___  ___   _____   _____    _____       ___   _      
    /   |/   | /  _  \ |  _  \  |_   _|     /   | | |     
   / /|   /| | | | | | | |_| |    | |      / /| | | |     
  / / |__/ | | | | | | |  _  /    | |     / / | | | |     
 / /       | | | |_| | | | \ \    | |    / /  | | | |___  
/_/        |_| \_____/ |_|  \_\   |_|   /_/   |_| |_____| 

 _   _    _____       ___  ___   _____       ___   _____  
| | / /  /  _  \     /   |/   | |  _  \     /   | |_   _| 
| |/ /   | | | |    / /|   /| | | |_| |    / /| |   | |   
| |\ \   | | | |   / / |__/ | | |  _  {   / / | |   | |   
| | \ \  | |_| |  / /       | | | |_| |  / /  | |   | |   
|_|  \_\ \_____/ /_/        |_| |_____/ /_/   |_|   |_|   

 _____   _   _       ___   _____   _       _   __   _  
/  ___/ | | | |     /   | /  _  \ | |     | | |  \ | | 
| |___  | |_| |    / /| | | | | | | |     | | |   \| | 
\___  \ |  _  |   / / | | | | | | | |     | | | |\   | 
 ___| | | | | |  / /  | | | |_| | | |___  | | | | \  | 
/_____/ |_| |_| /_/   |_| \_____/ |_____| |_| |_|  \_| 

     ___  ___   _____   __   _   _   _    _____  
    /   |/   | /  _  \ |  \ | | | | / /  /  ___/ 
   / /|   /| | | | | | |   \| | | |/ /   | |___  
  / / |__/ | | | | | | | |\   | | |\ \   \___  \ 
 / /       | | | |_| | | | \  | | | \ \   ___| | 
/_/        |_| \_____/ |_|  \_| |_|  \_\ /_____/ 

  _____       ___   _____    
|  ___|     /   | /  _  \   
| |__      / /| | | | | |   
|  __|    / / | | | | | |   
| |      / /  | | | |_| |_  
|_|     /_/   |_| \_______| 


Copyright 2005 Daniel Hironaka
B.A.L.I.S.T.I.C.Monster@gmail.com

This FAQ is copyright Daniel Hironaka. This walkthrough was written 
only for use of http://www.gamefaqs.com. It may be hosted on other site 
ONLY with my consent through e-mail. If there is any tips you want me 
to put on the FAQ, you are more than welcome to e-mail me. 

Table of Contents:

1. Version History
2. Introduction
3. Storyline
4. Kontrols
5. Advanced Kontrols and Maneuvers
6. Walkthrough
7. Fatalities, Multalities, and Brutalities
8. Kredits

1. Version History

Wednesday, October 12, 2005 (Version 0.1)- Beginning of FAQ. Work on 
introduction, storyline, and kontrols.

Thursday, October 13, 2005 (Version 0.2)- Finished the Kontrols and 
maneuvers.

Friday, October 14, 2005 (Version 0.3)- Started Liu Kang Walkthrough 
all the way to the end of the Wu-Shi Academy.

Saturday, October 15, 2005 (Version 0.4)- Started Outworld walkthrough 
in Liu Kang's walkthrough. Added ASCII

Sunday, October 16, 2005 (Version 0.5) Did Liu Kang's walkthrough all 
the way to the Soul Tombs. Probably won't be able to update with 
walkthrough until Friday.

Monday, October 17, 2005 (Version 0.51) Templated guide. No real 
updates.

Sunday, October 30, 2005 (Version 1.0) After a lazyness downtime, I 
finish the FAQ.

Monday, October 31, 2005 (Version 1.1) Finish Fatalities, Multalities, 
and Brutalities section.

Saturday, November 5, 2005 (Version 1.11) FINALLY BEAT SHAO KHAN! Just 
a little update on how to beat him.

2. Introduction

Unlike Mortal Kombat: Sub-Zero and Special Forces, this is actually a 
good MK adventure game. The controls are easy to learn and the 
gameplay is a bit like Onimusha without the swords. This takes place 
around the time Liu Kang won the Mortal Kombat tournament. In other 
words, around the end of the First Mortal Kombat. 

3. Storyline

(Taken from Instruction Manual)

"In the final battle of the first Mortal Kombat tournament, Liu Kang 
defeated Shang Tsung and saved Earthrealm from domination. But in the 
confusion of a mysterious earthquake, Shang Tsung and his fellow 
conspirators escaped through a portal to Outworld. Kung Lao, who had 
been posing as a Masked Guard, helped his fellow Shaolin Monk escape 
the crumbling island. Liu Kang and his allies narrowly escaped with 
their lives."

"When they returned home, the Wu Shi Academy was invaded by Baraka and 
his Tarkatan horde in an attempt to defy the rules of Mortal Kombat 
and take Earthrealm by force. Although the Shaolin Monks fended off 
the invasion, Raiden sensed a deeper conspiricy and urged the Shaolin 
Monks defeat Shang Tsung in Outworld, will they succeed? Or will they 
sccumb to Shang Tsung's evil plot?"

4. Kontrols

D-Pad: Fatality Input Minimap Control
L-Analog: Move Character
R-Analog: Camera Control
R3: Change Camera Mode.
X: Jump/Evade
Circle: Power Attacks
Triangle: Launch Attacks
Square: Quick Attacks
R1: Modifier
R2: Throws/Pick Up Weapons
L1: Fatality Attack
L2: Lock-On/Guard

5. Advanced Kontrols and Maneuvers

Throwing: R2
When close to an enemy, your character will grab the enemy and throw 
them. You can point it in a direction and they'll be thrown on that 
direction.

Enemy Manipulation: Hold R1 and tap R2
Doing this, will grab an enemy and can take control of enemy to become 
a human shield. You can upgrade your manipulation attacks as the game 
is progressing.

Special Attacks: Hold R1 and press Circle, Triangle, or Square
Holding the Modifier and pressing an attack button will makes you 
execute a special move. Each character has its own unique special 
move. These is a meter that limits the amount of special attacks you 
can do. It's the blue bar under the main health bar. The more special 
attacks you do, the more the bar decreases. After a few seconds, thet 
meter charges up automatically.

Blocks: Hold L2
Holding L2 will block incoming attacks by an enemy. Please note that 
this also decreases your blur meter.

Lock-On: Hold L2
Holding L2 while not getting any attacks will focus the character 
point of view to the nearest enemy. When you are locked on an enemy, 
the player character will attack around their enemy. You can use the 
right analog stick to change the enemy you'll be locked on too.

Evade: Hold L2 and press X
Doing this will cause the player to evade in any direction.

Multi-directional Kombat: Any attack buttons (Circle, Triangle, 
Square)
This is one of the most useful features for this game. After starting 
a combo, you can use the left analong stick to change direction your 
character attacks.

Fatality: L1
When the red gauge next to the health bar fills up after doing combos, 
you can preform a fatality. A fatality is an instant kill. When in 
fatality mode, you have to enter a button combo using the D-Pad and 
the attack buttons. Please note you have to unlock a fatality to use 
it.

Weapon Kombat: R2
In Mortal Kombat Shaolin Monks, there are weapons scatter throughout 
areas. Weapons are used to solve puzzles or attack enemies. There are 
two ways to use a weapon to kill an enemy, direct attackin or pierce 
it into an enemy to kill it overtime.

String Kombos: Any attack buttons (Circle, Triangle, Square)
String Kombos are an array of attacks linked together on a series of 
attack button inputs. They can be used in most kinds of kombats. If 
you're surrounded, you can use multi-directional kombat.

Sequence Kombos: Any attack buttons (Circle, Triangle, Square)
A sequence kombo is a pre-planned kombo, built between attack button 
inputs to usually perform unique effects and properties. To do this, 
you can set the enemy on fire, poop the enemy into the air (higher 
than usual)or hurling an enemy away with a lot of force. This may also 
cause the player to automatically follow the enemy after a launch 
attack, making executing air kombat easier.

Juggle Kombos: Launch Attack button (Triangle)
Juggle Kombos are a series of attacks the launch an airborne enemy 
back up into the air. This is like volleyball. You keep the foe in the 
air. Juggling can be mixed between attack buttons just like string 
kombos. Anytime the enemy is in the air, the player can try to juggle 
him with any attack.

Kill Strikes: 
Certain attacks act as a Kill Strike. A Kill Strike is basically an 
instant win. If you execute a Kill Strike, a kill reaction will 
happen.

Body Splits:
Body Splits happen when an attack causes the enemy's body to break 
into pieces or when the enemy hits a background hazard like spikes or 
catapults.

Air Kombos: Launch Attack (Triangle) then Jump (X)
You can launch an enemy into the air and jump into the air and 
continue attacking. You can also throw them back to the ground or away 
from you.

Recovery Attacks: Any Attack Buttons (Circle, Triangle, Square)
Recovery Attacks are attacks when a player is on a ground and gets up 
with an attack.

Ground Techs: Jump/Evade (X)
When you press X lying the ground. you'll perform a ground teck.

Air Techs: Jump/Evade (X)
When you are flying through the air, press X to recover in mid-air.

6. Walkthrough

Goro's Lair

After the FMV, you'll end up in Goro's Lair. Pick up the koin and then 
the oni will come out. Defeat them and them and pick up the next koin 
and defeat the next set of oni. Another koin will appear. Pick it up 
and defeat the last set of oni in this area. Before you leave, destroy 
the skull hanging and jump and pick up the red yin yang koin. You will 
unlock a koncept art. Now, go to the next area.

Pick up the next koin and defeat a set of oni in this area. Now, pick 
up the next coin and watch the mini cutscene. Then, defeat the 
enemies. After, pick up the next koin and kill the next set of oni. 
Pick up the next koin and use the weapon to kill the oni. Now, go to 
the next area.

Now, you are in the infamous spike pit like in the original Mortal 
Kombat. Head foward and kill the oni. Try not to jump too much 
otherwise you might hit the spikes and it will take a toll to your 
health bar. Now, watch the mini FMV and you'll get an oni getting 
uppercut'd to the spikes. Sweet. Anyway, jump on to the ledge and 
defeat the oni. Continue forward and jump on the next two ledges and 
head foward. Now, jump on the platforms. Be careful, you might jump on 
the spike pits! When you get on the top ledge, you'll watch a small 
cutscene about Reptile. Now, defeat the oni. Try now to get excited on 
this area though, you might fall in the spikes! Now, advance foward 
and go into the next area.

Pick up the red koin and you'll learn your first fatality. Awesome! 
You will learn a fatality called Shaolin Soccer. You'll have to 
perform the fatality to open the gate. To do it, you must combo until 
you see that red gauge flashing. When you do so, you'll learn the 
button commands. The next time you do it, the button inputs won't show 
to make sure you check what the button inputs for a fatality before 
performing it. Now, defeat the oni and head towards the next area.

You'll see the oni eat one of its fellow dead oni friend. When the 
cutscene is over, defeat the oni. While fighting them, you'll see an 
onyx koin. Pick it up and do what it says.  Now go to the next area.

You see that glowing statue? Go it it and save your progress. When you 
saved, advance foward. You'll see a cutscence about a rock smashing 
your path. Well, go down and defeat your first boss, the oni warlord. 
There will be oni there. My strategy would be running around so the 
warlord's sword will hit the oni. Just hit and run the oni warlord. 
He's very powerful so you should proceed with caution. You can use 
your projectile to damage him from afar. After you defeat the warlord, 
pick up the firey koin and you now have the ability to long jump. 
Defeat the rest of the oni and then head up the platforms. Wehn the 
gap appears, perform a long jump. Be careful though, if you miss, you 
have a very big price to pay for your health meter! When you head up 
the platform, I advise you to save. Now, do a long jump to the land 
that was destroyed when you first came up here. When you jump over, 
head down that bridge and defeat the masked guards. Now, head in the 
portal and head to the Wu-Shi Academy.

The Wu-Shi Academy

After watching the cutscene, defeat the Tartakas who ambush you. Be 
careful of spikes. If you go close, you'll get damaged. You can throw 
them on the spikes but be aware that you won't get any experience. 
Head to the bridge. When you get on the bridge, those spike balls will 
hit the roof. Run or else the roof will fall on you and you'll be 
damaged. Now, follow the bridge. Watch the cutscene about a monk going 
on the catapult. You can uppercut the Tartakas to the catapult but 
remember, no experience will be gained. Now, defeat the masked guard. 
After you defeat him, go back to where the first two catapults are and 
jump on the ledges. Be careful of the statues or else you might get 
burned thus getting damaged. Head up the ledges and then hit the 
Tartakas to the spikeballs to break the ledge on the bottom. Head down 
the ledge when you jumped on to and then go where the barrier was. Two 
Tartakas will ambush you. When you're done with them, go to where the 
barrier was. Defeat the Tartaka by putting him on the catapult. Go 
back to the ledge with the fire breathing dragon head left. Throw a 
Tartaka to the pyramid of spike balls and then head down the ledge and 
go where you catapulted the Tartakan to break the barrier and jump the 
platforms. Proceed with caution for there are spikes and the fire 
breathing statues. When you go to the end of the hazordous gap, head 
up the wall and advance forward to the next area.

After the cutscene, go down and help Johnny Cage. Defeat the Tartakans 
who ambush you and then head to the right side of the 2nd house to get 
to another part of the area. Oh no you've been ambushed! Defeat the 
Tartakas who ambush you and then head toward the gate that opens. 
After the cutscene, go up the wall. Watch out for the spike balls. 
They are hurling through the air while you're on the wall. After all 
of that, keep the Tartakas away from Cage. After a few moments, Cage 
will finally open the gate. Defeat them and head down the gate and 
then keep the Tartakas away from Cage until he opens the gate. When 
Cage is done, head to the gate and grab the koin and sword. Now, head 
up the wall by the pond and cut the ropes from the pots of molten 
fire. Now, head back down and go to the left gate to advance to the 
next area.

After the cutscene, head down the ledge. Go to the path on the right. 
Watch out for the fire breathing statues! Now, head towrds the next 
area.

Oh noes the academy is on fire!  Head foward and jump over the big 
fire where that spinning thing is but watch out for the burning monks! 
Interact with it and TEST YOUR MIGHT! Press X until the meter goes 
past the line and then press L1. You'll see water going down and 
quinching the fire. Now, head up the roof and then go left where the 
spike ball is blocking. Pick up the koin and you have now unlocked 
Johnny Cage in Versus mode. Sweet! Go down back to roof and go down 
where the spinning thing was. Go back to where you started and head to 
the roof on your left. Go up the roof and then go to spinning thing 
and TEST YOUR MIGHT again. After doing this, go down the tower and 
head towards the next tower. Do the samething and then go down on the 
right side of the tower, go down, and break the lock again. Go down 
the right side of the tower after you broke the lock and then follow 
the path. When you get to a dead end, jump on the roof and then long 
jump to the next roof. Go up the tower and break that lanturn to get 
some health. Now, break the lock one last time and head down. and 
watch the mini cutscene. Now, exit the area to the area you were in 
last.

After the cutscene with Raiden, advance foward. Go down the ledge and 
then defeat the Tartakas and then go down the other ledge. Watch out 
for the swinging logs! Defeat the guards and then break the lanturn. 
Go up the hill and then save your progress. Now, go in the portal.

The Portal

After the cutscene, kill those two hooded figures. There pretty tricky 
so watch when the teleport and stuff. I don't think you can use a 
fatality on them so you'll have to kill them with a beating. Now, go 
to to the right side and head toward the path with the gap. Long jump 
it and kill the demon captains. Go right and then go in the blue 
portal to the next area.

Evil Monestary

Advance forward and then go inside the castle. After the cutscene, go 
forward and some demon archers will ambush you. Defeat them and then 
go up the stairs. Defeat the demon captain and then interact with the 
lever and TEST YOUR MIGHT! After you done so, defeat the demons by 
uppercutting then on the spikes and then go to the gates that open. 

After the cutscene, head up the stairs and pick up the mini reapers. 
Go up another set of stairs and then kill the demons. Notice no way of 
getting up. Now, a demon handler will appear. Uppercut him on the 
spikes and jump on his body to get to the top. When you jump, you'll 
see a breakable object. Break it and get 100 experience. Now, head up 
the stairs and go to the next area.

Now, kill those demon generals. Head up the stairs and go to the next 
area. Pretty simple eh?

You'll see a cutscene and Kitana will taunt you again. Get the red 
koin and you'll learn a multality. A multality is a way to instantly 
kill multiple enemies. Sweet! Now, you'll have to perform a multality 
to go forward. To do a multality, you have to fill the red gauge 
twice! You'll see two things below your fatality meter. Those are 
levels. Get to the 2nd level and kill them with a multality. When you 
perform it, advance forward. Jump on the platfroms until to reach a 
gap. Long jump over the gap and then go forward. The gate will close 
and now you have to defeat the shadow priest and the demons. After you 
kill them, a gate will open. Long jump over the gap and then the gate 
will close again and some demons will ambush you. Take care of them 
and then advance forward. Long jump the gap and then the gate will 
close again and another set of enemies will ambush you. Take care of 
them and then jump on the platforms. But watch out, Kitana is gonna 
roll a pillar to you! After you make it to the top, save you progress 
at the glowing statue and then advance foward and jump on you last two 
platforms. Now, you must defeat Kitana. After a few moments, a 
cutscene will appear and she'll escape to the portal leading you to 
the next area.

Now, you must defeat the 3 ninja Mortal Kombat chicks, Kitana, 
Millena, and Jade. Put Kitana in the device and you'll have to play 
the game of keep away. Keep away Jade and Millena from freeing her 
otherwise you'll have to do it all over again. After the spell time is 
complete, watch the cutscene and defeat Jade and Millena. Throw them 
into two circle things and then pull the levers to make the battle 
easier. After putting their life meter down, you'll have to press L1 
and enter the button commands. After doing so, you'll see a cutscene. 
After the cutscene, pick up the koin and you'll learn the ability 
"Fist of Ruin." Pick up all the green things and then head to the 
portal.

Jump down the platforms after the cutscene and save at the statue. 
Continue down and long jump the gap. Keep going down and you'll see a 
big statue. Destroy it and then long jump another gap. You'll see 
another big statue. Destroy it using the Fist of Ruin and then long 
jump another gap. Destroy another statue and then long jump the gap. 
After doing that, jump down two platforms and you'll see two big 
statues blocking the way to a portal. Destroy them and then go in the 
portal.

The Portal

After the cutscene, defeat the enemies. After you do, follow the path 
to the portal. Defeat the priests and then head towards the portal. 
You are now going to the living forest.

Living Forest

After the cutscene, head down the path and destroy the statue. When 
you see some knight statues, destroy them and get some exp. Now, kill 
the corpses and head towards the opened path. Save your progress and 
then go back to where the corpses were and then long jump over the 
sharp thones. Follow the path and destroy the knight statues to get 
some exp. Continue to go along the path and then kill those things 
that come out of the ground. If you want to kill them easily, you 
could use a multality. Go to where the sharp thorns are and then long 
jump into the door to go and then enter it to go to the next area.

Long jump over the river and then follow the path. Alternatly, you can 
go in the water and the go to land but watch out for the snakes. Now, 
kill the corpses and destroy the statues for exp and health. There 
will be two statues that you cannot kill. Watch out though. If you hit 
them or something, they'll come to life and be extremely hard to kill. 
Now, head inside the door on the other side of the cliff to the next 
area. 

Long jump over the river. I recommend you don't go in the water 
because there are snakes in it. Break the statues and watch out for 
the live ones. Now, jump on those platforms and then jump on those 
platforms by the waterfall. When you reach the top, destroy the 
statues and then go inside the door to the next area.

When you go inside, go left and then walk on the skinny path. While 
you walk on it, you'll be ambushed by spikes blocking your way, 
corpses, and huge snakes. Feed the corpses to the snakes and then when 
you feed the corpses to all of the giant snakes, continue along the 
path and then destory the statues and save your game. After you've 
done so, jump on the platforms to the left of the save statue. Feed 
the tree for a hint where Reptile is and then jump on to the higher 
area where the snake head is and then you'll be in Reptile's Lair.

Reptile's Lair

When you enter, the gate will close behind you. Go in the middle and 
you'll have to destroy the clay soldiers that come near you with a 
punch or kick. When it's done, a red koin will appear. Pick it up and 
you'll learn a Brutality! Okay, this is like a multality except you 
have to fill the fatality gauge to the 3rd level! When you do, execute 
a brutality and then a gate will open. Enter it to go to the next 
area.

Follow the path and destroy the statues to get exp and health. When 
you reach the end, enter the door to the next area. Pretty simple eh?

After that cutscene, there will be a huge snake. Don't bother 
attacking it otherwise you'll get ran over. Attack the pillar the 
snake is slithering on with the fist of ruin ability. Three hits 
should kill it. Now, the snake is slithering all over the place. With 
the remainings of the pillar you destroyed, jump on it and then go on 
the platform. Watch out for the snake though! This is pretty tricky so 
watch where the snake is going. When you go to the end platform, 
destroy athe pillar with the fist of ruin ability. Three hits should 
do the trick. Now, follow the path that you have just gotten and then 
jump on the platform to the next path and use the fist of ruin ability 
to destroy it. Now, you'll have to destroy a fourth pillar. Pick up 
the glowing thing for a lot of health and then you'll have to long 
jump to the next platform. This can get pretty annoying. It'll be a 
little easier if you stay on the far right end of the platform so you 
won't get hit and then when the snake passes you, jump on the balcony 
and then run to the pillar. Destroy it with the fist of ruin and then 
say goodbye to snake! Now you must deal with Reptile. 

Reptile will mostly rely on special attacks. He doesn't attack hand to 
hand too often so tak advantage of the stipulation. At times, he'll be 
on the top pillar throughing green things at you. Be sure to dodge 
them or else your health bar will pay! You can't hit him up there so 
wait until he goes down and then take care of him. Half way through 
the battle, he'll turn invisible. Hit him and he'll be visible for a 
short amount of time. Watch out for his fire balls. When he hits a 
fireball, follow where it came from and hit him. The battle will be 
somewhat easier if you trap him in a corner. He'll sometimes show his 
head to give you an idea where he is. It could get pretty tough. After 
killing him, grab the koin. You'll have the wall climb ability! Before 
climbing the wall, pick up the glowing green things. After you've done 
so, walk around the dead snake and press R2. It'll say that this part 
is weaker than the rest. Destroy it with the fist of ruin ability and 
then climb up the wall. Now, get out of the lair but first, destroy 
the statues for health and stuff. Exit the lair.

Living Forest

Go to the saving point and save. After, exit the area. Then after the 
cutscene, exit the area. After another cutscene, exit that area. Then, 
exit the other area. Save your progress then head out the portal. 

The Portal

After that cutscene, kill those shadow priests and then go down a 
sloped path close to the portal. You'll see a wall. Use you wall climb 
ability to climb up the wall and then defeat the shadow priests. After 
you've done so, go inside the portal to the soul tombs.

Soul Tombs

Follow the path and then go inside that castle.

When you go inside, save your progress. After, break the vases for 
some exp and health and then kill the Tartakas. There are two paths 
you can go to, a red one and a green one. Lets take the red one.

Now, kill the enemys. There are two more paths. Lets go with the 
stairway. When you go up it, kill the Tartakas and then use the wall 
climb abilty on the skulls in the wall. Follow the path until you see 
another exit. Enter it to go to the next area. You will see a path 
with moving spikes. Jump over then and then when you go to the end, 
pull the lever to open the left path that was previously closed. It'll 
have to smash the guard for it close. Now, go down the path and go to 
the gate that was previously closed. Pull another lever and then when 
you smash the guard, go through the gate. Now, there will be another 
path with moving spikes. Jump over them and then break the vases for 
some health and then pull the lever. When you smash the guard, go down 
the spike path, go left, head down the first moving spike path you 
went to, go left, go though the gate, jump over another moving spike 
path, and go left and enter to the next area. You'll have to defeat a 
hell lot of Tartakas. The hooks on the ceiling is a death trap. Use it 
if you want to. Use a multality or brutality to take care of them 
easily. After killing them, follow the path to the next area. In this 
area, there is spikes on the ceiling. There is a lot of enemys so I 
advise you to take advantage of it. You will see 3 gold plate stacked 
on each other. Test your might to break them and then go back track to 
the area where you were fighting the corpses. Go left to the area you 
haven't entered yet. You can fight the enemies if you want to. Follow 
the path and then you'll met the boss, the Orochi Hellbeast.

This beast can be an annoyance because he can eat dead foes for 
health. Kill the 3 Tartakas and then focus on killing him. The easiest 
way to kill him is to use a brutality on the Tartakas and then hit the 
Hellbeast with the brutality also. Now, go to the main room where the 
save statue was. Save your progress and then head to the green room. 

There is spikes on the ceiling. Use it to your advantage. You'll have 
to kill a wave of them so if you're lazy like me, uppercut then to the 
spikes. After all of this, the gate will open. Enter it to go to the 
next area. Defeat the Tartakas if you want. Head to the right and 
enter the next area. Jump on the platforms and watch out for flyng 
rocks, skull heads, and shadow priests. Defeat the enemies if you 
want. When you get to the other side, enter the next area. There will 
be an overhead fan. Uppercut the enemy on it and then go to the next 
area. Uppercut one of the Tartakas to the spikes that the small 
cutscene showed you. Jump on it to go to the top balcony and then 
follow the path to the balcony on the room with the overhead fan. 
Follow the path to the broken stair and then jump down. After you jump 
down, uppercut the enemies to the fan. When you uppercut all of them 
to the fan, jump to the new platform and go to the top of the balcony. 
Break the vases and then follow the path and you'll see this button on 
the ground. Step on it and then you'll see a sword falling from a 
statue from the previous room. Go down the room and then back track to 
the first room of the green area. Pick up the sword and slice the 
bodies and head into the room. You'll be in a room full of souls. Jump 
by the big green thing and then use the fist of ruin ability while 
jumping. After a couple of tries doing so, the green thing will 
disappear. Defeat the enemies if you want and then go to the main room 
where you save. When you go there, a stairway will open up. Save your 
progress and then go inside. You'll now face Baraka.

Beat up Baraka and watch out for his projectile. About half way 
through the battle, Baraka will start throwing monks that are on fire 
to you. Use your projectile to put them out of their misery. When you 
kill the monks, beat up Baraka. After a couple attack, he'll go on the 
other side. Use your projectile on him and then after a couple hits, 
Baraka will come back to your side and this is where the swords come 
into play and this will be a little tricky. To kill Baraka, you have 
to impale him (R2) with both swords. Hit him with a sword and then 
after a couple hits, you'll have a clash with him. You'll have to test 
your might on the clash. After you have done so, impale him. Do this 
with both swords and then finish him. After you kill him, a wall will 
summon. You can't get up it yet so go in the portal to the Wu-Shi 
Academy.

Wu-Shi Academy

You really don't need to do much. Just climb up the big roof and then 
go on the wall. Follow the wall and then go over the tower. Break the 
dark statue and then follow it and go down the wall. Pick up the koin 
and you'll learn the wall run ability. Run up the wall by the sand and 
then run the big wall back to wall. Now, go back to the portal. Run up 
the wall and you'll have a new ability, wall jump and a tournament 
victory. Pick up the green ball and then go to the previous room and 
get out of the soul tombs. 

The Portal

Fight the shadow priests if you wish and then use your new ability to 
jump down the wall. Go left and into the blue portal. 

After the cutscene, kill the priests if you want and head down the 
path. Go to your right and use your wall run ability. When you go to 
the top, go to your left and use the ability again. Defeat all the 
enemies to make a path to the portal. Follow it and then enter the 
portal to the wastelands.

Wastelands

Pick up the sword because you'll need it later. Defeat the Red and 
Black Mercs. If you leave them alone, they'll fight each other. Go to 
the right and save your progress if you want. After, go left and use 
your wall climb ability. Go right and jump over the gap. There are two 
ways you can go, the bridge or wall run up the wall to the right. Lets 
go with the wall run. Wall run up and use the sword to slice up the 
dead bodies blocking the way. Enter the area. *This area is optional*

Go forward and watch out for the rolling rocks. Go left and you'll see 
a ladder. Climb up it and then go foward again. Like the last time, 
watch out for the rocks and at the end of the path, climb the ladder. 
When you go up, it'll be like the last two, avoid the rocks and climb 
the ladder. When you get to the top, there will be a prisoner Kabal! 
After the cutscene, pick up the glowing green things. Behind the 
statue, there will be a red yin-yang koin. Pick it up. I advise to 
pick up Kabal's hookswords for they are very fast. Go back down and 
then exit the area.

Now, lets go with the bridge. Go down if you went to the optional 
area. Defeat the enemies if you wish and then slice up the dead bodies 
blocking the enterence and enter the area. 

This area can be quite tricky. To defeat the elemental knights, you 
must put them in the pool where Raiden put his stick in and he'll zap 
them. Do this to all of the knights. After you kill them, go to those 
3 golden discs and then break them and exit the area.

A gate will open when you get outside. Just go down to where you first 
entered the area. Save your progress if you want and then head into 
the opened gate to the next area. 

Now, you must fight Sub-Zero. Watch out for his ice attacks. A good 
strategy is to hit him after he does his ice attacks. I advise you not 
to combo too much on him otherwise he'll use a recovery attack to 
freeze you. After a few cutscenes, Sub-Zero will fix the sunken boat. 
When you're on the boat, either defeat the skeletons or throw them 
off. After you get on land, wait for Sub-Zero to freeze the door. Use 
your fist of ruin ability to break it. After you break it, go inside. 

To get on the top, throw the enemies to the spike wheel. After you 
fill up the bowl of blood, defend Sub-Zero from the enemies when he 
freezes the blood. After he freezes it, wall climb the frozen blood. 
Go on the pool of blood and long jump over the wheel to get a concept 
art. Go back down and wall climb again to the top and then enter the 
next area. 

Defend Sub-Zero while he freezes the wall so you can run on it. If you 
let them attack Sub-Zero, he'll go down to the ditch and you'll have 
to kill a merc in the ditch and wall climb when you're done. After 
Sub-Zero freezes the wall, wall run across it to the other side. After 
the cutscene, save your progress and then enter the next area to fight 
Goro.

Despite his size, Goro is pretty easy. Just play a game off hit and 
run by only using your projectiles. If you try to combo him, you'll 
just screw yourself. Halfway through the battle, Goro will pick up a 
pillar and try to hit you with it. Just use the hit and run strategy 
again and this battle will be a breeze. After you projectile him a 
lot, finish him but whats this? Johnny Cage steals your Fatality?! No 
wait this Liu Kang is an impostor! After the cutscene, you'll learn 
the double jump ability. Get all the glowing green things and then get 
out of the area. 

After the cutscene, save your progress. Go to the beginning of the 
area and then enter the portal to the dead pool.

The Dead Pool

I bet all of the veterean MK fans remember this area. To get to the 
next area, get the enemies on to those five hooks hanging from the 
ceiling. When you get them all to hang to the hooks, pick up the koin 
and you'll learn the swing ability. Go inside the opened gate and then 
use your swing ability to get to the top. Now, go inside the portal.

The Portal

Go down the ledges and then go to where the poles are at the bottom. 
Use your swing ability to get to the top and then defeat the shadow 
priests to go in the portal to the Netherrealm. 

The Netherrealm

Save your progress and then go the opened path. Go down the stairway 
and defeat the enemies if you want. When you get to the bottom, you'll 
see a cutscene with Sub-Zero and Noob Saibot. After the cutscene, you 
must defeat Scorpion

Scorpion can be quite hard. Beat him up. About half way, he'll swing 
himself to an island. To get there, go to the opened path and follow 
it. Be careful of the lava. When you see a stairway, wall run up the 
wall and then go down the stairway when you go on the top. Now, this 
part is a little tricky. To get Scorpion down, you must pull his spear 
when he releases it. When he does releases it, press R2 fast and then 
test your might. Avoid the flames by double jumping and running. When 
he gets down, beat him up. When you beat up enough, he'll go back to 
his cliff and summon flames on you. Pull down his spear when he 
releases it and again beat him up. Keep doing this until you have to 
fatality him. After you done so, head towards the stairs. But whats 
this? He's still alive?! To rid of Inferno Scorpion, stay as far away 
as possible from him and use your projectile on him. After you fire a 
lot of projectiles and dodging his attacks, finish him. After a very 
cool fatality, Scorpion will finally be in the lava but before he 
sinks in, he'll make a thumbs up sign. After, pick up the koin and 
then get the green orbs and then go up the stairs and pick up the exp. 
Long jump all the gaps and pick the exp on the land. When you get to 
the end, go in the gate and back track to the beginning of the portal 
and save if you wish. Go in the portal. After the cutscene, Go down 
and then go to the newly opened path and go in the portal.

The Foundry

Go forward and save your progress. Defeat the oni if you want to and 
then go up the ramp. You'll see a cutscene with Jax. He'll say 
something about Raiden. So then the Raiden thats guiding you might be 
Shang Tsung. After the cutscene, go to where you encountered Jax and 
destroy the barrels and get the mini reapers if you want to. Go out of 
the room where you met Jax and go left to a room with stompers. Go 
forward while avoiding the stompers and then test your might at the 
turning thing at the end of the room. You'll see a gate partially 
opened, Get out of the room and then go down the ramp and then go to 
the room below the save statue. Go to the end and test your might 
again on the turning thing. After you've turned it, go up the ramp, go 
out of the room and then go to the room thats on the left of the save 
statue. Defeat the enemies and then go to the next area.

When you get in, go foward and jump on the tiles on the lava to go to 
another area. In this area, put one of the enemies into the fire. Do 
this until you trigger a cutscene. Now, go to the open doors to the 
next room. You'll have to deal with the Orochi Hellbeast. Just use 
your brutality on one of the soldiers and then do on the Hellbeast and 
this will be a breeze. After you kill the hellbeast, uppercut two 
enemies on the two hooks. When you do so, wall climb the wall and then 
go to the upper level. Go right and long jump the lava to pull a 
lever. After you done it, long jump over the lava and then follow the 
path. Kill the enemies and then here comes the tricky part, wall run 
over the lava and avoid the spikes. After you get on top, go to the 
next area. Just defeat the enemies and advance forward. Go down the 
stairs and then climb up the wooden things that are on the wall to go 
to the doors to the next area. Go to the 3 golden discs and test your 
might to break them and then get the powerful axe. Go out of the area 
and then go up the ramp and go right to where you opened the gate 
earlier. Break the two crystals using circle and then go in the room. 
Kill all the enemies and then go to the next area.

Go up the stairs and then go to the castle. After a cutscene, save 
your progress and then talk to Kitana 4 times and you'll summon the 
guards. Kill them and then go in the door.

Head down the flight of steps to trigger a cutscene. Now, you'll fight 
Kano and Jax will help you. This battle could be quite annoying 
because Jax doesn't go anything and his cannonball attack is annoying 
too. After you've taken care of him, you'll see a cutscene. You'll get 
a nice health boost. Pick up all the exp and then head back up to the 
main room and save your progress and prepare for the final 3 bosses.

Shang Tsung- This guy isn't much of a challenge. He transforms into 3 
people (Sub-Zero, Johnny Cage, and Reptile). Just beat him up, block a 
lot, and don't over do your combos. After you've finished him, you'll 
face Kintaro.

Kintaro- This isn't any different from Goro. Just use the hit and run 
strategy with your projectile. You may combo if you know what you're 
doing. If you're Liu Kang, you can run and use your rolling launch 
attack. When he leaps up the air, just stand still and if you see his 
shadow, immmidietly long jump away from him. After you've killed him, 
you'll face Shao Khan

Shao Khan- Okay now you'll face off against the infamous Shao Khan. 
Expect him to be a challenge. Use the hit and run method and stay 
clear of his shoulder blocks. Stay as far away from his as possible. 
Don't try your combos or else he'll dominate you because he has 
counters for everything. Don't worry much about his projectile, it's 
pretty useless. Sometimes, he'll taunt you so he'll be very open. 
About half way, it'll be hammer time. Khan will use his signature 
hammer on you. Just run around the arena and throw projectiles at him. 
At one point, he'll spin around and use an attack that'll range 
through the whole arena. To escape that, do two long jumps and a 
double jump. With patience and some luck, you'll defeat him. Now, give 
yourself a high five for after that hard fight and enjoy the ending.

7. Fatalities, Multalities, and Brutalities

========
Liu Kang
========

Fatalities:

Shaolin Soccer: Down, Left, Up, Right, Square
Bonebreak Combo: Left, Up, Up, Right, Square
Fire/Kick Combo: Left, Right, Down, Down, Square
Flipping Uppercut: Up, Right, Down, Left, Square
Dragon: Down, Right, Left, Left, Square
Giant Stomp: Left, Left, Left, Up, Square
Head Clap: Right, Up, Right, Up, Square
Arm Rip: Down, Left, Right, Up, Square *Not Listed*

Multalities:

Fire Trails: Up, Down, Up, Down, Triangle
Dragons Fury: Left, Right, Up, Up, Triangle

Brutality:

Rage Mode: Right, Up, Down, Down, Circle

========
Kung Lao
========

Fatalities:

Body Slice: Right, Right, Right, Right, Square
Mid Air Slice: Up, Up, Up, Right, Square
Head Toss: Left, Right, Left, Left, Square 
Friendly Rabbit: Up, Up, Up, Down, Square
Arm Cutter: Left, Right, Left, Down, Square
Head Toss: Left, Right, Left, Left, Square
Many Slices: Up, Up, Left, Up, Square
Headache: Up, Down, Up, Right, Square
Buzz Saw: Right, Right, Up, Up, Square
Unfriendly Rabbit: Left, Up, Right, Right, Square *Not Listed*

Multalities:

Tornado: Up, Right, Down, Left, Triangle
Hat Control: Left, Right, Right, Left, Triangle

Brutality:

Razor Edge: Left, Left, Up, Up, Circle

========
Scorpion
========

Fatalities:

Flame: Up, Up, Down, Down, Square
Spear Slice: Right, Down, Right, Right, Square

Multality:

Raise Hell: Down, Down, Down, Up, Triangle

Brutality:

Searing Blade: Right, Left, Right, Right, Circle

========
Sub-Zero
========

Fatalities:

Head Rip: Right, Down, Right, Right, Square
Ice Ball: Left, Left, Down, Right, Square
Freeze Uppercut: Right, Right, Down, Right, Square

Multality:

Ice Stomp: Up, Up, Down, Up, Triangle

Brutality:

Frostbite Rage: Up, Down, Left, Up, Circle  

===========
Johnny Cage
===========

Fatalities:

Decap: Right, Right, Right, Right, Square
Torso Rip: Right, Right, Down, Down, Square
Punching Bag: Up, Left, Left, Left, Square

=======
Kitana
=======

Fatalities:

Kiss of Death: Right, Right, Right, Right, Square
Head Chop: Left, Left, Right, Right, Square

=======
Reptile
=======

Fatalities:

Head Chomp: Left, Right, Left, Down, Square
Hidden Chomp: Left, Left, Left, Down, Square
Face Slash: Up, Up, Right, Left, Square

======
Baraka
======

Fatalities:

Blade Lift: Down, Left, Right, Right, Square
Head Chop: Left, Left, Left, Left, Square

8. Kredits

I would like to thank...
Midway for making this game
Me for being able to put this together
GameFAQs for posting my FAQ
My dad for introducing MK to me when I was young and buying me the 
game
My friend Ryan for play Ko-op for me
and last but not least...you for taking your time to read and use my 
FAQ