===================================DISCLAIMER==================================
I have decided not to allow websites other than Gamefaqs (www.gamefaqs.com),
IGN (faqs.ign.com), Gamerhelp (www.gamerhelp.com) & Gamespot (www.gamespot.com)
to host my FAQs from now on.
Please don't ask, because I will not grant permission.  It's just that too many
sites don't keep their version of my FAQ up to date which makes for a lot of
hassle in my mailbox.
So if anyone sees this FAQ on any site other than those mentioned above, please
let me know and I will take care of the situation, thanks.

Just to make things crystal clear for some people, this FAQ is not to appear
anywhere at the following URLs:

http://www.cheatcc.com
http://www.cheatindex.com


This document Copyright 2008 Daniel Engel
===============================================================================

Manhunt 2 (PS2) FAQ
January 30, 2008
Daniel (FecalLord) Engel
fecalord [AT] gmail [DOT] com



###############################################################################
                             (A) TABLE OF CONTENTS
###############################################################################

Table of Contents

 (A) This Table of Contents
 (B) Controls
 (C) The Basics
 (D) Walkthrough
  -  (D-01) Awakening
  -  (D-02) Ghosts
  -  (D-03) Sexual Deviants
  -  (D-04) Red Light
  -  (D-05) Best Friends
  -  (D-06) Safe House
  -  (D-07) Bees' Honey Pot
  -  (D-08) Assassination
  -  (D-09) Most Wanted
  -  (D-10) Ritual Cleansing
  -  (D-11) Origins
  -  (D-12) Broadcast Interrupted
  -  (D-13) Altered State
  -  (D-14) Domestic Disturbance
  -  (D-15A) Personality Clash
  -  (D-15B) Release Therapy
 (E) Unlocks
 (F) Executions
 (G) Experimental


###############################################################################
                                (B) CONTROLS
###############################################################################

The controls for this game are as follows:

Left stick  - Move.
Right stick - Lean left/right.

Left/right - Change weapons.
Down       - Swap weapon (when standing near or over one of the same type).
Up         - Reload gun.

X        - Run.
Square   - Attack, use lures, execute.
Circle   - Action button, pick up corpse.
Triangle - press against wall, use current item.

L1 - Target closest enemy.
R1 - Execute, fire gun.
L2 - Strafe left.
R2 - Strafe right.

START  - Pause game, skip cutscenes.

L2+R2 - 180 degree turn.

If you lean against a wall with triangle, you can strafe to the edge of the
wall and press L1 to jump out.  When you release L1 you return to using the
wall for cover, this move is great for shooting enemies quickly and catching
them off guard.  It's also VERY helpful in shootouts with multiple enemies at
once.


###############################################################################
                                (C) THE BASICS
###############################################################################

Manhunt is mainly a game of stealth, which involves lurking in the shadows and
observing your enemy's patrols.  You can run out and fight them head on, or you
can lure them and get around them before executing them with your weapons.


========
The Gear
========

Weapons fall into 4 colour-coded categories.


Orange weapons are lures.  They include cans, bricks, heads and more.  The idea
is to aim carefully and through them at a location to make some noise away from
you.  The enemy is then drawn to the noise and you can finish them off.

Green weapons are disposable.  You use them in one execution and they're gone.
They include glass, wire, bags, syringes and more.

Blue weapons are light weapons.  These weapons are often faster and weaker than
red weapons.  They include the sickle, crowbar, nightstick, handgun and more.

Red weapons are heavy weapons.  These weapons are often slower and stronger
than blue weapons.  They include the bat, shovel, hammer, cattle-prod, shotgun
and more.


=====
Radar
=====

Your radar shows enemies as pointed arrows.  Yellow enemies are doing their
normal patrol.  Orange enemies are suspicious and investigating a noise that
they heard or something they have seen like a dead body or you.  Red enemies
are chasing you.  It's important to hide bodies where enemies won't see them,
unless you want to use the body as bait.

Your health bar will also flash red when an enemy can see you, which is
important if an enemy watches you hide in the shadows.  In this case you need
to keep moving and enter a different patch when they can't see you.


======
Hiding
======

The shadows are your friend in this game.  You want to look for dark patches of
shadow and get inside.  If your health bar turns blue, then you are hidden in
the shadows.


-----
Sound
-----

Sound is a great way to get the enemy's attention when used properly, but it
can get you killed if you're not careful.  Some surfaces make more sound than
others when walked on (so you need to creep along slowly) and all guns make
sound when fired.  These sounds fill up a red portion on your radar.  If an
enemy is within that red portion, then they will hear the sound and investigate
it.  Running makes a lot of sound, so use it when there aren't any enemies
nearby.

It's handy to tap a wall NEAR some shadows so the enemy checks out the noise.
Hide in the shadows until the enemy's back is turned, then walk up to him and
execute him.


=======
Leaning
=======

Leaning is very handy when standing or when flattened against a wall.  It
basically lets you look around corners or to either side of you, without being
exposed.  Jumping out from a corner when flattened against a wall is also
crucial in shootouts.


==========
Executions
==========

Executions are the meat of the game and are performed on an enemy that can't
see you (usually from behind them).  You want to approach an enemy quietly so
that he doesn't hear you and spin around.  When you are within range you will
see Danny raise his arm.  At this point you want to hold your attack button of
choice to prepare for the execution.

A rushed execution is the easiest and indicated with a white target cursor on
the enemies head (when holding L1).  A medium execution is performed by keeping
the attack button held down for an extra moment until the target cursor turns
yellow.  A heavy execution is performed by keeping the attack button held down
a bit longer still until the target cursor turns red.  Once you are ready to
perform your level of execution, simply release the attack button and watch
Danny in action.

If the enemy starts to turn around then let go of the button to execute him
before you get spotted.  Lures cannot be used for executions, not directly
anyway.  You can use a lure to prepare an enemy for an execution with another
weapon, but you can't execute him with a brick for example.

One final important note regarding executions.  You CANNOT execute an enemy
with your bare hands, so don't even try unless you're planning to fight them.


###############################################################################
                                (D) WALKTHROUGH
###############################################################################
                           Bricklayer J. Gastronomy

You will find the walkthrough for the entire game in the sections below.


###############################################################################
                               (D-01) AWAKENING
###############################################################################

=======
PART 01
=======

Enter the shadows and go down the halls as you sneak past the patients and pick
up a syringe.  Sneak up on the nurse before targeting him and using that
syringe to get him off your back.  Fight the enemy up on the next floor and
take medicine and another syringe from the room on your left.  Hide in the
shadows in the corner of the next room and tap the wall just outside of them.
Rush back to the shadows and kill the guard when he comes out to investigate
the noise.  Enter the small room where the guard came from and press the red
button to open the next door.  Take the knife from the desk and walk through
the door for the first checkpoint.


=======
PART 02
=======

Use the panel on your right to call an elevator, then climb inside and take it
up.  Climb the ledge and take the shiv from the corpse, then go through the
open doorway and hug the wall for a cutscene.  Wait until the enemy's back is
turned before hiding in the shadows on the right.  Kill him when he gets close
and turns his back once more.  Enter the room on your left and take more
medicine from the nurse's body.  Head down the hall and around the corner for
the next checkpoint.


=======
PART 03
=======

Hit the nearby red button on your right and watch for a guard as you grab
medicine and a syringe from the second open door on your left.  Kill the guard
and make some noise near the stairs to lure out more enemies from below to
kill.  Head down for another syringe and eliminate any stragglers, then open
the doors for a shiv.  Close all 4 doors down here to open the gate, then head
for the door up ahead to reach a checkpoint.


=======
PART 04
=======

Wait before entering as 2 guards are here.  Carefully lure and kill one, then
take the shiv inside on the left for the other.  Climb the stairs and take
medicine from the shelf in the corner if needed.  Open the next door to kill a
guard and smash the left window by punching it.  Climb out the window with your
glass to reach the next checkpoint.


=======
PART 05
=======

There's a few shards of glass here and 2 guards, so cut them up, stash them in
the shadows and get in the truck to finish the stage.


###############################################################################
                                 (D-02) GHOSTS
###############################################################################

=======
PART 01
=======

Follow the prompts when the watchdog investigates the shadows to hold your
breath and remain hidden.  Take the plastic bag from the right corner and kill
the enemy.  Take another bag from the dark patch nearby and advance for a
cutscene.  Rub out this enemy to snatch his crowbar and take some medicine from
the alcove around the corner.  Crawl under the fence and climb over the
dumpster, then use your crowbar to break the lock on the door for a checkpoint.


=======
PART 02
=======

Search the cabinets and dressers inside the house and check out the TVs.  Head
downstairs for more of the same while crawling under a low wall and taking some
glass.  Climb up both floors while searching and until you find your drugs and
a checkpoint [the location is random].


=======
PART 03
=======

Find some shadows and kill both enemies, then go towards the bathroom as a
third jumps through the window.  Fight him off and take medicine from the room
opposite the bedroom if needed.  Walk through the window to reach the bathroom
for the syringe, then target the watchdog below and execute him when the
crosshairs turn red to finish the stage.


###############################################################################
                            (D-03) SEXUAL DEVIANTS
###############################################################################

=======
PART 01
=======

Take the brick and throw it through the window, then take the glass before
climbing through.  Kill the thug by the urinal and take some medicine from the
corner, then enter the hallway and walk past the window to get the enemies'
attention.

Hide in the shadows as they come to you, then kill one through the nearby door.
Take the glass and remember the syringe in the bathroom as you eliminate the
other pair of enemies.  Check the main room for a bat behind the bar, then drop
a body on the stage door switch here.  Climb the stairs on to the stage and go
through the stage door to reach a checkpoint.


=======
PART 02
=======

Sneak up on the perv before you waste him and go through the next door for a
cutscene.  Watch for a perv patrolling on the ground and one above just ahead.
Hide in the shadows on the left side of the doorway as you enter, then wait for
the lower perv to walk away from you.  Enter the left corner and climb over the
ledge to reach more shadows.  Watch the lower perv as you carefully use the
shadows around the outside of the room and MAKE SURE not to walk into the
hanging cages.

Carefully walk up the stairs and into the next room as the perv walks away from
you.  Hit the wall near the shadows to lure the perv and kill him.  Return to
the previous room and work your way along the right side to some stairs in the
corner.  Climb up to the next floor and kill 2 pervs up here (there's medicine
on one of the balconies and in the shadows as well), then follow the path
around to an axe.

Break the glass and swap your bat for the axe, then find one of the bodies.
Face the head of the body from the side and use the axe to chop off the head.
Pick up the head and go back downstairs, then equip the head and use it on the
next door with the guard behind it.  Go through the door when the perv is
walking away and finish him off, then descend the stairs for a checkpoint.


=======
PART 03
=======

Kill the perv and take the power saw, then climb on the ledges and smash the
flickering lights to create some darkness.  Open the first 2 cells and kill the
perv behind the glass in the middle one (grab the crowbar in the hall).  Make
some noise near the third cell to lure out another perv, then kill him and
continue on to a hall with more cells.

Smash the lights in this hall and kill the pervs in the first and third cells.
Break the glass in the third cell and hop the wall, then go left and press the
button on the wall to open the middle cell.  Now that all 6 cells are open, you
can go through the door with the yellow lights above it to finish the stage.


###############################################################################
                               (D-04) RED LIGHT
###############################################################################

=======
PART 01
=======

Pick up the bottle in the left alley near the security light.  Be sure to walk
slowly around these lights unless you want them to turn on.  Go past the metal
barriers ahead for a shovel and enter the alley up ahead for a cutscene.  Use
the shadows of the vehicle as you kill these 2 thugs, then pick up the wire-
cutters.  Use the wire-cutters to cut a hole through the metal fence and crawl
through it for a checkpoint.


=======
PART 02
=======

Grab the bottle to your left if you need it and go left through a passage
behind the metal for a cutscene.  Use the shadows and kill the pair of thugs,
then enter the door on your left and go down the stairs.  Waste another thug
and take some medicine from the right door.  Climb up the next set of stairs
and climb up the debris to reach a checkpoint.


=======
PART 03
=======

Target the cops and wait for one to walk under you, then execute him from
above.  Hide if needed and take out the other cop, then check the left alley
for medicine, glass and a bottle.  Check the right alley for a bag and enter
the porn shop from the front.  Run to the shadows before killing the guard,
then go back inside and chase the thug through the door and upstairs.

Kill the pair of thugs that follow you up and step on the wooden planks for a
cutscene.  Run up the stairs for some medicine and drop through the hole, then
enter the door to finish the stage.


###############################################################################
                              (D-05) BEST FRIENDS
###############################################################################

=======
PART 01
=======

Run up the stairs and into the control room, then open the blue cabinet for
some medicine and head through the door for a checkpoint.


=======
PART 02
=======

Grab the bottle and hide in the shadows in the corner near the machine.  Toss
the guard into the machine for an easy kill if he's standing near the rollers,
otherwise lure him out and pummel his back with your fists.  Take the
nightstick and carefully use it to kill three more guards and hit a checkpoint.


=======
PART 03
=======

Lure and kill the guard for his pistol, then go through the next door and open
the lockers for medicine and ammo.  Hold R1 as you approach the green double
doors up ahead and start shooting the guard as soon as the door opens.  Pick up
the gun and take the wire by the dumpsters, then advance for a cutscene and a
checkpoint.


=======
PART 04
=======

Kill 2 enemies as you follow the left path for a bag and cutscene.  Silence
another 5 guards (the pistol makes short work of them if you lean against a
wall and pop out with L1 before firing) and enter the blue door for a
checkpoint.


=======
PART 05
=======

Shoot 3 more guards as you use the walls for cover and go through the next
door.  Put one corpse on the conveyor belt and press the button for a cutscene.
Run up the other conveyor and head right to chase Michael some more and reach
another checkpoint at the top of the stairs.


=======
PART 06
=======

Use the hay and other objects for cover while chasing and shooting Michael.
Just be sure to switch cover if your hay starts smoking from the flares.  Keep
shooting until Michael goes down and you reach the next checkpoint.


=======
PART 07
=======

Hop the pipes and run back down the stairs until you come to the room with the
large boxes of sugar.  Shoot about 4 enemies below as you hop the railing and
reach a checkpoint.


=======
PART 08
=======

Continue outside as you kill the 4 guards waiting for you (aim carefully and
try to expose yourself to one at a time as you kill them), then climb onto the
boat to finish the stage.


###############################################################################
                               (D-06) SAFE HOSUE
###############################################################################

=======
PART 01
=======

The lock on the door can be shot off or broken with the crowbar like usual.  I
recommend using the crowbar from the chest on your left and swapping for the
gun again to save ammo.  Leave the room and climb the stairs, then hide behind
the low walls up ahead while shooting 2 guards.  Run ahead and turn around as
you take cover, then shoot another pair of guards coming from the start of the
stage.

Collect the ammo and some medicine in the back right corner, then kill another
five guards just ahead.  Take the ammo, including a shotgun and go down the
stairs.  Shoot another guard on your way down to a checkpoint.


=======
PART 02
=======

Kill both guards and descend the stairs in the right corner, then kill another
one from behind and enter the theatre for a cutscene.  Use the wall where you
entered for cover and the seats later as you shoot up another 5 enemies.  Grab
the ammo and walk through the doors to finish the stage.


###############################################################################
                            (D-07) BEES' HONEY POT
###############################################################################

=======
PART 01
=======

Quickly go left while the guard is on the phone and open the blue cabinet for
some glass, then kill the guard and take his club.  Lure another guard
downstairs to his death before climbing up.  Enter room 201 and kill another
guard for his hammer, then enter 202 and hop through the open window.

Wait for the guy getting the lap dance to moan before smashing the last window
and opening the lockers for some wire-cutters.  Hop back through the window and
make some noise between moans to lure out the perv and 2 of his armed friends.
Eliminate all 3 and take their guns, then enter the next hallway where these
guys came from.  Go down the stairs and hit the red button on the wall, then
quickly run through the gate for a checkpoint.


=======
PART 02
=======

Quickly hide in the shadows in the small room on your left, then waste two
guards.  Go to the end of the hall and search the drawers in room 102 for some
medicine.  Hop through the window in the bathroom and take cover (watch for the
walls getting destroyed) as you shoot up a trio of enemies.  Grab the ammo
(including handguns for your wire-cutters) as two more guards appear behind
you.  Shoot them and one more up ahead before taking medicine on your right.
Enter the door near the left corner for the next checkpoint.


=======
PART 03
=======

Take the medicine and kill a guard as you go left through 2 doors, then gun
down 3 more enemies.  Climb the stairs while searching the chests for medicine
and ammo.  Kill 3 more enemies at the top and search the left room for medicine
behind the windows and ammo in a chest.

Run left for cover in the next room while you fill 3 more bodies with bullets,
then open the cabinet and chest in the next room for medicine.  Smash the
mirror and crawl through the vents, then climb up on your right to ride an
elevator and drop inside for a checkpoint.


=======
PART 04
=======

Kill the pair of enemies and run up the stairs to finish the stage.


###############################################################################
                             (D-08) ASSASSINATION
###############################################################################

Don't forget about the sniper rifle in this stage.  The automatic and the
sniper rifle make things much easier.


=======
PART 01
=======

Run into the hall and kill 5 guards in the next room.  Take their ammo (take
the automatic) and use the door straight ahead, then smash a window.  Jump
through and use the red button before shooting 2 guards.  Use the button again
to kill 2 more guards, then use it a third time for a checkpoint.


=======
PART 02
=======

Smash a window and use the wall for cover as you kill one of the guards, then
hop back over and climb the stairs.  Shoot another pair of enemies and run up
some more stairs, then shoot a trio just ahead of you.  Head for the left
corner of the roof up ahead and shoot 2 more guards sneaking up behind you.
Snipe a guard on the next roof before running down the next set of stairs, then
approach the door for a checkpoint.


=======
PART 03
=======

Smash the window and snipe the guard by the billboard, then take some medicine
from the blue cabinet.  Hop the window that you smashed and carefully follow
the path right to the next roof.  Use cover as you slaughter 4 guards, then hop
the wall to the roof below.

Take more cover while filling 3 more enemies with hot lead, then enter the door
on your right and take some supplies from the blue cabinet.  Climb the stairs
and turn around to kill a sneaky pair below, then smash the window at the end
of the hall and hop through it for a checkpoint.


=======
PART 04
=======

Snipe 2 guards from here and drop down, then snipe another trio and drop down
further.  Kill 4 enemies that sneak up from behind you and walk to the edge of
the roof.  Hop up and walk across the grey beam, then walk left onto the red
beams.  Cross these beams to the next roof and use cover as you lay waste to 4
guards.

Head down the stairs in the back right corner for some medicine and ammo, then
shoot 2 guards coming down after you.  Drop through the hole in the floor for a
checkpoint.


=======
PART 05
=======

Shoot one guard below as you drop down, then kill about 4 more as you go down
some stairs.  Shoot 2 enemies that come down after you and carefully descend
the next staircase.  Shoot a pair of enemies among the boxes and one more below
you outside.  Drop down, hop the wall and enter the door for the next
checkpoint.


=======
PART 06
=======

Shoot a trio of guards as you head down the stairs to the ground floor, then
kill another 5 outside as you drop into the open sewer and finish the stage.


###############################################################################
                              (D-09) MOST WANTED
###############################################################################

=======
PART 01
=======

Run to the back wall and climb the boxes and debris just slightly right.
Quickly smash the window and climb through for some glass, then grab the
crowbar by the right wall and use it to open the trapdoor in the floor.  Drop
down and start crawling through the far passage to reach a checkpoint outside.


=======
PART 02
=======

Avoid the chopper's searchlight and hide in the crawlspace again if needed.
Head right and kill the guard over here when his back is turned, then swap for
his automatic and hide in the crawlspace once more.

Some of the guards here have flashlights on their shotguns, so aim carefully
and pick your moment to gun down another 3 or so.  Avoid the spotlight while
killing a guard in the alley.  Shoot the lock off the next gate and go on
through for a checkpoint.


=======
PART 03
=======

Run down the pipes on your left and hide in the shadows or behind walls as you
pick off about 6 guards.  Take the medicine at the end in the right corner
before going through the door on the left side.  Search the left locker for
more medicine and cross the catwalk above.

Turn the wheel twice to lower the gate, then drop down and shoot up another
group of guards.  Swap your automatic for their handguns before climbing the
stairs, then go up the hill and crawl through the hole for the next checkpoint.


=======
PART 04
=======

Take cover as you lure and kill a group of five enemies up ahead, then take
some medicine from the alcove on your right.  Climb the stairs and smash the
window for more medicine, then shoot the window at the end of the hall and hop
through.  Run and jump the wall in the right corner, then drop into the hole
and crawl into the sewer pipe for a checkpoint.


=======
PART 05
=======

Follow the sewers and climb up at the end, and take the stairs under the car
for cover.  This part is NOT easy, but try to gun down each enemy one at a time
and hide back in the sewers if things get too heated.  Swap your handgun for
their automatics afterwards and take the medicine from the lockers here.  Take
more through the white door and advance to finish the stage.


###############################################################################
                            (D-10) RITUAL CLEANSING
###############################################################################

=======
PART 01
=======

Take the can on your right and beat down the guard from behind.  Pick up his
gas can and carry it, but watch out for the noise you make while carrying it.
You can pour some out on the ground and set fire to an enemy when he's walking
over the gas.  Kill another guard up ahead and take his nightstick, then carry
the gas can to the first stack of newspapers on your radar for a checkpoint.


=======
PART 02
=======

Set fire to the closest newspaper stack and hide in the shadows before killing
the guard.  Enter the security station and press the flashing button on the
console (NOT the panic button on the wall) to open a gate.  Take the wire to
the right of the gate and walk on through for a checkpoint.


=======
PART 03
=======

Lure and kill about 5 guards as you climb some stairs, then climb the boxes and
up over the wall for a checkpoint.


=======
PART 04
=======

Climb the truck from the front and open the left door for a guard to kill.  Go
back outside and take the right door for a cutscene.  Lure and kill both guards
as you take the door on your left, then bring the gas can back through.  Climb
the boxes by the blue dot on your radar and drop through the hole to reach
Leo's files.  Swap the nightstick for the crowbar and use it to open the
shutters.  Burn Leo's files with the gas can for a cutscene and checkpoint.


=======
PART 05
=======

Kill the six guards and open up the shutters near the back left of the room to
reach Danny's files.  Go back outside and take the other door near the truck,
then use the crowbar to break the lock on another door leading outside.  Go on
through and carry the gas can over to Leo's files, then burn them to finish the
stage.


###############################################################################
                                (D-11) ORIGINS
###############################################################################

=======
PART 01
=======

Take a brick and smash the guard in the face with it, then grab the knife from
the desk inside and a cattle-prod from the locker.  Kill the trio of enemies on
the other side of the door and take the crowbar from one of them.  Enter the
right door beside the staircase.  Head right for a cutscene and climb back up
the stairs, then hop the railing to land on top of the vents.  Open them up
with the crowbar and crawl through for a checkpoint.


=======
PART 02
=======

Avoid the white pet carrier unless you want the dog barking, then kill the
doctor in the room to your right.  Smash his friend as he tries to dope you up
with tranquilizers.  Swap your crowbar for the saw and use it to cut a head off
one of the bodies.  Use the head on the white scanner by the security door and
walk on through for a checkpoint.


=======
PART 03
=======

Kill the guard with your cattle-prod and swap it for his shotgun (easier from
the shadows by the stairs).  Climb the stairs and take cover as you shoot up
three more guards.  Head right for some medicine from the locker, then go left
for another guard to waste.  Open this locker for more medicine and kill a pair
of guards around the corner.

Open the next locker for some more medicine and climb the stairs through the
doors on your left for a cutscene.  Go down the stairs for a longer cutscene
and take the door to the right of the screen.  Check the lockers for supplies
and climb the stairs for a checkpoint.


=======
PART 04
=======

Kill the guard when his back is turned for his shotgun.  Enter the next room
and quickly shoot the first speaker above you on the right.  Shoot the glass
and press the red buttons to open the doors, then quickly shoot the second
speaker up on the back wall from inside the doorway.  Kill the pair of guards
in the morgue and wait before the hall.

You need to run down this hall while shooting a guard and QUICKLY shoot the
third speaker on your left at the fork.  Go down the stairs for more medicine
in the locker, then open the door and shoot the guard on your left.  Take the
guard's tranquilizer gun and shoot the doctor with it to finish the stage.


###############################################################################
                         (D-12) BROADCAST INTERRUPTED
###############################################################################

=======
PART 01
=======

Work your way through the pair of doors by sticking to the shadows, then head
left for a sword.  Lure the 4 guards as you pick them off, then pick up the
handgun and head for the stairs.  Take the medicine in the room to the right of
the stairs before climbing them.  Kill a trio of guards and climb more stairs
for a checkpoint.


=======
PART 02
=======

Kill about 5 enemies by either going down the stairs or through the door up
top.  Take their ammo and grab the crowbar behind the TV show set.  Use it to
break the lock on the next door, then grab the handgun again.  Lure and kill as
many of these 3 guards as you can and swap for the automatic.

Take the medicine from the door on your left and use either doorway as enemies
appear down below.  Stay up high and lean out to shoot all 4 of them.  Break
the lock on the next door and walk on through for the next checkpoint.


=======
PART 03
=======

Shoot the three enemies up ahead and take the ammo, then climb onto the set and
crawl through a hole in the left wall.  Shoot 4 enemies in here and break the
next lock to reach the checkpoint beyond.


=======
PART 04
=======

Kill about 10 enemies to your left as you grab the medicine, then swap their
automatics for your sword as you grab more medicine in the booth on your left.
Break the lock and use the red button to ride the elevator.  Use the elevator
and the pillars for cover as you gun down about 8 more enemies and finish the
stage.


###############################################################################
                             (D-13) ALTERED STATE
###############################################################################

=======
PART 01
=======

Stick to the shadows on the left as you shoot 1 guard, then shoot or lure the
other 6 or so to their deaths.  Grab their crossbows while taking the medicine
and wire from the small shack near the fence.  Backtrack a little and enter the
larger building to swap your sickle for the crowbar.

Run for some shadows and pick off the 4 enemies that appear.  Locate the sewer
pipe near the blue and white "Sewer Access" sign.  Use the crowbar to get
inside and run to the other end for a checkpoint.


=======
PART 02
=======

Aim carefully and shoot 4 guards from the safety of your shadows.  Hop the wall
and take the ammo, then shoot the rope that's holding the box.  Climb onto the
box and hop over the wall to reach a checkpoint.


=======
PART 03
=======

Shoot the 3 enemies in here as you take the right path and hop the wall, then
take their handguns and the medicine under the stairs before carefully climbing
up.  Take out another trio of guards up here and cross the plank on your left.
Take the stairs just ahead to a checkpoint down below.


=======
PART 04
=======

Kill about 7 enemies here and check the right building for some medicine, then
enter the left house and smash the window beside the door at the other side.
Hop through this window and the one in the next building to hit another
checkpoint.


=======
PART 05
=======

Kill a pair of enemies and walk through the gate for a cutscene.  Take cover
and eliminate about 12 enemies in the area.  It's easier to force them to come
indoors after you, and you can also get some medicine up the ramp in the
corner.  Head up this ramp after the fight and use the crank to open the next
door.  Go through this door to finish the stage.


###############################################################################
                          (D-14) DOMESTIC DISTURBANCE
###############################################################################

=======
PART 01
=======

You want to watch for security lights in this part of the stage.


Take the can and hop the wall, then go right down the alley.  Wait for the
guard to walk to the right as the chopper is heading right, then run to the
alley across the street and head right for a pair of bags.  Lure one of the
cops to his death to get the nightstick, then slowly pick off the other 4
enemies.  Some of them pop out of their homes with flashlights, so be careful.
Watch for the red car's alarm going off by the house with the boat.

Head for the green marks on your radar and press the red button to open the
garage door.  Check inside to get the pliers from one of the garages (likely in
the garage nearest to the blue dot on your radar) and head for the blue mark on
your radar.  Use the pliers to make a hole in the fence and crawl through for a
checkpoint.


=======
PART 02
=======

Run left and hop the fence on the right side for a cutscene.  Run left past the
chopper and enemies and head for the house marked on your radar.  Run and hop
the fences marked on your radar to reach another checkpoint.


=======
PART 03
=======

Use the shadows now that there's no chopper and lure the 2 enemies to their
demise as you take their shotguns.  Grab the medicine from the shed and hop the
fence on the left side, then use the shadows and start shooting the cop cars
and the cops.  Head towards the mark on your radar while shooting 2 more
enemies, then jump the wall on your left and take the medicine from the shadows
on your right.

Use the barriers for cover while shooting 4 more cops, then use the green
dumpster in the back right corner to jump another wall.  Hop the next fence and
walk in the house to finish the stage.


###############################################################################
                           (D-15A) PERSONALITY CLASH
###############################################################################

=======
PART 01
=======

Look for the syringe as it spawns on top of small white cases and notice that
Leo doesn't show up on your radar.  Lure him while hiding in the shadows and
execute him with the syringe.  Run like hell if he sees you and get back into
the shadows.  Repeat this until he gives up his crowbar and use it on the lock
on your radar for a checkpoint.


=======
PART 02
=======

Lure and kill the pair of guards here (be careful of walking too loud in the
dirt) and go out the other side while killing a 2 more guards for a cutscene.
Carefully kill the pair of enemies here and lift the gate on your radar.  Drop
down the hole for a cutscene.


=======
PART 03
=======

Carefully grab the brick and use it to lure and kill 6 of these enemies (their
guns helps speed things up too).  This opens the gate and allows you to finish
off the rest.  Head for the back for some medicine and climb the ramp to your
right for a checkpoint.


=======
PART 04
=======

Shoot the Leos and grab the crowbar if you don't already have it.  Head for the
right corner to get around to the gate and break the lock or shoot it off.
Pick up your wife and carry her through the gate and set her down as needed to
shoot more Leos.  Head through the next gate on your left and carry your wife
to her grave on the radar to finish the stage and see Danny's ending!

Be sure to save your game after the credits roll and try playing Leo's stage
"Release Therapy" from the Relive Episode option.


###############################################################################
                            (D-15B) RELEASE THERAPY
###############################################################################

=======
PART 01
=======

Tap the wine rack to lure an enemy inside your cell, then hide in the shadows
and kill him by the barrel.  Take his gun and lure 3 more guards to their
death.  Head for the stairs while shooting up another trio, then climb up for a
checkpoint.


=======
PART 02
=======

Shoot the 4 enemies up here while taking their automatics.  Shoot the lock off
the door in the next room and kill 3 enemies inside.  Switch to the heavier
automatic and take the medicine from the cabinet in the room to your left.
Enter the next door for a checkpoint.


=======
PART 03
=======

Use the chest for cover as you kill 5 enemies, then go right at the fork for
some medicine.  Fill 5 enemies with lead in the next room and 4 more in the
room beyond for a checkpoint.


=======
PART 04
=======

Make a note of the medicine around the edge of the room and keep an eye out for
flickering Danny.  You want to manually aim at him and empty a clip or two
while watching your health.  Keep this up until he goes down to finish this
stage and start Leo's ending!


###############################################################################
                                  (E) UNLOCKS
###############################################################################

--------------
Relive Episode
--------------

This is the stage select feature of the game and it is unlocked after finishing
the game once.


---------------
Release Therapy
---------------

You get to play as Leo in this extra stage that shows you his ending to the
game after finishing it.  The stage is unlocked after finishing the game once.


###############################################################################
                                (F) EXECUTIONS
###############################################################################

For those that are curious, I've described the executions for the weapons here
as best as I can.


---------------
Syringe - Green
---------------

White: Danny stabs the syringe into the enemy's chest as they fall to the
       ground.

Yellow: Danny kicks the enemy's legs out and jams the syringe into his neck.

Red: Danny knocks the enemy to the floor, kicks him while he's down and sticks
     the syringe into his chest.


-------------
Knife - Green
-------------

White: Danny stabs the enemy's neck and breaks it.

Yellow: Danny nudges the enemy and stabs up into his throat when he turns
        around.

Red: Danny stabs the enemy in the neck, punches him in the face a few times
     and stabs up into his chest.


-------------
Glass - Green
-------------

White: Danny hops on the enemy and stabs him twice in the chest, dragging it
       upward as he falls.

Yellow: Danny chops the enemy's neck and stabs him in the chest until he goes
        down.

Red: Danny stabs the enemy in the back to get him down, jams the glass into his
     face and slits his throat.


-----------
Bag - Green
-----------

White: Danny slips the bag over the enemy's head and holds it until he stops
       breathing.

Yellow: Danny puts the bag over the enemy's head before punching and
        head-butting him.

Red: Danny puts the bag over the enemy's head before punching him a couple of
     times, trips him and pulls his head back until his neck snaps, with one
     more punch for good measure.


------------
Wire - Green
------------

White: Danny pulls the wire tight around the enemy's neck until he falls down.

Yellow: Danny whips the wire around the enemy's neck and saws back and forth
        until he stops moving.

Red: Danny uses the wire around the enemy's waist first, then wraps it around
     his neck.


--------------
Crowbar - Blue
--------------

White: Danny jabs the crowbar into the enemy's back, wiggles it around a bit
       and rips it out.

Yellow: Danny slams the crowbar down into the enemy's head, before ripping it
        out.

Red: Danny drives the crowbar into the enemy's neck and continues to beat him
     with it once he hits the ground.


----------------
Power Saw - Blue
----------------

White: Danny saws up the enemy's back and across his head.

Yellow: Danny saws the enemy's body a few times before finishing at the neck.

Red: Danny saws the enemy's head before getting his back and sawing more of the
     head.


-------------------
Wire-cutters - Blue
-------------------

White: Danny takes one quick swing at the enemy's head.

Yellow: Danny gives the enemy two hard hits to the head.

Red: Danny hits the enemy repeatedly over the head.


-----------------
Nightstick - Blue
-----------------

White: Danny hits the enemy in the legs and the neck.

Yellow: Danny hits the enemy twice in the back and chokes him with the
        nightstick until his neck breaks.

Red: Danny beats the enemy repeatedly.


-------------
Sickle - Blue
-------------

White: Danny swings the sickle up between the enemy's legs.

Yellow: Danny Hooks the enemy in the back and the head.

Red: Danny stabs the enemy in the chest and pulls back before slashing his
     neck.


--------------
Handgun - Blue
--------------

Danny hits the enemy in the lower back and face before shooting their head.


---------------
Revolver - Blue
---------------

Danny bashes the enemy over the head and fires the gun in their mouth.


----------------
Automatic - Blue
----------------

Danny kicks the enemy's legs, shoots him in the groin and bashes his face.


----------------
Tranquilizer Gun
----------------

Danny dopes up the enemy and stomps on his head.


---------
Bat - Red
---------

White: Danny takes one hard swing at the enemy's head.

Yellow: Danny hits the enemy twice in the head.

Red: Danny hits the enemy in the back and face a few times.


---------
Axe - Red
---------

White: Danny swings at the enemy's neck.

Yellow: Danny swings at the enemy's back and follows it up with a shot to the
        neck.

Red: Danny swings at the enemy's chest, punches him a couple of times and takes
     one more swing to the chest.


-----------------
Cattle-Prod - Red
-----------------

White: Danny shocks the enemy in the legs, knocks him over the head and
       repeatedly shocks his back.

Yellow: Danny shocks the enemy in the back of the neck and knocks him in the
        face with the other end of the cattle-prod.

Red: Danny shocks the enemy in the face.


------------
Shovel - Red
------------

White: Danny jabs the enemy in the back and smacks him in the head.

Yellow: Danny jabs the enemy in the lower back, smacks him in the chest and
        scrapes his neck.

Red: Danny sticks the shovel between the enemy's legs and pulls back a few
     times, then he jams it down on his neck and steps on it.


------------
Hammer - Red
------------

White: Danny swings down on the enemy's head.

Yellow: Danny pokes the enemy in the back and takes a big swing across his
        head.

Red: Danny brings the enemy down with a hit to the back, then takes a few more
     swings.


-------------
Shotgun - Red
-------------

Danny bashes the enemy twice in the head before shooting it.


------------------
Sniper Rifle - Red
------------------

Danny shoots the enemy below the neck and bashes his head.


-----------
Sword - Red
-----------

White: Danny swings straight down onto the enemy's head and pulls the blade out
       after a moment.

Yellow: Danny stabs the enemy deep in the back and cuts across the back of his
        head.

Red: Danny slashes the enemy's waist, cuts his arm, stabs his throat and swings
     across his face.


------------
Gasoline Can
------------

Danny sets the puddle of gas on fire and the enemy along with it.


###############################################################################
                               (G) EXPERIMENTAL
###############################################################################

For a little while now I've had a paypal link in all my FAQs at the very bottom
here.  Mainly as a small experiment since a few other FAQ authors have also had
the same idea.

I had a few people email me before I put this link in because they wanted to
send money, so it's here for those people.


For the record I've received about $87 (which works out to a bit more in
Canadian lol) last I checked, so I've been getting cases of pop and making some
excellent progress on a few FAQs.

If you don't want to send money or can't then send me an email, it's nice to
hear what people thought about my work and there's always room for improvement.

My email address is fecalord (AT) gmail (DOT) com, and the paypal address is
listed below.


For those that want to contribute, you can use paypal at the following address:

fecalord2002 (AT) yahoo (DOT) ca

Many thanks, and I hope you continue to use my work!

~Dan