--------------WWE: Smackdown! vs. Raw 2006---------------

                    Shawn Michaels FAQ

Game: WWE: Smackdown! vs. Raw 2006
System Released for: PlayStation 2
Creator: THQ
FAQ Contains: Shawn Michaels Movelist/FAQ
Created: 12/13/05
FAQ By: Mutated Spleen

Dedicated to Crossface619, former board member, and devouted HBK
fanboy for life.  *Kneels as HBK pyro goes off*

========================================================
Contents
1.Version History
2.Biography
3.Stats
4.Movelist
5.Strategies
6.FAQ
7.Contact Me
8.Legal Crap
9.Thanks
========================================================
Section 1-Version History-------------------------------
Version 1.0 - Just written.  That's it.

Section 2-Bio-------------------------------------------
Wrestler: "The Heartbreak Kid" Shawn Michaels
Real Name: Michael Hickenbottom
Born: July 22, 1965
Hometown: Born in Scottsdale, AZ; lives in San Antonia, TX.
Marital Status: Married to Rebecca Curci, has children.
Height: 6'0"
Weight: 225lbs
Trained by: Jose Lothario
Debut: October 16, 1984
Previous Gimmicks: None
Main Tag Team Partners
- Marty Jannetty (as The Rockers)
Finisher: Sweet Chin Music
Title History:
- Texas All-Star Tag Team Titles (w/ Paul Diamond) (Awarded by Chavo Guerrero
  9-1-85)
- Texas All-Star Tag Team Titles (2) (w/ Paul Diamond) (def. Ricky Santana and
  Tony Torres - 11-17-85)
- NWA Central States Tag Team Titles (w/ Marty Jannetty) (def. The Batten Twins
  5-15-86)
- AWA World Tag Team Titles (w/ Marty Jannetty) (def. Buddy Rose and Doug Somers
  1-27-87)
- Tennessee Southern Tag Team Titles (w/ Marty Jannetty) (def. Mike Davis and
  Tommy Lane - 10-26-87)
- Tennessee Southern Tag Team Titles (2) (w/ Marty Jannetty) (def. Mike Davis
  and Tommy Lane - 11-22-87)
- AWA World Tag Team Titles (2) (w/ Marty Jannetty) (def. Randy Rose and Dennis
  Condrey - 12-27-87)
- WWF Intercontinental Title (def. The British Bulldog - 11-8-92)
- WWF Intercontinental Title (2) (def. Marty Jannetty - 6-6-93)
- WWF Tag Team Titles (w/ Diesel) (def. The Headshrinkers - 8-28-94)
- WWF Royal Rumble Winner (1-22-95)
- WWF Intercontinental Title (3) (def. Jeff Jarrett - 7-23-95)
- WWF Royal Rumble Winner (1-21-96)
- WWF Championship (def. Bret Hart - 3-31-96)
- WWF Championship (2) (def. Sycho Sid - 1-19-97)
- WWF Tag Team Titles (2) (w/ Steve Austin) (def. Owen Hart and British Bulldog
  5-26-97)
- WWF European Title (def. British Bulldog - 9-20-97)
- WWF Championship (3) (def. Bret Hart - 11-9-97)
- WWE World Heavyweight Championship (def Triple H, RVD, Booker T, Jericho and
  Kane in an Elimination Chamber - 11-17-02) 

Section 3-Stats-----------------------------------------
Overall    - 90
Strength   - 7
Submission - 7.5
Durability - 8
Technique  - 9
Speed      - 8.5
Charista   - 9
Hardcore   - 7.5
Stamina    - 9

Weight Class - Light Heavyweight (Can lift Heavyweights and lower)

Section 4-Movelist--------------------------------------

Key:

X - X button.
[] - Square button.
O - Circle button.
T - Triangle button.
R1 - R1 button.
R2 - R2 button.
R3 - R3 button.
(R) - Right analog stick.
L1 - L1 button.
L2 - L2 button.
L3 - L3 button.
(L) - Left analog stick.
L - Left on directional pad.
R - Right on directional pad.
U - Up on directional pad.
D - Down on directional pad.
DIR - Any button on directional pad.
ST - Start button
SEL - Select button

! - Indicates a move that I view as the best of the cluster.

HD - Head Damage   (How much damage is inflicted to the head region)
AD - Arm Damage    (How much damage is inflicted to the arm region)
LD - Leg Damage    (How much damage is inflicted to the leg region)
BD - Body Damage   (How much damage is inflicted to the body region)
SD - Stamina Drain (How much stamina the loses from using the move)
MG - Momentum Gain (How much momentum the wrestler gains from the move)

b - Move causes opponent to bleed.
P - Move initates a pinfall attempt.
K - Move has the ability to KO an opponent.
D - Move is "dirty" (will lower your momentum as a clean superstar, and boost it
    as dirty superstar.
A - Move is a submission A move, a button mashing battle will start once the 
    move is applied.
B - Move is a submission B move, a meter with an escape/reverse zone will appear
    when the move is applied.

 __________________________________________________________________
/                          STANDARD ACTIONS                       /
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                              ________
  ___________________________/Ring In/_________________________
 /Buttoms   |Move Name        |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|_________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
 \ [] + DIR |Slide In         |--|--|--|--|--|--| |-|-|-|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                              _________
  ___________________________/Ring Out/________________________
 /Buttoms   |Move Name        |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|_________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
 \ [] + DIR |Normal           |--|--|--|--|--|--| |-|-|-|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                              _______
  ___________________________/Taunts/__________________________
 /Buttoms   |Move Name        |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|_________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
| (R) + D   |HBK 1            |--|--|--|--|--|--| |-|-|-|-|-|-| |
| (R) + L   |HBK 3            |--|--|--|--|--|--| |-|-|-|-|-|-| |
| (R) + U   |HBK 4            |--|--|--|--|--|--| |-|-|-|-|-|-| |
 \(R) + R   |HBK 2            |--|--|--|--|--|--| |-|-|-|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                          ________________
  _______________________/Fighting Stance/_____________________
 /Buttoms   |Move Name        |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|_________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
 \  N/A     |HBK              |--|--|--|--|--|--| |-|-|-|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                           _______________
  ________________________/Walking Motion/_____________________
 /Buttoms   |Move Name        |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|_________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
 \  DIR     |Normal           |--|--|--|--|--|--| |-|-|-|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                           _______________
  ________________________/Running Motion/_____________________
 /Buttoms   |Move Name        |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|_________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
 \ T + DIR  |Normal           |--|--|--|--|--|--| |-|-|-|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

 __________________________________________________________________
/                          STANDING                               /
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                             ________
  __________________________/Strikes/______________________________
 /Buttoms   |Move Name            |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|_____________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
|   X + D   |Combination 1        | 4| 0| 0| 0| 6| 6| |-|-|-|-|-|-| |
|   X + L   |Spinning Back Kick 1 | 4| 1| 1| 4| 6| 6| |-|-|-|-|-|-| |
|   X + U   |Dropkick 2           | 4| 1| 1| 4| 6| 6|!|-|-|-|-|-|-| |
|   X + R   |Back Chop 4          | 2| 1| 1| 2| 4| 4| |-|-|-|-|-|-| |
| X + U(L/R)|Snap Jab             | 2| 1| 1| 2| 4| 4| |-|-|-|-|-|-| |
 \X + D(L/R)|Toe Kick 1           | 1| 1| 1| 2| 4| 4| |-|-|-|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
None of HBK's strikes are particularly great, but the Dropkick 2 would be the
best in my opinion, it's the only one that usually knocks the opponent down, 
besides the combo.  The combo, however, is lacking 6 damage points.
               ______________________________
  ____________/Clean Grapples - O when Clean/__________________
 /Buttoms   |Move Name        |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|_________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
|     O     |Arm Drag 3       | 4|--|--| 6| 8|10| |-|-|-|-|-|-| |
|   O + D   |Back Chop 8      |--|--|--| 8| 8|10| |-|-|-|-|-|-| |
|   O + L   |Headlock Takeover|--|--|--|10| 8|10| |-|-|-|-|-|-| |
|   O + U   |Scoop Slam 5     |--|--|--|10| 8|10| |-|-|-|-|-|-| |
 \  O + R   |DDT 14           |16|--|--|--|16|18|!|Y|-|-|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
There is absolutely no contest in which move should get the ! this time.  DDT 14
is without a doubt the most powerful in the cluster, as well as the most 
momentum earning.  The 8 extra lost stamina can easily be made up while your
opponent is bleeding to death.
               ______________________________
  ____________/Dirty Grapples - O when Dirty/____________________
 /Buttoms   |Move Name          |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|___________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
|     O     |Eye Rake 1         | 8|--|--|--| 8|10|!|-|-|-|Y|-|-| |
|   O + D   |Low Blow 3         |--|--|--|16|16|18| |-|-|-|Y|-|-| |
|   O + L   |Eye Poke 2         | 6|--|--|--| 8|10| |-|-|-|Y|-|-| |
|   O + U   |Feint Eye Poke     | 4|--|--|--| 8|10| |-|-|-|Y|-|-| |
 \  O + R   |Reverse Atomic Drop|--|--|--|12|12|14| |-|-|-|Y|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Good ol' eye rake, one of the dirtier weapons there are.  Moderate head damage
will help when you're ready to finish things with a Sweet Chin Music, and you
waste very little unecessary stamina.
                    ____________________________
  _________________/Submission Grapples - O + D/____________________
 /Buttoms   |Move Name             |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|______________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
|     O     |Hammer Lock           |--| 8|--|--| 8|10| |-|-|-|-|-|-| |
|   O + D   |Armbar 5              |--| 8|--|--| 8|10| |-|-|-|-|-|-| |
|   O + L   |Headlock 4            | 8|--|--|--| 8|10| |-|-|-|-|-|-| |
|   O + U   |Sleeper Hold 1        |10|--|--|--| 3|10|!|-|-|-|-|-|-| |
 \  O + R   |Ground Headlock       | 8|--|--| 2| 3|10| |-|-|-|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Sleeper Hold 1 gives you maximum head damage for the cluster, with minimal
stamina drain...it's the obvious choice.
                    _______________________
  _________________/Speed Grapples - O + L/_________________________
 /Buttoms   |Move Name             |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|______________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
|     O     |Shuffle Side Kick 4   | 8|--|--|--| 8|10| |-|-|-|-|-|-| |
|   O + D   |Dragon Screw          |--|--|10|--| 8|10| |-|-|-|-|-|-| |
|   O + L   |Suplex 12             |--|--|--|12|12|14| |-|-|-|-|-|-| |
|   O + U   |Fame Asser            |16|--|--|--|16|18|!|-|-|Y|-|-|-| |
 \  O + R   |Neckbreaker 10        |10|--|--| 2| 8|10| |-|-|-|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
The Fame Asser is a great set up for the Sweet Chin Music, tons of momentum, and
massive head damage.  If low on stamina, go with the neckbreaker.
                 ___________________________
  ______________/Technical Grapples - O + U/_____________________
 /Buttoms   |Move Name          |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|___________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
|     O     |Gutwrench Suplex   |--|--|--|12|12|14| |-|-|-|-|-|-| |
|   O + D   |Spinebuster & Pin  | 2|--|--|14|16|18| |-|Y|-|-|-|-| |
|   O + L   |Jumping Armbreaker |--|10|--|--| 8|10|!|-|-|-|-|-|-| |
|   O + U   |Double Arm Suplex 2| 4|--|--|12|16|18| |-|-|-|-|-|-| |
 \  O + R   |Fireman Carry      |--|--|--| 8| 8|10| |-|-|-|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Remember, HBK is a light heavyweight, so he can't do most of these moves to guys
like Big Show, and Undertaker.  So, Jumping Armbreaker, while it may seem is bad
is actually a helpful move in a jamp.  All his other technical grapples require
lifting.  On a person he can lift, go with the Double Arm Suplex 2.
                 ____________________________
  ______________/Old School Grapples - O + R/_______________________
 /Buttoms   |Move Name             |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|______________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
|     O     |School Boy Pin 3      | 1| 1| 1| 1| 6| 6| |-|-|-|-|-|-| |
|   O + D   |Headlock Punch 2      |10|--|--|--| 8|10| |-|-|-|Y|-|-| |
|   O + L   |Knee Breaker 1        |--|--|16|--|16|18| |-|-|-|-|-|-| |
|   O + U   |Hip Toss 4            |--|--|--|10| 8|10| |-|-|-|-|-|-| |
 \  O + R   |DDT 24                |14|--|--|--|12|14|!|-|-|-|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
DDTs in this game are very powerful weapons, as shown here.  It may be the
second highest stamina cost of the cluster, but it's the only way to score head
damage without getting dirty points.  Although, if you are a dirty HBK, use the
headlock punch.
                         ________________
  ______________________/Grapple Attacks/__________________________
 /Buttoms   |Move Name            |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|_____________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
|   X Once  |Grapple Punch 2      | 4|--|--|--| 2| 4| |-|-|-|-|-|-| |
|   X Twice |Grapple Punch 2      | 4|--|--|--| 2| 4|!|-|-|-|-|-|-| |
 \  X Thrice|Grapple Punch 4      | 6|--|--|--| 4| 7| |-|-|-|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Try to stop after two shots, as the third shot (Grapple Punch 4) knocks your 
opponent down, and thus breaks the grapple.  The first two in rapid succession
however, are an easy 8 head damage.
                       ________________
  ____________________/Behind Grapples/______________________________
 /Buttoms   |Move Name              |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|_______________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
|     O     |Backbreaker 6          |--|--|--|14|12|16| |-|-|-|-|-|-| |
|   O + D   |DDT 17                 |10|--|--|--| 8|12| |-|-|-|-|-|-| |
|   O + L   |Cruiserweight Moves 2  |--|--|--| 8| 8|12| |-|-|-|-|-|-| |
|   O + U   |Elbow To Back Of Head 2|10|--|--|--| 8|12|!|-|-|-|-|-|-| |
 \  O + R   |School Boy Pin 2       | 2|--|--| 2| 6| 8| |-|Y|-|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Good set up for a much more powerful groggy behind grapple.  Plus, good head
damage.
                 _______________________
  ______________/Groggy Behind Grapples/___________________________
 /Buttoms   |Move Name            |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|_____________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
|     O     |Sleeper Hold 3       | 8|--|--|--| 3|10|!|-|-|-|-|Y|-| |
|   O + D   |Hopping Sunset Flip 2| 2|--|--| 2| 6|10| |-|-|-|-|-|-| |
|   O + L   |Back Suplex 8        | 2|--|--| 8| 8|12| |-|-|-|-|-|-| |
|   O + U   |Russian Leg Sweep 2  | 7|--| 2| 3| 8|12| |-|-|-|-|-|-| |
 \  O + R   |Forearm Smash        |--|--|--|10| 8|12| |-|-|-|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Sleepers are great moves in general, good head damage, and very little stamina
drain. 
                      ____________________
  ___________________/Top of Cell Attacks/_____________________
 /Buttoms   |Move Name        |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|_________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
|     O     |Downward Thrust  |15|15|15|15|16|40|!|-|-|-|-|-|-| |
 \  O + DIR |Downward Thrust  |15|15|15|15|16|40|!|-|-|-|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
The ONLY downside to this, is that you run the risk of falling off yourself if
you aren't careful.
 __________________________________________________________________
/                          Ground                                 /
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                      _______________
  ___________________/Strike Attacks/____________________________
 /Buttoms   |Move Name          |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|___________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
|     X     |Angry Stomp        | 2| 2| 2| 2| 3| 2| |-|-|-|-|-|-| |
|   X + L/R |Elbow Drop 12      | 4| 4| 4| 4| 5| 4| |-|-|-|-|-|-| |
 \  X + U/D |Elbow Drop 1       | 4| 4| 4| 4| 5| 4|!|-|-|-|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
A lot less time is taken by using the elbow drop than the axe handle.  Same
damage.
                 ______________________
  ______________/Grapple at Upper Body/_________________________
 /Buttoms   |Move Name         |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|__________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
|     O     |Raise             |--|--|--|--|--|--| |-|-|-|-|-|-| |
|   O + D   |Pinfall           | 1| 1|--| 1| 3| 3| |-|Y|-|-|-|-| |
|   O + O   |Sitdown           |--|--|--|--|--|--| |-|-|-|-|-|-| |
|   O + L   |Knee Drop 5       |--|12|--|--| 8|12| |-|-|-|-|-|-| |
|   O + U   |Fury Punch 6      |10|--|--|--| 8|12| |-|-|-|Y|-|-| |
 \  O + R   |Short Arm Scissors|--|10|--|--| 3|10|!|-|-|-|-|Y|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
If you're dirty, definitely go with the fury punch, but if you're clean, it is
not worth the damage it deals.  Use a scissors and call it a momentum booster.
                 ______________________
  ______________/Grapple at Lower Body/________________________
 /Buttoms   |Move Name        |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|_________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
|     O     |Raise            |--|--|--|--|--|--| |-|-|-|-|-|-| |
|   O + D   |Pinfall          |--|--|--| 1| 5|--| |-|Y|-|-|-|-| |
|   O + O   |Sitdown          |--|--|--|--|--|--| |-|-|-|-|-|-| |
|   O + L   |Leg Stretch 1    |--|--|10|--| 8|12| |-|-|-|-|-|-| |
|   O + U   |Kick to Groin    |--|--|--|10| 8|12| |-|-|-|Y|-|-| |
 \  O + R   |Sharpshooter 1   |--|--|12| 6| 3|10|!|-|-|-|-|Y|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Shawn is not a submission wrestler usually, but other than the sleeper, this is
probably your best best in a submission only type match.  Little stamina drain
and lots of momentum gain, the joy of submission wrestling.
 __________________________________________________________________
/                            Corner                               /
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                      _______________
  ___________________/Strike Attacks/__________________________________
 /Buttoms   |Move Name                |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|_________________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
|     X     |On The Rope              | 7|--|--|--| 7| 7|!|-|-|-|-|-|-| |
|   X + DIR |Turnbuckle Dropkick 1    |--|--|--| 7| 7| 7| |-|-|-|-|-|-| |
 \    X*    |Turnbuckle Dropkick 2    |--|--|--| 7| 7| 7| |-|-|-|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
* - Indicates that the opponent must be sitting on the canvas in the corner.
Head damage, and it lets you set up for a quick top rope maneover.
                     ______________
  __________________/Grapple Moves/_____________________________
 /Buttoms   |Move Name         |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|__________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
|     O     |Clothesline 25    |12|--|--|--| 8|12| |-|-|-|-|-|-| |
|     O*    |Mudhole Stomping 2|--|--|--|12| 8|12| |-|-|-|-|-|-| |
|   O + D   |10 Punch          |10|--|--|--| 8|12| |-|-|-|-|-|-| |
|   O + L   |Superplex 1       |--|--|--|14|12|16| |-|-|-|-|-|-| |
|   O + U   |Toss to Turnbuckle|14|--|--|--|12|16|!|Y|-|-|-|-|-| |
 \  O + R   |The Biggest Chop  |--|--|--|11| 9|14| |-|-|-|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
* - Indicates that the opponent must be sitting on the canvas in the corner.
Toss is where the damage is at, and it's a great set up for a finisher, or a
regular move.
                       ________________
  ____________________/Behind Grapples/________________________________
 /Buttoms   |Move Name                |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|_________________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
|     O     |Turnbuckle Smash         | 9|--|--|--| 8|12|!|-|-|-|-|-|-| |
|   O + D   |Dropkick & School Boy Pin| 3|--|--| 3| 6|10| |-|-|-|-|-|-| |
|   O + L   |Super Back Suplex        |10|--|--| 6|12|16| |-|-|-|-|-|-| |
|   O + U   |Toss Into Ring Post      |--| 8|--| 6|12|16| |-|-|-|-|-|-| |
 \  O + R   |Forearm to Back          |--|--|--|11| 8|12| |-|-|-|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
I'd go with the turnbuckle smash here.  1 damage point isn't worth bothering
with at the expense of 4 stamina.  The 4 momentum can be easily made up by two
quick stomps/
 __________________________________________________________________
/                            Ropes                                /
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                          ________________
  _______________________/Groggy on Ropes/_____________________
 /Buttoms   |Move Name        |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|_________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
 \ O + DIR  |Groin Shaker     |--|--|--|12| 9|14| |-|-|-|Y|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
This is not a move I would use, unless I was a dirty HBK.
                      _______________
  ___________________/Rebound Attack/_______________________________
 /Buttoms   |Move Name             |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|______________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
|   T + X*  |Flying Forearm Smash 1| 4|--|--|--| 5| 5| |-|-|-|-|-|-| |
|   T + X** |Dropkick to Knee 3    | 7| 7| 7| 7| 8| 7| |-|-|-|-|-|-| |
 \  T + X***|Vaulting Body Press 2 |12| 6| 1|12|12|20| |-|-|-|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
* - Indicates that the opponent is standing.
** - Indicates that the opponent is on the ground.
*** - Indicates that the opponent is outside the ring, and the player is inside
      at the ropes.

                __________________________
  _____________/Diving Out of Ring Attack/_________________________
 /Buttoms   |Move Name            |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|_____________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
 \ [] + X   |Rope Flip 1          |12| 6| 1|12|12|20| |-|-|-|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 __________________________________________________________________
/                           Top Rope                              /
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                      __________________
  ___________________/Opponent Standing/_____________________________
 /Buttoms   |Move Name              |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|_______________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
|   X + L   |Missile Dropkick       |--|--|--|10|10|20|!|-|-|-|-|-|-| |
 \  X + R   |Diving Cross Body Pin 2| 7|--|--|--| 7|10| |-|-|-|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
The Missile Dropkick is probably the best top rope move there is.  It has very
good range, and if it hits from the front, it always knocks the opponent down.
Basically, a free momentum bar.
                      ___________________
  ___________________/Opponent on Ground/____________________________
 /Buttoms   |Move Name              |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|_______________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
|     X     |Diving Moonsault 1     | 1| 1| 1|11|11|24| |-|Y|-|-|-|-| |
|   X + U   |Near Elbow Drop        | 4| 1| 1| 8| 8|20| |-|-|-|-|-|-| |
 \  X + D   |Diving Elbow Drop Pin 2| 8| 1| 1| 8| 8|18|!|-|Y|-|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
The elbow drop is good not only for it's moderate damage, but it's great range
as well.  This move will get you at least half way across the ring.
 __________________________________________________________________
/                           Running                               /
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                           ________
  ________________________/Strikes/_________________________________
 /Buttoms   |Move Name             |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|______________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
|     X     |Flying Forearm Smash 1| 4|--|--|--| 5| 5| |-|-|-|-|-|-| |
 \  X + DIR |Clothesline 5         | 6|--|--|--| 7| 7|!|-|-|-|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Clothesline 5 does more damage, and gives you more momentum.  2 stamina isn't
anything to write home about anyway.
                         _________
  ______________________/Grapples/______________________________
 /Buttoms   |Move Name         |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|__________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
|     O     |Irish Whip        |--|--|--|--|--|--| |-|-|-|-|-|-| |
|   O + U   |Sunset Flip 1     | 2|--|--| 2| 7|11| |-|Y|-|-|-|-| |
 \  O + D   |Running Fame Asser|15|--|--|--|13|15|!|Y|-|Y|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
The Running Fame Asser is one of HBK's best moves overall.  Tons of head damage
and the possibility for blood, and a KO.  I've finisher many matches with this
one.
                      ________________
  ___________________/Behind Grapples/_________________________
 /Buttoms   |Move Name        |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|_________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
|     O     |Bulldog 6        |10|--|--|--| 8|10|!|Y|-|-|-|-|-| |
 \    O*    |School Boy Pin 2 | 2|--|--| 2| 6| 8| |-|-|-|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Unless the match has been going for a very long time, you probably aren't going
to score a pine with the school boy.  Bulldog it up.
* - Indicates a groggy opponent.
                         _____________
  ______________________/Down Attacks/____________________________
 /Buttoms     |Move Name         |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|_____________|__________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
|    [] + X   |Elbow Drop 5      | 7| 7| 7| 7| 8| 7|!|-|-|-|-|-|-| |
 \[] + X + DIR|Dropkick to knee 3| 7| 7| 7| 7| 8| 7| |-|-|-|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Easier button combination, and slightly less time taken to do the move.  Elbow
Drop 5 is the way to go.
                     _________________
  __________________/Running Opponent/_______________________________
 /Buttoms   |Move Name              |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|_______________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
|     O     |Reverse Atomic Drop    |--|--|--|12|12|14| |-|-|-|Y|-|-| |
|   O + U/D |Back Body Drop 2       |--|--|--|12|12|14|!|-|-|-|-|-|-| |
 \  O + L/R |Tilt A Whirl Sideslam 2|--|--|--|12|12|14| |-|-|-|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Don't want to be dirty?  It doesn't really matter which move you use.  If you do
want to be dirty, however, use the atomic drop.  
 __________________________________________________________________
/                       Double Team                               /
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                           ________
  ________________________/In Ring/_____________________________
 /Buttoms   |Move Name         |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|__________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
|     O     |Double Flapjack   |--|--|--|13|13|15| |Y|-|-|-|-|-| |
|   O + D   |Double DDT        |14|--|--|--|14|16|!|Y|-|-|-|-|-| |
|   O + L   |Double Suplex     |--|--|--|14|14|16| |-|-|-|-|-|-| |
|   O + U   |Double Clothesline|12|--|--| 4|14|16| |-|-|-|-|-|-| |
 \  O + R   |Double Beat Head  |14|--|--|--|13|14| |-|-|-|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Tied for highest damage, but it makes your opponent bleed as well.  Definitely 
worth the 1 extra stamina point it costs to use.
                           __________
  ________________________/In Corner/__________________________
 /Buttoms   |Move Name        |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|_________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
|     O     |Kick to Gut 1    |--|--|--|14|12|12| |-|-|-|-|-|-| |
|   O + D   |Whip & Lay Down  |--|--|--|10|12|14| |-|-|-|-|-|-| |
|   O + L   |Double Stomping  |--|--|--|12|16|18| |-|-|-|-|-|-| |
|   O + U   |Spike Piledriver |18|--|--|--|16|18|!|Y|-|-|-|-|-| |
 \  O + R   |Kick to Gut 1    |--|--|--|14|12|12| |-|-|-|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
The Spike Piledriver! A move banned by the WWE in real life, it's amusing that
it is in their game.  Terribly great head damage, and blood.  I've finished some
matches with this move.
 __________________________________________________________________
/                          Special                                /
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                         _________
  ______________________/Finisher/______________________________
 /Buttoms   |Move Name         |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|__________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
|     L1    |Sweet Chin Music 2|22|--|--|--|20|26|!|Y|-|Y|-|-|-| |
 \ L1 + DIR |Sweet Chin Music 1|22|--|--|--|20|24| |Y|-|Y|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
SCM 2 is much harder to see coming, because it's initiated from the ground.  So,
the chances of hitting it are much greater than SCM 1.  Furthermore, you get the
cool animation, and 2 extra momentum!
                     _______________
  __________________/Chair Finisher/___________________________
 /Buttoms   |Move Name        |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|_________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
|     L1    |DDT 23           |20|--|--|--|18|30|!|Y|-|-|-|-|-| |
 \ L1 + DIR |DDT 23           |20|--|--|--|18|30| |Y|-|-|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
If you get the chance, this is better to use than the normal finishers.  Blood, 
more damage and way more momentum, what else could you want?
                     ____________________
  __________________/Combination Strikes/______________________
 /Buttoms   |Move Name        |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
|___________|_________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
|    X (1x) |Body Punch       | 1| 1| 1| 4| 6| 6| |-|-|-|-|-|-| |
|    X (2x) |Kane Uppercut    | 7| 1| 1| 1| 9| 9| |-|-|-|-|-|-| |
 \   X (3x) |Throat Thrust 3  | 4| 1| 1| 1| 6| 6| |-|-|-|-|-|-|/
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Section 5-Movelist Changes--------------------------------

Submit some to me at accora@comcast.net

Section 6-Strategies--------------------------------------

Submit some to me at accora@comcast.net

Section 7-FAQ---------------------------------------------

Submit some questions at accora@comcast.net

Section 8-Contanct Me-------------------------------------
If you have any questions about Shawn Michaels in this gmae, not as a wrestler 
in real life, you may email me at accora@comcast.net. I will gladly
answer questions, give suggestions, etc.  Also, feel free to submit
strategies for Shawn Michaels, or any moves on the list that you think would be
better for him to have.  If you email me, you must make it obvious that
it is about my WWE:SvR06 Shawn Michaels FAQ.  So, if you put "question about
faq" in for the title of the email, I'll probably delete it.  Make it
obvious, extremely obvious.

If you would like to post this on your website, please e-mail me.

Sites allowed to use this FAQ:
www.GameFaqs.com

Section 9-Legal Crap--------------------------------------
All trademarks and copyrights contained in this document are owned by
their respective trademark and copyright holders.


Section 10-Thanks------------------------------------------

Thanks to Yukes, Jakks Pacific and THQ for bringing us this awesome game.
Thanks to Gamefaqs for putting this up.
Thanks to Obsessed With Wrestling (www.obsessedwithwrestling.com) for
the bio info.
Thanks to you for reading.

==========================================================
Copyright 2005, Mutated Spleen