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    Character Level Guide by jygting

    Version: 2.1 | Updated: 06/01/07 | Search Guide | Bookmark Guide

    
    Namco X Capcom
    Character Level-Up Guide
    Version 2.1
    June 1, 2006
    
    Created by: jygting
    This FAQ can be ONLY found at:
    GameFAQs (www.gamefaqs.com)
    
    ----------
    Table of Contents
    ----------
    1. Author's Guide
    2. Why did I make this Guide?
    3. List of Character Units
        Arisu Reiji&Xiaomu
        Armor King
        Arthur
        Bravoman&Wonder Momo
        Bruce McGyvern&Regina
        Captain Commando
        Chun-Li
        Demitri Maximoff
        Fubaa&Genity
        Gai&Shou
        Gilgamesh&Kai
        Heiishirou Mitsurugi
        Horii Taizou
        Judas
        Kasugano Sakura&Kanzuki Karin
        Kazama Jin
        Ken Masters
        King&Felicia
        Klonoa&Gantz
        KOS-MOS
        Kurino Sandra&Sabinu
        Lei Lei&Fong Ling
        Mike Haggar
        Mishima Heihachi
        Morrigan Aensland
        Namushi Chou Senshi 1P&2P
        Rock Volnutt&Roll Caskett
        Rose
        Ryu
        Shimazu Hideo&Minazuki Kyouko
        Shion Uzuki&M.O.M.O.
        Stan Aileron&Rutee Kartret
        Strider Hiryuu
        Sylphy
        Taira no Kagekiyou&Tarosuke
        Taki
        Tobi Masuyo&Tengenji Hiromi
        Tron Bonne&Kobun (Tron Ni Kobun)
        Valkyrie
    4. Version History
    5. Last Words from the Author
    6. Credits
    
    
    ----------
    1. Author's Note
    ----------
    Hi and hello! Welcome to my Namco X Capcom Character Level-Up Guide! I 
    will show you on how the characters level-up as they learn new 
    Techniques and Skills! So just sit in there, relax and enjoy reading my 
    Guide!
    
    
    ----------
    2. Why did I make this Guide?
    ----------
    That's a good question. You see, when I started playing the game, I had 
    this notebook (with some lectures in it but now, it's not in use 
    anymore so I decided to use it for something else) then as I leveled up 
    KOS-MOS to level 3 in Prologue 1, she learned a new Technique then I 
    was thinking "I wonder what it is? Better write it down." and I wrote 
    it down (along with the Level). I know it'll take weeks or months 
    finishing this Guide but I'll try my best to give a good coverage on 
    this Guide! The bad part is that my Japanese is limited so please we 
    need all the help we can get!
    
    
    ----------
    3. List of Character Units (Incomplete)
    ----------
    
    Take note that some characters that we leveled-up were 
    double/tripled/quadrupled their level (along with the skill), so if you 
    found a mistake or correction, gladly e-mail us and we'll correct it. 
    Lastly, Passive Skill means it is like an auto-skill which doesn't need 
    MP and Active means it requires the necessary MP to use that Skill. The 
    characters are alphabetically arranged. Oh, all Multiple Assaults cost 
    50 MP and never exceeds (or unless a certain character has an equipment 
    or Skill that reduces MP cost by 80%). If you're totally confused, hit 
    Ctrl+F and type the character that you want to find.
    
    ----------
    Arisu Reiji&Xiaomu
    Seiyuu(s): Kazuhiko Inoue (Reiji)
               Omi Minami (Xiaomu)
    First Seen: Prologue 1
    Starting Level: 2
    First Attack Move (Short): Karin (Reiji)
    First Attack Move (Long):  Kin (Gold) [Reiji]
    Multiple Assault: Jyuu no Kata
    Game Originated: Original (Namco)
    ----------
    
    Short Range Moves            Long Range Moves
    
    O     Karin        (Reiji)   O    Kin (Gold)  [Reiji]
    ->+O  Suiren       (Xiaomu)  ->+O Seiryuusou  (Xiaomu)
    <-+O  Hollywood    (Reiji)   <-+O Byakkohou   (Xiaomu)
    d+O   Gin (Silver) [Xiaomu]  d+O  Suzakutou   (Xiaomu)
    u+O   Chirai       (Reiji)   u+O  Genbusaku   (Xiaomu)
    
    Counter Skills
    Short Range
    Harae no Kata (Reiji) 2AP 30SP
    
    Skills
    [Active](HP Restore+Stun Gauge down to self)
    [Passive](If HP is below 30%, MP cost is reduced by 80%)
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Short Range
    /\    Shinra Banshou
    
    Level Up Moves
    Level 5: Kin (Gold) Rensha [Long Range Move and replaces Kin (Gold) O]
             [Passive Skill] If HP is below 30%, Attack, Defense and 
    Hissatsu Gauge accumulation are increased
    Level 8: Karin (Kyou) [Short Range Move and replaces Karin O]
    Level 9: [Passive Skill] While attacking, Stun Gauge is increased by 
    25%
    Level 10: Kin no Kata (Long Range Defensive Counter) 1AP 10SP
              [Active Skill] Drains 30%MP+Knockback to one enemy...it has 
    an image of Xiaomu but not that kinda cute
    Level 11: Suiren (Kyou) [Short Range Move and replaces Suiren ->+O]
    Level 12: [Active Skill] Random Stat Boost to self
    Level 15: [Passive Skill] If HP is below 30%, Defense is increased by 
    20%
    Level 16: Suzakutou Tsurane (Long Range Move and replaces Suzakutou 
    d+O)
    Level 20: Chirai (Kyou) [Short Range Move and replaces Chirai d+O]
    Level 22: [Active Skill] AP+10 once per Phase to self
    Level 24: Byakkohou Agito (Long Range Move and replaces Byakkohou <-+O)
    Level 31: Gin (Silver) Rensha [Short Range Move and replaces Gin 
    (Silver) u+O]
    Level 35: Shinra Banshou (Kyou) [Short Range Hissatsu Waza and replaces 
    Shinra Banshou /\]
    
    
    ----------
    Armor King
    First Seen: Episode 16
    Joins at: Episode 31 (Level 35)
    First Attack Move (Short): Jumping Knee
    Multiple Assault: Please Help Me (with King&Felicia)
    Game Originated: Tekken Series (Namco)
    ----------
    
    Short Range Moves
    
    O     Left Right Combo->Jumping Knee
    ->+O  Giant Swing
    <-+O  Neck Cut Kick
    d+O   Reverse Death Valley Bomb
    u+O   Uppercut
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Short Range
    /\    SSD
    
    
    ----------
    Arthur
    Seiyuu: Fumihiko Tachiki
    First Seen: Episode 19
    Starting Level: 19
    First Attack Move (Short): Upper Swing
    First Attack Move (Long):
    Multiple Assault: Double Heat Body (with Gilgamesh&Kai)
    Game Originated: Makai Mura Series (Capcom)
    ----------
    
    Short Range Moves            Long Range Moves
    
    O     Daiken                 O     Yari
    ->+O  Bowgun                 ->+O  Yari
    <-+O  Daiken                 <-+O  Yari
    d+O   Taimatsu               d+O   Sickle
    u+O   Upper Swing            u+O   Ono
    
    Counter Skills
    Long Range
    Armor Break->Lance Throw 2AP 30SP
    
    Skills
    [Active](Find random items on the field)
    [Active]Icarus no Mahou (Increases Defense by 25% to one ally)
    [Passive](If HP is below 30%, Defense is increased by 20%)
    [Passive](If HP is below 30%, Attack, Defense and Hissatsu Gauge 
    accumulation are increased)
    [Passive](If Move command is not used first after encountering an 
    enemy, you will get a 2nd chance to use the Move command again and the 
    End Turn command costs 0AP)
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Long Range
    /\   Ougun no Yoroi: Maryoku Kaihou
    
    Level Up Moves
    Level 20: [Active Skill] Increases Attack by 25% to self
    Level 22: [Active Skill] Ougun no Yoroi (Receives 15-25 SP to self)
    Level 24: Knife (Long Range Move and replaces Yari ->+O)
              [Passive Skill] Reduces MP cost by 80%
    Level 30: Honoo no Yari (Long Range Move and replaces Yari <-+O)
    Level 34: Taimatsu (Kyou) [Short Range Move and replaces Taimatsu d+O)
    Level 35: Psycho Cannon (Short Range Hissatsu Waza)
    Level 38: Double Battleaxe (Long Range Move and replaces Axe u+O)
    Level 41: Counter Skill Evasion 1AP 10SP
    
    
    ----------
    Bravoman&Wonder Momo
    Seiyuu(s): Tetsu Inada (Bravoman)
               Ayako Kawasumi (Wonder Momo)
    First Seen: Episode 1
    Starting Level: 2
    First Attack Move (Short): Bravo Punch (Bravoman)
    Multiple Assault: Kerebo Sanjou Double Kick
    Game(s) Originated: Bravoman (Namco)
                        Wonder Momo (Namco)
    ----------
    
    Short Range Moves
    
    O     Bravo Punch (Bravoman)
    ->+O  Wonder Kick (Wonder Momo)
    <-+O  Wonder Ring (Wonder Momo)
    d+O   Bravo Kick  (Bravoman)
    u+O   Bravo Kick  (Bravoman)
    
    Skills
    [Active](Defense is increased by 25% to self)
    [Passive](Restores 10%HP at the beginning of their turn)
    [Passive](If HP is below 30%, Defense is increased by 20%)
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Short Range
    /\    Bravo and Wonder Power
    
    Level Up Moves
    Level 7: [Passive Skill] Increases EXP Point accumulation by 10%
    Level 8: Kantsuukyaku (Short Range Move and replaces Bravo Kick d+O)
    Level 10: [Passive Skill] If Move command is not used first after 
    encountering an enemy, you will get a 2nd chance to use the Move 
    command again and the End Turn command costs 0AP
    Level 14: Wonder Ring (Kyou) [Short Range Move and replaces Wonder Ring 
    <-+O]
    Level 16: [Active Skill] Increases Branch to one ally
    Level 19: Kantsuuken (Short Range Move and replaces Bravo Punch O)
    Level 20: Bravo Jump (Long Range Evasive Counter) 1AP 10SP
    Level 22: [Active Skill] Koi no Dark Horse (AP+10 once per Phase to 
    self)
    Level 24: Wonder Typhoon (Short Range Move and replaces Wonder Kick 
    d+O)
    
    
    ----------
    Bruce McGyvern&Regina
    Seiyuu(s): Hirata Hiroaki (Bruce)
               Atsuko Tanaka (Regina)
    First Seen: Prologue 5
    Starting Level: 2
    Rejoins at: Episode 2
    First Attack Move (Short): Shotgun (Bruce)
    First Attack Move (Long):  Handgun (Bruce)
    Multiple Assault: Issei Shageki (with Lei Lei&Fong Ling)
    Game(s) Originated: Biohazard: Dead Aim (Bruce) [Capcom]
                        Dino Crisis (Regina) [Capcom]
    ----------
    
    Short Range Moves            Long Range Moves
    
    O     Rage Stungun   (Regina)O    Handgun          (Bruce)
    ->+O  Shotgun        (Bruce) ->+O Assault Rifle    (Bruce)
    <-+O  Shotgun        (Bruce) <-+O Assault Rifle    (Bruce)
    d+O   Chain Mine     (Regina)d+O  Grenade Launcher (Bruce)
    u+O   Sub Machinegun (Regina)u+O  Grenade Launcher (Bruce)
    
    Skills
    [Active](Restores HP+Stun Gauge Down to self)
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Long Range
    /\   Missile Launcher (Regina)
    
    Level Up Moves
    Level 4: [Active Skill] Spare Cartridge (Increases Branch to self)
    Level 6: [Passive Skill] While attacking, Item Get Bonus is increased
    Level 7: Handgun (Long Range Move and replaces Handgun O......in case 
    you're wondering why, Regina will perform this move instead of Bruce)
    Level 8: [Active Skill] Light Armor (Increases Defense by 25% to self)
    Level 11: Miken Nerai (Long Range Offensive Counter) 2AP 30SP
    Level 12: [Passive Skill] Restores 10%HP at the beginning of their turn
    Level 15: [Active Skill] Induces Poison+Knockback to one enemy
    Level 19: Flame Launcher (Long Range Move and replaces Assault Rifle -
    >+O)
              [Active Skill] Increases Stun Gauge+Knockback to one enemy
    Level 21: [Passive Skill] Tada dewa Okinai Otoko (If HP is below 30%, 
    each hit you take from the enemy is restored by 5%MP)
    Level 24: Shotgun Slug: Dan (Short Range Move and replaces Shotgun -
    >+O)
    Level 27: Missile and Kadenryuushi Rifle (Long Range Hissatsu Waza and 
    replaces Missile Launcher /\)
    Level 31: Magnum (Long Range Move and replaces Assault Rifle ->+O)
    Level 35: Rage Stungun (Kyou) [Short Range Move and replaces Rage 
    Stungun O]
    
    
    ----------
    Captain Commando
    Seiyuu: Okiayu Ryotaro
    First Seen: Episode 18
    Starting Level: 16
    First Attack Move (Short): Captain Fire
    Multiple Assault(s): Captain Sword (with Shou&Gai, Fubaa&Genity)
                         Captain Storm (with Shou&Gai, Fubaa&Genity)
    Game Originated: Captain Commando (Capcom)
    ----------
    
    Short Range Moves
    
    O     Chain Combo
    ->+O  Air Captain Fire
    <-+O  Captain Fire
    d+O   Captain Corridor
    u+O   Captain Corridor Blow
    
    Skills
    [Active](Restores HP+Stun Gauge Down to self)
    [Active](Receives 15-25 SP to one ally)
    [Active](Increases Branch to one ally)
    [Passive]Captain Suit (If HP is below 30%, Stun Gauge is decreased 
    while defending)
    [Passive]Captain Eye (If HP is below 30%, Attack, Defense and Hissatsu 
    Gauge accumulation are increased)
    [Passive]Captain Arm (If HP is below 30%, Stun Gauge is increased while 
    attacking)
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Short Range
    /\    Aerial Combo
    
    Level Up Moves
    Level 19: [Active Skill] Leadership (AP+10 once per Phase to one ally)
    Level 20: Captain Kick (Short Range Move and replaces Air Captain Fire 
    ->+O)
    Level 21: [Passive Skill] If HP is below 30%, MP cost is reduced by 80%
    Level 23: [Active Skill] AP+10 once per Phase to self 
    Level 24: Captain Corridor (Short Range Offensive Counter) 2AP 30SP
    Level 27: EX Captain Fire (Short Range Move and replaces Captain Fire 
    <-+O)
    Level 30: EX Captain Corridor (Short Range Move and replaces Captain 
    Corridor d+O)
    
    
    ----------
    Chun-Li
    Seiyuu(s): Atsuko Tanaka (Chun-Li)
               Akiko Kawamoto (Cammy)
    First Seen: Prologue 1 (Chun-Li and Cammy)
    Starting Level: 4
    Temporarily joins at: Episode 4
    Joins at: Episode 8 (Level 9)
    Pairs Up with: Cammy after Episode 23
    First Attack Move (Short): Hishou Kyaku (Chun-Li)
    Game Originated: Street Fighter Series (Capcom)
    ----------
    
    Short Range Moves
    
    O     Target Combo
    ->+O  Hyakuretsu Kyaku
    <-+O  Kikouken
    d+O   Spinning Bird Kick
    u+O   Tenshou Kyaku
    
    Skills
    [Active](Restores HP+Stun Gauge Down to self)
    [Passive](While attacking, Hissatsu Gauge accumulation is increased by 
    25%)
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    /\    Houyokusen (Chun-Li)
    /\    Houyokusen to Killer Bee Assault
    
    Level Up Moves
    Level 11: EX Hyakuretsu Kyaku (Short Range Move and replaces Hyakuretsu 
    Kyaku ->+O)
    Level 12: [Active Skill] Chuuka Yonsennen no Waza (Increases Branch to 
    self)
    Level 14: [Active Skill] Steals an item to one enemy
    Level 17: [Active Skill] Movement Down+Knockback to one enemy
    Level 20: Kikoushou (Short Range Move and replaces Kikouken <-+O)
    Level 23: [Active Skill] AP+10 once per Phase to self
    Level 27: Sankaku Tobi (Long Range Evasive Counter) 1AP 10SP
    Level 31: EX Spinning Bird Kick (Short Range Move and replaces Spinning 
    Bird Kick d+O)
    
    
    ----------
    Demitri Maximoff
    Seiyuu: Hiyama Nobuyuki
    First Seen: Prologue 4
    Starting Level: 8
    Rejoins at: Episode 8 (Level 12)
    First Attack Move (Short): Chain Combo
    Multiple Assault: Midnight Festival (with Morrigan 
    Aensland/Morrigan&Lilith)
    Game Originated: Vampire Series (Capcom)
    ----------
    
    Short Range Moves
    
    O     Target Combo
    ->+O  Dash Demon Cradle
    <-+O  Chaos Flare (changes to Get My Rage on Episode 12)
    d+O   Bat Spin
    u+O   Demon Cradle
    
    Counter Skills
    Short Range
    GC Demon Cradle 2AP 30SP
    
    Skills
    [Active]Midnight Bliss (Drains 10%HP to one enemy)
    [Active]Dash (Increases Movement to self)
    [Passive](If HP is below 30%, Stun Gauge is decreased while defending)
    [Passive]Backdash (If Move command is not used first after encountering 
    an enemy, you will get a 2nd chance to use the Move command again and 
    the End Turn command costs 0AP)
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Short Range
    /\    Midnight Pleasure
    
    Level Up Moves
    Level 14: [Active Skill] Darkside Master (Induces Poison to one enemy)
    Level 16: Negative Stolen (Short Range Move and replaces Dash Demon 
    Cradle ->+O)
              [Active Skill] Receives 15-25 SP to self
    Level 18: [Passive Skill] If HP is below 30%, Attack, Defense and 
    Hissatsu Gauge accumulation are increased
    Level 20: EX Demon Cradle (Short Range Move and replaces Demon Cradle 
    u+O)
              [Passive Skill] Makai no Aura (restores 5%MP at the beginning 
    of his turn)
    Level 22: Darkside Power (Increases Branch)
    Level 23: Backdash (Long Range Evasive Counter) 1AP 10SP
    
    
    ----------
    Fubaa&Genity
    Seiyuu: Sasamoto Yuuko (Fubaa)
    First Seen: Episode 17
    Starting Level: 16
    First Attack Move (Short): Elbow Drop (Fubaa)
    Multiple Assault(s): Captain Sword (with Captain Commando, Gai&Shou)
                         Captain Storm (with Captain Commando, Gai%Shou)
                         Double Rolling Punch (with Tron Ni Kobun)
    Game Originated: Captain Commando (Capcom)
    ----------
    
    Short Range Moves
    
    O     Knife Combo     (Genity)
    ->+O  Pile Driver     (Fubaa)
    <-+O  Knife Combo     (Genity)
    d+O   Spinning Attack (Genity)
    u+O   Spinning Attack (Genity)
    
    Skills
    [Active](Restores HP+Stun Gauge Down to self)
    [Passive](While opening items on the field, it costs 0AP)
    [Passive](Increases EXP Point accumulation by 10%)
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Short Range
    /\    Knee Crash Missile
    
    Level Up Moves
    Level 17: [Passive Skill] While attacking, Item Get Bonus is increased
    Level 18: [Active Skill] Genity Knife (Induces Poison+Knockback to one 
    enemy)
    Level 19: Rolling Punch (Short Range move and replaces Knife Combo <-
    +O)
    Level 24: [Active Skill] AP+10 once per Phase to one ally
    Level 31: Spinning Attck (Kyou) [Short Range Move and replaces Spinning 
    Attack u+O)
    
    
    ----------
    Gai&Shou
    Seiyuu(s): Hori Hideyuki (Shou)
               Iwanaga Tetsuya (Gai)
    First Seen: Episode 3
    Starting Level: 5
    Rejoins at: Episode 17 (Level 15)
    First Attack Move (Short): Bushin Gokusaken (Gai)
    Multiple Assault(s): Captain Sword (with Captain Commando, 
    Fubaa&Genity)
                         Captain Storm (with Captain Commando, 
    Fubaa&Genity)
    Game(s) Originated: Captain Commando (Shou) [Capcom]
                        Final Fight (Gai) [Capcom]
    ----------
    
    Short Range Moves
    
    O     Iaitsuki           (Shou)
    ->+O  Bushin Senpuukyaku (Gai)
    <-+O  Iaitsuki           (Shou)
    d+O   Smoke Bomb         (Shou) 
    u+O   Smoke Bomb         (Shou)
    
    Skills
    [Active](Restores HP+Invisibility to self)
    [Active](Increases Branch to self)
    [Active]Hayagake (Increases Movement to self)[1]
    [Passive](While attacking, Hissatsu Gauge accumulation is increased by 
    25%)
    [Passive](If HP is below 30%, Defense is increased by 20%)
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Short Range
    /\    Bushin Musourenka
    
    Notes:
    
    [1] This skill is available on Episode 15.
    
    Level Up Moves
    Level 17: [Passive Skill] If Move command is not used first after 
    encountering an enemy, you will get a 2nd chance to use the Move 
    command again and the End Turn command costs 0AP
    Level 19: Bushin Hassouken (Short Range Move and replaces Smoke Bomb 
    u+O)
    Level 22: [Passive Skill] If HP is below 30%, attacking at the enemy 
    restores 5%MP per hit
    Level 23: Bushin Izuna Otoshi (Short Range Offensive Counter) 2AP 30SP
    Level 27: Smoke Bomb (Kyou) [Short Range Move and replaces Smoke Bomb 
    d+O)
    Level 31: Senken Idashou (Short Range Move and replaces Iaitsuki <-+O)
    
    
    ----------
    Gilgamesh&Kai
    Seiyuu(s): Ishida Akira (Gilgamesh)
               Rie Tanaka (Kai)
    First Seen: Epilogue 2
    Starting Level: 10
    Rejoins at: Episode 15 (Level 17)
    First Attack Move (Short): Kiri (Gilgamesh)
    First Attack Move (Long):  Fireball (Kai)
    Multiple Assault: Double Heat Body (with Arthur)
    Game Originated: Druaga no Tou (Namco)
    ----------
    
    Short Range Moves (Gil)      Long Range Moves (Kai)
    
    O     Sandan Kiri            O    Fireball
    ->+O  Hyper Gauntlet         ->+O Ice Breath
    <-+O  Fumikomi Tsuki [2]     <-+O Ice Breath [3]
    d+O   Iranistan no Abura     d+O  Fire Element
    u+O   Iranistan no Abura     u+O  Fire Element
    
    Counter Skills
    Short Range
    Hyper Shield (Gilgamesh) 1AP 10SP
    
    Skills
    [Active]Heal IV (Restores HP to one ally)
    [Active]Shield Blue Line (Increases Defense by 25% to one ally)
    [Active]Hyper Gauntlet (Increases Branch to self)[1]
    [Passive]Hyper Helmet (If HP is below 30%, MP cost is reduced by 
    80%)[1]
    [Passive]Gold Mattock (While opening items in the field, it costs 0AP)
    [Passive]Jet Boots (If Move command is not used first after 
    encountering an enemy, you will get a 2nd chance to use the Move 
    command again and the End Turn command costs 0AP)
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Short Range
    /\    Heat Body
    
    Notes:
    
    [1] These skills are available on Episode 15.
    [2] This move will be changed into Fumikomi Tsuki (Kyou) on Episode 15.
    [3] This Skill will be replaced by Lightning Bolt on Episode 15.
    
    Level Up Moves
    Level 20: Hyper Shield (Long Range Defensive Counter) 1AP 10SP
    Level 21: [Passive Skill] Hyper Armor (each hit you take from the enemy 
    restores 5%MP)
    Level 23: Hyper Gauntlet (Kyou) [Short Range Move and replaces Hyper 
    Gauntlet <-+O]
    Level 24: Fire Explosion (Long Range Move and replaces Fire Element 
    d+O)
              [Active Skill] High Speed (AP+10)
    Level 27: Kokuryuu no Kiba (Short Range Move and replaces Iranistan no 
    Abura u+O)
    Level 31: Iranistan no Abura (Kyou) [Short Range Move and replaces 
    Iranistan no Abura d+O]
    
    
    ----------
    Heiishirou Mitsurugi
    Seiyuu: Morikawa Toshiyuki
    First Seen: Prologue 3
    Starting Level: 2
    Rejoins at: Episode 14 (Level 13)
    First Attack Move (Short): Homuraboe
    Multiple Assault: Tachimawari (with Taira no Kagekiyou&Tarosuke)
    Game Originated: Soul Calibur 2 (Namco)
    ----------
    
    Short Range Moves
    
    O     Ogami Tomoe
    ->+O  Kazanui
    <-+O  Kazanui
    d+O   Oborokagura (changes to Inahogari on Episode 14)[1]
    u+O   Oborokagura
    
    Counter Skills
    Short Range
    Hozutsu Gaeshi 2AP 30SP
    
    Skills
    [Active](Restores HP+Stun Gauge Down to self)
    [Active](Decreases Defense by 25%+Knockback to one enemy)[1]
    [Passive](While attacking, Hissatsu Gauge accumulation is increased by 
    25%)
    [Passive](If HP is below 30%, Attack, Defense and Hissatsu Gauge 
    accumulation are increased)[1]
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Short Range
    /\    Sudare Yoitsuki
    
    Notes:
    
    [1] These moves/skills are available on Episode 14.
    
    Level Up Moves
    Level 14: [Passive Skill] Increases EXP Point accumulation by 10%
    Level 16: [Active Skill] Random Stat Boost to self
    Level 19: [Passive Skill] Samurai Soul (If HP is below 30%, Defense is 
    increased by 20%)
    Level 20: Hozutsu Gaeshi (Long Range Offensive Counter) 2AP 30SP
    Level 21: [Active Skill] Increases Attack by 25% to self
    Level 24: [Active Skill] AP+10 once per Phase to self
    Level 28: Kuzushi Oozutsu (Short Range Move and replaces Kazanui ->+O)
    Level 35: Sudare Yoitsuki->Kuzushi Oozutsu (Short Range Hissatsu Waza 
    and replaces Sudare Yoitsuki /\)
    
    
    ----------
    Horii Taizou
    Seiyuu: Toshio Furukawa
    First Seen: Episode 21
    Starting Level: 20
    First Attack Move (Short): P-3 B-Mode Rapid
    Game Originated: Dig Dug (Namco)
    ----------
    
    Short Range Moves
    
    O     P-3 B-Mode Rapid
    ->+O  P-3 P-Mode 02
    <-+O  P-3 B-Mode 02
    d+O   P-3 B-Mode Fire Pillar
    u+O   Iwaseki Otoshi
    
    Counter Skills
    Short Range
    Iwaseki Otoshi 2AP 30SP
    
    Skills
    [Active](Random Stat Boost to self)
    [Active](Restores HP+Invisibility to self)
    [Active](Increases Attack by 25% to self)
    [Active](Find randoms items on Map)
    [Passive](Random Stat Boost during his turn)
    [Passive](If Move command is not used first after encountering an 
    enemy, you will get a 2nd chance to use the Move command again and the 
    End Turn command costs 0AP)
    [Passive](If HP is below 30%, Attack, Defense and Hissatsu Gauge 
    accumation are increased)
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Short Range
    /\    Dig Dug Special
    
    Level Up Moves
    Level 30: Iwaseki Otoshi (Long Range Offensive Counter) 2AP 30SP
    
    
    ----------
    Judas
    Seiyuu: Midorikawa Hikaru
    First Seen: Episode 26
    Joins At: Episode 34 (Level 38)
    First Attack Move (Short): Gessenkohou
    Multiple Assault: Swordian Master (with Stan Aileron&Rutee Kartret)
    Game Originated: Tales of Destiny 2 (Namco)
    ----------
    
    Short Range Moves
    
    O     Sourengeki
    ->+O  Gessenkohou
    <-+O  Senretsu Kokousen
    d+O   Koga Hazan
    u+O   Koga Hazan
    
    Counter Skills
    Short Range
    Gessenkou 2AP 30SP
    
    Skills
    [Active]Spirits Blaster (Increases Branch to one ally)
    [Active]Pikohan (Increases Stun Gauge+Knockback to one enemy)
    [Active](AP+10 once per Phase to self)
    [Active](Restores HP+Invisibility to self)
    [Active]Dengeki Tiara (Induces Poison to one enemy)
    [Active]Holy Symbol (Restores HP to one ally)
    [Passive](If HP is below 30%, Attack is increased by 20%)
    [Passive](If HP is below 30%, Hissatsu Gauge accumulation is increased 
    by 25%)
    [Passive](Each hit you take from the enemy is restored by 5%MP)
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Short Range
    /\    Marian
    
    Level Up Moves
    Level 44: Houryuu Zankouken (Short Range Move and replaces Koga Hazan 
    d+O)
    
    Facts:
    
    1. Judas is actually Leon Magnus from the first Tales of Destiny and he 
    wields the Earth Swordian Chaltier.
    
    
    ----------
    Kasugano Sakura&Kanzuki Karin
    Seiyuu(s): Miho Yamada (Karin)
               Sasamoto Yuuko (Sakura)
    First Seen: Episode 1
    Starting Level: 2
    Rejoins at: Episode 3
    First Attack Move: Houshou (Karin)
    Multiple Assault: Shinkuu Hadouken&Kanzuki-ryuu Kououken
    Game(s) Originated: Street Fighter Zero (Sakura) [Capcom]
                        Street Fighter Zero 3 (Karin) [Capcom]
    ----------
    
    Short Range Moves
    
    O     Gurenken      (Karin)
    ->+O  Shunpuukyaku  (Sakura)
    <-+O  Shunpuukyaku  (Sakura)
    d+O   Ressenha      (Karin)
    u+O   Shououken     (Sakura)
    
    Skills
    [Active]Tea Time (Restores HP+Stun Gauge Down to self)
    [Active]Kanzuki-ryuu Houkou Jutsu (Increases Movement to self)
    [Passive]Kimagure Ojou-sama (Random Stat Boost during their turn)
    [Passive](Increases EXP Point accumulation by 10%)
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Short Range
    /\    Kanzuki-ryuu Shinbikaibyaku (Karin)
    
    Level Up Moves
    Level 6: Yasha Gaeshi (Short Range Offensive Counter) 2AP 30SP
    Level 7: [Active Skill] Increases Branch to self
    Level 10: Guren Chouchuu (Short Range Move and replaces Gurenken O)
    Level 11: [Passive Skill] While defending, Hissatsu Gauge accumulation 
    is increased by 25%
    Level 14: Kanzuki-ryuu Shinbikaibyaku&Haru Ichiban (Short Range 
    Hissatsu Waza and replaces Kanzuki-ryuu Shinbikaibyaku /\)
    Level 17: [Active Skill] Houshou (Increases Stun Gauge+Knockback to one 
    enemy)
    Level 20: Shinkuu Hadouken&Kanzuki-ryuu Kououken (Single Unit Multiple 
    Assault)
              Soukuu Hadouken (Long Range Suicidal Counter...when I mean 
    Suicidal, you will take full damage) 2AP 30SP
    Level 22: [Active Skill] AP-1+SP-30 to one enemy
    Level 24: Arakuma Inashi (Short Range Move and replaces Shunpuukyaku <-
    +O)
    Level 27: Shunpuurenkyaku (Short Range Move and replaces Shunpuukyaku -
    >+O)
    Level ??: [Passive Skill] Sakura Ganbaru (If HP is below 30%, attacking 
    at the enemy restores 5%MP per hit)
    
    
    ----------
    Kazama Jin
    Seiyuu: Isshin Chiba
    First Seen: Prologue 5
    Starting Level: 3
    Rejoins at: Episode 5
    First Attack Move (Short): Tobi Nidangeri
    Multiple Assault: Pachiki Aisen (with Mishima Heihachi)
    Game Originated: Tekken Series (Namco)
    ----------
    
    Short Range Moves
    
    O     Kazama-ryuu Gorengeki
    ->+O  Rasetsumon: Ni
    <-+O  Rasetsumon: Ichi
    d+O   Doumawashi Kaitengeri
    u+O   Migimawashizuki
    
    Skills
    [Active](Restores HP+Stun Gauge Down to self)
    [Active](Increases Movement to self)
    [Passive](Defense and Hissatsu Waza Gauge are increased by 25%)
    [Passive](If HP is below 30%, Attack, Defense and Hissatsu Gauge 
    accumulation are increased)
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Short Range
    /\    Shinkuu Hachirengeki
    
    Level Up Moves
    Level 7: Seiken Nidan Tsuki (Short Range Move and replaces Rasetsumon: 
    Ichi <-+O)
    Level 9: [Active Skill] Increases Defense by 25% to self
    Level 10: [Passive Skill] If HP is below 30%, Stun Gauge is decreased 
    while defending
    Level 15: [Active Skill] Receives 15-25 SP to self
    Level 16: Shinkuu Migimawashizuki (Short Range Move and replaces 
    Migimawashizuki u+O)
    Level 17: [Active Skill] Increases Stun Gauge+Knockback to one enemy
    Level 20: Sanchin Dachi->Shinkuu Hachirengeki (Short Range Offensive 
    Counter) 2AP 30SP
    Level 31: Shinkuu Hachirengeki->Jikitsuki (Short Range Hissatsu Waza 
    and replaces Shinkuu Hachirengeki /\)
    
    
    ----------
    Ken Masters
    Seiyuu: Iwanaga Tetsuya
    First Seen: Prologue 5
    Starting Level: 2
    Rejoins at: Episode 4
                Episode 9 (Level 10)
    First Attack Move (Short): Target Combo
    First Attack Move (Long):  Hadouken
    Multiple Assault(s): Souryuuken (with Ryu)
                         Seigi to Yuuki 3 Platon (with Ryu and Shimazu 
    Hideo&Minazuki Kyouko)
    Game Originated: Street Fighter Series (Capcom)
    ----------
    
    Short Range Moves            Long Range Moves
    
    O     Target Combo           O    Hadouken
    ->+O  Tatsumaki Senpuukyaku  ->+O    "
    <-+O  Ichimonjigeri->        <-+O    "
              Kawamarigeri
    d+O   Shoryuuken             d+O     "
    u+O   Shoryuuken             u+O     "
    
    Skills
    [Active](Restores HP+Stun Gauge Down to self)
    [Active]Kiai Issen (Receives 15-25 SP to self)
    [Active](Increases Branch to self)[1]
    [Passive](If HP is below 30%, Defense is increased)
    [Passive](If HP is below 30%, Hissatsu Gauge accumulation is increased)
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Short Range
    /\    Shinryuuken
    
    Notes:
    
    [1] This Skill is available on Episode 10.
    
    Level Up Moves
    Level 5: [Active Skill] Increases Movement to self
    Level 14: Inazuma Kakatowari (Short Range Move and replaces 
    Ichimonjigeri->Kawamarigeri <-+O)
              [Passive Skill] Random Stat Boost at the beginning of his 
    turn
    Level 16: Zero Counter Shouryuuken (Short Range Offensive Counter) 2AP 
    30SP
    Level 18: [Active Skill] Chouhatsu (Decreases Branch by 1+Decreases 
    Movement to one enemy)
    Level 20: Hadou Burst (Long Range Hissatsu Waza)
    Level 22: [Passive Skill] Restores 5%MP at the beginning of his turn
    Level 23: Shoryuuken (Kyou) [Short Range Move and replaces Shoryuuken 
    u+O]
    Level 31: Shippu Jinraikyaku (Short Range Move and replaces Tatsumaki 
    Senpuukyaku ->+O)
    
    
    ----------
    King&Felicia
    Seiyuu: Araki Kae (Felicia)
    First Seen: Episode 1
    Starting Level: 2
    First Attack Move: Rolling Scratch (Felicia)
    Multiple Assault: W (Double) Shining Wizard
                      Please Help Me (with Armor King)
    Game(s) Originated: Tekken Series (King) [Namco]
                        Vampire Series (Felicia) [Capcom]
    ----------
    
    Short Range Moves
    
    O     Chain Combo     (Felicia)
    ->+O  Dragon Screw    (King)
    <-+O  Brutal Cyclone  (King)
    d+O   Power Bomb      (King)
    u+O   Rolling Buckler (Felicia)
    
    Skills
    [Active]Gloomy Lick (Restores HP+Stun Gauge Down to self)
    [Passive]Lucha Doll (If HP is below 30%, Attack is increased)
    [Passive](If HP is below 30%, Defense is increased)
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Short Range
    /\    Wonderful Mexican Combo (King)
    
    Level Up Moves
    Level 5: [Active Skill] Mood Maker (All parameters are increased to all 
    allies)
    Level 8: Jaguar Impact (Short Range Move and replaces Brutal Cyclone <-
    +O)
    Level 10: [Passive Skill] If HP is below 30%, Attack, Defense and 
    Hissatsu Gauge accumulation are increased
    Level 12: [Active Skill] EX Charge (Receives 15-25 SP to self)
    Level 13: [Active Skill] Guard Kuzushi (Decreases Defense by 
    25%+Knockback to one enemy)
    Level 18: [Active Skill] Sand Splash (Increases Stun Gauge+Knockback to 
    one enemy)
    Level 20: W Shining Wizard (Single Unit Multiple Assasult)
    Level 23: [Passive Skill] Each hit you take from the enemy restores 
    5%MP
    Level 24: Giant Swing (Short Range Move and replaces Power Bomb d+O)
    Level 31: Wonderful Mexican Combo->Dancing Flash (Short Range Hissatsu 
    Waza and replaces Wonderful Mexican Combo /\)
    
    
    ----------
    Klonoa&Gantz
    Seiyuu(s): Kumiko Watanabe (Klonoa)
               Takahiro Sakurai (Gantz)
    First Seen: Prologue 2
    Starting Level: 2
    Temporarily joins at: Episode 6 (Level 6)
    Joins at: Episode 7
    First Attack Move (Short): Kaze no Ring (Klonoa)
    First Attack Move (Long):  Machine Gun (Gantz)
    Multiple Assault: Dead Heat Throttle (with Tobi Masuyo&Tengenji Hiromi)
    Game Originated: Klonoa Heroes (Namco)
    ----------
    
    Short Range Moves (Klonoa)  Long Range Moves (Gantz)
    
    O     Kaze no Ring          O    Machine Gun
    ->+O  Wind Sword            ->+O Fire Shot
    <-+O  Wind Sword            <-+O Fire Shot
    d+O   Beam Gnome            d+O  Bazooka
    u+O   Beam Gnome            u+O  Bazooka
    
    Skills
    [Active]Sokuseki Ramen (Restores HP+Stun Gauge Down to self)
    [Active]Mood Maker (All parameters are increased to all allies)
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Short Range (Klonoa)        Long Range (Gantz)
    /\    Thunder Hurricane     /\   Shinigami Fire
    
    Level Up Moves
    Level 7: Hammer (Short Range Move and replaces Beam Gnome u+O)
             [Passive Skill] Hammer (While opening items in the field, it 
    costs 0AP)
    Level 8: [Active Skill] Full Throttle (Increases Movement to self)
    Level 10: Jump Kaihou (Short Range Evasive Counter) 1AP 10SP
    Level 11: Missile Pod (Long Range Move and replaces Bazooka u+O)
              [Passive] Max Turn (If Move command is not used first after 
    encountering an enemy, you will get a 2nd chance to use the Move 
    command again and the End Turn command costs 0AP)
    Level 13: [Active Skill] Baru no Ougi (Receives 15-25 SP to self)
    Level 14: Boomerang (Short Range Move and replaces Wind Sword ->+O)
    Level 18: [Active Skill] Increases Attack by 25% to self
    Level 19: [Passive Skill] Maneki Muu (Increases Money accumulation by 
    10%)
    Level 23: Beam Gnome (Long Range Defensive Counter) 1AP 10SP
    Level 27: Laser (Long Range Move and replaces Fire Shot <-+O)
    Level 31: Shinigami Rush (Long Range Hissatsu Waza and replaces 
    Shinigami Fire /\)
    
    
    ----------
    KOS-MOS
    Seiyuu: Mariko Suzuki
    First Seen: Prologue 1
    Starting Level: 2
    First Attack Move (Short): R-BLADE
    Multiple Assault: DUO BUSTER (with Shion&M.O.M.O.)
    Game Originated: Xenosaga Episode I: Chikara he no Ishi (Namco)
    ----------
    
    Short Range Moves
    
    O     R-BLADE
    ->+O  F-GSHOT
    <-+O  R-DRILL
    d+O   S-SAULT
    u+O   S-SAULT
    
    Skills
    [Active](HP Restore+Stun Gauge Down to self)
    [Special Passive]Hilbert Effect (If the Gnosis are present in the 
    field, Attack is increased by 25%)
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Short Range
    /\    X-BUSTER
    
    Level Up Moves
    Level 3: F-MSHOT (Long Range Offensive Counter) 2AP 30SP
    Level 4: [Passive Skill] If HP is below 30%, Hissatsu Gauge 
    accumulation is increased by 25% while attacking
    Level 6: S-CHAIN (Decreases Defense by 25%+Decreases Movement to one 
    enemy)
    Level 8: R-DRILL (Kyou) [Short Range Move and replaces R-DRILL <-+O]
    Level 10: [Passive Skill] Increases EXP Point accumulation by 10%
    Level 12: [Active Skill] Down Force (Decreases Attack by 25%+Decreases 
    Branch by 1 to one enemy)
    Level 15: [Active Skill] Mode A7 (Increases Attack by 25% to self)
    Level 16: D-S-SAULT (Short Range Move and replaces S-SAULT u+O)
    Level 23: DRAGON TOOTH (Short Range Move and replaces S-SAULT d+O)
              [Passive Skill] Attacking at the enemy restores 5%MP per hit
    Level 26: [Active Skill] Boost (AP+10 once per Phase to self)
    Level 31: F-GSHOT (Kyou) [Short Range Move and replaces F-GSHOT ->+O]
    
    
    ----------
    Kurino Sandra&Sabinu
    Seiyuu(s): Yuji Ueda (Kurino)
               Ayako Kawasumi (Sabinu)
    First Seen: Prologue 2
    Starting Level: 5
    Rejoins at: Episode 7 (Level 7)
    First Attack Move (Short): Kabutowari (Kurino)
    Multiple Assault: Megami Kourin (with Valkyrie)
    Game Originated: Valkyrie no Bouken (Namco)
    ----------
    
    Short Range Moves
    
    O     Mitsumata Yari: Daikaiten (Kurino)
    ->+O  Mitsumata Yari: Daikaiten (Kurino)
    <-+O  Doku no Yari: Renzoku Giri(Sabinu)
    d+O   Kirimomi Attack           (Kurino)
    u+O   Tatsumaki no Jutsu        (Kurino)
    
    Counter Skills
    Long Range
    Sabinu Jump (Sabinu) 1AP 10SP
    
    Skills
    [Active]Power Tent (Restores HP+Invisibility to self)
    [Active](Increases Defense by 25% to one ally)
    [Passive](If HP is below 30%, Attack is increased by 20%)
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Short Range
    /\    Big no Jutsu
    
    Level Up Moves
    Level 7: Doku no Yari: Renzoku Giri (Kyou) [Short Range Move and 
    replaces Doku no Yari <-+O]
    Level 10: [Passive Skill] Kirimomi Attack (If Move command is not used 
    first after encountering an enemy, you will get a 2nd chance to use the 
    Move command again and the End Turn command costs 0AP)
    Level 14: Fireball (Short Range Move and replaces Mitsumata Yari: 
    Daikaiten ->+O)
              [Active Skill] Kasumetori (Increases Money accumulation by 
    10%)
    Level 17: [Active Skill] Induces Poison+Knockback to one enemy
    Level 20: Kabutowari (Short Range Offensive Counter) 2AP 30SP
              [Passive Skill] Restores 5%MP at the beginning of their turn
    Level 27: Kirimomi Attack (Kyou) [Short Range Move and replaces 
    Kirimomi Attack d+O]
    
    
    ----------
    Lei Lei&Fong Ling
    Seiyuu(s): Michiko Neya (Lei Lei)
               Araki Kae (Fong Ling)
    First Seen: Prologue 5
    Starting Level: 2
    Rejoins at: Episode 2
    First Attack Move (Short): Chain Combo (Lei Lei)
    First Attack Move (Long):  Ankihou (Lei Lei)
    Multiple Assault: Issei Shageki (with Bruce McGyvern&Regina)
    Game(s) Originated: Vampire Hunter (Lei Lei) [Capcom]
                        Biohazard: Dead Aim (Fong Ling) [Capcom]
    ----------
    
    Short Range Moves            Long Range Moves
    
    O     Somersault Kick        O    Silencer Handgun (Fong Ling)
    ->+O  Henkyouki  (Lei Lei)   ->+O Ankihou          (Lei Lei)
    <-+O  Senpubuu   (Lei Lei)   <-+O Assault Rifle    (Fong Ling)
    d+O   Shuryuudan (Fong Ling) d+O  EX Ankihou       (Lei Lei)
    u+O   Shuryuudan (Fong Ling) u+O  EX Ankihou       (Lei Lei)
    
    Skills
    [Active]First Aid Spray Throw (Restores HP to one ally)
    [Passive](If HP is below 30%, Defense is increased by 20%)
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Short Range
    /\    Tenraiha (Lei Lei)
    
    Level Up Moves
    Level 5: GC Henkyouki (Short Range Offensive Counter) 2AP 30SP
    Level 7: Ankihou (Kyou) [Long Range Move and replaces Ankihou ->+O]
    Level 10: [Passive Skill] Item Get Bonus
    Level 11: EX Henkyouki (Short Range Move and replaces Henkyouki ->+O]
    Level 12: [Active Skill] Random Stat Boost to self
    Level 14: [Passive Skill] Kuuchuu Dash (If Move command is not used 
    first after encountering an enemy, you will get a 2nd chance to use the 
    Move command again and the End Turn command costs 0AP)
    Level 16: Chuukadan (Long Range Move and replaces EX Ankihou u+O)
    Level 18: [Active Skill] Increases Attack by 25% to self
    Level 20: Silencer Handgun (Long Range Offensive Counter) 2AP 30SP
              [Active Skill] Stun Gauge Up+Knockback to one enemy
    Level 23: Chireitou (Short Range Move and replaces Shuryuudan u+O)
    
    
    ----------
    Mike Haggar
    Seiyuu: Tesshou Genda
    First Seen: Episode 24
    Starting Level: 24
    First Attack Move (Short): Hammer Combo
    Multiple Assault: Double Lariat
    Game Originated: Final Fight (Capcom)
    ----------
    
    Short Range Moves
    
    O     Hammer Combo
    ->+O  Pile Driver
    <-+O  Double Lariat
    d+O   Flying Body Drop
    u+O   Drop Kick
    
    Skills
    [Active](Restores HP+Stun Gauge Down to self)
    [Active](Receives 15-25 SP to self)
    [Active]Macho Pose (Attack is increased by 25% to self)
    [Active]S Haggar Press (Stun Gauge Up+Knockback to one enemy)
    [Active]Mike Appeal (AP-1 to one enemy)
    [Passive](While attacking, Hissatsu Gauge accumulation is increased by 
    25%)
    [Passive](If HP is below 30%, Defense is increased by 20%)
    [Passive](If HP is below 30%, Stun Gauge accumulation is decreased 
    while defending)
    [Passive]American Pro Wres (While attacking, Stun Gauge accumulation is 
    increased by 25%)
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Short Range
    /\    Muscle Bomber
    
    Level Up Moves
    Level 30: Angry Hammer (Short Range Move and replaces Hammer Combo O)
    Level 41: Screw Pile Driver (Short Range Move and replaces Pile Driver 
    ->+O)
    
    
    ----------
    Mishima Heihachi
    Seiyuu: Daisuke Gouri
    First Seen: Episode 23
    Starting Level: 23
    Joins at: Episode 27
    First Attack Move (Short): Kikoukugoshouha
    Multiple Assault: Pachiki Aisen (with Kazama Jin)
    Game Originated: Tekken Series (Namco)
    ----------
    
    Short Range Moves
    
    O     Senkou Rekken
    ->+O  Musou Renken
    <-+O  Kawarawari Soushou
    d+O   Narakubarai
    u+O   Fuujinken
    
    Skills
    [Active](Restores HP+Stun Gauge Down to self)
    [Active](Increases Movement to self)
    [Active](Increases Attack by 25% to self)
    [Active]Kongouheki no Kamae (Increases Defense by 25% to self)
    [Active](Decreases Defense by 25%+Decreases Movement to one enemy)
    [Passive](While attacking, Hissatsu Gauge accumulation is increased by 
    25%)
    [Passive]Tekken (Opening Chests costs 0AP)
    [Passive]Kageashi (If Move command is not used first after encountering 
    an enemy, you will get a 2nd chance to use the Move command again and 
    the End Turn command costs 0AP)
    [Passive](Restores 5%MP at the beginning of his turn)
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Short Range
    /\    10 Rendan->Onigawara
    
    Notes:
    
    1. On Episode 27, both of them will learn a new MA called Pachiki 
    Aisen.
    
    Level Up Moves
    Level 23: Kageashi (Long Range Evasive Counter) 1AP 10SP
    Level 31: Kawarawari Soushou (Short Range Move and upgrades Kawarawari 
    Soushou <-+O)
    Level 35: Kongouheki no Kamae (Short Range Offensive Counter) 2AP 30SP
    Level 38: Narakubarai Raijinken (Short Range Move and replaces 
    Narakubarai d+O) 
    Level 44: Saisoku Fuujinken (Short Range Move and replaces Fuujinken 
    u+O)
    
    
    ----------
    Morrigan Aensland
    Seiyuu(s): Jinguji Yayoi (Morrigan)
               Yuka Imai (Lilith)
    First Seen: Prologue 4 (Morrigan)
                Episode 17 (Lilith)
    Starting Level: 9
    Temporarily joins at: Episode 8 (Level 12)
    Joins at: Episode 10
    First Attack Move (Short): Ogre Zoom Wire (Morrigan)
    Multiple Assault: Midnight Festival (with Demitri Maximoff)
    Game Originated: Vampire Series (Capcom)
    ----------
    
    Short Range Moves
    
    O     Chain Combo
    ->+O  Parasite Roll (changes to Merry Turn)[1]
    <-+O  Soul Fist (changes to Soul Flash)[1]
    d+O   Shadow Blade
    u+O   Shadow Blade (changes to Shining Blade)[1]
    
    Skills
    [Active](Decreases Attack+Defense by 50% to one enemy)
    [Active](Receives 15-25 SP to one ally)[1]
    [Active](AP+10 once per Phase to one ally except self)[1]
    [Passive](Random Stat Boost at the beginning of their turn)
    
    Notes:
    
    [1] These Skills/Moves can be only acquired after Lilith joins the 
    party on Episode 26 (make sure she is the only one remaining in the 
    field).
    
    Level Up Moves
    Level 13: Valkyrie Turn (Long Range Offensive Counter) 2AP 30SP
              [Passive Skill] Shell Kick (If Move command is not used first 
    after encountering an enemy, you will get a 2nd chance to use the Move 
    command again and the End Turn command costs 0AP)
    Level 15: [Active Skill] Receives 15-25 SP to one ally
    Level 17: [Passive Skill] While defending, Hissatsu Gauge accumulation 
    is increased by 25%
    Level 18: [Active Skill] Drains 30%MP to one enemy
    Level 23: GC Shadow Blade (Short Range Offensive Counter) 2AP 30SP
    Level 31: EX Shadow Blade (Short Range Move and replaces Shadow Blade 
    d+O)
    Level 34: Splendor Love (Short Range Offensive Counter) 2AP 30SP
    
    
    ----------
    Namushi Chou Senshi 1P&2P
    Seiyuu(s): Akio Ohtsuka (1P)
               Tesshou Genda (2P)
    First Seen: Episode 20
    Starting Level: 20
    First Attack Move (Long): Machine Gun
    Multiple Assault: Ze-Tai-Ga-Tai (with Sylphy)
    Game Originated: Lost World (Capcom)
    ----------
    
    Long Range Moves
    
    O    Auto Vulcan
    ->+O Shotgun     (1P)
    <-+O Shotgun     (1P)
    d+O  Napalm      (2P)
    u+O  Napalm      (2P)
    
    Counter Skills
    Short Range
    Hikou Kaihou (1P) 1AP 10SP
    
    Skills
    [Active]Life Pack (Restores HP+Stun Gauge Doen to self)
    [Active]Hishouseki (Increases Movement to self)
    [Active]Protector (Increases Defense by 25% to self)
    [Active]Aura Stone (Receives 15-25 SP to one ally)
    [Active]Booster (Increases Attack by 25% to self)
    [Passive](If HP is below 30%, Stun Gauge accumulation is decreased 
    while defending)
    [Passive](Restores 10%HP at the beginning of their turn)
    [Passive](While defending, Hissatsu Gauge accumulation is increased by 
    25%)
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Long Range
    /\   Hyper Dyne Sidearm
    
    Level Up Moves
    Level 21: [Passive Skill] Chou Senshi no Aura (If HP is below 30%, each 
    hit you take from the enemy restores 5%MP)
    Level 23: [Active Skill] Booster (Increases Attack by 25%)
    Level 27: Mega Crash (Long Range Counter) 2AP 30SP
    Level 30: M.B.L. (Long Range Move and replaces Shotgun <-+O)
    Level 41: Homing Laser (Long Range Move and replaces Napalm u+O)
    
    
    ----------
    Rock Volnutt&Roll Caskett
    Seiyuu(s): Tanaka Mayumi (Rock)
               Keiko Yokozawa (Roll)
    First Seen: Episode 21
    Starting Level: 20
    First Attack Move (Long): Rock Buster (Rock)
    Game Originated: Rockman Dash! (Capcom)
    ----------
    
    Long Range Moves
    
    O    Rock Buster     (Rock)
    ->+O Machine Gun Arm (Rock)
    <-+O Machine Gun Arm (Rock)
    d+O  Buster Cannon   (Rock)
    u+O  Buster Cannon   (Rock)
    
    Counter Skills
    Long Range
    Shield Arm (Rock) 1AP 10SP
    
    Skills
    [Active](Restores HP+Stun Gauge Down to self)
    [Active]Dig Out (Find random items on the field)
    [Active]Snipe Unit (Increases Branch to self)
    [Passive](Increases EXP Point accumulation by 10%)
    [Passive]Drill Arm (While opening items on the field, it costs 0AP)
    [Passive]Vacuum Arm (Increases Money accumulation by 10%)
    [Passive]Roller Dash (If Move command is not used first after 
    encountering an enemy, you will get a 2nd chance to use the Move 
    command again and the End Turn command costs 0AP)
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Long Range
    /\   Shining Laser (Rock)
    
    Level Up Moves
    Level 21: [Active Skill] Item Get
    Level 22: [Active Skill] Third Armor (Increases Defense by 25% to self)
    Level 24: Hyper Shell (Long Range Move and replaces Buster Cannon d+O)
              Crash Bomb (Long Range Move and replaces Rock Buster O)
              [Active Skill] Roll's Maintenance (AP+10 once per Phase to 
    self)
    Level 30: Homing Missile (Long Range Move and replaces Machine Gun Arm 
    ->+O)
    
    
    ----------
    Rose
    Seiyuu: Michiko Neya
    First Seen: Episode 16
    Joins at: Episode 29 (Level 27)
    First Attack Move (Short): Soul Spiral
    Game Originated: Street Fighter Zero (Capcom)
    ----------
    
    Short Range Moves
    
    O     Soul Spiral
    ->+O  Tarot Card
    <-+O  Soul Spark
    d+O   Soul Reflect
    u+O   Soul Throw
    
    Counter Skills
    Long Range
    Soul Reflect 2AP 30SP
    
    Skills
    [Active]Temperance (Restores HP to one ally)
    [Active]Magician (Random Stat Boost to one ally)
    [Active]Strength (Increases Attack by 25% to one ally)
    [Active]Chariot (Receives 15-25 SP to one ally)
    [Active]Judgement (Restores HP to all allies)
    [Active]World (AP+10 to one ally once per Phase)
    [Active]Soul Drain (Drains 30%MP to one enemy)
    [Passive]Tarot Reading (Random Stat Boost at the beginning of her turn)
    [Passive]Soul Spiral (If Move command is not used first after 
    encountering an enemy, you will get a 2nd chance to use the Move 
    command again and the End Turn command costs 0AP)
    [Passive](Hissatsu Gauge accumulation is increased by 25%)
    [Passive]Mysterious (If HP is below 30%, each hit you take from the 
    enemy is restored by 5%MP)
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Short Range
    /\    Aura Soul Spark Level 3
    
    Level Up Moves
    Level 32: Aura Soul Spark Level 1 (Short Range Move and replaces Soul 
    Spark <-+O)
    Level 38: Aura Soul Throw Level 1 (Short Range Move and replaces Soul 
    Throw u+O)
    
    
    ----------
    Ryu
    Seiyuu: Morikawa Toshiyuki
    First Seen: Prologue 5
    Starting Level: 2
    Rejoins at: Episode 4
                Episode 9 (Level 10)
                Episode 29 (Level 28)
    First Attack Move (Short): Chain Combo
    First Attack Move (Long):  Hadouken
    Multiple Assault(s): Souryuuken (with Ken Masters)
                         Seigi to Yuuki 3 Platon (with Ken Masters and 
    Shimazu Hideo&Minazuki Kyouko)
    Game Originated: Street Fighter Series (Capcom)
    ----------
    
    Short Range Moves            Long Range Moves
    
    O     Target Combo           O    Hadouken
    ->+O  Tatsumaki Senpuukyaku  ->+O Shakunetsu Hadouken
    <-+O  Tatsumaki Senpuukyaku  <-+O Shakunetsu Hadouken
    d+O   Mizoochi Kudaki        d+O  Hadouken
    u+O   Shouryuuken            u+O  Hadouken
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Short Range                  Long Range
    /\    Shinkuu Tatsumaki      /\   Shinkuu Hadouken
            Senpuukyaku
    
    Skills
    [Active](Heals HP+Stun Gauge Down to self)
    [Active](Increases Branch to self)[1]
    [Active](Defense is increased by 25% to self)[1]
    
    Notes:
    
    [1] These Skills are available on Episode 10.
    
    1. In Episode 24, Ryu will turn into Satsu no Hadou Kiwameta ni Ryu (or 
    Satsu no Ryu for short) and uses Shungokusatsu on Camuz and he will 
    leave if you defeat Gouki (Ryu will also leave the party) but he will 
    rejoin you on Episode 29.
    2. In Episode 29, defeat Gouki instead of Satsu no Ryu and from that 
    way, he'll turn back to normal and rejoins you. He has 2 new Short and 
    Long Range Moves: Shinkuu Tatsumaki Senpuukyaku (transferred to ->+O 
    Tatsumaki Senpuukyaku) and his new Short Range Hissatsu Waza Shin 
    Shouryuuken.
    
    Level Up Moves
    Level 14: Blocking->Shouryuuken (Short Range Offensive Counter) 2AP 
    30SP
    Level 15: [Passive Skill] Increases EXP Point accumulation by 10%
    Level 16: Joudan Sokutou Geri (Short Range Move and replaces Tatsumaki 
    Senpuukyaku <-+O)
    Level 18: [Active Skill] Denjin Hadouken (Increases Stun 
    Gauge+Knockback to one enemy)
    Level 20: [Passive Skill] Kokoro no Chikara (If HP is below 30%, Attack 
    is increased by 25%)
    Level 22: [Passive Skill] Kaze no Kobushi (reduces MP cost by 80%)
    Level 27: Denjin Hadouken (Long Range Move and replaces Hadouken u/d+O)
    
    
    ----------
    Shimazu Hideo&Minazuki Kyouko
    Seiyuu(s): Mizutori Tetsuo (Hideo)
               Mitsuishi Kotono (Kyouko)
    First Seen: Episode 3
    Rejoins at: Episode 4
    Starting Level: 3
    First Attack Move (Short): Shin'enkyaku (Hideo)
    Multiple Assault: Seigi to Yuuki 3 Platon (with Ryu and Ken Masters)
    Game Originated: Shiritsu Justice Gakuen Series (Capcom)
    ----------
    
    Short Range Moves
    
    O     Shusseki Kakunin(Kyouko)
    ->+O  Kaishin         (Kyouko)
    <-+O  Kaishin         (Kyouko)
    d+O   Taikuu Seihaken (Hideo)
    u+O   Jichoukuken     (Hideo)
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Short Range
    /\    Shimazu-ryuu Souryuu Seihaken
    
    Notes:
    
    1. They will now have their MA called "Seigi to Yuuki 3 Platon" (with 
    Ryu and Ken Masters) after recruiting Ryu on Episode 29.
    
    Level Up Moves
    Level 7: [Passive Skill] Restores 10%HP at the beginning of their turn
    Level 8: Raieishuu (Short Range Move and replaces Kaishin ->+O)
    Level 10: [Active Skill] Increases Branch to one ally
    Level 13: [Passive Skill] If HP is below 30%, Attack, Defense and 
    Hissatsu Gauge accumulation are increased
    Level 14: Shimazu-ryuu Seihaken (Short Range Move and replaces Taikuu 
    Seihaken d+O)
    Level 17: [Active Skill] Decreases Attack+Defense by 50% to one enemy
    Level 20: Konjou Counter Shimazu-ryuu Seihaken (Long Range Offensive 
    Counter) 2AP 30SP
    Level 27: Shimazu-ryuu Shin Jichoukuken (Short Range Move and replaces 
    Jichoukuken d+O)
    Level 31: Shimazu-ryuu Souryuu Seihaken (Kyou) [Short Range Hissatsu 
    Waza and replaces Shimazu-ryuu Souryuu Seihaken /\]
    Level ??: Katayoku no Kamae (Short Range Offensive Counter) 2AP 30SP
    
    
    ----------
    Shion Uzuki&M.O.M.O.
    Seiyuu(s): Maeda Ai (Shion)
               Shishidou Rumi (M.O.M.O.)
    First Seen: Prologue 1
    Starting Level: 1
    First Attack Move (Short): Puchi Meteo (M.O.M.O.)
    First Attack Move (Long):  Lightning Bell (M.O.M.O.)
    Multiple Assault: DUO BUSTER (with KOS-MOS)
    Game Originated: Xenosaga Episode I: Chikara he no Ishi (Namco)
    ----------
    
    Short Range Moves            Long Range Moves
    
    O     2 Beat Rod (M.O.M.O.)  O    Cracker      (Shion)
    ->+O  Slot Shoot (Shion)     ->+O Compound Bow (M.O.M.O.)
    <-+O  Slot Shoot (Shion)     <-+O Compound Bow (M.O.M.O.)
    d+O   Electro Geyser (Shion) d+O  Bomb         (Shion)
    u+O   Wind Mixer (M.O.M.O.)  u+O  Cracker      (Shion)
    
    Skills
    [Active]Medica (Restores HP to one ally)
    [Active]Star Action (Increases Branch to one ally)[2]
    [Active]Rare Hunter (Steals an item to one enemy)[3]
    [Special Passive]Hilbert Effect (If the Gnosis are present in the 
    field, Attack is increased by 25%)
    [Passive]Star Wind (If HP is below 30%, 5%MP is restored at the 
    beginning of their turn)[3]
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Short Range
    /\    Spell Blade (Shion)
    /\    Spell Blade and Star Bell[1]
    
    Notes:
    
    [1] This Move will be automatically obtained (replaces from Spell 
    Blade) during their conversation in Getzelshaft with M.O.M.O. in her 
    Starlight costume and KOS-MOS having a......Neko Mimi!? O__O (BTW, KOS-
    MOS had an OS Bug on Xenosaga Freaks either on Shion's/KOS-MOS'/Allen's 
    Route and that's why she had those...)
    [2] This can be also obtained automatically during their conversation 
    in Getzelshaft.
    [3] This will be learned automatically after stopping Devil Kazuya and 
    escapes at Episode 23 (Star Wind is Passive while Rare Hunter is 
    Active).
    
    1. On Episode 25, Shion will learn her Inazuma Blow (Short Range Move 
    and replaces <-+O Slot Shoot) after she uses it on the real Wayahime 
    (make sure the real Wayahime is the one remaining in the field).
    
    Level Up Moves
    Level 3: [Passive Skill] While attacking, Stun Gauge is increased by 
    25%
    Level 5: Knock the Door (Long Range Offensive Counter) 2AP 30SP
    Level 8: Miracle Star (Long Range Move and replaces Bomb d+O)
    Level 11: Spell Ray (Long Range Move and replaces Compound Bow ->+O)
    Level 13: Queen's Kiss (Drains 30%MP to one enemy.....the good part is 
    that it has an image of Shion while using this Skill!)
    Level 14: Slot Shoot (Kyou) [Short Range Move and replaces Slot Shoot -
    >+O]
              [Passive Skill] Dark Rod (While attacking, Item Get Bonus is 
    increased)
    Level 15: [Active Skill] Sheep Beam (Increases Stun Gauge+Knockback to 
    one enemy)
    Level 19: Dark Rod (Short Range Move and replaces 2 Beat Rod O)
    Level 20: [Active Skill] Medica All (Restores HP to all allies)
    Level 27: Electro Geyser (Kyou) [Short Range Move and replaces Electro 
    Geyser d+O]
    
    
    ----------
    Stan Aileron&Rutee Kartret
    Seiyuu(s): Seki Tomokazu (Stan)
               Yuka Imai (Rutee)
    First Seen: Prologue 2
    Starting Level: 2
    Rejoins at: Episode 19 (Level 20)
    First Attack Move (Short): Koga Hazan (Stan)
    Multiple Assault: Swordian Master (with Judas)
    Game Originated: Tales of Destiny (Namco)
    ---------
    
    Short Range Moves
    
    O     Snipe Roar    (Rutee)
    ->+O  Shishi Senkou (Stan)
    <-+O  Shishi Senkou (Stan)
    d+O   Senkuu Reppa  (Stan)
    u+O   Dankuuken     (Stan)
    
    Counter Skills
    Long Range
    Gurenken (Stan) 2AP 30SP[1]
    
    Skills
    [Active]First Aid (Restores HP to one ally)
    [Active]Nurse (Restores HP to all allies)[1]
    [Active]Search Gald (Search Money on the field)
    [Active]Robber Item (Steals an item to one enemy)[1]
    [Active]Acid Rain (Decreases Defense by 30%+Decreases Hissatsu Gauge to 
    one enemy)[1]
    [Passive]Goutsukubari (Increases Money accumulation by 10%)
    [Passive]Fight Symbol (If HP is below 30%, Attack is increased by 
    20%)[1]
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Short Range
    /\    Satsugeki Bukouken (Stan)
    
    Notes:
    
    [1] These move/skills are available on Episode 19.
    
    Level Up Moves
    Level 22: [Passive Skill] Fairy Ring (reduces MP cost by 80%)
    Level 23: Dankuuken (Kyou) [Short Range Move and replaces u+O 
    Dankuuken]
    Level 24: Shikou Bakuenjin (Short Range Move and replaces <-+O Shishi 
    Senkou)
              [Passive Skill] Mumbane (Each hit you take from the enemy 
    restores 5%MP)
    Level 31: Senkuu Reppa (Kyou) [Short Range Move and replaces d+O Senkuu 
    Reppa)
    Level 34: Bloody Rose (Short Range Moves and replaces ->+O Shishi 
    Senkou)
    
    Facts:
    
    1. Stan wields the Fire Swordian Dymlos while Rutee wields the Water 
    Swordian Atwight.
    
    
    ----------
    Strider Hiryuu
    Seiyuu: Kosuke Toriumi
    First Seen: Episode 22
    Starting Level: 20
    First Attack Move (Short): Gram
    Game Originated: Strider Hiryuu (Capcom)
    ----------
    
    Short Range Moves
    
    O     Cipher
    ->+O  Midare Kiri
    <-+O  Gram
    d+O   Cipher Plunge Slash
    u+O   Cipher Upper Slash
    
    Counter Skills
    Short Range
    Vajula 2AP 30SP
    
    Skills
    [Active](Restores HP+Invisibility to self)
    [Active]Sliding Kougeki (Decreases Movement+Knockback to one enemy)
    [Active]Legion (Poisons one enemy)
    [Active](Increases Defense by 25% to self)
    [Active](Increases Branch to self)
    [Passive](If HP is below 30%, Attack, Defense and Hissatsu Gauge 
    accumulation are increased)
    [Passive](If HP is below 30%, Stun Gauge accumulation is decreased 
    while defending)
    [Passive](If Move command is not used first after encountering an 
    enemy, you will get a 2nd chance to use the Move command again and the 
    End Turn command costs 0AP)
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Short Range
    /\    Ragnarok
    
    Level Up Moves
    Level 21: [Active Skill] AP+10 once per Phase to self
    Level 22: [Passive Skill] If HP is below 30%, MP cost is reduced by 80%
    Level 23: Cipher (Kyou) [Short Range Move and replaces Cipher O]
    Level 29: Vajula (Long Range Offensive Counter) 2AP 30SP
    Level 31: Boost (Short Range Move and replaces Gram <-+O)
    Level 38: Midare Kiri (Kyou) [Short Range Move and replaces Midare Kiri 
    ->+O]
    
    
    ----------
    Sylphy
    Seiyuu: Rie Tanaka
    First Seen: Episode 13
    Starting Level: 13
    Temporarily joins at: Episode 20 (Level 19)
                          Episode 26 (Level 25)
                          Episode 27
    Joins at: Episode 30
    First Attack Move (Short): Gun Smoke
    Multiple Assault: Ze-Tai-Ga-Tai (with Namushi Chou Senshi 1P&2P)
    Game Originated: Lost World (Capcom)
    ----------
    
    Short Range Moves
    
    O     Black Dragon
    ->+O  Higemaru
    <-+O  Higemaru
    d+O   Trojan
    u+O   Reverie Sword
    
    Skills
    [Active]Holstein (Restores HP to one ally)
    [Active]Search Zenny (Search Money on the field)
    [Active]Yashichi (Increases Branch to one ally...I thought it was 
    Nanaya, dammit >.>)
    [Active]Pow (Increases Attack to one ally)
    [Passive]Goutsukubari (Increases Money accumulation by 10%)
    [Passive]Magic Sword (Attacking at the enemy restores 5%MP per hit)
    [Passive](If HP is below 30%, Attack, Defense and Hissatsu Gauge 
    accumulation are increased)[1]
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Short Range
    /\    Flash Combo
    
    Notes:
    
    [1] This skill is available on Episode 19.
    
    Level Up Moves
    Level 23: Wire Action (Long Range Evasive Counter) 1AP 10SP
    Level 34: Road to Tiger (Short Range Move and replaces Higemaru <-+O)
              Blodia Punch (Short Range Offensive Counter) 2AP 30SP
    
    
    ----------
    Taira no Kagekiyou&Tarosuke
    Seiyuu(s): Okiayu Ryotaro (Kagekiyou)
               Takamoto Fujiko (Tarosuke)
    First Seen: Prologue 3
    Staring Level: 8
    Rejoins at: Episode 11 (Level 13)
    First Attack Move (Short): Shinkuuzan (Kagekiyou)
    Multiple Assault: Tachimawari (with Heiishirou Mitsurugi)
    Game(s) Originated: Genpei Toumaden (Kagekiyou) [Namco]
                        Shadow Land (Tarosuke) [Namco]
    ----------
    
    Short Range Moves
    
    O     Kiri->Tsuki  (Kagekiyou)
    ->+O  Monmotaro    (Tarosuke)
    <-+O  Kiaidan      (Tarosuke)
    d+O   Shinkuuzan   (Kagekiyou)
    u+O   Shinkuuzan   (Kagekiyou)
    
    Skill
    [Active](Increases 15-25 SP to self)
    [Active](Decreases Attack+Defense by 50% to one enemy)
    [Active]Gonta and Toraji (Induces Poison to one enemy......sheesh, I 
    thought it was Toraji and Haiji...)
    [Active](Increases Movement to self)
    [Passive](Restores 10%HP at the beginning of their turn)
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Short Range
    /\    Hissatsu Senpuuken (Kagekiyou)
    
    Notes:
    
    1. In Episode 36, Kagekiyou will automatically learn Kusanagi no 
    Tsurugi (Passive Skill that reduces MP cost by 80%) if an ally reaches 
    the Soul Edge before Stage Phase 24.
    
    Level Up Moves
    Level 14: Kiri->Tsuki (Kyou) [Short Range Move and replaces Kiri->Tsuki 
    O]
              [Active Skill] Search money on the field
    Level 21: Monmotaro (Kyou) [Short Range Move and replaces Monmotaro -
    >+O]
    Level 22: [Passive Skill] If HP is below 30%, every damage you take is 
    restored by 5%MP
    Level 23: [Active Skill] AP+10 once per Phase
    Level 25: Saikyou Kiaidan (Short Range Move and replaces Kiaidan <-+O)
    Level 31: Hissatsu Senpuuken&Saikyou Kiaidan (Short Range Hissatsu Waza 
    and replaces Hissatsu Senpuuken /\)
    
    
    ----------
    Taki
    Seiyuu(s): Takimoto Fujiko (Taki)
               Mariko Suzuki (Wayahime) 
    First Seen: Prologue 2 (Taki)
                Episode 14 (Wayahime)
    Starting Level: 2
    Rejoins at: Episode 14 (Level 13)
    Pairs Up with: Wayahime after Episode 25
    First Attack Move (Short): Teppoukage (Taki)
    Multiple Assault: Musou Battou
    Game(s) Originated: Soul Calibur 2 (Taki) [Namco]
                        Bravoman (Wayahime) [Namco]
    ----------
    
    Short Range Moves
    
    O     Ukitachi Kawari (changes to Renzoku Kiri)[2]
    ->+O  Futatsuki
    <-+O  Futatsuki
    u+O   Sandanchuu
    d+O   Shikiyoudan (changes to Ninpou Hibashiri)[2]
    
    Counter Skill
    Short Range
    Amahagane Midare Shuriken (Wayahime) 2AP 30SP[2]
    
    Skills
    [Active](Restores HP+Invisibility to self)
    [Active](Increases Branch to self)[1]
    [Passive](If HP is below 30%, Defense is increased by 20%)[1]
    [Passive]Musou Battou-ryuu (If HP is below 30%, Attack, Defense and 
    Hissatsu Gauge accumulation are increased)
    
    Hissatsu Waza (Hissatsu gauge must be Full)
    Short Range
    /\    Raimei Guruma
    /\    Niren Raimei Guruma[2]
    
    Notes:
    
    [1] These Skills are available on Episode 14.
    [2] After Taki pairs up with Wayahime, they will learn a new MA called 
    Musou Battou along with these skills.
    
    Level Up Moves
    Level 14: [Active Skill] Decreases AP by 1 to one enemy
    Level 19: [Active Skill] AP+10 once per Phase to one ally
    Level 20: Sasabi Raimei (Long Range Offensive Counter) 2AP 30SP
              [Passive Skill] If Move command is not used first after 
    encountering an enemy, you will get a 2nd chance to use the Move 
    command again and the End Turn command costs 0AP
    Level 21: [Passive Skill] Restores 5%MP at the beginning of their turn
    Level 23: Shikiyoudan (Kyou) [Short Range Move and replaces Shikiyoudan 
    d+O]
    Level 24: Kasane Miyabi (Short Range Move and replaces Futatsuki ->+O)
    Level 25: [Active Skill] Drains 10%HP to one enemy
    
    
    ----------
    Tobi Masuyo&Tengenji Hiromi
    Seiyuu(s): Chisa Yokoyama (Hiromi)
               Mizutani Yuuko (Tobi)
    First Seen: Prologue 3
    Starting Level: 6
    Rejoins at: Episode 12 (Level 13)
    First Attack Move (Long): Vulcan (Hiromi)
    Multiple Assault: Deat Heat Throttle (with Klonoa&Gantz)
    Game(s) Originated: Baraduke (Tobi) [Namco]
                        Burning Force (Hiromi) [Namco]
    ----------
    
    Long Range Moves
    
    O    Hadoujyuu Rensha    (Tobi)
    ->+O Hadoujyuu: Level 2  (Tobi)
    <-+O Hadoujyuu: Level 2  (Tobi)
    d+O  Laser               (Hiromi)
    u+O  Homing              (Hiromi)
    
    Counter Skills
    Short Range
    Kaihou Jump (Hiromi) 1AP 10SP
    
    Skills
    [Active](Restores HP+Decreases Stun Gauge to self)
    [Active](Increases Defense by 25% to self)
    [Active](Increases Branch to self)
    [Passive](Increases EXP Point accumulation by 10%)
    [Passive]Accel Turn (If Move command is not used first after 
    encountering an enemy, you will get a 2nd chance to use the Move 
    command again and the End Turn command costs 0AP)
    [Passive](While attacking, Stun Gauge is increased by 25%)[1]
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Long Range
    /\   Zendan Hassha
    
    Notes:
    
    [1] This Skill is available on Episode 12.
    
    Level Up Moves
    Level 14: [Active Skill] Backfire (Decreases Movement+Knockback to one 
    enemy)
    Level 15: [Passive Skill] If HP is below 30%, Attack, Defense and 
    Hissatsu Gauge accumulation are increased
    Level 23: Laser Level 2(Kyou) [Long Range Move and replaces <-+O)
    Level 24: Jump->Hadoujyuu (Long Range Offensive Counter) 2AP 30SP
    Level 27: Hadoujyuu: Level 3 (Long Range Move and replaces Hadoujyuu: 
    Level 2 ->+O)
    Level 32: Bakutotsujyuutei: Zendan Hassha (Long Range Hissatsu Waza and 
    replaces Zendan Hassha /\)
    Level 35: Max Missile (Long Range Move and replaces Homing u+O)
    
    
    ----------
    Tron Bonne&Kobun (Tron Ni Kobun)
    Seiyuu(s): Iizuka Mayumi (Tron)
               Chisa Yokoyama (Kobun)
    First Seen: Prologue 3
    Starting Level: 6
    Rejoins at: Episode 12 (Level 13)
    First Attack Move (Long): Gatling Gun (Tron)
    Multiple Assault: Double Rolling Punch (with Fubaa&Genity)
    Game Originated: Rockman Dash! (Capcom)
    ----------
    
    Long Range Moves
    
    O    Gatling Gun   (Tron)
    ->+O Kobun Bazooka (Kobun)
    <-+O Kobun Bazooka (Kobun)
    d+O  Boulder Throw (Tron)
    u+O  Boulder Throw (Tron)
    
    Skills
    [Active](Restores HP to one ally)
    [Active](Search money on the field)[1]
    [Passive]Buchigire (If HP is below 30%, Attack is increased by 20%)
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Long Range
    /\   Chusokuu Rush (Tron)
    
    Notes:
    
    [1] This Skill is available on Episode 12.
    
    Level Up Moves
    Level 14: Chuusoku Rush (Long Range Offensive Counter) 2AP 30SP
              [Active Skill] Induces Poison to one enemy
    Level 15: [Passive Skill] Kobun Mole (While opening items on the field, 
    it costs 0AP)
    Level 16: Bonne Bazooka (Long Range Move and replaces Kobun Bazooka <-
    +O)
              [Active Skill] Find random items on the field
    Level 18: [Active Skill] Get Money on the field by 30%
    Level 19: [Passive Skill] If HP is below 30%, Hissatsu Gauge 
    accumulation and Attack are increased
    Level 20: Kobun Mole (Long Range Move and replaces Boulder Throw d+O)
    Level 21: [Active Skill] Kobun Item Steal (Steals an item to one enemy)
    Level 22: [Passive Skill] Every damage you take from the enemy restores 
    5%MP
    Level 24: Gatling Gun (Kyou) [Long Range Move and replaces Gatling Gun 
    O]
    Level 31: Boulder Throw (Kyou) [Long Range Move and replaces Boulder 
    Throw u+O]
    
    
    ----------
    Valkyrie
    Seiyuu: Kikuko Inoue
    First Seen: Prologue 4
    Starting Level: 9
    Rejoins at: Episode 16 (Level 19)
    First Attack Move (Short): Valkuria Strike
    Multiple Assault: Megami Kourin (with Kurino Sandra&Sabinu)
    Game Originated: Valkyrie no Densetsu (Namco)
    ----------
    
    Short Range Moves
    O     Valkuria Strike
    ->+O  Hishou Tsuki
    <-+O  Kazekiri no Ishi (changes to Kusabi no Maseki on Episode 19)
    d+O   Bunshin no Jutsu
    u+O   Tatsumaki no Jutsu
    
    Counter Skills
    Short Range
    Guard Impact 2AP 30SP[1]
    
    Skills
    [Active]Hana no Jutsu (Restores HP to one ally)
    [Active]Kagami no Jutsu (Increases Branch to self)[1]
    [Passive]Super Manteau (If HP is below 30%, Attack, Defense and 
    Hissatsu Gauge accumulation are increased)
    [Passive]Power Ono (While opening items on the field, it costs 0AP)[1]
    
    Hissatsu Waza (Hissatsu Gauge must be Full)
    Short Range
    /\    Valkuria Saber
    
    Notes:
    
    [1] These moves/skills are available on Episode 19.
    
    Level Up Moves
    Level 26: [Active Skill] Random Skill Boost to one ally
    Level 27: Cyclone no Jutsu (Short Range Move and replaces Tatsumaki no 
    Jutsu u+O)
    Level 31: Hishou Tsuki (Long Range Offensive Counter) 2AP 30SP
              [Active Skill] Ikazuchi no Jutsu (Decreases Branch by 
    1+Decreases Movement to one enemy)
    Level 34: [Passive Skill] If HP is below 30%, MP cost is reduced by 80%
    Level 38: Bunshin no Jutsu (Kyou) [Short Range Move and replaces 
    Bunshin no Jutsu d+O]
    Level 40: Super Helmet (Restores 5%MP at the beginning of her turn)
    
    More updates soon....
    
    
    ----------
    4. Version History
    ----------
    Version 0.2 (August 28, 2005)
    Started making this Guide. Added Moves from Reiji, Shion, KOS-MOS and 
    Stahn.
    
    Version 0.3 (August 31, 2005)
    Added their Level-Up Techs along with the Counter Skills.
    
    Version 0.4 (September 11, 2005)
    Added Skills of the first 4 I typed. Still struggling to jot down their 
    skills in my Notebook. This...will...take...long....
    
    Version 0.41 (September 23, 2005)
    Added more skills.
    
    Version 0.5 (September 30, 2005)
    Added Klonoa&Gantz along with their Skills and their Level Up Moves.
    
    Version 0.6 (October 1, 2005)
    Added Bruce&Regina, Lei Lei&Fong Ling, Shimazu Hideo&Minazuki Kyouko 
    and Valkyrie along with their Skills and Level Up Moves.
    
    Version 0.61 (October 4, 2005)
    Added Chun-Li and Ken Masters along with their Skills and Moves.
    
    Version 0.62 (October 12, 2005)
    Added the Credits Section. It's incomplete and be sure to look up for 
    new updates!!
    
    Version 0.7 (October 29, 2005)
    Added Ryu, Karin/Sakura, Bravo/Wonder, Kagekiyo/Tarosuke, Demitri, 
    filled up some missing moves and level up moves, corrected some errors, 
    whew! This one's a tough cookie to write!! November is almost here so 
    it means Undas in here (expecting a heavy traffic in the cemetary in 
    November) and no classes on Elementary and High School until November 
    6!! That means it's almost the start of my 2nd Semester......crap.....I 
    didn't filled up the schedule last week instead I went to school for 
    the grades on my classcard.
    
    Version 0.81 (October 31, 2005)
    Corrected MANY errors. Added Gilgamesh/Kai and King/Felicia.
    
    Version 0.82 (November 1, 2005)
    Today is Undas (or All Souls Day) and no classes as usual! Not too 
    happy about it, though. Added Rock/Roll, updated some corrections and 
    the characters are alphabetically arranged!
    
    Version 0.83 (November 5, 2005)
    Added more skills, corrected errors.
    
    Version 0.9 (November 6, 2005)
    Added Rose, Tron/Kobun and some additional notes to Ryu.
    
    Version 0.91 (November 12, 2005)
    Added notes on Hideo/Kyouko and corrected errors.
    
    Version 0.92 (November 19, 2005)
    Added some Skills on some characters I didn't filled up. Still, no new 
    characters to add. Also, see this FAQ on the following websites at the 
    very top of this page!
    
    Version 0.93 (December 3, 2005)
    Added Kagekiyou's Hissatsu Waza, skill additions and added some Level 
    Up Moves.
    
    Version 0.94 (December 22, 2005)
    Made some additions and corrections.
    
    Version 1.0 (December 26, 2005)
    Added Judas, facts, errors and misspelled and Level-Up Moves.
    
    Version 1.01 (December 28, 2005)
    Added Bruce/Regina's Level Up Move and notes on Kagekiyou/Tarosuke.
    
    Version 1.2 (February 27, 2006)
    Added Jin, Mitsurugi, CapCom, Taki, Morrigan, Shou/Gai thanks to seto's 
    contributions! Also added some Level Up Moves....
    
    Version 1.21 (March 1, 2006)
    Added Jin's Level Up Move, filled up some missing Seiyuus.....
    
    Version 1.3 (March 11, 2006)
    Added some Level Up Moves, double checked some level requirements of 
    other characters...
    
    Version 1.4 (March 17, 2006)
    Added Mike and Sylphy along with their Level Up Moves. Also added some 
    Level Up Moves from other characters.
    
    Version 2.0 (March 30, 2006)
    Happy Graduation to all the graduates! Added Namushi Chou Senshi 1P/2P, 
    Arthur, Armor King, filled up some missing moves/skills on other 
    characters......the only person missing is Horii Taizou!!
    
    Version 2.1 (June 1, 2007)
    Added Horii Taizou and corrected some of the character's skills.
    
    
    ----------
    5. Last Words form the Author
    ----------
    Although it is incomplete, I will try my best to cover up most of the 
    Skills I should jot down, hours to play the game just to finish this 
    Guide and some stuffs to do before making this Guide. All in all, there 
    are more updates to do and this game rocks! Thanks for all the time for 
    reading my Guide, it means a lot to me for working this hard. You Ro'K!
    
    
    ----------
    6. Credits
    ----------
    I wish to thank the following:
    
    <Namco, Monolith Soft and Capcom>
    They all ROCK!!! And also for making this game!!!
    
    <You (the Reader!)>
    For reading my incomplete Guide! Just always check for updates, OK?
    
    <Me>
    Who would forget about me!? I made this eye-twitching guide!!
    
    <GameFAQs>
    For posting my Guide.
    
    <setokaiba>
    For contributing movelists/level up moves of Shou/Gai, Sakura/Karin, 
    Captain Commando, Jin and Morrigan. A big thanks to YOUR 
    contributions!! You Ro'K!!
    
    <joey fer lacsa>
    For contributing Mike and Heihachi's movelist/level up moves! Pleasant 
    Thank You!
    
    <Namco X Capcom Character Guide Book>
    For the information on the characters.
    
    
    Please see our other FAQs!
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    Shaman King: Spirit of Shamans         FAQ/Movelist
    Samurai Deeper KYO                     FAQ/Movelist (Incomplete)
    Bakusou Kyodai: Let's and Go!!         FAQ
    Samurai Spirits Zero                   Nakoruru/Rimururu Character 
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    Samurai Spirits Zero                   Rera Character Guide
    Gradius III                            FAQ/Weapons Guide
    From TV Animation: One Piece Grand
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    From TV Animation: One Piece:
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    Nana                                   Lyrics FAQ
    Tales of Phantasia                     Lyrics FAQ
    Naruto: Narutimate Hero 3              Movelist
    Tales of Legendia                      Lyrics FAQ
    Shin Onimusha: Dawn of Dreams          Lyrics FAQ
    Drakengard 2                           Lyrics FAQ
    Naruto: Narutimate Hero 3              Dual Ougi Guide
    Melty Blood ReAct: Final Tuned         Shion Character Guide
    Melty Blood ReAct: Final Tuned         Akiha Character Guide
    Tales of Eternia                       Song Lyrics
    Tales of Destiny                       Song Lyrics
    Tales of Destiny 2                     Song Lyrics (PS2 Version)
    Vampire Chronicle: The Chaos Tower     Tower Guide
    Melty Blood Act Cadenza (PS2 Version)  FAQ/Movelist (Incomplete)
    Melty Blood ReAct: Final Tuned         Satsuki Character Guide
    SNK Vs Capcom Chaos                    Zero Character Guide
    Melty Blood Act Cadenza (PS2 Version)  Shiki Tohno Character Guide
    Tales of Rebirth                       Level Up/Ougi Guide
    
    
    Tales of Destiny and Tales of Destiny 2 (Shukumei no Monogatari) is 
    copyrighted by Namco and Inomata Mutsumi
    
    Strider Hiryuu is copyrighted by Capcom and Moto Kikaku
    
    
    This FAQ is incomplete therefore, some updates will be added sometime 
    later. If you have any questions, comments, suggestions, contributions, 
    practicing before Graduation, waiting for a Semester Break/Vacation, 
    going somewhere or whatsoever, please e-mail me at 
    iii_sagittarius_lang@yahoo.com. Offensive messages will be ignored, so 
    be forewarned. This FAQ cannot be duplicated, reproduced or sold nor 
    plagiarized without the Author's permission. Please, don't do anything 
    with my Guide OR ELSE...Yari Ka!!!
    
    Thank You for reading my Guide!! Ukki Ukki!
    

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