be found slightly to the east
    from the northern entrance to town. After some scenes and a
    flashback return to the inn to rest. Reith and Justina will
    then leave your party. The next day after some dialogue
    enter the only room in the inn for some more chatting. Go to
    the communication sphere and talk some more. You’ll be given
    an assignment from the general. Return to the inn’s single
    room and what a surprise, more chit-chat! After leave Remie
    for Orbonne Woods. After some interesting scenes go past the
    Water Lantern and you’ll spot those unlucky clerics. Kill
    them for your efforts you’ll get Millennium Earrings, ?????
    item (F: End of Suffering) + 2260 Sid. (Argh, Justina why
    did you interfere?!!! If she’d arrived just a little bit
    later I could’ve been SO happy! Oh well, maybe another time…
        Return to Remie and use the communication sphere.
    Afterwards do your shopping, visit the fortuneteller, paint
    the town red and head out of the south-west exit. But as you
    move near the western part of town Lehas will call you so go
    speak to her. After some heart wrenching dialogue exit
    [037] A Letter from the Past
    [038] – Rance Woods ----------------------------------------------------------
    Enemies: Ungoliant, Chi attacks (M), (E)
             Feral Lynx, Chi attacks (M), (E)
    Drops: Poison Mushroom, Giant Claw
        You’ll meet the dojo student, talk to him and enter the
    dojo. To acquire the new style you must beat all of the
    trainers here, start the fight by switching to counter mode
    (use OXO combination since all the trainers use only fire
    attacks) and counter, their turn gone switch back to
    standard mode and hit them one or two times, if they’re not
    dead yet switch to counter again before they have a chance
    to hit you, using that method you’ll beat them all quickly
    and soundly. Talk to first guy standing ahead, beat him and
    get Haja Certificate I. Next beat the Intermediate Trainer
    and get Haja Certificate II, beat the Advanced Trainer for
    Haja Certificate III, next beat the Expert Trainer to
    acquire Haja Certificate IV, now it’s time to face the
    Master Trainer for the juicy Ranka Shoretsu Scroll! Leave
    the dojo and continue on your way.  There’s a chest with
    Ruby Ring at the top of the screen in the first circular
    area just before the save point. Take the north-east path
    for the chest with Rice Candy and a Mountain Lantern. Open
    the chest with “Book of Faith” in the north-west path then
    take the northern path for A: As Good as New and continue
    down the western path. There’s only an Earth Lantern here
    use it or ignore it and leave for the next area.
    [039] – Doren Ruins ----------------------------------------------------------
    Enemies: Winged Lizard, Chi attacks (H), (A)
             Feral Lynx, Chi attacks (M), (E)
    Drops: King’s Shield, Giant Claw
        There’s a Wind Lantern not far from the entrance, follow
    the path and get 500 Sid from the chest, use the save point
    and continue ahead, there’s a Wind Lantern and near it the
    chest with Silver Pill take it and enter the next area.
    [040] – Erestine -------------------------------------------------------------
        more coming soon…
    [***] VII. Thanks
    [***] -- Thanks --------------------------------------------------------------
    Me - for playing the game and creating this walkthrough (pats herself on the
    CJayC - for creating and maintaining GameFaqs.com, and keeping it free...
    Sony - for creating the PS2
    SoftMax- for creating Magna Carta: Tears of Blood
    AnonymousField- for his help and encouragement!
    [***] -- Credits --------------------------------------------------------------
    [***] VIII. Contact
    GameFaqs ID:  choumaou
    Email:        jjstorm@yandex.ru
               Copyright Dark Shadow Club. All rights reserved.