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    Secrets FAQ by Serphium

    Version: 1.6 | Updated: 02/21/06 | Search Guide | Bookmark Guide

    Mortal Kombat: Shaolin Monks Secrets Guide
    by Michael Serphium - Serphium @ myway.com
    Version 1.6 [02/21/2006]
    + Revised much of the guide. Typos fixed, grammer cleansed, alternate methods
      added and a symbol added for VS Koins.
    Version 1.5 [10/08/2005]
    + Changed some descritions for the sake of the clarity.
    + Fixed a few typos.
    Version 1.4 [10/06/2005]
    + Added alternate method to Living Forest; J.
    Version 1.3 [10/04/2005]
    + Added new method on Koin; Wu-Shi Academy: H.
    + Fixed a few grammatical issues.
    Version 1.2 [10/01/2005]
    + Added another Red Koin. Thanks Phanque! I also added a Thanks to everyone
      else who took the time to write in after these guys. You guys rock!
    + Whew. I now have 68/68 Secrets Listed.
    Version 1.1 [10/01/2005]
    + Added many Koins previously missing. Thanks Reider! [See 'Thanks' for
      details of the Koins added] 
    + Forgot to put these: Soul Tombs ~ Fire Grating Room, Soul Collector Room;
      Wastelands ~ Koin in the Spike Wheel room.
    + Added new 'Health Upgrades' section.
    + Fixed a few small grammer and layout issues.
    Version 1.0 [09/29/2005]
    + First Version.
    Welcome to my Mortal Kombat: Shaolin Monks Secrets Guide!
    This is my first FAQ/Guide, so I ask your forgiveness for any mistakes. I 
    thought it'd be nice to make a complete, comprehensive list of all the Red 
    Koins along with a few other tidbits. So hopefully this will be of some
    assistance to you!
    Items will be listed by area. Due to the mechanics of this game, that means 
    the Koins are mostly in chronological order. However some Koins require you to
    back-track after aquiring an ability later in the game. Koins will not just 
    disappear, so feel free to come back to something later if you're having
    difficulty with it.
    To help you keep track of special circumstance Koins, I've used the following
    [*]     A Koin that will require you to backtrack after obtaining an ability.
    [!]     A Koin that unlocks a Character for VS Mode.
    [+|+]   A Ko-Op Koin. You must be have a buddy with you to see or obtain these.
    *Note: Apparently, there are a few Koins that do not use Ko-Op switches, but 
           simply require you to be in Ko-Op mode to even see them. Since I have
           not played Solo, I do not know them all. If you find one, please mail
           me so that I may add it.
    Now, on with the Guide!
    | Quick Index |
    Red Koins > Health Upgrades > Smoke Quests > Kano > Thanks > Disclaimer
    | Shang Tsung's Island  |
    A. Section 1 of Goro's Lair. Simply throw an enemy into the skeleton on the 
       wall for your very first Red Koin.
    B. Section 2 of Goro's Lair. The Red Koin is hidden in the lower left corner.
       Now we have a choice. The 1st choice is much easier, but the 2nd allows you
       to obtain the Koin right at the beginning. 
       A [Simple]:  Come back late in the game with the Double Jump ability.
       B [Skilled]: Lure an enemy into the corner. Launch him into the air toward
                    the Koin. While he is airborne, jump into him and perform an
                    air throw (Aim the throw to your back). This will propel you
                    backwards into the Koin.
    C. Pit I. While you are on the bridge, fire projectiles at the moon. It can be
       difficult to find just the right spot. Keep at it and a Koin will appear to
       your left on the bridge.
    D. Pit I. Cross the bridge and stand in front of the door to the next area. You
       will need to drop off the bridge to the south. You'll land on a small
       platform with a Koin.
    E. Chandelier Room. You'll notice the obvious Red Koin in the background. But
       we'll get to that later. For now, toss an enemy high into the chandelier.
       It will crash down and reveal a Red Koin.
    F. Stalactite Room. Impale all the enemies onto the ceiling spikes to cause
       a Red Koin to appear in the lower left corner by the breakable wall. Again,
       you have a choice. See Koin B of this section for details.
    G. [+|+] Switches
       Stalactite Room. Step on the Ko-Op switches. In this next room you and
       your partner will need to hurl an enemy at each of the bells, relatively 
       close in timing. A bridge will then appear and allow you to obtain the caged
       Koin seen in the Chandelier Room.
    H. Pit II. After defeating the boss, long jump across the bridge. At the 
       end you will need to long jump south onto a small platform holding a Koin. 
       It's easier to see if you go into Panoramic Cam.
    | Wu-Shi Academy  |
    A. [*] Long Jump / Fist of Fury / Swing
       Warrior's Shrine. On the beginning of the Road to the Academy, take a left
       when the path splits. Hop the pit, Fist of Fury the statue and proceed on.
       Now, you must jump up to the left, Swing across the Bamboo polls and
       activate the statue. Inside the gates, inspect the left-most statue 3 times.
       This triggers a fight with Ermac. Defeat him for a Red Koin.
    B. Road to the Academy. When you reach the catapault area, head north and knock
       the Masked Guard into the catapault near him. He'll get splattered and leave
       behind a Koin. To access it, take the steps up, using the right path. Knock
       the Tarkata into the stack of Spiked Balls. Now head back down the steps and
       north, navigating the spike pit. The Red Koin will be against the wall.
    C. [+|+] Non-existant on Solo
       Road to the Academy. Right before the spike pit with lion statues will be
       catapault and Tarkata. Launch him into it. Now backtrack to the stairs.
       Climb them, head left and your Koin will greet you along with two Tarkata.
    D. [+|+] Switches
       Academy Area I. The switches will become active after fighting has ceased
       in the area. Inside, follow the path to the end for an easy Koin.
    E. [+|+] Switches  [*] Double Jump
       Academy Area I. This is also in the Ko-Op room. Within the tree branches
       floats another Koin. Double Jump to get it.
    F. [*] Wall Run / Double Jump
       Academy Area I. This one very obscure. Head to the area where you cut the 
       ropes for the large pots. Now there will be wall to your left immediately 
       after you climb up to this area. You will need to Wall Run up that wall and
       immediately Double Jump to reach the small platform that tops that wall.
       The lonley Koin will be right there waiting.
    G. [!] Johnny Cage
       Academy Area II. Jump atop the building with a Spike Ball imbedded in it's
       side. Jump onto the ledge to your right. Inside will be the J.Cage VS Koin. 
    H. Portal Pathway. After entering from the Academy, head left to the spiked
       wall. Two choices:
       A [Simple]:  Late in the game, jump off the right platform, using the tree
                    branch to Swing to the Koin.
       B [Skilled]: Throw each of the Tarkata into the spikes at different heights
                    and use their impaled bodies as platforms up to the Koin.
    I. [*] Swing
       Portal Pathway. Right in front of the portal is a large spike pit. Once
       you have the Swing ability, stand by the Save Statue and jump left, using
       the poles to Swing to the small platform with a Koin.
    | Portals |
    A. [+|+] Switches
       Right after you enter from the Academy, head left and up the ramp. Use
       the Ko-Op switches to extend a platform. Hop up to find your next Koin.
    B. Right in front of the Foundry entrance is a Golden MK Symbol on the floor.
       Throw or lure a Tarkata onto it and perform a fatality for the Koin.
    | Evil Monastery  |
    A. Entrance Room. When heading to the next room, look out the first window.
       This will be the first of several Golden Koins. You must throw a projectile
       at it to get the Red Koin.
    B. [+|+] Switches  [*] Fist of Fury 
       Spike Room. Step on the Ko-Op switches and enter the underground
       passage. Inside you'll need to Fist of Fury the statue to raise the gate 
       and nab the Koin.
    C. Evil Buddha Room. You'll need to impale an enemy on each of the Buddha's 
       spiked hands. Afterwards a Red Koin will appear behind it's head. 
    D. [!] Kitana
       Monastery Tower. After entering the area, head right until you see a broken
       collumn. Jump atop it then jump to the left onto the roof. Head all the way
       left for the Katana VS Koin.
    E. Kitana Battle. Simply re-enter the area to make a Red Koin magically appear.
    | Living Forest  |
    A. [*] Double Jump / Swing
       Entrance. Double Jump and grab onto the tree branch south of the Save 
       Statue. Swing up and into the tree village. About halfway through the
       village you'll run over a flat tree platform that's to the far right of
       your screen. Look right while standing atop it and spot the Golden Koin.
       Nail it with a projectile to get your Red Koin.
    B. [*] Double Jump / Swing
       Entrance. At the end of the Tree Village [As explained in letter A] you'll
       run into Mileena yet again. Her defeat nets you another Koin.
    C. Small Waterfall Area. To the West in this area will be two Clay Soldiers
       guarding a small structure. Break their shields so that you can throw them
       into the door on the structure. Inside will be your Koin.
    D. [!] Reptile
       Small Waterfall Area. This begins in the Large Waterfall Area. 
       The goal here is to hurl a Clay Soldier into the large stone pillar that
       stands to the far east in the beginning of this area. After it tumbles,
       return to the Small Waterfall. You'll find it's now dried up and the
       Reptile VS Koin awaits your return.
    E. Large Waterfall Area. The Koin is hidden behind the living tree that is near
       the Clay Soldiers. Two Choices:
       A [Simple]:  Return with Double Jump for the easy Koin.
       B [Skilled]: Wall Run up the non-living tree to barely scrape the Koin.
    F. Snake Head Entrance. Just to the left of the Giant Snake Head, there will be
       a small stone wall. Hop over the broken corner for a hidden Koin.
    G. Statue Room. After you defeat Reptile, return here and stand on the center
       again. After the intense round of statue smashing, you'll be rewarded with
       Exp and a Koin.
    H. [+|+] Switches 
       Statue Room. Step on the Ko-Op switches in front of the Buddha.
       Inside, there will be an obvious Koin to the far right of the room. 
    I. [+|+] Switches
       Statue Room. Right behind the rock where you found H, will be another
       hidden Koin. 
    J. The Tunnel. Notice every other arch has a Reptile Eye? The 3rd one is not
       lit. To light it you will need to give it a smack. Either fire a projectile
       at it or jump and give it a kick.
    | Soul Tombs  |
    A. Entrance. This can easily be passed by. Right after you exit the portal look
       to your left for a Golden Koin. Nail it for another Red Koin.
    B. [*] Wall Run / Double Jump
       Soul Tomb Main Room. Exactly opposite where you enter will be a large
       arch. Wall Run up one side and Double Jump into the Koin. 
    (RED PATH)
    C. Iron Maiden Room. Knock an enemy into each of the Iron Maidens.
    D. [!] Baraka
       Balcony Room. Cross the room and climb the wall. To your immediate right 
       will be a statue. Fist of Fury it. Jump right to a small platform, then 
       onto a wooden beam. Then jump to another platform for the Baraka VS Koin.
    E. Balcony Room. Drop down to the first floor after busting the statue, [As
       mentioned in D] the Koin should be right there.
    F. [*] Double Jump
       Spiked Pathways. Right above the exit into the Butcher Room you'll see a
       skull switch. Double Jump and kick it to spawn a Shadow Priest on the center
       platform. Kill him for your Koin.
    G. [*] Wall Run
       Butcher Room. First, make sure you've thrown a Tarkata into the Butcher
       Hooks for the sequence. Then, in the lower left corner of this room, Wall
       Run up the left wall. This will get you the Koin which is obstructed from
       view by the foreground.
    H. Spiked Ceiling Room. Look outside, near the center of the room. A floating 
       Golden Koin awaits your projectile. Note that Liu Kang's fireball
       does not want to penetrate the wall but Kung Lao's hat does. So if you are
       Liu and solo, throw a Tarkata into that section of the wall to break it
    I. Fire Grates. In the background will be a skeleton walking around. Pop him a
       few times with your projectile (or for more fun, skulls lying on the ground
       ground) until he dies. 
    J. Orochi Room. Stand on the small box-like platform for a few seconds until it
       lowers and reveals a Koin.
    K. Chain Room. One of the most obscure Koins in the game. To the right side of
       the room, watch the chains pass in the background. Eventually one will rise
       with a 4-Way bone hook attached. Quickly knock a foe into it to reveal your
    L. Outdoors. On the center platform launch a Tarkata into a Pteredactyl flying
       overhead for the Koin.
    M. Fan Room. Two Choices:
       A [Simplest]: Come back with Double Jump to easily nab this Koin.
       B [Simplish]: Pass by the Koin and enter the next room. Knock a Tarkata into
                     the spikes to lower the platform. Hop up and exit the room 
                     this way. Now you're on the second level of the Fan Room. From
                     the center platform, knock Tarkata into the fan blades to slow
                     them. Now you can safely Long Jump off the platform into the
                     floating Koin.
    N. Spiked Platform Room. On the first floor look to the left. There will be a
       stone statue that you can Fist of Fury. Behind it will be your Koin.
    O. [*] Wall Run 
       Spiked Platform Room. Right after getting N, Wall Jump onto the small cage
       for a Red Koin.
    P. Soul Collection Room. Simply re-enter this room after breaking the orb to 
       find a Red Koin.
    | Wastelands  |
    A. Entrance. Impale an enemy on the large center spike for a Koin. 
    B. Entrance. Climb to the upper area and head slightly to the right. In a 
       little alcove will be your Koin.
    C. Boulder Room. Make your way to the top. It's very hard to miss this one, it
       is even shown in the cinematic. It's on the right side of the top area.
    D. Elemental Knights Room. Re-enter this room to find our old friend the Orc.
       Beat him again for a Koin. 
    E. [!] Sub-Zero
       Blood Lake. After your lengthy ride with Sub-Zero you'll be at a large door
       with two gargantuan Lion statues on either side. Wall Run up the left wall 
       and onto the Lion's back for the Sub-Zero VS Koin.
    F. Spiked Wheel Room. After climbing Sub-Zero's Icefall, do a Wall Run over
       the top of the wheel for another Koin.
    G. Lion's Temple Room. On the far east side of the room, to the south of the
       save statue you'll find a Golden Koin by the balcony. As per usual, hit it
       with a projectile.
    H. Goro's Room. Re-Enter this room after Goro's defeat to find another magical
       Koin awaiting you.
    | Dead Pool |
    A. Dead Pool. Knock a few zombies into the acid to make a Koin appear high on
       the metal grating in the background. Simply climb the grating to get it.
    | Neatherrealm  |
    A. On the first stairway down, preform a Double Jump onto the archway above the
       stairs to get the Koin.
    | Foundry |
    A. [!] Scorpion
       Entrance. On the lower level, take the northern path past the Save Statue.
       Two archers will ambush you. Throw one into the cracked wall on the left.
       A new room opens with a lava pit. Throw an archer into the pit and use his
       body to hop up onto the ledge with the Scorpion VS Koin.
    B. Entrance. If you climb the ramp to the higher level, you'll notice a few
       boards in the background above you. You'll need to Wall Run and jump onto 
       those boards to find the Koin. 
    C. Entrance. There is a wooden shaft almost directly above the Save Statue.
       You'll need to Double Jump off the higher level and Wall Jump from side
       to side up to Koin. It can be tricky.
    D. Foundry Hub. Jump and kick one of the travelling pots to reveal a Koin
       down on the platforms in the lava. 
    E. Furnace Room. Go inside the furnace and walk left. A Koin is hidden there.
    F. Orochi Room. Go to the very center of the second floor. Fist of Fury the 
       back wall and you'll reveal a Golden Koin that you need to shoot.
    G. Ax Forge. The goal here is to catch an enemy in the path of the two large
       swinging hammers. I find the easiest way to be using the R2 Special and
       vaulting them upwards as the hammers come together.
    H. Demonic Fountain. After you obtain the Ax, use it to break the pipes
       in the Fountain.
    | Health Upgrades |
    A. Wu-Shi Academy. This one's hard to miss. It's in the Armory that's
       unlocked as part of the storyline.
    B. Living Forest. In the Snake Head Entrance area, go to the living tree in
       the upper right corner. Just to the right of the tree is a small thorn 
       patch. Hop it and climb the wall to a Health Koin.
    C. Wastelands. In the entrance area go the second level and cross the bridge.
       Head all the way left to find a Health Koin.
    D. Foundry. As a reward for defeating Kano, you will be given one last Health
       Koin for the final fights. 
    | Smoke Missions  |
    *You can find Smoke in the Living Forest. Go to the Large Waterfall area and
     throw a Clay Soldier into the door of the small structure.*
    A. Enter the Soul Tombs. Proceed through the Green Door. In the Spike Ceiling
       Room, throw Tarkatas into the 4 central wall panels of the background, 
       revealing a Fatality Code. (For Lui Kang).
    B. Simply enter the Warrior's Shrine to complete this mission. (Detailed in
       Wu-Shi Academy A). 
    C. Back to the Soul Tombs. In the Main Room, a new colorless door will open. 
       Once inside you must throw a Tarkata into each of the 3 death traps built
       into the walls. (The Death Traps looks just like empty platforms)
    D. This one is simple. There are only 2 Purple Portals. One is just in front
       of the entrance to the Dark Monastery. The other is on the lower level,
       above the entrance to the Foundry Area. 
    E. Simply enter the portal to the right of Smoke. You'll be in the Pit II. 
       Your only goal is to kill all enemies that appear. A time saver is to
       keep throwing them off the bridge.
    | Kano  |
    In the prison cells at the end of the Foundry, if you speak to Kitana 
    repeatedly, some guards rush in to attack. Defeat them and head through the
    newly opened gate. You'll fight Kano with Jax on your side. You'll be 
    rewarded with Exp and a Health Upgrade for your victory.
    | Thanks! |
    Well of course I must thank Midway for another enjoyable romp into the ever
    expanding Mortal Kombat World. Keep up the good work!
    Big thanks to Reider. He was a tremendous help by showing me the where the
    Koins were in the following areas: Living Forest:G, Wastelands:A, Soul Tombs:
    F & G, Foundry: B, C, D, F & H. 
    Also a big thanks to Phanque. He gave me the last Koin; Soul Tombs: N.
    Thanks to everyone else who emailed me with the Koins after these guys. This
    includes Garth, Luke, Selda, Zombie Attack, Payback316, Kat & Endrikjakab. 
    Thanks a ton everyone!
    Thanks to Fred Love for the alternate method to Living Forest: J. 
    Thanks to Cage for helping out with a number of clarifications and typos.
    Thanks also to Skurai for the typo. 
    And last but not least, I thank my lovely wife. She was a great help in finding
    some of the Koins. Playing together was a ton of fun! Love you honey!
    | Disclaimer  |
    Boring, but necessary. This guide is intellectual property of Michael Serphium,
    Copyright 2005. All content is only for use at GameFaqs.com. The use of any
    materials within for profit or any unauthorized reproduction, printing or
    duplication, electronically or otherwise, is strictly prohibited.
    In layman's terms, this took a good chunk of time to make. I'm happy to think
    people might enjoy the game a little more because of this. All I ask in return
    is that you be respectful and not steal or sell this. That's all. Thank ya.

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