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    FAQ/Walkthrough by Alex 'vin' Kleinheider

    Version: 1.0 | Updated: 08/19/10 | Printable Version | Search Guide | Bookmark Guide

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                   ________  .__                               _____
                   \______ \ |__|______  ____   ____     _____/ ____\
                    |    |  \|  \_  __ \/ ___\_/ __ \   /  _ \   __\
                    |    `   \  ||  | \/ /_/  >  ___/  (  <_> )  |
                   /_______  /__||__|  \___  / \___  >  \____/|__|
               _________   \/        _/_.___/      \/
               \_   ___ \  __________\_ |__   ___________ __ __  ______
               /    \  \/_/ __ \_  __ \ __ \_/ __ \_  __ \  |  \/  ___/
               \     \___\  ___/|  | \/ \_\ \  ___/|  | \/  |  /\___ \
                \______  /\___  >__|  |___  /\___  >__|  |____//____  >
                       \/     \/          \/     \/                 \/
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                        ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                           F I N A L   F A N T A S Y   V I I
    
    
                                              < ASCII art created by vinheim 2010 >
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
                          Dirge of Cerberus: Final Fantasy VII
                                    FAQ/Walkthrough
                                   -----------------
                                      Version 1.0
                                 Last updated: 08/19/10
                                ------------------------
                                  Authored by: vinheim
                                Email: vinheim@gmail.com
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    -                      Homepage: http://vinheim.webs.com                      -
    --              Video Walkthroughs: http://youtube.com/vinheimk              --
    
    -----       This document Copyright 2010 Alexander Paul Kleinheider       -----
    ---     Dirge of Cerberus: Final Fantasy VII Copyright 2006 Square Enix     ---
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    This  may  not  be  reproduced under  any  circumstances  except  for personal,
    private use. It  may not  be placed  on  any  web site or otherwise distributed
    publicly without advance written permission. Use of this guide on any other web
    site or as a part of any public display is strictly prohibited, and a violation
    of copyright.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                  -------------------
                                   Table of Contents
                                  -------------------
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
     To navigate much easier through this guide, I added the search system, which
    works just by following these simple steps:
    
    - Highlight the "Section Code" of the section which you wish to go and copy it
      (CTRL+C).
    
    - Press CTRL+F to bring up the search sub-menu.
    
    - Paste (CTRL+V) the "Section Code" and press ENTER twice to be where you
      wanted to be. Just like magic!
    
     My Section Codes were made as precise as possible, and I also prefer this
    method instead of having you scroll 30 min through this huge guide looking for
    the section you want to go.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    ~~~~~> Section <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~> Section Code <~~~~~~
    
    1] Introduction..................................................[sx100]
    
        1.1] Contact Rules  . . . . . . . . . . . . . . . . .[sx101]
        1.2] Donations  . . . . . . . . . . . . . . . . . . .[sx102]
    
    2] Game Basics...................................................[sx200]
    
        2.1] Story  . . . . . . . . . . . . . . . . . . . . .[sx201]
        2.2] Controls . . . . . . . . . . . . . . . . . . . .[sx202]
    
    3] Characters....................................................[sx300]
    
    4] Abbreviations.................................................[sx400]
    
    5] In-depth Walkthrough..........................................[sx500]
    
        5.1] Chapter 1: Sea of Flames . . . . . . . . . . . .[sx501]
        5.2] Chapter 2: Showdown in the Wastes  . . . . . . .[sx502]
        5.3] Chapter 3: Silent Edge . . . . . . . . . . . . .[sx503]
        5.4] Chapter 4: Headquarters Under Siege  . . . . . .[sx504]
        5.5] Chapter 5: Manor of Despair  . . . . . . . . . .[sx505]
        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
        5.6] Chapter 6: Deepground Strikes Back . . . . . . .[sx506]
        5.7] Chapter 7: The Shera . . . . . . . . . . . . . .[sx507]
        5.8] Chapter 8: Midgar Assault  . . . . . . . . . . .[sx508]
               Chapter 8-2: Fight for the Central Complex .[sx508-2]
        5.9] Chapter 9: An Empire in ruins  . . . . . . . . .[sx509]
        5.10] Chapter 10: Shinra's Dark Secrets . . . . . . .[sx510]
        5.11] Chapter 11: Beginnings  . . . . . . . . . . . .[sx511]
        5.12] Chapter 12: Omega and Chaos . . . . . . . . . .[sx512]
               Chapter 12-2: A Finale Chaotic . . . . . . .[sx512-2]
    
    6] Boss List.....................................................[sx600]
    
        6.1] Chapter 1: Sea of Flames . . . . . . . . . . . .[sx601]
        6.2] Chapter 2: Showdown in the Wastes  . . . . . . .[sx602]
        6.3] Chapter 3: Silent Edge . . . . . . . . . . . . .[sx603]
        6.4] Chapter 4: Headquarters Under Siege  . . . . . .[sx604]
        6.5] Chapter 5: Manor of Despair  . . . . . . . . . .[sx605]
        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
        6.6] Chapter 6: Deepground Strikes Back . . . . . . .[sx606]
        6.7] Chapter 7: The Shera . . . . . . . . . . . . . .[sx607]
        6.8] Chapter 8-2: Fight for the Central Complex . . .[sx608]
        6.9] Chapter 9: An Empire in ruins  . . . . . . . . .[sx609]
        6.10] Chapter 10: Shinra's Dark Secrets . . . . . . .[sx610]
        6.11] Chapter 11: Beginnings  . . . . . . . . . . . .[sx611]
        6.12] Chapter 12-2: A Finale Chaotic  . . . . . . . .[sx612]
    
    7] Extra Missions...............[NOT YET DONE]...................[sx700]
    
    8] Latest Update.................................................[sx800]
    
    9] Closing.......................................................[sx900]
    
        9.1] Credits  . . . . . . . . . . . . . . . . . . . .[sx901]
        9.2] Last Words . . . . . . . . . . . . . . . . . . .[sx901]
    ===============================================================================
    ================================== END OF ToC =================================
    ===============================================================================
    
    ______         ________                               ______         ________
    \____ \   ____ \_  ___ \   .=======================.  \____ \   ____ \_  ___ \
     |  |  \ /  _ \/   \  \/  |     1] Introduction     |  |  |  \ /  _ \/   \  \/
     |  `   (  <_> )    \____ |         [sx100]         |  |  `   (  <_> )    \____
    /_______/\____/ \_______/  '======================='  /_______/\____/ \_______/
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Hello everyone and welcome to my Dirge of Cerberus: Final Fantasy VII
    FAQ/Walkthrough. I been wanting to play this game since like 3 years ago and
    now that I finally got it, I liked it a lot. The graphics of this game are
    beautiful (well, after Final Fantasy VII: Advent Children, it was a MUST to
    have the same quality graphics in the game).
    
     This was going to be my first started and complete guide written in 2010, but
    because I got a PSP, it wasn't. Anyway, I've played through the game twice and
    now in this third playthrough, I decided to FAQ it. Why this one and not other
    Final Fantasy game? Well, the answer is pretty simple. This is the little list
    I made at the beginning of the year, so let's see if I can finish before it
    ends, shall I?
    
    -- Write for at least:
      - Write for my Final Fantasy game [Dirge of Cerberus].
      - Write for THE Resident Evil game [Resident Evil 4].
      - Write for a Silent Hill game [Silent Hill 3].
      - Complete my Tales of Legendia and Tales of Eternia Walkthroughs.
      - Write for at least 10 SMS Games. These take me roughly 3 days. so that'll
        be easy.
      - Find a co-writer for my Kingdom Hearts 358/2 Days. I already found one for
        my PKMN Platinum guide - A Darkstar Ripclaw.
      - Get my KB count to 7,000 KB. I'm almost there dude!
    
     That's a pretty long list, as well as ambitious as all hell. I'll try my best
    to do all that and see what the future has in store for me. So by all means,
    continue reading the guide.
    
     There're some things I want to address, so please read the following
    paragraphs:
    
    - I'm writing this for free and because I like this game (just like I mentioned
    above). If you are looking for tons of eloquent ways for me to say "move here
    and shoot the enemies", you are going to be so disappointed. This guide is way,
    way too big to begin with, and lofty language does not help.
    
    - If you take a quick scan thru my guide, you won't find the explanations for
    battle basics, main menu, saving-loading, etc. Why, you ask? Well, because the
    game manual and in-game tutorials do a perfect job explaining the battle
    system.
    
    - The usage of abbreviations. When you're in my place or any who writes for
    GameFAQ's or any other page, writing a guide for any game of such proportions,
    people complain about using too many abbreviations. You have no idea how
    helpful abbreviations are. It also looks better in every aspect you think.
    
    - My guide is not the only one out there. I'm not forcing you to use mine, but
    if you use others, then you better be prepared for lots of spoilers, which will
    ruin the element of surprise for you, as well as to get you lost in the
    walkthrough (like what happened to me when I tried to use some of the FAQ's in
    the site). Also, people that have problems with how I write my guide are from
    slim to none.
    
    - The spoilers are great issues in making guides. I am a player of the game,
    just like you are. The first time I played through this game was completely
    by myself. I didn't read any spoilers, therefore nothing was spoiled for me.
    All the story's ups and downs that were supposed to surprise me had such
    effect. And I really think it's not fair spoiling such story elements to you.
    Even if I want to spoil it to you, I'll bit my fingers so you can get the most
    spoiler-free walkthrough here.
    
     With all this said, let's start with the guide! Enjoy  this guide and remember
    that it is a spoiler-free, so you don't  have to worry about  important info of
    the game being spoiled.
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                     ~-~ ~-~ ~-~  1.1] Contact Rules  ~-~ ~-~ ~-~
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.sx101.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                        '-----'
    
     Any critics, suggestions, spelling mistakes, contributions are welcome, so
    please send them at the following e-mail:
    
    
                               --> vinheim@gmail.com <--
    
     I always reply to all the mails I get, since feedback is the best reward of
    all.
    
    o Important
    -----------
    
     The only sites allowed to host my FAQ's from here on out are the following:
    
    - www.gamefaqs.com
    - www.supercheats.com
    - www.neoseeker.com
    
     This is because many sites either steal my guides or they don't update them,
    making it really hard on me because many readers from other sites often ask me
    question from an incomplete guide, so this is a better way to keep track of my
    FAQ's and my readers. Please, if you're not on the list above, don't even
    bother asking about hosting them because the answer will be NO. Thanks.
    -----------
    
     I also have MSN and AIM, but please, if you add me, do NOT start bombing me
    with IM. If I have the time, I'll chat to you, since I'm always busy writing
    FAQ's and making some research for my job and school, but please keep it
    polite, 'k? Anyway, here they are:
    
    MSN: xander_may_cry@hotmail.com
    AIM: vinh3im
    
     Ask politely and I'll add you. I don't have YIM, so start mailing me to make
    one just so you can chat with me.
    
     Also, I created a Facebook page for you to check it out here:
    
    o http://www.facebook.com/pages/Vinheim/127120257336550
    
     This was made because several people like to add me on Facebook and since I'm
    not accepting people I don't know, and I removed the people that added me
    (sorry for that), I created this page, so enjoy. Also, take a look to a page
    made from a friend of mine, Absolute Steve.
    
    o http://www.facebook.com/pages/Absolute-Steve/154222827929873
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                       ~-~ ~-~ ~-~  1.2] Donations  ~-~ ~-~ ~-~
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.sx102.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                        '-----'
    
     This is a little experiment of mine and I just wanna see how it goes. Well, if
    you found this guide to be at least somewhat useful, think about donating some
    money. I mean, I'm a student who pays his own school, and it's gastronomy and
    it consumes all the money I get at home. I'm not asking for 10-20 bucks.
    Whatever your heart wants to give is fine, be it 1 buck, 50 cents.
    
     Whatever the amount you can donate, I'd truly, TRULY appreciate it and your
    help would be greatly appreciated. Well, you can only donate through PayPal at
    the moment, which the account is: vinheim@gmail.com
                                      -----------------
    
     Instead of buying the official guides which cost around 20 dls., better donate
    half or a quarter or whatever amount to yours truly.
    
     To those who support me, thanks.                  - Alexander Paul Kleinheider
                                                                aka vinheim
    
    ______         ________                               ______         ________
    \____ \   ____ \_  ___ \   .=======================.  \____ \   ____ \_  ___ \
     |  |  \ /  _ \/   \  \/  |     2] Game Basics      |  |  |  \ /  _ \/   \  \/
     |  `   (  <_> )    \____ |         [sx200]         |  |  `   (  <_> )    \____
    /_______/\____/ \_______/  '======================='  /_______/\____/ \_______/
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Just a little bit of info of the game.
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                          ~-~ ~-~ ~-~  2.1] Story ~-~ ~-~ ~-~
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.sx201.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                        '-----'
    
     Three years after the events of Final Fantasy VII, an unknown group of
    seemingly unstoppable soldiers appears, bringing a swift and bitter end to the
    peace enjoyed by the people of the world. The members of this enigmatic group
    are the ones who were trapped under the ruins of Midgar for three long years;
    the Deepground soldiers.
    
     Vincent Valentine finds himself pursued by several elite members of the
    mysterious Deepground organization. An unrelenting chain of events leads
    Vincent to the truth behind his past... and forces him once again to be the key
    player in a battle for the planet itself and all those living in it.
    
     Just what is the connection between Vincent's past and the recent attacks?
    When the world is engulfed in darkness, his gun will toll a dreadful dirge...
    
                            - Dirge of Cerberus: Final Fantasy VII Official Website
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                        ~-~ ~-~ ~-~  2.2] Controls ~-~ ~-~ ~-~
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.sx202.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                        '-----'
    
    o------------+----------------------------------------------------------------o
    |- L1 button | = Super Bolt.                                                  |
    |============+================================================================|
    |- L2 button | = Switch Weapon.                                               |
    |============+================================================================|
    |- R1 button | = Shoot/Aim Mode.                                              |
    |============+================================================================|
    |- R2 button | = Reload.                                                      |
    |============+================================================================|
    |- D-pad     | = Move cursor.                                                 |
    |            +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    |            | = Select command.                                              |
    |            +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    |            | = Move character.                                              |
    |============+================================================================|
    |- L analog  | = Move character.                                              |
    |============+================================================================|
    |- R analog  | = Move camera.                                                 |
    |============+================================================================|
    |- Start     | = Pause game.                                                 |
    |============+================================================================|
    |- X button  | = Jump.                                                        |
    |            +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    |            | = Open doors.                                                  |
    |==_=========+================================================================|
    |-[_] button | = Roll (when moving).                                          |
    |            +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    |            | = Crouch (when standing).                                      |
    |============+================================================================|
    |- /\ button | = Main menu.                                                   |
    |==ŻŻ========+================================================================|
    |- O button  | = Melee attack.                                                |
    |            +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
    |            | = Exit menu.                                                   |
    o------------'----------------------------------------------------------------o
    
    ______         ________                               ______         ________
    \____ \   ____ \_  ___ \   .=======================.  \____ \   ____ \_  ___ \
     |  |  \ /  _ \/   \  \/  |      3] Characters      |  |  |  \ /  _ \/   \  \/
     |  `   (  <_> )    \____ |         [sx300]         |  |  `   (  <_> )    \____
    /_______/\____/ \_______/  '======================='  /_______/\____/ \_______/
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     A little list of all the characters in the game. There are a lot of characters
    and I tried to keep it spoiler-free (for this game at least, but may have
    spoilers from the original FFVII)
    
    ~-~  VINCENT VALENTINE  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    Age: 27 (physically)
    Height: 6'0"
    Occupation: Unemployed, Ex-Turk
    
     When the Shinra Company was still known as Shinra Manufacturing Works, he was
    a gunman for the Turks. His body was reconstructed by Shinra's mad scientist,
    Hojo, and he went to sleep in a coffin in the Shinra Mansion, but three years
    ago he went together with Cloud's group and saved the world.
    
     On an invitation from Reeve, Vincent visits the Kalm Revival Festival. There,
    he is met with the raid by the Deepground Soldiers. Beginning with this attack,
    tragic love from a time long ago and his own mysterious past come to light...
    
       ~-~  LUCRECIA CRESCENT   ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    Age: Deceased
    Height: 5'4"
    Occupation: Former Scientist
    
     The highly ambitious doctor who worked with Professor Hojo and Professor Gast
    on the Jenova Project, Lucrecia became the illfated patient of one of Hojo's
    experiments, and bore a child that would one day become the infamous Sephiroth.
    
     Lucrecia also worked with another man, a scientist by the name of Grimoirea
    Valentine, and together they worked to unravel the mystery of Chaos and
    Omega...
    
       ~-~  REEVE TUESTI   ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    Age: 38
    Height: 5'11"
    Occupation: W.R.O Commissioner
    
     The real mastermind behind Cait Sith, and also the head of Shinra's Department
    of Urban Development. At first he was a working for Shinra, using Cait Sith as
    a mechanical spy, but he was soon moved by the actions of Cloud's group. He
    eventually became a double agent as well as a reassuring, active companion.
    After the collapse of the Shinra Company, his double acts as the director of a
    private organization which helps regenerate the Planet since the deep wound
    left by the Meteor disaster, known as the World Regeneration Organization
    [W.R.O.].
    
       ~-~  CAIT SITH   ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    Age: N/A
    Height: 3'2"
    Occupation: Spy
    Speaking in his unique accent, he's a self-proclaimed fortune-telling robot.
    
     To see the outcome of his predictions, he went with Cloud's group on their
    journey, but he was really a spy controlled by Reeve of the Shinra Company's
    Department of Urban Development.
    
     Other then Vincent, he is the only playable character in the game.
    
       ~-~  SHALUA RUI   ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    Age: 24
    Height: 5'5"
    Occupation: WRO Scientist
    
     Genius scientist of the WRO Engineering Department. It seems that she fought
    against Shinra before joining the WRO, and it's said that her left arm and
    portions of her insides have been replaced with artificial ones.
    
     Shalua is hardworking and extremely dedicated to her work, hoping that one
    day, her assistance with the WRO will help her find "her reason for living"...
    
       ~-~  YUFFIE   ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    Age: 19
    Height: 5'2"
    Occupation: Wutai Ninja
    
     A female ninja from Wutai. She rushed out from her hometown and is currently
    working with Reeve. Last time, all she cared about was materia, but for the
    time being it seems that, as a ninja, she is in charge of intelligence.
    
     Yuffie also helps to keep the old group together, keeping tabs on all former
    AVALANCHE members, including Vincent.
    
       ~-~  CID HIGHWIND   ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    Role in FFVII: Party Member
    Role in DC: Commander - WRO
    
     A legendary airship pilot, and one of the allies who Vincent worked with 3
    years ago. Now pilots the Sierra/Shera airship, and works as the leader of an
    airship division with support from the World Restoration Organization.
    
       ~-~  W.R.O OPERATIVE   ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    Role in FFVII: Not in game.
    Role in DC: World Regenisis Organization
    
     One of the many volunteers that make of the W.R.O, people dedicated to
    restoring the world after the Meteor Crisis, as well as bring peace as new
    enemies begin to appear.
    
       ~-~  SHELKE   ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    Age: 10 (Physically)
    Height: 4'6"
    Occupation: Member of Tsviets
    
     Despite having the appearance of a young girl, Shelke is actually nearly twice
    that age, her body being the result of the experiments done to all Deepground
    Soldiers.
    
     She is the computer expect of the Tsviets, connecting herself to what is known
    as the "World Network", and performing Synaptic Network Dives (SND) to gather
    information.
    
     Currently, she is using this ability to locate Vincent Valentine to learn the
    whereabouts of the Protomateria.
    
       ~-~  AZUL   ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    Age: 33
    Height: 9'5"
    Occupation: Member of Tsviets
    
     Bearing an appearance is very similar to that of Guado from Final Fantasy X,
    this Deepground Soldier was one of the first images to appear. Dedicated to
    battle and blessed with tremendous strength, he is considered an Elite Soldier
    even amongst his fellow DGS. It is believed that he was once a members of
    SOLDIER and had been scouted by the Turks.
    
     While Azul, like any other member of Deepground, is reverently loyally to
    Weiss, when it comes to the battlefield, he is the one in control.
    
       ~-~  ROSSO   ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    Age: 25
    Height: 5'4"
    Occupation: Member of Tsviets
    
     Her entire body dyed red with the blood of those she has slaughtered, Rosso
    doesn't just kill people, she massacres them. She enjoys making her opponents
    suffer as much as she can manage.
    
     Rosso is very proud of her skills and battle, but also swears utmost loyalty
    to Weiss.
    
       ~-~  NERO   ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    Age: 23
    Height: 5'8"
    Occupation: Member of Tsviets
    
     One of the Tsviets, called "Nero, of the Pitchblack Darkness." His body is
    always covered in darkness, and you can never see his figure clearly. The
    darkness Nero controls draws in everything, yet and it is possible for him to
    release them from it.
    
     It is said that the restraint like outfit he wears is to keep his power under
    control. Nero is more than just dedicated to the leader of Deepground, and goes
    as far as to even call Weiss his brother. Nero would sacrifice everything he
    knows and has in order to ensure Weiss's safety and survival.
    
       ~-~  WEISS   ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    Pronounced "Vice"
    Age: Unknown
    Height: 6'2"
    Occupation: Leader of the Tsviets/Deepground
    
     Weiss is a former SOLDIER, and leader of the army known as Deepground. Young,
    powerful, and unmatched in battle, Weiss commands the absolute respect and
    obedience of those he commands. Weiss wields two katana like swords that also
    double as machine guns.
    
     Three years after Meteorfall, Weiss has launched a full out assault on the
    Planet that has kept him and his comrades locked in its bowels for long enough.
    But surely there are motives behind these killings, other then just absolute
    destruction...?
    
       ~-~  DEEPGROUND SOLDIERS   ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    Role in FFVII: Not in game.
    Role in DC: Enemy
    
     Deepground Soldiers appear to be the main protagonist in Dirge of Cerberus.
    Consisting of both male and female soldiers, this new enemy is set on
    destroying all those they see unfit to live.
    
       ~-~  HOJO   ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    Age: Deceased
    Height: 5'7"
    Occupation: Former Scientist
    
     Hojo is the demented scientist that took control of the Jenova Project after
    Professor Gast left. He is the man that is responsible for the creation of
    Sephiroth, as well as many of the tragic events of Vincent's past and present.
    
     Although Hojo was mortally wounded in the battle against AVALANCHE three years
    ago, it seems as though not all his experiments were destroyed, nor
    forgotten...
    
       ~-~  CLOUD STRIFE  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    Role in FFVII: Main Character
    
     A central character in the battle for the life of the planet 3 years ago, and
    one of the allies who Vincent worked with. Afterwards he ran a delivery service
    out of the city of Edge, built near Midgar. Where is he now, as the Deepground
    attack various places/every place in the world...
    
       ~-~  TIFA   ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    Role in FFVII: Party Member
    
     One of the allies who Vincent worked with 3 years ago. Ran the bar "Seventh
    Heaven" in the city of Edge, built near Midgar. Edge was attacked by
    Deepground, and she is also disappeared/hasn't been heard from.
    
       ~-~  BARRET   ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    Role in FFVII: Party Member
    
     One of the allies who fought with Vincent 3 years ago. Former leader of the
    anti Shin-Ra organization AVALANCHE. After the battle he searched for energy to
    replace Mako, mining oil fields and such. Has he gotten involved with the fight
    against Deepground as well?
    
       ~-~  VINCENT [TURK]   ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    Role in FFVII: Mentioned in storyline
    Role in DC: Flashback
    
     Vincent from 30 years ago, while he was still with the Turks.
    
     Received a mission to guard the Jenova Project team, and came to the Shin-Ra
    mansion. He got to know one of the researchers, Lucrecia, and grew to long for
    her, but...
    
                                           - http://www.dirgeofcerberus.net website
    
    ______         ________                               ______         ________
    \____ \   ____ \_  ___ \   .=======================.  \____ \   ____ \_  ___ \
     |  |  \ /  _ \/   \  \/  |    4] Abbreviations     |  |  |  \ /  _ \/   \  \/
     |  `   (  <_> )    \____ |         [sx400]         |  |  `   (  <_> )    \____
    /_______/\____/ \_______/  '======================='  /_______/\____/ \_______/
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     A little list of abbreviations used throughout the FAQ.
    
    ______         ________                               ______         ________
    \____ \   ____ \_  ___ \   .=======================.  \____ \   ____ \_  ___ \
     |  |  \ /  _ \/   \  \/  | 5] In-depth Walkthrough |  |  |  \ /  _ \/   \  \/
     |  `   (  <_> )    \____ |         [sx500]         |  |  `   (  <_> )    \____
    /_______/\____/ \_______/  '======================='  /_______/\____/ \_______/
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Author notes:
      This is how it works:
    
    - Memory Capsule: I'll be writing down how many Memory Capsules are in each
    Chapter, so you have a good reminder of how many are left. Don't worry though,
    'cus I'll tell you during the guide where each Memory Capsule is.
    
    - Objectives: During each chapter, some objectives/missions start. The better
    you do, the more XP/Gil you get at the end. Inside the brackets [], I'll list
    the total to get an S rank in them (ie. you need to save "X" amount of
    Civilians). Note that I'll only list the objectives/missions of the complete
    chapter, not where it's going to happen. That's what the guide is for down
    below.
    
    - Item Checklist: The Items that you'll be picking up from the various treasure
    chests, items that are a MUST for the game to proceed or hidden among the area
    will be displayed here. Note that I won't be putting the items sold from
    stores, nor the items random enemies' drop, so please just remember that. Also
    notice that next to the items you've obtained, it's the quantity of that item
    throughout the whole chapter.
    
    - Note that all the directiong I'll give you will be based on the map you have.
    ______________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Well, please open the CD Tray, insert your Dirge of Cerberus: Final Fantasy
    VII DVD in your Sony PlayStation 2 and close the CD Tray. You'll be enjoying
    during a lot of hours this game, trust me. You'll have three options at the
    start screen, which are Game Start, Tutorial Menu and Extra Features. Choose
    New Game and set the difficulty of the game. The guide was made in Normal mode.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                        .=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=.
                           D I R G E   o f   C E R B E R U S
                           F I N A L   F A N T A S Y   V I I
                        '=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-='
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                                   C H A P T E R   1
                 _,-^Ż\_}\________________,-.________________/{_/Ż`-._
                 Ż`-._/Ż}/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ'-'ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\{Ż\_,-^Ż
                               S E A   O F   F L A M E S
    ____________________________________[sx501]____________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     o Memory Capsules: 8
     o Objectives: Protect Civilians  [25]
                   Save abducted girl  [1]
                   Obtain all Cardkeys [4]
                   Assist WRO Members [12]
    o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    | Potion --------------------------- 8 = x ------------------------ 7,000 Gil |
    | Fire Materia ------------------ (AC) = (KI) ----------------------- Cardkey |
    | Hi-Potion ------------------------ 2 = 3 --------------------- Phoenix Down |
    | Sniper Scope ------------------ (SC) = (KI) ----------------------- Cardkey |
    | Handgun Bullets x720 ---------- AMMO = (BR) ------------------- Long Barrel |
    | Short Barrel ------------------ (BR) = 2 -------------------- Limit Breaker |
    | Griffon Frame ----------------- (WP) = AMMO ------ Machine Gun Bullets x200 |
    | Cerberus Relief --------------- (AC) = (KI) ----------------------- Cardkey |
    | Cardkey -------------------------------------------------------------- (KI) |
    o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    
     Man, isn't Yuffie loveable? Alrighty, once all the scenes finish and you gain
    control, it's time to save some people and kick some ass - Rock On! From where
    we start, shoot them once to kill these DG Soldiers. Now go E to find 'Potion'.
    Go up the ladder, kill 2 more DG Soldiers and when you get to the outer wall (E
    most side), go S and break the crate with physical attacks to get '500 Gil'.
    
     Now go N and you'll see some DG Soldiers from a distance. There's a barrel
    with oil here, so shoot it to kill all the DG Soldiers at once. Continue a
    little bit to the N, take out 2 more DG Soldiers and when you see an entrance
    going W, ignore it, go N a little bit and follow the outer wall to the W.
    
     When you get to the end, you'll find 'Potion'. Backtrack just a little bit and
    look S where the white chimney is to find something glowing. This is the first
    Memore Capsule, so we get "MEMORY CAPSULE #1" [1] (coordinates F3). Return now
    to the entrance you skipped, start descending and you'll find 3 DG Soldiers.
    Take them out ASAP and go all the way to the bottom.
    
     A little scene triggers here and then the map opens. Go W and a Mission
    starts. You need to protect the civilians. Let the people run past by you and
    kill the DG Soldiers behind them. When you get to the main street, start going
    S, kill the DG Soldiers and the Beast Soldier. On the E side, you'll find
    'Potion' right next to a tent.
    
     Keep going S, ignore the path to the W for now and when you get all the way to
    the S, go E and you'll find 2 DG Soldiers and a Beast Soldier. Take them out,
    go E past the fence and check behind the crate to find '500 Gil'. Go E some
    more and you'll find a civilian. After rescuing him, there's a path going S at
    the fence.
    
     Go S and you'll find a pair of civilians. Return to the main street and follow
    the path to the W that I told you to ignore. Here, you'll find a Mako Point.
    These recover your MP. Also, grab the Fire Materia, equip it on all 3 weapon
    slots and go W some more to trigger a scene.
    
     Once it's over, go N some more hugging the left wall and shoot the barrel to
    kill the Beast Soldier and some DG Soldiers (around 2-3). You'll find 1 more DG
    Soldiers in the area, so take care of him and break the crates on the NW corner
    of the area to find '500 Gil'. Now check the blue laser gate to have a female
    DG Soldier appear from whence you came and another one drops from a roof near
    the gate. Kill them both, grab the 'Cardkey', open the gate and proceed N.
    
     Follow the path and when you hear gunshots and screams, quickly look N you'll
    find a helicopter called Dragonfly. Shoot it to make it fly away and help the
    civilians. Once done this, go E from here, kill the DG Soldiers that pop out of
    the houses. Use the Mako Point and continue to the E to have some more DG
    Soldiers appear.
    
     Once you kill them, open up your map and you'll see that the path starts
    leading NE. Check the second house from E to W on the N side to find "MEMORY
    CAPSULE #2" [2] in a window (coordinates I10). Keep following the path while
    killing the 2 DG Soldiers that appear to trigger a little scene. As you proceed
    NW, you'll see the Beast Soldier take the little girl inside the crate.
    
     Let him do so (you can't stop it) and you'll have another mission. Save her.
    Quickly go NE to find the mother being attacked. Kill the Beast Soldier and
    approach the fountain near the crate and several DG Soldiers will appear
    through the area (some are inside the houses and shoot you through the
    windows), as well as some Beast Soldiers. There are like 2 Beast Soldiers and
    like 5 DG Soldiers. Once you take care of them, open the crate to have the
    Beast Soldier that took the little girl come out.
    
     Kill it and you've rescued the little girl. After the little scene, time to
    grab the loot from the area. Go to the NW corner and destroy the crate to find
    '500 Gil'. Grab 'Hi-Potion' from on top of the crate and grab 'Potion' from
    behind the large crate. Now check the NW corner to find 'Potion'. Take a look
    inside the fountain from here to find "MEMORY CAPSULE #3" [3] (coordinates J7).
    Now check the SW corner of the fountain to find 'Phoenix Down'.
    
     Now start going NW from this area and soon enough you'll find a path to the N
    blocked by a blue laser gate. A mission starts as you get close. Time to go
    find that Keycard. Before continuing, approach the gate and look S to find the
    "MEMORY CAPSULE #4" [4] (coordinates H7). It's on top of some wooden planks
    over the light window. Now continue to the W and a little scene triggers.
    Quickly dispose of the enemies to save the little girl.
    
     Continue to the W, grab the 'Sniper Scope' and equip it on your weapons slots.
    Now go all the way W (ignore the path to the N for now) and a little scene will
    show you 3 civilians being chased by 4 DG Soldiers. Quickly take out your
    Sniper and use Fire against them. Since the radius of the explosion is so-so,
    you might kill more than 1 with a Fire shot.
    
     Once you take care of this, return and NOW go N. As you pass through the
    hallway, some DG Soldiers appear. Quickly shoot the barrel to take care of all
    of them. Now grab the 'Cardkey' and '500 Gil' from behind the crate. Now return
    to where the blue laser gate is and go inside. As you approach the first set of
    stairs, 3 DG Soldiers appear.
    
     Use a single Fire shot to take care of them. Now go up this first set of
    stairs to have 2 more Soldiers fire at you. Take care of them and go up to
    where they are. Now check the SE alcove to find 'Phoenix Down' and 'Handgun
    Bullets x180'. If you picked the previous Phoenix Down and still have it, use
    it to have it revive you when you die and pick this one up to have a spare one.
    
     Now continue on to the W and at the bottom of the stairs, 4 DG Soldiers are
    waiting for you. Same like before, use Fire. One of them will drop 'Long
    Barrel'. This Long Barrel increases your POW and RNG by a lot (well, more RNG),
    but decreases your SPD (fire rate) and WT, making you run a tad slower. I say
    go for it. It's a ton better. Now use the Mako Point and look W of this Mako
    Point to find "MEMORY CAPSULE #5" [5] (coordinates H5).
    
     Now check the E alcove to find 'Handgun Bullets x180' and 'Hi-Potion'. Now
    open the door and go outside to trigger a little scene and a...
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: DRAGONFLY  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: This fight is not as hard as you may think. The first thing to do,
    equip the Fire Materia and the Long Barrel. Now start aiming and shooting the
    Dragonfly. You may notice the barrels through the area. Ignore them for now and
    try to stay away from him. Let me list its attacks:
    
    o Machine Gun. Rapid fire that deals around 7-10 dmg. per hit.
    o Rockets. Several rockets are fired at you which deals around 80 dmg.
    o Reinforcements. Once you start depleting its HP, it'll drop down some DG
      Soldiers.
    
     These are all the attacks. Try to always move around, just like it is so you
    can evade its Machine Gun attack more easily. Now, when it drops DG Soldiers,
    quickly take care of them with Fire. Once they're gone, keep shooting
    Dragonfly. It doesn't have that much HP, so it'll go down fast. There are some
    items scattered through the area, but let them there. We'll be coming back
    later for them anyway.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
     Watch the scene after the fight. Inside the house, go behind the desk next to
    you to find 'Phoenix Down'. Now go W and enter the first door on the N side.
    Grab '500 Gil' and use the shop if you need to (the music machine). I recommend
    modifying your Cerberus to Cerberus II. It'll pass from 60 POW all the way to
    105 POW - almost doubled.
    
     Return to the hallway and enter the door in front of you to find '500 Gil'.
    Return, go W some more and enter the next door on Vincent's right to find '500
    Gil' and 'Handgun Bullets x180'. Return to the hallway, go W, grab 'Short
    Barrel' (this one makes you shoot faster, but makes your weapon weaker) and go
    up the stairs to trigger a scene.
    
     Once it's over, kill the DG Soldiers that appear (should be easy with Cerberus
    II and a Long Barrel) and the scene will continue. I loled so hard with this
    scene and Cait Sith. Once you regain control, another mission starts - assist
    WRO. Ok, this area has infinite DG Soldiers, so don't waste your time like I
    did the first time (I was here like 30 minutes killing Soldiers nonstop XD).
    
     You see the central structure of the area? The one that's all rusty? Climb to
    the top of it to find 'Limit Breaker'. Now go S from this structure to find
    'Potion' and 'Potion'. Now check the E side (N of the Mako Point) to find yet
    another 'Potion'. Now go SE and before going through the gate, break the crates
    to find '500 Gil', '500 Gil' and 'Potion'.
    
     Now go through the gate to the SE and you'll trigger a scene in here. Talk to
    him about Supplies and grab 5x Vital Rations and 5x Spirit Rations. I like free
    stuff =3. Talk to him about the other stuff if you're interested and when you
    regain control, grab 'Griffon Frame'...
    
       <vin> 'Tis the Machine Gun of Vincent's armory. It has very low POW, but has
       incredible SPD. No wonder why it's a machine gun. Equip it with a Normal
       Barrel, Sniper Scope if you want to and Fire Materia.
    
     ... and 'Machine Gun Bullets x200'. From here, without moving, look NE and up
    and you'll find "MEMORY CAPSULE #6" [6] on top of a wooden platform
    (coordinates E8).
    
     Now follow the path and at the fork, go SE and assist the WRO troops. Kill the
    DG Soldiers, pick up 'Cerberus Relief' that a DG Soldier drops. Equip it if you
    want, return to the previous fork and go NW to trigger a little scene. Quickly
    run up the stairs and kill all 4 DG Soldiers and return to the area where you
    got the Cerberus Relief.
    
     Here, check the SW alcove to find some crates. Destroy them to find the
    'Cardkey'. Open the map and you'll see 2 paths blocked by the blue laser gate.
    Follow the N path first, grab '500 Gil' and the 'Cardkey'. Return to the
    previous area and before proceeding, go to the little fire pit on the N side of
    the area and Snipe through the fire to find "MEMORY CAPSULE #7" [7].
    
     Now follow the lower path to the E outer wall and go N. You'll be greeted by
    some DG Sniper Soldiers. Take them out with your Sniper and then climb on the
    small ledge on the E side. Use the Mako Point and grab 'Handgun Bullets x180'.
    Before even moving, look W to find "MEMORY CAPSULE #8" [8] on top of the roof
    (coordinates H8).
    
     Now go N and E where the WRO troops are and a scene triggers, as well as a...
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: DRAGONFLY GL  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: This fight is pretty similar to the previous one. The only
    difference is that Dragonfly is now on the ground. He has basically the same
    attacks, only that there are no reinforcements this time:
    
    o Machine Gun. Rapid fire that deals around 15 dmg. per hit.
    o Rockets. Several rockets are fired at you which deals over 100 dmg.
    o Reinforcements. Once you start depleting its HP, it'll drop down some DG
      Soldiers.
    
     You can do the same thing you did before. Aim at it, shoot it nonstop with
    either Cerberus II or Griffon (I recommend Cerberus because it's way stronger)
    and keep moving. This will make the Machine Gun attack fail a lot. When it
    shoots the Rockets, you can press [] to bounce them off. That's a nice trick
    and never new until right now while writing this XD.
    
     Also, when you deal enough dmg., it'll lower it top part (where the propeller
    was) and it has a blue circle. Shoot this to deal severe dmg. against it. If
    you like to use Magic, there are 2 Mako Point inside 2 crates. One is on the
    That's all of this fight.
    
    Before stopping the strategy, let me tell you that there are tons of items in
    this area. Most of them are AMMO, Potions and Hi-Potions. Use these that you
    have when you need to and restock freely here. There are some chests that are
    useful like Gil, so let me only point those out:
    
    o 500 Gil. All the way on the E side. Go up the stairs and follow the lower
      path E.
    o 500 Gil. Right next to the Mako Point on the S side of the area.
    o 500 Gil. SE of the previous Mako Point.
    o Limit Breaker. N side of the area, near the middle.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
     Now watch the scene and the first chapter is finally done. Man, this was a
    lengthy one.
    
    NOTE: Just in case you didn't know, Reeve mentions the city Edge. Just in case
    you don't know, Edge is the city built on the outskirts of Midgar, where
    Bahamut is called in Advent Children.
    
     Just for kicks and giggles, I'll let you know my ranking.
                                                        _________________
        o Targets Destroyed -----     162 ------------ /_________________/ // S
        o Accuracy Rate ---------     87% ------------ /_________________/ // S
        o Damage Sustained ------    2389 ------------       /___________/ // B
        o Critical Hits ---------      50 ------------  _____/___________/ // B
        o Killchains ------------     133 ------------ /_________________/ // S
        o Items Used ------------      15 ------------  ________/________/ // C
        o Magic Casted ----------      12 ------------ /_________________/ // S
        o Mako Collected --------    100% ------------ /_________________/ // S
        o Times KO'd ------------       0 ------------ /_________________/ // S
        o Time Expired ---------- 0:49:45 ------------          /________/ // C
    _______________________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\\\ Chapter  Rank \\\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                                   Ż ŻŻŻŻŻŻŻŻŻŻŻŻŻ  Ż
    _______________________________________S_______________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Liked my ASCII chart? I did =P. Also, You'll get the option to keep the XP or
    exchange it for Gil. You'll receive 10 Gil per 1 XP. I got 1353 XP, so I
    recommend getting the XP here and then it's up to you. Also, the shop pops up.
    Instead of buying items (which I don't think you'll need), modify your weapons.
    
     I upgraded my Cerberus II to Cerberus III, my Griffon to Griffon II, my Long
    Barrel to Long Barrel II and my Normal Barrel to Normal Barrel II. 10,000 Gil
    was spent here.
    
     Note that you can upgrade Cerberus III in 3 different paths, which increase
    either the ammo capacity, the POW or SPD. Same as with Griffon II.
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
                                   C H A P T E R   2
            _,-^Ż\_}\_____________________,-._____________________/{_/Ż`-._
            Ż`-._/Ż}/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ'-'ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\{Ż\_,-^Ż
                      S H O W D O W N   I N   T H E   W A S T E S
    ____________________________________[sx502]____________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     o Memory Capsules: 3
     o Objectives: Eradicate the Guard Hounds [70]
    o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    | Cardkey -------------------------------------------------------------- (KI) |
    o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    
     Watch the scene after the shop and when you regain control, you have to take
    care of some Guard Hounds. There are like 50 of these annoying things in this
    part of the chapter. The one thing you don't want to do is to keep shooting
    even when there's no enemies. Remember that at the end of the chapter, they
    count your accuracy.
    
     Try to make your killstreak high enough - around 18-20. Once you're past this
    part, you'll be on top of the Shadowfox. Just watch your left and right sides
    as several more Guard Hounds come your way. Man, I really suck at this area.
    Once it's over, watch the scene.
    
     When you regain control once again, go E from your location to find a Mako
    Point. Go E from here to find "MEMORY CAPSULE #1" [9] (coordinates J11). Return
    to the Mako Point and from here, go S to find 2 more Mako Points. Move NW of
    the Mako Points and when you're at the edge of the cliff, look inside the water
    to find "MEMORY CAPSULE #2" [10] (coordinates G14). Now go next to the
    Shadowfox, on the lower left side of it (near the cliff) and look N to find
    "MEMORY CAPSULE #3" [11] (coordinates G11).
    
     Now go N from the Shadowfox all the way until you trigger a scene and a...
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: CRIMSON HOUND  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: Alrighty, the Boss of the Guard Hounds. He's not that hard. The
    annoying part is that he comes with several Guard Hounds. I recommend equipping
    your Cerberus (hopefully a level III) with a Normal Barrel II. Maximum POW and
    normal SPD. Let me list his attacks first:
    
    o Dive attack. He jumps from on top of the rocks to deal medium dmg. Around 90
      dmg. or so.
    o Whip. Just uses his whip on the head to deal around 50 dmg.
    o Tackle. This is his most dangerous attack. He charges against you to deal
      massive dmg. Well, massive in comparison to his other attacks. Deals around
      200 dmg.
    o Super whipping. He'll whip you 3 times to deal around 35 dmg. per hit.
    
     Not as hard. The first and best thing to do is to take care of the Guard
    Hounds. One of them will drop the Thunder Materia. Now, you can either go in
    between all the pillars hunt him down, or you can equip Cerberus III with a
    Long Barrel II and aim for him (without the Snipe Scope) near the beginning of
    the fight. You might be dealing around 250 dmg. per hit, so with a couple hits,
    he'll go down.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
     Once you kill him, grab 'Cardkey', open the E gate and proceed NE to trigger
    another scene and another...
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: PEGASUS RIDERS x5  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: Are you kidding me? Let me list the attacks:
    
    o Machine Gun. It deals around 7 dmg. per hit. It may not be much, but with
      several hits, it's a lot.
    o Charge. They charge at you to deal over 100 dmg. Ouch.
    
     Well, this will go down rather easily and fast. First of all, take out your
    Cerberus III with a Normal Barrel II. Focus on one and use all your Mako on
    them (remember that magic used is also counted for your ranking). Use the Mako
    Point on the E side of the area to refill and deplete that Mako as well. Once
    you're out of Mako, simply shoot them once to destroy them.
    
     Yes, with just one shot from Cerberus III and Normal Barrel II they'll die.
    Pretty easy, huh?
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
     Once you end the battle, you'll finish the chapter.
                                                           ______________
        o Targets Destroyed -----      56 ------------    /______________/ // A
        o Accuracy Rate ---------     13% ------------    /______________/ // A
        o Damage Sustained ------    1092 ------------    /______________/ // A
        o Critical Hits ---------      12 ------------  __/______________/ // A
        o Killchains ------------      43 ------------ /_________________/ // S
        o Items Used ------------       2 ------------ /_________________/ // S
        o Magic Casted ----------      11 ------------ /_________________/ // S
        o Mako Collected --------    100% ------------ /_________________/ // S
        o Times KO'd ------------       0 ------------ /_________________/ // S
        o Time Expired ---------- 0:16:56 ------------       /___________/ // B
    _______________________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\\\ Chapter  Rank \\\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                                   Ż ŻŻŻŻŻŻŻŻŻŻŻŻŻ  Ż
    _______________________________________S_______________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Thankfully, this one was really short, huh?! The next one is another long one.
    Know, do what you want with your XP. I took the Gil, just to level up my
    weapons.
    
     If you took the Gil, keep reading. Here's your choice to pick which Cerberus
    upgrade path you wanna take. The P Cerberus increases your POW by 40, but
    decreases SPD by 35. More power, less speed. S Cerberus reduces WT by 80 and
    increases SPD by 15. This one is nice, yet not the best because you won't see
    much difference.
    
     The M Cerberus however, reduces WT by 120 and increases POW by 5 only. Not
    much POW, but reduces WT, which means faster running, but that's not the best
    thing. It doubles your magazine, going from 21 (or 24 I don't remember) all the
    way to 48, which is incredible. The bigger the magazine, the better because, if
    you haven't noticed, Cerberus shoots 3 bullets at a time.
    
     The choice is yours. I got the M Cerberus. Also upgrade your Barrels. Only the
    ones you use (mine are Normal and Large). Remember to stock your item supply if
    you need to.
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
                                   C H A P T E R   3
                 _,-^Ż\_}\________________,-.________________/{_/Ż`-._
                 Ż`-._/Ż}/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ'-'ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\{Ż\_,-^Ż
                                 S I L E N T   E D G E
    ____________________________________[sx503]____________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     o Memory Capsules: 7
     o Objectives: Eliminate the snipers in hiding! [15]
                   Protect the boy! [1]
    o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    | Cardkey ----------------------- (KI) = AMMO ----------- Handgun Bullets x72 |
    | Potion --------------------------- 2 = (WP) ------------------------- Hydra |
    | Rifle Bullets x48 ------------- AMMO = 2 ------------------------ Hi-Potion |
    | Machine Gun Bullets x270 ------ AMMO = x ------------------------ 6,000 Gil |
    | Cardkey ----------------------- (KI) = 1 -------------------- Limit Breaker |
    | Elixir ------------------------------------------------------------------ 1 |
    o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    
     Watch the scene with Rosso. Man, she's hot =3. You'll also meet Shalua,
    another hottie. When you finally gain control, follow the NW path and follow
    the alley to the NE when possible. In here, you'll see a Beast Soldier pass by
    to the right. Follow it and when you go around the corner, it'll disappear.
    Quickly turn around to have 2 Beast Soldiers attack you. Kill them and proceed
    NW.
    
     Once at the main street again, go N and N at the fork in the next street. Use
    the Mako Point here and go E somewhat to trigger a little scene. Once it's
    over, grab the 'Cardkey', and go E to fight 2 Beast Soldiers. Now return to the
    street going E, go E too and you'll find some steps going S. Go up and drop
    down on the other side of the fence to find 'Handgun Bullets x36'.
    
     Now go all the way S and go to the blue laser gate marked on the map. Enter
    the house, which is a bar, and grab 'Potion' and 'Hydra'...
    
       <vin> The Hydra is THE sniper rifle of the game. It's POW is devastating,
       but its SPD is very low. Put it in Weapon Slot 3, along with a Long Barrel
       III, the Sniper Scope and the Thunder Materia.
    
     Now go up the stairs and grab 'Rifle Bullets x12', 'Rifle Bullets x12' and
    'Rifle Bullets x12'. Now enter the door to the E and you'll be attacked by 3
    Beast Soldiers. Move along and another one pops out behind you. Kill it and
    follow the path until you reach the main area. A scene triggers and your new
    mission is clear - take out the 15 DG Snipers.
    
     When you regain control, return from whence you came (to the SW) and shoot the
    DG Sniper that was on the scene. From here, look on the right side of the
    statue-thing in middle to find another DG Sniper on the roof. Pan a little bit
    to the right (on the other side of the street going inward) from the one you
    just killed to find the third one.
    
     A little bit more to the right and you'll find the fourth one. Now enter the
    main area, stay behind the fallen rock on your right and look on the roofs to
    the left side of the arc you're in to find the fifth DG Soldier. Now open the
    map and you'll see that there's a path going in every of the 8 directions (N,
    S, W, E, NE, NW, SE, SW). Go to the W one and in middle, look N and up to find
    your sixth DG Sniper.
    
     The last DG Sniper of this part of the chapter is located on the N path. Stick
    to the statue in the middle and look N to find the last DG Sniper over the
    large blue laser gate. To proceed the game, you must go to the S path, where
    the Mako Point is, so go there, kill the DG Soldier, use the Mako Point and
    grab 'Machine Gun Bullets x60' from the crate.
    
     Now try to return and a little kid will run by. Follow him to the W and enter
    the door he goes in. In here, grab '1,000 Gil' from behind the counter, go up
    the stairs and kill the DG Soldiers. Use the Shop if you need to (I upgraded my
    Hydra to Hydra II) and continue going up. Grab 'Potion' and 'Machine Gun
    Bullets x150' on the top.
    
     Now return to the bottom and you'll see the kid run outside and on to the N.
    Kill both DG Soldiers and grab 'Hi-Potion' from behind them. Now go to the N
    path where the blue laser gate is and kill both DG Soldiers. Approach the kid
    to trigger a little scene. New mission. Protect the boy. Remember that the DG
    Sniper mission is still ongoing.
    
     Approach him and follow him. He'll open the door to the NE building, but watch
    out because a Beast Soldier appears as he opens the door. Once inside, before
    following the kid up, go the other path to find '1,000 Gil'. Once you're on the
    top level outside, go E instead of W and at the ledge, look NE to find "MEMORY
    CAPSULE #1" [12] (coordinates K7) on top of a building (it's very hard to see).
    
     Now look S to find "MEMORY CAPSULE #2" [13] (coordinates H10) on top of the
    statue in the middle of the area. Now start following the kid and when you go
    up the ladder check on the right side of Vincent to find a ladder going down.
    Since the kid is safe here, follow the path until you get 'Materia Floater'...
    
       <vin> This makes you level up by one your materia equipped. If you have
       Fire, you'll have Fira and so on. Equip this on all except for the Hydra.
    
     Now return to where the kid is and at the end of the bridge, 2 Beast Soldiers
    appear in front of him. Take them out ASAP and before going on, look N from the
    bridge to find "MEMORY CAPSULE #3" [14] (coordinates F7) on a ledge right in
    front of you. When you get to the SW bridge, 2 DG Soldiers appear to attack
    you on the SW side of the bridge. Take them out with the Hydra.
    
     On the S bridge, 3 more Beast Soldiers appear, 1 from behind Vincent. Since
    Vincent is not the target, just let it run past by you for you to kill it
    easily. When you reach the SE bridge, the kid will stop moving and now there's
    a DG Sniper. Look for him all the way directly across from you. You're on the
    SE corner so he's on the NW corner, on top of some yellow/orange billboard.
    This was your eighth DG Sniper.
    
     Now continue and the boy will open the door at the end. He'll unlock the door
    and step aside. Open the door, go inside and wait for the DG Commander to
    appear. Kill him with 2 shots and grab 'Cardkey'. Now watch the scene (man, I
    love Vincent) and when you regain control, return inside the building you came
    out from (on the E side) and you'll find 'Model Gun'.
    
     Now go N, use the Cardkey and as you go N, 3 DG Soldiers appear. There are 2
    on the ground and the other one is on the platforms with signs above the street
    (this one is a DG Sniper #9). Once done that, return to the plaza and 2 more DG
    Snipers appear. From whence you came, look S on the W side (where the large
    white billboard is) to find the DG Sniper #10. Now go to the W path and you'll
    find the DG Sniper #11. Only 5 more to go. Grab the 'Hi-Potion' here as well.
    
     Return to the N path and go E to enter a small area. There will a DG Soldier
    on the ground, and DG Sniper #12 on a platform, so take them out. Stand
    underneath the platform where the DG Sniper was and look NE to find "MEMORY
    CAPSULE #4" [15] (coordinates F2). Continue on the path and in the alleyway,
    you'll find a DG Soldier on a platform on top of the building in front of you
    and another one is coming your way.
    
     Follow the path until you reach the main street once again. On the left side
    of Vincent as he comes out, you'll see a DG Soldier on the platform across the
    street moving around. Now locate the stairs near Vincent. Go up and after the
    second set of steps, before crossing the bridge, look NE to find DG Soldier #
    13. Now cross the bridge, use the Mako Point and break the crate to find 'Rifle
    Bullets x12'.
    
     Now cross the second bridge NW and you'll get shot at. When you reach firm
    ground, use the billboards to crouch and hide yourself and look SE to find DG
    Soldiers (2 of them). Snipe them down, use the stairs on the NE side of this
    roof and directly in front you'll find another ladder go up. Follow the path
    and 2 more DG Soldiers appear (1 in front of you and the other one on the
    ground).
    
     Now follow the path and climb at the end to find a crate. Break it to find
    '3,000 Gil'. Now stand on the edge of the path and look E across the fence to
    find "MEMORY CAPSULE #5" [16] (coordinates I8). Now drop down and return
    following the path you just passed and break all the crates to find 'Machine
    Gun Bullets x60' and 'Hi-Potion'. There are 2 paths going NE inwards to the
    building.
    
     Go inside them to find 'Limit Breaker' and 'Handgun Bullets x36'. Now go S and
    when the path forks N and S, go N inside the building and as you go up the
    stairs, 2 DG Soldiers attack you. Grab '1,000 Gil' from the second floor and
    follow the path from the third floor all the way to find 'Elixir' from inside
    the crate at the end. Don't fall or you'll have to run all the way over here.
    
     Return to the fork prior to entering the building and go S this time. A scene
    triggers as you approach. Now kill this lone DG Soldier and 2 more will appear.
    Take care of them and move to the top to have 2 more appear. Go down the stairs
    right afterwards and another DG Soldier appears underneath the stairs. Kill
    him, use the Make Point (I hope you're not forgetting to use your Magic) and
    continue on until 2 more DG Soldiers appear.
    
     When you drop down into an alley, follow the path carefully because there are
    DG Soldiers in every corner. When you get to the large area of construction,
    take out the DG Soldiers and go SE on the top bridges. You'll be targeted from
    a DG Sniper that's all the way to the SE side, on the other side of the fence
    behind the Mako Point. If you search behind him, you'll find MEMORY CAPSULE #
    6" [17] (coordinates J14).
    
     Now look NE into the passage to find some DG Soldiers. Kill this one with the
    Hydra and when the other come out, use the barrel next to the door to kill
    them. There's another barrel inside which you can use to kill the rest. Also,
    look up on the NW side of the area to finally find DG Sniper #15. There's a
    shop here. If you can afford it, upgrade your Griffon II to P Griffon. Now,
    before entering, open the door, crouch and enter like half a step.
    
     Equip your Hydra, snipe to the ceiling where the crystal glass is and you'll
    find MEMORY CAPSULE #7" [18] (coordinates K13). Now go in to trigger a scene
    and a...
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: HEAVY ARMORED SOLDIER  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: Oh man, this dude has 4 DG Snipers and 2 DG Soldiers as backup.
    The snipers are on your left and right side, 2 on each side. You'll also find
    some stairs going up, so I recommend shooting both DG Soldiers as you gain
    control, go up and take care of the 4 DG Snipers. Once you've taken care of
    these dudes, the Heavy one is easy. Let me list his attacks first:
    
    o Grenade Launcher. He shoots some grenade-looking explosive dealing around 140
      dmg.
    o Machine Gun. It deals around 25 dmg. per hit.
    o Upward Slash. When you've dealt around 3/4 of dmg., he'll put away his
      fireweapons and take out his sword. The single slash deals around 400 dmg.,
      so be careful.
    
     These are his attacks. When he's using his firearms, it's the best time to
    deal severe dmg. Just attack him and if he's approaching, run backwards while
    you keep shooting. You'll deal around 270 dmg. per shot, so his HP will go down
    fairly quickly. Like I said, without his backup, he's nothing.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
     Watch the scene and this chapter reaches its end.
                                                        _________________
        o Targets Destroyed -----      80 ------------ /_________________/ // S
        o Accuracy Rate ---------     80% ------------ /_________________/ // S
        o Damage Sustained ------    4052 ------------           __/_____/ // D
        o Critical Hits ---------      16 ------------  ________/________/ // C
        o Killchains ------------      33 ------------ /_________________/ // S
        o Items Used ------------       9 ------------  __/______________/ // A
        o Magic Casted ----------      10 ------------ /_________________/ // S
        o Mako Collected --------    100% ------------ /_________________/ // S
        o Times KO'd ------------       0 ------------ /_________________/ // S
        o Time Expired ---------- 0:43:43 ------------          /________/ // C
    _______________________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\\\ Chapter  Rank \\\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                                   Ż ŻŻŻŻŻŻŻŻŻŻŻŻŻ  Ż
    _______________________________________S_______________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Oh man, 4052 dmg.? Well, that happens when you take hits for free just to
    calculate the dmg. received by bosses XD. From now on, I recommend picking in
    one chapter keeping the XP and the next taking the Gil and so on. This time,
    pick the XP.
    
     If you have Gil, upgrade the Hydra II to Hydra III. The 5,000 Gil that it
    costs I got it from the mission Gil Bonus.
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
                                   C H A P T E R   4
          _,-^Ż\_}\_______________________,-._______________________/{_/Ż`-._
          Ż`-._/Ż}/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ'-'ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\{Ż\_,-^Ż
                    H E A D Q U A R T E R S   U N D E R   S I E G E
    ____________________________________[sx504]____________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     o Memory Capsules: 4
     o Objectives: Assist the WRO Members [20]
                   Reach the Command Center ASAP [>1 minute]
                   Swiftly eliminate the reinforcements squad [>40 seconds]
    o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    | Handgun Bullets x120 ---------- AMMO = AMMO ------------- Rifle Bullets x90 |
    | Cardkey ----------------------- (KI) = 1 ----------------------- Red Potion |
    | Machine Gun Bullets x60 ------- AMMO = 3 -------------------- Limit Breaker |
    | Potion --------------------------- 1 = (KI) ----------------------- Cardkey |
    | Gravity Floater --------------- (OP) = 1 ---------------------------- Ether |
    | Power Cross ------------------- (AC) = (KI) ----------------------- Cardkey |
    o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    
     Watch the scene prior to the beginning of the chapter. Once you regain
    control, you quickly start a mission - Assist the 20 WRO Members. The 20 WRO
    Members are scattered through the whole chapter. Anyway, kill the 5 DG Soldiers
    that are here and look upwards to the SW (from where you start) to find a Heavy
    Armored Soldier.
    
     This one is not like the boss, just take him out with 2 shots from your Hydra
    to the head. Now this first floor is secure. There are 3 WRO members here, so
    make sure they're alive (they're on the W side of the floor) and now go to the
    N side of the room (where there's a hole for an elevator), look S and all the
    way up to the ceiling to find "MEMORY CAPSULE #1" [19] (coordinates H13), which
    is on the left side of the arc glass...
    
       <vin> You'll see shots passing through the room, you'll hear gunshots and
       screams. Ignore these. The WRO members are not dying or anything. It's just
       there to put up a good mood.
    
     You'll also find 'Handgun Bullets x60' and 'Rifle Bullets x30' inside 2
    crates. Also grab the Mako Point in the S side of the floor. Now go up the
    stairs to the second floor on the W side. A DG Soldier appears in front of you
    as you go up, so take care of him. Up here, go S and as you move E, a Heavy
    Armored Soldier and a DG Soldier appear on the bridge to the N in middle of the
    area, on the third floor.
    
     Kill them with the Hydra and continue to the E to have 3 more DG Soldiers
    appear. Shoot Fira (Fire lv.2) to take them out. As you try to go up the stairs
    to the third floor, a blue laser gate pop up. Dammit. Continue N and kill the
    DG Soldier that appears to have him drop the 'Cardkey'. Now that the second
    floor is safe, go N a little bit more to find a crate with 'Red Potion'.
    
     Return to the stairs on the W side and go N to find 'Machine Gun Bullets x30'
    and 'Rifle Bullets x30'. Now return, use the cardkey and go up to the third
    floor. As you get up here, turn left, start crossing the bridge and kill the 3
    DG Soldiers on the W side of it. Now return and and you'll see a door on the E
    wall. Go inside and then N to find 'Limit Breaker'.
    
     Use the Shop if you need to and go to the S part to find 'Rifle Bullets x30'.
    Now exit onto the main area and go W. As you approach the blue laser gate, some
    DG Soldiers appear on the other side. Use Fira to take care of most if not all
    of them. Now enter the hallway to the S. Follow the path, kill the DG Soldier
    that appears in here, use the Mako Point adn reenter the main area.
    
     If the DG Soldiers you just killed left any items, grab them, go all the way N
    to find 'Potion' inside a crate and a Mako Point. Now return to where the
    hallway is and go up the stairs to the fourth floor. As you go up, 2 WRO
    members are running S towards you with 2 DG Soldiers behind. Quickly dispose of
    them with either Fire or with Cerberus.
    
     From here, look to the E side of the floor to see barrel. Shoot it down right
    here or you'll be sorry. Follow the path to the E side but keep looking to
    where the barrel was. All of a sudden, some DG Soldiers appear shooting 3 WRO
    Members. Quickly shoot Fira to take care of the DG Soldiers. If you wouldn't
    have destroyed the barrel, the WRO members would've died as well.
    
     Go N from these 3 WRO members and 2 DG Soldiers have a WRO member cornered.
    Use Fire to take care of both of them and grab 'Cardkey'. Now return to where
    the 3 WRO Members are and go up the stairs to trigger a little scene with
    Shalua (nice thong ;). Once it's over, go up and go N to have some DG Soldiers
    go inside the elevator and go down.
    
     Kill the lone DG Soldier that remains, return to the N side of the previous
    floor. Several enemies come out the elevator, so Fira their asses, grab
    'Gravity Floater' that someone left behind. Equip it on all weapons and use the
    elevator to return to the fifth floor.
    
     Up here, go out the W side and quickly look S to find a barrel. When a DG
    Soldier appears, shoot the barrel to kill the enemy. Now continue to the W and
    enter the door. A little scene triggers in here. Now we need to move... fast.
    There's a Mako Point here, use it, grab 'Machine Gun Bullets x30' and start
    following the path, killing any enemy that approaches you.
    
     This WRO girl from the scene must be protected to. When you get to a stair,
    shoot the barrel that falls down so you don't lose time. Fira the Heavy Armored
    Soldiers when you see them and you'll trigger a scene at the end. Once it's
    over, return to the main area to trigger a scene with Azul. Once it's over, go
    to the E side of the floor.
    
     Enter the door on the E wall and go NE to find 'Limit Breaker'. Now follow the
    path, kill the 3 DG Soldiers that appear and exit to the main area in front of
    the turret. Grab 'Ether' and climb on the turret and you'll have enemies
    popping out from left and right on both the fourth and the fifth floors. DO NOT
    keep the turret shooting. Just like in Chapter 2 against the Guard Hounds, this
    counts in your accuracy rate at the end.
    
     You'll have to take care of 4 DG Soldiers and 2 Heavy Armored Soldiers - one
    group on each floor, having a total of 12 enemies. Take out the Heavy Armored
    Soldiers first as they'll inflict greater dmg. Remember to heal if necessary.
    Return to the hallway all the way back to the main area, go down to the first
    floor using the elevator.
    
     Go inside the door you came out in the beginning of the chapter. Follow the
    path until you find 2 WRO members being attacked by 2 DG Soldiers. Kill of them
    before they take out the WRO members. Grab 'Handgun Bullets x60' and 'Limit
    Breaker' from the alcove and descend the stairs.
    
     Follow the path and you'll find several DG Soldiers passing to the E. Quickly
    get behind them and use Fira to take care of all of them. These enemies drop
    'Power Cross' and 'Cardkey'. In this room, take a look to the NW corner, on the
    top to find "MEMORY CAPSULE #2" [20] (coordinates I4). Now go N from here to
    get the Mako Point.
    
     Continue on to the S and in this long hallway, you'll find a new enemy, a
    little Robot. Use Magic on these or the barrels to take them out quickly. Keep
    running S and when you go W, some more enemies appear chasing 2 WRO members.
    Fire their asses (finally all 20 WRO members are safe) and before continuing,
    look up to the ceiling to find "MEMORY CAPSULE #3" [21] (coordinates J13).
    
     Continue and when you're on the S hallway, open your map and locate the
    circular room above you. Go in here to find a Mako Point. Now go all the way to
    the W in the hallway and before entering the door, look up the ceiling to the
    NE to find "MEMORY CAPSULE #4" [22] (coordinates F13). Now heal up and go
    inside the door. Buy whatever you want from the Shop (I recommend stocking on
    Potions and Hi-Potions) and proceed to trigger a scene and a...
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: SHELKE THE TRANSPARENT  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: Oh man, this battle is hard. It's hard because Shelke is fast,
    strong and the area you're fighting in is really small. I hope your aim is
    good, because her movement is sick. You'll have a hard time attacking her. Let
    me list her attacks:
    
    o Slash attack. She dashes towards you several times to attack you once for
      around 70 dmg. Not too bad.
    o Double attack. She dashes the same way as the previous attack, only that she
      slices you twice for around 80 dmg. a piece.
    o Thrust attack. She envelops in some blueish aura and lunge at you to deal
      around 350 dmg.
    o Combo attack. Shelke jumps all over the place to end up attacking you with
      her swords several times. This one deals whopping 800+ dmg. to Vincent. This
      attack only occurs once you've depleted around 1/2 of her HP.
    
     As you can see, her attacks are devastating. Way stronger than any enemy/boss
    so far. Keep moving around... always. Never stay put and always know where she
    is 'cus some times she just disappears. Use all your Magic you have.
    Fira/Thundara are work well here, but with Cerberus is more than enough. Don't
    even thing of using Griffon, as its accuracy is horrible.
    
     If you're about to die (like having around 100 or less HP), use a Limit
    Breaker to replenish your HP and gain STR and DEF. Like I said, always move,
    use magic and have her in your aim to get out victorious of this battle.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
     Watch the scene after the fight, restock your item supply and return to the to
    trigger another scene and another...
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: AZUL THE CERULEAN  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: Alrighty. Azul may look intimidating, but actually he's waay
    easier than Shelke. Let me list his attacks first:
    
    o Heavy attack. You'll know it's this attack because he stops, crouches a
      little bit, then shoots. It has a small radius, but better jump or you'll
      receive around 500+ dmg.
    o Machine Gun. Yes, his weapon works as two. He'll shoot several bullets
      dealing around 80 dmg. per shot.
    o Shockwave. When you see he raises his weapon, jump 'cus he'll create a
      Shockwave, dealing over 300 dmg.
    o Kick. If you get too close to him, he'll kick you for around 100 dmg.
    
     As you start the battle, you'll notice several barrels around Azul. Shoot them
    one at a time to deal over 600 dmg. to Azul. Keep moving around until you shoot
    all the barrels around Azul. Go to the back and start evading his attacks until
    he comes near another barrel for you to shoot.
    
     Don't even bother attacking him, since you'll be doing very little dmg. On the
    right side of the area, near the ceiling, there are several barrels. Shoot one
    to have it drop down. Use these if you run out of barrels on the ground. This
    is it. Pretty easy huh? Also, it's pretty easy to evade his attack so
    altogether, you'll be fine. If you survived Shelke's battle, you'll most likely
    survive this one.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
     Watch the scene and then the ranking comes up!
                                                        _________________
        o Targets Destroyed -----      73 ------------ /_________________/ // S
        o Accuracy Rate ---------     39% ------------       /___________/ // B
        o Damage Sustained ------    7000 ------------           __/_____/ // D
        o Critical Hits ---------      14 ------------  ________/________/ // C
        o Killchains ------------      50 ------------ /_________________/ // S
        o Items Used ------------      16 ------------  _____/___________/ // B
        o Magic Casted ----------      11 ------------ /_________________/ // S
        o Mako Collected --------    100% ------------ /_________________/ // S
        o Times KO'd ------------       0 ------------ /_________________/ // S
        o Time Expired ---------- 0:48:49 ------------             /_____/ // D
    _______________________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\\\ Chapter  Rank \\\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                                   Ż ŻŻŻŻŻŻŻŻŻŻŻŻŻ  Ż
    _______________________________________A_______________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Man, my worse play right here. Thanks to you guys, I got 7000 dmg. sustained.
    Don't worry, still love ya ;). Take the Gil and it's time to upgrade. Make your
    M Cerberus Gamma (that thing that looks like an "r" stands for Gamma). Upgrade
    your Short Barrel to Short Barrel II and if you have any Gil left, buy some
    Potions/Hi-Potions and a Material Booster, which increases your Material level
    by 1 (which means if you have a weapon with this and Material Floater, your
    material will be raised 2 levels -- Firaga/Thundaga/Blizzaga).
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
                                   C H A P T E R   5
                 _,-^Ż\_}\________________,-.________________/{_/Ż`-._
                 Ż`-._/Ż}/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ'-'ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\{Ż\_,-^Ż
                            M A N O R   O F   D E S P A I R
    ____________________________________[sx505]____________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     o Memory Capsules: 8
     o Objectives: Eliminate the Sahagin [33]
                   Sneak by the DG Soldiers [13]
                   Find the Omega Report files [4]
                   Deactivate the mines [4]
    o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    | Handgun Bullets x474 ---------- AMMO = 4 --------------------------- Potion |
    | Phoenix Down --------------------- 2 = (KI) ----------------------- Cardkey |
    | 7,800 Gil ------------------------ x = AMMO ------ Machine Gun Bullets x255 |
    | Rifle Bullets x216 ------------ AMMO = 3 -------------------- Limit Breaker |
    | Blizzard Materia -------------- (AC) = (KI) ----------------------- Cardkey |
    | Cardkey ----------------------- (KI) = (OP) ----------------- Power Booster |
    | Cardkey ----------------------- (KI) = 1 ------------------------ Hi-Potion |
    | Omega Report ------------------ (KI) = (KI) ------------------ Omega Report |
    o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    
     As you start, equip your Griffon with the Short Barrel 2. Just to let you
    know, this is one of my least favorite chapters. From where you start, before
    even moving, turn around to the N and you'll see "MEMORY CAPSULE #1" [23]
    (coordinates K4) inside the sewer. Now go S and a little scene with Sahagin
    triggers. This is the first mission of the chapter.
    
     Kill all 3 Sahagin [3/33], keep following the path and in the narrow passage,
    there's a little sloppy path leading N and another one going S. These contain
    'Handgun Bullets x72' and 'Potion'. As you go W, there's another sloppy path to
    the S, with 'Phoenix Down' in it. Watch out because a Sahagin [4/33] drops
    down.
    
     Follow the path and when you see the blue laser gate, another Sahagin appears
    [5/33]. Now go W from the blue gate and go up the stairs. Up here, go to the E
    side to find a Mako Point. Now go near the stairs you just used and look S
    between the pipes to see a Sahagin [6/33]. Use the Hydra to shoot it in the
    head.
    
     Now drop down and 2 pairs of Sahagin will attack you [10/33]. Grab the
    'Cardkey' to one of them drops, open the blue laser gate and follow the path.
    Soon enough, another Sahagin attacks you [11/33]. Once you get to the second
    part of the sewers (you can tell because of the change of map), quickly locate
    the barrel in between 2 Sahagins and shoot it to kill them [13/33].
    
     Continue on and when you get to a fork, go N and break the crate to find
    another Sahagin [14/33]. Now go S a little bit and when the water raises,
    search for the Sahagin patrolling this area [15/33] and snipe him down. There's
    another one on the SW corner spitting down [16/33]. Snipe him down as well and
    approach the tunnel on the S side near the Mako Point to have 2 more Sahagins
    appear [18/33].
    
     Once you've taken care of them, look N of the Mako Point to find another
    passageway with some crates. Go here and look upwards to find a Sahagin nearby
    [19/33].  Open the crates to find '900 Gil' and 'Machine Gun Bullets x70'.
    Return to the Mako Point, stand right on top of it, crouch and look upwards and
    N. You should see "MEMORY CAPSULE #2" [24] (coordinates G10).
    
     Now let's grab the remaining items in the area. There's 'Rifle Bullets x56' on
    a ledge on top of the path you used to get here. Near the Mako Point, up the
    ladder, there's '1,000 Gil' and inside the tunnel there's 'Limit Breaker'.
    That's it for this area, so follow the path to the E and when the path forks,
    near the end of this second area of the sewers, go W to find 'Blizzard
    Materia'. Now go E to the third area of the sewers.
    
     As you enter, quickly look S to find a Sahagin [20/33] behind some bars
    spitting at you. Kill him, go N and enter the small alcove here on the right to
    find 'Potion'. Go N some more and enter another alcove on the W side to find
    'Rifle Bullets x40'. As you do, a Sahagin attacks you [21/33]. Take care of him
    and go N to take care of one more [22/33].
    
     This one drops a 'Cardkey'. Use it to open the blue laser gate next to you and
    grab 'Handgun Bullets x72'. As you do, 4 more Sahagins appear to play with you
    [26/33]. Use Firaga on them (assuming you have both accessories equipped) and
    you'll be able to kill them all with one shot. Grab 'Cardkey' dropped by a
    Sahagin and lower the W blue laser gate to find '2,500 Gil'. Before leaving,
    move to the center of the N wall (there's half a circle on the wall on the
    ground) and look up to find "MEMORY CAPSULE #3" [25] (coordinates C8).
    
     Return to where the first blue laser gate was and go E. Climb up the ladder,
    use the Mako Point and proceed. As you start entering the next area, a Sahagin
    rushes towards you [27/33]. Backtrack and kill it. Now follow the path and take
    out the next Sahagin [28/33], which is at the end. Quickly turn around and kill
    the one behind you [29/33]...
    
       <vin> Man, this one scared me so bad when I first played the game XD.
    
     Now push the button near you, jump down and kill 3 more Sahagins [32/33]. You
    may snipe them down from above if you can. Down here, break the crates to find
    'Potion' and '500 Gil'. Now push the button in the center of the tower and when
    the gate goes up, go N and W when possible. A lone Sahagin appears here
    [33/33]. Kill him and go NE, up the ladder to get to the next section of the
    sewers.
    
     You'll notice the Soldier right in front of you and 2 more Soldiers will start
    shooting you from the upper floor. Take them out and now go slowly to the N
    side. You'll see 2 Soldiers guarding the elevator. Kill them and go E to find a
    half closed shutter. Crawl and start going it, only a little bit hugging the N
    wall and look SE to find "MEMORY CAPSULE #4" [26] (coordinates J4).
    
     The next thing you need to do it quickly. Go in and grab '100 Gil', '400 Gil'
    and 'Power Booster'. Once you've gotten these, quickly get out because 5
    Soldiers appear. Don't even bother killing them because they'll just keep
    coming out. Anyway, enter the elevator that was guarded and once on the upper
    floor, go to the N side to find a Mako Point.
    
     Now follow the S path down the stairs, kill the Soldier that comes out, use
    the shop if you need to restock on items, return to the elevator and get off
    the third floor. Once up here, go S, grab 'Machine Gun Bullets x45' and
    'Handgun Bullets x90', use the Mako Point and as you try to proceed, the door
    shuts. Try leaving from whence we came from and the door'll shut too.
    
     Now the walls on the sides will open and some DG Soldiers come out to play.
    Wait for them to stop for you to shoot them, otherwise you'll miss and your
    accuracy will go down. Use Firaga when several DG Soldiers appear (there are
    like 13 enemies total), continue to trigger a scene. Now we get to play as Cait
    Sith.
    
    ===============================================================================
    
     When we gain control, go SE, jump over the pipes and at the third one, a
    little scene triggers to show you your mission. Once the DG Soldier walks by,
    jump over the pipe and hide behind the crate. When the DG Soldier passes by,
    you pass on the other side. Once done this, go to the NE corner and you'll see
    a ladder going down.
    
     What you need to do here is to jump forward from here in order for you to land
    on a pipe, then jump forward and behind the crate (on the N side). Wait here
    until you see 2 DG Soldiers patrolling both paths. Follow the one going NW and
    when he stops, hide behind the crate next to him. A little scene triggers
    showing you where to go.
    
     Now go down the ladder halfway and move the camera so you can see all the DG
    Soldiers. You'll have 2 of them, one each path, as well as a robot. When the DG
    Soldier on the right is facing away from you, jump down and head over to the
    other one (where the white barrel is). When he's not facing you, push the
    barrel to kill him.
    
     Go NW a little bit and hide behind the barrel. When you see a DG Soldier
    appear, wait for him to turn around, as well as the other DG Soldier we
    ignored) and push the barrel to kill him. Now move to the NW corner, jump on
    the crates and get behind the robot to get to the next area.
    
     When you appear, go SW, jump over the barrel and look NE to see a DG Soldier.
    Use the barrel to take care of him, continue and hide behind the next barrel.
    You'll now have 2 DG Soldiers patrolling. Wait for one to pass by, run behind
    him and walk slowly behind him. Now go down the stairs and go NW to finish the
    sneaking mission.
    
    ===============================================================================
    
     When you regain control of Vincent, go S and enter the room. Go S again and a
    scene triggers. Once it's over, mission time. Go into the E room, kill the
    Soldier that surprises you and 2 more will come out. Kill them too and grab
    'Handgun Bullets x60' and 'Rifle Bullets x60' from inside the little room. Now
    look under the fallen bookshelf on the N side of the room to find "MEMORY
    CAPSULE #5" [27] (coordinates K7).
    
     Return to the previous room and go S. A Beast Soldier and a DG Soldier appear,
    so take them out quickly and enter the E room to find 'Potion'. Now go W, kill
    the DG Soldier in here and in the hallway, enter the door right in front of
    you. There's a lone soldier in the E room, so take him out and grab the Mako
    Point in the W room.
    
     Return to the hallway, go W and as it goes N, shoot the DG Soldier on top of
    some crates, as well as a Beast Soldier. Check right new to the DG Soldier (on
    your left side) to find "MEMORY CAPSULE #6" [28] (coordinates C8). Now enter
    the lower left room to find 'Handgun Bullets x60' and 'Limit Breaker'. Enter
    the room to the N and kill the DG Soldier and the Beast Soldier that appear.
    Now check the N side to find 'Omega Report' [2/4].
    
     Exit this room through the N door and go N a bit more to find another DG
    Soldier. Kill him and return all the way to the S side, which you should take
    the E path this time. Kill the 5 DG Soldier behind the door (use Firaga all you
    want) and enter the door to reach the second part of the basement.
    
     Grab 'Phoenix Down' from inside the crate, go S and enter the door to the E.
    Approach the coffin and a SOLDIER Trooper appears. Return, keep going S and 2
    SOLDIER Troopers appear, as well as a DG Soldier. Take them out, grab 'Handgun
    Bullets x60' from the S most tip and go E through the hole in the wall.
    
     As you go down, a DG Soldier appears. Easy. Continue on, pass by the blue
    laser gate indentations on the floor and a new mission starts - deactivate the
    mines. When you approach them, a beeping sound starts. This is to let you know
    where they are. Once you find them, they show up, looking like an orange
    circle. Backtrack a little and shoot them. Here's the location of all the 4
    mines.
    
    1. K11
    2. I10
    3. K9
    4. I7
    
     Go after K11 first. Then move NW a little to find I10. From here go to the E
    side of the area and deactivate K9. Lastly the I7 mine is on the N most side,
    in front of the blue laser gate. Once you deactivate them, the 'Cardkey' pops
    up. Go N and when you get to a gap, look down to find a Beast Soldier. Take him
    out, go down, use the Mako Point, return up and then press the orange button.
    
     This starts the little platform to move. As it moves, a DG Soldier appears.
    Shoot the barrel to kill him if you want this way and continue on to the next
    area of the basement. Follow the path and when it starts going W, 2 DG Soldier
    start shooting at you, and a Beast Soldier approaches from the wall. Kill them
    and proceed.
    
     Soon enough, you'll come to an open area with 3 DG Soldiers and some barrels.
    Shoot the barrels to kill all 3 of them. Now enter the W door and you'll find a
    Shop, a Mako Point in the next room and 'Handgun Bullets x60', 'Machine Gun
    Bullets x70' and 'Limit Breaker' in the next room. Return to the large area
    now.
    
     Start going N and then a DG Soldier pops up. Kill him and as you arrive to the
    N most side of the area, 2 SOLDIER Troopers and a DG Soldier appear. Firaga
    them, go inside a little to find 2 more DG Soldiers shooting at you from above.
    Firaga them too and start going up the stairwell and at the top, a DG Soldier
    and a Beast Soldier come out to play.
    
     Exit the stairwell and 2 more DG Soldiers appear. Take care of them, exit the
    room and grab 'Rifle Bullets x60' in this room. Now go N into the hallway
    (remember this place from the original FFVII? Those were good times =D) and N
    from here. Go inside the room, break the crate to find 'Hi-Potion'.
    
     Do you see both windows on the N side of the room? Jump on top of the table in
    front of the right window and look down outside to find "MEMORY CAPSULE #7"
    [29] (coordinates L4). Now return to the hallway and go W a little. Look at the
    main open area to find some DG Soldiers. If you want, snipe 1 in the head and
    use Firaga on the rest as they go up the stairs.
    
     Now go to the W wing of the house and you'll find 3 doors in this corridor.
    Use the S one first to find a crate with '1,500 Gil'. Return and enter the N
    room to find a Mako Point. Now go W and a DG Soldier pops out behind the
    crates. Kill him and grab 'Omega Report' [3/4]. Now return to the hallway
    leading to the first floor and look to the SW corner of the glass window on the
    roof to find "MEMORY CAPSULE #8" [30] (coordinates G10).
    
     Now jump down to the first floor and as you do, some DG Soldiers and a Beast
    Soldier appear on the second floor. Shoot them and then follow the hallway to
    the E. Enter the room at the end to find 'Omega Report' [4/4]. Return to the
    open area and enter the SW room to find '800 Gil'. Now go W and inside the
    large W room. 3 DG Soldiers come out and after you kill them, 2 SOLDIER
    Troopers pop out.
    
     Once you taken care, follow the E hallway and enter the room at the end to
    find 2 SOLDIER Troopers and a Beast Soldier. Grab 'Machine Gun Bullets x70'
    from the S side of the room and enter the next room, to have a SOLDIER Trooper
    pop out of here. There are 2 DG Soldiers behind the crates on the W side, so
    shoot a Firaga ball before they even notice you.
    
     In this next room, grab 'Potion' from the SW corner, go N and enter the small
    corridor on the W. A scene triggers in this room with the hotness. Now, in the
    hallway, shoot Fire to the balls in the way to get rid of them, then proceed.
    Grab the Mako Point, use the Shop when you get to it and proceed to trigger a
    scene and a...
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: BLACK WIDOW  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: The Black Widow is easy... very easy. Make sure you have your MP
    filled. In any weapon (Cerberus mine), equip the Materia Booster, the Materia
    Floater and the Thunder Materia. Let me list his attacks and then I'll keep
    explaining:
    
    o Beam. Deals around 800 dmg.
    o Machine gun. Deals around 30 dmg. per bullet.
    o Tackle. It tackles you for around 80 dmg. Punny attack.
    
     Like I said, with those 3 things equipped, you'll deal over 1000 dmg. to Black
    Widow. Use Thundaga around 4-5 times and it's toast. See, it's that easy. But
    also, let me explain some more. It likes to crawl around the place, climbing on
    the walls and on the roof. If you want, you can keep shooting at it with your
    Griffon, just to deal a little more dmg.
    
     Its Beam attack moves around, so make sure to jump it in case it kinda chases
    you.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
     Watch the scene and finally this lengthy chapter is good to go. Stats time!
                                                           ______________
        o Targets Destroyed -----     115 ------------    /______________/ // A
        o Accuracy Rate ---------     79% ------------  __/______________/ // A
        o Damage Sustained ------    3372 ------------ /_________________/ // S
        o Critical Hits ---------      42 ------------  ________/________/ // C
        o Killchains ------------      65 ------------ /_________________/ // S
        o Items Used ------------       8 ------------ /_________________/ // S
        o Magic Casted ----------      16 ------------ /_________________/ // S
        o Mako Collected --------    100% ------------ /_________________/ // S
        o Times KO'd ------------       0 ------------ /_________________/ // S
        o Time Expired ---------- 1:00:44 ------------       /___________/ // B
    _______________________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\\\ Chapter  Rank \\\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                                   Ż ŻŻŻŻŻŻŻŻŻŻŻŻŻ  Ż
    _______________________________________S_______________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Do whatever you want with your points. Either XP or Gil is fine. I made the
    XP, but that's just me. Buy whatever you need from the Shop and what the scene.
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
                                   C H A P T E R   6
           _,-^Ż\_}\______________________,-.______________________/{_/Ż`-._
           Ż`-._/Ż}/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ'-'ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\{Ż\_,-^Ż
                     D E E P G R O U N D   S T R I K E S   B A C K
    ____________________________________[sx506]____________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     o Memory Capsules: 10
     o Objectives: Destroy the choppers attacking HQ! [15]
                   Save the WRO members [12]
    o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    | Cardkey ----------------------- (KI) = AMMO ------------- Rifle Bullets x60 |
    | Potion --------------------------- 5 = 3 -------------------- Limit Breaker |
    | 7,100 Gil ------------------------ x = AMMO ---------- Handgun Bullets x240 |
    | Cardkey ----------------------- (KI) = AMMO ------ Machine Gun Bullets x240 |
    | Cardkey ----------------------- (KI) = (AC) -------------------- L Adjuster |
    | Guard N Barrel ------------------------------------------------------- (BR) |
    o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    
     After the long scenes, and when we regain control you'll have to fight 3
    Hovering Robots called Sweepers. Just shoot them and avoid their really slow
    missiles. When you've killed the 3, the last one should drop 'Cardkey'. Before
    proceeding, check the W side of the area, S of the Shadowfox to see "MEMORY
    CAPSULE #1" [31] (coordinates C13) just on the other side of the fallen logs in
    the stream.
    
     Now go E, use the Mako Point and the Cardkey. Right after the Shop, some Guard
    Hounds appear. Continue to the E and when you see some ostrich-like animals,
    stay there in that little area and some more Guard Hounds appear. Kill them and
    before proceeding, look NW and up to find "MEMORY CAPSULE #3" [32] (coordinates
    K13).
    
     Continue on to the N, kill more Guard Hounds as you proceed, use the Mako
    Point and enter the cave. You'll find a new enemy here, a bug. When it chases
    you, backtrack a little bit and wait for it to turn around. This is the time to
    shoot it, in its soft side. Continue on and soon enough you'll fight 2 DG
    Soldiers and 2 bugs.
    
     Use Firaga on them to take care of all of them and grab 'Rifle Bullets x15'
    and 'Potion'. From here, look E and you'll see several DG Soldiers, a couple of
    Sweepers and there are some bugs as well. I recommend you shooting at the
    Sweeper on the left with Firaga and quickly shoot the other one with Firaga. If
    done correctly, you'll kill most of the DG Soldiers and both Sweepers.
    
     Now go down there, kill the remaining DG Soldiers and kill all the bugs (you
    may want to Firaga all of them together). Once all clear, locate the ladder on
    the N side, stand in front of it, look directly S and look up to find "MEMORY
    CAPSULE #3" [33] (coordinates L6) on top of the hill. Now enter the little cave
    on the W side and break the crates to find 'Limit Breaker'.
    
     Now enter the NE tent and break both crates to find '1,000 Gil' and 'Potion'.
    Now enter the S tent to find 'Handgun Bullets x60' and '100 Gil'. Now proceed
    SW and soon enough, the first mission of the chapter starts - Save the 12 WRO
    Members. Quickly take out your Hydra and look W to find a DG Soldier on a
    turret.
    
     Destroy the barrels near him to take care of him. Now use the barrels to take
    care of the DG Soldiers nearby, then take out your Cerberus and start popping
    heads. Once you're done with the WRO members, a more dangerous thing appears...
    15 Choppers. Shoot all the barrels that are left and jump on the turret. You'll
    have to take on the 15 Choppers while keeping alive the WRO members.
    
     The first 10 Choppers come by themselves. The eleventh wave of attack has 3
    Choppers and the last one 2. Let me list you where they're coming from:
    
           1. W
           2. W
           3. W
           4. NW
           5. SE
           6. S
           7. E
           8. W
           9. NE
          10. W
    11-12-13. W
       14-15. W
    
     The last one is the hard one, since it take almost 6 times the time needed to
    take out. Once you deal with all 15 Choppers, release the turret, take out your
    Cerberus because when this last chopper falls, 3 Heavy Armored Soldiers appear,
    but these have a huge sword instead of the rocket launchers. Kill them to get
    'Cardkey'.
    
     Use a Firaga on them and if they're still alive, just shoot them to get rid of
    'em. Now break the crate on the W side of the building (outside) to find 'Rifle
    Bullets x15'. Now that there's peace, move to the barrels that are/were next to
    the Rifle Bullets x15 you just got (NE of the turret) and between 2 of them
    you'll see a bush.
    
     Use the Hydra and snipe to the base of the bridge (through the bush), on the
    water to find "MEMORY CAPSULE #4" [34] (coordinates E3). Now, just inside the
    building floor, break the crate on the E side to find a Mako Point. Now go NW,
    grab 'Potion' and use the Cardkey you got from the Heavy Armored Soldiers. Now
    go in the Causeway.
    
     Follow the path, use the Mako Point, use the Shop if you need to and keep
    following the path until you exit to the bridge. There's a DG Soldier in front
    of you. Kill him and a Guard Hound appears on top of the crates, as well as 2
    DG Snipers at the N, on the top of the bridges. There's another DG Sniper on
    the W side, so take care of him as well.
    
     Grab 'Handgun Bullets x60' on the W side and as you try to go N, several DG
    Soldiers and some Guard Hounds appear. Use all the barrels that are around the
    area to take care of them, which is a pushover. Once you've taken care of them
    and before proceeding, take out your Hydra and aim to the top of the tower on
    the W to find "MEMORY CAPSULE #5" [35] (coordinates F10).
    
     When you get to the N side, 2 Guard Hounds and a DG Soldier greet you. Kill
    them and another 2 DG Soldiers appears on the E side of the area, as well as
    another 2 DG Snipers to the N. Take care of them and go all the way to the N to
    find 3 WRO members being attacked by 2 DG Soldiers. Take care of them, grab
    '1,000 Gil' from the center of the area and 'Machine Gun Bullets x120' on the
    NE corner.
    
     Now, from this item, take out your Hydra, aim S and up the tower on the E
    (your left side) to find "MEMORY CAPSULE #6" [36] (coordinates I10). Now enter
    the door on the W side, and you'll find 3 DG Soldiers. Take them out with melee
    attacks so you don't shoot the barrel and kill the WRO member. Now proceed to
    the N most area.
    
     You'll find some DG Soldier scattered around the area, as well as 2 Guard
    Hounds. Take them out to receive 'Cardkey'. Check the W side to find a Mako
    Point and move to the E side looking S. Take out your Hydra and snipe to the
    cliffs on the S part of the river to find "MEMORY CAPSULE #7" [37](coordinates
    I14).
    
     Now use the Cardkey on the blue laser gate and go in to trigger a scene. Once
    it's over, you'll have to fight several DG Soldiers that are on the ground with
    some DG Snipers on the arcs. Use the large blocks on the sides to gain some
    cover and when you've killes them all, grab the items around here that are (DO
    NOT GO UP THE STAIRS YET): 'Handgun Bullets x60', 'Potion', 'Rifle Bullets
    x15', '1,000 Gil', 'Potion' and 'Machine Gun Bullets x120'.
    
     Now look on the W side and in the fifth waterfall, look on top of it to find
    "MEMORY CAPSULE #8" [38] (coordinates D8). Now go to the NE corner, look on top
    of the WRO building to the N on the right side to find "MEMORY CAPSULE #9" [39]
    (coordinates J2). Once you're all done, heal up and go up the stairs. As you
    come up, your first step, move W along the edge and go S to find '3,000 Gil'
    and 'Limit Breaker' across the beams.
    
     Now go N near the gate to trigger a scene and a...
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: BLACK WIDOW II  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: Yay, the Black Widow again. Thankfully, this one is easier... like
    if the previous one was hard XD. Like always, let me list her attacks:
    
    o Beam. Deals around 500 dmg.
    o Missiles. Deals around 100 dmg.
    o Machine gun. Deals around 50 dmg. per bullet.
    o Tackle. It tackles you for around 80 dmg. Punny attack.
    
     This one comes with 4 DG Soldiers, so take them out first using your trusty
    Cerberus. One of them drops 'L Adjuster', so make sure to grab it. Now,
    basically the same strategy from the previous Black Widow remain, shoot it with
    Thundaga around 4-5 times and it's toast. Don't even worry about using the
    turrets on the back, as you'll be an easy target for all of its attacks.
    
     Also, before the fight ends, break the crate on the NW corner to find the last
    Mako Point.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
     Before moving, use the Mako Point behind you. Follow the path, grab 'Potion'
    and kill the DG Soldier. Now grab 'Handgun Bullets x60' and 'Rifle Bullets
    x15' from behind him and go N and enter the room. You'll find 4 WRO members
    fighting for their lives against several DG enemies. Take them all out using
    magic.
    
     Use the Mako Point on the W side of the area and move to the entrance and
    locate the huge screen that's destroyed in middle of the area, like on the
    third floor. On the left side of this bridge is "MEMORY CAPSULE #10" [40]
    (coordinates G7). Now go to the N side to find 'Limit Breaker'.
    
     Now enter the door to the basement, follow the path while killing the enemies
    and before going down the stairs, grab '1,000 Gil'. Follow the path and go N to
    where a pillar is on the ground, with some fire. IF you saved all 12 WRO
    members throughout the chapter, you'll receive a secret weapon, 'Guard N
    Barrel'.
    
     Now go E a little bit to trigger a scene ='(.
                                                        _________________
        o Targets Destroyed -----     121 ------------ /_________________/ // S
        o Accuracy Rate ---------     73% ------------ /_________________/ // S
        o Damage Sustained ------    3832 ------------    /______________/ // A
        o Critical Hits ---------     108 ------------  __/______________/ // A
        o Killchains ------------      88 ------------ /_________________/ // S
        o Items Used ------------       5 ------------ /_________________/ // S
        o Magic Casted ----------      12 ------------ /_________________/ // S
        o Mako Collected --------    100% ------------ /_________________/ // S
        o Times KO'd ------------       0 ------------ /_________________/ // S
        o Time Expired ---------- 0:18:03 ------------ /_________________/ // S
    _______________________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\\\ Chapter  Rank \\\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                                   Ż ŻŻŻŻŻŻŻŻŻŻŻŻŻ  Ż
    _______________________________________S_______________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Now get the Gil and lets level up those babies. If you want, you buy the final
    upgrade of Cerberus, Quantum Cerberus. Also upgrade your 3 Barrels if you want,
    or only those that you use or upgrade either your Griffon or Hydra. Now watch
    scenes.
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
                                   C H A P T E R   7
                 _,-^Ż\_}\________________,-.________________/{_/Ż`-._
                 Ż`-._/Ż}/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ'-'ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\{Ż\_,-^Ż
                                   T H E   S H E R A
    ____________________________________[sx507]____________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     o Memory Capsules: None
     o Objectives: None
    o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    |                                    None                                     |
    o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    
     When we have contol, since there's no enemies, this chapter goes down quick.
    Open your map and move all the way to the E room. Talk to Yuffie in the hallway
    before going there. Talk to Reeve and then shop. You can now buy the Mega-
    Potion and X-Potion. Buy some if you want, return to the hallway and go N and
    inside the room to trigger a scene.
    
     Once it's over, get out of the room to trigger another scene... well, several
    awesome scenes!!! Go Cloud! =D. When you regain control again, talk to Yuffie,
    Reeve and Shelke once again. Now return to where Yuffie is and go N and into
    the door. Follow the path and when the path forks, go inside the door in front.
    
     Speak to the WRO members in here and leave to trigger a scene, some more
    awesome scenes and we're ready to get on to the next chapter, which is a
    lenghty one.
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
                                   C H A P T E R   8
                 _,-^Ż\_}\________________,-.________________/{_/Ż`-._
                 Ż`-._/Ż}/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ'-'ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\{Ż\_,-^Ż
                              M I D G A R   A S S A U L T
    ____________________________________[sx508]____________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     o Memory Capsules: 9
     o Objectives: Escort the WRO squad to the central complex [5]
                   Save the surviving WRO members [9]
                   Defeat the Deepground commander [1]
    o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    | 20,000 Gil ----------------------- x = 2 ------------------------ Hi-Potion |
    | Cardkey ----------------------- (KI) = 2 ---------------------- Mega-Potion |
    | Cardkey ----------------------- (KI) = (KI) ------------------ Omega Report |
    | Cardkey ----------------------- (KI) = 1 -------------------- Limit Breaker |
    | Cardkey -------------------------------------------------------------- (KI) |
    o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    
     Alrighty, let's go. As you move W, 2 WRO members get killed by several DG
    Soldiers. Kill all of them using the barrel nearby. Now go all the way W to
    find '2,000 Gil' behind some "train stoppers?". Now follow the path NE to find
    4 WRO members that need to be escorted. This is the first mission - Escort the
    WRO members.
    
     Now, go W a little bit and 3 DG Soldiers appear. Shoot Firaga between them to
    kill all them and go all the way W to find the fifth WRO member. Now there are
    5 to escort. Before moving, look W from this lone soldier in between the
    metalic crates on the floor to find "MEMORY CAPSULE #1" [41](coordinates D9).
    Now, go S from the door where the DG Soldiers camo out from to find 'Hi-
    Potion'.
    
     Now go inside the building where the DG Soldiers came out from but be careful
    because there will be several DG Soldiers waiting for you at the end. Grab the
    'Cardkey' an enemy dropped, open the blue laser gate and prepare to kill 3 DG
    Soldiers, as well as a DG Sniper behind you on a tower. Grab 'Mega-Potion' from
    the SW corner and proceed N.
    
     After the scene, we need to protect the WRO members from the hardest part, in
    my opinion that is. You'll have 6 DG Soldiers on the W side and 3 more appear S
    of you, from whence you came. Shoot the ones on the W and when you see the S
    ones appear, Firaga their asses. There are 2 more DG Soldiers all the way on
    the W side, so use your Hydra to take care of them.
    
     Once you're done, use the Mako Point and proceed until you see a blue laser
    gate. Try opening it and since you don't have the Cardkey, try to return to
    have Heavy Armored Soldier S appear. Kill him, grab the 'Cardkey' and proceed.
    Run as fast as you can trying to leave the WRO members behind and kill the 4 DG
    Soldiers that appear.
    
     Once you do, approach the blue laser gate and 9 red cockroach machines come
    out. Use Thundaga to take care of all of them, or shoot them with
    Griffon/Cerberus. Now grab the 'Cardkey' and before proceeding, look W from the
    blue laser gate to see "MEMORY CAPSULE #2" [42] (coordinates C6). Now go
    through to finally leave these WRO members. Now, buy anything from the shop
    inside and proceed E. When you see a large cloud of black smoke, look S and up
    to see a DG Sniper on top of a "house".
    
     Shoot him and to HIS right (your left), you'll see "MEMORY CAPSULE #3" [43]
    (coordinates H7). Now go all the way E and jump over the crates to find a Mako
    Point. Now follow the path and when you're directly under the "house" where the
    previous DG Sniper was, look SE to find "MEMORY CAPSULE #4" [44] (coordinates
    I8) under the train car.
    
     Now go to the W side of this area to find '2,000 Gil'. If you want '2,000
    Gil' more, you can find the on the W side of the "house", in the little narrow
    path. Now enter the train car where the Memory Capsule was. As you proceed, 2
    DG Snipers will start shooting at you. They're on top of the building to the W
    of you.
    
     Now go inside the house and the next mission starts - save the surviving WRO
    members. DO NOT STOP to read the mission, go to where the 2 WRO members are and
    look N to find 2 DG Soldiers and a Heavy Armored Soldier. Firaga them so the
    WRO members survive and quickly look S and up to find more DG Soldiers fire at
    you... only that in turrets. Shoot Firaga towards them to kiss them goodbye.
    
     Now stand on the W side of the barrels where the WRO members were and look S
    and in between the wrecked train cars to find "MEMORY CAPSULE #5" [45]
    (coordinates D11). Before proceeding, make sure that all 4 DG Soldiers on the
    turrets are gone. Now go NE from here to have 3 more DG Soldiers come out. Kill
    them and proceed. Grab the Mako Point and look N on top of the building to find
    "MEMORY CAPSULE #6" [46] (coordinates G5). Now make sure all 9 members
    survived.
    
     Now go W from the surviving members to find '2,000 Gil'. Now hug the S wall
    and look towards the water tower where the turrets are to find "MEMORY CAPSULE
    #7" [47] (coordinates D13). Now go inside the building. A DG Soldier appears on
    top of the train car, and 2 behind him on the floor. Kill them all and locate
    the 'Omega Report' from behind the "train stopper" in front of the entrance.
    Now move to the SE corner to find '2,000 Gil'. Now go to the N exit and before
    exiting, look S and up to find "MEMORY CAPSULE #8" [48] (coordinates J10).
    
     Now exit to the N and out here, grab '2,000 Gil' and 'Limit Breaker'. Now
    enter the next building, grab '2,000 Gil' from the right as you enter, now hug
    the W wall and go S to find '2,000 Gil' near 2 fire pits. Now enter the train
    car to the SE to trigger a little scene with the WRO member.
    
     Once it's over and like Shelke said, there's a heavy line of defense coming
    up. Buy anything you need from the shop nearby...
    
       <vin> I got the S Hydra upgrade, which is lighter and faster, which is good.
       I also got the Short Barrel Beta. Of course, you can get whatever you want.
    
     I could add this as a Boss, but I won't, just because it doesn't look like it.
    Ok, here's how it goes. As you get out, equip the Hydra and aim S with the
    Snipe Scope to see some DG Soldiers run around, as well as 2 Sweepers. Try
    ignoring the Sweepers and kill the DG Soldiers, but this is without going
    further in the battlefield.
    
     Once you've taken care of the DG Soldiers, you'll see the Deepgound Commander
    just standing there. Aim for the head and shoot over and over. He won't even
    move, so this is the best way of doing it. Once you kill him, kill the
    Sweepers, collect from the area the Mako Point, the 'Cardkey' and '2,000 Gil'
    from the S side.
    
     Now, from the W side, look E at the wrecked train cars (the ones on the NE
    corner of the map). You'll be able to see "MEMORY CAPSULE #9" [49] (coordinates
    K7) from under them. Now use the Cardkey, go down the stairs, take out your
    Hydra and snipe the DG Soldiers at the far E. Grab 'Mega-Potion' from the W
    side and follow the path.
    
     In the corridor, you'll find a Heavy Armored Soldier S, kill him and you'll
    find another one up ahead. Use the Mako Point from the E point and go W to have
    several DG Soldiers appear, as well as 2 Heavy Armored Soldiers (the ones with
    the rocket launcher). Use Firaga on them, grab 'Hi-Potion' from behind and
    continue on until you exit this place.
    
     Once outside, follow the path N hugging the E wall to find the last Mako
    Point. Use it, go to the W side to find '2,000 Gil'. Now follow the middle path
    N to trigger another scene and what's supposed to be a boss fight, which I
    won't put as such.
    
     These suckers are annoying because they shoot and move a lot. You saw that
    some train cars are open, so use these to cover from the bullet rain. They take
    around 20 HP per bullet, which isn't that bad. The best weapon, believe it or
    not, is the Hypra... well, it's the weapon it worked for me the best. There are
    6 Shrikes. If you deal around 140 dmg., each will go down with 3 shot, and
    since the Hydra has long range, you can shoot them from very far away.
    
     If you got the S Hydra upgrade like I did, this will make the fight even
    easier since the SPD of Hydra will be almost doubled, making this fight
    quicker. Simple huh? You'll receive dmg., which is normal, since it's
    impossible to evade the bullet rain. Anyway, watch the scene and the chapter
    ends.
                                                           ______________
        o Targets Destroyed -----      73 ------------    /______________/ // A
        o Accuracy Rate ---------     77% ------------  __/______________/ // A
        o Damage Sustained ------    3143 ------------ /_________________/ // S
        o Critical Hits ---------      36 ------------    /______________/ // A
        o Killchains ------------      43 ------------  __/______________/ // A
        o Items Used ------------       2 ------------ /_________________/ // S
        o Magic Casted ----------       8 ------------ /_________________/ // S
        o Mako Collected --------    100% ------------ /_________________/ // S
        o Times KO'd ------------       0 ------------ /_________________/ // S
        o Time Expired ---------- 0:52:41 ------------             /_____/ // D
    _______________________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\\\ Chapter  Rank \\\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                                   Ż ŻŻŻŻŻŻŻŻŻŻŻŻŻ  Ż
    _______________________________________S_______________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     DO whatever you want with the points. XP for me, since I need the HP and I got
    2 upgrades this chapter ;).
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
                                 C H A P T E R   8 - 2
     _,-^Ż\_}\____________________________,-.____________________________/{_/Ż`-._
     Ż`-._/Ż}/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ'-'ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\{Ż\_,-^Ż
               F I G H T   F O R   T H E   C E N T R A L   C O M P L E X
    ___________________________________[sx508-2]___________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     o Memory Capsules: 5
     o Objectives: Avoid the aerial mines [3]
                   Destroy the robotic assault units [2]
                   Assist the WRO members [3]
                   Defeat the sentry robots [10]
    o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    | Cardkey ----------------------- (KI) = 2 ------------------------ Hi-Potion |
    | 9,000 Gil ------------------------ x = 2 -------------------- Limit Breaker |
    | Handgun Bullets x48 ----------- AMMO = 1 --------------------------- Potion |
    | Cardkey ----------------------- (KI) = 1 ------------------------- X-Potion |
    | Machine Gun Bullets x110 ------ AMMO = AMMO ------------- Rifle Bullets x10 |
    | G Report ---------------------- (KI) = (KI) ----------------------- Cardkey |
    o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    
     Ok, before even moving, look S and up to find "MEMORY CAPSULE #1" [50]
    (coordinates D15) at the distance. Now follow the path and enter the hallway
    where the 2 WRO members are shooting. Kill the 2 DG Soldiers behind the table
    and another one that's hiding. Now grab 'Cardkey' and 'Hi-Potion', return and
    use the Cardkey.
    
     You'll see several crates and barrels in here. That's because several DG
    Soldiers appear at the N. Use the barrels on them, Firaga if needed and break
    the crate on the W side to find '1,000 Gil'. Now climb on top of the large
    crate to find 'Limit Breaker'. Now use the Mako Point and proceed NE.
    
     Follow the path all the way while killing the DG Soldiers that appear until
    you reach a turret. Several other enemies will come out the door nearby, but I
    recommend using only a Firaga shot to end this. This way you kill them quicker
    and you don't have to worry about your accuracy. You can also find 'Handgun
    Bullets x24' in the SW corner of this little turret area.
    
     Grab 'Cardkey' the last DG Soldier drops, stand on the frame of the entrance,
    crouch, take out your Hydra and look N in between the wall and the fallen train
    car to find "MEMORY CAPSULE #2" [51] (coordinates N4). Now go inside the room,
    use the Cardkey, use the Mako Point and grab '1,000 Gil' from the crate. Now go
    up the ladder and the first mission pops up - Avoid the aerial mines.
    
     Equip your Hydra and as you start going, a DG Soldier appears at the end of
    the narrow pathway. Shoot him with the Hydra and make your way across the area.
    Be careful with the aerial mines. Grab 'Potion' at the end and proceed up the
    stairs. You'll have 2 WRO members fight against several DG Soldiers and 2 DG
    Commanders. Use the barrels nearby and Firaga to get rid of them.
    
     Proceed and mission 2 appears - Destroy the Robotic assault units. These are
    like the Black Widows. One of them runs down the stairs, so shoot Thundaga
    twice on it to destroy it, before it kills both WRO members. It dies when it
    reaches the end of the hallway, so make sure to kill it. Now go up the stairs
    and when you get to the shop, take out your Hydra, crouch and slowly approach
    the S hallway.
    
     At the far W, you'll have a DG Soldier on a turret, so shoot it in the head a
    couple of times until you kill him. Now go E and you'll find a room with
    several blue laser gates. To open these, you need to shoot those red little
    mines (like the ones the Black Widow dropped in Shinra Manor). There's one
    right there, in front of you, the second on is on top of the crates on the E
    side.
    
     With this, you can now enter and shoot 2 more red mines. Grab all the items
    that contain '1,000 Gil', 'Hi-Potion' and '1,000 Gil'. Now go to where the DG
    Soldier on the turret was and grab 'Rifle Bullets x10'. Now heal and sit down
    on the turret to have a ton of enemies come at you from whence you came. Take
    them out with the turret and go up the ladder.
    
     Use the Mako Point and a DG Soldier appears from the door. Kill her and go W
    to where the WRO members are to have the third mission appear - Assist the 3
    WRO members. Crouch and snipe with your Hydra. You'll a WRO member on the W
    side hitting the wall and the mechanism there. Some DG Soldiers appear to take
    him out.
    
     You need to shoot these bastards so that the WRO member can hit it 40 times.
    This one is easy. Try leaving the aim still on where the heads of the DG
    Soldiers are and shoot them there. Then reload every time you kill a DG
    Soldier. Once you're done, follow them and they'll start shooting up some
    stairs.
    
     Quickly run in front of them and shoot the barrel and the crate that's falling
    down so they don't die. Now kill both DG Soldiers on top ASAP, go up these
    stairs and then up the ladder to find 'Limit Breaker', 'X-Potion', 'Machine Gun
    Bullets x50', 'Rifle Bullets x10', 'Handgun Bullets x24' and 'G Report'. Nice
    =D!
    
     Grab the Mako Point near the WRO members, return and enter the door now.
    You'll have 4 more DG Soldiers in here, kill them and grab 'Cardkey' from the
    last one. Before leaving, take a look at the SW balcony of the upper floor to
    find "MEMORY CAPSULE #3" [52] (coordinates A9). Now use the Cardkey, push the
    button and go up the elevator.
    
     Once up here, another Black Widow appears, so 2 more Thundagas and he's gone.
    Now break the crates in front of the elevator to find '1,000 Gil' and '1,000
    Gil'. Now go up the stairs and another mission starts - Defeat the Sentry
    Robots. Up the stairs, use the Mako Point and 4 red cockroaches-robots things
    come out. Take care of them with a Thundaga and break the crates to find
    'Machine Gun Bullets x60', '1,000 Gil' and '1,000 Gil'.
    
     Now get on the elevator to the N, use the control panel and quickly turn S. As
    the elevator goes up, wait for the third white light to find "MEMORY CAPSULE #
    4" [53] (coordinates L/M5). When it reaches the top, stay on the elevator, take
    out your Hydra and snipe down the Heavy Armored Soldiers B at the end of the
    hallway (good way of making those hard criticals).
    
     Once they're gone, step off the elevator and more cockroaches appear. Return
    to the elevator and shoot them from there. They can't enter and they can't hurt
    you there. Go left at the fork, use the Mako Point, use the Shop on the S side
    and BEFORE entering the room, approach the door on the W side, let it open,
    stand on the frame of the door and look SW over the large crate of steel to
    find "MEMORY CAPSULE #5" [54] (coordinates B14). Check the coordinates and now
    enter the door to trigger a scene and a...
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: ROSSO THE CRIMSON  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy:  Ok, Rosso is not that tough, but she's quick though, so that's
    bad. Take out your Quantum Cerberus, start aiming at her and shoot her nonstop.
    Let me list her attacks and then I'll continue:
    
    o Revolver. Shoots from her weapon to deal around 60 dmg. per bullet.
    o Combo. She dashes towards you and attacks you several times for around 200
      dmg.
    o Fire sickles. One the first part of the fight passes, after the little scene,
      she'll start throwing some sickles at you for around 300 dmg.
    o Ground wave. Once you've dealt around half her HP in dmg. she'll start
      creating some waves that advance towards you. This one deals around 150 dmg.
    o Super combo. Once she's about to die, she start another combo in which she
      approaches you very fast and attacks you several times to deal around 400 dmg
    
     During the first half of the fight, she'll run around while shooting at you.
    The dmg. is medium, so there's nothing to really worry about. She's sometimes
    dash towards you and attack you several times with her weapon, something like
    Shelke's attack. There's really no strategy here, rather than keep yourself in
    movement all the time, never stay still and always shoot at her with your
    Cerberus, since it's the weapon with the most dmg. output/speed you have
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
     Now watch the scene and the chapter is FINALLY over.
                                                           ______________
        o Targets Destroyed -----      64 ------------    /______________/ // A
        o Accuracy Rate ---------     63% ------------    /______________/ // A
        o Damage Sustained ------    9586 ------------  ________/________/ // C
        o Critical Hits ---------      65 ------------ /_________________/ // S
        o Killchains ------------      65 ------------  __/______________/ // A
        o Items Used ------------      10 ------------ /_________________/ // S
        o Magic Casted ----------      12 ------------ /_________________/ // S
        o Mako Collected --------    100% ------------ /_________________/ // S
        o Times KO'd ------------       0 ------------ /_________________/ // S
        o Time Expired ---------- 0:43:09 ------------       /___________/ // B
    _______________________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\\\ Chapter  Rank \\\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                                   Ż ŻŻŻŻŻŻŻŻŻŻŻŻŻ  Ż
    _______________________________________S_______________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Nice. Grab the Gil this time. I had 33,880 Gil at the moment. I upgraded my
    S Hydra to S Hydra Gamma and my P Griffon to P Griffon Beta. I also restock my
    Mega-Potions and my Handgun Bullets, since I only had like 20 left XD.
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
                                   C H A P T E R   9
                _,-^Ż\_}\_________________,-._________________/{_/Ż`-._
                Ż`-._/Ż}/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ'-'ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\{Ż\_,-^Ż
                          A N   E M P I R E   I N   R U I N S
    ____________________________________[sx509]____________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     o Memory Capsules: 5
     o Objectives: Collect top secret Deepground data files [5]
                   Destroy the surveillance mines [99]
    o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    | Limit Breaker -------------------- 2 = AMMO ------ Machine Gun Bullets x810 |
    | Phoenix Down --------------------- 1 = 1 ----------------------- Red Potion |
    | 12,000 Gil ----------------------- x = AMMO ---------- Handgun Bullets x468 |
    | Rifle Bullets x48 ------------- AMMO = 1 --------------------------- Potion |
    | Red Ether ------------------------ 1 = 1 ---------------------- Mega-Potion |
    | Red Potion ----------------------- 2 = (KI) -------------- Top Secret Files |
    | Top Secret Files -------------- (KI) = (KI) -------------- Top Secret Files |
    | Top Secret Files -------------- (KI) = (KI) -------------- Top Secret Files |
    o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    
     After the scene and when you regain control, before entering the area take a
    trip around this area and collect all the loot: 'Limit Breaker', 'Machine Gun
    Bullets x90', 'Phoenix Down', 'Red Potion', '1,000 Gil', 'Handgun Bullets x36'
    and 'Rifle Bullets x12'. Also use the Mako Point on the W side of the area.
    There's also a shop, so buy anything you forgot to buy.
    
     Before proceeding, move to the NW corner and look inside the Shinra building
    to the NW corner to find "MEMORY CAPSULE #1" [55] (coordinates E4). Now proceed
    N to the next area. Once inside the lobby, 2 SOLDIER Troopers descend from the
    stairs on the right side. Kill them ASAP because they're quick. Now go up the
    stairs and another SOLDIER will come out. Take care of him, grab 'Rifle Bullets
    x12'.
    
     Now go to the W side of the area and try going up the stairs to have some DG
    units come from the entrance from whence you came. Take them all out with the
    Hydra. Now go up to the third floor, go E and grab '1,000 Gil'. From this exact
    point, look S and a little bit up with the Hydra to find "MEMORY CAPSULE #2"
    [56] (coordinates H12). Now drop down in the elevator hole.
    
     Down here, grab 'Handgun Bullets x36' and 'Potion' from the W side, then drop
    down the hole on the E side. Follow the path and some bugs will come out to
    play. They'll come one at a time, so it should be easy. When you fight the
    first bug, you'll have some machines on the N side behind a fence. Check the E
    side of them to find "MEMORY CAPSULE #3" [57] (coordinates I7).
    
     Now follow the path, go E at the fork to find 'Rifle Bullets x12'. Continue on
    until a little scene triggers. Wow, we're now in a large area. Check behind you
    before anything to find 'Red Ether'. Now keep going and 2 DG Soldiers and a
    Beast Soldier will appear around the corner. Take them out, grab '1,000 Gil'
    from the briefcase.
    
     Now proceed N in the next room and 4 DG Soldiers appear on the upper floor.
    Snipe them down, using the crates in the entrance as cover. Now grab 'Machine
    Gun Bullets x90' from the W side and proceed E through the door. Go inside the
    next room to the S and 2 bugs play with you. In the room to the E, several bugs
    appear.
    
     Use Firaga twice on all of them then grab 'Mega-Potion' from inside. Now exit
    this room, use the Mako Point  and go S a little to have 2 DG Soldiers appear.
    Use the barrel to take care of them. Now go inside the room where 2 DG SOldiers
    and a Beast Soldier are waiting for you. Kill them, grab '1,000 Gil', exit this
    room and at the fork, go right to find 'Red Potion' and 'Red Potion'.
    
     Proceed, use the shop if you need to and enter the room to the N. There's a
    lone DG Sniper in here and several barrels. Take care of him ASAP before he
    blows everything here to hell. If you still have all the barrels intact, jump
    on the one standing in front of the entrance and double jump to find '5,000
    Gil'.
    
     Now go N and grab 'Machine Gun Bullets x90', 'Machine Gun Bullets x90',
    'Handgun Bullets x36' and 'Handgun Bullets x36'. Now go N and use the panel.
    The door opens and you'll be shown 4 bugs. Quickly turn the camera to the W,
    use the next panel to open the door. Do this over and over until you reach the
    NW side of the area.
    
     Now use the Mako Point when you get to it, heal up and enter the door to
    trigger a scene and a...
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: BLACK WIDOW TW  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: Ok, even though we're against 2, it's still easy. There's one
    Black Widow on the ground while the other one is hanging from the ceiling.
    Allow me to list its attacks:
    
    o Beam. Deals around 100 dmg.
    o Machine gun. Deals around 20 dmg. per bullet.
    o Tackle. It tackles you for around 50 dmg. Punny attack.
    o Proximity mines. Does around 10 dmg. per mine.
    
     As you can see, it does half the dmg. the Black Widow II did, and this is
    because they split the attack of these 2. First of all, focus on the one on the
    ground. I recommend using the Griffon, although I don't like it, and shoot away
    while you evade its attacks. The Black Widow on the ground only uses its Beam
    and Machine Gun attacks while the one on the ceiling uses Proximity Mines,
    which you should be familiar with.
    
     With 2 Thundagas, they're gone. I recommend shooting with the Griffon nonstop
    and then shoot Thundaga one to kill it. If is doesn't die, keep shooting at it
    until it does. Once the first one goes down, shoot the second one and it'll
    fall to the ground. Same strategy. This is it. Simple, huh?!
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
     Once you regain control, go inside the elevator. Once you're on the bottom,
    prepare for a surprise because there's no map. Ok, from where we start, exit
    the elevator and facing it, go SE and in this little room you'll find 'Top
    Secret Files'. Now return to the elevator (all directions will be given as
    facing the elevator) and go SW to find some cockroaches. Kill them and enter
    the room to find 'Limit Breaker', 'Rifle Bullets x12' and a Mako Point.
    
     Return to the elevator and go in the NW room to find '3,000 Gil'. Now move on
    to the NE room to have 2 Beast Soldiers and a DG Soldier appear. Kill them and
    grab 'Machine Gun Bullets x90'. Now you'll see a door with a light on top of it
    N of the elevator. Follow the path and when you're "outside", 2 Shrikes appear.
    Use your Hydra without the scope and shoot them down (with 3 shots they're good
    to go).
    
     Before that, look on the left side of the bridge all the way to the bridge on
    the other building to find "MEMORY CAPSULE #4" [58]. Now enter the next room
    and 4 DG Soldiers come out the door at the end. Kill them and proceed to the
    next room where you'll find 2 Beast Soldiers, a DG Soldier and 'Top Secret
    Files'.
    
     Continue on and 2 pair of DG Soldiers will attack you in this hallway. Take
    care of them like usual and proceed until you're "outside" again. A little
    scene triggers and finally we got a map of the area... just when we're about to
    end this XD.
    
     Now, go inside the next building and go to the SW side to find 'Handgun
    Bullets x108'. Now hop on the elevator and the second mission begins - Destroy
    the surveillance mines. Remember these suckers? Well, we have to destroy them
    now. Shoot as many as you can with Cerberus. I got a 34 score. Anyway, once at
    the bottom, proceed SW, use the shop if needed, and in the next room grab
    'Machine Gun Bullets x90'.
    
     Now proceed S and you'll see several DG Soldiers waiting for you inside the
    room. Go inside the let the beast go wild. Once you've taken care of all of
    them, grab 'Top Secret Files' from the S side. Now go in the N room and 4 more
    DG Soldiers appear. Kill them and move W to the next room. As you enter, you'll
    see several enemies moving S.
    
     Enter the S room ASAP and shoot them as they get in. Use Firaga to kill them
    faster. Now return to the previous room and grab 'Top Secret Files' from the NW
    corner, return to the S room and grab 'Top Secret Files' from the center of the
    room. Now leave onto the hallway to the W and 2 DG Soldiers and 2 robots
    appear.
    
     Snipe down the DG Soldiers and use Thundaga once on the robots to destroy
    them. Now proceed to the end of the path, grab 'Handgun Bullets x108' from the
    NW corner and go down the elevator. The same thing happens here, several aerial
    mines are floating around the elevator, so stay in the center of the elevator
    and shoot them down. When you hear some DG Soldiers, quickly face the NW side
    of the elevator and look at the wall on the floor under the DG Soldiers to find
    "MEMORY CAPSULE #5" [59] (coordinates A43). At the end, I got 94 total. Nice.
    
     Now proceed NW and when you get in the large area, 3 Heavy Armored Soldiers S
    appear. Firaga them or just shoot them. Now go W, use the Mako Point in the
    hallway and go N. Just like in the previous room, you'll have to fight 2 Heavy
    Armored Soldiers B here. Destroy the barrels in here as well to raise your
    killstreak.
    
     Go E and in the first room that opens, some cockroaches appear. Take them down
    with either Cerberus, Griffon or Thundaga. Now, kill the 3 Beast Soldiers that
    appear in the next room and in the last area grab 'Machine Gun Bullets x270',
    'X-Potion' and 'Handgun Bullets x108'. I got the Normal Barrel Gamma here, but
    this is up to you. Now go E all the way to trigger a scene and a...
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: NEO AZUL  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: Remember the previous fight against Azul? Well, he's back and has
    the same attacks as before, so let me list them:
    
    o Machine Gun. He'll shoot several bullets dealing around 30 dmg. per shot.
    o Shockwave. When you see he raises his weapon, jump 'cus he'll create a
      Shockwave, dealing over 300 dmg.
    o Kick. If you get too close to him, he'll kick you for around 100 dmg.
    
     The difference between this boss and the previous one is that there are 2
    barrels to shoot. Luckily, he's easy. Use the central pillar for cover, take
    out your Quantum Cerberus and start shooting at him. Shoot him over and over
    and over and over until this fight ends. Yes. That's how easy he is. Remember
    to jump over his Shockwave.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
     Watch the scene and NOW comes the true Azul.
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: ARCH AZUL  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: Alrighty, this is true and last battle with Azul. Thank goodness.
    Also, let me tell you right now that bullets don't work on him. You have to
    rely on magic. Thankfully you have how to replenish. Open your map and look at
    the 8 yellowish dots across the area. These are Mako Points... but here's the
    list first =P:
    
    o Body Slam. Man, many of these attacks are named after Pokemon ones XD.
      Anyway, he jumps and tries to Body Slam you for around 100 dmg.
    o Horn Attack. He tries to horn you for over 200 dmg., which makes it a really
      powerful attack... XD.
    o Multi Beams. He stays put and releases several blue beams from his mouth,
      dealing around 120 dmg. per hit.
    
     Ok, the Mako Points are covered. You need to have Azul destroy them by passing
    over them. Once he's done that, make sure you grab all of them. In case you
    didn't know, the Mako Points fill up after some time, always - all the Mako
    Points, so you won't end up without MP.
    
     Anyway, use Thundaga against him. It's the best magic. Use it over and over to
    deal over 1,000 dmg. every time. Once you're out of MP and the Mako Points are
    empty, simple run around for a while until they regenerate. He's very easy.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
     Now watch the scene and the end of the Chapter... man, this was a lengthy one.
    The next one is worse.
                                                        _________________
        o Targets Destroyed -----     140 ------------ /_________________/ // S
        o Accuracy Rate ---------     85% ------------ /_________________/ // S
        o Damage Sustained ------    9947 ------------     _____/________/ // C
        o Critical Hits ---------      59 ------------  __/______________/ // A
        o Killchains ------------      95 ------------ /_________________/ // S
        o Items Used ------------      10 ------------  __/______________/ // A
        o Magic Casted ----------      19 ------------ /_________________/ // S
        o Mako Collected --------    100% ------------ /_________________/ // S
        o Times KO'd ------------       0 ------------ /_________________/ // S
        o Time Expired ---------- 0:54:45 ------------          /________/ // C
    _______________________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\\\ Chapter  Rank \\\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                                   Ż ŻŻŻŻŻŻŻŻŻŻŻŻŻ  Ż
    _______________________________________S_______________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Time to level up. So no shopping today.
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
                                  C H A P T E R   1 0
              _,-^Ż\_}\___________________,-.___________________/{_/Ż`-._
              Ż`-._/Ż}/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ'-'ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\{Ż\_,-^Ż
                        S H I N R A ' S   D A R K   S E C R E T
    ____________________________________[sx510]____________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     o Memory Capsules: 15
     o Objectives: Eliminate the pursuers [10]
                   Swiftly neutralize the enemy onslaught [>1:50 minutes]
                   Defeat 100 enemies [100]
    o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    | Handgun Bullets x162 ---------- AMMO = (KI) ----------------------- Cardkey |
    | X-Potion ------------------------- 2 = x ----------------------- 30,205 Gil |
    | Omega Report ------------------ (KI) = AMMO ------------- Rifle Bullets x92 |
    | Hi-Potion ------------------------ 1 = 5 -------------------- Limit Breaker |
    | Machine Gun Bullets x390 ------ AMMO = (KI) ----------------------- Cardkey |
    | Elixir --------------------------- 2 = 2 --------------------- Phoenix Down |
    | Cardkey ----------------------- (KI) = (KI) ----------------------- Cardkey |
    | Ether ---------------------------- 2 = (KI) ----------------------- Cardkey |
    | Cardkey ----------------------- (KI) = (KI) ---------------------- G Report |
    | Cardkey ----------------------- (KI) = 2 --------------------------- Potoin |
    | Cardkey ----------------------- (KI) = (KI) ----------------------- Cardkey |
    | Cardkey ----------------------- (KI) = (BR) ---------------- Fairy L Barrel |
    | Cardkey ----------------------- (KI) = (KI) ----------------------- Cardkey |
    | Cardkey ----------------------- (KI) = (KI) ----------------------- Cardkey |
    | Cardkey ----------------------- (KI) = 1 ----------------- Gold Moogle Doll |
    | Blast Machine Gun ------------- (WP) = (WP) ----------------- Bayonet Rifle |
    | Lucky S Barrel ---------------- (BR) = 1 --------------------------- Elixor |
    o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    
     Oh man, another lengthy chapter. Walk straight forward and when you reach some
    block in middle of the path, look NW (more W than N) to find "MEMORY CAPSULE #
    1" [60] (coordinates A7). Now go E, grab 'Handgun Bullets x90' and use the shop
    if needed. Now follow a scene until a little scene triggers, with a new enemy,
    the Gargoyle. You have to kill 8 of them. While they're flying around all the
    area, you'll also find 3 DG Soldiers and a Heavy Armored Soldier S.
    
     Once you've taken care of all the enemies, the Heavy Armored Soldier mentioned
    above appears. Kill him to get 'Cardkey'. Now move near the beginning and use
    the Carkey. Drop down and grab 'X-Potion' and '1,200 Gil'. Drop down once again
    and go up the ladder when you get to it.
    
     Now go E and approach where there was a blue laser gate to have some DG
    Soldiers appear, as well as 2 Heavy Armored Soldier. Since you didn't drop
    down, you can just snipe all the enemies around here. As you drop down, look W
    to find 'Omega Report'. Now go E and before dropping down, move to the NE
    corner, look NE and up to find "MEMORY CAPSULE #2" [61] (coordinates M4).
    
     NOW drop down, grab 'Rifle Bullets x20' and go S to the next area. Use the
    Mako Point when you get to it and go through the door. Grab 'Hi-Potion' and
    'Limit Breaker' next to the door and from the Limit Breaker, look E and down to
    see "MEMORY CAPSULE #3" [62] (coordinates N5).  Now start following the path S.
    
     Kill both DG Soldier giving you their backs and in the SE area, you'll have a
    DG Soldier shooting at you all the way from the NW corner. Snipe him and
    approach the W side to have a blue laser gate appear, as well as 2 Aerial
    Mines, only that these shoot at you, are quick as hell and take more dmg. to
    take down.
    
     Once you've taken care of them, grab the 'Cardkey' and grab 'Machine Gun
    Bullets x60' before the blue laser gate. Now drop down and several barrels will
    come your way. Shoot at them all and proceed forward. A DG Soldier comes and
    tries to take all the items, but kill him before he escapes. The items are:
    '1,000 Gil', '1,000 Gil', '1,000 Gil', '1,000 Gil', 'Elixir' and 'Phoenix
    Down'.
    
     Now continue on, use the Mako Point when you get to it and a blue laser gate
    appears as you try to proceed. Look behind you and there's a Heavy Armored
    Soldier S coming your way, as well as several DG Soldiers on the upper W side
    of the area. Kill the Heavy Soldier first then snipe down all the other
    enemies.
    
     Now grab the 'Cardkey' and proceed to the next area. When the scene is over,
    you'll have to fight the DG Elites. This is the only place I recommend using a
    Limit Breaker. These bastards have a magic shield that repels bullets, so you
    have to kill them with magic. Since there are 4 of them, it'll take you a lot
    of magic and some Ethers, so use a Limit Breaker and kill them all.
    
     Once you kill them, only the DG Commander is left. Look for him and use
    Cerberus over and over until he's dead. Also, use the Mako Point on the N side
    and grab 'Limit Breaker'. Now grab the 'Cardkey' and before anything, go to the
    left side of the area (where the stairs are) and from here, aim S and down with
    the Cerberus to find "MEMORY CAPSULE #4" [63] (coordinates E12). Now proceed SW
    through the blue laser gate on to the next area.
    
     Use the shop here if you need to, use the Mako Point and from here, aim S to
    see 2 DG Soldiers patrolling. Snipe them down, go W to have 2 more DG Soldiers
    attack you. Now go down the ladder and a DG Soldier attacks you from the E and
    2 more from the W. Kill them and go down the ladder. Another DG Soldier appears
    E of you, so take him out.
    
     Go down another level and down here, you'll have several crates. DO NOT USE
    MELEE ATTACKS! Don't destroy the crates with melee attacks. Instead, shoot all
    of them with the Griffon to find 'Ether', 'Machine Gun Bullets x30', 'Rifle
    Bullets x12', 'Rifle Bullets x12', 'Cardkey' and '1,000 Gil'. Now move to the
    NE corner, look up to find "MEMORY CAPSULE #5" [64] (coordiinates L5). Now go
    up 2 floors, kill the DG Soldiers on the W side of the room and use the
    Cardkey.
    
     Drop down and then go inside the door. Right as you enter, look S and up to
    see "MEMORY CAPSULE #6" [65] (coordinates B14). Now follow the path, open the
    map to find the path going E, follow this path, use the Mako Point, buy
    whatever you need and go N to trigger a little scene.
    
     Once on top the monorail cart, equip your Quantum Cerberus with the Power
    Booster, as well as the Long Barrel Betta (just for this part) and now we need
    to take care of 10 targets. Soon enough, when you hear them, 2 targets appear
    behind you. 2 Quantum bullets should be enough. This makes 4 targets - 2 DG
    Soldiers and 2 carts. Afterwards, when both tracks are side by side, there's
    another DG Soldier and cart approaching.
    
     Once you take care, the other track goes over you. When this happens, another
    cart appears, but this time with 2 DG Soldiers. This makes 9 targets. The last
    one is a Chopper. You have to deal around 10,000 dmg. for you to destroy it.
    He's quite easy with the Long Barrel Betta and the Power Booster. Critical hits
    deal over 1,000 dmg, and regular one deal around 400 dmg., so it's pretty easy
    to take care of him.
    
     Once this is over, go W as far as you can and you can see "MEMORY CAPSULE #7"
    [66] coordinates (coordinates C9) under the entrance of the cart. Now follow
    the path, drop down and go S to the next area. Did you hear what Vincent said
    to his gun? "You know what to do, Cerberus". Oh man, that sounded so awesome.
    Anyway, go W from the start, break the crate to find 'Machine Gun Bullets
    x180' and look W to find "MEMORY CAPSULE #8" [67] (coordinates G14).
    
     From here, we can reach another one. Stay close to the N fence, look NW and
    down to find "MEMORY CAPSULE #9" [68] (coordinates J12). Now return to the main
    street, go N and break the crate to find 'Ether'. Now stand N of the barrel,
    look E and down through the broken street to find "MEMORY CAPSULE #10" [69]
    (coordinates M12).
    
     Now go E and you'll have to take on 3 DG Soldiers. Once done that, proceed N a
    little following the E passageway and 3 more DG Soldiers appear, along with a
    DG Elite. Take out the DG Elite with 2 Firagas and the other ones normally. Now
    go further N a little bit more and 2 DG Snipers and another DG Elite appear.
    You know what to do.
    
     Now go down the stairs at the end, go down only one set and 2 DG Elites
    appear, along with a DG Soldier. Take them out and go down a little stairway N
    on the right side to find '3,000 Gil'. Grab 'Cardkey' from a DG Elite corpse
    and go W onto the roof. Before moving, go to the E side of this roof (under the
    walkway) to find 'G Report'.
    
     Now follow the path, use the Cardkey and go down the stairs. As you approach
    the next blue laser gate, 3 SOLDIER Troopers appear behind you. Kill them to
    get 'Cardkey'. Now use it and grab... 'Potoin'?...
    
       <vin> lol, I laughed so hard. I thought it was a glitch or my game was
       wrong, but no, it's an actual item XD.
    
     Watch out because a Heavy Armored Soldier S appears right next to you. Grab
    the 'Cardkey' and use it. Once you get out, look S to see 1 DG Soldier on top
    and 3 DG Soldiers on the lower ground. Kill the lower ones with the barrel,
    then snipe the upper one and grab 'X-Potion'. Now drop down to have 3 more DG
    Soldiers appear.
    
     Now use the Mako Point when you get to it and 2 DG Snipers and a DG Soldier
    come out and play. Drop down from the Mako Point and go W to find 'Rifle
    Bullets x12'. Locate the DG Sniper to the N and when you get to a fork, go N
    and grab 'Blast Machine Gun'. Equip it if you want and try to leave to have the
    blue laser gate activate.
    
     Now try going N and a s***load of Guard Hounds appear. The first 2 waves come
    9 enemies. Use a Firaga to kill all of them on one shot. You should have a 17
    killstreak. Then 3 Crimson Hounds appear. Use the same tactic. Grab all the
    items, the 'Cardkey' and leave this area to the previous fork, which you should
    take NW.
    
     Up here, go E to find 'Cardkey'. From here, stand in middle of the bridge, on
    the N side and look NE and up on top of the house to the NE to find "MEMORY
    CAPSULE #11" [70] (coordinates J6). Now go W and 2 Heavy Armored Soldiers B pop
    up and shoot at you. Kill them and look N from where one of the Heavy enemy
    appeared to find "MEMORY CAPSULE #12" [71] (coordinates E6).
    
     Now go W across the blue laser gate and in this area, you can drop off the S
    side. Before doing so, take out your Hydra and look S inside the cannal to find
    "MEMORY CAPSULE #13" [72] (coordinates E11). You'll also see a crate right in
    front of you. DO NOT SHOOT IT! Take out your Hydra and aim at the barrel behind
    it to make it fall. Now drop down and grab 'Fairy L Barrel'.
    
     This Barrel is better than the Long Barrel Beta, only that it has -10 POW than
    the Long Barrel Beta. Now go to the W side of this area and go S and hop on the
    turret. A mission starts - swiftly neutralize the enemy onslaught. Shoot
    everything that moves. EVERYTHING! Once you're done, grab the 'Cardkey' and use
    it on the blue laser gate behind the turret to find 'Cardkey', 'Phoenix Down',
    'Limit Breaker' and '3,000 Gil'.
    
     Now go N, use the Cardkey and kill the 3 DG Soldiers that are waiting for you
    here. Go down the stairs and grab all 4 items here: 'Handgun Bullets x36',
    'Elixir', 'Machine Gun Bullets x60' and 'Rifle Bullets x12'. From this last
    item, aim S and up to see 4 barrels. Shoot the second one from right to left to
    have a Cactuar appear. Kill him.
    
     Now go inside the house S of here to find 4 briefcases with 1 Gil and another
    one with '10,000 Gil'. Once you grab this, 3 DG Soldiers appear inside the
    house and 2 DG Elite appear outside. Kill them all and now go E, up the stairs
    and before getting on the bridge, go N and look N to find "MEMORY CAPSULE #14"
    [73] (coordinates E2). Now move onto the bridge where you can find 'Limit
    Breaker'. You'll also be greeted by tons of enemies.
    
     You'll have like 3 or 4 waves of 4 DG Soldiers. Take them out. The final wave
    has 2 Heavy Armored Soldier S and a DG Elite. Kill them all with a Thundaga and
    proceed E across the blue laser gate to trigger a little scene. Once it's over,
    go E to the shop. If you have Gil, upgrade your S Hydra Gamma to Feather Hydra.
    
     Also grab 'Handgun Bullets x36'. Go up the stairs to find 'Rifle Bullets x12'
    and 'Machine Gun Bullets x60'. Go to the top, where 2 blue laser gates appear
    and grab '1 Gil' and 'Cardkey'. DO NOT USE THE SHOP! If you do, a DG Soldier
    comes out of it. Also, break the crate to find a barrel. Shoot the barrel to
    discover a mine and shoot the mine to find a stupid 'Protoin'.
    
     Now keep going up and enter the room. You'll see several mines here, so use
    Thundaga to take care of them (or most of them) and several enemies appear on
    the bottom of the room. Kill them, shoot the barrel on the W side over the
    entrance and grab 'Cardkey'. Enter the next area and a DG Soldier will appear
    from below. Also, 2 aerial mines will approach you. Take care of them first,
    then the DG Soldier.
    
     There's a DG Soldier in one of the crates, so be careful. Use another
    'Cardkey' and kill the DG Soldier that appears right in front of you. Now you
    have to evade the barrels... oh goodie. Time your jump (right after them
    exploding) and jump across. Grab the 'Cardkey', use it and exit the building
    before the 30 seconds pass.
    
     Wow. Look N to find some DG Soldiers on the roof. Shoot the barrel to take
    care of them. Now go down the stairs and around halfway, stop and locate the 3
    DG Snipers to your NE. Kill them to make things easier, grab 'Rifle Bullets
    x12', follow the path, use the shop if you need to and then enter the house,
    where you can get '5,000 Gil'.
    
     From here, try to snipe the dude with the turret. Now go downstairs where
    probably all the DG Soldiers of the area are trying to enter. Shoot them all
    with Thundaga. When you kill all DG Soldiers and the DG Snipers, 3 DG
    Commanders appear. Now go E out here and use the Cardkey. Down here, in this
    little room, several things start exploding, making a SOLDIER appear, as well
    as a Heavy Armored Soldier S and a shop. Buy whatever you need and use the
    Cardkey on the left door.
    
     Follow the path and the third mission starts... and it's totally optional.
    Kill 100 enemies in here to get 'Gold Moogle Doll'. This baby is worth 35,000
    Gil. Not bad. There's also a Mako Point in here, so make sure you use it. Leave
    this area to the top and go NW. You'll see a building that has a blue laser
    gate not active. Go N to the cliff to overlook the ruins. If you look NE you'll
    see several enemies.
    
     Look NW and you'll see a bridge. There's a part of it that raises like this:
    /\. Underneath that is "MEMORY CAPSULE #15" [74] (coordinates H7). Also, shoot
    the 2 turret DG Soldiers to the NE, as well as the other enemies there. Now go
    inside the building, grab '3,000 Gil' and use the Mako Point. Now go to the
    bottom and open the door. Drop down and now you have to find 4 items. Time to
    do this... oh man, this gonna be tough explaining.
    
     Remember the cliff you were on when you killed the DG Soldiers? Well, go
    underneath that, look up and you'll see a rusted pipe on the left. Inside it
    has a small red mine. Shoot it and then shoot it again to find 'Cardkey'. Now,
    on the E side, on top of the blue laser gate is a crate. Shoot it down to find
    'Cardkey'.
    
     Now go inside the tunnel and midway through it, you'll see a mine on the
    ceiling, next to the light. Shoot it to gain another Cardkey. Now return and go
    all the way W. Use a Cardkey to get 2 more 'Cardkeys'. Return inside the tunnel
    and follow it. When you get to a room, use the Mako Point and proceed W, kill
    the DG Commander and drop down. Kill another DG Commander here, now go up the
    next ladder and as you go up, you'll see another 'Cardkey'. Once at the top,
    jump down to get it.
    
     Return up here and up another ladder to find a shop. Look behind the shop to
    find 'Cardkey'. Now break the crate to find another 'Cardkey'. Now follow the
    path NW until you get to a ledge. DO NOT FALL DOWN YET! You'll find a
    'Cardkey' here, so crouch and crawl to get it. Now return to where the DG
    Commander was and use all the Cardkeys you've got to get 'Cardkey', 'Cardkey'
    and 'Lucky S Barrel'. Meh, not the best thing. Now return to where the Mako
    Point is and use a Cardkey to find 'Bayonet Rifle' (I kept the Feather Hydra).
    
     Now return to the blue laser gate near the entrance to the tunnel to find
    'Elixor'. Now return to where the DG Commanders were and use the last Cardkey
    to find 'Limit Breaker'. Now go to the shop, fill yourself with Handgun
    Bullets, Potions, Hi-Potions, etc. Load yourself up and go all the way NW to
    trigger a scene and a...
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: NERO THE SABLE  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: Ok, Nero is not hard, but obnoxious. Always, ALWAYS move around.
    Just like with Rosso, stay on the move. Nero has few attacks, which are the
    following:
    
    o Revolver. He shoots his revolvers that look like machine guns to deal around
      40 dmg. per bullet. He does that through the whole battle.
    o Dance Macabre. When you get too close to him, he'll spin around and attack
      you around 10 times for around 250 dmg. total.
    o Shadow Clones (Naruto?). He starts glowing purple and creates 2 copies of
      him. Anyone you shoot deals dmg., so to deal massive dmg., get all 3 together
      and use Thundaga to kill all 3 and make the clones go away.
    o Shadow Orbs. Nero raises into the sky and shoots 2 Shadow Orbs that deal
      around 1,000 dmg. each one, so if you get hit, you'll be dead, so make sure
      to have Phoenix Down on.
    
     Like I said above, keep moving around all the time since he likes to shoot
    around so damn much. Equip your Quantum Cerberus with Thundaga and Faerie L
    Barrel. Stay away from him at all times. A good trick I found. When you have
    Nero around 50% or less HP, let him on the E side of the area and quickly run
    to the W side. There's a large collapsed pillar on the NW part.
    
     Nero will start shooting his Shadow Orbs agains you over and over and over and
    over. When he raises to the sky, use this time to take out your Hydra and shoot
    him in the head to deal over 450+ dmg. to him, and also getting tons of
    critical hits for the ranking of the area.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
     Now watch the scene and my ranking XD! Damn this chapter. It was so damn long!
    lol, it took me like 6 hours or more to finish this sole chapter, so be
    grateful! XD
                                                        _________________
        o Targets Destroyed -----     210 ------------ /_________________/ // S
        o Accuracy Rate ---------     44% ------------ /_________________/ // S
        o Damage Sustained ------  13,761 ------------ /_________________/ // S
        o Critical Hits ---------      95 ------------ /_________________/ // S
        o Killchains ------------     156 ------------ /_________________/ // S
        o Items Used ------------      21 ------------  __/______________/ // A
        o Magic Casted ----------      16 ------------ /_________________/ // S
        o Mako Collected --------    100% ------------ /_________________/ // S
        o Times KO'd ------------       0 ------------ /_________________/ // S
        o Time Expired ---------- 1:56:11 ------------             /_____/ // D
    _______________________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\\\ Chapter  Rank \\\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                                   Ż ŻŻŻŻŻŻŻŻŻŻŻŻŻ  Ż
    _______________________________________S_______________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Wow, I did 1000 times better than I thought I would. Yay, time to go shopping.
    I upgraded my Normal Barrel Gamma to Master N Barrel and the Materia Floater to
    Materia Floater Gamma, just to be able to equip the Power Booster on the
    weapons.
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
                                  C H A P T E R   1 1
                 _,-^Ż\_}\________________,-.________________/{_/Ż`-._
                 Ż`-._/Ż}/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ'-'ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\{Ż\_,-^Ż
                                  B E G I N N I N G S
    ____________________________________[sx511]____________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     o Memory Capsules: 6
     o Objectives: Defeat the Gargoyles [2]
                   Defeat the Gargoyles [3]
                   Defeat all targets on the central pillar [8]
                   Defeat the Gargoyles [9]
    o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    | Handgun Bullets x255 ---------- AMMO = 4 ------------------------ Hi-Potion |
    | X-Potion ------------------------- 2 = AMMO ------------- Rifle Bullets x60 |
    | Mega-Potion ---------------------- 1 = 1 -------------------- Limit Breaker |
    | 5,900 Gil ------------------------ x = AMMO ------ Machine Gun Bullets x160 |
    | Phoenix Down --------------------- 1 = (KI) ---------------------- G Report |
    o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    
     Alrighty, move forward to grab 'Handgun Bullets x51', 'Hi-Potion' and the Mako
    Point. Now go E and 2 DG Elite start shooting at you. Take care of them and
    soon enough you'll have a DG Elite Sniper shooting at you from the NW side. Use
    Firaga to take him down and go N to the Mako Point. Grab it and the 'X-Potion'
    and kill the Gargoyle and the second DG Elite Sniper.
    
     From the X-Potion, look N through the wall and you'll see the reactor with
    some rings spinning around. On the upper ring, there's "MEMORY CAPSULE #1" [75]
    (coordinates F-3?). Now follow the E path, enter the door, use the shop if
    needed and proceed to the next room. A little scene triggers in the next room
    where you have to destroy the Gargoyles.
    
     There're 2 Gargoyles in this area, as well as a DG Soldier to the NE on top of
    a pipe. Take them out, proceed, use the Mako Point, grab 'Handgun Bullets x51'
    and proceed to the next room. Drop down and kill the cockroaches. Grab 'Rifle
    Bullets x20'. Follow the path, grab 'Handgun Bullets x51' and soon enough
    you'll encounter 3 more DG Elites. Kill them and a Heavy Armored Soldier B
    appears to the SE. Kill him and 2 bugs appear, as well as 2 blue laser gate.
    
     Grab the 'Cardkey' from the bugs, go NE and jump on the little platform to
    find 'Mega-Potion'. Now drop down the ladder and at the bottom, go down the few
    stairs in front of you and turn S to find "MEMORY CAPSULE #2" [76] (coordinates
    J13) on the ground.
    
     You know where are we now, right? Yeah, same place as when we were playing
    with Cait Sith. Anyway, go NW and go down the ladder at the bottom. Go up the
    ladder right next to you to find 'Limit Breaker'. You'll also find '100 Gil' x9
    and a Mako Point. As you grab the Mako Point, 4 bugs drop down. Use a Thundaga
    to take care of all of them.
    
     Grab 'Cardkey' and proceed to the next area. There are 3 more Gargoyles, so
    take care of them. There's also a turret to take care of them, but don't use
    it. We need the accuracy. Grab 'Rifle Bullets x20', 'Handgun Bullets x51' and
    'Machine Gun Bullets x80' just N of the turret. Now go N to the next area. A
    little scene triggers here and your next mission starts - defeat all the
    enemies in the central pillar.
    
     Start by locating the pillar. Once you've done so, look on top of the pillar
    to find several crates and barrels. Shoot at a barrel to make everything fall
    down, killing most of the enemies. If DG Elites are still alive, use Thundaga
    to get rid of them. Also, go to the SE corner to find 'Hi-Potion'. Now go to
    the NE corner to find 'Phoenix Down'. Now proceed to the next area, grabing
    'X-Potion' and 'Hi-Potion' along the way.
    
     You'll have to fight 9 Gargoyles here. What a pain. At first, most of them
    approach you together. Use this valuable time to shoot a Thundaga and kill/hurt
    most of them. Then just use Hydra to take care of the rest. Now go NW, use the
    Mako Point and proceed to the next area. In this area, some enemies pop out.
    Kill the DG Elite with magic or melee attacks, use the 'Cardkey' it drops.
    
     There's a DG Soldier pushing a turret on the other side. If you can, snipe him
    from where you fought the DG Elite before he takes his place. If you can't,
    stay on the side where you fought the DG Elite and use the consoles in middle
    of the hallway to take cover. There's a time when the Turret Soldier stops
    firing. Use this time to snipe him in the end.
    
     Once you've killed him, move to the consoled in middle of the room and look S
    to find "MEMORY CAPSULE #3" [77] (coordinates C7). Now follow the path and
    you'll find 3 DG Elites giving you their backs. Thundaga them all and proceed.
    In the next room, you'll find 2 bugs inside the pipe on the roof. Kill them and
    proceed to the next room.
    
     Use the Mako Point in here and proceed to the next hallway. You'll have 4 DG
    Elites on top shooting downwards. Shoot these that are shooting downwards with
    Thundaga to create an opening, then run to the next room. You'll have 8 bugs in
    here, so use the expansion wave of Firaga to take care of all of them. Pretty
    neat. Once you kill all them, grab 'Cardkey' and look up in the W corner to
    find "MEMORY CAPSULE #4" [78] (coordinates A6).
    
     In the next room, you'll have some DG Elites. There's a "MEMORY CAPSULE #5"
    [79] (coordinates C10)and a 'G Report' in here. First of all, shoot Thundaga to
    the DG Elites to kill them. More will reappear, but there will only be 2.
    Anyway, as you enter, go to the SW side of the room and you'll see 2 white
    pipes coming out of the ground in the center. Jump on them and look inside to
    find the Memory Capsule.
    
     As for the G Report, stand in the middle of the room and the platform will
    rise. Once at the top, jump either on the left or the right side and make your
    way to the N corner to find the G Report. Make sure you use all 4 Mako Points ,
    proceed to the next room, grab 'Machine Gun Bullets x80', 'Handgun Bullets
    x51', 'Rifle Bullets x20' and 'Hi-Potion'. Look upwards from these items to
    find "MEMORY CAPSULE #6" [80] (coordinates F9).
    
     Now load all your guns and proceed to the next room, in which you'll trigger a
    scene and a...
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: DRAGONFLY PT  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: Dragonfly PT is as easy as its brothers back in the first mission.
    He only has 2 attacks, which are:
    
    o Machine Gun. Rapid fire that deals around 15 dmg. per hit.
    o Rockets. Several rockets are fired at you which deals over 200 dmg.
    
     It also has some Gargoyles and cockroaches with it, so this makes it a little
    bit tougher... nah, not really. Since you don't have that much space to move,
    have the Gargoyles be on their way (if they're not attacking you, let them be)
    and kill the cockroaches with they appear. Once Dragonfly is near you, use
    either your Griffon or your Cerberus to take care of it.
    
     Shoot Thundaga over and over throughout the battle to make its HP deplete even
    faster. That's it basically. You can use the pillars around you to take cover
    from its rockets.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
     Now watch the scene and go inside the reactor. You'll see a DG Elite running
    away from you. Follow him but don't kill him. Follow him while watching every
    corner and soon enough, you'll find 5 DG Elites waiting to attack you. Run out
    and Thundaga them all. Use the shop and go inside the door to trigger a scene
    and a...
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: ARACHNERO  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: This fight is pretty simple if you know what to do and how to
    damage Nero. Let me list his attacks first:
    
    o Beam. The small purple crystals that are flying around the area shoot a beam
      dealing around 500 dmg. Yikes.
    o Fireballs. Deals around 150 dmg. per fireball.
    
     Ok, do you see those purple crystals flying around the area? With 3-4 shots
    from a Quantum Cerberus, they get destroyed. Once they're destroyed, start
    shooting at Nero's magic barrier to destroy it. Once destroyed, you can damage
    him, while he shoots Fireballs at you. These are easy to dodge, so do so and
    keep shooting at him.
    
     Use Blizzaga every time you can and after some damage, he'll return behind his
    magic barrier and the purple crystals come out. Do this over and over until a
    scene triggers and this fight ends.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
     Watch the little scene and another...
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: GORGONERO  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: Nero is now his usual self. That being said, he has the same
    attacks as when you first fought him, only that he doesn't use his Shadow Orbs
    anymore.
    
    o Revolver. He shoots his revolvers that look like machine guns to deal around
      40 dmg. per bullet. He does that through the whole battle.
    o Dance Macabre. When you get too close to him, he'll spin around and attack
      you around 10 times for around 250 dmg. total.
    
     We have nowhere to run to. We're stuck in this little piece or land. Nero
    likes to appear and disappear in several locations. If he gets besides you,
    he'll use Dance Macabre. When he disappears, start looking for him and when you
    find him, shoot at him.
    
     If you're quick enough, you can shoot at him twice. This is all the fight.
    He's very easy. I remember having a really hard time against him when I first
    played the game.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
     Now watch the scene and when you regain control, grab '5,000 Gil', restock and
    proceed E to the next area to trigger a rather long scene. Now you have to
    fight Weiss the Immaculate. He's impossible to defeat, so just let him attack
    you until you trigger a scene and a...
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: WEISS EMPOWERED  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: Thankfully, Weiss is not hard. Even though his attacks deal a lot
    of dmg., he's still easy. Let go with the attacks first:
    
    o Sword slash. He dashes towards you and slashes you to deal around 150 dmg.
    o Cross attack. He jumps near you and attacks with both swords to deal around
      250 dmg.
    o Ground wave. She creates some waves that advance towards you. This one deals
      around 200 dmg. per wave.
    o Earthquake. Remember the wave attack Azul did? Weiss does it too to deal
      around 200 dmg.
    o Multi-bullets. These deal around 120 dmg. per round.
    o Homing Orbs. He moves to where he was seated in the previous scenes and shoot
      4 homing orbs at you that deal around 150 dmg. per orb.
    o Slash combo. Once he has like 20% left, he starts to pump up and jumps at
      you, attacking you several times for around 150 dmg. per hit. If you're low
      on HP, this attack can kill you.
    
     Whenever you see Weiss dashing towards you or jumping, quickly step aside and
    press [] to dash and probably evade the attack. Always stay away from Weiss.
    Try to stay as far from him as possible. Just shoot him with Cerberus normally
    like you would do to any other boss.
    
     Using Thundaga will privide useful, as it deals 3 times more dmg. than
    Cerberus. When he does his Slash combo, which is his most powerful attack, try
    evading it with aside + []. Tap that as quickly as possible to evade. Also,
    always keep your HP high. Try keeping it over 1300 so you can withstand all of
    his attacks.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
     Now watch the scene and the ranking pops up.
                                                              ___________
        o Targets Destroyed -----      85 ------------  _____/___________/ // B
        o Accuracy Rate ---------     72% ------------ /_________________/ // S
        o Damage Sustained ------   17256 ------------ /_________________/ // S
        o Critical Hits ---------      56 ------------  _____/___________/ // B
        o Killchains ------------      53 ------------ /_________________/ // S
        o Items Used ------------      22 ------------  __/______________/ // A
        o Magic Casted ----------      34 ------------ /_________________/ // S
        o Mako Collected --------     83% ------------  __/______________/ // A
        o Times KO'd ------------       0 ------------ /_________________/ // S
        o Time Expired ---------- 1:05:48 ------------       /___________/ // B
    _______________________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\\\ Chapter  Rank \\\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                                   Ż ŻŻŻŻŻŻŻŻŻŻŻŻŻ  Ż
    _______________________________________A_______________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     This time, get the XP. You won't be needing the weapons so much... you'll see
    why. Now watch the scenes.
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
                                  C H A P T E R   1 2
                 _,-^Ż\_}\________________,-.________________/{_/Ż`-._
                 Ż`-._/Ż}/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ'-'ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\{Ż\_,-^Ż
                             O M E G A   A N D   C H A O S
    ____________________________________[sx512]____________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     o Memory Capsules: 2
     o Objectives: N/A
    o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    | Elixir --------------------------- 1 = (KI) ------------------ Omega Report |
    | Omega Report --------------------------------------------------------- (KI) |
    o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    
     Now you see why I told you we weren't going to use the weapons that much?
    Anyway, you'll have a new enemy bugging you around all the chapter. With 1 shot
    of your Death Penalty and they're down. Start going SE, go up the metal ramp
    and go SW to find 'Elixir'. Now continue on SE while killing all the enemies
    until you drop down inside a large pipe. As you land in here, look NW to find
    "MEMORY CAPSULE #1" [81] (coordinates I10).
    
     Exit this pipe from the right side and when you get to some sort of balcony on
    L15, look NE and up and locate the diamond-shape boulders. Check right of them
    to find "MEMORY CAPSULE #2" [82] (coordinates I dunno... like Q19?)...
    
       <vin> Note that this Memory Capsule only appears once you've finished the
       game with all 3 G Reports. Once you finish the game, come back here to get
       it.
    
     Now continue until a little scene triggers. When you regain control, follow
    the path, go up the stairs to the right and when you get inside the fenced
    area, check the W narrow path at coordinates E8 to find 'Omega Report'. Now go
    up the stairs on the E side, kill the enemies and as you cross W, you'll see
    another 'Omega Report'.
    
     Grab it and go up the heliport. 12 enemies will attack you, so kill them all,
    which should be easy and another scene continues. Nice! Now... you're inside
    Omega, flying around while you have to evade all the obstacles and killing the
    enemies...
    
       <vin> OMFG! Gackt's song LONGING plays through the whole area. Just bought
       this game for this moment!
    
     When you reach a small area, just kill all enemies until the flying comences
    once again. When you regain control once again, start following the path right
    until you get to the top. There's only a straight path, so follow it until a
    scene triggers. Once you regain control, kill the enemies to have the scene
    continue and have the chapter complete.
                                                        _________________
        o Targets Destroyed -----      83 ------------ /_________________/ // S
        o Accuracy Rate ---------     88% ------------ /_________________/ // S
        o Damage Sustained ------    2360 ------------ /_________________/ // S
        o Critical Hits ---------       0 ------------  ___________/_____/ // D
        o Killchains ------------      63 ------------ /_________________/ // S
        o Items Used ------------       2 ------------ /_________________/ // S
        o Magic Casted ----------       0 ------------  ___________/_____/ // D
        o Mako Collected --------      0% ------------ /_________________/ // S
        o Times KO'd ------------       0 ------------ /_________________/ // S
        o Time Expired ---------- 0:35:05 ------------             /_____/ // D
    _______________________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\\\ Chapter  Rank \\\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                                   Ż ŻŻŻŻŻŻŻŻŻŻŻŻŻ  Ż
    _______________________________________S_______________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Man, 35 minutes. Thanks a lot Gackt! XD Anyway, do whatever you want with the
    points. Since we have the Death Penalty, there's no use leveling up the
    weapons, so I recommend taking the XP.
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
                                C H A P T E R   1 2 - 2
                 _,-^Ż\_}\________________,-.________________/{_/Ż`-._
                 Ż`-._/Ż}/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ'-'ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\{Ż\_,-^Ż
                            A   F I N A L E   C H A O T I C
    ___________________________________[sx512-2]___________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     o Memory Capsules: N/A
     o Objectives: N/A
    o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    |                                    None                                     |
    o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
    
     Watch the scene with the blue blue things, which are a...
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: CRYSTAL FEELERS  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: Although it's a boss, it doesn't feel like it, but whatever. You
    see those 6 crystals that were in the scene? Well, these open up every once in
    a while for like 10 seconds. You need to rush to them and attack them with
    melee attacks. This is the only way of hurting them. Also, you'll have infinite
    enemies attacking you, so have fun.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
     Now watch the scene and here comes another...
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: OMEGA COCOON  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: Oh man, another easy boss. This is similar to the previous boss,
    only that you can shoot Omega with your pace, since it's won't attack. Also,
    you'll have several of those flying enemies attacking you, so try not to bother
    with those since they'll just come back.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
     Now watch yet another scene and the final boss comes up!
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: OMEGA WEISS  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: Alrighty, the final boss! Oh man is he hard! Haha, let me list the
    attacks that may rip you a new one XD:
    
    o Projectiles. These are shot from on top Omega and deal around 70 dmg. a
      piece.
    o Smash. Tries to smash you with his hand to deal around 350 dmg.
    o Hand combo. Hits you 2 times to deal around 350 dmg.
    o Meteor. He throws a Meteor at the ground to deal a massive 1500+ dmg.
    o Weiss slash. Weiss comes down and slashes you with his sword ot deal around
      350 dmg.
    o Slash combo. Weiss attacks you several times to deal around 600 dmg.
    o Mirrors. Several mirrors form in front of Omega and then attack you with them
      dealing around 100 dmg. per mirror hit.
    
     He's seriously not that hard. Just wanted to scare you ;). Since you're
    attacking both Omega and Weiss, you'll be dealing double dmg. to him. Keep
    shooting at him from a distance to have him only attack you with attack 1.
    These can easily be avoided while pressing [] and a side. Also, when Weiss
    comes down, focus on him and ignore Omega, as Omega won't do anything while
    Weiss is down here.
    
     Also, try to keep your HP above 1500. His Meteor attack deals a whopping 1500+
    dmg., so try having Phoenix Down on at all times. When he turns red, he starts
    following you around. Keep moving while dashing and attacking him. Overall, not
    a hard fight at all. Probably Shelke was the hardest boss of all the game XD.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
     Now watch the final scenes of this awesome game.
                                                            ______________
        o Targets Destroyed -----     1279 ------------    /______________/ // A
        o Accuracy Rate ---------      59% ------------    /______________/ // A
        o Damage Sustained ------    84366 ------------       /___________/ // B
        o Critical Hits ---------      553 ------------  _____/___________/ // B
        o Killchains ------------      898 ------------ /_________________/ // S
        o Items Used ------------      129 ------------  __/______________/ // A
        o Magic Casted ----------      162 ------------ /_________________/ // S
        o Mako Collected --------      96% ------------ /_________________/ // S
        o Times KO'd ------------        0 ------------ /_________________/ // S
        o Time Expired ---------- 17:34:13 ------------             /_____/ // D
    _______________________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\\\  Total  Rank \\\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                                   Ż ŻŻŻŻŻŻŻŻŻŻŻŻŻ  Ż
    _______________________________________A_______________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     Not bad. I had 17+ hours because I wrote this guide. Over 17 hours dedicated
    to you guys. ;) Now watch the scenes... ALL the scenes and when the credits
    finish, make sure you watch the secret scene... only if you got all 3 G
    Reports. This is nice. Love the ending.
    
      Now site back, make some popcorn, open up a soda and lay down to watch this
     magnificent ending. Let the controller on the floor, turn on the Home Theater
                                and turn up the volume ^_^.
                                   Enjoy the ending!
    
    ______         ________                               ______         ________
    \____ \   ____ \_  ___ \   .=======================.  \____ \   ____ \_  ___ \
     |  |  \ /  _ \/   \  \/  |      6] Boss List       |  |  |  \ /  _ \/   \  \/
     |  `   (  <_> )    \____ |         [sx600]         |  |  `   (  <_> )    \____
    /_______/\____/ \_______/  '======================='  /_______/\____/ \_______/
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     A complete list of all the bosses in the game. If you don't want to scroll
    through the whole guide just to look for certain boss, I'll list them all here.
    
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
                                   C H A P T E R   1
                 _,-^Ż\_}\________________,-.________________/{_/Ż`-._
                 Ż`-._/Ż}/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ'-'ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\{Ż\_,-^Ż
                               S E A   O F   F L A M E S
    ____________________________________[sx601]____________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: DRAGONFLY  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: This fight is not as hard as you may think. The first thing to do,
    equip the Fire Materia and the Long Barrel. Now start aiming and shooting the
    Dragonfly. You may notice the barrels through the area. Ignore them for now and
    try to stay away from him. Let me list its attacks:
    
    o Machine Gun. Rapid fire that deals around 7-10 dmg. per hit.
    o Rockets. Several rockets are fired at you which deals around 80 dmg.
    o Reinforcements. Once you start depleting its HP, it'll drop down some DG
      Soldiers.
    
     These are all the attacks. Try to always move around, just like it is so you
    can evade its Machine Gun attack more easily. Now, when it drops DG Soldiers,
    quickly take care of them with Fire. Once they're gone, keep shooting
    Dragonfly. It doesn't have that much HP, so it'll go down fast. There are some
    items scattered through the area, but let them there. We'll be coming back
    later for them anyway.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: DRAGONFLY GL  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: This fight is pretty similar to the previous one. The only
    difference is that Dragonfly is now on the ground. He has basically the same
    attacks, only that there are no reinforcements this time:
    
    o Machine Gun. Rapid fire that deals around 15 dmg. per hit.
    o Rockets. Several rockets are fired at you which deals over 100 dmg.
    o Reinforcements. Once you start depleting its HP, it'll drop down some DG
      Soldiers.
    
     You can do the same thing you did before. Aim at it, shoot it nonstop with
    either Cerberus II or Griffon (I recommend Cerberus because it's way stronger)
    and keep moving. This will make the Machine Gun attack fail a lot. When it
    shoots the Rockets, you can press [] to bounce them off. That's a nice trick
    and never new until right now while writing this XD.
    
     Also, when you deal enough dmg., it'll lower it top part (where the propeller
    was) and it has a blue circle. Shoot this to deal severe dmg. against it. If
    you like to use Magic, there are 2 Mako Point inside 2 crates. One is on the
    That's all of this fight.
    
    Before stopping the strategy, let me tell you that there are tons of items in
    this area. Most of them are AMMO, Potions and Hi-Potions. Use these that you
    have when you need to and restock freely here. There are some chests that are
    useful like Gil, so let me only point those out:
    
    o 500 Gil. All the way on the E side. Go up the stairs and follow the lower
      path E.
    o 500 Gil. Right next to the Mako Point on the S side of the area.
    o 500 Gil. SE of the previous Mako Point.
    o Limit Breaker. N side of the area, near the middle.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
    
                                   C H A P T E R   2
            _,-^Ż\_}\_____________________,-._____________________/{_/Ż`-._
            Ż`-._/Ż}/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ'-'ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\{Ż\_,-^Ż
                      S H O W D O W N   I N   T H E   W A S T E S
    ____________________________________[sx602]____________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: CRIMSON HOUND  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: Alrighty, the Boss of the Guard Hounds. He's not that hard. The
    annoying part is that he comes with several Guard Hounds. I recommend equipping
    your Cerberus (hopefully a level III) with a Normal Barrel II. Maximum POW and
    normal SPD. Let me list his attacks first:
    
    o Dive attack. He jumps from on top of the rocks to deal medium dmg. Around 90
      dmg. or so.
    o Whip. Just uses his whip on the head to deal around 50 dmg.
    o Tackle. This is his most dangerous attack. He charges against you to deal
      massive dmg. Well, massive in comparison to his other attacks. Deals around
      200 dmg.
    o Super whipping. He'll whip you 3 times to deal around 35 dmg. per hit.
    
     Not as hard. The first and best thing to do is to take care of the Guard
    Hounds. One of them will drop the Thunder Materia. Now, you can either go in
    between all the pillars hunt him down, or you can equip Cerberus III with a
    Long Barrel II and aim for him (without the Snipe Scope) near the beginning of
    the fight. You might be dealing around 250 dmg. per hit, so with a couple hits,
    he'll go down.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: PEGASUS RIDERS x5  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: Are you kidding me? Let me list the attacks:
    
    o Machine Gun. It deals around 7 dmg. per hit. It may not be much, but with
      several hits, it's a lot.
    o Charge. They charge at you to deal over 100 dmg. Ouch.
    
     Well, this will go down rather easily and fast. First of all, take out your
    Cerberus III with a Normal Barrel II. Focus on one and use all your Mako on
    them (remember that magic used is also counted for your ranking). Use the Mako
    Point on the E side of the area to refill and deplete that Mako as well. Once
    you're out of Mako, simply shoot them once to destroy them.
    
     Yes, with just one shot from Cerberus III and Normal Barrel II they'll die.
    Pretty easy, huh?
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
                                   C H A P T E R   3
                 _,-^Ż\_}\________________,-.________________/{_/Ż`-._
                 Ż`-._/Ż}/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ'-'ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\{Ż\_,-^Ż
                                 S I L E N T   E D G E
    ____________________________________[sx603]____________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: HEAVY ARMORED SOLDIER  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: Oh man, this dude has 4 DG Snipers and 2 DG Soldiers as backup.
    The snipers are on your left and right side, 2 on each side. You'll also find
    some stairs going up, so I recommend shooting both DG Soldiers as you gain
    control, go up and take care of the 4 DG Snipers. Once you've taken care of
    these dudes, the Heavy one is easy. Let me list his attacks first:
    
    o Grenade Launcher. He shoots some grenade-looking explosive dealing around 140
      dmg.
    o Machine Gun. It deals around 25 dmg. per hit.
    o Upward Slash. When you've dealt around 3/4 of dmg., he'll put away his
      fireweapons and take out his sword. The single slash deals around 400 dmg.,
      so be careful.
    
     These are his attacks. When he's using his firearms, it's the best time to
    deal severe dmg. Just attack him and if he's approaching, run backwards while
    you keep shooting. You'll deal around 270 dmg. per shot, so his HP will go down
    fairly quickly. Like I said, without his backup, he's nothing.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
                                   C H A P T E R   4
          _,-^Ż\_}\_______________________,-._______________________/{_/Ż`-._
          Ż`-._/Ż}/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ'-'ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\{Ż\_,-^Ż
                    H E A D Q U A R T E R S   U N D E R   S I E G E
    ____________________________________[sx604]____________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: SHELKE THE TRANSPARENT  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: Oh man, this battle is hard. It's hard because Shelke is fast,
    strong and the area you're fighting in is really small. I hope your aim is
    good, because her movement is sick. You'll have a hard time attacking her. Let
    me list her attacks:
    
    o Slash attack. She dashes towards you several times to attack you once for
      around 70 dmg. Not too bad.
    o Double attack. She dashes the same way as the previous attack, only that she
      slices you twice for around 80 dmg. a piece.
    o Thrust attack. She envelops in some blueish aura and lunge at you to deal
      around 350 dmg.
    o Combo attack. Shelke jumps all over the place to end up attacking you with
      her swords several times. This one deals whopping 800+ dmg. to Vincent. This
      attack only occurs once you've depleted around 1/2 of her HP.
    
     As you can see, her attacks are devastating. Way stronger than any enemy/boss
    so far. Keep moving around... always. Never stay put and always know where she
    is 'cus some times she just disappears. Use all your Magic you have.
    Fira/Thundara are work well here, but with Cerberus is more than enough. Don't
    even thing of using Griffon, as its accuracy is horrible.
    
     If you're about to die (like having around 100 or less HP), use a Limit
    Breaker to replenish your HP and gain STR and DEF. Like I said, always move,
    use magic and have her in your aim to get out victorious of this battle.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: AZUL THE CERULEAN  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: Alrighty. Azul may look intimidating, but actually he's waay
    easier than Shelke. Let me list his attacks first:
    
    o Heavy attack. You'll know it's this attack because he stops, crouches a
      little bit, then shoots. It has a small radius, but better jump or you'll
      receive around 500+ dmg.
    o Machine Gun. Yes, his weapon works as two. He'll shoot several bullets
      dealing around 80 dmg. per shot.
    o Shockwave. When you see he raises his weapon, jump 'cus he'll create a
      Shockwave, dealing over 300 dmg.
    o Kick. If you get too close to him, he'll kick you for around 100 dmg.
    
     As you start the battle, you'll notice several barrels around Azul. Shoot them
    one at a time to deal over 600 dmg. to Azul. Keep moving around until you shoot
    all the barrels around Azul. Go to the back and start evading his attacks until
    he comes near another barrel for you to shoot.
    
     Don't even bother attacking him, since you'll be doing very little dmg. On the
    right side of the area, near the ceiling, there are several barrels. Shoot one
    to have it drop down. Use these if you run out of barrels on the ground. This
    is it. Pretty easy huh? Also, it's pretty easy to evade his attack so
    altogether, you'll be fine. If you survived Shelke's battle, you'll most likely
    survive this one.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
                                   C H A P T E R   5
                 _,-^Ż\_}\________________,-.________________/{_/Ż`-._
                 Ż`-._/Ż}/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ'-'ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\{Ż\_,-^Ż
                            M A N O R   O F   D E S P A I R
    ____________________________________[sx605]____________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: BLACK WIDOW  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: The Black Widow is easy... very easy. Make sure you have your MP
    filled. In any weapon (Cerberus mine), equip the Materia Booster, the Materia
    Floater and the Thunder Materia. Let me list his attacks and then I'll keep
    explaining:
    
    o Beam. Deals around 800 dmg.
    o Machine gun. Deals around 30 dmg. per bullet.
    o Tackle. It tackles you for around 80 dmg. Punny attack.
    
     Like I said, with those 3 things equipped, you'll deal over 1000 dmg. to Black
    Widow. Use Thundaga around 4-5 times and it's toast. See, it's that easy. But
    also, let me explain some more. It likes to crawl around the place, climbing on
    the walls and on the roof. If you want, you can keep shooting at it with your
    Griffon, just to deal a little more dmg.
    
     Its Beam attack moves around, so make sure to jump it in case it kinda chases
    you.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
                                   C H A P T E R   6
           _,-^Ż\_}\______________________,-.______________________/{_/Ż`-._
           Ż`-._/Ż}/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ'-'ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\{Ż\_,-^Ż
                     D E E P G R O U N D   S T R I K E S   B A C K
    ____________________________________[sx606]____________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: BLACK WIDOW II  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: Yay, the Black Widow again. Thankfully, this one is easier... like
    if the previous one was hard XD. Like always, let me list her attacks:
    
    o Beam. Deals around 500 dmg.
    o Missiles. Deals around 100 dmg.
    o Machine gun. Deals around 50 dmg. per bullet.
    o Tackle. It tackles you for around 80 dmg. Punny attack.
    
     This one comes with 4 DG Soldiers, so take them out first using your trusty
    Cerberus. One of them drops 'L Adjuster', so make sure to grab it. Now,
    basically the same strategy from the previous Black Widow remain, shoot it with
    Thundaga around 4-5 times and it's toast. Don't even worry about using the
    turrets on the back, as you'll be an easy target for all of its attacks.
    
     Also, before the fight ends, break the crate on the NW corner to find the last
    Mako Point.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
                                   C H A P T E R   8
     _,-^Ż\_}\____________________________,-.____________________________/{_/Ż`-._
     Ż`-._/Ż}/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ'-'ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\{Ż\_,-^Ż
               F I G H T   F O R   T H E   C E N T R A L   C O M P L E X
    ____________________________________[sx608]____________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: ROSSO THE CRIMSON  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy:  Ok, Rosso is not that tough, but she's quick though, so that's
    bad. Take out your Quantum Cerberus, start aiming at her and shoot her nonstop.
    Let me list her attacks and then I'll continue:
    
    o Revolver. Shoots from her weapon to deal around 60 dmg. per bullet.
    o Combo. She dashes towards you and attacks you several times for around 200
      dmg.
    o Fire sickles. One the first part of the fight passes, after the little scene,
      she'll start throwing some sickles at you for around 300 dmg.
    o Ground wave. Once you've dealt around half her HP in dmg. she'll start
      creating some waves that advance towards you. This one deals around 150 dmg.
    o Super combo. Once she's about to die, she start another combo in which she
      approaches you very fast and attacks you several times to deal around 400 dmg
    
     During the first half of the fight, she'll run around while shooting at you.
    The dmg. is medium, so there's nothing to really worry about. She's sometimes
    dash towards you and attack you several times with her weapon, something like
    Shelke's attack. There's really no strategy here, rather than keep yourself in
    movement all the time, never stay still and always shoot at her with your
    Cerberus, since it's the weapon with the most dmg. output/speed you have
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
                                   C H A P T E R   9
                _,-^Ż\_}\_________________,-._________________/{_/Ż`-._
                Ż`-._/Ż}/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ'-'ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\{Ż\_,-^Ż
                          A N   E M P I R E   I N   R U I N S
    ____________________________________[sx609]____________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: BLACK WIDOW TW  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: Ok, even though we're against 2, it's still easy. There's one
    Black Widow on the ground while the other one is hanging from the ceiling.
    Allow me to list its attacks:
    
    o Beam. Deals around 100 dmg.
    o Machine gun. Deals around 20 dmg. per bullet.
    o Tackle. It tackles you for around 50 dmg. Punny attack.
    o Proximity mines. Does around 10 dmg. per mine.
    
     As you can see, it does half the dmg. the Black Widow II did, and this is
    because they split the attack of these 2. First of all, focus on the one on the
    ground. I recommend using the Griffon, although I don't like it, and shoot away
    while you evade its attacks. The Black Widow on the ground only uses its Beam
    and Machine Gun attacks while the one on the ceiling uses Proximity Mines,
    which you should be familiar with.
    
     With 2 Thundagas, they're gone. I recommend shooting with the Griffon nonstop
    and then shoot Thundaga one to kill it. If is doesn't die, keep shooting at it
    until it does. Once the first one goes down, shoot the second one and it'll
    fall to the ground. Same strategy. This is it. Simple, huh?!
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: NEO AZUL  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: Remember the previous fight against Azul? Well, he's back and has
    the same attacks as before, so let me list them:
    
    o Machine Gun. He'll shoot several bullets dealing around 30 dmg. per shot.
    o Shockwave. When you see he raises his weapon, jump 'cus he'll create a
      Shockwave, dealing over 300 dmg.
    o Kick. If you get too close to him, he'll kick you for around 100 dmg.
    
     The difference between this boss and the previous one is that there are 2
    barrels to shoot. Luckily, he's easy. Use the central pillar for cover, take
    out your Quantum Cerberus and start shooting at him. Shoot him over and over
    and over and over until this fight ends. Yes. That's how easy he is. Remember
    to jump over his Shockwave.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: ARCH AZUL  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: Alrighty, this is true and last battle with Azul. Thank goodness.
    Also, let me tell you right now that bullets don't work on him. You have to
    rely on magic. Thankfully you have how to replenish. Open your map and look at
    the 8 yellowish dots across the area. These are Mako Points... but here's the
    list first =P:
    
    o Body Slam. Man, many of these attacks are named after Pokemon ones XD.
      Anyway, he jumps and tries to Body Slam you for around 100 dmg.
    o Horn Attack. He tries to horn you for over 200 dmg., which makes it a really
      powerful attack... XD.
    o Multi Beams. He stays put and releases several blue beams from his mouth,
      dealing around 120 dmg. per hit.
    
     Ok, the Mako Points are covered. You need to have Azul destroy them by passing
    over them. Once he's done that, make sure you grab all of them. In case you
    didn't know, the Mako Points fill up after some time, always - all the Mako
    Points, so you won't end up without MP.
    
     Anyway, use Thundaga against him. It's the best magic. Use it over and over to
    deal over 1,000 dmg. every time. Once you're out of MP and the Mako Points are
    empty, simple run around for a while until they regenerate. He's very easy.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
                                  C H A P T E R   1 0
              _,-^Ż\_}\___________________,-.___________________/{_/Ż`-._
              Ż`-._/Ż}/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ'-'ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\{Ż\_,-^Ż
                        S H I N R A ' S   D A R K   S E C R E T
    ____________________________________[sx610]____________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: NERO THE SABLE  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: Ok, Nero is not hard, but obnoxious. Always, ALWAYS move around.
    Just like with Rosso, stay on the move. Nero has few attacks, which are the
    following:
    
    o Revolver. He shoots his revolvers that look like machine guns to deal around
      40 dmg. per bullet. He does that through the whole battle.
    o Dance Macabre. When you get too close to him, he'll spin around and attack
      you around 10 times for around 250 dmg. total.
    o Shadow Clones (Naruto?). He starts glowing purple and creates 2 copies of
      him. Anyone you shoot deals dmg., so to deal massive dmg., get all 3 together
      and use Thundaga to kill all 3 and make the clones go away.
    o Shadow Orbs. Nero raises into the sky and shoots 2 Shadow Orbs that deal
      around 1,000 dmg. each one, so if you get hit, you'll be dead, so make sure
      to have Phoenix Down on.
    
     Like I said above, keep moving around all the time since he likes to shoot
    around so damn much. Equip your Quantum Cerberus with Thundaga and Faerie L
    Barrel. Stay away from him at all times. A good trick I found. When you have
    Nero around 50% or less HP, let him on the E side of the area and quickly run
    to the W side. There's a large collapsed pillar on the NW part.
    
     Nero will start shooting his Shadow Orbs agains you over and over and over and
    over. When he raises to the sky, use this time to take out your Hydra and shoot
    him in the head to deal over 450+ dmg. to him, and also getting tons of
    critical hits for the ranking of the area.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
                                  C H A P T E R   1 1
                 _,-^Ż\_}\________________,-.________________/{_/Ż`-._
                 Ż`-._/Ż}/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ'-'ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\{Ż\_,-^Ż
                                  B E G I N N I N G S
    ____________________________________[sx611]____________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: DRAGONFLY PT  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: Dragonfly PT is as easy as its brothers back in the first mission.
    He only has 2 attacks, which are:
    
    o Machine Gun. Rapid fire that deals around 15 dmg. per hit.
    o Rockets. Several rockets are fired at you which deals over 200 dmg.
    
     It also has some Gargoyles and cockroaches with it, so this makes it a little
    bit tougher... nah, not really. Since you don't have that much space to move,
    have the Gargoyles be on their way (if they're not attacking you, let them be)
    and kill the cockroaches with they appear. Once Dragonfly is near you, use
    either your Griffon or your Cerberus to take care of it.
    
     Shoot Thundaga over and over throughout the battle to make its HP deplete even
    faster. That's it basically. You can use the pillars around you to take cover
    from its rockets.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: ARACHNERO  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: This fight is pretty simple if you know what to do and how to
    damage Nero. Let me list his attacks first:
    
    o Beam. The small purple crystals that are flying around the area shoot a beam
      dealing around 500 dmg. Yikes.
    o Fireballs. Deals around 150 dmg. per fireball.
    
     Ok, do you see those purple crystals flying around the area? With 3-4 shots
    from a Quantum Cerberus, they get destroyed. Once they're destroyed, start
    shooting at Nero's magic barrier to destroy it. Once destroyed, you can damage
    him, while he shoots Fireballs at you. These are easy to dodge, so do so and
    keep shooting at him.
    
     Use Blizzaga every time you can and after some damage, he'll return behind his
    magic barrier and the purple crystals come out. Do this over and over until a
    scene triggers and this fight ends.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: GORGONERO  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: Nero is now his usual self. That being said, he has the same
    attacks as when you first fought him, only that he doesn't use his Shadow Orbs
    anymore.
    
    o Revolver. He shoots his revolvers that look like machine guns to deal around
      40 dmg. per bullet. He does that through the whole battle.
    o Dance Macabre. When you get too close to him, he'll spin around and attack
      you around 10 times for around 250 dmg. total.
    
     We have nowhere to run to. We're stuck in this little piece or land. Nero
    likes to appear and disappear in several locations. If he gets besides you,
    he'll use Dance Macabre. When he disappears, start looking for him and when you
    find him, shoot at him.
    
     If you're quick enough, you can shoot at him twice. This is all the fight.
    He's very easy. I remember having a really hard time against him when I first
    played the game.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: WEISS EMPOWERED  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: Thankfully, Weiss is not hard. Even though his attacks deal a lot
    of dmg., he's still easy. Let go with the attacks first:
    
    o Sword slash. He dashes towards you and slashes you to deal around 150 dmg.
    o Cross attack. He jumps near you and attacks with both swords to deal around
      250 dmg.
    o Ground wave. She creates some waves that advance towards you. This one deals
      around 200 dmg. per wave.
    o Earthquake. Remember the wave attack Azul did? Weiss does it too to deal
      around 200 dmg.
    o Multi-bullets. These deal around 120 dmg. per round.
    o Homing Orbs. He moves to where he was seated in the previous scenes and shoot
      4 homing orbs at you that deal around 150 dmg. per orb.
    o Slash combo. Once he has like 20% left, he starts to pump up and jumps at
      you, attacking you several times for around 150 dmg. per hit. If you're low
      on HP, this attack can kill you.
    
     Whenever you see Weiss dashing towards you or jumping, quickly step aside and
    press [] to dash and probably evade the attack. Always stay away from Weiss.
    Try to stay as far from him as possible. Just shoot him with Cerberus normally
    like you would do to any other boss.
    
     Using Thundaga will privide useful, as it deals 3 times more dmg. than
    Cerberus. When he does his Slash combo, which is his most powerful attack, try
    evading it with aside + []. Tap that as quickly as possible to evade. Also,
    always keep your HP high. Try keeping it over 1300 so you can withstand all of
    his attacks.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
                                  C H A P T E R   1 2
                 _,-^Ż\_}\________________,-.________________/{_/Ż`-._
                 Ż`-._/Ż}/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ'-'ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\{Ż\_,-^Ż
                            A   F I N A L E   C H A O T I C
    ____________________________________[sx612]____________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: CRYSTAL FEELERS  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: Although it's a boss, it doesn't feel like it, but whatever. You
    see those 6 crystals that were in the scene? Well, these open up every once in
    a while for like 10 seconds. You need to rush to them and attack them with
    melee attacks. This is the only way of hurting them. Also, you'll have infinite
    enemies attacking you, so have fun.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: OMEGA COCOON  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: Oh man, another easy boss. This is similar to the previous boss,
    only that you can shoot Omega with your pace, since it's won't attack. Also,
    you'll have several of those flying enemies attacking you, so try not to bother
    with those since they'll just come back.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    --=======------=======----=-=----===-----===-----------====----=-------===-----
    
       ~-~  BOSS: OMEGA WEISS  ~-~-~-~-~-~-~-~-~
    
     ~ Strategy: Alrighty, the final boss! Oh man is he hard! Haha, let me list the
    attacks that may rip you a new one XD:
    
    o Projectiles. These are shot from on top Omega and deal around 70 dmg. a
      piece.
    o Smash. Tries to smash you with his hand to deal around 350 dmg.
    o Hand combo. Hits you 2 times to deal around 350 dmg.
    o Meteor. He throws a Meteor at the ground to deal a massive 1500+ dmg.
    o Weiss slash. Weiss comes down and slashes you with his sword ot deal around
      350 dmg.
    o Slash combo. Weiss attacks you several times to deal around 600 dmg.
    o Mirrors. Several mirrors form in front of Omega and then attack you with them
      dealing around 100 dmg. per mirror hit.
    
     He's seriously not that hard. Just wanted to scare you ;). Since you're
    attacking both Omega and Weiss, you'll be dealing double dmg. to him. Keep
    shooting at him from a distance to have him only attack you with attack 1.
    These can easily be avoided while pressing [] and a side. Also, when Weiss
    comes down, focus on him and ignore Omega, as Omega won't do anything while
    Weiss is down here.
    
     Also, try to keep your HP above 1500. His Meteor attack deals a whopping 1500+
    dmg., so try having Phoenix Down on at all times. When he turns red, he starts
    following you around. Keep moving while dashing and attacking him. Overall, not
    a hard fight at all. Probably Shelke was the hardest boss of all the game XD.
    
    ==-------======-------====-=-====---=====---===========----====-=======---=====
    
    ______         ________                               ______         ________
    \____ \   ____ \_  ___ \   .=======================.  \____ \   ____ \_  ___ \
     |  |  \ /  _ \/   \  \/  |    8] Latest Update     |  |  |  \ /  _ \/   \  \/
     |  `   (  <_> )    \____ |         [sx800]         |  |  `   (  <_> )    \____
    /_______/\____/ \_______/  '======================='  /_______/\____/ \_______/
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    
    = Version 1.0 (August 19th, 2010)
      - Finished the walkthrough and added the Boss List.
    
    ______         ________                               ______         ________
    \____ \   ____ \_  ___ \   .=======================.  \____ \   ____ \_  ___ \
     |  |  \ /  _ \/   \  \/  |       9] Closing        |  |  |  \ /  _ \/   \  \/
     |  `   (  <_> )    \____ |         [sx900]         |  |  `   (  <_> )    \____
    /_______/\____/ \_______/  '======================='  /_______/\____/ \_______/
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                        ~-~ ~-~ ~-~  9.1] Credits  ~-~ ~-~ ~-~
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.sx901.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                        '-----'
    1. People
    
    - Gbness, Mighty Oracle, Super Slash, PeTeRL90, Truly Dexterous, warfreak,
    IceQueenZer0, BSulpher, Da Hui, DBM11085, Snow Dragon: All those who I consider
    online friends. These guys are really cool and I always have a blast talking to
    them on AIM, MSN and the FCBS. They all inspire me in writing more and more
    FAQ's. Note that all these fellows are FAQ writers as myself, so I thank them
    too for supporting me in my FAQing.
    
    - Raul and Eduardo: Just for being my best friends and always being there for
    me, in the good and bad moments.
    
    - You: For having the patience of reading through the whole guide.
    
    
    2. Internet sites
    
    - www.gamefaqs.com: For hosting my guide.
    - www.supercheats.com: For hosting my guide.
    - www.neoseeker.com: For hosting my guide.
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                       ~-~ ~-~ ~-~  9.2] Final Words  ~-~ ~-~ ~-~
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.sx902.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                        '-----'
    
     Like I said, I had no plans on doing this FAQ, but the outcome is beautiful.
    If you like this FAQ, if you found it useful, make sure to check my other FAQs
    in case you need help with any game in particular. Here's a little list of FAQ
    I've made:
    
    1. Tales of Symphonia (GCN) DONE
    2. Jericho (360) DONE
    3. Tales of Legendia (PS2) [In progress]
    4. Tales of the Abyss (PS2) DONE
    5. Devil May Cry (PS2) DONE
    6. Tales of the Abyss Enemy Database (PS2) DONE
    7. Jericho Monster List (360) DONE
    8. Jericho Achievements (360) DONE
    9. Castlevania: Portrait of Ruin (DS) [In progress]
    10. Metal Gear Solid 3: Snake Eater (PS2) DONE
    11. Lloyd Irving Character FAQ (GCN) [In progress]
    12. Devil May Cry 3: Dante's Awakening (PS2) DONE
    13. Devil May Cry 3: Dante's Awakening Special Edition (PS2) DONE
    14. Pokemon Platinum (DS) [In progress]
    15. Soma Bringer (DS) [In progress]
    16. Dragon Quest VIII (PS2)
    17. Shin Megami Tensei: Devil Survivor (DS) DONE
    18. Kingdom Hearts 358/2 Days (DS) [In progress]
    19. Tales of Eternia (PSP)
    20. Sands of Destruction (DS) DONE
    21. Yu-Gi-Oh! 5D's Tag Force 4 (PSP) DONE
    22. Dante's Inferno (PSP) DONE
    23. Dante's Inferno Judas Coins Locations (PSP) DONE
    24. Dante's Inferno Boss FAQ (PSP) DONE
    25. LittleBigPlanet (PSP) DONE
    26. Mimana Iyar Chronicle (PSP) DONE
    27. Metal Gear Solid: Peace Walker Demo FAQ (PSP) DONE
    28. Hexyz Force (PSP) IN PROCESS
    29. Metal Gear Solid Peace Walker (PSP) MAIN WALKTHROUGH DONE
    30. Metal Gear Solid 3: Susbsistence (PS2) NEARLY DONE
    31. Odin Sphere (PS2)
    32. Sands of Destruction Boss FAQ (DS) DONE
    33. Sands of Destruction Item FAQ (DS) DONE
    34. Tales of Symphonia Multimedia FAQ (GCN) DONE
    35. Odin Sphere Boss FAQ (PS2) DONE
    36. Tales of the Abyss Boss FAQ (PS2) DONE
    37. Mimana Iyar Chronicles Boss FAQ (PSP) DONE
    38. Dirge of Cerberus: Final Fantasy VII (PS2)
    
     Please check these games if you have any doubts in one future. So, with all
    this said and done, I bid you farewell!
    _______________________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                          _       _          _                _
             ____________(_)_____| |________(_)______________|·|
             \ \   __  __ _ _ __ | |__   ___ _ _ __ ___O  O  |·|_________
              \ \_(_ \/ _) | '_ \|  _ \ / _ \ | '_ ' _ \_____|·|xxxxxxxx||
               \____\  /_| | |_| | |_| |  __/ | |_| |_| |____|·|ŻŻŻŻŻŻŻŻŻ
                     \/  |_|_| |_|_| |_|\___)_|_| |_| |_|    |·|
                                                              Ż
         İ Alexander P. Kleinheider [vinheim] 2010. Contact: vinheim@gmail.com
    _______________________________________________________________________________
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ