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    Shawn Michaels by Mutated Spleen

    Version: 1.0 | Updated: 12/10/05 | Printable Version | Search This Guide

    --------------WWE: Smackdown! vs. Raw 2006---------------
    
                        Shawn Michaels FAQ
    
    Game: WWE: Smackdown! vs. Raw 2006
    System Released for: PlayStation 2
    Creator: THQ
    FAQ Contains: Shawn Michaels Movelist/FAQ
    Created: 12/13/05
    FAQ By: Mutated Spleen
    
    Dedicated to Crossface619, former board member, and devouted HBK
    fanboy for life.  *Kneels as HBK pyro goes off*
    
    ========================================================
    Contents
    1.Version History
    2.Biography
    3.Stats
    4.Movelist
    5.Strategies
    6.FAQ
    7.Contact Me
    8.Legal Crap
    9.Thanks
    ========================================================
    Section 1-Version History-------------------------------
    Version 1.0 - Just written.  That's it.
    
    Section 2-Bio-------------------------------------------
    Wrestler: "The Heartbreak Kid" Shawn Michaels
    Real Name: Michael Hickenbottom
    Born: July 22, 1965
    Hometown: Born in Scottsdale, AZ; lives in San Antonia, TX.
    Marital Status: Married to Rebecca Curci, has children.
    Height: 6'0"
    Weight: 225lbs
    Trained by: Jose Lothario
    Debut: October 16, 1984
    Previous Gimmicks: None
    Main Tag Team Partners
    - Marty Jannetty (as The Rockers)
    Finisher: Sweet Chin Music
    Title History:
    - Texas All-Star Tag Team Titles (w/ Paul Diamond) (Awarded by Chavo Guerrero
      9-1-85)
    - Texas All-Star Tag Team Titles (2) (w/ Paul Diamond) (def. Ricky Santana and
      Tony Torres - 11-17-85)
    - NWA Central States Tag Team Titles (w/ Marty Jannetty) (def. The Batten Twins
      5-15-86)
    - AWA World Tag Team Titles (w/ Marty Jannetty) (def. Buddy Rose and Doug Somers
      1-27-87)
    - Tennessee Southern Tag Team Titles (w/ Marty Jannetty) (def. Mike Davis and
      Tommy Lane - 10-26-87)
    - Tennessee Southern Tag Team Titles (2) (w/ Marty Jannetty) (def. Mike Davis
      and Tommy Lane - 11-22-87)
    - AWA World Tag Team Titles (2) (w/ Marty Jannetty) (def. Randy Rose and Dennis
      Condrey - 12-27-87)
    - WWF Intercontinental Title (def. The British Bulldog - 11-8-92)
    - WWF Intercontinental Title (2) (def. Marty Jannetty - 6-6-93)
    - WWF Tag Team Titles (w/ Diesel) (def. The Headshrinkers - 8-28-94)
    - WWF Royal Rumble Winner (1-22-95)
    - WWF Intercontinental Title (3) (def. Jeff Jarrett - 7-23-95)
    - WWF Royal Rumble Winner (1-21-96)
    - WWF Championship (def. Bret Hart - 3-31-96)
    - WWF Championship (2) (def. Sycho Sid - 1-19-97)
    - WWF Tag Team Titles (2) (w/ Steve Austin) (def. Owen Hart and British Bulldog
      5-26-97)
    - WWF European Title (def. British Bulldog - 9-20-97)
    - WWF Championship (3) (def. Bret Hart - 11-9-97)
    - WWE World Heavyweight Championship (def Triple H, RVD, Booker T, Jericho and
      Kane in an Elimination Chamber - 11-17-02) 
    
    Section 3-Stats-----------------------------------------
    Overall    - 90
    Strength   - 7
    Submission - 7.5
    Durability - 8
    Technique  - 9
    Speed      - 8.5
    Charista   - 9
    Hardcore   - 7.5
    Stamina    - 9
    
    Weight Class - Light Heavyweight (Can lift Heavyweights and lower)
    
    Section 4-Movelist--------------------------------------
    
    Key:
    
    X - X button.
    [] - Square button.
    O - Circle button.
    T - Triangle button.
    R1 - R1 button.
    R2 - R2 button.
    R3 - R3 button.
    (R) - Right analog stick.
    L1 - L1 button.
    L2 - L2 button.
    L3 - L3 button.
    (L) - Left analog stick.
    L - Left on directional pad.
    R - Right on directional pad.
    U - Up on directional pad.
    D - Down on directional pad.
    DIR - Any button on directional pad.
    ST - Start button
    SEL - Select button
    
    ! - Indicates a move that I view as the best of the cluster.
    
    HD - Head Damage   (How much damage is inflicted to the head region)
    AD - Arm Damage    (How much damage is inflicted to the arm region)
    LD - Leg Damage    (How much damage is inflicted to the leg region)
    BD - Body Damage   (How much damage is inflicted to the body region)
    SD - Stamina Drain (How much stamina the loses from using the move)
    MG - Momentum Gain (How much momentum the wrestler gains from the move)
    
    b - Move causes opponent to bleed.
    P - Move initates a pinfall attempt.
    K - Move has the ability to KO an opponent.
    D - Move is "dirty" (will lower your momentum as a clean superstar, and boost it
        as dirty superstar.
    A - Move is a submission A move, a button mashing battle will start once the 
        move is applied.
    B - Move is a submission B move, a meter with an escape/reverse zone will appear
        when the move is applied.
    
     __________________________________________________________________
    /                          STANDARD ACTIONS                       /
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                                  ________
      ___________________________/Ring In/_________________________
     /Buttoms   |Move Name        |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|_________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
     \ [] + DIR |Slide In         |--|--|--|--|--|--| |-|-|-|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                                  _________
      ___________________________/Ring Out/________________________
     /Buttoms   |Move Name        |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|_________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
     \ [] + DIR |Normal           |--|--|--|--|--|--| |-|-|-|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                                  _______
      ___________________________/Taunts/__________________________
     /Buttoms   |Move Name        |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|_________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
    | (R) + D   |HBK 1            |--|--|--|--|--|--| |-|-|-|-|-|-| |
    | (R) + L   |HBK 3            |--|--|--|--|--|--| |-|-|-|-|-|-| |
    | (R) + U   |HBK 4            |--|--|--|--|--|--| |-|-|-|-|-|-| |
     \(R) + R   |HBK 2            |--|--|--|--|--|--| |-|-|-|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                              ________________
      _______________________/Fighting Stance/_____________________
     /Buttoms   |Move Name        |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|_________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
     \  N/A     |HBK              |--|--|--|--|--|--| |-|-|-|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                               _______________
      ________________________/Walking Motion/_____________________
     /Buttoms   |Move Name        |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|_________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
     \  DIR     |Normal           |--|--|--|--|--|--| |-|-|-|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                               _______________
      ________________________/Running Motion/_____________________
     /Buttoms   |Move Name        |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|_________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
     \ T + DIR  |Normal           |--|--|--|--|--|--| |-|-|-|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
     __________________________________________________________________
    /                          STANDING                               /
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                                 ________
      __________________________/Strikes/______________________________
     /Buttoms   |Move Name            |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|_____________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
    |   X + D   |Combination 1        | 4| 0| 0| 0| 6| 6| |-|-|-|-|-|-| |
    |   X + L   |Spinning Back Kick 1 | 4| 1| 1| 4| 6| 6| |-|-|-|-|-|-| |
    |   X + U   |Dropkick 2           | 4| 1| 1| 4| 6| 6|!|-|-|-|-|-|-| |
    |   X + R   |Back Chop 4          | 2| 1| 1| 2| 4| 4| |-|-|-|-|-|-| |
    | X + U(L/R)|Snap Jab             | 2| 1| 1| 2| 4| 4| |-|-|-|-|-|-| |
     \X + D(L/R)|Toe Kick 1           | 1| 1| 1| 2| 4| 4| |-|-|-|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    None of HBK's strikes are particularly great, but the Dropkick 2 would be the
    best in my opinion, it's the only one that usually knocks the opponent down, 
    besides the combo.  The combo, however, is lacking 6 damage points.
                   ______________________________
      ____________/Clean Grapples - O when Clean/__________________
     /Buttoms   |Move Name        |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|_________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
    |     O     |Arm Drag 3       | 4|--|--| 6| 8|10| |-|-|-|-|-|-| |
    |   O + D   |Back Chop 8      |--|--|--| 8| 8|10| |-|-|-|-|-|-| |
    |   O + L   |Headlock Takeover|--|--|--|10| 8|10| |-|-|-|-|-|-| |
    |   O + U   |Scoop Slam 5     |--|--|--|10| 8|10| |-|-|-|-|-|-| |
     \  O + R   |DDT 14           |16|--|--|--|16|18|!|Y|-|-|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    There is absolutely no contest in which move should get the ! this time.  DDT 14
    is without a doubt the most powerful in the cluster, as well as the most 
    momentum earning.  The 8 extra lost stamina can easily be made up while your
    opponent is bleeding to death.
                   ______________________________
      ____________/Dirty Grapples - O when Dirty/____________________
     /Buttoms   |Move Name          |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|___________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
    |     O     |Eye Rake 1         | 8|--|--|--| 8|10|!|-|-|-|Y|-|-| |
    |   O + D   |Low Blow 3         |--|--|--|16|16|18| |-|-|-|Y|-|-| |
    |   O + L   |Eye Poke 2         | 6|--|--|--| 8|10| |-|-|-|Y|-|-| |
    |   O + U   |Feint Eye Poke     | 4|--|--|--| 8|10| |-|-|-|Y|-|-| |
     \  O + R   |Reverse Atomic Drop|--|--|--|12|12|14| |-|-|-|Y|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Good ol' eye rake, one of the dirtier weapons there are.  Moderate head damage
    will help when you're ready to finish things with a Sweet Chin Music, and you
    waste very little unecessary stamina.
                        ____________________________
      _________________/Submission Grapples - O + D/____________________
     /Buttoms   |Move Name             |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|______________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
    |     O     |Hammer Lock           |--| 8|--|--| 8|10| |-|-|-|-|-|-| |
    |   O + D   |Armbar 5              |--| 8|--|--| 8|10| |-|-|-|-|-|-| |
    |   O + L   |Headlock 4            | 8|--|--|--| 8|10| |-|-|-|-|-|-| |
    |   O + U   |Sleeper Hold 1        |10|--|--|--| 3|10|!|-|-|-|-|-|-| |
     \  O + R   |Ground Headlock       | 8|--|--| 2| 3|10| |-|-|-|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Sleeper Hold 1 gives you maximum head damage for the cluster, with minimal
    stamina drain...it's the obvious choice.
                        _______________________
      _________________/Speed Grapples - O + L/_________________________
     /Buttoms   |Move Name             |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|______________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
    |     O     |Shuffle Side Kick 4   | 8|--|--|--| 8|10| |-|-|-|-|-|-| |
    |   O + D   |Dragon Screw          |--|--|10|--| 8|10| |-|-|-|-|-|-| |
    |   O + L   |Suplex 12             |--|--|--|12|12|14| |-|-|-|-|-|-| |
    |   O + U   |Fame Asser            |16|--|--|--|16|18|!|-|-|Y|-|-|-| |
     \  O + R   |Neckbreaker 10        |10|--|--| 2| 8|10| |-|-|-|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    The Fame Asser is a great set up for the Sweet Chin Music, tons of momentum, and
    massive head damage.  If low on stamina, go with the neckbreaker.
                     ___________________________
      ______________/Technical Grapples - O + U/_____________________
     /Buttoms   |Move Name          |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|___________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
    |     O     |Gutwrench Suplex   |--|--|--|12|12|14| |-|-|-|-|-|-| |
    |   O + D   |Spinebuster & Pin  | 2|--|--|14|16|18| |-|Y|-|-|-|-| |
    |   O + L   |Jumping Armbreaker |--|10|--|--| 8|10|!|-|-|-|-|-|-| |
    |   O + U   |Double Arm Suplex 2| 4|--|--|12|16|18| |-|-|-|-|-|-| |
     \  O + R   |Fireman Carry      |--|--|--| 8| 8|10| |-|-|-|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Remember, HBK is a light heavyweight, so he can't do most of these moves to guys
    like Big Show, and Undertaker.  So, Jumping Armbreaker, while it may seem is bad
    is actually a helpful move in a jamp.  All his other technical grapples require
    lifting.  On a person he can lift, go with the Double Arm Suplex 2.
                     ____________________________
      ______________/Old School Grapples - O + R/_______________________
     /Buttoms   |Move Name             |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|______________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
    |     O     |School Boy Pin 3      | 1| 1| 1| 1| 6| 6| |-|-|-|-|-|-| |
    |   O + D   |Headlock Punch 2      |10|--|--|--| 8|10| |-|-|-|Y|-|-| |
    |   O + L   |Knee Breaker 1        |--|--|16|--|16|18| |-|-|-|-|-|-| |
    |   O + U   |Hip Toss 4            |--|--|--|10| 8|10| |-|-|-|-|-|-| |
     \  O + R   |DDT 24                |14|--|--|--|12|14|!|-|-|-|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    DDTs in this game are very powerful weapons, as shown here.  It may be the
    second highest stamina cost of the cluster, but it's the only way to score head
    damage without getting dirty points.  Although, if you are a dirty HBK, use the
    headlock punch.
                             ________________
      ______________________/Grapple Attacks/__________________________
     /Buttoms   |Move Name            |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|_____________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
    |   X Once  |Grapple Punch 2      | 4|--|--|--| 2| 4| |-|-|-|-|-|-| |
    |   X Twice |Grapple Punch 2      | 4|--|--|--| 2| 4|!|-|-|-|-|-|-| |
     \  X Thrice|Grapple Punch 4      | 6|--|--|--| 4| 7| |-|-|-|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Try to stop after two shots, as the third shot (Grapple Punch 4) knocks your 
    opponent down, and thus breaks the grapple.  The first two in rapid succession
    however, are an easy 8 head damage.
                           ________________
      ____________________/Behind Grapples/______________________________
     /Buttoms   |Move Name              |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|_______________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
    |     O     |Backbreaker 6          |--|--|--|14|12|16| |-|-|-|-|-|-| |
    |   O + D   |DDT 17                 |10|--|--|--| 8|12| |-|-|-|-|-|-| |
    |   O + L   |Cruiserweight Moves 2  |--|--|--| 8| 8|12| |-|-|-|-|-|-| |
    |   O + U   |Elbow To Back Of Head 2|10|--|--|--| 8|12|!|-|-|-|-|-|-| |
     \  O + R   |School Boy Pin 2       | 2|--|--| 2| 6| 8| |-|Y|-|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Good set up for a much more powerful groggy behind grapple.  Plus, good head
    damage.
                     _______________________
      ______________/Groggy Behind Grapples/___________________________
     /Buttoms   |Move Name            |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|_____________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
    |     O     |Sleeper Hold 3       | 8|--|--|--| 3|10|!|-|-|-|-|Y|-| |
    |   O + D   |Hopping Sunset Flip 2| 2|--|--| 2| 6|10| |-|-|-|-|-|-| |
    |   O + L   |Back Suplex 8        | 2|--|--| 8| 8|12| |-|-|-|-|-|-| |
    |   O + U   |Russian Leg Sweep 2  | 7|--| 2| 3| 8|12| |-|-|-|-|-|-| |
     \  O + R   |Forearm Smash        |--|--|--|10| 8|12| |-|-|-|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Sleepers are great moves in general, good head damage, and very little stamina
    drain. 
                          ____________________
      ___________________/Top of Cell Attacks/_____________________
     /Buttoms   |Move Name        |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|_________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
    |     O     |Downward Thrust  |15|15|15|15|16|40|!|-|-|-|-|-|-| |
     \  O + DIR |Downward Thrust  |15|15|15|15|16|40|!|-|-|-|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    The ONLY downside to this, is that you run the risk of falling off yourself if
    you aren't careful.
     __________________________________________________________________
    /                          Ground                                 /
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                          _______________
      ___________________/Strike Attacks/____________________________
     /Buttoms   |Move Name          |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|___________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
    |     X     |Angry Stomp        | 2| 2| 2| 2| 3| 2| |-|-|-|-|-|-| |
    |   X + L/R |Elbow Drop 12      | 4| 4| 4| 4| 5| 4| |-|-|-|-|-|-| |
     \  X + U/D |Elbow Drop 1       | 4| 4| 4| 4| 5| 4|!|-|-|-|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    A lot less time is taken by using the elbow drop than the axe handle.  Same
    damage.
                     ______________________
      ______________/Grapple at Upper Body/_________________________
     /Buttoms   |Move Name         |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|__________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
    |     O     |Raise             |--|--|--|--|--|--| |-|-|-|-|-|-| |
    |   O + D   |Pinfall           | 1| 1|--| 1| 3| 3| |-|Y|-|-|-|-| |
    |   O + O   |Sitdown           |--|--|--|--|--|--| |-|-|-|-|-|-| |
    |   O + L   |Knee Drop 5       |--|12|--|--| 8|12| |-|-|-|-|-|-| |
    |   O + U   |Fury Punch 6      |10|--|--|--| 8|12| |-|-|-|Y|-|-| |
     \  O + R   |Short Arm Scissors|--|10|--|--| 3|10|!|-|-|-|-|Y|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    If you're dirty, definitely go with the fury punch, but if you're clean, it is
    not worth the damage it deals.  Use a scissors and call it a momentum booster.
                     ______________________
      ______________/Grapple at Lower Body/________________________
     /Buttoms   |Move Name        |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|_________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
    |     O     |Raise            |--|--|--|--|--|--| |-|-|-|-|-|-| |
    |   O + D   |Pinfall          |--|--|--| 1| 5|--| |-|Y|-|-|-|-| |
    |   O + O   |Sitdown          |--|--|--|--|--|--| |-|-|-|-|-|-| |
    |   O + L   |Leg Stretch 1    |--|--|10|--| 8|12| |-|-|-|-|-|-| |
    |   O + U   |Kick to Groin    |--|--|--|10| 8|12| |-|-|-|Y|-|-| |
     \  O + R   |Sharpshooter 1   |--|--|12| 6| 3|10|!|-|-|-|-|Y|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Shawn is not a submission wrestler usually, but other than the sleeper, this is
    probably your best best in a submission only type match.  Little stamina drain
    and lots of momentum gain, the joy of submission wrestling.
     __________________________________________________________________
    /                            Corner                               /
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                          _______________
      ___________________/Strike Attacks/__________________________________
     /Buttoms   |Move Name                |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|_________________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
    |     X     |On The Rope              | 7|--|--|--| 7| 7|!|-|-|-|-|-|-| |
    |   X + DIR |Turnbuckle Dropkick 1    |--|--|--| 7| 7| 7| |-|-|-|-|-|-| |
     \    X*    |Turnbuckle Dropkick 2    |--|--|--| 7| 7| 7| |-|-|-|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    * - Indicates that the opponent must be sitting on the canvas in the corner.
    Head damage, and it lets you set up for a quick top rope maneover.
                         ______________
      __________________/Grapple Moves/_____________________________
     /Buttoms   |Move Name         |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|__________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
    |     O     |Clothesline 25    |12|--|--|--| 8|12| |-|-|-|-|-|-| |
    |     O*    |Mudhole Stomping 2|--|--|--|12| 8|12| |-|-|-|-|-|-| |
    |   O + D   |10 Punch          |10|--|--|--| 8|12| |-|-|-|-|-|-| |
    |   O + L   |Superplex 1       |--|--|--|14|12|16| |-|-|-|-|-|-| |
    |   O + U   |Toss to Turnbuckle|14|--|--|--|12|16|!|Y|-|-|-|-|-| |
     \  O + R   |The Biggest Chop  |--|--|--|11| 9|14| |-|-|-|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    * - Indicates that the opponent must be sitting on the canvas in the corner.
    Toss is where the damage is at, and it's a great set up for a finisher, or a
    regular move.
                           ________________
      ____________________/Behind Grapples/________________________________
     /Buttoms   |Move Name                |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|_________________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
    |     O     |Turnbuckle Smash         | 9|--|--|--| 8|12|!|-|-|-|-|-|-| |
    |   O + D   |Dropkick & School Boy Pin| 3|--|--| 3| 6|10| |-|-|-|-|-|-| |
    |   O + L   |Super Back Suplex        |10|--|--| 6|12|16| |-|-|-|-|-|-| |
    |   O + U   |Toss Into Ring Post      |--| 8|--| 6|12|16| |-|-|-|-|-|-| |
     \  O + R   |Forearm to Back          |--|--|--|11| 8|12| |-|-|-|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    I'd go with the turnbuckle smash here.  1 damage point isn't worth bothering
    with at the expense of 4 stamina.  The 4 momentum can be easily made up by two
    quick stomps/
     __________________________________________________________________
    /                            Ropes                                /
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                              ________________
      _______________________/Groggy on Ropes/_____________________
     /Buttoms   |Move Name        |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|_________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
     \ O + DIR  |Groin Shaker     |--|--|--|12| 9|14| |-|-|-|Y|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    This is not a move I would use, unless I was a dirty HBK.
                          _______________
      ___________________/Rebound Attack/_______________________________
     /Buttoms   |Move Name             |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|______________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
    |   T + X*  |Flying Forearm Smash 1| 4|--|--|--| 5| 5| |-|-|-|-|-|-| |
    |   T + X** |Dropkick to Knee 3    | 7| 7| 7| 7| 8| 7| |-|-|-|-|-|-| |
     \  T + X***|Vaulting Body Press 2 |12| 6| 1|12|12|20| |-|-|-|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    * - Indicates that the opponent is standing.
    ** - Indicates that the opponent is on the ground.
    *** - Indicates that the opponent is outside the ring, and the player is inside
          at the ropes.
    
                    __________________________
      _____________/Diving Out of Ring Attack/_________________________
     /Buttoms   |Move Name            |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|_____________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
     \ [] + X   |Rope Flip 1          |12| 6| 1|12|12|20| |-|-|-|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
     __________________________________________________________________
    /                           Top Rope                              /
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                          __________________
      ___________________/Opponent Standing/_____________________________
     /Buttoms   |Move Name              |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|_______________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
    |   X + L   |Missile Dropkick       |--|--|--|10|10|20|!|-|-|-|-|-|-| |
     \  X + R   |Diving Cross Body Pin 2| 7|--|--|--| 7|10| |-|-|-|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    The Missile Dropkick is probably the best top rope move there is.  It has very
    good range, and if it hits from the front, it always knocks the opponent down.
    Basically, a free momentum bar.
                          ___________________
      ___________________/Opponent on Ground/____________________________
     /Buttoms   |Move Name              |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|_______________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
    |     X     |Diving Moonsault 1     | 1| 1| 1|11|11|24| |-|Y|-|-|-|-| |
    |   X + U   |Near Elbow Drop        | 4| 1| 1| 8| 8|20| |-|-|-|-|-|-| |
     \  X + D   |Diving Elbow Drop Pin 2| 8| 1| 1| 8| 8|18|!|-|Y|-|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    The elbow drop is good not only for it's moderate damage, but it's great range
    as well.  This move will get you at least half way across the ring.
     __________________________________________________________________
    /                           Running                               /
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                               ________
      ________________________/Strikes/_________________________________
     /Buttoms   |Move Name             |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|______________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
    |     X     |Flying Forearm Smash 1| 4|--|--|--| 5| 5| |-|-|-|-|-|-| |
     \  X + DIR |Clothesline 5         | 6|--|--|--| 7| 7|!|-|-|-|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Clothesline 5 does more damage, and gives you more momentum.  2 stamina isn't
    anything to write home about anyway.
                             _________
      ______________________/Grapples/______________________________
     /Buttoms   |Move Name         |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|__________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
    |     O     |Irish Whip        |--|--|--|--|--|--| |-|-|-|-|-|-| |
    |   O + U   |Sunset Flip 1     | 2|--|--| 2| 7|11| |-|Y|-|-|-|-| |
     \  O + D   |Running Fame Asser|15|--|--|--|13|15|!|Y|-|Y|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    The Running Fame Asser is one of HBK's best moves overall.  Tons of head damage
    and the possibility for blood, and a KO.  I've finisher many matches with this
    one.
                          ________________
      ___________________/Behind Grapples/_________________________
     /Buttoms   |Move Name        |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|_________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
    |     O     |Bulldog 6        |10|--|--|--| 8|10|!|Y|-|-|-|-|-| |
     \    O*    |School Boy Pin 2 | 2|--|--| 2| 6| 8| |-|-|-|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Unless the match has been going for a very long time, you probably aren't going
    to score a pine with the school boy.  Bulldog it up.
    * - Indicates a groggy opponent.
                             _____________
      ______________________/Down Attacks/____________________________
     /Buttoms     |Move Name         |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |_____________|__________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
    |    [] + X   |Elbow Drop 5      | 7| 7| 7| 7| 8| 7|!|-|-|-|-|-|-| |
     \[] + X + DIR|Dropkick to knee 3| 7| 7| 7| 7| 8| 7| |-|-|-|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Easier button combination, and slightly less time taken to do the move.  Elbow
    Drop 5 is the way to go.
                         _________________
      __________________/Running Opponent/_______________________________
     /Buttoms   |Move Name              |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|_______________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
    |     O     |Reverse Atomic Drop    |--|--|--|12|12|14| |-|-|-|Y|-|-| |
    |   O + U/D |Back Body Drop 2       |--|--|--|12|12|14|!|-|-|-|-|-|-| |
     \  O + L/R |Tilt A Whirl Sideslam 2|--|--|--|12|12|14| |-|-|-|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Don't want to be dirty?  It doesn't really matter which move you use.  If you do
    want to be dirty, however, use the atomic drop.  
     __________________________________________________________________
    /                       Double Team                               /
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                               ________
      ________________________/In Ring/_____________________________
     /Buttoms   |Move Name         |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|__________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
    |     O     |Double Flapjack   |--|--|--|13|13|15| |Y|-|-|-|-|-| |
    |   O + D   |Double DDT        |14|--|--|--|14|16|!|Y|-|-|-|-|-| |
    |   O + L   |Double Suplex     |--|--|--|14|14|16| |-|-|-|-|-|-| |
    |   O + U   |Double Clothesline|12|--|--| 4|14|16| |-|-|-|-|-|-| |
     \  O + R   |Double Beat Head  |14|--|--|--|13|14| |-|-|-|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Tied for highest damage, but it makes your opponent bleed as well.  Definitely 
    worth the 1 extra stamina point it costs to use.
                               __________
      ________________________/In Corner/__________________________
     /Buttoms   |Move Name        |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|_________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
    |     O     |Kick to Gut 1    |--|--|--|14|12|12| |-|-|-|-|-|-| |
    |   O + D   |Whip & Lay Down  |--|--|--|10|12|14| |-|-|-|-|-|-| |
    |   O + L   |Double Stomping  |--|--|--|12|16|18| |-|-|-|-|-|-| |
    |   O + U   |Spike Piledriver |18|--|--|--|16|18|!|Y|-|-|-|-|-| |
     \  O + R   |Kick to Gut 1    |--|--|--|14|12|12| |-|-|-|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    The Spike Piledriver! A move banned by the WWE in real life, it's amusing that
    it is in their game.  Terribly great head damage, and blood.  I've finished some
    matches with this move.
     __________________________________________________________________
    /                          Special                                /
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                             _________
      ______________________/Finisher/______________________________
     /Buttoms   |Move Name         |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|__________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
    |     L1    |Sweet Chin Music 2|22|--|--|--|20|26|!|Y|-|Y|-|-|-| |
     \ L1 + DIR |Sweet Chin Music 1|22|--|--|--|20|24| |Y|-|Y|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    SCM 2 is much harder to see coming, because it's initiated from the ground.  So,
    the chances of hitting it are much greater than SCM 1.  Furthermore, you get the
    cool animation, and 2 extra momentum!
                         _______________
      __________________/Chair Finisher/___________________________
     /Buttoms   |Move Name        |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|_________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
    |     L1    |DDT 23           |20|--|--|--|18|30|!|Y|-|-|-|-|-| |
     \ L1 + DIR |DDT 23           |20|--|--|--|18|30| |Y|-|-|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    If you get the chance, this is better to use than the normal finishers.  Blood, 
    more damage and way more momentum, what else could you want?
                         ____________________
      __________________/Combination Strikes/______________________
     /Buttoms   |Move Name        |HD|AD|LD|BD|SD|MG| |b|P|K|D|A|B|\
    |___________|_________________|__|__|__|__|__|__|_|_|_|_|_|_|_| |
    |    X (1x) |Body Punch       | 1| 1| 1| 4| 6| 6| |-|-|-|-|-|-| |
    |    X (2x) |Kane Uppercut    | 7| 1| 1| 1| 9| 9| |-|-|-|-|-|-| |
     \   X (3x) |Throat Thrust 3  | 4| 1| 1| 1| 6| 6| |-|-|-|-|-|-|/
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    Section 5-Movelist Changes--------------------------------
    
    Submit some to me at accora@comcast.net
    
    Section 6-Strategies--------------------------------------
    
    Submit some to me at accora@comcast.net
    
    Section 7-FAQ---------------------------------------------
    
    Submit some questions at accora@comcast.net
    
    Section 8-Contanct Me-------------------------------------
    If you have any questions about Shawn Michaels in this gmae, not as a wrestler 
    in real life, you may email me at accora@comcast.net. I will gladly
    answer questions, give suggestions, etc.  Also, feel free to submit
    strategies for Shawn Michaels, or any moves on the list that you think would be
    better for him to have.  If you email me, you must make it obvious that
    it is about my WWE:SvR06 Shawn Michaels FAQ.  So, if you put "question about
    faq" in for the title of the email, I'll probably delete it.  Make it
    obvious, extremely obvious.
    
    If you would like to post this on your website, please e-mail me.
    
    Sites allowed to use this FAQ:
    www.GameFaqs.com
    
    Section 9-Legal Crap--------------------------------------
    All trademarks and copyrights contained in this document are owned by
    their respective trademark and copyright holders.
    
    
    Section 10-Thanks------------------------------------------
    
    Thanks to Yukes, Jakks Pacific and THQ for bringing us this awesome game.
    Thanks to Gamefaqs for putting this up.
    Thanks to Obsessed With Wrestling (www.obsessedwithwrestling.com) for
    the bio info.
    Thanks to you for reading.
    
    ==========================================================
    Copyright 2005, Mutated Spleen