Scarface: The World Is Yours, Wii, Walkthrough 

Contents
 Basics [0001]
  Controls [0002]
   On Foot [0003]
   Vehicles [0004]
  Cops [0005]
   Cop Meter [0006]
   Cop Escape [0007]
   Cop Heat [0008]
  Gangs [0009]
   Turf Gangs [0010]
   Active & Inactive Gangs [0011]
   Gang Heat [0012]
  Paying Down Heat [0013]
   Cop Heat [0014]
   Gang Head [0015]
  Balls [0016]
  Blind Rage [0017]
  Cash [0018]
  Saving [0019]
  Coke [0020]
  Coke Runs [0021]
  Coke Runs Part 2 [0022]
  Coke Runs Part 3 [0023]
  Coke Run Tips [0024]
  Turf [0025]
   The Different Turfs [0026]
   Fronts [0028]
   Storehouses [0029]
  Reputation [0030]
  1 Menu [0031]
   Music [0031]
   Exotics [0032]
   Weapons [0033]
   Driver [0034]
   Boat [0035]
   Empire [0036]
  2 Menu [0037]
   Main [0038]
   Stats [0039]
   Cheats [0040]
   Options [0041]
   Profiles [0042]
   Controller [0043]
   Credits [0044]
  Henchmen [0045]
   Driver [0046]
   Boat Pilot [0047]
   Arms Dealer [0048]
   Enforcer [0049]
   Assassin   [0050]
  Heath [0051]
  Drug Dealers [0052]
  Repairing Exotics [0053]
  Weapon Dealers [0054]
  Conversations [0055]
  Sperm Banks [0056]
 Walkthrough [W052]
  Combat Tutorial [W053]
  Tony’s Downfall [W054]
  The Return [W055]
  The Road To Sosa [W056]
  Felix [W057]
  Reputation Upgrade 1 [W058]
  Gasper Gomez [W059]
 Little Havana Missions [W060]
  Pedro’s Pawn Shop [W061]
  Reputation Upgrade 2 [W062]
  Cabana Cigar [W063]
  Oakley Drive-In [W064]
  Babylon Club Redux [W065
  The Diaz Brothers [W066]
  Havana Storehouse [W067]
  Reputation Upgrade 3 [W068]
 Downtown Missions [W069]
  Freedom Town Redux [W070]
  O’ Grady’s Liquor Store [W071]
  Reputation Upgrade 4 [W072]
  Fidel’s Records & Tapes [W073]
  U-Gin Shotgun Bar [W074]
  Babylon Club [W075]
  Marina Storehouse [W076]
 The Island Missions [W077]
  Reputation Upgrade 5 [W078]
  Nacho Contreras [W079]
  The Dock Boss [W080]
  The Informer [W081]
  Nacho’s Tanker [W082]
 South Beach Missions [W083]
  Macau Fast Food [W084]
  Chi Peso Trattoria [W085]
  Swansong Hotel [W086]
  Sun Ray Hotel [W087]
  Reputation Upgrade 6 [W088]
  Shoreline Storehouse [W098]
  Un-Load [W099]
  Deliver [W100]
  Reputation Upgrade 7 [W101]
 North Beach Missions [W102]
  Angel Dust Donut Shop [W103]
  Whippet Gambling [W104]
  Peninsula Lounge [W105]
  Stein Jewelry [W106]
  Coco’s Lounge and Disco [W107]
  Leopard Storage [W108]
 Sandman Missions {W109]
  The Plantation [W110]
  Tranquilandia [W111]
  Reputation Upgrade 8 [W112]
 Bolivia [ENGM] 
 100% [E100]
 Reputation Levels [E001]
 Femme Levels [E002]
 Exotic List [E003]
  Henchmen [E004]
  Garage [E005]
  Boathouse [E006]
  Mansion [E007]
  Unique Collectibles [E008]
  Furniture [E009]
  Decor [E010]
  Investments [E011]
 Weapons List [E012]
 Weapon Upgrades [E013]
 Extra Island Missions [E014]
  Kidnapped [E015] 
  Gangland [E016]
  Baggage Check [E017]
  Contra Band [E018]
 Cheats [E019]
 Word from the Maker [WFTM]


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Basics [0001]

  Controls [0002]

   On Foot [0003]

C Button: Alternate Fire/ Shove/ Melee Counter
Hold Z Button: Lock Target/ Strafe
Control Stick: Character Movement
B Button: Fire
Hold B Button + Control Stick: Punch/ Melee Attack
Hold A Button + Control Stick: Sprinting
A Button: Talk/ Taunt
+ Button: Crouch/ Wall Cover
- Button: Get Into Car/ Pick Up Weapon
1 Button: SAT Phone Menu
2 Button: Pause Menu
Control Pad Up: Reload
Control Pad Right: Equip Weapon/ Conceal Weapon
Control Pad Left: Equip Weapon/ Conceal Weapon
Control Pad Down: 180 Turnaround
Shake the Nunchuk: Blind Rage
Flip Up the Nunchuk: Taunt

   Vehicles [0004]

C Button: Hand Brake/ Brake/ Reverse
Hold Z Button: Lock Target
Control Stick: Steering
B Button: Fire 
Hold B Button + Control Stick: -
Hold A Button + Control Stick: -
A Button: Gas/ Horn
+ Button: Change Camera Views
- Button: Exit Vehicle
1 Button: SAT Phone Menu
2 Button: Pause Menu
Control Pad Up: Reload
Control Pad Right: Equip Weapon/ Conceal Weapon
Control Pad Left: Equip Weapon/ Conceal Weapon
Control Pad Down: Look Back
Shake the Nunchuk: -
Flip Up the Nunchuk: Horn/ Taunt

  Cops [0005]

   Cop Meter [0006]

As you cause crimes the border of your map will gradually be 
filling up white. Depending what kind of crimes you’re causing 
and how remote they are from the public depends how fast this 
border will rise, infact you can have massive gang wars without 
it rising at all just because no public are around and it’s off 
the road. Taking a machine gun into a bank and plugging a few 
at the protective glass however will get you plenty of attention.
In addition to this the police will be driving around on patrol 
responding to reports and if you’re caught red handed your meter
will rise immediately. Once the entire border is full you’ll 
need to escape which brings me to the next section. 

   Cop Escape [0007]

Once you’ve filled the border of the map completely white the 
cops will be after you and by after you, I mean trying to kill
you. The aim therefore is to get out the red ring that is now 
surrounding where you just were. Of course if you’ve got some 
police cars after you, you’ve got to lose those as well which 
can draw out the chase. Perhaps the most annoying feature of 
Scarface is the fact that you have a timer to escape the 
police, you have the time it takes for the white border to 
deplete to get away from the cops or as the game so frankly 
puts it “You’re ****ed” after which no matter what you do 
you’re going to die and you can’t go into any menus. While 
this is a rather simple matter at first each time you escape 
your Cop Heat goes up and it becomes harder to escape each time.

   Cop Heat [0008]

Each time you escape from the police, or cause crimes under the 
watchful eye of the police or even kill a cop it’ll raise your 
heat. As your heat increases the lengths at which the police go 
after you increases, while at first you could get away just but 
going around a block now you have to leave the whole area while 
the swat team is after you and tyre spikes are set up. In addition 
to this police patrols will increase meaning they’ll be more 
police cars just wandering around the streets which makes it a lot
harder to get on with you, erm, business. Watch your heat meter 
though because if it reaches the top they’ll be an indictment 
and the police will claim some, if not all your money to pay 
off their heat level. 

  Gangs [0009]

   Turf Gangs [0010]

Each area of the game is controlled by a gang run by one of your 
rivals. In each area there are set places (nests) where gang 
members meet up and generally hang around hoping that you turn up,
presumably. Once you’ve found one of these gangs you can either 
try to intimidate them for extra balls and to decrease gang heat 
or kill them, the latter being the preferred method. At the start 
of the game these gangs are pretty rubbish a couple of guys with 
guns and the rest just trying to punch you so they’re not going 
to cause you a lot of trouble but later gangs are little armies 
complete with bazookas, machineguns and over 30 members.
Therefore it’s best to come prepared, call a driver first, this 
does two things, gives you a second man to help take on the gang 
and once inside the car gives you some extra amour. Also make sure 
you’ve got some pretty good weapons on you. All this effort does 
not go unrewarded; gangs will leave money, coke, balls and even 
give you turf in disputed areas.
Note that you can only wipe out gangs in Owned or Disputed areas; 
if you take out a gang in another area it’ll be nothing but a 
hassle and they will reappear. Also if you let gang members get 
away after wiping most of them out they will reappear. 

   Active & Inactive Gangs [0011]

Once you’ve found a gang area it’ll appear on the map as a Skull,
however these gangs won’t always be active and then they’ll 
appear as a shaded Skull, best to wait a while until the gang turns up.

   Gang Heat [0012]

As with Cop Heat Gangs have their own Heat meter. This increases as you 
kill more gangs, and generally do any of the missions in the game. For
the most part this gang heat is nothing to worry about but higher 
Gang heat levels means it’ll be harder to prefer coke runs, Gangs will 
attack on sight and if the meter rises to full a gang retaliation is 
certain, which includes attacking your fronts, car bombs and drive bys. 

  Paying Down Heat [0013]

   Cop Heat [0014]

The main way to lower Cop Heat is to press 1, select Empire, then Heat,
select Cop Heat and then press left on the control pad to pay to have 
your heat lowered. The Higher the heat and your reputation the more 
you’ll have to pay. The other way to do it is find a cop when you’re
not being chased and talk to him, sweet talk him by filling the meter
just right to decrease your heat, for free, plus you’ll get some 
balls to boot.

   Gang Head [0015]

The main way to lower Gang Heat is to press 1, select Empire, then 
Heat, select Gang Heat and then press left on the control pad to 
pay to have your heat lowered. The Higher the heat and your reputation
the more you’ll have to pay. The other way to do this is find a gang 
member and intimidate them but filling the meter just right, you’ll 
also get balls for this. Another way is to make cocaine deals with,
dealers. Once you’ve unlocked the Enforcer if you play his missions
your gang heat will also decrease after you complete one.

  Balls [0016]

“Amigo, the only thing in this world that gives orders is balls. 
Balls. You got that?”
Balls are very important in the world of Scarface, pretty much every 
action you take in the game will give you balls but how much is the 
question. Shooting a guy will give you balls but if you’ve locked on 
to him you’ll get less balls than if you’re using free aim and what 
if you dismember his arm in the process, or even better, shoot off 
one of his balls then to add insult to injury you call him a ****ing 
ass sucker, all this will give you balls. As will driving carelessly 
and performing jumps, let’s not forget talking to people or completing 
missions. Yes Tony has a lot of balls but what does it get you? 
Well as you progress through the game you can get femmes, these lovely
ladies will increase your health, balls and whatnot, provided you’ve
got the balls, also it fills your blind rage meter.

  Blind Rage [0017]

As you gain balls for whatever reason a little white bar around your 
health will be filling, this becomes the main reason for getting balls
as once it’s full you can unlock Tony’s Blind Rage mode. To do this 
shake your nunchuk (really hard, come on it’s often life or death) 
and your screen will turn blood red, you become invincible, your 
bullets will home in on selected targets and to cap it all every kill
you make in this mode will refill your health making it a very 
important function. You’ll want to keep it saved for large groups 
and when you’re close to death. Note even when you Balls meter 
is filled any extra balls will still be added to your total.

  Cash [0018]

Cash is split into two sections, Clean Cash and Dirty Cash. Clean
Cash is the cash in your bank, basically that’s safe from anything
but yourself and indictments, however each time you launder money
the bank will take a cut. The percentage of this cut depends on heat
levels, and how well you negotiate via a meter, you must fill just
the right about to get the best rate. Dirty Cash on the other hand
is what you have on your person, this is where all your money ends
up after missions and whatnot but if you die you lose it all. Not a
big deal when it’s only a couple of thousand but if it’s over a
million you bet you get quite annoyed so it’s best to launder that
money to the bank even though they’ll take a cut it’s not really
worth risking that large a sum of money.
Note that when you spend money it’ll always come out of your dirty
cash first so if you’re going to die and you’re pretty sure you
can’t get away then you might as well spend that money on
something, anything, it’s just going to go to waste.

  Saving [0019]

Banks aside from being places that rip you off are also the place 
you go to save, so it looks like you’re depositing that money if 
you like it or not. Of course the game gives you chances to save 
after various missions but the bank is the main place.

  Coke [0020]

Cocaine is the foundation of your empire and has been in short supply 
since your downfall. You can pick up the odd gram or so from the people 
you kill but that isn’t really going to be enough. You have to make 
deals with the dealers which will sell you mass sums of Coke for mass
sums of money. However you make more money than your lose so it’s 
always worth it, unless you blow the deal that is. The coke you have 
on your person you can sell to your fronts for cash but the larger 
sums you’ll have to distribute to all your fronts. This brings me to 
my next section.

  Coke Runs [0021]

After you gain a storehouse you’ll be able to do coke runs and the 
first one will be waiting for you in your storehouse for you to 
practice. To start off to unlock a coke deal you have to press 1,
then select Empire, then Business and select one of the leads, 
complete this mission and providing your gang heat isn’t too high 
you’ll get a larger supplier deal. Go meet with the dealer and 
negotiate the price for how many grams using the normal meter method 
and then transport it to your store house. After you’ve done this 
you’ll be able to go on Miami Distribution mission where you give 
out coke to all your fronts. This is where you make the big money 
and the only way you’ll get those expensive exotics. Other gangs 
won’t be happy with this however and they’ll come after you in 
cars and even attack your fronts forcing you to defend them. 
Once you’ve collected your money head to a bank to end this mission.

  Coke Runs Part 2 [0022]

After you’ve been invited to the Islands and made a deal with 
“The Sandman” you’ll be able to get even larger shipments from 
the islands, great you might think, however there is a catch.
You need to psychically transport the coke via boat to one of your 
storehouses. On the Island side you’ll have pirates after you and 
trying to kill you and on the Miami side you’ll have boarder 
patrols trying to kill you so it can be pretty tough. However 
it’s worth the effort, larger shipments means more money from each front.

  Coke Runs Part 3 [0023]

At the very end of the game and after you’ve “bought” the plantation 
from “The Sandman” you can go to any storehouse and start a Miami 
Distribution mission, all for $500,000. No more hassle.

  Coke Run Tips [0024]

SAVE BEFORE YOU ATTEMPT THE MISSION. Simple really this is a lot of 
money at stake and a lot of things can go wrong so saving before hand
means you can just quit and go back without being annoyed that you’re
losing all your hard effort.

Keep your Gang Heat Low, I can’t stress this enough, the higher it 
is the more gangs will come after you and attack your fronts, each
front you visit will increase your gang heat so it can’t be avoided
but lets make the start as easy as possible.

Same goes for cop heat, last thing you need is to be defending one 
of your fronts and then they turn up and you have to run away from 
them causing damage to your car.

You can’t decrease Gang or Cop heat in mission so don’t even try.

Choose a car that’s both fast and has good amour, at the start you 
wont have them but I recommend the Stampede and Bodog Stampede. 
Saying that provided you can handle a faster car it can be do in 
say, the Rattler, however in a Stampede it gives you more room for 
damage.

Drive carefully but fast, if you’ve got the whole of Miami to cover 
then that car is going to take a hell of a beating so lets try to 
not bump into things shall we.

Get use to the route you’re going to take and make sure it’s the best one.

You can’t repair cars in the mission so don’t even try.

If a front is being attacked on the other side of Miami just leave it, 
no point rushing over there, causing damage to your car and then you 
might not even make it. Then you have to go back to those fronts you 
missed. Use it instead as an opportunity, when a front is being attacked
rarely are you spotted by a rival gang meaning you can collect money 
in peace.

Repair fronts and reduce heat after each run. Make it a point after 
each run to repair those fronts that were damaged and to pay off your 
Gang and Cop Heat; you’ll still make a profit, provided you weren’t 
completely useless.

Buy exotics you want before laundering it to the bank to reduce their 
cut.

You can end distribute missions any time you want simply by going to 
the bank, if you don’t think you’re going to make it then quit before 
you lose all that cash.

Despite the last tip fortune favours the bold; if you can complete the 
coverage then the demand will increase for next time which means more 
money. 

  Turf [0025]

   The Different Turfs [0026]

Little Havana

Tony’s Home Turf, pretty slim pickings and rather low brow fronts but 
hey, everybody has to start somewhere. South West Corner of the Miami 
Map.

Downtown

Things start to get a little better here with more clubs and upmarket 
shops but it still isn’t fantastic. Just up from Little Havana in the 
North West Corner of the Miami Map.

South Beach

Home of the hotel, pretty good turf but prices are pretty steep here.
It’s in the south east corner of the Miami map.

North Beach

You’ve hit the big times, high end shops and clubs and the prices
reflect this, north east corner.

The Islands

The islands is where a lot of the cocaine is grown, you can’t really 
buy any turf here and it’s full of gangs that will kill you, no 
police here, the drug barons are the law. 

   Fronts [0028]

This is the list of the fronts you can own in each turf, note you have
to first unlock that turf to access them and complete the mission set 
by he owner of the front, then you have to cough up the cash to buy 
the place. It’s a lot of work really.

LITTLE HAVANA
Pedro's Pawn shop
Oakley Drive-in theatre
Cabana Cigar

DOWNTOWN
U-Gin Shotgun Bar
O'Grady's Liquor Store
Babylon Club
Fidel's Records

SOUTH BEACH
Macau Fast Food
Chi Peso Trattoria
Swansong Hotel
Sun Ray Hotel

NORTH BEACH
Angel Dust Donut Shop
Peninsula Lounge
Whippet Gambling
Stein Jewellery
Coco's Lounge and Disco

For each turf you own you can add security cameras and henchmen to 
protect them. This will buy you previous time when your front is 
under attack but unless you actually turn up they’re next to useless.

   Storehouses [0029]

View storehouses as the boss of a turf, you need to own all the fronts 
in a turf and own 90% of the turf before you can take on a storehouse.
These will be heavily guarded but you normally have some henchmen 
backing you up, here is the list of storehouses:


Havana storehouse - located in Little Havana
Marina storage - located Downtown
Leopard storage - Located in North Beach (Says South Beach but it isn’t true)
Shoreline storage - located in North Beach

  Reputation [0030]

Your rep is perhaps the most important thing to Tony; you gain 
Reputation by completing missions, buying fronts and taking over 
storehouses. Once you’ve gained enough reputation you’ll be able 
to upgrade at your mansion which will unlock more exotics and even 
turfs. A lot of the time you’ll get enough reputation just by 
completing the mission in an area but if you’ve done all them and 
you’ve still got 100,000 reputation points to go until you can 
carry on what are you to do? Well you buy exotics from the 1 menu.
Exotics are never completely useless so you’ll never be wasting 
your money but they can give you massive amounts of reputation, 
there’s something about owning a solid gold pelican which makes 
the average man respect you.  

  1 Menu [0031]

Enter By pressing 1, surprisingly. 

   Music [0031]

Select the song or genre of songs to be played. If you don’t select 
anything it’ll just be random shuffle, with over 100 songs it’s 
quite a nice selection of signed bands including songs from the movie.

   Exotics [0032]

Here you can buy all sorts of things from cars to spacesuits, 
from henchmen to boats. Some are incredibly helpful others are 
just a bit of fun. I intend to include a full exotic list so 
check the contents.

   Weapons [0033]

You must buy the Arms Dealer from the exotic page for this option 
to be unlocked. Here you can buy weapons, ammo and upgrades for 
selected weapons. They will appear at Tony’s weapon locker or the 
boot of an exotic car meaning you can get new weapons or more ammo 
quite easily.

   Driver [0034]

You need to have bought the Driver from the exotic menu to have 
this option unlocked. The Driver transports any of the exotic car’s 
you own to your current location in double quick time. He will also 
hang around providing you with backup until he gets kills, you tell 
him to leave or he gets lost.

   Boat [0035]

You must have bought the Boat Pilot from the exotic menu for this 
to appear, in addition to that you much either be on a dock or in 
the water for it to appear, as boats don’t work on land, odd that. 
He will also hang around providing you with backup until he gets 
kills, you tell him to leave or he gets lost.

   Empire [0036]

Here you can check what the next mission is, follow up leads given 
by Felix or “The Sandman” and take part in coke deals. You can also 
switch to one of your henchmen using this menu. Also you can check 
on your turf and repair fronts and give them security. You also 
can reduce heat levels using this menu and lets not forget it gives 
us a map which is most useful.

  2 Menu [0037]

Enter By pressing 2, surprisingly. 

   Main [0038]

Gives you the run down of your main stats.

   Stats [0039]

In-depth stats which is a must have in this sort of game after GTA made it so.

   Cheats [0040]

Input cheats or replay past missions

   Options [0041]

Fiddle around which various options.

   Profiles [0042]

Choose to load saved games, handy for when you’ve messed up.

   Controller [0043]

Gives you a run down on the actions buttons take.

   Credits [0044]

Shows the credits I would presume.

  Henchmen [0045]

Each must be purchased from the exotic menu to be activated. To play as 
one of the playable henchmen check under Empire then business and then 
their icon should appear underneath the missions.

   Driver [0046]

This henchman allows you to call for a car to be delivered near you 
provided it’s near a road. You can also select car related missions 
via the business menu which the driver will do instead of Tony.

   Boat Pilot [0047]

This henchman allows you to call for a boat when you’ve at a dock or swimming.

   Arms Dealer [0048]

This henchman allows you to buy weapons, ammo and upgrades via the phone 
which will appear in your office and the boot of your car.

   Enforcer [0049]

This henchman is selected under the business section and comes complete w
ith a grenade launcher. He’ll perform missions not suited for Tony. 
After completing a mission he’ll also lower gang heat so he’s very handy w
hen you’ve got a lot of heat but no money.

   Assassin   [0050]

This henchman, or rather henchwoman is selected under the business 
section and comes complete with a sniper rifle. She’ll perform missions 
not suited for Tony.

  Heath [0051]

You can see I wasn’t paying a load of attention when I made this as 
health is all the way down here but you really don’t need me to tell 
you this. Your health meter is the round red circle in the bottom right 
hand corner of the screen as you take more damage the circle will get 
lower, if it goes completely you die. 
Note that each car has its own health meter measured separately from 
Tony.

  Drug Dealers [0052]

Hanging around will be small time drug dealers, they’ll buy 100g of 
coke. They appear on the map as white dots but in truth you’re probably 
better just selling it to one of your fronts. However when you’re 
strapped for a few extra bob they can be a life saver.

  Repairing Exotics [0053]

Exotic cars and boats once they get damaged enough will need to be 
repaired before you can call them again, so you have to pay for that 
in the 1 menu. If they get destroyed then it’ll take a lot more 
money to repair them. You can repair them for a much cheaper price 
at garages and floating boat stations so if you can repair them 
there rather than in the menu it’ll save you money.

  Weapon Dealers [0054]

At set locations weapon dealers will be waiting to sell you weapons 
you’ve unlocked along with ammo and upgrades. While these become 
next to useless after you get the arms dealer from the exotics 
menu but it’s best to check back to them after every reputation upgrade.

  Conversations [0055]

Miami and yes even The Islands are full of interesting people, you 
can strike up a conversation with quite a few people and aside from
being very entertaining it gets you extra balls. Some hints on 
conversations is that each Front Manager will have a conversation 
with Tony as will pretty much anybody important to the story line.
Also talk to those people on the street that look different; they’re
bound to have something interesting to say about why they’re dressed
in stockings.

  Sperm Banks [0056]

I have found two sperm banks, one is located in Little Havana  near 
the way to Shady Grove (Tony’s Island) in the area that is often used
for drug deals and the other is in the Industrial Zone as you come in,
by the gas station. They looks very much like a blood banks. You sell
your balls for cash at these banks, so if you’re running a little low
you might think about donating.

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Walkthrough [W052]

  Combat Tutorial [W053]

“Yeah man, we were in the army in Cuba”

As you might expect this will just take you through the basics, firstly
you’ll switch between some camera modes, choose the one you like, you
can change it later under options.

Now you meet your Sgt who looks a lot like the Harbour guy on The 
Islands. First head to the red dot. Now pick up the gun in the other 
red dot but pressing -. Now shoot the three targets just to the side 
of the red dot. Now go to the other red dot, press + to push yourself
up against the wall and shoot out the targets while doing this. Now 
you’ll be asked to kill a civilian, now Tony has morals…of sorts and 
he won’t kill anybody who he doesn’t think deserves it so aim at her 
and attempt to shoot her but he won’t.
Now some rebels will attack the camp, you can lock onto them using Z 
or just take them out free aim. Don’t forget you can taunt your enemies
by flipping the nunchuk or pressing A. Once you’ve taken out most of 
the attackers there should be one guy standing a distance away, kill him
and pick up his AK-47. Now go into a Blind Rage by shaking the nunchuk.
That should end the tutorial.

  Tony’s Downfall [W054]

Cue probably one of the best intros for a game I’ve ever seen. After 
this you’ll end up on the landing of your mansion, first ting first 
turn around and take out the assassin coming in behind you (those movie 
buffs will remember this guy is the one that killed Tony in the movie). 
Now shake the nunchuk to enter Blind Rage mode and rush downstairs 
killing everybody in your path and head to the left. Hopefully you’ll 
get to the room before you run out of blind rage so you’ll clear it 
out as well if not then enter the room and take out the guys on either
side of the room and behind the pool table, don’t forget to taunt them 
each time you kill somebody to get more balls and to raise your rage 
meter. Now keep going to the right from the pool table, this will 
trigger a cut scene where a henchman will reveal a hidden passage.

Enter the passage and take the health kit if needed and go down. After 
the second corner there should be somebody waiting so take him out 
with ease. Keep going down and you’ll reach a fork, take out the guys 
coming after you first and then head left to take out the guy in the 
room and keep going down the previous path, which will explode. Now 
go left and take out the guys in the next room, go right and then 
shoot the guys coming through the doorway and don’t forget the guy 
that’s right at the end of this room down a ditch of sorts. Go 
through the doorway taking out the few guys that remain in your way 
and up the stairs.

  The Return [W055]

“Everyday above ground is a good day.”

Well you’ve made it outside the mansion and your car is waiting, sadly 
you’re on the wrong side of the mansion. Now I like to use blind rage 
for this part to take out the gang members in front of you, on balcony 
and the guys on the far right as well as taking out the first few guys 
around the corner because it makes things so much easier. Now after you 
get around the corner the fuzz will turn up so you’ve only got ~3mins 
to make your escape so no time to dawdle. Take out the guys rushing 
towards you and note that in the alcove there is a medial pack for 
you to use or indeed come back to. Take out the guys coming up the 
steps and keep going. 

Now what I can only imagine is one of Tony’s pets comes and takes out 
one of the gang members for you. Take out the rest and head on up to 
the open area which can be rather hard to clear as there will be gang 
members everywhere so your blind rage should be nearing full at this 
point, use it when you can. Head on up the steps making note of the 
health pack if needed and go through the gate taking out the guys in 
your way. Head into the maze and be careful that nobody sneaks up 
behind you in this circular maze and take out the numerous gang members
waiting around, make use of the cover (who knew hedges could block 
bullets). Of course this is a good time to use blind rage if you have 
it but seeing as I just told you to use it, I doubt you do. Now get 
out the maze and head up the stairs where a cut scene will take place 
and the police will come and take out the remaining gang members 
while you make a run for it, mission over.

Reputation: -20,032,006
Exotics: -69
Turf [%]: -100
Balls: -1,000,000
Drugs [g]: -2,500,000
Total Cash: -$65,884,703

  The Road To Sosa [W056]

Rival gangs have taken control of your old Empire. You must regain 
control of Miami’s four main Turfs: Little Havana, Downtown, South 
Beach and North Beach to regain the power and reputation you need 
to take on Sosa.

Reputation: -
Exotics: +2
Turf [%]: -
Balls: -
Drugs [g]: -
Total Cash: +$1000

After the cut scene get in your car and follow the instructions and 
head on over to the Babylon Club in Downtown to meet with Sheffield.
After you’ve met him you’ll be told to go talk to Felix at the Miami 
Marina but not before some cops from Vice turn up and tell you your 
mansion is in their hands unless you cough up $10,000. Don’t forget 
to talk to them afterwards to get a conversation and some balls.

Felix [W057]

“In this country, you gotta make the money first.”

Now head on down to Coco’s. After the short cut scene you can get to 
grips with dealing coke, here you have to hold the A button to fill 
the meter until it gets to the end, go too far and you’ve failed don’t 
go far enough and you either fail or get a rubbish deal.

Now go try it for real, if you get a good deal you should get $10,000 
which is the right amount to buy back your mansion so what are you 
waiting for? Get back to your mansion and pay off those pigs.

Reputation: +50,000
Exotics: -

Turf [%]: -
Balls: +350
Drugs [g]: +100
Total Cash: -

  Reputation Upgrade 1 [W058]

Now head on to your newly acquired mansion to your office 
14 new Exotics are unlocked.

$5,000 drug suppliers have been unlocked.

The Micro SMG and Chainsaw have been unlocked to be bought from weapon dealers.

Gasper Gomez [W059]

“**** Gasper Gomez…”

After the upgrade you’ll end up at the La Normde[sp] hotel, you’ll walk 
past the front desk and end up upstairs. Go up the ramp and be confronted 
with a barrage of bullets as there are gang members everywhere. If you can
use blind rage at any point here do so, it’ll make things a lot easier, 
if you don’t you’ll have to crouch and take out the guys on the lower 
floor and get below those on the higher one so they can’t shoot at you.

Now go around the corner to the stairs  taking out those that are guarding
it, remember to reload by pressing Up on the control pad when ever you’re 
not being shot at. Head upstairs and shoot the window in front of you and 
there will be a health pack on the other side, take out those men coming 
towards you and while you’re on the balcony go around to the other room 
and shoot the guy hiding behind the wall and then carry on up the other 
stairs taking out anybody left. Now you have to master hand to hand combat,
 press Z to shove him and push him to the ground and hold the B button 
and swing the wiimote to throw punches. After he’s lost his health he’ll 
take a quick trip to the pool side, on the ground floor.

Now you’ve got to get to the underground parking and steal the armoured 
car with all the cash in it. Turn around and shoot at the helicopter 
taking out the guys shooting at you first but keep shooting until the 
helicopter bursts into flames. Pick up the health kit if needed and head
downstairs. If you can use blind rage around this point just to make 
short work of these guys but if not make sure to stay low and to retreat
if you’re taking a beating. Now get to the elevator.

Downstairs take out the guys in the lobby and note the health pack 
behind receptions desk if you need it. Get down to the basement parking 
and I would recommend blind rage to take out all these guys but if you 
can’t then just go slow and watch out for the guys on the elevated level.
Now get to that armoured car, be careful as gang reinforcements will 
turn up in two cars, either take them out or just get in the armoured 
car and run like mad.

Now that you’re in the van you’ve got to make it to the bank Downtown,
luckily for you the game gives you directions and tells you to use the 
freeway, so follow that advice. It’s easy enough as this armoured car 
can take a massive beating so just keep going. Once at the bank just go 
talk to the women at the desk then go talk to Jerry  No go downstairs and
talk to Susan. Here is where you get your first chance to launder money,
the Bank is going to take a percentage of every deposit you make and 
you’ve got to negotiate that percentage. Hold the a button until the 
meter fills to the right about, if you stop too soon or late the bank 
is going to take a massive percentage, up to 30% in some cases, or 
only 1%. It all depends on your heat and reputation.

Reputation: +55,000
Exotics: -
Turf [%]: -
Balls: -
Drugs [g]: -
Total Cash: +$46,000 - $49,500

After this you’ll gain a SAT phone and the exotic menu, here you
can buy exotics, you’ll be forced to buy the driver but he’s the 
most useful exotic anyway. Now off to the pawn shop to peddle your wares.

  Pedro’s Pawn Shop [W061]

“I want what’s coming to me.”

This is an easy mission, first grab the van out front and head off to the 
drop point, now go back to the store to pick up the next crate and drop 
off it at the next drop point. When you get the third crate the cops will 
turn up (sooner if your timer runs out). Lose the cops, it’s easy enough 
because your heat should be low go get out of the red ring and try to 
lose the cop cars that will be tailing you as you head to the next drop 
off point. Remember to do this before the white line around the border 
of the map depletes completely or you won’t be able to lose the cops 
and you’ll fail the mission. Now get back to the manager to complete the
 mission.

Reputation: +3,485
Exotics: -
Turf [%]: -
Balls: +485
Drugs [g]: -
Total Cash: -

You can now buy this front for $50,000. If you don’t have the money 
on you then I recommend completing some of Felix’s leads which will 
give you cash, balls and open up drug deals.

Reputation: +12,000
Exotics: -
Turf [%]: +20
Balls: -
Drugs [g]: -
Total Cash: -$50,000

  Reputation Upgrade 2 [W062]

16 new exotics are unlocked.

$10,000 drug suppliers are unlocked.

The Shotgun has been unlocked.

Cabana Cigar [W063]

“You know what capitalism is? Getting’ ****ed.”

Rush on over to the highlighted dock get in the boat and chase after her,
be careful to avoid the barrels and don’t shoot at the boat. Now after 
a while the papers will start blowing away into the water, you just have 
to run over the red marks to pick them up (I guess they get picked out 
of the prop or something). You have to get them all so if you miss one 
get back to it double quick and keep chasing. Don’t let her get further 
than 500m away or you’ll lose her and fail the mission.

Once you reach more open water she’ll bring in some men, just shoot back,
you get unlimited ammo in boats so you can miss as often as you want.
Once you’ve got all the papers destroy the boat. 

Reputation: +5,460
Exotics: -
Turf [%]: -
Balls: +230
Drugs [g]: -
Total Cash: +$10,000

You can now buy this front for $75,000

Reputation: +10,000
Exotics: -
Turf [%]: +20
Balls: -
Drugs [g]: -
Total Cash: -$75,000

Oakley Drive-In [W064]

“How you like that, eh?”

Get in the car to the side and equip the Micro SMG or whatever sub or 
full machine gun you have and start aiming at the drivers of the cars,
this will be much easier that just shooting at the car and waiting for 
it to explode. You can ram into the cars to stun the driver to give you 
a clearer shot. Once you’ve taken out the first wave a second should appear.
After you’ve taken those out the leader will appear with some gang members 
in the back shooting at you. Aim for the gunmen first and then the driver
last or you could just shoot the hell out of the car. If your car starts 
to have flames coming out of the hood bait out. Blind rage can be helpful
when you’re out of a car so bare that in mind. Also remember there is 
ammo in the back of the drive-in, so collect it if you run out.

After all that hassle go talk to the manager.

Reputation: +46,560
Exotics: -
Turf [%]: -
Balls: +780
Drugs [g]: -
Total Cash: +$80,000

You can now buy this place for $100,000

Reputation: +20,000
Exotics: -
Turf [%]: +20
Balls: -
Drugs [g]: -
Total Cash: -$100,000

  Babylon Club Redux [W065

Return to the Babylon Club.

First of all for those wondering how to unlock this mission you have to 
have 90% turf in Little Havana, you should already have 60% from the 
fronts you’ve bought but to get extra turf % complete Felix Leads in 
Little Havana and wipe out the gangs.

Now as you may or may not have noticed Tony is feeling a little down 
and numerous people are cocking guns. Take out the guys in front of you 
and then get to the Kitchen out the back, this holds a medical pack and 
stops you being surrounded as they all have to come towards you via one 
of two passages which meet at the bottom, hang around there and take 
out those that come to you. Use blind rage wherever you can to speed 
up the whole process. After you’ve taken out most of them another one 
will turn up, shoot him.

The Diaz Brothers [W066]

“…and **** the ****in’ Diaz brothers!”

You’ll start in the middle of Diaz turf (in their motor show room infact)
and with only a chainsaw to your name. At first it’s simple enough, 
they’re all armed with melee weapons and the chainsaw is quite a weapon 
at close range, don’t forget to swing the wiimote to slice off arms, 
legs and heads for extra balls. Collect those packages to get some free 
coke and after you’ve taken out everybody upstairs head down and take 
out those waiting for you. Now is were it can be annoying in the next 
building they’re armed with long ranged weapons so enter blind rage 
mode and take them out that way, then pick up the weapons they drop so 
you can use them when the feeling takes you. Now head into the managers
office and kill Edgar.

Grab the car and go after the remaining Diaz brother, shoot at the car 
and once it starts flaming Alonzo will get out, simply shoot him dead. 

Reputation: +70,350
Exotics: -
Turf [%]: -
Balls: +2.675
Drugs [g]: +504
Total Cash: -

  Havana Storehouse [W067]

“You’re getting outta here right now! Don’t push me, baby, don’t push me!”

Take out those in front of you and circle around the main area, take out 
the guy on the roof and clear out those on the ground, it isn’t hard really.
After this head on over to the office killing those that rush you, in the 
office should be three guys, one of which is the manager kill him and some
cars will come crashing in through the wall, protect the vans. Go into 
blind rage once you’re close enough and take them all out. Now another 
group should come in through the main entrance, kill them quick before 
they damage the vans. Mission over.

You can now start Miami Distribution missions where you transport coke to 
all of your fronts and pick up large amounts of money, best to save before 
doing any drug runs and check out my hints if you’re having a problem.

Reputation: +102,920
Exotics: -
Turf [%]: +10
Balls:  +1,480
Drugs [g]: -
Total Cash: -

  Reputation Upgrade 3 [W068]

16 new exotics are unlocked.

$20,000 drug suppliers are unlocked.

The AK-47 and .45 Automatic are unlocked.

Downtown Missions [W069]

  Freedom Town Redux [W070]

“When you got ‘em by the balls, their hearts and minds gonna follow.”

This is quite a hard mission as you haven’t got a single weapon to you 
name at the start. Beat up the first two guys that come towards you with
machetes and nick their weapon, rush around to the left past the green 
tents and kill anybody over there and steal their weapon, if nobody is 
over there somebody will turn up. If you have blind rage at this point 
it’ll make things easier but if not go slow and watch out for the guys 
on the roof. Note there is a health kit around the back of the tents as well.

After a car comes by you can always get in there and use it as armour. 
Once you’ve taken out the newly spawn guys on the roofs Pablo will try 
to escape via the dock, kill the guys that have come off the boats and 
give Pablo chase. As you’re very lucky to have a Gun boat come it’ll be
complete with two SAW’s at the front, simply press B and anything in front
of you will die, go after Pablo and fill his boat with holes.

Reputation: +53,660
Exotics: -
Turf [%]: -
Balls: +1,220
Drugs [g]: +109
Total Cash: -

You can now start working on the downtown fronts.

  O’ Grady’s Liquor Store [W071]

“****’em all! I bury those cock-a-roaches!”

Hopefully you’ll have an AK-47 if not it’ll be slightly harder for you.
The General aim of this is to stop the attackers from breaking the stock 
so try not to help them out in that regard.

The first wave of attackers will come by the front entrance, make short 
work of them, the next will come from the side entrance so get ready and 
take out those before they can even get in the store. The third wave will 
come around the back and come in from the back door and the front entrance,
I like to such blind rage at this moment just to stop you being overwhelmed.
Now after you’ve taken out those you’ll get a message saying “they’re 
closing in” a couple will come in through the front entrance and the 
back door but the main worry is the guys that come in through the side 
entrance, they’re all equipped with shotguns so if they get too close 
they’re going to make short work of you. Once they’re dead talk to the 
manager.
Note that there is health behind the counter and in the back room if 
you need it.

Reputation: +44,947
Exotics: -
Turf [%]: -
Balls: +1,649
Drugs [g]: +5
Total Cash: +$100,000

You can now buy the store for $120,000

Reputation: 45,000
Exotics: -
Turf [%]: +15
Balls: -
Drugs [g]: -
Total Cash: -$120,000

  Reputation Upgrade 4 [W072]

14 new exotics are unlocked.

$50,000 island drug suppliers are unlocked.

The M-79 and Mac 10 have been unlocked.

  Fidel’s Records & Tapes [W073]

“I’m Tony Montana! You *** with me, you ***in’ with the best!”

Quite an easy one really, get yourself a fast car and chase after him,
you can’t kill him but instead you have to get him out of his car so you
and beat him up. You can do this by either ramming his car 
(thus stunning him) then pulling him out or you can shoot his car until 
he bails out, the latter is a bit riskier as you might kill him or the 
car will explode. Once he does come out beat him up, take the tapes and 
return them to Fidel. 

Reputation: +15,188
Exotics: -
Turf [%]: -
Balls: +1,297
Drugs [g]:  -
Total Cash: +$60,000

You can now buy the store for $160,000

Reputation: +75,000
Exotics: -
Turf [%]: +15
Balls: -
Drugs [g]: -
Total Cash: -$160,000

  U-Gin Shotgun Bar [W074]

“Shoot that piece of shit.”

In this mission you get to play as the Assassin, which is odd as it 
isn’t unlocked yet so Tony shouldn’t have an Assassin, oh well. Follow 
the red markers and get to the advantage point within the time limit, 
be careful as at the end of the run you’ll have to do a series of jumps, 
make sure to keep your speed up and hit the jumps at the right points to 
land safely at the next point, needless to say if you miss you’ve 
effectively failed the mission.

Now you have to scan the many boats using the Sniper Rifle, to zoom press
Z and then use the upper and lower control pad to zoom in and out, look 
out for the guy wearing a blue hat and a purple jacket. He was in a small 
orange boat for me. Don’t kill random people as that’ll cause everybody 
to speed up and make it harder, so keep your cool.

Reputation: +10,000
Exotics: -
Turf [%]: -
Balls:  -
Drugs [g]: -
Total Cash: -

You can not buy this store for $80,000

Reputation: +40,000
Exotics: -
Turf [%]: +15
Balls: -
Drugs [g]: -
Total Cash: -$80,000

  Babylon Club [W075]

“You need people like me.”

The first thing to do is make sure you know the layout before you start 
the mission, the mission starts at the back of the club by the toilets 
and you have to escort this guy from there to the back entrance, that 
means you have to go through the main dance area (or behind it) then 
past a seating area, through the kitchen and out the back door.

Now you’ve got to rush to the toilets to prevent anybody killing him 
before you get there, here is a tip if you wait just down the stairs 
almost everybody will just run past you or stand there and not shoot at 
you so you can build up your rage meter and get a better gun, seeing as 
you’re stuck with just a pistol. Now get the VIP to follow you and head 
up the stairs after you’ve cleared most of them (note that no matter 
how many you kill more will appear so you have to keep moving) Now once 
you can see the dance floor use blind rage to take most of them out and 
go behind the dance area, be careful about losing the VIP as he can’t 
keep up with you in rage mode. Now head to the kitchens and then the 
exit is just at the back there. Pick up the health kit if needed along 
the way. 

Take him to the gate and kill anybody that comes through that door until 
his car turns up. Loads of guys will come through that door so blind 
rage is a lot of help here.

Reputation: +55,692
Exotics: -
Turf [%]: -
Balls: +1,423
Drugs [g]: +3
Total Cash: +$250,000

You can now by the club for $1,000,000 which is a lot of money at his 
stage in the game. I recommend doing some drug runs or playing as 
the Enforcer to get some extra money.

Reputation: +600,000
Exotics:  -
Turf [%]: +15
Balls:  -
Drugs [g]: -
Total Cash: -$1,000,000

  Marina Storehouse [W076]

“Do you know what a chazzer is? It’s a pig, that don’t fly straight.”

As with all storehouses you’ll need to own 90% of the turf in the area,
if you’re short then take out some gangs in the area and complete so 
of Felix’s leads in the area to get a few % here and there.

Now they won’t be giving up without a fight so get in a car and drive 
around (hopefully with a henchman in the passenger seat and take out 
them all on the ground floor, if the car starts to flame then it’s 
best to bait out but you should be able to clear them up without and 
hassle, now head upstairs noting the health pack near by. You can 
use wall cover by I find it restrictive if a guy gets pass you, also 
note health under the stairs there if you need it. 

Once you’ve take out those at remaining at the top of the roof a new 
wave will appear from one of the garages, infact you can shoot at them 
from the roof before they reach the stairs so do that. Now you can 
either wait a little bit back then shoot the oil cans when they come 
up the stairs or wait around the stairs and shoot them coming up. 
I prefer the latter but if you’re going to do the latter destroy the 
barrels before you start hanging around that area. This is the 
perfect time to use blind rage mode to swipe them out with ease. 
After you’ve done that a helicopter will appear, just keep shooting 
at it until it explodes just keep moving and shooting.

Reputation: +155,212
Exotics: -
Turf [%]: +10
Balls: +1,303
Drugs [g]: +10
Total Cash: -

The Island Missions [W077]

You can now visit the Islands, either by plane or by driving your 
boat out to sea. Now head out to meet “The Sandman”.

Reputation: +50,000
Exotics: -
Turf [%]: -
Balls: -
Drugs [g]: -
Total Cash:-

After you’ve been to the Venus bar you might need to increase your 
Reputation, you can do this by completing the various missions on 
the islands which are marked by a white cross and they don’t appear 
on the mission list or you could just by some exotics, I prefer the 
latter but if you want 100% later on you’re going to have to do 
those Island missions anyway. Check out Extra Island Missions for 
some help on them.

  Reputation Upgrade 5 [W078]

15 new exotics are unlocked.

$100,000 island drug suppliers are unlocked.

The carbine Assault rifle and Bazooka are unlocked.

Assassin, Driver and Enforcer henchmen can unlock addition missions.

  Nacho Contreras [W079]

“Well, you stupid ****, look at you now!”

Take out the first two gang members and head towards Nacho, he’ll
close the door he came through so you’re going to have to go through
the door to the left, which, naturally is full of guys with guns.
Being cramped conditions it shouldn’t be too hard to hit them before
they cause any damage to you. Go down the stairs and you’ll come to
a large room with stairs going up, rush forward past the stairs and
take out the guys waiting. Now go up the stairs and take out those
gang members but don’t forget the drugs in the lower corner. Keep
going until you reach a room which opens out onto a large baloney
system, there is health to the left and this is a good place to
use blind rage. There will be guys rushing all over the balcony system
so make your way along killing those in the way and on the different levels,
when you reach the doorway take care as there should be a large number
of guys there, once you get up the top of the stairs you’ll reach a 
checkpoint.

Keep crouched and take out the guys hanging around the next room and make it
to the balcony and up the stairs, Take them out a distance and be careful
you don’t get shot in the back from the higher levels. Once you reach the
control room use wall cover and take out the guys waiting and pick up the
health pack if needed. In the next section be aware of all the oil barrels,
if you’re standing near one of these and it goes off it’ll be game over.
Of course this works both ways. Make your way down the stairs killing those
in the way and blowing up barrels. Use Blind rage if your health is low and
you’ve collected the health kit. Collect the drugs at the bottom of
the stairs.

Now follow the constricted path taking cover, crouching and shooting all 
Those that get in the way, be careful this place is littered with barrels 
as well. Once you’ve gone across the wooden bridge you’ll reach a 
checkpoint, it’s almost over. Take out the two guys that are coming towards
you. Now there are two snipers at the far end, either use blind rage or 
rush towards them and kill them quickly or take cover and pick them off 
from afar, note the last method doesn’t really work because they have 
sniper rifles and provided you’re a good shot rushing at them should kill 
them before they kill you. Now just use the sniper rifle you picked up 
to shoot Nacho, it might take a few hits but do it before he reaches 
the boat.

Reputation: +502,260
Exotics: -
Turf [%]: -
Balls: +452
Drugs [g]: +1000
Total Cash: -

  The Dock Boss [W080]

“Who put this thing together?”

You have to protect the oil barrels and the Dock boss; thankfully you’re
given a SAW for this mission. Take out those coming via the road and once 
they’re under control turn around and take out those coming in from behind.
After those reinforcements will arrive by helicopter on the platforms, don’t
enter that area or they’ll completely surround you, instead wait for them to
come to the starting area and take out all that you can see. You should be 
able to take out quite a few while they’re running along the higher level. 
Final wave will come via boats, head over to the side and shoot those coming 
up from the dock now turn around and take out those few stragglers coming in 
for the other directions.

Reputation: +54,255
Exotics: -
Turf [%]: -
Balls: +851
Drugs [g]: +93
Total Cash: -

  The Informer [W081]

“So how do I know you’re not a “chivalo” too?”

Is it just me or did that cut scene make no sense at all “this guy 5 meters 
away from us is an informant, I want you to kill him.” Then he magically 
appears on a boat. Oh well. Chase after him and equip a machine gun of some
sort, kill the guys in the other two boats and instead of spending 10mins 
trying to get the boat to explode just aim for the guy driving. 

Reputation: +25,595
Exotics: -

Turf [%]: -
Balls: +119
Drugs [g]: -
Total Cash: $100,000

  Nacho’s Tanker [W082]

“***’em all! I bury those cock-a-roaches!”

The aim here is to keep the support copter intact, from the attack 
boats, however I’ve never managed to keep it alive but try regardless 
as the longer it stays up the less chance they’ll shoot you. The 
helicopter will make a few laps of the tanker; take out everybody you 
can see to prevent you taking damage. After two runs it’ll land on the bow.

You’ve reached a check point. Great a bomb, that makes no sense at all 
but whatever, you’ve got a minute to defuse it. Take out the guy that 
is just in front of you go down the right hand stairs and shoot the 
guy going up the other side, now shoot the guy coming along the side. 
Defuse the bomb now. After that rush up to the bow of the ship and 
use the mounted gun to take out the two boats once they appear in range.

You now have 3mins to defuse the bomb in the cargo hold; things start to 
get difficult now. Make your way down to the cargo hold using the stairs; 
don’t hang around as you’ll be shot at. Once you’re down in the cargo 
hold use your blind rage and duck in and out of the crates, there are 
a few health kits laying around so find them if you’re running low. Once
you’ve cleared the floor defuse the bomb.

You have 3min to defuse the last bomb and its right back at the stern. 
Head on up and don’t worry about the boats that have appeared. Rush up 
killing those that get in your way and defuse the last bomb without 
worrying about wiping out all the gang members, I believe they’re 
infinite. After you’ve defused the bomb the captain will appear, go 
up and take him out. Rage is good to use around this time as you’ll 
be surrounded. There are quite a few health kits lying around though.

You’ll end up back in a dock in Miami, one you reach the top of the 
ramp you’ll hit a checkpoint. Head towards the foreman and fill your 
rage meter, once full use it and you’ll clear the dock in no time flat. 

Reputation: +268,050
Exotics: -
Turf [%]: -
Balls: +3,610
Drugs [g]: -
Total Cash: -

South Beach Missions [W083]

  Macau Fast Food [W084]

“C’mon, pelican!”

This is a nice easy mission to start off your entrance to South Beach.
All you have to do it take out any boats that come near the one collecting
the shark fins, as you’re in a helicopter it’s no problem at all. 
Just try not to hit the boat you’re protecting.

Reputation: +26,060
Exotics: -
Turf [%]: -
Balls: +212
Drugs [g]: -
Total Cash: -

You can now buy the store for $200,000

Reputation: +20,000
Exotics: -
Turf [%]: +15
Balls: -
Drugs [g]: -
Total Cash: -$200,000

  Chi Peso Trattoria [W085]

“You got good stuff here. Class A shit.”

This mission is as hard as it is to pronounce the name; if you can 
pronounce that name with ease then it’s just hard okay. At first 
rush out to the front with the manager and take out the goons after 
you’ve killed the last follow the manager around to the side and 
rush up on the terrace taking out the first car as you go, once up 
take  out the cars and the vans they turn up. Blind rage is a good 
at this point.

Once a message flashes up “Regroup inside” get inside and make sure 
you’re first down the stairs as sometimes they’ll be a couple of guys
at the bottom which will make short work of the manager. Once inside 
all you have to do is fend off the attacks from the three entrances, 
pay close attention to the radar and watch out for the manager. 

Reputation: +96,980
Exotics: -
Turf [%]: -
Balls: +1396
Drugs [g]: -
Total Cash: -

You can now buy the store for $2,000,000

Reputation: +80,000
Exotics: -
Turf [%]: +15
Balls: -
Drugs [g]: -
Total Cash: -$2,000,000

  Swansong Hotel [W086]

“Me, I always tell the truth--even when I lie.”

Head on down the docks at the bottom of the beach, take out the two 
guards at the entrance and get to the end of the pier taking out the 
four guards at the far end as you go, now head over to the right and 
take out anybody you can on the side. Take out the last man and get 
in the boat.

Now get in the boat and rush up to the yacht and start plugging at 
it with the onboard guns ignoring the other boats, you should destroy 
the boat before they destroy yours but it’s going to be close, keep 
a slight distance from the yacht to cause maximum damage. If it 
starts flaming attempt to finish the job and jump out, hopefully it’ll
still explode. Now I found this very hard the first time I did this so
if you’re having problems get up to Reputation level 6 and buy the 
Cigarette Gun Boat and just bypass the whole pier and attack directly,
you should finish it off in no time then.

Reputation: +103,720
Exotics: -
Turf [%]: -
Balls: +744
Drugs [g]: +29
Total Cash: -

You can now buy the hotel for $5,000,000. Try drug runs, plus the 
gangs in this area carry a lot of money.

Reputation: +100,000
Exotics: -
Turf [%]: +15
Balls: -
Drugs [g]: -
Total Cash: -$5,000,000

  Sun Ray Hotel [W087]

“Why don’t you try sticking your head up your ass? See if it fits.”

First things first, call a fast car and park it at the foot of the 
stairs; you’ll need that for later. Head on up to the dealer’s room.
After the cut scene quickly take out your gun and shoot the guy that
is fast closing in on you, now take out the rest that should be hanging
outside the room. Get in your car and give him chase, he’s got a really 
fast car so keep up. Keep shooting his car until it explodes, if you don’t
destroy it before he reaches the trailer park he’ll get a helicopter 
and you’ll have cross over a load of ramps and then shoot him while 
he’s firing  back at you, so it’s best to kill him before that. 
However if you don’t and you have to take him out in the helicopter 
get out of the car and keep moving while you shoot him, I think he 
has a grenade launcher.

Reputation: +134,545
Exotics: -
Turf [%]: -
Balls: +1,909
Drugs [g]: -
Total Cash: $100,000

You can now buy the hotel for $5,000,000

Reputation: +120,000
Exotics: -
Turf [%]: +15]
Balls: -
Drugs [g]: -
Total Cash: -$5,000,000

  Reputation Upgrade 6 [W088]

13 new exotics are unlocked. 

$250,000 island drug suppliers are unlocked.

The Sniper Rifle and Deagle are unlocked.

  Shoreline Storehouse [W098]

“Maybe you can handle one of them first class tickets to the Resurrection.”

Hmm it’s locked up, seems they don’t want to face you. There are two 
ways inside, via boat and by driving a car over the wall by the side.
The latter is the preferred method. Call a well armoured car like the 
Stampede and drive in the centre of the compound.

Drive into the compound and take out the few guards, get out of the car 
and enter the building. Now would be a good time to use blind rage as 
there will be gunmen on top of the shelves, kill the manager who should 
be in the top office or along the top there somewhere. Now shoot the 
guys coming through the doorway, there will be a lot of them.

Once out take cover and take out the guys on the ground being aware of 
the snipers on the roof tops. Now that they’re out of the way there 
will be more attackers arriving via boat. Get in your car (or one of 
the left over cars) and head down to the dock. You should make short 
work of the boats and this is another good place to use blind rage.

Reputation: +514,244
Exotics: -
Turf [%]: +10
Balls: +2,374
Drugs [g]: -
Total Cash: -

  Un-Load [W099]

“Can’t you stop saying “****” all the time?”

This is quite a hard mission so be ready for a long haul. Grab a heavy 
armoured vehicle (so the Stampede then) rush in and take out all the 
guards in the first stage, the car should be able to take all the damage 
but if you have to get out of the car and you do get hurt there is a 
medical pack near the start. Once finished dealing with them all (watch 
out for the guy hiding in the train cart) park the car away from the 
entrance of the garage and enter it heading up to the highlighted van. 
A driver will now appear, you need to protect him from the newly 
spawned guys, which is a pretty simple job. There is another medical 
pack just inside the garage if you missed it.

Take out the guys coming through the train cart and carry on crouched, 
keep low and take out the few guys hanging around. Once you go far 
enough a whole horde will spawn just the other side of the train carts 
near to the building, go around and take them all out in one fell 
swoop. Now take out the guys hiding behind a water trailer, or something.
Note the health pack on the side just encase you need it, but if you’re 
careful you shouldn’t be hurt at this point. Now you should reach a 
building full of guys with AK-47’s and they’ll have advantage points 
everywhere taking shots at you and to top it off there are oil drums 
scattered around the place. Enter blind rage mode as you go in and head 
up the stairs to the right, it’s important to get up onto the balconies 
or it’ll become a lot harder, go nuts in blind rage and just clear out 
the few remaining after that, remember to back track to health packs 
if you need to. Once you’ve got through that get to the second van and 
protect the second driver.

Now go find a heavily armoured vehicle, there are quick a few lorries 
around so you could borrow one of those if you wanted, or get your own 
car, either way head on to the other side of the road and prepare to set
loose the dogs of war. Take out most of the guys outside driving around 
but try not to drive it into the garage because they’ll shoot it to hell
and chances are you’ll either get caught in the explosion or caught in
a barrage of bullets. Keep killing all of his men and once you enter 
the garage ( on foot) go into blind rage and clear it out until you get 
a cut scene, the door to Nacho’s lieutenant will now be open enter it. 
He’ll play a little game of hide and seek now with him most of the time 
staying behind a screen then periodically coming out and attacking you.
That’s your chance to lay into him with explosives or machineguns and 
blind rage is good at this point, he’ll also have henchmen come in so 
kill them and build up your rage meter, stay low under the desk so you 
won’t get hurt. After a while you’ll kill him. Mission over.

Reputation: +340,098
Exotics: -
Turf [%]: -
Balls: +6.683
Drugs [g]: -
Total Cash: -

  Deliver [W100]

“…then when you get the money, you get the power.”

Drive the van to your storehouse, once you hit the freeway you’ll be 
attacked by rival gangs, if the decoy truck is still with you then it’ll
help you out but honestly it’s nothing you can’t handle and you’ll get
to the store house without too much hassle.

Now get a fast vehicle and head towards Little Havana, yes I know that 
is says go back but in a little while it’ll tell you the other truck is 
being attacked, get to Maribel as fast as you can Don’t let your henchman 
in the car when he brings it to you as he might stop Maribel for getting 
in the truck. Don’t defend the truck as instructed just get in the truck,
wait for Maribel to get in too and drive off. Once you’ve got away you’ll
be followed by a couple of cars, this can be quite a problem if the van 
takes too much damage so shoot back and I repair the van on the way to 
the storehouse as it’s on the way. Once you’ve reached the storehouse 
you’re done for the day and you’ve got yourself two store houses full of 
drugs.

Reputation: +201,236
Exotics: -
Turf [%]: -
Balls: +206
Drugs [g]: -
Total Cash: -

Reputation Upgrade 7 [W101]

12 new exotics are unlocked.

All drug suppliers are unlocked.

The SAW and Missile Launcher are now unlocked.(I highly recommend the SAW)

 North Beach Missions [W102]

  Angel Dust Donut Shop [W103]

“Come on, made way for the bad guy.”

A simple mission really, all you have to do is follow the red markers while
being chased by the police. You shouldn’t have any problems at all in this
mission, just make sure you keep your speed up when you’re on the rail tracks,
however the game even tells you this when you reach them, after you’ve lost the
cops return to the donut shop and talk to the manager.

Reputation: +77,135
Exotics: -
Turf [%]: -
Balls: +305
Drugs [g]: -
Total Cash: -

You can now buy the store for $200,000

Reputation: +25,000
Exotics: -
Turf [%]: +12
Balls: -
Drugs [g]: -
Total Cash: -$200,000

  Whippet Gambling [W104]

“I got ears, you know. I hear things.”

Firstly you’ll need a very fast car for this mission secondly his mission 
can either be very infuriating or very easy. You’ve got to ram his car at 
quite some speed at the side to stun him, then rush out and get in his car, 
now this is were it goes either way, if you don’t kill him he’ll come after 
you in another car shooting at you which can cause a lot of damage to your 
new car so it might explode or you could kill him but if you cop heat is high
you’ll be killed by the cops, if you cop heat is low however and you kill him
you’ll be able to get away no problem with nobody shooting at you. Either way
drive it to the chop shop in South Beach to complete the mission.

Reputation: +27,142
Exotics: -
Turf [%]: -
Balls: +306
Drugs [g]: -
Total Cash: +$175,000

You can now buy the shop for $3,000,000

Reputation: +100,000
Exotics: -
Turf [%]: +12
Balls: -
Drugs [g]: -
Total Cash: -$3,000,000

  Peninsula Lounge [W105]

“I never ****ed anybody over in my life, who didn’t have it coming to them.
You got that?”

First things first kill the guards, infact you can kill them as soon as you 
get out the door and they won’t react at all. Now head on outside taking 
great care to kill the guys with chainsaws before they reach you, clear a 
path to the boat in the dock. You don’t need to kill them all you only need 
to get to the boat and give chase, infact you can run past them all if you’re
fast enough without taking too much damage if you so wish. Now just destroy 
the boat, you can use the boat supplied and use or own weaponry or you could
call your own boat, like the Cigarette Gun Boat for instance, either way 
it shouldn’t be too hard. Now go back to the Lounge and talk to the manager.

Reputation: +52,611
Exotics: -
Turf [%]: -
Balls: +373
Drugs [g]: -
Total Cash: +$200,000

You can now buy the place for $8,000,000

Reputation: +175,000
Exotics: -
Turf [%]: +12
Balls: -
Drugs [g]: -
Total Cash: -$8,000,000

  Stein Jewelry [W106]

“So, you got the money.”

Firstly get a nice car, you know the type, quite fast, in a good condition
or you could take his car if you really wish, either way get to the North
Beach bank. Walk in weapon drawn this way you’ll be surprising them instead
of the other way around, take out all of them in the bank and be careful
as they’ll be all over the place, check behind you. After you’ve got rid of
them some will run off, get after the straggler ignoring the cops, keep a
little distance to prevent your car being full of holes and follow him until
he reaches the gang’s hideout at the top of a multi-storey car park. This
can be quite hard, if you’ve got blind rage then use it and clear out the
gang in seconds but if not if you go up that ramp you’ll be entering a
wall of bullets, either take a good armoured car up there or wait for
some of them to come down to meet you. I don’t even think you have to
kill them all. Well while you’re up here you might as well drive off the
roof using that ramp, you know you want to…

Reputation: 102,835
Exotics: -
Turf [%]: -
Balls: +405
Drugs [g]: +150
Total Cash: +$500,000

You can now buy the store for $12,000,000

Reputation: +$200,000
Exotics: -
Turf [%]: +12
Balls: -
Drugs [g]: -
Total Cash: -$12,000,000


  Coco’s Lounge and Disco [W107]

“I carve him up real good.”

Kill the two guys that come through the door and rush outside and up onto
the roof. Grab the snipe rifle if you haven’t got one (lets face it, not
something everybody carries around) crouch down and zoom in on the sniper
shooting at you, he’s across the road in the last green building to the left.
 Now take out the guys in the cars that have turned up, don’t let them get 
into the building. Duck down again, take our your sniper rifle and take out 
the newest sniper which is on top of the beige building just to the left of 
the last sniper’s position 

Take out the four guys that are coming in on foot, crouch down again and 
take out the third sniper who is hiding down across the road by some trees.
Take out the helicopter that has just appeared. Note that there is an ammo 
box and health kit on the roof if you need it, after this duck behind the 
glass pyramid thing and quickly take out the sniper on top of the roof above
you, do this quickly as there are guys coming in on foot so take them out,
now go talk to Coco.

Now of course you can do this differently, after you’ve got on the roof and
taken out the first sniper you can run down to the office and protect Coco 
from there taking out people as they come into the office and then running 
out and taking out the snipers but I prefer this method, proves you’ve got
balls, you know.

Reputation: +253,346
Exotics: -
Turf [%]: -
Balls: +478
Drugs [g]: -
Total Cash: -

You can not buy the club for $13,000,000

Reputation: +300,000
Exotics: -
Turf [%]: +12
Balls: -
Drugs [g]: -
Total Cash: -$13,000,000

  Leopard Storage [W108]

“Amigo, the only thing in this world that gives orders is balls.”

Okay first things first call yourself a car, hopefully you have the 
Bodog Stampede by now. Get in it and take out the first set of guards 
at the front gate, head in further in the car to the other side to take 
out the next group, you will have noticed you’re now locked in, wipe 
all the guys on the ground, some are armed with SAWs so be careful, now 
head on up to the roof to take out the sniper, be doubly careful as 
they seem to spawn quickly so you’ll likely have to kill them a couple 
of times. Head down and let in your henchmen via the side gate. Now duck 
in the garage to the left, use your blind rage and take out the helicopters
with your SAW. If however you don’t have blind rage ready right by the 
side of the side entrance there are some ship containers, hide between 
them as the copters won’t be able to shoot you, or at least won’t be able 
to get a very clean shot and they’ll fly right over you so attack them 
there. Quite easy really but note there is health on the corner of the 
main building, up on the roof and in the garage if you need it.

Reputation: +754,340
Exotics: -
Turf [%]: +10
Balls: +620
Drugs [g]: -
Total Cash: -

  The Plantation [W110]

“Nothing we can’t fix.”

Man the mounted gun and shoot anything that comes through the entrance 
of the plantation, this is a rather simple matter just make sure to 
take them all out before they get past your line of sight because if 
the two henchmen die that’s mission over, for some reason, so that means
the cars then, take out the drivers. After all the fun head on up to 
the house taking out the two guys that are attacking as you go. 

After talking to the Sandman rush outside and take cover and attack the 
next wave of attackers, be warned if the Sandman takes too much damage 
you fail the mission. Take out the two cars that come down the road then
a helicopter will land some men on the opposite buildings roof so take 
them out with your SAW. Next a helicopter will come from behind and 
start attacking you, make short work of it either with the SAW or a 
bazooka type weapon or blind rage. Next a wave of men will appear on the 
left from the trees which can be annoying, take them out quickly, blind 
rage is good here as well. Lastly a Bodog stampede will appear so take 
out the drivers before they cause too much damage. Now talk to the Sandman.

Reputation: +609,330
Exotics: -
Turf [%]: -
Balls: +1,333
Drugs [g]: -
Total Cash: -

  Tranquilandia [W111]

“This is paradise, I’m tellin’ ya.”

No other way to put it, this mission is very hard and my method does take 
some faith but it does work. From the start crash the boat into the left 
beach and charge up to the pillar box with SAW blazing, don’t stop or take 
cover just kill everybody in the way. Enter the pillar box and kill the guys
within. If you dawdle they will set up defensive positions and start shooting
at you from the pillar box and new enemies will keep spawning. There is 
health in the pillar box so collect that if you need it, also restock on 
ammo for your saw “release” the dead hostage and follow the path around to 
the left. (You can go across the river mouth and wipe out the guys there 
too but there is little point.)

While going up the path take out the stray guard. Take cover behind the 
rocks and take out the first few guys of the next camp, back sure to take 
out the guy in the guard tower, build up your rage meter if it isn’t already
full and use it to swipe out the camp once it’s full, there isn’t an unlimited
amount of people here so you can go slow and steady if you wish, collect 
the three drug packages in the camp (two in the buildings one on the outside
to the left. 

Now head across the bridge and duck into the little shack, come out after 
you’ve healed and restocked on ammo, take out the guys rushing towards you
and the guy in the tower, take out the guys on the other side of the bridge
using your bazooka (found in the shack you were just in) now rush in and use
your blind rage if you have it, if not keep low and take out the guys in the
towers, there are three of them. Once you’ve cleared out the camp there will
be one building full of enemies, go through the door avoiding the sight of 
the windows and go nuts on the horde inside with your SAW (fully loaded I hope)
, release the hostage now go upstairs to collect the drug package and heal if
 needed. The other packages are just outside the building you just released 
the hostage from and one of the buildings to the left.

Now for the hardest part of the mission, get in the boat and head towards 
the last camp, take out those you can in your boat (don’t let it be 
destroyed) and land right at the end out of the view of most of them. 
Hide behind the large tree and fill up your rage meter and rush up the 
hill diving into the first house you meet, there is a health pack in this 
house two, if you’re feeling brave you can go out and swipe out the rest 
or wait for them to come find you, the latter of course being the easier 
option. Find the last three packages and release the last hostage, now get
back to the boat, follow the river avoiding the fire and get the hell out 
of here back to the sandman.

Reputation: +1,030,506
Exotics: -
Turf [%]: -
Balls: +4,358
Drugs [g]: +481
Total Cash: -

Now go talk to the Sandman and buy the plantation for free

Reputation: -
Exotics: -
Turf [%]: -
Balls: -
Drugs [g]: -
Total Cash: -

While this doesn’t seem that interesting, it is, you can no go to any 
of your storehouses and buy coke straight from your plantation which 
means no need to complete a mission, then go to the islands to perform 
a deal, then taking it back to Miami.

  Reputation Upgrade 8 [W112]

All exotics are unlocked (they already were).

All suppliers are unlocked (they already were).

All weapons are not unlocked (they already were).

However the world will forever remember your name and the final show 
down with Sosa is unlocked provided you’ve completed all the missions.


 Bolivia [ENGM]

First thing first, you only have a Deagle with one clip in it so take 
down three of the guys rushing towards you and nick their weapons and 
head down to the room on the bottom, don’t kill anybody else before you 
get that far as after you’ve killed four people reinforcements will arrive
and you’ll be made to look like a sieve. There is also a health pack in 
this room so if you do take a lot of damage you can heal yourself. Anyway 
build up your rage meter and once its full charge out and take out the guys
on the balcony behind you and anybody you can see. After this you should be
able to venture outside the room for brief spells and take out the odd 
person before ducking back in for cover but don’t get too close to the centre
of the field as Sheffield has a bazooka. After you’ve killed a suitable 
amount of people you’ll get the message “kill Sheffield”. Head on over to 
the side with the gate open to go up to the balcony, head on up and swipe 
out whoever is left and go into the room where Sheffield is and kill him
(interesting to note you get different death scenes depending on what 
weapon you choose). Pick up the Bazooka, aim it at the highlighted door 
to make a hole in it and head down to it.

Once you go in far enough you’ll have a cut scene with Gomez, if you have 
blind rage use it and head to the right and up the stairs and dive into 
the room to the left. If you don’t have blind rage fall back through the 
blown up door and take out anybody that comes towards you and build it up 
that way, it’s unlimited enemies so you won’t get anywhere trying to take 
them all out before progressing. Once you’ve got to the room upstairs build
up your rage again by taking out the enemies coming through the door, once
done keep going around the pathway to the end room, take out the guys 
inside and anybody coming through the door, there isn’t unlimited enemies 
here and they seem to stop coming just before you get a full blind rage meter.
After they’ve stop coming edge down the steps take out anybody you can but 
it’s probably best to retreat upstairs again because they will start coming
through the door again and you’ll be trapped from both sides if you stay on 
the stairs. Build up your rage meter and use it to go down the stairs and 
chase Gomez into the small room at the side. Alternately and something I did
a lot of because I got fed up of waiting in the room with the stairs 
I use the blind rage in the room upstairs and then rush around the roof 
and down the stairs, however you’ll lose your blind rage before you reach 
the last room with Gomez so you’ll have to duck out the blown out door 
and build up your rage meter again, then rush into the small room at the 
back with Gomez. Either way kill him in here and take out the remaining 
guards and I mean remaining, after that it’s just you and Sosa. There is 
also a health kit in this room, collect it.

Oddly enough Sosa is a pain in the ass to kill and will take load clips 
of AK-47 ammo in the chest and not even flinch. Keep low and duck behind 
the couches and fire at him whenever you have a chance. A couple well 
placed round in the head will be enough to finish him off.

If you die at any point in the mission you’ll end up right at the start 
which is infuriating if you get killed by Sosa.

Reputation: +82,048
Exotics: -
Turf [%]: -
Balls: +10,256
Drugs [g]: -
Total Cash: -

100% [E100]

As with all games like this merely completing the main game won’t get you
100% however in Scarface it’s quite easy to get compared with others of 
this sort. All you have to do is have all the exotics, so it’s just a 
case of doing the drug runs over and over again so you can afford them, 
you need to have wiped out all the gangs, that one is quite hard as you
have to find them, they’re well armed and they won’t always been there but 
here is a link that might help in some small degree.

http://www.freewebs.com/scarfacetheworldisyours/maps.htm
You also need to have all the femmes and have completed all the missions 
on The Islands; they’re marked by white crosses, check in the extra section
for advice on how to beat them. Races don’t need to be completed 

====================================
====================================
====================================


 Reputation Levels [E001]

There is a number of Reputation points you need to gain the next level or
letter in the name Scarface, there are 8 reputation levels and each level
will unlock exotics, weapons and turfs. Next follows the number of
reputation points you need to get to the next level.

Level 1: 50,000 points
Level 2: 150,000 points
Level 3: 500,000 points
Level 4: 1,000,000 points
Level 5: 3,000,000 points
Level 6: 6,000,000 points
Level 7: 12,000,000 points
Level 8: 20,000,000 points

 Femme Levels [E002]

As you gain balls you’ll unlock femmes, five women that will have nothing 
to do with you until you get enough balls, aside from standing around you
mansion like a ****ing statue they will upgrade your balls, health and 
stamina, there are a total of 12 upgrades, that’s each girl twice and the
last one gives you three upgrades in one. Here is the list of number of 
balls points you need for each femme.

Femme 1: 25,000 balls
Femme 2: 50,000 balls
Femme 3: 100,000 balls
Femme 4: 250,000 balls
Femme 5: 500,000 balls
Femme 6: 600,000 balls
Femme 7: 700,000 balls
Femme 8: 800,000 balls
Femme 9: 900,000 balls
Femme 10: 1,000,000 balls

Exotic List [E003]

  Henchmen [E004]

Key employees to help you rebuild your empire.

Driver 
Cost: $15,000
Reputation Bonus: 11,000
Info: The driver allows you to call for a car in Miami or the Islands. You 
can choose driver missions from the business page.
Unlocked: You’re forced to buy him after you get the exotic menu.

Boat Pilot
Cost: $40,000
Reputation Bonus: 60,000
Info: The Boat Pilot enables you to call for any boat you own when near 
the water.
Unlocked: Third Reputation upgrade.

Arms Dealer
Cost: $15,000
Reputation Bonus: 37,000
Info: The Arms Dealer enables you to buy weapons over your phone. Weapons 
are delivered to your weapon locker and the trunk of your car.
Unlocked: Second Reputation upgrade.

Enforcer
Cost: $30,000
Reputation Bonus: 40,000
Info: The Enforcer comes with his own grenade launcher. You can choose 
Enforcer missions from the business page.
Unlocked: Second Reputation upgrade.

Assassin
Cost: $100,000
Reputation Bonus: 200,000
Info: The Assassin can do your dirty work for you. You can choose assassin
missions from the business page.
Unlocked: Fifth Reputation Upgrade 


  Garage [E005]

Armored, turbo-charged vehicles with room in the trunk for all the weapons 
you need. They can be selected from the mansion garage or by calling the 
Driver henchman.

QM Convertible
Cost: Owned start of the game.
Reputation Bonus: 100
Info: -
Unlocked: Owned start of the game.

Bandit
Cost: $10,000
Reputation Bonus: 2,400
Info: -
Unlocked: First Reputation upgrade.

Orient YV
Cost: $12,000
Reputation Bonus: 3,000
Info: -
Unlocked: First Reputation upgrade.

Stretch Limo 
Cost: $250,000
Reputation Bonus: 20,000
Info: Call for your limo, then select your destination and relax in style.
Very useful for getting to and from your mansion.
Unlocked: First Reputation upgrade.

GPV Offroad
Cost: $14,000
Reputation Bonus: 1,000
Info: -
Unlocked: First Reputation upgrade.


Santa Monica
Cost: $15,000
Reputation Bonus: 2,000
Info: -
Unlocked: Second Reputation upgrade.

Monterery Shark
Cost: $24,000
Reputation Bonus: 3,000
Info: -
Unlocked: Second Reputation upgrade.

Caballo El Ray
Cost: $16,000
Reputation Bonus: 1,500
Info:-
Unlocked: Second Reputation upgrade.

Lakota Fastback
Cost: $40,000
Reputation Bonus: 1,500
Info: -
Unlocked: Second Reputation upgrade.

Mojave
Cost: $28,000
Reputation Bonus: 5,000
Info: -
Unlocked: Second Reputation upgrade.

Tomahawk SS
Cost: $18,000
Reputation Bonus: 5,000
Info: -
Unlocked: Third Reputation upgrade.

GS Wolhabend
Cost: $45,000
Reputation Bonus: 20,000
Info: -
Unlocked: Third Reputation upgrade.

Lighting
Cost: $25,000
Reputation Bonus: 25,000
Info: -
Unlocked: Third Reputation upgrade.

Delphine
Cost: $50,000
Reputation Bonus: 40,000
Info: -
Unlocked: Third Reputation upgrade.

Conick N29
Cost: $70,000
Reputation Bonus: 20,000
Info: -
Unlocked: Third Reputation upgrade.

Ambassador
Cost: $180,000
Reputation Bonus: 140,000
Info: -
Unlocked: Fourth Reputation upgrade.

Fellini
Cost: $190,000
Reputation Bonus: 60,000
Info: -
Unlocked: Fourth Reputation upgrade.

Panther
Cost: $80,000
Reputation Bonus: 45,000
Info: -
Unlocked: Fourth Reputation upgrade.

Brahma
Cost: $120,000
Reputation Bonus: 55,000
Info: -
Unlocked: Fourth Reputation upgrade.

Bacinari
Cost: $460,000
Reputation Bonus: 240,000
Info: -
Unlocked: Fifth Reputation Upgrade

Pumah
Cost: $65,000
Reputation Bonus: 100.000
Info: -
Unlocked: Fifth Reputation Upgrade

Stampede
Cost: $200,000
Reputation Bonus: 150,000
Info: -
Unlocked: Fifth Reputation Upgrade

Rattler
Cost: $3,000,000
Reputation Bonus: 400,000
Info: -
Unlocked: Sixth Reputation Upgrade

Albatross
Cost: $675,000
Reputation Bonus: 250,000
Info: -
Unlocked: Sixth Reputation Upgrade

Ariel MK III
Cost: $1,200,000
Reputation Bonus: 290,000
Info: -
Unlocked: Sixth Reputation Upgrade

Odin VH88
Cost: $160,000
Reputation Bonus: 50,000
Info:
Unlocked: Sixth Reputation Upgrade

Whiskey Ghost
Cost: $10,000,000
Reputation Bonus: 2,000,000
Info: This one of a kind, gold-plated antique limo was once owned by 
Al Capone. It is irreplaceable.
Unlocked: Seventh Reputation Upgrade

MPD Cruiser
Cost: $200,000
Reputation Bonus: 200,000
Info: -
Unlocked: Seventh Reputation Upgrade

Bulldozer
Cost: $250,000
Reputation Bonus: 100,000
Info: -
Unlocked: Seventh Reputation Upgrade

Bodog Stampede
Cost: $8,000,000
Reputation Bonus: 400,000
Info: -
Unlocked: Seventh Reputation Upgrade

  Boathouse [E006]

Powerboat
Cost: Owned start of the game.
Reputation Bonus: 100
Info: -
Unlocked: Owned start of the game.

Jet Boat
Cost: $10,000
Reputation Bonus: 4,600
Info: -
Unlocked: First Reputation upgrade.

Picklefork
Cost: $53,000
Reputation Bonus: 25,000
Info: -
Unlocked: Second Reputation upgrade.

Antique Trickcraft
Cost: $35,000
Reputation Bonus: 45,000
Info:-
Unlocked: Second Reputation upgrade.

Floatplane
Cost: $350,000
Reputation Bonus: 60,000
Info: Call for your floatplane, then select your destination and relax 
in style. Very useful for getting to and from the islands 
Unlocked: Fourth Reputation upgrade.

Cigarette Boat
Cost: $160,000
Reputation Bonus: 180,000
Info: -
Unlocked: Fourth Reputation upgrade.

Attack Boat
Cost: $35,000
Reputation Bonus: 30,000
Info: -
Unlocked: Fourth Reputation upgrade.

Fan Boat
Cost: $4,000
Reputation Bonus: 5,000
Info: -

Unlocked: Fourth Reputation upgrade.

Sports Fishing Boat
Cost: $350,000
Reputation Bonus: 120,000
Info: -
Unlocked: Fifth Reputation Upgrade

Racing Boat
Cost: $750,000
Reputation Bonus: 250,000
Info: -
Unlocked: Fifth Reputation Upgrade

Cigarette Gun Boat
Cost: $1,000,000
Reputation Bonus: 250,000
Info: -
Unlocked: Sixth Reputation Upgrade

Yacht
Cost: $4,000,000
Reputation Bonus: 1,000,000
Info: -
Unlocked: Seventh Reputation Upgrade


  Mansion [E007]

Restore your mansion or give it a new look.

Renovate
Cost: $25,000
Reputation Bonus: 47,000
Info: Restore the mansion to its original, classic look.
Unlocked: First Reputation upgrade.

Modern
Cost: $400,000
Reputation Bonus: 100,000
Info: Change the look of the mansion.
Unlocked: Third Reputation upgrade.

Eclectic
Cost: $400,000
Reputation Bonus: 300,000
Info: Change the look of the mansion.
Unlocked: Fifth Reputation Upgrade


  Unique Collectibles [E008]

Place and move collectibles by going to your office and accessing
Pimp My Mansion.

Manny’s Remains
Cost: $8,000
Reputation Bonus: 10,000
Info: -
Unlocked: First Reputation upgrade.

Gina’s Remains
Cost: $8,000
Reputation Bonus: 19,000
Info: -
Unlocked: Second Reputation upgrade.

Modern Art
Cost: $147,000
Reputation Bonus: 90,000
Info: -
Unlocked: Third Reputation upgrade.

Authentic Spacesuit
Cost: $1,000,000
Reputation Bonus: 750,000
Info: -
Unlocked: Fourth Reputation upgrade.

Inca Gold
Cost: $1,600,000
Reputation Bonus: 450,000
Info: -
Unlocked: Fifth Reputation Upgrade

Ghengis Khan Armor
Cost: $2,000,000
Reputation Bonus: 1,000,000
Info: -
Unlocked: Fifth Reputation Upgrade

Easter Island Head
Cost: $16,000,000
Reputation Bonus: 2,000,000
Info: -
Unlocked: Sixth Reputation Upgrade

Apollo Space Capsule
Cost: $20,000,000
Reputation Bonus: 2,500,000
Info: -
Unlocked: Sixth Reputation Upgrade

King Tut Sarcophagus
Cost: $28,000,000
Reputation Bonus: 4,000,000
Info: -
Unlocked: Seventh Reputation Upgrade

The Liberty Bell
Cost: $22,000,000
Reputation Bonus: 3,000,000
Info: -
Unlocked: Seventh Reputation Upgrade

The Faith Diamond
Cost: $18,000,000
Reputation Bonus: 3,000,000
Info: -
Unlocked: Seventh Reputation Upgrade

  Furniture [E009]

Place and move furniture by going to your office and accessing
Pimp My Mansion

Liquor Cabinet
Cost: $7,000
Reputation Bonus: 8,000
Info: -
Unlocked: First Reputation upgrade.

Comfy Chair
Cost: $2,000
Reputation Bonus: 1,000
Info: - 

Unlocked: First Reputation upgrade.

Cigar Stand
Cost: $4,000
Reputation Bonus: 5,000
Info: - 
Unlocked: First Reputation upgrade.

Jukebox
Cost: £3,000
Reputation Bonus: 4,000
Info: - 
Unlocked: First Reputation upgrade.

Projection TV
Cost: $55,000
Reputation Bonus: 45,000
Info:  -
Unlocked: Second Reputation upgrade.

Vending Machine
Cost: $2,500
Reputation Bonus: 3,000
Info: -
Unlocked: Second Reputation upgrade.

Liquor Display
Cost: $4,500
Reputation Bonus: 5,000
Info: -

Unlocked: Second Reputation upgrade.

Antique Comfy Chair
Cost: $41,000
Reputation Bonus: 20,000
Info: -
Unlocked: Third Reputation upgrade.

Drink Machine
Cost: $2,000
Reputation Bonus: 4,000
Info: -
Unlocked: Third Reputation upgrade.

Beer Cooler
Cost:  $1,000
Reputation Bonus: 2,000
Info: - 
Unlocked: Third Reputation upgrade.

Grand Piano
Cost:  $120,000
Reputation Bonus: 50,000
Info: -
Unlocked: Fourth Reputation upgrade.

Humidor
Cost: $80,000
Reputation Bonus: 68,000
Info: -
Unlocked: Fourth Reputation upgrade.

Phone Booth
Cost: $2,000
Reputation Bonus: 5,000
Info: -
Unlocked: Fourth Reputation upgrade.

Marble Bench
Cost:  $15,000
Reputation Bonus: 12,000
Info: -
Unlocked: Fourth Reputation upgrade.

Hardwood Chair
Cost: $35,000
Reputation Bonus: 40,000
Info: -
Unlocked: Fifth Reputation Upgrade

Slot Machine
Cost: $6,000
Reputation Bonus: 10,000
Info: -
Unlocked: Fifth Reputation Upgrade

Chaise Lounge
Cost: $450,000
Reputation Bonus: 250,000
Info: -
Unlocked: Sixth Reputation Upgrade

Video Poker
Cost: $8,000
Reputation Bonus: 5,000
Info: -
Unlocked: Sixth Reputation Upgrade

  Decor [E010]

Place and move decor by going to your office and accessing
Pimp My Mansion


Stuffed Pelican
Cost:  $700
Reputation Bonus: 2,000
Info:  -
Unlocked: First Reputation upgrade.

Bong
Cost: $2,000
Reputation Bonus: 1,000
Info: -
Unlocked: First Reputation upgrade.

Stuffed Tiger
Cost: $24,500
Reputation Bonus: 60,000
Info:-
Unlocked: Second Reputation upgrade.

Exotic Fern
Cost: $500
Reputation Bonus: 2,000
Info: -
Unlocked: Second Reputation upgrade.

Vintage Wine
Cost: $8,000
Reputation Bonus: 11,000
Info: -
Unlocked: Second Reputation upgrade.

Marble Statue
Cost:  $10,000
Reputation Bonus: 5,000
Info: -
Unlocked: Third Reputation upgrade.

Tropical Plant
Cost:  $3,000
Reputation Bonus: 1,000
Info: - 
Unlocked: Third Reputation upgrade.

Bronze Bust
Cost: $15,000
Reputation Bonus: 19,000
Info: -
Unlocked: Fourth Reputation upgrade.

Pizza Man
Cost: $4,000
Reputation Bonus: 6,000
Info: -
Unlocked: Fourth Reputation upgrade.

Solid Gold Pelican
Cost: $120,000
Reputation Bonus: 68,000
Info:-
Unlocked: Fifth Reputation Upgrade

Giant Liquor Bottle
Cost: $85,000
Reputation Bonus: 120,000
Info: -
Unlocked: Fifth Reputation Upgrade

Flowers
Cost: $1,000
Reputation Bonus: 2,000
Info: -
Unlocked: Fifth Reputation Upgrade

Cognac Fountain
Cost: $300,000
Reputation Bonus: 600,000
Info: -
Unlocked: Sixth Reputation Upgrade

Solid Gold Bust
Cost: $1,000,000
Reputation Bonus: 350,000
Info: -
Unlocked: Sixth Reputation Upgrade

Exotic Palm
Cost: $11,000
Reputation Bonus: 5,000
Info: -
Unlocked: Sixth Reputation Upgrade

Genuine Ming Vase
Cost: $1,000,000
Reputation Bonus: 1,555,000
Info: -
Unlocked: Seventh Reputation Upgrade

Inca Mummy
Cost: $450,000
Reputation Bonus: 550,000
Info: -
Unlocked: Seventh Reputation Upgrade

Solid Gold Tiger
Cost: $3,000,000
Reputation Bonus: 2,550,000
Info:
Unlocked: Seventh Reputation Upgrade


  Investments [E011]

Increase your Reputation by investing in worldwide businesses.

Montana Records
Cost: $100,000
Reputation Bonus: 61,000
Info: Unlocks new music tracks and creates a new playlist
Unlocked: First Reputation upgrade.

Montana Holdings
Cost: $2,000,000
Reputation Bonus: 40,000
Info: Fronts will cost you 10% less to purchase.
Unlocked: First Reputation upgrade.

Montana Fitness
Cost: $1,500,000
Reputation Bonus: 200,000
Info: All of your henchmen gain 50% health.
Unlocked: Second Reputation upgrade.

Montana Productions
Cost: $1,200,000
Reputation Bonus: 443,000
Info: Unlocks all of Tony’s Clothing options in the cheat menu.
Unlocked: Third Reputation upgrade.

Montana Legal
Cost: $40,000,000
Reputation Bonus: 700,000
Info: Visibility events reduced by half (cops look the other way).
Unlocked: Fourth Reputation upgrade.

Montana Sports
Cost: $20,000,000
Reputation Bonus: 2,000,000
Info: Maximum bets go up for all your gambling
Unlocked: Fifth Reputation Upgrade

Montana Finical
Cost: $50,000,000
Reputation Bonus: 3,000,000
Info: Lander all of your cash with 0% interest.
Unlocked: Sixth Reputation Upgrade

Montana Defence
Cost: $60,000,000
Reputation Bonus: 5,000,000
Info: Carry an extra weapon and maximum ammunition.
Unlocked: Seventh Reputation Upgrade


Weapons List [E012]

Lead Pipe
Cost: Found
Unlocked: When you find it
Clip cost: -
Used in indoor plumbing and outdoor beatings.

Machete
Cost: Found
Unlocked: When you find it
Clip cost: -
Bushwhack or just whack.

Chainsaw
Cost: $400
Unlocked: First Reputation upgrade.
Clip cost: -
Great for cutting down trees and your way out of a deal gone wrong.

.38 Automatic
Cost: $100
Unlocked: First Reputation upgrade.
Clip cost: $50
Default pistol. Tucks in under your shirt nicely.

.45 Automatic
Cost: $300
Unlocked: Third Reputation upgrade
Clip cost: $150
Classic blend of power and accuracy.


Deagle
Cost: 1,600
Unlocked: Sixth Reputation Upgrade
Clip cost: $50
One bullet equals one very large hole.

Micro SMG
Cost: $600
Unlocked: First Reputation upgrade.
Clip cost: $150
This common sub-machine gun is great at close rang but jumps around a bit.

MAC 10
Cost:  $1,000
Unlocked: Fourth Reputation upgrade
Clip cost: $150
You could sign your name on the broadside of a barn with this weapon.

Shotgun
Cost: $3000
Unlocked: Second Reputation upgrade
Clip cost: $100
Classic blasting power. Lacks range but doesn’t require much skill to aim.

AK-47
Cost: $700
Unlocked: Third Reputation upgrade
Clip cost: $150
Maximum damage at long range, if you can keep it steady.

Carbine Assault Rifle
Cost: $2,400
Unlocked: Fifth Reputation Upgrade
Clip cost: $150
When you need to take on an army, this “little friend” is all the help 
you’ll need.

M-79
Cost: $2,800
Unlocked: Fourth Reputation upgrade
Clip cost: $5,000
If you’ve got a gopher problem, this will fix it.

Sniper Rifle
Cost: $800
Unlocked: Sixth Reputation Upgrade
Clip cost: $1,000
Keep your distance.

Bazooka
Cost: $3,000
Unlocked: Fifth Reputation Upgrade
Clip cost: $20,000
Things will go “boom”.

Missile Launcher
Cost: $5,000
Unlocked: Seventh Reputation Upgrade
Clip cost:$20,000
Absolutely unnecessary, but definitely worth it.

SAW
Cost: $8,000
Unlocked: Seventh Reputation Upgrade
Clip cost: $150
Known as “Ol’Painless” because they won’t even feel it.


Weapon Upgrades [E013]

Upgrade: Micro SMG
Cost: $30,000
Unlocked: Second Reputation upgrade

Upgrade: Micro SMG
Cost: £40,000
Unlocked: Third Reputation upgrade
Attaching this stock increases your weapons accuracy

Upgrade: .45 Automatic
Cost: $50,000
Unlocked: Fourth Reputation upgrade.
This silencer will keep the cops from showing up so quickly.

Upgrade: Micro SMG
Cost: $50,000
Unlocked: Fourth Reputation upgrade.
This silencer will keep the cops from showing up so quickly.

Upgrade AK-47
Cost: $60,000
Unlocked: Fourth Reputation upgrade
This double-clip attachment means you reload in half the time.

Upgrade: MAC 10
Cost: $70,000
Unlocked: Fifth Reputation Upgrade
The extended clip size means you need to reload less often.

Upgrade AK-47
Cost: $150,000
Unlocked: Fifth Reputation Upgrade
This shotgun attachment turns one weapon into two.

Upgrade MAC 10
Cost: $100,000
Unlocked: Sixth Reputation Upgrade
Attacking this stock increases your weapons accuracy.

Upgrade: Carbine Assault Rifle
Cost: $100,000

Unlocked: Sixth Reputation Upgrade
This double clip attachment means you reload half the time.

Upgrade: MAC 10
Cost: $200,000
Unlocked: Seventh Reputation Upgrade
This silencer will keep the cops from showing up so quickly.

Upgrade: Carbine Assault Rifle
Cost: $300,000
Unlocked: Seventh Reputation Upgrade
This grenade attachment turns one weapon into two.

Island Missions [E014

These appear as white crosses on the islands and won’t appear under
business in the 1 menu but you’ll need to complete them to get 100%.

  Kidnapped [E015] 

“I don’t need this shit in my life.”

Talk to the man in the Venus Bar, drive to the hotel in a car with good
armour and take out all those you can in the car. If you keep your distance
you can take out quite a few without any hassle but when you get close
don’t dawdle as there is a time limit, you have to storm the compound,
if you have blind rage its best to use it when you’re going up the stairs,
the stairs can be a problem spot as you can be shot at from all angles so
take care. Naturally once you get on the top floor don’t shoot the girl,
heal yourself with the medical pack if needed and lead the girl back to
your car. There shouldn’t be anybody left alive downstairs but keep your
eye on the radar. When you’re driving her back watch out for gangs in
cars but they shouldn’t be too big a hassle.

Reputation: +60,556
Exotics: -
Turf [%]: -
Balls: +2,639
Drugs [g]: +137
Total Cash: -

  Gangland [E016]

“You know we aren’t the only dopers on the block.”

Talk to the guy outside the hotel on fountain rock, now be fair warned 
this can be a very hard mission because there are loads of these guys.
Take out the first three guys in the hotel and note the health kit in the
room if you need it. Now head across the street and shoot the guys on the
roofs, keep moving as I think they’re equipped with sniper rifles.

After you’ve killed them a new group will turn up in the hotel, call a 
driver and use your car as extra defence. Drive around the hotel shooting 
all of them with some relative ease; trust me it’s a lot harder doing it 
on foot. Now head on up, use blind rage as they will have taken defensive
positions on the roof and can make Swiss chess out you. 

Now that you’ve taken them out on the roof more will arrive via car. Get 
on the roof and use the mounted gun to make short work of them. However 
note that the mounted gun doesn’t cover the stairway up to the top floor 
so always be aware of where they are so they don’t sneak up behind you.

Reputation: +35,292
Exotics: -
Turf [%]: -
Balls: +2,573
Drugs [g]: +126
Total Cash: -

Baggage Check [E017]

“C’mon man, that’s not gonna work. You can’t do it that way, I’m telling you.
You know how you pick the chicks in this country?”

Talk to the guy in red outside the hotel on fountain rock, he’s only 
available after you’ve completed Gangland.

Seem s that the hotel has a problem, some of the prostitutes are fact
transvestites, there are three of them in total and to be honest,
it’s pretty obvious which ones it is, when you’ve found a candidate 
get in close and press C, this will make Tony give a kick to the 
crotch, it isn’t a women it’s not going to hurt much more as a 
man. Make sure you don’t kill anybody.

Reputation: +24,104
Exotics: -
Turf [%]: -
Balls: +26
Drugs [g]: -
Total Cash: $15,000

Contra Band [E018]

“Who do I trust? Me!”

This mission is found in Devil’s Cay, a small island that does 
appear on the map to the south west. Take the specified boat to 
the check point, avoiding the mines in the water. Also take care once 
you start to approach the desired location cause there will be a 
number of pirates hanging around. Now somebody has stolen the boat,
get after it in one of your own being careful not to follow too 
closely as you’ll be filled with lead, keep your distance and don’t
destroy the boat. After a while a couple of attack boats will turn 
up, take out the gunners first as they can cause a lot of damage
and then keep following the boat to a small cove.

Wipe out the gang on the beach while staying on your boat, after you’ve 
taken them out go ashore and pick up the bazooka and refill on ammo, 
collect the fishing boat and return to Devil’s Cay. Avoid the helicopter 
that has now appears, by swaying to and through with the boat you should 
be able to dodge most of the bullets. Now head to that boat repair station
to the right, shoot out the cans and gas stations on it before getting on
and now mount one of the mounted guns and take out the copter. Keep 
heading towards Devils Cay. Go around the other side of the island because 
there is a massive frigate covering the port. Get out on the other side 
of the island and get to an advantage point and fire a couple bazooka 
shots into the side of the frigate and you’ve made short work of it, now
just get the boat to the dock.

Reputation: +77,087
Exotics: -
Turf [%]: -
Balls: +298
Drugs [g]: +90
Total Cash: -

Cheats [E019]

To enter a cheat go to the 2 menu and select cheats, then press – to 
submit a new cheat and cycle between the letters by pressing up and 
down on the D-pad. I chose not to include mission cheats nor fashion 
cheats.

OLDFAST - Antique racer
666999 – Bacinari
DOZER – Bulldozer
MARTHA - Change time of day
NOBALLS - Decrease Gang Heat
GOBALLS - Increase Gang Heat
FLYSTRT - Decreases Cop Heat
DONUT - Increase Cop Heat
FPATCH - Fill Balls Meter
AMMO - Max Ammo
TUNEME - Real "The World is Yours" music track
MEDIK - Refill Health
TBURGLR - REPAIRS CAR
BUMMER – Stampede
RAINY - Toggle Rain

 Word from the Maker [WFTM]

Well that was a long FAQ, well for me anyway being only the second 
full walkthrough I’ve done. Scarface was a great game and I had a 
lot of fun with it, normally I’ll be wishing for a sequel but that’ll
never happen and nor should it. One down side would have to be the 
graphics, being a straight port from the PS2 the Wii version suffers.
Well I think that about covers everything.
If you wish to use this guide in whatever capacity then feel free to 
use it, a little credit would be nice.
Also if you’re looking for something to do check out www.NSGstation.com