FAQ/Walkthrough by MajinChrono86

Version: 1.0 | Updated: 01/08/07 | Printable Version

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/__\    UZUMAKI CHRONICLES - US      \/


~|~ Table of Contents ~|~

1 - Full Walkthrough
2 - Skill System (Chips, Plates, etc.)
3 - Ninja Tools (Kunai, Shuriken, etc.)
4 - All that other stuff


~ 1 ~ Full Walkthrough ~ 1 ~

At first glance, the Leaf Village appears to be maintaining
the peace with a military strength that dominates other
nations... However, beneath the surface, a crisis is
drawing near.
Troubling incidents recur near the village, and Orochimaru
is clearly seeking to destabilize it through various
wicked plots. In response, the village leaders decide they
must temporarily rely on an extreme measure.
In order to supplement a military strength that is running
short, Genin, who would normally be assigned C-rank
missions or lower, are now given more difficult missions,
according to their ability.
Thus, even the youngest Genin are burdened with a portion
of the village's fate. Some struggle with the weight of the
responsibility, while others are thrilled, feeling this a
chance to prove their abilities.
No more so than Naruto Uzumaki!

After the conversation with Kakashi, you are given the
option to practice the basic controls. If it is your first
time playing, I strongly suggest you practice. I will not
be teaching basics later on, so get the knowledge now while
you can.

Hidden Leaf Village Gate

Every time you enter here your Health and Stamina are
automatically refilled. This is where you will also save
your game 95% of the time. At any time you can press start
to enter the 'Camp' screen. Select abilities to spend your
gold Virtue orbs on either raising health, raising stamina,
or obtaining new skill chips. See Section 2: Skill System
for more detail.
Also from here, you can go to Hokage's Room to start a
mission. Missions progress the game, and are ranked
according to difficulty. D, C, B, A, and S. The lower the
grade, the easier the mission. You can always leave the
village to get stronger before taking on the next mission,
except before Mission 1.
Keep in mind that some Missions can be failed, but you
still continue the game. If you fail you cannot retry the
mission, and the rewards are lost.

 *~ MISSION 1: Delivery Service - RANK: D ~*

 Transport food items from the Hidden Leaf Village to
 Tanzaku Town and deliver them to the waiting trader. You
 may be attacked in transit, so be careful.

These missions are a real pain in the butt later on in the
game. You will move from one town to another, and encounter
a number of battles. The hard part is protecting the cart
from enemies destroying them. This first mission should be
easy. Be sure to save before leaving the village.
Once on the main map, move the Kunai pointer to the red
dot, Tanzaku Town. This will automatically set you on the
shortest route to your destination. The main map is where
you will trigger random encounters with several ninja
throughout the game, and during a mission a short path is
the safest path.
When you reach the first mid-point, you will start your
first encounter. After the scene the rules will be shown,
4 minutes and the cart, both carried over until the end of
the mission.
Power Strike(R2) is the best way to bust up these low-level
enemies. Always bust up the ones closest to the cart to
minimize damage. Check the radar to see where enemies are
hiding, there's one tool ninja in a corner chucking ninja
stars at the cart and you. After crunching them, you'll
wind up back on the main map. Select the red destination
again. It's the same group of punks! Use the same method
to subdue them. Now back to the map, and one more feeble
attempt. After three battles, you arrive at Tanzaku Town.
Select the town while standing on it to enter.

Virtue ~ +200
Reward ~ Rations Cx5

After completing the mission, you automatically return to
Hidden Leaf Village. See the note, New Skill Chips? That
means that there are new chips to purchase!
Suggested Setup ~

Skill Plate:	Baby Leaf

Skill Chips:	Tai-Attack + 2
		Drain Effect
		Stamina Up (S)
		Defense + 2

Summary:	The reason this works well is because you
		can buy all of these skill chips
		immediately after Mission 1, and you get
		bonuses for having the entire Skill Plate

If Mission 1 was a challenge, you can leave the village
and roam the map for some practice before attempting the
next mission.

 *~ MISSION 2: Shop Assistant - Rank: D ~*

 A request for help has come from the only source of Ninja
 Tools in the village, "Emporium Karin". Go to the shop,
 learn the owner's situation, and help restore the business.

You'll have a scene explaining the mission. Your orders are
basically to kick butt and advertise. You'll receive a
number of free Ninja Tools(see Section 3 for details). Have
fun with them, but save anything that has a fire attribute.
Remember to save and leave the village.
Out on the main map, head south-east first, and you'll
encounter some outlaws. Very low-level enemies, just bust
them up with Taijutsu combos and Power Strike. Use this
mission to become acquanted with the game. You need to
defeat 9 or more groups of outlaws, then return to Konoha
Village. Select the Ask Around option. If the scene shows
a positive result, go to the General Store; if not, then
go fight a couple more battles and check again.

Virtue ~ +400
Reward ~ Recovery

 *~ MISSION 3: The Missing Tamasaburo - Rank: C ~*

 The famous Tamasaburo candy has suddenly disappeared from
 shops. The village sweet-tooths are in an uproar, and Anko,
 the elite Jonin, has taken ill from shock. Find the
 Tamasaburo in order to restore her health.

Head for the first destination marker and enter East Town.
After the short scene, head for the next destination,
Tanzaku Town. Now to find the candy maker, in South Town.
After the scene, you now have your first combat ally, Choji.
Head south to the new area on the main map, Honeydew Mtn.
When the first ninja attacks, bust him up quick. As soon as
he's defeated, four more pop out. You can use Choji now,
but he's not necessary. After the scene you'll be in a free
roam/battle. It's not necessary to defeat all or any enemies
to complete the event. Although, you need to prepare for the
first boss battle coming up, and having Nine-Tails ready is
probably a good idea. Use Power Strike on groups of enemies
to rack up some good combos, which fill the Nine-Tails
gauge. When the symbol in the bottom left is bright red, and
on fire or shining(whichever), it's ready. The new enemy
female ninjas can be difficult. Remember to constantly
double-tap X to dash around, and if you dash directly at an
enemy and immediately attack, you can get a quick combo. If
they are giving you a lot of trouble, Power Strike will take
them out without too much trouble.
After following all around the cliff, the only path heads up
to the left. There is a giant boulder, and when you get
close, two female ninja appear. Beat them down then look at
the boulder. Switch to Choji(L2), and use his Human Boulder
Ninjutsu(R1). Roll/pummel the boulder and it will eventually
crumble. Before heading in, follow the path left of the
boulder to find a chest with some Medicine Cs. These will be
helpful soon. Head through the path opened by destroying the
boulder to find the Honeydew plant. Return to South Town,
and watch the scene. Now head towards Leaf Village. Before
long, you'll enter what appears to be a random encounter.

BOSS BATTLE: Choji Akimichi
First off, lock on and strafe away, as he'll use Human
Boulder immediately. If your health is already below 1/2,
activate the Nine-Tails chakra(Triangle and Circle). This is
easy, smash away at Choji and use whatever techniques you
wish. His Human Boulder cannot be blocked or broken, so stay
away from it. Being the first boss, he's very slow and
predictable. Use a Medicine C after you use Nine-Tails and
wail on him with Jutsu when he's vulnerable. You should blow
him away with Nine-Tails though, no sweat. The Virtue is nice,
but MAKE SURE to grab the Dual As he drops.

Virtue ~ +500
Reward ~ Kunai

With the new Kunai Skill Plate you just received, it's time to
get stronger. Empty out the Baby Leaf plate and equip the Kunai
plate. There are a number of things you could do now that were
impossible with the Baby Leaf.
Suggested Setup ~

Skill Plate:	Kunai

Skill Chips:	Health Up (S)
		Health Up (L)
		Tai-Attack + 1
		Tai-Attack + 2
		Drain Effect
		Stamina Up (S)
		Defense + 2
		Defense + 3
		Nin-Attack + 10

Summary:	This setup is well-balanced, and will
		work great for any beginner. You get a
		great boost in Health from this and
		all stats are up to a fairly decent
		level. Attaining the Nin-Attack + 30%
		is what places this setup above others.

 *~ MISSION 4: Fragile - Do Not Break - Rank: C ~*

 Transport goods from the Hidden Leaf Village to Border Town and
 deliver them to the Trader who is waiting. The cargo this time
 is very easily damaged, so be careful.

Don't get hasty and leave too quick, because you can now Form A
Team. Choji is the only current option, so take him along. Save
and now leave the village.
The map has expanded again, revealing Border Town. Head to Border
Town to begin the encounters. There is a new big enemy this time.
Fully charged Power Strike can jack anyone with your high amount
of Nin-Attack with my suggested setup... but does consume a
large amount of Stamina. This is the first really challenging
mission, and may take a couple of attempts. It's not necessary
to pass. When you arrive in Border Town you're finished.

Virtue ~ +650
Reward ~ Medicine Cx5

 *~ MISSION 5: Sensei for a Day - Rank: C ~*

 Due to the number of incidents recently, many Academy
 instructors are busy with missions. Graduates are being sought
 to fill in while the teachers are out and help train the
 younger students.

For this mission you will need the Air Dash chip. If using the
suggested setup, replace the Defense + 3 chip with this one. Now
save and leave the village. Head right to the East Forest, and
enter. When the exercise starts, run straight and jump from the
ledge, and Air Dash to the raised island. Head left off of it
and get the tag on top of the rock by the ramp. Head up the ramp
and grab another on the right. Jump off the edge of the ramp and
run straight to the next one on the wall. Turn around and there
will be one on the backside of the ramp. Run past the ramp and
then take a hard right so you're between the island and the start.
There's one on the wall. Head towards the circle of trees and get
the one on the trunk. One tree has one on it. Follow around the
right and the rest are easily visible. The last one will be back
at the entrance, and once you reach the entrance, you win...
Not yet!

BOSS BATTLE: Neji Hyuuga
Neji is very scary when you first think about it, given his 8
Trigrams 64 Palms jutsu. First change that Air Dash back for the
Defense + 3. Charge up a Power Strike while dashing to stay out
from his direct front. He shouldn't be able to hit with 8 Trigrams
64 Palms, and continue to bash with the Power Strike. If you run
out of Stamina just do regular combos. Nine-Tails will end this
battle in a flash.

Virtue ~ +700
Reward ~ Orb Absorb

Suggested Setup ~

Skill Plate:	Kunai

Skill Chips:	Health Up (S)
		Health Up (L)
		Tai-Attack + 2
		Tai-Attack + 4
		Defense + 3
		Nin-Attack + 10
		Nin-Attack + 20

Summary:	This will help us to finally cause some real
		damage to enemies. The super-high Nin-Att of
		+ 39 is unreal considering how early in the
		game we are! Tai-Att + 8 is double the last
		setup. We do take a Stamina loss, but the
		gained power is far more valuable. If you
		haven't done so, use some virtue to raise
		your Health and Stamina permanently. I gave
		my Health 30 and my Stamina 10. My maximum
		Health is now 200 and Stamina 110. Very nice.


What? No more missions? Save the game and leave the village. East
Town is marked with a destination marker... what's going on? Go
to East Town. Watch the scene and go to Lone Pine Hill, now
revealed on the main map. Now you'll begin a fun bit of Sparring
Practice. The most important thing here is to USE YOUR ALLY.
The first match will be you and Shikamaru vs Sasuke and Choji.

Focus on one or the other. Choji can be beaten quickly, and
Sasuke causes you more damage. Use Shikamaru's Shadow Possession
Jutsu (R2), which will trap one or both. Then mash the circle
button to throw a bunch of kunai. His Trap Kunai can be effective
as well. With Naruto, a fully charged Power Strike with + 39
Nin-Att is really a powerful strike! Remember to grab the Dual
As from each downed opponent!

Next will be you and Choji vs Sasuke and Shikamaru.

Try and focus on Shikamaru, his traps and Shadow Possession will
leave you wide open for Sasuke's long combos. Lock on and use
Choji's Human Boulder Jutsu(R1). His Partial Expansion Jutsu isn't
very useful in this battle. This one was considerably difficult
for me. Just be sure and USE YOUR ALLY.

If you used your teammates well in battle, you'll receive:

MedicineC x 10

Not much, but it helps... not to mention all the DualAs you
picked up! Now, back to the village!

 *~ MISSION 6: The Hokage Dolls - Rank: D ~*

 Rumor has it that Hokage Dolls sold in the village are cursed,
 as those who buy the doll inevitable seem to meet with misfortune.
 Gather the dolls and investigate the rumor. Kakashi will
 accompany you.

Save, save, save. Leave the village and head for Tanzaku Town.
After the scene you'll head to East Town to collect more dolls.
Last stop for dolls, South Town. Now head to the Outskirts. After
the obvious scene, you'll start the battle. It may seem like it'll
be an easy battle... which it kind of will be. After defeating a
few enemies, a whole bunch of tall strong enemies will come. To
smash them easily, just switch to Kakashi and use Lightning Blade,
and the whole group will get jacked.

Virtue ~ +900
Reward ~ Chakra Bonus

 *~ MISSION 7: Prisoner Escort I - Rank: C ~*

 A wanted ninja has been captured in Border Town. Take the prisoner
 into custody and escort him to the Leaf Village. Attacks on the
 road by the prisoner's comrades are expected. Be careful.

Of all times you should save, now is DEFINITELY the time. Before
taking off, Form A Team. My own personal preference is Sasuke and
Neji, but do as you please. Sasuke's Chidori and Neji's 8 Trigrams
64 Palms are exceptionally strong techniques. Leave the village and
head for Border Town, to the west. Enter and watch the scene. Now
for the mad rush back to the Leaf Village. Much like the Delivery
missions, you have to protect the prisoner. Maybe I got you a
little worried. This first Prisoner Escort is actually easy. Just
use common sense and stick close to the cart. If things get sticky,
call out one of your allies and take out whoever's causing trouble.
Getting back shouldn't be too difficult. In the future remember
that these missions can be unpredictable and sometimes extremely
difficult. Always save, no matter what. Then again, it's not even
necessary to complete it...

Virtue ~ +1000
Reward ~ Dual Cx5

 *~ MISSION 8: Bad Publicity - Rank: D ~*

 Emporium Karin is requesting advertising help again. Get the details
 from the store owner and follow her instructions to carry out an
 advertising campaign.

Female ninjas have been making a bad name for Emporium Karin... why?
God only knows. Just like the last time you helped Karin, advertise
in style. Roam around and kick some butt. Another 10 battles, roughly,
should do the trick. These Kunoichi have tendancy to dodge and
counter-attack. Using clones or Rasengan might be helpful. Remember
that you can tap X right when an opponent attacks to use the
Replacement technique. Also, keep in mind that the Sexy and Harem 
Jutsus are ineffective against females. 
It's best to fight close to the Leaf Village, since you can stop there
between battles to refill your Health and Stamina. After you've
fought a number of battles, enter the Leaf Village and select the
option 'Ask Around'. If you talk to Rock Lee (Bushy Brows), and he
says Emporium Karin is a nice shop, head to the General Store. If
not, go fight some more.

Virtue ~ +1100
Reward ~ Leaf

Suggested Setup ~

Skill Plate:	Leaf

Skill Chips:	Health Up (S)
		Health Up (L)
		Tai-Attack + 1
		Tai-Attack + 2
		Tai-Attack + 3
		Tai-Attack + 4
		Tai-Attack + 5
		Stamina Up (S)
		Stamina Up (L)
		Defense + 3
		Defense + 4
		Nin-Attack + 10
		Nin-Attack + 20
		Orb Absorb

Summary:	Now we're really cooking. If you haven't
		noticed already, I tend to try and keep
		Naruto well-rounded. At this point it's
		easy to go for what you like best. If you
		like the special abilities, or maybe the
		Naruto Uzumaki Barrage, you can go that
		route. Play around with different setups
		of your own. This one required a little
		bit of buying, but we're making a big
		leap in power. Our Nin-Att is still the
		solid +39, and our Health at 200, unless
		you upgraded it more. Tai-Att has made
		a generous leap, going from +8 to +20.
		Defense for both Taijutsu and Ninjutsu
		are raised favorably and our Stamina
		has a boost +70 over the last setup. If
		you have enough Virtue, push your stamina
		up to a max of 200.

 *~ MISSION 9: Coastal Disturbances - Rank: B ~*

 Information has come in that some suspicious men are gathered in
 a coastal town. Sasuke has gone ahead to investigate; meet up
 with him and check things out.

Save and head far East to Port Town. Watch the scene. During this
fight you can use Power Strike to build up some combos, and charge
the Nine-Tails gauge. Now Sasuke.

BOSS BATTLE: Sasuke Uchiha
Sasuke is one major thing. FAST. If you haven't mastered dashing
and strafing, you better do it quick. To easily beat him, fully
charge Power Strike repeatedly until you have no more stamina.
If your health is low, use a DualA. If not, use Rations of some
and continue with the Power Strike attacks. When the Nine-Tails
symbol flashes and glows, let your health drop below half and
unload on this fool. To beat him without Nine-Tails, conserverve
your Chakra for the Replacement technique and try to end combos
with the Heavenwardly Kick to get double and sometimes triple
sets of combos. As with all bosses, grab the DualAs he drops.

After the fight, watch the coolest cutscene so far. Kakashi
intervenes and the mission is a success.

Virtue ~ +1200
Reward ~ Perfect Strike

~ 2 ~ Skill System ~ 2 ~

Skill Plates

 Baby Leaf - Initial Equip
  For beginners. Cannot set large chips
 Kunai - Reward for Mission 3
  Not much space, but it's fairly easy to fill the plate for
  bonus effects.
 Leaf - Reward for Mission 8
  Handles large chips as well, especially the longer ones.
Raise Health

 +10 to Maximum Health Each Level
  Level 1 - 100 Virtue
  Level 2 - 200 Virtue
  Level 3 - 300 Virtue
	... and so on...

Raise Stamina

 +5 to Maximum Stamina Each Level
  Level 1 - 100 Virtue
  Level 2 - 200 Virtue
  Level 3 - 300 Virtue
	... and so on...

Skill Chips

 Taijutsu - RED

  Drain Attack - Receive for free during Practice
   Opponents attacked with Taijutsu drop Chakra orbs
    Cost - n/a
  Health Up (S) - Buy after Practice
   Maximum Health up 20
    Cost - 50 Virtue
  Health Up (M) - Buy after Mission 1
   Maximum Health up 30
    Cost - 200 Virtue
  Health Up (L) - Buy after Mission 3
   Maximum Health up 50
    Cost - 500 Virtue
  Tai-Shield (S) - Buy after Practice
   Taijutsu AT damage taken reduced by 10%
    Cost - 50 Virtue
  Tai-Shield (M) - Buy after Mission 4
   Taijutsu AT damage taken reduced by 20%
    Cost - 200 Virtue
  Tai-Shield (L) - Buy after Kakashi's Sparring
   Taijutsu AT damage taken reduced by 30%
    Cost - 500 Virtue
  Tai-Attack + 1 - Buy after Practice
   Taijutsu AT up 1
    Cost - 50 Virtue
  Tai-Attack + 2 - Buy after Mission 1
   Taijutsu AT up 2
    Cost - 50 Virtue
  Tai-Attack + 3 - Buy after Mission 2
   Taijutsu AT up 3
    Cost - 100 Virtue
  Tai-Attack + 4 - Buy after Mission 3
   Taijutsu AT up 4
    Cost - 300 Virtue
  Tai-Attack + 5 - Buy after Mission 8
   Taijutsu AT up 5
    Cost - 500 Virtue
  Weap. Shield (S) - Buy after Practice
   Weapon AT damage taken reduced by 10%
    Cost - 50 Virtue
  Weap. Shield (M) - Buy after Mission 5
   Weapon AT damage taken reduced by 20%
    Cost - 200 Virtue
  Weap. Shield (L) - Buy After Mission 6
   Weapon AT damage taken reduced by 30%
    Cost - 500 Virtue

 Ninjutsu - Blue

  Stamina Up (S) - Buy after Practice
   Maximum Stamina up 20
    Cost - 50 Virtue
  Stamina Up (M) - Buy after Mission 1
   Maximum Stamina up 30
    Cost - 200 Virtue
  Stamina Up (L) - Buy after Mission 3
   Maximum Stamina up 50
    Cost - 500 Virtue
  Nin-Shield (S) - Buy after Practice
   Ninjutsu AT damage taken reduced by 10%
    Cost - 50 Virtue
  Nin-Shield (M) - Buy after Mission 4
   Ninjutsu AT damage taken reduced by 20%
    Cost - 200 Virtue
  Nin-Shield (L) - Buy after Kakashi's Sparring
   Ninjutsu AT damage taken reduced by 30%
    Cost - 500 Virtue
  Defense + 1 - Buy after Practice
   Taijutsu DF and Ninjutsu DF each up 1
    Cost - 50 Virtue
  Defense + 2 - Buy after Mission 1
   Taijutsu DF and Ninjutsu DF each up 2
    Cost - 50 Virtue
  Defense + 3 - Buy after Mission 2
   Taijutsu DF and Ninjutsu DF each up 3
    Cost - 100 Virtue
  Defense + 4 - Buy after Mission 3
   Taijutsu DF and Ninjutsu DF each up 4
    Cost - 300 Virtue
  Defense + 5 - Buy after Mission 8
   Taijutsu DF and Ninjutsu DF each up 5
    Cost - 500 Virtue
  Nin-Attack + 10 - Buy after Practice
   Ninjutsu AT up 10
    Cost - 50 Virtue
  Nin-Attack + 20 - Buy after Mission 5
   Ninjutsu AT up 10
    Cost - 200 Virtue
  Stam. Saver (S) - Buy after Kakashi's Sparring
   Amount of Stamina consumed when building up
   Chakra reduced by 20%
    Cost - 1000 Virtue
  Seal Weaken (S) - Buy after Kakashi's Sparring
   Nine-Tail Gauge fills more easily
    Cost - 200 Virtue
  Stam. Restore (S) - Buy after Mission 7
   Stamina recovery speed increases slightly
    Cost - 500 Virtue

 Special - Green

  Spoils of Battle - Buy after Mission 4
   Enemies become more likely to drop items
    Cost - 1000 Virtue
  Flash Jump - Buy after Practice
   Quickly press jump button twice while standing to
   instantly jump
    Cost - 100 Virtue
  Air Dash - Buy after Practice
   During jump, press jump button again to dash in
   direction of left analog stick
    Cost - 100 Virtue
  Extra Clone - A - Buy after Kakashi's Sparring
   Can release one more Shadow Clone (Maximum of four)
    Cost - 200 Virtue
  Extra Clone - B - Buy after Practice
   Can release one more Shadow Clone (Maximum of four)
    Cost - 200 Virtue
  Naruto U Barrage - Buy after Kakashi's Sparring
   Lock on to enemy and release 4 Shadow Clones to use
   Naruto Uzumaki Barrage.
    Cost - 800 Virtue
  Orb Absorb Plus - Buy after Mission 7
   Draws in Virtue/Chakra orbs - Use with Orb Absorb
   to expand range
    Cost - 800 Virtue
  Stun Recovery - Buy after Mission 2
   Makes it easier to recover from being stunned
    Cost - 300 Virtue
  Recovery - Reawrd for Mission ?
   Automatically recover when knocked into the air by
   an attack
    Cost - N/A
  Perfect Strike - Reward for Mission 9
   Build Chakra Gauge to MAX to unleash upgraded Power
   Strike (ground only)
    Cost - N/A
  Orb Absorb - Reward for Mission 5
   Draws in Virtue/Chakra orbs - Use with Orb Absorb
   Plus to expand range
    Cost - N/A
  Chakra Bonus - Reward for Mission 6
   Defeated enemies tend to drop more Chakra Orbs
    Cost - N/A

 Empty - Yellow

  Empty Chip 4 - Buy after Mission 5
    Cost - 500 Virtue
  Empty Chip 6 - Buy after Mission 7
    Cost - 100 Virtue


~ 3 ~ Ninja Tools ~ 3 ~



~ 4 ~ All that other stuff ~ 4 ~


Everything Naruto credited to Masashi Kishimoto, it's creator.
Shonen Jump
Bandai Namco Games
And myself, full creator of this FAQ.(so far...)

COPYRIGHT 2006, Ron Irvin