hide results

    FAQ/Walkthrough by awutow15

    Version: S. Korea | Updated: 06/23/08 | Search Guide | Bookmark Guide

    -------------------------------------------------------------------------------
    I am not sure if I have become bored with the project, if I feel like it is not
    within my ability, or if I simply no longer wish to finish it, but I do not
    feel like now is a good time for me to continue working on this guide. Under no
    circumstances would I knowingly do something that would jeapordize the quality
    of my writing, and I feel that continuing to push this guide right now would so
    so. Hopefully, seeing this guide in my contributor page will motivate me to
    complete it, but at the present time, at best I may update a few days in-game
    from time to time. In the meantime, MasterVG782's guide is coming along
    strongly. I am certain that it will be completed in no time - I applaud
    MasterVG782's diligence. Thank you for you time and support.
    -------------------------------------------------------------------------------
           _____                                  _____   ______ _____ _____
          | ___ \                                |____ |  |  ___|  ___/  ___|
          | |_/ /__ _ __ ___  ___  _ __   __ _       / /  | |_  | |__ \ `--.
          |  __/ _ \ '__/ __|/ _ \| '_ \ / _` |      \ \  |  _| |  __| `--. \
          | | |  __/ |  \__ \ (_) | | | | (_| |  .___/ /  | |   | |___/\__/ /
          \_|  \___|_|  |___/\___/|_| |_|\__,_|  \____/   \_|   \____/\____/
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                    FAQ Information
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    	 Game - Shin Megami Tensei: Persona 3 FES
              FAQ - Complete Guide
            Genre - Role-Playing
         Platform - Playstation 2
     Release Date - North America [April | 22 | 2008]
                            Japan [April | 19 | 2007]
        Developer - Electronic Arts
    Creation Date - Wednesday, May | 14 | 2008
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                       Copyright
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    This guide was written by awutow15. This guide may be not be reproduced under
    any circumstances except for personal, private use. It may not be placed on any
    web site or otherwise distributed publicly at all, no exceptions. The only
    website allowed to publicly display this guide is www.GameFAQs.com. Use of this
    guide on any other web site or as a part of any public display such as another
    website or in a magazine is strictly prohibited, and is a violation of
    copyright laws. Please, if you see this guide on public display on any other
    website, please contact me at:
    
    awutow15_gamefaqs[at]hotmail[dot]com.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                    Spoiler Warning
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    I will not explicitly include spoilers in this guide to ruin the game for you,
    but I am sure that I will not be able to completely avoid them. Regardless, 
    seeing how "Persona 3 FES" is a Role-Playing game, there will be many possible
    spoilers that give away story elements, and in most RPG's, the story is the
    most important aspect of the game. Additionally, since I am just starting this
    guide, I am not sure what direction it will take. As such, feel the need to 
    include a spoiler warning here, just in case something comes up in the future.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                   Revision History
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    -----------
    Version 0.1
    -----------
    
    This guide has been in my mind for a while, and it is just reaching it's
    inception. (Read the Introduction for more information).
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                      FAQ Outline
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
     1.0.0 - Introduction
     2.0.0 - Story
     3.0.0 - Controls
     4.0.0 - Gameplay "HUD"
     5.0.0 - Game Basics
     6.0.0 - Walkthrough [In Progress]
       6.0.1 - April
     7.0.0 - Bossess
       7.0.1 - Tartarus Guardians
       7.0.2 - Full Moon Bosses
    
    11.0.0 - Credits
    12.0.0 - Copyright
    13.0.0 - How To Contact Me
    
    (NOTE : If you want to skip ahead over all of these sections and get to a
    specific section , just press Ctrl + "F" and a search window will come up. Type
    in the number of the section you want to go to and you should get there pretty
    fast. Yes, I know I have my sections marked as 1.0.0 , 2.0.0 etc. instead of
    1.0 , 2.0 etc. That's so no one will get messed up, just in case I have 1.0 or
    2.0 anywhere in the FAQ.)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                               1.0.0 - Introduction
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    This guide has been in my mind for a while, and it is just reaching it's
    inception. I am a relatively new FAQ-writer, to say the least. The only two
    complete guides I have of this writing are for "Earthbound," and RPG for the
    Super Nintendo, and for "The Simpsons Game," a cross-platform adventure game.
    When Grand Theft Auto: San Andreas came out, I noticed a peculiar thing. Guides
    were posted on GameFAQs within days after the release of the game itself. The
    authors were writing the guides literally as they were playing through the game
    for the first time. That is what I did for "The Simpsons Game" (When I started
    writing for "Earthbound," I had already played through the entire game several
    times). I have been looking for a new FAQ project for a long time now, and I
    thing that "Persona 3 FES" will satisfy that desire. I am going to write for
    this game in the same fashion that I wrote for "The Simpsons Game." I am going
    to write this guide as I play (and, more than likely, replay) the game.
    
    The main reason that I choose to write this guide in such a manner is that I
    easily lose track of things and become discouraged. It took me more than three
    years to actually sit down and complete the "Earthbound" guide. I do not want
    that to happen with this guide. FAQ writers receive a certain satisfaction in
    seeing their work posted on the internet and in knowing that they are helping
    their fellow gamers. For me to fully complete a guide and then submit it to
    GameFAQs would be nearly impossible, however, for me to see my creation reach
    its completed state piece by piece will motivate me to see this project to the
    end. This is the main reason that I choose to write this guide as I play the
    game.
    
    I will cover "The Journey" at first and hopefully I will cover "The Answer"
    after that. For now, I am going to focus on "The Journey," and after I have
    finished covering the main story of the game, I will find a way to incorporate
    "The Answer" into this guide.
    
    tl;dr summary - things to keep in mind as I write this guide
    
    -This is my first game in the entire Shin Megami Tensei series
    -I did not play the original Persona 3 before this remake, so I will not note
     important differences, because I will not know them
    -I'm writing the guide as I play through the game so that I will continue to be
     motivated to actually complete it.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                     2.0.0 - Story
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    In "Persona 3 FES," you play as a young boy known as the "Main Character." You
    have the choice of naming him as the game begins (according to the forums, his
    "official" name is Minato Arisoto). Minato transfers to Gekkoukan High School
    on Port Island. One night while walking the streets, Minato sees the rest of
    the people in the city turn into coffins. He makes his way into his dormitory.
    Later on, he learns what happens. There exists between every day a period of
    time known as the Dark Hour that happens every evening at midnight. Normal 
    people become "transmorgrified"-they turn into coffins and no longer realize 
    that they are a part of the world. The people that do not transmorgrify are
    gifted. Among themselves, they are known to have "potential." These people are
    able to fight the monsters, known as Shadows, that flourish during the Dark
    Hour.
    
    Within the individuals who possess this potential there lives a second soul,
    known as a "Persona." The person can summon and use the Persona to fight the
    Shadows. Minato has the ability to control any Persona and can change the one
    that he uses instantly. Minato, along with his allies, must utilize the power
    of the Persona to overcome the Shadows and to bring back peace.
    
                               [More to come, naturally]
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                   3.0.0 - Controls
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    -------------------------
    Field / Tartarus Controls
    -------------------------
    
    Left Analog - Move character
    
    Right Analog - Rotate camera
    
    L1 - Rotate camera (left)
    
    L2 - Rotate camera (left)
    
    R1 - Rotate camera (right)
    
    R2 - Rotate camera (right)
    
    Start - N/A
    
    Select - N/A
    
    Circle - Center camera behind character
    
    X - Examine / Talk / Confirm / Use Weapon (Tartarus only)
    
    Triangle - Open the Command Menu
    
    Square - Give command to party
    
    ------------------------------
    Battle / Command Menu Controls
    ------------------------------
    
    Left Analog - Move cursor / Change commands
    
    Right Analog - N/A
    
    L1 - Analyze an enemy
    
    L2 - N/A
    
    R1 - Confirm order of action
    
    R2 - N/A
    
    Start - N/A
    
    Select - N/A
    
    Circle - Cancel selection / Cancel auto-battle
    
    X - Confirm
    
    Triangle - Toggle On / Toggle Off RUSH (Auto-Battle)
    
    Square - Standby (Transfers the order of action to the next character)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                4.0.0 - Gameplay "HUD"
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                         ______________________________________
                        |      _____________               \   |
                        | 1 - |      2      |               \  |
                        |                       \ |
                        |      _____________                  \|
                        | 3 - |      4      |                  |
                        |                         |
                        |                                      |
                        |                                      |
                        |                                      |
                        |                                  [_] |
                        | 5                                [_] |
                        |    ___________                   [_] |
                        | 6 |     7     |                  [_] |
                        |                           |
                         
                                       [Future Update]
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                  5.0.0 - Game Basics
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    It is necessary to understand that Persona 3 FES is not at all like the average
    Role-Playing Game. It is half dating-sim and half dungeon-crawler. It is this
    mixture of two different gaming worlds that makes this title so unique.
    
    -------------------------------------------------------------------------------
                                      School Life
    -------------------------------------------------------------------------------
    
    Upon waking up in the morning, your character will automatically go to school
    (unless, of course, it is a Sunday or a holiday). A day at school flows through
    five periods of time:
    
    -Early Morning: Upon initially approaching school, you can converse with your
                    fellow students or overhear the latest gossip. After the bell
    		rings, it is time to go to class. --->
    
          -Morning: Classes are in the morning. During class, you will sometimes
                    have the opportunity to close your eyes and take a nap,
    		allowing your character to rest, or you can keep your eyes open
    		and stay awake through a lecture to increase your Academics
    		skill. Sometimes the teacher will call upon you to answer a
    		question in front of the class. Answer correctly, and you can
    		increase your charm skill. --->
    
       -Lunch Hour: During lunch, you can talk to fellow students and learn about
                    various events such as after-school activities are holiday
    		festivities. --->
    
        -Afternoon: Nothing of interest happens during the afternoon. --->
    
      After School: Upon leaving school, the world is yours for the rest of the
                    day. There are dozens of possible after-school activities,
    		including but not limited to studying in the library, going to
    		swim team practice, grabbing a bite to eat with a friend and
    		going to the local mall.
    
    -------------------------------------------------------------------------------
                                   Outside of School
    -------------------------------------------------------------------------------
    
    After spending your time with various activities after school, evening will
    come. At a certain point, you will be able to go out during evenings and at
    night, but you will also have several options back at your dormitory. For one,
    you can go into your room and study, increasing Academics, or you can choose to
    go to sleep early and get some extra rest. Finally, you can choose to travel to
    Tartarus during the Dark Hour.
    
    -------------------------------------------------------------------------------
                               Tartarus / The Dark Hour
    -------------------------------------------------------------------------------
    
    Find Mitsuru in the lobby at the dormitory and speak to her. She will offer you
    the choice to go to Tartarus during the Dark Hour that begins at midnight. It
    is highly recommended that you only go into Tartarus when you have a full party
    and when everyone is in good shape. There are four possible physical conditions
    for each person in your party.
    
    -Great: The character is in top physical condition. His or her evasion and
            critical hit rates will increase significantly.
    
     -Good: The character is in good physical condition. He or she is fit to
            explore Tartarus and battle enemies. However, be careful not to let the
            character become too tired.
    
    -Tired: The character is tired and his or her offensive and defensive skills
            have decreased. In addition, the character may have a difficult time
    	getting up after being knocked down.
    
     -Sick: The character is sick and his or her healing abilities, evasion and
            critical hit rates, and offensive and defensive skills have all
            decreased. As a result, the character is vulnerable to various status
            ailments.
    
    Alternatively, one of the characters in your party may not be available on some
    nights because he or she has something else of greater importance to do.
    
    At the entrance to Tartarus, there is a clock that you can use to save your
    game. To the left of the clock is a blue door that leads to the Velvet Room
    (further explained in section 7.0.0 - The Velvet Room). You can speak with
    Mitsuru to view your characters' equipment and status (to change equipment, you
    will have to speak with the character(s) face-to-face). Also, when you speak
    directly with the other characters, you have the option of removing or adding
    him or her to your party.
    
    When you are ready, approach the entrance to Tartarus and Mitsuru will allow
    you to continue. When you begin, you will need to find stairs to reach higher
    levels in the tower. There are various icons on the mini-map in the lower-left
    corner of the screen that help you navigate (Note that every time you go into
    Tartarus, the floor plan on every level changes - the only time the floors are
    the same are on Boss/Guardian floors and some others). These icons are:
    
    Blue Arrow - Shows the current location of the Main Character and the direction
                 that he is facing.
    
      Blue Dot - Shows the current location of a party member.
    
      Red Dot - Shows the location of a Shadow.
    
      Red "*" - Shows a battle-in-progress. You can step in to lend a hand.
    
    White Dot - Shows the location of a treasure chest.
    
       Stairs - Shows the location of the stairs needed to reach the next level.
    
       Square - Shows the location of an "Access Point." They are used to return to
                the entrance.
    
    The battles in Tartarus are not entirely random, you can see the Shadows
    crawling along the floor and it is possible to avoid encounters. However, a
    neat feature of the game is Player/Enemy Advantages. While dungeon-crawling, if
    you press X and attack an enemy with your weapon before it can touch you, you
    will not deal damage to it, but you will get a "Player Advantage." When the
    battle begins, your party gets a free round of attacks. Unfortunately, the
    opposite is also true, if an enemy attacks you before you attack it, it will be
    given the "Enemy Advantage," where all enemies will get a free round of
    attacks. Always be sure to strike first.
    
    While exploring Tartarus, when not in battle, you can talk to your party
    members to see how they are doing. You can also check their equipment and make
    any changes that you see fit. Additionally, if you speak with a party member
    with healing capabilities, the option "Request Healing" will be avaible.
    Everyone will be healed, but at the expense of Spirit Points of the individual
    that you asked.
    
    Pressing Square while in the labrynth will allow you to give commands to your
    party members. "Split Up/Regroup" allows all of the party members to go their
    separate ways. If they find any treasure chests, they will announce what they
    found and when they return to you later they will give up the loot.
    Unfortunately, when a party member finds yen, they announce it to you but they
    will keep the money for themselves. "Priority: Explore" will make your party
    members focus on exploring the entire floor, while "Priotity: Defeat" will make
    them aggresively attack any enemies that they find.
    
                                     /------------\
                                     |-The Reaper-|
                                     \------------/
    
    It is important to note that if you spend too much time on one floor, you can
    cause The Reaper to spawn. He is extremely powerful and can kill you in a
    single blow. Although not impossible to defeat, it is recommended that you run
    to the next floor if you ever see him.
    
    -------------------------------------------------------------------------------
                                     Command Menu
    -------------------------------------------------------------------------------
    
    While in the field, press Triangle to bring up the Command Menu (Skill,
    Persona, and Equip are only for the Main Character. To access options for the
    other characters, you have to speak to them directly).
    
    The skill menu displays all of the skills available to the Main Character 
    through his Personas. Scroll through the skills with the directional buttons
    and the left analog stick and press X to choose a skill, then scroll the same
    way through the list of party members to choose a character.
    
    Displays all of the items you currently have on you. Scroll up and down to
    choose a consumable item and then scroll to select a character. Scrolling left
    and right allows you to view equipment and valuable items.
    
    Persona allows you to view the status of the Main Character's Persona as well
    as assign a new Persona. Again, scroll up and down to highlight the different
    Personas, and press X to select.
    
    Equip allows you to change the weapon, body armor, foot armor, and accessory of
    the Main Character. Scroll up and down and choose a type with X, then scroll
    through the next list to choose a new item. When you see the stats of the 
    available equipment, an arrow going up means that the new item has a better
    stat than the currently equipped item, while the down arrow indicates a lower 
    stat.
    
    Status displays the status of the Main Character and of his currently equipped
    Persona. Again, to view the status of a party member, you have to speak with
    him or her directly.
    
    S. Link displays your various social links, their ranks, and the profiles of
    the people with which they correspond. Again, scroll with the directional
    buttons and make your selection with X. On the profile screen, scroll up and
    down to change members, and scroll left and right with L1 and R1 to change
    Social Links.
    
    System allows you to access a new mini-menu. Calendar displays the Main 
    Character's daily schedule. Move the cursor to a different date to see details
    regarding that day. Scroll through the months with L1 and R1. Quest shows the
    currently accepted Requests from Elizabeth. Fusion Spells shows the
    combinations and effects of the fusion spells that you have activated. 
    Dictionary shows you various keys phrases from the game. Config allows you to
    change the game settings, and Back to Title ends your game and returns you to
    the title screen (Your game is not saved here, so any unsaved data will be
    lost).
    
    -------------------------------------------------------------------------------
                                       Personas
    -------------------------------------------------------------------------------
    
    Personas are the alternate souls that dwell within the chosen people who
    possess the "potential."  These people use the Personas to fight the evil
    Shadows that exist during the Dark Hour. Personas possess a huge variety of
    abilities. The Main Character is the only person that can actually change which
    Persona he uses. Selecting "Persona" from the Command Menu will allow you to
    take a closer look at your Personas. The screen is as follows.
    
                    _______________________________________________
                   |   <-- L1        P E R S O N A        R1 -->   |
                   |                                               |
                   |  1 [a] [b] [c]   [d] [e] [f] [g] [h] [i]      |
                   |        ___________________                    |
                   |  2 [A][___________________]                   |
                   |    [B][___________________]                   |
                   |    [C][___________________]                   |
                   |    [D][___________________]                   |
                   |    [E][___________________]                   |
                   |     ______________________                    |
                   |  3 [_____LV______NAME_____]                   |
                   |  4 [______________________]                   |
                   |     ______________________                    |
                   |  5 [NEXT EXP:_____________]                   |
                   |     ___________ __________                    |
                   |  6 [___________|__________]     __________    |
                   |    [___________|__________]  7 [____LV____]   |
                   |    [___________|__________]    [__________]   |
                   |    [___________|__________]                   |
                   |                                               |
                    
    
    1 - Indicate a Persona's strengths and weaknesses to the nine elements. WK
        indicates the Persona is weak to that particular element. ST means a 
        Persona is strong against that element. NUL means it nullifies attacks of
        that element. DRN means it drains attacks of that element. RPT means it 
        repels attacks of that element. The elements from left to right (and
        identified by the lowercase letters) are a) Slash/Sword, b) Strike/Fist, 
        c) Pierce/Arrow, d) Fire, e) Ice, f) Electricity, g) Wind, h) Light, and
        i) Darkness.
    
    2 - Shows the statistics and abilities of a particular Persona. The statistics
        from top to bottom (and identified by the uppercase letters) are 
        A) Strength - strength of the Persona's offensive attacks, B) Magic -
        strength of the Persona's magic, C) Endurance - effectiveness of the
        Persona's defensive abilities, D) Agility - Persona's hit and evasion
        rates, and E) Luck - the possiblity of a Persona performing critical hits
        and evading attacks from enemies.
    
    3 - The Persona's current level.
    
    4 - The Persona's Arcane affinity.
    
    5 - The amount of experience points needed to reach the next level.
    
    6 - The Persona's skills.
    
    7 - The next skill that will be obtained and the level at which it will be
        obtained.
    
    There are two ways to obtain New Personas: Through "Shuffle Time" at the end of
    an encounter, or through Persona Fusion in the Velvet Room. In "Shuffle Time,"
    the new Persona will never be of a higher level than the Main Character, 
    however, in Persona Fusion, it is possible to create Persona of a much higher
    level than yourself.
    
    Personas become stronger through several means. Every battle in which the
    party earns experience points, the currently equipped Persona also receives
    these points and increases with level along with the character. At certain
    level intervals, Personas learn new skills. Additionally, when creating a
    Persona through Persona Fusion, the strength of the Social Link that 
    corresponds to the Arcane affinity of the newly-created Persona effects how
    much extra experience that Persona will receive during creation.
    
    Note: At the beginning of the game, the Main Character can possess up to six
    Personas. If you have to many, you can dismiss excess Persona through the 
    Persona menu in the Command Menu, or you can fuse multiple cards into one in 
    the Velvet Room to free up space.
    
    -------------------------------------------------------------------------------
                                        Status
    -------------------------------------------------------------------------------
    
    Going into the Command Menu and choosing Status will allow you to view the 
    status of the main character, and speaking to your other party members will
    allow you to view their statuses. The Character status screen is as follows:
    
                          _____________________________________
                         |   _______________                   |
                         |  |               |                  |
                         |  |       1       |                  |
                         |  |               |                  |
                         |                      |
                         |    ________________________         |
                         |   | 2 - PLv [_____________]|        |
                         |   | 3 - HP  [_____________]|        |
                         |   | 4 - SP  [_____________]|        |
                         |   |                        |        |
                         |             |
                         |                         5 - [Face]  |
                         |                                     |
                         |    ________________________         |
                         |   | 6 - NEXT EXP: [_______]|        |
                         |             |
                          
    
    1 - Shows the character's attributes and their levels. The three attributes 
        are:
    
      - Charm -
    
        Indicates the Main Character's level of charm. This attribute can be 
        improved by spending time in the various restaurants and entertainment
        venues throughout Port Island. Correctly answering questions when asked
        during class also increases charm.
    
      - Courage -
    
        Indicates the Main Character's level of courage. This attribute can be
        improved by spending time in the various restaurants and entertainment
        venues throughout Port Island.
    
      - Academics -
    
        Indicates the Main Character's level of intelligence. This attribute can be
        improved by spending time studying at home and at school and by staying
        awake during a lecture when you become tired.
    
    2 - The character's current level.
    
    3 - The character's hit points (current/maximum). When a character's HP reaches
        0, he or she will be unable to function.
    
    4 - The character's spirit points (current/maximum). SP is consumed by using
        Persona skills.
    
    5 - The character's current condition (Great, Good, Tired, or Sick).
    
    6 - The amount of experience needed to reach the next level.
    
    During battle, you and your party as well as the enemy can be effected by
    status ailments. The various status ailments are as follows:
    
       Charm - Indicates a character has been charmed by an enemy. The character
               will attack party members or heal your enemies. If the Main
    	   Character is in this state, you will not be able to control him.
    
    Distress - Indicates a character is so surprised that he or she cannot evade
               attacks. His or her defenses will be weakened slightly, and the
               chances of an enemy making a critical hit on the character will
               increase significantly.
    
        Fear - Indicates a character is afraid. His or her chances of being stunned
               will increase, and enemies will be able to evade the character's 
    	   attacks more often. The chances of the character taking a critical 
    	   hit will increase significantly.
    
      Freeze - Indicates a character is frozen and cannot move. He or she will be
               unable to evade enemy attacks. This status ailment lasts one turn.
    
       Panic - Indicates the character is in a state of panic. He or she will not 
               be able to concentrate well enough to summon his or her Persona. The
               chances of the character receiving a critical hit will increase.
    
      Poison - Indicates a character has been poisoned. He or she will lose a
               certain amount of HP for every action taken, including walking 
    	   around. The effects of this ailment will not fade with time and must
    	   be countered manually.
    
        Rage - Indicates a character is in an extremely aggressive state. He or she
               will defy all commands and continue to use physical attacks. The
               character's offensive strength will increase, but his or her
    	   defensive abilities will decrease significantly.
    
       Shock - Indicates a character has been shocked by electricity. He or she
               cannot evade enemy attacks. This status ailment lasts one turn.
    
    -------------------------------------------------------------------------------
                                        Battle
    -------------------------------------------------------------------------------
    
                                       [Future Update]
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                           6.0.0 - Walkthrough - The Journey
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Upon starting a new game, you are told what has been added to the remake:
    
    -Several popular Personas
    -A special Social Link
    -Newly enriched interactions with other Persona users
    -Newly enriched Social Links
    -Hard mode
    -"Weapon Fusion"
    -New Requests available from the Velvet Room
    
    Choose to continue the game. At this point, you have the option of carrying
    over old saved data from the original Persona 3. I'm assuming that you, like
    myself, are playing this game for the first time now. However, you are still
    told what you can carry over into this new game:
    
    -Registered Personas in the Compendium
    -Known Fusion Spell combinations
    -Academics, Charm, and Courage rankings
    -Items gained from Social Links that have reached MAX
    
    You are now told to choose a difficulty level:
    
    0========0
    |-Normal-| - This mode is for players who are familiar with the game
    0========0
    
    0======0
    |-Easy-|- In this mode, battles are easier, and you will have ten chances to
    0======0  continue your game following a Game Over
    
    0======0
    |-Hard-| - Only for those well-versed in the battle system
    0======0
    
             [I am writing this guide from the "Normal" difficulty setting]
    
    After your selection, you are treated to the opening cutscene of the game.
    Before you get started, you are asked to input a name for your character. As I
    said before, the default name of the Main Character is Arisato, Minato if you
    are anal-retentive like me and do not want to change names (Be sure you realize
    that you are entering the last name and then the first name). Scroll around the
    letters with the directional pad or with the left analog and choose a letter
    with X. Circle deletes that last character, and L1 and R1 scroll further left
    and right. Once you have entered both names, press start to confirm your
    selection.
    
    Note: It would be very difficult to write a conventional walkthrough for this
          game. Certain events do not necessarily trigger once previous events are
          cleared - the events in Persona 3 FES trigger with the passage of time,
          hence the in-game calendar and time schedule. As such, I will do my best
          to write this walkthrough in a manner that fits the day-to-day schedule
          of the game.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                     6.0.1 - April
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Tuesday, April 7th
    ------------------
    
       Late Night - You are treated to another cutscene. Once you regain control,
                    press X to cycle through the conversations with the two girls,
    	        answering however you wish. Yukari will take you to your dorm.
    
    Early Morning - Yukari comes to your dorm and tells you that she is taking you
                    to school today. Once inside, you notice that there are a lot
                    of people checking out the bulletin board. Check it yourself to
                    find what class you are in (Class F). Turn around from the
    		bulletin board and go into the hallway on the opposite side of
                    the lobby. The faculty office is the first door on the left.
                    Enter it to meet one of your teachers. After speaking with her
                    and the Welcoming Ceremony, school is finished.
    
     After School - After meeting another student, you befriend him and decide to
                    go home with him.
    
          Evening - Back at the dorm, you can save your game at the sign-in sheet
                    on the counter if you would like. It is time to go to bed. You
                    can either run to the stairs, go up to the second floor and run
                    down the hallway to get to your room, or you can access the
    		sign-in sheet and choose "Go back to your room."
    
    Wednesday, April 8th
    --------------------
    
    Early Morning - You overhear a conversation between two gossiping girls.
                    Finally, the morning bell rings. It is time to head to class.
    
        Afternoon - You find yourself in the class of the teacher that you met on
                    your first day.
    
                    QUIZ TIME - Throughout the game, your teachers will ask you a
                                variety of questions in the classroom. Answer them
                                correctly and your Charm stat will increase. Mrs.
                                Toriumi wants to make sure that Junpei was paying
                                attention, so she asks if he knows who is her
    			    favorite author:
    
                                -Zenzou Kasai
                                -Utsobo Kubota
                                -Fuyuhiko Yoshimura
    
                                 "Utsobo Kubota" is the correct answer.
    
     After School - You decide to head back to the dorms. On your way, take notice
                    of the activity at the strip mall during the evening.
    
          Evening - Back at the dorm, you meet the Chairman of the Board for
                    Gekkoukan High School. Ask him some questions to learn a little
                    more about him, and tell him that you saw something the other
                    night for an amusing little scene.
    
       Late Night - You go to sleep automatically. You see another scene between 
                    the Chairman and the two girls.
    
    The Dark Hour - You see another scene and more plot elements unfold. During 
                    your sleep, you are transported to the Velvet Room. In the 
    		middle of the room, the contract on which you signed your name
                    is lying on a table. You are given the Velvet Key which allows
                    you further access into the Velvet Room through the game.
    
    Thursday, April 9th
    -------------------
    
    Note: Notice that the icon in the upper-right corner of the screen has turned 
          into a Full Moon.
    
    Early Morning - On your way to school, you stop and have a chat with Junpei
                    before going on to class.
    
          Morning - You meet a new teacher and find yourself in a new class. After
                    he teaches for a little bit, you become tired. You are given
                    the option to close your eyes for a few minutes. If you choose
                    "Stay awake," you will remain awake through the lecture and
    		your Academics skill will increase, however, you will still be
                    tired. If you doze off during the lecture, you will not receive
                    the skill increase, but your character will be more rested.
    		This will happen several times through the game.
    
     After School - You decide to go home with Junpei. Take note of how busy the
                    station is after school as students make their way home.
    
    The Dark Hour - You are treated to another scene between the Chairman, the two
                    girls, and Akihiko. After Akihiko arrives back at the dorm,
    		Yukari comes to wake you up. She gives you a short sword and
    		you follow her outside. Once you regain control of yourself,
                    do as Yukari says and continue to run up the stairs. After 
    		being treated to an extremely cool cutscene, you receive a new
    		Persona - Orpheus. You also enter your first enemy encounter
    		against two Cowardly Maya. You can either use your short sword
                    to attack them yourself, or you can use Orhpeus's Bash skill to
                    finish them off in one hit each (Notice that the Bash skill
    		consumes 5 HP on use, although that shouldn't be a problem at
                    all). You and your new Persona will both level up. After 
    		another subconscious trip to the Velvet Room, Igor gives an
                    explanation of Personas. He also tells you that the strength of
                    your Social Links dictates the strength of your Personas. Be 
    		sure to remember that.
    
    Friday, April 17th
    ------------------
    
     After School - You wake up a week later at Tatsumi Memorial Hospital. After a
                    touching scene with Yukari, your character goes back to sleep.
    
    Saturday, April 18th
    --------------------
    
    Early Morning - After speaking with Yukari at the front gate, you learn that
                    Mitsuru wants to speak with you after school on the fourth
    		floor of the dormitory.
    
          Morning - You arrive in a new class with yet another new teacher. He
                    decides that he wants to ask a question at "random." Junpei is
                    the victim, and he turns again to you for help.
    
                    QUIZ TIME - "What was the style of houses in the Jomon period
    		             called?"
    
                                -Mud huts
                                -Elevated houses
                                -Caves
    
                                "Mud huts" is the correct answer.
    
     After School - You decide to go home early so that you can speak with Mitsuru.
                    Notice the busyness of the Pawlonia Mall.
    
          Evening - Upon arriving at the dorms, there is no one in the lounge. Make
                    your way up the stairs and you will meet Yukari, who takes you
                    to the fourth floor. During the meeting, you learn about the
                    Specialized Extracurricular Execution Squad (SEES). You receive
                    your own Evoker.
    
                    NEW SOCIAL LINK - "Social Links" are the bonds that you create
                                      with different people around your town and
                                      school. These Social links are the very meat
    				  of this game. The strength of your social 
    				  bonds will dictate the powers of your 
    				  Personas. It is imperative that you find and 
    				  max out as many Social Links as you can so 
    				  that you can harness stronger Personas. 
    				  Social Links are made stronger by spending 
    				  time with the people with whom a particular
    				  Link is associated.
    
                                      After the meeting, a new Social Link is
    				  established with the SEES members - it is of
                                      the "Fool" Arcana. Again, you recall what
    				  Igor said about the power of Social Links.
    
    The Dark Hour - As you sleep, a mysterious boy that you should recognize will
                    be sitting on your bed. He awakens you. After the strange
    		conversation, he disappears and you drift back to sleep.
    
    Sunday, April 19th
    ------------------
    
          Evening - Akihiko calls Yukari and you downstairs to welcome a new
                    tenant who just so happens to be Junpei from your class. It was
                    discovered that Junpei possesses the "potential," and he agrees
                    to join SEES. Akihiko says the time to travel into "Tartarus"
    		has nearly arrived...
    
    Monday, April 20th
    ------------------
    
    Early Morning - You overhear a conversation between the two gossiping girls.
                    The morning bell rings.
    
        Lunchtime - Mitsuru tells you to come to the lounge when you arrive back at
                    the dorm. She has something important to tell you all. Once she
                    leaves, Yukari mentions Mitsuru's activity with the Student
                    Council.
    
     After School - You head back to the dormitory with Junpei.
    
          Evening - At the meeting in the lounge with all of the SEES members, the
                    Chairman decides that he would like to commence the exploration
    		of Tartarus tonight during the Dark Hour.
    
       Late Night - The group arrives at Gekkouan High School. At the stroke of
                    midnight, the Dark Hour arrives and the school turns into
    		Tartarus, the 263-floor labrynth that reveals itself only at
                    midnight.
    
    The Dark Hour - Once inside, Akihiko give you a basic rundown of Tartarus and
                    the Shadows. You notice a strange door to the left. You
    		approach it and enter the Velvet Key into the keyhole. This
                    strange blue door is your voluntary entrance into the Velvet
    		Room. After leaving, speaking with Yukari and Junpei reveals
                    that they cannot see the door out of which you just came. Odd.
                    When you regain control of your character, you should save your
                    game at the clock. Before moving on, take notice of the device
    		to the right of the blue carpet.
    
             Note - Following is an abridged excerpt from the Basics section
    	        outlining the icons on the mini-map in the lower-left corner of
    		the screen (Mitsuru does not explain these icons to you).
    
    -------------------------------------------------------------------------------
    There are various icons on the mini-map in the lower-left corner of the screen
    that help you navigate. These icons are:
    
    Blue Arrow - Shows the current location of the Main Character and the direction
                 that he is facing.
      Blue Dot - Shows the current location of a party member.
       Red Dot - Shows the location of a Shadow.
       Red "*" - Shows a battle-in-progress. You can step in to lend a hand.
     White Dot - Shows the location of a treasure chest.
        Stairs - Shows the location of the stairs needed to reach the next level.
        Square - Shows the location of an "Access Point." They are used to return
                 to the entrance.
    -------------------------------------------------------------------------------
    
    The Dark Hour - Explore the first floor of Tartarus, grabbing all of the
     (continued)    treasure chests that you see. In battle and in the field,
                    Mitsuru and the in-game help will explain the basics of
    		fighting and exploring to you, including: Player/Enemy
    		advantage, exploiting weaknesses for additional turns, "Shuffle
    		Time," checking your status, requesting healing, All-Out 
    		attacks, escaping battle, and ally orders. Clear the floor. Be
    		sure that every time you face an enemy you have not seen
    		before you go into the Tactics menu and choose Mitsuru - 
    		Support (or press L1) to search for the weaknesses of each 
    		enemy that you face. Once you have killed all of the Shadows, 
    		tell everyone to split up to search for the access point. When
    		allies find treasure chests with items and money this way, they
    		will bring the items to you, but they will keep the money for
    		themselves. Once the access point has been found, use it to get
                    back to the entrance.
    
    		You will come out of the strange device that you saw earlier to
    		the right of the blue carpet. After the short conversation,
    		your SEES Social Link will reach level 2. Walk to the front
    		entrance and press X. Choose "Go back to dorm" to return to the
                    dorm. Note that when you leave Tartarus, the next day will
    		automatically come.
    
             NOTE - From here on out, you decide when to come to Tartarus and when
                    to stay at home to rest or study. Because this is entirely your
                    choice, you will decide how this portion of the game plays out.
                    There are several ways to go about doing this. You can choose 
    		to go to Tartarus several times throughout the week (most
                    people recommend going 2 or 3 times per week with this method).
                    Every time that you travel into the labrynth, your chracters
                    will become tired with each fight. You need to find a balance
                    that works for you so that you do not fall behind in increasing
                    your stats and improving your Social Links as well as
    		increasing your level in Tartarus. Whenever you travel into
    		Tartarus the night before a Full Moon, it takes longer for your
                    characters to become tired, but if they do reach that status,
                    when you return to the entrance they will not leave you, so you
                    can continue to grind as much as you want to, but your 
    		characters will be tired.
    
    
    Tuesday, April 21
    -----------------
    
    Early Morning - On the way to school, you will be stopped at the front gate by
                    a friendly student. After introducing yourself, you leave for
                    the morning assembly that you heard about yesterday.
    
        Afternoon - You are again in Mrs. Toriumi's class. After listening to her
                    speak for a bit, you are again given the choice to close your
                    eyes and doze off to rest or to stay awake and listen to her
    		lecture to increase your Academics. Choose as you please.
    
     After School - This is the first free afternoon that you have had. I recommend
                    that you take advantage of this time by exploring the school
    		and becoming familiar with the grounds. When you are ready,
    		exit through the front entrance. To find the entrance directly
                    from the classroom, leave the classroom and go down the stairs
                    to the right. Go all the way down the hallway (stop by the
    		Men's Restroom at the end of the hallway on the left for a
    		chance to improve your current status) and exit through the
    		end. The school entrance is immediately to your left. Outside,
                    after an amusing scene in which Akihiko tells you to meet him
                    at the police station at the mall. When you regain control,
                    follow the courtyard down to the entrance and press X to reach
                    the Town Map. Choose "Paulownia Mall" to instantly travel
    		there.
    
                    Go to the back of the mall and enter the Police station (the
                    building to the immediate left of the staircase at the back).
                    Akihiko will give you a gift of 5000 from the Chairman. You
                    can continue to speak with the police officer if you would
    		like, but save your money for today. Now would be a good time
                    to explore Port Island. Whatever you decide to do, when you are
                    finished, return to the dorm. Every night from here on out, you
                    must decide to travel into Tartarus, to sleep early, or to 
    		study and then sleep. How you want to play the game will decide
                    your strategy for Tartarus. However, every night that you
    		return to the dorm, if you are tired you should sleep early. If
                    you are not tired, you should study and then sleep to increase
                    your Academics. Studying when you are tired or worse is just a
                    waste of time. Make your choice.
    
    Wednesday, April 22nd
    ---------------------
    
    Early Morning - The friendly boy Kenji that you met earlier will greet you at
                    the front gate before school...
    
     After School - ...and he will be standing in front of your desk after class.
                    You automatically accept his request to get some ramen after
                    school. Again, you are reminded of Igor's advice: "The strength
                    of the Social Link is the strength of the Persona." At the
                    restaurant, Hagakure, speak with Kenji and you will befriend 
    		him.
    
                    NEW SOCIAL LINK - After the meal, a new Social Link is 
    		                  established with Kenji. It is of the 
    				  "Magician" Arcana.
    
                    You decide to return to the dorm.
    
          Evening - Tartarus, studying, or early sleeping. Make your choice.
    
    Thursday, April 23rd
    --------------------
    
    Early Morning - You overhear another conversation between the two gossiping 
                    girls. You learn that the athletic teams are accepting new 
    		members today. The morning bell rings.
    
     After School - You are reminded that the athletic teams are recruiting today.
                    You can talk to Kenji and spend some time with him, but I 
    		recommend that you join one of the athletic teams (for the
    		purposes of this walkthrough, I'm going to assume that you
                    follow my advice). Exit the classroom and take the stairs to
                    the right. At the bottom, take the double doors at the right.
                    Walk down the corridor, noticing the tree to the left, and take
                    the next set of double doors at the end. In this room you will
                    find the Indoor Swimming Pool, the Gymnasium, and the Practice
                    Field. Join whichever club you would like. After the
    		conversations inside, you befriend all of your team mates.
    
                    NEW SOCIAL LINK - After conversation, a new Social Link is
                                      established with your teammates. It is of the
                                      "Chariot" Arcana.
    
                    You decide to return to the dorm.
    
          Evening - Junpei recommends that you go to Tartarus tonight, but the
                    choice remains yours.
    
    Friday, April 24th
    ------------------
    
    Early Morning - You overhear a conversation between two gossiping students who
                    are talking about arcade games at the mall. The arcades games
                    at Game Panic differ depending on the day that you go there.
                    The morning bell rings.
    
        Lunchtime - Your various Social Links will approach you at lunchtime.
                    Decide whether or not you would like to spend time with them
                    (Remember, spending time with the people that you have 
    		befriended can improve your Social Links).
    
     After School - Depending on how you responded to Kenji and Kazushi, they will
                    be waiting on you after class. Speak with whomever you would
    		like to increase your particular Social Link with him. After 
    		practice, Yuko may be waiting for you at the entrance to 
    		school. Offer to walk her home. She will decline at first, but
                    after subsequent practices, she will accept your offer.
    
                    NEW SOCIAL LINK - A new Social Link is established with Yuko.
    		                  It is of the "Strength" Arcana.
    
    		If you declined the offers of your Social Links at Lunchtime,
    		you will have the afternoon to do as you please. When you are
    		finished, head back to the dorm.
    
       Late Night - Tartarus, studying, or early sleeping. Make your choice.
    
    Saturday, April 25th
    --------------------
    
    Early Morning - You hear another conversation between two gossiping students.
                    You learn that the bookstore at the strip mall at Iwatodai
    		Station is reopening. The morning bell rings.
    
     After School - You are reminded of the reopening of the bookstore. Leave the
                    school to the Town Map and head to the Iwatodai Station. Walk
                    down the stairs and to the bottom-left to reach the strip mall.
                    Bookworms Used Books is to the left. Go inside and speak to the
                    old couple to learn of a persimmon tree at Gekkouan High
    		School (the one that I told you to take notice of earlier). 
    		Head to the outdoor corridor that leads to the athletic clubs.
                    Approach the tree and press X to obtain a Persimmon Leaf. Head
                    back to Bookworms Used Books. Inside, choose to show the
                    Persimmon Leaf to the old man. Next, choose "That's right."
    
                    NEW SOCIAL LINK - After getting to know the couple better, a 
    		                  new Social Link is established with them. It
                                      is of the "Hierophant" Arcana.
    
                    You decide to go back to the dorm.
    
          Evening - Tartarus, studying, or early sleeping. If you choose to go to
                    your room, you should get a call from Kazushi. Decide to meet
    		with him or not. Make your choice.
    
    Sunday, April 26th
    ------------------
    
    Early Morning - Sunday is your day off. Spend your time wisely by improving
                    your social stats or your Social Links. When you are finished,
                    return to your dorm.
    
       Late Night - Tartarus, studying, or early sleeping. Make your choice.
    
    Monday, April 27th
    ------------------
    
    Early Morning - You overhear a conversation between two gossiping girls. You
                    learn about a special assembly today. The morning bell rings.
    
        Lunchtime - Mitsuru stops by to tell you that she needs to speak with you
                    after school. She has a favor to ask of you.
    
        Afternoon - You find yourself in math class with a new teacher. Again, you
                    are asked to answer a question.
    
                    QUIZ TIME - "Do you know when numbers were invented?"
    
                                -10,000 years ago
                                - 6,000 years ago
                                - 4,000 years ago
    
                                "6,000 years ago" is the correct answer.
    
     After School - Mitsuru approaches you. She wants you to join the Student
                    Council. Agree to join. Go to the Faculty Office (take the
                    hallway across the lobby from the bulletin board in the main
                    lobby - it is the first door on the left). Speak to Mrs. 
    		Toriumi about Student Council. After signing the papers, you
    		have the rest of the time to yourself. Spend it wisely by 
    		improving your stats or Social Links. When you are finished,
                    return to the dorm.
    
       Late Night - Tartarus, studying, or early sleeping. Make your choice.
    
    Tuesday, April 28th
    -------------------
    
    Early Morning - Mitsuru speaks with you at the front gate. She tells you that
                    if she is not in the lounge one day, the group will explore
                    Tartarus on the following day.
    
     After School - You have free time. Use it wisely by working on your stats or
                    Social Links. When you are finished, return to the dorm.
    
          Evening - When you get back to the dorm, Mitsuru will tell you that the
                    Shadows ripped out the internet line but that it will be fixed
                    tomorrow. Junpei jumps in and tells you about an MMORPG that he
                    loves. He gives you a copy of it. From here, you can go to
                    Tartarus, study, or sleep early. Make your choice.
    
    Wednesday, April 29th
    ---------------------
    
    Early Morning - You have the day off from school because of Showa Day. You get
                    a reminder that the internet line is fixed.
    
          Daytime - Approach your desk and press X. You have the option of playing
                    the game that Junpei gave you. Choose "Play the MMORPG" and as
                    you advance through the dialogue, choose "Heh, that's clever"
    		to befriend Maya.
    
                    NEW SOCIAL LINK - After getting to knew Maya better, a new
                                      Social Link is established. It is of the
    				  "Hermit" Arcana.
    
                    After playing the game, the entire day is taken up and the game
                    automatically advances to the next day.
    
    Thursday, April 30th
    --------------------
    
        Lunchtime - Your Social Link(s) may speak with you in the hallway.
    
        Afternoon - You are in class again listening to a lecture. You are again
                    given the choice to close your eyes and doze off to rest or to
    		stay awake and listen to her lecture to increase your
    		Academics. Choose as you please.
    
     After School - You have free time. Use it wisely by working on your stats or
                    Social Links. When you are finished, return to the dorm.
    
          Evening - Back at the dorm, your cell phone rings. Elizabeth asks you to
                    come to the Velvet Room. There is an important matter that you
                    need to discuss with her. She tells of you of an alternate
    		entrance to the Velvet Room in Paulownia Mall. After the phone
                    call, if you have not yet gone again into Tartarus since the
                    first time, Mitsuru forces you to go. This will be your chance
                    to go into the Velvet Room and speak with Elizabeth. You learn
                    about Elizabeth's Requests (more detailed in the section
    		below). These requests are little sidequests that you can do
                    for ELizabeth for rewards. If you did decide to travel to the
    		labrynth tonight and you have finished with the Velvet Room
    		and/or Tartarus for the night, return to the dorm.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                      6.0.2 - May
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Friday, May 1st
    ---------------
    
    Early Morning - At the front gates, Yukari reminds you that you have to keep up
                    with your training in Tartarus if you want to succeed.
    
     After School - Junpei and Yukari approach your desk after class. After the 
                    scene in the classroom and at the hospital, you go back to the
                    dorm.
    
          Evening - Tartarus, studying, or early sleeping. Make your choice.
    
    Saturday, May 2nd
    -----------------
    
    Early Morning - You overhear a conversation between the gossiping girls. You 
                    learn about Golden Week and Tanaka's show on Sunday afternoon.
                    The morning bell rings.
    
     After School - You have free time. Use it wisely by working on your stats or
                    Social Links. When you are finished, return to the dorm.
    
          Evening - Tartarus, studying, or early sleeping. Make your choice.
    
    The Dark Hour - Whenever you choose to go asleep, the Dark Hour approaches. You
                    are greeted by a familiar face. He tells you of a challenging
                    ordeal that you will face on the Full Moon that is approaching.
                    Do not forget to keep up with your training.
    
    Sunday, May 3rd
    ---------------
    
    Early Morning - Today is Constitution Day, the beginning of Golden Week.
    
          Daytime - You pretty much today and the following two days entirely to
                    yourself. Use your time wisely by improving your stats and your
                    Social Links. (Note: In trying my best to find a balance
    		between not spoiling the game but not putting any annoyances
                    for you, I can give you a piece of advice here that will help
                    you later - Sometime during this long weekend, buy a "Mad Bull"
    		drink from the vending machine at the entrance to the second
    		floor. Also, go to Iwatodai Station and go to the Takoyaki
    		stand on the opposite side of the strip mall as the bookstore.
                    Buy some Weird Takoyaki. You will need these two items for
                    something important, and if you don't have them when you need
                    them, you have to waste time going to find these two items).
                    When you finish whatever you decide to do, return to the dorm.
    
          Evening - Tartarus, studying, or early sleeping. Make your choice.
    
    Monday, May 4th
    ---------------
    
    Early Morning - Today is Greenery Day, the second day of Golden Week.
    
          Daytime - Again, you have the entire day to yourself, so make the best
                    use of your time that you possibly can. Whatever you decide to
                    do, once you finish you should return to the dorm and head to
                    sleep, study, or go to Tartarus.
    
    Tuesday, May 5th
    ----------------
    
    Early Morning - Today is Children's Day, the last day of Golden Week.
    
          Daytime - Again, you have the entire day to yourself, so make the best
                    use of your time that you possibly can. Whatever you decide to
                    do, once you finish you should return to the dorm and head to
                    sleep, study, or go to Tartarus.
    
    Wednesday, May 6th
    ------------------
    
    Early Morning - You overheard two gossiping girls talking about a sad
                    elementary school girl at Naganaki Shrine. The morning bell
    		rings.
    
          Morning - You find yourself in Ms. Ounishi's class.
    
                    QUIZ TIME - "What do you call water without much calcium and
                                 magnesium?"
    
                                 -Hard Water
                                 -Soft Water
                                 -Natural Water
    
                                 "Soft Water" is the correct answer.
    
     After School - After class, leave school and head to the Naganaki Shrine. You
                    will see thelittle girl that the gossiping girls were talking
                    about this morning. Continue speaking with Maiko and she will
                    eat your Weird Yakoyaki and drink your Mad Bull. Agree to play
                    with her again. This conversation does not advance the time, so
                    you will have free time after speaking with Maiko. Work on your
                    stats or Social Links, or pray at the shrine if you would like.
                    When you are finished, return to the dorm.
    
          Evening - Study, sleep, or go to Tartarus. Make your choice.
    
    Thursday, May 7th
    -----------------
    
        Lunchtime - Your Social Link(s) may approach you in the hallway.
    
     After School - You have some more free time, do with it what you will. When
                    you have finished, return to the dorm.
    
          Evening - Again, study, sleep, or go to Tartarus. Make your choice.
    
    Friday, May 8th
    ---------------
    
        Lunchtime - Your Social Link(s) may approach you in the hallway.
    
     After School - You have some more free time, do with it what you will. When
                    you have finished, return to the dorm.
    
          Evening - Back at the dorm, Mitsuru and Akihiko have a conversation about
                    the encounter with the Shadows outside of Tartarus a month
                    before. Afterwards, you have the the choice to go to Tartarus,
                    to sleep, or to study, but I highly recommend that you travel
                    to Tartarus tonight. It should be your goal from here on out to
                    reach the barrier to the next block before the Full Moon. 
    		Whatever you decide to do, when you are finished, head back to
                    the dorm and to bed.
    
    Saturday, May 9th
    -----------------
    
    Early Morning - You speak with Akihiko at the front gate of school. He makes 
                    sure that you are keeping up with your training in Tartarus.
    
     After School - You receive a message that tonight is the Full Moon. You 
                    remember that this is the night that the Mysterious Boy warned
                    you about. You decide to automatically head back to the dorm to
                    be safe.
    
    The Dark Hour - After several amusing scenes between the members of SEES, 
                    Mitsuru informs you that an especially powerful Shadow is at 
    		the monorail tonight. Although the citizens of Port Island know
                    nothing of the Dark Hour, it is imperative that they not wake
                    from their coffins to find their city in ruins.
    
                    When you regain control of your characters on the Monorail
                    Bridge, head to the right to the actual monorail. Once inside,
                    the doors lock and the train begins to move. Continue straight
                    up through all of the cars. After Junpei runs off, you will be
    		ambushed by two Spurious Books from behind. They are weak
    		against fire, so use Agi to get rid of them quickly. After the
                    battle, you again face to Spurious Books, but this time, a Heat
                    Balance is with them. Again, use Agi against the two Spurious
                    Books but use Garu against the Heat Balance (more than likely,
                    you can take it out with just physical attacks). Afterwards,
                    continue forward through the carriages. In the next fight, you
                    encounter another Spurious Book, a Heat Balance, and a Dancing
                    Hand. Use Agi on the Spurious Book and the Dancing Hand, and 
    		use Garu or physical attacks on the Heat Balance. After the 
    		battle, the monorail begins to move again, but this time, it is
                    on a collision course. A countdown timer of 8 minutes displays
                    on your screen. Your objective is to get to the carriage at the
                    very front and to destroy the Shadow that has taken over the
    		monorail. Again, you are ambushed at the door. Use Agi against
                    the two Dancing Hands and the Laughing Table.
    
                    After the battle, continue forward while fighting the two
    		groups of Shadows that you come across (Agi will work fine
                    against all of them). Move through the next door to face the
                    boss on the other side.
    
    -------------------------------------------------------------------------------
                                   Full Moon Boss #1
    -------------------------------------------------------------------------------
    
    o-------------------------------o
    | Priestess                     |
    o-------------------------------o
    | Arcana - Priestess            |
    o-------------------------------o---------------------------------o
    | Slash | Strike | Pierce | Agi | Bufu | Zio | Garu | Hama | Mudo |
    o-----------------------------------------------------------------o
    |       |        |        |     | RPL  |     |      |      |      |
    o-----------------------------------------------------------------o
    
    o-------------------------------o
    | Muttering Tiara (Level: 3)    |
    o-------------------------------o
    | Arcana - Priestess            |
    | Max HP - 46 / Max SP - 24     |
    o-------------------------------o---------------------------------o
    | Slash | Strike | Pierce | Agi | Bufu | Zio | Garu | Hama | Mudo |
    o-----------------------------------------------------------------o
    |       |        |        | STR |  WK  |     |  WK  |      |      |
    o-----------------------------------------------------------------o
    
    Occasionally, the Priestess will summon Muttering Tiaras into the Battle. They
    can attack your party, but the most dangerous thing they can do is heal the
    boss with Dia. Whenever the Tiaras are summoned, make them your primary target.
    When they are not present, focus all of your attention on the Priestess, but be
    sure that you do not use Bufu. She has some dangerous attacks like Maguru
    (especially against Junpei) and Pinpula. Keep yourself healed with Cadenza (you
    may want to consider opening the fight with Cadenza for the boost in evasion).
    Interestingly enough, if you can score a critical hit against the boss, she
    will kneel over and give you the chance to perform an All-Out Attack (but, of
    course, if you need to relent to heal, do so). This fight should not be
    terribly hard, just remember to get rid of the summons and focus fire on the
    boss.
    -------------------------------------------------------------------------------
    
    After the fight, your SEES Social Link grows to level 3. Additionally, you 
    learn the new tactic "Conserve SP." As soon as you get back to the dorm, you
    automatically decide to go to sleep.
    
    Sunday, May 10th
    ----------------
    
    Early Morning - You receive a call from Elizabeth. She tells you that the 
                    barrier at the top of the first block has disappeared.
    
          Daytime - There is no school today, so you have all day to yourself. 
                    First of all, you may want to consider heading to the lounge
                    and saving your game at the sign-in sheet. Afterwards, you have
                    the day to yourself. Decide how to spend your time, then head
                    back to the dorm for the night to get some rest.
    
    Monday, May 11th
    ----------------
    
    Early Morning - You speak with Junpei at the front gate of the school.
    
          Morning - You find yourself back in a classroom. Mr. Ekoda reminds you
                    that midterm exams start next Monday. Hopefully, you have been
                    studying at school or in your room or you have been increasing
                    your Academics at the shrine or at the mall. Your Academics
                    stat needs to be at least at level 3 for you to receive top
                    marks on your exams. This time in class, you have another
                    chance to stay awake and listen to or a lecture or to doze off
                    and rest for a little bit. You probably want to consider
    		staying awake to get the Academics boost for the midterms
                    approaching.
    
     After School - You have free time. Work on your stats or Social Links. Because
                    it is the week before midterms, your Social Links at school
    		(Kenji, Kazushi, Yuko) will not be available. If you want, head
    		to the Naganaki Shrine to find the little girl by herself.
    		Speak with her and agree to play with her. Agree to continue
    		playing with her and you will befriend her.
    
                    NEW SOCIAL LINK - After deciding to play with Maiko the grade-
                                      schooler, a new Social Link is established.
                                      It is of the "Hanged Man" Arcana.
    
                    Maiko tells you that she has cram school on Sunday, but that
    		she is free during the rest of the week. Keep that in mind as
                    you progress through the game. After the conversation, you
    		decide to head back to the dorm.
    
          Evening - When you arrive back at the dorm, Mitsuru asks you to take a
                    look at the equipment in the command room. Head up the stairs
                    to the fourth floor and go straight through the double doors.
                    Press X at the console on the left to see an amusing scene with
                    the Chairman. Now, you can decide to study, sleep early, or go
                    to Tartarus. If you decide to go back to your room, you will
                    get a reminder that exams are coming up. If you are not tired
                    and you decide not to go into Tartarus, you need to study
    		before you go to bed. Make your choice. Throughout the week
                    before midterm exams, you may not want to head to Tartarus at
                    night. You will often not have a full team because Yukari 
    		studies at night. You should focus your time into studying as 
    		well.
    
    Tuesday, May 12th
    -----------------
    
    Early Morning - Yukari stops you at the front gate to talk about the Shadow
                    that you defeated on the Full Moon. Again, you are reminded
                    about midterms.
    
     After School - Spend your time after class working on stats or Social Links
                    outside of school. When you are finished, return to the dorm.
    
          Evening - Again, you can decide to study, sleep early, or go to Tartarus.
                    If you decide to go back to your room, you will get a reminder
    		that exams are coming up. If you are not tired and you decide
    		not to go into Tartarus, you need to study before you go to
    		bed. Make your choice.
    
    Wednesday, May 13th
    -------------------
    
    Early Morning - You overhear a conversation between the gossiping girls. The
                    morning bell rings.
    
        Afternoon - You now find yourself in the classroom of Mr. Takenozuka. You
                    are asked a question.
    
                    QUIZ TIME - "How fast would you say the Earth rotates near the
                                 equator?"
    
                                 -About 420 km/hour.
                                 -About 850 km/hour.
                                 -About 1,700 km/hour.
    
                                 The correct answer is "About 1,700 km/hour."
    
     After School - After class ends, you have free time. Work on your stats or
                    Social Links, then return to the dorm when you are finished.
                    On Wednesdays, the Quiz Game is available at Game Panic at the
                    Paulownia Mall. You may want to consider going there to
    		increase your Academics for your quickly-approaching midterm
                    exams.
    
          Evening - As always, sleep, study, or go to Tartarus.
    
    Thursday, May 14th
    ------------------
    
     After School - Use your time to improve stats or Social Links, then return to
                    the dorm.
    
          Evening - Study, sleep, Tartarus.
    
    Friday, May 15th
    ----------------
    
    Early Morning - Mitsuru reminds you of exams beginning next week. She says that
                    if your grades are good, she will give you a reward.
    
        Afternoon - You are in Mrs. Terauchi's class. Again, you are randomly 
                    chosen to answer a question in front of the class.
    
                    QUIZ TIME - "One of the items on the menu for the family is 
    		            "pan." How would you translate this to English?
    
                                -Bread
                                -Chicken
                                -Pancakes
    
                                The correct answer is "Bread."
    
                    The teacher reminds you that this question will be on the next
                    exam.
    
     After School - After your class, spend your time as you need to, then head 
                    back to the dorm.
    
          Evening - Study, sleep, Tartarus.
    
    Saturday, May 16th
    ------------------
    
    Early Morning - You learn that Akihiko will be fully healed after midterms.
    
          Morning - There is a lecture today in class. Doze off to rest or stay
                    awake to increase your Academics.
    
     After School - Again, you have free time to work on your stats and Social
                    Links. When you have finished you can return to the dorm.
    
          Evening - Study, sleep, Tartarus.
    
    Sunday, May 17th
    ----------------
    
    Early Morning - No school today.
    
          Daytime - You have the entire day to yourself. You can use it to work on
                    stats (Academics, hopefully), or by improving your Social
    		Links.
    
          Evening - Do what you do best, then head on to bed.
    
    Monday, May 18th
    ----------------
    
    Early Morning - First semester midterm exams begin today and they last for six
                    days. You overhear a conversation between the gossiping girls
                    at the front gate of the school. The first bell rings.
    
          Morning - Midterm Exam #1 - There are no questions for you to answer for
                                      this one, your grade here is directly
    				  determined by your Academics stat. For best
                                      marks, Academics needs to be at level 3
    
    Tuesday, May 19th
    -----------------
    
          Morning - Midterm Exam #2 - "How would you translate "pan" in English?"
    
                                      -Chicken
                                      -Pancake
                                      -Pudding
                                      -Bread
    
                                      The correct answer is "Bread."
    
    Wednesday, May 20th
    -------------------
    
          Morning - Midterm Exam #3 - "How fast does the Earth rotate near the
                                       equator?"
    
                                      -Faster than sound
                                      -As fast as sound
                                      -Slower than sound
                                      -Slower than an airplane
    
                                      The correct answer is "Faster than sound."
    
    Thursday, May 21th
    ------------------
    
          Morning - Midterm Exam #4 - "What's the name for water high in calcium
                                       and magnesium?"
    
                                       -Hard water
                                       -Soft water
                                       -Mineral water
                                       -Natural water
    
                                       The correct answer is "Hard water."
    
    Friday, May 22th
    ----------------
    
          Morning - Midterm Exam #5 - "Where is the Kitora Tomb located?"
    
                                      -Yamagata
                                      -Shiga
                                      -Nara
                                      -Kagoshima
    
                                      The correct answer is "Nara."
    
    Saturday, May 23th
    ------------------
    
    Early Morning - Finally, the last day of midterm exams. Akihiko speaks with you
                    at the front gate. He wants for you to continue leading the
    		group even when he rejoins you.
    
          Morning - Midterm Exam #6 - Again, you don't have to answer a question
                                      here. The result of this exam comes directly
                                      from your Academics stat.
    
     After School - You have some more free time to yourself. Work on your stats
                    or Social Links and head back to the dorm when you are
    		finished. Your at-school Social Links are back in order today.
    
          Evening - Back at the dorm, you see a scene with some of the SEES
                    members. Akihiko says that he must begin his training
    		immediately because he wasted the entire month. This is also
                    true because of the time that you have invested because of the
                    midterm exams. You have sixteen days left until the next Full
                    Moon, and more than likely you have not travelled into Tartarus
                    at all so far.
    
                    Additionally, Akihiko mentions a new Persona-user. Her name is
                    Fuuka Yamagishi. After the amusing scene, you regain control of
                    your character. You want to seriously consider investing a lot
                    of time in Tartarus between now and the next Full Moon,
                    starting tonight. Now that you have a full party of four people
                    (with the new guy, Akihiko, now being the strongest) you will
    		have a much better chance in the labrynth. Regardless of what
                    you do, when you are finished, head back to the dorm and get
                    some rest.
    
    Sunday, May 24th
    ----------------
    
    Early Morning - You have no school on Sundays.
    
          Daytime - You have the entire day to yourself. You can use it to work on
                    stats (Academics, hopefully), or by improving your Social
    		Links.
    
          Evening - Sleep, study, or go to Tartarus.
    
    Monday, May 25th
    ----------------
    
    Early Morning - Exam results will be posted today. Yukari stops you at the 
                    front gate to speak about Junpei and Fuuka.
    
        Lunchtime - A student runs into the room and announces that the results of
                    the midterm exams have been posted. You decide to go take a
                    look. If you do well, you get a boost in Charm. After lunch, 
    		you decide to go back to your classroom.
    
        Afternoon - You are in Ms. Toriumi's class. You are given the option to
                    listen to her lecture or to close your eyes and doze off. Make
                    your choice.
    
     After School - After class, you have free time. Use it to work on your stats
                    or to work on your Social Links. Once you have finished, head
                    back to the dorm for the night.
    
          Evening - Back at the dorms, Mitsuru is not present, so you cannot go to
                    Tartarus for the night and you cannot claim the prize that she
                    promised you if you made top marks on your midterm exams. Go
                    to sleep, study, or travel to the mall. Once you've made your
                    choice, get some rest.
    
    Tuesday, May 26th
    -----------------
    
    Early Morning - You speak with Junpei at the front gate about midterm exam 
                    grades.
    
     After School - After class, you have free time. Use it to work on your stats
                    or to work on your Social Links. Once you have finished, head
                    back to the dorm for the night.
    
          Evening - Back at the dorm, speak with Mitsuru. If you received top marks
                    on your midterm exams, you will receive your reward. Otherwise,
                    you get nothing.
    
                                       [To Be Continued]
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                    7.0.0 - Bosses
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    As stated in the walkthrough, the floors of Tartarus are randomly generated.
    There would be no point in trying to individually write for each floor as each
    trip is a different scenario. However, Guardian-protected floors of Tartarus
    are always the same. Additionally, Full Moon Boss fights will always occur on
    a Full Moon. As such, it is up to you to decide your own pace for Tartarus, but
    always remember to reach the barrier that separates your current block from the
    next one before a Full Moon. Here are individual strategies for the battles
    against the Tartarus Guardians and against the Full Moon Bosses.
    
    -------------------------------------------------------------------------------
                                  Tartarus Guardians
    -------------------------------------------------------------------------------
    
    Floor 5
    -------
    o-------------------------------o
    | Venus Eagle x 3               |
    o-------------------------------o
    | Arcana - Empress              |
    o-------------------------------o---------------------------------o
    | Slash | Strike | Pierce | Agi | Bufu | Zio | Garu | Hama | Mudo |
    o-----------------------------------------------------------------o
    |       |        |  WEAK  |     |      |     |      |      |      |
    o-----------------------------------------------------------------o
    
    Before entering this battle, equip as many people with bows as you can (Yukari
    already uses one). The Venus Eagles are weak against bow attacks, so hit each
    of them to knock them to the ground, then perform an All-Out attack. Also, be
    sure to heal as necessary. Rinse and repeat until the beasts are dead. One
    thing of interest is that Junpei is weak to Garu, so if the monsters all string
    out a group of three Garu attacks, Junpei could be in trouble.
    
    Floor 10
    --------
    o-------------------------------o
    | Dancing Hand x 3              |
    o-------------------------------o
    | Arcana - Magician             |
    o-------------------------------o---------------------------------o
    | Slash | Strike | Pierce | Agi | Bufu | Zio | Garu | Hama | Mudo |
    o-----------------------------------------------------------------o
    |       |  WEAK  |        |     |      |     |      |      |      |
    o-----------------------------------------------------------------o
    
    This boss fight can be a lot tougher than the previous one. The enemies are
    weak against strike attacks, so Orpheus's Bash will be one of your favorite
    skills to use here. Bash all three of them to get them on the ground, then use
    an All-Out attack. If you are low on health, relent and use the turn to heal
    with Cadenza, which also ups your evasion rate (you may even want to consider
    beginning the battle with Cadenza just for this boost).
    
    Again, Junpei is weak against wind attacks, so the Dancing Hands's Maguru
    attack can not only definitely lay down the hurt on your party, but it can take
    him out in one shot. Continue to keep the enemies on the ground and to balance
    your turns between All-Out attacks and healing and you should be fine.
    
    Floor 14
    --------
    o-------------------------------o
    | Rampage Drive                 |
    o-------------------------------o
    | Arcana - Chariot              |
    o-------------------------------o---------------------------------o
    | Slash | Strike | Pierce | Agi | Bufu | Zio | Garu | Hama | Mudo |
    o-----------------------------------------------------------------o
    |  NUL  |  NUL   |  NUL   |     |      |     |      |      |      |
    o-----------------------------------------------------------------o
    
    This is the toughest boss that you have faced thus far in the game. He is
    immune to all physical attacks and he has no elemental weaknesses for you to
    exploit. As with all other boss fights so far, you may want to open the battle
    with Cadenza for the boost in evasion.
    
    The boss has a skill that raises his attack power. It also has some attacks
    that hit all of the party members, and when everyone's HP gets low, you will
    want to use Cadenza to heal. If you are really having trouble keeping everyone
    alive, you can also go into the tactics menu and set Yukari to "Heal/Support."
    She will take her attention away from attacking to heal with Dia. At any rate,
    focus all of your attacks on the boss, healing when necessary. There is no
    special strategy for this one - Attack with your Persona's skills and heal when
    you need to.
    
    Floor 25
    --------
    o-------------------------------o
    | Crying Table x 3              |
    o-------------------------------o
    | Arcana - Magician             |
    o-------------------------------o---------------------------------o
    | Slash | Strike | Pierce | Agi | Bufu | Zio | Garu | Hama | Mudo |
    o-----------------------------------------------------------------o
    |       |        |        |     |  WK  |     |      |      |      |
    o-----------------------------------------------------------------o
    
    
    
    -------------------------------------------------------------------------------
                                   Full Moon Bosses
    -------------------------------------------------------------------------------
    
    o-------------------------------o
    | Priestess                     |
    o-------------------------------o
    | Arcana - Priestess            |
    o-------------------------------o---------------------------------o
    | Slash | Strike | Pierce | Agi | Bufu | Zio | Garu | Hama | Mudo |
    o-----------------------------------------------------------------o
    |       |        |        |     | RPL  |     |      |      |      |
    o-----------------------------------------------------------------o
    
    Occasionally, the Priestess will summon Muttering Tiaras into the Battle. They
    can attack your party, but the most dangerous thing they can do is heal the
    boss with Dia. Whenever the Tiaras are summoned, make them your primary target.
    When they are not present, focus all of your attention on the Priestess, but be
    sure that you do not use Bufu. She has some dangerous attacks like Maguru
    (especially against Junpei) and Pinpula. Keep yourself healed with Cadenza (you
    may want to consider opening the fight with Cadenza for the boost in evasion).
    Interestingly enough, if you can score a critical hit against the boss, she
    will kneel over and give you the chance to perform an All-Out Attack (but, of
    course, if you need to relent to heal, do so). This fight should not be
    terribly hard, just remember to get rid of the summons and focus fire on the
    boss.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                7.0.0 - The Velvet Room
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                                       [Future Update]
    
    -------------------------------------------------------------------------------
                                7.0.1 - Persona Fusion
    -------------------------------------------------------------------------------
    
                                       [Future Update]
    
    -------------------------------------------------------------------------------
                              7.0.2 - Persona Compendium
    -------------------------------------------------------------------------------
    
                                       [Future Update]
    
    -------------------------------------------------------------------------------
                             7.0.3 - Elizabeth's Requests
    -------------------------------------------------------------------------------
    
    On April 30th, Elizabeth will give you a call. When you go talk to her in the
    Velvet Room, you learn about Elizabeth's Requests. They are basically 
    sidequests that you can do for items and money. It is important to note that
    you do not automatically complete a request once the objective is complete. You
    have to finish the request and speak with Elizabeth in the Velvet Room before
    passing the due date to be successful.
    
    Elizabeth's Request Number 01
    -----------------------------
    Description - Retrieve 1 Beetle Shell. / Defeat Grave Beetles on Floors 6-15 of 
                  the first block, Thebel, to retrieve 1 Beetle Shell.
       Due Date - 05/07
         Reward - 12,000 yen
          Level - ** (2/5)
     Completion - Look for the small Shadows from floors 6-15 until you encounter
                  a Grave Beetle. It is week to wind, so use Garu to flip it on its
                  back and then perform an All-Out Attack. Finish it off to receive
                  the Beetle Shell.
    
    
    Elizabeth's Request Number 02
    -----------------------------
    Description - Retrive the first old document. / Retrieve Old Document 01 from 
                  the top of the 1st block, Thebel, and return here before the 
    	      deadline.
       Due Date - 05/07
         Reward - Bead Chain x 1
          Level - * (1/5)
     Completion - After defeating Rampage Drive on Floor 14, climb the stairs and
                  advance to the top level of Thebel to find Old Document 01.
    
    
    Elizabeth's Request Number 03
    -----------------------------
    Description - I'd like to sip a Muscle Drink. / Have you tried a Muscle Drink?
                  I am curious how it tastes. Can you please bring me one?
       Due Date - N/A
         Reward - Revival Bead x 3
          Level - * (1/5)
     Completion - You can find a Muscle Drink in a treasure chest in Tartarus or
                  you can buy one from the pharmacy in the Paulownia Mall.
    
    
    Elizabeth's Request Number 56
    -----------------------------
    Description - I'd like to visit the Paulownia Mall. / I've taken an interest in
                  your world. Please show me around the Paulownia Mall during the
                  daytime.
       Due Date - 05/07
         Reward - Small Cheongsam x 1
          Level - * (1/5)
     Completion - Simple. Go into the Velvet Room and choose the option "Go on a
                  date with Elizabeth."
    
    
    Elizabeth's Request Number 61
    -----------------------------
    Description - Perform Cadenza. / Please perform the Fusion Skill Cadenza. You
                  will need Apsaras and a Persona that's an expert harpist.
       Due Date - N/A
         Reward - Agilao Gem x 5
          Level - * (1/5)
     Completion - Simple. In battle, Equip Apsaras (a Persona that you can find
                  while traversing the first block of Tartarus) while you still
    	      have Orpheus. Perform the healing fusion spell Cadenza in battle.
    
    
    Elizabeth's Request Number 87
    -----------------------------
    Description - Bring me a Juzumaru. / I would like to see a katana obtainable
                  from Thebel, the first block: the Juzumaru.
       Due Date - N/A
         Reward - Cup of Knight x 1
          Level - **** (4/5)
     Completion -
    
    
    Elizabeth's Request Number 92
    -----------------------------
    Description - Bring me pine resin. / I would like some pine resin used by the
                  Archery Club members. 5/2 will most likely be your chance to
                  obtain it.
       Due Date - 05/07
         Reward - Purifying Rice x 2
          Level - ** (2/5)
     Completion - A very simple request. On 5/2 once you return to the dorm, speak
                  Yukari in the lounge. She will give you some of the resin.
    
    
    
    
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                 8.0.0 - Social Links
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                   9.0.0 - Bestiary
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    0========0
    |-LEGEND-|
    0========0
    
    ------------------
    Enemy Name (Level)
    ------------------
    Arcana
    Max [H]it [P]oints / Max [S]pirit [P]oints
    WK - Weak against that element
    STR - Strong against that element
    NUL - Nullifies attacks of that element
    DRN - Drains attacks of that element
    RPL - Repels attacks of that element
    Note: Where there is no weakness/strength/etc. shown, assume that the monster
          reacts normally to that given element.
    
    
    o-------------------------------o
    | Bestial Wheel (Level: 15)     |
    o-------------------------------o
    | Arcana - Chariot              |
    | Max HP - 399 / Max SP - 183   |
    o-------------------------------o---------------------------------o
    | Slash | Strike | Pierce | Agi | Bufu | Zio | Garu | Hama | Mudo |
    o-----------------------------------------------------------------o
    |  STR  |        |  STR   |     |      | WK  |  WK  |      |      |
    o-----------------------------------------------------------------o
    
    o-------------------------------o
    | Black Raven (Level: 9)        |
    o-------------------------------o
    | Arcana - Hermit               |
    | Max HP - 98 / Max SP - 46     |
    o-------------------------------o---------------------------------o
    | Slash | Strike | Pierce | Agi | Bufu | Zio | Garu | Hama | Mudo |
    o-----------------------------------------------------------------o
    |       |        |        | NUL |      | WK  |  STR |      |      |
    o-----------------------------------------------------------------o
    
    o-------------------------------o
    | Cowardly Maya (Level: 2)      |
    o-------------------------------o
    | Arcana - Magician             |
    | Max HP - 42 / Max SP - 13     |
    o-------------------------------o---------------------------------o
    | Slash | Strike | Pierce | Agi | Bufu | Zio | Garu | Hama | Mudo |
    o-----------------------------------------------------------------o
    |       |        |        | WK  |      | WK  |  WK  |      |      |
    o-----------------------------------------------------------------o
    
    o-------------------------------o
    | Frivolous Maya (Level: 11)    |
    o-------------------------------o
    | Arcana - Empress              |
    | Max HP - 125 / Max SP - 62    |
    o-------------------------------o---------------------------------o
    | Slash | Strike | Pierce | Agi | Bufu | Zio | Garu | Hama | Mudo |
    o-----------------------------------------------------------------o
    |       |        |        |     |      | STR |  WK  |      |      |
    o-----------------------------------------------------------------o
    
    o-------------------------------o
    | Grave Beetle (Level: 7)       |
    o-------------------------------o
    | Arcana - Emperor             |
    | Max HP - 163 / Max SP - 76   |
    o-------------------------------o---------------------------------o
    | Slash | Strike | Pierce | Agi | Bufu | Zio | Garu | Hama | Mudo |
    o-----------------------------------------------------------------o
    |       |        |        |     |      | STR |  WK  |      |      |
    o-----------------------------------------------------------------o
    
    o-------------------------------o
    | Heat Balance (Level: 10)      |
    o-------------------------------o
    | Arcana - Justice              |
    | Max HP - 112 / Max SP - 50    |
    o-------------------------------o---------------------------------o
    | Slash | Strike | Pierce | Agi | Bufu | Zio | Garu | Hama | Mudo |
    o-----------------------------------------------------------------o
    |       |        |        | STR | STR  | WK  |  WK  |      |      |
    o-----------------------------------------------------------------o
    
    o-------------------------------o
    | Laughing Table (Level: 11)    |
    o-------------------------------o
    | Arcana - Magician             |
    | Max HP - 105 / Max SP - 71    |
    o-------------------------------o---------------------------------o
    | Slash | Strike | Pierce | Agi | Bufu | Zio | Garu | Hama | Mudo |
    o-----------------------------------------------------------------o
    |       |        |  STR   | WK  | NUL  |     |      |      |      |
    o-----------------------------------------------------------------o
    
    o-------------------------------o
    | Magic Hand (Level: 4)         |
    o-------------------------------o
    | Arcana - Magician             |
    | Max HP - 52 / Max SP - 24     |
    o-------------------------------o---------------------------------o
    | Slash | Strike | Pierce | Agi | Bufu | Zio | Garu | Hama | Mudo |
    o-----------------------------------------------------------------o
    |       |        |        | WK  | STR  |     |      |      |      |
    o-----------------------------------------------------------------o
    
    o-------------------------------o
    | Merciless Maya (Level: 3)     |
    o-------------------------------o
    | Arcana - Priestess            |
    | Max HP - 50 / Max SP - 21     |
    o-------------------------------o---------------------------------o
    | Slash | Strike | Pierce | Agi | Bufu | Zio | Garu | Hama | Mudo |
    o-----------------------------------------------------------------o
    |       |        |        | STR |  WK  | WK  |  WK  |      |      |
    o-----------------------------------------------------------------o
    
    o-------------------------------o
    | Muttering Tiara (Level: 3)    |
    o-------------------------------o
    | Arcana - Priestess            |
    | Max HP - 46 / Max SP - 24     |
    o-------------------------------o---------------------------------o
    | Slash | Strike | Pierce | Agi | Bufu | Zio | Garu | Hama | Mudo |
    o-----------------------------------------------------------------o
    |       |        |        | STR |  WK  |     |  WK  |      |      |
    o-----------------------------------------------------------------o
    
    o-------------------------------o
    | Obsessed Cupid (Level: 5)     |
    o-------------------------------o
    | Arcana - Lovers               |
    | Max HP - 51 / Max SP - 32     |
    o-------------------------------o---------------------------------o
    | Slash | Strike | Pierce | Agi | Bufu | Zio | Garu | Hama | Mudo |
    o-----------------------------------------------------------------o
    |       |        |        |     |  WK  |     | STR  |      |      |
    o-----------------------------------------------------------------o
    
    o-------------------------------o
    | Phantom Mage (Level: 12)      |
    o-------------------------------o
    | Arcana - Hermit               |
    | Max HP - 121 / Max SP - 64    |
    o-------------------------------o---------------------------------o
    | Slash | Strike | Pierce | Agi | Bufu | Zio | Garu | Hama | Mudo |
    o-----------------------------------------------------------------o
    |       |        |        | STR |      |     |      |  WK  | NUL  |
    o-----------------------------------------------------------------o
    
    o-------------------------------o
    | Soul Dancer                   |
    o-------------------------------o
    | Arcana - Strength             |
    | Max HP - 202 / Max SP - 81    |
    o-------------------------------o---------------------------------o
    | Slash | Strike | Pierce | Agi | Bufu | Zio | Garu | Hama | Mudo |
    o-----------------------------------------------------------------o
    |       |  STR   |        |     |      | WK  |      |  WK  |      |
    o-----------------------------------------------------------------o
    
    o-------------------------------o
    | Steel Gigas (Level: 19)       |
    o-------------------------------o
    | Arcana - Strength             |
    | Max HP - 202 / Max SP - 81    |
    o-------------------------------o---------------------------------o
    | Slash | Strike | Pierce | Agi | Bufu | Zio | Garu | Hama | Mudo |
    o-----------------------------------------------------------------o
    |       |  STR   |        |     |      | WK  |      |  WK  |      |
    o-----------------------------------------------------------------o
    
    o-------------------------------o
    | Wild Beast (Level: 10)        |
    o-------------------------------o
    | Arcana - Strength             |
    | Max HP - 148 / Max SP - 59    |
    o-------------------------------o---------------------------------o
    | Slash | Strike | Pierce | Agi | Bufu | Zio | Garu | Hama | Mudo |
    o-----------------------------------------------------------------o
    |       |        |   STR  |     |      |     |      |  WK  |  WK  |
    o-----------------------------------------------------------------o
    
    
    
    
    
    
    
                                       [Future Update]
    
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                             10.0.0 - "Persona 3 FES" Review
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
                                       [Future Update]
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                    11.0.0 - Credits
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
              CjayC - For making the best gaming website I have ever had the
    	          pleasure of using.
            SBAllen - For continuing the legacy that CJayC, along with the users of
                      the site, helped to create.
    
    Additionally, I would like to thank all of you readers. If I didn't have any
    readers, then there would be no point in me writing this guide.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                    12.0.0 - Copyright
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Simple reprint of the copyright notice:
    
    This guide was written by awutow15. This guide may be not be reproduced under
    any circumstances except for personal, private use. It may not be placed on any
    web site or otherwise distributed publicly at all, no exceptions. The only
    website allowed to publicly display this guide is www.GameFAQs.com. Use of this
    guide on any other web site or as a part of any public display such as another
    website or in a magazine is strictly prohibited, and is a violation of
    copyright laws. Please, if you see this guide on public display on any other
    website, please contact me at:
    
    awutow15_gamefaqs[at]hotmail[dot]com.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                              13.0.0 - How To Contact Me
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    If you have any reason you need to talk to me for anything (relating to this
    guide for Persona 3 FES), email me at:
    
    awutow15_gamefaqs[at]hotmail[dot]com.
    
    Below is information on what I will and will not read. Be sure to keep in mind
    that if you send me anything that is under the "Do *Not* Send Me" list, more
    than likely you will be blocked, and your message might appear on the GameFAQs
    message boards. Read below for more information.
    
    0============0
    |-DO SEND ME-|
    0============0
    
    Questions: I openly accept questions under a few conditions: Be sure to look
    through the FAQ to make sure that your question hasn't already been answered.
    If it hasn't been answered, be sure that when you email me, to include the
    subject of the question along with Persona, or "Persona 3 FES" in the subject 
    heading, or it will probably be deleted. It might also help a lot if you 
    include a little bit of the question in the subject.
    
    Commendment and Criticism: Obviously, if you think I did a good job with this
    FAQ, I'd love to hear from you. I've actually commented on some people's FAQs
    before as well. Also, if there is anything you don't like about the FAQ, please
    be sure to email me your suggestions as well, and don't forget to include
    something in the subject or you will probably get deleted. If you send me
    suggestions on something to change about my FAQ, I can't promise anything will
    happen - in fact, more than likely nothing will happen. But it can't hurt to
    try, right?
    
    Contributions: It would really be appreciated if you could e-mail me any
    contributions you have. Like I said before, pretty much anything even remotely
    relating to "Persona 3 FES" is needed to make this guide as complete as I want 
    it to be.
    
    0==================0
    |-DO *NOT* SEND ME-|
    0==================0
    
    Chain Mail, Spam, or Flames, under ANY circumstances. I only accept these
    things (chain mail) from a few of my very very close friends, and ONLY my
    closest friends, but otherwise, send me anything like this, and you *WILL*
    promptly be blocked, no questions asked. Send me flames, and you will probably
    find a "G" rated version of your message[s] on the GameFAQs message boards.
    I refuse to tolerate anything like this, and I don't think there is much more
    to be said about it.
    
    Anything with terrible grammar, but most of all, don't send me flames with
    terrible grammar, because they will IMMEDIATELY be posted on GameFAQs. You know
    what? Just don't send any flames at all, and we can all be happy.
    
    As for grammar, please don't send me e-mail relating to spelling or grammatical
    errors in the guide. I am constantly scoping this entire guide in the hopes of
    making any corrections I can, and it would be deeply appreciated if we could
    just leave it at that. You won't get flamed and your message won't get posted
    on the GameFAQs boards, but I would really appreciate it if I didn't receive
    any e-mails relating to spelling and grammar. I will find mistakes such as
    those on my own. Thank you.

    FAQ Display Options: Printable Version