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               DRAGONBALL Z BUDOKAI TENKAICHI 3
                           for 
            Sony Playstation 2 Console Home version
               by Demir Lugonic aka Oreno5267
                Copyright 2009 Demir Lugonic
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                      TABLE OF CONTENTS
                    ~~~~~~~~~~~~~~~~~~~~~

[0.] Legal Statement
[1.] Introduction
[2.] Character Profile
[3.] Pros and cons of Ultimate Gohan
[4.] Turles
     - Statistics
     - Command Legend
     - Blast 1's
     - Blast 2's
     - Ultimate Blast
     - Basic Blasts
     - Melee
     - Rush Techniques
     - Signature Techniques
     - Combo Techniques
[5.] Tips & Strategies
[6.] Custom Potara Setups
[7.] Red Potara Password
[7.] Frequently Asked Questions
[8.] Contact Info
[9.] Credits/Special Thanks
[10.] Legal Stuff

*For a specific section in this guide, please hold the CTRL key and press 
the F key, generally CTRL + F help key in the Internet Explorer and type 
in the key word to find it.

#Last updated on Monday, August 17, 2009
Minor fixes, wrote two pros
#Last updated on Friday, August 14, 2009
Finished the guide, may update in future
#Last updated on Wednesday, August 12, 2009
Started to fill out data
__________________________________________________________________
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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[0.] Legal Statement

Copyright (c) 2009 Demir Lugonic

This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright. This guide is neither claimed as "official"
or "authorized". All trademarks and copyrights contained in this document
are owned by their respective trademark and copyright holders.

I am the one true and original only Oreno5267, I pertain the originality
and the uniqueness of the name, other persons identifying themselves under
username of and/or as Oreno, either with an additional prefixes, suffixes,
numbers, and/or letters that were not presently found in the original
username, are not the original author of this written document and
thereforeby using a false name, username, and/or pseudonym.

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[1.] Introduction
Hello, I am Oreno5267, this is my fourth time writing an FAQ after
having wrote my other three FAQs. Seeing and reading many FAQs of
authors, their format and writing styles, I had became intrigued as
to how they have spent time on additional changes, organizing sections,
and exploiting different games. This character FAQ is on Ultimate Gohan
of Budokai Tenkaichi 3, whom I had played in the game, he is a popular 
fighter amongst fans and veterans of Dragonball Z. 
English is not my first language, you have to bear with me.

==============================
[2.] Character profile: Ultimate Gohan
=====================================================================
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

(Note:Character profile is taken from Character Reference mode of Main menu.)

Character Reference

Voice Actor - Kyle Hebert

Character Introduction

This is teen Gohan's ultimate form, after his full hidden potential is
released by the Elder Kai's magic.

After suffering serious injury at the hands of Majin Buu, Gohan was brought
to the Supreme Kai's world to recover. There, Elder Kai, after being
released from the Z-sword, used his slow but effective magic to transform
Gohan into this powered-up state.

Since all of Gohan's power has been released, his strength and fighting
skills are even greater than in his Super Saiyan form.

In contrast to his Super Saiyan transformation, his appearance in this form
does not change much, although there is a subtle change to his hairstyle and
the look in his eyes. His personality, on the other hand, changes drastically.
Gohan's reluctance to fight is forgotten, and he sets upon his enemies
without mercy.

Chi-Chi's Commentary
Was that before or after he wa turned intocandy by Majiin Buu...?
When we were revived he seemed a little mature...
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=====================================================================
[3.] Pros and cons of Ultimate Gohan
========--------------========
When choosing a character to play with, it is always important to keep in
mind to know what that specific character is capable in every aspect before
a match begins, there is no exception that a human player may or may not know
in order to pick a character again. Now, on to Ultimate Gohan's pros and cons.

Pros:
Great meele and B1's
Really for on offensive strategy

Cons:
Really high Destruction Point
Does not have any additional transformations

=====================================================================
+++++++++++++++++++++++++++++++++++++++++
-----------------------
[5.] STATISTICS
-----------------------
Name: Ultimate Gohan
Alignment: Good
Attires: 2
DP Points: 8
HP: 40,000
Health bars: 4
Health stocks: 3
Starting Ki: 3 Bars
Max blast stocks: 5
Melee speed: Average
Ki-Blast: 260 dm, 7 Hit maximum
Ki-Speed: Average
Ki-Charge: 8 seconds(from 0 to MAX POWER!)
Aura color: Sky blue with white streaks
Dash style: Normal
Taunt: He taunts the opponent with index finger and middle finger
of his left hand as of telling 'Come on'.

Attire descriptions:

- This is the same orange and blue gi as Goku(End). Around his waist, he has
a simple one piece sash tied like a belt going in loop. The gi has no symbols
on the back.

- It is the same gi with the blue undershirt but the outer gi is a bit
lighter orange color.

--------------------
Command Legend
--------------------
Battle controls for Tenkaichi 3

S - Square (Melee) button     ^ - Triangle (Ki Blast) button
X - Dash buttton              C - Circle (Guard) button
R1 - Ascend button            R2 - Descend button
L1 - Lock-on/Aura burst       L2 - Ki Charge button

Regular - Normal attack move performed without being in MAX POWER!
MAX POWER! - Normal attack move performed in MAX POWER!
Range - How far the attack may reach the target and where you have to be
for the move capeable of hitting

HF - Heavy Finish              GSh - Ground Slash hit
HFh - Heavy Finish hit           dm - damage           {#} - Potara slot
B1's - Blast 1's      B2's - Blast 2's      UB - Ultimate Blast

PuttVL - Power up to the Very Limit
iMP! - This support move will put you in MAX POWER! instantly

Everything was tested on Goku(Early) with no custom potaras in training mode.
--------------------
Blast 1's
--------------------
Wild Sense
Button input: L2+C
Blast Stocks: 2
Hits: 2 hits for counter-attack
Type: Auto-teleport/Counter-attack
Duration time: half a second
Comments: This move teleports you instantly depending on the situation.
Single and charged ki blasts that strike will not teleport you leaving you
vulnerable and damnaged. Supers like beams can auto-teleport you if the
opponent right at you and rushes may result the enemy getting counter-attacked
(even throws). EX; if Goku does Kaioken Attack, if activated and stored Gohan
will react with a counter-attack; if Goku does Kaioken Attack and then you
quickly do Wild Sense, Gohan will react with a teleport and ready with a
free active counter-attack the next time the enemy strikes you.
You cannot store it but have only one if activated.

Power up to the Very Limit
Button input: L2+Up+C
Blast Stocks: 3
Hits: None
Type: Stat increment and iMP!
Duration time: 2 seconds
Aftermath: Slow ki charge
What it does: Increase in Attack, Super, Defense and Ki; into MAX POWER!
Comments: A great move to go into Max Power mode and it increases all your
four stats.
--------------------
Blast 2's
--------------------
Super Kamehameha
Button input: L2 + T
Ki: 3
Chargeable: Yes
Type: Beam
Range: Long
Regular
(uncharged): 6 hits, 8160 dm
(fully charged): 6 hits, 11820 dm
(certain chime): 6 hits, 13080 dm
MAX POWER!
(uncharged): 6 hits, 9840 dm
(fully charged): 6 hits, 11820 dm
(certain chime): 6 hits, 15660 dm
PuttVL
(uncharged): 6 hits, 10260 dm
(fully charged): 6 hits, 14880 dm
(certain chime): 6 hits, 16380 dm

Super Explosive Wave
Button input: L2 + Up + T
Ki: 4
Type: Area
Range: Short
Homing: No
Regular
(without Boost power): 6 hits, 8640 dm
(with Boost power): 6 hits, 9540 dm
MAX POWER!
(without Boost power): 6 hits, 10380 dm
(with Boost power): 6 hits, 11460 dm
PuttVL
(without Boost power): 6 hits, 10980 dm
(with Boost power): 6 hits, 12120 dm
--------------------
Ultimate Blast
--------------------
Burst Rush
Must be in MAX POWER!
Button input: L2 + Down + T
Ki: 5
Type: Blast
Range: Short
Steerable: No
MAX POWER!
(without Boost power): 17 hits, 14090 dm
(with Boost power): 17 hits, 15500 dm
PuttVL
(without Boost power): 17 hits, 14800 dm
(with Boost power): 17 hits, 16280 dm
Comments: This is really good at short range when having
trouble against your opponent but it only travels linear.
--------------------
Basic blasts
--------------------
Ki blasts
Button input: ^
^ = 1 hit, 200 dm
^^ = 2 hits, 400 dm
^^^ = 3 hits, 600 dm
^^^^ = 4 hits, 800 dm
^^^^^ = 5 hits, 1000 dm
^^^^^^ = 6 hits, 1200 dm
^^^^^^^ = 7 hits, 1390 dm
^^^^^^^^ = 8 hits, 1560 dm

Dash ki blasts
Button input: hold X then ^
Result: 4 hits, 840 dm

Dash ki blasts
Button input: hold X then keep pressing ^
Result: 8 hits, 1660 dm

Half-charged ki blast: 1070 dm
Full-charged ki blast: 1550 dm

Ascended Multi-ki blast
Button input: Tap R1 once then ^
Range: Varies
Result: 3-6 hits, 570-1130 dm
--------------------
Melee
--------------------
Front                             Back

S = 1 hit, 340 dm                S = 1 hit, 410 dm
SS = 2 hits, 680 dm              SS = 2 hits, 810 dm
SSS = 3 hits, 1020 dm            SSS = 3 hits, 1240 dm
SSSS = 6 hits, 1490 dm           SSSS = 6 hits, 1810 dm

Throw: 7 hits, 1440 dm
--------------------
Rush Techniques
--------------------
Flying kick
Button input: S^
Range: Close
Front: 4 hits, 940 dm        Back: 4 hits, 1130 dm

Kiai Cannon
Button input: SS^(chargeable)
Range: Close
Front(uncharged): 3 hits, 1450 dm
Back(uncharged): 3 hits, 1760 dm
Front(fully charged): 1 hit, 1350 dm
Back(fully charged): 1 hit, 1620 dm

Rolling Hammer
Button input: SSS^(chargeable)
Range: Close
Front(uncharged): 5 hits, 1380 dm
Back(uncharged): 5 hits, 1680 dm
Front(fully charged): 1 hits, 600 dm
Back(fully charged): 1 hit, 720 dm

Heavy Finish
Button input: SSSS^(chargeable)
Range: Close
Front(uncharged): 7 hit, 2060 dm
Back(uncharged): 7 hit, 2490 dm
Front(fully charged): 1 hit, 1560 dm
Back(fully charged): 1 hit, 1880 dm

Lift Strike
Button input: During Rush, Up + ^ (chargeable)
Range: Close
S, Up+^
Front(uncharged): 1050 dm                 Back(uncharged): 1270 dm
Front(fully charged): 1420 dm             Back(fully charged): 1710 dm
Hits: 2
SS, Up+^
Front(uncharged): 710 dm                  Back(uncharged): 1390 dm
Front(fully charged): 1420 dm             Back(fully charged): 1420 dm
Hits: 3 hits for back only, all else are 1 hit
SSS, Up+^
Front(uncharged): 1730 dm                 Back(uncharged): 2100 dm
Front(fully charged): 1420 dm             Back(fully charged): 1700 dm
Hits: 5
SSSS, Up+^
Front(uncharged): 2160 dm                 Back(uncharged): 2610 dm
Front(fully charged): 1420 dm             Back(fully charged): 1710 dm
Hits: 7

Ground Slash
Button input: During Rush, Down + ^ (chargeable)
Range: Close
S, Down+^
Front(uncharged): 1000 dm                 Back(uncharged): 1210 dm
Front(fully charged): 1340 dm             Back(fully charged): 1610 dm
Hits: 2 hits for front and back only, all else are 1 hit
SS, Down+^
Front(uncharged): 1680 dm                 Back(uncharged): 2040 dm
Front(fully charged): 1340 dm             Back(fully charged): 1610 dm
Hits: 5 hits for front and back only, all else are 1 hit
SSS, Down+^
Front(uncharged): 2110 dm                 Back(uncharged): 2560 dm
Front(fully charged): 1340 dm             Back(fully charged): 1610 dm
Hits: 7 hits for front and back only, all else are 1 hit

Auto-Heavy Counter
Button input: During Rush press C
Result: 1 hit, 1350 dm
--------------------
Signature Techniques
--------------------
Sway Heavy
Button input: X then ^(chargeable)
Range: Close
Front(uncharged): 600 dm             Back(uncharged): 720 dm
Front(fully charged): 1560 dm        Back(fully charged): 1880 dm
Hits: 1

Sway Lift Strike
Button input: X then Up+^(chargeable)
Range: Close
Front(uncharged): 710 dm             Back(uncharged): 860 dm
Front(fully charged): 1420 dm        Back(fully charged): 1710 dm
Hits: 1

Sway Ground Slash
Button input: X then Down+^(chargeable)
Range: Close
Front(uncharged): 660 dm             Back(uncharged): 800 dm
Front(fully charged): 1340 dm        Back(fully charged): 1610 dm
Hits: 1

Step-in Sway
Button input: X then C
Range: Close

Dragon Smash
Button input: After Full Power Smash hit, X(Up/Down/Left/Right)+S
              3 additional attacks attacks possible in MAX Power mode
Regular
Front: 2 hits, 2770 dm                Back: 2 hits, 3330 dm
MAX POWER!
Front: 2 hits, 3880 dm                Back: 2 hits, 4660 dm
Front: 3 hits, 5170 dm                Back: 3 hits, 6210 dm
Front: 4 hits, 6460 dm                Back: 4 hits, 7760 dm

Vanishing Attack
Button input: After Full Power Smash hit,(Up/Down/Left/Right)+ ^
              2 additional attacks attacks possible in MAX Power mode
Range: Various
Regular
Front: 3 hits, 3530 dm                 Back: 3 hits, 3570 dm
MAX POWER!
Front: 4 hits, 5930 dm                 Back: 4 hits, 6450 dm

Lightning Attack
Button input: After Full Power Smash hit, C
Range: Various
Regular
Front: 3 hits, 2570 dm                 Back: 3 hits, 2870 dm
MAX POWER!
Front: 3 hits, 3680 dm                 Back: 3 hits, 4200 dm

Sonic Sway
Button input: Immediately before Rush Attack hits, C+^
Range: Close
Result: 1 hit, 1350 dm

Sonic Sway Attack
Button input: Immediately after Sonic Sway, ^
Range: Close
Result: 3 hits, 3080 dm

Giant Throw
Button input: Near stunned opponent, Up+^(Forward Side)
Range: Close

High Speed Rush Movement
Button input: During Rush, (Up/Down/Left/Right)

Counter - High Speed Rush Movement
Button input: While opponent is in High Speed Rush Movement, C

Z Counter
Button input: Immediately after Vanishing Attack, press C
Range: Various
Regular
Front: 4 hits, 4120 dm                  Back: 4 hits, 4160 dm
MAX POWER!
Front: 4 hits, 5230 dm                  Back: 4 hits, 5490 dm

Z Counter
Button input: Immediately before Rush Attack hits, press Up+S
Range: Close
Result: 1 hits, 1940 dm

Counter - Z Counter
Button input: Immediately before Z Counter hit, C
Range: Close

Burst Smash
Button input: While attacking opponent with Z Burst Attack
              (Up/Down/Left/Right)+S
Range: Long then close
Front: 1 hit, 640 dm                    Back: 1 hit, 770 dm

Hyper Smash
Must be in MAX POWER!
Button input: (Up/Down/Left/Right)+S(chargeable)
Front: 1 hit, 2590 dm                   Back: 1 hit, 3110 dm
--------------------
Combo Techniques
--------------------
Rush Finish
Button input: SSSSSSS
Range: Close
Front: 9 hits, 3130 dm                  Back: 9 hits, 3360 dm

Dragon Tornado
Button input: After Ground Slash hit, ^^S
Range: Close
Front:  1st GSh = 5 hits, 3910 dm             Back: 1st GSh =  5 hits, 4340 dm

Heavy Crush
Button input: After Heavy Finish hit, ^^S
Range: Close
Front:  ^ = 8 hits, 2380 dm             Back: ^ =  8 hits, 2880 dm
Front:  ^^ = 9 hits, 2760 dm            Back: ^^ = 9 hits, 3340 dm
Front:  ^^S = 10 hits, 3250 dm          Back: ^^S = 10 hits, 3910 dm

Kiai Cannon Smash
Button input: Immediately after Full Ki Blast Cannon hit, ^
Range: Close
Front: 3 hits, 3080 dm                 Back: 3 hits, 3600 dm

Rolling Hurricane
Button input: After Rolling Hammer hit, ^S
Range: Close
Front: 7 hits, 2750 dm                 Back: 7 hits, 3100 dm

Sonic Impact
Button input: After Dash Smash hit, ^ then S
Range: Long/Short/Close
Front: 4 hits, 2530 dm                 Back: 4 hits, 3000 dm

Raging Impact
Button input: After Dash Smash hit, Down + ^ then S
Range: Long/Short/Close
Front: 3 hits, 2280 dm                 Back: 3 hits, 2750 dm

Spiral Slash
Button input: Immediately after Jump Smash hit, ^(chargeable)
Range: Short - Close
Regular
Front(uncharged): 2 hits, 1030 dm          Back(uncharged): 2 hits, 1250 dm
Front(fully charged): 1 hit, 1340 dm      Back(fully charged): 1 hit, 1610 dm
MAX POWER!
Front(uncharged): 2 hit, 1030 dm            Back(uncharged): 2 hits, 1250 dm
Front(fully charged): 1 hit, 1340 dm      Back(fully charged): 1 hit, 1610 dm

Auto-Smash Counter
Button input: Immediately after Auto-Counter hit, ^
Result: 3 hits, 3080 dm

Burst Meteor
Button input: While attacking opponent with Z Burst Attack, ^ then S
Range: Various
Regular
Front: 2 hits, 1040 dm                 Back: 2 hits, 1260 dm
MAX POWER!
Front: 2 hits, 1040 dm                 Back: 2 hits, 1260 dm

Violent Rush
Must be in MAX POWER!
Button input: Keep tapping S
Range: Close

Blast Combo 1
Must be in MAX POWER!
Button input: Immediately after the 2nd Vanishing Attack hits, ^
Range: Close
MAX POWER!
Front: 10 hits, 7370 dm                 Back: 10 hits, 7890 dm

Blast Combo 2
Must be in MAX POWER!
Button input: After Ground Slash hit, ^^S^
Range: Close
MAX POWER!
Front: 10 hits, 6290 dm                 Back: 10 hits, 6720 dm

Blast Combo 3
Must be in MAX POWER!
Heavy Finish
Button input: After Heavy Finish Hit, ^^S^
Range: Close
MAX POWER!
Front(uncharged): 16 hits, 6430 dm
Back(uncharged): 16 hits, 7110 dm
Front(fully charged): 10 hits, 6090 dm
Back(fully charged): 10 hits, 6690 dm

Blast Combo 7
Must be in MAX POWER!
Button input: After Rolling Hammer hit, ^S^
Range: Close
MAX POWER!
Front(uncharged): 13 hits, 5780 dm
Back(uncharged): 13 hits, 5830 dm
Front(fully charged): 9 hits, 5080 dm
Back(fully charged): 9 hits, 5090 dm

Blast Combo 4
Must be in MAX POWER!
Button input: While attacking opponent with Z Burst Attack
              ^S^
Range: Close then long
MAX POWER!
Front: 9 hits, 5730 dm             Back: 9 hit, 5240 dm

Blast Combo 5
Must be in MAX POWER!
Button input: SSSSUp+^XSSSS^^
              (chargeable)
Range: Close
MAX POWER!
Front(uncharged): 17 hits, 7000 dm
Back(uncharged): 15 hits, 7830 dm
Front(fully charged): 13 hits, 6290 dm
Back(fully charged): 13 hits, 7740 dm

Blast Combo 6
Must be in MAX POWER!
Button input: SSSSUp+^X^SSSS^^
              (chargeable)
Range: Close
MAX POWER!
Front(uncharged): 18 hits, 7470 dm
Back(uncharged): 18 hits, 8390 dm
Front(fully charged): 14 hits, 7430 dm
Back(fully charged): 14 hits, 8370 dm
+++++++++++++++++++++++++++++++++++++++++
==========================
[6.] Tips & Strategies
==========================
*Tips
- Focus on his meele attacks when at close distance
with your opponent in fights.
- The only thing I can think of is not giving him Dragonic Aura,
because I believe he can go through wall abilities. So it gives 
him more room for potaras.
*Strategies
==========================
[7.] Custom Potara Setups
==========================
You may choose your own potaras to equip, these customs are as
to how Ultimate Gohan should be equipped.

Custom 1~

1. Super Up 2 -{2}
2. Mirage -{1}
3. Ki Power Up 2 -{2}
4. Aura Charge Ultimate -{1}
5. Savior -{1}

AI Type:Piccolo(optional)

For the setup suggestions objecting Ultimate Gohan feel free to
e-mail me, I will include them into this FAQ, also please state
the desired name you wish to be credited for the source.
===============================
[8.] Red Potara Password
===============================
Red potaras are different from the ordinary potara, they will
grant enhanced power damage, ki speed rapidly rising, and health is
automatically regenerated which makes it really, really special, they
cannot be acquired by basic means like the items in the game used
to customize your fighters in 'Evolution Z'. Go to 'Data Center' from
the main menu then put the following code in 'Password Input Screen'.
Down below is the red potara password for Ultimate Gohan.

                  *Ultimate Gohan*
            _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
           [                             ]
           |      8Gr7v VgXT+ J&-f0 w    |
           |      0p1g1 Y(%K# GSpF4 bt   |
           [_ _ _ _ _ _ _ _ _ _ _ _ _ _ _]

===============================
[9.] Frequently Asked Questions
===============================
If you have any questions for this guide, do not hesitate to ask but send it
to me by e-mail, the subject header should be 'Ultimate Gohan Guide' when
composing your message. If by any chance you would post your question on
Tenkaichi 3 message board concerning my FAQ, please create the topic
addressing the FAQ, I shall answer it yet I will NOT put it in here otherwise
than the questions sent to me. Thank you.

===============================
[10.] Contact Info
===============================
If you see any major errors or grammar mistakes, any questions or
information regarding this guide, please e-mail me at lugonic-d@hotmail.com.
I will try to update this guide as often as possible.

===============================
[11.] Credits/Special Thanks
===============================
This FAQ would not have been possible without help from the following:

My parents - For buying the game.
Akira Toriyama - Creating the manga and the legacy of the franchise.
GameFAQs - For hosting my FAQ, discussing various topics on the
message board, reading other great FAQs, and helping me in games.
c0rps3 - His 'Red Potara Passwords' FAQ, without him we wouldn't
know the powers of normal characters.
sz agent - The glossary in his FAQ.
MysticGospel - FULL credit to him for the tip, second one above mine.
Neoseeker - Hosting my FAQ on their site.
Super Cheats - Hosting my FAQ on their site.
You - Reading this FAQ.
===============================
[12.] Legal Stuff
===============================
This guide belongs to me, if you copy it, make sure you state where you
got your information from. You should not see this guide anywhere else
but GameFAQs and its affiliates unless the writer has granted the consent.

Everything related to Dragonball belongs to their respective owners.

Dragonball Z Budokai Tenkaichi 3 and its characters/likenesses are the
property of their respective license holders and the original creator
Budokai Tenkaichi 3 is developed by Spike and published by Atari.
This FAQ was written for GameFAQS and its affiliates only and is
copyrighted accordingly. If you wish to post this elsewhere please
contact me and give credit to the author for any information that 
you have used and/or mentioned before distribution of this file.
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!!!!!!!!!!!!!!!!!!!!!!!!!THANK YOU!!!!!!!!!!!!!!!!!!!!!!!!!!
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