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    Mission Select Code Guide by prudoff

    Version: 1.3 | Updated: 07/26/08 | Printable Version | Search This Guide

    * GAME: Grand Theft Auto: Vice City Stories
    * SYSTEM: Playstation 2
    
    * TITLE: Mission Select Code Guide
    * VERSION: 1.3 (7/26/2008)
    
    * AUTHOR: Paul Rudoff
    * E-MAIL: http://www.theraffon.net/~spookcentral/email.htm
    * WEBSITE: http://www.spookcentral.tk
    
    
    ################################## ATTENTION ##################################
    You will need a CodeBreaker or Game Shark cheat device in order to use these
    codes.  I recommend the CodeBreaker.
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    TABLE OF CONTENTS
    -----------------
    
     1. Introduction
     2. Codes
     3. Mission Digits & Notes
     4. Vehicle Digits
     5. Other Codes
     6. Codes Wanted
     7. Useful Glitches
     8. Easter Eggs
     9. Revision History
    10. Copyright Notice & Disclaimer
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    INTRODUCTION
    ------------
    
          #    There is currently no Mission Select Mod code for    #
          #   Liberty City Stories (PS2).  If/when one is created,  #
          # I will write up a guide for it.  Until that time, there #
          #    is nothing I can do, so please don't ask about it.   #
    
    Many people have hacked the Grand Theft Auto games to pieces and have come up
    with many fantastic codes for the games.  One of those codes allows you to play
    any mission any time you want: the Mission Select Mod.
    
    The Vice City Stories version of the code, which was created by Skiller, works
    differently than the code in previous GTA games.  For starters, there is now
    an eleven line activator.  Then there's the usual line in which you plug in the
    digits for the mission you want to play.  Now there's also a line in which you
    must plug in the digits for the vehicle that you want to trigger/play the
    mission in.  No longer can you use an "All Vehicles Can Do Taxi/Vigilante
    Missions" code to use any vehicle you want during gameplay.  Now you must select
    your vehicle BEFORE you start up the game.  Of course, you have a wide selection
    of vehicles at your disposal, so you still have a choice.
    
    During gameplay, the code works like this: Grab the vehicle you chose in the
    Vehicle Mod code and press R3 to trigger the mission (as you normally would to
    start any vehicle-based R3 mission).  The game may appear frozen (or on a black
    screen with pink "Loading" text in the corner), but after 10-15 seconds the
    cutscene for your selected mission will play (though you won't see the mission
    title before the cutscene).  When it's done, you're on the mission.  It's as
    simple as that.  In most cases, after the mission is complete, you can press
    R3 to play it again.
    
    I highly suggest that you don't use these codes on a saved game that you
    wish to play "for real" with the intent of eventually getting 100%.  If
    you use this code to "skip" a mission, by playing the one after it, you
    probably won't reach 100% completion because you never played and
    completed the other mission.
    
    The Mission Select Mod code (all three parts) was originally posted by Skiller
    on GTAForums.com.  All of the Mission Digits were found by me (Paul Rudoff) by
    going through a list of Hex digits one by one, as the digits that were posted
    at GTAForums were incorrect.  The Vehicle Digits were found by Unknown.
    
    ================================================================================
    
    CODES
    -----
    
    These codes will (most likely) only work with the PS2 NTSC version of the game,
    not with the PAL version, or any PSP version of the game.  Also, there are
    currently no versions of the Mission Select Mod code for the Action Replay Max.
    
    The digits for the ?? spaces in the Mission Mod and Vehicle Mod codes are in the
    two sections following this one.
    
    The CodeBreaker v6+ master code was tested by me.  I have not and can not test
    the other master code, but it should work.
    
    ##### IMPORTANT CODEBREAKER NOTICE #####
    Do not use these codes along with the codes from the official CodeBreaker
    website.  The ones on the website are in the v7+ encryption, which is
    incompatible with these unencrypted codes.  The codes below WILL work on all
    CodeBreaker versions (v1 and higher).  If you own a CodeBreaker v7 or higher,
    you will need to create a new game (call it "Grand Theft Auto - Vice City
    Stories HEX" for example) and put all of these codes in there.
    
    Each cheat device uses the same codes, however each one has its own
    Master/Enable Code, which must be the first code in your code list, and must
    ALWAYS be on (otherwise all of the other codes won't work).
    
    * MASTER/ENABLE CODES
    
    CodeBreaker v6+ / Game Shark v3+ / XP v4+
    9046A2E0 0C11A860
    
    CodeBreaker v1-5 / Game Shark v3+ / XP
    F0449384 00449387
    
    
    * CODES FOR ALL DEVICES
    
    You need all three parts of the code in order for it to work.
    
    Mission Select Mod (Taxi) - Activator
    D048741C 00100000
    204494F4 08028080
    200A0200 3C130048
    200A0204 8E73741C
    200A0208 3C140002
    200A020C 3694B93C
    200A0210 0293A021
    200A021C A2960062
    200A0220 A2950001
    200A0224 A2950041
    200A0228 03E00008
    
    Mission Select Mod (Taxi) - Mission Mod
    200A0214 241600??
    * Replace the ?? with the digits for the mission you want to play.
    
    Mission Select Mod (Taxi) - Vehicle Mod
    200A0218 241500??
    * Replace the ?? with the digits for the vehicle you want to trigger the
    mission in.
    
    IMPORTANT NOTE: The code only works in the vehicle you chose in the Vehicle Mod
    portion of the code.  It will not work in a Taxi unless that's the vehicle you
    selected.  While this code is active, Taxis will not have any R3 missions.
    I highly suggest you don't save while this code is active and just use this for
    fun.
    
    ================================================================================
    
    MISSION DIGITS & NOTES
    ----------------------
    
    1st column: digits for Mission Mod code.
    
    2nd column: mission status, based on this legend:
                * Mission can be completely played and completed.
                X Code works, but mission can't be played and/or completed.
                ? This is a mission that I normally have trouble passing, so I
                  can't yet verify whether it can be completed with the code
                  (but the code does work).
    
    3rd column: mission title (as if you couldn't figure that out already)
    
    Some of these will put your vehicle in an awkward spot - like stuck in
    something.  Get out of the vehicle and find something else to drive.  In
    other words, don't trigger a mission in a vehicle you want to drive during
    the mission.  Try to trigger the missions in a small car.  Don't use a
    bike (you'll usually meld with it) and don't use a helicopter (it will
    usually get stuck in a wall or building).
    
    Sgt. Jerry Martinez
    07  -  Soldier
    2C  -  Cleaning House
    2D  -  Conduct Unbecoming
    
    Phil Cassidy
    2E  -  Cholo Victory
    2F  -  Boomshine Blowout
    30  -  Truck Stop
    31  -  Marked Man
    
    Marty J. Williams
    32  -  Shakedown
    33  -  Fear The Repo
    34  -  Waking Up The Neighbours
    35  -  O, Brothel, Where Art Thou?
    36  -  Got Protection?
    
    Louise Cassidy-Williams
    37  -  When Funday Comes
    38  -  Takin' Out The White Trash
    39  -  D.I.V.O.R.C.E.
    3A  -  To Victor, The Spoils
    3B  -  Hose The Hoes
    3C  -  Robbing The Cradle
    
    Lance Vance
    3D  -  Jive Drive
    3E  -  The Audition
    3F  -  Caught In The Act
    40  -  Snitch Hitch
    41  -  From Zero To Hero
    
    Umberto Robina
    42  -  Nice Package
    43  -  Balls
    44  -  Papi Don't Screech
    45  -  Havana Good Time
    
    Brian Forbes
    46  -  Money For Nothing
    47  -  Leap And Bound
    48  -  The Bum Deal
    
    The Mendez Brothers
    49  -  The Mugshot Longshot
    4A  -  Hostile Takeover
    4B  -  Unfriendly Competition
    4C  -  High Wire
    4D  -  Burning Bridges
    
    Reni Wassulmaier
    4E  -  Accidents Will Happen
    4F  -  The Colonel's Coke
    50  -  Kill Phil
    51  -  Say Cheese
    52  -  Kill Phil: Part 2
    53  -  So Long Schlong
    0B  -  In The Air Tonight
    
    Lance Vance
    54  -  Brawn Of The Dead (USELESS)
             Cutscene is really messed up (very scarce elements), after it is done
             you and Lance are inside a car which is placed INSIDE a house. No way
             to escape, no way to play mission.
    55  -  Blitzkrieg
             This mission might feature an alternate cutscene telling you to build
             an empire.
    56  -  Turn On, Tune In, Bug Out
    57  -  Taking The Fall
    58  -  White Lies
    59  -  Where It Hurts Most
    5A  -  Blitzkrieg Strikes Again
             This mission might feature an alternate cutscene telling you to build
             an empire.
    5B  -  Lost And Found
    5C  -  Light My Pyre
    
    Gonzalez
    5D  -  Homes On The Range
             NOTE: A humorous side effect is that when you hit the golf ball, your
             vehicle flies along with it.
    5E  -  Purple Haze
    5F  -  Farewell To Arms
    
    Ricardo Diaz
    60  -  Steal The Deal
    61  -  The Exchange
    62  -  Domo Arigato Domestoboto
    63  -  Over The Top
    64  -  The Last Stand
    
    Vehicle Missions
    0E  -  Paramedic (Ambulance)
    0F  -  Vigilante
    10  -  Firefighter
             NOTE: Must be triggered in a firetruck, otherwise you will instantly
    	 get the "you have 30 seconds to return to a firetruck" warning, even
    	 though the arrow indicating the firetruck is above your car!
    11  -  Paramedic (Air Ambulance)
             NOTE: Change Car Mod to a helicopter. Digits "BD" is what is normally
             used. If the mission is triggered in a car, it will be impossible to
             pass, and there will be a safety chute attached to the back of the car.
    13  -  Taxi Driver
    
    Empire Building
    09  -  Select Empire Business To Build (need to have the cash to build them)
    0A  -  Empire Building Attack
             NOTE: If you trigger the mission away from the attack site (which may
             be random), you will have 15 seconds to get there. Depending on where
             you are, this may not be enough time, and would lead to failure.
    14  -  Empire Building Mission: Protection Racket
    15  -  Empire Building Mission: Loan Shark "Go Outside"
             As the marker is located under the golf course, I see no way to play
    	 this mission.
    16  -  Empire Building Mission: Prostitution
             As there are no markers,  briefing, mission text, or information of any
    	 kind, this is a useless mission. Pressing R3 twice to cancel is the
    	 only thing you can do mission-wise.
    17  -  Empire Building Mission: Drugs - Mission 1 "Cut A Deal"
    18  -  Empire Building Mission: Smuggling - Mission 1 "The Drop"
    19  -  Empire Building Mission: Robbery - Mission 1 "The Briefcase Courier"
    
    Miscellaneous
    0D  -  Shooting Range
             NOTE: You may automatically fail this mission due to your vehicle
    	 getting blown up while you're nearby it. Maybe if you trigger it
    	 on a motorcycle or BMX bike, you won't die from an explosion.
    12  -  Driving Range
             NOTE: A humorous side effect is that when you hit the golf ball, your
             vehicle flies along with it.
    1A  -  Water Sports (Jet Ski Race at Prawn Island)
    1B  -  Crash Coach Mission
             "Cause $2000 worth of destruction within the time limit."
    1C  -  Quad Bike Time Trials
    1D  -  BMX Time Trials
    1E  -  Sanchez Time Trials
    1F  -  Leaf Links Golf Cart Race Course
    20  -  Mashing Up The Mall (BMX Mall)
             "Collect all the coronas! Beat the course record of 4:30."
             In car, accelerated a bit: "Mission failed, You destroyed your bike!"
    22  -  Heli Tours
             For obvious reasons, this mission can only be played in a helicopter.
    23  -  Fire Heli
             NOTE: Change Car Mod to the fire department helicopter. If the mission
             is triggered in a car, or any other vehicle, it will be impossible to
             pass, as there is no water hose to extinguish the fires with, and
             there will be a parachute attached to the back of the car.
    24  -  Turismo (Sunshine Autos) (need to have the cash to enter races)
    25  -  Hunter Target
             "Pass through each checkpoint! Beat the record time of 4:00."
             Requires a helicopter or other flying vehicle.
    26  -  Air Race
             "Pass through each checkpoint! Beat the record time of 4:00."
             Requires a helicopter or other flying vehicle.
    28  -  Multi Vehicle Race
    29  -  Hyman Memorial O.D.T.
             "Pass through each checkpoint! Beat the record time of 4:50."
    	 Requires an air vehicle.
    
    Non Working Codes
    08  -  Teleport To Beachcomber Hotel, Stuck In Car
    27  -  After a "Welcome To Vice City" loading screen or two, you are teleported
           to the nearest hospital, and your weapons are consficated (you'd need
           $2000 to buy them back).
    2B  -  Little Haiti Hover Craft Race
             Freezes when it presents this text: "Pass through each checkpoint!
             Beat the record time of 1:45."
    
    ================================================================================
    
    VEHICLE DIGITS
    --------------
    
    AA   Splitz-6 ATV
    AB   Admiral
    AC   Cheetah
    AD   Autogyro (Little Willie?) (Air Vehicle)
    AE   Baggage Handler
    AF   Banshee
    B0   Perennial
    B1   Blista Compact
    B2   BMX Boy's Version (Bike)
    B3   BMX Girl's Version (Bike)
    B4   Bobcat
    B5   Bulldozer
    B6   Burrito
    B7   Cabbie
    B8   Caddy
    B9   Speeder2 (Sea Vehicle)
    BA   Pimp
    BB   Deluxo
    BC   Huey (Air Vehicle)
    BD   Huey Hospital (Air Ambulance) (Air Vehicle)
    BE   Electrag
    BF   Electrap
    C0   Esperanto
    C1   FBI Car (FBI Washington?)
    C2   Fire Truck
    C3   Glendale
    C4   Greenwood
    C5   Hermes
    C6   Hovercar (Bovver '64)
    C7   Idaho
    C8   Landstalker
    C9   Manana
    CA   Mop50
    CB   Oceanic
    CC   VCPD Cheetah
    CD   Sanchez
    CE   Stallion
    CF   Policem
    D0   Bobo
    D1   Patriot
    D2   Pony
    D3   Sentinel
    D4   PCJ 600 (Bike)
    D5   Maverick (Air Vehicle)
    D6   Reefer (Sea Vehicle)
    D7   Speeder (Sea Vehicle)
    D8   Linerunner
    D9   Walton
    DA   Barracks OL
    DB   Predator (Sea Vehicle)
    DC   Flatbed
    DD   Ammo Truck
    DE   Biplane (Air Vehicle)
    DF   Moonbeam
    E0   Rumpo
    E1   Yola (Sea Vehicle)
    E2   Taxi
    E3   Ambulance
    E4   Stretch
    E5   Faggio (Bike)
    E6   Quad
    E7   Angel (Bike)
    E8   Freeway (Bike)
    E9   Jetski (Sea Vehicle)
    EA   VCPD Enforcer
    EB   Boxville
    EC   Benson
    ED   Coach
    EE   Mule
    EF   Voodoo
    F0   Securicar
    F1   Trashmaster
    F2   TopFun Van
    F3   Yankee
    F4   Mr. Whoopie
    F5   Sandking
    F6   Rhino
    F7   Dinghy (Sea Vehicle)
    F8   Marquis (Sea Vehicle)
    F9   Rio (Sea Vehicle)
    FA   Tropico (Sea Vehicle)
    FB   Forklift
    FC   Streetfighter (Bike)
    FD   Virgo
    FE   Stinger
    FF   BF Injection
    
    SUPPOSEDLY THE DIGITS BELOW WILL NOT WORK WITH THE MISSION SELECT CODE
    I personally tried it with the VCPD Maverick, and there was no R3 effect.
    100   Pheonix
    101   Squalo (Sea Vehicle)
    102   Jetmax (Sea Vehicle)
    103   Mesa Grande
    104   VCN Maverick (Air Vehicle)
    105   VCPD Maverick (Air Vehicle)
    106   Sparrow (Air Vehicle)
    107   Sea Sparrow (Air Vehicle)
    108   Scarab (Sea Vehicle)
    109   Cholo Sabre
    10A   Comet
    10B   Cuban Hermes
    10C   FBI Rancher
    10D   Gang Burrito
    10E   Infernus
    10F   Regina
    110   Sabre
    111   Sabre Turbo
    112   Sentinel XS
    113   Hunter (Air Vehicle)
    114   Washington
    115   Coast Guard (Sea Vehicle)
    116   Skimmer (Air Vehicle)
    117   Chopper (Air Vehicle)
    118   Air Train (Air Vehicle?)
    
    ================================================================================
    
    OTHER CODES
    -----------
    
    These are all of the codes that I personally use.  I'm listing them all here
    because I probably made reference to a few of them in the mission select mod
    sections above.  If I reference something that's not listed below, then I'm
    probably referring to a button cheat.  You can find all of them here:
    
    http://www.gamefaqs.com/console/ps2/code/938211.html
    
    All of these codes are unencrypted, so they will work with all of the cheat
    devices that have master codes in the Codes section.  None of these codes were
    created by me.  All of them came various websites, such as these:
    
    http://www.gtaforums.com/index.php?showtopic=268506&view=findpost&p=4076837
    http://www.cheatdevice.com/gta/vcsps2.htm
    http://boards.gamefaqs.com/gfaqs/genmessage.php?board=938211&topic=34048674
    http://www.cmgsccc.com/codes.php?do=view&id=5928 (converted to raw format)
    
    ************************* PLEASE NOTE *************************
    AS I AM STILL AT THE EARLY STAGES OF PLAYING THE GAME, I HAVE NOT TESTED OUT
    EVERY CODE LISTED HERE.  SOME OF THESE MAY NOT WORK.  EVENTUALLY I WILL TEST
    THEM OUT FULLY.  SOME CODES MAY ONLY WORK IN CODEBREAKER V7 OR HIGHER.
    
    These first two codes could be really useful in conjunction with the Mission
    Select Mod code. Replace the ?? with the Vehicle Digits listed in the section
    above to spawn that vehicle instead of the one that the button cheat normally
    gives you.
    
    1028215C 000000??     Spawn Rhino Mod (Button Cheat Mod)
                            (Up, L1, Down, R1, Left, L1, Right, R1)
    
    1028217C 000000??     Spawn Trashmaster Mod (Button Cheat Mod)
                            (Down, Up, Right, Triangle, L1, Triangle, L1, Triangle)
    
    200C0220 3C0142FA +   Infinite Health
    200C0224 AC6104E4 +
    200C0228 080C7F53 +
    200C022C C46004E4 +
    2031FD48 08030088
    
    2031E488 3C0142C8 +   Infinite Armor
    2031E48C AC4104E8
    
    201D7940 03E00008 +   Infinite Health & Armor (Everyone)
    201D7944 00000000
    
    201F9EA8 00000000 +   No Damage Falling From High Places
    201F4320 00000000
    
    201F3148 00000000     Infinite Air (Stamina in Water)
    
    204E49CC 05F5E0FF +   Max Money
    204E49D0 05F5E0FF
    
    20232AB8 00000000     Infinite Run
    
    202C188C 24420000 +   Max. Infinite Ammo-All Weapons
    202C18F0 24420000
    
    202C1C94 24420000 +   Max. Infinite Ammo-All Weapons (In Car)
    202C1CFC 24420000
    
    D06F2782 0000FBFE +   Press L1+Select To Stop Mission Timer
    203963B0 00000000
    
    D06F2782 0000FEFE +   Press L2+Select To Restart Mission Timer
    203963B0 AC620000
    
    20396340 03E00008 +   Infinite Time
    20396344 00000000
    
    20228840 03E00008 +   Freeze Daily Time (BAD SIDE EFFECTS?)
    20228844 00000000
    
    D06F2782 0000F7FE +   Press R1+Select To Stop Daily Timer
    20228840 03E00008
    * I think that this code causes the counters on Rampages and side missions
    (such as "Rush" in the Linerunner) to not advance past zero.
    
    D06F2782 0000FDFE +   Press R2+Select To Restart Daily Timer
    20228840 27BDFFF0
    
    20136C10 03E00008 +   All Cars Receive No Damage From Collisions
    20136C14 00000000
    
    6050AB78 00000000 +   Only Your Car Receives No Damage From Collisions
    00010001 00000132 +
    6050AB78 447A0000 +
    00020001 0000027C
    
    203E80A0 03E00008 +   All Cars Are Immune To Weapons
    203E80A4 00000000
    
    203E8148 00000000 +   Only Your Car Is Immune To Weapons
    203E8154 00000000
    
    103D5398 00004600 +   Only Your Car Has Infinite Health (Can't Be Damaged)
    203D539C AE01027C +
    203D53A0 44810000
    
    203F4798 00000000     Car Tires Never Pop
    
    20344848 03E00008 +   Cars Never Blow Up (Infinite Car Burn)
    2034484C 00000000
    
    20336448 03E00008 +   No Motorcycle Damage From Crashing (All Motorcycles)
    2033644C 00000000
    
    203364A0 100201FB +   Only Your Motorcycle Takes No Damage To Collisions
    
    20344D28 03E00008 +   Motorcycle Tires Never Pop
    20344D2C 00000000
    
    2014D070 03E00008 +   Motorcyles Never Blow Up (Infinite Burn)
    2014D074 00000000
    
    201A4F68 24020000 +   Never Fall Of Your Bike
    201DB8C8 24020000 +
    20336B90 24020000
    
    20326FD8 03E00008 +   Cops Get Out And Walk Away
    20326FDC 00000000
    
    20327478 03E00008 +   Can Not Be Arrested
    2032747C 00000000 +
    20327740 03E00008 +
    20327744 00000000
    
    203AA92C 24030000     Never Wanted
    
    203AAE58 03E00008 +   No Helicopters After You
    203AAE5C 24020000
    
    204CD4D0 7FFF0000     Loads Of Time On Rampages
    
    102A9F88 0000FFE6     1 Kill To Complete Rampage
    
    20487A54 00000000     Disable Save Cheat Warning
    
    ================================================================================
    
    CODES WANTED
    ------------
    
    These are codes that I'd like to have (for my own personal use) and to add to
    this document.  A few of these are floating around, but they don't work - at
    least not on my version of the game.  If you can provide me with working codes,
    they will be added to this document and you will be credited.  Codes that I
    can't get to work will not be posted.
    
    -- Sniper Rocket Launcher
    
    -- No Gangs Hate You
    
    ================================================================================
    
    USEFUL GLITCHES
    ---------------
    
    Since GameFaqs is no longer accepting glitches and easter eggs (even though they
    are listed on the Cheats submission form), I figured that I'd put the few things
    that I have in this guide, so that others could benefit from this information.
    I've also submitted this information to the Internet Movie Database so it can be
    read by the largest amount of people possible.
    
    PLEASE NOTE: I am not accepting glitch or easter egg submissions as these are
    the only ones that I feel are worth sharing.
    
    ~~~~ PIPE GLITCH - GET TO SECOND/EAST ISLAND EARLY ~~~~
    
    There's a dirt mound with a police bribe at the top a bit northeast of Escobar
    International Airport's main terminal building. Beyond that mound there's a
    pipe in the ground. The trick is to jump on the pipe from the top of the mound.
    Alternatively, you can jump from the ground on the other side of the pipe. The
    key seems to be to aim for where the sides of the pipe meet the ground. You
    will slide off then POOF the "Welcome To Vice City" postcard (loading screen)
    appears. Afterwards you will appear on the Leaf Links golf course, which allows
    access to the east island. This trick will take some health away but not much.
    It may be tricky to jump on the right spot, but after a few tries, you should
    get it to work.  The "Welcome To Vice City" screen appears instantly when it
    works.
    
    Since this glitch teleports you to the locked second island, it is very useful
    for people who want to collect all of the balloons, rampages, jumps and other
    stuff to create a master save file (and it works without having to use cheats!).
    Not to mention folks who just want to explore the second island from the start
    of the game.
    
    If you need help finding the pipe, here's a map to help you out:
    
    http://img261.imageshack.us/img261/4739/gtavcspipeglitchmapgk9.gif
    
    If you have trouble getting the jumping quite right, here are a series of
    screen shots to guide you:
    
    1. Standing on top of the dirt mound.
    http://img248.imageshack.us/img248/4937/tv2007032222283700sg4.jpg
    gamefaqs.com/ps2/938211-grand-theft-auto-vice-city-stories/images/screen-1
    
    2. Landing on the pipe in the right spot.
    http://img376.imageshack.us/img376/8552/tv2007032222284000da9.jpg
    gamefaqs.com/ps2/938211-grand-theft-auto-vice-city-stories/images/screen-2
    
    3. The "Welcome To Vice City" postcard (loading screen).
    http://img248.imageshack.us/img248/1189/tv2007032222284100cx5.jpg
    gamefaqs.com/ps2/938211-grand-theft-auto-vice-city-stories/images/screen-3
    
    4. Landing in Leaf Links.
    http://img248.imageshack.us/img248/1171/tv2007032222284401ep4.jpg
    gamefaqs.com/ps2/938211-grand-theft-auto-vice-city-stories/images/screen-4
    
    5. In Leaf Links after getting up off the ground.
    http://img376.imageshack.us/img376/8148/tv2007032222284800db4.jpg
    gamefaqs.com/ps2/938211-grand-theft-auto-vice-city-stories/images/screen-5
    
    If you're still having trouble, here is a video that might help. This shows
    that it can be a bit tricky to get it to work, but that it DOES work!
    
    http://www.youtube.com/watch?v=dpjcVLUwUvc
    
    Note: If you die while illegally on the east island, you will be taken back to
    one of the hospitals on the west island. Also, to easily get back to the west
    island, get the VCPD Maverick (helicopter) on top of the Washington Beach
    Police building or any of the boats at the pier.
    
    FYI: It's not that hard to get out of Leaf Links and a vehicle IS always parked
    nearby. From where the warp puts you, head straight north (use the mini-map in
    the corner to guide you).  You'll run into the hedge that runs alongside the
    road.  Turn right/east and a short ways up is the bridge which connects both
    sides of the golf course.  Go onto the bridge and jump off onto the road.  Head
    down the street heading east until you get to the intersection.  The house on
    the left (Mercedes house in Vice City) always has a car parked in front of it.
    
    This glitch was found by Lancet Jades (Johnny) and posted by GTA_Loco at:
    http://www.gtaforums.com/index.php?showtopic=268867&view=findpost&p=4104023
    
    The screen captures were posted by Win98crash at:
    http://www.gtaforums.com/index.php?showtopic=268867&view=findpost&p=4108697
    
    The map was made by me, Paul Rudoff, based on this Health/Armor/Police Bribe
    Map:
    http://www.gamefaqs.com/console/ps2/file/938211/45739
    
    ================================================================================
    
    EASTER EGGS
    -----------
    
    Since GameFaqs is no longer accepting glitches and easter eggs (even though they
    are listed on the Cheats submission form), I figured that I'd put the few things
    that I have in this guide, so that others could benefit from this information.
    I've also submitted this information to the Internet Movie Database so it can be
    read by the largest amount of people possible.
    
    PLEASE NOTE: I am not accepting glitch or easter egg submissions as these are
    the only ones that I feel are worth sharing.
    
    For the locations of all 11 Happy Face signs, and for links to images and videos
    of ALL eggs in this section, please check out Rob White's GTA:VCS "PS2 Exclusive
    Content Guide":
    
    http://www.gamefaqs.com/console/ps2/file/938211/47835
    
    ~~~~ HIDDEN SIGN INSIDE A BOAT ~~~~
    
    There is a sign featuring the happy face from the Liberty City Stories easter
    egg INSIDE the boat docked on the south east side of the first island (it's
    right next to a unique stunt jump). To see it, swim towards the front of the
    boat. Vic will swim under the water a bit, causing the camera to zoom inside
    the boat's hull.
    
      * In the PlayStation Portable version the sign reads: "Nothing To See Here..."
    
      * In the PlayStation 2 version the sign reads: "I Wasn't Joking - There Really
        Is Nothing To See Here. Go And Look In The VCN Building Instead!"
    
    ~~~~ VCN BUILDING EASTER EGG ~~~~
    
    Hidden in Grand Theft Auto: Vice City was a literal easter egg - a chocolate
    easter egg that said "Happy Easter" on it. This easter egg is back, but since
    this game takes place two years before Vice City, it isn't quite finished being
    built yet.
    
    Go to the western end of the Downtown bridge that goes over to Prawn Island and
    enter the VCN building. Go up to the roof and from here, go up the ramps to the
    helipad. On the northwest corner of the helipad is a small rectangular window
    that belongs to the building next door. Do a running jump into this window to
    find the easter egg, complete with construction crane.
    
    Also in here is #11 of the happy face easter egg signs. It should be noted that
    this easter egg and happy face sign do not exist in the PlayStation Portable
    version. FYI: This easter egg is what the hidden sign inside the boat was
    referring to.
    
    ~~~~ A MESSAGE FROM ROCKSTAR (AKA STADIUM SIGN) ~~~~
    
    To the left of the Hyman Stadium entrance is a small platform (it's a unique
    stunt jump) with a tourist sign about the stadium. If you have a camera or
    sniper rifle in your arsenal, take it out and look at the sign. At the bottom
    of this sign, in small text, is a message to the player.
    
      * In the PlayStation Portable version the sign reads: "You are standing on
        USJ 005a, a fine new addition to our great city that isn't contrived at all.
        Have you found the 10 easter eggs? Rockstar Leeds would like to thank you
        for playing the game and letting us have a rockin' christmas party."
        gamefaqs.com/psp/933097-grand-theft-auto-vice-city-stories/images/screen-2
    
      * In the PlayStation 2 version the sign reads: "You are standing on USJ 005a,
        a fine new addition to our great city that we've all grown to love. Have you
        found the 11 easter eggs? Rockstar Leeds would like to thank you for playing
        the game, and by the way, the christmas party was great."
    
    The easter eggs referred to in the text are the Happy Face signs mentioned in
    the next item.
    
    ~~~~ THE HAPPY FACE SIGNS ~~~~
    
    Scattered throughout Vice City are signs featuring a drawing of a happy face
    and a hand-written number (1 through 10 in the PlayStation Portable version,
    1 through 11 in the PlayStation 2 version).  This face is the same one used
    in the Grand Theft Auto: Liberty City Stories easter egg.
    
    I'm not going to give you the locations of all 11 signs because Rob White's
    guide already does that quite nicely.  However, I will tell you that Sign #6
    can be found on one of the rear walls of Hyman Stadium. Sign #11, which is
    exclusive to the PlayStation 2 version, can be found in the same place as the
    infamous Vice City easter egg.
    
    ================================================================================
    
    REVISION HISTORY
    ----------------
    
    Ver. 1.0 (5/15/2007)
    The very first version of this guide.  PLEASE NOTE: Although all of the codes
    and digits are present, this guide is a work in progress. I have only started
    to play test this code, which is why there are practically no notes for any of
    the missions, and the status column for all missions is a blank dash.  Since
    this game is very large and contains lots of missions, it is going to take me
    a while to go through them all.
    
    Ver. 1.1 (5/17/2007)
    Added the "Useful Glitches" and "Easter Eggs" sections.
    
    Ver. 1.2 (10/30/2007)
    Added some alternate image urls for the Pipe Glitch, as well as an image for
    the PSP version of the stadium sign.
    
    Ver. 1.3 (7/26/2008)
    Officially changed the name of the guide to "Mission Select Code Guide" as I
    hope that will stop people from thinking this guide is about game modding. Also
    added the note at the very top to make it perfectly clear that you need a cheat
    device (CodeBreaker or Game Shark) in order to use these codes.
    
    ================================================================================
    
    COPYRIGHT NOTICE & DISCLAIMER
    -----------------------------
    
    This document is copyright 2007 by Paul Rudoff.  Grand Theft Auto: Vice City
    Stories is copyright 2007 by Rockstar Games Inc., a subsidiary of Take-Two
    Interactive Software.  This document is not associated with or endorsed by
    Rockstar Games Inc., Take-Two Interactive Software, or anyone else involved
    in the making of the game.
    
    This document may NOT be reproduced, redistributed, sold (in any way,
    shape, or form), published in a magazine, or put anywhere on the Internet
    EXCEPT at GameFaqs.com.
    
    This copyright notice and disclaimer may be updated by me from time to
    time without notice to you.
    
    Any rights expressly and not expressly granted herein are reserved.
    
    ================================================================================
    END OF DOCUMENT