,,--'' ,', ,-' _____ | | ___ ,-' ¯¯¯| '-, | | ¯¯| ,-' ,-',----, ,-'-, | ', O | | |,-' ¯|¯ ¯|\ | | ',' | , |,' |/ | | \ || '-, | ,-, l ) | | |\ | | \ || ___ '-, | '|--' | / | | | ', | | \ | | ,'| : ,| ,' '---')/ '-' '--' | '-,|_ | \| '-,-' |'-,-' '---' '--,-' | ,' '-,-' -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ TABLE OF CONTENTS 1. Copyright 2. Version History 3. Introduction 4. Controls 5. Gameplay/Plot 6. Characters 7. Levels Walkthrough 8. Items 9. Weapons 10. Unlockables A. Characters B. Character Profiles C. Movies D. Music E. Other 11. Hints and Tips 12. Credits 13. Contact/Random Stuff -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ 1. Copyright -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ This FAQ is Copyright 2006 by CardigansFan This FAQ may only be posted anywhere else if none of the FAQ is altered and all credit is given to the creator of the FAQ and GameFAQs for posting the FAQ. This FAQ may not be used for profit or for posting without giving credit to the creator of the FAQ. -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ 2. Version History -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Most chances are that this FAQ won't be changed unless I find something new in the game or somebody e-mails me to change something because it is wrong or add something I don't have. 1.0 - First, full version of the FAQ 1.1 - Minor adjustments, some additions, etc. Nothing too big here. -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ 3. Introduction -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ My third FAQ, this is the first time I've gone to writing a FAQ for a large game. Again, I'm writing it for the FAQ Bounty, but also because this game is pretty good. I'm here to help you with levels, characters, items, weapons, and other stuff. Hope you enjoy! And the reason why I don't have stuff like movelists, weapons lists, abilities lists, etc. is because they're all useless in this game! There are no "secret" or "combo" moves, there are no "secret" weapons, there are no "secret" abilities. Basically, all of the stuff I just listed you can very easily do by yourself, with the same effort you would put into the game as just beating it. And besides, what do you need the names of weapons for or descriptions of abilities anyway? It's all in the game, and it's pretty self-explanatory. -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ 4. Controls -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ D-Pad = Move around, scroll things on menu Left analog stick = Move around, scroll things on menu Right analog stick = Move camera around L3 = Nothing R3 = Lock/restore camera Select = Nothing Start = Select things on menu, pause game, skip cutscenes X = Jump, select things on menu, mount on horse O = Fury Drive, go very fast on horse /_\ = Special Attack, go back one menu, go fast on horse _ |_| = Regular Attack _ R1 = When held with O or |_|, do special move (when unlocked and equipped) R2 = Lock/restore camera L1 = Block, sidestep when move analog/d-pad left or right L2 = Lock/restore camera -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ 5. Gameplay/Plot -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ There's no real story to this game, just basically a "Conquer the World"-type game. Although this game is very similar to Dynasty Warriors and Samurai Warriors, only the gameplay is similar. This game has no historical plot, and even if this game looks Sengoku Basara, it isn't because Sengoku Basara is historical, and has more characters, while this game doesn't. Basically, to sum this game up mathematically, here's how it is: 1/4(Devil May Cry) + 1/2(Samurai/Dynasty Warriors) -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ 6. Characters -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ There are only 12 playable characters, and only 6 of them are playable by default. Each character levels differently, each character gains abilities differently, and some characters have different amounts of abilities (it can be 3, 4, 5, or 6). The max level for all characters is 20. Devil King - He is the main character. Just think of him as Dante from Devil May Cry. He wields a sword and a shotgun, and has a powerful cape. Elemental attribute is Darkness. Scorpio - Warrior in Red Minotaur's Army. Wields dual spears. Elemental attribute is Fire. Azure Dragon - Fights for himself. Wields 6 samurai swords, however, the only times that more that one is used is during Fury Drive and his "R1" special attacks. Elemental attribute is Lightning. Lady Butterfly - Devil King's wife. Wields dual pistols. Elemental attribute is Fire. Red Minotaur - Fierce general rivaling Devil King. Wields giant battle axe. Elemental Attribute is Fire. Venus - Stealth ninja. Wields dual shuriken throwing stars. Elemental attribute is Darkness. Frost - Intelligent warrior. Wields duel sword. Elemental attribute is Ice. Talon - Ninja under command of Red Minotaur. Wields dual Shuriken stars. Elemental Attribute is Darkness. Hornet - Soldier under command of Devil King. Wields longbow. Elemental Attribute is Lightning. Puff - The hillbilly of the game (just listen to her accent/vocabulary). Wields a giant hammer. Elemental Attribute is Ice. Q-Ball - A missionary that wants submission to his faith or death. Wields dual cannons. Elemental Attribute is Fire. Iron OX - The human tank; just about nothing gets past this guy. He also can't talk. Wields a giant spear. Elemental Attribute is Lightning. -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ 7. Levels Walkthrough -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Here I will go through each of the levels in the Free Battle Mode. The reason is because each Conquest mode is different, and I would have beat Conquest mode hundreds of times to tell you all the possibilities. But nobody in their right mind would do that (or have the time to), since each play-through is a good 20-30 minutes. Each level is the same for each character, only the dialogue can be different. The name in parentheses is the main enemy of the battle. Another note about this walkthrough is that you should kill as many enemies as you can along the way, and that you should kill all Lieutenants, Captains, and Commanders when you can, as they leave items and health, and also experience. -Border Patrol: This is the level you play when you are being attacked by an enemy. The setup is always the same; a castle with two doors, a guard captain in each of the four corners of the map, and Assault teams coming from each entrance. Don't even bother killing the Guard Captains, because the Assault teams will still come. But don't be too pressured; even on hard mode, it takes a long time for the gates to come crashing down. The goal is to guard your castle until reinforcements arrive (about 5 minutes). Just keep killing the Assault Leaders, and then anybody attacking the doors. -Artica Rebellion (Puff): This level has a lot of enemies, but don't be discouraged. When you start off, just head straight for the first Commander. After you kill him, keep on going until a bunch of enemies arrive. There will be 5 Rebel Captains in the group, focus your energy on them, because if you kill them, most of the regular soldiers will become defenseless. After you kill them, pick your route (I always kill both Commanders) and proceed through the gate. When you get to the bridge, there will be a Commander guarding it, so kill him. About halfway into the bridge, you will be ambushed by soldiers and 5 more Rebel Captains. After you kill them, proceed to kill the next Commander, guarded by shielded troops. Then proceed to kill the next Commander, next to Puff, and then kill her. She will retreat even further back. When you go into the next area, you will be ambushed by a group of 4 Rebel Captains. After you kill them, kill the Commander. Then proceed to kill the next Commander. When you go into the last area, you will be ambushed by 5 Rebel Captains. Kill them then the Commander, and finally, Puff. -Assault on Bloomdale (Frost): There's nothing special about this level. Just kill all of the Commanders, because most of the time there will be allied reinforcements. The Guard Captains to the sides are optional. You will kill Venus twice in this level; once at the first gate, and then a second time in the square area at the top. After the second time, proceed to kill the Commander, along with the Guard Captains, and finally, Frost. -Chase at the Tablelands (Azure Dragon): Nothing special. You start off by killing Azure Dragon, and the horse chase is optional, because either way, you'll have to kill him twice. By NOT using the horse, you can kill the Commanders along the way. By using the horse, you can chase him down and kill him before he gets to the castle, and you get a 5000 EXP bonus at the end. And at every fork in the road (with a circular object/hill/etc. in the middle), go around the whole fork both ways, because at most forks, there is one path with a Commander, and another with a item in a box. At the end, you are ambushed by 3 Guard Captains and many enemies, so kill them, along with Azure Dragon. If you kill all Commanders and get the one item in the box, you should have 12 items at the end. -Siege of Dark Spire (Orwick): Nothing special until the the first gate. In order to get past it, you have to get a Bomb soldier to blow it up. First, rid the area of completely all enemies, because the Bomb soldier takes damage easily. When he blows up the gate, you can go down and all the way around the castle (with those enemies with giant pillars and hammers along the way) to reach health, fury, and 2 items. Then go back and kill Orwick and any other Commanders you want to kill. -Ruse at Riverglen (Red Minotaur): Nothing special unless you kill Scorpio. If you do, then there will be 3 messengers sent out towards Red Minotaur. If you kill all 3, nothing happens. If you spare even one, then they will tell Red Minotaur, and he will head to fight against your troops, who are already in trouble. When you go to fight him, you will most likely have to fight Talon too. -Deadwood Counteroffensive (Red Minotaur): Only thing special is the Cavalry in the beginning. Begin your advancement towards Scorpio (guarding middle passage), and kill any units labeled "Cavalry". When they spawn, you will see an anouncement, at which point, you have to kill at least one of the Cavalry units to prevent any damage done to your allies. They will only stop with Scorpio's death. After you kill Scorpio, you can continue down that path and kill Talon before Red Minotaur, or go down the other paths and fight some Commanders. -Storm on the Great Plains (Irdene): Probably one of the toughest battles. After you kill the first Commander, Iron OX appears. On hard mode, don't even try beating him, seriously, even if your character is maxed out or whatever; it's a long and hard battle. Just "prime" him to make him slower for a while, and run away. Eventually, you'll get through all the gates to get to Irdene, who from time to time jumps on Iron OX. You either have to attack Iron OX enough or just use Fury Drive. -Divide and Conquer Faylinn (Lark): Not so tough until the end. The goal is to not let Bramble and Lark unite, but Bramble always arrives at the spot earlier than Lark, so focus your energy on Lark. If you do let them unite, then they team up against you and have the ability to heal each other, so you have to focus on one or the other. Until either Lark or Bramble are dead before they unite, or after they unite, don't bother attacking anything but Commanders that are guarding gates. -Ambush at Shadow Gorge (Muri): There is a HELLUVA lot of enemies in this level, along with Commanders, Lieutenants, and Captains. Mari is going to be a pansy throughout the whole level, but the enemy soldiers will almost always have morale. This level is perfect for experience and items. -Fall of the High Temple (Devil King): A lot of enemies here. Make killing the Guard Captains your top priority. After a while, Devil King will set the last half of the area on the map on fire, causing very minor damage to you. You have to beat Hornet and Lady Butterfly in order to get to the Devil King. Great level for experience and items. -Crossing the River Styx (Reaper): When you start this level, head straight for the bridge and kill the Commander. After that, proceed as fast as you can to Reaper. If your character is fast, then just go up to intercept Reaper, but if they are slow, destroy the gate nearest the bridge, go down the route, and go up from the "X". Don't let Reaper reach the "X" because then you'll have a lot of enemy reinforcements on your hand. -Flooding Gulthas Nam (Kahz): Your first objective is to kill 6 Commanders. There are more than 6, however, but killing the extra ones is optional. This stage can be confusing because you have to walk around stuff a lot. After you kill the 6 Commanders, Kahz will appear near the middle-top of the stage, where you will kill him. -Landing at Nanvia (Arslan): Nothing special, just a lot of Captains and Commanders here. During the battle, you will be bombarded by cannons if you don't move quickly. When you fight your way to the end, kill the Gun Captain (yellow dot) for a EXP bonus at the end and for allied reinforcements. Once you enter the last area, you can't come out. You will first face a robot in the beginning. Just stay clear of his attacks, and you'll kill him easily. Then you will finally face Arslan. -Pilgrimage to Cathedral City (Q-Ball): A lot of wierd contraptions in this level. In the second area/square, you are trapped, and the only way out is killing 4 Lieutenants. After that, in the 3rd to last area, you will be trapped again, with 2 Lieutenants and the same robot as in Arslan's level. Then go in the small room down to find 3 items, health, fury, and some experience. Then go to the last room, kill the 2 commanders, and kill Q-Ball. Don't bother with the Mecha-Q's because they come back as soon as you kill them. -Leveling Kush (Zaan): Here, your objective is to kill 16 Ambush Leaders. However, sometimes you don't have to kill as much. First, clear out the leaders in your area, then go east and kill those, then go north to the altar, then even further north, then northwest, and then Zaan should appear in the middle of the stage for you to kill him. -Battle at Riverglen (Frost): Just like any other battle. Go all the way down to defeat Frost. He will run away and you will have to fight Venus. After you kill her, go back north to help your troops and kill Frost. "Bridge Chests" Near the middle-right of the map, there is a tall bridge with treasure chests on it. However, not all characters can get it: Scorpio, Frost, and Q-Ball can't get the chests Venus and Talon have to double-jump on the right side of it Devil King has to use Triangle to jump Azure Dragon can use Death Sweep on the left side Lady Butterfly can use Flying Fish Red Minoutaur can use Fury OR Triangle jump on the left side Hornet can use Cloudburst on the left side Puff can use Ring the Bell Iron OX can use Fury OR Triangle jump -Twisted High Temple (Reaper): This is just like Devil King's level (the map and strategy); focus on the Guard Captains until you reach Reaper, then focus on Reaper and the Commanders. -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ 8. Items -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ For the best items or item levels, play the game on Hard difficulty. Eventually, you'll have to play on Normal and Easy difficulties in order to get the not-so-rare or not-so-useful/powerful items. Each player can hold 3 items. When there is a (3) next to the item, that means there are three of that one item, and all three have to be equipped to work. The max level for leveling items is 99. Spartan Brace - Increase attack Armor - Increase defense Energy Bead - Increase health Health Ring - Increase health received from items Fire Charm - Protects from fire Lightning Charm - Protects from lightning Ice Charm - Protects from ice Darkness Charm - Protects from Darkness Fury Quencher - Max Fury Drive before battle Shield Crusher - One hit to destroy shield Awakening Vial - No dizziness Sage Haipin - Increase EXP from enemy Rally Pipe - New battle music (morale?) Fury Soul - Fury Drive fills faster Saddle of the Whirlwind - Horse is faster Hourglass of Fate - Turns level into Time Attack, no time = death, finish before time = 3 chests Ground Killer Gauntlets - Foot soldiers easier to kill Air Killer Gauntlets - Archers/Riflemen easier to kill Flame Killer Gauntlets - Bombers easier to kill Shadow Killer Gauntlets - Ninjas easier to kill Machine Killer Gauntlets - Vertical Tanks/STOMP easier to kill Iron Killer Gauntlets - Mace wielders easier to kill Wood Killer Gauntlets - Pole wielders easier to kill Parchment of Infamy - Commanders easier to kill Disciplinarian Paddle - Knockback effect increased Bronze Award - 500 EXP Silver Award - 1000 EXP Gold Award - 3000 EXP Headdress of the Minotaur - If Scorpio has little health, Red Minotaur comes Wheels of Gale (3) - Increase movement speed Hilt of Reflection - Repelling attacks is easier Beserker (3) - Can't guard, attack up 50% Powershot - Devil King has grenade launcher instead of shotgun Bounty Chests (3) - Can't guard, get 5 chests Back Scratcher - Morale boost Masks of Demoness (3) - Sacrifice health, attack up 400% Hammer Displacer - Puff doesn't use hammer Cursed Clothes (3) - Damage recieved increased 2x, damage dealt increased 2x Chain of Necrosis - Combos are easier Breakthrough Secret - Break enemy's guard easier Coup d'etat Scale - Commander's attack down, soldier's attack up Jewel of Rage - Fury Drive boost up 300% from damage received Charm of Good Fortune - Find ornate chests easier Lottery Ticket (3) - 30,000 EXP, damage taken goes WAY up Medal of Valor - Kill 10 Commanders to get 3000 EXP bonus Cursed Dolls (3) - Can't recover health, 3 ornate chests Soothing Harp - Make enemies dizzy easier Tainted Figurines (3) - Can't recover health, 2x damage dealt Helmet of the Betrayer - Attack allies Beads of Mercy - Slowly recover health Grave Power - Easier to land critical hit Gift Box of Reward - 1 Ornate Chest Sash of Atonement - Use health as Fury Drive for special attack Dies of Fortune (3) - 6 chests, damage taken goes WAY up Foul Incense - Repels enemies Books of Immortality (3) - Can revive self once Plasma Generator - Iron OX shoots plasma rounds in Attack mode Warrior's Codes (3) - Hit combo goes up 2x -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ 9. Weapons -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ A weapon's level and importance are decided by the difficulty of the game. Hard mode gives you high leveled, powerful weapons, while Easy mode gives you low leveled, weak weapons. Each character has 6 weapons, and the 6th weapon is always found in Ornate Chests, and is considered to be a "Joke" weapon. However, they may still be strong in comparison to other weapons (Such as Iron OX's 6th weapon compared to his 5th). Each # weapon also has special attributes that are present in all characters (the prime bonus and elemental attributes). The Elemental Attribute is the same as the character's default Attribute. First weapon - The one you start with, low level on Easy, high on Normal. Second weapon - Better than first, low level on Easy, high on Normal. Third weapon - Better than second, Elemental Attribute, low level on Normal, high on Hard. Fourth Weapon - Defense higher than attack, low level on Normal, high on Hard, bonus for hitting "primed" enemy Fifth Weapon - Better than third, Elemental Attribute, not as much defense as fourth, only on Hard mode. Sixth Weapon - Can vary per character, bonus for hitting "primed enemy",only on Hard mode in ornate chests. -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ 10. Unlockables -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ -_-_- A. Characters -_-_- Here I will list what character you can unlock first, and then what person you have to beat Conquest mode with in order to unlock that character. Frost <-- Venus Talon <-- Red Minotaur Hornet <-- Devil King Puff <-- Azure Dragon Q-Ball <-- Lady Butterfly Iron OX <-- Scorpio -_-_- B. Character Profiles (Credit to Berserker) -_-_- Here I will list the character and how to get their profile (either Conquest or by completing a said level). Arslan - Landing at Nanvia Azure Dragon - Conquest: Azure Dragon Bramble - Divide and Conquer Faylinn Devil King - Conquest: Devil King Etc - Conquest: Any character Frost - Conquest: Frost Hornet - Conquest: Hornet Irdene - Storm on the Great Plains Iron OX - Conquest: Iron OX Kahz - Flooding Giuthas Nam Lady Butterfly - Conquest: Lady Butterfly Lark - Divide and Conquer Faylinn Muri - Ambush at Shadow Gorge Orwik - Siege of Dark Spire Puff - Conquest: Puff Q-Ball - Conquest: Q-Ball Reaper - Crossing the River Styx Red Minotaur - Conquest: Red Minotaur Scorpio - Conquest: Scorpio Talon - Conquest: Talon Venus - Conquest: Venus Zaan - Leveling Kush -_-_- C. Movies (Credit to Berserker) -_-_- Here I will list the name of the movie and how to get it (either Conquest or by completing a said level with a said character). Anime Opening - Conquest: Any character Archrival - Battle at Riverglen (Red Minotaur or Scorpio) Azure Dragon Ending - Conquest: Azure Dragon Azure Dragon - Any stage (Azure Dragon) Battle at Deadwood - Deadwood Counterattack (Devil King or Lady Butterfly) Battle at Great Plains - Storm on the Great Plains (Red Minotaur or Scorpio) Devil King Army Opening - Any stage (Devil King or Lady Butterfly) Devil King Ending - Conquest: Devil King Dragon vs. Devil King - Fall of the High Temple (Azure Dragon) Fight for Love - Arctica Rebellion (Q-Ball) OR Pilgrimage to Cathedral City (Puff) Frost Army Opening - Any stage (Venus) Frost Ending - Conquest: Frost Hornet Ending - Conquest: Hornet Iron OX Opening - Any stage (Iron OX) Iron OX Ending - Conquest: Iron OX Lady Butterfly Ending - Conquest: Lady Butterfly Mutual Respect - Leveling Kush (Iron OX) Puff Opening - Any stage (Puff) Puff Ending - Conquest: Puff Q-Ball Opening - Any stage (Q-Ball) Q-Ball Ending - Conquest: Q-Ball Reaper's Betrayal - Twisted High Temple (Devil King or Lady Butterfly) Red Minotaur Army Opening - Any stage (Red Minotaur or Scorpio) Red Minotaur Ending - Conquest: Red Minotaur Scorpio Ending - Conquest: Scorpio Talon Ending - Conquest: Talon Venus Ending - Conquest: Venus -_-_- D. Music (Credit to Berserker) -_-_- Here I will list the name of the music an how to get it (By completing a said level). #1-#4 are unlocked by default. 5: The Upper Hand - Arctica Rebellion 6: Adrenaline Rush - Deadwood Counterattack 7: Half of the Battle - Border Patrol 8: Beachhead - Flooding Giuthas Nam 9: Double Trouble - Landing at Nanvia 10: Tropical Storm - Leveling Kush 11: Fight to the Death - Landing at Nanvia 12: Bramble's Scramble - Divide and Conquer Faylinn 13: Enlightenment - Pilgrimage to Cathedral City 14: Theme of Riverglen - Battle at Riverglen 15: Tide of Battle - Assault on Bloomdale 16: Pursuing Love - Assault on Bloomdale 17: Frostbite - Arctica Rebellion 18: Rumble of Valor - Siege of Dark Spire 19: Riding High - Siege of Dark Spire 20: Might and Steel - Storm on the Great Plains 21: Betrayal - Fall of the High Temple 22: Storm Ride - Chase at the Tablelands 23: The Thorn - Deadwood Counterattack 24: The Downpour - Ambush at Shadow Gorge 25: Tuonela - Crossing the River Styx 26: Back Against the Wall - Crossing the River Styx 27: Staccato Dream - Battle at Riverglen 28: Albatross - Leveling Kush 29: No Return - Crossing the River Styx 30: Little Big Heart - Arctica Rebellion 31: Burning Butterfly - Battle at Riverglen 32: The Abyss - Fall of the High Temple 33: Thunderbolt - Chase at the Tablelands 34: Boiling Point - Divide & Conquer Faylinn 35: Divine Love - Pilgrimage to Cathedral City -_-_- E. Other (Credit to MalicousOne) -_-_- -If you beat Conquest mode with all 12 characters, you can fight against your own army in Free Battle mode. -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ 11. Hints and Tips -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ -Easy EXP and Items Go to "Free Battle" mode and pick any character (I pick Devil King even if he is maxed out, I do it for the items). Pick the level "Assault on Bloomdale: Frost". When you start, automatically turn around and go up the small hill with the soldier with shields and archers, and clear out all enemies in that area. Now go back (clearing soldiers as you go) towards the Guard Captain. Get close to him until he starts chasing you, at which point you should turn around and start heading towards the hill you cleared. Try to keep as close ot him as possible (by running and stopping), and when you are close to him and he turns back, just keep on going until you go in a circle back to where the Guard Captain originally stood (in front of the soldier respawn cave), but he should have stopped a couple of feet away from the cave on his way back. This way, you can attack all the enemies you want coming out of the cave without attacking the Guard Captain, and once you get a hit combo of 400 or higher, you instantly get an item. -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ 12. Credits -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ -Capcom, for creating the game. -Koei, for making games that gave Capcom the idea for this game. -TheeMikester, for creating the great ASCII version of the "Devil Kings" logo, which is now the first thing you see in the FAQ. -Berserker, for filling in some Music, Movies, and Chacter Profiles for me. -MalicousOne, for Other, under #11, section E. -worldeater65, for showing a mistake about Talon's Elemental Attribute. -gazdaghorde, for adding the "Bridge Chests" to the Battle at Riverglen (Frost) Level. -syuuchi_16, for fixing the formula for the game (in Gameplay section) -GameFAQs, for doing a FAQ bounty for this game. -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ 13. Contact/Random Stuff -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ If you have any suggestions on how to write FAQs better, any questions you still may have, or any cheats or anything I may have missed in this FAQ, then send me a private message.
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