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    Crafting Guide by bz_Adams

    Version: 1.1 | Updated: 03/11/12 | Printable Version | Search Guide | Bookmark Guide

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                             Castlevania: Curse of Darkness
     
                                MATERIAL COLLECTION GUIDE
    ===============================================================================
    
    by bz_adams
    submitted Mar 20 2011
    Copyright 2011 Aaron Adams
    ver 1.0
    
    
    ------------------------------
    
    -CONTENTS-
    
    1.>  Version History
    2.>  Intro
    3.>  Format and Definitions
    4.>  Materials Checklist
    5.>  Appendix
    6.>  Credits
    7.>  Legal / Disclaimer
    8.>  Contact
    9.>  End
    
    
    ------------------------------
    
    -VERSION HISTORY-
    
    -Ver 1.0:  Initial Writeup
    
    -Ver 1.1:  First Revision (Item Locations Added)
    
    
    ------------------------------
    
    -INTRO-
    
    The purpose of this guide is very simple: to provide the exact number of each
    material that must be collected in order for the player to craft every item in
    the game. 
    
    I'm an obsessive person by nature.  As a result, I tend to go way overboard on
    farming - especially in a game like Curse of Darkness.  I insist on collecting
    more of a given material than I'm ever likely to need, "just to be safe;" by
    the end of the game, I'm likely to have twice as many materials as I'll ever
    actually use.
    
    So I started thinking: wouldn't it be nice if there was a guide that told me
    exactly how many items of each type I needed to make everything in the game,
    so that I knew when it was okay to stop farming?  I couldn't find one
    anywhere, so I went ahead and made one.  :D
    
    The primary function of this guide is to take the guesswork out of farming.
    For more information on how to acquire the items listed below, you'll need to
    consult another guide. 
    
    Enjoy!
    
    
    ------------------------------
    
    -FORMAT AND DEFINITIONS-
    
    The quantities listed for each item below are for the *MINIMUM* number of
    materials necessary to craft every item in the game.  In other words: if a
    given weapon or piece of armor is consumed in the creation of another, it
    isn't assumed that you'll replace the first.  For example: this guide does not
    assume that you'll craft a  second Chauve-Souris to replace the one that you
    use to create Death's Scythe.
    
    If you do want to replace some of the more powerful items that are consumed in
    crafting, check the Appendix for the total number of extra resources that
    you'll need. 
    
    The guide below makes a note of the number of items of each type that are
    found in chests, so that you know how many of each type of item you don't
    need to farm.  Note, however, that some of the chests are found fairly late in
    the game - meaning that it may be possible to make the items sooner if you
    don't wait for the chests.  Again: some crafted items may be available earlier
    in the game if you farm the full amount listed as the TOTAL.
    
    The format for each entry is as follows:
    
    [ ] NAME
         TOTAL: # (The total quantity needed; the sum of FOUND and FARMED items)
         FOUND: # (The number of items that drop from chests, and which therefore
                   need not be farmed)
         FARMED: # (The number of items that must be stolen or farmed from enemies)
         AVAILABLE: The enemy/enemies that the item can be acquired from.  Marked
                   (C) for Common, (R) for Rare, or (S) for Stolen
         NOTES: (Additional information, where applicable)
    
    
    ------------------------------
    
    -MATERIALS CHECKLIST-
    
    [ ] ADAMANTINE
         TOTAL: 8
         FOUND: 1
         FARMED: 7
         AVAILABLE: Final Guard (C) 
    
    [ ] ALUMINUM
         TOTAL: 13
         FOUND: 1
         FARMED: 12
         AVAILABLE: Orc (C), Armor Knight (C), Lesser Demon (C)
    
    [ ] ANCIENT MEMORY
         TOTAL: 31
         FOUND: 0
         FARMED: 31
         AVAILABLE: Blaze Master (C), Merman (C), Fishman (C), Sniper Orc (C)
    
    [ ] ANGEL HALO
         TOTAL: 4
         FOUND: 1
         FARMED: 3
         AVAILABLE: Anduscias (R)
    
    [ ] AQUAMARINE
         TOTAL: 4
         FOUND: 2
         FARMED: 2
         AVAILABLE: Fishman (S)
         NOTES: I usually farm dozens of these, since they're so easy to steal.  I
                can't believe that you only need to steal 2!
    
    
    [ ] BEELZEBUB'S SEAL
         TOTAL: 2
         FOUND: 0
         FARMED: 2
         AVAILABLE: Unicorn (S)
    
    [ ] BRONZE
         TOTAL: 125
         FOUND: 0
         FARMED: 125
         AVAILABLE: Skeleton (C)
         NOTES: You can reduce the number of these materials needed by purchasing
                basic items at the shop.
    
    
    [ ] CARBON STEEL
         TOTAL: 7
         FOUND: 2
         FARMED: 5
         AVAILABLE: Sniper Orc (R), Great Armor (S)
         NOTES: Stealing these from Great Armors is by far the easier way to
                acquire them.  Don't bother farming Sniper Orcs for them unless
                going to a lot of extra work for the sake of getting them a tiny
                bit earlier is worth it to you.
    
    [ ] CERAMICS
         TOTAL: 8
         FOUND: 0
         FARMED: 8
         AVAILABLE: Rapid Sniper (C), Skeleton Trooper (C)
    
    [ ] CEREMONIAL TOOL
         TOTAL: 14
         FOUND: 2
         FARMED: 12
         AVAILABLE: Blaze Master (S), Vassage (S)
         NOTES: Don't bother stealing more than a handful of these from Skeleton
                Blazes.  They're much easier to steal from Vassagos, which appear
                not long after.
    
    [ ] DAMASCUS STEEL
         TOTAL: 6
         FOUND: 2
         FARMED: 4
         AVAILABLE: Iron Gladiator (S)
         NOTES: Dismiss your I.D. while stealing these to make the job much easier.
    
    [ ] DARK CRYSTAL
         TOTAL: 5
         FOUND: 2
         FARMED: 3
         AVAILABLE: Evil Core (S)
         NOTES: These are easy enough to collect that you might as well steal all
                5 of them as soon as Legion's lair becomes available.  I'd
                recommend heading there as soon as you get the Demon I.D., as DARK
                CRYSTALs should be your only missing item for both Muramasa and
                the Chauve-Souris (if you stole Isaac's Devil's Vein).
    
    [ ] DARK MATTER
         TOTAL: 2
         FOUND: 1
         FARMED: 1
         AVAILABLE: Blaze Phantom (S)
    
    [ ] DEATH'S PULSE
         TOTAL: 1
         FOUND: 0
         FARMED: 1
         AVAILABLE: Death (S)
    
    [ ] DEVIL IRON
         TOTAL: 1
         FOUND: 0
         FARMED: 1
         AVAILABLE: Minotaurus (S)
    
    [ ] DEVIL'S VEIN
         TOTAL: 1
         FOUND: 1*
         FARMED: 1*
         AVAILABLE: Isaac - First Encounter (S)
         NOTES: Two of these are available, since the game assumes that you'll
                want to reforge the Chauve-Souris.  Even if you're not planning
                to, you might want to steal the one from Isaac - it's easy, and it
                lets you get the Chauve-Souris much earlier.
    
    [ ] DRAGON SCALE
         TOTAL: 4
         FOUND: 2
         FARMED: 2
         AVAILABLE: Skeleton Rider (S)
    
    [ ] ETHER
         TOTAL: 14
         FOUND: 4
         FARMED: 10
         AVAILABLE: Lizard Shaman (S)
    
    [ ] FRENZY OF WIND
         TOTAL: 4
         FOUND: 1
         FARMED: 3
         AVAILABLE: Jin (S)
    
    [ ] FORGOTTEN MEMORY
         TOTAL: 3
         FOUND: 1
         FARMED: 2
         AVAILABLE: Unicorn (C), Anduscias (C)
    
    [ ] GALTITE
         TOTAL: 2
         FOUND: 0
         FARMED: 2
         AVAILABLE: Crazy Armor (S), Red Ogre (S)
         NOTES: Not at all worth stealing from crazy armor - it can't be used
                to make anything until well after Red Ogres are available.
    
    [ ] HOLY MAN'S VEIN
         TOTAL: 4
         FOUND: 1
         FARMED: 3
         AVAILABLE: Dead Fencer (S), Dead Baron (S)
    
    [ ] IMMORTAL FRAGMENT
         TOTAL: 1
         FOUND: 0
         FARMED: 1
         AVAILABLE: Saint Germain (S)
    
    [ ] INDIGO STEEL
         TOTAL: 12
         FOUND: 0
         FARMED: 12
         AVAILABLE: Wolf Skeleton (C) Lizard Shaman (C), Assassin Zombie (C),
                    Red Ogre (C)
    
    [ ] JADE
         TOTAL: 2
         FOUND: 0
         FARMED: 2
         AVAILABLE: Assassin Zombie (R)
         NOTES: While these become available relatively early in the game, they're
                not used to make anything particularly useful until much later
                (after the second encounter against Trevor Belmont).  I strongly
                recommend waiting to farm them until you have ways of boosting
                your Luck - the drop rate is horrible.
    
    [ ] JET BLACK
         TOTAL: 10
         FOUND: 0
         FARMED: 10
         AVAILABLE: Lizardman (C), Efreet (C), Cyclops (C), Cockatrice (C)
         NOTES: You can reduce the number of these materials needed by purchasing
                basic items at the shop.
    
    
    [ ] KNIGHT'S VEIN
         TOTAL: 10
         FOUND: 0
         FARMED: 10
         AVAILABLE: Dead Fencer (C), Dead Baron (C), Phantom Sword (C),
                    Spectral Sword (C), Bone Soldier (R)
    
    [ ] LIGHTNING STONE
         TOTAL: 2
         FOUND: 1
         FARMED: 1
         AVAILABLE: Thunder Demon (S)
         NOTES: 1 of the 2 needed is used to make the Electric Guitar - a fairly
                useless novelty item. Seriously, don't bother stealing a second
                just for the sake of getting it as soon as possible.
    
    [ ] MIDAS' GOLD
         TOTAL: 2
         FOUND: 0
         FARMED: 2
         AVAILABLE: Jin (R)
         NOTES: If you've farmed Miracle Eggs prior to reaching your first Jin,
                use your first Midas' Gold to upgrade your Clown Suit to the
                Prince's Clothes.  This will increase your luck, making it
                easier to farm the second one.
    
    [ ] MIRACLE EGG
         TOTAL: 4
         FOUND: 2
         FARMED: 2
         AVAILABLE: Evil Core (R)
         NOTES: When you're farming for Miracle Eggs, you should use the first
                one that drops to craft the Clown Suit / Prince's Mail.  That
                way you'll have a higher Luck for farming the second one!
    
    
    [ ] ORICHALCUM
         TOTAL: 4
         FOUND: 1
         FARMED: 3
         AVAILABLE: Harpy (S)
    
    [ ] PHLOGISTON
         TOTAL: 5
         FOUND: 1
         FARMED: 4
         AVAILABLE: Flame Demon (S)
    
    [ ] PURPLE GLITTER
         TOTAL: 1
         FOUND: 0
         FARMED: 1
         AVAILABLE: Dullahan (S)
    
    [ ] RED STEEL
         TOTAL: 12
         FOUND: 1
         FARMED: 11
         AVAILABLE: Necromancer (C), Harpy (C), Armored Sprinter (C),
                    Undead Lord (C)
    
    [ ] SPIRIT OF FUJI
         TOTAL: 14
         FOUND: 2
         FARMED: 12
         AVAILABLE: Wizard (R), Dark Warlock (R), Necromancer (R),
                    Lesser Demon (S)
         NOTES: While stealing these from Lesser Demons is by far the easiest
                way to get them, farming Wizards does allow you to get a few
                much earlier in the game.
    
    [ ] STEEL
         TOTAL: 32
         FOUND: 0
         FARMED: 12
         AVAILABLE: Bone Soldier (C), Dark Warlock (C), Great Armor (C)
    
    [ ] SUN TEARS
         TOTAL: 7
         FOUND: 1
         FARMED: 6
         AVAILABLE: Flame Demon (R), Efreet (S)
         NOTES: Four non-respawning Efreet appear in the Forest.  Consider
                reloading your save if you fail to steal from them, as Sun
                Tears otherwise don't become readily available until quite
                a bit later.
    
    [ ] WHITE STEEL
         TOTAL: 11
         FOUND: 0
         FARMED: 11
         AVAILABLE: Ghoul (C), White Gravial (C)
    
    [ ] WILD MEMORY
         TOTAL: 59
         FOUND: 0
         FARMED: 59
         AVAILABLE: Skeleton Blaze (C), Fenrir (C), Zombie (C)
         NOTES: You can reduce the number of these materials needed by purchasing
                basic items at the shop.
    
    [ ] VAMPIRE BLOOD
         TOTAL: 1
         FOUND: 1*
         FARMED: 1*
         AVAILABLE: Dracula - Second Form (S)
         NOTES: Can either be stolen from Dracula's second form, or found at the
                end of the Tower of Eternity.  There's no reason to have more than
                one, so I recommend deciding ahead of time how you'd prefer to get
                the item.
    
    
    ------------------------------
    
    -APPENDIX-
    
    A handful of fairly powerful items are consumed in crafting; as noted, the
    totals above do not assume that you'll be replacing any of them.  For any
    items that you do wish to re-craft, add the materials below to the TOTALS
    listed in the above section.
    
    Note that this is not a collection of recipes for the items in question -
    rather, the entries list the total number of materials that make up any and
    all of the items which combine to create the finished product.  For crafting
    recipes, please consult another guide.
    
    Some of the more common items listed below (e.g. Brass and Wild Memories) can
    be replaced by store-bought weapons and armor.
    
    This is not a complete list; only the items that I expect a significant
    portion of players to wish to recraft are listed below.
    
    CHAUVE-SOURIS
      -Aquamarine: 2
      -Ceremonial Tool: 3
      -Dark Crystal: 1
      -Devil's Vein : 1
      -Ether: 3
      -Phlogiston: 1
      -Spirit of Fuji: 3
      -Steel: 1
    Used In: Death's Scythe
    Notes: See the notes on Devil's Vein above for more info.
    
    HEIN
      -Aluminum: 2
      -Ancient Memory: 1
      -Bronze: 3
      -Damascus Steel: 1
      -Dark Matter: 1
      -Devil Iron: 1
      -Ether: 1
      -Galtite: 1
      -Indigo Steel: 1
      -Steel: 1
      -White Steel: 1
    Used In: Gatling Gun
    Notes: Since Devil Iron is a unique item stolen from the Minotaur boss, you'll
           have to go through Boss Rush mode to get the second needed to replace
           your Hein.
    
    MORGANSTERN
      -Bronze: 2
      -Carbon Steel: 1
      -Holy Man's Vein: 1
      -Wild Memory: 1
    Used In: Bardiche
    Notes: The Morganstern and Bardiche are two of the best weapons for their
           point in the game.  For a modest bit of extra materials, you can have
           both.
    
    PRINCE'S CLOTHES
      -Ancient Memory: 1
      -Bronze: 4
      -Ceremonial Tool: 1
      -Midas' Gold: 1
      -Miracle Egg: 1
      -Steel: 2
      -Sun Tears: 1
      -Wild Memory: 4
    Used In: Dracula's Clothes
    Notes: In case you want to hold on to your Luck gear after crafting Dracula's
           Clothes.
    
    VERSATILE SPEAR
      -Aquamarine: 1
      -Ceremonial Tool: 2
      -Ether: 2
      -Phlogiston: 1
      -Spirit of Fuji: 2
      -Steel: 1
    Used In: Chauve-Souris
    Notes: Even after you've got the CS, Versatile Spear can be nice to have
           against certain fire-weak enemies. Note that the list for the Chauve-
           Souris includes the mats for the Versatile Spear used in its creation;
           if you want to keep both items, add both totals.
    
    7 BLADED SWORD
      -Ancient Memory: 1
      -Beelzebub's Seal: 1
      -Bronze: 14
      -Ceremonial Tool: 1
      -Damascus Steel: 1
      -Dark Crystal: 1
      -Dragon Scale: 1
      -Ether 1
      -Steel: 1
      -Wild Memory: 2
    Used In: Death's Scythe, Laser Sword
    Notes: Not sure why you'd want an extra one.  Because it looks cool?  All of
           the Bronze needed can be replaced with store-bought Short Swords.
    
    
    ------------------------------
    
    -CREDITS-
    
    All of the calculations for this guide were done by me.  Sorry if there are
    any errors in there.
    
    Berserker's amazing Curse of Darkness guide was used as a reference while
    double-checking the items avaiable from chests.  Berserker's guide - which
    offers much more comprehensive information on Curse of Darkness - is available
    on Gamefaqs.
    
    
    ------------------------------
    
    -LEGAL / DISCLAIMER-
    
    Castlevania: Curse of Darkness copyright 2005 Konami.
    
    All of the information presented in this document is accurate to the best of
    my knowledge.  I do not guarantee the accuracy of any of the above, nor do I
    accept any responsibility for any harm done as a result of any errors to be
    found in this document.
    
    I give permission for this work and any of its contents to be reprinted,
    reposted, or otherwise reproduced freely, with or without credit to the
    author.  Neither this document nor any of its contents should be sold or
    otherwise exploited for commercial gain.
    
    
    ------------------------------
    
    -CONTACT-
    
    If you find any errors in this document, feel free to message me on the
    Gamefaqs boards, where my handle is bz_adams.
    
    
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                         END OF DOCUMENT
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