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    FAQ/Walkthrough by A Backdated Future

    Version: 1.05 | Updated: 06/15/07 | Printable Version | Search Guide | Bookmark Guide

                             A Backdated Future presents...
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    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
              ______  _____           ___        __  _____     __  _____
            ,'      ||     `.       ,'   | ,'\  |  ||     `.  |  ||     `.
           /  ,—————''————.  \    ,'  ,——' \  \ |  |'————.  \ |  |'————.  \
          |  /  ____  __   |  |  /  ,' __  /   \|  | __   |  ||  | __   \  \
          |  | |    ||  |,'  /  |  |__|  ||     '  ||  |  |  ||  ||  |___|  |
          |  | '—.  ||      `.  |        ||  |\    ||  | /  / |  ||         |
           \  \  |  ||  ,—'\  \ |  .——.  ||  \ \   ||  |/  /  |  ||  .———.  |
            \  `.|  ||__|   \__||__|  |__| \,'  \_,'|    ,'   |__||__|   |  |
             `.     |                               |_,—'               /  /
               `—.__|                                                   \,'
                                .——————.——————.——————.
                                 Ż|  |Ż Ż|  |Ż Ż|  |Ż
                                  |  |   |  |   |  |
                                  |  |   |  |   |  |
                                  |  |   |  |   |  |
                                 _|  |_ _|  |_ _|  |_
                                '——————'——————'——————'
    
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    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
           Contact Email:   a.backdated.future@gmail.com
                Facebook:   http://facebook.com/ABackdatedFuture
    
                    Game:   Grandia III
                  Region:   NTSC (North America -English-)
                    Type:   FAQ/Walkthrough
                Platform:   Sony PlayStation 2 (PS2)
                 Version:   1.05
            Last Updated:   06/15/2007
    Best Viewing Program:   Mozilla Firefox (for better search functionality)
    
     NOTE    This document is best viewed using a FIXED-WIDTH font, such as Courier
    ŻŻŻŻŻŻ   New.  If the ASCII above/below and the charts used throughout the guide
             look strange, please change your settings to display text in a
             FIXED-WIDTH font.  Thanks!
    
    
    _____                                                                     _____
    \*\\*\    My purpose for this guide is to make sure that you are able    /*//*/
     )*))*)   to get a perfect game, meaning that you can find all items,   (*((*(
    /*//*/      explore all of the areas, and see all there is to see.       \*\\*\
    ŻŻŻŻŻ                                                                     ŻŻŻŻŻ
    
    
    For this guide, I have decided to create my first (and probably only) full
    and extensive strategy guide, with everything! It includes the locations
    of all of the items in the game, lists of all of the items, equipment,
    Skills, Spells, Skill Books and Mana Eggs, a Bestiary with all of the
    enemies' item drops, all of the prices at all of the Stores/Shops, and
    every combination of Mana Eggs in the whole game! It's all here!
    
    
    
                         xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
                         !  s1.00 - Table of Contents  !
                         xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
    
    s1.00 - Table of Contents
    
    s1.10 - Walkthrough - Disc One
     s1.101 - Anfog Village (1)
     s1.102 - Anfog Woods (1)
     s1.103 - Anfog Village (2)
     s1.104 - Anfog Woods (2)
     s1.105 - Sabatar Coast
     s1.106 - Sabatar Harbor
     s1.107 - Randoto (1)
     s1.108 - Mendi City
     s1.109 - Arcriff Forest
     s1.110 - Arcriff Temple
     s1.111 - Randoto (2)
     s1.112 - Dragon Valley
     s1.113 - Baccula Settlement (1)
     s1.114 - Baccularn Desert - West / North
     s1.115 - Baccula Ruins
     s1.116 - Baccularn Desert - South / Herasell
    
    s1.20 - Walkthrough - Disc Two
     s1.201 - Verse Realm - Caverns / Glass Forest
     s1.202 - Terrarium
     s1.203 - Verse Realm - Silver Stream
     s1.204 - Eternal Corridor
     s1.205 - Nautica Plains
     s1.206 - Baccula Settlement (2)
     s1.207 - Vejas Jungle
     s1.208 - Vejas Ruins
     s1.209 - Melc Ruins
     s1.210 - Surmania
     s1.211 - Raflid Town
     s1.212 - Raflid Alps
     s1.213 - Xorn Shell
     s1.214 - Surmania Ruins
    
    s1.30 - Lists & Such
     s1.301 - Equipment
      s1.3011 - Weapons
      s1.3012 - Armor
      s1.3013 - Footwear
      s1.3014 - Accessories
     s1.302 - Consumables
      s1.3021 - Healing Items
      s1.3022 - Support Items
      s1.3023 - Attack Items
     s1.303 - Store/Shop List
     s1.304 - Bestiary
      s1.3041 - Enemies
      s1.3042 - Bosses
     s1.305 - Special Moves
     s1.306 - Skills
     s1.307 - Skill Books
     s1.308 - Magic
     s1.309 - Mana Eggs
     s1.310 - Mana Egg Fusion
      s1.3101 - Sorted by desired Mana Eggs
      s1.3102 - Sorted by the grid's Fusion Formulas
    
    s1.40 - Version History
    s1.50 - Thanks
    
    
    
                      xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
                      !  s1.10 - Walkthrough - Disc One  !
                      xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
    
    My Directions for Grandia III
    :::::::::::::::::::::::::::::
    
          N        Unlike Grandia I and II, there isn't an actual compass;
          |        instead, there's a mini-map in the lower left corner of
       NW | NE     the screen, with an arrow representing you; use the right
         \|/       analog stick or L1/R1 to rotate the camera.
     W----x----E
         /|\         Up    [=] North       Upper-Right [=] Northeast
       SW | SE       Down  [=] South       Upper-Left  [=] Northwest
          |          Right [=] East        Lower-Right [=] Southeast
          S          Left  [=] West        Lower-Left  [=] Southwest
    
    Things that you should know about Grandia III
    :::::::::::::::::::::::::::::::::::::::::::::
    
    % If you come close to an object that you can examine, a window will pop
      up telling you what action you can take with that certain object. Handy.
    % You cannot carry more than 9 of each item in your inventory.
    % The yellow squares on your map entrances/exits to different areas, as
      well as houses, while green markers represent Light Spheres. Not all
      houses are represented, though.
    % There are two different kinds of Light Spheres; Rainbow Spheres and
      Green Spheres. Rainbow Spheres all you to Recover, Save, and Set Up your
      Magic and Skills while Green Spheres don't let you Recover.
    % When you view your menu with the TRIANGLE button for the first time,
      look around at various options in the menu; most options will give you a
      small tutorial on how they work.
    % As you gain Special Levels, you'll gain new Special Moves. To power up
      these Special Moves, you must use them over and over, with a small
      chance each time of gaining a Secret Method. They are...
      P - Power is increased (1)
      S - Execution speed is reduced
      P - Power is increased (2)
      R - Recovery time after use is reduced
      P - Power is increased (3)
    
    Everything else should be explained as you progress through the game.
    
    After putting disc 1 in your PS2, feel free to watch the intro, then start
    a new game. Watch this intro; it's of a the life of man starting from his
    first attempt to fly as a boy, all the way to his daring adventures and
    rescues of princesses and such; this man is Schmidt, the greatest pilot in
    the world, and the only one so far to fly across the sea in one trip.
    You'll then see our hero, Yuki, as he takes off in a plane of his own.
    
    A young woman will be walking through Anfog Village; her name is Miranda.
    When she arrives home, Yuki is nowhere to be found, so she'll have to go
    'over there' again to find him. In their Garage, Yuki and Rotts will be
    working on their plane; their dream is to fly across the sea in one trip,
    just like their hero Schmidt did.
    
    Yuki will hear Miranda coming, so he and Rotts will hide; eventually,
    Miranda will find them both, and she'll chew Yuki out for not beginning
    his training on becoming a potter instead of monkeying around with his
    machines. She'll take the Flight Unit from him, while Yuki says that he
    doesn't need it, saying he wouldn't even think about disobeying his
    mother. (His mom??? Yeah, I was surprised too.) You'll gain control, and
    your adventure will commence!
    
      %%%%%%%%%%%%%%%%%%%%%%%%%%
    [ s1.101 - Anfog Village (1) ]
      %%%%%%%%%%%%%%%%%%%%%%%%%%
    
    [My Level] Yuki [1]                   You will have to get the Flight Unit
    [Light Spheres] Miranda's House    back from Miranda, so leave the Garage;
    [Consumables] Healing Herb        feel free to walk around the village and
    [Valuables] Flight Unit         talk to the people if you want to. On your
                                   map, you should see 4 yellow markers at the
    south end of town; the second one from the left is Miranda's house, so go
    there first.
    
    There's a Light Sphere in here, which will allow you to recover your HP
    and MP, as well as save your game. Head into the room to the right, and
    examine the herbs here; Yuki will yank some of the leaves off and you'll
    receive a [_HEALING HERB_]. Go into the kitchen to the left and examine
    the shelf in here to acquire the [_FLIGHT UNIT_]! Now we've got to take
    this back to Rotts so we can complete the final tests!
    
    Head back to the Garage and talk to Rotts; Yuki will give him the Flight
    Unit, and he'll ask you if you're ready to go.
    
    [1] Wait. I'm not quite ready.    Choose option 2 to proceed! They'll wait
    [2] Sure, any time!               until dusk, then they'll get everything
                             ready for the launch. Rotts is worried about Yuki
    because he's never flown at night, but Yuki is as confident as ever. Rotts
    will light up the ramp, and tell Yuki that he's leaving the village soon
    to head over to the mainland, and they will promise each other to meet
    there. They will fire up the plane, and Yuki will take off!
    
    Yuki will fly around and enjoy the scenery of the night, and will
    eventually try to take the plane higher, but he can't do it; someone will
    start to tell him to try moving the stick again, then he'll realize that
    someone is with him! Miranda snuck on board with him, which is why the
    plane isn't flying correctly due to the fact that they're overweight.
    
    As they fly along, Miranda will spot someone in a carriage being chased
    and attacked by some men on horses, and when Yuki approaches them with
    the plane, one of the wings nicks the carriage and knocks it over, then
    the plane will spiral out of control and crash into the forest.
    
      %%%%%%%%%%%%%%%%%%%%%%%%
    [ s1.102 - Anfog Woods (1) ]
      %%%%%%%%%%%%%%%%%%%%%%%%
    
    [My Level] Yuki [1], Miranda [6]       A man named Kornell will be telling
    [Light Spheres] At the fork            his soldiers to look for the
    [Mana Eggs] Flare Egg                  Communicator that was riding in the
    [Skill Books] Ranger Book              carriage, since she seems to have
    [Enemies] Soldier--------(244 HP)      escaped. The scene will switch back
              Dragonfly Toad-(77 HP)       to Yuki, who's trying to salvage at
                                           least the Flight Unit from his
    burning plane. As he and Miranda start arguing again, soldiers will
    ambush them, thinking that they are the Communicator's bodyguards. You'll
    then enter your first battle.
    
    This battle is a tutorial, so listen to Miranda as she explains it and
    follow her directions to start getting used to the battle system. After
    the battle, Yuki says that we need to find the girl that was in that
    carriage before those soldiers do! Head south and follow the path; you'll
    see monsters flying around here, so make sure to fight them. I recommend
    fighting every monster you come across so you can be at a decent level for
    the majority of the time, and just because it's so much fun!
    
    Along the way, you'll come across a treasure chest; go up to it and press
    X to open it, then walk up to it and you'll receive the [_RANGER BOOK_];
    equip it on Miranda so it'll boost her Lizard Hunter Skill. Continue
    following the path to the fork, where Yuki will run over to the wrecked
    carriage; she's not there, so Yuki will suggest going to look for her in
    the woods. You'll see a scene where the girl is being chased by the
    soldiers, then she'll go inside of a tree trunk to hide from them until
    they leave; she'll then get out and limp off to a tree, where a man
    magically appears and walks over to the girl, whom he calls Alfina.
    
    When you regain control, head east and just to the east of the Green
    Sphere is a [_FLARE EGG_] lying on the ground, so pick it up and equip it
    to Yuki to boost his Fire attack power. Take the southern path and follow
    it to the end, where Yuki and Miranda will spot Alfina and the strange
    man, whom she calls Raven; he'll draw his swords, then Miranda and Yuki
    will attempt to save her, but Raven moves so fast that they can't even
    touch him. He'll let Alfina do what she has to, then he'll vanish. Alfina
    will start to say that she's fine, then she'll pass out; Miranda suggests
    taking her back to the village.
    
      %%%%%%%%%%%%%%%%%%%%%%%%%%
    [ s1.103 - Anfog Village (2) ]
      %%%%%%%%%%%%%%%%%%%%%%%%%%
    
    [My Level] Yuki [2], Miranda [6]   The next morning, Miranda tells Yuki to
    [Light Spheres] Miranda's House    get some Medicinal Herbs for Alfina, so
    [Valuables] Medicinal Herb        leave Miranda's House and head up to the
    [Skills] Life Up                  Garage; Rotts has already left for the
    [Enemies] Kornell-(300 HP)      mainland, so the Garage is pretty bare. Go
                                    to the back left corner and get the
    Anfog Village - General Store   [_MEDICINAL HERB_], then make your way
    ---------------+-------------   back to Miranda's House.
    Small Sword....|.160G........
    Leather Armor  | 120G           She'll tell Yuki to go in and talk to her,
    Healing Herb...|...4G........   so go into Miranda's Room beside the
    Wound Salve    |  12G           kitchen; the girl will formally introduce
    Revival Potion.|..40G........   herself as Alfina, then she will go to get
    Cherry Bomb    |   6G           up and, because of her hurt leg, will
                                    clumsily fall into Yuki's arms; Miranda
    Anfog Village - Magic Shop   will come in thinking that something odd is
    --------+-----------------   going on, then she'll apply some of those
    Burn!...|..60G............   herbs that Yuki got to Alfina's hurt leg.
    Diggin' | 100G
    Crackle.|.400G............   Miranda will ask Alfina why she was being
    Heal    |  60G               chases, but she doesn't know why, and she's
    Howl....|..80G............   only trying to get back to her home in
                                 Arcriff on the mainland. Miranda will
    volunteer to take her to Mendi Harbor so she can get back to Arcriff.
    
    You'll hear a scream from Gladys outside, so leave Miranda's House, and
    you'll see that Kornell fellow from the night before; he's says that he's
    here for Alfina, then Gladys will go on about how she'll be kidnapped and
    sold into slavery and so on if they don't do something. She'll stomp on
    his foot, giving her a chance to escape. You will then enter another
    battle.
    
    This battle is just an advanced tutorial; as with the first tutorial, just
    listen to Miranda and follow her instructions. Near the end, you'll be
    able to choose between Critical and the Aerial Slash; use the Aerial Slash
    to cancel his attack one last time. After that, he gets fed up with you
    and will escape.
    
    After the battle, Kornell will flee the village, then Alfina will come out
    of the house, apologizing because it's her fault that he came. Miranda
    tells her not to worry, then she'll tell Yuki that we have to leave the
    village as soon as we can before those thugs return. Alfina will join your
    party!
    
    Go into Miranda's House and examine the Light Sphere to see a new option;
    Set Up. Check this out to be told that you can use either Light Spheres or
    Shops to set up your Magic and Skills. You can't do anything about it
    right this minute, so leave here.
    
    The stores are now open! Head to the General Store and buy a Small Sword
    and a Leather Armor for Yuki, then I recommend buying enough of the
    Healing Herbs, Wound Salves, and Cherry Bombs to have about 5 of them in
    your inventory; don't worry about the Revival Potions as much, because we
    will find more of them when we go through the woods. After you buy those,
    sell your Silver Wrench and Flight Jacket for 510G, then head over to the
    Magic Shop! You should still have a little over 740G, so I would buy 1
    Diggin', 1 Crackle, 1 Heal, and 2 Howl spells, which should be just about
    all of your money. If you have any money left, you might want to go back
    to the General Store and spend the rest of it on Cherry Bombs.
    
    Leave the Magic Shop, then go to the gate of the village and talk to Old
    Andre; he'll give you the [_LIFE UP_] Skill! If you want to, you can talk
    to Old Andre some more to learn more about Skills, or even learn the
    'secret' to killing bears! (His questions are on the left.) If you talk
    to the Store Clerk near Old Andre, she'll tell you about Aerial Combos, as
    well as how she got by in the forest, and how she learned so much. (Her
    questions are on the right.)
    
    [1] Oh, never mind.                     [1] Uh, that's OK...
    [2] What is a Skill?                    [2] What's an Aerial Combo?
    [3] What does Life Up do?               [3] How'd you get by in the woods?
    [4] Teach me to kill bears!             [4] Where'd you learn so much?
    
    After you're done talking to both of them, go into Miranda's House and use
    the Light Sphere, then choose the Set Up option and get your party
    prepared. When you're ready to go, talk to Miranda outside of her house;
                                      she'll ask if you're ready; choose 2,
    [1] Uh-oh! I forgot!              and you will depart for the Sabatar
    [2] Don't worry! We're all set!   coast! First, we go through Anfog Woods.
    
    *[.NOTE.]* You can still return to Anfog up until the next boss, just in
    case you need to restock or heal.
    
    Also, I'm only going to say this once; I will go through each area once
    to get the treasure and clear out the enemies, then I will leave the area,
    then come back and clear the enemies out once again. By fighting all of
    them twice, I'll stay at a good level, and I will have extra Gold, which
    is also nice. Do what you want to do.
    
      %%%%%%%%%%%%%%%%%%%%%%%%
    [ s1.104 - Anfog Woods (2) ]
      %%%%%%%%%%%%%%%%%%%%%%%%
    
    [My Level] Yuki [2], Alfina [1], Miranda [6]
    [Light Spheres] Beast Path, Camp, South
    [Equipment] First Ring, Staff of Prayer, Hunter's Jacket, Protective Charm
    [Consumables] Revival Elixir, Holy Water, Storm Stone
    [Mana Eggs] Wind Egg, Stone Egg
    [Skill Books] Soldier Book
    [Enemies] Dragonfly Toad-(77 HP)           *[.NOTE.]* You can use the O
              Gilled Pawn----(96 HP)           button to use your sword in the
              Gilled Shaman--(196 HP)          field. If you hit an enemy with
     *BOSS*-|-Kornell--------(1400 HP)         it, then encounter it to go
            |-Iron Fist------(700 HP)          into a battle, you'll get a
            |-Henchman x2----(350 HP)          surprise attack in on them,
              Fake Mushroom--(116 HP)          giving you the advantage in
              Gilled General-(265 HP)          battle.
    
    [Mushroom Treasures] Boomshroom x2, White Sulfur x4, Healing Herb x2,
    Cure Herb, Revival Potion x2, Wound Salve, Storm Stone, Torte's Reedpipe,
    Cherry Bomb, Quake Stone
    
    *[.NOTE.]* You may notice that when you slice open mushrooms in this area,
    you may get a treasure; the items that you get from the mushrooms in this
    area are random. There's already a set of items that you can obtain
    here, as I listed above, but which treasures go into which mushrooms are
    completely random, so if you see one, cut it.
    
    Follow the path for a while, and you'll be told that you can use the
    SQUARE button to examine your surroundings, so try it; it will cause
    Search Points to light up. Go to the chest that was lit up and open it,
    then grab the [_WIND EGG_] that was in it. I would equip this to Yuki,
    since he does have Howl, and he'll be getting a new move soon called
    Whirlwind, which is also Wind based.
    
    Keep following the path as it turns east, and you'll soon come to some
    mushrooms; use the O button to destroy obstacles in your way; cut up this
    mushroom to receive a [_REVIVAL ELIXIR_]. Head south to a fork, then go
    west to a dead-end with the [_FIRST RING_] in a chest. I put it on Alfina.
    
    Head east to an open area, and destroy the three sets of mushrooms here,
    then continue following the path, and you'll reach another open area after
    going northwest; there are three more sets of mushrooms in this area, so
    cut them and collect the treasure as well.
    
    Keep following the path, and after you circle around the pond, you'll be
    at a fork. Go east first, as the path will lead to another open area with
    lots of monsters, but lots of mushrooms as well. Beat all of the monsters,
    then cut all of the mushrooms, then open the chest here as well for a
    [_HOLY WATER_].
    
    Continue south for a while, cross a wooden bridge, and you'll soon come to
    a stream; get close to the rock in the middle of it and press X to jump
    over to the other side. At the fork here, head east to a Green Sphere, as
    well as a chest with the [_SOLDIER BOOK_] inside! Equip it to Alfina (or
    whoever has the Life Up Skill), then save here if you want to. Head back
    and keep going west and southwest, and when you come across some
    mushrooms, slice them open.
    
    Keep going west, and eventually you'll reach the Camp. Follow the path,
    and Miranda will decide to set up camp in this area. Yuki will set up a
    rope that will make noise if an intruder comes upon it, and Miranda will
    set up a pit fall just in case anyone tries to approach them during the
    night. Alfina will go off to get some food to make for dinner while
    Miranda tells Yuki how cute and sweet and gentle Alfina is.
    
    At dinner, Alfina's cooking turns out to be horrible, since she's never
    cooked before. They'll tell her that they think a poisonous mushroom got
    in the bunch, just to make her feel better; then you'll have your first
    dinner scene; just go around your party and listen to what they have to
    say. Alfina will tell them about her home, and about how she was going to
    a temple there to become a Communicator; a Communicator is someone who
    greets the Guardian at Arcriff Temple and conveys its divine words to the
    people, and that only her family has the power to be Communicators, so
    basically, they're just interpreters for the gods. When an arrow above
    Miranda's head says 'end' above it, you can choose...
    
    [1] I just want to be up a bit longer.     2 will let you sleep for the
    [2] Yes, it's time to hit the hay...       night, so choose it.
    
    While Yuki is on watch, Alfina will come over and give him something to
    drink. He'll ask her why she's so set on going to Arcriff, and she'll
    tell him that she has to find out why her and her brother were to become
    Communicators. During his first ceremony, he refused to talk to the
    Guardian, then he ran away, leaving behind only his Communicator's Brooch;
    she has to find out why he did this. After they talk some more, the rope
    alarm will go off, but to their relief, it's only a rabbit.
    
    The next morning, use the Light Sphere and Save, then head south to the
    next area. As they walk along, you'll see Kornell 'waiting' for them in
    a net; Miranda will call him a 'muscle-bound pea-brain', and he'll go off,
    breaking the net, then attacking you!
      ________
      |*BOSS*|                  Have Miranda use Diggin', then Tremor after
      *********************     that, and have Alfina use Howl on the
    [ Kornell-----(1400 HP) ]   Henchmen, and have Yuki use either Whirlwind
    [ Iron Fist---(700 HP)  ]   or Howl on them until they're gone. Once you
    [ Henchman x2-(350 HP)  ]   have gotten rid of all of them, use Miranda's
      *********************     Force Slash and Yuki's Whirlwind on Kornell
                                to damage both him and his Iron Fist, while
    [XP] 450      having Alfina cast Crackle on Kornell himself. Watch out for
    [Gold] 400G   his Kornell Buster, as it will nearly kill someone. Make
                  sure to keep everyone healed, and use attack items like the
    Cherry Bombs, as they'll do over 100 damage to both Kornell and the Iron
    Fist. The first few minutes are tough, but once the Henchman are gone, you
    won't have too much of a problem.
    
    After the battle, use the Light Sphere once again to save and recover,
    then head south to South Anfog Woods. Follow the path, and you'll come to
    a ledge that has a chest on it; you'll have to go all the way around to
    get to it, so we'll get back to it in a bit. Head west, and you'll come to
    a fork; slice the three sets of mushrooms here, but watch out, as one of
    them may be a Fake Mushroom! When you cut them, they'll automatically be
    stunned, so take this opportunity to attack them.
    
    Continue east to an open area, and cut the mushrooms here, then go east
    and north to reach the chest that we saw on the ledge earlier, and open it
    for a [_STAFF OF PRAYER_]; equip this to Alfina. Head back to the fork and
    make your way west and south to another open area; open the chest here for
    a [_STONE EGG_]. Equip this to Miranda.
    
    Head east and follow the path for a while, and you'll get to go down a
    ladder. Go down it, then head west, jump across the gap, and you'll be at
    a fork; climb up the ladder first and get the [_HUNTER'S JACKET_] out of
    the chest for Miranda, then use the Green Sphere if you need to save or
    rearrange your Magic and such.
    
    Go back down the ladder and head west, following the path as it turns
    east. You should come across some more mushrooms, so cut them, then
    continue east to be in a very large area; cut the two sets of mushrooms
    to your north, then continue east, cutting two more sets of mushrooms.
    
    Follow this eastern wall to a chest with a [_STORM STONE_] inside, then
    head directly west of here and along the ledge to some more mushrooms.
    Move south from here and down to the last level, then head east along this
    ledge to come to a final chest containing a [_PROTECTIVE CHARM_]. Head
    southeast to leave the area.
    
    *[.NOTE.]* If you go back to the Anfog Woods after you enter the Sabatar
    Coast, all of the enemies will return, as well as all of the mushrooms
    with the treasures in it, so you might want to go back through it and
    collect another set of those treasures up until you reach the Camp again.
    
      %%%%%%%%%%%%%%%%%%%%%%
    [ s1.105 - Sabatar Coast ]
      %%%%%%%%%%%%%%%%%%%%%%
    
    [My Level] Yuki [9], Alfina [9], Miranda [10]   Once you reach the Sabatar
    [Light Spheres] Beach, Bluffs                   Coast, everyone will get
    [Equipment] Hunter's Knife, Admiral's Boots     excited to see how
    [Consumables] Speed Seed, Cure Herb             beautiful this area is.
    [Mana Eggs] Frost Egg, Bomb Egg           Miranda will go up onto the pier
    [Skill Books] Ranger Book, Soldier Book   and start walking to the end of
    [Enemies] Gilled Pawn----(96 HP)          it, and she'll hear a voice. She
              Gilled General-(265 HP)   will check out a barrel that is stuck
              Tortogator-----(140 HP)   below her, and when she opens it, she
              Zoea-----------(114 HP)   will find a man inside! After he gets
                                        out, he'll start chatting with Alfina,
    then Miranda will interrupt him and ask why he was stuck in that barrel;
    he says that it's a long story, and that he's in your debt for saving him.
    
    Miranda mentions that they need a boat to get to the mainland, and he'll
    say that he can get you to there, and he'll introduce himself as Alonso
    the sailor, and he'll show you the map to the mainland, proving that he is
    a captain. Alonso will join your party, and you'll regain control. Head
    all the way east and northeast to the corner of the beach to find a
    [_SPEED SEED_].
    
    *[.NOTE.]* In this game, not only do the Seeds add to your statistics, but
    they also recover 100% of your HP/MP/SP! It would be in your best interest
    to hold on to these and use them when you need to, like in a Boss battle.
    
    Go all the way west to a Green Sphere; Alonso comes with a Howl spell, and
    he's not very good with Magic, so I'd just leave the Magic where it is,
    but I would take Alonso's Perception Skill off and put it on Miranda.
    After you save your game, head southwest to the Bluffs.
    
    Follow the path to a fork, then go south and follow it to a dead-end with
    the [_HUNTER'S KNIFE_] for Miranda. Head back to the fork and continue
    north, following the path as it weaves around south. You will come to a
    small open area before a Green Sphere; open the chest on the western side
    for a [_RANGER BOOK_], then so south and open the chest to the east of the
    Sphere for a [_SOLDIER BOOK_]. Equip the Books you just got on Miranda and
    Alonso so that they correspond to the Skills they have equipped.
    
    Save, then continue west, and when you come to a rather large area, go
    west and up the small hill; open the chest here for some
    [_ADMIRAL'S BOOTS_]. Move a little north, then go all the way west to a
    chest on the edge of the cliff; it has a [_FROST EGG_] inside.
    
    Go back to the small hill where the other chest was and make your way
    south, then east to a fork. Open the chest to the northeast for a
    [_BOMB EGG_], then head south and follow the path; look for a chest to
    your west containing a [_CURE HERB_], then head southeast to the Sabatar
    Harbor.
    
      %%%%%%%%%%%%%%%%%%%%%%%
    [ s1.106 - Sabatar Harbor ]
      %%%%%%%%%%%%%%%%%%%%%%%
    
    [My Level] Yuki [11], Alfina [11], Miranda [11], Alonso [10]
    [Light Spheres] Inn, Alonso's Ship - Bedroom
    [Equipment] Trident, Admiral Uniform                       Once you enter,
    [Valuables] Boat Key, Alfina's Brooch        Miranda will notice a casino,
    [Magic] Alheal, Burnstrike                   then Alonso will run off with
    [Misc.] 1 Medal                Alfina's Brooch to go gamble it away! Go in
                                   the Casino, and listen to the obnoxious
    Sabatar Harbor - Skill Shop    woman in here, Bianca; she'll see that
    ----------------+----------    Alonso has made it back from the barrel he
    Guru's Way......|.100G.....    was stuffed in, then Alonso will bet the
    Perception      |  60G         Brooch. Bianca will say that it's worth
    Counter.........|..80G.....    100,000, and as the game starts, Yuki will
    Lizard Hunter   | 240G         come over and claim that it was theirs, but
    Warrior's Way...|.100G.....    it's too late; the game has started! The
    Passive Defense |  60G         game is Arrange Dice, but you can't play
                                   just yet, so just watch as Alonso loses.
    
    Sabatar Harbor - Beauty Bianca Casino   Alonso will start begging for some
    -----------------+-------------------   money, but no one will give him
    White Sulfur.....|...16M.............   any. Bianca will keep the Brooch,
    Panacea          |   24M                then she'll tell Yuki that Alonso
    Mogay Bomb.......|...36M.............   doesn't even have a ship! Alonso
    Revival Elixir   |   48M                will beg her for one more game
    Silver Feather...|...64M.............   tomorrow, and if he loses, he'll
    Jade Charm       |  800M                decide to marry her! She'll agree
    Magic Pendant....|..800M.............   to it, and you'll regain control,
    Staff of Healing | 4000M                so leave the Casino.
    
    Alonso will apologize to everyone; he promises to put everything on the
    line and win tomorrow so he can make everything right again, and Alfina
    somehow knows that he'll win. Go north, then go to the back of this tent
    and talk to the guy behind it; he'll offer to give you an Alheal spell for
    only 284G!
    
    [1] Sorry, I don't need it.    Choose option 2 to get the [_ALHEAL_] spell
    [2] Alheal? OK, I'll buy it.   that is well worth 284G. Now, go inside the
                                   tent here to be in the Inn, then talk to
    the guy in the upper left corner; he'll try to sell you some Magic too.
    
    [1] I don't need it.          Choose option 2 to ask how much, and he'll
    [2] How much is it?           tell you that it's a Burnstrike spell, and
                                  it's only 168G! Choose option 2 again to buy
    [1] I don't really need it.   it, and you'll obtain the
    [2] OK, I'll buy it.          [_BURNSTRIKE_] spell.
    
    You can also buy Skills here. Just to let you know, the next area is
    mostly Lizard type monsters, so you may want to invest in the Lizard
    Hunter skill for your party, and you should have Perception and Counter
    on all of your characters all the time; everything else is up to you.
    
    Once you're done shopping, leave the Inn and head all the way northwest
    until you reach the ship; Alonso will say that this used to be his boat,
    but he lost it to Bianca just like everything else. Go onto the ship and
    enter the Cabin.
    
    You'll get to see all of Alonso's treasures that are lined around the
    cabin; Yuki apologizes to Alonso for saying that he wasn't really a
    sailor. Alonso will put his map back onto the wall, then Yuki will
    inquire why part of the map isn't finished; Alonso tells him that the
    map shows only places that he has been, and it won't be finished until
    he's seen the entire world.
    
    They'll then talk about how Miranda saw her cheat, and Alonso will
    whisper something into her ear; an idea to win tomorrow. I don't really
    think that Miranda likes the idea, since she jacks him in the jaw with
    her fist. Anyway, when you regain control, talk to Alonso once again and
    he will give you [_1 MEDAL_] to use at the casino to get used to the
    Arrange Dice game. When you're ready, talk to Miranda to go to bed.
    
    [1] No! I'm still wide awake!     Choose option 2 to hit the hay for the
    [2] Yeah, I'm beat...             night.
    
    The next morning, use the Light Sphere if you want, then leave the ship
    and make your way to the Casino. Alonso will walk up to Bianca, and tell
    everyone that the stakes are high, and that he'll have to marry Bianca if
    he loses; Miranda will go off on him, saying that she can't accept that!
    (assuming that that's part of the 'plan'). Then the game will begin!
    
    Watch as the game progresses, then when it comes time for the last roll,
    Miranda leans in to kiss Alonso, Bianca will go off! Alonso will use this
    chance to flip something at the dice to hit one of them so it doesn't land
    a 12! Bianca now has a giant problem; she has so much to pay, and her
    secret is out that she was cheating! She'll start to give you everything
    she's got, then Miranda will yell at her and she'll run off!
    
    Alonso will share all of his winnings with everyone in the Casino, then
    he'll give the Brooch back to Alfina. After Alonso talks to Miranda some
    more, you'll regain control, as well as gain the [_BOAT KEY_], a
    [_TRIDENT_], an [_ADMIRAL UNIFORM_], and [_ALFINA'S BROOCH_]. Equip Alonso
    to the fullest with his new equipment, and if you feel like it, use your
    1 Medal that Alonso gave you to start playing Arrange Dice! When you're
    done, make your way to Alonso's Ship; he'll ask if you have everything.
    
    [1] Wait! I'm not ready yet...     Choose 2, and you'll set sail for the
    [2] Sure do!                       mainland!
    
    -Alonso's Ship-
     :::::::::::::
    
    [My Level] Yuki [11], Alfina [11], Miranda [11], Alonso [10]
    [Light Spheres] Bedroom
    [Enemies] Boat Swallow-(72 HP)   Yuki will tell Alonso about his plane and
                                     how he crashed it, as well as the promise
    he made to his friend. Alonso will ask him what he thinks it means to be
    the best in the world; after he tells him, Alonso will give him so praise,
    saying that he has no doubt that he'll find his dream some day.
    
    After you regain control, talk to Alonso, then go and talk to Alfina at
    the back of the ship. After you do that, go into the Cabin and talk to
    Miranda; she'll ask if you're feeling okay, and if you want to rest.
    
    [1] I want to look around a bit.    Choose option 2 to go to bed. The next
    [2] Yes, I think I will.            morning, use the Light Sphere, then
                                head up to the Deck and go to the front of the
    ship; you'll see what looks like a giant dust storm, then you'll be
    attacked by a bunch of Boat Swallows!
    
    Have Yuki use his Whirlwind while having the others use Howl and Tremor.
    There are eight of them to start out with, and if you don't start getting
    rid of them soon, the damage will pile up. After you defeat the first set
    of eight, you will be attacked by another set of eight! Just do the same
    as you did before, and you should be okay.
    
    After you fight the second set, all of the Boat Swallows get scared off by
    a dragon! The dragon will land on the boat, and you'll meet the man riding
    the dragon; Ulf. Alonso will introduce Yuki to him, then Ulf will bite
    Yuki on the arm (that's his way of saying hello!). Yuki will admire Ulf's
    dragon, Shiba; Ulf will ask him if he wants to ride him, so go over and
    talk to Shiba; keep talking to it, and eventually you can try to use brute
    force, only to have Yuki get knocked on his bum.
    
    Go into the Cabin of the ship and talk to Ulf; he's starving, as is the
    rest of the party, so Miranda will decide to cook up dinner, NOT Alfina!
    You'll be at a dinner scene; talk to your party around the table to learn
    more about Ulf, then Ulf will tell Yuki to talk to Sly Captain Smith, err,
    Sky Captain Schmidt about getting a plane; Ulf is friends with the guy!
    
    Alonso then brings up the subject of why the Boat Swallows were here, and
    he'll says that it's because of the Verspheres; use the 'end' arrow above
    Alonso's head to learn more about them. The Verspheres are tied to legends
    of people getting spirited away, and appear with earthquakes, sucking down
    men, animals, and even towns into an area called the Verse Realm. Ulf says
    that it's probably like hell, then Alfina becomes disturbed over hearing
    that, then the scene will end.
    
    On the deck, Yuki will ask Alfina what's wrong, and she'll seem really
    upset about the Verse Realm that they were talking about inside, and
    she'll start to go off, saying that it can't like hell, because otherwise,
    something would've happened to her brother. She then says not to worry
    about it, and that she needs to go to Arcriff soon, then she'll run off.
    
    The next morning, use the Light Sphere, then head up to the cabin to talk
    to Alfina; she'll apologize for last night, then she'll tell Yuki that
    everybody went to say goodbye to Ulf. Go out to the deck, and Ulf will say
    that he'll keep an eye out for anything strange, and that Yuki should go
    to Randoto Island to get some Lem Fruit to give to Schmidt, since he loves
    them so much. When the winds blow southeast, their paths shall cross
    again! Yuki will ask Alfina if it's alright to stop at Randoto, and since
    Alonso already told her it's nearby, she'll agree to stop there.
    
      %%%%%%%%%%%%%%%%%%%%
    [ s1.107 - Randoto (1) ]
      %%%%%%%%%%%%%%%%%%%%
    
    [My Level] Yuki [11], Alfina [11], Miranda [11], Alonso [10]
    [Light Spheres] Inlet, Mountaintop, Strange Wasteland
    [Equipment] Sleep Amulet, Shock Blade, Force Knife, Water Ring,
                Cotton Robe
    [Consumables] Holy Water, Panacea, Revival Potion, Miracle Elixir
    [Mana Eggs] Bomb Egg, Thunder Egg
    [Skill Books] Priest Book, Hunter Book   Alonso will bring the ship over
    [Enemies] Fishman------------(210 HP)    and dock it at the Inlet, a
              Zoea---------------(114 HP)    desolate area of Randoto. Now,
              Fishman Captain----(480 HP)    head up the ramp to the north and
              Boat Swallow-------(144 HP)    use the Light Sphere if you want
     *BOSS*-|-Minotaur-----------(2100 HP)   to, then go north and into the
            |-Fishman Adviser----(960 HP)    Underground Caves. Go straight
            |-Fishman Warrior x4-(420 HP)   north until you run into a flower;
     *BOSS*-|-Excise Sigma--(1200 HP)       press O to slice it, then run away
            |-Pico Alpha x4-(360 HP)    from it, as it will explode! Once it's
                                       out of the way, open the chest here for
                                   a [_PRIEST BOOK_]. I'd equip it on Miranda.
    
    There's nothing to the northwest of the entrance, so head northeast and
    cut the flower to blow the rock away, then follow the path until you have
    to jump across a gap; jump, then continue along to a bridge where some
    Fishmen will jump out of the water and attack you. After you take care of
    them, go southeast, then through an open area and to a fork.
    
    Take the northeast path first, as it will lead you to a chest with a
    [_SLEEP AMULET_]. Go back and take the northwestern path now, then jump
    across the river to the other side. Cut the two flowers to the north if
    you want to try to ambush the Zoea, then get the [_SHOCK BLADE_] out of
    the chest and equip it on Yuki.
    
    Make your way west now, and you'll have a choice to either jump over the
    river or continue north; keep going north, and you'll come to a chest
    containing a [_HOLY WATER_]. Once you have it, go back down and jump over,
    and you'll be at another fork; head south and the path will curve around
    to a chest with a [_FORCE KNIFE_] for Miranda.
    
    Go back north, then head west and follow the path past a rock to your
    northwest, and to another fork. Take the southeast path to a dead end, and
    cut the flower down here to blow a hole that connects the paths. Go back
    and head west to an open area, and cut the flower if you want to, though
    it won't do anything. Go north into this area and cut the flowers as the
    enemies approach it so it will knock them down and give you a chance for
    a first strike!
    
    After you're done with that, head east and cut the flower to the southeast
    to blow the rock away and to connect those paths as well. Continue north
    and northeast, but before you jump over to the other side, grab the
    [_PANACEA_] to your southeast. Now jump over and go to the Northwest Wall.
    
    There's a Green Sphere beside you when you enter, so use it if you like,
    then start heading west to encounter a small earthquake; Alonso will say
    that something's wrong in the air, so we should hurry. To your west is a
    chest all by itself on its own rock, but you can reach it. Solution?
    Follow the path as it turns northeast, then cut the flower and wait for it
    to explode; the rock will roll down towards the chest and form a bridge in
    the gap, so go back southwest and open the chest for a [_HUNTER BOOK_].
    
    Go northeast and follow the path west past where the rock was, and you'll
    come across another flower; cut it to blow a chunk out of the wall, then
    grab the [_WATER RING_] out of the chest there. Move west and climb down
    the ladder here, and follow along the path; you will see some eggs lying
    around; they work like the mushrooms, since you can cut them if you want,
    but some of them will release more Boat Swallows.
    
    Continue along, and cut the eggs in the northwest corner of this area to
    find a [_BOMB EGG_] near them. Head east and up two ladders, then continue
    east, staying close to the edge of the cliff; by doing this, it will
    crumble underneath you, saving you some walking time. Follow the path
    as it goes west, then south and east; follow along the edge here as well
    so you can fall below.
    
    At this level, just head all the way west until you reach a chest that you
    probably saw earlier; there's a [_COTTON ROBE_] in this one. Head all the
    way east, but don't go up the ladder to the north yet; take the one to the
    south down, then go southwest and push the rock across the gap to make a
    shortcut. Now go up the last ladder, then go north and up this one, then
    up the one to the northeast as well.
    
    Go east to the fork, then southeast to find a chest with a [_THUNDER EGG_]
    inside. Equip it to Yuki, then follow the path some more, and when you
    come to a fork where you can either jump to the north or go south, choose
    to go south to find a [_REVIVAL POTION_] in a chest, as well as a few eggs
    with a Boat Swallow inside.
    
    Go north and jump over the gap, then follow the path as it turns west,
    then go up the ladder, and continue all the way west to find a
    [_MIRACLE ELIXIR_] in a chest. Go back a little ways, then go north to
    the Mountaintop.
    
    Use the Light Sphere here to recover and save. Follow the path to the Lem
    Tree, where you'll see a Minotaur up on the ledge; it'll jump down and
    attack you!(It just wouldn't be a Grandia on PS2 if there isn't a
    Minotaur, would it?)
      ________
      |*BOSS*|                         This battle is tough! If you see the
      ****************************     Minotaur about to use Ground Crush, do
    [ Minotaur-----------(2100 HP) ]   what you can to cancel it, as it will
    [ Fishman Adviser----(960 HP)  ]   do serious damage to a range of party
    [ Fishman Warrior x4-(420 HP)  ]   members. Focus on getting rid of the
      ****************************     Fishmen first, using attacks like
                                       Tremor, Miranda's Force Slash, and
    [XP] 1392          Yuki's Whirlwind. Also try to keep the Fishmen from
    [Gold] 360G        using Snooze, as that is just as annoying as everything
    [Items] Rain Egg   else. Once it's down to you and the Minotaur, use all
                       of your best Magic like Burnstrike and Crackle, as well
    as your moves. Have Alfina keep everyone healed; with Alheal, it shouldn't
    be a problem. Just like the battle with Kornell, it's tough while the
    cronies are hanging around, but when it's down to just the big guy, it's
    not nearly as hard. (Pick up the Rain Egg after the battle, and equip it
    on Alfina.)
    
    Go up to the Lem Tree and pick up the [_LEM FRUIT_]; Yuki starts to get
    excited, but then the earthquakes start again, making everyone worry.
    Start to make your way back, and the earthquakes will grow even more
    violent, and everyone will fall. Miranda and Alonso are okay, but Yuki
    and Alfina are about to be sucked into the Versphere. They'll hold on as
    tight as they can, but Alfina will get sucked in; Yuki will try to jump
    in, but Miranda will try to stop him; he'll knock her down, then jump in
    as well...
    
    On the other side, Yuki runs over to Alfina to check on her; she's okay.
    They'll wonder where they're at, then Yuki will realize that they're in
    the Verse Realm. Alfina says that they don't belong there, so they've got
    to get out of there quickly. Head west and follow the path, and use the
    Green Sphere and save along the way. Head north from it and press X to
    have the moving rock take you up a level, then go north a little.
    
    Alfina still doesn't believe that this is the Verse Realm, because she
    was taught that Guardians lived in the Verse Realms. The flowers will
    start to disappear, and Alfina says that she doesn't feel anything here,
    not even life. Continue following the path, and take another stone up to
    the next level, then keep going until you hear a violin; they'll run over
    towards the sound, and they'll meet a strange woman playing it. She's
    trying to sever the bonds from this world, the Verse Realm, from your
    world, so that everyone can forget this world. She'll then create a
    platform for you to take that will go through the Versphere, and you'll be
    sent back to your realm.
    
    You'll then see Miranda and Alonzo being attacked by a group of enemies,
    so Yuki will run over to help.
      ________
      |*BOSS*|                    Focus all of your best single attacks on the
      ***********************     Excise Sigma - Crackle, Burnstrike, and your
    [ Excise Sigma--(1200 HP) ]   best moves. Since he doesn't have very much
    [ Pico Alpha x4-(360 HP)  ]   HP, you should be able to take him out very
      ***********************     quickly, and doing so will also end the
                                battle, even if you haven't defeated the Pico
    [XP] 1780     Alphas; it's much easier than trying to get rid of all of
    [Gold] 900G   them, then taking on the Excise.
    
    After the battle, Alonso will grab Yuki and start yelling at him for doing
    what he did without thinking; it worried Miranda sick, and though she acts
    like she's going to hit him, she just goes over and hugs him tightly. Back
    at the Inlet, save your game if you want to at the Light Sphere.
    
    *[.NOTE.]* Miranda and Alonso will be leaving your party shortly, so you
    may want to go back through and level your characters up, since it will be
    just Yuki and Alfina by themselves for a little while. Level 14 should be
    good enough for now, if you're not there already.
    
    Go towards Alonso's ship, and he'll ask if you're ready to go.
    
    [1] Sorry, just a bit longer!   If you want to stay here and fight,
    [2] Sure! Let's go to Mendi!    choose 1; otherwise, choose 2.
    
    -Alonso's Ship-
     :::::::::::::
    
    On board, Yuki will be talking about the Verse Realm; Alfina will thank
    him for holding her hand, because if it weren't for him, she probably
    wouldn't have been able to leave that place. She also worries about what
    she could have done for that girl there. Yuki then decides that they
    should tell Miranda and Alonso what they saw in the Verse Realm.
    
    Go down into the cabin, and you'll have another dinner scene. Yuki will
    tell them about the Verse Realm, and go into detail about it with them;
    he says it's nothing like the hell that Ulf said it was like. Yuki also
    tells them that he and Alfina will find out exactly was this place was,
    together. The entire dinner, Miranda seems down and hardly says a word...
    Use the 'end' arrow over Alonso to have him suggest that we get to sleep.
    
    [1] I'm not tired yet.   Choose option 2 to rest up for the big day ahead
    [2] Yeah. I'm beat.      tomorrow.
    
    During the night, Miranda will go talk to Alonso about Yuki; she's worried
    that he and Alfina are too young to journey on their own. When she saw the
    look in Yuki's eyes when he went to save Alfina, she realized that she'd
    never seen him like that before, and she doesn't really understand her son
    at all anymore.
    
    Alonso and Miranda will start drinking, then he'll share his old sea
    stories, such as the first time he set sail at age 16. The point of his
    story; Yuki's a man now, and he's going to search for his dreams, but no
    matter what, he'll always be her son. Miranda will grab an even bigger
    bottle of booze, and they'll talk until dawn!
    
      %%%%%%%%%%%%%%%%%%%
    [ s1.108 - Mendi City ]
      %%%%%%%%%%%%%%%%%%%
    
    [My Level] Yuki [14], Alfina [14], Miranda [14], Alonso [13]
    [Light Spheres] Harbor, Inn
    [Consumables] Golden Feather       The next morning, the boat will dock in
                                       Mendi City. Head off of the boat, and
    Mendi City - General Store   Alonso will introduce you to the biggest city
    -----------------+--------   on the continent! Yuki is worried about
    Flame Sword......|..600G..   meeting Schmidt, and since they don't even
    Flame Rod        |  360G     know where he lives, they'll have to ask
    Mage Staff.......|..950G..   someone to find out. Use the Green Sphere...
    Iron Rod         | 1180G
    Chain Mail.......|..320G..   *[.NOTE.]* Miranda and Alonso will be leaving
    Breastplate      |  680G     your party permanently very soon, so take
    Leather Duster...|..260G..   everything you can off of them, then put the
    Quilted Silk     | 1080G     Multiple Knife on Miranda and the Trident on
    Bold Boots.......|..180G..   Alonso, since they are worth the least amount
    Iron Leggings    |  480G     of money at 24G and 1G respectively. (Yes,
    Fire Ring........|..250G..   the Trident is worth less than the Harpoon.)
    Water Ring       |  250G     Here are their final levels:
    Poison Amulet....|..600G..                                       [Miranda]
    Sleep Amulet     |  400G     Level: 14
    Healing Herb.....|....4G..   Magic Level: 5     Special Moves:
    Wound Salve      |   12G     Skill Level: 5     Dagger Dash: PSP
    Cure Herb........|...30G..   Special Level: 5   Force Slash: PSP
    Revival Potion   |   40G
    Antidote.........|....8G..                                        [Alonso]
    Torte's Reedpipe |    4G     Level: 13
    Cherry Bomb......|....6G..   Magic Level: 3     Special Moves:
    Grenade          |  100G     Skill Level: 6     Thrust Crash: PS
                                 Special Level: 6   Lancer Smash: PS
    Mendi City - Skill Shop
    ----------------+------   After you've taken everything off of those two,
    Guru's Way......|.100G.   go west and north to South Street; there's not
    Absorb Magic    |  60G    much here, so head northeast for a bit, then
    Perception......|..60G.   Miranda says to meet at the ship later while she
    Counter         |  80G    makes a fabulous dinner for everyone.
    Beast Hunter....|.240G.
    Warrior's Way   | 100G    Continue northeast to Park Avenue, and spend
    Mighty Blow.....|..80G.   some time and money at the shops here; the
    Passive Defense |  60G    General Store is the first stop. I recommend
                              keeping all equipment that has special
    Mendi City - Magic Shop   attributes to it, such as the Shock Blade,
    -----------+-----------   which adds Paralysis to your attacks, because
    Burn!......|..60G......   you never know when it may become useful again,
    Burnstrike | 240G         especially since the next sword for Yuki has the
    Diggin'....|.100G......   Fire attribute, which won't do well at all
    Heal       |  60G         against monsters strong against Fire.
    Healer.....|.240G......
    Snooze     | 180G         Sell all of your useless stuff, such as Miranda
    Howl.......|..80G......   and Alonso's equipment, and if you really need
    Howlslash  | 300G         the money, their old Skills, as well as the
                              Miracle Elixir you may have, but just to let you
    know, they are very helpful to have much later in the game. For items, go
    ahead and get 6 Antidotes, since we'll need them in the next area. (Don't
    get more than 6, since there's three of them to grab in the next area.) Go
    ahead and get a few Cure Herbs as well, and some more Cherry Bombs and/or
    Grenades if you want to.
    
    Get a Flame Sword, Breastplate and Iron Leggings for Yuki, and a Quilted
    Silk and Iron Leggings for Alfina. As for the weapons, it's up to you
    (and how much gold you have). I always go with the Mage Staff over the
    Iron Rod because Alfina's MOV stat isn't high enough to make her an
    effective fighter, plus the Mage Staff gives her a MAG boost as well. If
    you have the extra money, I'd get the Flame Rod too, just because it is an
    automatic Burn! spell to use if you choose to equip it to Alfina.
    
    Stop at the Skill Shop next, and talk to the man in white; in addition to
    buying Skills, you can now Extract them from Skill Books! I strongly
    recommend extracting the Water Mastery Skill from the Priest Book and the
    Brute Strength Skill from the Soldier Book, then buy the Mighty Blow for
    Yuki as well.
    
    Now to the Magic Shop; you can extract spells from Mana Eggs as well! You
    may not want to, because eventually, you'll be able to Fuse Mana Eggs
    together to make better ones (see s1.310 for details), but it's up to you.
    Buy a Healer and a Howlslash spell, then, if you want, extract a BOOM!
    spell from one of your Bomb Eggs, and maybe even a Zap! spell from your
    Thunder Egg; we'll be getting another Thunder Egg soon, so it'll be okay
    if you're worried about it; I never get Zap! since I'll have BOOM!.
    
    Now it's time to meet Schmidt! Follow the path as it turns north and east
    all the way to the front of Schmidt's; go inside, and Yuki will get
    extremely excited when he sees the planes and engines in here. He'll then
    meet Schmidt; he seems a little gruff, and even rejects the Lem Fruit,
    telling Yuki to just go home. Talk to him again, and Yuki will even show
    him his Flight Unit; to answer that, Schmidt will show him a giant
    four-column Flight Unit of his own!
    
    Go to the bottom of the screen and talk to him again; Yuki will show him
    the blueprints for his 20th plane model, proving to Schmidt that he has
    built planes before, though he can. tell that all of them crashed. Go to
    the top right of the screen and talk to him again; he says that it used to
    be that if someone would bring a Lem Fruit to him, he'd make him one of
    his Schmidt custom jobs. Go to the left and talk to him, yet again, and
    he'll give Schmidt the Lem Fruit, and he'll use one of his machines to
    work on the fruit.
    
    He says that he's interested in Yuki's plans, then he'll ask him why he
    hasn't given up yet, even after he's crashed 19 planes, and he says that
    he can't give up; he loves flying so much and all he wants to do is be
    free. He will make a Schmidt Airplane Emblem out of the Lem Fruit for
    Yuki, then he tells Yuki that he will have a plane ready for him tomorrow!
    Leave the Garage, and Alfina will ask Yuki if he told Miranda about their
    plans, and of course, he hasn't exactly said it yet, so it's about time to
    do so.
    
    Before going back to the ship, we need to do one thing, and that's to talk
    to the Barkeep two buildings to the left of Schmidt's; he says that his
    wife is upset because someone's been stealing wine from their store. If
    you talked to everyone earlier, I'm sure that you would have talked to
    Otto the Boy Detective! Go to the fork in the road that leads to Schmidt's
    Garage, then go west and talk to Otto at this dead-end; he says he'll
    solve this case in less than 30 minutes! Talk to him again...
    
    [1] I have no leads.              Choose option 2 to learn about the wine
    [2] Tell me about the incident.   incident, option 3 to have him tell you
    [3] Who is your employer?         that the Barkeep's wife is his employer,
    [4] I know who did it!         and choose option 4 to tell him who did it!
    
    [1] A cat.
    [2] The liquor store owner.    Choose option 2 to tell him that it was the
    [3] Schmidt.                   liquor store owner, then he'll ask for a
    [4] The store owner's wife.    motive...
    
    [1] To sell it and make money.
    [2] A hatred of liquor.            Choose option 3, and he'll ask what the
    [3] A desire to drink.             culprit used to pull of the crime...
    [4] The sun was too bright.
    
    [1] A beer belly.      Choose option 1, and he'll say that the mystery has
    [2] An airplane.       been solved! He'll then give you a
    [3] Lots of barrels.   [_GOLDEN FEATHER_]! After you're done with that,
    [4] The blues.         make your way back to Alonso's Ship.
    
    Once you're back at the ship, go into the Cabin. As promised, Miranda has
    made an incredible feast with everyone's favorites, so you'll have another
    dinner scene. Yuki still doesn't understand why she made such a large
    meal, but then Alonso asks how it went with Schmidt. After telling them
    that he promised to have a plane ready for him tomorrow, Yuki will then
    tell Miranda that he's decided to go with Alfina, so she won't be alone
    anymore, but then Miranda interrupts him and starts telling Alfina about
    when Yuki was a kid. Yuki says that Miranda's been acting strange all
    day, then choose the 'end' arrow over Miranda's head to have her talk to
    herself about what she would do if she were to get sick or get hurt...
    
    Outside, Alonso will tell Yuki that Miranda knows that he's going to
    Arcriff with Alfina. Yuki says that now that he has his wings, he wants to
    travel so he can learn all kinds of things, so he can find what he's
    looking for. After some words of wisdom from Alonso, Miranda comes out and
    tells him that she's not going to stop him, and that she's not going to
    Arcriff with him, nor is she going back to Anfog either; instead, she's
    going to do what she thinks will make her happy and will stay with Alonso.
    
    The next morning, use the Light Sphere if you want, then go outside.
    Everyone will decide to go to Schmidt's place together, so leave this area
    and make your way over to Schmidt's Garage. Go to the upper right part of
    the Garage and talk to Schmidt; he says that everything's ready, and that
    you can leave any time; it's waiting for you beyond those two big wooden
    doors.
    
    Yuki will run over and admire it, then he'll attach his Flight Unit to it
    and start it up. He's so excited, he'll start laughing maniacally as
    Alfina screams for him to shut it off. Schmidt will give Miranda a few
    words of comfort, then she will say goodbye to her son. After he gets on
    board, Miranda will give him a thumbs-up, and he'll take off, with Miranda
    running after him as he flies away. He'll then circle around again,
    calling her "Mom", then flies off again for good as Miranda cries on
    Alonso's shoulder...
    
    In the plane, Yuki's still excited about how amazing this plane really is,
    and he'll start to fly towards the sun and above the clouds! After they're
    up there, they'll glide along while enjoying the scenery. Yuki will then
    remember back to one of his first flights when he tried to fly through a
    typhoon, but made it through all right. Suddenly, a strong gust will knock
    the plane around, scaring Alfina, but after the plane rebalances, they'll
    fly toward Arcriff.
    
    On the World Map, Yuki will let Alfina fly to Arcriff, but they'll run
    into some dark clouds, then Alfina will notice something in the clouds; it
    looks like a giant white snake! Yuki will get closer to it, and Alfina
    will see her brother, Emelious, riding on it! The plane will nick the side
    of the snake and will crash into the Arcriff Forest.
    
      %%%%%%%%%%%%%%%%%%%%%%%
    [ s1.109 - Arcriff Forest ]
      %%%%%%%%%%%%%%%%%%%%%%%
    
    [My Level] Yuki [14], Alfina [14]
    [Light Spheres] Near the plane
    [Consumables] Spirit Seed, Revival Elixir, Antidote x3, Cure Herb,
                  White Sulfur
    [Mana Eggs] Blaze Egg           *[.NOTE.]* The Baabaa enemies in this area
    [Skill Books] Sorcerer Book     have a chance of dropping a Sheepskin;
    [Enemies] Baabaa----(136 HP)    these sell for 1000G each, so once you
              Dragonoid-(143 HP)    clear out all of the enemies the first
                                    time, leave the area, then come back and
    keep fighting them until you get 9 Sheepskins, and feel free to use your
    Magic every round, because you can easily recover your HP and MP at the
    Light Sphere where the plane crashed. Easy money!
    
    Yuki has wrecked yet another plane, so we'll have to walk to Arcriff
    Temple. From the Light Sphere, head northwest and on the other side of
    this hill to find a chest containing a [_SPIRIT SEED_], then go northwest
    from it into the corner where you'll find another chest; this one has a
    [_SORCERER BOOK_] inside, so equip it to Alfina. Head east from the chest,
    but when you reach a log going north, go directly south of it to another
    chest containing a [_BLAZE EGG_]; I'd equip it to Yuki.
    
    Go north and cross the log, then go east and get the [_REVIVAL ELIXIR_]
    out of the chest. Follow the path west to an open area with five items:
    an [_ANTIDOTE_], another [_ANTIDOTE_], a [_CURE HERB_], a
    [_WHITE SULFUR_], and another [_ANTIDOTE_]. That's it for treasures, so
    head north and follow the curvy path until you reach the Arcriff Temple
    Road. Feel free to go back and fight some more Baabaas for Sheepskins; I'm
    going to.
    
      %%%%%%%%%%%%%%%%%%%%%%%
    [ s1.110 - Arcriff Temple ]
      %%%%%%%%%%%%%%%%%%%%%%%
    
    [My Level] Yuki [15], Alfina [15]
    [Light Spheres] Lobby, Waiting Room, North Tower,
                    Arcriff Temple (Outside), Arcriff Forest
    [Equipment] Wind Ring, Poison Amulet, Aromatic Root, Broadsword,
                Revival Gem
    [Consumables] Miracle Elixir, Lightning Stone, Holy Salve, Healing Gem,
                  Magic Seed
    [Mana Eggs] Leaf Egg, Thunder Egg    Follow this long path here to the
    [Skill Books] Priest Book            Temple Square, and Yuki will admire
    [Enemies]                            the size of the Temple; a guard will
     *BOSS*-|-Excise Sigma--(1200 HP)    come up and ask them if they're here
            |-Pico Alpha x2-(360 HP)     to worship, then Alfina will tell him
              Pico Alpha----(160 HP)     that she's here to conduct the
              Aton Beta-----(200 HP)     ceremony of descendence. The guard
              Dragonoid-----(143 HP)     will then recognize Alfina and tell
              Baabaa--------(136 HP)     her to go see the Bishop.
    
    Arcriff Temple - General Store   Inside, go to the lower left and enter
    -----------------+------------   the General Store; sell all of the
    Revival Gem......|.1000G......   Sheepskin you have in here, then I
    Healing Herb     |    4G         recommend getting as many Revival Gems as
    Wound Salve......|...12G......   you can afford, because this is the one
    Holy Salve       |   36G         of two places that you can buy them, and
    Cure Herb........|...30G......   we won't visit the next place for quite a
    Revival Potion   |   40G         while. Also, you may also want to get at
    Revival Elixir...|..240G......   least 5 of each of the recovery items in
    Antidote         |    8G         here, if not more. Once you're done here,
    Torte's Reedpipe.|....4G......   go east to the Magic Shop.
    
    Arcriff Temple - Magic Shop   As with the Revival Gems, I would get at
    -----------+---------------   least three or four Alheals as well, because
    Burnstrike.|.240G..........   it will be even longer to get more of them,
    Tremor     | 400G             so stock up. You may also want to get a Cure
    Cure.......|.240G..........   and a Resurrect for Alfina, as well as an
    Resurrect  | 400G             Alheal for Yuki, which I just mentioned. If
    Healer.....|.240G..........   you want anything else, grab it. This is
    Alheal     | 400G             also the only place in the game where you
    Snooze.....|.180G..........   can buy Tremor!
    Howlslash  | 300G
                                  *[.NOTE.]* If you really want to save up a
    bunch of extra money for later, or just to get more for now, feel free to
    head back to the Arcriff Forest and keep fighting those Baabaas for
    Sheepskins!
    
    Once you're done shopping, head north and into the Lobby, then use the
    Light Sphere and head north into the Cathedral. Go up and talk to the
    Bishop, who is actually Alfina's grandfather; Alfina tells him that she
    came to take over for Emelious, and to speak with the Guardian, Gryph.
    The ceremony will be tomorrow, so they'll rest here for the night; she
    asks him if he could show her where the room her brother used is.
    
    Go east out into the Hallway, then head north and up these stairs, then
    into the first room to the right to be in the Communicator's Room. Go over
    to the desk on the right and read Emelious' diary; watch the scene from
    Emelious' past, then Yuki will suggest resting for the night.
    
    Head back to the Cathedral, then take the western door out and go north,
                                       then talk to the priest here; he'll
    [1] I want to look around more.    ask if you're ready to retire. Choose
    [2] Yes, it's about that time...   option 2 to tell him so, then he'll
                                       tell you that the ceremony will start
    [1] Really? Wait a minute!         early tomorrow, so you may want to see
    [2] I've seen enough, thanks.     the temple now; choose 2 again to sleep.
    
    Later on in his room, Yuki will have a visitor; Alfina will come in to
    talk to him; this exact room was the room that she stayed in when she was
    little, then she'll show him a hidden drawing on the wall of her and her
    brother. She will then tell him about 12 years ago, when she watched her
    brother perform his ceremony. Yuki says that she doesn't have to become a
    Communicator if she doesn't want to, since she can choose the path that
    she will follow in life; nothing is set, since they have the power to
    choose.
    
    The next morning, a nun will wake Yuki up for the ceremony, so leave the
    room and make your way back to the Cathedral, then to the Hallway where
    the Communicator's/Emelious' Room is on the second floor and enter the
    Viewing Room on the northern wall.
    
    As Yuki is led to the viewing area, you'll see Kornell hiding on part of
    the roof watching Yuki, then a blue-haired woman will show up, saying that
    with the power of Xorn, Yuki and all of the followers of the Guardians
    will meet their end, and that Emelious will plan on using 'it' here and
    now. In the next scene, you'll see a man talking of how Emelious will
    finally bring this world to an end...
    
    Back at the Temple, Alfina will make her way to the end of the platform,
    and will summon Gryph. When the giant bird arrives, Gryph will tell Alfina
    that her brother is planning something that will danger the entire the
    world, and then she will ask Alfina if she could love her brother no
    matter what he does, because there's no future for those who hate, and
    that love is their only hope, and no matter what, she mustn't hate her
    brother...
    
    Emelious will then come flying down and will strike Gryph with his giant
    sword, then turn to Alfina; Yuki will jump down and run over and try to
    attack him, then Emelious will use an orb to summon a Versphere, then
    he'll use it to have lightning strike down and destroy the Temple.
    Yuki will grab Alfina and start running, and the next thing you know,
    (other than Alfina is magically back in her normal clothes) the Temple
    is in ruins.
    
    Use the Light Sphere, then head over to the opposite side of the room and
    open the two chests here for a [_MIRACLE ELIXIR_] and a [_WIND RING_]. Go
    into the Cathedral, then you'll be attacked by another Excise Sigma.
      ________
      |*BOSS*|                    As with the last battle with them, use your
      ***********************     best single attacks on the Excise. Have Yuki
    [ Excise Sigma--(1200 HP) ]   use Blade Storm, Burnstrike, and Whirlwind
    [ Pico Alpha x2-(360 HP)  ]   while having Alfina using Crackle. If your
      ***********************     HP goes under 200, have either one of them
                                  cast Alheal to recover HP. It's not really
    [XP] 2090     that tough of a battle as long as you keep your HP up, since
    [Gold] 850G   there are only 2 Pico Alphas instead of 4.
    
    Take the eastern path, then go north up to the second floor, then go all
    the way around and east to the North Tower. Open the four chests here for
    a [_LEAF EGG_], a [_THUNDER EGG_], a [_PRIEST BOOK_], and a
    [_POISON AMULET_]. Use the Light Sphere, then head east to a fork, where
    the ceiling will cave in and some monsters will attack you.
    
    After you beat them, move south to another fork; go northeast and open the
    chest here for a [_LIGHTNING STONE_], then head south and keep following
    this path. Eventually, parts of the wall will fall down, but it won't
    hinder your progress any; keep going and go up the stairs, then continue
    on and down another set of stairs to a fork. Head east and up these
    stairs, and follow the path to a dead-end, where the ground as well as the
    chest will fall down to the lower level; open the chest to find an
    [_AROMATIC ROOT_].
    
    You may want to equip it, since it can be used the same as the Cure Spell,
    and it's attack is higher, but the MAG stat is 3 lower than the Mage
    Staff, so it's up to you. You can go back to the Green Sphere through the
    south end of this room and take off the Cure spell if there's something
    else you wanted there.
    
    Head all the way north, grabbing the [_BROADSWORD_] along the way to your
    east, then head west and up the spiraling path to exit that leads to the
    outside of Arcriff Temple. They'll keep running, only to find that
    everything around them has been transformed by the power of Xorn; you'll
    see Raven again, and he says that what you see is the result of the choice
    that Alfina made. He also says that they need to tell the other Guardians
    that Gryph is dead...
    
    Use the Green Sphere if you want, then go to the northwestern side of the
    Temple and open the chest for a [_REVIVAL GEM_]. Head southeast and
    through the pathway here, then go east and on the other side of the rock
    for a [_HOLY SALVE_]. To the south of it is a [_HEALING GEM_] beside
    another rock, so grab it, then start heading west. Near the middle of the
    western wall beside a huge object is a [_MAGIC SEED_] in a chest, so grab
    it as well, then head south back to the Forest.
    
    There's nothing new here, so just make your way back to your crashed
    plane, fighting all of the Baabaas along the way and hopefully getting a
    few more Sheepskins. After you use the Light Sphere, board the plane and
    Yuki will start it up. They'll attempt to fly to Mendi City, and will do
    so, but will crash on the runway.
    
    -Mendi City-
     ::::::::::
    
    [My Level] Yuki [16], Alfina [16]        Alfina's still worried about what
    [Light Spheres] Inn                    what Raven said, about it being her
                              fault. Yuki will suggest finding an Inn, so head
    southeast to Park Avenue. Go to the Inn on the east side of town, where
    the innkeeper will think that they are a couple, and will get them the
    best room in the Inn; Alfina will decide that she needs to be alone for a
    while, and will run off to the room alone. After the innkeeper checks up
    on her, she'll tell Yuki that she's sound asleep, so Yuki asks her to
    watch over Alfina for a while.
    
    When Yuki leaves the Inn, he'll see Ulf! After telling his story to Ulf,
    Yuki will run over to see Shiba, who will smack Yuki right in the face
    with his tail. Ulf suggests traveling to Randoto once again to get another
    Lem Fruit so Schmidt can help us out again. Talk to Shiba, and Yuki will
    plead with him to take him to Randoto. Shiba will agree to take you, and
    Ulf will ask if you're ready to go.
    
    [1] Wait, I'm not quite ready...   Choose option 1, because we need to
    [2] Yeah, let's get going!         get Ulf prepared. Head back into town
                                       and go to the Skill Shop; buy the Beast
    Hunter Skill for both of them, as well as a Counter skill for Ulf. Go to
    the Magic Shop, and get Burnstrike, Diggin', and Healer for Ulf (unless
    you have extra Alheals from Arcriff, then equip that to him instead), then
    equip him with a Bomb Egg. If you want to, go to the General Store and get
    some more healing supplies if you need them, or even some more Grenades.
    Don't worry about getting better armor for Ulf; we'll get some on the trip
    to Randoto.
    
    [1] Sorry, just a bit longer!   When you're ready, go back to Mendi Point
    [2] Yep! Sorry for the wait!    and talk to Shiba; choose 2 to leave!
    
    You'll see Alfina sitting on the roof, listening to the words of the girl
    from the Verse Realm, as well as those of Gryph, and of Emelious as well.
    She'll then go down and decide to help the innkeeper out.
    
      %%%%%%%%%%%%%%%%%%%%
    [ s1.111 - Randoto (2) ]
      %%%%%%%%%%%%%%%%%%%%
    
    [My Level] Yuki [16], Ulf [13]
    [Light Spheres] Southeast Wall, Mountaintop, Northwest Wall, Inlet
    [Equipment] Plate Mail, Glass Slippers
    [Valuables] Lem Fruit                     You'll be on a different part of
    [Skill Books] Scout Book                Randoto this time, but the enemies
    [Enemies] Fishman---------(210 HP)      are all the same. Use the Light
              Zoea------------(114 HP)    Sphere right beside you, then follow
              Fishman Captain-(480 HP)    the path all the way west and past a
     *BOSS*---Minotaur x2-----(2100 HP)   fork to a rock; look behind it for a
              Boat Swallow----(144 HP)    [_PLATE MAIL_], then put it on Ulf.
                                          Follow along the skinny path to the
    northeast and climb the ladder, but beware of all of the Fishmen at the
    top! When you're finished with all of them, head west and southwest to
    find a chest containing a [_SCOUT BOOK_]. Put this on Yuki, then put the
    Hunter Book on Ulf, then follow the path north to the Mountaintop.
    
    Cut the flower here to blow a hole in the wall, then go southeast and save
    and recover. When you're ready, head north to the Lem Tree, another
    Minotaur will show up, then a second will come up on the other side! Oh
    boy...
      ________
      |*BOSS*|                         First off, cast Diggin' with Ulf, then
      ****************************     concentrate all of your attacks on one
    [ Minotaur x2--------(2100 HP) ]   Minotaur at a time, but canceling both
      ****************************     of them if they're going to be using
                                       attacks like Ground Crush and Tornado
    [XP] 2400              Horn. If they're both in a line, have Yuki cast
    [Gold} 1000G           BOOM! and have Ulf use Bigwheel, if he has it,
    [Item] Cyclone Egg,    since his Magic won't do nearly as much damage
           Jade Charm OR   compared to Yuki's. Basically, have Yuki use Magic
           Power Seed      and Blade Storm, and have Ulf use Flame Spike and
                        other moves, unless the monsters need to be canceled.
    Have Yuki use Alheal and Ulf use Healer/Alheal whenever their HP falls
    below 200, and if one of them should somehow die, thank the Revival Gem
    for picking them back up. This battle is in no way easy, so just stick it
    out until you win it. (Pick up the item(s) after the battle.)
    
    Now, go up to the Lem Tree and pick up another [_LEM FRUIT_], and Yuki
    will be ready to go back to Mendi.
    
    But of course, my curiosity got the best of me, so I explored the entire
    island one more time, and yes, there is one more item to obtain, but it
    means hiking all the way back to the Inlet where Alonso docked his boat.
    First off, go down the southern path to get to the Northwest Wall, then
    head east and south, then down this ladder, then go west and south and
    down this ladder as well. Go down two more ladders to your south, then go
    south and southwest and follow this path back to the Underground Caves.
    
    Make your way to the southern end of the map by taking the shortcut that
    you blew up earlier, and once you reach the Inlet, go to the southwestern
    corner and grab the [_GLASS SLIPPERS_]! These will up a girl's INI by 15
    when equipped! Now, head ALL THE WAY back to the Mountaintop, then go west
    back to the Southeast Wall. Make your way back to Shiba and talk to him.
    
    [1] Just a bit longer, Shiba.   Choose option 2, and they'll hop on Shiba
    [2] Yep, I'm ready!             and head back to Mendi.
    
    -Mendi City-
     ::::::::::
    
    [My Level] Yuki [18], Ulf [15]     Back at the Inn, Alfina will be helping
    [Light Spheres] Inn, Harbor        out the innkeeper by baking! When Shiba
    [Equipment] Mithril Ring          lands, Yuki will notice that his plane's
                               gone! Schmidt will come up to them and Ulf will
    give him a Lem Fruit; He'll tell them to wait in front of the Garage, and
    when Yuki tries to explain what happened, Schmidt will tell him that the
    plane told him what he needed to know.
    
    Start heading southeast, and Schmidt will wheel out a brand new plane for
    Yuki! And it's the one that Yuki designed to boot! Before getting too
    excited, we have to go get Alfina, so go back to the Inn. You'll see
    Alfina carrying some bread that she baked, and Yuki will tell her about
    the new plane, as well as the guardian Drak in the Dragon Valley. Yuki
    will be cautious in trying Alfina's baking, but when he tastes it, he
    likes it! Ulf says that he'll go along with them to see Drak, and you'll
    regain control.
    
    Before getting on your new plane, we have another case to solve for Otto
    so we can get another item! Just outside of House 2 is our destination;
    it's just northwest of the Skill Shop. Talk to the young boy, Rick, and
    the young girl, Mary, here to learn that Mary's doll is missing! Go all
    the way to the western end of town and talk to Otto at the dead-end.
    
    [1] I have no leads.              Choose option 2 to learn about the doll
    [2] Tell me about the incident.   incident, option 3 to have him tell you
    [3] Who is your employer?         that Mary is his employer, and choose
    [4] I know who did it!            option 4 to tell him who did it!
    
    [1] An old lady.
    [2] Otto the Boy Detective.    Choose option 2 to accuse Otto of stealing
    [3] Mary.                      it, then he'll ask for a motive...
    [4] Her friend Rick.
    
    [1] Mary was being mean.
    [2] A lack of cases.             Choose option 2, and he'll ask what the
    [3] To add to a collection.      culprit used to pull of the crime...
    [4] Just to be naughty.
    
    [1] Nothing.                          Choose option 2, and he'll admit to
    [2] A wig for a disguise.             it, as well as decide to give Mary
    [3] Bribery so no one would talk.     the doll back. You'll receive a
    [4] An obsessive collector's greed.   [_MITHRIL RING_] for solving it!
    
    Go back to the Airstrip, and go up to the plane. Now that we have a plane,
    we can go virtually anywhere! On the World Map, press TRIANGLE to bring up
    the list of places where you can go; the red dot is our next destination
    at Dragon Valley. X accelerates, SQUARE decelerates, while O lets you
    land. As of right now, all you can do is go to Anfog and talk to some of
    the villagers, or go to Randoto again just for fun, or go to Sabatar
    Harbor and gamble, as well as get another item, so let's go to Sabatar
    Harbor for now.
    
    -Sabatar Harbor-
     ::::::::::::::
    
    [My Level] Yuki [18], Alfina [16], Ulf [15]         To get the item that I
    [Light Spheres] Inn, Bluffs, Beach            mentioned, we have to go all
    [Equipment] Healing Ring                the way back to the beach where we
    [Enemies] Gilled Pawn----(96 HP)        met Alonso, so head east to the
              Gilled General-(265 HP)       Bluffs then head all the way north
              Tortogator-----(140 HP)       north to the Beach area. Go east,
              Zoea-----------(114 HP)       and examine the barrel near the
                                            dock; it's the barrel that they
    Sabatar Harbor - Beauty Bianca Casino   found Alonso in, but now there's a
    -----------------+-------------------   [_HEALING RING_] inside of it! I
    White Sulfur.....|....16M............   think it's pretty useless, so you
    Panacea          |    24M               will want to fly back to Mendi
    Mogay Bomb.......|....36M............   City to sell it for... 22000G!!!
    Revival Elixir   |    48M
    Silver Feather...|....64M............   Now, head all the way back to
    Manana Fruit     |   240M               Sabatar Harbor. By now, you should
    Big Mogay Bomb...|...360M............   have a decent amount of money, I
    Warrior's Tonic  |   480M               recommend playing Arrange Dice at
    Golden Feather...|...640M............   the Casino. Save your game at the
    Jade Charm       |   800M               Inn before you start, then go to
    Magic Pendant....|...800M............   the Casino and make a bet of 1000
    Staff of Healing |  4000M               Medals (if you can afford it), and
    Rune Armor.......|..8000M............   hope that you're luck is good! Our
    Volcano Egg      | 12000M               main goal is to get some Rune
    Mysterious Clogs.|.45000M............   Armors and the Volcano Egg. Just
    The Gambler      | 80000M               to let you know, the first game I
                                            played here, I bet 1000 Medals and
    For strategies and everything else      I ended up winning 100000!
    that you would want to know about
    Arrange Dice, please check out the Gambling FAQ at GameFAQS.com by
     Rose4256 ; the strategies in that guide helped me make my millions.
    Bwahahaha! Check it out.
    
    If you have a turbo controller, do this; play normally until you get over
    20000 Medals, then bet 1000 Medals and use the turbo function on your
    controller to let it play for you, once you have your cards set up of
    course. I let it go for a half hour, and when I came back, I had over
    750000 Medals! That when I bought 9 of everything, except for equipment,
    which I only bought 4 of each. If you do get this much, the Mysterious
    Clogs are a must for everyone!
    
    With the Volcano Eggs, I went back to Mendi City and extracted 4
    Burnstrikes and 4 Hellburners from them, and then I went back and got 5
    more to have 9 of them again. While you're in Mendi City, you may want to
    rearrange your characters' Magic and Skills since they probably have more
    space now.
    
    When you're ready, get in your plane and head to the Dragon Valley!
    On the way there, Ulf will tell Yuki not to go to far from him because
    they don't take kindly to strangers, and they'll fly closer to the valley.
    
    Ulf says that it's too quiet around here, since there aren't any guards,
    then two dragons will fly down from the sky and start attacking you! Then
    one of the guards come up and start talking to Ulf, and when Ulf says that
    there's a Communicator with him, they won't believe him since they weren't
    notified, and that they won't believe the words of someone who betrayed
    his people, so then they'll start chasing Yuki and company. Since they
    can't outrun them, Yuki and Ulf will dive down into the clouds to try to
    lose them...
    
      %%%%%%%%%%%%%%%%%%%%%%
    [ s1.112 - Dragon Valley ]
      %%%%%%%%%%%%%%%%%%%%%%
    
    *[.NOTE.]* Now that we've entered Dragon Valley, there's a very important
    item that we can get by solving another one of Otto's Cases, so head back
    to Mendi City once you land.
    
    -Mendi City-
     ::::::::::
    
    [My Level] Yuki [18], Alfina [17], Ulf [16]        Go up to the area where
    [Light Spheres] Inn, Harbor                       Schmidt's Garage is, and
    [Mana Eggs] Heal Egg            talk to the Old Lady by the first building
                              you come across; she says that her cat, Minerva,
    has gone missing. Talk to Otto to solve the case...
    
    [1] I have no leads.              Choose option 2 to learn about the cat
    [2] Tell me about the incident.   incident, option 3 to have him tell you
    [3] Who is your employer?         that the Old Lady is his employer, and
    [4] I know who did it!            choose option 4 to tell him who did it!
    
    [1] An attractive male cat.
    [2] The green grocer.          Choose option 3 to tell him that it was the
    [3] The butcher.               Butcher, then he'll ask for a motive...
    [4] Otto the Boy Detective.
    
    [1] To make Catspaw Sausages.
    [2] To get a pet.                   Choose option 1, and he'll ask what
    [3] Love.                           the culprit used to pull of the crime.
    [4] It's too embarrassing to say.
    
    [1] A 'come hither' glance...     Choose option 3, and he'll say that the
    [2] Catnip.                       mystery has been solved! He'll then give
    [3] A Finsu Cutmaster 8000.       you the precious [_HEAL EGG_]; it boosts
    [4] Brute force.              all four types of Magic to Lv. 2! You may or
                          may not be able to equip it just yet, but before you
    are finished with Dragon Valley, Alfina should be able to. Once you have
    finished this task, leave here and fly back to Dragon Valley.
    
    -Dragon Valley-
     :::::::::::::
    
    [My Level] Yuki [18], Alfina [17], Ulf [16]
    [Light Spheres] Rocky Cliffs, Rocky Terrace
    [Equipment] Magic Pumps, Dragon Armor, Dragon Scale
    [Consumables] Holy Water, Power Seed
    [Valuables] Drak's Orb
    [Mana Eggs] Rain Egg, Aqua Egg, Quake Egg, Stone Egg, Aqua Egg, Flare Egg,
                Frost Egg, Life Egg
    [Skill Books] Warrior Book, Hunter Book        [Flower Treasures]
    [Enemies] Venom Bird-----(158 HP)
              Hill Lizard----(280 HP)              Leaf Egg, Healing Gem,
              Thunder Dragon-(440 HP)              Healing Fruit, Cure Powder,
              Lycanthrope----(250 HP)              Shining Nut
              Lycan Knight---(1000 HP)
               Thunder Dragon-(1760 HP)   After you land, use the Light Sphere
              Green Man------(1720 HP)    near you, then start making your way
                                          north, following this path as it
    curves around to a rock. Push it down to have it crash down and sink the
    land so you can cross it. Go back down and head west-northwest to cross
    it, then head north a little bit to a fork; go west and open a chest for
    another [_RAIN EGG_].
    
    Go back to the fork to be able to go two more ways; northwest and north.
    Both paths have a treasure, so head northwest first and look for a chest
    along the northwestern edge as the path starts to turn northeast and east
    for an [_AQUA EGG_]. Keep going east, then south to another fork, then go
    west to a chest containing a [_QUAKE EGG_] that you would've got had you
    taken the north path at the first fork.
    
    From the last egg, head east and jump over the gap, then open a chest
    along the southern edge to find a [_HOLY WATER_]. Go up the northwestern
    path and push this rock down, but by doing this, the rock you're standing
    on will slide to the northeast, cutting off your path to the other side.
    Head northeast and to this fork, then head south until you have to turn
    west, then look for the [_MAGIC PUMPS_] in a chest on a small hill.
    
    Head back east, then all they way north, where you will need to jump
    across another gap, then continue north some more to find a [_POWER SEED_]
    at this dead-end. Make your way west, but before you go northwest to the
    next area, go to the west-southwestern edge of this area and jump across,
    then go southeast and get the [_WARRIOR BOOK_] out of the chest. You may
    want to equip this one to Yuki. Now jump back across and head northwest to
    the Windy Path.
    
    Go forward and try to get a first strike in on the Thunder Dragon by
    cutting the flower, then go around the curve and start following the path
    south. WATCH OUT FOR THE LYCAN KNIGHTS AROUND HERE! They are very
    dangerous, and can be as difficult as a boss at times. In this large area,
    look to your west inside the caverns to find a [_STONE EGG_], an
    [_AQUA EGG_], a [_FLARE EGG_], and a [_DRAGON ARMOR_].
    
    Continue south, following the path as it turns west, then head all the way
    west to a dead-end with a [_FROST EGG_] in a chest. Go to the fork you
    passed and head north and northeast, and follow this all the way to the
    Rocky Terrace.
    
    Make use of the SQUARE button in this area, as there are many objects you
    can interact with. Chop down the tree to your west, then walk over it to
    the chest and get the [_HUNTER BOOK_] out of it. Now go to the westernmost
    part of this area and push the log into the river, and it will float
    somewhere until it makes a bridge. Go to the northern edge of this
    section where the river separates the land, and chop down the tree down
    near the center to form a bridge, then cross it.
    
    *[.NOTE.]* In this area, there are flowers; they work in the same way that
    the mushrooms did in Anfog forest, meaning that some of them carry
    treasures, so chop all of the ones you come across; which treasures are in
    which flower are random.
    
    Once you cross, go west and chop open this flower to your west, then go
    west and across another log to the next section of land, which is much
    larger than the other two. Make your way to the northern end of this
    section, then go southeast and push this log into the water. Now head to
    the far southern/southwestern end of this section and jump over to the
    next section to the west.
    
    Head directly west to come up to a flower, only to have it jump out of the
    ground and attack you! (Think of them as you did the Fake Mushrooms in
    Anfog, but much, much tougher!) After you take care of that monstrosity,
    go down the ladder to your north, then head northeast and chop down the
    tree along the eastern edge so if forms a bridge to your north. (There are
    three you can cut, but only the one to the north of the other two does
    anything.)
    
    Head north and cross the log to the next section, then cut the two flowers
    to your west. Go to the southeastern/eastern edge of this section and push
    the log into the water, which should complete the bridge to your
    northeast. There should be three flowers near that log you just pushed,
    one to the south and two to the north, so cut them, then go north to the
    next section.
    
    As you approach these flowers, you'll be attacked by another Green Man!
    Waste him, then cut the two nearby flowers; head all the way east now,
    crossing the two-log bridge, then climb up the ladder to the southeast and
    follow along the northeastern edge as you go southeast to come across a
    chest with a [_LIFE EGG_] inside. Go back to where the ladder is, then go
    southwest towards more flowers; the Green Man that attacks you here comes
    in a set of three during battle, so beware!
    
    Cut the other flower here, then go to the southeastern part of this
    section and chop down one final tree, making it so that if you travel back
    through here, you have a shortcut. Once you've done that, head back north,
    down the ladder, then west and across the two-log bridge, then north and
    down the dirt path to a fork. Go east first, and when you reach the
    dead-end, open the chest for a [_DRAGON SCALE_]. Now, make your way all
    the way west until you reach a Green Sphere; use it, then head north to
    the Sanctuary of Wind.
    
    Head north up to the gate, where many guards will be waiting; one of them
    says that their Communicator disappeared long ago, and Drak hasn't spoken
    to them since them, so all they can do is to protect Drak. Yuki and Alfina
    will then try to convince them that Alfina is a Communicator, then Ulf
    yell at them for being so stubborn for not believing Alfina. You'll then
    hear Drak's voice, saying not to harm them, and to let them through to
    him. Follow the stairs all the way north, and you'll meet Drak himself.
    
    He will tell Alfina that he knows that Emelious has destroyed Arcriff and
    embraced the power of Xorn. He says that all of her questions will be
    answered over time, and that as a Communicator, she'll grow to understand
    time, but for now, just believe in the ebb and flow of time. Drak will
    then summon his powers to create a red orb; he says that this orb contains
    all of his powers, and it should protect them from Xorn's power.
    
    Pick up [_DRAK'S ORB_], then Ulf will ask Drak what he should do; Drak
    will tell him to go to the 'People of the Corridor' to the east, where
    they'll find another Guardian, so Ulf should lead them there.
    
    Head back south to the gate, and choose to leave the fortress. You'll
    automatically be back at the Rocky Cliffs; Ulf says that he thinks that
    Drak was talking about the Bacculani People, who live in a desert to the
    far east, so that's our next destination!
    
    *[.NOTE.]* With Drak's Orb in your possession, there is now an Orb Gauge
    during battle; once this gauge is full, you can use a guardian's Orb to
    summon their powers during battle. When you use Drak's Orb, it will cause
    MAJOR fire damage to all enemies! Use it in your next battle to check it
    out!
    
    Make your way back to the entrance by going south and jumping across the
    gap, then heading all the way south, then west, following this path as it
    goes through the skinny path, and will have to jump across another gap and
    come to a fork, where you'll go west and all the way south, then southeast
    to your plane. Use the Light Sphere (I know you need to), and unless you
    want to fight some more, get on your plane and fly to Baccula!
    
      %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    [ s1.113 - Baccula Settlement (1) ]
      %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    
    [My Level] Yuki [21], Alfina [20], Ulf [19]       Once you land, Yuki will
    [Light Spheres] Inn                            start complaining about the
                                         scorching heat; well it is the desert
    Baccula Settlement - General Store   after all. Head west into the
    -----------------+----------------   settlement, and when you get near the
    Bastard Sword....|.2400G..........   western side, and you'll see a woman
    Burning Blade    | 2400G             telling another woman to stop since
    Lightning Sword..|.2400G..........   the Communicator hasn't come in two
    Battle Rod       | 2700G             years. She then starts yelling at the
    Staff of Sorcery.|.2160G..........   people for listening so strongly to
    Heavy Flail      | 2540G             the Chief, since the Chief isn't
    Silver Armor.....|.1550G..........   always right. Someone else says that
    Cotton Doublet   | 1680G             she just needs to give her a break,
    Silver Leggings..|.1100G..........   since she's her only sister.
    Wing Boots       |  960G
    Power Ring.......|.1200G..........   The westernmost yellow marker is the
    Endurance Ring   | 1200G             Chief's Tent, so go in there to meet
    Magic Ring.......|.1200G..........   the Village Chief, Dahna. She says
    Mental Ring      | 1200G             that the spirit guards told her that
    Mithril Ring.....|.1600G..........   the Communicator was coming soon;
    Confusion Amulet | 1200G             Alfina will tell her that Gryph was
    Holy Salve.......|...36G..........   killed, and that she told Alfina to
    Cure Powder      |   90G             'believe in love'; Alfina thinks that
    Revival Potion...|...40G..........   Gryph meant that if you believe in
    Antidote         |    8G             love, there will always be hope for
    Smelling Salts...|...24G..........   the future, but Dahna says that love
    Phoenix Stone    |   42G             only brings sadness, and won't accept
    Quake Stone......|...42G..........   what Alfina is saying, then she'll
    Storm Stone      |   42G             tell them to leave.
    
    Baccula Settlement - Skill Shop   Leave the Chief's Tent, and everyone
    --------------+----------------   will decide to look for a place to stay.
    Guru's Way....|.100G...........   The Inn is the first tent that you came
    Endurance     | 240G              across; it's south of the northern exit
    Perception....|..60G...........   to the village. Once you enter, talk to
    Counter       |  80G              the innkeeper, who will tell you about
    Demon Hunter..|.240G...........   their delicious kebabs, and Ulf will
    Warrior's Way | 100G              want to eat.
    
    Baccula Settlement - Magic Shop   [1] No, let's explore a bit more.
    ----------+--------------------   [2] OK! I want some kebabs!
    BOOM!.....|..480G..............
    Cure      |  240G                 Choose option 2 to stay here and have
    Resurrect.|..400G..............   some kebabs, as well as your next dinner
    Crackle   |  400G                 scene.
    Healer....|..240G..............
    Zap!      |  480G                 Alfina wonders why Dahna treated them
    Zap All...|.1500G..............   like she did, so Yuki points out that if
                                      she really believes that love only
    brings sadness, then there's nothing that they can do about her. Alfina
    thinks that there may be a way to convince her to let them see the
    Guardian Yoat, but they'll have to put their heads together. Use the
    'end' arrow above Yuki's head to have him decide that he's ready to rest
                                      for the night, then choose option 2 to
    [1] But Ulf still looks hungry.   end dinner.
    [2] I'm done.
    
    After Ulf has eaten enough, Alfina will hear someone singing. Yuki
    recognizes the voice, so leave the Inn to see Dahna singing near the
    statue of Yoat. She tells them that the song is an old song about
    forgotten memories. She says that there was someone special to her, and
    he was the Chief of the Village then, but one day, he suddenly disappeared
    leaving a void in her heart.
    
    She will then see the man she's talking about, and it's Raven! Dahna will
    run up to him, and he'll tell everyone that they need to leave Baccula at
    once. Dahna will try to ask him why he changed, then he'll hug her
    tightly, and after they share a moment, he lets her go and vanishes once
    again. Dahna will quote Alfina on her saying of how if they believe in
    love, and she says that she'll try to believe.
    
    The next morning, Dahna says that she'll take you to Yoat, and the journey
    will be perilous, so she'll join your party! Leave the Inn, and go to the
    General Store, which is just east of the Chief's Tent, to upgrade
    everyone's equipment, then go to the Skill Shop to the northwest of it if
    you want to.
    
    Now for the fun part; we can now go through Mana Egg Fusion! Go to the
    Magic Shop near the Inn, and talk to the woman on the right; she'll
    introduce you to the Mana Egg Fusion Machine! You can also ask her
                                        questions on how Mana Egg Fusion
    [1] I'll pass.                      works. When you are ready to try it,
    [2] How do you fuse Mana Eggs?      talk to the shopkeeper, and choose to
    [3] Does fusion make better eggs?   Fuse Mana Eggs; if you want to
                                        experiment, you may want to go back to
    the Inn and save first, then come back. If there's anything specific you
    want to try to Fuse, refer to s1.310 - Mana Egg Fusion, and if you're
    looking to get a certain spell from a certain Mana Egg, check out
    s1.309 - Mana Eggs.
    
    With the eggs you have now, you could probably get all of the most
    powerful spells in the game! Just make sure that you get Alhealer, and I
    prefer to get Diamond Dust for Alfina and BOOMOR! for both Yuki and Dahna.
    Just remember not to load up your party with spells like Galactic Bang and
    Astraea Zap, because your party doesn't have very much MP, and after only
    a couple of castings, you'll run out, but don't get me wrong; you should
    have Galactic Bang, probably on Dahna, because it's a huge help on bosses
    when you can hit them for over 3000 HP with one spell. I also made a Holy
    Egg for Alfina and a Chaos Egg for Yuki, while I keep the Heal Egg on
    Dahna, with a Blast Egg on Ulf.
    
    After you've fused the Eggs and extracted the spells that you want, get
    ready to head into the Baccularn Desert.
    
      %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    [ s1.114 - Baccularn Desert - West / North ]
      %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    
    [My Level] Yuki [21], Alfina [20], Ulf [19], Dahna [16]   *[.NOTE.]* STAY
    [Light Spheres] North Baccularn Desert                    AWAY FROM THE
    [Enemies] Dragonfly---(240 HP)             SOUTHWESTERN PART OF THIS AREA!
              Sand Lizard-(578 HP)      The Desert Lord walks around here, and
              Undead Mage-(1120 HP)     if you run into him, you're dead. You
              Desert Lord-(14400 HP)    can try to fight him, but you won't
                                        come close to killing him unless you
    are able to pull of four Galactic Bangs before he casts Howlnado or Quake.
    If you do happen to run into him, just run away as quickly as you can.
    We'll come back to him later.
    
    If you do want to try to beat the Desert Lord, and you just can't wait
    until later, here's a strategy from Justin (eternaljustnius@aol.com):
    
    "The trick is to have one person cancel him while the other three use
    their strongest spells (making sure that the Mana Egg they have has a
    maxed out boost level to that element...)
    
    - Have Yuki cancel with Aerial Slash, or use Galactic Bang (Chaos Egg)
    - Have Alfina cancel with Comet Strike, or use Absolute Zero (Holy Egg)
    - Have Ulf cancel with Rockbreaker (which is normally the person I would
      use to cancel), or use Astraea Zap.
    - Have Dahna cancel with Homing Cards, or use Galactic Bang (Volcano Egg)
    
    Also, make sure that each person has Guru's Way equipped with Skill Books
    that power that up, and Mighty Blow plus any types of equipment that boost
    the MAG stat. Make sure that each person always has at least 25 SP before
    the fight so they can use their cancelling moves.
    
    With this method, I could kill him with 3 spells with only getting
    attacked once, and he always attacks the person who canceled him with a
    normal attack.
    
    At 4000 XP a whack, it's worth it... plus you just run back to Baccula and
    use the Light Sphere in the Inn to recover, then go back and repeat."
    
    There aren't any treasures in the desert at all, so it's in your best bet
    to head straight north to the North Baccularn Desert; there are plenty of
    monsters in that area to fight, with no chance of running into the Desert
    Lord.
    
    As I said before, this area has a lot of monsters to fight, as well as a
    Light Sphere up the ramp to the north, and the enemies respawn when you
    leave the area and come back, so now would be a good a time as any to
    start leveling up. As you can see, I'm probably at a higher level than
    you, but Dahna's is low, so if you haven't yet, I strongly recommend
    getting her (or your lowest level character) to at least 20 or 21, since
    the monsters in this area give good XP. If you're at a low enough level to
    be having a little trouble with the enemies here, you may want to go back
    to Dragon Valley and fight there, that way you have a chance to power up
    your Special Moves as well. It may take you a couple of hours to get
    ready, but it's well worth it.
    
    Are you done yet? Good. Use the Light Sphere at the north end of this area
    again, then head east open the large door to the Baccula Ruins and go in.
    
      %%%%%%%%%%%%%%%%%%%%%%
    [ s1.115 - Baccula Ruins ]
      %%%%%%%%%%%%%%%%%%%%%%
    
    [My Level] Yuki [25], Alfina [24], Ulf [24], Dahna [22]
    [Light Spheres] Sandy Path, Earth Shrine, Baccularn Desert - North
    [Equipment] Staff of Ice, Fire Ring, Sleep Cards, Ice Brand
    [Consumables] Revival Elixir x2, Holy Salve, Cure Powder, Smart Seed,
                  Life Seed, Mogay Bomb, Holy Water, Bond of Trust
    [Valuables] Yoat's Orb
    [Mana Eggs] Blaze Egg, Quake Egg
    [Skill Books] Wizard Book, Guardian Book, Fighter Book, Scout Book,
                  Veteran Book
    [Enemies] Lizard Soldier---(468 HP)      [Urn Treasures]
              Sable------------(248 HP)
              Skeleton Warrior-(610 HP)      Bomb Egg, Stone Egg, Antidote x2,
              Undead Mage------(1120 HP)     Topaz Ring, Holy Salve x2,
              Baccula Condor---(260 HP)      Cure Herb, Panacea,
              Golem------------(2400 HP)     White Sulfur x2, Flare Egg,
     *BOSS*-|-Kornell----------(9600 HP)     Holy Water, Cure Powder
            |-Iron Fist--------(7200 HP)
            |-Violetta---------(6400 HP)     Head east to a fork, then go east
            |-Demon Scythe-----(8000 HP)     and open the chest here for a
                                             [_REVIVAL ELIXIR_]. Take the
    northern path up until you reach another fork, then continue north to a
    dead-end with a [_HOLY SALVE_] in a chest. Go back and head all the way
    east and up a small set of stairs to a chest with the [_WIZARD BOOK_],
    which you should put on Alfina. You're also at a fork, so take the
    southeastern path first, then at this fork, continue east up the stairs
    and to yet another fork; there's a [_BLAZE EGG_] to your north and a
    [_CURE POWDER_] to your east.
    
    Go back to the fork where you found the Wizard Book, then head northeast
    to yet another fork; head east and push the block on the left into its
    place to open the large door, then go through, taking care of the Skeleton
    Warrior along the way, and get the [_STAFF OF ICE_] out of the chest. Go
    back and head north now, and when you come to a three-way fork, go
    northeast first, and follow the path as it goes southeast and to a
    [_GUARDIAN BOOK_].
    
    Walk east from here to come to a small room with three urns; these urns
    work like the mushrooms in Anfog and the flowers at Dragon Valley, meaning
    they have random treasures in them, so crush them as you come across them.
    After you smash these, head east to a dead-end with a [_SMART SEED_]
    inside a chest, then make your way back to the three-way fork.
    
    Go up the stairs and take the northern path, smashing the two urns at the
    end, then turn west, but before you start heading south, look to your
    north for a [_FIGHTER BOOK_]. Head south now, following the path as it
    goes west and up the stairs to seven urns; crush them, then go south and
    across the thin bridge, then all the way south to a room with three urns,
    two chests, and one button. Get the [_LIFE SEED_] and [_QUAKE EGG_] out of
    the chests, break the urns, then step on the button to open a shortcut
    back to the entrance.
    
    Make your way back to the three-way fork one last time, then head
    northwest and follow the path to a Green Sphere; use it, then go north and
    through the big door to the Sand Valley area of the Baccula Ruins. This
    area is very straightforward, so just cross the bridge, then continue all
    the way west and north to a large door; open it and enter the Earth
    Shrine.
    
    Go north into a room and smash the urns to the northwest, then go
    northeast to a fork; go east, then look for a chest to your south
    containing a [_MOGAY BOMB_]. Continue east until you can exit to another
    section of the Sand Valley. Go east, but before crossing the next bridge,
    grab the [_FIRE RING_] to your south. Now cross the bridge, and once you
    are on the other side, make your way south through the monsters until you
    reach the [_SLEEP CARDS_]; equip these on Dahna, then make your way back
    to the Earth Shrine.
    
    Head back to the first fork, then head north and east to another fork,
    where you'll go north all the way up until you reach a statue. Examine it
    to raise a path to your west, so head west, then turn south and keep going
    until you reach a door on the eastern wall; push the block on the left in
    to open the door, then go through and get another [_SCOUT BOOK_]. Head all
    the way back to the statue.
    
    Use the Light Sphere to the north and recover and save before continuing
    on, then go to the statue and examine it again to raise the path that goes
    east, so head east now, and when the path curves, smash the four urns here.
    Make sure your party is at full health, then continue south into a room
    where the golems on the wall will come to life (deja vu?), then they'll
    ambush you. Use your best Magic to beat them, because normal attacks do
    hardly any damage, and there are four of them, so don't use the very high
    MP consuming spells right off the bat.
    
    *[.NOTE.]* The Golems in this area have a small chance of dropping the
    Heaven Blade, which, when equipped to Yuki, gives a better chance of your
    enemy dropping an item, usually the rare ones as well.
    
    After you've survived that onslaught, head south to a fork, then head east
    to find another chest with a [_REVIVAL ELIXIR_] inside. Head west and up
    the stairs, and at this fork, head south and push another block to the
    left of a big door in its place, then go through and get the
    [_VETERAN BOOK_] out of the chest.
    
    Go back to the last fork and head north just a little to another fork; go
    west and smash the four urns, then go west out onto the ledge and open the
    chest to the north for another [_HOLY WATER_]. Go back outside to the fork
    and continue north; go through the western doorway for an [_ICE BRAND_],
    then go east and south to find a chest with a [_BOND OF TRUST_].
    
    Head all the way back to the statue one last time, then head north up
    either set of stairs and use the Light Sphere. When you're ready, head
    north and through the large door into the Sacred Valley.
    
    Dahna will see that the entrance to the shrine is in shambles, and only
    the People of the Corridor are able to open that door! Run north and
    through the door to find Kornell and his blue-haired friend, Violetta,
    attempting to kill Yoat! Alfina will quickly use Drak's Orb to stop them
    from doing anything, then they'll attack you.
      ________
      |*BOSS*|                   Start off by having someone use Drak's Orb,
      **********************     then have someone else cast Diggin'. After
    [ Kornell------(9600 HP) ]   that, have Yuki use Dragon Slash (if he has
    [ Iron Fist----(7200 HP) ]   it), Ulf use any of his moves, and have Dahna
    [ Violetta-----(6400 HP) ]   and Alfina focus their best Magic on one
    [ Demon Scythe-(8000 HP) ]   person at a time. Drak's Orb should cut their
      **********************     HP down by at least 1/4 or 1/3, as well as
                                fire off random fireballs at them for the rest
    [XP] 6800      of the battle, and after a Galactic Bang and an Absolute
    [Gold] 3000G   Zero, or something to that effect, they should be just
                   about dead; how hard this battle is depends on the strength
    of Magic that you have equipped to your characters.
    
    After the battle, another Versphere will form, and the power that Emelious
    was using will begin to strike down near them, but the power of Yoat will
    cause the Versphere to close and the magic to disappear. After a psycho
    moment with Violetta, Kornell and Violetta will run off.
    
    Head up and talk to Yoat; Dahna will ask him if he's alright, then Yuki
    will ask him how he got rid of the Versphere; he says that it was the
    power to break bonds. One can't live without experiencing loss, but if
    they look in that loss, they will find the truth. He'll ask Dahna to open
    the doors to the lost world and to follow the light.
    
    He will them summon his powers and create an orb in the same manner that
    Drak did. Pick up [_YOAT'S ORB_], and Dahna will ask what lies beyond the
    doors to the lost world; he says that they must discover it with their
    own eyes.
    
    Make your way south through the door, and Dahna will say that Yoat was
    speaking of the land called Herasell; we need to go back to Baccula to
    prepare for our trip there. Luckily, we're in the North Baccularn Desert,
    so just head south through this area to the West Baccularn Desert, then
    head south and east to be back in Baccula.
    
    -Baccula-
     :::::::
    
    [My Level] Yuki [28], Alfina [27], Ulf [27], Dahna [26]
    [Light Spheres] Inn
    [Valuables] Chief's Emblem       Dahna says that we need a special item to
                                     unlock the gate to Herasell, the Chief's
    Emblem, so head all the way west to the Chief's Tent, then go into the
    Chief's Room. Go up to the pedestals and pick up the [_CHIEF'S EMBLEM_],
    which is the key connecting the two worlds, thus, The People of the
    Corridor. We need to go through the path that was sealed off by the
    web-like netting we saw earlier, so go back outside.
    
    It's going to be a while before we come back here and fly around and do as
    we please, so you may want to take a trip to each of the towns and see if
    there's anything you need to stock up on (I made sure that I bought four
    of every Skill, Spell, Accessory, and nine of all the Consumables I
    could.) You may also want to Fuse as much as you can; use the Volcano Eggs
    you get from playing Arrange Dice with the Mana Eggs you may have gotten
    during our trip trough the Baccula Ruins to make sure your party has a
    decent amount of Fire spells, mainly BOOMOR! (I really like that spell for
    some reason), and maybe BA-BOOM! and Galactic Bang if you haven't already.
    
    Also, if you haven't already, go ahead and extract all of the Skills from
    the Level 1 and 2 Skill Books, as there are some good Skills in there. At
    the General Store here, make sure that you have the Burning Blade for Yuki
    if you don't already. Other than that, I think you're set.
    
    When you're ready, save and recover at the Inn, then go up to the web
    beside the Magic Shop to have Dahna cut it down; she'll tell everyone that
    where they're going is considered a Forbidden Land, and that she should
    tell her sister, Ruilia, what's going on. Ruilia will come up to Dahna,
    saying that she knew it would come to this one day. She'll apologize to
    her for being the way she was to her, because she didn't want to see
    Dahna shut everyone off; Dahna says that both Ruilia and Alfina helped
    her through it, and Ruilia's glad to hear that she is finally moving on
    with her life, and will wish her luck. Off to the South Baccularn Desert!
    
      %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    [ s1.116 - Baccularn Desert - South / Herasell ]
      %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    
    [My Level] Yuki [28], Alfina [27], Ulf [27], Dahna [26]
    [Light Spheres] Herasell
    [Enemies] Sand Lizard-(578 HP)     *[.NOTE.]* Cilon (cilonrs@gmail.com)
              Dragonfly---(240 HP)     pointed out to me a strategy that I
              Undead Mage-(1120 HP)    actually used, but forgot to include in
              Mummy Demon-(666 HP)     the guide. This is the best place to
                                       level up before disc 2:
    
    "In the northwest corner, there is an Undead Mage (which comes with 2
    Mummy Demons). This battle gives you 1200 EXP. Go for Herasell (north) and
    you will fight a set of 3 Mummy Demons or two in the way, which gives you
    1200 more EXP.
    
    Now go back to Baccularn Desert - South and fight the Undead Mage and the
    Mummy Demon again and again. 2400 XP quickly for two easy battles is not
    bad, huh? Do not fight against the other monsters on the screen, it is a
    waste of time when you can gain much more XP fighting against the Undead
    Mage and Mummy Demon at the north end of the screen.
    
    If your characters are not at level 30 at the end of 1st Disc, this is the
    best way to level up!"
    
    There are no treasures here, just monsters. Make your way to the southwest
    section of the area, then follow the path as it goes southeast to
    Herasell. Dahna says that you need place the Chief's Emblem in that small
    cavity, so use the Green Sphere to your northwest, and when you're ready,
    go up to the cavity and insert the Emblem.
    
    The pillars will lower, then a Versphere will appear! Dahna says that it
    all started on the day that Emelious arrived, and the next morning, both
    he and Raven were gone, Yoat's statue was damaged, and the seal on this
    gate was broken; this Versphere is the gate that her people have been
    forbidden to open. Yuki says that no one knows what's on the other side,
    but they will find out!
    
    Walk up to the Versphere and choose to jump in. Dahna will ask if you're
    prepared to search for the truth.
    
    [1] Sorry, not yet.   Choose option 2 to jump into the Versphere. You'll
    [2] Yes, I'm ready!   see a movie where Emelious has found Drak, and Drak
                          asks him if thinks that he can actually control
    Xorn's power; Emelious says that everyone will find out soon enough, and
    you'll hear a clash as Disc One comes to a close.
    
    **************************************************************************
    
    That's the end of Disc 1. Save your game like it says, because if you
    don't, you'll never to get to go on to Disc 2.
    
    Before you continue on, take a look at my setup and levels so you can
    compare your characters to mine.
    
    -Yuki-     HP..1523   Burning Blade      Hellburner      *Guru's Way
    Level 30   MP   208   Rune Armor         BOOMOR!         *Magic Up
               SP...170   Mysterious Clogs   BA-BOOM!        *Absorb Magic
    Magic Level      10   Magic Ring         Galactic Bang   **Endurance
    Skill Level......13   Ether Egg          Quake           *Perception
    Special Level    12   Guardian Book      Diamond Dust    *Jolt Counter
                                             Healer          *Warrior's Way
    Aerial Slash.....PSPRP   ATK..137        Alheal          *Life Up
    Whirlwind        PSPRP   MAG   95        Zap All         *Mighty Blow
    Flash............PSPRP   DEF..123        Gad Zap         *Passive Defense
    Blade Storm      PSPRP   RES  142                        *Brute Strength
    Invincible Aura..PSPR    INI...52
    Dragon Slash     PSPR    MOV   44
    
    
    -Alfina-   HP..1202   Staff of Ice       Galactic Bang   *Guru's Way
    Level 29   MP   347   Rune Armor         Meteor Strike   *Absorb Magic
               SP...150   Mysterious Clogs   Cure            **Water Mastery
    Magic Level      10   Power Ring         Resurrect       *Perception
    Skill Level......10   Ether Egg          Diamond Dust    *Counter
    Special Level    10   Wizard Book        Absolute Zero   *Quick Draw
                                             Healer+         *Warrior's Way
    Comet Spike......PSPRP   ATK..126        Alhealer        *Life Up
    Stun Force       PSPRP   MAG  113        Howlslash       *Passive Defense
    Ripple Shot......PSPRP   DEF...99        Zap All
    Holy Circle      PSPRP   RES  161
    Energy Drive.....PSPRP   INI...48   MOV...35
    
    
    -Ulf-      HP..1350   Heavy Flail        Hellburner      *Guru's Way
    Level 29   MP   135   Rune Armor         BOOMOR!         *Perception
               SP...150   Mysterious Clogs   Burnblaze       *Jolt Counter
    Magic Level       8   Magic Ring         Tremor          *Warrior's Way
    Skill Level.......9   Calamity Egg       Quake           *Mighty Blow
    Special Level    10   Warrior Book       Meteor Strike   **Brute Strength
                                             Absorber        **Fighting Spirit
    Rockbreaker......PSPRP   ATK..162        Diggin'
    Force Wave       PSPRP   MAG   80
    Flame Spike......PSPRP   DEF..111   INI..64   Inferno Spike..PSPR
    Bigwheel         PSPRP   RES  115   MOV  28   Red Lotus      PSPR
    Shadow Warrior...PSPRP........................Dynamite Rush..PSP
    
    
    -Dahna-    HP..1082   Sleep Cards        Hellburner      *Guru's Way
    Level 28   MP   373   Cotton Doublet     Burnblaze       *Absorb Magic
               SP...130   Mysterious Clogs   Healer          *Perception
    Magic Level       8   Magic Ring         Alheal          *Counter
    Skill Level.......7   Photon Egg         Howlnado        *Warrior's Way
    Special Level     8   Veteran Book       Zap All         *Life Up
                                             Gad Zap         *Passive Defense
    Homing Shot......PSPRP   ATK..140        Astraea Zap
    Mana Capture     PSP     MAG  110
    Dancing Cards....PSPR    DEF...93   INI...46
    Mana Spring      PSP     RES  104   MOV   24
    
    
    [My Time] Game 1 - 36:35 (Used with writing this FAQ, only fought enemies
                              that were in my way, except for a couple hours
                              spent leveling up in the Baccularn Desert)
              Game 2 - 32:04 (Played along with guide, revising as I went
                              along, fought every enemy in every area, between
                              1-2 times / [My Level] is from this game)
    Now, onto Disc Two!!!
    
    **************************************************************************
    
                      xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
                      !  s1.20 - Walkthrough - Disc Two  !
                      xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
    
    Take out Disc One and pop in Disc Two, then reset. Now let's restart our
    adventure in the Verse Realm.
    
      %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    [ s1.201 - Verse Realm - Caverns / Glass Forest ]
      %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    
    [My Level] Yuki [30], Alfina [29], Ulf [29], Dahna [28]
    [Light Spheres] Caverns, Glass Forest
    [Equipment] Earth Ring, Fairy Cloak                 *[.NOTE.]* As with the
    [Consumables] Revival Elixir, Bagoo Nut     original Grandia, the battle
    [Mana Eggs] Lake Egg, Lightning Egg         music and fanfare have changed
    [Skill Books] Paladin Book, Shaman Book     as we've changed discs; the
    [Enemies] Pico Alpha-(480 HP)               fanfare from Disc One was a
              Pico Gamma-(640 HP)   Grandia mix, while the new one resembles
              Aton Beta--(600 HP)   the fanfare from Grandia Xtreme.
                                    Personally, I liked the ones from Disc One
    much better; I purposely get into battles where I'm ambushed just so I can
    listen to that music, since it hasn't changed. But lucky for us, this
    battle music only plays while we're in the Verse Realm; you'll hear the
    better music once we get back home.
    
    Also, all enemies in the Verse Realm are weak against fire, so I hope you
    brought that Burning Blade with you to equip it to Yuki.
    
    The Versphere will close, and you'll regain control here in the Verse
    Realm. Use the Light Sphere here if you want, then start following the
    path; it's pretty linear, so just follow it as it turns northwest, then
    once it turns southwest, look for a chest in the path to the east
    containing a [_BAGOO NUT_]. Keep following the path through a cave as it
    goes northwest, and when you come out on the other side, look for a chest
    to your west containing a [_PALADIN BOOK_].
    
    Keep moving northeast, and you should come across a chest on the
    southeastern ledge, so open it for a [_LAKE EGG_], then keep following the
    path. When you come to a large room, grab the [_LIGHTNING EGG_] to the
    northwest, then go north out to the Glass Forest.
    
    Ulf will say that everything looks as though everything is made of glass,
    and they'll see those giant roots that have sucked all of the life out of
    this place. They'll see someone in the distance, and you'll regain
    control. Use the Green Sphere if you want, then head north and west,
    following the path as it goes down a ramp to the south. Once you step off
    the ramp onto the next level, go north and get the [_SHAMAN BOOK_] out of
    this corner.
    
    Before going up the next ramp, there are two more items to get; the
    northeastern corner has an [_EARTH RING_] while there's a [_FAIRY CLOAK_]
    to the west of the Earth Ring. Now go up the ramp on the eastern side,
    then make your way north to a fork; take the east-northeastern path first,
    past the fork that goes south, and to a chest to your north that has a
    [_REVIVAL ELIXIR_] inside. Make your way west now, and head north when you
    can, following the path all the way to a lift that will take you to
    Terrarium.
    
      %%%%%%%%%%%%%%%%%%
    [ s1.202 - Terrarium ]
      %%%%%%%%%%%%%%%%%%
    
    [My Level] Yuki [30], Alfina [29], Ulf [29], Dahna [28]
    [Light Spheres] Hect's House
    
    Terrarium - General Store   So there's a city in the Verse Realm, eh? Make
    ----------------+--------   your way into town to see Ulf be excited to
    Claymore........|.4500G..   see a human being, then he'll discover a glass
    Rune Blade      | 4800G     person! The people here will tell them that
    Wizard's Staff..|.4100G..   the glass people are a curse of Xorn, and that
    Justice Cards   | 4000G     the curse won't be broken until they've all
    Warrior Mail....|.3600G..   passed away. Alfina will ask them if they know
    Magician's Robe | 3000G     a girl who plays the violin, but they'll say
    Fire Ring.......|..250G..   that she won't want to meet with any of them.
    Earth Ring      |  250G     Ulf suspects that Yuki and Alfina already know
    Water Ring......|..250G..   about this place.
    Wind Ring       |  250G
    Healing Fruit...|..108G..   There are three yellow markers in the middle
    Cure Powder     |   90G     of the map; the one on the right is the
    Revival Elixir..|..240G..   General Store, the one in the middle is the
    Antidote        |    8G     Magic Shop, and the one on the left is the
    Smelling Salts..|...24G..   Skill Shop; stop at all three to upgrade
    Curse Remover   |   36G     your equipment and such.
    Bagoo Nut.......|...40G..
    Time Bomb       |   60G     After you're done, head over to the yellow
                                marker north of the General Store; this is
    Terrarium - Skill Shop   Hect's House. Go in, and the Butler says that
    -----------+----------   Miss Hect has been expecting them! Use the Light
    Magic Up...|.2500G....   Sphere if you want, then go up into Hect's Room,
    Prayer     | 1500G       then through her room to the Terrace. You'll hear
    Meditation.|.3000G....   the violin playing once again, then Alfina will
    Life Up    | 2000G       go over to her, telling her to stop playing,
    Reflect....|..800G....   because it's hurting the life around it. Hect
                             says that this world must be completely forgotten
    Terrarium - Magic Shop   since it's their only hope. Alfina then asks Hect
    -----------+----------   why her hands so cold, and even Ulf will start to
    Hellburner.|..900G....   get angry at her when she keeps playing, then
    Quake      | 1000G       Yuki will ask her to tell them her world so they
    Poizn......|..160G....   can try to help; Hect just says that all people
    Resurrect  |  400G       from their world are all the same, trying to give
    Healer+....|..900G....   everyone hope.
    Alheal     |  400G
    Howlnado...|.1000G....   The Butler will come out and tell Hect that
    Fiora      |  480G       everyone has gathered in the square as she
                             requested, and when you regain control, head back
    through Hect's House, then go straight west to the circular area to see
    Hect confirming to everyone that Gryph is dead, and that the battle of the
    Guardians has come to an end; they have lost, and must accept their fate
    peacefully. The citizens start worrying and will leave, so go over and
    talk to Hect once again; Alfina keeps asking her how all of this happened,
    and she'll tell everyone that a great battle took place between Xorn and the
    other Guardians, meaning that Xorn was once a Guardian. He was defeated
    then, but his curse still lives on; their fate was sealed that day, the
    day that two men from their world appeared...
    
    So all of this was Emelious' and Raven's fault; they'll ask to tell them
    about the two, but Hect will tell them to just go away. Go back to Hect's
    House once again and talk to the Butler; he says that Miss Hect
    doesn't want to see you, then Alfina will talk about the first time she
    met Hect, and how cold she was, and she just wishes that all she could do
    would be to warm her up. The Butler says that he'll tell Hect her feelings
    on the matter, and will invite you to stay at the mansion for the night.
    
    [1] We're going out for a bit.      Choose option 2 to stay the night and
    [2] Thank you. We'll stay.          have another dinner scene. Ulf doesn't
                                 like this food here, but they should be lucky
    to even have food. Everyone understands that the people Hect were
    talking about earlier were in fact Raven and Emelious, even though Alfina
    wouldn't like to believe that it was Emelious' fault that he's taken
    pretty much everything from them. The Verse Realm is now doomed to
    destruction, and if they don't break the curse of Xorn, it will vanish; to
    try and save this world, we'll have to track down Emelious and Raven to
    figure it out. Use the 'end' icon over Dahna to have her ask if you'll
                                           take the Butler's offer to stay the
    [1] I'd like to talk about tomorrow.   night. Choose option 2 to go ahead
    [2] Yes, let's stay.                   and rest up here.
    
    The next morning, the Butler will tell you that Hect has already left, and
    won't return until tomorrow. When Dahna asks, the Butler will tell her
    that the two men from their world headed towards Surmania Zero, so that's
    our next destination. Leave Hect's House, and after you're prepared, take
    the southeastern path at the southern end of town and use the lift here to
    head down to the Silver Stream.
    
    *[.NOTE.]* The Verseshroom enemies in the next area just love to use Quake
    a lot, so you may want to equip all four of your characters with an Earth
    Ring.
    
      %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    [ s1.203 - Verse Realm - Silver Stream ]
      %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    
    [My Level] Yuki [30], Alfina [29], Ulf [29], Dahna [28]
    [Light Spheres] Doomed Garden
    [Consumables] Bagoo Nut, Manana Fruit   [Mushroom Items]
    [Mana Eggs] Cyclone Egg, Volcano Egg
    [Skill Books] Sorcerer Book             Curse Remover x2, Wind Egg,
    [Enemies] Pico Gamma--(640 HP)          Frost Egg, Amethyst Ring,
              Verseshroom-(1980 HP)         Aqua Egg, Warrior's Tonic,
              Aton Delta--(1000 HP)         Healing Fruit x2
              Gigas Theta-(2300 HP)
    
    I've said this many times before, but this area has glass mushrooms, and
    these mushrooms contain random items, so smash them all. Make your way
    southeast, crushing mushrooms as you go along, but before crossing the
    bridge here, grab the [_BAGOO NUT_] out of the chest to your north. Cross
    the bridge and head northeast a little, crush to the mushrooms in this
    area, then look for a chest tucked away in the southeast corner of this
    area for a [_CYCLONE EGG_].
    
    Head north and northwest now, and when you come to a wide open area, open
    the two chests on the western side for a [_SORCERER BOOK_] and a
    [_MANANA FRUIT_], and after you've smashed all of the mushrooms here, take
    the southern path all the way to a dead-end with a [_VOLCANO EGG_]. After
    you have those items, head all the way north and northeast to the Doomed
    Garden.
    
    You'll see that this area actually has life, with grass and trees and
    stuff. Go up into this house to be in Femuto's House; talk to Femuto in
    here to have him tell you that there's been guests at his house twice
    today. Alfina asks him if Surmania Zero is close by, so he tells her
    to keep going until they reach a bleak, dismal area; it used to be the
    most prosperous area in the Verse Realm, as depicted by the picture he
    has, but since their citizens worshipped Xorn as their supreme Guardian,
                                         the other Guardians destroyed the
    [1] I don't have any questions.      city. You can then keep asking Femuto
    [2] Why'd the Guardians do it...?    more questions to learn more about
    [3] What's in Surmania Zero?         Surmania Zero, as well as why the
    [4] Why'd the Guardians leave?       Guardians did it, and why they left.
    
    Leave Femuto's House, and save at the Green Sphere if you need to, then
    continue north to the City Ruins of Surmania Zero. Follow the path, and
    once you start going down the ramp, you'll see a giant crater; continue
    following the path until you reach Hect once again.
    
    She knows all about Emelious and what he did; you'll then see a scene
    from the past where Hect is guiding Raven and Emelious around this area,
    and when they approach the altar, Emelious will take Xorn's Claw, and Xorn
    will speak to him through the Claw. Raven will try to stop him, then
    Emelious will use the Claw to obtain the giant sword that we saw him use
    to kill Gryph...
    
    Hect says that they broke the seal and stole the remains of Xorn, so there
    is no more hope for them; she also says that Alfina's brother is no longer
    human, so Alfina will start to break down and cry. Dahna will slap her,
    asking her if everything she said was a lie, then she'll tell her to stop
    closing her eyes to the truth. Hect asks why Alfina cares, so Alfina says
    that she still loves her brother, since she has to even though she knows
    the truth.
    
    Hect will start playing her violin once again, and Alfina will ask her if
    she'd like to come back with them, together; she'll refuse, so it's time
    to head back to Terrarium. Just follow the path back to the Doomed Garden,
    then back to the Silver Stream.
    
    If I were you, I'd go back through the Silver Stream a few more times,
    smashing all of the glass mushrooms again, since the items here have
    respawned, including the Mana Eggs, and the Amethyst Ring that you can
    sell for 2500G each! It would probably be in your best interest to keep
    doing this until you get 9 of each of the Aqua, Wind, and Frost Eggs,
    and however many Amethyst Rings you want to sell, because once we leave
    the Verse Realm, we won't ever be coming back to Terrarium, so you'll
    want to get 4 of all of the Skills and Magic here, as well as all the
    equipment you'll want. Just be careful of the enemies if you are at a
    lower level. When you're done, head all the way back to the lift that
    takes you to Terrarium.
    
    -Terrarium-
     :::::::::
    
    [My Level] Yuki [32], Alfina [31], Ulf [31], Dahna [30]
    [Light Spheres] Hect's House
                                      Yuki suggests telling Hect's Butler what
    happened, so head back to Hect's House and talk to him; he says that Hect
    once vowed to stay away from that area, but she must have had a change of
    heart when she met them, so he'll decide to let you stay the night again.
    The next morning, he suggests going out to the Terrace, basically hinting
    to you that Hect is back, so go through Hect's Room and out to the
    Terrace.
    
    Talk to her once again, and you'll see her put her violin in its case; she
    says that she's wasted her time mourning the past, and she realized that
    they not only sealed away Xorn, they sealed away their hearts as well.
    Alfina will hold her hand, and it's warm now; Hect says that she wants to
    revive the feeling in the hearts of her people, and everyone will put
    their hands together, giving her encouragement, and the symbols on
    Alfina's and Hect's hands will resonate together, meaning that she's a
    Communicator as well! She also tells them that they need to visit the
    Guardian Seiba to help them find the truth.
    
    Go back to the front room, and the Butler will tell you that the bonds
    between their worlds were very strong, and the Communicators of old would
    keep them secure, just like they're trying to do now; he'll then tell you
    to take the lift at the west end of town to the Eternal Corridor, which
    has a Versphere there that will take them back to their world. Make any
    last preparations that you need to here in Terrarium, then take the
    southwestern path near the entrance of town to a lift that will take you
    to the Silver Spring.
    
    *[.NOTE.]* If you're not using your Scout Books, now would be a good time
    to extract the Berserker Skill from them; it's a level 4 Skill, but I
    think it's worth it.
    
    -Silver Spring-
     :::::::::::::
    
    [My Level] Yuki [32], Alfina [31], Ulf [31], Dahna [30]
    [Light Spheres] Western side
    [Equipment] Fairy Pumps                 Follow the path west, and when you
    [Consumables] Cure Powder, Power Seed   can, go south to find two chests;
    [Mana Eggs] Icicle Egg                  one has an [_ICICLE EGG_] inside,
    [Enemies] Pico Gamma--(640 HP)    and the other one has a [_CURE POWDER_].
              Aton Delta--(1000 HP)   Make your way northwest, and when you
              Gigas Theta-(2300 HP)   come to a fork, go north and onto the
                                      other side of the rock here for the
    [_FAIRY PUMPS_]. After you have those, take the western path at the fork
    and to a chest and a Green Sphere; open the chest for a [_POWER SEED_] and
    use the Green Sphere if you like. After that, go northwest and into the
    Giant Cavern of the Eternal Corridor.
    
      %%%%%%%%%%%%%%%%%%%%%%%%%
    [ s1.204 - Eternal Corridor ]
      %%%%%%%%%%%%%%%%%%%%%%%%%
    
    [My Level] Yuki [32], Alfina [32], Ulf [31], Dahna [31]
    [Light Spheres] Giant Cavern, Heart
    [Equipment] Buster Flail                        Follow the path as it goes
    [Consumables] The Big One, Curse Remover       north, east, and north some
    [Mana Eggs] Thunder Egg, Heal Egg          more to the first fork; there's
    [Skill Books] Warrior Book              nothing of interest if you go down
    [Enemies] Pico Gamma----(640 HP)      the lift, so head north and look for
              Aton Delta----(1000 HP)     a chest to your east containing a
              Gigas Theta---(2300 HP)     [_THUNDER EGG_], then start going
              Excise Psi----(12800 HP)    northwest. Along the way, you should
     *BOSS*-|-Mother Breed--(16000 HP)    come across another chest; this one
            |-Pico Gamma x2-(640 HP)    has a [_BUSTER FLAIL_] in it for Ulf,
            |-Aton Delta----(1000 HP)   but beware of the Excise Psi up here!
                                        He's one of the fastest monsters in
    the game, and can usually attack you twice, sometimes three times before
    you can attack once if you're not careful enough, and his Pluto Killer can
    be lethal, so unload everything you've got on him, and keep everyone
    healed.
    
    Keep going west and you'll come to another lift; take it down, then start
    moving north and east. When you come out of the cave, open the chest to
    your north for [_THE BIG ONE_], a lovely bomb that has 3000 Power! Keep
    moving east, and when the path turns south, look for a chest to your north
    that has a [_CURSE REMOVER_] inside. Head south and use the Light Sphere
    here, then go south around this rock and open the chest here for a
    [_WARRIOR BOOK_].
    
    Head west, then north, and at this fork, go west and get the [_HEAL EGG_]
    at the end of the path, but watch out for the Excise Psi along the way;
    this one's more dangerous than the last one due to the fact that it has
    company. Go back to the Light Sphere and recover and save once again, then
    head all the way north to the Heart of the Eternal Corridor.
    
    As soon as you enter, there will be a giant monster waiting for you...
      ________
      |*BOSS*|                     As usual, start off by using Drak's Orb and
      ************************     having someone cast Diggin', then after
    [ Mother Breed--(16000 HP) ]   that, since the Picos and the Aton should
    [ Pico Gamma x2-(640 HP)   ]   be gone, focus your best Magic like
    [ Aton Delta----(1000 HP)  ]   Galactic Bang and Absolute Zero, or
      ************************     whatever your strongest spells are, on the
                                   Mother Breed itself, using cancel attacks /
    [XP] 12229 (More if you beat   moves whenever necessary. It'll use
    the summoned enemies.)         a Gamma Ball to summon more Picos, a Delta
    [Gold] 168G (Same as above.)   Ball to summon more Atons, and it'll use
    [Items] Paladin Book           the Theta Ball to summon a Gigas Theta,
                              which isn't good. If more monsters start to pile
    up, use BA-BOOM or another 'all' spell to get rid of them immediately. You
    should be able to keep the Mother Breed pretty busy if you're pummeling it
    with your best Magic with Alfina and Dahna, and having Ulf and Yuki
    canceling its moves. (Pick up the Paladin Book after the battle.)
    
    Use the Green Sphere to the northwest if you want to, then head north and
                                 examine the Versphere. Are you ready? Choose
    [1] Not just yet.            option 2 to leave this horrible place and
    [2] Sounds good! Let's go!   head back to our world!
    
    You'll see a movie with that man, and he's talking to the demon, La-Ilim,
    saying your party has come back from the Verse Realm, just as they
    expected.
    
      %%%%%%%%%%%%%%%%%%%%%%%
    [ s1.205 - Nautica Plains ]
      %%%%%%%%%%%%%%%%%%%%%%%
    
    [My Level] Yuki [34], Alfina [33], Ulf [33], Dahna [32]
    [Light Spheres] Chasm, Great Plains, Walled Ruins, Ruined Courtyard,
                    Dig Site
    [Equipment] Wolf Boots, Confusion Amulet, Pearl Ring, Golden Ring,
                Ebony Armor
    [Consumables] Revival Elixir, Vaccine, Defense Seed, Panacea, Healing Gem,
                  Golden Elixir, Smelling Salts, Dynamite, Life Seed
    [Mana Eggs] Leaf Egg, Blast Egg, Lake Egg
    [Skill Books] Wizard Book, Ninja Book, Guardian Book, Bishop Book
    [Enemies] Nautica Truffle-(1360 HP)
              Nautica Rabbit--(644 HP)       [Mushroom Items]
              Woolwool--------(886 HP)
              Angry Spirit----(1420 HP)      Wind Egg, Rez Potion x2,
              Skeleton Knight-(1350 HP)      Sapphire Ring, Warrior's Tonic,
              Blood Demon-----(1226 HP)      Cyclone Egg
     *BOSS*-|-La-Ilim---------(12000 HP)
            |-Undead Dragon---(18000 HP)    *[.NOTE.]* You'll hear the new
              Gilled Mage-----(1260 HP)     battle music for Disc Two here; it
              Gilled Runner---(1260 HP)     is a lot better than the battle
              Gilled Sniper---(1840 HP)     music in the Verse Realm, but I'm
                                          still debating which is better; this
    one or Disc One's, since they're both pretty good. Here are some notes for
    you to look over before continuing on:
    
    % There are mushrooms here, much like in the Silver Stream, but there's
      only one bad thing about this; they don't respawn until you completely
      leave the Nautica Plains and into the Baccularn Desert.
    
    % The Woolwools here are good for many things; they can drop Sheepskins
      just like their relatives, the Baabaas, they drop a lot of gold, and
      best yet, they have a small chance of dropping a Lucky Book! I was able
      to get just one, but one's enough for now. The Lucky Book allows you to
      learn the Legendary Thief skill, and if you boost that Skill all the way
      up, the enemy will drop an item 100% of the time, given that the person
      who has it equipped delivers the death blow.
    
    % For those of you who want to try to spend hours on end fighting these
      Woolwools, trying to get the Lucky Book, I wish you good luck - it will
      take a lot of your time, especially if you're unlucky. The Heaven Blade
      acquired from the Golems in the Baccula Ruins would help you increase
      your chances of getting items from them after the battles.
    
    % You'll want to spend time leveling up as well as leveling up your
      Special Moves, because when you reach the Walled Ruins, the enemies get
      tougher, especially the Skeleton Knights, who can take between 400 and
      800 HP from you with their Power Slash, depending on if another enemy
      casts Def-Loss, AND sometimes they come in groups of six! Level 30 would
      be a decent point to be at for everyone, though I still had a little
      trouble with them my first game through.
    
    Back in our world, we're in the Nautica Plains, which is west or northwest
    of the Baccularn Desert. Dahna says that she remembers that her sister,
    Ruilia, once told her of another Guardian that she saw, so we're going to
    go ask her if she knows where Seiba is. Use the Light Sphere here, then
    head east into the Great Plains.
    
    This place is just one huge area, so there's no direction needed; just
    remember to cut down all of the mushrooms that you see. Just to the south
    of where you first enter is a [_REVIVAL ELIXIR_], the northwest section of
    this area has the [_WOLF BOOTS_], and the eastern/southeastern wall has
    chests with a [_LEAF EGG_] and a [_WIZARD BOOK_].
    
    After you're done having fun around here, go to the north and use the
    Green Sphere here; if you have any Demon Hunter Skills, you may want to
    put them on your party, as they'll help greatly. Remember, if you're not
    at level 30 yet, you may want to keep fighting. When you're ready, exit to
    the north to go to the Walled Ruins.
    
    Make use of the SQUARE button throughout this area to make sure you get
    all of the chests, and make sure to stay healed! Go to the eastern wall
    and in the enclosed space here, you'll find a chest with a [_VACCINE_].
    Go up to the northern wall, then go all the way west, but not up the
    stairs just yet, and you should come across another chest; this one has a
    [_DEFENSE SEED_] inside. Now go up the stairs, then up the ramp to this
    level; there's nothing on this level, so go east and up the stairs here
    to the next level.
    
    Up the stairs to the east is a chest with a [_CONFUSION AMULET_], so grab
    it, then head south and push this wall down. Cross this new path and get
    the [_BLAST EGG_] at the end, then go back to the last chest and head all
    the way west, but not up the ramp; you'll find the [_PANACEA_] in a chest
    here, then open the chest just to the south of it for the [_NINJA BOOK_].
    
    Go up the ramp, then head east along the edge to find a [_HEALING GEM_]
    all by itself on a ledge, then go up the next ramp to the next level.
    There's one final chest to the west, so go open it for a
    [_GOLDEN ELIXIR_], then go to the Light Sphere and save. At this Light
    Sphere, take off all of your Demon Hunter Skills and put whatever you want
    in its place. When you're ready, go up the stairs to the Ruined Courtyard.
    
    As you walk through the foggy path, you'll run into that demon, La-Ilim,
    who's taken Alfina hostage; Dahna will throw one of her cards into his
    eye, freeing Alfina, then he says that the power of the mark on Alfina's
    hand won't help them, and he'll summon a monster to help him fight you.
      ________
      |*BOSS*|                     As usual, start of with Drak's Orb and
      ************************     Diggin', then focus on keeping either one
    [ La-Ilim-------(12000 HP) ]   of them from acting while having Alfina and
    [ Undead Dragon-(18000 HP) ]   Dahna focus their Magic on La-Ilim first.
      ************************     Both of these bosses have chances to run
                                   away, so do everything possible to keep
    [XP] 15000     them from running, so you can get the XP from them. If you
    [Gold] 2100G   manage to kill La-Ilim, the Undead Dragon will die as well,
                   which should be your main goal. Just hope that you're not
    unlucky enough to have both of them run away on you before they're
    finished. All in all, this is an easy battle, and it's even easier if they
    Escape.
    
    After the battle, La-Ilim will let out a yell, then vanish without a
    trace. Dahna's worried about Baccula, so we've got to hurry back. Follow
    the path all the way to the end, using the Green Sphere along the way,
    then go northeast to the Dig Site.
    
    Head east, but before going down the stairs here, open the chest to the
    northeast for the [_SMELLING SALTS_]. Go down the stairs now, then check
    beside the southern side of the stairs to find a [_GUARDIAN BOOK_]. Head
    north, following the path as it goes up a different set of stairs, and
    across many more until you're back on the ground level north of where you
    were. Before going down the lift to the southeast, go north and open the
    chest for some [_DYNAMITE_], then take the lift down.
    
    Head all the way south and cut the flowers to open a path so you can have
    a shortcut back the way you came; first, go east and north to come to a
    dead-end with a [_PEARL RING_], then follow that path that was blocked by
    the flowers to get to the lift. Step onto the lift, but as soon as you do,
    the lift will go down. Grab the [_LAKE EGG_] here, then make your way all
    the way over to the other lift.
    
    From the lift once again, go northeast and go up the ladder on the
    southeastern tower, then open the chest up here for the [_GOLDEN RING_].
    Climb back down, then go north and to a dead-end with two chests; one has
    an [_EBONY ARMOR_] and the other has a [_BISHOP BOOK_]. From here, head
    all the way south, past the exit to the east, until you reach another
    dead-end with a [_LIFE SEED_]. Now go back and use the Green Sphere if
    you want, then take the eastern path to the West Baccularn Desert.
    
    [Enemies] Dragonfly---(240 HP)     Feel free to take on the Desert Lord
              Sand Lizard-(578 HP)     now; you should be able to beat him
              Undead Mage-(1120 HP)    down without much trouble. After that,
              Desert Lord-(14400 HP)   head all the way east to Baccula.
    
      %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    [ s1.206 - Baccula Settlement (2) ]
      %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    
    [My Level] Yuki [39], Alfina [39], Ulf [39], Dahna [38]
    [Light Spheres] Inn
    
    Baccula Settlement - General Store   There are new items at the Shops, but
    ------------------+---------------   before you get too excited, let's go
    Mithril Sword.....|.8000G.........   talk to Ruilia first. Go to the
    Thunder Staff     | 8800G            Chief's Tent and talk to Ruilia; she
    Morningstar.......|.8500G.........   will ask Dahna about her journey, and
    Sun Cards         | 7000G            after she's given the details, Dahna
    Mithril Mail......|.6400G.........   will ask her about the Guardian she
    Silverthread Robe | 5200G            saw once before. Ruilia says that she
    Mithril Leggings..|.3600G.........   only heard its voice, and she heard
    Power Ring        | 1200G            it in the Vejas Jungle, which is very
    Endurance Ring....|.1200G.........   far south of Baccula. She offers to
    Magic Ring        | 1200G            let them stay the night and to cook
    Mental Ring.......|.1200G.........   for them, but Ulf declines harshly,
    Mithril Ring      | 1600G            saying that he made plans to stay at
    Confusion Amulet..|.1200G.........   the Inn here so he can eat more
    Sickness Amulet   | 2000G            kebabs!
    Revival Gem.......|.1000G.........
    Rez Potion        |  320G            Your next stop is at the Inn, so go
    Healing Gem.......|..800G.........   there and talk to the innkeeper; she
    Revival Elixir    |  240G            will notice that you keep coming
    Antidote..........|....8G.........   back for those kebabs! Ulf tries to
    Smelling Salts    |   24G            hide his addiction to them and says
    Curse Remover.....|...36G.........   that Yuki's addicted to them...
    Vaccine           |   60G
    Dynamite..........|..240G.........   [1] What? You're the addict!
                                         [2] I'll never forget that flavor!
    Baccula Settlement - Skill Shop
    --------------+----------------   Choose option 2, and you'll have another
    Guru's Way....|..100G..........   dinner scene. Alfina noticed that the
    Water Mastery | 1500G             village looks more flamboyant now that
    Wind Mastery..|.1500G..........   Ruilia has done what she saw fit while
    Endurance     |  240G             they were gone, and that's when Yuki
    Perception....|...60G..........   realizes that those colors that were put
    Counter       |   80G             up were the same as those at the Casino
    Demon Hunter..|..240G..........   in Sabatar Harbor! Does that mean that
    Warrior's Way |  100G             Bianca's here? Let's hope not. Yuki asks
                                      Dahna how Ruilia came across the Vejas
    Baccula Settlement - Magic Shop   Jungle and Seiba, so she'll tell them
    ----------+--------------------   how when they were younger, they'd argue
    BOOM!.....|..480G..............   constantly and Ruilia would run away a
    Cure      |  240G                 lot, but would come back soon after.
    Halvah....|.1200G..............   Choose the 'end' arrow over Ulf's head
    Resurrect |  400G                 to see if they're ready to finish up.
    Crackle...|..400G..............
    Healer    |  240G                 [1] I'm not done! More kebabs!
    Zap!......|..480G..............   [2] I'm done. That was delicious!
    Zap All   | 1500G
                                      Choose option 2 to rest for the night.
    The next morning, use the Light Sphere if you want to. Before going to
    Vejas Jungle, there is some other stuff that we can and should do. At the
    Skill Shop, you might as well go ahead and extract all of the Skills from
    the level 4 and under Books, and even some of the level 6 Books if you
    don't think you'll use them any more; make sure to extract the Skills from
    the Lucky Book if you were lucky enough to get one of them. At the General
    Store, there's also new equipment that you should upgrade to.
    
    By now, your party, except for Ulf, should have a Magic Level of 10,
    meaning that they can equip Ether Eggs! The quickest way to make them at
    this point is this; you should have plenty of Volcano Eggs from playing
    Arrange Dice, as well as 9 Frost Eggs from the Silver Stream, so combine 6
    of each of these to make 6 Chaos Eggs, then Fuse three sets of Chaos Eggs
    together to make three Ether Eggs! As for Ulf, make him a Cluster Egg if
    he can equip a level 9; if not, make him a Calamity Egg. If you need more
    Flare, Stone, or Bomb Eggs, go back to the Baccula Ruins and smash the
    urns there; they regenerate every time you leave and come back.
    
    Now, if you go to your plane and choose to fly to Sabatar Harbor, you'll
    find that the Casino has new items! I STRONGLY recommend playing enough
    Arrange Dice to afford enough Volcano and Lake Eggs to create as many
    Mana Eggs and new spells that you can, as well as three pairs of the Ninja
    Slippers, and if you have enough patience, the Master Book (all of it's
    easy if you have a turbo controller; just start playing and leave it on
    for a few hours while you do something else. If you don't, just have
    patience...)
    
    Once you're done there, head over to Mendi City.
    
    -Mendi City-
     ::::::::::
    
    [My Level] Yuki [39], Alfina [39], Ulf [39], Dahna [38]
    [Equipment] Peerless Belt
    
    There's another case that we can have Otto solve, so go over to the area
    beside the Inn and talk to the Storyteller; he'll tell you that the last
    page to 'The Frog Prince' has disappeared, then talk to the kids here if
    you want to. Head over to the end of the alley and talk to Otto...
    
    [1] I have no leads.              Choose option 2 to learn about the page
    [2] Tell me about the incident.   incident, option 3 to have him tell you
    [3] Who is your employer?         that the Storyteller is his employer,
    [4] I know who did it!         and choose option 4 to tell him who did it!
    
    [1] One of his regular customers.
    [2] A spoiled brat.                 Choose option 1 to tell him that it
    [3] A silent little girl.           was one of the storyteller's fans,
    [4] Otto the Boy Detective.         then he'll ask for a motive...
    
    [1] A hatred of the storyteller.
    [2] A love for stories.            Choose option 2, and he'll ask what the
    [3] To add to a collection.        culprit used to pull of the crime...
    [4] To be mean to everyone.
    
    [1] Sleeping pills.      Choose option 4, and he'll say that the mystery
    [2] Paint.               has been solved! He'll then give you a
    [3] The power of money.  [_PEERLESS BELT_]! After you're done with that,
    [4] A lie.               go ahead and head back to your plane.
    
    Now, before going to Vejas Jungle, I recommend being between levels 35 and
    37, or higher; I think the quickest way to level up right now would be to
    go through the Dig Site at the Nautica Plains, then fighting all of the
    Gilled enemies there, then leave to the Desert and fight a Desert Lord,
    then go back through the Dig Site, fighting all of them over, and keep
    doing this until you're at a decent level. If you're too weak to beat all
    of them, you may way to go to the South Baccularn Desert and fight those
    enemies until you're ready. Once all of your preparations have been made
    (Skills, Mana Eggs, Magic, and Equipment), get in your plane and fly
    straight ahead to the Vejas Jungle.
    
      %%%%%%%%%%%%%%%%%%%%%
    [ s1.207 - Vejas Jungle ]
      %%%%%%%%%%%%%%%%%%%%%
    
    [My Level] Yuki [41], Alfina [41], Ulf [41], Dahna [40]
    [Light Spheres] Outskirts, Vejas Jungle (Main), Jungle Path
    [Equipment] Holy Cloak, Sickness Amulet
    [Consumables] Panacea, Healing Gem, Vaccine
    [Mana Eggs] Gravity Egg
    [Skill Books] Veteran Book
    [Enemies] Giant Crawfish-(1640 HP)   [Mushroom Items]
              Vejas Mushroom-(1620 HP)
              Chameleon------(1320 HP)   Holy Water x2, Vaccine x3,
              Flying Eater---(1080 HP)   Warrior's Tonic x2, Cure Powder,
              Sasquatch------(2520 HP)   Leaf Egg, Silver Feather, Stone Egg
              Arlaune--------(6500 HP)
    
    Use the Light Sphere if you want to, then head southeast to the Entrance.
    Head southeast to a fork, then continue south-southeast and you should
    come across a chest with a [_GRAVITY EGG_]; make sure to chop all of the
    nearby mushrooms and all the ones that you come across for even more
    treasures. From the last chest, go all the way east to a fork, then go
    northeast and to a dead-end with a [_VETERAN BOOK_], then take the
    southeastern path to the main area of the Vejas Jungle. Feel free to come
    back to the Entrance and crush more of the mushrooms for more Leaf Eggs
    and other treasures.
    
    Use the Green Sphere here at the fork if you want, then take the southern
    path until you keep going south to a dead-end with a [_PANACEA_]. Go up to
    the block you just passed to your east and push it east, then head south
    down this ladder and go south and east to another ladder; climb it, then
    push this block east as well. Go north and slash these mushroom, the go
    back and head southwest and across a log to get to the [_HOLY CLOAK_] in
    the chest at this dead-end.
    
    Move all the way east to another block, then push it east and go north and
    smash the mushrooms here. Go down the ladder to the south now, then follow
    the past as it goes west, south, then east; when you come to a fork, go
    northwest to a dead-end with a [_HEALING GEM_]. Continue east and
    northeast, and at the next fork, just head east until you reach the Jungle
    Path.
    
    *[.NOTE.]* The Arlaunes in the area have a small chance of dropping a
    Shining Nut, as well as a Blood Hammer for Ulf, so try getting either one,
    mainly the weapon.
    
    Use the Green Sphere, then follow the path, and along the way, you should
    see a chest to your east, so open it for a [_VACCINE_], then go southwest
    to a fork. Go southeast and open the chest for a [_SICKNESS AMULET_], then
    keep going southeast, jumping twice to get to the other side. Now, just
    head all the way east to the Entrance to the Vejas Ruins.
    
      %%%%%%%%%%%%%%%%%%%%
    [ s1.208 - Vejas Ruins ]
      %%%%%%%%%%%%%%%%%%%%
    
    [My Level] Yuki [42], Alfina [42], Ulf [42], Dahna [41]
    [Light Spheres] Jade Temple
    [Equipment] Angel Dress, Ninja Slippers    Head east into the Jade Temple,
    [Consumables] Golden Elixir                then head north and down a few
    [Valuables] Seiba's Orb                 sets of stairs to a Green Sphere;
    [Mana Eggs] Booster Egg, Tree Egg       use it, then head east and north
    [Skill Books] Shaman Book               down a set of stairs to a fork. Go
    [Enemies] Chameleon--------(1320 HP)    down the stairs that lead south to
              Sasquatch--------(2520 HP)    find a [_SHAMAN BOOK_] in this
              Forest Protector-(4000 HP)    room, then go back up to the fork
                                            and take the northeastern path to
    a pillar with a button; step on the button to lower the pillar with you on
    it, then open the chest to your east for a [_ANGEL DRESS_]. To the north
    of the button is another chest, so open it for the [_NINJA SLIPPERS_]!.
    
    Take the pillar back up and head back to the main room with the Green
    Sphere and take the western path, then go north down two sets of stairs
    and east to a fork; continue east, and when you go up the stairs to a
    platform, go up the southern stairs and step on the button here; it'll
    lower the pillar with the treasure on it, but it'll raise you back to
    where you just were, so make your way back to the main room, then take
    the western path again and make your way back to the pillars. Get the
    [_BOOSTER EGG_] off of the northern one, then go back to the last fork.
    
    Before moving, make sure your party is healed to the max, then head north,
    following the spiral staircase to a large room where the doors will close
    and lock you in the room with four green golems; they are the Forest
    Protectors, and just like the Golems in the Baccula Ruins, they will rush
    you and ambush you, so use your best Special Moves to take them out as
    quickly as you can, since Magic won't hurt them at all.
    
    *[.NOTE.]* These Forest Protectors, just like the Golems before them, have
    a chance of dropping the Heaven Blade - you will definitely want to keep
    fighting them here until you acquire one, which will help greatly in
    acquiring hard-to-get items from enemies.
    
    Once you've taken care of them, grab the [_GOLDEN ELIXIR_] out of the
    chest to your northwest, then step on the button to the southeast to open
    the doors back up. Go all the way south and step on this last button to
    open up the large door above us, so once you've done that, head all the
    way back to the main room and use the Green Sphere, then head north up
    all of these stairs, and when you get into the next room, look for a
    [_TREE EGG_] just off to the southwest as you're going up the ramp. Once
    you have it, keep following the path to reach the lift that takes you to
    the Cavern.
    
    Go forward, and you will finally meet Seiba; he says that Emelious is
    coming here soon to take the life of the last Guardian, meaning that he
    has killed all of the other Guardians. Alfina asks why Xorn chose
    Emelious, and he tells her that the bonds inside of her that tie her to
    her brother causes sadness, but these bonds are also her greatest strength
    and only hope. Seiba will then summon all of his powers into an orb as
    well, so pick up [_SEIBA'S ORB_], then Yuki will ask him for guidance; all
    Seiba says is to simply believe; believe in the bonds of the ones they
    love.
    
    Take the lift back up to the Jade Temple, then head south and out to the
    Entrance. Out here, a sword will come flying down, and you'll see Raven
    attacking Emelious, telling him that the power that he has isn't the power
    to create a peaceful world. Raven will attempt to kill him, but Seiba will
    come out and tell them not to fight, at which point Emelious knocks Raven
    off, grabs the sword, and kills Seiba...
    
    Now that the Guardians are dead, Emelious will use the sword to summon
    Xorn, and his rebirth will begin! In the Verse Realm, Hect sees Seiba's
    statue crumble, and she says that the battle site of Surmania is coming
    back, then you'll see Emelious on the giant floating ruin. Alfina will
    pass out, and the next thing you know, they'll be resting beside a
    campfire. Yuki offers to watch over Alfina while the other two sleep, and
    soon after that, you'll have control of Alfina in her own mind.
    
    Go over to the door in the middle first, and you'll see when Alfina and
    Emelious painted themselves on the wall that she showed Yuki when they
    were in Arcriff. Check out the door on the right next, and you'll see
    them talking about how Emelious has one half of the Communicator's mark
    on his hand and she has the other half. Finally, check out the door on the
    left; you'll see when Alfina heard that Emelious had left and that no one
    could find him, but she does find him later, and he says that he doesn't
    want to be a Communicator, and when the Priest tries to grab him, he'll
    stab him.
    
    Now go through the new hallway to your left, and when you reach that door,
    she'll run into her younger self, and that's when Alfina realizes that
    everything she has seen is memories from her mind; little Alfina tries to
    keep her from going through that door, but Alfina decides that she has to
    stop running from the truth as Little Alfina disappears. Alfina will go
    through the door, and in that room, she will see Emelious in his room, and
    he's using a knife to cut the mark on his hand to make it look complete!
    
    Back in the real world, Yuki wakes up and Alfina's gone, so he'll jump up
    and run off trying to look for her. When he does find her, she starts
    wondering why Emelious doesn't want to be connected to her, and she'll try
    to run off, saying that she's the only one who can save her brother. Yuki
    grab her and tells her that he's not sure what Emelious is going through,
    but he's sure that he can help.
    
    You'll then hear a Guardian's voice, saying that helping one another is
    the true power of their bonds, and that it's time to open the gates to
    Melc, meaning that there's still one Guardian left alive. The next
    morning, you'll find out that Ulf and Dahna overheard what happened last
    night, so they already know that we have to go to Melc, so when you regain
    control, hop in your plane.
    
    Sabatar Harbor - 'The Money' Casino   There's a tough boss battle coming
    -----------------+-----------------   up at the entrance of the Melc Ruins
    White Sulfur.....|.....16M.........   so you'll want to be very well
    Panacea          |     24M            prepared for it; by this point in
    Mogay Bomb.......|.....36M.........   the game, you be able to Fuse enough
    Revival Elixir   |     48M            Mana Eggs to have every spell in the
    Silver Feather...|.....64M.........   game (I have four of each spell, as
    Manana Fruit     |    240M            well as four Ether Eggs), so you may
    Big Mogay Bomb...|....360M.........   want to spend some time working on
    Warrior's Tonic  |    480M            that, since you can now buy both
    Golden Feather...|....640M.........   Volcano and Lake Eggs at the Casino
    Jade Charm       |    800M            in Sabatar Harbor. The good thing
    Magic Pendant....|....800M.........   about this boss is, since it's at
    Holy Water       |   1600M            the start of the dungeon, if you're
    Fat Mogay Bomb...|...3600M.........   not good enough to fight it, feel
    Staff of Healing |   4000M            free to reload your game, leave and
    Platinum Feather.|...6400M.........   level up, then come back and try
    Rune Armor       |   8000M            again!
    Volcano Egg......|..12000M.........
    Lake Egg         |  12000M            Well, you'll know when you're ready;
    Indigo Elixir....|..24000M.........   level 40 or higher should be good,
    Mysterious Clogs |  45000M            though I would recommend being
    The Gambler......|..80000M.........   higher than that. Just go to the Dig
    Alluring Cards   | 120000M            Site to fight the Gilled enemies,
    Ninja Slippers...|.160000M.........   followed by fighting the Desert
    Master Book (1)  | 999999M            Lord, then going back and forth
                                          fighting until you're leveled up.
    When you're completely prepared,
    get in your plane and fly straight ahead to the castle in the sky, the
                                                               Melc Ruins.
      %%%%%%%%%%%%%%%%%%%
    [ s1.209 - Melc Ruins ]
      %%%%%%%%%%%%%%%%%%%
    
    [My Level] Yuki [44], Alfina [43], Ulf [43], Dahna [43]
    [Light Spheres] Sky Castle (Outside), Center, Hall of Time,
                    Spire of Heaven, Hall of Flight
    [Equipment] Sapphire Ring, Judge's Cards, Lorenzo Blade, Divine Charm,
                Aura Armor, Mach Boots, Peerless Belt
    [Consumables] Life Seed, Crimson Potion, Holy Water, Panacea
                  Golden Elixir, Golden Feather, Indigo Elixir x2,
                  Spirit Seed, Speed Seed, Hero's Elixir, Power Seed,
                  Smart Seed, Azure Elixir, Magic Seed, Platinum Feather,
                  Fat Mogay Bomb
    [Valuables] Unama's Orb
    [Mana Eggs] Flare Egg, Blaze Egg, Frost Egg, Tempest Egg
    [Skill Books] Divine Book, Slayer Book, Scout Book
    [Enemies]
     *BOSS*-|-Melc Crystal A--(32000 HP)   *[.NOTE.]* The Mimic here has a
            |-Melc Crystal B--(28000 HP)   chance to drop the Warp Boots, so
            |-Melc Crystal C--(28000 HP)   you may want to take the time to
              Lesser Demon----(2280 HP)    fight it and try to get them.
              Madai-----------(1860 HP)
              Lich------------(3840 HP)
              Melc Bird-------(1320 HP)   SAVE YOUR GAME WHEN YOU LAND, then
              Red Beast-------(7850 HP)   go through the door to the north to
              Mimic-----------(9000 HP)   the Entrance. Head north up the
        ONE-|-Hyudra - Left---(7200 HP)   stairs, and use the lift to go up to
            |-Hyudra - Middle-(9600 HP)   the next level, where you'll meet
            |-Hyudra - Right--(7200 HP)   the next boss.
              Lucky Mink------(18 HP)
      ________
      |*BOSS*|                      DON'T use Drak's Orb for this battle; you
      *************************     will want to use Yoat's Orb when you're in
    [ Melc Crystal A-(32000 HP) ]   trouble; use it when one of your
    [ Melc Crystal B-(28000 HP) ]   characters either loses a lot of HP, gets
    [ Melc Crystal C-(28000 HP) ]   silenced by Fiora, or when someone dies,
      *************************     then use the Orb. It'll revive everyone,
                                    heal everyone, and get rid of all status
    [XP] 15000     effects, as well as heal your party from time to time, as
    [Gold] 4000G   well as picking them up if they die! Now, for the fight,
                   you'll want cast Diggin' first, as well as Runner on your
    healer, which is probably Alfina, then use your best range and 'all'
    spells like Astraea Zap, Absolute Zero, BA-BOOM!, Quake, BOOMOR!, and even
    Galactic Bang and Meteor Strike when you can. After you've taken off a lot
    of its HP, it'll use the Cluster Change command to switch to a bird-like
    form, where it will move much faster and hit you more often, so make sure
    to have someone use Alhealer every turn or two, or as needed. Just be
    patient, and keep everyone above 50% of their HP and you should make it
    out with all four people intact.
    
    Now that you've finished it off, you may want to go back down the southern
    lift and back outside to use the Light Sphere there so you can recover.
    After you're replenished, head back to where you fought the boss and go
    ahead and take the lift in the center of the circle up to the Center of
    the Melc Ruins. Save at Green Sphere to your south if you want, then head
    east until you reach a fork; go into the room to your east to find a chest
    containing a [_SAPPHIRE RING_], then head north to the next fork. The room
    to the east only has a monster in it, so go into the room to the west,
    which has both monsters and a chest, so open the chest for a
    [_LIFE SEED_], and open the door on the southern wall as well.
    
    Go back out into the hallway and head north to a fork in this circular
    room; first, go northwest and to a dead-end with a [_CRIMSON POTION_]
    in a chest, then go back and go northeast to the door here; open it and go
    outside. There are a lot of enemies out here, but there are three
    treasures; the first treasure isn't down the northern path, but it is
    against the wall just to the south of it, so open it for a [_HOLY WATER_].
    The southeastern path has a [_PANACEA_], and the southwestern path has the
    [_JUDGE'S CARDS_], so once you have all three, go back inside through the
    southern door.
    
    Take the eastern path first, and go in the first room to the north; step
    on the button in here to open up the walls to the north, giving you a
    shortcut back to the beginning of this area. Go back out in the hallway
    and go into the second northern room, but be careful of the Red Beast in
    here; fight all of them that you see, because they have a chance of
    dropping a Lucky Book! Once you've gotten rid of it, open the chest in
    here to obtain the [_LORENZO BLADE_]; equip it to Yuki.
    
    Go back to the circular room where you just came in and head west and into
    a long hallway; the southernmost room on the left has a chest with a
    [_GOLDEN ELIXIR_] inside, so grab it, then go into the next room on the
    left. Open the chest in here for a [_GOLDEN FEATHER_], then go all the way
    north and then go east and up the stairs to a fork; go down the stairs to
    your southeast and get the [_INDIGO ELIXIR_] out of the chest, then go
    north to another fork.
    
    To the north is our next destination, but there's more stuff to get, so
    hold off. Go east and step on the button to open the walls to your south,
    which will create a shortcut to that area, then head all the way west and
    into another circular room. Go south from there, and when you approach
    this chest, the wall will fly all the way south, making a new hallway.
    
    Go in the first room to your west to find a tough set of enemies, as well
    as two chests; one has a [_SPIRIT SEED_] and the other has the
    [_DIVINE CHARM_]. Go into the next room on the east side to find a
    [_FLARE EGG_], then go all the way south and approach the chest; it'll
    jump up and attack you! Unload a couple of Galactic Bangs and some good
    moves on it so it doesn't use Kamikaze on you, and just hope that it drops
    the Warp Boots. After you take out the Mimic, head all the way back north
    and east, then go north and up these stairs into the Hall of Time.
    
    Make your way west/southwest first (counter-clockwise), and you should
    come across a [_BLAZE EGG_] and a [_FROST EGG_] along the way. When you
    can, go north and into this room; there's nothing in here except a Madai,
    so go northwest to the center circle of all of the other circles.
    
    There are five more rooms to go through, and they are accessible by using
    the gear in the center of the room to rotate the room around, so only
    three doorways are open at a time. The ones to the northeast and southwest
    are guarded by really tough enemies, with the northwestern one being our
    next destination. Before taking on the Hyudras, go west and get the
    [_SPEED SEED_], the [_DIVINE BOOK_] and the [_HERO'S ELIXIR_] out of the
    chests, then rotate the gear and go into the eastern room and save at the
    Green Sphere if you want to.
    
    Now, these treasures are really good, but the enemies are really tough. To
    beat them, start off with your best attacks like Dragon Slash, then use
    attacks like Absolute Zero and Dynamite Rush on the Middle Head because
    if you kill it, you kill the whole thing. If you can't beat them, here's
    the solution; run into them for battle, then run away at the first chance.
    After the battle, you'll have a very short time to run past them, but once
    you do, get the treasures. Now to get back to the other side, just do the
    same thing. If you can beat them, keep trying afterward to try to get the
    Chaos Flail for Ulf from the Middle Head.
    
    The treasures in the northeastern room are the [_POWER SEED_], the
    [_AURA ARMOR_], and the [_MACH BOOTS_], while the treasures in the
    southwestern room are the [_TEMPEST EGG_], the [_SLAYER BOOK_], and the
    [_SMART SEED_].
    
    Now, rotate the gears to the northwestern room, if you need to, and go
    northwest and open the chest you see for a [_SCOUT BOOK_], then go east up
    to the Spire of Heaven. In this area you'll find Lucky Minks; these Minks
    are really hard to damage, and only have 18 HP, and they'll run away
    almost every chance you get, but if you do happen to beat one, you'll get
    16384 XP per person, as well as a chance for a Lucky Book! Use moves like
    Blade Storm, Dynamite Rush, and Homing Shot and Magic like Crackle,
    Galactic Bang, or any other spell that has multiple hits on them, and hope
    that you will be able to do 1 damage on them per hit.
    
    Anyway, back at the entrance, head southeast, then west into the large
    room; go northwest, southwest, northwest, and southwest once more to find
    a chest with an [_AZURE ELIXIR_], then head northwest, then north and east
    along this wall for a [_PEERLESS BELT_]. Go back to the chest before this
    one, then head southwest, southeast, then southwest, northwest and north
    along the wall to a chest with an [_INDIGO ELIXIR_].
    
    Go south, then east and south when you can to be back out in the hallway;
    go west and northwest up the stairs to a Green Sphere. Use it, then head
    north and clockwise all the way to the end with a chest containing a
    [_MAGIC SEED_]. Go west into this room; there are two treasures in here,
    one chest is at the northernmost section of the area and contains a
    [_PLATINUM FEATHER_], while the other one is at the southwesternmost
    section, and it is a [_FAT MOGAY BOMB_].
    
    Go out through the western side to be out in the hallway, then head north
    and northeast to the Hall of Flight, then follow the path to the Green
    Sphere; use it, then open the door to the north, then move north and get
    on the lift to the Guardian's Tomb.
    
    The final guardian, Unama, will appear in front of you; she's been waiting
    a long time for someone who no longer has need for the Guardians. She says
    that Alfina is the last of the Communicators, and the power of eternity is
    already hers; there's something so powerful inside her, that death cannot
    even stop it. There is something horrible being reborn in Surmania, and
    they're the only ones who are able to stop it. She'll then give them
    [_UNAMA'S ORB_] as she disappears, so after that, leave this room to be
    back at the Entrance.
    
    Now that you have Unama's Orb, you may want to try fighting the Lucky
    Minks at the Spire of Heaven once again; the Orb will stop time for a
    short time, giving you time to hopefully get enough damage in to kill the
    stupid thing. It's up to you, and it's very well worth it.
    
    Back at the Entrance, just head south and use this lift to go back down,
    then go south back outside to your plane. Read below for a few
    recommendations from me; if you don't feel like doing these things and
    want to take your chances at Surmania, go ahead; just skip this paragraph
    and continue on, and good luck.
    
    Before going to Surmania, I recommend doing a few things, just to be
    completely prepared for the worst; 1) If they aren't already, spend some
    time leveling up everyone's Special Moves so they all have PSPRP, as well
    as at least a level 10 Skill and Magic Level for each person so they can
    equip Ether Eggs and the best Skill Books.
    
    2) Get your party to at least 44, if you're not there already. Personally,
    I'd go higher to around 48 or so, but I love to level up.
    
    3) Extract the Verse Hunter Skills from the Veteran Books and put them on
    both Yuki and Ulf, and make sure that everyone has the Water Mastery Skill
    equipped.
    
    4) Make sure everyone has a Galactic Bang, an Absolute Zero, an Alhealer,
    and a Runner equipped. Once you've done all of these things, you should be
    ready to take on Surmania.
    
    In your plane, just fly straight up into the sky and press O when you are
    prompted to do so; they'll find Surmania, and will fly onto it. Inside the
    giant ruin, you'll see Kornell and Violetta watching as Xorn's rebirth
    will begin; Xorn will pierce Emelious many times with its tentacles, in
    which Emelious will see what he calls 'the perfect future', one where
    everyone and everything is basically glass...
    
      %%%%%%%%%%%%%%%%%
    [ s1.210 - Surmania ]
      %%%%%%%%%%%%%%%%%
    
    [My Level] Yuki [44], Alfina [44], Ulf [44], Dahna [43]
    [Light Spheres] Tunnel, Caves, Castle, Entrance, Top of Cursed Tower
    [Equipment] Diamond Badge, Diviner's Staff, Revival Gem, Hell Spike,
                Big Mogay Bomb, Warrior's Charm
    [Consumables] Crimson Potion, Hero's Elixir, Miracle Elixir
    [Mana Eggs] Volcano Egg
    [Skill Books] General Book              *[.NOTE.}* The Gigas Pis carry the
    [Enemies] Aton Lambda------(2040 HP)    Staff of Isis, the Mimics carry
              Zeptol Phi-------(2120 HP)    the Warp Boots, and the Duamutefs
              Gigas Pi---------(5000 HP)    carry the Maken Galcion if you
     *BOSS*-|-Violetta---------(6400 HP)    to try to get them, and you
            |-Demon Scythe-----(35000 HP)   should, especially the Warp Boots
              Mimic------------(10000 HP)   and the Maken Galcion.
              King Lycanthrope-(2240 HP)
              Duamutef---------(4680 HP)   When you gain control, use the
              King's Drake-----(3340 HP)   Light Sphere, then head north into
     *BOSS*-|-La-Ilim-------(36000 HP)     the Caves. Head north just a little
            |-Crystal Skull-(64 HP)        to a fork, then head east and to an
            |-Undead Dragon-(9000 HP)      open area to find two chests to
     *BOSS*-|-Emelious--------(64000 HP)   your southeast; one has a
            |-Demon Sword-----(48000 HP)   [_CRIMSON POTION_] and the other
            |-Orb of Darkness-(32000 HP)   has a [_DIAMOND BADGE_]. Head
            |-God Slayer------(99999 HP)   directly north of those chests and
                                           start climbing up the root here,
    and when you get to the other side, start moving west. You'll soon reach a
    fork to where you can either go up some stairs, straight west, or
    southwest; southwest is where you came from, so head directly west and
    open the chest here for a [_DIVINER'S STAFF_], then go up the stairs.
    
    Go a little north, then go east and south-southeast across the root
    when you come to it. Once you're on the other side, head southwest and use
    the Green Sphere, then go just a little east to be at a fork; take eastern
    path that goes down the ramp first, then go west when you reach
    the bottom, and go all the way west and southwest to a chest with a
    [_REVIVAL GEM_] inside. When you have that, go back up the ramp and take
    the other eastern path as it goes east, then northeast. When you reach the
    next root, head northwest across it, then go all the way west when you're
    on the other side to reach a [_HERO'S ELIXIR_]. Backtrack east just a
    little, then head north through the hole, then west and down the lift into
    the Chapel.
    
    Head west and use the Light Sphere here; you can go ahead and take off the
    Verse Hunter Skills, but make sure that you have Water Mastery on
    everyone, as well as Absolute Zero. When you're ready, open the doors to
    the north; you'll hear a voice, saying that it hates your guts, and you'll
    run into Violetta once again. You will have to fight her once again.
      ________
      |*BOSS*|                    DON'T USE AN ORB, unless you plan on
      ***********************     fighting a lot after this battle, but if you
    [ Violetta-----(6400 HP)  ]   will charge it back up before the next boss,
    [ Demon Scythe-(35000 HP) ]   just use Unama's Orb followed by Absolute
      ***********************     Zero, or if you like, Galactic Bang. If you
                                  aren't using an orb, have Yuki and Ulf focus
    [XP] 17500     on canceling both her and the Scythe's attacks, and have
    [Gold] 2800G   the ladies boost them with Runner first, then have them use
                   their most powerful spells, focusing on Violetta herself.
    Just do what I do: Absolute Zero her to death. She has a low amount of HP,
    but her DEF and RES seem to be quite high, so your attacks won't do as
    much damage as it normally would. I use Absolute Zero over Galactic Bang
    because it hurts both her and the Demon Scythe, and the fact that it costs
    less MP because everyone has the Water Mastery Skill on, so you can cast
    it more times, but I will admit that Galactic Bang does a little more
    damage, so it's your call. If you do have trouble, just go ahead and use
    an orb so you don't die, but remember to recharge it before the next boss.
    
    After the battle, she'll start laughing again, and will tell them that
    Emelious is no longer here, and he went to a world where they can't get to
    him; she also says that they can't save him, since he's going to bond with
    her. After she runs off, go back and use the Light Sphere, then head north
    and west and into the Surmania Castle.
    
    Raven will be here, seeing what Emelious was after; he tried to stop him
    once before, and all he obtained half of Xorn's Claw. He'll sense
    Emelious, and Emelious will approach him and start attacking. They'll
    fight until Raven gets knocked off of the edge, but he barely hangs on.
    Just as Emelious is about to knock him off, he'll teleport away, then he
    uses his half of Xorn's Claw in his own hand, saying that he'll do
    anything to stop Emelious. Doing this will give him that demon sword as
    well...
    
    Head west to a fork; the chests to your west are both Mimics, so only go
    in there if you want to. Head all the way north and open the door to a
    room with a [_VOLCANO EGG_] and a [_GENERAL BOOK_], then go back out and
    head west into a larger room. Open the chest to your southeast for a
    [_BIG MOGAY BOMB_], then head all the way north and open the door here. At
    this fork, go up the stairs to the north and use the Green Sphere if you
    want, then open the chest to the north for a [_WARRIOR'S CHARM_].
    
    Go back to the fork and head west to another one, then head south and east
    up the stairs to a chest with a [_MIRACLE ELIXIR_]. Go back and head all
    the way north to another door, so open it, then open the chest inside for
    a [_HELL SPIKE_], but beware of the Mimic close to it! Back out in the
    hallway, head east, then north down the stairs and into the Courtyard.
    
    Head all the way north to see Raven and Emelious still fighting, and
    eventually Emelious will pierce Raven with his sword, but Raven threw his
    sword into the side of where Xorn is being reborn, which upsets Emelious
    greatly. Dahna will run over to Raven; he says that he's been corrupted by
    Xorn's power, and after Dahna tells him how much she loves him, he'll
    thank her and...
    
    USE THE LIGHT SPHERE HERE, making sure that everyone has a Galactic Bang
    equipped, as well as the Fire Mastery Skill on one of them if you have it,
    as well as any Accessories and/or Weapons that increases MAG. When you
    have saved, head north to encounter the demon, La-Ilim, for the last time.
      ________
      |*BOSS*|                     As with the last battle, DO NOT USE AN ORB,
      ************************     unless you want to run all the way back to
    [ La-Ilim-------(36000 HP) ]   the Chapel and fight more enemies to fill
    [ Crystal Skull-(64 HP)    ]   it back up, and if you want to, it will
    [ Undead Dragon-(9000 HP)  ]   make the battle easier, so be my guest. If
      ************************     you don't use an orb, have Alfina and Dahna
                                   focus on La-Ilim using Galactic Bang while
    [XP] 22000     having Yuki and Ulf alternating between canceling their
    [Gold] 2850G   attacks and using Galactic Bang, but if Yuki and Ulf have
                   the Maken Galcion and the Chaos Flail equipped, that makes
    them the best primary Magic users with the other two used for canceling
    and Magic. You cannot damage the Crystal Skull, but you can cancel its
    attacks. As with the last time you fought La-Ilim, just focus your best
    Magic on him, and only him, healing when necessary, but if you start to
    get in trouble and feel that you may not make it, go ahead and use an orb
    of your choice to help you out. This battle is long, but it's not nearly
    as hard as the next one, since a few rounds of Galactic Bang should take
    out most of La-Ilim's HP.
    
    *[.NOTE.]* Alex Truman (battleteen@yahoo.com) says that you can defeat the
    Crystal Skull using the same tactics as you would to defeat the Lucky
    Mink, but good luck trying to defeat it before you wipe out everyone else.
    It can be done, though.
    
    Vergil1337 (ross.vergil@netzero.net) sent me a strategy on beating the
    Crystal Skull, if you want to try to take it out:
    
    "This is actually a lot easier than it sounds. Much, much easier. First,
    give Yuki Berserker and Flash - this will let him get many hits on it.
    Granted, not all will do damage, but you have to admit, there's lots of
    potential.
    
    For Alfina, I used Crackle; it has multiple hits, and if you're lucky, it
    may knock it in the air. I cannot remember this for sure, but if it
    happens, use an Aerial Combo with Yuki, and if you're really lucky, the
    whole party. I've heard of using Holy Circle to launch enemies into the
    air, but I've never done it, so I cannot accound for the usefulness. I
    have to admit though, having Yuki using Berserker, Flash, and an Aerial
    Combo has a lot of hits.
    
    Anyway, I also gave Ulf Berserker, and had him use Shadow Warrior and
    physical attacks. Seeing a trend here? You will never do more than one
    damage, so anything that maximizes your hits work well.
    
    Dahna is my offensive magician, but I wouldn't use her much. I sometimes
    threw in a Galactic Bang, but that's because it gets a lot of hits in, and
    it's fast for such a high level spell.
    
    I do not recommend things like Astraea Zap, not only for the high cost,
    but it takes too long. Galactic Bang? Yeah, in moderation. But cheap, and
    more importantly, quick spells are the way to go, like Crackle. Plus, you
    have a Dragon to work about. Frankly, to me, it was never a worry - it's
    very weak. A few Galactic Bangs, and maybe an Absolute Zero, and it's out.
    This is where Dahna comes in - should ugly (the big one) become active,
    Dahna is ready to take it on. Her reserves should be high, and smaller
    ugly (La-Ilim) can't really do that much - nothing that isn't easily
    canceled.
    
    Smashing that Skull isn't that hard; you just need patience. Believe me,
    it's all worth it to watch it shatter in his hand, and the Dragon fade
    away in a glorious show of glitter and light. Remember, this isn't the
    God Slayer; it can be beaten with little difficulty. And I was not over
    leveled; I was under leveled. Your set up for the first Omega Breed is
    higher than mine for Xorn, not to mention skill levels."
    
    Head all the way north and up the stairs to a lift that takes you to the
    Top of Cursed Tower, then go northeast and USE THE LIGHT SPHERE! Make sure
    that everyone has both Absolute Zero, Galactic Bang, Alhealer, and Water
    Mastery, and probably Runner, as well as MAG boosting weapons, but as for
    accessories, I would go ahead and put Revival Gems on everyone just to be
    safe. When you feel that you are completely prepared, open the door.
    
    You'll see Emelious wondering why Xorn hasn't been reborn just yet, and
    Violetta will rub all over him, saying that Xorn needs their love; Xorn
    will pierce her with its tentacles just as it did with Emelious, then it
    will turn her into glass and she'll shatter! Go up to Emelious, and Alfina
    will beg him not to do this, but of course, he'll just grab his sword and
    attack you.
      ________
      |*BOSS*|                       At the start, Alfina will tell everyone
      **************************     that the power that killed Gryph, the God
    [ Emelious--------(64000 HP) ]   Slayer, must not be released, so make
    [ Demon Sword-----(48000 HP) ]   sure to make your first priority
    [ Orb of Darkness-(32000 HP) ]   canceling it! At the start of the battle,
    [ God Slayer------(99999 HP) ]   use Unama's Orb, then have everyone use
      **************************     Runner to speed themselves up, and if you
                                     want to, cast Diggin' as well, but it may
    [XP] 24000   not last long enough. Have everyone use Absolute Zero on
    [Gold] 0G    Emelious, as it will hit all four parts, and keep casting
                 this until he starts moving again, but by that time, the
    Demon Sword and Orb of Darkness should be just about done for. Have Alfina
    focus on healing first, then using Absolute Zero second, Dahna focus on
    using Galactic Bang on Emelious, unless the other parts are still there,
    then use Absolute Zero, and have Yuki and Ulf focus on canceling the God
    Slayer first, then recovering Alfina and Dahna's MP second, then having
    them use Absolute Zero or Galactic Bang as their third priority, unless,
    like I said in the last boss battle, they have the Maken Galcion and Chaos
    Flail equipped, then they should be the main Magic users. All in all, just
    make sure that everyone stays healed and that the God Slayer does not act!
    Since it takes so long for it to reach the ACT line from the COM line, you
    should have plenty of time to cancel it.
    
    After the battle, Alfina will go up to him, and the symbol on her hand
    will start to glow; she'll ask him to come home with her, so they can be
    together, then the symbol on his hand will glow as well, and he'll take
    Alfina by the throat and will start to leave as Xorn's rebirth begins.
    Emelious will get on that giant white snake with Alfina and that man that
    we keep seeing, then Yuki will chase them on his plane, but just when he
    is in reach of grabbing her hand, the Flight Unit will fail! As Yuki falls
    from the sky, Xorn's roots will start to spread all over, turning the
    people into glass...
    
    -Raflid Alps-
     :::::::::::
    
    [My Level] Yuki [52], Ulf [52], Dahna [52]   Yuki thinks that all he needs
    [Light Spheres] Mountain Slope               to do is to charge up the
    [Mana Eggs] Chaos Egg                 Flight Unit, and Dahna says that she
    [Enemies] White Bunny-(1680 HP)   saw a town on the way down, so we're
              Bigfoot-----(7480 HP)   going there next. Use the Light Sphere,
                                      then start heading northeast; just look
    for a chest to your east along the way for a [_CHAOS EGG_], then continue
    northeast to Raflid Town.
    
      %%%%%%%%%%%%%%%%%%%%
    [ s1.211 - Raflid Town ]
      %%%%%%%%%%%%%%%%%%%%
    
    [My Level] Yuki [52], Ulf [52], Dahna [52]   Head north just a little bit,
    [Light Spheres] Inn                          and you'll see a lot of
    [Consumables] Crimson Potion         Flight Units lying around; one of the
    [Valuables] Necklace               people notices that Yuki's doesn't work
                                  either, and when Yuki tries to tell them
    Raflid Town - General Store   that it just needs charged, one of them will
    ----------------+----------   grab it and throw it. Yuki will chase after
    Falchion........|.15000G...   it, and it will land at the feet of Rotts!
    Queen's Cards   | 13200G
    Heavy Mail......|.12000G...   Rotts tries to ask him if No. 19 got him to
    Robes of Light  |  9800G      the mainland, but Yuki starts demanding to
    Heavy Leggings..|..6800G...   know how he can get the Flight Unit to work
    Witch's Pumps   |  9000G      again because he has to get back in the sky
    Peerless Belt...|.10000G...   immediately! Rotts says that he might have a
    Knowledge Medal | 10000G      way to get it to work again, so he'll tell
    Diamond Badge...|.10000G...   Yuki to meet him at the Workshop at the edge
    Goddess Amulet  | 10000G      of town. Before heading over there, I
    Rez Potion......|...320G...   suggest stopping at the General Store, the
    Healing Gem     |   800G      Magic Shop, and the Skill Shop to upgrade
    Revival Elixir..|...240G...   your equipment and such; all three of them
    Panacea         |   120G      are on the east side of town.
    Nitro...........|...600G...
    Big Time Bomb   |   360G      After you've done that, go north beside the
    Icefang Stone...|...250G...   General Store, then go all the way west to
    Lightning Stone |   250G      the Temporary Workshop. You'll see Rotts
                                  leave without saying a word, and inside,
    Raflid Town - Skill Shop   you'll see Schmidt; he says to forget about
    ----------------+-------   flying for now, so Yuki will tell him that if
    Absorb Magic....|...60G.   he didn't spend all of his time flying, he'd
    Fire Mastery    | 1500G    know what it's like to love someone! Schmidt
    Earth Mastery...|.1500G.   will punch him in the face, saying that a real
    Jolt Counter    |  100G    pilot doesn't have time for love.
    Mighty Blow.....|...80G.
    Reflect         |  800G    When you regain control, head east and
    Fighting Spirit.|..800G.   northeast, and when you can, head north to find
                               Rotts. Rotts says that if Schmidt can't do
    Raflid Town - Magic Shop   anything, he can't either; they'll start
    -----------+------------   fighting, but will slip off of the logs onto
    Hellburner.|..900G......   the ground. While they're lying on the ground,
    WOW!       |  400G         they'll see a bird flying in the sky, and will
    Quake......|.1000G......   both think of a glider at the same time! As
    Halvah     | 1200G         they start to get the materials together to
    Resurrect..|..400G......   create one, Ulf will hear the a violin...
    Healer+    |  900G
    Howlnado...|.1000G......   Head over to the Skill Shop, then head north
    Fiora      |  480G         and northwest of it to find Hect! She says that
                               the mark on her hand showed her the way here,
    and that Xorn's rebirth is not yet complete. She'll then tell them that
    Alfina is fighting hard; the mark of the Communicator is split between
    brother and sister, and Xorn will only be reborn when Emelious is able to
    make their two marks become one.
    
    In the new glider, Yuki will say goodbye to everyone, and after everyone
    gives him the thumbs-up, the glider will take off in the air, but it will
    catch too strong of an updraft and will crash into the ground.
    
    You'll be back at the Mountain Slope area of the Raflid Alps, but in a
    different spot. Just head east, open the chest for a [_CRIMSON POTION_]
    along the way, then keep going east and Yuki will find a [_NECKLACE_]
    lying on a rock. After you get it, just head east and north back to
    Raflid Town.
    
    Yuki will collapse at the entrance to the town, and he'll say that he'll
    make another glider again, then he'll completely pass out. Rotts will see
    the Necklace that Yuki has and Ulf will take it, then he decides to pay
    Schmidt a visit.
    
    Ulf will confront him, and will beg him to make a plane for Yuki, because
    he has to fly because he loves Alfina. Schmidt will then see the Necklace
    that Ulf has, and will grab it from him, wondering where he found it; that
    is when they realize that the necklace belonged to his old love, and he
    will start to break down and cry.
    
    Later on, he'll tell Yuki that he wasn't able to save her, since his
    instincts as a pilot told him not to fly that day, and he hasn't flown
    since that day. He then tells Yuki that he has a plane up on the mountain
    that can fly, and it doesn't need a Flight Unit!
    
    The next morning, Yuki will realize that they never formally introduced
    themselves, so they'll do that and Hect will reintroduce herself, and then
    she'll join your party! So now, put some Magic and Skills on Hect, as well
    as an Accessory, then leave the Inn and leave Raflid Town through the
    northeastern exit to the Raflid Alps.
    
      %%%%%%%%%%%%%%%%%%%%
    [ s1.212 - Raflid Alps ]
      %%%%%%%%%%%%%%%%%%%%
    
    [My Level] Yuki [52], Ulf [52], Dahna [52], Hect [52]
    [Light Spheres] Northern Mountains
    [Equipment] Lion Boots, Anne's Necklace
    [Consumables] Azure Elixir, Mystic Potion, Panacea
    [Mana Eggs] Blaze Egg, Rain Egg
    [Enemies] White Bunny-----(1680 HP)   *[.NOTE.]* Before you leave this
              Gilled Caveman--(3010 HP)   area, make sure you refill your
              Caveman Archer--(2940 HP)   Orb Gauge.
              Bigfoot---------(7480 HP)
              Caveman Warrior-(7180 HP)   This first area is just a large area
                                          with no forks or anything, so get
    the [_LION BOOTS_] out of a chest along the northern wall, the
    [_BLAZE EGG_] out of a chest against the southern wall to the southeast,
    and an [_AZURE ELIXIR_] out of a chest as you head northeast and north to
    the next area. Once you have all three, head north to the Northern
    Mountains.
    
    This area has the tough Caveman Warrior's, so make sure to keep your party
    well healed when you're up against these guys. You may also want to try to
    get the Power Cards from them for Dahna, if you want to.
    
    Head northwest to a fork; head south-southwest first and open two chests
    for a [_MYSTIC POTION_] and a [_PANACEA_], then go back and head all the
    way north to find a [_RAIN EGG_] floating near the edge. Now just head
    west and southwest and follow this path as it goes north to find a Green
    Sphere and the plane! Save, then check out the last plane that Schmidt
    ever flew, the Crystal Rose.
    
    The next thing you know, the plane will be back at the village on the ramp
    where Yuki is admiring the great Crystal Rose, and also wondering if it
    could really fly. Schmidt will come up and spin the propeller to start it
    up, then he will then give Yuki [_ANNE'S NECKLACE_], so Yuki can make up
    for the mistake that Schmidt made long ago.
    
    Yuki tells Ulf that it will probably take all night to repair, so they
    might as well head back to the Inn and stay the night. Go to the Inn, but
    before staying the night, you'll want to use the Light Sphere to put the
    Verse Hunter Skills back on Yuki and Ulf, as well as prepare for a boss
    fight. After you've done that, go ahead and talk to the innkeeper and
                                        choose option 2 to stay the night. The
    [1] No, I can't do that.            next morning, save at the Light
    [2] OK. I'll stay the night here!   Sphere, then leave the Inn and go back
                                        to the Crystal Rose. Talk to Schmidt,
    [1] Just wait a little longer.    and he'll ask Yuki if he's ready; choose
    [2] I'm ready to roll!            option 2 to get ready to take off!
    
    You'll see that Yuki's plane is tied up behind the Crystal Rose so Schmidt
    can use the Crystal Rose to fly it into the sky! Once they're high enough,
    Schmidt will cut Yuki loose and let him glide, then Schmidt will guide him
    along through all of the whirlwinds and such, but eventually, the Crystal
    Rose will catch fire and start falling to the earth as he yells to Yuki to
    not follow him so he'll be able to make it to Alfina. Eventually, they'll
    fly through a passageway and come out on top of Xorn's Shell.
    
      %%%%%%%%%%%%%%%%%%%
    [ s1.213 - Xorn Shell ]
      %%%%%%%%%%%%%%%%%%%
    
    [My Level] Yuki [54], Ulf [53], Dahna [53], Hect [53]
    [Light Spheres] Breach Point
    [Equipment] Mars Boots, Rashik's Hammer, Spirit Ring
    [Consumables] Mystic Potion, Spirit Elixir, Shining Nut
    [Enemies]
     *BOSS*-|-Omega Breed-----(15000 HP)
            |-Pico Omega x2---(2050 HP)    *[.NOTE.]* The Verse Realm battle
            |-Zeptol Omega----(3140 HP)    music is back. Ugh...
              Aton Omega------(3180 HP)
              Pico Omega------(2050 HP)
              Zeptol Omega----(3140 HP)    Hect says that she can sense
     *BOSS*-|-Omega Breed-----(30000 HP)   Alfina in one of the spires, so
            |-Zeptol Omega x2-(6280 HP)    when you regain control, head
            |-Aton Omega------(6360 HP)    northeast to an open area, where
              Gigas Omega-----(13000 HP)   an Omega Breed will appear, and
              Gigas Omega-----(6500 HP)    you'll have to take it on.
      ________
      |*BOSS*|                     You really shouldn't have to use an orb, so
      ************************     just have someone use an 'all' attack like
    [ Omega Breed---(15000 HP) ]   Dragon Slash, BA-BOOM! or Astraea Zap a few
    [ Pico Omega x2-(2050 HP)  ]   times to get rid of the extra monsters,
    [ Zeptol Omega--(3140 HP)  ]   then focus all of your best magic like
      ************************     Galactic Bang and Heaven's Gate on the
                                   Omega Breed itself. Due to it's low amount
    [XP] 15080 (More if you beat   of HP, you may be able to kill it before it
    the summoned enemies.)         has a chance to attack, but if it doesn't,
    [Gold] 1895G (Same as above)   it uses Omega Ball to summon more monsters,
                                   including the Aton Omega, so be careful and
    stay healed. This battle is much easier than the battle with Emelious, eh?
    
    Follow the path along the root and use the Green Sphere on the other side.
    Make sure to fight all of the enemies here, or just enough to refill your
    Orb Gauge if you used it, because there's another boss soon. Follow the
    path northwest and west to a fork; head southeast and open the chest here
    for a [_MYSTIC POTION_], then go back and head west to the next fork. Go
    north and northeast for the [_MARS BOOTS_], then go back and head west and
    northwest to another fork; go southwest across the root and get the
    [_SPIRIT ELIXIR_] out of the chest, then start making your way north and
    northeast.
    
    Go past the fork that goes off to the northwest until you reach the next
    fork; take this one west as it turns southwest and south and to Ulf's best
    weapon, [_RASHIK'S HAMMER_]. After you have that, go back to the fork and
    go northeast to the Surmania Ruins Entrance. Follow the path to a Light
    Sphere; use it, then head up the root to the east, and once you reach the
    other side, another Omega Breed will appear.
      ________
      |*BOSS*|                       This battle is twice as hard since all of
      **************************     the enemies have twice the normal HP, but
    [ Omega Breed-----(30000 HP) ]   if your Orb Gauge is charged, you should
    [ Zeptol Omega x2-(6280 HP)  ]   be fine. Use Unama's Orb, then use Dragon
    [ Aton Omega------(6360 HP)  ]   Slash or some other 'all' attack a few
      **************************     times to get rid of the extras, then use
                                     your best magic like Galactic Bang and
    [XP] 15295 (More if you beat     Heaven's Gate on the Omega Breed, as well
    the summoned enemies.)           as Ulf's Dynamite Rush, as it may do over
    [Gold] 1955G (Same as above.)    10,000 damage if you have the Verse
                                     Hunter Skill equipped. You should be able
    to kill it before it starts moving again, but if not, it should be nearly
    dead. It will still use its Omega Ball it bring in new monsters at double
    their normal HP, including the Gigas Omega, which will come in at
    13000 HP, so if it's about to use Omega Ball, try to cancel it. This
    battle is still easier than the one with Emelious, but may take some time,
    especially if it's not defeated when Unama's Orb runs out.
    
    After the battle, Hect tells Yuki to destroy the nucleus so the sky can be
    cleared of Xorn's roots, so go up to it and use Yuki's sword to cut it,
    and when he does, the entire shell will start to collapse and the sky will
    be cleared! All of the pilots at Raflid Town will be excited to see that
    the Flight Units are back to normal, and Rotts is glad to see that Yuki
    did it!
    
    First, head north and get the [_SPIRIT RING_] lying on the ground. Now,
    before going to rescue Alfina, we need to go back to a couple of places
    for items. Go southeast and south back to the Breach Point, then start
    following the path south (it's different now). You'll come across a chest
    with a [_SHINING NUT_], so grab it, then keep going to a Light Sphere and
    your plane.
    
    [1] No. We don't have time for that!    Choose option 2 to head back to
    [2] Yeah, let's go back for now.        Raflid Town. Now, this isn't going
                                            to be any fun, but we have to go
    back to the Raflid Alps where we found Schmidt's Crystal Rose, so head out
    of the northeastern exit of the village to the Raflid Alps.
    
    -Raflid Alps-
     :::::::::::
    
    [My Level] Yuki [55], Ulf [55], Dahna [54], Hect [55]
    [Light Spheres] Northern Mountains
    [Skill Books] Expert Book              Head all the way east, then all the
                                way north to the Northern Mountains, then head
    all the way north, then follow the southwestern path back to the Green
    Sphere; you will find an [_EXPERT BOOK_] lying on the ground here, so pick
    it up. Now, head all the way back to Raflid Town.
    
    You now have all of the Skill Books in the game, so you may want to go
    ahead and pick which Books you'll want to keep, then go ahead and extract
    the Skills from the rest of them, but it's up to you.
    
    There's one more item we can get, and that's by solving Otto's last case,
    so get in your plane and fly back to Mendi City.
    
    -Mendi City-
     ::::::::::
    
    [My Level] Yuki [55], Ulf [55], Dahna [54], Hect [55]
    [Light Spheres] Inn
    [Equipment] Hurricane Belt   Head all the way back to the Harbor, and talk
                                 to the Fishmonger beside the fish stand; he
    says that he has been predicting strange things that have actually been
    happening, and that the lobster merchant's son is his witness, so talk to
    him too (he's at the next stand over) to find out that he's the only one
    who heard him predict the red roots in the sky. If you want to, go ahead
    and talk to everyone else here, including an old washerwoman who pretty
    much worships him as a prophet. It all sounds a little fishy to me, so go
    back to Park Avenue and head over to the far west dead-end and talk to
    Otto, and begin to solve this case!
    
    [1] I have no leads.              Choose option 2 to learn about the
    [2] Tell me about the incident.   prophet incident, option 3 to have him
    [3] Who is your employer?         that a mystery person is his employer,
    [4] I know who did it!         and choose option 4 to tell him who did it!
    
    [1] The washerwoman.
    [2] The lobster merchant's kid.   Choose option 2 to tell him that it was
    [3] A sailor.                     lobster merchant's kid, then he'll ask
    [4] A young woman.                for a motive...
    
    [1] A desire to help the fishmonger.
    [2] A desire to believe in prophecy.   Choose option 3, and he'll ask what
    [3] A desire to tease people.          the culprit used to pull of the
    [4] A request from your employer.      crime...
    
    [1] By asking a real prophet.         Choose option 4, and he'll say that
    [2] The predictions were true.        the mystery has been solved! He'll
    [3] By paying people to 'believe.'    then give you the [_HURRICANE BELT_]
    [4] By 'predicting' after the fact.   for helping him out.
    
    Okay, now before we head back to Xorn Shell, I think that you should have
    all of your characters at least at level 50, though I'll be at 55, and if
    you followed my preparations before you fought Emelious, you should be
    just fine, but if you didn't, you should go ahead and get everyone's
    Special Moves to PSPRP, including Hect's Armageddon, as she will give it
    to Alfina before the final battle. You should have done this long ago, but
    if you still need to Fuse Mana Eggs, you should be able to equip four
    Ether Eggs on everyone, and you probably have enough Eggs to make 3 or 4
    of every spell in the game, so do that!. You'll also want to get
    everyone's Magic and Skill Levels at 11 or higher, if the character can.
    
    Make any final preparations, and get back in your plane and choose to go
    to Surmania, which will take you back to the Xorn Shell.
    
    -Xorn Shell-
     ::::::::::
    
    [My Level] Yuki [55], Ulf [55], Dahna [54], Hect [55]
    [Light Spheres] Breach Point
    [Enemies] Aton Omega---(3180 HP)   Head all the way north to the Surmania
              Pico Omega---(2050 HP)   Ruins Entrance, then follow this path
              Zeptol Omega-(3140 HP)   all the way north and northeast until
              Gigas Omega--(6500 HP)   you reach the next area.
    
    Hect says that there may still be time left, then Yuki will see Alfina
    strung up at the top of the spire, and they will run into the final
    dungeon, the Surmania Ruins.
    
      %%%%%%%%%%%%%%%%%%%%%%%
    [ s1.214 - Surmania Ruins ]
      %%%%%%%%%%%%%%%%%%%%%%%
    
    [My Level] Yuki [55], Ulf [55], Dahna [55], Hect [55]
    [Light Spheres] Underground Maze, Heart of Underground Maze, Cursed Tower,
                    Top of Cursed Tower
    [Equipment] Phalanx, Hero Armor, Sublime Cards, Grandalf, Sage's Robe,
                Maiden's Dress, Staff of Light, Spirit Armor, Spirit Boots,
                Rainbow Heels
    [Consumables] Healing Herb, Mystic Potion x2, The Big One x2,
                  Indigo Elixir x2, Hero's Elixir, Panacea, Golden Elixir,
                  Spirit Elixir, Miracle Elixir
    [Mana Eggs] Dust Egg                          *[.NOTE.]* This dungeon has
    [Enemies] Zeptol Omega-(3140 HP)     a lot of rare equipment that you can
              Calibus------(3220 HP)     get from enemies, but it's a very
              Pico Omega---(2050 HP)     small chance; equip the Legendary
              Demon Lord---(2580 HP)     Thief Skill and the Heaven Blade on
              Lucky Mink---(18 HP)       Yuki so he can have a better chance
              Excise Omega-(11500 HP)    of getting them. Remember, he ahs to
              Gigas Omega--(6500 HP)     deliver the killing blow for it to
              Last Keeper--(7120 HP)     work. And these enemies and
     *FINAL BOSS*---Xorn---(128000 HP)   treasures are...
    
    % The Calibus has a chance to drop the Queen's Heels. I think the Warp
      Boots are better, but you may like them due to the +30 INT.
    % The Demon Lord has a chance of dropping Thor's Boots. Again, Warp Boots
      are better.
    % The Lucky Mink is back, but it's kind of useless to get a Lucky Book
      from it, but you can also get a Mana Emblem if you try hard enough, as
      well as a bunch of XP!
    % The Excise Omega has a very small chance of dropping the Spirit Sword.
      GET THIS SWORD! +26 more attack than the Grandalf!
    % The Last Keeper has a small chance of dropping the Spirit Staff. You'll
      want this staff; it's the best one.
    
    % As a reminder, try to get Hect's Armageddon to PSPRP if you can,
      since it will transfer to Alfina before the final battle.
    
    We start off in the Underground Maze. Whee. Use the Green Sphere here,
    then head east to a fork; head east and step on the button here to lower
    the gate, so go east and open the chest here for a [_HEALING HERB_]. Go
    back to the last fork and head south, then all the way east to a chest
    with a [_MYSTIC POTION_], and step on the button to your north to lower
    this gate as well.
    
    Now take the southern path to another fork and a nearby button; step on
    this button, as it will open the gate to your far south. As you go south,
    don't step on this next button, unless you want to lower the gates along
    the wall and release some monsters; just a fair warning. Open the chest to
    the south for [_THE BIG ONE_], then go north to the last fork and head
    east.
    
    This area to your south has three buttons; the one farthest north (closest
    to you) lowers the gates along the wall, so don't step on it. Step on the
    one off to the southwest to lower the gate right beside it, then open the
    chest in there for the [_PHALANX_] armor. Now step on the button to the
    south to lower this gate, then go south to the next fork.
    
    There are two paths right beside the way you came from; go down the stairs
    on the western of it to find a [_HERO ARMOR_], then go down the stairs on
    the eastern side of it to find the [_SUBLIME CARDS_], Dahna's best weapon.
    You can see a chest to your south, so go west, south, and east, then open
    it when you come across it for the [_GRANDALF_], the second best sword in
    the game. Head all the way east, then follow the path as it goes north,
    east, and south, then head west and get the [_DUST EGG_].
    
    Continue following the path as it goes east and north, then go east and
    open the chest here for an [_INDIGO ELIXIR_], then head north to a fork.
    Pick up the [_REVIVAL GEM_] to your east, then go west, since there's a
    gap to the north that we can't cross. As you go west, then north through
    the long hallway, the floor will rumble underneath you, then you'll fall
    down a floor.
    
    Up at the spire, Alfina is still tied up, and that man congratulates
    Emelious on what he has accomplished this far. Emelious will then grab
    his knife and cut the rope binding Alfina, then he'll tell her that soon,
    Alfina will make both him and Xorn complete. When he puts their symbols
    together, Alfina will tell him that she loves him, then he'll start seeing
    visions in his head of the future, but when he sees Alfina turning to
    glass in that world, he starts having second thoughts about what he's
    doing...
    
    Alfina will say that his hand is warm, then they'll hug each other, but
    that's when the symbols on their hands will unite and fly over to Xorn,
    which will then spark Xorn's rebirth! Alfina starts to fall, and Emelious
    rushes over to her...
    
    You'll be in control again, so head east to a lift, then take it up and
    open the door to your north. There's another door to your north, so open
    it, then go in, get rid of the Calibus, then open the chests for a
    [_SAGE'S ROBE_] and a [_HERO'S ELIXIR_]. Go back out in the hallway, and
    if you want to make a shortcut back to the beginning of the area, head all
    the way west and step on this button. When you're ready, take the northern
    path in this hallway so you can go into the Heart of Underground Maze.
    
    There are three buttons here, so step on the one to the east first to open
    this gate, then open the chest for a [_MAIDEN'S DRESS_], which can only be
    equipped by Alfina, so we'll have to wait a bit. If you want, you can go
    back and step on the western button to fight a Lucky Mink, but after you
    do both of those, you have to step on the middle button to continue on, so
    step on it, take care of the Calibus, then head north; you can step on
    either of the buttons to your west and east if you want to open those
    gates as well.
    
    Once you go north, you'll come to a Green Sphere, so use it, then go west
    and north to a chest containing the [_STAFF OF LIGHT_]. You'll want to
    make extra use of the SQUARE button here to make sure that you have
    everything on each level. Go back to the Sphere, then start heading down
    the ramp to your north. On this level, go up the ramp to the north that
    leads east to a chest containing a [_PANACEA_], then go back down to the
    level and head east, then south up this ramp to a chest with another
    [_MYSTIC POTION_].
    
    Go back down this ramp, then turn around and head north for two more
    chests; the eastern one has a [_GOLDEN ELIXIR_], and the western one has
    an [_INDIGO ELIXIR_]. Go back to the center of this level, then go west
    and south, then west onto a lighter-colored floor; go west, and in this
    room, open the chest to the southwest for the best armor in the game, the
    [_SPIRIT ARMOR_], and it is only equippable to Yuki. The Calibus in this
    room comes with three Lucky Minks, so if you want to try this, get into a
    battle with them and use Unama's Orb, then just go nuts on all of them. I
    always use Astraea Zap, since it hits all of them many times, and I use it
    with everyone, over and over, and if you beat all of them. You'll get
    around 50,000 XP! Awesome!
    
    Go north from here, step on the button to lower the gate, then go north
    some more to another room; there's a chest to the northwest with a
    [_SPIRIT ELIXIR_] so grab it, then head east back into the purple area,
    then south up the ramp to the level with all of the treasures we've
    already taken.
    
    Now, you'll want to go down the ramp in the center of the room to the next
    level, then go east and onto the lighter-colored floor. Go east into this
    room and open the chest to the southeast for the [_SPIRIT BOOTS_]. There
    are two Lucky Minks in this room; the one closer to the eastern wall comes
    in a group of three, so do the same as you did before. Anyway, back to the
    Spirit Boots; paired with the Spirit Ring, together they will prevent all
    status disorders, and will make the wearer immune to Fire, Earth, Water,
    and Wind spells, and with the +125 DEF of the Spirit Armor, this will make
    Yuki unstoppable!
    
    Go north and step on the button to open this gate, then open the chest to
    the northeast for a [_MIRACLE ELIXIR_]. Go west to be back on the first
    level with all of the other treasures, then go down the ramp in the middle
    to be on the second level where we just were a few minutes ago.
    
    Next, go down the ramp that heads west, then head north and when you reach
    that side, turn around and head down the ramp to the south. Turn around
    once again and head north and you'll find a chest nearby with
    [_THE BIG ONE_] inside. Now in this room, go all the way south, then down
    the ramp, then down the next ramp as it goes north, but go all the way
    down to the solid purple floor on the east side. Once you're down here, go
    to the southern wall, then look west for the [_RAINBOW HEELS_]. Now, go
    back up the short ramp and head north to a lift that will take you to the
    Cursed Tower.
    
    Emelious will be holding on to Alfina, then that man, whom Emelious calls
    Grau (we finally hear his name) will stab him with the broken God Slayer,
    saying that Emelious was essential to his plan, however things weren't as
    simple as Emelious thought it was. Then Grau will stand there and watch as
    Xorn takes form, then Xorn will pierce him with his tentacle just as it
    did with Violetta, and it will turn him into glass and he will shatter.
    Emelious pulls Alfina to safety, then she sees Emelious' blood on her
    hand; he always thought that his blood was a kind of prison, but now he
    realizes that she helped him to understand that its their blood that binds
    them together...
    
    Okay, it's going to get a little tougher now, so use the Green Sphere,
    then start heading north. If you really need to recover, just try to avoid
    the enemies, or if you get in a battle, just run away, because there's a
    Light Sphere once we get to the next level, and these guys are tough. Just
    remember to get the Spirit Sword and Spirit Staff from the Excise Omega
    and Last Keeper, respectively. Once you get past all of the enemies here,
    and are on the northern side, go up the stairs to the northeast and follow
    the path to the lift that takes you to the Top of Cursed Tower. Go
    northeast and use the Light Sphere, then open the door.
    
    Alfina will run up to Yuki, and Xorn will tell them that love is the
    beginning of the end, and that he will never rest as long as love
    continues to exist; love is the cause of all suffering, and it must be
    wiped off of the face of this earth, and thanks to them, it was their
    love that brought him back. Emelious tells him that if they have love,
    they will always survive. He will pick up the God Slayer one last time
    and will jump onto his giant white snake and fly into Xorn, and when it
    disappears, Alfina start to become upset again.
    
    Hect will put her hand on Alfina's, telling her that Emelious is trying to
    protect the bonds between them, and then you'll regain control. So now
    Hect is out of your party and Alfina is back in it. Go north and talk to
    Hect and she'll create a bridge to Xorn for you, and then she says that
    she's given all of her belongings to you. If you check, Alfina now has the
    Armageddon spell that Hect had, at the level that she had it, which is why
    I told you to try to get it to PSPRP if you could. Though I don't see the
    point, you can talk to Hect again if you want her to teleport you back to
                                             your plane, so ONLY if you want
    [1] We'll stay until Xorn is finished!   to, go ahead and choose option 2.
    [2] We'd better go back for a little.    But there's really no point.
    
    Go back to the Light Sphere and outfit your party with the best single
    target magic you have; Xorn is surprisingly just one target, with no extra
    limbs or weapons whatsoever. One more thing; you should have plenty of
    Seeds stockpiled, so use pick four of them out and use one on each party
    member to restore all of their HP/SP/MP, then use all of them except for
    maybe 10 that you'll want to use during the battle with Xorn. Here are my
    final stats and equipment before taking on Xorn:
    
    **************************************************************************
    
    -Yuki-     HP..4535   Spirit Sword       Galactic Bang   *Guru's Way
    Level 63   MP   437   Spirit Armor       WOW!            *Magic Up
               SP...190   Spirit Boots       Meteor Strike   *Absorb Magic
    Magic Level      12   Spirit Ring        Halvah          **Fire Mastery
    Skill Level......15   Ether Egg          Resurrect       **Water Mastery
    Special Level    14   Master Book        Diggin'         *Quick Draw
                                             Absolute Zero   **Way of Speed
    Aerial Slash.....PSPRP   ATK..353        Healer+         ***Item Mastery
    Whirlwind        PSPRP   MAG  229        Alhealer        *Life Up
    Flash............PSPRP   DEF..336        Gad Zap         *Passive Defense
    Blade Storm      PSPRP   RES  247        Astraea Zap
    Invincible Aura..PSPRP   INI...87        Runner
    Dragon Slash     PSPRP   MOV   71
    
    % If you're going to use Yuki for mainly Magic against Xorn, you should
      equip the Maken Galcion on him instead of the Spirit Sword.
    
    
    -Alfina-   HP..4270   Spirit Staff       Galactic Bang   *Guru's Way
    Level 63   MP   698   Maiden's Dress     WOW!            *Magic Up
               SP...180   Queen's Heels      Meteor Strike   *Absorb Magic
    Magic Level      14   Knowledge Medal    Halvah          **Fire Mastery
    Skill Level......13   Ether Egg          Resurrect       **Water Mastery
    Special Level    13   General Book       Diggin'         *Life Up
                                             Crystal Wall    **Fighting Spirit
    Comet Spike......PSPRP   ATK..287        Crackle Fang    ***Unshakeable
    Stun Force       PSPRP   MAG  365        Absolute Zero      Will
    Ripple Shot......PSPRP   DEF..269        Healer+
    Holy Circle      PSPRP   RES  357        Alhealer
    Energy Drive.....PSPRP   INI...78        Gad Zap
    Armageddon       PSPRP   MOV   35        Astraea Zap
                                             Runner
    
    
    -Ulf-      HP..5122   Rashik's Hammer    Galactic Bang   *Guru's Way
    Level 63   MP   382   Hero Armor         WOW!            *Magic Up
               SP...200   Warp Boots         Halvah          *Absorb Magic
    Magic Level      11   Golden Ring        Resurrect       **Fire Mastery
    Skill Level......14   Ether Egg          Diggin'         **Water Mastery
    Special Level    15   Expert Book        Crystal Wall    *Quick Draw
                                             Absolute Zero   ***Item Mastery
    Rockbreaker......PSPRP   ATK..405        Healer+         *Warrior's Way
    Force Wave       PSPRP   MAG  215        Alhealer        *Life Up
    Flame Spike......PSPRP   DEF..315        Astraea Zap     *Passive Defense
    Bigwheel         PSPRP   RES  231        Runner
    Shadow Warrior...PSPRP   INI...84
    Inferno Spike    PSPRP   MOV   28
    Red Lotus........PSPRP
    Dynamite Rush    PSPRP
    
    % If you're going to use Ulf for mainly Magic against Xorn, you should
      equip the Chaos Flail on him instead of Rashik's Hammer.
    
    
    -Dahna-    HP..3775   Sublime Cards      Galactic Bang   *Guru's Way
    Level 63   MP   837   Sage's Robe        Heaven's Gate   *Absorb Magic
               SP...160   Queen's Heels      WOW!            *Perception
    Magic Level      14   Anne's Necklace    Meteor Strike   *Counter
    Skill Level......12   Ether Egg          Halvah          *Warrior's Way
    Special Level    11   Bishop Book        Resurrect       *Life Up
                                             Diggin'         *Passive Defense
    Homing Shot......PSPRP   ATK..270        Crystal Wall
    Mana Capture     PSPRP   MAG  376        Absolute Zero
    Dancing Cards....PSPRP   DEF..267        Healer+
    Mana Spring      PSPRP   RES  284        Alhealer
                             INI...76        Gad Zap
                             MOV   24        Astraea Zap
                                             Runner
    
    % Dahna can reach a Magic Level of 15, but I kept fighting and fighting,
      and I decided that 14 spells work just as fine as 15, since she'll only
      be using Heaven's Gate against Xorn anyway.
    
    
    [My Time] Game 1 - 91:22 - Used with writing this FAQ, and it ended being
                               my best game with the highest level and all of
                               the good items since I got a Lucky Book early
                               on, and was able to get every item from every
                               monster. (I think.)
              Game 2 - 66:08 - Used with revising the FAQ, and it ended up
                               being just another file, since I wasn't lucky
                               enough to get a Lucky Book until the Surmania
                               Ruins, and decided not to go item hunting.
    
    **************************************************************************
    
    When you're ready, head north to the Hall of Nothingness. Take a look at
    the God Slayer when you come across it, and Alfina will yell at Xorn, and
    Yuki swears to defeat him; you'll then enter the final battle.
      ______________
      |*FINAL BOSS*|       Start off by casting Unama's Orb, then have
      ****************     everyone boost themselves with Runner and have
    [ Xorn-(128000 HP) ]   someone use Diggin'. After that, use Galactic Bang
      ****************     and Heaven's Gate until he starts moving again.
                           Have Alfina use Armageddon whenever she can, as it
    will damage Xorn greatly, as well as lower all of his attributes, then
    have her focus on keeping everyone's HP/SP/MP high using Seeds and any/all
    of the items that you've been holding onto for just this battle, as well
    as keeping Diggin'/Runner on the party. Have Dahna focus on using Heaven's
    Gate, taking a break from that only if she needs to since she's your
    primary attacker, but also have her help recover your party or to cancel
    one of Xorn's actions if it's badly needed. Have Yuki and Ulf switch
    between using Dragon Slash/Dynamite Rush and Galactic Bang, and also have
    them keep up everyone's HP/SP/MP, as well as keeping everyone's defense up
    with Diggin' and their speed up with Runner, just like Alfina is.
    
    All of his attacks do between 500 and 2000 damage. Dark Hymn does a normal
    attack on one character doing between 500-1000 damage, while Dimension
    Gate does a strong attack for over 2000 damage to one, and Darkness will
    do between 500-1500 damage to your whole party. Thunderclap will do Wind
    damage to an area of your party for between 1000-1500 damage, Erosion will
    put the Sickness state on one of your characters, but if you noticed my
    setup, my party is immune to status effects, and Despair will undo any
    positive effects like Runner and Diggin', but he doesn't use it as often
    as I think he should. Death Knell puts a black circle around one of your
    characters, and after a while, it will act, and when it does, it hits that
    person a bunch of times and pretty much kills them. When you have to
    revive people, don't even mess around with Resurrect unless you have to;
    use your Hero's Elixirs and Miracle Elixirs first, since they'll boost
    either their stats or their IP symbol when you use it. This battle will
    take a long time, but you shouldn't have much trouble with it; my first
    game through, I only had a level 48 party and I was able to take him out
    with only Yuki, Ulf, and Dahna each dying once at different times, and
    with my level 63 party, I obliterated Xorn with no one dying. GOOD LUCK!
    
    If you have a lower level party, here's a quick tip from
    Nick (stickboy@flashmail.com):
    
    "I was at level 47 with all my characters and found that Xorn grows much
    more lethal the closer he is to dying. I started off the first two times
    using Unama's Orb right off, then wound up being suffocated by Xorn's
    increasingly lethal attacks coupled with his very fast IP speed. On the
    contrary, he's rather benign at the beginning of the battle. Thus I
    finally beat him by using Unama's Orb only after I had knocked him down to
    about 55,000 HP, and finished him off during the freeze frame, so he
    didn't get the chance to use Dimension Gate every friggin turn and wipe my
    party out."
    
    Here's another strategy; this one's from John Manzano
    (joid17@hotmail.com). You should have the Berserker Skill equipped for
    this one:
    
    "This strategy requires knowing how close Xorn is to his turn and your
    characters' IP. Basically the strategy is really simple: hack and slash.
    
    Same as the beginning strategy, start with Unama's Orb, but after this
    happens, use Flash for Yuki and Shadow Warrior for Ulf, then use WOW! on
    them. (Of course, you can do Runner on all of them before unleashing
    Unama's Orb.) While he is frozen, spam with both magic attackers until 4
    turns have passed, then let Dahna spam magic while Alfina is on defense
    mode.
    
    Continue attacking with Yuki and Ulf; they must have the Berserker Skill
    on. Although the damage suonds low, around 300 x 8 or 9, with enough
    patience, once Xorn is back on his turn, he should've lost close to about
    1/2 of his HP. Move Alfina and Dahna to different corners (by using the
    Defend command, then selecting where to go, just in case you didn't know.
    -JLS) just in case Xorn sets up Death Knell. When he does use it,
    hopefully it'll be on Dahna or Alfina, allowing them to move out and leave
    an open path to Xorn for Yuki and Ulf to hack and slash.
    
    But once Xorn is able to move, Dahna and Alfina are basically buff/healers
    all the way, unless you can pull an Armageddon inside. Once his HP is
    around 10,000, set up the finale. Use a Special Move one at a time between
    Yuki and Ulf, or if time plays right, everybody's turn is basically up and
    you unleash all your best moves at him. A long battle, but the tactic
    works. Probably after 30 or 40 minutes, he's dead."
    
    *   I will not say another word regarding the story. Enjoy the ending!   *
    *                           You've earned it!!                           *
    
                             xxxxxxxxxxxxxxxxxxxxxxxxx
                             !  s1.30 - Lists & Such !
                             xxxxxxxxxxxxxxxxxxxxxxxxx
    
      %%%%%%%%%%%%%%%%%%
    [ s1.301 - Equipment ]
      %%%%%%%%%%%%%%%%%%
    
    -Weapons                -Armor            -Footwear     -Accessories
     -Yuki's Weapons         -Heavy Armor      -Shoes
     -Miranda's Weapons      -Light Armor      -Boots
     -Alfina's Weapons       -Dresses          -Heels
     -Alonso's Weapons       -Robes
     -Ulf's Weapons          -Jackets
     -Dahna's Weapons
     -Hect's Weapon
    
      =================
    [ s1.3011 - Weapons ]
      =================
    
    [Key] ?  - How to Obtain                Df - Character's Default
          Sh - Shops                        Ch - Chests
          En - Enemies (Check Bestiary)     AD - Arrange Dice
          St - Obtained through the story line
    
    -Yuki's Weapons-
     ::::::::::::::
    
    Name             |+ATK|+MAG|  ?  | Special Effects
    -----------------+----+----+-----+----------------------------------------
    Bastard Sword....|+32.|+0..|.Sh..|........................................
    Broadsword       |+19 |+0  | Ch  |
    Burning Blade....|+32.|+0..|.Sh..|.Fire-based.............................
                     |....|....|.....|.Use weapon: Cause fire damage..........
    Claymore         |+45 |+0  | Sh  |
    Falchion.........|+78 |+0..|.Sh..|........................................
    Flame Sword      |+18 |+0  | Sh  | Fire-based.
                     |    |    |     | Use weapon: Cause fire damage.
    The Gambler......|+???|+0..|.AD..|.Variable attack bonus..................
    Grandalf         |+99 |+0  | Ch  |
    Heaven Blade.....|+25.|+0..|.En..|.Brings good luck.......................
                     |....|....|.....|.(More rare enemy item drops.)..........
    Ice Brand        |+32 |+0  | Ch  | Water-based.
                     |    |    |     | Use weapon: Cause water damage.
    Lightning Sword..|+32.|+0..|.Sh..|.Wind-based.............................
                     |....|....|.....|.Use weapon: Cause wind damage..........
    Lorenzo Blade    |+69 |+0  | Ch  | Effect: DEF down.
    Maken Galcion....|+0..|+120|.En..|........................................
    Mithril Sword    |+60 |+0  | Sh  |
    Rune Blade.......|+0..|+55.|.Sh..|........................................
    Shock Blade      |+11 |+0  | Ch  | Effect: Paralysis.
    Silver Wrench....|+3..|+0..|.Df..|........................................
    Small Sword      |+7  |+0  | Sh  |
    Spirit Sword.....|+125|+0..|.En..|.More SP restored when attack hits......
    
    -Miranda's Weapons-
     :::::::::::::::::
    
    Name             |+ATK|+MAG|  ?  | Special Effects
    -----------------+----+----+-----+----------------------------------------
    Force Knife......|+13.|+0..|.Ch..|.Use weapon: Increase ally's ATK........
    Hunter's Knife   |+11 |+0  | Ch  |
    Multiple Knife...|+8..|+0..|.Df..|........................................
    
    -Alfina's Weapons-
     ::::::::::::::::
    
    Name             |+ATK|+MAG|  ?  | Special Effects
    -----------------+----+----+-----+----------------------------------------
    Aromatic Root....|+24.|+12.|.Ch..|.Use weapon: Cure poison/paralysis......
    Battle Rod       |+54 |+0  | Sh  |
    Cedar Staff......|+5..|+5..|.Df..|........................................
    Diviner's Staff  |+60 |+50 | Ch  | Use weapon: Cause earth damage.
    Flame Rod........|+22.|+0..|.Sh..|.Use weapon: Cause fire damage..........
    Iron Rod         |+40 |+0  | Sh  |
    Lilith's Staff...|+80.|+0..|.En..|.Absorbs MP.............................
    Mage Staff       |+18 |+15 | Sh  |
    Spirit Staff.....|+96.|+80.|.En..|.Use weapon: Cure status disorder.......
    Staff of Healing |+20 |+10 | AD  | Use weapon: Restore ally's HP.
    Staff of Ice.....|+32.|+16.|.Ch..|.Use weapon: Cause water damage.........
    Staff of Isis    |+160|+0  | En  |
    Staff of Light...|+72.|+60.|.Ch..|........................................
    Staff of Prayer  |+8  |+8  | Ch  |
    Staff of Sorcery.|+24.|+20.|.Sh..|........................................
    Thunder Staff    |+48 |+40 | Sh  | Use weapon: Cause wind damage.
    Wizard's Staff...|+36.|+30.|.Sh..|........................................
    
    -Alonso's Weapons-
     ::::::::::::::::
    
    Name             |+ATK|+MAG|  ?  | Special Effects
    -----------------+----+----+-----+----------------------------------------
    Harpoon..........|+1..|+0..|.Df..|........................................
    Trident          |+16 |+0  | St  |
    
    -Ulf's Weapons-
     :::::::::::::
    
    Name             |+ATK|+MAG|  ?  | Special Effects
    -----------------+----+----+-----+----------------------------------------
    Blood Hammer.....|+62.|+0..|.En..|.Absorbs HP. Reverse for demons.........
    Buster Flail     |+58 |+0  |Ch/En|
    Chaos Flail......|+0..|+150|.En..|........................................
    Flail            |+25 |+0  | Df  |
    Heavy Flail......|+38 |+0..|.Sh..|........................................
    Hell Spike       |+81 |+0  | Ch  | Effect: Instant death.
    Morningstar......|+68 |+0..|.Sh..|........................................
    Rashik's Hammer  |+96 |+0  | Ch  | Reduces special move SP.
    
    -Dahna's Weapons-
     :::::::::::::::
    
    Name             |+ATK|+MAG|  ?  | Special Effects
    -----------------+----+----+-----+----------------------------------------
    Alluring Cards...|+99.|+0..|.AD..|.Use weapon: Confuse an enemy...........
    Judge's Cards    |+108|+0  | Ch  | Use weapon: Silence enemy.
    Justice Cards....|+30.|+36.|.Sh..|........................................
    Magic Cards      |+20 |+24 | Df  |
    Power Cards......|+180|+0..|.En..|........................................
    Queen's Cards    |+55 |+66 | Sh  |
    Sleep Cards......|+58.|+0..|.Ch..|.Use weapon: Put enemy to sleep.........
    Sublime Cards    |+70 |+84 | Ch  |
    Sun Cards........|+40.|+48.|.Sh..|........................................
    
    -Hect's Weapon-
     :::::::::::::
    
    Name             |+ATK|+MAG|  ?  | Special Effects
    -----------------+----+----+-----+----------------------------------------
    Baton of Light...|+99.|+99.|.Df..|........................................
    
      ===============
    [ s1.3012 - Armor ]
      ===============
    
    [Key] ?  - How to Obtain                Df - Character's Default
          Sh - Shops                        Ch - Chests
          En - Enemies (Check Bestiary)     AD - Arrange Dice
          St - Obtained through the story line
    
    -Heavy Armor-   (Yuki, Ulf)
     :::::::::::
    
    % The Spirit Armor can only be equipped by Yuki.
    
    Name             |+DEF|+RES|  ?  | Special Effects
    -----------------+----+----+-----+-----------------------------------------
    Chain Mail.......|+14.|+0..|.Sh..|.........................................
    Dragon Armor     |+32 |+0  | Ch  |
    Heavy Mail.......|+78.|+0..|.Sh..|.Cannot be knocked back..................
    Leather Armor    |+7  |+0  | Sh  |
    Mithril Mail.....|+60.|+0..|.Sh..|.........................................
    Phalanx          |+95 |+0  | Ch  | Small chance of canceling all
                     |    |    |     | damage from an attack.
    Plate Mail.......|+21.|+0..|.Ch..|.........................................
    Spirit Armor     |+125|+0  | Ch  |
    Warrior Mail.....|+44.|+0..|.Sh..|.........................................
    
    -Light Armor-   (Yuki, Alfina, Ulf)
     :::::::::::
    
    Name             |+DEF|+RES|  ?  | Special Effects
    -----------------+----+----+-----+----------------------------------------
    Aura Armor.......|+75.|+0..|.Ch..|.Increases SP restored when hit.........
    Breastplate      |+18 |+0  | Sh  |
    Ebony Armor......|+55.|+0..|.Ch..|.Halves all elemental damage............
    Hero Armor       |+88 |+0  | Ch  | Regenerates HP at set intervals.
    Ninja Suit.......|+80.|+0..|.En..|.Halves non-elemental damage............
    Rune Armor       |+25 |+50 | AD  |
    Shell Armor......|+10.|+0..|.En..|.Halves water-based damage..............
    Silver Armor     |+30 |+0  | Sh  |
    
    -Dresses-   (Alfina, Dahna)
     :::::::
    
    % Hect's Dress can only be equipped by Hect.
    % The Maiden's Dress can only be equipped by Alfina.
    
    Name             |+DEF|+RES|  ?  | Special Effects
    -----------------+----+----+-----+----------------------------------------
    Angel Dress......|+64.|+64.|.Ch..|.Prevents instant death.................
    Cotton Doublet   |+24 |+24 | Sh  |
    Fairy Cloak......|+36.|+36.|.Ch..|.Prevents confusion.....................
    Hect's Dress     |+75 |+75 | Df  |
    Holy Cloak.......|+55.|+55.|.Ch..|.Prevents sickness......................
    Maiden's Dress   |+85 |+85 | Ch  | Prevents all status disorders.
    Quilted Silk.....|+16.|+16.|.Sh..|........................................
    Silk Clothes     |+5  |+5  | Df  |
    
    -Robes-   (Yuki, Alfina, Dahna)
     :::::
    
    Name             |+DEF|+RES|  ?  | Special Effects
    -----------------+----+----+-----+-----------------------------------------
    Cotton Robe......|+8..|+4..|.Ch..|.........................................
    Earthen Robe     |+28 |+14 | Df  |
    Leather Duster...|+12.|+6..|.Sh..|.........................................
    Magician's Robe  |+40 |+20 | Sh  |
    Robes of Light...|+72.|+36.|.Sh..|.........................................
    Sage's Robe      |+90 |+50 | Ch  | Prevents silence.
    Silverthread Robe|+56.|+28.|.Sh..|.........................................
    
    -Jackets- (Miscellaneous)
     :::::::
    
    Name             |+DEF|+RES|  ?  | Who can equip it?
    -----------------+----+----+-----+----------------------------------------
    Admiral Uniform..|+14.|+0..|.St..|.Alonso.................................
    Dragon Vest      |+16 |+0  | Df  | Ulf
    Flight Jacket....|+2..|+0..|.Df..|.Yuki...................................
    Hunter's Jacket  |+10 |+20 | Ch  | Miranda
    Leather Jacket...|+6..|+0..|.Df..|.Miranda................................
    Tattered Jacket  |+1  |+0  | Df  | Alonso
    
      ==================
    [ s1.3013 - Footwear ]
      ==================
    
    [Key] ?  - How to Obtain                Df - Character's Default
          Sh - Shops                        Ch - Chests
          En - Enemies (Check Bestiary)     AD - Arrange Dice
    
    -Shoes-   (Yuki, Alfina, Ulf, Dahna)
     :::::
    
    % The Tattered Shoes and Admiral's Boots can only be equipped by Alonso.
    % Hect's Shoes can only be equipped by Hect.
    
    Name             |+INI|+MOV|  ?  | Special Effects
    -----------------+----+----+-----+----------------------------------------
    Admiral's Boots..|+25.|+0..|.Ch..|........................................
    Bold Boots       |+2  |+2  | Sh  |
    Dragon Boots.....|+0..|+12.|.Df..|........................................
    Heavy Leggings   |+12 |+12 | Sh  |
    Hect's Shoes.....|+20.|+10.|.Df..|........................................
    Iron Leggings    |+4  |+4  | Sh  |
    Mars Boots.......|+16.|+16.|.Ch..|........................................
    Mithril Leggings |+10 |+10 | Sh  |
    Mysterious Clogs.|+0..|+0..|.AD..|.Warp movement..........................
    Ninja Slippers   |+10 |+0  |Ch/AD| Warp movement.
    Silver Leggings..|+6..|+6..|.Sh..|........................................
    Spirit Boots     |+20 |+20 | Ch  | Halves all elemental damage.
    Tattered Shoes...|+0..|+0..|.Df..|........................................
    Thor's Boots     |+0  |+60 | En  |
    Traveler's Boots.|+1..|+1..|.Df..|........................................
    Warp Boots       |+20 |+0  | En  | Warp movement.
    
    -Boots-   (Yuki, Alfina, Ulf, Dahna)
     :::::
    
    % The Hunter's Boots can only be equipped by Miranda.
    
    Name             |+INI|+MOV|  ?  | Special Effects
    -----------------+----+----+-----+----------------------------------------
    Hunter's Boots...|+2..|+1..|.Df..|........................................
    Leather Boots    |+0  |+2  | Df  |
    Lion Boots.......|+0..|+36.|.Ch..|........................................
    Mach Boots       |+0  |+30 | Ch  |
    Rubber Boots.....|+0..|+6..|.En..|.Halves water and wind damage...........
    Wing Boots       |+0  |+18 | Sh  |
    Wolf Boots.......|+0..|+24 |.Ch..|........................................
    
    -Heels-   (Alfina, Dahna)
     :::::
    
    Name             |+INI|+MOV|  ?  | Special Effects
    -----------------+----+----+-----+----------------------------------------
    Earthen Heels....|+9..|+0..|.Df..|........................................
    Fairy Pumps      |+12 |+0  | Ch  |
    Glass Slippers...|+15.|+0..|.Ch..|........................................
    Magic Pumps      |+6  |+0  | Ch  |
    Queen's Heels....|+30.|+0..|.En..|........................................
    Rainbow Heels    |+24 |+0  | Ch  |
    Witch's Pumps....|+18.|+0..|.Sh..|........................................
    
      =====================
    [ s1.3014 - Accessories ]
      =====================
    
    [Key] ?  - How to Obtain       Ch - Chests        Df - Character's Default
          Sh - Shops                                  Oo - One of Otto's Cases
          En - Enemies (Check Bestiary)               AD - Arrange Dice
          Tr - Random treasures from either a mushroom, flower, or urn
          St - Obtained through the story line
    
    % The Healing Ring can be obtained by searching the barrel where you first
      found Alonso, after he leaves your party.
    
    Name            |Stat + |?Obtain?| Special Effects
    ----------------+-------|--------+----------------------------------------
    Amethyst Ring...|.......|.En/Tr..|.Sell it for 2500G......................
    Anne's Necklace |       | Story  | Prevents all status disorders.
    Confusion Amulet|.......|Sh/Ch/En|.Prevents confusion.....................
    Dash Ring       |MOV +10| Enemies|
    Diamond Badge...|DEF +25|.Sh/Ch..|........................................
    Divine Charm    |       | Chests | Halves all elemental damage.
    Dragon Scale....|DEF +5 |.Ch/En..|........................................
    Earth Ring      |       | Sh/Ch  | Halves earth-based damage.
    Endurance Ring..|DEF +10|.Sh/En..|........................................
    Fire Ring       |       | Sh/Ch  | Halves fire-based damage.
    First Ring......|INI +4.|.Chests.|........................................
    Goddess Amulet  |RES +25| Shops  |
    Golden Ring.....|.......|.Chests.|.Prevents all status disorders..........
    Healing Ring    |       | Other  | Restores HP at set intervals.
    Hurricane Belt..|INI +10|.En/Otto|........................................
    Jade Charm      |ATK +5 | En/AD  |
    Knowledge Medal.|MAG +25|.Shops..|........................................
    Magic Pendant   |MAG +5 |  AD    |
    Magic Ring......|MAG +10|.Shops..|........................................
    Mana Emblem     |       | Enemies| Restores 10% of MP at the end of combat
    Mental Ring.....|RES +10|.Shops..|........................................
    Mithril Ring    |       | Sh/Otto| Prevents poison and paralysis.
    Pearl Ring......|.......|.Ch/En..|.Sell it for 500G.......................
    Peerless Belt   |ATK +25|Sh/Ch/Oo|
    Poison Amulet...|.......|.Sh/Ch..|.Prevents poison........................
    Power Ring      |ATK +10| Shops  |
    Protective Charm|RES +5.|.Chests.|........................................
    Revival Gem     |       |Sh/Ch/En| Upon death, the bearer will be
                    |       |        | resurrected, consuming the gem.
    Sapphire Ring...|.......|Ch/En/Tr|.Sell it for 5000G......................
    Sheepskin       |       | Enemies| Sell it for 1000G.
    Sickness Amulet.|.......|.Sh/Ch..|.Prevents sickness......................
    Sleep Amulet    |       | Sh/Ch  | Prevents sleep.
    Spirit Ring.....|.......|.Chests.|.Prevents all status disorders..........
    Topaz Ring      |       | En/Tr  | Sell it for 1500G.
    Warrior's Charm.|.......|.Chests.|.Restores SP at set intervals...........
    Water Ring      |       | Sh/Ch  | Halves water-based damage.
    Wind Ring.......|.......|.Sh/Ch..|.Halves wind-based damage...............
    Yuki's Badge    |INI +2 | Default|
    
      %%%%%%%%%%%%%%%%%%%%
    [ s1.302 - Consumables ]
      %%%%%%%%%%%%%%%%%%%%
    
    -Healing Items                -Support Items                -Attack Items
    
    [Key] Sh - Shops          Ch - Chests          Oo - One of Otto's Cases
          En - Enemies (Check Bestiary)            AD - Arrange Dice
          Tr - Random treasures from either a mushroom, flower, or urn.
    
      =======================
    [ s1.3021 - Healing Items ]
      =======================
    
    Name            |Range |HowToObtain| Description
    ----------------+------+-----------+--------------------------------------
    Healing Herb....|Single|Sh/Ch/En/Tr|.Restores 300 HP......................
    Wound Salve     |Single| Sh/En/Tr  | Restores 600 HP.
    Holy Salve......|Single|Sh/Ch/En/Tr|.Restores 900 HP......................
    Healing Fruit   |Single| Sh/En/Tr  | Restores 1200 HP.
    Rez Potion......|Single|.Sh/En/Tr..|.Restores 1800 HP.....................
    Crimson Potion  |Single| Ch/En     | Restores 2400 HP.
    Mystic Potion...|Single|.Ch/En.....|.Restores 9999 HP.....................
    Cure Herb       |All   |Sh/Ch/En/Tr| Restores 500 HP.
    Cure Powder.....|All   |Sh/Ch/En/Tr|.Restores 750 HP......................
    Healing Gem     |All   |Sh/Ch/En/Tr| Restores 1500 HP.
    Azure Elixir....|All   |.Ch/En.....|.Restores 2000 HP.....................
    Spirit Elixir   |All   | Ch/En     | Restores 9999 HP.
    White Sulfur....|Single|Ch/En/Tr/AD|.Restores 40 MP.......................
    Manana Fruit    |Single| Ch/En/AD  | Restores 80 HP.
    Holy Water......|Single|Ch/En/Tr/AD|.Restores 160 MP......................
    Indigo Elixir   |Single| Ch/En/AD  | Restores 320 MP.
    Shining Nut.....|Single|.Ch/En/Tr..|.Restores 999 MP......................
    Warrior's Tonic |Single| En/Tr/AD  | Restores 100 SP.
    Golden Elixir...|Single|.Ch/En.....|.Restores 200 SP......................
    
      =======================
    [ s1.3022 - Support Items ]
      =======================
    
    Name            |Range |HowToObtain| Description
    ----------------+------+-----------+--------------------------------------
    Revival Potion..|Single|Sh/Ch/En/Tr|.Revives one ally with 50% HP.........
    Revival Elixir  |Single|Sh/Ch/En/AD| Revives one ally with 100% HP.
    Hero's Elixir...|Single|.Chests/...|.Revives on dead ally with 100% HP....
                    |......|.Enemies...|.Increases all attributes.............
    Miracle Elixir  |Single| Chests/   | Revives one dead ally with 100% HP.
                    |      | Enemies   | Ally's IP symbol will be moved ahead
                    |      |           | a large amount.
    Panacea.........|Single|.Sh/Ch/En..|.Cures poison, sleep, paralysis,......
                    |......|.Tr/AD.....|.confusion, silence, and sickness.....
    Antidote        |Single|Sh/Ch/En/Tr| Cures poison.
    Torte's Reedpipe|All...|.Sh/En/Tr..|.Cures sleep..........................
    Smelling Salts  |Single| Sh/Ch/En  | Cures confusion.
    Curse Remover...|Single|Sh/Ch/En/Tr|.Cures silence........................
    Vaccine         |Single|Sh/Ch/En/Tr| Cures sickness.
    Life Seed.......|Single|.Ch/En.....|.Max HP +10. Restores all HP/MP/SP....
    Magic Seed      |Single| Ch/En     | Max MP +10. Restores all HP/MP/SP.
    Power Seed......|Single|.Ch/En.....|.ATK +3. Restores all HP, MP, and SP..
    Defense Seed    |Single| Ch/En     | DEF +3. Restores all HP, MP, and SP.
    Smart Seed......|Single|.Ch/En.....|.MAG +3. Restores all HP, MP, and SP..
    Spirit Seed     |Single| Ch/En     | RES +3. Restores all HP, MP, and SP.
    Speed Seed......|Single|.Chests....|.INI +3. Restores all HP, MP, and SP..
    Bond of Trust   |Single|.Chests....|.Moves on ally's IP symbol slightly...
                    |      |           | ahead. Does not disappear when used.
    Silver Feather..|Single|.En/Tr/AD..|.Moves one character's IP symbol......
                    |......|...........|.far ahead............................
    Golden Feather  |All   |Ch/En/AD/Oo| Moves all characters' IP symbols
                    |      |           | far ahead.
    Platinum Feather|All...|.Ch/En/AD..|.Moves all characters' IP symbols.....
                    |......|...........|.far ahead............................
    
      ======================
    [ s1.3023 - Attack Items ]
      ======================
    
    % The four Time Bombs will not explode until a while after using one.
    % The three Mogay Bombs have the Cancel effect when used.
    
    Name            |Range |HowToObtain| Description
    ----------------+------+-----------+--------------------------------------
    Boomshroom......|Circle|.En/Tr.....|.Non-elemental damage. Power: 80......
    Cherry Bomb     |Circle| Sh/En/Tr  | Non-elemental damage. Power: 160.
    Bagoo Nut.......|Circle|.Sh/Ch/En..|.Non-elemental damage. Power: 480.....
    Grenade         |Circle| Sh/En     | Non-elemental damage. Power: 720.
    Dynamite........|Circle|.Sh/Ch.....|.Non-elemental damage. Power: 1200....
    Nitro           |Circle| Sh/En     | Non-elemental damage. Power: 1600.
    The Big One.....|Circle|.Ch/En.....|.Non-elemental damage. Power: 3000....
    Mogay Bomb      |Single| Ch/AD     | Non-elemental damage. Power: 120.
    Big Mogay Bomb..|Single|.Ch/AD.....|.Non-elemental damage. Power: 600.....
    Fat Mogay Bomb  |Circle| Ch/AD     | Non-elemental damage. Power: 1800.
    Time Bomb.......|Circle|.Sh/En.....|.Non-elemental damage. Power: 600.....
    Time Bomb 2     |Circle| Enemies   | Non-elemental damage. Power: 1200.
    Big Time Bomb...|Circle|.Sh/En.....|.Non-elemental damage. Power: 1800....
    Fat Time Bomb   |Circle| Enemies   | Non-elemental damage. Power: 2400.
    Phoenix Stone...|Single|.Sh/En.....|.Use: Burnstrike......................
    Quake Stone     |All   | Sh/En/Tr  | Use: Tremor.
    Storm Stone.....|Line..|Sh/Ch/En/Tr|.Use: Howlslash.......................
    Icefang Stone   |Fan   | Sh/En     | Use: Diamond Dust.
    Lightning Stone.|Fan...|.Sh/Ch/En..|.Use: Zap All.........................
    Meteor Bomb     |Single| Enemies   | Use: Meteor Strike.
    
      %%%%%%%%%%%%%%%%%%%%%%%%%
    [ s1.303 - Store/Shop Items ]
      %%%%%%%%%%%%%%%%%%%%%%%%%
    
    Anfog Village - General Store
    ---------------+-------------
    Small Sword....|.160G........
    Leather Armor  | 120G
    Healing Herb...|...4G........
    Wound Salve    |  12G
    Revival Potion.|..40G........
    Cherry Bomb    |   6G
    
    Anfog Village - Magic Shop
    --------+-----------------
    Burn!...|..60G............
    Diggin' | 100G
    Crackle.|.400G............
    Heal    |  60G
    Howl....|..80G............
    
    Sabatar Harbor - Skill Shop
    ----------------+----------
    Guru's Way......|.100G.....
    Perception      |  60G
    Counter.........|..80G.....
    Lizard Hunter   | 240G
    Warrior's Way...|.100G.....
    Passive Defense |  60G
    
    Sabatar Harbor - Beauty Bianca Casino
    -----------------+-------------------
    White Sulfur.....|...16M.............
    Panacea          |   24M
    Mogay Bomb.......|...36M.............
    Revival Elixir   |   48M
    Silver Feather...|...64M.............
    Jade Charm       |  800M
    Magic Pendant....|..800M.............
    Staff of Healing | 4000M
    
    Mendi City - General Store
    -----------------+--------
    Flame Sword......|..600G..
    Flame Rod        |  360G
    Mage Staff.......|..950G..
    Iron Rod         | 1180G
    Chain Mail.......|..320G..
    Breastplate      |  680G
    Leather Duster...|..260G..
    Quilted Silk     | 1080G
    Bold Boots.......|..180G..
    Iron Leggings    |  480G
    Fire Ring........|..250G..
    Water Ring       |  250G
    Poison Amulet....|..600G..
    Sleep Amulet     |  400G
    Healing Herb.....|....4G..
    Wound Salve      |   12G
    Cure Herb........|...30G..
    Revival Potion   |   40G
    Antidote.........|....8G..
    Torte's Reedpipe |    4G
    Cherry Bomb......|....6G..
    Grenade          |  100G
    
    Mendi City - Skill Shop
    ----------------+------
    Guru's Way......|.100G.
    Absorb Magic    |  60G
    Perception......|..60G.
    Counter         |  80G
    Beast Hunter....|.240G.
    Warrior's Way   | 100G
    Mighty Blow.....|..80G.
    Passive Defense |  60G
    
    Mendi City - Magic Shop
    -----------+-----------
    Burn!......|..60G......
    Burnstrike | 240G
    Diggin'....|.100G......
    Heal       |  60G
    Healer.....|.240G......
    Snooze     | 180G
    Howl.......|..80G......
    Howlslash  | 300G
    
    Arcriff Temple - General Store
    -----------------+------------
    Revival Gem......|.1000G......
    Healing Herb     |    4G
    Wound Salve......|...12G......
    Holy Salve       |   36G
    Cure Herb........|...30G......
    Revival Potion   |   40G
    Revival Elixir...|..240G......
    Antidote         |    8G
    Torte's Reedpipe.|....4G......
    
    Arcriff Temple - Magic Shop
    -----------+---------------
    Burnstrike.|.240G..........
    Tremor     | 400G
    Cure.......|.240G..........
    Resurrect  | 400G
    Healer.....|.240G..........
    Alheal     | 400G
    Snooze.....|.180G..........
    Howlslash  | 300G
    
    ...................After getting your plane from Schmidt..................
    
    Sabatar Harbor - Beauty Bianca Casino
    -----------------+-------------------
    White Sulfur.....|....16M............
    Panacea          |    24M
    Mogay Bomb.......|....36M............
    Revival Elixir   |    48M
    Silver Feather...|....64M............
    Manana Fruit     |   240M
    Big Mogay Bomb...|...360M............
    Warrior's Tonic  |   480M
    Golden Feather...|...640M............
    Jade Charm       |   800M
    Magic Pendant....|...800M............
    Staff of Healing |  4000M
    Rune Armor.......|..8000M............
    Volcano Egg      | 12000M
    Mysterious Clogs.|.45000M............
    The Gambler      | 80000M
    
    Baccula Settlement - General Store
    -----------------+----------------
    Bastard Sword....|.2400G..........
    Burning Blade    | 2400G
    Lightning Sword..|.2400G..........
    Battle Rod       | 2700G
    Staff of Sorcery.|.2160G..........
    Heavy Flail      | 2540G
    Silver Armor.....|.1550G..........
    Cotton Doublet   | 1680G
    Silver Leggings..|.1100G..........
    Wing Boots       |  960G
    Power Ring.......|.1200G..........
    Endurance Ring   | 1200G
    Magic Ring.......|.1200G..........
    Mental Ring      | 1200G
    Mithril Ring.....|.1600G..........
    Confusion Amulet | 1200G
    Holy Salve.......|...36G..........
    Cure Powder      |   90G
    Revival Potion...|...40G..........
    Antidote         |    8G
    Smelling Salts...|...24G..........
    Phoenix Stone    |   42G
    Quake Stone......|...42G..........
    Storm Stone      |   42G
    
    Baccula Settlement - Skill Shop
    --------------+----------------
    Guru's Way....|.100G...........
    Endurance     | 240G
    Perception....|..60G...........
    Counter       |  80G
    Demon Hunter..|.240G...........
    Warrior's Way | 100G
    
    Baccula Settlement - Magic Shop
    ----------+--------------------
    BOOM!.....|..480G..............
    Cure      |  240G
    Resurrect.|..400G..............
    Crackle   |  400G
    Healer....|..240G..............
    Zap!      |  480G
    Zap All...|.1500G..............
    
    Terrarium - General Store
    ----------------+--------
    Claymore........|.4500G..
    Rune Blade      | 4800G
    Wizard's Staff..|.4100G..
    Justice Cards   | 4000G
    Warrior Mail....|.3600G..
    Magician's Robe | 3000G
    Fire Ring.......|..250G..
    Earth Ring      |  250G
    Water Ring......|..250G..
    Wind Ring       |  250G
    Healing Fruit...|..108G..
    Cure Powder     |   90G
    Revival Elixir..|..240G..
    Antidote        |    8G
    Smelling Salts..|...24G..
    Curse Remover   |   36G
    Bagoo Nut.......|...40G..
    Time Bomb       |   60G
    
    Terrarium - Skill Shop
    -----------+----------
    Magic Up...|.2500G....
    Prayer     | 1500G
    Meditation.|.3000G....
    Life Up    | 2000G
    Reflect....|..800G....
    
    Terrarium - Magic Shop
    -----------+----------
    Hellburner.|..900G....
    Quake      | 1000G
    Poizn......|..160G....
    Resurrect  |  400G
    Healer+....|..900G....
    Alheal     |  400G
    Howlnado...|.1000G....
    Fiora      |  480G
    
    ...................After returning from the Verse Realm...................
    
    Baccula Settlement - General Store
    ------------------+---------------
    Mithril Sword.....|.8000G.........
    Thunder Staff     | 8800G
    Morningstar.......|.8500G.........
    Sun Cards         | 7000G
    Mithril Mail......|.6400G.........
    Silverthread Robe | 5200G
    Mithril Leggings..|.3600G.........
    Power Ring        | 1200G
    Endurance Ring....|.1200G.........
    Magic Ring        | 1200G
    Mental Ring.......|.1200G.........
    Mithril Ring      | 1600G
    Confusion Amulet..|.1200G.........
    Sickness Amulet   | 2000G
    Revival Gem.......|.1000G.........
    Rez Potion        |  320G
    Healing Gem.......|..800G.........
    Revival Elixir    |  240G
    Antidote..........|....8G.........
    Smelling Salts    |   24G
    Curse Remover.....|...36G.........
    Vaccine           |   60G
    Dynamite..........|..240G.........
    
    Baccula Settlement - Skill Shop
    --------------+----------------
    Guru's Way....|..100G..........
    Water Mastery | 1500G
    Wind Mastery..|.1500G..........
    Endurance     |  240G
    Perception....|...60G..........
    Counter       |   80G
    Demon Hunter..|..240G..........
    Warrior's Way |  100G
    
    Baccula Settlement - Magic Shop
    ----------+--------------------
    BOOM!.....|..480G..............
    Cure      |  240G
    Halvah....|.1200G..............
    Resurrect |  400G
    Crackle...|..400G..............
    Healer    |  240G
    Zap!......|..480G..............
    Zap All   | 1500G
    
    ...................After returning from the Vejas Ruins...................
    
    Sabatar Harbor - 'The Money' Casino
    -----------------+-----------------
    White Sulfur.....|.....16M.........
    Panacea          |     24M
    Mogay Bomb.......|.....36M.........
    Revival Elixir   |     48M
    Silver Feather...|.....64M.........
    Manana Fruit     |    240M
    Big Mogay Bomb...|....360M.........
    Warrior's Tonic  |    480M
    Golden Feather...|....640M.........
    Jade Charm       |    800M
    Magic Pendant....|....800M.........
    Holy Water       |   1600M
    Fat Mogay Bomb...|...3600M.........
    Staff of Healing |   4000M
    Platinum Feather.|...6400M.........
    Rune Armor       |   8000M
    Volcano Egg......|..12000M.........
    Lake Egg         |  12000M
    Indigo Elixir....|..24000M.........
    Mysterious Clogs |  45000M
    The Gambler......|..80000M.........
    Alluring Cards   | 120000M
    Ninja Slippers...|.160000M.........
    Master Book (1)  | 999999M
    
    Raflid Town - General Store
    ----------------+----------
    Falchion........|.15000G...
    Queen's Cards   | 13200G
    Heavy Mail......|.12000G...
    Robes of Light  |  9800G
    Heavy Leggings..|..6800G...
    Witch's Pumps   |  9000G
    Peerless Belt...|.10000G...
    Knowledge Medal | 10000G
    Diamond Badge...|.10000G...
    Goddess Amulet  | 10000G
    Rez Potion......|...320G...
    Healing Gem     |   800G
    Revival Elixir..|...240G...
    Panacea         |   120G
    Nitro...........|...600G...
    Big Time Bomb   |   360G
    Icefang Stone...|...250G...
    Lightning Stone |   250G
    
    Raflid Town - Skill Shop
    ----------------+-------
    Absorb Magic....|...60G.
    Fire Mastery    | 1500G
    Earth Mastery...|.1500G.
    Jolt Counter    |  100G
    Mighty Blow.....|...80G.
    Reflect         |  800G
    Fighting Spirit.|..800G.
    
    Raflid Town - Magic Shop
    -----------+------------
    Hellburner.|..900G......
    WOW!       |  400G
    Quake......|.1000G......
    Halvah     | 1200G
    Resurrect..|..400G......
    Healer+    |  900G
    Howlnado...|.1000G......
    Fiora      |  480G
    
      %%%%%%%%%%%%%%%%%
    [ s1.304 - Bestiary ]
      %%%%%%%%%%%%%%%%%
    
    -Enemies          -Bosses
    
      =================
    [ s1.3041 - Enemies ]
      =================
    
    Name /            | Location          | Item Drops in order by
    HP / Type         |                   | most common to least common.
    ------------------+-------------------+-----------------------------------
    Angry Spirit      | Nautica           | Revival Elixir, Stone Egg
    1420 HP / Demon   | Plains            |
    ------------------+-------------------+-----------------------------------
    Arlaune           | Vejas             | Crimson Potion, Shining Nut,
    6500 HP / N/A     | Jungle            | Blood Hammer
    ------------------+-------------------+-----------------------------------
    Aton Beta         | Arcriff           | Cure Herb, Holy Salve, Wind Egg
    200 HP / Verse    | Temple            |
    ------------------+-------------------+-----------------------------------
    Aton Beta         | Verse             | Cure Herb
    600 HP / Verse    | Realm             |
    ------------------+-------------------+-----------------------------------
    Aton Delta        | Verse Realm /     | Curse Remover, Aqua Egg,
    1000 HP / Verse   | Eternal Corridor  | Warrior's Tonic
    ------------------+-------------------+-----------------------------------
    Aton Lambda       | Surmania          | Cure Powder, Frost Egg
    2040 HP / Verse   |                   |
    ------------------+-------------------+-----------------------------------
    Aton Omega        | Xorn Shell /      | Crimson Potion, Warrior's Tonic,
    3180 HP / Verse   | Surmania Ruins    | Spirit Seed
    ------------------+-------------------+-----------------------------------
    Baabaa            | Arcriff           | Sheepskin
    136 HP / Beast    | Forest            |
    ------------------+-------------------+-----------------------------------
    Baccula Condor    | Baccula           | Antidote, Silver Feather
    260 HP / Beast    | Ruins             |
    ------------------+-------------------+-----------------------------------
    Bigfoot           | Raflid            | Warrior's Tonic, Frost Egg
    7480 HP / Beast   | Alps              |
    ------------------+-------------------+-----------------------------------
    Blood Demon       | Nautica           | Icefang Stone, Wind Egg
    1226 HP / Demon   | Plains            |
    ------------------+-------------------+-----------------------------------
    Boat Swallow      | Alonso's          | None
    72 HP / Beast     | Ship              |
    ------------------+-------------------+-----------------------------------
    Boat Swallow      | Randoto           | Antidote, Revival Potion,
    144 HP / Beast    |                   | Pearl Ring
    ------------------+-------------------+-----------------------------------
    Calibus           | Surmania          | Azure Elixir, Miracle Elixir,
    3220 HP / Beast   | Ruins             | Power Seed, Queen's Heels
    ------------------+-------------------+-----------------------------------
    Caveman Archer    | Raflid            | Fat Time Bomb, The Big One
    2940 HP / N/A     | Alps              |
    ------------------+-------------------+-----------------------------------
    Caveman Warrior   | Raflid            | Nitro, Azure Elixir, Power Cards,
    7180 HP / N/A     | Alps              | Power Seed
    ------------------+-------------------+-----------------------------------
    Chameleon         | Vejas Jungle /    | Curse Remover, Holy Water
    1320 HP / Lizard  | Vejas Ruins       |
    ------------------+-------------------+-----------------------------------
    Demon Lord        | Surmania          | Crimson Potion, Mystic Potion,
    2580 HP / Demon   | Ruins             | Life Seed, Thor's Boots
    ------------------+-------------------+-----------------------------------
    Desert Lord       | Baccularn         | Bomb Egg, Life Seed,
    14400 HP / Beast  | Desert (West)     | Lilith's Staff
    ------------------+-------------------+-----------------------------------
    Dragonfly         | Baccularn         | Antidote, White Sulfur
    240 HP / Lizard   | Desert            |
    ------------------+-------------------+-----------------------------------
    Dragonfly Toad    | Anfog             | Storm Stone, Wound Salve
    77 HP / Lizard    | Woods             |
    ------------------+-------------------+-----------------------------------
    Dragonoid         | Arcriff Woods /   | Antidote, Cherry Bomb, Flare Egg
    143 HP / Lizard   | Arcriff Temple    |
    ------------------+-------------------+-----------------------------------
    Duamutef          | Surmania          | Lightning Stone, Lightning Egg,
    4680 HP / Demon   |                   | Maken Galcion
    ------------------+-------------------+-----------------------------------
    Excise Omega      | Surmania          | Spirit Elixir, Hero's Elixir,
    11500 HP / Verse  | Ruins             | Magic Seed, Spirit Sword
    ------------------+-------------------+-----------------------------------
    Excise Psi        | Eternal           | Dash Ring, Smart Seed,
    12800 HP / Verse  | Corridor          | Hurricane Belt
    ------------------+-------------------+-----------------------------------
    Fake Mushroom     | Anfog             | Boomshroom
    116 HP / Beast    | Woods             |
    ------------------+-------------------+-----------------------------------
    Fishman           | Randoto           | Healing Herb, Rubber Boots
    210 HP / Lizard   |                   |
    ------------------+-------------------+-----------------------------------
    Fishman Captain   | Randoto           | White Sulfur, Revival Potion,
    480 HP / Lizard   |                   | Shell Armor
    ------------------+-------------------+-----------------------------------
    Flying Eater      | Vejas             | Rez Potion, Cure Powder
    1080 HP / Beast   | Jungle            |
    ------------------+-------------------+-----------------------------------
    Forest Protector  | Vejas             | Big Time Bomb, Revival Gem,
    4000 HP / N/A     | Ruins             | Heaven Blade, Ninja Suit
    ------------------+-------------------+-----------------------------------
    Giant Crawfish    | Vejas             | Smelling Salts, Aqua Egg
    1640 HP / Lizard  | Jungle            |
    ------------------+-------------------+-----------------------------------
    Gigas Omega       | Xorn Shell /      | The Big One, Revival Gem,
    6500 HP / Verse   | Surmania Ruins    | Defense Seed
    ------------------+-------------------+-----------------------------------
    Gigas Pi          | Surmania          | Nitro, Panacea, Staff of Isis
    5000 HP / Verse   |                   |
    ------------------+-------------------+-----------------------------------
    Gigas Theta       | Verse Realm /     | Revival Elixir, Amethyst Ring,
    2300 HP / Verse   | Eternal Corridor  | Buster Flail, Power Seed
    ------------------+-------------------+-----------------------------------
    Gilled Caveman    | Raflid            | Rez Potion, Fat Time Bomb
    3101 HP / N/A     | Alps              |
    ------------------+-------------------+-----------------------------------
    Gilled General    | Anfog Woods /     | Wound Salve, Revival Potion,
    265 HP / N/A      | Sabatar Coast     | Life Seed
    ------------------+-------------------+-----------------------------------
    Gilled Mage       | Nautica           | Holy Water, Flare Egg, Bomb Egg
    1260 HP / N/A     | Plains            |
    ------------------+-------------------+-----------------------------------
    Gilled Pawn       | Anfog Woods /     | Healing Herb, Time Bomb
    96 HP / N/A       | Sabatar Coast     |
    ------------------+-------------------+-----------------------------------
    Gilled Runner     | Nautica           | Grenade, Time Bomb 2,
    1260 HP / N/A     | Plains            | Big Time Bomb
    ------------------+-------------------+-----------------------------------
    Gilled Shaman     | Anfog             | White Sulfur
    196 HP / N/A      | Woods             |
    ------------------+-------------------+-----------------------------------
    Gilled Sniper     | Nautica           | Warrior's Tonic, Wind Egg,
    1840 HP / N/A     | Plains            | Thunder Egg, Power Seed
    ------------------+-------------------+-----------------------------------
    Golem             | Baccula           | Thunder Egg, Endurance Ring,
    2400 HP / N/A     | Ruins             | Defense Seed, Heaven Blade
    ------------------+-------------------+-----------------------------------
    Green Man         | Dragon            | Cure Herb, Stone Egg,
    1720 HP / N/A     | Valley            | Leaf Egg, Magic Seed
    ------------------+-------------------+-----------------------------------
    Hill Lizard       | Dragon            | Antidote, Stone Egg
    280 HP / Lizard   | Valley            |
    ------------------+-------------------+-----------------------------------
    Hyudra - Left     | Melc Ruins        | Golden Elixir, Life Seed
    7200 HP / Lizard  |                   |
    Hyudra - Middle   | Melc Ruins        | Azure Elixir, Chaos Flail
    9600 HP / Lizard  |                   |
    Hyudra - Right    | Melc Ruins        | Indigo Elixir, Magic Seed
    7200 HP / Lizard  |                   |
    ------------------+-------------------+-----------------------------------
    King Lycanthrope  | Surmania          | Holy Water, Big Time Bomb,
    2240 HP / Beast   |                   | Spirit Seed
    ------------------+-------------------+-----------------------------------
    King's Drake      | Surmania          | Rez Potion, Healing Gem,
    3340 HP / Lizard  |                   | Defense Seed
    ------------------+-------------------+-----------------------------------
    Kornell           | Anfog             | None
    300 HP / N/A      | Village           |
    ------------------+-------------------+-----------------------------------
    Last Keeper       | Surmania          | Platinum Feather, Meteor Bomb,
    7120HP / Demon    | Ruins             | Smart Seed, Spirit Staff
    ------------------+-------------------+-----------------------------------
    Lesser Demon      | Melc              | Stone Egg
    2280 HP / Demon   | Ruins             |
    ------------------+-------------------+-----------------------------------
    Lich              | Melc              | Flare Egg
    3840 HP / Demon   | Ruins             |
    ------------------+-------------------+-----------------------------------
    Lizard Soldier    | Baccula           | Time Bomb 2, Aqua Egg
    468 HP / Lizard   | Ruins             |
    ------------------+-------------------+-----------------------------------
    Lucky Mink        | Melc Ruins /      | Lucky Book, Hurricane Belt,
    18 HP / Beast     | Surmania Ruins    | Mana Emblem
    ------------------+-------------------+-----------------------------------
    Lycan Knight      | Dragon Valley     | Revival Potion, White Sulfur,
    1000 HP / Beast   |                   | Spirit Seed
     Thunder Dragon   | Dragon Valley     | Holy Salve, Wind Egg, Topaz Ring,
     1760 HP / Lizard |                   | Dragon Scale
    ------------------+-------------------+-----------------------------------
    Lycanthrope       | Dragon            | Storm Stone, White Sulfur
    250 HP / Beast    | Valley            |
    ------------------+-------------------+-----------------------------------
    Madai             | Melc              | Curse Remover, Aqua Egg
    1860 HP / Lizard  | Ruins             |
    ------------------+-------------------+-----------------------------------
    Melc Bird         | Melc              | Healing Gem, Wind Egg,
    1320 HP / Beast   | Ruins             | Golden Feather
    ------------------+-------------------+-----------------------------------
    Mimic             | Melc              | Dash Ring, Hero's Elixir,
    9000 HP / N/A     | Ruins             | Warp Boots
    ------------------+-------------------+-----------------------------------
    Mimic             | Surmania          | Dash Ring, Hero's Elixir,
    10000 HP / N/A    |                   | Warp Boots
    ------------------+-------------------+-----------------------------------
    Mummy Demon       | Baccularn         | Phoenix Stone, Flare Egg,
    666 HP / Demon    | Desert (South)    | Magic Seed
    ------------------+-------------------+-----------------------------------
    Nautica Rabbit    | Nautica           | Cure Powder, Healing Fruit,
    644 HP / Beast    | Plains            | Sapphire Ring
    ------------------+-------------------+-----------------------------------
    Nautica Truffle   | Nautica           | Smelling Salts, Panacea,
    1360 HP / N/A     | Plains            | Confusion Amulet
    ------------------+-------------------+-----------------------------------
    Pico Alpha        | Arcriff           | Wound Salve, Manana Fruit
    160 HP / Verse    | Temple            |
    ------------------+-------------------+-----------------------------------
    Pico Alpha        | Verse             | Healing Fruit, Manana Fruit
    480 HP / Verse    | Realm             |
    ------------------+-------------------+-----------------------------------
    Pico Gamma        | Verse             | Storm Stone, Wind Egg,
    640 HP / Verse    | Realm             | Manana Fruit
    ------------------+-------------------+-----------------------------------
    Pico Omega        | Xorn Shell /      | Holy Water, Icefang Stone
    2050 HP / Verse   | Surmania Ruins    |
    ------------------+-------------------+-----------------------------------
    Red Beast         | Melc              | Revival Gem, Lucky Book,
    7850 HP / Beast   | Ruins             | Miracle Elixir
    ------------------+-------------------+-----------------------------------
    Sable             | Baccula           | White Sulfur, Wind Egg,
    248 HP / Beast    | Ruins             | Spirit Seed
    ------------------+-------------------+-----------------------------------
    Sand Lizard       | Baccularn         | Quake Stone, Stone Egg
    578 HP / Lizard   | Desert            |
    ------------------+-------------------+-----------------------------------
    Sasquatch         | Vejas             | Healing Fruit, Manana Fruit,
    2520 HP / Beast   | Jungle            | Life Seed
    ------------------+-------------------+-----------------------------------
    Skeleton Knight   | Nautica           | Curse Remover, Warrior's Tonic,
    1350 HP / Demon   | Plains            | Hero's Elixir
    ------------------+-------------------+-----------------------------------
    Skeleton Warrior  | Baccula           | Cure Herb, Stone Egg,
    610 HP / Demon    | Ruins             | Warrior's Tonic
    ------------------+-------------------+-----------------------------------
    Soldier           | Anfog             | None
    244 HP / N/A      | Woods (1)         |
    ------------------+-------------------+-----------------------------------
    Thunder Dragon    | Dragon            | Holy Salve, Wind Egg, Topaz Ring,
    440 HP / Lizard   | Valley            | Dragon Scale
    ------------------+-------------------+-----------------------------------
    Tortogator        | Sabatar           | White Sulfur, Revival Potion,
    140 HP / Lizard   | Coast             | Defense Seed
    ------------------+-------------------+-----------------------------------
    Undead Mage       | Baccularn Desert/ | Phoenix Stone, Flare Egg
    1120 HP / Demon   | Baccula Ruins     |
    ------------------+-------------------+-----------------------------------
    Vejas Mushroom    | Vejas             | Vaccine, Panacea,
    1620 HP / N/A     | Jungle            | Confusion Amulet
    ------------------+-------------------+-----------------------------------
    Venom Bird        | Dragon            | Antidote, Silver Feather,
    158 HP / Beast    | Valley            | Pearl Ring
    ------------------+-------------------+-----------------------------------
    Verseshroom       | Verse             | Antidote, Stone Egg, Bagoo Nut
    1980 HP / Verse   | Realm             |
    ------------------+-------------------+-----------------------------------
    White Bunny       | Raflid            | Healing Fruit, Panacea,
    1680 HP / Beast   | Alps              | Icicle Egg
    ------------------+-------------------+-----------------------------------
    Woolwool          | Nautica           | Sheepskin, Smelling Salts,
    886 HP / Beast    | Plains            | Lucky Book
    ------------------+-------------------+-----------------------------------
    Zeptol Omega      | Xorn Shell /      | Rez Potion, Healing Gem
    3140 HP / Verse   | Surmania Ruins    |
    ------------------+-------------------+-----------------------------------
    Zeptol Phi        | Surmania          | Rez Potion, Revival Elixir
    2120 HP / Verse   |                   |
    ------------------+-------------------+-----------------------------------
    Zoea              | Sabatar Coast /   | Torte's Reedpipe, Wound Salve
    114 HP / Lizard   | Randoto           |
    ------------------+-------------------+-----------------------------------
    
      ================
    [ s1.3042 - Bosses ]
      ================
    
    Kornell           Excise Sigma        Excise Sigma        Minotaur x2
    Iron Fist         Pico Alpha x4       Pico Alpha x2
    Henchman x2
    
    Kornell           Mother Breed        La-Ilim             Melc Crystal A
    Iron Fist         Pico Gamma x2       Undead Dragon       Melc Crystal B
    Violetta          Aton Delta                              Melc Crystal C
    Demon Scythe
    
    Violetta          La-Ilim             Emelious
    Demon Scythe      Crystal Skull       Demon Sword
                      Undead Dragon       Orb of Darkness
                                          God Slayer
    Omega Breed       Omega Breed
    Pico Omega x2     Zeptol Omega x2     Xorn
    Zeptol Omega      Aton Omega
    
      ________
      |*BOSS*|                  Have Miranda use Diggin', then Tremor after
      *********************     that, and have Alfina use Howl on the
    [ Kornell-----(1400 HP) ]   Henchmen, and have Yuki use either Whirlwind
    [ Iron Fist---(700 HP)  ]   or Howl on them until they're gone. Once you
    [ Henchman x2-(350 HP)  ]   have gotten rid of all of them, use Miranda's
      *********************     Force Slash and Yuki's Whirlwind on Kornell
                                to damage both him and his Iron Fist, while
    [XP] 450      having Alfina cast Crackle on Kornell himself. Watch out for
    [Gold] 400G   his Kornell Buster, as it will nearly kill someone. Make
                  sure to keep everyone healed, and use attack items like the
    Cherry Bombs, as they'll do over 100 damage to both Kornell and the Iron
    Fist. The first few minutes are tough, but once the Henchman are gone, you
    won't have too much of a problem.
      ________
      |*BOSS*|                         This battle is tough! If you see the
      ****************************     Minotaur about to use Ground Crush, do
    [ Minotaur-----------(2100 HP) ]   what you can to cancel it, as it will
    [ Fishman Adviser----(960 HP)  ]   do serious damage to a range of party
    [ Fishman Warrior x4-(420 HP)  ]   members. Focus on getting rid of the
      ****************************     Fishmen first, using attacks like
                                       Tremor, Miranda's Force Slash, and
    [XP] 1392          Yuki's Whirlwind. Also try to keep the Fishmen from
    [Gold] 360G        using Snooze, as that is just as annoying as everything
    [Items] Rain Egg   else. Once it's down to you and the Minotaur, use all
                       of your best Magic like Burnstrike and Crackle, as well
    as your moves. Have Alfina keep everyone healed; with Alheal, it shouldn't
    be a problem. Just like the battle with Kornell, it's tough while the
    cronies are hanging around, but when it's down to just the big guy, it's
    not nearly as hard. (Pick up the Rain Egg after the battle, and equip it
    on Alfina.)
      ________
      |*BOSS*|                    Focus all of your best single attacks on the
      ***********************     Excise Sigma - Crackle, Burnstrike, and your
    [ Excise Sigma--(1200 HP) ]   best moves. Since he doesn't have very much
    [ Pico Alpha x4-(360 HP)  ]   HP, you should be able to take him out very
      ***********************     quickly, and doing so will also end the
                                battle, even if you haven't defeated the Pico
    [XP] 1780     Alphas; it's much easier than trying to get rid of all of
    [Gold] 900G   them, then taking on the Excise.
      ________
      |*BOSS*|                    As with the last battle with them, use your
      ***********************     best single attacks on the Excise. Have Yuki
    [ Excise Sigma--(1200 HP) ]   use Blade Storm, Burnstrike, and Whirlwind
    [ Pico Alpha x2-(360 HP)  ]   while having Alfina using Crackle. If your
      ***********************     HP goes under 200, have either one of them
                                  cast Alheal to recover HP. It's not really
    [XP] 2090     that tough of a battle as long as you keep your HP up, since
    [Gold] 850G   there are only 2 Pico Alphas instead of 4.
      ________
      |*BOSS*|                         First off, cast Diggin' with Ulf, then
      ****************************     concentrate all of your attacks on one
    [ Minotaur x2--------(2100 HP) ]   Minotaur at a time, but canceling both
      ****************************     of them if they're going to be using
                                       attacks like Ground Crush and Tornado
    [XP] 2400              Horn. If they're both in a line, have Yuki cast
    [Gold} 1000G           BOOM! and have Ulf use Bigwheel, if he has it,
    [Item] Cyclone Egg,    since his Magic won't do nearly as much damage
           Jade Charm OR   compared to Yuki's. Basically, have Yuki use Magic
           Power Seed      and Blade Storm, and have Ulf use Flame Spike and
                        other moves, unless the monsters need to be canceled.
    Have Yuki use Alheal and Ulf use Healer/Alheal whenever their HP falls
    below 200, and if one of them should somehow die, thank the Revival Gem
    for picking them back up. This battle is in no way easy, so just stick it
    out until you win it. (Pick up the item(s) after the battle.)
      ________
      |*BOSS*|                   Start off by having someone use Drak's Orb,
      **********************     then have someone else cast Diggin'. After
    [ Kornell------(9600 HP) ]   that, have Yuki use Dragon Slash (if he has
    [ Iron Fist----(7200 HP) ]   it), Ulf use any of his moves, and have Dahna
    [ Violetta-----(6400 HP) ]   and Alfina focus their best Magic on one
    [ Demon Scythe-(8000 HP) ]   person at a time. Drak's Orb should cut their
      **********************     HP down by at least 1/4 or 1/3, as well as
                                fire off random fireballs at them for the rest
    [XP] 6800      of the battle, and after a Galactic Bang and an Absolute
    [Gold] 3000G   Zero, or something to that effect, they should be just
                   about dead; how hard this battle is depends on the strength
    of Magic that you have equipped to your characters.
      ________
      |*BOSS*|                     As usual, start off by using Drak's Orb and
      ************************     having someone cast Diggin', then after
    [ Mother Breed--(16000 HP) ]   that, since the Picos and the Aton should
    [ Pico Gamma x2-(640 HP)   ]   be gone, focus your best Magic like
    [ Aton Delta----(1000 HP)  ]   Galactic Bang and Absolute Zero, or
      ************************     whatever your strongest spells are, on the
                                   Mother Breed itself, using cancel attacks /
    [XP] 12229 (More if you beat   moves whenever necessary. It'll use
    the summoned enemies.)         a Gamma Ball to summon more Picos, a Delta
    [Gold] 168G (Same as above.)   Ball to summon more Atons, and it'll use
    [Items] Paladin Book           the Theta Ball to summon a Gigas Theta,
                              which isn't good. If more monsters start to pile
    up, use BA-BOOM or another 'all' spell to get rid of them immediately. You
    should be able to keep the Mother Breed pretty busy if you're pummeling it
    with your best Magic with Alfina and Dahna, and having Ulf and Yuki
    canceling its moves. (Pick up the Paladin Book after the battle.)
      ________
      |*BOSS*|                     As usual, start of with Drak's Orb and
      ************************     Diggin', then focus on keeping either one
    [ La-Ilim-------(12000 HP) ]   of them from acting while having Alfina and
    [ Undead Dragon-(18000 HP) ]   Dahna focus their Magic on La-Ilim first.
      ************************     Both of these bosses have chances to run
                                   away, so do everything possible to keep
    [XP] 15000     them from running, so you can get the XP from them. If you
    [Gold] 2100G   manage to kill La-Ilim, the Undead Dragon will die as well,
                   which should be your main goal. Just hope that you're not
    unlucky enough to have both of them run away on you before they're
    finished. All in all, this is an easy battle, and it's even easier if they
    Escape.
      ________
      |*BOSS*|                      DON'T use Drak's Orb for this battle; you
      *************************     will want to use Yoat's Orb when you're in
    [ Melc Crystal A-(32000 HP) ]   trouble; use it when one of your
    [ Melc Crystal B-(28000 HP) ]   characters either loses a lot of HP, gets
    [ Melc Crystal C-(28000 HP) ]   silenced by Fiora, or when someone dies,
      *************************     then use the Orb. It'll revive everyone,
                                    heal everyone, and get rid of all status
    [XP] 15000     effects, as well as heal your party from time to time, as
    [Gold] 4000G   well as picking them up if they die! Now, for the fight,
                   you'll want cast Diggin' first, as well as Runner on your
    healer, which is probably Alfina, then use your best range and 'all'
    spells like Astraea Zap, Absolute Zero, BA-BOOM!, Quake, BOOMOR!, and even
    Galactic Bang and Meteor Strike when you can. After you've taken off a lot
    of its HP, it'll use the Cluster Change command to switch to a bird-like
    form, where it will move much faster and hit you more often, so make sure
    to have someone use Alhealer every turn or two, or as needed. Just be
    patient, and keep everyone above 50% of their HP and you should make it
    out with all four people intact.
      ________
      |*BOSS*|                    DON'T USE AN ORB, unless you plan on
      ***********************     fighting a lot after this battle, but if you
    [ Violetta-----(6400 HP)  ]   will charge it back up before the next boss,
    [ Demon Scythe-(35000 HP) ]   just use Unama's Orb followed by Absolute
      ***********************     Zero, or if you like, Galactic Bang. If you
                                  aren't using an orb, have Yuki and Ulf focus
    [XP] 17500     on canceling both her and the Scythe's attacks, and have
    [Gold] 2800G   the ladies boost them with Runner first, then have them use
                   their most powerful spells, focusing on Violetta herself.
    Just do what I do: Absolute Zero her to death. She has a low amount of HP,
    but her DEF and RES seem to be quite high, so your attacks won't do as
    much damage as it normally would. I use Absolute Zero over Galactic Bang
    because it hurts both her and the Demon Scythe, and the fact that it costs
    less MP because everyone has the Water Mastery Skill on, so you can cast
    it more times, but I will admit that Galactic Bang does a little more
    damage, so it's your call. If you do have trouble, just go ahead and use
    an orb so you don't die, but remember to recharge it before the next boss.
      ________
      |*BOSS*|                     As with the last battle, DO NOT USE AN ORB,
      ************************     unless you want to run all the way back to
    [ La-Ilim-------(36000 HP) ]   the Chapel and fight more enemies to fill
    [ Crystal Skull-(64 HP)    ]   it back up, and if you want to, it will
    [ Undead Dragon-(9000 HP)  ]   make the battle easier, so be my guest. If
      ************************     you don't use an orb, have Alfina and Dahna
                                   focus on La-Ilim using Galactic Bang while
    [XP] 22000     having Yuki and Ulf alternating between canceling their
    [Gold] 2850G   attacks and using Galactic Bang, but if Yuki and Ulf have
                   the Maken Galcion and the Chaos Flail equipped, that makes
    them the best primary Magic users with the other two used for canceling
    and Magic. You cannot damage the Crystal Skull, but you can cancel its
    attacks. As with the last time you fought La-Ilim, just focus your best
    Magic on him, and only him, healing when necessary, but if you start to
    get in trouble and feel that you may not make it, go ahead and use an orb
    of your choice to help you out. This battle is long, but it's not nearly
    as hard as the next one, since a few rounds of Galactic Bang should take
    out most of La-Ilim's HP.
    
    *[.NOTE.]* Alex Truman (battleteen@yahoo.com) says that you can defeat the
    Crystal Skull using the same tactics as you would to defeat the Lucky
    Mink, but good luck trying to defeat it before you wipe out everyone else.
    It can be done, though.
    
    Vergil1337 (ross.vergil@netzero.net) sent me a strategy on beating the
    Crystal Skull, if you want to try to take it out:
    
    "This is actually a lot easier than it sounds. Much, much easier. First,
    give Yuki Berserker and Flash - this will let him get many hits on it.
    Granted, not all will do damage, but you have to admit, there's lots of
    potential.
    
    For Alfina, I used Crackle; it has multiple hits, and if you're lucky, it
    may knock it in the air. I cannot remember this for sure, but if it
    happens, use an Aerial Combo with Yuki, and if you're really lucky, the
    whole party. I've heard of using Holy Circle to launch enemies into the
    air, but I've never done it, so I cannot accound for the usefulness. I
    have to admit though, having Yuki using Berserker, Flash, and an Aerial
    Combo has a lot of hits.
    
    Anyway, I also gave Ulf Berserker, and had him use Shadow Warrior and
    physical attacks. Seeing a trend here? You will never do more than one
    damage, so anything that maximizes your hits work well.
    
    Dahna is my offensive magician, but I wouldn't use her much. I sometimes
    threw in a Galactic Bang, but that's because it gets a lot of hits in, and
    it's fast for such a high level spell.
    
    I do not recommend things like Astraea Zap, not only for the high cost,
    but it takes too long. Galactic Bang? Yeah, in moderation. But cheap, and
    more importantly, quick spells are the way to go, like Crackle. Plus, you
    have a Dragon to work about. Frankly, to me, it was never a worry - it's
    very weak. A few Galactic Bangs, and maybe an Absolute Zero, and it's out.
    This is where Dahna comes in - should ugly (the big one) become active,
    Dahna is ready to take it on. Her reserves should be high, and smaller
    ugly (La-Ilim) can't really do that much - nothing that isn't easily
    canceled.
    
    Smashing that Skull isn't that hard; you just need patience. Believe me,
    it's all worth it to watch it shatter in his hand, and the Dragon fade
    away in a glorious show of glitter and light. Remember, this isn't the
    God Slayer; it can be beaten with little difficulty. And I was not over
    leveled; I was under leveled. Your set up for the first Omega Breed is
    higher than mine for Xorn, not to mention skill levels."
      ________
      |*BOSS*|                       At the start, Alfina will tell everyone
      **************************     that the power that killed Gryph, the God
    [ Emelious--------(64000 HP) ]   Slayer, must not be released, so make
    [ Demon Sword-----(48000 HP) ]   sure to make your first priority
    [ Orb of Darkness-(32000 HP) ]   canceling it! At the start of the battle,
    [ God Slayer------(99999 HP) ]   use Unama's Orb, then have everyone use
      **************************     Runner to speed themselves up, and if you
                                     want to, cast Diggin' as well, but it may
    [XP] 24000   not last long enough. Have everyone use Absolute Zero on
    [Gold] 0G    Emelious, as it will hit all four parts, and keep casting
                 this until he starts moving again, but by that time, the
    Demon Sword and Orb of Darkness should be just about done for. Have Alfina
    focus on healing first, then using Absolute Zero second, Dahna focus on
    using Galactic Bang on Emelious, unless the other parts are still there,
    then use Absolute Zero, and have Yuki and Ulf focus on canceling the God
    Slayer first, then recovering Alfina and Dahna's MP second, then having
    them use Absolute Zero or Galactic Bang as their third priority, unless,
    like I said in the last boss battle, they have the Maken Galcion and Chaos
    Flail equipped, then they should be the main Magic users. All in all, just
    make sure that everyone stays healed and that the God Slayer does not act!
    Since it takes so long for it to reach the ACT line from the COM line, you
    should have plenty of time to cancel it.
      ________
      |*BOSS*|                     You really shouldn't have to use an orb, so
      ************************     just have someone use an 'all' attack like
    [ Omega Breed---(15000 HP) ]   Dragon Slash, BA-BOOM! or Astraea Zap a few
    [ Pico Omega x2-(2050 HP)  ]   times to get rid of the extra monsters,
    [ Zeptol Omega--(3140 HP)  ]   then focus all of your best magic like
      ************************     Galactic Bang and Heaven's Gate on the
                                   Omega Breed itself. Due to it's low amount
    [XP] 15080 (More if you beat   of HP, you may be able to kill it before it
    the summoned enemies.)         has a chance to attack, but if it doesn't,
    [Gold] 1895G (Same as above)   it uses Omega Ball to summon more monsters,
                                   including the Aton Omega, so be careful and
    stay healed. This battle is much easier than the battle with Emelious, eh?
      ________
      |*BOSS*|                       This battle is twice as hard since all of
      **************************     the enemies have twice the normal HP, but
    [ Omega Breed-----(30000 HP) ]   if your Orb Gauge is charged, you should
    [ Zeptol Omega x2-(6280 HP)  ]   be fine. Use Unama's Orb, then use Dragon
    [ Aton Omega------(6360 HP)  ]   Slash or some other 'all' attack a few
      **************************     times to get rid of the extras, then use
                                     your best magic like Galactic Bang and
    [XP] 15295 (More if you beat     Heaven's Gate on the Omega Breed, as well
    the summoned enemies.)           as Ulf's Dynamite Rush, as it may do over
    [Gold] 1955G (Same as above.)    10,000 damage if you have the Verse
                                     Hunter Skill equipped. You should be able
    to kill it before it starts moving again, but if not, it should be nearly
    dead. It will still use its Omega Ball it bring in new monsters at double
    their normal HP, including the Gigas Omega, which will come in at
    13000 HP, so if it's about to use Omega Ball, try to cancel it. This
    battle is still easier than the one with Emelious, but may take some time,
    especially if it's not defeated when Unama's Orb runs out.
      ______________
      |*FINAL BOSS*|       Start off by casting Unama's Orb, then have
      ****************     everyone boost themselves with Runner and have
    [ Xorn-(128000 HP) ]   someone use Diggin'. After that, use Galactic Bang
      ****************     and Heaven's Gate until he starts moving again.
                           Have Alfina use Armageddon whenever she can, as it
    will damage Xorn greatly, as well as lower all of his attributes, then
    have her focus on keeping everyone's HP/SP/MP high using Seeds and any/all
    of the items that you've been holding onto for just this battle, as well
    as keeping Diggin'/Runner on the party. Have Dahna focus on using Heaven's
    Gate, taking a break from that only if she needs to since she's your
    primary attacker, but also have her help recover your party or to cancel
    one of Xorn's actions if it's badly needed. Have Yuki and Ulf switch
    between using Dragon Slash/Dynamite Rush and Galactic Bang, and also have
    them keep up everyone's HP/SP/MP, as well as keeping everyone's defense up
    with Diggin' and their speed up with Runner, just like Alfina is.
    
    All of his attacks do between 500 and 2000 damage. Dark Hymn does a normal
    attack on one character doing between 500-1000 damage, while Dimension
    Gate does a strong attack for over 2000 damage to one, and Darkness will
    do between 500-1500 damage to your whole party. Thunderclap will do Wind
    damage to an area of your party for between 1000-1500 damage, Erosion will
    put the Sickness state on one of your characters, but if you noticed my
    setup, my party is immune to status effects, and Despair will undo any
    positive effects like Runner and Diggin', but he doesn't use it as often
    as I think he should. Death Knell puts a black circle around one of your
    characters, and after a while, it will act, and when it does, it hits that
    person a bunch of times and pretty much kills them. When you have to
    revive people, don't even mess around with Resurrect unless you have to;
    use your Hero's Elixirs and Miracle Elixirs first, since they'll boost
    either their stats or their IP symbol when you use it. This battle will
    take a long time, but you shouldn't have much trouble with it; my first
    game through, I only had a level 48 party and I was able to take him out
    with only Yuki, Ulf, and Dahna each dying once at different times, and
    with my level 63 party, I obliterated Xorn with no one dying. GOOD LUCK!
    
    If you have a lower level party, here's a quick tip from
    Nick (stickboy@flashmail.com):
    
    "I was at level 47 with all my characters and found that Xorn grows much
    more lethal the closer he is to dying. I started off the first two times
    using Unama's Orb right off, then wound up being suffocated by Xorn's
    increasingly lethal attacks coupled with his very fast IP speed. On the
    contrary, he's rather benign at the beginning of the battle. Thus I
    finally beat him by using Unama's Orb only after I had knocked him down to
    about 55,000 HP, and finished him off during the freeze frame, so he
    didn't get the chance to use Dimension Gate every friggin turn and wipe my
    party out."
    
    Here's another strategy; this one's from John Manzano
    (joid17@hotmail.com). You should have the Berserker Skill equipped for
    this one:
    
    "This strategy requires knowing how close Xorn is to his turn and your
    characters' IP. Basically the strategy is really simple: hack and slash.
    
    Same as the beginning strategy, start with Unama's Orb, but after this
    happens, use Flash for Yuki and Shadow Warrior for Ulf, then use WOW! on
    them. (Of course, you can do Runner on all of them before unleashing
    Unama's Orb.) While he is frozen, spam with both magic attackers until 4
    turns have passed, then let Dahna spam magic while Alfina is on defense
    mode.
    
    Continue attacking with Yuki and Ulf; they must have the Berserker Skill
    on. Although the damage suonds low, around 300 x 8 or 9, with enough
    patience, once Xorn is back on his turn, he should've lost close to about
    1/2 of his HP. Move Alfina and Dahna to different corners (by using the
    Defend command, then selecting where to go, just in case you didn't know.
    -JLS) just in case Xorn sets up Death Knell. When he does use it,
    hopefully it'll be on Dahna or Alfina, allowing them to move out and leave
    an open path to Xorn for Yuki and Ulf to hack and slash.
    
    But once Xorn is able to move, Dahna and Alfina are basically buff/healers
    all the way, unless you can pull an Armageddon inside. Once his HP is
    around 10,000, set up the finale. Use a Special Move one at a time between
    Yuki and Ulf, or if time plays right, everybody's turn is basically up and
    you unleash all your best moves at him. A long battle, but the tactic
    works. Probably after 30 or 40 minutes, he's dead."
    
      %%%%%%%%%%%%%%%%%%%%%%
    [ s1.305 - Special Moves ]
      %%%%%%%%%%%%%%%%%%%%%%
    
    [Key] Lv. - Special Level needed to learn move     Self - Self
          0   - Zero (default)                         Enmy - Enemy
          SC  - Special Circumstances                  Ally - Ally
                                                       -    - No power
    -Yuki-
     ::::
    
    Special        SP/ | Range/   | Description                       Element/
    Move         Target| Power    |                                    | Level
    --------------+----+----------+------------------------------------+------
    Aerial Slash  | 25 | Single   | Hack into the enemy from above.    | None
                  |Enmy| **       | Cancels enemy attack.              |  0
    --------------+----+----------+------------------------------------+------
    Whirlwind     | 40 | Circle   | Conjure up a devastating           | Wind
                  |Enmy| ***      | whirlwind.                         |  2
    --------------+----+----------+------------------------------------+------
    Flash         | 25 | Self     | Consume the winds power to move    | None
                  |Self| -        | twice as fast. Combo attack hits   |  4
                  |    |          | hits are doubled.                  |
    --------------+----+----------+------------------------------------+------
    Blade Storm   | 50 | Single   | Unleash a flurry of sword strikes. | Wind
                  |Enmy| ****     | Also damages nearby enemies.       |  6
    --------------+----+----------+------------------------------------+------
    Invincible    | 75 | Self     | Call upon the spirits for divine   | None
    Aura          |Self| -        | protection. Negates a set amount   |  7
                  |    |          | of damage.
    --------------+----+----------+------------------------------------+------
    Dragon Slash  | 99 | All      | Unleash the Dragon King's          | None
                  |Enmy| ******   | mighty power.                      |  9
    --------------+----+----------+------------------------------------+------
    
    -Miranda-
     :::::::
    
    Special        SP/ | Range/   | Description                       Element/
    Move         Target| Power    |                                    | Level
    --------------+----+----------+------------------------------------+------
    Dagger Dash   | 25 | Single   | Unleash a series of dagger         | None
                  |Enmy| **       | strikes. Cancels enemy attack.     |  0
    --------------+----+----------+------------------------------------+------
    Force Slash   | 40 | Fan      | Send a wave of blade strikes       | Earth
                  |Enmy| ***      | barreling through the ground.      |  0
    --------------+----+----------+------------------------------------+------
    
    -Alfina-
     ::::::
    
    Special        SP/ | Range/   | Description                       Element/
    Move         Target| Power    |                                    | Level
    --------------+----+----------+------------------------------------+------
    Comet Spike   | 25 | Single   | Send forth a burst of comet light. | None
                  |Enmy| **       | Cancels enemy attack.              |  0
    --------------+----+----------+------------------------------------+------
    Stun Force    | 30 | Single   | Unleash a shocking flash of light. | None
                  |Enmy| *        | Effect: Paralysis.                 |  2
    --------------+----+----------+------------------------------------+------
    Ripple Shot   | 40 | Line     | Create a ring of light to          | None
                  |Enmy| -        | slice through enemies.             |  4
    --------------+----+----------+------------------------------------+------
    Holy Circle   | 60 | Self     | Draw forth protection from the     | None
                  |Self| -        | spirit of light. A barrier to ward |  6
                  |    |          | off enemies.                       |
    --------------+----+----------+------------------------------------+------
    Energy Drive  | 50 | All      | Offer a prayer to bolster the      | None
                  |Ally| -        |courage of your allies. Recovers SP.|  8
    --------------+----+----------+------------------------------------+------
    Armageddon    | 99 | All      | Unleash Hect's flames of judgment. | None
                  |Enmy| ******   | Lowers all enemy attributes.       |  SC
    --------------+----+----------+------------------------------------+------
    
    -Alonso-
     ::::::
    
    Special        SP/ | Range/   | Description                       Element/
    Move         Target| Power    |                                    | Level
    --------------+----+----------+------------------------------------+------
    Thrust Crash  | 25 | Single   | Rush, jab, and gut the enemy.      | None
                  |Enmy| **       | Cancels enemy attack.              |  0
    --------------+----+----------+------------------------------------+------
    Lancer Smash  | 40 | Single   | Skewer an enemy in mid-air, then   | None
                  |Enmy| ****     | throw it to the ground.            |  0
    --------------+----+----------+------------------------------------+------
    
    -Ulf-
     :::
    
    Special        SP/ | Range/   | Description                       Element/
    Move         Target| Power    |                                    | Level
    --------------+----+----------+------------------------------------+------
    Rockbreaker   | 25 | Single   | Pound the enemy with raw force.    | None
                  |Enmy| **       | Cancels enemy attack.              |  0
    --------------+----+----------+------------------------------------+------
    Force Wave    | 30 | Rim      | Belt out an explosive yell.        | None
                  |Enmy| **       |                                    |  0
    --------------+----+----------+------------------------------------+------
    Flame Spike   | 40 | Single   | Leap up and spike a fireball.      | Fire
                  |Enmy| ****     |                                    |  0
    --------------+----+----------+------------------------------------+------
    Bigwheel      | 50 | Line     | Swiftly roll over enemies.         | None
                  |Enmy| **       | Cancels enemy attack.              |  6
    --------------+----+----------+------------------------------------+------
    Shadow        | 25 | Self     | Give your shadow physical form. It | None
    Warrior       |Self| -        | mimics your every move, doubling   |  7
                  |    |          | critical and combo attacks.        |
    --------------+----+----------+------------------------------------+------
    Inferno Spike | 60 | Circle   | Leap up and hurl and enormous      | Fire
                  |Enmy| ***      | fireball at the enemy.             |  8
    --------------+----+----------+------------------------------------+------
    Red Lotus     | 75 | Line     | Catapult a ring of crimson flames  | Fire
                  |Enmy| *****    | at the enemy.                      |  9
    --------------+----+----------+------------------------------------+------
    Dynamite Rush | 99 | Single   | Rip into the enemy with an         | None
                  |Enmy| ******   | explosion of energy.               |  10
    --------------+----+----------+------------------------------------+------
    
    -Dahna-
     :::::
    
    Special        SP/ | Range/   | Description                       Element/
    Move         Target| Power    |                                    | Level
    --------------+----+----------+------------------------------------+------
    Homing Shot   | 25 | Single   | Fire a barrage of curse cards.     | None
                  |Enmy| **       | Cancels enemy attack.              |  0
    --------------+----+----------+------------------------------------+------
    Mana Capture  | 40 | Circle   | Convert life force to mana.        | None
                  |Enmy| *        | Absorbs MP.                        |  0
    --------------+----+----------+------------------------------------+------
    Dancing Cards | 25 | Self     | Summon cards of light for          | None
                  |Self| -        | protection. They will execute      |  7
                  |    |          | counter-attacks.                   |
    --------------+----+----------+------------------------------------+------
    Mana Spring   | 75 | Self     | Summon an eternal mana spring.     | None
                  |Self| -        | MP consumption is reduced to 0.    |  8
    --------------+----+----------+------------------------------------+------
    
    -Hect-
     ::::
    
    Special        SP/ | Range/   | Description                       Element/
    Move         Target| Power    |                                    | Level
    --------------+----+----------+------------------------------------+------
    Crimson Shock | 40 | All      | Overwhelm surrounding enemies.     | None
                  |Enmy| *        | Cancels enemy attacks.             |  0
    --------------+----+----------+------------------------------------+------
    Freeze        | 75 | Single   | Create a powerful barrier.         | None
                  |Enmy| -        | to damage the enemy over time and  |  0
                  |    |          | prevents movement.                 |
    --------------+----+----------+------------------------------------+------
    Armageddon    | 99 | All      | Purify with flames of judgment.    | None
                  |Enmy| ******   | Lowers all enemy attributes.       |  0
    --------------+----+----------+------------------------------------+------
    
      %%%%%%%%%%%%%%%
    [ s1.306 - Skills ]
      %%%%%%%%%%%%%%%
    
    [Key] Lv. - Level                   *  - Obtained through the story line.
          ?   - How to Obtain           Sh - Buy at Magic Shops
          Df  - Character's default     Bk - Extract from Books
    
    -Mind Skills-
     :::::::::::
    
    Skill            |Lv.|   ?   | Description
    -----------------+---+-------+--------------------------------------------
    Absorb Magic.....|.1.|.Shops.|.Regain MP when hit by magic................
    Decoy            | 4 | Books | User is more likely to be targeted.
    Earth Mastery....|.2.|.Sh/Bk.|.Reduces MP cost of earth spells............
    Endurance        | 2 | Shops | Negates damage for minor attacks.
    Fire Mastery.....|.2.|.Sh/Bk.|.Reduces MP cost of fire spells.............
    Guru's Way       | 1 | Shops | +MAG and +RES.
    Luck.............|.3.|.Books.|.Enemies drop more money....................
    Magic Up         | 1 | Sh/Bk | Increases max MP.
    Magica Esoterica.|.5.|Default|.Adds cancel to all attack spells...........
    Meditation       | 3 | Sh/Bk | Restores MP when user guards.
    Prayer...........|.3.|.Sh/Bk.|.Restores HP when user guards...............
    Sharp Eyes       | 1 | Books | Attack earlier when combat starts.
    Water Mastery....|.2.|.Sh/Bk.|.Reduces MP cost of water spells............
    Wind Mastery     | 2 | Sh/Bk | Reduces MP cost of wind spells.
    
    % Magica Esoterica comes equipped on Hect, and it's the only one.
    
    -Technique Skills-
     ::::::::::::::::
    
    Skill            |Lv.|   ?   | Description
    -----------------+---+-------+--------------------------------------------
    Beast Hunter.....|.2.|.Shops.|.+damage to beasts..........................
    Berserker        | 4 | Books | Increases combo attack hits.
    Counter..........|.1.|.Shops.|.Gives chance for a counter-attack..........
    Demon Hunter     | 2 | Shops | +damage to demons and undead.
    Hero's Talent....|.3.|.Books.|.Increases experience gained................
    Item Mastery     | 3 | Books | Battle items are more effective.
    Jolt Counter.....|.1.|.Sh/Bk.|.Increases counter-attack damage............
    Legendary Thief  | 3 | Books | Enemies more likely to drop items.
    Lizard Hunter....|.2.|.Sh/Df.|.+damage to reptiles and amphibians.........
    Perception       | 1 | Sh/Df | Increases dodge rate.
    Quick Draw.......|.1.|.Books.|.Shortens item preparation time.............
    Verse Hunter     | 2 | Books | +damage to Verse Realm enemies.
    Way of Speed.....|.2.|.Books.|.+INI and +MOV..............................
    Wide Attack      | 5 | Books | Critical attack becomes fan-shaped.
    
    -Body Skills-
     :::::::::::
    
    Skill            |Lv.|   ?   | Description
    -----------------+---+-------+--------------------------------------------
    Attack Speed.....|.2.|.Books.|.Faster combos/criticals....................
    Auto-Cancel      | 4 | Books | Cancels special moves/magic.
    Brute Strength...|.2.|.Books.|.Increases combo IP damage..................
    Fighting Spirit  | 2 | Shops | Increases SP regeneration.
    Force Attack.....|.5.|.Books.|.Increases critical attack hits.............
    Life Up          | 1 |Sh/Bk/*| Increases max HP.
    Mighty Blow......|.1.|.Shops.|.Strengthens cancel effect..................
    Mighty Guard     | 3 | Books | Decreases damage when guarding.
    Passive Defense..|.1.|.Sh/Df.|.Reduces IP damage..........................
    Reflect          | 2 | Shops | Reflects back 10% of damage.
    Revenge..........|.2.|.Books.|.Use special move when damaged..............
    Super Reflexes   | 3 | Books | Guards against enemy attacks.
    Unshakeable Will.|.3.|.Books.|.IP gauge not delayed when hit..............
    Warrior's Way    | 1 | Shops | +ATK and +DEF.
    
      %%%%%%%%%%%%%%%%%%%%
    [ s1.307 - Skill Books ]
      %%%%%%%%%%%%%%%%%%%%
    
    [Key] Lv. - Skill Level of the Book
          #   - Number of the Books that you can obtain throughout the game
          *   - Boost Level out of 3
          `   - Boost Level of Zero
          +   - Book can be obtained by fighting enemies
    
    Skill Book    |Lv. |Mind |Tech |Body | # | Extract
    --------------+----+-----+-----+-----+---+--------------------------------
    Bishop Book...|.7..|.***.|..*..|.**..|.1.|.Prayer, Mighty Guard...........
    Divine Book   | 8  | *** | *** |  `  | 2 | Decoy, Berserker
    Expert Book...|.10.|.***.|.***.|.***.|.1.|.Wide Attack....................
    Fighter Book  | 2  |  *  |  `  | **  | 2 | Life Up
    General Book..|.8..|.***.|..`..|.***.|.1.|.Decoy, Auto-Cancel.............
    Guardian Book | 6  | **  |  `  | *** | 2 | Sharp Eyes, Super Reflexes
    Hunter Book...|.2..|..`..|.**..|..*..|.2.|.Jolt Counter...................
    Lucky Book    | 5  | **  | **  | **  | + | Luck, Legendary Thief,
                  |    |     |     |     |   | Hero's Talent
    Master Book...|.10.|.***.|.***.|.***.|.1.|.Force Attack...................
    Ninja Book    | 7  | **  | *** |  *  | 1 | Fire Mastery, Way of Speed
    Paladin Book..|.7..|.*...|.**..|.***.|.2.|.Earth Mastery, Unshakeable Will
    Priest Book   | 1  |  *  |  `  |  `  | 2 | Water Mastery
    Ranger Book...|.1..|..`..|..*..|..`..|.2.|.Quick Draw.....................
    Scout Book    | 4  |  `  | *** |  `  | 3 | Berserker
    Shaman Book...|.6..|.***.|.**..|..`..|.2.|.Meditation, Item Mastery.......
    Slayer Book   | 8  |  `  | *** | *** | 1 | Berserker, Auto-Cancel
    Soldier Book..|.1..|..`..|..`..|..*..|.2.|.Brute Strength.................
    Sorcerer Book | 2  | **  |  *  |  `  | 2 | Magic Up
    Veteran Book..|.6..|..`..|.***.|.**..|.2.|.Verse Hunter, Attack Speed.....
    Warrior Book  | 4  |  `  |  `  | *** | 2 | Revenge
    Wizard Book...|.4..|.***.|..`..|..`..|.2.|.Wind Mastery...................
    
    % The Divine Book also comes equipped on Hect.
    % The Fighter Book also comes equipped on Ulf.
    % The Master Book is a prize for Arrange Dice for obtaining 999999 Medals,
      and it's the only one.
    
      %%%%%%%%%%%%%%
    [ s1.308 - Magic ]
      %%%%%%%%%%%%%%
    
    [Key] Lv.  - Level        Char - Character's default
          -    - No power     Enmy - Enemy
                              Ally - Ally
    -Fire-
     ::::
    
    Spell          MP/ | Range/   | Description                        |How to
                 Target| Power    |                                    |Obtain
    --------------+----+----------+------------------------------------+------
    BA-BOOM!      | 78 | All      | Create a giant explosion.          | Eggs
                  |Enmy| *****    |                                    |
    --------------+----+----------+------------------------------------+------
    BOOM!         | 14 | Line     | Send forth a fiery wall of force.  | Shops
                  |Enmy| **       |                                    | Eggs
    --------------+----+----------+------------------------------------+------
    BOOMOR!       | 28 | Circle   | Create a localized explosion.      | Eggs
                  |Enmy| ****     |                                    |
    --------------+----+----------+------------------------------------+------
    Burn!         | 4  | Single   | Send a fireball at the enemy.      | Shops
                  |Enmy| **       |                                    | Eggs
    --------------+----+----------+------------------------------------+------
    Burnblaze     | 64 | Fan      | Burn the enemy with a swirl        | Eggs
                  |Enmy| *****    | of flames                          |
    --------------+----+----------+------------------------------------+------
    Burnstrike    | 9  | Single   | Send a flock of firebirds          | Shops
                  |Enmy| ***      | flying at the enemy                | Eggs
                  |    |          |                                    | Other
    --------------+----+----------+------------------------------------+------
    Galactic Bang | 84 | Single   | Trigger a supernova to blast       | Eggs
                  |Enmy| ******** | the enemy                          |
    --------------+----+----------+------------------------------------+------
    Heaven's Gate | 99 | Single   | Call forth divine flames that      | Char
                  |Enmy| *********| destroy all they touch.            |
    --------------+----+----------+------------------------------------+------
    Hellburner    | 21 | Single   | Call forth the flames of hell.     | Shops
                  |Enmy| *****    |                                    | Eggs
    --------------+----+----------+------------------------------------+------
    WOW!          | 12 | Single   | Fill the heart of an ally with     | Shops
                  |Ally| -        | fighting spirit. Temporarily       | Eggs
                  |    |          | increases attack.                  |
    --------------+----+----------+------------------------------------+------
    
    % Burnstrike can be bought from a man in Sabatar Harbor.
    % Heaven's Gate comes equipped on Hect, and it's the only one.
    
    -Earth-
     :::::
    
    Spell          MP/ | Range/   | Description                        |How to
                 Target| Power    |                                    |Obtain
    --------------+----+----------+------------------------------------+------
    Absorber      | 40 | Circle   | Suck life force from an enemy.     | Eggs
                  |Enmy| ***      | Absorbs HP. Reverse for demons.    |
    --------------+----+----------+------------------------------------+------
    Cure          | 8  | Single   | Purify with the power of nature.   | Shops
                  |Ally| -        | Cures poison and paralysis.        | Eggs
    --------------+----+----------+------------------------------------+------
    Crystal Wall  | 99 | Self     | Summon a protective crystal wall.  | Eggs
                  |Self| -        | Negates a set amount of damage.    |
    --------------+----+----------+------------------------------------+------
    Diggin'       | 8  | All      | Call on the power of the earth for | Shops
                  |Ally| -        |protection. +DEF & +RES (temporary).| Eggs
    --------------+----+----------+------------------------------------+------
    Gravity       | 5  | All      | Generate a magnetic field.         | Eggs
                  |Enmy| -        | Gathers enemies in the             |
                  |    |          | center of the battlefield.         |
    --------------+----+----------+------------------------------------+------
    Halvah        | 16 | Single   | Restore a balance with nature.     | Shops
                  |Ally| -        | Cures poison, sleep, paralysis,    | Eggs
                  |    |          | confusion, silence, and sickness.  |
    --------------+----+----------+------------------------------------+------
    Meteor Strike | 48 | Single   | Call down a meteor from the        | Eggs
                  |Enmy| *****    | heavens.                           |
    --------------+----+----------+------------------------------------+------
    Poizn         | 8  | Single   | Envelop an enemy in poisonous gel. | Shops
                  |Enmy| *        | Effect: Poison.                    | Eggs
    --------------+----+----------+------------------------------------+------
    Quake         | 45 | All      | Trigger a major earthquake.        | Shops
                  |Enmy| ****     |                                    | Eggs
    --------------+----+----------+------------------------------------+------
    Resurrect     | 24 | Single   | Summon the water of life to        | Shops
                  |Ally| -        | restore the will to fight.         | Eggs
                  |    |          | Resurrects a dead ally.            |
    --------------+----+----------+------------------------------------+------
    Tremor        | 15 | All      | Unleash hidden energies from       | Shops
                  |Enmy| **       | the earth.                         | Eggs
    --------------+----+----------+------------------------------------+------
    
    -Water-
     :::::
    
    Spell          MP/ | Range/   | Description                        |How to
                 Target| Power    |                                    |Obtain
    --------------+----+----------+------------------------------------+------
    Absolute Zero | 99 | Line     | Chill the air to absolute zero.    | Eggs
                  |Enmy| *******  |                                    |
    --------------+----+----------+------------------------------------+------
    Alheal        | 10 | All      | Summon a fountain of life to       | Shops
                  |Ally| *        | slightly heal all allies.          | Eggs
                  |    |          | Restores HP.                       | Other
    --------------+----+----------+------------------------------------+------
    Alhealer      | 30 | All      | Summon a fountain of benevolence   | Eggs
                  |Ally| ***      | to heal all allies. Restores HP.   |
    --------------+----+----------+------------------------------------+------
    Crackle       | 10 | Single   | Impale the enemy on spears of ice. | Shops
                  |Enmy| ***      |                                    | Eggs
    --------------+----+----------+------------------------------------+------
    Crackle Fang  | 77 | All      | Summon a giant block of ice and    | Eggs
                  |Enmy| *****    | drop it on the enemy.              |
    --------------+----+----------+------------------------------------+------
    Diamond Dust  | 28 | Fan      | Fill the air with frost.           | Eggs
                  |Enmy| ****     |                                    |
    --------------+----+----------+------------------------------------+------
    Heal          | 4  | Single   | Summon the mist of life to         | Shops
                  |Ally| *        | slightly heal an ally. Restore HP. | Eggs
    --------------+----+----------+------------------------------------+------
    Healer        | 12 | Single   | Summon the mist of benevolence to  | Shops
                  |Ally| ***      | heal an ally. Restores HP.         | Eggs
    --------------+----+----------+------------------------------------+------
    Healer+       | 36 | Single   | Summon a mysterious mist to        | Shops
                  |Ally| *****    | greatly heal an ally. Restores HP. | Eggs
    --------------+----+----------+------------------------------------+------
    Snooze        | 9  | All      | Envelop enemies in a sleep-enducing| Shops
                  |Enmy| -        | foam. Puts enemies to sleep.       | Eggs
    --------------+----+----------+------------------------------------+------
    
    % Alheal can be bought from a man in Sabatar Harbor.
    
    -Wind-
     ::::
    
    Spell          MP/ | Range/   | Description                        |How to
                 Target| Power    |                                    |Obtain
    --------------+----+----------+------------------------------------+------
    Astraea Zap   | 99 | All      | Summon a blast of divine           | Eggs
                  |Enmy| ******   | lightning. Effect: Paralysis.      |
    --------------+----+----------+------------------------------------+------
    Craze         | 15 | All      | Spray nerve gas into the air.      | Eggs
                  |Enmy| -        | Confuses enemies.                  |
    --------------+----+----------+------------------------------------+------
    Erebos        | 40 | Single   | Use a magic mist to send an enemy  | Eggs
                  |Enmy| -        |into the next world. Kills an enemy.|
    --------------+----+----------+------------------------------------+------
    Fiora         | 18 | Circle   |Prevent enemies from using spells or| Shops
                  |Enmy| -        | special moves. Silences the enemy. | Eggs
    --------------+----+----------+------------------------------------+------
    Gad Zap       | 60 | Line     | Call down a blast of lightning.    | Eggs
                  |Enmy| *****    | Effect: Paralysis                  |
    --------------+----+----------+------------------------------------+------
    Howl          | 6  | Circle   | Summon a strong wind.              | Shops
                  |Enmy| *        |                                    | Eggs
    --------------+----+----------+------------------------------------+------
    Howlnado      | 26 | Circle   | Summon a whirlwind.                | Shops
                  |Enmy| ****     | Effect: Confusion.                 | Eggs
    --------------+----+----------+------------------------------------+------
    Howlslash     | 10 | Line     | Summon a mighty gale.              | Shops
                  |Enmy| **       |                                    | Eggs
    --------------+----+----------+------------------------------------+------
    Runner        | 20 | Single   | Call upon the power of the wind for| Eggs
                  |Ally| -        |extra speed. +INI & MOV (temporary).|
    --------------+----+----------+------------------------------------+------
    Zap!          | 15 | Circle   | Fill the air with electricity.     | Shops
                  |Enmy| **       | Effect: Paralysis.                 | Eggs
    --------------+----+----------+------------------------------------+------
    Zap All       | 30 | Fan      | Zap enemies with 10,000 volts.     | Shops
                  |Enmy| ****     | Effect: Paralysis.                 | Eggs
    --------------+----+----------+------------------------------------+------
    
      %%%%%%%%%%%%%%%%%%
    [ s1.309 - Mana Eggs ]
      %%%%%%%%%%%%%%%%%%
    
    [Key] Lv. - Magic Level of the Egg
          *   - Boost Level out of 3
          `   - Boost Level of Zero
    
    Mana Egg      |Lv. |Fire |Earth|Water|Wind | Extract
    --------------+----+-----+-----+-----+-----+------------------------------
    Aqua Egg......|.1..|..`..|..`..|..*..|..`..|.Heal.........................
    Blast Egg     | 5  | **  | **  |  `  |  `  | BOOMOR!, Poizn
    Blaze Egg.....|.4..|.**..|..`..|..`..|..`..|.Burnstrike...................
    Blizzard Egg  | 8  |  `  |  `  | *** | **  | Crackle Fang, Erebos
    Bomb Egg......|.2..|..*..|..*..|..`..|..`..|.BOOM!........................
    Booster Egg   | 7  | **  | **  | **  | **  | WOW!, Diggin', Runner
    Burst Egg.....|.5..|..*..|..*..|..*..|..*..|.BOOMOR!, Diamond Dust,.......
                  |....|.....|.....|.....|.....|.Zap All......................
    Calamity Egg  | 8  | *** | **  |  `  |  `  | BA-BOOM!, Meteor Strike
    Chaos Egg.....|.9..|.***.|..`..|..`..|.***.|.Hellburner, Astraea Zap......
    Cluster Egg   | 9  | *** | *** |  `  |  `  | Galactic Bang, Quake
    Cyclone Egg...|.4..|..`..|..`..|..`..|.**..|.Howlslash....................
    Dust Egg      | 1  |  `  |  `  |  `  |  `  | Gravity, Craze, Fiora
    Ether Egg.....|.10.|.***.|.***.|.***.|.***.|.Galactic Bang, Absolute Zero,
                  |....|.....|.....|.....|.....|.Astraea Zap..................
    Fenrir Egg    | 9  |  `  |  `  | *** | *** | Absolute Zero, Howlnado
    Flare Egg.....|.1..|..*..|..`..|..`..|..`..|.Burn!........................
    Forest Egg    | 8  |  `  | *** | **  |  `  | Meteor Strike, Alhealer
    Frost Egg.....|.2..|..`..|..`..|..*..|..*..|.Crackle......................
    Gravity Egg   | 6  |  `  | *** |  `  |  `  | Tremor, Quake
    Heal Egg......|.7..|.**..|.**..|.**..|.**..|.Cure, Halvah, Resurrect......
    Holy Egg      | 9  |  `  | *** | *** |  `  | Crystal Wall, Healer+
    Icicle Egg....|.5..|..`..|..`..|.**..|.**..|.Diamond Dust, Zap!...........
    Lake Egg      | 6  |  `  |  `  | *** |  `  | Healer+, Snooze
    Leaf Egg......|.2..|..`..|..*..|..*..|..`..|.Cure.........................
    Life Egg      | 5  |  *  |  *  |  *  |  *  | Absorber, Healer, Alheal
    Lightning Egg.|.5..|.**..|..`..|..`..|.**..|.BOOM!, Zap All...............
    Photon Egg    | 8  | **  |  `  |  `  | *** | Burnblaze, Gad Zap
    Quake Egg.....|.4..|..`..|.**..|..`..|..`..|.Tremor.......................
    Rain Egg      | 4  |  `  |  `  | **  |  `  | Healer
    Stone Egg.....|.1..|..`..|..*..|..`..|..`..|.Diggin'......................
    Tempest Egg   | 6  |  `  |  `  |  `  | *** | Howlslash, Howlnado
    Thunder Egg...|.2..|..*..|..`..|..`..|..*..|.Zap!.........................
    Tree Egg      | 5  |  `  | **  | **  |  `  | Resurrect, Crackle
    Volcano Egg...|.6..|.***.|..`..|..`..|..`..|.Burnstrike, Hellburner.......
    Wind Egg      | 1  |  `  |  `  |  `  |  *  | Howl
    
    % The Booster Egg also comes equipped on Hect.
    
      %%%%%%%%%%%%%%%%%%%%%%%%
    [ s1.310 - Mana Egg Fusion ]
      %%%%%%%%%%%%%%%%%%%%%%%%
    
      =====================================
    [ s1.3101 - Sorted by desired Mana Eggs ]
      =====================================
    
    *[.NOTE.]* Though it probably doesn't need to be said, I'll say it anyway;
               you cannot create the Flare Egg, Stone Egg, Aqua Egg or
               Wind Egg, as they are the four base eggs.
    
    If you're looking for a certain egg, just use the search feature and put
    dashes at the end of the Egg's name. EX: -Ether Egg-
    
    -Bomb Egg- : Flare Egg + Stone Egg
    
    -Leaf Egg- : Stone Egg + Aqua Egg
    
    -Frost Egg- : Aqua Egg + Wind Egg
    
    -Thunder Egg- : Flare Egg + Wind Egg
    
    -Blaze Egg- : Flare Egg + Flare Egg
    
    -Quake Egg- : Stone Egg + Stone Egg
    
    -Rain Egg- : Aqua Egg + Aqua Egg
    
    -Cyclone Egg- : Wind Egg + Wind Egg
    
    -Life Egg- : Level 1 Egg + Level 9 Egg         Level 5 Egg + Level 5 Egg
                 Level 2 Egg + Level 8 Egg         Level 5 Egg + Level 6 Egg
                 Level 4 Egg + Level 8 Egg         Level 6 Egg + Level 6 Egg
     Details...
    
    Flare Egg + Cluster Egg         Rain Egg + Blizzard Egg
    Flare Egg + Holy Egg            Rain Egg + Photon Egg
    Flare Egg + Fenrir Egg          Cyclone Egg + Calamity Egg
    Flare Egg + Chaos Egg           Cyclone Egg + Forest Egg
    Stone Egg + Cluster Egg         Cyclone Egg + Blizzard Egg
    Stone Egg + Holy Egg            Cyclone Egg + Photon Egg
    Stone Egg + Fenrir Egg          Blast Egg + Blast Egg
    Stone Egg + Chaos Egg           Blast Egg + Tree Egg
    Aqua Egg + Cluster Egg          Blast Egg + Icicle Egg
    Aqua Egg + Holy Egg             Blast Egg + Lightning Egg
    Aqua Egg + Fenrir Egg           Blast Egg + Volcano Egg
    Aqua Egg + Chaos Egg            Blast Egg + Gravity Egg
    Wind Egg + Cluster Egg          Blast Egg + Lake Egg
    Wind Egg + Holy Egg             Blast Egg + Tempest Egg
    Wind Egg + Fenrir Egg           Tree Egg + Tree Egg
    Wind Egg + Chaos Egg            Tree Egg + Icicle Egg
    Bomb Egg + Calamity Egg         Tree Egg + Lightning Egg
    Bomb Egg + Forest Egg           Tree Egg + Volcano Egg
    Bomb Egg + Blizzard Egg         Tree Egg + Gravity Egg
    Bomb Egg + Photon Egg           Tree Egg + Lake Egg
    Leaf Egg + Calamity Egg         Tree Egg + Tempest Egg
    Leaf Egg + Forest Egg           Icicle Egg + Icicle Egg
    Leaf Egg + Blizzard Egg         Icicle Egg + Lightning Egg
    Leaf Egg + Photon Egg           Icicle Egg + Volcano Egg
    Frost Egg + Calamity Egg        Icicle Egg + Gravity Egg
    Frost Egg + Forest Egg          Icicle Egg + Lake Egg
    Frost Egg + Blizzard Egg        Icicle Egg + Tempest Egg
    Frost Egg + Photon Egg          Lightning Egg + Lightning Egg
    Thunder Egg + Calamity Egg      Lightning Egg + Volcano Egg
    Thunder Egg + Forest Egg        Lightning Egg + Gravity Egg
    Thunder Egg + Blizzard Egg      Lightning Egg + Lake Egg
    Thunder Egg + Photon Egg        Lightning Egg + Tempest Egg
    Blaze Egg + Calamity Egg        Volcano Egg + Volcano Egg
    Blaze Egg + Forest Egg          Volcano Egg + Gravity Egg
    Blaze Egg + Blizzard Egg        Volcano Egg + Lake Egg
    Blaze Egg + Photon Egg          Volcano Egg + Tempest Egg
    Quake Egg + Calamity Egg        Gravity Egg + Gravity Egg
    Quake Egg + Forest Egg          Gravity Egg + Lake Egg
    Quake Egg + Blizzard Egg        Gravity Egg + Tempest Egg
    Quake Egg + Photon Egg          Lake Egg + Lake Egg
    Rain Egg + Calamity Egg         Lake Egg + Tempest Egg
    Rain Egg + Forest Egg           Tempest Egg + Tempest Egg
    
    -Burst Egg- : Level 2 Egg + Level 9 Egg        Level 5 Egg + Level 8 Egg
                  Level 4 Egg + Level 9 Egg        Level 6 Egg + Level 8 Egg
     Details...
    
    Bomb Egg + Cluster Egg          Blast Egg + Calamity Egg
    Bomb Egg + Holy Egg             Blast Egg + Forest Egg
    Bomb Egg + Fenrir Egg           Blast Egg + Blizzard Egg
    Bomb Egg + Chaos Egg            Blast Egg + Photon Egg
    Leaf Egg + Cluster Egg          Tree Egg + Calamity Egg
    Leaf Egg + Holy Egg             Tree Egg + Forest Egg
    Leaf Egg + Fenrir Egg           Tree Egg + Blizzard Egg
    Leaf Egg + Chaos Egg            Tree Egg + Photon Egg
    Frost Egg + Cluster Egg         Icicle Egg + Calamity Egg
    Frost Egg + Holy Egg            Icicle Egg + Forest Egg
    Frost Egg + Fenrir Egg          Icicle Egg + Blizzard Egg
    Frost Egg + Chaos Egg           Icicle Egg + Photon Egg
    Thunder Egg + Cluster Egg       Lightning Egg + Calamity Egg
    Thunder Egg + Holy Egg          Lightning Egg + Forest Egg
    Thunder Egg + Fenrir Egg        Lightning Egg + Blizzard Egg
    Thunder Egg + Chaos Egg         Lightning Egg + Photon Egg
    Blaze Egg + Cluster Egg         Volcano Egg + Calamity Egg
    Blaze Egg + Holy Egg            Volcano Egg + Forest Egg
    Blaze Egg + Fenrir Egg          Volcano Egg + Blizzard Egg
    Blaze Egg + Chaos Egg           Volcano Egg + Photon Egg
    Quake Egg + Cluster Egg         Gravity Egg + Calamity Egg
    Quake Egg + Holy Egg            Gravity Egg + Forest Egg
    Quake Egg + Fenrir Egg          Gravity Egg + Blizzard Egg
    Quake Egg + Chaos Egg           Gravity Egg + Photon Egg
    Rain Egg + Cluster Egg          Lake Egg + Calamity Egg
    Rain Egg + Holy Egg             Lake Egg + Forest Egg
    Rain Egg + Fenrir Egg           Lake Egg + Blizzard Egg
    Rain Egg + Chaos Egg            Lake Egg + Photon Egg
    Cyclone Egg + Cluster Egg       Tempest Egg + Calamity Egg
    Cyclone Egg + Holy Egg          Tempest Egg + Forest Egg
    Cyclone Egg + Fenrir Egg        Tempest Egg + Blizzard Egg
    Cyclone Egg + Chaos Egg         Tempest Egg + Photon Egg
    
    -Blast Egg- : Flare Egg + Bomb Egg      Stone Egg + Bomb Egg
                  Flare Egg + Quake Egg     Stone Egg + Blaze Egg
    
    -Tree Egg- : Stone Egg + Leaf Egg     Aqua Egg + Leaf Egg
                 Stone Egg + Rain Egg     Aqua Egg + Quake Egg
    
    -Icicle Egg- : Aqua Egg + Frost Egg       Wind Egg + Frost Egg
                   Aqua Egg + Cyclone Egg     Wind Egg + Rain Egg
    
    -Lightning Egg- : Flare Egg + Thunder Egg     Wind Egg + Thunder Egg
                      Flare Egg + Cyclone Egg     Wind Egg + Blaze Egg
    
    -Volcano Egg- : Flare Egg + Blaze Egg       Wind Egg + Bomb Egg
                    Stone Egg + Thunder Egg
    
    -Gravity Egg- : Flare Egg + Leaf Egg      Aqua Egg + Bomb Egg
                    Stone Egg + Quake Egg
    
    -Lake Egg- : Stone Egg + Frost Egg     Wind Egg + Leaf Egg
                 Aqua Egg + Rain Egg
    
    
    -Tempest Egg- : Flare Egg + Frost Egg      Wind Egg + Cyclone Egg
                    Aqua Egg + Thunder Egg
    
    
    -Booster Egg- : Level 5 Egg + Level 9 Egg     Level 8 Egg + Level 8 Egg
                    Level 6 Egg + Level 9 Egg
     Details...
    
    Blast Egg + Cluster Egg         Gravity Egg + Holy Egg
    Blast Egg + Holy Egg            Gravity Egg + Fenrir Egg
    Blast Egg + Fenrir Egg          Gravity Egg + Chaos Egg
    Blast Egg + Chaos Egg           Lake Egg + Cluster Egg
    Tree Egg + Cluster Egg          Lake Egg + Holy Egg
    Tree Egg + Holy Egg             Lake Egg + Fenrir Egg
    Tree Egg + Fenrir Egg           Lake Egg + Chaos Egg
    Tree Egg + Chaos Egg            Tempest Egg + Cluster Egg
    Icicle Egg + Cluster Egg        Tempest Egg + Holy Egg
    Icicle Egg + Holy Egg           Tempest Egg + Fenrir Egg
    Icicle Egg + Fenrir Egg         Tempest Egg + Chaos Egg
    Icicle Egg + Chaos Egg          Calamity Egg + Calamity Egg
    Lightning Egg + Cluster Egg     Calamity Egg + Forest Egg
    Lightning Egg + Holy Egg        Calamity Egg + Blizzard Egg
    Lightning Egg + Fenrir Egg      Calamity Egg + Photon Egg
    Lightning Egg + Chaos Egg       Forest Egg + Forest Egg
    Volcano Egg + Cluster Egg       Forest Egg + Blizzard Egg
    Volcano Egg + Holy Egg          Forest Egg + Photon Egg
    Volcano Egg + Fenrir Egg        Blizzard Egg + Blizzard Egg
    Volcano Egg + Chaos Egg         Blizzard Egg + Photon Egg
    Gravity Egg + Cluster Egg       Photon Egg + Photon Egg
    
    -Heal Egg- : Level 8 Egg + Level 9 Egg
    
     Details...
    
    Calamity Egg + Cluster Egg      Blizzard Egg + Cluster Egg
    Calamity Egg + Holy Egg         Blizzard Egg + Holy Egg
    Calamity Egg + Fenrir Egg       Blizzard Egg + Fenrir Egg
    Calamity Egg + Chaos Egg        Blizzard Egg + Chaos Egg
    Forest Egg + Cluster Egg        Photon Egg + Cluster Egg
    Forest Egg + Holy Egg           Photon Egg + Holy Egg
    Forest Egg + Fenrir Egg         Photon Egg + Fenrir Egg
    Forest Egg + Chaos Egg          Photon Egg + Chaos Egg
    
    -Calamity Egg- : Flare Egg + Blast Egg         Bomb Egg + Thunder Egg
                     Flare Egg + Volcano Egg       Bomb Egg + Blaze Egg
                     Flare Egg + Gravity Egg       Bomb Egg + Quake Egg
                     Stone Egg + Blast Egg         Bomb Egg + Cyclone Egg
                     Stone Egg + Lightning Egg     Thunder Egg + Quake Egg
                     Stone Egg + Volcano Egg       Blaze Egg + Blaze Egg
                     Wind Egg + Blast Egg          Blaze Egg + Quake Egg
                     Bomb Egg + Bomb Egg
    
    
    -Forest Egg- : Flare Egg + Tree Egg            Bomb Egg + Rain Egg
                   Stone Egg + Tree Egg            Leaf Egg + Leaf Egg
                   Stone Egg + Gravity Egg         Leaf Egg + Blaze Egg
                   Stone Egg + Lake Egg            Leaf Egg + Quake Egg
                   Aqua Egg + Blast Egg            Leaf Egg + Rain Egg
                   Aqua Egg + Tree Egg             Quake Egg + Quake Egg
                   Aqua Egg + Gravity Egg          Quake Egg + Rain Egg
                   Bomb Egg + Leaf Egg
    
    -Blizzard Egg- : Stone Egg + Icicle Egg        Leaf Egg + Cyclone Egg
                     Aqua Egg + Icicle Egg         Frost Egg + Frost Egg
                     Aqua Egg + Lake Egg           Frost Egg + Quake Egg
                     Aqua Egg + Tempest Egg        Frost Egg + Rain Egg
                     Wind Egg + Tree Egg           Frost Egg + Cyclone Egg
                     Wind Egg + Icicle Egg         Rain Egg + Rain Egg
                     Wind Egg + Lake Egg           Rain Egg + Cyclone Egg
                     Leaf Egg + Frost Egg
    
    -Photon Egg- : Flare Egg + Icicle Egg          Frost Egg + Blaze Egg
                   Flare Egg + Lightning Egg       Thunder Egg + Thunder Egg
                   Flare Egg + Tempest Egg         Thunder Egg + Blaze Egg
                   Aqua Egg + Lightning Egg        Thunder Egg + Rain Egg
                   Wind Egg + Lightning Egg        Thunder Egg + Cyclone Egg
                   Wind Egg + Volcano Egg          Blaze Egg + Cyclone Egg
                   Wind Egg + Tempest Egg          Cyclone Egg + Cyclone Egg
                   Frost Egg + Thunder Egg
    
    -Cluster Egg- : Flare Egg + Calamity Egg       Thunder Egg + Blast Egg
                    Stone Egg + Calamity Egg       Thunder Egg + Gravity Egg
                    Stone Egg + Photon Egg         Blaze Egg + Blast Egg
                    Wind Egg + Calamity Egg        Blaze Egg + Volcano Egg
                    Bomb Egg + Blast Egg           Blaze Egg + Gravity Egg
                    Bomb Egg + Lightning Egg       Quake Egg + Blast Egg
                    Bomb Egg + Volcano Egg         Quake Egg + Lightning Egg
                    Bomb Egg + Gravity Egg         Quake Egg + Volcano Egg
                    Bomb Egg + Tempest Egg         Cyclone Egg + Blast Egg
    
    -Holy Egg- : Flare Egg + Forest Egg            Leaf Egg + Gravity Egg
                 Stone Egg + Forest Egg            Leaf Egg + Lake Egg
                 Aqua Egg + Calamity Egg           Blaze Egg + Tree Egg
                 Aqua Egg + Forest Egg             Quake Egg + Tree Egg
                 Bomb Egg + Tree Egg               Quake Egg + Gravity Egg
                 Bomb Egg + Lake Egg               Quake Egg + Lake Egg
                 Leaf Egg + Blast Egg              Rain Egg + Blast Egg
                 Leaf Egg + Tree Egg               Rain Egg + Tree Egg
                 Leaf Egg + Volcano Egg            Rain Egg + Gravity Egg
    
    -Fenrir Egg- : Stone Egg + Blizzard Egg        Frost Egg + Lake Egg
                   Aqua Egg + Blizzard Egg         Frost Egg + Tempest Egg
                   Wind Egg + Forest Egg           Quake Egg + Icicle Egg
                   Wind Egg + Blizzard Egg         Rain Egg + Icicle Egg
                   Leaf Egg + Icicle Egg           Rain Egg + Lake Egg
                   Leaf Egg + Tempest Egg          Rain Egg + Tempest Egg
                   Frost Egg + Tree Egg            Cyclone Egg + Tree Egg
                   Frost Egg + Icicle Egg          Cyclone Egg + Icicle Egg
                   Frost Egg + Gravity Egg         Cyclone Egg + Lake Egg
    
    -Chaos Egg- : Flare Egg + Blizzard Egg         Thunder Egg + Lake Egg
                  Flare Egg + Photon Egg           Thunder Egg + Tempest Egg
                  Aqua Egg + Photon Egg            Blaze Egg + Icicle Egg
                  Wind Egg + Photon Egg            Blaze Egg + Lightning Egg
                  Frost Egg + Lightning Egg        Blaze Egg + Tempest Egg
                  Frost Egg + Volcano Egg          Rain Egg + Lightning Egg
                  Thunder Egg + Icicle Egg         Cyclone Egg + Lightning Egg
                  Thunder Egg + Lightning Egg      Cyclone Egg + Volcano Egg
                  Thunder Egg + Volcano Egg        Cyclone Egg + Tempest Egg
    
    -Ether Egg- : Level 9 Egg + Level 9 Egg
    
     Details...
    
    Cluster Egg + Cluster Egg       Holy Egg + Fenrir Egg
    Cluster Egg + Holy Egg          Holy Egg + Chaos Egg
    Cluster Egg + Fenrir Egg        Fenrir Egg + Fenrir Egg
    Cluster Egg + Chaos Egg         Fenrir Egg + Chaos Egg
    Holy Egg + Holy Egg             Chaos Egg + Chaos Egg
    
    -Dust Egg- : Fuse two opposite element Mana Eggs together.
    
     Details...
    
    Flare Egg + Aqua Egg            Bomb Egg + Icicle Egg
    Flare Egg + Rain Egg            Leaf Egg + Thunder Egg
    Flare Egg + Lake Egg            Leaf Egg + Lightning Egg
    Stone Egg + Wind Egg            Frost Egg + Blaze Egg
    Stone Egg + Cyclone Egg         Thunder Egg + Tree Egg
    Stone Egg + Tempest Egg         Blaze Egg + Rain Egg
    Aqua Egg + Blaze Egg            Blaze Egg + Lake Egg
    Aqua Egg + Volcano Egg          Quake Egg + Cyclone Egg
    Wind Egg + Quake Egg            Quake Egg + Tempest Egg
    Wind Egg + Gravity Egg          Rain Egg + Volcano Egg
    Bomb Egg + Frost Egg            Cyclone Egg + Gravity Egg
    
      ==============================================
    [ s1.3102 - Sorted by the grid's Fusion Formulas ]
      ==============================================
    
    *[.NOTE.]* The Life Egg, Burst Egg, Booster Egg, Heal Egg, Ether Egg, and
               the Dust Egg cannot be Fused with any other Mana Eggs.
    
    Flare Egg + Flare Egg = Blaze Egg
    Flare Egg + Stone Egg = Bomb Egg
    Flare Egg + Aqua Egg = Dust Egg
    Flare Egg + Wind Egg = Thunder Egg
    
    Flare Egg + Bomb Egg = Blast Egg
    Flare Egg + Leaf Egg = Gravity Egg
    Flare Egg + Frost Egg = Tempest Egg
    Flare Egg + Thunder Egg = Lightning Egg
    Flare Egg + Blaze Egg = Volcano Egg
    Flare Egg + Quake Egg = Blast Egg
    Flare Egg + Rain Egg = Dust Egg
    Flare Egg + Cyclone Egg = Lightning Egg
    
    Flare Egg + Blast Egg = Calamity Egg
    Flare Egg + Tree Egg = Forest Egg
    Flare Egg + Icicle Egg = Photon Egg
    Flare Egg + Lightning Egg = Photon Egg
    Flare Egg + Volcano Egg = Calamity Egg
    Flare Egg + Gravity Egg = Calamity Egg
    Flare Egg + Lake Egg = Dust Egg
    Flare Egg + Tempest Egg = Photon Egg
    
    Flare Egg + Calamity Egg = Cluster Egg
    Flare Egg + Forest Egg = Holy Egg
    Flare Egg + Blizzard Egg = Chaos Egg
    Flare Egg + Photon Egg = Chaos Egg
    
    Flare Egg + Cluster Egg = Life Egg
    Flare Egg + Holy Egg = Life Egg
    Flare Egg + Fenrir Egg = Life Egg
    Flare Egg + Chaos Egg = Life Egg
    
    Stone Egg + Stone Egg = Quake Egg
    Stone Egg + Aqua Egg = Leaf Egg
    Stone Egg + Wind Egg = Dust Egg
    
    Stone Egg + Bomb Egg = Blast Egg
    Stone Egg + Leaf Egg = Tree Egg
    Stone Egg + Frost Egg = Lake Egg
    Stone Egg + Thunder Egg = Volcano Egg
    Stone Egg + Blaze Egg = Blast Egg
    Stone Egg + Quake Egg = Gravity Egg
    Stone Egg + Rain Egg = Tree Egg
    Stone Egg + Cyclone Egg = Dust Egg
    
    Stone Egg + Blast Egg = Calamity Egg
    Stone Egg + Tree Egg = Forest Egg
    Stone Egg + Icicle Egg = Blizzard Egg
    Stone Egg + Lightning Egg = Calamity Egg
    Stone Egg + Volcano Egg = Calamity Egg
    Stone Egg + Gravity Egg = Forest Egg
    Stone Egg + Lake Egg = Forest Egg
    Stone Egg + Tempest Egg = Dust Egg
    
    Stone Egg + Calamity Egg = Cluster Egg
    Stone Egg + Forest Egg = Holy Egg
    Stone Egg + Blizzard Egg = Fenrir Egg
    Stone Egg + Photon Egg = Cluster Egg
    
    Stone Egg + Cluster Egg = Life Egg
    Stone Egg + Holy Egg = Life Egg
    Stone Egg + Fenrir Egg = Life Egg
    Stone Egg + Chaos Egg = Life Egg
    
    Aqua Egg + Aqua Egg = Rain Egg
    Aqua Egg + Wind Egg = Frost Egg
    
    Aqua Egg + Bomb Egg = Gravity Egg
    Aqua Egg + Leaf Egg = Tree Egg
    Aqua Egg + Frost Egg = Icicle Egg
    Aqua Egg + Thunder Egg = Tempest Egg
    Aqua Egg + Blaze Egg = Dust Egg
    Aqua Egg + Quake Egg = Tree Egg
    Aqua Egg + Rain Egg = Lake Egg
    Aqua Egg + Cyclone Egg = Icicle Egg
    
    Aqua Egg + Blast Egg = Forest Egg
    Aqua Egg + Tree Egg = Forest Egg
    Aqua Egg + Icicle Egg = Blizzard Egg
    Aqua Egg + Lightning Egg = Photon Egg
    Aqua Egg + Volcano Egg = Dust Egg
    Aqua Egg + Gravity Egg = Forest Egg
    Aqua Egg + Lake Egg = Blizzard Egg
    Aqua Egg + Tempest Egg = Blizzard Egg
    
    Aqua Egg + Calamity Egg = Holy Egg
    Aqua Egg + Forest Egg = Holy Egg
    Aqua Egg + Blizzard Egg = Fenrir Egg
    Aqua Egg + Photon Egg = Chaos Egg
    
    Aqua Egg + Cluster Egg = Life Egg
    Aqua Egg + Holy Egg = Life Egg
    Aqua Egg + Fenrir egg = Life Egg
    Aqua Egg + Chaos Egg = Life Egg
    
    Wind Egg + Wind Egg = Cyclone Egg
    
    Wind Egg + Bomb Egg = Volcano Egg
    Wind Egg + Leaf Egg = Lake Egg
    Wind Egg + Frost Egg = Icicle Egg
    Wind Egg + Thunder Egg = Lightning Egg
    Wind Egg + Blaze Egg = Lightning Egg
    Wind Egg + Quake Egg = Dust Egg
    Wind Egg + Rain Egg = Icicle Egg
    Wind Egg + Cyclone Egg = Tempest Egg
    
    Wind Egg + Blast Egg = Calamity Egg
    Wind Egg + Tree Egg = Blizzard Egg
    Wind Egg + Icicle Egg = Blizzard Egg
    Wind Egg + Lightning Egg = Photon Egg
    Wind Egg + Volcano Egg = Photon Egg
    Wind Egg + Gravity Egg = Dust Egg
    Wind Egg + Lake Egg = Blizzard Egg
    Wind Egg + Tempest Egg = Photon Egg
    
    Wind Egg + Calamity Egg = Cluster Egg
    Wind Egg + Forest Egg = Fenrir Egg
    Wind Egg + Blizzard Egg = Fenrir Egg
    Wind Egg + Photon Egg = Chaos Egg
    
    Wind Egg + Cluster Egg = Life Egg
    Wind Egg + Holy Egg = Life Egg
    Wind Egg + Fenrir Egg = Life Egg
    Wind Egg + Chaos Egg = Life Egg
    
    Bomb Egg + Bomb Egg = Calamity Egg
    Bomb Egg + Leaf Egg = Forest Egg
    Bomb Egg + Frost Egg = Dust Egg
    Bomb Egg + Thunder Egg = Calamity Egg
    Bomb Egg + Blaze Egg = Calamity Egg
    Bomb Egg + Quake Egg = Calamity Egg
    Bomb Egg + Rain Egg = Forest Egg
    Bomb Egg + Cyclone Egg = Calamity Egg
    
    Bomb Egg + Blast Egg = Cluster Egg
    Bomb Egg + Tree Egg = Holy Egg
    Bomb Egg + Icicle Egg = Dust Egg
    Bomb Egg + Lightning Egg = Cluster Egg
    Bomb Egg + Volcano Egg = Cluster Egg
    Bomb Egg + Gravity Egg = Cluster Egg
    Bomb Egg + Lake Egg = Holy Egg
    Bomb Egg + Tempest Egg = Cluster Egg
    
    Bomb Egg + Calamity Egg = Life Egg
    Bomb Egg + Forest Egg = Life Egg
    Bomb Egg + Blizzard Egg = Life Egg
    Bomb Egg + Photon Egg = Life Egg
    
    Bomb Egg + Cluster Egg = Burst Egg
    Bomb Egg + Holy Egg = Burst Egg
    Bomb Egg + Fenrir Egg = Burst Egg
    Bomb Egg + Chaos Egg = Burst Egg
    
    Leaf Egg + Leaf Egg = Forest Egg
    Leaf Egg + Frost Egg = Blizzard Egg
    Leaf Egg + Thunder Egg = Dust Egg
    Leaf Egg + Blaze Egg = Forest Egg
    Leaf Egg + Quake Egg = Forest Egg
    Leaf Egg + Rain Egg = Forest Egg
    Leaf Egg + Cyclone Egg = Blizzard Egg
    
    Leaf Egg + Blast Egg = Holy Egg
    Leaf Egg + Tree Egg = Holy Egg
    Leaf Egg + Icicle Egg = Fenrir Egg
    Leaf Egg + Lightning Egg = Dust Egg
    Leaf Egg + Volcano Egg = Holy Egg
    Leaf Egg + Gravity Egg = Holy Egg
    Leaf Egg + Lake Egg = Holy Egg
    Leaf Egg + Tempest Egg = Fenrir Egg
    
    Leaf Egg + Calamity Egg = Life Egg
    Leaf Egg + Forest Egg = Life Egg
    Leaf Egg + Blizzard Egg = Life Egg
    Leaf Egg + Photon Egg = Life Egg
    
    Leaf Egg + Cluster Egg = Burst Egg
    Leaf Egg + Holy Egg = Burst Egg
    Leaf Egg + Fenrir Egg = Burst Egg
    Leaf Egg + Chaos Egg = Burst Egg
    
    Frost Egg + Frost Egg = Blizzard Egg
    Frost Egg + Thunder Egg = Photon Egg
    Frost Egg + Blaze Egg = Photon Egg
    Frost Egg + Quake Egg = Blizzard Egg
    Frost Egg + Rain Egg = Blizzard Egg
    Frost Egg + Cyclone Egg = Blizzard Egg
    
    Frost Egg + Blaze Egg = Dust Egg
    Frost Egg + Tree Egg = Fenrir Egg
    Frost Egg + Icicle Egg = Fenrir Egg
    Frost Egg + Lightning Egg = Chaos Egg
    Frost Egg + Volcano Egg = Chaos Egg
    Frost Egg + Gravity Egg = Fenrir Egg
    Frost Egg + Lake Egg = Fenrir Egg
    Frost Egg + Tempest Egg = Fenrir Egg
    
    Frost Egg + Calamity Egg = Life Egg
    Frost Egg + Forest Egg = Life Egg
    Frost Egg + Blizzard Egg = Life Egg
    Frost Egg + Photon Egg = Life Egg
    
    Frost Egg + Cluster Egg = Burst Egg
    Frost Egg + Holy Egg = Burst Egg
    Frost Egg + Fenrir Egg = Burst Egg
    Frost Egg + Chaos Egg = Burst Egg
    
    Thunder Egg + Thunder Egg = Photon Egg
    Thunder Egg + Blaze Egg = Photon Egg
    Thunder Egg + Quake Egg = Calamity Egg
    Thunder Egg + Rain Egg = Photon Egg
    Thunder Egg + Cyclone Egg = Photon Egg
    
    Thunder Egg + Blast Egg = Cluster Egg
    Thunder Egg + Tree Egg = Dust Egg
    Thunder Egg + Icicle Egg = Chaos Egg
    Thunder Egg + Lightning Egg = Chaos Egg
    Thunder Egg + Volcano Egg = Chaos Egg
    Thunder Egg + Gravity Egg = Cluster Egg
    Thunder Egg + Lake Egg = Chaos Egg
    Thunder Egg + Tempest Egg = Chaos Egg
    
    Thunder Egg + Calamity Egg = Life Egg
    Thunder Egg + Forest Egg = Life Egg
    Thunder Egg + Blizzard Egg = Life Egg
    Thunder Egg + Photon Egg = Life Egg
    
    Thunder Egg + Cluster Egg = Burst Egg
    Thunder Egg + Holy Egg = Burst Egg
    Thunder Egg + Fenrir Egg = Burst Egg
    Thunder Egg + Chaos Egg = Burst Egg
    
    Blaze Egg + Blaze Egg = Calamity Egg
    Blaze Egg + Quake Egg = Calamity Egg
    Blaze Egg + Rain Egg = Dust Egg
    Blaze Egg + Cyclone Egg = Photon Egg
    
    Blaze Egg + Blast Egg = Cluster Egg
    Blaze Egg + Tree Egg = Holy Egg
    Blaze Egg + Icicle Egg = Chaos Egg
    Blaze Egg + Lightning Egg = Chaos Egg
    Blaze Egg + Volcano Egg = Cluster Egg
    Blaze Egg + Gravity Egg = Cluster Egg
    Blaze Egg + Lake Egg = Dust Egg
    Blaze Egg + Tempest Egg = Chaos Egg
    
    Blaze Egg + Calamity Egg = Life Egg
    Blaze Egg + Forest Egg = Life Egg
    Blaze Egg + Blizzard Egg = Life Egg
    Blaze Egg + Photon Egg = Life Egg
    
    Blaze Egg + Cluster Egg = Burst Egg
    Blaze Egg + Holy Egg = Burst Egg
    Blaze Egg + Fenrir Egg = Burst Egg
    Blaze Egg + Chaos Egg = Burst Egg
    
    Quake Egg + Quake Egg = Forest Egg
    Quake Egg + Rain Egg = Forest Egg
    Quake Egg + Cyclone Egg = Dust Egg
    
    Quake Egg + Blast Egg = Cluster Egg
    Quake Egg + Tree Egg = Holy Egg
    Quake Egg + Icicle Egg = Fenrir Egg
    Quake Egg + Lightning Egg = Cluster Egg
    Quake Egg + Volcano Egg = Cluster Egg
    Quake Egg + Gravity Egg = Holy Egg
    Quake Egg + Lake Egg = Holy Egg
    Quake Egg + Tempest Egg = Dust Egg
    
    Quake Egg + Calamity Egg = Life Egg
    Quake Egg + Forest Egg = Life Egg
    Quake Egg + Blizzard Egg = Life Egg
    Quake Egg + Photon Egg = Life Egg
    
    Quake Egg + Cluster Egg = Burst Egg
    Quake Egg + Holy Egg = Burst Egg
    Quake Egg + Fenrir Egg = Burst Egg
    Quake Egg + Chaos Egg = Burst Egg
    
    Rain Egg + Rain Egg = Blizzard Egg
    Rain Egg + Cyclone Egg = Blizzard Egg
    
    Rain Egg + Blast Egg = Holy Egg
    Rain Egg + Tree Egg = Holy Egg
    Rain Egg + Icicle Egg = Fenrir Egg
    Rain Egg + Lightning Egg = Chaos Egg
    Rain Egg + Volcano Egg = Dust Egg
    Rain Egg + Gravity Egg = Holy Egg
    Rain Egg + Lake Egg = Fenrir Egg
    Rain Egg + Tempest Egg = Fenrir Egg
    
    Rain Egg + Calamity Egg = Life Egg
    Rain Egg + Forest Egg = Life Egg
    Rain Egg + Blizzard Egg = Life Egg
    Rain Egg + Photon Egg = Life Egg
    
    Rain Egg + Cluster Egg = Burst Egg
    Rain Egg + Holy Egg = Burst Egg
    Rain Egg + Fenrir Egg = Burst Egg
    Rain Egg + Chaos Egg = Burst Egg
    
    Cyclone Egg + Cyclone Egg = Photon Egg
    
    Cyclone Egg + Blast Egg = Cluster Egg
    Cyclone Egg + Tree Egg = Fenrir Egg
    Cyclone Egg + Icicle Egg = Fenrir Egg
    Cyclone Egg + Lightning Egg = Chaos Egg
    Cyclone Egg + Volcano Egg = Chaos Egg
    Cyclone Egg + Gravity Egg = Dust Egg
    Cyclone Egg + Lake Egg = Fenrir Egg
    Cyclone Egg + Tempest Egg = Chaos Egg
    
    Cyclone Egg + Calamity Egg = Life Egg
    Cyclone Egg + Forest Egg = Life Egg
    Cyclone Egg + Blizzard Egg = Life Egg
    Cyclone Egg + Photon Egg = Life Egg
    
    Cyclone Egg + Cluster Egg = Burst Egg
    Cyclone Egg + Holy Egg = Burst Egg
    Cyclone Egg + Fenrir Egg = Burst Egg
    Cyclone Egg + Chaos Egg = Burst Egg
    
    Blast Egg + Blast Egg = Life Egg
    Blast Egg + Tree Egg = Life Egg
    Blast Egg + Icicle Egg = Life Egg
    Blast Egg + Lightning Egg = Life Egg
    Blast Egg + Volcano Egg = Life Egg
    Blast Egg + Gravity Egg = Life Egg
    Blast Egg + Lake Egg = Life Egg
    Blast Egg + Tempest Egg = Life Egg
    
    Blast Egg + Calamity Egg = Burst Egg
    Blast Egg + Forest Egg = Burst Egg
    Blast Egg + Blizzard Egg = Burst Egg
    Blast Egg + Photon Egg = Burst Egg
    
    Blast Egg + Cluster Egg = Booster Egg
    Blast Egg + Holy Egg = Booster Egg
    Blast Egg + Fenrir Egg = Booster Egg
    Blast Egg + Chaos Egg = Booster Egg
    
    Tree Egg + Tree Egg = Life Egg
    Tree Egg + Icicle Egg = Life Egg
    Tree Egg + Lightning Egg = Life Egg
    Tree Egg + Volcano Egg = Life Egg
    Tree Egg + Gravity Egg = Life Egg
    Tree Egg + Lake Egg = Life Egg
    Tree Egg + Tempest Egg = Life Egg
    
    Tree Egg + Calamity Egg = Burst Egg
    Tree Egg + Forest Egg = Burst Egg
    Tree Egg + Blizzard Egg = Burst Egg
    Tree Egg + Photon Egg = Burst Egg
    
    Tree Egg + Cluster Egg = Booster Egg
    Tree Egg + Holy Egg = Booster Egg
    Tree Egg + Fenrir Egg = Booster Egg
    Tree Egg + Chaos Egg = Booster Egg
    
    Icicle Egg + Icicle Egg = Life Egg
    Icicle Egg + Lightning Egg = Life Egg
    Icicle Egg + Volcano Egg = Life Egg
    Icicle Egg + Gravity Egg = Life Egg
    Icicle Egg + Lake Egg = Life Egg
    Icicle Egg + Tempest Egg = Life Egg
    
    Icicle Egg + Calamity Egg = Burst Egg
    Icicle Egg + Forest Egg = Burst Egg
    Icicle Egg + Blizzard Egg = Burst Egg
    Icicle Egg + Photon Egg = Burst Egg
    
    Icicle Egg + Cluster Egg = Booster Egg
    Icicle Egg + Holy Egg = Booster Egg
    Icicle Egg + Fenrir Egg = Booster Egg
    Icicle Egg + Chaos Egg = Booster Egg
    
    Lightning Egg + Lightning Egg = Life Egg
    Lightning Egg + Volcano Egg = Life Egg
    Lightning Egg + Gravity Egg = Life Egg
    Lightning Egg + Lake Egg = Life Egg
    Lightning Egg + Tempest Egg = Life Egg
    
    Lightning Egg + Calamity Egg = Burst Egg
    Lightning Egg + Forest Egg = Burst Egg
    Lightning Egg + Blizzard Egg = Burst Egg
    Lightning Egg + Photon Egg = Burst Egg
    
    Lightning Egg + Cluster Egg = Booster Egg
    Lightning Egg + Holy Egg = Booster Egg
    Lightning Egg + Fenrir Egg = Booster Egg
    Lightning Egg + Chaos Egg = Booster Egg
    
    Volcano Egg + Volcano Egg = Life Egg
    Volcano Egg + Gravity Egg = Life Egg
    Volcano Egg + Lake Egg = Life Egg
    Volcano Egg + Tempest Egg = Life Egg
    
    Volcano Egg + Calamity Egg = Burst Egg
    Volcano Egg + Forest Egg = Burst Egg
    Volcano Egg + Blizzard Egg = Burst Egg
    Volcano Egg + Photon Egg = Burst Egg
    
    Volcano Egg + Cluster Egg = Booster Egg
    Volcano Egg + Holy Egg = Booster Egg
    Volcano Egg + Fenrir Egg = Booster Egg
    Volcano Egg + Chaos Egg = Booster Egg
    
    Gravity Egg + Gravity Egg = Life Egg
    Gravity Egg + Lake Egg = Life Egg
    Gravity Egg + Tempest Egg = Life Egg
    
    Gravity Egg + Calamity Egg = Burst Egg
    Gravity Egg + Forest Egg = Burst Egg
    Gravity Egg + Blizzard Egg = Burst Egg
    Gravity Egg + Photon Egg = Burst Egg
    
    Gravity Egg + Cluster Egg = Booster Egg
    Gravity Egg + Holy Egg = Booster Egg
    Gravity Egg + Fenrir Egg = Booster Egg
    Gravity Egg + Chaos Egg = Booster Egg
    
    Lake Egg + Lake Egg = Life Egg
    Lake Egg + Tempest Egg = Life Egg
    
    Lake Egg + Calamity Egg = Burst Egg
    Lake Egg + Forest Egg = Burst Egg
    Lake Egg + Blizzard Egg = Burst Egg
    Lake Egg + Photon Egg = Burst Egg
    
    Lake Egg + Cluster Egg = Booster Egg
    Lake Egg + Holy Egg = Booster Egg
    Lake Egg + Fenrir Egg = Booster Egg
    Lake Egg + Chaos Egg = Booster Egg
    
    Tempest Egg + Tempest Egg = Life Egg
    
    Tempest Egg + Calamity Egg = Burst Egg
    Tempest Egg + Forest Egg = Burst Egg
    Tempest Egg + Blizzard Egg = Burst Egg
    Tempest Egg + Photon Egg = Burst Egg
    
    Tempest Egg + Cluster Egg = Booster Egg
    Tempest Egg + Holy Egg = Booster Egg
    Tempest Egg + Fenrir Egg = Booster Egg
    Tempest Egg + Chaos Egg = Booster Egg
    
    Calamity Egg + Calamity Egg = Booster Egg
    Calamity Egg + Forest Egg = Booster Egg
    Calamity Egg + Blizzard Egg = Booster Egg
    Calamity Egg + Photon Egg = Booster Egg
    
    Calamity Egg + Cluster Egg = Heal Egg
    Calamity Egg + Holy Egg = Heal Egg
    Calamity Egg + Fenrir Egg = Heal Egg
    Calamity Egg + Chaos Egg = Heal Egg
    
    Forest Egg + Forest Egg = Booster Egg
    Forest Egg + Blizzard Egg = Booster Egg
    Forest Egg + Photon Egg = Booster Egg
    
    Forest Egg + Cluster Egg = Heal Egg
    Forest Egg + Holy Egg = Heal Egg
    Forest Egg + Fenrir Egg = Heal Egg
    Forest Egg + Chaos Egg = Heal Egg
    
    Blizzard Egg + Blizzard Egg = Booster Egg
    Blizzard Egg + Photon Egg = Booster Egg
    
    Blizzard Egg + Cluster Egg = Heal Egg
    Blizzard Egg + Holy Egg = Heal Egg
    Blizzard Egg + Fenrir Egg = Heal Egg
    Blizzard Egg + Chaos Egg = Heal Egg
    
    Photon Egg + Photon Egg = Booster Egg
    
    Photon Egg + Cluster Egg = Heal Egg
    Photon Egg + Holy Egg = Heal Egg
    Photon Egg + Fenrir Egg = Heal Egg
    Photon Egg + Chaos Egg = Heal Egg
    
    Cluster Egg + Cluster Egg = Ether Egg
    Cluster Egg + Holy Egg = Ether Egg
    Cluster Egg + Fenrir Egg = Ether Egg
    Cluster Egg + Chaos Egg = Ether Egg
    
    Holy Egg + Holy Egg = Ether Egg
    Holy Egg + Fenrir Egg = Ether Egg
    Holy Egg + Chaos Egg = Ether Egg
    
    Fenrir Egg + Fenrir Egg = Ether Egg
    Fenrir Egg + Chaos Egg = Ether Egg
    
    Chaos Egg + Chaos Egg = Ether Egg
    
    Well, I think that's all I'm going to do for this strategy guide. Thanks
    for reading, and roll the Credits!
    
    
                          xxxxxxxxxxxxxxxxxxxxxxxxxxxxx
                          !  s1.40 - Version History  !
                          xxxxxxxxxxxxxxxxxxxxxxxxxxxxx
    
    Version 1.0
    :::::::::::
    
    Here's the first update!
    % The project has commenced.
    % All sections were created and finished.
    % The Walkthrough was completed as well!
    
    Version 1.01
    ::::::::::::
    
    % Minor corrections were made.
    % Nick (stickboy@flashmail.com) sent me a tip for battling Xorn at a lower
      level; thanks Nick!
    
    Version 1.02
    ::::::::::::
    
    % John Manzano (joid17@hotmail.com) sent me his strategy for fighting
      Xorn.
    
    Version 1.03
    ::::::::::::
    
    % Alex Truman (battleteen@yahoo.com) sent me a small tip on how to try to
      beat the Crystal Skull.
    % More minor corrections were made.
    
    Version 1.04
    ::::::::::::
    
    % Vergil1337 (ross.vergil@netzero.net) sent me a strategy on beating the
      Crystal Skull.
    % Justin (eternaljustnius@aol.com) sent me a strategy on beating the
      Desert Lord early on Disc One.
    
    Version 1.05
    ::::::::::::
    
    % Cilon (cilonrs@gmail.com) sent me a strategy on leveling up before Disc
      2 in the Baccularn Desert - South.
    
                              xxxxxxxxxxxxxxxxxxxx
                              !  s1.50 - Thanks  !
                              xxxxxxxxxxxxxxxxxxxx
    
    % Thanks to my family for supporting me in everything that I do!
    
    % Thanks to my parents for not being too strict, and letting me work on
      this for an unholy amount of time to help everyone reading this!
    
    % Thanks to Game Arts for making an unbelievably great game, and thanks
      to Square Enix for publishing it.
    
    % Thanks to Sony for making the Playstation 2. I would have never created
      this strategy guide if I didn't have one!
    
    % Thanks to all of the web sites that have graciously offered to post my
      strategy guides. I wouldn't have gotten anywhere without you!
    
    % Thanks to Nick (stickboy@flashmail.com) for his tip for fighting Xorn if
      you are at a lower level.
    
    % Thanks to John Manzano (joid17@hotmail.com) for his strategy for
      fighting Xorn.
    
    % Thanks to Alex Truman (battleteen@yahoo.com) for his small tip on trying
      to beat the Crystal Skull.
    
    % Thanks to Vergil1337 (ross.vergil@netzero.net) for sending me a strategy
      on beating the Crystal Skull.
    
    % Thanks to Justin (eternaljustnius@aol.com) for sending me his strategy
      on beating the Desert Lord early on Disc One.
    
    % Thanks to Cilon (cilonrs@gmail.com) for sending me a strategy on
      leveling up before Disc 2.
    
    % Thanks to DomZ Ninja; the ASCII art used for the title is based on art done
    by him. Check out more at http://freewebs.com/domz_ninja/ASCII.txt
    
    % Thanks to YOU, the reader of this guide, for playing along.
    
    
    
    
            ĞĞ  Grandia III  ğğ
    ____________________________________________________________________________
    \\\\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\\\\
     \\\\                   Copyright / Disclaimer / Credits                  \\\\
      \\\\_____________________________________________________________________\\\\
       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    This document may be not be reproduced under any circumstances except for
    personal, private use.  It may not be placed on any web site or otherwise
    distributed publicly without advance written permission from the author.  Use of
    this guide on any other web site or as a part of any public display is strictly
    prohibited, and a violation of copyright.  Unauthorized reproduction and
    distribution of this document, or any portion of it, may result in severe civil
    and criminal penalties, and will be prosecuted to the maximum extent possible
    under the law.
    
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders, even those not explicitly stated
    herein.
    
    Copyright İ 2006-2012 A Backdated Future.  All Rights Reserved.
    
    ~ fin ~