Li Xiangfei move lists and guide v.2
By SiberianWolf	
Siberianwolf@Siberianwolf.freehosting.net

===============================================================================
   Introduction
===============================================================================


     You know I was not really that crazy about SNK fighter and stuff.  I know
I liked Samurai Spirit, but I lost interest in them..  partly because the
arcade near my house never get any Samurai Spirit game after the first one.
Though they got Samurai Spirit 4 but by that time I completely lost interest in
Samurai Spirit game.  Anyway, I got into SNK fighing again when I first saw the 
KoF roster of fighter.  I was like "Damn..!!!".  That's a whole lot of 
characters in one game and you know what?  The fighting engine is not too 
chabby either, though not as "solid" as Street Fighter IMO.  And then there
were the Real Bout: Fatal Fury, which looks cool but I didn't paid much
attention to it until I got the PS version.  That's when it really pulls me
into Fatal Fury series. The PS version was very good actually but they took the
plane switching out, which is fine by me since I never really need to do that.
The gameplay were really....  refreshing.  The-not-overly-ridiculous-like-
capcom-versus-series chain combo.  Desperation moves, Super Desperation move,
Everything was just.. right..  you know.  It's a good break from the typical 
serious Street Fighter game.
     And then there was Real Bout 2.  New moves, new animations, and best of
all.... new characters.  I just love Xiangfei.  She's like this fun loving,
martial art fighting, your typical good girl kinda character.  Kudo to ppl over
at SNK for creating such a fine character and guess what?  She's a really
good character to use in Real Bout 2!  Definitely for beginners and a joy to
use for intermediate and expert.  I'm not anyway, an expert on this game but
I just think that there atlest should be a guide to play her, so here I am 
writing about how to use her and stuffs =)  ...  SHE'S COOL!! =D
     Well, on with the guide.


===============================================================================
   Legend   
===============================================================================

f               Forward
b               Back
d               Down
u               Up

df              Diagonally Down and Forward				
db              Diagonally Down and Back
uf              Diagonally Up and Forward
ub              Diagonally Up and Back

QCF             Motion Quarter Circle going from Down to Forward
QCB             Motion Quarter Circle going from Down to back
HCF             Motion Half Circle going from back to Down to Forward
HCB             Motion Half Circle going from Forward to Down to Back
360             Rotate joystick 360 degree starting from anywhere and 
                end at the same point

A               Punch
B               Kick
C               Hard Attack
D               Dodge/plane switching

<H>             Break Shot
<Cr>            Crouching
<Ji>            Jump in
< If you want more explaination of the game play see the other faqs >


===============================================================================
    Moves
===============================================================================

Normals:

        Ri mon Chou Chu :                       f + A
        <don't know the name> ??[1]:            b + B, C
        <don't know the name> ??[2]:            A + B
        <don't know the name> ??[3]:            C, f, f + A

Specials:
	
        Nanpa <H>                             	QCF + A or C
        Zen Chuou                             	QCF + B <throw>
        Kankuu                                 	QCF + B from Zen Chu-oh
        Shinhakou                             	QCB + B from Zen Chu-oh
        Ten Pou Zan <H>                         DP + B
        Ten Pou Zan fake                        b + AC

Break Shots:

        Esaka
          (High) Anti-air                       u + a
          (Mid) Anti-stand                      f + a
          (Low) Anti-ground                     d + a

S. Powers:

        Daitetsujin <H>                         f, b, db, d, df + BC
        Daitetsujin fake                        d + BC
        Chou Pairon                             C, f, db, f+AB, f, db, f+AB

P. Power:

        Majinga                                 360 + C <throw>


===============================================================================
   Move Analysis
===============================================================================


        Ri mon Chou Chu:  Xiangfei does a lunging elbow.
			
                        This move doesn't really worth doing because it's slow.
			
        ??[1]:          Xiangfei does a fake b + B then she does a quick hop
                        forward.

                        Useless..  though it fun =)

        ??[2]:          Xiangfei slightly sway herself toward the opponent                                                                   
                        while give him/her a hard strike with her fist.

                        Good range, fast, and combo-able. =)

        ??[3]:          Xiangfei does her C attack then slide pass the opponent
                        to the other side.

                        Purpose of this move is still unknown.  My best guess
                        to confuse opponent.

        Nanpa:          Xiangfei does a quick turn with both arm extended and
                        attack with chi palms.

                        This move when done with A is fast but its range, which 
                        is really short prevent it from being called a great 
                        moves. It leaves you open for other attack if missed, 
                        so be careful when using it.  Make sure it connect or
                        atleast hit the opponent
  
        Zen Chuou:      Xiangfei does a quick dash then tumble on the ground
                        toward the opponent and grab (you don't really see the
                        grab animation, but if you missed or it was blocked
                        there'll be missed grab animation) then elbow the
                        opponent send them flying.

                        This is a pretty good move to use get a surprise hit.
                        You can use this to get under non-groundbased 
                        projectile like Krauser's high Blitz ball.  This move
                        can be combo off:
                             AB
                             B, B
                             A, C
                             A, C, A

                        Kankuu: After Zen Chuou is done and the opponent went
                                flying Xiangfei will jump chasing in and give
                                him/her a flying kick and another one
                                knocking the opponent down.  Do this before
                                Xiangfei give the opponent the elbow.

                        Shinhakou:  <Have yet to be seen>

        Ten Pou Zan:    You're average dragon punch.  Xiangfei does a steep
                        diagonal shoulder tackle.

                        Good moves.  Work just like a dragon punch.  Good 
                        Priority.  Only one strength though (B).

        Esaka:          Counter...
                        (Hi) Anti-air:         <Have yet to be seen>
                        (Mid) Anti-Stand:      Xiangfei does her AB attack w/
                                               Break Shot shadows effect.
                        (Low) Anti-Ground:     <Have yet to be seen>

        Daitetsujin:    S. Power.  Xiangfei extend arms out and bring them to 
                        her side.  The ground explodes sending the dust up
                        clouding her then she'll dash out and shoulder tackle
                        the opponent.  Fast.

                        Very good move but if you're more of a combo person
                        then use the one below.

        Chou Pairon:    Xiangfei does her strong attack then follow by rushing
                        double palm strike (shadow trails) and finish with
                        Shoulder ram as seen in the opening sending the
                        opponent into the wall!

                        This is one of the coolest move she got!!!  Just do
                        it!! =D

        Majinga:        Xiangfei put her hands on the opponent's chest, forcing
                        her chi into the opponent and send him/her flying.
                        Does 100 rush hits.  Think Kensou's close one palm chi
                        strike DM.  If missed she'll still have her arm out,
                        palm open and let out a chi blast that do half the
                        damage of the grab one above.

				Not really anything about it except that it's a SDM.
                        Damaging.  Seriously damaging. =D


===============================================================================
   Chain attack combos
===============================================================================


        Chain attack in this game work very much like the X-men and other 
Capcom's VS. series.  The regular attack will link when done in succession from
weaker attack to stonger attack.  Most of the time you can chain the same 
strength attack for 2 hits.

Chain map:

   -------------------------------------------------------------------------

   Legend:
     A, B, C = corresponding button
     <>      = What's in it can be interchange between the crouching attack 
               and the standing version of the attack
     x       = can be cancel into special.
     []      = Its own move/special

    ------------------------------------------------------------------------
    ________________________________________________________________________
   /                                                                        \
   |  [f + A]-*                                                             |
   |          |                                                             |
   |          |                                                             |
   |     <A---*---A---*---A---*---A>--*---[f + A]                           |
   |          |       |       |                                             |
   |          |       |       |                                             |
   |          *       *---C   *---B                                         |
   |          |               |                                             |
   |          |               |                                             |
   |          *               *---C                                         |
   |          |                                                             |
   |          |                                                             |
   |          *---C---*---A---*---C                                         |
   |          |           |                                                 |
   |          |           |                                                 |
   |          *           *---*---D                                         |
   |          |           |                                                 |
   |          |           |                                                 |
   |          *           *---*---AB                                        |
   |          |                                                             |
   |          |                                                             |
   |     <B---*---B---*---C>                                                |
   |              |                                                         |
   |              |                                                         |
   |              *---*---[df + C]                                          |
   |                                                                        |
   \________________________________________________________________________/
   /                                                                        \
   |                                                                        |
   |     <B---*---B>--*---D                                                 |
   |          |                                                             |
   |          |                                                             |
   |          *---C                                                         |
   |                                                                        |
   \________________________________________________________________________/
   /                                                                        \
   |                                                                        |
   |     C---*---[f, db, f + AB]---*---[f, db, f + AB] (S.Power)            |
   |         |                                                              |
   |         |                                                              |
   |         *---[f, f + A]  (??[3])                                        |
   |                                                                        |
   \________________________________________________________________________/


Explaination (and some combos):

        A---A---A---A---[f + A]:
                4 hit punch attacks end with "??[2]".  Total of 5 hits.

        <Cr>A---<Cr>A---<Cr>A---<Cr>A---f + A:
                4 hit crouching punch attacks end with "??[2]".  Total of 5
                hits.

        A---A---A---B:
                Three hit punches end with roundhouse kick that bounce the
                opponent one character lenght away.

        A---A---A---C:
                Three hit punches, Two way Palm Strike.

        [f + A]---C---B:
                Lunging elbow, palm stike, roundhouse kick.

        A---C---Zen Chuou---Kankuu:
                Jap punch, Elbow, Zen Chuou, Kankuu.

        A---C---A---Zen Chuou---Kankuu:
                Jap punch, Elbow, Double Palm Strike, Zen Chuou, Kankuu.

        A---C---A---C:
                Jap punch, Elbow, Double Palm Strike, Two way palm strike.

        A---C---A---D:
                Jap punch, Elbow, Double Palm Strike, Taunt 1.

        A---C---A---AB:
                Jap punch, Elbow, Double Palm Strike, Taunt 2.

        AB---Zen Chuou---Kankuu:
                Reach out Fist, Zen Chuou, Kankuu.

        A---B---C:
                Jap Punch, Punch, Double fists strike.

        A---B---[df + C]:
                Jap Punch, Punch, Double Jump kick.

        B---B---C:
                Knee, Roundhouse, Two way Palm Strike.

        B---B---<Cr>C:
                Knee, Rondhouse, Sweep (doesn't knockdown)

        B---B---D:
                Roundhouse kick, punch, back flip (her b, b).

        <Cr>B---<Cr>B---Zen Chuou---Kankuu:
                Low kick, Weak Sweep, ZenChuou, Kankuu (yes it's a combo)


     I saw somewhere else (the other faqs and some website)there are more chain
but I can't seem to connect them.  If anyone find anything new or that is not 
in here please mail me and I'll give you a proper credit ^-^.


===============================================================================
   Tips
===============================================================================


    -    Use her speed as she is not that strong character.

    -    Don't rely on special (this goes for most of the character in this 
         game). Use chains and then cancel into Nanpa for quick hits

    -    While getting up do her Ten Pou Zan or Hard attack.  Those have high 
         hit priority in this game =)  Also crouching week attacks (A or B).

    -    Abuse the DM (S. Power) when life flash red as you can do infinite DM
         at that time.  That's why it's called desperation moves..  it's for 
         use in desperate time =)

    -    Back dash (b, b) also serve as emergency escape and temporary 
         invincible.  Opponent's attack will pass right through you during your
         back dash.  Not reagular dash though (f, f)


===============================================================================
   Bio
===============================================================================
                        
Name:                   Li Xiangfei 
Kakutou Style:          All styles of Chuugoku Kenpou [Chinese Kenpou] 
Nationality:            America 
Occupation:             Waitress (part-time) 
Birthdate:              5-25-1981 
Age:                    17 
Height:                 160 cm 
Weight:                 45 kg 
Blood Type:             B 
Size:                   B-77 W-54 H-79 
Hobby:                  Napping 
Favorite Food:          Ebi gyouza (shrimp gyouza) 
Dislikes:               Decorum 
Important Thing:        Her friends 
Strong Sport:           Short-distance footrace 
Favorite Music:         Japanese Pop 
Special Skill:          Speed-eating 


===============================================================================
   Special Thanks
===============================================================================

-------------------------------------------------------------------------------
      | SNK |           For making this a really kick ass game!!
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
     | Omega |          For writing the (so far before me) only faqs that 
     |  Mad  |	      cover the whole game here on gamefaqs.com.  And for 
his 
     |       |	      Faqs that make the game more fun <how can you enjoy a 
     |       |	      game if you don't know how to play it =P>.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
 | MadMan's cafe |      Where I found another moves list.
 |       &       |
 |   Henry A.    |      For writing/Making 
 |   Moriarty    |      "Perfect Player's Moveslist To Real Bout Fatal Fury 2" 
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
  | Dash Taisen |       For Xiangfei's Bio <I asked her but she wouldn't tell 
  |  home page  |       me her weight ^-^;>
-------------------------------------------------------------------------------


===============================================================================
   History
===============================================================================

   -   V.2:
         Added a new move, added chain table, more chains description.  Fix
         some formating problem (now 79 characters per row max)

   -   V.1:
         Initial released.  If you hate it then tough >=).


===============================================================================
   Copyright stuff.
===============================================================================

     You may freely distribute this as long as it is in its original form,
Unedited.  This Faqs (guide.. whatever) is meant for personal use only.  Any
distribution with profitable purpose is strictly prohibited.  This is mine so 
it's Copyright 1999 SiberianWolf. =)   I'm not good with this stuff...





                                                            That's about it....