___________________________________________________________________
  +                                                                      |\
 ***                      God of War II Walkthrough                      ||}
 |:|                                                                     ||}
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 {||    (c) 2007 Edward Kang                                             |:|
 {||    GameFAQs:  infoman80, AuFox80, AuFox                             ***
 |/  ___________________________________________________________________  +





                 !IIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIII!
                 !IIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIII!
                 !IIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIII!
                      !IIIIIIIIIIII IIIIIIIIIIII!
                      !IIIIIIIIIIII IIIIIIIIIIII!
                      !IIIIIII!         !IIIIIII!
                      !IIIII               IIIII!
                      !IIII     iII IIi     IIII!
                      !II      IIII IIII      II!
  gGGGg   oOo  DDDD   !I      II!     !II      I! WW   Ww   W  A     RRRr
 gG  gg  oO Oo DD  d  !I     iI         Ii     I! wW  www  W  AAA    RR  Rr
 gG      oO Oo DD   d !I    iII  o  FFF IIi    I! wW  w ww W a  aA   RR  Rr
 gG gGGG oO Oo DD   d !I    III o o F   III    I! ww w  www  A  AA   RR Rr
 gG   G  oO Oo DD   d |I    III o o FF  III    I| WwW   WWw AAaaaAA  RRr
 GG   G  oO Oo DD   d iI    III o o F   III    Ii Ww    wW  A    AA  RRrR
 Gg  gG  oO Oo DD  d  iI    III  o  F   III    Ii Ww    ww Aa    aAA RR rR
  GGGGG   oOo  DDDD   iI     III       III     Ii W     W AAa    aAA RR  rR
     gg               iIi    !IIIIi iIIII!    iIi                         rR
      g               iIi     !IIII IIII!     iIi                         rrR
                      iIIi     !III III!     iIIi
                      iIIIIi    !II II!    iIIIIi
                      iIIIIIi    II II    iIIIIIi
                      iIIIIIIIi   ! !   iIIIIIIIi
                      iI iIIIII.       .IIIIIi Ii
                      iIi                     iIi
                      iII                     IIi
                      iIIIIIIIIIIII IIIIIIIIIIIIi
                 iIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIi
                 iIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIi
                 iIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIi
                                                  ASCII (c) 2007  Edward Kang


This Walkthrough may not be reproduced under any circumstances except for
personal, private use. It may not be placed on any web site (except GAMEFAQs)
or otherwise distributed publicly without advance written permission. Use of
this guide on any other web site or as a part of any public display is
strictly prohibited, and a violation of copyright.




                       !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

                       !!!! MASSIVE SPOILERS AHOY !!!!!

                       !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!



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-----              T A B L E      O F     C O N T E N T S               -----
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 {||                                                                     ***
 |/  ___________________________________________________________________  +
 |                                                                        |
 | Controls                                                               |
 |   On the ground  . . . . . . . . . . . . . . . . . . . . . (CNTL-GRND) |
 |   While underwater/swimming  . . . . . . . . . . . . . . . (CNTL-SWIM) |
 |   While on the wall, ceiling, or rope  . . . . . . . . . . (CNTL-WCOR) |
 |   While sidling against a wall . . . . . . . . . . . . . . (CNTL-SIDL) |
 |   While riding Pegasus . . . . . . . . . . . . . . . . . . (CNTL-PEGS) |
 |   With Blade of Olympus equipped . . . . . . . . . . . . . (CNTL-BOOL) |
 |   With Barbarian King's Hammer equipped  . . . . . . . . . (CNTL-BKHM) |
 |   With Spear of Destiny equipped . . . . . . . . . . . . . (CNTL-SPOD) |
 |                                                                        |
 | Red Orb Cost for Upgrades  . . . . . . . . . . . . . . . . (ROCT-UPGR) |
 |                                                                        |
 | Common combos  . . . . . . . . . . . . . . . . . . . . . . (CMMN-CMBS) |
 |                                                                        |
 | Some notes . . . . . . . . . . . . . . . . . . . . . . . . (SOME-NOTE) |
 |                                                                        |
 |========================================================================|
 |                                                                        |
 |                         W A L K T H R O U G H                          |
 |                                                                        |
 |========================================================================|
 |                                                                        |
 | Rhodes . . . . . . . . . . . . . . . . . . . . . . . . . . (WLKT-RHDS) |
 |   BOSS BATTLE:  The Colossus -- PART ONE . . . . . . . . . (BBAT-COL1) |
 |     Know thy enemy:  Colossus 1 attacks  . . . . . . . . . (COL1-ATTK) |
 |     Strategy for Victory . . . . . . . . . . . . . . . . . (COL1-STRT) |
 |                                                                        |
 | Rhodes Bath-House  . . . . . . . . . . . . . . . . . . . . (WLKT-RHBH) |
 |   BOSS BATTLE:  The Colossus -- PART TWO . . . . . . . . . (BBAT-COL2) |
 |     Know thy enemy:  Colossus 2 attacks  . . . . . . . . . (COL2-ATTK) |
 |     Strategy for Victory . . . . . . . . . . . . . . . . . (COL2-STRT) |
 |                                                                        |
 | Rhodes Palace  . . . . . . . . . . . . . . . . . . . . . . (WLKT-RHPL) |
 |   Double Gate Button PUZZLE  . . . . . . . . . . . . . . . (PZZL-DGAB) |
 |     <URN OF GAIA>                                                      |
 |                                                                        |
 | Eastern Ramparts . . . . . . . . . . . . . . . . . . . . . (WLKT-ERAM) |
 |   BOSS BATTLE:  The Colossus -- PART THREE . . . . . . . . (BBAT-COL3) |
 |     Know thy enemy:  Colossus 3 attacks Phase ONE  . . . . (COL3-APH1) |
 |     Strategy for Phase ONE . . . . . . . . . . . . . . . . (COL3-SPH1) |
 |   <BLADE OF OLYMPUS>                                                   |
 |                                                                        |
 |     Know thy enemy:  Colossus 3 attacks Phase TWO  . . . . (COL3-APH2) |
 |     Strategy for Victory Phase TWO . . . . . . . . . . . . (COL3-SPH2) |
 |                                                                        |
 | Colossus Interior  . . . . . . . . . . . . . . . . . . . . (WLKT-COIN) |
 |   <GORGON EYE>                                                         |
 |   Deflecting Pendulum PUZZLE . . . . . . . . . . . . . . . (PZZL-DPDL) |
 |                                                                        |
 | Rhodes Palace Arena  . . . . . . . . . . . . . . . . . . . (WLKT-RPLA) |
 |                                                                        |
 | Hades  . . . . . . . . . . . . . . . . . . . . . . . . . . (WLKT-HDES) |
 |                                                                        |
 | Return from Hades  . . . . . . . . . . . . . . . . . . . . (WLKT-RTHS) |
 |                                                                        |
 | Flight from Rhodes   . . . . . . . . . . . . . . . . . . . (WLKT-FFRH) |
 |                                                                        |
 | Lair of the Titan  . . . . . . . . . . . . . . . . . . . . (WLKT-LOTT) |
 |   <GORGON EYE>                                                         |
 |                                                                        |
 | The Hand Cavern  . . . . . . . . . . . . . . . . . . . . . (WLKT-HACA) |
 |                                                                        |
 | Fire of Olympus  . . . . . . . . . . . . . . . . . . . . . (WLKT-FIOL) |
 |   <GORGON EYE>                                                         |
 |   <PHOENIX FEATHER>                                                    |
 |                                                                        |
 | Typhon's Cavernous Prison  . . . . . . . . . . . . . . . . (WLKT-TYCP) |
 |   <PHOENIX FEATHER>                                                    |
 |   <TYPHON'S BANE>                                                      |
 |   <GORGON EYE> after getting Typhon's Bane                             |
 |                                                                        |
 | Fire of Olympus 2  . . . . . . . . . . . . . . . . . . . . (WLKT-FOL2) |
 |   <RAGE OF THE TITANS>                                                 |
 |   <PHOENIX FEATHER>                                                    |
 |   <GORGON EYE>                                                         |
 |                                                                        |
 | Escape from Typhon's Cavern  . . . . . . . . . . . . . . . (WLKT-ETYC) |
 |                                                                        |
 | Temple of Lahkesis . . . . . . . . . . . . . . . . . . . . (WLKT-CLAK) |
 |   <PHOENIX FEATHER>                                                    |
 |   Button Crank Double Door PUZZLE  . . . . . . . . . . . . (PZZL-BUCR) |
 |   <GORGON EYE>                                                         |
 |                                                                        |
 | Garden of Lahkesis . . . . . . . . . . . . . . . . . . . . (WLKT-GAAK) |
 |   <GORGON EYE>                                                         |
 |                                                                        |
 | Pathway to the Steeds  . . . . . . . . . . . . . . . . . . (WLKT-PWST) |
 |   BOSS BATTLE:  Theseus  . . . . . . . . . . . . . . . . . (BBAT-THES) |
 |     Know thy enemy:  Theseus attacks Phase ONE . . . . . . (THES-APH1) |
 |     Strategy for Phase ONE . . . . . . . . . . . . . . . . (THES-SPH1) |
 |                                                                        |
 |     Know thy enemy:  Theseus attacks Phase TWO . . . . . . (THES-APH2) |
 |     Strategy for Victory Phase TWO . . . . . . . . . . . . (THES-SPH2) |
 |   <HORSE KEEPER'S KEY>                                                 |
 |   <GORGON EYE>                                                         |
 |   <CRONOS' RAGE>                                                       |
 |                                                                        |
 | Steeds of Time . . . . . . . . . . . . . . . . . . . . . . (WLKT-STOT) |
 |   <PHOENIX FEATHER>                                                    |
 |   <GORGON EYE>                                                         |
 |   Four Color Blinder PUZZLE  . . . . . . . . . . . . . . . (PZZL-4CBL) |
 |                                                                        |
 | The Divine Pools . . . . . . . . . . . . . . . . . . . . . (WLKT-DIVP) |
 |   <GORGON EYE>                                                         |
 |   <PHOENIX FEATHER>                                                    |
 |   <PHOENIX FEATHER>                                                    |
 |   <GORGON EYE>                                                         |
 |   <AMULET OF THE FATES>                                                |
 |   Room of Lahkesis PUZZLE  . . . . . . . . . . . . . . . . (PZZL-ROLK) |
 |     <GORGON EYE>                                                       |
 |   <PHOENIX FEATHER>                                                    |
 |                                                                        |
 | Destiny's Atrium . . . . . . . . . . . . . . . . . . . . . (WLKT-DSAT) |
 |   <GORGON EYE>                                                         |
 |   Block Optic Beams PUZZLE . . . . . . . . . . . . . . . . (PZZL-BLOB) |
 |                                                                        |
 | The Bog of the Forgotten . . . . . . . . . . . . . . . . . (WLKT-BOGF) |
 |   BOSS BATTLE:  The Barbarian King . . . . . . . . . . . . (BBAT-BAKI) |
 |     Know thy enemy:  Barbarian King attacks Phase ONE  . . (BAKI-APH1) |
 |     Strategy for Phase ONE . . . . . . . . . . . . . . . . (BAKI-SPH1) |
 |                                                                        |
 |     Know thy enemy:  Barbarian King attacks Phase TWO  . . (BAKI-APH2) |
 |     Strategy for Phase TWO . . . . . . . . . . . . . . . . (BAKI-SPH2) |
 |                                                                        |
 |     Know thy enemy:  Barbarian King attacks Phase THREE  . (BAKI-APH3) |
 |     Strategy for Victory Phase THREE . . . . . . . . . . . (BAKI-SPH3) |
 |   <BARBARIAN KING'S HAMMER>                                            |
 |                                                                        |
 | The Temple of Euryale  . . . . . . . . . . . . . . . . . . (WLKT-TEEU) |
 |   <EURYALE'S KEY>                                                      |
 |   <GORGON EYE>                                                         |
 |                                                                        |
 | Ruins of the Forgotten . . . . . . . . . . . . . . . . . . (WLKT-RUFO) |
 |   <CYCLOPS EYE>                                                        |
 |   <CYCLOPS EYE>                                                        |
 |   <GORGON EYE>                                                         |
 |   <GORGON EYE>                                                         |
 |   Watery Double Button Gate PUZZLE . . . . . . . . . . . . (PZZL-WDBG) |
 |                                                                        |
 | River of the Forgotten . . . . . . . . . . . . . . . . . . (WLKT-RIFO) |
 |                                                                        |
 | Ruins of the Forgotten (2) . . . . . . . . . . . . . . . . (WLKT-RUF2) |
 |   Tipping the Ruins PUZZLE . . . . . . . . . . . . . . . . (PZZL-TTRU) |
 |   BOSS BATTLE:  The Blue Cerberus  . . . . . . . . . . . . (BBAT-BLCB) |
 |     Know thy enemy:  Blue Cerberus attacks . . . . . . . . (BLCB-ATTK) |
 |     Strategy for Victory . . . . . . . . . . . . . . . . . (BLCB-STRT) |
 |   <PHOENIX FEATHER>                                                    |
 |   <GORGON EYE>                                                         |
 |   <GOLDEN FLEECE>                                                      |
 |                                                                        |
 | River of the Forgotten (2) . . . . . . . . . . . . . . . . (WLKT-RIF2) |
 |   <PHOENIX FEATHER>                                                    |
 |   <URN OF THE GORGONS>                                                 |
 |   <GORGON EYE>  LAST ONE!                                              |
 |                                                                        |
 | The Temple of Euryale (2)  . . . . . . . . . . . . . . . . (WLKT-TEU2) |
 |   <PHOENIX FEATHER>                                                    |
 |                                                                        |
 | Lowlands Vista . . . . . . . . . . . . . . . . . . . . . . (WLKT-LOVS) |
 |   BOSS BATTLE:  Euryale  . . . . . . . . . . . . . . . . . (BBAT-EURL) |
 |     Know thy enemy:  Euryale attacks Phase ONE . . . . . . (EURL-APH1) |
 |     Strategy for Phase ONE . . . . . . . . . . . . . . . . (EURL-SPH1) |
 |                                                                        |
 |     Know thy enemy:  Euryale attacks Phase TWO . . . . . . (EURL-APH2) |
 |     Strategy for Phase TWO . . . . . . . . . . . . . . . . (EURL-SPH2) |
 |                                                                        |
 |     Know thy enemy:  Euryale attacks Phase THREE . . . . . (EURL-APH3) |
 |     Strategy for Victory Phase THREE . . . . . . . . . . . (EURL-SPH3) |
 |  <HEAD OF EURYALE> / <GORGON STARE>                                    |
 |                                                                        |
 | Euryale's Defeat   . . . . . . . . . . . . . . . . . . . . (WLKT-EUDF) |
 |   Four Shaft Grappling PUZZLE  . . . . . . . . . . . . . . (PZZL-4SGR) |
 |     {GORGON EYE}                                                       |
 |     <PHOENIX FEATHER>                                                  |
 |   <PHOENIX FEATHER>                                                    |
 |                                                                        |
 | Catacombs of the Fallen  . . . . . . . . . . . . . . . . . (WLKT-CTFL) |
 |                                                                        |
 | The Bog of the Forgotten . . . . . . . . . . . . . . . . . (WLKT-BOG2) |
 |   {GORGON EYE}                                                         |
 |   <GAIA'S GIFT OF EXPERIENCE>                                          |
 |                                                                        |
 | Way to Atropos . . . . . . . . . . . . . . . . . . . . . . (WLKT-W2AT) |
 |   {GORGON EYE}                                                         |
 |                                                                        |
 | Courtyard of Atropos . . . . . . . . . . . . . . . . . . . (WLKT-CTAT) |
 |                                                                        |
 | Great Hall of Atropos  . . . . . . . . . . . . . . . . . . (WLKT-GHAT) |
 |   Falling elevator PUZZLE  . . . . . . . . . . . . . . . . (PZZL-FAEL) |
 |   {GORGON EYE}                                                         |
 |                                                                        |
 | Courtyard of Atropos (2) . . . . . . . . . . . . . . . . . (WLKT-CAT2) |
 |   <PHOENIX FEATHER>                                                    |
 |                                                                        |
 | The Edge of Creation . . . . . . . . . . . . . . . . . . . (WLKT-EDCR) |
 |   <PHOENIX FEATHER>                                                    |
 |   BOSS BATTLE:  Perseus  . . . . . . . . . . . . . . . . . (BBAT-PRSS) |
 |     Know thy enemy:  Perseus attacks Phase ONE . . . . . . (PRSS-APH1) |
 |     Strategy for Phase ONE . . . . . . . . . . . . . . . . (PRSS-SPH1) |
 |                                                                        |
 |     Know thy enemy:  Perseus attacks Phase TWO . . . . . . (PRSS-APH2) |
 |     Strategy for Phase TWO . . . . . . . . . . . . . . . . (PRSS-SPH2) |
 |                                                                        |
 |     Know thy enemy:  Perseus attacks Phase THREE . . . . . (PRSS-APH3) |
 |     Strategy for Victory Phase THREE . . . . . . . . . . . (PRSS-SPH3) |
 |  <SHIELD OF PERSEUS>                                                   |
 |                                                                        |
 | Courtyard of Atropos (3) . . . . . . . . . . . . . . . . . (WLKT-CAT3) |
 |   Reflect Optic Beams PUZZLE . . . . . . . . . . . . . . . (PZZL-RFOB) |
 |                                                                        |
 | Lowlands Outpost . . . . . . . . . . . . . . . . . . . . . (WLKT-LWOP) |
 |   <SPEAR OF DESTINY>                                                   |
 |   <PHOENIX FEATHER>                                                    |
 |   {GORGON EYE}                                                         |
 |   <URN OF OLYMPUS>                                                     |
 |                                                                        |
 | Crossing of the Lowlands . . . . . . . . . . . . . . . . . (WLKT-CRLL) |
 |                                                                        |
 | The Great Chasm  . . . . . . . . . . . . . . . . . . . . . (WLKT-GRCH) |
 |   BOSS BATTLE:  Icarus . . . . . . . . . . . . . . . . . . (BBAT-ICRS) |
 |     Strategy for Victory . . . . . . . . . . . . . . . . . (ICRS-STRT) |
 |   <ICARUS's WINGS>                                                     |
 |                                                                        |
 | The Face of Atlas  . . . . . . . . . . . . . . . . . . . . (WLKT-FOAT) |
 |                                                                        |
 | Atlas Interior . . . . . . . . . . . . . . . . . . . . . . (WLKT-ATLI) |
 |   <PHOENIX FEATHER>                                                    |
 |   <PHOENIX FEATHER>  LAST ONE!                                         |
 |                                                                        |
 | Inside the Mighty Titan  . . . . . . . . . . . . . . . . . (WLKT-ITMT) |
 |   {GORGON EYE}                                                         |
 |                                                                        |
 | Under the World  . . . . . . . . . . . . . . . . . . . . . (WLKT-UTWD) |
 |   <URN OF PROMETHEUS>                                                  |
 |                                                                        |
 | Ascension of Atlas . . . . . . . . . . . . . . . . . . . . (WLKT-AOAT) |
 |   Two Boulder PUZZLE . . . . . . . . . . . . . . . . . . . (PZZL-2BDR) |
 |   {GORGON EYE}                                                         |
 |   <ATLAS QUAKE>                                                        |
 |                                                                        |
 | The Great Chasm (2)  . . . . . . . . . . . . . . . . . . . (WLKT-GCH2) |
 |   {GORGON EYE}                                                         |
 |                                                                        |
 | Palace of the Fates  . . . . . . . . . . . . . . . . . . . (WLKT-PAOF) |
 |   <CYCLOPS EYE> (at least one)                                         |
 |                                                                        |
 | Palace Foyer . . . . . . . . . . . . . . . . . . . . . . . (WLKT-PAFO) |
 |   <CRANK HANDLE>                                                       |
 |                                                                        |
 | Palace of the Fates Arena  . . . . . . . . . . . . . . . . (WLKT-PFAR) |
 |   {PHOENIX FEATHER}                                                    |
 |                                                                        |
 | The East Auditorium  . . . . . . . . . . . . . . . . . . . (WLKT-EAUD) |
 |                                                                        |
 | Auditorium of Lahkesis . . . . . . . . . . . . . . . . . . (WLKT-ALAK) |
 |   <KEY OF THE RAM>                                                     |
 |   {PHOENIX FEATHER}                                                    |
 |   {GORGON EYE}                                                         |
 |                                                                        |
 | Sacrifice to the Fates . . . . . . . . . . . . . . . . . . (WLKT-S2FT) |
 |   Thawing PUZZLE . . . . . . . . . . . . . . . . . . . . . (PZZL-THWG) |
 |     {PHOENIX FEATHER}                                                  |
 |                                                                        |
 | The West Auditorium  . . . . . . . . . . . . . . . . . . . (WLKT-WAUD) |
 |   {GORGON EYE}                                                         |
 |   <GAIA'S GIFT OF HEALTH>                                              |
 |                                                                        |
 | Auditorium of Atropos  . . . . . . . . . . . . . . . . . . (WLKT-AATP) |
 |   <WARRIOR'S SKULL>                                                    |
 |                                                                        |
 | Entrance to the Underground  . . . . . . . . . . . . . . . (WLKT-E2UG) |
 |   {PHOENIX FEATHER}                                                    |
 |   {GORGON EYE}                                                         |
 |   {PHOENIX FEATHER}                                                    |
 |   <GAIA'S GIFT OF MAGIC>                                               |
 |   {GORGON EYE}                                                         |
 |                                                                        |
 | The Phoenix Chamber  . . . . . . . . . . . . . . . . . . . (WLKT-PHCH) |
 |   <HAIL OF BOREAS>                                                     |
 |   {GORGON EYE}                                                         |
 |   {PHOENIX FEATHER}                                                    |
 |   {PHOENIX FEATHER}                                                    |
 |   {GORGON EYE}                                                         |
 |                                                                        |
 | Releasing the Phoenix  . . . . . . . . . . . . . . . . . . (WLKT-RTPH) |
 |   BOSS BATTLE:  Shadow Warrior . . . . . . . . . . . . . . (BBAT-SWAR) |
 |     Know thy enemy:  Shadow Warrior attacks  . . . . . . . (SWAR-ATTK) |
 |     Strategy for Victory . . . . . . . . . . . . . . . . . (SWAR-STRT) |
 |                                                                        |
 | Palace of the Fates Arena (2)  . . . . . . . . . . . . . . (WLKT-PFA2) |
 |   <RAGE OF THE TITANS UPGRADE>                                         |
 |   BOSS BATTLE:  The Kraken . . . . . . . . . . . . . . . . (WLKT-KRKN) |
 |     Know thy enemy:  Kraken attacks  . . . . . . . . . . . (KRKN-ATTK) |
 |     Strategy for Victory . . . . . . . . . . . . . . . . . (KRKN-STRT) |
 |   {PHOENIX FEATHER}                                                    |
 |   {GORGON EYE}                                                         |
 |                                                                        |
 | Temple of the Fates  . . . . . . . . . . . . . . . . . . . (WLKT-TFTS) |
 |   {GORGON EYE}                                                         |
 |   {PHOENIX FEATHER}                                                    |
 |                                                                        |
 | The Throne of Lahkesis . . . . . . . . . . . . . . . . . . (WLKT-THLK) |
 |   BOSS BATTLE:  Lahkesis -- PART ONE . . . . . . . . . . . (BBAT-LAK1) |
 |     Know thy enemy:  Lahkesis attacks Phase ONE  . . . . . (LAK1-APH1) |
 |     Strategy for Phase ONE . . . . . . . . . . . . . . . . (LAK1-SPH1) |
 |                                                                        |
 |     Know thy enemy:  Lahkesis attacks Phase TWO  . . . . . (LAHK-APH2) |
 |     Strategy for Victory Phase TWO . . . . . . . . . . . . (LAHK-SPH2) |
 |                                                                        |
 | Temple of the Oracle . . . . . . . . . . . . . . . . . . . (WLKT-TEOR) |
 |   BOSS BATTLE:  Atropos  . . . . . . . . . . . . . . . . . (BBAT-ATRP) |
 |     Know thy enemy:  Atropos attacks . . . . . . . . . . . (ATRP-ATTK) |
 |     Strategy for Victory . . . . . . . . . . . . . . . . . (ATRP-STRT) |
 |                                                                        |
 | The Throne of Lahkesis (2) . . . . . . . . . . . . . . . . (WLKT-THL2) |
 |   BOSS BATTLE:  Lahkesis and Atropos . . . . . . . . . . . (BBAT-LKAT) |
 |     Know thy enemy:  Lahkesis attacks  . . . . . . . . . . (LKAT-ATTK) |
 |     Know thy enemy:  Atropos attacks . . . . . . . . . . . (ATLK-ATTK) |
 |     Strategy for Victory (to take out Atropos only)  . . . (ATLK-STRT) |
 |                                                                        |
 |   BOSS BATTLE:  Lahkesis -- PART TWO . . . . . . . . . . . (BBAT-LAK2) |
 |     Know thy enemy:  Lahkesis attacks  . . . . . . . . . . (LAK2-ATTK) |
 |     Strategy for Victory . . . . . . . . . . . . . . . . . (LAK2-STRT) |
 |                                                                        |
 | Inner Sanctum  . . . . . . . . . . . . . . . . . . . . . . (WLKT-ISTM) |
 |   {GORGON EYE}                                                         |
 |   {PHOENIX FEATHER}                                                    |
 |   {GORGON EYE}                                                         |
 |   {PHOENIX FEATHER}                                                    |
 |   ENDURANCE RUN  . . . . . . . . . . . . . . . . . . . . . (WLKT-ENDR) |
 |     Strategy for GROUP ONE . . . . . . . . . . . . . . . . (GRP1-STRT) |
 |     Strategy for GROUP TWO . . . . . . . . . . . . . . . . (GRP2-STRT) |
 |     Strategy for GROUP THREE . . . . . . . . . . . . . . . (GRP3-STRT) |
 |     Strategy for GROUP FOUR  . . . . . . . . . . . . . . . (GRP4-STRT) |
 |     Strategy for GROUP FIVE  . . . . . . . . . . . . . . . (GRP5-STRT) |
 |     Strategy for GROUP SIX . . . . . . . . . . . . . . . . (GRP6-STRT) |
 |     Strategy for GROUP SEVEN . . . . . . . . . . . . . . . (GRP7-STRT) |
 |                                                                        |
 | Before the Loom  . . . . . . . . . . . . . . . . . . . . . (WLKT-B4LM) |
 |                                                                        |
 | The Loom Chamber . . . . . . . . . . . . . . . . . . . . . (WLKT-LMCH) |
 |   Hand Incapacitating PUZZLE . . . . . . . . . . . . . . . (PZZL-HINC) |
 |   BOSS BATTLE:  Clotho . . . . . . . . . . . . . . . . . . (BBAT-CLTH) |
 |     Know thy enemy:  Clotho attacks  . . . . . . . . . . . (CLTH-ATTK) |
 |     Strategy for Victory . . . . . . . . . . . . . . . . . (CLTH-STRT) |
 |                                                                        |
 | The Summit of Sacrifice  . . . . . . . . . . . . . . . . . (WLKT-SMSA) |
 |   BOSS BATTLE:  Zeus . . . . . . . . . . . . . . . . . . . (BBAT-ZEUS) |
 |     Know thy enemy:  Zeus attacks Phase ONE  . . . . . . . (ZEUS-APH1) |
 |     Strategy for Phase ONE . . . . . . . . . . . . . . . . (ZEUS-SPH1) |
 |                                                                        |
 |     Know thy enemy:  Zeus attacks Phase TWO  . . . . . . . (ZEUS-APH2) |
 |     Strategy for Phase TWO . . . . . . . . . . . . . . . . (ZEUS-SPH2) |
 |                                                                        |
 |     Strategy for Victory Phase THREE . . . . . . . . . . . (ZEUS-SPH3) |
 |                                                                        |
 | The Loom Chamber (2) . . . . . . . . . . . . . . . . . . . (WLKT-LCH2) |
 |                                                                        |
 |========================================================================|
 |                                                                        |
 | Rewards  . . . . . . . . . . . . . . . . . . . . . . . . . (REWARDS)   |
 |                                                                        |
 | Challenge of the Titans  . . . . . . . . . . . . . . . . . (CHLG-TTNS) |
 |   <URN OF THE FATES>                                                   |
 |   <URN OF POSEIDON>                                                    |
 |                                                                        |
 |   Challenge Number One (Blind Fury)  . . . . . . . . . . . (CHLG-#ONE) |
 |     Strategy for Titan Rank  . . . . . . . . . . . . . . . (CHL1-STRT) |
 |                                                                        |
 |   Challenge Number Two (Death From Above)  . . . . . . . . (CHLG-#TWO) |
 |     Strategy for Titan Rank  . . . . . . . . . . . . . . . (CHL2-STRT) |
 |                                                                        |
 |   Challenge Number Three (Gorgon Graveyard)  . . . . . . . (CHLG-THRE) |
 |     Strategy for Titan Rank  . . . . . . . . . . . . . . . (CHL3-STRT) |
 |                                                                        |
 |   Challenge Number Four (Protect the Weak) . . . . . . . . (CHLG-FOUR) |
 |     Strategy for Titan Rank  . . . . . . . . . . . . . . . (CHL4-STRT) |
 |                                                                        |
 |   Challenge Number Five (Reap the Rewards) . . . . . . . . (CHLG-FIVE) |
 |     Strategy for Titan Rank  . . . . . . . . . . . . . . . (CHL5-STRT) |
 |                                                                        |
 |   Challenge Number Six (Survival of the Fittest) . . . . . (CHLG-#SIX) |
 |     Strategy for Titan Rank  . . . . . . . . . . . . . . . (CHL6-STRT) |
 |                                                                        |
 |   Challenge Number Seven (Perfection is Divine)  . . . . . (CHLG-SEVN) |
 |     Strategy for Titan Rank  . . . . . . . . . . . . . . . (CHL7-STRT) |
 |                                                                        |
 | Version History  . . . . . . . . . . . . . . . . . . . . . (VERSION)   |
 |                                                                        |
 | Contact Info . . . . . . . . . . . . . . . . . . . . . . . (CONT-INFO) |
 |                                                                        |
 \========================================================================/
  _______________________________________________________________________
  +    Each part of this Walkthrough has an eight letter code.  To find  |\
 ***   a specific part, press 'Control' and 'F' to call up the search    ||}
 |:|   function.  Enter the eight letter code into the field.  WLKT is   ||}
-----  for the general walkthrough, BBAT for Boss Battles, ATTK is for  -----
 {||   Boss Attacks, STRT for Strategies against Bosses, _PH_ is for     |:|
 {||   phases, PZZL for puzzles, and items in '<>' are special items.    ***
 |/  ___________________________________________________________________  +



     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                           C O N T R O L S                           ||}
-----                                                                   -----
 {||                           (on the ground)                           |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (CNTL-GRND)


START  :  View current levels of weapons and magic


             Ecks (X)      :  Level up weapons and magic
             Triangle (T)  :
  Unpause
             Circle (O)    :  Switch secondary weapon (unavailable in Rhodes)

          NOTE:  Press R1 or L1 to change between the following:
                   -- View current items
                   -- View move sets for the weapons and magic
                   -- View status (various statistics and urns)
                   -- Return to View current levels of weapons and magic

SELECT :  Pause, includes a menu
            -- To Continue
            -- To change Options
                 -- Toggle Widescreen
                 -- Toggle Progressive scan
                 -- Toggle Hints and/or Tutorials
                 -- Audio levels (Background music, Sound effects)
                 -- Display control scheme for PS2 controller
                 -- Flight controls (Toggle between Normal and Inverted)
                 -- Toggle Vibration
            -- To Restart from checkpoint
            -- To Quit the game

Left analog stick    :  Movement
                     :  Shake off enemy 
                          -- Wagging the left analog stick from left to right
                             will free Kratos from the enemy's grasp

Right analog stick   :  Roll

Face buttons         :  Attacks and actions
Ecks (X)             :  Jump 
Ecks ecks (X) (X)    :  Double Jump
Hold Ecks (X)        :  Icarus glide (after getting his wings)

Square (S)           :  Light attack (can be done in air, after jumping)
                          -- Normally, a horizontal swipe of the Blades

Triangle (T)         :  Heavy attack (can be done in air, after jumping)
                          -- Normally, a vertical swipe of the Blades

Hold Triangle (T)    :  Olympic Ascension (I'll call this "Launcher")
                          -- Kratos will swing his Blades upwards and propel
                             the enemy into the air

Circle (O)           :  Orion's Harpoon (Grab)
                        (during this animation, Kratos is invincible)
                          -- After grabbing an enemy, press:
                               -- (S) to throw the enemy
                               -- (T) to brutally kill the enemy
                               -- (O) to punch and kill the enemy
                               -- (X) to slam and bounce the enemy
                          -- For certain enemies, can be done in air, after
                             jumping or Launcher
                     :  Chain slam for certain enemies that have been knocked
                        into the air
                     :  (O) mini-game when enemy is near death


Direction pad (Dpad) :  Selecting Magic
Right                :  Typhon's Bane
Left                 :  Cronos' Rage
Up                   :  Euryale's Gaze
Down                 :  Atlas Quake

L1        :  Athena's Reverse (AKA Block)
               -- In slow motion, Kratos will cross his Blades across his
                  body horizontally.  This will temporarily stun enemies.
          :  Argo's Reverse (Parry with Golden Fleece)
               -- Can be followed by (S) -- Called Argo's Revenge

L1 + (O)  :  Rampage of the Furies (Level 2 Blades) -- Can be done in air
(COMBO)        -- Kratos rotates the Blades vertically, stabs and drives both
                  Blades horizontally.

L1 + (S)  :  Cyclone of Chaos (Level 3 Blades) -- Can be done in air
(COMBO)        -- Kratos rotates the Blades horizontally, and spins twice
                  while continuously rotating the Blades above his head.

L1 + (T)  :  Tartarus Rage (Level 4 Blades) -- Can be done in air
(COMBO)        -- On the ground, Kratos slams his left Blade vertically, then
                  his right Blade vertically, retracts both, and slams both
                  Blades.
               -- In the air, Kratos does many flips while spinning the
                  Blades vertically.  Eventually, when he lands, Kratos slams
                  both Blades vertically, resulting in a large plume.

L1 + (X)  :  Icarus Ascension (after getting his wings) -- Can be done in air
               -- On the ground, Kratos flaps the wings, and the consequent
                  upwelling of air lifts Kratos and any enemies nearby into
                  the air.  Basically, it's a neat-looking Launcher.
               -- Icarus Strike -- After jumping, Kratos flaps the wings to
                  create a temporary air current that pushes enemies away


L1 + R1   :  Use Amulet of the Fates

L2        :  Press and hold to Use magic

              -- Poseidon's Wrath selected (Left on Dpad)
                   With mashing (O)  :  Poseidon's Rage

              NOTE:  This option is only available at the beginning of the
                     game (while Kratos is still wearing armor, in the
                     default costume) -- while Kratos is in Rhodes.
                     *It can replace Cronos' Rage after activating the
                      Urn of Poseidon (on a Bonus Playthrough).

              -- Typhon's Bane selected (Right on Dpad)
                   With tapping (S)  :  Wind Blast (aka arrows)
                   With tapping (T)  :  Lethal Vortex (Level 2)
                   With tapping (O)  :  Titan Storm (Level 3)
                   With holding (S)  :  Wind Blast (Level 3)

              -- Cronos' Rage selected (Left on Dpad)
                   By itself         :  Creates nexuses of energy aka
                                        lightning orbs

              -- Euryale's Gaze selected (Up on Dpad)
                   With holding (S)  :  Gorgon Stare
                   With tapping (T)  :  Gorgon Flash (Level 2) can do in air
                   With tapping (O)  :  Gorgon Blast (Level 3) can do in air
                   With holding (O)  :  Gorgon Rage (Level 3)
                    
              -- Atlas Quake selected (Down on Dpad)
                   By itself         :  Causes earthquakes (Boulders Level 2)
                   With mashing (O)  :  Earthquakes and boulders (Level 3)

R1        :  Action button 
               -- Interact with environment, including chests, cranks, levers
                  and doors*
               -- Pick up bodies (corpses, live people)
               -- Drop bodies at Kratos's feet
          :  Grappling hook (near a grappling point)

R2        :  Switch secondary weapons (while fighting)
               -- Blade of Olympus
               -- Barbarian King's Hammer
               -- Spear of Destiny

L3 + R3** :  Rage of the Titans
               -- Can be toggled, unlike Rage of the Gods in God of War I
               -- While Rage of the Titans activated
                    -- Press L1 for Prometheus' Flare (Level 2 Blades)
                         -- A burst of fire
                    -- Hold (S) for Prometheus' Torment (Level 4 Blades)
                         -- Kratos starts revolving the Blades while holding
                            his arms vertically
                    -- Hold L1 for Prometheus' Inferno (Level 5 Blades)
                         -- After a 25+ hit combo, this will create a large
                            maelstrom of fire 


*  Doors are now opened by pressing R1, then mashing the (O) button.
** L3 and R3 mean pushing down the left and right analog sticks, 
   simultaneously.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                           C O N T R O L S                           ||}
-----                                                                   -----
 {||                     (while underwater/swimming)                     |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (CNTL-SWIM)


Left analog stick  :  Movement
Square   (S)       :  Descend
Ecks     (X)       :  Ascend
Triangle (T)       :  Ascend
Press and Hold R1  :  Charged up dash

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                           C O N T R O L S                           ||}
-----                                                                   -----
 {||                (while on the wall, ceiling, or rope)                |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (CNTL-WCOR)


Left analog stick  :  Movement
                   :  Shake off enemy 
                        -- Wagging the left analog stick from left to right
                           will free Kratos from the enemy's grasp
Square   (S)       :  Light attack
Triangle (T)       :  Heavy attack
Ecks     (X)       :  Jump in specified direction (wall), Move faster (rope)
Circle   (O)       :  Grab
R1 (on wall)       :  Controlled swift descent
R1 (on rope)       :  Let go of rope

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                           C O N T R O L S                           ||}
-----                                                                   -----
 {||                    (while sidling against a wall)                   |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (CNTL-SIDL)


Left analog stick  :  Movement
R1                 :  Go into hanging mode
Ecks (X)           :  Climb up onto wall (from hanging mode)

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                           C O N T R O L S                           ||}
-----                                                                   -----
 {||                       (while riding Pegasus)                        |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (CNTL-PEGS)


Left analog stick  :  Movement, Regain control when Pegasus is in a nose dive
Square   (S)       :  Light attack
Triangle (T)       :  Heavy attack
Ecks     (X)       :  Forward dash slam
Circle   (O)       :  (O) mini-game when enemy is near death
L1                 :  Dash slam to the left
R1                 :  Dash slam to right
L2 + tap (S)       :  Use Typhon's Bane

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                           C O N T R O L S                           ||}
-----                                                                   -----
 {||                  (with Blade of Olympus equipped)                   |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (CNTL-BOOL)


Square (S)         :  Light attack (can be done in air, after jumping)
                        -- Normally, a horizontal swipe
                        -- Emits energy beam (Level 3)

Triangle (T)       :  Heavy attack (can be done in air, after jumping)
                        -- Normally, a vertical swipe
                        -- Emits energy beam (Level 3)
Hold Triangle (T)  :  Launcher
                        -- One vertical swipe downward, one vertical swipe
                           upward, followed by the Launcher, and a vertical
                           swipe downward

L1 + (S)           :  Divine Absolution 
                        -- A 360 degree horizontal attack with lunge
L1 + (T)           :  Divine Retribution
                        -- A downward swipe with energy beam
                        -- Can be done in air by just pressing L1 in air
L1 + (O)           :  Divine Sacrifice (Level 2)
                        -- A force field around Kratos that causes damage to
                           enemies, and leeches red orbs off of enemies

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                           C O N T R O L S                           ||}
-----                                                                   -----
 {||               (with Barbarian King's Hammer equipped)               |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (CNTL-BKHM)


L1 + (S)           :  Crushing defeat 
                        -- A 1980 degree -- six spins -- horizontal attack
L1 + (T)           :  Might of the King
                        -- A vertical slam with shockwave
                        -- Can be done in air by just pressing L1 in air
Flick R3           :  Soul summon (Level 2)
L1 + (O)           :  Legion of Souls (Level 3)
                        -- A jumping vertical slam, which summons several
                           souls to attack enemies, similar to Army of Hades
                           from God of War I

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                           C O N T R O L S                           ||}
-----                                                                   -----
 {||                  (with Spear of Destiny equipped)                   |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (CNTL-SPOD)


L1 + (S)           :  Deadly Slash 
                        -- A series of horizontal arching slashes
                        -- After making contact with an enemy at the end of
                           the last swing/slash, the enemy will explode
 like
                           an objected charged by the X-Men's Gambit
                           (Level 3 - called Altering Slash)
L1 + (T)           :  Piercing Shards
                        -- Shoots a projectile burst from the Spear's tip
                        -- Can be done in air by just pressing L1 in air
L1 + (O)           :  Unfortunate Remains (Level 2)
                        -- Kratos slams the Spear into the ground and plants
                           a purple mine that explodes and damages enemies in
                           the vicinity

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                    R E D       O R B     C O S T                    ||}
-----                                                                   -----
 {||                     F O R       U P G R A D E S                     |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (ROCT-UPGR)

+-------------------------+---------+---------+---------+---------+---------+
| Weapon                  | Level 2 | Level 3 | Level 4 | Level 5 |  Total  |
+-------------------------+---------+---------+---------+---------+---------+
| Blades of Athena        |   2750  |   5250  |   9500  |   13500 |  31000  |
+-------------------------+---------+---------+---------+---------+---------+
| Barbarian King's Hammer |   4500  |  17500  |   N/A   |   N/A   |  22000  |
+-------------------------+---------+---------+---------+---------+---------+
| Spear of Destiny        |   3750  |  12500  |   N/A   |   N/A   |  16250  |
+-------------------------+---------+---------+---------+---------+---------+
| Blade of Olympus        |   9000  |  25000  |   N/A   |   N/A   |  34000  |
+-------------------------+---------+---------+---------+---------+---------+
                                                                  | 103250  |
                                                                  +---------+

+-------------------------+---------+---------+---------+
| Magic                   | Level 2 | Level 3 |  Total  |
+-------------------------+---------+---------+---------+
| Typhon's Bane           |   2500  |  12500  |  15000  |
+-------------------------+---------+---------+---------+
| Cronos's Rage           |   3350  |  15000  |  18350  |
+-------------------------+---------+---------+---------+
| Euryale's Gaze          |   4000  |   8000  |  12000  |
+-------------------------+---------+---------+---------+
| Atlas Quake             |   4500  |  10000  |  14500  |
+-------------------------+---------+---------+---------+
                                              |  59850  |
                                              +---------+

+-------------------------+---------+
| Grand Total             | 163100  |
+-------------------------+---------+


     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                             C O M M O N                             ||}
-----                                                                   -----
 {||                             C O M B O S                             |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (CMMN-CMBS)


Like in God of War I, combos can be distributed among enemies by adjusting
the direction Kratos is facing, by using the Left Analog Stick.  Be sure
to spread the love among enemies, and rack up large combos.

While in Rhodes (and surrounding areas), Kratos will have Level 5 Blades,
and therefore can use any of the combos listed below.


                    AVAILABLE AT OUTSET   (Level 1 Blades)
                    ======================================

Plume of Prometheus (S)(S)(T)
 -- This is a great, fast combo that involves two quick horizontal slashes
    then followed by a powerful overhead smash.  This usually knocks enemies
    up into the air, leaving them vulnerable for more horizontal attacks or
    slamming to the ground with (O).

(S)(T)(T)
 -- This is a great combo starter.  It can be finished with the Plume of
    Prometheus, or you can do the chain slam on lighter enemies.  If you
    have enough room (and/or have only a couple enemies), you can follow
    this combo starter with either of the following two combos.

(T)(T)(S)(S)(S)(S)(T)
 -- I don't know the name of this combo, but it is exceptionally powerful
    and useful when enemies are in the air, as a result of either the Plume
    of Prometheus.  However, it should be used when battling small groups
    (2 or 3 enemies), because it can take some time for Kratos to build 
    momentum.

(S)(S)(S)(S)(S)(S)
 -- Four horizontal slashes, followed by a couple spinning horizontal slashes
    and ends with horizontal slashes across Kratos's body.  Normally, this
    combo results in enemies twisting, and spinning away from Kratos like
    bad guys in Jackie Chan movies.

                        AVAILABLE AFTER Level 3 Blades
                        ==============================

Valor of Hercules (T)(T)(S)
 -- This combo is similar to the previous one since it knocks the enemies
    away from Kratos, but the first couple attacks are powerful vertical
    slashes of the blades.

Spirit of Hercules (T)(T)(T)
 -- This is an extremely powerful combo, but it is very slow and leaves
    Kratos vulnerable to attacks (especially in large groups).  It involves
    a couple vertical slashes, followed by an enormous overhead slam.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                               S O M E                               ||}
-----                                                                   -----
 {||                              N O T E S                              |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (SOME-NOTE)

This is my first Walkthrough.  I am writing this while playing on God mode.
There is no need for you to do the same.  So, pardon me if there are any
discrepancies in the number and strength of enemies (and possibly chests).

Here are the difficulty levels:

Mortal (Easy)
Spartan (Normal)
God (Hard)
Titan (Very Hard) -- unlocked after finishing the game once

Like in the first game, if you die many times, the game will get concerned
and ask if you want to switch to Mortal difficulty (Easy).

BE VERY CAREFUL if this option presents itself.  If you switch to Mortal,
then save later on, you CANNOT revert back to the difficulty on which you
started the game.

I repeat:  YOU CANNOT SWITCH BACK TO THE PREVIOUS DIFFICULTY AFTER YOU SAVE.

A quick note on the display.  In the upper left hand corner, is a green bar.
This indicates Kratos's health.  Below the green bar is a blue bar, which
shows how much magic he has left.  Both of these bars can lengthen by finding
special items (GORGON EYES for health, and PHOENIX FEATHERS for magic) in
increments of six.

Later in the game, another bar will appear after finding the AMULET OF THE
FATES.  This yellow bar indicates how much time Kratos has left before his
time manipulation wears off.  There is no way to lengthen this bar.  It is
the same length as the health and magic meters at the start of a new game.
The yellow bar depletes fairly quickly.  Time manipulation ceases when
Kratos opens a chest or uses the action button (R1) in any manner.

Below the yellow bar is the orb counter.  This indicates the number of red
orbs Kratos has accrued.  Red orbs are used to power up his weapons and
magics (by pressing START).

In the lower right hand corner is a helm with a semi-circular plume.  The
plume will fill up with a yellow color.  When it is completely filled, it
will shine a dark orange.  This is the RAGE OF THE TITANS meter.

The aforementioned meters will periodically disappear when Kratos isn't
attacking (i.e., moving around).  To check on the status of these meters,
press L1 or any face button or roll.

I will try my best to make this an in-depth, easy to understand Walkthrough.

Throughout this Walkthrough, Kratos can kill enemies for red orbs.  There are
some enemies and special circumstances when the enemies will yield red and
a combination of other types of orbs.  I will make note of these exceptions;
otherwise, just assume that they will yield red orbs.

Also, if you don't want to fight all of the enemies, you don't have to.  The
ones that can NOT be skipped/avoided are the BOSS BATTLES and certain times
where force-fields are erected.  These aren't the electrostatic force-fields
from Star Trek, but rather imaginary boundaries that prevent Kratos from
moving in a specific direction.  The force-fields do no damage to Kratos and
will only disappear after killing certain enemies.

I will also make note of Red orb chests.  I highly recommend opening these
to allow quicker weapon and magic upgrades.

After Kratos finishes a BOSS BATTLE, his health and magic meters will always
be refilled.  The Rage of the Titans meter will be refilled, as well.

Some general advice:  Stay on the defensive and block.  Make use of the
evasive rolls when things get dicey.

Also, Kratos is invincible when he successfully grabs an enemy.  After the
grab, there are some options as outlined in the controls above.  Kratos is
vulnerable between the grab and button press for the other option (throw or
punch/brutal kill).  Kratos will become invincible again when he's throwing
or using the punch/brutal kill attack.  Kratos is also invincible when he
successfully does an aerial grab.

There are some specialized grabs which allow Kratos to become invincible, as
well.  These specialized grabs consist of grabbing the said enemy and dealing
some extra punishment.

In addition, Kratos is invincible during most (O) mini-games, given that
they're done successfully.  The exceptions are those involving a tug-of-war
(i.e., with Satyrs or Satyr Champions) -- enemies can land hits on Kratos
while he's doing a tug-of-war.  If you see an opportunity to use the
(O) mini-game, do not hesitate to do so.  Just be patient and relax, and do
the correct action (rotate the left analog stick or press certain buttons).

To make Kratos move faster, use the roll-cancel tactic.  This is done by
rolling, then tapping (S), then rolling again.  This may sound a bit
complicated, but it makes Kratos move quicker.  If there are no enemies
present, reach across with your left thumb to roll in the desired direction
and tap (S) with your right thumb while rolling.  Kratos will then do rolls
consecutively and grunt between each roll.  An alternative method would be
to roll while pressing L2, with Gorgon Stare selected (after you get the
head of Euryale).

With all that said, I hope you enjoy the game as much as I have.





$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$
+                                                                           +
$                         ON TO THE WALKTHROUGH!!!!                         $
+                                                                           +
$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$+$




     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                                                                     ||}
-----                           R H O D E S                             -----
 {||                                                                     |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-RHDS)

Kratos looks upon chaos from Olympus and decides to join the fray in Rhodes.
After a graceful Fall, Kratos becomes the size of a mortal man but still has
Level 5 Blades of Athena and Poseidon's Wrath.  Kratos joins the fight, by
himself, amongst a small group of Rhodes's soldiers.  This is where you take
control of Kratos.  At the outset, there are only three enemies here, but
several more will pour in after Kratos dispatches the initial wave.  

Use any of the combos mentioned in the previous section, since Kratos's
Blades are maxed out.  Notice that the soldiers will all die instantly when
grabbed.  If you so desire, make use of Poseidon's Rage by pressing
L2 then mash (O) for additional damage.  After laying waste to all of the
soldiers, a cutscene will occur.  Go to the door on the left side of the
room, and press the Action button (R1) then mash (O) to lift the door.  

A few more soldiers will attack Kratos.  Dispatch them as you wish.  As
Kratos approaches the northwest section of the walkway, the Colossus
will punch through the window and smash any hapless soldiers.  Do not be
hasty, because the Colossus can do a bit of damage if Kratos is near the
Colossus's groping hand.  Once the Colossus withdraws the hand, enter the
area that was demolished by the Colossus.  There are numerous sacks of grain,
crates, urns, and wooden boxes that yield red orbs.  If you took any damage,
feel free to open the Green chest (by pressing and holding R1).

Climb up the ladder, move forward through the archway, and watch the
cutscene.  Make note of the catapult on an elevated platform.  


_____________________________________________________________________________
*****************************************************************************
*                                                                           *
*                   BOSS BATTLE: THE COLOSSUS -- PART ONE                   *
*                                                                           *
*****************************************************************************
                                                                  (BBAT-COL1)

Jump off of the balcony onto the lower arena, before the Colossus slams his 
fist into the wall underneath it.  Use any of the combos and/or Poseidon's 
Rage to kill the Rhodes's soldiers.  Keep an eye on the Colossus.  His
default position is to have his left hand on the building, with his right
arm by his side.



+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

           KNOW THY ENEMY:  The Colossus has the following attacks:

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                  (COL1-ATTK)
                            _____________________

                            -- ONE HANDED SLAM --  
                            _____________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is far away from the Colossus (from the
ledge to the middle of the arena).

:Warning sign animation:
 ----------------------

  With his left hand against the building, the Colossus will withdraw his
right arm.  His left hand will leave the building as he starts to gain
momentum for his one handed slam.  When he begins the attack, his left hand
will drop below the horizon of the arena, and his head and right hand will
rear back.  His right hand will then begin its curve downward.

:Follow-through:
 --------------

  Upon making contact with the ground, the Colossus will scrape the ground
with the palm.

:Defense:
 -------

  !!! Un-blockable !!!

  When you see the warning sign animation, roll away from the center of the
arena to avoid the slam.  Once the palm is on the ground, roll back and 
attack, especially when the palm is scraping the ground.



                            _____________________

                            -- TWO HANDED SLAM --  
                            _____________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is close to the Colossus (from the middle
to the rear of the arena).

:Warning sign animation:
 ----------------------

  The Colossus will withdraw his left hand from the building, then rear back
with both arms behind his head to gain momentum.  The Colossus will then slam
both of his hands into the arena.

:Follow-through:
 --------------

  Upon making contact with the ground, the slam's impact will create a
shockwave which is un-blockable.

:Defense:
 -------

  !!! Un-blockable !!!

  When you see the warning sign animation, roll away from the center of the
arena to avoid the slam.  Once the two hands have slammed into the ground,
jump into the air (or roll again) to avoid the shockwave, then attack.


                        ____________________________

                        -- TOSS RHODES'S SOLDIERS --
                        ____________________________


:Timing/Distance:
 ---------------

  This attack is usually used when Kratos is far away from the Colossus.

:Warning sign animation:
 ----------------------

  With his left hand against the building, the Colossus will reach across his
body and slam his right hand into the building and will pick up some Rhodes
archers and other soldiers.  This will be his projectile ammunition and will
get tossed at you.  The soldiers will die upon impact.

:Defense:
 -------

  !!! Blockable !!!

  When you see the warning sign animation, block, or walk/roll away.  It's an
animated statue, its aim can't be THAT good.



                        _____________________________

                        -- SHAKE CATAPULT PLATFORM --
                        _____________________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is atop the elevated catapult platform.

:Warning sign animation:
 ----------------------

  The Colossus will remove his left hand from the building and use both hands
to shake the catapult platform.

:Defense:
 -------

  !!! Un-blockable !!!

  Jump back onto the lower arena and wait until the Colossus is stunned to
use the catapult and the boulder.

NOTE:
-- If you decide to launch the boulder at the Colossus prematurely, the
   Colossus will catch and crush the boulder.
-- If you decide to propel Kratos with the catapult prematurely, the Colossus
   will catch Kratos, then slam him into the building.



                                  __________

                                  -- ROAR --
                                  __________


:Timing/Distance:
 ---------------

  Used at any time

:Warning sign animation:
 ----------------------

  The Colossus will bring his right hand in front of his chest and make a
fist.  As the Colossus roars, the fist will move to its right side.

:Defense:
 -------

  There is no damage from the roar.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

S T R A T E G Y
(COL1-STRT)

When the Colossus begins the animation for any of the attacks, be prepared
to roll out of the way.  After the Colossus does either of the slams, roll
near the hand, and use any of the combos.  (S)(S)(T) works well since it
is quick, and (T)(T)(T) works well since it causes a large amount of damage.
Another viable option is L1 + (S), since this attack involves Kratos rotating
and swinging the Blades horizontally.  When the Colossus is scraping his palm
across the ground after the One handed Slam, you can use the L1 + (T) combo.
If you want, you can use Poseidon's Wrath as well.  When the Colossus
recoils in pain, it will yield red orbs.

Eventually, the Colossus will become damaged, yielding blue orbs, and will
become stunned (shown by him closing his eyes, and leaning on the building).
Jump up to the elevated area, and press the R1 button near the catapult's
firing mechanism (located on the right side of the catapult).  After watching
the boulder collide with the Colossus's face, and receiving blue and red
orbs, press R1 again to climb onto the catapult.  Start mashing (O) to create
tension on the catapult's cables.  Eventually, Kratos will be hurled at the
Colossus's face.

Upon reaching the Colossus's face, there will be a mini-game (similar to the
(O) mini-games of enemies near death).  As far as I know, the mini-game will
always be (S), (S), (S), (S).  After the first button press, the Colossus
will attempt to slam Kratos against its forehead.  Kratos will jump out of
the way and onto the Colossus's hand.  The Colossus will then fling Kratos
skyward.  On the way down, press the second button to avoid being grasped.
Kratos will then tumble down the Colossus's right arm.  Upon Kratos scraping
the right bicep, the Colossus will attempt to grab Kratos.  Press the third
button to jump onto the Colossus's face.  Upon the last button press, Kratos
will stab the Colossus in the right eye.


(If, perchance, the buttons were pressed incorrectly, the Colossus will
slam Kratos into the ground and take a sizeable chunk out of the health
meter.  In addition, Kratos will have to stun the Colossus again before
using the catapult.  Using the catapult while the Colossus is not stunned
will result in Kratos being caught in mid-air, then slammed to the ground.)

After losing an eye, the Colossus will hurl Kratos across the city of Rhodes.

*****************************************************************************


     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                            R H O D E S                              ||}
-----                                                                   -----
 {||                        B A T H - H O U S E                          |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-RHBH)

After Kratos recovers from falling a few stories, ascend from the water
(by pressing X) and head to the right.  Demolish the privacy screen to find
two voluptuous vixens in need of some company.  It wouldn't be a God of War
game without the gratuitous sex mini-game.  Press (O) to join the two ladies.
There will be two face button presses (O, X, T, S), then two half-circle
rotations with the left analog stick, then a full-circle with the left analog
stick.  Next, rotate the left analog stick a couple times, clockwise.
Afterwards, prepare to wag the left analog stick from side to side.  As a
climax, press a face button to seal the deal.  On average, this will yield
sixty five (65) red orbs.  Unlike the God of War 1 sex mini-game, subsequent
sexual encounters will not provide more red orbs.  (The amount of red orbs
Kratos has now will become moot, anyway.)

If you so desire, there is another privacy screen to destroy; however, there
aren't any more women to please.  So, head back into the water, and press (S)
to descend.  Head down the pipe.  There will be a barrier.  Break through
this by pressing and holding R1 to charge his dash.  Once (fully) charged,
release R1 to dash through the barrier.  After the dash, press (X) or (T) to
ascend.  Jump onto the platform (or ladder), and climb up the ladder.

                              ================
||============================|| SAVE ALTAR ||=============================||
                              ================

Press R1 to pull the lever and watch as crates pass by overhead.  Notice
that there is a hook that is shining.  These shining points are surfaces
that Kratos can use his Blades for grappling.  

Press R1 near the ledge for Kratos to use the Blades as a grappling hook.
To continue swinging, press and hold R1.  Once you release R1, Kratos will
start to lose momentum.  At the apex of the swing, (double) jump onto the
platform.  Double jump onto the ledges.  Open the door to be greeted by
three Rhodes soldiers.  Dispatch them however you please.  There is a crate,
a barrel and a bucket to destroy for red orbs, if desired.  Climb up the
ladder and head forward.  

SURPRISE!  The Colossus will stomp through the wall.  Mash (O) to send
the Colossus reeling backwards.  There are a few barrels and planks of wood
to destroy for red orbs, if desired.  

Jump over the ruined columns to the left to find a Red chest.  Open it for
some orbs.  Near the scalable wall, there is a combination Green/Blue chest
if Kratos needs health (or magic).  

NOTE:  The combination chests only yield the type of orbs that are selected
       when you press and hold R1.  So, if the top of the chest is green, and
       you start pressing and holding R1 while the chest is green, you will
       get nothing but green orbs.  Combination chests can only be used once.

Make your way up the wall.  Pressing X and a direction with the left analog
stick will make Kratos jump in that direction.  For a controlled descent
along the wall, press and hold R1.

As Kratos makes his way up the wall, the Colossus will pound on the other
side a couple of times, resulting in deformations to the wall's surface.
Kratos will not be hurt, but will dramatically lose grip of the wall with
one of his Blades.

(If you want more red orbs, make your way to the left of the wall, and jump
away by tilting downwards with the left analog stick and (X).  Once you get
the orbs, jump back over the railing and scale the wall again.)

Once atop the wall, watch as the Colossus roars, then as soon as you can move
Kratos, press (X) to jump to the lower arena.  If you missed the chance, jump
to avoid the shockwave of the Colossus's slam, then jump down while the
Colossus recovers.  (If Kratos does not jump down at the right time, he will
take damage.)

_____________________________________________________________________________
*****************************************************************************
*                                                                           *
*                   BOSS BATTLE: THE COLOSSUS -- PART TWO                   *
*                                                                           *
*****************************************************************************
                                                                  (BBAT-COL2)

Upon jumping on the lower arena, note that there are two halves, separated by
a grappling point.  Regardless of which half Kratos is on, the Colossus uses
the same attacks.  The only difference is which arm is resting on the arena.
When Kratos is on the western (left) half -- i.e., below where Kratos jumped
down from -- the Colossus will rest his right arm.  When Kratos is on the
eastern (right) half, the Colossus will rest his left arm.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

           KNOW THY ENEMY:  The Colossus has the following attacks:

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                  (COL2-ATTK)

NOTE:  For clarity's sake, I'm going to go by the western half, since this is
       the side that Kratos landed on.  Therefore, the resting arm will be
       his RIGHT arm.

                     __________________________________

                     -- ONE HANDED PUNCH INTO GROUND --
                     __________________________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is standing between the elbow and wrist of
the Colossus's resting arm.

:Warning sign animation:
 ----------------------

  The Colossus will raise his right arm upwards to gain momentum.  The 
Colossus's left fist will then make a wide arc through the air, and punch 
into the ground near where Kratos was standing.

:Follow-through:
 --------------

  Upon making contact with the ground, the Colossus will then withdraw the
left arm back across his body.

:Defense:
 -------

  !!! Un-blockable !!!

  When you see the warning sign animation, roll away from the area.  There
is an extremely small time frame to land a couple of hits, since Kratos
rolled away.


                    _____________________________________

                    -- ONE HANDED LATERAL FORE ARM JAB --
                    _____________________________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is standing between the wrist and pinky
fingertip of the Colossus's resting arm/hand.

:Warning sign animation:
 ----------------------

  The Colossus will raise his right arm upwards towards his left shoulder,
then make a lateral movement across his body towards where Kratos was
standing.

:Follow-through:
 --------------

  After smashing its fore-arm into the wall (that is not visible from this
angle), the Colossus will return his arm to the resting position.

:Defense:
 -------

  !!! Un-blockable !!!

  This attack is extremely hard to avoid, so I would recommend not standing
between the wrist and pinky fingertip.  Timing of the evasive roll is very
tough since this is such a quick strike.  If Kratos is near the fingertip,
the evasion of this attack is easier.  There is no time to counterattack.


                  __________________________________________

                  -- ONE HANDED OPEN HANDED LATERAL SWIPE --
                  __________________________________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is standing at a diagonal to the
Colossus's resting arm, with the greatest amount of distance between Kratos
and the arm.  This is the farthest Kratos can possibly be from the Colossus,
near the walls, and beyond the fingertips of the pinky and ring fingers.

Here is a crude ASCII depiction:

|  [ ]           The brackets ([]) is the fore-arm, while the (ww) represents
|  [ ]           the fingertips.
|   ww
|     \_____     The straight lines (__ and \ and | ) represent the area
|           |    outlines, while the eight (8) is the grappling point.
| ***       | 8
|****       |    The asterisks (*) represent the area I'm talking about.
ŻŻŻŻŻŻŻŻŻŻŻŻŻ

:Warning sign animation:
 ----------------------

  The Colossus will briefly grip the edge of the arena with his right
fingers, then straighten out his right arm while rearing his left arm back
to gain momentum.  The left arm will then go across his body swiping from
his left to his right.

:Follow-through:
 --------------

  After making the lateral swipe, the Colossus will return the resting
position.

:Defense:
 -------

  !!! Un-blockable !!!

  This attack is extremely hard to avoid, so I would recommend not putting a
lot of distance between Kratos and the Colossus.  Timing of the evasive roll
is very tough since this is such a quick strike and it covers a large amount
of ground.  There is no time to counterattack.


                   ________________________________________

                   -- ONE HANDED LATERAL LUNGE AND SWEEP --
                   ________________________________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is standing near the fingertips of the
Colossus's middle and index fingers.  This area extends to the area near the
grappling point.

Here is a crude ASCII depiction:

|  [ ]           The brackets ([]) is the fore-arm, while the (ww) represents
|  [ ]           the fingertips.
|   ww
|    *\_____     The straight lines (__ and \ and | ) represent the area
|    *******|    outlines, while the eight (8) is the grappling point.
|    *******| 8
|    *******|    The asterisks (*) represent the area I'm talking about.
ŻŻŻŻŻŻŻŻŻŻŻŻŻ

:Warning sign animation:
 ----------------------

  The Colossus will raise his right arm upwards and slightly across his body
to about face height to gain momentum.  The Colossus's left fist will then
make a straight lunge toward the corner of the walls.

:Follow-through:
 --------------

  Upon making full extension of his left arm, the Colossus will sweep the
area from the wall, across his body and back to his left.

:Defense:
 -------

  !!! Un-blockable !!!

  This attack can be easy to avoid if in the correct position.  If Kratos is
nearest to the fingertips of the Colossus, all he has to do is roll to where
the fore-arm/wrist was, after the resting hand is withdrawn.  If Kratos is
farther away from the fingertips (i.e., near the grappling point), this
attack can become hard to avoid, since this attack is pretty swift, and then
the sweeping follow-through can cause damage.



                        ______________________________

                        -- ROAR AND TWO HANDED SLAM --
                        ______________________________


:Timing/Distance:
 ---------------

  This attack is used upon taking a sufficient amount of damage, the
Colossus will roar and do a two handed slam.

:Warning sign animation:
 ----------------------

  The Colossus will recoil after getting damaged, roar, then rear both arms
over his head, and slam the ground with both of his fists.

:Follow-through:
 --------------

  Upon making contact with the ground, the impact will create an invisible
shockwave, which is un-blockable.

:Defense:
 -------

  !!! Un-blockable !!!

  When you see the warning sign animation, roll and as fast as possible to
the grappling point, press and hold R1 until after the Colossus makes contact
with the ground.  Swing back, and return to the fighting position.  If you're
daring, you can try to time a double jump when the Colossus's fists are on
their way down.


                        ______________________________

                        -- FULL BODY SWEEP AND SLAM --
                        ______________________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is swinging on the grappling point, while
the Colossus does not have the (O) mini-game.

:Warning sign animation:
 ----------------------

  The Colossus will swing both of his arms from one side to the other with
its body behind the sweep and slam.  If swinging from the west to east half,
the Colossus's lead swinging hand will be his left.  If swinging from the
east to west half, the Colossus's lead swinging hand will be his right.

:Defense:
 -------

  None.  Kratos is a sitting duck on the grappling point, while the Colossus
is not dazed.  The only safe points are the extreme northwest and extreme
northeast.  Either position will be difficult to get to unless the Colossus
is dazed.


                                  __________

                                  -- ROAR --
                                  __________


:Timing/Distance:
 ---------------

  Usually used after dealing damage to Kratos with the ONE HANDED LATERAL
FORE ARM JAB.

:Warning sign animation:
 ----------------------

  The Colossus will bring both of his hands to lay atop the arena.  He'll
place them at the extreme right and extreme left of the arena.

:Defense:
 -------

  There is no damage from the roar; not even if the Colossus places its
hands where Kratos was standing.  Free shots at the hands, before reverting
back to the resting arm stance.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

S T R A T E G Y
(COL2-STRT)

Make use of the long recovery times of either (or both) of the ONE HANDED
PUNCH INTO GROUND and ONE HANDED LATERAL LUNGE AND SWEEP attacks.

Upon landing from the jump, make your way near to the fingertips of the
index and middle fingers.  Make use of quick combos (such as Plume of
Prometheus) or just do a couple quick jabs with (S)(S).  However, once the
warning animation starts, be prepared to take evasive action.  When the
attacking fist is cocked and making its forward progress, roll or walk
away (to where the fore-arm was).  From here, there are a few options.

The first option would be to attack the torso of the Colossus from this new
position.  The Blades are long enough to make contact with (S)(S)(T).  

The second option would be to roll back to the receding fore-arm, and unleash
one of the more potent combos, such as (T)(T)(T).  Then go back to the
position between the index and middle fingertips.  

A different iteration of the above attack would be to go from the position
near the index and middle fingers, roll during the animation, attack the
torso, roll away from the Colossus, and find the new position between the
elbow and wrist.  That way, it triggers the Colossus to use the ONE HANDED
PUNCH INTO GROUND attack.  Roll away, roll back and attack the fist.  Then
wait for the punch attack again, do a couple quick (S)(S) slashes, and make
your way back to the fingertip position.

Another option would be to use Poseidon's Rage.  At either of the two
positions (between elbow/wrist or fingertips), use (S)(S)(T) to hit the hand
or arm, then as the attack (fist or lunge/sweep) approaches, press L2 and
mash (O) to deal extra damage.  When Kratos initiates and performs the magic,
he won't take damage.  He becomes vulnerable again when the magic ends.  A
combination of these attacking strategies work extremely well.

Once Kratos deals enough damage, the Colossus will recoil and yield blue
and red orbs.  This is a prelude to the ROAR and TWO HANDED SLAM attack.
Make use of this lull time to get ready to use Poseidon's Rage.  As the
Colossus's fists are close to making contact with the ground, press L2,
then start mashing (O).  If you're not comfortable with using magic, head to
the grappling point, and press and hold R1.  When the Colossus's fists are
at its shoulder level, release R1 and jump back to the position in front of
the fingertips.  (If Kratos swings to the other side, the Colossus will use
the FULL BODY SWEEP AND SLAM attack.)  

Go back to either of the two positions.  Continue to attack the Colossus
using the above strategies to make it recoil a couple more times.

Eventually, Kratos will dish enough punishment to the Colossus.  The Colossus
will then become dazed, and rest his fore-arm on the other side of the arena.
Quickly get Kratos to the grappling point, swing over to the other side, and
get near the Colossus's hand. 

Upon reaching the Colossus's hand, there will be a (O) mini-game.  As far as
I know, during the (O) mini-game, when the Colossus is resting his right
fore-arm on the eastern half of the arena, the mini-game will always 
be (T), (T), (X), (X).  After starting the (O) mini-game, Kratos will slam
the arm into the wheel structure.  Upon the first button press, Kratos will
make his way up the Colossus's right arm.  After the second button press,
Kratos will make his way up to the Colossus's right cheek and slash it with
both Blades.  Kratos will get propelled away from the cheek and upon the
third button press, will latch onto the Colossus's left eyebrow with his
right Blade.  Upon the last button press, Kratos will slash the Colossus's
left cheek with his left Blade.  After all this, Kratos will be propelled
back to the arena.

Kratos will land on the eastern side of the arena.  In my opinion, the camera
angle is weird and awkward on this side.  Therefore, while the Colossus is
recovering from the (O) mini-game, get close to the edge, swing back over,
and quickly make your way to the extreme northwest part of the map (near to
where the right elbow was).  Since Kratos used the grappling point, the
Colossus will use the FULL BODY SWEEP AND SLAM attack.  However, Kratos will
be safe.  As the Colossus recovers from the FULL BODY SWEEP AND SLAM attack,
make your way back to the fingertip location.  Repeat the above strategy
until the (O) mini-game for the other hand.

(However, if you don't want to go back to the western side of the arena, make
your way near to the fingertips of the index and middle fingers and use the
strategy outlined above.)

Once again, eventually, Kratos will deal enough punishment to the Colossus.
The Colossus will again become dazed, and rest his left fore-arm on the
western side of the arena.  

Upon reaching the Colossus's hand, there will be another (O) mini-game.  As
far as I know, during the (O) mini-game, when the Colossus is resting his
left fore-arm on the western half of the arena, the mini-game will always
be (O), (O), (S), (S).  After starting the (O) mini-game, Kratos will slam
the arm into the wheel structure.  Upon the first button press, Kratos will
make his way up the Colossus's left arm.  After the second button press,
Kratos will make his way up to the Colossus's left cheek and slash it with
both Blades, therefore forming an X.  Kratos will get propelled away from the
cheek and upon the third button press, will latch onto the Colossus's right
eyebrow with his left Blade.  Upon the last button press, Kratos will slash
the Colossus's right cheek with his right Blade, again forming an X on the
cheek.  After all this, Kratos will be propelled upward, only to be caught by
the Colossus's left hand.  The Colossus will attempt to squeeze Kratos.
Alternately press L1 and R1 to resist.  Kratos will then put his blades
together, and stab the Colossus at the base of its left wrist, between thumb
and index finger.

The Colossus will hurl Kratos across the city of Rhodes again, along with
its left hand.

*****************************************************************************


     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                            R H O D E S                              ||}
-----                                                                   -----
 {||                            P A L A C E                              |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-RHPL)

After Kratos recovers from falling a few stories, destroy that carriage to
the left.  Jump onto the elevated ledge and open the door.  Go around the
corner to the left.  Beyond the gate ahead are some archers, so take an
immediate right.  Straight ahead is a

                             ================
||===========================|| SAVE ALTAR ||==============================||
                             ================

Head Kratos to the right and around the bend, Rhodes's soldiers will come
to attack you.  Kratos can stay around the bend (before the camera angle
changes) and dispatch these soldiers, or he can continue on to eliminate
the archers first (that are farther along).  Either way, destroy all of the
enemies.  There are some urns at the corners of the room that can be
destroyed for red orbs.  West of the location where the archers were is an
eagle perched atop a movable pedestal.  Destroy this eagle.  Kratos will get
red orbs for doing this.

&---------------------------------------------------------------------------&
|                        Double Gate Button PUZZLE                          |
&---------------------------------------------------------------------------&
|                                                                (PZZL-DGAB)|
|                                                                           |
| Use R1 to drag the movable pedestal.  Move it near the first gate.  Keep  |
| hold of the pedestal, and position Kratos atop the first button.  Wait    |
| for the button to go down completely while holding the pedestal.  With R1 |
| pressed down, press and hold (X).  This will charge a kick.  Here comes   |
| the semi-hard part:  Let go of (X) and roll upwards so Kratos follows the |
| pedestal under the gate.  There is an urn to the left for some red orbs.  |
|                                                                           |
| Once both Kratos and the pedestal are beyond the first gate, and are in   |
| front of the second gate, grab hold of the pedestal.  Before putting the  |
| pedestal onto the second button, drag the pedestal to the right (east).   |
| As soon as the camera changes, either drag or kick the pedestal north.    |
|                                                                           |
| Up ahead (north), on an elevated ledge, are three chests.  Jump atop the  |
| pedestal, then double jump to hang on the edge of the ledge.  Press (X)   |
| to climb up.  Open the chests.  The left and right ones are Red orb       |
| chests, while the middle chest contains the <URN OF GAIA>.                |
|                                                                           |
| After collecting the red orbs and the URN, drag the pedestal back and     |
| have Kratos move the pedestal onto that second button.  This will open    |
| the second gate.  Beyond is a Green orb chest.                            |
&---------------------------------------------------------------------------&


Take a left, only to be greeted by more attacking Rhodes's soldiers.  It
would make your life (and Kratos's life) easier if you temporarily bypass
the soldiers, and dispatch the archers first.  Again, they're a bit further
ahead.  If you want, you can grab one, have Kratos go stabby-stabby, then
grab the next one, stab again, then finish up with grabbing the last one.
Dispatch the rest of the soldiers as you see fit.  Keep moving forward.  As
soon as the camera angle changes, Kratos can find and open a Red orb chest
to the south.  Next, move to the north, and press R1 to pull the lever.

Ride the elevator to the top.  On the landing, there are breakable sacks of
grain and a pallet that will yield red orbs.  Eventually, the Colossus will
take a peek at what Kratos is doing.  Use L1 + (O) or any other combo on the
eye.  Upon taking enough damage, the Colossus will rear back in pain and
roar.  The Colossus will then hit the building underneath the balcony.  As a
result, the floor will tilt.  Kratos will fall upon a lower platform.

There will be a few breakable sacks of grain, a pallet and a bucket which
will yield red orbs.

Watch the cutscene and learn about the Blade of Olympus.


     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                            E A S T E R N                            ||}
-----                                                                   -----
 {||                           R A M P A R T S                           |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-ERAM)

To the right of the area are two ladders (which serve no purpose).  The
shorter ladder is atop a ledge.  Hop onto this ledge, and Kratos will
start sidling.  Above this ledge is an overlapping ledge.  Double jump to
grab hold of this ledge.  Press (X) so Kratos pulls himself up.  Double
jump onto the walkway.  Kratos will be met with more of Rhodes's soldiers,
who have archers for back-up.  Once again, it is recommended to temporarily
bypass the sword-wielding soldiers and dispatch the archers first.  There are
a couple more archers flanking the door at the end of the walkway.  Kill the
rest of the enemies along the walkway.  There are also some breakable objects
which yield red orbs.  Once everything is destroyed, get near the door and
press R1 to kick it open.

Ahead are some sacks of grain which yield red orbs and a Green orb chest.
Break through the window to see some scaffolding.  Below the scaffolding
are more soldiers, with archers atop a raised platform.  Jump down to do
battle.  Again, dispatch the archers first so Kratos will not be under
fire.  Then eliminate the enemies on the lower level as you see fit.  Upon
eliminating all of the enemies, head to the right (east), and you'll see a
ladder in the southeast corner.  Climb the ladder back up to the scaffolding.

Make your way forward along the rafter beams.  Should Kratos lose his balance
and grab hold of the beam, press (X) to make Kratos pull himself up.  Follow
the beam as it makes a 90 degree turn to the right.  Do not follow the rafter
beam to the north (i.e., do not make the 90 degree turn back to the left);
instead, get as close to the edge of the beam and do a double jump to the
east.  Kratos will grab onto the edge of some scaffolding.  Press (X) to pull
Kratos up.  There are two Red orb chests to open.  After opening these, trace
your steps backward, and jump back onto the original rafter beam.  Head north
and (double) jump onto another beam.  As you follow this path, you'll notice
it makes a 90 degree turn to the left.  Either follow that path, or double
jump onto the scaffolding up ahead for a shortcut.

                             ================
||===========================|| SAVE ALTAR ||==============================||
                             ================

Climb up and/or jump up the ladder.  Ahead, there is a hole with a chain that
hangs down the center.  Either jump onto the chain and press down on the left
analog stick or simply drop from the ledge.  Kratos will find company with
four of Rhodes's soldiers.  Deal with them in any manner you wish.  There are
Green and Blue orb chests flanking an iron gate.  Head to the middle of the
gate and lift up the gate.  Get prepared to roll or walk quickly.  As soon
as Kratos crosses the threshold, the Colossus will appear to the left and
will attempt to kill Kratos by breaking the stone bridge.  Up ahead is the
Blade of Olympus, in the middle of the arena.  Make note of the Colossus's
left hand in the northeast part of the arena.


_____________________________________________________________________________
*****************************************************************************
*                                                                           *
*                  BOSS BATTLE: THE COLOSSUS -- PART THREE                  *
*                                                                           *
*****************************************************************************
                                                                  (BBAT-COL3)

As Kratos makes his way onto the arena, a cutscene will show the frustration
of the Colossus and one of its moves.  The Colossus will hold having his
handless left arm at approximately 30 degree angle (with relation to the
horizontal) in front of his chest, with the right arm by his side.  The right
fist is not visible, below the horizon.  This is the default position for the
FIRST PHASE.

The arena has four flagpoles -- two on the left (west) and two on the right
(east) sides.  The flagpoles are parallel to each other.  The north flagpole
on the west makes an imaginary horizontal line with the north flagpole on the
east.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

           KNOW THY ENEMY:  The Colossus has the following attacks:

                             ### FIRST PHASE ###

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                  (COL3-APH1)
                  __________________________________________

                  -- ONE HANDED STRIKE INTO EDGE OF ARENA --
                  __________________________________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is south of the imaginary horizontal line
between the two north-most flagpoles.  

:Warning sign animation:
 ----------------------

  The Colossus will draw his left handless arm back, while extending his
right arm in front of, and across, his body.  After fully extending the right
arm, the Colossus will pivot and drive the left arm forward, while
withdrawing the right arm.  The Colossus will punch the northern edge of the
arena with his handless left arm.

:Follow-through:
 --------------

  Upon making contact with the edge of the arena, there will be fissures
across the arena.  At first, these fissures will spread from the point of
impact.  Next, there will be flat planes of blue light emitting from the
fissures.  If Kratos stands near one of these flat planes of blue
light/energy, he will sustain damage.

:Defense:
 -------

  When you see the warning sign animation, stay calm and observe the 
fissures.  Position Kratos on an area of the arena that isn't near the blue
light.
  Safe spots:
    -- Left of the Blade of Olympus
    -- Left of the Colossus's left hand
    -- Near southern-most flagpole on the west side
    -- Left of the southern-most flagpole on the east side

                        ______________________________

                        -- ONE HANDED SLAM AND ROAR --  
                        ______________________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is near the Blade of Olympus, within the
golden circle, surrounding the Blade of Olympus.

  This attack is also used when Kratos remains defensive (i.e., does not
attack much), south of the imaginary horizontal line between the two
north-most flagpoles.

:Warning sign animation:
 ----------------------

  The Colossus will quickly swing his both of his arms upwards, then rear back
with both arms behind his head to gain momentum.  The Colossus will then slam
his right fist into the center of the arena north of the Blade of Olympus,
while the left arm is brought down near the edge of the arena.

:Follow-through:
 --------------

  Upon making contact with the ground, the right fist's impact will create a
shockwave which is un-blockable.

:Defense:
 -------

  !!! Un-blockable !!!

  When you see the warning sign animation, stay calm and prepare to (double)
jump above the shockwave.  If you're good at timing rolls, you can roll over
the shockwave, as well.  If Kratos is to the left and a couple steps south
of the Blade of Olympus, (double) jump over the shockwave and slash the
Colossus a few of times with (T)(T)(T)(T) or (S)(S)(S)(S), while in the air.


                 ____________________________________________

                 -- RIGHT HANDED OPEN HANDED LATERAL SWIPE --
                 ____________________________________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is north of the imaginary horizontal line
between the two north-most flagpoles.  Since Kratos is closer to the
Colossus, the Colossus's right hand/fist becomes visible.

:Warning sign animation:
 ----------------------

  The Colossus will quickly unclench his right fist, and make an extremely
fast lateral swipe across his body, above the arena.

:Follow-through:
 --------------

  After making the quick swipe/swat across his body, the Colossus will return
the right hand back to his side, clenched in a fist.

:Defense:
 -------

  !!! Un-blockable !!!

  When you see the fist unclench, roll out of the way, south of the
aforementioned imaginary horizontal line.


            _______________________________________________________

            -- RIGHT HANDED FISTED DOUBLE LATERAL SWIPE AND SLAM --
            _______________________________________________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is near the north tip of the arena.  There
is a crescent moon-shaped design at the northern part.  If Kratos stands to
the north of this crescent, he will trigger this attack.

SOUTH      ))*****}    NORTH

The )) represents the crescent, while the } represents the edge of the arena.
The ***** represents the area that triggers this attack.

  Basically, this attack will be triggered if Kratos stands near where the
Colossus slams his left hand during the ONE HANDED STRIKE INTO EDGE OF ARENA
attack.

:Warning sign animation:
 ----------------------

  The Colossus will move his right fist close across his body under the arena
to face-level, while swinging his left arm behind him.  After the fist crosses
his body, the Colossus will then laterally swipe his fisted right arm across
the arena, then swipe it back again (to his left side).  Then the Colossus
will slam his handless left arm onto the surface of the north-most part of
the arena (where he slams his handless left arm during the ONE HANDED STRIKE
INTO EDGE OF ARENA attack).

:Follow-through:
 --------------

  Upon making contact with the ground, the slam's impact will create a
shockwave which is un-blockable.  The Colossus will return the right hand
back to his side, clenched in a fist.

:Defense:
 -------

  !!! Un-blockable !!!

  When you see the warning sign animation, roll out of the way and get
prepared to jump over the shockwave.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

S T R A T E G Y
(COL3-SPH1)

Head north to the Colossus's left hand.  Stand at the left hand side of the
hand where there is a white dot.  At this point, there will be a prompt to
press R1.  Since you are at about the imaginary horizontal line between the
two north-most flagpoles, expect to see the ONE HANDED STRIKE INTO EDGE OF
ARENA attack.  Wait until the Colossus commits to this attack.  While the
Colossus is withdrawing the left arm, make use of this recovery time to
press and hold R1 to make Kratos swing the hand around his body, like a
discus, and at the Colossus.  

The left hand can be used at any point during the two phases of this battle.

Upon being struck by its left hand, the Colossus will yield green and blue
orbs.  It will also become dazed.

As soon as Kratos hurls the left hand at the Colossus, immediately roll to
the Blade of Olympus.

Once at the Blade of Olympus, press and hold R1.  You know all those red orbs
that you received?  They're going to be drained into the Blade of Olympus.
You can stop holding R1 once the upper-left heads-up display (showing health
and magic) starts to glow red.  Red orbs will gush out of Kratos and into
the Blade of Olympus.

Hopefully, by the time you finish draining the red orbs/experience into the
Blade of Olympus, the Colossus will still be a bit dazed.  If the Colossus
comes out of the daze, be prepared to take evasive maneuvers.  It will use
the ONE HANDED SLAM AND ROAR attack.  The area to the left of the Blade of
Olympus is safe.  Double jump over the shockwave.

Now that there is no instant-daze attack against the Colossus, you'll have
to fight him with the Blades and magic.  Once again, make use of the long
recovery times of the Colossus's attacks -- particularly the ONE HANDED
STRIKE INTO EDGE OF ARENA and ONE HANDED SLAM AND ROAR.

Try to make use of as much as magic as you can with the following options:

The first option would be to exploit the recovery time after the ONE HANDED
STRIKE INTO EDGE OF ARENA attack.  Stand near the north-most flagpole on the
east side.  Once the Colossus commits to this attack, roll northwards up to
the Colossus, and use (S)(S)(T), then roll back to the position near the
flagpole.  If you want to, substitute Poseidon's Rage for (S)(S)(T).

If you feel daring, roll northwards, use (S)(S)(T) then Poseidon's Rage.
This will most likely trigger the RIGHT HANDED FISTED DOUBLE LATERAL
SWIPE AND SLAM attack, so roll to the south immediately, then get ready to
(double) jump over the shockwave.  Upon landing, roll northwards, (S)(S)(T),
roll to the south, and repeat.  If you want to, substitute Poseidon's Rage
for (S)(S)(T).

The other option would be to stay on the defensive, and exploit the recovery
period after the ONE HANDED SLAM AND ROAR attack.  Stand to the left and
a couple steps south of the Blade of Olympus.  Once the Colossus does the
ONE HANDED SLAM AND ROAR attack, (double) jump over the shockwave, and do
(S)(S), and Poseidon's Rage.

Rinse and repeat until the Colossus becomes dazed again, and yields green and
blue orbs.

After using either option (or a combination of the above), roll back to the
Blade of Olympus, while the Colossus is dazed.

Once again, press and hold R1.  This time, Kratos will have all of his magic
drained into the Blade of Olympus.  Aren't you glad you used magic before
losing it all?  You can stop holding R1 once the upper-left heads-up display
(showing health and magic) starts to glow red.  Blue orbs will gush out of
Kratos and into the Blade of Olympus.

Now, you'll have to fight him with the Blades alone.  However, once again,
make use of the long recovery times of the Colossus's attacks -- particularly
the ONE HANDED STRIKE INTO EDGE OF ARENA and ONE HANDED SLAM AND ROAR.

The first option can still be used, but with some modifications.  As before,
stand near the north-most flagpole on the  east side.  Once the Colossus
commits to the ONE HANDED STRIKE INTO EDGE OF ARENA attack, roll northwards
up to the Colossus, and use (S)(S)(T), then roll back to the position near
the flagpole.

If you're feeling daring, trigger the RIGHT HANDED FISTED DOUBLE LATERAL
SWIPE AND SLAM attack.  Next, roll to the south immediately, then get ready
to (double) jump over the shockwave.  Upon landing, roll northwards, use
(S)(S)(T), roll to the south, and repeat.  

The other option can still be used.  Stand to the left and a couple steps
south of the Blade of Olympus.  Once the Colossus does the ONE HANDED SLAM
AND ROAR attack, (double) jump over the shockwave, and use the Plume of
Prometheus (S)(S)(T) or press (T)(T)(T)(T) while airborne.  Rinse and repeat
until the Colossus becomes dazed again, and yields green orbs.

After using either option (or a combination of the above), roll back to the
Blade of Olympus, while the Colossus is dazed.

Once again, press and hold R1.  This time, Kratos will drain most of his
health into the Blade of Olympus.  You can stop holding R1 once the
upper-left heads-up display (showing health) starts to glow red.  Green
orbs will gush out of Kratos and into the Blade of Olympus.

Upon putting all of his god-like powers into the Blade of Olympus, Kratos
will draw the Blade out of the ground and send an energy beam into the torso
of the Colossus.  Consequently, Kratos will obtain the <BLADE OF OLYMPUS>.

The Colossus will lay his right fore-arm onto the arena, in front of the
wound.  The Colossus's left handless arm will be by its side, just below
the arena.  This is the default position for the SECOND PHASE.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

              KNOW THY ENEMY:  The Colossus has only one attack:

                             ### SECOND PHASE ###

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                  (COL3-APH2)
                    _______________________________________

                    -- FORE ARM SOLDERING / ENERGY SPRAY --
                    _______________________________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is a couple steps away from the Colossus.

:Warning sign animation:
 ----------------------

  The Colossus will draw his left handless arm up and back, while keeping his
right arm in front of his body.  

:Follow-through:
 --------------

  After drawing the left handless arm back, the Colossus will start moving
his left arm horizontally across his body, spraying energy on the ground in
front of his body and onto his right fore-arm.

:Defense:
 -------

  !!! Blockable !!!

  When you see the warning sign animation, press L1 to block.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

S T R A T E G Y
(COL3-SPH2)

Easiest part of the boss fight.  Use (S)(S)(T) or (T)(T)(T) then block the
Colossus's counter-attack.  Rinse and repeat.  Every once in a while, after
Kratos dishes out punishment, the Colossus will yield green orbs.  If you
want, you can use the L1 combos -- i.e., L1 + (S) or L1 + (T) -- for variety.
Eventually, the Colossus will get so damaged, a (O) will appear above his
head.

If you didn't use the left hand from earlier, press and hold R1 near it.
Kratos will hurl it at the Colossus's head.  Upon making contact with the
head, a (O) will appear.

There is no mini-game.  Just press (O) near the Colossus's torso, and
Kratos will do a vertical slam and break through the Colossus's exterior.

*****************************************************************************


     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                           C O L O S S U S                           ||}
-----                                                                   -----
 {||                           I N T E R I O R                           |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-COIN)

So.  This is what it looks like inside a statue behemoth.

This next part is an introduction to the Blade of Olympus.  You cannot
switch to the Blades of Athena.  While you're on the lower platform, get used
to the new attacks from the same controls (S) and (T).  Holding (T) performs
an impressive Launcher.

On the platform above Kratos, there are a few of Rhodes's soldiers that want
to be a victim of Kratos's new weapon.  Use any of the attacks, or make use
of the reliable (S)(S)(T) combo, and watch them fall at your feet.  Above
Kratos are a few sacks of rocks (I'm guessing they're counterweights for
the statue).  Break them by jumping and pressing L1, (S) or (T).  They'll
yield red orbs.

Continue along the scaffolding and make a double jump over the gap.  There
is another counterweight ahead.  Make another double jump to be greeted
by three of Rhodes's soldiers.  Kill them all.

Make note of the glowing shaft with blue energy.  Touching anything with a
blue glow will cause Kratos damage.

Make another double jump to the next piece of scaffolding.  Jump up to the
higher platform and continue on.  Double jump over the blue glowing shaft
and watch as a soldier gets crushed by debris.  At the edge of the platform,
make note of the glowing shaft that impedes the way for a double jump.

So, head to the left along a wooden outcropping.  Just short of the edge,
near the central axis of the Colossus, is a vulnerable point.  By pressing
R1 near this point, Kratos will wreak havoc on the Colossus's structural
integrity and break the surrounding shafts glowing with blue light.  Every
time Kratos presses R1 at a vulnerable point, he will transfer some of the
life energy from the Colossus into the Blade of Olympus.

Backtrack, then double jump onto the platform that was highlighted by the
mini-cutscene.  Make your way along the scaffolding, then jump onto the mesh.
Head to the left, then upwards, then left again.  When moving, make use of
the jump function, (X), to cover more ground.  Get off the mesh by pressing
down on the analog stick or R1.  Break that counterweight sack for red orbs.

Continue along, and watch as a soldier falls to his death atop a shaky
platform.  Jump onto the rope.  Press (X) to move quickly along the rope.
Make your way across the width of the Colossus's interior.  When above the
opposite scaffolding, press R1 to drop down.  Head to the left, and jump
onto the elevated platform.  Continue along this scaffolding to be met by
four of Rhodes's soldiers.  Dispatch them and double jump to grab hold of
the elevated wooden ledge.  Press (X) to pull Kratos up, then head to the
left.

Balance Kratos along the beam.  Should Kratos lose his balance and grab
hold of the beam, press (X) to make Kratos pull himself up.  Make the
90 degree left hand turn, since your way forward is blocked by glowing
blue shafts.  Continue to the left to find a Green orb chest.  Head down
the ramp, and break the chains covering the vulnerable point by using
any combo you want.  Press R1 to drain more life energy from the Colossus
into the Blade of Olympus.  The glowing blue shafts have been destroyed, so
backtrack up the ramp, and along the beam.  The camera angle has changed,
so have Kratos move to the right.

Once back on scaffolding, double jump to grab hold of the elevated ledge.
Upon pulling himself up, and moving along the scaffolding, a piece of debris
will cause two of Rhodes's soldiers to fall to their deaths.  Double jump
over the gap.  Kratos will be met with four more soldiers.  Destroy them.

Make your way to the mesh, and head upwards, to the left, upwards again, to
the left again, and onto a platform to be met by a few soldiers.  Lay waste
to them.  Head to the left, and Kratos will come across a wooden lattice.
Head clockwise along the ledge (i.e., to the left).  Kratos will sidle along
the ledge.  Upon meeting a glowing blue shaft, press R1 to enter hanging
mode.  After going underneath the obstacle, press (X) to get back up to the
platform.

Upon getting back atop scaffolding, head to the left, and you'll see some
mesh.  Jump onto and climb up the mesh.  You'll come to a platform with a
chest.  Open the chest to find a <GORGON EYE>.

Jump off of the platform, onto the scaffolding.  Head to the right and jump
to the elevated scaffolding.  Break the chains, and press R1.  Make note of
the rope that has been revealed.

Head to the left and jump onto the rope.  Climb the rope (all the way to the
top), and press (X) to jump onto scaffolding.  Upon making the jump, the rope
will break off of the post that was supporting it.

Make your way to the right along the scaffolding, and double jump over the
gap.  Double jump over the second gap.  Head to the right, and Kratos will
be behind the face of the Colossus.  To the right is a ladder.  Climb up the
ladder.

&---------------------------------------------------------------------------&
|                       Deflecting Pendulum PUZZLE                          |
&---------------------------------------------------------------------------&
|                                                                (PZZL-DPDL)|
|                                                                           |
| Make note of the blue beams of energy going to the eyes.  Touching these  |
| beams will cause damage to Kratos.                                        |
|                                                                           |
| Once on the platform, you will notice a lever that is close to the front  |
| of the face (northern part of the platform).  Pull the lever by pressing  |
| and holding R1.  This will make a pendulum-like device descend from near  |
| the top of the statue.                                                    |
|                                                                           |
| The pendulum will stay in the resting state, so have Kratos go down the   |
| ladder (or carefully fall/jump off the platform).  Go up to the pendulum, |
| and use the (S)(S)(T) combo a couple of times to set it in motion.  Keep  |
| hitting the pendulum until it reaches the top of its arc.  Climb back up  |
| the ladder.  Pull the lever once more to bring the pendulum upwards.      |
|                                                                           |
| Jump onto the rope.  The pendulum, at the crests of the arc, will block   |
| the blue beams of energy, one at a time.                                  |
|                                                                           |
| Go to the left and get close to the energy beam, without touching it.     |
| Wait until the pendulum swings to the right (near Kratos), and blocks the |
| energy beam going to the right eye.  To be safe, press (X) to make Kratos |
| move along the rope faster.  Move to the left, and get close to the other |
| energy beam, without touching it.  Again, wait until the pendulum swings  |
| and blocks the energy beam.  Once again, head to the left and press (X)   |
| to get across quickly and safely.                                         |
&---------------------------------------------------------------------------&


Let go of the rope, and make your way to the left on the scaffolding.  Double
jump over the glowing blue shaft, and continue going counter-clockwise along
the scaffolding.  Eventually, the scaffolding will head to the right, to
the center of the Colossus's head.  Destroy the chains.  Press R1 to cause
complete and utter mayhem within the Colossus.  Kratos will send an energy
beam, using the Blade of Olympus, to completely destroy the central core.  As
a result, the Colossus will begin to fall apart.

Make note of the opening of the Colossus's mouth.

You've gone along this part of scaffolding before.  But, now, there is a time
limit, since the scaffolding will fall.  Double jump across the two gaps, and
make an exit, out of the mouth.

Watch the cutscene.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|               R H O D E S              P A L A C E                  ||}
-----                                                                   -----
 {||                             A R E N A                               |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-RPLA)

Ouch.  Getting smooshed by a gigantic hand has got to hurt.  Make your way
as fast as you can to the Blade of Olympus to regain your godlike powers.
Ignore the haters.  Watch the cutscene to find out the shocking truth.

There's nothing you can do to damage Zeus!  :(

If you want, you can mash (O) during the mini-game.  It matters not.  Watch
the cutscene to see Kratos caressed by loving hands.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                                                                     ||}
-----                             H A D E S                             -----
 {||                                                                     |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-HDES)

O.M.G.  Another segment in Hades.  Thank the gods that it's not as long as it
was in the first game.  It can be a tad annoying with a multitude of hands
trying to grasp at Kratos, though.

Make use of the heavy attack (T) or grab (O), which causes all of the
grasping hands to withdraw, yielding green and red orbs.  So, use (T) or (O),
then move, pause, and repeat.  When moving, make use of the jump function,
(X), to cover more ground.

Kratos will have to head upwards, then to the right.  Jump across the gap
by pressing right and (X).  Continue moving to the right, then jump over the
gap upwards.  Head to the left, then upwards toward the light.  Press (X) to
get the hell out of this place.

Welcome back to the world of the living.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|             R E T U R N                     F R O M                 ||}
-----                                                                   -----
 {||                              H A D E S                              |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-RTHS)

Heeey.  We've seen this place before. O_o;  Yet now... there are dead bodies.
If you want, press R1 near the corpses.

But, look!  There's a live one!  Press R1 to trigger a cutscene.  

                             ================
||===========================|| SAVE ALTAR ||==============================||
                             ================

Move Kratos to the fiery winged steed, Pegasus, and press R1.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                 F L I G H T            F R O M                      ||}
-----                                                                   -----
 {||                             R H O D E S                             |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-FFRH)

Get used to the controls.  If you're uncomfortable with the default inverted
flying controls, press SELECT, go to Options, and change the flight controls.

Make note that the Pegasus will have a limited amount of stamina for forward
dash slams.  The amount of stamina is shown as a blue bar (replacing the bar
for magic).

The aerial enemies in this area are griffins (also spelled gryphons).  Steer
Pegasus near each griffin and attack with (S) or (T).  (S)(S)(T) works well.
Sometimes the gryphon will dash ahead; press (X) to catch up, and continue
wailing on it.  If you want, make use of L1 and R1 to dash slam to the left
and right, respectively.  Eventually, the griffin will get damaged enough for
the (O) mini-game.  Get near the gryphon and press (O).  There will be a
single face button prompt (X, O, T, or S).  This will cause Kratos to jump
onto the ailing gryphon, and then he will swing his Blades upwards, clipping
the griffin's wings.  Kratos will then skewer the gryphon in the neck and
cause it to begin its terminal descent.  Green and red orbs will stream into
Kratos upon the gryphon's death.

After killing a couple of griffins, there will be purple projectiles shot
at Kratos.  Evade these projectiles with the left analog stick and/or L1/R1.

If Kratos loses control of Pegasus, and they fall into a downward spiral,
wag the left analog stick from side to side in order to pull Pegasus out
of the nose dive.

You have to kill a few griffins, before you face an ugly ass purple Raven.
The Raven will attack the Pegasus, sending Kratos and his ride into a nose
dive.  You know what to do.  After regaining control, mount an assault of
your own.

Press (X) to get the Pegasus to dash slam into the Raven.  Following the dash
slam, press a face button to get a grip on the Raven's head.  Then mash (O)
to break its neck.

After disposing the Raven, watch the mini-cutscene to see a Fates Sentry ride
atop a gigantic purple parrot-like creature.  The parrot (and the Sentry)
will dash ahead, and Kratos will have to ride the Pegasus in its wake.  The
parrot moves so fast that a wind tunnel is created.  While in the wind
tunnel, Pegasus can no longer do a dash slam (in any direction).

The Fates Sentry atop the parrot will create a cluster of purple energy
projectiles.  At the beginning, these clusters will be like triangles, such
as :-  (imagine the hyphen is a dot).  In this case, move Pegasus to the left
to avoid the cluster.  When it's -: then move to the right.  When it's
 .                                  . .
. . then move downwards.  When it's  .  then move upwards.

Kratos will have to dodge a few of these purple energy cluster projectiles.
After each cluster, try to maneuver Pegasus into the middle of the wind
tunnel -- the optimal position to see the oncoming projectile cluster.

Eventually, the Fates Sentry will send a cluster with five (5) points of
energy.  This one is unavoidable.  Try to maneuver one way to minimize
damage.  Upon being struck by this monster cluster, Pegasus will go into
a nose dive.  Wag the left analog stick from side to side to regain control.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                     L A I R      O F      T H E                     ||}
-----                                                                   -----
 {||                               T I T A N                             |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-LOTT)

Nice place, Typhon.  A bit chilly.  But not as chilly as the welcome these
Cursed Harpies give Kratos and Pegasus.  Fend off or kill these harpies
using any of the attacks.

Watch in awe as Kratos and Pegasus fly through this large cavern and near the
humongous titan.  Typhon, being displeased with his company, will pin Pegasus
under his palm.  As Gaia will tell Kratos, he does yet not have the power to
free his fiery steed.

Kratos will be met with a few Harpies.  Kill them all or toy with them by
pressing (O) to rip off their wings.  Make your way down a couple of
platforms.  There is a Green orb chest.  South of the Green orb chest is a
scalable wall.  Either jump to the south or go down the wall's face.  Kratos
then be on some wooden scaffolding.  Head to the left to find a Red orb chest
and another chest containing a <GORGON EYE>.  Climb back up to the wooden
scaffolding and ascend the wall face.  Head to the left.  Give Typhon's
middle finger a taste of Kratos's anger.  Continue to the left.  There
will be another scalable wall.

Go to the left, and make a controlled descent by pressing and holding R1.
Fates Sentries will begin to spawn.  The easiest way to deal with these
would be to grab and slam them against the wall by pressing (O).  If you're
not comfortable with fighting on the wall's face, jump up the wall, and back
onto that platform near Typhon's hand.  The Fates Sentries will follow
Kratos.  You can deal with them on level ground this way.

Should a Fates Sentry grab Kratos while on the wall, wag the left analog
stick to the sides to punish and kill the sentry.

In any case, make your way down the wall, then to the right.  Jump over the
gap.  Continue going to the right then upwards.  When the wall makes a
perpendicular turn and becomes a ceiling, Kratos will make a transition.
However, due to being on the ceiling, you will have to maneuver Kratos a bit
differently.  Tilting down on the left analog stick will make Kratos move
towards you, while tilting up will make Kratos move away from you.

After Kratos starts hanging from the ceiling, he will be met by a couple of
Fates Sentries.  Again, the easiest way to deal with them would be to grab
them with (O).  If you want, you can use (S) or (T).  After killing the
enemies, keep moving to the right.  The camera angle will change, so continue
going to the right.  More Sentries will appear.  Kill them.

Eventually, Kratos will come to a vertical wall.  Upon facing this wall,
Kratos will adjust his Blades to start scaling it.  Press and hold R1 to do
a controlled descent.  The wall will then make another perpendicular turn,
so upon reaching the bottom, press to the right, and Kratos will adjust.
More Fates Sentries will appear; deal with them in any way you like.  The
ceiling will become a wall again, so move Kratos near the wall, have him
adjust, then press and hold R1 to reach level ground.

                             ================
||===========================|| SAVE ALTAR ||==============================||
                             ================

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                                T H E                                ||}
-----                                                                   -----
 {||                  H A N D                  C A V E R N               |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-HACA)

Move to the right and northwards.  After making his way northward, Kratos
will be find himself facing an Erebus Minotaur and a few Harpies.  Use the
good ol' (S)(S)(T) combo or hold (T) Launcher on the Minotaur.  After
launching it, jump and press (O) in mid-air to grab hold of the Minotaur's
legs and slam it into the ground.  Cause enough damage to the Minotaur, and
a (O) mini-game will occur.  Press (O) near the Minotaur to headbutt it to
the ground.  Mash (O) to jam the Blades down its gullet.  Kratos will be
rewarded with green and red orbs.

After dispatching the Harpies and Erebus Minotaur, head to the left.  There
will be a Green orb chest.  Continue moving north.  At the north end, Kratos
can find a Red orb chest.  Upon opening the Red orb chest, backtrack a bit,
and head to the right.  Above Kratos's head, there is a soldier's corpse in
a cage.  The cage will have a white dot in the middle of it.  Break the cage
and receive red orbs.  Jump onto the rope pulley-system and ride to a lower
platform.  If you press R1, Kratos will make use of the grappling point and
backtrack.  So, instead, head to the north.  The tunnel will curve to the
right.  Jump onto the elevated ledge.  There is a doorway with the shape of a
helm.  Go through this door, which leads to a large snowy area.

Make note of the wooden platforms that Cursed Archers are perched on.  Kratos
will have to destroy these platforms to make his way up to the figure in
Typhon's hand.  The door behind Kratos will slam shut.  It is embossed with
a helmet and plume.  Kratos cannot go back through this door.... yet.

Like the Rhodes's archers Kratos faced earlier, these Cursed Archers are
annoying.  However, unlike the Rhodes's archers, these Cursed ones shoot
arrows with timed explosives, which can get extremely annoying.  Destroying
the archers's platforms, therefore, would be a high priority.  As Kratos
makes his way near the platforms, an Erebus Minotaur will spawn.

Use (S)(S)(T) on the platforms, but be mindful of the Minotaur.  When you
see/hear it attack, block.  Then get back to (S)(S)(T)'ing the platforms.
Eventually, all of the platforms will fall.  If the Cursed Archers aren't
dead yet, grab them by pressing (O), then throw them at the Minotaur by
pressing (S).  Kill all of the enemies.

Jump onto the short column of rock, on the right side of the rock ledge.
Jump onto the narrow rock walkway, then sidle to the left.  Continue to the
left until Kratos stops sidling.  Double jump slightly to the right to grab
hold of the edge, then have Kratos pull himself up.  Ahead is a Green orb
chest.  To the right is a Red orb chest.  Head a bit north to the wooden
platform, then jump onto the chain.  Kratos will slide down the chain.

Upon landing, head to the right, along the arm, and watch the cutscene
showing the torture of Prometheus.  After watching Prometheus become whole
again, use the (S)(S)(T) combo on Prometheus.  The titan will then slip
between the fingers and begin to hang from the chain.  Prometheus tells
Kratos to kill and burn him, but Kratos does not yet have the faculties.

Head to the right, and jump onto the chain hanging between the thumb and
fore-finger.  Press down on the left analog stick for Kratos to slide down
the chain.

There's nothing Kratos can do, so head to the right.  Watch the mini-cutscene
as it shows the way.  Ignore the rock ledge ahead.  Instead, head in the
direction of the Save Altar and climb onto the face of the wall.  Head to the
right, then do the controlled descent.

Fates Sentries will spawn.  Either punish them on the wall or on level
ground.  It's up to you.  After killing them all, open the Red orb chest to
the right.

                             ================
||===========================|| SAVE ALTAR ||==============================||
                             ================

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                F I R E                       O F                    ||}
-----                                                                   -----
 {||                            O L Y M P U S                            |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-FIOL)

Continue moving to the right and Kratos will find more Fates Sentries to deal
with.  Kill them all, then move north to find a chest.  Open the chest to
receive a <GORGON EYE>.

Backtrack a bit, then climb up the wall.  Jump over the rock obstacle by
pressing up on the analog stick and (X).  Kratos will be welcomed by more
Fates Sentries.  Kill them however you like, then continue ascending the rock
face.  Kratos will find himself at the threshold of a door, with the shape of
a skull.  Go through the doorway, and head to the north.  After the tunnel
curves to the right, there will be a Red orb chest opposite a Green orb
chest.  Head to the north to find a grappling point.

Press R1 to vault over to the other side.  You'll notice a chest behind a
metal gate.  Kratos cannot break this gate; however, he can raise it.  Head
to the right.  There is another rope pulley-system.  Jump onto the rope, and
slide down.  Kratos will be back on the lower platform.  However, the gate
will be raised.  Quickly, press R1 to vault over to the other side again.
Open the chest to find a <PHOENIX FEATHER>.

Make your way to the right again and head slightly north.  Continue going
down the tunnel.  Follow the curve to the left, and double jump onto the
elevated ledge.  Head to the north.  Make note of a shiny pillar of rock to
the north.

As Kratos moves north, he will be greeted by a green Gorgon.  The way back
will be blocked by a force-field.  The easiest way to defeat the Gorgon would
be to do the following:

Carefully avoid this Gorgon, and head to the shiny pillar.  Break it with a
couple (S)(S)(T) combos.  There will be a little lip where the pillar was.
Due to a fear the Gorgon has of lips, or due to limits to its AI, the Gorgon
will not cross this lip of rock.  Stay beyond the lip, and wail on the Gorgon
with the trusted (S)(S)(T) combo.  The Gorgon can still freeze Kratos with its
stare.  When it starts using its gorgon stare, roll out of the way.  Be
careful not to jump during the stare, otherwise Kratos will die.  If Kratos
gets turned to stone, quickly wag the left analog stick.  If Kratos is close
to the Gorgon, use (S)(S)(T) to stop the stare.

Eventually, a (O) will appear above the Gorgon's head.  Press (O) near it to
engage in the mini-game.  This time, you will have to rotate the left analog
stick in a semi-circle, then in a full circle.  Upon successfully rotating
the left analog stick twice, Kratos will wrench the Gorgon's head off of its
shoulders, and receive red orbs.  (Once Kratos gets magic, killing gorgons
with the (O) mini-game will give Kratos red and blue orbs.)  When Kratos does
the (O) mini-game, he will be invincible and impervious to gorgon stares.

If you don't want to exploit the AI limits of the Gorgon, take her on with
(S)(S)(T) combos.  Follow each combo with a block, since the Gorgon will
likely use a counter-attack.

After defeating the initial Gorgon, two more will spawn, and a flock of
Harpies will appear.  Use the (S)(S)(T) combo repeatedly to cause damage to
the Gorgons and Harpies.  Do the (O) mini-game if desired.  If not, just kill
them all.  After doing so, the force-field will disappear.

Head north along the path beyond where that stone pillar was.  There is a
Green orb chest, and a Red orb chest.

                             ================
||===========================|| SAVE ALTAR ||==============================||
                             ================

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                           T Y P H O N ' S                           ||}
-----                                                                   -----
 {||        C A V E R N O U S                   P R I S O N              |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-TYCP)

After the camera changes, head slightly northwest.  Welcome to Typhon's
Cavern.

Continue on until Kratos stands on a circular platform near Typhon's head.

Typhon, annoyed by Kratos's presence, will attempt to blow Kratos off of the
platform.  Head to the west between Typhon's gusts of wind.  Do not jump
while navigating along the narrow stone walkway, otherwise Kratos will fall
to his death.  Between gusts, roll/walk to shelter.  These shelters will have
some small stalagmites that will prevent Kratos from being blown over the
edge.  A few Harpies will come to bug Kratos when he finds shelter against
the gusts.  Kill all of the Harpies.  The easiest way to do this is to grab
them.  Between gusts, continue to walk/roll west along the walkway.  Find
shelter, kill Harpies, walk/roll and repeat.  Continue doing so as the
walkway makes a U-turn.  Make use of the small stalagmites to prevent
Kratos's death.  Eventually, the walkway will lead into a large circular
area.

Backtrack along the walkway to the circular area.  To the northeast, there
is a shiny column of rock.  Break the surface by using (S)(S)(T) or L1 + (O).
After the facade falls away, press R1 then mash (O).  Between gusts, hurry
down this new walkway.  Continue heading along the walkway, even during
gusts.  Eventually, Kratos will stand near Typhon's eye on a circular
platform.  Press R1 to cause some ocular damage, and obtain <TYPHON'S BANE>.
With L2 pressed, tap (S) to shoot wind arrows.  You can strafe (move) while
shooting the wind arrows.

Turn around and use Typhon's Bane on Typhon's other eye.  Head back down that
walkway to the large circular arena.  There will be force-fields sealing off
exits.  Fates Sentries will spawn in the circular arena, and Cursed Archers
will fire upon you from afar.  The easiest way to deal with all of these
enemies would be to grab and throw the Fates Sentries at each other.  After
all of the Sentries are gone, take cover and dispatch the Archers with
Typhon's Bane while they're reloading their bows.  The force-field will then
disappear.

Near the southwest part of the area is another walkway.  Follow this walkway
to find a fire with four chests frozen in ice.  There will be waves of
spawning Fates Sentries jumping onto this platform.

There is an exploit to rack up humongous combos, and receive a large number
of red orbs; it just takes a while to do so.  Your magic meter will refill
continuously after using Typhon's Bane in this area only!!!

Go back up the walkway a little bit, away from the fire.  The Fates Sentries
will keep their distance (due to a limitation in their AI).  Keep L2 pressed
down, and tap (S) to kill a Fates Sentry.  Do NOT let go of L2 -- as long as
it's pressed down, the combo counter will not reset.  So, hold L2, and
repeatedly tap (S), switch enemies with the right analog stick, tap (S) and
repeat.  If the Fates Sentries lose interest, keep pressing L2, stafe closer
to the fire, then strafe backwards as they close in to attack and resume
killing, switching targets, etc.

If you don't want to do the exploit (anymore), then do the following:

While standing next to the fire, grab a Fates Sentry with (O), then press (S)
to throw it to a fiery death.  After feeding the fire by throwing a few Fates
Sentries into it, the frozen chests will thaw.   After the chests thaw, no
more Fates Sentries will spawn.

Near the fire, there will be three Red orb chests.  The other chest contains
a <PHOENIX FEATHER>.

Hopefully, by now, Kratos will have enough orbs to level up his Blades.  If
you wish, do so by pressing Start, then highlight Blades of Athena, and
press and hold (X).  Level 2 Blades unlock the L1 + (O) combo.

Head to the southeast part of the circular arena.  There are Cursed Archers
on the circular platform below.  Take them out with Typhon's Bane.  Also, aim
at the cage hanging from a stalactite with Typhon's Bane.  Shoot it down.
It will now become a grappling point.  Press and hold R1 to start swinging.
At the apex of the swing, press (X), then R1 to grapple.  Jump and grapple
once more.  At the last grappling point, swing, press (X) at the apex, and
land on the circular platform.  There are large rocks strewn about here.
Break them and they will yield red orbs.

With the new camera angle, head north.  The Green orb chest is still there,
if you didn't open it earlier.

                             ================
||===========================|| SAVE ALTAR ||==============================||
                             ================
#~#~#~#~#~#~#~#~#~#~#~# TYPHON'S CAVERNOUS PRISON #~#~#~#~#~#~#~#~#~#~#~#~#~#

Head along to the right.  Go up the incline, and pass the arena where you
faced the gorgons.  Head through the doorway again, drop from the ledge, and
continue north.

Eventually, you'll come to the pulley-system used to open that gate.  Slide
down it once more.  Continue north to find a Blue orb chest next to the
Green orb chest from before.  Keep heading north and Kratos will find himself
outside in the snow.

To the northwest is another cage.  Shoot it with Typhon's Bane to get red
orbs.  Do not use this grappling point.  It is a shortcut back to Prometheus,
however, there is a prize if you head southeast instead.  Jump over the edge.
Head to the south, and Kratos will come to a fallen bridge.  However, there
is another cage to shoot.  Do so, then make use of this grappling point, and
swing to a platform with two chests.  One is a Red orb chest.  The other 
contains a <GORGON EYE>.

Use the grappling point to get back across.

Head north and west for a

                             ================
||===========================|| SAVE ALTAR ||==============================||
                             ================

Continue heading north.  Climb up the wall, to the left, then up and left
again.  

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                F I R E                       O F                    ||}
-----                                                                   -----
 {||                          O L Y M P U S  (2)                         |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-FOL2)

Once back on the ground, head to the north to find Prometheus still hanging.
Put him out of his misery by shooting him with Typhon's Bane.  Watch the
cutscene.  Kratos will acquire the <RAGE OF THE TITANS>.

Time to try out this new power.  Press L3 and R3 simultaneously, and Kratos
will be enveloped by flame.  The (S) and (T) moves become more potent.

There will be a force-field to keep Kratos in.  >_>  Or prevent his enemies
from going out.  Either way...  Unleash the Rage on several Fates Sentries
and Erebus Minotaurs.  When the Rage of the Titans runs out, deal with the
Sentries and Minotaurs as before with Plume of Prometheus or L1 + (O). After
defeating all of the enemies, the force-field will deactivate.

There is a Blue orb chest to the south, if needed.

Head to the right, where the force-field was.  Jump onto the elevated ledge.
Jump onto the next one too.  To the left is a Green orb chest, if needed.

Use Typhon's Bane to shoot a cage on the end of a pulley.  After shooting
the cage, the counterweight on the pulley will drop.  Climb up the rope, then
jump onto the rock platform.  Head to the right, and jump onto the higher
ledge.  Jump once more to a higher platform.  Head to the left.

To the north, there is a scalable wall.  Double jump onto it.  Make your way
up and to the left.  Jump across the gap.  Do a controlled descent onto level
ground.  Make your way to the left and north.  You should see three chests.
One is a Red orb chest.  The middle chest contains a <PHOENIX FEATHER>.  The
chest on the right contains red orbs and a few blue orbs.

Make your way back onto that platform.  Before going across the horizontal
rope, make note of a chain that hangs vertically.  It's a couple steps south
of the horizontal rope (i.e., closer to you).  Jump to the left and onto the
chain then slide down.  Jump to the north and follow the curve to the right.
Again, there are three chests.  Two Red orb chests flank a chest that
contains a <GORGON EYE>.  Backtrack, jump onto and go up the chain, and jump
back onto the platform.

Now, head across that horizontal rope.  Take care of the three Fates Sentries
that try to impede Kratos's path.  After crossing the horizontal rope, Kratos
will be on the platform from earlier (the one after fighting Cursed Archers
and Erebus Minotaurs).  If you didn't open it earlier, there is a Green orb
chest.  Make your way to the left, and jump down.

Now that Kratos has the Rage of the Titans, activate it and break down the
stone door.  To the right of the door is a Gold orb chest which refills the
Rage of the Titans meter.  Personally, I break down the door, then refill the
meter.  It's up to you.

Head across the threshold and to the north.  Drop down from the ledge, and
follow the curve to the left.  A group of three Fates Sentries will try to
attack Kratos.  Kill them then head north.  Use the grappling point to vault
Kratos across the abyss.

After landing, head to the left.  The camera angle will change; keep going
(north now).  There will be a Blue orb chest on the left.  Keep following
the tunnel as it turns to the right.  Ahead to the north, a few more
Fates Sentries will spawn near a 

                             ================
||===========================|| SAVE ALTAR ||==============================||
                             ================
~#~#~#~#~#~#~#~#~#~#~#~#~#~#~ THE HAND CAVERN ~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~

After killing all of the enemies, continue to the north, then scale the
wall.  Hopefully by now, you'll get the hang of navigating Kratos on walls
and ceilings.  A few more Fates Sentries will impede Kratos.  Lay waste to
them.

After scaling the wall/ceiling, Kratos will arrive back on the platform
leading back to Pegasus.

Get near Typhon's pinky finger.  Activate the Rage of the Titans and attack
the pinky, then the ring, middle and index fingers.  Deactivate the Rage,
then jump onto the ledge near Typhon's thumb.  Activate the Rage again and
attack.  This will free Pegasus.  Jump onto the elevated ledges, and press R1
to hop onto your steed.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                   E S C A P E            F R O M                    ||}
-----                                                                   -----
 {||                 T Y P H O N ' S        C A V E R N                  |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-ETYC)

The controls are the same as before.  As soon as Kratos makes his way out of
the cavern, press (X) to do a forward dash.  Watch the cutscene.

Again, note that the Pegasus will have a limited amount of stamina for
forward dash slams.  The blue bar will now show the amount of stamina for
Pegasus AND magic.  Therefore, using Typhon's Bane will cause the bar to
deplete.

The aerial enemies in this area are griffins with Fates Sentry riders.  Steer
Pegasus near each griffin and attack with (S) or (T).  (S)(S)(T) works well.
Sometimes the gryphon will dash ahead, press (X) to catch up, and continue
wailing on it.  If you want, make use of L1 and R1 to dash slam to the left
and right, respectively.  Also, make use of Typhon's Bane.  Targeted enemies
will have green-blue lights swirling about them.

Make sure to dodge the projectiles.

Flocks of Cursed Harpies will also attack Kratos.  When killed, the Harpies
yield red and green orbs, so keep up the attacks on them and on the griffins.

This time, the griffins will come in pairs.  Both gryphons can shoot
projectiles at Kratos.  I'd recommend doing the forward dash slam, then
engage the gryphon.  The other gryphon will fly ahead, and lay down some
cover fire.  So, do another forward dash slam, and attack it until it zooms
ahead.  Repeat this cycle until both of them are dead.

The griffins still have the (O) mini-game.  Get near the gryphon and
press (O).  This time, there will be two face button prompts.  This will
cause Kratos to jump onto the ailing gryphon, kill the Fates Sentry rider,
then rip off the griffin's wings causing it to begin its terminal descent.

You have to kill a few griffins, before you face another ugly ass purple
Raven.  Press (X) to get the Pegasus to dash slam into the Raven.  Following
the dash slam, press a face button to get a grip on the Raven's head.  Then
mash (O) to break its neck.

Kratos will face a couple more griffins.  Take care of them as before.

After killing these griffins, an old friend returns.  The Fates Sentry riding
atop a gigantic purple parrot-like creature makes another appearance.

Attack the parrot like you attacked the griffins and their riders.  Use the
same tactics.

Once again, the parrot (and the Sentry) will dash ahead, and Kratos will have
to ride the Pegasus in its wake.  Again, the parrot moves so fast that a wind
tunnel is created.  While in the wind tunnel, Pegasus can no longer do a dash
slam (in any direction).

Like before, the Fates Sentry atop the parrot will create several clusters of
purple energy projectiles.  After dodging all of the these, the wind tunnel
will disappear and Kratos can control Pegasus again.  However, Kratos barely
has enough time to mount an attack.

The parrot will then dash into Pegasus, jarring Kratos off of his ride.
Mash (O) to gain the upper hand and ride atop the parrot.  There will be
three face button prompts.  After disposing of the rider, Kratos will skewer
the parrot and cut off its left wing.  Next, Kratos will jump off of the
parrot.

As he begins his descent, get ready to press a face button.  Doing so will
cause Kratos to extend his Blades and catch hold of the cliff face.

After getting hold of the cliff face, jump upwards.  Welcome to the Temple
of Lahkesis.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|               T H E          C L I F F S          O F               ||}
-----                                                                   -----
 {||                            L A H K E S I S                          |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-CLAK)

After scaling the cliff face upwards and to the left, get back onto level
ground.  Head to the left to find a couple of chests.  The one on the left
contains red and blue orbs.  The other contains a <PHOENIX FEATHER>.  Head
back around to the east.

                             ================
||===========================|| SAVE ALTAR ||==============================||
                             ================

Climb up the ladder, go along the ceiling to the left, then climb up.  Kratos
will be greeted by a few Fates Guardsmen.  These guys wear red armor and
can't be grabbed.  An easy tactic against these guys is to use (S)(T)(T).
This attack will bounce them into the air.  Press (O) to do a few chain
slams.  Then roll, and repeat.  Eventually, a (O) will appear above their
heads. Now they can be grabbed and thrown.  The (O) will disappear shortly.
Dispatch the two waves of these guys.  Afterwards, head to the right and
double jump onto a platform at the base of a ladder.  Go up the ladder.

Kratos will come across a rather large pack of Rabid Hounds.  The easiest
way to deal with them is to grab and punt them at each other.  Keep
pressing (O) then (S) until they're all dead.  When these Hounds are near
death, Kratos will put them out of misery by breaking their necks.  To the
north is a Green orb chest, if the Hounds caused some damage.

After dealing with the Rabid Hounds, head to the right.  Along the eastern
and southern boundaries of this courtyard, there are urns next to columns.
Break these urns to get red orbs.  Also near the eastern boundary are two
Red orb chests.

By around this time, Kratos may have enough orbs to level up Typhon's Bane.
I'd recommend doing so, since it'll unlock the Rapid Fire Wind Blast, which
will come in handy very soon.  It's up to you, though...

You may notice a few skeletons hanging from chains.  Doing a launcher beneath
these will conveniently break them, releasing red orbs.  If the launcher does
not connect, jump up and press (T).

There is a corpse among these skeletons.  It is located on a chain that is
roughly between the Red orb chests.  Use the launcher or jump and press (T)
to free it of its bonds.  It will come in handy.  Pick up the body by
pressing R1.  Kratos can walk, albeit slower, with a corpse.  Walk back to
the area where Kratos encountered the Rabid Hounds, and head west.  

Head up the stairs to the west, with the corpse.  Set it down (press R1) on
the elevator.  Pull the lever to go down a level.

&---------------------------------------------------------------------------&
|                    Button Crank Double Door PUZZLE                        |
&---------------------------------------------------------------------------&
|                                                                (PZZL-BUCR)|
|                                                                           |
| Pick the body back up, and drop it down atop the button.  The corpse will |
| push the button down, thus opening the door nearest the puzzle courtyard. |
| Go to the northeast, and press R1 near the crank.  Pull the crank along   |
| the track.  This will open the farther door.  However, the crank will     |
| slowly move back along the track, and the door will close.  So, pull the  |
| crank all of the way to the southwest, then roll/walk quickly through the |
| double doorway.                                                           |
&---------------------------------------------------------------------------&


Walk to the left, then north as the camera changes.  At the wooden drawbridge
press R1 to kick it down.  Watch the cutscene.  Head to the right back to
threshold of the drawbridge.

Before the threshold, head to the right, and follow the curve of the walkway
to a chest.  Inside the chest is a <GORGON EYE>.  Kratos should have
collected six gorgon eyes by now, which will refill and increase Kratos's
health meter a couple of centimeters.

Go back along the curve, and walk to the opposite curve.  Notice the cracks
in the walkway?  Roll or walk quickly across because the ground will give
way.  After making it across, head to the left.  Then jump to the north
over the short wall.  Drop down to a courtyard, and face a Horned Cerberus.
There will be Rabid Hounds that join the fray in pairs.  Grab and punt these
at the Cerberus.

After getting many Hounds punted at it, the Cerberus will weaken and a (O)
will appear above its head.  Press (O) and then mash (O) to decapitate one
of the heads.

The Rabid Hounds will stop joining the fight, so make use of the trusty
(S)(S)(T) combo or activate Rage of the Titans.  If doing the former, press
block after each combo.  The Cerberus will make a one-paw swipe or charge.
Both attacks are blockable.  If you didn't block in time, wag the left
analog stick to free Kratos.  The Cerberus's fireball attack is blockable.
If you want, use Typhon's Bane while moving.

Keep attacking until there is another (O) above the Cerberus's head.  Again,
press (O) and mash (O) to decapitate another head.  Repeat until the final
head has a (O) over it.  Press (O) to watch Kratos finish off the Horned
Cerberus.

If Kratos took any damage, there are Green and Blue orb chests to the north.
On the eastern side of the arena are a few statues of females.  Break them
all to gain red orbs.  The second-to-the-right statue will have a movable
dais.  Move it to the base of the platform the Horned Cerberus jumped
down from.

Jump onto the dais, then double jump to gain hold of the platform.  Pull
Kratos up, and jump down.  To the right, there is a Red orb chest.

A couple Rabid Hounds will spawn.  Kill them however you want.

                             ================
||===========================|| SAVE ALTAR ||==============================||
                             ================

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|               T H E          G A R D E N          O F               ||}
-----                                                                   -----
 {||                            L A H K E S I S                          |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-GAAK)

To the left (west) of the Save Altar is a narrow gap in the railing.  Head
through this gap and along a small curve.  Kratos can then do a controlled
descent down the wall.  After landing on level ground again, lead to the
left, to find a Green orb chest and a Red orb chest flanking a ladder.

Climb up the ladder, and adjust to the ceiling.  A few Fates Sentries will
spawn on the ceiling.  Take care of them on the ceiling or drop down by
pressing R1 and kill them on level ground.  After killing the enemies, head
west along the ceiling.  The camera will change angles, so head to the north.
Ahead, there will be a shiny support arc blocking the way.  Destroy it with
(S) or (T) to receive red orbs.  A couple more Fates Sentries will spawn in
front, and one will spawn behind Kratos.  Take them out and proceed north.
Near the end of the ceiling, head to the left, then climb up the wall.

Numerous Rabid Hounds will attack Kratos.  Grab and punt and destroy them
all.  A Fates Sentry will also spawn.  Take care of him.  Opposite the gap,
there are three Cursed Archers.  You can use Typhon's Bane on them, or head
to the right, then double jump across the gap, and deal with them.  Head
along the ledge to the left (where the Archers were).  Double jump onto the
raised platform.  On the opposite side of the platform is a combination
Green/Blue chest.

Upon heading to the right, four Cursed Archers will spawn while a few Fates
Sentries will ride the elevator up.  The easiest way to deal with them is to
grab and throw at each other.  If needed, make use of the Green/Blue chest
(if he hasn't already).  Head towards the elevator, pull the lever, and ride
it down.

After reaching the lower floor, head forward and to the west to meet a new
enemy guarding a stone door.  She is a Siren Widow.  She has some nasty claws
and a devastating screech.  If Kratos is caught in the screech, wag the left
analog stick.  The easiest way to deal with these enemies is to use a
Launcher and do an aerial grab.  Or, Kratos can do the Launcher, and
repeatedly use Typhon's Bane while she's in mid-air.  Or, Kratos can do the
Launcher and use the L1 + (O) combo in mid-air.  Or, you can activate Rage of
the Titans and go to town.  Upon getting sufficiently damaged, a (O) will
appear above her head.

Press (O) to break her back.  As she gets her back broken, the Siren Widow
will screech.  The screech will cause the stone door to crumble.  When a
Siren Widow dies, she will yield blue and red orbs.

Make two more Siren Widows do their death screech, and the door will crumble,
revealing a pathway.

After dealing with the Siren Widows, open the Green orb chest if Kratos got
damaged.  Before going west, head to the east.  There are two small ledges
flanking a gigantic chain.  Jump onto one of the ledges, then jump onto the
chain.  Walk along the chain to the left.  Then jump onto the ceiling.  While
on the ceiling, make your way back across to the north.  A few links of chain
will block Kratos's way.  Destroy the links, and drop down onto the platform
with two chests.  The one on the right has red and gold orbs.  The one on the
left has a <GORGON EYE>.

Make your way down onto the floor and head west.  On the left is a Blue orb
chest.  On the right is a


                             ================
||===========================|| SAVE ALTAR ||==============================||
                             ================

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|             P A T H W A Y       T O       T H E                     ||}
-----                                                                   -----
 {||                             S T E E D S                             |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-PWST)

Make your way down the length of the gigantic chain to the Steeds of Time.
Eventually, Kratos will be on the stirrup of one of the Steeds.  Head to the
left and climb all the way up.  After climbing onto level ground, head west.
The camera angle will change, so continue going in the previous direction
(now north).  On the right side, there are Blue and Green orb chests flanking
a locked door.  Observe the layout of the arena.  There is a copper eagle
with wings spread to its side on a black background.  Continue heading north
and pull the lever.  Watch as the mechanism adjusts the position of a rope.
Quickly jump onto the rope and slide down.  If you don't get to the rope
quickly, the timed mechanism will shift the rope back to its previous
position.  After landing, head east to meet the Slayer of the Minos Bull,
Theseus.


_____________________________________________________________________________
*****************************************************************************
*                                                                           *
*                           BOSS BATTLE:  THESEUS                           *
*                                                                           *
*****************************************************************************
                                                                  (BBAT-THES)

The battle arena has a similar design to the previous one.  There is a copper
eagle with wings spread to its side on a white background.  Near the top of
the eagle's head is an awning platform.  The periphery of the closed battle
arena is composed of tall spiked poles.

Theseus's default fighting stance will be him holding his lance at about
waist level.  Theseus will stay on the lower area of the arena:  This is
the default location for the FIRST PHASE.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

             KNOW THY ENEMY:  Theseus has the following attacks:

                             ### FIRST PHASE ###

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                  (THES-APH1)
                              _________________

                              -- LANCE LUNGE --
                              _________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is close (couple steps or less) to Theseus.
This attack can also be used as a counter when Kratos tries to grab Theseus
at close range.

:Warning sign animation:
 ----------------------

  Theseus's lance will glow blue on the point near Kratos.  Theseus will move
the lance point in a small circle, raise the lance to head level, then lunge
it at Kratos.  If you watch Theseus's feet, his forward foot inches forward
slightly before the attack.

:Follow-through:
 --------------

  After lunging with the lance, Theseus will return back to his fighting
stance.

:Defense:
 -------

  !!! Blockable !!!

  When you see the warning sign animation, block the attack.

                           ________________________

                           -- TRIPLE LANCE SLASH --
                           ________________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is close to Theseus.  Sometimes this attack
is used when Kratos is a few steps away.  This attack can also be used as a
counter when Kratos tries to grab Theseus at close range.

:Warning sign animation:
 ----------------------

  Theseus's lance will glow blue on the point further away from Kratos.
Theseus will swing the lance horizontally across his body, do a lunge, then
do a jumping lance uppercut.  It's similar to Kratos doing (S)(S) then a
Launcher -- (S)(S) hold (T).  If you watch Theseus's feet, his back foot will
step forward as he does the initial horizontal swing.

:Follow-through:
 --------------

  After doing the lance uppercut, Theseus will land and return to his default
fighting stance.

:Defense:
 -------

  !!! Blockable !!!

  When you see the warning sign animation, block ALL three attacks.  Even if
Kratos is hit on the first swing, keep blocking.  If Kratos gets hit on the
second part (the poke/lunge), he cannot block the uppercut.

                          ___________________________

                          -- DIAGONAL UPWARD SLASH --
                          ___________________________

:Timing/Distance:
 ---------------

  This attack is used as a counter when Kratos tries to grab Theseus at close
range or when Theseus blocks Kratos's attacks.

:Warning sign animation:
 ----------------------

  Theseus will pivot to his left briefly, then draw his lance across his body.
Theseus's lance will glow blue on the point and make a diagonal upward slash.

:Follow-through:
 --------------

  After doing the diagonal upward slash, Theseus will return to his default
fighting stance.

:Defense:
 -------

  !!! Blockable !!!

  Keep your eyes open and block.  Theseus may use either of the two previous
attacks or this one after the botched grab.

                          __________________________

                          -- LANCE LUNGE AND SPIN --
                          __________________________


:Timing/Distance:
 ---------------

  This attack is used as a counter when Kratos tries to grab Theseus from a
couple steps away or when Theseus blocks Kratos's attacks.

:Warning sign animation:
 ----------------------

  While Kratos is recovering from his failed grab or blocked attacks, Theseus
will make a lunge at Kratos.

:Follow-through:
 --------------

  After Theseus lunges at Kratos, Kratos will grab hold of the lance.  From
here, there are two possibilities:

  -- If you don't do the semi-circle with the left analog stick in time,
Theseus will spin around and free his lance of Kratos.  Then, Theseus will
do a 360 degree spin, and whack Kratos with a horizontal slash.  Afterwards,
Theseus will return to his default fighting stance.

  -- If you manage to do the semi-circle in time, Kratos will do a counter of
his own.  Kratos will swing the lance above his head and slam Theseus into
the ground, leaving Theseus open for more punishment.

:Defense:
 -------

  If it's the former case, Kratos will take some heavy damage.  If it's the
latter case, open a can of whoop-ass on Theseus.

                        _____________________________

                        -- MULTIPLE ICEBERG SUMMON --
                        _____________________________


:Timing/Distance:
 ---------------

  This attack is used after Theseus has taken a lot of damage, but still is
in the FIRST PHASE.  At random times, Theseus will run to one side of the
arena.  He takes position near the middle of one of the eagle's wings.

:Warning sign animation:
 ----------------------

  Theseus will run to either wing.  Both points of Theseus's lance will glow
blue and he will slam it into the ground.  There will be tiny white dots on
the ground.

:Follow-through:
 --------------

  After striking the ground, a series of icebergs will appear where the white
dots were.  Four icebergs will form a square and surround Theseus.  Three
additional icebergs will create a quarter-circle a bit further from Theseus.
After the icebergs submerge, Theseus usually runs at Kratos.  (Sometimes he
runs to the opposite side of the arena, and uses his attack from there).

:Defense:
 -------

  !!! Un-blockable !!!

  When you see Theseus run to either of the points, put as much distance
between Kratos and Theseus.  There is a safe spot slightly to the left of the
eagle's tail.  This spot is beyond the quarter-circle of icebergs from both
sides.


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

S T R A T E G Y
(THES-SPH1)

This Boss Battle is all about patience and blocking.  Notice that the
majority of Theseus's attacks are blockable.  Also, if blocks are timed
correctly, Kratos will do the Athena's Reverse animation, which helps
greatly.  In slow motion, Kratos will cross his Blades across his body
horizontally.  This will temporarily stun Theseus.  Press (S)(S) to get in a
couple quick hits, then return to blocking.  This defensive approach can take
a while.

If you want to go on the offensive, make use of the (S)(T)(T) combo.  If the
latter two attacks connect, Theseus will be launched a bit.  Follow up with
the Plume of Prometheus, (S)(S)(T).  Or, if you're daring, use the 
(S)(S)(S)(S)(S)(S) combo until Theseus blocks them all, or attempt to grab
Theseus.  Immediately block afterwards.  Usually, Theseus will parry with the
LANCE LUNGE AND SPIN attack.  You can still rotate the left analog stick in a
semi-circle while pressing L1.  That way, if Theseus uses any other of his
moves as a parry (like the DIAGONAL UPWARD SLASH, TRIPLE LANCE SLASH, or
LANCE LUNGE attacks), Kratos is poised to block them.  It's the best of both
worlds.  Hopefully it will be the former, so do the semi-circle, slam him
into the ground, then wail on him with (S)(S)(T) or L1 + (O).  Then repeat.

Try to save Typhon's Bane for later.

Eventually, Theseus will get damaged enough, that he'll get pissed off.  When
that happens, he'll yell, and make BOTH ends of his lance glow blue.  If you
were looking at which end/point of his lance turned blue before, this may
throw a wrench into your plans.  In any case, keep blocking and wait for your
opportunity.  Or, you could go on the offensive, as outlined in the previous
paragraph.

After getting pissed off, Theseus starts to use the MULTIPLE ICEBERG SUMMON
attack.  When he runs at Kratos, quickly press (S)(S) to get in a couple
hits, or use Typhon's Bane.  When Theseus gets near, block, then resume your
approach as before (either on the defensive or offensive).

After taking enough damage, Theseus will jump atop and perch upon the lip of
the awning platform, north of the eagle's head.  He will hold his lance with
his right hand, next to his waist horizontally.  This will be his default
position for the SECOND PHASE.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

             KNOW THY ENEMY:  Theseus has the following attacks:

                             ### SECOND PHASE ###

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                  (THES-APH2)

                            _____________________

                            -- FAST ICE BURSTS --
                            _____________________


:Timing/Distance:
 ---------------

  This attack is used when Theseus is atop the platform above the eagle's
head.

:Warning sign animation:
 ----------------------

  Theseus will make a full vertical circle with his lance and point a tip at
the arena.  The lance will be pointed up above his right shoulder, then it
will be brought down across his body, to the left ankle.

:Follow-through:
 --------------

  After each vertical circle, an ice burst will be propelled at Kratos.  This
ice burst travels in Kratos's direction in a couple (1-2) seconds.

:Defense:
 -------

  !!! Un-blockable !!!

  When you see the ice burst approach, roll (or walk quickly) out of the way.

                            _____________________

                            -- SLOW ICE BURSTS --
                            _____________________


:Timing/Distance:
 ---------------

  This attack is used when Theseus is atop the platform above the eagle's
head.

:Warning sign animation:
 ----------------------

  Theseus will make a semi-circle horizontally with his lance and point the
tip at the arena.  The lance will be pointed down by his left ankle, then it
will be brought up across his body.

:Follow-through:
 --------------

  After each horizontal semi-circle, an ice burst will be propelled at
Kratos.  This ice burst travels in Kratos's direction in a few (3-5) seconds.

:Defense:
 -------

  !!! Un-blockable !!!

  When you see the ice burst approach, roll (or walk quickly) out of the way.

                            _____________________

                            -- MINOTAUR SUMMON --
                            _____________________

:Timing/Distance:
 ---------------

  This attack is used when Theseus is atop the platform above the eagle's
head.  It also occurs when Kratos runs out of blue orbs.

:Warning sign animation:
 ----------------------

  Theseus will lift his lance vertically and yell.

:Follow-through:
 --------------

  Two Erubus Minotaurs will spawn on the arena.  The spawn points flank the
locked door, near the pillars.

:Defense:
 -------

  Get ready to fight the Minotaurs and evade Theseus's ICE BURST attacks.


                        _______________________________

                        -- PROTECTIVE ICEBERG SUMMON --
                        _______________________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos approaches the door under Theseus, or north
of the eagle's wings (i.e., the northern perimeter).

:Warning sign animation:
 ----------------------

  Tiny white dots appear in the ground, all along the northern perimeter.

:Follow-through:
 --------------

  Icebergs will surface where the tiny white dots were.  They will quickly
surface and retract.

:Defense:
 -------

  !!! Un-blockable !!!

  Stay away from the area near Theseus.

                      __________________________________                      

                      -- THREE FAST HOMING ICE BURSTS --
                      __________________________________


:Timing/Distance:
 ---------------

  This attack is used after the Erubus Minotaurs have been summoned.

:Warning sign animation:
 ----------------------

  Theseus will make a semi-circle horizontally with his lance and point the
tip at the arena.  The lance will be pointed up above his right shoulder,
then it will be brought down across his body, to the left ankle.

NOTE:  It's the same warning sign animation as the FAST ICE BURST attack.
       There are three ice bursts for each time Theseus points the tip.  When
       the Minotaurs are gone, this animation reverts to the FAST ICE BURST
       attack.

:Follow-through:
 --------------

  After each horizontal semi-circle, three ice bursts will be propelled at
Kratos.  This ice burst travels in Kratos's direction in a couple (1-2)
seconds.  If they do not hit Kratos, sometimes they will home in on him, and
hit him later.


:Defense:
 -------

  !!! Un-blockable !!!

  When you see the ice bursts approach, roll a few times out of the way.  If
Kratos is near the southern periphery of the arena, roll diagonally to the
side and towards Theseus.  Usually, this will prevent the ice bursts from
homing in on Kratos.

                         ____________________________

                         -- SEVERAL ICEBERG SUMMON --
                         ____________________________


:Timing/Distance:
 ---------------

  This attack is used after the Erubus Minotaurs have been summoned.  It adds
another level of difficulty in evading the ICE BURSTS and Minotaurs.

:Warning sign animation:
 ----------------------

  Theseus will slam his lance vertically into the ground.  Tiny white dots
will appear briefly to show where the icebergs will surface.

:Follow-through:
 --------------

  After striking the ground, a series of icebergs will appear.  They make
the following patterns:

 1                    1              5                   1 1 1
   2               2                4 6                  2   2
     3           3                 3   7                3  3   3
        4     4                   2     8              4   4    4
           5                     1       9            5    5     5


 5             5              The numbers indicate the sequence of the
   4         4                icebergs.  1 comes first, followed by 2, etc.
     3     3
       2 2                    All of the patterns are shown with the top of
        1                     the pattern being north, the bottom of the
                              pattern being south.

:Defense:
 -------

  !!! Un-blockable !!!

  When you see the tiny white dots appear, avoid those areas.


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

S T R A T E G Y
(THES-SPH2)

This time most of the attacks are un-blockable.  However, you can block the
Erubus Minotaurs' attacks.  

When the SECOND PHASE begins, unload on Theseus with Typhon's Bane.  Just go
to town on him.  If you upgraded Typhon's Bane earlier, you should notice
that the Wind Arrows fire a bit more rapidly.  And they do more damage, too.
While you're using Typhon's Bane on him, Theseus will send ICE BURSTS (both
types) at you.  Roll out of the way, quickly use Typhon's Bane, then repeat.
Eventually, Kratos will run out of magic.  At this point, Theseus will
summon two Erubus Minotaurs.

Killing the Erubus Minotaurs will yield blue orbs.  Killing them with the
(O) mini-game will result in blue and green orbs.  So, use the Launcher, then
do a chain slam with (O), or an aerial L1 + (O) attack to severely weaken the
Minotaur.  Finish it off then resume the use of Typhon's Bane on Theseus.

Eventually, Theseus will summon icebergs and use the THREE FAST HOMING ICE
BURST attack while you battle the Minotaurs.  Both of these attacks can
damage the Minotaurs (not-so-friendly fire, M I RITE?).  The icebergs can
act as Launchers for Kratos, so make use of the Minotaur's vulnerability
while it's in the air.  And if the Minotaurs are between Kratos and Theseus,
they'll get hit with the ICE BURSTS.

Don't stay in one spot during this SECOND PHASE.  No place is safe after
Kratos stands there for a few seconds, since the whole arena can have
icebergs emerge from the surface.  So, roll, block, attack the Minotaurs
and/or Theseus, then repeat.

There is a mini-cutscene showing Theseus raise his lance in frustration.
From this point on, you will have to face a few more waves of the Erubus
Minotaurs.

Eventually, Theseus will become damaged enough to get a (O) above his head.
Get near him and press (O); you don't have to jump, so stand beneath him.

There is a short mini-game for Theseus.  Do clockwise rotations with the left
analog stick a few times to pull Theseus down off of the platform.  Kratos
will take a brace off of Theseus's wrist/fore-arm, and open the door.  Kratos
will shove open the door and put Theseus's head between the two doors.
Mash (O) to give Theseus a monstrous headache and finish him off.  The last
(O) mashing part is optional.

Afterwards, Kratos will obtain the <HORSE KEEPER'S KEY>.

*****************************************************************************

Come back out the door and head to the stirrup on the right (east).  Go down
the stirrup, or, if you want a shortcut, jump.  At the bottom, Kratos will
find two chests.  The one on the left has red and gold orbs.  The one on the
right has a <GORGON EYE>.  After opening these, climb back up.

Head back to the door that was used to pound Theseus's head.  Use the Horse
Keeper's Key on the locked door, and walk down the passageway.  On the left
is a Red orb chest; opposite it is a combination Green/Blue orb chest.  Up
ahead is a tome, press R1 to find out the folly of Cronos.  Head out of the
right passageway.  After Kratos emerges, go up the ladder.  Go towards the
head of the Steed to find a Red orb chest.  After opening it, head to the
left, then south and up the stairs.  Go up the stairs to the left then double
jump to get onto the saddle horn.  There is a Red orb chest.

Jump onto the rope above the chest and slide to the left.  Kratos will be
deposited back onto the previous platform.  Unlock the door with the Horse
Keeper's key.  Head down the passage and approach the shrine.  Press R1 to
insert the Horse Keeper's Key.  Watch the cutscene.  Cronos will give Kratos
a new power, <CRONOS' RAGE>.

Hmmm....  Need some victims to test out this new power?  How about some Fates
Guardsmen?  You can create up to three lightning orbs at a time.  While the
enemies are being shocked, feel free to hit them with any combo for
additional damage.  Or, you can just spam L2, since you're given infinite
magic.

After killing all of the enemies, the spiked poles will go down.  Head
through the left doorway.  Climb up the ladder to the north.  Make a right,
and climb up the stairs to find a 

                             ================
||===========================|| SAVE ALTAR ||==============================||
                             ================

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                                                                     ||}
-----            S T E E D S        O F       T I M E                   -----
 {||                                                                     |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-STOT)

To the right of the Save Altar, atop the saddle horn, is a Red orb chest.
Jump down to the right, and head north to find another chest.  This one
contains a <PHOENIX FEATHER>.

Backtrack and make your way back to the other side of this horse.  Go north
on the yoke between the middle Steeds.

At the northern part of the yoke, there are four controls.  Before dealing
with them, head to the left, and jump up the wall (horse's face-plate strap),
and head to the right, down descending platforms.  At the bottom platform,
near the Green Steed's nose, there is a chest containing a <GORGON EYE>.

Head back to the controls at the front of the Steeds.  To make life a bit
simpler for the following puzzle, head to the right to the Red Steed.  A few
Cursed Harpies will attack.  Kill them all, then head back to the controls.

&---------------------------------------------------------------------------&
|                       Four Color Blinder PUZZLE                           |
&---------------------------------------------------------------------------&
|                                                                (PZZL-4CBL)|
|                                                                           |
| Note that there are cranks of four colors:  Yellow, Green, Red and Blue.  |
| Each color represents a lock on each of the Steeds.  The lock for the     |
| Yellow Steed is farthest to the left; the lock for the Green Steed is the |
| horse to the immediate left of the controls; the lock for the Red Steed   |
| is to the immediate right of the controls (where you fought the Harpies); |
| the lock for the Blue Steed is farthest to the right.                     |
|                                                                           |
| Once at the controls, press R1 near the Green handle.  Rotate the crank   |
| 90 degrees, clockwise.  This will expose a lock between the Green Steed's |
| eyes.  Make your way to the Green Steed's lock by scaling the wall, then  |
| double jumping onto the platform.  There is a limited time before the     |
| lock gets obstructed, so carefully and quickly get to the lock.  Press R1 |
| to unlock the Steed's Blinder.  A golden harpy will provide a grappling   |
| point between the Red and Blue Steeds.  The Green crank will then recede  |
| into the control panel.  Make your way back to the control panel.         |
|                                                                           |
| Once back at the controls, press R1 near the Red handle.  Rotate the      |
| crank 90 degrees, clockwise.  This will expose the lock between the Red   |
| Steed's eyes.  Make your way to the right, scale the wall, jump onto the  |
| platform and press R1 to unlock the Red Steed's Blinder.  A golden harpy  |
| will provide a grappling point between the Green and Yellow Steeds.  The  |
| Red crank will recede into the control panel.  Make your way back there.  |
|                                                                           |
| Once back at the control panel, press R1 near the Blue handle.  Rotate    |
| the crank 90 degrees, clockwise.  Make your way to the right, scale the   |
| wall of the Red Steed, then get as close to the edge near the Blue Steed. |
| Jump and press R1 to grapple and swing to the Blue Steed.  Jump up on the |
| platforms up to the lock for the Blue Steed.  Press R1 to unlock its      |
| blinder.  The Blue crank will recede into the control panel.  Make your   |
| way back there.                                                           |
|                                                                           |
| Once back at the controls, press R1 near the Yellow handle.  Rotate the   |
| crank 90 degrees, clockwise.  This will expose the lock between the       |
| Yellow Steed's eyes.  Make your way to the left, scale the wall, get      |
| to the edge near the Yellow Steed.  Jump and press R1 to grapple and      |
| swing to the Yellow Steed.  Scale the wall, and ignore the small flock of |
| Cursed Harpies.  Go straight to the exposed lock and press R1 to unlock   |
| the Yellow Steed's Blinder.  Afterwards, kill the Harpies and make your   |
| way back to the control panel.                                            |
|                                                                           |
| The brace is no longer locked in place and can be released.  Press R1 to  |
| release it.                                                               |
|                                                                           |
| An alternate solution to this puzzle would be:  Red, Yellow, Green, Blue. |
|                                                                           |
| There are various iterations; as long as Yellow is after Red, and Blue is |
| after Green.                                                              |
&---------------------------------------------------------------------------&


Go near the front and press R1.  You will have to do three semi-circular
rotations, then two full rotations of the left analog stick to make the
Steeds giddyup.  Watch the amazing cutscene.

Go to the right, then south.

                             ================
||===========================|| SAVE ALTAR ||==============================||
                             ================
~#~#~#~#~#~#~#~#~#~#~#~#~#~#~ STEEDS OF TIME ~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~

After heading south, and jumping down onto the lower platform (with the
copper eagle on a black background), Kratos will be ambushed by several
Fates Guardsmen and a couple Erubus Minotaurs.  The Fates Guardsmen will
yield red orbs when they die.  These Erubus Minotaurs are special -- instead
of yielding red orbs, they yield blue orbs when they die, or green and blue
orbs after the (O) mini-game.  After all of the enemies have been killed, the
spiked poles on the right side of the arena will retract.

If Kratos needs some green or blue orbs, there are the chests from before (if
unopened).  Otherwise, head to the right and jump down to the lower level
(unless you want to take a bit more time doing a controlled descent down
the wall of the stirrup).

Upon reaching the bottom, Kratos will be greeted by a lone Fates Guardsman.
Take him out, then head north along the gigantic chain.  Proceed along the
chain back to the Temple of Lahkesis.

When Kratos gets near the end of the chain, a part of the stone ahead will
fall to reveal a scalable wall.  Get on the wall, then destroy the stone
obstacle to the right.  Go to the right, then climb up.  Continue to the
right along the walkway.

                             ================
||===========================|| SAVE ALTAR ||==============================||
                             ================

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                                                                     ||}
-----               T H E        D I V I N E        P O O L S           -----
 {||                                                                     |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-DIVP)

To the north is a series of pools.  How divine.  What's not so divine are the
Hades Nymphs that are flying about.  These pesky orange insects can pack a
whollop with their fireballs, and whey they die, they go kamikaze and
explode.  Deal with them however you like.  Personally, I just do consecutive
aerial grabs.

At the base of the pools, on the north side, there are some cracks in the
rock.  Use a couple of (S)(S)(T) combos or the (T)(T)(S)(S)(S)(T) combo to
break down the stone and receive red orbs.  There is a Red orb chest behind
where the rock was.

Jump upwards from pool to pool.  After reaching the top most pool, jump to
the right onto the narrow ledge.  Follow the ledge to another Red orb chest.
Go back to the top most pool, then double jump to the left onto the walkway.
Head along the walkway and find a lone Hades Nymph waiting.  Exterminate it.
Continue on the walkway to the left.  There is a scalable wall.

Once on the wall, make your way to the left and jump over the gap.  Follow
the earthen platform to the left.  Within a recess of the building, there is
a Red orb chest, and a chest containing red and blue orbs.  Proceed to the
left (toward the water), and you'll see another chest.  Open it to find a
<GORGON EYE>.

Go back to the earthen platform.  Instead of scaling the wall down, jump to
the right onto the lower earthen platform.  After landing, head to the right
and get on the wall again.  Head to the right, descend a little bit, then
head to the left, transition to ceiling-movement, and continue to the left.
Face the wall and use a couple of (T) attacks to break the stone.  Behind
it, you will find a chest containing a <PHOENIX FEATHER>.  Kratos should have
collected six phoenix feathers by now, which will refill and increase
Kratos's magic meter a couple of centimeters.

Go back onto the wall and climb back up to that earthen platform.  Head to
the left and exterminate a few more Hades Nymphs.  Proceed to the left
(toward the water), and you'll see a Red orb chest.

There should be large metal-reinforced wooden doors between two columns.
Kick the door open and head forward.  Ahead is a large statue of one of the
Fates, Lahkesis.

There is a button ahead; when pressed, the hands of Lahkesis extend downward.
However, they move upward extremely quickly when Kratos gets off the button.

Therefore, jump down onto the lower part of the area.  Once on the lower part
of the area, head south to find a couple of chests.  The one on the east
(right-hand side) has a <PHOENIX FEATHER>.  The one on the west (left-hand
side) has a <GORGON EYE>.

You may wonder what that lever to the northwest does.  As far as I know,
pulling the lever only causes the gate to the right (separating the room with
the statue from the rest of the area) to go down slightly.  Nothing special.
Perhaps it shows the futility in pulling that lever?

Make note of the pair of raised circles on the eastern and western sides.
Take particular note of the black and orange decoration in the wall to the
right of the northeastern raised circle.

Now, head to the middle of the area, where there is a pool of water with a
movable platform (with plants).  There is a handle on the south side of this
platform.  Pull the platform all the way to the south.

Watch the mini-cutscene to see that the platform covered up a waterway.  Head
down this waterway by pressing (S) to descend.  Follow the waterway then do
a charged dash through the barrier by pressing and holding R1.  Continue on
until the waterway heads upward.  Ascend by pressing (X) or (T).  Head north
to find the statue of Lahkesis, and press R1.  Kratos will chop off her right
arm, and acquire the <AMULET OF THE FATES>.

When a Fates Statue glows green, that means it's in range, and Kratos can
manipulate (i.e., slow down) time by pressing L1 and R1 simultaneously (the
game suggests holding L1 then pressing R1).  The yellow meter under the magic
bar indicates how much longer time will be slowed down.

Head south, and make your way back through the waterway.  After you surface,
Gaia will tell you about your new power.  Head south of the platform (with
the plants), and you'll find a button.

&---------------------------------------------------------------------------&
|                          Room of Lahkesis PUZZLE                          |
&---------------------------------------------------------------------------&
|                                                                (PZZL-ROLK)|
|                                                                           |
| Step onto the button, and make sure that it's fully pressed down.  When   |
| the button is pressed all the way down, columns will rise up on both      |
| sides of the area.  When you step off of the button, these columns will   |
| fall down quickly.  Wait until all of the columns are at their maximum    |
| height.                                                                   |
|                                                                           |
| While atop the button, activate the Amulet of the Fates to slow down time.|
| Head to the right side.  Double jump onto the shorter column, then double |
| jump onto the taller one.  Remember that black and orange decoration in   |
| the wall?  Break through that decoration with a few (S) taps or do an     |
| aerial L1 + (O) attack.  There is a little niche with a chest.  Inside    |
| the chest, there is a <GORGON EYE>.                                       |
|                                                                           |
| Time slowing will have stopped by now, so go back to the button at the    |
| south part of the room.  Stand atop the button, wait for the columns to   |
| raise as much as they can.  Head to either side.  Double jump onto the    |
| shorter column, then double jump onto the taller one.  From there, double |
| jump diagonally onto the promenade Kratos was on when he first entered    |
| this room.  Head south to the other button, and step onto it.             |
|                                                                           |
| Make sure that the button is pressed all the way down again.  Wait until  |
| the hands of the Lahkesis statue is at the lowest position.  Press L1 and |
| R1 simultaneously again to slow down time.  Head north and double jump    |
| onto the statue's hands.                                                  |
&---------------------------------------------------------------------------&


Watch the cutscene.  Move forward onto the platform at the base of the
statue's chin.  Then use any of the combos on her head.  Watch as the head of
the statue falls and breaks through the glass.  Afterwards, the statue's
hands will revert to the lower position, in case Kratos falls off the upper
level.  The fore-arms can act as inclines on which Kratos can walk up. 

Speaking of the upper level...  On the left side of the upper level (above
the statue's right elbow), there is a chest containing a <PHOENIX FEATHER>.
On the opposite side (above the statue's left elbow) is a Red orb chest.

Head behind the statue and jump from the ledge (with the broken window) down
to the Garden of Lahkesis.  Kratos passed through this area earlier, after
solving the Button Crank Double Door PUZZLE.

Kratos will find himself facing a couple of Wraiths of Athens, initially.
These enemies dig underground, surface and attack.  Kratos can get damaged
when they're spinning and digging underground, so block.  When they surface
and attack, they only make one lunging downward hit.

If they didn't dig, and were on the surface, they have a spinning attack that
concludes with the aforementioned lunging downward hit.  This above-ground
spinning attack can do multiple hits, so keep holding block.

Stay to the south of the garden and activate the Amulet.  This will give you
an advantage against these burrowing enemies.  If you don't want to exploit
the time manipulation, that's fine.

Either way, the easiest way to deal with these guys is to use a Launcher.
There are a couple options.  Press and hold (T) is one.  The other is to grab
them while they're above-ground, then press (X).  While in the air, you can
use the L1 + (O) combo or do an aerial grab which slams them bodily into the
ground.

After dispatching these two initial Wraiths, there will be another wave.  In
addition, there will be a couple waves of Nymphs (purple colored insects).
The Nymphs have green glob attacks and can spin webs around Kratos.  Wag the
left analog stick to free Kratos of the webs.  I'd recommend dealing with the
Nymphs first since Kratos is vulnerable to the web attack while he's in the
air.  Then use the Launchers on the Wraiths and finish them off.

If you're feeling overwhelmed, use Cronos's Rage.  Wraiths will yield red and
blue orbs when they die.

Silence the talking head by using any of the combos.  Head north out of the
garden and across the drawbridge (that was lowered earlier).

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                                                                     ||}
-----              D E S T I N Y ' S           A T R I U M              -----
 {||                                                                     |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-DSAT)

At the north part of the T-intersection, watch the mini-cutscene as a
force-field is created by optic beams, blocking the way to a Save Altar.

There is a Green orb chest, if needed.  (I would recommend not opening this
chest yet; you will see why at the end of this paragraph.)  Head to the left,
and you'll find some potted plants and urns on the ground and in alcoves to
break for red orbs.  There is also a Red orb chest to the southwest.  Head
back across the top of the T to the right.  There is more pottery to break
for red orbs.  To the east, there is a chest that contains a <GORGON EYE>.
Kratos should have collected another six gorgon eyes by now, which will
refill and increase Kratos's health meter a couple of centimeters.  :)  See?

By around this time, Kratos may have enough orbs to level up the Blades of
Athena.  I'd recommend doing so, since it'll unlock the potent (T)(T)(T) and
(T)(T)(S) combos as well as L1 + (S), which will come in handy very soon.

Head to the north and you'll find a ladder heading down.  Either go down the
ladder or just jump down.

Upon landing, and heading northeast, and a mini-cutscene will introduce the
Cyclops Tyrant and a couple Wild Boar.  The Cyclops will use the Boar as
projectiles, so if you see a flying pig, hit block.  The pig projectile
attack is the only one Kratos can block against.  The rest of the Cyclops
Tyrant's attacks are un-blockable:  slam with fists, stomp, and a pick up
and throw move.

The key to defeating Cyclopses is to always keep moving.  So, get a couple of
quick hits in with (S)(S), then roll, then repeat.  You can activate the
Rage of the Titans and use the same technique.  When you run out of the Rage,
grab to kill the Wild Boar for red and gold orbs (to refill the Rage meter).
An alternative would be to put as much distance as you can between Kratos
and the Cyclops, and start the (T)(T)(T) combo, and let the Tyrant walk into
the latter strikes.

Also, when the (O) appears above the head of the Cyclops Tyrant, feel free to
get near and press (O).  Kratos will slam the Tyrant's face into the ground.
Every time you do this (O) slam, Kratos will get green and red orbs.  For this
type of enemy, the (O) may appear twice.  Upon killing the first Cyclops
Tyrant, it will yield green and red orbs.

Two more Tyrants will appear.  If there are any Wild Boar remaining, quickly
grab one to gut it and receive red and gold orbs.  If not, it is imperative
to always keep rolling, hit (S)(S), then roll again.  Since you can get
double-teamed, don't use the powerful but SLOW (T)(T)(T) combo.  Eventually,
both Cyclops Tyrants will die.

Head to the north of the Atrium, and on the west side, there is a room with
a statue spitting a fireball.  Ignore this room, for now.  Near it is a
combination Green/Blue orb chest.  North of the chest is a ladder; climb up.

&---------------------------------------------------------------------------&
|                          Block Optic Beams PUZZLE                         |
&---------------------------------------------------------------------------&
|                                                                (PZZL-BLOB)|
|                                                                           |
| There is more pottery to break and a Blue Orb chest.  Even if your magic  |
| bar is pretty full, I would highly recommend opening the Blue orb chest.  |
| Opposite the Blue orb chest is a movable statue.  Drag it out of its      |
| alcove.  Then drag or kick it across the walkway.  Place the statue in    |
| the indentation and watch as the shield blocks and reflects the optic     |
| beam.  Go behind the statue and head to the right.  These optic beams     |
| don't do any damage to Kratos, by the way.                                |
|                                                                           |
| After going to the right, you can find a couple more urns to break.  The  |
| camera shifts, and you can find another movable statue in the northeast   |
| alcove.  Drag it out and to the north.  Let go, and pull the lever to the |
| left.  After the elevator descends, place the statue atop the elevator.   |
| Pull the lever again.  Double jump and get onto the elevator.             |
|                                                                           |
| When atop the elevator, the camera will shift.  Grab hold of the movable  |
| statue on the south side of the pedestal (the side with the statue's      |
| right arm).  Charge up a kick, and kick the statue to the north.  Drag    |
| the statue until it's in the other indentation.  Watch as the shield      |
| blocks and reflects the optic beam, causing the destruction of yet        |
| another statue of Lahkesis.                                               |
&---------------------------------------------------------------------------&


Jump off of the walkway, and head to the north to find a Green orb chest and
a

                             ================
||===========================|| SAVE ALTAR ||==============================||
                             ================

Head to the north.  Welcome to the Jungle.....

Okay.  The Bog of the Forgotten.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                T H E      B O G      O F      T H E                 ||}
-----                                                                   -----
 {||                          F O R G O T T E N                          |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-BOGF)

Hanging in the trees, there are a couple of Undead Legionnaires tied in rope.
Do a Launcher and use (T) or L1 + (S) to kill them for red orbs.  Continue
heading north.  You will see a couple chests to the north, but can't access
them, because there is a cutscene to watch.

O_o  Huh?  What was that noise?  Oh.  It's just Gaia telling Kratos where
the Sisters of Fate are.  Wait....  That sounds... like... O_O!  A horse!

Watch as the Barbarian King flies out of nowhere.  Kratos will fling his
left Blade into the rump of the horse, only to be dragged along.  Press
a couple of face buttons, then rotate the left analog stick in a semi-circle
to latch the right Blade onto the rump, then press another face button to
avoid damage and hurt the horse a little bit.  The horse will yield some
blue and green orbs.


_____________________________________________________________________________
*****************************************************************************
*                                                                           *
*                      BOSS BATTLE:  THE BARBARIAN KING                     *
*                                                                           *
*****************************************************************************
                                                                  (BBAT-BAKI)

After breaking two trees and romping through the Bog, the Barbarian King's
horse will leap onto a large arena surrounded by some nasty brown muck.
Kratos will disengage from the horse.  

The arena is symmetrical.  It's basically a circular arena with a couple
flat extensions at polar extremes.  It looks somewhat like this:

 -
 O     The hyphens are the flat extensions on opposite sides of the circle.
 -

The Barbarian King will stay atop his steed and summon souls to surround
his horse.  He will lay his bow across the front of his body on top of the
saddle.  The Barbarian King will keep his Hammer slung over his shoulder, on
his back.  That is his default position.  He will ride around the arena
counter-clockwise during the FIRST PHASE.

The Barbarian King opens the battle with the CHARGE AND HAMMER UPPERCUT
attack.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

        KNOW THY ENEMY:  The Barbarian King has the following attacks:

                             ### FIRST PHASE ###

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                  (BAKI-APH1)
                       ________________________________

                       -- CHARGE AND HAMMER UPPERCUT --
                       ________________________________


:Timing/Distance:
 ---------------

  This attack is used at the beginning and throughout this phase.  It is
usually used when Kratos is far away from the Barbarian King.

:Warning sign animation:
 ----------------------

  The Barbarian King will stop his horse and cause it to buck (i.e., stand on
its hind legs), then charge, in a straight line, at Kratos.

:Follow-through:
 --------------

  After the horse recovers from the buck and starts charging straight at
Kratos, there can be three results:

  -- If Kratos dodges the initial charge by rolling out of the way, the
Barbarian King will ride in a circle around Kratos.  When the horse returns
near the location where it bucked, the Barbarian King will do an uppercut
with his Hammer.

  -- If Kratos rolls at the very last minute and barely dodges the initial
charge, Kratos will become stunned.  However, since the horse is moving in a
straight line, it'll pass him, and the Barbarian King will use the uppercut
attack, out of range.

  -- If Kratos doesn't dodge the initial charge, the Barbarian King will ride
his horse straight into Kratos.  As a result, Kratos will become stunned, and
the Barbarian King will stop his horse, then launch Kratos into the air with
the uppercut.


:Defense:
 -------

  If it's the first case, Kratos won't take any damage, as long as he does
not walk near the horse.  Walking near the horse as it passes by causes a
small amount of damage (which is the same amount of damage taken if it's the
second case).

  If it's the third case, Kratos will take a pretty large amount of damage.

                               _______________

                               -- ONE ARROW --
                               _______________


:Timing/Distance:
 ---------------

  This attack is used throughout this phase from any distance/time.  Normally
this attack occurs right before and after the CHARGE AND HAMMER UPPERCUT
attack.

:Warning sign animation:
 ----------------------

  While riding, the Barbarian King will quickly raise his bow and fire an
arrow at Kratos.

:Follow-through:
 --------------

  After firing the arrow, the Barbarian King will put the bow back down to
the default position.

:Defense:
 -------

  !!! Blockable !!!

  When you see the warning sign animation, block the attack.

                            _____________________

                            -- HAMMER UPPERCUT --
                            _____________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos standing stationary along the periphery of
the arena, near the route used by the horse when it makes its rounds.

:Warning sign animation:
 ----------------------

  The Barbarian King will stop his horse next to Kratos, and cause it to buck.

:Follow-through:
 --------------

  While at the top of the buck, the Barbarian King will swing his hammer in
an uppercut.

:Defense:
 -------

  !!! Blockable !!!

  When the horse gets near you and bucks, press block.

                          __________________________

                          -- UPWARD ARROW BARRAGE --
                          __________________________


:Timing/Distance:
 ---------------

  This attack is used infrequently, though it seems like it's used when
Kratos causes a couple souls surrounding the Barbarian King's horse to
disperse.

:Warning sign animation:
 ----------------------

  The Barbarian King will stop his horse, and will turn around to quickly
raise his bow vertically.  He will fire multiple arrows into the sky, with
the intention of hitting Kratos.

:Follow-through:
 --------------

  After firing multiple arrows, the Barbarian King will put the bow back down
to the default position and resume riding around the arena.

:Defense:
 -------

  !!! Blockable !!!

  When you see the warning sign animation, block the attack.

                               ________________

                               -- SIX ARROWS --
                               ________________


:Timing/Distance:
 ---------------

  This attack is used infrequently, though it seems like it's used when the
horse is surrounded by roughly half of the souls it started out with.

:Warning sign animation:
 ----------------------

  The Barbarian King will stop his horse, and will turn around to quickly
raise his bow and fire six arrows, one after another, at Kratos.

:Follow-through:
 --------------

  After firing the six arrows, the Barbarian King will put the bow back down
to the default position and resume riding around the arena.

:Defense:
 -------

  !!! Blockable !!!

  When you see the warning sign animation, block the attack.

                           ________________________

                           -- SUMMON SOUL SHIELD --
                           ________________________


:Timing/Distance:
 ---------------

  This move is used after Kratos removes all of the souls surrounding the
horse, but doesn't press (O) near the horse.

:Warning sign animation:
 ----------------------

  The Barbarian King will stop his horse, and swing his Hammer in two circles
above his head.

:Follow-through:
 --------------

  After getting all of the souls to surround his horse again, the Barbarian
King will resume riding around the arena.

:Defense:
 -------

  O_o  None.  Press (O) near the horse next time after getting rid of the
souls.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

S T R A T E G Y
(BAKI-SPH1)

This Boss Battle, like the one against Theseus, is all about patience and
blocking.  Notice that the majority of the Barbarian King's attacks are
blockable.

When the battle begins, and you see the horse buck, use Typhon's Bane on it.
When it begins its charge, roll out of the way.  It cannot alter course
suddenly, so after it passes by, it will circle around Kratos.  If you have
it unlocked, use the L1 + (S) combo.  This should land a couple hits.  Then
block, because it's likely the Barbarian King will use the ONE ARROW attack.
After getting hit, the horse will yield blue orbs and start its rounds going
counter-clockwise.  Repeat this tactic to disperse the souls.

Or, if you're feeling brave, go to the periphery of the arena, and put a
couple feet between Kratos and the edge.  This will block the horse and
trigger the HAMMER UPPERCUT attack.  Block, then after the Barbarian King
finishes his swing, use (S)(S), then return to blocking.  You should still
be in the way of the horse, so the Barbarian King should use the HAMMER
UPPERCUT attack again.  Rinse and repeat, and soon, the horse won't have
any more souls surrounding it.

The souls will start floating around and above the arena, after the horse
takes damage.  After all of the souls have dispersed, hit the horse a few
more times, and a (O) will appear above the horse's head.  Press (O) to
unseat the Barbarian King.  Kratos will then stab the horse and send it
to Hades's glue factory.  The horse will yield green and blue orbs.

After getting his horse put down, the Barbarian King will create a portal
and jump down into it.  He will teleport and leap upwards into the middle of
the arena.  If Kratos is standing near the middle of the arena, he can get
damaged from being hit with the Hammer while the Barbarian King leaps into
the air.  The Barbarian King will then slam his Hammer into the ground in
frustration and anger, cropping the arena, making it perfectly circular.

When he slams the Hammer into the ground, it will cause a shockwave that
does no damage.

The Barbarian King will then SUMMON GHOSTLY BARBARIAN MERCENARIES.

From now on, the Barbarian King will hold the base of his Hammer with his
left hand, and carry it over his right shoulder.  This is his default stance
during the SECOND PHASE.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

        KNOW THY ENEMY:  The Barbarian King has the following attacks:

                             ### SECOND PHASE ###

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                  (BAKI-APH2)

                            ______________________

                            -- TELEPORT AND LEAP--
                            ______________________


:Timing/Distance:
 ---------------

  This attack is used at the beginning of the SECOND PHASE and after Kratos
has eliminated a wave of the four GHOSTLY BARBARIAN MERCENARIES.

:Warning sign animation:
 ----------------------

  A black portal will appear at the Barbarian King's feet.

:Follow-through:
 --------------

  After the Barbarian King jumps into the portal, it will close.  Another
black portal will appear in the middle of the arena, from which the Barbarian
King will leap upwards.

:Defense:
 -------

  !!! Blockable !!!

  If Kratos is standing near the middle of the arena, he can block the upward
Hammer strike as the Barbarian King leaps.

                  __________________________________________

                  -- SUMMON GHOSTLY BARBARIAN MERCENARIES --
                  __________________________________________


:Timing/Distance:
 ---------------

  This attack is used at the beginning of the SECOND PHASE and after Kratos
has eliminated a previous wave of the GHOSTLY BARBARIAN MERCENARIES.

:Warning sign animation:
 ----------------------

  After the TELEPORT AND LEAP attack, the Barbarian King will position one of
the faces of his Hammer flat onto the arena, and will make a semi-circle
across his body, from his left to his right.

:Follow-through:
 --------------

  After the Barbarian King makes the semi-circle with his Hammer, four
ghostly Barbarian Mercenaries will appear.  Each Barbarian Mercenary can
attack Kratos.

NOTE:  After Kratos dispatches two waves, the Barbarian King will do the
       warning sign animation.  But he will only summon one Ghostly Barbarian
       Mercenary in addition to a GHOSTLY SHIP CAPTAIN.

:Defense:
 -------

  !!! Blockable !!!

  When a ghostly Barbarian Mercenary attacks, block.

                       _______________________________

                       -- LATERAL SWIPE AND UPSWING --
                       _______________________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is a couple steps away from the Barbarian
King (i.e., short range).

:Warning sign animation:
 ----------------------

  From his default stance, the Barbarian King will draw the Hammer backwards
to the right.  He will swipe the Hammer across his body.

:Follow-through:
 --------------

  After the Barbarian King makes the swipe across his body, he will do an
swing upwards with his Hammer.

:Defense:
 -------

  !!! Blockable !!!

  When you see the warning sign animation, block.

                           _______________________

                           -- MIGHT OF THE KING --        
                           _______________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is more that a couple steps away from the
Barbarian King (i.e., mid- to long-range).

:Warning sign animation:
 ----------------------

  The Barbarian King will tilt the Hammer downwards, like 

 |   then slam it vertically into the ground.
_|_
===

:Follow-through:
 --------------

  After the Barbarian King slams the Hammer into the ground, there will be a
triangular shockwave.

NOTE:  Kratos does an attack similar to this, hence the name.

:Defense:
 -------

  !!! Blockable !!!

  When you see the warning sign animation, block.  Even the shockwave is
blockable.


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

S T R A T E G Y
(BAKI-SPH2)

As soon as the Barbarian King makes a portal, go to the middle of the arena,
press block, then wait until he leaps at the conclusion of the TELEPORT AND
LEAP attack.  While he's landing, use (S)(S)(T).  He should then follow up
with the SUMMON GHOSTLY BARBARIAN MERCENARIES attack.

The souls that surrounded the horse in the FIRST PHASE will take shape as
ghostly Barbarian Mercenaries.

As soon as the ghostly Barbarian Mercenaries appear, press (O) to grab them,
slice off their legs, then decapitate them.  Each death will yield blue orbs.

If they grab hold of you, wag the left analog stick to free Kratos.  Once
he's free, Kratos will throw the Barbarian Mercenary.  This will yield green
and blue orbs.

Keep rolling and blocking and grabbing throughout the first wave and repeat
for the second wave.

After Kratos kills the first wave, the Barbarian King will summon four more
Mercenaries.  Take care of them.  After Kratos kills the second wave, the
Barbarian King will summon one more ghostly Barbarian Mercenary and a GHOSTLY
SHIP CAPTAIN.  Kill the lone ghostly Barbarian Mercenary, then grab the
ghostly Ship Captain, who will yield green orbs.

If done correctly, this phase will go by extremely quickly.

After all of the ghosts have been taken care of, the Barbarian King will take
the souls into his body and grow extremely large.  He will also yield blue
and green orbs.

Unlike previous Boss Battles, there is a checkpoint:  when the Barbarian King
grows large.  Therefore, I made the checkpoint the start of the THIRD PHASE.

The Barbarian King's default stance was the same as the SECOND PHASE:  the
Barbarian King will hold the base of his Hammer with his left hand,
and carry it over his right shoulder.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

        KNOW THY ENEMY:  The Barbarian King has the following attacks:

                             ### THIRD PHASE ###

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                  (BAKI-APH3)

                             ____________________

                             -- SWIPE AND SLAM --
                             ____________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is a close to the Barbarian King, on his
right side (used when he's either large or regular size).

:Warning sign animation:
 ----------------------

  From his default stance, the Barbarian King will bring the Hammer across
his body and kneel.

:Follow-through:
 --------------

  After the Barbarian King kneels, he'll make a lateral swipe across his
body, then slam the Hammer into the ground.  The resulting shockwave from
the slam does no damage.  However, being a step or two away from the slam
causes major damage.

:Defense:
 -------

  !!! Un-blockable !!!

  When you see the Barbarian King kneel, roll away.

                          __________________________

                          -- DOUBLE SPIN AND SLAM --
                          __________________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is a close to the Barbarian King, on his
left side (used when he's either large or regular size).

:Warning sign animation:
 ----------------------

  The Barbarian King's right eye will glow red, then he will draw the Hammer
backwards to the right.

:Follow-through:
 --------------

  After the Barbarian King draws the Hammer across his body, he will spin
twice with his arm extended, then slam the Hammer into the ground.  The
resulting shockwave from the slam does no damage.  However, being a step or
two away from the slam causes major damage.

:Defense:
 -------

  !!! Un-blockable !!!

  When you see the Barbarian King's eye flash/glow red, put as much distance
between him and Kratos.

                           _______________________

                           -- MIGHT OF THE KING --        
                           _______________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is more that a couple steps away from the
Barbarian King (i.e., mid- to long-range), while he's not large sized.

:Warning sign animation:
 ----------------------

  The Barbarian King will tilt the Hammer downwards, like 

 |   then slam it vertically into the ground.
_|_
===

:Follow-through:
 --------------

  After the Barbarian King slams the Hammer into the ground, there will be a
triangular shockwave.

:Defense:
 -------

  !!! Blockable !!!

  When you see the warning sign animation, block.  Even the shockwave is
blockable.

                            _____________________

                            -- LEGION OF SOULS --        
                            _____________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is more that a couple steps away from the
Barbarian King (i.e., mid- to long-range), while he's not large sized.

:Warning sign animation:
 ----------------------

  The Barbarian King will bring the Hammer upwards, above his head, and
concentrate the souls into the Hammer.

:Follow-through:
 --------------

  After the Barbarian King gathers the souls into his Hammer, he will swing
it downward, and release the souls.  The souls will home in on Kratos.

:Defense:
 -------

  !!! Un-blockable !!!

  When you see the warning sign animation, keep rolling out of the way.  If
you wait until the last minute, then roll laterally, Kratos will take little,
if any, damage.

                              _________________

                              -- HAMMER SPIN --
                              _________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is close to mid-range distance to the
Barbarian King while he's not large sized.

:Warning sign animation:
 ----------------------

  The Barbarian King will switch shoulders; i.e., he'll put the Hammer over
his left shoulder.

:Follow-through:
 --------------

  After the Barbarian King puts the Hammer over his left shoulder, he'll spin
around, extending his arm.

:Defense:
 -------

  !!! Blockable !!!

  When you see the Barbarian King switch shoulders, block.

                             ____________________

                             -- PIVOT UPPERCUT --
                             ____________________


:Timing/Distance:
 ---------------

  This attack is used as a parry when Kratos is a close to the Barbarian
King, while he's not large sized.  He will block Kratos's attacks, and when
he sees an opportunity (i.e., mid-combo), he will use this attack.


:Warning sign animation:
 ----------------------

  The Barbarian King will block across his body, and when there's time, he'll
swing the Hammer downwards and will pivot around while doing an uppercut.

:Follow-through:
 --------------

  After the Barbarian King finishes the uppercut, he will return to the
default stance.

:Defense:
 -------

  !!! Un-blockable !!!

  If you see the Barbarian King keep blocking your hits, press block to
cancel any more moves, then roll away.

                                  ___________

                                  -- TAUNT --
                                  ___________


:Timing/Distance:
 ---------------

  This attack is usually used after dealing damage to Kratos (usually after
the PIVOT UPPERCUT attack) while he's not large sized.

:Warning sign animation:
 ----------------------

  The Colossus will raise his Hammer into the air and put the tip of the
handle on the ground.

:Defense:
 -------

  There is no damage from the taunt.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

S T R A T E G Y
(BAKI-SPH3)

As soon as the Barbarian King begins to grow large (like Alice eating a
special mushroom in Wonderland), get close and wail on him with any of the L1
combos or (T)(T)(T).  Dealing damage during this time will make the Barbarian
King yield blue and green orbs.

This phase is all about evasion.  Neither of his attacks (while large) are
blockable.  However, if you activate Rage of the Titans, you'll sustain a
fraction of the damage from his attacks.  So, activate it, and mash the (S)
and (T) buttons until the meter is drained.

After draining the Rage meter, stay on the defensive.  So, when you see the
warning sign animations, roll away.  If you're a sufficient distance away
from him, roll back while he slams the Hammer, then use (S)(S), then get
ready to roll away again.  Using either of the magic is highly recommended
as well, especially Typhon's Bane.

After taking enough damage, he'll start to shrink.  While he's shrinking, get
close and wail on him with any of the L1 combos or (T)(T)(T).  Dealing damage
during this time will make the Barbarian King yield green orbs.

Use the same tactics as before.  Use (S)(S) or (S)(S)(T), block and roll.  As
time wears on, he'll get larger gradually.  Don't fret and continue your
attack.

Eventually, a (O) will appear above his head.  Press (O), then mash (O) to
pry the Hammer away from the Barbarian King.  There will be four face button
presses, during which, Kratos will punish the Barbarian King with his own
Hammer.

Kratos will obtain the <BARBARIAN KING'S HAMMER>.

*****************************************************************************

After the battle, Gaia will generously refill the Rage of the Titans meter.

Kratos will then face a few Barbarian Mercenaries.  Take them out however you
want.  If you grab them, they'll yield red and blue orbs.  If you kill them
in any other fashion, they will yield red and gold orbs.

Once the carnage ends, you can examine the Barbarian King's body by pressing
R1.  If you don't want to, head north and make use of the grappling point.

After landing, head north along the pathway.  In a tree, there is a skeleton
hanging from a rope.  Use the Launcher to destroy it and get red orbs.  (The
game will instruct how to switch sub-weapons at this point -- *cough* R2).
Continue going to the north and follow the bend to the left.  Proceed forward
and Kratos will encounter a pair of Wild Boar.  Grab and kill them for red
and gold orbs.  Next, follow the path bending to the right.  Welcome to the
Temple of Euryale.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|           T H E            T E M P L E            O F               ||}
-----                                                                   -----
 {||                           E U R Y A L E                             |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-TEEU)

Head to the north and jump over the muck.  If you go near the stone wall
embossed with Euryale's likeness, Kratos will get turned to stone.  Wag the
left analog stick to break free.

Ignore the skeletons on the ground and head to the east.  Next to a Green
orb chest is a

                              ================
||============================|| SAVE ALTAR ||=============================||
                              ================

Head further to the east.  Jump onto the highest ledge on the right, then go
slightly to the north.  Double jump over the muck onto the opposite ledge.
Make your way north and watch the mini-cutscene.  Continue to the north, near
the edge of the muck.  At the northwest part of the ground Kratos is walking
on is a soldier's corpse.  Press R1 to find <EURYALE'S KEY>.

As soon as you get the key, Beast Lords will spawn out of the muck.  The
easiest way to deal with these enemies is to continuously grab them.  After
a few grabs, Kratos will use the axes of the Beast Lords and chop off their
feet and bury the blade in their heads.  An alternative method would be to
use (S)(T)(T) then continue to do a chain slam with (O).  Cronos's Rage
will make short work of them, but personally, I'd save the magic.

After dealing with the Beast Lords, head south and backtrack to where those
skeletons were.  They're alive!  Well... not quite.  They're Cursed Remains.
The four in front of the embossed wall will become animated first.  From far
away, use the (T)(T)(T) to do massive damage.  Once one is destroyed, another
will take its place.  Kratos will have to face six of these Cursed Remains.

After dealing with them, continue to the west and head north.  Kratos will
encounter two more Cursed Remains.  Destroy them.  After dealing with the
Cursed Remains, head to the right past the gigantic column.  Upon facing
the wall to the east, head south east to find a Red orb chest.  Head north to
use Euryale's Key to unlock and open the door.

Make your way north past the doorway.  After crossing the threshold, keep to
the right, and you'll find a chest containing a <GORGON EYE>. To the north
is a Green orb chest.  Follow the path as it snakes to the right then to the
left.  Welcome to the Ruins of the Forgotten.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|              R U I N S          O F          T H E                  ||}
-----                                                                   -----
 {||                          F O R G O T T E N                          |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-RUFO)

As you follow the path to the north, you'll see some ruined architecture.  To
the right is a combination Green/Blue orb chest.  Do not open it yet, because
when you approach the architecture, you'll see a Beast Lord.  Awwww... how
cute.  They have little horns.  That call.... Cyclops Berserkers!

A force-field will block off access to the Ruins.

To unseat a Beast Lord, press (O) near the Cyclops, then keep rotating the
left analog stick clockwise to yank the Beast Lord off.  Afterwards, keep
pressing (O) to chain slam the Beast Lord and do some collateral damage to
the Cyclops Berserker.

Roll to avoid the Berserker's attacks.  The Cyclops will try to kick Kratos,
and follow up with a ground slam.  After the kick, roll, then use (S)(S) or
(S)(S)(T), then roll again to evade the slam, use (S)(S) or (S)(S)(T), then
roll again and repeat.  Use this tactic until it's weak enough to trigger its
(O) mini-game.

There will be four face button presses.  After pressing (O), Kratos will
use some fancy footwork and cut up the Cyclops Berserker's legs.  After the
second button press, Kratos will climb up the Cyclops, then will try to
dislodge its eye upon the third button press.  Kratos will swing to gain
momentum, and upon the fourth button press, will rip out a <CYCLOPS EYE>.
Kratos will receive red and green orbs.

You can use magic against these enemies, if you want.

Two more Beast Lords will spawn.  One of them will call another Cyclops
Berserker.  To make life simpler, take out the Beast Lords first.  If you
allow any more Beast Lords to live, they will call another Cyclops Berserker.

Repeat the above tactics to get another <CYCLOPS EYE>.  After defeating all
of the enemies, the force-field will deactivate.

If Kratos took any damage, open the combination Green/Blue orb chest, then
head onto the Ruins.

To the northeast, in the platform Ruins, there is a black movable pillar.
Drag it out and move it out of the way to expose a gate on a ledge.  Lift up
the gate and head north.  After following the curve, the camera will shift
angles.  To the north, in the corner, is a slab of stone.  Break it with
(S)(S)(T) to reveal a Red orb chest.

Head to the left, and the camera will shift again.  Near the wall, on the
right side is some more building materials that can be broken for red
orbs.  There is an option to go north or to the west (left).  To the north is
a shiny stalactite.  To the left, there's a corridor.  Let's go left first.

After heading to the left, Kratos will encounter some Fates Sentries.
Destroy them.  As Kratos proceeds further along this path, there will be a
couple more Fates Sentries.  Kill them.  There is a Red orb chest next to a
Blue orb chest at the end of this path.

Backtrack along the corridor, then head north to the shiny stalactite.  There
is a Green orb chest to the left.  In the depression, there are a few Hades
Nymphs.  As soon as Kratos drops down, Wraiths of Athens will spawn.  Grab
and throw the Hades Nymphs to get rid of them easily.  Another wave of these
orange bugs will appear.  Deal with them the same way.  The easiest way to
handle the Wraiths, if you recall, is to use the Launcher by holding (T) or
grabbing them then pressing (X).  While in the air, use either of the L1
combos or do an aerial grab.  After dealing with the Wraiths, another wave of
them will appear.  Kill them all and receive blue and red orbs from each.
Then break down the stalactite (if it isn't broken already).  This will
reveal a grappling point.

Press R1 and jump to the higher platform.  Next, is a series of grappling
points.  Press and hold R1 to swing, then jump at the right time, press R1
again, and repeat to get across the muck.

After landing, head to the north, and you will see a ladder on the right.
Climb up the ladder, then head across on the vine.  A few Fates Sentries
will appear.  Take care of them, and keep going across the vine.  Drop down
onto the platform to find a Red orb chest, and a chest that contains a
<GORGON EYE>.

By around this time, Kratos may have enough orbs to level up Cronos's Rage.
I'd recommend doing so to make an upcoming annoying segment a bit easier, but
it's up to you.

Jump back down onto the ground and head north.

After leaping from tree stump to tree stump across the muck, Kratos will
get to three pillars, each with a Hades Fiend atop it.  Go between the
columns (as far north as you can) so that the fiery projectiles can't hurt
Kratos.  While under the cover of the ground above, break the right column,
then kill the Hades Fiend that drops down.  The easiest way to do so is to
grab them.  After they land, grab them again.  Repeat until it's dead.  If
the Hades Fiend is extremely near death and has been savagely beaten, it
will lose its legs.  In a last ditch effort to damage Kratos, it will crawl
on its hands to get near to Kratos, and explode.

Each dead Hades Fiend will yield red orbs.  Position Kratos between columns
again and break the left one.  Again, kill the Hades Fiend that drops down.

Go up to the middle pillar, press R1, then alternately press R1 and L1 to
make the pillar topple over.  When the last Hades Fiend falls onto the
ground, two more will spawn to fight alongside.  Kill them all.

After killing the last Hades Fiend, jump from the taller column onto the
ledge of the higher ground.  Near the edge, there is an alcove on each side.
After pulling himself up, move Kratos to the right alcove to find a Green
orb chest.  Opposite, in the left alcove is a Red orb chest.

Next, head to the north and follow the path as it snakes to the right then
to the left.  There will be a Blue orb chest on the right side.  Kratos will
find himself on a ledge overlooking a button in the center of a circular
area.  Before dropping down, select Typhon's Bane, press L2.  The far wall
on the right side should be targeted.  While pressing L2, press (S) a few
times to break some wooden planks.  A grappling point should now be exposed.

Now, jump down onto the circular area, get near the grappling point and
press R1.  There will be two chests.  The one on the right contains red and
some blue orbs while the one on the left contains a <GORGON EYE>.

Jump down to solve this puzzle.  To make this simpler, let's label the way
leading to the Save Altar as 12:00 (like on a clock face).

&---------------------------------------------------------------------------&
|                      Watery Double Button Gate PUZZLE                     |
&---------------------------------------------------------------------------&
|                                                                (PZZL-WDBG)|
|                                                                           |
| At approximately the 1:00 position of the circular area is a lever.  Pull |
| that lever to open the gate on the right (3:00).  Before going to the     |
| right, head across the area to the left to the 9:00 position of the       |
| circular area.  Jump over the spiked gate, ignore the button, and break   |
| down the stone wall for red orbs.  Note that there is a stream flowing    |
| quickly, with body parts in it.                                           |
|                                                                           |
| Now head across the area to the gate that was opened earlier.  Break down |
| the stone wall for some more red orbs.  There will be two Hades Fiends to |
| greet you.  Kill them, then pick up the body.  While in the area at the   |
| 3:00 position, drop the body into the stream.  Head back to the area at   |
| the 9:00 position and wait for the body to show up.  Press R1 to pick up  |
| the body.  Place it atop the button.  Then head back to the center of the |
| area, and step on the button.  Roll/walk quickly to the north.            |
&---------------------------------------------------------------------------&

                              ================
||============================|| SAVE ALTAR ||=============================||
                              ================

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|              R I V E R          O F          T H E                  ||}
-----                                                                   -----
 {||                          F O R G O T T E N                          |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-RIFO)

Ahead, to the north is a Green orb chest.  Head northeast and watch the
cutscene.  This next part is pretty annoying.  There is a set of three gears.
Two of the gears can be rotated to head up- or down-stream.  The first one,
when rotated clockwise with the crank, will head up-stream.  The second one,
when rotated counter-clockwise with the crank, will head down-stream.  It
doesn't sound that bad, does it?  Well, when Kratos is rotating the cranks,
Fates Sentries will hop out of the muck in pairs and try to damage Kratos.
Every time Kratos stops to fight the Fates Sentries, the gears will rotate
back to their initial positions.

The easiest way to stay sane is to keep rotating until you see the Fates
Sentry get near and use one of their attacks.  At the last second, press L1,
then grab and throw them.  Then use Cronos's Rage to keep them bouncing.  Get
back to the crank, and repeat.  When you get near the second gear, jump onto
it and do the same thing.  When you get near the third gear, jump onto it
and proceed north.

After heading north, watch the mini-cutscene.  Note the shiny tree stump
ahead.  To the northwest is a combination Green/Blue orb chest (which I
recommend using in a little bit, unless Kratos got damaged).

As you head northeast, to the shiny tree stump, a Titan Minotaur will awake
from its slumber.  This is a "regular" enemy!  Not a boss.  However, I'll
outline some of its moves:

-- When Kratos is right next to it, the Titan Minotaur will extend its arms
   and rotate a few times.  When it stops, it is vulnerable to (S)(S)(T).
-- When Kratos is a couple steps away, the Titan Minotaur will slam the
   ground with both hands.  Then, it will alternate slams four times (right,
   left, right, left).  When it stops, it is vulnerable to (S)(S)(T).
-- When Kratos is farther away, the Titan Minotaur will hurl boulders.
   Sometimes, it'll be cheap and use this attack point-blank.  Roll to evade.

Personally, I make use of the recovery times of the first two attacks.  Stay
on the left side of the arena (to the Minotaur's right), near the muck,
trigger the spin or slam attack, roll out of the way, then roll back and
attack, and repeat.

An alternative would be to stay far away and make it hurl boulders at Kratos.
When the boulder is on its way at Kratos, roll away then use Typhon's Bane.
However, this will use up the half-spent magic meter (if you used Cronos's
Rage against the Fates Sentries earlier).

You can also activate Rage of the Titans and quickly dispose of it.  Watch
out for the spin attack because it can do quite a bit of damage.

In any event, after damaging the Titan Minotaur enough, a (O) will appear.
Get near its right arm, press (O), and do the mini-game.  You will have to do
four face button presses.  After the first two, Kratos will damage the
Minotaur's right arm and shoulder.  After the last two, Kratos will stab it
in the chest a couple times.  When the Titan Minotaur dies, it will yield
green and red orbs.

Go back to the combination Green/Blue orb chest and open it.

Head back to the shiny tree stump, and press R1 to act as a lumberjack.
Go up the stump ramp, then climb up the vine lattice and head to the left.
Descend onto the platform and jump onto the horizontal vine.  Head to the
left to be met with several Fates Sentries.  This time if you rush headlong
along the vine, they can flank Kratos.  So, when you see the two spawn on
the platform in the background and jump onto the vine, I'd recommend
backtracking so the Fates Sentries can't block Kratos from where he jumped
onto the vine.  After dealing with them, resume moving along the vine.
Eventually, the camera will shift when Kratos is above level ground.  Drop
down and deal with any remaining enemies.

To the northwest, near the corner, is a black slab of rock with a brass
handle.  Press R1 and mash (O) to lift it up and reveal an alcove.  In the
alcove is a Fates Statue.  Use the Amulet of the Fates to slow down time.
Jump atop the rotating water wheel and head northwest.  Double jump onto the
conveyor belt and head northwest.  Double jump to grab the ledge with one
hand.  Press (X) to grab it with two hands.  Pull Kratos up and open the
Green orb chest, if needed.  Slowly head to the edge and fall.  Kratos will
grip the ledge with one hand.  Press (X) to grab it with two hands.  Sidle to
the right to where there is a narrow break in the wall above a spiked roller.
Pull Kratos up within the narrow crack, and go to the right.  There is a Red
orb chest.   Double jump over the spiked roller onto the northern conveyor
belt and head to the northeast, opposite the way it's rotating.

Fates Sentries will appear to impede Kratos.  There are three sets of gorgon
stare beams going across the conveyor belt.  These alternate on and off.
When the set of beams turns off, roll to the northeast.

An easy way to dispatch the Fates Sentries is to Launch them.  Or, you could
use (S)(S)(T) which will make them bounce.  Either way, they'll get turned to
stone by the gorgon stare beams and will get crushed as they follow the
conveyor belt to the spiked roller.

Make sure not to jump while near the gorgon stare beam, otherwise, it will be
an instant death for Kratos.

NOTE:  This is where you can get the {URN OF THE GORGONS}.  However, you do
       not have the ability yet.  So, you'll have to come back.  I'll
       explain this later in the Walkthrough.  I put the name in '{ }' since
       it's a special item, but you can't get it yet.  Look for it in '< >'.

While advancing against the motion of the conveyor belt, the camera angle
will shift.  Continue north and pass all of the gorgon stare beams.  Destroy
the wooden wall with any of the combos.  Get near the edge, and make use of
the grappling point.  Jump at the apex of the swing to land on a circular
platform.  There is a Green orb chest in the northern alcove.  Destroy all
of the statues for some red orbs.  The statue in the middle blocks another
movable black pillar.  You can't drag it backwards, so kick it forwards.
Head to the north and drop down.  Welcome back the Ruins of the Forgotten.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|              R U I N S          O F          T H E                  ||}
-----                                                                   -----
 {||                        F O R G O T T E N  (2)                       |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-RUF2) 

You know that movable black pillar you just kicked?  Drag it near the Ruins.

&---------------------------------------------------------------------------&
|                          Tipping the Ruins PUZZLE                         |
&---------------------------------------------------------------------------&
|                                                                (PZZL-TTRU)|
|                                                                           |
| Jump onto the Ruins.  Remember that movable black pillar you dragged      |
| after you fought those Cyclops Berserkers?  Move that pillar to the left. |
| As a result, the Ruins will tilt to the left, like a weighing scale.      |
| Since the Ruins is tilted to the left, drag the other black pillar onto   |
| the platform of the Ruins.  Kick both pillars to the right, which will    |
| cause the platform to shift to the right.  Make note of the new shiny     |
| edge of the platform of the Ruins.                                        |
|                                                                           |
| Get near the shiny edge, press R1 then mash (O).  Watch and admire the    |
| renovations to the Ruins.                                                 |
&---------------------------------------------------------------------------&

Double jump down onto the roof of the Ruins and go across.  Double jump onto
the steps.  Jump onto the wall and head up and to the left.  Break the
brambles for some red orbs.  Continue moving to the left.  Get back on level
ground and proceed north.

Follow the bend to the right, and after the camera angle shifts, head north.
Make note of the green gears ahead.  Head to the left to find a destructible
Minotaur Grunt that's turned to stone.  Destroy the Minotaur likeness.

Nearby is an ailing man.  Press R1 to trigger a cutscene.  Ignore him for the
moment and break the stone Minotaur Grunt to the right for more red orbs.  

Take the right fork and follow the bend to the right.  You'll come across a
blue gorgon.  This is a Gorgon Assassin.  She has a different type of gorgon
stare.  She charges it up, then fires.  So, start to roll when you see her
charge her stare.  If you get frozen, wag the left analog stick.

The Launcher and back-to-back aerial L1 combos do wonders.  Do the
(O) mini-game to receive red and blue orbs.

After killing the Gorgon Assassin, make note of the conveyor belt and head
north.  The path will come to a dead end, but on the right side are two
chests.  The one on the left contains red and some blue orbs.  The chest on
the right contains a <PHOENIX FEATHER>.

Backtrack all the way to the ailing man.  Instead of helping him, we'll
just put him out of his misery.  Pick him up and carry him to the conveyor
belt you passed en route to the two chests.  Drop him onto the conveyor
belt, and he'll jam the spiked gear.

Remember the green gears you passed earlier?  Go back to those real quick.
Use any combo to destroy them.  There was a chest behind those gears!  Open
the chest to find a <GORGON EYE>.

Head back to the jammed spiked gear.  Destroy it with any combo.  Proceed
down the pathway and jump over the gears in the ground (they do no damage).
Ahead is a combination Green/Blue chest.

Head to the left and lift up the gate.  Now you get to see the Blue Cerberus,
up close and personal.  You may have caught glimpses of it after breaking the
stone Minotaur Grunt before facing the Gorgon Assassin.  


_____________________________________________________________________________
*****************************************************************************
*                                                                           *
*                      BOSS BATTLE:  THE BLUE CERBERUS                      *
*                                                                           *
*****************************************************************************
                                                                  (BBAT-BLCB)

Head forward and watch the Blue Cerberus devour the remains of Jason.  Note
that an arm is hanging from the middle head's mouth.  After intaking the rest
of the body, the Blue Cerberus will approach Kratos. 

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

        KNOW THY ENEMY:  The Blue Cerberus has the following attacks:

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                  (BLCB-ATTK)
                             ____________________

                             -- FOUR FIREBALLS --
                             ____________________


:Timing/Distance:
 ---------------

  This attack is used from short- to mid-range; rarely is it used from long-
range.

:Warning sign animation:
 ----------------------

  The Blue Cerberus will lean back and sit like a dog at an obedience school.

:Follow-through:
 --------------

  The Blue Cerberus will nod its heads forward as they spit fireballs at the
location where Kratos was standing when it first leaned back.


:Defense:
 -------

  !!! Blockable (Athena's Reverse only) !!!

  This attack is blockable.  But you have to block ALL four fireballs just as
they're about to hit Kratos.  You CANNOT block BEFORE the fireballs reach
Kratos, otherwise Kratos will sustain damage.

  When you see the Blue Cerberus lean ALL the way back and sit down, that is
the time to roll.  If you roll too early, the Blue Cerberus will aim its
fireballs at where Kratos rolled to.  A defense to the premature roll would
be to roll again.

                             ____________________

                             -- BREATH OF FIRE --
                             ____________________


:Timing/Distance:
 ---------------

  This attack is used from short- to mid-range.

:Warning sign animation:
 ----------------------

  The Blue Cerberus's left and right heads will bow down and start to vent
some of the fire before aiming it at Kratos.

:Follow-through:
 --------------

  The Blue Cerberus will raise both of the heads then sweep with its breath
of fire, from the left to the right then back to the left, and once more to
the right.

:Defense:
 -------

  !!! Blockable !!!

  When you see the warning sign animation, block the attack.

                             ___________________

                             -- BARK AND BITE --
                             ___________________


:Timing/Distance:
 ---------------

  This attack is used from short- to mid-range.  When it's the latter, the
Blue Cerberus will charge at Kratos, then do this attack.  This attack may be
used twice in a row.  Or it may be used before OR after the RIGHT HANDED SWAT
(see next attack).

:Warning sign animation:
 ----------------------

  All three of the Blue Cerberus's heads will look up, like a dog that is
excited and wants to play.  It will growl/bark at this time, hence the first
part of the name.

:Follow-through:
 --------------

  The Blue Cerberus will viciously thrust all of the heads and attempt to
bite Kratos.  It seems to try to attack the torso/groin of Kratos then follow
up to the neck/face area.

:Defense:
 -------

  !!! Blockable !!!

  When you see the warning sign animation, block the attack.

                           _______________________

                           -- RIGHT HANDED SWAT --
                           _______________________

:Timing/Distance:
 ---------------

  This attack is used from short- to mid-range.  When it's the latter, the
Blue Cerberus will charge at Kratos, then do this attack.  This attack is
usually used twice in a row.  Or if this attack is used once, it may be used
before OR after the BARK AND BITE attack.

:Warning sign animation:
 ----------------------

  The Blue Cerberus will raise its right forepaw up in a backswing.  It will
rear back its paw as far as it can go, while raising the right front part of
its body to gain momentum.

:Follow-through:
 --------------

  After reaching the maximum height of its backswing, the Blue Cerberus will
viciously swat at Kratos with its right forepaw.

:Defense:
 -------

  !!! Blockable !!!

  When you see the warning sign animation, block the attack.

                        _____________________________

                        -- FIERY RIGHT HANDED SWAT --
                        _____________________________

:Timing/Distance:
 ---------------

  This attack is pretty much the same as the previous (RIGHT HANDED SWAT)
attack.  It starts to be used after the cutscene showing the Blue Cerberus
swallowing the arm of Jason.  It is used from short-range.  Unlike the
previous attack, the Blue Cerberus usually uses this attack by itself.

:Warning sign animation:
 ----------------------

  Like the previous attack, the Blue Cerberus will raise its right forepaw up
in a backswing.  It will rear back its paw as far as it can go, while raising
the right front part of its body to gain momentum.  The backswing for this
attack is slower than the RIGHT HANDED SWAT attack.

:Follow-through:
 --------------

  After reaching the maximum height of its backswing, the Blue Cerberus will
viciously swat at Kratos with its right forepaw.  When the paw reaches the
ground, there will be a small circular fiery shockwave (which does no damage
to Kratos when blocked).

:Defense:
 -------

  !!! Blockable !!!

  When you see the warning sign animation, block the attack.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

S T R A T E G Y
(BLCB-STRT)

This Blue Cerberus is a pain.  Stay defensive and block.  Almost all of its
attacks are easily blockable.  The Cerberus likes to use two attacks at a
time (with the exception of the fireballs and fire-breathing).  After it
finishes its attacks, use (S)(S) or (S)(S)(T), then block.  When you see the
Cerberus lean back, get ready to roll.  Wait until the last minute to roll
away, since the fireballs will be aimed at where Kratos stood, when the Blue
Cerberus leaned back initially.  While it's lobbing fireballs at where Kratos
stood, use Typhon's Bane.  When it charges at you, use (S)(S) or (S)(S)(T).
Then get back to blocking.  Make use of Cronos's Rage, since the Cerberus
likes to hop around the arena.

There will be a cutscene where the Blue Cerberus will swallow the arm of
Jason.  Afterwards, activate the Rage of the Titans and keep attacking.  When
the Rage runs out, go back on the defensive, as outlined in the previous
paragraph.

Repeat the above until it's near death, and a (O) appears above its head.
Press (O) to see one of the more bad-ass fatalities in the game.  Kratos will
impale each of the heads, reach down the gullet for an item, then break its
main head's jaws.  The Cerberus will yield red, blue and green orbs.  The
Rage of the Titans meter will be refilled.  The item is the <GOLDEN FLEECE>.

*****************************************************************************

The Fleece allows Kratos to repel attacks when blocking the attack at the
last second.

Pull the lever to the right to activate the fireball spitting wall.  Time to
practice Argo's Reverse.  Stand at the charred spot on the ground where the
fireball will land, then right before it hits Kratos, press L1.  Kratos will
deflect the fireball back at the wall which will break upon impact.

NOTE:
-- Argo's Reverse is pressing L1 right before a projectile hits Kratos.
   Kratos will re-direct the projectile at the person who fired it.
-- Argo's Revenge is pressing L1 right before an attack hits Kratos, then
   pressing (S) to slam the ground with concussive force.



After breaking the wall, Kratos will emerge near where he found the ailing
man.  There are a few Gorgon Assassins to practice a modified version of
Argo's Revenge on.

When Argo's Revenge is used on gorgon stares, you have to press L1 before
Kratos turns to stone, then press one of the face buttons to deflect the
stare.  This is why I called it a modified version, since you can press (T),
(O), or (X) instead of just (S).

When done correctly, Kratos will repel the stare onto the Gorgon Assassin,
and any enemies nearby, freezing them.  Quickly use a combo to break the
stone enemy for red orbs.  Kratos will have to do this against three Gorgon
Assassins.

To initiate a concentrated gorgon stare from a Gorgon Assassin, try to grab
it while there is no (O) above its head.  The Gorgon Assassin will then
recoil and charge up its gorgon stare.  This tactic is useful when surrounded
by many enemies and gorgons.

YAY!  Now Kratos has the ability to reflect gorgon stare beams.  Now to get
the urn of the gorgons.  But first....

Backtrack to the area where you broke those green gears hiding the chest with
a gorgon eye.  Head to the right and follow the path.  Jump back onto the
wall, cross the gap, then double jump back onto the ceiling of the Ruins.
Unfortunately, Kratos will have to go the long route, since Kratos can't
double jump onto the ground where the Ruins originally stood.

So, instead, while on the ceiling of the Ruins, double jump onto the ground
where Kratos found Euryale's Key earlier.  Head to the south and jump onto
the ledges.  Jump over the muck and keep heading south.

                              ================
||============================|| SAVE ALTAR ||=============================||
                              ================
#~#~#~#~#~#~#~#~#~#~#~#~#~ THE TEMPLE OF EURYALE ~#~#~#~#~#~#~#~#~#~#~#~#~#~#

Head back to the Ruins of the Forgotten.  If you forgot (:P) how to get back
there, head to the west then head north.  Go through the door where Kratos
used Euryale's Key.  Keep heading north.  To the north is a Green orb chest,
if it wasn't opened before.  Follow the path as it snakes to the right then
to the left.  Welcome back to the Ruins of the Forgotten.

As you follow the path to the north, you'll see the ledge and gate where
Kratos went through after facing the Cyclops Berserkers.  Jump up onto the
ledge.  Lift up the gate and head north.  After following the curve, the
camera will shift angles.  Kratos will be met with a couple Fates Sentries
and a Wraith of Athens.  Deal with them however you want to.

Head back where the shiny stalactite used to be.  There is a Green orb chest
to the left, if it wasn't opened before.  There aren't any Wraiths nor Hades
Nymphs here, this time around.

Press R1 and jump to the higher platform.  Jump from grappling point to
grappling point, over the muck.  After landing, head to the north, and leap
from tree stump to tree stump across the muck.  Kratos will meet with two
Hades Fiends near the base of the columns that Kratos toppled over earlier.
Deal with the Hades Fiends, then jump from the taller column onto the
ledge of the higher ground.  Recall, there is a Green orb chest in the right
alcove, if it hasn't been used yet.

Head to the north and follow the path as it snakes to the right then to the
left.  There is a Blue orb chest on the right side, if it hasn't been opened.
Step onto the button in the middle of the puzzle arena then head north.

                              ================
||============================|| SAVE ALTAR ||=============================||
                              ================

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|              R I V E R          O F          T H E                  ||}
-----                                                                   -----
 {||                        F O R G O T T E N   (2)                      |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-RIF2)

Ahead, to the north is a Green orb chest, if it hasn't been opened yet.  Head
northeast then jump onto the gear.  Don't worry, there aren't any Fates
Sentries to bug you this time.  Rotate the gears and cross the muck.  Proceed
north.  To the northwest is a combination Green/Blue orb chest which may or
may not have been used after fighting the Titan Minotaur here.

Climb up the vines and head to the left.  Descend onto the platform and jump
onto the vine.  Go across the vine without any interference.  Drop down and
make use of the Fates Statue.  Use the Amulet of the Fates to slow down time.
Jump atop the rotating water wheel and head northwest.  Double jump onto the
conveyor belt and head along the axis.  There may be one or two remaining
Fates Sentries to deal with.  

Walk up to the first gorgon stare beam.  When you deflect this gorgon stare
beam, there is a chest containing a <PHOENIX FEATHER>.

When you deflect the second gorgon stare beam, there is another chest.  This
one contains the <URN OF THE GORGONS>.

When you deflect the last gorgon stare beam, there is a chest containing a
<GORGON EYE>.

        !!! CONGRATULATIONS!  You've found all of the gorgon eyes !!!

Kratos should have collected another six gorgon eyes by now, which will
refill and increase Kratos's health meter a couple of centimeters.

Go to the north, get near the edge, and make use of the grappling point.
Jump at the apex of the swing to land on a circular platform.  There is a
Green orb chest in the northern alcove, if it hasn't been opened yet.  Go to
the north and drop down.  Welcome back the Ruins of the Forgotten ... again.

Jump down onto the ceiling of the Ruins.  Go across it, and double jump onto
the ground where Kratos found Euryale's Key earlier.  Head to the south and
jump onto the ledges.  Jump over the muck and keep heading south.

                              ================
||============================|| SAVE ALTAR ||=============================||
                              ================

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|           T H E            T E M P L E            O F               ||}
-----                                                                   -----
 {||                         E U R Y A L E  (2)                          |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-TEU2)

Remember where Kratos fought those Cursed Remains enemies?  In front of the
stone wall embossed with Euryale's likeness?  If you get close to it and then
press L1, followed by mashing (O), Kratos can repel that gorgon stare beam
back to the wall.  As a result, the wall will become breakable stone.  Break
the wall for some red orbs, then go down the stairs.  Lift the door and
proceed north.  There will be a couple Cursed Legionnaires that are in stone.
Hurry to break them and get some easy red orbs.  If you don't hurry, they'll
break free from the stone and attack you.  The easiest way to deal with these
guys is to use the Launcher, then do aerial grabs repeatedly.  There is a
Green orb chest, if needed.

Proceed to the right, and there will be three more Cursed Legionnaires that
are in stone.  A couple more of these enemies will spawn.  Take care of them.

Go down the ladder and hear Euryale's taunts.  Midway down the ladder will be
a mini-cutscene showing an exit sealed by a force-field.  Below you'll see
several Cursed Legionnaires in stone.  A hulking Hades Minotaur and a few more
Cursed Legionnaires will spawn to do battle.  The Launcher/Aerial grab
approach works really well here, since there are a lot of enemies, and Kratos
is invincible while grabbing.  If the Cursed Legionnaire has a (O) above its
head, grab and throw it at the Hades Minotaur.

After defeating enough enemies, another Hades Minotaur will spawn and join
the fray.  Rolling and using (S)(S)(T) is recommended.  Eventually, the Hades
Minotaur will get damaged and a (O) will appear above its head.  After
starting the (O) mini-game, press two face buttons to hit the Hades Minotaur
with its own weapon, then do clockwise rotations to force it to get impaled
on its own club.

Once all of the enemies have been eliminated, the force-field blocking the
exit will deactivate.  To the east of the room is a combination Green/Blue
orb chest, if needed.  Proceed through the now-force-field-less exit.

Ahead is a Red orb chest.  Head to the left and watch the coward in the
mini-cutscene run off with a crank.  Get onto the elevator and start turning
the crank clockwise to descend.  Don't make the elevator descend completely;
rather, stop the elevator when there's JUST ENOUGH space for Kratos to jump
down.  You'll see why in a minute.

Jump down onto the lower floor and take care of the three Hades Nymphs.  To
the north is a circular seal.  Stand in front of it and use (S)(S)(T) or
do an aerial L1 combo.  The seal will break and yield red orbs.  Jump through
the opening to find a chest containing a <PHOENIX FEATHER>.

Head to the west back to the elevator.  Do not go onto it.  There is a little
nook WITHIN the elevator.  If the elevator is too low, you can't access the
little nook.  If this is the case, go back onto the elevator and turn the
crank just a little bit.  The nook has a Red orb chest.  [If you missed one,
this chests contains a {GORGON EYE}.]

Head onto the eastern elevator.  If you face the eastern wall of the elevator
shaft, you'll see a shallow ledge.  Double jump and pull Kratos up onto that
ledge.  There is another ledge above; do the same thing.  And another ledge.
Finally, double jump out of the elevator shaft.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                           L O W L A N D S                           ||}
-----                                                                   -----
 {||                              V I S T A                              |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-LOVS)

Kratos will then be greeted with a Legionnaire Captain.  (S)(S)(T) and block
are your friends.  So is the Launcher and L1 combo.  Launch the Legionnaire
Captain by pressing and holding (T).  But don't hold (T) for too long.  That
way, Kratos will stay on the ground, while the enemy will be propelled
upwards.  While the enemy is falling, use either L1 combo to cause severe
damage.  This enemy has a short (O) mini-game.  Press (O), then a face
button, and Kratos will impale the Legionnaire Captain on its own sword.

To the north is a Green orb chest and a 

                              ================
||============================|| SAVE ALTAR ||=============================||
                              ================

Midway from the elevator shaft and the Save Altar, there are some chains
hanging from the ceiling.  There is a pathway to the west of these hanging
chains.  Head down that pathway and climb up the wall where the ladder
crumbled.  There is a Blue orb chest on the right.  Ignore Euryale's taunts
and head to the northwest corner.  Climb up the wall and transition to the
ceiling.  Make your way along the ceiling to the blades that are spinning
in the ceiling.  Touch these ONCE and Kratos is dead.  I prefer the Hades
Spinning Blades in the first game to this one.  However, I'm really glad
this segment is shorter.

Once the camera shifts, head to the west.  When it's safe, move north.  Get
past the first couple blades to reach part of the ceiling that have two
blades that are only separated by a short piece of the ceiling.  Wait until
these blades are at the extreme left and right before proceeding down the
middle.  There will be an X in the ceiling where two blades' paths cross.
            For simplicity's sake, I'm going to go along the left side; you
-------     can go along the right side if you want.  After the blade crosses
-------     the middle of the X and makes its way across from Kratos, move
 \ 1/       along the left side to the middle of the area on the left, as
  \/        shown in the ASCII representation (marked by an exclamation mark,
! /\        "!").  When it's safe, move to the north to position "1").
 /  \       Then, when it's safe again, move to the north, then drop down.
            There will be a Green orb chest to the left.

Pull the crank to the north in a clockwise direction to draw the battering
ram back.  When it's drawn all the way back, go through the opening to the
east.  Once in the track, make your way quickly to the south.  The camera
angle will change, so head to the right.  The battering ram will start to
follow its track.  There will be a lever on the north wall.  Pull it quickly
then proceed to the right and quickly lift open the gate.  Quickly roll out
of the way.

Head north, over the pillars that descended after pulling the lever, and
drop down onto the lower area.  When you land, the camera angle will shift.
To the west there are four columns.  To the east there are two columns and
a tome in a sunlit circle.  Head to the east and press R1 near the tome.  Say
hello to Euryale.


_____________________________________________________________________________
*****************************************************************************
*                                                                           *
*                           BOSS BATTLE:  EURYALE                           *
*                                                                           *
*****************************************************************************
                                                                  (BBAT-EURL)

The perspective will change for this battle.  What was east and west when
Kratos dropped down, will become north and south, respectively.

The battle arena has the circular shrine bathed in sunlight.  The rest of the
area is made of a stone floor flanked west and east by statues with basins
of water on their backs.

Euryale's default fighting stance will be her torso being perpendicular to
the ground while having her tail raised vertically.  Euryale can and may move
about this whole arena for the FIRST PHASE.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

             KNOW THY ENEMY:  Euryale has the following attacks:

                             ### FIRST PHASE ###

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                  (EURL-APH1)

                             ___________________

                             -- EURYALE STARE --
                             ___________________


:Timing/Distance:
 ---------------

  This attack is used throughout this phase.  It can be used from close- to
mid-range.

:Warning sign animation:
 ----------------------

  Euryale will lean back on her massive tail like a snake preparing to
strike, while she charges up her stare.  She will also raise her hands like
she's stuffing a large invisible sandwich in her mouth.  It's like a
concentrated Gorgon Assassin stare, but the charging up animation is red.

:Follow-through:
 --------------

  After leaning back and charging up her stare, Euryale will spring forward
and release her stare upon Kratos.

:Defense:
 -------

  !!! Blockable (modified Argo's Revenge) !!!

  When you see the warning sign animation, block the stare as it reaches
Kratos, then mash (O) to deflect it.  Upon a successful deflection, Euryale
will yield blue orbs and be stunned for a couple seconds.

  If you fail to block, wag the left analog stick to shake free from the
stone.

  Do not jump during this attack; otherwise, it's a one-hit death.

                       _________________________________

                       -- CRAWLING TAIL WHIP AND SLAM --
                       _________________________________


:Timing/Distance:
 ---------------

  This attack is used from close- to mid-range.  It is also used if Kratos
has been turned to stone due to the EURYALE STARE attack.

:Warning sign animation:
 ----------------------

  Euryale will lean forward and lay her chest horizontally on the ground.

:Follow-through:
 --------------

  After getting horizontal, she'll swing her massive tail across her body
from the right to the left (i.e., clockwise).  After making a complete circle
with her tail, she'll slam the ground where Kratos was standing.

:Defense:
 -------

  !!! Blockable and Un-Blockable !!!

  When you see Euryale lay down horizontally, you can block the tail whip.
However, the tail slam is un-blockable, so roll out of the way.

                               _______________

                               -- LOVE BITE --
                               _______________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is close to Euryale.

:Warning sign animation:
 ----------------------

  Euryale will lean back on her massive tail like a snake preparing to
strike.

:Follow-through:
 --------------

  After leaning back, Euryale will spring forward and bite Kratos on the head.

:Defense:
 -------

  !!! Blockable (Argo's Revenge) !!!

  When you see the warning sign animation, block the attack.

                               _______________

                               -- TAIL WHIP --
                               _______________


:Timing/Distance:
 ---------------

  This attack is used from close- to mid-range.

:Warning sign animation:
 ----------------------

  Euryale's tail will do a short backswing to the right (her left) to gain
momentum.

:Follow-through:
 --------------

  After gaining momentum, Euryale will swing her massive tail across her body
from the left to the right (i.e., counter-clockwise).  This attack can be
done twice consecutively.

:Defense:
 -------

  !!! Blockable (Argo's Revenge) !!!

  When you see the warning sign animation, block the attack.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

S T R A T E G Y
(EURL-SPH1)

This phase of the Boss Battle is all about patience, blocking and using
Argo's Revenge.  Notice that the majority of Euryale's attacks are blockable;
therefore, Kratos can use Argo's Revenge which will temporarily stun Euryale.

During this FIRST PHASE, it's a good idea to spam Cronos's Rage and block.
After the introductory cutscene, get near Euryale and press L2 as many times
as you can, then block.  When she uses her EURYALE STARE attack, do the
modified Argo's Reverse and you'll get some blue orbs back.  She will also be
temporarily be stunned.  Make use of (S)(S)(T) during this time.  Use this
technique whenever she does this attack, and you'll wear her down.  If she
uses any of her other attacks, block them, use Cronos's Rage, press (S)(S)
to get in a couple quick hits, then return to blocking.

If you want to, get as much distance from Euryale, then use Typhon's Bane.
In my opinion, she moves too fast and can close the gap real quick, making
this technique a bit risky.

Another way to fight her would be to block, roll away, then create a couple
lightning orbs for Euryale to slither into, block, then roll away and repeat.
You will exhaust your magic meter if this is done, but it is extremely quick.

After taking enough damage, Euryale will yield some green and blue orbs.  She
will then do one or two TAIL WHIP attacks.  Block them, then hit her with the
trusty (S)(S)(T) combo.  She'll slither to the north and take refuge on one
of two pillars, north of the sunlit circle (near the place where she burst
into the arena).  She will coil herself around either column.  When she's on
the western column, she'll use her right hand to keep a grip.  When she's on
the eastern column, she'll use her left hand to hold onto the column.  This
will be her default positions for the SECOND PHASE.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

             KNOW THY ENEMY:  Euryale has the following attacks:

                             ### SECOND PHASE ###

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                  (EURL-APH2)

                        _____________________________

                        -- GORGON STARE TIDAL WAVE --
                        _____________________________


:Timing/Distance:
 ---------------

  This attack is predominately used when Kratos is south of the sunlit circle
where the tome was.  However, it can and will be used at any time or at any
range during this SECOND PHASE.

:Warning sign animation:
 ----------------------

  Euryale will let go of the column, lean back and charge up her gorgon stare.
Then she will look downwards to vent her gorgon stare.

:Follow-through:
 --------------

  After she looks downward, she will vent her gorgon stare at the base of the
column.  If Kratos is close to the column, this initial venting can cause
damage and stun Kratos momentarily.  When the stare has reached critical
mass, it will radiate in a circle, outwards from north to south, all along
the floor.  It looks like a tidal wave, or explosive shockwave, centered at
the base of the pillar, in the sunlit circle.

:Defense:
 -------

  !!! Blockable (modified Argo's Revenge) !!!

  When you see the tidal wave approach, press block right as it's about to
hit Kratos.

  If you fail to block, wag the left analog stick to shake free from the
stone.  Then get ready to block the DOUBLE TAIL WHIP attack or (double) jump
over the shockwave due to the GORGON BODY SLAM (see below).

                       ________________________________

                       -- HOMING TRIPLE GORGON BLAST --
                       ________________________________


:Timing/Distance:
 ---------------

  This attack can and will be used at any time or at any range during this
SECOND PHASE.  This is her other common attack of this phase.

:Warning sign animation:
 ----------------------

  While gripping the column with her hand, Euryale will lean back slightly
then nod, looking (downwards) at Kratos.

:Follow-through:
 --------------

  After she looks downward at Kratos, she will send three homing gorgon
blasts (that look similar to comets or fireballs) at Kratos, one after
another.

:Defense:
 -------

  !!! Blockable (Argo's Reverse) !!!

  When you see the gorgon blasts approach, press block right as it's about to
hit Kratos.  If you block at the right time before the third gorgon blast,
you can use Argo's Reverse, and send it back at her to cause her some damage.

  If you don't want to block these, you can roll out of the way, but roll in
different directions, since they can home in on Kratos.

  If you fail to block, wag the left analog stick to shake free from the
stone.

                            ______________________

                            -- GORGON BODY SLAM --
                            ______________________


:Timing/Distance:
 ---------------

  This attack is predominately used when Kratos is near the pillar that
Euryale has coiled herself around.  It is also used when Kratos has turned to
stone due to the GORGON STARE TIDAL WAVE or the TRIPLE GORGON BLAST attacks.
However, it can be used at any time or at any range during this SECOND PHASE.

:Warning sign animation:
 ----------------------

  Euryale will coil herself further up the column and propel herself skyward.

:Follow-through:
 --------------

  After she passes the top of the column, she'll project herself up and out
toward the center of the sunlit circle.  When she lands, there will be a
shockwave that radiates around her.  This shockwave travels throughout the
whole arena.

:Defense:
 -------

  !!! Un-blockable !!!

  When you see Euryale coil upwards, get away from the center of the sunlit
circle.  Before she makes impact with the ground, (double) jump to avoid the
shockwave.

                            ______________________

                            -- DOUBLE TAIL WHIP --
                            ______________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is close to the base of the pillar that
Euryale has coiled herself around.

:Warning sign animation:
 ----------------------

  While gripping the column with her hand, Euryale will uncoil her tail
and lift it upwards to gain momentum.

:Follow-through:
 --------------

  After gaining momentum, Euryale will swing her massive tail across her body
from the left to the right, then back to the left (her right).  

:Defense:
 -------

  !!! Blockable (Argo's Revenge) !!!

  When you see the warning sign animation, block the attacks or roll out of
the way.

                       _________________________________

                       -- CRAWLING TAIL WHIP AND SLAM --
                       _________________________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is out of reach from the pillar
(i.e., south of the sunlit circle).  She may also use this attack after the
GORGON BODY SLAM.

:Warning sign animation:
 ----------------------

  Euryale will (slither down the column,) crawl up to Kratos, then lean
forward and lay her chest horizontally on the ground.

:Follow-through:
 --------------

  After getting horizontal, she'll swing her massive tail across her body
from the right to the left (i.e., clockwise).  After making a complete circle
with her tail, she'll slam the ground where Kratos was standing.

:Defense:
 -------

  !!! Blockable and Un-Blockable !!!

  When you see Euryale lay down horizontally, you can block the tail whip.
However, the tail slam is un-blockable, so roll out of the way.

                               _______________

                               -- LOVE BITE --
                               _______________


:Timing/Distance:
 ---------------

  This attack may be used after the GORGON BODY SLAM, when Kratos is close to
Euryale.

:Warning sign animation:
 ----------------------

  Euryale will lean back on her massive tail like a snake preparing to
strike.

:Follow-through:
 --------------

  After leaning back, Euryale will spring forward and bite Kratos on the head.

:Defense:
 -------

  !!! Blockable (Argo's Revenge) !!!

  When you see the warning sign animation, block the attack.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

S T R A T E G Y
(EURL-SPH2)

You don't have to be that patient for this phase of the Boss Battle.  For
either column, stay close to Euryale and to the right of her.  That way, when
she does the DOUBLE TAIL WHIP attack, Kratos is far away from the initial
swing, allowing Kratos to block in time.

While standing near Euryale, use the L1 + (S) combo since most, if not all,
of the horizontal swings will connect and cause damage.  Using (T)(T)(T) also
causes a great deal of damage.  Also use Cronos's Rage while she's on the
column since she has nowhere to run.

Another technique would be to stand near the center of the sunlit circle.
This usually triggers the GORGON BODY SLAM.  When she slithers up the pillar
and launches herself into the air, roll out of the way, double jump over the
shockwave, then get between her and the pillar and attack her while she
slithers back to her pillar.  Using the (T)(T)(T) combo causes a great amount
of damage.  Then repeat.  Sometimes, after the GORGON BODY SLAM, she'll go up
the other column.  No matter; just keep wailing on her.

After taking enough damage, Euryale will cling onto the column while exposing
her back to Kratos.  At this point, a (O) will appear above her head.  So, 
press (O) to sink the Blades into her shoulder blades, and rotate the left
analog stick clockwise repeatedly to yank her, and the pillar, to the ground.
As a result, the column will fall and crush Euryale, causing her to yield
some green and blue orbs.

Euryale will then coil herself around the other column.  Make use of the same
techniques and cause enough damage to trigger the (O) mini-game.  Again,
Kratos will yank her and the pillar to the ground.

With no more columns to take refuge on, Euryale will return to the arena, as
she did in the FIRST PHASE.  Euryale's default fighting stance will be her
torso being perpendicular to the ground while having her tail raised
vertically.  Euryale can move about this whole arena for the THIRD PHASE.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

             KNOW THY ENEMY:  Euryale has the following attacks:

                              ### THIRD PHASE ###

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                  (EURL-APH3)


                         ____________________________

                         -- ALTERNATING FIST POUND --
                         ____________________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is close to Euryale.

:Warning sign animation:
 ----------------------

  Euryale will lean back and poise herself higher on her tail, like a snake
being charmed.  She will appear to be twice as tall as normal.

:Follow-through:
 --------------

  After she gets taller, she'll lunge forward and pound her right fist into
the ground quickly followed by a slithering lunge and a pound by her left
fist.

:Defense:
 -------

  !!! Un-blockable !!!

  When you see the warning sign animation, roll out of the way.

                       ________________________________

                       -- HOMING TRIPLE GORGON BLAST --
                       ________________________________


:Timing/Distance:
 ---------------

  This attack can and will be used at any time or at any range during this
THIRD PHASE.  This attack replaces her EURYALE STARE.

:Warning sign animation:
 ----------------------

  Euryale will lean back slightly with her hands raised, then nod, looking
(downwards) at Kratos.

:Follow-through:
 --------------

  After she looks downward at Kratos, she will send three gorgon blasts at
Kratos, one after another.  Sometimes, she will send three additional gorgon
blasts.

:Defense:
 -------

  !!! Blockable (Argo's Reverse) !!!

  When you see the gorgon blasts approach, press block right as it's about to
hit Kratos.  If you block at the right time before the third (or sixth)
gorgon blast, you can use Argo's Reverse, and send it back at her to cause
her some damage.

  If you don't want to block these, you can roll out of the way, but roll in
different directions, since they can home in on Kratos.

  If you fail to block them, wag the left analog stick to shake free from the
stone.

                       _________________________________

                       -- CRAWLING TAIL WHIP AND SLAM --
                       _________________________________


:Timing/Distance:
 ---------------

  This attack is used from close- to mid-range.  It is also used if Kratos
has been turned to stone due to the EURYALE STARE attack.

:Warning sign animation:
 ----------------------

  Euryale will lean forward and lay her chest horizontally on the ground.

:Follow-through:
 --------------

  After getting horizontal, she'll swing her massive tail across her body
from the right to the left (i.e., clockwise).  After making a complete circle
with her tail, she'll slam the ground where Kratos was standing.

:Defense:
 -------

  !!! Blockable and Un-Blockable !!!

  When you see Euryale lay down horizontally, you can block the tail whip.
However, the tail slam is un-blockable, so roll out of the way.

                               _______________

                               -- LOVE BITE --
                               _______________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is close to Euryale.

:Warning sign animation:
 ----------------------

  Euryale will lean back on her massive tail like a snake preparing to
strike.

:Follow-through:
 --------------

  After leaning back, Euryale will spring forward and bite Kratos on the head.

:Defense:
 -------

  !!! Blockable (Argo's Revenge) !!!

  When you see the warning sign animation, block the attack.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

S T R A T E G Y
(EURL-SPH3)

This phase of the Boss Battle is all about using evasive maneuvers and
getting in quick hits.  This time, Euryale will be on the offensive.  Even
though most of her attacks this phase are blockable, be aware that her
ALTERNATING FIST POUND attack causes a very large amount of damage and is not
blockable.  She seems to favor this attack greatly.  The LOVE BITE attack's
warning animation is similar to the ALTERNATING FIST POUND attack.

After Kratos pulls the second column down onto Euryale, and you regain
control of Kratos, spam Cronos's Rage and roll away.  The reason for this is
because Euryale will start the phase with the ALTERNATING FIST POUND attack.
So, while she's pounding her fists, she'll be getting hit by the lightning
orbs.

If she uses any of her other attacks, make sure to block them, use Cronos's
Rage, press (S)(S) to get in a couple quick hits, then return to blocking
and stay ready to roll out of the way, in case she uses the ALTERNATING
FIST POUND attack.

Once your magic meter runs out, due to the use of Cronos's Rage, activate the
Rage of the Titans and wail on her with a flurry of (S) and (T) attacks.  She
will likely use the ALTERNATING FIST POUND attack, so while attacking, walk
to one side of her, and keep hitting her flank.

Depending on the difficulty, the Rage of the Titans meter will run out before
she's near death.  Hopefully, while you were wailing on her, she yielded some
blue orbs.  Therefore, after the Rage runs out, resume the tactics outlined
in the previous two paragraphs.

Eventually, Euryale will become damaged enough to get a (O) above her head.
Get near her and press (O).  The (O) mini-game consists of three face button
presses, followed by mashing (O).  After the first button press, Kratos will
slam her head into the ground.  Kratos will evade a left punch upon the
second button press.  After the third button press, he'll break Euryale's
arm and wrench Euryale's head upwards.  After mashing (O), Kratos will
decapitate Euryale.

Kratos will acquire the <HEAD OF EURYALE> and, with it, the ability to use
<GORGON STARE>.

*****************************************************************************


     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                          E U R Y A L E ' S                          ||}
-----                                                                   -----
 {||                             D E F E A T                             |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                 (WLKT-EUDF)

There will be waves of three Fates Sentries to practice Gorgon Stare.  Press
and hold L2, to target an enemy, then press and hold (S) to slowly turn it
to stone.  You can do this while moving.  After it has become immobilized,
shatter it with any combo.  Repeat four more times to satisfy the Fates. A
gate will be raised, and the camera will shift angles.

Head north through the gate.  On the right is a 

                              ================
||============================|| SAVE ALTAR ||=============================||
                              ================

Continue to the north, then watch the mini-cutscene showing the way to the
exit.

&---------------------------------------------------------------------------&
|                        Four Shaft Grappling PUZZLE                        |
&---------------------------------------------------------------------------&
|                                                                (PZZL-4SGR)|
|                                                                           |
| After crossing the threshold, the camera will change angles.  To the east |
| is a crank adjacent to an extremely tall shaft.  There are six white      |
| markers at the base of this shaft, so this will be the white shaft.  Turn |
| the crank clockwise twice to fully raise the shaft and reveal a grappling |
| point.                                                                    |
|                                                                           |
| Drop into the water.  To the southwest are five ceramic urns that can be  |
| broken for red orbs.  Break them by charging the R1 dash.  Proceed to the |
| right, and you'll see a griffin.  Surface and head to the north a little  |
| bit.  There will be a platform with a lever.  Hop onto the platform and   |
| pull the lever.  This will raise the underwater gate to the north.  Use   |
| the Amulet of the Fates to slow down time, then quickly jump into the     |
| water, and head north before the gate closes.  After going through the    |
| gate, notice that there are two levers underwater.  One to the right      |
| (east) and one straight ahead (north).  Pull the lever to the east to     |
| permanently raise the gate that you just passed.                          |
|                                                                           |
| Head to the northwest of this quadrant, and you'll find an urn to break.  |
| Surface and jump onto the platform of the yellow shaft.  Rotate the crank |
| next to the shaft clockwise twice to fully raise the shaft and reveal     |
| another grappling point.                                                  |
|                                                                           |
| Drop back into the water.  Head to the lever that hasn't been pulled yet, |
| and pull it.  This will raise two gates to Kratos's right.  Quickly fully |
| charge a dash and head through BOTH of these gates.  When the dash runs   |
| out, just keep gliding, and you should clear the second gate.  If you     |
| didn't make it through the second one, follow the path to the right and   |
| you'll return to the white quadrant.  Return to the yellow quadrant and   |
| pull the lever again, then try once more to get past both gates.          |
|                                                                           |
| Once you're past both gates, surface and jump onto the platform of the    |
| red shaft.  Rotate the crank next to the shaft clockwise twice to fully   |
| raise the shaft and reveal another grappling point.                       |
|                                                                           |
| To the west of this crank (red shaft), is a broken wall.  Break down the  |
| wall to expose a Red orb chest.  [If you missed one, this chest will have |
| a {GORGON EYE}.]                                                          |
|                                                                           |
| Drop back into the water.  To the northeast, underwater, 
there is a       |
| destructible gate.  Charge the dash and break on through to the other     |
| side.                                                                     |
|                                                                           |
| Surface and head to the north to a platform with a lever.  Pull the lever |
| to open the gate above.  Underneath this platform are four ceramic urns.  |
|                                                                           |
| There is another crank/shaft system (yellow).  Turn the crank clockwise   |
| twice to fully raise the yellow shaft.                                    |
|                                                                           |
| Head to the east, and jump onto a platform.  Go north, then climb the     |
| ladder.  After reaching the top of the ladder, go forward and depress the |
| button.                                                                   |
|                                                                           |
| This will expose another ladder (accessible in the white quadrant).  Head |
| south to find two Red orb chests.  Go back down the ladder (not the white |
| quadrant one, but the one you climbed up before depressing the button).   |
|                                                                           |
| Go down the pathway to the east.  There will be a shaft in the middle of  |
| this area.  To the north is a Statue of the Fates and a crank.            |
|                                                                           |
| Once Kratos gets near the crank, there will be a force-field that will    |
| seal off the exit/entrance.  A Hades Juggernaut will spawn.  To make this |
| battle really easy, use the Amulet of the Fates to slow down time and get |
| in some devastating combos, like (T)(T)(T).  As the Juggernaut gets       |
| injured, pieces of armor will fall off.  If you don't want to manipulate  |
| time, roll, use (S)(S)(T), and repeat.  Eventually, after all of the      |
| armor has been shed, there will be a (O) above its head.  Press (O) to    |
| see a cool decapitation animation.  If you want to see an even cooler     |
| decapitation, slow down time, then do it.  Upon death, it will yield red  |
| and gold orbs.                                                            |
|                                                                           |
| After defeating the Hades Juggernaut, three Hades Fiends will spawn.      |
| Deal with them as usual, or use the Amulet of the Fates to gain the upper |
| hand.  Doing the latter allows Kratos to evade their attacks, a la Max    |
| Paine.                                                                    |
|                                                                           |
| After the first three are finished, another wave of three Hades Fiends    |
| and another Hades Juggernaut will spawn.  Take care of them as before.    |
| After these guys are killed, yet another Hades Juggernaut will spawn.     |
| Destroy them all.  The force-field will then deactivate.                  |
|                                                                           |
| Here comes the fun/hard part.  Turn the crank clockwise twice to fully    |
| raise the shaft.  Unlike the other three, this shaft will start           |
| descending once Kratos lets go of the crank.  Therefore, slow down time   |
| and head back to the ladder you climbed earlier.  Climb the ladder.  Go   |
| to the north, and get near the ledge.  Slow down time again.  Make use of |
| the grappling point.  Grapple and swing around, then double jump, then    |
| grapple again.  Repeat this process four times.  Between the last two     |
| shafts/grappling points, there is an obstacle, blocking your way.  Just   |
| time your release to get past the obstacle.  Upon grappling onto the last |
| shaft/grappling point, take your time to make sure Kratos jumps onto the  |
| exit platform.                                                            |
|                                                                           |
| Walk north on the exit platform and get near the Green chest orb on the   |
| right side to activate the checkpoint.  After activating the checkpoint,  |
| head south to the ledge, then jump and make use of the grappling point.   |
| With the exit platform being 12:00 on a clock, time your jump to jump     |
| onto a platform at the 3:00 position.  There are two chests.  A Red orb   |
| chest is on the right.  The left chest contains a <PHOENIX FEATHER>.      |
|                                                                           |
| (If Kratos didn't make it to this platform, Restart from Last Checkpoint  |
| by pressing SELECT, then highlighting the option).                        |
|                                                                           |
| Kratos should have collected another six phoenix feathers by now, which   |
| will refill and increase Kratos's magic meter a couple of centimeters.    |
|                                                                           |
| Make use of the grappling point and jump back onto the exit platform.     |
&---------------------------------------------------------------------------&

Head north past the Green orb chest, then follow the bend to the left.  After
the camera angle shifts, head north to find a lever.  Pull the lever to lower
the gate.  Rabid Hounds will fall from the sky.  Use a couple lightning orbs
of Cronos's Rage and the L1 + (S) combo to get rid of them quickly.  Do not
panic as the elevator gets near to the ceiling.  When the game prompts you,
mash (O) to make Kratos push the elevator down from the ceiling.  Once this
occurs, the gate to the north will open slightly.  Two more Rabid Hounds will
fall from the opening.  Grab and punt them at each other or use Cronos's Rage
again.  Repeat the (O) mini-game.  Another couple Rabid Hounds will fall,
followed by another round of mashing (O).  By this time, the gate should be
opened wide enough for Kratos to jump through.  If you want, you can rid the
world of two more Rabid Hounds, then mash (O) to open the gate again.  After
jumping through the opening, you can wait for the elevator to go all the way
up to the top and crush the Rabid Hounds.

Upon going through the gate, Kratos will be met by a couple Harpies.  Kill
them both.  Head to the right, and there will be some building materials
on the right wall to destroy for red orbs.  Follow the bend of the curve to
the north.

There will be a few rafters to navigate across.  Separating the two platforms
of rafters is an abyss.  Luckily, on the right wall, there is a ledge.  Jump
to grip the ledge, then move Kratos to the left.  After going across the
ledge, drop down onto the wooden platform.

There is a rope hanging from above.  Climb the rope to find two chests.  The
one on the left is a Red orb chest.  The other contains a <PHOENIX FEATHER>.

Slide down the rope and jump to the north.  To the right is a combination
Green/Blue orb chest.  I'd save opening that until a little bit later.  You
will see why in a second.

Head north.  Interesting pile of rubble.  Oh, wait.  That's a dormant
Titan Minotaur.  Use the same strategies as last time (take advantage of the
recovery times, be patient, roll, attack, roll away, and repeat).  Also,
keep to one side and somewhat close to the Minotaur.  There will be endless
waves of Harpies (in pairs).  To deal with those pests quickly, grab them.
Once you injure the Titan Minotaur enough, make use of the (O) mini-game.
The Minotaur will yield green and red orbs when it dies.  Open the chest to
the south if you haven't already.

Head to the north and make use of the grappling point.  Upon landing, head
north to find a

                              ================
||============================|| SAVE ALTAR ||=============================||
                              ================

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|         C A T A C O M B S       O F         T H E                   ||}
-----                                                                   -----
 {||                             F A L L E N                             |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                 (WLKT-CTFL)

Follow the bend to the right.  There will be several Cursed Remains lying in
heaps of bones.  After passing the sixth skeleton, the Cursed Remains will
become re-animated.  Kratos will have to face eight of these enemies.  Break
them all to pieces.  Cronos's Rage and (T)(T)(T) helps get the job done.  If
you get overwhelmed, backtrack to the Save Altar to create a buffer distance.
Or, you can head to the north for refuge under the spiral staircase.  Start
the (T)(T)(T) combo as they advance upon your position, and they should get
the brunt of the attack.  Finish any that remain.

Follow the winding path until you get to a spiral staircase.  Go up the
stairs.  Near the top of the stairs is a lever.  Pull the lever to bring
the top part of the staircase down.  Climb up the rest of the stairs to get
back to Destiny's Atrium.

Head to the west to find the

                              ================
||============================|| SAVE ALTAR ||=============================||
                              ================
#~#~#~#~#~#~#~#~#~#~#~#~#~#~ DESTINY'S  ATRIUM ~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#

The camera will change angles.  Head north to the Bog of the Forgotten.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                T H E      B O G      O F      T H E                 ||}
-----                                                                   -----
 {||                        F O R G O T T E N (2)                        |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-BOG2)

Keep heading north to the spot where Kratos hitched a ride on the Barbarian
King's horse.  Remember those two chests from earlier that Kratos couldn't
open because of the cutscene?  Now you can open them.  The one on the right
is a Red orb chest.  [If you missed one, the chest on the right will have a
a {GORGON EYE}.]

The one on the left is <GAIA'S GIFT OF EXPERIENCE>.

This chest contained 4000+ red orbs!  Whoo-hoo!

By around this time, Kratos should have enough orbs to level up the Blades
of Athena to level four.  I'd recommend doing so.

After getting all of the orbs, head south back to Destiny's Atrium.

                              ================
||============================|| SAVE ALTAR ||=============================||
                              ================
#~#~#~#~#~#~#~#~#~#~#~#~#~#~ DESTINY'S  ATRIUM ~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|               T H E              W A Y              T O             ||}
-----                                                                   -----
 {||                              A T R O P O S                          |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-W2AT)

Head to the north of the spiral staircase, and you'll see a room with a
fireball spitting statue.  This is just like after facing the Blue
Cerberus.  Stand near the charred ground where the fireball will land.  Right
before a fireball hits Kratos, press block to deflect it.  Sidle along the
east wall, then proceed to the north.  To the right side, behind stalagmites,
are Green and Blue orb chests.

Either go counter-clockwise around the hole or jump down.  After descending,
head to the north along the tunnel.  At the mouth of the tunnel are two
Cursed Archers.  Take care of them.

After exiting the tunnel, the camera angle will change, so head to the right.
A Legionnaire Captain will spawn near three Cursed Archers.  Grab then throw
an Archer at the Captain.  To make things simpler, use the grappling point
and swing to the right.  Take care of the two Archers here.  If you want to,
swing back to the left and take care of the Legionnaire Captain.  If you do
the (O) mini-game with the Captain, you'll receive red and gold orbs.

Get on the platform where the two Archers were.  Climb up the wall.  There
will be two Red orb chests at the top.  [If you missed one, the chest on the
left will have a {GORGON EYE}.]

Jump back down onto the level where the Cursed Archers were.  Swing swing to
the right using the grappling points.  When you get to the far right, you'll
be greeted by another Legionnaire Captain and duo of Cursed Archers.  Make
use of the same strategy above.  Near the ledge is a Green orb chest.

To the north is a ladder to climb.  Welcome to the Hall of Atropos.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|          C O U R T Y A R D                     O F                  ||}
-----                                                                   -----
 {||                              A T R O P O S                          |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-CTAT)

Watch the mini-cutscene showing the activation of a force-field.  Also note
that three Wraiths of Asphodel spawn.  These Wraiths are a bit annoying,
since they're the upgraded versions of the Wraiths of Athens.  However, they
are still vulnerable to Launchers and aerial grabs.  Be patient while they
use their boomerang attacks, then grab them while they're above ground,
press (X), then use L1 + (O) or grab them in the air to do the slam.  Repeat
for all three.  And use Cronos's Rage to spice things up a bit.  Each Wraith
will yield red, blue and green orbs, when they die.  Another Wraith will
replace one of the dead ones.  After killing four Wraiths of Asphodel, head
to the northeast (which becomes the northwest when you get) to a

                              ================
||============================|| SAVE ALTAR ||=============================||
                              ================

Northwest of the Save Altar is a wooden gate that Kratos has to lift.  Go
through the opening, and the camera will shift angles.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|           G R E A T             H A L L              O F            ||}
-----                                                                   -----
 {||                              A T R O P O S                          |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-GHAT)

Head to the east, and near an archway are Green and Blue orb chests (which
I recommend not opening until a little bit later -- unless, of course, you
took some heavy damage from the Wraiths of Asphodel).

Go through the hallway to the east of the Green and Blue orb chests.  Watch
as a force-field is activated up above.  A High Priest of the Fates will
spawn and summon a Minotaur Grunt.  Another force-field will become
activated, sealing the entrance/exit.

Ignore the Minotaur Grunt and go after the High Priest.  The easiest and
highly recommended way to kill the High Priest would be to do the following:
Grab him, which will trigger a (O) mashing mini-game.  If done correctly,
Kratos will launch him into the air.  As soon as you see the High Priest
get propelled upward, press (X) to have Kratos follow him up.  Once in the
air, use the L1 + (O) combo to cause some severe damage.  If the aerial
L1 + (O) combo didn't kill the High Priest, do the (O) mashing mini-game
again, and Kratos should cause him to kneel while getting impaled and having
his throat slit.  A High Priest will yield red and blue orbs when killed.

After killing the first one, there will be two more High Priests to deal
with.  The maximum number of Minotaurs summoned by the High Priests is three.
After dispatching the High Priests, take care of the Minotaur Grunts.

If you feel overwhelmed, make use of Cronos's Rage.

If you get hit by the Minotaur's downward axe attack at the right moment,
there will be a (O) mini-game in which Kratos will turn the axe about and
use it to smite the Minotaur.  Use the Launcher, any of the combos or magic
to deal with these enemies.  Recall, if you do the near-death (O) mini-game
with the Minotaurs, they'll yield green and red orbs.

When all of the enemies are defeated, both force-fields will be deactivated.
If needed, go back to the other room to refill the health and/or magic
meters.

Time to make your way up to the area that was blocked by the force-field.

&---------------------------------------------------------------------------&
|                          Falling Elevator PUZZLE                          |
&---------------------------------------------------------------------------&
|                                                                (PZZL-FAEL)|
|                                                                           |
| Make note of two movable pedestals flanking a crank.  The pedestals are   |
| under burgundy banners.  There is an elevator, to the north, near the     |
| corner of the two walls.  Drag/kick one of the pedestals onto the         |
| elevator.  Drag/kick the other pedestal next to, but not on top of, the   |
| elevator.                                                                 |
|                                                                           |
| Go to the crank, and rotate it clockwise two times.  Quickly get back to  |
| the pedestal and place it under the elevator, so the elevator jams.       |
|                                                                           |
| Double jump onto the pedestal that's on the floor.  Or, you could just    |
| double jump to get on the elevator.  Next, get atop the pedestal that's   |
| on the elevator.  Then double jump onto the higher platform.              |
&---------------------------------------------------------------------------&

In the northwest corner is a Green orb chest.  Head to the east to find a
Red orb chest.  Climb up the ladder to the left of the Red orb chest.  After
climbing the ladder, head to the north.  At the far north is a combination
Gold/Blue orb chest.  (I would recommend not opening this chest until a bit
later).  Two Fates Guardsmen will jump out of nowhere and three Cursed
Harpies will join the fray.  Deal with them however you want.

South of the combination Gold/Blue orb chest, there is a set of stairs on the
right side.  Go down the stairs to meet with a pair of Fates Guardsmen.  Kill
them both, and proceed down the stairs.  Once at the bottom of the stairs,
head north, then turn left.

Go forward and Kratos will find himself facing two Satyr Champions.  The exit
will be sealed with a force-field, as well as the area under a platform that
is supported by four pillars.

The key to facing these enemies is patience. Keep pressing block until they
finish their attacks.  Using the Launcher and an aerial L1 combo will make
life easier.  So will activating the Rage of the Titans.  Get one of the
Satyrs against the wall, and just unload on him.  Make use of the new
Rage of the Titans move available for Level 4 Blades:  holding (S) will
cause Kratos to deal out some major damage.

Hopefully, both of them will be extremely weakened.  Use Cronos's Rage and
block and attack when appropriate to deal damage to this dastardly duo.
If one is remaining, grab it to trigger a (O) mashing mini-game.  Kratos
will stab the Satyr and spin him around.  This grab/(O) mini-game can be
repeated until it's near death.  Doing it once more, at this point, will
cause Kratos to stab the Satyr Champion, shove him away, only to pull him
back and slam him into the ground.  If this method of killing the Satyr
Champion is used, it will yield red and gold orbs.

When the Satyr Champions die, the force-fields will become deactivated.
I'd recommend backtracking and opening the combination Gold/Blue orb chest
to refill the Rage meter.  If you don't want to, that's fine.

Either way, go to the area under the platform that is supported by four
pillars.  Pull the bronze colored stone all the way to the south.  Jump onto
the stone, double jump onto the platform to find a Red orb chest.  [If you
missed one, this chest will have a {GORGON EYE}.]

Drop back down, then kick the bronze colored stone to the north.  Drop
through the opening to get back to the Courtyard of Atropos.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|          C O U R T Y A R D                     O F                  ||}
-----                                                                   -----
 {||                           A T R O P O S   (2)                       |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-CAT2)

After you land, drag the bronze colored stone to the south.  When it can't
go any further, move it to the left (west) a bit so Kratos can access the
ladder above.

(Don't forget, there's a Save Altar in this area)

Once you climb up the ladder, Kratos will be come across three Nymphs.
Exterminate these pesky insects.  After taking care of the bugs, head to the
left of the ladder and across the beams.  Don't worry about the force-field
ocular beams coming from the statue -- they don't do damage.  Once across the
beams, Kratos will come across a few more Nymphs.  Take care of them.  To
the north is a Green orb chest.  To the west, after jumping over a planter
box, is a chest containing a <PHOENIX FEATHER>.

Head to the east, and lift another wooden door (which happens to be above the
wooden door Kratos opened at ground level).  Head across the threshold.

Three Fates Guardsmen will appear from the north on a ledge, while a Hades
Juggernaut will spawn in the southeast corner.  Deal with the Fates Guardsmen
first.  Use (S)(T)(T) to get them bounced up, then chain slam them a couple
times.  There should be a (O) above its head. Grab, then throw it at the
Hades Juggernaut.  Repeat for the other two Fates Guardsmen while evading
the other's attacks.  Once it's just Kratos and the Juggernaut, roll, then
use (S)(S)(T) or (T)(T)(T) from a distance to weaken it.  If you want to,
there's the option for the (O) press when it's near death to get gold and red
orbs.  Otherwise, just kill it.  Another Hades Juggernaut will spawn after
the first one is taken out.  Kill this one, too, using the above strategy.

Once all enemies are eliminated, head north, onto the ledge.  To the right is
a combination Green/Blue orb chest.  Head under the archway.

                              ================
||============================|| SAVE ALTAR ||=============================||
                              ================

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|            T H E               E D G E               O F            ||}
-----                                                                   -----
 {||                            C R E A T I O N                          |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-EDCR)

After proceeding under the archway, the camera angle will shift.  Head to the
north where a piece of the balcony has fallen.  Walk off of the balcony or
jump and make use of the grappling point and swing.  At the apex of the
swing, jump and press R1 to grapple onto the wall.  Double jump away from the
wall, and at the apex of the second jump, press R1 while facing the grappling
point above.  Swing and jump to the balcony to the north.

When Kratos lands on the balcony, a couple of Fates Guardsmen will jump up,
also.  Head to the north and go around the bend.  There is a Fates Statue on
the right, so, if you want to, manipulate time, and take them out.  Another
couple Fates Guardsmen will jump onto the platform.  Take them out, as well.
Make your way to the north.  There will be a balcony that overlooks a
precipice.  In the middle, there is an island with two trees and a chest on
a ledge.

Make note of the wooden knot and branches in the ground at Kratos's feet,
north of the Fates Statue.  Step on the wooden knot to cause branches/vines
to spread across to the island in the middle.  Make sure the branches/vines
span the distance fully, to give Kratos more time to get across.  After the
wooden knot has been pushed completely down, slow down time and make your way
across the branch/vine bridge to the island with the trees.

( The instructions in this paragraph and the next two are purely voluntary.
Although the camera angle is somewhat poor, you can see that there is a space
between the two trees, which is perpendicular to the wooden knot in the
middle of the island.  If you wait until time is no longer slowed down, the
camera angle will change and reveal the space between the trees.  In any
event, carefully go between the trees and drop onto the ledge.  Open the
chest to find a <PHOENIX FEATHER>.

Jump back up between the trees and stand on the wooden knot.  Wait until it
is fully depressed.  You can tell this happens when no more branches/vines
stretch from the previous balcony to the island.  Don't panic and make your
way back to the previous balcony quickly, then double jump back onto the
balcony.  

Once back on the balcony, step onto the wooden knot again and wait until the
branches/vines fully span the gaps.  Make your way back quickly to the
island. )

After getting on the island, quickly make a 90 degree turn to the left, and
go across this branch/vine bridge and double jump onto this tree-less island.
There will be a couple Fates Guardsmen and three Harpies waiting for Kratos.
(If so desired, slow down time and) kill them quickly.  Once the enemies are
all killed, step onto the wooden knot and make sure it's depressed fully.
You do NOT have to face the Fates Statue to slow down time; Kratos can do it
over his shoulder.  Slow down time, then make your way back quickly to the
island with the trees.

After getting on the island, quickly make a 90 degree turn to the left, and
go across this branch/vine bridge and double jump onto the short balcony.
Once again, Kratos will have to face a couple Fates Guardsmen and five
Harpies.  Take care of them as before.  Step onto the wooden knot and make
sure it's pushed all of the way down.  Slow down time, then make your way
back quickly to the island with the trees.  

After getting on the island, quickly make a 90 degree turn to the left, and
go across this branch/vine bridge between the two trees, and double jump
onto the balcony between the two statues.

Head north, under the archway to find Green and Blue orb chests in the
northeast corner.  Open the door in the middle.  Watch the cutscene to meet
the REAL Slayer of Medusa, Perseus.


_____________________________________________________________________________
*****************************************************************************
*                                                                           *
*                           BOSS BATTLE:  PERSEUS                           *
*                                                                           *
*****************************************************************************
                                                                  (BBAT-PRSS)

The battle arena is a roughly-rectangular shallow pool.  If you have surround
sound, it should make this battle a bit easier.

Perseus's default fighting stance is hard to see since he's invisible.
However, thanks to the water, you can see where he's running.  In addition,
the reflection off of the pool is distorted, betraying Perseus's position.
Perseus, for the most part, will be in motion, while remaining invisible for
the FIRST PHASE.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

             KNOW THY ENEMY:  Perseus has the following attacks:

                             ### FIRST PHASE ###

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                  (PRSS-APH1)
                            ______________________

                            -- SINGLE SLINGSHOT --
                            ______________________


:Timing/Distance:
 ---------------

  This attack is used at any range, although, it is usually used from long
distance.

:Warning sign animation:
 ----------------------

  Perseus will stand still while twirling his slingshot.  You will be able
to hear him twirl the slingshot twice (it'll sound like "whoosh whoosh").
You can see the distortion of the water's reflection while twirling his
slingshot.

:Follow-through:
 --------------

  After twirling his slingshot, Perseus will sling a green projectile at
Kratos.  Sometimes, this attack can be used back to back (up to four times).

:Defense:
 -------

  !!! Blockable (Argo's Reverse) !!!

  When you hear the warning sign, block the attack.  Or, you can wait
until the last minute, then press L1 to deflect it back to Perseus.

                           ________________________

                           -- DOUBLE SHADOW DASH --
                           ________________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is close to Perseus.  Sometimes, Perseus
runs up to Kratos to use this attack.

:Warning sign animation:
 ----------------------

  You will hear Perseus say/grunt "Hggh!" before the first dash.

:Follow-through:
 --------------

  After Perseus says "Hggh!" you will see him make a dash at an angle (about
30 degrees) or directly at Kratos.  Next, he will say/grunt "HAH!" while
making a dash straight at Kratos.

:Defense:
 -------

  !!! Blockable (Argo's Revenge) !!!

  When you hear the warning sign, block both attacks.  Or, you can wait until
the last minute, then press L1 and (S) to stop Perseus short.

                           _________________________

                           -- OCTUPLE SWORD SLASH --
                           _________________________


:Timing/Distance:
 ---------------

  This attack is usually used after Kratos has dealt damage to Perseus.

:Warning sign animation:
 ----------------------

  You will see Perseus make a big splash to his new position.  Usually,
Perseus will taunt Kratos, saying "No!  Not there!  Over here!" then, he will
run toward Kratos.

:Follow-through:
 --------------

  After running toward and reaching Kratos, Perseus will make eight slashes
with his sword.

:Defense:
 -------

  !!! Blockable !!!

  After you see the splash, block all eight of Perseus's slashes.  You can
see the rings of water from Perseus's footsteps.  This attack is easy to
block, but I haven't been able to use Argo's Revenge against it since it's so
quick and the interval between slashes is so short.

                            ______________________

                            -- TRIPLE SLINGSHOT --
                            ______________________

:Timing/Distance:
 ---------------

  This attack is used at any range, although, it is usually used from short-
to mid-range.  If it's used from long-range, all three projectiles will lose
velocity and go into the water at about mid-range.

:Warning sign animation:
 ----------------------

  Perseus will stand still while twirling his slingshot.  You will be able
to hear him twirl the slingshot three times (it'll sound like "whoosh whoosh
whoosh").  You can see the distortion of the water's reflection while
twirling his slingshot.

:Follow-through:
 --------------

  After twirling his slingshot, Perseus will sling three green projectiles at
Kratos at the same time.  One will be aimed straight, while the other two are
at roughly 45 degree angles, like this   \|/  If Kratos rolls away from
Perseus and is at a long distance, the three projectiles will only travel
to mid-range before going into the water.

:Defense:
 -------

  !!! Blockable (Argo's Reverse) !!!

  When you hear the warning sign, block the attack.  Or, you can wait
until the last minute, press block, then press (S) to deflect it back to
Perseus.


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

S T R A T E G Y
(PRSS-SPH1)

After watching Perseus don his helm of invisibility, get ready to turn Kratos
slightly to the left.  Use the (T)(T)(T) or (S)(S)(T) combo to deal some
damage to Perseus.  Perseus will more often than not use the OCTUPLE SWORD
SLASH attack, so watch for the splash of water, listen to his taunt, and
keep pressing block.  Count the number of slashes that he does, and after the
eighth hit, use the L1 + (S) combo or the (S)(S)(S)(S)(S)(S) combo to do
horizontal swipes.  The (T) attacks are slower than the (S) attacks, and,
therefore leaves Kratos vulnerable to some speedy hits by this extremely
nimble and agile enemy.

Magic and Rage of the Titans are not recommended since none of the magic
attacks can track an invisible enemy.  Using the attacks while Rage is
activated is like trying to hit a bulls-eye blind-folded.

So, this phase of the Boss Battle is all about blocking (and using Argo's
Reverse/Revenge) and getting quick hits with (S) combos.  Keep this up
until you hear a scream of anguish from Perseus.  Kratos will have knocked
Perseus's helm off, and Perseus will kneel on the ground.  A (O) will above
his head at this point.  QUICKLY, press (O) when this happens because the
(O) will disappear after a couple seconds.  If you missed the first (O),
then use L1 + (S) while Perseus puts his helm back on his head; from then on,
use the (S)(S) attacks, block and repeat until the (O) appears again.

Upon pressing (O), Kratos will pick Perseus up by his throat and punch his
face.  Kratos will then stomp and break Perseus's helm.  Afterwards, Kratos
will slam Perseus bodily into the ground.

Perseus will recover from this humiliating attack, and assume a fighting
stance.  He will hold his shield on his left arm while gripping a sword in
his right hand, in front of his body.  He will keep his slingshot on his left
hip.  This will be his default position for the SECOND PHASE.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

             KNOW THY ENEMY:  Perseus has the following attacks:

                             ### SECOND PHASE ###

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                  (PRSS-APH2)

                           _________________________

                           -- QUADRUPLE SLINGSHOT --
                           _________________________


:Timing/Distance:
 ---------------

  This attack is used at any range, although, it is usually used from long
distance.

:Warning sign animation:
 ----------------------

  Perseus will stand still and reach across his body (to the left hip) to get
his slingshot.  Then he will twirl his slingshot four times (it'll sound like
"whoosh whoosh whoosh whoosh").

:Follow-through:
 --------------

  After twirling his slingshot, Perseus will sling four green projectiles at
Kratos, one after the other.

:Defense:
 -------

  !!! Blockable (Argo's Reverse) !!!

  When you see the warning sign animation, block the attack.  Or, you can
wait until the last minute and press block to deflect it back to Perseus.

                            ______________________

                            -- BARREL ROLL DASH --
                            ______________________


:Timing/Distance:
 ---------------

  This attack is used from close- to mid-range.  

:Warning sign animation:
 ----------------------

  Perseus will crouch and reach across his body with his sword and position
it under his shield.

:Follow-through:
 --------------

  After Perseus crouches, he will say/grunt "HAH!" while doing a barrel roll
dash straight at Kratos.

:Defense:
 -------

  !!! Blockable (Argo's Revenge) !!!

  When you see the warning sign animation, block the attack.  Or, you can
wait until the last second and press L1 and (S) to stop Perseus in his
tracks.

                        _______________________________

                        -- SHIELD REFLECTION AND RAM --
                        _______________________________


:Timing/Distance:
 ---------------

  This attack is one of Perseus's main attacks in this phase.  It is also
used after Kratos has dealt damage to Perseus.

  He does this attack from one of two positions, marked by the asterisks (*):

    //\\     \\
   //  \\*    \\     The double slashes and equal signs are all shadows.
=================
=====     *          This is not drawn to scale.
=================


:Warning sign animation:
 ----------------------

  Perseus will start using fancy footwork and make his way nimbly backwards
away from Kratos.  Then he will lower his position by bending his knees and
lift up his shield.

:Follow-through:
 --------------

  After lifting up the shield, Perseus will adjust the angle of the
reflection to shine light into Kratos's eyes.  Afterwards, he will position
his shield at shoulder level and do a 
shoulder ram at Kratos.

:Defense:
 -------

  !!! Blockable (Argo's Revenge) !!!

  After getting blinded, wag the left analog stick for Kratos to recover.
At the last second, block the shoulder ram, then press (S) to punish Perseus.

                            _______________________

                            -- SINGLE SWORD POKE --
                            _______________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is close to Perseus.

:Warning sign animation:
 ----------------------

  Perseus will slowly draw back his sword and hold it behind him horizontally
for a second to gain momentum.

:Follow-through:
 --------------

  After drawing his sword all the way back, Perseus will drive the sword
forward, parallel to the ground, at Kratos.

:Defense:
 -------

  !!! Blockable (Argo's Revenge) !!!

  When you see the warning sign animation, block the attack.  At the last
second, press L1 then (S) to poke Perseus back.

                        ______________________________

                        -- SWIPE AND CIRCULAR SLASH --
                        ______________________________

:Timing/Distance:
 ---------------

  This attack is used when Kratos is close to Perseus.

:Warning sign animation:
 ----------------------

  Perseus will quickly draw back his sword and hold it behind him, pointing
the tip to the sky.

:Follow-through:
 --------------

  After quickly drawing back his sword, Perseus will do a horizontal swipe
from his right to left, then do a circular slash from his left ankle,
upwards.

:Defense:
 -------

  !!! Blockable (Argo's Revenge) !!!

  When you see the warning sign animation, block the attacks.  After the
horizontal swipe, press L1 then (S) to do Argo's Revenge.

                     ____________________________________

                     -- TRIPLE POKE DOUBLE SWORD SLASH --
                     ____________________________________


:Timing/Distance:
 ---------------

  This attack is used by Perseus as a parry.  Perseus will block Kratos's
attacks, and when he sees an opportunity (i.e., mid-combo), he will use this
attack.

:Warning sign animation:
 ----------------------

  This attack is extremely hard to foresee, because all you will see is
Perseus retract his sword toward his body, slightly.

:Follow-through:
 --------------

  After slightly retracting the sword to his body, Perseus will make three
fast pokes/lunges at Kratos, then make two diagonal slashes across his body.

:Defense:
 -------

  !!! Blockable !!!

  After you see the first couple of Perseus's pokes, block the remaining
slashes.

  If you see Perseus keep blocking your hits, press block to cancel any more
moves, then roll away.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

S T R A T E G Y
(PRSS-SPH2)

After watching Perseus recover, immediately take the offensive and use the
(T)(T)(T) or (S)(S)(T) either L1 combo to deal some damage to Perseus.  Don't
use any of the longer combos, because Perseus can block these combos with his
shield, then do his TRIPLE POKE DOUBLE SWORD SLASH parry attack.

I would recommend staying on the defensive for this phase of the Boss Battle.
All of Perseus's attacks are blockable, and you can use Argo's Reverse or
Argo's Revenge.  When you see Perseus twirl his slingshot, press (S) to
disrupt the twirling, unless you want to use Argo's Reverse against it.

You can use Cronos's Rage or Typhon's Bane and/or Rage of the Titans to deal
some major damage.  Once either, or both, of the meters get depleted, resume
the attack strategy outlined in the previous paragraph.

When you see Perseus run backwards to get ready for SHIELD REFLECTION AND RAM
attack, follow him.  Or, better yet, run to the position he's heading to, and
use the (T)(T)(T) as he runs backward, so he basically runs into the combo.
Alternatively, you could use Typhon's Bane while he's running backward.

Repeat these tactics until another (O) appears above Perseus's head.

Upon pressing (O), Kratos will stab Perseus in the chest, then toss him to
the ground.  Kratos will then pick up Perseus's sword and break it with his
bare hands.

Perseus will recover from this painful attack, and assume another fighting
stance.  He will hold his shield on his left arm while gripping his slingshot
in his right hand.  This will be his default position for the THIRD PHASE.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

             KNOW THY ENEMY:  Perseus has the following attacks:

                             ### THIRD PHASE ###

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                  (PRSS-APH3)

                           _________________________

                           -- QUADRUPLE SLINGSHOT --
                           _________________________


:Timing/Distance:
 ---------------

  This attack is used at any range, although, it is usually used from long
distance.

:Warning sign animation:
 ----------------------

  Perseus will stand still and reach across his body (to the left hip) to get
his slingshot.  Then he will twirl his slingshot four times (it'll sound like
"whoosh whoosh whoosh whoosh").

:Follow-through:
 --------------

  After twirling his slingshot, Perseus will sling four green projectiles at
Kratos, one after the other.

:Defense:
 -------

  !!! Blockable (Argo's Reverse) !!!

  When you see the warning sign animation, block the attack.  Or, you can
wait until the last minute and press block to deflect it back to Perseus.

                            ______________________

                            -- TRIPLE SLINGSHOT --
                            ______________________

:Timing/Distance:
 ---------------

  This attack is used at any range, although, it is usually used from short-
to mid-range.  If it's used from long-range, all three projectiles will lose
velocity and go into the water at about mid-range.

:Warning sign animation:
 ----------------------

  Perseus will stand still and reach across his body (to the left hip) to get
his slingshot.  Then he will twirl the slingshot three times (it'll sound
like "whoosh whoosh whoosh").

:Follow-through:
 --------------

  After twirling his slingshot, Perseus will sling three green projectiles at
Kratos at the same time.  One will be aimed straight, while the other two are
at roughly 45 degree angles, like this   \|/  If Kratos rolls away from
Perseus and is at a long distance, the three projectiles will only travel
to mid-range before going into the water.

:Defense:
 -------

  !!! Blockable (Argo's Reverse) !!!

  When you see the warning sign animation, block the attack.  Or, you can
wait until the last minute, press block, then press (S) to deflect it back to
Perseus.

                            _____________________

                            -- SHIELD RAM DASH --
                            _____________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is close to Perseus.

:Warning sign animation:
 ----------------------

  Perseus will crouch and bring his shoulder up near his shoulder.

:Follow-through:
 --------------

  After Perseus crouches, he will make a dash at Kratos, led by his shoulder,
protected by his shield.

:Defense:
 -------

  !!! Blockable (Argo's Revenge) !!!

  When you see the warning sign animation, block the attack.  Or, wait until
the last second, press L1 then (S) to show how futile it is to use a
defensive tool as an offensive weapon.

                     _____________________________________

                     -- SHIELD REFLECTION AND SLINGSHOT --
                     _____________________________________


:Timing/Distance:
 ---------------

  This attack is done when Perseus is near death.  He will run north near the
base of the columns and stay there.

:Warning sign animation:
 ----------------------

  Perseus will crouch, then lift up his shield.

:Follow-through:
 --------------

  After lifting up the shield, Perseus will adjust the angle of the
reflection to shine it into Kratos's eyes.  While Kratos is trying to recover
from getting light shone into his eyes, Perseus will twirl his slingshot.  He
will then use the QUADRUPLE SLINGSHOT attack or the TRIPLE SLINGSHOT attack.

:Defense:
 -------

  !!! Blockable (Argo's Reverse) !!!

  After getting blinded, wag the left analog stick for Kratos to recover,
then you can wait until the last minute and press block to deflect either
slingshot attack back to Perseus.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

S T R A T E G Y
(PRSS-SPH3)

After watching Perseus recover, get ready to take the offensive.  Use the
(T)(T)(T) or (S)(S)(T) or (T)(T)(S)(S)(S)(T) or L1 combos to deal massive
damage against Perseus.  Even though Perseus blocks these combos with his
shield, they still do a portion of the damage.  In addition, Perseus no
longer has his sword, so he can't do his TRIPLE POKE DOUBLE SWORD SLASH parry
attack.

When you see him get ready to do the SHIELD RAM DASH attack, block it (or use
Argo's Revenge).  When you see Perseus twirl his slingshot, press (S) to
disrupt the twirling, unless you want to use Argo's Reverse against the
projectile.

Use the above combos often and don't relent when he blocks the attacks.  In
addition, you can use Cronos's Rage or Typhon's Bane and/or Rage of the
Titans to deal extra damage, if you didn't use it in the previous phase.

Every so often, he will scream in anguish and kneel.  Unload on him with
the (T)(T)(T) or L1 + (O) combos when this happens.  After Perseus kneels a
few times, he will run north to the base of the pillars.

While at the base of the columns, Perseus will use either of the SLINGSHOT
attacks, and the SHIELD REFLECTION AND SLINGSHOT attack.  While he's not
twirling his slingshot or lifting up his shield to reflect light, use the
(T)(T)(T) or (S)(S)(T) or (T)(T)(S)(S)(S)(T) or L1 combos to deal massive
damage against Perseus.  In no time, there will be a (O) above Perseus's
head.

After initiating the (O) mini-game, there will be a face button press, then
left analog stick wagging, then another face button press.  When Kratos
initiates the (O) mini-game, he will slam Perseus's head into the wall below
the columns.  Upon the first button press, Kratos will slam Perseus's head
again then put him under water.  While wagging the left analog stick, Kratos
will dunk Perseus's head under water and attempt to drown him.  Showing some
mercy, Kratos will then allow Perseus some air.  Upon the second face button
press, Kratos will stab Perseus in the chest with his right Blade, throw him
into the water, then pull him back.  Kratos will pull Perseus so hard that
Perseus will break through the wall and fly ... straight into a large barb.
The barb, with Perseus's maimed body, will descend to the Courtyard of
Atropos.

Afterwards, Kratos will obtain the <SHIELD OF PERSEUS>.

*****************************************************************************

Go north through the opening that Perseus's flung body created.  In a small
wading pool, there is a Green orb chest to the left and a Blue orb chest to
the right.  Continue north and slide down the chain (or jump down).  Welcome
back to the Courtyard of Atropos.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|          C O U R T Y A R D                     O F                  ||}
-----                                                                   -----
 {||                           A T R O P O S   (3)                       |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-CAT3)

Remember that bronze colored stone below that ladder?  Time to climb up it,
again.

(Don't forget, there's a Save Altar in this area)

&---------------------------------------------------------------------------&
|                         Reflect Optic Beams PUZZLE                        |
&---------------------------------------------------------------------------&
|                                                                (PZZL-RFOB)|
|                                                                           |
| After you climb up the ladder, head to the right.  Once Kratos gets near  |
| the eastern wall, the camera angle will change.  Head to the east and     |
| jump over the planter box.  After landing, continue to the east to find   |
| a statue on a stone pedestal, in an alcove.  Break the stone pedestal     |
| with any combo.  Get close to the statue and press R1 to place the Shield |
| of Perseus in the statue's hands.                                         |
|                                                                           |
| Drag the statue out of the alcove.  Then drag/kick it off of the edge to  |
| the south.  Jump down onto the Courtyard.                                 |
|                                                                           |
| There is a crank near the center of the Courtyard.  To the west of the    |
| crank is a recessed square with a white circle.  Drag/kick the statue     |
| into the square with the white circle.                                    |
|                                                                           |
| After putting the statue into the square, head to the crank.  Rotate the  |
| crank clockwise twice to raise the T-shaped platform.  The Shield of      |
| Perseus will reflect the right eye's optic beam.  However, the T-shaped   |
| platform will not remain in that position.  It will slowly return to      |
| ground level while the crank rotates counter-clockwise.                   |
|                                                                           |
| So, after rotating the crank twice, quickly head back to that bronze      |
| colored stone, and climb up the ladder.  Head to the left, then get in    |
| front of the left eye's optic beam.  Press L1 to block the beam and       |
| reflect it.  The force-field will then deactivate.                        |
&---------------------------------------------------------------------------&

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                           %
&              NOW I AM BECOME DEATH -- THE DESTROYER OF WORLDS             %
%                                                                           %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                           %
%  This is an Easter Egg, as reported on the GameFAQs God of War 2 Board.   %
%                                                                           %
%  From the many trials I've conducted, it seems that this Easter Egg has   %
%  to be activated within a minute.                                         %
%                                                                           %
%  You can do this before or after the Reflect Optic Beams PUZZLE.  In      %
%  either case, head to the left of the ladder and across the beams.  To    %
%  the north is a Green orb chest, if you haven't opened it yet.  To the    %
%  west, after jumping over a planter box, is the chest that contained a    %
%  phoenix feather.  To the west of the chest is a stone pedestal in an     %
%  alcove, similar to the one you broke before putting Perseus's shield in  %
%  the statue's hands.                                                      %
%                                                                           %
%  Jump on top of the stone pedestal.  On the top of the pedestal, near its %
%  western edge, is a small white, star-like marking.  Position Kratos as   %
%  close to the western edge as possible.  Turn him to the right (north),   %
%  so his left foot is covering the white star-like marking.  Press R1.     %
%  (Time = 0:00).                                                           %
%                                                                           %
&  Head to the east, and lift the wooden door and head across the           %
%  threshold.  (Time = ~ 0:15).  Head north to the ledge where the Fates    %
%  Guardsmen appeared from earlier.  Jump onto the ledge, then go as far to %
%  the left as you can.  There is another white star-like marking.  Turn    %
%  Kratos to one side so his foot is close to covering the star.  Press R1  %
%  again.  (Time = ~ 0:22).                                                 %
%                                                                           %
%  Head under the archway.  After proceeding under the archway, the camera  %
%  angle will shift.  Head to the north, but hug the wall to the right.     %
%  At the base of the wall, near the wall's center, there is another white  %
%  star-like marking on the ground.  Again, position Kratos so one of his   %
%  feet is covering the star.  Press R1.  (Time = ~ 0:30).                  %
%                                                                           %
%  Proceed along the balcony, and make use of the grappling points as       %
%  before.  Swing and jump to the other balcony.  (Time = ~ 0:38).  Go      %
%  along the balcony and follow the bend to the right.  Head to the wooden  %
%  knot button to the north.  Unlike last time, don't wait until the        %
%  branches are fully extended.  As soon as the button is pushed down fully %
%  (Time = ~ 0:45), slow down time.   Go across the branches as quickly as  %
%  you can.  Once on the island, make note of the thin root above ground    %
%  that is close to the branch-bridge.  Near the tip of this root, there is %
%  another white star-like marking.  Press R1.  (Time = ~ 0:55).            %
%                                                                           %
%  If this was done correctly, red orbs will be drawn out of the tree in    %
%  the middle of the island (roughly 3000 in Titan, up to 9000 in Mortal)   %
%  while writing in the sky will outline the words:  "NOW I AM BECOME DEATH %
%  THE DESTROYER OF WORLDS."                                                %
%                                                                           %
%  Make your way back to the Courtyard of Atropos by using the bridge/vine  %
%  bridges.                                                                 %
%                                                                           %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%


Jump down onto the Courtyard.  Head west until the camera angle shifts.  Now
head to the north and go up the winding stairs.  Proceed to the north.


     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                           L O W L A N D S                           ||}
-----                                                                   -----
 {||                            O U T P O S T                            |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-LWOP)

Once you get to the base of a statue pointing the way to the Sisters of Fate,
there will be a fork in the path.  To the north are three chests.  However,
there is a pressure sensitive plate which causes a gate to close when the
plate is depressed.  So, for the time being, head to the east.

Across a gap are two Cursed Archers.  I'd recommend taking them out before
using the grappling point to go across the gap, because sometimes they get
lucky and hit Kratos above the gap, causing him to fall to his death.  Or
you can use Argo's Reverse on the arrows.  It's up to you.

After crossing the gap and dealing with the Archers, head to the left.  Swim
through the tiny pool to come across Green and Blue orb chests.  The chests
are adjacent to a wall corner with a ramp that is left of the chests.  There
is a gate blocking the doorway at the top of the ramp, so head to the west of
the chests and under an archway.

Once you go under the archway, the camera angle will change.  Follow the
path to the right (which will become north).  After passing the corner of
the wall on the right, head to the east.  There are some scalable vines.  Go
up these vines and pull the lever to the north.  After pulling the lever,
jump to the south, onto the top of the ramp.  Go through the doorway.

Remember that purple parrot that Kratos impaled before landing on the Island
of the Fates?  That's the same one at the northeast part of this platform.
Step up to it and extract the <SPEAR OF DESTINY>.

The doorway will be blocked with a force-field, and several Fates Sentries
will spawn.  Take them out with either the Blades or with your new weapon,
the Spear of Destiny.  The ever-trusty (S)(S)(T) combo works well with the
Spear.  Also, tapping (T) will cause Kratos to launch an enemy into the air
and stab it multiple times.  If you go near the Fates Statue, you can slow
down time and lay waste to these enemies.

After all of the Fates Sentries are dealt with, the force-field will
deactivate, and the crank will reappear.

Make note of the fact that Kratos has two sub-weapons now.  To toggle
between the sub-weapons (Barbarian King's Hammer and Spear of Destiny),
press Start, then (O) to switch between the two.  Press R2 to equip the
Blades of Athena.

Drag the Fates Statue onto the circular platform and rotate the crank
180 degrees.

( The following is purely optional:

Now it's time to open those three inaccessible chests.  Drag/kick the Fates
Statue through the doorway and down the ramp.  Once at the base of the ramp,
drag/kick the Statue in the direction of the Green and Blue orb chests.
Drag the Fates Statue near the water's edge and against the east wall.

Swim across the small pool.  Get near the water's edge against the west wall.
Slow down time.  Head to the right, then cross the gap.  After landing, head
to the north, and quickly roll over the pressure sensitive plate.  Jump over
the spikes and approach the chests.

The chest on the left (now, north) contains a <PHOENIX FEATHER>.

The chest in the middle contains the <URN OF OLYMPUS>.

The chest on the right (now, south) is a Red orb chest.  [If you missed one,
this chest will have a {GORGON EYE}.]


Now exit this chamber, go across the pressure sensitive plate, head back
to the east, and go back across the gap.  Head to the left and swim back
across.  Drag the Fates Statue back up the middle of the ramp to the platform
where you received the Spear of Destiny. 

If you wanted, you could rotate the Fates Statue another 90 degrees to make
slowing down time easier.  But, of course, you'd have to rotate it back for
the next part. )

Drag/kick the Fates Statue to where it originally was.

Go back through the doorway and down the ramp.  Head to the north, under the
archway.  Again, make a right at the corner.  After the camera angle changes,
proceed to the north.  Double jump onto the slanted rock surface.

The slanted rock surface will shift, due to Kratos's weight.  Watch the
mini-cutscene.  Slow down time, then head north.  Time to cross the Lowlands.

But first, jump onto the rock surface to the north to find Green and Blue orb
chests.  Go further north to find a 

                              ================
||============================|| SAVE ALTAR ||=============================||
                              ================

Head north to a grappling point.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|        C R O S S I N G          O F              T H E              ||}
-----                                                                   -----
 {||                           L O W L A N D S                           |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-CRLL)

This is all about good timing.  Use the first three grappling points to go
across the level.  Press R1 when Kratos is in range of the fourth grappling
point.  The column will start to wobble.  Once it starts to topple over,
double jump and land on the horizontal rock surface.  This will start to
topple over as well.  Do not panic.

When the rock surface is at about 45 degrees, double jump and press R1 to
grapple between columns.  Keep swinging until the columns on the opposite
side of the level topple.  When the columns get to be below 60 degrees,
grapple, swing, double jump, grapple, swing and double jump to get past the
falling columns.

Double jump and grapple to the point between the columns.  This will propel
Kratos to the right.  Press R1 when the next grappling point is in range.
Kratos will heave himself off of the tumbling column, back to the left.

Press R1 to make Kratos propel himself off of the opposing wall and leap
to the right again.  Make use of the grappling point and wait until the
column twists and leans at about a 60 degree angle.

Double jump off of the grappling point, then press R1 when in range of the
next grappling point.  Kratos will fling himself to the right and through a
column.  He will land on an earthen platform.

Proceed to the north and follow the curves of the path.

Once you reach a circular area, the entrance and exit will both be sealed by
force-fields.  Two Sirens will appear.  Use the Launcher and repeated aerial
grabs on both to weaken them.  If Kratos is on the ground, and the Siren
fires a blue projectile at him, use Argo's Reverse.  Using (T)(T)(T) makes
these Sirens a piece of cake.  Or you could use the Spear of Destiny.  You
could also use Cronos's Rage, if you want to, since each Siren will yield
blue and red orbs when she dies.

Once Kratos kills a Siren, another will take her place.  Eventually, two
Hades Minotaurs will join the fray and make things a bit tougher.  When the
first one spawns, wail on it with (T)(T)(T) until it is completely on level
ground.  Then go on the defensive.  Roll and block and use (S)(S)(T) at
opportune times.  Also, make use of Argo's Revenge and Argo's Reverse.  I'd
recommend finishing off the Sirens before tackling the Hades Minotaurs.
Don't forget to use the (O) mini-game on these guys, since they yield green,
blue and red orbs.  Not to mention, Kratos is invincible while doing this.

Eliminate the remaining enemies to deactivate the force-fields.  Then, go to
the north and follow the curving path.

Kratos will reach another circular area.  In the middle of the wall,
opposite to the entrance, there is a combination Green/Blue orb chest.

Once again, the entrance and exit will both be sealed by force-fields.
A single Satyr will appear, initially.  Since there is only one of them for
the time being, use the (O) mashing mini-game, follow with (T)(T)(T), then
repeat until it dies.  Eventually, two Hades Juggernauts will spawn.  After
you kill the first Satyr, another one will spawn to replace it.  Spam
Cronos's Rage until you run out of magic.  Also, during this time, if you
want, activate Rage of the Titans.

Lay waste to the Hades Juggernauts and don't forget to press (O) to get red
and gold orbs.  I'd recommend getting rid of the Juggernauts first.  Then,
the Satyr will be left by itself.  Use the (O) mashing mini-game, follow
with (T)(T)(T) then repeat.  Hopefully, you'll do the hidden Satyr near
death (O) mashing mini-game, which will yield red and gold orbs.

After killing both Satyrs and both Hades Juggernauts, the force-fields will
deactivate.

Head to the north again and emerge out of the tunnel.  Welcome to the Great
Chasm.  To the northeast, there are Green and Blue orb chests.  To the
northwest, there is a 

                              ================
||============================|| SAVE ALTAR ||=============================||
                              ================

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                   T H E                   G R E A T                 ||}
-----                                                                   -----
 {||                              C H A S M                              |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-GRCH)

Make your way along on the stone surface to the east.  Double jump over the
gap and keep going east.  Watch the cutscene to meet Icarus, but stay alert.

_____________________________________________________________________________
*****************************************************************************
*                                                                           *
*                            BOSS BATTLE: ICARUS                            *
*                                                                           *
*****************************************************************************
                                                                  (BBAT-ICRS)

After the cutscene, Icarus will attempt to wrestle with Kratos.  Icarus has
no specialized attacks, therefore there are no warning sign animations.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

S T R A T E G Y
(ICRS-STRT)

After Kratos begins to wrestle with Icarus, you'll have to do two half
rotations (semi-circles) with the left analog stick.  If you successfully do
these semi-circles, Kratos will gain the upper hand in the wrestling match
as they fall off of the stone surface.  If you mess up either (or both) of
these semi-circles, Icarus will gain the upper hand in the wrestling match
as they fall off of the stone surface.

If Icarus has the upper hand while he and Kratos plummet, you'll have to
wag the left analog stick to gain the upper hand.  If you don't wag the
analog stick, Icarus will kick Kratos in the face.

Once Kratos has the upper hand while he and Icarus plummet, press (S), (T) or
(O) to attack Icarus.  As far as I can tell, (S) makes Kratos punch Icarus
with his right hand, (O) makes Kratos punch with his left hand, and (T) makes
Kratos head-butt Icarus.

Once Kratos lands a maximum of ten hits or uses the head-butt, Icarus will
punch Kratos a couple times and gain the upper hand.  Wag the left analog
stick to get back on top.

After a few of these interchanges between Kratos and Icarus, it will be time
to show Icarus who's boss.

Icarus will use a Full-Nelson on Kratos before a prompt to do a full rotation
with the left analog stick.  If this is successfully done, Kratos will
get out of the Full-Nelson and position Icarus below him so Icarus will take
the brunt of a slam onto a rock outcropping.  If this is not successfully
done, Icarus will position Kratos below him and make Kratos take the brunt of
the slam.

There will be another round of (S), (T), (O) pressing and left analog stick
wagging.  Time to show Icarus who's boss again.

Icarus will try to choke Kratos from behind before a prompt to do another
full rotation with the left analog stick.  If you successfully do the full
rotation again, Kratos will slam Icarus into the cliff wall upside down.
Then, he'll put his feet at Icarus's throat, and use Icarus as a sled down
the cliff wall.  If this is not successfully done, Icarus will slam Kratos
into the wall and use Kratos as the sled.

There will be a final round of (S), (T), (O) pressing and left analog stick
wagging.  Icarus just doesn't get it.  Time to make him understand...
Permanently.

Icarus will try to choke Kratos from the front before one last prompt to do
another full rotation with the left analog stick.  If you successfully do
the full rotation again, Kratos will position Icarus below him and make
Icarus take the brunt of two slams onto rock outcroppings.  If this is not
successfully done, Icarus will position Kratos below him and make Kratos take
the brunt of the two slams.

After all this, Icarus has finally seen the truth.  Unfortunately, Kratos is
no longer interested in what Icarus has to say.  Oooh.  But those wings look
nice.  Mash (O) to rip them off of Icarus.

Now we know why Icarus fell from the sky.  Melted wax, HA!

*****************************************************************************

Watch the cutscene as Icarus falls to his death and Kratos glides onto
Atlas's face.  Kratos will then acquire the <ICARUS'S WINGS>.

Welcome to Atlas's world.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|           T H E              F A C E              O F               ||}
-----                                                                   -----
 {||                             A T L A S                               |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-FOAT)

After landing, head along the ledge to the left.  Near the end of the ledge
is a Green orb chest next to a

                              ================
||============================|| SAVE ALTAR ||=============================||
                              ================

Take care of the two Hades Harpies that come to welcome Kratos.

Head (back) to the right side of the ledge, at the tip of Atlas's nose.  Climb
up the wall that is Atlas's nose and eyebrow ridge.  Head along to the left.
Get on the level ledge above Atlas's right eye.  Proceed along the ledge to
the left.  Double jump and hold (X) to glide with Icarus's Wings to the next
ledge.  Head north then double jump and glide to get onto the next ledge.
Kratos will grip the edge of the ledge, since it's higher than the previous
platform.  Have him pull himself up and proceed to the north.

Double jump and glide to the inverted spike platform, hanging from a chain
near Atlas's right ear.  If you didn't go near the Save Altar, you'll have to
deal with two Hades Harpies here.  After taking care of them, go to the
northwest part of the platform, then double jump and glide to the next
inverted spike platform to the north.  There will be another couple of Hades
Harpies here to deal with.  After taking care of these two, go to the
northwest part of the platform, then double jump and glide to the next
inverted spike platform to the north.  Once you get atop the last inverted
spike platform, the camera angle with shift.  Now, get near the north part of
the platform, then double jump and glide to the inverted spike platform below.
Be sure to keep holding (X) to continue gliding.  Double jump from the north
of this lower inverted spike platform and glide through the orifice.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                              A T L A S                              ||}
-----                                                                   -----
 {||                           I N T E R I O R                           |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-ATLI)

Head to the north to find a combination Green/Blue orb chest below a spike.
Hades Harpies will swarm in pairs to accompany a Satyr Champion.  Do (aerial)
grabs to quickly dispose of the Harpies.  If you accidentally grab the Satyr,
make use of the (O) mashing mini-game.  I'd recommend taking care of the
Harpies first since they can distract Kratos while the Satyr Champion strings
numerous hits together.  After dealing with the first Satyr Champion, another
one will spawn.  Use the (O) mashing mini-game and (T)(T)(T) to quickly
dispose of the second one.  If you do the (O) mashing mini-game when it's
near death, it will yield red, green and gold orbs.

Head to the left of the combination Green/Blue orb chest.  This will become
north as the camera angle shifts.  In the middle of the northern wall is a
stack of vertebrae.  Use a combo to free it from spiny appendages.  Time to
give Atlas a hernia.  Drag this stack of vertebrae to the south and along the
western wall, under a ledge.  Get onto the stack of vertebrae and jump onto
the ledge.  There are two chests.  There is a Red orb chest on the right and,
on the left, a chest containing a <PHOENIX FEATHER>.

Jump back down to drag the stack of vertebrae.  This time, drag the vertebrae
from the north side.  Drag it to the north, back through the hole where it
came from.  Once Kratos passes through, the camera angle will change.  Keep
dragging the stack of vertebrae (now south).  Once it can't be dragged
anymore, jump atop the vertebrae, then jump onto the ledge.  There is a
Green orb chest.

Proceed to the left, downhill.  Double jump onto the platform in the middle
of the lava.  What an interesting pile of rocks to the left side.  Get near
it to wake up the Titan Minotaur.

Unlike the previous Titan Minotaurs, this one is mobile.  It can, and will,
follow Kratos all along this platform.  It has the same attacks as before,
though.

Make use of the recovery times after its slam and spin attacks.  Once it
initiates either of these attacks, roll away.  Keep an eye out for the
end of the attack.  The end of the slam attack is the Titan Minotaur
slamming its right fist into the ground.  The end of the spin attack is
the Titan Minotaur, on its side, with the right arm across its body.

As either attack ends, step closer and initiate the (S)(S)(T) or (T)(T)(T)
combo.  The last hit will connect before the Minotaur initiates another
attack.  Then use Cronos's Rage, and roll away to avoid the attack.  Then
step closer, use combo, Cronos's Rage, roll, and repeat.

Once the Titan Minotaur sustains enough damage, it will rear back and
do a double fisted slam near the north part of the platform.  It will
also yield red and blue orbs.  The double fisted slam will expose a wall
to the north.  Double jump and glide onto the wall, because the platform
will partially submerge in lava.

Once Kratos is on the wall, the Titan Minotaur, while slugging through lava,
will conjure up boulders and toss them at Kratos.

Keep moving to one side while on the wall.  As the boulder approaches, make
a jump sideways while on the wall.  Do NOT keep holding (X), otherwise
Kratos will use Icarus's Wings and likely fall to a fiery death.  After the
boulder lands, head to the opposite side and repeat the jump tactic.
Eventually, the platform will solidify due to the lava.

Jump back down onto the platform and use the same strategy to take down
the Titan Minotaur.  There is no (O) mini-game this time.  Just utter
destruction.  The Titan Minotaur will yield more red and blue orbs.  In
addition, it will leave something behind this time:  a part of his torso.

Drag/kick the Titan Minotaur remnant to the north.  Get atop it, then double
jump and glide to grab hold of the edge.  Pull yourself up and head north.

You'll find yourself overlooking a pool of lava.  To the left, there are two
chests.  Jump and glide down onto that platform.  The chest on the right
contains red and blue orbs.  The chest on the left has a <PHOENIX FEATHER>.

Kratos should have collected another six phoenix feathers by now, which will
refill and increase Kratos's magic meter a couple of centimeters.

     !!! CONGRATULATIONS!  You've found all of the phoenix feathers !!!


Get near the eastern edge.  Double jump and glide to the northeast.  After
landing, head north to the edge.  Double jump and glide onto the platform
in the middle of lava ahead.  Watch the mini-cutscene.  Head to the west
part of the platform and double jump and glide over the lava.  There is a
Green orb chest near a

                              ================
||============================|| SAVE ALTAR ||=============================||
                              ================

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|              I N S I D E                        T H E               ||}
-----                                                                   -----
 {||                     M I G H T Y       T I T A N                     |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-ITMT)

To the northeast of the Save Altar platform, there is a small rib cage.  Use
(S)(S)(T) on it to cause the rib cage to withdraw.  The withdrawal of the
rib cage allows a large boulder to freely flow along with the lava.

Double jump and glide back to the platform in the center.  Head to the east
to find the boulder stopped by a bony protrusion.  Double jump onto the
boulder and use a combo to destroy the bony protrusion.  The boulder will
resume flowing along with the lava.  Ride atop it and do not panic.

As the boulder falls over the edge, jump and make use of the grappling point.
Swing, then double jump and glide onto the platform to the north.  There is
a stone obstacle in the way to the north.  Destroy it.  This will expose
a vent.

Notice the torch on the wall to the left (in the pit area)?  Drop down there
and stand under the torch.  Face to the north and break the wall.  There will
be a Red orb chest in an alcove.  [If you missed one, this chest will have a
{GORGON EYE}.]

Double jump back up onto the platform to the south (where the vent is).  Jump
and hold (X) to glide upwards with the pressure of the vent.

After being raised to the maximum height, glide to the north, towards the
higher platform.  Head to the north and watch the mini-cutscene to see
Hades Nymphs spawning from shiny rock nests.

Time to destroy some Hades Nymphs' nests.  If you want some cheap orbs,
throw the Hades Nymphs at each other and at the nests.  After you destroy
several of these bugs, they'll no longer yield red orbs.  The Hades Nymphs
will continue to spawn as long as there are nests.

There will be three nests, side by side, directly in front of Kratos, after
the mini-cutscene.  There is another pair of nests to the northeast, flanking
a large rectangular rock.  After destroying all of the Hades Nymphs' nests,
head back to where Kratos destroyed the three-in-a-row nests.

There is a narrow ledge where the middle nest used to be.  Get on top of the
ledge and start scaling the wall.  Head up and to the left.  Jump over the
gap to the left.  Climb up and make the transition to the ceiling.  The
camera angle will change.  Head along the ceiling, to the west, then north.
Drop down to find Green and Blue orb chests.

After dropping down, the camera angle will shift again.  Get close to the
ledge.  Double jump and glide across the area, onto the scalable wall to the
northwest.  Climb up and make the transition to the ceiling again.  Head
to the right along the ceiling.  When you get to a large stalactite, use the
(S) or (T) attack to break it.  Jump down onto the platform where the point
of the stalactite was.  Get close to the ledge on the left.  Double jump and
glide to the northwest onto a platform.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|               U N D E R                     T H E                   ||}
-----                                                                   -----
 {||                              W O R L D                              |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-UTWD)

Head north and onto the slightly higher ledge.  To the left is a scalable
wall.  Climb on it.  Or you can directly double jump onto the ceiling.
Head to the north along the ceiling, then follow the bend to the left.  To
the right, there is a stalactite.  Break it to find a rectangular shaft.  As
you approach the shaft, the camera angle will change.  You can go up the
shaft by approaching from the northern edge.

Pull yourself up from the shaft.  There is a Red orb chest.  To the left,
there is a chest containing the <URN OF PROMETHEUS>.

Approach the shaft from the left and descend.  Once Kratos reaches the base
of the shaft, he'll transition to the ceiling again.

Continue north along the ceiling and break the stalactite in your way.  After
breaking the stalactite, there will be three Fates Sentries that spawn.  Take
them out.  Another couple will spawn; take them out, too.  Head left around
the bend.  Continue going left and break the stalactite in your way.  This
will expose another shaft.  Approach from the northern edge.

Climb up the shaft.  Pull yourself up and head to the right.  Drop onto the
inverted spike platform, and enjoy the slow descent.  When it stops, jump
onto the scalable wall to the right.  Do the controlled descent and make the
transition to the ceiling.  Head to the north back Inside the Mighty Titan.

Continue north along the ceiling until you reach a few thorny obstacles.
Destroy them and watch the mini-cutscene as a new vent is created, and the
rest of Kratos's path is shown.  Follow the rest of the path on the ceiling,
attack the rib-like bones to get them out of the way, and drop down onto the
central platform from before.

                              ================
||============================|| SAVE ALTAR ||=============================||
                              ================
~#~#~#~#~#~#~#~#~#~#~#~#~ INSIDE THE MIGHTY TITAN ~#~#~#~#~#~#~#~#~#~#~#~#~#~

From the central platform, double jump and glide over the vent.  The vent
should raise Kratos higher to allow him to land on the platform to the north.

Go to the northwest part of the ledge, then double jump and glide onto the
nearest inverted spike platform.  From here, double jump and glide to the
circular arena below.

In the middle of the circular arena is a crank.  When Kratos gets near the
crank, a couple Hades Legionnaires will spawn, while a few Hades Harpies
flock to pester Kratos.  Kratos will have to face two pairs of the Hades
Legionnaires before they stop spawning, and two waves of Hades Harpies
flocks.

It is highly recommended to get rid of the Harpies first.  Do this by
constantly rolling away from the Hades Legionnaires.  The Harpies are fast so
they'll catch up the Kratos easily.  Grab them quickly to rip off their
wings.  Or do aerial grabs.  While on the ground, it is a bit risky trying to
grab the Hades Harpies with the Hades Legionnaires in the vicinity, because
if Kratos grabs a Legionnaire, he'll be severely punished.

The easiest way to deal with the Hades Legionnaires is to make use
of the Icarus Wings Launcher, L1 + (X).  While the Legionnaires are in the
air, use any of the other L1 combos or do an aerial grab.  Don't forget they
yield red and gold orbs when the (O) death mini-game is used.

Be sure to use Cronos's Rage and/or Rage of the Titans, too.  If you want to
use Typhon's Bane, try to get as much distance between Kratos and the target
because these enemies are pretty quick.  Same with Gorgon Stare.

Make sure to capitalize on blocked attacks with Argo's Revenge, as well.

Once all of the enemies have been killed, rotate the crank clockwise, twice.
Once the platform has been raised to the top, it will stay there for a few
seconds, then begin to descend.  So, hurry to the north of the platform.
Double jump and glide onto the inverted spike platform.  Repeat the jump and
glide to reach the inverted spike platform with a horizontal chain.  Grip and
slide down the chain.

To the left is a 

                              ================
||============================|| SAVE ALTAR ||=============================||
                              ================

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|         A S C E N S I O N                  O F                      ||}
-----                                                                   -----
 {||                              A T L A S                              |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-AOAT)

Upon landing, head to the right to find Red and Green orb chests.

By around this time, Kratos should have enough orbs to level up (and max out)
the Blades of Athena to level five.  I'd recommend doing so.

To the left of the Red orb chest is a scalable wall.  Climb up its face, then
head to the right.  After jumping over the gap, three Fates Sentries will
spawn.  Destroy them, then climb up the wall along the right side.  There
will be three rock obstacles.  Get to the right of the lowest one, then break
it.  A couple Fates Sentries will spawn below Kratos.  Destroy them.  Then,
go to the left and up, left of the second one, then break it.  Next, go to
the right and up, right of the last one, and break it.  Continue up the wall
and transition to the ceiling.  Head south (towards you).

Press R1 to let go of the ceiling, then press R1 again to make use of the
grappling point.  Swing, jump and make use of the second grappling point.
At the right time, jump and grapple again.  Swing and jump onto the scalable
wall to the north.  Climb up the wall, then tilt the left analog stick away
from the wall (down) and jump onto the ledge.  Head to the right then double
jump and glide across the gap.  Continue going to the right, and follow the
bend to the left.  When Kratos drops onto a lower platform, the camera
angle will shift.

&---------------------------------------------------------------------------&
|                             Two Boulder PUZZLE                            |
&---------------------------------------------------------------------------&
|                                                                (PZZL-2BDR)|
|                                                                           |
| Head to the east (of the lower platform).  There are two boulders -- one  |
| to the north and one to the south.  Drag/kick the northern boulder across |
| the lower area (i.e., straight from right to left), and up the ramp.  At  |
| the top of the ramp is level ground.  Drag the boulder to the edge of the |
| level ground, but don't let it go over the edge.                          |
|                                                                           |
| Make your way back to the east.  Drag/kick the southern boulder across    |
| the lower area (i.e., straight from right to left).  Position it under    |
| the edge of the elevated horizontal ground (a little south and under the  |
| other boulder).                                                           |
|                                                                           |
| Double jump back onto the top of the ramp and position Kratos by the      |
| northern side of the boulder.  Slowly push the higher boulder onto the    |
| boulder beneath it, so one boulder is on top of the other one.            |
|                                                                           |
| Jump or drop down by the base of the boulders.  Drag/kick the two         |
| boulders across the lower area (i.e., straight from left to right).  Jump |
| onto the ledge, and drag the boulder on top to the east.                  |
&---------------------------------------------------------------------------&

Drag the boulder all the way to the east, get atop it, and double jump to
grab hold of the ledge.  Climb up onto the ledge.  You can double jump and
glide to the northwest to the scalable wall.  Climb up the wall and go to the
left.  At the extreme left is a Red orb chest on a small ledge.  [If you 
missed one, this chest will have a {GORGON EYE}.]

Jump back down onto the lower area, go to the east, and jump back onto the
ledge.  Get back atop the boulder and double jump to grab hold of the
elevated ledge.

There is a Green orb chest.  Northwest of the Green orb chest is a scalable
wall.  Climb up its face and head to the left.

There is a long vertical gap with narrow scalable walls flanking the gap.
There are boulders falling along the faces of these narrow scalable walls.
The boulders alternate falling along the western face, then the eastern face,
then the western face, and so on.  If Kratos gets hit by one of these falling
boulders, he dies.

So, wait until a boulder falls along the eastern face, jump up the wall, then
jump across the gap to the western face while a boulder falls along the
eastern face.  Repeat this process on both faces until Kratos reaches the
top of the wall.  When it's safe, head to the west.  Use the controlled
descent along the western-most face (at this time).  When Kratos nears the
bottom, a ton of boulders will fall.  Jump to the left to avoid them.

This time, Kratos will find himself at the base of a wall with another long
vertical gap.  Use the same method as before.  Kratos can climb up either
narrow face to reach the summit.

Once Kratos reaches the summit, watch the mini-cutscene.  Break the
gigantic chain (of torment) with an aerial combo.  Watch the cutscene.

When you regain control of Kratos, alternately press L1 and R1 to avoid being
squeezed by Atlas.  Kratos will tell Atlas that much has changed.  Atlas
doesn't buy it, and will attempt to squeeze Kratos again.  Again, alternately
press L1 and R1.  Upon hearing Kratos's wish to destroy Zeus, Atlas will
release Kratos.  Watch the cutscene.

Atlas will bestow upon Kratos his power:  <ATLAS QUAKE>.

Several Fates Guardsmen will spawn, from Atlas's palm, to become victims of
Kratos's new magical ability.  Press L2 to cause massive earthquakes.  Just
spam Atlas Quake to kill the waves of Fates Guardsmen.

After Kratos receives the ability to use Atlas Quake, he will have
unlimited magic to try out the new ability on the Fates Guardsmen.  If you
use Cronos's Rage during this time to kill the enemies, you can get some
monster combos.  Just spam Cronos's Rage to get combos in the thousands.
If you spam Cronos's Rage instead of Atlas Quake, you'll get roughly 100 more
red orbs.

Watch the cutscene as Atlas delivers Kratos back to the Great Chasm.

Double jump and glide onto the rock surface to the north.

                              ================
||============================|| SAVE ALTAR ||=============================||
                              ================

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                   T H E                   G R E A T                 ||}
-----                                                                   -----
 {||                              C H A S M   (2)                        |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-GCH2)

Double jump and glide onto the circular platform.  (You can double jump
and glide to the northwest onto a scalable wall, located on the western face
of the taller platform.  If you don't feel comfortable, then follow the
instructions in the rest of this paragraph and the next one).  Double jump
and glide from platform to platform.  Jump onto the scalable wall to the
north.  Climb as high as you can, then tilt the left analog stick downwards
and double jump and glide to the taller platform.

Double jump and glide to the platform to the south (the one in parentheses).
On top, there is a Red orb chest.  [If you missed one, this chest will have a
{GORGON EYE}.]

Double jump and glide to the platform to north.  Then double jump and glide
back to the platform with the scalable wall, and grip the ledge.  Pull
yourself up, where there is a Green orb chest.

Double jump and glide to the north to the Palace of the Fates.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|           P A L A C E           O F               T H E             ||}
-----                                                                   -----
 {||                              F A T E S                              |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-PAOF)

Head to the north, upon landing on the runway.  To the northwest, there is a
Green orb chest.  To the northeast, there is a Blue Orb chest.  Save these
for later.

Go to the eastern side of the ramp.  In the middle of the ramp's eastern
side is a lever.  Pull the lever and watch the mini-cutscene as the ramp
descends.  The entrance to the Palace will become blocked by a force-field
and two Beast Lords spawn.  The two Beast Lords will blow their horns,
summoning Cyclops Berserkers.

This is a taste of things to come.  Once you regain control of Kratos, attack
the nearest Beast Lord with (T)(T)(T) to prevent it from finishing its
summoning call.  In addition to these enemies, one Hades Fiend will spawn in
the northwest (and another in the northeast after the first one dies).

Here is an aggressive strategy:  While the Cyclops Berserker is climbing up
into the arena, use (T)(T)(T) to kill/weaken the other Beast Lord.  By this
time, the Berserker should have climbed up.  Ignore the Hades Fiend in the
northwest.  Activate Rage of the Titans and start pummeling the Berserker.
Between the Rage combos, use Cronos's Rage or Atlas Quake to put the hurt on
even more.  If a Beast Lord hops onto the Berserker, press (O) and rotate the
left analog stick to dismount him.  Press (O) repeatedly afterwards to do a
modified chain slam and hurt the Berserker.  Keep attacking the Cyclops until
the (O) appears above its head.  Do the (O) mini-game.  Now, turn your
attention to the remaining Beast Lords.  There will be three additional pairs
(not counting the initial couple) of Beast Lords.  Make sure that they do not
use their horns!!!  Repeatedly grab them until they're finished off.  After
killing several of the Beast Lords, no more will spawn.  Go attack the Hades
Fiend in the northwest.  This should cause the force-field to deactivate.

If the above strategy was too aggressive, then do the following:

Take out the Beast Lords as soon as possible by repeatedly grabbing them (as
outlined in the aggressive strategy).  Then evade the Berserkers' attacks and
take out the Hades Fiends.  As mentioned previously, three more sets of the
Beast Lords will spawn.  Hades Fiends will alternately spawn in the northeast
and northwest, as soon as you kill them.  Kill them before tackling the
Cyclops(es).  Repeated grabs is the best tactic.  Remember, for the Hades
Fiends, grab them and let them land before grabbing them again.  You can also
use Cronos's Rage or Atlas Quake to deal damage to all nearby enemies.

Once you take care of all of the tiny bastards (Beast Lords and Hades Fiends)
take on the Cyclops Berserker(s).  Rolling and (S)(S)(T) are the keys to
survival and victory.  You can also use the Rage of the Titans to soften him
up (as above).  Don't forget to do the (O) mini-game for the Cyclops(es),
since, each time this is done, you'll receive a <CYCLOPS EYE>.

Once all of the enemies are destroyed, the force-field will deactivate.

Fill up on Green and/or Blue orbs.

Make your way to the northeast, near the Blue orb chest.  There is a plank of
wood sticking out of the semi-circular wall of the Palace.  Grab hold of the
plank from the left side and pull it from the right to the left (clockwise).
This will spin the gates blocking the Palace entrance.  Once the plank is all
of the way to the left, roll to the right.  Jump over the next plank, and
begin pushing the new plank.  Continue rotating the gates until the entrance
is clear and the ramp slides back up into place.

Double jump onto the ramp and head north.  After getting halfway to the lever
in the center of the circular room, doors will slide into place, sealing off
the entrance.

     ___________________________________________________________________
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 |:|                             P A L A C E                             ||}
-----                                                                   -----
 {||                              F O Y E R                              |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-PAFO)

There are five outlets to the north.  Let's designate the center outlet as
12:00 (as on a clock face).  Therefore, there are outlets at roughly 10:00,
11:00, 12:00, 1:00 and 2:00.  The outlet at 2:00 is currently available
(i.e., there is no gate).  In the room/outlet is a Red orb chest and a Green
orb chest (which I recommend opening a little later).  Also, make note of the
holes in the ground.

The outlet/room at 10:00 has one Red orb chest (which I recommend opening a
little later), and a crank handle.

The outlet/room at 11:00 has two Red orb chests (which I recommend opening
a little later).

The outlet/room at 1:00 has a large block of stone that can be dragged.

Return to the center of the circular room.  Once you pull the lever, the
outlets/rooms will take turns being sealed off by gates.  Accordingly, the
rooms that become available will also rotate.  However, once the lever is
pulled, spikes will spring up from the holes in the ground, in different
patterns.  You'll see the spikes as they get ready to pierce the surface.
To make things even more complicated, there are going to be a maximum of
four Nymphs buzzing about.  These Nymphs will attack Kratos with green
projectiles and they will spin webs, immobilizing Kratos.  If Kratos gets
immobilized over a part of the floor with spikes, he'll get injured.

Pull the lever, then make your way to the room at 1:00.  Stand near the
outlet/room and make use of Cronos's Rage to deal with the Nymphs.  When
you see spikes getting ready to come up, move to a safe spot near the 1:00
room.  Keep using Cronos's Rage and grabbing to kill the Nymphs easily.  If
you get stuck in a web, wag the left analog stick to free Kratos.  Once you
see the outlet/room become available, create a couple lightning orbs, go
straight to the movable stone block and pull it towards the center of the
area.  Once the stone block is pulled all of the way to the south, there will
be a mini-cutscene, showing the exit.  The spikes will stop coming up and all
of the rooms will become accessible.  Gaia will also refill the Rage of the
Titans meter.

Kill the remaining Nymphs, and open all of the chests.  Also, don't forget to
grab the <CRANK HANDLE> in the outlet/room at 10:00!

By around this time, Kratos should have enough orbs to level up Atlas Quake.
I'd recommend doing so because the earthquakes and boulders do more damage,
which will come in handy soon.

After opening all of the chests, head through the exit at 12:00.  Head north
to find another Green orb chest at the corner of the hallway.  Follow the
turn to the left.

As you make your way clockwise along the curving hallway, you'll come across
a Red orb chest on the left and a Blue orb chest on the right.  Continue
along the hallway to the north and watch the mini-cutscene.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|          P A L A C E       O F     T H E        F A T E S           ||}
-----                                                                   -----
 {||                              A R E N A                              |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-PFAR)

Kratos will come to another circular arena.  There are two large columns to
the north.  The center of the space between them (where there is a lever)
will be designated as 12:00.  Therefore, the hallway that Kratos came from
will be roughly 7:00.  To the left of the hallway, at 10:00, there is a door
that can only be unlocked with the Key of the Ram.  To the right of the
hallway, at 6:00, there is a carving of Boreas, god of the North Wind.  At
roughly 3:00, there is a door that can only be opened by using the Warrior's
Skull.  At roughly 1:00, there are four holes with horizontal tongues of
flame.  At roughly 2:00, there is a ladder.  (These clock face designations
are only temporary, as the camera angle will be altered later.)

Climb up the ladder at the 2:00 position.  At the top of the ladder is a
circular platform with a Fates Statue.  In the middle of the circular
platform, there is a crank without a handle.  Place the crank handle that you
picked up in the Palace Foyer by pressing R1.  Rotate the crank clockwise
twice to stop the tongues of fire northwest of the circular platform.  After
fully rotating the crank, activate the Amulet of the Fates to slow down time.
Jump down onto the circular arena (or go down the ladder), then double jump
and glide to a ledge where the tongues of flame were (roughly 1:00 position).

After passing the holes that the flames were coming from, there is an alcove
to the right with a Red orb chest.  [If you missed one, this chest will have
a {PHOENIX FEATHER}.]

Double jump from the ledge onto the platform to the northwest.

Go along the pathway to the northeast to find a

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 |/  ___________________________________________________________________  +
                                                                  (WLKT-EAUD)

Head to the north, counter-clockwise, along the curving hallway.  After
making your way over the ledges, make note of the gas escaping the vent.  I'd
recommend getting a feel of how high Kratos can be lifted up by pressing and
holding (X) above the vent.

Continue to the north to see two gates on the right side.  North of the two
gates is a lever.

When you pull the lever, the gate to the south (the one closest to the vent)
will go down.  However, the gate will slowly raise back to the top.  So,
after you pull the lever, roll and move to the south, to the vent as quickly
as you can.  As Kratos approaches the vent, from a step away, jump towards
the vent and hold (X) to spread the Icarus Wings.  Keep holding (X).

As Kratos gets lifted up, turn Kratos back to the north.  Once he nears the
maximum height, angle him towards the (now) narrow gap between the gate and
the ceiling.  Head through the gap before the gate fully raises.

Upon landing, the camera angle will shift.  Head to the north.  As Kratos
approaches the bend to the left, three Rabid Hounds will appear.  Take them
out.  Continue around the bend to the left, and there will be a Fates
Guardsman accompanied by three more Rabid Hounds.  As Kratos gets near these
enemies, two more Fates Guardsmen will spawn.  Kill them all.

After all of the enemies are eliminated, open the large door and proceed to
the north.  Watch the mini-cutscene.  The camera angle will shift.

To the north, there is some scaffolding supporting a large block of white and
yellow stone.  Destroy the scaffolding to get red orbs, then kick the stone
through the doorway to the east, flanked by Green and Blue orb chests.

     ___________________________________________________________________
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 |:|                 A U D I T O R I U M         O F                     ||}
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 {||                           L A H K E S I S                           |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-ALAK)

There is a tome in the middle of the Auditorium.  Kratos will not be able to
read it.  So, drag/kick the stone block to the right along the promenade.
The promenade will have a short straightaway, then a circular area, then
another short straightaway, and terminate in a candle-lit room with a shrine.

You'll find a cleric praying at the base of a statue of Athena, surrounded by
candles.  He also happens to be prostrating himself atop a button.  If you
lift him up by pressing R1, the button will go up, and a gate will go down,
sealing off the room.  The solution to this would be to place the white and
yellow stone block atop the button.  Place the tip of the stone block on the
button, so it's barely covering it.  You'll see why in a second.

Kratos will drop the cleric at his feet with R1.

Start carrying the cleric in the direction of the tome (south).

As soon as Kratos and the cleric pass the threshold to the room, a pair of
Fates Guardsmen and two pairs of Rabid Hounds will spawn.

It is your job now to protect the Translator.

Drop the Translator in the room so Kratos can engage the enemies unhindered.
The easiest strategy would be to grab and throw one of the Hounds at a
Guardsman.  Repeat this process until all Rabid Hounds are dead, then take
care of the remaining Fates Guardsmen.

Be careful not to throw any enemies at/near the Translator!

Pick up the Translator and head west, back towards the tome.  Once Kratos and
the Translator get near the circular area, four Fates Guardsmen and two
Satyrs will spawn.

As soon as you see the Satyr and Fates Guardsmen jump up onto the middle of
the circular area, backtrack and place the Translator back in the room, near
Athena's statue.

Want to come out of this unscathed (and the Translator undamaged)?  Move the
block of stone off of the button, and the door will close.  If an enemy
manages to make it into the room before the door closes, kill it.

Time to be sneaky.  There is a move that Kratos has which causes a shockwave.
This shockwave will not be stopped by the heavy closed door.  To do this
move, have Kratos roll towards the door, then press (T).  This will cause a
triangular shockwave that goes under the door and bounces the enemies.  So,
keep tilting the right analog stick downward and continually press (T).  A
couple of the Satyrs's moves can go through the barrier, so try to roll into
the middle of the door.  An alternative would be to equip the Barbarian
King's Hammer and use L1 + (T).  Or, jump and press L1.

Either way, this sneaky method may take a while.

If you don't want to be sneaky, get the Fates Guardsmen near death so the (O)
appears above their heads.  Grab and throw them at the Satyrs.  Once you run
out of Fates Guardsmen to throw at the Satyrs, use (S)(S)(T) or (T)(T)(T)
against the Satyrs, block and repeat.  If you can, use the L1 + (X) Launcher
then do L1 + (O) or (S) to cause some major damage.

I'd recommend saving the magic and Rage of the Titans for the upcoming part
(unless, of course, the Satyrs are hurting the Translator).

After dealing with the second wave, open the door (if you used the cheap way)
and pick up the Translator.  Head west back to the tome.  Make your way
across the threshold into the Auditorium.  Once you get near the tome, the
Translator will struggle free and cower at the base of the book.  There will
be a force-field activated at the threshold to the promenade.

Two Rabid Hounds will spawn north of the tome, on both sides.  In addition,
two Fates Guardsmen will jump onto the balcony to the north.  They'll also
spawn to the southwest of the tome.  Also, a High Priest will spawn near the
south.  There will be three waves of each.

Again, do NOT throw any enemy in the Translator's direction!  That is the
only way the Translator can be hurt by Kratos.

Don't be overwhelmed.  When the Translator breaks loose from Kratos's grasp,
head to the northeast and wait for the Rabid Hound to spawn.  When it does,
grab and throw it at the other Rabid Hound or a Fates Guardsman.  Do the same
for the other Rabid Hound.  Then start up the (T)(T)(T) combo and aim the
final hit to the southwest.  Continue using (T)(T)(T) and (S)(S)(T) on all of
the surrounding enemies.  If the Translator starts to get attacked, use Atlas
Quake or Cronos's Rage, and continue with the (T)(T)(T) combos.  If you want,
you can use (T)(T)(S)(S)(S)(T) -- just remember to spread the love.  The High
Priest may want to join the fray, so use Atlas Quake and/or Cronos's Rage.
As long as you remember to spread the hits of the combos to different enemies
and keep them engaged, they won't attack the Translator.  If things get too
heated, and you feel overwhelmed, activate the Rage of the Titans and go to
town.  If you kill all enemies except the High Priest, make use of the High
Priest's (O) mini-game, Launch, then do L1 + (O) to get some easy blue and
red orbs.

If needed, make your way through the door, south of the tome, to where the
scaffolding was and open the Green and/or Blue orb chests.

Once all of the enemies have been eradicated, it's time for Kratos to find
out what that damned tome says!  Unfortunately, the Translator is hesitant
to do his job.  Press R1, then mash (O) to convince him that it's for the
best.  After doing the (O) mini-game three times, watch the cutscene.

Head west to the door.  Kratos will obtain the <KEY OF THE RAM>.

After getting the Key, open the door.  Head north and to the left.  There is
a Green orb chest if needed.  Continue going counter-clockwise and go down
the stairs.  Follow the hallway to the north and east.  Open the gate and
head west.  

Head to the north, clockwise, along the curving hallway.  After making your
way over the ledges, there is a

                              ================
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~#~#~#~#~#~#~#~#~#~#~#~#~#~ THE EAST AUDITORIUM ~#~#~#~#~#~#~#~#~#~#~#~#~#~#~

Head through the hallway to the west.  Double jump onto the ledge with the
four holes, then double jump onto the Palace of the Fates Arena.  The camera
angle will be different, compared to earlier.

Head to the north and use the Key of the Ram to unlock the door.  Open the
door and proceed north.

To the north is a combination Green/Blue orb chest.  To the left of this
chest, there is a spiked metallic lattice.  Make your way to the right along
the curving pathway.  Once Kratos gets near the end of the pathway, another
spiked metallic lattice will start moving towards Kratos.  Hordes of Undead
Legionnaires and Fates Sentries will drop out of the sky.  The spiked
metallic lattice will also start moving towards Kratos.

The Undead Legionnaires and Fates Sentries are grabbable.  Grab and throw
any of them at the other enemies.  Repeat this process until they're all
dead.  Grabbing and throwing the Undead Legionnaires is preferred, since
when Kratos throws these enemies, he throws them in large arcs around his
body, knocking other enemies off of their feet.  You can also use Cronos's
Rage to make this easier.

You must kill all of the enemies before the two spiked metallic lattices
crush everything that's caught between them, including Kratos.

After killing all of the enemies, proceed counter-clockwise, along the
pathway.  Go along the hallway that branches off on the right side.

Head north through the hallway.  Once Kratos reaches the bottom of the
chest, the camera angle will shift.  Head to the left to a Red orb chest.
Head north, up the stairs and watch the mini-cutscene.  Welcome to the
Garden of the Gods.

There are two Red orb chests to the left (at 7:00 and 8:00 positions).  [If
you missed one, the chest at 8:00 will have a {PHOENIX FEATHER}.]

If you want, you can examine each of the statues to the north, except
Athena's.  In exchange for not being able to examine Athena's statue, you can
break it for red orbs.

To the left of Ares's statue, there is a cracked stone.  Break the stone
and watch the mini-cutscene.  Go through the newly created exit.  Head to
the north and start sidling against the northern wall.  After passing the
second archway, and in front of the third room, jump down off of the ledge.
After landing, head north and up the ladder.  After climbing up the ladder,
head to the west to open the two Red orb chests you passed.  [If you missed
one, the chest on the right will have a {GORGON EYE}.]

By around this time, Kratos should have enough orbs to level up (and max out)
Atlas Quake to level three.  I'd recommend doing so, as it will come in
handy very soon.

After getting the red orbs, go east, down the ladder and head south.  Double
jump to grab hold of the ledge on the northern wall.

Continue sidling to the right until you come across a

                              ================
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 {||                              F A T E S                              |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-S2FT)

Head north to find a Green orb chest.  Drop or jump down onto the lower arena
to the north.  You will land in a rectangular room with torches on the left
and right walls.  There are also levers -- one on each side of the floor.
Near these levers, in the walls, there are five holes.  If you pull the lever
on the left, the holes on the right will spit fire.  If you pull the lever on
the right, the holes on the left will spit fire.

Head to the north wall and press R1 to trigger a mini-cutscene.  It's time
for a trial by fire.  But not your trial.  A Siren Widow will spawn.  Kratos
will have to sacrifice three of these Siren Widows to the Fates.

The easiest way to deal with these Siren Fates is to use Euryale's GORGON
STARE.  Lure them close to either east or west, then turn them to stone.
Pull the lever on the opposite side of the room to burn them.  Level 2
GORGON STARE -- with the L2 + (T) twice -- is pretty fast.  *** Thanks to
Michael Padrick for this submission. ***

Otherwise use a Launcher, then aerial L1 + (O) combos.  Or, you could do
(T)(T)(T) followed by (S)(S)(T).  But, do NOT kill them.

Damage them until the (O) appears above their heads.  Instead of grabbing
them, pull the lever on the opposite side of the room to burn them.  Every
time a Siren Widow is burned, a gauge will fill with blood.  Once the gauge
is completely filled (i.e., after sacrificing three Siren Widows), the wall
to the north will descend, no longer impeding Kratos's way.

To the north is a Green orb chest.  South of the Green orb chest is a pool
of bloody water.  Swim downwards into the bloody water.

Once the camera angle changes, head to the north above, then below, some
spikes.  On the ground, there are a couple ceramic urns that can be broken.
Follow the tunnel to the left and dodge the spikes.  There is another
ceramic urn to break.  Follow the tunnel to the left again, and avoid the
spikes.  At the dead end, make Kratos surface and appear through another
hole.

Jump out of the bloody water to the south to find a couple Red orb chests.
Head north and watch the mini-cutscene.

&---------------------------------------------------------------------------&
|                              Thawing PUZZLE                               |
&---------------------------------------------------------------------------&
|                                                                (PZZL-THWG)|
|                                                                           |
| Since this is a circular room, I'm going to designate positions, based on |
| a clock face, again.  At the 12:00 position, there is a frozen door with  |
| a visible handle.  There are two frozen hands sticking out of ice at the  |
| 10:00 and 1:00 positions.  There are also heaps of ice at 3:00, 4:00,     |
| 8:00 and 9:00.  There are three cranks near the 3:00 position.  Also,     |
| there are four scalable walls to the north, at roughly 9:30, 11:30, 12:30 |
| and 2:30.                                                                 |
|                                                                           |
| Head north and drop down onto the lower arena.  Position Kratos behind    |
| the bird, and pull the lever near its tail.  This will melt the ice at    |
| the 9:00 position.                                                        |
|                                                                           |
| Double jump back onto the upper part of the arena.  Climb up one of the   |
| scalable walls, and make the transition to the ceiling.  Break all of the |
| icicles on the ceiling for red orbs.  There will be mini-cutscenes after  |
| breaking random icicles.  (There is one mini-cutscene every time:  It     |
| occurs after the icicle near the south is broken.  This is a hint for a   |
| little later.)  After breaking them all, drop onto the upper platform.    |
|                                                                           |
| Remember thawing the ice at the 9:00 position?  Go there, and drag a      |
| concave reflecting disc to the south.  Position the reflecting disc under |
| the beam of light, to the south (i.e., roughly at 5:30).  Watch the hint  |
| mini-cutscene.                                                            |
|                                                                           |
| Go to the cranks on the right side.  Rotate the northern crank 90 degrees |
| counter-clockwise.  Rotate the middle crank 180 degrees.  Rotate the      |
| southern crank 90 degrees clockwise.  Watch the mini-cutscene.            |
|                                                                           |
| Drop down onto the lower arena.  Position Kratos in front of the bird and |
| rotate it to make it face 12:00.  Go back behind the bird, and pull the   |
| lever.  There's the exit.                                                 |
|                                                                           |
| OPTIONAL:                                                                 |
|                                                                           |
| If you want to melt the rest of the ice, here's what's frozen:            |
| -- At 8:00, there is a Red orb chest.  [If you missed one, this chest     |
|    will have a {PHOENIX FEATHER}.]                                        |
| -- At 10:00, there is a Minotaur Grunt guarding a Red orb chest.          |
| -- At 1:00, there is a Minotaur Grunt guarding a Blue orb chest.          |
| (For these Minotaurs, you can lure them closer to the edge and use the    |
|  flames from the bird to damage and kill them.)                           |
| -- At 3:00, there is a Red orb chest.                                     |
| -- At 4:00, there is a chest containing red and gold orbs.                |
&---------------------------------------------------------------------------&

Head to the north, and raise the gate/door.  Go north, then go left along
the corridor.  Drop down from the ledge on the right and watch mini-cutscene.
More Hades Nymph nests to destroy.  Joy.

First, destroy the one on the ground floor, near Kratos.  Then climb up the
scalable wall, jump over the gap, go up the wall, transition to the ceiling,
and destroy the two nests near the top.  There two at the top are diagonally
across from each other.

once all of the nests are destroyed, drop down.  Rotate the crank clockwise
twice (well, one and three-quarter times) to lower a grappling point.  Let
go of the crank, and press R1 near the grappling point.  Enjoy the ride up
as the grappling point ascends.  Once at the top, jump back and onto a
wooden platform.  As you go along the platform, you'll see Green and Blue
orb chests flanking a hallway.  (I'd save the Green and Blue orb chests for
a little later, unless Kratos sustained damage.)

Go through this hallway and watch the mini-cutscene.  Force-fields will
seal the room's exits/entrances.  Two Cerberus Breeders will spawn.  They
will then vomit Cerberus Seeds (puppies), bringing the total to four
Cerberuses.

As soon as you regain control of Kratos, grab the nearest Cerberus Seed.
Then, get in the middle of the group and use the maxed out Atlas Quake.  Be
sure to mash (O) with this magic to increase damage.  Make a lightning orb
of Cronos's Rage, then switch back to Atlas Quake and repeat until you use
all of your magic.  Activate Rage of the Titans and start to attack all of
the Cerberuses.  Make sure to do the (O) mini-games to regain some red and
gold orbs.

After you kill one Cerberus Breeder, another will hop through the wall and
take its place.  Once you kill the other Breeder, it, too, will be replaced
by another Breeder.

If you aren't keeping the Cerberus Seeds occupied, they will grow and morph
into Cerberus Breeders, themselves.  Full grown Breeders can and will vomit
out more puppies.

Eventually, two Hades Juggernauts will spawn and join the fray.  Hopefully,
the Cerberus Breeders are all dead.  If not, evade the attacks by the Hades
Juggernauts and keep using (S)(S)(T) on the Breeders.  Press (O) when you see
the (O) above the Cerberus Breeder's central head.

Use (S)(S) quick strikes, block, roll like crazy, and repeat to bring the
Hades Juggernauts down.  Since there are two of these behemoths, be patient
and time the blows after they charge or are taunting.

After all of the enemies are taken care of, the force-fields will deactivate.
If the Green and Blue orb chests from before aren't opened yet, retrace your
steps and open them.  There is a Green orb chest in the circular arena, too.

Head north (by the Green orb chest), and climb the ladder on the left side.

                              ================
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 {||                         A U D I T O R I U M                         |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-WAUD)

After climbing up the ladder, double jump and glide across the gap.  On the
right upper platform, there is a Red orb chest against the eastern wall.
[If you missed one, this chest will have a {GORGON EYE}.]

Against the northern wall, there are two chests.  One contains red and blue
orbs.  The other is a Red orb chest.

Jump down to the central section to find two more Red orb chests.  To get up
to the upper platforms, you have to make use of the ledges.  There is a ledge
on the right side.  Double jump to get a hold of it.  Then double jump to the
left to get a hold of the ledge on the left side.  Double jump back to the
right and grab hold of the ledge.  Have Kratos pull himself back up.

Double jump and glide back across the gap.  To the northeast of the Save
Altar, there is a gate that Kratos has to lift.  Lift the gate and go north.
There is a Green orb chest.  Go down the ladder or jump down.  Head to the
east, and the camera angle will change.

On the left side, there is a Fates Statue in an alcove.  Break the urns at
the base of the Statue for red orbs.  Drag the Fates Statue out of the
alcove.  At the base of the alcove, the wall seems to shimmer, like an
oasis.  Make note of this shimmering.

Drag/kick the Fates Statue to the north, following the curves to the right
then left.  Once you reach the north-most part of the hallway, the camera
will shift, showing an ornate gate.  Drag the Fates Statue to the right side
of the gate.  Watch the mini-cutscene to see another Translator act like a
lemming.

Go the left and pull the lever to raise the gate.  Go back to the base of
the Fates Statue and drag/push it to the north, against the lip.  You'll
see why in a minute.

Head north into the Auditorium of Atropos.  To the north, there is another
tome to be translated.  To the west, there is a patch of wall that is
shimmering.  Go through the shimmering patch (hehe, temporal distortion).

You'll be teleported through time and space to the instant before the
Translator sees you.  The gate will start to descend, but since you put the
Fates Statue underneath it, the gate won't close.

The point of this part is the slow down time to save the Translator.

slow down time, roll and make your way quickly to save the Translator.  Press
R1 when you get near him to pick him up.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                 A U D I T O R I U M         O F                     ||}
-----                                                                   -----
 {||                            A T R O P O S                            |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-AATP)

After picking up the Translator, bring him to the book.  Press R1 to drop him
in front of the tome.  Unfortunately, the Translator is hesitant to do his
job.  Mash (O) to convince him that it's for the best.  After doing the
(O) mini-game three times, watch the cutscene.

Go back into the hallway, to the base of the Fates Statue.  Slow down time,
then make your way (to the west then south as the camera changes) back to the
shimmering alcove.  If you run out of time, go back to the base of the Fates
Statue, slow down time and try again.  At the base of the wall in the alcove,
you'll find a large chest containing <GAIA'S GIFT OF HEALTH>.

NOTE:  You could have opened GAIA'S GIFT OF HEALTH while the Translator was
       alive, if you so desired.  However, it's possible to do so afterwards.
       *** Thanks to Takaru for this submission. ***

Opening this chest is akin to finding another six gorgon eyes.  It refills
and extends your health bar a couple centimeters.

Go back to the Auditorium of Atropos.  Head east to the door.  Kratos will
obtain the <WARRIOR'S SKULL>.

After getting the Skull, open the door.  Head north near the vent and watch
the mini-cutscene.

Rotate the crank clockwise once to open the vent.  Double jump and hold (X)
to extend the Icarus Wings.  Get lifted up, then head onto the ledge to the
north.  Pull the lever to fully open the vent.

Drop back down near the crank and rotate it again.  Double jump and hold (X)
and get lifted up to the highest ledge to the west.  Open the Red orb chest.

Double jump to cling onto the ceiling.  Head south, then to the west.  Break
the column and continue going southwest.  Once Kratos is above level ground,
drop down (or you could climb down the western wall if you wanted).

Go north and down the stairs to another crank.  Rotate this crank clockwise
twice to make the elevator go down.  Double jump and glide from the archway
to the north onto the Palace of the Fates Arena.  The camera angle will be
different, compared to earlier.

As you approach the middle of the Arena, two Cyclops Brutes will rain from
the sky and force-fields will be activated.  Use the (S)(S)(T) and roll 
method to bring these guys down.  If needed, make use of Cronos's Rage or
Atlas Quake or activate Rage of the Titans.  Also, do the (O) mini-game to
get red and green orbs.

Once each Brute is killed off, another will replace it.  Therefore, Kratos
will have to kill four of these bad boys before the force-fields are
deactivated.

After taking care of the Cyclops Brutes, head to the north to unlock the
door with the Warrior's Skull (to the right of the ladder).  Open the door
and head to the north.

There are Green and Blue orb chests across from a 

                              ================
||============================|| SAVE ALTAR ||=============================||
                              ================

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|          E N T R A N C E        T O             T H E               ||}
-----                                                                   -----
 {||                        U N D E R G R O U N D                        |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-E2UG)

Head to the north to find a large chain in the middle of an elevator.  Strewn
about are a bunch of skeletons.  Go up to the chain, press R1, then mash (O)
to bring lower the lift.  Watch the mini-cutscene.

Two Cursed Remains will become active.  They will try to hamper the
elevator's progress by attacking Kratos.  Quickly dispatch them, then get
back to lowering the lift.  Another couple Cursed Remains will become active.
Watch the mini-cutscene as one of the Cursed Remains has the brains to stick
its arm into the gear, jamming the lift.  Quickly destroy the pair again.
Use Cronos's Rage, if needed.

Two more Cursed Remains will become active.  Destroy them.  As you lower the
lift again, another pair will reanimate, with one of the two trying to jam
the elevator again.  Use Cronos's Rage again to free the gears.

After lowering to the bottom, the last couple of Cursed Remains will become
active.  Fracture their hopes of trying to impede Kratos by using Cronos's
Rage.  While they're being electrocuted, press R1 and mash (O) to lift up
the door.  Use Cronos's Rage once more, if the previous lightning orb lost
its spark.  After lifting up the door, roll to the north, out of harm's
way.  If a Cursed Remain survived the lightning orb, it will be crushed by
the ceiling.

The camera angle will shift.  Head to the south to find two Red orb chests.
[If you missed one, the chest on the left will have a {PHOENIX FEATHER}.]

By around this time, Kratos should have enough orbs to level up (and max out)
Cronos's Rage to level three.  I'd recommend doing so.  From this point on,
any red orbs that you accumulate, spend as you wish.

Head to the east, up the stairs, to find a Green orb chest.

There is a rope to the north.  Three Fates Sentries will make their way along
the rope to Kratos.  Deal with them on the rope or wait for them to drop
onto the level platform.  It's up to you.

After dealing with the Fates Sentries, jump onto the rope and head to the
east/north.  After going across the lava pit, four Undead Archers will spawn.
One of these Undead Archers will show exceptional prowess with the bow and
snap the rope with an arrow.  Kratos will fall onto some level ground
flanked by lava pits.

After landing, head in the direction of the four Archers.  There is a ledge
that Kratos can grab onto.  Jump to grasp hold of the ledge, then sidle to
the right.  There is a gap in the wall where a ladder was.  Have Kratos pull
himself up, then take out the Archers.

As Kratos pulls himself up, two Gorgon Assassins will spawn, along with two
Fates Sentries.  There will be two waves of the Assassins and four waves of
the Fates Sentries.  You can use the modified Argo's Reverse when the Gorgon
Assassins do their stares, so that way nearby enemies will get turned to
stone.  To instigate a gorgon stare, try to grab an Assassin while it's
healthy (i.e., no (O) above its head).  You can also grab and throw the Fates
Sentries, if desired.

Once all of the enemies are eliminated, go to the edge where Kratos pulled
himself up, then jump and glide onto the lower platform (by the lava).

Go to the left side of the lower platform, then climb up the wall.  Jump
over the gap, climb the wall and make the transition onto the ceiling.
Three Fates Sentries will spawn from a platform to the north.

If you want, drop back to the platform between the lava, and wait for the
enemies to come to you.

After going up the scalable wall and making the transition to the ceiling,
head to the north, then, when possible, turn left, then left again.  Drop
down to find a Red orb chest.  [If you missed one, this chest will have a
{GORGON EYE}.]

Jump up to grab hold of the ceiling again.  Head back along the ceiling and
proceed to the north.

As soon as Kratos is above the platform the three Fates Sentries spawned
from, there will be a large group of enemies spawning.  This group is
composed of four Undead Archers and three Fates Sentries.  Repeatedly, grab
and throw one of these enemies at the others.  There will be two waves of
these enemies.

On the northwestern side of the platform is a Green orb chest.  On the
western side of the platform is a combination Blue/Gold orb chest.  I'd
recommend opening the Green orb chest, if needed.  Open the other chest to
get gold orbs, even if you need some blue orbs.  Why?  Read on...

Go to the eastern side of the platform.  The camera angle will change.  In
the background, there is a lava-filled chamber with a rotating column in its
center.  On opposite sides of the column are walls of thorns.  Each wall is
composed of four gigantic thorns.

Directly to the north is some lava providing an upward air current.  Go to
the edge nearest the air current.  Select Typhon's Bane and press L2.  Kratos
will target a large seal on the other side.  Use several wind arrows to break
the seal for red orbs.

Jump and glide across the gap to find a Red orb chest to the west.  [If you
missed one, the chest on the left will have a {PHOENIX FEATHER}.]

To the north, there is a large chest, <GAIA'S GIFT OF MAGIC>.

Opening this chest is akin to finding another six phoenix feathers.  It
refills and extends your magic bar a couple centimeters.

To the right (east) of Gaia's gift of magic chest, there is a discoloration
of the eastern wall.  Use a few (T)(T)(T) combos to break this wall down to
expose a lever.  Pull the lever to make the gigantic thorns retract into the
columns.  *** Thanks to AKABANE for this submission. ***

Jump and glide south back across the gap.

Double jump and glide to the north onto the raised platform.

This next part tests how well you can (double) jump and glide.  In the center
of the lava-filled chamber is a rotating column.  If you pulled the lever,
there should only be columns in the center of the circular lava-filled
chambers.

The first rotating column spins counter-clockwise.  (If you didn't pull the
lever, Kratos will have to (double) jump and glide along with the column's
spin.  After gliding about 60 degrees counter-clockwise, Kratos will have
access to another circular lava-filled chamber with another rotating column.)
Head north into this second chamber to find that the second rotating column
spins clockwise.  If lava is gushing ahead, rotate Kratos in the current in
between circular chambers until the lava stops gushing.  Glide into the next
chamber.

(Once again, if you didn't pull the lever, Kratos will have to continue
gliding with the column's spin.)  After gliding about 60 degrees clockwise,
Kratos can land on a level platform.  Head north along the platform until
there is a curve to the right.  This will trigger a checkpoint.

Head back to the south to the edge of the lava-filled circular chamber.  As
the thorns pass Kratos, double jump and glide clockwise 30 degrees to find
another platform with a Red orb chest.  [If you missed one, this chest will
have a {GORGON EYE}.]

(If you didn't pull the lever, wait until after the thorns pass Kratos and)
double jump and glide back to the other platform (where the checkpoint is).

Head north along the platform and follow the curve to the right.  Go down the
stairs and listen to Gaia talk about setting the Phoenix free.  Press R1 to
read the book and raise a lever.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|               T H E                        P H O E N I X            ||}
-----                                                                   -----
 {||                            C H A M B E R                            |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-PHCH)

Head to the northeast to find 

                              ================
||============================|| SAVE ALTAR ||=============================||
                              ================

To the northwest of the Save Altar is a broken case of stairs.  Double jump
and glide onto the stairs.  Go up the stairs to the left to find a Red orb
chest.

Head back to the platform with the Save Altar, then double jump and glide
back to the large platform to the south.

Once back on the southern platform, make your way to the west.  Double jump
and glide to the northwest.  Upon Kratos's landing, three Cursed Remains
will become active.  Destroy them all.

After laying the bones to rest, head along the hallway to the west.  There
will be a Hades Legionnaire waiting.  Use a Launcher and an aerial L1 combo
to make quick work of this foe.

Continue along the hallway to the west, after killing the Legionnaire.  Once
Kratos makes his way to the end of the hallway, the camera angle will shift.
Head north and pull the lever.  Once you pull the lever, the spikes will go
down.  However, this is only temporary.  You can see how much time is left
by noticing the two shiny golden chains.  There is a link in the chain with
horizontal marks.  When this link is all the way up, the spikes will be
raised.  You can also hear when the spikes are about to be raised; there are
loud clicks of gears.  When the gears click faster, there is a limited time
before Kratos (and any enemies) get skewered.

Once the spikes are down, head north to the crank with a corpse.  Press R1
near the crank, and pry loose the <HAIL OF BOREAS>.

Quickly get back to the lever and wait for the spikes to raise.  Pull the
lever again.  This time, head to the northwest.  Break the wall to find a
Fates Statue flanked by two Red orb chests.

Two Hades Legionnaires will fall next to the Statue.  If you want, keep them
occupied above the spikes until the last second, then roll back to the lever.
The Legionnaires will get impaled and yield red orbs.

If that isn't your style, roll to the south and back along the hallway.  The
Hades Legionnaires will not follow Kratos beyond a certain point (before the
hallway starts to curve).  Make use of this AI limitation and stay out of
reach.  Then, use L1 + (T) from afar to cause some serious damage.  Repeat
until they have the (O) above their heads, and finish them off.

After taking care of the two Hades Legionnaires, pull the lever, slow down
time, quickly open a Red orb chest, and roll back to the south.  Wait for
the spikes to come back up, pull the lever, slow down time, open the other
Red orb chest and roll back to the south.

Okay.  No more goofing around.  Pull the lever, then slow down time.  Head to
the crank and rotate it clockwise once.  Rotating the crank will raise a
gate to the northeast.

After rotating the crank once, slow down time, then head to the northeast.
You'll have to double jump over gaps a couple times to reach platform under
the gate.

Head north and make the turn to the left.  Make note of the Red orb chests.
Head to the right and the camera angle will change again.  There is some
lava oozing down the face of the wall.  Head to the left of the oozing lava.
The camera angle will shift again.  Make note of a ledge on the right (the
same wall with the oozing lava).  Jump to grab hold of the ledge.  Then
double jump to the left to grab hold of another ledge.  Pull yourself up,
and advance.  Drop down and open the three Red orb chests.  [If you missed
one, the chest in the middle will have a {GORGON EYE}.]

Climb the ladder and drop down into the hallway.  Head north and make the
turn to the left.  Head to the right, then left again.  Go over the stairs
and proceed north.

There is a Blue orb chest at the base of the wall on the right.  There is
a Green orb chest at the base of the wall on the left.  Continue going to the
north.

On the left wall, there is some oozing lava.  To the north of the oozing lava
is a movable statue.  Across the hall from the movable statue is a stone
statue (of what looks like a knight).  Break this statue for a decent amount
of red orbs.

Drag/kick the movable statue to the north.  Watch the mini-cutscene.  Drag the
statue to the right around the raised portion of the floor.  Two Hades Harpies
will swoop in and a Hades Legionnaire will spawn to pester Kratos.

In addition, the phoenix to the north will start sending walls of flame to
the south.

So, while pushing/kicking the statue to the north, use Cronos's Rage to keep
the enemies bouncing.  Basically, just alternate between pushing/kicking the
statue and creating a lightning orb.  If needed, grab to quickly kill the
Harpies; block the Legionnaire's attacks and do Argo's Revenge.

If needed, backtrack and refill the magic and/or health meters with the Blue
and Green orb chests, respectively, to the south.

To the east and west, there are chests in gated alcoves.  I'd recommend not
lifting the gates and opening these chests, for the time being.  You can
always come back for them.  If you want, open them, but do so at your own
peril (especially on higher difficulties).

To the west, there is an outlet with Red and Blue orb chests.  To the east,
there is an outlet with two Red orb chests.  [If you missed one, the chest on
the right will have a {PHOENIX FEATHER}.]

While pushing/kicking the statue to the north, Kratos will have to maneuver
the statue around the raised portions of the floor.  The raised portions will
prevent the statue from being pushed to the south, in case Kratos needs to
turn his attention to the Hades Legionnaire and/or Harpies.

Eventually, Kratos will push/kick the statue north of a lever.  Pull this
lever to lower the raised floor to the north.  Two more Hades Legionnaires
will drop down to join the fray.  Use Cronos's Rage again.  In the meantime,
drag/push the statue onto the LEFT button.  This will raise a gate to the
north, allowing Kratos access to the Phoenix's ashes (what Gaia was talking
about when Kratos first stepped into the Chamber of the Phoenix).  Make
another Cronos's Rage lightning orb and step on the button on the RIGHT.
Doing this will cause a grappling point to drop from the ceiling.  Once in
range, press R1 to grapple, then swing onto the platform with a Green orb
chest.

Push the urn to the north.  This will cause the platform to descend.  Once
the platform has finished its descent, push the urn to the east into a notch.

Head to the north and watch the mini-cutscene.  Force-fields will become
activated as the lever goes down.  Two Hades Minotaurs will spawn and one of
the four Cursed Remains will become animated.  Deal with the Cursed Remains
first.  Roll, use the (S)(S)(T) or (T)(T)(T) combo, and repeat against the
Hades Minotaurs.  Once one Hades Minotaur is killed, another will take its
place.  After Kratos kills the four Cursed Remains and three Hades Minotaurs,
the force-fields will deactivate and the lever will go back up.

If you want to, you can go back to the northwest and head down the hallway.
Pull the lever, turn the crank once, slow down time and head northeast.  Then
follow the hallway until you get to the place where you found that movable
statue.  There will still be three Hades Legionnaires and two Hades Harpies
in the room.  There will be no more walls of flame.  The Hades Legionnaires
will not follow Kratos into the hallway, so make use of the limitations of
the AI again.  After taking care of the Legionnaires, grab the Harpies to
quickly kill them.  Pairs of Hades Harpies will continually spawn.  Open the
door on the right to get access to two Red orb chests; open the door on the
left to get access to Red and Blue orb chests.  Move the statue back on the
left button and stand on the right button.  Grapple and swing, then drop
down onto the platform.

Head north and pull the lever.  Watch the cutscene.

Double jump and glide to the northeast onto the platform with the Save Altar.
Double jump, glide and get lifted along the air current to reach the raised
staircase.  Go up the stairs (going counter-clockwise).

Three Undead Legionnaires will try to stop Kratos from ascending the stairs.
Take them out however you like.  Continue going up the stairs to be met by
another couple Undead Legionnaires.  Destroy them and keep going up the
stairs.  Another two Undead Legionnaires will be waiting near the landing.
Take them out.  If you proceed to the northwest, there's a Red orb chest.
[If you missed one, this chest will have a {PHOENIX FEATHER}.]

Another Red orb chest can be found to the northeast, of the landing.

Jump onto the pedestal in the center of the landing, and pull the lever.

After Kratos is brought up to the level of the Arena, turn Kratos around
and press R1 to use the Hale of Boreas.

Proceed north along the corridor.  Make a left turn and go along the hallway
to find a chain hanging from above.  Make another left turn and follow the
corridor to find a Red orb chest.  [If you missed one, this chest will have
a {GORGON EYE}.]

Backtrack a bit, and jump onto and go up the chain.  Jump onto the ledge and
head north to find Green and Blue orb chests flanking a

                              ================
||============================|| SAVE ALTAR ||=============================||
                              ================

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|            R E L E A S I N G                T H E                   ||}
-----                                                                   -----
 {||                            P H O E N I X                            |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-RTPH)

To the north of the chain, there is a hallway branching to the right.  Follow
this hallway and blow the horn by pressing R1.  Watch the cutscene.

Drop down onto the Palace of the Fates Arena.

Make your way to the lower column on the right.  Double jump and grab hold of
the edge.  Pull yourself up, then double jump and glide to the higher column
on the left.  After landing, head to the left until the camera angle changes.
Double jump and glide onto the raised platform with the broken ladder.  Raise
the door and head north.  Watch the mini-cutscene and enter the room.  There
are a couple potted plants that can be broken for red orbs.

Pull the lever that's at the base of the wall.  Head to the west and climb up
the scalable wall.  Make the transition to the ceiling then back onto the
wall then back to the ceiling.

Head to the south a bit, and break the shiny gold chain to the east.  This
will cause a gate to lower, revealing a Red orb chest in an alcove.  Continue
to the south, then east and break the other shiny gold chain.  Drop down from
the ceiling and open the Red orb chest in the alcove.  Go to the other
alcove, and drag the pedestal out.  Drag/kick it to the west.

Pull the lever to bring the elevator down, with two Hades Fiends.  Take care
of these buggers.  Another wave of two will appear.  Destroy them, too.

After killing all of the enemies, drag the pedestal onto the elevator, but
position it so that the edge of the pedestal is flush with the edge of the
elevator.  Go back and pull the lever.  The pedestal should jam the elevator.
Double jump onto the elevator.  Drag the pedestal to the east so that way
the elevator is no longer jammed, but Kratos can still move the pedestal.

Drag the pedestal to the base of the north wall of the elevator shaft.
Double jump onto the pedestal.  Above Kratos is another shiny gold chain.
Double Jump and use L1 + (S) on the chain to lower the gate.

After the gate is lowered, head to the north.  There is a Green orb chest to
the right and a crank on the left.  Rotate the crank twice counter-clockwise
and watch the mini-cutscene.  Head to the right and follow the curving
pathway.

There is another crank.  Rotate this one 90 degrees clockwise to reveal a
"short-cut" to the Green orb chest.  Rotate the crank another 90 degrees
clockwise to reveal the exit.  But first, rotate the crank yet another
90 degrees to reveal a Red orb chest.  Rotate the crank until it gets back
to the exit.

Head north towards the exit and to the left.  Watch the mini-cutscene.

_____________________________________________________________________________
*****************************************************************************
*                                                                           *
*                      BOSS BATTLE:  THE SHADOW WARRIOR                     *
*                                                                           *
*****************************************************************************
                                                                  (BBAT-SWAR)

The battle area is extremely narrow -- Kratos and his foe can only move
laterally.  Both men will be silhouetted against the glass.  You can see
the large monument leading to the Sisters of Fate.

Kratos can double jump over the Shadow Warrior, if so desired.  The Shadow
Warrior's default position is to hold his sword in his right hand with the
tip pointing at the ground at roughly 45 degrees.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

          KNOW THY ENEMY:  The Shadow Warrior has only two attacks:

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                  (SWAR-ATTK)
                        ______________________________

                        -- LUNGE AND DOWNWARD SLASH --  
                        ______________________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is close to the Shadow Warrior.  If the
Shadow Warrior is at mid-range, he'll run up to Kratos and do this attack.

:Warning sign animation:
 ----------------------

  The Shadow Warrior will draw his sword slightly backward, and hold it
horizontally.

:Follow-through:
 --------------

  After drawing the sword horizontally backward, the Shadow Warrior will
make a lunge.  Then he will bring the sword up and slash downward.

:Defense:
 -------

  !!! Blockable (Argo's Revenge) !!!

  When you see the warning sign animation, block the attack at the last
second, then press (S) to do Argo's Revenge.


                         _____________________________

                         -- DOUBLE HORIZONTAL SLASH --
                         _____________________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is close to the Shadow Warrior.  If the
Shadow Warrior is at mid-range, he'll run up to Kratos and do this attack.

:Warning sign animation:
 ----------------------

  The Shadow Warrior will draw his sword behind him, and point the sword
slightly upwards.

:Follow-through:
 --------------

  After drawing the sword behind his body, the Shadow Warrior will slash
from his right to his left, then back to his right.

:Defense:
 -------

  !!! Blockable (Argo's Revenge) !!!

  When you see the warning sign animation, block the attack at the last
second, then press (S) to do Argo's Revenge.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

S T R A T E G Y
(SWAR-STRT)

Not much to this battle except to block at the right time, do Argo's Revenge,
then repeat.  If you want, you can block both attacks, use (S)(S) then get
back to blocking.  You can also use Rage of the Titans until the meter runs
out (you'll see why I suggest this a little later).  You can use Cronos's
Rage or Atlas Quake, but, in my opinion, it's not necessary.

After sustaining enough damage, a (O) will appear above the Shadow Warrior's
head.  Press (O) near him to slash, stab and pin the Warrior against the
glass.  Kratos will then pull back to gain momentum for a leaping push
through the glass, down onto the Palace of the Fates Arena.  Watch the
cutscene.

*****************************************************************************

     ___________________________________________________________________
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 ***                                                                     ||}
 |:|          P A L A C E       O F     T H E        F A T E S           ||}
-----                                                                   -----
 {||                            A R E N A  (2)                           |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-PFA2)

Kratos will become extremely agitated at the tragic turn of events and cry
out to challenge Zeus.  The Kraken will make its way up from the abyss, to
the Arena, and wrap two tentacles around the two columns and show off its
two hardened tentacles.

Kratos, still in a rage at the twist of fate, resorts to venting his
aggression when you push the face buttons and L1 and L2.

When you press (S) or L1, he yells "I grow tired of the lies of the gods!"
When you press (X) or L2, he yells "I cannot change my fate!"
When you press (O), he yells "I am cursed!"
When you press (T), he yells "Come down and face me now, Zeus!"

After a few button presses, the Kraken will pick up Kratos with the eastern
slimy tentacle.

Watch the cutscene as Gaia takes the guise of Kratos's late wife.  Kratos
will obtain a <RAGE OF THE TITANS UPGRADE>.

Gaia will refill the Rage of the Titans meter.

When prompted, press R3 and L3 to break free from the Kraken's grasp.

Make note of the Shadow Warrior's corpse and the square yellow button at the
base of the western column.

_____________________________________________________________________________
*****************************************************************************
*                                                                           *
*                          BOSS BATTLE:  THE KRAKEN                         *
*                                                                           *
*****************************************************************************
                                                                  (BBAT-KRKN)

The battle takes place between the two columns to the north of the Arena.
The Kraken will keep two tentacles wrapped around these columns.  The Kraken
will also hold two hardened tentacles vertically behind its head.  This will
be its default position/location.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

            KNOW THY ENEMY:  The Kraken has the following attacks:

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                  (KRKN-ATTK)
                              _________________

                              -- SPUTUM SPEW --  
                              _________________


:Timing/Distance:
 ---------------

  This attack is used from mid- to long-range.

:Warning sign animation:
 ----------------------

  The Kraken will rear its head back and open its mouth.

:Follow-through:
 --------------

  After rearing its head back, the Kraken will spew large globules of green
sputum at Kratos.  It will vomit three of these projectiles, one after the
other while roaring.  The roar will push Kratos backwards.

:Defense:
 -------

  !!! Blockable !!!

  When you see the warning sign animation, block the attack or roll out of
the way.

                         ____________________________

                         -- TRIPLE TENTACLE THRASH --
                         ____________________________


:Timing/Distance:
 ---------------

  This attack is used at any range.  This can be done by either or both
non-hardened tentacles.

:Warning sign animation:
 ----------------------

  The Kraken will uncoil the tentacle(s) from the column(s).

:Follow-through:
 --------------

  After uncoiling the tentacle(s) from the column(s), the Kraken will start
to flail and thrash the freed (non-hardened) tentacles three times in front of
its body.  After flailing the tentacle(s) about and stabbing the ground, the
Kraken will coil the non-hardened tentacle(s) back around the column(s).

:Defense:
 -------

  !!! Un-blockable !!!

  When you see the warning sign animation, roll out of the way (south).

                     ____________________________________

                     -- TRIPLE HARDENED TENTACLE SPEAR --
                     ____________________________________


:Timing/Distance:
 ---------------

  This attack is used at any range.  This can be done by either hardened
tentacle.

:Warning sign animation:
 ----------------------

  The Kraken will wave the hardened tentacle next to its head while looking
in the direction of Kratos.

:Follow-through:
 --------------

  After waving the hardened tentacle next to its head, the Kraken will use
the hardened tentacle as a spear and stab the ground three times in front
of its body.  After stabbing the ground, the Kraken will return the hardened
tentacle behind its head.

:Defense:
 -------

  !!! Un-blockable !!!

  When you see the warning sign animation, roll out of the way (south).

                    ______________________________________

                    -- TRIPLE TENTACLE THRASH AND SPEAR --
                    ______________________________________


:Timing/Distance:
 ---------------

  This attack is used at any range.  This can be done by either non-hardened
tentacle and the opposite hardened tentacle.

:Warning sign animation:
 ----------------------

  The Kraken will uncoil the tentacle from the column and wave the opposite
hardened tentacle next to its head.  The tentacle holding the western column
will uncoil, and the hardened tentacle to the east will wave above the
Kraken's head -- OR -- the tentacle holding the eastern column will uncoil,
and the hardened tentacle to the west will wave.

:Follow-through:
 --------------

  After uncoiling the tentacle from the column, the Kraken will start to
flail and thrash the freed (non-hardened) tentacle three times in front of
its body.  At the same time, the Kraken will use the opposite hardened
tentacle as a spear and stab the ground three times.  After flailing the
tentacle about and stabbing the ground, the Kraken will coil the
non-hardened tentacle back around the column and return the hardened
tentacle behind its head.

:Defense:
 -------

  !!! Un-blockable !!!

  When you see the warning sign animation, roll out of the way (south).


                         ____________________________

                         -- HARDENED TENTACLE SLAM --
                         ____________________________


:Timing/Distance:
 ---------------

  This attack is used at any range.  This can be done by either hardened
tentacle.

:Warning sign animation:
 ----------------------

  The Kraken will wave the hardened tentacle to the side, raise its head,
then swing the hardened tentacle across its face.

:Follow-through:
 --------------

  After waving the hardened tentacle across its face, the Kraken will extend
the tentacle and slam the ground.  After the slam, the Kraken will raise the
hardened tentacle back behind its head, vertically.

:Defense:
 -------

  !!! Un-blockable !!!

  When you see the warning sign animation, roll out of the way (either west
or east).

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

S T R A T E G Y
(KRKN-STRT)

After getting free of the Kraken, pick up the Shadow Warrior's corpse and lug
it near the western column.  Drop the corpse and start attacking the tentacle
wrapped around the western column (the Kraken's right tentacle).  The best
place to attack the tentacle would be directly next to it, to the west.  If
you attack from there, Kratos will be in the Kraken's blind spot and can't be
hit by the SPUTUM SPEW attack.  If you want, you can use Rage of the Titans,
but I don't think it's necessary.  A couple (T)(T)(T) combos should get the
job done.

After doing enough damage to it, there will be a mini-cutscene showing the
tentacle gripping the column a bit higher, exposing the yellow square button
at the base of the pillar.  The Kraken will yields some green orbs.  Quickly
pick up and drop the Shadow Warrior's corpse atop the button.

Pressing the button down opens a vent in the center of the Arena.  Go to the
vent and spread the Icarus Wings.  Get lifted up as high as possible, then
glide to the Kraken's head.  Aerial L1 + (S) and L1 + (O) combos cause a
large amount of damage.  When Kratos lands (after the combos or after being
slapped to the ground), go back to the vent and repeat the aerial L1 combos.

After sustaining enough damage, watch the mini-cutscene showing the Kraken
use a single HARDENED TENTACLE SPEAR attack with the western hardened
tentacle.  However, since the vent is opened, the tentacle will get stuck.
Make note of the hardened tentacle shaft.  It's scalable!

So, after the mini-cutscene, head to the southern face of the tentacle, then
double jump and climb up.  At the top of the tentacle is a large stone-like
ring.  Break the stone-like ring of the tentacle with a couple (T) strikes.

The Kraken will screech in pain.  No wonder, because some raw looking flesh
has been exposed.  Get near the exposed flesh and press (O).  Watch Kratos
do some fancy Blade-work.  Anybody want calamari?  The Kraken will yield
some green and blue orbs.

After Kratos lands, roll back to the western column.  Attack the tentacle
again to expose the yellow square button.  The Kraken will yield some green
orbs again.  Quickly pick up and drop the Shadow Warrior's corpse atop the
button again, opening the vent in the center of the Arena.

Go to the vent and spread the Icarus Wings.  Get lifted up as high as
possible, then glide to the Kraken's head.  Use the aerial L1 combos again to
cause a large amount of damage.  After landing, go back to the vent, repeat
the aerial L1 combos until there is another mini-cutscene.

The Kraken will use a modified HARDENED TENTACLE SPEAR attack with the
eastern hardened tentacle -- it will lunge the hardened tentacle horizontally
across its body and across the Arena.  However, the hardened tentacle will
get stuck in the Arena's wall.  Make note of the hardened tentacle shaft.
The bottom part can act as a ceiling!

So, after the mini-cutscene, head to the southwest, then double jump
underneath the tentacle.  Kratos will make the transition to hang from the
tentacle with his Blades.  Head northeast along the tentacle to find another
large stone-like ring.  Break the stone-like ring of the tentacle with a
couple (T) strikes.

The Kraken will screech in pain again, because some more raw looking flesh
will become exposed.  Get near the exposed flesh and press (O).  Watch Kratos
swing upwards and make some more calamari.  The Kraken will yield some green
and blue orbs.

After Kratos lands, watch as the Kraken gets rid of the Shadow Warrior's
corpse by eating it.  Roll to the south because the Kraken will do the TRIPLE
TENTACLE THRASH with BOTH non-hardened tentacles.

Kratos won't stand for fellow Spartans being Kraken-food!  Roll back to the
north, under the Kraken's head.  Use (S)(S)(T) or (T)(T)(T) a couple times on
the left non-hardened tentacle.  After the left tentacle begins to lose its
grip, quickly attack the right non-hardened tentacle.  If you want, you can
use Rage of the Titans.

The Kraken will start to lose its grip with both tentacles and start to fall
into the abyss.  Because the Kraken's head is below the level of the Arena,
the lever between the two columns will be exposed.  Quickly head north and
pull the lever.  (If you don't pull the lever quickly, you'll have to make
both non-hardened tentacles lose grip of the columns).  

Watch the cutscene.

*****************************************************************************

After watching the Kraken's head get impaled, walk up the Kraken's face (or
jump onto its head), and head to the north.  After Kratos gets to the north
of the Kraken's head, the span will retract and the Kraken will fall into the
abyss.

Ignore the Phoenix for a second and head to the northeast and northwest to
find two Red orb chests.

[If you missed one, the northwest chest will have a {PHOENIX FEATHER}.]

[If you missed one, the northeast chest will have a {GORGON EYE}.]

After opening the chests, get in front of the Phoenix and press (O).

After initiating the (O) mini-game, rotate the left analog stick clockwise
continuously to slam the Phoenix onto the ground.  Press a face button to
hop onto its neck.  Next, do two half-rotations to gain control of the
Phoenix.  Watch the cutscene.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|            T E M P L E          O F          T H E                  ||}
-----                                                                   -----
 {||                              F A T E S                              |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-TFTS)

Welcome to the Temple of the Fates, where time stands still.  Every.  thing.
moves.  so.  slowly!!!  Let's fix this.

But first, a description of the Temple is in order.  To the north is a large
bust of Lahkesis with a small semi-circular promenade collar.  To the
northeast is a large bell with Cronos's face etched on the surface.  To the
northwest is another large bell with Zeus's face etched on the surface.

There is a large battering ram on a central rotating platform.  The rotating
platform is in front of the Lahkesis bust, with the battering ram poised to
ring Zeus's bell.  Once Kratos gets near the platform (above water), he can
make use of a grappling point at the top of the platform.

To make things easier, let's designate the bust of Lahkesis as 12:00, on a
clock face.

Okay.  Can't stand walking, swimming, jumping and rolling in slow motion?
Then, let's do something about it!

Get near the central platform.  Press R1, above water, to make use of the
grappling point.  Press (X) to hop down onto the platform.  See that crystal
in the middle of the platform?  Break it with any combo.  Aaah.  Much better.

Oh, yea.  To the west is a Green orb chest.  To the east is a

                              ================
||============================|| SAVE ALTAR ||=============================||
                              ================

Jump down into the water.  Near the water's surface, under the central
platform, there is a smaller circular platform.  There is a handle that
points to the southwest (7:00).  Turn the handle counter-clockwise until it
points to the southeast (roughly 5:00).  Drop off of this platform and dive
under water.  At the southern face of the shaft (at 6:00), there is a lever.
Pull this lever to secure the battering ram platform's axle.

Swim up to the surface.  Get in front of Cronos's bell, and press R1.  Next,
alternately press L1 and R1 to raise the bell.  Once it is fully raised, the
bell will toll.  Immediately when the bell starts to toll, slow down time.
Jump onto the semi-circular promenade collar in front of the Lahkesis bust.
Get near the central platform and press R1 to make use of the grappling
point.  Press (X) to hop down onto the platform.  Get as close to the
battering ram (without falling off) and press R1.  If this is all done while
time has slowed down, both bells will toll simultaneously.  This
simultaneous bell tolling will cause the bust of Lahkesis to crack.

Go back to the small circular platform that is barely submerged.  Rotate the
handle until the battering ram is pointed at the newly-cracked bust of
Lahkesis (the handle will point south, 6:00).  Get back atop the battering
ram platform, and press R1 to smash the bust's face in.

Want to open some more Red orb chests?  There are a couple to the southeast
and three to the southwest.

To get to the chests to the southeast, go back to the small circular platform
and rotate the handle until the battering ram is pointed roughly at 4:00 (the
handle will point northwest, at 10:00).  Immediately after letting go of the
handle, slow down time.  Head out from underneath the battering ram platform
and make use of the grappling point.  Hop down onto the platform and double
jump onto the battering ram.  Walk the length of the battering ram, then near
the head of the ram, double jump and glide to the southeast.  The chest to
the left will contain red and gold orbs.  There are also two Red orb chests.
[If you missed one, the chest in the middle will have a {GORGON EYE}.]

To get to the chests to the southwest, go back to the small circular platform
and rotate the handle until the battering ram is pointed roughly at 7:00 (the
handle will point northeast, at 1:00).  Immediately after letting go of the
handle, slow down time.  Head out from underneath the battering ram platform
and make use of the grappling point.  Hop down onto the platform and double
jump onto the battering ram.  Walk the length of the battering ram, then near
the head of the ram, double jump and glide to the southwest.  You will find
three Red orb chests.  [If you missed one, the chest in the middle will have
a {PHOENIX FEATHER}.]

After opening all of the chests, rotate the battering platform until the
battering ram points to 12:00.  Make use of the grappling point, hop down,
double jump and walk along the length of the battering ram.  Near the head of
the ram, jump to the north, through the hole.

After landing, go to the east to find a Red orb chest.  To the west is
another Red orb chest.  Go to the north, then head to the right along the
curving hallway.  As you go counter-clockwise, you'll see a Blue orb chest
at the base of the left wall.  In the right wall, there is a gate.  Open the
gate and head north and up the stairs.  Welcome to the Throne of Lahkesis.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|            T H E            T H R O N E             O F             ||}
-----                                                                   -----
 {||                           L A H K E S I S                           |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-THLK)

Double jump and glide onto the circular arena to the north.  Watch the
cutscene.

_____________________________________________________________________________
*****************************************************************************
*                                                                           *
*                    BOSS BATTLE:  LAHKESIS -- PART ONE                     *
*                                                                           *
*****************************************************************************
                                                                  (BBAT-LAK1)

The battle takes place on a circular arena.  There are three shimmering
mirrors -- to the north, east and west.  There are also four grappling points
on the walls -- to the southwest, northwest, northeast and southeast.

Lahkesis has an interesting helmet with a green stone embedded in its center.
The green stone is like the ones that the Fates Statues hold up in their
hands.  Lahkesis will hold her staff in her right hand, with the staff's hook
pointing at the ground.  This is her default position for the FIRST PHASE.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

             KNOW THY ENEMY:  Lahkesis has the following attacks:

                             ### FIRST PHASE ###

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                  (LAK1-APH1)

                           _______________________

                           -- GREEN ENERGY MINE --
                           _______________________


:Timing/Distance:
 ---------------

  This attack is used from close- to mid-range.  It is usually used as a
parry after Kratos lands a few hits while she is not stunned.

:Warning sign animation:
 ----------------------

  Lahkesis will shift her body to her left.

:Follow-through:
 --------------

  After shifting to her left, Lahkesis will create a green energy mine at her
previous position.  This can be followed by any of the following attacks.

:Defense:
 -------

  !!! Blockable (Argo's Revenge) !!!

  This attack is blockable.  Just as Lahkesis moves to her left, block, then
press (S).

                            _____________________

                            -- TRIPLE UPPERCUT --  
                            _____________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is close to Lahkesis.  This attack can be
done after Lahkesis creates a GREEN ENERGY MINE.

:Warning sign animation:
 ----------------------

  Lahkesis will swing her staff so that the hook points upward.  She will
draw her right hand behind her to gain momentum.  Her left hand will reach
across her body to get hold of the staff.

:Follow-through:
 --------------

  After drawing both hands behind her, Lahkesis will swing the staff with
both hands in two two-handed uppercuts.  Then, she will release the staff
with her left hand, and do a one-handed uppercut with her right hand.

:Defense:
 -------

  !!! Blockable (Argo's Revenge) !!!

  When you see the warning sign animation, block the attacks or wait until
the last second, then press L1 then press (S) to turn the tables.  Or, you
can roll out of the way.

                           ________________________

                           -- GREEN ENERGY BLAST --
                           ________________________


:Timing/Distance:
 ---------------

  This attack is used at any range.  This is her primary attack.  It can be
done after Lahkesis takes a lot of damage and/or after she creates a GREEN
ENERGY MINE.  This attack can be instigated by slowing down time.  She can
aim the energy blasts upwards to the grappling points, if Kratos is up there.

:Warning sign animation:
 ----------------------

  (If Lahkesis is under heavy attack, she will do two twists in the air away
from Kratos, then) Lahkesis will swing her staff across her body and upwards
in a semi-circle.  Her staff's hook will be pointing straight up.

:Follow-through:
 --------------

  After swinging her staff in a semi-circle, Lahkesis will swing the staff's
hook vertically downward, pointing the tip at Kratos -- similar to a tennis
overhead slam.  A green energy blast will be flung at Kratos from the tip.
After emitting the green energy blast, Lahkesis will continue her swing 
across her body.

:Defense:
 -------

  !!! Blockable (Argo's Reverse only) !!!

  This attack is blockable.  But you have to block the energy blast just as
it's about to hit Kratos.  You CANNOT block BEFORE the energy blast reaches
Kratos, otherwise Kratos will sustain damage.

  You can roll out of the way, if you want.

  If you're using a grappling point, jump to another one or onto the ground.

                     ____________________________________

                     -- DUAL TRIPLE GREEN ENERGY BLAST --
                     ____________________________________


:Timing/Distance:
 ---------------

  This attack is used at any range.  This attack can be done after Lahkesis
creates a GREEN ENERGY MINE.

:Warning sign animation:
 ----------------------

  Lahkesis will do two twists in the air away from Kratos.  She will then
spin around in a circle, in the air while leaning at a 45 degree angle.  As
she's spinning around in a circle, Lahkesis will draw her staff upwards with
her staff's hook pointing at 45 degrees, parallel with her body.

:Follow-through:
 --------------

  After spinning around in a circle, Lahkesis will swing the staff's hook in
a circular arc downwards -- similar to a bowling motion.  When her staff's
hook points at the ground, there will be three green energy blasts formed on
the surface of the arena.  As Lahkesis does the upswing, she'll direct the
three energy blasts at Kratos.  The three energy blasts make their way to
Kratos, as shown below.  The dashes and hyphens represent the paths of the
                             energy blasts.
           /
Staff hook --    Kratos
           \                 There will be two waves of these triple energy
                             blasts.  These triple energy blasts go along
                             the ground.

:Defense:
 -------

  !!! Blockable (Argo's Reverse only) !!!

  This attack is blockable.  But you have to block the energy blast just as
it's about to hit Kratos.  You CANNOT block BEFORE the energy blast reaches
Kratos, otherwise Kratos will sustain damage.

  You can roll out of the way, if you want.

                             _____________________

                             -- BOOMERANG STAFF --
                             _____________________


:Timing/Distance:
 ---------------

  This attack is used at any range.  This attack can be done after Lahkesis
creates a GREEN ENERGY MINE.

:Warning sign animation:
 ----------------------

  Lahkesis will do two twists in the air away from Kratos.  She will then
lean back slightly and draw the staff behind her horizontally.

:Follow-through:
 --------------

  After leaning back and drawing the staff behind her, she will fling her
staff horizontally, near her shoulder height.  The staff will travel across
the arena horizontally, spinning in circles.  After it travels across the
arena, the staff will make a horizontal return trip, still spinning.  While
it travels both ways, the staff will emit three green energy blasts,
vertically downward.  After making a round trip across the arena, the staff
will return to Lahkesis.

:Defense:
 -------

  !!! Blockable (Argo's Reverse) !!!

  When you see the staff leave Lahkesis's hand, block the attack.  Or you can
block an energy blast just as it's about to hit Kratos.  Or, you can roll out
of the way.

                                ______________

                                -- DIVEBOMB --
                                ______________


:Timing/Distance:
 ---------------

  This attack is used from close- to mid-range.  This attack can be done
after Lahkesis creates a GREEN ENERGY MINE.  Lahkesis starts using this
attack near the end of the FIRST PHASE.

:Warning sign animation:
 ----------------------

  Lahkesis will twirl vertically into the air, a little higher than the
grappling points.

:Follow-through:
 --------------

  After Lahkesis reaches her maximum height, she'll tilt her whole body
downward.  Leading with her shoulder, Lahkesis will plummet vertically and
slam the ground.  The impact creates a circular shockwave.  The shockwave
only does damage at the instant when Lahkesis makes contact with the ground.
The shockwave will persist for a second while Lahkesis straightens up; it
does no damage during this time.

:Defense:
 -------

  !!! Un-blockable !!!

  When you see her twirl vertically into the air, make use of a grappling
point.  If you want to take the risk, roll out of the way.  I'd recommend
the former (see WIDE GREEN ENERGY BEAM below).

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

S T R A T E G Y
(LAK1-SPH1)

After watching Lahkesis make her fine entrance, get prepared to fight.  Start
the fight off with a bang.  Use Cronos's Rage and make three lightning orbs.
She will likely make a GREEN ENERGY MINE, and follow up with a secondary
attack.

This Boss Battle is all about Argo's Reverse.  You can use Argo's Reverse on
all of her projectile attacks.  Hopefully by now, you've gotten used to the
timing required for this move, because she can do her own Reverse move and
send the projectile back at Kratos.  You can fling the deflected GREEN ENERGY
BLAST back and forth between Kratos and Lahkesis until one of them messes up
the timing and gets hit by the projectile.

Get close to her and use (S)(S)(T), then get ready for her parry.  After
blocking or using Argo's Reverse, use Cronos's Rage again and use (S)(S)(T).
Again, be sure to make use of Argo's Revenge when she does her GREEN ENERGY
BLAST attacks, because after she gets hit directly, Lahkesis will get dazed
and flop onto the ground.

Every time she flops to the ground, she will yield some green and blue orbs.
While she's helpless, go up to her and use (T)(T)(T) or a L1 combo.  You can
activate Rage of the Titans if you want.

You can instigate the GREEN ENERGY BLAST attack by slowing down time.
Lahkesis will cancel the slowing of time, and will use this attack.  If you
want to take advantage of this, go across the arena from her, slow down time,
then get ready to use Argo's Reverse.  The increased distance allows you more
time to get ready for the energy blast.  She may use her own Reverse, so
prepare to deflect the projectile again.  Then, when she gets dazed and flops
onto the ground, go and punish her.

Typhon's Bane also works wonders against Lahkesis.  So, if she uses her
BOOMERANG STAFF attack, roll out of the way, and fire a few wind arrows at
her.

Eventually, Lahkesis will start to use the DIVEBOMB attack.  When you see her
twirl vertically into the air, let her have it with Typhon's Bane, then use
a grappling point or roll out of the way.  I'd recommend the former since
the warning sign animation is similar to a fight later on.  (If you form a
habit of rolling to avoid this attack, you may create a false sense of
security against this attack, only to get screwed over in a later fight).

After taking enough damage, Lahkesis will yield some more green and blue orbs
and position herself high in the air.  She will levitate at the maximum
height as when she does her DIVEBOMB attack.  This signals the beginning of
the SECOND PHASE.

The default position for the SECOND PHASE is the same as it was for the first
phase, with the exception of Lahkesis being airborne.  She will hold her
staff in her right hand, with the staff's hook pointing at the ground.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

             KNOW THY ENEMY:  Lahkesis has the following attacks:

                             ### SECOND PHASE ###

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                  (LAK1-APH2)

                       _______________________________

                       -- AERIAL GREEN ENERGY BLAST --
                       _______________________________


:Timing/Distance:
 ---------------

  This attack is used at any range.  This is her primary attack.

:Warning sign animation:
 ----------------------

  Lahkesis will swing her staff across her body and upwards in a semi-circle.
Her staff's hook will be pointing straight up.  She can aim the energy blasts
at the level of the grappling points, if Kratos is up there.

:Follow-through:
 --------------

  After swinging her staff in a semi-circle, Lahkesis will swing the staff's
hook vertically (downward), pointing the tip at Kratos -- similar to a tennis
overhead slam.  A green energy blast will be flung at Kratos from the tip.
After emitting the green energy blast, Lahkesis will continue her swing 
across her body.

:Defense:
 -------

  !!! Blockable (Argo's Reverse only) !!!

  This attack is blockable.  But you have to block the energy blast just as
it's about to hit Kratos.  You CANNOT block BEFORE the energy blast reaches
Kratos, otherwise Kratos will sustain damage.

  You can roll out of the way, if you want.

  If you're using a grappling point, jump to another one or onto the ground.

                         ____________________________

                         -- AERIAL BOOMERANG STAFF --
                         ____________________________


:Timing/Distance:
 ---------------

  This attack is used at any range.

:Warning sign animation:
 ----------------------

  Lahkesis will lean back and draw the staff behind her horizontally.

:Follow-through:
 --------------

  After leaning back and drawing the staff behind her, she will fling her
staff horizontally, near her shoulder height.  The staff will travel across
the arena horizontally, spinning in circles.  After it travels across the
arena, the staff will make a horizontal return trip, still spinning.  While
it travels both ways, the staff will emit three green energy blasts,
vertically downward.  After making a round trip across the arena, the staff
will return to Lahkesis.

:Defense:
 -------

  !!! Blockable (Argo's Reverse) !!!

  When you see the staff leave Lahkesis's hand, block the attack.  Or you can
block an energy blast just as it's about to hit Kratos.  Or, you can roll out
of the way.

                       ________________________________

                       -- AERIAL FLOOR ELECTROCUTION --
                       ________________________________


:Timing/Distance:
 ---------------

  This attack is used at any range.

:Warning sign animation:
 ----------------------

  Lahkesis will twirl her staff in four vertical circles on both sides of her
body.

:Follow-through:
 --------------

  After spinning her staff in circles, Lahkesis will point the staff's hook
at the arena's floor.  The staff's hook will emit a thin green energy beam
vertically downward onto the floor.  The energy will radiate outward and
spread across the surface of the arena floor, making the arena floor look
similar to green glass.  While the floor looks like glass, Kratos can get
electrocuted if he touches the ground.  Eventually, the floor will start to
flash, signaling the floor is safe to stand on again.

:Defense:
 -------

  !!! Un-blockable !!!

  When you see Lahkesis twirl her staff vertically, make use of the closest
grappling point.  Be prepared to jump from grappling point to grappling point
because Lahkesis will use the AERIAL GREEN ENERGY BLAST attack while Kratos
is avoiding the floor.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

S T R A T E G Y
(LAK1-SPH2)

Since she's up high, might as well join her.  Make use of the grappling
points and jump (and glide) near her.  Use Cronos's Rage and make as many
lightning orbs near her as you can.  Don't forget, she can use her GREEN
ENERGY BLAST against you while you're grappling.  Also, the vertical energy
blasts from the AERIAL BOOMERANG STAFF attack can hurt Kratos while he's
grappling.

You can jump from grappling point to grappling point to get near her and use
Cronos's Rage.  When she's near, jump and glide and make use of the aerial
L1 + (S) or the aerial L1 + (O) combos to do some damage.

If this Crouching Tiger, Hidden Dragon action is not your style, you can stay
on the ground and make use of Typhon's Bane.  Kratos only has so much magic,
though.

So, since she's airborne, you'll have to instigate the GREEN ENERGY BLAST
attack by slowing down time.  Make use of Argo's Revenge and send those
energy blasts back her way.

After making use of any, or all, of these strategies, Lahkesis will get
injured enough to become dazed and flop to the ground.  Every time she flops
to the ground, she will yield some green and blue orbs.  While she's
helpless, go up to her and use (T)(T)(T) or a L1 combo.  

After damaging Lahkesis enough, a (O) will appear above her head.
Unfortunately, this will happen while she's levitating high above the arena.
So, make use of a grappling point nearby, (double) jump and glide towards her
and press (O).  Kratos will stab Lahkesis in the chest with his right Blade.
Then, he'll use the chain of his Blade as a swing.  He'll swing in a large
arc and once he gets above Lahkesis, he'll dive down and stab Lahkesis with
his left Blade.  The two of them will fall to the arena's floor.  Lahkesis
will yield green and blue orbs.

Watch the cutscene.

*****************************************************************************

Lahkesis manages to get free of Kratos and summons her sister, Atropos, from
the mirror to the north.  Atropos will dive towards Kratos, pick him up, and
dive through the mirror.  The two of them will travel back in time, and she
will place the two of them atop the sword that Kratos used against Ares in
God of War I.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|            T E M P L E          O F            T H E                ||}
-----                                                                   -----
 {||                             O R A C L E                             |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-TEOR)

Heeeey!  This place looks familiar.  In the background, watch as Kratos is
transported through a porthole where he'll face a multitude of clones in a
temple facsimile.  Luckily, this Boss Battle isn't as difficult as the
"clone battle" from the first game.

_____________________________________________________________________________
*****************************************************************************
*                                                                           *
*                           BOSS BATTLE:  ATROPOS                           *
*                                                                           *
*****************************************************************************
                                                                  (BBAT-ATRP)

The battle takes place on the sword that was used to slay the original god of
war.  There are force-fields at both ends of the sword, preventing Kratos
from escaping beyond the hilt and tip.  Six Fates Sentries will continually
spawn on the blade.  They can be killed for blue and red orbs.

Atropos will levitate north of the blade.  She will be out of range for the
attacks with the Blades of Athena.  Atropos will have her hands down to her
side.  This is her default position.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

               KNOW THY ENEMY:  Atropos has only two attacks:

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                  (ATRP-ATTK)

                     ____________________________________

                     -- SLOW DOUBLE GREEN ENERGY BLAST --
                     ____________________________________


:Timing/Distance:
 ---------------

  This attack is used from long range, while she's north of the blade.

:Warning sign animation:
 ----------------------

  Atropos will lean back in a circular manner and raise both hands above her
head.

:Follow-through:
 --------------

  After raising both hands above her head, Atropos will lean forward, lower
her hands in Kratos's direction and emit two green energy blasts, one after
the other.  They are about half the speed of Lahkesis's GREEN ENERGY BLASTS,
but Atropos's version can home in on Kratos.

:Defense:
 -------

  !!! Blockable (Argo's Reverse only) !!!

  This attack is blockable.  But you have to block the energy blast just as
it's about to hit Kratos.  You CANNOT block BEFORE the energy blast reaches
Kratos, otherwise Kratos will sustain damage.

  You can roll out of the way, if you want.

                        _____________________________

                        -- GREEN ENERGY JACKHAMMER --
                        _____________________________


:Timing/Distance:
 ---------------

  This attack is used from mid-range, immediately north of the blade.  This
attack does not pose an immediate danger to Kratos.  However, if Atropos is
unhindered during this attack, the sword that Kratos is standing on will
lose some of its structural integrity.

:Warning sign animation:
 ----------------------

  While Atropos is at long range, she will do a graceful backwards dive then
make her way close to the blade.  She will then swoop closer to the sword and
hold her hands diagonally in front of her.

:Follow-through:
 --------------

  After getting in position near the blade, Atropos will send a focused
green energy beam into the sword that Kratos is standing on.  The beam will
make a small energy cluster where Atropos is concentrating her energy.  This
energy cluster can do damage to Kratos if he walks into it. 

:Defense:
 -------

  !!! Un-blockable !!!

  This attack isn't an immediate danger to Kratos.  If Atropos is not
interrupted while she does this, cracks will form on the blade of the sword.
Avoid the energy cluster, but use ranged attacks.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

S T R A T E G Y
(ATRP-STRT)

There's really not much to this Boss Battle.  Atropos usually alternates
between the two attacks.  When she she's far away and does the SLOW DOUBLE
GREEN ENERGY BLAST attack, be sure to use Argo's Reverse on both energy
blasts.  Also make use of Typhon's Bane while she's far away.  You can
(double) jump and use Typhon's Bane, if you want.

If the Fates Sentries are getting in the way, get near the northern edge of
the blade and use Cronos's Rage to get them bouncing.  So, do Argo's Reverse,
cast Cronos's Rage, then do Argo's Reverse on the second green energy blast,
and repeat.

If that doesn't work, you can keep rolling away, then use Typhon's Bane after
putting some distance between Kratos and the Fates Sentries.

Eventually, she'll use the GREEN ENERGY JACKHAMMER attack.  There are a few
options here.  You can use Typhon's Bane from closer range.  Or, you can
grab a Fates Sentry and throw it at her.  Or, you can initiate the (T)(T)(T)
combo out of range of the energy cluster, and land the last couple hits.

If your magic is running low, kill the surrounding Fates Sentries with either
the L1 + (S) or the L1 + (O) combo.  They'll yield blue orbs, allowing you to
continue punishing them with Cronos's Rage or laying the smack on Atropos
with Typhon's Bane.

After damaging Atropos enough, she'll flop down onto the blade of the sword,
and a (O) will appear above her head.  Press (O) to initiate the mini-game.
There will be three face button presses.  After the initial (O) press, Kratos
will sink his left Blade into Atropos's stomach.  Atropos will take Kratos on
a brief flight above the sword.  After the first face button  press, Kratos
will stab Atropos in her sternum with his right Blade, causing the two of
them to land on the blade of the sword.  Kratos will remove both Blades, and
upon the second face button press, Kratos will stab Atropos under the chin
with his right Blade.  Then, after the third button press, Kratos will block
Atropos's feeble resistance and sink his right Blade into her forehead.

Atropos will yield green and blue orbs.

Watch the cutscene as God of War I Kratos prepares to take on Ares.

NOTE:  If you fail to beat Atropos, there is an interesting cutscene showing
       present-day Kratos and God of War I Kratos die.

*****************************************************************************

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|            T H E            T H R O N E             O F             ||}
-----                                                                   -----
 {||                         L A H K E S I S  (2)                        |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-THL2)

Kratos will get transported back into the arena where he fought Lahkesis.
Atropos will try to join her sister, but gets trapped in the mirror to the
north.

Feeling sympathy for her sister, Lahkesis will electrify the three mirrors.
Though Atropos cannot emerge from the northern mirror, she can now emerge
halfway out of the eastern and western mirrors.

_____________________________________________________________________________
*****************************************************************************
*                                                                           *
*                    BOSS BATTLE:  LAHKESIS and ATROPOS                     *
*                                                                           *
*****************************************************************************
                                                                  (BBAT-LKAT)

The battle against the two Fates Sisters takes place on the same circular
arena, as before.  There are three shimmering mirrors -- to the north, east
and west.  Atropos can emerge from the latter two.  There are also four
grappling points on the walls -- to the southwest, northwest, northeast and
southeast.

Lahkesis will hold her staff in her right hand, with the staff's hook
pointing at the ground.  This is her default position while the two Sisters
fight at the same time.

Atropos will hold both sides of the mirror's frame.  Her left hand will grip
the mirror frame higher than her right hand.  This is her default position
while the two Sisters fight at the same time.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

             KNOW THY ENEMY:  Lahkesis has the following attacks:

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                  (LKAT-ATTK)
                           _______________________

                           -- GREEN ENERGY MINE --
                           _______________________


:Timing/Distance:
 ---------------

  This attack is used from close- to mid-range.  It is usually used as a
parry after Kratos lands a few hits while she is not stunned.

:Warning sign animation:
 ----------------------

  Lahkesis will shift her body to her left.

:Follow-through:
 --------------

  After shifting to her left, Lahkesis will create a green energy mine at her
previous position.  This can be followed by any of the following attacks.

:Defense:
 -------

  !!! Blockable (Argo's Revenge only) !!!

  This attack is blockable.  Just as Lahkesis moves to her left, block, then
press (S).

                            _____________________

                            -- TRIPLE UPPERCUT --  
                            _____________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is close to Lahkesis.  This attack can be
done after Lahkesis creates a GREEN ENERGY MINE.

:Warning sign animation:
 ----------------------

  Lahkesis will swing her staff so that the hook points upward.  She will
draw her right hand behind her to gain momentum.  Her left hand will reach
across her body to get hold of the staff.

:Follow-through:
 --------------

  After drawing both hands behind her, Lahkesis will swing the staff with
both hands in two two-handed uppercuts.  Then, she will release the staff
with her left hand, and do a one-handed uppercut with her right hand.

:Defense:
 -------

  !!! Blockable (Argo's Revenge) !!!

  When you see the warning sign animation, block the attacks or wait until
the last second, then press L1 then press (S) to turn the tables.  Or, you
can roll out of the way.

                           ________________________

                           -- GREEN ENERGY BLAST --
                           ________________________


:Timing/Distance:
 ---------------

  This attack is used at any range.  This is her primary attack.  It can be
done after Lahkesis takes a lot of damage and/or after she creates a GREEN
ENERGY MINE.  This attack can be instigated by slowing down time.  She can
aim the energy blasts upwards to the grappling points, if Kratos is up there.

:Warning sign animation:
 ----------------------

  (If Lahkesis is under heavy attack, she will do two twists in the air away
from Kratos, then) Lahkesis will swing her staff across her body and upwards
in a semi-circle.  Her staff's hook will be pointing straight up.

:Follow-through:
 --------------

  After swinging her staff in a semi-circle, Lahkesis will swing the staff's
hook vertically downward, pointing the tip at Kratos -- similar to a tennis
overhead slam.  A green energy blast will be flung at Kratos from the tip.
After emitting the green energy blast, Lahkesis will continue her swing 
across her body.

:Defense:
 -------

  !!! Blockable (Argo's Reverse only) !!!

  This attack is blockable.  But you have to block the energy blast just as
it's about to hit Kratos.  You CANNOT block BEFORE the energy blast reaches
Kratos, otherwise Kratos will sustain damage.

  You can roll out of the way, if you want.

  If you're using a grappling point, jump to another one or onto the ground.

                     ____________________________________

                     -- DUAL TRIPLE GREEN ENERGY BLAST --
                     ____________________________________


:Timing/Distance:
 ---------------

  This attack is used at any range.  This attack can be done after Lahkesis
creates a GREEN ENERGY MINE.

:Warning sign animation:
 ----------------------

  Lahkesis will do two twists in the air away from Kratos.  She will then
spin around in a circle, in the air while leaning at a 45 degree angle.  As
she's spinning around in a circle, Lahkesis will draw her staff upwards with
her staff's hook pointing at 45 degrees, parallel with her body.

:Follow-through:
 --------------

  After spinning around in a circle, Lahkesis will swing the staff's hook in
a circular arc downwards -- similar to a bowling motion.  When her staff's
hook points at the ground, there will be three green energy blasts formed on
the surface of the arena.  As Lahkesis does the upswing, she'll direct the
three energy blasts at Kratos.  The three energy blasts make their way to
Kratos, as shown below.  The dashes and hyphens represent the paths of the
                             energy blasts.
           /
Staff hook --    Kratos
           \                 There will be two waves of these triple energy
                             blasts.  These triple energy blasts go along
                             the ground.

:Defense:
 -------

  !!! Blockable (Argo's Reverse only) !!!

  This attack is blockable.  But you have to block the energy blast just as
it's about to hit Kratos.  You CANNOT block BEFORE the energy blast reaches
Kratos, otherwise Kratos will sustain damage.

  You can roll out of the way, if you want.

                             _____________________

                             -- BOOMERANG STAFF --
                             _____________________


:Timing/Distance:
 ---------------

  This attack is used at any range.  This attack can be done after Lahkesis
creates a GREEN ENERGY MINE.

:Warning sign animation:
 ----------------------

  Lahkesis will do two twists in the air away from Kratos.  She will then
lean back slightly and draw the staff behind her horizontally.

:Follow-through:
 --------------

  After leaning back and drawing the staff behind her, she will fling her
staff horizontally, near her shoulder height.  The staff will travel across
the arena horizontally, spinning in circles.  After it travels across the
arena, the staff will make a horizontal return trip, still spinning.  While
it travels both ways, the staff will emit three green energy blasts,
vertically downward.  After making a round trip across the arena, the staff
will return to Lahkesis.

:Defense:
 -------

  !!! Blockable (Argo's Reverse) !!!

  When you see the staff leave Lahkesis's hand, block the attack.  Or you can
block an energy blast just as it's about to hit Kratos.  Or, you can roll out
of the way.

                                ______________

                                -- DIVEBOMB --
                                ______________


:Timing/Distance:
 ---------------

  This attack is used from close- to mid-range.  This attack can be done
after Lahkesis creates a GREEN ENERGY MINE.

:Warning sign animation:
 ----------------------

  Lahkesis will twirl vertically into the air, a little higher than the
grappling points.

:Follow-through:
 --------------

  After Lahkesis reaches her maximum height, she'll tilt her whole body
downward.  Leading with her shoulder, Lahkesis will plummet vertically and
slam the ground.  The impact creates a circular shockwave.  The shockwave
only does damage at the instant when Lahkesis makes contact with the ground.
The shockwave will persist for a second while Lahkesis straightens up; it
does no damage during this time.

:Defense:
 -------

  !!! Un-blockable !!!

  When you see her twirl vertically into the air, make use of a grappling
point.  If you want to take the risk, roll out of the way.  I'd recommend
the former (see WIDE GREEN ENERGY BEAM below).

                       _______________________________

                       -- AERIAL GREEN ENERGY BLAST --
                       _______________________________


:Timing/Distance:
 ---------------

  This attack is used at any range.  Lahkesis uses this attack after/while
Atropos is using her WIDE GREEN ENERGY BEAM attack (see below).

:Warning sign animation:
 ----------------------

  Lahkesis will swing her staff across her body and upwards in a semi-circle.
Her staff's hook will be pointing straight up.  She can aim the energy blasts
at the level of the grappling points, if Kratos is up there.

:Follow-through:
 --------------

  After swinging her staff in a semi-circle, Lahkesis will swing the staff's
hook vertically (downward), pointing the tip at Kratos -- similar to a tennis
overhead slam.  A green energy blast will be flung at Kratos from the tip.
After emitting the green energy blast, Lahkesis will continue her swing 
across her body.

:Defense:
 -------

  !!! Blockable (Argo's Reverse only) !!!

  This attack is blockable.  But you have to block the energy blast just as
it's about to hit Kratos.  You CANNOT block BEFORE the energy blast reaches
Kratos, otherwise Kratos will sustain damage.

  You can roll out of the way, if you want.

  If you're using a grappling point, jump to another one or onto the ground.

                     __________________________________

                     -- CIRCULAR GREEN ENERGY SHIELD --
                     __________________________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is close to Lahkesis.  It is usually used
as a parry after Kratos lands a few hits while she is not stunned.

:Warning sign animation:
 ----------------------

  Lahkesis will twirl her staff vertically twice to her right, then she will
raise it in front of her body, and turn it upside down.

:Follow-through:
 --------------

  After she raises her staff and turns it upside down, she will slam the
staff's hook into the ground.  The impact with the ground creates a circular
shockwave shield made up of green energy.  The circular shield is as tall as
(or perhaps is a little taller than) Lahkesis.  The shield looks like it is
supported by five short pillars of green energy.  After creating the shield,
Lahkesis will turn the staff right side up and return to her default stance.

:Defense:
 -------

  !!! Un-blockable !!!

  When you see Lahkesis raise her staff vertically, roll out of range.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

               KNOW THY ENEMY:  Atropos has only two attacks:

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                  (ATLK-ATTK)

                           ________________________

                           -- GREEN ENERGY BLAST --
                           ________________________


:Timing/Distance:
 ---------------

  This attack is used at any range.  This is her primary attack.

:Warning sign animation:
 ----------------------

  Atropos will release the mirror frame with her left hand, and raise her arm
above her head.

:Follow-through:
 --------------

  After raising her arm, Atropos will make a downward arc with her left hand
like a left handed pitcher in baseball.  This time around, her green energy
blast is about as fast as Lahkesis's.

:Defense:
 -------

  !!! Blockable (Argo's Reverse only) !!!

  This attack is blockable.  But you have to block the energy blast just as
it's about to hit Kratos.  You CANNOT block BEFORE the energy blast reaches
Kratos, otherwise Kratos will sustain damage.

  You can roll out of the way, if you want.

                         ____________________________

                         -- WIDE GREEN ENERGY BEAM --
                         ____________________________


:Timing/Distance:
 ---------------

  This attack is used at any range.

:Warning sign animation:
 ----------------------

  Atropos will release the mirror frame with both of her hands, and raise
them above her head.

  To get out of the way, Lahkesis will twirl herself high in the air, and
position herself near her sister.  It looks similar to her DIVEBOMB attack
warning sign animation, especially since she will levitate to the same
maximum height (above the grappling points).

:Follow-through:
 --------------

  After raising both her hands, Atropos will lower both of her hands and will
position her arms horizontally.  There will be a wide beam of concentrated
green energy.  Atropos will sweep this beam across the arena, from her left
to her right.  So, if she emerges out of the western mirror, the beam will go
from north to south; if she emerges out of the eastern mirror, the beam will
go from south to north.

:Defense:
 -------

  !!! Un-blockable !!!

    When you see Lahkesis twirl upwards, make use of the closest grappling
point.  Be prepared to jump from grappling point to grappling point because
Lahkesis will use the AERIAL GREEN ENERGY BLAST attack while Kratos is
avoiding the energy beam.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

S T R A T E G Y (to take out Atropos only)
(ATLK-STRT)

This Boss Battle against the two Fates Sisters is all about Argo's Revenge.
You can use Argo's Revenge on all of the Sisters' projectile attacks.  As
before, you can fling the deflected GREEN ENERGY BLAST back and forth between
Kratos and Lahkesis.  However, Atropos will not deflect the energy blast, and
will just take the punishment.

This is probably not the kind of threesome Kratos imagined having with two
sisters.  But, it doesn't mean Kratos can't start the fight off with a bang
(again).

Use Cronos's Rage near Lahkesis.  There will be a mini-cutscene showing
Atropos's entrance.  Keep an eye on Atropos's hands, but make sure to focus
mainly on Lahkesis.

Remember, when Lahkesis twirls upward into the air, make use of the nearest
grappling point.  It is likely that she'll use her DIVEBOMB attack, but a
similar warning sign animation is used when Atropos is about to use her WIDE
GREEN ENERGY BEAM attack.  If it's the latter case, Lahkesis will twirl
vertically near Atropos.  Allow Atropos to do her thing, while Kratos jumps
from grappling point to grappling point, evading Lahkesis's GREEN ENERGY
BLAST attacks.

When Lahkesis is near Atropos's mirror, use Cronos's Rage to get some quick
hits on the two Sisters.  This also guarantees some one-on-one alone time
with Lahkesis.  Get close to her and use (S)(S)(T), then get ready for her
parry.  After blocking or using Argo's Reverse, use Cronos's Rage again
and use (S)(S)(T).

Again, be sure to make use of Argo's Revenge when she does her GREEN ENERGY
BLAST attacks, because after she gets hit directly, Lahkesis will get dazed
and flop onto the ground, yielding some green and blue orbs.  While she's
helpless, go up to her and use (T)(T)(T) or a L1 combo.  You can activate
Rage of the Titans if you want.

After Lahkesis flops to the ground enough times, she will kneel on the arena,
trying to gather her wits.  During this time, the green stone in her helmet
will shine and glow like the ones that the Fates Statues hold up in their
hands.  This is your cue to slow down time.  Don't worry, this won't
instigate a GREEN ENERGY BLAST from Lahkesis.  This will really slow down
time.  Now Kratos can give Atropos the attention that she rightly deserves.

While time has slowed down, quickly make your way over to the mirror that
Atropos has emerged from.  Use (T)(T)(T) or aerial L1 combos a couple times
for massive damage.  In slow motion, Atropos will fall flat on her face, onto
the ground.  She will then retreat into the shimmering mirror.

However, the mirror will no longer shimmer.  It will become like a glass cage
and Atropos will visibly try to escape from the mirror.  Break the mirror for
green and blue orbs.

By around this time, Lahkesis will recover and cease the slowing of time.

Repeat the above strategy until Lahkesis kneels on the arena again.  Slow
down time, then take care of Atropos and break the mirror.

That's one Sister of Fate down.  Time to take on the other one.

Lahkesis will not like Atropos being taken out of action.  Lahkesis usually
attacks Kratos with the TRIPLE UPPERCUT a couple times.  She will then try
to put as much distance between Kratos and herself by doing a  couple twists
to the north.  This marks the next stage of this battle.

*****************************************************************************

Although this Boss Battle is continuous, I decided to divide it into halves.
The first half has both Sisters of Fate.  The second half has Lahkesis, by
herself.  Again.  Hence the "PART TWO."

_____________________________________________________________________________
*****************************************************************************
*                                                                           *
*                    BOSS BATTLE:  LAHKESIS -- PART TWO                     *
*                                                                           *
*****************************************************************************
                                                                  (BBAT-LAK2)

After taking Atropos out of the equation, the battle will just be between
Kratos and Lahkesis.  Lahkesis will seek refuge to the north, in front of
the shimmering mirror.  This is her default location.

She will hold her staff in her right hand, with the staff's hook pointing at
the ground.  This is her default position.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

             KNOW THY ENEMY:  Lahkesis has the following attacks:

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                  (LAK2-ATTK)

                           ________________________

                           -- GREEN ENERGY BLAST --
                           ________________________


:Timing/Distance:
 ---------------

  This is one of her primary attacks.  This attack can be instigated by
slowing down time.

:Warning sign animation:
 ----------------------

  Lahkesis will swing her staff across her body and upwards in a semi-circle.
Her staff's hook will be pointing straight up.

:Follow-through:
 --------------

  After swinging her staff in a semi-circle, Lahkesis will swing the staff's
hook vertically downward, pointing the tip at Kratos -- similar to a tennis
overhead slam.  A green energy blast will be flung at Kratos from the tip.
After emitting the green energy blast, Lahkesis will continue her swing 
across her body.

:Defense:
 -------

  !!! Blockable (Argo's Reverse only) !!!

  This attack is blockable.  But you have to block the energy blast just as
it's about to hit Kratos.  You CANNOT block BEFORE the energy blast reaches
Kratos, otherwise Kratos will sustain damage.

  You can roll out of the way, if you want.

                     ____________________________________

                     -- DUAL TRIPLE GREEN ENERGY BLAST --
                     ____________________________________


:Timing/Distance:
 ---------------

  This is one of her primary attacks.

:Warning sign animation:
 ----------------------

  Lahkesis will lean at a 45 degree angle with her staff parallel with her
body.  Her staff's hook will be pointing to the north.

:Follow-through:
 --------------

  After leaning back, Lahkesis will swing the staff's hook in a circular arc
downwards -- similar to a bowling motion.  When her staff's hook points at
the ground, there will be three green energy blasts formed on the surface of
the arena.  As Lahkesis does the upswing, she'll direct the three energy
blasts at Kratos.  The three energy blasts make their way to Kratos, as shown
                             below.  The dashes and hyphens represent the
           /                 paths of the energy blasts.
Staff hook --    Kratos
(NORTH)    \     (SOUTH)     There will be two waves of these triple energy
                             blasts.  These triple energy blasts go along
                             the ground, from north to south.

:Defense:
 -------

  !!! Blockable (Argo's Reverse only) !!!

  This attack is blockable.  But you have to block the energy blast just as
it's about to hit Kratos.  You CANNOT block BEFORE the energy blast reaches
Kratos, otherwise Kratos will sustain damage.

  You can roll out of the way, if you want.

                     __________________________________

                     -- CIRCULAR GREEN ENERGY SHIELD --
                     __________________________________


:Timing/Distance:
 ---------------

  This attack is used when Kratos is close to Lahkesis.  It is usually used
as a parry after Kratos lands a few hits while she is not stunned.

:Warning sign animation:
 ----------------------

  Lahkesis will twirl her staff vertically twice to her right, then she will
raise it in front of her body, and turn it upside down.

:Follow-through:
 --------------

  After she raises her staff and turns it upside down, she will slam the
staff's hook into the ground.  The impact with the ground creates a circular
shockwave shield made up of green energy.  The circular shield is as tall as
(or perhaps is a little taller than) Lahkesis.  The shield looks like it is
supported by five short pillars of green energy.  After creating the shield,
Lahkesis will turn the staff right side up and return to her default stance.

:Defense:
 -------

  !!! Un-blockable !!!

  When you see Lahkesis twirl her staff vertically, roll out of range.

            _____________________________________________________

            -- CIRCULAR GREEN ENERGY SHIELD AND MOVING COLUMNS --
            _____________________________________________________


:Timing/Distance:
 ---------------

  This attack is used at any range, but usually from mid- to long-range.

:Warning sign animation:
 ----------------------

  Lahkesis will toss her staff vertically above her head, with the staff's
hook at the top.

:Follow-through:
 --------------

  After she raises her staff above her head, a circular shockwave shield will
be made up of green energy.  At first, it looks similar to the CIRCULAR GREEN
ENERGY SHIELD attack since there are five short pillars of energy.  However,
the pillars will begin getting taller, until they span the height of the
arena.  They will move across the arena from north to south.  After creating
the initial shield, Lahkesis will return to her default stance.

:Defense:
 -------

  !!! Un-blockable !!!

  When you see Lahkesis toss her staff vertically above her head, make use
of the closest grappling point.  There are certain safe spots on the arena
floor, but the margin for error is extremely small.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

S T R A T E G Y
(LAK2-STRT)

After watching Lahkesis make her way to the north, follow her and make use of
Cronos's Rage.  Create as many lightning orbs as you can, then get away from
her.  She will likely use the CIRCULAR GREEN ENERGY SHIELD.  Or she may opt
for the CIRCULAR GREEN ENERGY SHIELD AND MOVING COLUMNS attack.  If the
latter is used, make use of a grappling point, since the walls of the arena
aren't in the line of fire of the moving columns.

As before, you can use Argo's Reverse on all of her projectile attacks.  You
can fling the deflected GREEN ENERGY BLAST back and forth between Kratos and
Lahkesis until one of them messes up the timing and gets hit by the
projectile.

Get close to her and use (S)(S)(T) or an L1 combo, then get ready for her
parry.  After blocking or using Argo's Reverse, use Cronos's Rage again and
use (S)(S)(T) or an L1 combo.  You can activate Rage of the Titans if you
want and chain some devastating combos. 

This time around, she will only flop to the ground once, after taking a lot
of punishment.

After damaging Lahkesis enough, she'll flop down in front of the northern
mirror, and a (O) will appear above her head.  Press (O) for the mini-game.
There will be four face button presses.  After the initial (O) press, Kratos
will step on her shoulder and pick up her staff.  After the first button
press, Kratos will stab Lahkesis in the buttock with the staff's hook.  He
will then twirl around and toss her behind him.  Atropos will appear from
the northern mirror and attempt to grab Kratos while Lahkesis recovers from
her pain in her ass.  After the second button press, Kratos will make use of
a grappling point to dodge Atropos's lame attack.  As Kratos makes use of the
grappling point, Lahkesis will charge to the north with her staff.  Since
Kratos got out of the way, Atropos will get the staff's hook in her face,
knocking her back into the mirror.  After the third button press, Kratos will
swing back to the north, at Lahkesis.  After the fourth button press, Kratos
will stab Lahkesis in the forehead and push her into the mirror.

*****************************************************************************

Awwww.  Isn't that cute?  The two Sisters want out.  How unfortunate.  Break
the mirror (don't worry about bad luck coming in seven years.... it'll come
sooner).  Head to the north, into the Inner Sanctum.

                              ================
||============================|| SAVE ALTAR ||=============================||
                              ================

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                              I N N E R                              ||}
-----                                                                   -----
 {||                            S A N C T U M                            |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-ISTM)

When you get into the Inner Sanctum, jump into the water on the left side.
In the middle of the eastern wall, under the Save Altar, is a Red orb chest.
[If you missed one, this chest will have a {GORGON EYE}.]

Go into the water on the right side, and find another Red orb chest in the
middle of the western wall.  [If you missed one, this chest will have a
{PHOENIX FEATHER}.]

North of the Save Altar is a scalable wall.  If you want, you can head along
the circular hallway and check out the three murals.

After climbing the scalable wall, make the transition to the ceiling.  Go
along the ceiling to the north -- it doesn't matter if you go clockwise or
counter-clockwise.  As you make your way north, you'll see Red orb chests
on ledges.  However, you can't access these ledges from the ceiling.  You can
access the northern ledge, though.

To get to the Red orb chests to the northwest, you have to have a running
start from the northern ledge in the direction of the chests.  Near the edge
of the ledge, while running, make sure to double jump and glide to the
northwest ledge with the Red orb chests.  Kratos will grab the ledge.  Pull
yourself up then open the chests.  [This is your last chance; if you missed
one, the chest on the right will have a {GORGON EYE}.]

Have a running start and double jump and glide back to the northern ledge.

To get to the Red orb chests to the northeast, you have to have a running
start from the northern ledge in the direction of the chests.  Near the edge
of the ledge, while running, make sure to double jump and glide to the
northeast ledge with the Red orb chests.  Kratos will grab the ledge.  Pull
yourself up then open the chests.  [This is your last chance; if you missed
one, the chest on the right will have a {PHOENIX FEATHER}.]

Have a running start and double jump and glide back to the northern ledge.
After landing, head to the north.  You'll come to a dead end with a view of
the third Fates Sister, Clotho.  Near the dead end, on the right side, the
wall is made up of cracked stone.  Break the stone down and head through the
opening.

Head to the east ..... to your doom!  MUAHAHAHAHAHAHA!


Just kidding.

This next part can be a real pain in the ass, though.  But I'll be here to
help guide you through it.  ;D

Make note of the (vertical) white lines in the pavement which divide the path
into rectangular segments.  These white lines show where mini-force-fields
will become activated.  These special force-fields will activate and
deactivate at certain intervals.  Like regular force-fields, they do no
damage to Kratos.

_____________________________________________________________________________
*****************************************************************************
*                                                                           *
*                               ENDURANCE RUN                               *
*                                                                           *
*****************************************************************************
                                                                  (WLKT-ENDR)

Here are some general tips for this Endurance Run:

-- Divide and conquer.  Keep moving and separate enemies so you won't get
   overwhelmed.
-- Block all attacks and make use of Argo's Reverse/Revenge as much as
   possible.
-- Be patient and attack when there are openings.
-- Make use of the (O) mini-games as much as possible.
-- Remember to grab and throw enemies at others.
-- Use a Launcher, preferably L1 + (X), then do aerial grabs repeatedly.
-- If Kratos is separated from the enemies by a mini-force-field, use an
   attack with a shockwave, like roll + (T), or the Barbarian King's
   Hammer L1 + (T) attack.  The shockwave will go under the force-field.
   The plume of either (S)(S)(T), (T)(T)(T), or (T)(T)(S)(S)(S)(T) will
   also transfer damage across the mini-force-field.
-- If you get surrounded by enemies, make use of Cronos's Rage, Atlas Quake,
   or you double jump and glide to safety (except for the THIRD GROUP).

As soon as you go into the middle of the fourth rectangular segment, there
will be a force-field activated blocking the pathway to the west.  This
force-field will not be deactivated until the Endurance Run is finished.

As the name implies, you'll have to go through the whole Run in one go.
THERE ARE NO CHECKPOINTS (NONE!) in the middle of the Run.

Ready?  Let's go.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

FIRST GROUP
-----------
Three Cursed Legionnaires (three waves) and two Fates Juggernauts (plus one)
The pathway will be separated into three segments (two mini-force-fields).

S T R A T E G Y
(GRP1-STRT)

As soon as you get to the middle of the fourth rectangular segment, three
Cursed Legionnaires will drop from above.  Get close to the nearest Cursed
Legionnaire, do the Launcher and do repeated aerial grabs.  If you want, you
can do the aerial L1 + (O) combo.  If you have more than one Legionnaire
launched, do aerial L1 + (S) combos.  By this time, the Fates Juggernauts
likely will have joined the Legionnaires.  Head to the west to divide the
group.

For the Fates Juggernauts, activate Rage of the Titans and tap (S) repeatedly
to wear down their armor and take out surrounding Cursed Legionnaires.  Try
to land as many hits with Rage on BOTH Fates Juggernauts as possible.  Once
the Juggernauts have a (O) above their heads, press (O) to receive green, red
and gold orbs (which will partially refill the Rage of the Titans meter).
After the two Juggernauts are taken care of, another one will spawn.

Keep moving and rolling to separate the Juggernaut from the Legionnaires.
Use aerial combos on the Cursed Legionnaires as long as the Fates Juggernaut
is not nearby.  If you want, you can take on the Juggernaut by blocking (and
using Argo's Revenge), using (S)(S), then block again.  This is a bit slow,
so, you can use the Rage of the Titans to speed things up.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

SECOND GROUP
------------
Three Cursed Legionnaires and three Fates Sentries (one wave each)
There is only one segment.

S T R A T E G Y
(GRP2-STRT)

Grab and throw the Fates Sentries at the Cursed Legionnaires.  After the
Sentries are destroyed, take on the Cursed Legionnaires.  The Launcher and
aerial grab/L1 combos work well.  When you see the (O) above the Cursed
Legionnaires' heads, press (O) to grab them, then repeatedly press (O) to
punch them repeatedly (and stab them).  With each punch, the Legionnaire will
yield a gold orb, which refills the Rage of the Titans meter.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Green and Blue orb chests are available, if needed.  Depending on which meter
is lower, open the appropriate chest while the Gorgon Queens and Sirens are
spawning, or you can save it for after this group or the next one.

THIRD GROUP
-----------
Two Sirens and two Gorgon Queens (two waves each)
The pathway will be separated into two segments (one mini-force-field).

S T R A T E G Y
(GRP3-STRT)

Do NOT jump.  At all.  Otherwise, Kratos will likely get turned to stone in
the air and die.

Focus on the Gorgon Queens, but keep an eye out for the Siren projectiles and
electrical mines.  Use Argo's Reverse for the projectiles and block all of
the Gorgon Queen's attacks.  

Use the modified Argo's Revenge to deflect the gorgon stare.  The Sirens are
easily broken with (S)(S)(T).  The Gorgon Queens are a bit harder, so switch
to the Barbarian King's Hammer.  (If your secondary weapon is the Spear of
Destiny, then press START, then (O) to switch secondary weapons.)  After the
Gorgon Queens get turned to stone, use the L1 + (T) attack with the Hammer.
You will only have time to break one stone Gorgon.

Breaking all enemies while they're stone will yield red orbs.  If you want,
you can take on the enemies without having them turned to stone, but this way
is slow.  Block, use (S)(S) for quick hits, roll away from gorgon stares and
repeat.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

A Gold/Blue combination orb chest is available, if needed.  (If you did as I
suggested for the FIRST GROUP, you should have a pretty full Rage meter.  I'd
recommend saving this chest for later.)

FOURTH GROUP
------------
Six Cursed Legionnaires (one wave)
There is only one segment.

S T R A T E G Y
(GRP4-STRT)

The easiest way to deal with these guys is to make three lightning orbs of
Cronos's Rage, then do L1 + (S) combos while spreading the hits.  Or, when
it's safe, use the Launcher then use the aerial L1 combos.  I'd recommend
saving the Rage of the Titans meter and magic.  When you see the (O) above
the Cursed Legionnaires' heads, press (O) to grab them, then repeatedly
press (O) to punch them repeatedly (and stab them).  With each punch, the
Legionnaire will yield a gold orb, which refills the Rage of the Titans
meter.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

FIFTH GROUP
-----------
Two Satyrs (two waves) and two Hades Minotaurs (plus one)
The pathway will be separated into three segments (two mini-force-fields).

S T R A T E G Y
(GRP5-STRT)

FUN!  When you see the first Satyr spawn, head to the west immediately.  The
Satyr will give chase and probably catch up to Kratos by the time Kratos gets
to the western segment.  By this time, mini-force-fields will be activated.
Hopefully, it's just Kratos and the Satyr.  Use the (O) tug-of-war mini-game
then follow up with (T)(T)(T).  Repeat before the mini-force-field
deactivates.

When the rest of the group catch up, make three lightning orbs of Cronos's
Rage while the enemies are nearby.  While the Satyrs are being bounced, use
(S)(S)(T) on them.  Then try to divide the group and isolate a sole Satyr and
repeat the above.  If you want, you can use Atlas Quake instead of Cronos's
Rage.  When you run out of magic, you can activate Rage of the Titans (I'd
recommend doing so only if the Gold/Blue combination chest hasn't been opened
yet).

Do the (O) mini-game for the Hades Minotaurs since they yield green, red,
and blue orbs.  If a Satyr is the last enemy, do the (O) tug-of-war until the
finishing move to receive gold, green and red orbs.

After dealing with this group, head back to the west and open the chest(s)
from before.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

SIXTH GROUP
------------
Three Cursed Legionnaires and three Fates Sentries (one wave each)
There is only one segment.

S T R A T E G Y
(GRP6-STRT)

As before, grab and throw the Fates Sentries at the Cursed Legionnaires.
After the Sentries are destroyed, take on the Cursed Legionnaires.  The
Launcher and aerial grab/L1 combos work well.  When you see the (O) above the
Cursed Legionnaires' heads, press (O) to grab them, then repeatedly press (O)
to punch them repeatedly (and stab them).  With each punch, the Legionnaire
will yield a gold orb, which refills the Rage of the Titans meter.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

SEVENTH GROUP
-------------

Two Cursed Legionnaires (four waves), two Fates Sentries (four waves) and two
Cyclops Brutes (plus one)
The pathway will be separated into three segments (two mini-force-fields).

S T R A T E G Y
(GRP7-STRT)

Last group!!!  Almost done!  But what a doozy.

The eastern segment has the largest area.  Since this has the most space to
maneuver, try to face the Cyclops Brutes here.

Remember to separate the enemies.  At first, you will come across the Cursed
Legionnaires and Fates Sentries.  So, grab and throw the Sentries at the
others.  A mini-force-field will usually activate and separate the Brutes
so, finish off the Legionnaires and Sentries as before.  Once the Brutes can
get past the mini-force-field, roll to the east/west and put as much distance
between Kratos and the enemies.  Spam Cronos's Rage or Atlas Quake for the
smaller enemies to stall.  Repeat the process until the Cyclops Brutes are
the only enemies remaining.

Once it's just Kratos and the Brutes, make use of the Rage of the Titans and
try to land as many hits on BOTH as you can.  After the Rage runs out, stay
on the defensive.  Roll, use (S)(S), roll (or block) and repeat.

Do the (O) mini-game for the Cyclops Brutes since they yield green and red
orbs.

*****************************************************************************

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                     B E F O R E        T H E                        ||}
-----                                                                   -----
 {||                               L O O M                               |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-B4LM)

Phew.  Wasn't that fun?

There are green and blue orb chests on the eastern wall.  If you didn't open
the chests to the west, you can backtrack to open them.

                              ================
||============================|| SAVE ALTAR ||=============================||
                              ================

To the east of the Save Altar is a large metallic door with a likeness of
Clotho during skinnier times.  The hands are clasping a rod that looks like
rebar.

Use (T)(T)(T) on the left hand.  It will retract.  Press R1 left of where the
hand was to turn the latch.  Then attack the right hand and press R1 again.
Kratos will turn a gear to get the rebar out of the way.  Open the door.

Watch the mini-cutscene.  Welcome to the Loom Chamber.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                                T H E                                ||}
-----                                                                   -----
 {||                     L O O M       C H A M B E R                     |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-LMCH)

Head to the northwest.  Wait for the axe-like pendulum to swing to one side.
When it swings by, head forward.  Repeat for the second axe pendulum.

After going across the span, head to the west.  Don't go up the stairs.  The
rim of the Loom Chamber platform is to the south of the stairs.  Head along
the rim to the northwest.  Once Kratos is even with the case of stairs, stop
and attack the flailing hand with (S)(S)(T) a couple times.  When it shivers,
head to the northwest and turn the crank clockwise once.  While you do this,
Clotho will regain strength in her hand.  After the mini-cutscene, attack the
hand again to get by safely.  

Double jump to get to the top of the stairs.  Double jump and glide to the
platform with the Green orb chest.  Double jump to hang from the ceiling or
go up the scalable wall to the left of the platform.

Head to the east (counter-clockwise) along the ceiling.  Once you get near
the platform at the eastern end, Clotho will grab Kratos.  Wag the left
analog stick to get free and punish Clotho for being annoying.  Kratos will
return to hanging from the ceiling.  Continue counter-clockwise, then attack
the two sets of twine binding the platform's gate.

Drop from the ceiling and turn the crank counter-clockwise once and watch the
mini-cutscene.  Double jump to get to the top of the stairs, then double jump
and glide to the platform with the Gold/Blue combination chest.  There is a
large rope dangling from above.  Go up the chain and watch the mini-cutscene.

&---------------------------------------------------------------------------&
|                         Hand Incapacitating PUZZLE                        |
&---------------------------------------------------------------------------&
|                                                                (PZZL-HINC)|
|                                                                           |
| After going up the chain and getting on this level, head to the east to   |
| find a flailing hand.  Attack it as before then roll to the east to a     |
| lever.  Pull the lever to open a booby-trap.  Inside the chamber of the   |
| booby-trap is a Red orb chest.  Stun the hand to gain access.             |
|                                                                           |
| After opening the chest, jump out of the chamber, then stun the hand      |
| again (if needed).  Go to the east and pull the lever again.  Once the    |
| lever is pulled, Kratos cannot access that chamber anymore.               |
|                                                                           |
| On the rim of the chamber is a gadget with a handle.  It is located next  |
| to the chamber where the first booby-trap is.  At the base of the gadget, |
| there is a shining blue gem.  These gems glow blue when the gadget is     |
| near, and they act as stopping points.                                    |
|                                                                           |
| Drag the gadget's handle to the east (counter-clockwise).  Stop when you  |
| get to the gem, which should shine blue.  Place the gadget at the         |
| stopping point.  There is a flailing hand to the east.  Between the hand  |
| and the gadget, there is a chain above Kratos.  Make note of this chain.  |
|                                                                           |
| Attack the flailing hand to the east.  Once it's stunned, quickly make    |
| your way west to the chain.  Jump to get hold of it.  Go up the chain,    |
| then double jump onto the platform.  Pull the lever and watch as another  |
| of Clotho's hands gets incapacitated.                                     |
|                                                                           |
| Head back to the gadget.  Drag it to the east until it gets to another    |
| stopping point.  Attack the nearby flailing hand.  Go back to the gadget  |
| and drag it further east.  You'll pass a stopping point next to the       |
| stunned hand.  Keep dragging to the east to next one.                     |
|                                                                           |
| Once at the stopping point, stand on the circle underneath the gadget.    |
| A cylinder of the gadget will go up into carved hands (another part of    |
| the gadget) as shown in the mini-cutscene.                                |
|                                                                           |
| By this time, the hand won't be stunned anymore.  Go ahead and stun it    |
| again.  Then drag the gadget to the west to the stopping point we skipped |
| earlier.                                                                  |
|                                                                           |
| Wait for the hand to start flailing.  Once it starts to flail, attack it  |
| once more to stun it.  However, with the gadget there, Clotho's hand will |
| get caught in the blade, as shown in the mini-cutscene.                   |
&---------------------------------------------------------------------------&

Climb up the chain of the gadget's blade.  Double jump onto the platform and
pull the lever.

_____________________________________________________________________________
*****************************************************************************
*                                                                           *
*                           BOSS BATTLE:  CLOTHO                            *
*                                                                           *
*****************************************************************************
                                                                  (BBAT-CLTH)

The battle takes place on a semi-circular arena.  Clotho is in the middle
of the arena.  Behind her, on both sides are Fates Statues.  Next to the
Fates Statues are arches blocked by force-fields.

Since the area is semi-circular, I'm going to designate positions like on a
clock.  At 5:00 and 7:00 are two levers.  When Clotho is stunned, you can
pull these levers to pull up corpses.  Destroy the corpses, or let Clotho do
it, to get some green orbs.  At roughly 4:00, there is a vertical metallic
bar with a handle.  At the top of the metallic bar, there is twine binding
the bar to a circular metal framework.

Clotho will be in the middle of the arena with her hands held horizontally,
just above the floor of the arena.  This is her default position.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

             KNOW THY ENEMY:  Clotho has the following attacks:

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                  (CLTH-ATTK)

                            _____________________

                            -- ONE HANDED SLAM --
                            _____________________


:Timing/Distance:
 ---------------

  This attack is used by either hand.  Clotho uses this attack with her left
hand when Kratos is standing between 4:00 and 5:00.  Clotho uses this attack
with her right hand when Kratos is standing between 7:00 and 8:00.  There is
some overlap of the area triggering this attack and the ONE HANDED PUNCH (see
below).


:Warning sign animation:
 ----------------------

  Clotho will raise her hand above her head.

:Follow-through:
 --------------

  After raising her hand above her head, Clotho will slam her fist
vertically.

:Defense:
 -------

  !!! Blockable (Argo's Revenge) !!!

  When you see the warning sign animation, block the attack.  You can roll
out of the way, if you want.  Or, you can use Argo's Revenge.

                            ______________________

                            -- ONE HANDED PUNCH --
                            ______________________


:Timing/Distance:
 ---------------

  This attack is used by either hand.  Clotho uses this attack with her left
hand when Kratos is standing between 5:00 and 6:00.  Clotho uses this attack
with her right hand when Kratos is standing between 6:00 and 7:00.  There is
some overlap of the area triggering this attack and the ONE HANDED SLAM.

:Warning sign animation:
 ----------------------

  Clotho will draw her arm behind her, and bring her fist to about face
level.

:Follow-through:
 --------------

  After drawing her fist back, Clotho will punch the floor diagonally.

:Defense:
 -------

  !!! Blockable (Argo's Revenge) !!!

  When you see the warning sign animation, block the attack.  You can roll
out of the way, if you want.  Or, you can use Argo's Revenge.

                      ________________________________

                      -- ONE HANDED SLAM AND DRAG --
                      ________________________________


:Timing/Distance:
 ---------------

  This attack is used by either hand.  Clotho uses this attack with her left
hand when Kratos is standing between 3:00 and 5:00.  Clotho uses this attack
with her right hand when Kratos is standing between 8:00 and 9:00.

:Warning sign animation:
 ----------------------

  Clotho will raise her arm horizontally with her elbow bent.  Her hand will
be in front of her face.

:Follow-through:
 --------------

  After raising her arm horizontally, Clotho will extend her arm and slam her
fist into the wall at either 3:00 or 9:00.  Then she will drag her arm along
and across the floor, back to 6:00 (in front of her body).

:Defense:
 -------

  !!! Un-blockable !!!

  The slam isn't anything to worry about.  However, the dragging part of this
attack can cause damage.  When you see the arm going across the floor, double
jump over it.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

S T R A T E G Y
(CLTH-STRT)

When you start this Boss Battle, attack her left arm first (the one to the
east).  To make things easier, stand right in front of her, between her
breasts, and attack to the east.  This will stun her left arm.  Clotho will
yield green and blue orbs every time her arms are stunned.

Make your way to the east, then climb up the scalable wall.  Make the
transition to the ceiling, then back to the vertical wall.

To the right, there is twine binding a metallic vertical bar to the circular
metal framework.  So, position Kratos to the left side of the wall and attack
to the right using the (T) attack.  After a couple hits, the twine should
break apart, freeing the vertical bar.  When it's safe, drop back down to the
arena.

If you take damage from Clotho, there are two levers that will raise corpses
onto the platform.  These corpses can be destroyed by Kratos or Clotho for
green orbs.  To safely pull the lever to the east (at 5:00), slow down time
then attack Clotho's left arm.  Once it's stunned, pull the lever.  To safely
pull the lever to the west (at 7:00), slow down time then attack Clotho's
right arm.  You can only pull these levers once for green orb yielding
corpses.

Once you're all set, slow down time.  Attack Clotho's left arm again.  Once
it's been stunned, go to the handle at the bottom of the vertical bar.  Drag
it to the west (clockwise) two stopping points.  This will cause the vertical
bar to be at 5:00.  The lever that was originally at 5:00 will be at 6:00.

If you take damage from Clotho, there is only one lever at 7:00 that will 
raise a green orb yielding corpse onto the platform.  To safely pull the
lever, slow down time then attack Clotho's right arm.

If you want, you can bring up more corpses.  However, you can only pull up
one corpse from each lever position.  All you have to do is grab and drag the
vertical bar's handle to any of the stopping points other than the position
at 5:00.

Once you're all set (and the vertical bar is back at 5:00), slow down time
again.  Attack one arm to stun it.  Then, attack and stun the other arm.
While both arms are stunned, pull the lever at 6:00.  This will draw up one
of the axe-like pendulums from below.

Once you bring the axe-like pendulum up, you CANNOT move the vertical bar to
any other stopping points.  This means the you can't pull levers to bring up
more corpses.

Slow down time once more and stun both arms again.  Go near the middle of
the axe-like pendulum, and grab one of the horizontal bars near the center of
the axe.  Rotate the axe 90 degrees clockwise.

Head to the south of the axe-like pendulum and press R1.  Draw the axe back
with the left analog stick.

Get ready for a mini-game.  There will be two face button presses and left
analog stick rotating.

Kratos will swing the axe-like pendulum back.  Clotho's left arm will no
longer be stunned and will slam the ground near where Kratos was standing.
Kratos will dodge the attack.  After the first button press, Kratos will
hook his right Blade on the edge of the axe.  He will then jump to evade
another of Clotho's attacks.  His jump will also draw the axe back to gain
momentum.  He will land on Clotho's chest, above her left breast.  After the
second button press, he'll jump across her body then behind her head.  Kratos
will then latch both Blades onto the axe-like pendulum.  After rotating the
left analog stick enough times, Kratos will pull the axe straight into
Clotho's head.

The force-fields will deactivate.

*****************************************************************************

Head through either archway, then go through the hallway that branches off of
the circular passage.  Pull the lever to raise the elevator.

The camera angle will shift.  Head to the north, into the water.  Go north,
under the metal gate.  To the east, on a ledge is a Green orb chest.  Head to
the west under another metal gate.  The camera angle will change again.
Follow the pathway to the north after making the turn to the left.  After the
camera shift, head to the right and listen to Gaia.

                              ================
||============================|| SAVE ALTAR ||=============================||
                              ================
#~#~#~#~#~#~#~#~#~#~#~#~#~#~# THE LOOM  CHAMBER #~#~#~#~#~#~#~#~#~#~#~#~#~#~#

Pull the lever in front of the mirror to raise spools of twine.

Head back down the pathway to the south.  Drop into the water and go east
then go south to the elevator.  Pull the lever to descend.  Head along the
hallway and back in front of Clotho.

Ten spools of twine.  If you pull the incorrect twine, the mirror will
crack.

Remember that lever at 6:00?  The spool to the immediate right (east) of the
lever is the correct one.  Press R1 then mash (O).  Once you see Zeus in the
mirror, stop mashing (O).

You will have thirty (30) seconds to get back to the mirror.  So, as soon as
you can, slow down time.  Next, head to the east, go through the archway,
then go through the hallway branching off to the right.  Pull the lever.
Doing so will cancel the slowing of time.

Ride the elevator up, then head north into the water.  Once you're in the
water, press (S) slightly to go underwater, go north then west.  Once clear
of the second gate, press and hold (X) until Kratos is close to the surface.
Jump out of the water, follow the pathway to the north, then east.  Jump
into the mirror.

Watch the cutscene.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|              T H E          S U M M I T          O F                ||}
-----                                                                   -----
 {||                          S A C R I F I C E                          |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-SMSA)

After enjoying the ride to the Summit of Sacrifice, get ready for combat
against the king of the gods.  Kratos will wrestle the Blade of Olympus out
of Zeus's hands.  Kratos will then land in the middle of the arena, while
Zeus levitates to the side of the Summit.  Zeus will then assume a larger
size.

_____________________________________________________________________________
*****************************************************************************
*                                                                           *
*                            BOSS BATTLE:  ZEUS                             *
*                                                                           *
*****************************************************************************
                                                                  (BBAT-ZEUS)

The battle arena is a roughly circular henge.  To the east and west are some
stone pillar ruins.  In the middle of the arena is a large OMEGA symbol.  To
the north is a stone throne-like object.  It is placed in the middle of the
base of the OMEGA symbol.  Zeus will tower over Kratos and the arena, to the
north.

Once the Boss Battle starts, Zeus will grasp the northern edge of the arena,
on both sides.  There will be a large amount of electricity crackling between
Zeus's hands.  When Zeus pulls his hands back, three Siren Widows will spawn.
Three is the maximum number of Siren Widows at any time during this phase.

Once the Siren Widows have spawned, Zeus will raise his hands just above the
surface of the arena.  He will then blow a large gust of wind from the north,
pushing Kratos and the Siren Widows to the south.

Zeus will then hold his left hand in front of his body, with his fore-arm
held at a diagonal.  Zeus's right arm will be by his side.  This is his
default position for the FIRST PHASE.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

               KNOW THY ENEMY:  Zeus has the following attacks:

                             ### FIRST PHASE ###

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                  (ZEUS-APH1)
                         ___________________________

                         -- SINGLE LIGHTNING BOLT --
                         ___________________________


:Timing/Distance:
 ---------------

  This attack is used at any range, although, it is usually used from mid-
to long-range.  It is one of his primary attacks.

:Warning sign animation:
 ----------------------

  Zeus will raise his right hand in a fist, near head level.  He will then
charge up his attack.

:Follow-through:
 --------------

  After raising his fist and creating a lightning bolt, Zeus will hurl it at
the arena.  The lightning bolt will strike the arena, and create an invisible
circular shockwave that does damage to Kratos (and any nearby Siren Widows).
The two common targets of the arena are to the south(west) and the arena's
center.

:Defense:
 -------

  !!! Blockable (Argo's Reverse only) !!!

  This attack is blockable.  But it is EXTREMELY difficult to pull off.
Kratos has to be in just the right part of the arena for him to use Argo's
Reverse.  You have to block the lightning bolt just as it's about to hit
Kratos.  You CANNOT block BEFORE the lightning bolt reaches Kratos, otherwise
Kratos will sustain damage.

  The recommended defense would be to roll out of the way, when you see the
warning sign animation.

              ___________________________________________________

              -- DOUBLE RIGHT HANDED STRIKE INTO EDGE OF ARENA --
              ___________________________________________________


:Timing/Distance:
 ---------------

  This attack is used throughout the FIRST PHASE.  It is one of his primary
attacks.

:Warning sign animation:
 ----------------------

  Zeus will laugh ("HA!"), raise both of his hands above his head, and look
upwards.

:Follow-through:
 --------------

  After looking upwards, Zeus will lower his hands, and almost look like he's
going to revert to his default position.  Zeus will then draw his right arm
back, while extending his left arm in front of, and across, his body.  After
fully extending the left arm, Zeus will pivot and drive the right arm
forward, while withdrawing the left arm.  Zeus will then punch the northern
edge of the arena with his right fist twice, in succession.

  Upon making contact with the edge of the arena, the arena will quake and
cause Kratos and the Siren Widows to sustain damage.  Kratos will get bounced
into the air after the first strike, land bodily into the ground, only to get
bounced back into the air after the second strike.

:Defense:
 -------

  !!! Blockable (Argo's Revenge) !!!

  When you see Zeus raise his hands to the heavens, press and hold block
until after the second strike.  Hopefully, a Siren Widow doesn't use her
immobilizing yell before Zeus uses this attack.

  If you want to take the risk, you can use Argo's Revenge on any of the
nearby Siren Widows.  Press L1 just as Zeus strikes the arena both times.
Kratos should use the Golden Fleece against both of these attacks.
Afterwards, press (S) to pound the Blades of Athena into the ground with
concussive force and cause damage to the Siren Widows.  (If you mis-timed
the second L1 press, Kratos will get bounced into the air).

                            _____________________

                            -- ONE HANDED SLAM --  
                            _____________________


:Timing/Distance:
 ---------------

  This attack is used after Kratos damages Zeus (as a result of doing the
(O) mini-game for the Siren Widows or getting hit by an Argo's Reverse
deflected LIGHTNING BOLT attack).

:Warning sign animation:
 ----------------------

  Zeus's left hand will briefly drop below the horizon of the arena, while he
rears his right arm back.

and his head and right hand will
rear back.  His right hand will then begin its curve downward.

:Follow-through:
 --------------

  After gaining momentum by rearing his right arm back, Zeus will swing his
arm downward in a vertical arc, slamming his right palm into the center of
the arena.  When Zeus's palm makes contact with the ground, a yellow circular
shockwave will be created, surrounding his hand.  The shockwave will not
reach the curved part of the OMEGA symbol.

  If Zeus's hand is not attacked during this time, Zeus will drag his palm
across the arena towards his body, to the north.

  If Zeus's hand is attacked during this time, Zeus will withdraw his hand
upward in pain, then briefly set his palm down again, to the north, near the
edge of the arena.  Afterwards, he'll revert to his default position.

:Defense:
 -------

  !!! Un-blockable !!!

  When you see the warning sign animation, roll away from the center of the
arena to avoid the slam.  If you're not near the center of the arena, jump
over the shockwave.  Once the palm is on the ground, roll up to it, then 
attack.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

S T R A T E G Y
(ZEUS-SPH1)

This Boss Battle is all about evasion.  You have to evade the Siren Widow's
attacks, in addition to Zeus's.  You are also forced to use the Blade of
Olympus (unless it's a Bonus Playthrough).

When you gain control of Kratos at the beginning of the battle, head to the
northeast (or northwest), as close as you can get to Zeus's hand.  Then use
(S)(S)(T) or the L1 + (T) attack as many times as possible while Zeus is
summoning the Siren Widows.

Zeus will then blow the three Widows and Kratos to the south.

Go back to the northwest part of the arena.  The lightning bolts only hit the
arena south of its center.

Focus on the Siren Widows since they can tag-team and do immense amounts of
damage.  However, also keep an eye out for Zeus's attacks.  When you see him
get ready for his SINGLE LIGHTNING BOLT attack, roll to the north to avoid
getting hit.

Use (S)(S) or the L1 + (T) attack on the Siren Widows, then roll away from
them.  Try to make use of Argo's Revenge as much as possible against the
Widows' attacks.  

Use Atlas Quake to deal some heavy damage against the Widows.  If you can,
try to time the Atlas Quake when Zeus raises his hands before his DOUBLE
RIGHT HANDED STRIKE INTO EDGE OF ARENA attack to do twice the damage.

If you're good at toggling the Rage of the Titans on and off, try to use it
against a single Siren Widow until the (O) appears above her head.  In my
opinion, this is a wasted use of Rage.

Once the (O) appears above a Siren Widow's head, immediately get close to her
and press (O).  Kratos will break her back, and she'll shriek.  Really loud.
This will damage the other Siren Widows and, more importantly, Zeus, as well.
When Zeus gets hit by the sonic shockwave, he'll yield green and blue orbs.
If there is another Siren Widow with a (O) above her head, break her back,
too.  Once you break backs, head (northwest) beyond the curved part of the
OMEGA symbol.

Since Zeus took damage, he will use his ONE HANDED SLAM attack.  Kratos won't
be affected by the shockwave because he's beyond the blast radius.  If Kratos
is near the center of the arena, roll out of the way.  If he's close to the
center, but out of reach of Zeus's hand, make sure to double jump over the
shockwave.

Upon landing, use the L1 + (T) attack.  Zeus will then lift up his hand and
rest it briefly to the north.  Use the L1 + (T) attack again.

Repeat breaking the Siren Widows' backs and using L1 + (T) while Zeus is
vulnerable.

After getting a headache from all of the Siren Widow's death knells, Zeus
will put his right hand atop the arena, at the northwestern edge.  There will
be a (O) above the hand.  Get near it as soon as you can and press (O) by the
middle or ring finger.  Kratos will jump onto and stab Zeus's right hand, in
between his middle and fore-finger.  There will be a large influx of red and
blue orbs from the Siren Widows.

Zeus will yield green and blue orbs.  He will also assume mortal size.

Zeus has two default stances for the SECOND PHASE.

When Zeus has the Blade of Olympus, he will hold it in his right hand, with
the tip of it pointing to the ground.  He will hold his left arm by his side.

When Zeus doesn't have the Blade of Olympus, he will hold his hands by his
sides.

The stone throne that was to the north in the FIRST PHASE, is now to the
south in the SECOND PHASE.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

               KNOW THY ENEMY:  Zeus has the following attacks:

                             ### SECOND PHASE ###

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                                                  (ZEUS-APH2)

o=|============================>
    WITHOUT THE BLADE OF OLYMPUS
    <============================|=o

                         ___________________________

                         -- DOUBLE LIGHTNING BOLT --
                         ___________________________


:Timing/Distance:
 ---------------

  This attack is used at any range.  It is one of his primary attacks.

:Warning sign animation:
 ----------------------

  Zeus will raise his right hand in a fist, near head level.  He will then
charge up his attack.

:Follow-through:
 --------------

  After raising his fist and creating a lightning bolt, Zeus will hurl it at
Kratos.  Immediately after throwing the first bolt with his right hand, Zeus
will quickly raise his left hand in a fist, near head level, charge up
another bolt, then hurl it at Kratos.

:Defense:
 -------

  !!! Blockable (Argo's Reverse only) !!!

  This attack is blockable.  You have to block the lightning bolts just as
they're about to hit Kratos.  You CANNOT block BEFORE the lightning bolts
reach Kratos, otherwise Kratos will sustain damage.

  You can roll out of the way, if you want.

o=|============================>
    WITHOUT THE BLADE OF OLYMPUS
    <============================|=o

                           ________________________

                           -- DOUBLE BOLT GROUND --
                           ________________________


:Timing/Distance:
 ---------------

  This attack is used at any range, although, it is usually used from close-
to mid-range.  It is one of his primary attacks.

:Warning sign animation:
 ----------------------

  Zeus will raise his both of his hands above his head.  His upraised hands
will act like lightning rods and attract a large electrical discharge 
(i.e., lightning).

:Follow-through:
 --------------

  After raising both hands and gathering electricity, Zeus will extend his
right arm, diagonally downward, in front of him.  His right palm will emit a
lightning burst into the ground.  Immediately after emitting the first burst
with his right hand, Zeus will withdraw his right arm and extend his left
arm, diagonally downward, in front of him.  His left palm will emit another
lightning burst into the ground.  The second lightning burst will create a
narrow shockwave that travels away from Zeus, in a straight line.

:Defense:
 -------

  !!! Un-blockable and Blockable (Argo's Revenge) !!!

  The lightning bursts are un-blockable and will cause damage.  The only
blockable part of this attack is the shockwave.  If you block the shockwave
just as it's about to hit Kratos, you can use Argo's Revenge.

  The recommended defense would be to roll out of the way, when you see the
warning sign animation.  Although this sounds counter-intuitive, I suggest
rolling towards and behind Zeus.

o=|============================>
    WITHOUT THE BLADE OF OLYMPUS
    <============================|=o

                               _______________

                               -- PALM DASH --
                               _______________


:Timing/Distance:
 ---------------

  This attack is used at any range, although, it is usually used from close-
to mid-range.  This attack is also used after Kratos successfully does the
Argo's Reverse on the DOUBLE LIGHTNING BOLT attack, from any range.

:Warning sign animation:
 ----------------------

  Zeus will turn his body so that his left side is directed at Kratos.  Zeus
will lower his shoulders and extend his left arm, pointing it at Kratos.
Zeus's right hand will be held by his right waist, in a fist.  Zeus will
shift his balance to his right side.

:Follow-through:
 --------------

  After shifting his weight to his right side, Zeus will extend his right
arm and hold it in front of him, therefore turning his body so that his right
side is directed at Kratos.  Zeus will dash towards Kratos with his right
palm held in front of him.  From here, there are two possibilities:

  -- If you manage to evade this attack by rolling out of the way or double
jumping over Zeus, Zeus will dash in a straight line, in the direction of
where Kratos was standing (when Zeus initiated the warning sign animation).

  -- If you don't/can't manage to evade this attack, Zeus will slam his palm
into Kratos, then transition to use his GODLY BOXING AND SLAM attack (see
below).

Note that blocking this attack won't do any good.

:Defense:
 -------

  If it's the former case, Kratos can do some damage from afar.  If it's the
latter case, get ready to evade the ensuing attack.

o=|============================>
    WITHOUT THE BLADE OF OLYMPUS
    <============================|=o

                         ___________________________

                         -- GODLY BOXING AND SLAM --
                         ___________________________


:Timing/Distance:
 ---------------

  This attack is usually used from close- to mid-range.  This attack is also
used after Kratos fails to evade the PALM DASH attack.

:Warning sign animation:
 ----------------------

  (If Zeus uses this attack from afar, he will become enveloped in a golden
aura and glide TOWARDS Kratos, then) Zeus will turn his body so that his
left side is directed at Kratos.  Zeus will lower his shoulders and extend
his left arm, pointing it at Kratos.  Zeus's right hand will be held by his
right shoulder, in a fist, gearing up for a punch.  Zeus will shift his
balance to his right side.

:Follow-through:
 --------------

  After shifting his weight to his right side, Zeus will execute a jab with
his right fist, with his left foot forward.  After the right jab, Zeus will
come across his body with a left punch.  Then, he will bring both hands over
and behind his head, while creating an electric charge in his fists.
Finally, Zeus will step forward with his right foot and do an overhead slam,
causing an invisible shockwave where he hits the ground.

:Defense:
 -------

  !!! Blockable (Argo's Revenge) and Un-blockable !!!

  The two punches are blockable, and you can use Argo's Revenge on either of
them.  Doing so will cause Kratos to slam the ground with concussive force.
While (and after) doing Argo's Revenge, Kratos will be immune to the
shockwave created by double overhead slam.

  If you're not comfortable using Argo's Revenge for this attack, the
recommended defense would be to roll out of the way, when you see the warning
sign animation.  Although this sounds counter-intuitive, I suggest rolling
behind Zeus.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

o=|=========================>
    WITH THE BLADE OF OLYMPUS
    <=========================|=o

                           _______________________

                           -- DIVINE ABSOLUTION --
                           _______________________


:Timing/Distance:
 ---------------

  This attack is used at any range.

:Warning sign animation:
 ----------------------

  Zeus will hold the Blade of Olympus horizontally across his body, at
shoulder level.

:Follow-through:
 --------------

  After positioning the Blade horizontally across his body, Zeus will spin
around in a circle clockwise, then extend his right arm (and the Blade of
Olympus) at Kratos, still at shoulder level.  A yellow energy beam will be
emitted from the Blade of Olympus, in the direction of Kratos.

NOTE:  Kratos does an attack similar to this with a Level 3 Blade of
       Olympus, hence the name.

:Defense:
 -------

  !!! Un-blockable !!!

  When you see the warning sign animation, roll out of the way.

o=|=========================>
    WITH THE BLADE OF OLYMPUS
    <=========================|=o

                           ________________________

                           -- DIVINE RETRIBUTION --
                           ________________________


:Timing/Distance:
 ---------------

  This attack is used at any range.

:Warning sign animation:
 ----------------------

  Zeus will leap towards Kratos while drawing the Blade of Olympus across
his body and above his head.  The Blade of Olympus will be pointing
diagonally at the ground, behind Zeus.

:Follow-through:
 --------------

  This attack is done in one fluid motion.

  After leaping towards Kratos and drawing the Blade of Olympus above his
head, Zeus will do an overhead strike with the Blade.  The Blade of Olympus
will be brought down to a horizontal position.  At this point, a yellow
energy beam will be emitted from the Blade of Olympus, in the direction of
Kratos.

NOTE:  Kratos does an attack similar to this -- L1 + (T) -- hence the name.

:Defense:
 -------

  !!! Un-blockable !!!

  When you see the warning sign animation, roll out of the way.

o=|=========================>
    WITH THE BLADE OF OLYMPUS
    <=========================|=o

                        _______________________________

                        -- LIGHTNING DOWNWARD STRIKE --
                        _______________________________


:Timing/Distance:
 ---------------

  This attack is used at any range.

:Warning sign animation:
 ----------------------

  Zeus will raise the Blade of Olympus and use it as a lightning rod.  There
will be a considerable amount of lightning harnessed around the Blade.

:Follow-through:
 --------------

  After he raises the Blade of Olympus and harnesses lightning around it,
Zeus will swing the Blade of Olympus downward into the ground.  At this
point, a large lightning bolt will be emitted from the Blade of Olympus, in
the direction of Kratos.

:Defense:
 -------

  !!! Un-blockable !!!

  When you see the warning sign animation, roll out of the way.

o=|=========================>
    WITH THE BLADE OF OLYMPUS
    <=========================|=o

                     _____________________________________

                     -- DIAGONAL SLASH HORIZONTAL SWIPE --
                     _____________________________________


:Timing/Distance:
 ---------------

  This attack is usually used from close- to mid-range.

:Warning sign animation:
 ----------------------

  Zeus will draw the Blade of Olympus behind him, with the tip pointing to
the ground, diagonally.

:Follow-through:
 --------------

  After drawing the Blade of Olympus behind him, Zeus will swing the Blade
diagonally upward from his right ankle to above his left shoulder.  Zeus
will then swipe the Blade of Olympus across his body horizontally, from his
left to his right.

:Defense:
 -------

  !!! Blockable (Argo's Revenge) !!!

  When you see the warning sign animation, block the attack.  Or, you can
wait until the last second, press L1, then (S) to show Zeus who's boss.

o=|=========================>
    WITH THE BLADE OF OLYMPUS
    <=========================|=o

                     _____________________________________

                     -- DIAGONAL SLASH HORIZONTAL SWIPE --
                     _____________________________________


:Timing/Distance:
 ---------------

  This attack is usually used from close- to mid-range.

:Warning sign animation:
 ----------------------

  Zeus will draw the Blade of Olympus behind him, with the tip pointing to
the ground, diagonally.

:Follow-through:
 --------------

  After drawing the Blade of Olympus behind him, Zeus will swing the Blade
diagonally upward from his right ankle to above his left shoulder.  Zeus
will then swipe the Blade of Olympus across his body horizontally, from his
left to his right.

:Defense:
 -------

  !!! Blockable (Argo's Revenge) !!!

  When you see the warning sign animation, block the attack.  Or, you can
wait until the last second, press L1, then (S) to show Zeus who's boss.

o=|=========================>
    WITH THE BLADE OF OLYMPUS
    <=========================|=o

                        ______________________________

                        -- ELECTRICAL SHIELD SUMMON --
                        ______________________________


:Timing/Distance:
 ---------------

  This attack is used by Zeus after he takes the Blade of Olympus from
Kratos, the second time.

:Warning sign animation:
 ----------------------

  Zeus will stab the Blade of Olympus vertically into the ground, and say,
"I will show you no mercy."

:Follow-through:
 --------------

  After putting the sword into the ground, Zeus will levitate into the air
and spread his arms to his sides.  Gold orbs will surround and rotate around

Zeus.  When he has his shield around him, Zeus will pick up the Blade of
Olympus and assume his default fighting stance.

:Defense:
 -------

  !!! Un-blockable !!!

  After you see the warning sign animation, do not go near Zeus, unless you
have activated the Rage of the Titans.  Every time Kratos gets near Zeus,
the gold orbs will crackle and create arcs of electricity that shock Kratos.

  If you want, you can use an attack from afar to jar a gold orb from the
shield.  Doing so will increase your Rage of the Titans a small amount.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

S T R A T E G Y
(ZEUS-SPH2)

When you start the fight, create three lightning orbs of Cronos's Rage.
While Zeus is getting a dose of his father's rage, use (S)(S) to add more
damage.  Afterwards, activate Rage of the Titans and make use of the (S)
combos.  If you use (T), Kratos will jump up and over Zeus, therefore wasting
some of the Rage.  Try to position Kratos next to Zeus, or in front of him
and keep spamming (S).  When Zeus starts to block the attacks, stop pressing
(S), move Kratos a little bit around Zeus and resume the offensive.

If Zeus is not damaged enough after using Rage of the Titans, stay on the
defensive and evade the un-blockable attacks.  If Zeus uses the DOUBLE BOLT
GROUND or GODLY BOXING AND SLAM attacks, roll around while he finishes his
attack.  Get behind Zeus, then create three lightning orbs and use (S)(S).

If you want, you can keep your distance from Zeus and use the L1 + (T) with
the Blade of Olympus to cause damage to Zeus.  Also, if you stay far away
from Zeus, he will likely use his DOUBLE LIGHTNING BOLT attack.  Time your
block at the right time for the first bolt to use Argo's Reverse.

Zeus may become enveloped in a golden aura and glide to the side to evade the
deflected bolt.  Be sure to keep an eye out which way Zeus glides after
getting enveloped in a golden aura.  He will evade attacks by gliding to his
right, left or backwards.  He will go on the offensive if he glides forward,
in Kratos's direction (preceding the GODLY BOXING AND SLAM attack).

If you successfully deflect the DOUBLE LIGHTNING BOLT attack, Zeus will yield
green and blue orbs.  Zeus will also do a PALM DASH at Kratos.  Double jump
over him and create a lightning orb in the air (or roll out of the way).  If
you didn't evade the PALM DASH attack, hopefully you blocked it, because Zeus
will do the GODLY BOXING AND SLAM attack, so roll out of the way and use
Cronos's Rage.

Repeat the above until Zeus can't take it any more.  Zeus will groan and
levitate into the air while spreading his arms to his sides.  He will yield
green, blue and lots of gold orbs.  Zeus will then get ready to do his PALM
DASH.  But...  Instead, he goes after the Blade of Olympus and takes it from
Kratos.

Since Kratos received gold orbs from Zeus, the Rage of the Titans meter will
get filled up a bit.  So, activate the Rage of the Titans and go after Zeus
with (S)(S)(T) a few times.  After running out of juice, roll and evade his
un-blockable attacks.  Whenever you see an opening, use Atlas Quake or
Cronos's Rage near Zeus.

Eventually, Zeus will get tired.  You can tell when this happens because Zeus
will glide to the center of the arena.  As he approaches the center of the
arena, Zeus will swing the Blade of Olympus horizontally a few times, as if
he were intoxicated.  A (O) will appear above his head.

Press (O) to get a grip of the Blade of Olympus.  Then mash (O) to wrestle it
away from Zeus.  Kratos will then kick Zeus, stab him in the mid-section and
fling him into the ruins to the west.  Upon impact, Zeus will yield green and
blue orbs.  Watch the mini-cutscene and go to the base of the column to the
left of Zeus, marked by the shining white dot.  Press R1 to pick up the
column, then swing and hit Zeus with it.  Zeus will yield green, blue and
gold orbs.

Now that you have the Blade of Olympus back, repeat the same strategies from
earlier.  Use Rage of the Titans, deflect Zeus's DOUBLE LIGHTNING BOLT
attacks, make use of the L1 + (T) move, and damage Zeus until he can't take
it any more.

Zeus will groan and levitate into the air while spreading his arms to his
sides.  Again, he will yield green, blue and lots of gold orbs.  Zeus will
once again appear to get ready to use his PALM DASH attack, but, instead will
take the Blade of Olympus from Kratos.

Zeus decides to up the ante by doing his ELECTRICAL SHIELD SUMMON.  "I will
show you no mercy."  HA!  Kratos will show Zeus no mercy!

Since Kratos received gold orbs from Zeus, the Rage of the Titans meter will
be filled up a bit.  Immediately after Zeus puts the Blade of Olympus into
the ground, roll up to him and activate the Rage of the Titans.  Attack Zeus
with (S)(S)(T) while he gets surrounded by the gold orbs.

Before long, the Rage of the Titans meter will be emptied, but Kratos should
have dealt heavy damage.  If Zeus is still standing, use Atlas Quake a couple
times to really rock Zeus's world.  After Zeus gets owned, he will yield a
large quantity of red orbs.  In addition, he will yield green and blue orbs.
A (O) will appear above Zeus's head.

Press (O) to get a grip of the Blade of Olympus.  Then mash (O) to wrestle it
away from Zeus.  Kratos will then kick Zeus, stab him in the mid-section and
fling him into the ruins to the east.  Upon impact, Zeus will yield green and
blue orbs.  Watch the mini-cutscene and go to the base of the column, to the
far left, marked by the shining white dot.  Press R1 to scale the column and
lift and tilt the teetering horizontal slab.  The slab will crash onto Zeus.

Zeus will punch and break the slab, emerging from the rubble.  Zeus will
levitate into the air while spreading his arms to his sides.  Apparently
Zeus has had enough, because he levitates over the edge of the arena and
descends, only to grow to large size again.

Zeus assumes the position he took during the FIRST PHASE.  He says, "I'm
through playing with you, Kratos" and holds his right hand over the western
half of the arena.  Electricity will crackle from Zeus's right palm onto the
arena.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

S T R A T E G Y
(ZEUS-SPH3)

If you want, you can mash (O) during the mini-game to resist Zeus's
electrical attack.  It matters not.

Either way, Kratos will yield to Zeus and stab the Blade of Olympus into the
ground by the throne.  Zeus will assume the height of a mortal.  Kratos will
surrender and kneel in front of Zeus.

Ready for some fun button pressing and mashing mini-games?

There will be four face button presses.  Zeus will prepare to execute Kratos
with the Blade of Olympus.  However, after the first button press, Kratos
will turn around and use the Fleece on his right wrist to parry Zeus's
downswing.  Kratos will use his left hand to grab Zeus's right arm.  After
the second button press, Kratos will stab Zeus in the stomach with his right
Blade, then kick Zeus.  After the third button press, Kratos will wrench the
Blade of Olympus from Zeus's right hand.  Then he'll use his left hand to
grab and pull back Zeus's head.  Kratos, still wanting to exact his revenge,
will grab Zeus's head with both of his hands and slam it into the stone
throne.  One slam isn't enough.  So, Kratos will use his left hand to slam
Zeus's head again.  Okay.  One more? ... Denied!  Zeus doesn't want to get
his head slammed again, so he'll resist and attempt to pick up the Blade of
Olympus.  After the fourth button press, Kratos will use his left hand to
grab Zeus's right wrist and pull him upwards.  Kratos will then pin Zeus's
right wrist to the throne with his right Blade and pin Zeus's left wrist to
the throne with his left Blade.  Kratos will then pick up the Blade of
Olympus and prepare to take out his aggression, stabby-stabby style.  Zeus
wants no part of this and manages to free his right hand.  Zeus grips the tip
of the Blade of Olympus to resist.

Time to mash (O) again.  Mashing (O) will slowly push the Blade of Olympus
closer and closer to Zeus's mid-section.  If this is successfully done,
Kratos will skewer Zeus in the stomach.  Ain't nothing better than revenge.
Over.  And over.  And over.  And over.  And over again.

Watch the cutscene as the daughter saves the father and tells Kratos the
shocking truth!  Sins of the father...

Continue watching the cutscenes until Kratos appears back in the Loom
Chamber.

*****************************************************************************

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                                T H E                                ||}
-----                                                                   -----
 {||                 L O O M     C H A M B E R     (2)                   |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (WLKT-LCH2)

Holy crap.  Leave the place for a few minutes, and what happens?  It starts
to fall apart!

                             ================
||===========================|| SAVE ALTAR ||==============================||
                             ================
#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~ LOOM  CHAMBER ~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#

Remember that lever at 6:00?  The spool to the immediate right (east) of the
lever is the correct one.  Press R1 then mash (O).  Once you see a four-armed
being standing over a kneeling person, stop mashing (O).

You will have thirty (30) seconds to get back to the mirror.  So, as soon as
you can, slow down time.  Next, head to the east, go through the archway,
then go through the hallway branching off to the right.  Pull the lever.
Doing so will cancel the slowing of time.

Ride the elevator up, then head north into the water.  Once you're in the
water, press (S) slightly to go underwater, go north then west.  Once clear
of the second gate, press and hold (X) until Kratos is close to the surface.
Jump out of the water, follow the pathway to the north, then east.  Jump
into the mirror.

Watch the cutscenes.




                            !!! CONGRATULATIONS!!!

                      You have defeated God of War II!!!


Save the game after the credits.


     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                            R E W A R D S                            ||}
-----                                                                   -----
 {||                        What you have unlocked                       |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                    (REWARDS)

After completing God of War II the first time, you will unlock:

* Challenge of the Titans

* Titan Mode

* Bonus Costumes
   -- #1:  Cod of War
           (Preferred skill:  Magic and Health)
   -- #2:  Hydra Armor
           (Preferred skill:  Health)
   -- #3:  Dark Odyssey (if you did God mode)
           (Preferred skill:  Rage of the Titans)

The Bonus Costumes do the following with the preferred skills:
-- HEALTH:  The health meter is filled up more than usual with green orbs
-- MAGIC:  The magic meter is filled up more than usual with blue orbs
-- EXPERIENCE:  The red orb meter is filled up more than usual with red orbs
-- RAGE OF THE TITANS:  The Rage of the Titans meter is filled up more than
                        usual with gold orbs

* In-game movies
    -- High resolution format
    -- Story format)

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Thing that have yet to be unlocked:

* Arena of the Fates
    -- To unlock, receive an average rank of Titan in Challenge of the Titans

* Bonus Costumes
   -- #3:  The Path to Revenge is a dark one... (if you didn't do God mode)
           -- To unlock, beat the game in God mode
   -- #4:  Why be a God of War, when you could be a Goddess?
           -- To unlock, beat the game in Titan mode
   -- #5:  The classics never go out of style...
           -- To unlock, beat the game in Titan mode
   -- #6:  The only thing that haunts a ghost is his past...
           -- To unlock, collect 20 Cyclops Eyes
   -- #7:  You worked so hard to get it the first time, it would be a shame
           to let it go to waste
           -- To unlock, receive an average rank of God in Challenge of the
              Titans

-----------------------------------------------------------------------------
-----------------------------------------------------------------------------

After doing the Challenges and beating Titan mode, these will be unlocked:

* Bonus Costumes
   -- #4:  Athena
           (Preferred skill:  Magic)
   -- #5:  Hercules
           (Preferred skill:  Strength)
   -- #6:  General Kratos
           (Preferred skill:  Experience)
   -- #7:  God Armor
           (Preferred skill:  Armor)


     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|      C H A L L E N G E          O F              T H E              ||}
-----                                                                   -----
 {||                             T I T A N S                             |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (CHLG-TTNS)

34,000 Red orbs are needed to max out the Blade of Olympus.  I'd highly
recommend doing so.  At the very least, level up the Blade of Olympus to
Level 2.

Ranks for each Challenge are determined by averages of the ranks for the
following categories:

TIME          :  The lower the better.
RED ORBS      :  The higher the better.
DAMAGE TAKEN  :  The lower the better.
ENEMY KILLS   :  The higher the better.
MAX COMBO     :  The higher the better.
BONUS         :  Each Challenge has a bonus of some sort; Fulfilling the
                 requirement of the bonus is better than not.

Each category will be ranked separately.  From lowest to highest:
MORTAL < SPARTAN < GOD < TITAN

Based on the ranks of the categories, an aggregate rank will be granted for
the Challenge.

I will try to provide strategies for getting TITAN ranks for the majority of
the categories (which will yield an aggregate rank of TITAN for the
Challenge).

The goal of these Challenges is to unlock the following:

<URN OF THE FATES> -- by getting an average aggregate rank of MORTAL across
                      all seven Challenges
<URN OF POSEIDON>  -- by getting an average aggregate rank of SPARTAN across
                      all seven Challenges
God Armor costume  -- by getting an average aggregate rank of GOD across
                      all seven Challenges
Arena of the Fates -- by getting an average rank of TITAN across all seven
                      Challenges

Quick Note:  The arenas for these Challenges are circular.  As such, I will
             be using a notation based on positions on a clock face,
             indicated in parentheses after the enemy type.

These are the arenas (chosen at random):
  -- Summit    :  The Summit of Sacrifice where you fought Zeus
  -- Daedalus  :  A large platform with huge beating wings
  -- Barbarian :  The arena in the Bog of the Forgotten where you fought the
                  Barbarian King

Some of these Challenges can be difficult.  Practice makes perfect.  Even
when you're perfect, the ranking system can be fickle.  The differences
between GOD and TITAN ranks can be miniscule, and frustratingly annoying to
deal with.

There is also an aspect of luck involved.

It's a good idea to SAVE PROGRESS after each Challenge is done.

If you don't get the desired rank, save the game, and move onto the next
Challenge.  Revisit the Challenge later, and try again.

When at first you don't succeed, try try again!  :)

Let's get started on those Challenges!

_____________________________________________________________________________
*****************************************************************************
*                                                                           *
*                           CHALLENGE NUMBER ONE                            *
*                                                                           *
*                                BLIND FURY                                 *
*                                                                           *
*****************************************************************************
                                                                  (CHLG-#ONE)

INSTRUCTIONS
++++++++++++

- Rip out the Cyclops' eye before time runs out.

- Achieve bonus points by stone shattering at least 2 enemies.

Time Limit        :  Forty (40) seconds

Recommended magic :  Euryale's Gaze

Enemies           :  There are waves, with staggered entries:

  TIME REMAINING        ENEMY TYPE AND SPAWN POSITION
---------------------|----------------------------------
Initial ~40 seconds     One Cyclops Berserker (12:00)
        ~37 seconds     Two Beast Lords (4:00, 9:00)

S T R A T E G Y
(CHL1-STRT)

Before the instructions pop up on the screen, try to press Up on the Dpad
quickly to select Euryale's Gaze.  Hopefully, Euryale's Gaze is Level 2 (or
higher).

As soon as you get control of Kratos (press Up on the Dpad if you hadn't
already, otherwise), go up to the Cyclops Berserker and activate the Rage of
the Titans and repeat (S)(S) until the (O) appears above its head.  Then,
deactivate Rage of the Titans.

+------------------+--------------------------------------------------------+
| TO GET THE BONUS |  Once the (O) appears above the Berserker's head, turn |
+------------------+  around and use Euryale's Gaze on one of the Beast     |
|                     Lords -- press L2 and tap (T).  That will freeze the  |
| Beast Lord quickly.  Use (S)(S)(T) (or use the Blade of Olympus) to       |
| quickly shatter the stoned Beast Lord .  In the meantime, another Beast   |
| Lord will likely have climbed atop the Berserker.  It's okay.  When the   |
| Cyclops isn't attacking, press (O) then rotate the left analog stick to   |
| dislodge the Beast Lord.  While it's in the air after being bounced, use  |
| L2 + (T) to freeze the Beast Lord in midair.  It'll shatter upon falling. |
| Congrats!  You got the Bonus.                                             |
+---------------------------------------------------------------------------+

Approach the Cyclops, press (O), then the four face buttons to perform some
optic surgery.

This will add a Cyclops Eye to your count.  If you so desire, repeat the
Challenge until you get twenty (20) eyes.

Note:  If you get an average TITAN rank on all seven Challenges, the Arena of
       the Fates will be unlocked where you can continually fight Berserkers
       until you get all twenty eyes (instead of having to read the briefing
       every time).

If you're going to get the Cyclops' eyes in the Arena of the Fates, I'd
recommend pressing Left on the Dpad prior to taking out the eye.

Here is how I did it:

http://www.youtube.com/watch?v=X0y_bjvLoOQ

Time         :  0:00:33  (Mortal)
Red orbs     :  652      (Titan)
Damage taken :  8        (Titan)
Enemy kills  :  3        (God)
Max Combo    :  38       (Mortal)
Bonus        :  Achieved
Rank         :  Titan

*****************************************************************************
*                                                                           *
*                           CHALLENGE NUMBER TWO                            *
*                                                                           *
*                             DEATH FROM ABOVE                              *
*                                                                           *
*****************************************************************************
                                                                  (CHLG-#TWO)

INSTRUCTIONS  Kill ten enemies in the air before time runs out
++++++++++++

- Kill at least 10 enemies in the air before time runs out.
- Achieve bonus points by killing at least 15 enemies in the air.

Time Limit        :  Two hundred (200) seconds

Recommended magic :  Cronos' Rage

Enemies           :  There are waves, with staggered entries:

  TIME REMAINING           ENEMY TYPE AND SPAWN POSITION
---------------------|---------------------------------------
Initial ~200 seconds     One Legionnaire Captain (5:00)
        ~190 seconds   + One Legionnaire Captain (9:00)
        ~175 seconds   + One Hades Juggernaut (11:00)
        ~170 seconds   + One Gorgon Queen (2:00)
        ~125 seconds   + Two Fates Sentries (12:00, 6:00)
        ~95 seconds    + One Legionnaire Captain (1:00)

Once an enemy is killed off, another one of the same type will spawn in the
designated location.  After a Legionnaire Captain is killed, it takes roughly
five (5) seconds for another to spawn.  After a Juggernaut is killed, it
takes roughly thirty (30) seconds for another to spawn.  After a Gorgon
Queen is killed, it takes roughly thirty-five (35) seconds for another to
spawn.  After a Fates Sentry is killed, it takes roughly five (5) seconds
for another to spawn.

S T R A T E G Y
(CHL2-STRT)

The enemies MUST be killed in midair after the use of a Launcher.  Using
L1 + (X) gets the job done nicely.

I'll give it to ya straight.  It is pretty difficult to get the Bonus.
Killing ten enemies in the air itself is pretty hard.  Fifteen is harder.
But, don't fret!  I'll try to help you through this.

If you can, before the briefing starts, press Left on the Dpad.  Otherwise,
press it as soon as you get control of Kratos.

Head to the 5:00 position, then use L1 + (X) to get the Legionnaire
airborne.  Use as many aerial L1 + (O) combos as you can.  If you landed a
couple of those combos, use the Launcher again, then use L1 + (S) repeatedly.
Hopefully, the Legionnaire will have had the (O) above its head, and upon
meeting the swirling Blades of Chaos due to the aerial L1 + (S) combo, it
will have perished in the air.

By this time, the second Legionnaire Captain should have spawned.  Approach
it and repeat the above.

When three's company, try getting both Legionnaires airborne with the
Launcher, then hit both with the L1 + (S) combos.

Once the Juggernaut spawns, make use of the tried and true Plume of
Prometheus (S)(S)(T).  You can switch to the Blade of Olympus to deal
with this guy.

Whenever you see an (O) above a Legionnaire's head, target it with the
Launcher, and finish it off with an aerial L1 + (S) or (O) combo.

Take evasive action when you get overwhelmed, and try getting both
Legionnaires in the air.  If the Gorgon Queen tries to use its "regular"
stare on you while you're in midair, use Cronos' Rage to prevent Kratos from
turning to stone, and dying.

If you want, try to grab the Gorgon.  This will make it try to turn Kratos to
stone.  Use the Fleece, and turn everything into stone.  Quickly switch to
the Blade of Olympus and use L1 + (T) to shatter the Juggernaut.  Using the
Barbarian's Hammer L1 + (T) slam works as well.

Alternatively, you could use Rage of the Titans on the Hades Juggernaut.
However, it is my opinion that this time could be better used in Launching
the other enemies and killing them in midair.

By this time, the Gorgon will have reverted to normal, if it had been turned
to stone in the first place.  Pick on the Gorgon.  Launch it then do L1 + (O)
until it has a (O) above its head.  Launch again, and finish it off with an
aerial L1 + (S).

Turn your attention back to the Legionnaires.  Repeat the steps outlined
above.

Once the Fates Sentries spawn, try to get them close together.  Then use the
Launcher, and while still in midair, create a lightning orb.  One Level 3 orb
should suffice.

Hopefully, by now, you should have five or six aerial kills.  If you don't,
do not worry!  Just complete the Challenge and see how many you get.  Since
the Fates Sentries are easy to kill, and their turnover rate is pretty fast,
you can rack up a good number of aerial kills with these enemies.

+------------------+--------------------------------------------------------+
| TO GET THE BONUS |  You have to be very efficient in Launching enemies    |
+------------------+  and landing as many hits with the aerial combos.      |
|                     Taking advantage of the frail Fates Sentries and      |
| quick spawning would be a great idea to amass kills quickly.              |
+---------------------------------------------------------------------------+

Here is how I did it:

http://www.youtube.com/watch?v=tYa0rYO0dQQ

Time         :  0:03:23  (Titan)
Red orbs     :  2150     (Titan)
Damage taken :  27       (Titan)
Enemy kills  :  25       (God)
Max Combo    :  286      (Titan)
Bonus        :  Achieved
Rank         :  Titan

*****************************************************************************
*                                                                           *
*                          CHALLENGE NUMBER THREE                           *
*                                                                           *
*                             GORGON GRAVEYARD                              *
*                                                                           *
*****************************************************************************
                                                                  (CHLG-THRE)

INSTRUCTIONS  Turn twenty five enemies to stone and shatter them before time
++++++++++++  runs out

- Stone shatter at least 25 enemies before time runs out.
- Achieve bonus points by shattering at least 35 enemies.

Time Limit        :  Two hundred (200) seconds

Recommended magic :  N/A  *** Magic is not allowed in this Challenge ***

Enemies           :  There are waves, with staggered entries:

  TIME REMAINING                   ENEMY TYPE AND SPAWN POSITION
---------------------|-------------------------------------------------------
Initial ~200 seconds     One Gorgon Assassin (11:00), One Hades Fiend (7:00)
        ~190 seconds   + One Nymph (flies above arena from random direction)
        ~180 seconds   + One Cyclops Tyrant (10:00; drops randomly after the
                         first one)
        ~155 seconds   + One Minotaur Grunt (1:00; 9:00 after the first one)
        ~130 seconds   + One Hades Fiend (3:00)


Once an enemy is killed off, another one of the same type will spawn in the
designated location, with the exception of the Nymph.  Nymphs stop appearing
when the Minotaur Grunt starts to spawn.  After a Hades Fiend is killed, it
takes roughly two (2) seconds for another to spawn.  Another Nymph appears
almost immediately after one has been killed.  After a Cyclops Tyrant is
killed, it takes roughly ten (10) seconds for another to drop from the sky.
After a Minotaur Grunt is killed, it takes roughly ten (10) seconds for
another to spawn.  Near the end of the Challenge, the turnover rates for the
Minotaur and Cyclops may shorten to as little as five (5) seconds.

S T R A T E G Y
(CHL3-STRT)

I recommend using the Blade of Olympus as your main weapon.  You'll see why

in a little bit.

As you may recall, trying to grab Gorgons will cause them to use their stare.
This Challenge is all about exploiting this habit.

Therefore, immediately when you get control of Kratos, go to the 11:00
position and press (O) to try to grab the Assassin.  It will recoil and
use a Gorgon stare.  Use the Fleece to deflect the beam and turn the
Gorgon and the nearby Hades Fiend into stone.

Use a single horizontal strike (S) with the Blade of Olympus on the Hades
Fiend.  It will crumble at your feet.

LEAVE THE GORGON ALONE!

Let it revert back to normal.

Another Hades Fiend should have spawned by now.  Grab the Gorgon again and
deflect the stare.  The Fiend should be turned to stone.  In addition, a
swarming Nymph should have been caught in the deflected stare.  Since the
Nymph was airborne when it became petrified, it will fall and shatter.  These
count toward your total!

Repeat the above until the Cyclops Tyrant appears.  If the Cyclops is
occluding your view of the Gorgon, I'd recommend going to the 6:00 position.
(If the Gorgon hangs back, switch back to the Blades of Chaos, use Rage of the
Titans on the Cyclops to rack up some large combos.  Afterwards, switch back
to the Blade of Olympus)

Otherwise, grab for the Gorgon, and deflect the stare.  If your Blade of
Olympus is maxed out, a couple (S) or (T) strikes will shatter the Cyclops.
If it is NOT maxed out, don't stress!  Aim for the stoned Tyrant, then use
L1 + (T) to do Divine Retribution.  One Divine Retribution will shatter the
Cyclops!

Shatter the Hades Fiend and get ready to grab the Gorgon Assassin again.
Repeat the cycle of grabbing, deflecting stares, and shattering with the
Blade of Olympus.  The strategy for the Minotaur Grunts is the same for the
Cyclops Tyrant:  Use Divine Retribution after it gets petrified.

An alternative to using the Blade of Olympus would be the Barbarian's Hammer.
In my opinion, the L1 + (T) move works as well, but is slower.  Also, with
the Hammer equipped, Kratos can't roll.  Unless, of course, you're very adept
at switching between the Blades of Chaos and the secondary weapon and
rolling, I'd just stick with the Blade of Olympus.

+------------------+--------------------------------------------------------+
| TO GET THE BONUS |  You have to be very efficient in deflecting the       |
+------------------+  Gorgon stare, and immediately shattering all affected |
|                     enemies.  Keep your cool if you can't see Kratos      |
| behind a wall of enemies.  Roll out of the fray, and head to an area with |
| better visibility.  Then, resume grabbing the Gorgon, deflecting the      |
| stare, and shattering enemies.  In no time, you'll have gone through many |
| waves of the enemies and have accumulated more than 35 shattered foes.    |
+---------------------------------------------------------------------------+

If you get to 35 shattered enemies before time runs out, switch back to the
Blades of Chaos, activate Rage of the Titans and go bonkers on the Cyclops
(or Minotaur).  This will likely give you some great combos -- usually 150+
hits.  Doing so will pad your stats for the Max Combo and Red Orbs
categories.

Prior to finishing the Challenge, max out the Blade of Olympus.  You will
likely get plenty of orbs in this Challenge to do so.

Here is how I did it:

http://www.youtube.com/watch?v=caNWX-3Z_H4

Time         :  0:03:26  (Titan)
Red orbs     :  6565     (Titan)
Damage taken :  75       (Titan)
Enemy kills  :  50       (Titan)
Max Combo    :  195      (Spartan)
Bonus        :  Achieved
Rank         :  Titan


*****************************************************************************
*                                                                           *
*                           CHALLENGE NUMBER FOUR                           *
*                                                                           *
*                              PROTECT THE WEAK                             *
*                                                                           *
*****************************************************************************
                                                                  (CHLG-FOUR)

INSTRUCTIONS  Protect the Translator at all costs
++++++++++++

- Defend the Translator from being killed.  The Translator's health will
  drain outside of the ring.
- Achieve bonus points by keeping the Translator's health above 50 percent.

Time Limit        :  N/A

Recommended magic :  Cronos' Rage, Atlas Quake

Enemies           :  There are TWO waves of various enemies:

 GROUP NUMBER          ENEMY TYPE AND SPAWN POSITION
---------------|---------------------------------------------
     ONE       |  Three Rabid Hounds (11:00, 12:00, 1:00)
               |  One Cyclops Brute (drop onto 2:00)
               |  Three Rabid Hounds (11:00, 12:00, 1:00)
               |  One Cyclops Brute (drop onto 10:00)
---------------|---------------------------------------------
     TWO       |  Three Rabid Hounds (11:00, 12:00, 1:00)
               |  Two Sirens (11:00, 2:00)
---------------|---------------------------------------------
    THREE      |  Three Satyrs (10:00, 12:00, 2:00)
               |  Two Sirens (drop onto 11:00, 2:00)
---------------|---------------------------------------------
     FOUR      |  Three Satyrs  (10:00, 12:00, 2:00)
               |  One Cyclops Brute (drop onto 2:00)
               |  One Cyclops Brute (drop onto 10:00)


The GROUPS aren't really set in stone; they can overlap.

S T R A T E G Y
(CHL4-STRT)

Make note of the blue circle at the base of the Fates Statue.  As long as
the Translator is within the blue circle, and enemies don't attack him,
his health will not drain.

Be careful!  THE BLUE RING WILL CHANGE LOCATIONS.  Each time the location
changes, there is a loud GONG noise.  The first time I played through this
Challenge, I had the volume low and didn't think to keep an eye on the blue
ring.  Needless to say, the Translator's health drained after the first GONG
and I kept failing between Groups three and four.  =/

The time between the start of the Challenge until the first GONG is about
two minutes.  The time between GONGS thereafter is approximately two
minutes, as well.  However, this isn't absolute.  From what I've found, it
all depends on Kratos's health meter.  If Kratos has sustained little damage,
time between GONGS is long(er than two minutes).  If Kratos has sustained a
good deal of damage, time between GONGS is shorter (i.e., one minute, thirty
seconds).

Initially, the blue ring will be at the 1:00 position.  After the first
GONG, it will move to the 9:00 position.  After the second GONG, it will move
to the 5:00 position.  After the third GONG, it will move back to the 9:00
position.  After the fourth GONG, it will revert back to the 1:00 position.
If the enemies haven't been killed by now, and the Translator is still alive,
the cycle will repeat until the Challenge is over.

A maxed out Blade of Olympus isn't essential to complete this Challenge, but
it definitely makes getting the Bonus easier.

This Challenge heavily relies on use of the Amulet of the Fates.  After the
GONG sounds and the blue ring moves, slow down time, pick up the Translator,
make your way around enemies, and deposit the cleric in the new spot.  If the
GONG sounds while time is slowed, attack enemies until time returns to normal
then slow down time and move the Translator.  The Translator's health can
drain pretty quickly if you don't pay attention to him.

If you can, before the briefing starts, press Left on the Dpad.  Otherwise,
press it as soon as you get control of Kratos.

Slow down time as soon as you can.  

At the beginning, only the Rabid Hounds will spawn.  Use (T)(T)(T), or
L1 + (T) with the Blade of Olympus, on the Rabid Hounds.  You can use
Cronos' Rage on them, or throw the Hounds if you want.  But be very
careful!  Like in the main game, the Translator can take damage from
thrown enemies.

A Cyclops Brute will drop at the 2:00 position.  Another wave of Hounds
will spawn.  Slow down time again, drop a lightning orb, then use
(T)(T)(T) on the Cyclops as many times as you can while time is slowed.
Alternatively, do (S)(S)(T) with the Blade of Olympus a couple of times.

To prevent unwanted harm to the Translator from the Hounds, eschew the
(O) mini-game with the Brute, and just finish it off.

After the 2:00 Brute dies, another Brute will drop at the 10:00 position.
Slow down time, use the desired combo as many times as necessary and repeat
again for the second 2:00 and 10:00 Brutes.  If there are no other enemies,
might as well do the (O) mini-game.

Next up:  Two Sirens and three Rabid Hounds.  They all spawn together.
Greet them all with a lightning orb, slow down time, then pound them with
combos with either the Blades of Chaos or the Blade of Olympus.

When the (O) appears above the Sirens, I'd recommend pressing (O) for
A) the satisfaction of bashing their heads into the ground, and
B) for the blue orbs that they yield in their death animation.
These are quicker than the Cyclops Brute's fatalities.

Once the Rabid Hounds and Sirens have been dealt with, another batch of each
will spawn.

After the Hounds and Sirens have been taken care of, three Satyrs will
spawn and hop into the arena.  If you're in the middle of the arena, drop a
lightning orb to catch a couple (if not all) the Satyrs.

Around this time, the first GONG should sound, and the blue ring will move.
As soon as possible, slow down time, pick up the Translator with R1, traverse
the arena while avoiding the enemies, then drop the Translator with another
press of R1.  Time should revert back to normal, so take a couple steps away
from the Translator, slow down time and continue your assault on the Satyrs.

Sometimes, if Kratos is too close to the Translator, he will pick up the
cleric, leaving both of them open to lots of damage.  This can be VERY
annoying.

After the Satyrs have been pulverized a bit, two Sirens will drop down and
join the fray.  Slow down time, and use whichever combo you feel comfortable
with on both the Satyrs and Sirens.  Minimal use of magic is recommended, for
now.

While time is slowed down, try to keep a Satyr in the air -- they will often
flip out of Kratos's attacks, but, with time slowed, Kratos can cover the
distance and punish the Satyr.  Juggling the Satyrs in the air seem to bring
quick death to the half-goats.  This can be done with the Blade of Olympus
with a few (S) attacks, or an L1 + (O) or L1 + (S) combo with the Blades of
Chaos.

Repeat the cycle of slowing down time, juggling the enemies in the air,
evading attacks, and repeat, until all of the Sirens and Satyrs of this
Group are finished.

Around this time, the second GONG should sound, and the blue ring will move
once more.  As soon as possible, slow down time, pick up the Translator,
avoid enemies and drop the Translator at the new spot (5:00).  By now, time
should be back to normal, so don't forget to take a few steps away from the
blue ring and slow down time.

After the third Group is eradicated, another trio of Satyrs will spawn and
hop into the arena.  Drop a lightning orb amidst them to deal some damage.

Not long after the Satyrs spawn, a Cyclops Brute will rain from the sky onto
the 2:00 position.  If any of the enemies approach the Translator, use
Cronos' Rage to provide a buffer zone.  This is especially key right before
time reverts back to normal.  The lightning orb will buy you some time to
press R1 and L1 together, and continue the barrage.

If you get overwhelmed by the fourth Group, slow down time, use Atlas Quake,
and the Blade of Olympus to deal massive damage to the Cyclops and Satyrs.
This especially comes in handy when the second Cyclops drops while the first
one is still alive.  Although... slowing down time, using Cronos' Rage and
the Blade of Olympus will do fine.  Just remember not to do the (O) mini-game
for the Cyclops when enemies are around!

If my theory is correct, and Kratos's health meter is less than three-
quarters, the third GONG should sound, and the blue right will move again,
back to the 9:00 position.  Once more, as soon as you can, slow down time,
pick up the Translator, avoid the Satyrs and Brutes, and drop the Translator
at the new spot.  Time will revert back to normal, so take a couple steps
away from the Translator and slow down time.

Finish off the Cyclops and those pesky Satyrs.

+------------------+--------------------------------------------------------+
| TO GET THE BONUS |  Spam the time manipulation.  Most of the time of this |
+------------------+  Challenge should have a green tint.  Maximizing the   |
|                     number of hits while time is slowed down is key to    |
| keeping Kratos near full health (as well as the Translator).  With more   |
| health for Kratos, the more time you will have between GONGS to kill off  |
| the enemies of the groups.  Make use of Cronos' Rage as a buffer, and use |
| combos while enemies are in the air.  Juggling enemies, especially Satyrs |
| will make this Challenge easier.  The only (O) mini-games that are quick  |
| are the ones for the Sirens.                                              |
+---------------------------------------------------------------------------+

Here is how I did it:

http://www.youtube.com/watch?v=eO17nCtzC5c

Time         :  0:06:03  (God)
Red orbs     :  4358     (God)
Damage taken :  52       (Titan)
Enemy kills  :  46       (Titan)
Max Combo    :  299      (Mortal)
Bonus        :  Achieved
Rank         :  Titan

*****************************************************************************
*                                                                           *
*                           CHALLENGE NUMBER FIVE                           *
*                                                                           *
*                              REAP THE REWARDS                             *
*                                                                           *
*****************************************************************************
                                                                  (CHLG-FIVE)

INSTRUCTIONS  Collect five hundred red orbs before time runs out
++++++++++++

- Rack up big combos and collect at least 500 orbs before time runs out.
- Achieve bonus points by collecting at least 600 orbs before time runs out.

Time Limit        :  One hundred eighty (180) seconds

Recommended magic :  Cronos' Rage

Enemies           :  There are waves of various enemies, with staggered
                     entries:

  TIME REMAINING                    ENEMY TYPE AND SPAWN POSITION
----------------------|------------------------------------------------------
Initial ~180 seconds     Four Hades Harpies (2:00, 4:00, 8:00, 10:00)
        ~175 seconds     Two Wraiths of Athens (12:00, 3:00)
        ~85 seconds*     Three Fates Juggernauts (4:00, 9:00, 10:00)

* The Juggernauts will only spawn if the L1 + (O) moves of neither the
  Barbarian's Hammer nor Blade of Olympus are NOT used prior to this time.

There is a chest with gold orbs at the 2:00 position.

S T R A T E G Y
(CHL5-STRT)

Do NOT upgrade any weapons or magics during this Challenge!  If you do,
you will end up with NEGATIVE red orbs, thus failing the Challenge.

There are many ways to go about this Challenge.

One way is to use the Level 3 Barbarian's Hammer L1 + (O) move -- Legion of
Souls.  This is similar to Army of Hades from the first God of War.  If you
were like me, the Hammer isn't past Level 2.  If you want to, go back to a
previous Challenge, level up the Barbarian's Hammer, complete that Challenge,
save, then choose this Challenge to make use of this maneuver.  An
alternative would be to use the Soul Summon, by flicking the right analog
stick.

Another way is to use the (at least) Level 2 Blade of Olympus L1 + (O) move,
which is called Divine Sacrifice.  This will leech off red orbs from the
Harpies and Wraiths (and Juggernauts), ten at a time.

The Divine Sacrifice can be used between lightning orbs.  Use Cronos' Rage,
L1 + (O), Cronos' Rage again, etc.

Here's another way:

If you can, before the briefing starts, press Left on the Dpad.  Otherwise,
press it as soon as you get control of Kratos.

When the Challenge starts, create a lightning orb.  Then, head to one of the
Wraiths of Athens.  Before it goes underground or attacks Kratos, grab it. 
Kratos will plunge its blades into the ground, then uppercut it.  Jump to
follow it into the air.  Then use an aerial L1 + (O) or L1 + (S) combo with
the Blades of Chaos.  Do this as many times as possible to continue the
combo, then use Cronos' Rage to deal with the Harpies.  Grab the Wraith again
and repeat.

If that gets too monotonous, use the aforementioned moves with either the
Barbarian's Hammer or the Blade of Olympus, or both.

If you're not at 500 orbs with approximately 75 seconds left, three Fates
Juggernauts will spawn.

+------------------+--------------------------------------------------------+
| TO GET THE BONUS |  Make use of the Rage of the Titans when the Fates     |
+------------------+  Juggernauts spawn.  Press and hold (S) to land as     |
|                     many hits as possible.  It is feasible to get 900+    |
| hit combos with the three Juggernauts, two Wraiths and Harpies milling    |
| around Kratos.                                                            |
|                                                                           |
| If you already obtained 500 orbs before the time remaining is ~85 seconds |
| and the Juggernauts don't spawn, you can still use the Rage of the Titans |
| on the Wraiths and Harpies.  When you run out of Rage of the Titans, use  |
| Cronos' Rage to buy some time and open the chest.  Repeat as necessary/if |
| there is time remaining.                                                  |
+---------------------------------------------------------------------------+

Here is how I did it:

http://www.youtube.com/watch?v=c8knoZsimIo

Time         :  0:03:05  (Titan)
Red orbs     :  1170     (Titan)
Damage taken :  155      (Titan)
Enemy kills  :  37       (God)
Max Combo    :  901      (God)
Bonus        :  Achieved
Rank         :  Titan

*****************************************************************************
*                                                                           *
*                           CHALLENGE NUMBER SIX                            *
*                                                                           *
*                          SURVIVAL OF THE FITTEST                          *
*                                                                           *
*****************************************************************************
                                                                  (CHLG-#SIX)

INSTRUCTIONS  Destroy all your enemies before your health runs out
++++++++++++

- The gods have cursed you and are taking away your health.  Kill all your
  enemies to survive.
- Achieve bonus points by not using Rage of the Titans.

Time Limit        :  N/A

Recommended magic :  Cronos' Rage, Atlas Quake

Enemies           :  There are waves of various enemies:

 GROUP NUMBER               ENEMY TYPE AND SPAWN POSITION
---------------|------------------------------------------------------
     ONE       |  Four Wraiths of Asphodel (5:00, 7:00, 9:00, 12:00)
               |  Two High Priests of the Fates (2:00, 11:00)
---------------|------------------------------------------------------
     TWO       |  Two Hades Minotaurs (11:00, 2:00)
---------------|------------------------------------------------------
 TWO AND HALF  |  Three Hades Fiends (3:00, 9:00, 11:00)
               |  One High Priest of the Fates (5:00)
---------------|------------------------------------------------------
    THREE      |  Three Wraiths of Asphodel (4:00, 9:00, 11:00)
               |  One Hades Minotaur (3:00)
---------------|------------------------------------------------------
     FOUR      |  Four Hades Fiends  (10:00, 12:00, 1:00, 3:00)
               |  Three Wraiths of Asphodel (5:00, 7:00, 9:00)
---------------|------------------------------------------------------
     FIVE      |  One High Priest of the Fates (10:00)
               |  One Hades Minotaur (9:00)
---------------|------------------------------------------------------
     SIX       |  Four Hades Fiends (4:00, 5:00, 6:00, 8:00)
               |  One High Priest of the Fates (2:00)
---------------|------------------------------------------------------
 SIX AND HALF  |  One Hades Minotaur (12:00)
---------------|------------------------------------------------------
    SEVEN      |  Two Hades Minotaurs (12:00, 3:00)
               |  Two Hades Fiends (4:00, 9:00)
---------------|------------------------------------------------------
SEVEN AND HALF |  One High Priest of the Fates (11:00)
               |  One Hades Fiend (6:00)
               |  Two Wraiths of Asphodel (1:00, 10:00)


There are two waves of each except for Group TWO AND HALF, which has three
waves.  Group FIVE only has one wave.

Each "AND HALF" wave will supplement the enemies already in the arena.  For
instance, for wave two, two Hades Minotaurs will spawn.  After fighting them
for a bit, the "AND HALF" wave will join the fray; i.e., three Hades Fiends
and One High Priest of the Fates will supplement the two Hades Minotaurs.

In addition to the above enemies, the High Priests of the Fates will
sometimes summon other foes -- such as Minotaur Grunts, Cyclops Berserkers,
Cerberi, etc.

S T R A T E G Y
(CHL6-STRT)

This Challenge can become easy when you remember that Kratos is invincible
during successful grabs.  The majority of the enemies are grabbable.  The
(O) mashing mini-game-grab of the High Priest of the Fates will not make
Kratos susceptible to damage, so make use of this.

To prevent the High Priest of the Fates from summoning enemies, grab him as
soon as you can.  Mash (O) enough times to launch him in the air.  Press jump
immediately afterward to follow him up.  Do a couple aerial L1 + (O) combos
with the Blades of Chaos.  Or just grab him in mid-air to slam him down.
Grab and repeat until he's dead.  The Priest will yield blue and red orbs.
The Wraiths of Asphodel will likely be swarming below Kratos, so create a
lightning orb, or switch to Atlas Quake and let the boulders do the damage.

Once you get rid of all the High Priests, tackle the Wraiths with the Blade
of Olympus, or use the same technique -- grab, jump, aerial L1 + (O) and
repeat.  It is a good idea to use magic before Kratos hits the ground so the
Wraiths can't get in some cheap shots.  Each dead Wraith will yield some blue
and red orbs, with a small bit of green orbs.

After the last enemy is dispatched, two Hades Minotaurs will spawn.  Switch
to the Blade of Olympus and get in some quick hits while the Minotaurs light
their clubs on fire.  Throughout the rest of the Challenge, make use of their
(O) mini-game to replenish your health.

Eventually, three Hades Fiends and one High Priest will spawn.  As before,
single out the High Priest to prevent his summoning ritual, grab, mash (O),
jump, do aerial combos, repeat.

To keep the Hades Fiends at bay, use Cronos' Rage.  If you have more than
half a health bar, kill the Fiends.  If not, use the Blade of Olympus to
weaken a Hades Minotaur, then finish it off with the (O) mini-game to regain
some health.

Use either the Blades of Chaos or the Blade of Olympus to finish off this,
and the second, wave of enemies.

Next, three Wraiths of Asphodel will spawn with a Hades Minotaur.  Use either
Cronos' Rage or Atlas Quake to keep the Wraiths bouncing and deal some damage
to the Minotaur.  Depending on whichever bar is lower, attack the appropriate
enemy (Wraiths for magic, Minotaur for health).

Four Hades Fiends will join the fray.  Take care of them as before with
whichever magic you prefer.  More Wraiths will spawn.  Kill them off as
before.

A High Priest of the Fates and a Hades Minotaur will spawn.  The enemy you
fight first is up to you.  I'd recommend killing the High Priest first,
though, to prevent enemy summons.  Don't forget to do the (O) mini-game for
the Minotaur!

Another High Priest will spawn with four Hades Fiends.  Again, I'd recommend
killing off the Priest first, while using Cronos' Rage to fend off the
Fiends.  A Hades Minotaur will spawn, eventually.  Use the techniques from
before to deal with it.

More Minotaurs and Fiends will spawn for the next wave.  Use lightning orbs
and combos to dispatch them all.

It's the home stretch!

Finally, one High Priest of the Fates, another Hades Fiend and two Wraiths of
Asphodel will comprise the last group of enemies.  As mentioned before, kill
off the High Priest first.  The last thing we need is a Cerberus or Cyclops
to join the already cluttered arena.  Kill them all.

+------------------+--------------------------------------------------------+
| TO GET THE BONUS |  Make use of magic as much as possible since there are |
+------------------+  numerous enemies that yield blue orbs upon dying.     |
|                     Use of Rage of the Titans can be avoided easily by    |
| making use of Cronos' Rage and the Blade of Olympus on many enemies.      |
| And, with Kratos's invincibility when grabbing opponents, it's wise to    |
| grab the different enemies, and punish them afterwards.  This is          |
| especially true for the High Priest of the Fates.  If left unattended,    |
| these enemies will summon larger foes which usually demand use of Rage of |
| the Titans, thus negating the possibility of achieving the bonus.         |
+---------------------------------------------------------------------------+

Here is how I did it:

http://www.youtube.com/watch?v=HoVmqNuZpHk

Time         :  0:09:30  (God)
Red orbs     :  8137     (God)
Damage taken :  342      (Mortal)
Enemy kills  :  82       (Titan)
Max Combo    :  364      (Spartan)
Bonus        :  Achieved
Rank         :  Titan

*****************************************************************************
*                                                                           *
*                          CHALLENGE NUMBER SEVEN                           *
*                                                                           *
*                           PERFECTION IS DIVINE                            *
*                                                                           *
*****************************************************************************
                                                                  (CHLG-SEVN)

INSTRUCTIONS
++++++++++++

- Kill all your enemies without being hit.
- Achieve bonus points by not using magic.

Time Limit        :  N/A

Recommended magic :  Cronos' Rage (if you don't want the bonus)

Enemies           :  There are waves of various enemies:

Throughout, there is one Titan Minotaur at the 1:00 position.  It will
remain dormant as long as it is not touched by an enemy or Kratos.


 GROUP NUMBER                    ENEMY TYPE AND SPAWN POSITION
---------------|-------------------------------------------------------------
     ONE       |  Five Cursed Remains  (4:00, 6:00, 7:00, 9:00, 11:00)
---------------|-------------------------------------------------------------
     TWO       |  Three Beast Lords (3:00, 9:00, 11:00)
               |  One High Priest of the Fates (12:00)


S T R A T E G Y
(CHL7-STRT)

Oy.  Save the best for last.  I HATED this Challenge.  It still is my least
favorite.

This Challenge is all about patience.  And luck.

Lots of luck.  Sometimes, the High Priest will summon a large enemy (usually
a Cyclops Berserker).  Sometimes, the High Priest's toga touches the Titan
Minotaur, which causes the latter to wake up and throw boulders at Kratos.
Sometimes, the light beam (as a result of the "Anger of the gods") from the
Blade of Olympus will wake up the Titan Minotaur.  If any of these happen, I
just restart the Challenge.

Patience is a virtue, and a necessity for this Challenge.  The temptation to
release block and unleash a volley of attacks on enemies can become
overwhelming.  But a SINGLE touch from an enemy while Kratos has his guard
down can make Kratos fail the Challenge.  @_@  Ugh.

Also, the High Priest of the Fates has a magic draining attack.  He uses a
green claw-like projection to grab hold of Kratos and begins to leech
Kratos's magic.  This will negate the bonus!!!

I would recommend using the Blades of Chaos for the two Groups, then switch
to the Blade of Olympus for the Titan Minotaur.

After you gain control of Kratos, start out with the (T)(T)(T) combo and
spread the hits among the Cursed Remains.  Press (O) to get a brutal kill if
the opportunity presents itself.

Put some space between Kratos and any remaining Cursed Remains.  Start up
either the (S)(S)(T) or (T)(T)(T) combo, and land the latter hits on the
enemies.  Or, you can roll away and block, wait for an opening, and attack.
If you're using the Blade of Olympus, I'd recommend attacking when facing
to the right, left or down.  As mentioned, if the light beam from the attack
touches the Titan Minotaur, it will become active.

After finishing off the Cursed Remains, the three Beast Lords will spawn,
followed immediately by a High Priest of the Fates.  While you're waiting for
the former to appear, I'd recommend starting up the (T)(T)(T) combo and
aiming the latter hits at the 9:00 position.  What a greeting for the
Beast Lord there.  With some luck, there will be splash damage to the one at
the 11:00 position.

If you're feeling brave, go up to one of the Beast Lords, and grab it.
Luckily, Kratos will kill it.  Otherwise, I'd recommend retreating to the
6:00 position, thus putting as much space between Kratos and the Titan
Minotaur.

This next part requires good timing and patience.  Good timing is required
because the Beast Lords have a guard breaking charge followed by a
horizontal attack with their blades.  It is imperative to block again after
the guard break.  Otherwise, Challenge failed.  Patience is required because
sometimes the three Beast Lords will do their charges one after another.
Waiting out the attack will prevent a Challenge failure.

When you see an opening, grab a Beast Lord.  Repeat until it's dead.  Then
resume blocking.  Be patient.  Wait for the next opportunity to grab, and do
so.  (If you feel brave, you can grab a Beast Lord while it's running at
Kratos)  Repeat until all six Beast Lords have been eliminated.

Hopefully, the High Priest of the Fates remains idle and watches the
slaughter.  If not, double jump and glide away, and wait for the Beast Lords
resume their attack.  If the High Priest begins to summon a Cyclops, attack
him.  In the case of an unsuccessful attack, restart the Challenge.

Once it's just the High Priest and Kratos, grab him, mash (O), jump to follow
him into the air, and do aerial L1 + (O) combos.  Repeat for the second High
Priest of the Fates.

Take a deep breath.  Time to take on the Titan Minotaur.  Ready?

Okay.

Make your way behind the Minotaur.  While it's pounding the ground, angry at
being woken up, activate the Rage of the Titans, and begin assailing it with
a bunch of (S) strikes from the Blades of Chaos or the Blade of Olympus.

If the Titan Minotaur stretches to put both of its arms to its right side, it
is getting ready to spin and attack Kratos.  Get out of there now!  Double
jump and glide or roll away.

Switch to the Blade of Olympus (if you haven't already).  After the Titan
Minotaur stops spinning, approach and attack with a couple (S) strikes, then
roll away.  Most likely, it will start to do the spin attack again.  Wait for
it to stop spinning, approach, attack, roll away and repeat until the (O)
appears above the Titan Minotaur's head.  Press the four face buttons, and
voila!  Success!

An alternative way to attack the Titan Minotaur would be to put as much
space as possible between the enemy and Kratos.  Use the L1 + (T) attack from
afar.  However, if this approach is taken, be prepared for the Titan Minotaur
to hurl boulders at Kratos.  Roll out of the way, and continue L1 + (T)
attacks until the (O) appears.  This method may take a while, though.

+------------------+--------------------------------------------------------+
| TO GET THE BONUS |  Make use of the heavy hits from the (T)(T)(T) combo.  |
+------------------+  Be patient and hold block while dealing with all of   |
|                     the enemies.  With the second Group, take advantage   |
| of Kratos's invincibility when grabbing opponents.  Repeatedly, grab the  |
| Beast Lords and finish them off.                                          |
|                                                                           |
| Be wary of the High Priest of the Fates.  Make sure to block all of his   |
| attacks.  Especially, his green claw-like attack.                         |
|                                                                           |
| Use the Rage of the Titans after waking up the Titan Minotaur, then use   |
| the Blade of Olympus to get quick some hits in, roll away, wait for the   |
| counter-attack, approach, and repeat.                                     |
+---------------------------------------------------------------------------+

An alternative tactic would be to begin attacking the Titan Minotaur at the
outset.  Avoid the Cursed Remains and get behind the Minotaur.  Activate the
Rage of the Titans, then do the (S) attack.  Take evasive maneuvers when
the Titan Minotaur does its spin attack.  Try to take out some Cursed Remains
while the Minotaur spins.  Get back behind the Minotaur when it's safe,
re-activate and exhaust the rest of the Rage of the Titans.  Roll/jump and
glide away when the Minotaur spins.  Attack from afar again.  Repeat this
process.  This can be laborious.  It is a little bit easier when Cronos' Rage
is used.  However, the bonus will be forfeited.

Do the (O) mini-game to finish off the Minotaur, then kill off the rest of
the enemies.  If you don't want to use the grab method as mentioned above,
use the Cronos' Rage to deal with the Beast Lords and High Priest of the
Fates.

Either of these tactics can earn you TITAN rank for this Challenge.

Here is how I did it:

http://www.youtube.com/watch?v=zyKdYL0Zu0o

Time         :  0:02:50  (Titan)
Red orbs     :  1089     (God)
Damage taken :  260      (Mortal)  -- WTF?!?!??!
Enemy kills  :  14       (God)
Max Combo    :  38       (Mortal)
Bonus        :  Achieved
Rank         :  Titan

Here is how my friend Platinum Assassin did it:

http://www.youtube.com/watch?v=cMyC2JRaIYQ

Time         : 0:02:12  (Titan)
Red orbs     : 1234     (God)
Damage taken : 71       (Titan)
Enemy kills  : 14       (God)
Max Combo    : 376      (Titan)
Bonus        : None
Rank         : Titan






This Walkthrough may not be reproduced under any circumstances except for
personal, private use. It may not be placed on any web site (except GAMEFAQs)
or otherwise distributed publicly without advance written permission. Use of
this guide on any other web site or as a part of any public display is
strictly prohibited, and a violation of copyright.

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                            V E R S I O N                            ||}
-----                                                                   -----
 {||                            H I S T O R Y                            |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                    (VERSION)

Version 0.10 (Submitted March 24, 2007)
   -- Up to Colossus Interior, With ASCII
Version 0.40 (Submitted March 31, 2007)
   -- Made revisions to a couple strategies, edited controls, added Notes
   -- Up to Temple of Euryale, after getting the Urn of the Gorgons
Version 0.60 (Submitted April 7, 2007)
   -- Fixed spelling errors
   -- Up to East Auditorium
Version 0.85 (Submitted April 14, 2007) -- ALMOST DONE WITH THE WALKTHROUGH!
   -- Up to Inner Sanctum
   -- Added exploit in Typhon's Cavernous Prison
Version 1.00 (Submitted April 20, 2007)
   -- Finished Walkthrough for the main game, WOOT!
   -- Touched up on some aesthetics (ASCII)
Version 1.10 (Submitted April 25, 2007)
   -- Edited Theseus Attacks Phase 2, Strategy of Phase 2
   -- Added gorgon eye
   -- Added what is unlocked after defeating Titan mode and completing the
      Challenge of the Titans
Version 1.20 (Submitted May 3, 2007)
   -- Added Easter egg
   -- Added additional gorgon eyes and phoenix feathers
Version 2.00 (Submitted May 22, 2008)
   -- Added an additional combo
   -- Edited Theseus Attacks Phase 1
   -- Added a couple gorgon eyes
   -- Added submissions regarding Gaia's gift and Sacrifice to the Fates
   -- Added Challenge of the Titans section

     ___________________________________________________________________
  +                                                                      |\
 ***                                                                     ||}
 |:|                            C O N T A C T                            ||}
-----                                                                   -----
 {||                               I N F O                               |:|
 {||                                                                     ***
 |/  ___________________________________________________________________  +
                                                                  (CONT-INFO)

       a u f o x 8 0 (dot) i n f o m a n 8 0 (at) g m a i l (dot) c o m

Remove spaces.

Please put "God of War 2" in the subject title, so it won't be deleted.

Also, do not send emails with viruses or attachments.

If you find this Walkthrough on any site except GameFAQs, please email me.








  TTTTTTTTT    H     H         A         Nn     N     K   K      sSSs     !!!
      T        H     H        A A        N N    N     K  K      S         !!!
      T        H     H       A   A       N  N   N     K K       S         !!!
      T        HHHHHHH      AAAAAAA      N   N  N     KK         SSS      !!!
      T        H     H     A       A     N    N N     K K           S
      T        H     H    A         A    N     NN     K  K          S
      T        H     H   A           A   N      N     K   K     sSSs      !!!


                     FOR READING MY FIRST WALKTHROUGH!


I hope that it was helpful, and you enjoyed this game as much as I did.

Thanks to AKABANE for telling me about the lever that retracts the gigantic
thorns, on the way to the Phoenix Chamber.

Thanks to Michael Padrick for telling me an easier and faster way to do the
Sacrifice to the Fates.

Thanks to Takaru for telling me about opening Gaia's Gift after the second
Translator.

I'd also like to thank my friend PlatinumAssassin for being the first to tell
me about Gaia's Gift of Health, and showing me the location of a gorgon eye.




EOF (END OF FILE)