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    FAQ/Walkthrough by GameCoder

    Version: Final | Updated: 12/10/08 | Printable Version | Search Guide | Bookmark Guide

    Growlanser: Heritage of War 
    FAQ/Walkthrough
    Written by Black Genesis/Gamecoder
    Email: BlackGenesis1584@yahoo.com
    
    ========================================================================
    --------------------------[INTRODUCTION]--------------------------------
    ========================================================================
    Thank you for taking your time to read my FAQ and I hope that this FAQ 
    can help you complete the game. This is my first time writing a FAQ so I
    hope that it lives up to your expectations. This FAQ also contains 
    spoiler so read at your own risk. Furthermore, this FAQ is based on my 
    personal gameplay so there is a possibility that you can complete this 
    game in a different way.
    
    Growlanser: Heritage of War is the fifth installment in the Growlanser
    series. However, this game’s story has no relationship whatsoever to the
    previous ones, so don’t worry about playing the other ones to enjoy
    this game.
    
    If you have any comments, suggestions, questions, strategies, or tips 
    you want to share, please don't hesitate to email me.
    
    ========================================================================
    -------------------------[VERSION HISTORY]------------------------------
    ========================================================================
    October 17, 2007
    - Completed the Walkthrough section
    - Also completed the Side Quests section
    
    October 18, 2007
    - Fixed some spelling and grammar errors
    - Added the Ultimate Weapons/Armors in the Side Quests section
    
    October 19, 2007
    - Added more suggestions and strategies in the Walkthrough section
    
    0ctober 22, 2007
    - Added another side quest in the Walkthrough section
    - Added more strategies in the Walkthrough section
    
    October 23, 2007
    - Added more choices in the Walkthrough section
    - Changed some strategies especially on Mission 36
    
    October 24, 2007
    - Decided to change some of my choices
    - Added more strategies in the Walkthrough section
    
    October 25, 2007
    - Added more strategies in the Walkthrough section
    - Added the Korin's Abilities in the Korin's Quests Guide section
    
    October 28, 2007
    - Fixed some minor spelling and grammar errors
    
    October 31, 2007
    - Added more strategies in the Walkthrough section
    
    November 01, 2007
    - Added some information about Naton Fruit in the Walkthrough section
    
    November 04, 2007
    - Fixed some typing errors in the Ultimate Weapons/Armors section
    - Added more strategies in the Walkthrough section
    
    Novermber 06, 2007
    - Added some information in the Ultimate Weapons/Armors section
    
    November 12, 2007
    - Fixed a lot of spelling errors in the Walkthrough section after 
      another playthrough
    - Decided to change some of my choices after another playthrough
    - Added more information in the Walkthrough section after another 
      playthrough
    - Added two side quests in the Walkthrough section
    - Added more information in the Korin's Quests Guide section
    - Added some information in the Colosseum section
    - Added some information in the Ultimate Weapons/Armors section
    
    Novemer 16, 2007
    - Added more strategies in the Walkthrough section
    
    November 23, 2007
    - Added more strategies and information in the Walkthrough section
    
    December 02, 2007
    - Added more information in the Secret Dungeon section
    
    December 06, 2007
    - Added more information and tips in the Walkthrough section
    
    January 02, 2008
    - Added the How to Play the Game section
    - Added more information in the Walkthrough 
    - Added more strategies in the Colosseum section
    
    January 08, 2008
    - Fixed a slight error
    
    March 03, 2008
    - Major Update. Added a lot of stuff
    
    December 09, 2008
    - Added more tricks in the Walkthrough section
         
    ========================================================================
    ------------------------[TABLE OF CONTENTS]-----------------------------
    ========================================================================
    
    I.     How to Play the Game
             Starting the Game                                        ST01
             Field                                                    ST02
             Town Facilities                                          ST03
             Battle                                                   ST04
             Command Menu                                             ST05
             Conditions                                               ST06
             Additional Notes                                         ST07
    
    II.    Walkthrough
             Prologue                                                 PR00
             Seldous’ Role Start                                      PR01  
             Randall’s Role Start                                     PR02
             Rockbein’s Role Start                                    PR03
             Fanille’s Role Start                                     PR04
             Main Role Part 1 Start                                   MR01
             Sherris’ Role Start                                      OR01
             Main Role Part 2 Start                                   MR02
             Rufus’ Role Start                                        OR02
             Ziekwalt’s Role Start                                    OR03
             Main Role Part 3 Start                                   MR03
             Epilogue                                                 MR04
    
    III.   Side Quests                                               
             Korin’s Quests Guide                                     SQ01
             The Colosseum                                            SQ02
             Secret Dungeon                                           SQ03
             Ultimate Weapons/Armors                                  SQ04
    
    IV.    Item List
    V.     Weapon List
    VI.    Armor List
    VII.   Accessory List
    VIII.  Special Item List
    IX.    Plate List
    X.     Enemy List
    XI.    Extras
    XII.   Frequently Asked Questions
    XIII.  Legal
    XIV.   Credits
    
    ========================================================================
    ---------------------I. HOW TO PLAY THE GAME----------------------------
    ========================================================================
    Set up your Playstation 2 computer entertainment system according to the
    instruction supplied with your system. Insert the Growlanser: Heritage
    of War disc with the label side facing up. Attach game controllers and
    other peripherals as appropriate, and then wait for the game to load in 
    your T.V. screen.                        
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                            [STARTING THE GAME]                         ST01
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    -----
    START
    -----
    From the title screen, you will be able to either Start a new game or 
    Load a saved game. After you have completed the game, the Appendix
    option will become available.
    
    -----------
    SAVING DATA
    -----------
    You will be able to save your game at Inns, Save Points and at certain
    events and locations in the game. To save, please make sure there is 
    a memory card in MEMORY CARD slot 1 of your Playstation 2 system and
    select "Save." Once the Save screen appears, select the file you would
    like to save to and press the X button to confirm.
    
    In order to save, you will need 109 KB of free space on the memory 
    card.
    
    ------------
    LOADING DATA
    ------------
    To load a game, you must have previously saved Growlanser: Heritage of
    War data on the memory card in MEMORY CARD slot 1.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                                 [FIELD]                                ST02
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Everything moves in real time on the field screen, and there is no
    transition from exploration into battle.
    
    -------------------------------
    FIELDS THAT EXPAND IN REAL TIME
    -------------------------------
    During the game, you will go about your adventure by moving across 
    fields, where you will find various wandering enemies. In certain 
    circumstances, monsters may also appear in towns and cities.
    
    --------------------------------
    FLOW OF TIME ON THE FIELD SCREEN
    --------------------------------
    Normally, events move in real time on the field screen, so you must
    take care when making selections or issuing commands in battle. To
    freeze time, open the Command Menu or use the right analog stick to
    scroll around the map.
    
    -------------
    TARGET MARKER
    -------------
    If you approach another character or an enemy on the field, a 
    "target marker" will appear above its head. If it's an enemy, the marker
    will be red, meaning you can attack it. If it's an NPC or an item, the 
    marker will be green, you can press the X button to interact with it. If
    there are multiple characters or items on the field, you can cycle 
    between them using L1 and R1 buttons.
    
    If you are too far to speak or check the target, the marker will not 
    blink.
    
    --------------------
    ENCOUNTERING ENEMIES
    --------------------
    By drawing near to enemies on the field, you will engage in the battle
    with them. Since the enemies are visible on the field, you may be able
    to avoid the battle by moving carefully around them.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                              [TOWN FACILITIES]                         ST03
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Towns, villages, and castles are home to both private residences and 
    businesses such as inns or shops. In some circumstances, battles may 
    also take place within towns.
    
    -----
    HOMES
    -----
    If you press the X button in front of someone's door, you will be able 
    to talk to the people inside. They may give you important information, 
    so listen to what they say. Some buildings can also be entered.
    
    ----
    INNS
    ----
    You can save your progress at inns or rest to recover HP and MP. There
    are also certain abilities called Knacks that have a limited number of
    uses until you rest at an inn. Select inns are also host to Fairy 
    Contests that Korin can compete in. For more information about the Fairy
    Contest, refer to the Side Quests section of this guide.
    
    -----
    SHOPS
    -----
    Here, you can buy or sell weapons, armor, goods, and accessories. 
    Weapons and armor will increase a character's attack and defense power,
    in addition to generating Plates. Goods are consumable items that can
    heal or assist your party, and accessories are used to boost your 
    characters' abilities.
    
    To buy something, select the item, and choose whether you would like to
    "Buy & Equip" or simply "Buy." If you choose "Buy & Equip," select a 
    character to give the item to by pressing the L1 and R1 buttons, then 
    confirm with the X button.
    
    Certain equipment wil have STR requirements to be used; if not met, that
    equipment will be detrimental to the character's stats. While using 
    weapons a character is unable to properly handle, his or her ATW (Attack
    Wait) will be increased, and armor that is too heavy for a character 
    will lower his or her MOV (Movement).
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                                  [BATTLE]                              ST04
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    During battles, take control of the main character and issue commands to
    your allies.
    
    ---------------
    FIGHT AS A UNIT
    ---------------
    Though you control the main character directly, party members will move
    on their own. You cannot directly control them, but you can direct their
    movements and actions through the Command Menu.
    
    ---------------
    TYPES OF BATTLE
    ---------------
    There are two types of battles: normal encounters on the fields, and 
    Mission Battles that occur as part of the storyline.
    
    a. Normal Encounters - enemies wander the fields, and you can choose to
                           fight or avoid them. Since they are optional, 
                           there is no Results screen at the close of a 
                           normal encounter. Defeating enemies earns 
                           experience points, money, and Knack Points. 
                           Knack Points are awarded only to the character 
                           who finishes off an enemy.
    
    b. Mission Battles - these event battles occur as part of the storyline,
                         and have specific conditions for victory that can 
                         be found in the System menu. After the battle, the 
                         Results screen will appear, and you will receive 
                         Clear Bonuses based on your performance.
    
    ------------------
    ENGAGING IN BATTLE
    ------------------
    When you encounter enemies on the field screen, you will go into battle 
    mode if you attack the enemy or the enemy notices you. Party members 
    will go into AUTO mode and act automatically until you give them
    specific orders.
    
    --------------------
    ACTION DURING BATTLE
    --------------------
    Battle occur in real time. After a character completes an action, the
    yellow ATW gauge appears onscreen. Another action can be selected before
    this gauge reaches 0, but it will not occur until the gauge runs out. 
    When you select a spell, a green CT (Charge Time) gauge appears, and the
    spell may release once it reaches 0.
    
    Spell levels will be automatically adjusted to the character's 
    skill/spell level. The higher the spell level is, the longer it will 
    take to cast.
    
    ---------------------------
    SELECTING CHARACTER ACTIONS
    ---------------------------
    You have direct control over the main character during battles, and can
    launch attacks by pressing X button once an enemy has been targeted. 
    Other party members will begin the battle in AUTO mode. To give them
    directions, enter the Command Menu.
    
    ------------
    AFTER BATTLE
    ------------
    In a Mission Battle, once the battle is over, you will see the Battle
    Results screen. By clearing a mission objectives, you will receive 
    Clear Bonuses. If all party members are killed, or one of the Defeat
    Conditions is met, the game will end.
    
    ----------------
    SELECT THE SPELL
    ----------------
    To cast a spell, select the Spell command from the menu, then choose a 
    spell from the list with the directional buttons, left analog stick, or
    with the L2 or R2 buttons.
    
    -------------
    START CASTING
    -------------
    Once you've chosen a spell, the character will begin casting. While the
    CT gauge is counting down, the caster will be defenseless, and take
    greater damage when attacked.
    
    To cancel a spell, open the menu by pressing the Triangle button and 
    choose Cancel. Choosing Resume will keep casting the spell until it 
    builds to a higher level. Once the gauge reaches 0 and the casting is
    complete, select Activate to release the spell, or Standing to release 
    it later.
    
    ----------------
    CASTING COMPLETE
    ----------------
    Once the casting is complete and you activate the spell, select an enemy
    or ally to cast it on. If you choose to Standby, the character will 
    remain ready to cast it until you press the Triangle button to open the
    menu and choose Activate.
    
    ---------
    GAME OVER
    ---------
    If all party members are killed during normal battles or mission
    battles, the game will be over. There will also be situations in Mission
    Battles where the game will end if the Defeat Conditions are met.
    
    -----------------
    DOWNED CHARACTERS
    -----------------
    If a character's HP drops to 0 during battle, that character will be 
    down and be unable to participate. Characters may be revived with a 
    Raise spell or the Nectar item. The character will automatically return
    once you leave the field, complete the battle, or allow enough time to 
    pass. Characters will revive with only a small amount of health. If a 
    character is not manually revived, his or her affinity toward the main
    character will greatly decrease.
    
    -----------
    LEVELING UP
    -----------
    Characters level up once they gain a certain amount of Experience 
    Points, which will result in an overall stat increase. Gaining Knack 
    Points will raise the level of your knacks, skills, and spells. The 
    criteria for character growth will be displayed in the message window
    at the top of the screen
    
    Experience Points: EXP needed to level up a character.
    Knack Points: Points needed to level up equipped plates.
    Plates: Plates that can be created from equipped weapons and armor.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                              [COMMAND MENU]                            ST05
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    ----------------------
    USING THE COMMAND MENU
    ----------------------
    To access the Command Menu, press the Triangle Button while in the 
    field. You can cycle through characters by pressing the L1 or R1 
    buttons. Remember that the commands in the menu vary for the main 
    character and his fellow party members.
    
    --------------
    THE 8 COMMANDS
    --------------
    On your party members' Command Menu, there are 8 commands (The main 
    character has only 7 of them, since you control him directly).
    
    1. Attack - have the character attack with his or her equipped weapon.
                Select a target, then press the X button to confirm. The 
                character will continue attacking until the enemy is dead, 
                or you issue different orders.
    
    2. Move - use this command to order a character to move to a specific
              location. Upon choosing the Move command, you will be able to 
              set up to two waypoints using the X button. To send a 
              character to a destination without setting any more waypoints,
              press the X button twice on that destination.
    
    3. Defend - the character will take a defensive stance, making him or 
                her more resistant to enemy attacks. The character will 
                continue to defend until you issue another command.
    
    4. Auto - the character will go into auto mode, which can be adjusted in
              the AI settings. If they are already in Auto Mode, they will 
              continue what they are doing.
    
    5. Spell - there are three basic types of spells that characters using
               magic can cast.
    
    a. Direct Spells - these are default spells that the character knows 
                       from the beginning. These spells will be released 
                       in real time.
    
    b. Area-Effect Spells - time will temporarily freeze when an Area-Field
                            Spell is released. During this period, you 
                            cannot take any other actions.
    
    c. Grand Spells - as with Area Effect Spells, time will freeze while the
                      spell is being released. Grand Spells are proceeded by
                      a brief animated clip.
    
    6. Knacks - select a knack from the list and press the X button to 
                confirm. You must have at least 1 remaining use for that 
                Knack. A Knack's uses can be recharged by resting at an inn.
    
    7. Item - select an item from either the Items or Special menus, and 
              press the X button to confirm. Then select a character or 
              enemy to use to use the item on and press the X button once 
              again to confirm. Special items can only be used in specific 
              events. You will not be able to use them outside of specific 
              moments.
    
    8. Equip - select a piece of equipment to change and choose a new 
               weapon, armor, or accessory form the list. You can also view 
               the Plates that will be generated before changing equipment.
    
    -----------
    SYSTEM MENU
    -----------
    Press the START button to access this menu.
    
    ------
    STATUS
    ------
    You can check each character's status here. Press the X button to switch
    between the lists.
    
    ----------
    AI SETTING
    ----------
    Adjust how each character acts during Auto Mode with the AI Settings.
    
    1. Attack - determines what enemies the character will target
    
    a. Cooperate - the character will target the same enemy as the 
                   main character.
    
    b. Normal - the character will decide what to attack on his or her own.
    
    c. Attack Weak - the character will target the weakest enemies first.
    
    d. Support Allies - the character will assist other characters.
    
    2. Magic Use - determines the amount the spell cast.
    
    a. No Limit - the character casts spells heedless of his or her MP.
    
    b. Normal - the character will consider MP when casting spells.
    
    c. Reserved - the character willl seldom cast spells.
    
    d. Never - the character will never cast spells.
    
    3. Auto Activate - determines a character's action once a spell is 
                       ready.
    
    a. Manual - magic activation menu apppears once casting is complete.
    
    b. Half-Auto - direct Spells automatically activate; Area-Effect and 
                   Grand Spells must be manually activated.
    
    c. Automatic - all spells will be activated as soon as casting is 
                   complete.
    
    4. Spell Use - set casting frequency on a per-spell basis. Adjust the 
                   frequency of use for each spell on a scale from 
                   1(seldom used) to 6(often used), or Never, by pressing 
                   the left or right directional buttons.
    
    5. Item Use - set usage frequency on a per-item basis. Adjust the 
                  frequency of use for each item on a scale from 
                  1(seldom used)to 6(often used), or Never, by pressing the
                  left or right directional buttons.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                                 [CONDITIONS]                           ST06
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Confirm each battle's victory and defeats here.
    
    ------
    STATUS
    ------
    Information concerining your party members is displayed on the status 
    screen. Here, you can check their abilities and status conditions, as
    well as the various knacks they have learned.
    
    1. LV - character's current level.
    
    2. HP - character's HP, shown in numeric and bar form.
    
    3. MP - character's MP, shown in numeric and bar form.
    
    4. Next LV - amount of EXP needed to level up.
    
    5. Money - amount of money on hand.
    
    6. Stats - each character's stats, see below.
    
    a. STR - Strength. Affect weapon atttack damage, HP growth rate, and the
             ability to equip certain weapons and armor.
    
    b. DEX - Dexterity. Affect action speed, spell cast time, hit rate, 
             evasion rate, and MOV.
    
    c. INT - Intelligence. Affects MP growth rate and spell damage.
    
    d. ATK - Attack power. Affects the amount of weapon damage dealt to 
             enemies.
    
    e. DEF - affects how much damage you receive from enemies.
    
    f. MOV - Movement/action speed.
    
    g. ATW - wait time after an attack. Affects wait time after attacking 
             with a weapon; the lower this number is, the shorter the wait 
             time.
    
    7. Condition - any status ailments are displayed with icons
    
    a. Poison - receive damage over time and whenever you move. Can be cured
                with antidote Herb, Panacea, and Remedy.
    
    b. Venom - receive strong damage over time and whenever you move. Can be
               cured with Antidote Herb, Panacea, and Remedy.
    
    c. Paralysis - character becomes paralyzed and cannot act. Can be cured
                   with Analepticum, Panacea, and Remedy.
    
    d. Petrification - character turns to stone and cannot act. Can be cured
                       with Henlouda, Panacea, and Remedy.
    
    e. Critical Condition - a character's HP is 0 and leave battle. Can be 
                            cured with Nectar and Raise.
    
    f. Sleep - character falls asleep and cannot act. Can be cured with 
               Panacea and Remedy, or by taking damage.
    
    g. Silence - the character cannot cast spells; if they are casting while
                 afflicted, the spell will be canceled. Can becued with 
                 Panacea and Remedy.
    
    h. Rust - character's attack power and damage dealt decreases. Can be
              cured with Attack Up.
    
    i Atrophy - the character's defense against physical damage decreases.
                Can be cured with Protect.
    
    j. Fear - character's defense against enemy spells decreases. Can be 
              cured with Resist.
    
    k. Cycle Down - character's action speed decreases. Can be cured with
                    Cycle Up.
    
    l. Bind - character can still attack and defend, but cannot move. Can
              be cured with Panacea and Remedy.
    
    m. Unconcious - character is knocked out and cannot move or act. Can be
                    cured with Analepticum, Panacea, and Remedy.
    
    n. Curse of Death - character enters critical condition if the enemy if
                        the enemy that cast this isn't defeated. HP healing 
                        effects are halved.
    
    8. Spell Tolerance - southeast screen. The character's tolerance to 
                         different elemental spells. There are 8 levels of 
                         tolerance raging from 0(weak) to 5(strong), along 
                         with N(null), and D(drain). The default spell 
                         tolerance is 2. N tolerance to a spell results in 
                         no damage taken, while D tolerance results in 
                         regaining HP. The different elemental spells are:
                         Fire(F), Ice(I), Earth(E), Wind(W), Ligthning(L), 
                         Physical(P), Holy(H), and Spirit(S).
    
    ------------
    ABILITY TREE
    ------------
    Press the Square button to access the Ability Tree screen. This is where
    spells, knacks, and skills can be learned with the Knack Points gained
    in battles and events. Adjacent Plates can be developed, since gained 
    Knack Points flow from left to right through a branch of the Tree.
    
    ------------------------
    VIEWING THE ABILITY TREE
    ------------------------
    a. Active Flow - the active flow is highlighted with a yellow border. 
                     Knack Points gained are distributed into each of the 
                     Plates within this active flow.
    
    b. Non-Active Flow - the level of Plates that aren't inside the active
                         flow will be halved. Gained Knack Points will not 
                         be distributed to these Plates.
    
    c. Plates - each of the hexagonal shapes are Plates. Stocked Plates can
                be placed in open areas by pressing the X button.
    
    d. Flow Starting Point - flow begin with the Plates on the leftmost side
                             of the screen.
    
    e. Stock - number of plates currently in your inventory.
    
    f. Plate Name - each Plate's name.
    
    g. Level - each Plate's level. When a Plate reaches its maximum level, 
               it will be displayed as "MAX" and the Plate will no longer 
               develop.
    
    h. Accumulated KP - a Plate's total amount of Knack Points(KP). When the
                        bar fills up, the Plate will gain a level.
    
    i. Branch Direction - this arrow determines the direction that the flow
                          will proceed. Some Plates have a fixed arrow that 
                          either points up or down, while others have an 
                          arrow that can be changed according to the 
                          player's needs.
    
    -----------------
    DEVELOPING PLATES
    -----------------
    By connecting Plates in the Ability Tree, knacks, spells, and skills can
    be developed in the order that you want them to grow. If there are 
    Plates in your inventory, move the cursor to an empty space and place
    the Plate you wish to learn with the X button. By pressing the X button
    on a Plate that has already been placed, you have the following options:
    
    a. Path Control: Some Plates' flow of Knack Points can be changed up and
                     down freely. By selecting the direction of the path you
                     want to develop, you can change which Plates you want 
                     to develop without altering the Active Flow.
    
    b. Change Flow: There are 8 flows (paths) that can be created in the 
                    Ability Tree, but Knack Points will only be distributed 
                    into a selected flow. By changing the Active Flow, you 
                    can develop different Plates in other locations on the 
                    Tree.
    
    c. Plate Control: Some items allow you to change the direction of the 
                      arrow on a Plate, swap two Plates, or add KP to 
                      Plates. With these, you can control how Plates are 
                      connected, as well as their development.
    
    Knack Points (KP) that you gain during battle are divided amongst the 
    different Plates within the active flow. Thus, the more Plates that are
    connected, the slower each of them will develop.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                             [ADDITIONAL NOTES]                         ST07
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    -----------------------------------------------------
    MISSION COMPLETE VS. MISSION CLEAR VS. MISSION FAILED
    -----------------------------------------------------
    Mission Battles during the storyline will have set Victory and
    Defeat Conditions. If you can complete the Victory Conditions, you will
    clear the mission; failure to do so may result in a game over. Mission
    Battles have three levels of success: Mission Complete, Mission Clear,
    and Mission Failed. Achieving greater levels of success will earn 
    greater rewards like more EXP, KP, and Mil. It also increases the 
    Friend Rating with your characters slightly. For more information about
    the Friend Rating, refer to the Side Quests section of this guide. 
    
    Please note that only in-game missions count toward Friend Rating. 
    Side quest missions like the Colosseum and Melvina's weapon quest are
    not included.
    
    Example:
    
    [Mission 00]
    Victory Condition: At least 3 civilians survived
    Defeat Condition: Failed to save at least 3 civilians
    
    Mission Complete Condition: All civilians survived
    Mission Clear Condition: At least 3 civilians survived
    Mission Failed Condition: Failed to save at least 3 civilians
    
    -------
    CHOICES
    -------
    The game itself is loaded with choices, but I don't think they affect
    the story much. Just make sure to go for the positive ones and you'll
    be fine. The choices you made will affect the Friend Rating with your 
    characters. If you don't know which ones to choose, I will provide them
    for you. You don't have to follow my choices if you don't want to.
    
    -------------
    SUPPORT MAGIC
    -------------
    Every time you start a mission or enter a dungeon, make sure that you
    ALWAYS cast support magic (Attack Up, Protect, Cycle Up). Support Magic
    can enhance your stats for a limited amount of time, but you can recast
    them again once they disappear.    
    
    ========================================================================
    --------------------------II. WALKTHROUGH-------------------------------
    ========================================================================
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                                 [PROLOGUE]                             PR00   
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Just like any other games, this game starts with a prologue role. 
    There’s a total of 4 prologue roles to complete before you can access 
    the main role. 
    
    nonamyforme's Suggestion:
    opening chests in the prologues is pointless for the most part.
    equipment equipped to characters in prologues or alternate character 
    scenarios remain when they join the MC (main character) so that people 
    know they should not bother saving there money (because that doesn't 
    carry over)and equip them with best equipment they can buy.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                           [SELDOUS' ROLE START]                        PR01   
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    --------------
    SAUNAIL FOREST
    --------------
    Field Enemies: Lv2 Insector, Lv5 Imp, Lv7 Horned Dingo
    
    Speak with the fallen soldier (near the broken barrel) to get two 
    special items: <Soldier’s Pendant> and <Friendship Medal>, exit to the 
    left. Use the Friendship Medal if you want to know more about it. At the
    next screen, kill the enemies to get an accessory item <Chemist’s Art>. 
    Speak with the Peddler if you want to buy some healing items or to save 
    your game.
    
    North Geilenach Merchant
    
    Items
    - Vulnerary... 8 Mil
    
    Exit south to begin your first mission.
    
    ************************************************************************
    [MISSION 01]  
    
    Enemies: Lv1 Slimes x7 
    NPCs: Adventurer, Grangalian Soldier x2, Neylern Soldier
                  
    Victory Conditions: All monsters defeated
    Defeat Conditions: Wounded man dies
                       Vanette dies
                       Steed dies
                       Seldous dies
    
    Mission Complete Conditions: Save all the corpses
    
    Have Seldous approach the corpse near him and press X. You will receive 
    an item <Antidote Herb>. Do this to the remaining corpses to get
    <Vulnerary> and <Analepticum>. During this mission, Vanette will join 
    you. After you saved the corpses, defeat the enemies to end this
    mission.
    ************************************************************************
    
    After the battle, approach the wounded man and watch the scene. Vanette 
    will join you and you will get two <Vulnerary> from her. Go south to 
    receive a special item <Continent Map>. Proceed south for two screens 
    and at the third screen, another mission awaits.
    
    ************************************************************************
    [MISSION 02]
    
    Enemies: Lv?? Pawn Screaper
    NPCs: Man x2, Boy, Old Man, Traveler, Grangalian Soldier x2, 
          Grangalian Archer x2
    
    Victory Conditions: Lure the screaper under the gate and destroy the
                        mechanism
                        Defeat Screaper
                        Defeat all enemies
    Defeat Conditions: Screaper enters the town
                       Fail to drop the gate on the screaper
                       Any party member dies
                       Follower dies 
    
    Mission Complete Conditions: All NPCs have retreated safely
    
    First thing you need to do is to approach the 3 npcs (two of them have
    three stars on their heads and the last one is located at the eastern
    part of the screen) and tell them to go inside the gate. After that, 
    have Seldous block the screaper from going to the gate until all the 
    npcs have retreated. Move Vanette inside the gate and use her magic to
    heal Seldous. After all the npcs have retreated safely, move Seldous 
    inside the gate and let the screaper comes to him. When the screaper is 
    under the gate, Seldous will signal Vanette to drop the gate. Quickly 
    open your menu screen, go to Vanette’s status screen, choose the attack
    option, move your target icon to the Door Mechanism, and press X to end 
    this mission.
    ************************************************************************
    ------------------------------
    GEILENACH, CAPITAL OF GRANGALE
    ------------------------------
    
    Items                                     Weapons
    - Vulnerary...... 8 Mil                   - Gladius........ 30 Mil
    - Antidote Herb.. 5 Mil                   - Broad Sword.... 200 Mil
    - Analepticum.... 12 Mil                  - Bastard Sword.. 30 Mil
    - Nectar......... 120 Mil                 - Great Sword.... 250 Mil
                                              - Orb............ 30 Mil
    Accessories                               - Wizard's Orb... 220 Mil
    - Fire Rune........ 30 Mil
    - Wind Rune........ 30 Mil                Armors
    - Deadly Rune...... 50 Mil                - Heavy Clothes... 80 Mil
    - Attack Range Up.. 80 Mil                - Soft Leather.... 220 Mil
    - Chemist's Art.... 110 Mil               - Fur Coat........ 380 Mil
                                              - Chain Mail...... 690 Mil
    
    Inside the town, go right passing the shops and enter the inn. Speak 
    with the innkeeper to get a scene. After the scene, exit the inn and go 
    to the next screen. Go east and speak with one of the men (near the 
    bridge) to get another scene. After the scene, Isaac will join you. Go 
    back to where Isaac collapsed and speak with the guy to get an item 
    <Fire Scroll>. 
    
    According to Khai Sern, during Seldous' role the second mission, there 
    was a kid supposed to be saved. If he was saved, a <Secret Vulnerary> 
    can be acquired. At the eastern part Geilenach, there's a lady whose son
    was saved will give it to players. 
    
    You can exit Geilenach now.
    
    ------------
    TO THE RUINS
    ------------
    Field Enemies: Lv5 Imp, Lv7 Horned Dingo, Lv9 Lizardman 
    
    Search the upper wall near the gate to reveal a door. If you open it,
    you will get an accessory item <Increase Heal>. Head north and keep 
    going until the path splits. Take the north path to view a scene and 
    then take the path to the west. Follow the path to start mission 03.
    
    The peddler is located in the middle with a bunch of trees. He won’t 
    come out until you defeat some enemies. When you get spotted, 
    mission 03 starts.
    
    ************************************************************************
    [MISSION 03]
    
    Enemies: Lv6 Bandit x4, Lv7 Bandit x2, Lv?? Bandit Leader
    NPCs: Peddler, Steed x2
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: Merchant dies
                       All party member dies
    
    Mission Complete Conditions: All steeds survived
    
    Defeat the enemies. After you killed the third enemy, the merchant
    appears along with two steeds. Protect them and make sure to keep them 
    alive. After you killed the enemies, the bandit leader will appear. Kill 
    him to end this mission.
    ************************************************************************
    
    You will receive an accessory item <Weapon Damage Up>. Rest and save at
    the small hut (Lean-To) nearby. Proceed northwest and keep going until 
    you reach
    
    -----------
    FABLED RUIN
    -----------
    Field Enemies: Lv11 Will o' Wisp, Lv12 Puppet Golem
    
    Have one character step on the second platform, then let Seldous touch 
    the shining orb to open a path. Follow the path until you reach the 
    third platform. Have Vanette step on the third platform to start 
    mission 04.
    
    ************************************************************************
    [MISSION 04]
    
    Enemies: Lv11 Will o' Wisp, Lv12 Puppet Golem, Lv13 Mystek Guardian
    NPCs: none
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: All party member die
    
    Mission Complete Conditions: All enemies defeated
    
    Have Isaac fight the enemies at the south while Seldous kills the 
    Guardian. Have Seldous touch one of the shining orbs to open the path. 
    After the path is opened, let Vanette joins the fight. After Seldous 
    killed the Guardian, let him joins the others to kill the remaining 
    enemies.
    ************************************************************************
    
    Go northwest and watch the scene. After the scene, Prof. Pernagi will 
    follow you. Press the shining orb to your left, and approach the machine 
    to your right. Choose the symbol that looks like an L to open a path 
    leading to the second shining orb and a chest that contains an armor 
    <Fur Coat>. Press the second shining orb to open the southwest door, and 
    also don’t forget to press the red switch to your left. Go back to the 
    machine and this time choose the symbol that looks like a mirror image 
    of 7. You can grab the accessory item <Bloody Blade> from one of the 
    chests if you want it, but I suggest that you ignore it for now.
    
    Don’t worry about the other chest, you will get it later. Just make sure 
    that the water keeps dripping onto it. Now, approach the machine to your 
    left and choose the symbol that looks like a 7. Save your game and exit. 
    Proceed north to view a scene. After the scene, go to the small house to 
    your lower right to rest and save. 
    
    Exit this place and you will automatically return to the ruin’s 
    entrance. Go to where the small hut (Lean-To) is located (rest and save 
    if you want) and proceed north to reach
    
    -------
    NU NAHN
    -------
    
    Watch the scene and examine the shiny item on the barrel to get an item
    <Secret Vulnerary>. Exit this place and go back to the ruin. Go up and 
    speak with Isaac. Return to Geilenach and make sure to speak with the 
    kid in front of the shops to get a side quest later. Proceed to the next 
    screen, and knock on the first door to view a scene. After the scene, 
    Alan will follow you. Go back to the ruin to start mission 05.
    
    ************************************************************************
    [MISSION 05]
    
    Enemies: Lv?? Justice Red, Lv?? Justice Blue, Lv?? Justice Pink, 
             Lv?? Justice Yellow, Lv?? Justice Green
    NPCs: Alan
    Victory Conditions: Defeat all enemies
    Defeat Conditions: Device destroyed
                       Follower dies
                       All party member dies
    
    Mission Complete Conditions: Defeat some enemies
    
    Move Seldous a little to your left to trigger a scene. After the scene, 
    go to the shiny barrel and activate the switch. Fight some enemies until 
    another scene occurs.
    ************************************************************************
    
    After the battle, speak with Alan (wait until he stops walking). You'll
    get a special item <Letter to Alan>. Attempt to go back to Geilenach to 
    start mission 06.
    
    ************************************************************************
    [MISSION 06]
    
    Enemies: Lv6 Bandit x2, Lv7 Bandit x2, Lv?? Bandit Leader
    NPCs: none
    
    Victory Conditions: Bandit Leader defeated
    Defeat Conditions: All party members die
    
    Mission Complete Conditions: Defeat all enemies
    
    Defeat all the enemies to get a mission complete.
    ************************************************************************
    
    Return to Geilenach. Inside, speak with the peddler to get a special 
    item <Diamond Ring>. You can also upgrade your equipments if you want 
    to.
    
    Items                                     Weapons
    - Vulnerary......... 8 Mil                - Gladius........ 30 Mil
    - Secret Vulnerary.. 65 Mil               - Broad Sword.... 200 Mil
    - Antidote Herb..... 5 Mil                - Rune Sword..... 900 Mil
    - Analepticum....... 12 Mil               - Bastard Sword.. 30 Mil
    - Nectar............ 120 Mil              - Great Sword.... 250 Mil
    - Ravas Stone....... 35 Mil               - Claymore....... 950 Mil
                                              - Orb............ 30 Mil
    Accessories                               - Wizard's Orb... 220 Mil
    - Fire Rune........ 30 Mil                - Pyroxene Orb... 900 Mil
    - Wind Rune........ 30 Mil                
    - Lightning Rune... 30 Mil                Armors
    - Ice Rune......... 30 Mil                - Clothes........... 30 Mil
    - Earth Rune....... 30 Mil                - Heavy Clothes..... 80 Mil
    - Deadly Rune...... 50 Mil                - Soft Leather...... 220 Mil
    - Poison Rune...... 40 Mil                - Fur Coat.......... 380 Mil
    - Attack Range Up.. 80 Mil                - Chain Mail........ 690 Mil
    - Chemist's Art.... 110 Mil               - Studded Leather... 1050 Mil
    - Mil Up........... 80 Mil                - Hard Leather...... 1270 Mil
    
    Go to Alan’s house and watch the scene. When you regain control, go 
    outside and speak with Alan. Choose a weapon that suits you.
    
    - A sword for Seldous (Evil's Bane)
    - A sword for Isaac (Faith Order)
    - An orb for Vanette (Prysm Sphere)
    
    Speak with him again if you haven't upgraded your equipments yet.
    
    Items                                     Weapons
    - Vulnerary......... 8 Mil                - Gladius........ 30 Mil
    - Secret Vulnerary.. 65 Mil               - Broad Sword.... 200 Mil
    - Antidote Herb..... 5 Mil                - Rune Sword..... 900 Mil
    - Analepticum....... 12 Mil               - Bastard Sword.. 30 Mil
    - Panacea........... 45 Mil               - Great Sword.... 250 Mil
    - Nectar............ 120 Mil              - Claymore....... 950 Mil
    - Ravas Stone....... 35 Mil               - Orb............ 30 Mil
                                              - Wizard's Orb... 220 Mil
    Accessories                               - Pyroxene Orb... 900 Mil
    - Fire Rune......... 30 Mil               
    - Wind Rune......... 30 Mil               Armors 
    - Lightning Rune.... 30 Mil               - Clothes........... 30 Mil
    - Ice Rune.......... 30 Mil               - Heavy Clothes..... 80 Mil
    - Earth Rune........ 30 Mil               - Soft Leather...... 220 Mil
    - Holy Rune......... 30 Mil               - Fur Coat.......... 380 Mil
    - Spirit Rune....... 30 Mil               - Chain Mail........ 690 Mil
    - Deadly Rune....... 50 Mil               - Studded Leather... 1050 Mil
    - Weapon Damage Up.. 90 Mil               - Hard Leather...... 1270 Mil
    - Poison Attack..... 40 Mil               
    - Attack Range Up... 80 Mil
    - Chemist's Art..... 110 Mil
    - Mil Up............ 80 Mil
    
    Head north for a scene. 
    
    ------------------
    TO KAISERIS ISLAND
    ------------------
    Field Enemies: Lv5 Imp, Lv7 Horned Dingo, Lv9 Lizardman, 
                   Lv11 Will o' Wisp, Lv12 Puppet Golem, Lv15 Rabidhura
    
    Exit the ruin and go to where the small hut (Lean-To) is located. From 
    there go south, right, and keep going left to start mission 07.
    
    ************************************************************************
    [MISSION 07]
    
    Enemies: Lv2 Insector x2, Lv15 Rabidhura x2, Lv1 Slimes(infinite),
             Lv?? Pawn Screaper x2
    NPCs: Girl
    
    Victory Conditions: The girl and Seldous escape
    Defeat Conditions: The girl dies
                       All party members die
    
    Mission Complete Conditions: Defeat some enemies (10 enemies should be
    enough) and then escape.
    
    To get a mission complete, defeat some enemies before escaping.
    According to Kyle Bissett, killing the two screapers and then escape
    will also get you a mission complete.
    ************************************************************************
    
    After the scene, you’ll get a special item <Vine>. Go back to the ruin 
    and speak with Professor Pernagi. After the scene, go outside and speak
    with Professor Pernagi to start Seldous’ last mission. Okay, make sure
    that you're properly equipped before going further since the next 
    mission is tough.
    
    Once you’re ready, speak with the guard in front of Professor Pernagi. 
    Go right and you will be given some choices. It doesn’t matter 
    what you choose.
    
    Choice 01: For mages
    
    - Attack from here
    - Move north a little (choose)
    
    Choice 02: For swords
    
    - One with the mages, one on the north slope
    - One with the mage, one on the south slope
    - Both of them on the north slope
    - Both of them on the south slope (choose)
    - One of each slope
    
    ************************************************************************
    [MISSION 08]
    
    Enemies: Lv9 Steed x4, Lv12 Cyriltian Archer x2, 
             Lv13 Cyriltian Soldier x5, Lv13 Cyriltian Knight x2, 
             Lv16 Cyriltian Officer, Lv12 Cyriltian Healer x2, 
             Lv12 Cyriltian Sorceror x2
    NPCs: Guard x5
    
    Victory Conditions: Set a fire and drive off the steeds
                        All party members escape
    Defeat Conditions: All party members die
    
    Mission Complete Conditions: Set a fire without letting it die out
                                 Drive off the steeds without killing them
                                 All Seldous’ soldiers retreated safely
                                 Vanette and Isaac retreated safely
    
    Go to the supplies and when Seldous get spotted, the mission will start. 
    Have Seldous move to the supplies and he will automatically set fire on 
    it. Make sure that enemies won’t get near the supplies because if you
    do, that enemy will put out the fire, and you have to kill that enemy to 
    set the fire again. After a while, Seldous will comment that it is too 
    late to put out the fire and you will be given another choice.
    
    Choice 03: steeds
    
    - Attack the enemy soldiers (choose)
    - Attack the steeds
    
    Let Seldous attacks the steeds because your soldiers will probably kill 
    them. There is a total of 4 steeds in this area, two in the south and 
    two in the east. Hit them once and they will flee. During this fight, 
    Isaac and Vanette will join you. Have Vanette heal your soldiers while 
    Isaac attacks the enemies. When the steeds have been driven off, Seldous 
    will say that it’s time to escape. Make sure that your 5 soldiers escape 
    safely. After they escaped, you can let Vanette, Isaac and Seldous
    escape as well.
    
    baka_angel's Strategy:
    Seldous 8th mission, the way I did it was by attacking the steeds on the
    southern slope first and wait for them to retreat (and helping the 
    soldiers eliminate the enemies over there). Once all the steed 
    retreated, Isaac and Vanette will appear one after another (I tested it 
    twice). Then it'll be easier to set up the fire. 
    ************************************************************************
    
    Watch the rest of the scenes.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                           [RANDALL'S ROLE START]                       PR02
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Examine the Friendship Medal in your inventory if you want, then leave 
    the house and go left to
    
    --------------------------------------
    FELMENTIA, CAPITAL OF CYRILTIA KINGDOM
    --------------------------------------
    
    Items                                    Weapons
    - Vulnerary......... 8 Mil               - Throwing Cards.. 2000 Mil
    - Secret Vulnerary.. 65 Mil              - Coated Cards.... 3500 Mil
    - Antidote Herb..... 5 Mil               - Flame Cutlass... 1870 Mil
    - Analepticum....... 12 Mil              - Swordcatcher.... 3780 Mil 
    - Nectar............ 120 Mil             
    - Ravas Stone....... 35 Mil              Armors
                                             - Buff Coat.......... 2440 Mil 
    Accessories                              - Full Studded....... 3600 Mil     
    - Fire Rune......... 30 Mil              - Enchanted Leather.. 5700 Mil 
    - Wind Rune......... 30 Mil               
    - Lightning Rune.... 30 Mil               
    - Ice Rune.......... 30 Mil              
    - Earth Rune........ 30 Mil               
    - Holy Rune......... 30 Mil              
    - Spirit Rune....... 30 Mil               
    - Deadly Rune....... 50 Mil               
    - Weapon Damage Up.. 90 Mil          
    - Poison Attack..... 40 Mil               
    - Attack Range Up... 80 Mil
    - Chemist's Art..... 110 Mil
    - Mil Up............ 80 Mil
    
    Enter the first door to your left. Speak with the innkeeper and go
    inside. After the scene, Alasdir will join you. Rest if you want to, and 
    exit the inn. Attempt to go to the next screen and you will be given a 
    choice.
    
    - Tell me of your studies. (choose)
    - I must be going.
    
    Pick the first one to learn more about screapers. Continue to the next 
    screen, and buy some healing items. Exit Felmentia and go north. 
    
    ------------
    TO THE NORTH
    ------------
    Field Enemies: Lv21 Dragon, Lv22 Mutant Slime, Lv28 Evil Mage
    
    In the next screen, speak with the Cyriltian Officer. After the scene, 
    go to next screen and speak with the red haired lady. Attempt to go 
    north to start your first mission.
    
    ************************************************************************
    [MISSION 01]
    
    Enemies: Lv?? Rook Screaper, Lv29 Lizard Lord, Lv19 Diastripe x3,
             Lv21 Dragon, Lv20 Devil Minion
    NPCs: Sherris, Man x3
    
    Victory Conditions: Defeat all enemies
    Defeat Conditions: Sherris dies
                       All workers die
                       All party members die
    
    Mission Complete Conditions: All workers survived
    
    This mission is exactly like Seldous’ second mission. Approach the
    workers and tell them to run. Let Sherris handle the screaper while
    Randall and Alasdir attack the enemies. More enemies will appear so 
    make sure to heal the workers when their HPs gets low. After you 
    defeated the enemies, help Sherris defeat the screaper. 
    ************************************************************************
    
    Head east to view a cutscene. 
    
    -----------------
    UNDERGROUND RUINS
    -----------------
    Field Enemies: Lv21 Dragon, Lv22 Mutant Slime, Lv25 Ghoul, Lv26 Spectre,
                   Lv17 Spirit
    
    When you regain control, speak with Alasdir. There’s a room to your 
    right to save your game, but unfortunately you can’t rest. Head
    downstairs and go to the upper right corner of the screen. You will see 
    an enemy called spirit coming from a mirror. Wait for the spirit to open 
    the door and then quickly go inside and examine the mirror. Press the 
    switch and grab the accessory item <Parry> from the chest. Make sure 
    that you equip it to Randall so that you can use it later in the main 
    role. Now go to the room filled with bookshelves and examine the table. 
    Examine the shiny object from the shelves to get a special item 
    <Blue Liquid>. Go to the other side of the stairs and attempt to go up. 
    After the scene, Sherris will join you. Go up to the next screen and 
    examine the door to start your second mission.
    
    ************************************************************************
    [MISSION 02]
    
    Enemies: Lv?? Knight Screaper, Lv21 Dragon, Lv22 Mutant Slime, 
             Lv25 Ghoul, Lv26 Spectre
    NPCs: none
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: All party dies
    
    Mission Complete Conditions: All enemies defeated
    
    Move your characters to the left room. Have Randall examine the shiny 
    object to get a special item <Green Pills>. Combine the Blue Liquid and 
    Green Pills to obtain the special item <Epoxy Resin>. Move Randall to 
    the Knight Screaper and use the epoxy resin. Now, clobber it with
    everything you got until it dies.
    ************************************************************************
    
    After the battle, go north and watch the scene. After the scene, speak 
    with Sherris and then to the Cyriltian Officer. Guide the Cyriltian 
    Officer back to the ruins and go to the room where you found the Green
    Pills. Search the shelf, and then go to the room where you found the 
    Blue Liquid. Read all the books here and exit the ruins. Return to 
    Felmentia and go to the inn. Speak with the innkeeper and go inside. 
    Speak with the Cyriltian Officer and after the scene, exit Felmentia. 
    Go north to the next screen, and you will notice that the Cyriltian 
    Officer is gone. Proceed north to reach the Frogshaped rock. Remember
    this place because you will return here later. Near the Frogshaped rock
    is a box, examine it to get a scene. Now go to the circle thing to your 
    right and examine it. Go south until you see a ball creature on the 
    ground, approach it to start Randall’s last mission.
    
    ************************************************************************
    [MISSION 03]
    
    Enemies: Lv9 Lizardman(infinite), Lv15 Rabidhura(infinite) 
    NPCs: Lv6 Vulcan x4
    
    Victory Conditions: Drop 3 Vulcans into the pit
    Defeat Conditions: All party members die
                       Destroy 2 Vulcans
    
    Mission Complete Conditions: Drop 3 Vulcans into the pit
    
    Place Sherris in the box shaped lever and let her stay there. Move 
    Randall to a vulcan and try to push it to the pit. Once you put it
    inside, enemies will appear to kill the vulcans so let Sherris cast Lv1 
    magic on them while Randall drops the remaining two vulcans onto the 
    pit.
    ************************************************************************
    
    After the battle, switch places. Let Randall steps on the box shaped 
    lever while Sherris examines the pit. 
    
    Watch the rest of the scenes.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                         [ROCKBEIN’S ROLE START]                        PR03
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    ---------------
    JAERGEN VILLAGE
    ---------------
    
    Items                                   Weapons
    - Vulnerary......... 8 Mil              - Swordcatcher.. 3780 Mil 
    - Secret Vulnerary.. 65 Mil             - Calavera...... 4980 Mil
    - Antidote Herb..... 5 Mil               
    - Analepticum....... 12 Mil             Armors
    - Henlouda.......... 25 Mil             - Plated Tunic.. 7650 Mil
    - Panacea........... 45 Mil             - Breastplate... 8500 Mil
    - Nectar............ 120 Mil           
    
    Accessories
    - Deadly Rune....... 50 Mil
    - Weapon Dmg Up EX.. 2400 Mil
    - Nightmare......... 240 Mil
    - Knockout.......... 600 Mil
    - Vengeful Blade.... 840 Mil
    - Parry............. 1500 Mil
    - Soul Rune......... 750 Mil
    - Chemist's Art..... 110 Mil
    - Increase Heal..... 180 Mil
    - Taunt............. 320 Mil
    
    Choices will be given to you. It doesn’t matter what you choose.
    
    - Reassure (choose)
    - Scold
    - Say nothing
    
    Speak with the soldier near you and watch the scene. After the scene, 
    Groemer will join you. Speak with Fernando to receive a special item 
    <Letter from a>. Read it and exit the inn. Outside the inn, go north to
    view a scene, then exit Jaergen Village. 
    
    ----------------------
    TO THE NORTHEAST RUINS
    ----------------------
    Field Enemies: Lv7 Horned Dingo, Lv9 Lizardman, Lv15 Rabidhura
    
    Go left to the next screen. Head north to watch a scene and give the 
    letter to the researcher to start mission 01.
    
    ************************************************************************
    [MISSION 01]
    
    Enemies: Lv?? Rook Screaper, Lv9 Lizardman x2
    NPCs: Researcher
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: All party members die
                       Researcher dies
                       Researcher escapes
    
    Mission Complete Conditions: All enemies defeated
    
    Have Rockbein, Alasdir, and Groemer attack the screaper. After a while 
    the Researcher will try to escape. Let Alasdir and Groemer attack the 
    screaper while Rockbein runs after the Researcher. Don’t worry, he can’t 
    escape since enemies appear before him. Kill the monsters and the 
    Researcher will follow you again. After you killed the enemies, help 
    Alasdir and Groemer kill the screaper.
    ************************************************************************
    
    After the scene, enter
    
    -------------
    JAERGEN RUINS
    -------------
    Field Enemies: Lv12 Puppet Golem
    
    Flip the switch to the north to reveal a pathway. Enter the northeast 
    door and examine the tanks for a scene. Head northeast and examine the 
    large door for a scene. Pick the shiny item on the floor to get a 
    special item <Ancient Journal>. Give it to the researcher to view a
    scene. Examine the large door again to start mission 02.
    
    ************************************************************************
    [MISSION 02]
    
    Enemies: Lv12 Pawn Screaper x6
    NPCs: Researcher
    
    Victory Conditions: Rockbein and Groemer escape the ruins
    Defeat Conditions: Rockbein or Groemer dies
    
    Mission Complete Conditions: Rockbein, Groemer, and the Researcher 
                                 escape the ruins
    
    Move Groemer to the exit while Rockbein protects the Researcher. Have 
    Rockbein kill some screapers so that the Researcher can get through the 
    exit safely. Once the Researcher escaped, you can let Rockbein escapes 
    as well.
    ************************************************************************
    
    Leave the ruins and watch the scene. After the scene, you will get the 
    special item <Friendship Medal> and Fernando will join you. You will
    also get a new weapon <Hodaka>. Don't worry about the Bizen, you will
    get it back later. Return to Jaergen Village and go to the inn. Speak 
    with the innkeeper and go inside. You will receive a special item 
    <2nd letter from a>. Read it and exit Jaergen Village.
    
    ----------------------
    TO THE SOUTHWEST RUINS
    ---------------------
    Field Enemies: Lv7 Horned Dingo, Lv9 Lizardman, Lv15 Rabidhura, 
                   Lv?? Demon
    
    Kill the enemies here especially the demon to get a special item 
    <Torn Scroll>. Head west to the next screen and kill the enemies 
    especially the demon to get a special item <Rusted Shield>. Go north and 
    kill the enemies especially the demon to get a special item 
    <Rusted Blade>. Go back to the previous screen and head south.
    
    At the next screen, try to approach the two white dots in your radar 
    screen to get a scene and then hide behind the shack. After the scene
    enter
    
    -------------
    SAUNAIL RUINS
    -------------
    Field Enemies: Lv11 Will o' Wisp, Lv12 Puppet Golem
    
    Kill the enemies and examine the crystals. Wipe them clean and examine 
    the pillar. Put either a torn scroll, a rusted blade, or a rusted shield 
    to get a nice item later. Now, go north and enter the door to your left. 
    Attempt to climb the stairs to start Rockbein’s last mission.
    
    ************************************************************************
    [MISSION 03]
    
    Enemies: Lv37 Ruin Guard(infinite), Lv25 Ruin Guard(infinite), 
             Lv20 Shutter x5
    NPCs: none
    
    Victory Conditions: All enemies defeated
                        All party members escape
    Defeat Conditions: Any party member dies
    
    Mission Complete Conditions: All enemies defeated
    
    You have to kill the enemies fast because if you don’t, they will call 
    for replacements. You don’t want to let that happen because it will 
    become an endless killing. If they keep popping up, the conditions will 
    change where you can attack the shutters in the northeast part of the 
    screen to make an escape route. However, if you want to get a mission 
    complete, you have to kill them all.
    
    Kyle Bissett's Strategy:
    Rockbein mission 3: Most of the enemies have red eyes (normal), but one
    has blue eyes (the leader). Whenever a normal enemy is killed, the 
    leader will summon another one to take its place. Whenever the leader
    is killed, a randomly selected normal enemy becomes the new leader and 
    summons another normal enemy to replace the leader who died. However, 
    the new leader will not summon replacements for any normal enemies that
    died between the point when the old leader died and the new one 
    appeared. As such, here is the strategy to win: Kill the blue-eyed 
    robot. When it dies, kill as many red-eyed ones as possible until one 
    becomes the new blue-eyed one. When that happens, kill that one 
    immediately, then go back to killing the rest of them. Repeat as 
    necessary. This will reduce the amount monster respawning.
    ************************************************************************
    
    Watch the rest of the scenes.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                           [FANILLE'S ROLE START]                       PR04
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    ---------------------
    THE PMB HEADQUARTERS
    ---------------------
    
    Items                                   Weapons 
    - Vulnerary...... 8 Mil                 - Rod............... 10 Mil
    - Antidote Herb.. 5 Mil                 - Traveller's Cane.. 50 Mil
                                            - Machete........... 15 Mi
                                            - Falcata........... 45 Mil
                                            - Crossbow.......... 30 Mil
                                            - Heavy Crossbow.... 50 Mil
    
    Speak with the man in front of you, and leave your lab. Speak with 
    Elessa again and after the scene, go north. Knock on the door and speak 
    with Irving. Just remember this place because it will play an important 
    part later. Go left to the next screen and speak with the soldiers 
    guarding the gate. You will also find the Colosseum here, but it’s 
    closed for now. Go south and speak with the soldier standing in front of
    the door. Speak with Krious and then speak with the soldier to your 
    left. Speak with Krious again to view a scene. After the scene, Krious 
    will join you. Speak with him again and go back to where Fanille’s Lab 
    is located. Speak with Elessa and she will join you. Go south to the 
    next screen, and go left to reach the exit. 
    
    ---------------------
    TO THE FAIRY'S FOREST
    ---------------------
    Field Enemies: Lv1 Slime, Lv2 Insector, Lv14 Werecat
    
    Outside the headquarters, you will obtain the special item 
    <Continent Map>. Go southwest to the next screen and head south for two 
    screens. At the next screen, kill the enemies especially the werecat 
    located at the top left corner of the screen to get a weapon 
    <Twin Lance>. Don’t sell this weapon because you will need it later for
    a quest. Go south until the path splits and then go east to start 
    mission 01.
    
    ************************************************************************
    [MISSION 01]
    
    Enemies: Lv1 Slime x4, Lv2 Insector x4, Lv?? Pawn Screaper 
    NPCs: Boy x5, Girl x2, Rasche
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: All children die
                       Rasche dies
                       All party members die
    
    Mission Complete Conditions: All children saved
    
    Approach the children and tell them to go to the village, same goes for 
    the children at the southeastern part of the screen. After you saved 
    them, kill the enemies. After a while, a screaper will appear and attack
    you. Ignore it for now because Rasche will come and help you. After you 
    defeated the enemies, help Rasche kill the screaper.
    ************************************************************************
    
    Go north and enter
    
    ---------------
    WARSLEE VILLAGE
    ---------------
    
    Items                                   Weapons
    - Vulnerary...... 8 Mil                 - Traveller's Cane.. 50 Mil
    - Antidote Herb.. 5 Mil                 - Falcata........... 45 Mil
                                            - Heavy Crossbow.... 50 Mil
    Accessories
    - Fire Rune...... 30 Mil                Armors
    - Wind Rune...... 30 Mil                - Clothes........ 30 Mil
    - Lighning Rune.. 30 Mil                - Heavy Clothes.. 80 Mil
    - Ice Rune....... 30 Mil
    - Earth Rune..... 30 Mil
    - Poison Attack.. 40 Mil
    - Mil Up......... 80 Mil
    
    After the scene, speak with the Juju lady in the upper right corner of 
    the screen. Now, go right to the next screen and speak with the kids. 
    Speak with them again and let them bury the Twin Lance. Leave the beach 
    and go to the inn located in the upper left corner of the screen. Speak 
    with Rasche and watch the scene. After the scene, exit the inn and speak
    with the blonde girl nearby. Leave the village, head back to the split 
    path and go west this time. Keep going until the path splits again and 
    then go right to reach
    
    ---------------
    BELSHADE PRISON
    ---------------
    
    Enter the prison and speak with the PMB soldier. Enter the cell and
    watch the scene. After the scene, leave the prison, and go north. Follow 
    the path until the path splits again and then go left to reach
    
    -------
    RIO REY
    -------
    
    Items                                   Weapons
    - Vulnerary...... 8 Mil                 - Traveller's Cane.. 50 Mil
    - Antidote Herb.. 5 Mil                 - Wand.............. 155 Mil
                                            - Falcata........... 45 Mil
    Accessories                             - Cutlass........... 150 Mil
    - Fire Rune...... 30 Mil                - Heavy Crossbow.... 50 Mil
    - Wind Rune...... 30 Mil                - Arbalest.......... 150 Mil
    - Lighning Rune.. 30 Mil                
    - Ice Rune....... 30 Mil                Armors
    - Earth Rune..... 30 Mil                - Clothes........ 30 Mil
    - Poison Attack.. 40 Mil                - Heavy Clothes.. 80 Mil
    - Mil Up......... 80 Mil
    
    Inside the village, speak with the man beside the well to get a scene. 
    Near the man is a house, knock on the door if you want to know what 
    happened to the Bandit Leader during Seldous’ role. Go left and watch 
    the scene. Follow the boy and speak with him. You will receive a special 
    item <Son’s Letter>. Bring the letter to Belshade Prison and give the 
    letter to one of the prisoners to get another special item 
    <Dad’s Letter>. Return to Rio Rey and give the letter to the boy to 
    receive the accessory item <Chemist’s Art>. Make sure that you equip it
    to Fanille so that you can use it later in the main role.
    
    Exit the village and go back to where you fought the werecat. Examine
    the tree to get a special item <Naton Fruit>. Go to where Rio Rey is 
    located and head north to
    
    -------------
    ELPHAN FOREST
    -------------
    
    Move Fanille to the north to start her last mission.
    
    ************************************************************************
    [MISSION 02]
    
    Enemies: Lv?? Gulper
    NPCs: none
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: Korin digested
                       Monster escapes
                       Fanille, Krious, or Elessa dies
    
    Mission Complete Conditions: Gulper defeated
    
    Keep enchanting magic until Krious and Elessa appears, but don’t let the 
    Gulper escapes or let Korin get digested (a timer is located on the
    upper right corner of the screen that lets you know what Korin’s 
    condition is). When your allies appear, focus all your attacks on the 
    Gulper until you defeat it.
    ************************************************************************
    
    Exit the forest and go to Rio Rey. Speak with the boy again and watch 
    the scene. After the scene, return to the PMB Headquarters. The shops
    have been upgraded, so check it if you want to.
    
    Items                                   Weapons 
    - Vulnerary...... 8 Mil                 - Rod............... 10 Mil
    - Antidote Herb.. 5 Mil                 - Traveller's Cane.. 50 Mil
                                            - Machete........... 15 Mil
    Armors                                  - Falcata........... 45 Mil
    Heavy Clothes.. 80 Mil                  - Crossbow.......... 30 Mil
    Soft Leather... 220 Mil                 - Heavy Crossbow.... 50 Mil
    
    Go to the gate and speak with the PMB Officer walking outsie to get an
    accessory item <Nightmare>. Make sure that you equip it to Fanille so 
    that you can use it later in the main role. Now, go to Fanille’s lab 
    and watch the scene. After the scene, go to the council hall entrance
    and speak with Krious. Go to Irving’s house to get another scene. Leave
    the headquarters and go to Warslee Village. Inside the village, speak 
    with the Juju lady.
    
    Watch the rest of the scenes.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                            [MAIN ROLE PART 1 START]                    MR01
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Finally, the main scenario is here. Before you control the main
    character, you need to name him. I will use his default name Haschen 
    in my guide. Like any other Growlansers, Haschen will go through a 
    series of trials to determine his stats. It doesn’t matter what you 
    choose for him because it doesn’t affect the story.  
    
    Go left to get a scene and the game will ask you what will you going to 
    do. You can either
    
    - Attack the enemy until it dies
    - Use magic on the enemy until it dies
    - Attack and use magic on the enemy until it dies
    - Attack the enemy while healing the boy (choose)
    - Use magic on the enemy while healing the boy
    - Use attack and magic on the enemy while healing the boy
    - Do nothing
    
    After the scene, speak with the boy and he will ask you to catch him. 
    You can either
    
    - Catch him fast (choose)
    - Catch him slow
    
    After that, speak with the Juju lady. She will ask you to buy some cheap 
    medicine for her. You can either
    
    - Say Yes (choose)
    - Say No
    
    If you say Yes, you will see 3 peddlers around the screen. You can
    either
    
    - Buy the medicine to the peddler located Northwest for 10 Mil
    - Buy the medicine to the peddler located Southwest for 8 Mil
    - Buy the medicine to the peddler located Southeast for 6 Mil (choose)
    - Steal the medicine from the item shop
    
    After you bought the medicine, you can either
    
    - Give the medicine back to the Juju lady (choose)
    - Don’t give the medicine back to the Juju lady 
    
    Beside the Juju lady, knock on the door to get an item for Rasche 
    <Antidote Herb>, and knock on the next door to get an item for Aimee 
    <Analepticum>. 
    
    Search the weapon shop to get the following choices.
    
    - Steal the weapon 
    - Don't steal the weapon (choose)
    
    Now go to the beach and speak with Aimee, you can either…
    
    - Give her the analepticum (choose)
    - Give her something else
    
    Aimee will ask you if you’re keeping up your studies, you can either
    
    - Say Yes (choose)
    - Say No
    
    If you said yes, then Aimee will ask you a set of questions.
    
    1. What’s the highest spell and knack level?
       - Lv5
       - Lv9 (correct answer)
       - Lv10
    
    2. What produces the plates?
       - Weapons and armor (correct answer)
       - Accessories
       - Mystek Gems
    
    3. How long does it take to use an item selecting it?
       - It’s instantaneous (correct answer)
       - 1 second
       - 3 seconds
    
    4. How many levels do plates outside the flow retain?
       - 10 percent
       - 50 percent (correct answer)
       - 100 percent
    
    5. How do you cure Petrification?
       - Henlouda (correct answer)
       - Nectar
       - Analepticum
    
    You will receive the item <Vulnerary> if you answered the questions 
    correctly. Now leave the beach and go outside the village and speak with
    Rasche. You can either
    
    - Give him the antidote herb (choose)
    - Give him something else 
    
    Just like Aimee, he will ask you if you’re keeping up your studies. You 
    can either
    
    - Say Yes (choose)
    - Say No
    
    If you said yes, then Rasche will ask you a set of questions.
    
    1. What stat goes up when you equip weapon?
       - ATK (correct answer)
       - ATW
       - STR
    
    2. What stat do you need to avoid a penalty in equipping some weapons?
       - DEX
       - ATW
       - STR (correct answer)
    
    3. How many accessories can you equip at once?
       - 2 (correct answer)
       - 3
       - 4
    
    4. What’s the penalty for switching weapons mid-battle?
       - DEX goes down temporarily
       - Temporarily stunned (correct answer)
       - You take damage
    
    5. What incredible lance does General Rockbein carry into battle?
       - Ryu-Oh
       - Susano-O
       - Bizen (correct answer)
    
    Go back to the village and head for the beach. You can either
    
    - Attack the monsters
    - Use magic on the monsters
    - Attack and use magic on the monsters
    - Cure Aimee while attacking the monsters
    - Cure Aimee while casting magic on the monsters
    - Attack and use magic on the monsters while healing Aimee
    - Cure Aimee only (choose)
    - Tell Rasche
    - Do nothing
    
    Leave the beach and head outside the village. You can either
    
    - Attack the monsters
    - Use magic on the monsters
    - Attack and use magic on the monsters
    - Cure Rasche and Aimee while attacking the monsters
    - Cure Rasche and Aimee while casting magic on the monsters
    - Cure Rasche and Aimee while attack and casting magic on the monsters
    - Cure Rasche and Aimee only (choose)
    - Do nothing
    
    If you ran out of MP, just attack the enemies. 
    
    Go back to the village and a scene will occur. After the scene, you can 
    either
    
    - Attack the golem once and lure it away from the people until everyone
      escapes. (choose)
    - Use magic on the golem once and lure it away from the people until 
      everyone escapes.
    - Defeat the golem
    - Cure the people
    - Escape while the golem attacks the people
    - Do nothing
    
    Trial ends and based on what you did, you will get a title. If you 
    followed my choices, you will get the title “Great Savior”. You will 
    obtain items such as: <Awakening Incense>, <Antidote Herb>, <Vulnerary>, 
    and <Plate: Cure>. 
    
    The other 4 titles that you can possibly obtain are: Brave Warrior, 
    Astute Fencer, Mighty Crusher, and Fierce Striker. LOSTONE from 
    GAMEFAQs, Kyle Bissett, and Monozero10 have given me their own strategy 
    on how to obtain the title Brave Warrior.
    
    LOSTONE's Strategy for Brave Warrior:
    Attack the insect, heal child.
    After lady asks for herb talk to all 3 merchants before buying 6g 
    herb.
    Get delivery items for Amiee and Rasche.
    Go to Rasche first, deliver item and answer questions correctly.
    Go to beach to Amiee, deliver item and answer questions correctly.
    Leave beach, go back when scream, hit bug once (not sure if this 
    matters)and leave to go get Rasche.
    Talk to Rasche, get the Vulenary, DON'T talk to him again, go back to 
    beach.
    Kill bugs... make sure you kill at least one of them yourself 
    (Final blow).
    Go with Amiee to Rasche.
    Kill at least 2 bugs yourself (bringing your total to 4).
    Enter village and stay south by Rasche/Amiee.
    Cast wind spell on ogre and lure him south.
    Step down and let Aimee and Rasche wail on him while you're out of 
    range.
    Make sure you get a few hits in yourself, but try not to die.
    The ogre should block a few of the villagers for a while but they'll 
    eventually escape.
    Use the rest of your magic on the ogre then hit him as much as you 
    can, staying alive with herbs.
    You should be able to kill him if you're lucky and you'll get a 
    studded leather armor as a reward.
    Killing the ogre is NOT required for Brave Warrior, but it gives you 
    points towards it.
    The hardest thing to do that is necessary for Brave Warrior is getting
    4 kills. That means getting the final blow yourself. If you manage that 
    and do everything else right you MIGHT get it. I did the dream sequence 
    about 12 times or so until I got it so there is a variable involved that
    I'm missing.
    
    Kyle Bisset's Strategy for Brave Warrior:
    Killed the monster in town by attacking.
    Caught the kid in the race (As quickly as possible)
    Bought and delivered the 6g medicine for the old lady
    Did not steal from the weapon shop or item shop
    Did not leave town until given a valid reason (Asked to deliver items to 
    Aimee and/or Rasche)
    Delivered proper items to Aimee and Rasche
    Answered all questions in both quizzes correctly
    Helped Aimee by attacking the monsters on the beach
    Helped Aimee and Rasche by attacking the monsters near the town entrance
    Killed the giant
    Killing the giant is the tricky part. The reason I specified attacking 
    all other monsters (As opposed to using magic to fight or heal) is that 
    you'll need all the MP you can spare to pull this off. Open the fight 
    with a Wind Edge. When the giant starts coming at you, hide behind 
    Rasche. This way, while the giant is getting in range to attack you, 
    he'll run into Rasche and Rasche will hit it. Once Rasche has landed one 
    blow, get to the opposite corner of the map and fire another Wind Edge. 
    Maintain your distance from the giant and keep hitting it with Wind 
    Edges until you run out of MP. The combined effect of all the spells and 
    Rasche's one hit should have taken the giant to critical condition. 
    Attack the giant directly to finish him off. Remember to use a vulnary 
    if your health reaches 20HP or below (You should have 2). When the fight 
    ends, you'll get Heavy Clothes (from the giant), the Brave Warrior 
    title, good stats in Strength, Intelligence and Dexterity, some items, 
    and two spell plates.
    
    Monozero10's Strategy for Brave Warrior:
    Attack the monster and heal the kid.
    Race the child and catch him as fast as you can.
    Talk to the JuJu lady, talk to all the merchants and then buy the 6G
    one.
    Give her the Herb.
    Get the items for Aimee and Rasche.
    Go to Rasche, answer his questions correctly.
    Go back to town, go to the weapon, don't steal it, go to the herb,
    don't steal that one either.
    Go to Aimee, Answer her questions correctly.
    Walk back to town until you hear a scream, go back to Aimee, attack a
    monster then run away.
    Go talk to Rasche, get the Vulnerary 
    Go back to aimee, wait until she does enough damage that you can kill
    the first mob in one hit, then attack it, the same for the other one.
    Go back to where Rasche was.
    Run south and attack the monster Rasche does after he hits it, and hope
    he doesn't get a crit.
    Run north wait til Aimee almost kills that monster, and get the last
    hit on that one.
    Wait until the 3rd monster gets almost into town, let it hit you and it
    will stay there, let aimee almost kill it and get the last hit on that
    one.
    Go into town, cast Wind Edge on the ogre and then wait until it Aimee
    and Rasche move, then hide where Rasche was, the ogre and the people
    should bunch up there.
    The ogre might kill a few People, but it didn't seem to hurt my rating,
    Aimee and Rasche can finish the ogre on thier own, but I usually
    attack him anyway.
    
    I used LOSTONE's strategy to figure this one out, so the credit is
    mostly his.
    
    You will get rewards such as <Awakening Incense>, <Antidote Herb>, 
    <Vulnerary>, <Plate: Wind Edge>, and <Plate: Cure> for getting the 
    title "Brave Warrior".
    
    To get the title "Astute Fencer", follow the same steps in getting the
    title "Great Savior, but use magic (Wind Edge) on the enemies. Once
    your MP is gone, switch to attack mode. You will get rewards such as 
    <Antidote Herb>, <Vulnerary>, and <Plate: Wind Edge>.
    
    To get the title "Mighty Crusher", follow the same steps in getting the
    title "Great Savior". However don't use magic on the enemies, use 
    physical attack instead. You will get rewards such as <Antidote Herb>, 
    <Vulnerary>, and <Plate: Critical Rate Up>.
    
    To get the title "Fierce Striker", don't save the boy from the enemy and
    get yourself killed. You will get a <Plate: Hit Ratio Up> as your 
    reward.
    
    ---------------
    WARSLEE VILLAGE
    ---------------
    Field Enemies: Lv1 Slime (beach area)
    
    Items                                Weapons
    - Vulnerary...... 8 Mil              - Wooden Lance.. 15 Mil
    - Antidote Herb.. 5 Mil              - Iron Lance.... 60 Mil
    
    Accessories                          Armors
    - Mil Up......... 80 Mil             - Clothes........ 30 Mil
                                         - Heavy Clothes.. 80 Mil
    
    Leave your house and go to the beach. During the scene, choices will be 
    given to you. Again, it doesn’t matter what you choose.
    
    - Ask what he’s looking at
    - Ask if he’s looking at the ocean
    - Will you miss the kids here? (choose)
    
    A new set of choices will be given to you.
    
    - Tell him he’ll be back soon
    - Reassure him (choose)
    - Say nothing
    
    Exit the beach and go to the inn. After the scene, leave the inn and go 
    to your house. You can also upgrade your equipments if you want (you can
    get the money by defeating the slimes in the beach). Speak with Aimee 
    and bring her to the inn. Exit the inn to start your first mission.
    
    ************************************************************************
    [MISSION 01]
    
    Enemies: Lv?? Knight Screaper x2, Lv?? Pawn Sreaper, Lv1 Slime x3, 
             Lv2 Insector x2
    NPCs: Boy x2, Man, Woman, Old Man, Old Woman, PMB Soldier, Rasche, Aimee
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: Rasche dies
                       Haschen dies
    
    Mission Complete Conditions: n/a
    
    Kill all the enemies. After you defeated them, help Aimee and Rasche 
    kill the screaper. After you killed the screaper, a scene will occur.
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: Rasche dies
    
    Mission Complete Conditions: n/a
    
    Have you notice that the defeat conditions changed where Haschen can 
    die? That is exactly what you need to do, let Haschen get killed by the
    Knight Screaper and get a mission failed.
    ************************************************************************
    
    -------
    RIO REY
    -------
    
    Items                                   Weapons
    - Vulnerary...... 8 Mil                 - Iron Lance.... 60 Mil
    - Antidote Herb.. 5 Mil                 - Double Edge... 180 Mil
                                            - Falcata....... 45 Mil
    Accessories                             - Cutlass....... 150 Mil
    - Fire Rune...... 30 Mil                - Large Scythe.. 35 Mil
    - Wind Rune...... 30 Mil                - War Scythe.... 180 Mil
    - Lighning Rune.. 30 Mil                
    - Ice Rune....... 30 Mil                Armors
    - Earth Rune..... 30 Mil                - Heavy Clothes.. 80 Mil
    - Poison Attack.. 40 Mil                - Soft Leather... 220 Mil
    - Mil Up......... 80 Mil
    
    Watch the scene and you will receive a special item <Medication>. You 
    will also be given some choices. Pick them all to move on to the story.
    When another set of choices appears, pick what suits you.
    
    - Respond incredulously
    - Respond doubtfully
    - Respond sorrowfully (choose)
    
    After the scene, Melvina will join you. Leave the hospital and speak 
    with the boy near the well. Haschen responds with...
    
    - Say he’ll be back soon (choose)
    - Say it’ll take some time
    - Don’t say anything 
    
    Speak with the man in front of the exit and Haschen will respond...
    
    - Thank him
    - Ask about Rasche (choose)
    - Talk about Rasche
    - Say nothing
    
    Upgrade your weapons/armors if you want, then leave the village. 
    
    ------------------
    TO WARSLEE VILLAGE
    ------------------
    Field Enemies: Lv1 Slime, Lv2 Insector, Lv5 Imp
    
    Go to Belshade Prison and Haschen responds with...
    
    - That day will come (choose)
    - Your dreaming
    - Say nothing
    
    Speak with the PMB soldier and leave. Attempt to return to Warslee 
    Village to start mission 02.
    
    ************************************************************************
    [MISSION 02]
    
    Enemies: Lv2 Insector x2, Lv5 Imp x2, Lv7 Horned Dingo x2
    NPCs: Girl, PMB Soldier, Krious
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: Krious dies
                       All party members die
    
    Mission Complete Conditions: PMB soldier survived
                                 Girl survived
    
    Kill all the enemies to end this mission.
    ************************************************************************
    
    After the scene, speak with the girl and Haschen will respond...
    
    - Tell him your name (choose)
    - Remain silent
    
    After the scene, Krious will join you and then proceed to Warslee 
    Village.
    
    ---------------
    WARSLEE VILLAGE
    ---------------
    
    Items                                   Weapons
    - Vulnerary...... 8 Mil                 - Iron Lance.... 60 Mil
    - Antidote Herb.. 5 Mil                 - Double Edge... 180 Mil
                                            - Falcata....... 45 Mil
    Accessories                             - Cutlass....... 150 Mil
    - Mil Up......... 80 Mil                - Large Scythe.. 35 Mil
                                            - War Scythe.... 180 Mil
                                             
                                            Armors
                                            - Heavy Clothes.. 80 Mil
                                            - Soft Leather... 220 Mil
    
    When given a choice, Haschen will respond...
    
    - Yes (choose)
    - No
    
    Speak with Krious and Melvina, then go north to view a scene. Head for 
    the beach and kill the slimes. Dig up the weapon <Twin Lance> and a 
    special item <Time Capsule> (Kill the slimes first if you can't get it.) 
    Equip the Twin Lance if you want and leave the beach. Since you're
    alone, you can go back to Rio Rey's hospital and speak with Aimee.
    
    - Express your relief (choose)
    - Say nothing
    - Tell her about the village
    
    After the scene, go back to Warlee Village. Go to the inn to save and 
    rest. Haschen can respond...
    
    - Answer the door (choose)
    - Keep sleeping
    
    Depending on what you chose above, you will get these responds...
    
    - Nod (choose)
    - I was sleeping
    - Ask what he wants
    
    Leave your room, and speak with Krious. Haschen will respond...
    
    - Tell him (choose)
    - Don’t answer
    
    Depending on what you chose above, you will get these responds...
    
    - It’s the wind
    - It’s some animal (choose)
    - Ummm...
    
    Exit the inn to start mission 03.
    
    ************************************************************************
    [MISSION 03]
    
    Enemies: Lv2 Insector x2, Lv5 Imp x2, Lv7 Horned Dingo x2, Lv?? Screaper
    NPCs: none
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: All party members die
    
    Mission Complete Conditions: All enemies defeated
    
    Have Haschen move to the screaper and attack it to witness a scene. 
    After the scene, kill the enemies to end this mission.
    ************************************************************************
    
    Watch the scene and leave the village. 
    
    -------------------
    TO THE HEADQUARTERS
    -------------------
    Field Enemies: Lv1 Slime, Lv2 Insector, Lv5 Imp, Lv7 Horned Dingo
    
    Return to Rio Rey’s hospital and speak with Aimee again. Haschen can 
    respond...
    
    - Hesitate
    - I can’t do it alone
    - Leave it to me (choose)
    
    Exit Rio Rey and go back to the PMB Headquarters, but before you 
    do make sure to pick another Naton Fruit along the way for a side 
    quest later. Before you can proceed to the PMB Headquarters, Haschen
    will be given another set of choices...
    
    - Ask why they still stay there
    - Ask if it’s easier to live there now (choose)
    - Don’t ask anything
    
    --------------------
    THE PMB HEADQUARTERS
    --------------------
    
    Items                                 Weapons
    - Vulnerary...... 8 Mil               - Double Edge.... 180 Mil
    - Antidote Herb.. 5 Mil               - Ice Lance...... 320 Mil
    - Analepticum.... 12 Mil              - Cutlass........ 150 Mil
    - Henlouda....... 25 Mil              - Saber.......... 310 Mil
    - Panacea........ 45 Mil              - War Scythe..... 180 Mil
    - Nectar......... 120 Mil             - Silver Scythe.. 310 Mil
                                          - Wand........... 155 Mil
    Accessories                           - Silver Rod..... 300 Mil
    - Fire Rune......... 30 Mil
    - Wind Rune......... 30 Mil           Armors
    - Lightning Rune.... 30 Mil           - Heavy Clothes.. 80 Mil
    - Ice Rune.......... 30 Mil           - Soft Leather... 220 Mil
    - Earth Rune........ 30 Mil           - Fur Coat....... 380 Mil
    - Holy Rune......... 30 Mil
    - Spirit Rune....... 30 Mil
    - Deadly Rune....... 50 Mil
    - Weapon Damage Up.. 90 Mil
    - Poison Attack..... 40 Mil
    - Attack Range Up... 80 Mil
    - Chemist's Art..... 110 Mil
    - Mil Up............ 80 Mil
    
    Follow Melvina to HQ. Knock on the door and watch the scene. Leave the 
    office and speak with Melvina to get a special item <PMB ID>. Leave the 
    HQ and speak with Fanille in her lab (If she's not in the lab, just 
    exit the headquarters and go back in). Haschen will respond...
    
    - Greet her (choose)
    - Say nothing
    
    Leave the lab, and speak with Irving to start a side quest. A quest 
    where you need to get a special item from him later. Speak with him 
    again until he says, “Have you found a rare animal for me?” You can also
    go to Rio Rey's hospital to check on Aimee again if you want to.
    
    - Looking for a patient (choose)
    - Never mind
    
    Go to the inn and choose “to go to your room” and you will receive the 
    special item <Continent Map>. Approach your bed and rest. Leave your 
    room and speak with Melvina. Exit the inn and watch the scene. Go north 
    and enter the council hall. Speak with Krious twice and he will follow 
    you. Speak with Sherris, Vittorio, Rufus, and Lt. General Wolfgainer to 
    get more scenes. Leave the council hall and watch the scene. After the 
    scene, Fanille will follow you. Go to the gate and speak with Melvina. 
    Go back to the council hall and speak with Melvina to start mission 04.
    
    ************************************************************************
    [MISSION 04]
    
    Enemies: Lv6 Bandit x2, Lv7 Bandit x3, Lv9 Bandit, Lv?? Bandit
    NPCs: Diplomat x5 
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: Any minister dies
                       All party members die
    
    Mission Complete Conditions: All enemies defeated
    
    Let your characters attack individually and make sure to heal the 
    ministers when their HP gets low. Let Rufus helps you fight the 
    enemies. Speak with Krious and you will be given a set of choices.
    
    - Fight with us (choose)
    - Defend your position
    - It's up to you
    
    Defeating all the enemies will end this mission.
    ************************************************************************
    
    Watch the scene and leave the council hall immediately (A timer will 
    activate on the upper right corner of your screen). Speak with Melvina 
    and go to the inn. Speak with the innkeeper and order soup. Leave the 
    PMB Headquarters to start mission 05.
    
    ************************************************************************
    [MISSION 05]
    
    Enemies: Lv7 Bandit x2, Lv8 Bandit x3
    NPCs: PMB Soldier x3
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: 3 thieves escapes
                       All party members die
    
    Mission Complete Conditions: All enemies defeated
                                 All PMB Officers survived
    
    Don’t let the PMB Soldiers die especially William. Move Haschen or 
    one of the characters to the right exit to prevent the enemies from 
    escaping.
    ************************************************************************
    
    After the battle, speak with one of the soldiers to get an item 
    <Gale Apple>. Go back to the PMB Headquarters and go inside the gate. 
    Head west until you see a bunch of soldiers practicing. Speak with one 
    of the soldiers named William and he will give you a special item 
    <Rusted Holy Sword>. Now go to Commander Isaac’s office and speak with 
    him. During the scene, Fanille will join you. Attempt to leave the HQ to 
    get more scenes and you will be given some choices. Pick them all and 
    another set of choices will be given to you. Haschen can respond...
    
    - Accept
    - Decline
    - A Priority One request? (choose)
    
    After answering the first set of choices, they will respond and then 
    Haschen will say...
    
    - But our special duties...
    - No questions (choose)
    
    Go to the 1st floor to receive two outfits for Korin: <Black Clothes> 
    and <Gloria’s Clothes>. Now go to the Inn and speak with the peddler. 
    
    If you want to do a side quest, agree to help him to get to Rio Rey and 
    you will get items such as <New Moon Mirror>, <Awakening Incense>, and 
    <Secret Book> as your rewards. 
    
    Upgrade your weapons/armors if you like and leave the Headquarters.
    Haschen can respond with...
    
    - They’re in Zerdok
    - They’re not in Zerdok
    - Start by investigating Zerdok (choose)
    - Say nothing
    
    ---------
    TO ZERDOK
    ---------
    Field Enemies: Lv5 Imp, Lv7 Horned Dingo, Lv9 Lizardman
    
    If you want to do a side quest, go to Warslee Village. Fanille will say
    something, and you will respond...
    
    - Comb for clues (choose)
    - Have Korin track her scent
    - Just give up
    - Say nothing
    
    Now go to Elphan Forest and give the Time Capsule to the fairy on the 
    upper right corner of the screen. Speak with the fairy again, and leave 
    the forest. Return to the PMB Headquarters and take the east exit. Keep 
    going until you get a scene and you will respond...
    
    - I don’t know either
    - You don’t know either...
    - Makes something up (choose)
    - Say nothing
    
    Depending on what you chose above, you will get these responds...
    
    - A volcanic eruption
    - The gods did it (choose)
    - A gigantic monster did it
    - I did it
    - Umm...
    
    Proceed southeast and follow the path until you reach
    
    ----------------------------------------
    ZERDOK, ENTRANCE TO THE GRANGALE KINGDOM
    ----------------------------------------
    
    Items                               
    - Vulnerary......... 8 Mil       
    - Secret Vulnerary.. 65 Mil
    - Antidote Herb..... 5 Mil               
    - Analepticum....... 12 Mil             
    - Henlouda.......... 25 Mil              
    - Panacea........... 45 Mil              
    - Nectar............ 120 Mil             
    
    Watch the scene and you can respond with...
    
    - That’s just how we are (choose)
    - Humans are greedy
    - Humans are weak
    - Can’t answer
    
    Go east and knock on the door near the right exit to get a special 
    item <Sportswear Pattern>. Go to the next screen and watch the scene. 
    There is a woman here that sells flower incenses. Some of these incenses 
    will be needed later in the game.
    
    - Grapefruit Incense (9 uses)... 200 Mil
    - Clary Sage Incense (9 uses)... 200 Mil
    - Rosemary Incense (9 uses)... 200 Mil
    - White Rose Incense (9 uses)... 200 Mil
    - Lavender Incense (9 uses)... 200 Mil
    - Tarragon Incense (9 uses)... 200 Mil
    - Cedarwood Incense (9 uses)... 200 Mil
    
    Also, you can’t buy weapons, armors and accessories here for now. Now go
    southwest to go back to the first screen and examine the shiny item on 
    the barrel to get a special item <A Day in the Forest>. Go back to the 
    previous screen and enter the inn. Speak with the innkeeper and choose 
    “to the contest hall”. At the contest hall speak with the fairy to your 
    right and you can respond with...
    
    - Say Korin is cuter than Lily (choose)
    - Tell her she has no chance against Lily
    - Tell her she should try her best
    - Tell her that’s a defeatist attitude
    - Say nothing
    
    Speak with Lily again and leave the contest hall. From now on, you can 
    raise Korin’s stat by using a training facility. For more information 
    about how to raise Korin’s stats, refer to the Side Quests section of 
    this guide.
    
    Leave the inn and speak with Fanille. Haschen can respond with...
    
    - She must have had a reason (choose)
    - It’s the reason why she joined the PMB
    - Only she knows
    
    Depending on what you chose above, you will get these responds...
    
    - Agree with Korin
    - Scold Korin
    - Perhaps she didn’t want to worry you (choose)
    - Say nothing
    
    Go back to the first screen and speak with Krious by the well. Haschen 
    can respond with...
    
    - You can do it (choose)
    - Were here for you
    - Ask about Seldous
    - Say nothing
    
    Speak with Melvina near the entrance and Haschen can respond with...
    
    - We must accept it
    - Feelings can change (choose)
    - Say nothing
    
    Go back to the inn’s entrance and speak with Rufus. Haschen can respond 
    with...
    
    - Agree (choose)
    - Disagree
    - Say nothing
    
    Depending on what you chose above, you will get these responds...
    
    - It’s necessary to maintain peace (choose)
    - It should be stronger
    - They should disarm for the sake of peace
    - They’re no longer necessary
    - I have no opinion
    
    Go back to the first screen and speak with peddler near the statue. 
    Haschen can respond with...
    
    - Ask what the General’s doing
    - Ask for his specific location (choose)
    - That’s all
    
    Leave this screen and reenter. Speak with Romina below the statue and 
    Haschen can respond with...
    
    - Glare at Krious
    - Give a sly smile (choose)
    - Nod slowly
    - Deny it
    - Say nothing
    
    Watch the scene and you will be given another set of choices. Haschen 
    can respond with...
    
    - Some villagers mentioned Rockbein
    - Rockbein’s been seen on Saunail Forest (choose)
    - Nothing really
    
    ------------------
    TO SAUNAIL FOREST
    ------------------
    Field Enemies: Lv5 Imp, Lv7 Horned Dingo, Lv9 Lizardman, Lv14 Werecat,
                   Lv15 Rabidhura, Lv16 Skeleton, Lv16 Zombie, 
                   Lv17 Spirit, Lv18 Necromancer, Lv22 Mutant Slime
    
    Before you leave, knock on the second house from the right exit and an 
    old man will tell you about an animal. Now leave Zerdok and head south a 
    little to view a scene. Now go north for two screens to get another 
    scene. Save the woman and you will get an accessory item <Holy Rune>. 
    
    If you want to do some side quests, go back to the entrance of Zerdok 
    and head southeast. Move south a little until you see a dog like 
    creature. Go back to the PMB Headquarters and speak with Irving twice 
    until he says, “Could you look into it mate? I‘ll be waitin‘ to hear 
    from ya!”. 
    
    Return to Zerdok and head northwest. Follow the path until you reach a 
    familiar area. Proceed your way inside the Fabled Ruin until you find 
    the locked chest from Seldous’ role. Open it to get an accessory item 
    <Knack Points Up>. (Credit goes to Qtiyddj for telling me this). That's
    all for now. You can also get the Bloody Blade from the chest if you 
    haven't yet from Seldous Role.
    
    Return to Zerdok and go to the place where you saved the woman. This 
    place should be familiar to you. Go north, northwest, and east to reach 
    Nu Nahn (Nu Nahn Ruins now)and watch the scene. Exit and go to Jaergen 
    Village.
    
    ---------------
    JAERGEN VILLAGE
    ---------------
    
    Items                                Weapons
    - Vulnerary......... 8 Mil           - Twin Lance.... 540 Mil
    - Secret Vulnerary.. 65 Mil          - Wizard's Rod.. 550 Mil
    - Antidote Herb..... 5 Mil           - Long Saber.... 570 Mil   
    - Analepticum....... 12 Mil          - Heavy Scythe.. 560 Mil
    - Henlouda.......... 25 Mil          
    - Panacea........... 45 Mil          Armors    
    - Nectar............ 120 Mil         - Fur Coat....... 380 Mil
                                         - Battle Jacket.. 490 Mil
    Accessories                          - Soul Robe...... 500 Mil
    - Fire Rune......... 30 Mil
    - Holy Rune......... 30 Mil          
    - Spirit Rune....... 30 Mil          
    - Deadly Rune....... 50 Mil
    - Weapon Damage Up.. 90 Mil
    - Nightmare......... 240 Mil
    - Attack Range Up... 80 Mil
    - Chemist's Art..... 110 Mil
    - Increase Heal..... 180 Mil
    - Taunt............. 320 Mil       
    
    Watch the scene and knock on the door near the item shop. Give her the 
    sportswear pattern and you will receive Korin’s outfit <Sportswear>. 
    You can speak with one of the villagers here for a set of choices.
    
    - Ask about the guardian deity (choose)
    - Walk away
    
    Upgrade your equipments if you want and then go to the inn‘s contest 
    hall. Speak with Nora to learn <Figure> for Korin. Leave the inn and 
    head north. In the next screen, speak with the woman beside the bell 
    shaped thing for a conversation. Go north and enter Fanille’s house and 
    watch the scene. Speak with the maid to your right to get Korin’s outfit 
    <Maid Clothes>. Speak with everyone, and then examine the upper right 
    room for a scene. After the scene, leave the house. Return to the inn 
    and speak with the man who just came out from the inn. 
    
    Enter the inn and speak with the innkeeper. Choose “Room 101” and rest. 
    Leave the room to view a scene. After the scene, another set of choices 
    will be given to you. Haschen can respond with...
    
    - Stay out of sight
    - Take extra precautions (choose)
    - Let’s not do this
    - Say nothing
    
    Speak with everyone and choose whoever you want to keep watch. Enter the 
    middle room and search (check the bedside chest) until you receive a
    special item <General’s Papers>. Give it to whoever you brought along
    with and leave the inn. Use your medication and exit Jaergen Village. Go
    west to start mission 06.
    
    ************************************************************************
    [MISSION 06]
    
    Enemies: Lv9 Lizardman x6, Lv?? Pawn Screaper x2 
    NPCs: Girl, Peddler, Steed x3, Bachter, Grangalian Soldier 
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: Peddler dies
                       Girl dies
                       All party members die
    
    Mission Complete Conditions: All steeds survived
                                 Grangalian Soldier survived
    
    Keep the steeds alive until the end of the mission. After killing some 
    enemies, two screapers will appear. Ignore them for now and continue 
    killing the enemies. Bachter will come and help you kill the screapers. 
    After you defeated the enemies, help Bachter kill the screapers.
    ************************************************************************
    
    Watch the scene and you will be given a set of choices. Haschen can
    respond with...
    
    - Tell them why (choose)
    - Just daydreaming
    - Say nothing
    
    Depending on what you chose above, you will get these responds...
    
    - I heard voices (choose)
    - It’s the medication
    - Don’t say anything
    
    Go back to Jaergen Village’s inn and speak with the peddler to get an 
    item <Book of Ramadus> and a special item <Steed Pass>. 
    
    If you want to do some side quests, go to Rio Rey’s hospital and examine 
    the painting on the wall to learn <Landscape> for Korin. Leave the
    village and go to Zerdok. Go to the next screen and speak with the old 
    man near the flower shop to learn <Expressionism> for Korin. That's all
    for now so go back to Jaergen Village.
    
    To progress in the game, go back to where mission 06 was held. Go south 
    to the next screen and approach the guard at the northwest corner. 
    Examine the guard and enter the ruins. 
    
    -------------
    SAUNAIL RUINS
    -------------
    Field Enemies: Lv11 Will o' Wisp, Lv12 Puppet Golem
    
    Remember the side quest you did with Rockbein where you put something on
    the pillar? Kill the enemies first, then examine the crystals. Wipe them
    clean and then examine the pillar to get an item. If you put a rusted 
    blade earlier, then you will get an accessory item <Vengeful Blade>. If 
    you put a rusted shield, then you will get an accessory item <Parry>. If
    you put a torn scroll, then you will get an accessory item 
    <Healing Skills> (Credit goes to Kyle Bissett for telling me this side 
    quest).
    
    Head north to start mission 07.
    
    ************************************************************************
    [MISSION 07]
    
    Enemies: Lv8 Neylern Healer x4, Lv9 Neylern Soldier x8, 
             Lv?? Neylern Officer, Lv?? Bone Golem
    NPCs: none 
    
    Victory Conditions: All enemies die
    Defeat Conditions: Thief with document escapes
                       All party members die
    
    Mission Complete Conditions: All enemies died
    
    This mission is easy if you know what you’re doing. Notice those pillars 
    in the middle? You will going to use those to your advantage. Move your 
    characters to the second row of pillars above you. Place each character 
    between the pillars and let the enemies come to you and attack them once 
    they're near. Kill them all to end this mission.
    
    Mystery_Origin’s Strategy:
    Anyways, my strategy was different from the walkthrough, I held my line 
    under all the columns, with Krious guarding any that passes through the 
    left two most column space and Melvina guarding the right two most 
    column space (if you place your character correctly, the enemy will 
    still run into you since the bottom area narrows somewhat. I had Fanille
    behind Haschen, who was guarding the middle area, so Fanille didn't need
    to constantly defend. This is a little risky in the sense the enemy may
    sneak past you here and there but your offence capability will increase
    dramatically.
    ************************************************************************
    
    Watch the scene and pick the shiny object on the floor to get a special 
    item <Saunail Ruins Key>. Move Haschen north and examine the wall to 
    view a scene. Examine the wall again and you will be given a set of 
    choices. Haschen can respond with...
    
    - To secure parts for repairs (choose)
    - They were lookouts
    - They were hiding out here
    - There’s some reason
    - I don’t know
    
    If you want to do a side quest, examine the right door and use the
    Saunail Ruins Key to open it. Enter the door and go northwest. You will 
    see a chess board with two statues on it. Let everyone defend except 
    Haschen, and move him to the chess board. The objective here is to 
    highlight every squares while moving through the board. Once you 
    highlighted them all, you will hear a faraway sound. Now head northeast 
    and enter the small room. Examine the chest and use magic on the eye to 
    get the item <Shadow Scroll>. Exit this room and go left to the next 
    room. Get the item <Epiphany Incense> from the chest and leave the 
    ruins. 
    
    The weapon/armor/accessory shop in Zerdok is now open, you can upgrade 
    your equipments if you want. 
    
    Items                                Weapons
    - Vulnerary......... 8 Mil           - Twin Lance....... 540 Mil
    - Secret Vulnerary.. 65 Mil          - Dragoon Lance.... 770 Mil
    - Antidote Herb..... 5 Mil           - Long Saber....... 570 Mil
    - Analepticum....... 12 Mil          - Falchion......... 740 Mil
    - Henlouda.......... 25 Mil          - Heavy Scythe..... 560 Mil
    - Panacea........... 45 Mil          - Obsidian Scythe.. 750 Mil
    - Nectar............ 120 Mil         - Wizard's Rod..... 550 Mil
                                         - Hermit's Rod..... 710 Mil
    Accessories
    - Deadly Rune..... 50 Mil            Armors
    - Venom Attack.... 250 Mil           - Studded Leather.. 1050 Mil
    - Nightmare....... 240 Mil           - Chain Mail....... 690 Mil
    - Wisdom Blade.... 450 Mil           - Battle Jacket.... 490 Mil
    - Wisdom Armor.... 480 Mil           - Soul Robe........ 500 Mil
    - Magic Range Up.. 1500 Mil          - Protection Robe.. 670 Mil
    - Mirage.......... 240 Mil
    - Soul Rune....... 750 Mil
    - Regeneration.... 600 Mil
    - Chemist's Art... 110 Mil
    - Increase Heal... 180 Mil
    - Taunt........... 320 Mil          
    
    Otherwise, return to the PMB Headquarters. At the entrance, knock on the
    door near the guard to get a scene. Now go east to the next screen and 
    speak with the Researcher nearby to learn <Photorealism> for Korin. Go 
    to Fanille’s lab, and examine the shelf to your right to learn 
    <Still Life> for Korin. Now go to Commander Isaac’s office and a set of 
    choices will be given to you. Haschen can respond with...
    
    - Report in (choose)
    - Say nothing
    
    Depending on what you chose above, you will get these responds...
    
    - Only some documents were retrieved
    - About the ruins being attacked
    - About the General’s papers (choose)
    - Remain silent
    
    After the scene, leave the office. Another set of choices will be given
    to you and you can respond with...
    
    - Ask what she wants
    - I wanted to talk with you too. (choose)
    - Ignore Korin
    
    Speak with Melvina standing behind the gate and Haschen will respond...
    
    - Ask if she loves myths (choose)
    - Press her for details
    - Say nothing
    
    Speak with Fanille in her lab and Haschen will respond..
    
    - You should go outside and relax (choose)
    - Ask her why she stays inside
    - Say nothing
    
    More choices with be given to you, and you can respond with...
    
    - Give her advice (choose)
    - Don’t give her advice
    - Say nothing
    
    Depending on what you chose above, you will get these responds...
    
    - Just be more confident (choose)
    - Take an interest in other people
    - Don’t force yourself to talk
    
    Speak with Krious standing behind the council hall and Haschen will
    respond...
    
    - Express sympathy (choose)
    - Tell him to get more people
    - Say nothing
    
    Go to the inn to save and rest. Leave your room to get a scene and
    a set a choices. Haschen can respond with...
    
    - Ask how the Gangalians found out (choose)
    - Stay silent
    
    Leave the inn and go to the council hall entrance to watch a scene.
    After the scene, speak with Vittorio and then leave the hall and speak 
    with either Krious or Melvina. Haschen can respond with...
    
    - Join them (choose)
    - Refuse to join
    - Wait until formally asked
    
    You will receive a special item <Signal Flare>. Leave the headquarters.
    
    -------------
    TO MT. NOSTAL
    -------------
    Field Enemies: Lv5 Imp, Lv7 Horned Dingo, Lv9 Lizardman
    
    Go to Zerdok. When you reach the entrance, go northwest to
    
    ----------
    MT. NOSTAL
    ----------
    Field Enemies: Lv14 Werecat, Lv15 Rabidhura
    
    Follow the path until you see a bridge. Cross it and keep going until 
    you get a scene. You have 35 minutes to reach the top so make your way 
    northwest to the next screen. 
    
    Some treasures can be found here and if you miss them now, they will be 
    gone forever. To get the treasure in this screen, go north by hugging
    the trees and do a counterclockwise to reach a chest containing an item 
    <Sacred Elixir>. Now, go all the way north to the next screen, and you 
    will be in a cliff area. Go northwest just a little, and head south to 
    reach another screen. Follow the path to get an accessory item 
    <Soul Rune> from the chest. Head back to the cliff area, go north and 
    when the path splits, head northeast to get an accessory item
    <Vengeful Blade>. That’s it for treasure hunting, now go all the way to 
    the north to start mission 08.
    
    ************************************************************************
    [MISSION 08]
    
    Enemies: Lv14 Neylern Soldier x2, Lv14 Neylern Sorceror, 
             Lv15 Neylern Sorceror, Lv15 Neylern Soldier, 
             Lv15 Neylern Healer, Lv15 Neylern Archer x2, 
             Lv?? Neylern Officer, Lv?? Gen. Rockbein
    NPCs: none
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: Run out of time
                       All party members die
    
    Mission Complete Conditions: All enemies defeated
    
    My advise is to spread out your characters and attack the soldiers 
    individually. After you defeated the soldiers, focus all your attacks 
    on Rockbein until he‘s defeated. During the battle, you will be given
    a set of choices. Haschen can respond with...
    
    - His condition has weakened him
    - He’s up to something (choose)
    - Stay silent
    ************************************************************************
    
    After the battle, watch the scene. You will be given another set
    of choices and you can respond with...
    
    - To draw out fire
    - To destroy the crystal (choose)
    - Stay silent
    
    Give the signal flare to Krious and get out of there quickly. After the 
    scene, go south for two screens. When given a set of choices, choose to 
    make preparations. Go to Zerdok to save and rest. Return to Mt. Nostal 
    and enter
    
    ------------
    NOSTAL RUINS
    ------------
    Field Enemies: Lv16 Skeleton, Lv16 Zombie, Lv17 Spirit
    
    Search the wall with inscriptions, then go south to start Mission 09.
    
    ************************************************************************
    [MISSION 09]
    
    Enemies: Lv16 Skeleton x2, Lv16 Zombie x4, Lv18 Necromancer, 
             Lv?? Rook Screaper
    NPCs: none
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: All party members die
    
    Mission Complete Conditions: All enemies defeated
    
    This mission is easy, just make sure to use magic on the necromancers. 
    ************************************************************************
    
    Go downstairs and watch the scene. Have Haschen use medication and save 
    your game. Go to the next screen and go to the upper right corner room 
    to get an armor <Studded Leather> from the chest. Examine the three 
    statues here and leave. Now go south and examine the door with four 
    color panels. To get the chest inside, step on the red platform and the 
    blue platform. For the yellow platform, you need to use the statues
    you’ve examined earlier. Go back to the three statues and you will
    notice that one of them has a yellow orb. Remember the position of the 
    yellow orb (top position, middle position, or bottom position). Now, go 
    west until you bump into a wall. To your lower right, you will notice 
    that there are three unlighted platforms hidden between each wall. These 
    three unlighted platforms are arranged in a top, middle, and bottom
    position just like the statues. Now do you get the idea? Step on the
    correct platform and it will turn yellow. For the white platform, have 
    Haschen step on it and it will change direction. Have one character move 
    in that direction and step on it. Grab the item <Healing Scroll> from 
    the chest and go to the north door. Speak with Fanille and go northwest 
    to exit the ruins. After the scene quickly move Haschen away from the 
    exit. You will be given a set of choices, and you can respond with...
    
    - I’m fine (choose)
    - That was close
    - Let's kill that thing
    - I’d run if I could...
    
    ************************************************************************
    [MISSION 10]
    
    Enemies: Lv?? Pawn Screaper x2, Lv?? Rook Screaper x2, 
             Lv?? Mutant Screaper
    NPCs: Grangalian Soldier, Grangalian Archer x2, Grangalian Sorceror x2,
          Grangalian Healer, Grangalian Officer, Grangalian Knight, Gaerik
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: 3 Grangalians die
                       All party member dies
    
    Mission Complete Conditions: All Grangalians survived
    
    Make your way to the mutant screaper while attacking the screapers
    blocking your way. Make sure that you heal the Grangalians when their HP 
    gets low. 
    ************************************************************************
    
    Watch the scene and you will be given another set of choices. Haschen 
    can respond with...
    
    - Agree with Fanille (choose)
    - Agree with Gaerik
    - Warn Cyriltia
    - Go after the bio-weapon
    
    Head north and watch the scene. You will be given another set of 
    choices, Haschen can respond with...
    
    - Yes I did (choose)
    - No I didn’t
    - It’s not the medication
    
    At the next screen, approach the water. 
    
    ------------
    TO THE SOUTH
    ------------
    Field Enemies: Lv5 Imp, Lv7 Horned Dingo, lv9 Lizardman, 
                   Lv18 Boomshroom, Lv19 Diastripe, Lv20 Devil Minion
    
    Now go all the way to the south until you get a scene. Go northwest and
    enter Felmentia. 
    
    --------------------------------------
    FELMENTIA, CAPITAL OF CYRILTIA KINGDOM
    --------------------------------------
    
    Items                                Weapons
    - Vulnerary........... 8 Mil         - Dragoon Lance.... 770 Mil
    - Secret Vulnerary.... 65 Mil        - Wind Lance....... 1350 Mil
    - Antidote Herb....... 5 Mil         - Falchion......... 740 Mil
    - Analepticum......... 12 Mil        - Scimitar......... 1300 Mil
    - Henlouda............ 25 Mil        - Obsidian Scythe.. 750 Mil
    - Nectar.............. 120 Mil       - Crescent Scythe.. 1280 Mil
    - Waxing Moon Mirror.. 60 Mil        - Hermit's Rod..... 710 Mil
    - Waning Moon Mirror.. 60 Mil        - King's Rod....... 1220 Mil
    - Ravas Stone......... 35 Mil
                                         Armors
    Accessories                          - Studded Leather.. 1050 Mil
    - Knockout......... 600 Mil          - Hard Leather..... 1270 Mil
    - Magic Drain...... 900 Mil          - Chain Mail....... 690 Mil
    - Vengeful Blade... 840 Mil          - Leather Jerkin... 1700 Mil
    - Soul Rune........ 750 Mil          - Leather Coat..... 1750 Mil
    - Intelligence Up.. 750 Mil          - Protection Robe.. 670 Mil
    - Magic LV Up...... 600 Mil          - Cassock.......... 1720 Mil
    - Healing Skills... 1000 Mil         - Leather Bustier.. 1680 Mil
    
    After the scene, go to the next screen.
    
    Speak with Fanille near the shop. Haschen can respond with...
    
    - Agree (choose)
    - It’s ward off enemies
    - Laugh
    
    Depending on what you chose above, you will get these responds...
    
    - Show your concern (choose)
    - Ignore her
    
    Depending on what you chose above, you will get these responds...
    
    - Ask her what’s wrong (choose)
    - Ask if it’s about Elessa
    - Ask if the town wore her out
    
    You will be given a new set of choices and Haschen can respond with...
    
    - Do nothing
    - Tell her it’s okay
    - Comfort her (choose)
    - Sigh
    
    Another set of choices will be given to you, and you can respond with...
    
    - Tell her it’s okay
    - I’ll listen anytime (choose)
    - It’s a little annoying
    - Tell her your problems too
    - Say nothing
    
    Speak with Melvina by the stairs and Haschen can respond with...
    
    - Yes (choose)
    - No
    
    Depending on what you chose above, you will get these responds...
    
    - It has an unusual structure (choose)
    - It’s an ordinary town
    - The people seem active
    - The people seem depressed
    
    Go to the next screen, and speak with Korin near the well. Haschen can 
    respond with...
    
    - Want to talk to you (choose)
    - Point out that she isn’t with Fanille
    - Don’t have anything to talk about
    
    Depending on what you chose above, you will get these responds...
    
    - Infinitely strong (choose)
    - Pretty strong
    - Normal strong
    - Not that strong
    
    Now go upstairs and speak with the man walking around. Agree with him 
    and say you're a fan to get two special items <SFC Membership> and 
    <SFC Application>. Go to the castle entrance and watch the scene. You 
    will be given a set of choices and you can respond with...
    
    - Yes (choose)
    - No
    
    Depending on what you chose above, you will get these responds...
    
    - He’s dependable (choose)
    - He’s unreliable
    - He’s quite elusive
    - He’s not motivated
    - Remain silent
    
    Return to the inn and speak with Krious. You will be given another
    set of choices and you can respond with...
    
    - About you being her childhood friend (choose)
    - We talked about your past
    - About how the PMB should be run
    - Nothing in particular
    
    Before you leave, go back to the third screen and speak with the old man 
    by the well to get <Butterfly Ballet> for Korin. You can also upgrade 
    your equipments if you want, and also make sure that you see the dog 
    like creature at the top left corner in the first screen. Leave 
    Felmentia and go to Zerdok. In the first screen, speak with the old man
    near the big statue and let him sign the SFC application. Return to the 
    PMB Headquarters and speak with Irving. He’ll going to say the same 
    thing. (Could you look it out into it mate? I’ll be waiting to hear from
    ya!). I don’t know if it makes any difference talking to him after 
    seeing the dog like creature in Felmentia, but just in case. 
    
    Go to Commander Isaac’s office and you will be given a set of choices. 
    You can respond with...
    
    - Not really
    - About the biological weapon (choose)
    - About the Grangale Military
    
    You will be given another set of choices and you can respond with...
    
    - Taking the medicine is a pain
    - You should’ve let me die
    - Tell them other side effects (choose)
    
    Leave the HQ and a scene will occur. You can respond with...
    
    - Fine 
    - Not that great
    - Ask how Aimee is doing (choose)
    
    Attempt to leave the headquarters to get another scene. Go to Felmentia, 
    and proceed to the next screen. Speak with Fanille twice and then to 
    Melvina. Haschen can respond with... 
    
    - Agree with her (choose)
    - Disagree with her
    
    Go to the castle entrance and speak with Krious. After the scene, return
    to the inn. Haschen can respond with...
    
    - Say that you do
    - Say that you didn’t
    - Ask how she knows (choose)
    - Ask why she’d asked such a thing
    
    A new set of choices will be given to you and Haschen can respond
    with...
    
    - Introduce yourself (choose)
    - Don’t introduce yourself
    
    Another set of choices will be given to you and Haschen can respond 
    with...
    
    - Thank her (choose)
    - Ask her why she’s telling you this
    
    Go to the inn and Haschen can respond with...
    
    - Tell them what Romina told you (choose)
    - Remain silent
    
    Exit Felmentia and go southeast to Southern Bridge. Move south to start
    mission 11.
    
    ************************************************************************
    [MISSION 11]
    
    Enemies: Lv19 Diastripe x4, Lv22 Mutant Slime, Lv21 Dragon x2, 
             Lv?? Pawn Screaper, Lv?? Rook Sceaper x2
    NPCs: Workers x4
    
    Victory Conditions: Defeat all enemies
    Defeat Conditions: 3 workers die
                       All party members die
    
    Mission Complete Conditions: All workers survived
    
    Each character must fight individually, and don’t bother fighting the 
    Mutant Screaper. Just focus your attacks on defeating the enemies and 
    healing the workers. More enemies and screapers will appear. Defeat them 
    all to end this mission. 
    ************************************************************************
    
    After the scene, go to Rio Rey and head for the beach. Speak with the 
    man and exit the village. 
    
    -----------
    TO THE EAST
    -----------
    Field Enemies: Lv1 Slime, Lv2 Insector, Lv5 Imp, Lv20 Devil Minion, 
                   Lv21 Dragon, Lv21 Devourer, Lv22 Mutant Slime,
                   Lv23 Demon Plant
    
    Go to where Warslee Village(enter it if you want to view a scene) is 
    located, and head east. Speak with the guards and proceed to the next 
    screen. Go south to enter
    
    -------------------
    DESERT TOWN ZARAMBA
    -------------------
    
    Speak with one of the peddlers and let him sign the SFC application. You 
    can’t buy items or equipments here for now, so approach the girl at the 
    south. Chase after her to view a scene. Speak with Krious and then exit 
    Zaramba. Keep going east until you reach Geilenach. Once you reach the 
    entrance to Geilenach, search the upper wall and open the door to get a 
    special item <Rana Fruit>.
    
    ------------------------------
    GEILENACH, CAPITAL OF GRANGALE
    ------------------------------
    
    Items                                Weapons
    - Vulnerary........... 8 Mil         - Wind Lance........ 1350 Mil
    - Secret Vulnerary.... 65 Mil        - Nimbus Lance...... 1800 Mil
    - Antidote Herb....... 5 Mil         - Scimitar.......... 1300 Mil
    - Analepticum......... 12 Mil        - Flame Cutlass..... 1870 Mil
    - Henlouda............ 25 Mil        - Crescent Scythe... 1280 Mil
    - Panacea............. 45 Mil        - Enchanted Scythe.. 1900 Mil
    - Nectar.............. 120 Mil       - King's Rod........ 1220 Mil
    - Waxing Moon Mirror.. 60 Mil        - Temperance Rod.... 1950 Mil
    - Waning Moon Mirror.. 60 Mil 
    - Switching Charm..... 100 Mil       Armors
    - Ravas Stone......... 35 Mil        - Leather Jerkin... 1700 Mil
                                         - Leather Coat..... 1750 Mil
    Accessories                          - Cassock.......... 1720 Mil
    - Balance Breaker.. 1000 Mil         - Leather Bustier.. 1680 Mil
    - Knockout......... 600 Mil          - Buff Coat........ 2440 Mil
    - Bloody Blade..... 960 Mil
    - Magic Drain...... 900 Mil      
    - Vengeful Blade... 840 Mil          
    - Parry............ 1500 Mil
    - Magic Barrier.... 1250 Mil
    - Soul Rune........ 750 Mil
    - Magic Shield..... 1370 Mil
    - Theriaca......... 1350 Mil
    - Magic LV Up...... 600 Mil
    - Defuse........... 900 Mil
    - Knack Points Up.. 1150 Mil
    - Luck Up.......... 1450 Mil
    
    Upgrade your equipments if you want and then rest/save in the inn. Exit 
    the inn and go right to the next screen to start mission 12.
    
    ************************************************************************
    [MISSION 12]
    
    Enemies: Lv19 Diastripe x2, Lv20 Devil Minion x2, Lv21 Devourer x4,
             Lv?? Mutant Screaper, Lv25 Floater x2
    NPCs: Rufus, Gaerik, Grangalian Knight x3, Man x2, Woman x2
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: The Mutant Screaper invades castle
                       Rufus or Gaerik dies
                       2 civilians die
                       All soldiers die
                       All party members die
    
    Mission Complete Conditions: All civilians survived
                                 All soldiers survived
    
    Let Rufus deal with the enemies near the south gate. Let Krious and 
    Melvina attack the enemies while Fanille heals everyone. Have Haschen 
    block the Mutant Screaper from reaching the bridge. During the battle, 
    Gaerik will come and help you kill the Mutant Screaper. After Krious and 
    Melvina killed the enemies, let them join Haschen and Gaerik kill the 
    Mutant Screaper. 
    ************************************************************************
    
    After the battle, speak with Rufus. Haschen can respond with...
    
    - Confirm
    - Ask what Gaerik said (choose)
    - It’s classified
    
    Examine the body and watch scene, and then speak with Fanille. Haschen
    can respond with...
    
    - Ask her what she’s doing
    - Talk about the monster
    - Wait for Fanille to speak (choose)
    
    Depending on what you chose above, you will get these responds...
    
    - Keep waiting (choose)
    - Clear up the misunderstanding
    - Leave silently
    
    Go to the northeast corner of this screen and search the barrels to get 
    an item <Sleipnir’s Blood>. Go back to the first screen and attempt to
    go to the inn. Haschen can respond with...
    
    - Support Korin (choose)
    - Scold Korin
    - Try not to get involved
    
    A new set of choices will be given to you and you can respond with...
    
    - You can get back to her by winning (choose)
    - Tell her it’s useless to even try
    - Say she reminds me of you
    - Say nothing
    
    Speak with Melvina near the entrance and Haschen can respond with...
    
    - Nod silently
    - Don’t have to tell me twice
    - I could hang around here...(choose)
    
    Depending on what you chose above, you will get these responds...
    
    - I don’t mind (choose)
    - Did I have a choice?
    - I wish it never happened
    - Say nothing
    
    A new set of choices will be given to you and Haschen can respond
    with...
    
    - I agree with Seldous
    - I agree with Isaac
    - It’s hard to say (choose)
    
    Knock on the door behind Melvina and let the doctor sign the SFC 
    application. If he won‘t sign it, just speak with the people in town 
    (and don‘t forget to knock on houses too). Now go back to the second 
    screen, and go north to the third screen. Speak with Krious and Haschen 
    can respond with...
    
    - I’ll be the judge of that
    - I’ll head back then
    - Came to see the castle
    - Ask him why he’s here (choose)
    
    Exit this screen to view a scene, then go back and speak with Krious 
    again. Haschen can respond with...
    
    - Ask the Neylerns about the biological weapon
    - Retrieve the remaining documents (choose)
    - Return to headquarters
    - Whatever everyone else thinks
    
    If you want to do a side quest, head back to the first screen, and knock 
    on the door near the inn. Remember the boy from Seldous’ role? This is 
    him, and say yes when he asks you a question. Now, speak with the guard 
    near the entrance and climb the castle wall. Search the wall in front of 
    you to get the initials Y.W. Now speak with him again and pick Y.W. as 
    your answer. Remember his name “Yelos Whitey” to get an important item 
    later. You can exit Geilenach now.
    
    ------------
    TO THE NORTH
    ------------
    Field Enemies: Lv7 Horned Dingo, Lv9 Lizardman, Lv20 Devil Minion, 
                   Lv21 Dragon, Lv21 Devourer, Lv22 Mutant Slime, 
                   Lv23 Demon Plant
    
    Head all the way to the north until you view a scene. Go to Zerdok and 
    buy some <White Rose Incense> from the flower lady. Exit Zerdok and go 
    north. Cross the bridge and head east to reach the next screen. Go south
    and watch the scene. Go all the way to the east  and put the white rose 
    incense on the pedestal to open the door. 
    
    -----------------------
    GEN. ROCKBEIN'S HIDEOUT
    -----------------------
    Field Enemies: Lv21 Devourer, Lv21 Dragon, Lv22 Mutant Slime, 
                   Lv23 Demon Plant
    
    Examine the paper on the barrel to your right. Go south a little and 
    head west. Examine the small device and press blue, green and red to 
    open the door to your left. If you want to get the chests, go back to 
    where the paper is located and go all the way to the south until you 
    see a door to your left. Open it and you will get petrified (use 
    henloud/remedy on Haschen to cure it). Kill the enemies and grab the 
    chests containing an accessory item <Meditation> and an armor 
    <Buff Coat>. Now go southwest to start mission 13. You will be given a
    set of choices and Haschen can respond with...
    
    - Interrogate (choose)
    - Ask for the documents
    - Say nothing
    
    ************************************************************************
    [MISSION 13]
    
    Enemies: Lv?? Fernando, Lv19 Neylern Soldier, Lv19 Neylern Healer, 
             Lv18 Neylern Soldier, Lv19 Diastripe x4, Lv22 Mutant Slime, 
             Lv20 Devil Minion x2, Lv23 Demon Plant x3, Lv26 Spectre, 
             Lv37 Ruin Guard
    NPCs: none
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: Fernando escapes
                       All party members die
    
    Mission Complete Conditions: All 16 enemies defeated
    
    Getting a mission complete is a little tricky if you don’t know what 
    you’re doing. You need to let Fernando survives until he releases all 
    the monsters. It means that you need to chase him until he’s near the 
    exit. If you follow my instructions, then this mission will be easy.
    
    Let Krious attack the monster near him while Fanille casts magic
    attacks. Move Haschen down the stairs and this will cause the guard to 
    release monster 03, 04 and 05. Pay attention on what the soldiers are 
    talking because they’re giving you a hint on how to get a mission 
    complete. After Haschen passed the stairs, immediately move him south 
    while ignoring all the enemies’ attacks. Haschen’s objective is to block 
    Fernando from going down on the long stairway. Once you manage to block 
    him, let Haschen defend. Now let Krious kills the enemies and soldiers 
    except Fernando while Fanille heals everyone. After the enemies are 
    defeated, let Fernando move. Let Krious defend for now, while Fanille 
    cast her long range magic attack. For Haschen, move him to the south 
    exit and don’t let him kill the soldier along the way even though he’s 
    hitting him. Once Haschen reaches the exit, defend. Now Fernando will 
    release two new monsters, have Krious attack one, while Fanille cast 
    magic on the other. Once they’re dead, let Krious move south a little 
    and defend while Fanille casts her long range magic attack. Once 
    Fernando reach the last stairway, the soldier will release three 
    monsters, let only Krious deal with them. During this time, a spectre 
    will pop out, now let Fanille deal with it. Now that the monsters have 
    been released, you can kill Fernando. Once you defeated him, the only 
    remaining enemy will be the soldier. Move Haschen upstairs and go to the 
    area where the soldier released the monster 03, 04,and 05. Release Cage 
    08 and a Ruin Guard will appear. Kill them both to end this mission.
    ************************************************************************
    
    Exit southeast and go to the dock. Examine the water and return to the 
    previous screen. Speak with Krious, and search the bookshelf near the 
    table to get another scene. Haschen can respond with...
    
    - Ask if he knows anything else (choose)
    - Give up
    
    Depending on what you chose above, you will get these responds...
    
    - Ask the description of the informant
    - Ask for the informant's meeting location (choose)
    - Ask for the informant’s location
    
    Another set of choices will be given to you. Haschen can respond with...
    
    - They forgot
    - They didn’t mind it being stolen
    - They didn’t want us to know about it (choose)
    - I don’t know
    
    Leave the hideout.
    
    ----------------
    TO THE NORTHWEST
    ----------------
    Field Enemies: Lv 5 Imp, Lv7 Horned Dingo, Lv9 Lizardman, 
                   Lv20 Devil Minion, Lv22 Mutant Slime, Lv23 Demon Plant
    
    Head north until you reach the entrance to Jaergen Village. From here, 
    make your way to Nu Nahn Ruins. Once you get there, exit Nu Nahn and go 
    northwest to speak with Bachter. Haschen can respond with...
    
    - Wait until it’s all clear
    - We can protect ourselves (choose)
    - Hire Bachter as a bodyguard
    
    -----------------
    NOSCHWARTZ TUNNEL
    -----------------
    Field Enemies: Lv25 Ghoul, Lv25 Floater, Lv26 Spectre
    
    Go north by hugging the left wall, and keep hugging it until you go 
    south. Now go to the second floor using the ramp. In the next screen, 
    head all the way to the northwest, and all the way to the south to get 
    an item <Wisdom Apple> from the chest. Above the chest are two holes, 
    go there. Once you reach the first hole, go south hugging the south wall 
    and head east until you reach the second hole. Drop on it and grab the 
    item <Meditation Scroll> from the chest. Ignore the statue for now and 
    step on the circle thing to warp back to the first screen. Go back to 
    the second floor, and this time go right and head all the way to the 
    north. Go west and drop on the hole to get the item <Sleipnir’s Blood> 
    from the chest. Warp back to the first screen and go all the way to the 
    left until you bump to a wall. Go north to the next screen. Hug the 
    right wall until you return to the first screen and grab the accessory 
    item <Healing Skills> from the chest. Return to the previous screen and 
    hug the right wall until you reach the next screen. Follow the path 
    north to the next screen and grab the accessory item <Drop Up> from the 
    chest. Go back to the previous screen and take the other path to your 
    left. Go northwest for two screens to reach the exit.
    
    ----------------
    TO THE NORTHWEST
    ----------------
    Field Enemies: Lv25 Floater, Lv27 Werepanther, Lv28 Evil Mage
    
    Knock on the house, and go northwest to the next screen. Go northwest 
    again and enter the inn. Speak with the innkeeper and ask all the 
    questions given to you. Upgrade your equipments if you want and then
    rest/save. 
    
    Items                                Weapons
    - Vulnerary........... 8 Mil         - Nimbus Lance.... 1800 Mil
    - Secret Vulnerary.... 65 Mil        - Holy Lance...... 3450 Mil
    - Antidote Herb....... 5 Mil         - Flame Cutlass... 1870 Mil
    - Analepticum......... 12 Mil        - Blood Edge...... 3350 Mil
    - Henlouda............ 25 Mil        - Temperance Rod.. 1950 Mil
    - Panacea............. 45 Mil        - Flaming Rod..... 3400 Mil
    - Nectar.............. 120 Mil       
    - Waxing Moon Mirror.. 60 Mil        Armors
    - Waning Moon Mirror.. 60 Mil        - Buff Coat..... 2440 Mil
    - Switching Charm..... 100 Mil       - Full Studded.. 3600 Mil
    - Ravas Stone......... 35 Mil   
                                         
    Accessories                          
    - Blizzard Rune....... 1250 Mil
    - Magma Rune.......... 1250 Mil
    - Electric Rune....... 1250 Mil
    - Parry............... 1500 Mil
    - Shadow Spell........ 1500 Mil
    - Null Ice............ 1250 Mil
    - Paralysis Attack.... 1000 Mil
    - Intelligence Up..... 750 Mil
    - Meditation.......... 1000 Mil
    - Taunt............... 320 Mil
    - Seal Fierce Strike.. 1500 Mil
    - Luck Up............. 1450 Mil
    
    Go back to the previous screen and knock on the house again. When 
    choices are given, pick everything. Follow the man and enter the cabin.
    After the scene, speak with Fanille and Haschen can respond with...
    
    - Tell Fanille you’re disappointed
    - Tell her it can't be helped
    - Tell her it wasn’t expected of her
    - Tell her she can make up for it (choose)
    - Don’t say anything
    
    Go upstairs and search the right drawers to get a special item 
    <Evidence Report>. Go downstairs and speak with Krious. Haschen
    can respond with...
    
    - I have no opinion
    - Disagree with Krious
    - Agree with Krious (choose)
    
    Exit the cabin to start mission 14 and Haschen can respond with...
    
    - Give in to save your life
    - Fight because they’d kill you anyway (choose)
    - Defeat them and discover their plans
    
    ************************************************************************
    [MISSION 14]
    
    Enemies: Lv23 Neylern Healer, LV23 Neylern Sorceror, Lv24 Neylern Archer
             Lv24 Neylern Soldier x2, Lv28 Neylern Officer
    NPCs: none
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: All party members die
    
    Mission Complete Conditions: All enemies defeated
    
    Have Haschen and Krious attack the enemies while Fanille heals everyone.
    ************************************************************************
    
    After the battle, you will be given a new set of choices. Haschen
    can respond with...
    
    - Find out how much they know
    - Let’s find the truth before them (choose)
    - I want to go home
    
    Return the inn to rest and save. Go outside and head west. Aboard the 
    boat to progress in the story. 
    
    Speak with the man in white and Haschen can respond with...
    
    - Ask his name
    - Tell him your name (choose)
    - Stare silently
    - Give him Korin as a greeting gift
    
    A new set of choices will be given to you and Haschen can respond
    with...
    
    - Watch the ensuing hilarity (choose)
    - Apologize for her
    - Scold Korin
    - Keep out of it
    
    Another set of choices will be given to you and Haschen can respond 
    with...
    
    - I sense it (choose)
    - I don’t sense it
    - Can’t say
    
    More choices will be given to you and Haschen can respond with...
    
    - I pray
    - I work for the PMB (choose)
    - Nothing
    
    Speak with the woman south from Ziekwalt and Haschen can respond with...
    
    - Ask why the farmland was taken (choose)
    - Ask why she’s going back home
    - Ignore her
    
    Speak with the kid for a scene, then speak with the man north from 
    Ziekwalt and Haschen can respond with...
    
    - That’s what the PMB’s here for (choose)
    - The PMB won’t let a war start
    - We’ll change things
    
    Go to the other side of the ship and speak with one of the men to get 
    another scene. Now go to where Krious and Fanille are and watch the 
    scene. Walk around to start mission 15 and Haschen can respond with...
    
    - Fight immediately (choose)
    - Fight since there’s no other choice
    - Run
    
    ************************************************************************
    [MISSION 15]
    
    Enemies: Lv19 Pawn Screaper x2, Lv?? Rook Sceaper x2, Lv25 Floater x2
    NPCs: Ziekwalt, Man x2, Woman, Child, Peddler
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: Goddess Statue destroyed
                       NPC dies
                       All party member dies
    
    Mission Complete Conditions: Goddess Statue took less or no damage
                                 NPCs took less or no damage
    
    Move Fanille to the Goddess Statue so that the monsters can't attack it. 
    Now let Krious and Haschen attack the monsters while Fanille heals 
    everyone. Make sure that the NPCs take less or no damage. If you have 
    the Decoy Knack Skill use it. Let Ziekwalt fights the screapers near 
    him. Once the monsters are defeated, help Ziekwalt kill the screapers.
    ************************************************************************
    
    After the battle, watch the scene. 
    
    -------------------------
    TO THE POTHRAD SETTLEMENT
    -------------------------
    Field Enemies: Lv25 Floater, Lv27 Werepanther, Lv28 Evil Mage, 
                   Lv29 Lizard Lord, Lv30 Giant
    
    Follow Fanille and attempt to leave to get another scene. Once you're 
    ready, speak with Qaron and Ziekwalt will follow you. Go southwest for
    two screens and in the next screen, head north to
    
    ------
    TOTUWA
    ------
    
    Items                                Weapons
    - Vulnerary........... 8 Mil         - Holy Lance..... 3450 Mil
    - Secret Vulnerary.... 65 Mil        - Mythril Lance.. 3700 Mil
    - Antidote Herb....... 5 Mil         - Blood Edge..... 3350 Mil
    - Analepticum......... 12 Mil        - Swordcatcher... 3780 Mil
    - Henlouda............ 25 Mil        - Flaming Rod.... 3400 Mil
    - Panacea............. 45 Mil        - Crystal Staff.. 3600 Mil
    - Nectar.............. 120 Mil       
    - Waxing Moon Mirror.. 60 Mil        Armors
    - Waning Moon Mirror.. 60 Mil        - Full Studded..... 3600 Mil
    - Switching Charm..... 100 Mil       - Mirage Guard..... 4300 Mil
    - Ravas Stone......... 35 Mil        - Chain Coat....... 4100 Mil
                                         - Feather Bustier.. 4200 Mil
    Accessories                          
    - Blizzard Rune....... 1250 Mil     
    - Magma Rune.......... 1250 Mil      
    - Electric Rune....... 1250 Mil
    - Paralysis Attack.... 1000 Mil
    - Soul Crusher........ 1500 Mil
    - Vampire............. 1600 Mil
    - Shadow Spell........ 1500 Mil
    - Null Ice............ 1250 Mil
    - Knack LV Up......... 1500 Mil
    - Seal Fierce Strike.. 1500 Mil
    
    Watch the scene and you will get an item <Mage’s Scroll>. You will be
    given a set of choices and Haschen can respond with...
    
    - Yeah, freezing (choose)
    - It’s not that cold
    - Better than being hot
    - Let’s go to the inn
    
    Knock on the house to your left and a woman will ask you if there’s a 
    way to communicate with animals (hmm.. maybe Irving has it?), go north 
    to view a scene. After the scene, head east and speak with the man. 
    Haschen can respond with...
    
    - Yeah, there’s one here (choose)
    - I didn’t see one
    
    Speak with him again and let him sign the SFC application. Speak with
    Fanille and Haschen can respond with...
    
    - I do (choose)
    - I don’t
    - Suggest she do it
    
    A new set of choices will be given to you and Haschen can respond 
    with...
    
    - Listen to her story (choose)
    - Ask her what she did by herself
    - Ask about Elessa
    
    Depending on what you chose above, you will get these responds...
    
    - Wait until she stops crying (choose)
    - Tell her to go to the inn
    - Just walk away
    
    Go to the inn and watch the scene. Haschen can respond with...
    
    - Explain it to Korin (choose)
    - Say nothing
    
    Depending on what you chose above, you will get these responds...
    
    - She’s asking where you’re from
    - She’s asking where your house is
    - She’s asking where you’re registered (choose)
    - She wants to know your hailing frequency
    
    Speak with Mira and Haschen can respond with...
    
    - Yes (choose)
    - No
    - Ask what a sponsor is
    - I’m her owner, not her sponsor
    
    Speak with Ziekwalt and Haschen can respond with...
    
    - Agree (choose)
    - Object
    - What’s causing it?
    
    Speak with the innkeeper and choose to go to Krious’ room. Inside his 
    room, speak with him and take him to the man who mentioned his mother to 
    get a scene. Haschen can respond with...
    
    - Of course (choose)
    - What a wimp
    - Ask the Commander
    
    Go to the inn and speak with Korin. Haschen can respond with...
    
    - Exactly (choose)
    - That's not always true
    - Offer your help
    - I'll root for you
    
    Speak with the innkeeper to save and rest. Head outside and go to where 
    Fanille had been to see another dog like creature. Talk to the dog and 
    to the woman and watch the scene. Knock on the door near the shop to get
    <Circling Hawk> for Korin. Upgrade your equipments if you like and exit 
    the village. Watch the scene to meet another futon dog, then enter the 
    tunnel below.
    
    -------------------
    TUNNEL TO FELMENTIA
    -------------------
    Field Enemies: Lv25 Ghoul, Lv25 Floater, Lv26 Spectre
    
    This tunnel has one floor only, so grab the 2 chests reside here to get 
    an item <Ice Scroll> and an armor <Full Studded>. Northwest of this 
    tunnel is a wall covered with ice, just remember this place for a quest 
    later. Now, exit southwest and in the next screen head northwest to
    start mission 16.
    
    ************************************************************************
    [MISSION 16]
    
    Enemies: Lv28 Evil Mage x3, Lv29 Lizard Lord x4, Lv30 Giant x3, 
             Lv?? Knight Screaper
    NPCs: Pothradian x3, Ziekwalt
    
    Victory Conditions: All enemies die
    Defeat Conditions: Pothrad dies
                       Follower dies
                       All party members die
    
    Mission Complete Conditions: All enemies die
    
    Let Ziekwalt deal with the Knight Screaper while Haschen and Krious
    fight the enemies approaching the Pothrads. Have Fanille heal everyone. 
    More enemies will appear so defeat them all. After you defeated the 
    enemies, help Ziekwalt kill the Knight Screaper. 
    ************************************************************************
    
    After the battle, approach the Pothrads and watch the scene. Haschen
    can respond with...
    
    - Heard of it, but...
    - One of the PMB founders (choose)
    - Never heard of it
    
    A new set of choices will be given to you.
    
    - Concerned about the "Dragon Orb"
    - Concerned about the "Ley Line"
    - Concerned that he’s a founding member (choose)
    - No concerns
    
    Another set of choices will be given to you.
    
    - The professor was killed
    - The professor deceived the Neylerns
    - The professor ran away (choose)
    - Don’t know
    
    -------------------
    TO THE HEADQUARTERS
    -------------------
    Field Enemies: Lv1 Slime, Lv2 Insector, Lv 5 Imp, Lv7 Horned Dingo, 
                   Lv 9 Lizardman, Lv 18 Booshroom, Lv19 Diastripe, 
                   Lv20 Devil Minion, Lv21 Devourer, Lv21 Dragon, 
                   Lv22 Mutant Slime, Lv23 Demon Plant, Lv28 Evil Mage, 
                   Lv29 Lizard Lord, Lv30 Giant
    
    Use the southeast and southwest exit to return to the PMB Headquarters.
    
    If you want to do some side quests, go back to Felmentia and you will 
    notice that the futon dog is gone. Go to the next screen, climb up the 
    stairs and go all the way to the west to see the futon dog. Approach and 
    talk to it. Leave this town and go to Elphan Forest. Speak with one of 
    the fairies to learn <Flight of the Bee> for Korin. Now go to Zaramba 
    and head all the way to the south. You will see another futon dog hiding 
    behind the bushes. Approach and talk to it. Leave and go to Zerdok. 
    Speak with the old man who commented about some animal earlier in the 
    game to obtain Korin’s outfit <Cheerleader>. Knock on the door to your 
    right and the lady will give you another special item <Suit Pattern>. 
    Leave this place and go to Jaergen Village. Knock on the door near the 
    item shop and give her the suit pattern to get Korin’s outfit 
    <Business Suit>. That's all for now, so return to the PMB Headquarters.
    
    Inside the PMB Headquarters, speak with Irving twice. If he said, “I’ve 
    researched these Futon Dogs before, but now it’ll foinally pay off!”, 
    then you’re two steps away from getting the special item from him. Go
    to Commander Isaac’s office and speak with him. Haschen can respond 
    with...
    
    - The General’s men intensified his plan
    - Professor Pernagi is a collaborator (choose)
    - Nothing more to report
    
    Leave the room and head for Fanille’s lab to speak with her. Haschen can
    respond with...
    
    - Came to see you (choose)
    - No reason
    - Am I bothering you?
    
    Another set of choices will be given to you.
    
    - Agree with Korin (choose)
    - Disagree with Korin
    - Say nothing
    
    Leave the lab and go to the council hall entrance and speak with Krious.
    
    - We’re investigating the ruins again
    - We’re supposed to rest (choose)
    - Nothing, really
    
    Now go to the inn and watch the scene. Leave the inn and you will be 
    given a choice.
    
    - Yes (choose)
    - No
    
    Leave the headquarters and go to Warslee Village to start mission 17.
    
    ************************************************************************
    [MISSION 17]
    
    Enemies: Lv17 Pawn Screaper x2, Lv19 Pawn Screaper x4, 
             Lv?? Rook Screaper
    NPCs: PMB Sorceror, PMB Healer x2, PMB Officer, PMB Soldier x5, 
          Commander Isaac
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: Isaac dies
                       All party member dies
    
    Mission Complete Conditions: All soldiers survived
    
    Kill the screapers and more will appear. Defeat them all to end this 
    mission. During the fight, choices will be given.
    
    - Return as ordered
    - Assist the Commander (choose)
    - Let Melvina decide
    ************************************************************************
    
    After the battle, go to the beach and watch the scene.
    
    - Just watch
    - Defend Melvina (choose)
    
    Rest at the inn and leave your room. Go to Commander Seldous’ office, 
    and after the scene, leave the headquarters. 
    
    -------------
    TO THE JUNGLE
    -------------
    Field Enemies: Lv5 Imp, Lv7 Horned Dingo, Lv9 Lizardman, Lv18 Boomshroom
                   Lv19 Diastripe, Lv20 Devil Minion
    
    Go to where Felmentia is located and head southwest to reach
    
    --------------
    JUWAINA JUNGLE
    --------------
    Field Enemies: Lv28 Evil Mage, Lv29 Lizard Lord, Lv30 Giant
    
    Go southwest for two screens to meet another futon dog. Talk to it, and 
    grab the chest containing an item <Lucky Symbol>. Go back to the
    previous screen, and head northeast. In the next screen, go south twice 
    to reach a chest containing a special item <Rana Fruit>. From the chest, 
    go west twice, and then south to reach…
    
    ---------------
    JUWAINA VILLAGE
    ---------------
    
    Items                               Weapons
    - Vulnerary......... 8 Mil          - Mythril Lance.. 3700 Mil
    - Secret Vulnerary.. 65 Mil         - Elder Lance.... 5200 Mil
    - Sacred Elixir..... 450 Mil        - Swordcatcher... 3780 Mil
    - Antidote Herb..... 5 Mil          - Calavera....... 4980 Mil
    - Analepticum....... 12 Mil         - Coated Cards... 3500 Mil
    - Henlouda.......... 25 Mil         - Jade Cards..... 5300 Mil
    - Panacea........... 45 Mil         - Crystal Staff.. 3600 Mil
    - Nectar............ 120 Mil        - Sufurvnir...... 5500 Mil
    - New Moon Mirror... 200 Mil
    - Switching Charm... 100 Mil        Armors
    - Edyle Stone....... 450 Mil        - Mirage Guard....... 4300 Mil
                                        - Chain Guard........ 4100 Mil 
    Accessories                         - Feather Bustier.... 4200 Mil
    - Fatal Rune....... 2000 Mil        - Enchanted Leather.. 5700 Mil
    - Wisdom Blade EX.. 1600 Mil        - Plate Tunic........ 7650 Mil
    - Wisdom Armor EX.. 1700 Mil        - Elven Mantle....... 7500 Mil
    - Null Fire........ 1250 Mil        - Apron.............. 7700 Mil
    - Null Ice......... 1250 Mil
    - Null Wind........ 1250 Mil        Oils
    - Null Lightning... 1250 Mil        - Rose Geranium Oil.. 200 Mil
    - Null Earth....... 1250 Mil        - Sweet Orange Oil... 200 Mil
    - Null Holy........ 1250 Mil        - Snapdragon Oil..... 200 Mil
    - Null Spirit...... 1500 Mil        - Mint Oil........... 200 Mil
    - Theriaca......... 1350 Mil        
    - Intelligence Up.. 750 Mil         
    - Meditation....... 1000 Mil        
    - Regeneration EX.. 2000 Mil
    - Healer's Art..... 2200 Mil
    
    Watch the scene and a new set of choices will be given to you.
    
    - Let’s ask around (choose)
    - Let’s look around
    - Doubt he’s here
    
    Examine the shiny item near the flowers to get <Love of Flowers> for 
    Korin. Speak with the man near the entrance and let him sign the SFC 
    application. Upgrade your equipments if you like and you’ll also notice 
    that the item shop sells some oils. You will need some of those oils 
    later in the game.
    
    If you want to do some side quests, exit Juwaina village. Go to
    Felmentia and speak with the man who gave you the SFC applications to 
    receive Korin’s outfit <Kimono>. Now go to Jaergen Village and head for 
    Fanille’s house. Inside, speak with the maid to your left to learn 
    <Sunset> for Korin. That's all for now, so return to Juwaina Village
    
    Speak with everyone in the village. Knock on the door near the
    shop and you will be given some choices. Pick them all and go to the 
    house to your left to speak with Randall. Leave the village and go west
    to reach
    
    -------------
    JUWAINA MINES
    -------------
    Field Enemies: Lv31 Poisoner
    
    Above you is a ladder, go there and climb down. Kill all the enemies on 
    this floor to rescue the child. The ladder is located northwest, go 
    there and climb down. Kill all the enemies on this floor to rescue the 
    two children. East of here is a chest containing an accessory item 
    <Theriaca>. There’s a secret passage at the right side of the chest
    leading to another chest containing an item <Thievery Scroll>. The save 
    point is located southwest if you want to save. From the save point, go 
    south to start mission 18.
    
    Watch the scene and another set of choices will be given to you.
    
    - Look for Ann first (choose)
    - Fight the enemies one at a time
    - No plans
    
    ************************************************************************
    [MISSION 18]
    
    Enemies: Lv31 Poisoner x4, Lv33 Pollutioner x4
    NPCs: Ann
    
    Victory Conditions: All enemies defeated
                        Ann and Haschen escapes
    Defeat Conditions: Ann dies
                       All party members die
    
    Mission Complete Conditions: All enemies defeated
    
    Ann is located at the right side of the screen. You need to go there or
    kill some enemies in order for her to appear. The Gas density meter in 
    the upper right screen will increase every time you killed a 
    pollutioner. When the meter reaches full, all your characters’ and 
    Ann’s HP will decrease, so make sure that Fanille heals everyone. You 
    need to kill all the enemies to get a mission complete.
    ************************************************************************
    
    After the battle, grab the chests containing an item <Lethe Charm>, 
    an item <Panacea>, and an accessory item <Dispel>. Exit the mines, and 
    return to the village. Go to Randall’s house and speak with him. After 
    the scene, speak with him again. Haschen can respond with...
    
    - Be irritated
    - Ask about his friend (choose)
    - Say nothing
    
    Go upstairs and watch the scene. Go south and climb the stairs to view 
    the village from the balcony. After that, leave Randall’s house and go 
    to the shop to get another scene. Haschen can respond with...
    
    - Tell her she looks nice as is 
    - Tell her to use make up
    - Tell her to learn household work (choose)
    
    Speak with Krious in front of the shop.
    
    - I think so
    - I don’t think so (choose)
    - He’s misunderstood
    - I don’t know
    
    Depending on what you chose above, you will get these responds...
    
    - Offer your theory (choose)
    - I’m not telling my theory yet
    - Say nothing
    
    Attempt to go to the inn to view a scene. Haschen can respond with...
    
    - Nina did eat eight first
    - Korin won for not passing out (choose)
    - It sounds like a draw
    - Who cares
    
    After the scene, speak with Nina.
    
    - Of course she has
    - Not really (choose)
    
    Go to the inn to rest and save. Leave the inn and speak with the fairy 
    near the shop to get a scene. 
    
    From now on every time you receive a Rana Fruit, make sure to stop by 
    here to increase Korin’s stats. For more information on how to raise
    Korin’s stats, refer to the Side Quests section of this guide. 
    
    Go to Randall’s house and speak with him. Go upstairs and speak with Ann 
    to receive Korin’s outfit <School Uniform>. Exit the house and leave the 
    village. Follow Randall and enter the house. Watch the scene and you 
    will be given a set of choices.
    
    - What did you want Rockbein to do? (choose)
    - Why did you leak information to Rockbein?
    - What is the bio-weapon?
    
    After the scene, Randall will join you, and Professor Pernagi will
    follow you. Return to the village and go to Randall’s house. Speak with 
    your characters to get more scenes. Leave the house, and go to the inn. 
    You’ll notice that Steed Express is now 100% accessible. You can go 
    anywhere without traveling by foot. You can go back now to the PMB 
    Headquarters.
    
    If you want to do a side quest, go to Zerdok and speak with the flower 
    lady. Knock on the house behind the flower lady to get a scene. Now go 
    to Totuwa Village and speak with the innkeeper. Watch the scene and you
    will be given a set of choices.
    
    - Ask Korin to spy on them (choose)
    - Leave it up to Korin 
    - It’s not nice to peek
    
    That's all for now so return to the PMB Headquarters.
    
    Inside the PMB Headquarters go to Commander Seldous’ office, and then to 
    Commander Isaac’s office. Haschen can respond with...
    
    - Explain it yourself (choose)
    - Make Fanille explain
    - Make Korin explain
    - Say nothing
    
    Go to the war room (north room) and watch the scene. Leave HQ and go to 
    the lift. 
    
    --------------
    THE ADMONISHER
    --------------
    
    You will be given a set of choices.
    
    - Stop using the Dragon Orb now
    - Find an alternative to the Dragon Orb (choose)
    - Preventing war is most important
    - Whatever you think
    
    Inside the Admonisher, go upstairs, and head all the way to the north 
    and examine the shiny item on the sofa to get Korin’s outfit 
    <PMB Healer’s Uniform>. Go back to the previous screen and go downstairs 
    to the engine room. Notice the room with statues? You will go there
    later. Go inside the engine room to view a scene. Leave this room and 
    head upstairs. Go back downstairs to the engine room to get more scenes. 
    After the scene, exit the admonisher.
    
    You will be given another set of choices and Haschen can respond with
    
    - Split up and search
    - Search together (choose)
    
    Go to the entrance and watch the scene.
    
    - Agree (choose)
    - Disagree
    - Say nothing
    
    A new set of choices will be given to you.
    
    - Yes (choose)
    - No
    
    Depending on what you chose above, you will get these responds...
    
    - A man did it
    - A woman did it (choose)
    
    Depending on what you chose above, you will get these responds...
    
    - Fanille did it
    - Melvina did it (choose)
    - Elessa did it
    
    Return to Commander Seldous’ office and after the scene, leave the HQ. 
    Speak with Fanille in front of the gate, and then speak with Krious in 
    front of Irving‘s house. Speak with the soldier in front of the council 
    hall, and then speak with the soldier near the entrance. Speak with 
    Krious again and then speak with Fanille. Return to Commander Seldous’ 
    office and after the scene, leave the headquarters. Go to the east exit 
    and speak with one of the soldiers assign here. Again, pick the choice 
    that suits you.
    
    - It should work
    - Give specific orders (choose)
    
    Depending on what you chose above, you will get these responds...
    
    - Keep building barricades
    - Stop building and bring healer (choose twice)
    - Stop building and bring sorcerer
    
    After you chose, you will be given a set of choices.
    
    - Start over
    - Let's begin (choose)
    
    Move around to start mission 19.
    
    ************************************************************************
    [MISSION 19]
    
    Enemies: Lv24 Grangalian Soldier x18, Lv25 Grangalian Sorceror x4, 
             Lv26 Grangalian Knight x7, Lv33 Grangalian Officer, 
             Lv25 Grangalian Healer, Lv?? Rufus
    NPCs: PMB Archer x3, PMB Healer x2 or PMB Sorceror x2 or 
          PMB Healer, PMB Sorceror, or PMB Soldier x2
    
    Victory Conditions: Hold position until the enemy retreated
    Defeat Conditions: 4 soldiers reach headquarters
                       All party members die
    
    Mission Complete Conditions: No soldier reached headquarters
                                 All PMB soldiers survived
    
    This mission is easy because you don’t have to move a lot. All you have 
    to do is put Haschen, Krious, and Randall between the barracks and 
    defend. Don’t worry about the big space between the rocks because the 
    enemies won’t go there. Position Fanille behind them and start casting 
    long range magic attacks on the mages (or heal your characters). Wait 
    for the enemies to come at you and attack them once they're near. During
    this fight you will be given some choices…
    
    - Attack anyone who gets through (choose)
    - Let them fight freely 
    
    Do this routine until Rufus arrive. Have one character (Haschen or 
    Krious) approach Rufus. Have Fanille become the replacement for guarding 
    the barracks. Now, focus your attack on Rufus until he’s defeated.
    Defeating him will end this mission.
    ************************************************************************
    
    After the battle, watch the scene.
    
    - Agree with Fanille (choose)
    - Looks can be deceiving
    - Say nothing
    
    Go back to the previous screen and head west to view a scene. Speak with
    everyone (especially with Commander Isaac until he mentions about a 
    shack inside the PMB Headquarters) and then return to the PMB 
    Headquarters. You’ll notice that the shops have been upgraded. 
    
    Items                               Weapons
    - Vulnerary......... 8 Mil          - Elder Lance..... 5200 Mil
    - Secret Vulnerary.. 65 Mil         - Shadow Piercer.. 7400 Mil
    - Sacred Elixir..... 450 Mil        - Calavera........ 4980 Mil
    - Antidote Herb..... 5 Mil          - Rock Slicer..... 7100 Mil
    - Analepticum....... 12 Mil         - Bloody Scythe... 7300 Mil
    - Henlouda.......... 25 Mil         - Jade Cards...... 5300 Mil
    - Panacea........... 45 Mil         - Ignition Cards.. 7300 Mil
    - Nectar............ 120 Mil        - Sufurvnir....... 5500 Mil
    - New Moon Mirror... 200 Mil        - Caduceus........ 7350 Mil
    - Switching Charm... 100 Mil        
    - Edyle Stone....... 450 Mil        Armors
                                        - Breastplate........ 8500 Mil
    Accessories                         - Scaled Jerkin...... 12500 Mil
    - Knockout EX....... 2400 Mil       - Plated Coat........ 11700 Mil
    - Assassin Strike... 2000 Mil       - Spartan Robe....... 8400 Mil
    - Magic Barrier EX.. 2500 Mil       - Protection Mantle.. 11500 Mil
    - Mirage EX......... 2000 Mil       - Fairy Buster....... 13500 Mil
    - Knockout Guard.... 2800 Mil
    - Dispel Attack..... 1800 Mil
    
    Upgrade your equipments if you like, then go inside the gate. Head for 
    HQ and speak with Commander Seldous near the entrance to get a special
    item <Shack Key>. Now, exit HQ and go down the stairs until you see a 
    door. Open it and go inside. Search the well and watch the scene.
    
    - To crush the PMB
    - To abuse the Dragon Orb
    - She’s with Pernagi
    - She’s with Neylern
    - She’s being blackmailed (choose)
    - Can’t say for sure
    
    Go left and examine the wall to get a special item <Rope>. Use the rope 
    on the well and go down. 
    
    --------------
    SECRET PASSAGE
    --------------
    Field Enemies: Lv32 Skull Knight, Lv33 Dusk Drake, Lv34 Dread Magus
    
    Examine the right door to get a scene. Go left and climb down the 
    ladder. Go left again and climb up the ladder. Go north and climb down 
    the ladder. Once you reach the bottom, go right immediately and climb up
    the ladder. Go right and hit the switch. Climb down and go left passing 
    the first and second ladder. Go south and climb up the middle ladder. 
    Grab the accessory item <Thief’s Art> from the chest, and climb down. Go
    south, ignore the next ladder and go east. Again, ignore the first 
    ladder and climb up the next one. Go upstairs to grab the accessory item
    <Petrify Attack> from the chest. Climb down the ladder and go east. Grab
    the chest near the south wall containing 3254 Mil. Now, go west for two 
    screens to start mission 20. I also suggest that you learn the magic 
    skill "Sleep" for the next mission.
    
    Approach the soldiers and watch the scene.
    
    - Ask if she wants war (choose)
    - Ask if she wants to make Isaac’s deeds futile
    - What will you do with the Dragon Orb
    - Convince her to give it back
    
    ************************************************************************
    [MISSION 20]
    
    Enemies: Lv28 Bandit x2, Lv29 Bandit x2, Lv30 Bandit x3, Lv32 Bandit x4
    NPCs: Melvina
    
    Victory Conditions: All enemies defeated
    Defeat Conditions:  Melvina dies
                        Dragon Orb taken
                        All party members die
    
    Mission Clear Conditions: The orb must not be tossed twice
    
    I don't know if you can get a mission complete here since no one 
    (myself included) has achieved it yet.
    
    To get a Mission Clear, make sure that enemies must not steal the orb 
    from Melvina. If they did steal it, then make sure that the orb must not
    be tossed twice.
    
    The first thing you should do is move Krious and Randall between the 
    rocks a little north from the cave so that they can block the enemies 
    from coming in. Let them attack whoever comes near them. Now let Fanille 
    cast sleep on the soldiers hoping that Fanille’s sleep spell is a 
    successful one. If you did it right, then the soldiers will fall asleep
    preventing them to take the orb from Melvina. Now let Haschen kill them 
    one by one while Fanille casts sleep on them continuously. 
    
    If they did steal it from Melvina, make sure that the orb must not be 
    tossed twice. The easiest way to do it is to kill the enemy, who has the 
    orb, last.
    
    LOSTONE's Strategy:
    The best way to garauntee a clear (or at least what I did) was cycle up 
    before entering map, then have Fanille and Randall casting sleep. (Had 
    Randall casting lvl 2 every time it was up and let Fanille get up to 5).
    Sleeping everyone in that first group before Melvina gets hit causes her
    to run down to the bottom of the map and stay there. I ran Haschen and
    Krious down between the group and her and started taking them out one at
    a time. Eventually you can get the whole map put to sleep and keep one 
    of the casters with sleep on standby while the other starts assisting 
    with the kills (though it would be safer to have both with sleep on 
    standby in case of resists.)
    
    This way Melvina never gets the orb stolen and you are garaunteed a 
    clear.
    
    P.S. Getting close to Melvina seems to be what triggers the convo with
    her where she turns to your side. You might want to sleep the group 
    before this to make sure they didnt get a lucky hit. I thought it was 
    timer based so I ran Haschen and Krious down quickly to get between, 
    but that just triggered her turning sooner. Still managed to keep her 
    from getting hit, but was lucky.
    ************************************************************************
    
    After the battle, you will receive the special item <Dragon Orb>. Return
    to the PMB Headquarters. 
    
    If you go to the entrance, you will get a scene.
    
    - That’s expected
    - He’s just a patsy
    - I wonder where he’ll go now... (choose)
    - Stare into space
    
    Go to HQ and watch the scene.
    
    - Everyone has their own problems
    - I think you could (choose)
    - I don’t know...
    - Say nothing
    
    Go upstairs and speak with Commander Isaac.
    
    - Nod and Leave
    - Leave silently
    - Talk about Melvina (choose)
    
    Depending on what you chose above, you will get these responds...
    
    - About Melvina’s crime
    - About Melvina’s feelings (choose)
    - What he thinks of Melvina
    
    Now return to the previous screen where Melvina is imprisoned and knock 
    on the door.
    
    - Tell her who you are (choose)
    - Say nothing
    
    Depending on what you chose above, you will get these responds...
    
    - Korin’s right (choose)
    - Korin’s wrong
    - Say nothing
    
    Another set of choices will be given to you.
    
    - Joining the PMB was just an act? (choose)
    - It doesn’t seem to be an act
    - Say nothing
    
    Knock on the door again and watch the scene.
    
    - Tell her the folktale you heard in Totuwa (choose)
    - Nothing, really
    
    Leave the Admonisher and go to HQ. Speak with Krious and watch the 
    scene.
    
    - Agree with him (choose)
    - Melvina did steal the Dragon Orb
    - Say nothing
    
    Leave the HQ and speak with Fanille in her lab.
    
    - Maybe she was waiting for a chance (choose)
    - She was waiting to steal the Orb
    - It would interfere with her job
    - She never knew
    
    Another set of choices will be given to you.
    
    - No, you couldn’t
    - I bet you could
    - You already have strong ideals (choose)
    - Say nothing
    
    Leave the lab and go to the entrance. Speak with Randall by the shop.
    
    - Agree (choose)
    - Disagree
    - Say nothing
    
    Depending on what you chose above, you will get these responds...
    
    - You give Isaac too much credit
    - Point out Isaac abandoned his daughter
    - Agree with Randall (choose)
    - I don’t really understand
    
    Go to the inn to save and rest, then leave your room. Exit the
    headquarters (or use the Steed Express) and go to Juwaina Village. Go to 
    Randall’s house and watch the scene. Leave the village and attempt to 
    return to the PMB Headquarters. Move to the next screen to start 
    mission 21.
    
    Watch the scene and you will be given a set of choices.
    
    - They’re on the march
    - He was exiled (choose)
    - We have to rescue them
    
    ************************************************************************
    [MISSION 21]
    
    Enemies: Lv?? Knight Screaper x2, Lv34 Rook Screaper x2, 
             Lv38 Lesser Demon, Lv?? Demon, Lv36 Gargoyle x2, 
             Lv34 Dread Magus
    NPCs: Cyriltian Officer, Rufus
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: Rufus dies
                       Follower dies
                       All party members die
    
    Mission Complete Conditions: Cyriltian Officer survived
    
    Let Haschen and Randall fight the enemies, while Fanille heals everyone. 
    A scene will occur when Rufus and Krious will come to aid you. Let
    Krious and Rufus fight the screapers. After the enemies are defeated,
    help Rufus and Krious kill the screapers. Approach the Cyriltian Officer
    for choices.
    
    - We're here to help (choose)
    - Help fight
    - You're in the way
    ************************************************************************
    
    Watch the scene, and you will given a set of choices.
    
    - Explain what Fanille meant (choose)
    - Make Fanille say it
    - Reprimand Fanille
    
    Return to the PMB Headquarters and go to the inn. Speak with the
    innkeeper to view a scene and you’ll get yourself a Training Facility. 
    Go right and speak with the Researcher in front Irving’s house. If he 
    said, “Dr Irving has more spring in his step lately. I wonder what 
    happened?”, then you’re one step away from getting that special item 
    from Irving. Now, go to the gate and speak with the soldiers.
    
    - Yup, everything’s fine
    - Trying not to cause a panic (choose)
    - I have no idea
    
    The Colosseum is finally open. For more information on how the Colosseum 
    works, refer to the Side Quests section of this guide. Go inside the 
    gate to start mission 22.
    
    ************************************************************************
    [MISSION 22]
    
    Enemies: Lv32 PMB Soldier x2, Lv31 PMB Soldier x2, Lv31 PMB Archer, 
             Lv31 PMB Sorceror x2, Lv31 PMB Healer, Lv?? PMB Officer
    NPCs: none
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: The lift takes off
                       All party member die
    
    Mission Complete Conditions: All enemies defeated
    
    Ignore the enemies and go upstairs. Attack the enemies here until a 
    PMB Officer appears. Focus all your attacks on him until he's defeated.  
    After he’s defeated, kill the rest of them.
    ************************************************************************
    
    Go back to the inn to rest and save. Now proceed to the admonisher and
    go inside. 
    
    --------------
    THE ADMONISHER
    --------------
    Field Enemies: Lv37 Ruin Guard, Lv36 Gargoyle
    
    Kill the enemies and attempt to go upstairs. Go to the prison 
    and speak with Commander Seldous. Go downstairs and examine the door to 
    your right. You will see a bunch of gargoyle statues and a door with a 
    symbol on it. Behind the door is a chest, in order to get it you have to 
    solve a puzzle. Credit goes to Qtiyddj for solving this puzzle, and
    here’s how to do it.
    
    Draw this symbol:
    
    --------------D
    --------------S
    -----G------- x--------G
    --------------x
    F x x x x x x x x x x x x x x
    --------------x-------------x 
    -----G------- x--------G--- x 
    --------------x x x x x x x x 
    
    Reference:
    D=Door
    G=Gargoyle
    S=you position starter
    F=Finish
    x=line rect 
    
    For those who don't understand the illustration, position yourself on 
    D(door with chest). Now from D, go down following the x line until you
    reach the second row of G (gargoyle). From there, go right passing the
    G then go up until you reach the space between the G column. Go left 
    all the way until the door opens.
    
    Thanks Qtiyddj :D After the door is opened, grab the accessory item 
    <Armor Killer>. After you grabbed it, the gargoyles will come to life.
    Defeat them and go upstairs to solve another puzzle. Please note that 
    there’s a huge possibility that you will get stuck while solving this 
    puzzle.
    
    Hit the switch, and grab the accessory item <Seal Circle Strike> from 
    the chest. Hit the switch again and move Fanille (or one of your
    character) to the south room. Hit the switch again and move Fanille to 
    the next room. Hit the switch again and move your remaining characters 
    to the west. Move Fanille to the next room with a switch and let her hit 
    it. Grab the item <Ambrosia> from the chest in the north room. Now using 
    Fanille, move your remaining characters toward her. Use the ventilation 
    shaft to go to the next screen. In the next screen, search the drawer 
    near you to get a special item <Vanette’s Key>. Open the door to start 
    mission 23. 
    
    ************************************************************************
    [MISSION 23]
    
    Enemies: Lv31 PMB Healer, Lv31 PMB Sorceror, Lv31 PMB Soldier x2, 
             Lv32 PMB Soldier x3, Lv34 PMB Officer x3, Lv37 Ruin Guard x2,
             Lv?? Commander Isaac
    NPCs: PMB Soldier, PMB Healer
    
    Victory Conditions: Use the control deck to stop the Admonisher
    Defeat Conditions: Run out of time
                       Character unlocking the door dies
                       All party members die
    
    Mission Complete Conditions: All enemies defeated
                                 Persuaded two soldiers to aid you
                                 Your two soldiers survived
    
    Getting a mission complete here is hard and tricky. You need to kill all 
    enemies in order to get a mission complete, but doing that will take a 
    lot of time since you only have 16 minutes to defeat Commander Isaac. 
    
    To begin, go west killing some enemies along the way until two soldiers 
    appear. Approach them and you will be given a set of choices.
    
    - Intimidate them
    - Glare intensely
    - Tell them the hazards of firing (choose)
    
    Pick the third choice to let the two soldiers aid you. Now head upstairs 
    and used your ID to open the door. Kill all the enemies and move Randall 
    (or Fanille)to one of the stairs leading to a door. Let Randal/Fanille 
    unlocks the door. When the door is unlocked, kill all the enemies
    including Isaac. After he's defeated, examine the console to end this 
    mission.
    ************************************************************************
    
    Watch the scene and you will get a special item <Prison Key>. Go
    downstairs to free Commander Seldous and Melvina. Head downstairs to 
    the engine room and watch the scene. After the scene, exit the 
    admonisher.
    
    Watch the scene and you will get a set of choices.
    
    - Reprimand Korin
    - You’ve been quiet until now (choose)
    - Don’t say anything
    
    Try to exit the HQ to view a scene. Haschen can respond with...
    
    - It was stolen (choose)
    - It came back to life
    - I don’t know
    
    Go to Irving’s house to obtain the special item <Futonslator>. This item 
    will be needed to do another side quest that you can do in a minute. 
    Speak with the guard in front of the entrance.
    
    - Ignore him
    - Take him seriously (choose)
    
    Depending on what you chose above, you will get these responds...
    
    - Prepare the defenses (choose)
    - Tell him to run away
    - Tell him Grangale won’t attack
    
    ----------------
    TO THE SANCTUARY
    ----------------
    Field Enemies: Lv5 Imp, Lv7 Horned Dingo, Lv9 Lizardman, 
                   Lv18 Boomshroom, Lv19 Diastripe, Lv20 Devil Minion,
                   Lv21 Dragon, Lv25 Ghoul, Lv25 Floater, Lv26 Spectre, 
                   Lv27 Werepanther, Lv28 Evil Mage, Lv29 Lizard Lord, 
                   Lv30 Giant
    
    If you want to do a side quest, go to Totuwa and talk to the futon dog. 
    Use the item Futonslator on him and a side quest will start where you 
    have to gather all six futon dogs and drag them back to Totuwa. To 
    gather a futon dog, you have to approach it and use the Futonslator. You 
    can only carry one futon dog at a time and you have to drag it all the 
    way back Totuwa by walking. According to paul holzman, Gmaverick03 and 
    KFCrispy, you can use the Steed Express for the futon dogs. 
    
    Also, make sure that you show at least one futon dog to Irving (Credit 
    goes to Mystery_Origin for telling me this) before you dump them to 
    Totuwa to get another outfit for Korin later. Three futon dogs can be 
    acquired now, so start gathering.
    
    1. Liana - Felmentia. Second screen above the stairs to the west.
    2. Santos - Juwaina Jungle
    3. Tarran - Toadhenge (the one with the Frogshaped rock in it). Once you 
                reach Toadhenge, zoom your camera (right analog) northwest 
                until you see the futon dog. Exit this place and head all 
                the way to the west and then go north to the next screen. 
                In this area, go east and approach the futon dog. After the 
                scene, go back to the previous screen and head north to the 
                next screen. Go southeast and enter the Underground Ruins. 
                You’ve been here before, so go to where the save point is 
                located to find him.
    
    That's all you can do for now.
    
    Go to where mission 20 was held and go north. Follow the path until 
    you view a scene. Go to the next screen to reach
    
    ---------------------
    SAFEGUARDS' SANCTUARY
    ---------------------
    
    Items                               Weapons
    - Vulnerary......... 8 Mil          - Shadow Piercer... 7400 Mil
    - Secret Vulnerary.. 65 Mil         - Lievaeg.......... 9500 Mil
    - Sacred Elixir..... 450 Mil        - Dragon Slayer.... 9600 Mil
    - Antidote Herb..... 5 Mil          - Bloody Scythe.... 7300 Mil
    - Analepticum....... 12 Mil         - Tendon Cutter.... 9300 Mil
    - Henlouda.......... 25 Mil         - Ignition Cards... 7300 Mil
    - Panacea........... 45 Mil         - Ice Cards........ 9250 Mil
    - Nectar............ 120 Mil        - Caduceus......... 7350 Mil
    - New Moon Mirror... 200 Mil        - Elemental Staff.. 9350 Mil
    - Switching Charm... 100 Mil        
    - Transfer Charm..... 1000 Mil       Armors
    - Lethe Charm........ 300 Mil       - Scaled Jerkin...... 12500 Mil
    - Edyle Charm........ 450 Mil       - Mythril Chain...... 14400 Mil
                                        - Earth Robe......... 14100 Mil
    Accessories                         - Enhanced Garb...... 11800 Mil
    - Weapon Damage Up EX.. 2400 Mil    - Protection Mantle.. 11500 Mil
    - Dispel............... 2000 Mil    - Fairy Bustier...... 13500 Mil
    - Meditation EX........ 4000 Mil
    - Increase Heal EX..... 2000 Mil
    - Seal Circle Stirke... 2500 Mil
    - Seal Pierce Attack... 2500 Mil
    - Magic Skills......... 2600 Mil
    - EXP Up............... 2400 Mil
    
    KFCrispy's Trick: Get the plate direction you want
    
    It is possible to manipulate your plate pool to re-learn plates and try 
    to get the direction you want (up, down, choice, or split). to do this 
    "trick" you need Lethe Charms that remove plates from your skill tree 
    area. This "trick" can be used to try to get split-directional plates 
    early in the game. you will be able to obtain Eclipse Mirrors towards 
    the end of the game that turn any plate into a split-directional plate, 
    but for the most part, this "trick" will be your best source. it seems 
    that simpler skills have a better chance of becoming split-directional 
    plates, so try it with simpler skills such as Analyze (MP Up is 
    recommended in GameCoder's faqs as a skill that is often learned as a 
    split-directional).
    
    Things to note:
    -you cannot learn a skill if it's in your pool of skills that can be 
     placed into your characters' active/usable skill area.
    -you cannot learn a skill if you already have 3 plates of that skill in 
     your skill pool.
    -Lethe Charms will overwrite your existing pool plate with the plate you
     just removed from the "plate area"
    
    Steps:
    -If you currently have a plate in your pool, place it down to free up 
     your pool so you can gain a new plate from your equipment in battle.
    -If you already have 3 plates placed or 2 placed and 1 in your pool, use
     a Lethe Charm on at least 2 plates, then put your pool plate back into 
     the plate area. The idea is to free up your pool and make sure it is 
     still possible to learn the skill plate from your equipment, then fight
     in a battle to learn the skill plate. If you do not get the plate you 
     desire, you can reload or use a Lethe Charm on a plate in your "plate 
     area" to overwrite the one you just added to your pool, and then add 
     the plate back into your plate area to free up the pool.
    
    
    Proceed north to view a scene.
    
    - Defend Melvina (choose)
    - Say nothing
    
    Depending on what you chose above, you will get these responds...
    
    - The Orb now keeps the peace
    - Don’t talk like that (choose)
    - Melvina is right
    
    Enter the door to the north to watch a scene. Speak with Melvina and say 
    yes. Go back outside and knock on one of the doors to your right to 
    learn <Impressionism> for Korin. Make sure that her SNS stat is above
    500 in order to learn it. Go to the northwest door and enter the inn. 
    Upgrade your equipments if you want. Leave the inn and go back to the 
    north room. Head northwest to reach
    
    ---------
    CATACOMBS
    ---------
    Field Enemies: Lv38 Lesser Demon, Lv38 Toxifier, Lv39 Bronze Golem, 
                   Lv39 Elder Mech
    
    From the entrance, go left and take the stairs. Keep going until the 
    path splits, then go northwest and grab the accessory item
    <Interceptor>. Go south and take the stairs. In the next screen, go 
    north and hit the switch. Return to the entrance and go right. Go
    downstairs and in the next area, go west and grab the accessory item 
    <Intelligence Up EX>. Go north and take the stairs. Go west and hit the
    switch. Go all the way to the east and take the stairs. Follow the path 
    and grab the accessory item <Spell Barrier>. Go back to the entrance, go 
    north, and take the stairs. Keep going until you get a scene. After the 
    scene, go southeast, and then west to grab the item <Rana Fruit>. Go 
    back to where the corpse is, then go north to start mission 24.
    
    ************************************************************************
    [MISSION 24]
    
    Enemies: Lv?? Figurehead, Lv39 Elder Mech x10
    NPCs: Commander Isaac
    
    Victory Conditions: All enemies defeated 
                        Main cannon disarm
    Defeat Conditions: Isaac dies
                       Main cannon is fire
                       All party members die
    
    Mission Complete Conditions: All enemies defeated
    
    Have Haschen move to the ship while the others attack the enemies. When 
    Haschen is near the ship, Isaac will appear. Have Haschen move inside 
    the ship and disarmed the cannon. The console is located north between 
    the two diamond shaped crystals. Once the main cannon is disarmed, 
    defeat the remaining enemies to end this mission.
    ************************************************************************
    
    After the battle, enter the ship. Go all the way to the west and enter 
    the room to your left to get an item <Vito‘s Nostrum> from the chest. 
    Go to the room to your right and examine the console and watch the 
    scene.
    
    - Agree (choose)
    - Disagree
    - Say there are more pressing matters
    
    Another set of choices will be given to you.
    
    - They miscalculated
    - Ley Line consumption increased (choose)
    - I don’t know why it’s running out
    
    Exit the cavern and watch the scene. Speak with the patriarch and a set 
    of choices will be given to you. Pick them all and a new set of choices
    will appear.
    
    - Prevent it from being used for evil 
    - We won’t use it until the seal breaks (choose)
    - Use it for peace
    - Hadn’t thought about it
    
    Head outside and speak with Fanille
    
    - You shouldn’t care what people think (choose)
    - It takes practice
    - Say nothing
    
    Depending on what you chose above, you will get these responds...
    
    - You’re right (choose)
    - You worry too much
    - Say nothing
    
    Head south towards Randall and watch the scene. Once you’re ready, 
    speak with Randall to leave the Sanctuary. Attempt to go back to the 
    PMB Headquarters to view a scene.
    
    - Tell him yourself (choose)
    - Have Fanille tell him
    - Have Randall tell him
    - Have Korin tell him
    
    Go to Warslee village and head for the beach. After the scene, exit the 
    village and attempt to go back to the PMB Headquarters. Speak with 
    Krious to start mission 25.
    
    ************************************************************************
    [MISSION 25]
    
    Enemies: Lv25 Grangalian Soldiers x10, Lv25 Grangalian Archer x5, 
             Lv26 Grangalian Knight x3, Lv25 Grangalian Sorceror x4,
             Lv?? Bachter, Lv?? Ziekwalt
    NPCs: Cyriltian Officer, Cyriltian Archer x3, Cyriltian Healer, 
          Cyriltian Sorceror, Cyriltian Soldier x2, Ziekwalt
    
    Victory Conditions: Protect the Cyriltian Soldiers
                        Maintain the line of defense until the Gangalian  
                        army retreats
    
    Defeat Conditions: Cyriltian officer dies
                       2 Cyriltian soldiers die
                       All party members die
    
    Mission Complete Conditions: All Cyriltians took less or no damage
                                 All Cyriltians survived
                                 All Grangalian soldiers defeated
    
    Just like mission 19, move Fanille, Haschen/Krious, and Randall between 
    the barracks located to the north. These three characters will act as
    guards so that Grangalians will never breach your line of defense. Now, 
    have Fanille cast powerful magic spells or heal everyone. Have either 
    Haschen or Krious go north to fight the Grangalians appearing on the 
    screen. This is very important because during this fight, Cyriltian 
    soldiers will appear. Let them pass quickly so that the Gangalian 
    soldiers can’t kill them and make sure that the Cyriltians take less 
    or no damage from the enemies. Heal them when needed. The Decoy knack 
    skill can help you here. After killing some enemies, Bachter will 
    appear, let Fanille casts magic on him. After a while, Ziekwalt will 
    appear, let him do his own thing and continue fighting the enemies until
    they retreat. After they retreated, a scene will occur. Focus all your 
    attacks on Ziekwalt and make sure that he won’t absorb any Cyriltian 
    soldier to get a mission complete.
    ************************************************************************
    
    After the battle, watch the scene.
    
    - Exploring General Rockbein’s hideout
    - Slaying the Mutant Screaper at Geilenach
    - Fighting in the ruins of the bio-weapon (choose)
    
    Return to the PMB Headquarters.
    
    If you want to do a side quest, another futon dog can be acquired.
    
    4. Kyr - Zerdok. Go southeast from Zerdok entrance.
    
    Inside the PMB Headquarters, go to Fanille’s lab and speak with
    Professor Pernagi.
    
    - About the Dragon Orb and the Queen
    - About the bio-weapon and Ziekwalt (choose)
    - Ask about other ancient weapons
    - Nothing much
    
    Leave the lab and go to Commander Seldous’ office.
    
    - We must defeat him
    - Seal him again (choose)
    - Say nothing
    
    You will receive a special item <Old Key>. Attempt to exit the 
    headquarters to view a scene.
    
    - That’s just lip service
    - I’m fine being your subordinate
    - I feel the same (choose)
    - Say nothing
    
    After the scene, exit the headquarters.
    
    --------------------
    BACK TO NOSTAL RUINS
    --------------------
    Field Enemies: Lv5 Imp, Lv7 Horned Dingo, Lv9 Lizardman, Lv14 Werecat,
                   Lv15 Rabidhura, Lv38 Lesser Demon, Lv41 Troll 
    
    Once you get there, a set of choices will be given to you.
    
    - I remember (choose)
    - I don’t remember
    
    Go northeast and pick the shiny item on the ground to get a special 
    item <Crystal Shard>. Enter the ruins.
    
    ------------
    NOSTAL RUINS
    ------------
    Field Enemies: Lv37 Ruin Guard, Lv42 Demon, Lv43 Iron Golem
    
    Go to the next screen. Head all the way to the east and use the old key
    to open the door. Examine the wall to start mission 26.
    
    - Try to break the wall (choose)
    - Ask Krious to do it
    - Don’t waste your energy
    
    Another set of choices will be given to you.
    
    - The Mystek Ore is worth the risk (choose)
    - It’s not worth risking danger
    
    ************************************************************************
    [MISSION 26]
    
    Enemies: Lv?? Spriggan, Lv43 Golem x2, Lv30 Device x6
    NPCs: none
    
    Victory Conditions: Obtain the Mystek Ore and escape
                        All enemies defeated
    Defeat Conditions: The Guardian close the shutters
                       All party members die
    
    Mission Complete Conditions: All enemies defeated
    
    Have Haschen move all the way to the north and grab the special item 
    <Mystek Ore>. Have Krious and Randall kill the enemies while Fanille 
    heals everyone. If you want to get the chests, then you have to stand 
    behind the wall (where the chest is located) and let the Guardian casts 
    Multiprojectile. A ball like object will come at you and you have to 
    evade it. If evaded successfully, the ball will hit the wall instead. 
    This will cause the wall to crumble, opening a path to the chest. All 
    chests in this area contains <Sleipnir’s Blood>, <Ambrosia>, 
    <Rana Fruit>, and the accessory item <Armor Killer>. If you want to 
    get a mission complete, you have to defeat all the enemies including 
    the Master Guardian.
    ************************************************************************
    
    Return to the previous screen and head for the north door. Examine the
    shining orb and watch the scene. Go right and put the mystek ore on the 
    pedestal. Go right and ride the elevator. Grab the shiny object on the 
    top of the platform to get a special item <Transmission Crystal>. Go to 
    the room to you right and head all the way to the east to get an 
    accessory item <Vengeful Blade EX>. Enter the small room and examine the
    chest to get an accessory item <Balance Breaker EX>. Rest if you want 
    and return to the previous room. Examine the shining orb again and you 
    will be given a set of choices.
    
    - Take it with you (choose)
    - Leave it
    
    You will get a special item <Reception Crystal>. Exit the ruins and 
    attempt to go back to the PMB Headquarters. Move southeast to start 
    mission 27.
    
    ************************************************************************
    [MISSION 27]
    
    Enemies: Lv33 Neylern Healer x2, Lv33 Neylern Sorceror x2, 
             Lv34 Neylern Soldier x6, Lv37 Neylern Officer x2, 
             Lv?? Elessa, Lv?? Ziekwalt, Lv?? Knight Screaper
    NPCs: none
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: All party members die
    
    Mission Complete Conditions: All enemies defeated
    
    Have Krious fight the enemies to your right, while Haschen fights the 
    enemies to your left. Have Randall deals the enemies upfront while 
    Fanille heals everyone. After Elessa is defeated, Ziekwalt will appear. 
    Ignore him for now and keep attacking the enemies until Lt. Wolfgainer 
    appears with a Knight Screaper. After a while, Ziekwalt will escape and 
    you have to defeat the Knight Screaper to end this mission.
    ************************************************************************
    
    After the battle, watch the scene.
    
    - Tell them what you heard (choose)
    - Don’t tell them
    
    After the scene, return to the PMB Headquarters and go to Fanille’s lab. 
    Watch the scene and you will be given a set of choices.
    
    - Defeat him
    - Reason with him
    - Recall the recent encounter (choose)
    - Say nothing
    
    Another set of choices will be given to you.
    
    - He’s weak against Knight Screapers
    - The Screaper Remote weakens him (choose)
    - I don’t know
    
    Even more choices will be given to you.
    
    - Agree with Krious (choose)
    - Disagree with Krious
    
    Go to Commander Seldous’ office and watch the scene. Attempt to leave 
    the HQ and you will be given a set of choices.
    
    - Agree (choose)
    - Say nothing
    
    Leave the headquarters and go to Zerdok to start mission 28.
    
    If you want to do a side quest, go to Felmentia and speak with Sherris. 
    She can be found in the castle entrance and make sure that you have a
    Naton Fruit with you. If you don't have it, go get one. You already
    used one during Fanille's role, so go back to where you fought the
    werecat and get one from the tree.
    
    - Yes (choose)
    - No
    
    Go to Safeguards’ Sanctuary and knock on the bottom door to your left. 
    Hand him the Naton Fruit and then return to Felmentia. Speak with 
    Sherris again and then go back to Safeguards’ Sanctuary. Speak with the
    safeguard again to get 2 special items <Agent’s Report> and 
    <Detoxicant>. Go back to Felmentia to speak with Sherris.
    
    - Yes (choose)
    - Nothing else
    
    Depending on what you chose above, you will get these responds...
    
    - A man with a knife wound on right hand
    - A man with a knife wound on right arm
    - A man with a knife wound on left hand (choose)
    - A man with a knife wound on left arm
    
    Leave Felmentia and reenter to speak with Sherris. Go to inn and to the 
    contest hall to speak with Nina. 
    
    - Try it out (choose)
    - Not interested
    
    Picking the first choice will let you save Sherris’ Role to a save slot, 
    and make sure that you DON'T OVERWRITE IT TO THE MAIN ROLE'S SAVE FILE.
    Speak with the innkeeper to rest and save your game.
    
    I suggest that you start Sherris’ Role now because there’s a possibility 
    that you will not get her as a playable character if you play her role 
    later. 
    
    If you don't want to do any optional role right now, press CTRL+F 
    and punch MR02 to continue on to the Main Role's story.
    
    If you want to do Sherris' Role right now, soft reset your game (Press 
    L1, R1, L2, R2, select, start at the same time), and choose
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                            [SHERRIS' ROLE START]                       OR01       
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    --------------------------------------
    FELMENTIA, CAPITAL OF CYRILTIA KINGDOM
    --------------------------------------
    
    Items                               Weapons
    - Vulnerary......... 8 Mil          - Tessen...... 26000 Mil
    - Secret Vulnerary.. 65 Mil         - Euros' Fan.. 37250 Mil
    - Sacred Elixir..... 450 Mil        
    - Antidote Herb..... 5 Mil          Armors
    - Analepticum....... 12 Mil         - Aeneas' Armor.. 39000 Mil
    - Henlouda.......... 25 Mil         - Royal Dress.... 52250 Mil
    - Panacea........... 45 Mil        
    - Nectar............ 120 Mil        
    - New Moon Mirror... 200 Mil       
    - Switching Charm... 100 Mil        
    - Transfer Charm..... 1000 Mil       
    - Lethe Charm........ 300 Mil      
    - Edyle Charm........ 450 Mil       
    
    Accessories
    - Balance Breaker EX.. 6000 Mil
    - Knockout EX......... 2400 Mil
    - Debilitator......... 3600 Mil
    - Interceptor......... 6500 Mil
    - Magic Barrier EX.... 2500 Mil
    - Mirage EX........... 2000 Mil
    - Magic Shield EX..... 7500 Mil
    - Knockout Guard...... 2800 Mil
    - Intelligence Up EX.. 5500 Mil
    - Skill Effect Up..... 5000 Mil
    
    Go to the item shop and buy some healing items. Attempt to leave
    Felmentia to view a scene. After the scene, exit Felmentia.
    
    - The doctor is poisoning him
    - It could be possible 
    - It can’t be done (choose)
    
    Go southeast to the southern bridge and speak with everyone. Attempt to 
    leave to start mission 01.
    
    ************************************************************************
    [MISSION 01]
    
    Enemies: Lv30 Rook Screaper, Lv26 Rook Screaper, Lv29 Lizard Lord, 
             Lv28 Evil Mage, Lv19 Diastripe
    NPCs: Cyriltian Officer, Cyriltian Soldier x3, Cyriltian Sorceror,
          Cyriltian Healer, Worker x5
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: Any worker dies
                       Cyriltian soldier dies
                       Sherris die
    
    Mission Complete Conditions: All enemies defeated
    
    Move Sherris to the screapers and attack them. When enemies appear, have 
    the soldiers fight them, and make sure to heal the workers and the 
    soldiers when their HP gets low. After the soldiers defeated the 
    enemies, they will aid Sherris again to defeat the screapers.
    ************************************************************************
    
    Return to Felmentia and attempt to go to the castle entrance to view a 
    scene. Go to the inn to save/rest, and then exit Felmentia. Go
    southwest to Juwaina Jungle and Sapphia will join you. Go to Juwaina 
    Village and head for Randall’s house. 
    
    Items                                Weapons
    - Vulnerary......... 8 Mil           - Euro's Fan..... 37250 Mil
    - Secret Vulnerary.. 65 Mil          - Vito's Staff... 17300 Mil
    - Sacred Elixir..... 450 Mil         - Zephyrus Wand.. 22000 Mil
    - Antidote Herb..... 5 Mil
    - Analepticum....... 12 Mil          Armors
    - Henlouda.......... 25 Mil          - Royal Dress...... 52250 Mil
    - Panacea........... 45 Mil          - Magical Bustier.. 18750 Mil
    - Nectar............ 120 Mil         - Sage's Robe...... 23800 Mil
    - New Moon Mirror... 200 Mil
    - Switching Charm... 100 Mil         Oils
    - Edyle Stone....... 450 Mil         - Rose Geranium Oil... 200 Mil
                                         - Sweet Geranium Oil.. 200 Mil
    Accessories                          - Snapdragon Oil...... 20 Mil
    - Fatal Rune....... 2000 Mil         - Mint Oil............ 200 Mil
    - Wisdom Blade EX.. 1600 Mil 
    - Wisdom Armor EX.. 1700 Mil
    - Null Fire........ 1250 Mil
    - Null Ice......... 1250 Mil
    - Null Wind........ 1250 Mil
    - Null Lightning... 1250 Mil
    - Null Earth....... 1250 Mil
    - Null Holy........ 1250 Mil
    - Null Spirit...... 1500 Mil
    - Theriaca......... 1350 Mil
    - Intelligence Up.. 750 Mil
    - Meditation....... 1000 Mil
    - Regeneration EX.. 2000 Mil
    - Healer's Art..... 2200 Mil
    
    
    Leave the village and head west to the mines. Go back to the village and
    speak with Randall again. Rest/save in the inn and leave the village. 
    Enter the mines and go all the way to the bottom floor to start 
    mission 02.
    
    ************************************************************************
    [MISSION 02]
    
    Enemies: Lv?? Cyriltian Officer, Lv39 Cyriltian Knight, 
             Lv37 Cyriltian Soldier, Lv36 Cyriltian Healer, Lv20 Manus 
    NPCs: none
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: All party members die
    
    Mission Complete Conditions: All enemies defeated
    
    Focus your attacks on Manus first so that he can’t escape. After you 
    defeated him, you will get a special item <Shining Fabric>. Defeat the 
    remaining enemies to end this mission.
    ************************************************************************
    
    Leave the mines and return to Felmentia. Outside Felmentia, go east 
    and speak with the guards. Go north to the next area, and go to where 
    the Underground Ruin is located. Go northeast and speak with the  
    guards to get a scene. Leave this area and go to the southern bridge.  
    Speak with the man standing on the bridge to get a special item <Fish>. 
    Go back to Felmentia to get a scene and go to the inn to rest and save. 
    Once you're ready, go to the castle entrance and you will see a woman 
    standing beside the stairs. Approach her and use the fish. Chase her to 
    the previous screen to start Sherris’ last mission.
    
    ************************************************************************
    [MISSION 03]
    
    Enemies: Lv?? Flame Edge, Lv38 Bandit x2, Lv36 Bandit x2
    NPCs: none
    
    Victory Conditions: Flame Edge defeated
                        All enemies defeated
    Defeat Conditions: Flame Edge escapes
                       All party members die
    
    Mission Complete Conditions: All enemies defeated
    
    Chase Flame Edge until she fights you. After she’s defeated, kill the 
    remaining enemies to end this mission.
    ************************************************************************
    
    Watch the rest of the scene, and save your game. Make sure that you
    don’t delete or overwrite it.
     
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                         [MAIN ROLE PART 2 START]                       MR02
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Go to Zerdok and you will be given a set of choices.
    
    - Tell him we're going to stop them (choose)
    - Say nothing
    
    Attempt to enter to get a scene. Pick one of the entrance and climb the 
    wall to start mission 28.
    
    ************************************************************************
    [MISSION 28]
    
    Enemies: Lv46 Ziekwalt, Lv44 Bachter, Lv31 Grangalian Knights x2, 
             Lv30 Grangalian Sorceror x3, Lv30 Grangalian Healer
             Lv30 Grangalian Soldiers (unlimited)
    NPCs: none
    
    Victory Conditions: The party escapes with the Screaper Remote
    Defeat Conditions:  All party members die
    
    Mission Complete Conditions: Ziekwalt defeated
    
    Make your way to Bachter and kill the enemy who tries to block your
    path. Ziekwalt will appear on the right side of the screen and tries to 
    steal the Screaper Remote from Bachter. Quickly attack Bachter and when 
    he’s defeated, he will drop something on the ground. Quickly grab it to 
    get the special item <Screaper Remote>. If you want to get a mission 
    complete, make sure that you defeat Ziekwalt. Make your way to the 
    entrance and escape to end this mission.
    ************************************************************************
    
    Attempt to go back to the PMB Headquarters and watch the scene. After 
    the scene, go to Warslee Village.
    
    If you want to do a side quest, go to the Elphan Forest and speak with 
    the fairy whom you gave the time capsule to earlier in the game to get a 
    new clue.
    
    ---------------
    WARSLEE VILLAGE
    ---------------
    
    Items                               Weapons
    - Vulnerary......... 8 Mil          - Lievaeg.......... 9500 Mil
    - Secret Vulnerary.. 65 Mil         - Hodaka........... 16700 Mil
    - Sacred Elixir..... 450 Mil        - Dragon Slayer.... 9600 Mil
    - Antidote Herb..... 5 Mil          - Lofarr's Blade... 17000 Mil
    - Analepticum....... 12 Mil         - Ice Cards........ 9250 Mil
    - Henlouda.......... 25 Mil         - Crystal Cards.... 16600 Mil
    - Panacea........... 25 Mil         - Elemental Staff.. 9350 Mil
    - Nectar............ 45 Mil         - Vito's Staff..... 17300 Mil
    - New Moon Mirror... 120 Mil
    - Switching Charm... 200 Mil        Armors
    - Transfer Charm.... 100 Mil        - Mythril Jerkin... 14400 Mil
    - Lethe Charm....... 300 Mil        - Dragon Jerkin.... 19500 Mil
    - Edyle Stone....... 450 Mil        - Black Coat....... 19000 Mil
                                        - Earth Robe....... 14100 Mil
    Accessories                         - Night Cloak...... 18800 Mil
    - Mage Slaughter.. 2400 Mil         - Magical Bustier.. 18750 Mil
    - Armor Killer.... 2400 Mil
    - Petrify Attack.. 3500 Mil
    - Attack MP Down.. 4500 Mil
    - Heal MP Down.... 3400 Mil
    
    Inside the village, you can change your personality by talking to the 
    Juju lady, but you need incenses from the flower lady or oils from the 
    shop in Juwaina Village in order to do that.
    
    Morals (Grapefruit Incence)
    - Make it better
    - Make it worse
    
    Self Confidence (Clary Sage Incense)
    - Be more confident
    - Be less confident
    
    General Attitude (Rosemary Incense)
    - Be more intelligent
    - Be less intelligent
    
    Kindness (Mint Oil)
    - Be kinder to people
    - Be colder to people
    
    Meekness (Sweet Orange Oil)
    - Be more good hearted
    - Be more calculating
    
    Composure (Lavender Incense)
    - Be more collected
    - Be more emotional
    
    Initiative (Tarragon Incense)
    - Be more aggressive
    - Be less aggressive
    
    Attitude towards men (Cedarwood Incense)
    - Be attracted to men
    - Dislike men
    
    Attitude towards women (Rose Geranium Oil)
    - Be attracted to women
    - Dislike women
    
    Go to the inn to get a scene and then go to your house. Proceed to your 
    room and watch the scene.
    
    - Nod (choose)
    - Ask what she wants
    - Say nothing
    
    You will obtain a special item <Old Lady’s Letter>.
    
    - Thank her 
    - Read it with her (choose)
    - Wait for her to leave
    
    Depending on what you chose above, you will get these responds...
    
    - Have her stay (choose)
    - Ask her to leave
    
    Depending on what you chose above, you will get these responds...
    
    - Say that's why we fight (choose)
    - Say you should fight for your own sake
    - Say nothing
    
    Go to your room and rest.
    
    - Ask who she is 
    - Ask why she’s here (choose)
    - Go back to sleep
    
    Another set of choices will be given to you.
    
    - Believe her (choose)
    - Don’t believe her
    - Don’t reply
    
    Even more choices will be given to you.
    
    - Say you agree with her (choose)
    - Say it’s something else
    - Stay silent
    
    And even more choices will be given to you.
    
    - Please tell me (choose)
    - There’s no point
    
    Exit your room and go outside. Approach Commander Isaac and watch the 
    scene.
    
    - Talk with Isaac
    - Give him the device (choose)
    - Don’t give him the device
    
    Upgrade your equipments if you want and then leave the village. Proceed 
    east until you get a scene.
    
    If you want to do a side quest, another futon dog can be acquired now.
    
    5. Masonite - Zaramba, located south hiding behind the bushes. 
    
    Go to Zaramba to save and rest if you want. Leave the town and go north.
    Head northeast to start mission 29.
    
    ************************************************************************
    [MISSION 29]
    
    Enemies: Lv?? Elessa, Lv38 Mutant Screapers x4
    NPCs: Grangalian Soldier x7, Grangalian Healer, Grangalian Sorceror, 
          Grangalian Officer, Grangalian Archer, Gaerik, 
          Lt. General Wolfgainer
    
    Victory Conditions: Defeat Elessa and the Screapers
    Defeat Conditions: All Grangalian soldiers and guards die
    
    Mission Complete Conditions: All Grangalian soldiers and guards survived
    
    This mission is really hard especially when aiming for a mission 
    complete. You need to protect the Grangalians from dying, so let Fanille
    and Randall heal the Grangalians while Haschen and Krious kill the 
    enemies. Ignore Ziekwalt since he can’t die in this mission. Defeating
    Elessa and the screapers will end this mission.
    ************************************************************************
    
    After the battle, watch the scene and head northeast to meet Rufus. 
    Approach him and you will get a special item <Grangale Visa>. Return
    to Warslee Village and after the scene go back to the PMB Headquarters. 
    Go to Commander Seldous’ office and watch the scene. After the scene, 
    speak with him again.
    
    - Yes (choose)
    - No
    
    Leave the headquarters and go to Zerdok. From Zerdok go northeast and 
    keep going to start mission 30.
    
    ************************************************************************
    [MISSION 30]
    
    Enemies: Lv?? Commander Isaac, Lv36 PMB Officer, Lv31 PMB Soldier x2, 
             Lv31 PMB Archer, Lv31 PMB Healer, Lv31 PMB Sorceror, 
             Lv?? Rook Screaper x3, Lv?? Knight Screaper x3
    NPCs: PMB Officer, PMB Soldier x2, PMB Archer, PMB Healer, PMB Sorceror
          Melvina
    
    Victory Conditions: Defeat Isaac and kill all Screapers
    Defeat Conditions: All party members die
                       Melvina dies
    
    Mission Complete Conditions: All PMB soldiers survived
    
    Focus all your attacks on Isaac until he’s defeated. After you defeated
    him, all the PMB soldiers will become your allies. Kill the screapers to
    end this mission.
    ************************************************************************
    
    After the battle, watch the cutscene. When a set of choices appears, 
    pick someone you want to speak with.
    
    After the scene, speak with one of the PMB soldiers and she will explain 
    about Hypnos. Speak with Krious and choose the character you don’t want 
    to bring along. Go to Jaergen Village and watch the scene.
    
    - We’re stronger than you 
    - We don’t need to rely on Ziekwalt
    - Try to convince him (choose)
    - Say nothing
    
    Speak with Vittorio
    
    - Trust this to us (choose)
    - Say nothing
    
    Approach Krious and he will ask you about who’s going to hold the Statue 
    of Hypnos. I advise that you pick Haschen to make the next mission a lot 
    easier. Go to the inn to rest/save, then exit the village to start 
    mission 31.
    
    ************************************************************************
    [MISSION 31]
    
    Enemies: Lv34 Grangalian Soldier x4, Lv35 Grangalian Knight x2, 
             Lv34 Grangalian Sorceror, Lv34 Grangalian Archer, 
             Lv 38 Grangalian Officer, Lv?? Bachter
    NPCs: PMB Sorceror x3, Neylern Soldier x3
    
    Victory Conditions: Put all Grangalians to sleep with Hypnos
    Defeat Conditions: Enemy soldier enters Jaergen
                       All Hypnos units die
                       All party members die
    
    Mission Complete Condition: All Hypnos units, Grangalian and Neylern
                                soldiers survived
    
    Move your two characters in front of the Hypnos units to protect them. 
    Have your other two characters guard the entrance to Jaergen Village so 
    that the Grangalians can’t enter, and let them heal everyone. Don’t let 
    any Neylern and Grangalian die if you want to get a mission complete. 
    When a message appears saying that the hypnos is ready, move Haschen to 
    a group of Grangalian soldiers and choose defend. This will cause the 
    Grangalian soldiers to fall asleep. Do this to the rest of the soldiers 
    to end this mission.
    ************************************************************************
    
    After the battle, watch the scene. Enter Jaergen Village and go to the 
    inn.
    
    - We don’t need it
    - We’ll get it back (choose)
    - Say nothing
    
    Return to the PMB Headquarters and watch the scene. Speak with your 
    party members (Randall in front of the shops, Krious in front of the 
    gate, Melvina inside the HQ, Fanille inside her lab) and then speak with
    Korin.
    
    - Agree with Fanille
    - Agree with Korin (choose)
    - Ignore her
    
    Speak with Korin again
    
    - Don’t worry about it (choose)
    - I’m not counting on you anyway
    - What kind of abilities?
    
    Depending on what you chose above, you will get these responds...
    
    - Get angry at her
    - That sounds useful
    - You don’t need it (choose)
    
    Speak with her again and watch the scene.
    
    - What about the Platinum Screaper?
    - Comfort Korin (choose)
    - Watch silently
    
    Speak with your party members again and then go to Fanille’s lab. After 
    the scene, speak with Professor Pernagi and pick everything when choices 
    are given. Go to the inn to rest, then leave to view a scene. When given 
    a set of choices, choose someone you don’t want to bring along. You have 
    six minutes to leave the headquarters, and go east to start mission 32.
    
    ************************************************************************
    [MISSION 32]
    
    Enemies: Lv?? Commander Isaac, Lv36 PMB Officer x2, Lv34 PMB Archer, 
             Lv33 PMB Archer, Lv33 PMB Soldier x7, Lv33 PMB Sorceror x2, 
             Lv33 PMB Healer
    NPCs: none
    
    Victory Conditions: Defeat Isaac
    Defeat Conditions: All party members die
    
    Mission Complete Conditions: Defeat Isaac
    
    This mission is really hard. You need to focus all your attacks on 
    Isaac until he’s defeated. However, before you can do that, you need to 
    chase him half the scene while the soldiers are attacking you. Make sure
    that you have your support magic up (Attack Up, Protect, Cycle Up).
    Decoy knack skill can help you here and if you have Sleipnir's Blood, 
    use them. Once you reached Isaac, pound him with knack skills until he's
    defeated. 
    
    Mystery_Origin's Strategy:
    Here is what I did, start off by moving Fanille upward to avoid the 
    reinforcement from gang banging her. Have Krious use decoy and lure all
     the enemy into him. Have Haschen run south and take out the magicians. 
    Have Melvina and Fanille cast spells to take out the further magicians 
    and/or heal (you probably want to dedicate one of them to healing). 
    Once enemy healers are down, have Krious spam his circle strike (should 
    be at least 5, more if you have free knacks) and the soldiers went down 
    with extreme ease (Haschen can help out if the magicians are mainly 
    gone, in fact, having him spam circle strike as well will take out the 
    solider in a few seconds). As far as I have tried, Issac never tried to 
    run, he just stays up top right and waits there. Naturally, I would take
    out the other soldiers before chasing after Issac. There might be one 
    problem where Krious' action is delayed so much that he can't even 
    attack. In that case, have him defend, dedicate a healer to him, and 
    hunt down the magicians first before saving his life.
    
    To sum it up, decoy and circle strike is the best way to take out small
    fries and having someone dedicated to hunting out the casters. 
    Furthermore, use level 9 protect, attack up, resistance, and cycle up 
    on every character before entering the battle.
    
    Mistoltean's Strategy:
    Requirement is 
    
    1. Slepnir Blood x 2 (only 1 ea may work but I did not test.)
    2. Magic Bind lv 5 up (I used lv 5)
    
    My party are Krious, Fanille and Randall.
    
    The most important things is time you spend on tracking him from PMB HQ
    to SE map because Issac run in the same time as well.
    
    I will start explain from PMB HQ
    
    1. use Slepnir Blood on Haschen for saving time.
    2. run to SE map ASAP.
    3. when you reach SE map you will see Issac running along narrow north 
    passage leaded to intersection in middle of map.
    4. use Attack UP if you have but not neccessary.
    5. use Slepnir Blood on Haschen again but I think it is not neccessary. 
    6. don't use another supportive spell beacuse Issac can get away more 
    easily.
    7. use Bind on Issac to slow him down and trigger mission 32.
    8. order everybody include Randall and Fanille to attack Issac to slow 
    him down and Haschen or Krious run after him.
    9. when Issac about to reach intersection in middle of map if you chase 
    him fast enough,
    PMB soldier in right of map will come to intercept you and Issac as well
    in opposite way of Issac and they will block Issac from pass through 
    narrow passage to middle of map so he can not get away.
    10. pound every thing you have only on Issac and he will be defeated in 
    short times and that ended this mission in complete. I hope this may 
    help other to complete this mission easier.  
    ************************************************************************
    
    After the battle, you will get a special item <Frequency Key>. 
    
    - Yes
    - No (choose)
    
    If you want to upgrade your equipments, go back to the PMB Headquarters.
    
    Items                               Weapons
    - Vulnerary......... 8 Mil          - Hodaka.......... 16700 Mil
    - Secret Vulnerary.. 65 Mil         - Adamant Lance... 21000 Mil
    - Sacred Elixir..... 450 Mil        - Lofarr's Blade.. 17000 Mil
    - Antidote Herb..... 5 Mil          - Storm Caller.... 21500 Mil
    - Analepticum....... 12 Mil         - Mythril Scythe.. 16200 Mil
    - Henlouda.......... 25 Mil         - Soul Reaper..... 20000 Mil
    - Panacea........... 25 Mil         - Crystal Cards... 16600 Mil
    - Nectar............ 45 Mil         - Shadow Clipper.. 22500 Mil
    - New Moon Mirror... 120 Mil        - Vito's Staff.... 17300 Mil
    - Switching Charm... 200 Mil        - Zephyrus Wand... 22000 Mil
    - Transfer Charm.... 100 Mil      
    - Lethe Charm....... 300 Mil        Armors
    - Edyle Stone....... 450 Mil        - Dragon Jerkin.... 19500 Mil
                                        - Black Coat....... 19000 Mil
    Accessories                         - High Plate....... 23500 Mil
    - Balance Breaker EX.. 6000 Mil     - Maiden Cassock... 18900 Mil
    - Knockout EX......... 2400 Mil     - Night Cloak...... 18000 Mil
    - Debilitator......... 3600 Mil     - Magical Bustier.. 18750 Mil
    - Assassin Strike..... 2000 Mil     - Sage's Robe...... 23800 Mil
    - Magic Barrier EX.... 2500 Mil     
    - Mirage EX........... 2000 Mil
    - Knockout Guard...... 2800 Mil
    - Intelligence Up EX.. 5500 Mil
    - Dispel Attack....... 1800 Mil
    - Thief's Art......... 4000 Mil
    - Sorcery Skills...... 3500 Mil
    
    If you want to do some side quests, go to Zerdok and knock on the door 
    near the right exit to get another <Dress Pattern>. Go to Jaergen 
    Village and knock on the door near the item shop to get Korin’s outfit 
    <Dress>. Go to the next screen, and speak with the lady walking around. 
    She will tell you about a bizarre animal inside the lord’s mansion. 
    Enter Fanille’s house (Fanille must be in your party) and take the 
    stairs to your right to find the last futon dog.
    
    6. Soleil - Jaergen Village, Fanille’s house.
    
    After you gathered all the futon dogs, speak with Ellon using the
    Futonslator to receive another special item <Rusted Holy Sword>. Return
    to PMB Headquarters and speak with Irving. After the scene, go back to 
    Totuwa and speak with Irving inside the inn to get Korin’s outfit 
    <Raccoon Suit>. To get Korin’s last outfit, you need to participate in 
    the Colosseum. 
    
    Your next destination is Nu Nahn (Nu Nahn Ruins), but before you go 
    there, make sure that you bring a lot of healing items with you. Trust
    me you need a lot of them.
    
    If you don't know how to get there, exit Jaergen Village. From Jaergen 
    Village, go west to the next screen. Now, go northwest and then north
    (northeast to be exact) to reach it. Inside Nu Nahn, go downstairs and 
    head north. Use the frequency key on the door to get a scene. Kill the 
    screapers and enter
    
    --------------------
    NU NAHN SEABED RUINS
    --------------------
    Field Enemies: Lv46 Lich, Lv47 Greater Demon
    
    Please note that any party members die will result in a game over, so
    make sure that you always look at your party members' HPs.
    
    Pick the shiny item on the floor to get a special item <Nu Nahn’s Gem>. 
    Put the gem on the pedestal to your right to open a path. Go east
    passing the switch for now and grab the chest containing an accessory 
    item <Vengeful Blade EX>. Go back to the switch and hit it. Retrieve the 
    gem from the pedestal and put it on the other pedestal to the north. 
    Grab the chest containing an accessory item <Magic Shield EX>. Retrieve 
    the gem and go to the platform above the switch. Have Fanille (or one of 
    your characters) return to the switch and hit it again to reveal a path. 
    Grab the chest containing an item <Rana Fruit>. Have Fanille rejoin you 
    and go to the next screen.
    
    Put the gem on the pedestal to open a path. Go down and hit the switch. 
    Retrieve the gem and go to the southeast platform. Have Fanille move to 
    the switch and hit it again. Grab the chest containing 6283 Mil and then
    cross the bridge. Have Fanille hit the switch again to open another 
    path. Go there and use the other switch to guide Fanille back towards 
    you. After Fanille rejoined you, hit the switch again and go to the next
    screen.
    
    Put the gem on the pedestal and head south. Hit the switch and retrieve 
    the gem. Put the gem on the pedestal to the north, and grab the chest
    containing an accessory item <Overlord’s Curse>. Go all the way to the 
    southeast to find another switch. Have Haschen retrieve the gem while 
    the other characters guide Haschen back towards them using the switch. 
    After you have reunited, hit the switch again to open a path to the save 
    point. Put the gem on the pedestal and hit the switch again to reveal a 
    path to the stairs. Grab the gem and save your game. Once you’re ready, 
    climb the stairs to start mission 33.
    
    ************************************************************************
    [MISSION 33]
    
    Enemies: Lv17 Pawn Screaper x5, Lv19 Pawn Screaper x2, 
             Lv26 Rook Screaper x4, Lv30 Rook Screaper x2, 
             Lv34 Rook Screaper x2, Lv41 Knight Screaper x2, 
             Lv45 Knight Screaper x2, Lv48 Knight Screaper,
             Lv51 Knight Screaper x2, Lv60 Bishop Screaper x3, 
             Lv?? Jagd Screaper 
    NPCs: none
    
    Victory Conditions: Defeat Jagd Screaper and escape
                        Defeat Jagd Screaper and all enemies defeated
    Defeat Conditions: Time runs out
                       All party members die
    
    Mission Complete Conditions: All enemies defeated 
    
    This mission is really hard especially when aiming for mission complete. 
    Screapers will come from all over the place and attack you. You need to 
    kill them until Jagd Screaper appears. That part is very easy, but 
    adding a time limit will make this mission very hard. My advise to you 
    is that make sure to cast support magic such as attack up, protect, 
    and cycle up before doing this mission, and defeat the enemies one at a 
    time. If your support magics are gone, make sure to cast them again. You
    will start with pawn and rook screapers, then knight screapers, and 
    finally bishop screapers. When that happens, get yourself ready because
    the next enemy will be the Jagd Screaper. When Jagd Screaper finally 
    appears, focus all your attacks on him until it’s defeated. After it's 
    defeated, you will get the Screaper Remote back, and a special item 
    <Metal Slag>. If you want a mission complete, you have to defeat all the
    enemies before escaping. There’s also a chest containing an item 
    <Elixir Vitae> located to the south if you want to get it.
    ************************************************************************
    
    Attempt to exit this place and watch the scene. Use your medication and 
    leave this place. Return to the PMB Headquarters.
    
    If you want to do a side quest, go to Totuwa and speak with the 
    innkeeper. 
    
    Inside the headquarters, a scene will occur. 
    
    If you want to do a side quest, speak with the woman near the well to 
    meet the Dungeon Lady. Speak with her again and she‘ll leave. The 
    objective of this quest is to help the dungeon lady find the perfect 
    well, so you need to search every well on the map until she finds the 
    perfect one. To continue this quest, enter the following locations in 
    order, and speak with the Dungeon Lady/Dungeon Girl until they leave.
    
    - Zerdok
    - Jaergen Village
    - Rio Rey
    - Felmentia
    
    That’s all you can do for now, so go back to the PMB Headquarters. 
    
    Go to Fanille’s lab and watch the scene. Go to Commander Isaac’s office 
    and speak with the guard. Go to Commander Seldous’ office and speak with
    him. 
    
    - Explain the situation
    - Want to speak to Isaac (choose)
    - Nothing, actually
    
    You will receive a special item <Visitor’s Permit>. Speak with the guard 
    again and show him the permit to enter. Speak with Commander Isaac and 
    then leave. Exit the headquarters and go to Belshade Prison. Head inside 
    and go to where the cells are located and watch the scene. 
    
    - They escaped
    - They were moved (choose)
    - No clue
    
    Go right and search the desk (choose the options: "Inside the drawer", 
    "Read a notebook", and "Read another notebook") to get a special item 
    <Small Statue>. Go left and put the small statue on the left barrel to 
    reveal a path. Enter it to start mission 34.
    
    ************************************************************************
    [MISSION 34]
    
    Enemies: Lv?? PMB Officer, Lv48 Mystek Guardian EX x2, 
             Lv38 PMB Soldier x4, Lv37 PMB Sorceror x2, Lv37 PMB Healer
    NPCs: none
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: All party members die
    
    Mission Complete Conditions: Move Haschen to the door above him before  
                                 the researcher closes it
    
    Have Melvina and Krious attack the enemies. Move Haschen inside the room 
    above him before the researcher locks it and let Fanille heals everyone. 
    When Haschen succeeds entering the room, go to the north door and kill 
    the healer. After Haschen killed the healer, move him to the other side 
    of the door and kill the two sorcerers. Kill all the enemies to end this 
    mission.
    ************************************************************************
    
    After the battle, grab the chest containing an item <Ambrosia>. In the 
    middle room (where the two researchers are located), there’s a panel
    with four color switches. Ignore it for now and go north. Hit the switch 
    to your right and a path to the north will open. Go inside and watch the 
    scene. Search the tanks (read the label) and the pod to get more scenes.
    Exit this place and enter the room to your left. Watch the scene.
    
    - I have wondered (choose)
    - Never thought about it
    - Don’t want to know
    - Say nothing
    
    Speak with Fanille and you will be given a set of choices.
    
    - Blame Fanille
    - Be concerned for Fanille (choose)
    - Can’t say anything
    
    Speak with Randall for a conversation, and exit this place. Leave 
    Belshade Prison and go to Rio Rey.
    
    - I’m all right
    - I can’t
    - It’ll all work out
    - I’m worried about the others (choose)
    - Stay silent
    
    Depending on what you chose above, you will get these responds...
    
    - All of them (choose)
    - Krious
    - Fanille 
    - Melvina
    - Randall
    - Aimee
    
    Speak with the boy near the well.
    
    - He’ll be back soon (choose)
    - Have patience, he’ll be back
    - I don’t know how long it’ll take
    - Tell the truth
    
    Go to the beach and speak with Aimee.
    
    - Ask what happened (choose)
    - I’m the same way
    - The medication?
    - Leave silently
    
    Another set of choices will be given to you.
    
    - Be depressed with her
    - Comfort her (choose)
    - Leave silently
    
    Go to the inn and rest
    
    - Nod
    - Shake head (choose)
    - Ask why she came
    
    Another set of choices will be given to you.
    
    - Probably so
    - It’s because I’m your son (choose)
    - Say nothing
    
    Even more choices will be given to you.
    
    - Comfort Romina (choose)
    - Ask Romina a question
    - Say nothing
    
    And even more choices will be given to you.
    
    - Thank her (choose)
    - Tell her about Romina
    - I’m in it to the end
    - Go back to sleep
    
    Return to the beach and speak with Aimee again. Attempt to leave the
    area to start mission 35.
    
    ************************************************************************
    [MISSION 35]
    
    Enemies: Lv?? Knight Screaper
    NPCs: Aimee
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: Aimee dies
                       All party members die
    
    Mission Complete Conditions: n/a
    
    A very easy mission
    ************************************************************************
    
    After the battle, watch the scene and use the medication on Aimee.
    
    - Tell her to trust in Fanille (choose)
    - I don’t know...
    - Say nothing
    
    Another choice will be given to you
    
    - Yes (choose)
    - No
    
    Leave the village and go back to the Belshade Prison’s secret place. 
    But before you go inside, check the guard's booth at the entrance to
    the Belshade Prison to find another item <Rana Fruit>(Credit goes to
    KFCrispy for telling me this).
    
    If you want to do a side quest, read the notebook on the table near the 
    right exit. Remember the quest you did in Geilenach? Where you climbed 
    the wall to get an initial? Use those initials in the panel with four 
    color switches to get Randall’s ultimate armor <Ultimate Tuxedo>. If you 
    can’t remember (shame on you), it’s yellow and white (Yelos Whitey 
    remember?). After you got it, go to the north room and watch the scene. 
    
    - Nod
    - Ask if we can rescue them (choose)
    - Say nothing
    
    Examine the pod to view another scene.
    
    - Ask about how he knows Romina
    - Tell him that Romina is your mother (choose)
    - Say nothing
    
    Exit this room and go to the room to your left. Examine the table (both 
    sides) and the box filled with books to your left. 
    
    - It’s in case I get poisoned
    - The Zero Cell is poisonous (choose)
    - Say nothing
    
    Return to the PMB Headquarters and go to Fanille’s lab to view a scene.
    
    Speak with Fanille inside her lab.
    
    - Scold Korin
    - Scold Fanille
    - Comfort her (choose)
    - Say nothing
    
    Go outside the lab and speak with Melvina.
    
    - Agree 
    - Thank Melvina (choose)
    - Disagree
    
    Speak with Randall by the entrance and speak with Krious in front of the
    gate.
    
    - That’s okay
    - You hurt my feelings
    - Thank him (choose)
    
    Another set of choices will be given to you.
    
    - Interesting (choose)
    - Not interested
    - Say nothing
    
    Go to the inn to save and rest, then watch the scene.
    
    - I’m thankful (choose)
    - Not really
    - Say nothing
    
    Another set of choices will be given to you.
    
    - You’re acting different (choose)
    - Say nothing
    
    Even more choices will be given to you.
    
    - Don’t believe it (choose)
    - Accept it
    - Say nothing
    
    Leave your room and watch the scene.
    
    - Back atcha (choose)
    - We’re hardly partners
    - Say nothing
    
    Leave the inn and go to Fanille’s lab. When given a choice, pick the 
    one you don’t want to come along with. Go to Nostal Ruins and head all 
    the way to the bottom. Go to the north room and proceed at the center 
    circle to watch a cutscene.
    
    - Don’t really know
    - I’m fine (choose)
    - I feel strange
    
    After the scene, exit the ruins. Zaramba’s shops is now open, check it 
    if you want. If you want to fight another Jagd Screaper, go to Gen.
    Rockbein's Hideout (the one where Mission 13 was held), and use white
    rose incense on the pedestal to open it again. Make your way to the dock
    and you'll encounter another Jagd Screaper. After you defeated it, you 
    will get an accessory item <Silver Emblem> as your reward (Credit goes 
    to Blackmon for telling me this side quest).
    
    I also suggest that you do the Fairy Contest now to get the option to 
    pick Korin's ending later, and make sure that she wins (you need to 
    beat Yurii). For more information about the Fairy Contest, refer to the
    Side Quests section of this guide. If you are having trouble getting the
    money for the Fairy Contest, then use the Colosseum (Platinum Match). 
    Winning the Platinum Match will get you 15000 Mil plus you can sell the
    reward <Mortal Blow> you'll recieve for another 15000 Mil.
    
    I also suggest that you try get some Dandy Books too. You can win them
    as a reward in the Colosseum (Silver Match and Slayer Certification 
    Match - Pawn Class). These books will come in handy later in the game. 
    You'll find out soon why, so try to get 9 if you can.
    
    Return to the PMB Headquarters and watch the scene. Make sure that you 
    bring a lot of healing and reviving items. I also suggest that you learn
    the knack skill "Analyze" because it will make the next mission a lot 
    easier. Go to Zaramba and upgrade your equipments if you haven't yet.
    
    Items                               Weapons
    - Vulnerary......... 8 Mil          - Adamant Lance... 21000 Mil
    - Secret Vulnerary.. 65 Mil         - Dubthach........ 27000 Mil
    - Sacred Elixir..... 450 Mil        - Storm Caller.... 21500 Mil
    - Antidote Herb..... 5 Mil          - Bakuya.......... 25000 Mil
    - Analepticum....... 12 Mil         - Soul Reaper..... 20000 Mil
    - Henlouda.......... 25 Mil         - Executioner..... 26750 Mil
    - Panacea........... 25 Mil         - Shadow Clipper.. 22500 Mil
    - Nectar............ 45 Mil         - Hunting Edge.... 25500 Mil
    - New Moon Mirror... 120 Mil        - Zephyrus Wand... 22000 Mil
    - Switching Charm... 200 Mil        - Liebel's Rod.... 26800 Mil
    - Transfer Charm.... 100 Mil        - Tessen.......... 26000 Mil
    - Lethe Charm....... 300 Mil        - Crescent Whip... 27250 Mil
    - Edyle Stone....... 450 Mil  
                                        Armors
    Accessories                         - Duel Guard... 29800 Mil
    - Overlord's Curse.. 7000 Mil       - Gaea Coat.... 29500 Mil
    - Interceptor....... 6500 Mil       - High Plate... 23500 Mil
    - Magic Shield EX... 7500 Mil       - Aura Plate... 26500 Mil
    - Skill Effect Up... 5000 Mil       - Notus Garb... 29800 Mil
    - Drop Up........... 2000 Mil       - Sage's Robe.. 23800 Mil
                                        - Holy Robe.... 45000 Mil
    
    Exit the town and head east for two screens to start mission 36.
    
    - Stop Ziekwalt by force (choose)
    - Convince him to stop attacking people
    - Just rush him
    
    ************************************************************************
    [MISSION 36]
    
    Enemies: Lv?? Ziekwalt, Lv38 Mutant Screaper x3, 
             Lv35 Neylern Soldier x2, Lv33 Neylern Healer x2, Lv?? Elessa
    NPCs: none
    
    Victory Conditions: Defeat Ziekwalt
    Defeat Conditions: All party members die
    
    Mission Complete Conditions: All enemies defeated
    
    This is the toughest mission in the game in my opinion. I died a lot of 
    times before I beat it. 
    
    Ignore Ziekwalt and attack all the soldiers in the area. After killing 
    some soldiers, Elessa will appear with a mutant screaper. After the 
    soldiers are defeated, kill Elessa next and then the screapers. After 
    they’re gone, attack Ziekwalt until his annoying ability comes to play. 
    
    This is when the mission starts to get frustrating. You have to find the
    real Ziekwalt. His clones will come at you and start absorbing your 
    HP which is very annoying. Ziekwalt also casts magic that absorbs 
    your HP.
    
    To determine the real Ziekwalt, use Analyze. Now look at the S tolerance
    (bottom right corner) if it says 3, then that means it is a fake. If it 
    says N, then that means it is the real Ziekwalt. 
    
    When you find the real Ziekwalt, attack him. If he splits again, then 
    use Analyze again to find him. Do this routine until you defeat him.
    
    I would like to thank the people at GAMEFAQs especially Zenpukki for 
    telling me this trick.
    
    Mystery_Origin’s Strategy:
    If you want to know the exact sequence of event in my battle here:
    Defeat everything else, attack Ziekvalt and he splits
    Defeat the draining caster once
    Ziekvalt splits
    Defeat Restricing shield caster once
    Ziekvalt splits
    Attack Restricting shield caster (dies instantly), defeat draining 
    storm caster, attack drainer (dies instantly).
    
    This is of course not the best way to fight, it is just what I did. 
    Be warned that the drainer is the hardest to kill, since he is 
    constantly healing.
    
    dantecloudfreak's Strategy:
    1. kill healers, screapers Elissa(pardon the spelling) appears
    2. Ziek soon splits, I kill the soldiers quickly and then Elissa
    3. real Ziek appears to save Elissa and take her place, killed that Ziek
    4. used analyse strategy the S stat should be N ( thanks again all of 
    you)
    5. ziek died in 5 times of killing him or so 
    ************************************************************************
    
    After a long and hard battle, watch the scene.
    
    - Ask why we can’t defeat it
    - We won’t know unless we try (choose)
    - We’ll absolutely defeat it
    
    You’ll get 2 special items <Seal Breaker Ring> and <Dragon Orb>. Go east 
    until you reach Geilenach. Enter and speak with Rufus to watch a scene.
    
    - That’s right (choose)
    - Now’s your chance to conquer everyone
    - Ask what happened to the talk with Vittorio
    - Say nothing
    
    Exit Geilenach and attempt to go back to the PMB Headquarters.
    
    - Agree to go (choose)
    - Ask what he wants
    - Gaerik can come see me
    - Not interested
    
    Go to Zerdok and to the contest hall. Speak with Gaerik and you will 
    receive the special item <Friendship Medal>. You will also be given
    a set of choices.
    
    - Accept it gratefully (choose)
    - Can’t accept it if it’s not a sign of trust
    
    More choices will be given to you.
    
    - Try it out (choose)
    - Not right now
    
    Picking the first choice will let you save Rufus’ Role to a save slot,
    and make sure that you DON'T OVERWRITE IT TO THE MAIN ROLE'S SAVE FILE.
    Leave Zerdok and go to Jaergen Village. Go to the inn and speak with
    Nora sitting on the table.
    
    - Ask for her help (choose)
    - Not right now
    
    Picking the first choice will let you save Ziekwalt’s Role to a save 
    slot, and make sure that you DON'T OVERWRITE IT TO THE MAIN ROLE'S SAVE
    FILE. Speak with the innkeeper to rest and save your game.
    
    I suggest that you start Rufus’ Role now because there’s a possibility 
    that you will not get him as a playable character if you played his role 
    later. I also suggest that you play Ziekwalt’s Role since it’s a part of
    the story too. 
    
    If you don't want to do any optional role right now, press CTRL+F and 
    punch MR03 to continue on to the Main Role's story.
    
    If you want to do Rufus' Role and Ziewalt's Role right now, soft reset 
    your game (Press L1, R1, L2, R2, select, start at the same time), and 
    choose
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                            [RUFUS' ROLE START]                         OR02
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    --------------
    SAUNAIL FOREST
    --------------
    Field Enemies: Lv20 Devil Minion, Lv22 Mutant Slime, Lv23 Demon Plant
    
    Head south to the next screen. In here you can talk to the merchant to
    buy items.
    
    - Vulnerary........... 8 Mil
    - Secret Vulnerary.... 65 Mil
    - Antidote Herb....... 5 Mil
    - Analepticum......... 12 Mil
    - Henlouda............ 25 Mil
    - Panacea............. 45 Mil
    - Nectar.............. 120 Mil
    - Waxing Moon Mirror.. 60 Mil
    - Waning Moon Mirror.. 60 Mil
    - Switching Charm..... 100 Mil
    - Ravas Stone......... 35 Mil
    
    Go all the way to the south to start mission 01.
    
    ************************************************************************
    [MISSION 01]
    
    Enemies: Lv20 Devil Minion, Lv22 Mutant Slime, Lv?? Pawn Screaper x2,
             Lv?? Rook Screaper
    NPCs: Gaerik, Grangalian Archer x2, Grangalian Sorceror
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: Gaerik dies
                       2 soldier dies
                       All party members die
    
    Mission Complete Conditions: All soldiers survived
    
    Make sure to heal the soldiers when their HP gets low. Once the 
    enemies are defeated, help Gaerik defeat the screapers.
    ************************************************************************
    
    Keep going south until you reach Geilenach. 
    
    ------------------------------
    GEILENACH, CAPITAL OF GRANGALE
    ------------------------------
    
    Items                               Weapons
    - Vulnerary........... 8 Mil        - Crescent Whip.. 27250 Mil
    - Secret Vulnerary.... 65 Mil       - Bahamut Tail... 38750 Mil
    - Sacred Elixir....... 450 Mil
    - Antidote Herb....... 5 Mil        Armors
    - Analepticum......... 12 Mil       - Aeneas' Armor.. 39000 Mil
    - Henlouda............ 25 Mil       - Tail Coat...... 54200 Mil
    - Panacea............. 45 Mil
    - Nectar.............. 120 Mil
    - New Moon Mirror..... 200 Mil
    - Switching Charm..... 100 Mil
    - Transfer Charm...... 1000 Mil
    - Lethe Charm......... 300 Mil
    - Edyle Stone......... 450 Mil
    
    Accessories
    - Balance Breaker EX.. 6000 Mil
    - Knockout EX......... 2400 Mil
    - Debilitator......... 3600 Mil
    - Interceptor......... 6500 Mil
    - Magic Barrier EX.... 2500 Mil
    - Mirage EX........... 2000 Mil
    - Magic Shield EX..... 7500 Mil
    - Knockout Guard...... 2800 Mil
    - Intelligence Up EX.. 5500 Mil
    - Skill Effect Up..... 5000 Mil
    
    Proceed forward until a scene occurs and then go to the inn to 
    rest/save. Leave the town and attempt to go to Zaramba to view a scene. 
    After the scene, Bachter and Strei will join you. Go to Zaramba to start
    mission 02.
    
    ************************************************************************
    [MISSION 02]
    
    Enemies: Lv?? Neylern Officer, Lv34 Neylern Soldier x3, 
             Lv33 Neylern Sorceror x2, Lv33 Neylern Healer x2
    NPCs: Grangalian Sorceror
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: All party members die
    
    Mission Complete Conditions: All enemies defeated
    
    Kill the healers and sorcerers first, and then kill the rest. During the 
    fight, you will get a special item <Mythril Silver> from killing the 
    Neylern Officer.
    ************************************************************************
    
    After the battle, watch the scene.
    
    - Order Bachter to send the message
    - Leave sending the message to Bachter (choose)
    
    Go to the inn to save and rest. Upgrade your accessories if you want and
    then leave the town. 
    
    Accessories                         
    - Overlord's Curse.. 7000 Mil      
    - Interceptor....... 6500 Mil      
    - Magic Shield EX... 7500 Mil     
    - Skill Effect Up... 5000 Mil    
    - Drop Up........... 2000 Mil 
    
    Go to Warslee Village and head for the beach. Speak with the PMB soldier
    and give her the mythril silver to get an important item later. 
    
    Items                               Weapons
    - Vulnerary......... 8 Mil          - Crescent Whip.. 27250 Mil
    - Secret Vulnerary.. 65 Mil         - Bahamut Tail... 38750 Mil
    - Sacred Elixir..... 450 Mil        - Zephyrus Wand.. 22000 Mil
    - Antidote Herb..... 5 Mil          
    - Analepticum....... 12 Mil         Armors
    - Henlouda.......... 25 Mil         - Aenea's Armor.. 39000 Mil
    - Panacea........... 25 Mil         - Tail Coat...... 54200 Mil
    - Nectar............ 45 Mil         - Holy Robe...... 45000 Mil
    - New Moon Mirror... 120 Mil
    - Switching Charm... 200 Mil        
    - Transfer Charm.... 100 Mil        
    - Lethe Charm....... 300 Mil       
    - Edyle Stone....... 450 Mil       
                                       
    Accessories                         
    - Mage Slaughter.. 2400 Mil       
    - Armor Killer.... 2400 Mil
    - Petrify Attack.. 3500 Mil
    - Attack MP Down.. 4500 Mil
    - Heal MP Down.... 3400 Mil
    
    Return to Zaramba and go north to start mission 03.
    
    ************************************************************************
    [MISSION 03]
    
    Enemies: Lv37 Neylern Officer, Lv34 Neylern Soldier x4, 
             Lv33 Neylern Archer x2, Lv33 Neylern Sorceror, 
             Lv33 Neylern Healer
    NPCs: none
    
    Victory Conditions: Rufus escapes to the east
                        All enemies defeated
    Defeat Conditions: All party members die
    
    Mission Complete Conditions: All enemies defeated
    
    Again kill the healer and sorcerer first. After they’re defeated, kill 
    the rest. 
    ************************************************************************
    
    Return to Zaramba to rest and save. Leave the town, and keep going 
    north to start Rufus’ last mission.
    
    ************************************************************************
    [MISSION 04]
    
    Enemies: Lv?? Elessa, Lv?? Bishop Screaper, Lv41 Knight Screaper, 
             Lv30 Rook Screaper, Lv33 Neylern Sorceror, Lv33 Neylern Healer
    NPCs: Gaerik, Grangalian Healer x2
    
    Victory Conditions: Defeat enemies
    Defeat Conditions: The Screaper’s breath hits the fortress
                       Gaerik dies
                       All party members die
    
    Mission Complete Conditions: All grangalian healers survived
    
    Ignore Elessa and the other screapers, and focus all your attacks to the 
    Bishop Screaper until Gaerik arrives. Now, ignore the Bishop, and kill
    Elessa first because she’s very annoying. After Elessa is defeated (Man, 
    I hate her), kill the other two screapers (Rook and Knight). After
    they’re defeated, focus all your attacks on Bishop Screaper until it’s 
    defeated.
    ************************************************************************
    
    After the battle, watch the scene and you’ll automatically return to 
    Geilenach. Go to the inn to save/rest, and head for the next screen. 
    Head north and attempt to climb up the stairs to view a scene. Watch the 
    rest of the scenes and save your game. Make sure you that you don’t 
    delete or overwrite it.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                          [ZIEKWALT'S ROLE START]                       OR03
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    -------------
    JAERGEN RUINS
    -------------
    
    Check the shiny objects and then leave by going south. 
    
    ---------------
    KAISERIS ISLAND
    ---------------
    Field Enemies: Lv19 Pawn Screaper, Lv26 Rook Screaper, 
                   Lv30 Rook Screaper, Lv34 Rook Screaper,
                   Lv60 Bishop Screaper
    
    After the scene, head east twice (I suggest that you run from the 
    screapers since they’re too strong), and keep going until you get a 
    scene. Save your game and speak with your comrades until another scene
    occurs. Speak with Dio and go south to view another scene. You will get
    the special item <Friendship Medal>.
    
    ************************************************************************
    [MISSION 01]
    
    Enemies: Lv?? Grangalian Officer, Lv23 Grangalian Knight x2, 
             Lv22 Grangalian Soldier x3, Lv22 Grangalian Archer x4
    NPCs: none
    
    Victory Conditions: All enemies killed
    Defeat Conditions: Ziekwalt dies
    
    Mission Complete Conditions: All enemies killed/retreated
    
    An easy battle
    ************************************************************************
    
    Watch the rest of the scenes.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                       [MAIN ROLE PART 3 START]                         MR03
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    If you have been following my guide especially my choices from the 
    start and getting mission completes (and reviving your characters when
    they KOed in battle), then all your characters' Friend Ratings should be 
    at red/pink by now. 
    
    Remember the weapon <Bizen> from Rockbein's role? You can get it now 
    from the ruin. If you don't remember where it is located, exit Jaergen 
    Village. Now go west to the next screen, and then head north. Enter the 
    ruin and pulled out the weapon from the ground. If you can't get it, I 
    think that you need to gain more levels first to increase your stats 
    especially STR. I'm Lv52 with 318 STR when I got it. Equip it to Haschen
    if you like. Don't proceed in the ruins yet, you will go there later.
    
    Return to the PMB Headquarters to view a scene. Go to Fanille’s lab and 
    speak with Professor Pernagi and give him the Dragon Orb. Leave the lab 
    and go to the inn to rest/save. Attempt to leave the inn and watch the 
    scene. Speak with the girl near the well and then go east to speak with 
    Melvina.
    
    - I can’t go with you now
    - We’ll leave immediately (choose)
    
    If you agree to go with her, head for Felmentia, and go to the next 
    screen. Speak with the old man walking by the stairs and watch the 
    scene. After the scene, return to the PMB Headquarters.
    
    Speak with Fanille in her lab.
    
    - About Ziekwalt’s death
    - About not fighting the Queen
    - About vital energy (choose)
    - Say nothing
    
    Go to the Council Hall entrance and speak with Sherris.
    
    - That’s correct
    - Not yet... (choose)
    
    Depending on what you chose above, you will get these responds...
    
    - The lingering grudges
    - The Queen Screaper (choose)
    
    Another set of choices will be given to you.
    
    - We can handle it
    - We could use your help (choose)
    - Say nothing
    
    Go to the gate and speak with Rufus
    
    - Ask what he means
    - About the negotiations? (choose)
    - Say nothing
    
    Another set of choices will be given to you.
    
    - Tell him to quit the Grangalian Army
    - It doesn’t matter if you’re Grangalian (choose)
    - We can fight without your help
    
    Speak with Krious and choose yes. Go to Toadhenge and head for the 
    Frogshaped rock. Position yourself on the top of the Frogshaped rock 
    and go west until you bump into some trees. Search here to get Krious’ 
    ultimate armor <Coat of Ys>. 
    
    Return to the PMB headquarters and speak with Randall near the entrance.
    
    - Nod
    - Help him (choose)
    
    Depending on what you chose above, go to the item shop and choose Gifts.
    
    - Peace Talks Medallion
    - A frog pennant
    - Portable make-up kit (choose)
    
    Another set of choices will be given to you.
    
    - Yes (choose)
    - No
    
    Head for Belshade Prison’s secret place, and go to the northwest room.  
    Speak with Elessa and watch the scene. 
    
    - I’ll help too (choose)
    - Do your best
    
    After the scene, Elessa will follow you. Go to pod/tank room to get
    a set of choices.
    
    - Can these people be used?
    - I want to save them (choose)
    - No reason
    
    Depending on what you chose above, you will get these responds...
    
    - Yes (choose) 
    - No
    
    Go back to the PMB Headquarters and choose three characters you want to 
    come along with. 
    
    Before you proceed in the story, make sure that your Friend Rating with 
    each character is at red/pink. For more information about the Friend 
    Rating, refer to the Side Quests section of this guide. 
    
    If for some reasons that some of them are still in the green or blue 
    level, there's another way to increase it to red/pink. This is when the
    Dandy Books are needed. The other way is to use a lot of Dandy Books. 
    Dandy Books can be acquired as a reward in the Colosseum (Silver Match
    and Slayer Certification Exam - Pawn Class). 
    
    According to KFCrispy, Dandy Book increases character affinities for 
    Haschen. Using enough books on him will bring Sherris' and Rufus' Friend
    Rating to green (even though you haven't recruited them yet). As for 
    Fanille's, Krious, Randall's, and Melvina's Friend Rating, their Friend 
    Rating should be at red/pink by now after using enough books (assuming 
    that you already did the side quest for Randall). 
    
    As for Randall please note that to increase his Friend Rating to 
    red/pink, you need to do a side quest for him. You need to go to the 
    Belshade Prison's secret place with him and search the pod. When you're 
    given a set of choices, pick the option "Tell him that Romina is your 
    mother".
    
    And also according to Mystery_Origin, making multiple copies of Sherris'
    and Rufus' roles in your memory card (by talking to Lily and Nina) will 
    also increase Sherris' and Rufus' Friend Rating to red/pink.
    
    Also, make sure that Korin participated and won the Fairy Contest (by 
    beating Yurii) if you want to get the option to pick her ending later.
    
    Go to Jaergen Village and head west to the next screen. Go north and 
    enter the ruin. 
    
    - I've been here...
    - Ask what's inside (choose)
    - Say nothing
    
    Inside the ruin, go north and attack the switch with a long range weapon 
    (Fanille’s or Randall’s weapon will work). Go to the northeast door to 
    start mission 37.
    
    ************************************************************************
    [MISSION 37]
    
    Enemies: Lv30 Rook Screaper, Lv34 Rook Screaper, Lv?? Jagd Screaper
    NPCs: Elessa
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: Follower dies
                       All party members die
    
    Mission Complete Conditions: n/a
    
    Another easy battle and after you defeated the Jagd Screaper, you will 
    get another accessory item <Silver Emblem>.
    ************************************************************************
    
    After the battle, search the big tank to the north.
    
    - Focus on offense
    - Focus on recovery
    - Make it balanced
    - To save the people at the prison (choose)
    
    Please note that the above choices can only be achieved if you haven't 
    checked the pod/tank room with Elessa inside the Belshade Prison's
    secret place.
    
    Exit the ruins and you’ll automatically return to the PMB Headquarters.
    
    - Yes (choose)
    - No
    
    Speak with Fanille in her lab.
    
    - Fine (choose)
    - Not good
    
    Another set of choices will be given to you.
    
    - Meanwhile, we’ll look for a solution
    - You’re doing better (choose)
    - Thank Professor Pernagi
    
    Speak with Professor Pernagi and leave the lab.  Now before you go to 
    inn, make sure that you have the Friendship Medal in your special item
    inventory. If you don't have it, then go to Zerdok's contest hall and 
    speak with Gaerik.
    
    Go to the inn to save and rest.
    
    *+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+
    ----------------------
    FRIENDSHIP MEDAL EVENT
    ----------------------
    
    You can only do this event if you have the Friendship Medal with you.
    If you don't have it, then you will automatically start the event 
    leading to Mission 38.
    
    This is when all the choices you made will affect the outcome of this 
    event. Make sure that your Friend Rating with each character is at 
    red/pink. This event also determines the endings you will get at the end
    of the game.
    
    Leave your room and speak with Randall. Use the Friendship Medal on him 
    to get a cutscene. Leave the inn and head north. Speak with Rufus and 
    use the Friendship Medal on him to get a cutscene. Speak with Krious and
    use the Friendship Medal on him to get a cutscene. 
    
    If you didn't get any cutscene, then that means you either mean to your
    characters, or your Friend Rating with each character is not high 
    enough (red/pink color).
    
    Now speak with Krious again and when a set of choices appear, pick one.
    Move forward and search the windows until you get a scene.
    
    - Wait silently
    - Chat while waiting (choose)
    
    Another set of choices will be given to you.
    
    - That’s right
    - It’s for someone else
    - It’s for Korin (choose)
    
    If Korin rejected the Friendship Medal, then that means you either mean
    to her, or you didn't win the Fairy Contest(beat Yurii).
    +*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*
    
    Leave your room and exit the inn. Kill the screapers and head north. 
    Kill the screapers and head east. Kill the screapers and head east to 
    view a cutscene.
    
    ************************************************************************
    [MISSION 38]
    
    Enemies: Lv30 Rook Screaper, Lv34 Rook Screaper, Lv?? Girl
    NPCs: none
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: Screaper Remote taken
                      All party members die
    
    Mission Complete Conditions: All enemies defeated
    
    Cast Lv1 magic on the girl so that she can drop the screaper remote. 
    After she dropped it, pick it up and defeat the screapers.
    ************************************************************************
    
    Go to Fanille’s lab and watch the scene.
    
    - Ask how to defeat the Queen
    - Ask him to activate the Admonisher (choose)
    - Say nothing
    
    Give him the screaper remote and go to the entrance to get a scene. I 
    suggest that you do Felmentia first.
    
    If you want to do a side quest, return to the PMB Headquarters and go 
    inside the gate. Go to the small room near the stairs and examine it. 
    Go inside and examine the well to speak with the Dungeon Girl.
    
    Go to Felmentia to start mission 39.
    
    ************************************************************************
    [MISSION 39]
    
    Enemies: Lv?? Bishop Screaper, Lv34 Rook Screaper, Lv30 Rook Screaper
    NPCs: Sherris, Cyriltian Knight, Cyriltian Soldier
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: Sherris dies
                       All party members die
    
    Mission Complete Conditions: All Cyriltian soldiers survived
    
    Another easy battle
    ************************************************************************
    
    After the battle, watch the scene.
    
    - They were in the mood
    - Because the Queen awakened (choose)
    - No clue
    
    Another set of choices will be given to you.
    
    - Ask for her help (choose)
    - Refuse her help
    
    When you the pick the first choice, the game will ask you to load
    Sherris’ completed file. Do so and she will join you. If you want to put 
    her in your party, go to Felmentia’s castle entrance and speak with her.
    
    Return to the PMB Headquarters and go east to Zerdok to start 
    mission 40.
    
    ************************************************************************
    [MISSION 40]
    
    Enemies: Lv?? Bishop, Lv51 Knight Screaper, Lv34 Rook Screaper
    NPCs: Rufus, Grangalian Knight, Grangalian Soldier, Grangalian Sorceror,
          Grangalian Healer
    
    Victory Conditions: All enemies defeated
    Defeat Conditions: Rufus dies
                       All party members die
    
    Mission Complete Conditions: All Grangalian soldiers survived
    
    Another easy battle
    ************************************************************************
    
    After the battle, watch the scene. After the scene, speak with Rufus.
    
    - This is all her fault
    - She’s tied to the Queen (choose)
    - I don’t know
    
    Another set of choices will be given to you.
    
    - Ask for his help (choose)
    - Refuse his help
    
    When you the pick the first choice, the game will ask you to load Rufus’ 
    completed file. Do so and he will join you. If you want to put him in 
    your party, go to Zerdok’s inn and head all the way to the south and 
    speak with him. Return to the PMB Headquarters.
    
    If you want to do some side quests, put Fanille in your party and go 
    to Elphan Forest. Speak with the fairy and she will return the time 
    capsule. Go to Zerdok and speak with the lady who gave you patterns to
    view a scene. After the scene, you will get Fanille’s ultimate armor 
    <Angel Bustier>. Go to Juwaina Village and go to Professor Pernagi’s 
    house. Search the upper drawer to your left and you will get Fanille’s 
    ultimate weapon <Infinity Wand>.
    
    Put Randall in your party and go to Totuwa. Go to the inn and speak with
    the innkeeper. Attempt to leave the village and you will get Randall’s 
    ultimate weapon <Magna Carta>.
    
    Put Melvina in your party and go to Juwaina Village. Buy 
    <Snapdragon Oil> from the shop and go to Totuwa Village to view a scene.
    Leave the village and go to the tunnel located at the bottom. Remember 
    the ice covered wall I talked about earlier in the game? Go northwest 
    and give the snapdragon oil to the girl to get a scene. Defeat all the 
    enemies and make sure to heal the girl when her HP gets low. During the 
    battle, you’ll get a special item <Reaper’s Heart>. Go northwest and put
    the reaper’s heart on the pedestal to view a scene. After the scene, 
    you’ll get Melvina’s ultimate weapon <Karma Scythe>.
    
    - Say it was worth it to come here (choose)
    - Say nothing
    
    Return to Totuwa to collect your characters, and go to Safeguards’
    Sanctuary. Speak with the Patriarch and you will get Melvina’s ultimate 
    armor <Valkyrie Cassock>.
    
    Put both Sherris and Rufus in your party. Go to Warslee Village and head
    for the beach. Speak with the PMB soldier and you will get Rufus’ 
    ultimate weapon <Bifrost>. Go to Zerdok and speak with the Grangalian 
    soldier located south of the inn to get a scene. After the scene, enter 
    the inn’s contest hall and speak with Gaerik to get Rufus’ ultimate 
    armor <Imperial Suit>. 
    
    Go to Jaergen Village and knock on the door near the item shop. Give her 
    the shining fabric to get Sherris’ ultimate armor <Light Dress>. To get 
    Sherris’ ultimate weapon, you need to speak with the people who signed 
    the SFC application to receive a special item <Fan Parts>. You need to 
    collect 5.
    
    - Zerdok
    - Zaramba
    - Geilenach
    - Totuwa
    - Juwaina Village
    
    Bring the 5 fan parts to the man in Felmentia who gave you the SFC 
    application to get Sherris’ ultimate weapon <Rakkonkaou>.
    
    To get Haschen’s ultimate armor, you need to participate in the Fairy 
    Contest. For more information about the Fairy Contest, refer to the Side
    Quests section of this guide. To get Haschen‘s and Krious‘ ultimate 
    weapons, you need to participate in the Colosseum. 
    
    If you want to continue the Secret Dungeon quest, go to the following 
    places in order and speak with Dungeon Lady/Dungeon Girl until they leave.
    
    - Rio Rey
    - Warslee(she won’t leave this time because she found the perfect well)
    - Toadhenge - east from the Frogshaped rock
    - Warslee - exit after the scene
    - Warslee again
    
    For more information about the secret dungeon, refer to the Side Quests
    section of this guide. 
    
    Return to the PMB Headquarters and go to the Admonisher. Go upstairs and 
    head all the way to the top to view a scene.
    
    - Volunteer for the mission (choose)
    - Say nothing
    
    Attempt to leave the headquarters to get a scene. After the scene, go to 
    the council hall to speak with Yurii. 
    
    - A dark shadow? (choose)
    - What is it?
    - Listen silently
    
    A new set of choices will be given to you.
    
    - Show your surprise (choose)
    - Who will it be?
    - Listen carefully
    
    Another set of choices will be given to you.
    
    - Thank her (choose)
    - I was better off not knowing
    - You’re bringing bad luck
    
    Leave the headquarters and follow Aimee. Climb down the rope ladder to 
    start mission 41.
    
    - Protect the area near the ladder (choose)
    - Fight near the center stone pillar
    - Fight near the path into the nest
    - It’s up to Aimee
    
    ************************************************************************
    [MISSION 41]
    
    Enemies: Lv17 Pawn Screaper(unlimited), Lv51 Knight Screaper(unlimited)
             Lv26 Rook Screaper(unlimited), Lv48 Knight Screaper(unlimited),
             Lv 30 Rook Screaper(unlimited), Lv34 Rook Screaper(unlimited), 
             Lv45 Knight Screaper(unlimited), Lv29 Rook Screaper(unlimited),
             Lv19 Pawn Screaper(unlimited), Lv?? Bishop Screaper(unlimited)
    NPCs: Aimee
    
    Victory Conditions: Reach the path to the nest
                        Retreat to the rope ladder
    Defeat Conditions: All party members die
    
    Mission Complete Conditions: Aimee survived
    
    Proceed forward killing screapers along the way until a scene occurs.
    After the scene, have Haschen climb the rope to end this mission.
    There’s a chest containing an item <Blessing Bell> to your left if you 
    want to get it.
    
    Kevin Whitehurst's Tips:
    During mission 41 if your strong enough and have a Turbo controller you
    can leave your game on overnight and gain infinit mil exp and kp by 
    positioning your characters at the very bottom of the screen and taping 
    down the X button allowing you to constantly attack and spam through any
    lvl ups you might get. I had 5 M2 amulets and Hashcen was almost at 999 
    for each stat already. Also made sure every character had lvl 9 HP,MP 
    regenerate and lvl 9 HP, MP drain. My characters stayed at max Hp the 
    entire time. 
    ************************************************************************
    
    Watch the cutscene.
    
    - Comfort them (choose)
    - Give them time
    - Stand in shock
    - Demand them the Queen’s still alive
    
    Choose your characters and go to Zaramba.
    
    If you want to do a side quest, go to Elphan Forest and speak with the 
    Matron Fairy to get Haschen’s ultimate armor <Final Guard> (assuming 
    that Korin won by beating Yurii). If you can’t get it, then you need to 
    change your personality by talking to the Juju lady in Warslee Village 
    using Incenses that can be bought in Zerdok or Oils that can be bought 
    in Juwaina Village. 
    
    Your nearly in the end of the game, so do the things you want to do now. 
    Make sure that you bring a lot of healing and revival items with you.
    Warslee Village has upgraded their stock so check it if you like.
    
    Items                               Weapons
    - Vulnerary......... 8 Mil          - Reginleif...... 38500 Mil
    - Secret Vulnerary.. 65 Mil         - Vajra.......... 36000 Mil
    - Sacred Elixir..... 450 Mil        - Euro's Fan..... 37250 Mil
    - Antidote Herb..... 5 Mil          - Doomsday....... 36250 Mil
    - Analepticum....... 12 Mil         - Bahamut Tail... 38750 Mil
    - Henlouda.......... 25 Mil         - Akashic Tarot.. 36500 Mil
    - Panacea........... 25 Mil         - Svanni's Rod... 37500 Mil
    - Nectar............ 45 Mil        
    - New Moon Mirror... 120 Mil        Armors
    - Switching Charm... 200 Mil        - Aeneas' Armor..... 39000 Mil
    - Transfer Charm.... 100 Mil        - Meteorite Jerkin.. 52800 Mil
    - Lethe Charm....... 300 Mil        - Brave Coat........ 52500 Mil
    - Edyle Stone....... 450 Mil        - Royal Dress....... 52250 Mil
                                        - Fairy King Garb... 52500 Mil
    Accessories                         - Tail Coat......... 54200 Mil
    - Vengeful Blade EX.. 10000 Mil     - Vampire Cloak .... 53000 Mil
    - Fairy Rune......... 25000 Mil     - Elven Bustier..... 54000 Mil
    - Spell Barrier...... 10000 Mil
    - Alviss' Memory..... 12800 Mil
    
    If you want to raise your stats to 999 to make the last mission a lot
    easier, follow nonamyforme's strategy.
    
    nonamyforme's Strategy:
    well after 3 hours of boredom Ive gotten 999999 cash and 999 in all 
    major stats on 4 characters by following this strat(even with a 
    wooden lance my main still has 999 atk just to brag a little :)
    yea I know this is overkill leveling this much,
    
    First you need to unlock the optional dungeon (secret dungeon) obviously
    second you need to equip 2x drop up on all characters thirdly teach 
    every one thievery level 9
    
    now pick two floors I prefer floor 9 and 10 and simply go up and down 
    the stairs over and over on those two floors every time the floor 
    changes even if back and forth every thing respawns and you get a chance
    of getting a golden slime after you have gotten 9 of every thing in the 
    loot table they will only drop blessing bells and money, also it helps 
    if you buy 9 lucky charms and use them on them as well. remember to 
    steal every time you see one. you should get two or 3 blessing bells 
    every kill after you cleared the rest of there loot table with a 
    maximum of 5 per kill. hope that helps any one else trying to max out 
    with blessing bells.
    
    If you're having problem on how to transfer dual-plates into your party
    members, follow John Rice's Strategy. 
    
    John Rice's Strategy:
    This strategy relies heavily lethe charms and transfer charms, so it 
    should be done when those are commercially available for purchase 
    (although you can steal leath charms from the where-panthers in the 
    forest next to juwaina, bout a 1/5 chance) if you're ambitious. 
    
    First, you hafta have stumbled upon a dual-path plate.  I think MP up 
    has this happening most commonly...at least, it's the only 
    plate i had seen it naturally occur on.  We all know you can steal an 
    ability using transfer charms, and that you can duplicate it by using 
    another transfer charm to bring it back.  These plates you transfer 
    arent only identical in ability, but in arrow position as well.  If the
    arrow is up, the transferred plate's arrow will be up. If you've used a 
    new moon mirror, that will duplicate. This even applies to dual path  
    plates.
    
    The problem after learning this occurs when you already have a plate on 
    stand by. If you have 3 of that plate already, you obviously can't 
    transfer a new one. If you have 2, with 1 in stock, you can't transfer 
    it then, either.  In fact, if you have any in stock, you cannot transfer
    a new one of the same type. That's where this gets tricky. You can avoid
    this, but you must use several lethe plates. Heres the break down in a 
    list:
    
    DONT MOVE OR FIGHT between steps 3 and 4. it could backfire, and then 
    you'll either hafta do it all again, or load. Also, avoid doing any of this
    in your active tree, it will waste knack points, and in this context, the 
    wasted points will cost dearly.
    
    First, make sure you have a dual path plate you wish to copy from 
    another character. 
    
    Second, use lethe plates on all of the same type that you have.  This 
    will rid them from your abiltie tree, yet leave one in your stock.
    
    Third, put down the last one you just lethe charmed.  You heard me.  
    This gets your stock empty, letting you transfer the new one over 
    
    Fourth, transfer the dual path plate!!!! and sorry, if you want it done 
    right, not done yet.
    
    Fifth, put down the dual path plate.
    
    Sixth, remove the normal plate FOLLOWED BY THE DUAL PATH. Yes, your 
    going to remove the precious dual path plate you just dropped. 
    DO THIS IN ORDER!!!! otherwise, you just wasted alot of time and effort,
    amongst other things.
    
    Seventh, drop the dual plate, and switch it over to the beginning of 
    your tree. Notice, at this point...your stock is empty. Meaning you can 
    just transfer a second one over. 
    
    Eighth, and last, transfer a second plate over, and stick it right after
    your first one. If you only have one type of dual path plate, you might 
    want to do a third one, but use a second/different type to continue this
    strategy, since 2 active is all you need for a max level. 
    
    Using this, you only need to come across about 3 eclipse mirrors to get 
    everyone in your party heavily branched, Once you get 8 or so to a tree,
    you actuall start to overlap, so you can actually max out the usefulness
    of eclipse mirrors. 
    
    Once you're ready, exit Zaramba and go northwest to 
    
    ---------------
    KAISERIS ISLAND
    ---------------
    Field Enemies: Lv38 Lesser Demon, Lv41 Troll
    
    Keep going west until a scene occurs
    
    - Say something (choose)
    - Say nothing
    
    Depending on what you chose above, you will get these responds...
    
    - Vow to defeat the Queen
    - Vow to come back alive (choose)
    - Say there’s no time to lose
    - Talk about Elessa
    
    Enter the cave and watch the scene.
    
    - Agree (choose)
    - Disagree
    - Say nothing
    
    -------------
    KAISERIS CAVE
    -------------
    Field Enemies: Lv26 Rook Screaper, Lv 30 Rook Screaper, 
                   Lv34 Rook Screaper, Lv45 Knight Screaper, 
                   Lv48 Knight Screaper, Lv51 Knight Screaper, 
                   Lv54 Arch Demon, Lv55 Titan, Lv60 Bishop Screaper
    
    Go all the way to the north and ride the elevator to the 4th floor. Go 
    west and drop down the hole to reach the area below. In this floor,
    there’s a chest located in the middle of a locked door. In order to open 
    it, you need to kill the enemies guarding the switches. However, make 
    sure that the titans who are patrolling around can’t detect you because 
    if they do, the enemies who are guarding the door will run inside and 
    close the door behind them leaving you empty handed. There are two ways
    to solve this puzzle. The easiest way is to sleep the titans patrolling
    around. Now when they fall asleep, you can kill the enemies guarding the
    doors (They'll still going to patrol around with Zzz in their head, but 
    they won't detect you even if you walk right pass them). After you 
    defeated them, you can kill the patrolling titans. The second way is to 
    use magic on the enemies guarding the switches until you defeat them. 
    When you use magic, make sure that the titans patrolling around DON'T 
    GET HIT by it. Use magic that can only hit one enemy like Fire Arrows, 
    Wind Edge, Ice Barrage, etc. After you defeated the enemies guarding the
    doors, then you can kill the titans patrolling around. 
    
    After they’re gone, move each character to each room and press the 
    switches all at once in order to open the door. Grab the chest 
    containing a special item <Codex of Darkness>.
    
    Drop down the hole and go all the way to the south. There’s a hidden 
    chest containing an item <Elixir Vitae> near the southwest wall. Press 
    the switch here and drop down the hole. Grab the chest containing an 
    armor <Holy Robe>. Return to the elevator and press the switch. Ride the 
    elevator and go to the 5th floor. Go south following the path and drop 
    down the hole. Head south to find another puzzle. It’s hard to explain 
    this puzzle, so an illustration will do.
    
    -----R-----------------Y
    ------\---------------/
    -------\-------------/
    --------\-----------/
    ---------\---------/
    ----------\-------/
    -----------\-----/
    ------------\---/
    -------------\-/
    --------------M
    -------------/-\
    ------------/---\
    -----------/-----\
    ----------/-------\
    ---------/---------\
    --------/-----------\
    -------/-------------\
    ------/---------------\
    -----G-----------------B
    
    Reference:                     
    R=red orb
    Y=yellow orb
    G=green orb
    B=blue orb
    M=middle orb
    
    Move Haschen to R, and defend. Have one character who has blizzard go 
    to B. Now, cast blizzard on B (make sure that only B gets hit by the 
    blizzard) to make both R and B light up. Move Haschen to Y and defend. 
    Have one character who has sonic wave move to G. Now, cast sonic wave 
    on G (make sure that only G gets hit by the sonic wave) to open the 
    path to a chest containing an item <Elixir Vitae>. 
    
    This solution can also be done in reverse. Move Haschen to B, and 
    defend. Have one character who has flare go to R. Now, cast flare on R 
    (make sure that only R gets hit by the flare) to make both R and B light
    up. Move Haschen to G and defend. Have one character who has holy cross 
    move to Y. Now, cast holy cross on Y (make sure that only Y gets hit by 
    the holy cross) to open the path to a chest containing an item 
    <Elixir Vitae>. 
    
    Drop down the hole and proceed all the way to the east (ignoring the 
    left elevator) and press the switch. Ride the elevator and go to the 2nd
    floor to solve another puzzle. This is easy, cast sleep on the enemy 
    standing on the platform and grab the chest immediately to your left to 
    get an accessory item <Mortal Blow>. Return to the elevator and go to 
    the 5th floor. Go south and drop down the hole. Press the switch here 
    and drop down the hole. Go north and press the switch. Ride the elevator
    to the 1st floor to find another puzzle. To solve this puzzle, you have 
    to kill the enemies fast in order to open the door leading to a chest 
    containing the item <Blessing Bell>. 
    
    Return to the elevator and ride it to the 5th floor. Grab the shiny 
    item on the floor to get a special item <Access Crystal>. Put the access 
    crystal on the pedestal below you so that you can use the circle to go 
    back to the 1st floor without going through the elevators. Now go north
    and step on the other circle. After the scene, go downstairs and place 
    the 3 rusted holy swords on the statues to get Krious’ ultimate weapon 
    <Geo Breaker>.
    
    If you want to do a side quest, exit Kaiseris Island. Remember the
    statues I mentioned earlier in the game? Go to Jaergen Village and make 
    your way to Nu Nahn. Exit Nu Nahn and enter Noschwartz Tunnel. Approach 
    one of the statues and use the codex of darkness to bring it back to
    life. Fight it and after you defeated it, you will get a special item 
    <Carbuncle>(Credit goes to RPGMaster for telling me this). There’s a 
    total of four statues in this tunnel. The first two statues are easy to 
    find (dropping down the holes in the second floor), but for the last two
    statues, make your way to the second floor and go all the way to the 
    northwest. Now, go south a little and enter the small pathway to your 
    right. Keep going until you drop down.
    
    Return to Kaiseris Island and go all the way to the top where you found 
    Krious' ultimate weapon. Go southwest and follow the path until you 
    reach the final save point. Place the 4 carbuncles on the holes to 
    reveal a chest containing an accessory item <Audrelir>. 
    
    Now, make sure that you have everything you need with you. Make sure 
    that you are properly equipped and have a lot of healing items. If you
    want to know my setup, here it is...
    
    -------                  -------                  ------
    HASCHEN                  FANILLE                  KRIOUS
    -------                  -------                  ------
    Level: 63                Level: 61                Level: 63
    Weapon: Longinus         Weapon: Infinity Wand    Weapon: Geo Breaker
    Armor: Final Guard       Armor: Angel Bustier     Armor: Coat of Ys
    Accessories: M2 Amulet   Accessories: M2 Amulet   Accessories: M2 Amulet
                 M2 Amulet                M2 Amulet                M2 Amulet
    
    -------                  -------                  -------
    MELVINA                  RANDALL                  SHERRIS
    -------                  -------                  -------
    Level: 61                Level: 62                Level: 60
    Weapon: Karma Scythe     Weapon: Magna Carta      Weapon: Rakkonkaou
    Armor: Valkyrie Cassock  Armor: Ultimate Tuxedo   Armor: Light Dress
    Accessories: M2 Amulet   Accessories: M2 Amulet   Accessories: M2 Amulet
                 M2 Amulet                M2 Amulet                M2 Amulet
    
    -----
    RUFUS
    -----
    Level: 60
    Weapon: Bifrost
    Armor: Imperial Suit
    Accessories: M2 Amulet
                 M2 Amulet
    
    Once you‘re ready, save your game and go west to start your final mission.
    
    - Shout encouragement (choose)
    - Caution everyone
    - Be dumbstruck
    - We’re gonna die...
    
    ************************************************************************
    [MISSION 42]
    
    Enemies: Lv?? Queen Screaper, Lv19 Pawn Screaper x4
    NPCs: Elessa
    
    Victory Conditions: Defeat the Queen Screaper
    Defeat Conditions: Follower dies
                       All party members die
    
    Mission Complete Conditions: n/a
    
    Focus all your attacks on the Queen Screaper until her shell breaks off. 
    Keep pounding her until Elessa arrives. You will receive a special item 
    <Elessa’s Communicator>. You can use the communicator to give various 
    instructions to Elessa. You can also use the communicator to...
    
    - Heal everyone
    - Block all magic 3 times
    - Lv6 Attack Up to all
    - Use a ranged attack
    - Heal all status effects
    
    Just keep pounding the Queen Screaper, heal your characters when 
    needed, and don't forget to use the communicator when the energy bar
    (located at the upper right corner of the screen) reaches full. When the
    Queen’s HP becomes 0, the mission is over.
    ************************************************************************
    
    Watch the rest of the scenes and save your game.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                                [EPILOGUE]                              MR04
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    When a set of choices appears, pick the one you want to get an ending
    with.
    
    Congratulations! You have completed the game. Watch the credit and save 
    your game, that way when you start a new game, you can just load your 
    file. Loading your file will let you skip the prologues and go directly
    to the main role. You will also get 9 M2 Amulets when you load your 
    file.
    
    ========================================================================
    -------------------------II. SIDE QUESTS--------------------------------
    ========================================================================
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                          [KORIN'S QUESTS GUIDE]                        SQ01
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    This section includes all the side quests that involves Korin. Korin 
    wants to win the Fairy contest and become the Queen of Fairies. In order 
    to fulfill her wish, you need to do a lot of quests for her. You need to 
    do this if you want to get Haschen’s ultimate armor <Final Guard> and 
    Korin's ending.
    
    --------------------
    KORIN'S OUTFIT QUEST
    --------------------
    Of course, in order to become the Queen, you need to dress properly (not 
    really). There’s a total 12 outfits for you to find. You can change her 
    outfit by either resting in the inn or using a training facility. Please
    note that some of these outfits are missable. Even though some of these 
    outfits are missable, they're just optional items. They don’t affect the
    Fairy Contest.
    
    1. Black Clothes - automatically obtain during the main role.
    
    2. Gloria’s Clothes - During Fanille’s role, make sure to speak with the 
                          kid in the beach inside Rio Rey and do his letter 
                          quest, and also make sure to speak with him again 
                          once you have Korin. If the above requirements are
                          fulfilled, you will get this outfit automatically 
                          when you obtain the Black Clothes.
    
    3. Sportswear - When you enter Zerdok for the first time, knock on the 
                    house near the right exit and a woman will give you a 
                    special item <Sportswear Pattern>. Bring this item to 
                    the house near the item shop in Jaergen Village to get 
                    it.
    
    4. Maid Clothes - Speak with one of the maids inside Fanille’s House in 
                      Jaergen Village.
    
    5. Cheerleader - When you enter Zerdok for the first time, knock on the 
                     second house near the right exit and an old man will 
                     mention about an animal. Speak with him again after 
                     you spoke to the woman who owns a futon dog in Totuwa 
                     Village to get it.
    
    6. Business Suit - After your quest in Totuwa Village, return to 
                       Zerdok and knock on the house near the right exit 
                       and the woman will give you another special item 
                       <Suit Pattern>. Bring this item again to the house 
                       near the item shop in Jaergen Village to get it.
    
    7. Kimono - You need to do the SFC side quest first by speaking with the 
                man in Felmentia. The man will give it to you after you had 
                all 5 SFC applications signed. To get all 5 SFC applications
                sign, you need to speak with various people and used the 
                special item SFC application on them.
    
    a. Zerdok - old man near the big statue
    b. Zaramba - one of the peddlers
    c. Geilenach - knock on the door near the entrance. Speak with everyone 
                   in the town if he doesn’t want to sign it.
    d. Totuwa - man located northeast from the entrance
    e. Juwaina Village - man near the entrance. 
    
    8. School Uniform - Speak with Ann inside Randall’s house to get it.
    
    9. PMB Healer’s Uniform - Examine the shiny item on the sofa in the
                              upper section of the Admonisher.
    
    10. Dress - After you completed Mission 32, go to Zerdok and knock on 
                the house near the right exit and the woman will give you 
                another special item <Dress Pattern>. Bring this item again
                to the house near the item shop in Jaergen Village to get 
                it.
    
    11. Raccoon Suit - First you need to obtain a special item <Futonslator> 
                       from Irving to do the futon dog quest. When doing the
                       futon dog quest, make sure that you bring at least 
                       one of them to Irving (Credit goes to Mystery_Origin 
                       for telling me this). After you collected all 6 of 
                       them, speak with Irving in the PMB Headquarters, and 
                       then speak with him again in Totuwa’s inn to get it.
    
    12. Swimsuit - First, you need to be the champion in all the matches in 
                   the Colosseum including the bonus ones to fight the Jagd 
                   Screaper. Defeat it and you will get it as a reward. 
    
    -------------------
    KORIN'S SKILL QUEST
    -------------------
    In order for Korin to win the contest, you need to teach her various 
    skills to use in the contest. There’s a total of 12 skills for her to 
    learn. You need to go to towns and speak with various people to obtain 
    them. Some of them can be obtained by searching various objects inside
    towns. Please note that some skills can only be acquired by either
    raising Korin’s stats, or getting the other skills first.
    
    1. A Day in the Forest - Examine the shiny item on the barrel located 
                             southeast in Zerdok’s first screen. In order 
                             to get it, you need to use the southwest exit 
                             from the second screen. 
    
    2. Figure - Speak with Nora inside the contest hall when you enter 
                Jaergen Village for the first time.
    
    3. Landscape - Head for Rio Rey and go to the hospital. Check the 
                   painting hanging on the wall to get it.
    
    4. Still Life - Go to Fanille’s lab in the PMB Headquarters, and search 
                    the upper right shelf to get it.
    
    5. Expressionism - Speak with the old man near the flower lady in Zerdok 
                       to learn it.
    
    6. Photorealism - After mission 07 is completed, head for the PMB 
                      Headquarters and knock on the first door near the 
                      entrance and a guy will tell you about a man who is an
                      artist. Go east to the next screen and speak with the 
                      researcher nearby to get it.
    
    7. Butterfly Ballet - Speak with the old man near the well in Felmentia.
    
    8. Circling Hawk - Knock on the door near the shop in Totuwa to get it.
    
    9. Flight of the Bee - Head for Elphan Forest and speak with one of the 
                           fairies.
     
    10. Love of Flowers - Go to Juwaina Village and examine the shiny item 
                          near the flowers to get it.
    
    11. Sunset - After you obtained Love of Flowers, go to Fanille’s house 
                 and speak with one of the maid to learn it.
    
    12. Impressionism - Learn it from a man in Safeguards’ Sanctuary after 
                        your quest there. To get it, knock on one of the 
                        doors to your right. You need to raise Korin’s SNS 
                        stat to 500 in order to learn it.
    
    -------------
    KORIN'S STATS
    -------------
    
    In order for Korin to win the contest, you need to raise her stats in 
    order to perform well in the Fairy Contest. Korin has 8 different stats
    to build: Knowledge (KNW), Intelligence (INT), Sensitivity (SNS), 
    Charisma (CHA), Mentality (MNT), Dexterity (DEX), Stamina (STA) and
    Agility (AGI). By increasing Korin's stats, she can gain abilities that
    can help you during your journey. There’s a lot of ways to increase her
    stats.
    
    1. Fairy Trainer - You need to speak with her after your quest in 
                       Juwaina Village. Also, you need Rana Fruits in order 
                       for the Fairy Trainer to raise Korin’s stats. Rana 
                       Fruits can be found in chests, rare dropped from 
                       enemies and can be gotten as a reward from the 
                       Colosseum.
    
    2. Training Facilities - There’s a total of six training facilities in 
                             the game, and each of them is located inside 
                             the inn. The first one is located in Zerdok, 
                             the second one is located in Jaergen village, 
                             the third one is located in Felmentia, the 
                             fourth one is located in Totuwa, the fifth one 
                             is located in Geilenach, and the last one is 
                             located in the PMB Headquarters, but you can’t 
                             access it until you have completed Mission 21. 
                             To actually raise Korin’s stats, you need to 
                             use either a Lesson Coupon or Mil.
    
    a. Lesson Coupons - Think of them as tickets to raise Korin’s stats for 
                        free. Lesson Coupons are rare drops from enemies and
                        can be gotten as a reward from the Colosseum.
    
    b. Mil - the easiest way to raise Korin’s stats is to spend a lot of 
             money. The money cost will increase every time you raise 
             Korin’s stats. According to Mystery_Origin, the cost will stop
             raising at 500 Mil, after that no matter how many times you 
             train, the cost will remain the same.
    
    -----------------
    TRAINING FACILITY
    -----------------
    Training Facility is one of the ways to increase Korin’s stats. There’s 
    a total of 5 training methods you can use, and each training method has 
    their own training sessions. You need to spend either a Lesson Coupon or
    Mil in order to use them. Please note that by using a Training Facility,
    some of her stats will increase, but at the same time some of her stats 
    will decrease. This section will list every training methods and
    training sessions the training facility has to offer. I also listed 
    which stats will increase and decrease in each training session.
    
    1. Exercise
    
    - Weight training
    
    Increase: 24+ STA, 1+ FOC
    Decrease: -1 KNW, -1 INT, -1 CHR (randomly selected)
    
    - 100-foot dash
    
    Increase: 22+ AGI
    Decrease: -1 DEX, -1 SNS, -1 KNW, -1 CHR (randomly selected)
    
    - Marathon
    
    Increase: 8+ FOC, 14+ STA
    Decrease: -1 AGI
    
    2. Read
    
    - Literature
    
    Increase: 8+ SNS, 11+ INT
    Decrease: -1 STA, -1 AGI (randomly selected)
    
    - Non-fiction
    
    Increase: 23+ KNW
    Decrease: -1 DEX, -1 SNS (randomly selected)
    
    - Magazine
    
    Increase: 8+ KNW, 11+ CHR, <1+ SNS(random)>
    Decrease: -1 DEX, -1 INT, -1 STA, -1 FOC (randomly selected)
    
    3. Get creative
    
    - Sculpture
    
    Increase: 10+ DEX, 8+ SNS, <1+ STA(random)>
    Decrease: - 1 CHR
    Increase/Decrease: <1+/-1 AGI (random)>
    
    - Painting
    
    Increase: 4+ INT, 10+ SNS, 4+ DEX
    Decrease: -1 AGI, -1 STA (randomly selected)
    
    - Cooking
    
    Increase: 8+ CHR, 10+ DEX
    Decrease: -1 FOC
    Increase/Decrease: <1+/-1 CHR (random)>
    
    4. Listen to music
    
    - Listen attentively
    
    Increase: 6+ INT, 6+ CHR, 6+ SNS
    Decrease: -1 FOC, -1 AGI, -1 STA (randomly selected)
    
    - Sing along
    
    Increase: 4+ DEX, 8+ CHR, 8+ SNS
    Decrease: -1 STA, -1 AGI (randomly selected)
    
    - Get up and dance
    
    Increase: 6+ STA, 4+ SNS, 9+ CHR
    Decrease: -1 INT, -1 FOC (randomly selected)
    
    5. Quiet reflection
    
    - Meditation
    
    Increase: 11+ FOC, <2+ INT(random), 2+ SNS(random)>
    Decrease: -1 STA
    
    - Calligraphy
    
    Increase: 4+ DEX, 8+ FOC, <2+ SNS(random), 1+ INT(random)>
    Decrease: <-1 STA (random)>
    
    -------------
    FAIRY TRAINER
    -------------
    Fairy Trainer is the other way of raising Korin’ stats. You need to 
    speak with her after your quest in Juwaina Village. You need Rana Fruit 
    in order for her to raise Korin’s stats. Using Rana Fruits will increase 
    Korin’s stats WITHOUT the penalty of decreasing her stats. One Rana 
    Fruit increases one stat by 100.
    
    -----------------
    KORIN'S ABILITIES
    -----------------
    By increasing Korin's stats, she can gain abilities that can help you 
    during your journey. To view Korin's abilities press START and pick the 
    option "Korin". I also listed the required stats for each ability.
    
    1. Treasure Scout - Using this in dungeons or other places where 
                        treasure is found, Korin will scout ahead and report
                        back with how many unopened chests are left in that 
                        area. However, it cannot be used on the overworld 
                        field map, or inside cities and towns.
    
    Required Stats: 100 SNS, 120 DEX, 150 STA
    
    2. Friend Rating - Korin will tell you what each characters in party
                       thinks about the main characters. Blue means low 
                       rating, Green means normal rating, and Red/Pink means
                       high rating. To get your characters'Friend Rating to 
                       red/pink, you need to treat them nicely by picking the 
                       positive choices, raising them when they got knocked 
                       out during battles, and getting Mission Completes. 
    
    Required Stats: 100 KNW, 100 INT, 250 SNS, 200 CHR
    
    -------------------------
    CHARACTER'S FRIEND RATING
    -------------------------
    FANILLE
    Blue
    "I feel awkward around him..."
    
    Green 
    "He's a nice person."
    "He is nice to me..."
    
    Red/Pink
    "Ah... Well... I-Im embarrased..."
    --------------------------------
    KRIOUS
    Blue
    "He's a bit of a jerk."
    
    Green
    "Not so bad, I'd say."
    "He's not bad at all!"
    
    Red/Pink
    " I can count on him!"
    --------------------------------
    MELVINA
    Blue
    "He's nobody to me."
    
    Green
    "He's a good subordinate."
    "I can trust him."
    
    Red/Pink
    "Ah..."
    --------------------------------
    RANDALL
    Blue
    "He's not quite up to snuff."
    
    Green
    "I look forward to seeing him grow up."
    "He reminds me of someone I knew..."
    
    Red/Pink
    "I truly cherish my friendship with him."
    --------------------------------
    SHERRIS
    Blue
    "Just hearing his name gets me upset."
    
    Green
    "He's one of Krious' men."
    "Hm... He's not bad at all."
    
    Red/Pink
    "He's someone special to me..."
    --------------------------------
    RUFUS
    Blue
    "I don't want to talk about him."
    
    Green
    "He's a good soldier."
    "He's a worthy rival."
    
    Red/Pink
    "He's a good friend of mine."
    --------------------------------
    
    3. Event Memo - Read the memos Korin writes about the latest events in
                    the storyline. Only the memo relating to the most recent
                    event can be read; there are no archived memos.
    
    Required Stats: 100 KNW, 100 SNS
    
    4. Psyche Eval - Korin will describe the main character's personality, 
                     which is determined by the player's action.
    
    Required Stats: 200 KNW, 100 INT, 150 SNS, 200 CHR, 100 FOC
    
    5. Special Abilities - any special abilities Korin has learned can be 
                           viewed here. I also listed the required stats for
                           each level.
    
    a. Guard Physical - Lvx 2% chance to block attacks.
    
    Lv1 - 100 DEX, 250 STA, 250 AGI
    Lv2 - 200 DEX, 350 STA, 350 AGI
    Lv3 - 300 DEX, 450 STA, 450 AGI
    Lv4 - 400 DEX, 550 STA, 550 AGI
    Lv5(MAX) - 500 DEX, 650 STA, 650 AGI
    
    b. Guard Magic - Lvx 2% chance to block spells.
    
    Lv1 - 200 KNW, 100 DEX, 200 FOC
    Lv2 - 350 KNW, 200 DEX, 350 FOC
    LV3 - 450 KNW, 300 DEX, 450 FOC
    Lv4 - 550 KNW, 400 DEX, 550 FOC
    Lv5(MAX) - 650 KNW, 500 DEX, 650 FOC
    
    c. Revenge - Lvx 2% chance to counterattack. Counter damage depends on 
                 Korin’s stats.
    
    Lv1 - 100 KNW, 200 SNS, 200 DEX, 100 STA, 100 AGI
    Lv2 - 200 KNW, 350 SNS, 350 DEX, 200 STA, 200 AGI
    Lv3 - 300 KNW, 500 SNS, 500 DEX, 300 STA, 300 AGI
    Lv4 - 400 KNW, 650 SNS, 650 DEX, 450 STA, 450 AGI
    Lv5(MAX) - 500 KNW, 700 SNS, 700 DEX, 600 STA, 600 AGI
    
    d. Gabbing - Starts blathering when bored.
    
    Lv1 - 120 KNW, 120 INT, 120 SNS, 90 CHR
    Lv2 - 160 KNW, 160 INT, 211 SNS, 120 CHR
    Lv3 - 180 KNW, 180 INT, 260 SNS, 140 CHR
    Lv4 - 200 KNW, 200 INT, 311 SNS, 160 CHR
    Lv5 - 220 KNW, 220 INT, 351 SNS, 180 CHR
    Lv6 - 250 KNW, 250 INT, 401 SNS, 200 CHR
    Lv7 - 280 KNW, 280 INT, 441 SNS, 210 CHR
    Lv8 - 310 KNW, 310 INT, 481 SNS, 220 CHR
    Lv9(MAX) - 340 KNW, 340 INT, 501 SNS, 240 CHR
    
    e. Event Memo - Recounts the story.
    
    Lv1(MAX) - 100 KNW, 100 SNS
    
    f. Friend Rating - Charts your friendship ratings.
    
    Lv1(MAX) - 100 KNW, 100 INT, 250 SNS, 200 CHR
    
    g. Psyche Eval - Hear what everyone thinks of you.
    
    Lv1(MAX) - 200 KNW, 100 INT, 150 SNS, 200 CHR, 100 FOC
    
    h. Treasure Scout - Check how many more treasure chests remain in the 
                        current dungeon.
    
    Lv1(MAX) - 100 SNS, 120 DEX, 150 STA
    
    i. Bargaining - Charms merchants into giving a discount. Discount rate 
                    depends on the skill Lv.
    
    Lv1 - 200 KNW, 230 CHR, 150 DEX
    Lv2 - 280 KNW, 360 CHR, 200 DEX
    Lv3 - 360 KNW, 490 CHR, 250 DEX
    Lv4 - 440 KNW, 620 CHR, 350 DEX
    Lv5(MAX) - 520 KNW, 750 CHR, 400 DEX
    
    -----------------
    THE FAIRY CONTEST
    -----------------
    In order to win the fairy contest, you have to participate and win the 
    preliminaries. There’s a total of four preliminaries you need to 
    participate and win in order to qualify in the final contest. Please 
    note that once the contest is over, it’s over for good, so make sure to 
    save your game before entering the contest.
    
    1. Charm Contest - Femininity
    Location: Zerdok
    Outfit to wear: Kimono
    Entry Fee: 2000 Mil
    Rival: Lily, Nora
    Reward: 10000 Mil
    
    2. Art Contest - Creativity
    Location: Jaergen Village
    Outfit to wear: School Uniform
    Entry Fee: 2000 Mil
    Rival: Nora, Lily
    Reward: 10000 Mil
    
    3. Physical Contest - Physical Fitness
    Location: Felmentia
    Outfit to wear: Sportswear
    Entry Fee: 2000 Mil
    Rival: Nina
    Reward: 10000 Mil
    
    4. Debate Contest - Wit
    Location: Totuwa
    Outfit to wear: Business Suit
    Entry Fee: 2000 Mil
    Rival: Mira
    Reward: 10000 Mil
    
    5. Final Contest - Femininity, Creativity, Physical Fitness, Wit
    Location: Geilenach
    Requirement: Must participate and win in all 4 preliminaries
    Outfit to wear: Dress
    Entry Fee: None
    Rival: Yurii
    Reward: 10000 Mil, Queen of Pixies title
    
    After Korin won the Fairy Contest, go to Elphan Forest (after 
    Mission 41 is completed) and speak with the Matron Fairy to get 
    Haschen’s ultimate armor <Final Guard>. 
    
    If you can’t get it, then you need to change your personality by talking
    to the Juju lady in Warslee Village using Incenses that can be bought in
    Zerdok or Oils that can be bought in Juwaina Village.
    
    Morals (Grapefruit Incence)
    - Make it better
    - Make it worse
    
    Self Confidence (Clary Sage Incense)
    - Be more confident
    - Be less confident
    
    General Attitude (Rosemary Incense)
    - Be more intelligent
    - Be less intelligent
    
    Kindness (Mint Oil)
    - Be kinder to people
    - Be colder to people
    
    Meekness (Sweet Orange Oil)
    - Be more good hearted
    - Be more calculating
    
    Composure (Lavender Incense)
    - Be more collected
    - Be more emotional
    
    Initiative (Tarragon Incense)
    - Be more aggressive
    - Be less aggressive
    
    Attitude towards men (Cedarwood Incense)
    - Be attracted to men
    - Dislike men
    
    Attitude towards women (Rose Geranium Oil)
    - Be attracted to women
    - Dislike women
    
    If you want to get Korin's ending, make sure that you participate and
    win the Fairy Contest before the Friendship Medal Event. Also during the
    Friendship Medal Event, make sure that you pick the choice "It's for 
    Korin". 
    
    --------------------------------------
    THE FAIRY GUIDE IN WINNING THE CONTEST
    --------------------------------------
    I raised all Korin’s stats to 999. You can get the money from 
    participating in the Colosseum (Platinum Match). Winning the Platinum
    Match will get you 15000 Mil plus you can sell the reward <Mortal Blow> 
    you'll recieve for another 15000 Mil. 
    
    Charm Contest: I signed up and mastered all the charm lessons 
    before participating in the contest in order to perform well in the 
    etiquette event. For the singing event, I chose Opera “Sunset”, and for 
    the dancing event, I chose Flight of the Bee.
    
    Art Contest: I chose Landscape, Impressionalistic and a color scheme of 
    black and white.
    
    Physical Contest: I signed up and mastered all the flying classes before 
    participating in the Physical Contest. In the aerial race, I kept 
    tapping X to cheer for Korin. In the weight-lifting event, I chose 23 
    fruits in all 3 attempts. In the acrobatic, I chose Tailspin, Triple 
    Loop, and Rising Dragon.
    
    Debate Contest: I kept choosing Assertion until Mira’s score went down 
    to Zero. If the first half ends, then pick the option "Cheer her on".
    
    Final Contest: In the charm division, I chose everything first until 
    Korin says she can do better, then I chose Opera “Sunset” for Korin to 
    sing, and I chose Flight of the Bee for Korin to dance. In the art 
    division, the one you chose from the Art Contest will be used here. In 
    the acrobatic flying, I chose Tailspin, Triple Loop, and Rising Dragon. 
    In the essay writing contest when given a set of choices, I picked the 
    second choice “Think back to your journeys”.
    
    Mystery_Origin’s Strategy:
    Debate Contest: around 900 int (an overkill, she couldn't even damage 
    korin), assert when I have the advantage, argue when I lose the 
    advantage (or in neutral.)
    
    Charm Contest: Don't remember stat, in the 800 I believe. Master 
    Etiquette, auto win. Best song and best music possible.
    
    Art Contest: In the 900, couldn't win in the 700s. Landscape, 
    impressionism, whatever she wants for colour.
    
    Physical: 900s, rapid tapping X, 23 fruits, and I lost the flying 
    contest... Couldn't even learn all my flying skills with 900ish stats.
    
    Final contest, 970 minimum for all stats, tried at 950 but lost the 
    charm division. Still lost the flying division...
    
    Asqdasq‘s Strategy:
    Nice, but I believe you don't need that many stats. I won the final with 
    850 stats. And the debate with 700 int knw; Also for the phys. contest I 
    only managed to win the race without pressing X, I was around 700-800 I 
    believe. For the acrobatic flying I chose the 3 last options, it gives 
    you 31 points. And I also believe I made an Impressionistic Landscape 
    with stats near 700; And for the first contest, I won with 200-300 using 
    the most basic dance/song 
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                             [THE COLOSSEUM]                            SQ02
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Just like any Growlanser games, Growlanser: Heritage of War has its own 
    colosseum. The Colosseum won’t become accessible until later in the game 
    (after mission 21 is completed). You can find it by speaking with the 
    man behind the counter near the gate entrance to HQ inside the PMB 
    Headquarters. 
    
    You need to participate in the Colosseum if you want to get Haschen’s 
    ultimate weapon <Longinus>, a special item <Rusted Holy Sword> for 
    Krious’ ultimate weapon <Geo Breaker>, and another outfit <Swimsuit> 
    for Korin. This section lists the following matches that the Colosseum
    has to offer including the secret and bonus ones. Please note that you 
    can only access the Colosseum if you have your characters with you. 
    
    -----------
    HARD HITTER
    -----------
    Entry Fee: 3000 Mil
    Requirement: n/a
    Reward: Rusted Holy Sword (haven’t beaten Spell Slinger match)
            Longinus (have beaten Spell Slinger match)
    
    To win this match you have to score more than 844 dmg. There’s a lot of 
    ways to do it. Here is my strategy...
    
    704 ATK + Lv9 Attack Up + Lv9 Atrophy + Lv9 Berserk + Lv9 Inferno + 
    Lv9 Critical Rate Up + Adamant Lance + M2 Amulet + M2 Amulet = 999 dmg
    
    My advise to you is to get the two M2 Amulets first before you do this. 
    The M2 amulet can be won in the colosseum. I also recommend to raise 
    your attack by using Life Apples. Life Apples can be dropped by enemies,
    can be bought in the secret dungeon, and can be won as a price in the 
    colosseum. Lv9 Inferno can be gotten to other characters if they have 
    their ultimate weapon (Fanille has one). You need to use a Transfer 
    Charm (can be bought at the item shop in the PMB Headquarters) to 
    transfer it to Haschen. If you don’t have one, then you can change 
    Inferno for Fierce Strike. However, you need to raise your attack stat 
    more. 
    
    nonamyforme’s Strategy:
    well first thing I did was get my attack to 540 using life apples(may or
    may not matter)next I bought two 25% increase to attack accessorys 
    (wisdom blade effect weapon)Casted attack up on my self before entering 
    hard hitter and used fierce strike and hit any where between 850-970
    
    -------------
    SPELL SLINGER
    -------------
    Entry Fee: 3000 Mil
    Requirement: n/a
    Reward: Rusted Holy Sword (haven’t beaten the Hard Hitter match)
            Longinus (have beaten Hard Hitter match)
    
    To win this match you have to score more than 446 dmg. There’s a lot of 
    ways to do it. Here is my strategy...
    
    542 INT + Lv9 Cycle Up (already casted before entering the match)+ 
    Lv9 Spirit Aid + Lv9 Quick Cast + Lv9 Magic Up + Lv9 Thunderstorm + 
    M2 Amulet + M2 Amulet = 636 dmg
    
    Use the same strategy for beating Hard Hitter. Some of these skills can 
    be gotten from your party members. 
    
    nonamyforme’s Strategy:
    required 2x m2 amulets and magic up knack
    I did this with the spell super sonic or what ever its called and magic 
    up level 5 waited till it reached cast level 5 and let it go for 604 
    Damage
    
    KFCrispy's Strategy:
    I was able to complete it with only 310 INT, along with 2 
    Intelligent Up EX, Cycle Up lvl 9, and Super Sonic lvl 9.
    Cast Cycle Up lvl 9 before you enter then just get in range for Super 
    Sonic lvl 9. You might want Quick Cast lvl 9 to finish in time, as I 
    had it and there was some time left when I finished....this method 
    requires no M2 Amulets whatsoever. I have yet to acquire an M2 :) 
    This let me do 644 dmg. Oh btw for the spell slinger i probably used the
    Magic Up knack skill and it probably was only lvl 5 (though i know it 
    does more damage at higher level)
    
    ------------
    COPPER MATCH
    ------------
    Entry Fee: 1200 Mil
    Requirement: n/a
    Reward: Lesson Coupon, 1800 Mil, Unlocks Silver Match
    
    Round 01: Lv1 Slime
              Lv2 Insector
    
    Round 02: Lv5 Imp
              Lv7 Horned Dingo
    
    Round 03: Lv9 Lizard Man
              Lv11 Will o’ Wisp
    
    Round 04: Lv12 Puppet Golem
              Lv14 Werecat
    
    Round 05: Lv15 Rabidhura
              Lv16 Bone Golem
              Lv16 Skeleton
              
    
    An easy match
    
    ------------
    SILVER MATCH
    ------------ 
    Entry Fee: 2500 Mil
    Requirement: Clear Copper Match
    Reward: Dandy Book, 3750 Mil, Unlocks Gold Match
    
    Round 01: Lv16 Zombie
              Lv17 Spirit
    
    Round 02: Lv18 Boomshroom
              Lv18 Necromancer
    
    Round 03: Lv19 Diastripe
              Lv20 Devil Minion
    
    Round 04: Lv21 Dragon
              Lv22 Mutant Slime
    
    Round 05: Lv23 Demon Plant
              Lv25 Floater
              Lv25 Ghoul
    
    Another easy match
    
    ----------
    GOLD MATCH
    ----------
    Entry Fee: 6000 Mil
    Requirement: Clear Silver Match
    Reward: Ambrosia, 9000 Mil, Unlocks Platinum Match
    
    Round 01: Lv26 Spectre
              Lv27 Werepanther
    
    Round 02: Lv28 Evil Mage
              Lv29 Lizard Lord
    
    Round 03: Lv30 Giant
              Lv31 Poisoner
    
    Round 04: Lv32 Skull Knight
              Lv33 Dusk Drake
    
    Round 05: Lv34 Dread Magus
              Lv36 Gargoyle
              Lv37 Ruin Guard
    
    Yet another easy match
    
    --------------
    PLATINUM MATCH
    --------------
    Entry Fee: 10000 Mil
    Requirement: Clear Gold Match
    Reward: Mortal Blow, 15000 Mil
    
    Round 01: Lv38 Lesser Demon
              Lv38 Toxifier
    
    Round 02: Lv39 Bronze Golem
              Lv39 Elder Mech
              
    Round 03: Lv41 Troll
              Lv43 Iron Golem
    
    Round 04: Lv42 Demon
              Lv46 Lich
    
    Round 05: Lv47 Greater Demon
              Lv54 Arch Demon
              Lv55 Titan
    
    A normal match, make sure that you’re properly equipped and have support
    magic(Attack Up, Protect, Cycle Up) casted on you.
    
    Mystery_Origin’s Strategy:
    The lich can be easily defeat with approximately level 3 fire arrow, 
    thought I should mention this for those who like using physical attacks.
    
    nonamyforme’s Strategy:
    I did platinum match over and over with two attack +25% amulets and 
    berserk knack
    
    -------------------------
    BONUS BATTLE - GOLD SLIME (credit goes to BoxerXC for telling me this)
    -------------------------
    Entry Fee: 30000 Mil
    Requirement: Defeat a Gold Slime inside the Secret Dungeon
    Reward: n/a
    
    Use Knack Skills (Inferno is the best) to kill them fast. Try to kill 
    them all to unlock a secret match.
    
    Tee Yee Choon's Tip:
    About this game, I found a way quite easy to gain blessing bell and 
    Eclipse mirror. After the bonus battle for gold slime appear, you can 
    steal from them.
    
    -------------------
    BONUS BATTLE - SOUL (credit goes to BoxerXC for telling me this)
    -------------------
    Entry Fee: 30000 Mil
    Requirement: Defeat a Soul inside the Secret Dungeon
    Reward: n/a
    
    Use Lv5 Blizzard or Lv5 Flare to kill them fast. Try to kill them all 
    to unlock a secret match.
    
    ------------
    FREE-FOR-ALL
    ------------
    Haschen’s Team vs. another team. It consists of two rounds where you
    can heal between rounds.
    
    ---------------
    CHAMPION LEAGUE
    ---------------
    Entry Fee: 4000 Mil
    Requirement: n/a
    Reward: Elixir Vitae, Unlocks Hero League
    
    Round 01: Lv18 Bandit x3
              Lv29 Bandit
              Lv30 Bandit
              Lv32 Bandit
    
    Round 02: Lv24 PMB Sorceror x2
              Lv24 PMB Archer
              Lv26 PMB Soldier
              Lv30 PMB Officer
    
    An easy match
    
    -----------
    HERO LEAGUE
    -----------
    Entry Fee: 8000 Mil
    Requirement: Clear Champion League
    Reward: Elixir Vitae x2, Unlocks Legend League
    
    Round 01: Lv28 Cyriltian Healer
              Lv28 Cyriltian Sorceror
              Lv28 Cyriltian Archer 
              Lv28 Cyriltian Soldier
              Lv29 Cyriltian Knight
              Lv35 Cyriltian Officer
    
    Round 02: Lv34 Grangalian Sorceror x2
              Lv34 Grangalian Healer
              Lv34 Grangalian Archer
              Lv34 Grangalian Soldier
              Lv35 Grangalian Knight
              Lv38 Grangalian Officer
    
    Another easy match
    
    -------------
    LEGEND LEAGUE
    -------------
    Entry Fee: 25000 Mil
    Requirement: Clear Hero League
    Reward: Elixir x3 or Blessing Bell (choose one only)
            Unlocks Master League
    
    Round 01: Lv30 PMB Officer
              Lv41 Villager x2 (Rasche & Aimee)
              Lv42 PMB Commander (Commander Isaac)
    
    Round 02: Lv24 Former Neylern Soldier (Fernando)
              Lv33 Former Neylern Soldier (Alasdir)
              Lv37 Former Neylern Soldier (Groemer)
              Lv56 Former Neylern General (Gen. Rockbein)
    
    The Lv56 one is just trying to scare you. Make sure that you kill the 
    other enemies first before you attack him.
    
    -------------
    MASTER LEAGUE
    -------------
    Entry Fee: 40000 Mil
    Requirement: Clear Legend League
    Reward: M2 Amulet (one time only), 1000 Mil(after you’ve gotten the M2) 
            Elixir x5 or Blessing Bells x2 (choose one only)
            Unlocks Exhibition Match
    
    Round 01: Lv28 Cyriltian Healer
              Lv28 Cyriltian Sorceror
              Lv35 Cyriltian Officer
              Lv55 Cyriltian Captain (Sherris)
    
    Round 02: Lv47 Grangalian Officer (Bachter)
              Lv54 Grangalian Officer (Rufus)
              Lv57 Grangalian Officer (Gaerik)
              Lv60 Grangalian Lt. General (Lt. General Wolfgainer)
    
    Make sure that you’re properly equipped and have support magic 
    (Attack Up, Protect, Cycle Up) casted on you.
    
    ----------------
    EXHIBITION MATCH
    ----------------
    Haschen’s Team vs. 3 other teams. You can choose the rewards based on 
    how many enemies you defeated.
    Entry Fee: 13000 Mil
    Requirement: Clear Master League
    Reward: 
    Spell Scrolls
    - Earth Scroll
    - Ice Scroll
    - Fire Scroll
    - Wind Scroll
    - Soul Scroll
    - Neural Scroll
    - Miracle Scroll
    
    Knack Scrolls
    - Counterattack Scroll
    - Sword Scroll
    - Thievery Scroll
    - Mage’s Scroll
    - Berserker Scroll
    
    Skill Scrolls
    - Vigor Scroll
    - Mental Scroll
    - Mobility Scroll
    - Vision Scroll
    - Reflex Scroll
    - Invoke Scroll
    - Magic Scroll
    - Body Tune Scroll
    - Mind Tune Scroll
    - Life Scroll
    - Shadow Scroll
    - Healing Scroll
    - Meditation Scroll
    
    Northwest Corner: Lv38 Grangalian Officer
                      Lv54 Grangalian Officer (Rufus)
                      Lv57 Grangalian Officer (Gaerik)
                      Lv60 Grangalian Lt. General (Lt. General Wolfgainer)
    
    Southwest Corner: Lv30 PMB Officer x2
                      Lv41 Villager (Aimee)
                      Lv42 PMB Commander (Commander Isaac)
    
    Southeast Corner: Lv28 Cyriltian Sorceror
                      Lv35 Cyriltian Officer x2
                      Lv55 Cyriltian Officer (Sherris)
    
    Try to get a 12 out of 12 kills to unlock a secret match.
    
    Mystery_Origin’s Tips:
    Normally you can not steal from coliseum match enemies, however there 
    seems to be one exception. The unnamed members in the exhibition match 
    (like the officers) can be stolen and I received Eclipse mirror from
    one of the officers.
    
    ----------------
    MONSTER MASSACRE
    ----------------
    Entry Fee: 3000 Mil
    Requirement: n/a
    Reward: Life Apple, Wisdom Apple, Gale Apple (You can choose the 
            rewards based on how many enemies you killed)
    
    Cast Lv1 Blizzard or Flare to kill them fast. Try to kill them all 
    to unlock a secret match.
    
    -------------------------
    SLAYER CERTIFICATION EXAM
    -------------------------
    You need to kill the screapers by yourself without using your Ultrasonic
    Aura.
    
    ----------
    PAWN CLASS
    ----------
    Entry Fee: 1000 Mil
    Requirement: n/a
    Reward: Dandy Book, Pawn Slayer Title, Unlocks Rook Class
    
    An easy match
    
    ----------
    ROOK CLASS
    ----------
    Entry Fee: 3000 Mil
    Requirement: Clear Pawn Class
    Reward: Lesson Coupon, Rook Slayer Title, Unlocks Knight Class
    
    Another easy match
    
    ------------
    KNIGHT CLASS
    ------------
    Entry Fee: 7500 Mil
    Requirement: Clear Rook Class
    Reward: Rana Fruit, Knight Slayer Title, Unlocks Bishop Class
    
    A normal match, make sure to bring some healing items
    
    ------------
    BISHOP CLASS
    ------------
    Entry Fee: 10000 Mil
    Requirement: Clear Knight Class
    Reward: Bishop Slayer Title, M2 Amulet(Unlimited)
    
    This is where you need to start to get serious. Make sure that you are 
    properly equipped here, and bring a lot of healing items. You also need 
    to cast support magic especially Cycle Up. In addition, make sure that 
    you have some decent knacks like Fierce Strike, Impede etc. Furthermore 
    make sure that you have support abilities like HP Regeneration, HP 
    Drain, Hit Ratio Up and Critical Rate Up.
    
    When the battle starts, use up all your knacks. After you used all of 
    them, switch on attack mode. Make sure that you still have your support 
    magic, and recast them again after they disappeared. Sometimes the 
    Bishop Screaper will cast Sonic Wave, make sure to stay away from it 
    and use that time to heal or recast your support magic. Do this routine 
    until you defeat it.
    
    Mystery_Origin’s Strategy:
    I find attack up far more important than cycle up, also delay down (the 
    skill that reduces the amount of delay caused from an enemy attack) is 
    also very helpful as oppose to hp drain since you probably can't deal 
    more than 50 anyways even with fierce strike. Without adequate damage, 
    the bishop screaper will heal 12 hp every once in a while, making the 
    battle extremely difficult.
    
    nonamyforme’s Strategy:
    next for bishop same equipment and stats (need berserk knack lvl 9 and 
    free knack level 9 for best results)
    cast attack up protect up cycle up all level 9 before entering match 
    used fierce strike over and over until I ran out which is normally after 
    10 or so after your out of fierce strikes knack berserk and swing away 
    he should be dead long before your buffs run out, rinse repeat can 
    replace attack amulets with M2 amulets as you get them
    
    JoshuaBright’s Tips:
    You can sort of negate the 12 hp regen by having level 9 thorn aura, 
    from Krious' ultimate armor. It does about 9 dmg at the same rate as the 
    12 hp heal. 
    
    =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
    If you cleared every match in the colosseum (even the secret and bonus 
    battles) and killed every enemies, then you will become the champion of 
    the Colosseum. You will receive two accessory items <Audrelir> and 
    <Ivaldi>.
    +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
    
    ----------
    JAGD CLASS (Secret Match)
    ----------
    Entry Fee: None
    Requirement: Become the champion of every event (including the secret 
                 and bonus battles) the colosseum has to offer.
    Reward: Swimsuit, Jagd Slayer Title
    
    Before you even attempt to do this, I suggest that you have your 
    ultimate weapon and ultimate armor with you. The same strategy that you
    used to beat the Bishop can be applied here.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                              [SECRET DUNGEON]                          SQ03
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    To unlock this dungeon, you need to help the Dungeon Lady first to find 
    the perfect well. You can start this quest after you completed 
    Mission 33. You’ll need to speak with her and her sister at various 
    places.
    
    1. PMB Headquarters
    2. Zerdok
    3. Jaergen Village
    4. Rio Rey
    5. Felmentia
    6. PMB Headquarters (the well inside the gate and become accessible 
       after you completed Mission 38).
    7. Rio Rey
    8. Warslee Village
    9. Toadhenge
    10. Warslee Village
    11. Warslee Village again
    
    Speak with the Dungeon Girl to get an access to the secret dungeon. Make 
    sure that you bring a lot of healing and revival items before you
    attempt to go in because you can’t save your game. This dungeon has 11 
    floors, but each floor has the same structure. The only difference is 
    that the entrance, exit, and chests are rearrange randomly. The first 
    10 floors have enemies, and each enemy’s level will increase by 1 every 
    time you go down two floors.
    
    Lv60 - Lv64 Demon Lord
    Lv61 - Lv65 Mythril Golem
    Lv59 - Lv63 Samael
    Lv64 - Lv68 Soul (rare)
    Lv64 - Lv68 Gold Slime (rare)
    
    Mythril Golems can be killed by magic while the Demon Lords and Samaels 
    can be killed by physical attacks. Please note that when you see a soul 
    and a gold slime, make sure that you kill them to unlock two matches in 
    the Colosseum. To kill a Soul, you need to use magic on it (Wind Edge is
    one of them). To kill a Gold Slime, use knack skills (Inferno will kill 
    it in an instant if you have it).
    
    Once you reached 11th floor, you’ll be rewarded with seven chests. Six 
    chests contain random items while the seventh chest contains an 
    accessory item <Ivaldi>. The dungeon lady will also appear and you can 
    buy some rare items from her. 
    
    Elixir Vitae...... 14000 Mil                     
    Sleipnir’s Blood.. 4500 Mil
    Lucky Symbol...... 3250 Mil
    Alsiov’s Bell..... 8500 Mil
    Life Apple........ 1050 Mil
    Wisdom Apple...... 1050 Mil
    Gale Apple........ 1050 Mil
    Dandy Book........ 1300 Mil
    Blessing Bell..... 35000 Mil
    Secret Book....... 1000 Mil
    Book of Ramadus... 2500 Mil
    Transfer Charm.... 1000 Mil
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                          [ULTIMATE WEAPONS/ARMORS]                     SQ04
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    This guide listed all the side quests you need in order to get the 
    characters' ultimate weapons/armors. Please note that some of these 
    weapons/armors are missable.
    
    -------
    HASCHEN
    -------
    Weapon: Longinus
    Requirements:
    - Score the highest dmg in both Hard Hitter Match and Spell Slinger 
      Match in the Colosseum.
    
    Armor: Final Guard
    Requirements:
    - Have Korin participate and win the Fairy Contest.
    - After Mission 41 is completed, go to Elphan Forest and speak with the 
      Matron Fairy to get it. 
    - If you can’t get it, then you need to change your personality by 
      talking to the Juju lady in Warslee Village using Incenses that can be
      bought in Zerdok or Oils that can be bought in Juwaina Village.
    
    -------
    FANILLE
    -------
    Weapon: Infinity Wand
    Requirements:
    - Speak with Professor Pernagi after Mission 37 is completed.
    - After Mission 40 is completed, go to Professor Pernagi's house and 
      examine the upper drawer to your left to get it.
    
    Armor: Angel Bustier
    Requirements:
    - During Fanille's role, defeat the werecat near the Naton Tree to get 
      the Twin Lance. 
    - Go to the beach in Warslee Village and speak with the kids and choose 
      to bury the Twin Lance along with their Time Capsule. 
    - During the Main role when Haschen return to Warslee Village with 
      Krious and Melvina, let Haschen dig up the Twin Lance and the Time
      Capsule. 
    - After Fanille joined your party, go to Warslee Village to get a scene.
    - After the scene, go to Elphan Forest and give the Time Capsule to one 
      of the fairies. Speak with the fairy again and leave. 
    - Speak with the fairy again after Mission 28 is completed. 
    - When the above requirements are fulfilled, go to Elphan Forest after 
      Mission 40 is completed.
    - Speak with the fairy again and she will return the Time Capsule to
      you.
    - If you can't get the Time Capsule back, make sure that you knock on 
      the door near the right exit of the first screen in Zerdok.
    - Go to to Zerdok and speak with the lady who gave you patterns to get 
      it.
    
    -------
    RANDALL
    -------
    Weapon: Magna Carta
    Requirements:
    - After Randall joined your party, go to Zerdok and speak with the
      flower lady.
    - Knock on the house behind the flower lady to get a scene.
    - After the scene, go to Totuwa Village and speak with the innkeeper. 
    - After Mission 33 is completed, you will get a special item 
      <Metal Slag>, go to Totuwa and speak with the innkeeper. 
    - When the above requirements are fulfilled, go to Totuwa after 
      Mission 40 is completed and speak with the innkeeper. 
    - After the scene, attempt to leave the village to get it.
    
    Armor: Ultimate Tuxedo
    Requirements:
    - During Seldous' role, speak with the kid in front of the item shop in 
      Geilenach after Mission 04 is completed. 
    - During the Main role, speak with the boy again inside his house near 
      the inn.
    - After you spoke with him, speak with the guard near the entrance and
      choose to the climb the wall. 
    - Search the wall in front of you, to get the initials Y.W. 
    - Speak with the boy again and pick Y.W. as your answer to get his name
      (Yelos Whitey). 
    - After Mission 35 is completed, go to Belshade Prison's secret room 
      and examine the console with 4 color panels, choose Yellow and White
      (Yelos + Whitey) as your answer to get it.
    
    Please note that you don't need to do the Geilenach side quest in order
    to get his ultimate armor. 
    
    -------
    MELVINA
    -------
    Weapon: Karma Scythe
    Requirements:
    - The first time you reach Totuwa, listen to the folktale about the 
      reaper girl and the demon. 
    - When Melvina got imprisoned inside the Admonisher, go upstairs and 
      speak with Commander Isaac. Pick the options "Talk about Melvina" and
      "About Melvina's Feelings".
    - After the scene, go downstairs where Melvina is imprisoned and knock 
      on the door. Pick the option "Tell her who you are" to get a scene. 
    - After the scene, knock on the door again, and pick the option "Tell 
      her the folktale you heard in Totuwa" to get another scene. 
    - Speak with Melvina outside Fanille’s lab after your quest in the 
      Belshade Prison’s secret room.
    - When the above requirements are fulfilled, speak with Melvina after 
      you gave the Dragon Orb to Prof. Pernagi and after you rested at the 
      inn.
    - Agree to go with her, and head for Felmentia. Go to the next screen 
      and speak with the old man walking by the stairs to get a scene. 
    - When the above requirements are fulfilled, buy the <Snapdragon Oil> in 
      Juwaina Village after Mission 40 is completed and bring it to Totuwa 
      to get a scene. 
    - After the scene, leave the village and enter the tunnel nearby. Go 
      northwest and give the Snapdragon Oil to the girl to start a battle. 
    - After the battle, you will get a special item <Reaper's Heart>. 
    - Put the reaper's heart on the pedestal to get it.
    
    Armor: Valkyrie Cassock
    Requirements:
    - After Melvina obtained her ultimate weapon, go to Safeguards' 
      Sanctuary and speak with the Patriarch to get it.
    
    ------
    KRIOUS
    ------
    Weapon: Geo Breaker
    Requirements:
    - You need to get the 3 Rusted Holy Swords from various quests in order 
      to unlock the chest containing this weapon inside the final dungeon
      (Kaiseris Cave). To get the swords, you need to...
    - During Mission 05, make sure that William is kept alive. After 
      Mission 05 is completed, speak with him inside the gate in the PMB 
      Headquarters to get the first rusted holy sword.
    - Score the highest dmg in either Hard Hitter Match or Spell Slinger 
      Match in the Colosseum to get the second rusted holy sword.
    - In order to get the third rusted holy sword, you need to do the Futon
      Dog Quest.
    - To start the quest, you need a special item <Futonslator> from Irving
      inside the PMB Headquarters. 
    - In order to get it, make sure that you ALWAYS speak with him every
      time you spotted a futon dog during your journey. 
    - When the above requirement is fulfilled, you will get the Futonslator 
      from him after Mission 23 is completed. 
    - Once you have the Futonslator, you can start the Futon Dog Quest.
    - To start the Futon Dog Quest you need to speak with the Futon Dog in 
      Totuwa by using the Futonslator. The quest requires you to gather all 
      six Futon Dogs and drag them back to Totuwa. To gather a futon dog, 
      you have to approach it and use the Futonslator. You can only carry 
      one futon dog at a time and you have to drag it all the way back 
      Totuwa by walking. According to paul holzman, you can use the Steed 
      Express for the futon dogs except the one in Juwaina Jungle, and the 
      one in Toadhenge.
    - Each futon dog is located in Felmentia, Juwaina Jungle, Toadhenge, 
      Zerdok, Zaramba, and Jaergen Village.
    - After you gathered all the futon dogs, speak with Ellon using the 
      Futonslator to get the third rusted holy sword.
    
    Armor: Coat of Ys
    Requirements:
    - The first time you reach Totuwa, speak with the man to your right to 
      get a scene.
    - After the scene, bring Krious with you and speak with the man again to 
      receive Vanette's Diary. 
    - Inside the Admonisher, go upstairs and head to Vanette's Room (third 
      room from the left). Search the small drawer to get a special item 
      <Vanette’s Key>. You can access this room during or after Mission 23, 
      and after Mission 40.
    - Speak with Krious by the gate inside the PMB Headquarters after your 
      quest in the Belshade Prison’s secret room and pick the choice 
      "Interesting".
    - When the above requirements are fulfilled, speak with Krious after you 
      gave the Dragon Orb to Prof. Pernagi and after you rested at the inn.
    - Agree to go with him and head for Felmentia. Bring Krious at Toadhenge 
      and go to where the Frogshaped rock is located. Position yourself on 
      the top of the Frogshaped rock and go west until you bump into some 
      trees. Search the area here to get it.
    
    -------
    SHERRIS
    -------
    Weapon: Rakkonkaou
    Requirements:
    - You need to do the SFC side quest first by speaking with a man in 
      Felmentia to get 5 <SFC Application>.
    - To get all 5 SFC applications signed, you need to speak with various 
      people and used the special item SFC application on them.
    - Each one is located in Zeldok, Zaramba, Geilenach, Totuwa, and Juwaina 
      Village.
    - After you got all 5 SFC applications signed, speak with the man again 
      in Felmentia.
    - After Sherris joined your party, bring her along with you and speak 
      with the people who signed the SFC application to receive a special 
      item <Fan Parts>. 
    - Bring the 5 fan parts to the man in Felmentia who gave you the SFC 
      application to get it.
    
    Armor: Light Dress
    Requirements:
    - Bring Sherris in Jaergen Village and knock on the door near the item 
      shop.
    - Give her the <Shining Fabric> you acquired from Sherris' role to get 
      it. 
    - If you can't get it, then give her the <Dress Pattern> (get it from 
      the house near the right exit in Zerdok) first.
    
    -----
    RUFUS
    -----
    Weapon: Bifrost
    Requirements:
    - During his role, go to Warslee Village and head for the beach. Give 
      the <Mythril Silver> you acquired from completing Mission 02 to the 
      PMB Officer.
    - After Rufus joined your party, bring him to the beach in Warslee 
      Village and speak with the PMB Officer to get it.
    
    Armor: Imperial Suit
    Requirements:
    - After Rufus joined your party, bring him to Zerdok and speak with the 
      Grangalian soldier located south of the inn.
    - After the scene, enter the inn’s contest hall and speak with Gaerik to 
      get it.
    
    ========================================================================
    ----------------------------IV. ITEM LIST-------------------------------
    ========================================================================
    ------------------------------------------------------------------------
    VULNERARY
    Description: Ointment made from medicinal herbs. Applying it will heal 
                 small wounds. 
    Effect: HP Recovery: 35-42
    Location: Various shops and merchants throughout the game.
    Buy: 8 Mil
    Sell: 6 Mil
    ------------------------------------------------------------------------
    SECRET VULNERARY
    Description: Ointment made from rare alpine herbs. Slightly expensive, 
                 but effective.
    Effect: HP Recovery: 100-115
    Location: Obtain it from a lady after you saved her son from Mission 02 
              during Seldous’ Role. 
              Obtain from a barrel inside Nu Nahn during Seldous’ Role.
              Various shops throughout the game.
    Buy: 65 Mil
    Sell: 48 Mil
    ------------------------------------------------------------------------
    SACRED ELIXIR
    Description: Strange ointment from a recipe devised by Holy Mother 
                 Claudia.
    Effect: Recovers all HP
    Location: Mt. Nostal.
              Various shops throughout the game.
    Buy: 450 Mil
    Sell: 337 Mil
    ------------------------------------------------------------------------
    ELIXIR VITAE
    Description: Medicine found during the search for immortality. Rare but
                 very potent. 
    Effect: Recovers all party members’ HP
    Location: Nu Nahn Seabed Ruins.
              Secret Dungeon, Dungeon Lady.
              Colosseum, Free-for-All - Legend League and Master League.
              Kaiseris Cave.
    Buy: 14000 Mil
    Sell: 3750 Mil
    ------------------------------------------------------------------------
    AMBROSIA
    Description: Magic fruit with a sweet fragrance. Very difficult to 
                 cultivate.
    Effect: MP Recovery: 30-37
    Location: Admonisher.
              Nostal Ruins.
              Can be stolen or dropped from enemies.
    Buy: n/a
    Sell: 2250 Mil
    ------------------------------------------------------------------------
    ANTIDOTE HERB
    Description: Herb that neutralizes poison. Rub it into the wound for 
                 best results.
    Effect: Cures poison
    Location: Various shops throughout the game.
    Buy: 5 Mil
    Sell: 3 Mil
    ------------------------------------------------------------------------
    ANALEPTICUM
    Description: Medicine made from herbs with restorative effects.
    Effect: Cures paralysis/unconsciousness
    Location: Various shops throughout the game.
    Buy: 12 Mil
    Sell: 9 Mil
    ------------------------------------------------------------------------
    HENLOUDA
    Description: Brewed from strong-smelling herb. Neutralizes petrification
                 agents.
    Effect: Cures petrification
    Location: Various shops throughout the game.
    Buy: 25 Mil
    Sell: 18 Mil
    ------------------------------------------------------------------------
    PANACEA
    Description: Mystic tincture made by sages. Said to neutralize all types
                 of poisons.
    Effect: Cures all status ailments
    Location: Various shops throughout the game.
    Buy: 45 Mil
    Sell: 33 Mil
    ------------------------------------------------------------------------
    NECTAR
    Description: Drink of the gods. Pour it on the fallen to see them rise
                 again.
    Effect: Raises dying party members
    Location: Various shops throughout the game.
    Buy: 120 Mil
    Sell: 90 Mil
    ------------------------------------------------------------------------
    SLEIPNIR’S BLOOD
    Description: Blood from a heavenly horse that confers speed on those who
                 drink it.
    Effect: Gain dash effect
    Location: Geilenach, search the barrels in the northeastern part of the
              second screen.
              Noschwartz Tunnel.
              Nostal Ruins.
              Secret Dungeon, Dungeon Lady.
    Buy: 4500 Mil
    Sell: 1500 Mil
    ------------------------------------------------------------------------
    LUCKY SYMBOL
    Description: Medallion engraved with an image of the goddess of luck.
    Effect: Gain better items from enemies
    Location: Juwaina Jungle.
              Secret Dungeon, Dungeon Lady.
    Buy: 3250 Mil
    Sell: 562 Mil
    ------------------------------------------------------------------------
    ALSIOV’S BELL
    Description: The legendary bandit Alsiov’s bell. Its ring guides you to
                 treasure.
    Effect: Always gain items from enemies
    Location: Secret Dungeon, Dungeon Lady.
    Buy: 8500 Mil
    Sell: 2625 Mil
    ------------------------------------------------------------------------
    VITO’S NOSTRUM
    Description: Nostrum created by the Great Sage Vito. Allows movement
                 right after striking.
    Effect: Decreases ATW delay after an attack
    Location: Random drop from enemies.
              Catacombs.
    Buy: n/a
    Sell: 750 Mil
    ------------------------------------------------------------------------
    LIFE APPLE
    Description: From an apple tree revered by priests of the earth goddess.
    Effect: Increases 1-4 STR
    Location: Secret Dungeon, Dungeon Lady
              Colosseum - Monster Massacre.
    Buy: 1050 Mil
    Sell: 225 Mil
    ------------------------------------------------------------------------
    WISDOM APPLE
    Description: Gathered from a tree that has stood since the creation of 
                 the earth.
    Effect: Increases 1-4 INT
    Location: Noschwartz Tunnel.
              Secret Dungeon, Dungeon Lady.
              Colosseum - Monster Massacre.
    Buy: 1050 Mil
    Sell 225 Mil
    ------------------------------------------------------------------------
    GALE APPLE
    Description: Gathered from a tree guarded by wind fairies. Only one grow
                 each year.
    Effect: Increases 1-4 DEX
    Location: Speak with one of the soldiers after Mission 05 is completed  
              during Main Role.
              Secret Dungeon, Dungeon Lady.
              Colosseum - Monster Massacre.
    Buy: 1050 Mil
    Sell: 225 Mil
    ------------------------------------------------------------------------
    DANDY BOOK
    Description: Style book studied by elegant men. Its adherents are quite 
                 fashionable.
    Effect: Increases charisma
    Location: Random drop from enemies.
              Colosseum - Silver Match and Slayer Certification Exam - Pawn.
              Secret Dungeon, Dungeon Lady.
    Buy: 1300 Mil
    Sell: 225 Mil
    ------------------------------------------------------------------------
    BLESSING BELL
    Description: Blessed golden bell that will shatter after ringing once.
    Effect: Keep all abilities and lose 10 LV
    Location: Secret Dungeon, Dungeon Lady.
              Mission 41.
              Colosseum, Free-for-All - Legend League and Master League.
    Buy: 35000 Mil
    Sell: 11250 Mil
    ------------------------------------------------------------------------
    SECRET BOOK
    Description: Anonymously written scroll with details on now to learn 
                 knacks.
    Effect: Gain 100 Knack Points
    Location: Reward from helping a peddler and his steeds to get to Rio Rey 
              during Main Role.
              Secret Dungeon, Dungeon Lady.
    Buy: 1000 Mil
    Sell: 375 Mil
    ------------------------------------------------------------------------
    BOOK OF RAMADUS
    Description: Scroll written by Ramadus, an ancient warrior who mastered
                 all knacks. 
    Effect: Gain 250 Knack Points
    Location: Speak with the Peddler inside the inn in Jaergen Village to 
              get it after Mission 06 is completed.
              Secret Dungeon, Dungeon Lady.
    Buy: 2500 Mil
    Sell: 750 Mil
    ------------------------------------------------------------------------
    RAVAS STONE
    Description: Stone with a sage’s power within. Break it to master 
                 weapons and armor. 
    Effect: Gain 10 points on a weapon and armor
    Location: Geilenach Shop during Seldous’ Role and become available after  
              Mission 06 is completed.
              Various shops throughout the game.
    Buy: 35 Mil
    Sell: 26 Mil
    ------------------------------------------------------------------------
    EDYLE STONE
    Description: Stone with an elf’s power within. Break it to master 
                 weapons and armor.
    Effect: Gain 50 points on a weapon and armor
    Location: Random drop from enemies.
              Various shops throughout the game.
    Buy: 450 Mil
    Sell: 337 Mil
    ------------------------------------------------------------------------
    EARTH SCROLL
    Description: Scroll mapping the energy of the earth. Gain a deep 
                 understanding of the land.
    Effect: Learn Sand Shot
    Location: Colosseum - Exhibition Match.
    Buy: n/a
    Sell: 375 Mil
    ------------------------------------------------------------------------
    ICE SCROLL
    Description: Scroll of water and its properties. Gain a deep 
                 understanding of liquid.
    Effect: Learn Ice Barrage
    Location: Tunnel to Felmentia/Totuwa.
              Colosseum - Exhibition Match.
    Buy: n/a
    Sell: 375 Mil
    ------------------------------------------------------------------------
    FIRE SCROLL
    Description: Scroll of a basic fire creation spell. Gain a deep 
                 understanding of fire.
    Effect: Learn Fire Arrow
    Location: Automatically obtain during Seldous’ Role.
              Colosseum - Exhibition Match.
    Buy: n/a
    Sell: 375 Mil
    ------------------------------------------------------------------------
    WIND SCROLL
    Description: Scroll of the formation of vacuums. Gain a deep 
                 understanding of air.
    Effect: Learn Wind Edge
    Location: Colosseum - Exhibition Match.
    Buy: n/a
    Sell: 375 Mil
    ------------------------------------------------------------------------
    SOUL SCROLL
    Description: Scroll of mental mastery over magic. Gain a deep 
                 understanding of the mind.
    Effect: Learn Magic Vortex
    Location: Colosseum - Exhibition Match.
    Buy: n/a
    Sell: 562 Mil
    ------------------------------------------------------------------------
    NEURAL SCROLL
    Description: Scroll detailing the nervous system. Gain a deep 
                 understanding of nerves.
    Effect: Learn Cycle Up
    Location: Colosseum - Exhibition Match.
    Buy: n/a
    Sell: 562 Mil
    ------------------------------------------------------------------------
    MIRACLE SROLL
    Description: Scroll of the secrets of life. Gain a deep understanding of
                 healing.
    Effect: Learn Heal
    Location: Colosseum - Exhibition Match.
    Buy: n/a
    Sell: 562 Mil
    ------------------------------------------------------------------------
    COUNTER SCROLL
    Description: Scroll with directions on countering an opponent’s attack.
    Effect: Learn Counter
    Location: Colosseum - Exhibition Match.
    Buy: n/a
    Sell: 562 Mil
    ------------------------------------------------------------------------
    SWORD SCROLL
    Description: Scroll with directions on how to strike all around you.
    Effect: Learn Circle Strike
    Location: Colosseum - Exhibition Match.
    Buy: n/a
    Sell: 562 Mil
    ------------------------------------------------------------------------
    THIEVERY SCROLL
    Description: Scroll with tips from the great bandit Alsiov on stealing.
    Effect: Learn Thievery
    Location: Juwaina Mines.
              Colosseum - Exhibition Match.
    Buy: n/a
    Sell: 750 Mil
    ------------------------------------------------------------------------
    MAGE’S SCROLL
    Description: Scroll from the witch Hayze on how to improve one’s magic 
                 power.
    Effect: Learn Magic Up
    Location: Reward from helping Qaron to get to Totuwa.
              Colosseum - Exhibition Match.
    Buy: n/a
    Sell: 750 Mil
    ------------------------------------------------------------------------
    BERSERKER SCROLL
    Description: Scroll from the north on how to enter an attacking fugue 
                 state.
    Effect: Learn Berserk
    Location: Colosseum - Exhibition Match.
    Buy: n/a
    Sell: 937 Mil
    ------------------------------------------------------------------------
    VIGOR SCROLL
    Description: Scroll on the structure of the human body. Heightens one’s
                 life energy.
    Effect: Learn HP Up
    Location: Colosseum - Exhibition Match.
    Buy: n/a
    Sell: 562 Mil
    ------------------------------------------------------------------------
    MENTAL SCROLL
    Description: Scroll on the structure of the mind. Heightens one’s mental
                 enemy.
    Effect: Learn MP Up
    Location: Colosseum - Exhibition Match.
    Buy: n/a
    Sell: 562 Mil
    ------------------------------------------------------------------------
    MOBILITY SCROLL
    Description: Scroll of speed. Learn it to increase your own running 
                 speed.
    Effect: Learn MOV Up
    Location: Colosseum - Exhibition Match.
    Buy: n/a
    Sell: 562 Mil
    ------------------------------------------------------------------------
    VISION SCROLL
    Description: Scroll on enhancing eyesight. Learn how to attack more
                 effectively.
    Effect: Learn Hit Ratio Up
    Location: Colosseum - Exhibition Match.
    Buy: n/a
    Sell: 375 Mil
    ------------------------------------------------------------------------
    REFLEX SCROLL
    Description: Scroll on how to move efficiently in a flowing manner.
    Effect: Learn Quick Attack
    Location: Colosseum - Exhibition Match.
    Buy: n/a
    Sell: 750 Mil
    ------------------------------------------------------------------------
    INVOKE SCROLL
    Description: Scroll on how to cast spells quickly and accurately.
    Effect: Learn Quick Cast
    Location: Colosseum - Exhibition Match.
    Buy: n/a
    Sell: 750 Mil
    ------------------------------------------------------------------------
    MAGIC SCROLL
    Description: Scroll making the principles of spell activation easier to
                 understand.
    Effect: Learn MP Cost Down
    Location: Colosseum - Exhibition Match.
    Buy: n/a
    Sell: 750 Mil
    ------------------------------------------------------------------------
    BODY TUNE SCROLL
    Description: Scroll teaching how the body can synchronize with other 
                 beings.
    Effect: Learn HP Drain
    Location: Colosseum - Exhibition Match.
    Buy: n/a
    Sell: 750 Mil
    ------------------------------------------------------------------------
    MIND TUNE SCROLL
    Description: Scroll teaching how the mind can synchronize with other 
                 psyches.
    Effect: Learn MP Drain
    Location: Colosseum - Exhibition Match.
    Buy: n/a
    Sell: 750 Mil
    ------------------------------------------------------------------------
    LIFE SCROLL
    Scroll that teaches breathing methods to enhance one’s immunity.
    Effect: Learn Ailment Guard
    Location: Colosseum - Exhibition Match.
    Buy: n/a
    Sell: 937 Mil
    ------------------------------------------------------------------------
    SHADOW SCROLL
    Description: Scroll of menacing martial arts used by spies from an 
                 eastern country.
    Effect: Learn Shadow Dodge
    Location: Saunail Ruins.
              Colosseum - Exhibition Match.
    Buy: n/a
    Sell: 375 Mil
    ------------------------------------------------------------------------
    HEALING SCROLL
    Description: Scroll on increasing natural healing abilities through 
                 positive thinking.
    Location: Nostal Ruins.
              Colosseum - Exhibition Match.
    Effect: Learn HP Regenerate
    Buy: n/a
    Sell: 937 Mil
    ------------------------------------------------------------------------
    MEDITATION SCROLL
    Description: Scroll on increasing one’s mental clarity through 
                 meditation.
    Effect: Learn MP Regenerate
    Location: Noschwartz Tunnel.
              Colosseum - Exhibition Match.
    Buy: n/a
    Sell: 937 Mil
    ------------------------------------------------------------------------
    WAXING MOON MIRROR
    Description: Reexamine one’s inner flow by considering it with a calm 
                 mind.
    Effect: Move a Plate’s arrow up
    Location: Felmentia Shop during Main Role.
              Geilenach Shop during Main Role.
              Harbor Inn.
              Totuwa Shop.
    Buy: 60 Mil
    Sell: 45 Mil
    ------------------------------------------------------------------------
    WANING MOON MIRROR
    Description: Reexamine one’s inner flow by considering it with a calm
                 mind.
    Effect: Move a Plate’s arrow down
    Location: Felmentia Shop during Main Role.
              Geilenach Shop during Main Role.
              Harbor Inn.
              Totuwa Shop.
    Buy: 60 Mil
    Sell: 45 Mil
    ------------------------------------------------------------------------
    NEW MOON MIRROR
    Description: Reexamine one’s inner flow by discovering a new persona.
    Effect: Change a Plate’s arrow freely
    Location: Reward from helping a peddler and his steeds to get to Rio Rey 
              during Main Role.
              Various shops throughout the game.
    Buy: 200 Mil
    Sell: 150 Mil
    ------------------------------------------------------------------------
    ECLIPSE MIRROR
    Description: Acknowledge the contradictions inherent in one’s inner  
                 self.
    Effect: Cause a Plate’s arrow to branch
    Location: Can be stolen from the screapers during Mission 33.
    Buy: n/a
    Sell: 2625 Mil
    ------------------------------------------------------------------------
    AWAKENING INCENSE
    Description: Gain the same benefits of difficult training through 
                 intense medication.
    Effect: Add 50 Knack Points to a Plate
    Location: Reward in getting the title "Brave Warrior" or "Great Savior"
              during the trial.
              Reward from helping a peddler and his steeds to get to Rio Rey 
              during Main Role.
    Buy: n/a
    Sell: 187 Mil
    ------------------------------------------------------------------------
    EPIPHANY INCENSE
    Description: Gain the same benefits of difficult training through 
                 intense meditation.
    Effect: Add 250 Knack Points to a Plate
    Location: Saunail Ruins.
    Buy: n/a
    Sell: 1125 Mil
    ------------------------------------------------------------------------
    SWITCHING CHARM
    Description: Card used to reprogram one’s mind through hypnosis.
    Effect: Move set Plates freely
    Location: Various shops throughout the game.
    Buy: 100 Mil
    Sell: 75 Mil
    ------------------------------------------------------------------------ 
    TRANSFER CHARM
    Description: Scroll made by a sorcerer to educate his slower pupils.
    Effect: Give a copied ability plate to a comrade
    Location: Various shops throughout the game.
    Buy: 1000 Mil
    Sell: 750 Mil
    ------------------------------------------------------------------------
    LETHE CHARM
    Description: Drug used by a sorcerer to erase his expelled pupil’s  
                 dangerous knowledge.
    Effect: Return a Plate back to one’s stock
    Location: Juwaina Mines.
              Various shops throughout the game.
    Buy: 300 Mil
    Sell: 225 Mil
    ------------------------------------------------------------------------
    
    ========================================================================
    ----------------------------V. WEAPON LIST------------------------------
    ========================================================================
    ------------------------------------------------------------------------
    WOODEN LANCE
    Description: Wooden lance made for training. Its tip is rounded to   
                 prevent training injuries, so it’s not very useful.
    Plates: Attack Up, Decoy
    Location: Haschen’s default weapon.
              Warslee Village Shop during Main Role.
    Buy: 15 Mil
    Sell: 11 Mil
    ------------------------------------------------------------------------
    IRON LANCE
    Description: Double-tipped lance made from two metal lances. Its poor
                 craftsmanship provides low striking power.
    Plates: Sand Shot, Impede, Ice Barrage
    Location: Warslee Village Shop during Main Role.
    Buy: 60 Mil
    Sell: 45 Mil
    ------------------------------------------------------------------------
    DOUBLE EDGE
    Description: Special lance originally made of two separate pieces. Has  
                 good weight balance, and does decent damage.
    Plates: Fire Arrow, Bind, Critical Rate Up
    Location: Rio Rey Shop during Main Role.
              Warslee Village Shop during Main Role.
              PMB Headquarters Shop during Main Role.
    Buy: 180 Mil
    Sell: 135 Mil
    ------------------------------------------------------------------------
    ICE LANCE
    Description: Double-tipped lance that freezes wounds with a cold wave.
    Plates: Free Knacks, Sleep, Cure
    Location: PMB Headquarters Shop during Main Role.
    Buy: 320 Mil
    Sell: 240 Mil
    ------------------------------------------------------------------------
    TWIN LANCE
    Description: Cavalier’s weapon that combines to form a single long 
                 lance. Its heavy weight offers good damage.
    Plates: Guard Skill Up, Recovery Up, Bind
    Location: Kill the werecat during Fanille’s Role to get it.
              Jaergen Village Shop during the Main Role.
              Zerdok Shop after Mission 07 is completed.
    Buy: 540 Mil
    Sell: 405 Mil
    ------------------------------------------------------------------------
    DRAGOON LANCE
    Description: Dragon knight’s lance customized to have two tips. Its 
                 large fist guard provides good defense.
    Plates: Bind, Rust, Impede
    Location: Zerdok Shop after Mission 07 is completed.
              Felmentia Shop during the Main Role.
    Buy: 770 Mil
    Sell: 577 Mil
    ------------------------------------------------------------------------
    WIND LANCE
    Description: This lance’s blade creates a whirlwind to damage the enemy.
    Plates: Blizzard, Shadow Dodge, Sixth Sense
    Location: Felmentia Shop during Main Role.
              Geilenach Shop during Main Role. 
    Buy: 1350 Mil
    Sell: 1012 Mil
    ------------------------------------------------------------------------
    NIMBUS LANCE
    Description: Thin and light, but very durable. Allows for easier 
                 evasion. Evade Up.
    Plates: Guard Skill Up, Sixth Sense, Counter
    Location: Geilenach Shop during Main Role. 
              Harbor Inn.
    Buy: 1800 Mil
    Sell: 1350 Mil
    ------------------------------------------------------------------------
    HOLY LANCE
    Description: Double-tipped lance whose light shone in a deep cavern for
                 500 years.
    Plates: Holy Cross, Grow-Remedy, Sleep
    Location: Harbor Inn.
              Totuwa Shop.
    Buy: 3450 Mil
    Sell: 2587 Mil
    ------------------------------------------------------------------------
    MYTHRIL LANCE
    Description: Double-tipped lance made of mythril. It’s light and very
                 sharp.
    Plates: Pierce Attack, Circle Strike, MP Cost Down
    Location: Totuwa Shop.
              Juwaina Village Shop.
    Buy: 3700 Mil
    Sell: 2775 Mil
    ------------------------------------------------------------------------
    ELDER LANCE
    Description: Weapon with a sharp blade and perfect weight. Only 
                 instructions of double-tipped lance methods could use it.
    Plates: Blast, Bind, Pierce Attack
    Location: Juwaina Village Shop.
              PMB Headquarter Shop after Mission 19 is completed.
    Buy: 5200 Mil
    Sell: 3900 Mil
    ------------------------------------------------------------------------
    SHADOW PIERCER
    Description: Renowned double-tipped lance that stuns its victims with 
                 fear. Bonus: Stun
    Plates: Death Curse, MP Cost Down, Fatal Strike
    Location: PMB Headquarter Shop after Mission 19 is completed.
              Safeguards’ Sanctary.
    Buy: 7400 Mil
    Sell: 5500 Mil
    ------------------------------------------------------------------------
    LIEVAEG
    Description: Magic lance of the Berserker Revaig. Those capable of 
                 lifting its weight receive energy from it.
    Plates: Fatal Strike, Shadow Dodge, HP Regenerate
    Location: Safeguards’ Sanctary.
              Warslee Village after Mission 28 is completed.
    Buy: 9500 Mil
    Sell: 7125 Mil
    ------------------------------------------------------------------------
    HODAKA
    Description: Made long ago by a blacksmith whose technique was 
                 legendary.
    Plates: Sonic Wave, Cycle Down, Thunderbolt
    Location: Automatically obtain during Rockbein’s Role.
              Warslee Village after Mission 28 is completed.
              PMB Headquarter Shop after Mission 32 is completed.
    Buy: 16700 Mil
    Sell: 12525 Mil
    ------------------------------------------------------------------------
    ADAMANT LANCE
    Description: Double-tipped lance of adamantium, the phantom metal. Its
                 tips shine very brightly.
    Plates: Thunderstorm, Raise, Grow-Heal
    Location: PMB Headquarter Shop after Mission 32 is completed.
              Zaramba Shop after your quest in Nostal Ruins with Pernagi.
    Buy: 21000 Mil
    Sell: 15750 Mil
    ------------------------------------------------------------------------
    DUBTHACH
    Description: Legendary double-tipped lance that shoots fire in times of 
                 need. Bonus: Fire, increased stagger time
    Plates: Flare, Cycle Down, Spirit Aid
    Location: Zaramba Shop after your quest in Nostal Ruins with Pernagi.
    Buy: 27000 Mil
    Sell: 20250 Mil
    ------------------------------------------------------------------------
    REGINLEIF
    Description: Ultimate magical lance that adapts to the enemy’s elemental
                 weakness. Called “The Great One’s inheritance”.
    Plates: Meteor, MP Drain, Ailment Guard
    Location: Warslee Village after Mission 41 is completed.
    Buy: 38500 Mil
    Sell: 28875 Mil
    ------------------------------------------------------------------------
    BIZEN
    Description: An ancient blacksmith’s finest creation. They say it can 
                 only be used by those with true strength.
    Plates: Stagger Down, Critical Rate Up, HP Regenerate
    Location: Gen. Rockbein‘s default weapon.
              Haschen can get it from Jaergen Ruins after your quest in 
              Nostal Ruins with Pernagi. Also, make sure that his STR is
              above 283 to get it.
    Buy: n/a
    Sell: n/a
    ------------------------------------------------------------------------
    LONGINUS
    Description: Legendary lance that pierces even the gods. Gives great
                 power to the user.
    Plates: Meteor, MP Regenerate, Physical Def Up
    Location: Read the “Ultimate Weapon/Armor” section for more information.
    Buy: n/a
    Sell: n/a
    ------------------------------------------------------------------------
    ROD
    Description: Staff given to PMB soldiers. Its strength isn’t very 
                 reliable. Use: Cure
    Plates: Fire Arrow, Cure, Attack Up
    Location: Fanille’s default weapon.
              PMB Headquarters Shop during Fanille’s Role.
    Buy: 10 Mil
    Sell: 7 Mil
    ------------------------------------------------------------------------
    TRAVELLER’S CANE
    Description: Staff for those undertaking a long journey. It’s not meant 
                 for battle.
    Plates: Protect, Focus, Wind Edge
    Location: PMB Headquarters Shop during Fanille’s Role.
    Buy: 50 Mil
    Sell: 37 Mil
    ------------------------------------------------------------------------
    WAND
    Description: Magic-user’s staff that grants concentration. It’s not very
                 effective, however.
    Plates: Sand Shot, Rust, Attack Up
    Location: Rio Rey Shop during Fanille’s Role.
              PMB Headquarters Shop during Main Role.
    Buy: 155 Mil
    Sell: 116 Mil
    ------------------------------------------------------------------------
    SILVER ROD
    Description: Silver rod that increases the user’s magic power. It’s 
                 popular among magicians.
    Plates: Spirit Aid, Silence, Atrophy
    Location: PMB Headquarters Shop during Main Role.
    Buy: 300 Mil
    Sell: 225 Mil
    ------------------------------------------------------------------------
    WIZARD’S ROD
    Description: An enchantment increases the user’s concentration. Those 
                 who can wield these are advanced magicians indeed.
    Plates: Flare, Thunderbolt, MP Up
    Location: Jaergen Village Shop during Main Role.
              Zerdok Shop after Mission 07 is completed.
    Buy: 550 Mil
    Sell: 412 Mil
    ------------------------------------------------------------------------
    HERMIT’S ROD
    Description: An enchantment strengthens the user’s mind, and defends the
                 body against ice damage.
    Plates: Sleep, Thunderbolt, Raise
    Location: Zerdok Shop after Mission 07 is completed.
              Felmentia Shop during Main Role.
    Buy: 710 Mil
    Sell: 532 Mil
    ------------------------------------------------------------------------
    KING’S ROD
    Description: Beautiful rod filled with accessories. It fetches a high 
                 price, but as a weapon, it’s nothing special.
    Plates: Blizzard, Concentration, Multi-Strike
    Location: Felmentia Shop during Main Role.
              Geilenach Shop during Main Role. 
    Buy: 1220 Mil
    Sell: 915 Mil
    ------------------------------------------------------------------------
    TEMPERANCE ROD
    Description: Well-balanced staff with special properties. 
                 Bonus: Reduce healing cost by 10%.
    Plates: MP Regenerate, Free Knacks, Ice Barrage
    Location: Geilenach Shop during Main Role. 
    Buy: 1950 Mil
    Sell: 1462 Mil
    ------------------------------------------------------------------------
    FLAMING ROD
    Description: Magical staff of the fire fairy sealed in crystal.
                 Bonus: Fire
    Plates: Flare, MP Cost Down, Fire Arrow
    Location: Harbor Inn.
              Totuwa Shop.
    Buy: 3400 Mil
    Sell: 2550 Mil
    ------------------------------------------------------------------------
    CRYSTAL STAFF
    Description: The magical crystal on this staff’s tip strengthens the 
                 user’s mind.
    Plates: Resist, Silence, Magic Vortex
    Location: Totuwa Shop.
              Juwaina Village Shop.
    Buy: 3600 Mil
    Sell: 2700 Mil
    ------------------------------------------------------------------------
    SUFURVNIR
    Description: Abysmal black staff. If attacked by it, you may be put to
                 sleep.
    Plates: Focus, Sleep, Thunderbolt
    Location: Juwaina Village Shop.
              PMB Headquarter Shop after Mission 19 is completed.
    Buy: 5500 Mil
    Sell: 4125 Mil
    ------------------------------------------------------------------------
    CADUCEUS
    Description: Staff of divine knowledge. 
                 Bonus: Healing magic and items are 20% more effective.
    Plates: Grow-Cure, Raise, Multi-strike
    Location: PMB Headquarter Shop after Mission 19 is completed.
              Safeguards’ Sanctary.
    Buy: 7350 Mil
    Sell: 5512 Mil
    ------------------------------------------------------------------------
    ELEMENTAL STAFF
    Description: Magical staff blessed with the prayers of spirits.
    Plates: MP Regenerate, MP Drain, Free Knacks
    Location: Safeguards’ Sanctary.
              Warslee Village after Mission 28 is completed.
    Buy: 9350 Mil
    Sell: 7012 Mil
    ------------------------------------------------------------------------
    VITO’S STAFF
    Description: The Great Sage Vito’s staff, which bestows many magical 
                 skills. Use: Area-effect and healing spells
    Plates: Mind Armor, MP UP, Thunder Storm
    Location: Sapphia’s default weapon.
              Juwaina Village Shop during Sherris’ Role.
              Warslee Village after Mission 28 is completed.
              Strei’s default weapon.
    Buy: 17300 Mil
    Sell: 12975 Mil
    ------------------------------------------------------------------------
    ZEPHYRUS WAND
    Description: Wand blessed by the god  of wind. 
                 Bonus: Wind/Decrease Cast Time LV1
                        Magic Range Up
    Plates: Magic Range Up, Sonic Wave, Quick Cast
    Location: Juwaina Village Shop during Sherris’ Role.
              PMB Headquarter Shop after Mission 32 is completed.
              Zaramba Shop after your quest in Nostal Ruins with Pernagi.
              Warslee Shop during Rufus’ Role.
    Buy: 22000 Mil
    Sell: 16500 Mil
    ------------------------------------------------------------------------
    LIEBEL’S ROD
    Description: The legendary witch Liebel’s wand. Known as a Dragon’s 
                 Wand, due to the magical crystal on the tip.
    Plates: Death Curse, Thunder Storm, MP Up
    Location: Zaramba Shop after your quest in Nostal Ruins with Pernagi.
    Buy: 26800 Mil
    Sell: 20100 Mil
    ------------------------------------------------------------------------
    SVANNI’S ROD
    Description: Rod blessed to bring about a good harvest. 
                 Bonus: Decrease Cast Time LV2
    Plates: Magic Up, Meteor, Sonic Wave
    Location: Warslee Village after Mission 41 is completed.
    Buy: 37500 Mil
    Sell: 28125 Mil
    ------------------------------------------------------------------------
    INFINITY WAND
    Description: Wand left by a legendary magician who travels the 
                 dimensions. Bonus: Magic Range Up
    Plates: Earthquake, MP Regenerate, Inferno
    Location: Read the “Ultimate Weapon/Armor” section for more information.
    Buy: n/a
    Sell: n/a
    ------------------------------------------------------------------------
    MACHETE
    Description: Curved sword weighted at the tip to cut mountain grass on 
                 hikes. It’s moderately sharp.
    Plates: Quick Use, Critical Rate Up, Recovery Up
    Location: Krious’ default weapon.
              PMB Headquarters Shop during Fanille’s Role.
    Buy: 15 Mil
    Sell: 11 Mil
    ------------------------------------------------------------------------
    FALCATA
    Description: A curved longsword with a double edge at the end. Issued to
                 the ancient empire’s knights.
    Plates: Atrophy, Sand Shot, Critical Rate Up
    Location: PMB Headquarters Shop during Fanille’s Role.
              Rio Rey Shop during Main Role.
              Warslee Village Shop during Main Role.
    Buy: 45 Mil
    Sell: 33 Mil
    ------------------------------------------------------------------------
    CUTLASS
    Description: Easy-to-swing curved sword, popular with commoners.
    Plates: Impede, Free Knacks, Quick Attack
    Location: Rio Rey Shop during Fanille’s Role.
              Warslee Village Shop during Main Role.
              PMB Headquarters Shop during Main Role.
    Buy: 150 Mil
    Sell: 112 Mil
    ------------------------------------------------------------------------
    SABER
    Description: Sword good at thrusting as well as slashing, leaving the 
                 method of wielding up to the user.
    Plates: HP Up, MOV Up, Spell Disruptor
    Location: PMB Headquarters Shop during Main Role.
    Buy: 310 Mil
    Sell: 232 Mil
    ------------------------------------------------------------------------
    LONG SABER
    Description: Upgraded saber that’s harder to swing. Requires fitnesse
                 and technique to use well.
    Plates: Sand Shot, Bind, Cure
    Location: Jaergen Village Shop during Main Role.
              Zerdok Shop after Mission 07 is completed.
    Buy: 570 Mil
    Sell: 427 Mil
    ------------------------------------------------------------------------
    FALCHION
    Description: Thick, curved sword. Its weight can cleave the enemy in 
                 half.
    Plates: Shadow Dodge, Silence, Circle Strike
    Location: Zerdok Shop after Mission 07 is completed.
              Felmentia Shop during the Main Role.
    Buy: 740 Mil
    Sell: 555 Mil
    ------------------------------------------------------------------------
    SCIMITAR
    Description: The classic saber, crafted from rare minerals. Only 
                 enchanted varieties are stronger than this.
    Plates: Pierce Attack, Decoy, Sixth Sense
    Location: Felmentia Shop during Main Role.
              Geilenach Shop during Main Role.
    Buy: 1300 Mil
    Sell: 975 Mil
    ------------------------------------------------------------------------
    FLAME CUTLASS
    Description: Cutlass enchanted with the strength of a fire spirit. 
                 Difficulty to carry. Bonus: Fire
    Plates: Fire Arrow, Flare, Rust
    Location: Alasdir’s default weapon.
              Felmentia Shop during Randall’s Role.
              Geilenach Shop during Main Role. 
              Harbor Inn.
    Buy: 1870 Mil
    Sell: 1492 Mil
    ------------------------------------------------------------------------
    BLOOD EDGE
    Description: Very sharp, drab red sword. Its method of manufacture is a
                 Cyriltian secret.
    Plates: HP Drain, Time Bomb, Rust
    Location: Harbor Inn.
              Totuwa Shop
    Buy: 3350 Mil
    Sell: 2512 Mil
    ------------------------------------------------------------------------
    SWORDCATCHER
    Description: Curved sword with a groove to catch the enemy’s weapon.
    Plates: Impede, Counter, Pierce Attack
    Location: Felmentia Shop during Randall’s Role.
              Groemer’s default weapon.
              Jaergen Village Shop during Rockbein’s Role and Main Role.
              Totuwa Shop.
              Juwaina Village Shop.
    Buy: 3780 Mil
    Sell: 2835 Mil
    ------------------------------------------------------------------------
    CALAVERA
    Description: A thin, gracefully curved blade. Its design was influenced
                 by many different types of weapons.
    Plates: Shadow Dodge, Concentration, Circle Strike
    Location: Jaergen Village Shop during Rockbein’s Role.
              Juwaina Village.
              PMB Headquarter Shop after Mission 19 is completed.
    Buy: 4980 Mil
    Sell: 3735 Mil
    ------------------------------------------------------------------------
    ROCK SLICER
    Description: Legendary curved sword that cuts through boulders. Not 
                 easily wielded by the average person.
    Plates: HP Regenerate, Soul Smasher, Pierce Attack
    Location: PMB Headquarter Shop after Mission 19 is completed.
    Buy: 7100 Mil
    Sell: 5325 Mil
    ------------------------------------------------------------------------
    DRAGON SLAYER
    Description: Legendary sword capable of cutting through steel-hard 
                 dragon skin.
    Plates: HP Drain, Fatal Strike, Free Knacks
    Location: Safeguards’ Sanctary
              Warslee Village after Mission 28 is completed.
    Buy: 9600 Mil
    Sell: 7200 Mil
    ------------------------------------------------------------------------
    LOFARR’S BLADE
    Description: Curved sword used by the legendary hero Lofarr.
                 Bonus: Wind
    Plates: MOV Up, Thunderbolt, Wind Edge
    Location: Warslee Village after Mission 28 is completed.
              PMB Headquarter Shop after Mission 32 is completed.
    Buy: 17000 Mil
    Sell: 12750 Mil
    ------------------------------------------------------------------------
    STORM CALLER
    Description: Curved sword that creates whirlwinds. Use: Sonic Wave
                 Bonus: Wind
    Plates: Thunder Storm, Cycle Up, Berserk
    Location: PMB Headquarter Shop after Mission 32 is completed.
              Zaramba Shop after your quest in Nostal Ruins with Pernagi.
    Buy: 21500 Mil
    Sell: 16125 Mil
    ------------------------------------------------------------------------
    BAKUYA
    Description: Created by a legendary foreign swordsmith. The soul of the
                 crafter’s wife is said to rest inside it.
    Plates: MP Drain, Death Curse, Shadow Dodge
    Location: Zaramba Shop after your quest in Nostal Ruins with Pernagi.
    Buy: 25000 Mil
    Sell: 18750 Mil
    ------------------------------------------------------------------------
    VAJRA
    Description: Thunder god’s sword that destroys evil. Bonus: Lightning
    Plates: Inferno, Soul Smasher, Thunder Storm
    Location:  Warslee Village after Mission 41 is completed.
    Buy: 36000 Mil
    Sell: 27000 Mil
    ------------------------------------------------------------------------
    GEO BREAKER
    Description: Legendary magic sword whose flashing strikes can crack the  
                 earth. Bonus: Crit Rate Up
    Plates: Time Bomb, Berserk, Earthquake
    Location: Read the “Ultimate Weapon/Armor” section for more information.
    Buy: n/a
    Sell: n/a
    ------------------------------------------------------------------------
    LARGE SCYTHE
    Description: Scythe used for harvest rituals. Not being designed for
                 combat, its damage capacity is low.
    Plates: Remedy, Cure, Ice Barrage, 
    Location: Melvina’s default weapon.
              Rio Rey Shop during Main Role.
              Warslee Village Shop during Main Role.
              PMB Headquarters Shop during Main Role.
    Buy: 35 Mil
    Sell: 26 Mil
    ------------------------------------------------------------------------
    WAR SCYTHE
    Description: Large scythe made for battle. It’s difficult to use, 
                 requiring extensive training.
    Plates: Critical Rate Up, Atrophy, Fierce Strike
    Location: Rio Rey Shop during Main Role.
              Warslee Village Shop during Main Role.
              PMB Headquarters Shop during Main Role.
    Buy: 180 Mil
    Sell: 135 Mil
    ------------------------------------------------------------------------
    SILVER SCYTHE
    Description: Large scythe made from purifying silver. Must be sharpened
                 often to prevent dullness.
    Plates: Protect, Hit Ratio Up, Fierce Strike
    Location: PMB Headquarters Shop during Main Role
    Buy: 310 Mil
    Sell: 232 Mil
    ------------------------------------------------------------------------
    HEAVY SCYTHE
    Description: Upgraded war scythe that does more damage. 
                 Bonus: Crit Rate Up
    Plates: Circle Strike, Raise, Attack Up
    Location: Jaergen Village Shop during Main Role.
              Zerdok Shop after Mission 07 is completed.
    Buy: 560 Mil
    Sell: 420 Mil
    ------------------------------------------------------------------------
    OBSIDIAN SCYTHE
    Description: Large scythe made from beautiful black obsidian.
                 Bonus: Earth
    Plates: Resist, Holy Cross, Rust
    Location: Zerdok Shop after Mission 07 is completed.
              Felmentia Shop during Main Role.
    Buy: 750 Mil
    Sell: 562 Mil
    ------------------------------------------------------------------------
    CRESCENT SCYTHE
    Description: Large, shining scythe. Its shape is reminiscent of the 
                 crescent moon.
    Plates: Magic Vortex, Spirit Aid, Fear
    Location: Felmentia Shop during Main Role.
              Geilenach Shop during Main Role. 
    Buy: 1280 Mil
    Sell: 960 Mil
    ------------------------------------------------------------------------
    ENCHANTED SCYTHE
    Description: Large scythe enchanted to keep a sharp blade.
    Plates: Silence, Blast, Flare
    Location: Geilenach Shop during Main Role.
    Buy: 1900 Mil
    Sell: 1425 Mil
    ------------------------------------------------------------------------
    HARVESTER
    Description: Beautifully decorated scythe used by the goddess’ stand-in
                 during the harvest festival.
    Plates: MP Drain, Sleep, Magic Vortex
    Location: Automatically obtain.
    Buy: n/a
    Sell: 2700 Mil
    ------------------------------------------------------------------------
    BLOODY SCYTHE
    Description: Red scythe that reaps souls.
    Plates: Fatal Strike, HP Regenerate, HP Drain
    Location: PMB Headquarter Shop after Mission 19 is completed.
              Safeguards’ Sanctary.
    Buy: 7300 Mil
    Sell: 5475 Mil
    ------------------------------------------------------------------------
    TENDON CUTTER
    Description: Scythe made to cut the enemy’s tendons to prevent it from 
                 moving.
    Plates: Cycle Down, Impede, Pierce Attack
    Location: Safeguards’ Sanctary
    Buy: 9300 Mil
    Sell: 6975 Mil
    ------------------------------------------------------------------------
    MYTHRIL SCYTHE
    Description: Scythe made from mythril. Lightweight, yet very sharp.
    Plates: Magic Up, Cycle Up, Spirit Aid
    Location: PMB Headquarter Shop after Mission 32 is completed.
    Buy: 16200 Mil
    Sell: 12150 Mil
    ------------------------------------------------------------------------
    SOUL REAPER
    Description: Large scythe that cuts not only flesh but also souls.
    Plates: Death Curse, Shadow Dodge, Pierce Attack
    Location: PMB Headquarter Shop after Mission 32 is completed.
              Zaramba Shop after your quest in Nostal Ruins with Pernagi.
    Buy: 20000 Mil
    Sell: 15000 Mil
    ------------------------------------------------------------------------
    EXECUTIONER
    Description: This scythe’s evil power may kill opponents even if they 
                 dodge. Bonus: Crit Rate Up.
    Plates: Death Curse, Fatal Strike, Circle Strike
    Location: Zaramba Shop after your quest in Nostal Ruins with Pernagi.
    Buy: 26750 Mil
    Sell: 20062 Mil
    ------------------------------------------------------------------------
    DOOMSDAY
    Description: It’s said that on the last day, the goddess will reap all
                 souls with this. Bonus: Holy
    Plates: Blast, HP Regenerate, Earthquake
    Location: Warslee Village after Mission 41 is completed.
    Buy: 36250 Mil
    Sell: 27187 Mil
    ------------------------------------------------------------------------
    KARMA SCYTHE
    Description: Holy scythe the goddess will use to resurrect all living
                 things after the world’s end. 
    Plates: MP Regenerate, Spirit Aid, Raise
    Location: Read the “Ultimate Weapon/Armor” section for more information.
    Buy: n/a
    Sell: n/a
    ------------------------------------------------------------------------
    THROWING CARDS
    Description: Ordinary deck of cards. Can be a weapon in trained hands.
    Plates: Shadow Dodge, Impede, Cure
    Location: Randall’s default weapon.
              Felmentia Shop during Randall’s Role.
    Buy: 2000 Mil
    Sell: 1500 Mil
    ------------------------------------------------------------------------
    COATED CARDS
    Description: Waxed cards with metal on the corners for greater heft when 
                 throwing.
    Plates: Quick Attack, Thievery, Silence
    Location: Felmentia Shop during Randall’s Role.
              Juwaina Village Shop.
    Buy: 3500 Mil
    Sell: 2625 Mil
    ------------------------------------------------------------------------
    JADE CARDS
    Description: Cards with a mysterious green shine. They cut well, but are
                 thin and easily bent.
    Plates: Sleep, Free Knacks, Multi-Strike
    Location: Juwaina Village Shop.
              PMB Headquarter Shop after Mission 19 is completed.
    Buy: 5300 Mil
    Sell: 3975 Mil
    ------------------------------------------------------------------------
    IGNITION CARDS
    Description: The enchantment on these cards sets them on fire when they 
                 strike. Bonus: Fire
    Plates: Flare, Fire Arrow, Time Bomb
    Location: PMB Headquarter Shop after Mission 19 is completed.
              Safeguards’ Sanctary.
    Buy: 7300 Mil
    Sell: 5475 Mil
    ------------------------------------------------------------------------
    ICE CARDS
    Description: The enchantment on these cards creates frost when they 
                 Strike. Bonus: Ice
    Plates: Cycle Down, Atrophy, Blizzard
    Location: Safeguards’ Sanctary.
              Warslee Village after Mission 28 is completed.
    Buy: 9250 Mil
    Sell: 6937 Mil
    ------------------------------------------------------------------------
    CYRSTAL CARDS
    Description: Transparent cards with sharp edges. Must be used with 
                 extreme caution.
    Plates: Focus, Shadow Dodge, Recovery Up
    Location: Warslee Village after Mission 28 is completed.
              PMB Headquarter Shop after Mission 32 is completed.
    Buy: 16600 Mil
    Sell: 12450 Mil
    ------------------------------------------------------------------------
    SHADOW CLIPPER
    Description: Jet-black cards that bind their victims.
                 Bonus: Bind
    Plates: Fatal Strike, Magic Range Up, Magic Def Up
    Location: PMB Headquarter Shop after Mission 32 is completed.
              Zaramba Shop after your quest in Nostal Ruins with Pernagi.
    Buy: 22500 Mil
    Sell: 16875 Mil
    ------------------------------------------------------------------------
    HUNTING EDGE
    Description: Magical cards that follow their prey with a mind of their
                 own.
    Plates: Sonic Wave, MOV Up, Wind Edge
    Location: Zaramba Shop after your quest in Nostal Ruins with Pernagi.
    Buy: 25500 Mil
    Sell: 19125 Mil
    ------------------------------------------------------------------------
    AKASHIC TAROT
    Description: Legendary cards that swallow the target into the dimension
                 marked on the card.
    Plates: MP Regenerate, Magic Def Up, HP Regenerate
    Location: Warslee Village after Mission 41 is completed.
    Buy: 36500 Mil
    Sell: 27375 Mil
    ------------------------------------------------------------------------
    MAGNA CARTA
    Description: Ultimate cards inscribed with a wealth of nature knowledge.
                 No one knows why.
    Plates: Thunder Storm, Inferno, Sonic Wave
    Location: Read the “Ultimate Weapon/Armor” section for more information.
    Buy: n/a
    Sell: n/a
    ------------------------------------------------------------------------
    TESSEN
    Description: Metal fan usually used as a stage prop, but its weight 
                 makes it a fine weapon as well.
    Plates: Quick Cast, Guard Skill Up, Circle Strike
    Location: Sherris’ default weapon.
              Felmentia Shop during Sherris’ Role.
              Zaramba Shop after your quest in Nostal Ruins with Pernagi.
    Buy: 26000 Mil
    Sell: 19500 Mil
    ------------------------------------------------------------------------
    EUROS’ FAN
    Description: The wind god’s mythril fan.
    Plates: Grow-Heal, Spirit Aid, Sonic Wave
    Location: Felmentia Shop during Sherris’ Role.
              Juwaina Village Shop during Sherris’ Role.
              Warslee Village after Mission 41 is completed.
    Buy: 37250 Mil
    Sell: 27937 Mil
    ------------------------------------------------------------------------
    RAKKONKAOU
    Description: The heavenly sky nymph’s fan. Humans who saw it lost their
                 souls to its beauty.
    Plates: Magic Up, Inferno, Meteor
    Location: Read the “Ultimate Weapon/Armor” section for more information.
    Buy: n/a
    Sell: n/a
    ------------------------------------------------------------------------
    CRESCENT WHIP
    Description: An expert’s whip with a sharp tip.
    Plates: HP Regenerate, Quick Attack, Wind Edge
    Location: Zaramba Shop after your quest in Nostal Ruins with Pernagi.
              Rufus’ default weapon.
              Geilenach Shop during Rufus’ Role.
              Warslee Shop during Rufus’ Role.
    Buy: 27250 Mil
    Sell: 20437 Mil
    ------------------------------------------------------------------------
    BAHAMUT TAIL
    Description: Said to have used by a hero to slay the evil dragon 
                 Bahamut. Resembles the tail of a dragon.
    Plates: Pierce Attack, Blast, Counter
    Location: Geilenach Shop during Rufus’ Role.
              Warslee Shop during Rufus’ Role and after Mission 41 is 
              completed.
    Buy: 38750 Mil
    Sell: 29062 Mil
    ------------------------------------------------------------------------
    BIFROST
    Description: A rainbow-colored whip able to destroy gods.
    Plates: Earthquake, Time Bomb, Berserk
    Location: Read the “Ultimate Weapon/Armor” section for more information.
    Buy: n/a
    Sell: n/a
    ------------------------------------------------------------------------
    CROSSBOW
    Description: Mechanical bow that’s not as strong as a traditional bow, 
                 but still has some strength and accuracy.
    Plate: Ice Barrage, Critical Rate Up, Attack Up
    Location: Elessa’s default weapon.
              PMB Headquarters Shop during Fanille’s Role.
    Buy: 30 Mil
    Sell: 22 Mil
    ------------------------------------------------------------------------
    HEAVY CROSSBOW
    Description: Crossbow that has been upgraded in several ways.
    Plate: Sand Shot, Wind Edge, Hit Ratio Up
    Location: PMB Headquarters Shop during Fanille’s Role.
    Buy: 50 Mil
    Sell: 37 Mil
    ------------------------------------------------------------------------
    ARBALEST
    Description: Crossbow with the strongest firing power.
    Plate: Sleep, Bind, Cure
    Location: Rio Rey Shop during Fanille’s Role.
    Buy: 150 Mil
    Sell: 112 Mil
    ------------------------------------------------------------------------
    GLADIUS
    Description: Inexpensive, easy-to-use, one-handed short sword. Standard
                 issue to the rank-and file soldiers.
    Plates: none
    Location: Seldous’ default weapon.
              Geilenach Shop during Seldous’ Role.
    Buy: 30 Mil
    Sell: 22 Mil
    ------------------------------------------------------------------------
    BROAD SWORD
    Description: Wide, one-handed sword. Its weight does more damage to the
                 enemy.
    Plates: Hit Ratio Up, Wind Edge, Recovery Up
    Location: Geilenach Shop during Seldous’ Role.
    Buy: 200 Mil
    Sell: 150 Mil
    ------------------------------------------------------------------------
    RUNE SWORD
    Description: Enchanted broadsword that’s not easy to come by.
    Plates: Sleep, Pierce Attack, Quick Attack
    Location: Geilenach Shop during Seldous’ Role and becomes available 
              after Mission 06 is completed.
    Buy: 900 Mil
    Sell: 675 Mil
    ------------------------------------------------------------------------
    EVIL’S BANE
    Description: Longsword from ages past with engravings on it. Said to 
                 contain evil power.
    Plates: Grow-Cure, HP Up, Shadow Dodge
    Location: Talk to Alan inside the Fabled Ruins before you do Mission 07
              during Seldous’ Role and choose “A sword for Seldous”.
    Buy: n/a
    Sell: n/a
    ------------------------------------------------------------------------
    BASTARD SWORD
    Description: Large, double-edged sword. Its poor craftsmanship offers 
                 only mediocre striking power.
    Plates: Attack Up
    Location: Isaac’s default weapon.
              Geilenach Shop during Seldous’ Role.
    Buy: 30 Mil
    Sell: 22 Mil
    ------------------------------------------------------------------------
    GREAT SWORD
    Description: Sword as large as a man’s body. Used to break through armor
                 prior to finer detail work.
    Plates: Atrophy, Hit Ratio Up, Critical Rate Up
    Location: Geilenach Shop during Seldous’ Role.
    Buy: 250 Mil
    Sell: 187 Mil
    ------------------------------------------------------------------------
    CLAYMORE
    Description: Strong muscles are needed to wield this larger version of 
                 the Great Sword.
    Plates: Impede, Thunderbolt, Circle Strike
    Location: Geilenach Shop during Seldous’ Role and become available after  
              Mission 06 is completed.
    Buy: 950 Mil
    Sell: 712 Mil
    ------------------------------------------------------------------------
    FAITH ORDER
    Description: This large sword provides infinite strength to those who 
                 fight for peace and justice.
    Plates: Cure, Decoy, Counter
    Location: Talk to Alan inside the Fabled Ruins before you do Mission 07
              during Seldous’ Role and choose “A sword for Isaac”.
    Buy: n/a
    Sell: n/a 
    ------------------------------------------------------------------------
    PRYSM SPHERE
    Description: Orb that lets you view events in parallel worlds, gaining 
                 knowledge of all possible outcomes.
    Plates: Grow-Cure, Magic Def Up, Blast
    Location: Talk to Alan inside the Fabled Ruins before you do Mission 07
              during Seldous’ Role and choose “An orb for Vanette”.
    Buy: n/a
    Sell: n/a
    ------------------------------------------------------------------------
    ORB
    Description: Enchanted crystal orb which raises the user’s mental
                 strength and concentration.
    Plate: none
    Location: Vanette’s default weapon
              Geilenach Shop during Seldous’ Role.
    Buy: 30 Mil
    Sell: 22 Mil
    ------------------------------------------------------------------------
    WIZARD’S ORB
    Description: Beloved crystal orb of magicians, with the power to collect
                 strong magic within itself.
    Plates: Cure, Ice Barrage, MP Up
    Location: Geilenach Shop during Seldous’ Role.
    Buy: 220 Mil
    Sell: 165 Mil
    ------------------------------------------------------------------------
    PYROXENE ORB
    Description: Crystal orb that radiates a dim light, aiding the user in
                 casting spells.
    Plates: Flare, Sand Shot, Heal
    Location: Geilenach Shop during Seldous’ Role and become available after  
              Mission 06 is completed.
    Buy: 900 Mil
    Sell: 675 Mil
    ------------------------------------------------------------------------ 
    GALIAN CLAW
    Description: Nicknamed the “Sinner’s Claw”, it can scratch, slice or 
                 carve.
    Plates: Hit Ratio Up, HP Drain, Quick Attack
    Location: Ziekwalt’s default weapon.
    Buy: n/a
    Sell: n/a
    ------------------------------------------------------------------------
    HEAVY DARTS
    Description: Long-range weapon used by hunters. The heavy darts can 
                 penetrate even thick hide.
    Plates: Blast, Heal, Attack Range Up
    Location: Elle’s default weapon.
    Buy: n/a
    Sell: n/a
    ------------------------------------------------------------------------
    BACHTER’S AXE
    Description: Enormously heavy battle axe. Though not enchanted, it still
                 has considerable destructive power. 
    Plates: HP Drain, Pierce Attack, Fierce Strike
    Location: Bachter’s default weapon
    Buy: n/a
    Sell: 21375 Mil
    ------------------------------------------------------------------------
    
    ========================================================================
    ----------------------------VI. ARMOR LIST------------------------------
    ========================================================================
    ------------------------------------------------------------------------
    CLOTHES
    Description: Regular clothes that are just barely better than nothing.
    Plates: Remedy, Escape, Quick Use
    Location: Fanille‘s default armor.
              Krious‘ default armor.
              Elessa‘s default armor.
              Warslee Village Shop during Fanille’s Role and Main Role
              Rio Rey Shop during Fanille’s Role.
              Haschen’s default armor.
    Buy: 30 Mil
    Sell: 22 Mil
    ------------------------------------------------------------------------
    HEAVY CLOTHES
    Description: Thick clothes worn by travellers. Decent as armor goes.
    Plates: Analyze, Protect, Fierce Strike
    Location: Isaac’s default armor.
              Geilenach Shop during Seldous’ Role.
              Warslee Village Shop during Fanille’s Role and Main Role.
              Rio Rey Shop during Fanille’s Role and Main Role.
              PMB Headquarters Shop during Fanille’s Role.
              Melvina’s default armor.
    Buy: 80 Mil
    Sell: 60 Mil
    ------------------------------------------------------------------------
    SOFT LEATHER
    Description: Quilted animal-skin clothes that offer a measure of 
                 protection.
    Plates: Spell Disruptor, Remedy, Stealth
    Location: Geilenach Shop during Seldous’ Role.
              PMB Headquarters Shop during Fanille’s Role and Main Role.
              Rio Rey Shop during Main Role.
              Warslee Village Shop during Main Role.
    Buy: 220 Mil
    Sell: 165 Mil
    ------------------------------------------------------------------------
    FUR COAT
    Description: Sword as large as a man’s body. Used to break through armor
                 prior to finer detail work.
    Plates: Hit Ratio Up, Ailment Guard, Escape
    Location: Geilenach Shop during Seldous’ Role.
              PMB Headquarters Shop during Main Role.
              Jaergen Village Shop during Main Role.
    Buy: 380 Mil
    Sell: 285 Mil
    ------------------------------------------------------------------------
    STUDDED LEATHER
    Description: Upgraded soft leather with metal studs. The large studs 
                 make it excellent protection in battle.
    Plates: Quick Use, Hp Up, Recovery Up
    Location: Geilenach Shop during Seldous’ Role and become available after  
              Mission 06 is completed.
              Zerdok Shop during Main Role after Mission 07 is completed.
              Nostal Ruins.
              Felmentia Shop during Main Role.
    Buy: 1060 Mil
    Sell: 787 Mil
    ------------------------------------------------------------------------
    HARD LEATHER
    Description: Armor made from thick leather layered over armor. Stronger 
                 than soft leather alone.
    Plates: Magic Def Up, Spell Disruptor, Hit Ratio Up
    Location: Geilenach Shop during Seldous’ Role and become available after  
              Mission 06 is completed.
              Felmentia Shop during Main Role.
    Buy: 1270 Mil
    Sell: 952 Mil
    ------------------------------------------------------------------------ 
    BUFF COAT
    Description: Type of hard leather armor. Features especially thick 
                 leather on the vulnerable upper body.
    Plates: Quick Attack, HP Regenerate, MP Up
    Location: Randall‘s default armor.
              Alasdir‘s default armor.
              Felmentia Shop during Randall’s Role
              Geilenach Shop during Main Role. 
              Gen. Rockbein’s Hideout.
              Harbor Inn
    Buy: 2440 Mil
    Sell: 1830 Mil
    ------------------------------------------------------------------------
    FULL STUDDED
    Description: Upgraded version of the studded leather, covering the whole 
                 body. Affords good protection and movement.
    Plates: Guard Skill Up, Grow-Cure, Thunderbolt
    Location: Felmentia Shop during Randall’s Role.
              Harbor Inn.
              Totuwa Shop.
              Tunnel to Felmentia/Totuwa.
    Buy: 3600 Mil
    Sell: 2700 Mil
    ------------------------------------------------------------------------
    ENCHANTED LEATHER
    Description: Hard leather strengthened with magic. The best protection 
                 of all the leather armor. 
    Plates: Cycle Up, Grow-Remedy, Sleep
    Location: Felmentia Shop during Randall’s Role.
              Fernando‘s default armor.
              Juwaina Village Shop.
    Buy: 5700 Mil
    Sell: 4275 Mil
    ------------------------------------------------------------------------
    CHAIN MAIL
    Description: Armor-like clothes with braided metal chains. Covers only 
                 the chest and shoulders for freer movement.
    Plates: Attack Up, HP Up, Fierce Strike
    Location: Geilenach Shop during Seldous’ Role.
              Zerdok Shop during Main Role after Mission 07 is completed.
              Felmentia Shop during Main Role.
              Juwaina Village Shop.
    Buy: 690 Mil
    Sell: 517 Mil
    ------------------------------------------------------------------------
    PLATED TUNIC
    Description: Tunic of sewn metal plates. Offers a good balance between
                 weight and defense.
    Plates: Resist, Physical Def Up, HP Regenerate
    Location: Groemer‘s default armor.
              Jaergen Village Shop during Rockbein’s Role.
              Juwaina Village Shop.
    Buy: 7650 Mil
    Sell: 5737 Mil
    ------------------------------------------------------------------------
    BREASTPLATE
    Description: Metal breastplate made to absorb the shock from the enemy 
                 blows.
    Plates: Protect, Fire Arrow, Critical Rate Up
    Location: Sherris‘ default armor.
              Jaergen Village Shop during Rockbein’s Role.
              PMB Headquarter Shop after Mission 19 is completed.
    Buy: 8500 Mil
    Sell: 6375 Mil
    ------------------------------------------------------------------------
    MYTHRIL CHAIN
    Description: Expensive armor made from the magical metal of mythril.
    Plates: Cycle Down, Grow-Remedy, Soul Smasher
    Location: Safeguards’ Sanctary
              Warslee Village after Mission 28 is completed
    Buy: 14400 Mil
    Sell: 10800 Mil
    ------------------------------------------------------------------------
    HIGH PLATE
    Description: Metal plate armor covering the whole body. An inexperienced
                 fighter can’t handle its weight.
    Plates: Guard Skill Up, Magic Def Up, Ailment Guard
    Location: Gen. Rockbein‘s default armor.
              PMB Headquarter Shop after Mission 32 is completed.
              Zaramba Shop after your quest in Nostal Ruins with Pernagi.
              Elle’s default armor.
    Buy: 23500 Mil
    Sell: 17625 Mil
    ------------------------------------------------------------------------
    AURA PLATE
    Description: Breastplate upgraded by magic. It has the ability to 
                 strengthen the wearer’s aura.
    Plates: Cycle Up, Cycle Down, Stagger Down
    Location: Zaramba Shop after your quest in Nostal Ruins with Pernagi.
              Bachter’s default armor.
              Ziekwalt’s default armor.
    Buy: 26500 Mil
    Sell: 19875 Mil
    ------------------------------------------------------------------------
    AENEAS’ ARMOR
    Description: Legendary armor worn by Aeneas of the ancient empire. If it
                 accepts you, you’ll be protected from anything.
    Plates: Fatal Strike, MP Regenerate, Sonic Wave
    Location: Sherris’ default armor during Sherris’ Role.
              Felmentia Shop during Sherris’ Role.
              Rufus’ default armor.
              Geilenach Shop during Rufus’ Role.
              Warslee Village after Mission 41 is completed.
    Buy: 39000 Mil
    Sell: 29250 Mil
    ------------------------------------------------------------------------
    SOUL ROBE
    Description: Robe that calms the wearer’s mind. Its dowdy appearance
                 makes it unpopular with female magic-users.
    Plates: Wind Edge, MP Up, Cure
    Location: Jaergen Village Shop during Main Role.
              Zerdok Shop after Mission 07 is completed.
    Buy: 500 Mil
    Sell: 375 Mil
    ------------------------------------------------------------------------
    PROTECTION ROBE
    Description: Leather robe thick around the chest and shoulders. Easy to
                 move in, but not very dependable.
    Plates: Mind Armor, Soul Smasher, Protect
    Location: Zerdok Shop after Mission 07 is completed.
              Felmentia Shop during Main Role.
    Buy: 670 Mil
    Sell: 502 Mil
    ------------------------------------------------------------------------
    SPARTAN ROBE
    Description: Robe reinforced with metal plates. Its tough looks make it
                 unpopular with female magic-users.
    Plates: Blast, Spell Disruptor, Magic Vortex
    Location: PMB Headquarter Shop after Mission 19 is completed.
    Buy: 8400 Mil
    Sell: 6300 Mil
    ------------------------------------------------------------------------
    EARTH ROBE
    Description: Robe blessed by the king of the earth spirits. It offers 
                 more protection than it seems.
    Plates: Time Bomb, Sand Shot, Heal
    Location: Safeguards’ Sanctary
    Buy: 14100 Mil
    Sell: 10575 Mil
    ------------------------------------------------------------------------
    SAGE’S ROBE
    Description: Robe given by the Great Sage Alviss to his students. It’s
                 warded for greater protection.
    Plates: Magic Up, Resist, Quick Cast
    Location: Juwaina Village Shop during Sherris’ Role.
              PMB Headquarter Shop after Mission 32 is completed.
              Zaramba Shop after your quest in Nostal Ruins with Pernagi.
              Strei’s default armor.
    Buy: 23800 Mil
    Sell: 17850 Mil
    ------------------------------------------------------------------------
    HOLY ROBE
    Description: Holy robe sewn during a new moon, then soaked in holy water
                 and blessed by 12 virgins.
    Plates: Ailment Guard, Holy Cross, Grow-Heal
    Location: Zaramba Shop after your quest in Nostal Ruins with Pernagi.
              Warslee Shop during Rufus’ Role.
              Kaiseris Cave
    Buy: 45000 Mil
    Sell: 33750 Mil
    ------------------------------------------------------------------------
    APRON
    Description: Hung from the shoulders and tied in bac. Usually worn by 
                 maids working in noble houses.
    Plates: Magic Def Up, Blast, Focus
    Location: Juwaina Village Shop.
    Buy: 7700 Mil
    Sell: 5775 Mil
    ------------------------------------------------------------------------
    BATTLE JACKET
    Description: Quilted leather jacket with chain mail covering vulnerable
                 spots. Much stronger than it looks.
    Plates: Sixth Sense, Quick Attack, Decoy
    Location: Jaergen Village Shop during Main Role.
              Zerdok Shop after Mission 07 is completed.
    Buy: 490 Mil
    Sell: 367 Mil
    ------------------------------------------------------------------------
    LEATHER JERKIN
    Description: Sleeveless leather overcoat. Can stand a slight shock, but
                 it’s more fashionable than effective.
    Plates: Mind Armor, Protect, Quick Attack
    Location: Felmentia Shop during Main Role.
              Geilenach Shop during Main Role. 
    Buy: 1700 Mil
    Sell: 1275 Mil
    ------------------------------------------------------------------------
    MIRAGE GUARD
    Description: Upgraded jerkin made from the scheze moth’s silk. Enchanted
                 with illusion spells for better evasion. 
    Plates: Cycle Up, Shadow Dodge, Rust
    Location: Totuwa Shop.
              Juwaina Village Shop.
    Buy: 4300 Mil
    Sell: 3225 Mil
    ------------------------------------------------------------------------
    SCALED JERKIN
    Description: Overcoat made of thin metal strips for enhanced defense. 
                 The shiny metal makes a good impression on passers-by.
    Plates: Sonic Wave, Guard Skill Up, HP Up
    Location: PMB Headquarter Shop after Mission 19 is completed.
              Safeguards’ Sanctary
    Buy: 12500 Mil
    Sell: 9375 Mil
    ------------------------------------------------------------------------
    DRAGON JERKIN
    Description: Overcoat made from dragon skin. It makes the wearer’s skin
                 harder, too, protecting even exposed flesh.
    Plates: Grow-Remedy, Concentration, Flare
    Location: Warslee Village after Mission 28 is completed.
              PMB Headquarter Shop after Mission 32 is completed.
    Buy: 19500 Mil
    Sell: 14625 Mil
    ------------------------------------------------------------------------
    DUEL GUARD
    Description: Strong jerkin created by noblemen for dueling. Its 
                 defensive strength is matched only by its luxury.
    Plates: Thunder Storm, Grow-Cure, Raise
    Location: Zaramba Shop after your quest in Nostal Ruins with Pernagi.
    Buy: 29800 Mil
    Sell: 22350 Mil
    ------------------------------------------------------------------------
    METEORITE JERKIN
    Description: Overcoat made from purified meteorite material. It emanates 
                 a calming aura. 
    Plates: Time Bomb, Meteor, Magic Def Up
    Location: Warslee Village after Mission 41 is completed.
    Buy: 52800 Mil
    Sell: 39600 Mil
    ------------------------------------------------------------------------
    FINAL GUARD
    Description: Ultimate armor believed to be from the days of the gods. 
                 Though made of cloth, it’s stronger than magic steel.
    Plates: Quick Cast, Inferno, Earthquake
    Location: Read the “Ultimate Weapon/Armor” section for more information.
    Buy: n/a
    Sell: n/a
    ------------------------------------------------------------------------
    LEATHER BUSTIER
    Description: Leather bustier that protects the wearer, though she may 
                 want to keep off the front lines.
    Plates: Grow-Remedy, Magic Range Up, HP Regenerate
    Location: Felmentia Shop during Main Role.
              Geilenach Shop during Main Role. 
    Buy: 1680 Mil
    Sell: 1260 Mil
    ------------------------------------------------------------------------
    FEATHER BUSTIER
    Description: Bustier made from material that’s light as a feather. It’s
                 Quite popular for its protective strength.
    Plates: Cycle Up, Quick Cast, MP Cost Down
    Location: Totuwa Shop.
              Juwaina Village Shop.
    Buy: 4200 Mil
    Sell: 3150 Mil
    ------------------------------------------------------------------------
    FAIRY BUSTIER
    Description: Named for the way its wearer looks like a fairy, but its
                 Defensive strength is anything but dainty.
    Plates: HP Up, Multi-strike, Attack Range Up
    Location: PMB Headquarter Shop after Mission 19 is completed.
              Safeguards’ Sanctary.
    Buy: 13500 Mil
    Sell: 10125 Mil
    ------------------------------------------------------------------------
    MAGICAL BUSTIER
    Description: Bustier the Great Sage Alviss created when he solved the 
                 principles of magic. Has powerful magical words.
    Plates: Grow-Heal, Magic Vortex, Magic Def Up
    Location: Sapphia’s default armor.
              Juwaina Village Shop during Sherris’ Role.
              Warslee Village after Mission 28 is completed.
              PMB Headquarter Shop after Mission 32 is completed.
    Buy: 18750 Mil
    Sell: 14062 Mil
    ------------------------------------------------------------------------
    ELVEN BUSTIER
    Description: Bustier a forest fairy made from magical cloth. Its beauty
                 is fit even for fashion shows.
    Plates: Magic Up, Grow-Heal, MP Regenerate
    Location: Warslee Village after Mission 41 is completed.
    Buy: 54000 Mil
    Sell: 40500 Mil
    ------------------------------------------------------------------------
    ANGEL BUSTIER
    Description: Bustier worn by heaven’s angels. It has an enormous amount 
                 of magic that no human could have mastered. 
    Plates: Inferno, Earthquake, Holy Cross
    Location: Read the “Ultimate Weapon/Armor” section for more information.
    Buy: n/a
    Sell: n/a
    ------------------------------------------------------------------------
    LEATHER COAT
    Description: Long leather coat. It’s heavy  and hard to move in, but it
                 Keeps the rain off.
    Plates: Grow-Remedy, HP Up, Guard Skill Up
    Location: Felmentia Shop during Main Role.
              Geilenach Shop during Main Role. 
    Buy: 1750 Mil
    Sell: 1312 Mil
    ------------------------------------------------------------------------
    CHAIN COAT
    Description: Coat lined with metal chains. Tends to clank loudly when 
                 the wearer moves.
    Plates: Protect, Sixth Sense, Guard Skill Up
    Location: Totuwa Shop.
    Buy: 4100 Mil
    Sell: 3075 Mil
    ------------------------------------------------------------------------
    PLATED COAT
    Description: Coat lined with metal plates. Offers high defense, but at 
                 the cost of movement.
    Plates: Mind Armor, Physical Def Up, Resist
    Location: PMB Headquarter Shop after Mission 19 is completed.
    Buy: 11700 Mil
    Sell: 8775 Mil
    ------------------------------------------------------------------------
    BLACK COAT
    Description: Coat imbued with the spirit of darkness. Named due to its
                 tendency to absorb all light.
    Plates: Magic Def Up, Resist, Time Bomb
    Location: Warslee Village after Mission 28 is completed.
              PMB Headquarter Shop after Mission 32 is completed.
    Buy: 19000 Mil
    Sell: 14250 Mil
    ------------------------------------------------------------------------
    GAEA COAT
    Description: Magical coat blessed by the king of the earth spirit. 
                 Offers great protection against heat and cold.
    Plates: MOV Up, HP Regenerate, Circle Strike
    Location: Zaramba Shop after your quest in Nostal Ruins with Pernagi.
    Buy: 29500 Mil
    Sell: 22125 Mil
    ------------------------------------------------------------------------
    BRAVE COAT
    Description: Coat worn by a marshal of the ancient empire. Its design
                 allows the wearer to survive in any terrain of weather. 
    Plates: Ailment Guard, Decoy, Counter
    Location: Warslee Village after Mission 41 is completed.
    Buy: 52500 Mil
    Sell: 39375 Mil
    ------------------------------------------------------------------------
    COAT OF YS
    Description: Emperor’s coat passed down to those who believe in true
                 peace.
    Plates: Thorn Aura, Cycle Up, HP Drain
    Location: Read the “Ultimate Weapon/Armor” section for more information.
    Buy: n/a
    Sell: n/a
    ------------------------------------------------------------------------
    CASSOCK
    Description: Concecrated cassock worn by the social elite. Grants high 
                 status but low defense.
    Plates: Heal, Magic Range Up, Holy Cross
    Location: Felmentia Shop during Main Role.
              Geilenach Shop during Main Role. 
    Buy: 1720 Mil
    Sell: 1270 Mil
    ------------------------------------------------------------------------
    MERMAID GARB
    Description: This beautiful garb no longer changes its wearer into a 
                 mermaid, but it will still at least protect her.
    Plates: MP Cost Down, Concentration, Grow-Cure
    Location: Automatically obtain.
    Buy: n/a
    Sell: 3187 Mil
    ------------------------------------------------------------------------
    ENHANCED GARB
    Description: Leather garb with mythril plating. One of the strongest 
                 leather armors you will find.
    Plates: Holy Cross, Fear, Ailment Guard
    Location: Safeguards’ Sanctary.
    Buy: 11800 Mil
    Sell: 8850 Mil
    ------------------------------------------------------------------------
    MAIDEN CASSOCK
    Description: The cassock worn by Saint Sophie, minister to the poor, as
                 she was resurrected from the dead. 
    Plates: MP Drain, Raise, Grow-Heal
    Location: PMB Headquarter Shop after Mission 32 is completed.
    Buy: 18900 Mil
    Sell: 14175 Mil
    ------------------------------------------------------------------------
    NOTUS GARB
    Description: Garb blessed by the king of the south winds. His power 
                 invests the clothes with protective strength.
    Plates: Sonic Wave, HP Regenerate, Holy Cross
    Location: Zaramba Shop after your quest in Nostal Ruins with Pernagi.
    Buy: 29800 Mil
    Sell: 22350 Mil
    ------------------------------------------------------------------------
    FAIRY KING GARB
    Description: Given to the Berserker Revaig from the fairy king as a 
                 symbol of friendship. High magic power and strong defense.
    Plates: Recovery Up, MP Regenerate, Quick Cast
    Location: Warslee Village after Mission 41 is completed.
    Buy: 52500 Mil
    Sell: 39375 Mil
    ------------------------------------------------------------------------
    VALKYRIE CASSOCK
    Description: Worn by the heavenly warrioress to lead the people in 
                 ancient times. The cassock all others are modeled on.
    Plates: Inferno, Sixth Sense, Stagger Down
    Location: Read the “Ultimate Weapon/Armor” section for more information.
    Buy: n/a
    Sell: n/a
    ------------------------------------------------------------------------
    ELVEN MANTLE
    Description: Mantle of the forest fairies. Features a highly fashionable
                 design. Raises evade rate.
    Plates: Critical Rate Up, Hit Ratio Up, Attack Range Up
    Location: Juwaina Village Shop.
    Buy: 7500 Mil
    Sell: 5625 Mil
    ------------------------------------------------------------------------
    PROTECTION MANTLE
    Description: Evening wear with a rune of pride embroided on the back.
                 5% chance of nulling status ailments.
    Plates: Quick Use, Ailment Guard, Raise
    Location: PMB Headquarter Shop after Mission 19 is completed.
              Safeguards’ Sanctary.
    Buy: 11500 Mil
    Sell: 8625 Mil
    ------------------------------------------------------------------------
    NIGHT CLOAK
    Description: Leather cloak beloved of high-class crusaders. Its mythril
                 fabric gives it very high defense.
    Plates: MP Cost Down, Magic Range Up, Grow-Cure
    Location: Warslee Village after Mission 28 is completed.
              PMB Headquarter Shop after Mission 32 is completed.
    Buy: 18800 Mil
    Sell: 14100 Mil
    ------------------------------------------------------------------------
    VAMPIRE CLOAK
    Description: Cloak of the Abyss King. Has strong magic power and very
                 high defense.
    Plates: Time Bomb, Concentration, Shadow Dodge
    Location: Warslee Village after Mission 41 is completed.
    Buy: 53000 Mil
    Sell: 39750 Mil
    ------------------------------------------------------------------------
    ULTIMATE TUXEDO
    Description: Tuxedo worn by a higher power. It seems even demigods take
                 care to look their best.
    Plates: MP Regenerate, MP Cost Down, Grow-Heal
    Location: Read the “Ultimate Weapon/Armor” section for more information.
    Buy: n/a
    Sell: n/a
    ------------------------------------------------------------------------
    ROYAL DRESS
    Description: Ornamental dress that makes the wearer look beautiful even
                 in battle. Not many can fight wearing it, however. 
    Plates: Stagger Down, Heal, Shadow Dodge
    Location: Felmentia Shop during Sherris’ Role.
              Warslee Village after Mission 41 is completed.
    Buy: 52250 Mil
    Sell: 39187 Mil
    ------------------------------------------------------------------------
    LIGHT DRESS
    Description: A dress of magical crystals that shines in 7 different 
                 colors. Thin, but surprisingly shock-absorbant.
    Plates: Inferno, Thunderstorm, MP Regenerate
    Location: Read the “Ultimate Weapon/Armor” section for more information.
    Buy: n/a
    Sell: n/a
    ------------------------------------------------------------------------
    TAIL COAT
    Description: Formal clothes worn to society parties. Try not to get them
                 wrinkled or stained.
    Plates: Stagger Down, Physical Def Up, HP Regenerate
    Location: Geilenach Shop during Rufus’ Role.
              Warslee Shop during Rufus’ Role and after Mission 41 is 
              completed.
    Buy: 54200 Mil
    Sell: 40650 Mil
    ------------------------------------------------------------------------
    IMPERIAL SUIT
    Description: Formal clothes worn by the legendary Imperial crusaders. 
                 Some say they were made from other-dimensional cloth. 
    Plates: Sixth Sense, HP Regenerate, Thorn Aura
    Location: Read the “Ultimate Weapon/Armor” section for more information.
    Buy: n/a
    Sell: n/a
    ------------------------------------------------------------------------
    
    ========================================================================
    --------------------------VII. ACCESSORY LIST---------------------------
    ========================================================================
    "Stack" means that you can equip it more than once to increase its 
    effect.
    ------------------------------------------------------------------------
    FIRE RUNE
    Description: Adds fire to regular attack, and lowers the target’s fire
                 resistance.
    Effect: Damage & Resistance Up
    Location: Geilenach Shop during Seldous’ Role.
              Felmentia Shop during Randall’s Role.
              Warslee Village Shop during Fanille’s Role.
              Rio Rey Shop during Fanille’s Role and Main Role.
              PMB Headquarters Shop during Main Role.
              Jaergen Village Shop during Main Role.
              Juwaina Village Shop during Sherris’ Role.
    Stack: Yes
    Buy: 30 Mil
    Sell: 22 Mil
    ------------------------------------------------------------------------
    WIND RUNE
    Description: Adds wind to regular attacks, and lowers the target’s wind
                 resistance.
    Effect: Damage & Resistance Up
    Location: Geilenach Shop during Seldous’ Role.
              Felmentia Shop during Randall’s Role.
              Warslee Village Shop during Fanille’s Role.
              Rio Rey Shop during Fanille’s Role and Main Role.
              PMB Headquarters Shop during Main Role.
              Juwaina Village Shop during Sherris’ Role.
    Stack: Yes
    Buy: 30 Mil
    Sell: 22 Mil
    ------------------------------------------------------------------------
    LIGHTNING RUNE
    Description: Adds lightning to regular attacks, and lowers the target’s
                 lightning resistance.
    Effect: Damage & Resistance Up
    Location: Geilenach Shop during Seldous’ Role and become available after  
              Mission 06 is completed.
              Felmentia Shop during Randall’s Role.
              Warslee Village Shop during Fanille’s Role.
              Rio Rey Shop during Fanille’s Role.
              PMB Headquarters Shop during Main Role.
              Juwaina Village Shop during Sherris’ Role.
    Stack: Yes 
    Buy: 30 Mil
    Sell: 22 Mil
    ------------------------------------------------------------------------
    ICE RUNE
    Description: Adds ice to regular attacks, and lowers the target’s ice 
                 resistance.
    Effect: Damage & Resistance Up
    Location: Geilenach Shop during Seldous’ Role and become available after  
              Mission 06 is completed.
              Felmentia Shop during Randall’s Role.
              Rio Rey Shop during Fanille’s Role and Main Role.
              PMB Headquarters Shop during Main Role.
              Juwaina Village Shop during Sherris’ Role.
    Stack: Yes
    Buy: 30 Mil
    Sell: 22 Mil
    ------------------------------------------------------------------------
    EARTH RUNE
    Description: Adds earth to regular attacks, and lowers the target’s 
                 earth resistance.
    Effect: Damage & Resistance Up
    Location: Geilenach Shop during Seldous’ Role and become available after  
              Mission 06 is completed.
              Felmentia Shop during Randall’s Role.
              Warslee Village Shop during Fanille’s Role.
              Rio Rey Shop during Fanille’s Role and Main Role.
              PMB Headquarters Shop during Main Role.
              Juwaina Village Shop during Sherris’ Role.
    Stack: Yes
    Buy: 30 Mil
    Sell: 22 Mil
    ------------------------------------------------------------------------
    HOLY RUNE
    Description: Adds holy to regular attacks, and lowers the target’s holy
                 resistance.
    Effect: Damage & Resistance Up
    Location: Talk to Alan inside Fabled Ruin after Mission 07 is completed 
              during Seldous’ Role.
              Felmentia Shop during Randall’s Role.
              PMB Headquarters Shop during Main Role.
              Reward from saving the woman in Saunail Forest during the Main 
              Role.
              Jaergen Village Shop during Main Role.
              Juwaina Village Shop during Sherris’ Role.
    Stack: Yes
    Buy: 30 Mil
    Sell: 22 Mil
    ------------------------------------------------------------------------
    SPIRIT RUNE
    Description: Adds spirit to regular attacks, and lowers the target’s 
                 spirit resistance.
    Effect: Damage & Resistance Up
    Location: Talk to Alan inside Fabled Ruin after Mission 07 is completed 
              during Seldous’ Role.
              Felmentia Shop during Randall’s Role.
              PMB Headquarters Shop during Main Role.
              Jaergen Village Shop during Main Role.
              Juwaina Village Shop during Sherris’ Role.
    Stack: Yes
    Buy: 30 Mil
    Sell: 22 Mil
    ------------------------------------------------------------------------
    MAGMA RUNE
    Description: Powerful rune with the combined powers of the Earth and 
                 Fire Runes.
    Effect: Damage & Resistance Up
    Location: Harbor Inn.
              Totuwa Shop.
    Stack: Yes
    Buy: 1250 Mil
    Sell: 937 Mil
    ------------------------------------------------------------------------
    BLIZZARD RUNE
    Description: Powerful rune with the combined powers of the Wind and Ice
                 Runes.
    Effect: Damage & Resistance Up
    Location: Harbor Inn.
              Totuwa Shop.
    Stack: Yes
    Buy: 1250 Mil
    Sell: 937 Mil
    ------------------------------------------------------------------------
    ELECTRIC RUNE
    Description: Powerful runes with the combined powers of the Lightning 
                 and Holy Runes.
    Effect: Damage & Resistance Up
    Location: Harbor Inn
              Totuwa Shop
    Stack: Yes
    Buy: 1250 Mil
    Sell: 937 Mil
    ------------------------------------------------------------------------
    DEADLY RUNE
    Description: Critical hit rate increase by 12%.
    Effect: Crit rate Up
    Location: Geilenach Shop during Seldous’ Role.
              Felmentia Shop during Randall’s Role.
              Jaergen Village Shop during Rockbein’s Role and Main Role.
              PMB Headquarters Shop during Main Role.
              Zerdok Shop after Mission 07 is completed.
    Stack: Yes
    Buy: 50 Mil
    Sell: 37 Mil
    ------------------------------------------------------------------------
    FATAL RUNE
    Description: Critical hit rate increases by 36%.
    Effect: Crit rate Up
    Location: Gen. Rockbein‘s default accessory.
              Juwaina Village Shop during Main Role and Sherris‘ Role.
    Stack: Yes
    Buy: 2000 Mil
    Sell: 1500 Mil
    ------------------------------------------------------------------------
    WEAPON DAMAGE UP
    Description: Deal 15% more weapon damage.
    Effect: Damage Up
    Location: Automatically obtain during Seldous’ Role.
              Talk to Alan inside Fabled Ruin after Mission 07 is completed 
              during Seldous’ Role.
              Felmentia Shop during Randall’s Role.
              Groemer‘s default accessory.
              PMB Headquarters Shop during Main Role.
              Jaergen Village Shop during Main Role.
    Stack: Yes
    Buy: 90 Mil
    Sell: 67 Mil
    ------------------------------------------------------------------------
    WEAPON DAMAGE UP EX
    Description: Deal 30% more weapon damage.
    Effect: Damage Up
    Location: Jaergen Village Shop during Rockbein’s Role.
              Safeguards’ Sanctary
              Ziekwalt’s default accessory
    Stack: Yes
    Buy: 2400 Mil
    Sell: 1800 Mil
    ------------------------------------------------------------------------
    MAGE SLAUGHTER
    Description: If enemy INT is over 3x its level, deal more damage. If
                 not, deal less damage.
    Effect: Damage revision
    Location: Warslee Village after Mission 28 is completed and during
              Rufus’ Role.
    Stack: Yes
    Buy: 2400 Mil
    Sell: 1800 Mil
    ------------------------------------------------------------------------
    ARMOR KILLER
    Description: If enemy DEF is over 6x its level, deal more damage. If 
                 not, deal less damage.
    Effect: Damage revision
    Location: Admonisher
              Nostal Ruins
              Warslee Village after Mission 28 is completed and during
              Rufus’ Role.
    Stack: Yes
    Buy: 2400 Mil
    Sell: 1800 Mil
    ------------------------------------------------------------------------
    POISON ATTACK
    Description: Activates Poison Attack.
    Effect: Rate Up. Ineffective against bosses.
    Location: Geilenach Shop during Seldous’ Role and become available after  
              Mission 06 is completed.
              Felmentia Shop during Randall’s Role.
              Warslee Village Shop during Fanille’s Role.
              Rio Rey Shop during Fanille’s Role and Main Role.
              PMB Headquarters Shop during Main Role.
    Stack: Yes
    Buy: 40 Mil
    Sell: 30 Mil
    ------------------------------------------------------------------------
    VENOM ATTACK
    Description: Activates Venom Attack
    Effect: Rate Up. Ineffective against bosses.
    Location: Zerdok Shop after Mission 07 is completed.
    Stack: Yes
    Buy: 250 Mil
    Sell: 187 Mil
    ------------------------------------------------------------------------
    PARALYSIS ATTACK
    Description: Activates Paralysis Attack.
    Effect: Rate Up. Ineffective against bosses.
    Location: Harbor Inn.
              Totuwa Shop.
    Stack: Yes
    Buy: 1000 Mil
    Sell: 750 Mil
    ------------------------------------------------------------------------
    PETRIFY ATTACK
    Description: Activates Petrify Attack.
    Effect: Rate Up. Ineffective against bosses.
    Location: Secret Passage.
              Warslee Village after Mission 28 is completed and during
              Rufus’ Role.
    Stack: Yes
    Buy: 3500 Mil
    Sell: 2635 Mil
    ------------------------------------------------------------------------
    OVERLORD’S CURSE
    Description: Activates Petrify Attack, Paralysis Attack, Venom Attack, 
                 and Poison Attack.
    Effect: Rate Up. Ineffective against bosses.
    Location: Nu Nahn Seabed Ruins.
              Zaramba Shop after your quest in Nostal Ruins with Pernagi
              and during Rufus’ Role.
    Stack: Yes
    Buy: 7000 Mil
    Sell: 5250 Mil
    ------------------------------------------------------------------------
    NIGHTMARE
    Description: Weapon attacks put the enemy to sleep. Successful against 
                 low spiritual resistance.
    Effect: Rate Up. Ineffective against bosses.
    Location: Jaergen Village Shop during Rockbein’s Role and Main Role.
              Reward from the guard outside the game inside the PMB 
              Headquarters after killing the Werecat during Fanille’s Role.
              Zerdok Shop after Mission 07 is completed.
    Stack: Yes
    Buy: 240 Mil
    Sell: 180 Mil
    ------------------------------------------------------------------------
    ASSASSIN STRIKE
    Description: 7% chance of Fatal Strike when using weapon attacks.
    Effect: Rate Up. Ineffective against bosses.
    Location: PMB Headquarter Shop after Mission 19 is completed.
    Stack: Yes
    Buy: 2000 Mil
    Sell: 1500 Mil
    ------------------------------------------------------------------------
    BALANCE BREAKER
    Description: Increase enemy stagger time when attacking. Can be used 
                 with Impede.
    Effect: Stagger Up
    Location: Geilenach Shop during Main Role. 
    Stack: Yes
    Buy: 1000 Mil
    Sell: 750 Mil
    ------------------------------------------------------------------------
    BALANCE BREAKER EX
    Description: Greatly increases enemy stagger time. Can be used with
                 Impede.
    Effect: Stagger Up
    Location: Nostal Ruins.
              Sherris’ default accessory during Sherris’ Role.
              Felmentia Shop during Sherris’ Role.
              PMB Headquarter Shop after Mission 32 is completed.
    Stack: Yes
    Buy: 6000 Mil
    Sell: 4500 Mil
    ------------------------------------------------------------------------
    KNOCKOUT
    Description: Target is more easily knocked out.
    Effect: Effect Up
    Location: Jaergen Village Shop during Rockbein’s Role.
              Felmentia Shop during Main Role.
              Geilenach Shop during Main Role. 
    Stack: Yes
    Buy: 600 Mil
    Sell: 450 Mil
    ------------------------------------------------------------------------
    KNOCKOUT EX
    Description: More effective than regular Knockout at knocking out 
                 targets.
    Effect: Effect Up
    Location: PMB Headquarter Shop after Mission 19 is completed.
              Felmentia Shop during Sherris’ Role.
              PMB Headquarter Shop after Mission 32 is completed.
    Stack: Yes
    Buy: 2400 Mil
    Sell: 1800 Mil
    ------------------------------------------------------------------------
    MORTAL BLOW
    Description: Powerful accessory that combines Balance Breaker EX and
                 Knockout EX.
    Effect: Effect Up
    Location: Colosseum - Platinum Match.
              Secret Dungeon.
              Kaiseris Cave.
    Stack: Yes
    Buy: n/a
    Sell: 15000 Mil
    ------------------------------------------------------------------------
    SOUL CRUSHER
    Description: 40% of weapon damage is also done to an enemy’s MP
    Effect: MP damage Up
    Location: Totuwa Shop.
    Stack: Yes
    Buy: 1500 Mil
    Sell: 1125 Mil
    ------------------------------------------------------------------------
    DEBILITATOR
    Description: Lowers target’s MP by 30%, and increases damage from 
                 critical hits.
    Effect: Rate Up. Ineffective against bosses.
    Location: Felmentia Shop during Sherris’ Role.
              PMB Headquarter Shop after Mission 32 is completed.
    Stack: Yes
    Buy: 3600 Mil
    Sell: 2700 Mil
    ------------------------------------------------------------------------
    WISDOM BLADE
    Description: Weapon attacks cost 1 MP but are 25% stronger. No effect if
                 MP is depleted.
    Effect: MP used and effect Up
    Location: Zerdok Shop after Mission 07 is completed.
    Stack: Yes
    Buy: 450 Mil
    Sell: 337 Mil
    ------------------------------------------------------------------------
    WISDOM BLADE EX
    Description: Weapon attacks cost 3 MP but are 35% stronger. No effect if
                 MP is depleted.
    Effect: MP used and effect Up
    Location: Juwaina Village Shop during Main Role and Sherris’ Role.
    Stack: Yes
    Buy: 1600 Mil
    Sell: 1200 Mil
    ------------------------------------------------------------------------
    WISDOM ARMOR
    Description: Take 25% less damage at a cost of 1 MP per hit. No effect 
                 if MP is depleted.
    Effect: MP used and effect Up
    Location: Zerdok Shop after Mission 07 is completed.
    Stack: Yes
    Buy: 480 Mil
    Sell: 360 Mil
    ------------------------------------------------------------------------
    WISDOM ARMOR EX
    Description: Take 35% less damage at a cost of 3 MP per hit. No effect 
                 if MP is depleted.
    Effect: Mp used and effect Up
    Location: Juwaina Village Shop during Main Role and Sherris’ Role.
    Stack: Yes
    Buy: 1700 Mil
    Sell: 1275 Mil
    ------------------------------------------------------------------------
    BLOODY BLADE
    Description: 20% of weapon damage restored to the attacker’s HP.
    Effect: Heal amount Up
    Location: Fabled Ruin.
              Geilenach Shop during Main Role. 
              Bachter’s default accessory.
    Stack: Yes
    Buy: 960 Mil
    Sell: 720 Mil 
    ------------------------------------------------------------------------
    MAGIC DRAIN
    Description: 20% of spell damage restored to the attacker’s HP.
    Effect: Heal amount Up
    Location: Felmentia Shop during Main Role.
              Geilenach Shop during Main Role. 
    Stack: Yes
    Buy: 900 Mil
    Sell: 675 Mil
    ------------------------------------------------------------------------
    VAMPIRE
    Description: 10% of all damage dealt restored to the attacker’s HP.
    Effect: Heal amount Up
    Location: Totuwa Shop.
    Stack: Yes
    Buy: 1600 Mil
    Sell: 1200 Mil
    ------------------------------------------------------------------------
    VENGEFUL BLADE
    Description: Deals 20% of damage received back to your attacker.
    Effect: Damage to opponent Up
    Location: Jaergen Village Shop during Rockbein’s Role.
              Saunail Ruins, if you put a rusted blade on the pillar during 
              Rockbein’s Role. 
              Mt. Nostal.
              Felmentia Shop during Main Role.
              Geilenach Shop during Main Role. 
    Stack: Yes
    Buy: 840 Mil
    Sell: 630 Mil
    ------------------------------------------------------------------------
    VENGEFUL BLADE EX
    Description: Deals 35% of damage received back to your attacker.
    Effect: Damage to opponent Up
    Location: Nostal Ruins.
              Nu Nahn Seabed Ruins.
              Bachter’s default accessory.
              Ziekwalt’s defaul accessory.
              Warslee Village after Mission 41 is completed.
    Stack: Yes
    Buy: 10000 Mil
    Sell: 7500 Mil
    ------------------------------------------------------------------------
    INTERCEPTOR
    Description: If the user knows Counter, 20% chance of it automatically
                 activating.
    Effect: Rate Up
    Location: Catacombs
              Felmentia Shop during Sherris’ Role.
              Zaramba Shop after your quest in Nostal Ruins with Pernagi
              and during Rufus’ Role.
    Stack: Yes
    Buy: 6500 Mil
    Sell: 4875 Mil 
    ------------------------------------------------------------------------
    ATTACK RANGE UP
    Description: Increase throwing weapon attack range by 30%.
    Effect: Range Up
    Location: Geilenach Shop during Seldous’ Role.
              Felmentia Shop during Randall’s Role.
              PMB Headquarters Shop during Main Role.
              Jaergen Village Shop during Main Role.
    Stack: Yes
    Buy: 80 Mil
    Sell: 60 Mil
    ------------------------------------------------------------------------
    MAGIC RANGE UP
    Description: Increases casting range of spells.
    Effect: Range Up
    Location: Zerdok Shop after Mission 07 is completed.
    Stack: Yes
    Buy: 1500 Mil
    Sell: 1125 Mil
    ------------------------------------------------------------------------
    PARRY
    Description: Decreases weapon damage taken by 20%.
    Effect: Damage Down
    Location: Underground Ruins.
              Jaergen Village Shop during Rockbein’s Role.
              Saunail Ruins, if you put a rusted shield on the pillar during 
              Rockbein’s Role. 
              Geilenach Shop during Main Role. 
              Harbor Inn.
              Sapphia’s default accessory.
    Stack: Yes
    Buy: 1500 Mil
    Sell: 1125 Mil
    ------------------------------------------------------------------------
    MAGIC BARRIER
    Description: Decreases spell damage taken by 30%.
    Effect: Damage Down
    Location: Gen. Rockbein‘s default accessory.
              Geilenach Shop during Main Role. 
    Stack: Yes
    Buy: 1250 Mil
    Sell: 937 Mil
    ------------------------------------------------------------------------
    MAGIC BARRIER EX
    Description: Decreases spell damage taken by 45%.
    Effect: Damage Down
    Location: PMB Headquarter Shop after Mission 19 is completed.
              Strei’s default accessory.
    Stack: Yes
    Buy: 2500 Mil
    Sell: 1875 Mil
    ------------------------------------------------------------------------
    MIRAGE
    Description: Increases chance of dodging enemy attacks.
    Effect: Dodge Up
    Location: Fernando‘s default accessory.
              Zerdok Shop after Mission 07 is completed.
    Stack: Yes
    Buy: 240 Mil
    Sell: 180 Mil
    ------------------------------------------------------------------------
    MIRAGE EX
    Description: Greatly increases chance of dodging enemy attacks.
    Effect: Dodge Up
    Location: PMB Headquarter Shop after Mission 19 is completed.
              Rufus’ default accessory.
    Stack: Yes
    Buy: 2000 Mil
    Sell: 1500 Mil
    ------------------------------------------------------------------------
    SHADOW SPELL
    Description: Doubles activation rate of the skill Shadow Dodge.
    Effect: Rate Up
    Location: Harbor Inn.
              Totuwa Shop.
    Stack: Yes
    Buy: 1500 Mil
    Sell: 1125 Mil
    ------------------------------------------------------------------------
    NULL FIRE
    Description: Nulls fire element attacks, but prevents the wearer from 
                 using them.
    Effect:n/a
    Location: Juwaina Village Shop.
    Stack: No
    Buy: 1250 Mil
    Sell: 937 Mil
    ------------------------------------------------------------------------
    NULL WIND
    Description: Nulls wind element attacks, but prevents the wearer from
                 using them.
    Effect: n/a
    Location: Juwaina Village Shop.
    Stack: No
    Buy: 1250 Mil
    Sell: 937 Mil
    ------------------------------------------------------------------------
    Null LIGHTNING
    Description: Nulls lightning element attacks, but prevents the wearer 
                 from using them.
    Effect: n/a
    Location: Juwaina Village Shop.
    Stack: No
    Buy: 1250 Mil
    Sell: 937 Mil
    ------------------------------------------------------------------------
    NULL ICE
    Description: Nulls ice element attacks, but prevents the wearer from 
                 using them.
    Effect: n/a
    Location: Harbor Inn.
              Totuwa Shop.
              Juwaina Village Shop.
    Stack: No
    Buy: 1250 Mil
    Sell: 937 Mil
    ------------------------------------------------------------------------
    NULL EARTH
    Description: Nulls earth element attacks, but prevents the wearer from  
                 using them.
    Effect: n/a
    Location: Juwaina Village Shop.
    Stack: No
    Buy: 1250 Mil
    Sell: 937 Mil
    ------------------------------------------------------------------------
    NULL HOLY
    Description: Nulls holy element attacks, but prevents the wearer from  
                 using them.
    Location: Juwaina Village Shop.
    Effect: n/a
    Stack: No
    Buy: 1250 Mil
    Sell: 937 Mil
    ------------------------------------------------------------------------
    NULL SPIRIT
    Description: Nulls spirit element attacks, but prevents the wearer from  
                 using them.
    Location: Juwaina Village Shop.
    Effect: n/a
    Stack: No
    Buy: 1500 Mil
    Sell: 1125 Mil
    ------------------------------------------------------------------------
    SOUL RUNE
    Description: Protection from spirits increases all spell resistance.
    Effect: Resistance Up
    Location: Randall‘s default accessory.
              Sherris‘ default accessory.
              Jaergen Village Shop during Rockbein’s Role.
              Zerdok Shop after Mission 07 is completed.
              Mt. Nostal.
              Felmentia Shop during Main Role.
              Geilenach Shop during Main Role. 
    Stack: Yes
    Buy: 750 Mil
    Sell: 562 Mil
    ------------------------------------------------------------------------
    FAIRY RUNE
    Description: Add all elements except spirit attacks, adapting to the
                 target’s weakness.
    Location: Warslee Village after Mission 41 is completed.
    Effect: Resistance Up
    Stack: Yes
    Buy: 25000 Mil
    Sell: 18750 Mil
    ------------------------------------------------------------------------
    MAGIC SHIELD
    Description: Max MP lowered to 0, but gain 30% chance of nulling enemy
                 spells.
    Effect: Rate Up
    Location: Geilenach Shop during Main Role. 
    Stack: Yes
    Buy: 1370 Mil
    Sell: 1027 Mil
    ------------------------------------------------------------------------
    MAGIC SHIELD EX
    Description: Max MP lowered to 0, but gain 60% chance of nulling enemy
                 spells.
    Effect: Rate Up
    Location: Felmentia Shop during Sherris’ Role.
              Nu Nahn Seabed Ruins.
              Zaramba Shop after your quest in Nostal Ruins with Pernagi
              and during Rufus’ Role.
    Stack: Yes
    Buy: 7500 Mil
    Sell: 5625 Mil
    ------------------------------------------------------------------------
    SPELL BARRIER
    Description: Decreases all damage received by 30%.
    Effect: Damage received Down
    Location: Catacombs.
              Elle’s default accessory.
              Warslee Village after Mission 41 is completed.
    Stack: Yes
    Buy: 10000 Mil
    Sell: 7500 Mil
    ------------------------------------------------------------------------
    DISPEL
    Description: 30% chance of nulling all enemy and ally spells cast on 
                 you.
    Effect: Null rate Up
    Location: Juwaina Mines.
              Safeguards’ Sanctary.
    Stack: Yes
    Buy: 2000 Mil
    Sell: 1500 Mil
    ------------------------------------------------------------------------
    KNOCKOUT GUARD
    Description: Decreases the chance of being knocked out by enemy attacks.
    Effect: Effect Up
    Location: PMB Headquarter Shop after Mission 19 is completed.
              Felmentia Shop during Sherris’ Role.
              PMB Headquarter Shop after Mission 32 is completed.
              Elle’s default accessory.
    Stack: Yes
    Buy: 2800 Mil
    Sell: 2100 Mil
    ------------------------------------------------------------------------
    THERIACA
    Description: Decreases chance of being knocked out, with 75% chance of
                 blocking ailments.
    Effect: Rate Up
    Location: Sherris’ default accessory.
              Geilenach Shop during Main Role. 
              Juwaina Village Shop during Main Role and Sherris’ Role.
              Juwaina Mines
              Rufus’ default accessory.
    Stack: Yes
    Buy: 1350 Mil
    Sell: 1012 Mil
    ------------------------------------------------------------------------
    REGENERATION
    Description: HP regenerates in increments of 5HP during battle.
    Effect: Heal rate Up
    Location: Groemer‘s default accessory.
              Zerdok Shop after Mission 07 is completed.
    Stack: Yes
    Buy: 600 Mil
    Sell: 450 Mil
    ------------------------------------------------------------------------
    REGENERATION EX
    Description: HP regenerates in increments of 10HP during battle.
    Effect: Heal rate Up
    Location: Juwaina Village Shop during Main Role and Sherris’ Role.
    Stack: Yes
    Buy: 2000 Mil
    Sell: 1500 Mil
    ------------------------------------------------------------------------
    MEDITATION
    Description: MP regenerates in increments of 2MP during battle.
    Effect: Heal rate Up
    Location: Gen. Rockbein’s Hideout.
              Harbor Inn.
              Juwaina Village Shop during Main Role and Sherris’ Role.
    Stack: Yes
    Buy: 1000 Mil
    Sell: 750 Mil
    ------------------------------------------------------------------------
    MEDITATION EX
    Description: MP regenerates in increments of 3MP during battle.
    Effect: Heal rate Up
    Location: Safeguards’ Sanctary.
    Stack: Yes
    Buy: 4000 Mil
    Sell: 3000 Mil
    ------------------------------------------------------------------------
    CHEMIST’S ART
    Description: HP Recovery item effects increase by 40%.
    Effect: Heal rate Up
    Location: Acquired after beating the second Insector during Seldous’ 
              Role.
              Geilenach Shop during Seldous’ Role.
              Felmentia Shop during Randall’s Role.
              Jaergen Village Shop during Rockbein’s Role and Main Role.
              Fernando‘s default accessory.
              Reward from a boy in Rio Rey after doing his quest during
              Fanille’s Role.
              PMB Headquarters Shop during Main Role.
              Zerdok Shop after Mission 07 is completed.
    Stack: Yes
    Buy: 110 Mil
    Sell: 82 Mil
    ------------------------------------------------------------------------
    HEALER’S ART
    Description: HP recovery item and spell effects increase by 40%.
    Effect: Heal rate Up
    Location: Juwaina Village Shop during Main Role and Sherris’ Role.
    Buy: 2200 Mil
    Sell: 1650 Mil
    ------------------------------------------------------------------------
    INCREASE HEAL
    Description: HP recovery item and spell effects increase by 50%.
    Effect: Heal rate Up
    Location: Search the upper wall of the entrance to Geilenach and then 
              open it. Do it during Seldous Role.
              Jaergen Village Shop during Rockbein’s Role and Main Role.
              Zerdok Shop after Mission 07 is completed.
    Stack: Yes
    Buy: 180 Mil
    Sell: 135 Mil
    ------------------------------------------------------------------------
    INCREASE HEAL EX
    Description: HP Recovery item and spell effects increase by 100%.
    Effect: Heal rate Up
    Location: Safeguards’ Sanctary.
    Stack: Yes
    Buy: 2000 Mil
    Sell: 1500 Mil
    ------------------------------------------------------------------------
    INTELLIGENCE UP
    Description: Increases the effect of attack and restoration spells.
    Effect: Spell strength Up
    Location: Felmentia Shop during Main Role.
              Harbor Inn.
              Juwaina Village Shop during Main Role and Sherris’ Role.
    Stack: Yes
    Buy: 750 Mil
    Sell: 562 Mil
    ------------------------------------------------------------------------
    INTELLIGENCE UP EX
    Description: Greatly increases the strength of attack and restoration
                 spells.
    Effect: Spell strength Up
    Location: Catacombs.
              Felmentia Shop during Sherris’ Role.
              Sapphia’s default accessory.
              PMB Headquarter Shop after Mission 32 is completed.
              Strei’s default accessory.
    Stack: Yes
    Buy: 5500 Mil
    Sell: 4125 Mil
    ------------------------------------------------------------------------
    IVALDI
    Description: Mysterious ring meaning “Incomparable strength.” Heightens 
                 battle powers.
    Effect: ?
    Location: Secret Dungeon.
              Become the champion of every event (including the secret and 
              bonus battles) the colosseum has to offer.
    Stack: Yes
    Buy: n/a
    Sell: 37500 Mil
    ------------------------------------------------------------------------
    AUDRELIR
    Description: Treasure of concentrated spirit energies. Heightens spell
                 powers.
    Effect: ?
    Location: Become the champion of every event (including the secret and 
              bonus battles) the colosseum has to offer.
              Kaiseris Cave.
    Stack: Yes
    Buy: n/a
    Sell: 37500 Mil
    ------------------------------------------------------------------------
    SILVER EMBLEM
    Description: Mysterious mythril emblem. Heightens defense.
    Effect: ?
    Location: Defeat the Jagd Screaper inside Gen. Rockbein’s Hideout after
              you completed Mission 35 and your quest in Nostal Ruins.
              Automatically obtain after Mission 37 is completed.
    Stack: Yes
    Buy: n/a
    Sell: 37500 Mil
    ------------------------------------------------------------------------
    MAGIC LV UP
    Description: Lv of usable spells increases by 1. (MAX LV is Lv9.)
    Effect: Lv Up
    Location: Felmentia Shop during Main Role.
              Geilenach Shop during Main Role. 
    Stack: Yes
    Buy: 600 Mil
    Sell: 450 Mil
    ------------------------------------------------------------------------
    KNACKS LV UP
    Description: Lv of usable knacks increases by 1. (MAX LV is Lv9.)
    Effect: Lv Up
    Location: Totuwa Shop.
    Stack: Yes
    Buy: 1500 Mil
    Sell: 1125 Mil
    ------------------------------------------------------------------------
    SKILL EFFECT UP
    Description: Increase all learned skills’ activation rate by 50%, or 
                 their effect by 20%. 
    Stack: Yes
    Location: Felmentia Shop during Sherris’ Role.
              Zaramba Shop after your quest in Nostal Ruins with Pernagi.
    Effect: Activation rate or effect Up
    Buy: 5000 Mil
    Sell: 3750 Mil
    ------------------------------------------------------------------------
    ATTACK MP DOWN
    Description: Decreases attack spell costs by 20%.
    Effect: Damage revision
    Location: Warslee Village after Mission 28 is completed and during
              Rufus’ Role.
    Stack: Yes
    Buy: 4500 Mil
    Sell: 3375 Mil
    ------------------------------------------------------------------------
    HEAL MP DOWN
    Description: Decreases healing spell costs by 20%.
    Effect: Cost Down
    Location: Warslee Village after Mission 28 is completed and during
              Rufus’ Role.
    Stack: Yes
    Buy: 3400 Mil
    Sell: 2550 Mil
    ------------------------------------------------------------------------
    TAUNT
    Description: Draws more hostility from enemies you attack.
    Effect: Effect Up
    Location: Jaergen Village Shop during Rockbein’s Role and Main Role.
              Zerdok Shop after Mission 07 is completed.
              Harbor Inn.
    Stack: Yes
    Buy: 320 Mil
    Sell: 240 Mil
    ------------------------------------------------------------------------
    DEFUSE
    Description: Lessens hostility the more you get attacked.
    Effect: Effect Up
    Location: Geilenach Shop during Main Role. 
    Stack: Yes
    Buy: 900 Mil
    Sell: 675 Mil
    ------------------------------------------------------------------------
    DISPEL ATTACK
    Description: Nulls a status effect on the target and increases damage by
                 50%.
    Effect: Null number and damage Up
    Location: PMB Headquarter Shop after Mission 19 is completed.
    Stack: Yes
    Buy: 1800 Mil
    Sell: 1350 Mil
    ------------------------------------------------------------------------
    SEAL FIERCE STRIKE
    Description: Allows you to use Fierce Strike. Stay at inns to recharge
                 the uses.
    Effect: Usage number Up
    Location: Harbor Inn.
              Totuwa Shop.
    Stack: Yes
    Buy: 1500 Mil
    Sell: 1125 Mil
    ------------------------------------------------------------------------
    SEAL CIRCLE STRIKE
    Description: Allow characters with no ranged attacks to use Circle 
                 Strike.
    Effect: Usage number Up
    Location: Admonisher.
              Safeguards’ Sanctary.
    Stack: Yes
    Buy: 2500 Mil
    Sell: 1875 Mil
    ------------------------------------------------------------------------
    SEAL PIERCE ATTACK
    Description: Allow characters with no ranged attack to use Pierce 
                 Strike.
    Effect: Usage number Up
    Location: Safeguards’ Sanctary.
    Stack: Yes
    Buy: 2500 Mil
    Sell: 1875 Mil
    ------------------------------------------------------------------------
    THIEF’S ART
    Description: 20% chance to steal on the first strike of each battle.
    Effect: Steal Rate Up
    Location: Secret Passage.
              PMB Headquarter Shop after Mission 32 is completed.
    Stack: Yes
    Buy: 4000 Mil
    Sell: 3000 Mil 
    ------------------------------------------------------------------------
    HEALING SKILLS
    Description: Allows the wearer to use Cure/Heal/Remedy.
    Effect: Spell Lv Up
    Location: Saunail Ruins, if you put a torn scroll on the pillar during 
              Rockbein’s Role. 
              Felmentia Shop during Main Role.
              Noschwartz Tunnel.
    Stack: Yes
    Buy: 1000 Mil
    Sell: 750 Mil
    ------------------------------------------------------------------------
    MAGIC SKILLS
    Description: Allows the wearer to use Flare/Blizzard/Blast/Thunderbolt/
                 Holy Cross/Magic Vortex.
    Effect: Spell Lv Up
    Location: Safeguards’ Sanctuary.
    Stack: Yes
    Buy: 2600 Mil
    Sell: 1950 Mil
    ------------------------------------------------------------------------
    SORCERY SKILLS
    Description: Use any area spell but 
                 Meteor/Earthquake/Thunder/Storm/Sonic Wave/all healing 
                 spells.
    Effect: Spell Lv Up
    Location: PMB Headquarters Shop after Mission 32 is completed.
    Stack: Yes
    Buy: 3500 Mil
    Sell: 2625 Mil
    ------------------------------------------------------------------------
    ALVISS’ MEMORY
    Description: Allow the wearer to use all spells.
    Effect: Spell Lv Up
    Location:  Warslee Village after Mission 41 is completed.
    Stack: Yes
    Buy: 12800 Mil
    Sell: 9600 Mil
    ------------------------------------------------------------------------
    MIL UP
    Description: Gain 10% more mil from defeated enemies.
    Effect: Mil received Up
    Location: Geilenach Shop during Seldous’ Role and become available after  
              Mission 06 is completed.
              Felmentia Shop during Randall’s Role.
              Warslee Village Shop during Fanille’s Role.
              Rio Rey Shop during Fanille’s Role and Main Role.
              PMB Headquarters Shop during Main Role.
    Stack: Yes
    Buy: 80 Mil
    Sell: 60 Mil
    ------------------------------------------------------------------------
    LUCK UP
    Description: Gain slightly better item from enemies.
    Effect: Item rank Up
    Location: Geilenach Shop during Main Role. 
              Harbor Inn.
    Stack: Yes
    Buy: 1450 Mil
    Sell: 1087 Mil
    ------------------------------------------------------------------------
    DROP UP
    Description: Obtain 1 more item after defeating enemies.
    Effect: Number Up
    Location: Noschwartz Tunnel.
              Zaramba Shop after your quest in Nostal Ruins with Pernagi
              and during Rufus’ Role.
    Stack: Yes
    Buy: 2000 Mil
    Sell: 1500 Mil
    ------------------------------------------------------------------------
    KNACK POINTS UP
    Description: Increases knack points gained from defeating enemies by 
                 10%.
    Effect: Rate Up
    Location: Fabled Ruin.
              Geilenach Shop during Main Role. 
    Buy: 1150 Mil
    Sell: 862 Mil
    ------------------------------------------------------------------------
    EXP UP
    Description: Wearer gains 5% more EXP when defeating enemies.
    Effect: EXP Up
    Location: Safeguards’ Sanctary
    Stack: Yes
    Buy: 2400 Mil
    Sell: 1800 Mil
    ------------------------------------------------------------------------
    DREAMER EARRINGS
    Description: Earrings you’re not sure where you obtained. Gives the 
                 wearer powers inside dreams.
    Effect: n/a
    Location: Haschen’s default accessory during trial.
    Stack: No
    Buy: n/a
    Sell: n/a
    ------------------------------------------------------------------------
    DREAM BROOCH
    Description: Brooch you’re not sure where you obtained. Gives the wearer 
                 magic powers inside dreams.
    Effect: n/a
    Location: Haschen’s default accessory during trial.
    Stack: No
    Buy: n/a
    Sell: n/a
    ------------------------------------------------------------------------
    M2 AMULET
    Description: Article of the enlightened sage Ma Tuwnei. Grants the 
                 powers of the gods.
    Effect: Effect Up
    Location: Colosseum - Legend League and Exam Certification Bishop Match
              Automatically obtain during your second playthrough by 
              finishing the game once and loading it.
    Stack: Yes
    Buy: n/a
    Sell: n/a
    ------------------------------------------------------------------------
    
    ========================================================================
    ------------------------VIII. SPECIAL ITEM LIST-------------------------
    ========================================================================
    ------------------------------------------------------------------------
    2ND LETTER FROM ALPHA
    Description: Letter from a, Fernando’s informant. Contains information
                 about the Saunail Ruins.
    Location: Automatically obtain.
    ------------------------------------------------------------------------
    ACCESS CRYSTAL
    Description: Crystal necessary to activate the warp device.
    Location: Kaiseris Cave.
    ------------------------------------------------------------------------
    AGENT’S REPORT
    Description: Investigation report from the Safeguard’s agent. Concerns
                 detail on the plot to assassinate the King.
    Location: Safeguard’s Sanctuary, knock on the door to the bottom left 
              after agreeing to help Sherris to capture the culprit.
    ------------------------------------------------------------------------
    “A DAY IN THE FOREST”
    Description: An easy-to-learn kids’ song that Korin has memorized.
    Location: Zerdok.
    ------------------------------------------------------------------------
    ANCIENT JOURNAL
    Description: Journal written in the ancient empire’s language.
    Location: Pick the shiny object after you examined the large door inside 
              Jaergen Ruins during Rockbein’s Role.
    ------------------------------------------------------------------------
    BLUE LIQUID
    Description: Sticky blue liquid that forms an epoxy resin when mixed 
                 With the green pills
    Location: Automatically obtain.
    ------------------------------------------------------------------------
    “BUTTERFLY BALLET”
    Description: Dance with light steps, choreographed for winged fairies.
    Location: Old man near the well in Felmentia.
    ------------------------------------------------------------------------
    CARBUNCLE
    Description: Clear dodecahedron crystal with a crimson sheen. It’s a 
                 very valuable jewel.
    Location: Noschwartz Tunnel, defeat Nosferatu after using the Codex of
              Darkness on the statue.
    ------------------------------------------------------------------------
    CEDARWOOD INCENSE
    Description: The manly scent of cedar wood will help resolve your 
                 troubles with other men.
    Location: Can be bought from the flower lady in Zerdok after Mission 25 
              is completed.
    ------------------------------------------------------------------------
    “CIRCLING HAWK”
    Description: A simple, easy dance using slow, circular steps.
    Location: Totuwa, knock on the door near the shop.
    ------------------------------------------------------------------------
    CLARY SAGE INCENSE
    Description: The calming scent of clary sage bestows confidence.
    Location: Can be bought from the flower Lady in Zerdok.
    ------------------------------------------------------------------------
    CODEX OF DARKNESS
    Description: Ancient text sealed due to its details on forbidden spells.
                 Normal minds cannot bear to read its contents.
    Location: Kaiseris Cave.
    ------------------------------------------------------------------------
    CONTINENT MAP
    Description: Item needed for travel. Enchanted to give one’s position, 
                 but the spell isn’t very accurate.
    Location: Automatically obtain.
    ------------------------------------------------------------------------
    CRYSTAL SHARD
    Description: Large crystal shard found at Mt. Nostal’s summit.  
                 Supposedly the crystallized form of the earth’s power.
    Location: Automatically obtain.
    ------------------------------------------------------------------------
    DAD’S LETTER
    Description: Letter written to a child in Rio Rey from his father 
                 detained in Belshade Prison.
    Location: Give the Son’s Letter to the man in Belshade Prison during
              Fanille’s Role to get it.
    ------------------------------------------------------------------------
    DETOXICANT
    Description: Antidote from the Safeguard’s agent, prepared specifically
                 for the King of Cyriltia.
    Location: Safeguard’s Sanctuary, knock on the door to the bottom left 
              after agreeing to help Sherris to capture the culprit.
    ------------------------------------------------------------------------
    DIAMOND RING
    Description: Diamond ring that Seldous plans to give to Vanette.
    Location: Automatically obtain.
    ------------------------------------------------------------------------
    DRAGON ORB
    Description: Treasure said to control the earth’s energy. Its 
                 composition is unknown, and thus it cannot be reproduced.
    Location: Automatically obtain.
    ------------------------------------------------------------------------
    DRESS PATTERN
    Description: Pattern for a miniature elegant dress that a designer in
                 Zerdok made.
    Location: Zerdok, knock on the door near the right exit after Mission 32
              is completed.
    ------------------------------------------------------------------------
    ELESSA’S COMMUNICATOR
    Description: Communicator used to give orders to Elessa. Use it to tell 
                 her how to use the stored vital energy.
    Location: Automatically obtain.
    ------------------------------------------------------------------------
    EPOXY RESIN
    Description: Extremely strong glue, originally meant for construction
                 work.
    Location: Automatically obtain.
    ------------------------------------------------------------------------
    EVIDENCE REPORT
    Description: Memo from General Rockbein to parties unknown, saying to 
                 contact him once preparations are complete.
    Location: Automatically obtain.
    ------------------------------------------------------------------------
    FAN PARTS
    Description: Strange metal boards with an extremely strong enchantment.
                 Combine all 5 to create a large fan.
    Location: Read the “Ultimate Weapon/Armor” section for more information.
    ------------------------------------------------------------------------
    “FIGURE”
    Description: A method of drawing people.
    Location: Speak with Nora inside the contest hall in Jaergen Village 
              Inn.
    ------------------------------------------------------------------------
    FISH
    Description: Fish caught by construction worker at the bridge. Its smell 
                 is rather strong...
    Location: Automatically obtain during Sherris’ Role.
    ------------------------------------------------------------------------
    “FLIGHT OF THE BEE”
    Description: Advanced routine with a dynamic pace to keep the audience’s
                 interest.
    Location: Elphan Forest, speak with one of the fairies after your quest
              in Totuwa.
    ------------------------------------------------------------------------
    FREQUENCY KEY
    Description: Key for the door in Nu Nahn ruins where the Jagd Screaper
                 dwells. Made with Pothradian technology.
    Location: Automatically obtain.
    ------------------------------------------------------------------------
    FRIENDSHIP MEDAL
    Description: Given to a friend as proof of absolute friendship and
                 trust.
    Location: Automatically obtain during Prologues and Optional Roles.
              Receive from Gaerik after Mission 36 is completed by going to
              Zerdok after meeting Lily.
    ------------------------------------------------------------------------
    FUTONSLATOR
    Description: Useful machine that automatically translates what Futon Dog
                 say. Does not work on other animals.
    Location: Read the “Ultimate Weapon/Armor” section for more information.
    ------------------------------------------------------------------------
    GENERAL’S PAPERS
    Description: Report delivered to General Rockbein. Obtained from Room 
                 102 at the inn in Jaergen.
    Location: Automatically obtain.
    ------------------------------------------------------------------------
    GRANGALE VISA
    Description: Visa necessary to travel through the Kingdom of Grangale
                 Visa signed by Rufus, one of Grangale’s Slayers.
    Location: Automatically obtain.
    ------------------------------------------------------------------------
    GRAPEFRUIT INCENSE
    Description: The joyful scent of grapefruit will set your heart on the 
                 right track.
    Location: Can be bought from the flower Lady in Zerdok.
    ------------------------------------------------------------------------
    GREEN PILLS
    Description: Light green glowing pills that form an epoxy resin when 
                 mixed with the blue liquid.
    Location: Automatically obtain.
    ------------------------------------------------------------------------
    HERB
    Description: Herb gathered near Rio Rey that has medicinal properties.
    Location: Buy it from the merchants during Haschen’s trial. Talk to the
              Juju Lady first.
    ------------------------------------------------------------------------
    “IMPRESSIONISM”
    Description: Style of painting that emphasizes light and color.
    Location: Safeguard’s Sanctuary, knock on the top door to your right.
    ------------------------------------------------------------------------
    LAVENDER INCENSE
    Description: The calming scent of lavender will soothe your nerves no
                 matter what the situation at hand.
    Location: Can be bought from the flower lady in Zerdok after Mission 25 
              is completed.
    ------------------------------------------------------------------------
    LETTER FROM ALPHA
    Description: Letter from a, Fernando’s informant. Contains information 
                 about the ruins.
    Location: Automatically obtain.
    ------------------------------------------------------------------------
    LETTER TO ALAN
    Description: Fake order that Isaac prepared to arrange a tender moment
                 between Seldous and Vanette.
    Location: Automatically obtain
    ------------------------------------------------------------------------
    LESSON COUPON
    Description: Allows free use of the training facility at the Fairy 
                 Contest Hall. Useless for those without fairies.
    Location: Random item drop from enemies.
              Colosseum - Copper Match & Slayer Certification Match - Rook.
    ------------------------------------------------------------------------
    “LOVE OF FLOWERS”
    Description: Sad but moving song that Korin has memorized.
    Location: Search the flower beds in the entrance of Juwaina Village.
    ------------------------------------------------------------------------
    MEDICATION
    Description: Medicine from the PMB doctors. Your very life is supposedly
                 at stake if you fail to take it.
    Location: Automatically obtain.
    ------------------------------------------------------------------------
    METAL SLAG
    Description: Half-melted piece of silver metal that the Jagd Screaper 
                 spit out.
    Location: Read the “Ultimate Weapon/Armor” section for more information.
    ------------------------------------------------------------------------
    MINT OIL
    Description: Scented oil made with mint leaves. Refreshes the soul with 
                 its invigorating scent.
    Location: Juwaina Village Shop
    ------------------------------------------------------------------------
    MYSTEK ORE
    Description: Ore filled with energy. Used to activate corresponding 
                 devices.
    Location: Automatically obtain.
    ------------------------------------------------------------------------
    MYTHRIL SILVER
    Description: Magical metal with a beautiful sheen. Anything created with
                 this metal has amazing properties.
    Location: Read the “Ultimate Weapon/Armor” section for more information.
    ------------------------------------------------------------------------
    NATON FRUIT
    Description: A popular fruit. Difficult to cultivate, it must have been
                 gathered from naturally-growing trees.
    Location: Automatically obtain during Fanille’s Role.
              Can get it from a large tree in a large area between Warslee 
              Village and Rio Rey.
    ------------------------------------------------------------------------
    NU NAHN’S GEM
    Description: Mysterious gem that gives off a silver shine.
    Location: Automatically obtain.
    ------------------------------------------------------------------------
    OLD KEY
    Description: Key found in the pocket of Elessa’s corpse.
    Location: Automatically obtain.
    ------------------------------------------------------------------------
    OLD LADY’S LETTER
    Description: Letter from your foster mother, found when the house was 
                 being rebuilt.
    Location: Automatically obtain.
    ------------------------------------------------------------------------
    “PHOTOREALISM”
    Description: Style of painting with lifelike realism.
    Location: PMB Headquarterss, speak with the man near the south exit from
              Fanille’s Lab.
    ------------------------------------------------------------------------
    PMB ID
    Description: PMB soldier identification. Allows one to use the PMB 
                 facilities.
    Location: Automatically obtain.
    ------------------------------------------------------------------------
    PRISON KEY
    Description: Key to the Admonisher prison cell, which was originally 
                 used for storage.
    Location: Automatically obtain.
    ------------------------------------------------------------------------
    RANA FRUIT
    Description: Mysterious fruit that glows like a rainbow. Give it to the
                 Fairy Trainer to greatly Increase Korin’s stats.
    Location: Search the upper wall of the entrance to Geilenach and then 
              open it. Do it during main role.
              Juwaina Jungle.
              Nostal Ruins.
              Search the guard’s booth at the entrance to Belshade Prison 
              after Mission 34 is completed.
              Random drop from enemies.
              Colosseum, Slayer Certification Match - Knight Class.
    ------------------------------------------------------------------------
    REAPER’S HEART
    Description: Fist-sized red jewel dropped by a monster. It feels as cold 
                 as sorrow, and as heated as passion.
    Location: Read the “Ultimate Weapon/Armor” section for more information.
    ------------------------------------------------------------------------
    RECEPTION CRYSTAL
    Description: Crystal found at the Mt. Nostal ruins. Supposedly converts
                 the transferred frequently back into energy.
    Location: Automatically obtain.
    ------------------------------------------------------------------------
    ROPE
    Description: Strong rope of moderate length.
    Location: Examine the wall near the well inside a shack in the PMB 
              Headquarterss.
    ------------------------------------------------------------------------
    ROSE GERANIUM OIL
    Description: Scented oil made with rose geranium petals. Gives off a 
                 moody, adult scent, like roses.
    Location: Juwaina Village Shop.
    ------------------------------------------------------------------------
    ROSEMARY INCENSE
    Description: The scent of rosemary increases one’s concentration and 
                 heightens one’s intelligence.
    Location: Can be bought from the flower Lady in Zerdok.
    ------------------------------------------------------------------------
    RUSTED BLADE
    Description: A cracked Vengeful Blade accessory that can’t be used 
                 anymore.
    Location: Defeat an enemy “Demon” during Rockbein’s Role to get it.
    ------------------------------------------------------------------------
    RUSTED HOLY SWORD
    Description: Extremely rusted sword, but the experienced can tell that 
                 it carries a holy power within.
    Location: Read the “Ultimate Weapon/Armor” section for more information.
    ------------------------------------------------------------------------
    RUSTED SHIELD
    Description: A cracked Parry accessory that can’t be used anymore.
    Location: Defeat an enemy “Demon” during Rockbein’s Role to get it.
    ------------------------------------------------------------------------
    SCREAPER REMOTE
    Description: Device that controls Screapers using their frequency. 
                 Requires an enormous amount of energy to use.
    Location: Automatically obtain.
    ------------------------------------------------------------------------
    SEAL BREAKER RING
    Description: Ring with a jewel embedded in it, needed to pass through 
                 the barrier surrounding Kaiseris Island.
    Location: Automatically obtain.
    ------------------------------------------------------------------------
    SFC APPLICATION
    Description: Application for the Sherris Fan Club. Includes a passionate
                 thesis on what an amazing woman Sherris is.
    Location: Speak with the old man above the well in Felmentia. Agree with
              him and then say yes to get it.
    ------------------------------------------------------------------------
    SFC MEMBERSHIP
    Description: Membership for the Sherris Fan Club. Your rank is “PMB 
                 Division Manager.”
    Location: Speak with the old man above the well in Felmentia. Agree with
              him and then say yes to get it.
    ------------------------------------------------------------------------
    SHACK KEY
    Description: Key to the shed on the HQ grounds. Only commanders have 
                 access to it.
    Location: After Mission 19 is completed, speak with Commander Isaac 
              until you heard about a shack inside the PMB Headquarters. 
              Then speak with Commander Seldous inside the HQ to get it.
    ------------------------------------------------------------------------
    SHINING FABRIC
    Description: Extremely thin fabric that emits a faint light from within.
                 Magic crystals are lightly woven into it.
    Location: Read the “Ultimate Weapon/Armor” section for more information.
    ------------------------------------------------------------------------
    SIGNAL FLARE
    Description: Firework to signal faraway places. Careful handling is 
                 necessary.
    Location: Automatically obtain.
    ------------------------------------------------------------------------
    SMALL STATUE
    Description: About 10cm tall. Its pentagon-shaped base features a 
                 carving of a mouse.
    Location: Automatically obtain.
    ------------------------------------------------------------------------
    SNAPDRAGON OIL
    Description: Snapdragon oil with a very distinct scent. Pleasant to 
                 humans, but it’s said that demons cannot abide it.
    Location: Read the “Ultimate Weapon/Armor” section for more information.
    ------------------------------------------------------------------------
    SOLDIER’S PENDANT
    Description: Pendant from a dying Neylern soldier who wished that it be
                 delivered to his lover in Nu Nahn.
    Location: Automatically obtain
    ------------------------------------------------------------------------
    SON’S LETTER
    Description: Letter written by a child in Rio Rey, whose father is 
                 detained in Belshade Prison.
    Location: Speak with the boy at the beach in Rio Rey during Fanille’s
              Role.
    ------------------------------------------------------------------------
    SPORTSWEAR PATTERN
    Description: Pattern for miniature Phys-ed clothing that a designer in 
                 Zerdok made.
    Location: The first time you entered Zerdok, knock on the door near the 
              right exit to get it.
    ------------------------------------------------------------------------
    STEED PASS
    Description: Free pass for the Steed Express. Allows for easy travel, 
                 but can’t used if all the Steeds are rented.
    Location: Speak with the Peddler inside the inn in Jaergen Village after
              Mission 06 is completed.
    ------------------------------------------------------------------------
    “STILL LIFE”
    Description: A method of drawing objects.
    Location: Fanille’s Lab, search the upper right shelf.
    ------------------------------------------------------------------------
    SUIT PATTERN
    Description: Pattern for a miniature business suit that a designer in 
                 Zerdok made.
    Location: Zerdok, knock on the door near the right exit after your quest
              in Totuwa.
    ------------------------------------------------------------------------
    “SUNSET”
    Description: Song taught by the champion of an opera contest that Korin
                 has memorized.
    Location: Fanille’s house, speak with one of the maid after getting 
              love of flowers.
    ------------------------------------------------------------------------
    SWEET ORANGE OIL
    Description: Scented oil made with orange seeds. Relaxes the soul with 
                 its sweet, warm scent.
    Location: Juwaina Village Shop.
    ------------------------------------------------------------------------
    TARRAGON INCENSE
    Description: The scent of tarragon will energize you and make you more
                 outgoing.
    Location: Can be bought from the flower lady in Zerdok after Mission 25 
              is completed.
    ------------------------------------------------------------------------
    TIME CAPSULE
    Description: Time capsule buried under a tree at the beach in Warslee. 
                 It’s locked, with no way of knowing what’s inside.
    Location: Read the “Ultimate Weapon/Armor” section for more information.
    ------------------------------------------------------------------------
    TORN SCROLL
    Description: A cracked Healing Skills accessory that can’t be used 
                 anymore.
    Location: Defeat an enemy “Demon” during Rockbein’s Role to get it.
    ------------------------------------------------------------------------
    TRANSMISSION CRYSTAL
    Description: Crystal found at the Mt. Nostal ruins. Converts received
                 energy into a specific frequency to transmit.
    Location: Automatically obtain.
    ------------------------------------------------------------------------
    VANETTE’S KEY
    Description: Key with Vanette’s name on it found in her room in the 
                 Admonisher. Can only be used when Krious is present.
    Location: Read the “Ultimate Weapon/Armor” section for more information.
    ------------------------------------------------------------------------
    VINE
    Description: Special vine that transmits mana. Its low resistance makes
                 it highly conductive.
    Location: Automatically obtain.
    ------------------------------------------------------------------------
    VISITOR’S PERMIT
    Description: Permit necessary to see Isaac in house arrest. Signed by
                 Commander Seldous.
    Location: Automatically obtain
    ------------------------------------------------------------------------
    WHITE ROSE INCENSE
    Description: Sweet-smelling incense that’s always in short supply. The
                 meaning of this flower is “secrecy”.
    Location: Automatically obtain.
    ------------------------------------------------------------------------
    
    ========================================================================
    ---------------------------IX. PLATE LIST-------------------------------
    ========================================================================
    ============
    GREEN PLATES
    ============
    Plates that allows you to use Knack skills.
    ------------------------------------------------------------------------
    ANALYZE
    Description: Discern the enemy’s abilities.
    Weapons: n/a
    Armors: Heavy Clothes
    Accessories: n/a
    Items: n/a
    ------------------------------------------------------------------------
    BERSERK
    Description: Increase damage by 50%, but also take damage when you 
                 attack. Effect increases at Lv6
    Weapons: Storm Caller, Bifrost, Geo Breaker
    Armors: n/a
    Accessories: n/a
    Items: Berserker Scroll
    ------------------------------------------------------------------------
    CIRCLE STRIKE
    Description: Attack all surrounding enemies with 75% of normal strength.
                 Effect increases at Lv6
    Weapons: Mythril Lance, Falchion, Calavera, Heavy Scythe, Executioner, 
             Tessen, Claymore 
    Armors: Gaea Coat
    Accessories: Seal Circle Strike
    Items: Sword Scroll
    ------------------------------------------------------------------------
    COUNTER
    Description: Automatically counter attacks within range. Ends when you 
                 act again. KO rate increases at Lv6
    Weapons: Faith Order, Nimbus Lance, Swordcatcher, Bahamut Tail
    Armors: Brave Coat
    Accessories: n/a
    Items: Counter Scroll
    ------------------------------------------------------------------------
    DEATH CURSE
    Description: Curse target to die after a certain amount of time. Time to
                 death decreases at Lv6
    Weapons: Shadow Piercer, Liebel’s Rod, Bakuya, Soul Reaper, Executioner
    Armors: n/a
    Accessories: n/a
    Items: n/a
    ------------------------------------------------------------------------
    DECOY
    Description: Draw enemies in. Effect decreases the further away the 
                 enemy is. Effect increases at Lv6
    Weapons: Faith Order, Wooden Lance, Scimitar
    Armors: Battle Jacket, Brave Coat
    Accessories: n/a
    Items: n/a
    ------------------------------------------------------------------------
    FATAL STRIKE
    Description: Strike at the target’s weak point, possibly killing it in 
                 one blow. Probability increases with each Lv
    Weapons: Shadow Piercer, Lievaeg, Dragon Slayer, Bloody Scythe, 
             Executioner, Shadow Clipper 
    Armors: Aeneas’ Armor
    Accessories: Assassin Strike
    Items: n/a
    ------------------------------------------------------------------------
    FIERCE STRIKE
    Description: Strong strike using all one’s concentration. Effect
                 increases at Lv6
    Weapons: War Scythe, Silver Scythe, Bachter’s Axe
    Armors: Heavy Clothes, Chain Mail
    Accessories: Seal Fierce Strike
    Items: n/a
    ------------------------------------------------------------------------
    FOCUS
    Description: Reduce damage while casting and prevent cancellation of 
                 spells. Damage decreases at Lv6
    Weapons: Traveller’s Cane, Sufurvnir, Crystal Cards
    Armors: Apron
    Accessories: n/a
    Items: n/a
    ------------------------------------------------------------------------
    IMPEDE
    Description: Give the target a concussion, staggering them for a long 
                 time. Effect increases at Lv6
    Weapons: Iron Lance, Dragoon Lance, Cutlass, Swordcatcher, 
             Tendon Cutter, Throwing Cards, Claymore
    Armors: n/a
    Accessories: n/a
    Items: n/a
    ------------------------------------------------------------------------
    INFERNO
    Description: Release all MP to greatly damage all surrounding enemies.
                 Effect increases at Lv6
    Weapons: Rakkonkaou, Magna Carta, Infinity Wand, Vajra
    Armors: Light Dress, Valkyrie Cassock, Angel Bustier, Final Guard
    Accessories: n/a
    Item: n/a
    ------------------------------------------------------------------------
    MAGIC DEF UP
    Description: Raise magic resistance by 1 by heightening concentration.
                 Becomes +2 at Lv6
    Weapons: Prysm Sphere, Shadow Clipper
    Armors: Hard Leather, High Plate, Meteorite Jerkin
    Accessories: n/a
    Items: n/a
    ------------------------------------------------------------------------
    MAGIC UP
    Description: Double spell costs for 1.5x the effect. Effect and MP used
                 Increases at Lv6
    Weapons: Mythril Scythe, Rakkonkaou, Svanni’s Rod
    Armors: Sage’s Robe, Elven Bustier
    Accessories: n/a
    Items: Mage’s Scroll
    ------------------------------------------------------------------------
    MIND ARMOR
    Description: Erect a barrier that blocks enemy spells Lv times. Can only
                 be used once
    Weapons: Vito’s Staff 
    Armors: Protection Robe, Leather Jerkin, Plated Coat
    Accessories: n/a
    Items: n/a
    ------------------------------------------------------------------------
    MULTI-STRIKE
    Description: Strikes all enemies within a certain radius of the target.
                 Effect increases at Lv6
    Weapons: King’s Rod, Cadeceus, Jade Cards
    Armors: Fairy Bustier
    Accessories: n/a
    Items: n/a
    ------------------------------------------------------------------------
    PIERCE ATTACK
    Description: Strikes in a linear path. Effect increases at Lv6
    Weapons: Mythril Lance, Elder Lance, Scimitar, Swordcatcher, 
             Rock Slicer, Tendon Cutter, Soul Reaper, Rune Sword,
             Bahamut Tail, Bachter’s Axe
    Armors: n/a
    Accessories: Seal Pierce Attack
    Items: n/a
    ------------------------------------------------------------------------
    SIXTH SENSE
    Description: Decrease mobility to enhance evasion. Ends when another 
                 knack is used. Penalty decreases at Lv6
    Weapons: Wind Lance, Nimbus Lance, Scimitar
    Armors: Battle Jacket, Chain Coat, Imperial Suit, Valkyrie Cassock
    Accessories: n/a
    Items: n/a
    ------------------------------------------------------------------------
    SOUL SMASHER
    Description: Drain a portion of the target’s MP. Effect increases at 
                 Lv6
    Weapons: Rock Slicer, Vajra
    Armors: Mythril Chain, Protection Robe
    Accessories: n/a
    Items: n/a
    ------------------------------------------------------------------------
    SPELL DISRUPTOR
    Description: Delay target’s casting, possibly canceling it entirely. 
                 Probability increases with each Lv
    Weapons: Saber 
    Armors: Soft Leather, Hard Leather, Spartan Robe
    Accessories: n/a
    Items: n/a
    ------------------------------------------------------------------------
    STEALTH
    Description: Decreases the radius in which party members can be 
                 detected. Wears off with time
    Weapons: n/a
    Armors: Soft Leather
    Accessories: n/a
    Items: n/a
    ------------------------------------------------------------------------
    THIEVERY
    Description: Steal from the enemy while attacking. May steal twice at 
                 Lv6
    Weapons: Coated Cards
    Armors: n/a
    Accessories: n/a
    Items: Thievery Scroll
    ------------------------------------------------------------------------
    TIME BOMB
    Description: Set a time bomb that damages whatever is near the
                 explosion. Effect increases at Lv6
    Weapons: Blood Edge, Ignition Cards, Bifrost, Geo Breaker
    Armors: Earth Robe, Black Coat, Meteorite Jerkin, Vampire Cloak
    Accessories: n/a
    Items: n/a
    ------------------------------------------------------------------------
    
    ===========
    BLUE PLATES
    ===========
    Plates that allow you to use Support skills.
    ------------------------------------------------------------------------
    AILMENT GUARD
    Description: Prevent ailment by level.
                 1.Poison 2.Venom 3.Bind 4.Silent 
                 5.Sleep 6.KO 7.Paralyze 8.Petrify 9.Instakill
    Weapons: Reginleif
    Armors: Fur Coat, High Plate, Holy Robe, Enhanced Garb, 
            Protection Mantle, Brave Coat
    Accessories: n/a
    Items: Life Scroll
    ------------------------------------------------------------------------
    ATTACK RANGE UP
    Description: Take advantage of wind resistance to increase thrown weapon
                 range.
    LvEffect: Increase range
    Weapons: Heavy Darts
    Armors: Fairy Bustier, Elven Mantle
    Accessories: Attack Range Up
    Items: n/a
    ------------------------------------------------------------------------
    CONCENTRATION
    Description: Receive less of a penalty for being attack while casting.
    LvEffect: Decrease casting penalty
    Weapons: King’s Rod, Calavera    
    Armors: Dragon Jerkin, Mermaid Garb, Vampire Cloak
    Accessories: n/a
    Items: n/a
    ------------------------------------------------------------------------
    CRITICAL RATE UP
    Description: Deliver heavy damage to an enemy’s weak point. 
    LvEffect: Increases critical rate
    Weapons: Double Edge, Bizen, Heavy Scythe, Executioner, Machete, 
             Falcata, War Scythe, Crossbow, Great Sword, Geo Breaker
    Armors: Breastplate, Elven Mantle
    Accessories: Deadly Rune, Fatal Rune
    Items: n/a
    ------------------------------------------------------------------------
    FREE KNACKS
    Description: Occasionally use knacks without spending one of their uses.
    LvEffect: Increase Knack use
    Weapons: Ice Lance, Temperance Rod, Elemental Staff, Cutlass, 
             Dragon Slayer, Jade Cards
    Armors: n/a
    Accessories: n/a
    Items: n/a
    ------------------------------------------------------------------------
    GUARD SKILL UP
    Description: Increase the body’s movement. 
    LvEffect: Guard to increase evade and defense, and decrease
              stagger time
    Weapons: Twin Lance, Nimbus Lance, Tessen
    Armors: Full Studded, High Plate, Scaled Jerkin, Leather Coat, 
            Chain Coat
    Accessories: n/a
    Items: n/a 
    ------------------------------------------------------------------------
    HIT RATIO UP
    Description: Heightens one’s vision.
    LvEffect: Increase accuracy
    Weapons: Silver Scythe, Heavy Crossbow, Broad Sword, Great Sword,
             Galian Claw
    Armors: Fur Coat, Hard Leather, Elven Mantle
    Accessories: n/a
    Items: Vision Scroll
    ------------------------------------------------------------------------
    HP DRAIN
    Description: Drain the opponent’s life when attacking with a weapon.
    LvEffect: Drain enemy HP
    Weapons: Blood Edge, Dragon Slayer, Bloody Scythe, Bachter’s Axe,
             Galian Claw
    Armors: Coat of Ys
    Accessories: n/a
    Items: Body Tune Scroll
    ------------------------------------------------------------------------
    HP REGENERATE
    Description: Heighten one’s natural recovery abilities.
    LvEffect: Increase recovery rate
    Weapons: Lievaeg, Bizen, Rock Slicer, Bloody Scythe, Crescent Whip,
             Doomsday, Akashic Tarot
    Armors: Buff Coat, Plated Tunic, Leather Bustier, Gaea Coat, Notus Garb,
            Tail Coat, Imperial Suit
    Accessories: Regeneration, Regeneration EX
    Items: Healing Scroll
    ------------------------------------------------------------------------
    HP UP
    Description: Heightens one’s life force.
    LvEffect: Increase HP
    Weapons: Evil's Bane, Saber
    Armors: Studded Leather, Chain Mail, Scaled Jerkin, Fairy Buster, 
            Leather Coat
    Accessories: n/a
    Items: Vigor Scroll
    ------------------------------------------------------------------------
    MAGIC DEF UP
    Description: Draw out the full potential of one’s mental defenses.
    LvEffect: Increase magic defense.
    Weapons: Akashic Tarot
    Armors: Apron, Magical Bustier, Black Coat
    Accessories: n/a
    Item: n/a
    ------------------------------------------------------------------------ 
    MAGIC RANGE UP
    Description: Increase the accuracy of spells cast over a long distance.
    LvEffect: Increase range
    Weapons: Zephyrus Wand, Shadow Clipper, Infinity Wand
    Armors: Leather Bustier, Cassock, Night Cloak
    Accessories: Magic Range Up
    Items: n/a
    ------------------------------------------------------------------------
    MOV UP
    Description: Heightens one’s speed.
    LvEffect: Increase MOV
    Weapons: Saber, Lofarr’s Blade, Hunting Edge
    Armors: Gaea Coat
    Accessories: n/a
    Item: Mobility Scroll
    ------------------------------------------------------------------------
    MP COST DOWN
    Description: Reduce MP needed for spells by understanding the basic
                 principles.
    LvEffect: Decrease MP cost
    Weapons: Mythril Lance, Shadow Piercer, Flaming Rod
    Armors: Feather Bustier, Mermaid Garb, Night Cloak, Ultimate Tuxedo
    Accessories: n/a
    Items: Magic Scroll
    ------------------------------------------------------------------------
    MP DRAIN
    Description: Drain the opponent’s psyche when attacking with a weapon.
    LvEffect: Drain enemy MP
    Weapons: Elemental Staff, Bakuya, Harvester, Reginleif
    Armors: Maiden Cassock
    Accessories: n/a
    Items: Mind Tune Scroll
    ------------------------------------------------------------------------
    MP REGENERATE
    Description: Recover MP during battle by entering a meditative state.
    LvEffect: Increase MP recovery
    Weapons: Temperance Rod, Elemental Staff, Karma Scythe, Infinity Wand,
             Akashic Tarot, Longinus
    Armors: Aeneas’ Armor, Ultimate Tuxedo, Light Dress, Fairy King Garb,
            Elven Bustier
    Accessories: Meditation, Meditation EX
    Items: Meditation Scroll
    ------------------------------------------------------------------------
    MP UP
    Description: Heightens one’s concentration.
    LvEffect: Increase MP
    Weapons: Wizard’s Rod, Vito’s Staff, Liebel’s Rod, Wizard’s Orb
    Armors: Buff Coat, Soul Robe
    Accessories: n/a
    Items: Mental Scroll
    ------------------------------------------------------------------------
    PHYSICAL DEF UP
    Description: Draw out the full potential of one’s innate defense.
    LvEffect: Increase weapon defense
    Weapons: Longinus
    Armors: Plated Tunic, Plated Coat, Tail Coat
    Accessories: n/a
    Items: n/a 
    ------------------------------------------------------------------------
    QUICK ATTACK
    Description: Uses more efficient movements for faster attack speed.
    LvEffect: Decrease ATW
    Weapons: Cutlass, Coated Cards, Crescent Whip, Rune Sword, Galian Claw
    Armors: Buff Coat, Battle Jacket, Leather Jerkin
    Accessories: n/a
    Items: Reflex Scroll
    ------------------------------------------------------------------------
    QUICK CAST
    Description: Shake off idle thoughts to shorten casting time.
    LvEffect: Decrease cast time
    Weapons: Zephyrus Wand, Tessen
    Armors: Sage’s Robe, Feather Bustier, Fairy King Garb, Final Guard
    Accessories: n/a
    Items: Invoke Scroll
    ------------------------------------------------------------------------
    QUICK USE
    Description: Shorten stagger time after using items and changing 
                 equipments.
    LvEffect: Decrease stagger time
    Weapons: Machete
    Armors: Clothes, Studded Leather, Protection Mantle
    Accessories: n/a
    Items: n/a
    ------------------------------------------------------------------------
    RECOVERY UP
    Description: Increase healing effects by improving one’s energy flow.
    LvEffect: Increase healing effects
    Weapons: Twin Lance, Machete, Crystal Cards, Broad Sword
    Armors: Studded Leather, Fairy King Garb
    Accessories: n/a
    Items: n/a
    ------------------------------------------------------------------------
    SHADOW DODGE
    Description: Dodge attacks at the last instant.
    LvEffect: Increase evade rate
    Weapons: Evil's Bane, Wind Lance, Lievaeg, Falchion, Calavera, Bakuya, 
             Soul Reaper, Throwing Cards, Crystal Cards
    Armors: Mirage Guard, Royal Dress, Vampire Cloak
    Accessories: Shadow Spell
    Items: Shadow Scroll
    ------------------------------------------------------------------------
    SPIRIT AID
    Description: Increase spell effects with the help of the spirits.
    LvEffect: Gives spells a critical rate
    Weapons: Dubthach, Silver Rod, Crescent Scythe, Mythril Scythe, 
             Euros’ Fan, Karma Scythe
    Armors: n/a
    Accessories: n/a
    Items: n/a
    ------------------------------------------------------------------------
    STAGGER DOWN
    Description: Decrease stagger time when hit by an enemy’s weapon.
    LvEffect: Decrease stagger time
    Weapons: Bizen
    Armors: Aura Plate, Royal Dress, Tail Coat, Valkyrie Cassock
    Accessories: n/a
    Items: n/a
    ------------------------------------------------------------------------
    THORN AURA
    Description: Surrounding yourself with an aura that damages enemies.
    LvEffect: Increase damage
    Weapons: n/a
    Armors: Coat of Ys, Imperial Suit
    Accessories: n/a
    Items: n/a
    ------------------------------------------------------------------------
    
    =============
    ORANGE PLATES
    =============
    Plates that allow you to use Magic/Spell skills.
    ------------------------------------------------------------------------
    ATROPHY
    Description: Support spell that decreases defense against weapons.
    Power: n/a
    Element: Phys
    Target: Area
    Weapons: Silver Rod, Falcata, War Scythe, Ice Cards, Great Sword
    Armors: n/a
    Accessories: Magic Skills, Sorcery Skills, Alviss’ Memory
    Items: n/a
    ------------------------------------------------------------------------
    ATTACK UP
    Description: Support spell that increases attack strength and weapon
                 damage.
    Power: n/a
    Element: n/a
    Target: Area
    Weapons: Wooden Lance, Rod, Wand, Heavy Scythe, Crossbow, Bastard Sword
             
    Armors: Chain Mail
    Accessories: Magic Skills, Sorcery Skills, Alviss’ Memory
    Items: n/a
    ------------------------------------------------------------------------
    BIND
    Description: Support spell that binds movement.
    Power: n/a
    Element: Phys
    Target: Area
    Weapons: Double Edge, Twin Lance, Dragoon Lance, Elder Lance, 
             Long Saber, Shadow Clipper, Arbalest 
    Armors: n/a
    Accessories: Magic Skills, Sorcery Skills, Alviss’ Memory
    Items: n/a
    ------------------------------------------------------------------------
    BLAST
    Description: Set off a compressed atmosphere for an explosion.
    Power: 15
    Element: Phys
    Target: Area
    Weapons: Prysm Sphere, Elder Lance, Enchanted Scythe, Bahamut Tail, 
             Heavy Darts, Doomsday
    Armors: Spartan Robe, Apron
    Accessories: Magic Skills, Sorcery Skills, Alviss’ Memory
    Items: n/a
    ------------------------------------------------------------------------
    BLIZZARD
    Description: Attack spell that creates a blizzard.
    Power: 8
    Element: Ice
    Target: Area
    Weapons: Wind Lance, King’s Rod, Ice Cards
    Armors: n/a
    Accessories: Magic Skills, Sorcery Skills, Alviss’ Memory
    Items: n/a
    ------------------------------------------------------------------------
    CURE
    Description: Spell that heals the target’s wounds.
    Power: n/a
    Element: n/a
    Target: Single
    Weapons: Faith Order, Ice Lance, Rod, Long Saber, Large Scythe, 
             Throwing Cards, Arbalest, Wizard’s Orb
    Armors: Soul Robe
    Accessories: Healing Skills, Magic Skills, Alviss’ Memory
    Items: n/a
    ------------------------------------------------------------------------
    CYCLE DOWN
    Description: Support spell that slows the target’s WAIT gauge.
    Power: n/a
    Element: Phys
    Target: Single
    Weapons: Hodaka, Dubthach, Tendon Cutter, Ice Cards
    Armors: Mythril Chain, Aura Plate
    Accessories: Alviss’ Memory
    Items: n/a
    ------------------------------------------------------------------------
    CYCLE UP
    Description: Support spell that decreases the target’s WAIT gauge.
    Power: n/a
    Element: n/a
    Target: Single
    Weapons: Storm Caller, Mythril Scythe
    Armors: Enchanted Leather, Aura Plate, Mirage Guard, Feather Bustier,
            Coat of Ys
    Accessories: Alviss’ Memory
    Items: Neural Scroll
    ------------------------------------------------------------------------
    EARTHQUAKE
    Description: Moves the earth’s crust with enough power t spark an 
                 earthquake.
    Power: 11
    Elemental: Earth
    Target: All
    Weapons: Bifrost, Infinity Wand, Doomsday, Geo Breaker
    Armors: Angel Bustier, Final Guard
    Accessories: Alviss Memory
    Items: n/a
    ------------------------------------------------------------------------
    ESCAPE
    Description: Spell that distorts space to teleport back to the dungeon
                 entrance.
    Power: n/a
    Element: n/a
    Target: All party members
    Weapons: n/a
    Armors: Clothes, Fur Coat
    Accessories: Alviss’ Memory
    Items: n/a
    ------------------------------------------------------------------------
    FEAR
    Description: Support spell that decreases resistance to spells.
    Power: n/a
    Element: n/a
    Target: Area
    Weapons: Crescent Scythe
    Armors: Enhance Garb
    Accessories: Sorcery Skills, Alviss’ Memory
    Items: n/a
    ------------------------------------------------------------------------
    FIRE ARROW
    Description: Throw bolts of fire at a target.
    Power: 9
    Element: Fire
    Target: Single
    Weapons: Double Edge, Rod, Flaming Rod, Flame Cutlass, Ignition Cards
    Armors: Breastplate
    Accessories: Alviss’ Memory
    Items: Fire Scroll
    ------------------------------------------------------------------------
    FLARE
    Description: Attack spell that detonates a fireball on the targeted 
                 area.
    Power: 9
    Element: Fire
    Target: Area
    Weapons: Dubthach, Wizard’s Rod, Flaming Rod, Flame Cutlass, 
             Enchanted Scythe, Ignition Cards, Pyroxene Orb
    Armors: Dragon Jerkin 
    Accessories: Magic Skills, Sorcery Skills, Alviss’ Memory
    Items: n/a
    ------------------------------------------------------------------------
    GROW-CURE
    Description: Healing spell weaker than Cure, but effective over a large 
                 area.
    Power: n/a
    Element: n/a
    Target: Area
    Weapons: Evil's Bane, Prysm Sphere, Caduceus
    Armors: Full Studded, Duel Guard, Mermaid Garb, Night Cloak
    Accessories: Alviss’ Memory
    Items: n/a
    ------------------------------------------------------------------------
    GROW-HEAL
    Description: Healing spell weaker than Heal, but effective over a large
                 area.
    Power: n/a
    Element: n/a
    Target: Area
    Weapons: Adamant Lance, Euro’s Fan
    Armors: Holy Robe, Magical Bustier, Maiden Cassock, Ultimate Tuxedo,
            Elven Bustier
    Accessories: Alviss’ Memory
    Items: n/a
    ------------------------------------------------------------------------
    GROW-REMEDY
    Description: Healing spell that increases the affected area of Remedy.
    Power: n/a
    Element: n/a
    Target: Area
    Weapons: Holy Lance
    Armors: Enchanted Leather, Mythril Chain, Dragon Jerkin, 
            Leather Bustier, Leather Coat
    Accessories: Alviss’ Memory
    Items: n/a
    ------------------------------------------------------------------------
    HEAL
    Description: Healing spell that works by the power of miracles.
    Power: n/a
    Element: n/a
    Target: Area
    Weapons: Pyroxene Orb, Heavy Darts
    Armors: Earth Robe, Cassock, Royal Dress
    Accessories: Healing Skills, Alviss’ Memory
    Items: Miracle Scroll
    ------------------------------------------------------------------------
    HOLY CROSS
    Description: Attack spell that summons holy fire.
    Power: 10
    Element: Holy
    Target: Cross
    Weapons: Holy Lance, Obsidian Scythe
    Armors: Holy Robe, Cassock, Enhanced Garb, Notus Garb, Angel Bustier
    Accessories: Magic Skills, Sorcery Skills, Alviss’ Memory
    Items: n/a
    ------------------------------------------------------------------------
    ICE BARRAGE
    Description: Release atmospheric ice bullets at a target.
    Power: 9
    Element: Ice
    Target: Single
    Weapons: Iron Lance, Temperance Rod, Large Scythe, Crossbow, 
             Wizard’s Orb
    Armors: n/a
    Accessories: Alviss’ Memory
    Items: Ice Scroll
    ------------------------------------------------------------------------
    MAGIC VORTEX
    Description: Spell that drains MP from the target.
    Power: n/a
    Element: Spirit
    Target: Area
    Weapons: Crystal Staff, Crescent Scythe, Harvester
    Armors: Spartan Robe, Magical Bustier
    Accessories: Magic Skills, Sorcery Skills, Alviss’ Memory
    Items: Soul Scroll
    ------------------------------------------------------------------------
    METEOR
    Description: Ultimate attack spell that summons meteors down to earth.
    Power: 18
    Element: Phys
    Target: Area
    Weapons: Rakkonkaou, Reginleif, Svanni’s Rod, Longinus
    Armors: Meteorite Jerkin
    Accessories: Alviss’ Memory
    Items: n/a
    ------------------------------------------------------------------------
    PROTECT
    Description: Support spell that creates a magical barrier to decrease
                 weapon damage.
    Power: n/a
    Element: n/a
    Target: Area
    Weapons: Traveller’s Cane, Silver Scythe
    Armors: Heavy Clothes, Breastplate, Protection Robe, Leather Jerkin, 
            Chain Coat
    Accessories: Sorcery Skills, Alviss’ Memory
    Items: n/a
    ------------------------------------------------------------------------
    RAISE
    Description: Healing spell that brings back those on the verge of death.
    Power: n/a
    Element: n/a
    Target: Single dying ally
    Weapons: Adamant Lance, Hermit’s Rod, Caduceus, Heavy Scythe, 
             Karma Scythe
    Armors: Duel Guard, Maiden Cassock, Protection Mantle
    Accessories: Alviss’ Memory
    Items: Nectar
    ------------------------------------------------------------------------
    REMEDY
    Description: Healing spell that purifies poisons in the target’s 
                 systems.
    Power: n/a
    Element: n/a
    Target: Single
    Weapons: Large Scythe, Clothes, Soft Leather
    Armors: n/a
    Accessories: Healing Skills, Alviss’ Memory
    Items: Panacea
    ------------------------------------------------------------------------
    RESIST
    Description: Support spell that decreases the damage done by enemy 
                 spells.
    Power: n/a
    Element: n/a
    Target: Area
    Weapons: Crystal Staff, Obsidian Scythe
    Armors: Plated Tunic, Sage’s Robe, Plated Coat, Black Coat
    Accessories: Soul Rune, Sorcery Skills, Alviss’ Memory
    Items: n/a
    ------------------------------------------------------------------------
    RUST
    Description: Support spell that decreases weapon damage.
    Power: n/a
    Element: Phys
    Target: Area
    Weapons: Dragoon Lance, Wand, Flame Cutlass, Blood Edge, 
             Obsidian Scythe
    Armors: Mirage Guard
    Accessories: Sorcery Skills, Alviss’ Memory
    Items: n/a
    ------------------------------------------------------------------------
    SAND SHOT
    Description: Expel boulder shards from the earth at a target.
    Power: 9
    Element: Earth
    Target: Single
    Weapons: Iron Lance, Wand, Falcata, Long Saber, Heavy Crossbow, 
             Pyroxene Orb
    Armors: Earth Robe
    Accessories: Sorcery Skills, Alviss’ Memory
    Items: Earth Scroll
    ------------------------------------------------------------------------
    SILENCE
    Description: Support spell that obstruct spell-casting with atmospheric
                 vibrations.
    Power: n/a
    Element: Spirit
    Target: Area
    Weapons: Silver Rod, Crystal Staff, Falchion, Enchanted Scythe, 
             Coated Cards
    Armors: n/a
    Accessories: Sorcery Skills, Alviss’ Memory
    Items: n/a
    ------------------------------------------------------------------------
    SLEEP
    Description: Support spell that lulls enemies to sleep.
    Power: n/a
    Element: Spirit
    Target: Area
    Weapons: Ice Lance, Holy Lance, Hermit’s Rod, Sufurvnir, Harvester, 
             Jade Cards, Arbalest, Rune Sword
    Armors: Enchanted Leather
    Accessories: Nightmare, Sorcery Skills, Alviss’ Memory
    Items: n/a
    ------------------------------------------------------------------------
    SONIC WAVE
    Description: Batter your enemies with a sonic wave.
    Power: 18
    Element: Wind
    Target: Area around the caster
    Weapons: Hodaka, Zephyrus Wand, Storm Caller, Hunting Edge, Euro’s Fan,
             Magna Carta, Svanni’s Rod
    Armors: Aeneas’ Armor, Scaled Jerkin, Notus Garb
    Accessories: Alviss’ Memory
    Items: n/a
    ------------------------------------------------------------------------
    THUNDER STORM
    Description: Spell that summons heavenly thunder.
    Power: 16
    Element: Lightning
    Target: Area around the caster
    Weapons: Vito’s Staff, Liebel’s Rod, Storm Caller, Magna Carta, Vajra
    Armors: Duel Guard, Light Dress
    Accessories: Alviss’ Memory
    Items: n/a
    ------------------------------------------------------------------------
    THUNDERBOLT
    Description: Shoot lightning at a target.
    Power: 13
    Element: Lightning
    Target: Line
    Weapons: Hodaka, Wizard’s Rod, Hermit’s Rod, Sufurvnir, Lofarr’s Blade, 
             Claymore
    Armors: Full Studded
    Accessories: Magic Skills, Sorcery Skills, Alviss’ Memory
    Items: Lightning Scroll
    ------------------------------------------------------------------------
    WIND EDGE
    Description: Release a whirlwind that shreds a target.
    Power: 10
    Element: Wind
    Target: Single
    Weapons: Traveller’s Cane, Lofarr’s Blade, Hunting Edge, Crescent Whip,
             Heavy Crossbow, Broad Sword
    Armors: Soul Robe
    Accessories: Sorcery Skills, Alviss’ Memory
    Items: Wind Scroll
    ------------------------------------------------------------------------
    
    ========================================================================
    ----------------------------X. ENEMY LIST-------------------------------
    ========================================================================
    ______
    AIMEE \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    41 | 532 | 49 | 242 | 227 | 196 | 303 | 264 | 55  | 43  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ________
    ALASDIR \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    33 | 411 | 41 | 197 | 194 | 188 | 246 | 230 | 62  | 48  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ___________
    ARCH DEMON \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    54 | 601 | 327 | 310 | 316 | 331 | 341 | 347 | 48  | 65  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    4  |  4  |  4  |  4  |  4  |  4  |  3  |  N  |      
    =============================================
    ________
    BACHTER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    44 | 946 | 16 | 310 | 227 | 168 | 420 | 419 | 50  | 65  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ________
    BACHTER \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ??? | 317 | 232 | 172 | 429 | 428 | 50  | 65  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ________
    BACHTER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    47 | 999 | 0  | 331 | 242 | 179 | 448 | 447 | 51  | 65  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    _______
    BANDIT \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    8  | 92  | 4  | 52  | 55  | 42  | 60  | 50  | 49  | 58  |
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |  
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    _______
    BANDIT \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    9  | 132 | 2  | 61  | 56  | 41  | 83  | 57  | 39  | 67  |
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |  
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    _______
    BANDIT \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW |
    18 | 238 | 3  | 110 | 102 | 75  | 137 | 109 | 40  | 67  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    _______
    BANDIT \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    28 | 378 | 12 | 154 | 169 | 129 | 191 | 173 | 51  | 57  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |    
    =============================================
    _______
    BANDIT \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    29 | 305 | 22 | 149 | 166 | 151 | 187 | 158 | 48  | 63  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |    
    =============================================
    _______
    BANDIT \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    30 | 395 | 13 | 164 | 181 | 138 | 203 | 184 | 51  | 57  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |    
    =============================================
    _______
    BANDIT \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    32 | 520 | 6  | 192 | 178 | 136 | 249 | 204 | 41  | 66  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |    
    =============================================
    _______
    BANDIT \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    36 | 443 | 16 | 193 | 215 | 168 | 259 | 204 | 51  | 58  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |    
    =============================================
    _______
    BANDIT \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    38 | 575 | 7  | 219 | 205 | 150 | 306 | 223 | 41  | 67  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |    
    =============================================
    _______________
    BANDIT (female)\                         
    =======================================================
    LV | HP | MP | STR | DEX | INT | ATK | DEF | MOV | ATW |
    6  | 66 | 4  | 38  | 40  | 32  | 44  | 34  | 61  | 66  | 
    =======================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    _______________
    BANDIT (female)\                         
    =======================================================
    LV | HP | MP | STR | DEX | INT | ATK | DEF | MOV | ATW |
    7  | 75 | 6  | 43  | 46  | 38  | 67  | 38  | 61  | 65  | 
    =======================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    _______________
    BANDIT (female)\                         
    =======================================================
    LV | HP | MP | STR | DEX | INT | ATK | DEF | MOV | ATW |
    7  | 83 | 3  | 47  | 49  | 38  | 68  | 44  | 49  | 58  | 
    =======================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    _______________
    BANDIT (female)\                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW |
    18 | 168 | 14 | 96  | 106 | 94  | 114 | 93  | 62  | 63  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    _____________
    BANDIT (male)\                         
    =======================================================
    LV | HP | MP | STR | DEX | INT | ATK | DEF | MOV | ATW |
    6  | 74 | 3  | 42  | 44  | 33  | 63  | 39  | 49  | 58  | 
    =======================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    _____________
    BANDIT (male)\                         
    =======================================================
    LV | HP | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    7  | 83 | 3  | 47  | 49  | 38  | 68  | 44  | 49  | 58  |
    =======================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |  
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    _____________
    BANDIT (male)\                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW |
    18 | 181 | 8  | 102 | 112 | 87  | 120 | 105 | 50  | 58  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ______________
    BANDIT LEADER \                         
    =======================================================
    LV | HP | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ?? | ?  | 61  | 56  | 41  | 74  | 57  | 39  | 67  | 
    =======================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |    
    =============================================
    ________________
    BISHOP SCREAPER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ?? | 358 | 336 | 269 | 529 | 377 | 53  | 55  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    4  |  4  |  3  |  3  |  4  |  5  |  3  |  4  |      
    =============================================
    ________________
    BISHOP SCREAPER \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    60 | 749 | 130 | 370 | 347 | 278 | 550 | 395 | 53  | 65  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    4  |  4  |  3  |  3  |  4  |  5  |  3  |  4  |      
    =============================================
    ___________
    BONE GOLEM \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??  | ?? | 94  | 69  | 19  | 110 | 87  | 45  | 47  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    1  |  1  |  1  |  1  |  1  |  1  |  1  |  N  |      
    =============================================
    ___________
    BOOMSHROOM \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    18 | 125 | 0  | 100 | 81  | 53  | 102 | 100 | 23  | 140 | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    0  |  2  |  1  |  1  |  2  |  2  |  4  |  2  |      
    =============================================
    _____________
    BRONZE GOLEM \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    39 | 154 | 0  | 267 | 173 | 84  | 322 | 539 | 20  | 111 | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  3  |  3  |  0  |  3  |  3  |  N  |      
    =============================================
    ________________
    COMMANDER ISAAC \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ?? | 262 | 244 | 186 | 342 | 331 | 52  | 51  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  3  |  3  |  3  |  3  |  3  |  3  |      
    =============================================
    ________________
    COMMANDER ISAAC \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ?? | 268 | 250 | 190 | 350 | 339 | 52  | 51  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    4  |  4  |  4  |  4  |  4  |  4  |  4  |  4  |      
    =============================================
    ________________
    COMMANDER ISAAC \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    42 | 702 | 131 | 274 | 255 | 194 | 358 | 347 | 52  | 47  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  3  |  3  |  3  |  3  |  3  |  3  |      
    =============================================
    ________________
    COMMANDER ISAAC \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ??? | 274 | 255 | 194 | 377 | 380 | 52  | 47  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    4  |  4  |  4  |  4  |  4  |  4  |  4  |  4  |      
    =============================================
    _________________
    CYRILTIAN ARCHER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    12 | 128 | 23 | 71  | 62  | 59  | 83  | 71  | 40  | 60  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    _________________
    CYRILTIAN HEALER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    12 | 116 | 44 | 60  | 66  | 74  | 72  | 66  | 45  | 62  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  3  |  2  |  2  |  2  |  2  |  3  |  2  |      
    =============================================
    _________________
    CYRILTIAN HEALER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    28 | 250 | 94 | 129 | 141 | 157 | 162 | 151 | 46  | 62  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  3  |  2  |  2  |  2  |  2  |  3  |  2  |      
    =============================================
    _________________
    CYRILTIAN HEALER \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    36 | 316 | 116 | 163 | 179 | 199 | 206 | 189 | 47  | 62  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  3  |  2  |  2  |  2  |  2  |  3  |  2  |      
    =============================================
    _________________
    CYRILTIAN KNIGHT \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    13 | 169 | 10 | 82  | 73  | 56  | 108 | 93  | 40  | 67  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  1  |  2  |  2  |  2  |      
    =============================================
    _________________
    CYRILTIAN KNIGHT \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    29 | 347 | 0  | 168 | 152 | 121 | 226 | 200 | 41  | 66  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  1  |  2  |  2  |  2  |      
    =============================================
    _________________
    CYRILTIAN KNIGHT \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    39 | 457 | 0  | 82  | 221 | 161 | 299 | 266 | 42  | 66  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  1  |  2  |  2  |  2  |      
    =============================================
    __________________
    CYRILTIAN OFFICER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    16 | 224 | 38 | 102 | 96  | 95  | 134 | 115 | 49  | 60  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  3  |  3  |  3  |  3  |  3  |  3  |      
    =============================================
    __________________
    CYRILTIAN OFFICER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    35 | 451 | 76 | 205 | 194 | 191 | 275 | 242 | 50  | 60  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  3  |  3  |  3  |  3  |  3  |  3  |      
    =============================================
    __________________
    CYRILTIAN OFFICER \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ??? | 259 | 245 | 242 | 349 | 309 | 51  | 57  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  3  |  3  |  3  |  3  |  3  |  3  |      
    =============================================
    __________________
    CYRILTIAN SOLDIER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    12 | 163 | 18 | 78  | 75  | 63  | 97  | 84  | 46  | 57  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    __________________
    CYRILTIAN SOLDIER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    28 | 323 | 39 | 154 | 151 | 132 | 196 | 175 | 47  | 55  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    __________________
    CYRILTIAN SOLDIER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    37 | 417 | 52 | 199 | 196 | 174 | 254 | 228 | 48  | 55  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ___________________
    CYRILTIAN SORCEROR \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    12 | 96  | 57 | 56  | 56  | 75  | 68  | 58  | 39  | 64  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  3  |  2  |  2  |  2  |  2  |  2  |  3  |      
    =============================================
    ___________________
    CYRILTIAN SORCEROR \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    28 | 206 | 120 | 120 | 117 | 159 | 148 | 130 | 40  | 64  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  3  |  2  |  2  |  2  |  2  |  2  |  3  |      
    =============================================
    ___________________
    CYRILTIAN SORCEROR \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    36 | 261 | 132 | 152 | 148 | 201 | 188 | 166 | 40  | 64  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  3  |  2  |  2  |  2  |  2  |  2  |  3  |      
    =============================================
    ______
    DEMON \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    42 | 466 | 244 | 238 | 236 | 252 | 235 | 238 | 45  | 51  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  3  |  3  |  3  |  3  |  1  |  5  |      
    =============================================
    ___________
    DEMON LORD \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    60 | 743 | 385 | 355 | 359 | 378 | 357 | 416 | 51  | 50  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    4  |  4  |  4  |  4  |  4  |  4  |  3  |  N  |      
    =============================================
    ___________
    DEMON LORD \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    61 | 741 | 385 | 361 | 365 | 384 | 355 | 414 | 51  | 50  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    4  |  4  |  4  |  4  |  4  |  4  |  3  |  N  |      
    =============================================
    ___________
    DEMON LORD \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    62 | 741 | 385 | 367 | 371 | 390 | 355 | 414 | 51  | 50  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    4  |  4  |  4  |  4  |  4  |  4  |  3  |  N  |      
    =============================================
    ___________
    DEMON LORD \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    63 | 743 | 385 | 373 | 377 | 396 | 357 | 416 | 51  | 50  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    4  |  4  |  4  |  4  |  4  |  4  |  3  |  N  |      
    =============================================
    ___________
    DEMON LORD \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    64 | 741 | 385 | 379 | 383 | 402 | 355 | 414 | 51  | 50  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    4  |  4  |  4  |  4  |  4  |  4  |  3  |  N  |      
    =============================================
    ____________
    DEMON PLANT \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    23 | 184 | 0  | 131 | 118 | 56  | 135 | 124 | 25  | 104 | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    0  |  2  |  1  |  1  |  2  |  2  |  4  |  2  |      
    =============================================
    _______
    DEVICE \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    30 | 465 | 0  | 158 | 70  | 160 | 158 | 79  | 0   | 34  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  N  |      
    =============================================
    _____________
    DEVIL MINION \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    20 | 84  | 88 | 105 | 101 | 111 | 105 | 97  | 33  | 58  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  2  |  3  |  3  |  2  |  2  |  5  |      
    =============================================
    _________
    DEVOURER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    21 | 175 | 0  | 117 | 110 | 71  | 128 | 111 | 21  | 79  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  5  |  2  |  2  |  2  |  2  |  2  |  1  |      
    =============================================
    __________
    DIASTRIPE \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    19 | 164 | 9  | 108 | 164 | 65  | 108 | 106 | 68  | 60  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    1  |  2  |  2  |  1  |  2  |  2  |  4  |  1  |      
    =============================================
    _______
    DRAGON \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    21 | 221 | 12 | 119 | 98  | 63  | 120 | 117 | 24  | 75  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    D  |  1  |  3  |  3  |  3  |  3  |  2  |  2  |      
    =============================================
    ____________
    DREAD MAGUS \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    34 | 160 | 119 | 155 | 184 | 199 | 156 | 178 | 37  | 71  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  4  |  2  |  3  |  4  |  3  |  1  |  5  |      
    =============================================
    ___________
    DUSK DRAKE \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    33 | 319 | 21 | 180 | 155 | 108 | 194 | 198 | 26  | 74  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    D  |  1  |  3  |  4  |  4  |  3  |  3  |  2  |      
    =============================================
    ___________
    ELDER MECH \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    39 | 317 | 0  | 195 | 177 | 135 | 204 | 222 | 37  | 37  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    4  |  4  |  4  |  4  |  1  |  3  |  4  |  N  |      
    =============================================
    _______
    ELESSA \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?  | ??? | ?  | 72  | 72  | 74  | 90  | 72  | 58  | 53  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    _______
    ELESSA \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ??? | 228 | 234 | 254 | 291 | 240 | 60  | 53  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    _______
    ELESSA \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ?? | 244 | 251 | 272 | 311 | 257 | 61  | 53  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    __________
    EVIL MAGE \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    28 | 145 | 135 | 144 | 138 | 159 | 136 | 145 | 35  | 58  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  4  |  2  |  3  |  4  |  2  |  1  |  5  |      
    =============================================
    _________
    FERNANDO \                         
    =========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    24 | 263 | 49 | 140 | 140 | 150 | 176 | 166 | 60  | 55  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    _________
    FERNANDO \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ??? | 140 | 140 | 150 | 176 | 166 | 60  | 65  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ___________
    FLAME EDGE \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ??? | 230 | 258 | 238 | 306 | 230 | 49  | 63  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ___________
    FIGUREHEAD \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ?  | 234 | 198 | 197 | 274 | 337 | 47  | 75  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  5  |  4  |  2  |  3  |  5  |  N  |      
    =============================================
    ________
    FLOATER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    25 | 215 | 0  | 131 | 111 | 99  | 139 | 147 | 28  | 70  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  4  |  N  |  0  |  2  |  2  |  2  |  1  |      
    =============================================
    _______
    GAERIK \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    57 | 793 | 118 | 378 | 338 | 329 | 549 | 502 | 69  | 55  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    4  |  4  |  4  |  4  |  4  |  4  |  4  |  5  |      
    =============================================
    _________
    GARGOYLE \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    36 | 113 | 0  | 192 | 193 | 141 | 215 | 495 | 37  | 79  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  1  |      
    =============================================
    ______________
    GEN. ROCKBEIN \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ??  | 173 | 154 | 112 | 213 | 116 | 47  | 77  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ______________
    GEN. ROCKBEIN \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    56 | 793 | 104 | 369 | 327 | 232 | 481 | 492 | 60  | 47  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ______
    GHOUL \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    25 | 254 | 10 | 129 | 95  | 53  | 131 | 137 | 23  | 93  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  3  |  2  |  3  |  3  |  0  |  N  |      
    =============================================
    ______
    GIANT \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    30 | 398 | 16 | 254 | 113 | 107 | 235 | 148 | 25  | 130 | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  1  |      
    =============================================
    _____
    GIRL \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ??? | 207 | 214 | 211 | 207 | 243 | 53  | 31  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    4  |  4  |  4  |  4  |  4  |  4  |  5  |  5  |      
    =============================================
    ___________
    GOLD SLIME \                         
    =======================================================
    LV | HP | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    64 | 32 | 0  | 315 | 585 | 652 | 319 | 392 | 49  | 57  | 
    =======================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    5  |  5  |  5  |  5  |  5  |  N  |  5  |  N  |      
    =============================================
    ___________
    GOLD SLIME \                         
    =======================================================
    LV | HP | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    65 | 32 | 0  | 321 | 591 | 658 | 319 | 392 | 49  | 57  | 
    =======================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    5  |  5  |  5  |  5  |  5  |  N  |  5  |  N  |      
    =============================================
    ___________
    GOLD SLIME \                         
    =======================================================
    LV | HP | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    66 | 31 | 0  | 327 | 597 | 664 | 318 | 390 | 49  | 57  | 
    =======================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    5  |  5  |  5  |  5  |  5  |  N  |  5  |  N  |      
    =============================================
    ___________
    GOLD SLIME \                         
    =======================================================
    LV | HP | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    67 | 31 | 0  | 333 | 603 | 670 | 318 | 390 | 49  | 57  | 
    =======================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    5  |  5  |  5  |  5  |  5  |  N  |  5  |  N  |      
    =============================================
    ___________
    GOLD SLIME \                         
    =======================================================
    LV | HP | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    68 | 31 | 0  | 339 | 609 | 676 | 318 | 390 | 49  | 57  | 
    =======================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    5  |  5  |  5  |  5  |  5  |  N  |  5  |  N  |      
    =============================================
    __________________
    GRANGALIAN ARCHER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    22 | 222 | 42 | 120 | 106 | 105 | 148 | 126 | 41  | 60  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    __________________
    GRANGALIAN ARCHER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    25 | 249 | 47 | 135 | 119 | 118 | 167 | 142 | 41  | 60  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    __________________
    GRANGALIAN ARCHER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    34 | 331 | 64 | 179 | 159 | 160 | 241 | 242 | 41  | 60  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    __________________
    GRANGALIAN HEALER \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    25 | 238 | 90  | 121 | 127 | 142 | 151 | 135 | 46  | 62  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  3  |  2  |      
    =============================================
    __________________
    GRANGALIAN HEALER \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    30 | 386 | 107 | 143 | 150 | 168 | 215 | 206 | 46  | 62  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  3  |  2  |      
    =============================================
    __________________
    GRANGALIAN HEALER \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    34 | 317 | 120 | 161 | 169 | 188 | 201 | 182 | 47  | 62  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  3  |  2  |      
    =============================================
    __________________
    GRANGALIAN KNIGHT \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    26 | 285 | 0  | 138 | 122 | 96  | 184 | 161 | 41  | 67  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  1  |  2  |  2  |  2  |      
    =============================================
    __________________
    GRANGALIAN KNIGHT \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    26 | 318 | 0  | 154 | 137 | 109 | 206 | 181 | 41  | 67  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  1  |  2  |  2  |  2  |      
    =============================================
    __________________
    GRANGALIAN KNIGHT \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    31 | 481 | 0  | 182 | 161 | 129 | 280 | 260 | 42  | 66  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  1  |  2  |  2  |  2  |      
    =============================================
    __________________
    GRANGALIAN KNIGHT \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    35 | 420 | 0  | 203 | 181 | 145 | 291 | 292 | 42  | 67  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  1  |  2  |  2  |  2  |      
    =============================================
    ___________________
    GRANGALIAN OFFICER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ?  | 201 | 184 | 168 | 166 | 244 | 50  | 60  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  3  |  3  |  3  |  3  |  3  |  3  |      
    =============================================
    ___________________
    GRANGALIAN OFFICER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    33 | 442 | 70 | 201 | 184 | 181 | 267 | 232 | 50  | 60  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  3  |  3  |  3  |  3  |  3  |  3  |      
    =============================================
    ___________________
    GRANGALIAN OFFICER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    38 | 503 | 80 | 229 | 209 | 206 | 305 | 266 | 50  | 60  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  3  |  3  |  3  |  3  |  3  |  3  |      
    =============================================
    ___________________
    GRANGALIAN OFFICER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    38 | 503 | 80 | 229 | 209 | 206 | 323 | 317 | 50  | 60  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  3  |  3  |  3  |  3  |  3  |  3  |      
    =============================================
    ___________________
    GRANGALIAN SOLDIER \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    22 | 270 | 33  | 127 | 121 | 105 | 160 | 140 | 47  | 57  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ___________________
    GRANGALIAN SOLDIER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    24 | 291 | 36 | 137 | 131 | 114 | 173 | 152 | 47  | 57  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ___________________
    GRANGALIAN SOLDIER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    25 | 304 | 37 | 143 | 136 | 118 | 180 | 158 | 47  | 57  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ___________________
    GRANGALIAN SOLDIER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    30 | 464 | 45 | 169 | 161 | 141 | 250 | 244 | 48  | 56  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ___________________
    GRANGALIAN SOLDIER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    34 | 402 | 51 | 189 | 181 | 160 | 258 | 250 | 48  | 57  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ____________________
    GRANGALIAN SORCEROR \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    25 | 168 | 101 | 98  | 105 | 145 | 123 | 111 | 40  | 65  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  3  |      
    =============================================
    ____________________
    GRANGALIAN SORCEROR \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    25 | 185 | 94 | 108 | 105 | 143 | 133 | 116 | 40  | 64  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  3  |      
    =============================================
    _____________________________
    GRANGALIAN SORCEROR (female) \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    30 | 304 | 120 | 116 | 125 | 172 | 178 | 178 | 40  | 65  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  3  |      
    =============================================
    _____________________________
    GRANGALIAN SORCEROR (female) \                  
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    34 | 223 | 135 | 130 | 140 | 194 | 182 | 201 | 40  | 65  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  3  |      
    =============================================
    ___________________________
    GRANGALIAN SORCEROR (male) \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    30 | 325 | 111 | 128 | 125 | 169 | 190 | 184 | 40  | 64  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  3  |      
    =============================================
    ___________________________
    GRANGALIAN SORCEROR (male) \                       
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    34 | 247 | 125 | 144 | 140 | 190 | 178 | 157 | 40  | 64  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  3  |      
    =============================================
    ______________
    GREATER DEMON \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    47 | 544 | 98 | 272 | 263 | 266 | 300 | 286 | 51  | 67  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    4  |  4  |  3  |  2  |  4  |  3  |  1  |  N  |      
    =============================================
    ________
    GROEMER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    37 | 432 | 51 | 215 | 219 | 214 | 270 | 255 | 65  | 50  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    _______
    GULPER \                         
    =======================================================
    LV | HP | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ?? | ?? | 50  | 52  | 31  | 60  | 45  | 20  | 84  |
    =======================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |  
    2  |  5  |  2  |  2  |  2  |  2  |  2  |  1  |      
    =============================================
    _____________
    HORNED DINGO \                         
    =======================================================
    LV | HP | MP | STR | DEX | INT | ATK | DEF | MOV | ATW |
    7  | 50 | 2  | 42  | 63  | 22  | 39  | 40  | 64  | 62  |
    =======================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |  
    1  |  1  |  2  |  1  |  1  |  2  |  1  |  1  |   
    =============================================
    ____
    IMP \                         
    =======================================================
    LV | HP | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    5  | 34 | 8  | 27  | 27  | 28  | 29  | 18  | 42  | 51  | 
    =======================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  1  |  2  |  1  |  1  |  0  |  2  |      
    =============================================
    ___________
    IRON GOLEM \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    42 | 366 | 0  | 297 | 194 | 101 | 360 | 434 | 21  | 105 | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  3  |  3  |  0  |  3  |  3  |  N  |      
    =============================================
    _________
    INSECTOR \                         
    =======================================================
    LV | HP | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    2  | 20 | 0  | 19  | 16  | 4   | 21  | 12  | 2   | 74  | 
    =======================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    1  |  1  |  2  |  2  |  1  |  3  |  1  |  0  |      
    =============================================
    ______________
    JAGD SCREAPER \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ??? | 482 | 417 | 357 | 692 | 486 | 55  | 65  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    4  |  4  |  3  |  3  |  4  |  N  |  3  |  4  |      
    =============================================
    _____________
    JUSTICE BLUE \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ??? | 76  | 69  | 68  | 96  | 71  | 44  | 56  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ______________
    JUSTICE GREEN \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ??? | 60  | 66  | 61  | 79  | 60  | 49  | 54  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    _____________
    JUSTICE PINK \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ??? | 70  | 72  | 70  | 81  | 62  | 43  | 54  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ____________
    JUSTICE RED \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ??? | 79  | 75  | 75  | 97  | 75  | 46  | 55  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    _______________
    JUSTICE YELLOW \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ??? | 51  | 56  | 64  | 70  | 50  | 39  | 58  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ________________
    KNIGHT SCREAPER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    41 | 597 | 48 | 241 | 233 | 178 | 343 | 262 | 44  | 56  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  2  |  2  |  4  |  4  |  2  |  3  |      
    =============================================
    ________________
    KNIGHT SCREAPER \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??  | ??? | 252 | 244 | 186 | 338 | 276 | 45  | 56  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  2  |  2  |  4  |  4  |  2  |  3  |      
    =============================================
    ________________
    KNIGHT SCREAPER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    45 | 652 | 52 | 263 | 254 | 194 | 375 | 288 | 45  | 56  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  2  |  2  |  4  |  4  |  2  |  3  |      
    =============================================
    ________________
    KNIGHT SCREAPER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    48 | 695 | 55 | 280 | 270 | 206 | 400 | 308 | 45  | 56  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  2  |  2  |  4  |  4  |  2  |  3  |      
    =============================================
    ________________
    KNIGHT SCREAPER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    51 | 605 | 58 | 296 | 287 | 218 | 423 | 326 | 45  | 56  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  2  |  2  |  4  |  4  |  2  |  3  |      
    =============================================
    _____________
    LESSER DEMON \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    38 | 358 | 115 | 211 | 215 | 207 | 227 | 220 | 43  | 68  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  N  |  1  |  2  |  2  |  1  |  3  |      
    =============================================
    _____
    LICH \                         
    ========================================================
    LV | HP | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    46 | 53 | 742 | 255 | 230 | 291 | 231 | 367 | 30  | 69  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  5  |  N  |  5  |  5  |  N  |  1  |  N  |      
    =============================================
    ____________
    LIZARD LORD \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    29 | 227 | 27 | 159 | 163 | 138 | 160 | 163 | 37  | 70  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  2  |  3  |  3  |  2  |  3  |  2  |      
    =============================================
    __________
    LIZARDMAN \                         
    =======================================================
    LV | HP | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    9  | 80 | 5  | 54  | 52  | 38  | 53  | 54  | 33  | 61  |
    =======================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |  
    2  |  1  |  1  |  2  |  2  |  2  |  2  |  1  |    
    =============================================
    _______________________
    LT. GENERAL WOLFGAINER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    60 | 785 | 85 | 374 | 329 | 342 | 554 | 517 | 61  | 50  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    4  |  4  |  4  |  4  |  4  |  4  |  4  |  5  |      
    =============================================
    ______
    MANUS \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    20 | 194 | 2  | 94  | 88  | 92  | 94  | 97  | 38  | 120 | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ________________
    MUTANT SCREAPER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ?? | 173 | 153 | 177 | 233 | 191 | 41  | 46  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    4  |  4  |  3  |  3  |  5  |  4  |  2  |  4  |      
    =============================================
    ________________
    MUTANT SCREAPER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ?  | 184 | 162 | 187 | 248 | 204 | 42  | 46  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    4  |  4  |  3  |  3  |  5  |  4  |  2  |  4  |      
    =============================================
    ________________
    MUTANT SCREAPER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    38 | 632 | 94 | 215 | 190 | 220 | 295 | 240 | 42  | 46  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    4  |  4  |  3  |  3  |  5  |  4  |  2  |  4  |      
    =============================================
    _____________
    MUTANT SLIME \                         
    =======================================================
    LV | HP | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    22 | 32 | 0  | 115 | 98  | 64  | 129 | 224 | 20  | 70  | 
    =======================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  4  |  2  |  4  |  4  |  N  |  1  |  N  |      
    =============================================
    ________________
    MYSTEK GUARDIAN \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ??? | 69  | 64  | 41  | 69  | 62  | 23  | 34  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  | 
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |  
    =============================================
    ________________
    MYSTEK GUARDIAN \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ??? | 69  | 64  | 41  | 69  | 62  | 23  | 34  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  | 
    N  |  N  |  N  |  N  |  N  |  N  |  N  |  N  |  
    =============================================
    ________________
    MYSTEK GUARDIAN \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    13 | 120 | 0  | 69  | 64  | 41  | 69  | 62  | 23  | 34  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  | 
    3  |  3  |  3  |  3  |  1  |  2  |  3  |  N  |  
    =============================================
    ___________________
    MYSTEK GUARDIAN EX \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    48 | 408 | 0  | 238 | 225 | 174 | 261 | 294 | 28  | 35  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  | 
    4  |  4  |  4  |  4  |  2  |  3  |  4  |  N  |  
    =============================================
    ______________
    MYTHRIL GOLEM \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    61 | 425 | 0  | 425 | 282 | 172 | 467 | 880 | 24  | 90  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    5  |  5  |  N  |  5  |  0  |  3  |  4  |  N  |      
    =============================================
    ______________
    MYTHRIL GOLEM \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    62 | 428 | 0  | 431 | 288 | 178 | 468 | 882 | 24  | 90  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    5  |  5  |  N  |  5  |  0  |  3  |  4  |  N  |      
    =============================================
    ______________
    MYTHRIL GOLEM \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    63 | 425 | 0  | 437 | 294 | 184 | 467 | 880 | 24  | 90  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    5  |  5  |  N  |  5  |  0  |  3  |  4  |  N  |      
    =============================================
    ______________
    MYTHRIL GOLEM \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    64 | 425 | 0  | 443 | 300 | 190 | 467 | 880 | 24  | 90  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    5  |  5  |  N  |  5  |  0  |  3  |  4  |  N  |      
    =============================================
    ______________
    MYTHRIL GOLEM \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    65 | 428 | 0  | 449 | 306 | 196 | 468 | 882 | 24  | 90  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    5  |  5  |  N  |  5  |  0  |  3  |  4  |  N  |      
    =============================================
    ____________
    NECROMANCER \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    18 | 58  | 188 | 95  | 94  | 102 | 95  | 67  | 28  | 55  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    1  |  3  |  N  |  3  |  3  |  5  |  0  |  N  |      
    =============================================
    _______________
    NEYLERN ARCHER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    15 | 132 | 29 | 85  | 77  | 74  | 105 | 88  | 40  | 74  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    _______________
    NEYLERN ARCHER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    24 | 199 | 46 | 129 | 177 | 116 | 160 | 136 | 41  | 82  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    _______________
    NEYLERN ARCHER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    33 | 328 | 63 | 173 | 158 | 159 | 219 | 200 | 41  | 60  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    _______________
    NEYLERN HEALER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    8  | 86  | 43 | 46  | 47  | 53  | 55  | 47  | 45  | 62  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  3  |  2  |      
    =============================================
    _______________
    NEYLERN HEALER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    15 | 133 | 73 | 79  | 80  | 90  | 97  | 84  | 46  | 62  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  3  |  2  |      
    =============================================
    _______________
    NEYLERN HEALER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    19 | 184 | 90 | 98  | 99  | 110 | 120 | 106 | 46  | 62  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  3  |  2  |      
    =============================================
    _______________
    NEYLERN HEALER \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    23 | 219 | 107 | 117 | 118 | 131 | 144 | 127 | 46  | 62  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  3  |  2  |      
    =============================================
    _______________
    NEYLERN HEALER \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    33 | 368 | 150 | 164 | 165 | 183 | 204 | 181 | 47  | 62  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  3  |  2  |      
    =============================================
    ________________
    NEYLERN OFFICER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ?? | 111 | 101 | 100 | 141 | 123 | 49  | 75  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  3  |  3  |  3  |  3  |  3  |  3  |      
    =============================================
    ________________
    NEYLERN OFFICER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?  | ??  | ?? | 77  | 70  | 70  | 99  | 82  | 48  | 60  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  3  |  3  |  3  |  3  |  3  |  3  |      
    =============================================
    ________________
    NEYLERN OFFICER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    28 | 378 | 59 | 172 | 158 | 156 | 288 | 198 | 49  | 70  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  3  |  3  |  3  |  3  |  3  |  3  |      
    =============================================
    ________________
    NEYLERN OFFICER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    37 | 550 | 76 | 223 | 204 | 201 | 301 | 259 | 50  | 60  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  3  |  3  |  3  |  3  |  3  |  3  |      
    =============================================
    ________________
    NEYLERN SOLDIER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    9  | 124 | 14 | 58  | 55  | 45  | 71  | 60  | 46  | 57  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ________________
    NEYLERN SOLDIER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    14 | 177 | 21 | 83  | 80  | 68  | 104 | 90  | 47  | 57  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ________________
    NEYLERN SOLDIER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    15 | 188 | 23 | 88  | 85  | 72  | 110 | 96  | 47  | 72  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ________________
    NEYLERN SOLDIER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    18 | 220 | 27 | 103 | 100 | 86  | 130 | 114 | 47  | 66  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ________________
    NEYLERN SOLDIER \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    19 | 231 | 29  | 108 | 105 | 91  | 136 | 120 | 47  | 66  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ________________
    NEYLERN SOLDIER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    24 | 286 | 36 | 134 | 131 | 114 | 170 | 151 | 47  | 72  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ________________
    NEYLERN SOLDIER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    34 | 453 | 51 | 184 | 181 | 160 | 239 | 211 | 48  | 57  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ________________
    NEYLERN SOLDIER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    35 | 466 | 72 | 212 | 194 | 191 | 264 | 178 | 50  | 60  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  3  |  3  |  3  |  3  |  3  |  3  |      
    =============================================
    _________________
    NEYLERN SORCEROR \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    14 | 101 | 56 | 59  | 63  | 85  | 73  | 64  | 39  | 64  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  3  |      
    =============================================
    _________________
    NEYLERN SORCEROR \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    23 | 156 | 88 | 91  | 98  | 132 | 114 | 102 | 40  | 64  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  3  |      
    =============================================
    _________________
    NEYLERN SORCEROR \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    33 | 278 | 123 | 127 | 136 | 185 | 164 | 145 | 40  | 64  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  3  |      
    =============================================
    __________
    NOSFERATU \                         
    ========================================================
    LV | HP | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    62 | 90 | 900 | 347 | 367 | 531 | 309 | 381 | 35  | 55  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    5  |  N  |  N  |  N  |  N  |  N  |  4  |  N  |      
    =============================================
    ______________
    PAWN SCREAPER \                         
    =======================================================
    LV | HP | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ?? | ?  | 60  | 52  | 33  | 79  | 53  | 32  | 83  | 
    =======================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  1  |  1  |  3  |  2  |  1  |  3  |      
    =============================================
    ______________
    PAWN SCREAPER \                         
    =======================================================
    LV | HP | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    12 | 89 | 4  | 70  | 60  | 39  | 93  | 63  | 32  | 82  | 
    =======================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  1  |  1  |  3  |  2  |  1  |  3  |      
    =============================================
    ______________
    PAWN SCREAPER \                         
    =======================================================
    LV | HP | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?  | ?  | ?  | 95  | 82  | 52  | 170 | 109 | 33  | 87  | 
    =======================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  1  |  1  |  3  |  2  |  1  |  3  |      
    =============================================
    ______________
    PAWN SCREAPER \                      
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    17 | 162 | 8  | 95  | 87  | 52  | 129 | 87  | 31  | 71  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  1  |  1  |  3  |  2  |  1  |  3  |      
    =============================================
    ______________
    PAWN SCREAPER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    19 | 176 | 9  | 105 | 96  | 57  | 139 | 92  | 31  | 71  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  1  |  1  |  3  |  2  |  1  |  3  |      
    =============================================
    ___________
    PMB ARCHER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    24 | 247 | 31 | 129 | 131 | 120 | 160 | 136 | 41  | 59  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ___________
    PMB ARCHER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    31 | 312 | 40 | 163 | 166 | 154 | 203 | 174 | 42  | 59  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ___________
    PMB ARCHER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    33 | 465 | 42 | 173 | 176 | 164 | 263 | 233 | 42  | 59  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ___________
    PMB ARCHER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    34 | 472 | 43 | 177 | 181 | 168 | 269 | 238 | 42  | 59  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ___________
    PMB HEALER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    31 | 275 | 77 | 142 | 155 | 173 | 179 | 164 | 46  | 62  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  3  |  2  |      
    =============================================
    ___________
    PMB HEALER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    33 | 424 | 82 | 150 | 165 | 183 | 237 | 222 | 47  | 62  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  3  |  2  |      
    =============================================
    ___________
    PMB HEALER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    37 | 487 | 91 | 167 | 183 | 204 | 249 | 225 | 47  | 62  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  3  |  2  |      
    =============================================
    ____________
    PMB OFFICER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    30 | 374 | 45 | 170 | 159 | 153 | 230 | 205 | 50  | 60  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  3  |  3  |  3  |  3  |  3  |  3  |      
    =============================================
    ____________
    PMB OFFICER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    34 | 422 | 51 | 192 | 179 | 173 | 260 | 232 | 51  | 60  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  3  |  3  |  3  |  3  |  3  |  3  |      
    =============================================
    ____________
    PMB OFFICER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    36 | 480 | 54 | 202 | 189 | 183 | 298 | 306 | 51  | 65  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  3  |  3  |  3  |  3  |  3  |  3  |      
    =============================================
    ____________
    PMB OFFICER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ?? | 234 | 220 | 214 | 363 | 334 | 51  | 57  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  3  |  3  |  3  |  3  |  3  |  3  |      
    =============================================
    ____________
    PMB SOLDIER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    26 | 296 | 34 | 143 | 130 | 124 | 182 | 162 | 48  | 56  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ____________
    PMB SOLDIER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    31 | 349 | 41 | 169 | 153 | 147 | 215 | 189 | 48  | 56  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ____________
    PMB SOLDIER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    32 | 360 | 42 | 174 | 158 | 152 | 220 | 192 | 48  | 56  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ____________
    PMB SOLDIER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    33 | 505 | 43 | 180 | 163 | 157 | 277 | 250 | 49  | 56  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ____________
    PMB SOLDIER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    38 | 588 | 50 | 205 | 186 | 180 | 307 | 284 | 49  | 55  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ______________________
    PMB SORCEROR (female) \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    24 | 157 | 94 | 95  | 105 | 139 | 119 | 107 | 40  | 64  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  3  |      
    =============================================
    ______________________
    PMB SORCEROR (female) \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    31 | 120 | 119 | 120 | 133 | 176 | 151 | 137 | 40  | 64  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  3  |      
    =============================================
    ______________________
    PMB SORCEROR (female) \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    33 | 323 | 127 | 127 | 141 | 187 | 208 | 193 | 40  | 64  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  3  |      
    =============================================
    ______________________
    PMB SORCEROR (female) \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    37 | 398 | 141 | 141 | 157 | 208 | 208 | 211 | 40  | 64  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  3  |      
    =============================================
    ____________________
    PMB SORCEROR (male) \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    24 | 178 | 90 | 132 | 128 | 171 | 163 | 143 | 41  | 64  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  3  |      
    =============================================
    ____________________
    PMB SORCEROR (male) \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    31 | 227 | 114 | 132 | 128 | 171 | 163 | 143 | 41  | 64  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  3  |      
    =============================================
    ____________________
    PMB SORCEROR (male) \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    33 | 373 | 121 | 140 | 136 | 182 | 221 | 200 | 41  | 64  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  3  |      
    =============================================
    ____________________
    PMB SORCEROR (male) \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    37 | 437 | 135 | 156 | 152 | 202 | 238 | 219 | 41  | 64  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  3  |      
    =============================================
    _________
    POISONER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    31 | 103 | 0  | 87  | 76  | 25  | 89  | 86  | 28  | 71  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    1  |  1  |  1  |  3  |  1  |  2  |  2  |  1  |      
    =============================================
    ____________
    POLLUTIONER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    33 | 339 | 17 | 177 | 158 | 142 | 179 | 190 | 14  | 54  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  2  |  3  |  4  |  3  |  2  |  3  |  2  |      
    =============================================
    _____________
    PUPPET GOLEM \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW |
    12 | 258 | 20 | 163 | 149 | 133 | 171 | 176 | 14  | 79  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |  
    2  |  1  |  3  |  3  |  2  |  2  |  2  |  1  |    
    =============================================
    _______________
    QUEEN SCREAPER \                         
    ========================================================
    LV | HP | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ?? | ??? | 440 | 438 | 439 | 650 | 535 | 5   | 60  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    4  |  4  |  4  |  4  |  4  |  4  |  4  |  N  |      
    =============================================
    __________
    RABIDHURA \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    15 | 103 | 0   | 87  | 76  | 25  | 89  | 86  | 28  | 71  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    1  |  1  |  1  |  3  |  1  |  2  |  2  |  1  |      
    =============================================
    _______
    RASCHE \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    41 | 613 | 62 | 196 | 212 | 196 | 307 | 266 | 48  | 63  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ______________
    ROOK SCREAPER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    26 | 285 | 17 | 147 | 141 | 87  | 199 | 164 | 32  | 77  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  2  |  2  |  4  |  3  |  2  |  3  |      
    =============================================
    ______________
    ROOK SCREAPER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    30 | 320 | 19 | 168 | 161 | 99  | 228 | 189 | 33  | 67  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  2  |  2  |  4  |  3  |  2  |  3  |      
    =============================================
    ______________
    ROOK SCREAPER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    34 | 364 | 22 | 188 | 181 | 111 | 252 | 213 | 33  | 67  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  2  |  2  |  4  |  3  |  2  |  3  |      
    =============================================
    ______
    RUFUS \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ?? | 264 | 256 | 245 | 369 | 363 | 68  | 54  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ______
    RUFUS \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    54 | 690 | 151 | 337 | 327 | 315 | 472 | 465 | 69  | 54  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ___________
    RUIN GUARD \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    25 | 270 | 0  | 123 | 113 | 85  | 126 | 161 | 24  | 35  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  3  |  3  |  1  |  2  |  3  |  N  |      
    =============================================
    ___________
    RUIN GUARD \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    37 | 323 | 0  | 180 | 165 | 124 | 180 | 205 | 25  | 36  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  3  |  3  |  1  |  2  |  3  |  N  |      
    =============================================
    _______
    SAMAEL \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    59 | 361 | 626 | 331 | 389 | 348 | 335 | 408 | 58  | 49  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    4  |  4  |  4  |  4  |  4  |  3  |  1  |  N  |      
    =============================================
    _______
    SAMAEL \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    60 | 363 | 626 | 337 | 395 | 354 | 336 | 409 | 58  | 49  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    4  |  4  |  4  |  4  |  4  |  3  |  1  |  N  |      
    =============================================
    _______
    SAMAEL \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    61 | 363 | 626 | 343 | 401 | 360 | 336 | 409 | 58  | 49  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    4  |  4  |  4  |  4  |  4  |  3  |  1  |  N  |      
    =============================================
    _______
    SAMAEL \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    62 | 363 | 626 | 349 | 407 | 366 | 336 | 409 | 59  | 49  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    4  |  4  |  4  |  4  |  4  |  3  |  1  |  N  |      
    =============================================
    _______
    SAMAEL \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    63 | 363 | 626 | 355 | 413 | 372 | 336 | 409 | 59  | 49  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    4  |  4  |  4  |  4  |  4  |  3  |  1  |  N  |      
    =============================================
    ________
    SHERRIS \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    55 | 638 | 107 | 329 | 333 | 315 | 439 | 466 | 70  | 45  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    ________
    SHUTTER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    20 | 183 | 0  | 109 | 50  | 109 | 109 | 104 | 0   | 34  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  N  |      
    =============================================
    _________
    SKELETON \                         
    =======================================================
    LV | HP | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    16 | 89 | 0  | 92  | 94  | 19  | 107 | 88  | 34  | 55  | 
    =======================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    0  |  2  |  1  |  2  |  2  |  2  |  0  |  N  |      
    =============================================
    _____________
    SKULL KNIGHT \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    32 | 220 | 10 | 204 | 181 | 36  | 207 | 195 | 36  | 53  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    1  |  3  |  2  |  3  |  3  |  2  |  0  |  N  |      
    =============================================
    _________
    SLIME    \                         
    =======================================================
    LV | HP | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    1  | 6  | 0  | 14  | 11  | 2   | 15  | 6   | 18  | 77  | 
    =======================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    1  |  1  |  0  |  1  |  1  |  2  |  1  |  N  |      
    =============================================
    ________
    SPECTRE \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    26 | 40  | 183 | 136 | 134 | 141 | 128 | 248 | 28  | 59  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  4  |  N  |  4  |  4  |  5  |  0  |  N  |      
    =============================================
    _______
    SPIRIT \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    17 | 21  | 174 | 81  | 173 | 87  | 82  | 75  | 37  | 63  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  0  |  N  |  2  |  3  |  5  |  1  |  5  |      
    =============================================
    _________________
    SPRIGGAN (mode 1)\                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ??? | 220 | 193 | 156 | 300 | 210 | 23  | 31  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  5  |  4  |  0  |  3  |  5  |  N  |      
    =============================================
    _________________
    SPRIGGAN (mode 2)\                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ??? | 340 | 283 | 237 | 462 | 292 | 26  | 40  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  5  |  4  |  0  |  3  |  5  |  N  |      
    =============================================
    _____
    SOUL \                         
    ========================================================
    LV | HP | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    64 | 72 | 754 | 309 | 633 | 377 | 309 | 382 | 43  | 48  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    N  |  3  |  N  |  4  |  3  |  N  |  D  |  N  |      
    =============================================
    _____
    SOUL \                         
    ========================================================
    LV | HP | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    65 | 72 | 754 | 315 | 639 | 383 | 309 | 382 | 43  | 48  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    N  |  3  |  N  |  4  |  3  |  N  |  D  |  N  |      
    =============================================
    _____
    SOUL \                         
    ========================================================
    LV | HP | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    66 | 71 | 754 | 321 | 645 | 389 | 307 | 380 | 44  | 48  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    N  |  3  |  N  |  4  |  3  |  N  |  D  |  N  |      
    =============================================
    _____
    SOUL \                         
    ========================================================
    LV | HP | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    67 | 71 | 754 | 327 | 651 | 395 | 307 | 380 | 44  | 48  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    N  |  3  |  N  |  4  |  3  |  N  |  D  |  N  |      
    =============================================
    _____
    SOUL \                         
    ========================================================
    LV | HP | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    68 | 71 | 754 | 333 | 657 | 401 | 307 | 380 | 44  | 48  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    N  |  3  |  N  |  4  |  3  |  N  |  D  |  N  |      
    =============================================
    ______
    STEED \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    9  | 119 | 0  | 47  | 47  | 26  | 47  | 23  | 37  | 120 | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  3  |  3  |  3  |  3  |  3  |  3  |     
    =============================================
    _______
    SWITCH \                         
    =======================================================
    LV | HP | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    1  | 26 | 0  | 16  | 12  | 12  | 16  | 8   | 0   | 34  | 
    =======================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  N  |     
    =============================================
    ______
    TITAN \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    55 | 738 | 60 | 468 | 240 | 201 | 463 | 355 | 32  | 125 | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  2  |  2  |  2  |  2  |  2  |  3  |  3  |      
    =============================================
    _________
    TOXIFIER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    38 | 243 | 33 | 205 | 188 | 166 | 206 | 212 | 15  | 60  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  2  |  4  |  4  |  3  |  3  |  2  |  1  |      
    =============================================
    ______
    TROLL \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    41 | 499 | 0  | 352 | 159 | 148 | 375 | 235 | 21  | 123 | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    1  |  2  |  1  |  2  |  2  |  2  |  0  |  1  |      
    =============================================
    _________
    VITTORIO \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ??? | 76  | 100 | 86  | 91  | 75  | 53  | 44  |
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |  
    2  |  2  |  2  |  2  |  2  |  2  |  2  |  2  |      
    =============================================
    _______
    VULCAN \                         
    =======================================================
    LV | HP | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    6  | 62 | 0  | 41  | 33  | 22  | 41  | 58  | 22  | 70  |
    =======================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |  
    0  |  2  |  1  |  1  |  2  |  2  |  4  |  2  |      
    =============================================
    ________
    WERECAT \                         
    =======================================================
    LV | HP | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    14 | 92 | 22 | 70  | 98  | 56  | 79  | 78  | 49  | 68  |
    =======================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    3  |  3  |  2  |  3  |  2  |  2  |  2  |  1  |  
    =============================================
    ____________
    WEREPANTHER \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    27 | 151 | 34 | 133 | 181 | 107 | 144 | 154 | 51  | 66  |
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    2  |  4  |  2  |  3  |  2  |  2  |  3  |  1  |  
    =============================================
    _____________
    WILL O' WISP \                         
    =======================================================
    LV | HP | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    11 | 16 | 95 | 55  | 82  | 38  | 55  | 59  | 36  | 60  |
    =======================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    0  |  1  |  N  |  1  |  D  |  4  |  4  |  3  |  
    =============================================
    _________
    ZIEKWALT \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ??? | 281 | 261 | 249 | 416 | 410 | 69  | 46  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    5  |  5  |  5  |  5  |  5  |  5  |  5  |  N  |      
    =============================================
    _________
    ZIEKWALT \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    46 | 651 | 114 | 287 | 267 | 254 | 425 | 419 | 69  | 45  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    5  |  5  |  5  |  5  |  5  |  5  |  5  |  N  |      
    =============================================
    _________
    ZIEKWALT \                         
    =========================================================
    LV | HP  | MP  | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ??? | 311 | 289 | 275 | 461 | 455 | 69  | 46  | 
    =========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    5  |  5  |  5  |  5  |  5  |  5  |  5  |  N  |      
    =============================================
    _________
    ZIEKWALT \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ?? | 335 | 311 | 355 | 497 | 599 | 69  | 45  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    5  |  5  |  5  |  5  |  5  |  5  |  5  |  N  |      
    =============================================
    __________________
    ZIEKWALT (clones) \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    ?? | ??? | ?? | 335 | 311 | 355 | 497 | 599 | 69  | 45  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    5  |  5  |  5  |  5  |  5  |  5  |  5  |  3  |      
    =============================================
    _______
    ZOMBIE \                         
    ========================================================
    LV | HP  | MP | STR | DEX | INT | ATK | DEF | MOV | ATW | 
    16 | 197 | 0  | 90  | 61  | 24  | 95  | 84  | 19  | 86  | 
    ========================================================
    F  |  I  |  E  |  W  |  L  |  P  |  H  |  S  |   
    0  |  3  |  1  |  3  |  3  |  1  |  0  |  N  |      
    =============================================
    
    ========================================================================
    -----------------------------XI. EXTRAS---------------------------------
    ========================================================================
    -------------------
    CHANGE CURSOR ICONS
    -------------------
    "Change Cursor" option can be found under "Configuration". There are 3 
    cursors icons that you can choose in the game, but 2 of them can only be
    unlocked after meeting certain conditions.
    
    1. n/a
    2. Automatically obtain through the game.
    3. Beat Yurii in the Fairy Contest.
    
    --------
    APPENDIX
    --------
    This option only appears in the title screen after beating the game 
    once. It contains all the images, movies and sounds that can be found in
    the game. Some of them can only be unlocked after meeting certain 
    requirements.
    
    A. IMAGE GALLERY (13/13)
    
    Page 1:        
                     ________
                    /        \
          ________ /      1   \ ________
         /        \\          //        \
        /      2   \\________//       6  \
        \          / ________ \          /
         \________/ /        \ \________/
          ________ /      7   \ ________
         /        \\          //        \
        /      3   \\________//       5  \ 
        \          / ________ \          /
         \________/ /        \ \________/
                   /      4   \
                   \          /
                    \________/
       
    Requirements:
    1. Finish the game.
    2. Finish the game.
    3. Finish the game.
    4. Finish the game.
    5. Finish the game alone or with Elessa.
    6. Finish the game with Fanille.
    7. Beat Yurii in the Fairy Contest.
    
    Page 2:
                     ________
                    /        \
          ________ /      8   \ 
         /        \\          /
        /      9   \\________/
        \          / ________ 
         \________/ /        \ 
          ________ /      13  \ ________
         /        \\          //        \
        /      10  \\________//      12  \ 
        \          / ________ \          /
         \________/ /        \ \________/
                   /      11  \
                   \          /
                    \________/
              
    Requirements:
    8. Finish the game with Melvina.
    9. Finish the game with Randall.
    10. Finish the game with Sherris.
    11. Finish the game with Rufus.
    12. Finish the game with Korin.
    13. Finish the game with Krious.
    
    B. MOVIE GALLERY (17/17)
    
    Page 1:
                     ________
                    /        \
          ________ /      1   \ ________
         /        \\          //        \
        /      2   \\________//       6  \
        \          / ________ \          /
         \________/ /        \ \________/
          ________ /      7   \ ________
         /        \\          //        \
        /      3   \\________//       5  \ 
        \          / ________ \          /
         \________/ /        \ \________/
                   /      4   \
                   \          /
                    \________/
    
    Requirements:
    1. Finish the game.
    2. Finish the game.
    3. Finish the game.
    4. Finish the game.
    5. Finish the game.
    6. Give the Friendship Medal to Krious.
    7. Finish the game.
    
    Page 2:
                     ________
                    /        \
          ________ /      8   \ ________
         /        \\          //        \
        /      9   \\________//      13  \
        \          / ________ \          /
         \________/ /        \ \________/
          ________ /      14  \ ________
         /        \\          //        \
        /      10  \\________//      12  \ 
        \          / ________ \          /
         \________/ /        \ \________/
                   /      11  \
                   \          /
                    \________/
    
    Requirements:
    8. Give the Friendship Medal to Melvina.
    9. Give the Friendship Medal to Korin.
    10. Give the Friendship Medal to Randall.
    11. Give the Friendship Medal to Korin.
    12. Give the Friendship Medal to Rufus.
    13. Finish Rufus' Role.
    14. Give the Friendship Medal to Fanille.
    
    Page 3:
                     ________
                    /        \
          ________ /      15  \  
         /        \\          / 
        /      16  \\________/ 
        \          / ________  
         \________/ /        \  
                   /      17  \ 
                   \          /
                    \________/
    
    Requirements:
    15. Finish the game. 
    16. Finish the game.
    17. Finish the game.
    
    C. SOUND GALLERY (44/44)
    
    1. Title Screen
    2. Winds of War
    3. Showdown
    4. Battle Against Time
    5. At Your Service
    6. Against All Odds
    7. Through Adversity
    8. Heritage of War
    9. Warriors
    10. Mission Complete!
    11. Less Than Perfect
    12. Pyrrhic Victory
    13. Daydreaming
    14. Dungeon
    15. Ancient Relics
    16. End of Days
    17. Green Grass
    18. PMB's Theme
    19. Cyriltian's Army's Theme
    20. Grangalian Army's Theme
    21. Neylern Army's Theme
    22. Thinking of You
    23. Quiet Days
    24. Dreams Lost
    25. Walk in the Park
    26. Twilight
    27. Solitude
    28. Sorrow
    29. Tragedy
    30. Flights of Fancy
    31. Slapstick
    32. Boy meets Girl
    33. Confession of Love
    34. Memories
    35. Undercover
    36. Spring into Action!
    37. The Coming Storm
    38. Mythology
    39. Wicked Omen
    40. Noble Affair
    41. Contest
    42. And the Winner is...!
    43. Tides of Time
    44. Fade to Black
    
    ========================================================================
    --------------------XII. FREQUENTLY ASKED QUESTIONS---------------------
    ========================================================================
    Walkthrough Questions:
    
    Q. Hey your guide sucks.
    A. Well, this is my first time making one so I expect to get this 
       kind of feedbacks.
    
    Q. How do you skip dialogues?
    A. By pressing R1 + Circle at the same time.
    
    Q. Hey, you made a mistake on the prices for each item. They're supposed
       to be cheaper.
    A. Nope, not really. The reason why your prices are cheaper is because
       you have Korin's Bargaining ability leveled. It gives you discount
       in every shop. 
    
    Q. What is the best title that you can acquire for Haschen during the 
       trial?
    A. The best title for Haschen is Brave Warrior, followed by 
       Great Savior, Astute Fencer, Mighty Crusher, and then Fierce Striker.
    
    Q. Is there anyway to get a Mission Complete or a Mission Clear on Main 
       Role’s Mission 01?
    A. No, you’re supposed to die in that mission. Also, it’s impossible to 
       win even if you have your two M2 amulets equipped.
    
    Q. How do you get a Mission Complete on Mission 20?
    A. I’m still figuring it out, but I don't think you can get a Mission
       Complete in that mission.
    
    Q. Are there any missable items/quests in the game?
    A. Yes, a lot.
    
    Q. How many endings can you possibly get after you finished the game?
    A. A total of 6 endings. 3 for the male characters, 1 for the female 
       character, 1 for Korin, and 1 solo ending.
    
    Q. How come you can only get 1 ending for the female characters?
    A. Because during the Frienship Medal Event, you can only choose one 
       female (Fanille, Melvina, or Sherris) to go with you.
    
    Q. How many endings are there in the game?
    A. A total of 8 endings. A solo ending (Elessa's ending), Fanille's
       ending, Krious' ending, Melvina's ending, Randall's ending, Sherris' 
       ending, Rufus' ending, and Korin's ending.
    
    Q. You said that there are 8 endings, is it possible to get all 8 
       endings (instead of 6) in one playthrough?
    A. Yes, as long as you made an extra saved file before the Friendship 
       Medal event. After you finished the game, you can just reload that 
       file to get the remaining two endings.
    
    Q. Do you need to do a side quest in order to get the endings?
    A. Yes, but for two characters only: Korin and Randall. To get the 
       ending for Korin, you need to participate and win the Fairy Contest
       before the Friendship Medal Event. During the Friendship Medal Event,
       make sure that you pick the choice "It's for Korin". 
       To get the ending for Randall, you need to check the pod inside the 
       Belshade Prison’s secret room with him and pick the choice “Tell him 
       that Romina is your mother”. You need to do this before the 
       Friendship Medal Event.
       For the remaining characters, make sure that their Friend Rating is 
       at red/pink before doing the Friendship Medal Event.
    
    Q. Hey, how come I didn't get the Friendship Medal Event you're talking
       about?
    A. You suppose to have the special item <Friendship Medal> in your 
       inventory. You can get it after mission 36 when you attempt to 
       return to the PMB Headquarters. A scene will occur when Lily stops 
       you, agree to go to Zerdok to get it.
    
    Q. How do you increase the Friend Rating with your characters?
    A. There's a lot of ways to increase the Friend Rating with your 
       characters. The first way is to treat your characters nicely by 
       picking the positive choices and also make sure that when they KOed
       in battle, be sure to revive them. For Sherris and Rufus, make sure 
       that you do their optional roles to increase their Friend Rating. 
       According to Mystery_Origin, making multiple copies of their optional
       roles in your memory card will also increase their Friend Rating. 
    
       The second way to increase their Friend Rating is to use a lot of 
       Dandy Books. Dandy Books can be acquired as a reward in the Colosseum
       (Silver Match & Slayer Certification Exam - Pawn Class). 
    
       According to KFCrispy, Dandy Book increases character affinities for 
       Haschen. Using enough books on him will bring Sherris' and Rufus' 
       Friend Rating to green (even though you haven't recruited them yet). 
       As for Fanille's, Krious, Randall's, and Melvina's Friend Rating, 
       their Friend Rating should be at red/pink after using enough books 
       (assuming that you already did the side quest for Randall). 
    
       The third way to increase their Friend Rating is to get mission 
       complete instead of mission clear or mission failed.
    
    Q. Who are the Justice Rangers?
    A. Justice Red - Haschen's Father
       Justice Pink - Romina (Haschen's Mother)
       Justice Green - Randall
       Justice Blue - Saria's Husband
       Justice Yellow - Unknown
    
    Q. Can you tell me the flow of the Friendship Medal throughout the game?
    A. Ace --> Ziekwalt --> Eleya --> 200 years --> Neylern Soldier --> 
       Seldous --> Justice Red --> Romina --> 20 years --> Randall --> 
       Alasdir --> Gen. Rockbein --> Vittorio --> Rufus --> Gaerik --> 
       Haschen --> Any of the 3 female characters (Fanille/Melvina/Sherris)
    
    Q. Is there any way to get to Pothrad Settlement, Commonwealth, Royal 
       Castle of Cyriltia, and King's castle in Geilenach?
    A. Nope, not in this game.
    
    Q. Who is Yurii's Partner?
    A. Play Growlanser VI: Precarious World to find out. ^_^
    
    Q. Hey can I contribute something in your FAQ/Walkthrough?
    A. Yes you can as long as it hasn’t been mentioned yet in my 
       FAQ/Walkthrough.
    
    Korin's Quests Guide Questions:
    
    Q. How can I start the Futon Dog Quest?
    A. To start the quest, you need a special item <Futonslator> from Irving
       inside the PMB Headquarters. In order to get it, make sure that you 
       ALWAYS speak with him every time you spotted a futon dog during your
       journey. 
       When the above requirement is fulfilled, you will get the Futonslator
       from him after Mission 23 is completed. Once you have the 
       Futonslator, you can start the Futon Dog Quest.
       To start the Futon Dog Quest you need to speak with the Futon Dog in 
       Totuwa by using the Futonslator. The quest requires you to gather all 
       six Futon Dogs and drag them back to Totuwa. To gather a futon dog, 
       you have to approach it and use the Futonslator. You can only carry 
       one futon dog at a time and you have to drag it all the way back 
       Totuwa by walking.  According to paul holzman, Gmaverick03 and 
       KFCrispy, you can use the Steed Express for the futon dogs. 
       Also, make sure that you show at least one futon dog to Irving 
       (Credit goes to Mystery_Origin for telling me this) before you dump
       them to Totuwa to get another outfit for Korin later. Three futon 
       dogs can be acquired now, so start gathering.
       Each futon dog is located in...
       1. Liana - Felmentia. Second screen above the stairs to the west.
       2. Santos - Juwaina Jungle
       3. Tarran - Toadhenge (the one with the Frogshaped rock in it) Once
                   you reach Toadhenge, zoom your camera northwest until 
                   you see the futon dog. Exit this place and head all the
                   way to the west and then go north to the next screen. 
                   In this area, go east and approach the futon dog. After 
                   the scene, go back to the previous screen and head north
                   to the next screen. Go southeast and enter the 
                   Underground Ruins. You’ve been here before, so go to 
                   where the save point is located to find him.
       4. Kyr - After mission 25 is completed, go southeast from Zerdok 
                entrance.
       5. Masonite - After mission 28 is completed, go to Zaramba and search
                     south behind the bushes. 
       6. Soleil - Jaergen Village, Fanille’s house.
    
    Q. How do I know that I spotted every futon dog during my journey?
    A. You can spot the first dog by going southeast from Zerdok entrance. 
       The second dog can be spotted in Felmentia at the first screen, you 
       just need to see it, and then report it back to Irving. Later after 
       your quest in Totuwa, that dog will move to the second screen where 
       you can talk to it. The third dog can be spotted in Totuwa by talking
       to it. The fourth dog can be spotted outside Totuwa. The Fifth dog 
       can be spotted south of Zaramba hiding behind the bushes after your 
       quest in Totuwa, and the sixth dog can be spotted in Juwaina Jungle 
       by going southwest twice from the entrance. You don't need to search 
       every dog I mentioned, spotting three dogs is enough to get you the 
       Futonslator from Irving.
    
    Q. Where can I get the money to raise her stats?
    A. According to LOSTONE, you can get the money by participating in the 
       Colosseum (Platinum Match). Winning the Platinum Match will get you 
       15000 Mil and an accessory item <Mortal Blow> that you can sell for 
       another 15000 Mil.
    
    Q. When is the right time to do the Fairy Contest?
    A. I suggest that you do it before doing mission 36 or 37. That way you
       can participate in the Colosseum with decent levels.
    
    Q. I decided to play this game again using my clear data, so my question
       is that do I have to do all the sidequests again from the Prologue 
       Roles that are needed in the Main Role like the Time Capsule, Korin's
       Gloria's Clothes, etc.?
    A. Some of them, BUT NOT ALL of them will transfer. For example, Korin's
       Gloria's Clothes will not transfer if you didn't do Fanille's Role,
       but you will get the Time Capsule as long as you did it from your 
       previous gameplay. And some of the treasure chests won't transfer
       either like the one in the Underground Ruins in Randall's Role. 
    
    Colosseum/Secret Dungeon Guide Questions:
    
    Q. How do I know that I became the champion of the Colosseum?
    A. You will receive two accessory items <Audrelir> and <Ivaldi> from 
       the MC (announcer).
    
    Q. Is there any other benefits doing the Secret Dungeon?
    A. Well, nonamyforme can answer that for you.
    
       nonamyforme's Strategy:
       well after 3 hours of boredom Ive gotten 999999 cash and 999 in all 
       major stats on 4 characters by following this strat(even with a 
       wooden lance my main still has 999 atk just to brag a little :)
       yea I know this is overkill leveling this much,
    
       First you need to unlock the optional dungeon (secret dungeon) 
       obviously second you need to equip 2x drop up on all characters 
       thirdly teach every one thievery level 9
    
       now pick two floors I prefer floor 9 and 10 and simply go up and down 
       the stairs over and over on those two floors every time the floor 
       changes even if back and forth every thing respawns and you get a 
       chance of getting a golden slime after you have gotten 9 of every 
       thing in the loot table they will only drop blessing bells and money,
       also it helps if you buy 9 lucky charms and use them on them as well.
       remember to steal every time you see one. you should get two or 3 
       blessing bells every kill after you cleared the rest of there loot 
       table with a maximum of 5 per kill. hope that helps any one else 
       trying to max out with blessing bells
    
    Ultimate Weapons/Armors Questions:
    
    Q. Do I really need to do the Ultimate Weapons/Armors quest to finish
       the game?
    A. Not really, you can finish the game without them.
    
    Q. How come I can't get the ultimate armor for Haschen? I won the
       Fairy Contest.
    A. If you can’t get it, then you need to change your personality by 
       talking to the Juju lady in Warslee Village using Incenses that can 
       be bought in Zerdok or Oils that can be bought in Juwaina Village.
    
       Morals (Grapefruit Incence)
       - Make it better
       - Make it worse
    
       Self Confidence (Clary Sage Incense)
       - Be more confident
       - Be less confident
    
       General Attitude (Rosemary Incense)
       - Be more intelligent
       - Be less intelligent
    
       Kindness (Mint Oil)
       - Be kinder to people
       - Be colder to people
    
       Meekness (Sweet Orange Oil)
       - Be more good hearted
       - Be more calculating
    
       Composure (Lavender Incense)
       - Be more collected
       - Be more emotional
    
       Initiative (Tarragon Incense)
       - Be more aggressive
       - Be less aggressive
    
       Attitude towards men (Cedarwood Incense)
       - Be attracted to men
       - Dislike men
    
       Attitude towards women (Rose Geranium Oil)
       - Be attracted to women
       - Dislike women
    
    Item FAQ Questions:
    
    Q. How can Blessing Bells useful?
    A. If you use Blessing Bells, your level will drop down 10 levels, BUT
       you will keep your stats. So it is easier to gain those levels back
       and in return you will earn more stats. In other words, if you use 
       more Blessing Bells, then you can max your stats(999) a lot quicker.
    
    Q. Is it possible to collect every item in the game?
    A. Nope, because this game is divided into different roles, and each 
       role has their own unique set of items.
    
    Plate FAQ Questions:
    
    Q. What is the max level for each plate?
    A. Lv9.
    
    Q. How do you get each plate to level 9.
    A. You can either combine two lvl 5(max) of the same plates in a flow, 
       or mix three of the same plates that can be added to 9 in a flow.
    
    Q. What is a flow?
    A. A flow is highlighted with a yellow border. A plate that has a yellow
       border means that plate is currently part of the flow. To understand
       it more clearly, read the game's manual(p.23).
    
    Q. Is it possible to max every plate for each character?
    A. Nope, since the ability tree screen has a limited amount of space.
    
    Q. Is there any way to change the arrow plate's direction?
    A. Yes, there are items that can change the direction of the arrow.
    
    Q. What are they?
    A. Waxing Mirror, Waning Moon Mirror, and New Moon Mirror, these mirror
       can be found in various shops throughtout the game. Another mirror 
       called Eclipse Mirror that causes the plate's arrow to branch (dual-
       plate). However, this mirror is a rare item that can only be obtained
       from some(not all) enemies.
    
       There are also some items that let you move the plates freely. These
       items are called Charms. Just like the mirrors, these charms can also
       be bought in various shops throughout the game. Switching charm can
       move the plates freely, Transfer charm allows you to transfer plates
       to party members, and Lethe charm allows you to return the plate back
       to your stock.
    
    Q. What is a dual-plate?
    A. A dual-plate is a plate that has two arrows pointing in different 
       directions (up and down).
    
    Q. Is there any other way to get this kind of plate?
    A. Yes, sometimes it just randomly appear in your stock. I don't know
       how to make it appear, but putting a lot of plates in your ability
       tree screen will make it appear.
    
    Q. Can you transfer a dual-plate to other party members?
    A. Yes, just follow John Rice's Strategy:
       
       This strategy relies heavily lethe charms and transfer charms, so it 
       should be done when those are commercially available for purchase 
       (although you can steal leath charms from the where-panthers in the 
       forest next to juwaina, bout a 1/5 chance) if you're ambitious. 
    
       First, you hafta have stumbled upon a dual-path plate.  I think MP up 
       has this happening most commonly...at least, it's the only plate i 
       had seen it naturally occur on.  We all know you can steal an ability
       using transfer charms, and that you can duplicate it by using another
       transfer charm to bring it back.  These plates you transfer arent 
       only identical in ability, but in arrow position as well.  If the
       arrow is up, the transferred plate's arrow will be up. If you've used
       a new moon mirror, that will duplicate. This even applies to dual 
       path plates.
    
       The problem after learning this occurs when you already have a plate 
       on stand by. If you have 3 of that plate already, you obviously can't
       transfer a new one. If you have 2, with 1 in stock, you can't 
       transfer it then, either.  In fact, if you have any in stock, you 
       cannot transfer a new one of the same type. That's where this gets 
       tricky. You can avoid this, but you must use several lethe plates. 
       Heres the break down in a list:
    
       DONT MOVE OR FIGHT between steps 3 and 4. it could backfire, and then 
       you'll either hafta do it all again, or load. Also, avoid doing any 
       of this in your active tree, it will waste knack points, and in this 
       context, the wasted points will cost dearly.
    
       First, make sure you have a dual path plate you wish to copy from 
       another character. 
    
       Second, use lethe plates on all of the same type that you have.  This 
       will rid them from your abiltie tree, yet leave one in your stock.
    
       Third, put down the last one you just lethe charmed.  You heard me.  
       This gets your stock empty, letting you transfer the new one over 
    
       Fourth, transfer the dual path plate!!!! and sorry, if you want it 
       done right, not done yet.
    
       Fifth, put down the dual path plate.
    
       Sixth, remove the normal plate FOLLOWED BY THE DUAL PATH. Yes, your
       going to remove the precious dual path plate you just dropped. 
       DO THIS IN ORDER!!!! otherwise, you just wasted alot of time and 
       effort, amongst other things.
    
       Seventh, drop the dual plate, and switch it over to the beginning of 
       your tree. Notice, at this point...your stock is empty. Meaning you 
       can just transfer a second one over. 
    
       Eighth, and last, transfer a second plate over, and stick it right 
       after your first one. If you only have one type of dual path plate, 
       you might want to do a third one, but use a second/different type to
       continue this strategy, since 2 active is all you need for a max 
       level. 
    
       Using this, you only need to come across about 3 eclipse mirrors to 
       get everyone in your party heavily branched, Once you get 8 or so to
       a tree, you actuall start to overlap, so you can actually max out the
       usefulness of eclipse mirrors.
    
    Enemy List Questions:
    
    Q. How do you determine the enemy's stat?
    A. By using the knack skill "Analyze".
    
    ========================================================================
    ----------------------------XIII. LEGAL---------------------------------
    ========================================================================
    This guide is copyrighted by me so do not distribute, reproduce, sell,
    copy, or post this FAQ without my permission. This guide is protected by 
    the International Copyright Law so disobeying this rule means absolute 
    penalty.
    
    This guide has been approved to be posted on the following sites:
    
    GameFAQs, http://www.gamefaqs.com
    Neoseeker, http://www.neoseeker.com
    Super Cheats, http://www.supercheats.com
    
    ========================================================================
    -----------------------------XIV. CREDITS-------------------------------
    ========================================================================
    GAMEFAQs for hosting my guide
    
    Atlus and Team Career for making such a wonderful game
    
    Ethel for her marvelous FAQ
    
    All the guys who contributed a lot in my guide like Mystery_Origin,
    Qtiyddj, BoxerSC, nonamyforme, Asqdasq, RPGMaster, JoshuaBright, 
    LOSTONE, Kyle Bissett, Zenpukki, dantecloudfreak, Mistoltean, Blackmon,
    Tee Yee Choon, baka_angel, Khai Sern, paul holzman, Monozero10,
    Kevin Whitehurst, Phil Candelaria, Stef Foster, KFCrispy, Gmaverick03, 
    and John Rice
    
    ========================================================================