_/      _/ _/_/_/_/ _/_/_/     _/_/   _/       
                      _/_/  _/_/ _/       _/   _/  _/    _/ _/        
                     _/  _/  _/ _/       _/    _/ _/    _/ _/       
                    _/  _/  _/ _/_/_/_/ _/    _/ _/_/_/_/ _/       
                   _/      _/ _/       _/    _/ _/    _/ _/       
                  _/      _/ _/       _/   _/  _/    _/ _/       
                 _/      _/ _/_/_/_/ _/_/_/   _/    _/ _/_/_/_/ 


                                    _/_/   _/_/_/_/ 
                                 _/    _/ _/       
                                _/    _/ _/       
                               _/    _/ _/_/_/_/ 
                              _/    _/ _/       
                             _/    _/ _/       
                              _/_/   _/      


                    _/    _/   _/_/   _/      _/   _/_/   _/_/_/   
                   _/    _/ _/    _/ _/_/    _/ _/    _/ _/    _/ 
                  _/    _/ _/    _/ _/ _/   _/ _/    _/ _/    _/ 
                 _/_/_/_/ _/    _/ _/  _/  _/ _/    _/ _/_/_/   
                _/    _/ _/    _/ _/   _/ _/ _/    _/ _/  _/   
               _/    _/ _/    _/ _/    _/_/ _/    _/ _/   _/  
              _/    _/   _/_/   _/      _/   _/_/   _/    _/ 


      _/    _/   _/_/   _/      _/   _/_/   _/    _/   _/_/   _/_/_/   _/_/_/
     _/    _/ _/    _/ _/_/    _/ _/    _/ _/    _/ _/    _/ _/    _/ _/   _/
    _/    _/ _/    _/ _/ _/   _/ _/       _/    _/ _/    _/ _/    _/ _/    _/
   _/    _/ _/_/_/_/ _/  _/  _/ _/  _/_/ _/    _/ _/_/_/_/ _/_/_/   _/    _/
  _/    _/ _/    _/ _/   _/ _/ _/    _/ _/    _/ _/    _/ _/  _/   _/    _/ 
  _/  _/  _/    _/ _/    _/_/ _/    _/ _/    _/ _/    _/ _/   _/  _/   _/  
   _/    _/    _/ _/      _/   _/_/     _/_/   _/    _/ _/    _/ _/_/_/   




                                ______________
                               | Weapon Guide |
                                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ




                                                                               
 .   +#. ;;--,     ++x#####################x#- .=####;                         
 #######X###x##############XXxx==-;,..   ,+++#####-;-=###.                     
                   =########################x=-;;=##########x################# 
                                            #XX###.##.+++###=         .=xx#### 
                                           ,X-,x           =#########x=-===+=# 
                                           X####,           ,=     ######x++=# 
                                           -==+#.                      =######
                                                                            .  





                 _____________________________________________
                | Medal of Honor: Vanguard (PS2) Weapon Guide |
                 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                         ____________________________
                        | Created by: TheGoldenState |
                         ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                                ______________
                               | Version: 3.0 |
                                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                              __________________
                             | Created: 5/30/07 |
                              ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                            ______________________
                           | Last Update: 11/2/08 |
                            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                     _____________________________________
                    | E-mail: Ps2pLyEr1224(at)aol(dot)com | 
                     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ 
                  ___________________________________________
                 | E-mail: TheGoldenState(at)comcast(dot)net |
                  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                _______________________________________________
               | Document Work Copyright İ 2008 TheGoldenState |
                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ





###############################################################################
                             Table of Contents
###############################################################################



***** I suggest you use quick search. Quick search allows you to get to one of 
the following sections instantly. To use quick search hold (Ctrl) and (F) at 
the same time. If done properly a small box will appear asking you to enter a 
word. For example: If I wanted to find the M1 Garand section I would type in 
[0007] and press the find button. ***** 



1. Legal Information.....................................................[0001]
2. Version History.......................................................[0002]
3. Controls..............................................................[0003]
4. Introduction..........................................................[0004]
5. Weapons...............................................................[0005]
   a. Semi-Automatic Rifles..............................................[0006]
       I.    M1 Garand...................................................[0007]
   b. Bolt-Action Rifles.................................................[0008]
       I.    Kar98.......................................................[0009]
   c. Sub-Machine Guns...................................................[0010]
       I.    Thompson....................................................[0011]
       II.   MP40........................................................[0012]
   d. Machine Guns.......................................................[0013]
       I.    BAR.........................................................[0014]
       II.   StG44.......................................................[0015]
   e. Mounted Machine Guns...............................................[0016]
       I.    MG42........................................................[0017]
   f. RPGs...............................................................[0018]
       I.    M9 Bazooka..................................................[0019]
   g. Grenades...........................................................[0020]
       I.    A1 Mark 11 Frag.............................................[0021]
6. Multiplayer Weapons...................................................[0022]
   a. Semi-Automatic Rifles..............................................[0023]
       I.    M1 Garand...................................................[0024]
       II.   Gewehr 43...................................................[0025]
   b. Sub-Machine Guns...................................................[0026]
       I.    Thompson....................................................[0027]
       II.   MP40........................................................[0028]
   c. Machine Guns.......................................................[0029]
       I.    BAR.........................................................[0030]
       II.   StG44.......................................................[0031]
   d. Mounted Machine Guns...............................................[0032]
       I.    MG42........................................................[0033]
   e. Pistols............................................................[0034]
       I.    M1911.......................................................[0035]
   f. Grenades...........................................................[0036]
       I.    A1 Mark 11 Frag.............................................[0037]
       II.   Stielhandgranate 24.........................................[0038]
7. Weapons/Mission.......................................................[0039]
       I.    Off-Target..................................................[0040]
       II.   Der Bunker..................................................[0041]
       III.  Behind Enemy Lines..........................................[0042]
       IV.   Scavengers..................................................[0043]
       V.    Requiem.....................................................[0044]
       VI.   A Shallow Grave.............................................[0045]
       VII.  Haunted.....................................................[0046]
       VIII. Predators...................................................[0047]
       IX.   Endgame.....................................................[0048]
       X.    The Crucible................................................[0049]
8. Frequently Asked Questions............................................[0050]
9. Contacting Information................................................[0051]
10. Credits..............................................................[0052]


 
###############################################################################
1. Legal Information                                                     [0001]
###############################################################################



No part of this document may be reproduced or otherwise distributed without
organized permission from me. It was made solely to be 
hosted on the web, and I strictly demand that it will remain that way. So, this
may never appear in any kind of magazines, articles etc. Never to be copied in 
whole or even in parts and under no circumstances shall this be used to make a 
profit in any way.


If any site would like to host my guide DO NOT even ask, for I will not grant 
permission. The only site allowed to host my guide is:

www.gamefaqs.com



Document Work Copyright İ 2008



###############################################################################
2. Version History                                                       [0002]
###############################################################################


***** I first began this Guide on May 30, 2007. *****



October 20, 2007 - Version 1.0 - Well this is it. I feel that its ready to be 
posted, but you never know what I might have left out or some mistakes that I 
have made.


October 26, 2007 - Version 1.25 - New section added: Weapons/Mission, new faq 
added, added e-mail to title, minor typos fixed.


December 16, 2007 - Version 1.50 - Added an improved ASCII title.


January 31, 2008 - Version 2.25 - Minor adjustments made. Added informational
paragraphs to each weapon


April 15, 2008 - Version 2.50 - Added background information to each weapon.


November 2, 2008 - Version 3.0 - ASCII art added. Minor adjustments made.


###############################################################################
3. Controls                                                              [0003]
###############################################################################


***** I am assuming that you are using a PS2 and have the game set on the 
default controls. *****

 _____________________________________________________________________________
|                                      |                                      |
| X button                             | Action/Reload/Cook Grenade           |
|______________________________________|______________________________________|
|                                      |                                      |
| O button                             | Change Weapon                        |
|______________________________________|______________________________________|
|                                      |                                      |
| [] button                            | Crouch/Prone                         |
|______________________________________|______________________________________|
|                                      |                                      |
| /\ button                            | Jump/Stand                           |
|______________________________________|______________________________________|
|                                      |                                      |
| R1 button                            | Fire Weapon/Throw Grenade            |
|______________________________________|______________________________________|
|                                      |                                      |
| R2 button                            | Select Grenade                       |
|______________________________________|______________________________________|
|                                      |                                      |
| L1 button                            | Aim/Iron Sights                      |
|______________________________________|______________________________________|
|                                      |                                      |
| L2 button                            | Hold for Sprint                      |
|______________________________________|______________________________________|
|                                      |                                      |
| ^ Directional button                 | Enable Scope/Zoom In                 |
|______________________________________|______________________________________|
|                                      |                                      |
| v Directional button                 | Disable Scope/Zoom Out               |
|______________________________________|______________________________________|
|                                      |                                      |
| < Directional button                 | -                                    |
|______________________________________|______________________________________|
|                                      |                                      |
| > Directional button                 | -                                    |
|______________________________________|______________________________________|
|                                      |                                      |
| Right analog stick                   | Turn/Look                            |
|______________________________________|______________________________________|
|                                      |                                      |
| Left analog stick                    | Strafe/Move                          |
|______________________________________|______________________________________|
|                                      |                                      |
| R3 button                            | Melee Attack                         |
|______________________________________|______________________________________|
|                                      |                                      |
| L3 button                            | Hold for Sprint                      |
|______________________________________|______________________________________|
|                                      |                                      |
| START button                         | Pause                                |
|______________________________________|______________________________________|
|                                      |                                      |
| SELECT button                        | -                                    |
|______________________________________|______________________________________|
 

###############################################################################
4. Introduction                                                          [0004]
###############################################################################


Hello, welcome to my Guide. In this Guide I will give you all the information 
about how to acquire the Weapons Expert Medals and much more. I am a fan of the
Medal of Honor series and I wanted to make this Guide just to help you guys 
out. If this Guide helped, or if you just enjoyed it, recommend it to fellow 
Gamefaqers, using the link on the banner at the top. You can consider me an 
experienced Guide author. I have written a few Guides, if you would like to see
them, follow this link and check them out:

http://www.gamefaqs.com/features/recognition/70722.html    



Hope this Guide helps...


###############################################################################
5. Weapons                                                               [0005]
###############################################################################




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Yup, this section is what this guide is all about, weapons! I'll cover as much 
as I can about the weapons in the game. Not much else needs to be said... 


===============================================================================
a. Semi-Automatic Rifles                                                 [0006]
===============================================================================


Rifles that fire a large caliber bullet, have above average accuracy, and have 
good range. A semi-automatic rifle can fire round after round without the need 
for cocking. This is because of Newton's Third Law, for every action there is 
an equal and opposite reaction. When the bullet is fired it cocks the rifle.


-------------------------------------------------------------------------------
I. M1 Garand                                                             [0007]
-------------------------------------------------------------------------------


The standard rifle of the U.S. infantry during WWII. This rifle has good power,
range, and accuracy. It is only semi-automatic, however, it still has a 
perfectly capable fire rate. Use this rifle for any long range gun fight. It 
can be used at close range if you can press the fire button quickly. Its only
fault might be its 8-round clip, but that's ok for a rifle.

Many believe the M1 Garand was one of the biggest contributors to the allied 
victory of World War II. It was first designed by John C. Garand, a Canadian 
who lived in the United States, and eventually proved itself enough to be mass 
manufactured for immense use by US forces. It was used through both WWII and 
the Korean Conflict until eventually being replaced by the M14 and the M16. 


Levels Used:
- (01) Off-Target
- (02) Der Bunker
- (05) Requiem
- (06) A Shallow Grave
- (07) Haunted
- (08) Predators
- (09) Endgame
- (10) The Crucible
 
Upgrade Levels:
- (06) A Shallow Grave
- (09) Endgame
- (10) The Crucible
 
Upgrade:
- Multiple range detachable scope
 
Fire Mode:
- Semi-automatic
 
Round Size: 7.62x63mm
Rounds Carried: 8/56


Upgrade locations:
==================
- (06) A Sallow Grave - As you jump out of the plane parachute towards the 
windmill targeted with green smoke. If you land on top there will be an upgrade
right there in front of you. If you don't land on top there is no other way to
get the upgrade.
 

- (09) Endgame - Parachute on top of the windmill targeted with green smoke and
kill the German soldiers as you work your way out. When you get out head 
towards the part of the beech marked with green smoke. look around and you will
find the upgrade near a plane's wreckage.
 

- (10) The Crucible - As you work your way through the tunnel kill the German
soldiers and head straight. disregard the tunnel to your right and just head 
straight. You will reach a dead end resulting in a room. The upgrade will be 
right there in the small room. 


===============================================================================
b. Bolt-Action Rifles                                                    [0008]
===============================================================================


A rifle that requires you to cock it after each round fired. They have 
excellent accuracy and great range. They also fire a large bullet. These guns 
are most useful for sniping, not close quarters. 


-------------------------------------------------------------------------------
I. Kar98                                                                 [0009]
-------------------------------------------------------------------------------


Another German rifle, but this one is bolt-action. Bolt-action rifles are great
for accuracy and precision, but they lack the fire rate that a mobile soldier
needs. Use this rifle for long range sniper situations. Just don't use it for
assaulting an enemy position, it won't help much. It also can only hold 5 
rounds a clip, which means more vulnerable reload sessions.

First produced in 1898 by the Germans, the Kar98 was an aging, bolt-action
rifle, being outclassed by semi-auto and assault rifles. It was used through 
both World Wars. It was extremely accurate, but at the cost of a bolt-action
loading system. It may also be known as the Mauser 98, Mauser being the 
producer. 


Levels Used:
- (01) Off-Target
- (02) Der Bunker
- (03) Behind Enemy Lines
- (05) Requiem
 
Fire Mode: 
- Bolt-action
 
Round Size: 7.92x57mm
Rounds Carried: 5/45

 
===============================================================================
c. Sub-Machine Guns                                                      [0010]
===============================================================================




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Small guns that can fire in full auto. You can see them as pistols that can 
fire in full auto or as small machine guns. These guns are great for unloading 
on groups of enemies. They don't have much range, accuracy, or power, but they
do have high fire rates so use them for close quarters combat.


-------------------------------------------------------------------------------
I. Thompson                                                              [0011]
-------------------------------------------------------------------------------


The famed American sub-machinegun is, of course, in another WWII FPS. Its an ok
weapon in this game. Its got all the standard abilities of a sub-machinegun, 
but with more power. I love using this weapon just because I love it in real 
life. Its great for taking out clumps of enemies from their flank. 

John T. Thompson began his company by buying John Blish's design of the soon to
be M1A1 Thompson in 1916. The first Thompson experimental submachine gun 
appeared in 1919, and first production model appeared in 1921; it was 
manufactured under contract by Colt Firearms Manufacturing Co, as well as later
M1928 models. Production of M1928A1 and M1 submachine guns were carried out by 
Auto-Ordnance and Savage, and some licensed copies were manufactured by B.S.A. 
in Great Britain. The first Thompson gun to see some military use was Model 
1928, used by the US Navy during its expedition in Nicaragua. This military 
test proved the Thompson to be a very useful weapon.


Levels Used:
- (01) Off-Target
- (02) Der Bunker
- (06) A Shallow Grave
- (07) Haunted
 
Upgrade Levels:
- (01) Off-Target
- (02) Der Bunker
- (07) Haunted
 
Upgrade:
- 50 round drum magazine
 
Fire Mode:
- Full-automatic
 
Round Size: .45 caliber
Rounds Carried: 30/120 or 50/100


Upgrade Locations:
==================
- (01) Off Target - As you fall out of the plane immediately head left and land
on the cliff. Once you land kill the Italian soldier "guarding" the upgrade and
pick it up. If you don't land on the cliff by parachuting, there will be no 
other way to get the upgrade.
 

- (02) Der Bunker - When you get close to a big building guarded by snipers and
MG42s you will come upon a small building in front of it. Go inside and you 
will see the upgrade on top of the counter. When you get inside there won't be 
any German soldiers, but MG42 fire will be coming through all the windows so 
try to crawl to the upgrade.
 

- (07) Haunted - At the middle of the level you will come across a large cement
bunker guarded by MG42s and has AAA on top. Enter the bunker and kill the  
German soldiers. Before you head up stairs to the top, go to the front of the 
bunker where the MG42s were mounted and look to your right and you will see the
upgrade.
 

-------------------------------------------------------------------------------
II. MP40                                                                 [0012]
-------------------------------------------------------------------------------


The standard German sub-machinegun, its got very high fire rate capabilities, 
but at the cost of a low powered bullet. Good though, with its 32 round 
magazine. Use it only at close range because it really lacks at power at a 
close range. Good weapon, but be aware of its advantages and disadvantages.

Before the start of WWII, Germany was in need of a compact sub-machine gun. The
MP40 was the solution to this problem. First produced by the German gun company
Erfurter Maschinenfabrik Gmbh (Trade name Erma), it was called the MP38; M for 
machine, P for pistol, and 38 for model of 1938. The improved version came out 
in 1940, being called MP40, obviously. This weapon was mainly given to officers
or vehicle operators because of its compact size. 


Levels Used:
- (01) Off-Target
- (02) Der Bunker
- (03) Behind Enemy Lines
- (04) Scavengers
- (05) Requiem
- (06) A Shallow Grave
- (07) Haunted
- (09) Endgame
 
Fire Mode:
- Full-automatic
 
Round Size: 9x19mm
Rounds Carried: 32/160


===============================================================================
d. Machine Guns                                                          [0013]
===============================================================================


Guns that fire rifle bullets in full auto. They are great for mowing down 
squads of enemies. They are very useful in all situations. 


-------------------------------------------------------------------------------
I. BAR                                                                   [0014]
-------------------------------------------------------------------------------


This is a very powerful, American automatic rifle. The BAR, aka Browning 
Automatic Rifle, is a great weapon in this game. Its probably the third best 
weapon in the game. I love its power for a machine gun, it far out classes any 
sub-machine gun in this game. Use it in any situation, it'll work anywhere.

The Browning Automatic Rifle was designed by the famous American arms designer 
John Moses Browning late in the First World War, on the request from the US 
Expeditionary corps in Europe. It fired the large caliber 7.62x63mm round, as 
used in the M1 Garand. This machine gun weighed twice as much as the Garand
though, and had a tremendous recoil, making it hard for the weapon user to 
manage in combat. 


- (03) Behind Enemy Lines
- (04) Scavengers
- (08) Predators
 
Fire Mode:
- Full-automatic
 
Round Size: 7.62x63mm
Rounds Carried: 20/100


-------------------------------------------------------------------------------
II. StG44                                                                [0015]
-------------------------------------------------------------------------------


The best weapon in the game, in my opinion, is the StG44. Developed and 
manufactured by the Germans, this is the first assault rifle to ever be
produced. It uses a bullet in between the size of a pistol and a rifle. I would
use it on any mission you get the option to. Its just a great weapon, use it, 
love it.

This weapon, known as a world's first assault rifle, was developed in Germany 
during the Second World War. Hitler first did not approve of this new class of 
weapons, so it had to be tested under the name of MP, or Machine Pistol (In 
English). Once a first prototype was constructed, it was tested in front of 
Hitler, and to make a long story short, he was dazzled and ordered them to make
more.  


Levels Used:
- (03) Behind Enemy Lines
- (04) Scavengers
- (10) The Crucible
 
Fire Mode:
- Full-automatic
 
Round Size: 7.92x33mm
Rounds Carried: 30/150


===============================================================================
e. Mounted Machine Guns                                                  [0016]
===============================================================================


Machine guns that are mounted to a fixed position. They carry endless amounts 
of ammunition and are very powerful. Use them when you see them.


-------------------------------------------------------------------------------
I.  MG42                                                                 [0017]
-------------------------------------------------------------------------------


The MG42 was the standard LMG of the Germans during WWII. It has very good 
capabilities and a crazy high rate of fire. They are mounted to sandbags, 
barrels, boxes... so you can't carry them. Use them if you find them.

With adoption of the MG34 machine gun the Wehrmacht had the weapon that was 
certainly capable in combat. The MG34 bears the distinction of being the first 
practical, general purpose machine gun. While the MG34 was good, it certainly 
was not ideal. German experts wanted their machine guns to fire faster, while 
being simpler and less costly. A high rate of fire was desirable both for AA 
applications and for flanking fire against targets moving through the 
battlefield. The answer was the MG42; cheap, powerful, blazing fire rate, and 
user friendly. The MG42 soon became the primary machine gun and saw combat 
until the war's end.


Fire Mode:
- Full-automatic
 
Round Size: 7.92x57mm
Rounds Carried: endless (Overheats)


===============================================================================
f. RPGs                                                                  [0018]
===============================================================================


RPG is short for Rocket Propelled Grenade, which literally means you pull the
trigger and a grenade propelled by a rocket comes shooting out.


-------------------------------------------------------------------------------
I. M9 Bazooka                                                            [0019]
-------------------------------------------------------------------------------


This is your multi purpose rocket launcher. It can take out tanks, troop 
emplacements, anything that needs to be destroyed. It takes about 3 to 4 rounds
to take out a tank. You'll know when to use it.

The bazooka weapon was one of the first anti-tank weapons based on the HEAT 
shell to enter service, used by the United States Armed Forces in World War II 
and the Korean Conflict. It was nicknamed "bazooka" from a vague resemblance to
the musical instrument of the same name. In addition to an actual bazooka, the 
term bazooka is often used to refer to all shoulder mounted tube weapons such 
as RPGs.


Levels Used:
- (04) Scavengers
- (05) Requiem
- (08) Predators
- (10) The Crucible
 
Fire Mode:
- 1 Rocket
 
Rounds Carried: 1/2


===============================================================================
g. Grenades                                                              [0020]
===============================================================================


Small explosives that you throw and then they go boom.


-------------------------------------------------------------------------------
I. A1 Mark 11 Frag                                                       [0021]
-------------------------------------------------------------------------------


The standard US grenade of WWII. Looks like a pineapple. 


Grenades Carried: 5


###############################################################################
6. Multiplayer Weapons                                                   [0022]
###############################################################################


These weapons are very similar to the campaign mode ones but there are some 
differences...


===============================================================================
a. Semi-Automatic Rifles                                                 [0023]
===============================================================================


Rifles that fire a large caliber bullet, have above average accuracy, and have 
good range. A semi-automatic rifle can fire round after round without the need 
for cocking. This is because of Newton's third law, for every action there is 
an equal and opposite reaction. When the bullet is fired it cocks the rifle.


-------------------------------------------------------------------------------
I. M1 Garand                                                             [0024]
-------------------------------------------------------------------------------


The standard rifle of the U.S. infantry during WWII. This rifle has good power,
range, and accuracy. It is only semi-automatic, however, it still has a 
perfectly capable fire rate. Use this rifle for any long range gun fight. It 
can be used at close range if you can press the fire button quickly. Its only
fault might be its 8-round clip, but that's ok for a rifle.

Many believe the M1 Garand was one of the biggest contributors to the allied 
victory of World War II. It was first designed by John C. Garand, a Canadian 
who lived in the United States, and eventually proved itself enough to be mass 
manufactured for immense use by US forces. It was used through both WWII and 
the Korean Conflict until eventually being replaced by the M14 and the M16. 


Fire Mode:
- Semi-automatic
 
Round Size: 7.62x63mm
Rounds Carried: 8/72


-------------------------------------------------------------------------------
II. Gewehr 43                                                            [0025]
-------------------------------------------------------------------------------


This German semi-automatic rifle is very similar to the M1 in many ways. Its
great overall and it can hold two more rounds per clip. May not seem like much,
but trust me, it comes in handy. 

The Gewehr 43 was the first German semi-automatic rifle to be put into service.
Hitler wasn't interested in the production of a semi-auto weapon, he was more
towards the Kar98 and other bolt-action rifles. Because of this, it became 
mainly a German specialists weapon during the War. Those who used this weapon 
were highly trained, and knew this weapon head-to-toe. 


Fire Mode:
- Semi-automatic
 
Round Size: 7.92x57mm
Rounds Carried: 10/70


===============================================================================
b. Sub-Machine Guns                                                      [0026]
===============================================================================


Small guns that can fire in full auto. You can see them as pistols that can 
fire in full auto or as small machine guns. These guns are great for unloading 
on groups of enemies. They don't have much range, accuracy, or power, but they
do have high fire rates so use them for close quarters combat.


-------------------------------------------------------------------------------
I. Thompson                                                              [0027]
-------------------------------------------------------------------------------


The famed American sub-machinegun is, of course, in another WWII FPS. Its an ok
weapon in this game. Its got all the standard abilities of a sub-machinegun, 
but with more power. I love using this weapon just because I love it in real 
life. Its great for taking out clumps of enemies from their flank. 

John T. Thompson began his company by buying John Blish's design of the soon to
be M1A1 Thompson in 1916. The first Thompson experimental submachine gun 
appeared in 1919, and first production model appeared in 1921; it was 
manufactured under contract by Colt Firearms Manufacturing Co, as well as later
M1928 models. Production of M1928A1 and M1 submachine guns were carried out by 
Auto-Ordnance and Savage, and some licensed copies were manufactured by B.S.A. 
in Great Britain. The first Thompson gun to see some military use was Model 
1928, used by the US Navy during its expedition in Nicaragua. This military 
test proved the Thompson to be a very useful weapon.


Fire Mode:
- Full-automatic
 
Round Size: .45 caliber
Rounds Carried: 20/100


-------------------------------------------------------------------------------
II. MP40                                                                 [0028]
-------------------------------------------------------------------------------


The standard German sub-machinegun, its got very high fire rate capabilities, 
but at the cost of a low powered bullet. Good though, with its 32 round 
magazine. Use it only at close range because it really lacks at power at a 
close range. Good weapon, but be aware of its advantages and disadvantages.

Before the start of WWII, Germany was in need of a compact sub-machine gun. The
MP40 was the solution to this problem. First produced by the German gun company
Erfurter Maschinenfabrik Gmbh (Trade name Erma), it was called the MP38; M for 
machine, P for pistol, and 38 for model of 1938. The improved version came out 
in 1940, being called MP40, obviously. This weapon was mainly given to officers
or vehicle operators because of its compact size. 


Fire Mode:
- Full-automatic
 
Round Size: 9x19mm
Rounds Carried: 32/128


===============================================================================
c. Machine Guns                                                          [0029]
===============================================================================


Guns that fire rifle bullets in full auto. They are great for mowing down 
squads of enemies. They are very useful in all situations. 


-------------------------------------------------------------------------------
I. BAR                                                                   [0030]
-------------------------------------------------------------------------------


This is a very powerful, American automatic rifle. The BAR, aka Browning 
Automatic Rifle, is a great weapon in this game. Its probably the third best 
weapon in the game. I love its power for a machine gun, it far out classes any 
sub-machine gun in this game. Use it in any situation, it'll work anywhere.

The Browning Automatic Rifle was designed by the famous American arms designer 
John Moses Browning late in the First World War, on the request from the US 
Expeditionary corps in Europe. It fired the large caliber 7.62x63mm round, as 
used in the M1 Garand. This machine gun weighed twice as much as the Garand
though, and had a tremendous recoil, making it hard for the weapon user to 
manage in combat. 


Fire Mode:
- Full-automatic
 
Round Size: 7.62x63mm
Rounds Carried: 20/160


-------------------------------------------------------------------------------
II. StG44                                                                [0031]
-------------------------------------------------------------------------------


The best weapon in the game, in my opinion, is the StG44. Developed and 
manufactured by the Germans, this is the first assault rifle to ever be
produced. It uses a bullet in between the size of a pistol and a rifle. I would
use it on any mission you get the option to. Its just a great weapon, use it, 
love it.

This weapon, known as a world's first assault rifle, was developed in Germany 
during the Second World War. Hitler first did not approve of this new class of 
weapons, so it had to be tested under the name of MP, or Machine Pistol (In 
English). Once a first prototype was constructed, it was tested in front of 
Hitler, and to make a long story short, he was dazzled and ordered them to make
more.  


Fire Mode:
- Full-automatic
 
Round Size: 7.92x33mm
Rounds Carried: 30/150


===============================================================================
d. Mounted Machine Guns                                                  [0032]
===============================================================================


Machine guns that are mounted to a fixed position. They carry endless amounts 
of ammunition and are very powerful. Use them when you see them.


-------------------------------------------------------------------------------
I. MG42                                                                  [0033]
-------------------------------------------------------------------------------


The MG42 was the standard LMG of the Germans during WWII. It has very good 
capabilities and a crazy high rate of fire. They are mounted to sandbags, 
barrels, boxes... so you can't carry them. Use them if you find them.

With adoption of the MG34 machine gun the Wehrmacht had the weapon that was 
certainly capable in combat. The MG34 bears the distinction of being the first 
practical, general purpose machine gun. While the MG34 was good, it certainly 
was not ideal. German experts wanted their machine guns to fire faster, while 
being simpler and less costly. A high rate of fire was desirable both for AA 
applications and for flanking fire against targets moving through the 
battlefield. The answer was the MG42; cheap, powerful, blazing fire rate, and 
user friendly. The MG42 soon became the primary machine gun and saw combat 
until the war's end.


Fire Mode:
- Full-automatic
 
Round Size: 7.92x57mm
Rounds Carried: endless, but overheats


===============================================================================
e. Pistols                                                               [0034]
===============================================================================




         +#                                                       -##          
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                                                       x##+=+++=+++++=+X#      
                                                        ###=++++=xxxx=+x##     
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                                                           xXx+XxXXxXXxXXxx#+  
                                                          ####Xxxxxxx########  
                                                               ......          




The Weapon you will be left to use when your primary runs out of ammo. They 
fire a small caliber bullet and have bad range, but that's ok because these 
babies come with style. 


-------------------------------------------------------------------------------
I. M1911                                                                 [0035]
-------------------------------------------------------------------------------


My favorite pistol ever, the M1911 was first manufactured in 1911, and is still
seen in use today. That proves something about how good it is. Its got above
average abilities in every category for a pistol, and it has excellent power 
for a pistol. Use it like any other weapon, it can do the job.

The Colt .45. Also known as the M1911 (Pronounced Em - Nineteen - Eleven). The 
M1911 was made in 1911 by John M. Browning. It was standard issue from 1911 to 
1985, and is still used today by some U.S. forces. The M1911 was one of the 
first semi-automatic pistols. It uses the recoil of the bullet fired to eject 
the shell and load in the next round. The M1911 fires the .45 ACP round, which 
is favored for its high stopping power. It has a muzzle velocity of 800 ft/s 
and is effective up to 75 yards.


Fire Mode:
- Semi-automatic
 
Round Size: .45 caliber
Rounds Carried: 7/28


===============================================================================
f. Grenades                                                              [0036]
===============================================================================


Small explosives that you throw and then they go boom.


-------------------------------------------------------------------------------
I. A1 Mark 11 Frag                                                       [0037]
-------------------------------------------------------------------------------


The standard US grenade of WWII. Looks like a pineapple. 


Grenades Carried: 2


-------------------------------------------------------------------------------
II. Stielhandgranate 24                                                  [0038]
-------------------------------------------------------------------------------
                                                     

The standard German grenade of WWII. It looks like a can with a wooden stick as
a handle. It was nicknamed the "Potato Masher" by the allies.


Grenades Carried: 2 


###############################################################################
7. Weapons/Mission                                                       [0039]
###############################################################################


These are lists of what weapons are used on each mission, to help you with 
getting the medals.


-------------------------------------------------------------------------------
I. Off-Target                                                            [0040]
-------------------------------------------------------------------------------


Weapons:
========
- M1 Garand
- Kar98
- Thompson
- MP40


-------------------------------------------------------------------------------
II. Der Bunker                                                           [0041]
-------------------------------------------------------------------------------


Weapons:
========
- M1 Garand
- Kar98
- Thompson
- MP40


-------------------------------------------------------------------------------
III. Behind Enemy Lines                                                  [0042]
-------------------------------------------------------------------------------


Weapons:
========
- Kar98
- MP40
- BAR
- StG44


-------------------------------------------------------------------------------
IV. Scavengers                                                           [0043]
-------------------------------------------------------------------------------


Weapons:
========
- MP40
- BAR
- StG44
- M9 Bazooka


-------------------------------------------------------------------------------
V. Requiem                                                               [0044]
-------------------------------------------------------------------------------


Weapons:
========
- M1 Garand
- Kar98
- MP40
- M9 Bazooka


-------------------------------------------------------------------------------
VI. A Shallow Grave                                                      [0045]
-------------------------------------------------------------------------------


Weapons:
========
- M1 Garand
- Thompson
- MP40


-------------------------------------------------------------------------------
VII. Haunted                                                             [0046]
-------------------------------------------------------------------------------


Weapons:
========
- M1 Garand
- Thompson
- MP40


-------------------------------------------------------------------------------
VIII. Predators                                                          [0047]
-------------------------------------------------------------------------------


Weapons:
========
- M1 Garand
- BAR
- M9


-------------------------------------------------------------------------------
IX. Endgame                                                              [0048]
-------------------------------------------------------------------------------


Weapons:
========
- M1 Garand
- MP40


-------------------------------------------------------------------------------
X. The Crucible                                                          [0049]
-------------------------------------------------------------------------------


Weapons:
========
- M1 Garand
- StG44
- M9 Bazooka


###############################################################################
8. Frequently Asked Questions                                            [0050]
###############################################################################


***** Got any questions? If you do you can E-mail them to me and I will answer
them in this Guide. ***** 


Q: Is every weapon on every level?
A: No, some weapons are on different levels.
 

Q: Do the weapons carry on to the next level?
A: No.
 

Q: How do I acquire the "Weapon Expert" medals?
A: Obtain all the weapons in each level.
 

Q: To get the "Weapon Expert" medal do I have to use each weapon?
A: No, you only have to pick it up. Then you can change it back.
 

Q: May upgrades be placed on rifles other than the ones specified?
A: No, they are only available on the Thompson and M1 Garand. 
 

Q: How long do the upgrades last?
A: They last until the end of the level, then they get reset.
 

Q: Are the upgrades available on every mission?
A: No, they are only available on certain missions.
 

Q: Do I have to find the upgrades, or are they available from the start?
A: You have to find the upgrades during a mission. 
 

Q: Are the upgrades hard to find?
A: It depends, some are hard and some aren't.
 

Q: Your guide says the upgrade is on the tower/cliff, why can't I get to it?
A: Sometimes the upgrades can only be acquired by parachuting to it.
 

Q: You say I have to parachute to it, but I don't understand how to?
A: It took me a while to understand also. Just practice a few times.
 

Q: I got the scope for the Garand. How do I take it off?
A: Simply press directional button down. 
 

Q: I took it off, but how do I put it back on?
A: Just press directional button up.
 

Q: How do I make the scope zoom in?
A: Hold L1 and press directional button up.
 

Q: How do I make the scope zoom out?
A: Hold L1 and press directional button down.
 

Q: I got the drum magazine for the Thompson, can I switch it back?
A: No, it is permanent until the level ends.  
 

Q: I found an upgrade that you don't have, what do I do?
A: Please e-mail me. But really it is up to you, you don't have to.
 

Q: Are the upgrades needed to acquire the "Weapon Expert" medals? 
A: No, the upgrades are only there for, "performance enhancing" reasons.


Q: Why can't I get the Thompson on the mission: (06) A Shallow Grave
A: This is kind of a glitch... When you reach the area where you pass the 
      house, but haven't gone into the trench leading to the windmill, look 
      around and you might see a Thompson, the reason you won't see it 
      sometimes is because one of your men has to die. When he dies he drops 
      his Thompson and that's why it doesn't work most of the time -- If it 
      doesn't work there is nothing you can do other than to start the mission 
      over.
 

###############################################################################
9. Contacting Information                                                [0051]
###############################################################################


Please, if you find something wrong, missing, or offensive about my guide 
E-mail me: 

Ps2pLyEr1224(at)aol(dot)com

-or-

TheGoldenState(at)comcast(dot)net


***** Telling me that I spelled something wrong or that I wrote an awesome 
guide will not earn yourself a spot in the Credits section (Although I will 
still appreciate it), but most everything else will. *****


###############################################################################
10. Credits                                                              [0052]
###############################################################################



                      ,                                               ,
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       !###########!
       !###########1
      !############!
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     !"#############"
     !##############!
     1##########"'                            
     1#####"'
     """""



***** Contribute information, ASCII artwork, or anything else that would be 
useful to earn yourself a spot in the Credits section *****



I would like to give special thanks to:

  - Electronic Arts (EA) for creating one kick ass game!
  - Gamefaqs for being the best gaming site on the web and for posting this
  - Shadow Slasher for writing me some paragraphs
  - SBAllen and the rest of the Gamefaqs team for running this site so greatly
  - Anyone reading my Weapon Guide


 
 
 
 
 
 
 
 
 
 
 
 
 



 
 
 
 
 
Document Work Copyright İ 2008
_______________________________________________________________________________
                                                               ~ TheGoldenState