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    FAQ/Walkthrough by KimMoonSoo

    Version: 0.4 | Updated: 06/25/06 | Printable Version | Search This Guide

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    ===============================================================================
    Urban Reign FAQ/Walkthrough
    ===============================================================================
    Version 0.3
    ===============================================================================
    FAQ by Brendan Walsh (MoonSoo/Fatdonkey/B-Dash)
    ===============================================================================
    Table of Contents:
    1. Version History
         Ver. 0.3
    2. Introduction
    3. READ FIRST!!! (For first time Urban Reign players)
         a) Make your difficulty on either Easy or Very Easy for first-timers!
         b) Do not play this game if you want a deep storyline.
         c) Try to have a friend play with you.
         d) What to do after you beat the storyline.  
         e) Play Story Mode FIRST
    4. Basic Controls of Urban Reign
         a) Controller Layout
         b) Combos and Juggles
         c) Character strengths and weaknesses
    5. Advanced Controls of Urban Reign
         a) Controller Layout 
         b) Advanced Movements
         c) Specials/SPA
         d) Charge-Up
         e) Weapons
         f) Partner menu
         g) Regions
    6. The Story/Storyline Walkthrough
    7. Character Profiles/Moves Lists
    8. Unlockables/Secrets
    9. Trivia
    10. End/Credits
    11. Copyright
    12. Contact/Email
    ===============================================================================
    1. Version History
    
    0.4 (06/25/2006): Added Shun Ying, Dwayne, Glen, Jake, Kadonashi, Tong Yoon and
                      Grimm's character profiles and movesets. Fixed a few minor
                      errors and added Supercheats to the copyrights.
    
    
    0.3 (06/22/2006): Finished Introduction, READ FIRST, Basic Controls, 
                      Advanced Controls, End/Credits, Copyright and Contact/Email.
                      Finished the first chapter in story mode and gave a complete
                      bio of Brad Hawk. Will need to continue with the rest of
                      story mode and characters, along with creating Unlockables
                      and Trivia section.
    ===============================================================================
    2. Introduction
    
    Hello. My name is Brendan Walsh. Some may know me as MoonSoo. Don't ask about
    the Fatdonkey thing. That was a while back. -_- 
    B-Dash is just another online name I use when playing games like Syphon Filter
    Omega Strain and such. Kinda based off of K' (pronounced Kay Dash) from King of 
    Fighters, but with a B obviously.
    
    Anyway, this here is my very first FAQ, and I decided to base it upon Urban
    Reign for the Sony Playstation 2.. Why? Well, to me, Urban Reign is one of 
    the most underrated games out there right now. My friend and I always enjoy 
    playing the game in Challenge mode. I think the game's greatest shine is the 
    gameplay. It has one of the best physics I've ever seen in a game.
    
    But let's get to the point. I've always been wanting to make an FAQ for quite
    some time. And Urban Reign is probably the game I'm best at thus far. Pretty
    soon, I might make a Warriors FAQ, that is, if they accept it. I'm such a
    sucker for Beat 'em Ups. :D
    
    So right now, I'm going to try my best to have all of you fans appreciate my
    first FAQ as much as I can. And who knows? It may actually be good. ^_^
    
    What I'm mostly going to concentrate on are the characters themselves. Their
    strengths and weaknesses. What weapon(s) is good for him/her. Their rating.
    All that jazz.
    
    Well, let's get started shall we?
    
    Oh, and have fun. :D
    
    - MoonSoo.
    
    P.S. Oh, and I almost forgot. This FAQ should only be found in GameFAQs ONLY.
    If I find this FAQ anywhere else, well, then it's not going to be pretty.
    Unless ofcoarse you get my permission. -_-
    
    So please, no one steal this. I don't want to be dealing with copyright laws.
    ===============================================================================
    3. READ FIRST!!!
    
    If this is your first time to Urban Reign, or are new to it, then read this. A
    few guidelines for the beginners in Urban Reign.
    
    a) Make your difficulty on either Easy or Very Easy for first-timers!
    
       I'm the type of guy who usually plays in Normal or Hard mode, even if it is
    my first time playing. But after about a half an hour on playing Urban Reign 
    in Hard, I felt like I was going to kick my tv. And I usually rock in Beat
    'em ups.
       So yes, make your difficulty atleast on easy for your first time. Urban
    Reign has this thing where the opponents are either punching bags or being
    Rocky Marciano. Especially when there's more than one of the. You may be having
    fun at one point, but wait until you get up to the major type characters.
    
    b) Do not play this game if you want a deep storyline.
    
       Or atleast rent the game. Basically, this game is all about gameplay. The
    storyline in the game is very... how should I say this, non-existing. Yes,
    there is a storyline in the game, but it's very weak. 
       So if you want a game with awesome gameplay, then this game is for you. If
    you want a game with an awesome storyline only, don't bother with this game.
    
    c) Try to have a friend play with you.
    
       Believe me, the multiplayer in this game is incredible. While it may lack
    a co-op mode *grumble grumble*, this game has an outstanding multiplayer action
    in both Multiplayer and Challenge mode. And the double teams are sick!
       So, if you have any friends out there with you, HAVE THEM PLAY WITH YOU!!!
    Thank you and have a nice day. ^_^
    
    d) What to do after you beat the storyline.
    
       Like many games, Urban Reign is packed with unlockables. Nothing really big
    though. Just a bunch of secret characters (more than 60!!) and a few new
    modes to play in.
    
    e) Play Story Mode FIRST
       
       If you go right into multiplayer mode, you're not going to have much of a
    fun time. Don't worry. Story mode is just 100 missions... No, it's shorter than
    it sounds.
       Then after you unlock quite a few people, then you can try unlocking more
    once you unlock free mode when completing story mode as well.
    ===============================================================================
    4. The Basic Controls of Urban Reign
    
    
    a) Controller Layout
       =================
    
       _______                                                        ________
      |_Taunt |                                                      | Target_|
             ||                     _________                       //
             ||                    |__Pause__|  _______   _________//
             ||                           ||   |_Dodge_| /     _____|
          __/  \____                      ||   ||   ____/_R1__/
         / \_L2___/ \                     ||   ||  /          \
        |            |                    ||   || |            l           
        |            |                    ||   || |     _______l________ ______
        /   _____     \___________________||___||/     / _  ____________|_Grab_|
       /   / __  \                        ||_  ||     | / \ \    \
      |   / |  |  \                      /   \  \\    | \ / /     |
      |  /  _\/ _  \        ____        / ___ \  \\____\___/___   |
      | |  | \ / |  |      l____l      | |___> |  \ / \\   // \\  |
      | |  |_/ \_|  |      SELECT       \START/    |\_/ | | \_/ \ |
      |  \   /\    /              ANALOG \___/      \__/___\___/\\| 
       \  \ |__|  /                ____                // \\     \\
        \  \_ ___/       ________ |____| ________     | \_//     /\\__________
         \   \\         / ______ \______/ ______ \     \  /     /  |__Attack__|
         /    \\       / /      \ \    / /      \ \     ||      \
        /      \\      \ \______/ /    \ \______/ /   __||_      \          
       /        \\     /\  ______/      \__  ____/\  |_Run_|      \
      /          \\   /  ||                ||      \               \
     /            \\ /   ||                ||       \               \
    /              \\    ||                ||        \               \
    \              /\\__//_          ______||         \              /
     \____________/ |_Move_|        |_Camera_|         \____________/
    
    
    Legend:
    ======
    
    Move - D-Pad/Left Analog Stick
    Attack - Circle
    Grab - Triangle
    Run/Dash - X
    Dodge - Square
    Target Enemy - R1
    Taunt - L2
    Camera Rotation - Right Analog Stick
    Pause/Menu - Start
    
    
    b) Combos and Juggles
       ==================
    
    Probably the biggest thing in Urban Reign's gameplay are the combos. The
    combos in this game are a must. If you just push the circle button randomly,
    you could easily be defeated. 
    Just like in Tekken and Soul Calibur, there is a juggle system. The juggle
    system can be both easy to do, and very hard to initiate.
    Once you launch your enemy in the air, then what? What combo will you
    perform? This is where Urban Reign begins to really shine. Unlike games like
    Mortal Kombat Deception, and such (and I'm not bashing it for all of you MK
    fans out there), this game has many different moves that you can perform in
    a juggle. So much variety in the juggles.
    One thing you should know about combos and juggles. An enemy can begin to
    dodge in the middle of a juggle or a combo. And if you are caught in a combo or
    juggle, you'll have to push the dodge button (square), except it has to be more
    precise, meaning that you have to dodge within the frame the opponent hits you.
    
    
    c) Character strengths and weaknesses
       ==================================
    
    Every character in Urban Reign has strengths and weaknesses, just like in
    real life. Even the over-powered, juiced up Golem has a weakness, but we'll
    get into that later. Whether it may be a low defense in a specific region or a
    horrible attack offense, these stats make just about every single Urban Reign
    unique in their abilities.
    ===============================================================================
    5. The Advanced Controls of Urban Reign
    
    a) Controller Layout
       =================
    
      ____________                                                   _____________
     l_Weapon Grabl                                                 | Partner_Menu|
             ||                                                    //
             ||                                           ________//
             ||                                          /   _______|
          __/  \____                                ____/_R2__/
         / \_L1___/ \                              /          \
        |            |                            |            |           
        |            |                            |    _____   |
        /   _____     \__________________________/    /     \   \
       /   / __  \                                   / / \   \   \
      |   / |  |  \                                  \ \_/    \   |
      |  / __\/ __ \        ____         ___     _____\     _  \  |
      | |  | \ / |  |      |____|       |___>    \ / \ \   / \  | |
      | |  |_/ \_|  |      SELECT        START    \\_/  \  \_//\\ |
      |  \   /\    /              ANALOG           \     \___/  \\| 
       \  \ |__|  /                ____             \   / \\     \\
        \  \_____/       ________ |____| ________    \  \_/ \    /\\____________
         \              / ______ \______/ ______ \    \______\  / |_Special_Art_|
         /             / /      \ \    / /      \ \  //         \
        /              \ \______/ /    \ \______/ / //           \          
       /               /\________/      \________/\//             \
      /               /              _____________//               \
     /               /              |_Weapon_Throw_|\               \
    /               /                                \               \
    \              /                                  \              /
     \____________/                                    \____________/
    
    b) Advanced Movements
       ==================
    
    In Urban Reign, The attack you do depends on what directional you are 
    pressing at the time. There are 4 different directional attacks. Up. Down.
    Left/Right and Neutral (no directional at all). Same goes with Special 
    Arts and Grabs. 
    
    
    c) Specials/SPA
       ============
    
    A special meter is indicated right below your health meter. Each directional
    will differ the amount of your special needed. How do you gain more of your
    special? Either just beat the crap out of your opponent, dodge his/her 
    attacks, or take damage.
    Just like Attack, Specials have four different directionals. The neutral
    special (pushing triangle and circle only) pushes back enemies that are close
    to you.
    
    
    d) Charge-Up
       =========
    
    One special that every character in the game has. Whether it may be Golem,
    or Em Cee, every one has this special. This SPA will help your character status
    in any way. There are 4 different SPA's and every character only has one.
    These SPA's will differ pending on who you are using.
    To initiate SPA, push down and Special (Triangle and Circle). Your 
    character will charge up in whatever SPA he has. This requires 50% of your
    special meter.
    Every SPA has a color, representing what type of effect it will have. Your
    character will then glow with that color. The SPA's are as follow:
    
    Red: Power Up
    Increases offensive power for a limited time.
    
    Yellow: Armor
    Increases toughness and will have no staggering animations when hit (Does not
    apply to grapples)
    
    Blue: Concentration
    Automatically performs counter-attacks and grapple breaks for a short time.
    
    Green: Arcanum
    Allows character to perform different moves that were not available before.
    
    e) Weapons
       =======
    
    In Urban Reign, weapons can be the very difference between winning and losing.
    Each weapon will have different effects and uses, depending on who you're
    using and what weapon you have in possession.
    For example, McKinzie specialty is the Hunting Knife. If you give him, oh say,
    a Kendo Stick, the results are not going to be the same.
    While weapons can be a savior, other characters are actually better without a
    weapon, like Tong Yoon for example.
    
    
    f) Partner menu
       ============
    
    If you're fighting along side with an A.I. partner, the Partner menu can help
    tell your partner what to do.
    While holding the R2 button, there are five commands that you could perform.
    Here is a list of selections in the Partner Menu:
    
    R2: Double-Team attack call
    R2+X: Switch character/partner
    R2+Circle: Split up
    R2+Triangle: Help
    R2+Square: Pass Weapon/Receive Weapon
    
    
    g) Regions
    Every character in Urban Reign has three body regions: Head, Upper and Lower.
    Every character has different strengths and weaknesses within these regions and
    knowing a character's strength and weakness in regions can be the difference
    between victory and defeat.
    Every character has moves that will damage a specific region or regions if it's
    a combo-type move.
    There are three stages of regional health:
    
    Green: Fine
    The region is either not harmed at all or damaged very very slightly.
    
    Yellow/Blue lightning: Injured
    This region has taken quite a beating and is now weaker than before.
    
    Red/Red lightning: Destroyed
    This region has now taken a huge amount of damage, making that region very weak
    and vulnerable to attacks.
    
    There are two ways to tell the stage a specific region is in.
    
       1. The small picture of a body next to your health and SPA meter, showing 
       the three stages of regional health by going through the colors green, 
       yellow and red.
    
       2. When attacking the person's region, you may see some lightning effects 
       form around the region. For example, if a person's upper region is in an 
       injured state, when you hit the upper region, you will some blue lightning 
       form around the upper body, signaling the region's state of health.
    ===============================================================================
    6. The Story/Storyline Walkthrough
    
    As you've probably guessed, this is where the story mode takes place. To start 
    a new story mode, go to NEW GAME on the top, as you would've guessed. In story
    mode, you will gain new moves, partners and abilities as you progress. How
    you strengthen your abilities is up to you. You will be allowed to edit at the
    end of each level. You play as Brad Hawk in story mode.
    You have just about all of your moves except for the running power bomb, air
    grabs and only neutral SPA. For a complete focus on Brad's moves, check the
    Character Profiles below.
    
    Here's a few tips to get you started. You can run up against walls and enemies,
    although it will do you almost no good at all, since you lack dive attacks for
    now. You can double throws, meaning that you can throw two guys at once, 
    whether they are both in front of you or one is in front while one is behind
    you, but they can be cancelled if an opponent not being thrown interrupts
    your double attack.
    
    
    Story mode
    =========
    (There will be no spoilers whatsoever. I will try to leave huge spoilers out as
    much as possible)
    
    ===============================================================================
                                      CHAPTER: 1
    ===============================================================================
    
    ===============================================================================
    Mission 1: Warming Up
    =========
    
    Stage: Back Alley
    =====
    
    Requirements: Defeat all opponents
    ============
    
    Opponents: Em Cee, Real Deal
    =========
    
    Advice: Experiment with your moves
    ======
    
    Em Cee is a very weak and crappy fighter, so he should be absolutely no problem
    what so ever. Real Deal is just a bit stronger than Em Cee, but still just a
    push-over. You will start off with Real Deal in front of you and Em Cee behind
    you. Just take them both out and get a feel for the game.
    ===============================================================================
    
    ===============================================================================
    Mission 2: First Job
    =========
    
    Stage: Chinatown
    =====
    
    Requirements: Defeat all opponents
    ============
    
    Opponents: Spider, Busta
    =========
    
    Advice: Experiment with your moves
    ======
    
    Spider and Busta are waiting outside for you. They both should be a piece of 
    cake. Just beat them both up.
    ===============================================================================
    
    (From here on, you get to choose your mission on the map in any order. I'll
    list the missions by numerical order.)
    
    ===============================================================================
    Mission 3: Declaration
    =========
    
    Stage: Bar
    =====
    
    Requirements: Defeat Busta
    ============
    
    Opponent: Busta
    ========
    
    Advice: Continue experimenting
    ======
    
    One of the guys beaten you've just before is back. Just whoop him once more in 
    this level.
    ===============================================================================
    
    ===============================================================================
    Mission 4: Friendly Gesture
    =========
    
    Stage: Hideout
    =====
    
    Requirements: Defeat one of the opponents
    ============
    
    Opponents: Seth, Rod, Torque
    =========
    
    Advice: Defeat Rod instead of the other two.
    ======
    
    Now Glen Kluger's biker gang, the Hell's Legions, are getting a piece of you.
    All you have to do is knock out one of the guys (preferably Rod) and that's it.
    ===============================================================================
    
    ===============================================================================
    Mission 5: Child's Play
    =========
    
    Stage: Southend
    =====
    
    Requirements: Defeat one of the opponents
    ============
    
    Opponents: Nas-Tiii, Ty, Real Deal
    =========
    
    Advice: Just fight Nas-Tiii
    ======
    
    These three are just push-overs. Nas-Tiii wants to go against you, so just
    finish him off. 
    If you hit either Ty or Real Deal (who are by the car, watching you fight 
    Nas-Tiii) or if you throw Nas-Tiii into one of them or if you waste too much
    time, they will come after you. So just be careful if you  can't handle the 
    three altogether.
    ===============================================================================
    
    ===============================================================================
    Mission 6: Turf
    =========
    
    Stage: Motel
    =====
    
    Requirements: Defeat the opponent within the time limit (1:00)
    ============
    
    Opponents: Reggie
    =========
    
    Advice: Has a weak head defense. Don't fool around unless you know what to do.
    ======
    
    Your first real mission. Reggie is actually quite a good fighter and may prove
    to be a challenge to first-timers. What makes Reggie hard to counter during a
    combo is that there's usually a pause, so you'll have to time perfectly with
    his combo.
    You have one minute to take out Reggie. Don't fool around unless you know what
    you're doing. As time grows shorter, the music will get louder, reminding you
    of how much time you have left. The time can be seen on the top of the screen.
    ===============================================================================
    
    ===============================================================================
    Mission 7: Retaliation
    =========
    
    Stage: Chinatown
    =====
    
    Requirements: Defeat all opponents
    ============
    
    Opponents: Busta, Spider, Pain Killah
    =========
    
    Advice: If things get too wild, run. Use health drinks to your advantage.
    ======  Double throws work pretty well.
    
    You will face three of the zaps here. Shouldn't be too hard, but if things do
    get out of hand, try to run away and wait for them. Then do a hit and run. And
    double throws help as well.
    And when you defeat someone, he will drop a health drink. Pick it up by using
    L1 and push circle to regain some of your health. It's a one time only drink,
    so use it wisely. Push L1 to discard afterwards.
    Usually only a specific character would be holding a drink, but all three
    enemies hold a drink.
    ===============================================================================
    
    ===============================================================================
    Mission 8: New Kid on the Block
    =========
    
    Stage: Southend
    =====
    
    Requirements: Defeat all opponents
    ============
    
    Opponents: Emilio, Jose
    =========
    
    Advice: Fight off Emilio first. Go for Emilio's lower region
    ======
    
    Emilio will go after you first. Rough him up a bit. Jose will join in on the
    action soon afterwards. Then take them both out easily.
    If you really want to hurt Emilio, damage him by the lower region. That way, 
    he'll be hurting a lot more than usual.
    ===============================================================================
    
    (You can now use the diving attack combos and grabs by running up walls and
    people)
    
    ===============================================================================
    Mission 9: Eye for an Eye
    =========
    
    Stage: Warehouse
    =====
    
    Requirements: Defeat all opponents
    ============
    
    Opponents: Reggie, Zach, Colin
    =========
    
    Advice: Use diving moves and dodge counters to your advantage. Double throws
    ======  work nicely in this level.
    
    It's you against three Karate experts. This can prove to be quite challenging.
    However, with your new diving attack now learned, you can use that to beat
    these guys up.
    But remember, they all fight like Reggie, who had a confusing combo to counter,
    so be careful when fighting these guys. After defeating Reggie, he will drop a 
    health drink. Use that if you're low on health.
    ===============================================================================
    
    ===============================================================================
    Mission 10: Observer
    ==========
    
    Stage: Motel
    =====
    
    Requirements: Take Glen's men down
    ============
    
    Opponents: Glen, Rod, Torque, Seth
    =========
    
    Advice: Defeat them all quickly before Glen joins in and don't hit him. If
    ======  Glen does come in, just try to knock him back while you fight the
            others.
    
    That really big guy with the goatee was Glen. You don't to have him fight you
    with the other three fighting you right now. The music will change if Glen
    joins in.
    Although it's just about impossible for you to defeat all three before Glen
    comes, try knocking out atleast two to make it easier.
    Rod will drop a health drink when defeated.
    ===============================================================================
    
    ===============================================================================
    Mission 11: Proof
    =======
    
    Stage: Bar
    =====
    
    Requirements: Defeat Jake
    ============
    
    Opponent: Jake
    ========
    
    Advice: Make dodge a priority. Try not to grab or do combos often since he can
    ======  easily dodge them. If he goes for an SPA, you do the same before it 
            hits you. Juggles work nicely in this fight.     
    
    I guess you can call this a boss battle, since Jake is one of the major
    characters in the game, and he's actually challenging. Jake uses wrestling,
    so expect him to use a lot of grabs. Make sure that you try to pace yourself 
    and dodge a lot.
    Also, don't do amazing and long combo chains, because unlike the others, Jake
    is actually smart enough to counter them. Same goes for grabs. If you grab him,
    make sure that you're not making a huge risk, because a grab that you do can be
    the difference between your victory or your defeat.
    One last thing. Jake's SPA's are quite brutal. Try to counter it with an SPA
    right when he's about to hit you.
    ===============================================================================
    
    ===============================================================================
    Mission 12: Unlucky One
    ==========
    
    Stage: Back Alley
    =====
    
    Requirements: Defeat all opponents
    ============
    
    Opponents: Busta, Spider, Pain Killah, BK
    =========
    
    Advice: Double throws helps a bit. If you are overpowered, run.
    ======
    
    You should know three of these guys. The fourth one, BK, is a guy that was at
    the wrong place at the wrong time. So it's four against you. It can get a bit
    out of hand at times, but you should have no problem taking them all out.
    BK drops a health drink when defeated; use that to your advantage.
    ===============================================================================
    
    ===============================================================================
    Mission 13: Paying the Price
    ==========
    
    Stage: Hideout
    =====
    
    Requirements: Defeat all opponents
    ============
    
    Opponents: Miguel, Ramon, Jose, Torque
    =========
    
    Advice: Same strategy as the previous mission
    ======
    
    Again, it's four against one. Just a different level and different punching
    bags. Ramon should drop a health drink if beaten.
    ===============================================================================
    
    ===============================================================================
    Mission 14: Right Stuff
    ==========
    
    Stage: Bar
    =====
    
    Requirements: Defeat Glen
    ============
    
    Opponents: Glen, Jake
    =========
    
    Advice: Get Glen only; leave Jake alone
    ======
    
    This is just like the battle with Jake before, only this time it's Glen. Just
    try not to hit Jake, or else you'll get two tough bad mothers on you.
    ===============================================================================
    
    ===============================================================================
    Mission 15: Fury
    ==========
    
    Stage: Motel
    =====
    
    Requirements: Defeat Kadonashi
    ============
    
    Opponents: Kadonashi
    =========
    
    Advice: Watch out for his Charge SPA. Run if he does his Charge SPA, or just be
    ======  careful against him.
    
    Kadonashi has a mean Charge SPA, which enhances his moves list. When he does
    this, he will have longer combos and more damaging SPAs'. When he does do a
    Charge SPA, he will glow green. This is only temporary, but that doesn't mean
    that he wont do it again.
    Just get him in small combos and run if you have to. He should be quite a
    challenge, but you should be able to handle yourself if you do these steps.
    ===============================================================================
    
    (You can now use Foward SPA. Look at Brad Hawk's moves list for more info.)
    
    ===============================================================================
    Mission 16: Repercussions
    ==========
    
    Stage: Back Alley
    =====
    
    Requirements: Defeat all opponents
    ============
    
    Opponents: BK, Grave Digga
    =========
    
    Advice: They only use attacks; they wont do grabs. Dodge their punches. Give
    ======  your new SPA move a try in this mission (make sure the opponent is
            close to you). Double throws are good.
    
    These two are just push-overs. Since they have a pretty decent neutral combo,
    dodging them will help a lot. If they get too bothersome, give your new SPA a
    try (you must have three bars in your SPA meter filled). And since there's only
    two of them, no one will be there to cancel your double throw, so double throws
    come in handy.
    ===============================================================================
    
    ===============================================================================
    Mission 17: Crashing the Party
    ==========
    
    Stage: Southend
    =====
    
    Requirements: Defeat all opponents
    ============
    
    Opponents: Miguel, Busta, Spider, Em Cee, Ty
    =========
    
    Advice: Try keeping your distance; they can easily overpower you. Diving moves
    ======  are quite useful in this mission
    
    You get five random guys against you. Surprisingly, they can easily take you
    down if they work together. That is why you're gonna have to move around a lot
    in this mission. What's really useful in this mission are your diving maneuvers
    which can easily turn the tables. Since Brad's diving attack can make a
    continuous chain, you can knock back a few guys along the way.
    Double throws work as well, but it can be very risky, since there's quite a few
    that could cancel your double throw and beat the crap out of you.
    ===============================================================================
    
    ===============================================================================
    Mission 18: Hit-and-Run
    ==========
    
    Stage: Bar
    =====
    
    Requirements: Defeat the two opponents before time runs out (1:00)
    ============
    
    Opponents: Torque, Rod
    =========
    
    Advice: Use double throws, SPAs' and diving moves to your advantage.
    ======
    
    These two should be easy. Only problem is that you have a minute before the
    cops come in. So don't take your time. Just give them both hell. 
    You'll begin to hear sirens and see flashing lights outside the window when
    time's almost up.
    Rod will drop an energy drink when beaten, which will charge up your SPA meter
    when you drink it.
    ===============================================================================
    
    (You can now do a Running Power Bomb. Look at Brad's moves list for more info)
    
    ===============================================================================
    Mission 19: Chinatown Welcome
    ==========
    
    Stage: Chinatown
    =====
    
    Requirements: Defeat all opponents
    ============
    
    Opponents: Bones, Grave Digga, BK, Booma
    =========
    
    Advice: Use diving attacks and SPAs' to your advantage, as well as air juggles.
    ======  Try out your new throw. Double throws are also a good one, but risky.
    
    These four can be a bit of trouble if you go at them all at once. Do the same
    strategy as in Mission 17. If no one else is in your way, try doing the new
    Running Power Bomb. If you connect the Running Power Bomb to a wall, you can do
    a two hit combo to the upper body.
    Grave Digga should be holding a health drink. Defeat him to get it.
    ===============================================================================
    
    ===============================================================================
    Mission 20: The Hungry Wolf
    ==========
    
    Stage: Warehouse
    =====
    
    Requirements: Defeat Tong Yoon
    ============
    
    Opponent: Tong Yoon
    ========
    
    Advice: Diving attacks are nice in this fight. Watch out for his SPAs; they
    ======  can a pain in the arse. Avoid going for lower attacks.
    
    No, it's not Terry Bogard, but the Muay Thai champion of Thailand, Tong Yoon
    Bulsook! ... *cricket cricket*
    But anyway, Tong Yoon can be one mean mother if you don't know how he fights.
    Attacking his lower region is almost completely useless, since he probably has
    the toughest legs out of all the Urban Reign cast, so try avoiding down grabs
    and down attacks. Although it wouldn't be a bad idea to use these moves every
    once in awhile, just try not to rely on them too much.
    His SPAs can be quite nasty. Both his upper and side SPA will have him coming
    right at you.
    Try using diving attacks and juggles to your advantage and you should easily
    beat Tong Yoon.
    ===============================================================================
    
    ===============================================================================
    Mission 21: World-Ranked Boxer
    ==========
    
    Stage: Hideout
    =====
    
    Requirements: Defeat all opponents
    ============
    
    Opponent: Grimm, Glen
    ========
    
    Advice: Try going for Glen first. Double throws are a good advantage. If all
    ======  else fails, run.
    
    Grimm can be a bad sore if he teams up with Glen together. Since it's only
    Grimm and Glen there, no one will be there to cancel your double throw. 
    Glen can be bothersome, so just get rid of him first. If Grimm comes by you,
    just hit him back and continue with Glen. If they both are attacking, just use
    either a neutral or foward SPA and run. Follow these and you can make it alive
    in one piece.
    Glen drops an energy drink when defeated; use that if you're in need of an SPA
    charge.
    ===============================================================================
    
    (You can now use a Side SPA. Look at Brad's moves list for more info.)
    
    ===============================================================================
    Mission 22: Ring of Fire
    ==========
    
    Stage: Bar
    =====
    
    Requirements: Defeat Grimm
    ============
    
    Opponent: Grimm
    ========
    
    Advice: Be cautious when Grimm has his Charge SPA on; he should be glowing red.
    ======  Use your new SPA to your advantage. Juggles can be used as an advantage
            against him.
    
    It's just you and Grimm. He should immediately start off the match with a 
    charge SPA that will increase his strength. Don't just start fighting him
    carelessly or you will lose quickly. I'm not saying avoid him at all costs,
    just don't fight so recklessly.
    Your new SPA will help a lot in this fight, since it's Brad's best SPA out of
    all the three (in my opinion at least), and does a ten hit combo for that
    matter. So if Grimm's doing that huge SPA combo, reply with this SPA. Only 
    minor setback is that it requires for mini-bars of the SPA meter to be filled.
    And since there is no one to cancel your juggles, you can do simple juggles 
    with Grimm before he dodges them. He should be easy to beat if you fight 
    strategically instead of just all muscle.
    ===============================================================================
    
    ===============================================================================
    Mission 23: Avenging the Honor
    ==========
    
    Stage: Back Alley
    =====
    
    Requirements: Destroy Zach's lower region
    ============
    
    Opponent: Zach
    ========
    
    Advice: Use down throws and down attacks against zach. When Zach's laying on
    ======  the ground, use a down attack; don't grab while he's on the ground.
    
    This should be fairly easy. All you need to do is use down attacks until his
    lower region becomes red. 
    Just don't defeat him; defeating him with his lower region not entirely 
    destroyed will result in a mission failure.
    ===============================================================================
    
    ===============================================================================
    Mission 24: Helping Hands
    ==========
    
    Stage: Warehouse
    =====
    
    Requirements: Defeat all opponents
    ============
    
    Opponents: Kadonashi, Tong Yoon
    =========
    
    Advice: Try fighting one at a time. If they both gang up on you, run away.
    ======  Don't bother trying to use a double attack; it's too risky.
    
    You got two boss characters fighting you. This can be very tricky. I prefer
    fighting only one at a time, though the choice of who to fight first is yours.
    Kadonashi can be hard in this fight while Tong Yoon can just be an annoying 
    pest.
    Use the same strategies from the previous battles you've had with these guys
    and it should work nicely. Just try not to fight them both at once.
    Kadonashi will drop a health drink when defeated.
    ===============================================================================
    
    ===============================================================================
    Mission 25: Outnumbered
    ==========
    
    Stage: Chinatown
    =====
    
    Requirements: Defeat all opponents
    ============
    
    Opponents: Busta, Spider, Em Cee, Nas-Tiii, Pain Killah
    =========
    
    Advice: Use double attacks with caution. If outnumbered, run and attack one at
    ======  time.
    
    Back to the nobody's. Only problem is their numbers, which can be a 
    disadvantage for you. But no need to worry. These guys still suck even with a
    large pack. Just take them all out. Be careful when attempting to do a double
    attack; one of them that's not being attacked can cancel your double attack and
    beat you up with his other friends.
    Em Cee should drop a health drink when defeated. Nas-Tiii should drop an energy
    drink when defeated as well.
    ===============================================================================
    
    ===============================================================================
    Mission 26: Fist to Fist
    ==========
    
    Stage: Motel
    =====
    
    Requirements: Defeat Jake
    ============
    
    Opponent: Jake
    ========
    
    Advice: Beware of his grabs when his charge SPA is on; he will do more damaging
    ======  throws. If he goes down, try not to let him up.
    
    Jake can be one bad mother in this one. Especially his charge SPA. If his 
    charge SPA is initiated, he will be glowing green.
    Keep combos to a minimal and just make him hit the ground. Try not to give him
    mercy and give him all hell.
    ===============================================================================
    
    (You can now use Air Grapple, which allows you to grab opponents while they are
    in mid air)
    
    ===============================================================================
    Mission 27: The Blitz
    ==========
    
    Stage: Hideout
    =====
    
    Requirements: Defeat all opponents
    ============
    
    Opponents: Rod, Torque, Seth, Glen
    =========
    
    Advice: Use your new Air Grapple to your advantage. Use double throws with
    ======  caution. Diving attacks and throws can be a life saver. If overpowered,
            run.
    
    They're all are going to attack you at once, so don't just run in there. Using
    diving attacks and diving grabs can be very helpful in this fight. Double
    attacks can also help out if no one cancels it.
    And try out your new Air Grab. The grab differs depending on where you grab the
    mid-air opponent and he/she is positioned. For example, If you grab an opponent
    by his legs with back facing down, you'll be able to perform a power bomb (and
    running power bomb if you push x).
    Try not to let them overpower you and make use of your SPAs
    Rod should drop a health drink when defeated.
    ===============================================================================
    
    ===============================================================================
    Mission 28: Who's Your Daddy?
    ==========
    
    Stage: Hideout
    =====
    
    Requirements: Defeat Glen
    ============
    
    Opponent: Glen
    ========
    
    Advice: If charged up, go for grabs; strikes will not make him stagger and can
    ======  attack you normally even if being beaten. Use his pipe and make good
            use of it.
    
    Just you and Glen. He'll immediately start off with a charge SPA. When this
    happens, do not use strikes. I'll repeat: DO NOT USE STRIKES. Strikes will have
    no affect his animation and can fight back easily. So when he is glowing
    yellow, go for grabs.
    (Quick Note: SPAs will have the same affect as normal strikes, so avoid using
    them as well)
    As you can see, he also has a pipe. What you need to do is damage a region and
    sooner or later he will drop it. Push L1 to pick up and drop weapons. Weapons
    are like regular attacks and grabs, having the directional attacks. Push both X
    and square to throw it, although it is possible that he can catch it.
    So here's a simple layout to defeat Glen:
    
    Go for grabs if has his charge SPA on
    Use his pipe against him
    After his charge SPA is gone, give him hell
    
    Follow these three steps and you will easily win.
    ===============================================================================
    
    (You can now use charge SPA. Brad's charge SPA will increase his offense for a
    period of time. Charge SPA requires half an SPA meter)
    
    ===============================================================================
    Mission 29: Small Fry
    ==========
    
    Stage: Motel
    =====
    
    Requirements: Defeat all opponents
    ============
    
    Opponents: Spider, Busta, Pain Killah
    =========
    
    Advice: Use your new SPA to your advantage. Double attacks are a nice helper.
    ====== 
    
    These are just three nobody's, just like what the title of this mission says,
    "Small Fry".
    Your new SPA will really come in handy, since it will increase your offense for
    a period of time.
    Just fight these three like you normally would and they should go down easily.
    ===============================================================================
    
    ===============================================================================
    Mission 30: Showdown
    ==========
    
    Stage: Scrapyard
    =====
    
    Requirements: Defeat Dwayne
    ============
    
    Opponent: Dwayne
    ========
    
    Advice: Use everything you've learned to defeat Dwayne.
    ======
    
    At last, you meet Dwayne. He can be quite the tricky fighter. He will begin the
    fight with a charge SPA, which, just like yours, increases his offense. So try
    not to let him get the upper hand at that point. Use all the techniques you've
    learned and take him down.
    ===============================================================================
    
    
    ===============================================================================
                                   END OF CHAPTER
    ===============================================================================
    
                             (Chapters 2 and 3 coming soon)
    
    ===============================================================================
    7. Character Profiles/Moves Lists
    
    This section is for each character of Urban Reign. Each of these characters
    have a unique fighting style. Some may be the same as others, but due to their
    different stats, they may not have the same strategy. Anyway, let's start with
    the main characters.
    And for all of you Tekken and Soul Edge/Calibur fans out there, you may see
    that a lot of the fighters in Urban Reign have the same moves and animations
    as those in the games.
    Hell, I'll even give a short description to their fighting style, because, well
    I'm a huge fan of the Martial Arts and street fighting, so I know some
    knowledge in the way a lot of the characters fight.
    And a legend for those who may have trouble reading the moves list:
    
    ^=Up
    v=Down
    <=Left
    >=Right
    +=Add to command. For example, ^+Circle means push up and Circle together.
    
    a) Main Characters
    
    =========
    Brad Hawk
    =========
    Fighting Style: All-Round
    Height: 6'/185 cm
    Weight: 192 lbs/87 kg
    DoB: n/a
    Age: n/a
    Ranking: *****
    Gang: None/Brawler-for-Hire
    
    A brawler who's come to town at the request of Shun Ying Lee. Not much is known
    about his past, but his strength shows he has extensive fighting experience.
    
    The main protagonist of Urban Reign. Brad has a tough look. Shaved head, rugged
    face, pimpin' jacket and strong fighting style.
    
    All-Round seems to have an influence in the mixture of Boxing, Kickboxing, 
    Wrestling and Street Fighting. Nothing can really be told about this style,
    because it's a style that the fighter creates on his own.
    
    
    ==========
    Moves List
    ==========
    
    =======
    Attacks
    =======
    
    Strikes:
    =======
    
    Machine Gun Uppercut
    Command: Circlex4
    Region: Head, Head, Upper, Head
    
    Slashing High Kick
    Command: ^+Circle
    Region: Head
    
    Storm Uppercut
    Command: </>+Circlex3
    Region: Upper, Upper, Head
    
    Sweep Kick
    Command: v+Circle
    Region: Lower
    
    Snap Kick
    Command: v+Circle (when near a downed enemy)
    Region: Lower
    
    
    Face Away Strikes:
    =================
    
    Machine Gun Uppercut
    Command: Circlex4
    Region: Head, Head, Upper, Head
    
    Swinging Overheard Punch 
    Command: ^+Circle
    Region: Head
    
    Storm Uppercut
    Command: </>+Circlex3
    Region: Upper, Upper, Head
    
    Spinning Sweep Kick
    Command: v+Circle
    Region: Lower
    
    
    =====
    Grabs
    =====
    
    Front Grabs:
    ===========
    
    Power Bomb
    Command: ^+Triangle
    Region: Head
    
    Running Power Bomb
    Command: Push X during Power Bomb
    Region: Upper
    
    Wall Power Bomb
    Command: Connect a Running Power Bomb to a wall
    Region: Upper, Upper
    
    Reverse Back Shoulder Throw
    Command: </>+Triangle
    Region: Upper
    
    Leg Screw
    Command: v+Triangle
    Region: Lower
    
    
    Back Grabs:
    ==========
    
    Face Crusher
    Command: ^+Triangle
    Region: Head
    
    Reverse Back Shoulder Throw
    Command: </>+Triangle
    Region: Upper
    
    Shin Breaker
    Command: v+Triangle
    Region: Lower
    
    
    Face Away Grabs:
    ===============
    
    Arm Twist to High-Section Kick
    Command: ^+Triangle
    Region: Head
    
    Reverse Back Shoulder Throw
    Command: </>+Triangle
    Region: Upper
    
    Leg Scissors
    Command: v+Triangle
    Region: Lower
    
    
    Air Grabs:
    =========
    
    Enemy Facing Up:
    ===============
    
    Power Bomb
    Command: Triangle by lower region
    Region: Upper
    
    Running Power Bomb
    Command: Push X during Power Bomb
    Region: Upper
    
    Wall Power Bomb
    Command: Connect a Running Power Bomb to a wall
    Region: Upper, Upper
    
    German Suplex
    Command: Triangle by head region
    Region: Upper
    
    Spiral Backbreaker
    Command: Triangle by upper region
    Region: Upper
    
    
    Enemy Facing Down:
    =================
    
    Powerslam
    Command: Triangle
    Region: Upper
    
    
    Ground:
    ======
    
    Mounted Punching*
    Command: Triangle while enemy is laying on the ground
    Region: Head, Head, Head, Head
    
    *=Enemy can face both up and down for this move
    
    
    ======
    Diving
    ======
    
    Diving Kick*
    Command: Circle
    Region: Head
    
    Hurricarana
    Command: Triangle
    Region: Head
    
    Reverse Hurricarana
    Command: Triangle (facing behind opponent)
    Region: Head
    
    *=Can perform numerous times while in the air
    
    
    =======
    Dashing
    =======
    
    Wall Run
    Command: X (connect to a wall or person)
    Region: Head
    (can set up for diving maneuvers)
    
    
    Attacks:
    =======
    
    Cyclone Kick
    Command: Circle
    Region: Upper, Head
    
    Catapult Uppercut
    Command: ^+Circle
    Region: Head
    
    Stomach Blow
    Command: </>+Circle
    Region: Upper
    
    Sliding Kick
    Command: v+Circle
    Region: Lower
    
    
    ==================
    Special Arts (SPA)
    ==================
    
    Twister
    Command: Circle+Triangle
    Region: Head, Head
    
    Windmill
    Command: Circle+Triangle (while on the ground)
    Region: Head, Lower
    
    Fatal Blow 
    Command: ^+Circle+Triangle
    Region: Upper
    
    Lightning Smash
    Command: </>+Circle+Triangle
    Region: Upper, Head, Upper, Upper, Upper, Head, Upper, Upper, Upper, Head
    
    Charge (Power Up)*
    Command: v+Circle+Triangle
    Region: Upper
    
    *=Will affect your stats for a period of time depending on what charge type it
    is
    
    
    =======
    Doubles
    =======
    
    Double Attacks:
    ==============
    
    Hawk Talon
    Command: Triangle when two enemies are in front of you
    Region: Head
    
    Hawk Wing
    Command: Triangle when two enemies are in front of you and behind you
    Region: Head
    
    
    Double-Team Attacks:
    ===================
    
    Phalanx Attack
    Command: Triangle when a partner and you are in front of an opponent
    Region: Upper, Upper, Head
    
    Sky-High
    Command: Triangle when you are behind an enemy and a partner is in front
    Region: Head
    
    Double-Team Facebuster
    Command: Triangle when a partner and you are behind an opponent
    Region: Head
    
    
    
    =============
    Shun Ying Lee
    =============
    Fighting Style: Kung Fu/Chinese Sword
    Height: 5'7/170 cm
    Weight: 117 lbs/54 kg
    DoB: 2/23
    Age: 24
    Ranking: ****
    Gang: Chinatown Triads/Gang Leader
    
    The leader of Chinatown and the Chinese Triads. When her father died, he passed 
    down command to Shun Ying Lee. Her younger brother, Lin Fong Lee, however, was 
    not pleased with this decision. She is currently having a gang war with Dwayne 
    and his gang, the Zaps.
    
    The female protagonist of Urban Reign. She's sexy, strong and smart. How can 
    you get better than that? And I guess having the most dialogue in the game
    helps her in character develoment.
    
    Shun Ying's style of Kung Fu is most likely Bajiquan Kung Fu. Bajiquan was 
    originally called Baziquan, or "rake fist", due to the fact that when not 
    striking, the fist is held loosely and slightly open, resembling a rake. 
    
    
    ==========
    Moves List
    ==========
    
    =======
    Attacks
    =======
    
    Strikes:
    =======
    
    Leaping White Crane Kick (Yang Style)
    Command: Circlex4
    Region: Head, Upper, Upper, Upper, Head
    
    Leaping White Crane Kick (Yin Style)
    Command: Circle x2, quick pause, Circle x2/x3 (depending the length of pause)
    Region: Head, Upper, Head, Head Head
    
    Butterfly Cross Kick
    Command: ^+Circlex2
    Region: Head, Head, Head
    
    Sun-Moon Double Knee
    Command: </>+Circlex2
    Region: Upper, Upper
    
    Rising Blue Dragon
    Command: v+Circlex3
    Region: Lower, Lower, Lower
    
    Croughing Tiger
    Command: v+Circle (when near a downed enemy)
    Region: Lower
    
    
    Face Away Strikes:
    =================
    
    Leaping White Crane Kick (Yang Style)
    Command: Circlex5
    Region: Head, Head, Upper, Upper, Upper, Head
    
    Kangaroo Back Roll
    Command: ^+Circle
    Region: Head
    
    Double Tornado Kick
    Command: </>+Circlex2
    Region: Upper, Head
    
    Spinning Dragon Kick
    Command: v+Circlex2
    Region: Lower, Upper
    
    
    =====
    Grabs
    =====
    
    Front Grabs:
    ===========
    
    Headlock Kick
    Command: ^+Triangle
    Region: Head
    
    Headlock Face Crusher
    Command: Push X during Headlock Kick
    Region: Head
    
    Tornado Face Crusher
    Command: Connect a Headlock Face Crusher to a wall
    Region: Head
    
    Whirlwind Dragon Slap
    Command: </>+Triangle
    Region: Upper
    
    Leg Scissors
    Command: v+Triangle
    Region: Lower
    
    
    Back Grabs:
    ==========
    
    Sitout Rear Slam
    Command: ^+Triangle
    Region: Head
    
    Arm Twist to Mid-Section Kick
    Command: </>+Triangle
    Region: Upper
    
    Reverse Leg Scissors
    Command: v+Triangle
    Region: Lower
    
    
    Face Away Grabs:
    ===============
    
    Headlock Kick
    Command: ^+Triangle
    Region: Head
    
    Arm Twist to Mid-Section Kick
    Command: </>+Triangle
    Region: Upper
    
    Leg Scissors
    Command: v+Triangle
    Region: Lower
    
    
    Ground:
    ======
    
    Mounted Punching*
    Command: Triangle while enemy is laying on the ground
    Region: Head, Head, Head, Head
    
    *=Enemy can face both up and down for this move
    
    
    ======
    Diving
    ======
    
    Diving Kick*
    Command: Circle
    Region: Head
    
    Diving Flip
    Command: Triangle
    Region: Head
    
    Reverse Diving Flip
    Command: Triangle (facing behind opponent)
    Region: Head
    
    *=Can perform numerous times while in the air
    
    
    =======
    Dashing
    =======
    
    Wall Run
    Command: X (connect to a wall or person)
    Region: Head
    (can set up for diving maneuvers)
    
    
    Attacks:
    =======
    
    Sun-Moon Double Knee
    Command: Circlex2
    Region: Upper, Upper
    
    Two-Tailed Scorpion
    Command: ^+Circle
    Region: Head, Head
    
    Roaring White Tiger Kick
    Command: </>+Circle
    Region: Upper
    
    Sliding Kick
    Command: v+Circle
    Region: Lower
    
    
    ==================
    Special Arts (SPA)
    ==================
    
    Fierce Dragon Tornado Kick
    Command: Circle+Triangle
    Region: Upper, Upper
    
    Windmill
    Command: Circle+Triangle (while on the ground)
    Region: Head, Lower
    
    Phoenix Tornado Kick
    Command: ^+Circle+Triangle
    Region: Upper
    
    Dancing Butterfly
    Command: </>+Circle+Triangle
    Region: Upper, Head, Upper, Upper, Upper, Head, Upper, Upper, Upper, Head
    
    Charge (Concentration)*
    Command: v+Circle+Triangle
    Region: Upper
    
    *=Will affect your stats for a period of time depending on what charge type it
    is
    
    
    =======
    Doubles
    =======
    
    Double Attacks:
    ==============
    
    Rising Sprite
    Command: Triangle when two enemies are in front of you
    Region: Head, Upper
    
    Fairy Wave
    Command: Triangle when two enemies are in front of you and behind you
    Region: Upper
    
    
    Double-Team Attacks:
    ===================
    
    Kung Fu Master
    Command: Triangle when a partner and you are in front of an opponent
    Region: Upper, Upper, Head
    
    Double-Team Swing DDT
    Command: Triangle when you are behind an enemy and a partner is in front
    Region: Head
    
    Double-Team Facebuster
    Command: Triangle when a partner and you are behind an opponent
    Region: Head
    
    
    
    ============
    Dwayne Davis
    ============
    Fighting Style: Rush
    Height: 5'10/178 cm
    Weight: 165 lbs/75 kg
    DoB: 12/17
    Age: 32
    Ranking: ****
    Gang: Zaps/Leader
    
    The leader of the Zaps gang. After losing his family at a very young age, he 
    values his gang members and homeboys. After having one of his closest member, 
    KG, disappear, he suspects that Shun Ying and her Chinese gang may have taken 
    him and begins to attack them.
    
    The third main protagonist of Urban Reign. Usually I'm not a fan for "gangstas"
    and "homeboys" but this guy is kinda cool. I mean, he actually doesn't act like
    an @$$hole and is loyal to his gang. And he's got a pretty cool fighting style.
    
    Rush appears to be somewhat of a more complexed style of street fighting, which
    includes Boxing and Wrestling as well.
    
    
    ==========
    Moves List
    ==========
    
    =======
    Attacks
    =======
    
    Strikes:
    =======
    
    Dwayne Combination
    Command: Circlex6
    Region: Head, Head, Upper, Upper, Head, Upper
    
    Lightning Hook Combination
    Command: ^+Circlex4
    Region: Head, Head, Head, Head
    
    Shoot-Off Combination
    Command: </>+Circlex3
    Region: Upper, Upper, Head
    
    Crossfire Combination
    Command: v+Circlex5
    Region: Lower, Upper, Head, Head, Head
    
    Snap Kick
    Command: v+Circle (when near a downed enemy)
    Region: Lower
    
    
    Face Away Strikes:
    =================
    
    Dwayne Combination
    Command: Circlex6
    Region: Head, Head, Upper, Upper, Head, Upper
    
    Gut-Blow Combination
    Command: ^+Circlex2
    Region: Head, Upper
    
    Shoot-Off Combination
    Command: </>+Circlex3
    Region: Upper, Upper, Head
    
    Crossfire Combination
    Command: v+Circlex5
    Region: Lower, Upper, Head, Head, Head
    
    
    =====
    Grabs
    =====
    
    Front Grabs:
    ===========
    
    Turn-Over Facebuster
    Command: ^+Triangle
    Region: Upper, Head
    
    Running Power Bomb
    Command: Push X during Turn-Over Facebuster
    Region: Upper
    
    Wall Power Bomb
    Command: Connect a Running Power Bomb to a wall
    Region: Upper, Upper
    
    Alabama Slam
    Command: </>+Triangle
    Region: Upper
    
    Running Alabama Slam
    Command: Push X during Alabama Slam
    Region: Upper
    
    Wall Alabama Slam
    Command: Connect a Running Alabama Slam to a wall
    Region: Upper (does twice as much damage on the Upper region)
    
    Leg Scissors
    Command: v+Triangle
    Region: Lower
    
    
    Back Grabs:
    ==========
    
    Uppercut Combination
    Command: ^+Triangle
    Region: Upper, Upper, Upper, Head, Head
    
    Sidewalk Slam
    Command: </>+Triangle
    Region: Upper
    
    Atomic Drop
    Command: v+Triangle
    Region: Lower
    
    
    Face Away Grabs:
    ===============
    
    Uppercut Combination
    Command: ^+Triangle
    Region: Upper, Upper, Upper, Head, Head
    
    Triple Knee Attack
    Command: </>+Triangle
    Region: Upper, Upper, Upper
    
    Reverse Low Blow Kick
    Command: v+Triangle
    Region: Lower
    
    
    Air Grabs:
    =========
    
    Enemy Facing Up:
    ===============
    
    Power Bomb
    Command: Triangle by lower region
    Region: Upper
    
    Running Power Bomb
    Command: Push X during Power Bomb
    Region: Upper
    
    Wall Power Bomb
    Command: Connect a Running Power Bomb to a wall
    Region: Upper, Upper
    
    German Suplex
    Command: Triangle by head region
    Region: Upper
    
    Spiral Backbreaker
    Command: Triangle by upper region
    Region: Upper
    
    
    Enemy Facing Down:
    =================
    
    Powerslam
    Command: Triangle
    Region: Upper
    
    
    Ground:
    ======
    
    Mounted Punching*
    Command: Triangle while enemy is laying on the ground
    Region: Head, Head, Head, Head
    
    *=Enemy can face both up and down for this move
    
    ======
    Diving
    ======
    
    Diving Kick*
    Command: Circle
    Region: Head
    
    Falling Face-Buster
    Command: Triangle
    Region: Head
    
    Falling Skull-Buster
    Command: Triangle (facing behind opponent)
    Region: Head
    
    *=Can perform numerous times while in the air
    
    
    =======
    Dashing
    =======
    
    Wall Run
    Command: X (connect to a wall or person)
    Region: Head
    (can set up for diving maneuvers)
    
    
    Attacks:
    =======
    
    Truss Kick
    Command: Circle
    Region: Head
    
    Smackdown
    Command: ^+Circle
    Region: Head
    
    Mach Kick
    Command: </>+Circle
    Region: Upper
    
    Sliding Kick
    Command: v+Circle
    Region: Lower
    
    
    ==================
    Special Arts (SPA)
    ==================
    
    Twister
    Command: Circle+Triangle
    Region: Head, Head
    
    Windmill
    Command: Circle+Triangle (while on the ground)
    Region: Head, Lower
    
    P3/Pain Cubed
    Command: ^+Circle+Triangle
    Region: Upper, Upper, Head
    
    Zaps Judgement
    Command: </>+Circle+Triangle
    Region: Upper, Upper, Upper, Head
    
    Charge (Power Up)*
    Command: v+Circle+Triangle
    Region: Upper
    
    *=Will affect your stats for a period of time depending on what charge type it
    is
    
    
    =======
    Doubles
    =======
    
    Double Attacks:
    ==============
    
    Diving Neck-Breaker
    Command: Triangle when two enemies are in front of you
    Region: Head
    
    Double Bulldogging Headlock
    Command: Triangle when two enemies are in front of you and behind you
    Region: Head
    
    
    Double-Team Attacks:
    ===================
    
    Twin Super Kick
    Command: Triangle when a partner and you are in front of an opponent
    Region: Upper, Head
    
    Hard Puncher
    Command: Triangle when you are behind an enemy and a partner is in front
    Region: Head
    
    Double-Team Facebuster
    Command: Triangle when a partner and you are behind an opponent
    Region: Head
    
    
    
    ===========
    Glen Kluger
    ===========
    Fighting Style: Power
    Height: 6'3/194 cm
    Weight: 214 lbs/97 kg
    DoB: 11/2
    Age: 41
    Ranking: ****
    Gang: Hell's Legions/Leader
    
    The leader of the Hell's Legions biker gang. He has been hired by Dwayne and 
    the Zaps, he is out to fight Brad Hawk and Shun Ying Lee.
    
    We got another Biker stereotype. I really could care less about this guy. I'm
    not much into the whole Biker look, although I do like motorcycles and leather
    jackets.
    
    Power is basically a street fighting type of fighting that uses strength and
    force.
    
    
    ==========
    Moves List
    ==========
    
    =======
    Attacks
    =======
    
    Strikes:
    =======
    
    Brute Force
    Command: Circlex5
    Region: Head, Upper, Head, Head, Upper
    
    Double Axe Handle
    Command: ^+Circle
    Region: Head
    
    Migrane
    Command: </>+Circlex3
    Region: Upper, Upper, Head
    
    Stepping Low Kick
    Command: v+Circle
    Region: Lower
    
    Angry Stomp
    Command: v+Circle (when near a downed enemy)
    Region: Lower
    
    
    Face Away Strikes:
    =================
    
    Brute Force
    Command: Circlex5
    Region: Head, Upper, Head, Head, Upper
    
    Backfist
    Command: ^+Circle
    Region: Head
    
    Stepping Low Kick
    Command: v+Circle
    Region: Lower
    
    Mule Kick
    Command: v+Circle
    Region: Lower
    
    
    =====
    Grabs
    =====
    
    Front Grabs:
    ===========
    
    Atomic Piledriver
    Command: ^+Triangle
    Region: Upper, Head
    
    Running Power Bomb
    Command: Push X during Atomic Piledriver
    Region: Upper, Upper
    
    Wall Power Bomb
    Command: Connect a Running Power Bomb to a wall
    Region: Upper, Upper, Upper
    
    Ultimate F-5
    Command: </>+Triangle
    Region: Upper, Upper, Upper
    
    Shin Breaker
    Command: v+Triangle
    Region: Lower
    
    
    Back Grabs:
    ==========
    
    Facebuster
    Command: ^+Triangle
    Region: Head
    
    Electric Chair Drop
    Command: </>+Triangle
    Region: Upper
    
    Atomic Drop
    Command: v+Triangle
    Region: Lower
    
    
    Face Away Grabs:
    ===============
    
    Gorilla Press Spear
    Command: ^+Triangle
    Region: Head
    
    Walking Gorilla Press Throw
    Command: Push X during Gorilla Press Spear
    Region: Upper
    
    Gorilla Press Crusher
    Command: Connect a Walking Gorilla Gorilla Press Throw to a wall
    Region: Upper, Upper
    
    Powerslam
    Command: </>+Triangle
    Region: Upper
    
    Reverse Low Blow Kick
    Command: v+Triangle
    Region: Lower
    
    
    Air Grabs:
    =========
    
    Enemy Facing Up:
    ===============
    
    Rag Doll
    Command: Triangle by lower region
    Region: Upper
    
    Oaklahoma Slam
    Command: Triangle by head region
    Region: Upper
    
    Running Oaklahoma Slam
    Command: Push X during Oaklahoma Slam
    Region: Upper
    
    Oaklahoma Wall Slam
    Command: Connect a Running Oaklahoma Slam to a wall
    Region: Upper, Upper
    
    Spiral Backbreaker
    Command: Triangle by upper region
    Region: Upper
    
    
    Enemy Facing Down:
    =================
    
    Gorilla Press Slam
    Command: Triangle by head region
    Region: Upper
    
    Walking Gorilla Press Throw
    Command: Push X during Gorilla Press Spear
    Region: Upper
    
    Gorilla Press Crusher
    Command: Connect a Walking Gorilla Gorilla Press Throw to a wall
    Region: Upper, Upper
    
    Powerslam
    Command: Triangle by upper region
    Region: Upper
    
    Pinata
    Command: Triangle by lower region
    Region: Upper, Upper, Upper
    
    
    Ground
    ======
    
    Facing Up:
    =========
    
    Mounted Punching
    Command: Triangle by head or upper region
    Region: Head, Head, Head, Head
    
    Rag Doll
    Command: Triangle by lower region
    Region: Upper
    
    
    Facing Down:
    ===========
    
    Mounted Punching
    Command: Triangle by upper or lower region
    Region: Head, Head, Head, Head
    
    Head Snap
    Command: Triangle by head region
    Region: Head
    
    
    ======
    Diving
    ======
    
    Elbow Thrust
    Command: Circle
    Region: Head
    
    Concussion*
    Command: Triangle
    Region: Head
    
    *=Can perform on both sides
    
    
    =======
    Dashing
    =======
    
    Wall Run
    Command: X (connect to a wall or person)
    Region: Head
    (can set up for diving maneuvers)
    
    
    Attacks:
    =======
    
    Clothesline
    Command: Circle
    Region: Head
    
    Running Knee
    Command: ^+Circle
    Region: Head
    
    Axe Handle
    Command: </>+Circle
    Region: Upper
    
    Sliding Kick
    Command: v+Circle
    Region: Lower
    
    
    ==================
    Special Arts (SPA)
    ==================
    Double Lariat
    Command: Circle+Triangle
    Region: Head, Head, Head
    
    Windmill
    Command: Circle+Triangle (while on the ground)
    Region: Head, Lower
    
    Thick-Headed
    Command: ^+Circle+Triangle
    Region: Head
    
    Hell's Awakening
    Command: </>+Circle+Triangle
    Region: Upper, Head, Upper, Head, Head
    
    Charge (Power Up)*
    Command: v+Circle+Triangle
    Region: Upper
    
    *=Will affect your stats for a period of time depending on what charge type it
    is
    
    
    =======
    Doubles
    =======
    
    Double Attacks:
    ==============
    
    Double Flapjack
    Command: Triangle when two enemies are in front of you
    Region: Head
    
    Double Face Crusher
    Command: Triangle when two enemies are in front of you and behind you
    Region: Head
    
    
    Double-Team Attacks:
    ===================
    
    Double Chokeslam
    Command: Triangle when a partner and you are in front of an opponent
    Region: Head, Upper
    
    Heavy Hitter
    Command: Triangle when you are behind an enemy and a partner is in front
    Region: Head
    
    Double-Team Facebuster
    Command: Triangle when a partner and you are behind an opponent
    Region: Head
    
    
    
    ===========
    Jake Hudson
    ===========
    Fighting Style: Wrestling
    Height: 
    Weight: 
    DoB: 
    Age: 
    Ranking: ****
    Gang: None/Muscle-for-Hire
    
    Ever since giving up Amateur Wrestling from an injury, he has now become a 
    muscle-for-hire. Hired by Dwayne to take down Brad and Shun Ying.
    
    He sure likes dressing up Western style I think. That and the fact that he 
    looks just like my friend from the Bronx too. I like this design overall.
    
    Jake uses a more professional wrestling and technical fighting style than Alex 
    Steiner. A lot of his moves are based on technique in pro wrestling.
    
    
    ==========
    Moves List
    ==========
    
    =======
    Attacks
    =======
    
    Strikes:
    =======
    
    Cranium Shots
    Command: Circlex2
    Region: Head, Head
    
    Jumping Back Kick
    Command: ^+Circle
    Region: Head
    
    Front Kick
    Command: </>+Circle
    Region: Upper
    
    Stepping Low Kick
    Command: v+Circle
    Region: Lower
    
    Angry Stomp
    Command: v+Circle (when near a downed enemy)
    Region: Lower
    
    
    Face Away Strikes:
    =================
    
    Stunning Throat Thrust
    Command: Circlex2
    Region: Head, Head
    
    Swinging Overheard Punch 
    Command: ^+Circle
    Region: Head
    
    Back Chop
    Command: </>+Circle
    Region: Upper
    
    Mule Kick
    Command: v+Circle
    Region: Lower
    
    
    =====
    Grabs
    =====
    
    Front Grabs:
    ===========
    
    Tombstone Piledriver
    Command: ^+Triangle
    Region: Head
    
    Running Oaklahoma Slam
    Command: Push X during Tombstone Piledriver
    Region: Upper
    
    Oaklahoma Wall Slam
    Command: Connect a Running Oaklahoma Slam to a wall
    Region: Upper, Upper
    
    Tiger Throw
    Command: </>+Triangle
    Region: Upper, Upper
    
    Manhattan Drop
    Command: v+Triangle
    Region: Lower
    
    Falling Suplex*
    Command: ^+Triangle
    Region: Head
    
    Atomic Jackhammer*
    Command: </>+Triangle
    Region: Upper
    
    Leg Screw*
    Command: v+Triangle
    Region: Lower
    
    *=Need Charge SPA initiated
    
    
    Back Grabs:
    ==========
    
    German Suplex
    Command: ^+Triangle
    Region: Head
    
    Olympic Slam
    Command: </>+Triangle
    Region: Upper
    
    Shin Breaker
    Command: v+Triangle
    Region: Lower
    
    Lifting Dragon Suplex*
    Command: ^+Triangle
    Region: Head
    
    Inveverted Suplex*
    Command: </>+Triangle
    Region: Upper
    
    Single Crab*
    Command: v+Triangle
    Region: Upper, Lower
    
    *=Need Charge SPA initiated
    
    
    Face Away Grabs:
    ===============
    
    Stunner
    Command: ^+Triangle
    Region: Head
    
    Arm Twist to Mid-Section Kick
    Command: </>+Triangle
    Region: Upper
    
    Leg Scissors
    Command: v+Triangle
    Region: Lower
    
    
    Air Grabs:
    =========
    
    Enemy Facing Up:
    ===============
    
    Power Bomb
    Command: Triangle by lower region
    Region: Upper
    
    Running Power Bomb
    Command: Push X during Power Bomb
    Region: Upper
    
    Wall Power Bomb
    Command: Connect a Running Power Bomb to a wall
    Region: Upper, Upper
    
    German Suplex
    Command: Triangle by head region
    Region: Upper
    
    Spiral Backbreaker
    Command: Triangle by upper region
    Region: Upper
    
    
    Enemy Facing Down:
    =================
    
    Powerslam
    Command: Triangle
    Region: Upper
    
    
    Ground
    ======
    
    Facing Up:
    =========
    
    Head Snap
    Command: Triangle by head region
    Region: Head
    
    Cross Armbar
    Command: Triangle by upper region
    Region: Upper
    
    Figure 4 Leg Lock
    Command: Triangle by lower region
    Region: Lower, Lower
    
    
    Facing Down:
    ===========
    
    Chinlock
    Command: Triangle by head region 
    Region: Head
    
    Crossface
    Command: Triangle by upper region
    Region: Head
    
    Ankle Lock
    Command: Triangle by lower region
    Region: Lower
    
    
    ======
    Diving
    ======
    
    Missle Dropkick*
    Command: Circle
    Region: Head
    
    Diving Tornado DDT
    Command: Triangle
    Region: Head
    
    Diving Reverse Tornado DDT
    Command: Triangle (facing behind opponent)
    Region: Head
    
    *=Can perform numerous times while in the air
    
    
    =======
    Dashing
    =======
    
    Wall Run
    Command: X (connect to a wall or person)
    Region: Head
    (can set up for diving maneuvers)
    
    
    Attacks:
    =======
    
    Clothesline
    Command: Circle
    Region: Head
    
    Dropkick
    Command: ^+Circle
    Region: Head
    
    Thrust Kick
    Command: </>+Circle
    Region: Upper
    
    Sliding Kick
    Command: v+Circle
    Region: Lower
    
    
    ==================
    Special Arts (SPA)
    ==================
    
    Twister
    Command: Circle+Triangle
    Region: Head, Head
    
    Windmill
    Command: Circle+Triangle (while on the ground)
    Region: Head, Lower
    
    Running Dropkick
    Command: ^+Circle+Triangle
    Region: Head
    
    Big Chop
    Command: </>+Circle+Triangle
    Region: Head
    
    Charge (Arcanum)*
    Command: v+Circle+Triangle
    Region: Upper
    
    *=Will affect your stats for a period of time depending on what charge type it
    is
    
    
    =======
    Doubles
    =======
    
    Double Attacks:
    ==============
    
    Double Suplex
    Command: Triangle when two enemies are in front of you
    Region: Head, Upper
    
    Double Stunner
    Command: Triangle when two enemies are in front of you and behind you
    Region: Head
    
    
    Double-Team Attacks:
    ===================
    
    Double Cutter
    Command: Triangle when a partner and you are in front of an opponent
    Region: Upper
    
    Back Breaker Leg Drop Combination
    Command: Triangle when you are behind an enemy and a partner is in front
    Region: Upper, Head
    
    Double-Team Facebuster
    Command: Triangle when a partner and you are behind an opponent
    Region: Head
    
    
    
    ==================
    Kadonashi Shotaro
    ==================
    Fighting Style: Karate
    Height: 5'7/175 cm
    Weight: 172 lbs/78 kg
    DoB: 11/25
    Age: 34
    Ranking: ****
    Gang: Kadonashi Dojo
    
    The grand master of the Kadonashi Dojo. In pursuit of the, "American dream," he
    came to the United States from Japan and opened a Karate dojo. He is not fluent
    in English.
    
    Every brawler game needs a Japanese guy. Every brawler needs a Karate fighter.
    This man kills two birds with one stone. Kadonashi! Bascially, he is what you
    would expect from a Karate fighter (white Karate gi and a black belt). Maybe
    my mom is his barber since we both have the same exact hair.
    
    Kadonashi uses Kyokushinkai Karate. Kyokushinkai translates as, "the society 
    for the ultimate truth," in Japanese. Kyokushin is known as one of the roughest
    Karate styles of all time, being a full contact martial art and adapts several
    other styles, such as Shotokan Karate, Goju Ryu Karate, Kickboxing and Tae
    Kwon Do.
    
    
    ==========
    Moves List
    ==========
    
    =======
    Attacks
    =======
    
    Strikes:
    =======
    
    Basic Sparring
    Command: Circlex3
    Region: Upper, Upper, Upper
    
    Spinning High Kick
    Command: ^+Circle
    Region: Head
    
    Suigetsu Strike
    Command: </>+Circlex2
    Region: Upper, Upper
    
    Spinning Low Kick
    Command: v+Circle
    Region: Lower
    
    Ground Punch
    Command: v+Circle (when near a downed enemy)
    Region: Lower
    
    Kumite*
    Command: Circlex6
    Region: Upper, Upper, Upper, Head, Upper, Upper
    
    Kicking Kumite*
    Command: ^+Circlex4
    Region: Head, Upper, Upper, Head
    
    Full Contact*
    Command: </>+Circlex4
    Region: Upper, Upper, Upper, Head
    
    Fly Away*
    Command: v+Circlex3
    Region: Lower, Upper, Head
    
    *=Need Charge SPA initiated
    
    
    Face Away Strikes:
    =================
    
    Basic Sparring
    Command: Circlex
    Region: Head, Upper, Upper
    
    Spinning High Kick
    Command: ^+Circle
    Region: Head
    
    Snap Side Kick
    Command: </>+Circle
    Region: Upper
    
    Low Outer Hook
    Command: v+Circle
    Region: Lower
    
    
    =====
    Grabs
    =====
    
    Front Grabs:
    ===========
    
    Arm Twist to High-Section Kick
    Command: ^+Triangle
    Region: Head
    
    Tsurikomi-Goshi 
    Command: </>+Triangle
    Region: Upper
    
    Leg Pop
    Command: v+Triangle
    Region: Lower
    
    
    Back Grabs:
    ==========
    
    Sleeper Lock
    Command: ^+Triangle
    Region: Head, Head
    
    Sambo Suplex
    Command: </>+Triangle
    Region: Upper
    
    Rolling Leg Lock
    Command: v+Triangle
    Region: Lower, Lower, Lower
    
    
    Face Away Grabs:
    ===============
    
    Arm Twist to High-Section Kick
    Command: ^+Triangle
    Region: Head
    
    Tsurikomi-Goshi 
    Command: </>+Triangle
    Region: Upper
    
    Rolling Leg Lock
    Command: v+Triangle
    Region: Lower, Lower, Lower
    
    
    Ground:
    ======
    
    Mounted Punching*
    Command: Triangle while enemy is laying on the ground
    Region: Head, Head, Head, Head
    
    *=Enemy can face both up and down for this move
    
    
    ======
    Diving
    ======
    
    Diving Kick*
    Command: Circle
    Region: Head
    
    Leaping Hammer Fist**
    Command: Triangle
    Region: Head
    
    *=Can perform numerous times while in the air
    **=Can perform on both sides
    
    
    =======
    Dashing
    =======
    
    Wall Run
    Command: X (connect to a wall or person)
    Region: Head
    (can set up for diving maneuvers)
    
    
    Attacks:
    =======
    
    Forearm Smash
    Command: Circle
    Region: Upper
    
    Flying Side Kick
    Command: ^+Circle
    Region: Head
    
    Double Lift Kick
    Command: </>+Circle
    Region: Upper, Head
    
    Sliding Kick
    Command: v+Circle
    Region: Lower
    
    
    ==================
    Special Arts (SPA)
    ==================
    
    Twister
    Command: Circle+Triangle
    Region: Head, Head
    
    Windmill
    Command: Circle+Triangle (while on the ground)
    Region: Head, Lower
    
    Fatal Fist Blow
    Command: ^+Circle+Triangle
    Region: Upper
    
    Hurricane Uppercut
    Command: </>+Circle+Triangle/Circle+Triangle**
    Region: Upper, Upper, Upper, Head
    
    100-Man Kumite**
    Command: </>+Circle+Triangle
    Region: Upper, Upper, Upper, Head, Upper, Upper, Head, Head
    
    Charge (Arcanum)*
    Command: v+Circle+Triangle
    Region: Upper
    
    *=Will affect your stats for a period of time depending on what charge type it
    is
    **=Need Charge SPA initiated
    
    
    =======
    Doubles
    =======
    
    Double Attacks:
    ==============
    
    Sodetsurikomi-Goshi
    Command: Triangle when two enemies are in front of you
    Region: Head
    
    Tomoe-Nage
    Command: Triangle when two enemies are in front of you and behind you
    Region: Head
    
    
    Double-Team Attacks:
    ===================
    
    Sky-High
    Command: Triangle when a partner and you are in front of an opponent
    Region: Head
    
    Two-Man Army
    Command: Triangle when you are behind an enemy and a partner is in front
    Region: Upper, Head
    
    Double-Team Facebuster
    Command: Triangle when a partner and you are behind an opponent
    Region: Head
    
    
    
    =================
    Tong Yoon Bulsook
    =================
    Fighting Style: Muay Thai
    Height: 5'7/177 cm
    Weight: 159 lbs/72 kg
    DoB: 9/30
    Age: 29
    Ranking: ****
    Gang: None
    
    Former Muay Thai champion back in his home country. Normally a lone wolf, but
    having fallen on hard times, he's been lending a hand in gang feuds.
    
    Tony Jaa's got nothing on this dude! Since I myself do some Muay Thai, I think
    Tong Yoon helps justify the art of Thai Kickboxing. While I may not be fond of
    his voice, he does have a cool appearance and has the knees to prove it. I do
    like his tatoos as well.
    
    Muay Thai is Thailand's national sport, and considered by many as the most
    dangerous martial art of all time. Tong Yoon's style is the traditional art
    of Muay Thai. Muay Thai is mostly known for its uses of fists, elbows, and 
    knees.
    
    
    Moves List:
    ==========
    
    Attacks:
    =======
    
    Novice
    Command: Circlex4
    Region: Head, Head, Upper, Upper
    
    Kao Dode
    Command: ^+Circle
    Region: Head
    
    Fierce Roundhouses
    Command: </>+Circlex4
    Region: Upper, Upper, Upper, Upper
    
    Fierce Low Spinning Roundhouse
    Command: v+Circle
    Region: Lower
    
    
    Face Away Strikes:
    =================
    
    Novice
    Command: Circlex4
    Region: Head, Head, Upper, Upper
    
    Kao Dode
    Command: ^+Circle
    Region: Head
    
    Fierce Roundhouses
    Command: </>+Circlex4
    Region: Upper, Upper, Upper, Upper
    
    Fierce Low Spinning Roundhouse
    Command: v+Circle
    Region: Lower
    
    
    Grabs:
    =====
    
    Front Grabs:
    ===========
    
    Concussion
    Command: ^+Triangle
    Region: Head
    
    Triple Knee
    Command: </>+Triangle
    Region: Upper, Upper, Upper
    
    Leg Scissors
    Command: v+Triangle
    Region: Lower
    
    
    Back Grabs:
    ==========
    
    Concussion
    Command: ^+Triangle
    Region: Head
    
    Arm Twist to Mid-Section Kick
    Command: </>+Triangle
    Region: Upper
    
    Reverse Leg Scissors
    Command: v+Triangle
    Region: Lower
    
    
    Face Away Grabs:
    ===============
    
    Concussion
    Command: ^+Triangle
    Region: Head
    
    Triple Knee
    Command: </>+Triangle
    Region: Upper, Upper, Upper
    
    Reverse Low Blow Kick
    Command: v+Triangle
    Region: Lower
    
    
    Ground:
    ======
    
    Mounted Punching*
    Command: Triangle while enemy is laying on the ground
    Region: Head, Head, Head, Head
    
    *=Enemy can face both up and down for this move
    
    
    ======
    Diving
    ======
    
    Elbow Thrust
    Command: Circle
    Region: Head
    
    Concussion*
    Command: Triangle
    Region: Head
    
    *=Can perform on both sides
    
    
    =======
    Dashing
    =======
    
    Wall Run
    Command: X (connect to a wall or person)
    Region: Head
    (can set up for diving maneuvers)
    
    
    Attacks:
    =======
    
    Elbow-Knee Knockdown
    Command: Circle
    Region: Head
    
    Fierce Elbow
    Command: ^+Circle
    Region: Head
    
    Mid Spinning Roundhouse
    Command: </>+Circle
    Region: Upper
    
    Sliding Kick
    Command: v+Circle
    Region: Lower
    
    
    ==================
    Special Arts (SPA)
    ==================
    
    Twister
    Command: Circle+Triangle
    Region: Head, Head
    
    Windmill
    Command: Circle+Triangle (while on the ground)
    Region: Head, Lower
    
    Leaping Fang
    Command: ^+Circle+Triangle
    Region: Upper. Head
    
    Thailand Tornado
    Command: </>+Circle+Triangle
    Region: Upper, 
    
    Charge (Power Up)*
    Command: v+Circle+Triangle
    Region: Upper
    
    *=Will affect your stats for a period of time depending on what charge type it
    is
    
    
    =======
    Doubles
    =======
    
    Double Attacks:
    ==============
    
    Double Spear
    Command: Triangle when two enemies are in front of you
    Region: Upper
    
    Head Clank
    Command: Triangle when two enemies are in front of you and behind you
    Region: Head
    
    
    Double-Team Attacks:
    ===================
    
    Twin Super Kick
    Command: Triangle when a partner and you are in front of an opponent
    Region: Upper, Head
    
    Thailand Beatdown
    Command: Triangle when you are behind an enemy and a partner is in front
    Region: Head, Upper, Upper, Upper, Upper, Upper
    
    Double-Team Facebuster
    Command: Triangle when a partner and you are behind an opponent
    Region: Head
    
    
    
    =====
    Grimm
    =====
    Fighting Style: Boxing
    Height: 5'7/177 cm
    Weight: 159 lbs/72 kg
    DoB: 9/30
    Age: 29
    Ranking: ****
    Gang: None
    
    A former world-ranked boxer who also began to practice pro wrestling as well. 
    Not thinking of others, he uses his strength and muscle to bring others around 
    him.
    
    Grimm looks like one of those rough necks that can beat the crap out of you if
    you mess with him. I think what makes a plus to that is his shaved head.
    
    Boxing is where two individuals fight each other with their fists wrapped in 
    gloves in a series of one to three-minute rounds. Grimm uses a street type of 
    Boxing, which would convert to both Boxing and street fighting and grapples. 
    
    
    Moves List:
    ==========
    
    Attacks:
    =======
    
    Right Hook Combo
    Command: Circlex4
    Region: Head, Head, Upper, Head
    
    Left Cross Combo
    Command: ^+Circlex3
    Region: Head, Upper, Upper
    
    Body Blows
    Command: </>+Circlex3
    Region: Upper, Upper, Upper
    
    Low Roundhouse
    Command: v+Circle
    Region: Lower
    
    
    Face Away Strikes:
    =================
    
    Right Hook Combo
    Command: Circlex4
    Region: Head, Head, Upper, Head
    
    Sonic Fang
    Command: ^+Circlex2
    Region: Head, Upper
    
    Body Blows
    Command: </>+Circlex3
    Region: Upper, Upper, Upper
    
    Low Outer Hook
    Command: v+Circle
    Region: Lower
    
    
    Grabs:
    =====
    
    Front Grabs:
    ===========
    
    Uppercut Combination
    Command: ^+Triangle
    Region: Upper, Upper, Upper, Head, Head
    
    Nasty Mount
    Command: </>+Triangle
    Region: Upper, Head, Head, Head, Head, Head, Head
    
    Leg Scissors
    Command: v+Triangle
    Region: Lower
    
    
    Back Grabs:
    ==========
    
    Turning Power Bomb
    Command: ^+Triangle
    Region: Head
    
    Olympic Slam
    Command: </>+Triangle
    Region: Upper
    
    Reverse Leg Scissors
    Command: v+Triangle
    Region: Lower
    
    
    Face Away Grabs:
    ===============
    
    Uppercut Combination
    Command: ^+Triangle
    Region: Upper, Upper, Upper, Head, Head
    
    Overhead Throw
    Command: </>+Triangle
    Region: Upper
    
    Leg Scissors
    Command: v+Triangle
    Region: Lower
    
    
    Ground:
    ======
    
    Mounted Punching*
    Command: Triangle while enemy is laying on the ground
    Region: Head, Head, Head, Head
    
    *=Enemy can face both up and down for this move
    
    
    ======
    Diving
    ======
    
    Overhead Punch
    Command: Circle
    Region: Head
    
    Concussion*
    Command: Triangle
    Region: Head
    
    *=Can perform on both sides
    
    
    =======
    Dashing
    =======
    
    Wall Run
    Command: X (connect to a wall or person)
    Region: Head
    (can set up for diving maneuvers)
    
    
    Attacks:
    =======
    
    Foward Thrust
    Command: Circle
    Region: Head
    
    1-2
    Command: ^+Circle
    Region: Head, Head
    
    Right Fake-Left Cross
    Command: </>+Circle
    Region: Upper
    
    Sliding Kick
    Command: v+Circle
    Region: Lower
    
    
    ==================
    Special Arts (SPA)
    ==================
    
    Twister
    Command: Circle+Triangle
    Region: Head, Head
    
    Windmill
    Command: Circle+Triangle (while on the ground)
    Region: Head, Lower
    
    Stun Gun
    Command: ^+Circle+Triangle
    Region: Head
    
    Finishing Blow
    Command: </>+Circle+Triangle
    Region: Upper, Upper, Upper, Upper, Upper, Head, Head, Head
    
    Charge (Power Up)*
    Command: v+Circle+Triangle
    Region: Upper
    
    *=Will affect your stats for a period of time depending on what charge type it
    is
    
    
    =======
    Doubles
    =======
    
    Double Attacks:
    ==============
    
    Double Overhead Suplex
    Command: Triangle when two enemies are in front of you
    Region: Upper
    
    Neck-Snapping Suplex
    Command: Triangle when two enemies are in front of you and behind you
    Region: Head, Upper
    
    
    Double-Team Attacks:
    ===================
    
    Double Cross-Power Bomb
    Command: Triangle when a partner and you are in front of an opponent
    Region: Upper, Head
    
    Sweeping Famouser
    Command: Triangle when you are behind an enemy and a partner is in front
    Region: Head, Upper, Upper, Upper, Upper, Upper
    
    Double-Team Facebuster
    Command: Triangle when a partner and you are behind an opponent
    Region: Head
    
    
    
    
                          (Other characters coming soon)
    ===============================================================================
    8. Unlockables and Secrets
                                     (Coming Soon)
    
    ===============================================================================
    9. Trivia
                                     (Coming Soon)
    
    ===============================================================================
    10. End/Credits
    
    I must show my gratitude to those who've inspired me to write this FAQ. Without
    them, I wouldn't have taken the time to have written this FAQ. I thank whoever
    has assisted me in any way, shape or form to me writing this FAQ.
    
    ========
    GameFAQs
    ========
      For having a site for all FAQs and Walkthroughs. And providing me a tutorial
    as to how to write an FAQ/Walkthrough
    
    ==================================================
    Kevin Dinglasan (KDKM0506/InspectorK/IJCSpeedKing)
    ==================================================
      For writing the first and only Urban Reign FAQ and giving me a motivation
    into making my own FAQ. If you're reading this right now, I just want to let
    you know how much I enjoyed your FAQ and like your courage into making the
    only Urban Reign FAQ out there right now in GameFAQs
    
    ===============================
    Michael Posa (Posa/-BIO-HaZaRd)
    ===============================
      For being my best friend out there and giving me a good break from writing
    this faq and playing challenge mode with me. As well as helping me in other
    games like getting 100% on every difficulty in The Warriors (though I did most
    of it on my own) and getting me almost all of the dog tags in MGS2 and so on.
      
    See ya on Omega Strain tonight. :D
    
    =============================
    James Walsh and Myong Suk Kim
    =============================
      My parents. If it weren't for them, then, well, I wouldn't even exist. Thank
    you mom and dad for loving me dearly! ^o^
    
    =====
    Namco
    =====
      I thank Namco for making this exceptional game. I love how they made the
    physics and animation so superb and almost unbeatable to any other game I've
    played. Just goes to show you that games don't have to be overhyped to show
    how great the game is.
      Now if you guys made Urban Reign 2 or Urban Reign for the PSP, then I'll be 
    even more happy, and you're darn right I'll be writing an FAQ for it as well!
    
    =======================
    You, the reader/cheater
    =======================
      Why shouldn't give my thanks to you people? What's the point in writing FAQs
    if no one's gonna give a crap reading about it? Even though this is a small
    game not known by many in the public, it's a nice stepping stone for me. And
    hell, I love this freakin' game. ^__^
    ===============================================================================
    11. Copyright
    
    As many of you, if not then all of you should know, this FAQ has its own
    copyrights, which are mine. This FAQ is originally meant to be apart of
    GameFAQs only. However, if any of you wish to add this FAQ to either your
    website or a website, nothing more than an email for permission is needed. I
    will find no trouble allowing one to put this FAQ on a website as long as I am
    informed at first.
    As of now this FAQ should only be found in the following website(s):
    
       GameFAQs.com
       Supercheats.com
    
    However, if either I or a loyal reader of this FAQ is to find this FAQ in a
    website not listed above, I will be forced to use legal action towards those
    attempting to have this FAQ and hold it as their own.
    I'm only a 16 year-old boy from Long Island, New York. Don't think that
    stealing this FAQ and holding it as your own will make you popular anywhere.
    I am just a fan of this game and making an FAQ.
    
    Bottom Line: Even a starving hawk never steals from others. Please don't steal
    at all.
    
    ... Heh, I said hawk. Kinda fits this FAQ, right? You know, Brad Hawk, right?
    Yeah, heh heh...
    ... Ok, I'll stop now.
    ===============================================================================
    12. Contact/Email
    
    For those who wish to contact me for any reason at all, including comments,
    criticism, suggestions, etc., I am available to be contacted in the following
    ways.
    
    Email: moon_soo_kim@yahoo.com
    
    AIM: ftdnky721
    
    MSN: fatdonkey89@hotmail.com
    
    Please feel free to contact me anytime. I will accept all emails and IM's
    unless if it's spam or stupid posts that is.
    ===============================================================================
    
    With that being said, I tip my hat to thee, wishing you all a nice day.
    
                                                                          -MoonSoo