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    FAQ/Walkthrough by Violet_Shadow

    Version: Final | Updated: 03/13/07 | Search Guide | Bookmark Guide

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                          []                       []
                          []  Walkthrough and FAQ  []
                          []          by           []
                          []     Violet Shadow     []
                          []                       []
                          []      Version 1.0      []
                          []                       []
                          []   Started 03/03/07    []
                          []  Finished 03/11/07    []
    ===========================================================================
    
    
    ===================
     Table of Contents
    ===================
    
    1.0 - INTRODUCTION  ---------------------  [GR00]
    
    2.0 - CONTROLS  -------------------------  [GR01]
     2a - Basic Controls(on foot)
     2b - Basic Controls(on bike)
     2c - Complete Moves List
    
    3.0 - TIPS  -----------------------------  [GR02]
    
    4.0 - WALKTHROUGH  ----------------------  [GR03]
    
    5.0 - BESTIARY --------------------------  [GR04]
    
    6.0 - F.A.Q.  ---------------------------  [GR05]
    
    7.0 - CLOSING  --------------------------  [GR06]
     7a - Credits
     7b - Contact Info
     7c - Legal
     7d - Disclaimer
    
    ===========================================================================
    
    =========================
       Introduction [GR00]
    =========================
    
    Greetings, My designation is Violet Shadow. This will be my first
    attempt at a game walkthrough and I decided on Ghost Rider for two
    reasons: 1) Because it's such a GREAT game! and 2) Because Ghost Rider
    has always been my favorite Superhero. Anyway, I hope this  guide is of
    use to someone. This concludes the introduction portion of this
    guide/walkthrough.
    
    =====================
       Controls [GR01]
    =====================
    
    In this section, I will describe the controls of the game as the name
    of the section entails. Much of the information here is taken from the
    instruction manual included with the game. However, I will also include
    a full movelist of Ghost Rider's attacks. Let us commence.
    
    
    (On Foot Basic Controls)
     __________________________________ ___________________________________
    |                                  |                                   |
    |           Button                 |            Effect                 |
    |__________________________________|___________________________________|
    |                                  |                                   |
    |             /\                   |         Heavy Attack              |
    |             []                   |         Light Attack              |
    |             X                    |             Jump                  |
    |             O                    |    Finishing Move/Open Door       |
    |             R1                   |            Block                  |
    |             L1                   |      Trigger Retribution          |
    |             R2                   |           Shotgun                 |
    |             L2                   |       Link Charge Attack          |
    |          Left Stick              |    Walk/Press further to Run      |
    |         Right Stick              |      Roll in 4 directions         |
    |           Select                 |             Taunt                 |
    |           Start                  |      Pause/Open Pause Menu        |
    |             R3                   |          Reset Camera             |
    |             L3                   |            Not Used               |
    |______________________________________________________________________|
    
    
    (Hellcycle Basic Controls)
     __________________________________ ___________________________________
    |                                  |                                   |
    |           Button                 |            Effect                 |
    |__________________________________|___________________________________|
    |                                  |                                   |
    |             /\                   |         Chain Attack Right        |
    |             []                   |         Chain Attack Left         |
    |             X                    |              Jump                 |
    |             O                    |          Hellfire Shot            |
    |             R1                   |           Accelerate              |
    |             L1                   |             Brake                 |
    |             R2                   |             Boost                 |
    |             L2                   |           Power Down              |
    |          Left Stick              |             Steer                 |
    |         Right Stick              |             No Use                |
    |           Select                 |             No Use                |
    |           Start                  |      Pause/Open Pause Menu        |
    |             R3                   |             No Use                |
    |______________________________________________________________________|
    
    ------------------------------------------------------------------------
                              Complete Movelist                             
    ------------------------------------------------------------------------
    
    A little list to help in slaughtering Hell's legions on your way through
    the game:
    
    Chain Stab - [] - Basic light attack. Ghost Rider swings his chain once
                      right-to-left.
    Chain Stab Back - [],[] - Chain Stab followed by a second chain swing
                              back to the right.
    Final Spin - [],[],[] - Basic 4-hit Light Combo. Following the first two
                            hits, Ghost Rider swings his chain horizontally
                            right-to-left, spinning around 360-degrees, and
                            hits the enemy with a fourth chain attack.
    Chain Uppercut, [],/\ - Basic combo. Ghost follows the Chain Stab with
                            an upward swing of his chain. Can launch enemies
    Heavy Punch - /\ - Basic heavy attack. Ghost Rider performs a flaming
                       right punch to an enemy.
    1-2 Punch - /\,/\ - Ghost Rider follows his right punch with a second
                        using his left fist.
    Heavy Uppercut - /\,/\,/\ - Basic 3-hit Heavy Combo. Ghost Rider follows
                                his 1-2 Punch with a powerful right uppercut
                                that launches an enemy into the air.
    Charge Punch - /\(hold) - Ghost Rider charges fire in his right hand and
                              charges forward a short distance to punch an
                              enemy.
    Floor Sweep - /\,/\,[] - Basic combo. After the 1-2 Punch, Ghost Rider 
                             sweeps the floor with his chain.
    Chain Stab Reverse - /\,[] - Similar to Chain Stab Back, but with a
                                 better range.
    Windmill - /\,[],[] - Follow-up to Chain Stab Reverse. Ghost Rider spins
                          his chain beside him, ending with an upward swing.
    Jump - X - Plain and simple, Ghost Rider jumps into the air.
    Air Slash - X,[] - Following a stationary jump, Ghost Rider swings his
                       chain outward in front of him, similar to Chain Stab.
                       A second press of [] will follow the first swing with
                       a second, similar to Chain Stab Back.
    Chain Slam - X,/\ - Following a stationary jump, Ghost Rider will perform
                        an overhead swing of his chain to smash into the
                        ground as he lands.
    Fury Kick - X,/\(while moving) - Following a running jump, Ghost Rider
                                     will launch himself downward, diagonally,
                                     with his left leg extended to kick an
                                     enemy.
    Chain Spin - X,[](while moving) - Following a running jump, Ghost Rider
                                      spins in the air, swinging his chain
                                      outward.
    Block - R1 - Can't forget this trusty little maneuver. Guards against
                 enemy attacks, but doesn't block ground shockwave-type
                 attacks.
    Shoulder Barge - R1+[] - Ghost Rider charges forward to deliver a left
                             shoulder tackle to an enemy.
    Jumping Uppercut - R1+/\ - Ghost Rider performs a jumping fiery uppercut
                               that carries an enemy skyward.
    Grab - O - Can only be used on near-defeated enemies, when the circle-
               button appears over their head. Causes Ghost Rider to grab
               an enemy and perform a finishing move, to take them out in
               style. If the enemy is far away, Ghost Rider throws his
               chain to grapple them and pull them back to him to perform
               the finishing move.
    Retribution - L1 - When activated, Ghost Rider becomes faster and his
                       attacks become more powerful, also enemies become
                       unable to flinch him as long as Retribution remains
                       active.
    Penance Stare - O(during Retribution) - Instant Death move. During
                                            Retribution, the circle-button
                                            appears above enemies' heads
                                            and when pressed, Ghost Rider
                                            grabs one and performs his
                                            signature ability to instantly
                                            defeat it.(Uses entire Spirit
                                            Gauge!)
    Shotgun - R2 - Ghost Rider blasts an enemy with his Hellfire Shotgun.
                   Powerful and opens an enemy up for attack. Uses one
                   block of Spirit Gauge.
    Link Charge Attack - L2 - Ghost Rider creates a giant shockwave that
                              destroys all enemies on-screen. Some enemies,
                              however, are strong enough to survive the
                              attack.
    Taunt - Select - Ghost Rider taunts his enemies to boost his Vengeance
                     Meter. They're three different taunts: "Ready for my
                     Penance Stare?" while giving a left-hand 'Come on!'
                     gesture. "Hmph! Nice Try." while folding his arms and
                     nodding his head once. And, "Innocent blood has been
                     spilt!" while pointing toward the enemy.
    
    !NOTE: The following moves must be purchased in Upgrades before they
    can be used!
    
    Hellfire Ball - /\(hold) - Replaces Charge Punch. Ghost Rider charges
                               hellfire in his right hand before launching
                               a ball of flame at an enemy.
    Fire Cutter - X,[] - Replaces Air Slash. Ghost Rider swings his chain
                         a full 360-degrees while airborne. Can be
                         repeated 4 times before landing.
    Quake Crash - X,/\ - Replaces Chain Slam. Ghost Rider spins once in
                         the air before slamming his chain into the ground
                         as he lands, creating a fiery shockwave.
    Comet - X,/\(while moving) - Replaces Fury Kick. Basically, it's just
                                 a more powerful version of the move it
                                 replaces.
    Devil's Headbutt - R1+[] - Replaces Shoulder Barge. Ghost Rider
                               charges forward and hits the enemy with a
                               flaming headbutt.
    Forward Chain Slam - [],[],/\ - Following Chain Stab Back, Ghost Rider
                                    performs an overhead swing of his chain
                                    to slam it into the ground, creating a
                                    shockwave.
    Helicopter Slice - [],/\,[] - Following Chain Uppercut to knock the
                                  enemy into the air, Ghost Rider spins
                                  his chain super-fast to slice up the
                                  enemy while they're still in the air.
                                 (Awesome Move)
    Inferno Kick - [],[],/\,/\ - After Forward Chain Slam, Ghost Rider
                                 performs a cool backflip-kick that's
                                 shown in slow-motion.
    Barge Spin - R1+[],R1+[] - Following Shoulder Barge(Devil's Headbutt),
                               Ghost Rider spins with his arms extended.
    Spinning Top - [],[],/\,[] - After Forward Chain Slam, Ghost Rider
                                 performs two 360-degree spins while
                                 swinging his chain outward.
    Double-Handed Spin - /\,[],/\ - A 4-hit combo that follows Chain Stab
                                    Reverse with a 360-degree spin slash
                                    that hits twice.
    Fist Dive - R1+[],R1+/\ - Following Shoulder Barge(Devil's Headbutt),
                              Ghost Rider performs a forward diving punch
                              with both hands.
    Super Quake - /\,[],/\,/\ - Ghost Rider follows Double-Handed Spin
                                with a jump to slam his chain into the
                                ground.
    Plasma Shotgun - /\,[],/\,[] - After performing Double-Handed Spin,
                                   Ghost Rider twirls out his shotgun in a
                                   cool slow-motion way before firing a
                                   very powerful fiery plasma blast.
    Backdraft - /\,/\,[],[] - Following Floor Sweep, Ghost Rider swings
                              his chain around several times, whipping up
                              a fiery tornado around himself.
    Hell Punch - /\,/\,[],/\ - Ghost Rider follows Floor Sweep with a
                               left punch to the ground, creating a fiery
                               shockwave that damages all surrounding
                               enemies within range.
    Forward Chain Roll - [],/\,/\ - Ghost Rider follows Chain Uppercut
                                    with a forward aerial roll with his
                                    chain extended, surrounded in flames.
    
    =================
       Tips [GR02]
    =================
    
    A few quick tips based on my experience in the game:
    
    1) Use Crowd-Clearing attacks like Hell Punch and Backdraft if
       surrounded.
    
    2) Plasma Shotgun is extremely powerful but only hits enemies in
       front of Ghost Rider. Also, Ghost Rider can be knocked out of
       this attack.
    
    3) Never overlook your jumping and basic attacks, they're still
       useful.
    
    4) USE YOUR SHOTGUN!! Especially when facing the Elementals and
       Muck Monster. It can cancel their attacks and open them up
       for your combos.
    
    5) Don't under-use your Link Charge Attack. It destroys lots of
       enemies and shoots your Vengeance Gauge WAAAY up!
    
    6) Penance Stare drains all of your Spirit Gauge, so use it only
       against large or direly powerful foes... or in emergencies.
    
    7) Enemies with Shields? Use Taunt to build up your Vengeance
       Gauge to shatter their protective barriers.
    
    8) I suggest, on your first playthrough, to purchase upgrades
       for your Combos and Specials before worrying about the Comics,
       Gallery, and Movies.
    
    9) Keep an eye open for the Circle-button to appear over bosses'
       heads when their health gets low, because you can use it to
       deliver an awesome finishing move to them. To help insure the
       Circle-button Icon's appearance, Follow this: When the bosses
       health-bar gets low, start only using light attacks to chip
       away at their health until the icon appears. Does not apply
       to the following bosses: Lilith, Scarecrow, and Blackheart.
       Also doesn't apply in Bike-Duels: Vengeance & Blackout.
    
    10) Also, I highly suggest playing through Forgiving(easy)
        difficulty first, to get a feel for the game and to unlock
        the cheats. When playing through Extreme difficulty, I MUST
        suggest to use at least the "Ultimate Ghost Rider" cheat to
        give you all your moves and combos as well as maxed out
        Health, Spirit, Shotgun, Link, and Bike Hellshot.
    
    ========================
       Walkthrough [GR03]
    ========================
    
    NOTE: This walkthrough is written under the assumption that you
    are playing through Challenging(Normal) difficulty without
    using any cheats.
    
    Level 1: Arrival in Hell
    
    Watch the opening "movie" and then you get a profile shot of
    Ghost Rider.
    
    Now, The stage actually begins. Run toward the stairs ahead and
    some Razor Demons will attack, netting you your first tutorial
    about attacks. Anyway, Finish these guys off to gain the orbs,
    then proceed up the stairs to get ambushed by even more Razor
    Demons. Keep your Vengeance Gauge as high as you can to obtain
    as many souls as possible for upgrading. After this melee,
    Advance up the stairs to the next room.
    
    Head down the nearby stairs and refill your health at the fire,
    if neccessary, then continue. You'll get a scene of the door
    sealing off and be introduced to a new enemy: the Fire Spitter
    (man, these guys are annoying). Anyway, Wipe out all the enemies
    with as high a Vengeance Gauge as possible. Remember to mix up
    your attacks and dodge enemy-attacks to build the gauge faster.
    Afterward, the barrier will dissipate and you can continue through
    the door. During the fight, you'll be introduced to the Upgrade
    "Shop" and you can purchase your first new combo. Let me suggest
    "Double-Handed Spin" and "Forward Chain Slam" to begin with. Now,
    Finish the fight and proceed through the door.
    
    In the next room, You'll be introduced to the "Shielded" enemy.
    You'll have to get your Vengeance Gauge up to Brutal to destroy
    the shield so you can finish off the enemy. Finish off the other
    enemies that appear then proceed across the bridge to be
    introduced to Hell Bats. Wipe them out to continue across the
    bridge. If you have it, use the Link Charge Attack to destroy
    them if you're surrounded as it will build up your Vengeance
    Gauge quite nicely. You'll be ambushed again, so wipe out the
    enemies to continue. But, Before that, Be sure to go into
    Upgrades and purchase "Forward Chain Roll" and "Helicopter
    Slice". Refill your health, if neccessary, then continue
    through the door.
    
    Proceed down the steps and into the large room to be introduced
    to the first "boss" of the game. Be sure to familiarize yourself
    with his attacks because he'll be back as a regular enemy later.
    Note: Pick up "Fist Dive" in Upgrades.
    
    !Boss: Terrorsmith!
    
    If you can manage a couple of heavy hits, you'll stagger him and
    can unleash another combo, maybe two(if you're lucky). But, Watch
    out when there's a flash of light and get away from him. As for
    his other attacks, 2-Hit and Ground Stomp: You can block his
    2-hit, but you need to jump or run away to avoid Ground Stomp.
    
    Anyway, When the Circle-button Icon appears over his head, get
    close to him and press Circle to finish him with style: Ghost
    Rider jumps up and grabs his head, followed by pulling him to
    the ground and climbing onto his back. Ghost Rider then pulls
    out his Shotgun and blasts the Terrorsmith in the back of the
    head. Pretty cool, huh?
    
    That's about, Not very complicated for an introductory boss, eh?
    
    !End Boss Fight!
    
    Advance through the doorway after the boss to end the stage and
    receive your Ranking. Mine, when writing this, was as follows:
    
    TIME - 7:19 - VENGEANCE!
    DAMAGE - SPIRITED!
    SOULS - AVENGED!
    SKILL - SPIRITED!
    RANK - SPIRITED!
    BONUS - 6000
    
    (Save your game and continue)
    
    Level 2: Hell's Highway
    
    Welcome to your first Bike Level! Time to tear across Hell on
    Ghost Rider's AWESOME Hellcycle!
    
    The rules are as follows:
    
    1) Don't let off the Accelerator unless neccessary.
    2) Use the Bike Hellshot to destroy stationary enemies ahead,
       not bikers.
    3) Swerve away from bikers that are alongside you to avoid
       their attacks.
    4) Make use of the Hellcycle's abilities to prevent from
       wiping yourself out.
    5) Upgrade your Bike Hellshot as needed.
    6) FOLLOW THE ON-SCREEN MARKERS! You don't know how many
       times I've seen Up or Down arrows and suddenly blanked
       out on my button-presses only to watch Ghost Rider smash
       into something.
    
    Anyway, That's about all I can say for the Bike Levels. As the
    game progresses, the Bike Levels get harder with each one and
    you have to adapt as you gain new Bike Abilities from defeated
    Elementals. (btw, Some of the ramps carry you all the across a
    pit, while others you need to use a mid-air Hellfire Jump to
    finish the distance: a "ramp-jump")
    
    Go ahead and upgrade your Bike Hellshot and purchase "Inferno
    Kick" in Upgrades.
    
    Now, Hit the track running! Hold R1 to Accelerate and proceed
    down the track ahead. Around the bend, you'll come to your first
    jump and you'll get a tutorial about it. Use your Hellfire Jump
    to leap over the obstacle and continue. A ramp will carry you
    across a lava pit and you'll be introduced to stationary enemies,
    use the Bike Hellshot to take them out as you continue down the
    track to another ramp that will carry you across, with a little
    help from a Hellfire Jump. Continue along, blasting stationary
    enemies with Bike Hellshot until another ramp carries you across
    a pit and you'll be introduced to biker enemies. Now, As long as
    they're in front of you, you "can" blast them with Bike Hellshot,
    but you're supposed to use your side Chain Attacks as the tutorial
    says, when they're riding alongside you. Anyway, Continue along to
    another ramp that will take you across another pit for more
    stationary enemies, take them out as you continue along the path
    to use a Hellfire Jump to leap over another obstacle and keep
    going. You'll come to your first "slide under" obstacle, use Power
    Down(L2) to slide under the obstacle and continue to the next
    screen.
    
    Hold R1 and shoot off the ramp which will carry you across to the 
    other side where you'll have to jump another obstacle and start
    blasting stationary enemies with Bike Hellshot. Continue along
    the path with R1 to another obstacle to Power Down and slide
    under. You'll continue till you come to a set of jumps then a
    hole then two more jumps and more enemies. Continue and Power
    Down under and obstacle then Hellfire Jump over a hole,
    continually taking out enemies as you continue to the end of the
    level and receive your Ranking. Mine, when writing this, was as
    follows:
    
    TIME - 2:57 - VENGEANCE!
    DAMAGE - VENGEANCE!
    SOULS - VENGEANCE!
    SKILL - VENGEANCE!
    RANK - VENGEANCE!
    BONUS - 7000
    
    (Save your game and continue)
    
    Level 3: Meet the Devil
    
    Back to Melee Carnage! Here we go...
    
    You'll get a scene, introducing the level and then you'll be
    back in control. Note: Purchase "Super Quake", "Plasma Shotgun",
    and "Quake Crash" in Upgrades.
    
    Advance a few steps and enemies will spawn, so wipe 'em out
    using your now more varied collection of combos and moves. After
    they've been dealt with, approach the pillar with the Circle-button
    Icon on it and press Circle to get a scene of Ghost Rider pushing
    it down to knock down a bridge you can cross, enemies also appear
    across the bridge. Once you cross the bridge, even more enemies
    will appear, watch out for the Fire Spitters as always and try to
    take them out first as they can ruin your Vengeance Gauge. A
    Terrorsmith will also accompany the enemies, this is annoying as
    his Ground Stomp along with the Fire Spitters always neutralize my
    Vengeance Gauge. Anyway, Once the barrier's down, run up the steps
    into the next room.
    
    A little down the pathway and you can refill your health, if
    neccessary, then continue through the next door.
    
    Run down the path and up the steps onto a large platform where
    many enemies will appear to assault you. Rip 'em apart and more
    waves will appear afterward. After the second wave, Shielded
    enemies will appear with the third wave and you'll have to get
    the Vengeance Gauge up to Brutal to break their shields. A
    Terrorsmith will accompany the fourth wave, alongside Fire
    Spitters, so be extra careful and take them out. After the
    fourth wave, the level will end and you receive your Ranking.
    Mine, when writing this, was as follows:
    
    TIME - 7:43 - CONDEMNED!
    DAMAGE - AVENGED!
    SOULS - VENGEANCE!
    SKILL - BRUTAL!
    RANK - BRUTAL!
    BONUS - 4000
    
    (Save your game and continue)
    
    Level 4: Hell Scraper Duel
    
    The second Hellcycle level... and, it's a Boss Fight! That's
    right, a Hellcycle Duel against Vengeance!
    
    Watch the "movie", then the level begins.
    
    !Boss: Vengeance!
    
    Immediately hold R1 and start firing off your Bike Hellshots
    at Vengeance as soon as you gain control. Now, The trick to
    these Hellcycle Duels is to watch the Boss' attacks and react
    to avoid them. Vengeance's attacks are as follows: Rocket
    Barrage, Hellfire Stream, and Dual Hellfire Missiles. To
    avoid Rocket Barrage, simply swerve away from the Rockets
    before they hit ground. For the Hellfire Stream, use Hellfire
    Jump to leap over it (it will make multiple passes and you
    need to leap over it each time. As for the Dual Hellfire
    Missiles, just ride between them to avoid damage.
    
    Anyway, As you proceed down the pathway, you'll quickly come to
    a jump which you need to leap over a hole while avoiding
    Vengeance's attacks and still firing your Hellshots at him.
    Shortly after, You should come up alongside Vengeance and be
    able to smack away at him using your Chain Attack, do so and
    you should take a chunk out of his health bar before he speeds
    away again. Resume the pattern of dodging and firing Hellshots
    at the Boss. A ramp will carry you across a gap and then
    continue down the path with the strategy above and you should
    soon be victorious.
    
    !End Boss-Fight!
    
    Another "movie" will play to end the level and you'll receive
    your Ranking. Mine, when writing this, was as follows:
    
    TIME - 0:53 - VENGEANCE!
    DAMAGE - VENGEANCE!
    SOULS - VENGEANCE!
    SKILL - VENGEANCE!
    RANK - VENGEANCE!
    BONUS - 7000
    
    (Save the game and continue)
    
    Level 5: A New Face in Town
    
    A scene will introduce the stage and then you'll gain control
    of Ghost Rider in this Old West-esque place. Time for Upgrades:
    Get "Backdraft", "Hell Punch", and "Fire Cutter". Now, Let's
    get going.
    
    Advance and a scene will show the path being blocked with a
    Soul Barrier, enemies will appear to assault you so take them
    out to wipe out the barrier. The first wave is Razor Demons,
    use normal tactics. But, The second wave is Hell Bats, time to
    put that new "Hell Punch" to work, "Backdraft" is also good as
    you can block while the fire surrounds you. The third wave is
    a combination of the two, so use a good mix to take 'em out.
    Btw, "Hell Punch" protects you from enemy attacks on the last
    hit and is a great crowd control move. After the third wave,
    the barrier falls and you can proceed to the next area.
    
    A Soul Barrier seals the gates and more enemies spawn, so let's
    bring 'em a taste of vengeance! A Terrorsmith will appear near
    the end of the enemy group and you'll need to be careful, due
    to the Fire Spitters. After all of them are defeated, the
    barrier falls so continue through the gate to the next area.
    
    Now, We're talking Old West! Anyway, Advance toward the saloon
    and a scene will show a new enemy: Lilin jumping out of the well.
    These guys can get annoying with their spinning attack, but
    bare with it and you can wipe them out. After the enemies are
    taken care of, enter the saloon.
    
    Advance and more enemies appear with a Soul Barrier blocking
    your way forward, so let's cut 'em down! After taking them all
    out, there's about three waves, continue through the door.
    
    Down the hall, you can refill your health, if neccessary, before
    heading into the room at the end to be ambushed again. Two of
    these enemies are Shielded, so you'll need a good Brutal
    Vengeance Gauge to break them, so get crackin'. Head out the
    hole once they're finished.
    
    Drop off to the ground level and more enemies will attack as you
    approach the dynamite crates... Time to slaughter more demons!
    They're two waves: both of which will possess a Terrorsmith. The
    first group will have Fire Spitters and Hell Bats, the second
    will be Lilins. After you defeat both waves, go to the dynamite
    crates and press Circle for a nice scene. Must be handy to have
    a flaming skull for a head, huh? Head through the door to finish
    the level and receive your Ranking. Mine, when writing this, was
    as follows:
    
    TIME - 7:34 - VENGEANCE!
    DAMAGE - SPIRITED!
    SOULS - VENGEANCE!
    SKILL - SPIRITED!
    RANK - SPIRITED!
    BONUS - 6000
    
    (Save your game and continue)
    
    Level 6: The Valley of Death
    
    Third Hellcycle Level, here we go!
    
    Head down the path, firing Hellshots at the stationary enemies
    until you come to a slide-under obstacle, Power Down to get under
    it and continue taking out stationary enemies with Hellshots.
    You'll come to an area with two successive jumps, so use Hellfire
    Jump to leap over the holes and continue. Biker-type enemies will
    appear now, so take them out with Hellshots and Chain Attacks as
    you proceed. Just continue, taking out biker and stationary
    enemies, until you come to another slide-under obstacle, followed
    by a ramp across a pit, then more enemies and another slide under
    obstacle. Continue to reach the next screen.
    
    Head down the path and to a bit of a tricky jump set. Head up the
    ramp and then jump a hole, followed by a ramp, then two successive
    jumps. Be sure to take out as many of the enemies as you can while
    navigating the obstacles. Continue and pass under another obstacle
    with Power Down, followed by a ramp-jump, all while blasting away
    at enemies with Hellshot. Continue across another ramp jump and
    then another slide-under obstacle and on to the next screen.
    
    Just ride down the path, blasting enemies with Hellshots and
    swerving around obstacles until you come to a ramp-jump, a little
    further and Power Down to slide under another obstacle, followed
    by another ramp-jump. Continue along, wiping out biker and
    stationary enemies with a combination of Hellshots and Chain
    Attacks until you come to another ramp-jump. Clear it and there's
    another slide-under obstacle ahead. A few more enemies and another
    ramp-jump, followed by more enemies. Head down the path, defeating
    as many enemies as possible and swerving around obstacles and
    you'll soon come to a series of three successive jumps. Clear
    them and start blasting enemies again, continuing to end the level
    and receive your Ranking. Mine, when writing this, was as follows:
    
    TIME - 3:56 - VENGEANCE!
    DAMAGE - VENGEANCE!
    SOULS - SPIRITED!
    SKILL - VENGEANCE!
    RANK - SPIRITED!
    BONUS - 6000
    
    (Save the game and continue)
    
    Level 7: The Mine's Dark Heart
    
    A short level with a Boss: The Earth Elemental!
    
    You'll get a scene introducing the stage and then you gain
    control as usual. First off, Head into Upgrade: Purchase
    "Barge Spin", "Spinning Top", and "Devil's Headbutt". Also,
    upgrade your Health three times and Spirit once.
    
    Advance into the mine-shaft and you'll be ambushed by enemies.
    Tear through them, two short waves, then board the elevator
    and press Circle to head up.
    
    Enemies will attack as you're riding the elevator up, there
    should be about five waves: Razor Demons, Razor Demons and
    Fire Spitters, Hell Bats, Lilins, Hell Bats and Lilins. Once
    they're all vanquished, you'll reach the top level of the
    mine.
    
    Head up the path to reach a big round area and you'll get a
    scene to show you the Boss, Earth Elemental.
    
    !Boss: Earth Elemental!
    
    As with Terrorsmith, Memorize his attack-patterns as he'll
    be back as a regular enemy in future stages. Speaking of his
    attacks: Ground Pound(Jump to avoid) & 3-hit Left Swings
    (Block or avoid).
    
    Attack the Earth Elemental with regular combos and, if he
    tries a 3-hit Left Swings, block then resume your combos(mix
    it up). However, If he attempts a Ground Pound, you'll need
    to jump to avoid it before continuing your assault and watch
    for the Circle-button Icon to appear above his head, get
    close to him and hit it.
    
    The finishing move for the Earth Elemental has Ghost Rider
    hitting it with a barrage of punches, four hits, followed
    by a jumping right uppercut to finish the combo and topple
    the rocky giant.
    
    !End Boss-Fight!
    
    After the fight, pick up the Earth Soul to gain the ability
    to destroy Earth Barriers. Head back to the elevator and
    press Circle to head back down.
    
    On the elevator-ride back down, you'll be ambushed by more
    waves of enemies: Hell Bats, Fire Spitters and Lilins, Razor
    Demons and Hell Bats. Afterward, You'll arrive back at the
    bottom level. As you start back toward the door, more enemies
    will appear and attack you, take them out. Near the end of the
    wave of enemies, an Earth Elemental will appear, try to avoid
    it until you take care of the other enemies then take it out
    and head back to the entrance to finish the level and receive
    your Ranking. Mine, when writing this, was as follows:
    
    TIME - 6:49 - BRUTAL!
    DAMAGE - VENGEANCE!
    SOULS - VENGEANCE!
    SKILL - VENGEANCE!
    RANK - SPIRITED!
    BONUS - 6000
    
    (Save your game and continue)
    
    Level 8: Back to the Surface
    
    Hellcycle Level. "Remember your training, young Skywalker!"
    
    You'll get a scene of Ghost Rider adding the Earth Soul's power
    to the Hellcycle to grant it the Double Hellfire Jump ability.
    
    Hit R1 and soon you'll need a Double Hellfire Jump to cross the
    gap, and start blasting enemies. Continue and you'll reach a
    succession of three Double Hellfire Jump pits. Get across,
    continually blasting enemies with Hellshot. As you proceed,
    You'll come to a ramp-jump, followed by a slide-under obstacle,
    then another ramp-jump. Biker-type enemies will appear, so take
    them out with Hellshots and Chain Attacks as you continue.
    Continue, taking out stationary and biker enemies and avoiding
    attacks as you go until you reach a ramp-jump, as you leave the
    ramp use a Double Hellfire Jump to get on the upper path and
    continue, blasting Hellshots at the enemies as always. You'll
    come to another ramp-jump(Double) that you need to cross, keep
    blasting. Continue to reach the next screen.
    
    Hold down R1 and hit L2 a little way down the path to slide
    under the obstacle, followed by a ramp-jump(Double). Head
    forward to a ramp-jump(single) and continue along, continuing
    to fire Hellshots all the while until you come to a slide-under
    obstacle and continue firing on the enemies. As you proceed,
    You'll come to a successive series of four single jumps,
    continuing to fire off Hellshots as you go. You'll soon come to
    the next screen.
    
    Head down the path to a slide-under obstacle, followed by going
    up a ramp off to the right and jump to the upper path, then jump
    at the next marker(make a Double Hellfire Jump if needed), and
    afterward there's another slide-under obstacle. Biker-type enemies
    will appear after that, as well as stationary ones, take out as
    many as you can as you proceed down the path. Continue along till
    you reach two successive jumps, then head along forward as you
    blast stationary enemies. Keep going until you reach another
    slide-under obstacle, then continue to end the level and receive
    your Ranking. Mine, when writing this, was as follows:
    
    TIME - 4:13 - VENGEANCE!
    DAMAGE - VENGEANCE!
    SOULS - VENGEANCE!
    SKILL - SPIRITED!
    RANK - SPIRITED!
    BONUS - 6000
    
    (Save your game and continue)
    
    Level 9: Desert Rain
    
    As the stage starts, head into Upgrade: Purchase "Hyper Chain
    Spin" and "Hellfire Ball". Also upgrade your Health the fourth
    and final time.
    
    Head toward the Earth Barrier to trigger an enemy ambush,
    including an Earth Elemental. Take them out and press Circle
    at the Earth Barrier to remove and head through the door.
    
    Advance down the hall and refill your health, if neccessary,
    then continue off the "ledge" at the end, back outside. Head out
    of the alley and enemies will appear to assault you. Beat them
    down and head out the main gates.
    
    Continue down the path, the way will seal off and enemies will
    attack. Time for more ass-kickin', Ghost Rider-style! There'll
    be two waves, both with an Earth Elemental, so take them out
    and head through the hole to the next screen.
    
    Head up the path and take the off-branch toward the Earth
    Barrier, then press Circle to remove it and head through to
    the next screen.
    
    Proceed forward, the path will seal off and a Shielded enemy
    will appear along with two Earth Elementals. You'll need a Brutal
    rating on your Vengeance Gauge to break the shield so you can
    finish the enemy off, then work on the two Earth Elementals.
    After two enemies are finished, another Shielded enemy will
    appear with a Razor Demon, along with another Earth Elemental.
    Head through the opening to finish the level and receive your
    Ranking. Mine, when writing this, was as follows:
    
    TIME - 5:29 - VENGEANCE!
    DAMAGE - AVENGED!
    SOULS - CONDEMNED!
    SKILL - AVENGED!
    RANK - AVENGED!
    BONUS - 5000
    
    (Save your game and continue)
    
    Level 10: Lightning Strikes
    
    This level is a little different, as it's a Boss Level. This
    means that the level consists of the Boss-Fight only. It'll be
    a little longer than your average boss-fight and there's no
    finishing move for the boss.
    
    Watch the "movie" and prepare to fight the boss. But first,
    Upgrades: Upgrade Spirit, Link Charge, and Shotgun. Now, The
    boss!
    
    !Boss: Lilith!
    
    Lilith's attacks are as follows: Lightning(roll away from where
    the mark appears), bolts will fire down two to four times. Electric
    Ball(block or roll to avoid). Lightning Wave(jump or roll to avoid
    damage). Lightning Storm(run toward her to avoid), she uses this
    after you've dealt damage to her.
    
    First off, Lilith will summon Lilins to fight you and she'll
    levitate off the ground, enshrouded by an electrical barrier. So,
    Start fighting off her minions and avoiding her attacks until her
    shield collapses, then run up to her and start attacking away with
    your chain and fists. You should get in about one or two combos
    before her shield recovers and you're left fighting her minions
    again. Rinse and repeat.
    
    !End Boss-Fight!
    
    Watch the "movie" and receive your Ranking. Mine, when writing
    this, was as follows:
    
    TIME - 3:38 - VENGEANCE!
    DAMAGE - VENGEANCE!
    SOULS - VENGEANCE!
    SKILL - VENGEANCE!
    RANK - VENGEANCE!
    BONUS - 7000
    
    (Save your game and continue)
    
    Level 11: Perimeter Breach
    
    A scene will introduce the level to you and you'll gain control
    afterward, as before. Upgrade: Purchase "Comet", your final
    Combo.
    
    Proceed toward the doors, it will seal off and enemies will
    appear to attack you. Let's wipe 'em out! After you've
    finished them all, head into the facility.
    
    Advance along the hall and enter the door at the end.
    
    Approach the center of the room to trigger a "barrier-scene"
    and enemies will spawn. Take care of them, Razor Demons then Fire
    Spitters and Earth Elementals, then a scene will play to introduce
    some new playmates: Deathwatch Katana Ninja. Let's rip them to
    shreds! An Earth Elemental will chime in near the end, so wipe him
    out too, then head through the doorway.
    
    Refill your health, if neccessary, and head into the next room.
    
    Head down two sets of stairs and into the center of the room to
    trigger another "barrier-scene" and more enemies will appear. You
    know what to do, bring vengeance down upon them! After defeating
    a wave of Katana Ninja, two Shielded enemies and a Terrorsmith
    will appear, so get a Brutal on the Vengeance Gauge to shatter
    their shields and take 'em down. After that's done, head through
    the barrier-less door into the next room.
    
    Head down the hall and be introduced to another new enemy:
    Deathwatch Shuriken Ninja. Two will accompany a Katana Ninja, so
    take out all three and two more Shuriken Ninja will appear.
    After they're taken care of, head through the door at the end of
    the hall.
    
    Refill health, if neccessary, and proceed to the elevator's
    control-panel. Press Circle and the elevator will start its
    decent.
    
    On the ride down, enemies will appear and you need to kill them
    all. The waves are as follows: Razor Demons, Katana Ninja. Then
    the elevator will reach the next screen.
    
    Walk off the elevator and enter the double-doors across from
    it to end the level and receive your Ranking. Mine, when
    writing this, was as follows:
    
    TIME - 7:26 - VENGEANCE!
    DAMAGE - VENGEANCE!
    SOULS - VENGEANCE!
    SKILL - SPIRITED!
    RANK - SPIRITED!
    BONUS - 6000
    
    (Save your game and continue)
    
    Level 12: Flooded Depths
    
    A Bike-level, hasn't been one of these in a few stages, eh?
    Upgrade your Bike Hellshot a second time.
    
    Accelerate and immediately Power Down to slide under the
    obstacle. This is followed immediately by another slide-under
    obstacle then a small jump. Now continue down the path, blasting
    enemies(2 at a time, now) with Hellshot and you'll eventually
    come to series like this: jump across, slide-under, jump over,
    slide-under. Now, Keep going and biker-type enemies will appear,
    you know how to take them out. Keep riding, taking out stationary
    and biker-type enemies, until you come to a ramp leading up to a
    huge jump over a spinning fan. This is tricky, look closely at
    the Up Markers and press the jump button right when you reach
    them, but be careful: too soon or too late and you'll smash
    right into something. Continue and you'll reach the next
    screen.
    
    Keep going and you'll come a series like this: jump over,
    slide-under, jump over. Be careful not to accidentally go off
    into the water as you don't yet have Hellfire Surf ability.
    Anyway, Continue along, blasting enemies and avoiding the
    water, and you'll come a series of three successive jumps.
    After you cross them, continue on your Hellshot-blasting-spree
    as you ride down the path. You'll come to jump, followed by a
    ramp-jump, then a slide-under obstacle, then another ramp-jump
    that will land you in a tunnel. As you come out of the tunnel,
    you'll need to use a Hellfire Jump to cover the distance,
    followed by a Power Down to slide under an obstacle, then
    another Hellfire Jump to cross the distance without landing in
    the water. Continue along, blasting enemies and all, until you
    come to jump at the end to finish the level and receive your
    Ranking. Mine, when writing this, was as follows:
    
    TIME - 3:51 - AVENGED!
    DAMAGE - SPIRITED!
    SOULS - VENGEANCE!
    SKILL - BRUTAL!
    RANK - AVENGED!
    BONUS - 5000
    
    (Save your game and continue)
    
    Level 13: The Lower Levels
    
    Watch the level-introduction scene. Upgrade: Finish up your
    Spirit and Bike Hellshot.
    
    Head up the steps and toward the door to trigger the
    "barrier-scene" and enemies attack. Let's give 'em a
    taste of Hellfire! The first wave will be Razor Demons,
    followed by Katana and Shuriken Ninja, then Razor Demons
    and an Earth Elemental. After all three waves are taken
    care of, head through the door.
    
    Refill your health, if neccessary, and proceed to be met
    by more enemies, including an Earth Elemental. "Tear them
    down!" You don't hafta defeat them, but I do anyway because
    the combat is so much fun. Anyway, Enter the door to the
    next room.
    
    Head down the hall and go through the door at the end.
    
    Head into the room and approach the door to trigger a scene
    which has the Water Elemental busting out of its container
    to attack you. Time for another Boss!
    
    !Boss: Water Elemental!
    
    (Note: Again, Memorize his attacks and patterns as he'll
    be back)
    
    Okay, Be wary of this guy's near-inability to be stunned
    even with the Shotgun. Some may want to use Retribution here,
    but I almost never use it. The Water Elemental's attacks are
    as follows: Water Beam(must dodge as it's unblockable), Water
    Teleport(not an attack, just gets the Elemental close to you).
    Those are about all he ever uses against me(if you know an
    attack of this guy's that I don't, e-mail me with the info).
    
    Anyway, Attack the Boss with a combo, then dodge his Water Beam
    attack and hit him with another *different* combo, repeat until
    Circle-button Icon appears. Approach the Boss and press Circle.
    
    The finishing move for Water Elemental has Ghost Rider lift the
    beast over his head with both arms before dropping him to the
    ground, then grabbing him by the tail and jerking him over-the-
    shoulder to slam him against the ground, wiping him out.
    
    !End Boss-Fight!
    
    Grab the Water Soul to gain the ability to destroy Water
    Barriers and go through the previously sealed door.
    
    Head toward the computer-terminal in the corner to get the
    "barrier-scene" and enemies' appearance. Let's do what Ghost Rider
    does best, bring vengeance down on the wicked! Lilins and Razor
    Demons will attack, with an Earth Elemental showing up at the end.
    After they're vanquished, approach the console and press Circle
    while refilling your health, if neccessary. Watch the scene,
    it's quite entertaining. Head across the new "bridge" and through
    the hole to the next screen.
    
    Drop down and a "barrier-scene" will play, followed by enemies
    appearing for you dismantle. Let's have some fun, shall we? During
    the waves of enemies, two Water Elemental will appear, so be
    careful of them in combination with the Shuriken Ninja. After the
    skirmish, head to the door from which you first entered this whole
    level to end it and receive your Ranking. Mine, when writing this,
    was as follows:
    
    TIME - 8:02 - SPIRITED!
    DAMAGE - BRUTAL!
    SOULS - VENGEANCE!
    SKILL - VEGEANCE!
    RANK - SPIRITED!
    BONUS - 6000
    
    (Save your game and continue)
    
    Level 14: Swimming with Sharks
    
    Watch the scene as Ghost Rider adds the Water Soul's power to
    the Hellcycle to grant it the Hellfire Surf ability, no more
    worrying about water, eh? This level marks the first and only
    appearance of the Exploding Shark enemy.
    
    Hit R1 and just ahead, you'll see a jump. Make it and proceed
    down the path, blasting enemies(3 at a time, now) as you go,
    and you'll see arrows pointing to a narrow pathway in the water,
    so take it. After another narrow pathway marker, you'll
    encounter the Exploding Sharks. If not destroyed quickly,
    these creatures will explode and you'll hafta swerve to avoid
    them... try to take them out. At the end of the waterway will
    be Up markers and line of Downs, you need to use a Double
    Hellfire Jump to make it to where the Downs are and, if
    centered on the path, you'll land in the right place and
    continue along. Keep going, blasting away with your Triple
    Homing Hellshots, until you come to small jump, followed by
    two slide-under obstacles. After these, You'll quickly end the
    level and receive your Ranking. Mine, when writing this, was
    as follows:
    
    TIME - 1:49 - SPIRITED!
    DAMAGE - VENGEANCE!
    SOULS - VENGEANCE!
    SKILL - VENGEANCE!
    RANK - SPIRITED!
    BONUS - 6000
    
    (Save your game and continue)
    
    Level 15: Back on Top
    
    Upgrades: Finish upgrading your Shotgun.
    
    Now, Head onto the elevator and activate its control-panel
    to begin the accend back up.
    
    Enemies will appear to attack you on your trip up, just like
    on the trip down, so let's take 'em all out! The waves are as
    follows: Razor Demons, Razor Demons, Lilins and Water Elementals,
    Katana Ninja. Afterward, You'll be back up.
    
    Head toward the door and refill your health, if neccessary,
    before going through it to the next room.
    
    Head down the hall the way you came when you were here before.
    Katana and Shuriken Ninja will attack along with a Water
    Elemental. Take them out it you want and head through the
    door at the end.
    
    Head into the room to get the usual "barrier-scene" and
    enemy-ambush. Pick apart the enemies that attack and remember
    to do it with style! After they're all done with, including two
    Water Elementals, head up the stairs and through the door.
    
    Refill your health, if neccessary, and go through the door at
    the opposite end of the hall.
    
    Head into the room for Lilins to appear, after them is waves
    of Katana and Shuriken Ninja, then a couple of Water Elementals.
    After you've dealt with all of them, hit Circle at the Water
    Barrier to finish the level and receive your Ranking. Mine, when
    writing this, was as follows:
    
    TIME - 7:37 - CONDEMNED!
    DAMAGE - DAMNED!
    SOULS - VENGEANCE!
    SKILL - SPIRITED!
    RANK - AVENGED!
    BONUS - 5000
    
    (Save your game and continue)
    
    Level 16: In Blackout's Wake
    
    A Hellcycle-level with lots of water, the second Bike Duel and
    this time your opponent is, Blackout!
    
    Watch the "movie" and then it's time to give chase!
    
    !Boss: Blackout!
    
    Blackout's attacks are as follows: Water Wave(jump to avoid it),
    Missile Barrage(avoid the same as you did with Vengeance, though
    its a bit more difficult), Laser Waves(jump some, slide under
    some).
    
    As the level starts, you'll be alongside Blackout so try to hit
    him at least once before he pulls ahead. Anyway, Once he pulls
    ahead, start firing Hellshots at him and avoid his attacks. A
    little further ahead, you'll need to go through the left hole
    when it opens to keep pace with Blackout, and keep firing. Next,
    You need to go through the right door as it opens and then
    slide-under an obstacle. Keep peppering Blackout with Hellshots
    and hold down R1 constantly to keep up with him. After you've
    dealt enough damage, the level's over.
    
    !End Boss-Fight!
    
    You'll get another "movie" to end the level and receive your
    Ranking. Mine, when writing this, was as follows:
    
    TIME - 1:17 - VENGEANCE!
    DAMAGE - VENGEANCE!
    SOULS - VENGEANCE!
    SKILL - VENGEANCE!
    RANK - VENGEANCE!
    BONUS - 7000
    
    (Save your game and continue)
    
    Level 17: Bar Fight
    
    Watch the scene that introduces you to the level and a new enemy:
    Demon Bikers. Upgrade: Finish upgrading your Link Charge. There,
    You've got all of Ghost Rider's Combos and Specials.
    
    Now, Let's show these punks who the real "biker" is! Be careful
    it they guard, as if you attack them then they'll perform a
    counter-attack that would best be blocked so you can retaliate
    without the loss of your Vengeance Gauge. Elswise, Same tactics
    still apply as with the other enemies. (Use Link Charge Attack
    if you're in a tight spot). Afterward, Head through the door to
    the next screen.
    
    As you approach the path ahead near the "refill-station", a
    "barrier-scene" will trigger followed by more Demon Bikers
    appearing. More fun for us! Soon, Fire Spitters will join the
    fray, then an Earth Elemental along with two Fire Spitters.
    After you've gained retribution from them all you can refill
    your health, if neccessary, and then head up the path to
    finish the level and receive your Ranking. Mine, when writing
    this, was as follows:
    
    TIME - 4:15 - CONDEMNED!
    DAMAGE - SPIRITED!
    SOULS - VENGEANCE!
    SKILL - VENGEANCE!
    RANK - AVENGED!
    BONUS - 5000
    
    (Save your game and continue)
    
    Level 18: City Limits
    
    The next Hellcycle-Level, so let's hit the road ridin'!
    
    Hit R1 and turn left after just short distance, biker-type
    enemies will appear so start swinging and blasting away to
    take them out as you continue. Just keep following the path
    until you reach a ramp-jump(double), followed by a slide-under
    obstacle, then a small jump. Now that you're past that,
    continue following the path, jumping(if needed) over a small
    gap. More stationary enemies will appear, so blast them with
    Hellshots and keep ridin'. You'll soon come to a narrow ramp-
    jump, followed shortly by a ramp-jump(double). Continue
    blasting enemies as you ride and you'll soon end the level
    and receive your Ranking. Mine, when writing this, was as
    follows:
    
    TIME - 1:54 - AVENGED!
    DAMAGE - SPIRITED!
    SOULS - VENGEANCE!
    SKILL - AVENGED!
    RANK - AVENGED!
    BONUS - 5000
    
    (Save your game and continue)
    
    Level 19: Civil Disturbance
    
    Head down the street to get the standard "barrier-scene"
    and enemies will appear to stop you. Time for some Hell-
    raising fun with Razor Demons, who will be joined soon by
    Demon Bikers. After they're dispatched, a new enemy: Demon
    Rocketeers will appear near the barrier. Be careful of their
    rocket attacks and take them out. After the first two are
    dealt with, more will appear, accompanied by Demon Bikers,
    so wipe 'em all out, only to be greeted by a Terrorsmith
    accompanying two more Demon Rocketeers. After the barrier
    falls, head through the door to the next screen.
    
    As you move to enter the room, a "barrier-scene" will play,
    followed by the appearance of Razor Demons, then Lilins, then
    a combination of those two enemy types. Two Shielded Lilins
    will appear and, this time, you need a Vengeance! rating on
    your Vengeance Gauge to break their shields, a Terrorsmith
    will also accompany them. After dealing with them, you can
    restore your health, if needed, at the flaming barrel before
    proceeding to the next screen.
    
    Once in the street, A "barrier-scene" will play(the gas-pumps
    are what's blocked) and enemies will appear. Take them out
    with some fiery vengeance! After you've dealt with the Lilins
    and Demon Rocketeers, a Water Elemental and more Lilins will
    appear and, after they're dealt with, the barrier around the
    pumps will fall. Refill your health, if neccessary, and then
    approach the pumps and press Circle for a nice explosion,
    then advance to the next screen.
    
    Advance into the cemetary to be introduced to another new
    enemy, Demon Crows. These guys are just slightly stronger
    Hell Bats(essentially), so the same tactics apply. Before
    long, Razor Demons will appear to attack you also, so
    alter your tactics accordingly. After the Razor Demons are
    defeated, more Demon Crows will appear along with Demon
    Bikers. After that, restore your health in the corner, if 
    neccessary, before advancing to the next screen.
    
    Head toward the center of the area for another "barrier-
    scene" and Hell Bats will appear. The next wave is Razor
    Demons that will soon be accompanied by Fire Spitters. The
    third and final wave is more Razor Demons and a Terrorsmith.
    After all three waves are defeated, head up the stairs to
    finish the level and receive your Ranking. Mine, when writing
    this, was as follows:
    
    TIME - 11:18 - CONDEMNED!
    DAMAGE - CONDEMNED!
    SOULS - VENGEANCE!
    SKILL - SPIRITED!
    RANK - AVENGED!
    BONUS - 5000
    
    (Save your game and continue)
    
    Level 20: The Danger Zone
    
    Another Hellcycle-Level, you know the drill.
    
    Hit the accelerator(R1) and let's ride! Blast the stationary
    enemies as you go and, after two left turns, you'll end up down
    in the subway area. Keep blasting the stationary enemies as you
    ride, and you'll eventually come to ramp-jump(double). After
    that, Keep following the track and biker-type enemies will
    start appearing, so use Hellshots and Chain Attacks to take
    care of them as you continue. You'll soon come to two
    successive slide-under obstacles, afterwhich more biker-type
    enemies will appear as you continue. A little while longer and
    you'll be back up on the streets above, still blasting away with
    Hellshots until you finish the level and receive your Ranking.
    Mine, when writing this, was as follows:
    
    TIME - 1:29 - VENGEANCE!
    DAMAGE - VENGEANCE!
    SOULS - VENGEANCE!
    SKILL - VENGEANCE!
    RANK - VENGEANCE!
    BONUS - 7000
    
    (Save your game and continue)
    
    Level 21: High Rise
    
    As the level begins, you'll get a scene to introduce the level
    that becomes a "barrier-scene" and enemies will appear, then you
    gain control. The enemies will be Demon Bikers and Shuriken Ninja,
    so battle through them. The next wave will be Shuriken Ninja,
    Katana Ninja, and an Earth Elemental. After all the enemies are
    defeated, head up the fire-escape stairs to the next screen.
    
    Keep heading up the flights of stairs, stopping to refill health,
    if neccessary, and enter the hole at the top to reach the next
    screen.
    
    Advance toward the door marked "exit" and a "barrier-scene" will
    trigger, continue a little further and Demon Crows will appear.
    After they're all dead, go through the door to reach the next
    screen.
    
    Proceed into this room and a scene will trigger, introducing
    you to the next boss: Air Elemental!
    
    !Boss: Air Elemental!
    
    (Note: Memorize attacks and attack-patterns, he'll be a
    normal enemy soon enough)
    
    The easiest of the Elementals in my opinion. His attacks are
    as follows: Black Tornado(just move away from him or blast him
    with the Shotgun), Screeching Swipes (block or roll to avoid).
    
    Avoid his two attacks and combo him a couple times to cut down
    his health bar and cause the Circle-button Icon to appear. Once
    it does, Get close to him and press Circle.
    
    The Air Elemental finishing move has Ghost Rider whip out his
    chain, slashing the Air Elemental up into the air and following
    with him to slash him again horizontally, before performing a
    downward swing that drives the Elemental into the ground to
    finish it off.
    
    !End Boss-Fight!
    
    Pick up the Air Soul to gain the power to destory Air Barriers
    and return through the door you came through and head back down
    to the ground-level.
    
    As you head down the street, more enemies will appear, including:
    Demon Rocketeers, Katana Ninja, and a Wind Elemental. So defeat
    them all and then head between the crashed cars to finish the
    level and receive your Ranking. Mine, when writing this, was as
    follows:
    
    TIME - 5:26 - VENGEANCE!
    DAMAGE - AVENGED!
    SOULS - VENGEANCE!
    SKILL - SPIRITED!
    RANK - SPIRITED!
    BONUS - 6000
    
    (Save your game and continue)
    
    Level 22: Ride Like the Wind
    
    Another Hellcycle-Level, so let's ride! You'll get a scene of Ghost
    Rider adding the Air Soul's power to the Hellcycle to grant it the
    Hellfire Boost ability.
    
    Hit and hold R1 to accelerate down the street, blasting Hellshots
    at stationary enemies, and you'll soon enter the subway again(like
    before). Head on through the subway-tunnel, blasting enemies, and
    biker-types will appear so take them out while you're at it. Keep
    goin' and you'll soon come to a series of two successive slide-
    under obstacles, so hit R2 to slide under the first then hit it
    again to go under the second one, and keep ridin'. More biker-type
    and stationary enemies will appear ahead of you, so use Hellshots
    and Chain Attacks(depending) to take care of them as you ride, be
    sure to avoid what attacks you can as you go. Before too long,
    you'll reach a ramp-jump(double) so get over it to continue and
    you'll quickly reach the surface again. Keep blasting the
    stationary enemies as you go and you'll soon finish the level
    and receive your Ranking. Mine, when writing this, was as follows:
    
    TIME - 1:29 - VENGEANCE!
    DAMAGE - VENGEANCE!
    SOULS - VENGEANCE!
    SKILL - VENGEANCE!
    RANK - VENGEANCE!
    BONUS - 7000
    
    (Save your game and continue)
    
    Level 23: The Church Awaits
    
    Head down the stairs and toward the archway to get the standard
    "barrier-scene" with the appearance of four Demon Crows(2 normal
    and 2 Shielded). You'll need to get a Vengeance! rating on your
    Vengeance Gauge, so start attacking and mix up your combos to get
    that Gauge up (tip: Use Link Charge Attack after getting your
    rating to around Condemned! to shoot it up to Vengeance!). More
    Demon Crows will appear after you've dealt with the Shielded
    ones, so use normal tactics to take them out and then Razor
    Demons will appear with two Demon Rocketeers. As you terminate
    them, more Rocketeers and Razor Demons will appear, along with a
    Terrorsmith, so be cautious as you fight them all off. After
    you've defeated them all, head through the archway to reach the
    next screen.
    
    Restore your health, if neccessary, across from the way you just
    entered and then head down through the cemetary, to exit through
    a hole in the wall to the next screen.
    
    Head down the street to trigger a scene of the Air Barrier and
    enemies will appear, including: Demon Rocketeers, Demon Bikers,
    and a Water Elemental. After they've all been dispatched, press
    Circle at the Air Barrier to remove it and press the button
    again to go through the gate to the next screen.
    
    Head around the corner and up the pathway between the angel
    statues to be met by more Demon Crows and you'll see a red
    barrier up ahead, blocking your way. Let's take these birds out
    and Demon Bikers will appear, followed by more Bikers with more
    Crows. After you've defeated all three waves, the barrier will
    fall so go through the gate to the next screen.
    
    Follow the path toward the church entrance and it will seal
    off in a "barrier-scene", followed by the appearance of some
    Demon Biker and Demon Rocketeer enemies. After about three
    waves of these enemies, three Air Elementals will appear and
    you'll have to deal with them too. The barrier will fall after
    you've defeated the last of the enemies, so head into the
    church to finish the level and receive your Ranking. Mine,
    when writing this, was as follows:
    
    TIME - 7:29 - VENGEANCE!
    DAMAGE - DAMNED!
    SOULS - VENGEANCE!
    SKILL - SPIRITED!
    RANK - SPIRITED!
    BONUS - 6000
    
    (Save your game and continue)
    
    Level 24: Psycho Storm
    
    Watch the "movie" and it's time for another Boss-Level and, this
    time, your opponent is: Scarecrow!
    
    !Boss: Scarecrow!
    
    Scarecrow's attacks are as follows: "2-Hit Swing" in which he'll
    swing his pole at you twice with the end glowing red(blocking
    works good), "RamRod" in which he pulls his pole back at his side
    with the end pointed at you and then he'll rush toward you to
    thrust the pole at you(roll around him and attack), "Crow
    Whistle" in which he whistles to call a group of Demon Crows to
    fight you in place of fighting you directly(kill the Crows and
    he'll fight directly), and "Look Out, Below!" in which he grapples
    up to one of the four pillars in the room and he'll say "Look Out,
    Below!" followed by a circle appearing on the ground under your
    feet and then his pole will fly down vertically to that spot(roll
    away to avoid, unblockable).
    
    Scarecrow will start off by summoning Demon Crows and you won't
    be able to attack him directly, so concentrate on the Crows first.
    Once you've dealt with them, Scarecrow will say, "You'll pay for
    that!" and approach to attack you, hit him a time or two, then
    block his attack. After fighting him for awhile, he'll do his
    "Look Out, Below!" attack and you'll have to find which pillar
    he's on and hit it to knock him off, so you can attack. Just keep
    attacking him whenever he's vulnerable and avoiding damage from
    his attacks, while keeping an eye on any Crows that may be present,
    and you'll beat him soon enough. Also, If you blast him with your
    Shotgun, it'll stun him and you can hit him with a good solid
    combo.
    
    !End Boss-Fight!
    
    Watch the "movie" and the level will end with you receiving your
    Ranking. Mine, when writing this, was as follows:
    
    TIME - 2:31 - CONDEMNED!
    DAMAGE - SPIRITED!
    SOULS - VENGEANCE!
    SKILL - BRUTAL!
    RANK - AVENGED!
    BONUS - 5000
    
    (Save your game and continue)
    
    Level 25: All the Fun of the Fair
    
    The circus... bleh. Anyway, A scene will introduce the level
    and you'll gain control afterward. Advance toward the bridge
    and Demon Crows will appear so take them out with a good "Hell
    Punch" or two and continue to reach the next screen.
    
    Head into the Carnival area to be met by Demon Crows and Demon
    Bikers, send them back to Hell and you'll get a scene to
    introduce a new enemy: Bomb Clowns. Watch out if these guys
    roll toward you, hit them or they'll plant a bomb at your feet
    which will explode a few moments later. After you've killed
    the first three clowns, Demon Bikers will appear to accompany
    more of the bomb-totin' carnival-creeps. For the next wave,
    Demon Bikers will accompany an Earth Elemental, so let's burn
    'em down. After you've slain them all, head up the hill and
    go through the gate to reach the next screen.
    
    Advance and more Bomb Clowns will appear, accompanied by Demon
    Crows. After you've "sent out" the Clowns(and Crows), head up
    the steps in the back and refill your health, if neccessary,
    then enter the funhouse.
    
    Follow the train-tracks and you'll get a scene to introduce
    you to yet another new type of enemy: Hatchet Clowns. These
    guys will jump and dance around alot, and they attack by
    hopping toward you to chop at you with their hatchets. After
    dealing with all the hatchet-totin' punks, head through the
    door at the end to the next room.
    
    Head onward and you'll get a "barrier-scene", sealing off
    the lever you need to operate, and more carnival-creeps will
    appear(both types). Start giving them a taste of Hellfire!
    Two Shielded Bomb Clowns will be amongst the enemies and
    you'll need a Vengeance! rating on your Vengeance Gauge to
    break their shields so you can kill them. After you finish
    off all the silly Clowns, two Terrorsmiths will appear near
    the barrier, along with more carnival-creeps for you to rid
    the world of. After they're all eliminated, the barrier will
    fall and you can approach the lever and press Circle to
    activate a scene that's quite humorous. Head through the door
    you just "opened" to reach the next screen.
    
    Refill your health, if neccessary, and head out the door
    marked exit to the next screen.
    
    Head up toward the carousel to trigger the appearance of
    more clownish idiots. So take them all out as you approach
    the barrier at the end. An Air Elemental will accompany the
    last wave of enemies. After you've finish clearing them all
    out, the barrier will fall so go through to reach the next
    screen.
    
    Head up to a gate and go through it to reach the ferris
    wheel screen.
    
    Get on the ferris wheel cart and press Circle to ride it up
    to another screen.
    
    Just re-enter the ferris wheel cart and press Circle again
    to reach yet another screen.
    
    Head up onto the street to trigger a scene of enemies
    appearing that will also show you a barrier. Take out all
    the Clowns that appear and a Water Elemental will soon join
    the fun. Keep taking out the enemies until the barrier falls,
    then head up through where it was to finish the level and
    receive your Ranking. Mine, when writing this, was as
    follows:
    
    TIME - 15:20 - DAMNED!
    DAMAGE - AVENGED!
    SOULS - VENGEANCE!
    SKILL - VENGEANCE!
    RANK - AVENGED!
    BONUS - 5000
    
    (Save your game and continue)
    
    Level 26: Route 666
    
    Time to ride! The next Hellcycle-Level is here!
    
    Watch the introduction scene to the level and then hit R1 to
    burn rubber! Blast the enemies with Hellshots as you swerve
    around the truck and hit the ramp that will carry you across.
    Keep blasting as you land and don't let off your accelerator.
    Keep following the arrows and blasting stationary enemies,
    then you'll reach a slide-under obstacle, and then biker-type
    enemies will appear. Take them out with a combination of
    Hellshots and Chain Attacks as you ride on. You'll eventually
    come to a slide-under obstacle, followed by a small jump over
    a gap, and ahead you'll notice another jump. After this jump,
    you'll soon reach a ramp and you need to use a Hellfire Boost,
    followed by a Hellfire Jump(or two) to cross the huge gap.
    Keep following the path and blasting enemies until you reach
    the next screen.
    
    Two stationary enemies will appear as soon as the screen
    starts, so blast them as you ride, and jump over the small
    gap. Continue along and you'll reach a ramp-jump(double),
    followed by continuing along the roadway, blasting stationary
    enemies. After awhile, you'll reach a boost-ramp-jump,
    followed by a ramp-jump(double). Keep going and you'll soon
    come to a narrow boost-ramp-jump that's followed shortly by a
    standard ramp(jump, if needed) to cross a gap. Keep riding,
    firing Hellshots at all the stationary enemies as you go, and
    you'll soon come a small jump onto a narrow beam. Ride along
    these beams, jumping from one to the next until you reach the
    roadway again and continue to reach the next screen.
    
    You'll almost immediately need to jump a gap and keep
    blasting enemies. There'll be another small gap to jump,
    followed by a jump-over obstacle, then a slide-under obstacle.
    Keep firing Hellshots at the enemies after the obstacles as
    you ride along. You'll eventually come to a narrow boost-
    ramp-jump to land in narrow raised roadway, then do a Double
    Hellfire Jump to cross the gap, followed by pressing R2 to
    slide under another obstacle. Afterwhich, There's a small
    gap to jump and biker-type enemies will appear, so use Chain
    Attacks and Hellshots to eliminate as many as you can as you
    continue. You'll come to a jump-over obstacle, followed by a
    slide-under obstacle, then continue to finish the level and
    receive your Ranking. Mine, when writing this, was as
    follows:
    
    TIME - 4:46 - BRUTAL!
    DAMAGE - AVENGED!
    SOULS - VENGEANCE!
    SKILL - BRUTAL!
    RANK - AVENGED!
    BONUS - 5000
    
    (Save your game and continue)
    
    Level 27: Demon Bayou
    
    You'll get a scene to introduce the level and you'll gain
    control of Ghost Rider, so advance forward to trigger
    enemies' appearance: Katana and Shuriken Ninja. After the
    first group, head onto the bridge and defeat the Katana
    and Shuriken Ninja that keep appearing as you cross it.
    After the bridge, you'll see the barrier and an Earth
    Elemental will appear, accompanied by more Katana and
    Shuriken Ninja. Be careful and take them all out. Refill
    your health up the steps, if neccessary, and then go
    through the fence where the barrier was to reach the next
    screen.
    
    Head toward the bridge and get a scene to show you five enemy
    Katana Ninja appearing, two are Shielded. You'll need a
    Vengeance! on your Vengeance Gauge to break the shields so
    you can take out the enemies. After you've dealt with them,
    head across the bridge to see another barrier and get another
    scene of enemies appearing: An Air Elemental and Demon Crows.
    After the barrier falls, go through the fence to reach the
    next screen.
    
    Advance into the center of the area and a scene will play,
    introducing the next boss: Muck Monster!
    
    !Boss: Muck Monster!
    
    (Note: Memorize attacks and patterns, as he'll be back
    shortly)
    
    Muck Monster's attacks are as follows: "4-Hit Swings" in
    which he'll swing at you once with each of his four arms(dodge
    this attack), "Ground Beat" in which he beats the ground in
    front of himself, causing a minor shockwave and up-blasts of
    dirt (run or jump away to avoid), "Dirt Spray" which he does
    after you've stunned him and hit him with a combo, he'll spit
    a wide-spray of dirt at you(rarely hits, but roll away to
    avoid).
    
    Blast him with your Shotgun to stun him and run in to nail him
    with a solid combo, then run away, block, or blast him with
    another Shotgun blast to re-stun him. Watch that you don't get
    hit too much, cause he does alot of damage. Keep attacking and
    avoiding damage until you see the Circle-button Icon appear
    over his head. Get close and press Circle for Ghost Rider's
    Muck Monster finishing move:
    
    Ghost Rider performs a jumping left knee-lift to its chin,
    followed by a downward right punch to knock his head into the
    ground, then a splendid backflip-kick in slow-motion. While still
    in the air, Ghost Rider pulls out his Shotgun and blasts the Muck
    Monster in the face to finish it off. (My favorite finisher!)
    
    !End Boss-Fight!
    
    Afterward, Grab the Dark Soul to attain the ability to destroy
    Dark Barriers and leave this screen back to the previous one.
    
    Head forward and cross the small bridge, enemies will appear
    before you reach the fence: A Muck Monster and Hell Bats. Take
    them out or not and go through the fence to the next screen.
    
    Head up the steps on the side to refill your health, if
    neccessary, and then continue on to cross the long bridge back
    to the first part of the area where a barrier will erect and
    two Muck Monsters will appear, accompanied by Katana and
    Shuriken Ninja. Take out all the enemies that appear until the
    barrier falls and head through the fence to end the level and
    receive your Ranking. Mine, when writing this, was as follows:
    
    TIME - 12:01 - DAMNED!
    DAMAGE - DAMNED!
    SOULS - VENGEANCE!
    SKILL - SPIRITED!
    RANK - BRUTAL!
    BONUS - 4000
    
    (Save your game and continue)
    
    Level 28: Carnival Return
    
    Here we are at the final Hellcycle-Level, you've almost
    finished the game. Now, Let's ride one last time!
    
    After the quick scene, hit the accelerator(R1) and then use
    R2 to Power Down to slide under the obstacle, followed by a
    quick Hellfire Jump over another obstacle. Continue down the
    road and biker-type enemies appear so use Hellshots and Chain
    Attacks to take them out as you go. Soon enough, you'll reach a
    small jump, followed by a slide-under obstacle, then a ramp-jump
    (single). You'll see a narrow ramp ahead which is actually a
    boost-ramp-jump to get across the huge gap. Keep ridin', blasting
    with your Hellshots as you go, and you'll eventually reach a
    slide-under obstacle, followed by jump-over obstacle, then a
    small gap to jump over. Continue firing Hellshots as you ride
    along and they're be another small gap to jump over, then keep
    going to reach the next screen.
    
    Almost as soon as this screen begins, you'll need to jump the
    narrow beams again, remember to jump each one to the next(slowing
    down, if neccessary) until you reach the street on the other side.
    Now, Keep riding along, blasting enemies as you go, and you'll
    reach a gap you'll have to do a Double Hellfire Jump over a gap
    to continue. Soon, You'll see another narrow ramp, so use your
    Hellfire Boost to get carried over the gap(use a Hellfire Jump too,
    if neccessary). As you continue along, you'll reach a ramp-jump
    (double) to get across. Keep ridin' and jump over a small gap,
    being sure to keep firing your Hellshots at the stationary enemies
    as you go. Soon, You'll reach a boost-ramp-jump(double) to get
    across a gap and continue along, firing your Hellshots all the
    while. After awhile, you'll need to jump across a small gap and
    continue along to reach the next screen.
    
    Ride along the roadway until your see a ramp that's actually a
    boost-ramp-jump(double). After the gap, keep going and you'll come
    to a quick jump across a gap, followed shortly by another jump over
    a gap. Keep ridin', firing Hellshots all the while, and Power Down
    to slide under an obstacle. Afterwhich, Biker-type enemies will
    appear and you'll notice stationary enemies in clefts along the
    walls, use a combination of Hellshots and Chain Attacks as usual
    to take out what enemies you can as you continue. You'll eventually
    come to another slide-under obstacle and then continue along,
    firing off Hellshots as you go. Keep going until you come to a ramp
    that'll carry you across a gap and you'll soon finish the level
    and receive your Ranking. Mine, when writing this, was as follows:
    
    TIME - 4:37 - BRUTAL!
    DAMAGE - SPIRITED!
    SOULS - VENGEANCE!
    SKILL - BRUTAL!
    RANK - AVENGED!
    BONUS - 5000
    
    (Save your game and continue)
    
    Level 29: The Summit
    
    Fight off the enemies as you head toward the ferris wheel. Board the
    cart and press Circle to ride the ferris wheel to the next screen.
    
    Approach the Dark Barrier and press Circle to get rid of it, then
    head down to the end. Refill your health, if neccessary, and enter
    the door to the left to reach the next screen.
    
    Head toward the Big Top to trigger a "barrier-scene" and the
    appearance of five enemies: A Water Elemental, two Razor Demons,
    and two Fire Spitters. Be careful as you fight them, as more enemies
    will appear. The second wave will be: A Muck Monster, Bomb Clowns,
    and Hatchet Clowns. The third wave: Two Water Elementals, Hell Bats,
    and Bomb Clowns. After the third wave, you can enter the Big Top tent
    to finish the level and receive your Ranking. Mine, when writing
    this, was as follows:
    
    TIME - 4:16 - BRUTAL!
    DAMAGE - AVENGED!
    SOULS - VENGEANCE!
    SKILL - VENGEANCE!
    RANK - AVENGED!
    BONUS - 5000
    
    (Save your game and continue)
    
    Level 30: Hell on Earth
    
    Watch the "movie" and be prepared for the final battle. This is
    a Boss-Level and your final opponent is: Blackheart!
    
    !Boss: Blackheart!
    
    Blackheart's attacks are as follows: "Roaring Meteors" in which
    he pulls his head back and roars to launch white meteors from his
    mouth(run around to avoid them), "Sledge Blow" in which he pulls
    both hands back and locks them together before slamming them
    against the center of the plot of land you're on to create a
    shockwave(jump aside to avoid the slam and shockwave), "Swipe" in
    which he swings his right hand to swipe at you with his claws(roll
    through the swipe), and "Thwack" in which he'll growl then pull
    his right or left hand back before slamming his palm against the
    ground(roll away to avoid).
    
    Wow. For a final boss, this guy's really easy to beat. Anyway,
    You can't attack him until you've destroyed one of his pyramid-
    jewels on the back of his hands(either is fine). Just avoid his
    attacks until he does his "Thwack" attack, roll out of the way 
    of this attack and then move in to attack the pyramid-jewel
    (about three hits will do). If you manage to destroy the
    pyramid-jewel, Blackheart will look at the back of his hand
    and a scene will play that has Ghost Rider using his chain to
    jerk Blackheart's head into the ground. Now is your chance to
    do some damage, you can get in two solid combos before
    Blackheart recovers. If you want to take him down quickly,
    make sure one of the two combos(the second one) is "Plasma
    Shotgun" as it does MASSIVE damage to the Boss. Sometimes,
    After you've damaged him and he's recovered, Blackheart will
    destroy one side of the plot of land you're on, leaving you with
    less room to avoid his attacks, so be more cautious at this
    point. Just keep up with this strategy and you'll take him down
    pretty easily.
    
    !End Boss-Fight!
    
    After the fight, watch the Ending "movie" to finish the level
    and receive your Ranking. Mine, when writing this, was as
    follows:
    
    TIME - 1:59 - VENGEANCE!
    DAMAGE - VENGEANCE
    SOULS - VENGEANCE!
    SKILL - VENGEANCE!
    RANK - VENGEANCE!
    BONUS - 7000
    
    If this is your first playthrough, you'll unlock Ghost Rider 2099,
    Vengeance, and Blade as playable characters. You'll also unlock the
    Cheats: Invincibility, One Hit Kill, Infinite Link Charge, Infinite
    Spirit, Turbo Mode, Ultimate Ghost Rider. If you beat the game on
    Extreme difficulty, you'll also unlock Classic Ghost Rider as
    playable.
    
    (Save your game and watch the credits)
    
    You'll be returned to the Title Screen. Use the Extras Menu to
    turn on/off Cheats. Anyway, That's the end of the Walkthrough and,
    while it probably isn't neccessary for a straightforward game like
    this, I hope it may be of use to someone as I did enjoy writing it.
    
    =====================
       BESTIARY [GR04]
    =====================
    
    RAZOR DEMON - These guys mostly just jump around and only have one
    attack, Lunge Strike: They pull their right arm back and prepare for
    several seconds before lunging forward with a slashing motion(easily
    blocked or dodged).
    
    FIRE SPITTER - Mainly, These guys just sit back and charge fireballs
    to spit at you from a distance. If you get close to them, they'll
    try to hobble away to charge another fireball. Their only attack is
    the Fireball: They prepare for a few seconds, surrounding themselves
    with a flame-like aura, before spitting the ball of fire at you(if
    you see the Fireball, block. If not, keep rolling until you can
    kill the Fire Spitter).
    
    HELL BAT - These guys almost always group together around you.
    Their attack is Screeching Dive: They fly up, screeching loudly,
    and then perform a spiralling dive at you(blocking is the best
    defense).
    
    TERRORSMITH - This big red demon actually has three attacks,
    2-Hit: He swings at you with his left arm before doing a ram-head
    lift(block or dodge to avoid). Ground Stomp: He roars before lifting
    his leg and stomping the ground to create a shockwave around the
    point where his foot lands(jump to avoid). Charge, Swing, Roar:
    Happens after you've stunned him and dealt a combo or two, he'll
    flash and then charge before swinging out with his left arm as he
    roars(get to a safe distance).
    
    LILIN SCYTHE BEAST - These guys tend to run and jump about. They
    only have one attack, Spiral Blades: They growl before spinning
    toward you with both arm-blades extended and they're invulnerable
    during the spin(blocking is the best option).
    
    EARTH ELEMENTAL - The first of the Elementals. They have two
    attacks, 3-Hit Left Swing: They growl then pull back their left
    arm, which glows, before they swing it toward you and follow-up
    by swinging it back to the left then one more swing to the right
    (blocking works best for me). Ground Pound: They roar loudly then
    pull both arms above their head and swing them down to smash
    against the ground, creating a shockwave around the impact-
    point(jump to avoid).
    
    DEATHWATCH KATANA NINJA - These guys flip around and also only
    have one attack, Backflip Thrust: They backflip a good distance
    away before speeding back toward you with a thrust of their
    sword(block or dodge to avoid). Also, They can block your
    attacks by taking a defensive stance.
    
    DEATHWATCH SHURIKEN NINJA - These fellas try to keep their
    distance to use their only attack, Charged Shuriken: They crouch
    down and draw their right arm back to their left side, a glow
    encircles their hand and they toss a shuriken at you(block if you
    see it coming. If not, roll until you can take them out). These
    guys might also try to fake you out by kneeling and pulling their
    arm back, but not charging a shuriken to toss at you.
    
    WATER ELEMENTAL - This guy mainly teleports to wherever you are
    and, when you attack him with a combo, he'll charge up a water beam.
    This is the only attack of his I know of, Water Beam: He charges a
    blue color in his mouth before firing a powerful and unblockable
    beam of water at you(roll away or jump away to avoid).
    
    DEMON BIKER - Ah, The first(and only) normal enemy with more than
    one attack, 2-Hit Wild Swing: They pull their pipe back and run
    toward you, swinging it at you twice(block). Block and Counter:
    They take a defensive stance that prevents any damage and, if
    you try to attack them with a normal attack, they'll flash and
    perform a spinning swing with their pipe(attack to cause the
    counter, then block and perform a counter of your own).
    
    DEMON ROCKETEER - These guys carry rocket-launchers over their
    right shoulder and their only attack, Rocket Fire: They kneel down
    and point their launcher at you, then fire a single rocket in your
    direction(block or roll to avoid).
    
    DEMON CROW - Basically just an upgraded Hell Bat, but their attack
    is slightly different, Screeching 2-Hit Dive: Performed the same as
    Hell Bat's Screeching Dive, except it hits twice(block).
    
    AIR ELEMENTAL - The last of the Elementals. This guy has two
    attacks, Black Tornado: They screech before spinning to create a
    black vortex around themself that's unblockable(get to a safe
    distance to avoid). Screeching Swipes: They screech before
    flying toward you and swiping several times with their arms
    (block).
    
    HATCHET CLOWN - That's right, clowns... Anyway, They mostly just
    jump and dance around. They have only one attack, Leaping Hatchet
    Smash: They'll squat down and then leap at you with a downward
    swing of their hatchet(block if you notice in time).
    
    BOMB CLOWN - More clowns... Anyway, They only have the usual one
    attack, Rolling Bomb Plant: They roll toward you and plant a bomb
    at your feet, then roll away and it'll explode after a couple
    seconds(just get away from bomb or hit them before they plant
    it).
    
    MUCK MONSTER - Similar to an Elemental. He has three attacks,
    4-Hit Swings: He swings at you with his four arms(dodge this
    attack). Ground Beat: He beats the ground in front of himself,
    causing a minor shockwave and up-blasts of dirt(run or jump away
    to avoid). Dirt Spray: After you've stunned them and hit them
    with a combo, they'll spit a wide-spray of dirt at you(rarely
    hits, but roll away to avoid).
    
    BOSSES:
    
    VENGEANCE - Vengeance's attacks are as follows: Rocket Barrage,
    Hellfire Stream, and Dual Hellfire Missiles. To avoid Rocket
    Barrage, simply swerve away from the Rockets before they hit
    ground. For the Hellfire Stream, use Hellfire Jump to leap over
    it (it will make multiple passes and you need to leap over it
    each time. As for the Dual Hellfire Missiles, just ride between
    them to avoid damage.
    
    Anyway, As you proceed down the pathway, you'll quickly come to
    a jump which you need to leap over a hole while avoiding
    Vengeance's attacks and still firing your Hellshots at him.
    Shortly after, You should come up alongside Vengeance and be
    able to smack away at him using your Chain Attack, do so and
    you should take a chunk out of his health bar before he speeds
    away again. Resume the pattern of dodging and firing Hellshots
    at the Boss. A ramp will carry you across a gap and then
    continue down the path with the strategy above and you should
    soon be victorious.
    
    LILITH - Lilith's attacks are as follows: Lightning(roll away
    from where the mark appears), bolts will fire down two to four
    times. Electric Ball(block or roll to avoid). Lightning Wave
    (jump or roll to avoid damage). Lightning Storm(run toward her
    to avoid), she uses this after you've dealt damage to her.
    
    First off, Lilith will summon Lilins to fight you and she'll
    levitate off the ground, enshrouded by an electrical barrier.
    So, Start fighting off her minions and avoiding her attacks
    until her shield collapses, then run up to her and start
    attacking away with your chain and fists. You should get in
    about one or two combos before her shield recovers and
    you're left fighting her minions again. Rinse and repeat.
    
    BLACKOUT - Blackout's attacks are as follows: Water Wave(jump
    to avoid it), Missile Barrage(avoid the same as you did with
    Vengeance, though its a bit more difficult), Laser Waves(jump
    some, slide under some).
    
    As the level starts, you'll be alongside Blackout so try to hit
    him at least once before he pulls ahead. Anyway, Once he pulls
    ahead, start firing Hellshots at him and avoid his attacks. A
    little further ahead, you'll need to go through the left hole
    when it opens to keep pace with Blackout, and keep firing. Next,
    You need to go through the right door as it opens and then
    slide-under an obstacle. Keep peppering Blackout with Hellshots
    and hold down R1 constantly to keep up with him. After you've
    dealt enough damage, the level's over.
    
    SCARECROW - Scarecrow's attacks are as follows: "2-Hit Swing"
    in which he'll swing his pole at you twice with the end glowing
    red(blocking works good), "RamRod" in which he pulls his pole
    back at his side with the end pointed at you and then he'll rush
    toward you to thrust the pole at you(roll around him and attack),
    "Crow Whistle" in which he whistles to call a group of Demon
    Crows to fight you in place of fighting you directly(kill the
    Crows and he'll fight directly), and "Look Out, Below!" in which
    he grapples up to one of the four pillars in the room and he'll
    say "Look Out, Below!" followed by a circle appearing on the
    ground under your feet and then his pole will fly down vertically
    to that spot(roll away to avoid; unblockable).
    
    Scarecrow will start off by summoning Demon Crows and you won't
    be able to attack him directly, so concentrate on the Crows
    first. Once you've dealt with them, Scarecrow will say, "You'll
    pay for that!" and approach to attack you, hit him a time or
    two, then block his attack. After fighting him for awhile,
    he'll do his "Look Out, Below!" attack and you'll have to find
    which pillar he's on and hit it to knock him off, so you can
    attack. Just keep attacking him whenever he's vulnerable and
    avoiding damage from his attacks, while keeping an eye on any
    Crows that may be present, and you'll beat him soon enough.
    Also, If you blast him with your Shotgun, it'll stun him and
    you can hit him with a good solid combo.
    
    BLACKHEART - First things, first: You can't attack him until
    you've destroyed one of his pyramid-jewels on the back of his
    hands(either is fine). Other than that, just avoid his attacks
    until he uses the "Thwack" attack and then destroy the
    pyramid-jewel on the back of his hand to get a scene of Ghost
    Rider jerking his head onto the ground. You can get in up to
    two combos before he recovers and you can taunt between his
    attacks to get your Vengeance Gauge up.
    
    Blackheart's attacks are as follows: "Roaring Meteors" in
    which he pulls his head back and roars to launch white
    meteors from his mouth(run around to avoid them), "Sledge
    Blow" in which he pulls both hands back and locks them
    together before slamming them against the center of the
    plot of land you're on to create a shockwave(jump aside
    to avoid the slam and shockwave), "Swipe" in which he
    swings his right hand to swipe at you with his claws(roll
    through the swipe), and "Thwack" in which he'll growl then
    pull his right or left hand back before slamming his palm
    against the ground(roll away to avoid).
    
    Wow. For a final boss, this guy's really easy to beat. Anyway,
    You can't attack him until you've destroyed one of his pyramid-
    jewels on the back of his hands(either is fine). Just avoid his
    attacks until he does his "Thwack" attack, roll out of the way 
    of this attack and then move in to attack the pyramid-jewel
    (about three hits will do). If you manage to destroy the
    pyramid-jewel, Blackheart will look at the back of his hand
    and a scene will play that has Ghost Rider using his chain to
    jerk Blackheart's head into the ground. Now is your chance to
    do some damage, you can get in two solid combos before
    Blackheart recovers. If you want to take him down quickly,
    make sure one of the two combos(the second one) is "Plasma
    Shotgun" as it does MASSIVE damage to the Boss. Sometimes,
    After you've damaged him and he's recovered, Blackheart will
    destroy one side of the plot of land you're on, leaving you with
    less room to avoid his attacks, so be more cautious at this
    point. Just keep up with this strategy and you'll take him down
    pretty easily.
    
    ===================
       F.A.Q. [GR05]
    ===================
    
    Q: Can I use your guide on my website?
    A: Not at the moment. Currently, I'm only letting it be used
       on GameFAQs.
    
    Q: Is this game a complete rip-off of God of War?
    A: No. While this game does encompass several aspects similar
       to GoW, it also has its own merits that distinguishes it.
       For instance, The Hellcycle-Levels are something that wasn't
       anywhere near GoW. Also, I never once saw Kratos whip out a
       Shotgun or blast his enemies with Hellfire! Finally, There
       are NO Circle-button mini-games like in GoW! In addition,
       The Upgrade system is also more like a combination of GoW
       and DMC.
    
    Q: Who would win? Ghost Rider or Spawn?
    A: Ghost Rider would win, of course. First off, contrary to
       popular belief, Spawn isn't invincible as if he fully
       depletes his powers, he dies! As Ghost Rider *is* immortal,
       he can't be truly *killed*. Plus, Spawn only has two eyes
       and Ghost Rider could use Penance Stare to send his mind
       into endless turmoil.
    
    Q: Is Ghost Rider any connection to Scorpion(from Mortal Kombat)?
    A: I don't know. Perhaps the creative team behind Mortal Kombat
       were fans of Ghost Rider. They do both possess a skull-head
       and the ability to utilize Hellfire against their enemies.
    
    Q: Is the Ghost Rider movie any good?
    A: I don't know. I have yet to see the movie, myself, as I'm
       waiting for it to come out on DVD.
    
    Q: What would you rate this game?
    A: I'd have to give it an overall rating of: 8.0 - 8.5 for
       non-fans of the character. And a rating of: 9.5 - 10 for
       die-hard fans of Ghost Rider, like me.
    
    Q: Would you be interested in a sequel?
    A: Absolutely! I'd like it if they kept the same formula,
       only adding in a couple of things like deviating paths
       in the levels and having to find hidden secrets to unlock
       things like alternate characters. Y'know, Stuff that would
       make the game more complex. (Oh yeah, I'd like it to be on
       the PS2 also).
    
    ====================
       CLOSING [GR06]
    ====================
    
    Credits: Marvel Comics, for creating Ghost Rider!
    
             Columbia TriStar, for making the movie this game is
             based on!
    
             2K Games, RenderWare, and Climax, for making this
             awesome game!
    
             Myself, for writing this guide!
    
             GameFAQs, for hosting my guide!
    
             And, My mom and my little sister, for not kicking
             me out when I get aggitated while playing games!
    
    Contact Info: You can e-mail me with questions, comments,
                  complaints, etc. at gouma_toramaru@hotmail.com
    
    Legal: This guide is copyright (c) 2007 - 2008 Violet Shadow,
           author.
    
    Disclaimer: Ghost Rider and related characters: TM & (c) 2006
                Marvel Characters, Inc. All rights reserved.
                Licensed by Marvel Characters, Inc. (c) 2006
                Columbia TriStar Marketing Group, Inc. All rights
                reserved. 2K, the 2K logo, and Take-Two Interactive
                Software are all trademarks and/or registered
                trademarks of Take-Two Interactive Software, Inc.
                RenderWare is a trademark or registered trademark
                of Criterion Software Ltd or its affiliates. (c)
                2006 Climax, Climax and the Climax logo are
                trademarks of Climax Ltd. All rights reserved.
    
    ===========================================================================
    

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