____                     _ _         ___ ___ ___ 
              / ___|_ __ __ _ _ __   __| (_) __ _  |_ _|_ _|_ _|
             | |  _| '__/ _` | '_ \ / _` | |/ _` |  | | | | | | 
             | |_| | | | (_| | | | | (_| | | (_| |  | | | | | | 
              \____|_|  \__,_|_| |_|\__,_|_|\__,_| |___|___|___|
                                                   
------------------------------------------------------------------------------
                               VERSION Dahna
                              FAQ/Walkthrough
                               By: PeTeRL90
                           Copyright: 2007-2008
                      Date Started: January 16, 2007
                      Date Finished: January 25, 2007
                      Latest Update: April 24, 2007
------------------------------------------------------------------------------




===================
TABLE OF CONTENTS
===================

1.) Introduction
2.) Legal Stuff
3.) Walkthrough
 Disc 1
 ------
 a.) Anfog Village -----------> (001)
 b.) Anfog Woods -------------> (002)
 c.) Anfog Village -----------> (003)
 d.) Anfog Woods -------------> (004)
 e.) Sabatar Coast -----------> (005)
 f.) Sabatar Harbor ----------> (006)
 g.) Alonso's Ship -----------> (007)
 h.) Randoto -----------------> (008)
 i.) Alonso's Ship -----------> (009)
 j.) Mendi City --------------> (010)
 k.) Arcriff Forest ----------> (011)
 l.) Arcriff Temple ----------> (012)
 m.) Mendi City --------------> (013)
 n.) Randoto -----------------> (014)
 o.) Mendi City --------------> (015)
 p.) Dragon Valley -----------> (016)
 q.) Baccula -----------------> (017)
 r.) Baccula Desert ----------> (018)
 s.) Baccula Ruins -----------> (019)
 t.) Baccula -----------------> (020)
 u.) Baccula Desert ----------> (021)

 Disc 2
 ------
 v.) Verse Realm -------------> (022)
 w.) Terrarium ---------------> (023)
 x.) Silver Stream -----------> (024)
 y.) Doomed Garden -----------> (025)
 z.) Terrarium ---------------> (026)
1a.) Silver Spring -----------> (027)
1b.) Eternal Corridor --------> (028)
1c.) Nautica Plains ----------> (029)
1d.) Baccula -----------------> (030)
1e.) Vejas Jungle ------------> (031)
1f.) Vejas Ruins -------------> (032)
1g.) Melc Ruins --------------> (033)
1h.) Surmania ----------------> (034)
1i.) Raflid Alps -------------> (035)
1j.) Raflid ------------------> (036)
1k.) Raflid Alps -------------> (037)
1l.) Raflid ------------------> (038)
1m.) Raflid Alps -------------> (039)
1n.) Raflid ------------------> (040)
1o.) Xorn Shell --------------> (041)
1p.) Surmania Ruins ----------> (042)

4.) Otto The Boy Detective ---> (1OT)
5.) Bosses -------------------> (1BO)
6.) Skill Books --------------> (1SB)
7.) Mana Eggs ----------------> (1ME)
8.) Skills -------------------> (1SK)
 a.) Mind
 b.) Technique
 c.) Body
9.) Magic --------------------> (1MA)
 a.) Fire
 b.) Earth
 c.) Water
 d.) Wind
10.) Shop List ---------------> (1SL)
11.) Special Moves -----------> (1SM)
12.) Arrange Dice ------------> (1AD)
13.) Weapons -----------------> (1WE)
14.) Armor -------------------> (1AR)
15.) Footwear ----------------> (1FW)
16.) Accessories -------------> (1AC)
17.) Enemy List --------------> (1EL)
18.) Mana Egg Fusion ---------> (1MF)
19.) Credits/Thanks ----------> (1CR)
20.) Version History ---------> (1VH)




===================
1.) Introduction
===================

Howdy and welcome to my walkthrough for Grandia III.  I've heard of the
Grandia series, but I've never played any of the games.  Grandia III caught my
interest because of all the hype around the battle system.  I finally got the
chance to pick it up, and the hype around the battle system is worth it.  This
is easily the second best battle system that I've played with.  Second only
behind the Judgment Ring from the Shadow Hearts series.




===================
2.) Legal Stuff
===================

The latest version of this guide will always be posted at GameFAQs first.

This FAQ is copyrighted by me, and may be used for personal use.  This FAQ may
NOT be used for any kind of profit, or be put in any kind of magazine.  I
write these on my spare time for free, and you shouldn't be able to get money
from ripping this, claiming it as your own, and selling it off.  You may NOT
use this on your website.  You may NOT copy and paste part of any part of my
work, as that is still plagiarising.

I am no longer allowing any more sites to use any of my present or future
FAQs any longer.  The only sites that are allowed to use my present and future
FAQs are the sites listed below.

ALLOWED SITES TO USE THIS FAQ AND FUTURE FAQS:

http://www.neoseeker.com
http://faqs.ign.com
http://www.supercheats.com
http://www.gamerhelp.com
http://www.honestgamers.com




===================
3.) Walkthrough
===================

NOTE: I'll try to make this guide as spoiler free as possible, but I'm not
making any promises.

NOTE 2: There's a mini map on the lower left of your screen.  Sometimes I may
give direct directions, sometimes I might not, as you can simply look at the
mini map to find your way.  However, if I do give directions, the directions
that I give are based on the map.

Feel free to watch the opening cinematics before the title screen.  Choose to
start a new game, and then watch the lengthy opening.  You'll then be in
control.


==============
Anfog Village
==============
(001)

Items            Enemies
-----            -------
Healing Herb       N/A
Flight Unit

Get used to the button configurations so you get a feel of the basics.  If you
open up the Party Menu, you can find small descriptions of each of the areas
on the menu (I.E Equipment, Items, etc...).  When you have the basic feel of
the buttons, look at the mini-map on the lower left hand corner of the screen.
The yellow boxes represent shops or important houses.  In order to find the
Flight Unit, you need to find Miranda's house.  It's the lowest block on the
left side of the map.  You can talk with the townspeople if you want, but it's
not mandatory.

Once you reach Miranda's house, head to the kitchen and examine around the
shelves and you'll find the FLIGHT UNIT.  Exit the kitchen, and examine the
right side of the house, you'll find a herb plant.  Examine it and Yuki will
yoink out a leaf, and you'll have yourself a HEALING HERB.  You may notice a
colorful sphere in Miranda's house.  This is a Light Sphere, and you need to
use these in order to save your game.  Rainbow colored ones have the ability
to refill your HP and MP, as well as any ailments you may have.  Green colored
ones simply save your game.  You can also set up any skills or magic that you
have in your inventory at Light Spheres.

Once you're done in the house, make your way back to the Garage and talk with
Rotts.  He'll ask you if you're ready to take off.  If you are, pick the
second option to proceed.  Watch the following scenes.


==============
Anfog Woods
==============
(002)

Items            Enemies
-----            -------
Flare Egg        Dragonfly Toad
Ranger Book      Solider

Watch the following scenes, and you'll be thrusted into your first battle.
Miranda will give you a step-by-step tutorial on the basics of the battle
system.  Follow her advice and you'll win easily.  After the fight, you'll
have control of your characters.  Go south and follow the dirt path.  Make
sure to fight at least the majority of enemies in every area, as you'll need
the levels.  As you head down the dirt path, you'll find a treasure chest.
Open it up.  Unlike most RPGs, you don't automatically recieve the item once
you open a treasure chest.  You need to walk up to the item to recieve it.
Get it to obtain the Ranger Book.  You'll eventually run into a fork.  A scene
will trigger.  Once you have control again, go east and use the Light Sphere
to save your game.  Open the nearby chest for the Flare Egg.  Now continue
going south for yet another scene.  After the scene, you'll leave the woods
automatically.


==============
Anfog Village
==============
(003)

Items               Enemies
-----               -------
Medicinal Herb      Kornell


SHOPS
-----

General Store                     Magic Shop
-------------                     ----------
Small Sword -------> 160G         Burn! ---------> 60G
Leather Armor -----> 120G         Diggin' ------> 100G
Healing Herb --------> 4G         Crackle ------> 400G
Wound Salve --------> 40G         Heal ----------> 60G
Cherry Bomb ---------> 6G         Howl ----------> 80G
Revival Portion ----> 40G

After a small scene, you'll regain control.  You need to find a Medicinal
Herb for Alfina.  Make your way to the Garage and head to the back of it.
Pick up the Medicinal Herb here and go back to Miranda's house.  After a small
scene, head into Miranda's room and another scene will trigger.  After the
scene, you'll be outside, and you'll find a familiar face.  You'll then get
into another fight.

This is another tutorial, but it covers some of the more advanced parts of the
battle system.  As long as you follow Miranda's directions, you'll get out of
this fight unharmed.  After Miranda's final direction, Kornell will run away.
Some more scenes occur, and Alfina will join your party.  The General Store
and Magic Shop are now both open, so make sure to upgrade Yuki's equipment.
You should be able to afford it all.  Make sure to sell Yuki's Silver Wrench
for 500G.  That's a lot for this early in the game.

After you're done in the General Store, make your way to the Magic Shop and
buy at least Heal and Diggin'.  Crackle is nice also.  After you're done here,
exit and go find the gate leading to the exit of the village.  Talk with the
old man and he'll give you the Life Up skill.  After you're all set with
upgrading your equipment and magic, head back to Miranda and tell her you're
ready to go.


==============
Anfog Woods
==============
(004)

Items               Enemies
-----               -------
Revival Elixir      Dragonfly Toad
Holy Water          Gilled Pawn
Storm Stone         Gilled Shaman
Wind Egg
Stone Egg
Soldier Book
First Ring
Staff of Prayer
Hunter's Jacket
Protective Charm

You're able to cut mushrooms with your sword here.  Some of them contain items
and the location and the item itself is completely random, so make sure to
cut down any mushrooms you come across.  Also, you can hit an enemy with your
sword, stunning it momentarily.  If you get into a fight when the enemy is
stunned, you'll get the advantage.

Follow the linear path and you'll get a small tutorial about the search
option.  Simply pushing the Square button will call out a blue wave that will
point out any search points and light them up temporarily.  Go open the chest
with the blue circle around it to obtain the Wind Egg.  Continue following the
path, and you'll get another small tutorial.  This one is about swinging your
sword.  Cut up the mushrooms and continue along.  Go west at the split for a
chest containing the First Ring.  Head back to the main path adn follow it,
destroying any mushrooms you come across.  Eventually you'll reach a pond.  On
the other side of it, take the east path at the split and follow it, cutting
down any mushrooms you find.  Grab the chest at the end for some Holy Water.
Now go south and across the bridge.  Jump across the rocks and go east at the
split and use the Light Sphere here.  Open the nearby chest for a Soldier
Book.  Now continue along the main path.  You'll eventually find a camp.

Watch the following scenes, and you'll have your first dinner conversation.
Basically, just switch between the characters and hear what they have to say.
Read what Yuki, Alfina, and Miranda have to say. (and boy, do they have a lot
to say)  After everyone is done talking, you'll get the chance to head off to
bed.  Do so.  Watch the scene.  Use the Light Sphere here and head along the
dirt path and another scene will start up, featuring our old friend, Kornell.


O-----------------O
|     Kornell     |
O-----------------O
|   HP   |  1400  |
O-----------------O

-Even though he is the first boss of the game, he may give you some trouble if
you still haven't grasped the basics of the battle system yet.  Make sure to
cast Diggin' at the beginning of the battle, as the extra defense will come a
long way for this fight.  You'll want to take out Kornell's cronies first, as
the damage will rack up.  Make good use of your special moves here, and focus
on the Henchmen first before targeting the Iron Fist.  Yuki should use
Whirlwind, and Miranda should use Force Slash, whereas Alfina should stick to
using Howl and Heal.  Make sure to Cancel any attacks that are coming your
way.  Even if it means switching targets momentarily, try not to let them get
off any special attacks.  After the Henchmen fall, focus on the Iron Fist.
By this point, Alfina should be using Crackle on Kornell, while Yuki and
Miranda should be pounding the Iron Fist with their Special Moves.  Once the
Iron Fist is gone, Kornell himself shouldn't be that difficult to take down.


After the fight, make sure to heal yourself up at the Light Sphere nearby.
Now continue along into the second part of the woods.  Continue along the main
path until you reach a split.  Take out the mushrooms and go east and continue
east and then go north.  Grab the chest at the end of the path for a Staff of
Prayer.  Make sure to equip it on Alfina.  Go back to the split and go west
and then south.  Grab the chest here for a Stone Egg.  Continue to the east
and go down the ladder once you reach it.  Go west and jump across the gap.
At the split, climb the ladder and open the chest for a Hunter's Jacket and
use the Light Sphere.  Climb back down the ladder and go west and follow the
path.  Remember to cut down any mushrooms you come across.  Continue to the
east and you'll eventually reach a chest containing a Storm Stone.  Now go
west and along the edge of the cliff and then go south.  Go east from here to
find a chest containing a Protective Charm.  Now exit the area.


==============
Sabatar Coast
==============
(005)

Items               Enemies
-----               -------
Cure Herb           Gilled Pawn
Speed Seed          Gilled General
Frost Egg           Zoea
Bomb Egg            Tortogator
Soldier Book
Ranger Book
Hunter's Knife
Admiral's Boots

Head onto the beach and watch the following scenes.  During the scene, the man
Miranda found will introduce himself as Alonso.  He'll also join your party.
Once in control, examine the northeast corner of the beach for a Speed Seed.
Now make your way back to the other side of the beach and continue on.

Follow the main path until you hit a split.  Go south and follow the path to
find a chest containing a Hunter's Knife.  Backtrack to the split and go north
this time.  Follow the path until you find a Light Sphere.  Open the nearby
chest for a Ranger Book.  Now go south a bit to find another chest containing
a Soldier Book.  Continue along the main path.  Grab the chest containing
Admiral Boots along the way.  Now go north and then west for another chest
that has a Frost Egg.  Continue along the main path until you reach a split.
Go northeast for a chest that has a Bomb Egg in it.  Continue along the main
path, grabbing the chest on the west containing a Cure Herb.  Continue to exit
the area.


==============
Sabatar Harbor
==============
(006)

Items               Enemies
-----               -------
Admiral Uniform       N/A
Trident
Boat Key
Alfina's Brooch
Medal


SHOPS
-----

Skill Shop
----------
Guru's Way -------> 100G
Perception --------> 60G
Counter -----------> 80G
Lizard Hunter ----> 240G
Warrior's Way ----> 100G
Passive Defense ---> 60G

Watch the following scenes.  Before heading into the Casino, explore the Tent
to the right of the Casino.  There's a person that sells Skills here.  Buy
Lizard Hunter and Perception for everyone.  Counter is optional, but I highly
recommend purchasing it.  Now make your way to the Casino.  Watch the scenes.
After you regain control, head for the back of the tent and talk with the man
here.  He'll offer the Alheal spell for 284G.  This is a very good spell, so
make sure to buy it.  Make your way to Alonso's Ship.  Watch the scenes.
Talk with Alonso and he'll give you a Medal to use at the Casino.  If you have
everything you need, talk with Miranda and tell her you're ready to go to bed.

Morning comes.  Use the Light Sphere to save your progress and head for the
Casino.  Watch the amusing scene.  After the scene, you'll recieve the Boat
Key, an Admiral Uniform, a Trident, and Alfina's Brooch.  Equip Alonso with
his new goodies and head for Alonso's ship.  Whenever you're ready, tell him
that you're ready to set sail.


==============
Alonso's Ship
==============
(007)

Items     Enemies
-----     -------
 N/A      Boat Swallow

Yuki and Alonso will talk on the ship.  After the scene, talk with Alonso.
Go into the cabin and talk with Alfina, and then finally with Miranda.  Tell
her that you want to rest.  Morning comes.  Head to the deck and to the front
of the ship and a scene will occur, with a fight triggering after it.

This is a simple battle.  If your levels are decent, they shouldn't do that
much damage.  Simply use AoE special moves or spells (I.E Whirlwind, Tremor,
etc...) to get rid of them.  After the first wave goes down, a second wave
comes to play with you, so get rid of them the same way you got rid of the
first wave.  Another scene occurs after it.  Ulf is now introduced, alongside
his dragon, Shiba.  After the scene, talk with Shiba and eventually he'll
knock Yuki on his ass.

Head into the cabin and watch the scene.  You'll have another dinner
conversation, so make sure to see what each character has to say.  Some more
scenes occur.  After the scene, use the Light Sphere and head upstairs and
talk with Alfina.  After that, head outside and watch Ulf fly away.  After
some more talking, you'll be in Randoto.


==============
Randoto
==============
(008)

Items               Enemies
-----               -------
Miracle Elixir      Boat Swallow
Revival Potion      Fishman
Holy Water          Fishman Captain
Panacea             Zoea
Thunder Egg
Bomb Egg
Hunter Book
Priest book
Shock Blade
Water Ring
Force Knight
Sleep Amulet
Cotton Robe

Head up the slope and use the Light Sphere and save your progress.  If you
haven't equipped your Lizard Hunter skills yet, do so now.  Also make sure to
stick Alheal on Alfina.  Enter the cave.

You may notice some flowers when you head a bit into the cave.  If you hit one
with your sword, an explosion will occur in a few seconds, so make sure to run
away before you get damaged.  Now open the nearby chest for a Priest Book.
Ignore the northwest part, and go northeast and cut the flower to get the rock
out of the way.  Continue following the path and jump acorss the gap when you
come to it.  As you venture further, some Fish like creatures will jump out of
the water.  I'd fight them for the experience, but it's up to you.  Whatever
you do, continue along the path until you reach a split.  Go northeast at the
split and open the chest for a Sleep Amulet.  Make sure to equip this on
someone.  I stuck it on Yuki.  Backtrack to the split and go through the
northwest path this time.  Jump across the gap and continue to the north and
open the chest you come across for a Shock Blade.  Equip it on Yuki.  Now go
west and ignore the gap over the ricver.  Instead, continue north and open the
chest for a Holy Water.  Go back to the gap and jump across it.  At the next
split, go south for a chest containing a Force Knife.

Go north and then turn west and follow the main path until you reach yet
another split.  Go southeast and cut the flower you come across to form a tiny
bridge with the rock.  Now continue along the main path until you find
another gap to jump across.  Go southeast to find a chest containing a Panacea.
Go back and jump across the gap now.  Exit the area.

Use the Light Sphere near you and head up the hill.  An earthquake will occur.
After some talking, follow the main path, ignoring the chest you see (you
can't reach it just yet) and cut the flower you come across.  Once it explodes,
the rock will tumble down, forming a bridge.  Cross it and open the chest for
a Hunter Book.  Continue down the main path and then turn and go west where
that rock was before.  Cut the flower and a small passage will open up.  Grab
the chest containing a Water Ring.  Continue going west and go down the
ladder.  You'll eventually find some Eggs.  As far as I know, they don't
contain any items.  However, so do contain Boat Swallows, so be cautious of
that.  Follow the main path and head for the northwest part of the area and
open the chest for a Bomb Egg.  Now go east and up the next two ladders.
Continue to the east.  You'll eventually find a chest containing a Cotton
Robe.  From here, go east and go south and take the ladder going down.  Push
the rock that's down here to form a small bridge.  Go back up the ladder and
then up the next couple of ladders.

Once you reach a split, go east and then southeast for a chest that has a
Thunder Egg in it.  Continue following the path until you reach another split.
Go south and open the chest for a Revival Potion.  Go back to the split and go
north this time and follow the path as it bends to the west.  Climb the
ladder and continue going west for a chest that has a Miracle Elixir.  Head
back a little, then go north.  Use the Light Sphere here to heal up and save.
Follow the dirt path, and a scene will trigger.


O------------------O
|     Minotaur     |
O------------------O
|   HP   |   2100  |
O------------------O

-The Minotaur comes with 4 Fishmen Warriors and a Fishman Advisor, each with
a decent amount of HP.  Make sure you pay close attention to what attack the
Minotaur is about to use.  If you see he's going to use Ground Crush, then you
need to cancel it as soon as you can.  Focus on the Fishmen Warriors first, as
they have a nasty habit of casting Snooze.  Luckily, it doesn't have a high
success rate, but nonetheless, you'll want all of your characters active for
this fight.  Make sure to cast Diggin'.  If Yuki has a Wind Egg on, and has
used his Whirlwind Special Move a lot, he'll do a lot of damage with it if
you use it on a bunch of Fishmen Warriors.  Use Force Slash with Miranda and
use Alheal with Alfina if some of your party members are starting to lose
a lot of their health.  Once the Fishmen Warriors are gone, focus on the
Fishman Advisor.  Once he's gone, the Minotaur isn't all that tough.  Just
make sure to cancel him out of his Ground Crush attack, and try to get as
many Aerial Combos as you can.


After the fight, make sure to pick up the Rain Egg the Minotaur drops.  It's
right behind you.  Grab the Lem fruit and make your way back.  As you go back,
a scene occurs.  After some more talking, you'll regain control.  Follow the
main path, riding up the stones when indicated.  After some more talking,
you'll be sent into another fight.


O------------------O
|   Excise Sigma   |
O------------------O
|   HP   |   1200  |
O------------------O

-He may have a small amount of HP, but his attacks will hurt, and he can
Paralyze your party, so you'll need to be aware of that.  Taking out the Pico
Alphas will help you win this battle quickly.  Focus on them with your best
spells and attacks.  After they fall, Excise Sigma shouldn't be that hard to
take down.


After the fight, watch the scenes.  Save your game with the Light Sphere and
hop back onto Alonso's ship.


==============
Alonso's Ship
==============
(009)

After another scene, head into the cabin and another dinner conversation will
occur.  Hear what each character has to say.  Once you reach the end, tell
Alonso you're ready to fall asleep.  Watch the following scene between Miranda
and Alonso.  After the scene, you'll be in Mendi City.


==============
Mendi City
==============
(010)

Items     Enemies
-----     -------
 N/A        N/A


SHOPS
-----

General Store                      Skill Shop
-------------                      ----------
Flame Sword -------> 600G          Guru's Way --------> 100G
Flame Rod ---------> 360G          Absorb Magic -------> 60G
Mage Staff --------> 950G          Perception ---------> 60G
Iron Rod ---------> 1180G          Counter ------------> 80G
Chain Mail --------> 320G          Beast Hunter ------> 240G
Breastplate -------> 680G          Warrior's Way -----> 100G
Leather Duster ----> 260G          Mighty Blow --------> 80G
Quilted Silk -----> 1080G          Passive Defense ----> 60G
Bold Boots --------> 180G
Iron Leggings -----> 480G
Fire Ring ---------> 250G
Water Ring --------> 250G
Sleep Amulet ------> 400G
Poison Amulet -----> 600G
Healing Herb --------> 4G
Wound Salve --------> 12G
Cure Herb ----------> 30G
Revival Potion -----> 40G
Antidote ------------> 8G
Torte Reedpipe ------> 4G
Cherry Bomb ---------> 6G
Grenade -----------> 100G

Magic Shop
----------
Burn! --------------> 60G
Burnstrike --------> 240G
Diggin' -----------> 100G
Heal ---------------> 60G
Healer ------------> 240G
Snooze ------------> 180G
Howl ---------------> 80G
Howlslash ---------> 300G

Before you venture any further, make sure you take off any equipment that
Miranda and Alonso have on.  They're going to leave your party in a short
while and will never re-join, so unequip them and sell off their weapons and
armor for some extra change.

Use the Light Sphere to save your game and venture into the city.  As you make
your way down the street, Alonso and Miranda will take off, leaving Yuki and
Alfina by themselves.  Make sure to upgrade your equipment.  Buy the Flame
Sword for Yuki as well as the Breastplace and Iron Leggings.  For Alfina, buy
her the Mage Staff and Quilted Silk as well as the Iron Leggings.  Stock up on
healing items if you need to as well.  I would suggest picking up a few
Antidotes as well.  Also stop by the Magic Shop and upgrade your skills.  Grab
Howlslasha nd Healer for sure.  Burnstrike is optional, and if you haven't
purchased Diggin' yet, now would be a good time to do so.  You can also extract
new magic from the Mana Eggs you've collected so far.  Make your way to the
Skill shop and you'll find out you can extract Skills from your books as well.
Extract Water Mastery and stick it on Alfina.  That way, her curing spells will
consume less MP.

After you're done shopping, make your way to the end of town and you'll find
Schmidt's garage.  Enter it and watch the scene.  You'll need to run around
the garage and find and talk to Schmidt a few times.  Once the scenes are
finished, make your way back to Alonso's Ship and head for the cabin.  Another
dinner conversation will kick up, so hear what each character has to say.  At
the end, watch the following scenes.  Once morning comes, make your way to
Schmidt's garage.  Find and talk with him, and watch the lengthy scene.  You'll
get a small chance to get used to the controls of the airplane as you fly
towards Arcriff, but eventually you'll run into trouble.


==============
Arcriff Forest
==============
(011)

Items               Enemies
-----               -------
Antidote x3         Baabaa
Cure Herb           Dragonoid
White Sulfur
Revival Elixir
Spirit Seed
Sorcerer Book
Blaze Egg

Before you start off, you may notice a Sheep type enemy.  These things can drop
a decent amount of money if you use an Aerial Finish on them.  They can also
drop Sheepskins which can be sold for 1000G a piece, and they don't really
fight back, but tend to escape, so make sure to kill them as fast as you can.
This is a great way to make some quick money, though.

Use the Light Sphere to save your progress.  Go northwest and around the rock
to find a chest that has a Spirit Seed in it.  Continue northwest for another
chest that has a Sorcerer Book.  Now go east and go south once you find a log
bridge for a chest containing a Blaze Egg.  Head back to the log bridge and
go across it.  Go east to find a chest containing a Revival Elixir.  Now
continue along the main path and you'll find 5 items on the ground.  Three of
them are Antidotes, and the other two are a White Sulfur and a Cure Herb.
Now follow the main path and exit this area.  If you see you want some more
money, re-enter the area and defeat the Baabaa's and hope they drop some more
Sheepskins.  They seem to drop them a lot more frequently if you can take out
a group of them in one shot.  Howlslash or Whirlwind can help you do that.


==============
Arcriff Temple
==============
(012)

Items               Enemies
-----               -------
Holy Salve          Pico Alpha
Magic Seed          Aton Beta
Healing Gem         Baabaa
Miracle Elixir      Dragonoid
Lightning Stone
Broadsword
Aromatic Root
Wind Ring
Poison Amulet
Thunder Egg
Leaf Egg
Priest Book


SHOPS
-----

General Store                       Magic Shop
-------------                       ----------
Revival Gem --------> 1000G         Burnstrike -------> 240G
Healing Herb ----------> 4G         Tremor -----------> 400G
Wound Salve ----------> 12G         Cure -------------> 240G
Holy Salve -----------> 36G         Resurrect --------> 400G
Cure Herb ------------> 30G         Healer -----------> 240G
Revival Potion -------> 40G         Alheal -----------> 400G
Revival Elixir ------> 240G         Snooze -----------> 180G
Antidote --------------> 8G         Howlslash --------> 300G

I'd go ahead and visit the General Store and sell off any Sheepskin you have
and buy 9 of each Recovery item (except for Revival Gems.  Buy a few of those)
if you can afford it.  Head over to the magic shop and upgrade your magic
again if you need to.  Head into the temple and use the Light Sphere to save
your progress and enter the Cathedral.  Talk to the Bishop.  Now exit to the
east hall and go up the stairs and enter the first room you come across.  Watch
the scene and head to the west corridor this time and head to the end of it
and talk with the Priest in front of the room.  Tell him you're ready to go to
bed.  Some more scenes occur.  Morning will come.  Make your way to the
Viewing place.  It's on the east corridor.  It's the first door past Alfina's
brothers room.  Once you enter it, watch a lengthy scene.

After it, you'll be in control.  Use the Light Sphere to save your progress.
Head south and grab the two chests on the east side of the room that contain
a Miracle Elixir and a Wind Ring.  Go through the door and a fight will occur.


O--------------------O
|    Excise Sigma    |
O--------------------O
|    HP    |   1200  |
O--------------------O

-This is pretty much the same battle as last time, but you only have Yuki and
Alfina for this fight, and the Sigma comes with two Pico Alphas instead of
four.  You may want to cast Diggin'.  Have Yuki use his best special moves
which would be either Whirlwind or Blade Storm.  Use Burnstrike to take out
the Pico Alphas first while Alfina should be using Crackle and either Healer
or Alheal.  Once the Pico Alphas are gone, the Excise Sigma shouldn't be that
hard to take down.


Once in control, go east.  From here, go north and head up to the second floor.
Follow the path and you'll eventually find four chests.  Open them up for a
Thunder Egg, Poison Amulet, Priest Book, and Leaf Egg.  Continue along and go
right at the split.  Some Pico Alphas will appear from the rubble of the
collapsed ceiling.  Fight them if you want to.  Now go south and once you
reach a split, go northeast and open the chest for a Lightning Stone.  Now go
to the south and as you follow the main path, some of the pillars on the wall
will crumble and fall to the ground.  Make your way around them and go up the
stairs.  Keep going until you find another split.  Go east and follow the path
until you find a chest.  Head for it and the floor underneath you will crumble
and fall one level.  Open the chest for an Aromatic Root.  Continue following
the main path.  You'll find a sword sitting in the open.  Pick it up to get
the Broadsword.  Now climb the stairwell and go through the door once you
reach the top.

Head northwest for a chest that has a Revival Gem.  From there, go southeast
and through the corridor.  Turn and go east and go around the rock to find a
chest that has a Holy Salve in it.  Now go south for another chest that has a
Healmg Gem.  Now go to the west for a chest that has a Magic Seed.  If you
can't find it, use your Search function in order to find it.  Exit the area
now.  You'll be back in the forest.  There are no new items here, so make your
way to the plane (and fighting any Baabaa's in your path) and use the Light
Sphere to save your progress.  Examine the plane, and watch the scene.


==============
Mendi City
==============
(013)

Items     Enemies
-----     -------
 N/A        N/A

Watch the scene.  Make your way to the Inn and Alfina will leave your party
temporarily.  Once you leave the inn, you'll find Ulf.  Make sure to restock
on items if you need to.  Ulf will take you to Shiba.  Don't leave Mendi just
yet.  Head to the Magic shop and give Ulf some magic.  Diggin' and Healer is
a must.  You can go with either Burnstrike or Howlslash as his offensive
spell, but I recommend Burnstrike.  Now head to the Skill shop and buy Beast
Hunter and Counter for Ulf.  If you haven't bought either of those for Yuki,
do so now.  Now make your way back to Shiba and tell Ulf you're ready to go.


==============
Randoto
==============
(014)

Items            Enemies
-----            -------
Plate Mail       Fishman
Scout Book       Fishman Captain
Glass Slippers   Zoea

The enemies are the same here from your last visit, but you'll be on a
different part of the mountain.  Follow the path and take the split for a
chest containing a Plate Mail.  Continue along the main path and climb the
ladder once you come across it.  There are 4 Fishmen up here.  Fighting them
is up to you.  Head to the southwest portion of this platform to find a chest
that has a Scout Book in it.  Now exit the area.  Have the flower explode here
and head on through.  Use the Light Sphere to heal up and save.  Now go north
to find the Lem Tree.  Well well, looks like an old friend from the past has
come back for revenge, and he's brought a friend along.


O-----------------O
|   Minotaur x2   |
O-----------------O
|   HP   |  2100  |
O-----------------O

-These guys are a pain.  Start off by casting Diggin' to get your defense up.
Tornado Horn hurts a lot, and you need all the defense you can get.  Focus all
your attacks on one Minotaur at a time.  Have Yuki use Blade Storm and then
Burnstrike to get the most damage.  Ulf should use Flame Spike.  If you need
to alternate your attacks between the Minotaurs to cancel them, then do so.
You don't want them to get off a Tornado Horn and a Ground Crush on the same
turn.  Especially if they target the same character.  Have Yuki or Ulf use
Healer if someone starts getting low on health, and continue using your best
Special Moves and spells on them.  After one of the Minotaurs die, the other
one isn't as hard to take out.


After the fight, grab the Lem Fruit.  Before going back to Shiba, do you
remember where you docked Alonso's ship during your first visit here?  If you
go back to that area, you'll find a new item sitting near the water.  Pick it
up to obtain the Glass Slippers.  Now make your way back to Shiba and go back
to Mendi City.


==============
Mendi City
==============
(015)

Items     Enemies
-----     -------
 N/A        N/A

After you land, watch the scene.  Head towards the garage and Schmidt will
pull out a new plane.  Now head for the Inn and pick up Alfina.  If you took
off any of her skills or spells, make sure to re-equip them on her.  Make your
way back to the Plane now, and you'll be able to freely fly over the skies.

Get used to the controls.  You can fly anywhere you want to, but we want to
head for Dragon Valley, so let's do so.


==============
Dragon Valley
==============
(016)

Items               Enemies
-----               -------
Power Seed          Hill Lizard
Holy Water          Venom Bird
Quake Egg           Thunder Dragon
Stone Egg           Lycanthrope
Rain Egg            Lycan Knight + Thunder Dragon
Aqua Egg x2
Flare Egg
Frost Egg
Life Egg
Quake Egg
Hunter Book
Warrior Book
Dragon Armor
Magic Pumps
Dragon Scale

Use the Light Sphere to heal up and head north until you find a rock that you
can push down.  Push ita nd go back down and across the newly formed platform
and keep going until you reach a split.  Go west at the split and open the
chest for a Rain Egg.  Backtrack to the split and go northwest this time.
Follow the path and open the chest at the end for an Aqua Egg.  Now go east
and south and you'll find another split.  Go west from it and open the chest
here for a Quake Egg.  Now go east and jump over the gap and go to the southern
ledge for a chest that has a Holy Water in it.  Now head northwest and push
the rock down.  Follow the main path and go south at the split, then go to the
west once you can.  Open the chest for some Magic Pumps.  Go east and then
north.  Keep going until you need to jump over a gap.  Continue going to the
north and open the chest for a Power Seed.  Now go west and head a bit
southwest for a chest that has a Warrior Book.  Backtrack and go northwest this
time.

This path is pretty linear.  Follow it and you'll find a small den of Lycan
Knights.  Try to avoid fighting them, as they're pretty powerful and have a
bunch of HP to boot.  Make your way into the Den and grab the Dragon Armor
Aqua Egg, Stone Egg, and Flare Egg.  Continue following the main path.  Go west
as it bends and grab the chest here for a Frost Egg.  Backtrack and follow the
main path and exit this area.

Head a bit to the west and chop the tree down here.  Cross over it and grab
the chest for a Hunter Book.  Now continue going to the west and push the log
you come across into the river.  Now go north and chop the tree down here and
it'll form another bridge.  Go down to it and cross.  You'll find some flowers
in this area.  As with the Mushrooms before, these give random items.  Some of
them are actually monsters, so make sure to approach with caution.  Go to the
west and cut open the flower and across the log.  Now go north and then go
a but southeast-ish and push the log into the river.  Make your way to the
south part of the land and jump over the rocks.  If you go to the west, you'll
find one of those imposter flowers that I just mentioned.  Head to the north
section of the land and climb down the ladder.  Go northeast now and cut down
the tree here.  Cross the bridge and then cross the log.  Cut open the flowers
here and head east and push the log into the river.  Cut open the flowers if
you wish and cross the log.  Go east and then climb the ladder you come across.
Head northeast and follow the path as it bends and grab the chest for a Life
Egg.  Backtrack to the ladder and head to the southeast part of this land.
Cut down the tree here and go north and climb the ladder.  Go back to the
west across the two logs and then go north.  Go east at the split and open the
chest at the end for a Dragon Scale.  Now go west and use the Light Sphere to
save your progress.  Exit this area.

Head north and watch the scenes here.  After the scenes, continue all the way
to the north and talk with Drak and watch some more scenes.  You'll be in
control now.  Pick up Drak's Orb.  This is a pretty sweet item, as you can use
it in a battle to nearly rip apart your enemies.  However, if you use it, it
needs to recharge, which can take a good while, so make sure to use it wisely.
Go back to the gate and exit.  You'll be taken to the first part of the Dragon
Valley once you exit.  Well that sure saved us a lot of time.  Make your way
back to your Plane and take off.  Head east towards Baccula.


==============
Baccula
==============
(017)

Items     Enemies
-----     -------
 N/A        N/A


SHOPS
-----

General Store                            Magic Shop
-------------                            ----------
Bastard Sword ---------> 2400G           BOOM! ---------> 480G
Burning Blade ---------> 2400G           Cure ----------> 240G
Lightning Sword -------> 2400G           Resurrect -----> 400G
Battle Rod ------------> 2700G           Crackle -------> 400G
Staff of Sorcerey -----> 2160G           Healer --------> 240G
Heavy Flail -----------> 2540G           Zap! ----------> 480G
Silver Armor ----------> 1550G           Zap All ------> 1500G
Cotton Doublet --------> 1680G
Silver Leggings -------> 1100G
Wing Boots -------------> 960G
Power Ring ------------> 1200G
Magic Ring ------------> 1200G
Endurance Ring --------> 1200G
Mental Ring -----------> 1200G
Mithril Ring ----------> 1600G
Confusion Amulet ------> 1200G
Holy Salve --------------> 36G
Cure Powder -------------> 90G
Revival Potion ----------> 40G
Antidote -----------------> 8G
Smelling Salts ----------> 24G
Phoenix Stone -----------> 42G
Quake Stone -------------> 42G
Storm Stone -------------> 42G

Skill Shop
----------
Guru's Way -------> 100G
Endurance --------> 240G
Perception --------> 60G
Counter -----------> 80G
Demon Hunter -----> 240G
Warrior's Way ----> 100G

If you head to the west, you'll trigger a small scene.  After it, make sure to
upgrade your equipment, magic, and skills.  You should notice a new option in
the magic shop: Mana Egg Fusion.  Here, you can combine your Mana Eggs to get
different spells from them, or different elemental boosts.  After you upgrade
everyone, exit and go to the tent on the west side of the village to find
Dahna. (talk about busty)  Watch the scenes and then head to the inn and do
the normal dinner conversation routine.  Some more scenes will occur.  In the
morning, Dahna will join your party.  Upgrade Dahna's equipment, magic, and
skills.

Before leaving, I suggest you do a little Mana Egg Fusion.  Make Mana Eggs so
you can extract the following spells: Alhealer, Crystal Dust, Hellburner, and
Meteor Strike.  I put Alhealer and Crystal Dust on Alfina, Hellburner on Yuki,
and Meteor Strike on Dahna.  Once you're ready, use the north exit to the
desert.


==============
Baccula Desert
==============
(018)

Items     Enemies
-----     -------
 N/A      Dragonfly
          Sand Lizard
          Undead Mage
          Desert Lord

Don't bother looking for treasure, as there isn't any.  Head north to reach
the next area of the desert.  If you feel you're lacking in levels, here's a
good place to get some.  There's a Rainbow Light Sphere at the end of here, so
you can heal up easily.  Make your way to the Light Sphere and save your game.
Enter the Ruins.


==============
Baccula Ruins
==============
(019)

Items               Enemies
-----               -------
Cure Powder         Lizard Solider
Holy Salve          Sable
Holy Water          Undead Mage
Mogay Bomb          Skeleton Warrior
Revival Elixir x2   Golem
Life Seed
Smart Seed
Bond of Trust
Wizard Book
Guardian Book
Veteran Book
Scout Book
Fighter Book
Blaze Egg
Quake Egg
Staff of Ice
Sleep Cards
Fire Ring
Ice Brand

On a small note, Dahna may not have the best physical power, but she can be
used for a greater purpose.  Since she can attack long range with her cards,
she can serve as a staller.  For instance, if an enemy is about to attack her
or another party member, have her target that enemy and have someone else
target that same enemy.  If the timing is right, Dahna can stall that enemy
with her cards as the other party member runs over and attacks the enemy as
Dahna runs for safety.  She's great for picking off those enemies that refuse
to stand still, too.

Follow the main path until you reach a split.  Go to the east at the split to
find a chest that as a Revival Elixir in it.  Backtrack and go north and
you'll eventually come to another split.  Go north at the split for a chest
that has a Holy Salve in it.  Backtrack to the split and go east this time and
go up the stairs for a chest that has a Wizard Book in it.  At the split here,
go southeast and then follow the path east and go up the stairs to find another
split.  Go east for a chest that has some Cure Powder in it.  Go back and go
north this time for another chest that has a Blaze Egg in it.  Backtrack to
the split before this one and go northeast.  At this split, go east and push
the left block to open the door here.  Go through and open the chest for a
Staff of Ice.  Backtrack and head north until you reach a three way split this
time.  Go north east and follow the path to find a chest that has a Guardian
Book in it.  Now go east and you'll find some Urns.  These contain random
items, and best of all, no nasty surprises, so make sure to break them open
with your sword.  Continue to the east for a chest that as a Smart Seed in
it.  Backtrack to the three way split.

Head up the stairs and head north and then go west, breaking open any Urns you
come across.  Head a bit north to find a chest that has a Fighter Book in it.
Head south this time and follow the main path and go up the stairs.  Head
across the bridge and then south.  Open the two chests for a Quake Egg and a
Life Seed.  Step on the switch in the middle and a door will open up, revealing
a path back to the entrance.  If you need to heal up, do so now.

Now backtrack all the way to the three way split and go northwest and use the
Light Sphere here.  Head north and exit this area.  Follow the main path and
enter the next part of the dungeon.  Head north and then head northeast.  At
the split here, go east and open the chest here for a Mogay Bomb.  Keep going
to the east and exit the area.  Head for the bridge but go to the east before
crossing to find a chest that has a Fire Ring in it.  Cross the bridge and
follow the small pathway for a chest that has some Sleep Cards in them.  These
are for Dahna if you haven't figured it out yet.  Enter the ruins again.

Backtrack to the first split of the dungeon and go north and then east for
another split.  Go north and use the Light Sphere here if you need to heal up.
Go east and follow the corridor as it bends around.  You'll eventually find
a room where four Golems will come out of the wall.  These things are really
tough and dangerous, as they have the ability to paralyze your party.  If you
decide to fight them, use Magic on them.  Once you're out of this room, head
south until you reach a split.  Head east for a chest that has a Revival
Elixir in it.  Backtrack and go west and up the stairs.  Head south at the
split and push the left block in and go through the door and open the chest
for a Veteran Book.  Backtrack to the last split and head north for another
split.  Head west for a chest that has a Holy Water in it.  Head back to the
split and head north this time and grab the sword here for an Ice Brand.  Go
east from here and then south for a chest that has a Bond of Trust in it.
Backtrack to the Light Sphere here, and examine the statue.

Go through the west path this time and follow it until you reach another big
door.  Push the left statue in and grab the chest for a Scout Book.  Head back
and use the Light Sphere to heal up and save.  Head through the door and watch
the scene.  Head through the next door for another scene.


O-----------------O       O------------------O       O-----------------O
|     Kornell     |       |     Violetta     |       |    Iron Fist    |
O-----------------O       O------------------O       O-----------------O
|   HP   |  9600  |       |   HP   |   6400  |       |   HP   |  7200  |
O-----------------O       O------------------O       O-----------------O

O------------------O
|   Demon Scythe   |
O------------------O
|   HP   |   8000  |
O------------------O

-Notice how I put all four of the enemies down for this fight.  This fight can
be a difficult one if you're lacking in some strong spells.  Hopefully you
extracted Crystal Dust, Meteor Strike, Hellburner and Alhealer like I suggested
earlier.  You want to take care of these guys quickly, as the damage will rack
up soon and you'll find yourself in a tight spot.  Start off the fight by
using Drak's Orb with Dahna and then start using Crystal Dust and Hellburner.
Meteor Strike does over 2,000 damage a hit, so make sure to use that as well.
Ulf should be your canceller for this fight, but if you need another character
to cancel out an attack, then use them.  Once the Iron Fist and Demon Scythe
go down, Kornell and Violetta shouldn't be that difficult.  Take note though
that if Kornell is the last one standing, he'll use a Revival Elixir on
Violetta.


After the fight, watch the following scenes.  Go talk with Yoat and watch the
next scene.  Pick up Yoat's Orb.  Go back through the door and you'll be in
the Baccula Desert.  Make your way back to town.


==============
Baccula
==============
(020)

Items     Enemies
-----     -------
 N/A        N/A

Make your way to Dahna's tent and head into the back room.  Pick up the Chief's
Emblem in here.  Make sure to stock up on items before continuing.  Once you're
ready, save your game at the inn and find the web that's next to the Magic
Shop.  Watch the scene and head for the Desert.


==============
Baccula Desert
==============
(021)

Items     Enemies
-----     -------
 N/A      Dragonfly
          Sand Lizard
          Undead Mage
          Mummy Demon

There aren't any items here, so just make your way to the other side of the
desert and exit the area.  Watch the small scene and head up until you get the
option of sticking the Chief's Emblem in the ground.  Do so.  Watch the scene
and head up to the Versphere.  Choose to jump in.  Watch the scene.


You'll now be prompted to switch to Disc 2.  MAKE SURE TO SAVE YOUR GAME.  Once
you do, exit the save screen and open up the disc tray and put in the second
disc.  You need to reset your game and load up your file from there in order
to continue playing.


==============
Verse Realm
==============
(022)

Items               Enemies
-----               -------
Bagoo Nut           Pico Alpha
Revival Elixir      Pico Gamma
Lake Egg            Aton Beta
Lightning Egg
Shaman Book
Paladin Book
Fairy Cloak
Earth Ring

Just a small note here.  If you bought the Burning Blade for Yuki, equip it
now, as the enemies here are weak to Fire.

Use the Light Sphere to save your game.  The first part is pretty linear with
chests at the splits.  Follow the main path and take the split for a chest
that has a Bagoo Nut.  Keep following the main path and take another split for
a chest that has a Paladin Book in it.  Continue along and grab the chest on
the southeast ledge for a chest that has a Lake Egg in it.  Continue along and
once you reach a large room, turn around and get the Lightning Egg.  If you
can't find it, use your Search function.  Continue on and exit the area.

After the scene, go north and then go west.  Go down the slope you come across
and grab the chest down here that has a Shaman Book in it.  Use your Search
function to find another chest northeast from where you are that has a Earth
Ring in it.  Go west from this chest to find another chest that has a Fairy
Cloak in it.  Now go to the east side of the area and go up the slope here and
follow the path until you hit a split.  Go northeast and continue along to find
a chest that has a Revival Elixir in it.  Now follow the main path to find the
exit.


==============
Terrarium
==============
(023)

Items     Enemies
-----     -------
 N/A        N/A


SHOPS
-----

General Store                        Skill Shop
-------------                        ----------
Claymore ----------> 4500G           Magic Up -------> 2500G
Rune Blade --------> 4800G           Prayer ---------> 1500G
Wizard's Staff ----> 4100G           Meditation -----> 3000G
Justice Cards -----> 4000G           Life Up --------> 2000G
Warrior Mail ------> 3600G           Reflect ---------> 800G
Magician's Robe ---> 3000G
Fire Ring ----------> 250G
Earth Ring ---------> 250G
Water Ring ---------> 250G
Wind Ring ----------> 250G
Healing Fruit ------> 108G
Revival Elixir -----> 240G
Antidote -------------> 8G
Smelling Salts ------> 24G
Curse Remover -------> 36G
Bagoo Nut -----------> 40G
Time Bomb -----------> 60G

Magic Shop
----------
Hellburner ---------> 900G
Quake -------------> 1000G
Poizn --------------> 160G
Resurrect ----------> 400G
Healer+ ------------> 900G
Alheal -------------> 400G
Howlnado ----------> 1000G
Fiora --------------> 480G

Visit the General Store and upgrade your equipment.  Then visit the Skill Shop.
I recommend buying Magic Up for Dahna and Alfina.  Then go and visit the Magic
Shop.  Buy Hellburner for anyone that doesn't have it, as well as Healer+ for
everyone.  If you don't have Resurrect yet, give that to Alfina.  The rest is
up to you.

Once you're done here, head to the north house and you'll find Hect's house.
Watch the scenes, and then exit.  Look at your map and head for the circle on
it and watch another scene.  After the scenes, head back to Hect's house and
try to enter her room, but the Butler will stop.  Choose to stay for the night
and another dinner conversation will occur.  After everyone is done talking,
choose to stay for the night.  Once you wake up, watch the scene here.  Now
go south and take the southeast corridor and exit to the Silver Stream.


==============
Silver Stream
==============
(024)

Items             Enemies
-----             -------
Bagoo Nut         Pico Gamma
Cyclone Egg       Verseshroom
Volcano Egg       Gigas Theta
Sorcerer Book     Aton Delta

Like with the previous mushrooms and jars, you can cut open the glass mushrooms
to find some random items in them.  Follow the main path until you reach a
bridge.  Grab the chest for a Bagoo Nut then cross the bridge.  Continue along
and use your Scanner ability to find a chest tucked away in a corner.  Open it
up for a Cyclone Egg.  Cotninue along to the north and then go northwest.  Open
the two chests you come across for a Manana Fruit and a Sorcerer Book.  Now
take the south road until you hit a dead-end.  Open the chest here for a
Volcano Egg.  Now continue along the main path and exit the area.


==============
Doomed Garden
==============
(025)

Items     Enemies
-----     -------
 N/A        N/A

Head into the house here and talk with the person inside.  Hear what they have
to say, and then exit.  Use the Light Sphere to save your game and head through
the other side to reach Surmania Zero.  Go down the ramp and watch the scenes.
Make your way back to Terrarium now.


==============
Terrarium
==============
(026)

Items     Enemies
-----     -------
 N/A        N/A

Head to Hect's house and talk with her Butler.  You'll spend the night here.
In the morning, head to the Terrace to find Hect.  Watch the scene and then
head back into the house and into the room with her Butler.  The Butler will
tell you how to get back to your world.  Once you're ready, take the southwest
path this time.


==============
Silver Spring
==============
(027)

Items           Enemies
-----           -------
Power Seed      Pico Gamma
Cure Powder     Aton Delta
Icicle Egg      Gigas Theta
Fairy Pumps

Follow the main path and once you can go south, do so to find two chests that
have some Cure Powder and an Icicle Egg in them.  Continue along the main path
until you reach a split.  Go north and examine the other side of the rock for
a chest that has some Fairy Pumps in it.  Backtrack to the split and go to the
west this time.  Once you reach the Light Sphere, open the nearby chest for a
Power Seed.  Enter the cave.


================
Eternal Corridor
================
(028)

Items               Enemies
-----               -------
Curse Remover       Pico Gamma
The Big One         Aton Delta
Heal Egg            Gigas Theta
Thunder Egg         Excise Psi
Warrior Book
Buster Flail

The one enemy you want to watch out for here is the Excise Psi.  These things
are fast as all hell and are just as powerful.  I'd avoid fighting them by
fleeing any battles you get into with them.

From the start, follow the main path to the north, then go east and north
again until you reach a split.  Go north at the split and then turn a bit to
the east to find a chest that has a Thunder Egg in it.  Make your way northwest
and grab the chest here for a Buster Flail.  Equip this on Ulf.  Now go west
and follow it until you find an elevator.  Ride it and then go north and then
east.  Grab the chest at the end of the cavern for The Big One, which is a
very powerful bomb type item.  Continue to the east, and then go south once
you can and grab the chest here for a Curse Remover.  If you can't find it,
use the Search function.  Now continue to the south and go around the rock near
the Light Sphere for a chest that has a Warrior Book in it.  Now go to the west
and then north until you reach a split.  Open the chest for a Heal Egg.  Now
make your way back to the Light Sphere and heal up.  Follow the main path and
head into the next portion of the cave.  Watch the small scene.


O------------------O
|   Mother Breed   |
O------------------O
|   HP   |  16000  |
O------------------O

-This thing is more of an annoyance than it is challenging.  The Mother Breed
will spend most of its time crapping out new Pico Gammas and Aton Deltas, so
you'll want to take it out as fast as possible.  Having Alfina use Absolute
Zero or Diamond Dust will be a great help in his fight, as it not only does
good damage to the Mother Breed, but it can also hit the other enemies on the
field as well.  Dahna should be using Meteor Strike if you stuck it on her.
If she doesn't have Meteor Strike, then use Hellburner, as it's a good
substitute.  Have Yuki and Ulf focus on cancelling the Mother Breed while
taking out the underlings when they get the chance.  Once the Mother Breed
falls, the battle will end, no matter if there are any more underlings on the
field.


Make sure to pick up the Paladin Book that's right behind you after the fight.
Use the Light Sphere to save if you want and head up to the Versphere and
choose to jump into it.


==============
Nautica Plains
==============
(029)

Items               Enemies
-----               -------
Smelling Salts      Nautica Rabbit
Panacea             Nautica Truffle
Revival Elixir      Woolwool
Vaccine             Angry Spirit
Defense Seed        Blood Demon
Healing Gem         Skeleton Knight
Life Seed           Gilled Mage
Dynamite            Gilled Runner
Golden Elixir       Gilled Sniper
Lake Egg
Blast Egg
Leaf Egg
Guardian Book
Bishop Book
Ninja Book
Wizard Book
Confusion Amulet
Pearl Ring
Golden Ring
Wolf Boots
Ebony Armor

The Woolwool's here are just like the Baabaa's from the Arcriff Temple from
earlier in the game.  They drop a lot of money and have a chance to drop some
Sheepskin as well.  Enter the Plains.

Just hug along the wall and you'll find the chests in the area that contain
a Revival Elixir, Wolf Boots, Wizard Book, and a Leaf Egg.  Now follow the
main path and exit into the next area.  Head east from the start for a chest
that has a Vaccine in it.  Now head to the west side of the area and grab the
chest that has a Defense Seed in it.  Go up the stairs now and continue to the
east and go up the next set of stairs.  Go up the next set of stairs to the
east for a chest that has a Confusion Amulet in it.  Now go south a bit and
push the huge stone slab down.  Cross it and garb the Blast Egg at the edge of
the platform.  Backtrack and go west and past the ramp for a chest that has a
Panacea in it.  Now head a bit south for a chest that has a Ninja Book.

Now go up the ramp and continue going east to find a Healing Gem.  Find the
next ramp and go up it and head all the way to the west for a chest that has a
Golden Elixir in it.  Use the Light Sphere and head into the next area of the
Courtyard.  Watch the small scene here.


O-----------------O
|     La-Ilim     |
O-----------------O
|   HP   | 12000  |
O-----------------O

-He comes with an Undead Dragon.  What makes this fight really annoying is that
they both have the ability to flee from the fight, making you waste all that
MP for nothing.  Star off the battle by using Drak's Orb, and then have Alfina
and Dahna focus their magic on La-Ilim while Yuki and Ulf should be either
cancelling the Undead Dragon or attacking La-Ilim.  Just keep that up until
either La-Ilim falls, or he runs away.


Head down the dirt path and enter the next area.  Follow the main path until
you reach some stairs.  Grab the chest up here for some Smelling Salts.  Go
back to the stairs and go down them this time.  Head a bit to the south to find
a chest thta has a Guardian Book in it.  Now go north and go up the next set
of stairs you come across.  Keep going and go down the next set of stairs.
Once you reach a lift, go north from it and open the chest for some Dynamite.
Backtrack to the lift and ride it down.

Head south and cut the flowers to create a shortcut.  Now go east and then go
north to find a chest that has a Pearl Ring in it.  Continue along where the
flowers blocked you and head for the lift.  Once you're back down, grab the
Lake Egg, and make your way all the way back to the other lift.  Go northeast
and then up the ladder that's on the nearby tower.  Open the chest for a
Golden Ring.  Go back down and head north and grab the two chests here for a
Bishop Book and an Ebony Armor.  Now make your way south until you hit a dead
end.  Grab the chest for a Life Seed.  Make your way to the Light Sphere and
exit into the Baccula Desert.

From here, make your way back to Baccula.


==============
Baccula
==============
(030)

Items     Enemies
-----     -------
 N/A        N/A


SHOPS
-----

General Store                        Skill Shop
-------------                        ----------
Mithril Sword --------> 8000G        Guru's Way ----------> 100G
Thunder Staff --------> 8800G        Water Mastery ------> 1500G
Morning Star ---------> 8500G        Wind Mastery -------> 1500G
Sun Cards ------------> 7000G        Endurance -----------> 240G
Mithril Mail ---------> 6400G        Perception -----------> 60G
Silverthread Robe ----> 5200G        Counter --------------> 80G
Mithril Leggings -----> 3600G        Demon Hunter --------> 240G
Power Ring -----------> 1200G        Warrior's Way -------> 100G
Endurance Ring -------> 1200G
Magic Ring -----------> 1200G
Mental Ring ----------> 1200G
Mithril Ring ---------> 1200G
Confusion Amulet -----> 1200G
Sickness Amulet ------> 2000G
Revival Gem ----------> 1000G
Rez Potion ------------> 320G
Healing Gem -----------> 800G
Revival Elixir --------> 240G
Antidote ----------------> 8G
Smelling Salts ---------> 24G
Curse Remover ----------> 36G
Vaccine ----------------> 60G
Dynamite --------------> 240G

Magic Shop
----------
BOOM! -----------------> 480G
Cure ------------------> 240G
Halvah ---------------> 1200G
Resurrect -------------> 400G
Crackle ---------------> 400G
Healer ----------------> 240G
Zap! ------------------> 480G
Zap All --------------> 1500G

Make sure to upgrade all your equipment and skills and magic.  I recommend
buying Halvah for Alfina and Dahna, as well as Sickness Amulets for everyone
to prevent Sickness in the next area you're going to.  Head for the Chief's
Tent and talk with Ruilia.  Hear what she has to say.  Make your way to the
Inn and choose the second option.  Do the usual thing for a dinner conversation
and you'll rest up.  Once you're ready to go, head for your Airplane and fly
towards the Vejas Jungle. (you should already be flying in the direction you
need to go when you take off)


==============
Vejas Jungle
==============
(031)

Items               Enemies
-----               -------
Healing Gem         Giant Crawfish
Vaccine             Vejas Mushroom
Panacea             Flying Eater
Veteran Book        Chameleon
Gravity Egg         Sasquatch
Sickness Amulet     Arlaune
Holy Cloak

The Vejas Mushrooms tend to use a skill that causes your characters to have
the Sickness ailment a lot, so make sure to equip your Sickness Amulets if you
bought them.  Use the Light Sphere to save your progress and head into the
Jungle.  Follow the path and go south at the split.  Grab the chest here that
has a Gravity Egg.  Now make your way east and then north at the next split.
Follow the path until you hit a dead end to find a chest that has a Veteran
Book.  Now follow the main path and exit into the next area.

Head south and open the chest at the end of the path for a Panacea.  Backtrack
to the block and push it.  Climb down the ladder and follow the path until you
find another ladder.  Climb it and push the next block to the east.  Now go
southwest and go across the log for a chest that has a Holy Cloak in it.  Now
make your way to the east and push the next block east as well and head south
and go down the ladder.   Follow the path until you hit a split.  Go northwest
to find a chest that has a Healing Gem in it.  Now continue to the east until
you find the entrance to the next area.

As you follow the main path, grab the chest to the east for a Vaccine.  Head
southwest this time and go southeast at the split and open the chest at the
end for a Sickness Amulet.  Now follow the main path to reach the Vejas Ruins.


==============
Vejas Ruins
==============
(032)

Items               Enemies
-----               -------
Golden Elixir       Chameleon
Shaman Book         Sasqutch
Tree Egg            Forest Protector
Booster Egg
Angel Dress
Ninja Slippers

Make your way to the Light Sphere.  First, head east and follow the path until
you go down some stairs and arrive at a split.  Go south and open the chest
here for a Shaman Book.  Backtrack to the split and go northeast and step on
the tile on the pillar.  Grab the nearby chest for an Angel Dress, and then
examine around near the tile for another chest that has some Ninja Slippers in
them.  I stuck these on Yuki, as instant teleportation on the battlefield is
a lot better than sluggishly running to the enemy.

Go back to where the Light Sphere is.  Go west this time and follow the main
path, going down the stairs.  Once you reach a split, go to the east.  Climb
the stairs you come across and then head south and take the next set of stairs.
Step on the tile and backtrack to the main room and go west and make your way
back to the pillars and grab the Booster Egg.  Backtrack to the previous split
and go north.  The door behind you will lock, and there are four Forest
Guardians in here.  Unlike the Golems in the Baccula Ruins, these guys aren't
phased by Magic, so stick with physical attacks or Special Moves.  Grab the
chest in this room for a Golden Elixir and then step on the tile to open the
doors again.  Follow the main path and step on the witch here.  Backtrack to
the Light Sphere and head north from it and go through the newly opened door.
Grab the Tree Egg in this room and ride the lift.  Head forward and talk with
the Guardian.  Watch the scenes and grab Seiba's Orb and then ride the lift
back up.  Exit the Ruins and watch the following scenes.  After the scenes,
you'll be in Alfina's mind.

Examine the middle door first, then the door on the east, and then finally the
door on the west.  After checking the third door, a new passage will open up
just to the left of the door, so go through it and head for the door.  Another
scene occurs.  After that's over, another scene will start up.  Our next
destination is the Melc Ruins, but let's do a little prepping up first.

Before going to the Melc Ruins, make sure to have these spells if you don't
have them already: Absolute Zero, Galactic Bang, Runner, Diggin', and Alhealer.
Make sure to at least put Runner on everyone.  What I did to make Galactic
Bang and Runner was that I won Volcano and Lake Eggs from the Sabatar Harbor
Casino, and then got some Bomb Eggs from the Desert Lord.  You can also find
Bomb Eggs in the Urns in the Baccula Ruins, but the extra experience and levels
weren't that bad.  Anyways, combine the Volcano and Bomb Eggs to make a Mana
Egg that has Galactic Bang as an extractable spell.  Once you get enough of
those, fuse another set of Volcano and Bomb Eggs.  However, this time fuse the
end result with a Lake Egg to make a Mana Egg that has Runner as an extractable
spell.  Make sure to get 4 of those for everyone.  Make sure to restock up on
healing items if you need to.  It would also be a great help to stick Water
Mastery on those that are using Absolute Zero to reduce the MP cost slightly.
Once you're ready, make your way to the Melc Ruins.


==============
Melc Ruins
==============
(033)

Items               Enemies
-----               -------
Holy Water          Lesser Demon
Panacea             Melc Bird
Crimson Potion      Lich
Golden Feather      Madai
Golden Elixir       Red Beast
Spirit Seed         Mimic
Power Seed          Hydra
Speed Seed          Lucky Mink
Smart Seed
Life Seed
Platinum Feather
Magic Seed
Fat Mogay Bomb
Indigo Elixir x2
Hero's Elixir
Azure Elixir
Slayer Book
Scout Boot
Divine Book
Tempest Egg
Blaze Egg
Flare Egg
Frost Egg
Judge's Cards
Lorenzo Blade
Divine Charm
Mach Boots
Aura Armor
Sapphire Ring
Peerless Belt

Make sure to save your game once you land and equip any spells you need to.
When you're ready, head into the Ruins and ride the lift to the top.  Not even
5 minutes into the damn dungeon, and the game decides to throw a curveball at
you.


O----------------------O     O----------------------O
|    Melc Crystal A    |     |    Melc Crystal B    |
O----------------------O     O----------------------O
|    HP    |   32000   |     |    HP    |   28000   |
O----------------------O     O----------------------O

O----------------------O
|    Melc Crystal C    |
O----------------------O
|    HP    |   28000   |
O----------------------O

-This is a tough fight, so hopefully you have someone with Alhealer on.  The
first thing you want to do in this fight is use Runner on everyone, and then
cast Diggin'.  After that, start using your best Special Moves and spells such
as Absolute Zero and Galactic Bang on the Crystals.  You may want to use
Aboslute Zero since it will hit all of them.  The Crystals aren't all that bad
once the battle starts, but once you do enough damage, it'll switch forms and
become really really fast and powerful, so you're going to need to be able to
take a lot of punishment in this fight.  If you're getting really desperate to
heal, use Yoat's Orb to heal up.  Just keep using moves like Dragon Slash and
Red Lotus and spells like Absolute Zero and you'll win eventually.  Hopefully.


I'd suggest healing up, as that battle probably ate your MP.  After defeating
the Crystals, take the lift that's in the center of the platform.  Head east
and take the split to find a chest that has a Sapphire Ring in it.  Continue
to the north and once you reach the next split, ignore it and continue along
and go west at the next split for a chest that has a Life Seed in it.  Head
back to the hallway and head north until you reach a split.  Go northwest and
open the chest here for a Crimson Potion.  Backtrack to the split and go
northeast this time and open the door you come across.  There are three chests
out here that contain a Holy Water, Panacea, and a Judge's Cards.  One of the
chests is easy to miss, as it's against the wall instead of a small corridor.
Grab the items and use the door on the south end to re-enter the ruins.  Now
go east and into the first room you across.  Step on the tile and head back out
into the corridor and into the next room on the north.  The Red Beasts in this
area are really dangerous, but they have the chance of dropping a Lucky Book
(I recieved one from the first one I fought) so if you want one of those, then
fight them.  Grab the chest in this room that has a Lorenzo Blade.  Head back
into the circle like room and go west.  Go into the room on the southend of
the room to find a chest that has a Golden Elixir in it.  Now go into the room
on your west and open the chest in here for a Golden Feather.  Now go all the
way to the end of the corridor and then up the stairs.  Go down the stairs here
for a chest that has an Indigo Elixir.  Head north.

Head east at the split and step on the tile.  Now go west and then south once
you reach a circle like room.  If you try to get the chest here, the wall will
slide all the way back.  The chest itself is actually a Mimic, but there are
some items down the hallway still.  Use your Search function and grab the
chests that have a Spirit Seed and a Divine Charm in them.  There's also a
Flare Egg behind the barred door you found earlier.  If you wish to fight the
Mimic at the end, do so.  Backtrack by going north and then east, and then up
the stairs.

Go west to find a Blaze Egg and a Frost Egg.  Now go northwest and into the
center of the room.  In this room, there's a switch in the middle that moves
the room around.  You'll find some Hydras in this room, and they're a major
pain because they can Regeneration their first turn, which heals them for
nearly 400 HP per turn.  I suggest hitting them with your sword, and then flee
when you get into a fight with them and grab the chests behind them.  The
first three chests contain a Speed Seed, a Divine Book, and a Hero's Elixir.
Rotate the room now and grab the chests that have the following items: a
Power Seed, Mach Boots, Slayer Book, Tempest Egg, Smart Seed, an an Aura
Armor.  There's also a Scout Book, so make sure to get that if you want.  When
you're ready, continue along the main path to the next area.

This room is like a small maze, but it's really easy to navigate.  The chests
in this room contain an Azure Elixir, an Indigo Elixir, and a Peerless Belt.
Once you grab them, climb the stairs to reach the second floor of this area.
From here, follow the main path and go clockwise in the corridor to find a
chest that has a Magic Seed.  Now go west.  There are two items in this room,
one on each side.  The chest contains a Platinum Feather, whereas there's a
Fat Mogay Bomb sitting on a ledge.  Now continue along the main path and
you'll eventually reach the lift leading to the Guardian.  Watch the scenes.
After they're over, you'll obtain Unama's Orb automatically.  Once you take
the lift down, you'll be back at the entrance.

Our next task is to find Surmania.  Again, if you don't have Galactic Bang,
Runner, and Absolute Zero, you better get these now, as well as level up if
you feel you're lacking a little bit.  Once you're ready, hop into your plane
and fly towards the sky until you get the option of landing in Surmania.


==============
Surmania
==============
(034)

Items               Enemies
-----               -------
Miracle Elixir      Aton Lambda
Hero's Elixir       Gigas Pi
Crimson Potion      Zeptol Phi
Volcano Egg         Mimic
General Book        King Lycanthrope
Revival Gem         King's Drake
Hell Spike          Duamutef
Diviner's Staff
Diamond Badge
Warrior's Charm
Big Mogay Bomb

Use the Light Sphere to heal up if you want and save.  Enter the Caverns.  At
the split, head east and use your Search point along the way until you find
two chests tucked away in the corner.  Open these for a Diamond Badge and a
Crimson Potion.  Continue along and climb the nearby roots.  Continue along
once you get off the roots until you reach a split.  Continue to the west and
open the chest for a Diviner's Staff.  Backtrack and head up the stairs.  Now
continue along until you reach the Light Sphere.  At the split, go down the
ramp and grab the chest for a Revival Gem.  Go back up the ramp and follow the
main path again.  Cross the root you come across and then go west to find a
chest that has a Hero's Elixir in it.  Now continue along the main path and
exit this area.

Make sure to use the Light Sphere to heal up and save.  Continue along and a
scene will occur.


O------------------O     O--------------------O
|     Violetta     |     |    Demon Scythe    |
O------------------O     O--------------------O
|   HP   |   6400  |     |    HP    |  35000  |
O------------------O     O--------------------O

-This is a pretty simple fight.  Violetta doesn't have a lot of HP, and if she
is defeated, the battle automatically ends, so focus your attacks on her.  She
does however have a lot of Def and Res, so it's not going to be a 2 round
affair.  Have Alfina and Dahna use either Absolute Zero or Galactic Bang on
Violette whereas Yuki and Ulf should be cancelling both Violetta and the Demon
Scythe and using their best Special Moves.  Just make sure not to use your Orb
at all during this fight.


Watch the scenes.  Use the Light Sphere to heal up and enter the Castle.

Ignore the room on your west, as both of the chests in there are Mimics.  Open
the door straight ahead of you to find two chests containing a General Book
and a Volcano Egg.  Head back out and continue along the main path.  Keep going
to the west and open the chest for a Big Mogay Bomb.  Continue along the main
path and open the door.  Go north and use the Light Sphere if you want.  Open
the chest in this room for a Warrior's Charm.  Exit and continue to the west.
Head south at the split and up the stairs for a chest that has a Miracle
Elixir.  Continue to the north and go through the door.  There's a Mimic in
this room, but the chest in here contains a Hell Spike for Ulf.  Now continue
along the main path and exit into the Courtyard.  Watch the scene.  Once you're
in control, use the Light Sphere to heal up and save and continue along.


O-----------------O     O---------------------O
|     La-Ilim     |     |    Undead Dragon    |
O-----------------O     O---------------------O
|  HP  |   36000  |     |    HP    |   9000   |
O-----------------O     O---------------------O

-This fight is also pretty simple.  You can't damage the Crystal Skull, but
make sure to Cancel its attacks.  Focus all of your attacks on La-Ilim.  Yuki
and Ulf should be your Cancellers and they should use their best Special Moves
whereas Alfina and Dahna should be spamming Galactic Bang on La-Ilim.  If you
kill the Undead Dragon, the Crystal Skull will just revive it, so only attack
it to cancel out its attacks.  As long as you use Alhealer when needed, La-Ilim
shouldn't be that much of a threat.  Again, just make sure not to use an orb
at all.


After the fight, continue along and use the next Light Sphere to heal up and
save your game.  Open the door and watch the scene.  After the scene, head up
to Emelious.


O------------------O     O-------------------O     O---------------------O
|     Emelious     |     |    Demon Sword    |     |   Orb of Darkness   |
O------------------O     O-------------------O     O---------------------O
|   HP   |  64000  |     |   HP   |   48000  |     |    HP    |   32000  |
O------------------O     O-------------------O     O---------------------O

O--------------------O
|     God Slayer     |
O--------------------O
|    HP    |  99999  |
O--------------------O

-Holy crap.  Now this is what I call a fight.  Emelious is very dangerous, as
his attacks will literally tear you apart if you don't have Diggin' on and if
you don't cancel him out frequently.  MAKE SURE NOT TO LET THE GOD SLAYER
REACH THE ACT LINE.  Cancel it out before it can reach there.  Since it moves
so damn slowly, you shouldn't need to worry, though.  Use Unama's Orb to start
off the battle and buff yourself with Runner and Diggin'.  Now have Dahna and
Alfina start using Absolute Zero on Emelious to damage everything at once.  Use
Dragon Slash with Yuki if you can and have Ulf use either Dynamite Rush or Red
Lotus.  The Demon Sword in my eyes is the biggest threat in this fight, so
make sure to try to take it out as fast as you can.  By the time Emelious can
move, the Orb of Darkness should be nearly gone, so take it out and start
cancelling Emelious out of his attacks and Alfina or Dahna should be using
Alhealer when needed.  After you take down both the Demon Sword and the Orb of
Darkness, Emelious himself shouldn't be that much of a threat.  Just make sure
to cancel the God Slayer if it's getting close to the Act line.


Watch the following scenes.


==============
Raflid Alps
==============
(035)

Items         Enemies
-----         -------
Chaos Egg     White Bunny
              Bigfoot

You'd really need to try hard to get lost here.  Follow the path and grab the
chest along the way for a Chaos Egg.  Continue along until you reach a town.


==============
Raflid
==============
(036)

Items     Enemies
-----     -------
 N/A        N/A


SHOPS
-----

General Store                         Magic Shop
-------------                         ----------
Falchion ---------> 15000G            Hellburner ------> 900G
Queen's Cards ----> 13200G            WOW! ------------> 400G
Heavy Mail -------> 12000G            Quake ----------> 1000G
Robe of Light -----> 9800G            Halvah ---------> 1200G
Heavy Leggings ----> 6800G            Resurrect -------> 400G
Witch's Pumps -----> 9000G            Healer+ ---------> 900G
Peerless Belt ----> 10000G            Howlnado -------> 1000G
Knowledge Medal --> 10000G            Fiora -----------> 480G
Goddess Amulet ---> 10000G
Rez Potion ---------> 320G
Healing Gem --------> 800G
Revival Elixir -----> 240G
Panacea ------------> 120G
Nitro --------------> 600G
Big Time Bomb ------> 360G
Icefang Stone ------> 250G
Lightning Stone ----> 250G

Skill Shop
----------
Absorb Magic -------> 900G
Fire Mastery ------> 1500G
Earth Mastery -----> 1500G
Jolt Counter -------> 100G
Mighty Blow ---------> 80G
Reflect ------------> 800G
Fighting Spirit ----> 800G

Head into town and you'll find a familiar face.  After the scene, make sure to
stop by the shops here to upgrade your equipment, magic, and skills.  Make
your way to the yellow marker on the map that's far on the west side of town.
Enter and watch the scenes.  After then, head to the east and then up some
stairs near the gate and watch the scene.  After it, make your way to the hill
on the southeast part of town (it's near the Skill shop) for another set of
scenes.  After the scenes, you'll regain control.


==============
Raflid Alps
==============
(037)

Items               Enemies
-----               -------
Crimson Potion      White Bunny
Necklace            Bigfoot

Head along the path and grab the chest along the way for a Crimson Potion.
Keep going and a small scene will occur.  You'll obtain the Necklace at the
end of the scene.  Make your way back into town.


==============
Raflid
==============
(038)

Items     Enemies
-----     -------
 N/A        N/A

Watch the scenes that occur.  After the scenes, Hect will join your party.
Go through the gate on the northeast section of town to exit.


==============
Raflid Alps
==============
(039)

Items              Enemies
-----              -------
Panacea            White Bunny
Mystic Potion      Gilled Caveman
Azure Elixir       Caveman Archer
Rain Egg           Caveman Warrior
Blaze Egg          Bigfoot
Lion Boots

Grab the three chests in the first area that contain an Azure Elixir, some
Lion Boots, and a Blaze Egg.  Exit into the next area.  This path is pretty
linear.  Grab the chests in this area that contain a Panacea, a Rain Egg, and
a Mystic Potion.  Now make your way to the Light Sphere indicated on your map
and you'll find the plane.  Examine it.


==============
Raflid
==============
(040)

Items     Enemies
-----     -------
 N/A        N/A

Go spend the night at the inn.  Once morning comes, save your game and head to
where the plane is.  After the scenes, you'll be in Xorn's Shell.


==============
Xorn Shell
==============
(041)

Items               Enemies
-----               -------
Shining Nut         Aton Omega
Mystic Potion       Zeptol Omega
Spirit Elixir       Pico Omega
Rashik's Hammer     Gigas Omega
Spirit Ring
Mars Boots

Head down the main path and you'll be thrusted into a fight just like that.


O-------------------O
|    Omega Breed    |
O-------------------O
|   HP   |   15000  |
O-------------------O

-This isn't a tough fight, but make sure not to go and use your best Special
Moves just yet.  Since the Omega Breed has a crappy amount of HP for this
point of the game, pounding him with Heaven's Gate and Galactic Bang will end
this battle quickly.


After the fight, continue along and use the Light Sphere.  Take the split from
the main path when you come across it and open the chest at the end for a
Mystic Potion.  Continue along and take the next split from the main path and
grab the chest here for the Mars Boots.  Continue back along the main path and
you'll find yet another split.  Stray from the main path and grab the chest
that has a Spirit Elixir.  Make your way to where the exit to the next area is.
Before going through, however, keep following the path as it bends to find
Rashik's Hammer, which is Ulf's best weapon.  Now exit this area.  Continue
along and another fight will occur.


O---------------------O
|     Omega Breed     |
O---------------------O
|    HP    |   30000  |
O---------------------O

-All the enemies that it craps out have double the HP from before, so now is a
good time to start using Special Moves like Dragon Slash or magic like Absolute
Zero to get rid of the cronies.  After they're gone, use Dynamite Rush with
Ulf if you can spare the SP, and have Hect and Dahna use Heaven's Gate and
Galactic Bang.  Not a tough fight, but it'll take just a bit longer.


After the fight, cut the nucleus and watch the scene.  After it, head up a bit
and grab the Spirit Ring.  Make your way back to your plane now.  Trust me on
this.  Grab the chest along the way for a Shining Nut.  Once you reach your
plane, head for Raflid.

Go to the Raflid Alps via the gate northeast of town and head to where you
found Schmidt's old plane.  An Expert Book will be in the planes place now, so
make sure to pick it up.  Once you're done here, go back to the Xorn Shell.
Make your way back to where you fought the second Omega Breed and follow the
main path and you'll reach the final dungeon of the game.


==============
Surmania Ruins
==============
(042)

Items               Enemies
-----               -------
Mystic Potion x2    Zeptol Omega
Indigo Elixir x2    Calibus
The Big One x2      Pico Omega
Golden Elixir       Demon Lord
Panacea             Excise Omega
Miracle Elixir      Lucky Mink
Spirit Elixir       Gigas Omega
Healing Herb        Last Keeper
Hero's Elixir
Staff of Light
Grandalf
Sublime Cards
Sages Robe
Phalanx
Hero Armor
Spirit Armor
Spirit Boots
Maiden's Dress
Rainbow Heels

Use the nearby Light Sphere and head east and go east at the split.  Step on
the switch here and grab the chest for a Healing Herb.  Backtrack to the split
and head south this time and then turn and go east and open the chest here for
a Mystic Potion.  Step on the switch here and go south and step on the next
switch.  Ignore the next button and grab the chest for The Big One.  Head back
to the north and head east at the split.

Head south and ignore the first switch you come across.  Step on the switch
that's right by the gate and open the chest for the Phalanx armor.  Step on
the other switch to lower the gate to continue on and continue to the south.
Go down the stairs to find a chest that has a Hero Armor in it.  Head to the
east side and go down the stairs here and open the chest for some Sublime
Cards.  Make your way to the next chest for the Grandalf.  Now head east and
head north and follow the path around to find the Dust Egg.  Follow the winding
path and grab the chest you come across for an Indigo Elixir.  Continue along
and grab the Revival Gem as well.  Continue along the main path and the floor
will eventually give away underneath you and a scene will occur.

After the scene, ride the lift and head north and open the door.  Open the next
door and open the two chests in here for a Hero's Elixir and a Sages Robe.
Now make your way to the exit of this area.  Take the east path first and step
on the chest here.  Grab the chest for a Maiden's Dress.  Backtrack and step on
the switch in the middle this time and head through the gates.  Use the Light
Sphere when you come across it.  Head west and then go north for a chest that
has the Staff of Light.  Backtrack to the Light Sphere and go down the ramp to
the north.  Follow it to the east and open the chest for a Panacea.  Continue
along and you'll eventually find a chest that has a Mystic Potion in it.  Go
back down the ramp and head north and grab the two chests here for an Indigo
Elixir and a Golden Elixir.  Head back to the center and head west and follow
the path as it goes south, and then turn and go west again.  Continue going to
the west and use your Search function to find a chest that the Spirit Armor in
it.  Head north and step on the switch and continue to the north.  Grab the
chest for a Spirit Elixir.  Make your way to the other side of the area to
find a chest that has some Spirit Boots in it.  Head north from here and step
on the switch and go through the gate for a chest that has a Miracle Elixir in
it.

Backtrack by going west and head for the first level and go down the center
ramp again to reach the second level.  Head down the west ramp and go north
and take the next ramp going south.  Keep going and grab the nearby chest for
The Big One.  Head south and go down the ramp and head down the next one.
Make your way to the bottom and use your Search function.  Grab the chest that
lights up for some Rainbow Heels.  Exit this area now.

After the scene, make your way out of this room by going north and up the east
set of stairs.  The enemies in this room are a pain in the ass, so just run
away from every battle.  Take the lift up once you come across it.  You'll find
a Rainbow Light Sphere here.  Make sure to take off Heaven's Gate from Hect
and give it to Dahna.  Open the door and watch the scene.  After it, Hect will
leave your party and Alfina will join it once again.  Make sure to re-equip
Alfina with her spells and skills, as well as Accessory, Mana Egg, and Skill
Book.  Alfina also has Armageddon from Hect.  I suggest using 1 seed on each
character to get their SP to their limits.  If you talk to Hect, she'll
teleport you back to your plane, but we don't need to do that hopefully.  If
you think you're ready, make sure to save your game and follow the light road
that Hect made for you.  Head up a bit more and you'll be in the final fight
of the game.


O----------------O
|      Xorn      |
O----------------O
|  HP  |  128000 |
O----------------O

-Being the final boss of the game, Xorn has a lot of nasty attacks to use on
your party, and considering how fast he can move, he'll pull off probably at
least 2 per turn before you can act.  The first thing you'll want to do is have
everyone cast Running, and then use Diggin'.  Once that's out of the way,
start pummeling Xorn with Heaven's Gate.  Yuki and/or Ulf should be using items
to heal your party whereas Dahna and Alfina should use Galactic Bang and
Heaven's Gate to damage him.  When you can, use Armageddon with Alfina to lower
his stats to ease the pain of the battle a little.  If Yuki and Ulf get an
opening to attack, have Yuki use Dragon Slash and have Ulf use Dynamite Rush
to damage him a lot.  After you do enough damage, you may want to consider
having Alfina use Alhealer every turn and let Dahna be your main attacker.
Have Ulf and Yuki use any of those Feathers you have to boost your IP Gauge.
If you find yourself in a tight spot, use Unama's Orb and heal everyone up as
well as buff everyone.  Once Xorn gets into the 40,000 HP range, he'll start
using more lethal attacks that will probably kill Dahna if she doesn't have
her defense up.  Once he starts getting low on health, don't hold anything back
and take him out as fast as you can, because the longer he lives with low
health, the more trouble you're in.  If you feel you can take him out in one
round with your characters, then do it.  This fight will take a long time, and
since it's the final fight, don't conserve any items.


After the fight, sit back and watch the ending.  Congratulations!  You've
beaten Grandia III.  I hope my guide has helped you out.




==========================
4.) Otto The Boy Detective
==========================
(1OT)

When you first land in Mendi City, you may find a character that goes by the
name of Otto.  If you talk to him at certain points of the game, he'll ask you
about his cases, and if you solve them, you'll recieve prizes.

Case 1
------

-After talking to Schmidt, go talk with Otto and he'll have a case ready.  To
solve it, pick the following options:

Question 1: Options 2, 3, and 4

Question 2: Option 2

Question 3: Option 3

Question 4: Option 1

Once you solve the case, you'll recieve a Golden Feather.


Case 2
------

-After Alfina leaves your party and Ulf joins you, talk with Otto and he'll
have another case.  To solve it, pick the following options:

Question 1: Options 2, 3, and 4

Question 2: Option 2

Question 3: Option 2

Question 4: Option 2

Once you solve the case, you'll recieve a Mithril Ring.


Case 3
------

-Once you enter Dragon Valley for the first time, fly back to Mendi City and
talk with Otto.  He'll have another case. To solve it, pick the following
options:

Question 1: Options 2, 3, and 4

Question 2: Option 3

Question 3: Option 1

Question 4: Option 3

Once you solve the case, you'll recieve a Heal Egg.


Case 4
------

-After returning to Baccula from the Verse Realm, head to Mendi City and talk
with Otto.  He'll have another case.  To solve it, pick the following options:

Question 1: Options 2, 3, and 4

Question 2: Option 1

Question 3: Option 2

Question 4: Option 4

Once you solve it, you'll recieve a Peerless Belt.


Case 5
------

-After defeating the second Omega Breed in the Xorn Shell, go back and fly to
Mendi City and talk with Otto.  He'll have a new case.  To solve it, pick the
following options:

Question 1: Options 2, 3, and 4

Question 2: Pick Option 2

Question 3: Pick Option 3

Question 4: Pick Option 4

Once you solve it, you'll recieve a Hurricane Belt.




===================
5.) Bosses
===================
(1BO)

O-----------------O
|     Kornell     |
O-----------------O
|   HP   |  1400  |
O-----------------O

-Even though he is the first boss of the game, he may give you some trouble if
you still haven't grasped the basics of the battle system yet.  Make sure to
cast Diggin' at the beginning of the battle, as the extra defense will come a
long way for this fight.  You'll want to take out Kornell's cronies first, as
the damage will rack up.  Make good use of your special moves here, and focus
on the Henchmen first before targeting the Iron Fist.  Yuki should use
Whirlwind, and Miranda should use Force Slash, whereas Alfina should stick to
using Howl and Heal.  Make sure to Cancel any attacks that are coming your
way.  Even if it means switching targets momentarily, try not to let them get
off any special attacks.  After the Henchmen fall, focus on the Iron Fist.
By this point, Alfina should be using Crackle on Kornell, while Yuki and
Miranda should be pounding the Iron Fist with their Special Moves.  Once the
Iron Fist is gone, Kornell himself shouldn't be that difficult to take down.


-------------------


O------------------O
|     Minotaur     |
O------------------O
|   HP   |   2100  |
O------------------O

-The Minotaur comes with 4 Fishmen Warriors and a Fishman Advisor, each with
a decent amount of HP.  Make sure you pay close attention to what attack the
Minotaur is about to use.  If you see he's going to use Ground Crush, then you
need to cancel it as soon as you can.  Focus on the Fishmen Warriors first, as
they have a nasty habit of casting Snooze.  Luckily, it doesn't have a high
success rate, but nonetheless, you'll want all of your characters active for
this fight.  Make sure to cast Diggin'.  If Yuki has a Wind Egg on, and has
used his Whirlwind Special Move a lot, he'll do a lot of damage with it if
you use it on a bunch of Fishmen Warriors.  Use Force Slash with Miranda and
use Alheal with Alfina if some of your party members are starting to lose
a lot of their health.  Once the Fishmen Warriors are gone, focus on the
Fishman Advisor.  Once he's gone, the Minotaur isn't all that tough.  Just
make sure to cancel him out of his Ground Crush attack, and try to get as
many Aerial Combos as you can.


-------------------


O------------------O
|   Excise Sigma   |
O------------------O
|   HP   |   1200  |
O------------------O

-He may have a small amount of HP, but his attacks will hurt, and he can
Paralyze your party, so you'll need to be aware of that.  Taking out the Pico
Alphas will help you win this battle quickly.  Focus on them with your best
spells and attacks.  After they fall, Excise Sigma shouldn't be that hard to
take down.


-------------------


O--------------------O
|    Excise Sigma    |
O--------------------O
|    HP    |   1200  |
O--------------------O

-This is pretty much the same battle as last time, but you only have Yuki and
Alfina for this fight, and the Sigma comes with two Pico Alphas instead of
four.  You mean want to cast Diggin'.  Have Yuki use his best special moves
which would be either Whirlwind or Blade Storm.  Use Burnstrike to take out
the Pico Alphas first while Alfina should be using Crackle and either Healer
or Alheal.  Once the Pico Alphas are gone, the Excise Sigma shouldn't be that
hard to take down.


-------------------


O-----------------O       O------------------O       O-----------------O
|     Kornell     |       |     Violetta     |       |    Iron Fist    |
O-----------------O       O------------------O       O-----------------O
|   HP   |  9600  |       |   HP   |   6400  |       |   HP   |  7200  |
O-----------------O       O------------------O       O-----------------O

O------------------O
|   Demon Scythe   |
O------------------O
|   HP   |   8000  |
O------------------O

-Notice how I put all four of the enemies down for this fight.  This fight can
be a difficult one if you're lacking in some strong spells.  Hopefully you
extracted Crystal Dust, Meteor Strike, Hellburner and Alhealer like I suggested
earlier.  You want to take care of these guys quickly, as the damage will rack
up soon and you'll find yourself in a tight spot.  Start off the fight by
using Drak's Orb with Dahna and then start using Crystal Dust and Hellburner.
Meteor Strike does over 2,000 damage a hit, so make sure to use that as well.
Ulf should be your canceller for this fight, but if you need another character
to cancel out an attack, then use them.  Once the Iron Fist and Demon Scythe
go down, Kornell and Violetta shouldn't be that difficult.  Take note though
that if Kornell is the last one standing, he'll use a Revival Elixir on
Violetta.


-------------------


O------------------O
|   Mother Breed   |
O------------------O
|   HP   |  16000  |
O------------------O

-This thing is more of an annoyance than it is challenging.  The Mother Breed
will spend most of its time crapping out new Pico Gammas and Aton Deltas, so
you'll want to take it out as fast as possible.  Having Alfina use Absolute
Zero or Diamond Dust will be a great help in his fight, as it not only does
good damage to the Mother Breed, but it can also hit the other enemies on the
field as well.  Dahna should be using Meteor Strike if you stuck it on her.
If she doesn't have Meteor Strike, then use Hellburner, as it's a good
substitute.  Have Yuki and Ulf focus on cancelling the Mother Breed while
taking out the underlings when they get the chance.  Once the Mother Breed
falls, the battle will end, no matter if there are any more underlings on the
field.


-------------------


O-----------------O
|     La-Ilim     |
O-----------------O
|   HP   | 12000  |
O-----------------O

-He comes with an Undead Dragon.  What makes this fight really annoying is that
they both have the ability to flee from the fight, making you waste all that
MP for nothing.  Star off the battle by using Drak's Orb, and then have Alfina
and Dahna focus their magic on La-Ilim while Yuki and Ulf should be either
cancelling the Undead Dragon or attacking La-Ilim.  Just keep that up until
either La-Ilim falls, or he runs away.


-------------------


O----------------------O     O----------------------O
|    Melc Crystal A    |     |    Melc Crystal B    |
O----------------------O     O----------------------O
|    HP    |   32000   |     |    HP    |   28000   |
O----------------------O     O----------------------O

O----------------------O
|    Melc Crystal C    |
O----------------------O
|    HP    |   28000   |
O----------------------O

-This is a tough fight, so hopefully you have someone with Alhealer on.  The
first thing you want to do in this fight is use Runner on everyone, and then
cast Diggin'.  After that, start using your best Special Moves and spells such
as Absolute Zero and Galactic Bang on the Crystals.  You may want to use
Aboslute Zero since it will hit all of them.  The Crystals aren't all that bad
once the battle starts, but once you do enough damage, it'll switch forms and
become really really fast and powerful, so you're going to need to be able to
take a lot of punishment in this fight.  If you're getting really desperate to
heal, use Yoat's Orb to heal up.  Just keep using moves like Dragon Slash and
Red Lotus and spells like Absolute Zero and you'll win eventually.  Hopefully.


-------------------


O------------------O     O--------------------O
|     Violetta     |     |    Demon Scythe    |
O------------------O     O--------------------O
|   HP   |   6400  |     |    HP    |  35000  |
O------------------O     O--------------------O

-This is a pretty simple fight.  Violetta doesn't have a lot of HP, and if she
is defeated, the battle automatically ends, so focus your attacks on her.  She
does however have a lot of Def and Res, so it's not going to be a 2 round
affair.  Have Alfina and Dahna use either Absolute Zero or Galactic Bang on
Violette whereas Yuki and Ulf should be cancelling both Violetta and the Demon
Scythe and using their best Special Moves.  Just make sure not to use your Orb
at all during this fight.


-------------------


O-----------------O     O---------------------O
|     La-Ilim     |     |    Undead Dragon    |
O-----------------O     O---------------------O
|  HP  |   36000  |     |    HP    |   9000   |
O-----------------O     O---------------------O

-This fight is also pretty simple.  You can't damage the Crystal Skull, but
make sure to Cancel its attacks.  Focus all of your attacks on La-Ilim.  Yuki
and Ulf should be your Cancellers and they should use their best Special Moves
whereas Alfina and Dahna should be spamming Galactic Bang on La-Ilim.  If you
kill the Undead Dragon, the Crystal Skull will just revive it, so only attack
it to cancel out its attacks.  As long as you use Alhealer when needed, La-Ilim
shouldn't be that much of a threat.  Again, just make sure not to use an orb
at all.


-------------------


O------------------O     O-------------------O     O---------------------O
|     Emelious     |     |    Demon Sword    |     |   Orb of Darkness   |
O------------------O     O-------------------O     O---------------------O
|   HP   |  64000  |     |   HP   |   48000  |     |    HP    |   32000  |
O------------------O     O-------------------O     O---------------------O

O--------------------O
|     God Slayer     |
O--------------------O
|    HP    |  99999  |
O--------------------O

-Holy crap.  Now this is what I call a fight.  Emelious is very dangerous, as
his attacks will literally tear you apart if you don't have Diggin' on and if
you don't cancel him out frequently.  MAKE SURE NOT TO LET THE GOD SLAYER
REACH THE ACT LINE.  Cancel it out before it can reach there.  Since it moves
so damn slowly, you shouldn't need to worry, though.  Use Unama's Orb to start
off the battle and buff yourself with Runner and Diggin'.  Now have Dahna and
Alfina start using Absolute Zero on Emelious to damage everything at once.  Use
Dragon Slash with Yuki if you can and have Ulf use either Dynamite Rush or Red
Lotus.  The Demon Sword in my eyes is the biggest threat in this fight, so
make sure to try to take it out as fast as you can.  By the time Emelious can
move, the Orb of Darkness should be nearly gone, so take it out and start
cancelling Emelious out of his attacks and Alfina or Dahna should be using
Alhealer when needed.  After you take down both the Demon Sword and the Orb of
Darkness, Emelious himself shouldn't be that much of a threat.  Just make sure
to cancel the God Slayer if it's getting close to the Act line.


-------------------


O-------------------O
|    Omega Breed    |
O-------------------O
|   HP   |   15000  |
O-------------------O

-This isn't a tough fight, but make sure not to go and use your best Special
Moves just yet.  Since the Omega Breed has a crappy amount of HP for this
point of the game, pounding him with Heaven's Gate and Galactic Bang will end
this battle quickly.


-------------------


O---------------------O
|     Omega Breed     |
O---------------------O
|    HP    |   30000  |
O---------------------O

-All the enemies that it craps out have double the HP from before, so now is a
good time to start using Special Moves like Dragon Slash or magic like Absolute
Zero to get rid of the cronies.  After they're gone, use Dynamite Rush with
Ulf if you can spare the SP, and have Hect and Dahna use Heaven's Gate and
Galactic Bang.  Not a tough fight, but it'll take just a bit longer.


-------------------


O----------------O
|      Xorn      |
O----------------O
|  HP  |  128000 |
O----------------O

-Being the final boss of the game, Xorn has a lot of nasty attacks to use on
your party, and considering how fast he can move, he'll pull off probably at
least 2 per turn before you can act.  The first thing you'll want to do is have
everyone cast Running, and then use Diggin'.  Once that's out of the way,
start pummeling Xorn with Heaven's Gate.  Yuki and/or Ulf should be using items
to heal your party whereas Dahna and Alfina should use Galactic Bang and
Heaven's Gate to damage him.  When you can, use Armageddon with Alfina to lower
his stats to ease the pain of the battle a little.  If Yuki and Ulf get an
opening to attack, have Yuki use Dragon Slash and have Ulf use Dynamite Rush
to damage him a lot.  After you do enough damage, you may want to consider
having Alfina use Alhealer every turn and let Dahna be your main attacker.
Have Ulf and Yuki use any of those Feathers you have to boost your IP Gauge.
If you find yourself in a tight spot, use Unama's Orb and heal everyone up as
well as buff everyone.  Once Xorn gets into the 40,000 HP range, he'll start
using more lethal attacks that will probably kill Dahna if she doesn't have
her defense up.  Once he starts getting low on health, don't hold anything back
and take him out as fast as you can, because the longer he lives with low
health, the more trouble you're in.  If you feel you can take him out in one
round with your characters, then do it.  This fight will take a long time, and
since it's the final fight, don't conserve any items.




===================
6.) Skill Books
===================
(1SB)

This section will list the Skill Books in the game, which skill sets they
boost, and what skills you can extract from them.


Name: Bishop Book
Level: 7
Mind: +3
Tech: +1
Body: +2
Extractable Skills: Prayer, Mighty Guard


Name: Divine Book
Level: 8
Mind: +3
Tech: +3
Body: +0
Extractable Skills: Decoy, Berserker


Name: Expert Book
Level: 10
Mind: +3
Tech: +3
Body: +3
Extractable Skills: Wide Attack


Name: Fighter Book
Level: 2
Mind: +1
Tech: +0
Body: +2
Extractable Skills: Life Up


Name: General Book
Level: 8
Mind: +3
Tech: +0
Body: +3
Extractable Skills: Decoy, Auto-Cancel


Name: Guardian Book
Level: 6
Mind: +2
Tech: +0
Body: +3
Extractable Skills: Sharp Eyes, Super Reflexes


Name: Hunter Book
Level: 2
Mind: +0
Tech: +2
Body: +1
Extractable Skills: Jolt Counter


Name: Lucky Book
Level: 5
Mind: +2
Tech: +2
Body: +2
Extractable Skills: Luck, Legendary Thief, Hero's Talent


Name: Master Book
Level: 10
Mind: +3
Tech: +3
Body: +3
Extractable Skills: Force Attack


Name: Ninja Book
Level: 7
Mind: +2
Tech: +3
Body: +1
Extractable Skills: Fire Mastery, Way of Speed


Name: Paladin Book
Level: 7
Mind: +1
Tech: +2
Body: +3
Extractable Skills: Earth Mastery, Unshakeable Will


Name: Priest Book
Level: 1
Mind: +1
Tech: +0
Body: +0
Extractable Skills: Water Mastery


Name: Ranger Book
Level: 1
Mind: +0
Tech: +1
Body: +0
Extractable Skills: Quick Draw


Name: Scout Book
Level: 4
Mind: +0
Tech: +3
Body: +0
Extractable Skills: Berserker


Name: Shaman Book
Level: 6
Mind: +3
Tech: +2
Body: +0
Extractable Skills: Meditation, Item Mastery


Name: Slayer Book
Level: 8
Mind: +0
Tech: +3
Body: +3
Extractable Skills: Berserker, Auto-Cancel


Name: Soldier Book
Level: 1
Mind: +0
Tech: +0
Body: +1
Extractable Skills: Brute Strength


Name: Sorcerer Book
Level: 2
Mind: +2
Tech: +1
Body: +0
Extractable Skills: Magic Up


Name: Veteran Book
Level: 6
Mind: +0
Tech: +3
Body: +2
Extractable Skills: Verse Hunter, Attack Speed


Name: Warrior Book
Level: 4
Mind: +0
Tech: +0
Body: +3
Extractable Skills: Revenge


Name: Wizard Book
Level: 4
Mind: +3
Tech: +0
Body: +0
Extractable Skills: Wind Mastery




===================
7.) Mana Eggs
===================
(1ME)

This section will list the Mana Eggs in the game, what elemental boosts they
give, and what spells you can extract from them.


Name: Aqua Egg
Level: 1
Fire: +0
Earth: +0
Water: +1
Wind: +0
Extractable Spells: Heal


Name: Blast Egg
Level: 5
Fire: +2
Earth: +2
Water: +0
Wind: +0
Extractable Spells: BOOMOR!, Poizn


Name: Blaze Egg
Level: 4
Fire: +2
Earth: +0
Water: +0
Wind: +0
Extractable Spells: Burnstrike


Name: Blizzard Egg
Level: 8
Fire: +0
Earth: +0
Water: +3
Wind: +2
Extractable Spells: Crackle Fang, Erebos


Name: Bomb Egg
Level: 2
Fire: +1
Earth: +1
Water: +0
Wind: +0
Extractable Spells: BOOM!


Name: Booster Egg
Level: 7
Fire: +2
Earth: +2
Water: +2
Wind: +2
Extractable Spells: WOW!, Diggin', Runner


Name: Burst Egg
Level: 5
Fire: +1
Earth: +1
Water: +1
Wind: +1
Extractable Spells: BOOMOR!, Diamond Dust, Zap All


Name: Calamity Egg
Level: 8
Fire: +3
Earth: +2
Water: +0
Wind: +0
Extractable Spells: BA-BOOM!, Meteor Strike


Name: Chaos Egg
Level: 9
Fire: +3
Earth: +0
Water: +0
Wind: +3
Extractable Spells: Hellburner, Astraea Zap


Name: Cluster Egg
Level: 9
Fire: +3
Earth: +3
Water: +0
Wind: +0
Extractable Spells: Galactic Bang, Quake


Name: Cyclone Egg
Level: 4
Fire: +0
Earth: +0
Water: +0
Wind: +1
Extractable Spells: Howlslash


Name: Dust Egg
Level: 1
Fire: +0
Earth: +0
Water: +0
Wind: +0
Extractable Spells: Gravity, Craze, Fiora


Name: Ether Egg
Level: 10
Fire: +3
Earth: +3
Water: +3
Wind: +3
Extractable Spells: Galactic Bang, Absolute Zero, Astraea Zap


Name: Fenrir Egg
Level: 9
Fire: +0
Earth: +0
Water: +3
Wind: +3
Extractable Spells: Absolute Zero, Howlnado


Name: Flare Egg
Level: 1
Fire: +1
Earth: +0
Water: +0
Wind: +0
Extractable Spells: Burn!


Name: Forest Egg
Level: 8
Fire: +0
Earth: +3
Water: +2
Wind: +0
Extractable Spells: Meteor Strike, Alhealer


Name: Frost Egg
Level: 2
Fire: +0
Earth: +0
Water: +1
Wind: +1
Extractable Spells: Crackle


Name: Gravity Egg
Level: 6
Fire: +0
Earth: +3
Water: +0
Wind: +0
Extractable Spells: Tremor, Quake


Name: Heal Egg
Level: 7
Fire: +2
Earth: +2
Water: +2
Wind: +2
Extractable Spells: Cure, Halvah, Resurrect


Name: Holy Egg
Level: 9
Fire: +0
Earth: +3
Water: +3
Wind: +0
Extractable Spells: Crystal Wall, Healer+


Name: Icicle Egg
Level: 5
Fire: +0
Earth: +0
Water: +2
Wind: +2
Extractable Spells: Diamond Dust, Zap!


Name: Lake Egg
Level: 6
Fire: +0
Earth: +0
Water: +3
Wind: +0
Extractable Spells: Healer+, Snooze


Name: Leaf Egg
Level: 2
Fire: +0
Earth: +1
Water: +1
Wind: +0
Extractable Spells: Cure


Name: Life Egg
Level: 5
Fire: +1
Earth: +1
Water: +1
Wind: +1
Extractable Spells: Absorber, Healer, Alheal


Name: Lightning Egg
Level: 5
Fire: +2
Earth: +0
Water: +0
Wind: +2
Extractable Spells: BOOM!, Zap All


Name: Photon Egg
Level: 8
Fire: +2
Earth: +0
Water: +0
Wind: +3
Extractable Spells: Burnblaze, Gad Zap


Name: Quake Egg
Level: 4
Fire: +0
Earth: +2
Water: +0
Wind: +0
Extractable Spells: Tremor


Name: Rain Egg
Level: 4
Fire: +0
Earth: +0
Water: +2
Wind: +0
Extractable Spells: Healer


Name: Stone Egg
Level: 1
Fire: +0
Earth: +1
Water: +0
Wind: +0
Extractable Spells: Diggin'


Name: Tempest Egg
Level: 6
Fire: +0
Earth: +0
Water: +0
Wind: +3
Extractable Spells: Howlslash, Howlnado


Name: Thunder Egg
Level: 2
Fire: +1
Earth: +0
Water: +0
Wind: +1
Extractable Spells: Zap!


Name: Tree Egg
Level: 5
Fire: +0
Earth: +2
Water: +2
Wind: +0
Extractable Spells: Resurrect, Crackle


Name: Volcano Egg
Level: 6
Fire: +3
Earth: +0
Water: +0
Wind: +0
Extractable Spells: Burnstrike, Hellburner


Name: Wind Egg
Level: 1
Fire: +0
Earth: +0
Water: +0
Wind: +1
Extractable Spells: Howl




===================
8.) Skills
===================
(1SK)

This section will list all the skills in the game, what level they are, where
you can get them from, and what they do.


---------
Mind
---------

Name: Absorb Magic
Level: 1
Found: Shops
Does: Recover MP when hit by an offensive spell


Name: Decoy
Level: 4
Found: Extractable
Does: Makes enemies attack the character more often


Name: Earth Mastery
Level: 2
Found: Shops/Extractable
Does: Decreases MP cost of Earth based skills


Name: Endurance
Level: 2
Found: Shops
Does: Negates damage from minor attacks


Name: Fire Mastery
Level: 2
Found: Shops/Extractable
Does: Decreases MP cost of Fire based skills


Name: Guru's Way
Level: 1
Found: Shops
Does: Increases MAG and RES


Name: Luck
Level: 3
Found: Extractable
Does: Gain more money from battles


Name: Magic Up
Level: 1
Found: Shops/Extractable
Does: Increases users Maximum MP


Name: Magica Esoterica
Level: 5
Found: N/A [Hect comes with it]
Does: Enables offensive spells to cancel out attacks


Name: Meditation
Level: 3
Found: Shops/Extractable
Does: Recover MP when guarding


Name: Prayer
Level: 3
Found: Shops/Extractable
Does: Recover HP when guarding


Name: Sharp Eyes
Level: 1
Found: Extractable
Does: Increase chance of attacking faster


Name: Water Mastery
Level: 2
Found: Shops/Extractable
Does: Decreases MP cost of Water based spells


Name: Wind Mastery
Level: 2
Found: Shops/Extractable
Does: Decreases MP cost of Wind based spells


---------
Technique
---------

Name: Beast Hunter
Level: 2
Found: Shops
Does: Increases damage on Beast type enemies


Name: Berserker
Level: 4
Found: Extractable
Does: Increases combo hits


Name: Counter
Level: 1
Found: Shops
Does: Counter attacks


Name: Demon Hunter
Level: 2
Found: Shops
Does: Increases damage on Demon type enemies


Name: Hero's Talent
Level: 3
Found: Extractable
Does: Increases experienced gained [only works with the character that equips
it]


Name: Item Mastery
Level: 3
Found: Extractable
Does: Increases effectiveness of items in battle


Name: Jolt Counter
Level: 1
Found: Shops/Extractable
Does: Increases damage from a counter attack


Name: Legendary Thief
Level: 3
Found: Extractable
Does: Increases item drop rate


Name: Lizard Hunter
Level: 2
Found: Shops
Does: Increases damage on Reptile/Amphibian type enemies


Name: Perception
Level: 1
Found: Shops
Does: Increases Evasion rate


Name: Quick Draw
Level: 1
Found: Extractable
Does: Decreases time to use an item


Name: Verse Hunter
Level: 2
Found: Extractable
Does: Increases damage on enemies in the Verse Realm


Name: Way of Speed
Level: 2
Found: Extractable
Does: Increases INI and MOV


Name: Wide Attack
Level: 5
Found: Extractable
Does: Widens hit area of Critical attacks


---------
Body
---------

Name: Attack Speed
Level: 2
Found: Extractable
Does: Quicker combos and criticals


Name: Auto-Cancel
Level: 4
Found: Extractable
Does: Cancels special moves and magic


Name: Brute Strength
Level: 2
Found: Extractable
Does: Increases combo IP damage


Name: Fighting Spirit
Level: 2
Found: Shops
Does: Increases SP recovery


Name: Force Attack
Level: 5
Found: Extractable
Does: Increase critical hits


Name: Life Up
Level: 1
Found: Shops/Extractable
Does: Increases users Maximum HP


Name: Mighty Blow
Level: 1
Found: Shops
Does: Increases effectiveness of Cancel attacks


Name: Mighty Guard
Level: 3
Found: Extractable
Does: Decreases even more damage when guarding


Name: Passive Defense
Level: 1
Found: Shops
Does: Decreases IP damage


Name: Reflect
Level: 2
Found: Shops
Does: Reflects 10% of damage back at the enemy


Name: Revenge
Level: 2
Found: Extractable
Does: Counter with a special move


Name: Super Reflexes
Level: 3
Found: Extractable
Does: Guard enemy attacks


Name: Unshakeable Will
Level: 3
Found: Extractable
Does: Gets rid of delay on the IP Gauge when hit


Name: Warrior's Way
Level: 1
Found: Shops
Does: Increases ATK and DEF




===================
9.) Magic
===================
(1MA)

This section will list the magic in the game, how powerful it is, and how you
can find it.  Take note that the power of the spell is based off the stars it
has.  The more stars, the more powerful it is.


---------
Fire
---------

Name: BA-BOOM!
MP Cost: 78
Targets: All enemies
Power: 5
Found: Extractable


Name: BOOM!
MP Cost: 14
Targets: Linear area
Power: 2
Found: Shops/Extractable


Name: BOOMOR!
MP Cost: 28
Targets: Circular area
Power: 4
Found: Extractable


Name: Burn!
MP Cost: 4
Targets: Single enemy
Power: 2
Found: Shops/Extractable


Name: Burnblaze
MP Cost: 64
Targets: Angled
Power: 5
Found: Extractable


Name: Burnstrike
MP Cost: 9
Targets: Single enemy
Power: 3
Found: Shops/Extractable


Name: Galactic Bang
MP Cost: 84
Targets: Single enemy
Power: 8
Found: Extractable


Name: Heaven's Gate
MP Cost: 99
Targets: Single enemy
Power: 9
Found: N/A [Hect comes equipped with it]


Name: Hellburner
MP Cost: 21
Targets: Single enemy
Power: 5
Found: Shops/Extractable


Name: WOW!
MP Cost: 12
Targets: Ally
Power: 0
Found: Shops/Extractable
NOTE: This increases an ally's attack power


---------
Earth
---------

Name: Absorber
MP Cost: 40
Targets: Circular area
Power: 3
Found: Extractable


Name: Cure
MP Cost: 8
Targets: Ally
Power: 0
Found: Shops/Extractable
NOTE: This cures poison and paralysis


Name: Crystal Wall
MP Cost: 99
Targets: Self
Power: 0
Found: Extractable


Name: Diggin'
MP Cost: 8
Targets: Party
Power: 0
Found: Shops/Extractable
NOTE: Raises your parties DEF and RES


Name: Gravity
MP Cost: 5
Targets: All enemies
Power: 0
Found: Extractable
NOTE: Forces all enemies together in the middle


Name: Halvah
MP Cost: 16
Targets: Ally
Power: 0
Found: Shops/Extractable
NOTE: Cures all ailments except for Death


Name: Meteor Strike
MP Cost: 48
Targets: Single enemy
Power: 5
Found: Extractable


Name: Poizn
MP Cost: 8
Targets: Single enemy
Power: 1
Found: Shops/Extractable


Name: Quake
MP Cost: 45
Targets: All enemies
Power: 4
Found: Shops/Extractable


Name: Resurrect
MP Cost: 24
Targets: Ally
Power: 0
Found: Shops/Extractable


Name: Tremor
MP Cost: 15
Targets: All enemies
Power: 2
Found: Shops/Extractable


---------
Water
---------

Name: Absolute Zero
MP Cost: 99
Targets: Linear area
Power: 7
Found: Extractable


Name: Alheal
MP Cost: 10
Targets: Party
Power: 1
Found: Shops/Extractable


Name: Alhealer
MP Cost: 30
Targets: Party
Power: 3
Found: Extractable


Name: Crackle
MP Cost: 10
Targets: Single enemy
Power: 3
Found: Shops/Extractable


Name: Crackle Fang
MP Cost: 77
Targets: All enemies
Power: 5
Found: Extractable


Name: Diamond Dust
MP Cost: 28
Targets: Angled
Power: 4
Found: Extractable


Name: Heal
MP Cost: 4
Targets: Ally
Power: 1
Found: Shops/Extractable


Name: Healer
MP Cost: 12
Targets: Ally
Power: 3
Found: Shops/Extractable


Name: Healer+
MP Cost: 36
Targets: Ally
Power: 5
Found: Shops/Extractable


Name: Snooze
MP Cost: 9
Targets: All enemies
Power: 0
Found: Shops/Extractable
NOTE: Puts enemies to sleep


---------
Wind
---------

Name: Astraea Zap
MP Cost: 99
Targets: All enemies
Power: 6
Found: Extractable


Name: Craze
MP Cost: 15
Targets: All enemies
Power: 0
Found: Extractable
NOTE: Confuses enemies


Name: Erebos
MP Cost: 40
Targets: Single enemy
Power: 0
Found: Extractable
NOTE: Instantly kills an enemy


Name: Fiora
MP Cost: 18
Targets: Circular area
Power: 0
Found: Shops/Extractable
NOTE: Silences enemies


Name: Gad Zap
MP Cost: 60
Targets: Linear area
Power: 5
Found: Extractable


Name: Howl
MP Cost: 6
Targets: Circular area
Power: 1
Found: Shops/Extractable


Name: Howlnado
MP Cost: 26
Targets: Circular area
Power: 4
Found: Shops/Extractable


Name: Howlslash
MP Cost: 10
Targets: Linear area
Power: 2
Found: Shops/Extractable


Name: Runner
MP Cost: 20
Targets: Ally
Power: 0
Found: Extractable
NOTE: Increases INI


Name: Zap!
MP Cost: 15
Targets: Circular area
Power: 2
Found: Shops/Extractable


Name: Zap All
MP Cost: 30
Targets: Angled
Power: 4
Found: Shops/Extractable




===================
10.) Shop List
===================
(1SL)


-------------
Anfog Village
-------------

General Store                     Magic Shop
-------------                     ----------
Small Sword -------> 160G         Burn! ---------> 60G
Leather Armor -----> 120G         Diggin' ------> 100G
Healing Herb --------> 4G         Crackle ------> 400G
Wound Salve --------> 40G         Heal ----------> 60G
Cherry Bomb ---------> 6G         Howl ----------> 80G
Revival Portion ----> 40G


--------------
Sabatar Harbor
--------------

Skill Shop
----------
Guru's Way -------> 100G
Perception --------> 60G
Counter -----------> 80G
Lizard Hunter ----> 240G
Warrior's Way ----> 100G
Passive Defense ---> 60G


----------
Mendi City
----------

General Store                      Skill Shop
-------------                      ----------
Flame Sword -------> 600G          Guru's Way --------> 100G
Flame Rod ---------> 360G          Absorb Magic -------> 60G
Mage Staff --------> 950G          Perception ---------> 60G
Iron Rod ---------> 1180G          Counter ------------> 80G
Chain Mail --------> 320G          Beast Hunter ------> 240G
Breastplate -------> 680G          Warrior's Way -----> 100G
Leather Duster ----> 260G          Mighty Blow --------> 80G
Quilted Silk -----> 1080G          Passive Defense ----> 60G
Bold Boots --------> 180G
Iron Leggings -----> 480G
Fire Ring ---------> 250G
Water Ring --------> 250G
Sleep Amulet ------> 400G
Poison Amulet -----> 600G
Healing Herb --------> 4G
Wound Salve --------> 12G
Cure Herb ----------> 30G
Revival Potion -----> 40G
Antidote ------------> 8G
Torte Reedpipe ------> 4G
Cherry Bomb ---------> 6G
Grenade -----------> 100G

Magic Shop
----------
Burn! --------------> 60G
Burnstrike --------> 240G
Diggin' -----------> 100G
Heal ---------------> 60G
Healer ------------> 240G
Snooze ------------> 180G
Howl ---------------> 80G
Howlslash ---------> 300G


--------------
Arcriff Temple
--------------

General Store                       Magic Shop
-------------                       ----------
Revival Gem --------> 1000G         Burnstrike -------> 240G
Healing Herb ----------> 4G         Tremor -----------> 400G
Wound Salve ----------> 12G         Cure -------------> 240G
Holy Salve -----------> 36G         Resurrect --------> 400G
Cure Herb ------------> 30G         Healer -----------> 240G
Revival Potion -------> 40G         Alheal -----------> 400G
Revival Elixir ------> 240G         Snooze -----------> 180G
Antidote --------------> 8G         Howlslash --------> 300G


-------
Baccula
-------

General Store                            Magic Shop
-------------                            ----------
Bastard Sword ---------> 2400G           BOOM! ---------> 480G
Burning Blade ---------> 2400G           Cure ----------> 240G
Lightning Sword -------> 2400G           Resurrect -----> 400G
Battle Rod ------------> 2700G           Crackle -------> 400G
Staff of Sorcerey -----> 2160G           Healer --------> 240G
Heavy Flail -----------> 2540G           Zap! ----------> 480G
Silver Armor ----------> 1550G           Zap All ------> 1500G
Cotton Doublet --------> 1680G
Silver Leggings -------> 1100G
Wing Boots -------------> 960G
Power Ring ------------> 1200G
Magic Ring ------------> 1200G
Endurance Ring --------> 1200G
Mental Ring -----------> 1200G
Mithril Ring ----------> 1600G
Confusion Amulet ------> 1200G
Holy Salve --------------> 36G
Cure Powder -------------> 90G
Revival Potion ----------> 40G
Antidote -----------------> 8G
Smelling Salts ----------> 24G
Phoenix Stone -----------> 42G
Quake Stone -------------> 42G
Storm Stone -------------> 42G

Skill Shop
----------
Guru's Way -------> 100G
Endurance --------> 240G
Perception --------> 60G
Counter -----------> 80G
Demon Hunter -----> 240G
Warrior's Way ----> 100G


---------
Terrarium
---------

General Store                        Skill Shop
-------------                        ----------
Claymore ----------> 4500G           Magic Up -------> 2500G
Rune Blade --------> 4800G           Prayer ---------> 1500G
Wizard's Staff ----> 4100G           Meditation -----> 3000G
Justice Cards -----> 4000G           Life Up --------> 2000G
Warrior Mail ------> 3600G           Reflect ---------> 800G
Magician's Robe ---> 3000G
Fire Ring ----------> 250G
Earth Ring ---------> 250G
Water Ring ---------> 250G
Wind Ring ----------> 250G
Healing Fruit ------> 108G
Revival Elixir -----> 240G
Antidote -------------> 8G
Smelling Salts ------> 24G
Curse Remover -------> 36G
Bagoo Nut -----------> 40G
Time Bomb -----------> 60G

Magic Shop
----------
Hellburner ---------> 900G
Quake -------------> 1000G
Poizn --------------> 160G
Resurrect ----------> 400G
Healer+ ------------> 900G
Alheal -------------> 400G
Howlnado ----------> 1000G
Fiora --------------> 480G


-------
Baccula
-------

General Store                        Skill Shop
-------------                        ----------
Mithril Sword --------> 8000G        Guru's Way ----------> 100G
Thunder Staff --------> 8800G        Water Mastery ------> 1500G
Morning Star ---------> 8500G        Wind Mastery -------> 1500G
Sun Cards ------------> 7000G        Endurance -----------> 240G
Mithril Mail ---------> 6400G        Perception -----------> 60G
Silverthread Robe ----> 5200G        Counter --------------> 80G
Mithril Leggings -----> 3600G        Demon Hunter --------> 240G
Power Ring -----------> 1200G        Warrior's Way -------> 100G
Endurance Ring -------> 1200G
Magic Ring -----------> 1200G
Mental Ring ----------> 1200G
Mithril Ring ---------> 1200G
Confusion Amulet -----> 1200G
Sickness Amulet ------> 2000G
Revival Gem ----------> 1000G
Rez Potion ------------> 320G
Healing Gem -----------> 800G
Revival Elixir --------> 240G
Antidote ----------------> 8G
Smelling Salts ---------> 24G
Curse Remover ----------> 36G
Vaccine ----------------> 60G
Dynamite --------------> 240G

Magic Shop
----------
BOOM! -----------------> 480G
Cure ------------------> 240G
Halvah ---------------> 1200G
Resurrect -------------> 400G
Crackle ---------------> 400G
Healer ----------------> 240G
Zap! ------------------> 480G
Zap All --------------> 1500G


------
Raflid
------

General Store                         Magic Shop
-------------                         ----------
Falchion ---------> 15000G            Hellburner ------> 900G
Queen's Cards ----> 13200G            WOW! ------------> 400G
Heavy Mail -------> 12000G            Quake ----------> 1000G
Robe of Light -----> 9800G            Halvah ---------> 1200G
Heavy Leggings ----> 6800G            Resurrect -------> 400G
Witch's Pumps -----> 9000G            Healer+ ---------> 900G
Peerless Belt ----> 10000G            Howlnado -------> 1000G
Knowledge Medal --> 10000G            Fiora -----------> 480G
Goddess Amulet ---> 10000G
Rez Potion ---------> 320G
Healing Gem --------> 800G
Revival Elixir -----> 240G
Panacea ------------> 120G
Nitro --------------> 600G
Big Time Bomb ------> 360G
Icefang Stone ------> 250G
Lightning Stone ----> 250G

Skill Shop
----------
Absorb Magic -------> 900G
Fire Mastery ------> 1500G
Earth Mastery -----> 1500G
Jolt Counter -------> 100G
Mighty Blow ---------> 80G
Reflect ------------> 800G
Fighting Spirit ----> 800G




===================
11.) Special Moves
===================
(1SM)

NOTE: Default means that the character already comes with those Special Moves.


---------
Yuki
---------

Name: Aerial Slash
SP Cost: 25
Targets: Single enemy
Power: 2
SP Level: Default


Name: Whirlwind
SP Cost: 40
Targets: Circular area
Power: 3
SP Level: 2
NOTE: Wind elemental


Name: Flash
SP Cost: 25
Targets: Self
Power: 0
SP Level: 4


Name: Blade Storm
SP Cost: 50
Targets: Single enemy
Power: 4
SP Level: 6
NOTE: Wind elemental


Name: Invincible Aura
SP Cost: 75
Targets: Self
Power: 0
SP Level: 7


Name: Dragon Slash
SP Cost: 99
Targets: All enemies
Power: 6
SP Level: 9


---------
Miranda
---------

Name: Dagger Dash
SP Cost: 25
Targets: Single enemy
Power: 2
SP Level: Default


Name: Force Slash
SP Cost: 40
Targets: Angled
Power: 3
SP Level: Default
NOTE: Earth elemental


---------
Alfina
---------

Name: Comet Spike
SP Cost: 25
Targets: Single enemy
Power: 2
SP Level: Default


Name: Stun Force
SP Cost: 30
Targets: Single enemy
Power: 1
SP Level: 2
NOTE: Paralyzes enemy


Name: Ripple Shot
SP Cost: 40
Targets: Linear area
Power: 3
SP Level: 4


Name: Holy Circle
SP Cost: 60
Targets: Self
Power: 0
SP Level: 6


Name: Energy Drive
SP Cost: 50
Targets: Party
Power: 0
SP Level: 8


Name: Armageddon
SP Cost: 99
Targets: All enemies
Power: 6
SP Level: N/A [Alfina automatically gets it at the end of the game]


---------
Alonso
---------

Name: Thrust Crash
SP Cost: 25
Targets: Single enemy
Power: 2
SP Level: Default


Name: Lancer Smash
SP Cost: 40
Targets: Single enemy
Power: 3
SP Level: Default


---------
Ulf
---------

Name: Rockbreaker
SP Cost: 25
Targets: Single enemy
Power: 2
SP Level: Default


Name: Force Wave
SP Cost: 30
Targets: Circular area
Power: 2
SP Level: Default


Name: Flame Spike
SP Cost: 40
Targets: Single enemy
Power: 4
SP Level: Default
NOTE: Fire elemental


Name: Big Wheel
SP Cost: 50
Targets: Linear area
Power: 2
SP Level: 6


Name: Shadow Warrior
SP Cost: 25
Targets: Self
Power: 0
SP Level: 7


Name: Inferno Spike
SP Cost: 60
Targets: Circular area
Power: 3
SP Level: 8
NOTE: Fire elemental


Name: Red Lotus
SP Cost: 75
Targets: Linear area
Power: 5
SP Level: 9
NOTE: Fire elemental


Name: Dynamite Rush
SP Cost: 99
Targets: Single enemy
Power: 6
SP Level: 10


---------
Dahna
---------

Name: Homing Shot
SP Cost: 25
Targets: Single enemy
Power: 2
SP Level: Default


Name: Mana Capture
SP Cost: 40
Targets: Circular area
Power: 1
SP Level: Default


Name: Dancing Cards
SP Cost: 25
Targets: Self
Power: 0
SP Level: 7


Name: Mana Spring
SP Cost: 75
Targets: Self
Power: 0
SP Level: 8


---------
Hect
---------

Name: Crimson Shock
SP Cost: 40
Targets: All enemies
Power: 1
SP Level: Default


Name: Freeze
SP Cost: 75
Targets: Single enemy
Power: 0
SP Level: Default


Name: Armageddon
SP Cost: 99
Targets: All enemies
Power: 6
SP Level: Default




===================
12.) Arrange Dice
===================
(1AD)

Arrange Dice is a little side game for you to play whenever you want to take a
small break from the game.  The game is simple to play.  You basically have a
layout that looks like this (Note that this is the default layout):


                     III  XI

IV  V  VI  VII  VIII  IX  X

For those that don't understand Roman Numerals, the numbers are as followed:

III = 3
IV = 4
V = 5
VI = 6
VII = 7
VIII = 8
IX = 9
X = 10
XI = 11

The numbers represent the cards you can use.  You can change the order of them
if you want to.  The top right hand cards are the Lucky cards, and can be
placed in the cards you want to play.  Any cards you don't want to play need
to go into the top right hand corner (only 2 can fit up there) and then those
cards won't come into play.

The key to the game is to try to get as many cards to line up next to each
other as possible.  To win, you need at least three cards that are adjacent to
each other to be up.  For example, let's say you had this layout:


IV  V  III  VII  VIII  X  IX


You get 5 dice rolls.  Let's say the first two rolls were an 8 and a 10.  The
cards with the Roman Numerals of 8 [VIII] and 10 [X] will slide up.  Now if
you can get a roll of either a 7 [VII] or a 9 [IX], you'll be able to win at
least a x2 increase from the Medals you bet.  Meaning if you get only three
cards lined up that are adjacent to each other, and you bet 200 Medals, you'll
recieve 400 Medals in total.  However, it's possible to line up 5 cards, but
it's hard to do so.  The winning totals are as followed:

3 Card Row = x2
3 Card Row [Lucky] = x4
3 Card Row [Fever] = x8
4 Card Row = x15
4 Card Row [Lucky] = x30
4 Card Row [Fever] = x60
Absolute Card [5 Card Row] = x100
Absolute Card [Lucky] = x200
Absolute Card [Fever] = x400
Snake Eyes [Double 1's] = x10 added to your prize amount

A [Lucky] means that you either have a 3 [III] or an 11 [XI] in your current
3/4/5 card line up.  A [Fever] means that you have both the 3 [III] and 11 [XI]
in your 3/4/5 card line up.

As mentioned earlier, you get 5 Dice Rolls, so it's all about luck.  However,
if you roll a 12, you automatically lose.  Hopefully you won't end up like me
and wind up getting six 12's in a row on your first roll.

There are items that you can get by exchanging your Medals.  They are as
followed:


Item Name             Medal Amount
---------             ------------
White Sulfer          16 Medals
Panacea               24 Medals
Mogay Bomb            36 Medals
Revival Elixir        48 Medals
Silver Feather        64 Medals
Manana Fruit          240 Medals
Big Mogay Bomb        360 Medals
Warrior's Tonic       480 Medals
Golden Feather        640 Medals
Jade Charm            800 Medals
Magic Pendant         800 Medals
Holy Water            1600 Medals
Fat Mogay Bomb        3600 Medals
Staff of Healing      4000 Medals
Platinum Feather      6400 Medals
Rune Armor            8000 Medals
Volcano Egg           12000 Medals
Lake Egg              12000 Medals
Indigo Elixir         24000 Medals
Mysterious Clogs      45000 Medals
The Gambler           80000 Medals
Alluring Cards        120000 Medals
Ninja Slippers        160000 Medals
Master Book           999999 Medals




===================
13.) Weapons
===================
(1WE)

---------
Yuki
---------

Name: Bastard Sword
Attack: +32
Magic: +0
Found: Shop [Baccula]


Name: Broadsword
Attack: +19
Magic: +0
Found: Chest


Name: Burning Blade
Attack: +32
Magic: +0
Found: Shop [Baccula]
NOTE: Fire elemental


Name: Claymore
Attack: +45
Magic: +0
Found: Shop [Terrarium]


Name: Falchion
Attack: +78
Magic: +0
Found: Shop [Raflid]


Name: Flame Sword
Attack: +18
Magic: +0
Found: Shop [Mendi City]
NOTE: Fire elemental


Name: Gambler, The
Attack: Random
Magic: +0
Found: Prize from Arrange Dice


Name: Grandalf
Attack: +99
Magic: +0
Found: Chest


Name: Heaven Blade
Attack: +25
Magic: +0
Found: Enemy drop


Name: Ice Brand
Attack: +32
Magic: +0
Found: Chest
NOTE: Ice elemental


Name: Lightning Sword
Attack: +32
Magic: +0
Found: Shop [Baccula]
NOTE: Wind elemental


Name: Lorenzo Blade
Attack: +69
Magic: +0
Found: Chest


Name: Maken Galcion
Attack: +0
Magic: +120
Found: Enemy drop


Name: Mithril Sword
Attack: +60
Magic: +0
Found: Shop [Baccula]


Name: Rune Blade
Attack: +0
Magic: +55
Found: Shop [Terrarium]


Name: Shock Blade
Attack: +11
Magic: +0
Found: Chest
NOTE: Causes Paralysis


Name: Silver Wrench
Attack: +3
Magic: +0
Found: N/A [Default weapon]


Name: Small Sword
Attack: +7
Magic: +0
Found: Shop [Anfog Village]


Name: Spirit Sword
Attack: +125
Magic: +0
Found: Enemy drop


---------
Miranda
---------

Name: Force Knife
Attack: +13
Magic: +0
Found: Chest


Name: Hunter's Knife
Attack: +11
Magic: +0
Found: Chest


Name: Multiple Knife
Attack: +8
Magic: +0
Found: N/A [Default weapon]


---------
Alfina
---------

Name: Aromatic Root
Attack: +24
Magic: +12
Found: Chest


Name: Battle Rod
Attack: +54
Magic: +0
Found: Shop [Baccula]


Name: Cedar Staff
Attack: +5
Magic: +5
Found: N/A [Default weapon]


Name: Diviner's Staff
Attack: +60
Magic: +50
Found: Chest


Name: Flame Rod
Attack: +22
Magic: +0
Found: Shop [Mendi City]


Name: Iron Rod
Attack: +40
Magic: +0
Found: Shop [Mendi City]


Name: Lilith's Staff
Attack: +80
Magic: +0
Found: Enemy drop


Name: Mage Staff
Attack: +18
Magic: +15
Found: Shop [Mendi City]


Name: Spirit Staff
Attack: +96
Magic: +80
Found: Enemy drop


Name: Staff of Healing
Attack: +20
Magic: +10
Found: Prize from Arrange Dice


Name: Staff of Ice
Attack: +32
Magic: +16
Found: Chest


Name: Staff of Isis
Attack: +160
Magic: +0
Found: Enemy drop


Name: Staff of Light
Attack: +72
Magic: +60
Found: Chest


Name: Staff of Prayer
Attack: +8
Magic: +8
Found: Chest


Name: Staff of Sorcerey
Attack: +24
Magic: +20
Found: Shop [Baccula]


Name: Thunder Staff
Attack: +48
Magic: +40
Found: Shop [Baccula]


Name: Wizard's Staff
Attack: +36
Magic: +30
Found: Shop [Terrarium]


---------
Alonso
---------

Name: Harpoon
Attack: +1
Magic: +0
Found: N/A [Default weapon]


Name: Trident
Attack: +16
Magic: +0
Found: N/A [Recieved automatically]


---------
Ulf
---------

Name: Blood Hammer
Attack: +62
Magic: +0
Found: Enemy drop


Name: Buster Flail
Attack: +58
Magic: +0
Found: Chest


Name: Chaos Flail
Attack: +0
Magic: +150
Found: Enemy drop


Name: Flail
Attack: +25
Magic: +0
Found: N/A [Default weapon]


Name: Heavy Flail
Attack: +38
Magic: +0
Found: Shop [Baccula]


Name: Hell Spike
Attack: +81
Magic: +0
Found: Chest


Name: Morning Star
Attack: +68
Magic: +0
Found: Shop [Baccula]


Name: Rashik's Hammer
Attack: +96
Magic: +0
Found: Chest


---------
Dahna
---------

Name: Alluring Cards
Attack: +99
Magic: +0
Found: Prize from Arrange Dice


Name: Judge's Cards
Attack: +108
Magic: +0
Found: Chest


Name: Justice Cards
Attack: +30
Magic: +36
Found: Shop [Terrarium]


Name: Magic Cards
Attack: +20
Magic: +24
Found: N/A [Default weapon]


Name: Power Cards
Attack: +180
Magic: +0
Found: Enemy drop


Name: Queen's Cards
Attack: +55
Magic: +66
Found: Shop [Raflid]


Name: Sleep Cards
Attack: +58
Magic: +0
Found: Chest


Name: Sublime Cards
Attack: +70
Magic: +84
Found: Chest


Name: Sun Cards
Attack: +40
Magic: +48
Found: Shop [Baccula]


---------
Hect
---------

Name: Baton of Light
Attack: +99
Magic: +99
Found: N/A [Default weapon]




===================
14.) Armor
===================
(1AR)

-----------
Light Armor
-----------

Name: Aura Armor
Defense: +75
Res: +0
Found: Chest


Name: Breastplate
Defense: +18
Res: +0
Found: Shop [Mendi City]


Name: Ebony Armor
Defense: +55
Res: +0
Found: Chest


Name: Hero Armor
Defense: +88
Res: +0
Found: Chest


Name: Ninja Suit
Defense: +80
Res: +0
Found: Enemy drop


Name: Rune Armor
Defense: +25
Res: +50
Found: Prize from Arrange Dice


Name: Shell Armor
Defense: +10
Res: +0
Found: Enemy drop


Name: Silver Armor
Defense: +30
Res: +0
Found: Shop [Baccula]


-----------
Heavy Armor
-----------

Name: Chain Mail
Defense: +14
Res: +0
Found: Shop [Mendi City]


Name: Dragon Armor
Defense: +32
Res: +0
Found: Chest


Name: Heavy Mail
Defense: +78
Res: +0
Found: Shop [Raflid]


Name: Leather Armor
Defense: +7
Res: +0
Found: Shop [Anfog Village]


Name: Mithril Mail
Defense: +60
Res: +0
Found: Shop [Baccula]


Name: Phalanx
Defense: +95
Res: +0
Found: Chest


Name: Plate Mail
Defense: +21
Res: +0
Found: Chest


Name: Spirit Armor
Defense: +125
Res: +0
Found: Chest


Name: Warrior Mail
Defense: +44
Res: +0
Found: Shop [Terrarium]


---------
Robes
---------

Name: Cotton Robe
Defense: +8
Res: +4
Found: Chest


Name: Earthen Robe
Defense: +28
Res: +14
Found: N/A [Default equipment]


Name: Leather Duster
Defense: +12
Res: +6
Found: Shop [Mendi City]


Name: Magician's Robe
Defense: +40
Res: +20
Found: Shop [Terrarium]


Name: Robe of Light
Defense: +72
Res: +36
Found: Shop [Raflid]


Name: Sage Robe
Defense: +90
Res: +50
Found: Chest


Name: Silverthread Robe
Defense: +56
Res: +28
Found: Shop [Baccula]


---------
Dresses
---------

Name: Angel Dress
Defense: +64
Res: +64
Found: Chest


Name: Cotton Doublet
Defense: +24
Res: +24
Found: Shop [Baccula]


Name: Fairy Cloak
Defense: +36
Res: +36
Found: Chest


Name: Hect's Dress
Defense: +75
Res: +75
Found: N/A [Default equipment]


Name: Holy Cloak
Defense: +55
Res: +55
Found: Chest


Name: Maiden's Dress
Defense: +85
Res: +85
Found: Chest


Name: Quilted Silk
Def: +16
Res: +15
Found: Shop [Mendi City]


Name: Silk Clothes
Defense: +5
Res: +5
Found: N/A [Default equipment]


---------
Jackets
---------

Name: Admiral Uniform
Defense: +14
Res: +0
Found: Recieved automatically


Name: Dragon Vest
Defense: +16
Res: +0
Found: N/A [Default equipment]


Name: Flight Jacket
Defense: +2
Res: +0
Found: N/A [Default equipment]


Name: Hunter's Jacket
Defense: +10
Res: +10
Found: Chest


Name: Leather Jacket
Defense: +6
Res: +0
Found: N/A [Default equipment]


Name: Tattered Jacket
Defense: +1
Res: +0
Found: N/A [Default equipment]




===================
15.) Footwear
===================
(1FW)

---------
Shoes
---------

Name: Heavy Leggings
Ini: +12
Mov: +12
Found: Shop [Raflid]


Name: Hect's Shoes
Ini: +20
Mov: +10
Found: N/A [Default equipment]


Name: Iron Leggings
Ini: +4
Mov: +4
Found: Shop [Mendi City]


Name: Mithril Leggings
Ini: +10
Mov: +10
Found: Shop [Baccula]


Name: Mysterious Clogs
Ini: +0
Mov: +0
Found: Prize from Arrange Dice


Name: Ninja Slippers
Ini: +10
Mov: +0
Found: Prize from Arrange Dice/Chest


Name: Silver Leggings
Ini: +6
Mov: +6
Found: Shop [Baccula]


Name: Tattered Shoes
Ini: +0
Mov: +0
Found: N/A [Default equipment]


---------
Boots
---------

Name: Admiral's Boots
Ini: +15
Mov: +0
Found: Chest


Name: Bold Boots
Ini: +2
Mov: +2
Found: Shop [Mendi City]


Name: Dragon Boots
Ini: +0
Mov: +12
Found: N/A [Default equipment]


Name: Hunter's Boots
Ini: +2
Mov: +1
Found: N/A [Default equipment]


Name: Leather Boots
Ini: +0
Mov: +2
Found: N/A [Default equipment]


Name: Lion Boots
Ini: +0
Mov: +36
Found: Chest


Name: Mach Boots
Ini: +0
Mov: +30
Found: Chest


Name: Mars Boots
Ini: +16
Mov: +16
Found: Chest


Name: Rubber Boots
Ini: +0
Mov: +6
Found: Enemy drop


Name: Spirit Boots
Ini: +20
Mov: +10
Found: Chest


Name: Thor's Boots
Ini: +0
Mov: +60
Found: Enemy drop


Name: Traveler's Boots
Ini: +1
Mov: +1
Found: N/A [Default equipment]


Name: Warp Boots
Ini: +20
Mov: +0
Found: Enemy drop


Name: Wing Boots
Ini: +0
Mov: +18
Found: Shop [Baccula]


Name: Wolf Boots
Ini: +0
Mov: +24
Found: Chest


-----------
Heels/Pumps
-----------

Name: Earthen Heels
Ini: +9
Mov: +0
Found: N/A [Default equipment]


Name: Fairy Pumps
Ini: +12
Mov: +0
Found: Chest


Name: Glass Slippers
Ini: +15
Mov: +0
Found: Chest


Name: Magic Pumps
Ini: +6
Mov: +0
Found: Chest


Name: Queen's Heels
Ini: +30
Mov: +0
Found: Enemy drop


Name: Rainbow Heels
Ini: +24
Mov: +0
Found: Chest


Name: Witch's Pumps
Ini: +18
Mov: +0
Found: Shop [Raflid]




===================
16.) Accessories
===================
(1AC)

Name: Amethyst Ring
Stat Increase: N/A
Found: Mushroom Treasures
NOTE: Sell it for money


Name: Anne's Necklace
Stat Increase: N/A
Found: Recieved automatically
NOTE: Makes wearer immune to ailments


Name: Confusion Amulet
Stat Increase: N/A
Found: Shops/Chests
NOTE: Makes wearer immune to Confusion


Name: Dash Ring
Stat Increase: +10 Mov
Found: Enemy drop


Name: Diamond Badge
Stat Increase: +25 Def
Found: Shops/Chests


Name: Divine Charm
Stat Increase: N/A
Found: Chests
NOTE: Halves elemental damage


Name: Dragon Scale
Stat Increase: +5 Def
Found: Chests


Name: Earth Ring
Stat Increase: N/A
Found: Shops/Chests
NOTE: Halves earth damage


Name: Endurance Ring
Stat Increase: +10 Def
Found: Shops


Name: Fire Ring
Stat Increase: N/A
Found: Shops/Chests
NOTE: Halves fire damage


Name: First Ring
Stat Increase: +4 Ini
Found: Chests


Name: Goddess Amulet
Stat Increase: +25 Res
Found: Shops


Name: Golden Ring
Stat Increase: N/A
Found: Chests
NOTE: Makes wearer immune to ailments


Name: Hurricane Belt
Stat Increase: +10 Ini
Found: Recieved from Otto


Name: Jade Charm
Stat Increase: +5 Atk
Found: Prize from Arrange Dice


Name: Knowledge Medal
Stat Increase: +25 Mag
Found: Shops


Name: Magic Pendant
Stat Increase: +5 Mag
Found: Prize from Arrange Dice


Name: Magic Ring
Stat Increase: +10 Mag
Found: Shops


Name: Mental Ring
Stat Increase: +10 Res
Found: Shops


Name: Mithril Ring
Stat Increase: N/A
Found: Shops/Recieved from Otto
NOTE: Makes wearer immune to poison and paralysis


Name: Pearl Ring
Stat Increase: N/A
Found: Chests
NOTE: Sell it for money


Name: Peerless Belt
Stat Increase: +25 Atk
Found: Shops/Recieved from Otto


Name: Poison Amulet
Stat Increase: N/A
Found: Shops/Chests
NOTE: Makes wearer immune to poison


Name: Power Ring
Stat Increase: +10 Atk
Found: Shops


Name: Protective Charm
Stat Increase: +5 Res
Found: Chests


Name: Revival Gem
Stat Increase: N/A
Found: Shops/Chests
NOTE: Revives wearer once


Name: Sapphire Ring
Stat Increase: N/A
Found: Chests
NOTE: Sell it for money


Name: Sheepskin
Stat Increase: N/A
Found: Enemy drop
NOTE: Sell it for money


Name: Sickness Amulet
Stat Increase: N/A
Found: Shops/Chests
NOTE: Makes wearer immune to sickness


Name: Sleep Amulet
Stat Increase: N/A
Found: Shops/Chests
NOTE: Makes wearer immune to sleep


Name: Spirit Ring
Stat Increase: N/A
Found: Chests
NOTE: Makes wearer immune to ailments


Name: Topaz Ring
Stat Increase: N/A
Found: Mushroom Treasures
NOTE: Sell it for money


Name: Warrior's Charm
Stat Increase: N/A
Found: Chests


Name: Water Ring
Stat Increase: N/A
Found: Shops/Chests
NOTE: Halves water damage


Name: Wind Ring
Stat Increase: N/A
Found: Shops/Chests
NOTE: Halves wind damage


Name: Yuki's Badge
Stat Increase: +2 Ini
Found: N/A [Initially equipped on Yuki]




===================
17.) Enemy List
===================
(1EL)

NOTE: You can find the bosses in the boss section of the guide.

NOTE2: The items that are in the drop list are items that I recieved while
writing this.

Name             HP Total         Drops
----             --------         -----
Angry Spirit       1420           Revival Elixir
-----------------------------------------------------------
Arlaune            6500           Crimson Potion
                                  Blood Hammer
-----------------------------------------------------------
Aton Beta           200           Cure Herb
                                  Holy Salve
-----------------------------------------------------------
Aton Beta           600           Cure Herb
-----------------------------------------------------------
Aton Delta         1000           Curse Remover
-----------------------------------------------------------
Aton Lambda        2040           Cure Powder
-----------------------------------------------------------
Aton Omega         3180           Crimson Potion
-----------------------------------------------------------
Baabaa              136           Sheepskin
-----------------------------------------------------------
Baccula Condor      260           Antidote
-----------------------------------------------------------
Bigfoot            7480           Warrior's Tonic
-----------------------------------------------------------
Blood Demon        1226           Wind Egg
-----------------------------------------------------------
Boat Swallow         72             N/A
-----------------------------------------------------------
Boat Swallow        144             N/A
-----------------------------------------------------------
Calibus            3220            Azure Elixir
                                   Miracle Elixir
-----------------------------------------------------------
Caveman Archer     2940            Fat Time Bomb
-----------------------------------------------------------
Caveman Warrior    7180            Azure Elixir
                                   Power Cards
-----------------------------------------------------------
Chameleon          1320            Curse Remover
                                   Holy Water
-----------------------------------------------------------
Demon Lord         2580            Crimson Potion
                                   Thor's Boots
-----------------------------------------------------------
Desert Lord       14400            Bomb Egg
                                   Life Seed
                                   Lilith's Staff
-----------------------------------------------------------
Dragonfly           240            Antidote
                                   White Sulfur
-----------------------------------------------------------
Dragonfly Toad       77            Wound Salve
-----------------------------------------------------------
Dragonoid           143            Antidote
-----------------------------------------------------------
Duamutef           4680            Lightning Stone
                                   Maken Galcion
-----------------------------------------------------------
Excise Omega      11500            Spirit Elixir
                                   Hero's Elixir
                                   Spirit Sword
-----------------------------------------------------------
Excise Psi        12800            Dash Ring
-----------------------------------------------------------
Fake Mushroom       116            Boomshroom
-----------------------------------------------------------
Fishman             210            Healing Herb
                                   Rubber Boots
-----------------------------------------------------------
Fishman Captain     480            White Sulfur
                                   Revival Potion
                                   Shell Armor
-----------------------------------------------------------
Flying Eater       1080            Rez Potion
-----------------------------------------------------------
Forest Protector   4000            Heaven Blade
                                   Ninja Suit
-----------------------------------------------------------
Giant Crawfish     1640            Smelling Salts
-----------------------------------------------------------
Gigas Omega        6500            Revival Gem
-----------------------------------------------------------
Gigas Pi           5000            Nitro
                                   Staff of Isis
-----------------------------------------------------------
Gigas Theta        2300            Revival Elixir
                                   Buster Flail
-----------------------------------------------------------
Gilled Caveman     3101            Rez Potion
-----------------------------------------------------------
Gilled General      265            Wound Salve
                                   Revival Potion
-----------------------------------------------------------
Gilled Mage        1260            Holy Water
                                   Flare Egg
-----------------------------------------------------------
Gilled Pawn          96            Healing Herb
-----------------------------------------------------------
Gilled Runner      1250            Grenade
-----------------------------------------------------------
Gilled Shaman       196            White Sulfur
-----------------------------------------------------------
Gilled Sniper      1840            Warrior's Tonic
                                   Wind Egg
-----------------------------------------------------------
Golem              2400            Endurance Ring
                                   Heaven Blade
-----------------------------------------------------------
Hill Lizard         280            Antidote
-----------------------------------------------------------
Hydra [Left]       7200              N/A
-----------------------------------------------------------
Hydra [Middle]     9600            Chaos Flail
-----------------------------------------------------------
Hydra [Right]      7200            Indigo Elixir
-----------------------------------------------------------
King Lycanthrope   2240            Holy Water
-----------------------------------------------------------
King's Drake       3340            Rez Potion
                                   Healing Gem
-----------------------------------------------------------
Last Keeper        7120            Platinum Feather
                                   Spirit Staff
-----------------------------------------------------------
Lesser Demon       2280            Stone Egg
-----------------------------------------------------------
Lich               3840            Flare Egg
-----------------------------------------------------------
Lizard Soldier      468            Time Bomb
-----------------------------------------------------------
Lucky Mink           18            Lucky Book
                                   Hurricane Belt
-----------------------------------------------------------
Lycan Knight       1000            Revival Potion
                                   White Sulfur
-----------------------------------------------------------
LK+Thunder Dragon  1760            Holy Salve
                                   Dragon Scale
-----------------------------------------------------------
Lycanthrope         250            White Sulfur
-----------------------------------------------------------
Madai              1860            Curse Remover
-----------------------------------------------------------
Melc Bird          1320            Healing Gem
                                   Wind Egg
-----------------------------------------------------------
Mimic              8000            Warp Boots
-----------------------------------------------------------
Mimic             10000            Warp Boots
-----------------------------------------------------------
Mummy Demon         666            Phoenix Stone
-----------------------------------------------------------
Nautica Rabbit      644            Cure Powder
-----------------------------------------------------------
Nautica Truffle    1360            Smelling Salts
                                   Panacea
-----------------------------------------------------------
Pico Alpha          160            Wound Salve
-----------------------------------------------------------
Pico Alpha          480            Healing Fruit
-----------------------------------------------------------
Pico Gamma          640            Storm Stone
-----------------------------------------------------------
Pico Omega         2050            Holy Water
-----------------------------------------------------------
Red Beast          7850            Revival Gem
                                   Lucky Book
-----------------------------------------------------------
Sable               248            White Sulfur
                                   Wind Egg
-----------------------------------------------------------
Sand Lizard         578            Quake Stone
                                   Stone Egg
-----------------------------------------------------------
Sasquatch          2520            Healing Fruit
-----------------------------------------------------------
Skeleton Knight    1350            Curse Remover
-----------------------------------------------------------
Skeleton Warrior    610            Cure Herb
                                   Stone Egg
-----------------------------------------------------------
Soldier             244              N/A
-----------------------------------------------------------
Thunder Dragon      440            Holy Salve
                                   Topaz Ring
-----------------------------------------------------------
Tortogator          140            White Sulfur
                                   Revival Potion
-----------------------------------------------------------
Undead Mage        1120            Phoenix Stone
-----------------------------------------------------------
Vejas Mushroom     1620            Vaccine
                                   Panacea
-----------------------------------------------------------
Venom Bird          158            Antidote
-----------------------------------------------------------
Verseshroom        1980            Antidote
-----------------------------------------------------------
White Bunny        1680            Healing Fruit
                                   Panacea
-----------------------------------------------------------
Woolwool            886            Sheepskin
                                   Lucky Book
-----------------------------------------------------------
Zeptol Omega       3140            Rez Potion
-----------------------------------------------------------
Zeptol Phi         2120            Rez Potion
                                   Revival Elixir
-----------------------------------------------------------
Zoea                114            Torte's Reedpipe
                                   Wound Salve
-----------------------------------------------------------




====================
18.) Mana Egg Fusion
====================
(1MF)

NOTE: I may not have all the possible fusions, but I wrote down what I was able
to find.

Flare Egg
---------
+ Flare Egg = Blaze Egg
+ Aqua Egg = Dust Egg
+ Lake Egg = Dust Egg
+ Wind Egg = Thunder Egg
+ Stone Egg = Bomb Egg
+ Bomb Egg = Blast Egg
+ Leaf Egg = Gravity Egg
+ Thunder Egg = Lightning Egg
+ Blaze Egg = Volcano Egg
+ Rain Egg = Dust Egg
+ Cyclone Egg = Lightning Egg
+ Quake Egg = Blast Egg
+ Blast Egg = Calamity Egg
+ Tree Egg = Forest Egg
+ Icicle Egg = Photon Egg
+ Volcano Egg = Calamity Egg
+ Gravity Egg = Calamity Egg
+ Tempest Egg = Photon Egg
+ Calamity Egg = Cluster Egg
+ Photon Egg = Chaos Egg
+ Forest Egg = Holy Egg
+ Cluster Egg = Life Egg
+ Fenrir Egg = Life Egg
+ Holy Egg = Life Egg
+ Chros Egg = Life Egg


Aqua Egg
--------
+ Aqua Egg = Rain Egg
+ Wind Egg = Frost Egg
+ Leaf Egg = Tree Egg
+ Bomb Egg = Gravity Egg
+ Blaze Egg = Dust Egg
+ Quake Egg = Tree Egg
+ Frost Egg = Icicle Egg
+ Thunder Egg = Tempest Egg
+ Cyclone Egg = Icicle Egg
+ Rain Egg = Lake Egg
+ Blast Egg = Forest Egg
+ Tree Egg = Forest Egg
+ Volcano Egg = Dust Egg
+ Icicle Egg = Blizzard Egg
+ Lightning Egg = Photon Egg
+ Lake Egg = Blizzard Egg
+ Tempest Egg = Blizzard Egg
+ Photon Egg = Chaos Egg
+ Forest Egg = Holy Egg
+ Blizzard Egg = Fenrir Egg
+ Calamity Egg = Holy Egg
+ Holy Egg = Life Egg
+ Cluster Egg = Life Egg
+ Chaos Egg = Life Egg
+ Fenrir Egg = Life Egg


Stone Egg
---------
+ Stone Egg = Quake Egg
+ Wind Egg = Dust Egg
+ Aqua Egg = Leaf Egg
+ Leaf Egg = Tree Egg
+ Bomb Egg = Blast Egg
+ Blaze Egg = Blast Egg
+ Frost Egg = Lake Egg
+ Rain Egg = Tree Egg
+ Thunder Egg = Volcano Egg
+ Quake Egg = Gravity Egg
+ Cyclone Egg = Dust Egg
+ Blast Egg = Calamity Egg
+ Icicle Egg = Blizzard Egg
+ Tree Egg = Forest Egg
+ Gravity Egg = Forest Egg
+ Volcano Egg = Calamity Egg
+ Tempest Egg = Dust Egg
+ Lake Egg = Forest Egg
+ Lightning Egg = Calamity Egg
+ Calamity Egg = Cluster Egg
+ Forest Egg = Holy Egg
+ Photon Egg = Cluster Egg
+ Blizzard Egg = Fenrir Egg
+ Holy Egg = Life Egg
+ Chaos Egg = Life Egg
+ Fenrir Egg = Life Egg
+ Cluster Egg = Life Egg


Wind Egg
--------
+ Wind Egg = Cyclone Egg
+ Bomb Egg = Volcano Egg
+ Frost Egg = Icicle Egg
+ Blaze Egg = Lightning Egg
+ Thunder Egg = Lightning Egg
+ Leaf Egg = Lake Egg
+ Quake Egg = Dust Egg
+ Rain Egg = Icicle Egg
+ Cyclone Egg = Tempest Egg
+ Blast Egg = Calamity Egg
+ Icicle Egg = Blizzard Egg
+ Tree Egg = Blizzard Egg
+ Lightning Egg = Photon Egg
+ Volcano Egg = Photon Egg
+ Lake Egg = Blizzard Egg
+ Tempest Egg = Photon Egg
+ Gravity Egg = Dust Egg
+ Forest Egg = Fenrir Egg
+ Blizzard Egg = Fenrir Egg
+ Calamity Egg = Cluster Egg
+ Photon Egg = Chaos Egg
+ Cluster Egg = Life Egg
+ Holy Egg = Life Egg
+ Fenrir Egg = Life Egg
+ Chaos Egg = Life Egg


Bomb Egg
--------
+ Bomb Egg = Calamity Egg
+ Frost Egg = Dust Egg
+ Leaf Egg = Forest Egg
+ Thunder Egg = Calamity Egg
+ Quake Egg = Calamity Egg
+ Cyclone Egg = Calamity Egg
+ Blaze Egg = Calamity Egg
+ Rain Egg = Forest Egg
+ Blast Egg = Cluster Egg
+ Tree Egg = Holy Egg
+ Icicle Egg = Dust Egg
+ Lightning Egg = Cluster Egg
+ Gravity Egg = Cluster Egg
+ Lake Egg = Holy Egg
+ Volcano Egg = Cluster Egg
+ Tempest Egg = Cluster Egg
+ Calamity Egg = Life Egg
+ Photon Egg = Life Egg
+ Blizzard Egg = Life Egg
+ Forest Egg = Life Egg
+ Cluster Egg = Burst Egg
+ Holy Egg = Burst Egg
+ Chaos Egg = Burst Egg
+ Fenrir Egg = Burst Egg


Leaf Egg
--------
+ Leaf Egg = Forest Egg
+ Thunder Egg = Dust Egg
+ Frost Egg = Blizzard Egg
+ Quake Egg = Forest Egg
+ Blaze Egg = Forest Egg
+ Rain Egg = Forest Egg
+ Cyclone Egg = Blizzard Egg
+ Blast Egg = Holy Egg
+ Tree Egg = Holy Egg
+ Lightning Egg = Dust Egg
+ Icicle Egg = Fenrir Egg
+ Volcano Egg = Holy Egg
+ Gravity Egg = Holy Egg
+ Lake Egg = Holy Egg
+ Tempest Egg = Fenrir Egg
+ Forest Egg = Life Egg
+ Photon Egg = Life Egg
+ Blizzard Egg = Life Egg
+ Calamity Egg = Life Egg
+ Cluster Egg = Burst Egg
+ Chaos Egg = Burst Egg
+ Fenrir Egg = Burst Egg
+ Holy Egg = Burst Egg


Frost Egg
---------
+ Frost Egg = Blizzard Egg
+ Quake Egg = Blizzard Egg
+ Cyclone Egg = Blizzard Egg
+ Rain Egg = Blizzard Egg
+ Thunder Egg = Photon Egg
+ Blaze Egg = Dust Egg
+ Tree Egg = Fenrir Egg
+ Icicle Egg = Fenrir Egg
+ Gravity Egg = Fenrir Egg
+ Tempest Egg = Fenrir Egg
+ Volcano Egg = Chaos Egg
+ Lightning Egg = Chaos Egg
+ Forest Egg = Life Egg
+ Blizzard Egg = Life Egg
+ Photon Egg = Life Egg
+ Calamity Egg = Life Egg
+ Cluster Egg = Burst Egg
+ Holy Egg = Burst Egg
+ Fenrir Egg = Burst Egg
+ Chaos Egg = Burst Egg


Blaze Egg
---------
+ Blaze Egg = Calamity Egg
+ Quake Egg = Calamity Egg
+ Cyclone Egg = Photon Egg
+ Rain Egg = Dust Egg
+ Blast Egg = Cluster Egg
+ Icicle Egg = Chaos Egg
+ Tree Egg = Holy Egg
+ Lightning Egg = Chaos Egg
+ Volcano Egg = Cluster Egg
+ Gravity Egg = Cluster Egg
+ Lake Egg = Dust Egg
+ Tempest Egg = Chaos Egg
+ Calamity Egg = Life Egg
+ Blizzard Egg = Life Egg
+ Photon Egg = Life Egg
+ Forest Egg = Life Egg
+ Cluster Egg = Burst Egg
+ Holy Egg = Burst Egg
+ Chaos Egg = Burst Egg
+ Fenrir Egg = Burst Egg


Thunder Egg
-----------
+ Thunder Egg = Photon Egg
+ Rain Egg = Photon Egg
+ Cyclone Egg = Photon Egg
+ Blaze Egg = Photon Egg
+ Quake Egg = Calamity Egg
+ Tree Egg = Dust Egg
+ Blast Egg = Cluster Egg
+ Gravity Egg = Cluster Egg
+ Volcano Egg = Chaos Egg
+ Lake Egg = Chaos Egg
+ Tempest Egg = Chaos Egg
+ Icicle Egg = Chaos Egg
+ Lightning Egg = Chaos Egg
+ Calamity Egg = Life Egg
+ Forest Egg = Life Egg
+ Photon Egg = Life Egg
+ Blizzard Egg = Life Egg
+ Chaos Egg = Burst Egg
+ Fenrir Egg = Burst Egg
+ Cluster Egg = Burst Egg
+ Holy Egg =  Burst Egg


Quake Egg
---------
+ Quake Egg = Forest Egg
+ Rain Egg = Forest Egg
+ Cyclone Egg = Dust Egg
+ Tempest Egg = Dust Egg
+ Lake Egg = Holy Egg
+ Gravity Egg = Holy Egg
+ Tree Egg = Holy Egg
+ Volcano Egg = Cluster Egg
+ Lightning Egg = Cluster Egg
+ Blast Egg = Cluster Egg
+ Icicle Egg = Fenrir Egg
+ Photon Egg = Life Egg
+ Forest Egg = Life Egg
+ Calamity Egg = Life Egg
+ Blizzard Egg = Life Egg
+ Holy Egg = Burst Egg
+ Cluster Egg = Burst Egg
+ Chaos Egg = Burst Egg
+ Fenrir Egg = Burst Egg


Rain Egg
--------
+ Rain Egg = Blizzard Egg
+ Cyclone Egg = Blizzard Egg
+ Volcano Egg = Dust Egg
+ Tree Egg = Holy Egg
+ Blast Egg = Holy Egg
+ Gravity Egg = Holy Egg
+ Icicle Egg = Fenrir Egg
+ Tempest Egg = Fenrir Egg
+ Lake Egg = Fenrir Egg
+ Lightning Egg = Chaos Egg
+ Blizzard Egg = Life Egg
+ Calamity Egg = Life Egg
+ Photon Egg = Life Egg
+ Forest Egg = Life Egg
+ Chaos Egg = Burst Egg
+ Holy Egg = Burst Egg
+ Fenrir Egg = Burst Egg
+ Cluster Egg = Burst Egg


Blast Egg
---------
+ Blast Egg = Life Egg
+ Tree Egg = Life Egg
+ Lightning Egg = Life Egg
+ Gravity Egg = Life Egg
+ Volcano Egg = Life Egg
+ Icicle Egg = Life Egg
+ Lake Egg = Life Egg
+ Tempest Egg = Life Egg
+ Forest Egg = Burst Egg
+ Photon Egg = Burst Egg
+ Blizzard Egg = Burst Egg
+ Calamity Egg = Burst Egg
+ Cluster Egg = Booster Egg
+ Fenrir Egg = Booster Egg
+ Holy Egg = Booster Egg
+ Chaos Egg = Booster Egg


Cyclone Egg
-----------
+ Cyclone Egg = Photon Egg
+ Gravity Egg = Dust Egg
+ Blast Egg = Cluster Egg
+ Volcano Egg = Chaos Egg
+ Tempest Egg = Chaos Egg
+ Lightning Egg = Chaos Egg
+ Icicle Egg = Fenrir Egg
+ Tree Egg = Fenrir Egg
+ Lake Egg = Fenrir Egg
+ Forest Egg = Life Egg
+ Calamity Egg = Life Egg
+ Blizzard Egg = Life Egg
+ Photon Egg = Life Egg
+ Chaos Egg = Burst Egg
+ Fenrir Egg = Burst Egg
+ Holy Egg = Burst Egg
+ Cluster Egg = Burst Egg


Tree Egg
--------
+ Tree Egg = Life Egg
+ Lightning Egg = Life Egg
+ Gravity Egg = Life Egg
+ Lake Egg = Life Egg
+ Tempest Egg = Life Egg
+ Volcano Egg = Life Egg
+ Icicle Egg = Life Egg
+ Blizzard Egg = Burst Egg
+ Calamity Egg = Burst Egg
+ Forest Egg = Burst Egg
+ Photon Egg = Burst Egg
+ Chaos Egg = Booster Egg
+ Holy Egg = Booster Egg
+ Cluster Egg = Booster Egg
+ Fenrir Egg = Booster Egg


Icicle Egg
----------
+ Icicle Egg = Life Egg
+ Volcano Egg = Life Egg
+ Tempest Egg = Life Egg
+ Gravity Egg = Life Egg
+ Lightning Egg = Life Egg
+ Lake Egg = Life Egg
+ Forest Egg = Burst Egg
+ Calamity Egg = Burst Egg
+ Blizzard Egg = Burst Egg
+ Photon Egg = Burst Egg
+ Chaos Egg = Booster Egg
+ Fenrir Egg = Booster Egg
+ Cluster Egg = Booster Egg
+ Holy Egg = Booster Egg


Lightning Egg
-------------
+ Lightning Egg = Life Egg
+ Gravity Egg = Life Egg
+ Volcano Egg = Life Egg
+ Tempest Egg = Life Egg
+ Lake Egg = Life Egg
+ Forest Egg = Burst Egg
+ Photon Egg = Burst Egg
+ Blizzard Egg = Burst Egg
+ Calamity Egg = Burst Egg
+ Fenrir Egg = Booster Egg
+ Chaos Egg = Booster Egg
+ Holy Egg = Booster Egg
+ Cluster Egg = Booster Egg


Volcano Egg
-----------
+ Volcano Egg = Life Egg
+ Gravity Egg = Life Egg
+ Tempest Egg = Life Egg
+ Lake Egg = Life Egg
+ Forest Egg = Burst Egg
+ Photon Egg = Burst Egg
+ Calamity Egg = Burst Egg
+ Blizzard Egg = Burst Egg
+ Holy Egg = Booster Egg
+ Cluster Egg = Booster Egg
+ Chaos Egg = Booster Egg
+ Fenrir Egg = Booster Egg


Gravity Egg
-----------
+ Gravity Egg = Life Egg
+ Tempest Egg = Life Egg
+ Lake Egg = Life Egg
+ Forest Egg = Burst Egg
+ Photon Egg = Burst Egg
+ Calamity Egg = Burst Egg
+ Blizzard Egg = Burst Egg
+ Holy Egg = Booster Egg
+ Cluster Egg = Booster Egg
+ Fenrir Egg = Booster Egg
+ Chaos Egg = Booster Egg


Lake Egg
--------
+ Lake Egg = Life Egg
+ Tempest Egg = Life Egg
+ Calamity Egg = Burst Egg
+ Forest Egg = Burst Egg
+ Blizzard Egg = Burst Egg
+ Photon Egg = Burst Egg
+ Fenrir Egg = Booster Egg
+ Chaos Egg = Booster Egg
+ Holy Egg = Booster Egg
+ Cluster Egg = Booster Egg


Tempest Egg
-----------
+ Tempest Egg = Life Egg
+ Forest Egg = Burst Egg
+ Photon Egg = Burst Egg
+ Calamity Egg = Burst Egg
+ Blizzard Egg = Burst Egg
+ Cluster Egg = Booster Egg
+ Fenrir Egg = Booster Egg
+ Chaos Egg = Booster Egg
+ Holy Egg = Booster Egg


Calamity Egg
------------
+ Calamity Egg = Booster Egg
+ Blizzard Egg = Booster Egg
+ Forest Egg = Booster Egg
+ Photon Egg = Booster Egg
+ Cluster Egg = Heal Egg
+ Fenrir Egg = Heal Egg
+ Chaos Egg = Heal Egg
+ Holy Egg = Heal Egg


Forest Egg
----------
+ Forest Egg = Booster Egg
+ Photon Egg = Booster Egg
+ Blizzard Egg = Booster Egg
+ Cluster Egg = Heal Egg
+ Fenrir Egg = Heal Egg
+ Chaos Egg = Heal Egg
+ Holy Egg = Heal Egg


Blizzard Egg
------------
+ Blizzard Egg = Booster Egg
+ Photon Egg = Booster Egg
+ Cluster Egg = Heal Egg
+ Fenrir Egg = Heal Egg
+ Chaos Egg = Heal Egg
+ Holy Egg = Heal Egg


Photon Egg
----------
+ Photon Egg = Booster Egg
+ Cluster Egg = Heal Egg
+ Fenrir Egg = Heal Egg
+ Chaos Egg = Heal Egg
+ Holy Egg = Heal Egg


Cluster Egg
-----------
+ Cluster Egg = Ether Egg
+ Fenrir Egg = Ether Egg
+ Chaos Egg = Ether Egg
+ Holy Egg = Ether Egg


Holy Egg
--------
+ Holy Egg = Ether Egg
+ Fenrir Egg = Ether Egg
+ Chaos Egg = Ether Egg


Fenrir Egg
----------
+ Fenrir Egg = Ether Egg
+ Chaos Egg = Ether Egg


Chaos Egg
---------
+ Chaos Egg = Ether Egg




===================
19.) Credits/Thanks
===================
(1CR)

GameFAQs and the other hosting sites: For hosting this guide.

Square-Enix: For the game in general.

http://www.rootsecure.net/?p=ascii_generator: For the ASCII.

FAQ Contributor Boards: You guys are the best.

And a huge thanks to you, the readers.  Without you guys, I wouldn't be
writing these guides in the first place.




====================
20.) Version History
====================
(1VH)

Version 0.01 - January 16, 2007 - Started the guide.  Finished up to entering
Mendi City.

Version 0.02 - January 18, 2007 - Finished up to entering the Dragon Valley.

Version 0.03 - January 19, 2007 - Finished up to entering the Silver Stream.

Version 0.04 - January 20, 2007 - Finished up to entering the Veja Ruins.

Version 0.05 - January 22, 2007 - Finished up to entering Surmania.

Version 0.06 - January 24, 2007 - Added a little more to the walkthrough, and
also added in several new sections.

Version 1.0 - January 25, 2007 - Finished up the walkthrough and added in the
final case for Otto, as well as a Boss section and a list for Special Moves.

Version 1.1 - January 26, 2007 - Added in a small Arrange Dice section as well
as a Weapon list.

Version 1.2 - January 29, 2007 - Added in an Armor list, Footwear list,
Accessory list, Enemy list, and a Mana Egg Fusion list.

Version 1.3 - January 30, 2007 - Added in a Treasure Checklist and fixed up a
couple of typos.

Version 1.4 - April 24, 2007 - Added in the location of the Glass Slippers.