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    Quarries FAQ by Jaymieman

    Version: 1.0 | Updated: 04/15/07 | Printable Version | Search Guide | Bookmark Guide

    This is my Quarries FAQ for Rogue Galaxy, this is also my first FAQ so feel
    free to send any suggestions, comments or whatever.
    Quarries are monsters that can be found in the game that give you large 
    amounts of Hunter Points, there are 22 total, although one isn't found like
    the others.
    TO find something use the ctrl+f search and type in the codes of the section
    you wish to go to or search the name of the quarry you are looking for
                                  Table of Contents
                                   Quarries 101 (quarr1)
                              Location and items(quarr2)
                      Frequently Asked Questions(quarr3)
                                  Special Thanks(quarr4)
                                     Legal Stuff(quarr5)
                                 Version History(quarr6)
                                     Quarries 101 (quarr1)
    Quarries are monsters that give large amounts of Hunter Points when defeated
    however there is (except for 1) a required way to do this.
    Step 1. Go to the Galaxy Corporation on Zerard and go to the desk at the back
    and talk to the shop keeper. Purchase the information on a quarry.
    Step 2. Go to the planet that the quarry is located on and find a thinking
    Step 3. The thinking circle will give you a hint as to which item to use. Use
    the item, then the enemy will appear. 
    Step 4. Defeat the enemy then go to a transporter to collect the Hunter Points
                               Location and Items (quarr2)
    This section will describe where to find every quarry, what item to use and a
    brief description of what it looks like/how to fight it
    [Name of Quarry]
    [Location Description] [Item needed] [Earliest possible place to get item]
    [Description of enemy and strategy to fight]
    All will be in this format except Scorching Alchemist
    Scorching Alchemist is the Chapter 1 boss. It does however still give Hunter
    The Cave Bandit
    Inside the Great Tablet Hall(past where you fight Gale) [Stella Crystal]
    Stella Crystals can be bought from the Insectron store and the store in 
    Poccachio's office. Frogmen (Chapter 6) drop them
    The Cave Bandit is a giant Baphu who deals large amounts of damage if you are
    underleveled. Stay far away and hit him with your secondary weapon and use
    abilities often
    Tomb Guardian
    North Observation Deck in front of the stone grave-like monument [Mirror unit]
    Mirror units are dropped by Shock Gems (Chapter 5)
    Tomb Guardian is one of those giant ball-on-legs looking things. It is a jump
    to attack monster so many abilities won't work on it. Use Flash Sword and it
    will be easy
    The Steel Shipwright
    Zerard Factory Assembly Line 3a on top of the ship [Cyclonic Pump] 
    Cyclonic pumps can be purchased from the robot shopkeeper in the same room
    The Steel Shipwright is the same type of monster as Undead Bandit, so it is a
    jump to attack enemy. Its attack may have heavy knockback, but aren't very
    fast, you can usually get 2 or 3 attacks in land then guard his attack. Use
    Flash Sword
    The Wayward Phantasm
    Sylvazard Ruins, warp to Entrance then walk into the ruins past the shop
    toward the next area. The thinking circle is there [Crystal Staff] Crystal
    Staffs are dropped by Phantom (Chapter 11)
    It is an Egyptian dog-jackal thing. By the time you can get Crystal Staffs
    This quarry should be simple
    The Voracius Wanderer
    Sail the Dorgenark to Rose Nebula, go on deck and walk to the very front where
    there is a narrow walkway [Primeval Beef] Purchase from Insectron Store
    This is similar to the sting-ray thing s that attack Jaster and Kisala the
    first time they are in Rose Nebula. Use Flash Sword, Desert Wind and guns they
    all work against it
    The Jungle Master
    Warp to Path to Leo King ruins Endpoint, the thinking circle is in the centre
    of this area [Cursed Mask] Cursed Masks are dropped by Zombies (Chapter6)
    The Jungle Masteris a giant vine-covered lion or maybe he is made of branches 
    and vines
    First you need to destroy the jewel in its head before you damage it. Use
    Flash Sword on it as I found guns don't deal much damage. Maybe I have a weak
    gun though, so you could try using a gun
    The Shapeless Assassin
    Found in the Cancer King's ruins past where the kid builds a bridge over the
    water, it is found in a tunnel [Smoked Rainbow Newt] Purchase at Insectron
    The Shapeless Assassin is a giant bug. It is found in a tunnel, so there isn't
    much room. You have to be careful not to get trapped against a corner, while
    fighting it.
    The Sin Steeped Drifter
    Warp to Juraika Creekside then travel along the creek toward a dead end(not
    toward Filio's house) you will find a turn-off on the left that will cross
    overhead of the creek and end at a waterfall the thinking circle is there
    [Myriad Branch] Purchase in Poccahio's office
    The Sin Steeped Drifter is a green version of the Dark Gigant enemy. It is a
    jump to attack enemy, so use Flash Sword then attack.
    The Rumored Ladyhunter
    Warp to South Myna Station then go west into the tunnel [Magic Lipstick]
    Magic Lipstick is dropped by Mutch (Chapter 2) Kisala and Lilika both need
    to be in the active party (on screen)
    The Rumored Ladyhunter is a giant version of the Dark Ape enemies, so it can
    attack by rolling to hit multiple times in addition to normal attacks. Use
    Jaster's gun, and if it is still alive when you run out of reloads use Flash
    The Tower Predator
    Warp to Gladius Towers Tower 1 floor 6 and take the elevator to floor 7, walk
    to the walkway between Towers 1 and 2, the thinking circle is on the walkway
    from 1 to 2 [Perfect Elixer] Dropped by Bosses and bought at shops late in the
    The Tower Predator is a mammoth. It is easy to defeat during your trip through
    the Gladius Towers, just fire your gun and use Flash Sword
    The Tower Matador
    Warp to Gladius Towers Tower 2 floor 6 and take the elevator to floor 7, walk
    to the walkway between Towers 1 and 2, the thinking circle is on the walkway
    from 2 to 1 [Perfect Reviver] Dropped by Bosses and bought at shops late in
    the game. Must be in top 20 hunter levels
    The Tower Matador is a giant figure in golden armor and it hits pretty hard
    for the area. Use Flash Sword and watch your health if your doing this during
    the Gladius Towers in Chapter 8, otherwise just go kamikaze on it
    The Desert Idol
    Warp to Kuje Desert Near the Monument and walk north down the central path
    [Alluring Lamp] Alluring Lamp is dropped by Moleman (Chapter 6)
    The Desert Idol is a middle-eastern looking statue with swords. To fight it
    use Flash Sword and your gun. Illusion Sword is also useful
    The Winged Traveller
    Warp to Johannaburg Plaza, it near the fountain where the merchant is
    [Hoho Bird Feather] The feather is dropped by Stinger (Chapter 3) +Player must
    be controlling Jupis when Feather is used.
    The Winged Traveller is a big bird, so you need to jump up, but if you hit it
    enough it will fall to the ground. You control Jupis at the beginning, so use
    Aromatic Burst, then switch to Jaster if you aren't good using Jupis. With
    either one abilities and secondary weapons
    The Rock N Roller
    Juraika Crash Site (where you found the Freeze shot) [CO2 Powder] CO2 Powder
    is sold at most item shops
    The Rock N Roller is a flaming version of the Tortoise enemies. It can set you
    on fire so bring several CO2 Powders. Use a charge attack to break its shield
    then attack with abilities like Flash Sword
    The Fallen Monarch
    Warp to Ti'atha Forest Midpoint then walk back to the waterfall where the
    acorn-looking guy sells stuff [Alexander Sword] Alexander Sword is made in the
    factory (Sword of holy lightning)
    The Fallen Monarch looks like Phantom Lord Gazel and should be fought in the
    same way. Stay back and fire your secondary weapon. Note that you first must
    use the barrier break shot on him
    The Ancient Fairy
    Warp to the entrance of the Leo King's Castle it is in the very first room
    [Zipangu Axe] Shop in Burkaqua village
    The Anicent Fairy does not look like your ordinary fairy. For one it's big
    and two it's strong. Use Illusion Sword to simplify the battle or your gun
    The Labyrinth Terror
    Warp to Maze of Chaos then enter the room with all the ancient writing on the
    walls, go to the southernmost part. [Nebuladon Egg] Nebuladon Egg is dropped
    by Living Lava (Chapter 7)
    The Labyrinth Terror is a big mimic, so don't stand right in front of it or
    you will be in trouble. Use your gun, Illusion Sword and Flash Sword from
    behind the mimic to avoid damage.
    The Rogue Pirates
    Warp to Salgin Spaceport Depot, then exit the spaceport. Just as houses begin
    to appear there will be two large areas to your right and left go into the one
    on the right, that's where they are [Lucky Clover] Lucky Clovers are dropped
    by Flame Tortoise (Chapter 10)
    The Rogue Pirates are three things, I really can't describe them any other way
    They all fight the same way, though, so appearances don't matter. They have
    two attacks a tackle and an attack with two weapons -one on either hand.
    They are easy to defeat if you attack then guard. Think of them as three Gales
    in one fight
    The Envoy on High
    Gulza Sanctuary Plaza [Sealing Sunfire] Sealing Sunfire is dropped by Infernal
    Fruit (Chapter 8 on Juraika) You need to be in the top 5 hunter levels
    The Envoy on High is a dragon that uses alot of lightning and paralyzes often
    bring lots of status healing items. It has a barrier, so use the Barrier Break
    Shot first, then use Illusion sword and Flash Sword
    The Seaside Terror
    Warp to Nalvasa Seaway Beginning and go south-east onto a small beach
    [Pirate Grog] Purchase at Isectron Store
    It looks like a worm, fights like a worm, hides underground like a worm, must
    be a worm. This battle can take longer than it should if it ducks below ground
    too often. Attack when it pops up and watch your health it does a fair bit of
    Raft to the Underworld
    Warp to Nalvasa Seaway Endpoint and go south [Dark Music Box] Dark Music boxes
    are dropped by Angry Spirit (Chapter 8 Juraika)
    Raft to the Underworld is a living raft that hovers at your height. It has two
    spinning wheels, one on each side. It is invincible to attacks from behind the
    wheels. It can run you over dealing damage when it hits you and an additional
    1 or 2 hits when the wheels hit you. Stay back and use abilities and your gun.
                           Frequently Asked Questions(quarr3)
    Q: I went to the area you described, but there wasn't a thinking circle. What
    A: The most likely answer is you've not purchased that quarry's information in
    the Galaxy Corporation on Zerard
    Q: I can't find [insert monster's name here] for [insert item's name]?
    A: I found most of my regular enemy information in the enemy location guide by
    rogue_leader_1 look there.
    Q: I found [insert item's name here] earlier than you said.
    A: While not a question, it is very possible as I did not include treasure
    Q: Why don't you have the point values for each enemy up yet?
    A: As I only rented this game I had to return it and forgot to mark the point
    values for each quarry. Once I have the game again I will add them
    Q: I have a great strategy for [insert quarry's name here]!
    A: If you've got a strategy you'd like me to add it send it to me and I will 
    add it and your username to the guide
    Q: I found a spelling/grammar/game information error in your guide!
    A: Send message to me and I will correct it.
    Q: I would like ________ in your guide.
    A: Send it to me and if it's relevant I will add it and credit you
                                 Special Thanks to...
    Ryukami211 -your topic on quarries helped me find many of them while I was
    searching for the more elusive ones
    rogue_leader_1 -your enemy location FAQ helped me immensly with the item finds
                                  Legal Stuff
    This may be not be reproduced under any circumstances except for personal, 
    private use. It may not be placed on any web site except GameFaqs/Gamespot or
    otherwise distributed publicly without advance written permission. Use of this
    guide on any other web site or as a part of any public display is strictly
    prohibited, and a violation of copyright.All trademarks and copyrights
    contained in thisdocument are owned by their respective trademark and
    copyright holders.
    Copyright 2007 George McDougal
                                Version History
    Version 1.0-Completed and submitted