------------ Geese Howard ------------ ------------------------------------------- A Word Before We Get Down To The Real Talk: ------------------------------------------- What you will read down is my strategy, which means.. it might not be workable with you as it is with me and may be yes. I really do not need any E-Mail(s) asking: "What is good or bad" since I will fully talk about everything about him (including combination attacks). Hope it will somehow be useful to you and lead your play or skills to a higher level. ------------------ Character Profile: ------------------ ------------------ Character Profile: ------------------ Name: Geese Howard (The Kingpin Of Southtown) Wife: Maire R. Son: Rock Howard Half Brother: Wolfgang Krauser Brother-In-Low: Kain R. Most Trustworthy Bodyguards: Billy, Hopper and Ripper Also Known As: "Ruler of Southtown", "The Conqueror of the Underworld", "Don of the Dark Organization", "The Ultimate Self-Made Badguy" and "Lone Wolf Killer Geese". He Is: The Main Villain in SNK Weapon: Bare Hands Birth Date: 1953.1.21 Birthplace: America Age: Above 46 Height: 183cm Weight: 82kg Blood Type: B Country: U.S.A Style: Kobojutsu and Hakkyokuseiken Hates Most: Those who get in his way. Likes Most: To be on top of everybody. Favorite Sport: None Stage: Geese Tower Character Voice: Kong Kuwata English Character Voice Actor: Ward P. (only in the Fatal Fury animes) ======================================================= ----------- Appearance: ----------- ========= In Games: ========= 1)The Super Spy 2)Fatal Fury: The King of Fighters 3)Fatal Fury Special 4)Fatal Fury 3: Road to the Final Victory 5)Real Bout Fatal Fury 6)Real Bout Fatal Fury Special 7)Real Bout Fatal Fury 2: The New Comers 8)Fatal Fury: Wild Ambition 9)Fatal Fury: First Contact 10)Fatal Fury: Dominated Mind 11)Art of Fighting 2 12)Quiz The King of Fighters 13)SNK Vs. Capcom The Match of the Millennium 14)Capcom Vs. SNK 15)Capcom Vs. SNK: Pro 16)Capcom Vs. SNK 2 17)The King of Fighters'96 18)The King of Fighters Ex: Neo Blood 19)The King of Fighters'Kyo 20)SNK Vs. Capcom Card Fighters Clash 21)SNK Vs. Capcom Card Fighters Clash: Expand Addtion 22)The King of Fighters'Ex: Neo Blood 23)SNK Vs. Capcom Chaos =============== In Backgrounds: =============== 1)Pao Pao Cafe - The King of Fighters'94 2)The King of Fighters'2002 =========== In Endings: =========== 1)Fatal Fury Team - The King of Fighters'94 2)Fatal Fury Team - The King of Fighters'95 3)Special Team - The King of Fighters'97 4)Art of Fighting (on Nintendo) 5)Billy Kane - Real Bout Fatal Fury 6)Yamazaki - Real Bout Fatal Fury 7)Terry Bogard - Real Bout Fatal Fury 8)Andy Bogard - Real Bout Fatal Fury 9)Ex Billy Kane - Real Bout Fatal Fury Special 10)Billy Kane - Real Bout Fatal Fury 2 11)Billy Kane - Fatal Fury: Wild Ambition 12)Ryo - Art of Fighting 2 13)Robert - Art of Fighting 2 14)Yuri - Art of Fighting 2 15)Takuma - Art of Fighting 2 16)King - Art of Fighting 2 17)Jack - Art of Fighting 2 18)Lee - Art of Fighting 2 19)Temjin - Art of Fighting 2 20)Eiji - Art of Fighting 2 21)Mickey - Art of Fighting 2 22)John - Art of Fighting 2 23)Mr. Big - Art of Fighting 2 ============ In Openings: ============ 1)Fatal Fury Special 2)Fatal Fury 3 3)Real Bout Fatal Fury 4)Fatal Fury Wild Ambition 5)Fatal Fury Mark of the Wolves 6)The King of Fighters'96 7)Art of Fighting 2 ========== In Animes: ========== 1)Fatal Fury: Legend of the Hungry Wolf 2)Fatal Fury 2: The New Battle 3)Fatal Fury: The Motion Picture ======================================================= ------------- Why Geese? ------------- Well, well, well... Geese did regenerate and now is the old ruthless ruler of Southtown. He is way stronger now than before and so cooler. You will surely like him once you see his Raising Storm. ======================================================= --------------- Stage: --------------- Geese Tower. Yup, you will love it so much. It is open and there is no corner in the stage. So, do not think of combination that can only be done in the corner. Just see the demon status and the town in the background, then you will understand the coolness of his stage. ======================================================= ----------------- Background Music: ----------------- Two BGMs. First, the same evilish one that you do not want to miss that was in Fatal Fury 3, Geese Ni Shouyu . It speaks of many things... selfish, greedy, badness, hate, ruthlessness, carelessness and more. The second one that you will not be able to listen to unless you fight Geese the CPU and beat him the first round... you will listen to GEESE NI KATAKORI, remix but very damn cool... don't miss it, stud! Both BGMs are remix. ======================================================= -------------------- Character Background -------------------- The secret scrolls of Qin, they are all in the hands of Geese Howard. one day, he called his subordinate, Billy to get rid of the secret scrolls. Geese: After all, the scrolls teach me nothing. They say the most powerful human gets possession of the scrolls. But, it may be just a legend. Billy: But why do you want to get rid of them? Geese: You know Jin brothers. They want the secret scrolls for some reason. I still don't know why. Well, any way, just get rid of them. Billy: Well, I feel there is no need for you to be afraid of them. Geese: I am not afraid of them! I am telling you to get rid of them not to repeat the same mistake. Two men are talking in a room on the top of the Geese Tower looking down Southtown. Having a glass in his hand, Geese stands up from a chair and walks to a window. Geese: By the way, have you made arrangements for the King of Fighters? Billy: Yes, everything is progressing steadily. Geese looks out from the window with an audacious expressin on his face. Geese: Heh, heh, I will show them again who the real ruler is. ======================================================= ------- Intros: ------- Terry: GEESE! Geese: :) (smiles then forms a ball of energy) - Andy: GEESE! Geese: :) (smiles then forms a ball of energy) ======================================================= -------------------- Special Intros With: -------------------- 1)Vs. Terry - 2)Vs. Andy - 3)Vs. Billy - 4)Vs. Kim - 5)Vs. Geese ======================================================= ------- Ending: ------- As Geese, the imposter was painfully lying down next to Geese... Geese gave the imposter his back. After getting down, he as usual... with a wonderful look on his face, he looked out from the window at his town with an audacious expression on his face. Then as always, he gained money from the crimes and dirty business with an open smile... and Billy was always there to guard him. After he finished his business, he started to shave and the important men came all around him to talk with him while he is shaving and smoking at the same time, but Hopper, Ripper and Billy did not make them cross the line, and pushed them back. ======================================================= ---------------- Special Endings: ---------------- ================== Defeated By Terry: ================== In the very end of the fight between Geese and Terry... Geese: RAISING.... ahhhh... uhu. Terry: TRIPLE GEYSERRRRR... Geese: AHHHHHHHHHHAAAGH!!!! Terry: GEEEEEEEEESEEEEE!!!! While Geese is falling, Terry manages to hold Geese's hand. But the hatred and pride made Geese so ruthless to refuse Terry's help. He slaps Terry's hand away. Geese: Hmph... WAH, HAH, HAHAHAHAHAHAHA!!! Terry: ..... Geese loudly laughs at Terry while he is falling... looking so coldly at Terry for thinking that he (Geese) would let him help him. Terry: .... ================= Defeated By Andy: ================= In the the very end of the fight between Geese and Andy... Geese: RAISING.... ahhhh... uhu. Andy: Ultra Break Blasttttt... Geese: AHHHHHHHHHHAAAGH!!!! Terry: GEEEEEEEEESEEEEE!!!! While Geese is falling, Andy manages to hold Geese's hand. But the hatred and pride made Geese so ruthless to refuse Andy's help. He slaps Andy's hand away. Geese: Hmph... WAH, HAH, HAHAHAHAHAHAHA!!! >:) Andy: .... Geese loudly laughs at Andy while he is falling... looking so coldly at Andy for thinking that he (Geese) would let him help him. Andy: .... ======================================================= ------------- Legends: ------------- A button = Punch B button = Kick C button = Powerful Attack D button = "Oversway" to background. "Oversway" to foreground (while crouching). Turning back in the air (while jumping). ======================================================= ------------- Command List: ------------- ============== Special Moves: ============== 1)Reppu Ken: Quarter circle backward + A - 2)Double Reppu Ken: Quarter circle backward + C - 3)Upper Hit: Half circle forward + B - 4)Mid Hit: Half circle forward + C - 5)Evil Spirit Slash: Backward briefly, then forward + B or C - 6)Shippu Ken: During jump, quarter circle backward + A - 7)Double Shippu Ken: During jump, quarter circle backward + C =========== Super Move: =========== 8)Raising Storm: Down/backward, half circle backward, down/forward + BC =================== Hidden Super Moves: =================== 9)Thunder Break: Forward, down/forward, down + C - 10)Deadly Rave: Quarter circle backward, forward + A, A, B, C, C, C, B, C, C quarter circle backward + C ======= Throws: ======= 11)Raimei Gouha Nage: While opponent is lying on the ground (near), down + C - 12)Anvil Bash: Near opponent, forward + C - 13)Kosatsu Sho: Near opponent, down-forward + C - 14)Mauling Tiger Crunch: Near opponent, backward + C - 15)Fatal Blow Bopper: During Mauling Tiger Crunch, forward + C - 16)Push of the Tiger: Down-back + C - 17)Fatal Squeeze Fury: During Push of the Tiger, up-forward + C ======================================================= ---------------- Strategy: ---------------- Here we are again with the another F.A.Q. for the almighty Geese. This year Geese gets pretty strong after learning the Qin scrolls and boy you do not really want to miss with the combo demon, Geese Howard. On with it... If you are going to play him then keep in mind you are going to something very damaging and combination attacks to knock your opponent out. So, you are up to his standing A, B, C for combos and to cancel them into Special Moves and Super Moves. The trick is to not give your opponent a distance to breathe. Keep attacking with crouching C and cancel it into a Reppu Ken. It is very handy. As for the down/forward + A is for anti-air attacks. But you have to use it a little bit eariler before the opponent gets close to you. His distance C can be used from time to time to confuse your opponent and change your pattern. And poke with his As more than Bs because they do not have any lag or delay. They come out fast and stun your opponent greatly. If you are going for air attacks then go for the C the most but if you have to use A or B then be sure to connect them with the C. Example: "Jump A, C, standing C, Reppu Ken." See how easily done? Remember, his air C is good against air attack, combination attacks and for a decent damage. Also, it has a good range... so why use anything else if this does it all? Pretty much not complicated... just use the high jump + C for combos and low jump + C for combos and against air attacks. His Reppu Ken still can be used to confuse your opponent or to make him jump so that you could use the Raising Storm. He recovers fast after he performs it, but there is still some lag... be careful. His Double Reppu Ken is good for combos and to stun your opponent, just do it when you are very close, do not worry... there won't be anything surprising to do by your opponent. Try not to use it from a distance and if you have to, then use it when the opponent is felling down. But as for the Reppu Ken, you can use it, but be very careful when you are up to use it. Some combo demons (like Terry) might give you a hard time if you miss anything or do any mistake. You see, you are already a combo demon and your character is great, but that does not mean you will rule over. Always go for the Sippu Ken and forget a little bit about the Double Shippu Ken because the Shippu Ken lets you control Geese while you are in the air after performing the Special Move. Unlike the Double Shippu Ken, it does not give you give that, but instead... it makes you go backward. Do the Shippu Ken when the opponent is about to get up or when you are really lost against air attacks, you could use it. A very good thing to rely on but not always. You should know by now that Geese can counter the air attacks and some Special Moves and Super Special Moves with his Upper Hit move. So, does that mean you can always use it when the opponent jumps at you? No, of course, stud. Because this move has its weak point, now it is not worth it when Terry jumps and then you do it, then he does nothing but when he lands he performs a demon combo on you! See! So, you need to use it from time to time... not really guessing, but more of a mind game. You do many confusing things and give a hard time to your opponent and when he is about to jump, you will surely think that he got some air to attack you to give you some hard time, here do fast Upper Hit as it will counter his air attack! But when the character jumps a lot then change your pattern. Like down/forward + A, jump C, backward twice then distance C. But when the character does a move and you are pretty sure that the Upper Hit can counter his or her attack, then there is no chance for guessing here... fast do it. So, you need to know if you can counter this or that Move, Super or Hidden Super in order to master this Special Move perfectly. As for his Mid Hit, there a big advantage to both, you and your opponent. If you miss you will eat a big combo, if you get your opponent with the Special Move, you will eat him or her alive. So, how to master this move in order to be good with it? If you see anyone mashing or giving you a hard time by punching and kicking you from different ways like crouching attacks then distances attack or standing attacks, then you can do it... but not just do it, wait for the right time and when your mind tells that the opponent is about to hit, hit! No, I am not being sarcastic, I sometimes do mistakes, but most of the times I do well... and pretty well. You just need to do it in the right time, there is nothing to lose most of the time. Geese will hit his opponent and stun him for a big combo, so never dare to miss that good chance, eh? Or you could use it when you know that the next Normal Attack that the opponent will do cannot be connected to any combo or what-so-ever damaging. Here, you will have nothing to lose byu performing the Special Move. It seems that his Evil Spirit Slash is now way better than before, eh folks? Well the one with the B button can be used when you want to do it any time. You will not be wide open even if the opponent blocks it, but never do it with the C button. Instead, do the one with the C button when you are up to combos. It is so damaging and so helpful to do Divine Punishment after it. Look for the "Combos Section" for a further demonstration. His Divine Punishment is just great for an extra damage after every monster combo you do. Anvil Bash, sweet sweet Anvil Bash that is very known to everybody. If you are up to something cool then Anvil Bash is the right answer. He throws the opponent far away with a cool evil pose. If you want your opponent near you then you are free to use his Kosatsu Sho or Fatal Blow Bopper. But if you still want to throw your opponent far away then you can also use his Mauling Tiger Crunch. Very cool throws, really! Ahh, is there something more powerful, great, useful and damaging than his Raising Storm? Is there? Is there? His Raising Storm this year gets its respect from everyone... so useful and helpful. When you see the opponent jumps fast do it and forget that the opponent will hit you or land and then wait for you lag and kick you hard. No, this time the Raising Storm comes out very fast. I tell you, it does not need the screen to stop or anything. It just comes out very fast and has a decent range. If you did it late, even when the opponent defends it, it will take five hits at least and you will recover from the Super Move in no time. The opponent will not have anything much to do. And if he or she goes down or backward by the D button, it will hit them for sure. It is not that hard to perform as most of the guys think, just practice and you will master it in no time. Use can use it against the air attacks, the moves that unleash toward you or anything. If you master this Super Move, you will own so much in this game, so much that words cannot say how...! His Hidden Super Move, Thunder Break, is worse than the Raising Storm. It comes out so slow and has a big delay and lag. The Thunder attacks come down by random, so when the opponent jumps and you perform it, do not be so sure the first thunder attack will always be in the forward position where Geese stands! It may comes backward or in the middle... completely random. So, in the Combo Section there are some combos involve the Thunder Break super. Do not think it does not connect to the combos when "what I said does have a meaning." You and your luck where the thunder attacks first. I will be very much good with the Raising Storm as it is way better than the Thunder Break. The Thunder Break has one good thing and that is, COMPLETE DAMAGE! Always keep that in mind, ladies and gentlemen! As for his sweeeeeeet Deadly Rave, I highly recommand using it along with the Raising Storm. It has good invinciblity and damage. It is so good for combos. Finally, they realized their mistake that they should have put this Hidden Super Move since Fatal Fury 3! Well, the move does not make the opponent dizzy as it was back in Art of Fighting 2, but still, it is still damaging and good for combination attacks! That is about it, ladies and gentlemen. Geese is so much fun and good to use. But you just need to love or like the guy at least if you really want to use him perfectly. Best of luck...! ======================================================= ---------------- Combos Section: ---------------- I will only write the names of the moves (not the commands), I have always been so... so if anybody is not good with it, you can see the command list above and then check here again. I will list every good, bad, short, long, easy and hard combos. I really will not bother to look for sites to put any of their combos in here. I like to see my work completely original, but you might know all the combos... I will put it just for Geese's fans' sake. ============== Normal Combos: ============== 1)Jump C, standing C, Reppu Ken - 2)Jump C, standing A, B, C - 3)Standing D, Double Reppu Ken (opponent must be in the background) - 4)Standing D, Reppu Ken (opponent must be in the background) - 5)Jump C, crouching B, standing B, crouching C - 6)Crouching B, B, B, B, standing B, standing C - 7)Jump C, standing A, standing B, down/forward A - 8)Standing C, Evil Spirit Slash, Divine Punishment - 9)Jump C, standing A, standing C, C, C, C, forward C, Divine Punishment - 10)Jump C, backward B - 11)Jump C, standing B, B, backward C, Divine Punishment - 12)Jump C, standing A, standing C, C, Evil Spirit Slash, Divine Punishment - 13)Jump C, standing A, standing C, C, Double Reppu Ken - 14)Jump C, standing A, standing C, C, C, C, forward C - 15)Jump C, standing A, standing C, C, Reppu Ken - 16)Jump D, C, Shippu Ken - 17)Jump C (cross), standing A, A, Reppu Ken - 18)Jump C, distance C - 19)Standing D, Evil Spirit Slash, Divine Punishment (opponent must be in the background) - 20)Crouching B, B, B, B, standing B, down/forward A, Divine Punishment (opponent must be cornered) - 21)Jump C, standing A, B, C, D, Evil Spirit Slash, Divine Punishment (opponent must be cornered) - 22)Jump C, standing A, B, C, D, Reppu Ken (opponent must be cornered) - 23)Mid Hit, distance C - 24)Mid Hit, standing B, B, backward C, Divine Punishment (opponent must be cornered) - 25)Mid Hit, standing A, B, C, D, Evil Spirit Slash, Divine Punishment (opponent must be cornered) - 26)Upper Hit, Divine Punishment (opponent must be cornered) ============= Super Combos: ============= 27)Raising Storm, Divine Punishment (opponent must be cornered) - 28)Thunder Break, Divine Punishment (let the opponent hit it in the end of it) - 29)Deadly Rave, Divine Punishment - 30)Jump C, standing A, B, C, D, Raising Storm, Divine Punishment (opponent must be cornered) - 31)Mid Hit, standing A, B, C, D, Raising Storm, Divine Punishment (opponent must be cornered) - 32)Standing C, Deadly Rave, Divine Punishment (opponent must be cornered) - 33)Mid Hit, standing A, B, C, Thunder Break (opponent must be cornered) - 34)Standing D, Deadly Rave, Divine Punishment (opponent must be in the background) - 35)Jump C, standing A, C, C, C, Deadly Rave, Divine Punishment - 36)Jump C, standing A, B, C, D, Deadly Rave, Divine Punishment (opponent must be cornered) - 37)Jump C, crouching B, B, B, B, standing B, C, D, Deadly Rave, Divine Punishment (opponent must be cornered) - 38)Mid Hit, standing A, B, C, D, Deadly Rave, Divine Punishment (opponent must be cornered) - 39)Mid Hit, crouching B, B, B, B, B, standing B, C, D, Deadly Rave, Divine Punishment =============== Ring Out Combo: =============== 40)Mid Hit, standing A, B, C, D, Deadly Rave (opponent must be cornered) ======================================================= -------------------- Questions & Answers: -------------------- This section is for those who E-Mailed me about a thing or two about Geese or some aspects, instead of e-mailing them back, I will answer here so that nobody would ask the same questions again: ===== Raed: ===== Q: Did Geese Really die here? - A: I do not think so. Just because Terry managed to make him fall again, does not mean anything. Geese fell first in Fatal Fury and even said to be dead, but so easily was alive and regained his town. So, I cannot say he is dead just because of that. I need a better proof. Until I see more, I could change my mind... Geese lives on no matter how many times that hat boy tries to knock him down. ===== URWN: ===== Q: Isn't this the strongest Geese that has ever been in any game? - A: No, this is nothing to the Nightmare Geese in Real Bout Fatal Fury Special. That one is a real nightmare. No matter how strong Krauser really is, Geese there owns, eats and kicks him anytime, anywhere, any place. Smiply put, he is the best. ====== Adnan: ====== Q: I have a little comment about what you said about Geese and Krauser. How come you said all that and you know that SNK made Krauser better than Geese in the storyline? - A: Good question. Krauser really was stronger in the storyline (that's in Fatal Fury 2 though), but never meant to be so in the gamewise. Gamewise, Geese ents him alive... and that is what SNK really missed. They tried to make Krauser something new and shine, but he was not as cool as Geese. He hardly managed to butt in four Fatal Fury games, one in Pocket, one in Playstaion and one in King of Fighters'96. Unlike Geese... needless to say, Krauser is somehow an okay character compared to the load of trash bosses in the King of Fighters series (from 97 to 2002) We need someone evilish and devilish like Geese. Not someone who fights for his pride, to be the strongest and his own fame like Krauser. In other words, we need a villain, not a boring German wanna-be. ======================================================= --------------- Last Word: --------------- Okay, Finally... it is finished. Hope I was helpful and useful to you. If anybody wants to use anything, by all means do so, but tell me so first before you do that. And if anybody have any doubts about any combination attack or cannot perform any, kindly, E-Mail me and I will explain it more clearly to you. Remember, do not stick with the rules a lot... Screw The Rules. "Now come and fight, Terry Bogard" Quote from Geese Howard --------------- Special Thanks: --------------- 1)To SNK for this great game. 2)To Gamefaqs. 3)To all Geese's fans. 4)To all my friends for the encouragement. 5)To Vlad Fischert for correcting some mistakes. ======================================================= Real Bout Fatal Fury is Copyright SNK Crop. This document Copyright 2003 Basel <Mr_Basel@yahoo.com> If you need to contact me to add or ask me about anything, E-Mail me at Mr_Basel@yahoo.com or Mr_Geese@hotmail.com Credits for GameFAQs and SNK Crop.
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