hide results

    Skills FAQ by EChang

    Version: 1.1 | Updated: 03/15/06 | Printable Version | Search Guide | Bookmark Guide

    SENGOKU MUSOU 2
    (SAMURAI WARRIORS 2)
    SKILLS FAQ
       by Edward Chang (chang dot 459 at osu dot edu)
    v1.1 (3-15-06)
    
    Revision History
    v1.1 (3-15-06)
       Added methods to get the Level 4 skills, expanded notes for some of the
       skills.
    
    v1.0 (3-14-06)
       First version.
    
    TABLE OF CONTENTS
    1. Introduction
    2. Skills Basics
    3. Skills List
       -Statistics
       -Growth
       -Battle
       -Healing/Special
       -Personal Skills
    4. Rare Skills Locations
    5. Credits
    
    
    1. INTRODUCTION
    
    This is a guide for Koei/Omega Force's action game Sengoku Musou 2. 
    Sengoku Musou 2 is the sequel to the popular Sengoku Musou, known in
    America/Europe as Samurai Warriors. Sengoku Musou 2 adds many new
    characters and features to the franchise.
    
    Sengoku Musou 2 has a newly revamped skills system that replaces the old
    skills and item systems from Sengoku Musou 1. Each general now has
    their own list of skills that expands as they gain levels, buy them
    from a shop, or steal them from enemy generals. This guide lists all of
    the skills in the game and explains how to obtain them.
    
    This FAQ makes use of SJIS encoding in order to display Japanese
    characters. I included this feature so that if you do not know
    Japanese, you can easily match up the characters on your TV screen
    to the characters in this guide. You will need to have support for
    viewing Japanese characters on your computer, however. Newer versions
    of Windows should have it built in; otherwise, you'll either need to
    get a program like NJStar Communicator, or you'll need to get 
    Japanese character support for Internet Explorer and open this file 
    in IE instead of Notepad/Wordpad. Go up to View and select Encoding,
    then pick Japanese (Auto-Select) to view the characters properly.
    
    The only website authorized to post this FAQ is www.gamefaqs.com. If 
    you see this document elsewhere, not only are they posting without my 
    permission, but they likely do not have the most current version of this 
    FAQ. Emails to me asking questions already answered in the FAQ, even if 
    the answers are not in the version you are reading, will be deleted 
    without response.
    
    
    2. SKILLS BASICS
    
    SKILLS OVERVIEW
    The new skills system in Sengoku Musou 2 replaces the old skills system
    in Sengoku Musou 1 as well as the equippable items system. Bonuses such
    as plusses to health and attack that used to be handled by equipped
    items are now also under the skills system. 
    
    There are four major categories of skills. Each general also has a personal
    that they gain by levelling up. Each skill except the personal skill has 
    three levels (a few have 4), with each skill becoming more effective at 
    higher levels. There are no 'skill trees' like in Sengoku Musou 1, so there 
    are no prerequisites to learning particular skills. To see what skills a 
    general currently has learned, select 'Personal Preparation' (gŽx“x) from 
    the battle preparation screen, then select 'Equip Skill' (‹Z”\‘•”õ). You 
    can have as many skills equipped on a general as you would like; you can 
    also turn off a skill if you should so choose (by pressing Square while 
    highlighting that skill on the skill screen.)
    
    OBTAINING SKILLS
    The simplest way to obtain skills is to buy them from the shop, under
    the heading 'Learn Skills' (‹Z”\Žę“¾). When you select this you'll see
    the four categories of skills, and a random selection of skills from
    each category will be available for you to purchase. When purchasing
    skills, you must have the previous level of skill, so if you do not have
    a skill at level 1 you cannot purchase the level 2 version of that skill.
    The cost of each skill depends on the level as well as the type of
    general you are buying skills for. A power-type general such as Maeda
    Keiji will be able to buy skills related to attack and such much more
    cheaply than a speed-type general like Nene; conversely, Nene will be 
    able to buy skills related to movement speed at a cheaper price than
    Maeda Keiji. The probability that a skill will show up in the shop's list
    in the first place is also related to the general's type.
    
    A second way to earn skills is to level up. Every 5 levels, your general
    will learn a skill automatically if they do not already have that skill.
    At a specific level (10, 20, 30, or 40, depending on the general) they
    will also learn their personal skill. The personal skill cannot be
    obtained in any other fashion.
    
    Finally, a third way to obtain skills is to 'Steal' them from enemy
    generals. If you defeat a general, there is a chance that you can steal
    a skill that that general possesses. You can see what skills a general
    possesses on the battle preparation screen by selecting General Info
    (•«ī•ń). There are also so-called 'Rare Skills' that can ONLY be
    obtained by stealing them from enemy generals. When stealing a skill, 
    you can 'skip' levels; for instance, you can steal a level 2 skill from
    a general without knowing the level 1 version. However, to steal a level
    3 skill you do need at least the level 1 version.
    
    Again, there is only a chance that you will steal a skill; factors such
    as your general's Luck stat play a role. Other factors are defeating
    the general quickly and not taking much damage. Luckily you can manipulate 
    the save/load feature to maximize your stealing abilities. Simply save just
    before finishing off a general (“r’†•Ū‘¶ and then Save ‹L˜^ from the menu.).
    Of course, don't do this if you've already taken a lot of damage.
    If you succeed at stealing, great. If not, soft reset (Start+Select)
    and try again.
    
    
    3. SKILLS LIST
    
    The four major categories of skills are Statistics (”\—Ķ’l), Growth
    (¬’·), Battle (ķ“¬), and Healing/Special (‰ń•œE“ĮŽź). There is
    also the Personal skill for each general (ŒÅ—L). This section 
    describes each skill's effect; again, in general, the higher the level
    of the skill, the more effective the skill is.
    
    ----------------------------------------------------------------------------
    STATISTICS
    The Statistics group of skills mostly replaces the equippable items from
    Sengoku Musou 1. These skills simply give bonuses to your generals' 
    statistics. Since there is no limit to how many skills you can equip,
    unlike in Sengoku Musou 1 you can always have bonuses to all of your
    skills, making this group of skills fairly effective.
    
    Tanshin no Gi ’bg‚Ģ‹Z
    Increases maximum Life.
    
    Renshin no Gi —ūS‚Ģ‹Z
    Increases maximum Musou. Note that this skill will not change the number
    of Musou gauges your general has; if your general currently has 2.9 Musou
    gauges, and they equip this skill, they will not have 3 Musou gauges, but 
    remain at 2.9 Musou gauges (with each gauge being slightly longer). 
    
    Moukou no Gi –ŅU‚Ģ‹Z
    Increases Attack.
    
    Kenshu no Gi Œ˜Žē‚Ģ‹Z
    Increases Defense.
    
    Kisen no Gi ‹Rķ‚Ģ‹Z
    Increases Mounted (unlike Sengoku Musou 1, Mounted Attack and Mounted
    Defense are now considered together as just one skill.)
    
    Shunsoku no Gi r‘«‚Ģ‹Z
    Increases Speed.
    
    Hiten no Gi ”ņ“V‚Ģ‹Z
    Increases Jump.
    
    Kaiun no Gi ŠJ‰^‚Ģ‹Z
    Increases Luck.
    
    Shinan no Gi Žw“ģ‚Ģ‹Z
    Increases all bodyguard stats.
    
    Eiketsu no Gi ‰pŒ†‚Ģ‹Z
    Increases all stats. This is a rare skill. This skill has four levels.
    
    ----------------------------------------------------------------------------
    GROWTH
    The Growth group of skills increases the rate at which your general's base
    statistics improve at level up. It should be noted that the max level is
    50, and that your general will max out their stats by the time they reach
    level 50 without any help from these skills, and in the slim chance that
    they don't you can continue to gain stats past level 50, so technically 
    there is no need to ever purchase a Growth skill; however, they WILL allow 
    your characters to reach their stat maximums faster, so if you aren't 
    trying to save money they are quite effective.
    
    Tanshin no Sai ’bg‚ĢĖ
    Increases rate of Life gain at level up.
    
    Renshin no Sai ˜BS‚ĢĖ
    Increases rate of Musou gain at level up. Note that unlike previous Musou
    games, there is no disadvantage to having longer Musou gauges, since your
    general can always perform a level 1 Musou Ougi if they so desire. Indeed,
    some generals have very powerful level 3 Musou Ougis, so this can be a
    good investment.
    
    Moukou no Sai –ŅU‚ĢĖ
    Increase rate of Attack gain at level up.
    
    Kenshu no Sai Œ˜Žē‚ĢĖ
    Increases rate of Defense gain at level up.
    
    Kisen no Sai ‹Rķ‚ĢĖ
    Increase rate of Mounted gain at level up.
    
    Shunsoku no Sai r‘«‚ĢĖ
    Increases rate of Speed gain at level up.
    
    Hiten no Sai ”ņ“V‚ĢĖ
    Increases rate of Jump gain at level up.
    
    Kaiun no Sai ŠJ‰^‚ĢĖ
    Increases rate of Luck gain at level up.
    
    Shinan no Sai Žw“ģ‚ĢĖ
    Increases rate of bodyguard stats gains when they level up. Like your
    own generals, your bodyguards will reach maximum stats without any help
    from this skill, but this skill helps them reach maximum faster.
    
    Risshi no Sai —§Žu‚ĢĖ
    Increases the amount of experience gained (+20% per level). This is
    a rare skill. This skill has four levels. Although this might seem 
    pointless after you reach Level 50, in fact it still is quite useful,
    since every time you max our your experience bar again you still get
    the temporary level up bonuses in battle (5 seconds of double attack,
    double defense, max speed, and infinite musou).
    
    ----------------------------------------------------------------------------
    BATTLE
    The Battle group of skills are a collection of skills that affect your
    characters fighting actions. Elemental skills are included in this group;
    note that if you do not have any elemental skills learned, you cannot use
    your weapon's elements.
    
    Iai ‹‡
    Increases attack radius. Very helpful overall, and almost necessary for
    characters with short weapons (Ishida Mitsunari, Takeda Shingen, Nene,
    etc.)
    
    Hiken ӎΥ
    Allows a chance of critical hits when hitting an enemy. Critical hits
    are designated by little white flashes of lightning when hitting an
    opponent. The chance of a critical hit goes up as the skill level goes
    up.
    
    Dohatsu “{”Æ
    Increases the rate at which the Musou gauge fills. Extremely helpful.
    
    Rangeki —Œ‚
    Increases damage as the combo count goes up. In Sengoku Musou 2 (unlike
    in 1), the combo counts all hits against separate enemies, so hit
    combos ranging even into the hundreds are not uncommon. 
    
    Iji ˆÓ’n
    Makes it harder for your generals to become staggered or dizzied. At higher
    levels, they won't flinch if being shot by arrows/bullets (a few exceptions 
    exist, such as power shots) and can resist some hits during their charge 
    attacks. Also extremely helpful.
    
    Chiryuu ’n—¬
    Adds elements to your normal attacks. This does not add to ALL normal
    attacks, but rather to the last four hits in your character's S string.
    Its usefulness depends on the character as well as which element it is.
    
    Tenryuu “V—¬
    Adds elements to your charge attacks. Again, this can be bothersome in
    certain cases (lightning and ice interfere with C2s, for instance), so
    its usefulness depends on the general and the element.
    
    Shinryuu _—¬
    Makes the element during the Musou Hi-ougi (the low-life version of the
    Musou Ougi) more powerful. This element is usually fire, although it
    can change in some circumstances.
    
    Aun ˆ¢ŒÄ
    Makes the element during the Musou Saishuu Ougi (the pair version of the
    Musou Ougi) more powerful. This element is usually lightning.
    
    Koran ŒÕ—
    Makes the Musou Ougi stronger. This is a rare skill. At level 1, it
    simply makes the Musou Ougi do more damage. At level 2, the Musou Ougi
    will become the Musou Hi-ougi regardless of current health level (added
    fire element + a finisher combo at the end). At level 3, the Musou Ougi
    will become the Musou Hi-ougi regardless of current health level, and all
    hits become Shura element. This is an extremely powerful skill, especially
    at level 3, and can be the difference between having a hard time and
    being able to take out generals in one shot.
    
    ----------------------------------------------------------------------------
    HEALING/SPECIAL
    This group of skills basically has all of the miscellaneous skills in the
    game. Nevertheless, many of them are extremely useful. Etoku and Mekiki
    in particular are useful from the very beginning, and should be purchased
    ASAP for any general in my opinion.
    
    Yakkatsu –ņŠˆ
    Increases amount of gain from health and musou items (+10% per level).
    
    Hachiku ”j’|
    Heals your general for every 100 kills. Useful in the Infinite Castle.
    
    Gekitei Œ‚’ū
    Increases the abilities of your horse.
    
    Sairin Ä—Õ
    Brings your general back to life automatically once if killed. This is
    a rare skill.
    
    Seiei ø‰s
    Increases amount of gain from health and musou items for your bodyguard.
    
    Etoku ‰ļ“¾
    Increases success rate of Steal.
    
    Mekiki –Ś—˜
    Increases chance of finding good weapons.
    
    Senkin ē‹ą
    Increases amount of money gained (+20% per level). This is a rare skill.
    This skill has four levels. This bonus also applies to money you get for
    clearing missions.
    
    Reigen —ģŒ±
    Increases amount of time temporary powerups are active (+20% per level).
    Has no effect on Takeda Shingen's special tech (10 seconds of powerup).
    
    Shingan ^Šį
    Shows location of items on the minimap. This is a rare skill. As the
    level goes up, the radius of items you can see increases, becoming quite
    huge at level 3. This is a very helpful skill when you're farming weapons,
    for instance, or if you need some health in a hurry, especially in the
    Infinite Castle.
    
    ----------------------------------------------------------------------------
    PERSONAL SKILLS
    Each general has one personal skill which they gain upon attaining a
    certain level. Personal skills have no inherent levels.
    
    Tenkou Sekka “dŒõĪ‰Ī
    Allows entering special tech stance (R1) during charge attacks. In some
    cases this means you can cancel the recovery of a charge attack by
    entering stance. You don't even have to perform an actual special tech
    to cancel your charge. You must hit somebody in order to cancel (if you
    whiff you cannot cancel). Learned by Sanada Yukimura and Azai Nagamasa
    at Level 20.
    
    Shishi Funjin Ž‚Žq•±v
    Allows countering if being hit by pressing Triangle. Undoubtedly the most
    broken skill in the game, as you can break almost any combo. Learned by 
    Maeda Keiji and Miyamoto Musashi at Level 30.
    
    Kaitou Ranma ‰õ“—–ƒ
    Increases the effectiveness of weapon powerup special techs. Learned by
    Oda Nobunaga and Tachibana Ginchiyo at Level 20.
    
    Kongou Kengo ‹ą„Œ˜ŒÅ
    Allows pushing back of an opponent by pressing Square while blocking.
    Learned by Akechi Mitsuhide and Tokugawa Ieyasu at Level 10.
    
    Senri Tengan ē—¢“VŠį
    Allows blocking of attacks even from behind. Learned by Uesugi Kenshin
    and Naoe Kanetsugu at Level 20.
    
    Seiun no Kokorozashi Ā‰_”VŽu
    Allows jumping during charge attacks. This sounds useless at first, but
    actually you can do things like cancel the recovery of a charge attack
    into a jump, then do a jump attack right away. In fact, you can even cheese
    a general to death by knocking them down, then jump charging, cancelling
    the jump charge attack with a jump, and then jump charging again, repeating
    until the general is dead. You must actually connect with a charge attack
    in order to cancel (i.e. no whiffs) Learned by Oichi at Level 30 and Toyotomi 
    Hideyoshi at Level 20.
    
    Tenmei Hanten “V–½”½“]
    Automatically reflects projectiles if blocked. This is fairly useless
    as personal skills go. Learned by Okuni and Ishida Mitsunari at Level 40.
    
    Issai Jintsuu ˆźŽĖ_’Ź
    Causes projectile attacks to go through enemies. Learned by Saika Magoichi
    and Inahime at Level 30.
    
    Taizan Meidou ‘åŽR–Ā“®
    Makes it so that your general is even harder to stagger when their Musou
    gauge is full. Combined with Iji Level 3, your general will almost never
    stagger. Learned by Takeda Shingen and Shimazu Yoshihiro at Level 40.
    
    Koshi Tantan ŒÕŽ‹’^X
    Makes it so that your general gains Musou while blocking. The amount of
    Musou gained is proportional to the amount of damage the blocked attack
    would've done, so this is very helpful in fighting hyper mode generals, 
    etc. Learned by Date Masamune at Level 10 and Nouhime at Level 30.
    
    Utsusemi Œ»¢Œäg
    Makes it easier to recover - you can tech earlier than normal. Another 
    fairly useless personal skill. Learned by Hattori Hanzou and Nene at Level 
    20.
    
    Kouun Ryuusui s‰_—¬…
    Allows rolling (R2) during charge attacks. You can use this to cancel
    the recovery of charge attacks. Like the other charge cancel skills,
    you must hit somebody in order to cancel; no whiffing allowed. Learned by 
    Mori Ranmaru and Fuuma Kotarou at Level 30.
    
    Meikyou Shisui –¾‹¾Ž~…
    Shortens the guard stun if you guard just before an attack is about to hit
    you. Pretty hard to use well. Learned by Honda Tadakatsu and Shima Sakon at
    Level 20.
    
    
    4. RARE SKILLS LOCATIONS
    
    There are six rare skills in the game, Eiketsu no Gi (raises all stats),
    Risshi no Sai (increases amount of experience gained), Koran (makes Musou
    Ougi more powerful), Sairin (brings general back to life once if killed),
    Senkin (increases amount of money gained), and Shingan (can see items on
    the minimap). Rare skills cannot be purchased in the shop and must instead
    be stolen from certain enemy generals. This section lists where each 
    general who possesses these rare skills can be found. The generals always
    have the skill no matter what stage you are playing; the stages listed here
    are the Free Mode scenarios you need to play to encouter that general as
    an enemy. However, the difficulty you are playing on does affect the level
    that the skill is; this list is for playing on Hard difficulty.
    Note that to steal the level 3 version of a rare skill, you must have at 
    least the level 1 version already. Also, you must be playing on Hard 
    difficulty or above to steal the level 3 version. Finally, three of the six 
    rare skills (Eiketsu no Gi, Risshi no Sai, Senkin) have a fourth level 
    obtainable under specific conditions, as described at the end of each
    skill's section.
    
    ----------------------------------------------------------------------------
    EIKETSU NO GI ‰pŒ†‚Ģ‹Z
    Raises all statistics.
    
    Level 1
    Gotou Matabei Œć“”–”•ŗ‰q
       -Osaka Campaign (Tokugawa) ‘åć‚Ģw/“æģŒR
    Takigawa Kazumasu ‘źģˆź‰v
       -Attack on Odani Castle (Azai) ¬’JéU—Ŗķ/óˆäE’©‘qŒR
       -Battle of Tedorigawa (Uesugi) ŽčŽęģ‚Ģķ‚¢/ć™ŒR
       -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
       -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
       -Battle of Mikatagahara (Takeda) ŽO•ūƒ–Œ“‚Ģķ‚¢/•“cŒR
    Ii Naomasa ˆäˆÉ’¼­
       -Edo Campaign (West) ]ŒĖ‚Ģw/¼ŒR
       -Battle of Komaki Nagakute (Hashiba) ¬–q’·‹vŽč‚Ģķ‚¢/‰HŽÄŒR
    Saitou Tomonobu Ä“”’©M
       -Battle of Kawanakajima (Takeda) ģ’†“‡‚Ģķ‚¢/•“cŒR
       -Battle of Tedorigawa (Oda) ŽčŽęģ‚Ģķ‚¢/D“cŒR
    Ankokuji Ekei ˆĄ‘Ž›Œbął
       -Conquest of Kyushu (Shimazu) ‹ćBŖ”°/“‡’ĆŒR
       -Battle of Sekigahara (East) ŠÖƒ–Œ“‚Ģķ‚¢/“ŒŒR
    Katou Yoshiaki ‰Į“”‰Ć–¾
       -Battle of Sekigahara (West) ŠÖƒ–Œ“‚Ģķ‚¢/¼ŒR
    Ookubo Tadasuke ‘å‹v•Ū’‰²
       -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
    Tsutsui Junkei “›ˆä‡Œc
       -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
       -Revolt at Honnouji (Oda) –{”\Ž›‚Ģ•Ļ/D“cŒR
    
    Level 2
    Oda Nobunaga D“cM’·
       -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
       -Attack on Odani Castle (Azai) ¬’JéU—Ŗķ/óˆäE’©‘qŒR
       -Retreat From Kanegasaki (Azai) ‹ąƒ–č“P‘Žķ/óˆäE’©‘qŒR
       -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
       -Battle of Osaka Harbor (Commoners) ‘åć˜p‚Ģķ‚¢/ˆź”ŹO
       -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
       -Revolt at Honnouji (Akechi) –{”\Ž›‚Ģ•Ļ/–¾’qŒR
    Honda Tadakatsu –{‘½’‰Ÿ
       -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
       -Edo Campaign (West) ]ŒĖ‚Ģw/¼ŒR
       -Battle of Komaki Nagakute (Hashiba) ¬–q’·‹vŽč‚Ģķ‚¢/‰HŽÄŒR
       -Battle of Sekigahara (West) ŠÖƒ–Œ“‚Ģķ‚¢/¼ŒR
       -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
       -Battle of Mikatagahara (Takeda) ŽO•ūƒ–Œ“‚Ģķ‚¢/•“cŒR
    Ishida Mitsunari Ī“cŽO¬
       -Battle of Komaki Nagakute (Tokugawa) ¬–q’·‹vŽč‚Ģķ‚¢/“æģŒR
       -Defense of Odawara Castle (Houjou) ¬“cŒ“é–h‰qķ(¼)/–kšŒR
       -Conquest of Kyushu (Shimazu) ‹ćBŖ”°/“‡’ĆŒR
       -Battle of Sekigahara (East) ŠÖƒ–Œ“‚Ģķ‚¢/“ŒŒR
       -Battle of Yamazaki (Akechi) ŽRč‚Ģķ‚¢/–¾’qŒR
    Takeda Katsuyori •“cŸ—Š
       -Battle of Nagashino (Oda) ’·ŽĀ‚Ģķ‚¢/D“cE“æģŒR
    
    Level 3
    Azai Nagamasa óˆä’·­
       -Battle of Anegawa (Oda) Žoģ‚Ģķ‚¢/D“cE“æģŒR
       -Attack on Odani Castle (Oda) ¬’JéU—Ŗķ/D“cŒR
    Uesugi Kenshin ć™ŒŖM
       -Battle of Kawanakajima (Takeda) ģ’†“‡‚Ģķ‚¢/•“cŒR
       -Battle of Tedorigawa (Oda) ŽčŽęģ‚Ģķ‚¢/D“cŒR
    Sanada Yukimura ^“cK‘ŗ
       -Osaka Campaign (Tokugawa) ‘åć‚Ģw/“æģŒR
       -Battle of Nagashino (Oda) ’·ŽĀ‚Ģķ‚¢/D“cE“æģŒR
    Maeda Keiji ‘O“cŒcŽŸ
       -Battle of Shizugatake (Hashiba) ęĖƒ–Šx‚Ģķ‚¢/‰HŽÄŒR
       -Battle of Hasedou (Date) ’·’J“°‚Ģķ‚¢/ˆÉ’BEÅćŒR
    
    Level 4
    To unlock this skill for purchase in the shop (10000 Gold) you must clear
    the "Ultimate in Infinite" mission (–³ŒĄ‚Ģ‹É‚Ż) in the Infinite Castle,
    on 96F. You must clear it with somebody who already has Level 3 Eiketsu
    no Gi. This mission is a true 'bonus' mission - the maps for each of the
    5 stages are the kanji characters for "Sengoku Musou 2", and all enemies
    drop money when hit. There are two generals guarding each floor, each
    of whom drop 100 gold. Although you have to fight 2 generals at once,
    they aren't in superpowered mode or anything, so compared to earlier
    floors this mission should be a breeze. Upon clearing 100F you'll get a
    message that you can purchase Level 4 Eiketsu no Gi in the shop. After
    this point anybody who has Level 3 can purchase it (you only need to do
    the Infinite Castle mission once). 
    
    ----------------------------------------------------------------------------
    RISSHI NO SAI —§Žu‚ĢĖ
    Increases amount of experience gained.
    
    Level 1
    Ikeda Tsuneoki ’r“cP‹»
       -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
       -Battle of Yamazaki (Akechi) ŽRč‚Ģķ‚¢/–¾’qŒR
    Ikeda Terumasa ’r“c‹P­
       -Edo Campaign (West) ]ŒĖ‚Ģw/¼ŒR
       -Defense of Odawara Castle (Houjou) ¬“cŒ“é–h‰qķ(¼)/–kšŒR
       -Battle of Sekigahara (West) ŠÖƒ–Œ“‚Ģķ‚¢/¼ŒR
    Date Shigezane ˆÉ’B¬ŽĄ
       -Edo Campaign (West) ]ŒĖ‚Ģw/¼ŒR
    Sakakibara Yasumasa åŒ“N­
       -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
       -Defense of Ueda Castle (Sanada) ć“cé–h‰qķ/^“cŒR
       -Edo Campaign (West) ]ŒĖ‚Ģw/¼ŒR
       -Edo Campaign (Uesugi) ]ŒĖ‚Ģw/ć™˜A‡ŒR
       -Retreat From Kanegasaki (Azai) ‹ąƒ–č“P‘Žķ/óˆäE’©‘qŒR
       -Battle of Komaki Nagakute (Hashiba) ¬–q’·‹vŽč‚Ģķ‚¢/‰HŽÄŒR
       -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
    Akashi Teruzumi –¾Ī‹ą“o
       -Defense of Ueda Castle (Sanada) ć“cé–h‰qķ/^“cŒR
       -Battle of Sekigahara (East) ŠÖƒ–Œ“‚Ģķ‚¢/“ŒŒR
    Naitou Masatoyo “ą“”¹–L
       -Battle of Kawanakajima (Uesugi) ģ’†“‡‚Ģķ‚¢/ć™ŒR
       -Battle of Mikatagahara (Tokugawa) ŽO•ūƒ–Œ“‚Ģķ‚¢/“æģŒR
       -Battle of Nagashino (Oda) ’·ŽĀ‚Ģķ‚¢/D“cE“æģŒR
    Shimazu Tadatsune “‡’Ć’‰P
       -Conquest of Kyushu (Toyotomi) ‹ćBŖ”°/–LbŒR
    Sanada Masateru ^“c¹‹P
       -Battle of Nagashino (Oda) ’·ŽĀ‚Ģķ‚¢/D“cE“æģŒR
    Araki Murashige r–Ų‘ŗd
       -Battle of Osaka Harbor (Commoners) ‘åć˜p‚Ģķ‚¢/ˆź”ŹO
       -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
    
    Level 2
    Toyotomi Hideyoshi –LbG‹g
       -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
       -Attack on Odani Castle (Azai) ¬’JéU—Ŗķ/óˆäE’©‘qŒR
       -Defense of Odawara Castle (Houjou) ¬“cŒ“é–h‰qķ(¼)/–kšŒR
       -Retreat From Kanegasaki (Azai) ‹ąƒ–č“P‘Žķ/óˆäE’©‘qŒR
       -Conquest of Kyushu (Shimazu) ‹ćBŖ”°/“‡’ĆŒR
       -Battle of Komaki Nagakute (Tokugawa) ¬–q’·‹vŽč‚Ģķ‚¢/“æģŒR
       -Battle of Tedorigawa (Uesugi) ŽčŽęģ‚Ģķ‚¢/ć™ŒR
       -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
       -Battle of Osaka Harbor (Commoners) ‘åć˜p‚Ģķ‚¢/ˆź”ŹO
       -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
       -Battle of Yamazaki (Akechi) ŽRč‚Ģķ‚¢/–¾’qŒR
    Uesugi Kenshin ć™ŒŖM
       -Battle of Kawanakajima (Takeda) ģ’†“‡‚Ģķ‚¢/•“cŒR
       -Battle of Tedorigawa (Oda) ŽčŽęģ‚Ģķ‚¢/D“cŒR
    Kani Saizou ‰ĀŽ™Ė‘ 
       -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
       -Attack on Odani Castle (Azai) ¬’JéU—Ŗķ/óˆäE’©‘qŒR
    Sakai Tadatsugu Žšˆä’‰ŽŸ
       -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
       -Battle of Komaki Nagakute (Hashiba) ¬–q’·‹vŽč‚Ģķ‚¢/‰HŽÄŒR
       -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
       -Battle of Mikatagahara (Takeda) ŽO•ūƒ–Œ“‚Ģķ‚¢/•“cŒR
    Honda Masanobu –{‘½³M
       -Defense of Ueda Castle (Sanada) ć“cé–h‰qķ/^“cŒR
       -Battle of Komaki Nagakute (Hashiba) ¬–q’·‹vŽč‚Ģķ‚¢/‰HŽÄŒR
    Shimazu Yoshihisa “‡’Ć‹`‹v
       -Conquest of Kyushu (Toyotomi) ‹ćBŖ”°/–LbŒR
    Shima Sakon “‡¶‹ß
       -Battle of Komaki Nagakute (Tokugawa) ¬–q’·‹vŽč‚Ģķ‚¢/“æģŒR
       -Conquest of Kyushu (Shimazu) ‹ćBŖ”°/“‡’ĆŒR
       -Battle of Sekigahara (East) ŠÖƒ–Œ“‚Ģķ‚¢/“ŒŒR
    
    Level 3
    Tokugawa Ieyasu “æģ‰ĘN
       -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
       -Edo Campaign (West) ]ŒĖ‚Ģw/¼ŒR
       -Osaka Campaign (Toyotomi) ‘åć‚Ģw/–LbŒR
       -Retreat From Kanegasaki (Azai) ‹ąƒ–č“P‘Žķ/óˆäE’©‘qŒR
       -Battle of Komaki Nagakute (Hashiba) ¬–q’·‹vŽč‚Ģķ‚¢/‰HŽÄŒR
       -Battle of Sekigahara (West) ŠÖƒ–Œ“‚Ģķ‚¢/¼ŒR
       -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
       -Battle of Mikatagahara (Takeda) ŽO•ūƒ–Œ“‚Ģķ‚¢/•“cŒR
    Shibata Katsuie ŽÄ“cŸ‰Ę
       -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
       -Attack on Odani Castle (Azai) ¬’JéU—Ŗķ/óˆäE’©‘qŒR
       -Battle of Shizugatake (Hashiba) ęĖƒ–Šx‚Ģķ‚¢/‰HŽÄŒR
       -Battle of Tedorigawa (Uesugi) ŽčŽęģ‚Ģķ‚¢/ć™ŒR
       -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
       -Battle of Osaka Harbor (Commoners) ‘åć˜p‚Ģķ‚¢/ˆź”ŹO
       -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
    Miyamoto Musashi ‹{–{•‘ 
       -Osaka Campaign (Tokugawa) ‘åć‚Ģw/“æģŒR
       -Battle of Sekigahara (East) ŠÖƒ–Œ“‚Ģķ‚¢/“ŒŒR
    Takeda Shingen •“cMŒŗ
       -Battle of Kawanakajima (Uesugi) ģ’†“‡‚Ģķ‚¢/ć™ŒR
       -Battle of Mikatagahara (Tokugawa) ŽO•ūƒ–Œ“‚Ģķ‚¢/“æģŒR
    Mori Ranmaru X—–ŠŪ
       -Attack on Odani Castle (Azai) ¬’JéU—Ŗķ/óˆäE’©‘qŒR
       -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
       -Battle of Osaka Harbor (Commoners) ‘åć˜p‚Ģķ‚¢/ˆź”ŹO
       -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
       -Revolt at Honnouji (Akechi) –{”\Ž›‚Ģ•Ļ/–¾’qŒR
    
    Level 4
    To unlock this skill for purchase in the shop (10000 Gold) you must clear
    the "Secret of Success" mission (—§go¢‚ĢŽu ) in the Infinite Castle,
    on 86F. You must clear it with somebody who already has Level 3 Risshi
    no Sai. This mission involves you training a lowly Kinoshita Toukichirou
    initially; eventually he becomes Hashiba Hideyoshi and then Toyotomi
    Hideyoshi, with more generals each time. The missions themselves are quite
    simple; simply defeat all of Hideyoshi's generals. Upon clearing 90F
    you'll get a message that Level 4 Risshi no Sai is available in the
    shop. After this point anybody who has Level 3 can purchase it (you only 
    need to do the Infinite Castle mission once). 
    
    ----------------------------------------------------------------------------
    KORAN ŒÕ—
    Makes the Musou Ougi more powerful.
    
    Level 1
    Sakuma Nobumori ²‹vŠŌM·
       -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
       -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
       -Battle of Osaka Harbor (Commoners) ‘åć˜p‚Ģķ‚¢/ˆź”ŹO
       -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
       -Battle of Mikatagahara (Takeda) ŽO•ūƒ–Œ“‚Ģķ‚¢/•“cŒR
    Mogami Yoshiaki Åć‹`Œõ
       -Edo Campaign (West) ]ŒĖ‚Ģw/¼ŒR
       -Edo Campaign (Uesugi) ]ŒĖ‚Ģw/ć™˜A‡ŒR
       -Battle of Hasedou (Uesugi) ’·’J“°‚Ģķ‚¢/ć™ŒR
    Ishikawa Yasukatsu ĪģNŸ
       -Defense of Ueda Castle (Sanada) ć“cé–h‰qķ/^“cŒR
    Hosokawa Tadaoki ×ģ’‰‹»
       -Defense of Odawara Castle (Houjou) ¬“cŒ“é–h‰qķ(¼)/–kšŒR
       -Osaka Campaign (Toyotomi) ‘åć‚Ģw/–LbŒR
       -Battle of Sekigahara (West) ŠÖƒ–Œ“‚Ģķ‚¢/¼ŒR
    Kanemori Nagachika ‹ąX’·‹ß
       -Edo Campaign (West) ]ŒĖ‚Ģw/¼ŒR
       -Attack on Odani Castle (Azai) ¬’JéU—Ŗķ/óˆäE’©‘qŒR
       -Battle of Komaki Nagakute (Tokugawa) ¬–q’·‹vŽč‚Ģķ‚¢/“æģŒR
       -Battle of Shizugatake (Hashiba) ęĖƒ–Šx‚Ģķ‚¢/‰HŽÄŒR
       -Battle of Tedorigawa (Uesugi) ŽčŽęģ‚Ģķ‚¢/ć™ŒR
       -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
    Honjou Shigenaga –{Æ’z’·
       -Battle of Kawanakajima (Takeda) ģ’†“‡‚Ģķ‚¢/•“cŒR
       -Battle of Tedorigawa (Oda) ŽčŽęģ‚Ģķ‚¢/D“cŒR
    Inaba Ittetsu ˆī—tˆź“S
       -Battle of Komaki Nagakute (Tokugawa) ¬–q’·‹vŽč‚Ģķ‚¢/“æģŒR
       -Battle of Tedorigawa (Uesugi) ŽčŽęģ‚Ģķ‚¢/ć™ŒR
    Kobayakawa Hideaki ¬‘ģGH
       -Battle of Sekigahara (East) ŠÖƒ–Œ“‚Ģķ‚¢/“ŒŒR
    Matsudaira Tadayoshi ¼•½’‰‹g
       -Battle of Sekigahara (West) ŠÖƒ–Œ“‚Ģķ‚¢/¼ŒR
    Shimozuma Rairen ‰ŗŠŌ—Š—õ
       -Battle of Osaka Harbor (Oda) ‘åć˜p‚Ģķ‚¢/D“cŒR
    Shimozuma Chuukou ‰ŗŠŌ’‡F
       -Battle of Osaka Harbor (Oda) ‘åć˜p‚Ģķ‚¢/D“cŒR
     
    Level 2
    Asakura Yoshikage ’©‘q‹`Œi
       -Battle of Anegawa (Oda) Žoģ‚Ģķ‚¢/D“cE“æģŒR
       -Attack on Odani Castle (Oda) ¬’JéU—Ŗķ/D“cŒR
    Saika Magoichi ŽG‰ź‘·ˆź
       -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
       -Osaka Campaign (Tokugawa) ‘åć‚Ģw/“æģŒR
       -Attack on Saika (Oda) ŽG‰źU‚ß/D“cŒR
       -Battle of Yamazaki (Akechi) ŽRč‚Ģķ‚¢/–¾’qŒR
       -Battle of Osaka Harbor (Oda) ‘åć˜p‚Ģķ‚¢/D“cŒR
    Tachibana Ginchiyo —§‰Ōū§ē‘ć
       -Conquest of Kyushu (Shimazu) ‹ćBŖ”°/“‡’ĆŒR
    Inahime ˆī•P
       -Defense of Ueda Castle (Sanada) ć“cé–h‰qķ/^“cŒR
       -Edo Campaign (Uesugi) ]ŒĖ‚Ģw/ć™˜A‡ŒR
       -Osaka Campaign (Toyotomi) ‘åć‚Ģw/–LbŒR
       -Battle of Komaki Nagakute (Hashiba) ¬–q’·‹vŽč‚Ģķ‚¢/‰HŽÄŒR
       -Battle of Sekigahara (West) ŠÖƒ–Œ“‚Ģķ‚¢/¼ŒR
    Konishi Yukinaga ¬¼s’·
       -Battle of Sekigahara (East) ŠÖƒ–Œ“‚Ģķ‚¢/“ŒŒR
    Takenaka Hanbei ’|’†”¼•ŗ‰q
       -Battle of Tedorigawa (Uesugi) ŽčŽęģ‚Ģķ‚¢/ć™
    Kurota Kanbei •“cŠÆ•ŗ‰q
       -Defense of Odawara Castle (Houjou) ¬“cŒ“é–h‰qķ(¼)/–kšŒR
       -Battle of Yamazaki (Akechi) ŽRč‚Ģķ‚¢/–¾’qŒR
    
    Level 3
    Akechi Mitsuhide –¾’qŒõG
       -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
       -Battle of Tedorigawa (Uesugi) ŽčŽęģ‚Ģķ‚¢/ć™ŒR
       -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
       -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
       -Revolt at Honnouji (Oda) –{”\Ž›‚Ģ•Ļ/D“cŒR
       -Battle of Yamazaki (Toyotomi) ŽRč‚Ģķ‚¢/–LbŒR
    Inahime ˆī•P
       -Defense of Ueda Castle (Sanada) ć“cé–h‰qķ/^“cŒR
       -Edo Campaign (Uesugi) ]ŒĖ‚Ģw/ć™˜A‡ŒR
       -Osaka Campaign (Toyotomi) ‘åć‚Ģw/–LbŒR
       -Battle of Komaki Nagakute (Hashiba) ¬–q’·‹vŽč‚Ģķ‚¢/‰HŽÄŒR
       -Battle of Sekigahara (West) ŠÖƒ–Œ“‚Ģķ‚¢/¼ŒR
    Hattori Hanzou •ž•””¼‘ 
       -Defense of Ueda Castle (Sanada) ć“cé–h‰qķ/^“cŒR
       -Battle of Komaki Nagakute (Hashiba) ¬–q’·‹vŽč‚Ģķ‚¢/‰HŽÄŒR
       -Battle of Sekigahara (West) ŠÖƒ–Œ“‚Ģķ‚¢/¼ŒR
       -Battle of Mikatagahara (Takeda) ŽO•ūƒ–Œ“‚Ģķ‚¢/•“cŒR
    Nene ‚Ė‚Ė
       -Battle of Komaki Nagakute (Tokugawa) ¬–q’·‹vŽč‚Ģķ‚¢/“æģŒR
       -Battle of Yamazaki (Akechi) ŽRč‚Ģķ‚¢/–¾’qŒR
    
    ----------------------------------------------------------------------------
    SAIRIN Ä—Õ
    Revives character automatically once if killed.
    
    Level 1
    Isono Kazumasa ˆé–ģˆõ¹
       -Battle of Anegawa (Oda) Žoģ‚Ģķ‚¢/D“cE“æģŒR
       -Retreat From Kanegasaki (Oda) ‹ąƒ–č“P‘Žķ/D“cE“æģŒR
    Endou Naotsune ‰““”’¼Œo
       -Battle of Anegawa (Oda) Žoģ‚Ģķ‚¢/D“cE“æģŒR
    Tokugawa Hidetada “æģG’‰
       -Defense of Ueda Castle (Sanada) ć“cé–h‰qķ/^“cŒR
       -Edo Campaign (West) ]ŒĖ‚Ģw/¼ŒR
       -Edo Campaign (Uesugi) ]ŒĖ‚Ģw/ć™˜A‡ŒR
       -Osaka Campaign (Toyotomi) ‘åć‚Ģw/–LbŒR
    Toyotomi Hideyori –LbG—Š
       -Osaka Campaign (Tokugawa) ‘åć‚Ģw/“æģŒR
    Houjou Ujinao –kšŽ’¼
       -Attack on Odawara Castle (Toyotomi) ¬“cŒ“éU—Ŗķ(“Œ)/–LbŒR
    Ookubo Tadayo ‘å‹v•Ū’‰¢
       -Battle of Komaki Nagakute (Hashiba) ¬–q’·‹vŽč‚Ģķ‚¢/‰HŽÄŒR
       -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
    Gamou Ujisato ‰Y¶Ž‹½
       -Attack on Odani Castle (Azai) ¬’JéU—Ŗķ/óˆäE’©‘qŒR
       -Battle of Komaki Nagakute (Tokugawa) ¬–q’·‹vŽč‚Ģķ‚¢/“æģŒR
       -Battle of Osaka Harbor (Commoners) ‘åć˜p‚Ģķ‚¢/ˆź”ŹO
    Andou Morinari ˆĄ“”ŽēA
       -Battle of Tedorigawa (Uesugi) ŽčŽęģ‚Ģķ‚¢/ć™ŒR
    Onikojima Yatarou ‹S¬“‡–ķ‘¾˜Y
       -Battle of Tedorigawa (Oda) ŽčŽęģ‚Ģķ‚¢/D“cŒR
    
    Level 2
    Sanada Yukimura ^“cK‘ŗ
       -Osaka Campaign (Tokugawa) ‘åć‚Ģw/“æģŒR
       -Battle of Nagashino (Oda) ’·ŽĀ‚Ģķ‚¢/D“cE“æģŒR
    Hosokawa Tadaoki ×ģ’‰‹»
       -Defense of Odawara Castle (Houjou) ¬“cŒ“é–h‰qķ(¼)/–kšŒR
       -Osaka Campaign (Toyotomi) ‘åć‚Ģw/–LbŒR
       -Battle of Sekigahara (West) ŠÖƒ–Œ“‚Ģķ‚¢/¼ŒR
    Chousokabe Motochika ’·@‰ä•”Œ³e
       -Conquest of Kyushu (Shimazu) ‹ćBŖ”°/“‡’ĆŒR
    Maeda Toshiie ‘O“c—˜‰Ę
       -Battle of Shizugatake (Hashiba) ęĖƒ–Šx‚Ģķ‚¢/‰HŽÄŒR
       -Battle of Tedorigawa (Uesugi) ŽčŽęģ‚Ģķ‚¢/ć™ŒR
       -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
       -Battle of Osaka Harbor (Commoners) ‘åć˜p‚Ģķ‚¢/ˆź”ŹO
       -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
    Fukushima Masanori •Ÿ“‡³‘„
       -Conquest of Kyushu (Shimazu) ‹ćBŖ”°/“‡’ĆŒR
       -Battle of Sekigahara (West) ŠÖƒ–Œ“‚Ģķ‚¢/¼ŒR
    Mori Ranmaru X—–ŠŪ
       -Attack on Odani Castle (Azai) ¬’JéU—Ŗķ/óˆäE’©‘qŒR
       -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
       -Battle of Osaka Harbor (Commoners) ‘åć˜p‚Ģķ‚¢/ˆź”ŹO
       -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
       -Revolt at Honnouji (Akechi) –{”\Ž›‚Ģ•Ļ/–¾’qŒR
    
    Level 3
    Oda Nobunaga D“cM’·
       -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
       -Attack on Odani Castle (Azai) ¬’JéU—Ŗķ/óˆäE’©‘qŒR
       -Retreat From Kanegasaki (Azai) ‹ąƒ–č“P‘Žķ/óˆäE’©‘qŒR
       -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
       -Battle of Osaka Harbor (Commoners) ‘åć˜p‚Ģķ‚¢/ˆź”ŹO
       -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
       -Revolt at Honnouji (Akechi) –{”\Ž›‚Ģ•Ļ/–¾’qŒR
    Honda Tadakatsu –{‘½’‰Ÿ
       -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
       -Edo Campaign (West) ]ŒĖ‚Ģw/¼ŒR
       -Battle of Komaki Nagakute (Hashiba) ¬–q’·‹vŽč‚Ģķ‚¢/‰HŽÄŒR
       -Battle of Sekigahara (West) ŠÖƒ–Œ“‚Ģķ‚¢/¼ŒR
       -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
       -Battle of Mikatagahara (Takeda) ŽO•ūƒ–Œ“‚Ģķ‚¢/•“cŒR
    Miyamoto Musashi ‹{–{•‘ 
       -Osaka Campaign (Tokugawa) ‘åć‚Ģw/“æģŒR
       -Battle of Sekigahara (East) ŠÖƒ–Œ“‚Ģķ‚¢/“ŒŒR
    Naoe Kanetsugu ’¼]Œ“‘±
       -Battle of Kawanakajima (Takeda) ģ’†“‡‚Ģķ‚¢/•“cŒR
       -Osaka Campaign (Toyotomi) ‘åć‚Ģw/–LbŒR
       -Battle of Tedorigawa (Oda) ŽčŽęģ‚Ģķ‚¢/D“cŒR
       -Battle of Hasedou (Date) ’·’J“°‚Ģķ‚¢/ˆÉ’BEÅćŒR
    Tachibana Ginchiyo —§‰Ōū§ē‘ć
       -Conquest of Kyushu (Shimazu) ‹ćBŖ”°/“‡’ĆŒR
    
    ----------------------------------------------------------------------------
    SENKIN ē‹ą 
    Increases amount of money gained.
    
    Level 1
    Kaihou Tsunachika ŠC–kje
       -Battle of Anegawa (Oda) Žoģ‚Ģķ‚¢/D“cE“æģŒR
       -Attack on Odani Castle (Oda) ¬’JéU—Ŗķ/D“cŒR
       -Retreat From Kanegasaki (Oda) ‹ąƒ–č“P‘Žķ/D“cE“æģŒR
    Ishikawa Kazumasa Īģ”³
       -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
       -Battle of Komaki Nagakute (Hashiba) ¬–q’·‹vŽč‚Ģķ‚¢/‰HŽÄŒR
       -Battle of Mikatagahara (Takeda) ŽO•ūƒ–Œ“‚Ģķ‚¢/•“cŒR
    Pandan Emon ”·’c‰E‰q–å
       -Defense of Ueda Castle (Sanada) ć“cé–h‰qķ/^“cŒR
    Kuroda Nagamasa •“c’·­
       -Osaka Campaign (Toyotomi) ‘åć‚Ģw/–LbŒR
       -Battle of Sekigahara (West) ŠÖƒ–Œ“‚Ģķ‚¢/¼ŒR
    Houjou Ujimasa –kšŽ­
       -Attack on Odawara Castle (Toyotomi) ¬“cŒ“éU—Ŗķ(“Œ)/–LbŒR
    Hashiba Hidenaga ‰HŽÄG’·
       -Battle of Komaki Nagakute (Tokugawa) ¬–q’·‹vŽč‚Ģķ‚¢/“æģŒR
       -Battle of Yamazaki (Akechi) ŽRč‚Ģķ‚¢/–¾’qŒR
    Saitou Toshimitsu Ä“”—˜ŽO
       -Revolt at Honnouji (Oda) –{”\Ž›‚Ģ•Ļ/D“cŒR
    
    Level 2
    Oichi ‚ØŽs
       -Battle of Anegawa (Oda) Žoģ‚Ģķ‚¢/D“cE“æģŒR
       -Battle of Shizugatake (Hashiba) ęĖƒ–Šx‚Ģķ‚¢/‰HŽÄŒR
       -Revolt at Honnouji (Akechi) –{”\Ž›‚Ģ•Ļ/–¾’qŒR
    Tokugawa Ieyasu “æģ‰ĘN
       -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
       -Edo Campaign (West) ]ŒĖ‚Ģw/¼ŒR
       -Osaka Campaign (Toyotomi) ‘åć‚Ģw/–LbŒR
       -Retreat From Kanegasaki (Azai) ‹ąƒ–č“P‘Žķ/óˆäE’©‘qŒR
       -Battle of Komaki Nagakute (Hashiba) ¬–q’·‹vŽč‚Ģķ‚¢/‰HŽÄŒR
       -Battle of Sekigahara (West) ŠÖƒ–Œ“‚Ģķ‚¢/¼ŒR
       -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
       -Battle of Mikatagahara (Takeda) ŽO•ūƒ–Œ“‚Ģķ‚¢/•“cŒR
    Kousaka Masanobu ‚ā¹M
       -Battle of Kawanakajima (Uesugi) ģ’†“‡‚Ģķ‚¢/ć™ŒR
    Katou Kiyomasa ‰Į“”“³
       -Conquest of Kyushu (Shimazu) ‹ćBŖ”°/“‡’ĆŒR
    Maeda Keiji ‘O“cŒcŽŸ
       -Battle of Shizugatake (Hashiba) ęĖƒ–Šx‚Ģķ‚¢/‰HŽÄŒR
       -Battle of Hasedou (Date) ’·’J“°‚Ģķ‚¢/ˆÉ’BEÅćŒR
    Yoshikawa Hiroie ‹gģL‰Ę
       -Battle of Sekigahara (East) ŠÖƒ–Œ“‚Ģķ‚¢/“ŒŒR
    Baba Nobufusa ”nźM–[
       -Battle of Mikatagahara (Tokugawa) ŽO•ūƒ–Œ“‚Ģķ‚¢/“æģŒR
       -Battle of Nagashino (Oda) ’·ŽĀ‚Ģķ‚¢/D“cE“æģŒR
    
    Level 3
    Toyotomi Hideyoshi –LbG‹g
       -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
       -Attack on Odani Castle (Azai) ¬’JéU—Ŗķ/óˆäE’©‘qŒR
       -Defense of Odawara Castle (Houjou) ¬“cŒ“é–h‰qķ(¼)/–kšŒR
       -Retreat From Kanegasaki (Azai) ‹ąƒ–č“P‘Žķ/óˆäE’©‘qŒR
       -Conquest of Kyushu (Shimazu) ‹ćBŖ”°/“‡’ĆŒR
       -Battle of Komaki Nagakute (Tokugawa) ¬–q’·‹vŽč‚Ģķ‚¢/“æģŒR
       -Battle of Tedorigawa (Uesugi) ŽčŽęģ‚Ģķ‚¢/ć™ŒR
       -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
       -Battle of Osaka Harbor (Commoners) ‘åć˜p‚Ģķ‚¢/ˆź”ŹO
       -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
       -Battle of Yamazaki (Akechi) ŽRč‚Ģķ‚¢/–¾’qŒR
    Saika Magoichi ŽG‰ź‘·ˆź
       -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
       -Osaka Campaign (Tokugawa) ‘åć‚Ģw/“æģŒR
       -Attack on Saika (Oda) ŽG‰źU‚ß/D“cŒR
       -Battle of Yamazaki (Akechi) ŽRč‚Ģķ‚¢/–¾’qŒR
       -Battle of Osaka Harbor (Oda) ‘åć˜p‚Ģķ‚¢/D“cŒR
    Date Masamune ˆÉ’B­@
       -Edo Campaign (West) ]ŒĖ‚Ģw/¼ŒR
       -Osaka Campaign (Toyotomi) ‘åć‚Ģw/–LbŒR
    Ishida Mitsunari Ī“cŽO¬
       -Battle of Komaki Nagakute (Tokugawa) ¬–q’·‹vŽč‚Ģķ‚¢/“æģŒR
       -Defense of Odawara Castle (Houjou) ¬“cŒ“é–h‰qķ(¼)/–kšŒR
       -Conquest of Kyushu (Shimazu) ‹ćBŖ”°/“‡’ĆŒR
       -Battle of Sekigahara (East) ŠÖƒ–Œ“‚Ģķ‚¢/“ŒŒR
       -Battle of Yamazaki (Akechi) ŽRč‚Ģķ‚¢/–¾’qŒR
    
    Level 4
    To unlock this skill for purchase in the shop (10000 Gold) you must clear
    the "Secret Tournament" mission (— Œä‘OŽd‡@ŠJĆI) in the Infinite Castle,
    on 71F. You must clear it with somebody who already has Level 3 Senkin.
    This is a tournament-style mission. On the first floor, you must defeat
    three generic generals. On the next two floors, you must again defeat three
    generic generals, but with rifle squads or ninjas trying to interfere. On
    the fourth floor, you will have to fight 5 generic generals one at a time.
    Then on the last floor, you'll need to fight 5 unique generals one at a
    time. After defeating the last general, a special exhibition match will
    start in which you can fight the last two generals you fought at the same
    time. If you do manage to defeat them (no small task), you'll be rewarded
    with three extra weapon boxes spawning in the center of the map. However,
    you do not need to do the last fight to get Level 4 Senkin (you can just
    go up the stairs). Once you reach the stairs, you'll get a message that
    Level 4 Senkin is now purchasable in the shop. After this point anybody 
    who has Level 3 can purchase it (you only need to do the Infinite Castle 
    mission once). 
    
    ----------------------------------------------------------------------------
    SHINGAN ^Šį
    Makes items visible on the minimap.
    
    Level 1
    Mori Yoshinari X‰Ā¬
       -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
    Niwa Nagahide ’O‰H’·G
       -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
       -Attack on Odani Castle (Azai) ¬’JéU—Ŗķ/óˆäE’©‘qŒR
       -Battle of Tedorigawa (Uesugi) ŽčŽęģ‚Ģķ‚¢/ć™ŒR
       -Battle of Yamazaki (Akechi) ŽRč‚Ģķ‚¢/–¾’qŒR 
       -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
       -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
    Miyoshi Masayasu ŽOD­N
       -Defense of Ueda Castle (Sanada) ć“cé–h‰qķ/^“cŒR
    Satake Yoshinobu ²’|‹`é
       -Osaka Campaign (Toyotomi) ‘åć‚Ģw/–LbŒR
    Atsuji Sadayuki ˆ¢•Ā’åŖ
       -Attack on Odani Castle (Oda) ¬’JéU—Ŗķ/D“cŒR
       -Retreat From Kanegasaki (Oda) ‹ąƒ–č“P‘Žķ/D“cE“æģŒR
       -Battle of Yamazaki (Toyotomi) ŽRč‚Ģķ‚¢/–LbŒR
       -Revolt at Honnouji (Oda) –{”\Ž›‚Ģ•Ļ/D“cŒR
    Hori Hidemasa –xG³
       -Retreat From Kanegasaki (Azai) ‹ąƒ–č“P‘Žķ/óˆäE’©‘qŒR
       -Attack on Odani Castle (Azai) ¬’JéU—Ŗķ/óˆäE’©‘qŒR
       -Defense of Odawara Castle (Houjou) ¬“cŒ“é–h‰qķ(¼)/–kšŒR
       -Battle of Komaki Nagakute (Tokugawa) ¬–q’·‹vŽč‚Ģķ‚¢/“æģŒR
       -Battle of Osaka Harbor (Commoners) ‘åć˜p‚Ģķ‚¢/ˆź”ŹO
       -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
       -Battle of Yamazaki (Akechi) ŽRč‚Ģķ‚¢/–¾’qŒR
    Takeda Yoshinobu •“c‹`M
       -Battle of Kawanakajima (Uesugi) ģ’†“‡‚Ģķ‚¢/ć™ŒR
    Shimazu Iehisa “‡’Ɖʋv
       -Conquest of Kyushu (Toyotomi) ‹ćBŖ”°/–LbŒR
    Ukita Hideie ‰FŠģ‘½G‰Ę
       -Defense of Odawara Castle (Houjou) ¬“cŒ“é–h‰qķ(¼)/–kšŒR
       -Battle of Sekigahara (East) ŠÖƒ–Œ“‚Ģķ‚¢/“ŒŒR
    Akechi Hidemitsu –¾’qGŒõ
       -Revolt at Honnouji (Oda) –{”\Ž›‚Ģ•Ļ/D“cŒR
       -Battle of Yamazaki (Toyotomi) ŽRč‚Ģķ‚¢/–LbŒR
    
    Level 2
    Azai Nagamasa óˆä’·­
       -Battle of Anegawa (Oda) Žoģ‚Ģķ‚¢/D“cE“æģŒR
       -Attack on Odani Castle (Oda) ¬’JéU—Ŗķ/D“cŒR
    Niwa Nagahide ’O‰H’·G
       -Battle of Anegawa (Azai) Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
       -Attack on Odani Castle (Azai) ¬’JéU—Ŗķ/óˆäE’©‘qŒR
       -Battle of Tedorigawa (Uesugi) ŽčŽęģ‚Ģķ‚¢/ć™ŒR
       -Battle of Yamazaki (Akechi) ŽRč‚Ģķ‚¢/–¾’qŒR 
       -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
       -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
    Sassa Narimasa ²X¬­
       -Battle of Anegawa (Azai)@Žoģ‚Ģķ‚¢/óˆäE’©‘qŒR
       -Attack on Odani Castle (Azai) ¬’JéU—Ŗķ/óˆäE’©‘qŒR
       -Battle of Tedorigawa (Uesugi) ŽčŽęģ‚Ģķ‚¢/ć™ŒR
       -Battle of Osaka Harbor (Commoners) ‘åć˜p‚Ģķ‚¢/ˆź”ŹO
       -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
    Miyamoto Musashi ‹{–{•‘ 
       -Osaka Campaign (Tokugawa) ‘åć‚Ģw/“æģŒR
       -Battle of Sekigahara (East) ŠÖƒ–Œ“‚Ģķ‚¢/“ŒŒR
    Naoe Kanetsugu ’¼]Œ“‘±
       -Battle of Kawanakajima (Takeda) ģ’†“‡‚Ģķ‚¢/•“cŒR
       -Osaka Campaign (Toyotomi) ‘åć‚Ģw/–LbŒR
       -Battle of Tedorigawa (Oda) ŽčŽęģ‚Ģķ‚¢/D“cŒR
       -Battle of Hasedou (Date) ’·’J“°‚Ģķ‚¢/ˆÉ’BEÅćŒR
    Ootani Yoshitsugu ‘å’J‹gŒp
       -Defense of Odawara Castle (Houjou) ¬“cŒ“é–h‰qķ(¼)/–kšŒR
       -Battle of Sekigahara (East) ŠÖƒ–Œ“‚Ģķ‚¢/“ŒŒR
    Hosokawa Fujitaka ×ģ“”F
       -Attack on Saika ŽG‰źU‚ß/ŽG‰źO
    
    Level 3
    Oichi ‚ØŽs
       -Battle of Anegawa (Oda) Žoģ‚Ģķ‚¢/D“cE“æģŒR
       -Battle of Shizugatake (Hashiba) ęĖƒ–Šx‚Ģķ‚¢/‰HŽÄŒR
       -Revolt at Honnouji (Akechi) –{”\Ž›‚Ģ•Ļ/–¾’qŒR
    Shimazu Yoshihiro “‡’Ć‹`O
       -Conquest of Kyushu (Toyotomi) ‹ćBŖ”°/–LbŒR
       -Battle of Sekigahara (East) ŠÖƒ–Œ“‚Ģķ‚¢/“ŒŒR
    Shima Sakon “‡¶‹ß
       -Battle of Komaki Nagakute (Tokugawa) ¬–q’·‹vŽč‚Ģķ‚¢/“æģŒR
       -Conquest of Kyushu (Shimazu) ‹ćBŖ”°/“‡’ĆŒR
       -Battle of Sekigahara (East) ŠÖƒ–Œ“‚Ģķ‚¢/“ŒŒR
    Nouhime ”Z•P
       -Battle of Nagashino (Takeda) ’·ŽĀ‚Ģķ‚¢/•“cŒR
       -Battle of Osaka Harbor (Commoners) ‘åć˜p‚Ģķ‚¢/ˆź”ŹO
       -Attack on Saika (Saika) ŽG‰źU‚ß/ŽG‰źO
       -Revolt at Honnouji (Akechi) –{”\Ž›‚Ģ•Ļ/–¾’qŒR
    
    
    5. CREDITS
    Thanks go to:
    Koei and Omega Force as usual.
    
    The only website authorized to post this FAQ is www.gamefaqs.com. If 
    you see this document elsewhere, not only are they posting without my 
    permission, but they likely do not have the most current version of this 
    FAQ. Emails to me asking questions already answered in the FAQ, even if 
    the answers are not in the version you are reading, will be deleted 
    without response.
    
    This FAQ Copyright 2006 to Edward Chang. Redistribution in any form,
    including reprinting in electronic or print media, without express
    permission of the author is strictly forbidden.