___      __      __   _   __    _   _    __
\ww\    /ww\    /ww/ |i| |nn\  |n| \x\  /x/
 \ww\  /wwww\  /ww/  |i| |nnn\ |n|  \x\/x/
  \ww\/ww/\ww\/ww/   |i| |n|\n\|n|   \xx/
   \wwww/  \wwww/    |i| |n| \nnn|  /x/\x\
    \ww/    \ww/     |i| |n|  \nn| /x/  \x\


------------------------------------------------------------------------------

Note:
I've divided the walkthrough in different sections so you can use the 
search function (Ctrl-F) Use it to get where you want much much much
faster ;-)

 -------------------------
| Table of Contents [TOC] |
 -------------------------

Table of Contents...........................[*TOC]
Introduction................................[*INT]
Legal Stuff.................................[*LES]
Version History.............................[*VEH]
E-mail Policy...............................[*EMP]
Game Info...................................[*GAI]
   Characters...............................[*CHA]
   Controls.................................[*CTL]
   Menu.....................................[*MEN]
Walkthrough.................................[*WKT]
   Gardenia.................................[*GAR]
   Alfea....................................[*ALF]
   Gardenia(2)..............................[*GA2]
   Alfea(2).................................[*AL2]
   Black Mud Swamp..........................[*BMS]
   Alfea(3).................................[*AL3]
   Cloud Tower..............................[*CLT]
   Alfea(4).................................[*AL4]
   Date.....................................[*DAT]
   Alfea(5).................................[*AL5]
   Red Fountain.............................[*RFT]
   Alfea(6).................................[*AL6]
   Sparks...................................[*SPA]
   Alfea(7).................................[*AL7]
   Cloud Tower (2)..........................[*CL2]
   Alfea(8).................................[*AL8]
   Final Showdown...........................[*FIN]
Sidequests..................................[*SID]
Magic.......................................[*MAG]
Pictures....................................[*PIC]
Outfits.....................................[*OUF]
Minigames...................................[*MIN]
FAQs........................................[*FAQ]
Credits.....................................[*CRE]


 --------------------
| Introduction  [*ITR]|
 --------------------

When my girlfriend asked for help on the Winx Club game, I noticed
that there wasn't a walkthrough for the PS2 version of the game, only
the GBA version. There are quite a few differences so I decided to write
a walkthrough for the PS2 version.
This is the first walkthrough I made and English isn't my mother language
so bear with me on this one. Tips are always welcome.
This is the complete walkthrough so don't expect anymore major updates. The
only thing I'm missing is one last Dragon Seed so I will update again when
I find it or someone tells me where it is.
Enjoy!


 -------------------
| Legal Stuff [*LES] |
 -------------------

This guide is copyright (c) 2006 Yannick Vanderstraeten (Angelblazer84)

This may be not be reproduced under any circumstances except for personal, 
private use. It may not be placed on any web site or otherwise distributed 
publicly without advance written permission. Use of this guide on any 
other website or as a part of any public display is strictly prohibited, 
and a violation of copyright.
The following sites have permission to post this guide:

www.gamefaqs.com
www.neoseeker.com

You can find the latest version of this guide the quickest on 
www.gamefaqs.com

All trademarks and copyrights contained in this document are owned by their 
respective trademark and copyright holders.


 -----------------------
| Version History [*VEH] |
 -----------------------

Version 0.1 
21/08/2006 
Started this guide and added table of contents, legal stuff, 
version history, e-mail policy, Game info, Magic, a few sidequests
and the first part of the Walkthrough: Gardenia.
General overview is also ready and took a shot at ASCII art.
The rest will follow very soon.

Version 0.25
22/08/2006
Added three missing gems in Gardenia
Updated Table of contents.
Added walkthrough for Alfea to Black Mud Swamp
Updated Outfits, Sidequests, Pictures and Magic
Planning to add a section on mini-games.
Legal Update
This is gonna take more time than I thought :p

Version 0.6
23/08/2006
Completed the game today, only one Dragon Seed missing
Legal Update
Characters Update
Added walkthrough for Alfea 3 to Red Fountain
Something seems to be wrong with the Firefly count. Hope to fix it
by next update.
Added the Minigames section
Updated Sidequests and Magic, Completed Outfits and Pictures

Version 1.00
24/08/2006
Updated Characters (again)
Added the rest of the walkthrough and updated table of contents.
Completed Minigames, Magic and Sidequests.
One Dragon Seed is still missing from the list, that's the last thing
missing from this guide :(


 ----------------------
| E-mail Policy  [*EMP] |
 ----------------------

My e-mail address is tom_poes84@hotmail.com
You can send me any email with questions, tips, wrong spelling etc.
In short anything related to the faq and the game. Specifically state in
the subject that your e-mail is about the Winx faq or it will just be
deleted. Do NOT send me spam or flame mails etc... they will be ignored
anyway.


 -----------------
| Game Info [*GAI] |
 -----------------

Characters     [*CHA]
--------------------
*Bloom*
--------
The main character of this game. A normal girl like any other in the
beginning, she will soon learn she has fairy powers and gets thrown in 
the world of Magix to battle the evil Trix with the other Winx fairies.
She has the power of Dragonfire.

*Kiko*
--------
The cute pet rabbit of Bloom. Her closest friend and the reason why
this all begins.

*Stella*
---------
Princess of Solaria and friend of Bloom after Bloom saves her from Knut.
She then takes Bloom to Alfea, the fairy school in Magix. She uses the 
powers of the sun.
In battles she will help Bloom with Solar Wind. Stella summons multiple
rays of son, which fly towards the enemy.

*Musa*
-------
Another fairy friend Bloom with meet in Alfea. She uses magic powers
related to music. In battles she will help Bloom with Mega Sound. Musa
uses two big speakers and a heavy bass track to damage enemies.

*Tecna*
--------
The technical fairy of the bunch. Bloom will also meet her in Alfea.
She will help Bloom in battles with a Shield. Tecna throws microrobots
towards Bloom that form a mesh of digital energy.

*Flora*
--------
The fairy with the powers of plants. A lover of all plantlife, she will
help Bloom in battles with Golden Pollen. Flora heals Bloom with a cloud
of shimmering golden pollen.

*Faragonda*
------------
The headmistress of Alfea. She runs the school where the Winx learn to
use their fairy powers.

*Griselda*
-----------
The grumpy helper of Faragonda in Alfea.

*Professor WizGiz*
-------------------
A teacher of the Winx who teaches at Alfea.

*Professor Palladium*
----------------------
A teacher of the Winx at Alfea.

*Sky, Brandon, Timmy, Riven*
-----------------------------
The specialists from Red Fountain. You will meet them a few times during
the game. There is also something about a certain date...;-)

*Saladin*
---------
Headmaster of Red Fountain.

*Icy, Stormy, Darcy*
---------------------
The evil Trix that will do anything to stop you in your quest.

*Griffin*
----------
The evil headmistress of Cloud Tower. Where the Witches and Trix learn
to control their powers.

*Knut*
-------
The brainless helper of the Trix. First against you, he will change his ways
in the end and join your cause.


 ------------------
| Controls   [*CTL] |
 ------------------

*Menu*
-------
Left analog joystick : higlight
X                    : select highlighted option
Start                : open/close menu
L1/R1                : browse through menu pages

*In-game*
----------
O                    : perform action / let go of a ledge
Right analog joystick: move camera around
R1                   : put camera behing Bloom
R3                   : first person view
Left analog joystick : walk / Run (push slightly or all the way)
R2                   : crouch
R2 + Left joystick   : sneak around
X                    : jump / climb up (when on a wall)

*In-battle*
------------
*normal*
Square               :use fire magic
Square (hold)        :use magic attack
R1                   :aim at an enemy
D-pad                :change target
L1                   :magic shield
*boss*
Left analog joystick :move Bloom around
Square               :use fire magic
Triangle             :use magic Winx attack
X                    :call Winx help
L1                   :magic shield


 ------------
| Menu [*MEN] |
 ------------

*Diary*
--------
You see three panels here that show what Bloom went through in the game.

=Statistics=
Here you can see the number of stars, Dragon Seeds, gems and Fireflies
you have gathered so far.

=Sidequests=
Here is a list of all the sidequests you started and completed. Use the left
analog joystick to higlight an arrow and X to browse through the different
sidequests.

=Diary=
Here is a diary entry plus picture for every major event that happened
to Bloom thus far. Use the left analog joystick to highlight an arrow and X
to browse through the different entries.

*Inventory*
------------
Here you can see all the items Bloom has collected during her travels.
Use the left analog joystick and X to browse through the inventory.

*Fashion*
----------
Here you can see all the outfits Bloom has collected and change the
outfit she is wearing. To get new outfits, you need to by them with
gems or bring a certain person special items.

*Magic*
--------
Here you can see the fairy status of Bloom. This depends on then number
of fairies Bloom has collected on her travels. For every 5 fireflies, her
fairy level will raise by one. There are 6 fairy levels to be gained during
the course of the game. With every new fairy title, Bloom can use better, 
stronger attacks. See the Magic Section for more details.
Beneath the fairy icons, you can see the magic attacks Bloom has at the
moment and on the right the explanation of those attacks.
At the bottom of the screen, you have the order in which the Winx will
come to help you in the game. To change the order, simply select the Winx
with X and move her to her new position and press X again.

*Options*
----------

=Load=
You can load another saved game, but your current progress will be lost.

=Quit=
Quit the game.

=Settings=
Change the settings of the game: Music Volume, Sound Effects Volume and 
Vibration

=Centre Screen=
Centre the game on your TV screen.


 --------------------
| Walkthrough  [*WKT] |
 --------------------

*NOTE*
I will list all the small trees and shining stars you find once so you 
know where they are. Wether or not you keep shaking trees or solving stars
every time you go past them is up to you but the more stars, the better ;-)
*END NOTE*


==========
|Gardenia|                        [*GAR]
==========

After you start a new game and your gamesave is started, the game will
begin with a movie where you first meet Bloom. She's eating an apple when
suddenly Kiko comes running out of the forest and pulls Bloom with him into
the park. Time to get exploring.

You will start on the first screen of Gardenia. Right in front of you, you
will see a little parcel of grass with a birdhouse on it and a sign.
When you go near it, Kiko will appear on screen with a circle on a board.
This is the sign that that you can perform an action so remember that for the
rest of the game. Read the sign if you want and you will learn how to use
your camera.

There's a second sign a bit furter on the edge of the grass that will tell
you about the use of the circle button. Use it on the small tree next to the
sign to shake it and receive your first 20 stars! Shake every little tree
you will encounter during the game, each will drop 20 stars for you to get.
You will find another a bit further.

Go to Kiko and you will see that the gate is closed. Talk to the couple
on the bench (Mikael and Mika) and Bloom will ask about the gate. Mikael
will wake up from his lovey-dovey feeling and open the gate for you!
Kiko doesn't want to wait for you and runs ahead. Follow him and collect
your first 6 gems and shake the little tree. Talk to the girl if you want
(Melissa) and you will learn that she has been locked up here all night.
Then go further on the path and collect three more gems and shake another
tree. Behind the bench you will see a little shining star on the ground.
Remember where this is, you will be able to do something about it later.

Further along the path is a sign that explains the use of the X-button
and a broken bridge. Don't jump over it yet, but fall down and go to the
left through the water for a chest with 50 stars in it and to the right for
three more gems. Continue along the path and collect three more gems into
the next area. There will also be two gems on the bench in front of you and
there are two little trees at the sides of the gate you just went through.

On the left path, you will see a Save Point and a sign to explain it. You 
can use it to save your game and to return to Alfea when you have been here.
Save your game for now and go a bit further to shake another tree. Continue
on to the right to find another small tree and a chest with a Dragon Seed
in it. Every time you find one of these, your flowerpetals will be increased
by one! Yay! Run unto the grass on top to get 5 more gems. Go back to save
your game and then continue over the fallen tree.

You will come across your second bridge but let yourself fall in the water
again and go to the left to get 4 gems and to the right to get another
Dragon Seed! Go back to the start of the bridge, jump over it and you will
see another small movie where you will encounter your first monster and
Bloom discovers that she can throw orbs! Time to beat your first demon.
You can use the square button to throw orbs and R1 to select the monster so
first press R1 to make a green arrow appear above the monster. Then use the
left analog stick to sidestep left and right to avoid the rocks he throws at
you. Use square to throw your own stuff and he will soon be history.

You'll find another small shining star a bit further, along with three new
gems waiting to be collected. Go over the log and you will find two new
signs, one to explain wall climbing and the other to explain Dragonflowers.
Those are the little orange flickering flowers that restore your
health! Take it if you need it and continue your way over the wall to your
left.

You will be treated to another movie where Kiko will get ambushed by
another demon and our brave Bloom comes to the rescue! You will learn that
you can use L1 to call on a magic shield that blocks the attacks of your
enemies. Nice! Use the same strategy as before and use the shield if you want
and the monster will die quickly. Go to the right and you will find 4 gems, 
a Dragonflower, a small shining star and a Save Point! Save your game and
its time to climb the mountain.

Go the left and pull up the wall. Jump over the gap to the right and collect
three gems. Jump over the next gap and then pull yourself up. You will see
a sign that will explain shimmying. So let yourself hang and shimmy to the
left. Pull up when you can and you will find another sign that will explain
how to stick to a wall. Collect the three gems and then go to the left wall.
Press up and Bloom will press against the wall. Move all the way to the left
and then jump up the small stairs. Pull yourself up, collect the three gems
and go farther up.

Next up are two far jumps to the right. Run to the edge and jump to just make
the jumps. If you fall down, Bloom will lose a petal. You will find a little
star and a Dragonflower on the first platform. Take the second jump and instead
of going up, go to the right to discover a slightly hidden platform with three
gems and a chest with a Dragon Seed! Go bock and pull up twice. 
Jump up and let yourself hang from the third platform.
You need to shimmy left here and avoid being hit by the falling rocks. Go to
the edge, next to the first falling rock. Wait for it to fall down and then
shimmy all the way left. You should make it without getting hit. Go to the
left and you will have made it.

You will see another movie where Kiko runs further up the mountain. Bloom
will hear a ruckus and wonders if it is fireworks when suddenly a girl
shouts and another monster drops down on you. Kill him the same way as you
did before and continue up. You will come across three more gems, some
falling rocks and another monster. Watch the rocks when you beat this one
because they will hurt you. Try to stay as far from them as possible while
still being able to target the monster.

Go past the rocks after beating him and you will find four gems and a chest
with stars on the left side. Then quickly turn because another monster will
be behind you waiting to be killed. Go further and you will find three stars,
more falling rocks and a monster. Be carefull, this one's tricky because of 
the rocks falling. A bit after the rocks, you will find another shining star
next to a lantern and a small tree a bit further on. Continue and you will
find two gems and another monster trying to impede your progress. Kill it
and continue on to find a little tree and more rocks falling down.

You will see tree gems and a chest right after the falling rocks 
with a Dragon Seed! Lucky! Keep on going and you will find a little tree
to shake and a Save Point! Your almost there! Continue and you will find
Stella! A movie will play where the big ugly Knut sends his minions to
catch Stella while he takes her scepter. Bloom quickly comes to her aid, 
but then realizes it might not be that easy. With a little pep talk from
Stella, she discovers her fairy powers and its time for your first Boss
battle!!

==============================================================================
BOSS: Knut
==============================================================================
The first boss battle isn't so hard. You can use the left analog stick to
fly around with Bloom along the perimeter of the battle field. Below on your
screen you will see your magic meter and above will be the health meter of
Knut. That's the one you want to get empty. You can use square here to
throw your orbs and L1 to use your shield but it will cost energy and your
magic meter will deplete. Don't worry though, Knut will leave small orbs
when he attacks and these will fill your meter back up. Be carefull though, 
DON'T catch the black ones, these will deplete your meter instead of filling
it.
Knut will use the scepter to shoot small rays at you that can easily be
avoided. Try to stay high and keep on firing on his head. Preferably in
front of him. They seem to hit more often. After you have hit him enough, 
he will fall down and an arrow will appear above his butt. Release on more
orb and he will get angry. He will charge a stronger attack at this point.
Use L1 to block and repeat the former strategy. Do it three times to stop
him.
==============================================================================

Stella gets her scepter back and then tells Bloom everything about fairies, 
Alfea and the world of Magix. Bloom says goodbye to her parents and then its
time to enter her new school. Faragonda and Griselda welcome the new load
of fairies and you will be in Alfea!


=======
|Alfea|                           [*ALF]
=======

You will talk with Stella in the hallway and then you have to find your room.
In the hall you will find a tree that you can shake. Now you can choose 
two roads. The hall with the green floor will bring you to the dormitory 
with your room in it, the other will lead to the school section with 
the library, classroom etc... Take the latter road first.

At the end you will meet Seresa who complains that someone played 
a practical joke on her by enchanting her locker. Use triangle at the 
shining star to start a mini-game. You will have to line up four of 
the icon that is shown on the right by pressing the right button at the 
right time. Succeed and the star will vanish,leaving stars, 
switches or chests. From now on you can do that with each such star.

Enter the door beside her and you'll enter the library. Talk to 
professor WizGiz on the counter and he will tell you about the art 
collection you can go see in the back. You will also receive a Dragon Seed!
Go into to back and you will see a grey object with a white screen behind
it. This is were you can get pictures of artefacts. You can use it now
if you want to exchange the stars you found for pictures. See Pictures for
the full list. I had enough for the first six pictures.

Against the wall you will also find a sparkling star. Dispel it to uncover
a switch that will make a chest with stars appear. Go back to the hallway.
The next door is that of Faragonda but it will be closed. Go further down
the hall to find the classroom of professor Palladium. At the end of the
hall you will find the simulation room with inside a star for another chest
with stars.

Go back to the great hall. Here you will find two girls, Nessa and Mileya.
When you talk to Mileya, you can enter a mini-game, a Star Gathering
contest. See Mini-games for more info. This is good way to get extra stars
and get more used to the controls.

Now take the path with the green floor. You will come to the dorm hall 
with a Save Point, Griselda and a small tree in the back right. If you want
some extra stars, go through the hall first to get to the first floor to
come across two shining stars, otherwise just take the stairs up. You will
meet a blonde girl, Celise, who is conveniently standing next to the door
of your room. Enter the door and you will see a movie where the group 
meets. You'll share a room with Flora, Stella sleeps alone and Musa and
Tecna share the third room. You'll also learn about a big party coming up
where the specialists of Red Fountain are coming to. Sadly, Bloom doesn't
have anything to wear.

You need to get a new outfit from Looma. But first there's a tree in the
room in the back and a shining star in Stella's and Tecna/Musa's room. Now
go back to the first floor and search for the door with Looma on it, it's 
the second door on the left. You'll find Looma but she needs her scizzors
back to be able to help you. Time to go scizzorhunting. Go back to the
great hall and enter the first door you come across. Pia will be here, 
together with a tree and a shining star. Go further and you will enter the
ballroom. Check the end of the right table and you will find Looma's 
scizzors. You will also find a shining star on the table in the back 
and on the wall on the left. Take the other door out of the ballroom for
another shining star and tree.

Now return to your room. Talk to Kiko and Flora to start Flora's Sidequest.
She wants you to get a carrot for Kiko so that he can have some food from
Earth. Go to Stella's room and she will ask you if you could find her 
earrings that she lost in the battle with Knut.

Now you can choose to go back to Gardenia or to give the scizzors back
to Looma. I suggest the first.


===============
| Gardenia (2)|                   [*GA2]
===============

The layout is exactly the same as before, only this time around, you can
find a few extra items and you can dispel all the shining stars. The stars
give you (in order that they were mentioned)

1) Firefly
2) Stars
3) Firefly
4) Stars
5) Dragon Seed

To find Kiko's Carrots, go to the screen with the first save point. Go
to the right corner in the back and look behind the tree to see something
shiny green stuck in the grass. That's the carrot.

To find Stella's earrings, you have to go all the way back up to where
you fought Knut. Search around the flowers and you will see two small
yellow orbs, slightly different from the flowers. These are her earrings.
Then go back to the nearest save point and choose to go back to Alfea.


===========
|Alfea (2)|                       [*AL2]
===========

Deliver the items here to Flora and Stella to receive a Dragon Seed and
another Firefly! W00t! Now take the scizzors to Looma and she will make
you a gown for the party. From now on, you can also buy outfits from her
for 60 gems a piece. You have 60 gems so you can buy on if you want to.
These have no meaning whatsoever in the game so don't worry about them
too much. Only the one you just received is needed to progress further.
Check the outfits section for more info.

Now make sure you are wearing the new gown and enter the ballroom. You 
will see a short movie where the party starts and everyone is amazed
by the dress Bloom is wearing. Bloom will also meet Sky Brandon and talk
with him. Choose the second and third answers to keep him happy. You will
know when they are the right ones when he smiles before he answers back.
When you choose the wrong ones, he will look angry or sad. You will leave
and go to bed.

The next morning, you will have to go to professor Palladiums classroom
for a lesson in nature magic. Go to the first floor and talk to Wizena at
the stairs if you want to play the Speed Challenge Minigame. See Minigames
for more info. Go over the green floor, past the hall to the classrooms.
You can stop by the library first if you want to get some new pictures, I
got to 11 and received another Dragon Seed! Yay!

Continue on and enter the classroom. First talk to Flora to start a new
sidequest. She is looking for a small Quietus Carnivorous. After that, talk
to professor Palladium and you will be able to go to your next location.


==================
|Black Mud Swamp |                [*BMS]
==================

Professor Palladium will explain what your mission here is. You will need
to get to the crystal clearing on the other end of the swamp. You will
also receive a bonus if you find three students that are hidden somewhere
in the swamp. With this, you will start Palladiums Sidequest. You will also
be able to use Blazing Barrier now by pressing and holding the square
button. Quickly pressing square three times will also allow rapid fire
from now on! Go Bloom!

*NOTE*
There won't be little trees here, but they will be replaced by larger trees
with an opening. Whenever you see such one, hit it with an orb and stars
will come flying out!
*END NOTE*

Go left first and you will find three gems, then go right for three more.
You can see the brown thorns here. Use your orbs to burn them to ashes to
reveal new pathways. Continue right and you will come across two signs.
The first to warn you from the swamp, the second to explain climbing up
vines. Continue along, then take the vines down, and then left past another
warning sign and down some more vines. Continue past two more signs.

Soon you will come to a fork. Go left and burn the thorns you find on your
left to find three orbs and a shining star. This one nets you your fifth
Firefly! Bloom gains the title of Charming Pixie and she learns Piercing
Wind for use in Boss battles.

Go back out and jump over the log on the left. Go further and you will find
Amaryl, Nessa and Pia. They are lost in the swamp. Choose to help them
and you will be rewarded with another Dragon Seed! Jump over the log on the
right and you will encounter your first enemy, a flying bug. Shield and
wait until he fires first, then unleash your orbs on him for a quick win.
There is also a chest on the right with stars and a save point a bit further.
Also take the road right here and jump over the log to get three gems. Then
return to the save point and save your game.

Look around for four gems. Take them and you will also see some thorns.
Burn them down and enter the new area to find a chest on a wall with yet
another Dragon Seed! Return and go to the edge of the mud to lure the two 
bugs and kill them. Then go to the right and search for a shining star.
This is the first student for Palladiums sidequest, Kiloru.
Press R1 to target the statue here and give it a salvo of your orbs
to get a whole bunch of extra stars. Then Save your game
and walk through the mud, staying clear of the bubbles and taking the two
gems inside. Continue through the tunnel on the other side.

You'll come out next to a save point. Save, read the sign about the fast
current of the water and go to the edge of the water. Jump on the platforms
over the water. Don't worry when you fall in, you can just try again.
Take the two gems on the other side. Watch out for the frog waiting for you,
his tongue has a long range. Luckily he turns slowly so you can avoid his
tongue and get to his side to unleash your orbs or a blazing barrier.

There is a shining star here to get a chest with stars and then go further
and walk through the water. At the other edge, you will find three gems and
something shiny. This is silkworm that you can give to Looma for a new
outfit. Jump over the stones and enter the mud. Be careful when you go over
the treelog ahead because two bugs will attack you. Continue on and you
will see a movie where Riven crashes a Red Fountain Craft.

Go to your friends and you decide to help them out. Take the Dragonflower
and read the sign for the explanation on Winx Glyphs. Step in the Glyph and
press O and Flora will grow a plant so you can progress. Climb up and then
immediately shield to protect yourself from the spider. Then throw orbs
to flip him over and use a blazing barrier to finish him off. Further right
you will find a shining star for a chest with stars.

Go to the left and climb down, another spider will appear, kill him too and
continue. Next you will find a pool of mud with a log over it and three
gems. Take the gems and then climb in the pool to find a shining star for
some extra stars. Then climb back up, over the log and save your game.

You will find the Red Fountain Craft a bit further and meet up with the
specialists. They will tell you that they transported a Troll but that it
has escaped! To make matters worse, the explosion that made the craft crash
wasn't an accident but someone sabotaged the craft! Time to help them catch
that Troll!

Go back to the save point, save your game and then continue on, beating
the frog and bug you encounter. You can also throw orbs at the trees here
to get some extra stars. You will come to a fork where you can go straight
or to the right. You can see the footprints on the right so this is 
definitely the way to get to the Troll, but go straight first. Lure the 
two bugs to kill them more easily and then take the two gems and the chest
for some stars. Now go to the right road. Take the tree gems and enter the
cave for the next area.

Follow the path and jump over the log to get to a fork in the road with a 
save point and a frog to the right. Defeat the frog, save your game and go
to the right. Defeat the two bugs coming your way, climb up the wall, defeat
another spider, go right to get three gems, a tree and a shining star for
a chest with stars. Go further to the back, past signs that warn you from
quicksand. To the right, you will find a chest with Firefly number six, 
a purple flower for Looma and a shining star. This one is the second student
for Palladiums sidequest, Ralan. Then backtrack to the save point.

Save your game, a tricky section is coming up. Go along the left path and
Flora will come and explain the Quietus Carnivourus to you. Don't get 
too close to them or they will bite you! I will try to lead you past them
as best as I can.

Go left around the first flower and then to the right in between the two.
Go ahead and take the three gems here. Look to your left and you will see
one plant with his back towards you and the other facing left. There
should be a bug behind them. Run and jump between them to get past them.
Go ahead and take the small Quietus Carnivorous for Flora and three gems.
Now go all the way to the right, a bit forward and then all the way back to
the left. Kill the two bugs here and exit. Kill the frog impeding your
progress and climb the wall.

You will see a small movie wherein the Specialists are captured by plants
and Flora comes to save the day! In the following talk, you'll learn
that you're catching up to the Troll. Climb over the wall and carefully
go forward to lure and kill the spider ahead. There are also two shining
stars here. One gives a chest with stars but the other is the third and
last student for Palladiums sidequest, Sirusa! Yay!

Now comes another tricky part where you have to get to the other side
of a pool where the platforms turn around and disappear in the mud! Don't
worry though, you can try as long as you want without dying. Save your
game though. Unfortunately I can't give much pointers here. Just keep 
trying and you'll get there.

In the next area, the flowerbuds will open up once you get near them, but
don't worry, they're totally harmless. Kill the not so harmless bug and take
the three gems. Go further and you will come to a spooky forest area.
The ground will sometimes vibrate, this is the Troll that is near.

Follow the path to a solitary gem and go right for four more. A bit ahead
are another five but be aware of the spider here! Kill it and then go left
to get a Dragonflower to replenish some health plus the last three gems of
this level. Continue on and you'll come to a gap. Get in the gap, quickly
dispose of the spider and climb out on the other side. Another spider will
be waiting for you to kill him.

Continue ahead until you find a save point and you can see the Troll 
vaguely in the distance. Save your game and continue. You'll see that
the Troll has your "dear friend" Amaryl and her friends trapped. Time for
a Boss Battle!

==============================================================================
Boss: Troll
==============================================================================
In this battle, you can check out Piercing Wind by pressing the Triangle
button but this takes up quite some energy so save this for when you see
the red arrow or for at the end of battle. Since the party is complete, you
can now also call on the aid of your Winx friends by pressing the X button
when they appear in the lower right corner of your screen.
For the Troll, you have to try to hit his bracelets. He has three attacks:
green poison smoke that hurts you as long as you fly inside it, he throws
rocks at you while turning around in a circle and last uses a jump attack
that makes rocks rise up to hit you. Quickly shield when he jumps, the other
two attacks can be easily avoided.
When you hit him enough, his bracelets will clutch and you can use a
Piercing Wind to take a big chunk of life away. Just be sure you're in front
of him when you use it. Shield after this to be safe for his charged attack
and repeat the same strategy until he goes down.
==============================================================================

After the battle you will see a movie where the Trix free the Troll and
capture Tecna. They will release her in exchange for Stella's ring, else
she will die!! Naturally the Winx have to give in and are brought back
to the meeting place. Despite being last, they still win the assignment and
you will go back to Alfea.


==========
|Alfea(3)|                        [*AL3]
==========

Back in school, the girls look up everything they can find about why the 
ring is so important. It is said to be maid from the legendary Dragonfire,
the same fire the Great Dragon used to make the Universe. They have to get
it back but first, a bit more info from Faragonda could be useful.

Go back to the first floor and save your game. Then go to Looma and give
her the Silkworm and Purple Flower to get two new outfits. With the gems
from the swamp, you can also buy a new one. Go back to the entrance hall
and talk to Griselda here for a new sidequest. She needs a book to be more
harsh against the students of Alfea. Nice :s

Go further and go talk to Faragonda. She will talk about the Great Dragon, 
who supposedly created the universe with his Dragonfire and then went to
Sparks. Unfortunately, evil witches searching for the Dragonfire destroyed
Sparks.

There is a shining star on the wall here for a chest with stars. 
Go further down the hall and talk to Palladium to get the reward for the 
Palladiums fairies sidequest, your seventh Firefly! If you want, you
can enter the simulation room and talk to the girl here for the virtual
enemy Minigame. See Minigames for more information.

Return to your room and the Winx will decide that they will have to go to
Cloud Tower to get Stella's ring back. There seem to be tunnels under Alfea,
but you need to find the entrance to them. Time to search the school but
first there are some things you can do.

Go to Faragonda. Talk to her and you will start her sidequest. She needs
three books in the library. Go to the library and climb the ladder behind
WizGiz until you come to a shiny book. This is the first. Then go to the 
right bookcase and climb the ladder here to get to the next book. The third
can be found in the bookcase in the back on the right. While you're here, 
exchange the stars you have for pictures. I got to 18. Try getting at least
16 to get your 8th Firefly from WizGiz!

Talk to him again and you can start another sidequest. Three students, Pia, 
Amaryl and Nessa each have a book from the library and he would like to
have them all back. Go back to Faragonda to give her her books and receive
a Dragon Seed! Then go in the direction of the entrance hall but enter
the first door you come across. You will find Amaryl here. Talk to her and
she will give you her book when you answer her question right. The answer
you have to choose is Faragonda. Go back out and enter the ballroom. Go up
the right stairs and you will find Nessa. The answer here is Braven. Only
one more to go. Go to the dorm hall to find Pia. Talk to her, the answer
is Cloud Fountain.

Don't give back the books yet, but go to your room and give Flora her little
plant for Firefly number 9! Now go to Musa's room and speak to her to start
her sidequest. She needs a new guitar string and needs a minotaur hair for it.
Now take the books back to WizGiz and he will give you your 10th Firefly!
This means you now are a Feisty Fairy and your Fairy Fire attack changes
into Crystal Surprise! Very nice indeed!

Enter Faragonda's office and check the wall to your right to see a plaque
against the wall. There is a code on this plaque that you will need, 3921.
Now go back to the room where you found Amaryl. There's a huge painting of
Cloud Tower here and an empty pedestal beside it. See what I'm getting at?
Right, this is the entrance, you only need something to put on that pedestal.
Go the the dorm hall and to the closet next to the save point. Enter the
password and the closet will open and you will get the Cloud Tower statue.
Save your game and go put it on the pedestal to open the portal to Cloud
Tower. Examine it to get to your next destination.


==============
|Cloud Tower |                    [*CLT]
==============

*NOTE*
When you are near bookcases, you will sometimes see little light brown
books flying around. Watch out for them because they will hurt you but you
can't hit them! Best to run away.
*END NOTE*

You start in the library. First go to the bookcase and take the shiny book
inside, its the book you need for Griselda's sidequest. Go to the right and
you will find a pot that you can break with stars in it and a door with a 
purple shine in front. Whenever you find such a door, you can remove it the
same way you remove the shining stars! Remove the lock and enter the door to
find a chest with Firefly eleven. Now go to the left of the bookcase with
Griselda's book and you will find two pots to break and 4 gems. Go to the
wall and you will find a door with a Dragon Seed behind it. Follow the wall
and you will find a switch. Use it and a ladder will appear behind you.

Avoid the laserbeams (or lose two petals) by ducking and climb the ladder.
At the end, you will get a preview of where you need to go, all the way up.
In front of you is a switch that will make the section of the room you are in
turn around. First go right and enter the door to get to a chest with stars.
Go back and use the switch. Go to the stairs on the outside to get to the
next switch. Use this switch three times to get three gems and a set of
stairs to get further up.

Ignore the switch here and go straight and follow the path (a bit of climbing
is needed) to get to the next switch. Use this switch three times and 
continue on for the next switch, use this once and go up to get to the next
and last switch. Use it a first time and go up to open the door. This door
won't open but if you look around, the other one will be open. Go back to the
switch and use it. Go up to get a chest with stars. Once more to get a 
shining star for a chest with stars and a last time to be able to get to the
exit and a save point!

In the next room, you will encounter a new enemy, the Minotaur. This one has
a shield to protect him from your orbs so stop shooting when he has it up.
He also uses a dash attack on you so step sideways to avoid the attack and 
keep throwing orbs. Stay mobile and they won't be much of a problem.
Another way is to shield when they dash at you. He will be temporarily
blinded by the shield so you can throw orbs at him like there's no tomorrow!

Break the pots here for stars, throw orbs at the kettels for even more stars
and collect the 5 gems. Now examine the large Minotaur statue and you get the
Minotaur hair Musa needs. Nice! Now go back and save. Stand facing the room
and go to the door all the way to the right on this side. Dispel the lock and
open the chest inside for a chest with stars. Now go and open the door 
opposite to find a chest with your twelfth Firefly! Now enter the other open
door to get to the witches dorms.

Grab the 8 gems here and then look for the door with Icy, Darcy and Stormy
on it. Examine it twice to open and the Winx will enter the room. Go forward
to take three gems and take three more to your right. Go down and destroy
the pot on the left for some stars. Dispel the shining star on the left
of the first closet nets you a chest with a Dragon Seed, the star on the
closet itself (and the other two closets) will give you stars. Search the
table to find an Ivory Snowflake for Looma. Now search the broom next to
the glyph in the room and you will find Stella's ring!

Use the glyph and Stella destroys the mirror so you can go through. Use the
next glyph and Tecna will come and disarm most of the laserbeams to your 
left. Jump over the first, collect three gems and then crawl under the next
beam. Then open the door on your left. You will be in the Archives with a 
save point to your right so save your game. Go to the right and collect four
gems but leave the Dragonflower, unless you're low on health. Further right
is a shining star for a chest with stars. Follow the wall to the left and you
will see a pot you can break for some more stars. Then go left and take the
two gems behind the statue and three more a bit further. When getting near
the third, your Winx friends will show around a book. Grab the last, SAVE 
and examine the book.

You'll see a movie where it turns out that this book is about Bloom! Bloom
sees a piece of her past where her father saves her from a fire. However, 
Bloom seems to be protected by the fire. She opens the book but suddenly
miss Griffin appears and sends the Golems in the room after you! This can 
be a tricky enemy. They can throw lightning at you or use their hammer to
pound the ground and create a shockwave to hurt you. Try getting something
between you and them so that you can kill them more easily. Else keep mobile
because they are pretty slow. Beat them both and the door will open. Get the
Dragonflower and save your game.

Go into the hall through the newly opened door and Griffin appears again, 
sending a bunch of Spiders after you and splits the floor. Back up and start
throwing those orbs! There are quite a lot of spiders so keep on shooting 
until you are sure they are all dead. Try to avoid as much of their green
poison as you can by moving left and right while shooting. Go to the gate 
behind you to find a chest with stars.

Jump over the gap and you will encounter more Spiders and 7 gems to collect.
Then examine the pillar next to the control panel to reveal a secret
passageway. Take the three gems here and open the door here. There's a save
point on the left and a pot next to the table. Save, break the pot and then
follow the stairs down. There are 4 gems near the next table. Continue on to
encounter a small army of little spiders. Again start shooting like there is
no tomorrow. Take the three gems here and the Dragonflower. The next table
has the last three gems here and then continue down. The shining star on the
way nets you a chest with an extra Dragon Seed! At the end, there's a chest
with some stars but you can't get it because Griffin catches up to you at
the end and sends a whole bunch of bugs after you. She uses a spell and
the bugs melt together to form the Blob monster! Boss time!

==============================================================================
Boss: Blob Monster
==============================================================================
This monster has a lot of different openings and sprays green poison and
shoots fireballs from all of them. Keep moving to avoid almost all of them
with ease and keep firing. Your new Crystal Surprise power will be more
than enough to win this battle. Keep on firing and call your Winx friends
whenever they show up and this battle will be over before you know it. Just
keep flying around.
==============================================================================

After the battle, the Winx will become closed in by the fire when suddenly a
voice speaks to Bloom and tells her about a portal that is the exit. Bloom
touches the portal without knowing what is exactly happening and the group
can escape the castle!


==========
|Alfea(4)|                        [*AL4]
==========

It will be in the middle of the night. Bloom decides to call her parents 
because she wants to know where she actually comes from. Go to the dorm hall
and examine the red object against the wall to find the phone. (everything
else is closed and everybody's asleep so don't bother exploring)

Bloom finds out from her parents that her father saved her from a fire long
ago. She isn't from Earth and has a strange connection with fire, because the
fire she was saved from seemed to protect her instead of hurting her. Bloom
will feel much better when she suddenly hears a crash in the ballroom!

Save your game and go there. The Trix have entered Alfea! They are looking
for the Dragonfire. Darcy will send a spider after you. Defeat it and you
will see a scene where Dragonfire will burst out of Bloom, defeating all
her enemies. The Trix leave because of the noise that was made and Faragonda
and Griselda come to look what's going on. Faragonda tells you to go to bed 
and not tell anyone what happened.

In bed, Bloom will have a nightmare and suddenly wakes up, surrounded by her
friends. They tell her that a date with Brandon is exactly what she needs.
Bloom needs to call him. First go to the library to exchange your stars for
pics. Try to get 24 like I did and you will get another Dragon Seed!
Then go to Looma to get a new outfit with the Ivory Snowflake and maybe 
buy another one with your gems from Cloud Tower.

If you want, the Star gathering Minigame and the Speed Minigame have
upgraded to level 2. See Minigames for more info. Now save your game and go
to the phone. Date time!


=======
|Date |                           [*DAT]
=======

Bloom and Brandon go on a date and are having a drink whilst talking. You 
have to choose answers and choose the correct ones to make this a fun date
for Brandon! As before, you know when you chose the correct one when he
smiles, otherwise he looks sad or angry. Luckily you have me so always choose
the third answer to get the best date.

Also watch for when he says a number (0001) Remember it because you will need
it very soon. (Or you can always call him again to get the number) After the
date you will be back at Alfea.


===========
|Alfea (5)|                       [*AL5]
===========

Talk to Amaryl and Pia in the hall here and they will say something about
a prince and a boy fighting in Red Fountain just before the Day of the Royals.
Go to your room and talk to Flora. She says that Musa is upset about 
something with Riven. Why will be explained later. Go to library and you'll
find Tecna there. Talk to her for her sidequest. She needs some spare parts
that you can find in Red Fountain.

Now go to Faragonda and she will tell you more about your past. The
mysterious woman in your dream was Daphne, a hystorical nymph of Magix and
the guardian of the Dragonfire! Now go to the room with the portal to Cloud
Tower and you will find Musa. Give her the Minotaur hair and you will get a
Musical Note Necklace! She also seems to be mad about something with Darcy
and Riven. Hmmm, more about Riven. Go back to the dorms and give Looma your
new necklace to get a new outfit.

Griselda's nowhere to be found so its time to continue on. But where to next?
If you talk to some fairies, they will talk about the Day of the Royals at
Red Fountain, so why not go there? Remember the code Brandon told you on your
date? 0001 You need it to open the other closet in the dorm hall to get the
Red Fountain statue. Save and go to the other side room to get to the 
ballroom and do the same as when you wanted to enter Cloud Tower. 
Put the statue on the pedestal and you will be able to enter Red Fountain!


===============
|Red Fountain |                   [*RFT]
===============

You don't exactly have an invitation so you will be chased after when you
arrive but eventually you'll be in Red Fountain. Now you have to find a way
to get to the Day of the Royals. Go left to find three gems and a girl on a
bench. In the back are three more gems, then go to the right. You'll meet
Davos, complaining about a maze. Continue on and enter the maze. Suddenly a
voice speaks and a training program is initiated. The Winx have no choice
but to find their way through the labyrinth!

Talk to your friends again and you're on your way. Jump over the gate and
time your run past the spikes. You will see three beams and a shining star
for Firefly 13! Throw the switch to continue. Go left to take three gems and
find a small tree and throw the next switch.

Continue on and you will see a tree in front of you, 3 gems and a tree
to your right. Turn around after getting everything and you will see an
arrow trap. Wait till both shots have taken place and then quickly run
through. A droid Bucketknight will come charging at you. Circle around him
while throwing orbs to defeat him. Be careful though, he's fast. Defeat him
and he will drop the spare parts you need for Tecna. Throw the switch to
get to a save point ahead, a droid and a chest with Firefly 14!

Save your game and then throw the switch to be able to continue on. Go to the
small tree and then go left or right, your choice but I went left. Stand 
against the wall and wait until one of the blades swings away and run 
through to the other side. A Bucketknight will attack immediately after so 
watch out. Take the three gems next to the fountain and continue to the other
side. Kill the droid and go right to see the other trap and collect the four
gems here. Simply jump to avoid the trap.

Go back to the fountain. It holds 80 stars for you. Examine it and it says
something about going from dark to light. You have to walk over the
buttons in the floor from dark to light. Every button has a piece of white,
start from the one with the least white on it and go further clockwise to get
20 stars at each button. Now throw either switch on either side and continue.
Kill the droid and go past the hole in the wall to get three gems.

Now go in the hole and you'll see a scene with a dragon wreaking havoc. Musa
says you need to use your orbs at the coals to back him up so that she
can put him to sleep in his cage. Save first and open the chest for some
stars. Now go to the dragon. Shoot orbs at the coals left and right of the
dragon to drive it backwards, be fast with your orbs because the light will
die out fast. Once he's far enough, a glyph will appear. Quickly hit O and
Musa will come and put him to sleep. Go to the right of the dragon and you
will find a Dragon Scale for Looma! Go back outside and you will see another
glyph. Save your game and use the glyph so that Flora will grow a vine for
you to climb up and get to Brandons room.

Be careful though, you have to avoid the spiders and the guards cannot see 
you or you have to start over. Go up and to the left. Pull up when the guard
is facing away and jump up the platform. Take the three gems here and the 
three gems on the other side and get back on the middle, higher platform.
Go up twice and grab the four gems. Go up once more and shimmy to the open
window to get into Brandons room. Get the chest here for Firefly 15! Bloom
will gain the title of Winx Princess and gain the attack Falling Stars to
use with triangle! Yay!

Time to continue on to the hall. This is a square hall and every corner has
three gems, making a 12 gem total here. Unfortunately four guards are also
running around here. If you want, there are also some little trees here you
can shake. If you stay on the inside ring, you will be fine but don't worry
if you get caught, you will restart in Brandons room. After you have the gems
and the stars you want, go down the stairs in the middle and you will come
to an area with two gems, a save point, a tree and an elevator.

Save your game and examine the elevator to board it. In this area, there are
three gems on the left. Now you can go in three different directions. Go left
to find a chest with stars and to the right to find two gems and a chest with
your 16th Firefly! Woohoo! You will probably get caught in the process but
you will start again in this room. When you have them, continue straight. A
guard walks in this hall but there are two alcoves here to hide in when he
comes near you. The second alcove has two gems in it.

At the end, you will find a save point. Save and hit the switch to open the
gate. Go right through the hall, staying clear of the guards (you can use the
pillars to hide behind) Go past the switch and take the last two gems of 
this level. Now throw the switch and enter the room to find Diaspro with a
photohologram of Brandon. After a short talk, the battle starts. Be ready 
because there will be two battles in a row!

==============================================================================
Boss: Diaspro
==============================================================================
This battle won't take too long. Diaspro has the same attacks as you, so she
will be throwing Light Orbs, Shielding and using Blazing Barrier like you.
Keep moving to avoid most of her orbs while firing your own. When she puts
up her shield, wait until she removes it before restarting.
When you see her charging her Blazing Barrier, quickly back up but keep
shooting for a few free hits. It will be over soon.
==============================================================================

Bloom transforms to Winx and the battle will be fought in the air. Bloom wins
and Diaspro falls down. Brandon comes running to her and Diaspro reveals that
Brandon is really prince Sky! And to make matters even worse, he is her 
fiancee!! Bloom runs away feeling betrayed and returns back home.
She enters but finds the Trix there, who have captured her parents! Bloom
flies away with the Trix on her tail. Time to battle it out!

==============================================================================
Boss: Darcy & Stormy
==============================================================================
This will be one of the longer and harder battles of the game. You're on your
own so there's no help from your friends. This can be though because your
magic is gonna go down fast and you will also need it for defense, as well
as offense this time! So keep an eye on your magic meter!
First off, don't use your secondary stronger attack, the basic one is more
than strong enough and doesn't take so much magic energy, plus you don't
hang still for a few seconds which can be lethal in this fight.
Be patient and don't waste all your magic on attacking them. Darcy will
throw lightning beams at you and Stormy will throw a vortex. Those two can 
be easily avoided by just moving around. Attack them while you move around
until they both fall down. When they both come up again, immediately shield
because they will use a storm attack that will eat three petals! After that, 
take them down once again and repeat. From now on, watch your meter and make
sure that you can shield that attack. If not, just fly around a bit and
collect sparkles until your magic meter is almost full again. Stormy's vortex
attack comes in handy for this. Try to hang around where it stops and wait
for it to change into sparkles. If your magic is low, more often than not it 
will turn into a lot of pink and blue sparkles. Watch out for the occasional
black one!
When their health bar hits half, it gets harder. Stormy starts to use a 
wave attack but that's nothing to worry about, just avoid it. Darcy however
can now charge up a lightning attack that can paralyze you. Whenever you see
a huge orb in the center, SHIELD! Even more reason to watch your magic meter
because she can use it multiple times in a row.
Keep this up and only attack when you have enough magic energy and you'll 
eventually win this rather hard battle.
==============================================================================

Icy sneaks in an ice attack to freeze Bloom and they take her back to Cloud
Tower. Their they take away Blooms Dragonfire! The nerve! Bloom goes back
home but Stella comes to get her back to Alfea to find a solution to all
this!


==========
|Alfea(6)|                        [*AL6]
==========

Back in Alfea, you learn that the Trix are planning to attack Alfea! With
Blooms Dragonfire, they are unbeatable. Because there aren't any options
left, Faragonda decides to send you to Sparks to search for the Dragonfire.
You have to talk to Palladium in the simulation room when you are ready
to get there.

First however, you can finish up some things. Go to the library first and
trade your stars for some extra pictures. I got to 28. Go to Palladiums
classroom and you will find Tecna. Give her the parts and you will get your
17th Firefly! Next, to the entrance hall where you can give Griselda her book
for Firefly 18! Enter the ballroom and talk to Palladium here to start a new
sidequest for him. He needs two Ice Chunks from Sparks.
Now go to Looma and give her the Dragon Scale for a new outfit. With the 
60 gems from Red Fountain, you can also buy another one.

After that, go to the simulation room (to the right of Palladiums class
if you forgot) and enter. Talk to the girl here and you will see that
the Virtual Battle Minigame has upgraded to level 2. Also if you still have
some sidequests left to do in Alfea, complete them now because you won't be
able to complete a few anymore (like Faragonda's) after the upcoming part.

Talk to Palladium when you are ready and he sends you off to Sparks!


=========
|Sparks |                         [*SPA]
=========

When you arrive, a tutorial will pup op saying you have to use snowballs
for now to beat enemies because you don't have your powers anymore. Bloom
can carry up to 10 snowballs so watch your stock at all times. You will
run out of snowballs fast! Go to the pile of snow in front of you and
examine it for your first 10 snowballs. You will find an abundance of these
piles throughout the level so don't worry about not having enough snowballs.

Go forward to find four gems, an Ice demon to test your snowball throwing
skills on, a save point and a chest to the right with a Firefly! That
makes 19 so far. Climb up on the other side and a huge Yeti will attack you!
The ground will split open and Bloom will fall down into a cave.

Time to explore the depts of Sparks. To the left you can find an Ice
Chunk Palladium needs. Continue on for 6 gems and two more a bit further.
You will enter a room where you will find two Ice Bugs so keep your 
snowballs ready. There is a snowpile in here for a quick refill if you need
it. Take the two gems here after defeating the bugs and then go to the wall
with a chest behind it. Simply throw a snowball to it to break it and take
the chest for some stars.

Continue on and take seven gems along the way. You will come to a fork. Go a
bit to the left to find another breakable wall with a chest with stars
behind it. Now go to the right for a save point and a monster for a snowball
fight. In the room with the monster, the second wall from the right is also
breakable so tear it down. Walk around the wall to find a shining star
behind it for some stars. Then break the wall opposite of where you stand 
and go further to take a Green Crystal for Looma!

Go back to the save point and save your game. Now take the left path. Break
the wall impeding your progress and you will encounter the next monster.
Defeat him and continue on. Break the next wall and enter the tunnel to get
to a new area. To the right here, you will find a chest with Firefly 20!!
Bloom becomes an Enchanted Diva and your basic Winx attack becomes
Spiralling Rays. What's even more, your orbs (when you get them back) will
be much stronger from now on.

Take the six gems on the left and notice the ghosts floating around. Don't 
worry, they won't harm you. Approach the edge and you will hear a growl. A
Gargoyle has woken up! Unfortunately, he cannot be harmed by your snowballs
so you need to kick the stalagmites near the edge to him. You need to hit 
him three times. Use R1 to target him and hit one of the stalagmites as soon
as he gets in front of one. Be careful for the balls he throws at you, they
can hurt pretty bad.

When you win, go to the left side of the gorge and climb down the cracked
wall. Go to the end and pick up the second Ice Chunk for Palladium just 
before exiting the gorge. Grab the four gems and push yourself against the
wall. You need to go to the left and avoid the bugs that come out of their
hole. Wait until the bug goes in the bottom hole and then go left. You'll
make it without any problem.

Go forward and the Guardian speeks to you. (he seems to know you too) You 
need to light the crystals to get a bridge to appear to the entrance. First
go to the right into the hallway, beat the two monsters here and get the
four gems and a chest at the end with some stars. Now go to the statues.
What you need to do is making them spin around so the crystals will start
to shine. Go to the first and press O repeatedly until the statue spins
around fast, then get to the other and make it spin until the bridge appears.
Cross the bridge and go to the gate to enter the next area.

Open the two chests here to find some stars and a Dragon Seed. Then save
your game and go to the device on the right. Pull the lever here and the 
door will open up. Grab the four gems and go forward into Sparks' ballroom.
Bloom remembers this place and the Guardian will tell her the story of
the evil witches who destroyed Sparks. Bloom will need to solve four riddles
in order to release the souls of the people of Sparks and be able to 
continue.

The first: I am always hungry, I must always be fed. But a dousing of water
           is what I most dread.
Answer: Fire.

Go and open the second door on the left with a fire emblem on it and push
the emblem to solve the riddle.

The second: At night we come without being told. By day we are gone without
            being stolen.
Answer: The moon and stars.

Go to the fourth door on the left and push the emblem in the room to solve
the second riddle.

The third: My life is measured in hours, I serve by being devoured. Thin, I
           am fast, fat, I am slow. Breath is my death, wind is my foe.
Answer: A candle.

Go to the third door on the left. Open the chest for some stars and then
push the emblem to solve riddle number three! Only one more to go.

The fourth: None can slow my endless flight. From dawn to dusk, not seen at
            night. I can walk on water, on waves I play, yet a simple mist
            can block my way.
Answer: The sun.

Go to the second door on the right. Dispel the shining star here for some
stars and push the last emblem to solve the riddle, open the door and
release all the souls! Three cheers for Bloom. The Guardian will then tell
you that Dragonfire may be left in the throne room at the other end of the
path ahead of you. Continue on and collect the three gems and find a
shining star for a chest with stars.

You will come to the next room. Talk to the Guardian first and he will tell
you something about purple being the color of royalty. What you need to do
in this next room is only step on the purple tiles that form a path through
the room. If you stray from the path, Bloom will lose health. Along the 
path you will also pass by two chests for stars.

Continue on up the stairs and collect the five gems you encounter. A bit
further you will reunite with your friends! They managed to escape because
Stella burned a tunnel through the ice with her magic. Now the group is
complete again. Save your game and examine the door for the next puzzle.
The door is divided in three rings that you can turn. You need to match the
three circles to complete the door and open it. Make sure the fire icon is
in the top right and work from there until the door opens. It isn't that
hard. The door opens and you can enter the throne room.

On the right side, you will find two chests with stars. Then go up the stairs
collecting the last gems of this level. Up top, Daphne will be waiting for
you! She will explain where Bloom really comes from. Bloom turns out to be
the princess and heir of Sparks! What's more, the memory of all this
re-ignites Blooms powers! Yay, no more snowballs!

Go back into the throne room and shoot orbs at the different large chests
to receive a whole bunch of stars! Then go to the left side and enter the 
tunnel here. Dispel the star next to the stairs for a Dragon Seed and then
go all the way up the spiral stairs until you get outside. The Winx will 
talk about a way to leave when suddenly the Yeti shows back up! Boss time!

*NOTE*
If you want, you can come back here later to get a chest and a shining
star for some extra stars.
*END NOTE*

==============================================================================
Boss: Yeti
==============================================================================
This can be a long battle because he has a lot of health. The Yeti throws
ice beams at you that you can easily avoid by just moving. Watch it when
he let's some icicles fall down on you around the outside of the battle
area, shield when you see it or hope that you are on the other side.
Try to stay in front of him and keep on firing and use your friends when
you can. When you hit him enough, his fangs will break one by one and he will
be stunned for a moment. Quickly pull off your secondary attack and then
shield to protect yourself from his charged attack.
When his lifebar hits half, he will start using an ice breath attack and
throws ice arrows that home in on you when you're not fast enough. Nothing
to be too worried about though.
Keep it up and he will go down eventually.
==============================================================================

The Specialists will come pick you up and in the craft, Sky and Bloom will
make up again.


============
|Alfea (7) |                        [*AL7]
============

You'll find Alfea totally in shambles! The witches attacked while you
were gone! Go to the library to find it completely turned over like the
rest of Alfea. Exchange the massive amount of stars from Sparks for pics.
Try to get at least 32 to get Firefly 21 from WizGiz! Go a bit further down
the hall and talk to Palladium to give him his Ice Chunks and receive a 
Dragon Seed! Nice. Now take the Green Crystal you found to Looma. Look in
the hall and you will notice that everything here is the same as the rest
of Alfea, you can't even reach your room anymore! Anyway, get the new outfit
from Looma (and buy one if you want) and then talk to Cercei next to her
for a new sidequest! She likes the guard of Saladin and wishes to send him
a note.

Go to Faragonda's office and you will see the whole bunch here, even Knut and
Saladin, the headmaster of Red Fountain. Go to them and you'll get an update.
The witches have attacked Alfea with the Dragonfire on their side, Knut
joined your side, Red Fountain was completely destroyed and Riven is missing!
You have to go back into Cloud Tower to retreive the Dragonfire and release
miss Griffin and the other captive witches. Knut will show you how to get in.

You need to talk to Knut if you want to continue but talk to Saladin first
to find out that his training partner Cecere was captured. He asks you to 
find him and voila, a new sidequest! Now talk to the guard here, this is
Marcus to whom you have to give Cercei's note. Now you have to run up and
down between the two a couple of times to get the date arranged but
eventually, Marcus gives you a Dragon Seed! Now return to Cercei one last
time and she will give you Firefly 22!

You can also try the Speed and Star Gathering challenge again. They have
upgraded to level 3! When you are ready, save your game and go talk to
Knut.


=================
|Cloud Tower (2)|                 [*CL2]
=================

Knut will follow his nose (literally) and bring you to the kitchen. Get the
four gems here and open the door. Defeat the Minotaur here, then take the
six gems and save your game. You will be in a hallway with doors on the left
and the right. Take the first door on the right to find a big Spider (kill
him the same way as you did with the other Spiders), four gems and a chest
with some stars.

Now go the second door on the left, lift the seal the same way as you do
with shining stars and you will find a Spider and three more gems. Now open
the third door on the left for just a Spider and the fourth on the left
for a Spider and a shining star that makes a chest appear with a Dragon Seed!

Now go to the gate at the end of the hall. You will see a scene where Bloom
opens the gate, only to find a whole army of Minotaurs! No you don't need to
find them, you will need to find another way. Suddenly a mysterious voice
speaks and you see another way through. Go there and you will find none other
than Riven! The Trix locked him up here along with miss Griffin and the other
witches.

Kill the Spider and take the two gems. Go further and lift the magic lock on
the door in the corner to find Cecere for Saladins sidequest! There are three
more gems at the end of the hall before you enter the next cell block. Kill
the two spiders here and the group appears at Griffins cell. Take the four
gems and a dragonflower behind the right table and talk to Griffin.
She will tell you that she needs her Crystal Ball to be able to open her
cell, you can find in on the balcony of the Great Hall!

Open the large prison door and enter the gate with the green ligth coming out
of it, this is the Great Hall. First go down the stairs, defeat the Spider
and pick up the shiny thing on the right to get the Spider Mirror for Looma!
The brown book is the Grimoire and when you read it, it will give the
explanation on how to create the Blob monster you fought earlier.

Now go back up and walk around the outside and on the balcony to get 18 gems
total! W00t! On the balcony you will also find a chest with stars. You will
see some large posters here on the walls. Read them to get tips to solve
the next puzzle.

1. Kiss me and I'll turn into something else.
2. What I lack in intelligence, I make up in size.
2. Some foolishly believe I can only strike once.

Examine the clock in the middle. It will have different emblems around it and
you can turn the hand and select three emblems. The emblems are what the
riddles refer to. First one is a frog, second a grunt of some sort and the
third is lightning so highlight the first, third and fourth emblem to open
up the door to Griffins office!

Go inside to find a Spider waiting to be killed, a chest with stars, a 
shining star for Firefly 23 and her Crystal Ball on her desk. Go back out 
of her office and save your game at the save point in the middle of the
balcony. Then try to return and the group will split up. Brandon and Riven
will go and free Griffin while you go after the witches.

Back out the Great Hall, the gate in front of you will be open so go forward.
Jump over the debris, take the two gems and you see a new enemy, some kind
of mechanical Beast. Jump over the gap to engage him in battle. This one uses
a laser attack from his mouth that will follow you around, swings at you when
you are near and has a shield to protect itself to boot! Not a foe to take
lightly. Spin around him while throwing orbs and try to get a Blazing Barrier
in when he uses his shield. Be quick about it though!

Now take the two gems here if you haven't already and jump over the next part
of debris. Pick the Dragonflower to refill your health a bit and go past the
table. Save your game with the save point right in front of you. Look to
your left and you will see four gems at the gate behind the two lasers. Jump
over them the best you can and grab them. Now you need to clear the large
hole.

Wait for the platforms to come out and then quickly jump on them to get over.
If you fall down, you will be in a pit with three lasers and a ladder you
need to jump on to be able to get back out. On the other side, you will
encounter a Spider and get four gems. Go up the stairs, defeat the next
Spider and take the four gems. There also is a Dragonflower here, take it 
and go back down to the door. You're almost there!

Enter the door and you will enter a circular room with a big fire in the 
middle, two of those mechanical Beasts and a chest at the left side. Kill
the two Beasts one by one and then go take the chest for Firefly 24! Now go
to the center and examine the fire in the middle only to find out that it
isn't the Dragonfire at all, only a trap to get you in here! Trix will come
but luckily miss Griffin will be here also and contains the Trix long
enough for you go get out.

Kill the spiders back outside, take the Dragonflower and talk to Griffin to
end this part of Cloud Tower! Everyone will get transported of the tower and
Sky and Bloom share a hoverbike back home. Unfortunately, lightning strikes
before them and they crash. The two of you will now talk over a campfire.
Same drill as the last two times, you have to choose the correct answers.
Choose the third and then twice the second answer to get the best
conversation with him.

The both of them will go to sleep but Bloom will wake up because Daphne is
calling her to Lake Crysialis. There Bloom will discover everything about
her past and that the Dragonfire had been inside her al along! Time for some
payback! You'll return to Alfea.


===========
|Alfea (8)|                      [*AL8]
===========

All that's left to do now to finish the game is to talk to Saladin. He will
bring you to the last battle with the Trix. However there are a few things
to do first. First go to the library and get all of the remaining pictures.
(replay a level if you are short on stars. Sparks or Cloud Tower 2 for the
most stars) You will get a Dragon Seed for 40 and your last Firefly for 48!
Bloom will gain the title of Fire Goddess and learns Tidal Flame as a
secondary attack! Very nice indeed!

Talk to the blonde girl here and you'll see that the Virtual Battle Minigame
also upgraded to level three. Now go to Looma and get the last outfits.
Return to the ballroom and talk to Knut on the right side of the room. He
seems to have lost his glasses while looking at the plants in Alfea. No
worries, simply go to the entrance hall and look behind Saladin to find his
glasses. Your reward, a Dragon Seed!

Now talk to Saladin and you will receive the last Dragon Seed for finding
his friend Cecere! However you can choose yes or no immediately after that.
Choose no first and go save your game in the dorm hall. Now go back to 
Saladin, talk to him and accept when you are ready. It's time to finish the
game!


=================
|Final Showdown |                [*FIN]
=================

You'll see the war between the Trix and Alfea raging and Icy enjoying her
might with the Dragonfire when suddenly Bloom appears and shows her the
real Dragonfire! Time to battle it out!

==============================================================================
Final Boss: Icy
==============================================================================
This is the last battle, so give it all you've got. It isn't even so hard to
beat her. Your friends won't be here to help you but you get something better
instead. When your helper bar is full, you can see the dragonicon. Press X
and you will unleash the Dragon inside of you that not only will damage Icy a
lot, but will also heal you a bit, completely fills your magic meter and
looks awesome!
She shoots icicles at you but you can avoid them. She will also
send out ice crystals to the edge of the battlefield that stay still there
for a while. Don't touch them because they hurt you, but after a while, they
will turn into sparkles for you. She also uses an ice shield around her that
works like your shield, except she can still shoot from inside!
When you see it break up, quickly shield because she will send the pieces
flying.
When her life hits the halfway mark, she will drop down and the battle will
get a bit tougher. Whenever she hangs still for a moment, press triangle for
Tidal Flame to get some extra damage in. She will now use the ice crystals
at the edge to form two giant ice maces that she start swinging around.
No biggie, just shield when you see them forming and you'll be fine.
==============================================================================

Congratulations!! You just beat the Winx game! Enjoy the small ending and
watch the credits role!


 -------------------
| Sidequests  [*SID] |
 -------------------

*Kiko's Carrots*
-----------------
Reward: Dragon Seed
Where: From Flora in your room at Alfea
Description: Find carrots for Kiko
Needed: Carrot that you can find in Gardenia. Get to the screen with the
first Save Point. Go to the back and to the right and you will find a
little shiny bush. That's the carrot you need.

*Stella's Earrings*
--------------------
Reward: Firefly
Where: From Stella, in her room at Alfea or when she is in the ballroom.
Description: Find Stella's earrings.
Needed: You need to collect the earrings Stella lost during the battle
with Knut. Go back to Gardenia and all the way to the top where you fought
Knut. Search around the different flowers and you will soon find them both.

*Flora's Plant*
----------------
Reward: Firefly
Where: From Flora, in her room at Alfea or before Black Mud Swamp
Description: Flora wants a Quietus Carnivorous
Needed: In the Black Mud Swamp, you will come across a smaller version
of the big Quietus Carnivorous. It's in the area with all the large
versions.

*Palladiums Fairies*
---------------------
Reward: Firefly
Where: At the start of Black Mud Swamp
Description: Find Palladiums Fairies
Needed: Follow the walkthrough for Black Mud Swamp and you will find
all three locations.

*Griselda's Book*
------------------
Reward: Firefly
Where: From Griselda, in the entrance hall of Alfea.
Description: Find a book for Griselda.
Needed: You can find this book in the library in Cloud Tower. Look for
a bigger shiny book just as you did with Faragonda's books.

*Faragonda's Books*
--------------------
Reward: Dragon Seed
Where: From Faragonda in her office when you get to Alfea
Description: Get Faragonda's books.
Needed: Go to the library and climb the ladder behind
WizGiz until you come to a shiny book. This is the first. Then go to the 
right bookcase and climb the ladder here to get to the next book. The third
can be found in the bookcase in the back on the right.

*WizGiz's Books*
----------------
Reward: Firefly
Where: From WizGiz in the library.
Description: Find 3 books for WizGiz.
Needed: A book from Amaryl, Nessa and Pia. Start from the library.
Then go in the direction of the entrance hall but enter the first door 
you come across. You will find Amaryl here. Talk to her and she will give 
you her book when you answer her question right. The answer you have to 
choose is Faragonda. Go back out and enter the ballroom. Go up the right 
stairs and you will find Nessa. The answer here is Braven. Only one more 
to go. Go to the dorm hall to find Pia. Talk to her, the answer is 
Cloud Fountain.

*Musa's String*
---------------
Reward: Musical Note Necklace
Where: From Musa, in her room at Alfea.
Description: Musa needs a Minotaur hair.
Needed: In Cloud Tower, the room where you battle with the three minotaurs.
Search the large minotaur statue after beating them to find the string Musa
needs.

*Tecna's Parts*
---------------
Reward: Firefly
Where: From Tecna in the library
Description: Find droid parts for Tecna
Needed: Defeat the first Bucketknight in Red Fountain labyrinth and he will
drop the spare parts.

*Palladiums Ice*
-----------------
Reward: Dragon Seed
Where: From Palladium in the ballroom before going to Sparks
Description: Find 2 Ice Chunks for Palladium
Needed: Two pieces of ice from Sparks. The first is in the cave where fell
down in. The second on the bottom of the gorge where the Gargoyle fell in.

*Cercei's Note*
----------------
Reward: Dragon Seed + Firefly
Where: Cercei in Looma's room after Sparks
Description: Take a note to Marcus
Needed: Just take the notes between Cercei and Marcus until you receive a
Dragon Seed from Marcus and a Firefly from Cercei.

*Saladins Partner*
-------------------
Reward: Dragon Seed
Where: Saladin in Faragonda's office after Sparks
Description: Find Saladins training partner.
Needed: Open the door with the magic lock in the dungeon in Cloud Tower
to find Cecere.

*Knuts Glasses*
----------------
Reward: Dragon Seed
Where: Knut in the ballroom on the right after Cloud Tower Dungeon
Description: Find Knuts glasses
Needed: Go to the entrance hall and look behind Saladin to find his
glasses.


 ---------------
| Magic   [*MAG] |
 ---------------

*Orbs*
-------
When you press the square button in battles, Bloom will throw an orb at
the enemy. There are three sorts of orbs Bloom can throw.

Orb               Fireflies needed     
===================================
Light Orb         default                      
Fire Orb          20

*Rains*
--------
You can use these attacks in Boss battles when pressing the triangle
button. They are much stronger than normal attacks but unleashing them
takes longer.

Rain             Fireflies needed
==================================
Pixie Rain       5
Falling Stars    15
Tidal Flame      25

*Barriers*
-----------
To use these attacks, you have to press and hold the square button for
a few seconds and then release it. These attacks are stronger than the
orbs you throw but will take longer to unleash.

Barrier               Fireflies needed
=======================================
Blazing Barrier       default

*Winx Bloom power*
------------------
This is the attack you use in Boss battles when pressing the square
button.

Power                 Fireflies needed
=======================================
Fairy Fire            default
Crystal Surprise      10
Spiralling Rays       20


 ----------------
| Pictures  [*PIC]|
 ----------------

When you go to professor WizGiz in the library, he will tell you about
the pictures of artefacts he has in the back of the library. This is what
you will need the stars you have been collecting for. Go to the back of the
library and use the machine to get a list of pictures. Every picture takes
a certain number of stars to unlock. Every 8 pictures you unlock will
net you a reward.
This is the list of every picture and the prizes you can get.

Number    Stars      Description
==============================================================================
1         100        Mechanical Bucketknight
2         100        Firefly
3         100        Mechanical Spider
4         250        Gargoyle
5         250        Spider
6         250        Bug
7         350        Gardenia Bridge
8         350        Ballroom                 ===> Dragon Seed
9         350        Black Mud Swamp
10        350        Red Fountain Labyrinth
11        350        Cloud Tower
12        350        Sparks Castle Entrance
13        500        Flora
14        500        Flora (Winx Outfit)
15        500        Flora (Green Outfit)
16        500        Musa                     ===> Firefly
17        500        Musa (Winx Outfit)
18        500        Musa (Blue Outfit)
19        500        Tecna
20        500        Tecna (Winx Outfit)
21        500        Tecna (Summer Outfit)
22        750        Stella
23        750        Stella (Winx Outfit)
24        750        Stella (Safari Outfit)   ===> Dragon Seed
25        750        Bloom
26        750        Bloom on the phone
27        750        Bloom (Winx Outfit)
28        750        Bloom (School Uniform)
29        750        Bloom as toddler
30        750        Bloom (Winx Outfit 2)
31        1000       Kiko
32        1000       Stella's Room            ===> Firefly
33        1000       Flora's Room
34        1000       Musa's Room
35        1000       Blooms Room
36        1000       Tecna's Room
37        1000       Winx on motorcycles
38        1000       Winx group
39        1000       Winx group (in Winx outfit)
40        1500       Sky (casual)             ===> Dragon Seed
41        1500       Riven
42        1500       Sky
43        1500       Darcy
44        1500       Stormy
45        1500       Icy
46        1500       Darcy 2
47        1500       Stormy 2
48        1500       Icy (on throne)          ===> Firefly


 --------------
|Outfits  [*OUF]|
 --------------

You can get these outfits by bringing Looma special items or by simply
buying them from here in exchange for gems. There are 16 outfits in
total. Here's the list.

Outfit                   Needed           Explanation
==============================================================================
1. Casual Outfit         default          My star jeans and a tank top.
                                          Reminds me of home.
2. Ballroom Gown         Scizzors         A perfect outfit for formal
                                          occasions or if I just want to look
                                          good.
3. Silk Outfit           Silkworm         Silk is always 'in'...and I love
                                          the bow on the back.
4. Flowered Print Outfit Purple Flower    I love this flowery outfit. Great
                                          for the beach. Surf's up!
6. Winter Outfit         Ivory Snowflake  Gloves, boots, hat... I'm ready for
                                          any kind of weather.
7. Hoverbike Outfit      Dragon Scale     What a great job Looma did with the
                                          Dragon Scale. I can't wait to take
                                          a ride.
8. Green Sequined Outfit Green Crystal    This is a great everyday look. Looma
                                          really knows my style.
9. Gothic Outfit         Spider Mirror    A bit over the top but everyone
                                          should have a fun outfit like this
                                          one.
10. Hip-hop Outfit       Music Note       Musa loves this outfit. Turn on the
                         Necklace         tunes!
11. Punk Outfit          60 gems          This little number shows my
                                          wild side.
12. Business Suit        60 gems          This might be useful if I have a
                                          job interview. Not!
13. Flower Child Outfit  60 gems          This is really a retro look.
14. Safari Outfit        60 gems          Great for the jungle...or a swamp!
15. Mystery Outfit       60 gems          When all else fails, I wear this
                                          outfit.
16. School Uniform       60 gems          Alfea doesn't have a school uniform,
                                          but I do.


 ----------------
|Minigames  [*MIN]|
 ----------------

*Star Gathering Challenge*
---------------------------

In this challenge, you need to gather as much stars as you possibly can
within the time limit. The dark yellow stars are worth 1 star, light blue
ones 2 stars and light yellow 5 stars

Level 1. 
Location: Alfea ballroom  
Time Limit: 1 minute 5 seconds

This one is in the ballroom of Alfea. Don't go rushing to the center but take
the right staircase and go up to the end to get a lot of light yellow stars.
Jump of at the end by means of the platforms and run back to the beginning, 
grabbing stars from the center on your way. Then take the other stair for
a lot of blue ones. Stop halfway on the corridor and go right to go over
the platforms over the great hall. Turn back at the end, back up the corridor,
take the last of the blue ones and go back down via the platforms. Then use
whatever time you have left to get blue stars from the center.

Level 2.
Location: Spiral Chamber in Cloud Tower
Time Limit: 1 minute 15 seconds

Not hard to give directions here. Follow the stairs down, taking every star
along the tables you come across. Don't go all the way down but go on the
platforms in the middle the first chance you get. Take as much as you can
here and then continue down the stairs and on the floor with the time you
have left.

Level 3.
Location: Red Fountain Labyrinth
Time Limit: 2 minutes 20 seconds

This one is harder. You have to go through the labyrinth collecting the stars.
I can't say much here just that when you see you chance, go up the walls by
means of the platforms. There are better and more stars up there than on
the floor.

*Speed Challenge*
-----------------

In this Minigame, you need to go through a course with checkpoints and get
to the finish before the time expires. Each checkpoint gives you 5 extra
seconds on the clock.

Level 1.
Where: Wall at Gardenia
Time Limit: 1 minute 30 seconds

Just do the same here as you did when you first came here, the checkpoints
will be along the way up.

Level 2.
Where: Black Mud Swamp
Time Limit: 1 minute 25 seconds

Just follow the path here and whatever you do, skip the platforms when
possible, the normal road is much quicker. There is only one checkpoint
you have to use the platforms for but you will see that on time.

Level 3.
Where: Red Fountain Labyrinth
Time Limit: 2 minutes 10 seconds

This one is definitely the hardest. Get the first two, then use the 
platforms to go up the wall for the next two. Drop down on the right side, 
flip the switch, get the next one, go up the wall and grab the next one.
Drop back down again after the beams and go back up the wall. Then drop down
to get the next two and throw the switch for a third. Turn around and use
the platforms to get up the wall. There are two on the wall, drop down after
that and go back up the wall a bit further. Run to the end, take the
checkpoint, drop down and hit the switch. Go back up the wall for the next
one, drop back down AGAIN on the left and follow for the last three.

*Virtual Battle Challenge*
---------------------------

In this challenge, you have to beat 8 waves of enemies without losing.
It's easier to do this when you have more health and your stronger orb so
you might want to wait a little when doing this Minigame. It's perfectly
doable at each moment in the game though!

Level 1.
Where: Knut battle site
Enemies: 20

Wave 1: 2 Bugs                          Wave 5: Spider + Frog
Wave 2: Red Ghoul + Bug                 Wave 6: 2 Bugs + Spider
Wave 3: Red Ghoul + Bug + Frog          Wave 7: 2 Red Ghouls + Frog
Wave 4: 2 Red Ghouls                    Wave 8: 2 Spiders + Frog

Level 2.
Where: Darcy battle site in Alfea Ballroom
Enemies: 21

Wave 1: 2 Spiders                       Wave 5: Ogre + 2 Spiders
Wave 2: Bucketknight + Spider           Wave 6: Ogre + Minotaur + Bucketknight
Wave 3: Minotaur + Spider               Wave 7: Ogre + Bucketknight
Wave 4: Minotaur + Spider + BucketknightWave 8: Spider + 2 Minotaurs

Level 3.
Where: Blob monster battle site
Enemies: 23

Wave 1: 2 Spiders                        Wave 5: Ice Bug + Spider
Wave 2: Ice Bug + Spider + Ogre          Wave 6: Ogre + Spider
Wave 3: Ogre + Ice Bug                   Wave 7: Spider + Mech Beast
Wave 4: 2 Ice Bugs + Spider              Wave 8: 2 Mech Beasts


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| FAQ's    [*FAQ] |
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Q: "I can't get past Stormy and Darcy? What now?"
A: The reason why is probably because you are too much on the offensive
side. Bloom is on her own so you won't get any help from your friends for
damage. Look at my strategy in the faq but to make it short, play more 
defensively. Charging up your magic meter takes precedence over attacking
in this battle.


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| Credits  [*CRE] |
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Gamefaqs for hosting my faq.

Neoseeker for hosting my faq.

Konami for making this game.

Starr Davis for the help on my missing gems in Gardenia.

You for reading my faq of course. Hope you enjoyed it ^-^