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    FAQ/Walkthrough by infoman80

    Version: 2.00 | Updated: 05/22/08 | Printable Version | Search Guide | Bookmark Guide

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     ***                      God of War II Walkthrough                      ||}
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     {||    (c) 2007 Edward Kang                                             |:|
     {||    GameFAQs:  infoman80, AuFox80, AuFox                             ***
     |/  ___________________________________________________________________  +
    
    
    
    
    
                     !IIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIII!
                     !IIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIII!
                     !IIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIII!
                          !IIIIIIIIIIII IIIIIIIIIIII!
                          !IIIIIIIIIIII IIIIIIIIIIII!
                          !IIIIIII!         !IIIIIII!
                          !IIIII               IIIII!
                          !IIII     iII IIi     IIII!
                          !II      IIII IIII      II!
      gGGGg   oOo  DDDD   !I      II!     !II      I! WW   Ww   W  A     RRRr
     gG  gg  oO Oo DD  d  !I     iI         Ii     I! wW  www  W  AAA    RR  Rr
     gG      oO Oo DD   d !I    iII  o  FFF IIi    I! wW  w ww W a  aA   RR  Rr
     gG gGGG oO Oo DD   d !I    III o o F   III    I! ww w  www  A  AA   RR Rr
     gG   G  oO Oo DD   d |I    III o o FF  III    I| WwW   WWw AAaaaAA  RRr
     GG   G  oO Oo DD   d iI    III o o F   III    Ii Ww    wW  A    AA  RRrR
     Gg  gG  oO Oo DD  d  iI    III  o  F   III    Ii Ww    ww Aa    aAA RR rR
      GGGGG   oOo  DDDD   iI     III       III     Ii W     W AAa    aAA RR  rR
         gg               iIi    !IIIIi iIIII!    iIi                         rR
          g               iIi     !IIII IIII!     iIi                         rrR
                          iIIi     !III III!     iIIi
                          iIIIIi    !II II!    iIIIIi
                          iIIIIIi    II II    iIIIIIi
                          iIIIIIIIi   ! !   iIIIIIIIi
                          iI iIIIII.       .IIIIIi Ii
                          iIi                     iIi
                          iII                     IIi
                          iIIIIIIIIIIII IIIIIIIIIIIIi
                     iIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIi
                     iIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIi
                     iIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIi
                                                      ASCII (c) 2007  Edward Kang
    
    
    This Walkthrough may not be reproduced under any circumstances except for
    personal, private use. It may not be placed on any web site (except GAMEFAQs)
    or otherwise distributed publicly without advance written permission. Use of
    this guide on any other web site or as a part of any public display is
    strictly prohibited, and a violation of copyright.
    
    
    
    
                           !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    
                           !!!! MASSIVE SPOILERS AHOY !!!!!
    
                           !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    
    
    
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    -----              T A B L E      O F     C O N T E N T S               -----
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     |                                                                        |
     | Controls                                                               |
     |   On the ground  . . . . . . . . . . . . . . . . . . . . . (CNTL-GRND) |
     |   While underwater/swimming  . . . . . . . . . . . . . . . (CNTL-SWIM) |
     |   While on the wall, ceiling, or rope  . . . . . . . . . . (CNTL-WCOR) |
     |   While sidling against a wall . . . . . . . . . . . . . . (CNTL-SIDL) |
     |   While riding Pegasus . . . . . . . . . . . . . . . . . . (CNTL-PEGS) |
     |   With Blade of Olympus equipped . . . . . . . . . . . . . (CNTL-BOOL) |
     |   With Barbarian King's Hammer equipped  . . . . . . . . . (CNTL-BKHM) |
     |   With Spear of Destiny equipped . . . . . . . . . . . . . (CNTL-SPOD) |
     |                                                                        |
     | Red Orb Cost for Upgrades  . . . . . . . . . . . . . . . . (ROCT-UPGR) |
     |                                                                        |
     | Common combos  . . . . . . . . . . . . . . . . . . . . . . (CMMN-CMBS) |
     |                                                                        |
     | Some notes . . . . . . . . . . . . . . . . . . . . . . . . (SOME-NOTE) |
     |                                                                        |
     |========================================================================|
     |                                                                        |
     |                         W A L K T H R O U G H                          |
     |                                                                        |
     |========================================================================|
     |                                                                        |
     | Rhodes . . . . . . . . . . . . . . . . . . . . . . . . . . (WLKT-RHDS) |
     |   BOSS BATTLE:  The Colossus -- PART ONE . . . . . . . . . (BBAT-COL1) |
     |     Know thy enemy:  Colossus 1 attacks  . . . . . . . . . (COL1-ATTK) |
     |     Strategy for Victory . . . . . . . . . . . . . . . . . (COL1-STRT) |
     |                                                                        |
     | Rhodes Bath-House  . . . . . . . . . . . . . . . . . . . . (WLKT-RHBH) |
     |   BOSS BATTLE:  The Colossus -- PART TWO . . . . . . . . . (BBAT-COL2) |
     |     Know thy enemy:  Colossus 2 attacks  . . . . . . . . . (COL2-ATTK) |
     |     Strategy for Victory . . . . . . . . . . . . . . . . . (COL2-STRT) |
     |                                                                        |
     | Rhodes Palace  . . . . . . . . . . . . . . . . . . . . . . (WLKT-RHPL) |
     |   Double Gate Button PUZZLE  . . . . . . . . . . . . . . . (PZZL-DGAB) |
     |     <URN OF GAIA>                                                      |
     |                                                                        |
     | Eastern Ramparts . . . . . . . . . . . . . . . . . . . . . (WLKT-ERAM) |
     |   BOSS BATTLE:  The Colossus -- PART THREE . . . . . . . . (BBAT-COL3) |
     |     Know thy enemy:  Colossus 3 attacks Phase ONE  . . . . (COL3-APH1) |
     |     Strategy for Phase ONE . . . . . . . . . . . . . . . . (COL3-SPH1) |
     |   <BLADE OF OLYMPUS>                                                   |
     |                                                                        |
     |     Know thy enemy:  Colossus 3 attacks Phase TWO  . . . . (COL3-APH2) |
     |     Strategy for Victory Phase TWO . . . . . . . . . . . . (COL3-SPH2) |
     |                                                                        |
     | Colossus Interior  . . . . . . . . . . . . . . . . . . . . (WLKT-COIN) |
     |   <GORGON EYE>                                                         |
     |   Deflecting Pendulum PUZZLE . . . . . . . . . . . . . . . (PZZL-DPDL) |
     |                                                                        |
     | Rhodes Palace Arena  . . . . . . . . . . . . . . . . . . . (WLKT-RPLA) |
     |                                                                        |
     | Hades  . . . . . . . . . . . . . . . . . . . . . . . . . . (WLKT-HDES) |
     |                                                                        |
     | Return from Hades  . . . . . . . . . . . . . . . . . . . . (WLKT-RTHS) |
     |                                                                        |
     | Flight from Rhodes   . . . . . . . . . . . . . . . . . . . (WLKT-FFRH) |
     |                                                                        |
     | Lair of the Titan  . . . . . . . . . . . . . . . . . . . . (WLKT-LOTT) |
     |   <GORGON EYE>                                                         |
     |                                                                        |
     | The Hand Cavern  . . . . . . . . . . . . . . . . . . . . . (WLKT-HACA) |
     |                                                                        |
     | Fire of Olympus  . . . . . . . . . . . . . . . . . . . . . (WLKT-FIOL) |
     |   <GORGON EYE>                                                         |
     |   <PHOENIX FEATHER>                                                    |
     |                                                                        |
     | Typhon's Cavernous Prison  . . . . . . . . . . . . . . . . (WLKT-TYCP) |
     |   <PHOENIX FEATHER>                                                    |
     |   <TYPHON'S BANE>                                                      |
     |   <GORGON EYE> after getting Typhon's Bane                             |
     |                                                                        |
     | Fire of Olympus 2  . . . . . . . . . . . . . . . . . . . . (WLKT-FOL2) |
     |   <RAGE OF THE TITANS>                                                 |
     |   <PHOENIX FEATHER>                                                    |
     |   <GORGON EYE>                                                         |
     |                                                                        |
     | Escape from Typhon's Cavern  . . . . . . . . . . . . . . . (WLKT-ETYC) |
     |                                                                        |
     | Temple of Lahkesis . . . . . . . . . . . . . . . . . . . . (WLKT-CLAK) |
     |   <PHOENIX FEATHER>                                                    |
     |   Button Crank Double Door PUZZLE  . . . . . . . . . . . . (PZZL-BUCR) |
     |   <GORGON EYE>                                                         |
     |                                                                        |
     | Garden of Lahkesis . . . . . . . . . . . . . . . . . . . . (WLKT-GAAK) |
     |   <GORGON EYE>                                                         |
     |                                                                        |
     | Pathway to the Steeds  . . . . . . . . . . . . . . . . . . (WLKT-PWST) |
     |   BOSS BATTLE:  Theseus  . . . . . . . . . . . . . . . . . (BBAT-THES) |
     |     Know thy enemy:  Theseus attacks Phase ONE . . . . . . (THES-APH1) |
     |     Strategy for Phase ONE . . . . . . . . . . . . . . . . (THES-SPH1) |
     |                                                                        |
     |     Know thy enemy:  Theseus attacks Phase TWO . . . . . . (THES-APH2) |
     |     Strategy for Victory Phase TWO . . . . . . . . . . . . (THES-SPH2) |
     |   <HORSE KEEPER'S KEY>                                                 |
     |   <GORGON EYE>                                                         |
     |   <CRONOS' RAGE>                                                       |
     |                                                                        |
     | Steeds of Time . . . . . . . . . . . . . . . . . . . . . . (WLKT-STOT) |
     |   <PHOENIX FEATHER>                                                    |
     |   <GORGON EYE>                                                         |
     |   Four Color Blinder PUZZLE  . . . . . . . . . . . . . . . (PZZL-4CBL) |
     |                                                                        |
     | The Divine Pools . . . . . . . . . . . . . . . . . . . . . (WLKT-DIVP) |
     |   <GORGON EYE>                                                         |
     |   <PHOENIX FEATHER>                                                    |
     |   <PHOENIX FEATHER>                                                    |
     |   <GORGON EYE>                                                         |
     |   <AMULET OF THE FATES>                                                |
     |   Room of Lahkesis PUZZLE  . . . . . . . . . . . . . . . . (PZZL-ROLK) |
     |     <GORGON EYE>                                                       |
     |   <PHOENIX FEATHER>                                                    |
     |                                                                        |
     | Destiny's Atrium . . . . . . . . . . . . . . . . . . . . . (WLKT-DSAT) |
     |   <GORGON EYE>                                                         |
     |   Block Optic Beams PUZZLE . . . . . . . . . . . . . . . . (PZZL-BLOB) |
     |                                                                        |
     | The Bog of the Forgotten . . . . . . . . . . . . . . . . . (WLKT-BOGF) |
     |   BOSS BATTLE:  The Barbarian King . . . . . . . . . . . . (BBAT-BAKI) |
     |     Know thy enemy:  Barbarian King attacks Phase ONE  . . (BAKI-APH1) |
     |     Strategy for Phase ONE . . . . . . . . . . . . . . . . (BAKI-SPH1) |
     |                                                                        |
     |     Know thy enemy:  Barbarian King attacks Phase TWO  . . (BAKI-APH2) |
     |     Strategy for Phase TWO . . . . . . . . . . . . . . . . (BAKI-SPH2) |
     |                                                                        |
     |     Know thy enemy:  Barbarian King attacks Phase THREE  . (BAKI-APH3) |
     |     Strategy for Victory Phase THREE . . . . . . . . . . . (BAKI-SPH3) |
     |   <BARBARIAN KING'S HAMMER>                                            |
     |                                                                        |
     | The Temple of Euryale  . . . . . . . . . . . . . . . . . . (WLKT-TEEU) |
     |   <EURYALE'S KEY>                                                      |
     |   <GORGON EYE>                                                         |
     |                                                                        |
     | Ruins of the Forgotten . . . . . . . . . . . . . . . . . . (WLKT-RUFO) |
     |   <CYCLOPS EYE>                                                        |
     |   <CYCLOPS EYE>                                                        |
     |   <GORGON EYE>                                                         |
     |   <GORGON EYE>                                                         |
     |   Watery Double Button Gate PUZZLE . . . . . . . . . . . . (PZZL-WDBG) |
     |                                                                        |
     | River of the Forgotten . . . . . . . . . . . . . . . . . . (WLKT-RIFO) |
     |                                                                        |
     | Ruins of the Forgotten (2) . . . . . . . . . . . . . . . . (WLKT-RUF2) |
     |   Tipping the Ruins PUZZLE . . . . . . . . . . . . . . . . (PZZL-TTRU) |
     |   BOSS BATTLE:  The Blue Cerberus  . . . . . . . . . . . . (BBAT-BLCB) |
     |     Know thy enemy:  Blue Cerberus attacks . . . . . . . . (BLCB-ATTK) |
     |     Strategy for Victory . . . . . . . . . . . . . . . . . (BLCB-STRT) |
     |   <PHOENIX FEATHER>                                                    |
     |   <GORGON EYE>                                                         |
     |   <GOLDEN FLEECE>                                                      |
     |                                                                        |
     | River of the Forgotten (2) . . . . . . . . . . . . . . . . (WLKT-RIF2) |
     |   <PHOENIX FEATHER>                                                    |
     |   <URN OF THE GORGONS>                                                 |
     |   <GORGON EYE>  LAST ONE!                                              |
     |                                                                        |
     | The Temple of Euryale (2)  . . . . . . . . . . . . . . . . (WLKT-TEU2) |
     |   <PHOENIX FEATHER>                                                    |
     |                                                                        |
     | Lowlands Vista . . . . . . . . . . . . . . . . . . . . . . (WLKT-LOVS) |
     |   BOSS BATTLE:  Euryale  . . . . . . . . . . . . . . . . . (BBAT-EURL) |
     |     Know thy enemy:  Euryale attacks Phase ONE . . . . . . (EURL-APH1) |
     |     Strategy for Phase ONE . . . . . . . . . . . . . . . . (EURL-SPH1) |
     |                                                                        |
     |     Know thy enemy:  Euryale attacks Phase TWO . . . . . . (EURL-APH2) |
     |     Strategy for Phase TWO . . . . . . . . . . . . . . . . (EURL-SPH2) |
     |                                                                        |
     |     Know thy enemy:  Euryale attacks Phase THREE . . . . . (EURL-APH3) |
     |     Strategy for Victory Phase THREE . . . . . . . . . . . (EURL-SPH3) |
     |  <HEAD OF EURYALE> / <GORGON STARE>                                    |
     |                                                                        |
     | Euryale's Defeat   . . . . . . . . . . . . . . . . . . . . (WLKT-EUDF) |
     |   Four Shaft Grappling PUZZLE  . . . . . . . . . . . . . . (PZZL-4SGR) |
     |     {GORGON EYE}                                                       |
     |     <PHOENIX FEATHER>                                                  |
     |   <PHOENIX FEATHER>                                                    |
     |                                                                        |
     | Catacombs of the Fallen  . . . . . . . . . . . . . . . . . (WLKT-CTFL) |
     |                                                                        |
     | The Bog of the Forgotten . . . . . . . . . . . . . . . . . (WLKT-BOG2) |
     |   {GORGON EYE}                                                         |
     |   <GAIA'S GIFT OF EXPERIENCE>                                          |
     |                                                                        |
     | Way to Atropos . . . . . . . . . . . . . . . . . . . . . . (WLKT-W2AT) |
     |   {GORGON EYE}                                                         |
     |                                                                        |
     | Courtyard of Atropos . . . . . . . . . . . . . . . . . . . (WLKT-CTAT) |
     |                                                                        |
     | Great Hall of Atropos  . . . . . . . . . . . . . . . . . . (WLKT-GHAT) |
     |   Falling elevator PUZZLE  . . . . . . . . . . . . . . . . (PZZL-FAEL) |
     |   {GORGON EYE}                                                         |
     |                                                                        |
     | Courtyard of Atropos (2) . . . . . . . . . . . . . . . . . (WLKT-CAT2) |
     |   <PHOENIX FEATHER>                                                    |
     |                                                                        |
     | The Edge of Creation . . . . . . . . . . . . . . . . . . . (WLKT-EDCR) |
     |   <PHOENIX FEATHER>                                                    |
     |   BOSS BATTLE:  Perseus  . . . . . . . . . . . . . . . . . (BBAT-PRSS) |
     |     Know thy enemy:  Perseus attacks Phase ONE . . . . . . (PRSS-APH1) |
     |     Strategy for Phase ONE . . . . . . . . . . . . . . . . (PRSS-SPH1) |
     |                                                                        |
     |     Know thy enemy:  Perseus attacks Phase TWO . . . . . . (PRSS-APH2) |
     |     Strategy for Phase TWO . . . . . . . . . . . . . . . . (PRSS-SPH2) |
     |                                                                        |
     |     Know thy enemy:  Perseus attacks Phase THREE . . . . . (PRSS-APH3) |
     |     Strategy for Victory Phase THREE . . . . . . . . . . . (PRSS-SPH3) |
     |  <SHIELD OF PERSEUS>                                                   |
     |                                                                        |
     | Courtyard of Atropos (3) . . . . . . . . . . . . . . . . . (WLKT-CAT3) |
     |   Reflect Optic Beams PUZZLE . . . . . . . . . . . . . . . (PZZL-RFOB) |
     |                                                                        |
     | Lowlands Outpost . . . . . . . . . . . . . . . . . . . . . (WLKT-LWOP) |
     |   <SPEAR OF DESTINY>                                                   |
     |   <PHOENIX FEATHER>                                                    |
     |   {GORGON EYE}                                                         |
     |   <URN OF OLYMPUS>                                                     |
     |                                                                        |
     | Crossing of the Lowlands . . . . . . . . . . . . . . . . . (WLKT-CRLL) |
     |                                                                        |
     | The Great Chasm  . . . . . . . . . . . . . . . . . . . . . (WLKT-GRCH) |
     |   BOSS BATTLE:  Icarus . . . . . . . . . . . . . . . . . . (BBAT-ICRS) |
     |     Strategy for Victory . . . . . . . . . . . . . . . . . (ICRS-STRT) |
     |   <ICARUS's WINGS>                                                     |
     |                                                                        |
     | The Face of Atlas  . . . . . . . . . . . . . . . . . . . . (WLKT-FOAT) |
     |                                                                        |
     | Atlas Interior . . . . . . . . . . . . . . . . . . . . . . (WLKT-ATLI) |
     |   <PHOENIX FEATHER>                                                    |
     |   <PHOENIX FEATHER>  LAST ONE!                                         |
     |                                                                        |
     | Inside the Mighty Titan  . . . . . . . . . . . . . . . . . (WLKT-ITMT) |
     |   {GORGON EYE}                                                         |
     |                                                                        |
     | Under the World  . . . . . . . . . . . . . . . . . . . . . (WLKT-UTWD) |
     |   <URN OF PROMETHEUS>                                                  |
     |                                                                        |
     | Ascension of Atlas . . . . . . . . . . . . . . . . . . . . (WLKT-AOAT) |
     |   Two Boulder PUZZLE . . . . . . . . . . . . . . . . . . . (PZZL-2BDR) |
     |   {GORGON EYE}                                                         |
     |   <ATLAS QUAKE>                                                        |
     |                                                                        |
     | The Great Chasm (2)  . . . . . . . . . . . . . . . . . . . (WLKT-GCH2) |
     |   {GORGON EYE}                                                         |
     |                                                                        |
     | Palace of the Fates  . . . . . . . . . . . . . . . . . . . (WLKT-PAOF) |
     |   <CYCLOPS EYE> (at least one)                                         |
     |                                                                        |
     | Palace Foyer . . . . . . . . . . . . . . . . . . . . . . . (WLKT-PAFO) |
     |   <CRANK HANDLE>                                                       |
     |                                                                        |
     | Palace of the Fates Arena  . . . . . . . . . . . . . . . . (WLKT-PFAR) |
     |   {PHOENIX FEATHER}                                                    |
     |                                                                        |
     | The East Auditorium  . . . . . . . . . . . . . . . . . . . (WLKT-EAUD) |
     |                                                                        |
     | Auditorium of Lahkesis . . . . . . . . . . . . . . . . . . (WLKT-ALAK) |
     |   <KEY OF THE RAM>                                                     |
     |   {PHOENIX FEATHER}                                                    |
     |   {GORGON EYE}                                                         |
     |                                                                        |
     | Sacrifice to the Fates . . . . . . . . . . . . . . . . . . (WLKT-S2FT) |
     |   Thawing PUZZLE . . . . . . . . . . . . . . . . . . . . . (PZZL-THWG) |
     |     {PHOENIX FEATHER}                                                  |
     |                                                                        |
     | The West Auditorium  . . . . . . . . . . . . . . . . . . . (WLKT-WAUD) |
     |   {GORGON EYE}                                                         |
     |   <GAIA'S GIFT OF HEALTH>                                              |
     |                                                                        |
     | Auditorium of Atropos  . . . . . . . . . . . . . . . . . . (WLKT-AATP) |
     |   <WARRIOR'S SKULL>                                                    |
     |                                                                        |
     | Entrance to the Underground  . . . . . . . . . . . . . . . (WLKT-E2UG) |
     |   {PHOENIX FEATHER}                                                    |
     |   {GORGON EYE}                                                         |
     |   {PHOENIX FEATHER}                                                    |
     |   <GAIA'S GIFT OF MAGIC>                                               |
     |   {GORGON EYE}                                                         |
     |                                                                        |
     | The Phoenix Chamber  . . . . . . . . . . . . . . . . . . . (WLKT-PHCH) |
     |   <HAIL OF BOREAS>                                                     |
     |   {GORGON EYE}                                                         |
     |   {PHOENIX FEATHER}                                                    |
     |   {PHOENIX FEATHER}                                                    |
     |   {GORGON EYE}                                                         |
     |                                                                        |
     | Releasing the Phoenix  . . . . . . . . . . . . . . . . . . (WLKT-RTPH) |
     |   BOSS BATTLE:  Shadow Warrior . . . . . . . . . . . . . . (BBAT-SWAR) |
     |     Know thy enemy:  Shadow Warrior attacks  . . . . . . . (SWAR-ATTK) |
     |     Strategy for Victory . . . . . . . . . . . . . . . . . (SWAR-STRT) |
     |                                                                        |
     | Palace of the Fates Arena (2)  . . . . . . . . . . . . . . (WLKT-PFA2) |
     |   <RAGE OF THE TITANS UPGRADE>                                         |
     |   BOSS BATTLE:  The Kraken . . . . . . . . . . . . . . . . (WLKT-KRKN) |
     |     Know thy enemy:  Kraken attacks  . . . . . . . . . . . (KRKN-ATTK) |
     |     Strategy for Victory . . . . . . . . . . . . . . . . . (KRKN-STRT) |
     |   {PHOENIX FEATHER}                                                    |
     |   {GORGON EYE}                                                         |
     |                                                                        |
     | Temple of the Fates  . . . . . . . . . . . . . . . . . . . (WLKT-TFTS) |
     |   {GORGON EYE}                                                         |
     |   {PHOENIX FEATHER}                                                    |
     |                                                                        |
     | The Throne of Lahkesis . . . . . . . . . . . . . . . . . . (WLKT-THLK) |
     |   BOSS BATTLE:  Lahkesis -- PART ONE . . . . . . . . . . . (BBAT-LAK1) |
     |     Know thy enemy:  Lahkesis attacks Phase ONE  . . . . . (LAK1-APH1) |
     |     Strategy for Phase ONE . . . . . . . . . . . . . . . . (LAK1-SPH1) |
     |                                                                        |
     |     Know thy enemy:  Lahkesis attacks Phase TWO  . . . . . (LAHK-APH2) |
     |     Strategy for Victory Phase TWO . . . . . . . . . . . . (LAHK-SPH2) |
     |                                                                        |
     | Temple of the Oracle . . . . . . . . . . . . . . . . . . . (WLKT-TEOR) |
     |   BOSS BATTLE:  Atropos  . . . . . . . . . . . . . . . . . (BBAT-ATRP) |
     |     Know thy enemy:  Atropos attacks . . . . . . . . . . . (ATRP-ATTK) |
     |     Strategy for Victory . . . . . . . . . . . . . . . . . (ATRP-STRT) |
     |                                                                        |
     | The Throne of Lahkesis (2) . . . . . . . . . . . . . . . . (WLKT-THL2) |
     |   BOSS BATTLE:  Lahkesis and Atropos . . . . . . . . . . . (BBAT-LKAT) |
     |     Know thy enemy:  Lahkesis attacks  . . . . . . . . . . (LKAT-ATTK) |
     |     Know thy enemy:  Atropos attacks . . . . . . . . . . . (ATLK-ATTK) |
     |     Strategy for Victory (to take out Atropos only)  . . . (ATLK-STRT) |
     |                                                                        |
     |   BOSS BATTLE:  Lahkesis -- PART TWO . . . . . . . . . . . (BBAT-LAK2) |
     |     Know thy enemy:  Lahkesis attacks  . . . . . . . . . . (LAK2-ATTK) |
     |     Strategy for Victory . . . . . . . . . . . . . . . . . (LAK2-STRT) |
     |                                                                        |
     | Inner Sanctum  . . . . . . . . . . . . . . . . . . . . . . (WLKT-ISTM) |
     |   {GORGON EYE}                                                         |
     |   {PHOENIX FEATHER}                                                    |
     |   {GORGON EYE}                                                         |
     |   {PHOENIX FEATHER}                                                    |
     |   ENDURANCE RUN  . . . . . . . . . . . . . . . . . . . . . (WLKT-ENDR) |
     |     Strategy for GROUP ONE . . . . . . . . . . . . . . . . (GRP1-STRT) |
     |     Strategy for GROUP TWO . . . . . . . . . . . . . . . . (GRP2-STRT) |
     |     Strategy for GROUP THREE . . . . . . . . . . . . . . . (GRP3-STRT) |
     |     Strategy for GROUP FOUR  . . . . . . . . . . . . . . . (GRP4-STRT) |
     |     Strategy for GROUP FIVE  . . . . . . . . . . . . . . . (GRP5-STRT) |
     |     Strategy for GROUP SIX . . . . . . . . . . . . . . . . (GRP6-STRT) |
     |     Strategy for GROUP SEVEN . . . . . . . . . . . . . . . (GRP7-STRT) |
     |                                                                        |
     | Before the Loom  . . . . . . . . . . . . . . . . . . . . . (WLKT-B4LM) |
     |                                                                        |
     | The Loom Chamber . . . . . . . . . . . . . . . . . . . . . (WLKT-LMCH) |
     |   Hand Incapacitating PUZZLE . . . . . . . . . . . . . . . (PZZL-HINC) |
     |   BOSS BATTLE:  Clotho . . . . . . . . . . . . . . . . . . (BBAT-CLTH) |
     |     Know thy enemy:  Clotho attacks  . . . . . . . . . . . (CLTH-ATTK) |
     |     Strategy for Victory . . . . . . . . . . . . . . . . . (CLTH-STRT) |
     |                                                                        |
     | The Summit of Sacrifice  . . . . . . . . . . . . . . . . . (WLKT-SMSA) |
     |   BOSS BATTLE:  Zeus . . . . . . . . . . . . . . . . . . . (BBAT-ZEUS) |
     |     Know thy enemy:  Zeus attacks Phase ONE  . . . . . . . (ZEUS-APH1) |
     |     Strategy for Phase ONE . . . . . . . . . . . . . . . . (ZEUS-SPH1) |
     |                                                                        |
     |     Know thy enemy:  Zeus attacks Phase TWO  . . . . . . . (ZEUS-APH2) |
     |     Strategy for Phase TWO . . . . . . . . . . . . . . . . (ZEUS-SPH2) |
     |                                                                        |
     |     Strategy for Victory Phase THREE . . . . . . . . . . . (ZEUS-SPH3) |
     |                                                                        |
     | The Loom Chamber (2) . . . . . . . . . . . . . . . . . . . (WLKT-LCH2) |
     |                                                                        |
     |========================================================================|
     |                                                                        |
     | Rewards  . . . . . . . . . . . . . . . . . . . . . . . . . (REWARDS)   |
     |                                                                        |
     | Challenge of the Titans  . . . . . . . . . . . . . . . . . (CHLG-TTNS) |
     |   <URN OF THE FATES>                                                   |
     |   <URN OF POSEIDON>                                                    |
     |                                                                        |
     |   Challenge Number One (Blind Fury)  . . . . . . . . . . . (CHLG-#ONE) |
     |     Strategy for Titan Rank  . . . . . . . . . . . . . . . (CHL1-STRT) |
     |                                                                        |
     |   Challenge Number Two (Death From Above)  . . . . . . . . (CHLG-#TWO) |
     |     Strategy for Titan Rank  . . . . . . . . . . . . . . . (CHL2-STRT) |
     |                                                                        |
     |   Challenge Number Three (Gorgon Graveyard)  . . . . . . . (CHLG-THRE) |
     |     Strategy for Titan Rank  . . . . . . . . . . . . . . . (CHL3-STRT) |
     |                                                                        |
     |   Challenge Number Four (Protect the Weak) . . . . . . . . (CHLG-FOUR) |
     |     Strategy for Titan Rank  . . . . . . . . . . . . . . . (CHL4-STRT) |
     |                                                                        |
     |   Challenge Number Five (Reap the Rewards) . . . . . . . . (CHLG-FIVE) |
     |     Strategy for Titan Rank  . . . . . . . . . . . . . . . (CHL5-STRT) |
     |                                                                        |
     |   Challenge Number Six (Survival of the Fittest) . . . . . (CHLG-#SIX) |
     |     Strategy for Titan Rank  . . . . . . . . . . . . . . . (CHL6-STRT) |
     |                                                                        |
     |   Challenge Number Seven (Perfection is Divine)  . . . . . (CHLG-SEVN) |
     |     Strategy for Titan Rank  . . . . . . . . . . . . . . . (CHL7-STRT) |
     |                                                                        |
     | Version History  . . . . . . . . . . . . . . . . . . . . . (VERSION)   |
     |                                                                        |
     | Contact Info . . . . . . . . . . . . . . . . . . . . . . . (CONT-INFO) |
     |                                                                        |
     \========================================================================/
      _______________________________________________________________________
      +    Each part of this Walkthrough has an eight letter code.  To find  |\
     ***   a specific part, press 'Control' and 'F' to call up the search    ||}
     |:|   function.  Enter the eight letter code into the field.  WLKT is   ||}
    -----  for the general walkthrough, BBAT for Boss Battles, ATTK is for  -----
     {||   Boss Attacks, STRT for Strategies against Bosses, _PH_ is for     |:|
     {||   phases, PZZL for puzzles, and items in '<>' are special items.    ***
     |/  ___________________________________________________________________  +
    
    
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                           C O N T R O L S                           ||}
    -----                                                                   -----
     {||                           (on the ground)                           |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (CNTL-GRND)
    
    
    START  :  View current levels of weapons and magic
    
    
                 Ecks (X)      :  Level up weapons and magic
                 Triangle (T)  :
      Unpause
                 Circle (O)    :  Switch secondary weapon (unavailable in Rhodes)
    
              NOTE:  Press R1 or L1 to change between the following:
                       -- View current items
                       -- View move sets for the weapons and magic
                       -- View status (various statistics and urns)
                       -- Return to View current levels of weapons and magic
    
    SELECT :  Pause, includes a menu
                -- To Continue
                -- To change Options
                     -- Toggle Widescreen
                     -- Toggle Progressive scan
                     -- Toggle Hints and/or Tutorials
                     -- Audio levels (Background music, Sound effects)
                     -- Display control scheme for PS2 controller
                     -- Flight controls (Toggle between Normal and Inverted)
                     -- Toggle Vibration
                -- To Restart from checkpoint
                -- To Quit the game
    
    Left analog stick    :  Movement
                         :  Shake off enemy 
                              -- Wagging the left analog stick from left to right
                                 will free Kratos from the enemy's grasp
    
    Right analog stick   :  Roll
    
    Face buttons         :  Attacks and actions
    Ecks (X)             :  Jump 
    Ecks ecks (X) (X)    :  Double Jump
    Hold Ecks (X)        :  Icarus glide (after getting his wings)
    
    Square (S)           :  Light attack (can be done in air, after jumping)
                              -- Normally, a horizontal swipe of the Blades
    
    Triangle (T)         :  Heavy attack (can be done in air, after jumping)
                              -- Normally, a vertical swipe of the Blades
    
    Hold Triangle (T)    :  Olympic Ascension (I'll call this "Launcher")
                              -- Kratos will swing his Blades upwards and propel
                                 the enemy into the air
    
    Circle (O)           :  Orion's Harpoon (Grab)
                            (during this animation, Kratos is invincible)
                              -- After grabbing an enemy, press:
                                   -- (S) to throw the enemy
                                   -- (T) to brutally kill the enemy
                                   -- (O) to punch and kill the enemy
                                   -- (X) to slam and bounce the enemy
                              -- For certain enemies, can be done in air, after
                                 jumping or Launcher
                         :  Chain slam for certain enemies that have been knocked
                            into the air
                         :  (O) mini-game when enemy is near death
    
    
    Direction pad (Dpad) :  Selecting Magic
    Right                :  Typhon's Bane
    Left                 :  Cronos' Rage
    Up                   :  Euryale's Gaze
    Down                 :  Atlas Quake
    
    L1        :  Athena's Reverse (AKA Block)
                   -- In slow motion, Kratos will cross his Blades across his
                      body horizontally.  This will temporarily stun enemies.
              :  Argo's Reverse (Parry with Golden Fleece)
                   -- Can be followed by (S) -- Called Argo's Revenge
    
    L1 + (O)  :  Rampage of the Furies (Level 2 Blades) -- Can be done in air
    (COMBO)        -- Kratos rotates the Blades vertically, stabs and drives both
                      Blades horizontally.
    
    L1 + (S)  :  Cyclone of Chaos (Level 3 Blades) -- Can be done in air
    (COMBO)        -- Kratos rotates the Blades horizontally, and spins twice
                      while continuously rotating the Blades above his head.
    
    L1 + (T)  :  Tartarus Rage (Level 4 Blades) -- Can be done in air
    (COMBO)        -- On the ground, Kratos slams his left Blade vertically, then
                      his right Blade vertically, retracts both, and slams both
                      Blades.
                   -- In the air, Kratos does many flips while spinning the
                      Blades vertically.  Eventually, when he lands, Kratos slams
                      both Blades vertically, resulting in a large plume.
    
    L1 + (X)  :  Icarus Ascension (after getting his wings) -- Can be done in air
                   -- On the ground, Kratos flaps the wings, and the consequent
                      upwelling of air lifts Kratos and any enemies nearby into
                      the air.  Basically, it's a neat-looking Launcher.
                   -- Icarus Strike -- After jumping, Kratos flaps the wings to
                      create a temporary air current that pushes enemies away
    
    
    L1 + R1   :  Use Amulet of the Fates
    
    L2        :  Press and hold to Use magic
    
                  -- Poseidon's Wrath selected (Left on Dpad)
                       With mashing (O)  :  Poseidon's Rage
    
                  NOTE:  This option is only available at the beginning of the
                         game (while Kratos is still wearing armor, in the
                         default costume) -- while Kratos is in Rhodes.
                         *It can replace Cronos' Rage after activating the
                          Urn of Poseidon (on a Bonus Playthrough).
    
                  -- Typhon's Bane selected (Right on Dpad)
                       With tapping (S)  :  Wind Blast (aka arrows)
                       With tapping (T)  :  Lethal Vortex (Level 2)
                       With tapping (O)  :  Titan Storm (Level 3)
                       With holding (S)  :  Wind Blast (Level 3)
    
                  -- Cronos' Rage selected (Left on Dpad)
                       By itself         :  Creates nexuses of energy aka
                                            lightning orbs
    
                  -- Euryale's Gaze selected (Up on Dpad)
                       With holding (S)  :  Gorgon Stare
                       With tapping (T)  :  Gorgon Flash (Level 2) can do in air
                       With tapping (O)  :  Gorgon Blast (Level 3) can do in air
                       With holding (O)  :  Gorgon Rage (Level 3)
                        
                  -- Atlas Quake selected (Down on Dpad)
                       By itself         :  Causes earthquakes (Boulders Level 2)
                       With mashing (O)  :  Earthquakes and boulders (Level 3)
    
    R1        :  Action button 
                   -- Interact with environment, including chests, cranks, levers
                      and doors*
                   -- Pick up bodies (corpses, live people)
                   -- Drop bodies at Kratos's feet
              :  Grappling hook (near a grappling point)
    
    R2        :  Switch secondary weapons (while fighting)
                   -- Blade of Olympus
                   -- Barbarian King's Hammer
                   -- Spear of Destiny
    
    L3 + R3** :  Rage of the Titans
                   -- Can be toggled, unlike Rage of the Gods in God of War I
                   -- While Rage of the Titans activated
                        -- Press L1 for Prometheus' Flare (Level 2 Blades)
                             -- A burst of fire
                        -- Hold (S) for Prometheus' Torment (Level 4 Blades)
                             -- Kratos starts revolving the Blades while holding
                                his arms vertically
                        -- Hold L1 for Prometheus' Inferno (Level 5 Blades)
                             -- After a 25+ hit combo, this will create a large
                                maelstrom of fire 
    
    
    *  Doors are now opened by pressing R1, then mashing the (O) button.
    ** L3 and R3 mean pushing down the left and right analog sticks, 
       simultaneously.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                           C O N T R O L S                           ||}
    -----                                                                   -----
     {||                     (while underwater/swimming)                     |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (CNTL-SWIM)
    
    
    Left analog stick  :  Movement
    Square   (S)       :  Descend
    Ecks     (X)       :  Ascend
    Triangle (T)       :  Ascend
    Press and Hold R1  :  Charged up dash
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                           C O N T R O L S                           ||}
    -----                                                                   -----
     {||                (while on the wall, ceiling, or rope)                |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (CNTL-WCOR)
    
    
    Left analog stick  :  Movement
                       :  Shake off enemy 
                            -- Wagging the left analog stick from left to right
                               will free Kratos from the enemy's grasp
    Square   (S)       :  Light attack
    Triangle (T)       :  Heavy attack
    Ecks     (X)       :  Jump in specified direction (wall), Move faster (rope)
    Circle   (O)       :  Grab
    R1 (on wall)       :  Controlled swift descent
    R1 (on rope)       :  Let go of rope
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                           C O N T R O L S                           ||}
    -----                                                                   -----
     {||                    (while sidling against a wall)                   |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (CNTL-SIDL)
    
    
    Left analog stick  :  Movement
    R1                 :  Go into hanging mode
    Ecks (X)           :  Climb up onto wall (from hanging mode)
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                           C O N T R O L S                           ||}
    -----                                                                   -----
     {||                       (while riding Pegasus)                        |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (CNTL-PEGS)
    
    
    Left analog stick  :  Movement, Regain control when Pegasus is in a nose dive
    Square   (S)       :  Light attack
    Triangle (T)       :  Heavy attack
    Ecks     (X)       :  Forward dash slam
    Circle   (O)       :  (O) mini-game when enemy is near death
    L1                 :  Dash slam to the left
    R1                 :  Dash slam to right
    L2 + tap (S)       :  Use Typhon's Bane
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                           C O N T R O L S                           ||}
    -----                                                                   -----
     {||                  (with Blade of Olympus equipped)                   |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (CNTL-BOOL)
    
    
    Square (S)         :  Light attack (can be done in air, after jumping)
                            -- Normally, a horizontal swipe
                            -- Emits energy beam (Level 3)
    
    Triangle (T)       :  Heavy attack (can be done in air, after jumping)
                            -- Normally, a vertical swipe
                            -- Emits energy beam (Level 3)
    Hold Triangle (T)  :  Launcher
                            -- One vertical swipe downward, one vertical swipe
                               upward, followed by the Launcher, and a vertical
                               swipe downward
    
    L1 + (S)           :  Divine Absolution 
                            -- A 360 degree horizontal attack with lunge
    L1 + (T)           :  Divine Retribution
                            -- A downward swipe with energy beam
                            -- Can be done in air by just pressing L1 in air
    L1 + (O)           :  Divine Sacrifice (Level 2)
                            -- A force field around Kratos that causes damage to
                               enemies, and leeches red orbs off of enemies
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                           C O N T R O L S                           ||}
    -----                                                                   -----
     {||               (with Barbarian King's Hammer equipped)               |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (CNTL-BKHM)
    
    
    L1 + (S)           :  Crushing defeat 
                            -- A 1980 degree -- six spins -- horizontal attack
    L1 + (T)           :  Might of the King
                            -- A vertical slam with shockwave
                            -- Can be done in air by just pressing L1 in air
    Flick R3           :  Soul summon (Level 2)
    L1 + (O)           :  Legion of Souls (Level 3)
                            -- A jumping vertical slam, which summons several
                               souls to attack enemies, similar to Army of Hades
                               from God of War I
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                           C O N T R O L S                           ||}
    -----                                                                   -----
     {||                  (with Spear of Destiny equipped)                   |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (CNTL-SPOD)
    
    
    L1 + (S)           :  Deadly Slash 
                            -- A series of horizontal arching slashes
                            -- After making contact with an enemy at the end of
                               the last swing/slash, the enemy will explode
     like
                               an objected charged by the X-Men's Gambit
                               (Level 3 - called Altering Slash)
    L1 + (T)           :  Piercing Shards
                            -- Shoots a projectile burst from the Spear's tip
                            -- Can be done in air by just pressing L1 in air
    L1 + (O)           :  Unfortunate Remains (Level 2)
                            -- Kratos slams the Spear into the ground and plants
                               a purple mine that explodes and damages enemies in
                               the vicinity
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                    R E D       O R B     C O S T                    ||}
    -----                                                                   -----
     {||                     F O R       U P G R A D E S                     |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (ROCT-UPGR)
    
    +-------------------------+---------+---------+---------+---------+---------+
    | Weapon                  | Level 2 | Level 3 | Level 4 | Level 5 |  Total  |
    +-------------------------+---------+---------+---------+---------+---------+
    | Blades of Athena        |   2750  |   5250  |   9500  |   13500 |  31000  |
    +-------------------------+---------+---------+---------+---------+---------+
    | Barbarian King's Hammer |   4500  |  17500  |   N/A   |   N/A   |  22000  |
    +-------------------------+---------+---------+---------+---------+---------+
    | Spear of Destiny        |   3750  |  12500  |   N/A   |   N/A   |  16250  |
    +-------------------------+---------+---------+---------+---------+---------+
    | Blade of Olympus        |   9000  |  25000  |   N/A   |   N/A   |  34000  |
    +-------------------------+---------+---------+---------+---------+---------+
                                                                      | 103250  |
                                                                      +---------+
    
    +-------------------------+---------+---------+---------+
    | Magic                   | Level 2 | Level 3 |  Total  |
    +-------------------------+---------+---------+---------+
    | Typhon's Bane           |   2500  |  12500  |  15000  |
    +-------------------------+---------+---------+---------+
    | Cronos's Rage           |   3350  |  15000  |  18350  |
    +-------------------------+---------+---------+---------+
    | Euryale's Gaze          |   4000  |   8000  |  12000  |
    +-------------------------+---------+---------+---------+
    | Atlas Quake             |   4500  |  10000  |  14500  |
    +-------------------------+---------+---------+---------+
                                                  |  59850  |
                                                  +---------+
    
    +-------------------------+---------+
    | Grand Total             | 163100  |
    +-------------------------+---------+
    
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                             C O M M O N                             ||}
    -----                                                                   -----
     {||                             C O M B O S                             |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (CMMN-CMBS)
    
    
    Like in God of War I, combos can be distributed among enemies by adjusting
    the direction Kratos is facing, by using the Left Analog Stick.  Be sure
    to spread the love among enemies, and rack up large combos.
    
    While in Rhodes (and surrounding areas), Kratos will have Level 5 Blades,
    and therefore can use any of the combos listed below.
    
    
                        AVAILABLE AT OUTSET   (Level 1 Blades)
                        ======================================
    
    Plume of Prometheus (S)(S)(T)
     -- This is a great, fast combo that involves two quick horizontal slashes
        then followed by a powerful overhead smash.  This usually knocks enemies
        up into the air, leaving them vulnerable for more horizontal attacks or
        slamming to the ground with (O).
    
    (S)(T)(T)
     -- This is a great combo starter.  It can be finished with the Plume of
        Prometheus, or you can do the chain slam on lighter enemies.  If you
        have enough room (and/or have only a couple enemies), you can follow
        this combo starter with either of the following two combos.
    
    (T)(T)(S)(S)(S)(S)(T)
     -- I don't know the name of this combo, but it is exceptionally powerful
        and useful when enemies are in the air, as a result of either the Plume
        of Prometheus.  However, it should be used when battling small groups
        (2 or 3 enemies), because it can take some time for Kratos to build 
        momentum.
    
    (S)(S)(S)(S)(S)(S)
     -- Four horizontal slashes, followed by a couple spinning horizontal slashes
        and ends with horizontal slashes across Kratos's body.  Normally, this
        combo results in enemies twisting, and spinning away from Kratos like
        bad guys in Jackie Chan movies.
    
                            AVAILABLE AFTER Level 3 Blades
                            ==============================
    
    Valor of Hercules (T)(T)(S)
     -- This combo is similar to the previous one since it knocks the enemies
        away from Kratos, but the first couple attacks are powerful vertical
        slashes of the blades.
    
    Spirit of Hercules (T)(T)(T)
     -- This is an extremely powerful combo, but it is very slow and leaves
        Kratos vulnerable to attacks (especially in large groups).  It involves
        a couple vertical slashes, followed by an enormous overhead slam.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                               S O M E                               ||}
    -----                                                                   -----
     {||                              N O T E S                              |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (SOME-NOTE)
    
    This is my first Walkthrough.  I am writing this while playing on God mode.
    There is no need for you to do the same.  So, pardon me if there are any
    discrepancies in the number and strength of enemies (and possibly chests).
    
    Here are the difficulty levels:
    
    Mortal (Easy)
    Spartan (Normal)
    God (Hard)
    Titan (Very Hard) -- unlocked after finishing the game once
    
    Like in the first game, if you die many times, the game will get concerned
    and ask if you want to switch to Mortal difficulty (Easy).
    
    BE VERY CAREFUL if this option presents itself.  If you switch to Mortal,
    then save later on, you CANNOT revert back to the difficulty on which you
    started the game.
    
    I repeat:  YOU CANNOT SWITCH BACK TO THE PREVIOUS DIFFICULTY AFTER YOU SAVE.
    
    A quick note on the display.  In the upper left hand corner, is a green bar.
    This indicates Kratos's health.  Below the green bar is a blue bar, which
    shows how much magic he has left.  Both of these bars can lengthen by finding
    special items (GORGON EYES for health, and PHOENIX FEATHERS for magic) in
    increments of six.
    
    Later in the game, another bar will appear after finding the AMULET OF THE
    FATES.  This yellow bar indicates how much time Kratos has left before his
    time manipulation wears off.  There is no way to lengthen this bar.  It is
    the same length as the health and magic meters at the start of a new game.
    The yellow bar depletes fairly quickly.  Time manipulation ceases when
    Kratos opens a chest or uses the action button (R1) in any manner.
    
    Below the yellow bar is the orb counter.  This indicates the number of red
    orbs Kratos has accrued.  Red orbs are used to power up his weapons and
    magics (by pressing START).
    
    In the lower right hand corner is a helm with a semi-circular plume.  The
    plume will fill up with a yellow color.  When it is completely filled, it
    will shine a dark orange.  This is the RAGE OF THE TITANS meter.
    
    The aforementioned meters will periodically disappear when Kratos isn't
    attacking (i.e., moving around).  To check on the status of these meters,
    press L1 or any face button or roll.
    
    I will try my best to make this an in-depth, easy to understand Walkthrough.
    
    Throughout this Walkthrough, Kratos can kill enemies for red orbs.  There are
    some enemies and special circumstances when the enemies will yield red and
    a combination of other types of orbs.  I will make note of these exceptions;
    otherwise, just assume that they will yield red orbs.
    
    Also, if you don't want to fight all of the enemies, you don't have to.  The
    ones that can NOT be skipped/avoided are the BOSS BATTLES and certain times
    where force-fields are erected.  These aren't the electrostatic force-fields
    from Star Trek, but rather imaginary boundaries that prevent Kratos from
    moving in a specific direction.  The force-fields do no damage to Kratos and
    will only disappear after killing certain enemies.
    
    I will also make note of Red orb chests.  I highly recommend opening these
    to allow quicker weapon and magic upgrades.
    
    After Kratos finishes a BOSS BATTLE, his health and magic meters will always
    be refilled.  The Rage of the Titans meter will be refilled, as well.
    
    Some general advice:  Stay on the defensive and block.  Make use of the
    evasive rolls when things get dicey.
    
    Also, Kratos is invincible when he successfully grabs an enemy.  After the
    grab, there are some options as outlined in the controls above.  Kratos is
    vulnerable between the grab and button press for the other option (throw or
    punch/brutal kill).  Kratos will become invincible again when he's throwing
    or using the punch/brutal kill attack.  Kratos is also invincible when he
    successfully does an aerial grab.
    
    There are some specialized grabs which allow Kratos to become invincible, as
    well.  These specialized grabs consist of grabbing the said enemy and dealing
    some extra punishment.
    
    In addition, Kratos is invincible during most (O) mini-games, given that
    they're done successfully.  The exceptions are those involving a tug-of-war
    (i.e., with Satyrs or Satyr Champions) -- enemies can land hits on Kratos
    while he's doing a tug-of-war.  If you see an opportunity to use the
    (O) mini-game, do not hesitate to do so.  Just be patient and relax, and do
    the correct action (rotate the left analog stick or press certain buttons).
    
    To make Kratos move faster, use the roll-cancel tactic.  This is done by
    rolling, then tapping (S), then rolling again.  This may sound a bit
    complicated, but it makes Kratos move quicker.  If there are no enemies
    present, reach across with your left thumb to roll in the desired direction
    and tap (S) with your right thumb while rolling.  Kratos will then do rolls
    consecutively and grunt between each roll.  An alternative method would be
    to roll while pressing L2, with Gorgon Stare selected (after you get the
    head of Euryale).
    
    With all that said, I hope you enjoy the game as much as I have.
    
    
    
    
    
    $+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$
    +                                                                           +
    $                         ON TO THE WALKTHROUGH!!!!                         $
    +                                                                           +
    $+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$
    
    
    
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                                                                     ||}
    -----                           R H O D E S                             -----
     {||                                                                     |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-RHDS)
    
    Kratos looks upon chaos from Olympus and decides to join the fray in Rhodes.
    After a graceful Fall, Kratos becomes the size of a mortal man but still has
    Level 5 Blades of Athena and Poseidon's Wrath.  Kratos joins the fight, by
    himself, amongst a small group of Rhodes's soldiers.  This is where you take
    control of Kratos.  At the outset, there are only three enemies here, but
    several more will pour in after Kratos dispatches the initial wave.  
    
    Use any of the combos mentioned in the previous section, since Kratos's
    Blades are maxed out.  Notice that the soldiers will all die instantly when
    grabbed.  If you so desire, make use of Poseidon's Rage by pressing
    L2 then mash (O) for additional damage.  After laying waste to all of the
    soldiers, a cutscene will occur.  Go to the door on the left side of the
    room, and press the Action button (R1) then mash (O) to lift the door.  
    
    A few more soldiers will attack Kratos.  Dispatch them as you wish.  As
    Kratos approaches the northwest section of the walkway, the Colossus
    will punch through the window and smash any hapless soldiers.  Do not be
    hasty, because the Colossus can do a bit of damage if Kratos is near the
    Colossus's groping hand.  Once the Colossus withdraws the hand, enter the
    area that was demolished by the Colossus.  There are numerous sacks of grain,
    crates, urns, and wooden boxes that yield red orbs.  If you took any damage,
    feel free to open the Green chest (by pressing and holding R1).
    
    Climb up the ladder, move forward through the archway, and watch the
    cutscene.  Make note of the catapult on an elevated platform.  
    
    
    _____________________________________________________________________________
    *****************************************************************************
    *                                                                           *
    *                   BOSS BATTLE: THE COLOSSUS -- PART ONE                   *
    *                                                                           *
    *****************************************************************************
                                                                      (BBAT-COL1)
    
    Jump off of the balcony onto the lower arena, before the Colossus slams his 
    fist into the wall underneath it.  Use any of the combos and/or Poseidon's 
    Rage to kill the Rhodes's soldiers.  Keep an eye on the Colossus.  His
    default position is to have his left hand on the building, with his right
    arm by his side.
    
    
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
               KNOW THY ENEMY:  The Colossus has the following attacks:
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                      (COL1-ATTK)
                                _____________________
    
                                -- ONE HANDED SLAM --  
                                _____________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is far away from the Colossus (from the
    ledge to the middle of the arena).
    
    :Warning sign animation:
     ----------------------
    
      With his left hand against the building, the Colossus will withdraw his
    right arm.  His left hand will leave the building as he starts to gain
    momentum for his one handed slam.  When he begins the attack, his left hand
    will drop below the horizon of the arena, and his head and right hand will
    rear back.  His right hand will then begin its curve downward.
    
    :Follow-through:
     --------------
    
      Upon making contact with the ground, the Colossus will scrape the ground
    with the palm.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      When you see the warning sign animation, roll away from the center of the
    arena to avoid the slam.  Once the palm is on the ground, roll back and 
    attack, especially when the palm is scraping the ground.
    
    
    
                                _____________________
    
                                -- TWO HANDED SLAM --  
                                _____________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is close to the Colossus (from the middle
    to the rear of the arena).
    
    :Warning sign animation:
     ----------------------
    
      The Colossus will withdraw his left hand from the building, then rear back
    with both arms behind his head to gain momentum.  The Colossus will then slam
    both of his hands into the arena.
    
    :Follow-through:
     --------------
    
      Upon making contact with the ground, the slam's impact will create a
    shockwave which is un-blockable.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      When you see the warning sign animation, roll away from the center of the
    arena to avoid the slam.  Once the two hands have slammed into the ground,
    jump into the air (or roll again) to avoid the shockwave, then attack.
    
    
                            ____________________________
    
                            -- TOSS RHODES'S SOLDIERS --
                            ____________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is usually used when Kratos is far away from the Colossus.
    
    :Warning sign animation:
     ----------------------
    
      With his left hand against the building, the Colossus will reach across his
    body and slam his right hand into the building and will pick up some Rhodes
    archers and other soldiers.  This will be his projectile ammunition and will
    get tossed at you.  The soldiers will die upon impact.
    
    :Defense:
     -------
    
      !!! Blockable !!!
    
      When you see the warning sign animation, block, or walk/roll away.  It's an
    animated statue, its aim can't be THAT good.
    
    
    
                            _____________________________
    
                            -- SHAKE CATAPULT PLATFORM --
                            _____________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is atop the elevated catapult platform.
    
    :Warning sign animation:
     ----------------------
    
      The Colossus will remove his left hand from the building and use both hands
    to shake the catapult platform.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      Jump back onto the lower arena and wait until the Colossus is stunned to
    use the catapult and the boulder.
    
    NOTE:
    -- If you decide to launch the boulder at the Colossus prematurely, the
       Colossus will catch and crush the boulder.
    -- If you decide to propel Kratos with the catapult prematurely, the Colossus
       will catch Kratos, then slam him into the building.
    
    
    
                                      __________
    
                                      -- ROAR --
                                      __________
    
    
    :Timing/Distance:
     ---------------
    
      Used at any time
    
    :Warning sign animation:
     ----------------------
    
      The Colossus will bring his right hand in front of his chest and make a
    fist.  As the Colossus roars, the fist will move to its right side.
    
    :Defense:
     -------
    
      There is no damage from the roar.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    S T R A T E G Y
    (COL1-STRT)
    
    When the Colossus begins the animation for any of the attacks, be prepared
    to roll out of the way.  After the Colossus does either of the slams, roll
    near the hand, and use any of the combos.  (S)(S)(T) works well since it
    is quick, and (T)(T)(T) works well since it causes a large amount of damage.
    Another viable option is L1 + (S), since this attack involves Kratos rotating
    and swinging the Blades horizontally.  When the Colossus is scraping his palm
    across the ground after the One handed Slam, you can use the L1 + (T) combo.
    If you want, you can use Poseidon's Wrath as well.  When the Colossus
    recoils in pain, it will yield red orbs.
    
    Eventually, the Colossus will become damaged, yielding blue orbs, and will
    become stunned (shown by him closing his eyes, and leaning on the building).
    Jump up to the elevated area, and press the R1 button near the catapult's
    firing mechanism (located on the right side of the catapult).  After watching
    the boulder collide with the Colossus's face, and receiving blue and red
    orbs, press R1 again to climb onto the catapult.  Start mashing (O) to create
    tension on the catapult's cables.  Eventually, Kratos will be hurled at the
    Colossus's face.
    
    Upon reaching the Colossus's face, there will be a mini-game (similar to the
    (O) mini-games of enemies near death).  As far as I know, the mini-game will
    always be (S), (S), (S), (S).  After the first button press, the Colossus
    will attempt to slam Kratos against its forehead.  Kratos will jump out of
    the way and onto the Colossus's hand.  The Colossus will then fling Kratos
    skyward.  On the way down, press the second button to avoid being grasped.
    Kratos will then tumble down the Colossus's right arm.  Upon Kratos scraping
    the right bicep, the Colossus will attempt to grab Kratos.  Press the third
    button to jump onto the Colossus's face.  Upon the last button press, Kratos
    will stab the Colossus in the right eye.
    
    
    (If, perchance, the buttons were pressed incorrectly, the Colossus will
    slam Kratos into the ground and take a sizeable chunk out of the health
    meter.  In addition, Kratos will have to stun the Colossus again before
    using the catapult.  Using the catapult while the Colossus is not stunned
    will result in Kratos being caught in mid-air, then slammed to the ground.)
    
    After losing an eye, the Colossus will hurl Kratos across the city of Rhodes.
    
    *****************************************************************************
    
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                            R H O D E S                              ||}
    -----                                                                   -----
     {||                        B A T H - H O U S E                          |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-RHBH)
    
    After Kratos recovers from falling a few stories, ascend from the water
    (by pressing X) and head to the right.  Demolish the privacy screen to find
    two voluptuous vixens in need of some company.  It wouldn't be a God of War
    game without the gratuitous sex mini-game.  Press (O) to join the two ladies.
    There will be two face button presses (O, X, T, S), then two half-circle
    rotations with the left analog stick, then a full-circle with the left analog
    stick.  Next, rotate the left analog stick a couple times, clockwise.
    Afterwards, prepare to wag the left analog stick from side to side.  As a
    climax, press a face button to seal the deal.  On average, this will yield
    sixty five (65) red orbs.  Unlike the God of War 1 sex mini-game, subsequent
    sexual encounters will not provide more red orbs.  (The amount of red orbs
    Kratos has now will become moot, anyway.)
    
    If you so desire, there is another privacy screen to destroy; however, there
    aren't any more women to please.  So, head back into the water, and press (S)
    to descend.  Head down the pipe.  There will be a barrier.  Break through
    this by pressing and holding R1 to charge his dash.  Once (fully) charged,
    release R1 to dash through the barrier.  After the dash, press (X) or (T) to
    ascend.  Jump onto the platform (or ladder), and climb up the ladder.
    
                                  ================
    ||============================|| SAVE ALTAR ||=============================||
                                  ================
    
    Press R1 to pull the lever and watch as crates pass by overhead.  Notice
    that there is a hook that is shining.  These shining points are surfaces
    that Kratos can use his Blades for grappling.  
    
    Press R1 near the ledge for Kratos to use the Blades as a grappling hook.
    To continue swinging, press and hold R1.  Once you release R1, Kratos will
    start to lose momentum.  At the apex of the swing, (double) jump onto the
    platform.  Double jump onto the ledges.  Open the door to be greeted by
    three Rhodes soldiers.  Dispatch them however you please.  There is a crate,
    a barrel and a bucket to destroy for red orbs, if desired.  Climb up the
    ladder and head forward.  
    
    SURPRISE!  The Colossus will stomp through the wall.  Mash (O) to send
    the Colossus reeling backwards.  There are a few barrels and planks of wood
    to destroy for red orbs, if desired.  
    
    Jump over the ruined columns to the left to find a Red chest.  Open it for
    some orbs.  Near the scalable wall, there is a combination Green/Blue chest
    if Kratos needs health (or magic).  
    
    NOTE:  The combination chests only yield the type of orbs that are selected
           when you press and hold R1.  So, if the top of the chest is green, and
           you start pressing and holding R1 while the chest is green, you will
           get nothing but green orbs.  Combination chests can only be used once.
    
    Make your way up the wall.  Pressing X and a direction with the left analog
    stick will make Kratos jump in that direction.  For a controlled descent
    along the wall, press and hold R1.
    
    As Kratos makes his way up the wall, the Colossus will pound on the other
    side a couple of times, resulting in deformations to the wall's surface.
    Kratos will not be hurt, but will dramatically lose grip of the wall with
    one of his Blades.
    
    (If you want more red orbs, make your way to the left of the wall, and jump
    away by tilting downwards with the left analog stick and (X).  Once you get
    the orbs, jump back over the railing and scale the wall again.)
    
    Once atop the wall, watch as the Colossus roars, then as soon as you can move
    Kratos, press (X) to jump to the lower arena.  If you missed the chance, jump
    to avoid the shockwave of the Colossus's slam, then jump down while the
    Colossus recovers.  (If Kratos does not jump down at the right time, he will
    take damage.)
    
    _____________________________________________________________________________
    *****************************************************************************
    *                                                                           *
    *                   BOSS BATTLE: THE COLOSSUS -- PART TWO                   *
    *                                                                           *
    *****************************************************************************
                                                                      (BBAT-COL2)
    
    Upon jumping on the lower arena, note that there are two halves, separated by
    a grappling point.  Regardless of which half Kratos is on, the Colossus uses
    the same attacks.  The only difference is which arm is resting on the arena.
    When Kratos is on the western (left) half -- i.e., below where Kratos jumped
    down from -- the Colossus will rest his right arm.  When Kratos is on the
    eastern (right) half, the Colossus will rest his left arm.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
               KNOW THY ENEMY:  The Colossus has the following attacks:
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                      (COL2-ATTK)
    
    NOTE:  For clarity's sake, I'm going to go by the western half, since this is
           the side that Kratos landed on.  Therefore, the resting arm will be
           his RIGHT arm.
    
                         __________________________________
    
                         -- ONE HANDED PUNCH INTO GROUND --
                         __________________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is standing between the elbow and wrist of
    the Colossus's resting arm.
    
    :Warning sign animation:
     ----------------------
    
      The Colossus will raise his right arm upwards to gain momentum.  The 
    Colossus's left fist will then make a wide arc through the air, and punch 
    into the ground near where Kratos was standing.
    
    :Follow-through:
     --------------
    
      Upon making contact with the ground, the Colossus will then withdraw the
    left arm back across his body.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      When you see the warning sign animation, roll away from the area.  There
    is an extremely small time frame to land a couple of hits, since Kratos
    rolled away.
    
    
                        _____________________________________
    
                        -- ONE HANDED LATERAL FORE ARM JAB --
                        _____________________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is standing between the wrist and pinky
    fingertip of the Colossus's resting arm/hand.
    
    :Warning sign animation:
     ----------------------
    
      The Colossus will raise his right arm upwards towards his left shoulder,
    then make a lateral movement across his body towards where Kratos was
    standing.
    
    :Follow-through:
     --------------
    
      After smashing its fore-arm into the wall (that is not visible from this
    angle), the Colossus will return his arm to the resting position.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      This attack is extremely hard to avoid, so I would recommend not standing
    between the wrist and pinky fingertip.  Timing of the evasive roll is very
    tough since this is such a quick strike.  If Kratos is near the fingertip,
    the evasion of this attack is easier.  There is no time to counterattack.
    
    
                      __________________________________________
    
                      -- ONE HANDED OPEN HANDED LATERAL SWIPE --
                      __________________________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is standing at a diagonal to the
    Colossus's resting arm, with the greatest amount of distance between Kratos
    and the arm.  This is the farthest Kratos can possibly be from the Colossus,
    near the walls, and beyond the fingertips of the pinky and ring fingers.
    
    Here is a crude ASCII depiction:
    
    |  [ ]           The brackets ([]) is the fore-arm, while the (ww) represents
    |  [ ]           the fingertips.
    |   ww
    |     \_____     The straight lines (__ and \ and | ) represent the area
    |           |    outlines, while the eight (8) is the grappling point.
    | ***       | 8
    |****       |    The asterisks (*) represent the area I'm talking about.
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    :Warning sign animation:
     ----------------------
    
      The Colossus will briefly grip the edge of the arena with his right
    fingers, then straighten out his right arm while rearing his left arm back
    to gain momentum.  The left arm will then go across his body swiping from
    his left to his right.
    
    :Follow-through:
     --------------
    
      After making the lateral swipe, the Colossus will return the resting
    position.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      This attack is extremely hard to avoid, so I would recommend not putting a
    lot of distance between Kratos and the Colossus.  Timing of the evasive roll
    is very tough since this is such a quick strike and it covers a large amount
    of ground.  There is no time to counterattack.
    
    
                       ________________________________________
    
                       -- ONE HANDED LATERAL LUNGE AND SWEEP --
                       ________________________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is standing near the fingertips of the
    Colossus's middle and index fingers.  This area extends to the area near the
    grappling point.
    
    Here is a crude ASCII depiction:
    
    |  [ ]           The brackets ([]) is the fore-arm, while the (ww) represents
    |  [ ]           the fingertips.
    |   ww
    |    *\_____     The straight lines (__ and \ and | ) represent the area
    |    *******|    outlines, while the eight (8) is the grappling point.
    |    *******| 8
    |    *******|    The asterisks (*) represent the area I'm talking about.
    ŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
    :Warning sign animation:
     ----------------------
    
      The Colossus will raise his right arm upwards and slightly across his body
    to about face height to gain momentum.  The Colossus's left fist will then
    make a straight lunge toward the corner of the walls.
    
    :Follow-through:
     --------------
    
      Upon making full extension of his left arm, the Colossus will sweep the
    area from the wall, across his body and back to his left.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      This attack can be easy to avoid if in the correct position.  If Kratos is
    nearest to the fingertips of the Colossus, all he has to do is roll to where
    the fore-arm/wrist was, after the resting hand is withdrawn.  If Kratos is
    farther away from the fingertips (i.e., near the grappling point), this
    attack can become hard to avoid, since this attack is pretty swift, and then
    the sweeping follow-through can cause damage.
    
    
    
                            ______________________________
    
                            -- ROAR AND TWO HANDED SLAM --
                            ______________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used upon taking a sufficient amount of damage, the
    Colossus will roar and do a two handed slam.
    
    :Warning sign animation:
     ----------------------
    
      The Colossus will recoil after getting damaged, roar, then rear both arms
    over his head, and slam the ground with both of his fists.
    
    :Follow-through:
     --------------
    
      Upon making contact with the ground, the impact will create an invisible
    shockwave, which is un-blockable.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      When you see the warning sign animation, roll and as fast as possible to
    the grappling point, press and hold R1 until after the Colossus makes contact
    with the ground.  Swing back, and return to the fighting position.  If you're
    daring, you can try to time a double jump when the Colossus's fists are on
    their way down.
    
    
                            ______________________________
    
                            -- FULL BODY SWEEP AND SLAM --
                            ______________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is swinging on the grappling point, while
    the Colossus does not have the (O) mini-game.
    
    :Warning sign animation:
     ----------------------
    
      The Colossus will swing both of his arms from one side to the other with
    its body behind the sweep and slam.  If swinging from the west to east half,
    the Colossus's lead swinging hand will be his left.  If swinging from the
    east to west half, the Colossus's lead swinging hand will be his right.
    
    :Defense:
     -------
    
      None.  Kratos is a sitting duck on the grappling point, while the Colossus
    is not dazed.  The only safe points are the extreme northwest and extreme
    northeast.  Either position will be difficult to get to unless the Colossus
    is dazed.
    
    
                                      __________
    
                                      -- ROAR --
                                      __________
    
    
    :Timing/Distance:
     ---------------
    
      Usually used after dealing damage to Kratos with the ONE HANDED LATERAL
    FORE ARM JAB.
    
    :Warning sign animation:
     ----------------------
    
      The Colossus will bring both of his hands to lay atop the arena.  He'll
    place them at the extreme right and extreme left of the arena.
    
    :Defense:
     -------
    
      There is no damage from the roar; not even if the Colossus places its
    hands where Kratos was standing.  Free shots at the hands, before reverting
    back to the resting arm stance.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    S T R A T E G Y
    (COL2-STRT)
    
    Make use of the long recovery times of either (or both) of the ONE HANDED
    PUNCH INTO GROUND and ONE HANDED LATERAL LUNGE AND SWEEP attacks.
    
    Upon landing from the jump, make your way near to the fingertips of the
    index and middle fingers.  Make use of quick combos (such as Plume of
    Prometheus) or just do a couple quick jabs with (S)(S).  However, once the
    warning animation starts, be prepared to take evasive action.  When the
    attacking fist is cocked and making its forward progress, roll or walk
    away (to where the fore-arm was).  From here, there are a few options.
    
    The first option would be to attack the torso of the Colossus from this new
    position.  The Blades are long enough to make contact with (S)(S)(T).  
    
    The second option would be to roll back to the receding fore-arm, and unleash
    one of the more potent combos, such as (T)(T)(T).  Then go back to the
    position between the index and middle fingertips.  
    
    A different iteration of the above attack would be to go from the position
    near the index and middle fingers, roll during the animation, attack the
    torso, roll away from the Colossus, and find the new position between the
    elbow and wrist.  That way, it triggers the Colossus to use the ONE HANDED
    PUNCH INTO GROUND attack.  Roll away, roll back and attack the fist.  Then
    wait for the punch attack again, do a couple quick (S)(S) slashes, and make
    your way back to the fingertip position.
    
    Another option would be to use Poseidon's Rage.  At either of the two
    positions (between elbow/wrist or fingertips), use (S)(S)(T) to hit the hand
    or arm, then as the attack (fist or lunge/sweep) approaches, press L2 and
    mash (O) to deal extra damage.  When Kratos initiates and performs the magic,
    he won't take damage.  He becomes vulnerable again when the magic ends.  A
    combination of these attacking strategies work extremely well.
    
    Once Kratos deals enough damage, the Colossus will recoil and yield blue
    and red orbs.  This is a prelude to the ROAR and TWO HANDED SLAM attack.
    Make use of this lull time to get ready to use Poseidon's Rage.  As the
    Colossus's fists are close to making contact with the ground, press L2,
    then start mashing (O).  If you're not comfortable with using magic, head to
    the grappling point, and press and hold R1.  When the Colossus's fists are
    at its shoulder level, release R1 and jump back to the position in front of
    the fingertips.  (If Kratos swings to the other side, the Colossus will use
    the FULL BODY SWEEP AND SLAM attack.)  
    
    Go back to either of the two positions.  Continue to attack the Colossus
    using the above strategies to make it recoil a couple more times.
    
    Eventually, Kratos will dish enough punishment to the Colossus.  The Colossus
    will then become dazed, and rest his fore-arm on the other side of the arena.
    Quickly get Kratos to the grappling point, swing over to the other side, and
    get near the Colossus's hand. 
    
    Upon reaching the Colossus's hand, there will be a (O) mini-game.  As far as
    I know, during the (O) mini-game, when the Colossus is resting his right
    fore-arm on the eastern half of the arena, the mini-game will always 
    be (T), (T), (X), (X).  After starting the (O) mini-game, Kratos will slam
    the arm into the wheel structure.  Upon the first button press, Kratos will
    make his way up the Colossus's right arm.  After the second button press,
    Kratos will make his way up to the Colossus's right cheek and slash it with
    both Blades.  Kratos will get propelled away from the cheek and upon the
    third button press, will latch onto the Colossus's left eyebrow with his
    right Blade.  Upon the last button press, Kratos will slash the Colossus's
    left cheek with his left Blade.  After all this, Kratos will be propelled
    back to the arena.
    
    Kratos will land on the eastern side of the arena.  In my opinion, the camera
    angle is weird and awkward on this side.  Therefore, while the Colossus is
    recovering from the (O) mini-game, get close to the edge, swing back over,
    and quickly make your way to the extreme northwest part of the map (near to
    where the right elbow was).  Since Kratos used the grappling point, the
    Colossus will use the FULL BODY SWEEP AND SLAM attack.  However, Kratos will
    be safe.  As the Colossus recovers from the FULL BODY SWEEP AND SLAM attack,
    make your way back to the fingertip location.  Repeat the above strategy
    until the (O) mini-game for the other hand.
    
    (However, if you don't want to go back to the western side of the arena, make
    your way near to the fingertips of the index and middle fingers and use the
    strategy outlined above.)
    
    Once again, eventually, Kratos will deal enough punishment to the Colossus.
    The Colossus will again become dazed, and rest his left fore-arm on the
    western side of the arena.  
    
    Upon reaching the Colossus's hand, there will be another (O) mini-game.  As
    far as I know, during the (O) mini-game, when the Colossus is resting his
    left fore-arm on the western half of the arena, the mini-game will always
    be (O), (O), (S), (S).  After starting the (O) mini-game, Kratos will slam
    the arm into the wheel structure.  Upon the first button press, Kratos will
    make his way up the Colossus's left arm.  After the second button press,
    Kratos will make his way up to the Colossus's left cheek and slash it with
    both Blades, therefore forming an X.  Kratos will get propelled away from the
    cheek and upon the third button press, will latch onto the Colossus's right
    eyebrow with his left Blade.  Upon the last button press, Kratos will slash
    the Colossus's right cheek with his right Blade, again forming an X on the
    cheek.  After all this, Kratos will be propelled upward, only to be caught by
    the Colossus's left hand.  The Colossus will attempt to squeeze Kratos.
    Alternately press L1 and R1 to resist.  Kratos will then put his blades
    together, and stab the Colossus at the base of its left wrist, between thumb
    and index finger.
    
    The Colossus will hurl Kratos across the city of Rhodes again, along with
    its left hand.
    
    *****************************************************************************
    
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                            R H O D E S                              ||}
    -----                                                                   -----
     {||                            P A L A C E                              |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-RHPL)
    
    After Kratos recovers from falling a few stories, destroy that carriage to
    the left.  Jump onto the elevated ledge and open the door.  Go around the
    corner to the left.  Beyond the gate ahead are some archers, so take an
    immediate right.  Straight ahead is a
    
                                 ================
    ||===========================|| SAVE ALTAR ||==============================||
                                 ================
    
    Head Kratos to the right and around the bend, Rhodes's soldiers will come
    to attack you.  Kratos can stay around the bend (before the camera angle
    changes) and dispatch these soldiers, or he can continue on to eliminate
    the archers first (that are farther along).  Either way, destroy all of the
    enemies.  There are some urns at the corners of the room that can be
    destroyed for red orbs.  West of the location where the archers were is an
    eagle perched atop a movable pedestal.  Destroy this eagle.  Kratos will get
    red orbs for doing this.
    
    &---------------------------------------------------------------------------&
    |                        Double Gate Button PUZZLE                          |
    &---------------------------------------------------------------------------&
    |                                                                (PZZL-DGAB)|
    |                                                                           |
    | Use R1 to drag the movable pedestal.  Move it near the first gate.  Keep  |
    | hold of the pedestal, and position Kratos atop the first button.  Wait    |
    | for the button to go down completely while holding the pedestal.  With R1 |
    | pressed down, press and hold (X).  This will charge a kick.  Here comes   |
    | the semi-hard part:  Let go of (X) and roll upwards so Kratos follows the |
    | pedestal under the gate.  There is an urn to the left for some red orbs.  |
    |                                                                           |
    | Once both Kratos and the pedestal are beyond the first gate, and are in   |
    | front of the second gate, grab hold of the pedestal.  Before putting the  |
    | pedestal onto the second button, drag the pedestal to the right (east).   |
    | As soon as the camera changes, either drag or kick the pedestal north.    |
    |                                                                           |
    | Up ahead (north), on an elevated ledge, are three chests.  Jump atop the  |
    | pedestal, then double jump to hang on the edge of the ledge.  Press (X)   |
    | to climb up.  Open the chests.  The left and right ones are Red orb       |
    | chests, while the middle chest contains the <URN OF GAIA>.                |
    |                                                                           |
    | After collecting the red orbs and the URN, drag the pedestal back and     |
    | have Kratos move the pedestal onto that second button.  This will open    |
    | the second gate.  Beyond is a Green orb chest.                            |
    &---------------------------------------------------------------------------&
    
    
    Take a left, only to be greeted by more attacking Rhodes's soldiers.  It
    would make your life (and Kratos's life) easier if you temporarily bypass
    the soldiers, and dispatch the archers first.  Again, they're a bit further
    ahead.  If you want, you can grab one, have Kratos go stabby-stabby, then
    grab the next one, stab again, then finish up with grabbing the last one.
    Dispatch the rest of the soldiers as you see fit.  Keep moving forward.  As
    soon as the camera angle changes, Kratos can find and open a Red orb chest
    to the south.  Next, move to the north, and press R1 to pull the lever.
    
    Ride the elevator to the top.  On the landing, there are breakable sacks of
    grain and a pallet that will yield red orbs.  Eventually, the Colossus will
    take a peek at what Kratos is doing.  Use L1 + (O) or any other combo on the
    eye.  Upon taking enough damage, the Colossus will rear back in pain and
    roar.  The Colossus will then hit the building underneath the balcony.  As a
    result, the floor will tilt.  Kratos will fall upon a lower platform.
    
    There will be a few breakable sacks of grain, a pallet and a bucket which
    will yield red orbs.
    
    Watch the cutscene and learn about the Blade of Olympus.
    
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                            E A S T E R N                            ||}
    -----                                                                   -----
     {||                           R A M P A R T S                           |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-ERAM)
    
    To the right of the area are two ladders (which serve no purpose).  The
    shorter ladder is atop a ledge.  Hop onto this ledge, and Kratos will
    start sidling.  Above this ledge is an overlapping ledge.  Double jump to
    grab hold of this ledge.  Press (X) so Kratos pulls himself up.  Double
    jump onto the walkway.  Kratos will be met with more of Rhodes's soldiers,
    who have archers for back-up.  Once again, it is recommended to temporarily
    bypass the sword-wielding soldiers and dispatch the archers first.  There are
    a couple more archers flanking the door at the end of the walkway.  Kill the
    rest of the enemies along the walkway.  There are also some breakable objects
    which yield red orbs.  Once everything is destroyed, get near the door and
    press R1 to kick it open.
    
    Ahead are some sacks of grain which yield red orbs and a Green orb chest.
    Break through the window to see some scaffolding.  Below the scaffolding
    are more soldiers, with archers atop a raised platform.  Jump down to do
    battle.  Again, dispatch the archers first so Kratos will not be under
    fire.  Then eliminate the enemies on the lower level as you see fit.  Upon
    eliminating all of the enemies, head to the right (east), and you'll see a
    ladder in the southeast corner.  Climb the ladder back up to the scaffolding.
    
    Make your way forward along the rafter beams.  Should Kratos lose his balance
    and grab hold of the beam, press (X) to make Kratos pull himself up.  Follow
    the beam as it makes a 90 degree turn to the right.  Do not follow the rafter
    beam to the north (i.e., do not make the 90 degree turn back to the left);
    instead, get as close to the edge of the beam and do a double jump to the
    east.  Kratos will grab onto the edge of some scaffolding.  Press (X) to pull
    Kratos up.  There are two Red orb chests to open.  After opening these, trace
    your steps backward, and jump back onto the original rafter beam.  Head north
    and (double) jump onto another beam.  As you follow this path, you'll notice
    it makes a 90 degree turn to the left.  Either follow that path, or double
    jump onto the scaffolding up ahead for a shortcut.
    
                                 ================
    ||===========================|| SAVE ALTAR ||==============================||
                                 ================
    
    Climb up and/or jump up the ladder.  Ahead, there is a hole with a chain that
    hangs down the center.  Either jump onto the chain and press down on the left
    analog stick or simply drop from the ledge.  Kratos will find company with
    four of Rhodes's soldiers.  Deal with them in any manner you wish.  There are
    Green and Blue orb chests flanking an iron gate.  Head to the middle of the
    gate and lift up the gate.  Get prepared to roll or walk quickly.  As soon
    as Kratos crosses the threshold, the Colossus will appear to the left and
    will attempt to kill Kratos by breaking the stone bridge.  Up ahead is the
    Blade of Olympus, in the middle of the arena.  Make note of the Colossus's
    left hand in the northeast part of the arena.
    
    
    _____________________________________________________________________________
    *****************************************************************************
    *                                                                           *
    *                  BOSS BATTLE: THE COLOSSUS -- PART THREE                  *
    *                                                                           *
    *****************************************************************************
                                                                      (BBAT-COL3)
    
    As Kratos makes his way onto the arena, a cutscene will show the frustration
    of the Colossus and one of its moves.  The Colossus will hold having his
    handless left arm at approximately 30 degree angle (with relation to the
    horizontal) in front of his chest, with the right arm by his side.  The right
    fist is not visible, below the horizon.  This is the default position for the
    FIRST PHASE.
    
    The arena has four flagpoles -- two on the left (west) and two on the right
    (east) sides.  The flagpoles are parallel to each other.  The north flagpole
    on the west makes an imaginary horizontal line with the north flagpole on the
    east.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
               KNOW THY ENEMY:  The Colossus has the following attacks:
    
                                 ### FIRST PHASE ###
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                      (COL3-APH1)
                      __________________________________________
    
                      -- ONE HANDED STRIKE INTO EDGE OF ARENA --
                      __________________________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is south of the imaginary horizontal line
    between the two north-most flagpoles.  
    
    :Warning sign animation:
     ----------------------
    
      The Colossus will draw his left handless arm back, while extending his
    right arm in front of, and across, his body.  After fully extending the right
    arm, the Colossus will pivot and drive the left arm forward, while
    withdrawing the right arm.  The Colossus will punch the northern edge of the
    arena with his handless left arm.
    
    :Follow-through:
     --------------
    
      Upon making contact with the edge of the arena, there will be fissures
    across the arena.  At first, these fissures will spread from the point of
    impact.  Next, there will be flat planes of blue light emitting from the
    fissures.  If Kratos stands near one of these flat planes of blue
    light/energy, he will sustain damage.
    
    :Defense:
     -------
    
      When you see the warning sign animation, stay calm and observe the 
    fissures.  Position Kratos on an area of the arena that isn't near the blue
    light.
      Safe spots:
        -- Left of the Blade of Olympus
        -- Left of the Colossus's left hand
        -- Near southern-most flagpole on the west side
        -- Left of the southern-most flagpole on the east side
    
                            ______________________________
    
                            -- ONE HANDED SLAM AND ROAR --  
                            ______________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is near the Blade of Olympus, within the
    golden circle, surrounding the Blade of Olympus.
    
      This attack is also used when Kratos remains defensive (i.e., does not
    attack much), south of the imaginary horizontal line between the two
    north-most flagpoles.
    
    :Warning sign animation:
     ----------------------
    
      The Colossus will quickly swing his both of his arms upwards, then rear back
    with both arms behind his head to gain momentum.  The Colossus will then slam
    his right fist into the center of the arena north of the Blade of Olympus,
    while the left arm is brought down near the edge of the arena.
    
    :Follow-through:
     --------------
    
      Upon making contact with the ground, the right fist's impact will create a
    shockwave which is un-blockable.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      When you see the warning sign animation, stay calm and prepare to (double)
    jump above the shockwave.  If you're good at timing rolls, you can roll over
    the shockwave, as well.  If Kratos is to the left and a couple steps south
    of the Blade of Olympus, (double) jump over the shockwave and slash the
    Colossus a few of times with (T)(T)(T)(T) or (S)(S)(S)(S), while in the air.
    
    
                     ____________________________________________
    
                     -- RIGHT HANDED OPEN HANDED LATERAL SWIPE --
                     ____________________________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is north of the imaginary horizontal line
    between the two north-most flagpoles.  Since Kratos is closer to the
    Colossus, the Colossus's right hand/fist becomes visible.
    
    :Warning sign animation:
     ----------------------
    
      The Colossus will quickly unclench his right fist, and make an extremely
    fast lateral swipe across his body, above the arena.
    
    :Follow-through:
     --------------
    
      After making the quick swipe/swat across his body, the Colossus will return
    the right hand back to his side, clenched in a fist.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      When you see the fist unclench, roll out of the way, south of the
    aforementioned imaginary horizontal line.
    
    
                _______________________________________________________
    
                -- RIGHT HANDED FISTED DOUBLE LATERAL SWIPE AND SLAM --
                _______________________________________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is near the north tip of the arena.  There
    is a crescent moon-shaped design at the northern part.  If Kratos stands to
    the north of this crescent, he will trigger this attack.
    
    SOUTH      ))*****}    NORTH
    
    The )) represents the crescent, while the } represents the edge of the arena.
    The ***** represents the area that triggers this attack.
    
      Basically, this attack will be triggered if Kratos stands near where the
    Colossus slams his left hand during the ONE HANDED STRIKE INTO EDGE OF ARENA
    attack.
    
    :Warning sign animation:
     ----------------------
    
      The Colossus will move his right fist close across his body under the arena
    to face-level, while swinging his left arm behind him.  After the fist crosses
    his body, the Colossus will then laterally swipe his fisted right arm across
    the arena, then swipe it back again (to his left side).  Then the Colossus
    will slam his handless left arm onto the surface of the north-most part of
    the arena (where he slams his handless left arm during the ONE HANDED STRIKE
    INTO EDGE OF ARENA attack).
    
    :Follow-through:
     --------------
    
      Upon making contact with the ground, the slam's impact will create a
    shockwave which is un-blockable.  The Colossus will return the right hand
    back to his side, clenched in a fist.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      When you see the warning sign animation, roll out of the way and get
    prepared to jump over the shockwave.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    S T R A T E G Y
    (COL3-SPH1)
    
    Head north to the Colossus's left hand.  Stand at the left hand side of the
    hand where there is a white dot.  At this point, there will be a prompt to
    press R1.  Since you are at about the imaginary horizontal line between the
    two north-most flagpoles, expect to see the ONE HANDED STRIKE INTO EDGE OF
    ARENA attack.  Wait until the Colossus commits to this attack.  While the
    Colossus is withdrawing the left arm, make use of this recovery time to
    press and hold R1 to make Kratos swing the hand around his body, like a
    discus, and at the Colossus.  
    
    The left hand can be used at any point during the two phases of this battle.
    
    Upon being struck by its left hand, the Colossus will yield green and blue
    orbs.  It will also become dazed.
    
    As soon as Kratos hurls the left hand at the Colossus, immediately roll to
    the Blade of Olympus.
    
    Once at the Blade of Olympus, press and hold R1.  You know all those red orbs
    that you received?  They're going to be drained into the Blade of Olympus.
    You can stop holding R1 once the upper-left heads-up display (showing health
    and magic) starts to glow red.  Red orbs will gush out of Kratos and into
    the Blade of Olympus.
    
    Hopefully, by the time you finish draining the red orbs/experience into the
    Blade of Olympus, the Colossus will still be a bit dazed.  If the Colossus
    comes out of the daze, be prepared to take evasive maneuvers.  It will use
    the ONE HANDED SLAM AND ROAR attack.  The area to the left of the Blade of
    Olympus is safe.  Double jump over the shockwave.
    
    Now that there is no instant-daze attack against the Colossus, you'll have
    to fight him with the Blades and magic.  Once again, make use of the long
    recovery times of the Colossus's attacks -- particularly the ONE HANDED
    STRIKE INTO EDGE OF ARENA and ONE HANDED SLAM AND ROAR.
    
    Try to make use of as much as magic as you can with the following options:
    
    The first option would be to exploit the recovery time after the ONE HANDED
    STRIKE INTO EDGE OF ARENA attack.  Stand near the north-most flagpole on the
    east side.  Once the Colossus commits to this attack, roll northwards up to
    the Colossus, and use (S)(S)(T), then roll back to the position near the
    flagpole.  If you want to, substitute Poseidon's Rage for (S)(S)(T).
    
    If you feel daring, roll northwards, use (S)(S)(T) then Poseidon's Rage.
    This will most likely trigger the RIGHT HANDED FISTED DOUBLE LATERAL
    SWIPE AND SLAM attack, so roll to the south immediately, then get ready to
    (double) jump over the shockwave.  Upon landing, roll northwards, (S)(S)(T),
    roll to the south, and repeat.  If you want to, substitute Poseidon's Rage
    for (S)(S)(T).
    
    The other option would be to stay on the defensive, and exploit the recovery
    period after the ONE HANDED SLAM AND ROAR attack.  Stand to the left and
    a couple steps south of the Blade of Olympus.  Once the Colossus does the
    ONE HANDED SLAM AND ROAR attack, (double) jump over the shockwave, and do
    (S)(S), and Poseidon's Rage.
    
    Rinse and repeat until the Colossus becomes dazed again, and yields green and
    blue orbs.
    
    After using either option (or a combination of the above), roll back to the
    Blade of Olympus, while the Colossus is dazed.
    
    Once again, press and hold R1.  This time, Kratos will have all of his magic
    drained into the Blade of Olympus.  Aren't you glad you used magic before
    losing it all?  You can stop holding R1 once the upper-left heads-up display
    (showing health and magic) starts to glow red.  Blue orbs will gush out of
    Kratos and into the Blade of Olympus.
    
    Now, you'll have to fight him with the Blades alone.  However, once again,
    make use of the long recovery times of the Colossus's attacks -- particularly
    the ONE HANDED STRIKE INTO EDGE OF ARENA and ONE HANDED SLAM AND ROAR.
    
    The first option can still be used, but with some modifications.  As before,
    stand near the north-most flagpole on the  east side.  Once the Colossus
    commits to the ONE HANDED STRIKE INTO EDGE OF ARENA attack, roll northwards
    up to the Colossus, and use (S)(S)(T), then roll back to the position near
    the flagpole.
    
    If you're feeling daring, trigger the RIGHT HANDED FISTED DOUBLE LATERAL
    SWIPE AND SLAM attack.  Next, roll to the south immediately, then get ready
    to (double) jump over the shockwave.  Upon landing, roll northwards, use
    (S)(S)(T), roll to the south, and repeat.  
    
    The other option can still be used.  Stand to the left and a couple steps
    south of the Blade of Olympus.  Once the Colossus does the ONE HANDED SLAM
    AND ROAR attack, (double) jump over the shockwave, and use the Plume of
    Prometheus (S)(S)(T) or press (T)(T)(T)(T) while airborne.  Rinse and repeat
    until the Colossus becomes dazed again, and yields green orbs.
    
    After using either option (or a combination of the above), roll back to the
    Blade of Olympus, while the Colossus is dazed.
    
    Once again, press and hold R1.  This time, Kratos will drain most of his
    health into the Blade of Olympus.  You can stop holding R1 once the
    upper-left heads-up display (showing health) starts to glow red.  Green
    orbs will gush out of Kratos and into the Blade of Olympus.
    
    Upon putting all of his god-like powers into the Blade of Olympus, Kratos
    will draw the Blade out of the ground and send an energy beam into the torso
    of the Colossus.  Consequently, Kratos will obtain the <BLADE OF OLYMPUS>.
    
    The Colossus will lay his right fore-arm onto the arena, in front of the
    wound.  The Colossus's left handless arm will be by its side, just below
    the arena.  This is the default position for the SECOND PHASE.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
                  KNOW THY ENEMY:  The Colossus has only one attack:
    
                                 ### SECOND PHASE ###
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                      (COL3-APH2)
                        _______________________________________
    
                        -- FORE ARM SOLDERING / ENERGY SPRAY --
                        _______________________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is a couple steps away from the Colossus.
    
    :Warning sign animation:
     ----------------------
    
      The Colossus will draw his left handless arm up and back, while keeping his
    right arm in front of his body.  
    
    :Follow-through:
     --------------
    
      After drawing the left handless arm back, the Colossus will start moving
    his left arm horizontally across his body, spraying energy on the ground in
    front of his body and onto his right fore-arm.
    
    :Defense:
     -------
    
      !!! Blockable !!!
    
      When you see the warning sign animation, press L1 to block.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    S T R A T E G Y
    (COL3-SPH2)
    
    Easiest part of the boss fight.  Use (S)(S)(T) or (T)(T)(T) then block the
    Colossus's counter-attack.  Rinse and repeat.  Every once in a while, after
    Kratos dishes out punishment, the Colossus will yield green orbs.  If you
    want, you can use the L1 combos -- i.e., L1 + (S) or L1 + (T) -- for variety.
    Eventually, the Colossus will get so damaged, a (O) will appear above his
    head.
    
    If you didn't use the left hand from earlier, press and hold R1 near it.
    Kratos will hurl it at the Colossus's head.  Upon making contact with the
    head, a (O) will appear.
    
    There is no mini-game.  Just press (O) near the Colossus's torso, and
    Kratos will do a vertical slam and break through the Colossus's exterior.
    
    *****************************************************************************
    
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                           C O L O S S U S                           ||}
    -----                                                                   -----
     {||                           I N T E R I O R                           |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-COIN)
    
    So.  This is what it looks like inside a statue behemoth.
    
    This next part is an introduction to the Blade of Olympus.  You cannot
    switch to the Blades of Athena.  While you're on the lower platform, get used
    to the new attacks from the same controls (S) and (T).  Holding (T) performs
    an impressive Launcher.
    
    On the platform above Kratos, there are a few of Rhodes's soldiers that want
    to be a victim of Kratos's new weapon.  Use any of the attacks, or make use
    of the reliable (S)(S)(T) combo, and watch them fall at your feet.  Above
    Kratos are a few sacks of rocks (I'm guessing they're counterweights for
    the statue).  Break them by jumping and pressing L1, (S) or (T).  They'll
    yield red orbs.
    
    Continue along the scaffolding and make a double jump over the gap.  There
    is another counterweight ahead.  Make another double jump to be greeted
    by three of Rhodes's soldiers.  Kill them all.
    
    Make note of the glowing shaft with blue energy.  Touching anything with a
    blue glow will cause Kratos damage.
    
    Make another double jump to the next piece of scaffolding.  Jump up to the
    higher platform and continue on.  Double jump over the blue glowing shaft
    and watch as a soldier gets crushed by debris.  At the edge of the platform,
    make note of the glowing shaft that impedes the way for a double jump.
    
    So, head to the left along a wooden outcropping.  Just short of the edge,
    near the central axis of the Colossus, is a vulnerable point.  By pressing
    R1 near this point, Kratos will wreak havoc on the Colossus's structural
    integrity and break the surrounding shafts glowing with blue light.  Every
    time Kratos presses R1 at a vulnerable point, he will transfer some of the
    life energy from the Colossus into the Blade of Olympus.
    
    Backtrack, then double jump onto the platform that was highlighted by the
    mini-cutscene.  Make your way along the scaffolding, then jump onto the mesh.
    Head to the left, then upwards, then left again.  When moving, make use of
    the jump function, (X), to cover more ground.  Get off the mesh by pressing
    down on the analog stick or R1.  Break that counterweight sack for red orbs.
    
    Continue along, and watch as a soldier falls to his death atop a shaky
    platform.  Jump onto the rope.  Press (X) to move quickly along the rope.
    Make your way across the width of the Colossus's interior.  When above the
    opposite scaffolding, press R1 to drop down.  Head to the left, and jump
    onto the elevated platform.  Continue along this scaffolding to be met by
    four of Rhodes's soldiers.  Dispatch them and double jump to grab hold of
    the elevated wooden ledge.  Press (X) to pull Kratos up, then head to the
    left.
    
    Balance Kratos along the beam.  Should Kratos lose his balance and grab
    hold of the beam, press (X) to make Kratos pull himself up.  Make the
    90 degree left hand turn, since your way forward is blocked by glowing
    blue shafts.  Continue to the left to find a Green orb chest.  Head down
    the ramp, and break the chains covering the vulnerable point by using
    any combo you want.  Press R1 to drain more life energy from the Colossus
    into the Blade of Olympus.  The glowing blue shafts have been destroyed, so
    backtrack up the ramp, and along the beam.  The camera angle has changed,
    so have Kratos move to the right.
    
    Once back on scaffolding, double jump to grab hold of the elevated ledge.
    Upon pulling himself up, and moving along the scaffolding, a piece of debris
    will cause two of Rhodes's soldiers to fall to their deaths.  Double jump
    over the gap.  Kratos will be met with four more soldiers.  Destroy them.
    
    Make your way to the mesh, and head upwards, to the left, upwards again, to
    the left again, and onto a platform to be met by a few soldiers.  Lay waste
    to them.  Head to the left, and Kratos will come across a wooden lattice.
    Head clockwise along the ledge (i.e., to the left).  Kratos will sidle along
    the ledge.  Upon meeting a glowing blue shaft, press R1 to enter hanging
    mode.  After going underneath the obstacle, press (X) to get back up to the
    platform.
    
    Upon getting back atop scaffolding, head to the left, and you'll see some
    mesh.  Jump onto and climb up the mesh.  You'll come to a platform with a
    chest.  Open the chest to find a <GORGON EYE>.
    
    Jump off of the platform, onto the scaffolding.  Head to the right and jump
    to the elevated scaffolding.  Break the chains, and press R1.  Make note of
    the rope that has been revealed.
    
    Head to the left and jump onto the rope.  Climb the rope (all the way to the
    top), and press (X) to jump onto scaffolding.  Upon making the jump, the rope
    will break off of the post that was supporting it.
    
    Make your way to the right along the scaffolding, and double jump over the
    gap.  Double jump over the second gap.  Head to the right, and Kratos will
    be behind the face of the Colossus.  To the right is a ladder.  Climb up the
    ladder.
    
    &---------------------------------------------------------------------------&
    |                       Deflecting Pendulum PUZZLE                          |
    &---------------------------------------------------------------------------&
    |                                                                (PZZL-DPDL)|
    |                                                                           |
    | Make note of the blue beams of energy going to the eyes.  Touching these  |
    | beams will cause damage to Kratos.                                        |
    |                                                                           |
    | Once on the platform, you will notice a lever that is close to the front  |
    | of the face (northern part of the platform).  Pull the lever by pressing  |
    | and holding R1.  This will make a pendulum-like device descend from near  |
    | the top of the statue.                                                    |
    |                                                                           |
    | The pendulum will stay in the resting state, so have Kratos go down the   |
    | ladder (or carefully fall/jump off the platform).  Go up to the pendulum, |
    | and use the (S)(S)(T) combo a couple of times to set it in motion.  Keep  |
    | hitting the pendulum until it reaches the top of its arc.  Climb back up  |
    | the ladder.  Pull the lever once more to bring the pendulum upwards.      |
    |                                                                           |
    | Jump onto the rope.  The pendulum, at the crests of the arc, will block   |
    | the blue beams of energy, one at a time.                                  |
    |                                                                           |
    | Go to the left and get close to the energy beam, without touching it.     |
    | Wait until the pendulum swings to the right (near Kratos), and blocks the |
    | energy beam going to the right eye.  To be safe, press (X) to make Kratos |
    | move along the rope faster.  Move to the left, and get close to the other |
    | energy beam, without touching it.  Again, wait until the pendulum swings  |
    | and blocks the energy beam.  Once again, head to the left and press (X)   |
    | to get across quickly and safely.                                         |
    &---------------------------------------------------------------------------&
    
    
    Let go of the rope, and make your way to the left on the scaffolding.  Double
    jump over the glowing blue shaft, and continue going counter-clockwise along
    the scaffolding.  Eventually, the scaffolding will head to the right, to
    the center of the Colossus's head.  Destroy the chains.  Press R1 to cause
    complete and utter mayhem within the Colossus.  Kratos will send an energy
    beam, using the Blade of Olympus, to completely destroy the central core.  As
    a result, the Colossus will begin to fall apart.
    
    Make note of the opening of the Colossus's mouth.
    
    You've gone along this part of scaffolding before.  But, now, there is a time
    limit, since the scaffolding will fall.  Double jump across the two gaps, and
    make an exit, out of the mouth.
    
    Watch the cutscene.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|               R H O D E S              P A L A C E                  ||}
    -----                                                                   -----
     {||                             A R E N A                               |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-RPLA)
    
    Ouch.  Getting smooshed by a gigantic hand has got to hurt.  Make your way
    as fast as you can to the Blade of Olympus to regain your godlike powers.
    Ignore the haters.  Watch the cutscene to find out the shocking truth.
    
    There's nothing you can do to damage Zeus!  :(
    
    If you want, you can mash (O) during the mini-game.  It matters not.  Watch
    the cutscene to see Kratos caressed by loving hands.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                                                                     ||}
    -----                             H A D E S                             -----
     {||                                                                     |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-HDES)
    
    O.M.G.  Another segment in Hades.  Thank the gods that it's not as long as it
    was in the first game.  It can be a tad annoying with a multitude of hands
    trying to grasp at Kratos, though.
    
    Make use of the heavy attack (T) or grab (O), which causes all of the
    grasping hands to withdraw, yielding green and red orbs.  So, use (T) or (O),
    then move, pause, and repeat.  When moving, make use of the jump function,
    (X), to cover more ground.
    
    Kratos will have to head upwards, then to the right.  Jump across the gap
    by pressing right and (X).  Continue moving to the right, then jump over the
    gap upwards.  Head to the left, then upwards toward the light.  Press (X) to
    get the hell out of this place.
    
    Welcome back to the world of the living.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|             R E T U R N                     F R O M                 ||}
    -----                                                                   -----
     {||                              H A D E S                              |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-RTHS)
    
    Heeey.  We've seen this place before. O_o;  Yet now... there are dead bodies.
    If you want, press R1 near the corpses.
    
    But, look!  There's a live one!  Press R1 to trigger a cutscene.  
    
                                 ================
    ||===========================|| SAVE ALTAR ||==============================||
                                 ================
    
    Move Kratos to the fiery winged steed, Pegasus, and press R1.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                 F L I G H T            F R O M                      ||}
    -----                                                                   -----
     {||                             R H O D E S                             |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-FFRH)
    
    Get used to the controls.  If you're uncomfortable with the default inverted
    flying controls, press SELECT, go to Options, and change the flight controls.
    
    Make note that the Pegasus will have a limited amount of stamina for forward
    dash slams.  The amount of stamina is shown as a blue bar (replacing the bar
    for magic).
    
    The aerial enemies in this area are griffins (also spelled gryphons).  Steer
    Pegasus near each griffin and attack with (S) or (T).  (S)(S)(T) works well.
    Sometimes the gryphon will dash ahead; press (X) to catch up, and continue
    wailing on it.  If you want, make use of L1 and R1 to dash slam to the left
    and right, respectively.  Eventually, the griffin will get damaged enough for
    the (O) mini-game.  Get near the gryphon and press (O).  There will be a
    single face button prompt (X, O, T, or S).  This will cause Kratos to jump
    onto the ailing gryphon, and then he will swing his Blades upwards, clipping
    the griffin's wings.  Kratos will then skewer the gryphon in the neck and
    cause it to begin its terminal descent.  Green and red orbs will stream into
    Kratos upon the gryphon's death.
    
    After killing a couple of griffins, there will be purple projectiles shot
    at Kratos.  Evade these projectiles with the left analog stick and/or L1/R1.
    
    If Kratos loses control of Pegasus, and they fall into a downward spiral,
    wag the left analog stick from side to side in order to pull Pegasus out
    of the nose dive.
    
    You have to kill a few griffins, before you face an ugly ass purple Raven.
    The Raven will attack the Pegasus, sending Kratos and his ride into a nose
    dive.  You know what to do.  After regaining control, mount an assault of
    your own.
    
    Press (X) to get the Pegasus to dash slam into the Raven.  Following the dash
    slam, press a face button to get a grip on the Raven's head.  Then mash (O)
    to break its neck.
    
    After disposing the Raven, watch the mini-cutscene to see a Fates Sentry ride
    atop a gigantic purple parrot-like creature.  The parrot (and the Sentry)
    will dash ahead, and Kratos will have to ride the Pegasus in its wake.  The
    parrot moves so fast that a wind tunnel is created.  While in the wind
    tunnel, Pegasus can no longer do a dash slam (in any direction).
    
    The Fates Sentry atop the parrot will create a cluster of purple energy
    projectiles.  At the beginning, these clusters will be like triangles, such
    as :-  (imagine the hyphen is a dot).  In this case, move Pegasus to the left
    to avoid the cluster.  When it's -: then move to the right.  When it's
     .                                  . .
    . . then move downwards.  When it's  .  then move upwards.
    
    Kratos will have to dodge a few of these purple energy cluster projectiles.
    After each cluster, try to maneuver Pegasus into the middle of the wind
    tunnel -- the optimal position to see the oncoming projectile cluster.
    
    Eventually, the Fates Sentry will send a cluster with five (5) points of
    energy.  This one is unavoidable.  Try to maneuver one way to minimize
    damage.  Upon being struck by this monster cluster, Pegasus will go into
    a nose dive.  Wag the left analog stick from side to side to regain control.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                     L A I R      O F      T H E                     ||}
    -----                                                                   -----
     {||                               T I T A N                             |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-LOTT)
    
    Nice place, Typhon.  A bit chilly.  But not as chilly as the welcome these
    Cursed Harpies give Kratos and Pegasus.  Fend off or kill these harpies
    using any of the attacks.
    
    Watch in awe as Kratos and Pegasus fly through this large cavern and near the
    humongous titan.  Typhon, being displeased with his company, will pin Pegasus
    under his palm.  As Gaia will tell Kratos, he does yet not have the power to
    free his fiery steed.
    
    Kratos will be met with a few Harpies.  Kill them all or toy with them by
    pressing (O) to rip off their wings.  Make your way down a couple of
    platforms.  There is a Green orb chest.  South of the Green orb chest is a
    scalable wall.  Either jump to the south or go down the wall's face.  Kratos
    then be on some wooden scaffolding.  Head to the left to find a Red orb chest
    and another chest containing a <GORGON EYE>.  Climb back up to the wooden
    scaffolding and ascend the wall face.  Head to the left.  Give Typhon's
    middle finger a taste of Kratos's anger.  Continue to the left.  There
    will be another scalable wall.
    
    Go to the left, and make a controlled descent by pressing and holding R1.
    Fates Sentries will begin to spawn.  The easiest way to deal with these
    would be to grab and slam them against the wall by pressing (O).  If you're
    not comfortable with fighting on the wall's face, jump up the wall, and back
    onto that platform near Typhon's hand.  The Fates Sentries will follow
    Kratos.  You can deal with them on level ground this way.
    
    Should a Fates Sentry grab Kratos while on the wall, wag the left analog
    stick to the sides to punish and kill the sentry.
    
    In any case, make your way down the wall, then to the right.  Jump over the
    gap.  Continue going to the right then upwards.  When the wall makes a
    perpendicular turn and becomes a ceiling, Kratos will make a transition.
    However, due to being on the ceiling, you will have to maneuver Kratos a bit
    differently.  Tilting down on the left analog stick will make Kratos move
    towards you, while tilting up will make Kratos move away from you.
    
    After Kratos starts hanging from the ceiling, he will be met by a couple of
    Fates Sentries.  Again, the easiest way to deal with them would be to grab
    them with (O).  If you want, you can use (S) or (T).  After killing the
    enemies, keep moving to the right.  The camera angle will change, so continue
    going to the right.  More Sentries will appear.  Kill them.
    
    Eventually, Kratos will come to a vertical wall.  Upon facing this wall,
    Kratos will adjust his Blades to start scaling it.  Press and hold R1 to do
    a controlled descent.  The wall will then make another perpendicular turn,
    so upon reaching the bottom, press to the right, and Kratos will adjust.
    More Fates Sentries will appear; deal with them in any way you like.  The
    ceiling will become a wall again, so move Kratos near the wall, have him
    adjust, then press and hold R1 to reach level ground.
    
                                 ================
    ||===========================|| SAVE ALTAR ||==============================||
                                 ================
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                                T H E                                ||}
    -----                                                                   -----
     {||                  H A N D                  C A V E R N               |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-HACA)
    
    Move to the right and northwards.  After making his way northward, Kratos
    will be find himself facing an Erebus Minotaur and a few Harpies.  Use the
    good ol' (S)(S)(T) combo or hold (T) Launcher on the Minotaur.  After
    launching it, jump and press (O) in mid-air to grab hold of the Minotaur's
    legs and slam it into the ground.  Cause enough damage to the Minotaur, and
    a (O) mini-game will occur.  Press (O) near the Minotaur to headbutt it to
    the ground.  Mash (O) to jam the Blades down its gullet.  Kratos will be
    rewarded with green and red orbs.
    
    After dispatching the Harpies and Erebus Minotaur, head to the left.  There
    will be a Green orb chest.  Continue moving north.  At the north end, Kratos
    can find a Red orb chest.  Upon opening the Red orb chest, backtrack a bit,
    and head to the right.  Above Kratos's head, there is a soldier's corpse in
    a cage.  The cage will have a white dot in the middle of it.  Break the cage
    and receive red orbs.  Jump onto the rope pulley-system and ride to a lower
    platform.  If you press R1, Kratos will make use of the grappling point and
    backtrack.  So, instead, head to the north.  The tunnel will curve to the
    right.  Jump onto the elevated ledge.  There is a doorway with the shape of a
    helm.  Go through this door, which leads to a large snowy area.
    
    Make note of the wooden platforms that Cursed Archers are perched on.  Kratos
    will have to destroy these platforms to make his way up to the figure in
    Typhon's hand.  The door behind Kratos will slam shut.  It is embossed with
    a helmet and plume.  Kratos cannot go back through this door.... yet.
    
    Like the Rhodes's archers Kratos faced earlier, these Cursed Archers are
    annoying.  However, unlike the Rhodes's archers, these Cursed ones shoot
    arrows with timed explosives, which can get extremely annoying.  Destroying
    the archers's platforms, therefore, would be a high priority.  As Kratos
    makes his way near the platforms, an Erebus Minotaur will spawn.
    
    Use (S)(S)(T) on the platforms, but be mindful of the Minotaur.  When you
    see/hear it attack, block.  Then get back to (S)(S)(T)'ing the platforms.
    Eventually, all of the platforms will fall.  If the Cursed Archers aren't
    dead yet, grab them by pressing (O), then throw them at the Minotaur by
    pressing (S).  Kill all of the enemies.
    
    Jump onto the short column of rock, on the right side of the rock ledge.
    Jump onto the narrow rock walkway, then sidle to the left.  Continue to the
    left until Kratos stops sidling.  Double jump slightly to the right to grab
    hold of the edge, then have Kratos pull himself up.  Ahead is a Green orb
    chest.  To the right is a Red orb chest.  Head a bit north to the wooden
    platform, then jump onto the chain.  Kratos will slide down the chain.
    
    Upon landing, head to the right, along the arm, and watch the cutscene
    showing the torture of Prometheus.  After watching Prometheus become whole
    again, use the (S)(S)(T) combo on Prometheus.  The titan will then slip
    between the fingers and begin to hang from the chain.  Prometheus tells
    Kratos to kill and burn him, but Kratos does not yet have the faculties.
    
    Head to the right, and jump onto the chain hanging between the thumb and
    fore-finger.  Press down on the left analog stick for Kratos to slide down
    the chain.
    
    There's nothing Kratos can do, so head to the right.  Watch the mini-cutscene
    as it shows the way.  Ignore the rock ledge ahead.  Instead, head in the
    direction of the Save Altar and climb onto the face of the wall.  Head to the
    right, then do the controlled descent.
    
    Fates Sentries will spawn.  Either punish them on the wall or on level
    ground.  It's up to you.  After killing them all, open the Red orb chest to
    the right.
    
                                 ================
    ||===========================|| SAVE ALTAR ||==============================||
                                 ================
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                F I R E                       O F                    ||}
    -----                                                                   -----
     {||                            O L Y M P U S                            |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-FIOL)
    
    Continue moving to the right and Kratos will find more Fates Sentries to deal
    with.  Kill them all, then move north to find a chest.  Open the chest to
    receive a <GORGON EYE>.
    
    Backtrack a bit, then climb up the wall.  Jump over the rock obstacle by
    pressing up on the analog stick and (X).  Kratos will be welcomed by more
    Fates Sentries.  Kill them however you like, then continue ascending the rock
    face.  Kratos will find himself at the threshold of a door, with the shape of
    a skull.  Go through the doorway, and head to the north.  After the tunnel
    curves to the right, there will be a Red orb chest opposite a Green orb
    chest.  Head to the north to find a grappling point.
    
    Press R1 to vault over to the other side.  You'll notice a chest behind a
    metal gate.  Kratos cannot break this gate; however, he can raise it.  Head
    to the right.  There is another rope pulley-system.  Jump onto the rope, and
    slide down.  Kratos will be back on the lower platform.  However, the gate
    will be raised.  Quickly, press R1 to vault over to the other side again.
    Open the chest to find a <PHOENIX FEATHER>.
    
    Make your way to the right again and head slightly north.  Continue going
    down the tunnel.  Follow the curve to the left, and double jump onto the
    elevated ledge.  Head to the north.  Make note of a shiny pillar of rock to
    the north.
    
    As Kratos moves north, he will be greeted by a green Gorgon.  The way back
    will be blocked by a force-field.  The easiest way to defeat the Gorgon would
    be to do the following:
    
    Carefully avoid this Gorgon, and head to the shiny pillar.  Break it with a
    couple (S)(S)(T) combos.  There will be a little lip where the pillar was.
    Due to a fear the Gorgon has of lips, or due to limits to its AI, the Gorgon
    will not cross this lip of rock.  Stay beyond the lip, and wail on the Gorgon
    with the trusted (S)(S)(T) combo.  The Gorgon can still freeze Kratos with its
    stare.  When it starts using its gorgon stare, roll out of the way.  Be
    careful not to jump during the stare, otherwise Kratos will die.  If Kratos
    gets turned to stone, quickly wag the left analog stick.  If Kratos is close
    to the Gorgon, use (S)(S)(T) to stop the stare.
    
    Eventually, a (O) will appear above the Gorgon's head.  Press (O) near it to
    engage in the mini-game.  This time, you will have to rotate the left analog
    stick in a semi-circle, then in a full circle.  Upon successfully rotating
    the left analog stick twice, Kratos will wrench the Gorgon's head off of its
    shoulders, and receive red orbs.  (Once Kratos gets magic, killing gorgons
    with the (O) mini-game will give Kratos red and blue orbs.)  When Kratos does
    the (O) mini-game, he will be invincible and impervious to gorgon stares.
    
    If you don't want to exploit the AI limits of the Gorgon, take her on with
    (S)(S)(T) combos.  Follow each combo with a block, since the Gorgon will
    likely use a counter-attack.
    
    After defeating the initial Gorgon, two more will spawn, and a flock of
    Harpies will appear.  Use the (S)(S)(T) combo repeatedly to cause damage to
    the Gorgons and Harpies.  Do the (O) mini-game if desired.  If not, just kill
    them all.  After doing so, the force-field will disappear.
    
    Head north along the path beyond where that stone pillar was.  There is a
    Green orb chest, and a Red orb chest.
    
                                 ================
    ||===========================|| SAVE ALTAR ||==============================||
                                 ================
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                           T Y P H O N ' S                           ||}
    -----                                                                   -----
     {||        C A V E R N O U S                   P R I S O N              |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-TYCP)
    
    After the camera changes, head slightly northwest.  Welcome to Typhon's
    Cavern.
    
    Continue on until Kratos stands on a circular platform near Typhon's head.
    
    Typhon, annoyed by Kratos's presence, will attempt to blow Kratos off of the
    platform.  Head to the west between Typhon's gusts of wind.  Do not jump
    while navigating along the narrow stone walkway, otherwise Kratos will fall
    to his death.  Between gusts, roll/walk to shelter.  These shelters will have
    some small stalagmites that will prevent Kratos from being blown over the
    edge.  A few Harpies will come to bug Kratos when he finds shelter against
    the gusts.  Kill all of the Harpies.  The easiest way to do this is to grab
    them.  Between gusts, continue to walk/roll west along the walkway.  Find
    shelter, kill Harpies, walk/roll and repeat.  Continue doing so as the
    walkway makes a U-turn.  Make use of the small stalagmites to prevent
    Kratos's death.  Eventually, the walkway will lead into a large circular
    area.
    
    Backtrack along the walkway to the circular area.  To the northeast, there
    is a shiny column of rock.  Break the surface by using (S)(S)(T) or L1 + (O).
    After the facade falls away, press R1 then mash (O).  Between gusts, hurry
    down this new walkway.  Continue heading along the walkway, even during
    gusts.  Eventually, Kratos will stand near Typhon's eye on a circular
    platform.  Press R1 to cause some ocular damage, and obtain <TYPHON'S BANE>.
    With L2 pressed, tap (S) to shoot wind arrows.  You can strafe (move) while
    shooting the wind arrows.
    
    Turn around and use Typhon's Bane on Typhon's other eye.  Head back down that
    walkway to the large circular arena.  There will be force-fields sealing off
    exits.  Fates Sentries will spawn in the circular arena, and Cursed Archers
    will fire upon you from afar.  The easiest way to deal with all of these
    enemies would be to grab and throw the Fates Sentries at each other.  After
    all of the Sentries are gone, take cover and dispatch the Archers with
    Typhon's Bane while they're reloading their bows.  The force-field will then
    disappear.
    
    Near the southwest part of the area is another walkway.  Follow this walkway
    to find a fire with four chests frozen in ice.  There will be waves of
    spawning Fates Sentries jumping onto this platform.
    
    There is an exploit to rack up humongous combos, and receive a large number
    of red orbs; it just takes a while to do so.  Your magic meter will refill
    continuously after using Typhon's Bane in this area only!!!
    
    Go back up the walkway a little bit, away from the fire.  The Fates Sentries
    will keep their distance (due to a limitation in their AI).  Keep L2 pressed
    down, and tap (S) to kill a Fates Sentry.  Do NOT let go of L2 -- as long as
    it's pressed down, the combo counter will not reset.  So, hold L2, and
    repeatedly tap (S), switch enemies with the right analog stick, tap (S) and
    repeat.  If the Fates Sentries lose interest, keep pressing L2, stafe closer
    to the fire, then strafe backwards as they close in to attack and resume
    killing, switching targets, etc.
    
    If you don't want to do the exploit (anymore), then do the following:
    
    While standing next to the fire, grab a Fates Sentry with (O), then press (S)
    to throw it to a fiery death.  After feeding the fire by throwing a few Fates
    Sentries into it, the frozen chests will thaw.   After the chests thaw, no
    more Fates Sentries will spawn.
    
    Near the fire, there will be three Red orb chests.  The other chest contains
    a <PHOENIX FEATHER>.
    
    Hopefully, by now, Kratos will have enough orbs to level up his Blades.  If
    you wish, do so by pressing Start, then highlight Blades of Athena, and
    press and hold (X).  Level 2 Blades unlock the L1 + (O) combo.
    
    Head to the southeast part of the circular arena.  There are Cursed Archers
    on the circular platform below.  Take them out with Typhon's Bane.  Also, aim
    at the cage hanging from a stalactite with Typhon's Bane.  Shoot it down.
    It will now become a grappling point.  Press and hold R1 to start swinging.
    At the apex of the swing, press (X), then R1 to grapple.  Jump and grapple
    once more.  At the last grappling point, swing, press (X) at the apex, and
    land on the circular platform.  There are large rocks strewn about here.
    Break them and they will yield red orbs.
    
    With the new camera angle, head north.  The Green orb chest is still there,
    if you didn't open it earlier.
    
                                 ================
    ||===========================|| SAVE ALTAR ||==============================||
                                 ================
    #~#~#~#~#~#~#~#~#~#~#~# TYPHON'S CAVERNOUS PRISON #~#~#~#~#~#~#~#~#~#~#~#~#~#
    
    Head along to the right.  Go up the incline, and pass the arena where you
    faced the gorgons.  Head through the doorway again, drop from the ledge, and
    continue north.
    
    Eventually, you'll come to the pulley-system used to open that gate.  Slide
    down it once more.  Continue north to find a Blue orb chest next to the
    Green orb chest from before.  Keep heading north and Kratos will find himself
    outside in the snow.
    
    To the northwest is another cage.  Shoot it with Typhon's Bane to get red
    orbs.  Do not use this grappling point.  It is a shortcut back to Prometheus,
    however, there is a prize if you head southeast instead.  Jump over the edge.
    Head to the south, and Kratos will come to a fallen bridge.  However, there
    is another cage to shoot.  Do so, then make use of this grappling point, and
    swing to a platform with two chests.  One is a Red orb chest.  The other 
    contains a <GORGON EYE>.
    
    Use the grappling point to get back across.
    
    Head north and west for a
    
                                 ================
    ||===========================|| SAVE ALTAR ||==============================||
                                 ================
    
    Continue heading north.  Climb up the wall, to the left, then up and left
    again.  
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                F I R E                       O F                    ||}
    -----                                                                   -----
     {||                          O L Y M P U S  (2)                         |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-FOL2)
    
    Once back on the ground, head to the north to find Prometheus still hanging.
    Put him out of his misery by shooting him with Typhon's Bane.  Watch the
    cutscene.  Kratos will acquire the <RAGE OF THE TITANS>.
    
    Time to try out this new power.  Press L3 and R3 simultaneously, and Kratos
    will be enveloped by flame.  The (S) and (T) moves become more potent.
    
    There will be a force-field to keep Kratos in.  >_>  Or prevent his enemies
    from going out.  Either way...  Unleash the Rage on several Fates Sentries
    and Erebus Minotaurs.  When the Rage of the Titans runs out, deal with the
    Sentries and Minotaurs as before with Plume of Prometheus or L1 + (O). After
    defeating all of the enemies, the force-field will deactivate.
    
    There is a Blue orb chest to the south, if needed.
    
    Head to the right, where the force-field was.  Jump onto the elevated ledge.
    Jump onto the next one too.  To the left is a Green orb chest, if needed.
    
    Use Typhon's Bane to shoot a cage on the end of a pulley.  After shooting
    the cage, the counterweight on the pulley will drop.  Climb up the rope, then
    jump onto the rock platform.  Head to the right, and jump onto the higher
    ledge.  Jump once more to a higher platform.  Head to the left.
    
    To the north, there is a scalable wall.  Double jump onto it.  Make your way
    up and to the left.  Jump across the gap.  Do a controlled descent onto level
    ground.  Make your way to the left and north.  You should see three chests.
    One is a Red orb chest.  The middle chest contains a <PHOENIX FEATHER>.  The
    chest on the right contains red orbs and a few blue orbs.
    
    Make your way back onto that platform.  Before going across the horizontal
    rope, make note of a chain that hangs vertically.  It's a couple steps south
    of the horizontal rope (i.e., closer to you).  Jump to the left and onto the
    chain then slide down.  Jump to the north and follow the curve to the right.
    Again, there are three chests.  Two Red orb chests flank a chest that
    contains a <GORGON EYE>.  Backtrack, jump onto and go up the chain, and jump
    back onto the platform.
    
    Now, head across that horizontal rope.  Take care of the three Fates Sentries
    that try to impede Kratos's path.  After crossing the horizontal rope, Kratos
    will be on the platform from earlier (the one after fighting Cursed Archers
    and Erebus Minotaurs).  If you didn't open it earlier, there is a Green orb
    chest.  Make your way to the left, and jump down.
    
    Now that Kratos has the Rage of the Titans, activate it and break down the
    stone door.  To the right of the door is a Gold orb chest which refills the
    Rage of the Titans meter.  Personally, I break down the door, then refill the
    meter.  It's up to you.
    
    Head across the threshold and to the north.  Drop down from the ledge, and
    follow the curve to the left.  A group of three Fates Sentries will try to
    attack Kratos.  Kill them then head north.  Use the grappling point to vault
    Kratos across the abyss.
    
    After landing, head to the left.  The camera angle will change; keep going
    (north now).  There will be a Blue orb chest on the left.  Keep following
    the tunnel as it turns to the right.  Ahead to the north, a few more
    Fates Sentries will spawn near a 
    
                                 ================
    ||===========================|| SAVE ALTAR ||==============================||
                                 ================
    ~#~#~#~#~#~#~#~#~#~#~#~#~#~#~ THE HAND CAVERN ~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~
    
    After killing all of the enemies, continue to the north, then scale the
    wall.  Hopefully by now, you'll get the hang of navigating Kratos on walls
    and ceilings.  A few more Fates Sentries will impede Kratos.  Lay waste to
    them.
    
    After scaling the wall/ceiling, Kratos will arrive back on the platform
    leading back to Pegasus.
    
    Get near Typhon's pinky finger.  Activate the Rage of the Titans and attack
    the pinky, then the ring, middle and index fingers.  Deactivate the Rage,
    then jump onto the ledge near Typhon's thumb.  Activate the Rage again and
    attack.  This will free Pegasus.  Jump onto the elevated ledges, and press R1
    to hop onto your steed.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                   E S C A P E            F R O M                    ||}
    -----                                                                   -----
     {||                 T Y P H O N ' S        C A V E R N                  |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-ETYC)
    
    The controls are the same as before.  As soon as Kratos makes his way out of
    the cavern, press (X) to do a forward dash.  Watch the cutscene.
    
    Again, note that the Pegasus will have a limited amount of stamina for
    forward dash slams.  The blue bar will now show the amount of stamina for
    Pegasus AND magic.  Therefore, using Typhon's Bane will cause the bar to
    deplete.
    
    The aerial enemies in this area are griffins with Fates Sentry riders.  Steer
    Pegasus near each griffin and attack with (S) or (T).  (S)(S)(T) works well.
    Sometimes the gryphon will dash ahead, press (X) to catch up, and continue
    wailing on it.  If you want, make use of L1 and R1 to dash slam to the left
    and right, respectively.  Also, make use of Typhon's Bane.  Targeted enemies
    will have green-blue lights swirling about them.
    
    Make sure to dodge the projectiles.
    
    Flocks of Cursed Harpies will also attack Kratos.  When killed, the Harpies
    yield red and green orbs, so keep up the attacks on them and on the griffins.
    
    This time, the griffins will come in pairs.  Both gryphons can shoot
    projectiles at Kratos.  I'd recommend doing the forward dash slam, then
    engage the gryphon.  The other gryphon will fly ahead, and lay down some
    cover fire.  So, do another forward dash slam, and attack it until it zooms
    ahead.  Repeat this cycle until both of them are dead.
    
    The griffins still have the (O) mini-game.  Get near the gryphon and
    press (O).  This time, there will be two face button prompts.  This will
    cause Kratos to jump onto the ailing gryphon, kill the Fates Sentry rider,
    then rip off the griffin's wings causing it to begin its terminal descent.
    
    You have to kill a few griffins, before you face another ugly ass purple
    Raven.  Press (X) to get the Pegasus to dash slam into the Raven.  Following
    the dash slam, press a face button to get a grip on the Raven's head.  Then
    mash (O) to break its neck.
    
    Kratos will face a couple more griffins.  Take care of them as before.
    
    After killing these griffins, an old friend returns.  The Fates Sentry riding
    atop a gigantic purple parrot-like creature makes another appearance.
    
    Attack the parrot like you attacked the griffins and their riders.  Use the
    same tactics.
    
    Once again, the parrot (and the Sentry) will dash ahead, and Kratos will have
    to ride the Pegasus in its wake.  Again, the parrot moves so fast that a wind
    tunnel is created.  While in the wind tunnel, Pegasus can no longer do a dash
    slam (in any direction).
    
    Like before, the Fates Sentry atop the parrot will create several clusters of
    purple energy projectiles.  After dodging all of the these, the wind tunnel
    will disappear and Kratos can control Pegasus again.  However, Kratos barely
    has enough time to mount an attack.
    
    The parrot will then dash into Pegasus, jarring Kratos off of his ride.
    Mash (O) to gain the upper hand and ride atop the parrot.  There will be
    three face button prompts.  After disposing of the rider, Kratos will skewer
    the parrot and cut off its left wing.  Next, Kratos will jump off of the
    parrot.
    
    As he begins his descent, get ready to press a face button.  Doing so will
    cause Kratos to extend his Blades and catch hold of the cliff face.
    
    After getting hold of the cliff face, jump upwards.  Welcome to the Temple
    of Lahkesis.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|               T H E          C L I F F S          O F               ||}
    -----                                                                   -----
     {||                            L A H K E S I S                          |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-CLAK)
    
    After scaling the cliff face upwards and to the left, get back onto level
    ground.  Head to the left to find a couple of chests.  The one on the left
    contains red and blue orbs.  The other contains a <PHOENIX FEATHER>.  Head
    back around to the east.
    
                                 ================
    ||===========================|| SAVE ALTAR ||==============================||
                                 ================
    
    Climb up the ladder, go along the ceiling to the left, then climb up.  Kratos
    will be greeted by a few Fates Guardsmen.  These guys wear red armor and
    can't be grabbed.  An easy tactic against these guys is to use (S)(T)(T).
    This attack will bounce them into the air.  Press (O) to do a few chain
    slams.  Then roll, and repeat.  Eventually, a (O) will appear above their
    heads. Now they can be grabbed and thrown.  The (O) will disappear shortly.
    Dispatch the two waves of these guys.  Afterwards, head to the right and
    double jump onto a platform at the base of a ladder.  Go up the ladder.
    
    Kratos will come across a rather large pack of Rabid Hounds.  The easiest
    way to deal with them is to grab and punt them at each other.  Keep
    pressing (O) then (S) until they're all dead.  When these Hounds are near
    death, Kratos will put them out of misery by breaking their necks.  To the
    north is a Green orb chest, if the Hounds caused some damage.
    
    After dealing with the Rabid Hounds, head to the right.  Along the eastern
    and southern boundaries of this courtyard, there are urns next to columns.
    Break these urns to get red orbs.  Also near the eastern boundary are two
    Red orb chests.
    
    By around this time, Kratos may have enough orbs to level up Typhon's Bane.
    I'd recommend doing so, since it'll unlock the Rapid Fire Wind Blast, which
    will come in handy very soon.  It's up to you, though...
    
    You may notice a few skeletons hanging from chains.  Doing a launcher beneath
    these will conveniently break them, releasing red orbs.  If the launcher does
    not connect, jump up and press (T).
    
    There is a corpse among these skeletons.  It is located on a chain that is
    roughly between the Red orb chests.  Use the launcher or jump and press (T)
    to free it of its bonds.  It will come in handy.  Pick up the body by
    pressing R1.  Kratos can walk, albeit slower, with a corpse.  Walk back to
    the area where Kratos encountered the Rabid Hounds, and head west.  
    
    Head up the stairs to the west, with the corpse.  Set it down (press R1) on
    the elevator.  Pull the lever to go down a level.
    
    &---------------------------------------------------------------------------&
    |                    Button Crank Double Door PUZZLE                        |
    &---------------------------------------------------------------------------&
    |                                                                (PZZL-BUCR)|
    |                                                                           |
    | Pick the body back up, and drop it down atop the button.  The corpse will |
    | push the button down, thus opening the door nearest the puzzle courtyard. |
    | Go to the northeast, and press R1 near the crank.  Pull the crank along   |
    | the track.  This will open the farther door.  However, the crank will     |
    | slowly move back along the track, and the door will close.  So, pull the  |
    | crank all of the way to the southwest, then roll/walk quickly through the |
    | double doorway.                                                           |
    &---------------------------------------------------------------------------&
    
    
    Walk to the left, then north as the camera changes.  At the wooden drawbridge
    press R1 to kick it down.  Watch the cutscene.  Head to the right back to
    threshold of the drawbridge.
    
    Before the threshold, head to the right, and follow the curve of the walkway
    to a chest.  Inside the chest is a <GORGON EYE>.  Kratos should have
    collected six gorgon eyes by now, which will refill and increase Kratos's
    health meter a couple of centimeters.
    
    Go back along the curve, and walk to the opposite curve.  Notice the cracks
    in the walkway?  Roll or walk quickly across because the ground will give
    way.  After making it across, head to the left.  Then jump to the north
    over the short wall.  Drop down to a courtyard, and face a Horned Cerberus.
    There will be Rabid Hounds that join the fray in pairs.  Grab and punt these
    at the Cerberus.
    
    After getting many Hounds punted at it, the Cerberus will weaken and a (O)
    will appear above its head.  Press (O) and then mash (O) to decapitate one
    of the heads.
    
    The Rabid Hounds will stop joining the fight, so make use of the trusty
    (S)(S)(T) combo or activate Rage of the Titans.  If doing the former, press
    block after each combo.  The Cerberus will make a one-paw swipe or charge.
    Both attacks are blockable.  If you didn't block in time, wag the left
    analog stick to free Kratos.  The Cerberus's fireball attack is blockable.
    If you want, use Typhon's Bane while moving.
    
    Keep attacking until there is another (O) above the Cerberus's head.  Again,
    press (O) and mash (O) to decapitate another head.  Repeat until the final
    head has a (O) over it.  Press (O) to watch Kratos finish off the Horned
    Cerberus.
    
    If Kratos took any damage, there are Green and Blue orb chests to the north.
    On the eastern side of the arena are a few statues of females.  Break them
    all to gain red orbs.  The second-to-the-right statue will have a movable
    dais.  Move it to the base of the platform the Horned Cerberus jumped
    down from.
    
    Jump onto the dais, then double jump to gain hold of the platform.  Pull
    Kratos up, and jump down.  To the right, there is a Red orb chest.
    
    A couple Rabid Hounds will spawn.  Kill them however you want.
    
                                 ================
    ||===========================|| SAVE ALTAR ||==============================||
                                 ================
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|               T H E          G A R D E N          O F               ||}
    -----                                                                   -----
     {||                            L A H K E S I S                          |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-GAAK)
    
    To the left (west) of the Save Altar is a narrow gap in the railing.  Head
    through this gap and along a small curve.  Kratos can then do a controlled
    descent down the wall.  After landing on level ground again, lead to the
    left, to find a Green orb chest and a Red orb chest flanking a ladder.
    
    Climb up the ladder, and adjust to the ceiling.  A few Fates Sentries will
    spawn on the ceiling.  Take care of them on the ceiling or drop down by
    pressing R1 and kill them on level ground.  After killing the enemies, head
    west along the ceiling.  The camera will change angles, so head to the north.
    Ahead, there will be a shiny support arc blocking the way.  Destroy it with
    (S) or (T) to receive red orbs.  A couple more Fates Sentries will spawn in
    front, and one will spawn behind Kratos.  Take them out and proceed north.
    Near the end of the ceiling, head to the left, then climb up the wall.
    
    Numerous Rabid Hounds will attack Kratos.  Grab and punt and destroy them
    all.  A Fates Sentry will also spawn.  Take care of him.  Opposite the gap,
    there are three Cursed Archers.  You can use Typhon's Bane on them, or head
    to the right, then double jump across the gap, and deal with them.  Head
    along the ledge to the left (where the Archers were).  Double jump onto the
    raised platform.  On the opposite side of the platform is a combination
    Green/Blue chest.
    
    Upon heading to the right, four Cursed Archers will spawn while a few Fates
    Sentries will ride the elevator up.  The easiest way to deal with them is to
    grab and throw at each other.  If needed, make use of the Green/Blue chest
    (if he hasn't already).  Head towards the elevator, pull the lever, and ride
    it down.
    
    After reaching the lower floor, head forward and to the west to meet a new
    enemy guarding a stone door.  She is a Siren Widow.  She has some nasty claws
    and a devastating screech.  If Kratos is caught in the screech, wag the left
    analog stick.  The easiest way to deal with these enemies is to use a
    Launcher and do an aerial grab.  Or, Kratos can do the Launcher, and
    repeatedly use Typhon's Bane while she's in mid-air.  Or, Kratos can do the
    Launcher and use the L1 + (O) combo in mid-air.  Or, you can activate Rage of
    the Titans and go to town.  Upon getting sufficiently damaged, a (O) will
    appear above her head.
    
    Press (O) to break her back.  As she gets her back broken, the Siren Widow
    will screech.  The screech will cause the stone door to crumble.  When a
    Siren Widow dies, she will yield blue and red orbs.
    
    Make two more Siren Widows do their death screech, and the door will crumble,
    revealing a pathway.
    
    After dealing with the Siren Widows, open the Green orb chest if Kratos got
    damaged.  Before going west, head to the east.  There are two small ledges
    flanking a gigantic chain.  Jump onto one of the ledges, then jump onto the
    chain.  Walk along the chain to the left.  Then jump onto the ceiling.  While
    on the ceiling, make your way back across to the north.  A few links of chain
    will block Kratos's way.  Destroy the links, and drop down onto the platform
    with two chests.  The one on the right has red and gold orbs.  The one on the
    left has a <GORGON EYE>.
    
    Make your way down onto the floor and head west.  On the left is a Blue orb
    chest.  On the right is a
    
    
                                 ================
    ||===========================|| SAVE ALTAR ||==============================||
                                 ================
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|             P A T H W A Y       T O       T H E                     ||}
    -----                                                                   -----
     {||                             S T E E D S                             |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-PWST)
    
    Make your way down the length of the gigantic chain to the Steeds of Time.
    Eventually, Kratos will be on the stirrup of one of the Steeds.  Head to the
    left and climb all the way up.  After climbing onto level ground, head west.
    The camera angle will change, so continue going in the previous direction
    (now north).  On the right side, there are Blue and Green orb chests flanking
    a locked door.  Observe the layout of the arena.  There is a copper eagle
    with wings spread to its side on a black background.  Continue heading north
    and pull the lever.  Watch as the mechanism adjusts the position of a rope.
    Quickly jump onto the rope and slide down.  If you don't get to the rope
    quickly, the timed mechanism will shift the rope back to its previous
    position.  After landing, head east to meet the Slayer of the Minos Bull,
    Theseus.
    
    
    _____________________________________________________________________________
    *****************************************************************************
    *                                                                           *
    *                           BOSS BATTLE:  THESEUS                           *
    *                                                                           *
    *****************************************************************************
                                                                      (BBAT-THES)
    
    The battle arena has a similar design to the previous one.  There is a copper
    eagle with wings spread to its side on a white background.  Near the top of
    the eagle's head is an awning platform.  The periphery of the closed battle
    arena is composed of tall spiked poles.
    
    Theseus's default fighting stance will be him holding his lance at about
    waist level.  Theseus will stay on the lower area of the arena:  This is
    the default location for the FIRST PHASE.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
                 KNOW THY ENEMY:  Theseus has the following attacks:
    
                                 ### FIRST PHASE ###
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                      (THES-APH1)
                                  _________________
    
                                  -- LANCE LUNGE --
                                  _________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is close (couple steps or less) to Theseus.
    This attack can also be used as a counter when Kratos tries to grab Theseus
    at close range.
    
    :Warning sign animation:
     ----------------------
    
      Theseus's lance will glow blue on the point near Kratos.  Theseus will move
    the lance point in a small circle, raise the lance to head level, then lunge
    it at Kratos.  If you watch Theseus's feet, his forward foot inches forward
    slightly before the attack.
    
    :Follow-through:
     --------------
    
      After lunging with the lance, Theseus will return back to his fighting
    stance.
    
    :Defense:
     -------
    
      !!! Blockable !!!
    
      When you see the warning sign animation, block the attack.
    
                               ________________________
    
                               -- TRIPLE LANCE SLASH --
                               ________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is close to Theseus.  Sometimes this attack
    is used when Kratos is a few steps away.  This attack can also be used as a
    counter when Kratos tries to grab Theseus at close range.
    
    :Warning sign animation:
     ----------------------
    
      Theseus's lance will glow blue on the point further away from Kratos.
    Theseus will swing the lance horizontally across his body, do a lunge, then
    do a jumping lance uppercut.  It's similar to Kratos doing (S)(S) then a
    Launcher -- (S)(S) hold (T).  If you watch Theseus's feet, his back foot will
    step forward as he does the initial horizontal swing.
    
    :Follow-through:
     --------------
    
      After doing the lance uppercut, Theseus will land and return to his default
    fighting stance.
    
    :Defense:
     -------
    
      !!! Blockable !!!
    
      When you see the warning sign animation, block ALL three attacks.  Even if
    Kratos is hit on the first swing, keep blocking.  If Kratos gets hit on the
    second part (the poke/lunge), he cannot block the uppercut.
    
                              ___________________________
    
                              -- DIAGONAL UPWARD SLASH --
                              ___________________________
    
    :Timing/Distance:
     ---------------
    
      This attack is used as a counter when Kratos tries to grab Theseus at close
    range or when Theseus blocks Kratos's attacks.
    
    :Warning sign animation:
     ----------------------
    
      Theseus will pivot to his left briefly, then draw his lance across his body.
    Theseus's lance will glow blue on the point and make a diagonal upward slash.
    
    :Follow-through:
     --------------
    
      After doing the diagonal upward slash, Theseus will return to his default
    fighting stance.
    
    :Defense:
     -------
    
      !!! Blockable !!!
    
      Keep your eyes open and block.  Theseus may use either of the two previous
    attacks or this one after the botched grab.
    
                              __________________________
    
                              -- LANCE LUNGE AND SPIN --
                              __________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used as a counter when Kratos tries to grab Theseus from a
    couple steps away or when Theseus blocks Kratos's attacks.
    
    :Warning sign animation:
     ----------------------
    
      While Kratos is recovering from his failed grab or blocked attacks, Theseus
    will make a lunge at Kratos.
    
    :Follow-through:
     --------------
    
      After Theseus lunges at Kratos, Kratos will grab hold of the lance.  From
    here, there are two possibilities:
    
      -- If you don't do the semi-circle with the left analog stick in time,
    Theseus will spin around and free his lance of Kratos.  Then, Theseus will
    do a 360 degree spin, and whack Kratos with a horizontal slash.  Afterwards,
    Theseus will return to his default fighting stance.
    
      -- If you manage to do the semi-circle in time, Kratos will do a counter of
    his own.  Kratos will swing the lance above his head and slam Theseus into
    the ground, leaving Theseus open for more punishment.
    
    :Defense:
     -------
    
      If it's the former case, Kratos will take some heavy damage.  If it's the
    latter case, open a can of whoop-ass on Theseus.
    
                            _____________________________
    
                            -- MULTIPLE ICEBERG SUMMON --
                            _____________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used after Theseus has taken a lot of damage, but still is
    in the FIRST PHASE.  At random times, Theseus will run to one side of the
    arena.  He takes position near the middle of one of the eagle's wings.
    
    :Warning sign animation:
     ----------------------
    
      Theseus will run to either wing.  Both points of Theseus's lance will glow
    blue and he will slam it into the ground.  There will be tiny white dots on
    the ground.
    
    :Follow-through:
     --------------
    
      After striking the ground, a series of icebergs will appear where the white
    dots were.  Four icebergs will form a square and surround Theseus.  Three
    additional icebergs will create a quarter-circle a bit further from Theseus.
    After the icebergs submerge, Theseus usually runs at Kratos.  (Sometimes he
    runs to the opposite side of the arena, and uses his attack from there).
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      When you see Theseus run to either of the points, put as much distance
    between Kratos and Theseus.  There is a safe spot slightly to the left of the
    eagle's tail.  This spot is beyond the quarter-circle of icebergs from both
    sides.
    
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    S T R A T E G Y
    (THES-SPH1)
    
    This Boss Battle is all about patience and blocking.  Notice that the
    majority of Theseus's attacks are blockable.  Also, if blocks are timed
    correctly, Kratos will do the Athena's Reverse animation, which helps
    greatly.  In slow motion, Kratos will cross his Blades across his body
    horizontally.  This will temporarily stun Theseus.  Press (S)(S) to get in a
    couple quick hits, then return to blocking.  This defensive approach can take
    a while.
    
    If you want to go on the offensive, make use of the (S)(T)(T) combo.  If the
    latter two attacks connect, Theseus will be launched a bit.  Follow up with
    the Plume of Prometheus, (S)(S)(T).  Or, if you're daring, use the 
    (S)(S)(S)(S)(S)(S) combo until Theseus blocks them all, or attempt to grab
    Theseus.  Immediately block afterwards.  Usually, Theseus will parry with the
    LANCE LUNGE AND SPIN attack.  You can still rotate the left analog stick in a
    semi-circle while pressing L1.  That way, if Theseus uses any other of his
    moves as a parry (like the DIAGONAL UPWARD SLASH, TRIPLE LANCE SLASH, or
    LANCE LUNGE attacks), Kratos is poised to block them.  It's the best of both
    worlds.  Hopefully it will be the former, so do the semi-circle, slam him
    into the ground, then wail on him with (S)(S)(T) or L1 + (O).  Then repeat.
    
    Try to save Typhon's Bane for later.
    
    Eventually, Theseus will get damaged enough, that he'll get pissed off.  When
    that happens, he'll yell, and make BOTH ends of his lance glow blue.  If you
    were looking at which end/point of his lance turned blue before, this may
    throw a wrench into your plans.  In any case, keep blocking and wait for your
    opportunity.  Or, you could go on the offensive, as outlined in the previous
    paragraph.
    
    After getting pissed off, Theseus starts to use the MULTIPLE ICEBERG SUMMON
    attack.  When he runs at Kratos, quickly press (S)(S) to get in a couple
    hits, or use Typhon's Bane.  When Theseus gets near, block, then resume your
    approach as before (either on the defensive or offensive).
    
    After taking enough damage, Theseus will jump atop and perch upon the lip of
    the awning platform, north of the eagle's head.  He will hold his lance with
    his right hand, next to his waist horizontally.  This will be his default
    position for the SECOND PHASE.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
                 KNOW THY ENEMY:  Theseus has the following attacks:
    
                                 ### SECOND PHASE ###
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                      (THES-APH2)
    
                                _____________________
    
                                -- FAST ICE BURSTS --
                                _____________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Theseus is atop the platform above the eagle's
    head.
    
    :Warning sign animation:
     ----------------------
    
      Theseus will make a full vertical circle with his lance and point a tip at
    the arena.  The lance will be pointed up above his right shoulder, then it
    will be brought down across his body, to the left ankle.
    
    :Follow-through:
     --------------
    
      After each vertical circle, an ice burst will be propelled at Kratos.  This
    ice burst travels in Kratos's direction in a couple (1-2) seconds.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      When you see the ice burst approach, roll (or walk quickly) out of the way.
    
                                _____________________
    
                                -- SLOW ICE BURSTS --
                                _____________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Theseus is atop the platform above the eagle's
    head.
    
    :Warning sign animation:
     ----------------------
    
      Theseus will make a semi-circle horizontally with his lance and point the
    tip at the arena.  The lance will be pointed down by his left ankle, then it
    will be brought up across his body.
    
    :Follow-through:
     --------------
    
      After each horizontal semi-circle, an ice burst will be propelled at
    Kratos.  This ice burst travels in Kratos's direction in a few (3-5) seconds.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      When you see the ice burst approach, roll (or walk quickly) out of the way.
    
                                _____________________
    
                                -- MINOTAUR SUMMON --
                                _____________________
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Theseus is atop the platform above the eagle's
    head.  It also occurs when Kratos runs out of blue orbs.
    
    :Warning sign animation:
     ----------------------
    
      Theseus will lift his lance vertically and yell.
    
    :Follow-through:
     --------------
    
      Two Erubus Minotaurs will spawn on the arena.  The spawn points flank the
    locked door, near the pillars.
    
    :Defense:
     -------
    
      Get ready to fight the Minotaurs and evade Theseus's ICE BURST attacks.
    
    
                            _______________________________
    
                            -- PROTECTIVE ICEBERG SUMMON --
                            _______________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos approaches the door under Theseus, or north
    of the eagle's wings (i.e., the northern perimeter).
    
    :Warning sign animation:
     ----------------------
    
      Tiny white dots appear in the ground, all along the northern perimeter.
    
    :Follow-through:
     --------------
    
      Icebergs will surface where the tiny white dots were.  They will quickly
    surface and retract.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      Stay away from the area near Theseus.
    
                          __________________________________                      
    
                          -- THREE FAST HOMING ICE BURSTS --
                          __________________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used after the Erubus Minotaurs have been summoned.
    
    :Warning sign animation:
     ----------------------
    
      Theseus will make a semi-circle horizontally with his lance and point the
    tip at the arena.  The lance will be pointed up above his right shoulder,
    then it will be brought down across his body, to the left ankle.
    
    NOTE:  It's the same warning sign animation as the FAST ICE BURST attack.
           There are three ice bursts for each time Theseus points the tip.  When
           the Minotaurs are gone, this animation reverts to the FAST ICE BURST
           attack.
    
    :Follow-through:
     --------------
    
      After each horizontal semi-circle, three ice bursts will be propelled at
    Kratos.  This ice burst travels in Kratos's direction in a couple (1-2)
    seconds.  If they do not hit Kratos, sometimes they will home in on him, and
    hit him later.
    
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      When you see the ice bursts approach, roll a few times out of the way.  If
    Kratos is near the southern periphery of the arena, roll diagonally to the
    side and towards Theseus.  Usually, this will prevent the ice bursts from
    homing in on Kratos.
    
                             ____________________________
    
                             -- SEVERAL ICEBERG SUMMON --
                             ____________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used after the Erubus Minotaurs have been summoned.  It adds
    another level of difficulty in evading the ICE BURSTS and Minotaurs.
    
    :Warning sign animation:
     ----------------------
    
      Theseus will slam his lance vertically into the ground.  Tiny white dots
    will appear briefly to show where the icebergs will surface.
    
    :Follow-through:
     --------------
    
      After striking the ground, a series of icebergs will appear.  They make
    the following patterns:
    
     1                    1              5                   1 1 1
       2               2                4 6                  2   2
         3           3                 3   7                3  3   3
            4     4                   2     8              4   4    4
               5                     1       9            5    5     5
    
    
     5             5              The numbers indicate the sequence of the
       4         4                icebergs.  1 comes first, followed by 2, etc.
         3     3
           2 2                    All of the patterns are shown with the top of
            1                     the pattern being north, the bottom of the
                                  pattern being south.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      When you see the tiny white dots appear, avoid those areas.
    
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    S T R A T E G Y
    (THES-SPH2)
    
    This time most of the attacks are un-blockable.  However, you can block the
    Erubus Minotaurs' attacks.  
    
    When the SECOND PHASE begins, unload on Theseus with Typhon's Bane.  Just go
    to town on him.  If you upgraded Typhon's Bane earlier, you should notice
    that the Wind Arrows fire a bit more rapidly.  And they do more damage, too.
    While you're using Typhon's Bane on him, Theseus will send ICE BURSTS (both
    types) at you.  Roll out of the way, quickly use Typhon's Bane, then repeat.
    Eventually, Kratos will run out of magic.  At this point, Theseus will
    summon two Erubus Minotaurs.
    
    Killing the Erubus Minotaurs will yield blue orbs.  Killing them with the
    (O) mini-game will result in blue and green orbs.  So, use the Launcher, then
    do a chain slam with (O), or an aerial L1 + (O) attack to severely weaken the
    Minotaur.  Finish it off then resume the use of Typhon's Bane on Theseus.
    
    Eventually, Theseus will summon icebergs and use the THREE FAST HOMING ICE
    BURST attack while you battle the Minotaurs.  Both of these attacks can
    damage the Minotaurs (not-so-friendly fire, M I RITE?).  The icebergs can
    act as Launchers for Kratos, so make use of the Minotaur's vulnerability
    while it's in the air.  And if the Minotaurs are between Kratos and Theseus,
    they'll get hit with the ICE BURSTS.
    
    Don't stay in one spot during this SECOND PHASE.  No place is safe after
    Kratos stands there for a few seconds, since the whole arena can have
    icebergs emerge from the surface.  So, roll, block, attack the Minotaurs
    and/or Theseus, then repeat.
    
    There is a mini-cutscene showing Theseus raise his lance in frustration.
    From this point on, you will have to face a few more waves of the Erubus
    Minotaurs.
    
    Eventually, Theseus will become damaged enough to get a (O) above his head.
    Get near him and press (O); you don't have to jump, so stand beneath him.
    
    There is a short mini-game for Theseus.  Do clockwise rotations with the left
    analog stick a few times to pull Theseus down off of the platform.  Kratos
    will take a brace off of Theseus's wrist/fore-arm, and open the door.  Kratos
    will shove open the door and put Theseus's head between the two doors.
    Mash (O) to give Theseus a monstrous headache and finish him off.  The last
    (O) mashing part is optional.
    
    Afterwards, Kratos will obtain the <HORSE KEEPER'S KEY>.
    
    *****************************************************************************
    
    Come back out the door and head to the stirrup on the right (east).  Go down
    the stirrup, or, if you want a shortcut, jump.  At the bottom, Kratos will
    find two chests.  The one on the left has red and gold orbs.  The one on the
    right has a <GORGON EYE>.  After opening these, climb back up.
    
    Head back to the door that was used to pound Theseus's head.  Use the Horse
    Keeper's Key on the locked door, and walk down the passageway.  On the left
    is a Red orb chest; opposite it is a combination Green/Blue orb chest.  Up
    ahead is a tome, press R1 to find out the folly of Cronos.  Head out of the
    right passageway.  After Kratos emerges, go up the ladder.  Go towards the
    head of the Steed to find a Red orb chest.  After opening it, head to the
    left, then south and up the stairs.  Go up the stairs to the left then double
    jump to get onto the saddle horn.  There is a Red orb chest.
    
    Jump onto the rope above the chest and slide to the left.  Kratos will be
    deposited back onto the previous platform.  Unlock the door with the Horse
    Keeper's key.  Head down the passage and approach the shrine.  Press R1 to
    insert the Horse Keeper's Key.  Watch the cutscene.  Cronos will give Kratos
    a new power, <CRONOS' RAGE>.
    
    Hmmm....  Need some victims to test out this new power?  How about some Fates
    Guardsmen?  You can create up to three lightning orbs at a time.  While the
    enemies are being shocked, feel free to hit them with any combo for
    additional damage.  Or, you can just spam L2, since you're given infinite
    magic.
    
    After killing all of the enemies, the spiked poles will go down.  Head
    through the left doorway.  Climb up the ladder to the north.  Make a right,
    and climb up the stairs to find a 
    
                                 ================
    ||===========================|| SAVE ALTAR ||==============================||
                                 ================
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                                                                     ||}
    -----            S T E E D S        O F       T I M E                   -----
     {||                                                                     |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-STOT)
    
    To the right of the Save Altar, atop the saddle horn, is a Red orb chest.
    Jump down to the right, and head north to find another chest.  This one
    contains a <PHOENIX FEATHER>.
    
    Backtrack and make your way back to the other side of this horse.  Go north
    on the yoke between the middle Steeds.
    
    At the northern part of the yoke, there are four controls.  Before dealing
    with them, head to the left, and jump up the wall (horse's face-plate strap),
    and head to the right, down descending platforms.  At the bottom platform,
    near the Green Steed's nose, there is a chest containing a <GORGON EYE>.
    
    Head back to the controls at the front of the Steeds.  To make life a bit
    simpler for the following puzzle, head to the right to the Red Steed.  A few
    Cursed Harpies will attack.  Kill them all, then head back to the controls.
    
    &---------------------------------------------------------------------------&
    |                       Four Color Blinder PUZZLE                           |
    &---------------------------------------------------------------------------&
    |                                                                (PZZL-4CBL)|
    |                                                                           |
    | Note that there are cranks of four colors:  Yellow, Green, Red and Blue.  |
    | Each color represents a lock on each of the Steeds.  The lock for the     |
    | Yellow Steed is farthest to the left; the lock for the Green Steed is the |
    | horse to the immediate left of the controls; the lock for the Red Steed   |
    | is to the immediate right of the controls (where you fought the Harpies); |
    | the lock for the Blue Steed is farthest to the right.                     |
    |                                                                           |
    | Once at the controls, press R1 near the Green handle.  Rotate the crank   |
    | 90 degrees, clockwise.  This will expose a lock between the Green Steed's |
    | eyes.  Make your way to the Green Steed's lock by scaling the wall, then  |
    | double jumping onto the platform.  There is a limited time before the     |
    | lock gets obstructed, so carefully and quickly get to the lock.  Press R1 |
    | to unlock the Steed's Blinder.  A golden harpy will provide a grappling   |
    | point between the Red and Blue Steeds.  The Green crank will then recede  |
    | into the control panel.  Make your way back to the control panel.         |
    |                                                                           |
    | Once back at the controls, press R1 near the Red handle.  Rotate the      |
    | crank 90 degrees, clockwise.  This will expose the lock between the Red   |
    | Steed's eyes.  Make your way to the right, scale the wall, jump onto the  |
    | platform and press R1 to unlock the Red Steed's Blinder.  A golden harpy  |
    | will provide a grappling point between the Green and Yellow Steeds.  The  |
    | Red crank will recede into the control panel.  Make your way back there.  |
    |                                                                           |
    | Once back at the control panel, press R1 near the Blue handle.  Rotate    |
    | the crank 90 degrees, clockwise.  Make your way to the right, scale the   |
    | wall of the Red Steed, then get as close to the edge near the Blue Steed. |
    | Jump and press R1 to grapple and swing to the Blue Steed.  Jump up on the |
    | platforms up to the lock for the Blue Steed.  Press R1 to unlock its      |
    | blinder.  The Blue crank will recede into the control panel.  Make your   |
    | way back there.                                                           |
    |                                                                           |
    | Once back at the controls, press R1 near the Yellow handle.  Rotate the   |
    | crank 90 degrees, clockwise.  This will expose the lock between the       |
    | Yellow Steed's eyes.  Make your way to the left, scale the wall, get      |
    | to the edge near the Yellow Steed.  Jump and press R1 to grapple and      |
    | swing to the Yellow Steed.  Scale the wall, and ignore the small flock of |
    | Cursed Harpies.  Go straight to the exposed lock and press R1 to unlock   |
    | the Yellow Steed's Blinder.  Afterwards, kill the Harpies and make your   |
    | way back to the control panel.                                            |
    |                                                                           |
    | The brace is no longer locked in place and can be released.  Press R1 to  |
    | release it.                                                               |
    |                                                                           |
    | An alternate solution to this puzzle would be:  Red, Yellow, Green, Blue. |
    |                                                                           |
    | There are various iterations; as long as Yellow is after Red, and Blue is |
    | after Green.                                                              |
    &---------------------------------------------------------------------------&
    
    
    Go near the front and press R1.  You will have to do three semi-circular
    rotations, then two full rotations of the left analog stick to make the
    Steeds giddyup.  Watch the amazing cutscene.
    
    Go to the right, then south.
    
                                 ================
    ||===========================|| SAVE ALTAR ||==============================||
                                 ================
    ~#~#~#~#~#~#~#~#~#~#~#~#~#~#~ STEEDS OF TIME ~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~
    
    After heading south, and jumping down onto the lower platform (with the
    copper eagle on a black background), Kratos will be ambushed by several
    Fates Guardsmen and a couple Erubus Minotaurs.  The Fates Guardsmen will
    yield red orbs when they die.  These Erubus Minotaurs are special -- instead
    of yielding red orbs, they yield blue orbs when they die, or green and blue
    orbs after the (O) mini-game.  After all of the enemies have been killed, the
    spiked poles on the right side of the arena will retract.
    
    If Kratos needs some green or blue orbs, there are the chests from before (if
    unopened).  Otherwise, head to the right and jump down to the lower level
    (unless you want to take a bit more time doing a controlled descent down
    the wall of the stirrup).
    
    Upon reaching the bottom, Kratos will be greeted by a lone Fates Guardsman.
    Take him out, then head north along the gigantic chain.  Proceed along the
    chain back to the Temple of Lahkesis.
    
    When Kratos gets near the end of the chain, a part of the stone ahead will
    fall to reveal a scalable wall.  Get on the wall, then destroy the stone
    obstacle to the right.  Go to the right, then climb up.  Continue to the
    right along the walkway.
    
                                 ================
    ||===========================|| SAVE ALTAR ||==============================||
                                 ================
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                                                                     ||}
    -----               T H E        D I V I N E        P O O L S           -----
     {||                                                                     |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-DIVP)
    
    To the north is a series of pools.  How divine.  What's not so divine are the
    Hades Nymphs that are flying about.  These pesky orange insects can pack a
    whollop with their fireballs, and whey they die, they go kamikaze and
    explode.  Deal with them however you like.  Personally, I just do consecutive
    aerial grabs.
    
    At the base of the pools, on the north side, there are some cracks in the
    rock.  Use a couple of (S)(S)(T) combos or the (T)(T)(S)(S)(S)(T) combo to
    break down the stone and receive red orbs.  There is a Red orb chest behind
    where the rock was.
    
    Jump upwards from pool to pool.  After reaching the top most pool, jump to
    the right onto the narrow ledge.  Follow the ledge to another Red orb chest.
    Go back to the top most pool, then double jump to the left onto the walkway.
    Head along the walkway and find a lone Hades Nymph waiting.  Exterminate it.
    Continue on the walkway to the left.  There is a scalable wall.
    
    Once on the wall, make your way to the left and jump over the gap.  Follow
    the earthen platform to the left.  Within a recess of the building, there is
    a Red orb chest, and a chest containing red and blue orbs.  Proceed to the
    left (toward the water), and you'll see another chest.  Open it to find a
    <GORGON EYE>.
    
    Go back to the earthen platform.  Instead of scaling the wall down, jump to
    the right onto the lower earthen platform.  After landing, head to the right
    and get on the wall again.  Head to the right, descend a little bit, then
    head to the left, transition to ceiling-movement, and continue to the left.
    Face the wall and use a couple of (T) attacks to break the stone.  Behind
    it, you will find a chest containing a <PHOENIX FEATHER>.  Kratos should have
    collected six phoenix feathers by now, which will refill and increase
    Kratos's magic meter a couple of centimeters.
    
    Go back onto the wall and climb back up to that earthen platform.  Head to
    the left and exterminate a few more Hades Nymphs.  Proceed to the left
    (toward the water), and you'll see a Red orb chest.
    
    There should be large metal-reinforced wooden doors between two columns.
    Kick the door open and head forward.  Ahead is a large statue of one of the
    Fates, Lahkesis.
    
    There is a button ahead; when pressed, the hands of Lahkesis extend downward.
    However, they move upward extremely quickly when Kratos gets off the button.
    
    Therefore, jump down onto the lower part of the area.  Once on the lower part
    of the area, head south to find a couple of chests.  The one on the east
    (right-hand side) has a <PHOENIX FEATHER>.  The one on the west (left-hand
    side) has a <GORGON EYE>.
    
    You may wonder what that lever to the northwest does.  As far as I know,
    pulling the lever only causes the gate to the right (separating the room with
    the statue from the rest of the area) to go down slightly.  Nothing special.
    Perhaps it shows the futility in pulling that lever?
    
    Make note of the pair of raised circles on the eastern and western sides.
    Take particular note of the black and orange decoration in the wall to the
    right of the northeastern raised circle.
    
    Now, head to the middle of the area, where there is a pool of water with a
    movable platform (with plants).  There is a handle on the south side of this
    platform.  Pull the platform all the way to the south.
    
    Watch the mini-cutscene to see that the platform covered up a waterway.  Head
    down this waterway by pressing (S) to descend.  Follow the waterway then do
    a charged dash through the barrier by pressing and holding R1.  Continue on
    until the waterway heads upward.  Ascend by pressing (X) or (T).  Head north
    to find the statue of Lahkesis, and press R1.  Kratos will chop off her right
    arm, and acquire the <AMULET OF THE FATES>.
    
    When a Fates Statue glows green, that means it's in range, and Kratos can
    manipulate (i.e., slow down) time by pressing L1 and R1 simultaneously (the
    game suggests holding L1 then pressing R1).  The yellow meter under the magic
    bar indicates how much longer time will be slowed down.
    
    Head south, and make your way back through the waterway.  After you surface,
    Gaia will tell you about your new power.  Head south of the platform (with
    the plants), and you'll find a button.
    
    &---------------------------------------------------------------------------&
    |                          Room of Lahkesis PUZZLE                          |
    &---------------------------------------------------------------------------&
    |                                                                (PZZL-ROLK)|
    |                                                                           |
    | Step onto the button, and make sure that it's fully pressed down.  When   |
    | the button is pressed all the way down, columns will rise up on both      |
    | sides of the area.  When you step off of the button, these columns will   |
    | fall down quickly.  Wait until all of the columns are at their maximum    |
    | height.                                                                   |
    |                                                                           |
    | While atop the button, activate the Amulet of the Fates to slow down time.|
    | Head to the right side.  Double jump onto the shorter column, then double |
    | jump onto the taller one.  Remember that black and orange decoration in   |
    | the wall?  Break through that decoration with a few (S) taps or do an     |
    | aerial L1 + (O) attack.  There is a little niche with a chest.  Inside    |
    | the chest, there is a <GORGON EYE>.                                       |
    |                                                                           |
    | Time slowing will have stopped by now, so go back to the button at the    |
    | south part of the room.  Stand atop the button, wait for the columns to   |
    | raise as much as they can.  Head to either side.  Double jump onto the    |
    | shorter column, then double jump onto the taller one.  From there, double |
    | jump diagonally onto the promenade Kratos was on when he first entered    |
    | this room.  Head south to the other button, and step onto it.             |
    |                                                                           |
    | Make sure that the button is pressed all the way down again.  Wait until  |
    | the hands of the Lahkesis statue is at the lowest position.  Press L1 and |
    | R1 simultaneously again to slow down time.  Head north and double jump    |
    | onto the statue's hands.                                                  |
    &---------------------------------------------------------------------------&
    
    
    Watch the cutscene.  Move forward onto the platform at the base of the
    statue's chin.  Then use any of the combos on her head.  Watch as the head of
    the statue falls and breaks through the glass.  Afterwards, the statue's
    hands will revert to the lower position, in case Kratos falls off the upper
    level.  The fore-arms can act as inclines on which Kratos can walk up. 
    
    Speaking of the upper level...  On the left side of the upper level (above
    the statue's right elbow), there is a chest containing a <PHOENIX FEATHER>.
    On the opposite side (above the statue's left elbow) is a Red orb chest.
    
    Head behind the statue and jump from the ledge (with the broken window) down
    to the Garden of Lahkesis.  Kratos passed through this area earlier, after
    solving the Button Crank Double Door PUZZLE.
    
    Kratos will find himself facing a couple of Wraiths of Athens, initially.
    These enemies dig underground, surface and attack.  Kratos can get damaged
    when they're spinning and digging underground, so block.  When they surface
    and attack, they only make one lunging downward hit.
    
    If they didn't dig, and were on the surface, they have a spinning attack that
    concludes with the aforementioned lunging downward hit.  This above-ground
    spinning attack can do multiple hits, so keep holding block.
    
    Stay to the south of the garden and activate the Amulet.  This will give you
    an advantage against these burrowing enemies.  If you don't want to exploit
    the time manipulation, that's fine.
    
    Either way, the easiest way to deal with these guys is to use a Launcher.
    There are a couple options.  Press and hold (T) is one.  The other is to grab
    them while they're above-ground, then press (X).  While in the air, you can
    use the L1 + (O) combo or do an aerial grab which slams them bodily into the
    ground.
    
    After dispatching these two initial Wraiths, there will be another wave.  In
    addition, there will be a couple waves of Nymphs (purple colored insects).
    The Nymphs have green glob attacks and can spin webs around Kratos.  Wag the
    left analog stick to free Kratos of the webs.  I'd recommend dealing with the
    Nymphs first since Kratos is vulnerable to the web attack while he's in the
    air.  Then use the Launchers on the Wraiths and finish them off.
    
    If you're feeling overwhelmed, use Cronos's Rage.  Wraiths will yield red and
    blue orbs when they die.
    
    Silence the talking head by using any of the combos.  Head north out of the
    garden and across the drawbridge (that was lowered earlier).
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                                                                     ||}
    -----              D E S T I N Y ' S           A T R I U M              -----
     {||                                                                     |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-DSAT)
    
    At the north part of the T-intersection, watch the mini-cutscene as a
    force-field is created by optic beams, blocking the way to a Save Altar.
    
    There is a Green orb chest, if needed.  (I would recommend not opening this
    chest yet; you will see why at the end of this paragraph.)  Head to the left,
    and you'll find some potted plants and urns on the ground and in alcoves to
    break for red orbs.  There is also a Red orb chest to the southwest.  Head
    back across the top of the T to the right.  There is more pottery to break
    for red orbs.  To the east, there is a chest that contains a <GORGON EYE>.
    Kratos should have collected another six gorgon eyes by now, which will
    refill and increase Kratos's health meter a couple of centimeters.  :)  See?
    
    By around this time, Kratos may have enough orbs to level up the Blades of
    Athena.  I'd recommend doing so, since it'll unlock the potent (T)(T)(T) and
    (T)(T)(S) combos as well as L1 + (S), which will come in handy very soon.
    
    Head to the north and you'll find a ladder heading down.  Either go down the
    ladder or just jump down.
    
    Upon landing, and heading northeast, and a mini-cutscene will introduce the
    Cyclops Tyrant and a couple Wild Boar.  The Cyclops will use the Boar as
    projectiles, so if you see a flying pig, hit block.  The pig projectile
    attack is the only one Kratos can block against.  The rest of the Cyclops
    Tyrant's attacks are un-blockable:  slam with fists, stomp, and a pick up
    and throw move.
    
    The key to defeating Cyclopses is to always keep moving.  So, get a couple of
    quick hits in with (S)(S), then roll, then repeat.  You can activate the
    Rage of the Titans and use the same technique.  When you run out of the Rage,
    grab to kill the Wild Boar for red and gold orbs (to refill the Rage meter).
    An alternative would be to put as much distance as you can between Kratos
    and the Cyclops, and start the (T)(T)(T) combo, and let the Tyrant walk into
    the latter strikes.
    
    Also, when the (O) appears above the head of the Cyclops Tyrant, feel free to
    get near and press (O).  Kratos will slam the Tyrant's face into the ground.
    Every time you do this (O) slam, Kratos will get green and red orbs.  For this
    type of enemy, the (O) may appear twice.  Upon killing the first Cyclops
    Tyrant, it will yield green and red orbs.
    
    Two more Tyrants will appear.  If there are any Wild Boar remaining, quickly
    grab one to gut it and receive red and gold orbs.  If not, it is imperative
    to always keep rolling, hit (S)(S), then roll again.  Since you can get
    double-teamed, don't use the powerful but SLOW (T)(T)(T) combo.  Eventually,
    both Cyclops Tyrants will die.
    
    Head to the north of the Atrium, and on the west side, there is a room with
    a statue spitting a fireball.  Ignore this room, for now.  Near it is a
    combination Green/Blue orb chest.  North of the chest is a ladder; climb up.
    
    &---------------------------------------------------------------------------&
    |                          Block Optic Beams PUZZLE                         |
    &---------------------------------------------------------------------------&
    |                                                                (PZZL-BLOB)|
    |                                                                           |
    | There is more pottery to break and a Blue Orb chest.  Even if your magic  |
    | bar is pretty full, I would highly recommend opening the Blue orb chest.  |
    | Opposite the Blue orb chest is a movable statue.  Drag it out of its      |
    | alcove.  Then drag or kick it across the walkway.  Place the statue in    |
    | the indentation and watch as the shield blocks and reflects the optic     |
    | beam.  Go behind the statue and head to the right.  These optic beams     |
    | don't do any damage to Kratos, by the way.                                |
    |                                                                           |
    | After going to the right, you can find a couple more urns to break.  The  |
    | camera shifts, and you can find another movable statue in the northeast   |
    | alcove.  Drag it out and to the north.  Let go, and pull the lever to the |
    | left.  After the elevator descends, place the statue atop the elevator.   |
    | Pull the lever again.  Double jump and get onto the elevator.             |
    |                                                                           |
    | When atop the elevator, the camera will shift.  Grab hold of the movable  |
    | statue on the south side of the pedestal (the side with the statue's      |
    | right arm).  Charge up a kick, and kick the statue to the north.  Drag    |
    | the statue until it's in the other indentation.  Watch as the shield      |
    | blocks and reflects the optic beam, causing the destruction of yet        |
    | another statue of Lahkesis.                                               |
    &---------------------------------------------------------------------------&
    
    
    Jump off of the walkway, and head to the north to find a Green orb chest and
    a
    
                                 ================
    ||===========================|| SAVE ALTAR ||==============================||
                                 ================
    
    Head to the north.  Welcome to the Jungle.....
    
    Okay.  The Bog of the Forgotten.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                T H E      B O G      O F      T H E                 ||}
    -----                                                                   -----
     {||                          F O R G O T T E N                          |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-BOGF)
    
    Hanging in the trees, there are a couple of Undead Legionnaires tied in rope.
    Do a Launcher and use (T) or L1 + (S) to kill them for red orbs.  Continue
    heading north.  You will see a couple chests to the north, but can't access
    them, because there is a cutscene to watch.
    
    O_o  Huh?  What was that noise?  Oh.  It's just Gaia telling Kratos where
    the Sisters of Fate are.  Wait....  That sounds... like... O_O!  A horse!
    
    Watch as the Barbarian King flies out of nowhere.  Kratos will fling his
    left Blade into the rump of the horse, only to be dragged along.  Press
    a couple of face buttons, then rotate the left analog stick in a semi-circle
    to latch the right Blade onto the rump, then press another face button to
    avoid damage and hurt the horse a little bit.  The horse will yield some
    blue and green orbs.
    
    
    _____________________________________________________________________________
    *****************************************************************************
    *                                                                           *
    *                      BOSS BATTLE:  THE BARBARIAN KING                     *
    *                                                                           *
    *****************************************************************************
                                                                      (BBAT-BAKI)
    
    After breaking two trees and romping through the Bog, the Barbarian King's
    horse will leap onto a large arena surrounded by some nasty brown muck.
    Kratos will disengage from the horse.  
    
    The arena is symmetrical.  It's basically a circular arena with a couple
    flat extensions at polar extremes.  It looks somewhat like this:
    
     -
     O     The hyphens are the flat extensions on opposite sides of the circle.
     -
    
    The Barbarian King will stay atop his steed and summon souls to surround
    his horse.  He will lay his bow across the front of his body on top of the
    saddle.  The Barbarian King will keep his Hammer slung over his shoulder, on
    his back.  That is his default position.  He will ride around the arena
    counter-clockwise during the FIRST PHASE.
    
    The Barbarian King opens the battle with the CHARGE AND HAMMER UPPERCUT
    attack.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
            KNOW THY ENEMY:  The Barbarian King has the following attacks:
    
                                 ### FIRST PHASE ###
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                      (BAKI-APH1)
                           ________________________________
    
                           -- CHARGE AND HAMMER UPPERCUT --
                           ________________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used at the beginning and throughout this phase.  It is
    usually used when Kratos is far away from the Barbarian King.
    
    :Warning sign animation:
     ----------------------
    
      The Barbarian King will stop his horse and cause it to buck (i.e., stand on
    its hind legs), then charge, in a straight line, at Kratos.
    
    :Follow-through:
     --------------
    
      After the horse recovers from the buck and starts charging straight at
    Kratos, there can be three results:
    
      -- If Kratos dodges the initial charge by rolling out of the way, the
    Barbarian King will ride in a circle around Kratos.  When the horse returns
    near the location where it bucked, the Barbarian King will do an uppercut
    with his Hammer.
    
      -- If Kratos rolls at the very last minute and barely dodges the initial
    charge, Kratos will become stunned.  However, since the horse is moving in a
    straight line, it'll pass him, and the Barbarian King will use the uppercut
    attack, out of range.
    
      -- If Kratos doesn't dodge the initial charge, the Barbarian King will ride
    his horse straight into Kratos.  As a result, Kratos will become stunned, and
    the Barbarian King will stop his horse, then launch Kratos into the air with
    the uppercut.
    
    
    :Defense:
     -------
    
      If it's the first case, Kratos won't take any damage, as long as he does
    not walk near the horse.  Walking near the horse as it passes by causes a
    small amount of damage (which is the same amount of damage taken if it's the
    second case).
    
      If it's the third case, Kratos will take a pretty large amount of damage.
    
                                   _______________
    
                                   -- ONE ARROW --
                                   _______________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used throughout this phase from any distance/time.  Normally
    this attack occurs right before and after the CHARGE AND HAMMER UPPERCUT
    attack.
    
    :Warning sign animation:
     ----------------------
    
      While riding, the Barbarian King will quickly raise his bow and fire an
    arrow at Kratos.
    
    :Follow-through:
     --------------
    
      After firing the arrow, the Barbarian King will put the bow back down to
    the default position.
    
    :Defense:
     -------
    
      !!! Blockable !!!
    
      When you see the warning sign animation, block the attack.
    
                                _____________________
    
                                -- HAMMER UPPERCUT --
                                _____________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos standing stationary along the periphery of
    the arena, near the route used by the horse when it makes its rounds.
    
    :Warning sign animation:
     ----------------------
    
      The Barbarian King will stop his horse next to Kratos, and cause it to buck.
    
    :Follow-through:
     --------------
    
      While at the top of the buck, the Barbarian King will swing his hammer in
    an uppercut.
    
    :Defense:
     -------
    
      !!! Blockable !!!
    
      When the horse gets near you and bucks, press block.
    
                              __________________________
    
                              -- UPWARD ARROW BARRAGE --
                              __________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used infrequently, though it seems like it's used when
    Kratos causes a couple souls surrounding the Barbarian King's horse to
    disperse.
    
    :Warning sign animation:
     ----------------------
    
      The Barbarian King will stop his horse, and will turn around to quickly
    raise his bow vertically.  He will fire multiple arrows into the sky, with
    the intention of hitting Kratos.
    
    :Follow-through:
     --------------
    
      After firing multiple arrows, the Barbarian King will put the bow back down
    to the default position and resume riding around the arena.
    
    :Defense:
     -------
    
      !!! Blockable !!!
    
      When you see the warning sign animation, block the attack.
    
                                   ________________
    
                                   -- SIX ARROWS --
                                   ________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used infrequently, though it seems like it's used when the
    horse is surrounded by roughly half of the souls it started out with.
    
    :Warning sign animation:
     ----------------------
    
      The Barbarian King will stop his horse, and will turn around to quickly
    raise his bow and fire six arrows, one after another, at Kratos.
    
    :Follow-through:
     --------------
    
      After firing the six arrows, the Barbarian King will put the bow back down
    to the default position and resume riding around the arena.
    
    :Defense:
     -------
    
      !!! Blockable !!!
    
      When you see the warning sign animation, block the attack.
    
                               ________________________
    
                               -- SUMMON SOUL SHIELD --
                               ________________________
    
    
    :Timing/Distance:
     ---------------
    
      This move is used after Kratos removes all of the souls surrounding the
    horse, but doesn't press (O) near the horse.
    
    :Warning sign animation:
     ----------------------
    
      The Barbarian King will stop his horse, and swing his Hammer in two circles
    above his head.
    
    :Follow-through:
     --------------
    
      After getting all of the souls to surround his horse again, the Barbarian
    King will resume riding around the arena.
    
    :Defense:
     -------
    
      O_o  None.  Press (O) near the horse next time after getting rid of the
    souls.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    S T R A T E G Y
    (BAKI-SPH1)
    
    This Boss Battle, like the one against Theseus, is all about patience and
    blocking.  Notice that the majority of the Barbarian King's attacks are
    blockable.
    
    When the battle begins, and you see the horse buck, use Typhon's Bane on it.
    When it begins its charge, roll out of the way.  It cannot alter course
    suddenly, so after it passes by, it will circle around Kratos.  If you have
    it unlocked, use the L1 + (S) combo.  This should land a couple hits.  Then
    block, because it's likely the Barbarian King will use the ONE ARROW attack.
    After getting hit, the horse will yield blue orbs and start its rounds going
    counter-clockwise.  Repeat this tactic to disperse the souls.
    
    Or, if you're feeling brave, go to the periphery of the arena, and put a
    couple feet between Kratos and the edge.  This will block the horse and
    trigger the HAMMER UPPERCUT attack.  Block, then after the Barbarian King
    finishes his swing, use (S)(S), then return to blocking.  You should still
    be in the way of the horse, so the Barbarian King should use the HAMMER
    UPPERCUT attack again.  Rinse and repeat, and soon, the horse won't have
    any more souls surrounding it.
    
    The souls will start floating around and above the arena, after the horse
    takes damage.  After all of the souls have dispersed, hit the horse a few
    more times, and a (O) will appear above the horse's head.  Press (O) to
    unseat the Barbarian King.  Kratos will then stab the horse and send it
    to Hades's glue factory.  The horse will yield green and blue orbs.
    
    After getting his horse put down, the Barbarian King will create a portal
    and jump down into it.  He will teleport and leap upwards into the middle of
    the arena.  If Kratos is standing near the middle of the arena, he can get
    damaged from being hit with the Hammer while the Barbarian King leaps into
    the air.  The Barbarian King will then slam his Hammer into the ground in
    frustration and anger, cropping the arena, making it perfectly circular.
    
    When he slams the Hammer into the ground, it will cause a shockwave that
    does no damage.
    
    The Barbarian King will then SUMMON GHOSTLY BARBARIAN MERCENARIES.
    
    From now on, the Barbarian King will hold the base of his Hammer with his
    left hand, and carry it over his right shoulder.  This is his default stance
    during the SECOND PHASE.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
            KNOW THY ENEMY:  The Barbarian King has the following attacks:
    
                                 ### SECOND PHASE ###
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                      (BAKI-APH2)
    
                                ______________________
    
                                -- TELEPORT AND LEAP--
                                ______________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used at the beginning of the SECOND PHASE and after Kratos
    has eliminated a wave of the four GHOSTLY BARBARIAN MERCENARIES.
    
    :Warning sign animation:
     ----------------------
    
      A black portal will appear at the Barbarian King's feet.
    
    :Follow-through:
     --------------
    
      After the Barbarian King jumps into the portal, it will close.  Another
    black portal will appear in the middle of the arena, from which the Barbarian
    King will leap upwards.
    
    :Defense:
     -------
    
      !!! Blockable !!!
    
      If Kratos is standing near the middle of the arena, he can block the upward
    Hammer strike as the Barbarian King leaps.
    
                      __________________________________________
    
                      -- SUMMON GHOSTLY BARBARIAN MERCENARIES --
                      __________________________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used at the beginning of the SECOND PHASE and after Kratos
    has eliminated a previous wave of the GHOSTLY BARBARIAN MERCENARIES.
    
    :Warning sign animation:
     ----------------------
    
      After the TELEPORT AND LEAP attack, the Barbarian King will position one of
    the faces of his Hammer flat onto the arena, and will make a semi-circle
    across his body, from his left to his right.
    
    :Follow-through:
     --------------
    
      After the Barbarian King makes the semi-circle with his Hammer, four
    ghostly Barbarian Mercenaries will appear.  Each Barbarian Mercenary can
    attack Kratos.
    
    NOTE:  After Kratos dispatches two waves, the Barbarian King will do the
           warning sign animation.  But he will only summon one Ghostly Barbarian
           Mercenary in addition to a GHOSTLY SHIP CAPTAIN.
    
    :Defense:
     -------
    
      !!! Blockable !!!
    
      When a ghostly Barbarian Mercenary attacks, block.
    
                           _______________________________
    
                           -- LATERAL SWIPE AND UPSWING --
                           _______________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is a couple steps away from the Barbarian
    King (i.e., short range).
    
    :Warning sign animation:
     ----------------------
    
      From his default stance, the Barbarian King will draw the Hammer backwards
    to the right.  He will swipe the Hammer across his body.
    
    :Follow-through:
     --------------
    
      After the Barbarian King makes the swipe across his body, he will do an
    swing upwards with his Hammer.
    
    :Defense:
     -------
    
      !!! Blockable !!!
    
      When you see the warning sign animation, block.
    
                               _______________________
    
                               -- MIGHT OF THE KING --        
                               _______________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is more that a couple steps away from the
    Barbarian King (i.e., mid- to long-range).
    
    :Warning sign animation:
     ----------------------
    
      The Barbarian King will tilt the Hammer downwards, like 
    
     |   then slam it vertically into the ground.
    _|_
    ===
    
    :Follow-through:
     --------------
    
      After the Barbarian King slams the Hammer into the ground, there will be a
    triangular shockwave.
    
    NOTE:  Kratos does an attack similar to this, hence the name.
    
    :Defense:
     -------
    
      !!! Blockable !!!
    
      When you see the warning sign animation, block.  Even the shockwave is
    blockable.
    
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    S T R A T E G Y
    (BAKI-SPH2)
    
    As soon as the Barbarian King makes a portal, go to the middle of the arena,
    press block, then wait until he leaps at the conclusion of the TELEPORT AND
    LEAP attack.  While he's landing, use (S)(S)(T).  He should then follow up
    with the SUMMON GHOSTLY BARBARIAN MERCENARIES attack.
    
    The souls that surrounded the horse in the FIRST PHASE will take shape as
    ghostly Barbarian Mercenaries.
    
    As soon as the ghostly Barbarian Mercenaries appear, press (O) to grab them,
    slice off their legs, then decapitate them.  Each death will yield blue orbs.
    
    If they grab hold of you, wag the left analog stick to free Kratos.  Once
    he's free, Kratos will throw the Barbarian Mercenary.  This will yield green
    and blue orbs.
    
    Keep rolling and blocking and grabbing throughout the first wave and repeat
    for the second wave.
    
    After Kratos kills the first wave, the Barbarian King will summon four more
    Mercenaries.  Take care of them.  After Kratos kills the second wave, the
    Barbarian King will summon one more ghostly Barbarian Mercenary and a GHOSTLY
    SHIP CAPTAIN.  Kill the lone ghostly Barbarian Mercenary, then grab the
    ghostly Ship Captain, who will yield green orbs.
    
    If done correctly, this phase will go by extremely quickly.
    
    After all of the ghosts have been taken care of, the Barbarian King will take
    the souls into his body and grow extremely large.  He will also yield blue
    and green orbs.
    
    Unlike previous Boss Battles, there is a checkpoint:  when the Barbarian King
    grows large.  Therefore, I made the checkpoint the start of the THIRD PHASE.
    
    The Barbarian King's default stance was the same as the SECOND PHASE:  the
    Barbarian King will hold the base of his Hammer with his left hand,
    and carry it over his right shoulder.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
            KNOW THY ENEMY:  The Barbarian King has the following attacks:
    
                                 ### THIRD PHASE ###
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                      (BAKI-APH3)
    
                                 ____________________
    
                                 -- SWIPE AND SLAM --
                                 ____________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is a close to the Barbarian King, on his
    right side (used when he's either large or regular size).
    
    :Warning sign animation:
     ----------------------
    
      From his default stance, the Barbarian King will bring the Hammer across
    his body and kneel.
    
    :Follow-through:
     --------------
    
      After the Barbarian King kneels, he'll make a lateral swipe across his
    body, then slam the Hammer into the ground.  The resulting shockwave from
    the slam does no damage.  However, being a step or two away from the slam
    causes major damage.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      When you see the Barbarian King kneel, roll away.
    
                              __________________________
    
                              -- DOUBLE SPIN AND SLAM --
                              __________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is a close to the Barbarian King, on his
    left side (used when he's either large or regular size).
    
    :Warning sign animation:
     ----------------------
    
      The Barbarian King's right eye will glow red, then he will draw the Hammer
    backwards to the right.
    
    :Follow-through:
     --------------
    
      After the Barbarian King draws the Hammer across his body, he will spin
    twice with his arm extended, then slam the Hammer into the ground.  The
    resulting shockwave from the slam does no damage.  However, being a step or
    two away from the slam causes major damage.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      When you see the Barbarian King's eye flash/glow red, put as much distance
    between him and Kratos.
    
                               _______________________
    
                               -- MIGHT OF THE KING --        
                               _______________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is more that a couple steps away from the
    Barbarian King (i.e., mid- to long-range), while he's not large sized.
    
    :Warning sign animation:
     ----------------------
    
      The Barbarian King will tilt the Hammer downwards, like 
    
     |   then slam it vertically into the ground.
    _|_
    ===
    
    :Follow-through:
     --------------
    
      After the Barbarian King slams the Hammer into the ground, there will be a
    triangular shockwave.
    
    :Defense:
     -------
    
      !!! Blockable !!!
    
      When you see the warning sign animation, block.  Even the shockwave is
    blockable.
    
                                _____________________
    
                                -- LEGION OF SOULS --        
                                _____________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is more that a couple steps away from the
    Barbarian King (i.e., mid- to long-range), while he's not large sized.
    
    :Warning sign animation:
     ----------------------
    
      The Barbarian King will bring the Hammer upwards, above his head, and
    concentrate the souls into the Hammer.
    
    :Follow-through:
     --------------
    
      After the Barbarian King gathers the souls into his Hammer, he will swing
    it downward, and release the souls.  The souls will home in on Kratos.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      When you see the warning sign animation, keep rolling out of the way.  If
    you wait until the last minute, then roll laterally, Kratos will take little,
    if any, damage.
    
                                  _________________
    
                                  -- HAMMER SPIN --
                                  _________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is close to mid-range distance to the
    Barbarian King while he's not large sized.
    
    :Warning sign animation:
     ----------------------
    
      The Barbarian King will switch shoulders; i.e., he'll put the Hammer over
    his left shoulder.
    
    :Follow-through:
     --------------
    
      After the Barbarian King puts the Hammer over his left shoulder, he'll spin
    around, extending his arm.
    
    :Defense:
     -------
    
      !!! Blockable !!!
    
      When you see the Barbarian King switch shoulders, block.
    
                                 ____________________
    
                                 -- PIVOT UPPERCUT --
                                 ____________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used as a parry when Kratos is a close to the Barbarian
    King, while he's not large sized.  He will block Kratos's attacks, and when
    he sees an opportunity (i.e., mid-combo), he will use this attack.
    
    
    :Warning sign animation:
     ----------------------
    
      The Barbarian King will block across his body, and when there's time, he'll
    swing the Hammer downwards and will pivot around while doing an uppercut.
    
    :Follow-through:
     --------------
    
      After the Barbarian King finishes the uppercut, he will return to the
    default stance.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      If you see the Barbarian King keep blocking your hits, press block to
    cancel any more moves, then roll away.
    
                                      ___________
    
                                      -- TAUNT --
                                      ___________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is usually used after dealing damage to Kratos (usually after
    the PIVOT UPPERCUT attack) while he's not large sized.
    
    :Warning sign animation:
     ----------------------
    
      The Colossus will raise his Hammer into the air and put the tip of the
    handle on the ground.
    
    :Defense:
     -------
    
      There is no damage from the taunt.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    S T R A T E G Y
    (BAKI-SPH3)
    
    As soon as the Barbarian King begins to grow large (like Alice eating a
    special mushroom in Wonderland), get close and wail on him with any of the L1
    combos or (T)(T)(T).  Dealing damage during this time will make the Barbarian
    King yield blue and green orbs.
    
    This phase is all about evasion.  Neither of his attacks (while large) are
    blockable.  However, if you activate Rage of the Titans, you'll sustain a
    fraction of the damage from his attacks.  So, activate it, and mash the (S)
    and (T) buttons until the meter is drained.
    
    After draining the Rage meter, stay on the defensive.  So, when you see the
    warning sign animations, roll away.  If you're a sufficient distance away
    from him, roll back while he slams the Hammer, then use (S)(S), then get
    ready to roll away again.  Using either of the magic is highly recommended
    as well, especially Typhon's Bane.
    
    After taking enough damage, he'll start to shrink.  While he's shrinking, get
    close and wail on him with any of the L1 combos or (T)(T)(T).  Dealing damage
    during this time will make the Barbarian King yield green orbs.
    
    Use the same tactics as before.  Use (S)(S) or (S)(S)(T), block and roll.  As
    time wears on, he'll get larger gradually.  Don't fret and continue your
    attack.
    
    Eventually, a (O) will appear above his head.  Press (O), then mash (O) to
    pry the Hammer away from the Barbarian King.  There will be four face button
    presses, during which, Kratos will punish the Barbarian King with his own
    Hammer.
    
    Kratos will obtain the <BARBARIAN KING'S HAMMER>.
    
    *****************************************************************************
    
    After the battle, Gaia will generously refill the Rage of the Titans meter.
    
    Kratos will then face a few Barbarian Mercenaries.  Take them out however you
    want.  If you grab them, they'll yield red and blue orbs.  If you kill them
    in any other fashion, they will yield red and gold orbs.
    
    Once the carnage ends, you can examine the Barbarian King's body by pressing
    R1.  If you don't want to, head north and make use of the grappling point.
    
    After landing, head north along the pathway.  In a tree, there is a skeleton
    hanging from a rope.  Use the Launcher to destroy it and get red orbs.  (The
    game will instruct how to switch sub-weapons at this point -- *cough* R2).
    Continue going to the north and follow the bend to the left.  Proceed forward
    and Kratos will encounter a pair of Wild Boar.  Grab and kill them for red
    and gold orbs.  Next, follow the path bending to the right.  Welcome to the
    Temple of Euryale.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|           T H E            T E M P L E            O F               ||}
    -----                                                                   -----
     {||                           E U R Y A L E                             |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-TEEU)
    
    Head to the north and jump over the muck.  If you go near the stone wall
    embossed with Euryale's likeness, Kratos will get turned to stone.  Wag the
    left analog stick to break free.
    
    Ignore the skeletons on the ground and head to the east.  Next to a Green
    orb chest is a
    
                                  ================
    ||============================|| SAVE ALTAR ||=============================||
                                  ================
    
    Head further to the east.  Jump onto the highest ledge on the right, then go
    slightly to the north.  Double jump over the muck onto the opposite ledge.
    Make your way north and watch the mini-cutscene.  Continue to the north, near
    the edge of the muck.  At the northwest part of the ground Kratos is walking
    on is a soldier's corpse.  Press R1 to find <EURYALE'S KEY>.
    
    As soon as you get the key, Beast Lords will spawn out of the muck.  The
    easiest way to deal with these enemies is to continuously grab them.  After
    a few grabs, Kratos will use the axes of the Beast Lords and chop off their
    feet and bury the blade in their heads.  An alternative method would be to
    use (S)(T)(T) then continue to do a chain slam with (O).  Cronos's Rage
    will make short work of them, but personally, I'd save the magic.
    
    After dealing with the Beast Lords, head south and backtrack to where those
    skeletons were.  They're alive!  Well... not quite.  They're Cursed Remains.
    The four in front of the embossed wall will become animated first.  From far
    away, use the (T)(T)(T) to do massive damage.  Once one is destroyed, another
    will take its place.  Kratos will have to face six of these Cursed Remains.
    
    After dealing with them, continue to the west and head north.  Kratos will
    encounter two more Cursed Remains.  Destroy them.  After dealing with the
    Cursed Remains, head to the right past the gigantic column.  Upon facing
    the wall to the east, head south east to find a Red orb chest.  Head north to
    use Euryale's Key to unlock and open the door.
    
    Make your way north past the doorway.  After crossing the threshold, keep to
    the right, and you'll find a chest containing a <GORGON EYE>. To the north
    is a Green orb chest.  Follow the path as it snakes to the right then to the
    left.  Welcome to the Ruins of the Forgotten.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|              R U I N S          O F          T H E                  ||}
    -----                                                                   -----
     {||                          F O R G O T T E N                          |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-RUFO)
    
    As you follow the path to the north, you'll see some ruined architecture.  To
    the right is a combination Green/Blue orb chest.  Do not open it yet, because
    when you approach the architecture, you'll see a Beast Lord.  Awwww... how
    cute.  They have little horns.  That call.... Cyclops Berserkers!
    
    A force-field will block off access to the Ruins.
    
    To unseat a Beast Lord, press (O) near the Cyclops, then keep rotating the
    left analog stick clockwise to yank the Beast Lord off.  Afterwards, keep
    pressing (O) to chain slam the Beast Lord and do some collateral damage to
    the Cyclops Berserker.
    
    Roll to avoid the Berserker's attacks.  The Cyclops will try to kick Kratos,
    and follow up with a ground slam.  After the kick, roll, then use (S)(S) or
    (S)(S)(T), then roll again to evade the slam, use (S)(S) or (S)(S)(T), then
    roll again and repeat.  Use this tactic until it's weak enough to trigger its
    (O) mini-game.
    
    There will be four face button presses.  After pressing (O), Kratos will
    use some fancy footwork and cut up the Cyclops Berserker's legs.  After the
    second button press, Kratos will climb up the Cyclops, then will try to
    dislodge its eye upon the third button press.  Kratos will swing to gain
    momentum, and upon the fourth button press, will rip out a <CYCLOPS EYE>.
    Kratos will receive red and green orbs.
    
    You can use magic against these enemies, if you want.
    
    Two more Beast Lords will spawn.  One of them will call another Cyclops
    Berserker.  To make life simpler, take out the Beast Lords first.  If you
    allow any more Beast Lords to live, they will call another Cyclops Berserker.
    
    Repeat the above tactics to get another <CYCLOPS EYE>.  After defeating all
    of the enemies, the force-field will deactivate.
    
    If Kratos took any damage, open the combination Green/Blue orb chest, then
    head onto the Ruins.
    
    To the northeast, in the platform Ruins, there is a black movable pillar.
    Drag it out and move it out of the way to expose a gate on a ledge.  Lift up
    the gate and head north.  After following the curve, the camera will shift
    angles.  To the north, in the corner, is a slab of stone.  Break it with
    (S)(S)(T) to reveal a Red orb chest.
    
    Head to the left, and the camera will shift again.  Near the wall, on the
    right side is some more building materials that can be broken for red
    orbs.  There is an option to go north or to the west (left).  To the north is
    a shiny stalactite.  To the left, there's a corridor.  Let's go left first.
    
    After heading to the left, Kratos will encounter some Fates Sentries.
    Destroy them.  As Kratos proceeds further along this path, there will be a
    couple more Fates Sentries.  Kill them.  There is a Red orb chest next to a
    Blue orb chest at the end of this path.
    
    Backtrack along the corridor, then head north to the shiny stalactite.  There
    is a Green orb chest to the left.  In the depression, there are a few Hades
    Nymphs.  As soon as Kratos drops down, Wraiths of Athens will spawn.  Grab
    and throw the Hades Nymphs to get rid of them easily.  Another wave of these
    orange bugs will appear.  Deal with them the same way.  The easiest way to
    handle the Wraiths, if you recall, is to use the Launcher by holding (T) or
    grabbing them then pressing (X).  While in the air, use either of the L1
    combos or do an aerial grab.  After dealing with the Wraiths, another wave of
    them will appear.  Kill them all and receive blue and red orbs from each.
    Then break down the stalactite (if it isn't broken already).  This will
    reveal a grappling point.
    
    Press R1 and jump to the higher platform.  Next, is a series of grappling
    points.  Press and hold R1 to swing, then jump at the right time, press R1
    again, and repeat to get across the muck.
    
    After landing, head to the north, and you will see a ladder on the right.
    Climb up the ladder, then head across on the vine.  A few Fates Sentries
    will appear.  Take care of them, and keep going across the vine.  Drop down
    onto the platform to find a Red orb chest, and a chest that contains a
    <GORGON EYE>.
    
    By around this time, Kratos may have enough orbs to level up Cronos's Rage.
    I'd recommend doing so to make an upcoming annoying segment a bit easier, but
    it's up to you.
    
    Jump back down onto the ground and head north.
    
    After leaping from tree stump to tree stump across the muck, Kratos will
    get to three pillars, each with a Hades Fiend atop it.  Go between the
    columns (as far north as you can) so that the fiery projectiles can't hurt
    Kratos.  While under the cover of the ground above, break the right column,
    then kill the Hades Fiend that drops down.  The easiest way to do so is to
    grab them.  After they land, grab them again.  Repeat until it's dead.  If
    the Hades Fiend is extremely near death and has been savagely beaten, it
    will lose its legs.  In a last ditch effort to damage Kratos, it will crawl
    on its hands to get near to Kratos, and explode.
    
    Each dead Hades Fiend will yield red orbs.  Position Kratos between columns
    again and break the left one.  Again, kill the Hades Fiend that drops down.
    
    Go up to the middle pillar, press R1, then alternately press R1 and L1 to
    make the pillar topple over.  When the last Hades Fiend falls onto the
    ground, two more will spawn to fight alongside.  Kill them all.
    
    After killing the last Hades Fiend, jump from the taller column onto the
    ledge of the higher ground.  Near the edge, there is an alcove on each side.
    After pulling himself up, move Kratos to the right alcove to find a Green
    orb chest.  Opposite, in the left alcove is a Red orb chest.
    
    Next, head to the north and follow the path as it snakes to the right then
    to the left.  There will be a Blue orb chest on the right side.  Kratos will
    find himself on a ledge overlooking a button in the center of a circular
    area.  Before dropping down, select Typhon's Bane, press L2.  The far wall
    on the right side should be targeted.  While pressing L2, press (S) a few
    times to break some wooden planks.  A grappling point should now be exposed.
    
    Now, jump down onto the circular area, get near the grappling point and
    press R1.  There will be two chests.  The one on the right contains red and
    some blue orbs while the one on the left contains a <GORGON EYE>.
    
    Jump down to solve this puzzle.  To make this simpler, let's label the way
    leading to the Save Altar as 12:00 (like on a clock face).
    
    &---------------------------------------------------------------------------&
    |                      Watery Double Button Gate PUZZLE                     |
    &---------------------------------------------------------------------------&
    |                                                                (PZZL-WDBG)|
    |                                                                           |
    | At approximately the 1:00 position of the circular area is a lever.  Pull |
    | that lever to open the gate on the right (3:00).  Before going to the     |
    | right, head across the area to the left to the 9:00 position of the       |
    | circular area.  Jump over the spiked gate, ignore the button, and break   |
    | down the stone wall for red orbs.  Note that there is a stream flowing    |
    | quickly, with body parts in it.                                           |
    |                                                                           |
    | Now head across the area to the gate that was opened earlier.  Break down |
    | the stone wall for some more red orbs.  There will be two Hades Fiends to |
    | greet you.  Kill them, then pick up the body.  While in the area at the   |
    | 3:00 position, drop the body into the stream.  Head back to the area at   |
    | the 9:00 position and wait for the body to show up.  Press R1 to pick up  |
    | the body.  Place it atop the button.  Then head back to the center of the |
    | area, and step on the button.  Roll/walk quickly to the north.            |
    &---------------------------------------------------------------------------&
    
                                  ================
    ||============================|| SAVE ALTAR ||=============================||
                                  ================
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|              R I V E R          O F          T H E                  ||}
    -----                                                                   -----
     {||                          F O R G O T T E N                          |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-RIFO)
    
    Ahead, to the north is a Green orb chest.  Head northeast and watch the
    cutscene.  This next part is pretty annoying.  There is a set of three gears.
    Two of the gears can be rotated to head up- or down-stream.  The first one,
    when rotated clockwise with the crank, will head up-stream.  The second one,
    when rotated counter-clockwise with the crank, will head down-stream.  It
    doesn't sound that bad, does it?  Well, when Kratos is rotating the cranks,
    Fates Sentries will hop out of the muck in pairs and try to damage Kratos.
    Every time Kratos stops to fight the Fates Sentries, the gears will rotate
    back to their initial positions.
    
    The easiest way to stay sane is to keep rotating until you see the Fates
    Sentry get near and use one of their attacks.  At the last second, press L1,
    then grab and throw them.  Then use Cronos's Rage to keep them bouncing.  Get
    back to the crank, and repeat.  When you get near the second gear, jump onto
    it and do the same thing.  When you get near the third gear, jump onto it
    and proceed north.
    
    After heading north, watch the mini-cutscene.  Note the shiny tree stump
    ahead.  To the northwest is a combination Green/Blue orb chest (which I
    recommend using in a little bit, unless Kratos got damaged).
    
    As you head northeast, to the shiny tree stump, a Titan Minotaur will awake
    from its slumber.  This is a "regular" enemy!  Not a boss.  However, I'll
    outline some of its moves:
    
    -- When Kratos is right next to it, the Titan Minotaur will extend its arms
       and rotate a few times.  When it stops, it is vulnerable to (S)(S)(T).
    -- When Kratos is a couple steps away, the Titan Minotaur will slam the
       ground with both hands.  Then, it will alternate slams four times (right,
       left, right, left).  When it stops, it is vulnerable to (S)(S)(T).
    -- When Kratos is farther away, the Titan Minotaur will hurl boulders.
       Sometimes, it'll be cheap and use this attack point-blank.  Roll to evade.
    
    Personally, I make use of the recovery times of the first two attacks.  Stay
    on the left side of the arena (to the Minotaur's right), near the muck,
    trigger the spin or slam attack, roll out of the way, then roll back and
    attack, and repeat.
    
    An alternative would be to stay far away and make it hurl boulders at Kratos.
    When the boulder is on its way at Kratos, roll away then use Typhon's Bane.
    However, this will use up the half-spent magic meter (if you used Cronos's
    Rage against the Fates Sentries earlier).
    
    You can also activate Rage of the Titans and quickly dispose of it.  Watch
    out for the spin attack because it can do quite a bit of damage.
    
    In any event, after damaging the Titan Minotaur enough, a (O) will appear.
    Get near its right arm, press (O), and do the mini-game.  You will have to do
    four face button presses.  After the first two, Kratos will damage the
    Minotaur's right arm and shoulder.  After the last two, Kratos will stab it
    in the chest a couple times.  When the Titan Minotaur dies, it will yield
    green and red orbs.
    
    Go back to the combination Green/Blue orb chest and open it.
    
    Head back to the shiny tree stump, and press R1 to act as a lumberjack.
    Go up the stump ramp, then climb up the vine lattice and head to the left.
    Descend onto the platform and jump onto the horizontal vine.  Head to the
    left to be met with several Fates Sentries.  This time if you rush headlong
    along the vine, they can flank Kratos.  So, when you see the two spawn on
    the platform in the background and jump onto the vine, I'd recommend
    backtracking so the Fates Sentries can't block Kratos from where he jumped
    onto the vine.  After dealing with them, resume moving along the vine.
    Eventually, the camera will shift when Kratos is above level ground.  Drop
    down and deal with any remaining enemies.
    
    To the northwest, near the corner, is a black slab of rock with a brass
    handle.  Press R1 and mash (O) to lift it up and reveal an alcove.  In the
    alcove is a Fates Statue.  Use the Amulet of the Fates to slow down time.
    Jump atop the rotating water wheel and head northwest.  Double jump onto the
    conveyor belt and head northwest.  Double jump to grab the ledge with one
    hand.  Press (X) to grab it with two hands.  Pull Kratos up and open the
    Green orb chest, if needed.  Slowly head to the edge and fall.  Kratos will
    grip the ledge with one hand.  Press (X) to grab it with two hands.  Sidle to
    the right to where there is a narrow break in the wall above a spiked roller.
    Pull Kratos up within the narrow crack, and go to the right.  There is a Red
    orb chest.   Double jump over the spiked roller onto the northern conveyor
    belt and head to the northeast, opposite the way it's rotating.
    
    Fates Sentries will appear to impede Kratos.  There are three sets of gorgon
    stare beams going across the conveyor belt.  These alternate on and off.
    When the set of beams turns off, roll to the northeast.
    
    An easy way to dispatch the Fates Sentries is to Launch them.  Or, you could
    use (S)(S)(T) which will make them bounce.  Either way, they'll get turned to
    stone by the gorgon stare beams and will get crushed as they follow the
    conveyor belt to the spiked roller.
    
    Make sure not to jump while near the gorgon stare beam, otherwise, it will be
    an instant death for Kratos.
    
    NOTE:  This is where you can get the {URN OF THE GORGONS}.  However, you do
           not have the ability yet.  So, you'll have to come back.  I'll
           explain this later in the Walkthrough.  I put the name in '{ }' since
           it's a special item, but you can't get it yet.  Look for it in '< >'.
    
    While advancing against the motion of the conveyor belt, the camera angle
    will shift.  Continue north and pass all of the gorgon stare beams.  Destroy
    the wooden wall with any of the combos.  Get near the edge, and make use of
    the grappling point.  Jump at the apex of the swing to land on a circular
    platform.  There is a Green orb chest in the northern alcove.  Destroy all
    of the statues for some red orbs.  The statue in the middle blocks another
    movable black pillar.  You can't drag it backwards, so kick it forwards.
    Head to the north and drop down.  Welcome back the Ruins of the Forgotten.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|              R U I N S          O F          T H E                  ||}
    -----                                                                   -----
     {||                        F O R G O T T E N  (2)                       |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-RUF2) 
    
    You know that movable black pillar you just kicked?  Drag it near the Ruins.
    
    &---------------------------------------------------------------------------&
    |                          Tipping the Ruins PUZZLE                         |
    &---------------------------------------------------------------------------&
    |                                                                (PZZL-TTRU)|
    |                                                                           |
    | Jump onto the Ruins.  Remember that movable black pillar you dragged      |
    | after you fought those Cyclops Berserkers?  Move that pillar to the left. |
    | As a result, the Ruins will tilt to the left, like a weighing scale.      |
    | Since the Ruins is tilted to the left, drag the other black pillar onto   |
    | the platform of the Ruins.  Kick both pillars to the right, which will    |
    | cause the platform to shift to the right.  Make note of the new shiny     |
    | edge of the platform of the Ruins.                                        |
    |                                                                           |
    | Get near the shiny edge, press R1 then mash (O).  Watch and admire the    |
    | renovations to the Ruins.                                                 |
    &---------------------------------------------------------------------------&
    
    Double jump down onto the roof of the Ruins and go across.  Double jump onto
    the steps.  Jump onto the wall and head up and to the left.  Break the
    brambles for some red orbs.  Continue moving to the left.  Get back on level
    ground and proceed north.
    
    Follow the bend to the right, and after the camera angle shifts, head north.
    Make note of the green gears ahead.  Head to the left to find a destructible
    Minotaur Grunt that's turned to stone.  Destroy the Minotaur likeness.
    
    Nearby is an ailing man.  Press R1 to trigger a cutscene.  Ignore him for the
    moment and break the stone Minotaur Grunt to the right for more red orbs.  
    
    Take the right fork and follow the bend to the right.  You'll come across a
    blue gorgon.  This is a Gorgon Assassin.  She has a different type of gorgon
    stare.  She charges it up, then fires.  So, start to roll when you see her
    charge her stare.  If you get frozen, wag the left analog stick.
    
    The Launcher and back-to-back aerial L1 combos do wonders.  Do the
    (O) mini-game to receive red and blue orbs.
    
    After killing the Gorgon Assassin, make note of the conveyor belt and head
    north.  The path will come to a dead end, but on the right side are two
    chests.  The one on the left contains red and some blue orbs.  The chest on
    the right contains a <PHOENIX FEATHER>.
    
    Backtrack all the way to the ailing man.  Instead of helping him, we'll
    just put him out of his misery.  Pick him up and carry him to the conveyor
    belt you passed en route to the two chests.  Drop him onto the conveyor
    belt, and he'll jam the spiked gear.
    
    Remember the green gears you passed earlier?  Go back to those real quick.
    Use any combo to destroy them.  There was a chest behind those gears!  Open
    the chest to find a <GORGON EYE>.
    
    Head back to the jammed spiked gear.  Destroy it with any combo.  Proceed
    down the pathway and jump over the gears in the ground (they do no damage).
    Ahead is a combination Green/Blue chest.
    
    Head to the left and lift up the gate.  Now you get to see the Blue Cerberus,
    up close and personal.  You may have caught glimpses of it after breaking the
    stone Minotaur Grunt before facing the Gorgon Assassin.  
    
    
    _____________________________________________________________________________
    *****************************************************************************
    *                                                                           *
    *                      BOSS BATTLE:  THE BLUE CERBERUS                      *
    *                                                                           *
    *****************************************************************************
                                                                      (BBAT-BLCB)
    
    Head forward and watch the Blue Cerberus devour the remains of Jason.  Note
    that an arm is hanging from the middle head's mouth.  After intaking the rest
    of the body, the Blue Cerberus will approach Kratos. 
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
            KNOW THY ENEMY:  The Blue Cerberus has the following attacks:
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                      (BLCB-ATTK)
                                 ____________________
    
                                 -- FOUR FIREBALLS --
                                 ____________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used from short- to mid-range; rarely is it used from long-
    range.
    
    :Warning sign animation:
     ----------------------
    
      The Blue Cerberus will lean back and sit like a dog at an obedience school.
    
    :Follow-through:
     --------------
    
      The Blue Cerberus will nod its heads forward as they spit fireballs at the
    location where Kratos was standing when it first leaned back.
    
    
    :Defense:
     -------
    
      !!! Blockable (Athena's Reverse only) !!!
    
      This attack is blockable.  But you have to block ALL four fireballs just as
    they're about to hit Kratos.  You CANNOT block BEFORE the fireballs reach
    Kratos, otherwise Kratos will sustain damage.
    
      When you see the Blue Cerberus lean ALL the way back and sit down, that is
    the time to roll.  If you roll too early, the Blue Cerberus will aim its
    fireballs at where Kratos rolled to.  A defense to the premature roll would
    be to roll again.
    
                                 ____________________
    
                                 -- BREATH OF FIRE --
                                 ____________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used from short- to mid-range.
    
    :Warning sign animation:
     ----------------------
    
      The Blue Cerberus's left and right heads will bow down and start to vent
    some of the fire before aiming it at Kratos.
    
    :Follow-through:
     --------------
    
      The Blue Cerberus will raise both of the heads then sweep with its breath
    of fire, from the left to the right then back to the left, and once more to
    the right.
    
    :Defense:
     -------
    
      !!! Blockable !!!
    
      When you see the warning sign animation, block the attack.
    
                                 ___________________
    
                                 -- BARK AND BITE --
                                 ___________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used from short- to mid-range.  When it's the latter, the
    Blue Cerberus will charge at Kratos, then do this attack.  This attack may be
    used twice in a row.  Or it may be used before OR after the RIGHT HANDED SWAT
    (see next attack).
    
    :Warning sign animation:
     ----------------------
    
      All three of the Blue Cerberus's heads will look up, like a dog that is
    excited and wants to play.  It will growl/bark at this time, hence the first
    part of the name.
    
    :Follow-through:
     --------------
    
      The Blue Cerberus will viciously thrust all of the heads and attempt to
    bite Kratos.  It seems to try to attack the torso/groin of Kratos then follow
    up to the neck/face area.
    
    :Defense:
     -------
    
      !!! Blockable !!!
    
      When you see the warning sign animation, block the attack.
    
                               _______________________
    
                               -- RIGHT HANDED SWAT --
                               _______________________
    
    :Timing/Distance:
     ---------------
    
      This attack is used from short- to mid-range.  When it's the latter, the
    Blue Cerberus will charge at Kratos, then do this attack.  This attack is
    usually used twice in a row.  Or if this attack is used once, it may be used
    before OR after the BARK AND BITE attack.
    
    :Warning sign animation:
     ----------------------
    
      The Blue Cerberus will raise its right forepaw up in a backswing.  It will
    rear back its paw as far as it can go, while raising the right front part of
    its body to gain momentum.
    
    :Follow-through:
     --------------
    
      After reaching the maximum height of its backswing, the Blue Cerberus will
    viciously swat at Kratos with its right forepaw.
    
    :Defense:
     -------
    
      !!! Blockable !!!
    
      When you see the warning sign animation, block the attack.
    
                            _____________________________
    
                            -- FIERY RIGHT HANDED SWAT --
                            _____________________________
    
    :Timing/Distance:
     ---------------
    
      This attack is pretty much the same as the previous (RIGHT HANDED SWAT)
    attack.  It starts to be used after the cutscene showing the Blue Cerberus
    swallowing the arm of Jason.  It is used from short-range.  Unlike the
    previous attack, the Blue Cerberus usually uses this attack by itself.
    
    :Warning sign animation:
     ----------------------
    
      Like the previous attack, the Blue Cerberus will raise its right forepaw up
    in a backswing.  It will rear back its paw as far as it can go, while raising
    the right front part of its body to gain momentum.  The backswing for this
    attack is slower than the RIGHT HANDED SWAT attack.
    
    :Follow-through:
     --------------
    
      After reaching the maximum height of its backswing, the Blue Cerberus will
    viciously swat at Kratos with its right forepaw.  When the paw reaches the
    ground, there will be a small circular fiery shockwave (which does no damage
    to Kratos when blocked).
    
    :Defense:
     -------
    
      !!! Blockable !!!
    
      When you see the warning sign animation, block the attack.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    S T R A T E G Y
    (BLCB-STRT)
    
    This Blue Cerberus is a pain.  Stay defensive and block.  Almost all of its
    attacks are easily blockable.  The Cerberus likes to use two attacks at a
    time (with the exception of the fireballs and fire-breathing).  After it
    finishes its attacks, use (S)(S) or (S)(S)(T), then block.  When you see the
    Cerberus lean back, get ready to roll.  Wait until the last minute to roll
    away, since the fireballs will be aimed at where Kratos stood, when the Blue
    Cerberus leaned back initially.  While it's lobbing fireballs at where Kratos
    stood, use Typhon's Bane.  When it charges at you, use (S)(S) or (S)(S)(T).
    Then get back to blocking.  Make use of Cronos's Rage, since the Cerberus
    likes to hop around the arena.
    
    There will be a cutscene where the Blue Cerberus will swallow the arm of
    Jason.  Afterwards, activate the Rage of the Titans and keep attacking.  When
    the Rage runs out, go back on the defensive, as outlined in the previous
    paragraph.
    
    Repeat the above until it's near death, and a (O) appears above its head.
    Press (O) to see one of the more bad-ass fatalities in the game.  Kratos will
    impale each of the heads, reach down the gullet for an item, then break its
    main head's jaws.  The Cerberus will yield red, blue and green orbs.  The
    Rage of the Titans meter will be refilled.  The item is the <GOLDEN FLEECE>.
    
    *****************************************************************************
    
    The Fleece allows Kratos to repel attacks when blocking the attack at the
    last second.
    
    Pull the lever to the right to activate the fireball spitting wall.  Time to
    practice Argo's Reverse.  Stand at the charred spot on the ground where the
    fireball will land, then right before it hits Kratos, press L1.  Kratos will
    deflect the fireball back at the wall which will break upon impact.
    
    NOTE:
    -- Argo's Reverse is pressing L1 right before a projectile hits Kratos.
       Kratos will re-direct the projectile at the person who fired it.
    -- Argo's Revenge is pressing L1 right before an attack hits Kratos, then
       pressing (S) to slam the ground with concussive force.
    
    
    
    After breaking the wall, Kratos will emerge near where he found the ailing
    man.  There are a few Gorgon Assassins to practice a modified version of
    Argo's Revenge on.
    
    When Argo's Revenge is used on gorgon stares, you have to press L1 before
    Kratos turns to stone, then press one of the face buttons to deflect the
    stare.  This is why I called it a modified version, since you can press (T),
    (O), or (X) instead of just (S).
    
    When done correctly, Kratos will repel the stare onto the Gorgon Assassin,
    and any enemies nearby, freezing them.  Quickly use a combo to break the
    stone enemy for red orbs.  Kratos will have to do this against three Gorgon
    Assassins.
    
    To initiate a concentrated gorgon stare from a Gorgon Assassin, try to grab
    it while there is no (O) above its head.  The Gorgon Assassin will then
    recoil and charge up its gorgon stare.  This tactic is useful when surrounded
    by many enemies and gorgons.
    
    YAY!  Now Kratos has the ability to reflect gorgon stare beams.  Now to get
    the urn of the gorgons.  But first....
    
    Backtrack to the area where you broke those green gears hiding the chest with
    a gorgon eye.  Head to the right and follow the path.  Jump back onto the
    wall, cross the gap, then double jump back onto the ceiling of the Ruins.
    Unfortunately, Kratos will have to go the long route, since Kratos can't
    double jump onto the ground where the Ruins originally stood.
    
    So, instead, while on the ceiling of the Ruins, double jump onto the ground
    where Kratos found Euryale's Key earlier.  Head to the south and jump onto
    the ledges.  Jump over the muck and keep heading south.
    
                                  ================
    ||============================|| SAVE ALTAR ||=============================||
                                  ================
    #~#~#~#~#~#~#~#~#~#~#~#~#~ THE TEMPLE OF EURYALE ~#~#~#~#~#~#~#~#~#~#~#~#~#~#
    
    Head back to the Ruins of the Forgotten.  If you forgot (:P) how to get back
    there, head to the west then head north.  Go through the door where Kratos
    used Euryale's Key.  Keep heading north.  To the north is a Green orb chest,
    if it wasn't opened before.  Follow the path as it snakes to the right then
    to the left.  Welcome back to the Ruins of the Forgotten.
    
    As you follow the path to the north, you'll see the ledge and gate where
    Kratos went through after facing the Cyclops Berserkers.  Jump up onto the
    ledge.  Lift up the gate and head north.  After following the curve, the
    camera will shift angles.  Kratos will be met with a couple Fates Sentries
    and a Wraith of Athens.  Deal with them however you want to.
    
    Head back where the shiny stalactite used to be.  There is a Green orb chest
    to the left, if it wasn't opened before.  There aren't any Wraiths nor Hades
    Nymphs here, this time around.
    
    Press R1 and jump to the higher platform.  Jump from grappling point to
    grappling point, over the muck.  After landing, head to the north, and leap
    from tree stump to tree stump across the muck.  Kratos will meet with two
    Hades Fiends near the base of the columns that Kratos toppled over earlier.
    Deal with the Hades Fiends, then jump from the taller column onto the
    ledge of the higher ground.  Recall, there is a Green orb chest in the right
    alcove, if it hasn't been used yet.
    
    Head to the north and follow the path as it snakes to the right then to the
    left.  There is a Blue orb chest on the right side, if it hasn't been opened.
    Step onto the button in the middle of the puzzle arena then head north.
    
                                  ================
    ||============================|| SAVE ALTAR ||=============================||
                                  ================
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|              R I V E R          O F          T H E                  ||}
    -----                                                                   -----
     {||                        F O R G O T T E N   (2)                      |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-RIF2)
    
    Ahead, to the north is a Green orb chest, if it hasn't been opened yet.  Head
    northeast then jump onto the gear.  Don't worry, there aren't any Fates
    Sentries to bug you this time.  Rotate the gears and cross the muck.  Proceed
    north.  To the northwest is a combination Green/Blue orb chest which may or
    may not have been used after fighting the Titan Minotaur here.
    
    Climb up the vines and head to the left.  Descend onto the platform and jump
    onto the vine.  Go across the vine without any interference.  Drop down and
    make use of the Fates Statue.  Use the Amulet of the Fates to slow down time.
    Jump atop the rotating water wheel and head northwest.  Double jump onto the
    conveyor belt and head along the axis.  There may be one or two remaining
    Fates Sentries to deal with.  
    
    Walk up to the first gorgon stare beam.  When you deflect this gorgon stare
    beam, there is a chest containing a <PHOENIX FEATHER>.
    
    When you deflect the second gorgon stare beam, there is another chest.  This
    one contains the <URN OF THE GORGONS>.
    
    When you deflect the last gorgon stare beam, there is a chest containing a
    <GORGON EYE>.
    
            !!! CONGRATULATIONS!  You've found all of the gorgon eyes !!!
    
    Kratos should have collected another six gorgon eyes by now, which will
    refill and increase Kratos's health meter a couple of centimeters.
    
    Go to the north, get near the edge, and make use of the grappling point.
    Jump at the apex of the swing to land on a circular platform.  There is a
    Green orb chest in the northern alcove, if it hasn't been opened yet.  Go to
    the north and drop down.  Welcome back the Ruins of the Forgotten ... again.
    
    Jump down onto the ceiling of the Ruins.  Go across it, and double jump onto
    the ground where Kratos found Euryale's Key earlier.  Head to the south and
    jump onto the ledges.  Jump over the muck and keep heading south.
    
                                  ================
    ||============================|| SAVE ALTAR ||=============================||
                                  ================
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|           T H E            T E M P L E            O F               ||}
    -----                                                                   -----
     {||                         E U R Y A L E  (2)                          |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-TEU2)
    
    Remember where Kratos fought those Cursed Remains enemies?  In front of the
    stone wall embossed with Euryale's likeness?  If you get close to it and then
    press L1, followed by mashing (O), Kratos can repel that gorgon stare beam
    back to the wall.  As a result, the wall will become breakable stone.  Break
    the wall for some red orbs, then go down the stairs.  Lift the door and
    proceed north.  There will be a couple Cursed Legionnaires that are in stone.
    Hurry to break them and get some easy red orbs.  If you don't hurry, they'll
    break free from the stone and attack you.  The easiest way to deal with these
    guys is to use the Launcher, then do aerial grabs repeatedly.  There is a
    Green orb chest, if needed.
    
    Proceed to the right, and there will be three more Cursed Legionnaires that
    are in stone.  A couple more of these enemies will spawn.  Take care of them.
    
    Go down the ladder and hear Euryale's taunts.  Midway down the ladder will be
    a mini-cutscene showing an exit sealed by a force-field.  Below you'll see
    several Cursed Legionnaires in stone.  A hulking Hades Minotaur and a few more
    Cursed Legionnaires will spawn to do battle.  The Launcher/Aerial grab
    approach works really well here, since there are a lot of enemies, and Kratos
    is invincible while grabbing.  If the Cursed Legionnaire has a (O) above its
    head, grab and throw it at the Hades Minotaur.
    
    After defeating enough enemies, another Hades Minotaur will spawn and join
    the fray.  Rolling and using (S)(S)(T) is recommended.  Eventually, the Hades
    Minotaur will get damaged and a (O) will appear above its head.  After
    starting the (O) mini-game, press two face buttons to hit the Hades Minotaur
    with its own weapon, then do clockwise rotations to force it to get impaled
    on its own club.
    
    Once all of the enemies have been eliminated, the force-field blocking the
    exit will deactivate.  To the east of the room is a combination Green/Blue
    orb chest, if needed.  Proceed through the now-force-field-less exit.
    
    Ahead is a Red orb chest.  Head to the left and watch the coward in the
    mini-cutscene run off with a crank.  Get onto the elevator and start turning
    the crank clockwise to descend.  Don't make the elevator descend completely;
    rather, stop the elevator when there's JUST ENOUGH space for Kratos to jump
    down.  You'll see why in a minute.
    
    Jump down onto the lower floor and take care of the three Hades Nymphs.  To
    the north is a circular seal.  Stand in front of it and use (S)(S)(T) or
    do an aerial L1 combo.  The seal will break and yield red orbs.  Jump through
    the opening to find a chest containing a <PHOENIX FEATHER>.
    
    Head to the west back to the elevator.  Do not go onto it.  There is a little
    nook WITHIN the elevator.  If the elevator is too low, you can't access the
    little nook.  If this is the case, go back onto the elevator and turn the
    crank just a little bit.  The nook has a Red orb chest.  [If you missed one,
    this chests contains a {GORGON EYE}.]
    
    Head onto the eastern elevator.  If you face the eastern wall of the elevator
    shaft, you'll see a shallow ledge.  Double jump and pull Kratos up onto that
    ledge.  There is another ledge above; do the same thing.  And another ledge.
    Finally, double jump out of the elevator shaft.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                           L O W L A N D S                           ||}
    -----                                                                   -----
     {||                              V I S T A                              |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-LOVS)
    
    Kratos will then be greeted with a Legionnaire Captain.  (S)(S)(T) and block
    are your friends.  So is the Launcher and L1 combo.  Launch the Legionnaire
    Captain by pressing and holding (T).  But don't hold (T) for too long.  That
    way, Kratos will stay on the ground, while the enemy will be propelled
    upwards.  While the enemy is falling, use either L1 combo to cause severe
    damage.  This enemy has a short (O) mini-game.  Press (O), then a face
    button, and Kratos will impale the Legionnaire Captain on its own sword.
    
    To the north is a Green orb chest and a 
    
                                  ================
    ||============================|| SAVE ALTAR ||=============================||
                                  ================
    
    Midway from the elevator shaft and the Save Altar, there are some chains
    hanging from the ceiling.  There is a pathway to the west of these hanging
    chains.  Head down that pathway and climb up the wall where the ladder
    crumbled.  There is a Blue orb chest on the right.  Ignore Euryale's taunts
    and head to the northwest corner.  Climb up the wall and transition to the
    ceiling.  Make your way along the ceiling to the blades that are spinning
    in the ceiling.  Touch these ONCE and Kratos is dead.  I prefer the Hades
    Spinning Blades in the first game to this one.  However, I'm really glad
    this segment is shorter.
    
    Once the camera shifts, head to the west.  When it's safe, move north.  Get
    past the first couple blades to reach part of the ceiling that have two
    blades that are only separated by a short piece of the ceiling.  Wait until
    these blades are at the extreme left and right before proceeding down the
    middle.  There will be an X in the ceiling where two blades' paths cross.
                For simplicity's sake, I'm going to go along the left side; you
    -------     can go along the right side if you want.  After the blade crosses
    -------     the middle of the X and makes its way across from Kratos, move
     \ 1/       along the left side to the middle of the area on the left, as
      \/        shown in the ASCII representation (marked by an exclamation mark,
    ! /\        "!").  When it's safe, move to the north to position "1").
     /  \       Then, when it's safe again, move to the north, then drop down.
                There will be a Green orb chest to the left.
    
    Pull the crank to the north in a clockwise direction to draw the battering
    ram back.  When it's drawn all the way back, go through the opening to the
    east.  Once in the track, make your way quickly to the south.  The camera
    angle will change, so head to the right.  The battering ram will start to
    follow its track.  There will be a lever on the north wall.  Pull it quickly
    then proceed to the right and quickly lift open the gate.  Quickly roll out
    of the way.
    
    Head north, over the pillars that descended after pulling the lever, and
    drop down onto the lower area.  When you land, the camera angle will shift.
    To the west there are four columns.  To the east there are two columns and
    a tome in a sunlit circle.  Head to the east and press R1 near the tome.  Say
    hello to Euryale.
    
    
    _____________________________________________________________________________
    *****************************************************************************
    *                                                                           *
    *                           BOSS BATTLE:  EURYALE                           *
    *                                                                           *
    *****************************************************************************
                                                                      (BBAT-EURL)
    
    The perspective will change for this battle.  What was east and west when
    Kratos dropped down, will become north and south, respectively.
    
    The battle arena has the circular shrine bathed in sunlight.  The rest of the
    area is made of a stone floor flanked west and east by statues with basins
    of water on their backs.
    
    Euryale's default fighting stance will be her torso being perpendicular to
    the ground while having her tail raised vertically.  Euryale can and may move
    about this whole arena for the FIRST PHASE.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
                 KNOW THY ENEMY:  Euryale has the following attacks:
    
                                 ### FIRST PHASE ###
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                      (EURL-APH1)
    
                                 ___________________
    
                                 -- EURYALE STARE --
                                 ___________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used throughout this phase.  It can be used from close- to
    mid-range.
    
    :Warning sign animation:
     ----------------------
    
      Euryale will lean back on her massive tail like a snake preparing to
    strike, while she charges up her stare.  She will also raise her hands like
    she's stuffing a large invisible sandwich in her mouth.  It's like a
    concentrated Gorgon Assassin stare, but the charging up animation is red.
    
    :Follow-through:
     --------------
    
      After leaning back and charging up her stare, Euryale will spring forward
    and release her stare upon Kratos.
    
    :Defense:
     -------
    
      !!! Blockable (modified Argo's Revenge) !!!
    
      When you see the warning sign animation, block the stare as it reaches
    Kratos, then mash (O) to deflect it.  Upon a successful deflection, Euryale
    will yield blue orbs and be stunned for a couple seconds.
    
      If you fail to block, wag the left analog stick to shake free from the
    stone.
    
      Do not jump during this attack; otherwise, it's a one-hit death.
    
                           _________________________________
    
                           -- CRAWLING TAIL WHIP AND SLAM --
                           _________________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used from close- to mid-range.  It is also used if Kratos
    has been turned to stone due to the EURYALE STARE attack.
    
    :Warning sign animation:
     ----------------------
    
      Euryale will lean forward and lay her chest horizontally on the ground.
    
    :Follow-through:
     --------------
    
      After getting horizontal, she'll swing her massive tail across her body
    from the right to the left (i.e., clockwise).  After making a complete circle
    with her tail, she'll slam the ground where Kratos was standing.
    
    :Defense:
     -------
    
      !!! Blockable and Un-Blockable !!!
    
      When you see Euryale lay down horizontally, you can block the tail whip.
    However, the tail slam is un-blockable, so roll out of the way.
    
                                   _______________
    
                                   -- LOVE BITE --
                                   _______________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is close to Euryale.
    
    :Warning sign animation:
     ----------------------
    
      Euryale will lean back on her massive tail like a snake preparing to
    strike.
    
    :Follow-through:
     --------------
    
      After leaning back, Euryale will spring forward and bite Kratos on the head.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Revenge) !!!
    
      When you see the warning sign animation, block the attack.
    
                                   _______________
    
                                   -- TAIL WHIP --
                                   _______________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used from close- to mid-range.
    
    :Warning sign animation:
     ----------------------
    
      Euryale's tail will do a short backswing to the right (her left) to gain
    momentum.
    
    :Follow-through:
     --------------
    
      After gaining momentum, Euryale will swing her massive tail across her body
    from the left to the right (i.e., counter-clockwise).  This attack can be
    done twice consecutively.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Revenge) !!!
    
      When you see the warning sign animation, block the attack.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    S T R A T E G Y
    (EURL-SPH1)
    
    This phase of the Boss Battle is all about patience, blocking and using
    Argo's Revenge.  Notice that the majority of Euryale's attacks are blockable;
    therefore, Kratos can use Argo's Revenge which will temporarily stun Euryale.
    
    During this FIRST PHASE, it's a good idea to spam Cronos's Rage and block.
    After the introductory cutscene, get near Euryale and press L2 as many times
    as you can, then block.  When she uses her EURYALE STARE attack, do the
    modified Argo's Reverse and you'll get some blue orbs back.  She will also be
    temporarily be stunned.  Make use of (S)(S)(T) during this time.  Use this
    technique whenever she does this attack, and you'll wear her down.  If she
    uses any of her other attacks, block them, use Cronos's Rage, press (S)(S)
    to get in a couple quick hits, then return to blocking.
    
    If you want to, get as much distance from Euryale, then use Typhon's Bane.
    In my opinion, she moves too fast and can close the gap real quick, making
    this technique a bit risky.
    
    Another way to fight her would be to block, roll away, then create a couple
    lightning orbs for Euryale to slither into, block, then roll away and repeat.
    You will exhaust your magic meter if this is done, but it is extremely quick.
    
    After taking enough damage, Euryale will yield some green and blue orbs.  She
    will then do one or two TAIL WHIP attacks.  Block them, then hit her with the
    trusty (S)(S)(T) combo.  She'll slither to the north and take refuge on one
    of two pillars, north of the sunlit circle (near the place where she burst
    into the arena).  She will coil herself around either column.  When she's on
    the western column, she'll use her right hand to keep a grip.  When she's on
    the eastern column, she'll use her left hand to hold onto the column.  This
    will be her default positions for the SECOND PHASE.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
                 KNOW THY ENEMY:  Euryale has the following attacks:
    
                                 ### SECOND PHASE ###
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                      (EURL-APH2)
    
                            _____________________________
    
                            -- GORGON STARE TIDAL WAVE --
                            _____________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is predominately used when Kratos is south of the sunlit circle
    where the tome was.  However, it can and will be used at any time or at any
    range during this SECOND PHASE.
    
    :Warning sign animation:
     ----------------------
    
      Euryale will let go of the column, lean back and charge up her gorgon stare.
    Then she will look downwards to vent her gorgon stare.
    
    :Follow-through:
     --------------
    
      After she looks downward, she will vent her gorgon stare at the base of the
    column.  If Kratos is close to the column, this initial venting can cause
    damage and stun Kratos momentarily.  When the stare has reached critical
    mass, it will radiate in a circle, outwards from north to south, all along
    the floor.  It looks like a tidal wave, or explosive shockwave, centered at
    the base of the pillar, in the sunlit circle.
    
    :Defense:
     -------
    
      !!! Blockable (modified Argo's Revenge) !!!
    
      When you see the tidal wave approach, press block right as it's about to
    hit Kratos.
    
      If you fail to block, wag the left analog stick to shake free from the
    stone.  Then get ready to block the DOUBLE TAIL WHIP attack or (double) jump
    over the shockwave due to the GORGON BODY SLAM (see below).
    
                           ________________________________
    
                           -- HOMING TRIPLE GORGON BLAST --
                           ________________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack can and will be used at any time or at any range during this
    SECOND PHASE.  This is her other common attack of this phase.
    
    :Warning sign animation:
     ----------------------
    
      While gripping the column with her hand, Euryale will lean back slightly
    then nod, looking (downwards) at Kratos.
    
    :Follow-through:
     --------------
    
      After she looks downward at Kratos, she will send three homing gorgon
    blasts (that look similar to comets or fireballs) at Kratos, one after
    another.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Reverse) !!!
    
      When you see the gorgon blasts approach, press block right as it's about to
    hit Kratos.  If you block at the right time before the third gorgon blast,
    you can use Argo's Reverse, and send it back at her to cause her some damage.
    
      If you don't want to block these, you can roll out of the way, but roll in
    different directions, since they can home in on Kratos.
    
      If you fail to block, wag the left analog stick to shake free from the
    stone.
    
                                ______________________
    
                                -- GORGON BODY SLAM --
                                ______________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is predominately used when Kratos is near the pillar that
    Euryale has coiled herself around.  It is also used when Kratos has turned to
    stone due to the GORGON STARE TIDAL WAVE or the TRIPLE GORGON BLAST attacks.
    However, it can be used at any time or at any range during this SECOND PHASE.
    
    :Warning sign animation:
     ----------------------
    
      Euryale will coil herself further up the column and propel herself skyward.
    
    :Follow-through:
     --------------
    
      After she passes the top of the column, she'll project herself up and out
    toward the center of the sunlit circle.  When she lands, there will be a
    shockwave that radiates around her.  This shockwave travels throughout the
    whole arena.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      When you see Euryale coil upwards, get away from the center of the sunlit
    circle.  Before she makes impact with the ground, (double) jump to avoid the
    shockwave.
    
                                ______________________
    
                                -- DOUBLE TAIL WHIP --
                                ______________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is close to the base of the pillar that
    Euryale has coiled herself around.
    
    :Warning sign animation:
     ----------------------
    
      While gripping the column with her hand, Euryale will uncoil her tail
    and lift it upwards to gain momentum.
    
    :Follow-through:
     --------------
    
      After gaining momentum, Euryale will swing her massive tail across her body
    from the left to the right, then back to the left (her right).  
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Revenge) !!!
    
      When you see the warning sign animation, block the attacks or roll out of
    the way.
    
                           _________________________________
    
                           -- CRAWLING TAIL WHIP AND SLAM --
                           _________________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is out of reach from the pillar
    (i.e., south of the sunlit circle).  She may also use this attack after the
    GORGON BODY SLAM.
    
    :Warning sign animation:
     ----------------------
    
      Euryale will (slither down the column,) crawl up to Kratos, then lean
    forward and lay her chest horizontally on the ground.
    
    :Follow-through:
     --------------
    
      After getting horizontal, she'll swing her massive tail across her body
    from the right to the left (i.e., clockwise).  After making a complete circle
    with her tail, she'll slam the ground where Kratos was standing.
    
    :Defense:
     -------
    
      !!! Blockable and Un-Blockable !!!
    
      When you see Euryale lay down horizontally, you can block the tail whip.
    However, the tail slam is un-blockable, so roll out of the way.
    
                                   _______________
    
                                   -- LOVE BITE --
                                   _______________
    
    
    :Timing/Distance:
     ---------------
    
      This attack may be used after the GORGON BODY SLAM, when Kratos is close to
    Euryale.
    
    :Warning sign animation:
     ----------------------
    
      Euryale will lean back on her massive tail like a snake preparing to
    strike.
    
    :Follow-through:
     --------------
    
      After leaning back, Euryale will spring forward and bite Kratos on the head.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Revenge) !!!
    
      When you see the warning sign animation, block the attack.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    S T R A T E G Y
    (EURL-SPH2)
    
    You don't have to be that patient for this phase of the Boss Battle.  For
    either column, stay close to Euryale and to the right of her.  That way, when
    she does the DOUBLE TAIL WHIP attack, Kratos is far away from the initial
    swing, allowing Kratos to block in time.
    
    While standing near Euryale, use the L1 + (S) combo since most, if not all,
    of the horizontal swings will connect and cause damage.  Using (T)(T)(T) also
    causes a great deal of damage.  Also use Cronos's Rage while she's on the
    column since she has nowhere to run.
    
    Another technique would be to stand near the center of the sunlit circle.
    This usually triggers the GORGON BODY SLAM.  When she slithers up the pillar
    and launches herself into the air, roll out of the way, double jump over the
    shockwave, then get between her and the pillar and attack her while she
    slithers back to her pillar.  Using the (T)(T)(T) combo causes a great amount
    of damage.  Then repeat.  Sometimes, after the GORGON BODY SLAM, she'll go up
    the other column.  No matter; just keep wailing on her.
    
    After taking enough damage, Euryale will cling onto the column while exposing
    her back to Kratos.  At this point, a (O) will appear above her head.  So, 
    press (O) to sink the Blades into her shoulder blades, and rotate the left
    analog stick clockwise repeatedly to yank her, and the pillar, to the ground.
    As a result, the column will fall and crush Euryale, causing her to yield
    some green and blue orbs.
    
    Euryale will then coil herself around the other column.  Make use of the same
    techniques and cause enough damage to trigger the (O) mini-game.  Again,
    Kratos will yank her and the pillar to the ground.
    
    With no more columns to take refuge on, Euryale will return to the arena, as
    she did in the FIRST PHASE.  Euryale's default fighting stance will be her
    torso being perpendicular to the ground while having her tail raised
    vertically.  Euryale can move about this whole arena for the THIRD PHASE.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
                 KNOW THY ENEMY:  Euryale has the following attacks:
    
                                  ### THIRD PHASE ###
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                      (EURL-APH3)
    
    
                             ____________________________
    
                             -- ALTERNATING FIST POUND --
                             ____________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is close to Euryale.
    
    :Warning sign animation:
     ----------------------
    
      Euryale will lean back and poise herself higher on her tail, like a snake
    being charmed.  She will appear to be twice as tall as normal.
    
    :Follow-through:
     --------------
    
      After she gets taller, she'll lunge forward and pound her right fist into
    the ground quickly followed by a slithering lunge and a pound by her left
    fist.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      When you see the warning sign animation, roll out of the way.
    
                           ________________________________
    
                           -- HOMING TRIPLE GORGON BLAST --
                           ________________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack can and will be used at any time or at any range during this
    THIRD PHASE.  This attack replaces her EURYALE STARE.
    
    :Warning sign animation:
     ----------------------
    
      Euryale will lean back slightly with her hands raised, then nod, looking
    (downwards) at Kratos.
    
    :Follow-through:
     --------------
    
      After she looks downward at Kratos, she will send three gorgon blasts at
    Kratos, one after another.  Sometimes, she will send three additional gorgon
    blasts.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Reverse) !!!
    
      When you see the gorgon blasts approach, press block right as it's about to
    hit Kratos.  If you block at the right time before the third (or sixth)
    gorgon blast, you can use Argo's Reverse, and send it back at her to cause
    her some damage.
    
      If you don't want to block these, you can roll out of the way, but roll in
    different directions, since they can home in on Kratos.
    
      If you fail to block them, wag the left analog stick to shake free from the
    stone.
    
                           _________________________________
    
                           -- CRAWLING TAIL WHIP AND SLAM --
                           _________________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used from close- to mid-range.  It is also used if Kratos
    has been turned to stone due to the EURYALE STARE attack.
    
    :Warning sign animation:
     ----------------------
    
      Euryale will lean forward and lay her chest horizontally on the ground.
    
    :Follow-through:
     --------------
    
      After getting horizontal, she'll swing her massive tail across her body
    from the right to the left (i.e., clockwise).  After making a complete circle
    with her tail, she'll slam the ground where Kratos was standing.
    
    :Defense:
     -------
    
      !!! Blockable and Un-Blockable !!!
    
      When you see Euryale lay down horizontally, you can block the tail whip.
    However, the tail slam is un-blockable, so roll out of the way.
    
                                   _______________
    
                                   -- LOVE BITE --
                                   _______________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is close to Euryale.
    
    :Warning sign animation:
     ----------------------
    
      Euryale will lean back on her massive tail like a snake preparing to
    strike.
    
    :Follow-through:
     --------------
    
      After leaning back, Euryale will spring forward and bite Kratos on the head.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Revenge) !!!
    
      When you see the warning sign animation, block the attack.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    S T R A T E G Y
    (EURL-SPH3)
    
    This phase of the Boss Battle is all about using evasive maneuvers and
    getting in quick hits.  This time, Euryale will be on the offensive.  Even
    though most of her attacks this phase are blockable, be aware that her
    ALTERNATING FIST POUND attack causes a very large amount of damage and is not
    blockable.  She seems to favor this attack greatly.  The LOVE BITE attack's
    warning animation is similar to the ALTERNATING FIST POUND attack.
    
    After Kratos pulls the second column down onto Euryale, and you regain
    control of Kratos, spam Cronos's Rage and roll away.  The reason for this is
    because Euryale will start the phase with the ALTERNATING FIST POUND attack.
    So, while she's pounding her fists, she'll be getting hit by the lightning
    orbs.
    
    If she uses any of her other attacks, make sure to block them, use Cronos's
    Rage, press (S)(S) to get in a couple quick hits, then return to blocking
    and stay ready to roll out of the way, in case she uses the ALTERNATING
    FIST POUND attack.
    
    Once your magic meter runs out, due to the use of Cronos's Rage, activate the
    Rage of the Titans and wail on her with a flurry of (S) and (T) attacks.  She
    will likely use the ALTERNATING FIST POUND attack, so while attacking, walk
    to one side of her, and keep hitting her flank.
    
    Depending on the difficulty, the Rage of the Titans meter will run out before
    she's near death.  Hopefully, while you were wailing on her, she yielded some
    blue orbs.  Therefore, after the Rage runs out, resume the tactics outlined
    in the previous two paragraphs.
    
    Eventually, Euryale will become damaged enough to get a (O) above her head.
    Get near her and press (O).  The (O) mini-game consists of three face button
    presses, followed by mashing (O).  After the first button press, Kratos will
    slam her head into the ground.  Kratos will evade a left punch upon the
    second button press.  After the third button press, he'll break Euryale's
    arm and wrench Euryale's head upwards.  After mashing (O), Kratos will
    decapitate Euryale.
    
    Kratos will acquire the <HEAD OF EURYALE> and, with it, the ability to use
    <GORGON STARE>.
    
    *****************************************************************************
    
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                          E U R Y A L E ' S                          ||}
    -----                                                                   -----
     {||                             D E F E A T                             |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                     (WLKT-EUDF)
    
    There will be waves of three Fates Sentries to practice Gorgon Stare.  Press
    and hold L2, to target an enemy, then press and hold (S) to slowly turn it
    to stone.  You can do this while moving.  After it has become immobilized,
    shatter it with any combo.  Repeat four more times to satisfy the Fates. A
    gate will be raised, and the camera will shift angles.
    
    Head north through the gate.  On the right is a 
    
                                  ================
    ||============================|| SAVE ALTAR ||=============================||
                                  ================
    
    Continue to the north, then watch the mini-cutscene showing the way to the
    exit.
    
    &---------------------------------------------------------------------------&
    |                        Four Shaft Grappling PUZZLE                        |
    &---------------------------------------------------------------------------&
    |                                                                (PZZL-4SGR)|
    |                                                                           |
    | After crossing the threshold, the camera will change angles.  To the east |
    | is a crank adjacent to an extremely tall shaft.  There are six white      |
    | markers at the base of this shaft, so this will be the white shaft.  Turn |
    | the crank clockwise twice to fully raise the shaft and reveal a grappling |
    | point.                                                                    |
    |                                                                           |
    | Drop into the water.  To the southwest are five ceramic urns that can be  |
    | broken for red orbs.  Break them by charging the R1 dash.  Proceed to the |
    | right, and you'll see a griffin.  Surface and head to the north a little  |
    | bit.  There will be a platform with a lever.  Hop onto the platform and   |
    | pull the lever.  This will raise the underwater gate to the north.  Use   |
    | the Amulet of the Fates to slow down time, then quickly jump into the     |
    | water, and head north before the gate closes.  After going through the    |
    | gate, notice that there are two levers underwater.  One to the right      |
    | (east) and one straight ahead (north).  Pull the lever to the east to     |
    | permanently raise the gate that you just passed.                          |
    |                                                                           |
    | Head to the northwest of this quadrant, and you'll find an urn to break.  |
    | Surface and jump onto the platform of the yellow shaft.  Rotate the crank |
    | next to the shaft clockwise twice to fully raise the shaft and reveal     |
    | another grappling point.                                                  |
    |                                                                           |
    | Drop back into the water.  Head to the lever that hasn't been pulled yet, |
    | and pull it.  This will raise two gates to Kratos's right.  Quickly fully |
    | charge a dash and head through BOTH of these gates.  When the dash runs   |
    | out, just keep gliding, and you should clear the second gate.  If you     |
    | didn't make it through the second one, follow the path to the right and   |
    | you'll return to the white quadrant.  Return to the yellow quadrant and   |
    | pull the lever again, then try once more to get past both gates.          |
    |                                                                           |
    | Once you're past both gates, surface and jump onto the platform of the    |
    | red shaft.  Rotate the crank next to the shaft clockwise twice to fully   |
    | raise the shaft and reveal another grappling point.                       |
    |                                                                           |
    | To the west of this crank (red shaft), is a broken wall.  Break down the  |
    | wall to expose a Red orb chest.  [If you missed one, this chest will have |
    | a {GORGON EYE}.]                                                          |
    |                                                                           |
    | Drop back into the water.  To the northeast, underwater, 
    there is a       |
    | destructible gate.  Charge the dash and break on through to the other     |
    | side.                                                                     |
    |                                                                           |
    | Surface and head to the north to a platform with a lever.  Pull the lever |
    | to open the gate above.  Underneath this platform are four ceramic urns.  |
    |                                                                           |
    | There is another crank/shaft system (yellow).  Turn the crank clockwise   |
    | twice to fully raise the yellow shaft.                                    |
    |                                                                           |
    | Head to the east, and jump onto a platform.  Go north, then climb the     |
    | ladder.  After reaching the top of the ladder, go forward and depress the |
    | button.                                                                   |
    |                                                                           |
    | This will expose another ladder (accessible in the white quadrant).  Head |
    | south to find two Red orb chests.  Go back down the ladder (not the white |
    | quadrant one, but the one you climbed up before depressing the button).   |
    |                                                                           |
    | Go down the pathway to the east.  There will be a shaft in the middle of  |
    | this area.  To the north is a Statue of the Fates and a crank.            |
    |                                                                           |
    | Once Kratos gets near the crank, there will be a force-field that will    |
    | seal off the exit/entrance.  A Hades Juggernaut will spawn.  To make this |
    | battle really easy, use the Amulet of the Fates to slow down time and get |
    | in some devastating combos, like (T)(T)(T).  As the Juggernaut gets       |
    | injured, pieces of armor will fall off.  If you don't want to manipulate  |
    | time, roll, use (S)(S)(T), and repeat.  Eventually, after all of the      |
    | armor has been shed, there will be a (O) above its head.  Press (O) to    |
    | see a cool decapitation animation.  If you want to see an even cooler     |
    | decapitation, slow down time, then do it.  Upon death, it will yield red  |
    | and gold orbs.                                                            |
    |                                                                           |
    | After defeating the Hades Juggernaut, three Hades Fiends will spawn.      |
    | Deal with them as usual, or use the Amulet of the Fates to gain the upper |
    | hand.  Doing the latter allows Kratos to evade their attacks, a la Max    |
    | Paine.                                                                    |
    |                                                                           |
    | After the first three are finished, another wave of three Hades Fiends    |
    | and another Hades Juggernaut will spawn.  Take care of them as before.    |
    | After these guys are killed, yet another Hades Juggernaut will spawn.     |
    | Destroy them all.  The force-field will then deactivate.                  |
    |                                                                           |
    | Here comes the fun/hard part.  Turn the crank clockwise twice to fully    |
    | raise the shaft.  Unlike the other three, this shaft will start           |
    | descending once Kratos lets go of the crank.  Therefore, slow down time   |
    | and head back to the ladder you climbed earlier.  Climb the ladder.  Go   |
    | to the north, and get near the ledge.  Slow down time again.  Make use of |
    | the grappling point.  Grapple and swing around, then double jump, then    |
    | grapple again.  Repeat this process four times.  Between the last two     |
    | shafts/grappling points, there is an obstacle, blocking your way.  Just   |
    | time your release to get past the obstacle.  Upon grappling onto the last |
    | shaft/grappling point, take your time to make sure Kratos jumps onto the  |
    | exit platform.                                                            |
    |                                                                           |
    | Walk north on the exit platform and get near the Green chest orb on the   |
    | right side to activate the checkpoint.  After activating the checkpoint,  |
    | head south to the ledge, then jump and make use of the grappling point.   |
    | With the exit platform being 12:00 on a clock, time your jump to jump     |
    | onto a platform at the 3:00 position.  There are two chests.  A Red orb   |
    | chest is on the right.  The left chest contains a <PHOENIX FEATHER>.      |
    |                                                                           |
    | (If Kratos didn't make it to this platform, Restart from Last Checkpoint  |
    | by pressing SELECT, then highlighting the option).                        |
    |                                                                           |
    | Kratos should have collected another six phoenix feathers by now, which   |
    | will refill and increase Kratos's magic meter a couple of centimeters.    |
    |                                                                           |
    | Make use of the grappling point and jump back onto the exit platform.     |
    &---------------------------------------------------------------------------&
    
    Head north past the Green orb chest, then follow the bend to the left.  After
    the camera angle shifts, head north to find a lever.  Pull the lever to lower
    the gate.  Rabid Hounds will fall from the sky.  Use a couple lightning orbs
    of Cronos's Rage and the L1 + (S) combo to get rid of them quickly.  Do not
    panic as the elevator gets near to the ceiling.  When the game prompts you,
    mash (O) to make Kratos push the elevator down from the ceiling.  Once this
    occurs, the gate to the north will open slightly.  Two more Rabid Hounds will
    fall from the opening.  Grab and punt them at each other or use Cronos's Rage
    again.  Repeat the (O) mini-game.  Another couple Rabid Hounds will fall,
    followed by another round of mashing (O).  By this time, the gate should be
    opened wide enough for Kratos to jump through.  If you want, you can rid the
    world of two more Rabid Hounds, then mash (O) to open the gate again.  After
    jumping through the opening, you can wait for the elevator to go all the way
    up to the top and crush the Rabid Hounds.
    
    Upon going through the gate, Kratos will be met by a couple Harpies.  Kill
    them both.  Head to the right, and there will be some building materials
    on the right wall to destroy for red orbs.  Follow the bend of the curve to
    the north.
    
    There will be a few rafters to navigate across.  Separating the two platforms
    of rafters is an abyss.  Luckily, on the right wall, there is a ledge.  Jump
    to grip the ledge, then move Kratos to the left.  After going across the
    ledge, drop down onto the wooden platform.
    
    There is a rope hanging from above.  Climb the rope to find two chests.  The
    one on the left is a Red orb chest.  The other contains a <PHOENIX FEATHER>.
    
    Slide down the rope and jump to the north.  To the right is a combination
    Green/Blue orb chest.  I'd save opening that until a little bit later.  You
    will see why in a second.
    
    Head north.  Interesting pile of rubble.  Oh, wait.  That's a dormant
    Titan Minotaur.  Use the same strategies as last time (take advantage of the
    recovery times, be patient, roll, attack, roll away, and repeat).  Also,
    keep to one side and somewhat close to the Minotaur.  There will be endless
    waves of Harpies (in pairs).  To deal with those pests quickly, grab them.
    Once you injure the Titan Minotaur enough, make use of the (O) mini-game.
    The Minotaur will yield green and red orbs when it dies.  Open the chest to
    the south if you haven't already.
    
    Head to the north and make use of the grappling point.  Upon landing, head
    north to find a
    
                                  ================
    ||============================|| SAVE ALTAR ||=============================||
                                  ================
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|         C A T A C O M B S       O F         T H E                   ||}
    -----                                                                   -----
     {||                             F A L L E N                             |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                     (WLKT-CTFL)
    
    Follow the bend to the right.  There will be several Cursed Remains lying in
    heaps of bones.  After passing the sixth skeleton, the Cursed Remains will
    become re-animated.  Kratos will have to face eight of these enemies.  Break
    them all to pieces.  Cronos's Rage and (T)(T)(T) helps get the job done.  If
    you get overwhelmed, backtrack to the Save Altar to create a buffer distance.
    Or, you can head to the north for refuge under the spiral staircase.  Start
    the (T)(T)(T) combo as they advance upon your position, and they should get
    the brunt of the attack.  Finish any that remain.
    
    Follow the winding path until you get to a spiral staircase.  Go up the
    stairs.  Near the top of the stairs is a lever.  Pull the lever to bring
    the top part of the staircase down.  Climb up the rest of the stairs to get
    back to Destiny's Atrium.
    
    Head to the west to find the
    
                                  ================
    ||============================|| SAVE ALTAR ||=============================||
                                  ================
    #~#~#~#~#~#~#~#~#~#~#~#~#~#~ DESTINY'S  ATRIUM ~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#
    
    The camera will change angles.  Head north to the Bog of the Forgotten.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                T H E      B O G      O F      T H E                 ||}
    -----                                                                   -----
     {||                        F O R G O T T E N (2)                        |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-BOG2)
    
    Keep heading north to the spot where Kratos hitched a ride on the Barbarian
    King's horse.  Remember those two chests from earlier that Kratos couldn't
    open because of the cutscene?  Now you can open them.  The one on the right
    is a Red orb chest.  [If you missed one, the chest on the right will have a
    a {GORGON EYE}.]
    
    The one on the left is <GAIA'S GIFT OF EXPERIENCE>.
    
    This chest contained 4000+ red orbs!  Whoo-hoo!
    
    By around this time, Kratos should have enough orbs to level up the Blades
    of Athena to level four.  I'd recommend doing so.
    
    After getting all of the orbs, head south back to Destiny's Atrium.
    
                                  ================
    ||============================|| SAVE ALTAR ||=============================||
                                  ================
    #~#~#~#~#~#~#~#~#~#~#~#~#~#~ DESTINY'S  ATRIUM ~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|               T H E              W A Y              T O             ||}
    -----                                                                   -----
     {||                              A T R O P O S                          |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-W2AT)
    
    Head to the north of the spiral staircase, and you'll see a room with a
    fireball spitting statue.  This is just like after facing the Blue
    Cerberus.  Stand near the charred ground where the fireball will land.  Right
    before a fireball hits Kratos, press block to deflect it.  Sidle along the
    east wall, then proceed to the north.  To the right side, behind stalagmites,
    are Green and Blue orb chests.
    
    Either go counter-clockwise around the hole or jump down.  After descending,
    head to the north along the tunnel.  At the mouth of the tunnel are two
    Cursed Archers.  Take care of them.
    
    After exiting the tunnel, the camera angle will change, so head to the right.
    A Legionnaire Captain will spawn near three Cursed Archers.  Grab then throw
    an Archer at the Captain.  To make things simpler, use the grappling point
    and swing to the right.  Take care of the two Archers here.  If you want to,
    swing back to the left and take care of the Legionnaire Captain.  If you do
    the (O) mini-game with the Captain, you'll receive red and gold orbs.
    
    Get on the platform where the two Archers were.  Climb up the wall.  There
    will be two Red orb chests at the top.  [If you missed one, the chest on the
    left will have a {GORGON EYE}.]
    
    Jump back down onto the level where the Cursed Archers were.  Swing swing to
    the right using the grappling points.  When you get to the far right, you'll
    be greeted by another Legionnaire Captain and duo of Cursed Archers.  Make
    use of the same strategy above.  Near the ledge is a Green orb chest.
    
    To the north is a ladder to climb.  Welcome to the Hall of Atropos.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|          C O U R T Y A R D                     O F                  ||}
    -----                                                                   -----
     {||                              A T R O P O S                          |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-CTAT)
    
    Watch the mini-cutscene showing the activation of a force-field.  Also note
    that three Wraiths of Asphodel spawn.  These Wraiths are a bit annoying,
    since they're the upgraded versions of the Wraiths of Athens.  However, they
    are still vulnerable to Launchers and aerial grabs.  Be patient while they
    use their boomerang attacks, then grab them while they're above ground,
    press (X), then use L1 + (O) or grab them in the air to do the slam.  Repeat
    for all three.  And use Cronos's Rage to spice things up a bit.  Each Wraith
    will yield red, blue and green orbs, when they die.  Another Wraith will
    replace one of the dead ones.  After killing four Wraiths of Asphodel, head
    to the northeast (which becomes the northwest when you get) to a
    
                                  ================
    ||============================|| SAVE ALTAR ||=============================||
                                  ================
    
    Northwest of the Save Altar is a wooden gate that Kratos has to lift.  Go
    through the opening, and the camera will shift angles.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|           G R E A T             H A L L              O F            ||}
    -----                                                                   -----
     {||                              A T R O P O S                          |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-GHAT)
    
    Head to the east, and near an archway are Green and Blue orb chests (which
    I recommend not opening until a little bit later -- unless, of course, you
    took some heavy damage from the Wraiths of Asphodel).
    
    Go through the hallway to the east of the Green and Blue orb chests.  Watch
    as a force-field is activated up above.  A High Priest of the Fates will
    spawn and summon a Minotaur Grunt.  Another force-field will become
    activated, sealing the entrance/exit.
    
    Ignore the Minotaur Grunt and go after the High Priest.  The easiest and
    highly recommended way to kill the High Priest would be to do the following:
    Grab him, which will trigger a (O) mashing mini-game.  If done correctly,
    Kratos will launch him into the air.  As soon as you see the High Priest
    get propelled upward, press (X) to have Kratos follow him up.  Once in the
    air, use the L1 + (O) combo to cause some severe damage.  If the aerial
    L1 + (O) combo didn't kill the High Priest, do the (O) mashing mini-game
    again, and Kratos should cause him to kneel while getting impaled and having
    his throat slit.  A High Priest will yield red and blue orbs when killed.
    
    After killing the first one, there will be two more High Priests to deal
    with.  The maximum number of Minotaurs summoned by the High Priests is three.
    After dispatching the High Priests, take care of the Minotaur Grunts.
    
    If you feel overwhelmed, make use of Cronos's Rage.
    
    If you get hit by the Minotaur's downward axe attack at the right moment,
    there will be a (O) mini-game in which Kratos will turn the axe about and
    use it to smite the Minotaur.  Use the Launcher, any of the combos or magic
    to deal with these enemies.  Recall, if you do the near-death (O) mini-game
    with the Minotaurs, they'll yield green and red orbs.
    
    When all of the enemies are defeated, both force-fields will be deactivated.
    If needed, go back to the other room to refill the health and/or magic
    meters.
    
    Time to make your way up to the area that was blocked by the force-field.
    
    &---------------------------------------------------------------------------&
    |                          Falling Elevator PUZZLE                          |
    &---------------------------------------------------------------------------&
    |                                                                (PZZL-FAEL)|
    |                                                                           |
    | Make note of two movable pedestals flanking a crank.  The pedestals are   |
    | under burgundy banners.  There is an elevator, to the north, near the     |
    | corner of the two walls.  Drag/kick one of the pedestals onto the         |
    | elevator.  Drag/kick the other pedestal next to, but not on top of, the   |
    | elevator.                                                                 |
    |                                                                           |
    | Go to the crank, and rotate it clockwise two times.  Quickly get back to  |
    | the pedestal and place it under the elevator, so the elevator jams.       |
    |                                                                           |
    | Double jump onto the pedestal that's on the floor.  Or, you could just    |
    | double jump to get on the elevator.  Next, get atop the pedestal that's   |
    | on the elevator.  Then double jump onto the higher platform.              |
    &---------------------------------------------------------------------------&
    
    In the northwest corner is a Green orb chest.  Head to the east to find a
    Red orb chest.  Climb up the ladder to the left of the Red orb chest.  After
    climbing the ladder, head to the north.  At the far north is a combination
    Gold/Blue orb chest.  (I would recommend not opening this chest until a bit
    later).  Two Fates Guardsmen will jump out of nowhere and three Cursed
    Harpies will join the fray.  Deal with them however you want.
    
    South of the combination Gold/Blue orb chest, there is a set of stairs on the
    right side.  Go down the stairs to meet with a pair of Fates Guardsmen.  Kill
    them both, and proceed down the stairs.  Once at the bottom of the stairs,
    head north, then turn left.
    
    Go forward and Kratos will find himself facing two Satyr Champions.  The exit
    will be sealed with a force-field, as well as the area under a platform that
    is supported by four pillars.
    
    The key to facing these enemies is patience. Keep pressing block until they
    finish their attacks.  Using the Launcher and an aerial L1 combo will make
    life easier.  So will activating the Rage of the Titans.  Get one of the
    Satyrs against the wall, and just unload on him.  Make use of the new
    Rage of the Titans move available for Level 4 Blades:  holding (S) will
    cause Kratos to deal out some major damage.
    
    Hopefully, both of them will be extremely weakened.  Use Cronos's Rage and
    block and attack when appropriate to deal damage to this dastardly duo.
    If one is remaining, grab it to trigger a (O) mashing mini-game.  Kratos
    will stab the Satyr and spin him around.  This grab/(O) mini-game can be
    repeated until it's near death.  Doing it once more, at this point, will
    cause Kratos to stab the Satyr Champion, shove him away, only to pull him
    back and slam him into the ground.  If this method of killing the Satyr
    Champion is used, it will yield red and gold orbs.
    
    When the Satyr Champions die, the force-fields will become deactivated.
    I'd recommend backtracking and opening the combination Gold/Blue orb chest
    to refill the Rage meter.  If you don't want to, that's fine.
    
    Either way, go to the area under the platform that is supported by four
    pillars.  Pull the bronze colored stone all the way to the south.  Jump onto
    the stone, double jump onto the platform to find a Red orb chest.  [If you
    missed one, this chest will have a {GORGON EYE}.]
    
    Drop back down, then kick the bronze colored stone to the north.  Drop
    through the opening to get back to the Courtyard of Atropos.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|          C O U R T Y A R D                     O F                  ||}
    -----                                                                   -----
     {||                           A T R O P O S   (2)                       |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-CAT2)
    
    After you land, drag the bronze colored stone to the south.  When it can't
    go any further, move it to the left (west) a bit so Kratos can access the
    ladder above.
    
    (Don't forget, there's a Save Altar in this area)
    
    Once you climb up the ladder, Kratos will be come across three Nymphs.
    Exterminate these pesky insects.  After taking care of the bugs, head to the
    left of the ladder and across the beams.  Don't worry about the force-field
    ocular beams coming from the statue -- they don't do damage.  Once across the
    beams, Kratos will come across a few more Nymphs.  Take care of them.  To
    the north is a Green orb chest.  To the west, after jumping over a planter
    box, is a chest containing a <PHOENIX FEATHER>.
    
    Head to the east, and lift another wooden door (which happens to be above the
    wooden door Kratos opened at ground level).  Head across the threshold.
    
    Three Fates Guardsmen will appear from the north on a ledge, while a Hades
    Juggernaut will spawn in the southeast corner.  Deal with the Fates Guardsmen
    first.  Use (S)(T)(T) to get them bounced up, then chain slam them a couple
    times.  There should be a (O) above its head. Grab, then throw it at the
    Hades Juggernaut.  Repeat for the other two Fates Guardsmen while evading
    the other's attacks.  Once it's just Kratos and the Juggernaut, roll, then
    use (S)(S)(T) or (T)(T)(T) from a distance to weaken it.  If you want to,
    there's the option for the (O) press when it's near death to get gold and red
    orbs.  Otherwise, just kill it.  Another Hades Juggernaut will spawn after
    the first one is taken out.  Kill this one, too, using the above strategy.
    
    Once all enemies are eliminated, head north, onto the ledge.  To the right is
    a combination Green/Blue orb chest.  Head under the archway.
    
                                  ================
    ||============================|| SAVE ALTAR ||=============================||
                                  ================
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|            T H E               E D G E               O F            ||}
    -----                                                                   -----
     {||                            C R E A T I O N                          |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-EDCR)
    
    After proceeding under the archway, the camera angle will shift.  Head to the
    north where a piece of the balcony has fallen.  Walk off of the balcony or
    jump and make use of the grappling point and swing.  At the apex of the
    swing, jump and press R1 to grapple onto the wall.  Double jump away from the
    wall, and at the apex of the second jump, press R1 while facing the grappling
    point above.  Swing and jump to the balcony to the north.
    
    When Kratos lands on the balcony, a couple of Fates Guardsmen will jump up,
    also.  Head to the north and go around the bend.  There is a Fates Statue on
    the right, so, if you want to, manipulate time, and take them out.  Another
    couple Fates Guardsmen will jump onto the platform.  Take them out, as well.
    Make your way to the north.  There will be a balcony that overlooks a
    precipice.  In the middle, there is an island with two trees and a chest on
    a ledge.
    
    Make note of the wooden knot and branches in the ground at Kratos's feet,
    north of the Fates Statue.  Step on the wooden knot to cause branches/vines
    to spread across to the island in the middle.  Make sure the branches/vines
    span the distance fully, to give Kratos more time to get across.  After the
    wooden knot has been pushed completely down, slow down time and make your way
    across the branch/vine bridge to the island with the trees.
    
    ( The instructions in this paragraph and the next two are purely voluntary.
    Although the camera angle is somewhat poor, you can see that there is a space
    between the two trees, which is perpendicular to the wooden knot in the
    middle of the island.  If you wait until time is no longer slowed down, the
    camera angle will change and reveal the space between the trees.  In any
    event, carefully go between the trees and drop onto the ledge.  Open the
    chest to find a <PHOENIX FEATHER>.
    
    Jump back up between the trees and stand on the wooden knot.  Wait until it
    is fully depressed.  You can tell this happens when no more branches/vines
    stretch from the previous balcony to the island.  Don't panic and make your
    way back to the previous balcony quickly, then double jump back onto the
    balcony.  
    
    Once back on the balcony, step onto the wooden knot again and wait until the
    branches/vines fully span the gaps.  Make your way back quickly to the
    island. )
    
    After getting on the island, quickly make a 90 degree turn to the left, and
    go across this branch/vine bridge and double jump onto this tree-less island.
    There will be a couple Fates Guardsmen and three Harpies waiting for Kratos.
    (If so desired, slow down time and) kill them quickly.  Once the enemies are
    all killed, step onto the wooden knot and make sure it's depressed fully.
    You do NOT have to face the Fates Statue to slow down time; Kratos can do it
    over his shoulder.  Slow down time, then make your way back quickly to the
    island with the trees.
    
    After getting on the island, quickly make a 90 degree turn to the left, and
    go across this branch/vine bridge and double jump onto the short balcony.
    Once again, Kratos will have to face a couple Fates Guardsmen and five
    Harpies.  Take care of them as before.  Step onto the wooden knot and make
    sure it's pushed all of the way down.  Slow down time, then make your way
    back quickly to the island with the trees.  
    
    After getting on the island, quickly make a 90 degree turn to the left, and
    go across this branch/vine bridge between the two trees, and double jump
    onto the balcony between the two statues.
    
    Head north, under the archway to find Green and Blue orb chests in the
    northeast corner.  Open the door in the middle.  Watch the cutscene to meet
    the REAL Slayer of Medusa, Perseus.
    
    
    _____________________________________________________________________________
    *****************************************************************************
    *                                                                           *
    *                           BOSS BATTLE:  PERSEUS                           *
    *                                                                           *
    *****************************************************************************
                                                                      (BBAT-PRSS)
    
    The battle arena is a roughly-rectangular shallow pool.  If you have surround
    sound, it should make this battle a bit easier.
    
    Perseus's default fighting stance is hard to see since he's invisible.
    However, thanks to the water, you can see where he's running.  In addition,
    the reflection off of the pool is distorted, betraying Perseus's position.
    Perseus, for the most part, will be in motion, while remaining invisible for
    the FIRST PHASE.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
                 KNOW THY ENEMY:  Perseus has the following attacks:
    
                                 ### FIRST PHASE ###
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                      (PRSS-APH1)
                                ______________________
    
                                -- SINGLE SLINGSHOT --
                                ______________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used at any range, although, it is usually used from long
    distance.
    
    :Warning sign animation:
     ----------------------
    
      Perseus will stand still while twirling his slingshot.  You will be able
    to hear him twirl the slingshot twice (it'll sound like "whoosh whoosh").
    You can see the distortion of the water's reflection while twirling his
    slingshot.
    
    :Follow-through:
     --------------
    
      After twirling his slingshot, Perseus will sling a green projectile at
    Kratos.  Sometimes, this attack can be used back to back (up to four times).
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Reverse) !!!
    
      When you hear the warning sign, block the attack.  Or, you can wait
    until the last minute, then press L1 to deflect it back to Perseus.
    
                               ________________________
    
                               -- DOUBLE SHADOW DASH --
                               ________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is close to Perseus.  Sometimes, Perseus
    runs up to Kratos to use this attack.
    
    :Warning sign animation:
     ----------------------
    
      You will hear Perseus say/grunt "Hggh!" before the first dash.
    
    :Follow-through:
     --------------
    
      After Perseus says "Hggh!" you will see him make a dash at an angle (about
    30 degrees) or directly at Kratos.  Next, he will say/grunt "HAH!" while
    making a dash straight at Kratos.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Revenge) !!!
    
      When you hear the warning sign, block both attacks.  Or, you can wait until
    the last minute, then press L1 and (S) to stop Perseus short.
    
                               _________________________
    
                               -- OCTUPLE SWORD SLASH --
                               _________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is usually used after Kratos has dealt damage to Perseus.
    
    :Warning sign animation:
     ----------------------
    
      You will see Perseus make a big splash to his new position.  Usually,
    Perseus will taunt Kratos, saying "No!  Not there!  Over here!" then, he will
    run toward Kratos.
    
    :Follow-through:
     --------------
    
      After running toward and reaching Kratos, Perseus will make eight slashes
    with his sword.
    
    :Defense:
     -------
    
      !!! Blockable !!!
    
      After you see the splash, block all eight of Perseus's slashes.  You can
    see the rings of water from Perseus's footsteps.  This attack is easy to
    block, but I haven't been able to use Argo's Revenge against it since it's so
    quick and the interval between slashes is so short.
    
                                ______________________
    
                                -- TRIPLE SLINGSHOT --
                                ______________________
    
    :Timing/Distance:
     ---------------
    
      This attack is used at any range, although, it is usually used from short-
    to mid-range.  If it's used from long-range, all three projectiles will lose
    velocity and go into the water at about mid-range.
    
    :Warning sign animation:
     ----------------------
    
      Perseus will stand still while twirling his slingshot.  You will be able
    to hear him twirl the slingshot three times (it'll sound like "whoosh whoosh
    whoosh").  You can see the distortion of the water's reflection while
    twirling his slingshot.
    
    :Follow-through:
     --------------
    
      After twirling his slingshot, Perseus will sling three green projectiles at
    Kratos at the same time.  One will be aimed straight, while the other two are
    at roughly 45 degree angles, like this   \|/  If Kratos rolls away from
    Perseus and is at a long distance, the three projectiles will only travel
    to mid-range before going into the water.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Reverse) !!!
    
      When you hear the warning sign, block the attack.  Or, you can wait
    until the last minute, press block, then press (S) to deflect it back to
    Perseus.
    
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    S T R A T E G Y
    (PRSS-SPH1)
    
    After watching Perseus don his helm of invisibility, get ready to turn Kratos
    slightly to the left.  Use the (T)(T)(T) or (S)(S)(T) combo to deal some
    damage to Perseus.  Perseus will more often than not use the OCTUPLE SWORD
    SLASH attack, so watch for the splash of water, listen to his taunt, and
    keep pressing block.  Count the number of slashes that he does, and after the
    eighth hit, use the L1 + (S) combo or the (S)(S)(S)(S)(S)(S) combo to do
    horizontal swipes.  The (T) attacks are slower than the (S) attacks, and,
    therefore leaves Kratos vulnerable to some speedy hits by this extremely
    nimble and agile enemy.
    
    Magic and Rage of the Titans are not recommended since none of the magic
    attacks can track an invisible enemy.  Using the attacks while Rage is
    activated is like trying to hit a bulls-eye blind-folded.
    
    So, this phase of the Boss Battle is all about blocking (and using Argo's
    Reverse/Revenge) and getting quick hits with (S) combos.  Keep this up
    until you hear a scream of anguish from Perseus.  Kratos will have knocked
    Perseus's helm off, and Perseus will kneel on the ground.  A (O) will above
    his head at this point.  QUICKLY, press (O) when this happens because the
    (O) will disappear after a couple seconds.  If you missed the first (O),
    then use L1 + (S) while Perseus puts his helm back on his head; from then on,
    use the (S)(S) attacks, block and repeat until the (O) appears again.
    
    Upon pressing (O), Kratos will pick Perseus up by his throat and punch his
    face.  Kratos will then stomp and break Perseus's helm.  Afterwards, Kratos
    will slam Perseus bodily into the ground.
    
    Perseus will recover from this humiliating attack, and assume a fighting
    stance.  He will hold his shield on his left arm while gripping a sword in
    his right hand, in front of his body.  He will keep his slingshot on his left
    hip.  This will be his default position for the SECOND PHASE.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
                 KNOW THY ENEMY:  Perseus has the following attacks:
    
                                 ### SECOND PHASE ###
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                      (PRSS-APH2)
    
                               _________________________
    
                               -- QUADRUPLE SLINGSHOT --
                               _________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used at any range, although, it is usually used from long
    distance.
    
    :Warning sign animation:
     ----------------------
    
      Perseus will stand still and reach across his body (to the left hip) to get
    his slingshot.  Then he will twirl his slingshot four times (it'll sound like
    "whoosh whoosh whoosh whoosh").
    
    :Follow-through:
     --------------
    
      After twirling his slingshot, Perseus will sling four green projectiles at
    Kratos, one after the other.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Reverse) !!!
    
      When you see the warning sign animation, block the attack.  Or, you can
    wait until the last minute and press block to deflect it back to Perseus.
    
                                ______________________
    
                                -- BARREL ROLL DASH --
                                ______________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used from close- to mid-range.  
    
    :Warning sign animation:
     ----------------------
    
      Perseus will crouch and reach across his body with his sword and position
    it under his shield.
    
    :Follow-through:
     --------------
    
      After Perseus crouches, he will say/grunt "HAH!" while doing a barrel roll
    dash straight at Kratos.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Revenge) !!!
    
      When you see the warning sign animation, block the attack.  Or, you can
    wait until the last second and press L1 and (S) to stop Perseus in his
    tracks.
    
                            _______________________________
    
                            -- SHIELD REFLECTION AND RAM --
                            _______________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is one of Perseus's main attacks in this phase.  It is also
    used after Kratos has dealt damage to Perseus.
    
      He does this attack from one of two positions, marked by the asterisks (*):
    
        //\\     \\
       //  \\*    \\     The double slashes and equal signs are all shadows.
    =================
    =====     *          This is not drawn to scale.
    =================
    
    
    :Warning sign animation:
     ----------------------
    
      Perseus will start using fancy footwork and make his way nimbly backwards
    away from Kratos.  Then he will lower his position by bending his knees and
    lift up his shield.
    
    :Follow-through:
     --------------
    
      After lifting up the shield, Perseus will adjust the angle of the
    reflection to shine light into Kratos's eyes.  Afterwards, he will position
    his shield at shoulder level and do a 
    shoulder ram at Kratos.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Revenge) !!!
    
      After getting blinded, wag the left analog stick for Kratos to recover.
    At the last second, block the shoulder ram, then press (S) to punish Perseus.
    
                                _______________________
    
                                -- SINGLE SWORD POKE --
                                _______________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is close to Perseus.
    
    :Warning sign animation:
     ----------------------
    
      Perseus will slowly draw back his sword and hold it behind him horizontally
    for a second to gain momentum.
    
    :Follow-through:
     --------------
    
      After drawing his sword all the way back, Perseus will drive the sword
    forward, parallel to the ground, at Kratos.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Revenge) !!!
    
      When you see the warning sign animation, block the attack.  At the last
    second, press L1 then (S) to poke Perseus back.
    
                            ______________________________
    
                            -- SWIPE AND CIRCULAR SLASH --
                            ______________________________
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is close to Perseus.
    
    :Warning sign animation:
     ----------------------
    
      Perseus will quickly draw back his sword and hold it behind him, pointing
    the tip to the sky.
    
    :Follow-through:
     --------------
    
      After quickly drawing back his sword, Perseus will do a horizontal swipe
    from his right to left, then do a circular slash from his left ankle,
    upwards.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Revenge) !!!
    
      When you see the warning sign animation, block the attacks.  After the
    horizontal swipe, press L1 then (S) to do Argo's Revenge.
    
                         ____________________________________
    
                         -- TRIPLE POKE DOUBLE SWORD SLASH --
                         ____________________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used by Perseus as a parry.  Perseus will block Kratos's
    attacks, and when he sees an opportunity (i.e., mid-combo), he will use this
    attack.
    
    :Warning sign animation:
     ----------------------
    
      This attack is extremely hard to foresee, because all you will see is
    Perseus retract his sword toward his body, slightly.
    
    :Follow-through:
     --------------
    
      After slightly retracting the sword to his body, Perseus will make three
    fast pokes/lunges at Kratos, then make two diagonal slashes across his body.
    
    :Defense:
     -------
    
      !!! Blockable !!!
    
      After you see the first couple of Perseus's pokes, block the remaining
    slashes.
    
      If you see Perseus keep blocking your hits, press block to cancel any more
    moves, then roll away.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    S T R A T E G Y
    (PRSS-SPH2)
    
    After watching Perseus recover, immediately take the offensive and use the
    (T)(T)(T) or (S)(S)(T) either L1 combo to deal some damage to Perseus.  Don't
    use any of the longer combos, because Perseus can block these combos with his
    shield, then do his TRIPLE POKE DOUBLE SWORD SLASH parry attack.
    
    I would recommend staying on the defensive for this phase of the Boss Battle.
    All of Perseus's attacks are blockable, and you can use Argo's Reverse or
    Argo's Revenge.  When you see Perseus twirl his slingshot, press (S) to
    disrupt the twirling, unless you want to use Argo's Reverse against it.
    
    You can use Cronos's Rage or Typhon's Bane and/or Rage of the Titans to deal
    some major damage.  Once either, or both, of the meters get depleted, resume
    the attack strategy outlined in the previous paragraph.
    
    When you see Perseus run backwards to get ready for SHIELD REFLECTION AND RAM
    attack, follow him.  Or, better yet, run to the position he's heading to, and
    use the (T)(T)(T) as he runs backward, so he basically runs into the combo.
    Alternatively, you could use Typhon's Bane while he's running backward.
    
    Repeat these tactics until another (O) appears above Perseus's head.
    
    Upon pressing (O), Kratos will stab Perseus in the chest, then toss him to
    the ground.  Kratos will then pick up Perseus's sword and break it with his
    bare hands.
    
    Perseus will recover from this painful attack, and assume another fighting
    stance.  He will hold his shield on his left arm while gripping his slingshot
    in his right hand.  This will be his default position for the THIRD PHASE.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
                 KNOW THY ENEMY:  Perseus has the following attacks:
    
                                 ### THIRD PHASE ###
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                      (PRSS-APH3)
    
                               _________________________
    
                               -- QUADRUPLE SLINGSHOT --
                               _________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used at any range, although, it is usually used from long
    distance.
    
    :Warning sign animation:
     ----------------------
    
      Perseus will stand still and reach across his body (to the left hip) to get
    his slingshot.  Then he will twirl his slingshot four times (it'll sound like
    "whoosh whoosh whoosh whoosh").
    
    :Follow-through:
     --------------
    
      After twirling his slingshot, Perseus will sling four green projectiles at
    Kratos, one after the other.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Reverse) !!!
    
      When you see the warning sign animation, block the attack.  Or, you can
    wait until the last minute and press block to deflect it back to Perseus.
    
                                ______________________
    
                                -- TRIPLE SLINGSHOT --
                                ______________________
    
    :Timing/Distance:
     ---------------
    
      This attack is used at any range, although, it is usually used from short-
    to mid-range.  If it's used from long-range, all three projectiles will lose
    velocity and go into the water at about mid-range.
    
    :Warning sign animation:
     ----------------------
    
      Perseus will stand still and reach across his body (to the left hip) to get
    his slingshot.  Then he will twirl the slingshot three times (it'll sound
    like "whoosh whoosh whoosh").
    
    :Follow-through:
     --------------
    
      After twirling his slingshot, Perseus will sling three green projectiles at
    Kratos at the same time.  One will be aimed straight, while the other two are
    at roughly 45 degree angles, like this   \|/  If Kratos rolls away from
    Perseus and is at a long distance, the three projectiles will only travel
    to mid-range before going into the water.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Reverse) !!!
    
      When you see the warning sign animation, block the attack.  Or, you can
    wait until the last minute, press block, then press (S) to deflect it back to
    Perseus.
    
                                _____________________
    
                                -- SHIELD RAM DASH --
                                _____________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is close to Perseus.
    
    :Warning sign animation:
     ----------------------
    
      Perseus will crouch and bring his shoulder up near his shoulder.
    
    :Follow-through:
     --------------
    
      After Perseus crouches, he will make a dash at Kratos, led by his shoulder,
    protected by his shield.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Revenge) !!!
    
      When you see the warning sign animation, block the attack.  Or, wait until
    the last second, press L1 then (S) to show how futile it is to use a
    defensive tool as an offensive weapon.
    
                         _____________________________________
    
                         -- SHIELD REFLECTION AND SLINGSHOT --
                         _____________________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is done when Perseus is near death.  He will run north near the
    base of the columns and stay there.
    
    :Warning sign animation:
     ----------------------
    
      Perseus will crouch, then lift up his shield.
    
    :Follow-through:
     --------------
    
      After lifting up the shield, Perseus will adjust the angle of the
    reflection to shine it into Kratos's eyes.  While Kratos is trying to recover
    from getting light shone into his eyes, Perseus will twirl his slingshot.  He
    will then use the QUADRUPLE SLINGSHOT attack or the TRIPLE SLINGSHOT attack.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Reverse) !!!
    
      After getting blinded, wag the left analog stick for Kratos to recover,
    then you can wait until the last minute and press block to deflect either
    slingshot attack back to Perseus.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    S T R A T E G Y
    (PRSS-SPH3)
    
    After watching Perseus recover, get ready to take the offensive.  Use the
    (T)(T)(T) or (S)(S)(T) or (T)(T)(S)(S)(S)(T) or L1 combos to deal massive
    damage against Perseus.  Even though Perseus blocks these combos with his
    shield, they still do a portion of the damage.  In addition, Perseus no
    longer has his sword, so he can't do his TRIPLE POKE DOUBLE SWORD SLASH parry
    attack.
    
    When you see him get ready to do the SHIELD RAM DASH attack, block it (or use
    Argo's Revenge).  When you see Perseus twirl his slingshot, press (S) to
    disrupt the twirling, unless you want to use Argo's Reverse against the
    projectile.
    
    Use the above combos often and don't relent when he blocks the attacks.  In
    addition, you can use Cronos's Rage or Typhon's Bane and/or Rage of the
    Titans to deal extra damage, if you didn't use it in the previous phase.
    
    Every so often, he will scream in anguish and kneel.  Unload on him with
    the (T)(T)(T) or L1 + (O) combos when this happens.  After Perseus kneels a
    few times, he will run north to the base of the pillars.
    
    While at the base of the columns, Perseus will use either of the SLINGSHOT
    attacks, and the SHIELD REFLECTION AND SLINGSHOT attack.  While he's not
    twirling his slingshot or lifting up his shield to reflect light, use the
    (T)(T)(T) or (S)(S)(T) or (T)(T)(S)(S)(S)(T) or L1 combos to deal massive
    damage against Perseus.  In no time, there will be a (O) above Perseus's
    head.
    
    After initiating the (O) mini-game, there will be a face button press, then
    left analog stick wagging, then another face button press.  When Kratos
    initiates the (O) mini-game, he will slam Perseus's head into the wall below
    the columns.  Upon the first button press, Kratos will slam Perseus's head
    again then put him under water.  While wagging the left analog stick, Kratos
    will dunk Perseus's head under water and attempt to drown him.  Showing some
    mercy, Kratos will then allow Perseus some air.  Upon the second face button
    press, Kratos will stab Perseus in the chest with his right Blade, throw him
    into the water, then pull him back.  Kratos will pull Perseus so hard that
    Perseus will break through the wall and fly ... straight into a large barb.
    The barb, with Perseus's maimed body, will descend to the Courtyard of
    Atropos.
    
    Afterwards, Kratos will obtain the <SHIELD OF PERSEUS>.
    
    *****************************************************************************
    
    Go north through the opening that Perseus's flung body created.  In a small
    wading pool, there is a Green orb chest to the left and a Blue orb chest to
    the right.  Continue north and slide down the chain (or jump down).  Welcome
    back to the Courtyard of Atropos.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|          C O U R T Y A R D                     O F                  ||}
    -----                                                                   -----
     {||                           A T R O P O S   (3)                       |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-CAT3)
    
    Remember that bronze colored stone below that ladder?  Time to climb up it,
    again.
    
    (Don't forget, there's a Save Altar in this area)
    
    &---------------------------------------------------------------------------&
    |                         Reflect Optic Beams PUZZLE                        |
    &---------------------------------------------------------------------------&
    |                                                                (PZZL-RFOB)|
    |                                                                           |
    | After you climb up the ladder, head to the right.  Once Kratos gets near  |
    | the eastern wall, the camera angle will change.  Head to the east and     |
    | jump over the planter box.  After landing, continue to the east to find   |
    | a statue on a stone pedestal, in an alcove.  Break the stone pedestal     |
    | with any combo.  Get close to the statue and press R1 to place the Shield |
    | of Perseus in the statue's hands.                                         |
    |                                                                           |
    | Drag the statue out of the alcove.  Then drag/kick it off of the edge to  |
    | the south.  Jump down onto the Courtyard.                                 |
    |                                                                           |
    | There is a crank near the center of the Courtyard.  To the west of the    |
    | crank is a recessed square with a white circle.  Drag/kick the statue     |
    | into the square with the white circle.                                    |
    |                                                                           |
    | After putting the statue into the square, head to the crank.  Rotate the  |
    | crank clockwise twice to raise the T-shaped platform.  The Shield of      |
    | Perseus will reflect the right eye's optic beam.  However, the T-shaped   |
    | platform will not remain in that position.  It will slowly return to      |
    | ground level while the crank rotates counter-clockwise.                   |
    |                                                                           |
    | So, after rotating the crank twice, quickly head back to that bronze      |
    | colored stone, and climb up the ladder.  Head to the left, then get in    |
    | front of the left eye's optic beam.  Press L1 to block the beam and       |
    | reflect it.  The force-field will then deactivate.                        |
    &---------------------------------------------------------------------------&
    
    %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    %                                                                           %
    &              NOW I AM BECOME DEATH -- THE DESTROYER OF WORLDS             %
    %                                                                           %
    %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    %                                                                           %
    %  This is an Easter Egg, as reported on the GameFAQs God of War 2 Board.   %
    %                                                                           %
    %  From the many trials I've conducted, it seems that this Easter Egg has   %
    %  to be activated within a minute.                                         %
    %                                                                           %
    %  You can do this before or after the Reflect Optic Beams PUZZLE.  In      %
    %  either case, head to the left of the ladder and across the beams.  To    %
    %  the north is a Green orb chest, if you haven't opened it yet.  To the    %
    %  west, after jumping over a planter box, is the chest that contained a    %
    %  phoenix feather.  To the west of the chest is a stone pedestal in an     %
    %  alcove, similar to the one you broke before putting Perseus's shield in  %
    %  the statue's hands.                                                      %
    %                                                                           %
    %  Jump on top of the stone pedestal.  On the top of the pedestal, near its %
    %  western edge, is a small white, star-like marking.  Position Kratos as   %
    %  close to the western edge as possible.  Turn him to the right (north),   %
    %  so his left foot is covering the white star-like marking.  Press R1.     %
    %  (Time = 0:00).                                                           %
    %                                                                           %
    &  Head to the east, and lift the wooden door and head across the           %
    %  threshold.  (Time = ~ 0:15).  Head north to the ledge where the Fates    %
    %  Guardsmen appeared from earlier.  Jump onto the ledge, then go as far to %
    %  the left as you can.  There is another white star-like marking.  Turn    %
    %  Kratos to one side so his foot is close to covering the star.  Press R1  %
    %  again.  (Time = ~ 0:22).                                                 %
    %                                                                           %
    %  Head under the archway.  After proceeding under the archway, the camera  %
    %  angle will shift.  Head to the north, but hug the wall to the right.     %
    %  At the base of the wall, near the wall's center, there is another white  %
    %  star-like marking on the ground.  Again, position Kratos so one of his   %
    %  feet is covering the star.  Press R1.  (Time = ~ 0:30).                  %
    %                                                                           %
    %  Proceed along the balcony, and make use of the grappling points as       %
    %  before.  Swing and jump to the other balcony.  (Time = ~ 0:38).  Go      %
    %  along the balcony and follow the bend to the right.  Head to the wooden  %
    %  knot button to the north.  Unlike last time, don't wait until the        %
    %  branches are fully extended.  As soon as the button is pushed down fully %
    %  (Time = ~ 0:45), slow down time.   Go across the branches as quickly as  %
    %  you can.  Once on the island, make note of the thin root above ground    %
    %  that is close to the branch-bridge.  Near the tip of this root, there is %
    %  another white star-like marking.  Press R1.  (Time = ~ 0:55).            %
    %                                                                           %
    %  If this was done correctly, red orbs will be drawn out of the tree in    %
    %  the middle of the island (roughly 3000 in Titan, up to 9000 in Mortal)   %
    %  while writing in the sky will outline the words:  "NOW I AM BECOME DEATH %
    %  THE DESTROYER OF WORLDS."                                                %
    %                                                                           %
    %  Make your way back to the Courtyard of Atropos by using the bridge/vine  %
    %  bridges.                                                                 %
    %                                                                           %
    %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    
    
    Jump down onto the Courtyard.  Head west until the camera angle shifts.  Now
    head to the north and go up the winding stairs.  Proceed to the north.
    
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                           L O W L A N D S                           ||}
    -----                                                                   -----
     {||                            O U T P O S T                            |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-LWOP)
    
    Once you get to the base of a statue pointing the way to the Sisters of Fate,
    there will be a fork in the path.  To the north are three chests.  However,
    there is a pressure sensitive plate which causes a gate to close when the
    plate is depressed.  So, for the time being, head to the east.
    
    Across a gap are two Cursed Archers.  I'd recommend taking them out before
    using the grappling point to go across the gap, because sometimes they get
    lucky and hit Kratos above the gap, causing him to fall to his death.  Or
    you can use Argo's Reverse on the arrows.  It's up to you.
    
    After crossing the gap and dealing with the Archers, head to the left.  Swim
    through the tiny pool to come across Green and Blue orb chests.  The chests
    are adjacent to a wall corner with a ramp that is left of the chests.  There
    is a gate blocking the doorway at the top of the ramp, so head to the west of
    the chests and under an archway.
    
    Once you go under the archway, the camera angle will change.  Follow the
    path to the right (which will become north).  After passing the corner of
    the wall on the right, head to the east.  There are some scalable vines.  Go
    up these vines and pull the lever to the north.  After pulling the lever,
    jump to the south, onto the top of the ramp.  Go through the doorway.
    
    Remember that purple parrot that Kratos impaled before landing on the Island
    of the Fates?  That's the same one at the northeast part of this platform.
    Step up to it and extract the <SPEAR OF DESTINY>.
    
    The doorway will be blocked with a force-field, and several Fates Sentries
    will spawn.  Take them out with either the Blades or with your new weapon,
    the Spear of Destiny.  The ever-trusty (S)(S)(T) combo works well with the
    Spear.  Also, tapping (T) will cause Kratos to launch an enemy into the air
    and stab it multiple times.  If you go near the Fates Statue, you can slow
    down time and lay waste to these enemies.
    
    After all of the Fates Sentries are dealt with, the force-field will
    deactivate, and the crank will reappear.
    
    Make note of the fact that Kratos has two sub-weapons now.  To toggle
    between the sub-weapons (Barbarian King's Hammer and Spear of Destiny),
    press Start, then (O) to switch between the two.  Press R2 to equip the
    Blades of Athena.
    
    Drag the Fates Statue onto the circular platform and rotate the crank
    180 degrees.
    
    ( The following is purely optional:
    
    Now it's time to open those three inaccessible chests.  Drag/kick the Fates
    Statue through the doorway and down the ramp.  Once at the base of the ramp,
    drag/kick the Statue in the direction of the Green and Blue orb chests.
    Drag the Fates Statue near the water's edge and against the east wall.
    
    Swim across the small pool.  Get near the water's edge against the west wall.
    Slow down time.  Head to the right, then cross the gap.  After landing, head
    to the north, and quickly roll over the pressure sensitive plate.  Jump over
    the spikes and approach the chests.
    
    The chest on the left (now, north) contains a <PHOENIX FEATHER>.
    
    The chest in the middle contains the <URN OF OLYMPUS>.
    
    The chest on the right (now, south) is a Red orb chest.  [If you missed one,
    this chest will have a {GORGON EYE}.]
    
    
    Now exit this chamber, go across the pressure sensitive plate, head back
    to the east, and go back across the gap.  Head to the left and swim back
    across.  Drag the Fates Statue back up the middle of the ramp to the platform
    where you received the Spear of Destiny. 
    
    If you wanted, you could rotate the Fates Statue another 90 degrees to make
    slowing down time easier.  But, of course, you'd have to rotate it back for
    the next part. )
    
    Drag/kick the Fates Statue to where it originally was.
    
    Go back through the doorway and down the ramp.  Head to the north, under the
    archway.  Again, make a right at the corner.  After the camera angle changes,
    proceed to the north.  Double jump onto the slanted rock surface.
    
    The slanted rock surface will shift, due to Kratos's weight.  Watch the
    mini-cutscene.  Slow down time, then head north.  Time to cross the Lowlands.
    
    But first, jump onto the rock surface to the north to find Green and Blue orb
    chests.  Go further north to find a 
    
                                  ================
    ||============================|| SAVE ALTAR ||=============================||
                                  ================
    
    Head north to a grappling point.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|        C R O S S I N G          O F              T H E              ||}
    -----                                                                   -----
     {||                           L O W L A N D S                           |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-CRLL)
    
    This is all about good timing.  Use the first three grappling points to go
    across the level.  Press R1 when Kratos is in range of the fourth grappling
    point.  The column will start to wobble.  Once it starts to topple over,
    double jump and land on the horizontal rock surface.  This will start to
    topple over as well.  Do not panic.
    
    When the rock surface is at about 45 degrees, double jump and press R1 to
    grapple between columns.  Keep swinging until the columns on the opposite
    side of the level topple.  When the columns get to be below 60 degrees,
    grapple, swing, double jump, grapple, swing and double jump to get past the
    falling columns.
    
    Double jump and grapple to the point between the columns.  This will propel
    Kratos to the right.  Press R1 when the next grappling point is in range.
    Kratos will heave himself off of the tumbling column, back to the left.
    
    Press R1 to make Kratos propel himself off of the opposing wall and leap
    to the right again.  Make use of the grappling point and wait until the
    column twists and leans at about a 60 degree angle.
    
    Double jump off of the grappling point, then press R1 when in range of the
    next grappling point.  Kratos will fling himself to the right and through a
    column.  He will land on an earthen platform.
    
    Proceed to the north and follow the curves of the path.
    
    Once you reach a circular area, the entrance and exit will both be sealed by
    force-fields.  Two Sirens will appear.  Use the Launcher and repeated aerial
    grabs on both to weaken them.  If Kratos is on the ground, and the Siren
    fires a blue projectile at him, use Argo's Reverse.  Using (T)(T)(T) makes
    these Sirens a piece of cake.  Or you could use the Spear of Destiny.  You
    could also use Cronos's Rage, if you want to, since each Siren will yield
    blue and red orbs when she dies.
    
    Once Kratos kills a Siren, another will take her place.  Eventually, two
    Hades Minotaurs will join the fray and make things a bit tougher.  When the
    first one spawns, wail on it with (T)(T)(T) until it is completely on level
    ground.  Then go on the defensive.  Roll and block and use (S)(S)(T) at
    opportune times.  Also, make use of Argo's Revenge and Argo's Reverse.  I'd
    recommend finishing off the Sirens before tackling the Hades Minotaurs.
    Don't forget to use the (O) mini-game on these guys, since they yield green,
    blue and red orbs.  Not to mention, Kratos is invincible while doing this.
    
    Eliminate the remaining enemies to deactivate the force-fields.  Then, go to
    the north and follow the curving path.
    
    Kratos will reach another circular area.  In the middle of the wall,
    opposite to the entrance, there is a combination Green/Blue orb chest.
    
    Once again, the entrance and exit will both be sealed by force-fields.
    A single Satyr will appear, initially.  Since there is only one of them for
    the time being, use the (O) mashing mini-game, follow with (T)(T)(T), then
    repeat until it dies.  Eventually, two Hades Juggernauts will spawn.  After
    you kill the first Satyr, another one will spawn to replace it.  Spam
    Cronos's Rage until you run out of magic.  Also, during this time, if you
    want, activate Rage of the Titans.
    
    Lay waste to the Hades Juggernauts and don't forget to press (O) to get red
    and gold orbs.  I'd recommend getting rid of the Juggernauts first.  Then,
    the Satyr will be left by itself.  Use the (O) mashing mini-game, follow
    with (T)(T)(T) then repeat.  Hopefully, you'll do the hidden Satyr near
    death (O) mashing mini-game, which will yield red and gold orbs.
    
    After killing both Satyrs and both Hades Juggernauts, the force-fields will
    deactivate.
    
    Head to the north again and emerge out of the tunnel.  Welcome to the Great
    Chasm.  To the northeast, there are Green and Blue orb chests.  To the
    northwest, there is a 
    
                                  ================
    ||============================|| SAVE ALTAR ||=============================||
                                  ================
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                   T H E                   G R E A T                 ||}
    -----                                                                   -----
     {||                              C H A S M                              |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-GRCH)
    
    Make your way along on the stone surface to the east.  Double jump over the
    gap and keep going east.  Watch the cutscene to meet Icarus, but stay alert.
    
    _____________________________________________________________________________
    *****************************************************************************
    *                                                                           *
    *                            BOSS BATTLE: ICARUS                            *
    *                                                                           *
    *****************************************************************************
                                                                      (BBAT-ICRS)
    
    After the cutscene, Icarus will attempt to wrestle with Kratos.  Icarus has
    no specialized attacks, therefore there are no warning sign animations.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    S T R A T E G Y
    (ICRS-STRT)
    
    After Kratos begins to wrestle with Icarus, you'll have to do two half
    rotations (semi-circles) with the left analog stick.  If you successfully do
    these semi-circles, Kratos will gain the upper hand in the wrestling match
    as they fall off of the stone surface.  If you mess up either (or both) of
    these semi-circles, Icarus will gain the upper hand in the wrestling match
    as they fall off of the stone surface.
    
    If Icarus has the upper hand while he and Kratos plummet, you'll have to
    wag the left analog stick to gain the upper hand.  If you don't wag the
    analog stick, Icarus will kick Kratos in the face.
    
    Once Kratos has the upper hand while he and Icarus plummet, press (S), (T) or
    (O) to attack Icarus.  As far as I can tell, (S) makes Kratos punch Icarus
    with his right hand, (O) makes Kratos punch with his left hand, and (T) makes
    Kratos head-butt Icarus.
    
    Once Kratos lands a maximum of ten hits or uses the head-butt, Icarus will
    punch Kratos a couple times and gain the upper hand.  Wag the left analog
    stick to get back on top.
    
    After a few of these interchanges between Kratos and Icarus, it will be time
    to show Icarus who's boss.
    
    Icarus will use a Full-Nelson on Kratos before a prompt to do a full rotation
    with the left analog stick.  If this is successfully done, Kratos will
    get out of the Full-Nelson and position Icarus below him so Icarus will take
    the brunt of a slam onto a rock outcropping.  If this is not successfully
    done, Icarus will position Kratos below him and make Kratos take the brunt of
    the slam.
    
    There will be another round of (S), (T), (O) pressing and left analog stick
    wagging.  Time to show Icarus who's boss again.
    
    Icarus will try to choke Kratos from behind before a prompt to do another
    full rotation with the left analog stick.  If you successfully do the full
    rotation again, Kratos will slam Icarus into the cliff wall upside down.
    Then, he'll put his feet at Icarus's throat, and use Icarus as a sled down
    the cliff wall.  If this is not successfully done, Icarus will slam Kratos
    into the wall and use Kratos as the sled.
    
    There will be a final round of (S), (T), (O) pressing and left analog stick
    wagging.  Icarus just doesn't get it.  Time to make him understand...
    Permanently.
    
    Icarus will try to choke Kratos from the front before one last prompt to do
    another full rotation with the left analog stick.  If you successfully do
    the full rotation again, Kratos will position Icarus below him and make
    Icarus take the brunt of two slams onto rock outcroppings.  If this is not
    successfully done, Icarus will position Kratos below him and make Kratos take
    the brunt of the two slams.
    
    After all this, Icarus has finally seen the truth.  Unfortunately, Kratos is
    no longer interested in what Icarus has to say.  Oooh.  But those wings look
    nice.  Mash (O) to rip them off of Icarus.
    
    Now we know why Icarus fell from the sky.  Melted wax, HA!
    
    *****************************************************************************
    
    Watch the cutscene as Icarus falls to his death and Kratos glides onto
    Atlas's face.  Kratos will then acquire the <ICARUS'S WINGS>.
    
    Welcome to Atlas's world.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|           T H E              F A C E              O F               ||}
    -----                                                                   -----
     {||                             A T L A S                               |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-FOAT)
    
    After landing, head along the ledge to the left.  Near the end of the ledge
    is a Green orb chest next to a
    
                                  ================
    ||============================|| SAVE ALTAR ||=============================||
                                  ================
    
    Take care of the two Hades Harpies that come to welcome Kratos.
    
    Head (back) to the right side of the ledge, at the tip of Atlas's nose.  Climb
    up the wall that is Atlas's nose and eyebrow ridge.  Head along to the left.
    Get on the level ledge above Atlas's right eye.  Proceed along the ledge to
    the left.  Double jump and hold (X) to glide with Icarus's Wings to the next
    ledge.  Head north then double jump and glide to get onto the next ledge.
    Kratos will grip the edge of the ledge, since it's higher than the previous
    platform.  Have him pull himself up and proceed to the north.
    
    Double jump and glide to the inverted spike platform, hanging from a chain
    near Atlas's right ear.  If you didn't go near the Save Altar, you'll have to
    deal with two Hades Harpies here.  After taking care of them, go to the
    northwest part of the platform, then double jump and glide to the next
    inverted spike platform to the north.  There will be another couple of Hades
    Harpies here to deal with.  After taking care of these two, go to the
    northwest part of the platform, then double jump and glide to the next
    inverted spike platform to the north.  Once you get atop the last inverted
    spike platform, the camera angle with shift.  Now, get near the north part of
    the platform, then double jump and glide to the inverted spike platform below.
    Be sure to keep holding (X) to continue gliding.  Double jump from the north
    of this lower inverted spike platform and glide through the orifice.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                              A T L A S                              ||}
    -----                                                                   -----
     {||                           I N T E R I O R                           |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-ATLI)
    
    Head to the north to find a combination Green/Blue orb chest below a spike.
    Hades Harpies will swarm in pairs to accompany a Satyr Champion.  Do (aerial)
    grabs to quickly dispose of the Harpies.  If you accidentally grab the Satyr,
    make use of the (O) mashing mini-game.  I'd recommend taking care of the
    Harpies first since they can distract Kratos while the Satyr Champion strings
    numerous hits together.  After dealing with the first Satyr Champion, another
    one will spawn.  Use the (O) mashing mini-game and (T)(T)(T) to quickly
    dispose of the second one.  If you do the (O) mashing mini-game when it's
    near death, it will yield red, green and gold orbs.
    
    Head to the left of the combination Green/Blue orb chest.  This will become
    north as the camera angle shifts.  In the middle of the northern wall is a
    stack of vertebrae.  Use a combo to free it from spiny appendages.  Time to
    give Atlas a hernia.  Drag this stack of vertebrae to the south and along the
    western wall, under a ledge.  Get onto the stack of vertebrae and jump onto
    the ledge.  There are two chests.  There is a Red orb chest on the right and,
    on the left, a chest containing a <PHOENIX FEATHER>.
    
    Jump back down to drag the stack of vertebrae.  This time, drag the vertebrae
    from the north side.  Drag it to the north, back through the hole where it
    came from.  Once Kratos passes through, the camera angle will change.  Keep
    dragging the stack of vertebrae (now south).  Once it can't be dragged
    anymore, jump atop the vertebrae, then jump onto the ledge.  There is a
    Green orb chest.
    
    Proceed to the left, downhill.  Double jump onto the platform in the middle
    of the lava.  What an interesting pile of rocks to the left side.  Get near
    it to wake up the Titan Minotaur.
    
    Unlike the previous Titan Minotaurs, this one is mobile.  It can, and will,
    follow Kratos all along this platform.  It has the same attacks as before,
    though.
    
    Make use of the recovery times after its slam and spin attacks.  Once it
    initiates either of these attacks, roll away.  Keep an eye out for the
    end of the attack.  The end of the slam attack is the Titan Minotaur
    slamming its right fist into the ground.  The end of the spin attack is
    the Titan Minotaur, on its side, with the right arm across its body.
    
    As either attack ends, step closer and initiate the (S)(S)(T) or (T)(T)(T)
    combo.  The last hit will connect before the Minotaur initiates another
    attack.  Then use Cronos's Rage, and roll away to avoid the attack.  Then
    step closer, use combo, Cronos's Rage, roll, and repeat.
    
    Once the Titan Minotaur sustains enough damage, it will rear back and
    do a double fisted slam near the north part of the platform.  It will
    also yield red and blue orbs.  The double fisted slam will expose a wall
    to the north.  Double jump and glide onto the wall, because the platform
    will partially submerge in lava.
    
    Once Kratos is on the wall, the Titan Minotaur, while slugging through lava,
    will conjure up boulders and toss them at Kratos.
    
    Keep moving to one side while on the wall.  As the boulder approaches, make
    a jump sideways while on the wall.  Do NOT keep holding (X), otherwise
    Kratos will use Icarus's Wings and likely fall to a fiery death.  After the
    boulder lands, head to the opposite side and repeat the jump tactic.
    Eventually, the platform will solidify due to the lava.
    
    Jump back down onto the platform and use the same strategy to take down
    the Titan Minotaur.  There is no (O) mini-game this time.  Just utter
    destruction.  The Titan Minotaur will yield more red and blue orbs.  In
    addition, it will leave something behind this time:  a part of his torso.
    
    Drag/kick the Titan Minotaur remnant to the north.  Get atop it, then double
    jump and glide to grab hold of the edge.  Pull yourself up and head north.
    
    You'll find yourself overlooking a pool of lava.  To the left, there are two
    chests.  Jump and glide down onto that platform.  The chest on the right
    contains red and blue orbs.  The chest on the left has a <PHOENIX FEATHER>.
    
    Kratos should have collected another six phoenix feathers by now, which will
    refill and increase Kratos's magic meter a couple of centimeters.
    
         !!! CONGRATULATIONS!  You've found all of the phoenix feathers !!!
    
    
    Get near the eastern edge.  Double jump and glide to the northeast.  After
    landing, head north to the edge.  Double jump and glide onto the platform
    in the middle of lava ahead.  Watch the mini-cutscene.  Head to the west
    part of the platform and double jump and glide over the lava.  There is a
    Green orb chest near a
    
                                  ================
    ||============================|| SAVE ALTAR ||=============================||
                                  ================
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|              I N S I D E                        T H E               ||}
    -----                                                                   -----
     {||                     M I G H T Y       T I T A N                     |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-ITMT)
    
    To the northeast of the Save Altar platform, there is a small rib cage.  Use
    (S)(S)(T) on it to cause the rib cage to withdraw.  The withdrawal of the
    rib cage allows a large boulder to freely flow along with the lava.
    
    Double jump and glide back to the platform in the center.  Head to the east
    to find the boulder stopped by a bony protrusion.  Double jump onto the
    boulder and use a combo to destroy the bony protrusion.  The boulder will
    resume flowing along with the lava.  Ride atop it and do not panic.
    
    As the boulder falls over the edge, jump and make use of the grappling point.
    Swing, then double jump and glide onto the platform to the north.  There is
    a stone obstacle in the way to the north.  Destroy it.  This will expose
    a vent.
    
    Notice the torch on the wall to the left (in the pit area)?  Drop down there
    and stand under the torch.  Face to the north and break the wall.  There will
    be a Red orb chest in an alcove.  [If you missed one, this chest will have a
    {GORGON EYE}.]
    
    Double jump back up onto the platform to the south (where the vent is).  Jump
    and hold (X) to glide upwards with the pressure of the vent.
    
    After being raised to the maximum height, glide to the north, towards the
    higher platform.  Head to the north and watch the mini-cutscene to see
    Hades Nymphs spawning from shiny rock nests.
    
    Time to destroy some Hades Nymphs' nests.  If you want some cheap orbs,
    throw the Hades Nymphs at each other and at the nests.  After you destroy
    several of these bugs, they'll no longer yield red orbs.  The Hades Nymphs
    will continue to spawn as long as there are nests.
    
    There will be three nests, side by side, directly in front of Kratos, after
    the mini-cutscene.  There is another pair of nests to the northeast, flanking
    a large rectangular rock.  After destroying all of the Hades Nymphs' nests,
    head back to where Kratos destroyed the three-in-a-row nests.
    
    There is a narrow ledge where the middle nest used to be.  Get on top of the
    ledge and start scaling the wall.  Head up and to the left.  Jump over the
    gap to the left.  Climb up and make the transition to the ceiling.  The
    camera angle will change.  Head along the ceiling, to the west, then north.
    Drop down to find Green and Blue orb chests.
    
    After dropping down, the camera angle will shift again.  Get close to the
    ledge.  Double jump and glide across the area, onto the scalable wall to the
    northwest.  Climb up and make the transition to the ceiling again.  Head
    to the right along the ceiling.  When you get to a large stalactite, use the
    (S) or (T) attack to break it.  Jump down onto the platform where the point
    of the stalactite was.  Get close to the ledge on the left.  Double jump and
    glide to the northwest onto a platform.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|               U N D E R                     T H E                   ||}
    -----                                                                   -----
     {||                              W O R L D                              |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-UTWD)
    
    Head north and onto the slightly higher ledge.  To the left is a scalable
    wall.  Climb on it.  Or you can directly double jump onto the ceiling.
    Head to the north along the ceiling, then follow the bend to the left.  To
    the right, there is a stalactite.  Break it to find a rectangular shaft.  As
    you approach the shaft, the camera angle will change.  You can go up the
    shaft by approaching from the northern edge.
    
    Pull yourself up from the shaft.  There is a Red orb chest.  To the left,
    there is a chest containing the <URN OF PROMETHEUS>.
    
    Approach the shaft from the left and descend.  Once Kratos reaches the base
    of the shaft, he'll transition to the ceiling again.
    
    Continue north along the ceiling and break the stalactite in your way.  After
    breaking the stalactite, there will be three Fates Sentries that spawn.  Take
    them out.  Another couple will spawn; take them out, too.  Head left around
    the bend.  Continue going left and break the stalactite in your way.  This
    will expose another shaft.  Approach from the northern edge.
    
    Climb up the shaft.  Pull yourself up and head to the right.  Drop onto the
    inverted spike platform, and enjoy the slow descent.  When it stops, jump
    onto the scalable wall to the right.  Do the controlled descent and make the
    transition to the ceiling.  Head to the north back Inside the Mighty Titan.
    
    Continue north along the ceiling until you reach a few thorny obstacles.
    Destroy them and watch the mini-cutscene as a new vent is created, and the
    rest of Kratos's path is shown.  Follow the rest of the path on the ceiling,
    attack the rib-like bones to get them out of the way, and drop down onto the
    central platform from before.
    
                                  ================
    ||============================|| SAVE ALTAR ||=============================||
                                  ================
    ~#~#~#~#~#~#~#~#~#~#~#~#~ INSIDE THE MIGHTY TITAN ~#~#~#~#~#~#~#~#~#~#~#~#~#~
    
    From the central platform, double jump and glide over the vent.  The vent
    should raise Kratos higher to allow him to land on the platform to the north.
    
    Go to the northwest part of the ledge, then double jump and glide onto the
    nearest inverted spike platform.  From here, double jump and glide to the
    circular arena below.
    
    In the middle of the circular arena is a crank.  When Kratos gets near the
    crank, a couple Hades Legionnaires will spawn, while a few Hades Harpies
    flock to pester Kratos.  Kratos will have to face two pairs of the Hades
    Legionnaires before they stop spawning, and two waves of Hades Harpies
    flocks.
    
    It is highly recommended to get rid of the Harpies first.  Do this by
    constantly rolling away from the Hades Legionnaires.  The Harpies are fast so
    they'll catch up the Kratos easily.  Grab them quickly to rip off their
    wings.  Or do aerial grabs.  While on the ground, it is a bit risky trying to
    grab the Hades Harpies with the Hades Legionnaires in the vicinity, because
    if Kratos grabs a Legionnaire, he'll be severely punished.
    
    The easiest way to deal with the Hades Legionnaires is to make use
    of the Icarus Wings Launcher, L1 + (X).  While the Legionnaires are in the
    air, use any of the other L1 combos or do an aerial grab.  Don't forget they
    yield red and gold orbs when the (O) death mini-game is used.
    
    Be sure to use Cronos's Rage and/or Rage of the Titans, too.  If you want to
    use Typhon's Bane, try to get as much distance between Kratos and the target
    because these enemies are pretty quick.  Same with Gorgon Stare.
    
    Make sure to capitalize on blocked attacks with Argo's Revenge, as well.
    
    Once all of the enemies have been killed, rotate the crank clockwise, twice.
    Once the platform has been raised to the top, it will stay there for a few
    seconds, then begin to descend.  So, hurry to the north of the platform.
    Double jump and glide onto the inverted spike platform.  Repeat the jump and
    glide to reach the inverted spike platform with a horizontal chain.  Grip and
    slide down the chain.
    
    To the left is a 
    
                                  ================
    ||============================|| SAVE ALTAR ||=============================||
                                  ================
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|         A S C E N S I O N                  O F                      ||}
    -----                                                                   -----
     {||                              A T L A S                              |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-AOAT)
    
    Upon landing, head to the right to find Red and Green orb chests.
    
    By around this time, Kratos should have enough orbs to level up (and max out)
    the Blades of Athena to level five.  I'd recommend doing so.
    
    To the left of the Red orb chest is a scalable wall.  Climb up its face, then
    head to the right.  After jumping over the gap, three Fates Sentries will
    spawn.  Destroy them, then climb up the wall along the right side.  There
    will be three rock obstacles.  Get to the right of the lowest one, then break
    it.  A couple Fates Sentries will spawn below Kratos.  Destroy them.  Then,
    go to the left and up, left of the second one, then break it.  Next, go to
    the right and up, right of the last one, and break it.  Continue up the wall
    and transition to the ceiling.  Head south (towards you).
    
    Press R1 to let go of the ceiling, then press R1 again to make use of the
    grappling point.  Swing, jump and make use of the second grappling point.
    At the right time, jump and grapple again.  Swing and jump onto the scalable
    wall to the north.  Climb up the wall, then tilt the left analog stick away
    from the wall (down) and jump onto the ledge.  Head to the right then double
    jump and glide across the gap.  Continue going to the right, and follow the
    bend to the left.  When Kratos drops onto a lower platform, the camera
    angle will shift.
    
    &---------------------------------------------------------------------------&
    |                             Two Boulder PUZZLE                            |
    &---------------------------------------------------------------------------&
    |                                                                (PZZL-2BDR)|
    |                                                                           |
    | Head to the east (of the lower platform).  There are two boulders -- one  |
    | to the north and one to the south.  Drag/kick the northern boulder across |
    | the lower area (i.e., straight from right to left), and up the ramp.  At  |
    | the top of the ramp is level ground.  Drag the boulder to the edge of the |
    | level ground, but don't let it go over the edge.                          |
    |                                                                           |
    | Make your way back to the east.  Drag/kick the southern boulder across    |
    | the lower area (i.e., straight from right to left).  Position it under    |
    | the edge of the elevated horizontal ground (a little south and under the  |
    | other boulder).                                                           |
    |                                                                           |
    | Double jump back onto the top of the ramp and position Kratos by the      |
    | northern side of the boulder.  Slowly push the higher boulder onto the    |
    | boulder beneath it, so one boulder is on top of the other one.            |
    |                                                                           |
    | Jump or drop down by the base of the boulders.  Drag/kick the two         |
    | boulders across the lower area (i.e., straight from left to right).  Jump |
    | onto the ledge, and drag the boulder on top to the east.                  |
    &---------------------------------------------------------------------------&
    
    Drag the boulder all the way to the east, get atop it, and double jump to
    grab hold of the ledge.  Climb up onto the ledge.  You can double jump and
    glide to the northwest to the scalable wall.  Climb up the wall and go to the
    left.  At the extreme left is a Red orb chest on a small ledge.  [If you 
    missed one, this chest will have a {GORGON EYE}.]
    
    Jump back down onto the lower area, go to the east, and jump back onto the
    ledge.  Get back atop the boulder and double jump to grab hold of the
    elevated ledge.
    
    There is a Green orb chest.  Northwest of the Green orb chest is a scalable
    wall.  Climb up its face and head to the left.
    
    There is a long vertical gap with narrow scalable walls flanking the gap.
    There are boulders falling along the faces of these narrow scalable walls.
    The boulders alternate falling along the western face, then the eastern face,
    then the western face, and so on.  If Kratos gets hit by one of these falling
    boulders, he dies.
    
    So, wait until a boulder falls along the eastern face, jump up the wall, then
    jump across the gap to the western face while a boulder falls along the
    eastern face.  Repeat this process on both faces until Kratos reaches the
    top of the wall.  When it's safe, head to the west.  Use the controlled
    descent along the western-most face (at this time).  When Kratos nears the
    bottom, a ton of boulders will fall.  Jump to the left to avoid them.
    
    This time, Kratos will find himself at the base of a wall with another long
    vertical gap.  Use the same method as before.  Kratos can climb up either
    narrow face to reach the summit.
    
    Once Kratos reaches the summit, watch the mini-cutscene.  Break the
    gigantic chain (of torment) with an aerial combo.  Watch the cutscene.
    
    When you regain control of Kratos, alternately press L1 and R1 to avoid being
    squeezed by Atlas.  Kratos will tell Atlas that much has changed.  Atlas
    doesn't buy it, and will attempt to squeeze Kratos again.  Again, alternately
    press L1 and R1.  Upon hearing Kratos's wish to destroy Zeus, Atlas will
    release Kratos.  Watch the cutscene.
    
    Atlas will bestow upon Kratos his power:  <ATLAS QUAKE>.
    
    Several Fates Guardsmen will spawn, from Atlas's palm, to become victims of
    Kratos's new magical ability.  Press L2 to cause massive earthquakes.  Just
    spam Atlas Quake to kill the waves of Fates Guardsmen.
    
    After Kratos receives the ability to use Atlas Quake, he will have
    unlimited magic to try out the new ability on the Fates Guardsmen.  If you
    use Cronos's Rage during this time to kill the enemies, you can get some
    monster combos.  Just spam Cronos's Rage to get combos in the thousands.
    If you spam Cronos's Rage instead of Atlas Quake, you'll get roughly 100 more
    red orbs.
    
    Watch the cutscene as Atlas delivers Kratos back to the Great Chasm.
    
    Double jump and glide onto the rock surface to the north.
    
                                  ================
    ||============================|| SAVE ALTAR ||=============================||
                                  ================
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                   T H E                   G R E A T                 ||}
    -----                                                                   -----
     {||                              C H A S M   (2)                        |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-GCH2)
    
    Double jump and glide onto the circular platform.  (You can double jump
    and glide to the northwest onto a scalable wall, located on the western face
    of the taller platform.  If you don't feel comfortable, then follow the
    instructions in the rest of this paragraph and the next one).  Double jump
    and glide from platform to platform.  Jump onto the scalable wall to the
    north.  Climb as high as you can, then tilt the left analog stick downwards
    and double jump and glide to the taller platform.
    
    Double jump and glide to the platform to the south (the one in parentheses).
    On top, there is a Red orb chest.  [If you missed one, this chest will have a
    {GORGON EYE}.]
    
    Double jump and glide to the platform to north.  Then double jump and glide
    back to the platform with the scalable wall, and grip the ledge.  Pull
    yourself up, where there is a Green orb chest.
    
    Double jump and glide to the north to the Palace of the Fates.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|           P A L A C E           O F               T H E             ||}
    -----                                                                   -----
     {||                              F A T E S                              |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-PAOF)
    
    Head to the north, upon landing on the runway.  To the northwest, there is a
    Green orb chest.  To the northeast, there is a Blue Orb chest.  Save these
    for later.
    
    Go to the eastern side of the ramp.  In the middle of the ramp's eastern
    side is a lever.  Pull the lever and watch the mini-cutscene as the ramp
    descends.  The entrance to the Palace will become blocked by a force-field
    and two Beast Lords spawn.  The two Beast Lords will blow their horns,
    summoning Cyclops Berserkers.
    
    This is a taste of things to come.  Once you regain control of Kratos, attack
    the nearest Beast Lord with (T)(T)(T) to prevent it from finishing its
    summoning call.  In addition to these enemies, one Hades Fiend will spawn in
    the northwest (and another in the northeast after the first one dies).
    
    Here is an aggressive strategy:  While the Cyclops Berserker is climbing up
    into the arena, use (T)(T)(T) to kill/weaken the other Beast Lord.  By this
    time, the Berserker should have climbed up.  Ignore the Hades Fiend in the
    northwest.  Activate Rage of the Titans and start pummeling the Berserker.
    Between the Rage combos, use Cronos's Rage or Atlas Quake to put the hurt on
    even more.  If a Beast Lord hops onto the Berserker, press (O) and rotate the
    left analog stick to dismount him.  Press (O) repeatedly afterwards to do a
    modified chain slam and hurt the Berserker.  Keep attacking the Cyclops until
    the (O) appears above its head.  Do the (O) mini-game.  Now, turn your
    attention to the remaining Beast Lords.  There will be three additional pairs
    (not counting the initial couple) of Beast Lords.  Make sure that they do not
    use their horns!!!  Repeatedly grab them until they're finished off.  After
    killing several of the Beast Lords, no more will spawn.  Go attack the Hades
    Fiend in the northwest.  This should cause the force-field to deactivate.
    
    If the above strategy was too aggressive, then do the following:
    
    Take out the Beast Lords as soon as possible by repeatedly grabbing them (as
    outlined in the aggressive strategy).  Then evade the Berserkers' attacks and
    take out the Hades Fiends.  As mentioned previously, three more sets of the
    Beast Lords will spawn.  Hades Fiends will alternately spawn in the northeast
    and northwest, as soon as you kill them.  Kill them before tackling the
    Cyclops(es).  Repeated grabs is the best tactic.  Remember, for the Hades
    Fiends, grab them and let them land before grabbing them again.  You can also
    use Cronos's Rage or Atlas Quake to deal damage to all nearby enemies.
    
    Once you take care of all of the tiny bastards (Beast Lords and Hades Fiends)
    take on the Cyclops Berserker(s).  Rolling and (S)(S)(T) are the keys to
    survival and victory.  You can also use the Rage of the Titans to soften him
    up (as above).  Don't forget to do the (O) mini-game for the Cyclops(es),
    since, each time this is done, you'll receive a <CYCLOPS EYE>.
    
    Once all of the enemies are destroyed, the force-field will deactivate.
    
    Fill up on Green and/or Blue orbs.
    
    Make your way to the northeast, near the Blue orb chest.  There is a plank of
    wood sticking out of the semi-circular wall of the Palace.  Grab hold of the
    plank from the left side and pull it from the right to the left (clockwise).
    This will spin the gates blocking the Palace entrance.  Once the plank is all
    of the way to the left, roll to the right.  Jump over the next plank, and
    begin pushing the new plank.  Continue rotating the gates until the entrance
    is clear and the ramp slides back up into place.
    
    Double jump onto the ramp and head north.  After getting halfway to the lever
    in the center of the circular room, doors will slide into place, sealing off
    the entrance.
    
         ___________________________________________________________________
      +                                                                      |\
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     |:|                             P A L A C E                             ||}
    -----                                                                   -----
     {||                              F O Y E R                              |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-PAFO)
    
    There are five outlets to the north.  Let's designate the center outlet as
    12:00 (as on a clock face).  Therefore, there are outlets at roughly 10:00,
    11:00, 12:00, 1:00 and 2:00.  The outlet at 2:00 is currently available
    (i.e., there is no gate).  In the room/outlet is a Red orb chest and a Green
    orb chest (which I recommend opening a little later).  Also, make note of the
    holes in the ground.
    
    The outlet/room at 10:00 has one Red orb chest (which I recommend opening a
    little later), and a crank handle.
    
    The outlet/room at 11:00 has two Red orb chests (which I recommend opening
    a little later).
    
    The outlet/room at 1:00 has a large block of stone that can be dragged.
    
    Return to the center of the circular room.  Once you pull the lever, the
    outlets/rooms will take turns being sealed off by gates.  Accordingly, the
    rooms that become available will also rotate.  However, once the lever is
    pulled, spikes will spring up from the holes in the ground, in different
    patterns.  You'll see the spikes as they get ready to pierce the surface.
    To make things even more complicated, there are going to be a maximum of
    four Nymphs buzzing about.  These Nymphs will attack Kratos with green
    projectiles and they will spin webs, immobilizing Kratos.  If Kratos gets
    immobilized over a part of the floor with spikes, he'll get injured.
    
    Pull the lever, then make your way to the room at 1:00.  Stand near the
    outlet/room and make use of Cronos's Rage to deal with the Nymphs.  When
    you see spikes getting ready to come up, move to a safe spot near the 1:00
    room.  Keep using Cronos's Rage and grabbing to kill the Nymphs easily.  If
    you get stuck in a web, wag the left analog stick to free Kratos.  Once you
    see the outlet/room become available, create a couple lightning orbs, go
    straight to the movable stone block and pull it towards the center of the
    area.  Once the stone block is pulled all of the way to the south, there will
    be a mini-cutscene, showing the exit.  The spikes will stop coming up and all
    of the rooms will become accessible.  Gaia will also refill the Rage of the
    Titans meter.
    
    Kill the remaining Nymphs, and open all of the chests.  Also, don't forget to
    grab the <CRANK HANDLE> in the outlet/room at 10:00!
    
    By around this time, Kratos should have enough orbs to level up Atlas Quake.
    I'd recommend doing so because the earthquakes and boulders do more damage,
    which will come in handy soon.
    
    After opening all of the chests, head through the exit at 12:00.  Head north
    to find another Green orb chest at the corner of the hallway.  Follow the
    turn to the left.
    
    As you make your way clockwise along the curving hallway, you'll come across
    a Red orb chest on the left and a Blue orb chest on the right.  Continue
    along the hallway to the north and watch the mini-cutscene.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|          P A L A C E       O F     T H E        F A T E S           ||}
    -----                                                                   -----
     {||                              A R E N A                              |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-PFAR)
    
    Kratos will come to another circular arena.  There are two large columns to
    the north.  The center of the space between them (where there is a lever)
    will be designated as 12:00.  Therefore, the hallway that Kratos came from
    will be roughly 7:00.  To the left of the hallway, at 10:00, there is a door
    that can only be unlocked with the Key of the Ram.  To the right of the
    hallway, at 6:00, there is a carving of Boreas, god of the North Wind.  At
    roughly 3:00, there is a door that can only be opened by using the Warrior's
    Skull.  At roughly 1:00, there are four holes with horizontal tongues of
    flame.  At roughly 2:00, there is a ladder.  (These clock face designations
    are only temporary, as the camera angle will be altered later.)
    
    Climb up the ladder at the 2:00 position.  At the top of the ladder is a
    circular platform with a Fates Statue.  In the middle of the circular
    platform, there is a crank without a handle.  Place the crank handle that you
    picked up in the Palace Foyer by pressing R1.  Rotate the crank clockwise
    twice to stop the tongues of fire northwest of the circular platform.  After
    fully rotating the crank, activate the Amulet of the Fates to slow down time.
    Jump down onto the circular arena (or go down the ladder), then double jump
    and glide to a ledge where the tongues of flame were (roughly 1:00 position).
    
    After passing the holes that the flames were coming from, there is an alcove
    to the right with a Red orb chest.  [If you missed one, this chest will have
    a {PHOENIX FEATHER}.]
    
    Double jump from the ledge onto the platform to the northwest.
    
    Go along the pathway to the northeast to find a
    
                                  ================
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                                  ================
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                   T H E                  E A S T                    ||}
    -----                                                                   -----
     {||                         A U D I T O R I U M                         |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-EAUD)
    
    Head to the north, counter-clockwise, along the curving hallway.  After
    making your way over the ledges, make note of the gas escaping the vent.  I'd
    recommend getting a feel of how high Kratos can be lifted up by pressing and
    holding (X) above the vent.
    
    Continue to the north to see two gates on the right side.  North of the two
    gates is a lever.
    
    When you pull the lever, the gate to the south (the one closest to the vent)
    will go down.  However, the gate will slowly raise back to the top.  So,
    after you pull the lever, roll and move to the south, to the vent as quickly
    as you can.  As Kratos approaches the vent, from a step away, jump towards
    the vent and hold (X) to spread the Icarus Wings.  Keep holding (X).
    
    As Kratos gets lifted up, turn Kratos back to the north.  Once he nears the
    maximum height, angle him towards the (now) narrow gap between the gate and
    the ceiling.  Head through the gap before the gate fully raises.
    
    Upon landing, the camera angle will shift.  Head to the north.  As Kratos
    approaches the bend to the left, three Rabid Hounds will appear.  Take them
    out.  Continue around the bend to the left, and there will be a Fates
    Guardsman accompanied by three more Rabid Hounds.  As Kratos gets near these
    enemies, two more Fates Guardsmen will spawn.  Kill them all.
    
    After all of the enemies are eliminated, open the large door and proceed to
    the north.  Watch the mini-cutscene.  The camera angle will shift.
    
    To the north, there is some scaffolding supporting a large block of white and
    yellow stone.  Destroy the scaffolding to get red orbs, then kick the stone
    through the doorway to the east, flanked by Green and Blue orb chests.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                 A U D I T O R I U M         O F                     ||}
    -----                                                                   -----
     {||                           L A H K E S I S                           |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-ALAK)
    
    There is a tome in the middle of the Auditorium.  Kratos will not be able to
    read it.  So, drag/kick the stone block to the right along the promenade.
    The promenade will have a short straightaway, then a circular area, then
    another short straightaway, and terminate in a candle-lit room with a shrine.
    
    You'll find a cleric praying at the base of a statue of Athena, surrounded by
    candles.  He also happens to be prostrating himself atop a button.  If you
    lift him up by pressing R1, the button will go up, and a gate will go down,
    sealing off the room.  The solution to this would be to place the white and
    yellow stone block atop the button.  Place the tip of the stone block on the
    button, so it's barely covering it.  You'll see why in a second.
    
    Kratos will drop the cleric at his feet with R1.
    
    Start carrying the cleric in the direction of the tome (south).
    
    As soon as Kratos and the cleric pass the threshold to the room, a pair of
    Fates Guardsmen and two pairs of Rabid Hounds will spawn.
    
    It is your job now to protect the Translator.
    
    Drop the Translator in the room so Kratos can engage the enemies unhindered.
    The easiest strategy would be to grab and throw one of the Hounds at a
    Guardsman.  Repeat this process until all Rabid Hounds are dead, then take
    care of the remaining Fates Guardsmen.
    
    Be careful not to throw any enemies at/near the Translator!
    
    Pick up the Translator and head west, back towards the tome.  Once Kratos and
    the Translator get near the circular area, four Fates Guardsmen and two
    Satyrs will spawn.
    
    As soon as you see the Satyr and Fates Guardsmen jump up onto the middle of
    the circular area, backtrack and place the Translator back in the room, near
    Athena's statue.
    
    Want to come out of this unscathed (and the Translator undamaged)?  Move the
    block of stone off of the button, and the door will close.  If an enemy
    manages to make it into the room before the door closes, kill it.
    
    Time to be sneaky.  There is a move that Kratos has which causes a shockwave.
    This shockwave will not be stopped by the heavy closed door.  To do this
    move, have Kratos roll towards the door, then press (T).  This will cause a
    triangular shockwave that goes under the door and bounces the enemies.  So,
    keep tilting the right analog stick downward and continually press (T).  A
    couple of the Satyrs's moves can go through the barrier, so try to roll into
    the middle of the door.  An alternative would be to equip the Barbarian
    King's Hammer and use L1 + (T).  Or, jump and press L1.
    
    Either way, this sneaky method may take a while.
    
    If you don't want to be sneaky, get the Fates Guardsmen near death so the (O)
    appears above their heads.  Grab and throw them at the Satyrs.  Once you run
    out of Fates Guardsmen to throw at the Satyrs, use (S)(S)(T) or (T)(T)(T)
    against the Satyrs, block and repeat.  If you can, use the L1 + (X) Launcher
    then do L1 + (O) or (S) to cause some major damage.
    
    I'd recommend saving the magic and Rage of the Titans for the upcoming part
    (unless, of course, the Satyrs are hurting the Translator).
    
    After dealing with the second wave, open the door (if you used the cheap way)
    and pick up the Translator.  Head west back to the tome.  Make your way
    across the threshold into the Auditorium.  Once you get near the tome, the
    Translator will struggle free and cower at the base of the book.  There will
    be a force-field activated at the threshold to the promenade.
    
    Two Rabid Hounds will spawn north of the tome, on both sides.  In addition,
    two Fates Guardsmen will jump onto the balcony to the north.  They'll also
    spawn to the southwest of the tome.  Also, a High Priest will spawn near the
    south.  There will be three waves of each.
    
    Again, do NOT throw any enemy in the Translator's direction!  That is the
    only way the Translator can be hurt by Kratos.
    
    Don't be overwhelmed.  When the Translator breaks loose from Kratos's grasp,
    head to the northeast and wait for the Rabid Hound to spawn.  When it does,
    grab and throw it at the other Rabid Hound or a Fates Guardsman.  Do the same
    for the other Rabid Hound.  Then start up the (T)(T)(T) combo and aim the
    final hit to the southwest.  Continue using (T)(T)(T) and (S)(S)(T) on all of
    the surrounding enemies.  If the Translator starts to get attacked, use Atlas
    Quake or Cronos's Rage, and continue with the (T)(T)(T) combos.  If you want,
    you can use (T)(T)(S)(S)(S)(T) -- just remember to spread the love.  The High
    Priest may want to join the fray, so use Atlas Quake and/or Cronos's Rage.
    As long as you remember to spread the hits of the combos to different enemies
    and keep them engaged, they won't attack the Translator.  If things get too
    heated, and you feel overwhelmed, activate the Rage of the Titans and go to
    town.  If you kill all enemies except the High Priest, make use of the High
    Priest's (O) mini-game, Launch, then do L1 + (O) to get some easy blue and
    red orbs.
    
    If needed, make your way through the door, south of the tome, to where the
    scaffolding was and open the Green and/or Blue orb chests.
    
    Once all of the enemies have been eradicated, it's time for Kratos to find
    out what that damned tome says!  Unfortunately, the Translator is hesitant
    to do his job.  Press R1, then mash (O) to convince him that it's for the
    best.  After doing the (O) mini-game three times, watch the cutscene.
    
    Head west to the door.  Kratos will obtain the <KEY OF THE RAM>.
    
    After getting the Key, open the door.  Head north and to the left.  There is
    a Green orb chest if needed.  Continue going counter-clockwise and go down
    the stairs.  Follow the hallway to the north and east.  Open the gate and
    head west.  
    
    Head to the north, clockwise, along the curving hallway.  After making your
    way over the ledges, there is a
    
                                  ================
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                                  ================
    ~#~#~#~#~#~#~#~#~#~#~#~#~#~ THE EAST AUDITORIUM ~#~#~#~#~#~#~#~#~#~#~#~#~#~#~
    
    Head through the hallway to the west.  Double jump onto the ledge with the
    four holes, then double jump onto the Palace of the Fates Arena.  The camera
    angle will be different, compared to earlier.
    
    Head to the north and use the Key of the Ram to unlock the door.  Open the
    door and proceed north.
    
    To the north is a combination Green/Blue orb chest.  To the left of this
    chest, there is a spiked metallic lattice.  Make your way to the right along
    the curving pathway.  Once Kratos gets near the end of the pathway, another
    spiked metallic lattice will start moving towards Kratos.  Hordes of Undead
    Legionnaires and Fates Sentries will drop out of the sky.  The spiked
    metallic lattice will also start moving towards Kratos.
    
    The Undead Legionnaires and Fates Sentries are grabbable.  Grab and throw
    any of them at the other enemies.  Repeat this process until they're all
    dead.  Grabbing and throwing the Undead Legionnaires is preferred, since
    when Kratos throws these enemies, he throws them in large arcs around his
    body, knocking other enemies off of their feet.  You can also use Cronos's
    Rage to make this easier.
    
    You must kill all of the enemies before the two spiked metallic lattices
    crush everything that's caught between them, including Kratos.
    
    After killing all of the enemies, proceed counter-clockwise, along the
    pathway.  Go along the hallway that branches off on the right side.
    
    Head north through the hallway.  Once Kratos reaches the bottom of the
    chest, the camera angle will shift.  Head to the left to a Red orb chest.
    Head north, up the stairs and watch the mini-cutscene.  Welcome to the
    Garden of the Gods.
    
    There are two Red orb chests to the left (at 7:00 and 8:00 positions).  [If
    you missed one, the chest at 8:00 will have a {PHOENIX FEATHER}.]
    
    If you want, you can examine each of the statues to the north, except
    Athena's.  In exchange for not being able to examine Athena's statue, you can
    break it for red orbs.
    
    To the left of Ares's statue, there is a cracked stone.  Break the stone
    and watch the mini-cutscene.  Go through the newly created exit.  Head to
    the north and start sidling against the northern wall.  After passing the
    second archway, and in front of the third room, jump down off of the ledge.
    After landing, head north and up the ladder.  After climbing up the ladder,
    head to the west to open the two Red orb chests you passed.  [If you missed
    one, the chest on the right will have a {GORGON EYE}.]
    
    By around this time, Kratos should have enough orbs to level up (and max out)
    Atlas Quake to level three.  I'd recommend doing so, as it will come in
    handy very soon.
    
    After getting the red orbs, go east, down the ladder and head south.  Double
    jump to grab hold of the ledge on the northern wall.
    
    Continue sidling to the right until you come across a
    
                                  ================
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                                  ================
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                 S A C R I F I C E     T O    T H E                  ||}
    -----                                                                   -----
     {||                              F A T E S                              |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-S2FT)
    
    Head north to find a Green orb chest.  Drop or jump down onto the lower arena
    to the north.  You will land in a rectangular room with torches on the left
    and right walls.  There are also levers -- one on each side of the floor.
    Near these levers, in the walls, there are five holes.  If you pull the lever
    on the left, the holes on the right will spit fire.  If you pull the lever on
    the right, the holes on the left will spit fire.
    
    Head to the north wall and press R1 to trigger a mini-cutscene.  It's time
    for a trial by fire.  But not your trial.  A Siren Widow will spawn.  Kratos
    will have to sacrifice three of these Siren Widows to the Fates.
    
    The easiest way to deal with these Siren Fates is to use Euryale's GORGON
    STARE.  Lure them close to either east or west, then turn them to stone.
    Pull the lever on the opposite side of the room to burn them.  Level 2
    GORGON STARE -- with the L2 + (T) twice -- is pretty fast.  *** Thanks to
    Michael Padrick for this submission. ***
    
    Otherwise use a Launcher, then aerial L1 + (O) combos.  Or, you could do
    (T)(T)(T) followed by (S)(S)(T).  But, do NOT kill them.
    
    Damage them until the (O) appears above their heads.  Instead of grabbing
    them, pull the lever on the opposite side of the room to burn them.  Every
    time a Siren Widow is burned, a gauge will fill with blood.  Once the gauge
    is completely filled (i.e., after sacrificing three Siren Widows), the wall
    to the north will descend, no longer impeding Kratos's way.
    
    To the north is a Green orb chest.  South of the Green orb chest is a pool
    of bloody water.  Swim downwards into the bloody water.
    
    Once the camera angle changes, head to the north above, then below, some
    spikes.  On the ground, there are a couple ceramic urns that can be broken.
    Follow the tunnel to the left and dodge the spikes.  There is another
    ceramic urn to break.  Follow the tunnel to the left again, and avoid the
    spikes.  At the dead end, make Kratos surface and appear through another
    hole.
    
    Jump out of the bloody water to the south to find a couple Red orb chests.
    Head north and watch the mini-cutscene.
    
    &---------------------------------------------------------------------------&
    |                              Thawing PUZZLE                               |
    &---------------------------------------------------------------------------&
    |                                                                (PZZL-THWG)|
    |                                                                           |
    | Since this is a circular room, I'm going to designate positions, based on |
    | a clock face, again.  At the 12:00 position, there is a frozen door with  |
    | a visible handle.  There are two frozen hands sticking out of ice at the  |
    | 10:00 and 1:00 positions.  There are also heaps of ice at 3:00, 4:00,     |
    | 8:00 and 9:00.  There are three cranks near the 3:00 position.  Also,     |
    | there are four scalable walls to the north, at roughly 9:30, 11:30, 12:30 |
    | and 2:30.                                                                 |
    |                                                                           |
    | Head north and drop down onto the lower arena.  Position Kratos behind    |
    | the bird, and pull the lever near its tail.  This will melt the ice at    |
    | the 9:00 position.                                                        |
    |                                                                           |
    | Double jump back onto the upper part of the arena.  Climb up one of the   |
    | scalable walls, and make the transition to the ceiling.  Break all of the |
    | icicles on the ceiling for red orbs.  There will be mini-cutscenes after  |
    | breaking random icicles.  (There is one mini-cutscene every time:  It     |
    | occurs after the icicle near the south is broken.  This is a hint for a   |
    | little later.)  After breaking them all, drop onto the upper platform.    |
    |                                                                           |
    | Remember thawing the ice at the 9:00 position?  Go there, and drag a      |
    | concave reflecting disc to the south.  Position the reflecting disc under |
    | the beam of light, to the south (i.e., roughly at 5:30).  Watch the hint  |
    | mini-cutscene.                                                            |
    |                                                                           |
    | Go to the cranks on the right side.  Rotate the northern crank 90 degrees |
    | counter-clockwise.  Rotate the middle crank 180 degrees.  Rotate the      |
    | southern crank 90 degrees clockwise.  Watch the mini-cutscene.            |
    |                                                                           |
    | Drop down onto the lower arena.  Position Kratos in front of the bird and |
    | rotate it to make it face 12:00.  Go back behind the bird, and pull the   |
    | lever.  There's the exit.                                                 |
    |                                                                           |
    | OPTIONAL:                                                                 |
    |                                                                           |
    | If you want to melt the rest of the ice, here's what's frozen:            |
    | -- At 8:00, there is a Red orb chest.  [If you missed one, this chest     |
    |    will have a {PHOENIX FEATHER}.]                                        |
    | -- At 10:00, there is a Minotaur Grunt guarding a Red orb chest.          |
    | -- At 1:00, there is a Minotaur Grunt guarding a Blue orb chest.          |
    | (For these Minotaurs, you can lure them closer to the edge and use the    |
    |  flames from the bird to damage and kill them.)                           |
    | -- At 3:00, there is a Red orb chest.                                     |
    | -- At 4:00, there is a chest containing red and gold orbs.                |
    &---------------------------------------------------------------------------&
    
    Head to the north, and raise the gate/door.  Go north, then go left along
    the corridor.  Drop down from the ledge on the right and watch mini-cutscene.
    More Hades Nymph nests to destroy.  Joy.
    
    First, destroy the one on the ground floor, near Kratos.  Then climb up the
    scalable wall, jump over the gap, go up the wall, transition to the ceiling,
    and destroy the two nests near the top.  There two at the top are diagonally
    across from each other.
    
    once all of the nests are destroyed, drop down.  Rotate the crank clockwise
    twice (well, one and three-quarter times) to lower a grappling point.  Let
    go of the crank, and press R1 near the grappling point.  Enjoy the ride up
    as the grappling point ascends.  Once at the top, jump back and onto a
    wooden platform.  As you go along the platform, you'll see Green and Blue
    orb chests flanking a hallway.  (I'd save the Green and Blue orb chests for
    a little later, unless Kratos sustained damage.)
    
    Go through this hallway and watch the mini-cutscene.  Force-fields will
    seal the room's exits/entrances.  Two Cerberus Breeders will spawn.  They
    will then vomit Cerberus Seeds (puppies), bringing the total to four
    Cerberuses.
    
    As soon as you regain control of Kratos, grab the nearest Cerberus Seed.
    Then, get in the middle of the group and use the maxed out Atlas Quake.  Be
    sure to mash (O) with this magic to increase damage.  Make a lightning orb
    of Cronos's Rage, then switch back to Atlas Quake and repeat until you use
    all of your magic.  Activate Rage of the Titans and start to attack all of
    the Cerberuses.  Make sure to do the (O) mini-games to regain some red and
    gold orbs.
    
    After you kill one Cerberus Breeder, another will hop through the wall and
    take its place.  Once you kill the other Breeder, it, too, will be replaced
    by another Breeder.
    
    If you aren't keeping the Cerberus Seeds occupied, they will grow and morph
    into Cerberus Breeders, themselves.  Full grown Breeders can and will vomit
    out more puppies.
    
    Eventually, two Hades Juggernauts will spawn and join the fray.  Hopefully,
    the Cerberus Breeders are all dead.  If not, evade the attacks by the Hades
    Juggernauts and keep using (S)(S)(T) on the Breeders.  Press (O) when you see
    the (O) above the Cerberus Breeder's central head.
    
    Use (S)(S) quick strikes, block, roll like crazy, and repeat to bring the
    Hades Juggernauts down.  Since there are two of these behemoths, be patient
    and time the blows after they charge or are taunting.
    
    After all of the enemies are taken care of, the force-fields will deactivate.
    If the Green and Blue orb chests from before aren't opened yet, retrace your
    steps and open them.  There is a Green orb chest in the circular arena, too.
    
    Head north (by the Green orb chest), and climb the ladder on the left side.
    
                                  ================
    ||============================|| SAVE ALTAR ||=============================||
                                  ================
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                   T H E                  W E S T                    ||}
    -----                                                                   -----
     {||                         A U D I T O R I U M                         |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-WAUD)
    
    After climbing up the ladder, double jump and glide across the gap.  On the
    right upper platform, there is a Red orb chest against the eastern wall.
    [If you missed one, this chest will have a {GORGON EYE}.]
    
    Against the northern wall, there are two chests.  One contains red and blue
    orbs.  The other is a Red orb chest.
    
    Jump down to the central section to find two more Red orb chests.  To get up
    to the upper platforms, you have to make use of the ledges.  There is a ledge
    on the right side.  Double jump to get a hold of it.  Then double jump to the
    left to get a hold of the ledge on the left side.  Double jump back to the
    right and grab hold of the ledge.  Have Kratos pull himself back up.
    
    Double jump and glide back across the gap.  To the northeast of the Save
    Altar, there is a gate that Kratos has to lift.  Lift the gate and go north.
    There is a Green orb chest.  Go down the ladder or jump down.  Head to the
    east, and the camera angle will change.
    
    On the left side, there is a Fates Statue in an alcove.  Break the urns at
    the base of the Statue for red orbs.  Drag the Fates Statue out of the
    alcove.  At the base of the alcove, the wall seems to shimmer, like an
    oasis.  Make note of this shimmering.
    
    Drag/kick the Fates Statue to the north, following the curves to the right
    then left.  Once you reach the north-most part of the hallway, the camera
    will shift, showing an ornate gate.  Drag the Fates Statue to the right side
    of the gate.  Watch the mini-cutscene to see another Translator act like a
    lemming.
    
    Go the left and pull the lever to raise the gate.  Go back to the base of
    the Fates Statue and drag/push it to the north, against the lip.  You'll
    see why in a minute.
    
    Head north into the Auditorium of Atropos.  To the north, there is another
    tome to be translated.  To the west, there is a patch of wall that is
    shimmering.  Go through the shimmering patch (hehe, temporal distortion).
    
    You'll be teleported through time and space to the instant before the
    Translator sees you.  The gate will start to descend, but since you put the
    Fates Statue underneath it, the gate won't close.
    
    The point of this part is the slow down time to save the Translator.
    
    slow down time, roll and make your way quickly to save the Translator.  Press
    R1 when you get near him to pick him up.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                 A U D I T O R I U M         O F                     ||}
    -----                                                                   -----
     {||                            A T R O P O S                            |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-AATP)
    
    After picking up the Translator, bring him to the book.  Press R1 to drop him
    in front of the tome.  Unfortunately, the Translator is hesitant to do his
    job.  Mash (O) to convince him that it's for the best.  After doing the
    (O) mini-game three times, watch the cutscene.
    
    Go back into the hallway, to the base of the Fates Statue.  Slow down time,
    then make your way (to the west then south as the camera changes) back to the
    shimmering alcove.  If you run out of time, go back to the base of the Fates
    Statue, slow down time and try again.  At the base of the wall in the alcove,
    you'll find a large chest containing <GAIA'S GIFT OF HEALTH>.
    
    NOTE:  You could have opened GAIA'S GIFT OF HEALTH while the Translator was
           alive, if you so desired.  However, it's possible to do so afterwards.
           *** Thanks to Takaru for this submission. ***
    
    Opening this chest is akin to finding another six gorgon eyes.  It refills
    and extends your health bar a couple centimeters.
    
    Go back to the Auditorium of Atropos.  Head east to the door.  Kratos will
    obtain the <WARRIOR'S SKULL>.
    
    After getting the Skull, open the door.  Head north near the vent and watch
    the mini-cutscene.
    
    Rotate the crank clockwise once to open the vent.  Double jump and hold (X)
    to extend the Icarus Wings.  Get lifted up, then head onto the ledge to the
    north.  Pull the lever to fully open the vent.
    
    Drop back down near the crank and rotate it again.  Double jump and hold (X)
    and get lifted up to the highest ledge to the west.  Open the Red orb chest.
    
    Double jump to cling onto the ceiling.  Head south, then to the west.  Break
    the column and continue going southwest.  Once Kratos is above level ground,
    drop down (or you could climb down the western wall if you wanted).
    
    Go north and down the stairs to another crank.  Rotate this crank clockwise
    twice to make the elevator go down.  Double jump and glide from the archway
    to the north onto the Palace of the Fates Arena.  The camera angle will be
    different, compared to earlier.
    
    As you approach the middle of the Arena, two Cyclops Brutes will rain from
    the sky and force-fields will be activated.  Use the (S)(S)(T) and roll 
    method to bring these guys down.  If needed, make use of Cronos's Rage or
    Atlas Quake or activate Rage of the Titans.  Also, do the (O) mini-game to
    get red and green orbs.
    
    Once each Brute is killed off, another will replace it.  Therefore, Kratos
    will have to kill four of these bad boys before the force-fields are
    deactivated.
    
    After taking care of the Cyclops Brutes, head to the north to unlock the
    door with the Warrior's Skull (to the right of the ladder).  Open the door
    and head to the north.
    
    There are Green and Blue orb chests across from a 
    
                                  ================
    ||============================|| SAVE ALTAR ||=============================||
                                  ================
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|          E N T R A N C E        T O             T H E               ||}
    -----                                                                   -----
     {||                        U N D E R G R O U N D                        |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-E2UG)
    
    Head to the north to find a large chain in the middle of an elevator.  Strewn
    about are a bunch of skeletons.  Go up to the chain, press R1, then mash (O)
    to bring lower the lift.  Watch the mini-cutscene.
    
    Two Cursed Remains will become active.  They will try to hamper the
    elevator's progress by attacking Kratos.  Quickly dispatch them, then get
    back to lowering the lift.  Another couple Cursed Remains will become active.
    Watch the mini-cutscene as one of the Cursed Remains has the brains to stick
    its arm into the gear, jamming the lift.  Quickly destroy the pair again.
    Use Cronos's Rage, if needed.
    
    Two more Cursed Remains will become active.  Destroy them.  As you lower the
    lift again, another pair will reanimate, with one of the two trying to jam
    the elevator again.  Use Cronos's Rage again to free the gears.
    
    After lowering to the bottom, the last couple of Cursed Remains will become
    active.  Fracture their hopes of trying to impede Kratos by using Cronos's
    Rage.  While they're being electrocuted, press R1 and mash (O) to lift up
    the door.  Use Cronos's Rage once more, if the previous lightning orb lost
    its spark.  After lifting up the door, roll to the north, out of harm's
    way.  If a Cursed Remain survived the lightning orb, it will be crushed by
    the ceiling.
    
    The camera angle will shift.  Head to the south to find two Red orb chests.
    [If you missed one, the chest on the left will have a {PHOENIX FEATHER}.]
    
    By around this time, Kratos should have enough orbs to level up (and max out)
    Cronos's Rage to level three.  I'd recommend doing so.  From this point on,
    any red orbs that you accumulate, spend as you wish.
    
    Head to the east, up the stairs, to find a Green orb chest.
    
    There is a rope to the north.  Three Fates Sentries will make their way along
    the rope to Kratos.  Deal with them on the rope or wait for them to drop
    onto the level platform.  It's up to you.
    
    After dealing with the Fates Sentries, jump onto the rope and head to the
    east/north.  After going across the lava pit, four Undead Archers will spawn.
    One of these Undead Archers will show exceptional prowess with the bow and
    snap the rope with an arrow.  Kratos will fall onto some level ground
    flanked by lava pits.
    
    After landing, head in the direction of the four Archers.  There is a ledge
    that Kratos can grab onto.  Jump to grasp hold of the ledge, then sidle to
    the right.  There is a gap in the wall where a ladder was.  Have Kratos pull
    himself up, then take out the Archers.
    
    As Kratos pulls himself up, two Gorgon Assassins will spawn, along with two
    Fates Sentries.  There will be two waves of the Assassins and four waves of
    the Fates Sentries.  You can use the modified Argo's Reverse when the Gorgon
    Assassins do their stares, so that way nearby enemies will get turned to
    stone.  To instigate a gorgon stare, try to grab an Assassin while it's
    healthy (i.e., no (O) above its head).  You can also grab and throw the Fates
    Sentries, if desired.
    
    Once all of the enemies are eliminated, go to the edge where Kratos pulled
    himself up, then jump and glide onto the lower platform (by the lava).
    
    Go to the left side of the lower platform, then climb up the wall.  Jump
    over the gap, climb the wall and make the transition onto the ceiling.
    Three Fates Sentries will spawn from a platform to the north.
    
    If you want, drop back to the platform between the lava, and wait for the
    enemies to come to you.
    
    After going up the scalable wall and making the transition to the ceiling,
    head to the north, then, when possible, turn left, then left again.  Drop
    down to find a Red orb chest.  [If you missed one, this chest will have a
    {GORGON EYE}.]
    
    Jump up to grab hold of the ceiling again.  Head back along the ceiling and
    proceed to the north.
    
    As soon as Kratos is above the platform the three Fates Sentries spawned
    from, there will be a large group of enemies spawning.  This group is
    composed of four Undead Archers and three Fates Sentries.  Repeatedly, grab
    and throw one of these enemies at the others.  There will be two waves of
    these enemies.
    
    On the northwestern side of the platform is a Green orb chest.  On the
    western side of the platform is a combination Blue/Gold orb chest.  I'd
    recommend opening the Green orb chest, if needed.  Open the other chest to
    get gold orbs, even if you need some blue orbs.  Why?  Read on...
    
    Go to the eastern side of the platform.  The camera angle will change.  In
    the background, there is a lava-filled chamber with a rotating column in its
    center.  On opposite sides of the column are walls of thorns.  Each wall is
    composed of four gigantic thorns.
    
    Directly to the north is some lava providing an upward air current.  Go to
    the edge nearest the air current.  Select Typhon's Bane and press L2.  Kratos
    will target a large seal on the other side.  Use several wind arrows to break
    the seal for red orbs.
    
    Jump and glide across the gap to find a Red orb chest to the west.  [If you
    missed one, the chest on the left will have a {PHOENIX FEATHER}.]
    
    To the north, there is a large chest, <GAIA'S GIFT OF MAGIC>.
    
    Opening this chest is akin to finding another six phoenix feathers.  It
    refills and extends your magic bar a couple centimeters.
    
    To the right (east) of Gaia's gift of magic chest, there is a discoloration
    of the eastern wall.  Use a few (T)(T)(T) combos to break this wall down to
    expose a lever.  Pull the lever to make the gigantic thorns retract into the
    columns.  *** Thanks to AKABANE for this submission. ***
    
    Jump and glide south back across the gap.
    
    Double jump and glide to the north onto the raised platform.
    
    This next part tests how well you can (double) jump and glide.  In the center
    of the lava-filled chamber is a rotating column.  If you pulled the lever,
    there should only be columns in the center of the circular lava-filled
    chambers.
    
    The first rotating column spins counter-clockwise.  (If you didn't pull the
    lever, Kratos will have to (double) jump and glide along with the column's
    spin.  After gliding about 60 degrees counter-clockwise, Kratos will have
    access to another circular lava-filled chamber with another rotating column.)
    Head north into this second chamber to find that the second rotating column
    spins clockwise.  If lava is gushing ahead, rotate Kratos in the current in
    between circular chambers until the lava stops gushing.  Glide into the next
    chamber.
    
    (Once again, if you didn't pull the lever, Kratos will have to continue
    gliding with the column's spin.)  After gliding about 60 degrees clockwise,
    Kratos can land on a level platform.  Head north along the platform until
    there is a curve to the right.  This will trigger a checkpoint.
    
    Head back to the south to the edge of the lava-filled circular chamber.  As
    the thorns pass Kratos, double jump and glide clockwise 30 degrees to find
    another platform with a Red orb chest.  [If you missed one, this chest will
    have a {GORGON EYE}.]
    
    (If you didn't pull the lever, wait until after the thorns pass Kratos and)
    double jump and glide back to the other platform (where the checkpoint is).
    
    Head north along the platform and follow the curve to the right.  Go down the
    stairs and listen to Gaia talk about setting the Phoenix free.  Press R1 to
    read the book and raise a lever.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|               T H E                        P H O E N I X            ||}
    -----                                                                   -----
     {||                            C H A M B E R                            |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-PHCH)
    
    Head to the northeast to find 
    
                                  ================
    ||============================|| SAVE ALTAR ||=============================||
                                  ================
    
    To the northwest of the Save Altar is a broken case of stairs.  Double jump
    and glide onto the stairs.  Go up the stairs to the left to find a Red orb
    chest.
    
    Head back to the platform with the Save Altar, then double jump and glide
    back to the large platform to the south.
    
    Once back on the southern platform, make your way to the west.  Double jump
    and glide to the northwest.  Upon Kratos's landing, three Cursed Remains
    will become active.  Destroy them all.
    
    After laying the bones to rest, head along the hallway to the west.  There
    will be a Hades Legionnaire waiting.  Use a Launcher and an aerial L1 combo
    to make quick work of this foe.
    
    Continue along the hallway to the west, after killing the Legionnaire.  Once
    Kratos makes his way to the end of the hallway, the camera angle will shift.
    Head north and pull the lever.  Once you pull the lever, the spikes will go
    down.  However, this is only temporary.  You can see how much time is left
    by noticing the two shiny golden chains.  There is a link in the chain with
    horizontal marks.  When this link is all the way up, the spikes will be
    raised.  You can also hear when the spikes are about to be raised; there are
    loud clicks of gears.  When the gears click faster, there is a limited time
    before Kratos (and any enemies) get skewered.
    
    Once the spikes are down, head north to the crank with a corpse.  Press R1
    near the crank, and pry loose the <HAIL OF BOREAS>.
    
    Quickly get back to the lever and wait for the spikes to raise.  Pull the
    lever again.  This time, head to the northwest.  Break the wall to find a
    Fates Statue flanked by two Red orb chests.
    
    Two Hades Legionnaires will fall next to the Statue.  If you want, keep them
    occupied above the spikes until the last second, then roll back to the lever.
    The Legionnaires will get impaled and yield red orbs.
    
    If that isn't your style, roll to the south and back along the hallway.  The
    Hades Legionnaires will not follow Kratos beyond a certain point (before the
    hallway starts to curve).  Make use of this AI limitation and stay out of
    reach.  Then, use L1 + (T) from afar to cause some serious damage.  Repeat
    until they have the (O) above their heads, and finish them off.
    
    After taking care of the two Hades Legionnaires, pull the lever, slow down
    time, quickly open a Red orb chest, and roll back to the south.  Wait for
    the spikes to come back up, pull the lever, slow down time, open the other
    Red orb chest and roll back to the south.
    
    Okay.  No more goofing around.  Pull the lever, then slow down time.  Head to
    the crank and rotate it clockwise once.  Rotating the crank will raise a
    gate to the northeast.
    
    After rotating the crank once, slow down time, then head to the northeast.
    You'll have to double jump over gaps a couple times to reach platform under
    the gate.
    
    Head north and make the turn to the left.  Make note of the Red orb chests.
    Head to the right and the camera angle will change again.  There is some
    lava oozing down the face of the wall.  Head to the left of the oozing lava.
    The camera angle will shift again.  Make note of a ledge on the right (the
    same wall with the oozing lava).  Jump to grab hold of the ledge.  Then
    double jump to the left to grab hold of another ledge.  Pull yourself up,
    and advance.  Drop down and open the three Red orb chests.  [If you missed
    one, the chest in the middle will have a {GORGON EYE}.]
    
    Climb the ladder and drop down into the hallway.  Head north and make the
    turn to the left.  Head to the right, then left again.  Go over the stairs
    and proceed north.
    
    There is a Blue orb chest at the base of the wall on the right.  There is
    a Green orb chest at the base of the wall on the left.  Continue going to the
    north.
    
    On the left wall, there is some oozing lava.  To the north of the oozing lava
    is a movable statue.  Across the hall from the movable statue is a stone
    statue (of what looks like a knight).  Break this statue for a decent amount
    of red orbs.
    
    Drag/kick the movable statue to the north.  Watch the mini-cutscene.  Drag the
    statue to the right around the raised portion of the floor.  Two Hades Harpies
    will swoop in and a Hades Legionnaire will spawn to pester Kratos.
    
    In addition, the phoenix to the north will start sending walls of flame to
    the south.
    
    So, while pushing/kicking the statue to the north, use Cronos's Rage to keep
    the enemies bouncing.  Basically, just alternate between pushing/kicking the
    statue and creating a lightning orb.  If needed, grab to quickly kill the
    Harpies; block the Legionnaire's attacks and do Argo's Revenge.
    
    If needed, backtrack and refill the magic and/or health meters with the Blue
    and Green orb chests, respectively, to the south.
    
    To the east and west, there are chests in gated alcoves.  I'd recommend not
    lifting the gates and opening these chests, for the time being.  You can
    always come back for them.  If you want, open them, but do so at your own
    peril (especially on higher difficulties).
    
    To the west, there is an outlet with Red and Blue orb chests.  To the east,
    there is an outlet with two Red orb chests.  [If you missed one, the chest on
    the right will have a {PHOENIX FEATHER}.]
    
    While pushing/kicking the statue to the north, Kratos will have to maneuver
    the statue around the raised portions of the floor.  The raised portions will
    prevent the statue from being pushed to the south, in case Kratos needs to
    turn his attention to the Hades Legionnaire and/or Harpies.
    
    Eventually, Kratos will push/kick the statue north of a lever.  Pull this
    lever to lower the raised floor to the north.  Two more Hades Legionnaires
    will drop down to join the fray.  Use Cronos's Rage again.  In the meantime,
    drag/push the statue onto the LEFT button.  This will raise a gate to the
    north, allowing Kratos access to the Phoenix's ashes (what Gaia was talking
    about when Kratos first stepped into the Chamber of the Phoenix).  Make
    another Cronos's Rage lightning orb and step on the button on the RIGHT.
    Doing this will cause a grappling point to drop from the ceiling.  Once in
    range, press R1 to grapple, then swing onto the platform with a Green orb
    chest.
    
    Push the urn to the north.  This will cause the platform to descend.  Once
    the platform has finished its descent, push the urn to the east into a notch.
    
    Head to the north and watch the mini-cutscene.  Force-fields will become
    activated as the lever goes down.  Two Hades Minotaurs will spawn and one of
    the four Cursed Remains will become animated.  Deal with the Cursed Remains
    first.  Roll, use the (S)(S)(T) or (T)(T)(T) combo, and repeat against the
    Hades Minotaurs.  Once one Hades Minotaur is killed, another will take its
    place.  After Kratos kills the four Cursed Remains and three Hades Minotaurs,
    the force-fields will deactivate and the lever will go back up.
    
    If you want to, you can go back to the northwest and head down the hallway.
    Pull the lever, turn the crank once, slow down time and head northeast.  Then
    follow the hallway until you get to the place where you found that movable
    statue.  There will still be three Hades Legionnaires and two Hades Harpies
    in the room.  There will be no more walls of flame.  The Hades Legionnaires
    will not follow Kratos into the hallway, so make use of the limitations of
    the AI again.  After taking care of the Legionnaires, grab the Harpies to
    quickly kill them.  Pairs of Hades Harpies will continually spawn.  Open the
    door on the right to get access to two Red orb chests; open the door on the
    left to get access to Red and Blue orb chests.  Move the statue back on the
    left button and stand on the right button.  Grapple and swing, then drop
    down onto the platform.
    
    Head north and pull the lever.  Watch the cutscene.
    
    Double jump and glide to the northeast onto the platform with the Save Altar.
    Double jump, glide and get lifted along the air current to reach the raised
    staircase.  Go up the stairs (going counter-clockwise).
    
    Three Undead Legionnaires will try to stop Kratos from ascending the stairs.
    Take them out however you like.  Continue going up the stairs to be met by
    another couple Undead Legionnaires.  Destroy them and keep going up the
    stairs.  Another two Undead Legionnaires will be waiting near the landing.
    Take them out.  If you proceed to the northwest, there's a Red orb chest.
    [If you missed one, this chest will have a {PHOENIX FEATHER}.]
    
    Another Red orb chest can be found to the northeast, of the landing.
    
    Jump onto the pedestal in the center of the landing, and pull the lever.
    
    After Kratos is brought up to the level of the Arena, turn Kratos around
    and press R1 to use the Hale of Boreas.
    
    Proceed north along the corridor.  Make a left turn and go along the hallway
    to find a chain hanging from above.  Make another left turn and follow the
    corridor to find a Red orb chest.  [If you missed one, this chest will have
    a {GORGON EYE}.]
    
    Backtrack a bit, and jump onto and go up the chain.  Jump onto the ledge and
    head north to find Green and Blue orb chests flanking a
    
                                  ================
    ||============================|| SAVE ALTAR ||=============================||
                                  ================
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|            R E L E A S I N G                T H E                   ||}
    -----                                                                   -----
     {||                            P H O E N I X                            |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-RTPH)
    
    To the north of the chain, there is a hallway branching to the right.  Follow
    this hallway and blow the horn by pressing R1.  Watch the cutscene.
    
    Drop down onto the Palace of the Fates Arena.
    
    Make your way to the lower column on the right.  Double jump and grab hold of
    the edge.  Pull yourself up, then double jump and glide to the higher column
    on the left.  After landing, head to the left until the camera angle changes.
    Double jump and glide onto the raised platform with the broken ladder.  Raise
    the door and head north.  Watch the mini-cutscene and enter the room.  There
    are a couple potted plants that can be broken for red orbs.
    
    Pull the lever that's at the base of the wall.  Head to the west and climb up
    the scalable wall.  Make the transition to the ceiling then back onto the
    wall then back to the ceiling.
    
    Head to the south a bit, and break the shiny gold chain to the east.  This
    will cause a gate to lower, revealing a Red orb chest in an alcove.  Continue
    to the south, then east and break the other shiny gold chain.  Drop down from
    the ceiling and open the Red orb chest in the alcove.  Go to the other
    alcove, and drag the pedestal out.  Drag/kick it to the west.
    
    Pull the lever to bring the elevator down, with two Hades Fiends.  Take care
    of these buggers.  Another wave of two will appear.  Destroy them, too.
    
    After killing all of the enemies, drag the pedestal onto the elevator, but
    position it so that the edge of the pedestal is flush with the edge of the
    elevator.  Go back and pull the lever.  The pedestal should jam the elevator.
    Double jump onto the elevator.  Drag the pedestal to the east so that way
    the elevator is no longer jammed, but Kratos can still move the pedestal.
    
    Drag the pedestal to the base of the north wall of the elevator shaft.
    Double jump onto the pedestal.  Above Kratos is another shiny gold chain.
    Double Jump and use L1 + (S) on the chain to lower the gate.
    
    After the gate is lowered, head to the north.  There is a Green orb chest to
    the right and a crank on the left.  Rotate the crank twice counter-clockwise
    and watch the mini-cutscene.  Head to the right and follow the curving
    pathway.
    
    There is another crank.  Rotate this one 90 degrees clockwise to reveal a
    "short-cut" to the Green orb chest.  Rotate the crank another 90 degrees
    clockwise to reveal the exit.  But first, rotate the crank yet another
    90 degrees to reveal a Red orb chest.  Rotate the crank until it gets back
    to the exit.
    
    Head north towards the exit and to the left.  Watch the mini-cutscene.
    
    _____________________________________________________________________________
    *****************************************************************************
    *                                                                           *
    *                      BOSS BATTLE:  THE SHADOW WARRIOR                     *
    *                                                                           *
    *****************************************************************************
                                                                      (BBAT-SWAR)
    
    The battle area is extremely narrow -- Kratos and his foe can only move
    laterally.  Both men will be silhouetted against the glass.  You can see
    the large monument leading to the Sisters of Fate.
    
    Kratos can double jump over the Shadow Warrior, if so desired.  The Shadow
    Warrior's default position is to hold his sword in his right hand with the
    tip pointing at the ground at roughly 45 degrees.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
              KNOW THY ENEMY:  The Shadow Warrior has only two attacks:
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                      (SWAR-ATTK)
                            ______________________________
    
                            -- LUNGE AND DOWNWARD SLASH --  
                            ______________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is close to the Shadow Warrior.  If the
    Shadow Warrior is at mid-range, he'll run up to Kratos and do this attack.
    
    :Warning sign animation:
     ----------------------
    
      The Shadow Warrior will draw his sword slightly backward, and hold it
    horizontally.
    
    :Follow-through:
     --------------
    
      After drawing the sword horizontally backward, the Shadow Warrior will
    make a lunge.  Then he will bring the sword up and slash downward.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Revenge) !!!
    
      When you see the warning sign animation, block the attack at the last
    second, then press (S) to do Argo's Revenge.
    
    
                             _____________________________
    
                             -- DOUBLE HORIZONTAL SLASH --
                             _____________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is close to the Shadow Warrior.  If the
    Shadow Warrior is at mid-range, he'll run up to Kratos and do this attack.
    
    :Warning sign animation:
     ----------------------
    
      The Shadow Warrior will draw his sword behind him, and point the sword
    slightly upwards.
    
    :Follow-through:
     --------------
    
      After drawing the sword behind his body, the Shadow Warrior will slash
    from his right to his left, then back to his right.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Revenge) !!!
    
      When you see the warning sign animation, block the attack at the last
    second, then press (S) to do Argo's Revenge.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    S T R A T E G Y
    (SWAR-STRT)
    
    Not much to this battle except to block at the right time, do Argo's Revenge,
    then repeat.  If you want, you can block both attacks, use (S)(S) then get
    back to blocking.  You can also use Rage of the Titans until the meter runs
    out (you'll see why I suggest this a little later).  You can use Cronos's
    Rage or Atlas Quake, but, in my opinion, it's not necessary.
    
    After sustaining enough damage, a (O) will appear above the Shadow Warrior's
    head.  Press (O) near him to slash, stab and pin the Warrior against the
    glass.  Kratos will then pull back to gain momentum for a leaping push
    through the glass, down onto the Palace of the Fates Arena.  Watch the
    cutscene.
    
    *****************************************************************************
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|          P A L A C E       O F     T H E        F A T E S           ||}
    -----                                                                   -----
     {||                            A R E N A  (2)                           |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-PFA2)
    
    Kratos will become extremely agitated at the tragic turn of events and cry
    out to challenge Zeus.  The Kraken will make its way up from the abyss, to
    the Arena, and wrap two tentacles around the two columns and show off its
    two hardened tentacles.
    
    Kratos, still in a rage at the twist of fate, resorts to venting his
    aggression when you push the face buttons and L1 and L2.
    
    When you press (S) or L1, he yells "I grow tired of the lies of the gods!"
    When you press (X) or L2, he yells "I cannot change my fate!"
    When you press (O), he yells "I am cursed!"
    When you press (T), he yells "Come down and face me now, Zeus!"
    
    After a few button presses, the Kraken will pick up Kratos with the eastern
    slimy tentacle.
    
    Watch the cutscene as Gaia takes the guise of Kratos's late wife.  Kratos
    will obtain a <RAGE OF THE TITANS UPGRADE>.
    
    Gaia will refill the Rage of the Titans meter.
    
    When prompted, press R3 and L3 to break free from the Kraken's grasp.
    
    Make note of the Shadow Warrior's corpse and the square yellow button at the
    base of the western column.
    
    _____________________________________________________________________________
    *****************************************************************************
    *                                                                           *
    *                          BOSS BATTLE:  THE KRAKEN                         *
    *                                                                           *
    *****************************************************************************
                                                                      (BBAT-KRKN)
    
    The battle takes place between the two columns to the north of the Arena.
    The Kraken will keep two tentacles wrapped around these columns.  The Kraken
    will also hold two hardened tentacles vertically behind its head.  This will
    be its default position/location.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
                KNOW THY ENEMY:  The Kraken has the following attacks:
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                      (KRKN-ATTK)
                                  _________________
    
                                  -- SPUTUM SPEW --  
                                  _________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used from mid- to long-range.
    
    :Warning sign animation:
     ----------------------
    
      The Kraken will rear its head back and open its mouth.
    
    :Follow-through:
     --------------
    
      After rearing its head back, the Kraken will spew large globules of green
    sputum at Kratos.  It will vomit three of these projectiles, one after the
    other while roaring.  The roar will push Kratos backwards.
    
    :Defense:
     -------
    
      !!! Blockable !!!
    
      When you see the warning sign animation, block the attack or roll out of
    the way.
    
                             ____________________________
    
                             -- TRIPLE TENTACLE THRASH --
                             ____________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used at any range.  This can be done by either or both
    non-hardened tentacles.
    
    :Warning sign animation:
     ----------------------
    
      The Kraken will uncoil the tentacle(s) from the column(s).
    
    :Follow-through:
     --------------
    
      After uncoiling the tentacle(s) from the column(s), the Kraken will start
    to flail and thrash the freed (non-hardened) tentacles three times in front of
    its body.  After flailing the tentacle(s) about and stabbing the ground, the
    Kraken will coil the non-hardened tentacle(s) back around the column(s).
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      When you see the warning sign animation, roll out of the way (south).
    
                         ____________________________________
    
                         -- TRIPLE HARDENED TENTACLE SPEAR --
                         ____________________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used at any range.  This can be done by either hardened
    tentacle.
    
    :Warning sign animation:
     ----------------------
    
      The Kraken will wave the hardened tentacle next to its head while looking
    in the direction of Kratos.
    
    :Follow-through:
     --------------
    
      After waving the hardened tentacle next to its head, the Kraken will use
    the hardened tentacle as a spear and stab the ground three times in front
    of its body.  After stabbing the ground, the Kraken will return the hardened
    tentacle behind its head.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      When you see the warning sign animation, roll out of the way (south).
    
                        ______________________________________
    
                        -- TRIPLE TENTACLE THRASH AND SPEAR --
                        ______________________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used at any range.  This can be done by either non-hardened
    tentacle and the opposite hardened tentacle.
    
    :Warning sign animation:
     ----------------------
    
      The Kraken will uncoil the tentacle from the column and wave the opposite
    hardened tentacle next to its head.  The tentacle holding the western column
    will uncoil, and the hardened tentacle to the east will wave above the
    Kraken's head -- OR -- the tentacle holding the eastern column will uncoil,
    and the hardened tentacle to the west will wave.
    
    :Follow-through:
     --------------
    
      After uncoiling the tentacle from the column, the Kraken will start to
    flail and thrash the freed (non-hardened) tentacle three times in front of
    its body.  At the same time, the Kraken will use the opposite hardened
    tentacle as a spear and stab the ground three times.  After flailing the
    tentacle about and stabbing the ground, the Kraken will coil the
    non-hardened tentacle back around the column and return the hardened
    tentacle behind its head.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      When you see the warning sign animation, roll out of the way (south).
    
    
                             ____________________________
    
                             -- HARDENED TENTACLE SLAM --
                             ____________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used at any range.  This can be done by either hardened
    tentacle.
    
    :Warning sign animation:
     ----------------------
    
      The Kraken will wave the hardened tentacle to the side, raise its head,
    then swing the hardened tentacle across its face.
    
    :Follow-through:
     --------------
    
      After waving the hardened tentacle across its face, the Kraken will extend
    the tentacle and slam the ground.  After the slam, the Kraken will raise the
    hardened tentacle back behind its head, vertically.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      When you see the warning sign animation, roll out of the way (either west
    or east).
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    S T R A T E G Y
    (KRKN-STRT)
    
    After getting free of the Kraken, pick up the Shadow Warrior's corpse and lug
    it near the western column.  Drop the corpse and start attacking the tentacle
    wrapped around the western column (the Kraken's right tentacle).  The best
    place to attack the tentacle would be directly next to it, to the west.  If
    you attack from there, Kratos will be in the Kraken's blind spot and can't be
    hit by the SPUTUM SPEW attack.  If you want, you can use Rage of the Titans,
    but I don't think it's necessary.  A couple (T)(T)(T) combos should get the
    job done.
    
    After doing enough damage to it, there will be a mini-cutscene showing the
    tentacle gripping the column a bit higher, exposing the yellow square button
    at the base of the pillar.  The Kraken will yields some green orbs.  Quickly
    pick up and drop the Shadow Warrior's corpse atop the button.
    
    Pressing the button down opens a vent in the center of the Arena.  Go to the
    vent and spread the Icarus Wings.  Get lifted up as high as possible, then
    glide to the Kraken's head.  Aerial L1 + (S) and L1 + (O) combos cause a
    large amount of damage.  When Kratos lands (after the combos or after being
    slapped to the ground), go back to the vent and repeat the aerial L1 combos.
    
    After sustaining enough damage, watch the mini-cutscene showing the Kraken
    use a single HARDENED TENTACLE SPEAR attack with the western hardened
    tentacle.  However, since the vent is opened, the tentacle will get stuck.
    Make note of the hardened tentacle shaft.  It's scalable!
    
    So, after the mini-cutscene, head to the southern face of the tentacle, then
    double jump and climb up.  At the top of the tentacle is a large stone-like
    ring.  Break the stone-like ring of the tentacle with a couple (T) strikes.
    
    The Kraken will screech in pain.  No wonder, because some raw looking flesh
    has been exposed.  Get near the exposed flesh and press (O).  Watch Kratos
    do some fancy Blade-work.  Anybody want calamari?  The Kraken will yield
    some green and blue orbs.
    
    After Kratos lands, roll back to the western column.  Attack the tentacle
    again to expose the yellow square button.  The Kraken will yield some green
    orbs again.  Quickly pick up and drop the Shadow Warrior's corpse atop the
    button again, opening the vent in the center of the Arena.
    
    Go to the vent and spread the Icarus Wings.  Get lifted up as high as
    possible, then glide to the Kraken's head.  Use the aerial L1 combos again to
    cause a large amount of damage.  After landing, go back to the vent, repeat
    the aerial L1 combos until there is another mini-cutscene.
    
    The Kraken will use a modified HARDENED TENTACLE SPEAR attack with the
    eastern hardened tentacle -- it will lunge the hardened tentacle horizontally
    across its body and across the Arena.  However, the hardened tentacle will
    get stuck in the Arena's wall.  Make note of the hardened tentacle shaft.
    The bottom part can act as a ceiling!
    
    So, after the mini-cutscene, head to the southwest, then double jump
    underneath the tentacle.  Kratos will make the transition to hang from the
    tentacle with his Blades.  Head northeast along the tentacle to find another
    large stone-like ring.  Break the stone-like ring of the tentacle with a
    couple (T) strikes.
    
    The Kraken will screech in pain again, because some more raw looking flesh
    will become exposed.  Get near the exposed flesh and press (O).  Watch Kratos
    swing upwards and make some more calamari.  The Kraken will yield some green
    and blue orbs.
    
    After Kratos lands, watch as the Kraken gets rid of the Shadow Warrior's
    corpse by eating it.  Roll to the south because the Kraken will do the TRIPLE
    TENTACLE THRASH with BOTH non-hardened tentacles.
    
    Kratos won't stand for fellow Spartans being Kraken-food!  Roll back to the
    north, under the Kraken's head.  Use (S)(S)(T) or (T)(T)(T) a couple times on
    the left non-hardened tentacle.  After the left tentacle begins to lose its
    grip, quickly attack the right non-hardened tentacle.  If you want, you can
    use Rage of the Titans.
    
    The Kraken will start to lose its grip with both tentacles and start to fall
    into the abyss.  Because the Kraken's head is below the level of the Arena,
    the lever between the two columns will be exposed.  Quickly head north and
    pull the lever.  (If you don't pull the lever quickly, you'll have to make
    both non-hardened tentacles lose grip of the columns).  
    
    Watch the cutscene.
    
    *****************************************************************************
    
    After watching the Kraken's head get impaled, walk up the Kraken's face (or
    jump onto its head), and head to the north.  After Kratos gets to the north
    of the Kraken's head, the span will retract and the Kraken will fall into the
    abyss.
    
    Ignore the Phoenix for a second and head to the northeast and northwest to
    find two Red orb chests.
    
    [If you missed one, the northwest chest will have a {PHOENIX FEATHER}.]
    
    [If you missed one, the northeast chest will have a {GORGON EYE}.]
    
    After opening the chests, get in front of the Phoenix and press (O).
    
    After initiating the (O) mini-game, rotate the left analog stick clockwise
    continuously to slam the Phoenix onto the ground.  Press a face button to
    hop onto its neck.  Next, do two half-rotations to gain control of the
    Phoenix.  Watch the cutscene.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|            T E M P L E          O F          T H E                  ||}
    -----                                                                   -----
     {||                              F A T E S                              |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-TFTS)
    
    Welcome to the Temple of the Fates, where time stands still.  Every.  thing.
    moves.  so.  slowly!!!  Let's fix this.
    
    But first, a description of the Temple is in order.  To the north is a large
    bust of Lahkesis with a small semi-circular promenade collar.  To the
    northeast is a large bell with Cronos's face etched on the surface.  To the
    northwest is another large bell with Zeus's face etched on the surface.
    
    There is a large battering ram on a central rotating platform.  The rotating
    platform is in front of the Lahkesis bust, with the battering ram poised to
    ring Zeus's bell.  Once Kratos gets near the platform (above water), he can
    make use of a grappling point at the top of the platform.
    
    To make things easier, let's designate the bust of Lahkesis as 12:00, on a
    clock face.
    
    Okay.  Can't stand walking, swimming, jumping and rolling in slow motion?
    Then, let's do something about it!
    
    Get near the central platform.  Press R1, above water, to make use of the
    grappling point.  Press (X) to hop down onto the platform.  See that crystal
    in the middle of the platform?  Break it with any combo.  Aaah.  Much better.
    
    Oh, yea.  To the west is a Green orb chest.  To the east is a
    
                                  ================
    ||============================|| SAVE ALTAR ||=============================||
                                  ================
    
    Jump down into the water.  Near the water's surface, under the central
    platform, there is a smaller circular platform.  There is a handle that
    points to the southwest (7:00).  Turn the handle counter-clockwise until it
    points to the southeast (roughly 5:00).  Drop off of this platform and dive
    under water.  At the southern face of the shaft (at 6:00), there is a lever.
    Pull this lever to secure the battering ram platform's axle.
    
    Swim up to the surface.  Get in front of Cronos's bell, and press R1.  Next,
    alternately press L1 and R1 to raise the bell.  Once it is fully raised, the
    bell will toll.  Immediately when the bell starts to toll, slow down time.
    Jump onto the semi-circular promenade collar in front of the Lahkesis bust.
    Get near the central platform and press R1 to make use of the grappling
    point.  Press (X) to hop down onto the platform.  Get as close to the
    battering ram (without falling off) and press R1.  If this is all done while
    time has slowed down, both bells will toll simultaneously.  This
    simultaneous bell tolling will cause the bust of Lahkesis to crack.
    
    Go back to the small circular platform that is barely submerged.  Rotate the
    handle until the battering ram is pointed at the newly-cracked bust of
    Lahkesis (the handle will point south, 6:00).  Get back atop the battering
    ram platform, and press R1 to smash the bust's face in.
    
    Want to open some more Red orb chests?  There are a couple to the southeast
    and three to the southwest.
    
    To get to the chests to the southeast, go back to the small circular platform
    and rotate the handle until the battering ram is pointed roughly at 4:00 (the
    handle will point northwest, at 10:00).  Immediately after letting go of the
    handle, slow down time.  Head out from underneath the battering ram platform
    and make use of the grappling point.  Hop down onto the platform and double
    jump onto the battering ram.  Walk the length of the battering ram, then near
    the head of the ram, double jump and glide to the southeast.  The chest to
    the left will contain red and gold orbs.  There are also two Red orb chests.
    [If you missed one, the chest in the middle will have a {GORGON EYE}.]
    
    To get to the chests to the southwest, go back to the small circular platform
    and rotate the handle until the battering ram is pointed roughly at 7:00 (the
    handle will point northeast, at 1:00).  Immediately after letting go of the
    handle, slow down time.  Head out from underneath the battering ram platform
    and make use of the grappling point.  Hop down onto the platform and double
    jump onto the battering ram.  Walk the length of the battering ram, then near
    the head of the ram, double jump and glide to the southwest.  You will find
    three Red orb chests.  [If you missed one, the chest in the middle will have
    a {PHOENIX FEATHER}.]
    
    After opening all of the chests, rotate the battering platform until the
    battering ram points to 12:00.  Make use of the grappling point, hop down,
    double jump and walk along the length of the battering ram.  Near the head of
    the ram, jump to the north, through the hole.
    
    After landing, go to the east to find a Red orb chest.  To the west is
    another Red orb chest.  Go to the north, then head to the right along the
    curving hallway.  As you go counter-clockwise, you'll see a Blue orb chest
    at the base of the left wall.  In the right wall, there is a gate.  Open the
    gate and head north and up the stairs.  Welcome to the Throne of Lahkesis.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|            T H E            T H R O N E             O F             ||}
    -----                                                                   -----
     {||                           L A H K E S I S                           |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-THLK)
    
    Double jump and glide onto the circular arena to the north.  Watch the
    cutscene.
    
    _____________________________________________________________________________
    *****************************************************************************
    *                                                                           *
    *                    BOSS BATTLE:  LAHKESIS -- PART ONE                     *
    *                                                                           *
    *****************************************************************************
                                                                      (BBAT-LAK1)
    
    The battle takes place on a circular arena.  There are three shimmering
    mirrors -- to the north, east and west.  There are also four grappling points
    on the walls -- to the southwest, northwest, northeast and southeast.
    
    Lahkesis has an interesting helmet with a green stone embedded in its center.
    The green stone is like the ones that the Fates Statues hold up in their
    hands.  Lahkesis will hold her staff in her right hand, with the staff's hook
    pointing at the ground.  This is her default position for the FIRST PHASE.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
                 KNOW THY ENEMY:  Lahkesis has the following attacks:
    
                                 ### FIRST PHASE ###
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                      (LAK1-APH1)
    
                               _______________________
    
                               -- GREEN ENERGY MINE --
                               _______________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used from close- to mid-range.  It is usually used as a
    parry after Kratos lands a few hits while she is not stunned.
    
    :Warning sign animation:
     ----------------------
    
      Lahkesis will shift her body to her left.
    
    :Follow-through:
     --------------
    
      After shifting to her left, Lahkesis will create a green energy mine at her
    previous position.  This can be followed by any of the following attacks.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Revenge) !!!
    
      This attack is blockable.  Just as Lahkesis moves to her left, block, then
    press (S).
    
                                _____________________
    
                                -- TRIPLE UPPERCUT --  
                                _____________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is close to Lahkesis.  This attack can be
    done after Lahkesis creates a GREEN ENERGY MINE.
    
    :Warning sign animation:
     ----------------------
    
      Lahkesis will swing her staff so that the hook points upward.  She will
    draw her right hand behind her to gain momentum.  Her left hand will reach
    across her body to get hold of the staff.
    
    :Follow-through:
     --------------
    
      After drawing both hands behind her, Lahkesis will swing the staff with
    both hands in two two-handed uppercuts.  Then, she will release the staff
    with her left hand, and do a one-handed uppercut with her right hand.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Revenge) !!!
    
      When you see the warning sign animation, block the attacks or wait until
    the last second, then press L1 then press (S) to turn the tables.  Or, you
    can roll out of the way.
    
                               ________________________
    
                               -- GREEN ENERGY BLAST --
                               ________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used at any range.  This is her primary attack.  It can be
    done after Lahkesis takes a lot of damage and/or after she creates a GREEN
    ENERGY MINE.  This attack can be instigated by slowing down time.  She can
    aim the energy blasts upwards to the grappling points, if Kratos is up there.
    
    :Warning sign animation:
     ----------------------
    
      (If Lahkesis is under heavy attack, she will do two twists in the air away
    from Kratos, then) Lahkesis will swing her staff across her body and upwards
    in a semi-circle.  Her staff's hook will be pointing straight up.
    
    :Follow-through:
     --------------
    
      After swinging her staff in a semi-circle, Lahkesis will swing the staff's
    hook vertically downward, pointing the tip at Kratos -- similar to a tennis
    overhead slam.  A green energy blast will be flung at Kratos from the tip.
    After emitting the green energy blast, Lahkesis will continue her swing 
    across her body.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Reverse only) !!!
    
      This attack is blockable.  But you have to block the energy blast just as
    it's about to hit Kratos.  You CANNOT block BEFORE the energy blast reaches
    Kratos, otherwise Kratos will sustain damage.
    
      You can roll out of the way, if you want.
    
      If you're using a grappling point, jump to another one or onto the ground.
    
                         ____________________________________
    
                         -- DUAL TRIPLE GREEN ENERGY BLAST --
                         ____________________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used at any range.  This attack can be done after Lahkesis
    creates a GREEN ENERGY MINE.
    
    :Warning sign animation:
     ----------------------
    
      Lahkesis will do two twists in the air away from Kratos.  She will then
    spin around in a circle, in the air while leaning at a 45 degree angle.  As
    she's spinning around in a circle, Lahkesis will draw her staff upwards with
    her staff's hook pointing at 45 degrees, parallel with her body.
    
    :Follow-through:
     --------------
    
      After spinning around in a circle, Lahkesis will swing the staff's hook in
    a circular arc downwards -- similar to a bowling motion.  When her staff's
    hook points at the ground, there will be three green energy blasts formed on
    the surface of the arena.  As Lahkesis does the upswing, she'll direct the
    three energy blasts at Kratos.  The three energy blasts make their way to
    Kratos, as shown below.  The dashes and hyphens represent the paths of the
                                 energy blasts.
               /
    Staff hook --    Kratos
               \                 There will be two waves of these triple energy
                                 blasts.  These triple energy blasts go along
                                 the ground.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Reverse only) !!!
    
      This attack is blockable.  But you have to block the energy blast just as
    it's about to hit Kratos.  You CANNOT block BEFORE the energy blast reaches
    Kratos, otherwise Kratos will sustain damage.
    
      You can roll out of the way, if you want.
    
                                 _____________________
    
                                 -- BOOMERANG STAFF --
                                 _____________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used at any range.  This attack can be done after Lahkesis
    creates a GREEN ENERGY MINE.
    
    :Warning sign animation:
     ----------------------
    
      Lahkesis will do two twists in the air away from Kratos.  She will then
    lean back slightly and draw the staff behind her horizontally.
    
    :Follow-through:
     --------------
    
      After leaning back and drawing the staff behind her, she will fling her
    staff horizontally, near her shoulder height.  The staff will travel across
    the arena horizontally, spinning in circles.  After it travels across the
    arena, the staff will make a horizontal return trip, still spinning.  While
    it travels both ways, the staff will emit three green energy blasts,
    vertically downward.  After making a round trip across the arena, the staff
    will return to Lahkesis.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Reverse) !!!
    
      When you see the staff leave Lahkesis's hand, block the attack.  Or you can
    block an energy blast just as it's about to hit Kratos.  Or, you can roll out
    of the way.
    
                                    ______________
    
                                    -- DIVEBOMB --
                                    ______________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used from close- to mid-range.  This attack can be done
    after Lahkesis creates a GREEN ENERGY MINE.  Lahkesis starts using this
    attack near the end of the FIRST PHASE.
    
    :Warning sign animation:
     ----------------------
    
      Lahkesis will twirl vertically into the air, a little higher than the
    grappling points.
    
    :Follow-through:
     --------------
    
      After Lahkesis reaches her maximum height, she'll tilt her whole body
    downward.  Leading with her shoulder, Lahkesis will plummet vertically and
    slam the ground.  The impact creates a circular shockwave.  The shockwave
    only does damage at the instant when Lahkesis makes contact with the ground.
    The shockwave will persist for a second while Lahkesis straightens up; it
    does no damage during this time.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      When you see her twirl vertically into the air, make use of a grappling
    point.  If you want to take the risk, roll out of the way.  I'd recommend
    the former (see WIDE GREEN ENERGY BEAM below).
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    S T R A T E G Y
    (LAK1-SPH1)
    
    After watching Lahkesis make her fine entrance, get prepared to fight.  Start
    the fight off with a bang.  Use Cronos's Rage and make three lightning orbs.
    She will likely make a GREEN ENERGY MINE, and follow up with a secondary
    attack.
    
    This Boss Battle is all about Argo's Reverse.  You can use Argo's Reverse on
    all of her projectile attacks.  Hopefully by now, you've gotten used to the
    timing required for this move, because she can do her own Reverse move and
    send the projectile back at Kratos.  You can fling the deflected GREEN ENERGY
    BLAST back and forth between Kratos and Lahkesis until one of them messes up
    the timing and gets hit by the projectile.
    
    Get close to her and use (S)(S)(T), then get ready for her parry.  After
    blocking or using Argo's Reverse, use Cronos's Rage again and use (S)(S)(T).
    Again, be sure to make use of Argo's Revenge when she does her GREEN ENERGY
    BLAST attacks, because after she gets hit directly, Lahkesis will get dazed
    and flop onto the ground.
    
    Every time she flops to the ground, she will yield some green and blue orbs.
    While she's helpless, go up to her and use (T)(T)(T) or a L1 combo.  You can
    activate Rage of the Titans if you want.
    
    You can instigate the GREEN ENERGY BLAST attack by slowing down time.
    Lahkesis will cancel the slowing of time, and will use this attack.  If you
    want to take advantage of this, go across the arena from her, slow down time,
    then get ready to use Argo's Reverse.  The increased distance allows you more
    time to get ready for the energy blast.  She may use her own Reverse, so
    prepare to deflect the projectile again.  Then, when she gets dazed and flops
    onto the ground, go and punish her.
    
    Typhon's Bane also works wonders against Lahkesis.  So, if she uses her
    BOOMERANG STAFF attack, roll out of the way, and fire a few wind arrows at
    her.
    
    Eventually, Lahkesis will start to use the DIVEBOMB attack.  When you see her
    twirl vertically into the air, let her have it with Typhon's Bane, then use
    a grappling point or roll out of the way.  I'd recommend the former since
    the warning sign animation is similar to a fight later on.  (If you form a
    habit of rolling to avoid this attack, you may create a false sense of
    security against this attack, only to get screwed over in a later fight).
    
    After taking enough damage, Lahkesis will yield some more green and blue orbs
    and position herself high in the air.  She will levitate at the maximum
    height as when she does her DIVEBOMB attack.  This signals the beginning of
    the SECOND PHASE.
    
    The default position for the SECOND PHASE is the same as it was for the first
    phase, with the exception of Lahkesis being airborne.  She will hold her
    staff in her right hand, with the staff's hook pointing at the ground.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
                 KNOW THY ENEMY:  Lahkesis has the following attacks:
    
                                 ### SECOND PHASE ###
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                      (LAK1-APH2)
    
                           _______________________________
    
                           -- AERIAL GREEN ENERGY BLAST --
                           _______________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used at any range.  This is her primary attack.
    
    :Warning sign animation:
     ----------------------
    
      Lahkesis will swing her staff across her body and upwards in a semi-circle.
    Her staff's hook will be pointing straight up.  She can aim the energy blasts
    at the level of the grappling points, if Kratos is up there.
    
    :Follow-through:
     --------------
    
      After swinging her staff in a semi-circle, Lahkesis will swing the staff's
    hook vertically (downward), pointing the tip at Kratos -- similar to a tennis
    overhead slam.  A green energy blast will be flung at Kratos from the tip.
    After emitting the green energy blast, Lahkesis will continue her swing 
    across her body.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Reverse only) !!!
    
      This attack is blockable.  But you have to block the energy blast just as
    it's about to hit Kratos.  You CANNOT block BEFORE the energy blast reaches
    Kratos, otherwise Kratos will sustain damage.
    
      You can roll out of the way, if you want.
    
      If you're using a grappling point, jump to another one or onto the ground.
    
                             ____________________________
    
                             -- AERIAL BOOMERANG STAFF --
                             ____________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used at any range.
    
    :Warning sign animation:
     ----------------------
    
      Lahkesis will lean back and draw the staff behind her horizontally.
    
    :Follow-through:
     --------------
    
      After leaning back and drawing the staff behind her, she will fling her
    staff horizontally, near her shoulder height.  The staff will travel across
    the arena horizontally, spinning in circles.  After it travels across the
    arena, the staff will make a horizontal return trip, still spinning.  While
    it travels both ways, the staff will emit three green energy blasts,
    vertically downward.  After making a round trip across the arena, the staff
    will return to Lahkesis.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Reverse) !!!
    
      When you see the staff leave Lahkesis's hand, block the attack.  Or you can
    block an energy blast just as it's about to hit Kratos.  Or, you can roll out
    of the way.
    
                           ________________________________
    
                           -- AERIAL FLOOR ELECTROCUTION --
                           ________________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used at any range.
    
    :Warning sign animation:
     ----------------------
    
      Lahkesis will twirl her staff in four vertical circles on both sides of her
    body.
    
    :Follow-through:
     --------------
    
      After spinning her staff in circles, Lahkesis will point the staff's hook
    at the arena's floor.  The staff's hook will emit a thin green energy beam
    vertically downward onto the floor.  The energy will radiate outward and
    spread across the surface of the arena floor, making the arena floor look
    similar to green glass.  While the floor looks like glass, Kratos can get
    electrocuted if he touches the ground.  Eventually, the floor will start to
    flash, signaling the floor is safe to stand on again.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      When you see Lahkesis twirl her staff vertically, make use of the closest
    grappling point.  Be prepared to jump from grappling point to grappling point
    because Lahkesis will use the AERIAL GREEN ENERGY BLAST attack while Kratos
    is avoiding the floor.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    S T R A T E G Y
    (LAK1-SPH2)
    
    Since she's up high, might as well join her.  Make use of the grappling
    points and jump (and glide) near her.  Use Cronos's Rage and make as many
    lightning orbs near her as you can.  Don't forget, she can use her GREEN
    ENERGY BLAST against you while you're grappling.  Also, the vertical energy
    blasts from the AERIAL BOOMERANG STAFF attack can hurt Kratos while he's
    grappling.
    
    You can jump from grappling point to grappling point to get near her and use
    Cronos's Rage.  When she's near, jump and glide and make use of the aerial
    L1 + (S) or the aerial L1 + (O) combos to do some damage.
    
    If this Crouching Tiger, Hidden Dragon action is not your style, you can stay
    on the ground and make use of Typhon's Bane.  Kratos only has so much magic,
    though.
    
    So, since she's airborne, you'll have to instigate the GREEN ENERGY BLAST
    attack by slowing down time.  Make use of Argo's Revenge and send those
    energy blasts back her way.
    
    After making use of any, or all, of these strategies, Lahkesis will get
    injured enough to become dazed and flop to the ground.  Every time she flops
    to the ground, she will yield some green and blue orbs.  While she's
    helpless, go up to her and use (T)(T)(T) or a L1 combo.  
    
    After damaging Lahkesis enough, a (O) will appear above her head.
    Unfortunately, this will happen while she's levitating high above the arena.
    So, make use of a grappling point nearby, (double) jump and glide towards her
    and press (O).  Kratos will stab Lahkesis in the chest with his right Blade.
    Then, he'll use the chain of his Blade as a swing.  He'll swing in a large
    arc and once he gets above Lahkesis, he'll dive down and stab Lahkesis with
    his left Blade.  The two of them will fall to the arena's floor.  Lahkesis
    will yield green and blue orbs.
    
    Watch the cutscene.
    
    *****************************************************************************
    
    Lahkesis manages to get free of Kratos and summons her sister, Atropos, from
    the mirror to the north.  Atropos will dive towards Kratos, pick him up, and
    dive through the mirror.  The two of them will travel back in time, and she
    will place the two of them atop the sword that Kratos used against Ares in
    God of War I.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|            T E M P L E          O F            T H E                ||}
    -----                                                                   -----
     {||                             O R A C L E                             |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-TEOR)
    
    Heeeey!  This place looks familiar.  In the background, watch as Kratos is
    transported through a porthole where he'll face a multitude of clones in a
    temple facsimile.  Luckily, this Boss Battle isn't as difficult as the
    "clone battle" from the first game.
    
    _____________________________________________________________________________
    *****************************************************************************
    *                                                                           *
    *                           BOSS BATTLE:  ATROPOS                           *
    *                                                                           *
    *****************************************************************************
                                                                      (BBAT-ATRP)
    
    The battle takes place on the sword that was used to slay the original god of
    war.  There are force-fields at both ends of the sword, preventing Kratos
    from escaping beyond the hilt and tip.  Six Fates Sentries will continually
    spawn on the blade.  They can be killed for blue and red orbs.
    
    Atropos will levitate north of the blade.  She will be out of range for the
    attacks with the Blades of Athena.  Atropos will have her hands down to her
    side.  This is her default position.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
                   KNOW THY ENEMY:  Atropos has only two attacks:
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                      (ATRP-ATTK)
    
                         ____________________________________
    
                         -- SLOW DOUBLE GREEN ENERGY BLAST --
                         ____________________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used from long range, while she's north of the blade.
    
    :Warning sign animation:
     ----------------------
    
      Atropos will lean back in a circular manner and raise both hands above her
    head.
    
    :Follow-through:
     --------------
    
      After raising both hands above her head, Atropos will lean forward, lower
    her hands in Kratos's direction and emit two green energy blasts, one after
    the other.  They are about half the speed of Lahkesis's GREEN ENERGY BLASTS,
    but Atropos's version can home in on Kratos.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Reverse only) !!!
    
      This attack is blockable.  But you have to block the energy blast just as
    it's about to hit Kratos.  You CANNOT block BEFORE the energy blast reaches
    Kratos, otherwise Kratos will sustain damage.
    
      You can roll out of the way, if you want.
    
                            _____________________________
    
                            -- GREEN ENERGY JACKHAMMER --
                            _____________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used from mid-range, immediately north of the blade.  This
    attack does not pose an immediate danger to Kratos.  However, if Atropos is
    unhindered during this attack, the sword that Kratos is standing on will
    lose some of its structural integrity.
    
    :Warning sign animation:
     ----------------------
    
      While Atropos is at long range, she will do a graceful backwards dive then
    make her way close to the blade.  She will then swoop closer to the sword and
    hold her hands diagonally in front of her.
    
    :Follow-through:
     --------------
    
      After getting in position near the blade, Atropos will send a focused
    green energy beam into the sword that Kratos is standing on.  The beam will
    make a small energy cluster where Atropos is concentrating her energy.  This
    energy cluster can do damage to Kratos if he walks into it. 
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      This attack isn't an immediate danger to Kratos.  If Atropos is not
    interrupted while she does this, cracks will form on the blade of the sword.
    Avoid the energy cluster, but use ranged attacks.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    S T R A T E G Y
    (ATRP-STRT)
    
    There's really not much to this Boss Battle.  Atropos usually alternates
    between the two attacks.  When she she's far away and does the SLOW DOUBLE
    GREEN ENERGY BLAST attack, be sure to use Argo's Reverse on both energy
    blasts.  Also make use of Typhon's Bane while she's far away.  You can
    (double) jump and use Typhon's Bane, if you want.
    
    If the Fates Sentries are getting in the way, get near the northern edge of
    the blade and use Cronos's Rage to get them bouncing.  So, do Argo's Reverse,
    cast Cronos's Rage, then do Argo's Reverse on the second green energy blast,
    and repeat.
    
    If that doesn't work, you can keep rolling away, then use Typhon's Bane after
    putting some distance between Kratos and the Fates Sentries.
    
    Eventually, she'll use the GREEN ENERGY JACKHAMMER attack.  There are a few
    options here.  You can use Typhon's Bane from closer range.  Or, you can
    grab a Fates Sentry and throw it at her.  Or, you can initiate the (T)(T)(T)
    combo out of range of the energy cluster, and land the last couple hits.
    
    If your magic is running low, kill the surrounding Fates Sentries with either
    the L1 + (S) or the L1 + (O) combo.  They'll yield blue orbs, allowing you to
    continue punishing them with Cronos's Rage or laying the smack on Atropos
    with Typhon's Bane.
    
    After damaging Atropos enough, she'll flop down onto the blade of the sword,
    and a (O) will appear above her head.  Press (O) to initiate the mini-game.
    There will be three face button presses.  After the initial (O) press, Kratos
    will sink his left Blade into Atropos's stomach.  Atropos will take Kratos on
    a brief flight above the sword.  After the first face button  press, Kratos
    will stab Atropos in her sternum with his right Blade, causing the two of
    them to land on the blade of the sword.  Kratos will remove both Blades, and
    upon the second face button press, Kratos will stab Atropos under the chin
    with his right Blade.  Then, after the third button press, Kratos will block
    Atropos's feeble resistance and sink his right Blade into her forehead.
    
    Atropos will yield green and blue orbs.
    
    Watch the cutscene as God of War I Kratos prepares to take on Ares.
    
    NOTE:  If you fail to beat Atropos, there is an interesting cutscene showing
           present-day Kratos and God of War I Kratos die.
    
    *****************************************************************************
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|            T H E            T H R O N E             O F             ||}
    -----                                                                   -----
     {||                         L A H K E S I S  (2)                        |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-THL2)
    
    Kratos will get transported back into the arena where he fought Lahkesis.
    Atropos will try to join her sister, but gets trapped in the mirror to the
    north.
    
    Feeling sympathy for her sister, Lahkesis will electrify the three mirrors.
    Though Atropos cannot emerge from the northern mirror, she can now emerge
    halfway out of the eastern and western mirrors.
    
    _____________________________________________________________________________
    *****************************************************************************
    *                                                                           *
    *                    BOSS BATTLE:  LAHKESIS and ATROPOS                     *
    *                                                                           *
    *****************************************************************************
                                                                      (BBAT-LKAT)
    
    The battle against the two Fates Sisters takes place on the same circular
    arena, as before.  There are three shimmering mirrors -- to the north, east
    and west.  Atropos can emerge from the latter two.  There are also four
    grappling points on the walls -- to the southwest, northwest, northeast and
    southeast.
    
    Lahkesis will hold her staff in her right hand, with the staff's hook
    pointing at the ground.  This is her default position while the two Sisters
    fight at the same time.
    
    Atropos will hold both sides of the mirror's frame.  Her left hand will grip
    the mirror frame higher than her right hand.  This is her default position
    while the two Sisters fight at the same time.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
                 KNOW THY ENEMY:  Lahkesis has the following attacks:
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                      (LKAT-ATTK)
                               _______________________
    
                               -- GREEN ENERGY MINE --
                               _______________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used from close- to mid-range.  It is usually used as a
    parry after Kratos lands a few hits while she is not stunned.
    
    :Warning sign animation:
     ----------------------
    
      Lahkesis will shift her body to her left.
    
    :Follow-through:
     --------------
    
      After shifting to her left, Lahkesis will create a green energy mine at her
    previous position.  This can be followed by any of the following attacks.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Revenge only) !!!
    
      This attack is blockable.  Just as Lahkesis moves to her left, block, then
    press (S).
    
                                _____________________
    
                                -- TRIPLE UPPERCUT --  
                                _____________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is close to Lahkesis.  This attack can be
    done after Lahkesis creates a GREEN ENERGY MINE.
    
    :Warning sign animation:
     ----------------------
    
      Lahkesis will swing her staff so that the hook points upward.  She will
    draw her right hand behind her to gain momentum.  Her left hand will reach
    across her body to get hold of the staff.
    
    :Follow-through:
     --------------
    
      After drawing both hands behind her, Lahkesis will swing the staff with
    both hands in two two-handed uppercuts.  Then, she will release the staff
    with her left hand, and do a one-handed uppercut with her right hand.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Revenge) !!!
    
      When you see the warning sign animation, block the attacks or wait until
    the last second, then press L1 then press (S) to turn the tables.  Or, you
    can roll out of the way.
    
                               ________________________
    
                               -- GREEN ENERGY BLAST --
                               ________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used at any range.  This is her primary attack.  It can be
    done after Lahkesis takes a lot of damage and/or after she creates a GREEN
    ENERGY MINE.  This attack can be instigated by slowing down time.  She can
    aim the energy blasts upwards to the grappling points, if Kratos is up there.
    
    :Warning sign animation:
     ----------------------
    
      (If Lahkesis is under heavy attack, she will do two twists in the air away
    from Kratos, then) Lahkesis will swing her staff across her body and upwards
    in a semi-circle.  Her staff's hook will be pointing straight up.
    
    :Follow-through:
     --------------
    
      After swinging her staff in a semi-circle, Lahkesis will swing the staff's
    hook vertically downward, pointing the tip at Kratos -- similar to a tennis
    overhead slam.  A green energy blast will be flung at Kratos from the tip.
    After emitting the green energy blast, Lahkesis will continue her swing 
    across her body.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Reverse only) !!!
    
      This attack is blockable.  But you have to block the energy blast just as
    it's about to hit Kratos.  You CANNOT block BEFORE the energy blast reaches
    Kratos, otherwise Kratos will sustain damage.
    
      You can roll out of the way, if you want.
    
      If you're using a grappling point, jump to another one or onto the ground.
    
                         ____________________________________
    
                         -- DUAL TRIPLE GREEN ENERGY BLAST --
                         ____________________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used at any range.  This attack can be done after Lahkesis
    creates a GREEN ENERGY MINE.
    
    :Warning sign animation:
     ----------------------
    
      Lahkesis will do two twists in the air away from Kratos.  She will then
    spin around in a circle, in the air while leaning at a 45 degree angle.  As
    she's spinning around in a circle, Lahkesis will draw her staff upwards with
    her staff's hook pointing at 45 degrees, parallel with her body.
    
    :Follow-through:
     --------------
    
      After spinning around in a circle, Lahkesis will swing the staff's hook in
    a circular arc downwards -- similar to a bowling motion.  When her staff's
    hook points at the ground, there will be three green energy blasts formed on
    the surface of the arena.  As Lahkesis does the upswing, she'll direct the
    three energy blasts at Kratos.  The three energy blasts make their way to
    Kratos, as shown below.  The dashes and hyphens represent the paths of the
                                 energy blasts.
               /
    Staff hook --    Kratos
               \                 There will be two waves of these triple energy
                                 blasts.  These triple energy blasts go along
                                 the ground.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Reverse only) !!!
    
      This attack is blockable.  But you have to block the energy blast just as
    it's about to hit Kratos.  You CANNOT block BEFORE the energy blast reaches
    Kratos, otherwise Kratos will sustain damage.
    
      You can roll out of the way, if you want.
    
                                 _____________________
    
                                 -- BOOMERANG STAFF --
                                 _____________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used at any range.  This attack can be done after Lahkesis
    creates a GREEN ENERGY MINE.
    
    :Warning sign animation:
     ----------------------
    
      Lahkesis will do two twists in the air away from Kratos.  She will then
    lean back slightly and draw the staff behind her horizontally.
    
    :Follow-through:
     --------------
    
      After leaning back and drawing the staff behind her, she will fling her
    staff horizontally, near her shoulder height.  The staff will travel across
    the arena horizontally, spinning in circles.  After it travels across the
    arena, the staff will make a horizontal return trip, still spinning.  While
    it travels both ways, the staff will emit three green energy blasts,
    vertically downward.  After making a round trip across the arena, the staff
    will return to Lahkesis.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Reverse) !!!
    
      When you see the staff leave Lahkesis's hand, block the attack.  Or you can
    block an energy blast just as it's about to hit Kratos.  Or, you can roll out
    of the way.
    
                                    ______________
    
                                    -- DIVEBOMB --
                                    ______________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used from close- to mid-range.  This attack can be done
    after Lahkesis creates a GREEN ENERGY MINE.
    
    :Warning sign animation:
     ----------------------
    
      Lahkesis will twirl vertically into the air, a little higher than the
    grappling points.
    
    :Follow-through:
     --------------
    
      After Lahkesis reaches her maximum height, she'll tilt her whole body
    downward.  Leading with her shoulder, Lahkesis will plummet vertically and
    slam the ground.  The impact creates a circular shockwave.  The shockwave
    only does damage at the instant when Lahkesis makes contact with the ground.
    The shockwave will persist for a second while Lahkesis straightens up; it
    does no damage during this time.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      When you see her twirl vertically into the air, make use of a grappling
    point.  If you want to take the risk, roll out of the way.  I'd recommend
    the former (see WIDE GREEN ENERGY BEAM below).
    
                           _______________________________
    
                           -- AERIAL GREEN ENERGY BLAST --
                           _______________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used at any range.  Lahkesis uses this attack after/while
    Atropos is using her WIDE GREEN ENERGY BEAM attack (see below).
    
    :Warning sign animation:
     ----------------------
    
      Lahkesis will swing her staff across her body and upwards in a semi-circle.
    Her staff's hook will be pointing straight up.  She can aim the energy blasts
    at the level of the grappling points, if Kratos is up there.
    
    :Follow-through:
     --------------
    
      After swinging her staff in a semi-circle, Lahkesis will swing the staff's
    hook vertically (downward), pointing the tip at Kratos -- similar to a tennis
    overhead slam.  A green energy blast will be flung at Kratos from the tip.
    After emitting the green energy blast, Lahkesis will continue her swing 
    across her body.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Reverse only) !!!
    
      This attack is blockable.  But you have to block the energy blast just as
    it's about to hit Kratos.  You CANNOT block BEFORE the energy blast reaches
    Kratos, otherwise Kratos will sustain damage.
    
      You can roll out of the way, if you want.
    
      If you're using a grappling point, jump to another one or onto the ground.
    
                         __________________________________
    
                         -- CIRCULAR GREEN ENERGY SHIELD --
                         __________________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is close to Lahkesis.  It is usually used
    as a parry after Kratos lands a few hits while she is not stunned.
    
    :Warning sign animation:
     ----------------------
    
      Lahkesis will twirl her staff vertically twice to her right, then she will
    raise it in front of her body, and turn it upside down.
    
    :Follow-through:
     --------------
    
      After she raises her staff and turns it upside down, she will slam the
    staff's hook into the ground.  The impact with the ground creates a circular
    shockwave shield made up of green energy.  The circular shield is as tall as
    (or perhaps is a little taller than) Lahkesis.  The shield looks like it is
    supported by five short pillars of green energy.  After creating the shield,
    Lahkesis will turn the staff right side up and return to her default stance.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      When you see Lahkesis raise her staff vertically, roll out of range.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
                   KNOW THY ENEMY:  Atropos has only two attacks:
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                      (ATLK-ATTK)
    
                               ________________________
    
                               -- GREEN ENERGY BLAST --
                               ________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used at any range.  This is her primary attack.
    
    :Warning sign animation:
     ----------------------
    
      Atropos will release the mirror frame with her left hand, and raise her arm
    above her head.
    
    :Follow-through:
     --------------
    
      After raising her arm, Atropos will make a downward arc with her left hand
    like a left handed pitcher in baseball.  This time around, her green energy
    blast is about as fast as Lahkesis's.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Reverse only) !!!
    
      This attack is blockable.  But you have to block the energy blast just as
    it's about to hit Kratos.  You CANNOT block BEFORE the energy blast reaches
    Kratos, otherwise Kratos will sustain damage.
    
      You can roll out of the way, if you want.
    
                             ____________________________
    
                             -- WIDE GREEN ENERGY BEAM --
                             ____________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used at any range.
    
    :Warning sign animation:
     ----------------------
    
      Atropos will release the mirror frame with both of her hands, and raise
    them above her head.
    
      To get out of the way, Lahkesis will twirl herself high in the air, and
    position herself near her sister.  It looks similar to her DIVEBOMB attack
    warning sign animation, especially since she will levitate to the same
    maximum height (above the grappling points).
    
    :Follow-through:
     --------------
    
      After raising both her hands, Atropos will lower both of her hands and will
    position her arms horizontally.  There will be a wide beam of concentrated
    green energy.  Atropos will sweep this beam across the arena, from her left
    to her right.  So, if she emerges out of the western mirror, the beam will go
    from north to south; if she emerges out of the eastern mirror, the beam will
    go from south to north.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
        When you see Lahkesis twirl upwards, make use of the closest grappling
    point.  Be prepared to jump from grappling point to grappling point because
    Lahkesis will use the AERIAL GREEN ENERGY BLAST attack while Kratos is
    avoiding the energy beam.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    S T R A T E G Y (to take out Atropos only)
    (ATLK-STRT)
    
    This Boss Battle against the two Fates Sisters is all about Argo's Revenge.
    You can use Argo's Revenge on all of the Sisters' projectile attacks.  As
    before, you can fling the deflected GREEN ENERGY BLAST back and forth between
    Kratos and Lahkesis.  However, Atropos will not deflect the energy blast, and
    will just take the punishment.
    
    This is probably not the kind of threesome Kratos imagined having with two
    sisters.  But, it doesn't mean Kratos can't start the fight off with a bang
    (again).
    
    Use Cronos's Rage near Lahkesis.  There will be a mini-cutscene showing
    Atropos's entrance.  Keep an eye on Atropos's hands, but make sure to focus
    mainly on Lahkesis.
    
    Remember, when Lahkesis twirls upward into the air, make use of the nearest
    grappling point.  It is likely that she'll use her DIVEBOMB attack, but a
    similar warning sign animation is used when Atropos is about to use her WIDE
    GREEN ENERGY BEAM attack.  If it's the latter case, Lahkesis will twirl
    vertically near Atropos.  Allow Atropos to do her thing, while Kratos jumps
    from grappling point to grappling point, evading Lahkesis's GREEN ENERGY
    BLAST attacks.
    
    When Lahkesis is near Atropos's mirror, use Cronos's Rage to get some quick
    hits on the two Sisters.  This also guarantees some one-on-one alone time
    with Lahkesis.  Get close to her and use (S)(S)(T), then get ready for her
    parry.  After blocking or using Argo's Reverse, use Cronos's Rage again
    and use (S)(S)(T).
    
    Again, be sure to make use of Argo's Revenge when she does her GREEN ENERGY
    BLAST attacks, because after she gets hit directly, Lahkesis will get dazed
    and flop onto the ground, yielding some green and blue orbs.  While she's
    helpless, go up to her and use (T)(T)(T) or a L1 combo.  You can activate
    Rage of the Titans if you want.
    
    After Lahkesis flops to the ground enough times, she will kneel on the arena,
    trying to gather her wits.  During this time, the green stone in her helmet
    will shine and glow like the ones that the Fates Statues hold up in their
    hands.  This is your cue to slow down time.  Don't worry, this won't
    instigate a GREEN ENERGY BLAST from Lahkesis.  This will really slow down
    time.  Now Kratos can give Atropos the attention that she rightly deserves.
    
    While time has slowed down, quickly make your way over to the mirror that
    Atropos has emerged from.  Use (T)(T)(T) or aerial L1 combos a couple times
    for massive damage.  In slow motion, Atropos will fall flat on her face, onto
    the ground.  She will then retreat into the shimmering mirror.
    
    However, the mirror will no longer shimmer.  It will become like a glass cage
    and Atropos will visibly try to escape from the mirror.  Break the mirror for
    green and blue orbs.
    
    By around this time, Lahkesis will recover and cease the slowing of time.
    
    Repeat the above strategy until Lahkesis kneels on the arena again.  Slow
    down time, then take care of Atropos and break the mirror.
    
    That's one Sister of Fate down.  Time to take on the other one.
    
    Lahkesis will not like Atropos being taken out of action.  Lahkesis usually
    attacks Kratos with the TRIPLE UPPERCUT a couple times.  She will then try
    to put as much distance between Kratos and herself by doing a  couple twists
    to the north.  This marks the next stage of this battle.
    
    *****************************************************************************
    
    Although this Boss Battle is continuous, I decided to divide it into halves.
    The first half has both Sisters of Fate.  The second half has Lahkesis, by
    herself.  Again.  Hence the "PART TWO."
    
    _____________________________________________________________________________
    *****************************************************************************
    *                                                                           *
    *                    BOSS BATTLE:  LAHKESIS -- PART TWO                     *
    *                                                                           *
    *****************************************************************************
                                                                      (BBAT-LAK2)
    
    After taking Atropos out of the equation, the battle will just be between
    Kratos and Lahkesis.  Lahkesis will seek refuge to the north, in front of
    the shimmering mirror.  This is her default location.
    
    She will hold her staff in her right hand, with the staff's hook pointing at
    the ground.  This is her default position.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
                 KNOW THY ENEMY:  Lahkesis has the following attacks:
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                      (LAK2-ATTK)
    
                               ________________________
    
                               -- GREEN ENERGY BLAST --
                               ________________________
    
    
    :Timing/Distance:
     ---------------
    
      This is one of her primary attacks.  This attack can be instigated by
    slowing down time.
    
    :Warning sign animation:
     ----------------------
    
      Lahkesis will swing her staff across her body and upwards in a semi-circle.
    Her staff's hook will be pointing straight up.
    
    :Follow-through:
     --------------
    
      After swinging her staff in a semi-circle, Lahkesis will swing the staff's
    hook vertically downward, pointing the tip at Kratos -- similar to a tennis
    overhead slam.  A green energy blast will be flung at Kratos from the tip.
    After emitting the green energy blast, Lahkesis will continue her swing 
    across her body.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Reverse only) !!!
    
      This attack is blockable.  But you have to block the energy blast just as
    it's about to hit Kratos.  You CANNOT block BEFORE the energy blast reaches
    Kratos, otherwise Kratos will sustain damage.
    
      You can roll out of the way, if you want.
    
                         ____________________________________
    
                         -- DUAL TRIPLE GREEN ENERGY BLAST --
                         ____________________________________
    
    
    :Timing/Distance:
     ---------------
    
      This is one of her primary attacks.
    
    :Warning sign animation:
     ----------------------
    
      Lahkesis will lean at a 45 degree angle with her staff parallel with her
    body.  Her staff's hook will be pointing to the north.
    
    :Follow-through:
     --------------
    
      After leaning back, Lahkesis will swing the staff's hook in a circular arc
    downwards -- similar to a bowling motion.  When her staff's hook points at
    the ground, there will be three green energy blasts formed on the surface of
    the arena.  As Lahkesis does the upswing, she'll direct the three energy
    blasts at Kratos.  The three energy blasts make their way to Kratos, as shown
                                 below.  The dashes and hyphens represent the
               /                 paths of the energy blasts.
    Staff hook --    Kratos
    (NORTH)    \     (SOUTH)     There will be two waves of these triple energy
                                 blasts.  These triple energy blasts go along
                                 the ground, from north to south.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Reverse only) !!!
    
      This attack is blockable.  But you have to block the energy blast just as
    it's about to hit Kratos.  You CANNOT block BEFORE the energy blast reaches
    Kratos, otherwise Kratos will sustain damage.
    
      You can roll out of the way, if you want.
    
                         __________________________________
    
                         -- CIRCULAR GREEN ENERGY SHIELD --
                         __________________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used when Kratos is close to Lahkesis.  It is usually used
    as a parry after Kratos lands a few hits while she is not stunned.
    
    :Warning sign animation:
     ----------------------
    
      Lahkesis will twirl her staff vertically twice to her right, then she will
    raise it in front of her body, and turn it upside down.
    
    :Follow-through:
     --------------
    
      After she raises her staff and turns it upside down, she will slam the
    staff's hook into the ground.  The impact with the ground creates a circular
    shockwave shield made up of green energy.  The circular shield is as tall as
    (or perhaps is a little taller than) Lahkesis.  The shield looks like it is
    supported by five short pillars of green energy.  After creating the shield,
    Lahkesis will turn the staff right side up and return to her default stance.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      When you see Lahkesis twirl her staff vertically, roll out of range.
    
                _____________________________________________________
    
                -- CIRCULAR GREEN ENERGY SHIELD AND MOVING COLUMNS --
                _____________________________________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used at any range, but usually from mid- to long-range.
    
    :Warning sign animation:
     ----------------------
    
      Lahkesis will toss her staff vertically above her head, with the staff's
    hook at the top.
    
    :Follow-through:
     --------------
    
      After she raises her staff above her head, a circular shockwave shield will
    be made up of green energy.  At first, it looks similar to the CIRCULAR GREEN
    ENERGY SHIELD attack since there are five short pillars of energy.  However,
    the pillars will begin getting taller, until they span the height of the
    arena.  They will move across the arena from north to south.  After creating
    the initial shield, Lahkesis will return to her default stance.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      When you see Lahkesis toss her staff vertically above her head, make use
    of the closest grappling point.  There are certain safe spots on the arena
    floor, but the margin for error is extremely small.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    S T R A T E G Y
    (LAK2-STRT)
    
    After watching Lahkesis make her way to the north, follow her and make use of
    Cronos's Rage.  Create as many lightning orbs as you can, then get away from
    her.  She will likely use the CIRCULAR GREEN ENERGY SHIELD.  Or she may opt
    for the CIRCULAR GREEN ENERGY SHIELD AND MOVING COLUMNS attack.  If the
    latter is used, make use of a grappling point, since the walls of the arena
    aren't in the line of fire of the moving columns.
    
    As before, you can use Argo's Reverse on all of her projectile attacks.  You
    can fling the deflected GREEN ENERGY BLAST back and forth between Kratos and
    Lahkesis until one of them messes up the timing and gets hit by the
    projectile.
    
    Get close to her and use (S)(S)(T) or an L1 combo, then get ready for her
    parry.  After blocking or using Argo's Reverse, use Cronos's Rage again and
    use (S)(S)(T) or an L1 combo.  You can activate Rage of the Titans if you
    want and chain some devastating combos. 
    
    This time around, she will only flop to the ground once, after taking a lot
    of punishment.
    
    After damaging Lahkesis enough, she'll flop down in front of the northern
    mirror, and a (O) will appear above her head.  Press (O) for the mini-game.
    There will be four face button presses.  After the initial (O) press, Kratos
    will step on her shoulder and pick up her staff.  After the first button
    press, Kratos will stab Lahkesis in the buttock with the staff's hook.  He
    will then twirl around and toss her behind him.  Atropos will appear from
    the northern mirror and attempt to grab Kratos while Lahkesis recovers from
    her pain in her ass.  After the second button press, Kratos will make use of
    a grappling point to dodge Atropos's lame attack.  As Kratos makes use of the
    grappling point, Lahkesis will charge to the north with her staff.  Since
    Kratos got out of the way, Atropos will get the staff's hook in her face,
    knocking her back into the mirror.  After the third button press, Kratos will
    swing back to the north, at Lahkesis.  After the fourth button press, Kratos
    will stab Lahkesis in the forehead and push her into the mirror.
    
    *****************************************************************************
    
    Awwww.  Isn't that cute?  The two Sisters want out.  How unfortunate.  Break
    the mirror (don't worry about bad luck coming in seven years.... it'll come
    sooner).  Head to the north, into the Inner Sanctum.
    
                                  ================
    ||============================|| SAVE ALTAR ||=============================||
                                  ================
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                              I N N E R                              ||}
    -----                                                                   -----
     {||                            S A N C T U M                            |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-ISTM)
    
    When you get into the Inner Sanctum, jump into the water on the left side.
    In the middle of the eastern wall, under the Save Altar, is a Red orb chest.
    [If you missed one, this chest will have a {GORGON EYE}.]
    
    Go into the water on the right side, and find another Red orb chest in the
    middle of the western wall.  [If you missed one, this chest will have a
    {PHOENIX FEATHER}.]
    
    North of the Save Altar is a scalable wall.  If you want, you can head along
    the circular hallway and check out the three murals.
    
    After climbing the scalable wall, make the transition to the ceiling.  Go
    along the ceiling to the north -- it doesn't matter if you go clockwise or
    counter-clockwise.  As you make your way north, you'll see Red orb chests
    on ledges.  However, you can't access these ledges from the ceiling.  You can
    access the northern ledge, though.
    
    To get to the Red orb chests to the northwest, you have to have a running
    start from the northern ledge in the direction of the chests.  Near the edge
    of the ledge, while running, make sure to double jump and glide to the
    northwest ledge with the Red orb chests.  Kratos will grab the ledge.  Pull
    yourself up then open the chests.  [This is your last chance; if you missed
    one, the chest on the right will have a {GORGON EYE}.]
    
    Have a running start and double jump and glide back to the northern ledge.
    
    To get to the Red orb chests to the northeast, you have to have a running
    start from the northern ledge in the direction of the chests.  Near the edge
    of the ledge, while running, make sure to double jump and glide to the
    northeast ledge with the Red orb chests.  Kratos will grab the ledge.  Pull
    yourself up then open the chests.  [This is your last chance; if you missed
    one, the chest on the right will have a {PHOENIX FEATHER}.]
    
    Have a running start and double jump and glide back to the northern ledge.
    After landing, head to the north.  You'll come to a dead end with a view of
    the third Fates Sister, Clotho.  Near the dead end, on the right side, the
    wall is made up of cracked stone.  Break the stone down and head through the
    opening.
    
    Head to the east ..... to your doom!  MUAHAHAHAHAHAHA!
    
    
    Just kidding.
    
    This next part can be a real pain in the ass, though.  But I'll be here to
    help guide you through it.  ;D
    
    Make note of the (vertical) white lines in the pavement which divide the path
    into rectangular segments.  These white lines show where mini-force-fields
    will become activated.  These special force-fields will activate and
    deactivate at certain intervals.  Like regular force-fields, they do no
    damage to Kratos.
    
    _____________________________________________________________________________
    *****************************************************************************
    *                                                                           *
    *                               ENDURANCE RUN                               *
    *                                                                           *
    *****************************************************************************
                                                                      (WLKT-ENDR)
    
    Here are some general tips for this Endurance Run:
    
    -- Divide and conquer.  Keep moving and separate enemies so you won't get
       overwhelmed.
    -- Block all attacks and make use of Argo's Reverse/Revenge as much as
       possible.
    -- Be patient and attack when there are openings.
    -- Make use of the (O) mini-games as much as possible.
    -- Remember to grab and throw enemies at others.
    -- Use a Launcher, preferably L1 + (X), then do aerial grabs repeatedly.
    -- If Kratos is separated from the enemies by a mini-force-field, use an
       attack with a shockwave, like roll + (T), or the Barbarian King's
       Hammer L1 + (T) attack.  The shockwave will go under the force-field.
       The plume of either (S)(S)(T), (T)(T)(T), or (T)(T)(S)(S)(S)(T) will
       also transfer damage across the mini-force-field.
    -- If you get surrounded by enemies, make use of Cronos's Rage, Atlas Quake,
       or you double jump and glide to safety (except for the THIRD GROUP).
    
    As soon as you go into the middle of the fourth rectangular segment, there
    will be a force-field activated blocking the pathway to the west.  This
    force-field will not be deactivated until the Endurance Run is finished.
    
    As the name implies, you'll have to go through the whole Run in one go.
    THERE ARE NO CHECKPOINTS (NONE!) in the middle of the Run.
    
    Ready?  Let's go.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    FIRST GROUP
    -----------
    Three Cursed Legionnaires (three waves) and two Fates Juggernauts (plus one)
    The pathway will be separated into three segments (two mini-force-fields).
    
    S T R A T E G Y
    (GRP1-STRT)
    
    As soon as you get to the middle of the fourth rectangular segment, three
    Cursed Legionnaires will drop from above.  Get close to the nearest Cursed
    Legionnaire, do the Launcher and do repeated aerial grabs.  If you want, you
    can do the aerial L1 + (O) combo.  If you have more than one Legionnaire
    launched, do aerial L1 + (S) combos.  By this time, the Fates Juggernauts
    likely will have joined the Legionnaires.  Head to the west to divide the
    group.
    
    For the Fates Juggernauts, activate Rage of the Titans and tap (S) repeatedly
    to wear down their armor and take out surrounding Cursed Legionnaires.  Try
    to land as many hits with Rage on BOTH Fates Juggernauts as possible.  Once
    the Juggernauts have a (O) above their heads, press (O) to receive green, red
    and gold orbs (which will partially refill the Rage of the Titans meter).
    After the two Juggernauts are taken care of, another one will spawn.
    
    Keep moving and rolling to separate the Juggernaut from the Legionnaires.
    Use aerial combos on the Cursed Legionnaires as long as the Fates Juggernaut
    is not nearby.  If you want, you can take on the Juggernaut by blocking (and
    using Argo's Revenge), using (S)(S), then block again.  This is a bit slow,
    so, you can use the Rage of the Titans to speed things up.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    SECOND GROUP
    ------------
    Three Cursed Legionnaires and three Fates Sentries (one wave each)
    There is only one segment.
    
    S T R A T E G Y
    (GRP2-STRT)
    
    Grab and throw the Fates Sentries at the Cursed Legionnaires.  After the
    Sentries are destroyed, take on the Cursed Legionnaires.  The Launcher and
    aerial grab/L1 combos work well.  When you see the (O) above the Cursed
    Legionnaires' heads, press (O) to grab them, then repeatedly press (O) to
    punch them repeatedly (and stab them).  With each punch, the Legionnaire will
    yield a gold orb, which refills the Rage of the Titans meter.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Green and Blue orb chests are available, if needed.  Depending on which meter
    is lower, open the appropriate chest while the Gorgon Queens and Sirens are
    spawning, or you can save it for after this group or the next one.
    
    THIRD GROUP
    -----------
    Two Sirens and two Gorgon Queens (two waves each)
    The pathway will be separated into two segments (one mini-force-field).
    
    S T R A T E G Y
    (GRP3-STRT)
    
    Do NOT jump.  At all.  Otherwise, Kratos will likely get turned to stone in
    the air and die.
    
    Focus on the Gorgon Queens, but keep an eye out for the Siren projectiles and
    electrical mines.  Use Argo's Reverse for the projectiles and block all of
    the Gorgon Queen's attacks.  
    
    Use the modified Argo's Revenge to deflect the gorgon stare.  The Sirens are
    easily broken with (S)(S)(T).  The Gorgon Queens are a bit harder, so switch
    to the Barbarian King's Hammer.  (If your secondary weapon is the Spear of
    Destiny, then press START, then (O) to switch secondary weapons.)  After the
    Gorgon Queens get turned to stone, use the L1 + (T) attack with the Hammer.
    You will only have time to break one stone Gorgon.
    
    Breaking all enemies while they're stone will yield red orbs.  If you want,
    you can take on the enemies without having them turned to stone, but this way
    is slow.  Block, use (S)(S) for quick hits, roll away from gorgon stares and
    repeat.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    A Gold/Blue combination orb chest is available, if needed.  (If you did as I
    suggested for the FIRST GROUP, you should have a pretty full Rage meter.  I'd
    recommend saving this chest for later.)
    
    FOURTH GROUP
    ------------
    Six Cursed Legionnaires (one wave)
    There is only one segment.
    
    S T R A T E G Y
    (GRP4-STRT)
    
    The easiest way to deal with these guys is to make three lightning orbs of
    Cronos's Rage, then do L1 + (S) combos while spreading the hits.  Or, when
    it's safe, use the Launcher then use the aerial L1 combos.  I'd recommend
    saving the Rage of the Titans meter and magic.  When you see the (O) above
    the Cursed Legionnaires' heads, press (O) to grab them, then repeatedly
    press (O) to punch them repeatedly (and stab them).  With each punch, the
    Legionnaire will yield a gold orb, which refills the Rage of the Titans
    meter.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    FIFTH GROUP
    -----------
    Two Satyrs (two waves) and two Hades Minotaurs (plus one)
    The pathway will be separated into three segments (two mini-force-fields).
    
    S T R A T E G Y
    (GRP5-STRT)
    
    FUN!  When you see the first Satyr spawn, head to the west immediately.  The
    Satyr will give chase and probably catch up to Kratos by the time Kratos gets
    to the western segment.  By this time, mini-force-fields will be activated.
    Hopefully, it's just Kratos and the Satyr.  Use the (O) tug-of-war mini-game
    then follow up with (T)(T)(T).  Repeat before the mini-force-field
    deactivates.
    
    When the rest of the group catch up, make three lightning orbs of Cronos's
    Rage while the enemies are nearby.  While the Satyrs are being bounced, use
    (S)(S)(T) on them.  Then try to divide the group and isolate a sole Satyr and
    repeat the above.  If you want, you can use Atlas Quake instead of Cronos's
    Rage.  When you run out of magic, you can activate Rage of the Titans (I'd
    recommend doing so only if the Gold/Blue combination chest hasn't been opened
    yet).
    
    Do the (O) mini-game for the Hades Minotaurs since they yield green, red,
    and blue orbs.  If a Satyr is the last enemy, do the (O) tug-of-war until the
    finishing move to receive gold, green and red orbs.
    
    After dealing with this group, head back to the west and open the chest(s)
    from before.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    SIXTH GROUP
    ------------
    Three Cursed Legionnaires and three Fates Sentries (one wave each)
    There is only one segment.
    
    S T R A T E G Y
    (GRP6-STRT)
    
    As before, grab and throw the Fates Sentries at the Cursed Legionnaires.
    After the Sentries are destroyed, take on the Cursed Legionnaires.  The
    Launcher and aerial grab/L1 combos work well.  When you see the (O) above the
    Cursed Legionnaires' heads, press (O) to grab them, then repeatedly press (O)
    to punch them repeatedly (and stab them).  With each punch, the Legionnaire
    will yield a gold orb, which refills the Rage of the Titans meter.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    SEVENTH GROUP
    -------------
    
    Two Cursed Legionnaires (four waves), two Fates Sentries (four waves) and two
    Cyclops Brutes (plus one)
    The pathway will be separated into three segments (two mini-force-fields).
    
    S T R A T E G Y
    (GRP7-STRT)
    
    Last group!!!  Almost done!  But what a doozy.
    
    The eastern segment has the largest area.  Since this has the most space to
    maneuver, try to face the Cyclops Brutes here.
    
    Remember to separate the enemies.  At first, you will come across the Cursed
    Legionnaires and Fates Sentries.  So, grab and throw the Sentries at the
    others.  A mini-force-field will usually activate and separate the Brutes
    so, finish off the Legionnaires and Sentries as before.  Once the Brutes can
    get past the mini-force-field, roll to the east/west and put as much distance
    between Kratos and the enemies.  Spam Cronos's Rage or Atlas Quake for the
    smaller enemies to stall.  Repeat the process until the Cyclops Brutes are
    the only enemies remaining.
    
    Once it's just Kratos and the Brutes, make use of the Rage of the Titans and
    try to land as many hits on BOTH as you can.  After the Rage runs out, stay
    on the defensive.  Roll, use (S)(S), roll (or block) and repeat.
    
    Do the (O) mini-game for the Cyclops Brutes since they yield green and red
    orbs.
    
    *****************************************************************************
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                     B E F O R E        T H E                        ||}
    -----                                                                   -----
     {||                               L O O M                               |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-B4LM)
    
    Phew.  Wasn't that fun?
    
    There are green and blue orb chests on the eastern wall.  If you didn't open
    the chests to the west, you can backtrack to open them.
    
                                  ================
    ||============================|| SAVE ALTAR ||=============================||
                                  ================
    
    To the east of the Save Altar is a large metallic door with a likeness of
    Clotho during skinnier times.  The hands are clasping a rod that looks like
    rebar.
    
    Use (T)(T)(T) on the left hand.  It will retract.  Press R1 left of where the
    hand was to turn the latch.  Then attack the right hand and press R1 again.
    Kratos will turn a gear to get the rebar out of the way.  Open the door.
    
    Watch the mini-cutscene.  Welcome to the Loom Chamber.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                                T H E                                ||}
    -----                                                                   -----
     {||                     L O O M       C H A M B E R                     |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-LMCH)
    
    Head to the northwest.  Wait for the axe-like pendulum to swing to one side.
    When it swings by, head forward.  Repeat for the second axe pendulum.
    
    After going across the span, head to the west.  Don't go up the stairs.  The
    rim of the Loom Chamber platform is to the south of the stairs.  Head along
    the rim to the northwest.  Once Kratos is even with the case of stairs, stop
    and attack the flailing hand with (S)(S)(T) a couple times.  When it shivers,
    head to the northwest and turn the crank clockwise once.  While you do this,
    Clotho will regain strength in her hand.  After the mini-cutscene, attack the
    hand again to get by safely.  
    
    Double jump to get to the top of the stairs.  Double jump and glide to the
    platform with the Green orb chest.  Double jump to hang from the ceiling or
    go up the scalable wall to the left of the platform.
    
    Head to the east (counter-clockwise) along the ceiling.  Once you get near
    the platform at the eastern end, Clotho will grab Kratos.  Wag the left
    analog stick to get free and punish Clotho for being annoying.  Kratos will
    return to hanging from the ceiling.  Continue counter-clockwise, then attack
    the two sets of twine binding the platform's gate.
    
    Drop from the ceiling and turn the crank counter-clockwise once and watch the
    mini-cutscene.  Double jump to get to the top of the stairs, then double jump
    and glide to the platform with the Gold/Blue combination chest.  There is a
    large rope dangling from above.  Go up the chain and watch the mini-cutscene.
    
    &---------------------------------------------------------------------------&
    |                         Hand Incapacitating PUZZLE                        |
    &---------------------------------------------------------------------------&
    |                                                                (PZZL-HINC)|
    |                                                                           |
    | After going up the chain and getting on this level, head to the east to   |
    | find a flailing hand.  Attack it as before then roll to the east to a     |
    | lever.  Pull the lever to open a booby-trap.  Inside the chamber of the   |
    | booby-trap is a Red orb chest.  Stun the hand to gain access.             |
    |                                                                           |
    | After opening the chest, jump out of the chamber, then stun the hand      |
    | again (if needed).  Go to the east and pull the lever again.  Once the    |
    | lever is pulled, Kratos cannot access that chamber anymore.               |
    |                                                                           |
    | On the rim of the chamber is a gadget with a handle.  It is located next  |
    | to the chamber where the first booby-trap is.  At the base of the gadget, |
    | there is a shining blue gem.  These gems glow blue when the gadget is     |
    | near, and they act as stopping points.                                    |
    |                                                                           |
    | Drag the gadget's handle to the east (counter-clockwise).  Stop when you  |
    | get to the gem, which should shine blue.  Place the gadget at the         |
    | stopping point.  There is a flailing hand to the east.  Between the hand  |
    | and the gadget, there is a chain above Kratos.  Make note of this chain.  |
    |                                                                           |
    | Attack the flailing hand to the east.  Once it's stunned, quickly make    |
    | your way west to the chain.  Jump to get hold of it.  Go up the chain,    |
    | then double jump onto the platform.  Pull the lever and watch as another  |
    | of Clotho's hands gets incapacitated.                                     |
    |                                                                           |
    | Head back to the gadget.  Drag it to the east until it gets to another    |
    | stopping point.  Attack the nearby flailing hand.  Go back to the gadget  |
    | and drag it further east.  You'll pass a stopping point next to the       |
    | stunned hand.  Keep dragging to the east to next one.                     |
    |                                                                           |
    | Once at the stopping point, stand on the circle underneath the gadget.    |
    | A cylinder of the gadget will go up into carved hands (another part of    |
    | the gadget) as shown in the mini-cutscene.                                |
    |                                                                           |
    | By this time, the hand won't be stunned anymore.  Go ahead and stun it    |
    | again.  Then drag the gadget to the west to the stopping point we skipped |
    | earlier.                                                                  |
    |                                                                           |
    | Wait for the hand to start flailing.  Once it starts to flail, attack it  |
    | once more to stun it.  However, with the gadget there, Clotho's hand will |
    | get caught in the blade, as shown in the mini-cutscene.                   |
    &---------------------------------------------------------------------------&
    
    Climb up the chain of the gadget's blade.  Double jump onto the platform and
    pull the lever.
    
    _____________________________________________________________________________
    *****************************************************************************
    *                                                                           *
    *                           BOSS BATTLE:  CLOTHO                            *
    *                                                                           *
    *****************************************************************************
                                                                      (BBAT-CLTH)
    
    The battle takes place on a semi-circular arena.  Clotho is in the middle
    of the arena.  Behind her, on both sides are Fates Statues.  Next to the
    Fates Statues are arches blocked by force-fields.
    
    Since the area is semi-circular, I'm going to designate positions like on a
    clock.  At 5:00 and 7:00 are two levers.  When Clotho is stunned, you can
    pull these levers to pull up corpses.  Destroy the corpses, or let Clotho do
    it, to get some green orbs.  At roughly 4:00, there is a vertical metallic
    bar with a handle.  At the top of the metallic bar, there is twine binding
    the bar to a circular metal framework.
    
    Clotho will be in the middle of the arena with her hands held horizontally,
    just above the floor of the arena.  This is her default position.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
                 KNOW THY ENEMY:  Clotho has the following attacks:
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                      (CLTH-ATTK)
    
                                _____________________
    
                                -- ONE HANDED SLAM --
                                _____________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used by either hand.  Clotho uses this attack with her left
    hand when Kratos is standing between 4:00 and 5:00.  Clotho uses this attack
    with her right hand when Kratos is standing between 7:00 and 8:00.  There is
    some overlap of the area triggering this attack and the ONE HANDED PUNCH (see
    below).
    
    
    :Warning sign animation:
     ----------------------
    
      Clotho will raise her hand above her head.
    
    :Follow-through:
     --------------
    
      After raising her hand above her head, Clotho will slam her fist
    vertically.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Revenge) !!!
    
      When you see the warning sign animation, block the attack.  You can roll
    out of the way, if you want.  Or, you can use Argo's Revenge.
    
                                ______________________
    
                                -- ONE HANDED PUNCH --
                                ______________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used by either hand.  Clotho uses this attack with her left
    hand when Kratos is standing between 5:00 and 6:00.  Clotho uses this attack
    with her right hand when Kratos is standing between 6:00 and 7:00.  There is
    some overlap of the area triggering this attack and the ONE HANDED SLAM.
    
    :Warning sign animation:
     ----------------------
    
      Clotho will draw her arm behind her, and bring her fist to about face
    level.
    
    :Follow-through:
     --------------
    
      After drawing her fist back, Clotho will punch the floor diagonally.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Revenge) !!!
    
      When you see the warning sign animation, block the attack.  You can roll
    out of the way, if you want.  Or, you can use Argo's Revenge.
    
                          ________________________________
    
                          -- ONE HANDED SLAM AND DRAG --
                          ________________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used by either hand.  Clotho uses this attack with her left
    hand when Kratos is standing between 3:00 and 5:00.  Clotho uses this attack
    with her right hand when Kratos is standing between 8:00 and 9:00.
    
    :Warning sign animation:
     ----------------------
    
      Clotho will raise her arm horizontally with her elbow bent.  Her hand will
    be in front of her face.
    
    :Follow-through:
     --------------
    
      After raising her arm horizontally, Clotho will extend her arm and slam her
    fist into the wall at either 3:00 or 9:00.  Then she will drag her arm along
    and across the floor, back to 6:00 (in front of her body).
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      The slam isn't anything to worry about.  However, the dragging part of this
    attack can cause damage.  When you see the arm going across the floor, double
    jump over it.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    S T R A T E G Y
    (CLTH-STRT)
    
    When you start this Boss Battle, attack her left arm first (the one to the
    east).  To make things easier, stand right in front of her, between her
    breasts, and attack to the east.  This will stun her left arm.  Clotho will
    yield green and blue orbs every time her arms are stunned.
    
    Make your way to the east, then climb up the scalable wall.  Make the
    transition to the ceiling, then back to the vertical wall.
    
    To the right, there is twine binding a metallic vertical bar to the circular
    metal framework.  So, position Kratos to the left side of the wall and attack
    to the right using the (T) attack.  After a couple hits, the twine should
    break apart, freeing the vertical bar.  When it's safe, drop back down to the
    arena.
    
    If you take damage from Clotho, there are two levers that will raise corpses
    onto the platform.  These corpses can be destroyed by Kratos or Clotho for
    green orbs.  To safely pull the lever to the east (at 5:00), slow down time
    then attack Clotho's left arm.  Once it's stunned, pull the lever.  To safely
    pull the lever to the west (at 7:00), slow down time then attack Clotho's
    right arm.  You can only pull these levers once for green orb yielding
    corpses.
    
    Once you're all set, slow down time.  Attack Clotho's left arm again.  Once
    it's been stunned, go to the handle at the bottom of the vertical bar.  Drag
    it to the west (clockwise) two stopping points.  This will cause the vertical
    bar to be at 5:00.  The lever that was originally at 5:00 will be at 6:00.
    
    If you take damage from Clotho, there is only one lever at 7:00 that will 
    raise a green orb yielding corpse onto the platform.  To safely pull the
    lever, slow down time then attack Clotho's right arm.
    
    If you want, you can bring up more corpses.  However, you can only pull up
    one corpse from each lever position.  All you have to do is grab and drag the
    vertical bar's handle to any of the stopping points other than the position
    at 5:00.
    
    Once you're all set (and the vertical bar is back at 5:00), slow down time
    again.  Attack one arm to stun it.  Then, attack and stun the other arm.
    While both arms are stunned, pull the lever at 6:00.  This will draw up one
    of the axe-like pendulums from below.
    
    Once you bring the axe-like pendulum up, you CANNOT move the vertical bar to
    any other stopping points.  This means the you can't pull levers to bring up
    more corpses.
    
    Slow down time once more and stun both arms again.  Go near the middle of
    the axe-like pendulum, and grab one of the horizontal bars near the center of
    the axe.  Rotate the axe 90 degrees clockwise.
    
    Head to the south of the axe-like pendulum and press R1.  Draw the axe back
    with the left analog stick.
    
    Get ready for a mini-game.  There will be two face button presses and left
    analog stick rotating.
    
    Kratos will swing the axe-like pendulum back.  Clotho's left arm will no
    longer be stunned and will slam the ground near where Kratos was standing.
    Kratos will dodge the attack.  After the first button press, Kratos will
    hook his right Blade on the edge of the axe.  He will then jump to evade
    another of Clotho's attacks.  His jump will also draw the axe back to gain
    momentum.  He will land on Clotho's chest, above her left breast.  After the
    second button press, he'll jump across her body then behind her head.  Kratos
    will then latch both Blades onto the axe-like pendulum.  After rotating the
    left analog stick enough times, Kratos will pull the axe straight into
    Clotho's head.
    
    The force-fields will deactivate.
    
    *****************************************************************************
    
    Head through either archway, then go through the hallway that branches off of
    the circular passage.  Pull the lever to raise the elevator.
    
    The camera angle will shift.  Head to the north, into the water.  Go north,
    under the metal gate.  To the east, on a ledge is a Green orb chest.  Head to
    the west under another metal gate.  The camera angle will change again.
    Follow the pathway to the north after making the turn to the left.  After the
    camera shift, head to the right and listen to Gaia.
    
                                  ================
    ||============================|| SAVE ALTAR ||=============================||
                                  ================
    #~#~#~#~#~#~#~#~#~#~#~#~#~#~# THE LOOM  CHAMBER #~#~#~#~#~#~#~#~#~#~#~#~#~#~#
    
    Pull the lever in front of the mirror to raise spools of twine.
    
    Head back down the pathway to the south.  Drop into the water and go east
    then go south to the elevator.  Pull the lever to descend.  Head along the
    hallway and back in front of Clotho.
    
    Ten spools of twine.  If you pull the incorrect twine, the mirror will
    crack.
    
    Remember that lever at 6:00?  The spool to the immediate right (east) of the
    lever is the correct one.  Press R1 then mash (O).  Once you see Zeus in the
    mirror, stop mashing (O).
    
    You will have thirty (30) seconds to get back to the mirror.  So, as soon as
    you can, slow down time.  Next, head to the east, go through the archway,
    then go through the hallway branching off to the right.  Pull the lever.
    Doing so will cancel the slowing of time.
    
    Ride the elevator up, then head north into the water.  Once you're in the
    water, press (S) slightly to go underwater, go north then west.  Once clear
    of the second gate, press and hold (X) until Kratos is close to the surface.
    Jump out of the water, follow the pathway to the north, then east.  Jump
    into the mirror.
    
    Watch the cutscene.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|              T H E          S U M M I T          O F                ||}
    -----                                                                   -----
     {||                          S A C R I F I C E                          |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-SMSA)
    
    After enjoying the ride to the Summit of Sacrifice, get ready for combat
    against the king of the gods.  Kratos will wrestle the Blade of Olympus out
    of Zeus's hands.  Kratos will then land in the middle of the arena, while
    Zeus levitates to the side of the Summit.  Zeus will then assume a larger
    size.
    
    _____________________________________________________________________________
    *****************************************************************************
    *                                                                           *
    *                            BOSS BATTLE:  ZEUS                             *
    *                                                                           *
    *****************************************************************************
                                                                      (BBAT-ZEUS)
    
    The battle arena is a roughly circular henge.  To the east and west are some
    stone pillar ruins.  In the middle of the arena is a large OMEGA symbol.  To
    the north is a stone throne-like object.  It is placed in the middle of the
    base of the OMEGA symbol.  Zeus will tower over Kratos and the arena, to the
    north.
    
    Once the Boss Battle starts, Zeus will grasp the northern edge of the arena,
    on both sides.  There will be a large amount of electricity crackling between
    Zeus's hands.  When Zeus pulls his hands back, three Siren Widows will spawn.
    Three is the maximum number of Siren Widows at any time during this phase.
    
    Once the Siren Widows have spawned, Zeus will raise his hands just above the
    surface of the arena.  He will then blow a large gust of wind from the north,
    pushing Kratos and the Siren Widows to the south.
    
    Zeus will then hold his left hand in front of his body, with his fore-arm
    held at a diagonal.  Zeus's right arm will be by his side.  This is his
    default position for the FIRST PHASE.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
                   KNOW THY ENEMY:  Zeus has the following attacks:
    
                                 ### FIRST PHASE ###
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                      (ZEUS-APH1)
                             ___________________________
    
                             -- SINGLE LIGHTNING BOLT --
                             ___________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used at any range, although, it is usually used from mid-
    to long-range.  It is one of his primary attacks.
    
    :Warning sign animation:
     ----------------------
    
      Zeus will raise his right hand in a fist, near head level.  He will then
    charge up his attack.
    
    :Follow-through:
     --------------
    
      After raising his fist and creating a lightning bolt, Zeus will hurl it at
    the arena.  The lightning bolt will strike the arena, and create an invisible
    circular shockwave that does damage to Kratos (and any nearby Siren Widows).
    The two common targets of the arena are to the south(west) and the arena's
    center.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Reverse only) !!!
    
      This attack is blockable.  But it is EXTREMELY difficult to pull off.
    Kratos has to be in just the right part of the arena for him to use Argo's
    Reverse.  You have to block the lightning bolt just as it's about to hit
    Kratos.  You CANNOT block BEFORE the lightning bolt reaches Kratos, otherwise
    Kratos will sustain damage.
    
      The recommended defense would be to roll out of the way, when you see the
    warning sign animation.
    
                  ___________________________________________________
    
                  -- DOUBLE RIGHT HANDED STRIKE INTO EDGE OF ARENA --
                  ___________________________________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used throughout the FIRST PHASE.  It is one of his primary
    attacks.
    
    :Warning sign animation:
     ----------------------
    
      Zeus will laugh ("HA!"), raise both of his hands above his head, and look
    upwards.
    
    :Follow-through:
     --------------
    
      After looking upwards, Zeus will lower his hands, and almost look like he's
    going to revert to his default position.  Zeus will then draw his right arm
    back, while extending his left arm in front of, and across, his body.  After
    fully extending the left arm, Zeus will pivot and drive the right arm
    forward, while withdrawing the left arm.  Zeus will then punch the northern
    edge of the arena with his right fist twice, in succession.
    
      Upon making contact with the edge of the arena, the arena will quake and
    cause Kratos and the Siren Widows to sustain damage.  Kratos will get bounced
    into the air after the first strike, land bodily into the ground, only to get
    bounced back into the air after the second strike.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Revenge) !!!
    
      When you see Zeus raise his hands to the heavens, press and hold block
    until after the second strike.  Hopefully, a Siren Widow doesn't use her
    immobilizing yell before Zeus uses this attack.
    
      If you want to take the risk, you can use Argo's Revenge on any of the
    nearby Siren Widows.  Press L1 just as Zeus strikes the arena both times.
    Kratos should use the Golden Fleece against both of these attacks.
    Afterwards, press (S) to pound the Blades of Athena into the ground with
    concussive force and cause damage to the Siren Widows.  (If you mis-timed
    the second L1 press, Kratos will get bounced into the air).
    
                                _____________________
    
                                -- ONE HANDED SLAM --  
                                _____________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used after Kratos damages Zeus (as a result of doing the
    (O) mini-game for the Siren Widows or getting hit by an Argo's Reverse
    deflected LIGHTNING BOLT attack).
    
    :Warning sign animation:
     ----------------------
    
      Zeus's left hand will briefly drop below the horizon of the arena, while he
    rears his right arm back.
    
    and his head and right hand will
    rear back.  His right hand will then begin its curve downward.
    
    :Follow-through:
     --------------
    
      After gaining momentum by rearing his right arm back, Zeus will swing his
    arm downward in a vertical arc, slamming his right palm into the center of
    the arena.  When Zeus's palm makes contact with the ground, a yellow circular
    shockwave will be created, surrounding his hand.  The shockwave will not
    reach the curved part of the OMEGA symbol.
    
      If Zeus's hand is not attacked during this time, Zeus will drag his palm
    across the arena towards his body, to the north.
    
      If Zeus's hand is attacked during this time, Zeus will withdraw his hand
    upward in pain, then briefly set his palm down again, to the north, near the
    edge of the arena.  Afterwards, he'll revert to his default position.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      When you see the warning sign animation, roll away from the center of the
    arena to avoid the slam.  If you're not near the center of the arena, jump
    over the shockwave.  Once the palm is on the ground, roll up to it, then 
    attack.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    S T R A T E G Y
    (ZEUS-SPH1)
    
    This Boss Battle is all about evasion.  You have to evade the Siren Widow's
    attacks, in addition to Zeus's.  You are also forced to use the Blade of
    Olympus (unless it's a Bonus Playthrough).
    
    When you gain control of Kratos at the beginning of the battle, head to the
    northeast (or northwest), as close as you can get to Zeus's hand.  Then use
    (S)(S)(T) or the L1 + (T) attack as many times as possible while Zeus is
    summoning the Siren Widows.
    
    Zeus will then blow the three Widows and Kratos to the south.
    
    Go back to the northwest part of the arena.  The lightning bolts only hit the
    arena south of its center.
    
    Focus on the Siren Widows since they can tag-team and do immense amounts of
    damage.  However, also keep an eye out for Zeus's attacks.  When you see him
    get ready for his SINGLE LIGHTNING BOLT attack, roll to the north to avoid
    getting hit.
    
    Use (S)(S) or the L1 + (T) attack on the Siren Widows, then roll away from
    them.  Try to make use of Argo's Revenge as much as possible against the
    Widows' attacks.  
    
    Use Atlas Quake to deal some heavy damage against the Widows.  If you can,
    try to time the Atlas Quake when Zeus raises his hands before his DOUBLE
    RIGHT HANDED STRIKE INTO EDGE OF ARENA attack to do twice the damage.
    
    If you're good at toggling the Rage of the Titans on and off, try to use it
    against a single Siren Widow until the (O) appears above her head.  In my
    opinion, this is a wasted use of Rage.
    
    Once the (O) appears above a Siren Widow's head, immediately get close to her
    and press (O).  Kratos will break her back, and she'll shriek.  Really loud.
    This will damage the other Siren Widows and, more importantly, Zeus, as well.
    When Zeus gets hit by the sonic shockwave, he'll yield green and blue orbs.
    If there is another Siren Widow with a (O) above her head, break her back,
    too.  Once you break backs, head (northwest) beyond the curved part of the
    OMEGA symbol.
    
    Since Zeus took damage, he will use his ONE HANDED SLAM attack.  Kratos won't
    be affected by the shockwave because he's beyond the blast radius.  If Kratos
    is near the center of the arena, roll out of the way.  If he's close to the
    center, but out of reach of Zeus's hand, make sure to double jump over the
    shockwave.
    
    Upon landing, use the L1 + (T) attack.  Zeus will then lift up his hand and
    rest it briefly to the north.  Use the L1 + (T) attack again.
    
    Repeat breaking the Siren Widows' backs and using L1 + (T) while Zeus is
    vulnerable.
    
    After getting a headache from all of the Siren Widow's death knells, Zeus
    will put his right hand atop the arena, at the northwestern edge.  There will
    be a (O) above the hand.  Get near it as soon as you can and press (O) by the
    middle or ring finger.  Kratos will jump onto and stab Zeus's right hand, in
    between his middle and fore-finger.  There will be a large influx of red and
    blue orbs from the Siren Widows.
    
    Zeus will yield green and blue orbs.  He will also assume mortal size.
    
    Zeus has two default stances for the SECOND PHASE.
    
    When Zeus has the Blade of Olympus, he will hold it in his right hand, with
    the tip of it pointing to the ground.  He will hold his left arm by his side.
    
    When Zeus doesn't have the Blade of Olympus, he will hold his hands by his
    sides.
    
    The stone throne that was to the north in the FIRST PHASE, is now to the
    south in the SECOND PHASE.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
                   KNOW THY ENEMY:  Zeus has the following attacks:
    
                                 ### SECOND PHASE ###
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                      (ZEUS-APH2)
    
    o=|============================>
        WITHOUT THE BLADE OF OLYMPUS
        <============================|=o
    
                             ___________________________
    
                             -- DOUBLE LIGHTNING BOLT --
                             ___________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used at any range.  It is one of his primary attacks.
    
    :Warning sign animation:
     ----------------------
    
      Zeus will raise his right hand in a fist, near head level.  He will then
    charge up his attack.
    
    :Follow-through:
     --------------
    
      After raising his fist and creating a lightning bolt, Zeus will hurl it at
    Kratos.  Immediately after throwing the first bolt with his right hand, Zeus
    will quickly raise his left hand in a fist, near head level, charge up
    another bolt, then hurl it at Kratos.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Reverse only) !!!
    
      This attack is blockable.  You have to block the lightning bolts just as
    they're about to hit Kratos.  You CANNOT block BEFORE the lightning bolts
    reach Kratos, otherwise Kratos will sustain damage.
    
      You can roll out of the way, if you want.
    
    o=|============================>
        WITHOUT THE BLADE OF OLYMPUS
        <============================|=o
    
                               ________________________
    
                               -- DOUBLE BOLT GROUND --
                               ________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used at any range, although, it is usually used from close-
    to mid-range.  It is one of his primary attacks.
    
    :Warning sign animation:
     ----------------------
    
      Zeus will raise his both of his hands above his head.  His upraised hands
    will act like lightning rods and attract a large electrical discharge 
    (i.e., lightning).
    
    :Follow-through:
     --------------
    
      After raising both hands and gathering electricity, Zeus will extend his
    right arm, diagonally downward, in front of him.  His right palm will emit a
    lightning burst into the ground.  Immediately after emitting the first burst
    with his right hand, Zeus will withdraw his right arm and extend his left
    arm, diagonally downward, in front of him.  His left palm will emit another
    lightning burst into the ground.  The second lightning burst will create a
    narrow shockwave that travels away from Zeus, in a straight line.
    
    :Defense:
     -------
    
      !!! Un-blockable and Blockable (Argo's Revenge) !!!
    
      The lightning bursts are un-blockable and will cause damage.  The only
    blockable part of this attack is the shockwave.  If you block the shockwave
    just as it's about to hit Kratos, you can use Argo's Revenge.
    
      The recommended defense would be to roll out of the way, when you see the
    warning sign animation.  Although this sounds counter-intuitive, I suggest
    rolling towards and behind Zeus.
    
    o=|============================>
        WITHOUT THE BLADE OF OLYMPUS
        <============================|=o
    
                                   _______________
    
                                   -- PALM DASH --
                                   _______________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used at any range, although, it is usually used from close-
    to mid-range.  This attack is also used after Kratos successfully does the
    Argo's Reverse on the DOUBLE LIGHTNING BOLT attack, from any range.
    
    :Warning sign animation:
     ----------------------
    
      Zeus will turn his body so that his left side is directed at Kratos.  Zeus
    will lower his shoulders and extend his left arm, pointing it at Kratos.
    Zeus's right hand will be held by his right waist, in a fist.  Zeus will
    shift his balance to his right side.
    
    :Follow-through:
     --------------
    
      After shifting his weight to his right side, Zeus will extend his right
    arm and hold it in front of him, therefore turning his body so that his right
    side is directed at Kratos.  Zeus will dash towards Kratos with his right
    palm held in front of him.  From here, there are two possibilities:
    
      -- If you manage to evade this attack by rolling out of the way or double
    jumping over Zeus, Zeus will dash in a straight line, in the direction of
    where Kratos was standing (when Zeus initiated the warning sign animation).
    
      -- If you don't/can't manage to evade this attack, Zeus will slam his palm
    into Kratos, then transition to use his GODLY BOXING AND SLAM attack (see
    below).
    
    Note that blocking this attack won't do any good.
    
    :Defense:
     -------
    
      If it's the former case, Kratos can do some damage from afar.  If it's the
    latter case, get ready to evade the ensuing attack.
    
    o=|============================>
        WITHOUT THE BLADE OF OLYMPUS
        <============================|=o
    
                             ___________________________
    
                             -- GODLY BOXING AND SLAM --
                             ___________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is usually used from close- to mid-range.  This attack is also
    used after Kratos fails to evade the PALM DASH attack.
    
    :Warning sign animation:
     ----------------------
    
      (If Zeus uses this attack from afar, he will become enveloped in a golden
    aura and glide TOWARDS Kratos, then) Zeus will turn his body so that his
    left side is directed at Kratos.  Zeus will lower his shoulders and extend
    his left arm, pointing it at Kratos.  Zeus's right hand will be held by his
    right shoulder, in a fist, gearing up for a punch.  Zeus will shift his
    balance to his right side.
    
    :Follow-through:
     --------------
    
      After shifting his weight to his right side, Zeus will execute a jab with
    his right fist, with his left foot forward.  After the right jab, Zeus will
    come across his body with a left punch.  Then, he will bring both hands over
    and behind his head, while creating an electric charge in his fists.
    Finally, Zeus will step forward with his right foot and do an overhead slam,
    causing an invisible shockwave where he hits the ground.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Revenge) and Un-blockable !!!
    
      The two punches are blockable, and you can use Argo's Revenge on either of
    them.  Doing so will cause Kratos to slam the ground with concussive force.
    While (and after) doing Argo's Revenge, Kratos will be immune to the
    shockwave created by double overhead slam.
    
      If you're not comfortable using Argo's Revenge for this attack, the
    recommended defense would be to roll out of the way, when you see the warning
    sign animation.  Although this sounds counter-intuitive, I suggest rolling
    behind Zeus.
    
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 
    
    o=|=========================>
        WITH THE BLADE OF OLYMPUS
        <=========================|=o
    
                               _______________________
    
                               -- DIVINE ABSOLUTION --
                               _______________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used at any range.
    
    :Warning sign animation:
     ----------------------
    
      Zeus will hold the Blade of Olympus horizontally across his body, at
    shoulder level.
    
    :Follow-through:
     --------------
    
      After positioning the Blade horizontally across his body, Zeus will spin
    around in a circle clockwise, then extend his right arm (and the Blade of
    Olympus) at Kratos, still at shoulder level.  A yellow energy beam will be
    emitted from the Blade of Olympus, in the direction of Kratos.
    
    NOTE:  Kratos does an attack similar to this with a Level 3 Blade of
           Olympus, hence the name.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      When you see the warning sign animation, roll out of the way.
    
    o=|=========================>
        WITH THE BLADE OF OLYMPUS
        <=========================|=o
    
                               ________________________
    
                               -- DIVINE RETRIBUTION --
                               ________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used at any range.
    
    :Warning sign animation:
     ----------------------
    
      Zeus will leap towards Kratos while drawing the Blade of Olympus across
    his body and above his head.  The Blade of Olympus will be pointing
    diagonally at the ground, behind Zeus.
    
    :Follow-through:
     --------------
    
      This attack is done in one fluid motion.
    
      After leaping towards Kratos and drawing the Blade of Olympus above his
    head, Zeus will do an overhead strike with the Blade.  The Blade of Olympus
    will be brought down to a horizontal position.  At this point, a yellow
    energy beam will be emitted from the Blade of Olympus, in the direction of
    Kratos.
    
    NOTE:  Kratos does an attack similar to this -- L1 + (T) -- hence the name.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      When you see the warning sign animation, roll out of the way.
    
    o=|=========================>
        WITH THE BLADE OF OLYMPUS
        <=========================|=o
    
                            _______________________________
    
                            -- LIGHTNING DOWNWARD STRIKE --
                            _______________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used at any range.
    
    :Warning sign animation:
     ----------------------
    
      Zeus will raise the Blade of Olympus and use it as a lightning rod.  There
    will be a considerable amount of lightning harnessed around the Blade.
    
    :Follow-through:
     --------------
    
      After he raises the Blade of Olympus and harnesses lightning around it,
    Zeus will swing the Blade of Olympus downward into the ground.  At this
    point, a large lightning bolt will be emitted from the Blade of Olympus, in
    the direction of Kratos.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      When you see the warning sign animation, roll out of the way.
    
    o=|=========================>
        WITH THE BLADE OF OLYMPUS
        <=========================|=o
    
                         _____________________________________
    
                         -- DIAGONAL SLASH HORIZONTAL SWIPE --
                         _____________________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is usually used from close- to mid-range.
    
    :Warning sign animation:
     ----------------------
    
      Zeus will draw the Blade of Olympus behind him, with the tip pointing to
    the ground, diagonally.
    
    :Follow-through:
     --------------
    
      After drawing the Blade of Olympus behind him, Zeus will swing the Blade
    diagonally upward from his right ankle to above his left shoulder.  Zeus
    will then swipe the Blade of Olympus across his body horizontally, from his
    left to his right.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Revenge) !!!
    
      When you see the warning sign animation, block the attack.  Or, you can
    wait until the last second, press L1, then (S) to show Zeus who's boss.
    
    o=|=========================>
        WITH THE BLADE OF OLYMPUS
        <=========================|=o
    
                         _____________________________________
    
                         -- DIAGONAL SLASH HORIZONTAL SWIPE --
                         _____________________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is usually used from close- to mid-range.
    
    :Warning sign animation:
     ----------------------
    
      Zeus will draw the Blade of Olympus behind him, with the tip pointing to
    the ground, diagonally.
    
    :Follow-through:
     --------------
    
      After drawing the Blade of Olympus behind him, Zeus will swing the Blade
    diagonally upward from his right ankle to above his left shoulder.  Zeus
    will then swipe the Blade of Olympus across his body horizontally, from his
    left to his right.
    
    :Defense:
     -------
    
      !!! Blockable (Argo's Revenge) !!!
    
      When you see the warning sign animation, block the attack.  Or, you can
    wait until the last second, press L1, then (S) to show Zeus who's boss.
    
    o=|=========================>
        WITH THE BLADE OF OLYMPUS
        <=========================|=o
    
                            ______________________________
    
                            -- ELECTRICAL SHIELD SUMMON --
                            ______________________________
    
    
    :Timing/Distance:
     ---------------
    
      This attack is used by Zeus after he takes the Blade of Olympus from
    Kratos, the second time.
    
    :Warning sign animation:
     ----------------------
    
      Zeus will stab the Blade of Olympus vertically into the ground, and say,
    "I will show you no mercy."
    
    :Follow-through:
     --------------
    
      After putting the sword into the ground, Zeus will levitate into the air
    and spread his arms to his sides.  Gold orbs will surround and rotate around
    
    Zeus.  When he has his shield around him, Zeus will pick up the Blade of
    Olympus and assume his default fighting stance.
    
    :Defense:
     -------
    
      !!! Un-blockable !!!
    
      After you see the warning sign animation, do not go near Zeus, unless you
    have activated the Rage of the Titans.  Every time Kratos gets near Zeus,
    the gold orbs will crackle and create arcs of electricity that shock Kratos.
    
      If you want, you can use an attack from afar to jar a gold orb from the
    shield.  Doing so will increase your Rage of the Titans a small amount.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    S T R A T E G Y
    (ZEUS-SPH2)
    
    When you start the fight, create three lightning orbs of Cronos's Rage.
    While Zeus is getting a dose of his father's rage, use (S)(S) to add more
    damage.  Afterwards, activate Rage of the Titans and make use of the (S)
    combos.  If you use (T), Kratos will jump up and over Zeus, therefore wasting
    some of the Rage.  Try to position Kratos next to Zeus, or in front of him
    and keep spamming (S).  When Zeus starts to block the attacks, stop pressing
    (S), move Kratos a little bit around Zeus and resume the offensive.
    
    If Zeus is not damaged enough after using Rage of the Titans, stay on the
    defensive and evade the un-blockable attacks.  If Zeus uses the DOUBLE BOLT
    GROUND or GODLY BOXING AND SLAM attacks, roll around while he finishes his
    attack.  Get behind Zeus, then create three lightning orbs and use (S)(S).
    
    If you want, you can keep your distance from Zeus and use the L1 + (T) with
    the Blade of Olympus to cause damage to Zeus.  Also, if you stay far away
    from Zeus, he will likely use his DOUBLE LIGHTNING BOLT attack.  Time your
    block at the right time for the first bolt to use Argo's Reverse.
    
    Zeus may become enveloped in a golden aura and glide to the side to evade the
    deflected bolt.  Be sure to keep an eye out which way Zeus glides after
    getting enveloped in a golden aura.  He will evade attacks by gliding to his
    right, left or backwards.  He will go on the offensive if he glides forward,
    in Kratos's direction (preceding the GODLY BOXING AND SLAM attack).
    
    If you successfully deflect the DOUBLE LIGHTNING BOLT attack, Zeus will yield
    green and blue orbs.  Zeus will also do a PALM DASH at Kratos.  Double jump
    over him and create a lightning orb in the air (or roll out of the way).  If
    you didn't evade the PALM DASH attack, hopefully you blocked it, because Zeus
    will do the GODLY BOXING AND SLAM attack, so roll out of the way and use
    Cronos's Rage.
    
    Repeat the above until Zeus can't take it any more.  Zeus will groan and
    levitate into the air while spreading his arms to his sides.  He will yield
    green, blue and lots of gold orbs.  Zeus will then get ready to do his PALM
    DASH.  But...  Instead, he goes after the Blade of Olympus and takes it from
    Kratos.
    
    Since Kratos received gold orbs from Zeus, the Rage of the Titans meter will
    get filled up a bit.  So, activate the Rage of the Titans and go after Zeus
    with (S)(S)(T) a few times.  After running out of juice, roll and evade his
    un-blockable attacks.  Whenever you see an opening, use Atlas Quake or
    Cronos's Rage near Zeus.
    
    Eventually, Zeus will get tired.  You can tell when this happens because Zeus
    will glide to the center of the arena.  As he approaches the center of the
    arena, Zeus will swing the Blade of Olympus horizontally a few times, as if
    he were intoxicated.  A (O) will appear above his head.
    
    Press (O) to get a grip of the Blade of Olympus.  Then mash (O) to wrestle it
    away from Zeus.  Kratos will then kick Zeus, stab him in the mid-section and
    fling him into the ruins to the west.  Upon impact, Zeus will yield green and
    blue orbs.  Watch the mini-cutscene and go to the base of the column to the
    left of Zeus, marked by the shining white dot.  Press R1 to pick up the
    column, then swing and hit Zeus with it.  Zeus will yield green, blue and
    gold orbs.
    
    Now that you have the Blade of Olympus back, repeat the same strategies from
    earlier.  Use Rage of the Titans, deflect Zeus's DOUBLE LIGHTNING BOLT
    attacks, make use of the L1 + (T) move, and damage Zeus until he can't take
    it any more.
    
    Zeus will groan and levitate into the air while spreading his arms to his
    sides.  Again, he will yield green, blue and lots of gold orbs.  Zeus will
    once again appear to get ready to use his PALM DASH attack, but, instead will
    take the Blade of Olympus from Kratos.
    
    Zeus decides to up the ante by doing his ELECTRICAL SHIELD SUMMON.  "I will
    show you no mercy."  HA!  Kratos will show Zeus no mercy!
    
    Since Kratos received gold orbs from Zeus, the Rage of the Titans meter will
    be filled up a bit.  Immediately after Zeus puts the Blade of Olympus into
    the ground, roll up to him and activate the Rage of the Titans.  Attack Zeus
    with (S)(S)(T) while he gets surrounded by the gold orbs.
    
    Before long, the Rage of the Titans meter will be emptied, but Kratos should
    have dealt heavy damage.  If Zeus is still standing, use Atlas Quake a couple
    times to really rock Zeus's world.  After Zeus gets owned, he will yield a
    large quantity of red orbs.  In addition, he will yield green and blue orbs.
    A (O) will appear above Zeus's head.
    
    Press (O) to get a grip of the Blade of Olympus.  Then mash (O) to wrestle it
    away from Zeus.  Kratos will then kick Zeus, stab him in the mid-section and
    fling him into the ruins to the east.  Upon impact, Zeus will yield green and
    blue orbs.  Watch the mini-cutscene and go to the base of the column, to the
    far left, marked by the shining white dot.  Press R1 to scale the column and
    lift and tilt the teetering horizontal slab.  The slab will crash onto Zeus.
    
    Zeus will punch and break the slab, emerging from the rubble.  Zeus will
    levitate into the air while spreading his arms to his sides.  Apparently
    Zeus has had enough, because he levitates over the edge of the arena and
    descends, only to grow to large size again.
    
    Zeus assumes the position he took during the FIRST PHASE.  He says, "I'm
    through playing with you, Kratos" and holds his right hand over the western
    half of the arena.  Electricity will crackle from Zeus's right palm onto the
    arena.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    S T R A T E G Y
    (ZEUS-SPH3)
    
    If you want, you can mash (O) during the mini-game to resist Zeus's
    electrical attack.  It matters not.
    
    Either way, Kratos will yield to Zeus and stab the Blade of Olympus into the
    ground by the throne.  Zeus will assume the height of a mortal.  Kratos will
    surrender and kneel in front of Zeus.
    
    Ready for some fun button pressing and mashing mini-games?
    
    There will be four face button presses.  Zeus will prepare to execute Kratos
    with the Blade of Olympus.  However, after the first button press, Kratos
    will turn around and use the Fleece on his right wrist to parry Zeus's
    downswing.  Kratos will use his left hand to grab Zeus's right arm.  After
    the second button press, Kratos will stab Zeus in the stomach with his right
    Blade, then kick Zeus.  After the third button press, Kratos will wrench the
    Blade of Olympus from Zeus's right hand.  Then he'll use his left hand to
    grab and pull back Zeus's head.  Kratos, still wanting to exact his revenge,
    will grab Zeus's head with both of his hands and slam it into the stone
    throne.  One slam isn't enough.  So, Kratos will use his left hand to slam
    Zeus's head again.  Okay.  One more? ... Denied!  Zeus doesn't want to get
    his head slammed again, so he'll resist and attempt to pick up the Blade of
    Olympus.  After the fourth button press, Kratos will use his left hand to
    grab Zeus's right wrist and pull him upwards.  Kratos will then pin Zeus's
    right wrist to the throne with his right Blade and pin Zeus's left wrist to
    the throne with his left Blade.  Kratos will then pick up the Blade of
    Olympus and prepare to take out his aggression, stabby-stabby style.  Zeus
    wants no part of this and manages to free his right hand.  Zeus grips the tip
    of the Blade of Olympus to resist.
    
    Time to mash (O) again.  Mashing (O) will slowly push the Blade of Olympus
    closer and closer to Zeus's mid-section.  If this is successfully done,
    Kratos will skewer Zeus in the stomach.  Ain't nothing better than revenge.
    Over.  And over.  And over.  And over.  And over again.
    
    Watch the cutscene as the daughter saves the father and tells Kratos the
    shocking truth!  Sins of the father...
    
    Continue watching the cutscenes until Kratos appears back in the Loom
    Chamber.
    
    *****************************************************************************
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                                T H E                                ||}
    -----                                                                   -----
     {||                 L O O M     C H A M B E R     (2)                   |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (WLKT-LCH2)
    
    Holy crap.  Leave the place for a few minutes, and what happens?  It starts
    to fall apart!
    
                                 ================
    ||===========================|| SAVE ALTAR ||==============================||
                                 ================
    #~#~#~#~#~#~#~#~#~#~#~#~#~#~#~ LOOM  CHAMBER ~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#
    
    Remember that lever at 6:00?  The spool to the immediate right (east) of the
    lever is the correct one.  Press R1 then mash (O).  Once you see a four-armed
    being standing over a kneeling person, stop mashing (O).
    
    You will have thirty (30) seconds to get back to the mirror.  So, as soon as
    you can, slow down time.  Next, head to the east, go through the archway,
    then go through the hallway branching off to the right.  Pull the lever.
    Doing so will cancel the slowing of time.
    
    Ride the elevator up, then head north into the water.  Once you're in the
    water, press (S) slightly to go underwater, go north then west.  Once clear
    of the second gate, press and hold (X) until Kratos is close to the surface.
    Jump out of the water, follow the pathway to the north, then east.  Jump
    into the mirror.
    
    Watch the cutscenes.
    
    
    
    
                                !!! CONGRATULATIONS!!!
    
                          You have defeated God of War II!!!
    
    
    Save the game after the credits.
    
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                            R E W A R D S                            ||}
    -----                                                                   -----
     {||                        What you have unlocked                       |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                        (REWARDS)
    
    After completing God of War II the first time, you will unlock:
    
    * Challenge of the Titans
    
    * Titan Mode
    
    * Bonus Costumes
       -- #1:  Cod of War
               (Preferred skill:  Magic and Health)
       -- #2:  Hydra Armor
               (Preferred skill:  Health)
       -- #3:  Dark Odyssey (if you did God mode)
               (Preferred skill:  Rage of the Titans)
    
    The Bonus Costumes do the following with the preferred skills:
    -- HEALTH:  The health meter is filled up more than usual with green orbs
    -- MAGIC:  The magic meter is filled up more than usual with blue orbs
    -- EXPERIENCE:  The red orb meter is filled up more than usual with red orbs
    -- RAGE OF THE TITANS:  The Rage of the Titans meter is filled up more than
                            usual with gold orbs
    
    * In-game movies
        -- High resolution format
        -- Story format)
    
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    
    Thing that have yet to be unlocked:
    
    * Arena of the Fates
        -- To unlock, receive an average rank of Titan in Challenge of the Titans
    
    * Bonus Costumes
       -- #3:  The Path to Revenge is a dark one... (if you didn't do God mode)
               -- To unlock, beat the game in God mode
       -- #4:  Why be a God of War, when you could be a Goddess?
               -- To unlock, beat the game in Titan mode
       -- #5:  The classics never go out of style...
               -- To unlock, beat the game in Titan mode
       -- #6:  The only thing that haunts a ghost is his past...
               -- To unlock, collect 20 Cyclops Eyes
       -- #7:  You worked so hard to get it the first time, it would be a shame
               to let it go to waste
               -- To unlock, receive an average rank of God in Challenge of the
                  Titans
    
    -----------------------------------------------------------------------------
    -----------------------------------------------------------------------------
    
    After doing the Challenges and beating Titan mode, these will be unlocked:
    
    * Bonus Costumes
       -- #4:  Athena
               (Preferred skill:  Magic)
       -- #5:  Hercules
               (Preferred skill:  Strength)
       -- #6:  General Kratos
               (Preferred skill:  Experience)
       -- #7:  God Armor
               (Preferred skill:  Armor)
    
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|      C H A L L E N G E          O F              T H E              ||}
    -----                                                                   -----
     {||                             T I T A N S                             |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (CHLG-TTNS)
    
    34,000 Red orbs are needed to max out the Blade of Olympus.  I'd highly
    recommend doing so.  At the very least, level up the Blade of Olympus to
    Level 2.
    
    Ranks for each Challenge are determined by averages of the ranks for the
    following categories:
    
    TIME          :  The lower the better.
    RED ORBS      :  The higher the better.
    DAMAGE TAKEN  :  The lower the better.
    ENEMY KILLS   :  The higher the better.
    MAX COMBO     :  The higher the better.
    BONUS         :  Each Challenge has a bonus of some sort; Fulfilling the
                     requirement of the bonus is better than not.
    
    Each category will be ranked separately.  From lowest to highest:
    MORTAL < SPARTAN < GOD < TITAN
    
    Based on the ranks of the categories, an aggregate rank will be granted for
    the Challenge.
    
    I will try to provide strategies for getting TITAN ranks for the majority of
    the categories (which will yield an aggregate rank of TITAN for the
    Challenge).
    
    The goal of these Challenges is to unlock the following:
    
    <URN OF THE FATES> -- by getting an average aggregate rank of MORTAL across
                          all seven Challenges
    <URN OF POSEIDON>  -- by getting an average aggregate rank of SPARTAN across
                          all seven Challenges
    God Armor costume  -- by getting an average aggregate rank of GOD across
                          all seven Challenges
    Arena of the Fates -- by getting an average rank of TITAN across all seven
                          Challenges
    
    Quick Note:  The arenas for these Challenges are circular.  As such, I will
                 be using a notation based on positions on a clock face,
                 indicated in parentheses after the enemy type.
    
    These are the arenas (chosen at random):
      -- Summit    :  The Summit of Sacrifice where you fought Zeus
      -- Daedalus  :  A large platform with huge beating wings
      -- Barbarian :  The arena in the Bog of the Forgotten where you fought the
                      Barbarian King
    
    Some of these Challenges can be difficult.  Practice makes perfect.  Even
    when you're perfect, the ranking system can be fickle.  The differences
    between GOD and TITAN ranks can be miniscule, and frustratingly annoying to
    deal with.
    
    There is also an aspect of luck involved.
    
    It's a good idea to SAVE PROGRESS after each Challenge is done.
    
    If you don't get the desired rank, save the game, and move onto the next
    Challenge.  Revisit the Challenge later, and try again.
    
    When at first you don't succeed, try try again!  :)
    
    Let's get started on those Challenges!
    
    _____________________________________________________________________________
    *****************************************************************************
    *                                                                           *
    *                           CHALLENGE NUMBER ONE                            *
    *                                                                           *
    *                                BLIND FURY                                 *
    *                                                                           *
    *****************************************************************************
                                                                      (CHLG-#ONE)
    
    INSTRUCTIONS
    ++++++++++++
    
    - Rip out the Cyclops' eye before time runs out.
    
    - Achieve bonus points by stone shattering at least 2 enemies.
    
    Time Limit        :  Forty (40) seconds
    
    Recommended magic :  Euryale's Gaze
    
    Enemies           :  There are waves, with staggered entries:
    
      TIME REMAINING        ENEMY TYPE AND SPAWN POSITION
    ---------------------|----------------------------------
    Initial ~40 seconds     One Cyclops Berserker (12:00)
            ~37 seconds     Two Beast Lords (4:00, 9:00)
    
    S T R A T E G Y
    (CHL1-STRT)
    
    Before the instructions pop up on the screen, try to press Up on the Dpad
    quickly to select Euryale's Gaze.  Hopefully, Euryale's Gaze is Level 2 (or
    higher).
    
    As soon as you get control of Kratos (press Up on the Dpad if you hadn't
    already, otherwise), go up to the Cyclops Berserker and activate the Rage of
    the Titans and repeat (S)(S) until the (O) appears above its head.  Then,
    deactivate Rage of the Titans.
    
    +------------------+--------------------------------------------------------+
    | TO GET THE BONUS |  Once the (O) appears above the Berserker's head, turn |
    +------------------+  around and use Euryale's Gaze on one of the Beast     |
    |                     Lords -- press L2 and tap (T).  That will freeze the  |
    | Beast Lord quickly.  Use (S)(S)(T) (or use the Blade of Olympus) to       |
    | quickly shatter the stoned Beast Lord .  In the meantime, another Beast   |
    | Lord will likely have climbed atop the Berserker.  It's okay.  When the   |
    | Cyclops isn't attacking, press (O) then rotate the left analog stick to   |
    | dislodge the Beast Lord.  While it's in the air after being bounced, use  |
    | L2 + (T) to freeze the Beast Lord in midair.  It'll shatter upon falling. |
    | Congrats!  You got the Bonus.                                             |
    +---------------------------------------------------------------------------+
    
    Approach the Cyclops, press (O), then the four face buttons to perform some
    optic surgery.
    
    This will add a Cyclops Eye to your count.  If you so desire, repeat the
    Challenge until you get twenty (20) eyes.
    
    Note:  If you get an average TITAN rank on all seven Challenges, the Arena of
           the Fates will be unlocked where you can continually fight Berserkers
           until you get all twenty eyes (instead of having to read the briefing
           every time).
    
    If you're going to get the Cyclops' eyes in the Arena of the Fates, I'd
    recommend pressing Left on the Dpad prior to taking out the eye.
    
    Here is how I did it:
    
    http://www.youtube.com/watch?v=X0y_bjvLoOQ
    
    Time         :  0:00:33  (Mortal)
    Red orbs     :  652      (Titan)
    Damage taken :  8        (Titan)
    Enemy kills  :  3        (God)
    Max Combo    :  38       (Mortal)
    Bonus        :  Achieved
    Rank         :  Titan
    
    *****************************************************************************
    *                                                                           *
    *                           CHALLENGE NUMBER TWO                            *
    *                                                                           *
    *                             DEATH FROM ABOVE                              *
    *                                                                           *
    *****************************************************************************
                                                                      (CHLG-#TWO)
    
    INSTRUCTIONS  Kill ten enemies in the air before time runs out
    ++++++++++++
    
    - Kill at least 10 enemies in the air before time runs out.
    - Achieve bonus points by killing at least 15 enemies in the air.
    
    Time Limit        :  Two hundred (200) seconds
    
    Recommended magic :  Cronos' Rage
    
    Enemies           :  There are waves, with staggered entries:
    
      TIME REMAINING           ENEMY TYPE AND SPAWN POSITION
    ---------------------|---------------------------------------
    Initial ~200 seconds     One Legionnaire Captain (5:00)
            ~190 seconds   + One Legionnaire Captain (9:00)
            ~175 seconds   + One Hades Juggernaut (11:00)
            ~170 seconds   + One Gorgon Queen (2:00)
            ~125 seconds   + Two Fates Sentries (12:00, 6:00)
            ~95 seconds    + One Legionnaire Captain (1:00)
    
    Once an enemy is killed off, another one of the same type will spawn in the
    designated location.  After a Legionnaire Captain is killed, it takes roughly
    five (5) seconds for another to spawn.  After a Juggernaut is killed, it
    takes roughly thirty (30) seconds for another to spawn.  After a Gorgon
    Queen is killed, it takes roughly thirty-five (35) seconds for another to
    spawn.  After a Fates Sentry is killed, it takes roughly five (5) seconds
    for another to spawn.
    
    S T R A T E G Y
    (CHL2-STRT)
    
    The enemies MUST be killed in midair after the use of a Launcher.  Using
    L1 + (X) gets the job done nicely.
    
    I'll give it to ya straight.  It is pretty difficult to get the Bonus.
    Killing ten enemies in the air itself is pretty hard.  Fifteen is harder.
    But, don't fret!  I'll try to help you through this.
    
    If you can, before the briefing starts, press Left on the Dpad.  Otherwise,
    press it as soon as you get control of Kratos.
    
    Head to the 5:00 position, then use L1 + (X) to get the Legionnaire
    airborne.  Use as many aerial L1 + (O) combos as you can.  If you landed a
    couple of those combos, use the Launcher again, then use L1 + (S) repeatedly.
    Hopefully, the Legionnaire will have had the (O) above its head, and upon
    meeting the swirling Blades of Chaos due to the aerial L1 + (S) combo, it
    will have perished in the air.
    
    By this time, the second Legionnaire Captain should have spawned.  Approach
    it and repeat the above.
    
    When three's company, try getting both Legionnaires airborne with the
    Launcher, then hit both with the L1 + (S) combos.
    
    Once the Juggernaut spawns, make use of the tried and true Plume of
    Prometheus (S)(S)(T).  You can switch to the Blade of Olympus to deal
    with this guy.
    
    Whenever you see an (O) above a Legionnaire's head, target it with the
    Launcher, and finish it off with an aerial L1 + (S) or (O) combo.
    
    Take evasive action when you get overwhelmed, and try getting both
    Legionnaires in the air.  If the Gorgon Queen tries to use its "regular"
    stare on you while you're in midair, use Cronos' Rage to prevent Kratos from
    turning to stone, and dying.
    
    If you want, try to grab the Gorgon.  This will make it try to turn Kratos to
    stone.  Use the Fleece, and turn everything into stone.  Quickly switch to
    the Blade of Olympus and use L1 + (T) to shatter the Juggernaut.  Using the
    Barbarian's Hammer L1 + (T) slam works as well.
    
    Alternatively, you could use Rage of the Titans on the Hades Juggernaut.
    However, it is my opinion that this time could be better used in Launching
    the other enemies and killing them in midair.
    
    By this time, the Gorgon will have reverted to normal, if it had been turned
    to stone in the first place.  Pick on the Gorgon.  Launch it then do L1 + (O)
    until it has a (O) above its head.  Launch again, and finish it off with an
    aerial L1 + (S).
    
    Turn your attention back to the Legionnaires.  Repeat the steps outlined
    above.
    
    Once the Fates Sentries spawn, try to get them close together.  Then use the
    Launcher, and while still in midair, create a lightning orb.  One Level 3 orb
    should suffice.
    
    Hopefully, by now, you should have five or six aerial kills.  If you don't,
    do not worry!  Just complete the Challenge and see how many you get.  Since
    the Fates Sentries are easy to kill, and their turnover rate is pretty fast,
    you can rack up a good number of aerial kills with these enemies.
    
    +------------------+--------------------------------------------------------+
    | TO GET THE BONUS |  You have to be very efficient in Launching enemies    |
    +------------------+  and landing as many hits with the aerial combos.      |
    |                     Taking advantage of the frail Fates Sentries and      |
    | quick spawning would be a great idea to amass kills quickly.              |
    +---------------------------------------------------------------------------+
    
    Here is how I did it:
    
    http://www.youtube.com/watch?v=tYa0rYO0dQQ
    
    Time         :  0:03:23  (Titan)
    Red orbs     :  2150     (Titan)
    Damage taken :  27       (Titan)
    Enemy kills  :  25       (God)
    Max Combo    :  286      (Titan)
    Bonus        :  Achieved
    Rank         :  Titan
    
    *****************************************************************************
    *                                                                           *
    *                          CHALLENGE NUMBER THREE                           *
    *                                                                           *
    *                             GORGON GRAVEYARD                              *
    *                                                                           *
    *****************************************************************************
                                                                      (CHLG-THRE)
    
    INSTRUCTIONS  Turn twenty five enemies to stone and shatter them before time
    ++++++++++++  runs out
    
    - Stone shatter at least 25 enemies before time runs out.
    - Achieve bonus points by shattering at least 35 enemies.
    
    Time Limit        :  Two hundred (200) seconds
    
    Recommended magic :  N/A  *** Magic is not allowed in this Challenge ***
    
    Enemies           :  There are waves, with staggered entries:
    
      TIME REMAINING                   ENEMY TYPE AND SPAWN POSITION
    ---------------------|-------------------------------------------------------
    Initial ~200 seconds     One Gorgon Assassin (11:00), One Hades Fiend (7:00)
            ~190 seconds   + One Nymph (flies above arena from random direction)
            ~180 seconds   + One Cyclops Tyrant (10:00; drops randomly after the
                             first one)
            ~155 seconds   + One Minotaur Grunt (1:00; 9:00 after the first one)
            ~130 seconds   + One Hades Fiend (3:00)
    
    
    Once an enemy is killed off, another one of the same type will spawn in the
    designated location, with the exception of the Nymph.  Nymphs stop appearing
    when the Minotaur Grunt starts to spawn.  After a Hades Fiend is killed, it
    takes roughly two (2) seconds for another to spawn.  Another Nymph appears
    almost immediately after one has been killed.  After a Cyclops Tyrant is
    killed, it takes roughly ten (10) seconds for another to drop from the sky.
    After a Minotaur Grunt is killed, it takes roughly ten (10) seconds for
    another to spawn.  Near the end of the Challenge, the turnover rates for the
    Minotaur and Cyclops may shorten to as little as five (5) seconds.
    
    S T R A T E G Y
    (CHL3-STRT)
    
    I recommend using the Blade of Olympus as your main weapon.  You'll see why
    
    in a little bit.
    
    As you may recall, trying to grab Gorgons will cause them to use their stare.
    This Challenge is all about exploiting this habit.
    
    Therefore, immediately when you get control of Kratos, go to the 11:00
    position and press (O) to try to grab the Assassin.  It will recoil and
    use a Gorgon stare.  Use the Fleece to deflect the beam and turn the
    Gorgon and the nearby Hades Fiend into stone.
    
    Use a single horizontal strike (S) with the Blade of Olympus on the Hades
    Fiend.  It will crumble at your feet.
    
    LEAVE THE GORGON ALONE!
    
    Let it revert back to normal.
    
    Another Hades Fiend should have spawned by now.  Grab the Gorgon again and
    deflect the stare.  The Fiend should be turned to stone.  In addition, a
    swarming Nymph should have been caught in the deflected stare.  Since the
    Nymph was airborne when it became petrified, it will fall and shatter.  These
    count toward your total!
    
    Repeat the above until the Cyclops Tyrant appears.  If the Cyclops is
    occluding your view of the Gorgon, I'd recommend going to the 6:00 position.
    (If the Gorgon hangs back, switch back to the Blades of Chaos, use Rage of the
    Titans on the Cyclops to rack up some large combos.  Afterwards, switch back
    to the Blade of Olympus)
    
    Otherwise, grab for the Gorgon, and deflect the stare.  If your Blade of
    Olympus is maxed out, a couple (S) or (T) strikes will shatter the Cyclops.
    If it is NOT maxed out, don't stress!  Aim for the stoned Tyrant, then use
    L1 + (T) to do Divine Retribution.  One Divine Retribution will shatter the
    Cyclops!
    
    Shatter the Hades Fiend and get ready to grab the Gorgon Assassin again.
    Repeat the cycle of grabbing, deflecting stares, and shattering with the
    Blade of Olympus.  The strategy for the Minotaur Grunts is the same for the
    Cyclops Tyrant:  Use Divine Retribution after it gets petrified.
    
    An alternative to using the Blade of Olympus would be the Barbarian's Hammer.
    In my opinion, the L1 + (T) move works as well, but is slower.  Also, with
    the Hammer equipped, Kratos can't roll.  Unless, of course, you're very adept
    at switching between the Blades of Chaos and the secondary weapon and
    rolling, I'd just stick with the Blade of Olympus.
    
    +------------------+--------------------------------------------------------+
    | TO GET THE BONUS |  You have to be very efficient in deflecting the       |
    +------------------+  Gorgon stare, and immediately shattering all affected |
    |                     enemies.  Keep your cool if you can't see Kratos      |
    | behind a wall of enemies.  Roll out of the fray, and head to an area with |
    | better visibility.  Then, resume grabbing the Gorgon, deflecting the      |
    | stare, and shattering enemies.  In no time, you'll have gone through many |
    | waves of the enemies and have accumulated more than 35 shattered foes.    |
    +---------------------------------------------------------------------------+
    
    If you get to 35 shattered enemies before time runs out, switch back to the
    Blades of Chaos, activate Rage of the Titans and go bonkers on the Cyclops
    (or Minotaur).  This will likely give you some great combos -- usually 150+
    hits.  Doing so will pad your stats for the Max Combo and Red Orbs
    categories.
    
    Prior to finishing the Challenge, max out the Blade of Olympus.  You will
    likely get plenty of orbs in this Challenge to do so.
    
    Here is how I did it:
    
    http://www.youtube.com/watch?v=caNWX-3Z_H4
    
    Time         :  0:03:26  (Titan)
    Red orbs     :  6565     (Titan)
    Damage taken :  75       (Titan)
    Enemy kills  :  50       (Titan)
    Max Combo    :  195      (Spartan)
    Bonus        :  Achieved
    Rank         :  Titan
    
    
    *****************************************************************************
    *                                                                           *
    *                           CHALLENGE NUMBER FOUR                           *
    *                                                                           *
    *                              PROTECT THE WEAK                             *
    *                                                                           *
    *****************************************************************************
                                                                      (CHLG-FOUR)
    
    INSTRUCTIONS  Protect the Translator at all costs
    ++++++++++++
    
    - Defend the Translator from being killed.  The Translator's health will
      drain outside of the ring.
    - Achieve bonus points by keeping the Translator's health above 50 percent.
    
    Time Limit        :  N/A
    
    Recommended magic :  Cronos' Rage, Atlas Quake
    
    Enemies           :  There are TWO waves of various enemies:
    
     GROUP NUMBER          ENEMY TYPE AND SPAWN POSITION
    ---------------|---------------------------------------------
         ONE       |  Three Rabid Hounds (11:00, 12:00, 1:00)
                   |  One Cyclops Brute (drop onto 2:00)
                   |  Three Rabid Hounds (11:00, 12:00, 1:00)
                   |  One Cyclops Brute (drop onto 10:00)
    ---------------|---------------------------------------------
         TWO       |  Three Rabid Hounds (11:00, 12:00, 1:00)
                   |  Two Sirens (11:00, 2:00)
    ---------------|---------------------------------------------
        THREE      |  Three Satyrs (10:00, 12:00, 2:00)
                   |  Two Sirens (drop onto 11:00, 2:00)
    ---------------|---------------------------------------------
         FOUR      |  Three Satyrs  (10:00, 12:00, 2:00)
                   |  One Cyclops Brute (drop onto 2:00)
                   |  One Cyclops Brute (drop onto 10:00)
    
    
    The GROUPS aren't really set in stone; they can overlap.
    
    S T R A T E G Y
    (CHL4-STRT)
    
    Make note of the blue circle at the base of the Fates Statue.  As long as
    the Translator is within the blue circle, and enemies don't attack him,
    his health will not drain.
    
    Be careful!  THE BLUE RING WILL CHANGE LOCATIONS.  Each time the location
    changes, there is a loud GONG noise.  The first time I played through this
    Challenge, I had the volume low and didn't think to keep an eye on the blue
    ring.  Needless to say, the Translator's health drained after the first GONG
    and I kept failing between Groups three and four.  =/
    
    The time between the start of the Challenge until the first GONG is about
    two minutes.  The time between GONGS thereafter is approximately two
    minutes, as well.  However, this isn't absolute.  From what I've found, it
    all depends on Kratos's health meter.  If Kratos has sustained little damage,
    time between GONGS is long(er than two minutes).  If Kratos has sustained a
    good deal of damage, time between GONGS is shorter (i.e., one minute, thirty
    seconds).
    
    Initially, the blue ring will be at the 1:00 position.  After the first
    GONG, it will move to the 9:00 position.  After the second GONG, it will move
    to the 5:00 position.  After the third GONG, it will move back to the 9:00
    position.  After the fourth GONG, it will revert back to the 1:00 position.
    If the enemies haven't been killed by now, and the Translator is still alive,
    the cycle will repeat until the Challenge is over.
    
    A maxed out Blade of Olympus isn't essential to complete this Challenge, but
    it definitely makes getting the Bonus easier.
    
    This Challenge heavily relies on use of the Amulet of the Fates.  After the
    GONG sounds and the blue ring moves, slow down time, pick up the Translator,
    make your way around enemies, and deposit the cleric in the new spot.  If the
    GONG sounds while time is slowed, attack enemies until time returns to normal
    then slow down time and move the Translator.  The Translator's health can
    drain pretty quickly if you don't pay attention to him.
    
    If you can, before the briefing starts, press Left on the Dpad.  Otherwise,
    press it as soon as you get control of Kratos.
    
    Slow down time as soon as you can.  
    
    At the beginning, only the Rabid Hounds will spawn.  Use (T)(T)(T), or
    L1 + (T) with the Blade of Olympus, on the Rabid Hounds.  You can use
    Cronos' Rage on them, or throw the Hounds if you want.  But be very
    careful!  Like in the main game, the Translator can take damage from
    thrown enemies.
    
    A Cyclops Brute will drop at the 2:00 position.  Another wave of Hounds
    will spawn.  Slow down time again, drop a lightning orb, then use
    (T)(T)(T) on the Cyclops as many times as you can while time is slowed.
    Alternatively, do (S)(S)(T) with the Blade of Olympus a couple of times.
    
    To prevent unwanted harm to the Translator from the Hounds, eschew the
    (O) mini-game with the Brute, and just finish it off.
    
    After the 2:00 Brute dies, another Brute will drop at the 10:00 position.
    Slow down time, use the desired combo as many times as necessary and repeat
    again for the second 2:00 and 10:00 Brutes.  If there are no other enemies,
    might as well do the (O) mini-game.
    
    Next up:  Two Sirens and three Rabid Hounds.  They all spawn together.
    Greet them all with a lightning orb, slow down time, then pound them with
    combos with either the Blades of Chaos or the Blade of Olympus.
    
    When the (O) appears above the Sirens, I'd recommend pressing (O) for
    A) the satisfaction of bashing their heads into the ground, and
    B) for the blue orbs that they yield in their death animation.
    These are quicker than the Cyclops Brute's fatalities.
    
    Once the Rabid Hounds and Sirens have been dealt with, another batch of each
    will spawn.
    
    After the Hounds and Sirens have been taken care of, three Satyrs will
    spawn and hop into the arena.  If you're in the middle of the arena, drop a
    lightning orb to catch a couple (if not all) the Satyrs.
    
    Around this time, the first GONG should sound, and the blue ring will move.
    As soon as possible, slow down time, pick up the Translator with R1, traverse
    the arena while avoiding the enemies, then drop the Translator with another
    press of R1.  Time should revert back to normal, so take a couple steps away
    from the Translator, slow down time and continue your assault on the Satyrs.
    
    Sometimes, if Kratos is too close to the Translator, he will pick up the
    cleric, leaving both of them open to lots of damage.  This can be VERY
    annoying.
    
    After the Satyrs have been pulverized a bit, two Sirens will drop down and
    join the fray.  Slow down time, and use whichever combo you feel comfortable
    with on both the Satyrs and Sirens.  Minimal use of magic is recommended, for
    now.
    
    While time is slowed down, try to keep a Satyr in the air -- they will often
    flip out of Kratos's attacks, but, with time slowed, Kratos can cover the
    distance and punish the Satyr.  Juggling the Satyrs in the air seem to bring
    quick death to the half-goats.  This can be done with the Blade of Olympus
    with a few (S) attacks, or an L1 + (O) or L1 + (S) combo with the Blades of
    Chaos.
    
    Repeat the cycle of slowing down time, juggling the enemies in the air,
    evading attacks, and repeat, until all of the Sirens and Satyrs of this
    Group are finished.
    
    Around this time, the second GONG should sound, and the blue ring will move
    once more.  As soon as possible, slow down time, pick up the Translator,
    avoid enemies and drop the Translator at the new spot (5:00).  By now, time
    should be back to normal, so don't forget to take a few steps away from the
    blue ring and slow down time.
    
    After the third Group is eradicated, another trio of Satyrs will spawn and
    hop into the arena.  Drop a lightning orb amidst them to deal some damage.
    
    Not long after the Satyrs spawn, a Cyclops Brute will rain from the sky onto
    the 2:00 position.  If any of the enemies approach the Translator, use
    Cronos' Rage to provide a buffer zone.  This is especially key right before
    time reverts back to normal.  The lightning orb will buy you some time to
    press R1 and L1 together, and continue the barrage.
    
    If you get overwhelmed by the fourth Group, slow down time, use Atlas Quake,
    and the Blade of Olympus to deal massive damage to the Cyclops and Satyrs.
    This especially comes in handy when the second Cyclops drops while the first
    one is still alive.  Although... slowing down time, using Cronos' Rage and
    the Blade of Olympus will do fine.  Just remember not to do the (O) mini-game
    for the Cyclops when enemies are around!
    
    If my theory is correct, and Kratos's health meter is less than three-
    quarters, the third GONG should sound, and the blue right will move again,
    back to the 9:00 position.  Once more, as soon as you can, slow down time,
    pick up the Translator, avoid the Satyrs and Brutes, and drop the Translator
    at the new spot.  Time will revert back to normal, so take a couple steps
    away from the Translator and slow down time.
    
    Finish off the Cyclops and those pesky Satyrs.
    
    +------------------+--------------------------------------------------------+
    | TO GET THE BONUS |  Spam the time manipulation.  Most of the time of this |
    +------------------+  Challenge should have a green tint.  Maximizing the   |
    |                     number of hits while time is slowed down is key to    |
    | keeping Kratos near full health (as well as the Translator).  With more   |
    | health for Kratos, the more time you will have between GONGS to kill off  |
    | the enemies of the groups.  Make use of Cronos' Rage as a buffer, and use |
    | combos while enemies are in the air.  Juggling enemies, especially Satyrs |
    | will make this Challenge easier.  The only (O) mini-games that are quick  |
    | are the ones for the Sirens.                                              |
    +---------------------------------------------------------------------------+
    
    Here is how I did it:
    
    http://www.youtube.com/watch?v=eO17nCtzC5c
    
    Time         :  0:06:03  (God)
    Red orbs     :  4358     (God)
    Damage taken :  52       (Titan)
    Enemy kills  :  46       (Titan)
    Max Combo    :  299      (Mortal)
    Bonus        :  Achieved
    Rank         :  Titan
    
    *****************************************************************************
    *                                                                           *
    *                           CHALLENGE NUMBER FIVE                           *
    *                                                                           *
    *                              REAP THE REWARDS                             *
    *                                                                           *
    *****************************************************************************
                                                                      (CHLG-FIVE)
    
    INSTRUCTIONS  Collect five hundred red orbs before time runs out
    ++++++++++++
    
    - Rack up big combos and collect at least 500 orbs before time runs out.
    - Achieve bonus points by collecting at least 600 orbs before time runs out.
    
    Time Limit        :  One hundred eighty (180) seconds
    
    Recommended magic :  Cronos' Rage
    
    Enemies           :  There are waves of various enemies, with staggered
                         entries:
    
      TIME REMAINING                    ENEMY TYPE AND SPAWN POSITION
    ----------------------|------------------------------------------------------
    Initial ~180 seconds     Four Hades Harpies (2:00, 4:00, 8:00, 10:00)
            ~175 seconds     Two Wraiths of Athens (12:00, 3:00)
            ~85 seconds*     Three Fates Juggernauts (4:00, 9:00, 10:00)
    
    * The Juggernauts will only spawn if the L1 + (O) moves of neither the
      Barbarian's Hammer nor Blade of Olympus are NOT used prior to this time.
    
    There is a chest with gold orbs at the 2:00 position.
    
    S T R A T E G Y
    (CHL5-STRT)
    
    Do NOT upgrade any weapons or magics during this Challenge!  If you do,
    you will end up with NEGATIVE red orbs, thus failing the Challenge.
    
    There are many ways to go about this Challenge.
    
    One way is to use the Level 3 Barbarian's Hammer L1 + (O) move -- Legion of
    Souls.  This is similar to Army of Hades from the first God of War.  If you
    were like me, the Hammer isn't past Level 2.  If you want to, go back to a
    previous Challenge, level up the Barbarian's Hammer, complete that Challenge,
    save, then choose this Challenge to make use of this maneuver.  An
    alternative would be to use the Soul Summon, by flicking the right analog
    stick.
    
    Another way is to use the (at least) Level 2 Blade of Olympus L1 + (O) move,
    which is called Divine Sacrifice.  This will leech off red orbs from the
    Harpies and Wraiths (and Juggernauts), ten at a time.
    
    The Divine Sacrifice can be used between lightning orbs.  Use Cronos' Rage,
    L1 + (O), Cronos' Rage again, etc.
    
    Here's another way:
    
    If you can, before the briefing starts, press Left on the Dpad.  Otherwise,
    press it as soon as you get control of Kratos.
    
    When the Challenge starts, create a lightning orb.  Then, head to one of the
    Wraiths of Athens.  Before it goes underground or attacks Kratos, grab it. 
    Kratos will plunge its blades into the ground, then uppercut it.  Jump to
    follow it into the air.  Then use an aerial L1 + (O) or L1 + (S) combo with
    the Blades of Chaos.  Do this as many times as possible to continue the
    combo, then use Cronos' Rage to deal with the Harpies.  Grab the Wraith again
    and repeat.
    
    If that gets too monotonous, use the aforementioned moves with either the
    Barbarian's Hammer or the Blade of Olympus, or both.
    
    If you're not at 500 orbs with approximately 75 seconds left, three Fates
    Juggernauts will spawn.
    
    +------------------+--------------------------------------------------------+
    | TO GET THE BONUS |  Make use of the Rage of the Titans when the Fates     |
    +------------------+  Juggernauts spawn.  Press and hold (S) to land as     |
    |                     many hits as possible.  It is feasible to get 900+    |
    | hit combos with the three Juggernauts, two Wraiths and Harpies milling    |
    | around Kratos.                                                            |
    |                                                                           |
    | If you already obtained 500 orbs before the time remaining is ~85 seconds |
    | and the Juggernauts don't spawn, you can still use the Rage of the Titans |
    | on the Wraiths and Harpies.  When you run out of Rage of the Titans, use  |
    | Cronos' Rage to buy some time and open the chest.  Repeat as necessary/if |
    | there is time remaining.                                                  |
    +---------------------------------------------------------------------------+
    
    Here is how I did it:
    
    http://www.youtube.com/watch?v=c8knoZsimIo
    
    Time         :  0:03:05  (Titan)
    Red orbs     :  1170     (Titan)
    Damage taken :  155      (Titan)
    Enemy kills  :  37       (God)
    Max Combo    :  901      (God)
    Bonus        :  Achieved
    Rank         :  Titan
    
    *****************************************************************************
    *                                                                           *
    *                           CHALLENGE NUMBER SIX                            *
    *                                                                           *
    *                          SURVIVAL OF THE FITTEST                          *
    *                                                                           *
    *****************************************************************************
                                                                      (CHLG-#SIX)
    
    INSTRUCTIONS  Destroy all your enemies before your health runs out
    ++++++++++++
    
    - The gods have cursed you and are taking away your health.  Kill all your
      enemies to survive.
    - Achieve bonus points by not using Rage of the Titans.
    
    Time Limit        :  N/A
    
    Recommended magic :  Cronos' Rage, Atlas Quake
    
    Enemies           :  There are waves of various enemies:
    
     GROUP NUMBER               ENEMY TYPE AND SPAWN POSITION
    ---------------|------------------------------------------------------
         ONE       |  Four Wraiths of Asphodel (5:00, 7:00, 9:00, 12:00)
                   |  Two High Priests of the Fates (2:00, 11:00)
    ---------------|------------------------------------------------------
         TWO       |  Two Hades Minotaurs (11:00, 2:00)
    ---------------|------------------------------------------------------
     TWO AND HALF  |  Three Hades Fiends (3:00, 9:00, 11:00)
                   |  One High Priest of the Fates (5:00)
    ---------------|------------------------------------------------------
        THREE      |  Three Wraiths of Asphodel (4:00, 9:00, 11:00)
                   |  One Hades Minotaur (3:00)
    ---------------|------------------------------------------------------
         FOUR      |  Four Hades Fiends  (10:00, 12:00, 1:00, 3:00)
                   |  Three Wraiths of Asphodel (5:00, 7:00, 9:00)
    ---------------|------------------------------------------------------
         FIVE      |  One High Priest of the Fates (10:00)
                   |  One Hades Minotaur (9:00)
    ---------------|------------------------------------------------------
         SIX       |  Four Hades Fiends (4:00, 5:00, 6:00, 8:00)
                   |  One High Priest of the Fates (2:00)
    ---------------|------------------------------------------------------
     SIX AND HALF  |  One Hades Minotaur (12:00)
    ---------------|------------------------------------------------------
        SEVEN      |  Two Hades Minotaurs (12:00, 3:00)
                   |  Two Hades Fiends (4:00, 9:00)
    ---------------|------------------------------------------------------
    SEVEN AND HALF |  One High Priest of the Fates (11:00)
                   |  One Hades Fiend (6:00)
                   |  Two Wraiths of Asphodel (1:00, 10:00)
    
    
    There are two waves of each except for Group TWO AND HALF, which has three
    waves.  Group FIVE only has one wave.
    
    Each "AND HALF" wave will supplement the enemies already in the arena.  For
    instance, for wave two, two Hades Minotaurs will spawn.  After fighting them
    for a bit, the "AND HALF" wave will join the fray; i.e., three Hades Fiends
    and One High Priest of the Fates will supplement the two Hades Minotaurs.
    
    In addition to the above enemies, the High Priests of the Fates will
    sometimes summon other foes -- such as Minotaur Grunts, Cyclops Berserkers,
    Cerberi, etc.
    
    S T R A T E G Y
    (CHL6-STRT)
    
    This Challenge can become easy when you remember that Kratos is invincible
    during successful grabs.  The majority of the enemies are grabbable.  The
    (O) mashing mini-game-grab of the High Priest of the Fates will not make
    Kratos susceptible to damage, so make use of this.
    
    To prevent the High Priest of the Fates from summoning enemies, grab him as
    soon as you can.  Mash (O) enough times to launch him in the air.  Press jump
    immediately afterward to follow him up.  Do a couple aerial L1 + (O) combos
    with the Blades of Chaos.  Or just grab him in mid-air to slam him down.
    Grab and repeat until he's dead.  The Priest will yield blue and red orbs.
    The Wraiths of Asphodel will likely be swarming below Kratos, so create a
    lightning orb, or switch to Atlas Quake and let the boulders do the damage.
    
    Once you get rid of all the High Priests, tackle the Wraiths with the Blade
    of Olympus, or use the same technique -- grab, jump, aerial L1 + (O) and
    repeat.  It is a good idea to use magic before Kratos hits the ground so the
    Wraiths can't get in some cheap shots.  Each dead Wraith will yield some blue
    and red orbs, with a small bit of green orbs.
    
    After the last enemy is dispatched, two Hades Minotaurs will spawn.  Switch
    to the Blade of Olympus and get in some quick hits while the Minotaurs light
    their clubs on fire.  Throughout the rest of the Challenge, make use of their
    (O) mini-game to replenish your health.
    
    Eventually, three Hades Fiends and one High Priest will spawn.  As before,
    single out the High Priest to prevent his summoning ritual, grab, mash (O),
    jump, do aerial combos, repeat.
    
    To keep the Hades Fiends at bay, use Cronos' Rage.  If you have more than
    half a health bar, kill the Fiends.  If not, use the Blade of Olympus to
    weaken a Hades Minotaur, then finish it off with the (O) mini-game to regain
    some health.
    
    Use either the Blades of Chaos or the Blade of Olympus to finish off this,
    and the second, wave of enemies.
    
    Next, three Wraiths of Asphodel will spawn with a Hades Minotaur.  Use either
    Cronos' Rage or Atlas Quake to keep the Wraiths bouncing and deal some damage
    to the Minotaur.  Depending on whichever bar is lower, attack the appropriate
    enemy (Wraiths for magic, Minotaur for health).
    
    Four Hades Fiends will join the fray.  Take care of them as before with
    whichever magic you prefer.  More Wraiths will spawn.  Kill them off as
    before.
    
    A High Priest of the Fates and a Hades Minotaur will spawn.  The enemy you
    fight first is up to you.  I'd recommend killing the High Priest first,
    though, to prevent enemy summons.  Don't forget to do the (O) mini-game for
    the Minotaur!
    
    Another High Priest will spawn with four Hades Fiends.  Again, I'd recommend
    killing off the Priest first, while using Cronos' Rage to fend off the
    Fiends.  A Hades Minotaur will spawn, eventually.  Use the techniques from
    before to deal with it.
    
    More Minotaurs and Fiends will spawn for the next wave.  Use lightning orbs
    and combos to dispatch them all.
    
    It's the home stretch!
    
    Finally, one High Priest of the Fates, another Hades Fiend and two Wraiths of
    Asphodel will comprise the last group of enemies.  As mentioned before, kill
    off the High Priest first.  The last thing we need is a Cerberus or Cyclops
    to join the already cluttered arena.  Kill them all.
    
    +------------------+--------------------------------------------------------+
    | TO GET THE BONUS |  Make use of magic as much as possible since there are |
    +------------------+  numerous enemies that yield blue orbs upon dying.     |
    |                     Use of Rage of the Titans can be avoided easily by    |
    | making use of Cronos' Rage and the Blade of Olympus on many enemies.      |
    | And, with Kratos's invincibility when grabbing opponents, it's wise to    |
    | grab the different enemies, and punish them afterwards.  This is          |
    | especially true for the High Priest of the Fates.  If left unattended,    |
    | these enemies will summon larger foes which usually demand use of Rage of |
    | the Titans, thus negating the possibility of achieving the bonus.         |
    +---------------------------------------------------------------------------+
    
    Here is how I did it:
    
    http://www.youtube.com/watch?v=HoVmqNuZpHk
    
    Time         :  0:09:30  (God)
    Red orbs     :  8137     (God)
    Damage taken :  342      (Mortal)
    Enemy kills  :  82       (Titan)
    Max Combo    :  364      (Spartan)
    Bonus        :  Achieved
    Rank         :  Titan
    
    *****************************************************************************
    *                                                                           *
    *                          CHALLENGE NUMBER SEVEN                           *
    *                                                                           *
    *                           PERFECTION IS DIVINE                            *
    *                                                                           *
    *****************************************************************************
                                                                      (CHLG-SEVN)
    
    INSTRUCTIONS
    ++++++++++++
    
    - Kill all your enemies without being hit.
    - Achieve bonus points by not using magic.
    
    Time Limit        :  N/A
    
    Recommended magic :  Cronos' Rage (if you don't want the bonus)
    
    Enemies           :  There are waves of various enemies:
    
    Throughout, there is one Titan Minotaur at the 1:00 position.  It will
    remain dormant as long as it is not touched by an enemy or Kratos.
    
    
     GROUP NUMBER                    ENEMY TYPE AND SPAWN POSITION
    ---------------|-------------------------------------------------------------
         ONE       |  Five Cursed Remains  (4:00, 6:00, 7:00, 9:00, 11:00)
    ---------------|-------------------------------------------------------------
         TWO       |  Three Beast Lords (3:00, 9:00, 11:00)
                   |  One High Priest of the Fates (12:00)
    
    
    S T R A T E G Y
    (CHL7-STRT)
    
    Oy.  Save the best for last.  I HATED this Challenge.  It still is my least
    favorite.
    
    This Challenge is all about patience.  And luck.
    
    Lots of luck.  Sometimes, the High Priest will summon a large enemy (usually
    a Cyclops Berserker).  Sometimes, the High Priest's toga touches the Titan
    Minotaur, which causes the latter to wake up and throw boulders at Kratos.
    Sometimes, the light beam (as a result of the "Anger of the gods") from the
    Blade of Olympus will wake up the Titan Minotaur.  If any of these happen, I
    just restart the Challenge.
    
    Patience is a virtue, and a necessity for this Challenge.  The temptation to
    release block and unleash a volley of attacks on enemies can become
    overwhelming.  But a SINGLE touch from an enemy while Kratos has his guard
    down can make Kratos fail the Challenge.  @_@  Ugh.
    
    Also, the High Priest of the Fates has a magic draining attack.  He uses a
    green claw-like projection to grab hold of Kratos and begins to leech
    Kratos's magic.  This will negate the bonus!!!
    
    I would recommend using the Blades of Chaos for the two Groups, then switch
    to the Blade of Olympus for the Titan Minotaur.
    
    After you gain control of Kratos, start out with the (T)(T)(T) combo and
    spread the hits among the Cursed Remains.  Press (O) to get a brutal kill if
    the opportunity presents itself.
    
    Put some space between Kratos and any remaining Cursed Remains.  Start up
    either the (S)(S)(T) or (T)(T)(T) combo, and land the latter hits on the
    enemies.  Or, you can roll away and block, wait for an opening, and attack.
    If you're using the Blade of Olympus, I'd recommend attacking when facing
    to the right, left or down.  As mentioned, if the light beam from the attack
    touches the Titan Minotaur, it will become active.
    
    After finishing off the Cursed Remains, the three Beast Lords will spawn,
    followed immediately by a High Priest of the Fates.  While you're waiting for
    the former to appear, I'd recommend starting up the (T)(T)(T) combo and
    aiming the latter hits at the 9:00 position.  What a greeting for the
    Beast Lord there.  With some luck, there will be splash damage to the one at
    the 11:00 position.
    
    If you're feeling brave, go up to one of the Beast Lords, and grab it.
    Luckily, Kratos will kill it.  Otherwise, I'd recommend retreating to the
    6:00 position, thus putting as much space between Kratos and the Titan
    Minotaur.
    
    This next part requires good timing and patience.  Good timing is required
    because the Beast Lords have a guard breaking charge followed by a
    horizontal attack with their blades.  It is imperative to block again after
    the guard break.  Otherwise, Challenge failed.  Patience is required because
    sometimes the three Beast Lords will do their charges one after another.
    Waiting out the attack will prevent a Challenge failure.
    
    When you see an opening, grab a Beast Lord.  Repeat until it's dead.  Then
    resume blocking.  Be patient.  Wait for the next opportunity to grab, and do
    so.  (If you feel brave, you can grab a Beast Lord while it's running at
    Kratos)  Repeat until all six Beast Lords have been eliminated.
    
    Hopefully, the High Priest of the Fates remains idle and watches the
    slaughter.  If not, double jump and glide away, and wait for the Beast Lords
    resume their attack.  If the High Priest begins to summon a Cyclops, attack
    him.  In the case of an unsuccessful attack, restart the Challenge.
    
    Once it's just the High Priest and Kratos, grab him, mash (O), jump to follow
    him into the air, and do aerial L1 + (O) combos.  Repeat for the second High
    Priest of the Fates.
    
    Take a deep breath.  Time to take on the Titan Minotaur.  Ready?
    
    Okay.
    
    Make your way behind the Minotaur.  While it's pounding the ground, angry at
    being woken up, activate the Rage of the Titans, and begin assailing it with
    a bunch of (S) strikes from the Blades of Chaos or the Blade of Olympus.
    
    If the Titan Minotaur stretches to put both of its arms to its right side, it
    is getting ready to spin and attack Kratos.  Get out of there now!  Double
    jump and glide or roll away.
    
    Switch to the Blade of Olympus (if you haven't already).  After the Titan
    Minotaur stops spinning, approach and attack with a couple (S) strikes, then
    roll away.  Most likely, it will start to do the spin attack again.  Wait for
    it to stop spinning, approach, attack, roll away and repeat until the (O)
    appears above the Titan Minotaur's head.  Press the four face buttons, and
    voila!  Success!
    
    An alternative way to attack the Titan Minotaur would be to put as much
    space as possible between the enemy and Kratos.  Use the L1 + (T) attack from
    afar.  However, if this approach is taken, be prepared for the Titan Minotaur
    to hurl boulders at Kratos.  Roll out of the way, and continue L1 + (T)
    attacks until the (O) appears.  This method may take a while, though.
    
    +------------------+--------------------------------------------------------+
    | TO GET THE BONUS |  Make use of the heavy hits from the (T)(T)(T) combo.  |
    +------------------+  Be patient and hold block while dealing with all of   |
    |                     the enemies.  With the second Group, take advantage   |
    | of Kratos's invincibility when grabbing opponents.  Repeatedly, grab the  |
    | Beast Lords and finish them off.                                          |
    |                                                                           |
    | Be wary of the High Priest of the Fates.  Make sure to block all of his   |
    | attacks.  Especially, his green claw-like attack.                         |
    |                                                                           |
    | Use the Rage of the Titans after waking up the Titan Minotaur, then use   |
    | the Blade of Olympus to get quick some hits in, roll away, wait for the   |
    | counter-attack, approach, and repeat.                                     |
    +---------------------------------------------------------------------------+
    
    An alternative tactic would be to begin attacking the Titan Minotaur at the
    outset.  Avoid the Cursed Remains and get behind the Minotaur.  Activate the
    Rage of the Titans, then do the (S) attack.  Take evasive maneuvers when
    the Titan Minotaur does its spin attack.  Try to take out some Cursed Remains
    while the Minotaur spins.  Get back behind the Minotaur when it's safe,
    re-activate and exhaust the rest of the Rage of the Titans.  Roll/jump and
    glide away when the Minotaur spins.  Attack from afar again.  Repeat this
    process.  This can be laborious.  It is a little bit easier when Cronos' Rage
    is used.  However, the bonus will be forfeited.
    
    Do the (O) mini-game to finish off the Minotaur, then kill off the rest of
    the enemies.  If you don't want to use the grab method as mentioned above,
    use the Cronos' Rage to deal with the Beast Lords and High Priest of the
    Fates.
    
    Either of these tactics can earn you TITAN rank for this Challenge.
    
    Here is how I did it:
    
    http://www.youtube.com/watch?v=zyKdYL0Zu0o
    
    Time         :  0:02:50  (Titan)
    Red orbs     :  1089     (God)
    Damage taken :  260      (Mortal)  -- WTF?!?!??!
    Enemy kills  :  14       (God)
    Max Combo    :  38       (Mortal)
    Bonus        :  Achieved
    Rank         :  Titan
    
    Here is how my friend Platinum Assassin did it:
    
    http://www.youtube.com/watch?v=cMyC2JRaIYQ
    
    Time         : 0:02:12  (Titan)
    Red orbs     : 1234     (God)
    Damage taken : 71       (Titan)
    Enemy kills  : 14       (God)
    Max Combo    : 376      (Titan)
    Bonus        : None
    Rank         : Titan
    
    
    
    
    
    
    This Walkthrough may not be reproduced under any circumstances except for
    personal, private use. It may not be placed on any web site (except GAMEFAQs)
    or otherwise distributed publicly without advance written permission. Use of
    this guide on any other web site or as a part of any public display is
    strictly prohibited, and a violation of copyright.
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                            V E R S I O N                            ||}
    -----                                                                   -----
     {||                            H I S T O R Y                            |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                        (VERSION)
    
    Version 0.10 (Submitted March 24, 2007)
       -- Up to Colossus Interior, With ASCII
    Version 0.40 (Submitted March 31, 2007)
       -- Made revisions to a couple strategies, edited controls, added Notes
       -- Up to Temple of Euryale, after getting the Urn of the Gorgons
    Version 0.60 (Submitted April 7, 2007)
       -- Fixed spelling errors
       -- Up to East Auditorium
    Version 0.85 (Submitted April 14, 2007) -- ALMOST DONE WITH THE WALKTHROUGH!
       -- Up to Inner Sanctum
       -- Added exploit in Typhon's Cavernous Prison
    Version 1.00 (Submitted April 20, 2007)
       -- Finished Walkthrough for the main game, WOOT!
       -- Touched up on some aesthetics (ASCII)
    Version 1.10 (Submitted April 25, 2007)
       -- Edited Theseus Attacks Phase 2, Strategy of Phase 2
       -- Added gorgon eye
       -- Added what is unlocked after defeating Titan mode and completing the
          Challenge of the Titans
    Version 1.20 (Submitted May 3, 2007)
       -- Added Easter egg
       -- Added additional gorgon eyes and phoenix feathers
    Version 2.00 (Submitted May 22, 2008)
       -- Added an additional combo
       -- Edited Theseus Attacks Phase 1
       -- Added a couple gorgon eyes
       -- Added submissions regarding Gaia's gift and Sacrifice to the Fates
       -- Added Challenge of the Titans section
    
         ___________________________________________________________________
      +                                                                      |\
     ***                                                                     ||}
     |:|                            C O N T A C T                            ||}
    -----                                                                   -----
     {||                               I N F O                               |:|
     {||                                                                     ***
     |/  ___________________________________________________________________  +
                                                                      (CONT-INFO)
    
           a u f o x 8 0 (dot) i n f o m a n 8 0 (at) g m a i l (dot) c o m
    
    Remove spaces.
    
    Please put "God of War 2" in the subject title, so it won't be deleted.
    
    Also, do not send emails with viruses or attachments.
    
    If you find this Walkthrough on any site except GameFAQs, please email me.
    
    
    
    
    
    
    
    
      TTTTTTTTT    H     H         A         Nn     N     K   K      sSSs     !!!
          T        H     H        A A        N N    N     K  K      S         !!!
          T        H     H       A   A       N  N   N     K K       S         !!!
          T        HHHHHHH      AAAAAAA      N   N  N     KK         SSS      !!!
          T        H     H     A       A     N    N N     K K           S
          T        H     H    A         A    N     NN     K  K          S
          T        H     H   A           A   N      N     K   K     sSSs      !!!
    
    
                         FOR READING MY FIRST WALKTHROUGH!
    
    
    I hope that it was helpful, and you enjoyed this game as much as I did.
    
    Thanks to AKABANE for telling me about the lever that retracts the gigantic
    thorns, on the way to the Phoenix Chamber.
    
    Thanks to Michael Padrick for telling me an easier and faster way to do the
    Sacrifice to the Fates.
    
    Thanks to Takaru for telling me about opening Gaia's Gift after the second
    Translator.
    
    I'd also like to thank my friend PlatinumAssassin for being the first to tell
    me about Gaia's Gift of Health, and showing me the location of a gorgon eye.
    
    
    
    
    EOF (END OF FILE)