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    Drahmin by mohfanatics

    Updated: 02/14/07 | Printable Version | Search This Guide

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                                TABLE OF CONTENTS
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    1   About Drahmin
          I     Drahmin bio
          II    Drahmin's Costumes
    2   Playing as Drahmin
          I     Hung gar
          II    Iron club
          III   Special Moves
          IV    Fatalities
          V     Kombos
    3  In depth Move review
          I     Hung gar
          II    Iron Club
          III   Special Moves
    4   A Final word
    
    
    
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                                      About Drahmin
                *************************************************
    
    
    -------------
    About Drahmin
    -------------
    
    WARNING: Spoilers are going to be unveiled in this section.
    If you don't want to spoil Drahmin's story for yourself, I
    suggest you skip past this section of the FAQ.
    
    Origin: Netherealm (Oni)
    Alignment:Evil
    Allies: Moloch, Shang tsung
    Foes:Scorpion
    Fighting Styles: Hung gar, Iron club
    
    
    ----------------------------
       Drahmins's Costumes
    ----------------------------
    
    
    
    
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                                 Playing as Drahmin
                *************************************************
    
    
    Abreviations
    
    1  Square
    2  Triangle
    3  X
    4  O
    ,  Followed By
    +  At same time
    --------
    Hung gar
    --------
    
    Hung gar is The fighting style that Reptile Used in
    MK: Deadly Alliance and also for Baraka in MK: Deception.
    
    
    Krusty Claws:                 1
    Double Claw Strike:           B + 1
    Leg Punch:                    D + 1
    chameleon Palm:               2
    Razor Nails:                  B + 2
    oni-cut:                      D + 2
    Twisting Kick:                3
    Turning Low Foot:             B + 3
    Quick Shin Kick:              F + 3
    Low Kick:                     D + 3
    Twisting Sidekick:            4
    Roundhouse Sweep:             B + 4
    leaping Frog Legs:            U + 4
    Wake the dead leg:            D + 4
    Fallout  (Air):               1
    Airborne (Air):               2
    Straight Up (Air):            3
    Over head air toss (Air):     4
    
    
    ----------
    Iron Club
    ----------
    
    The iron club is drahmin's most used style because If you do any Special
    Move(exept Ball-o-flies)
    He switches to this style.
    
    Club bunt:                    1
    Bloody Bash:                  B + 1
    Ducking Gut Punch:            D + 1
    old Timer:                    2:
    Black Jack Strike:            B + 2
    Rocket Launcher:              D + 2
    Power Mummy:                  3
    Leg Bruiser:                  B + 3
    Abdominal pain:               D + 3
    Shoulder Chop:                4
    Phyco Power Swing:            B + 4
    Ducking Snap Kick:            D + 4
    Thrash Out:                   1
    Bogie:                        2
    Long Legs:                    3
    Spinning Feet Grab:           4
    
    
    -------------
    Special Moves
    -------------
    
    Note: If you use any of these(exept Ball-o-flies)you change to Iron Club style.
    
    
    Punching Bag - R1
    Ball-O-Flies - B, F, 1
    Propeller Clock - F, F, 2
    Rising Uppercut - D,B,1
    Ground Smash - B,F,D,3
    
    
    ----------
    Fatalities
    ----------
    
    
    I'm not going to waste time because you can find Fatality FAQ on the internet.
    
    
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                                       Kombos
                *************************************************
    
    In deadly alliance drahmin was not a cool character his moves didn't do alot of
    damage.
    Well he's much better now!
    
    
    ---------
    Hung gar
    ---------
    
    
    
    Dragon's Scratch:             1, 1
    Open Palm Fury:               1, 1, B+1
    Chameleon Trap:               1, 1, 2
    Dreadful Things:              1, 1, 4
    Flying Kick (Air):            1, 1
    Power Slam (Air):             2, 2
    Straight Forward (Air):       3, 3
    Gravity Strake (Air):         1, 1, 1
    Toss Ya! (Air):               1, 1, 2
    Ending It Now (Air):          1, 1, 3
    Air Death (Air):              1, 1, 4
    Grounded (Air):               3, 3, 2
    Air Kick (Air):               3, 3, 3
    Time To Hover (Air):          3, 3, 4
    Iron Smack:                   1, 1, L1
    
    
    ----------
    Iron club
    ----------
    
    
    Clubbing It:                  1, 1
    Iron Pain:                    1, 3
    Iron Fist:                    1, 1, 1
    Klubbing Time:                1, 1, 2
    Stench Of Decay:              1, 1, B+2
    Krusty Skin:                  1, 1, 4
    Rebel (Air):                  1, 1
    Airborne Kick (Air):          3, 3
    Fresh Air (Air):              1, 1, 1
    Spinning Attack (Air):        1, 1, 2
    Lucky Wind (Air):             1, 1, 3
    Flip Down (Air):              1, 1, 4
    Somersault (Air):             3, 3, 2
    Boot To The Face (Air):       3, 3, 3
    Pincer Throw (Air):           3, 3, 4
    Guiding Light (Air):          1, 1, 3, 3
    Zero Gravity (Air):           1, 1, 3, 4
                *************************************************
                                 In depth Move review
                *************************************************
    --------
    Hung gar
    --------
    Krusty Claws:                 1(14 Hits)
    Double Claw Strike:           B + 1(13 Hits)
    Leg Punch:                    D + 1(18 Hits)
    chameleon Palm:               2(10 Hits)
    Razor Nails:                  B + 2(7 Hits)
    oni-cut:                      D + 2(8 Hits)
    Twisting Kick:                3(7 Hits)
    Turning Low Foot:             B + 3(18 Hits)
    Quick Shin Kick:              F + 3(16 Hits)
    Low Kick:                     D + 3(14 Hits)
    Twisting Sidekick:            4(16 Hits)
    Roundhouse Sweep:             B + 4(16 Hits)
    leaping Frog Legs:            U + 4(9 hits)
    Wake the dead leg:            D + 4(16 Hits)
    Dragon's Scratch:             1, 1(7 Hits)
    Open Palm Fury:               1, 1, B+1(5 Hits)
    Chameleon Trap:               1, 1, 2(4 Hits)
    Dreadful Things:              1, 1, 4(5 hits)
    Note: These were determined by using the U, 4 Pop-up
    Fallout  (Air):               1(6 Hits)
    Airborne (Air):               2(7 hits)
    Straight Up (Air):            3(7 hits)
    Over head air toss (Air):     4(6 Hits)
    Flying Kick (Air):            1, 1(7 Hits)
    Power Slam (Air):             2, 2(5 Hits)
    Straight Forward (Air):       3, 3(4 Hits)
    Gravity Strake (Air):         1, 1, 1(6 Hits)
    Toss Ya! (Air):               1, 1, 2(4 Hits)
    Ending It Now (Air):          1, 1, 3(5 Hits)
    Air Death (Air):              1, 1, 4(5 Hits)
    Grounded (Air):               3, 3, 2(5 Hits)
    Air Kick (Air):               3, 3, 3(6 Hits)
    Time To Hover (Air):          3, 3, 4(5 Hits)
    Iron Smack:                   1, 1, L1(5 Hits)
    ----------
    Iron Club
    ----------
    
    Club bunt:                    1(12 Hits)
    Bloody Bash:                  B + 1(7 Hits)
    Ducking Gut Punch:            D + 1(32 Hits)
    old Timer:                    2(9 Hits)
    Black Jack Strike:            B + 2(14 Hits)
    Rocket Launcher:              D + 2(16 Hits)
    Power Mummy:                  3(6 Hits)
    Leg Bruiser:                  B + 3(13 Hits)
    Abdominal pain:               D + 3(32 Hits)
    Shoulder Chop:                4(9 Hits)
    Phyco Power Swing:            B + 4(9 Hits)
    Ducking Snap Kick:            D + 4(21 Hits)
    Clubbing It:                  1, 1(7 hits)
    Iron Pain:                    1, 3(6 Hits)
    Iron Fist:                    1, 1, 1(5 Hits)
    Klubbing Time:                1, 1, 2(4 Hits)
    Stench Of Decay:              1, 1, B+2(5 Hits)
    Krusty Skin:                  1, 1, 4(4 Hits)
    Note: This is determined By the B, 2 Pop-up
    Rebel (Air):                  1, 1(8 Hits)
    Airborne Kick (Air):          3, 3(8 Hits)
    Fresh Air (Air):              1, 1, 1(8 Hits)
    Spinning Attack (Air):        1, 1, 2(6 Hits)
    Lucky Wind (Air):             1, 1, 3(6 Hits)
    Flip Down (Air):              1, 1, 4(5 Hits)
    Somersault (Air):             3, 3, 2(7 Hits)
    Boot To The Face (Air):       3, 3, 3(8 Hits)
    Pincer Throw (Air):           3, 3, 4(5 Hits)
    Guiding Light (Air):          1, 1, 3, 3(5 Hits)
    Zero Gravity (Air):           1, 1, 3, 4(5 Hits)
    -------------
    Special Moves
    -------------
    
    Punching Bag - R1(7 Hits)
    Ball-O-Flies - B, F, 1(11 Hits)
    Propeller Clock - F, F, 2(7 Hits)
    Rising Uppercut - D, B, 1(9 Hits)
    Ground Smash - B,F,D,3(12 Hits)
    
    
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                                  A FINAL WORD
                *************************************************
    Thanks To:
    Midway and Ed boon  (for making the game)
    Gamefaqs   (for accepting My FAQ)
    Cro Mortal Kombat  (for giving me Drahmins alignment)
    Dave's Mortal Kombat (for existing!!!!!)
    
    
    Copyright 2007 by mohfanatics