DDDDDD IIIIIIIIII GGGGGG IIIIIIIIIII MM MM OOO NN NN DDD DD II GGG II MMM MMM O O NNN NN DDD DD II GGG GG II MM M MM O O NN N NN DDD DD II GGG GG II MM MM O O NN N NN DDD DD II GGG GG II MM MM O O NN NNN DDDDDD IIIIIIIIII GGGGGGG IIIIIIIIIII MM MM OOO NN NN WW WW OOO RRRR LL DDDDD WW WW O O R R LL DD D WW W WW O O RRR LL DD D WWW WWW O O R R LL DD D WW WW OOO R R LLLLLL DDDDD DDDD AAA TTTTT AAA SSSS QQ U U AAA DDDD DD D A A T A A S Q Q U U A A DD D DD D AAAAA T AAAAA SSSSS Q Q U U AAAAA DD D DDDD A A T A A SSSSS QQ Q UUUU A A DDDD Digimon World Data Squad Walkthrough Made by Omni Legacy firstname.lastname@example.org /Table of Contents.......................................................TBOC/ 1.0: Disclaimer/Legal Stuff/E-Mail Policy...............................DSLS/ 2.0: Controls...........................................................CTRL/ 3.0: Menu...............................................................MENU/ -3.1: Status............................................................STAT/ -3.2: Items.............................................................ITEM/ --3.2.1: Healing --3.2.2: Map --3.2.3: Battle --3.2.4: Important -3.3: Evolution Map.....................................................EVOL/ -3.4: Encyclopedia......................................................ENPD/ -3.5: Options...........................................................OPTN/ -3.6: Battle Members....................................................BTME/ -3.7: Load/Save.........................................................LDSV/ 4.0: Walkthrough........................................................WKTH/ -4.1: Walter Island.....................................................WLIS/ -4.2: Sneyato Forest....................................................SNFT/ -4.3: Rage Cavern.......................................................RGCV/ -4.4: Mirage Museum.....................................................MRMS/ -4.5: Livilus Island....................................................LVIS/ -4.6: Digital Dungeon...................................................DGDN/ -4.7: Sea Precipice Jerapilus...........................................SPJR/ -4.8: Doomsday Forest Ruin..............................................DMFR/ (To Be Continued) 5.0: Extras.............................................................EXTA/ -5.1: Old Man Yushima....................................................KAMM/ --5.1.1: Kamemon --5.1.2: Gawappamon --5.1.3: MarineAngemon -5.2: Darkdramon.........................................................DRKD/ -5.3: BantyoLeomon.......................................................BLEO/ 6.0: Update History.....................................................UPDT/ 7.0: Credits............................................................CRDT/ ================================================ 1.0: Disclaimer/Legal Stuff/E-Mail Policy (DSLS) ================================================ This guide is copyright © 2007 Omni Legacy This guide is written for use in GameFAQs, NeoSeeker, and CheatCC from a fan for the fans. If another website wishes to use it, they should e-mail me first and let me know. If you wish to e-mail me any other questions you have fill free to do so. Justbe sure to put Data Squad or something similar in the subject. I won't check any e-mail from an unknown person otherwise. ==================== 2.0: Control (CTRL) ==================== Map Controls D-Pad/Left Analog Stick: Move Marcus Around X: Interact with Environment /\: Opens the Menu Menu Controls D-Pad/Left Analog Stick: Move the Courser X: Accept O: Cancel Battle Control D-Pad/Left Analog Stick: Move the Courser/Change Target X: Accept O: Cancel Status Screen Controls Up/Down: Change Characters X: Accept O: Cancel /\: Change Page L2/R2: Change Page Encyclopedia Controls Up/Down: Change Characters (List) L2/R2: Change between ABC/Field/Rank/Number (List) X: Confirm Right Analog: Rotate and Zoom Characters (View) /\: Change Page (View) O: Cancel ================= 3.0: Menu (MENU) =================== 3.1: Status (STAT) =================== Here you can view the status of your Digimon team. On the status page of the status menu you will have the name, level, Rank, HP, Field, and EXP of the Digimon. Hitting Triangle will allow you to see the parameters of your Digimon. Hitting R2 will take you to all the commands the Digimon can use in battle. Note that not all the commands may be opened at once. Hitting R2 again will take you to the Ability Screen. This shows special perks the current Digivolution gives. It ranges from Parameter bonuses to raising stats at Level up. Hitting R2 again will show you all the support commands and what they do. ================= 3.2: Items (ITEM) ================= 3.2.1: Healing The healing items restore your Digimon's HP, return you Digimon back from a Digitama, or cure their abnormal status. 3.2.2: Map Map type items are items that can be used on the map. They range from Chips that permanent ally raise a parameter to drinks that change friendship. It also contains items that can change the encounter rate. As well as accessories that does a variety of different things. 3.2.3: Battle These are special items that can only be used by using the item command in battle. They cause a wide variety of effects. Mostimportantly they raise the characters parameters for a set number of turns in battle as well as lower the enemy's parameters. They also change the field of your Digimon. They can cause damage or abnormal status effects to the enemy. Mastering the Battle Items will make the fighting a lot easier. 3.2.4: Important Important Items for the most part allow different digivolutions. There are important items that allow access to deeper parts of a certain dungeon and there is one that gives 10% Discount on items. ========================== 3.3: Evolution Map (EVOL) ========================== Here you will see your Digimon's evolution paths as a galaxy. Selecting a Galaxy will take you that specific Digimon's path. Selecting a Digimon from there and hitting R2 a couple of times will show you what you need to unlock it. ========================= 3.4: Encyclopedia (ENPD) ========================= Here you will see a list of all the Digimon you have encounter in battle or have as Digivolutions. You can change the list to have them listed alphabetically, by their field, by their rank, or by their number. =================== 3.5: Option (OPTN) =================== Here you can change the Message Speed and the Sound Setting. =========================== 3.6: Battle Members (BTME) =========================== Here you can change who is in your current party. ====================== 3.7: Load/Save (LDSV) ====================== Here you can Load and Save your game. Note you can only Save when you are at DATS or in the vicinity of a Save Point. ======================= 4.0: Walkthrough (WKTH) ======================= Please note that all the enemies listed here may not appear during the first visit to the area. ========================= 4.1: Walter Island (WLIS) ========================= Enemy Digimon ~DS~ Otamamon Tyromon (BOSS01) ~NSo~ DemiDevimon Impmon Creepymon (BOSS02) ~WG~ Airdramon From where you start head north and open your first chest. From there head east out of the cove. There you will be attack by Otamamon. Here the DATS operators will teach you how to battle. After the fight and the following scenes, head east staying along the beach and head up the hill to a Shrine and open a second chest. You will more thanlikely be attacked by DemiDevimon and Impmon along the way. Use these fights to gain some much needed experience. Head back down the hill and north to the Save Point. Save the game if you wish. When you are done head southwest a little ways and you will find another chest. Go back to the save point. If you are comfortable with your level head on in. When you head in, you will view more scenes and then fight: /BOSS 01 - Tyromon/ First thing, Tyromon will probably be faster than your Agumon and attack first. Don't worry about the damage he does, because when your turn comes you can Digisoul Charge and Digivolve in GeoGreymon. Digisoul Charge completely heals the Digimon. Now it is just a matter of defeating him. It is a straightforward battle. Use any HP Charges you picked up along the way if you need to. After the fight the sky will get dark and you will be attacked by: /BOSS 02 - Creepymon/ This is a fight you can't win. After that fight Marcus and Agumon will be throw back. Marcus looses his Digivice. Creepymon takes a look at it and screams and runs off. Yoshino shows up and takes you back to DATS. After Marcus has a few choice words to say about Creepymon. /DATS Headquarters/ Commander Sampson will be giving a lecture. Marcus becomes bored and promptly gets scolded by Commander Sampson. Commander Sampson will ask Marcus a question he doesn't know. Then ask Yoshino, who does know. He proceeds to give you the next mission and assigns Marcus and Yoshino to assist Thomas who is already there. Once again Marcus as a few choice words to say on the subject. Now you have four options: Map Select, Talk, Shopping, and Open Menu. Map Select is how you visit areas. Talk allows you to talk to the people at DATS. Shopping lets you buy the items they have at DATS. Open menu has the same effect as hitting Triangle on the map. Examining the Lalamon Galaxy shows that she needs to have used Guard at least two times, defeat at least 5 Digimon, and be at least LV05 to Digivolve into SunFlowmon. When you are done open the [Map Select] menu. You will see two dots with a NEW over top of one. Instead of heading straight there let's head back to Walter Island. Going back to where you fought Tyromon you will see a chest. You may also notice that a new Digimon called Airdramon has taken up residence here. It's a WG and a champion, so take advantage of it. ========================== 4.2: Sneyato Forest (SNFT) ========================== Enemy Digimon ~VB~ Patamon ~JT~ Palmon Woodmon Yanmamon ~NSp~ Gabumon Garurumon Leomon ~NSo~ Bakemon (BOSS03) Myotismon (BOSS04) As soon as you enter you will see a scene where Yoshino has Lalamon realize. Marcus says he does not need Thomas' help and runs off. Yoshino says her catchphrase, This is the worst. Now when you are back in control head north to see the save point and a [Purple Barrier]. There is a chest above the save point that is a little hidden behind trees. Another chest is below it. There is a third chest to the south of this one. You have to walk around some plants to get to it. From that chest head straight across and into another area. Here is the crazy stalker puppy called Salamon. She is collecting Digitama from you. Digitama are the eggs you get for defeating enemy Digimon. She gives you prizes after you bring her so many. Besides giving her eggs, she will tell you important facts about the team. Like how many steps you've taken or how many chests you have opened. When you are done playing with Salamon exit and take the path just to the north of where you left. You will see a [Red Barrier] to the south. Ignore that for nowand head to the north and touch the red sphere. That will open the [Red Barrier] exposing the treasure for the taking. After you loot the treasure head out the north exit. Here you will see Kamemon Tamer Yushima standing in front of another opened [Red Barrier]. Go inside and touch the red sphere. That'll open the [Purple Barrier], but now you are trapped. Touch the blue sphere to open the [Blue Barrier], but close the [Purple Barrier]. Exit out the back and loot the three treasure chests near it. Now circle around to the first red sphere and activate it. That'll open the [Purple Gate] but close all the others. That's okay cause you don't need in there anymore. Go back to the save point and save the game. Go through the [Purple Gate] and view Thomas confronting a Bakemon. He says he can handle it himself, but Yoshino says they are suppose to work together. /BOSS 03 Bakemon/ This fight is not all that difficult, since you have a third member now. After the fight Marcus starts boasting. It was too soon as Bakemon evolves into Myotismon. /BOSS 04 Myotismon/ This fight is more difficult then what you've had to deal with. But a mysterious voice tells you how to beat him though. Use a VB Enhance on your strongest fighter. And you know what, since he digivolved why don't we? When Gaomon's turn comes Digisoul charge him into GaoGamon. Again,if you need to use any HP Charge or have Lalamon Heal if your HP gets to low. /DATS Headquarters/ Back at DATS you meet the mysterious stranger, Tsukasa Kagura. He and Thomas go way back. Also Kagura's sister is missing and believes ithas something to do with four other missing children and the digital world. They detect a huge data signiture and track it to Rage Cavern. There is no new treasure in Sneyato Forest, but stronger Digimon have made residence there. It's up to you to go back or not. When ever youare done shopping and/or training head to the new location. ======================== 4.3: Rage Cavern (RGCN) ======================== Enemy Digimon ~ME~ Gotsumon Numemon ~NSp~ Gabumon Gabumon (Black) ~NSo~ Chuumon Belphemon (BOSS05) ~DS~ Kamemon (OPTIONAL) After some scenes telling how Digivolution may act strange, go left and enter down to the first door fora chest. Leave and go left and followthe door to the north. Keep going north for another door and another chest. Exit and follow the path east and south for a teleporter. We are going to ignore the teleporter for now. At the divergence go east and follow through to another door. Go south and east for another chest past a door. Exit and go back to the teleporter and enter it. On the second floor go straight for a chest. Go back and go north for a scene. After the scene continue north and exit the cave. Following the path you will run into Old Man Yushima again. You might want to avoid talking with him at this point. He wants you to fight his Kamemon and you will most likely lose at the point in the game. Continue up the path for a chest. Keep going east and enter another cave. The middle door is the only one with treasure. There is also a chest at the very end of the path. Go back to where you saw the scene. This time head east through the door and go north on the path. Follow the path to a door with another chest inside. Exit and follow the path south and exit the cave. Go north and save and heal up at the save point. Keep going North and prepare to fight: /BOSS 05 Belphemon/ I don't know why it is you can fight a Belphemon at this point, yet still keep getting killed by the turtle who serves tea to the PawnChessmon. That being said, this fight is still a lot more difficult than the last one. I recommend having Lalamon use a VB Enhance on Agumon and have Gaomon enhance his speed. Use Agumon's strongest attack and heal until he falls. With the fight finished a little boy pops out of Belphemon's data. He's having a really lazy dream. Made me a little tired. The little boy is also carrying the [Code Key of Sloth]. Just then it gets stolen by a Biyomon who is partners with a Private Investigator who appears to have ahistory with Yoshino. His name is Kosaburo Katsura and he throws down a smoke bomb and escapes. As soon as he disapears Kagura prepares forevac. Then you see Creepymon standing at the door to the dark area and being approached by a mysterious stranger. /DATS Headquarters/ A flashback sequence tells the story of Nitta, who left DATS after injuring a human with his Digimon partner. Yoshino reveals more about Kosaburo. Another huge data signal is found and tracked to next area. Commander Samspon issues Keenan Crier to come with you on the mission. Back in control, there are two treasure chests behind where Belphemon use to. And again, stronger Digimon have made residence there. ========================== 4.4: Mirage Museum (MRMS) ========================== Enemy Digimon: ~ME~ Gotsumon Solarmon Monzaemon ~NSo~ Candlemon Pumpmon Barbamon (BOSS06) /Floor 1/ After veiwing some scenes walk foward, up the oragami floor and take note of the green wall to the right. Continue foward through the teleporter. /Floor 2/ Skip the first door. Go through the second door and activate the green device in the middle to open the green wall. Go through the last door for a chest. /Floor 1/ Go back to the first floor and walk through the newly opened green door. Follow the path and skip the door on the right. Follow it all the way to the end for another chest. Go back and enter the nearby teleporter. /Floor 2/ At the fourway intersection go right to view a scene of an unknown island. Follow the path and go up another oragami floor. Go past the Blue Wall and go south for two chests. Onecontains an [Important Item]. Exit and go right. Examine the device to open the blue walls and close the green walls. Exit and go through the blue wall. Save the game and enter the door. Prepare to fight: /BOSS 06 - Barbamon/ It's not too much of increase in difficulty from Belphemon. Use a VB Enhance on your strongest character and heal when needed. After the fight is over, another of the missing children pop out. And has you may have guessed, he's very greedy. Marcus becomes annoyed just by listening to the kid. After the [Cardkey of Greed] is obtained it gets stolen by Kagura again. /DATS Headquarters/ Back at DATS they analyze the message. It turns out to be a SOS Message from Renamon. You see another flashback of Yuma being called "Monster Girl" by the little kids. Before heading off to Livilus Island, head back to Mirage Museum for more treasure in Barbamon's room. =========================== 4.5: Livilus Island (LVIS) =========================== Enemy Digimon: ~DR~ Agumon (Black) Guilmon Greymon Growlmon ~ME~ Darkdramon (OPTIONAL) ~NSo~ BlackGrowlmon Lilithmon (BOSS07) ~NSp~ Garurumon (Black) ~WG~ Tucanmon Aquillamon Birdramon (BOSS08) Welcome to Livilus Island. The smallest map on the game. Also one of the best places to hunt DR Digimon. Breathe a sigh of releif because now you can finally get RiseGreymon and/or Candlemon. This is also a decent place for WG Digimon. When you first arrive follow the path until you see a scene with Renamon. She collapses and says Lilithmon was too strong to take on herself. When the scene is finishes you'll see a barrier with chest behind it, as well as root you can climb up. Go through the nearby door and enter Red/Blue/Green on the block puzzles. When you exit go right and south to see Pandamon staring off into space. He is decent Digimon and he's selling better stuff than what they have at DATS. When you are done shopping head through the newly opened barrier and open the chest. Head back and climb up the near by root. Save at the save point and head up the stairs. After viewing another scene prepare to fight: /BOSS 07 - Lilithmon/ This is the easiest of the Demon Lord fights. I had two ultimates by this point. You most likely do not have to use a VB Enhance during the fight. You may have to heal, but over all it is an easy fight. After the fight view witness to more scenes, this time as Yuma pops out. The reunion with Renamon is interupted by Kasaboru. This time Gaomon goes all Pow! Right in the kisser! To Biyomon. A little annoyed Kagura digivolves Biyomon and plans to take the [Cardkey of Lust] by force. Renamon uses her energy to heal you. /BOSS 08 - Birdramon/ This is only a champion digimon and is not all that difficult either. With Kagura defeated and Yuma rescued you head back to DATS HQ. /DATS Headquarters/ Back at DATS Yuma is promised that they will take care of Renamon. They give the [Cardkey of Lust] to Kagura. Another Mao Digimon signiture as been read in Digital Dungeon. Before you head off, you see another scene with Kagura talking to a mysterious person. Giving him the [Cardkey of Sloth] and the [Cardkey of Greed] the relationship between those two or ended. He his attacked by Creepymon. ============================ 4.6: Digital Dungeon (DGDN) ============================ Enemy Digimon: ~ME~ Haguramon Solarmon Numemon Petranamon Starmon GoldNumemon ~NSo~ Tsukaimon BlackGatomon Beelzemon (BOSS09) ~NSp~ Psychemon /Basement 1/ From where you start follow the path all the way to the end for a chest. Go back and enter the door on the right. Keep going through the room. Follow the path to the left all the way to the end and enter the door and grab the chest. Go back and take the path leading up. Skip both of the doors and follow the path to the end for a chest. Go back and enter the closest door. Enter the teleporter. /Basement 2/ Take the left path to the bottom and enter the door for a chest. Leave and head right and up. Go to the path leading right. Keep following the path to the next room. Skip past the door and open the chest in corner. Follow the path and head right to the teleporter. /Basement 3/ Go through the door and activate the [Green Switch] in the back. The puzzle is the same as in [Mirage Museum]. Opening the Green Door closes the Blue Doors. Go through the newly opened doors and save if you wish. Continue into the next room. Take the path going up and enter the door for two chests and Yushima. Continue to the left and activate the [Blue Switch]. Go back and continue following the path. Go through the door and do NOT activate the [Green Switch]. Skip it and go get the chest in the back room. Leave the room and take the right path heading up. Grab the chest on the right and continue going north. This time I really recomend saving the game. The upcoming boss is kind of hard. Follow the path and veiw some scenes. Get ready to fight: /BOSS 09 - Beelzemon/ Yay it's Beelzemon, the anti-hero of Tamers. Like I said, he's the hardest of the storyline bosses you've faced so far. If you're using a VB Digimon like AngeWomon, protect her. Beelzemon has a lot of strength and speed to boot. Throw VB Enchant on your strongest character(s) as well as NSo Resist on any VB Digimon you are using. When Beelzemon finally falls another kids pops out. He's carrying the [Cardkey of Gluttony] and he was having the best dream ever. He wakes up and tries to eat Agumon. The group has a nice long discussion while Agumon is chased the hungry little boy. After more chatting they head back to DATS. /DATS Headquarters/ They hand over the [Cardkey of Gluttony] to Kagura. Another Mao Digimon Signiture has been detected. And as always stronger Digimon has taken up residence in Digital Dungeon as well as two unopened chest in Beelzemon's room. ==================================== 4.7: Sea Precipice Jerapilus (SPJP) ==================================== Enemy Digimon: ~DR~ Greymon (Blue) ~DS~ Otamamon Otamamon (Red) Tyromon MegaSeadramon Whamon ~ME~ Mambomon Petranamon ~NSo~ Goburimon Shamamon Leviamon (BOSS10) DemiDevimon x2 (BOSS11) Devimon x2 (BOSS11) /Floor 1/ If this looks familar to you were paying attention. If not, this is where Creepymon attacked Kagura. Now from where you start take the first left and grab a chest. Go back and up the red path. Follow it and activate the red switch. Go back down the newly moved red path. Go up the elevator. /Floor 2/ Follow the path and deactivate the red switch. Go back to the moved red path and go down for a chest. Go back and head up the red path. Follow and you'll see old man Yushima. Activate the Blue Switch to the top and grab the chest to the left. Go down the newly activated blue path. Follow it to a save point and elevator. /Floor 3/ It gets kind of confusing, so pay close attention. Head left and skip the red switch for now. At the entersection head right for a chest and go down the red path. Once again skip the blue switch and head right for a chest and an elevator. /Floor 4/ Grab the two chests on the left and right. Go back down the elevator. /Floor 3/ Go back to the Blue Switch and leave it alone. Head left for a chest and follow the path back to the red switch and activate it. Keep heading left, going back to the elevator. /Floor 2/ Head back to Old Man Yushima and take the lower right path. Follow it to the activated Red Path. There is a chest on both the upper and right platforms. Head back to the elevator. /Floor 3/ Head back to the blue switch and deactivate it. Head back to the elevator. The deactivated blue path creates a shortcut for you to use. /Floor 2/ I recommend saving this time. Continue up the path and head up the new blue path. Grab the nearby chest and head up the elevator. /Floor 3/ Follow the path and activate the Blue Switch. Head back left and up elevator. /Floor 4/ Take the left path for a chest and take the right path for another chest. Head back down. /Floor 3/ Back at the blue switch head down for another chest. Head back and go right and up that elevator. /Floor 4/ Heal and save at this point. Head north to fight: /BOSS 10 - Leviamon/ Not nearly as strong or fast as Beelzemon. But he does excel in resistence, so prepare for a long fight. Throw VB Enchant on your strongest Digimon(s), as well as Attack Up H to speed things along. Throw any items that lower resistance aswell. Not being too strong or fast this fight isn't all that difficult, it can just be a little long. After the fight the last of the missing children pop out. She's carrying the [Cardkey of Envy]. Envy is a very hard emotion to over come and that's why Leviamon had so much resistance apparently. Then Kosabaru shows up and congradulates you on a job well done. However, then Kagura shows up. After some scenes it becomes apparent that Kosaboru is the mastermind. With the cardkeys in his hands he will awaken the Cho Moa Digimon. He uses the evil digimon to attack you. /BOSS 11 - 2x DemiDevimon and 2x Devimon/ This fight isn't tough at all. It's barely a step above the random encounters you faced to get here. They are NSo Digimon, so if you want added security use VB Enchant. After more scenes and some earthquakes you a sent straight too: ================================= 4.8: Doomsday Forest Ruin (DMFR) ================================= Enemy Digimon: ~JT~ Butterflymon Stingmon ~ME~ Kokuwamon Etemon ~NSp~ Moosemon ShimaUnimon WereGarurumon ~VB~ Pegasusmon After more scenes and commenting on how the forest looks you are back in control. On a personal note it reminds me of .Hack and on another personal note watch out for Etemon. His battle music will make your ears bleed. Okay, from where you start head right and cross the bridge for a chest. Head back and go up across another bridge and head left. Follow the path for a chest. Take note of the deactivated teleporter. Head back and go up. Follow the path to the right and enter a cave for a chest. Head out of the cave and go back and head right. Go up the rock path and follow it. Go right for a chest. Turn around follow the path left and travel down the cliff. Go through the teleporter to activate it. Go through it again to be at the bottom of the cliff. This time jump on the log and get off at the second stop for two chests. Jump back on the log and get off at the bridge. Go through the teleporter again. Jump on the log and get off at the first stop. Talk to old man Yushima and get the chest in the back. Activate the sign to change to river flow. Get back on the log and get off at the water fall for a chest. Get back on the log and follow it to the next bridge. Go right for a chest. Go back left for another sign that changes the river flow back. Go north and head left at the save point for another chest. Heal and save here. Head up the path and prepare to fight: =================== BOSS 11 - Creepymon =================== Marcus finally gets his round 2 with this guy. After fighting super strong Beelzemon and super resisten Leviamon, this guy isn't so tough. It's still a good idea to throw VB Enchant on your strongest Digimon, as he's not cake walk either. After you defeat him. No kid pops and there's another earthquake. A gate opens and he escapes to the real world. /DATS Headquarters/ The evil Digimon attack! They are quickly taken care of by Renamon though. And don't worry about Miki or Megumi they were safely hiding. After some argueing Yuma and Renamon join the team. TO BE CONTINUED... =================== 5.0: Extras (EXTA) ============================ 5.1: Old Man Yushima (KAMM) ============================ You see this old man from time to time. Occasionally he'll help you out with the puzzles of the area. However and more importantly, he'll challange Marcus to a fight. =============== 5.1.1: Kamemon =============== Location: Rage Cavern 2FL Requirement: None Kamemon is difficult fight when it first becomes open and even after Biyomon joins the team it is still a difficult fight. However, like all fights in the game, it can be simplified by use of items. Kamemon is a DS Digimon. To make the fight simpler, use WG Enhance on your strongest member. If Kamemon is dealing too much damage use DS Resist and lower his speed. For a turtle he is pretty agile. ================== 5.1.2: Gawappamon ================== Location: Sea Precipice Jerapilus 2FL Requirement: Beaten Kamemon Like Old Man Yushima told you. Gawappamon is stronger than Kamemon. However, that's mostly all that has changed. It is still a Kamemon with improved stats. Same strategy applies that you used to beat Kamemon, but with a stronger team. So, unless you put this off til the end game, do not rush here straight from the Kamemon fight. ===================== 5.2.3: MarineAngemon ===================== Location: Doomsday Forest Ruin Requirement: Beaten Creepymon (1st), Fishing String Not really for the Kamemon line, but it is triggered by Old Man Yushima. When you first get there he's looking for fishing string. Head back to DATS and talk to Commander Sampson. He goes off an a tangent about the environment. It's pretty entertaining. Take the string back to Old Man Yushima. He goes fishing and Marcus' ADD kicks in. After some scenes you start a fight with MarineAngemon. This fight is easier than Gawappamon. She is a DS Digimon and a DS Resist is good and throw a WG Enchant on your strongest Digimon. She's still tougher than a normal boss. ======================= 5.2: Darkdramon (DRKD) ======================= Location: Livilus Island Requirement: Input Red/Yellow/Green at Block Puzzle This fight is the most difficult one yet. He is a Metal Empire so correct your strategy. I highly recommend you wait until have some Megas so you can survive his assalts if you're feeling lucky you could always throw a ME Resist. Use JT Enchant to attack his weakness. ========================= 5.3: BantyoLeomon (BLEO) ========================= Location: Doomsday Forest Ruin Requirement: Beaten Creepymon (1st) BantyLeomon is a tougher than Darkdramon and therefore the hardest fight yet. But he can be taken out with a good strategy. He's a NSp and can be taken out by a DR Digimon. Throw NSp Resist to help cut damage he deals. ========================== 6.0 Update History (UPDT) ========================== 0.10: 10/3/07 -Added Disclaimer/Controls/Menu/Walkthrough/Update History/Credits Sections -Added Walter Island/Sneyato Forest/Rage Cavern Walkthrough 0.25: 10/10/07 -Added Extras Section -Added Mirage Museum/Livilus Island Walkthrough -Added Kamemon/Darkdramon Extras -Updated Websites 0.40: 10/21/07 -Added Digital Dungeon/Sea Precipice Jerapilus/Doomsday Forest Ruin Walkthrough -Added Gawappamon/MarineAngemon/BantyoLeomon Extras -Corrected DarkDramon Strategy ============================== 7.0 Credits and Special Thanks ============================== Namco Bandai for making this awesome Digimon RPG. Jun for pointing out a correction on Darkdramon. CjayC for making GameFAQs.