SENGOKU MUSOU 2
(SAMURAI WARRIORS 2)
SKILLS FAQ
   by Edward Chang (chang dot 459 at osu dot edu)
v1.1 (3-15-06)

Revision History
v1.1 (3-15-06)
   Added methods to get the Level 4 skills, expanded notes for some of the
   skills.

v1.0 (3-14-06)
   First version.

TABLE OF CONTENTS
1. Introduction
2. Skills Basics
3. Skills List
   -Statistics
   -Growth
   -Battle
   -Healing/Special
   -Personal Skills
4. Rare Skills Locations
5. Credits


1. INTRODUCTION

This is a guide for Koei/Omega Force's action game Sengoku Musou 2. 
Sengoku Musou 2 is the sequel to the popular Sengoku Musou, known in
America/Europe as Samurai Warriors. Sengoku Musou 2 adds many new
characters and features to the franchise.

Sengoku Musou 2 has a newly revamped skills system that replaces the old
skills and item systems from Sengoku Musou 1. Each general now has
their own list of skills that expands as they gain levels, buy them
from a shop, or steal them from enemy generals. This guide lists all of
the skills in the game and explains how to obtain them.

This FAQ makes use of SJIS encoding in order to display Japanese
characters. I included this feature so that if you do not know
Japanese, you can easily match up the characters on your TV screen
to the characters in this guide. You will need to have support for
viewing Japanese characters on your computer, however. Newer versions
of Windows should have it built in; otherwise, you'll either need to
get a program like NJStar Communicator, or you'll need to get 
Japanese character support for Internet Explorer and open this file 
in IE instead of Notepad/Wordpad. Go up to View and select Encoding,
then pick Japanese (Auto-Select) to view the characters properly.

The only website authorized to post this FAQ is www.gamefaqs.com. If 
you see this document elsewhere, not only are they posting without my 
permission, but they likely do not have the most current version of this 
FAQ. Emails to me asking questions already answered in the FAQ, even if 
the answers are not in the version you are reading, will be deleted 
without response.


2. SKILLS BASICS

SKILLS OVERVIEW
The new skills system in Sengoku Musou 2 replaces the old skills system
in Sengoku Musou 1 as well as the equippable items system. Bonuses such
as plusses to health and attack that used to be handled by equipped
items are now also under the skills system. 

There are four major categories of skills. Each general also has a personal
that they gain by levelling up. Each skill except the personal skill has 
three levels (a few have 4), with each skill becoming more effective at 
higher levels. There are no 'skill trees' like in Sengoku Musou 1, so there 
are no prerequisites to learning particular skills. To see what skills a 
general currently has learned, select 'Personal Preparation' (gŽx“x) from 
the battle preparation screen, then select 'Equip Skill' (‹Z”\‘•”õ). You 
can have as many skills equipped on a general as you would like; you can 
also turn off a skill if you should so choose (by pressing Square while 
highlighting that skill on the skill screen.)

OBTAINING SKILLS
The simplest way to obtain skills is to buy them from the shop, under
the heading 'Learn Skills' (‹Z”\Žę“¾). When you select this you'll see
the four categories of skills, and a random selection of skills from
each category will be available for you to purchase. When purchasing
skills, you must have the previous level of skill, so if you do not have
a skill at level 1 you cannot purchase the level 2 version of that skill.
The cost of each skill depends on the level as well as the type of
general you are buying skills for. A power-type general such as Maeda
Keiji will be able to buy skills related to attack and such much more
cheaply than a speed-type general like Nene; conversely, Nene will be 
able to buy skills related to movement speed at a cheaper price than
Maeda Keiji. The probability that a skill will show up in the shop's list
in the first place is also related to the general's type.

A second way to earn skills is to level up. Every 5 levels, your general
will learn a skill automatically if they do not already have that skill.
At a specific level (10, 20, 30, or 40, depending on the general) they
will also learn their personal skill. The personal skill cannot be
obtained in any other fashion.

Finally, a third way to obtain skills is to 'Steal' them from enemy
generals. If you defeat a general, there is a chance that you can steal
a skill that that general possesses. You can see what skills a general
possesses on the battle preparation screen by selecting General Info
(•«ī•ń). There are also so-called 'Rare Skills' that can ONLY be
obtained by stealing them from enemy generals. When stealing a skill, 
you can 'skip' levels; for instance, you can steal a level 2 skill from
a general without knowing the level 1 version. However, to steal a level
3 skill you do need at least the level 1 version.

Again, there is only a chance that you will steal a skill; factors such
as your general's Luck stat play a role. Other factors are defeating
the general quickly and not taking much damage. Luckily you can manipulate 
the save/load feature to maximize your stealing abilities. Simply save just
before finishing off a general (“r’†•Ū‘¶ and then Save ‹L˜^ from the menu.).
Of course, don't do this if you've already taken a lot of damage.
If you succeed at stealing, great. If not, soft reset (Start+Select)
and try again.


3. SKILLS LIST

The four major categories of skills are Statistics (”\—Ķ’l), Growth
(¬’·), Battle (ķ“¬), and Healing/Special (‰ń•œE“ĮŽź). There is
also the Personal skill for each general (ŒÅ—L). This section 
describes each skill's effect; again, in general, the higher the level
of the skill, the more effective the skill is.

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STATISTICS
The Statistics group of skills mostly replaces the equippable items from
Sengoku Musou 1. These skills simply give bonuses to your generals' 
statistics. Since there is no limit to how many skills you can equip,
unlike in Sengoku Musou 1 you can always have bonuses to all of your
skills, making this group of skills fairly effective.

Tanshin no Gi ’bg‚Ģ‹Z
Increases maximum Life.

Renshin no Gi —ūS‚Ģ‹Z
Increases maximum Musou. Note that this skill will not change the number
of Musou gauges your general has; if your general currently has 2.9 Musou
gauges, and they equip this skill, they will not have 3 Musou gauges, but 
remain at 2.9 Musou gauges (with each gauge being slightly longer). 

Moukou no Gi –ŅU‚Ģ‹Z
Increases Attack.

Kenshu no Gi Œ˜Žē‚Ģ‹Z
Increases Defense.

Kisen no Gi ‹Rķ‚Ģ‹Z
Increases Mounted (unlike Sengoku Musou 1, Mounted Attack and Mounted
Defense are now considered together as just one skill.)

Shunsoku no Gi r‘«‚Ģ‹Z
Increases Speed.

Hiten no Gi ”ņ“V‚Ģ‹Z
Increases Jump.

Kaiun no Gi ŠJ‰^‚Ģ‹Z
Increases Luck.

Shinan no Gi Žw“ģ‚Ģ‹Z
Increases all bodyguard stats.

Eiketsu no Gi ‰pŒ†‚Ģ‹Z
Increases all stats. This is a rare skill. This skill has four levels.

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GROWTH
The Growth group of skills increases the rate at which your general's base
statistics improve at level up. It should be noted that the max level is
50, and that your general will max out their stats by the time they reach
level 50 without any help from these skills, and in the slim chance that
they don't you can continue to gain stats past level 50, so technically 
there is no need to ever purchase a Growth skill; however, they WILL allow 
your characters to reach their stat maximums faster, so if you aren't 
trying to save money they are quite effective.

Tanshin no Sai ’bg‚ĢĖ
Increases rate of Life gain at level up.

Renshin no Sai ˜BS‚ĢĖ
Increases rate of Musou gain at level up. Note that unlike previous Musou
games, there is no disadvantage to having longer Musou gauges, since your
general can always perform a level 1 Musou Ougi if they so desire. Indeed,
some generals have very powerful level 3 Musou Ougis, so this can be a
good investment.

Moukou no Sai –ŅU‚ĢĖ
Increase rate of Attack gain at level up.

Kenshu no Sai Œ˜Žē‚ĢĖ
Increases rate of Defense gain at level up.

Kisen no Sai ‹Rķ‚ĢĖ
Increase rate of Mounted gain at level up.

Shunsoku no Sai r‘«‚ĢĖ
Increases rate of Speed gain at level up.

Hiten no Sai ”ņ“V‚ĢĖ
Increases rate of Jump gain at level up.

Kaiun no Sai ŠJ‰^‚ĢĖ
Increases rate of Luck gain at level up.

Shinan no Sai Žw“ģ‚ĢĖ
Increases rate of bodyguard stats gains when they level up. Like your
own generals, your bodyguards will reach maximum stats without any help
from this skill, but this skill helps them reach maximum faster.

Risshi no Sai —§Žu‚ĢĖ
Increases the amount of experience gained (+20% per level). This is
a rare skill. This skill has four levels. Although this might seem 
pointless after you reach Level 50, in fact it still is quite useful,
since every time you max our your experience bar again you still get
the temporary level up bonuses in battle (5 seconds of double attack,
double defense, max speed, and infinite musou).

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BATTLE
The Battle group of skills are a collection of skills that affect your
characters fighting actions. Elemental skills are included in this group;
note that if you do not have any elemental skills learned, you cannot use
your weapon's elements.

Iai ‹‡
Increases attack radius. Very helpful overall, and almost necessary for
characters with short weapons (Ishida Mitsunari, Takeda Shingen, Nene,
etc.)

Hiken ӎΥ
Allows a chance of critical hits when hitting an enemy. Critical hits
are designated by little white flashes of lightning when hitting an
opponent. The chance of a critical hit goes up as the skill level goes
up.

Dohatsu “{”Æ
Increases the rate at which the Musou gauge fills. Extremely helpful.

Rangeki —Œ‚
Increases damage as the combo count goes up. In Sengoku Musou 2 (unlike
in 1), the combo counts all hits against separate enemies, so hit
combos ranging even into the hundreds are not uncommon. 

Iji ˆÓ’n
Makes it harder for your generals to become staggered or dizzied. At higher
levels, they won't flinch if being shot by arrows/bullets (a few exceptions 
exist, such as power shots) and can resist some hits during their charge 
attacks. Also extremely helpful.

Chiryuu ’n—¬
Adds elements to your normal attacks. This does not add to ALL normal
attacks, but rather to the last four hits in your character's S string.
Its usefulness depends on the character as well as which element it is.

Tenryuu “V—¬
Adds elements to your charge attacks. Again, this can be bothersome in
certain cases (lightning and ice interfere with C2s, for instance), so
its usefulness depends on the general and the element.

Shinryuu _—¬
Makes the element during the Musou Hi-ougi (the low-life version of the
Musou Ougi) more powerful. This element is usually fire, although it
can change in some circumstances.

Aun ˆ¢ŒÄ
Makes the element during the Musou Saishuu Ougi (the pair version of the
Musou Ougi) more powerful. This element is usually lightning.

Koran ŒÕ—
Makes the Musou Ougi stronger. This is a rare skill. At level 1, it
simply makes the Musou Ougi do more damage. At level 2, the Musou Ougi
will become the Musou Hi-ougi regardless of current health level (added
fire element + a finisher combo at the end). At level 3, the Musou Ougi
will become the Musou Hi-ougi regardless of current health level, and all
hits become Shura element. This is an extremely powerful skill, especially
at level 3, and can be the difference between having a hard time and
being able to take out generals in one shot.

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HEALING/SPECIAL
This group of skills basically has all of the miscellaneous skills in the
game. Nevertheless, many of them are extremely useful. Etoku and Mekiki
in particular are useful from the very beginning, and should be purchased
ASAP for any general in my opinion.

Yakkatsu –ņŠˆ
Increases amount of gain from health and musou items (+10% per level).

Hachiku ”j’|
Heals your general for every 100 kills. Useful in the Infinite Castle.

Gekitei Œ‚’ū
Increases the abilities of your horse.

Sairin Ä—Õ
Brings your general back to life automatically once if killed. This is
a rare skill.

Seiei ø‰s
Increases amount of gain from health and musou items for your bodyguard.

Etoku ‰ļ“¾
Increases success rate of Steal.

Mekiki –Ś—˜
Increases chance of finding good weapons.

Senkin ē‹ą
Increases amount of money gained (+20% per level). This is a rare skill.
This skill has four levels. This bonus also applies to money you get for
clearing missions.

Reigen —ģŒ±
Increases amount of time temporary powerups are active (+20% per level).
Has no effect on Takeda Shingen's special tech (10 seconds of powerup).

Shingan ^Šį
Shows location of items on the minimap. This is a rare skill. As the
level goes up, the radius of items you can see increases, becoming quite
huge at level 3. This is a very helpful skill when you're farming weapons,
for instance, or if you need some health in a hurry, especially in the
Infinite Castle.

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PERSONAL SKILLS
Each general has one personal skill which they gain upon attaining a
certain level. Personal skills have no inherent levels.

Tenkou Sekka “dŒõĪ‰Ī
Allows entering special tech stance (R1) during charge attacks. In some
cases this means you can cancel the recovery of a charge attack by
entering stance. You don't even have to perform an actual special tech
to cancel your charge. You must hit somebody in order to cancel (if you
whiff you cannot cancel). Learned by Sanada Yukimura and Azai Nagamasa
at Level 20.

Shishi Funjin Ž‚Žq•±v
Allows countering if being hit by pressing Triangle. Undoubtedly the most
broken skill in the game, as you can break almost any combo. Learned by 
Maeda Keiji and Miyamoto Musashi at Level 30.

Kaitou Ranma ‰õ“—–ƒ
Increases the effectiveness of weapon powerup special techs. Learned by
Oda Nobunaga and Tachibana Ginchiyo at Level 20.

Kongou Kengo ‹ą„Œ˜ŒÅ
Allows pushing back of an opponent by pressing Square while blocking.
Learned by Akechi Mitsuhide and Tokugawa Ieyasu at Level 10.

Senri Tengan ē—¢“VŠį
Allows blocking of attacks even from behind. Learned by Uesugi Kenshin
and Naoe Kanetsugu at Level 20.

Seiun no Kokorozashi Ā‰_”VŽu
Allows jumping during charge attacks. This sounds useless at first, but
actually you can do things like cancel the recovery of a charge attack
into a jump, then do a jump attack right away. In fact, you can even cheese
a general to death by knocking them down, then jump charging, cancelling
the jump charge attack with a jump, and then jump charging again, repeating
until the general is dead. You must actually connect with a charge attack
in order to cancel (i.e. no whiffs) Learned by Oichi at Level 30 and Toyotomi 
Hideyoshi at Level 20.

Tenmei Hanten “V–½”½“]
Automatically reflects projectiles if blocked. This is fairly useless
as personal skills go. Learned by Okuni and Ishida Mitsunari at Level 40.

Issai Jintsuu ˆźŽĖ_’Ź
Causes projectile attacks to go through enemies. Learned by Saika Magoichi
and Inahime at Level 30.

Taizan Meidou ‘åŽR–Ā“®
Makes it so that your general is even harder to stagger when their Musou
gauge is full. Combined with Iji Level 3, your general will almost never
stagger. Learned by Takeda Shingen and Shimazu Yoshihiro at Level 40.

Koshi Tantan ŒÕŽ‹’^X
Makes it so that your general gains Musou while blocking. The amount of
Musou gained is proportional to the amount of damage the blocked attack
would've done, so this is very helpful in fighting hyper mode generals, 
etc. Learned by Date Masamune at Level 10 and Nouhime at Level 30.

Utsusemi Œ»¢Œäg
Makes it easier to recover - you can tech earlier than normal. Another 
fairly useless personal skill. Learned by Hattori Hanzou and Nene at Level 
20.

Kouun Ryuusui s‰_—¬…
Allows rolling (R2) during charge attacks. You can use this to cancel
the recovery of charge attacks. Like the other charge cancel skills,
you must hit somebody in order to cancel; no whiffing allowed. Learned by 
Mori Ranmaru and Fuuma Kotarou at Level 30.

Meikyou Shisui –¾‹¾Ž~…
Shortens the guard stun if you guard just before an attack is about to hit
you. Pretty hard to use well. Learned by Honda Tadakatsu and Shima Sakon at
Level 20.


4. RARE SKILLS LOCATIONS

There are six rare skills in the game, Eiketsu no Gi (raises all stats),
Risshi no Sai (increases amount of experience gained), Koran (makes Musou
Ougi more powerful), Sairin (brings general back to life once if killed),
Senkin (increases amount of money gained), and Shingan (can see items on
the minimap). Rare skills cannot be purchased in the shop and must instead
be stolen from certain enemy generals. This section lists where each 
general who possesses these rare skills can be found. The generals always
have the skill no matter what stage you are playing; the stages listed here
are the Free Mode scenarios you need to play to encouter that general as
an enemy. However, the difficulty you are playing on does affect the level
that the skill is; this list is for playing on Hard difficulty.
Note that to steal the level 3 version of a rare skill, you must have at 
least the level 1 version already. Also, you must be playing on Hard 
difficulty or above to steal the level 3 version. Finally, three of the six 
rare skills (Eiketsu no Gi, Risshi no Sai, Senkin) have a fourth level 
obtainable under specific conditions, as described at the end of each
skill's section.

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EIKETSU NO GI ‰pŒ†‚Ģ‹Z
Raises all statistics.

Level 1
Gotou Matabei Œć“”–”•ŗ‰q
   -Osaka Campaign (Tokugawa) ‘åć‚Ģw/“æģŒR
Takigawa Kazumasu ‘źģˆź‰v
   -Attack on Odani Castle (Azai) ¬’JéU—Ŗķ/óˆäE’©‘qŒR
   -Battle of Tedorigawa (Uesugi) ŽčŽęģ‚Ģķ‚¢/ć™ŒR
   -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
   -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
   -Battle of Mikatagahara (Takeda) ŽO•ūƒ–Œ“‚Ģķ‚¢/•“cŒR
Ii Naomasa ˆäˆÉ’¼­
   -Edo Campaign (West) ]ŒĖ‚Ģw/¼ŒR
   -Battle of Komaki Nagakute (Hashiba) ¬–q’·‹vŽč‚Ģķ‚¢/‰HŽÄŒR
Saitou Tomonobu Ä“”’©M
   -Battle of Kawanakajima (Takeda) ģ’†“‡‚Ģķ‚¢/•“cŒR
   -Battle of Tedorigawa (Oda) ŽčŽęģ‚Ģķ‚¢/D“cŒR
Ankokuji Ekei ˆĄ‘Ž›Œbął
   -Conquest of Kyushu (Shimazu) ‹ćBŖ”°/“‡’ĆŒR
   -Battle of Sekigahara (East) ŠÖƒ–Œ“‚Ģķ‚¢/“ŒŒR
Katou Yoshiaki ‰Į“”‰Ć–¾
   -Battle of Sekigahara (West) ŠÖƒ–Œ“‚Ģķ‚¢/¼ŒR
Ookubo Tadasuke ‘å‹v•Ū’‰²
   -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
Tsutsui Junkei “›ˆä‡Œc
   -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
   -Revolt at Honnouji (Oda) –{”\Ž›‚Ģ•Ļ/D“cŒR

Level 2
Oda Nobunaga D“cM’·
   -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
   -Attack on Odani Castle (Azai) ¬’JéU—Ŗķ/óˆäE’©‘qŒR
   -Retreat From Kanegasaki (Azai) ‹ąƒ–č“P‘Žķ/óˆäE’©‘qŒR
   -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
   -Battle of Osaka Harbor (Commoners) ‘åć˜p‚Ģķ‚¢/ˆź”ŹO
   -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
   -Revolt at Honnouji (Akechi) –{”\Ž›‚Ģ•Ļ/–¾’qŒR
Honda Tadakatsu –{‘½’‰Ÿ
   -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
   -Edo Campaign (West) ]ŒĖ‚Ģw/¼ŒR
   -Battle of Komaki Nagakute (Hashiba) ¬–q’·‹vŽč‚Ģķ‚¢/‰HŽÄŒR
   -Battle of Sekigahara (West) ŠÖƒ–Œ“‚Ģķ‚¢/¼ŒR
   -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
   -Battle of Mikatagahara (Takeda) ŽO•ūƒ–Œ“‚Ģķ‚¢/•“cŒR
Ishida Mitsunari Ī“cŽO¬
   -Battle of Komaki Nagakute (Tokugawa) ¬–q’·‹vŽč‚Ģķ‚¢/“æģŒR
   -Defense of Odawara Castle (Houjou) ¬“cŒ“é–h‰qķ(¼)/–kšŒR
   -Conquest of Kyushu (Shimazu) ‹ćBŖ”°/“‡’ĆŒR
   -Battle of Sekigahara (East) ŠÖƒ–Œ“‚Ģķ‚¢/“ŒŒR
   -Battle of Yamazaki (Akechi) ŽRč‚Ģķ‚¢/–¾’qŒR
Takeda Katsuyori •“cŸ—Š
   -Battle of Nagashino (Oda) ’·ŽĀ‚Ģķ‚¢/D“cE“æģŒR

Level 3
Azai Nagamasa óˆä’·­
   -Battle of Anegawa (Oda) Žoģ‚Ģķ‚¢/D“cE“æģŒR
   -Attack on Odani Castle (Oda) ¬’JéU—Ŗķ/D“cŒR
Uesugi Kenshin ć™ŒŖM
   -Battle of Kawanakajima (Takeda) ģ’†“‡‚Ģķ‚¢/•“cŒR
   -Battle of Tedorigawa (Oda) ŽčŽęģ‚Ģķ‚¢/D“cŒR
Sanada Yukimura ^“cK‘ŗ
   -Osaka Campaign (Tokugawa) ‘åć‚Ģw/“æģŒR
   -Battle of Nagashino (Oda) ’·ŽĀ‚Ģķ‚¢/D“cE“æģŒR
Maeda Keiji ‘O“cŒcŽŸ
   -Battle of Shizugatake (Hashiba) ęĖƒ–Šx‚Ģķ‚¢/‰HŽÄŒR
   -Battle of Hasedou (Date) ’·’J“°‚Ģķ‚¢/ˆÉ’BEÅćŒR

Level 4
To unlock this skill for purchase in the shop (10000 Gold) you must clear
the "Ultimate in Infinite" mission (–³ŒĄ‚Ģ‹É‚Ż) in the Infinite Castle,
on 96F. You must clear it with somebody who already has Level 3 Eiketsu
no Gi. This mission is a true 'bonus' mission - the maps for each of the
5 stages are the kanji characters for "Sengoku Musou 2", and all enemies
drop money when hit. There are two generals guarding each floor, each
of whom drop 100 gold. Although you have to fight 2 generals at once,
they aren't in superpowered mode or anything, so compared to earlier
floors this mission should be a breeze. Upon clearing 100F you'll get a
message that you can purchase Level 4 Eiketsu no Gi in the shop. After
this point anybody who has Level 3 can purchase it (you only need to do
the Infinite Castle mission once). 

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RISSHI NO SAI —§Žu‚ĢĖ
Increases amount of experience gained.

Level 1
Ikeda Tsuneoki ’r“cP‹»
   -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
   -Battle of Yamazaki (Akechi) ŽRč‚Ģķ‚¢/–¾’qŒR
Ikeda Terumasa ’r“c‹P­
   -Edo Campaign (West) ]ŒĖ‚Ģw/¼ŒR
   -Defense of Odawara Castle (Houjou) ¬“cŒ“é–h‰qķ(¼)/–kšŒR
   -Battle of Sekigahara (West) ŠÖƒ–Œ“‚Ģķ‚¢/¼ŒR
Date Shigezane ˆÉ’B¬ŽĄ
   -Edo Campaign (West) ]ŒĖ‚Ģw/¼ŒR
Sakakibara Yasumasa åŒ“N­
   -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
   -Defense of Ueda Castle (Sanada) ć“cé–h‰qķ/^“cŒR
   -Edo Campaign (West) ]ŒĖ‚Ģw/¼ŒR
   -Edo Campaign (Uesugi) ]ŒĖ‚Ģw/ć™˜A‡ŒR
   -Retreat From Kanegasaki (Azai) ‹ąƒ–č“P‘Žķ/óˆäE’©‘qŒR
   -Battle of Komaki Nagakute (Hashiba) ¬–q’·‹vŽč‚Ģķ‚¢/‰HŽÄŒR
   -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
Akashi Teruzumi –¾Ī‹ą“o
   -Defense of Ueda Castle (Sanada) ć“cé–h‰qķ/^“cŒR
   -Battle of Sekigahara (East) ŠÖƒ–Œ“‚Ģķ‚¢/“ŒŒR
Naitou Masatoyo “ą“”¹–L
   -Battle of Kawanakajima (Uesugi) ģ’†“‡‚Ģķ‚¢/ć™ŒR
   -Battle of Mikatagahara (Tokugawa) ŽO•ūƒ–Œ“‚Ģķ‚¢/“æģŒR
   -Battle of Nagashino (Oda) ’·ŽĀ‚Ģķ‚¢/D“cE“æģŒR
Shimazu Tadatsune “‡’Ć’‰P
   -Conquest of Kyushu (Toyotomi) ‹ćBŖ”°/–LbŒR
Sanada Masateru ^“c¹‹P
   -Battle of Nagashino (Oda) ’·ŽĀ‚Ģķ‚¢/D“cE“æģŒR
Araki Murashige r–Ų‘ŗd
   -Battle of Osaka Harbor (Commoners) ‘åć˜p‚Ģķ‚¢/ˆź”ŹO
   -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO

Level 2
Toyotomi Hideyoshi –LbG‹g
   -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
   -Attack on Odani Castle (Azai) ¬’JéU—Ŗķ/óˆäE’©‘qŒR
   -Defense of Odawara Castle (Houjou) ¬“cŒ“é–h‰qķ(¼)/–kšŒR
   -Retreat From Kanegasaki (Azai) ‹ąƒ–č“P‘Žķ/óˆäE’©‘qŒR
   -Conquest of Kyushu (Shimazu) ‹ćBŖ”°/“‡’ĆŒR
   -Battle of Komaki Nagakute (Tokugawa) ¬–q’·‹vŽč‚Ģķ‚¢/“æģŒR
   -Battle of Tedorigawa (Uesugi) ŽčŽęģ‚Ģķ‚¢/ć™ŒR
   -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
   -Battle of Osaka Harbor (Commoners) ‘åć˜p‚Ģķ‚¢/ˆź”ŹO
   -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
   -Battle of Yamazaki (Akechi) ŽRč‚Ģķ‚¢/–¾’qŒR
Uesugi Kenshin ć™ŒŖM
   -Battle of Kawanakajima (Takeda) ģ’†“‡‚Ģķ‚¢/•“cŒR
   -Battle of Tedorigawa (Oda) ŽčŽęģ‚Ģķ‚¢/D“cŒR
Kani Saizou ‰ĀŽ™Ė‘ 
   -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
   -Attack on Odani Castle (Azai) ¬’JéU—Ŗķ/óˆäE’©‘qŒR
Sakai Tadatsugu Žšˆä’‰ŽŸ
   -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
   -Battle of Komaki Nagakute (Hashiba) ¬–q’·‹vŽč‚Ģķ‚¢/‰HŽÄŒR
   -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
   -Battle of Mikatagahara (Takeda) ŽO•ūƒ–Œ“‚Ģķ‚¢/•“cŒR
Honda Masanobu –{‘½³M
   -Defense of Ueda Castle (Sanada) ć“cé–h‰qķ/^“cŒR
   -Battle of Komaki Nagakute (Hashiba) ¬–q’·‹vŽč‚Ģķ‚¢/‰HŽÄŒR
Shimazu Yoshihisa “‡’Ć‹`‹v
   -Conquest of Kyushu (Toyotomi) ‹ćBŖ”°/–LbŒR
Shima Sakon “‡¶‹ß
   -Battle of Komaki Nagakute (Tokugawa) ¬–q’·‹vŽč‚Ģķ‚¢/“æģŒR
   -Conquest of Kyushu (Shimazu) ‹ćBŖ”°/“‡’ĆŒR
   -Battle of Sekigahara (East) ŠÖƒ–Œ“‚Ģķ‚¢/“ŒŒR

Level 3
Tokugawa Ieyasu “æģ‰ĘN
   -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
   -Edo Campaign (West) ]ŒĖ‚Ģw/¼ŒR
   -Osaka Campaign (Toyotomi) ‘åć‚Ģw/–LbŒR
   -Retreat From Kanegasaki (Azai) ‹ąƒ–č“P‘Žķ/óˆäE’©‘qŒR
   -Battle of Komaki Nagakute (Hashiba) ¬–q’·‹vŽč‚Ģķ‚¢/‰HŽÄŒR
   -Battle of Sekigahara (West) ŠÖƒ–Œ“‚Ģķ‚¢/¼ŒR
   -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
   -Battle of Mikatagahara (Takeda) ŽO•ūƒ–Œ“‚Ģķ‚¢/•“cŒR
Shibata Katsuie ŽÄ“cŸ‰Ę
   -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
   -Attack on Odani Castle (Azai) ¬’JéU—Ŗķ/óˆäE’©‘qŒR
   -Battle of Shizugatake (Hashiba) ęĖƒ–Šx‚Ģķ‚¢/‰HŽÄŒR
   -Battle of Tedorigawa (Uesugi) ŽčŽęģ‚Ģķ‚¢/ć™ŒR
   -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
   -Battle of Osaka Harbor (Commoners) ‘åć˜p‚Ģķ‚¢/ˆź”ŹO
   -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
Miyamoto Musashi ‹{–{•‘ 
   -Osaka Campaign (Tokugawa) ‘åć‚Ģw/“æģŒR
   -Battle of Sekigahara (East) ŠÖƒ–Œ“‚Ģķ‚¢/“ŒŒR
Takeda Shingen •“cMŒŗ
   -Battle of Kawanakajima (Uesugi) ģ’†“‡‚Ģķ‚¢/ć™ŒR
   -Battle of Mikatagahara (Tokugawa) ŽO•ūƒ–Œ“‚Ģķ‚¢/“æģŒR
Mori Ranmaru X—–ŠŪ
   -Attack on Odani Castle (Azai) ¬’JéU—Ŗķ/óˆäE’©‘qŒR
   -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
   -Battle of Osaka Harbor (Commoners) ‘åć˜p‚Ģķ‚¢/ˆź”ŹO
   -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
   -Revolt at Honnouji (Akechi) –{”\Ž›‚Ģ•Ļ/–¾’qŒR

Level 4
To unlock this skill for purchase in the shop (10000 Gold) you must clear
the "Secret of Success" mission (—§go¢‚ĢŽu ) in the Infinite Castle,
on 86F. You must clear it with somebody who already has Level 3 Risshi
no Sai. This mission involves you training a lowly Kinoshita Toukichirou
initially; eventually he becomes Hashiba Hideyoshi and then Toyotomi
Hideyoshi, with more generals each time. The missions themselves are quite
simple; simply defeat all of Hideyoshi's generals. Upon clearing 90F
you'll get a message that Level 4 Risshi no Sai is available in the
shop. After this point anybody who has Level 3 can purchase it (you only 
need to do the Infinite Castle mission once). 

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KORAN ŒÕ—
Makes the Musou Ougi more powerful.

Level 1
Sakuma Nobumori ²‹vŠŌM·
   -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
   -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
   -Battle of Osaka Harbor (Commoners) ‘åć˜p‚Ģķ‚¢/ˆź”ŹO
   -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
   -Battle of Mikatagahara (Takeda) ŽO•ūƒ–Œ“‚Ģķ‚¢/•“cŒR
Mogami Yoshiaki Åć‹`Œõ
   -Edo Campaign (West) ]ŒĖ‚Ģw/¼ŒR
   -Edo Campaign (Uesugi) ]ŒĖ‚Ģw/ć™˜A‡ŒR
   -Battle of Hasedou (Uesugi) ’·’J“°‚Ģķ‚¢/ć™ŒR
Ishikawa Yasukatsu ĪģNŸ
   -Defense of Ueda Castle (Sanada) ć“cé–h‰qķ/^“cŒR
Hosokawa Tadaoki ×ģ’‰‹»
   -Defense of Odawara Castle (Houjou) ¬“cŒ“é–h‰qķ(¼)/–kšŒR
   -Osaka Campaign (Toyotomi) ‘åć‚Ģw/–LbŒR
   -Battle of Sekigahara (West) ŠÖƒ–Œ“‚Ģķ‚¢/¼ŒR
Kanemori Nagachika ‹ąX’·‹ß
   -Edo Campaign (West) ]ŒĖ‚Ģw/¼ŒR
   -Attack on Odani Castle (Azai) ¬’JéU—Ŗķ/óˆäE’©‘qŒR
   -Battle of Komaki Nagakute (Tokugawa) ¬–q’·‹vŽč‚Ģķ‚¢/“æģŒR
   -Battle of Shizugatake (Hashiba) ęĖƒ–Šx‚Ģķ‚¢/‰HŽÄŒR
   -Battle of Tedorigawa (Uesugi) ŽčŽęģ‚Ģķ‚¢/ć™ŒR
   -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
Honjou Shigenaga –{Æ’z’·
   -Battle of Kawanakajima (Takeda) ģ’†“‡‚Ģķ‚¢/•“cŒR
   -Battle of Tedorigawa (Oda) ŽčŽęģ‚Ģķ‚¢/D“cŒR
Inaba Ittetsu ˆī—tˆź“S
   -Battle of Komaki Nagakute (Tokugawa) ¬–q’·‹vŽč‚Ģķ‚¢/“æģŒR
   -Battle of Tedorigawa (Uesugi) ŽčŽęģ‚Ģķ‚¢/ć™ŒR
Kobayakawa Hideaki ¬‘ģGH
   -Battle of Sekigahara (East) ŠÖƒ–Œ“‚Ģķ‚¢/“ŒŒR
Matsudaira Tadayoshi ¼•½’‰‹g
   -Battle of Sekigahara (West) ŠÖƒ–Œ“‚Ģķ‚¢/¼ŒR
Shimozuma Rairen ‰ŗŠŌ—Š—õ
   -Battle of Osaka Harbor (Oda) ‘åć˜p‚Ģķ‚¢/D“cŒR
Shimozuma Chuukou ‰ŗŠŌ’‡F
   -Battle of Osaka Harbor (Oda) ‘åć˜p‚Ģķ‚¢/D“cŒR
 
Level 2
Asakura Yoshikage ’©‘q‹`Œi
   -Battle of Anegawa (Oda) Žoģ‚Ģķ‚¢/D“cE“æģŒR
   -Attack on Odani Castle (Oda) ¬’JéU—Ŗķ/D“cŒR
Saika Magoichi ŽG‰ź‘·ˆź
   -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
   -Osaka Campaign (Tokugawa) ‘åć‚Ģw/“æģŒR
   -Attack on Saika (Oda) ŽG‰źU‚ß/D“cŒR
   -Battle of Yamazaki (Akechi) ŽRč‚Ģķ‚¢/–¾’qŒR
   -Battle of Osaka Harbor (Oda) ‘åć˜p‚Ģķ‚¢/D“cŒR
Tachibana Ginchiyo —§‰Ōū§ē‘ć
   -Conquest of Kyushu (Shimazu) ‹ćBŖ”°/“‡’ĆŒR
Inahime ˆī•P
   -Defense of Ueda Castle (Sanada) ć“cé–h‰qķ/^“cŒR
   -Edo Campaign (Uesugi) ]ŒĖ‚Ģw/ć™˜A‡ŒR
   -Osaka Campaign (Toyotomi) ‘åć‚Ģw/–LbŒR
   -Battle of Komaki Nagakute (Hashiba) ¬–q’·‹vŽč‚Ģķ‚¢/‰HŽÄŒR
   -Battle of Sekigahara (West) ŠÖƒ–Œ“‚Ģķ‚¢/¼ŒR
Konishi Yukinaga ¬¼s’·
   -Battle of Sekigahara (East) ŠÖƒ–Œ“‚Ģķ‚¢/“ŒŒR
Takenaka Hanbei ’|’†”¼•ŗ‰q
   -Battle of Tedorigawa (Uesugi) ŽčŽęģ‚Ģķ‚¢/ć™
Kurota Kanbei •“cŠÆ•ŗ‰q
   -Defense of Odawara Castle (Houjou) ¬“cŒ“é–h‰qķ(¼)/–kšŒR
   -Battle of Yamazaki (Akechi) ŽRč‚Ģķ‚¢/–¾’qŒR

Level 3
Akechi Mitsuhide –¾’qŒõG
   -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
   -Battle of Tedorigawa (Uesugi) ŽčŽęģ‚Ģķ‚¢/ć™ŒR
   -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
   -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
   -Revolt at Honnouji (Oda) –{”\Ž›‚Ģ•Ļ/D“cŒR
   -Battle of Yamazaki (Toyotomi) ŽRč‚Ģķ‚¢/–LbŒR
Inahime ˆī•P
   -Defense of Ueda Castle (Sanada) ć“cé–h‰qķ/^“cŒR
   -Edo Campaign (Uesugi) ]ŒĖ‚Ģw/ć™˜A‡ŒR
   -Osaka Campaign (Toyotomi) ‘åć‚Ģw/–LbŒR
   -Battle of Komaki Nagakute (Hashiba) ¬–q’·‹vŽč‚Ģķ‚¢/‰HŽÄŒR
   -Battle of Sekigahara (West) ŠÖƒ–Œ“‚Ģķ‚¢/¼ŒR
Hattori Hanzou •ž•””¼‘ 
   -Defense of Ueda Castle (Sanada) ć“cé–h‰qķ/^“cŒR
   -Battle of Komaki Nagakute (Hashiba) ¬–q’·‹vŽč‚Ģķ‚¢/‰HŽÄŒR
   -Battle of Sekigahara (West) ŠÖƒ–Œ“‚Ģķ‚¢/¼ŒR
   -Battle of Mikatagahara (Takeda) ŽO•ūƒ–Œ“‚Ģķ‚¢/•“cŒR
Nene ‚Ė‚Ė
   -Battle of Komaki Nagakute (Tokugawa) ¬–q’·‹vŽč‚Ģķ‚¢/“æģŒR
   -Battle of Yamazaki (Akechi) ŽRč‚Ģķ‚¢/–¾’qŒR

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SAIRIN Ä—Õ
Revives character automatically once if killed.

Level 1
Isono Kazumasa ˆé–ģˆõ¹
   -Battle of Anegawa (Oda) Žoģ‚Ģķ‚¢/D“cE“æģŒR
   -Retreat From Kanegasaki (Oda) ‹ąƒ–č“P‘Žķ/D“cE“æģŒR
Endou Naotsune ‰““”’¼Œo
   -Battle of Anegawa (Oda) Žoģ‚Ģķ‚¢/D“cE“æģŒR
Tokugawa Hidetada “æģG’‰
   -Defense of Ueda Castle (Sanada) ć“cé–h‰qķ/^“cŒR
   -Edo Campaign (West) ]ŒĖ‚Ģw/¼ŒR
   -Edo Campaign (Uesugi) ]ŒĖ‚Ģw/ć™˜A‡ŒR
   -Osaka Campaign (Toyotomi) ‘åć‚Ģw/–LbŒR
Toyotomi Hideyori –LbG—Š
   -Osaka Campaign (Tokugawa) ‘åć‚Ģw/“æģŒR
Houjou Ujinao –kšŽ’¼
   -Attack on Odawara Castle (Toyotomi) ¬“cŒ“éU—Ŗķ(“Œ)/–LbŒR
Ookubo Tadayo ‘å‹v•Ū’‰¢
   -Battle of Komaki Nagakute (Hashiba) ¬–q’·‹vŽč‚Ģķ‚¢/‰HŽÄŒR
   -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
Gamou Ujisato ‰Y¶Ž‹½
   -Attack on Odani Castle (Azai) ¬’JéU—Ŗķ/óˆäE’©‘qŒR
   -Battle of Komaki Nagakute (Tokugawa) ¬–q’·‹vŽč‚Ģķ‚¢/“æģŒR
   -Battle of Osaka Harbor (Commoners) ‘åć˜p‚Ģķ‚¢/ˆź”ŹO
Andou Morinari ˆĄ“”ŽēA
   -Battle of Tedorigawa (Uesugi) ŽčŽęģ‚Ģķ‚¢/ć™ŒR
Onikojima Yatarou ‹S¬“‡–ķ‘¾˜Y
   -Battle of Tedorigawa (Oda) ŽčŽęģ‚Ģķ‚¢/D“cŒR

Level 2
Sanada Yukimura ^“cK‘ŗ
   -Osaka Campaign (Tokugawa) ‘åć‚Ģw/“æģŒR
   -Battle of Nagashino (Oda) ’·ŽĀ‚Ģķ‚¢/D“cE“æģŒR
Hosokawa Tadaoki ×ģ’‰‹»
   -Defense of Odawara Castle (Houjou) ¬“cŒ“é–h‰qķ(¼)/–kšŒR
   -Osaka Campaign (Toyotomi) ‘åć‚Ģw/–LbŒR
   -Battle of Sekigahara (West) ŠÖƒ–Œ“‚Ģķ‚¢/¼ŒR
Chousokabe Motochika ’·@‰ä•”Œ³e
   -Conquest of Kyushu (Shimazu) ‹ćBŖ”°/“‡’ĆŒR
Maeda Toshiie ‘O“c—˜‰Ę
   -Battle of Shizugatake (Hashiba) ęĖƒ–Šx‚Ģķ‚¢/‰HŽÄŒR
   -Battle of Tedorigawa (Uesugi) ŽčŽęģ‚Ģķ‚¢/ć™ŒR
   -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
   -Battle of Osaka Harbor (Commoners) ‘åć˜p‚Ģķ‚¢/ˆź”ŹO
   -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
Fukushima Masanori •Ÿ“‡³‘„
   -Conquest of Kyushu (Shimazu) ‹ćBŖ”°/“‡’ĆŒR
   -Battle of Sekigahara (West) ŠÖƒ–Œ“‚Ģķ‚¢/¼ŒR
Mori Ranmaru X—–ŠŪ
   -Attack on Odani Castle (Azai) ¬’JéU—Ŗķ/óˆäE’©‘qŒR
   -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
   -Battle of Osaka Harbor (Commoners) ‘åć˜p‚Ģķ‚¢/ˆź”ŹO
   -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
   -Revolt at Honnouji (Akechi) –{”\Ž›‚Ģ•Ļ/–¾’qŒR

Level 3
Oda Nobunaga D“cM’·
   -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
   -Attack on Odani Castle (Azai) ¬’JéU—Ŗķ/óˆäE’©‘qŒR
   -Retreat From Kanegasaki (Azai) ‹ąƒ–č“P‘Žķ/óˆäE’©‘qŒR
   -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
   -Battle of Osaka Harbor (Commoners) ‘åć˜p‚Ģķ‚¢/ˆź”ŹO
   -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
   -Revolt at Honnouji (Akechi) –{”\Ž›‚Ģ•Ļ/–¾’qŒR
Honda Tadakatsu –{‘½’‰Ÿ
   -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
   -Edo Campaign (West) ]ŒĖ‚Ģw/¼ŒR
   -Battle of Komaki Nagakute (Hashiba) ¬–q’·‹vŽč‚Ģķ‚¢/‰HŽÄŒR
   -Battle of Sekigahara (West) ŠÖƒ–Œ“‚Ģķ‚¢/¼ŒR
   -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
   -Battle of Mikatagahara (Takeda) ŽO•ūƒ–Œ“‚Ģķ‚¢/•“cŒR
Miyamoto Musashi ‹{–{•‘ 
   -Osaka Campaign (Tokugawa) ‘åć‚Ģw/“æģŒR
   -Battle of Sekigahara (East) ŠÖƒ–Œ“‚Ģķ‚¢/“ŒŒR
Naoe Kanetsugu ’¼]Œ“‘±
   -Battle of Kawanakajima (Takeda) ģ’†“‡‚Ģķ‚¢/•“cŒR
   -Osaka Campaign (Toyotomi) ‘åć‚Ģw/–LbŒR
   -Battle of Tedorigawa (Oda) ŽčŽęģ‚Ģķ‚¢/D“cŒR
   -Battle of Hasedou (Date) ’·’J“°‚Ģķ‚¢/ˆÉ’BEÅćŒR
Tachibana Ginchiyo —§‰Ōū§ē‘ć
   -Conquest of Kyushu (Shimazu) ‹ćBŖ”°/“‡’ĆŒR

----------------------------------------------------------------------------
SENKIN ē‹ą 
Increases amount of money gained.

Level 1
Kaihou Tsunachika ŠC–kje
   -Battle of Anegawa (Oda) Žoģ‚Ģķ‚¢/D“cE“æģŒR
   -Attack on Odani Castle (Oda) ¬’JéU—Ŗķ/D“cŒR
   -Retreat From Kanegasaki (Oda) ‹ąƒ–č“P‘Žķ/D“cE“æģŒR
Ishikawa Kazumasa Īģ”³
   -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
   -Battle of Komaki Nagakute (Hashiba) ¬–q’·‹vŽč‚Ģķ‚¢/‰HŽÄŒR
   -Battle of Mikatagahara (Takeda) ŽO•ūƒ–Œ“‚Ģķ‚¢/•“cŒR
Pandan Emon ”·’c‰E‰q–å
   -Defense of Ueda Castle (Sanada) ć“cé–h‰qķ/^“cŒR
Kuroda Nagamasa •“c’·­
   -Osaka Campaign (Toyotomi) ‘åć‚Ģw/–LbŒR
   -Battle of Sekigahara (West) ŠÖƒ–Œ“‚Ģķ‚¢/¼ŒR
Houjou Ujimasa –kšŽ­
   -Attack on Odawara Castle (Toyotomi) ¬“cŒ“éU—Ŗķ(“Œ)/–LbŒR
Hashiba Hidenaga ‰HŽÄG’·
   -Battle of Komaki Nagakute (Tokugawa) ¬–q’·‹vŽč‚Ģķ‚¢/“æģŒR
   -Battle of Yamazaki (Akechi) ŽRč‚Ģķ‚¢/–¾’qŒR
Saitou Toshimitsu Ä“”—˜ŽO
   -Revolt at Honnouji (Oda) –{”\Ž›‚Ģ•Ļ/D“cŒR

Level 2
Oichi ‚ØŽs
   -Battle of Anegawa (Oda) Žoģ‚Ģķ‚¢/D“cE“æģŒR
   -Battle of Shizugatake (Hashiba) ęĖƒ–Šx‚Ģķ‚¢/‰HŽÄŒR
   -Revolt at Honnouji (Akechi) –{”\Ž›‚Ģ•Ļ/–¾’qŒR
Tokugawa Ieyasu “æģ‰ĘN
   -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
   -Edo Campaign (West) ]ŒĖ‚Ģw/¼ŒR
   -Osaka Campaign (Toyotomi) ‘åć‚Ģw/–LbŒR
   -Retreat From Kanegasaki (Azai) ‹ąƒ–č“P‘Žķ/óˆäE’©‘qŒR
   -Battle of Komaki Nagakute (Hashiba) ¬–q’·‹vŽč‚Ģķ‚¢/‰HŽÄŒR
   -Battle of Sekigahara (West) ŠÖƒ–Œ“‚Ģķ‚¢/¼ŒR
   -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
   -Battle of Mikatagahara (Takeda) ŽO•ūƒ–Œ“‚Ģķ‚¢/•“cŒR
Kousaka Masanobu ‚ā¹M
   -Battle of Kawanakajima (Uesugi) ģ’†“‡‚Ģķ‚¢/ć™ŒR
Katou Kiyomasa ‰Į“”“³
   -Conquest of Kyushu (Shimazu) ‹ćBŖ”°/“‡’ĆŒR
Maeda Keiji ‘O“cŒcŽŸ
   -Battle of Shizugatake (Hashiba) ęĖƒ–Šx‚Ģķ‚¢/‰HŽÄŒR
   -Battle of Hasedou (Date) ’·’J“°‚Ģķ‚¢/ˆÉ’BEÅćŒR
Yoshikawa Hiroie ‹gģL‰Ę
   -Battle of Sekigahara (East) ŠÖƒ–Œ“‚Ģķ‚¢/“ŒŒR
Baba Nobufusa ”nźM–[
   -Battle of Mikatagahara (Tokugawa) ŽO•ūƒ–Œ“‚Ģķ‚¢/“æģŒR
   -Battle of Nagashino (Oda) ’·ŽĀ‚Ģķ‚¢/D“cE“æģŒR

Level 3
Toyotomi Hideyoshi –LbG‹g
   -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
   -Attack on Odani Castle (Azai) ¬’JéU—Ŗķ/óˆäE’©‘qŒR
   -Defense of Odawara Castle (Houjou) ¬“cŒ“é–h‰qķ(¼)/–kšŒR
   -Retreat From Kanegasaki (Azai) ‹ąƒ–č“P‘Žķ/óˆäE’©‘qŒR
   -Conquest of Kyushu (Shimazu) ‹ćBŖ”°/“‡’ĆŒR
   -Battle of Komaki Nagakute (Tokugawa) ¬–q’·‹vŽč‚Ģķ‚¢/“æģŒR
   -Battle of Tedorigawa (Uesugi) ŽčŽęģ‚Ģķ‚¢/ć™ŒR
   -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
   -Battle of Osaka Harbor (Commoners) ‘åć˜p‚Ģķ‚¢/ˆź”ŹO
   -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
   -Battle of Yamazaki (Akechi) ŽRč‚Ģķ‚¢/–¾’qŒR
Saika Magoichi ŽG‰ź‘·ˆź
   -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
   -Osaka Campaign (Tokugawa) ‘åć‚Ģw/“æģŒR
   -Attack on Saika (Oda) ŽG‰źU‚ß/D“cŒR
   -Battle of Yamazaki (Akechi) ŽRč‚Ģķ‚¢/–¾’qŒR
   -Battle of Osaka Harbor (Oda) ‘åć˜p‚Ģķ‚¢/D“cŒR
Date Masamune ˆÉ’B­@
   -Edo Campaign (West) ]ŒĖ‚Ģw/¼ŒR
   -Osaka Campaign (Toyotomi) ‘åć‚Ģw/–LbŒR
Ishida Mitsunari Ī“cŽO¬
   -Battle of Komaki Nagakute (Tokugawa) ¬–q’·‹vŽč‚Ģķ‚¢/“æģŒR
   -Defense of Odawara Castle (Houjou) ¬“cŒ“é–h‰qķ(¼)/–kšŒR
   -Conquest of Kyushu (Shimazu) ‹ćBŖ”°/“‡’ĆŒR
   -Battle of Sekigahara (East) ŠÖƒ–Œ“‚Ģķ‚¢/“ŒŒR
   -Battle of Yamazaki (Akechi) ŽRč‚Ģķ‚¢/–¾’qŒR

Level 4
To unlock this skill for purchase in the shop (10000 Gold) you must clear
the "Secret Tournament" mission (— Œä‘OŽd‡@ŠJĆI) in the Infinite Castle,
on 71F. You must clear it with somebody who already has Level 3 Senkin.
This is a tournament-style mission. On the first floor, you must defeat
three generic generals. On the next two floors, you must again defeat three
generic generals, but with rifle squads or ninjas trying to interfere. On
the fourth floor, you will have to fight 5 generic generals one at a time.
Then on the last floor, you'll need to fight 5 unique generals one at a
time. After defeating the last general, a special exhibition match will
start in which you can fight the last two generals you fought at the same
time. If you do manage to defeat them (no small task), you'll be rewarded
with three extra weapon boxes spawning in the center of the map. However,
you do not need to do the last fight to get Level 4 Senkin (you can just
go up the stairs). Once you reach the stairs, you'll get a message that
Level 4 Senkin is now purchasable in the shop. After this point anybody 
who has Level 3 can purchase it (you only need to do the Infinite Castle 
mission once). 

----------------------------------------------------------------------------
SHINGAN ^Šį
Makes items visible on the minimap.

Level 1
Mori Yoshinari X‰Ā¬
   -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
Niwa Nagahide ’O‰H’·G
   -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
   -Attack on Odani Castle (Azai) ¬’JéU—Ŗķ/óˆäE’©‘qŒR
   -Battle of Tedorigawa (Uesugi) ŽčŽęģ‚Ģķ‚¢/ć™ŒR
   -Battle of Yamazaki (Akechi) ŽRč‚Ģķ‚¢/–¾’qŒR 
   -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
   -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
Miyoshi Masayasu ŽOD­N
   -Defense of Ueda Castle (Sanada) ć“cé–h‰qķ/^“cŒR
Satake Yoshinobu ²’|‹`é
   -Osaka Campaign (Toyotomi) ‘åć‚Ģw/–LbŒR
Atsuji Sadayuki ˆ¢•Ā’åŖ
   -Attack on Odani Castle (Oda) ¬’JéU—Ŗķ/D“cŒR
   -Retreat From Kanegasaki (Oda) ‹ąƒ–č“P‘Žķ/D“cE“æģŒR
   -Battle of Yamazaki (Toyotomi) ŽRč‚Ģķ‚¢/–LbŒR
   -Revolt at Honnouji (Oda) –{”\Ž›‚Ģ•Ļ/D“cŒR
Hori Hidemasa –xG³
   -Retreat From Kanegasaki (Azai) ‹ąƒ–č“P‘Žķ/óˆäE’©‘qŒR
   -Attack on Odani Castle (Azai) ¬’JéU—Ŗķ/óˆäE’©‘qŒR
   -Defense of Odawara Castle (Houjou) ¬“cŒ“é–h‰qķ(¼)/–kšŒR
   -Battle of Komaki Nagakute (Tokugawa) ¬–q’·‹vŽč‚Ģķ‚¢/“æģŒR
   -Battle of Osaka Harbor (Commoners) ‘åć˜p‚Ģķ‚¢/ˆź”ŹO
   -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
   -Battle of Yamazaki (Akechi) ŽRč‚Ģķ‚¢/–¾’qŒR
Takeda Yoshinobu •“c‹`M
   -Battle of Kawanakajima (Uesugi) ģ’†“‡‚Ģķ‚¢/ć™ŒR
Shimazu Iehisa “‡’Ɖʋv
   -Conquest of Kyushu (Toyotomi) ‹ćBŖ”°/–LbŒR
Ukita Hideie ‰FŠģ‘½G‰Ę
   -Defense of Odawara Castle (Houjou) ¬“cŒ“é–h‰qķ(¼)/–kšŒR
   -Battle of Sekigahara (East) ŠÖƒ–Œ“‚Ģķ‚¢/“ŒŒR
Akechi Hidemitsu –¾’qGŒõ
   -Revolt at Honnouji (Oda) –{”\Ž›‚Ģ•Ļ/D“cŒR
   -Battle of Yamazaki (Toyotomi) ŽRč‚Ģķ‚¢/–LbŒR

Level 2
Azai Nagamasa óˆä’·­
   -Battle of Anegawa (Oda) Žoģ‚Ģķ‚¢/D“cE“æģŒR
   -Attack on Odani Castle (Oda) ¬’JéU—Ŗķ/D“cŒR
Niwa Nagahide ’O‰H’·G
   -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
   -Attack on Odani Castle (Azai) ¬’JéU—Ŗķ/óˆäE’©‘qŒR
   -Battle of Tedorigawa (Uesugi) ŽčŽęģ‚Ģķ‚¢/ć™ŒR
   -Battle of Yamazaki (Akechi) ŽRč‚Ģķ‚¢/–¾’qŒR 
   -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
   -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
Sassa Narimasa ²X¬­
   -Battle of Anegawa (Azai)@Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
   -Attack on Odani Castle (Azai) ¬’JéU—Ŗķ/óˆäE’©‘qŒR
   -Battle of Tedorigawa (Uesugi) ŽčŽęģ‚Ģķ‚¢/ć™ŒR
   -Battle of Osaka Harbor (Commoners) ‘åć˜p‚Ģķ‚¢/ˆź”ŹO
   -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
Miyamoto Musashi ‹{–{•‘ 
   -Osaka Campaign (Tokugawa) ‘åć‚Ģw/“æģŒR
   -Battle of Sekigahara (East) ŠÖƒ–Œ“‚Ģķ‚¢/“ŒŒR
Naoe Kanetsugu ’¼]Œ“‘±
   -Battle of Kawanakajima (Takeda) ģ’†“‡‚Ģķ‚¢/•“cŒR
   -Osaka Campaign (Toyotomi) ‘åć‚Ģw/–LbŒR
   -Battle of Tedorigawa (Oda) ŽčŽęģ‚Ģķ‚¢/D“cŒR
   -Battle of Hasedou (Date) ’·’J“°‚Ģķ‚¢/ˆÉ’BEÅćŒR
Ootani Yoshitsugu ‘å’J‹gŒp
   -Defense of Odawara Castle (Houjou) ¬“cŒ“é–h‰qķ(¼)/–kšŒR
   -Battle of Sekigahara (East) ŠÖƒ–Œ“‚Ģķ‚¢/“ŒŒR
Hosokawa Fujitaka ×ģ“”F
   -Attack on Saika ŽG‰źU‚ß/ŽG‰źO

Level 3
Oichi ‚ØŽs
   -Battle of Anegawa (Oda) Žoģ‚Ģķ‚¢/D“cE“æģŒR
   -Battle of Shizugatake (Hashiba) ęĖƒ–Šx‚Ģķ‚¢/‰HŽÄŒR
   -Revolt at Honnouji (Akechi) –{”\Ž›‚Ģ•Ļ/–¾’qŒR
Shimazu Yoshihiro “‡’Ć‹`O
   -Conquest of Kyushu (Toyotomi) ‹ćBŖ”°/–LbŒR
   -Battle of Sekigahara (East) ŠÖƒ–Œ“‚Ģķ‚¢/“ŒŒR
Shima Sakon “‡¶‹ß
   -Battle of Komaki Nagakute (Tokugawa) ¬–q’·‹vŽč‚Ģķ‚¢/“æģŒR
   -Conquest of Kyushu (Shimazu) ‹ćBŖ”°/“‡’ĆŒR
   -Battle of Sekigahara (East) ŠÖƒ–Œ“‚Ģķ‚¢/“ŒŒR
Nouhime ”Z•P
   -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
   -Battle of Osaka Harbor (Commoners) ‘åć˜p‚Ģķ‚¢/ˆź”ŹO
   -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
   -Revolt at Honnouji (Akechi) –{”\Ž›‚Ģ•Ļ/–¾’qŒR


5. CREDITS
Thanks go to:
Koei and Omega Force as usual.

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